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Minecraft wiki entry for TNT_cannons, associated text: As of Minecraft 1.5, dispensers now dispense ignited TNT. Thus, downward-facing dispensers can rain TNT on anything under it. |
Minecraft wiki entry for Development_versions, associated text: Added a message on the World Templates screen to tell players how they can upload a world to their Realm.
Command /locate was added back but it does not work. Attempting to use it results in the "unknown command" error. |
Minecraft wiki entry for The_second_day, associated text: If you read the beginner's guide and followed it, you should have at least a crude shelter, stone tools, and some cooked meat and other food. This second-day tutorial builds upon that to guide you in setting up a better base. |
Minecraft wiki entry for Defeating_a_woodland_mansion, associated text: Stay alert as you explore. There’s nothing more awful than getting surprised by a creeper explosion and dying on the spot, losing all your experience points in the process. Vindicator ambushes are another threat as they deal hefty amounts of damage, also having a chance to kill you if you're playing on hard difficulty. |
Minecraft wiki entry for Sugar_Cane, associated text: Sugar cane can generate naturally near water, as two (11⁄18 chance), three (5⁄18 chance), or four (2⁄18 chance) blocks tall. Rare taller sugar canes can be found if the world generator places two smaller canes on top of each other. It generates in approximately 0.8 sugar cane per chunk seeing as how they only generate near bodies of water. |
Minecraft wiki entry for Advancement, associated text: The advancement system involves several trees composed of advancements, each tree beginning with a root advancement from which several branches diverge. By clicking and dragging, the player can view different branches of an advancement tree. Each tree is categorized into different tabs (which are defined by the root advancements). Tabs are not visible if no advancements in the tab have been unlocked. There are currently five tabs in vanilla Minecraft: |
Minecraft wiki entry for Diorite, associated text: In Bedrock Edition, Diorite attempts to generate in two batches in all biomes in the Overworld. The first batch generate 2 times per chunk in blobs of size 0-862, from elevations 0 to 60. The second batch has 1⁄6 chance to generate blobs of size 0-862, from elevation 64 to 128. Diorite can replace stone, andesite, and granite. In Java Edition, diorite only attempts to generate twice per chunk and only at level zero or above. However, the blobs are size 0-862. Diorite can replace stone, granite, andesite, tuff, and deepslate. |
Minecraft wiki entry for Zombie_Villager, associated text: Zombie villagers have their own spawn egg, which can be found inside the creative inventory. This spawn egg spawns a zombie villager when used. |
Minecraft wiki entry for Dark_Forest, associated text: Lava lakes that generate in dark forests can cause locally destructive forest fires, due to the extreme density of flammable wood and leaves; the same goes for lightning strikes that hit the trees during thunderstorms, though the fires caused by the strikes are usually quickly put out by the rain. |
Minecraft wiki entry for Redstone_components, associated text: Arrows and Tridents emit a pulse of 10 redstone ticks, while other projectiles emit a pulse of 4 redstone ticks. The closer the projectile is to the center of the block, the stronger the signal it produces is, from 1 (at the edge) to 15 (in the center). |
Minecraft wiki entry for Trident, associated text: Entity data
Tags common to all arrows[show]
Tags common to all entities[show]
Tags common to all projectiles[show]
DealtDamage: 1 or 0 (true/false) - true if the trident has already damaged an entity, in which case subsequent collisions with entities deal no damage.
Trident: The tag representing the item that is given when the entity is picked up.
Tags common to all items[show] |
Minecraft wiki entry for Obsidian_farming, associated text: Obsidian farming refers to methods of obtaining large quantities of obsidian. There are several places obsidian can be found: |
Minecraft wiki entry for Redstone_components, associated text: Redstone dust can transmit power diagonally upward to dust on an upside-down slab or upside-down stairs, but not diagonally downward from an upside-down slab or upside-down stairs. |
Minecraft wiki entry for Nether_Fossil, associated text: Nether fossils are composed of 5 to 27 bone blocks. Unlike regular fossils, they do not have a lowered structure integrity and no blocks are replaced with coal or diamond ore. They are made with the NBT structure block format and the NBT files for each fossil are stored in the folder minecraft.jar/data/minecraft/structures/nether_fossils. |
Minecraft wiki entry for The_Nether, associated text: Air
Basalt
Polished Basalt
Blackstone
Blackstone Slab
Blackstone Stairs
Blackstone Wall
Gilded Blackstone
Polished Blackstone
Polished Blackstone Slab
Polished Blackstone Stairs
Polished Blackstone Bricks
Polished Blackstone Brick Slab
Polished Blackstone Brick Stairs
Polished Blackstone Brick Wall
Cracked Polished Blackstone Bricks
Chiseled Polished Blackstone
Bone Block
Block of Gold
Chain
Chest
Crying Obsidian
Glowstone
Lantern
Lava
Magma Block
Nether Bricks
Nether Brick Fence
Nether Brick Stairs
Nether Wart
Netherrack
Obsidian
Quartz Block
Smooth Quartz Block
Smooth Quartz Slab
Soul Sand
Spawner |
Minecraft wiki entry for IntoTheGame2CHP, associated text: Morgan exclaims at Jodi that one of the first rules of Minecraft is to never dig straight down, but Jodi insists that there are generally no rules. She soon gets back up to ground level, but quickly realizes that it’ll get dark soon. Po wonders as to where the beds are, and Jodi mentions that they are in the other tower. Harper was originally planning on making a bridge, but insisted on making an automated minecart; she didn’t have enough time to do so. Jodi insists on making a run for the tower as they don’t hear any hostile mobs yet. Morgan decides to mine through to the other tower instead despite objections from Po and Harper, but only takes out two cobblestone and a block of dirt before water begins to gush into the tower. Fortunately, everyone is able to swim up to the roof. Harper and Po start making a bridge toward the other tower, while Jodi pulls Morgan aside to give him a little pep talk. She says to him that he insists that everyone else follow his lead, yet decides to do something despite objections from everyone else. Jodi insists on letting Ash join them, knowing her from being a Wilding Scout and the tree house that she and her scout group had made. Morgan hesitates, but decides to ask Ash for help. |
Minecraft wiki entry for Building_a_metropolis, associated text: Anarcho-capitalism
There is no government; rather, corporations make all decisions, and enforce them with privately funded police forces.
Taxes are not necessary as no government exists and any typically public development is undertaken by private corporations based on demand and supply.
Any businesses or trades between players not authorized by the corporation is considered the black market.
It is recommended to put a highly secured wall around the city to prevent people from leaving the city to trade in order to avoid getting arrested.
The corporation is able to make prices as low or high as they want since they have an absolute monopoly.
Warning: Prices that are too high may cause riots unless you pay people lots of money as well. |
Minecraft wiki entry for Offline_alternate_accounts, associated text: Task Manager on Windows can be opened by right-clicking the Windows logo and selecting "Task Manager". |
Minecraft wiki entry for Amethyst_Cluster, associated text: Uniquely among other blocks an amethyst cluster in all its growth stages makes a quiet overlay sound when generally interacted with as well as its block breaking sound when hit with a projectile. |
Minecraft wiki entry for Development_versions, associated text: Fixed two crashes in furnaces
Fixed an infinite loop (the game would hang) when loading a world with a fully empty column
The player can now interact with all blocks again
Grass now correctly spreads to dirt blocks again
Immersive mode should now work correctly
Fixed wolves not remembering their sit state
Leaves don't turn to wood anymore
Furnaces now show the progress bar when moving items again
Now using the correct spawn location for old worlds
Mobs don't run at you anymore in Creative
Zombies and spiders now use the new AI |
Minecraft wiki entry for Development_versions, associated text: Combat Test 7b is a development version for Combat Test 7c released on August 13, 2020, for private testing. This combat experiment is a fork of 1.16.2. |
Minecraft wiki entry for Combat, associated text: The player can attack spider jockeys with a bow outside of the mobs' search range. Be sure that the player does not hit the spider until they have killed the skeleton. |
Minecraft wiki entry for Debug_fourj_item, associated text: 1 Video Description and title
1.1 Title
1.1.1 Not Translated
1.1.2 Translated
1.2 Description
1.2.1 Not Translated
1.2.2 Translated
2 Video
3 References |
Minecraft wiki entry for Development_versions, associated text: Villagers
Will now spawn a witch when struck by lightning
JE 1.9 Feature: Are slightly taller (1.95 blocks tall rather than 1.8). |
Minecraft wiki entry for Command_blocks_and_functions, associated text: By using a condition such as /execute if entity @p[distance=..5,name=<owner>] run <command>, the command block can detect a door's owner within a certain radius and open a door for them, and only for them. |
Minecraft wiki entry for Seecret_Updates, associated text: "The secret friday updates are postponed until we know what to do with them. For now, I'm focusing on the Halloween update and lawyers." – @notch on Twitter, October 7, 2010 |
Minecraft wiki entry for Cave_spider_farming, associated text: Once the area around the cave spider spawner is all set up, you can start building your farm. Most farms have 2 basic components, the collector and the grinder. The collector is the area around the spawner, which collects the cave spiders, and moves them towards the grinder. The grinder is what kills the cave spiders. They are usually killed by either the player or an iron golem, because most sources of damage do not damage cave spiders. |
Minecraft wiki entry for Hardcore_mode, associated text: Always watch your back. Some of the most common deaths are from a creeper or a ghast, both of which can't be ranged by sound. The fastest way a creeper can get to you is dropping from above.
Fall damage is a common way of dying, so wearing boots with Feather Falling IV can be very helpful as you will be very unlikely to die of fall damage unless your health is low.
Never attack two creepers in a row or at once. The same goes for skeletons because their long-range shooting means it's hard to get in close.
Shields are inexpensive to make, but can save your life if you get trapped with a creeper or skeleton.
Never take unnecessary risks. Sometimes there are necessary risks, but most things probably are not worth the chance of death or losing a lot of health that may lead to death. For example, in most situations, it's better to bridge a gap over a lava ocean to a Nether Fortress than to throw an ender pearl to get over there.
Mobile inventory space can be increased through the use of ender chests, shulker boxes, horses, donkeys, mules, and llamas with a chest.
Don't be afraid to place plenty of torches all over the ground. Surviving is easier in a well-lit area.
Beds are critical, especially early game. They bypass monsters spawning at night (and prevent phantoms). This is very helpful for exploring the surface and gathering basic resources in safety. To save materials, break and reuse the same bed. Normally breaking a bed is a bad idea(as the player will spawn in the world spawn if you die), but in hardcore mode, you will not respawn.
Avoid going out at night until you're well prepared, with iron or diamond equipment, and preferably a safe zone to retreat to. If night suddenly falls upon you, retreat to a shelter (if one is close enough), or build one. Even a simple pillar is helpful for surviving the night.
Avoid dangerous areas early in the game such as caves and ravines. It's best to stay away until you are better equipped with iron armor and tools.
Wear your best set of armor at all times, replacing it as it gets worn. (You can also enchant your armor with Mending so it can always be repairable.) Remember that unenchanted armor doesn't protect you against falling damage, Poison, Hunger, etc.
Avoid lags and don't use glitches. You won't want to have your computer lag for an hour and then find out that you died when the lag was occurring.
Sometimes it's better to flee than fight. Always have a solid block on your hotbar and practice key binding so you can build a barricade and shelter on short notice.
Try to keep your hunger meter full at all times - regenerating health might save your life and eating in the middle of combat can be hard to do. Remember: hunger can kill you. |
Minecraft wiki entry for Kelp_farming, associated text: To increase visibility, you could light up the area with Jack o'Lanterns or sea pickles.
Constructing nearby air pockets allow the player to enter and replenish breath more easily.
A conduit is extremely helpful as it provides all players within a 32-96-block spherical range with water breathing and better vision. In addition, it also attacks nearby hostile mobs. |
Minecraft wiki entry for Development_versions, associated text: Hunger
Sprinting
Activated by double-tapping W.
Experience
Currently has no use.
Different sound, more like a pop.
No sound for leveling up, (it doesn't really exist).
Blocking
Activated by using a sword.
Negates 50% of the incoming damage.
Critical hits
Does more damage depending how close the player was to the ground while falling. |
Minecraft wiki entry for Banner, associated text: In Java Edition, a banner can be given a custom name that remains as the banner is placed and retrieved. The player can use an anvil to rename the banner item, or may change the CustomName tag using the /data command on the banner block. |
Minecraft wiki entry for Quick_ways_to_get_food, associated text: There are several food items that can be gathered from the landscape with varying degrees of ease. Which of these are available will depend on the biomes you pass through. Note that except for mushroom stew, these are not very good foods, filling your hunger bar but offering little saturation to back it up. That said, they'll keep you from starvation until you can find something better. |
Minecraft wiki entry for mobevent, associated text: If specified, true enables the events and false disables them. If omitted, the current enabled status is displayed. |
Minecraft wiki entry for Slime, associated text: In Java Edition, these "slime chunks" are determined pseudo-randomly by combining their chunk coordinates with the seed of the world: |
Minecraft wiki entry for Creative, associated text: Some items behave differently in Creative mode. Items do not disappear or lose durability when used. For example, putting an item in an item frame or on an armor stand does not cause it to disappear from the player's hand. Instead, the item is duplicated. It is the same for putting on armor by right-clicking it from the player's hotbar. Also, empty buckets simply makes liquids disappear. |
Minecraft wiki entry for Development_versions, associated text: Added the chest_boats item tag.
Contains all types of boat with chests.
Added the warden_events_can_listen game event tag.
Contains the contents of the #vibrations event tag (except flap), sculk_sensor_tendrils_clicking, and shriek. |
Minecraft wiki entry for Patrol, associated text: The patrol captain always drops an ominous banner, known as the illager banner in Bedrock Edition, upon death. |
Minecraft wiki entry for Things_to_do_when_bored, associated text: Circle one area, summon 100 creepers, and defeat all the creepers without letting them explode. This will take some time to kill all of them. These will help you in multiplayer, and you can find people who have creative mode, who can use spawn eggs to summon mobs that you want. |
Minecraft wiki entry for Redstone_Ore, associated text: This article is about the ore. For the item, see Redstone Dust. For the powered mineral block, see Block of Redstone. |
Minecraft wiki entry for Development_versions, associated text: Quality of life changes to the inventory screen when using a controller. Controls are now more user friendly and closer resemble the controls when using mouse and keyboard. (MCPE-34912)
You can now strafe downward in water while swimming by holding the sneak button.
Control profile now properly switches to water controls when getting out of a bed underwater. (MCPE-49632) |
Minecraft wiki entry for Command_blocks_and_functions, associated text: player: the player you want to reach (@p, @a[arguments],...).
displayName: the name displayed when you scroll in the hotbar or when you hover the item with your mouse.
tooltip: the text below the item name when you hover it. |
Minecraft wiki entry for Hopper, associated text: With this design, items are inputed through hopper A. Any items which are allowed to enter are outputted through hopper B and items which are restricted through hopper C. If a brewing stand is used, potions will be allowed to enter the stand and go to output B. If a shulker box is used, shulker boxes will be prevented from entering and will go to output C. |
Minecraft wiki entry for Armor, associated text: Fall damage (including ender pearls, but Protection and Feather Falling enchantments reduce it)
Ongoing damage from being on fire.
Suffocating inside a block or due to entity cramming (also includes the world border)[JE only].
Drowning in water (partially for turtle shells).
Starvation.
Colliding with a block while flying with elytra.
Touching a campfire block.
Magic (Evoker fangs, status effects and instant damage from a potion of Harming or Dragon's Breath) (but Protection does reduce magical damage[JE only] [upcoming: BE 1.18.30][1]).
Falling into the void or /kill.
Being inside of a powder snow block.
This excludes if the player or mob wears any piece of leather armor. |
Minecraft wiki entry for Development_versions, associated text: Added a warning prompt explaining potential loss of data when setting File Storage. Location to External on Android devices. |
Minecraft wiki entry for Command_Block, associated text: In Bedrock Edition, success count is an integer related to command (e.g., the number of players affected by the command, the number of blocks that were altered, the value returned by the command, etc.) |
Minecraft wiki entry for Redstone_components, associated text: After being placed, the player can set the mode or the structure to save/load by right-clicking the structure block. |
Minecraft wiki entry for Lily_Pad, associated text: Lily pads must be directly planted on the top of a water, ice or frosted ice block; unlike most blocks, targeting the side of a block that would result in it being placed on top of a valid block does not allow it to be placed.[2] Since 1.13, lily pads can be placed on waterlogged blocks, including top half slabs. |
Minecraft wiki entry for Honey_farming, associated text: Flowers can be harvested from the landscape, and/or produced by using bone meal on grass blocks. An iron farm will provide an endless supply of poppies as a byproduct. |
Minecraft wiki entry for Development_versions, associated text: Generates in the deep dark biome.
Emits soul particles after a mob dies within 8 blocks, and grows sculk related blocks.
Spreads sculk blocks to wherever a nearby mob dies. The amount it spreads depends on the amount of experience the mob is meant to drop.
Even if the mob doesn't drop experience as it wasn't killed by a player, the blocks would still spread based on the amount of experience it normally drops.
The experience will not be dropped in these cases.
The charge decays over time, faster the furthest away from the catalyst it moves.
If a charge decays more than 4 blocks away from the catalyst, it has a chance of creating either a sculk sensor (90%) or a sculk shrieker (10%).
If a charge decays more than 24 blocks away from the catalyst, it merely vanishes.
Drops only experience when broken without silk touch.
Emits a light level of 6.
Blooms when activated.
Can only spread sculk on blocks in the sculk_replaceable tag. |
Minecraft wiki entry for Huge_fungus, associated text: Huge crimson fungi and huge warped fungi generate in crimson forests and warped forests, respectively. Huge fungi only generate naturally in their corresponding biome. |
Minecraft wiki entry for Best_biomes_for_homes, associated text: The trees give spruce wood. Since it's possible you may have started out somewhere with oak trees, keep in mind your inventory might become cluttered if you collect different types of wood and their plank variants.
To cut down these trees, cut into it in a spiral pattern, making a thin spiral staircase all the way to the top. Then destroy the stairs as you go back down
On the first day, you only really need to cut down the first five or so layers of a single giant spruce. |
Minecraft wiki entry for Cow, associated text: 1 Spawning
1.1 Natural generation
1.2 Villages
1.3 Mooshrooms
2 Drops
3 Behavior
3.1 Milking
3.2 Breeding
4 Sounds
5 Data values
5.1 ID
5.2 Entity data
6 Achievements
7 Advancements
8 History
8.1 Historical images
8.2 Historical sounds
9 Trivia
10 Gallery
10.1 Screenshots
10.2 In other media
11 Issues
12 References |
Minecraft wiki entry for Effect, associated text: Note that even with commands, effects cannot be made to last forever. If an effect duration is set greater than 32766 (215−2) ticks, 27 minutes and 18 seconds, or 1638 seconds, it displays as "**:**", but still continues ticking down and eventually expires. |
Minecraft wiki entry for Ramdisk_enabled_server, associated text: This creates a link to "/dev/shm/minecraft/world/" called "world/" in the server's directory, which the server uses like the actual world folder, but now inside the RAM. |
Minecraft wiki entry for Iron_Ingot, associated text: Iron Ingot can be created from its base elements, using the compound creator.[Bedrock and Education editions only] |
Minecraft wiki entry for Custom_dimension, associated text: Setting this to a number does not mean one structure is generated this often, only that the game attempts to generate one; biomes or terrain could lead to the structure not being generated. The maximum distance of structure placement attempts is 2*spacing - separation. |
Minecraft wiki entry for Pumpkin_Seeds, associated text: Pumpkin seeds can be planted only on farmland. Over time, they grow into a stem and produce a pumpkin on any adjacent dirt, grass block, farmland, podzol or coarse dirt. If a pumpkin is already occupying an adjacent dirt/grass or farmland spot, the stem does not grow more pumpkins until the pumpkin is removed. A single stem can grow an unlimited number of pumpkins. Pumpkin stems need a minimum light level of 10 in the block above the stem to grow and give pumpkins. Pumpkin seeds are affected by bone meal only with respect to stem growth; bone meal does not help produce the actual pumpkins. |
Minecraft wiki entry for Development_versions, associated text: MC-248681 – Superflat worlds cannot be created without using presets.
MC-248694 – An empty generator-settings string crashes the server when starting up.
MC-248717 – Fortress mobs can spawn outside of fortresses. |
Minecraft wiki entry for Thunderstorm_survival, associated text: Every single lightning strike could potentially spawn a skeleton trap. (See below).
Creepers will become charged if struck by lightning. This doubles their blast radius and damage. You can tell from the blue aurora around them, these are rare spawn however it is good to have some blast protection armor or a shield.
Pigs will turn into zombified piglins if struck by lightning. These are a version of piglins normally found only in the nether and are passive until hit. However this is a rare spawn.
Villagers will turn into witches if struck by lightning. These mobs throw potions at the player and drink health potions themselves.
Phantoms will spawn high in the sky and dive at you in depleting health. Usually you don't notice them so keep an eye on the sky for spooky birds. |
Minecraft wiki entry for Development_versions, associated text: ⇧ Shift+clicking while crafting makes as much as possible and moves it straight to player's inventory.
⇧ Shift+clicking something in player's inventory will push it directly in player's hot bar and vice-versa. |
Minecraft wiki entry for Development_versions, associated text: Fixed several crashes that could occur during gameplay.
Fixed a crash on Xbox One that could sometimes occur when signing out of an Xbox Live account.
Fixed an issue that could sometimes result in the app not responding when loading on Android.
Fixed a crash that could occur when interacting with custom entities.
Fixed a crash that could sometimes occur after sleeping in a bed.
Applying a resource pack to a Realm no longer causes the game to freeze. |
Minecraft wiki entry for Update_Aquatic, associated text: Main articles: Java Edition 1.13; Bedrock Edition 1.4.0, 1.5.0, and 1.6.0; Education Edition 1.4 and 1.7; and Legacy Console Edition version history § Update Aquatic. |
Minecraft wiki entry for Tree, associated text: These trees have the standard growth pattern of any other tree, however, all exposed logs in the main trunk are covered with vines. They can generate as dark oak, jungle, spruce, small oak trees or be grown from saplings. |
Minecraft wiki entry for Ocelot, associated text: 1 Spawning
1.1 Java Edition
1.2 Bedrock Edition
2 Drops
3 Behavior
3.1 Trust
3.2 Breeding
4 Sounds
5 Data values
5.1 ID
5.2 Entity data
6 Achievements
7 Advancements
8 History
9 Issues
10 Trivia
11 Gallery
11.1 Screenshots
11.2 In other media
12 References |
Minecraft wiki entry for Horse, associated text: A ridden horse can be made to jump and holding the control charges for a higher leap. Horses are not affected by jump boost beacons or potions. The standard dismount control dismounts from the horse, as does going in water deeper than two blocks. Like the player, horses take fall damage when falling from heights. |
Minecraft wiki entry for Planks, associated text: Planks are the repair items for the wood tier, and thus can be used to repair the following items in an anvil: |
Minecraft wiki entry for Development_versions, associated text: Added new gamerule for daylight cycle.
Stops time relative to day changing from incrementing, pausing the sky in place. |
Minecraft wiki entry for Magma_Block, associated text: MCPE-141376 – "[Experimental] Magma blocks doesn't generate at the bottom of the underwater cave" – resolved as "Fixed" |
Minecraft wiki entry for Building_a_metropolis, associated text: Cake Factory Build a factory that makes cakes. You could connect it to the bakery. Have a chicken, cow, sugar, and wheat farm under it, with automated egg, sugar cane, and wheat harvesting. |
Minecraft wiki entry for Development_versions, associated text: Clicking the left thumb stick on a controller will now switch focus between Recipe Book and inventory
Added item animations to the Recipe Book to show which items are being used for crafting
Default controller sensitivity has been increased to 60 |
Minecraft wiki entry for Durability, associated text: Breaking a block that breaks instantly counts as 0 uses.
Breaking other blocks counts as 1 use.
Paving dirt or a grass block using a shovel to make a dirt path counts as 1 use.
Using an axe on a log or wood to strip it counts as 1 use.
Hitting a mob (hostile, neutral or passive) counts as 2 uses. |
Minecraft wiki entry for Logic_gates, associated text: Real electrical engineers and creative redstoners have designed circuits that calculate adder carries faster than this sequential method. |
Minecraft wiki entry for Piston, associated text: Pronounced "ex-or" (a shortening of "exclusive or"), this device activates when only one of the inputs is on. This design, like the XNOR gate, is smaller and faster than the redstone-only equivalent. |
Minecraft wiki entry for Breaking, associated text: The dragon egg can be mined directly only when there aren't any air blocks available for it to teleport to. However, the dragon egg can be collected by other means. |
Minecraft wiki entry for Creating_resource_pack_add-ons, associated text: Chickens don't have a folder for their textures like creepers, their texture just goes in the textures/entity folder.
Chickens have transparency, so remember to use an image editing program that can save transparency |
Minecraft wiki entry for Data_version, associated text: A data version, also known as a world version,[1][2] is a positive integer used in a world saved data to denote a specific version, and determines whether the player should be warned about opening that world due to client version incompatibilities. |
Minecraft wiki entry for Infdev_20100327_to_Beta_1.7.3, associated text: The traditional 2-edge corner far lands meeting the 3-corner Far lands, which is completely solid, in a version from far later than Beta 1.8. The cavities are from falling gravel. |
Minecraft wiki entry for Things_to_do_when_bored, associated text: Command for Knockback Stick (and other enchantments)
/give @s stick{display:{Name:"\"Knockback Stick\""},Enchantments:[{id:sharpness,lvl:1000},{id:fire_aspect,lvl:10},{id:knockback,lvl:1000},{id:looting,lvl:1000}]} |
Minecraft wiki entry for Panorama, associated text: This panorama used in Java and Bedrock editions are the same. When this panorama was first introduced in Bedrock Edition, it used the version without torches. |
Minecraft wiki entry for Achievement_guide, associated text: Once you have all of your iron ingots, gold ingots, diamonds, emeralds or netherite ingots make 164 blocks of gem/metal. Then make a square layer of 81 blocks, then a layer of 49, then 25 and then 9. In the middle of the last layer of the pyramid, place a beacon. Make sure there are no opaque blocks above it, as an opaque block above it will deactivate the beacon. Feed it an iron ingot, gold ingot, diamond, or emerald and choose your primary power and secondary power. |
Minecraft wiki entry for Tree, associated text: In Bedrock and Education editions, trees can generate as one of the two following variants of the normal tree. Both of these generate naturally, and can be grown out of normal saplings.[1][2] |
Minecraft wiki entry for Piglin, associated text: Piglins in promotional artwork for the Nether Update.
Official artwork of the piglin standing next to a fire.
Animated artwork GIF of a piglin standing next to a fire.
Official artwork of a piglin.
Official artwork of two piglins.
Official artwork of four piglins.
Piglin Spirit from Super Smash Bros. Ultimate.
Lego Minecraft Piglin. |
Minecraft wiki entry for Combination_locks, associated text: This is an order-sensitive combination lock with order sensitive reset function. It works like an ordinary order-sensitive combination lock, but in addition it has a function that resets everything when a button is pressed too early. The function consists of AND-gates that sends a reset signal if the previous button hasn't been pressed yet. The lock does not need a reset button because it resets automatically when the code is wrong. |
Minecraft wiki entry for Spider_Jockey, associated text: Main articles: Spider § Drops, Cave Spider § Drops, Skeleton § Drops, Wither Skeleton § Drops and Stray § Drops |
Minecraft wiki entry for Managing_slimes_in_superflat_mode, associated text: One alternative method is to turn monsters on 'peaceful' mode. This, however, prevents all hostile mobs from spawning, as well as other various in-game effects (such as starvation). |
Minecraft wiki entry for ItemPotion, associated text: CustomPotionEffects: The custom potion effects (status effects) this potion or tipped arrow has.
One of these for each effect.
Id: The numeric ID of the effect.
Amplifier: The amplifier of the effect, with level I having value 0. Negative levels are discussed here. Optional, and defaults to level I.
Duration: The duration of the effect in ticks. Values 0 or lower are treated as 1. Optional, and defaults to 1 tick.
Ambient: 1 or 0 (true/false) - whether or not this is an effect provided by a beacon and therefore should be less intrusive on the screen. Optional, and defaults to false.
ShowParticles: 1 or 0 (true/false) - whether or not this effect produces particles. Optional, and defaults to true.
ShowIcon: 1 or 0 (true/false) - true if effect icon is shown. false if no icon is shown.
Potion: The name of the default potion effect. This name differs from the status effect name. For example, the value for an "Instant Health II" potion is "minecraft:strong_healing". A potion or tipped arrow getting its effects from this tag is named with the proper effect. The default value is "minecraft:empty", which gives it the "Uncraftable" name.
CustomPotionColor: The item uses this custom color, and area-of-effect clouds, arrows, and splash and lingering potions use it for their particle effects. This color does not extend, however, to the particles given off by entities who ultimately receive the effect. The numeric color codes are equal to the hex code of the color converted to a decimal number, or can alternatively be calculated from the Red, Green and Blue components using this formula: Red<<16 + Green<<8 + Blue. For positive values larger than 0x00FFFFFF, the top byte is ignored. All negative values produce white. |
Minecraft wiki entry for 0x10c, associated text: For speed and sanity reasons, hardware gets polled 60 times per second (the game tick update interval), and 1/60th of a second was very close to the read time for a sector, so I switched it over to instantly copy an entire second in a game tick. It's a much simpler architecture to implement, and you don't have to worry about partial writes or reads. In the spec, I handwave this away by saying it protects against partial reads and writes, somehow. – Reddit, u/xNotch, October 6, 2012 |
Minecraft wiki entry for Anvil, associated text: Note that in both cases the resulting durability is limited to the item's maximum, and there is no discount for "over-repair". |
Minecraft wiki entry for Kelp_farming, associated text: For the farm itself, you will probably want to clear out a large area and cover it with kelp. Ideally, the area will be at least 25 blocks deep to allow the kelp maximum growth. |
Minecraft wiki entry for Deepslate, associated text: According to Brandon Pearce, the reason for changing the name "grimstone" to "deepslate" was because the word "grim" had too many connotations related to a negative feeling and therefore did not accurately describe the block as to what it actually was. The name "deepslate" was eventually chosen because of its location within the world and to more accurately represent that it is a type of slate.[2]
Similar to stone, the orientation of the texture varies depending on the coordinates. |
Minecraft wiki entry for Development_versions, associated text: Redstone (including repeaters, torches, levers, and pressure plates), torches and rails can now be placed on top of upside-down slabs. |
Minecraft wiki entry for Water, associated text: When a dry sponge comes into contact with a water source or flowing block, it becomes a wet sponge, absorbing all water within 3 to 5 blocks in all directions. Kelp and lily pads within the absorbed water blocks are destroyed and drop as items, and seagrass is destroyed without dropping anything. Mobs that take damage out of water are affected as a side-effect. |
Minecraft wiki entry for Non-renewable_resource, associated text: Going to the End almost always requires the use of eyes of ender, which are unobtainable in Peaceful difficulty, to activate the end portal, with the chances of requiring none being only 1 in a trillion for each end portal. Therefore, resources exclusive to the End can also be considered unobtainable and therefore non-renewable in Peaceful difficulty. |
Minecraft wiki entry for Development_versions, associated text: The terrain is now more extreme. Fiddled with the placement of shattered terrain and extreme hills in general to make it fit in with the terrain better. |
Minecraft wiki entry for Development_versions, associated text: v0.11.0 alpha build 1 is the first build version released for v0.11.0, and the first build version released in 2015. |
Minecraft wiki entry for Item_(entity), associated text: 1 Appearance
2 Behavior
2.1 Damage
2.2 Despawning
3 Sounds
4 Data values
4.1 ID
4.2 Entity data
5 History
6 Trivia
7 See also
8 References |
Minecraft wiki entry for Your_first_10_minutes, associated text: The next step after finding wood is to make a crafting table. If you have not found trees yet (or a village) keep moving until you do. If you have not found either after 5 minutes, you should stop and make a basic shelter (see next section). |
Minecraft wiki entry for Development_versions, associated text: 13w18b is the fifth snapshot for Java Edition 1.6.1, which was released to fix some of the bugs and crashes in the 13w18a snapshot. |
Minecraft wiki entry for Development_versions, associated text: Bedrock Edition 1.15.0 would not be a version of the game and its betas are instead part of 1.16.0[9] |
Minecraft wiki entry for Achievement_guide, associated text: Mine 1728 cobblestone or 27 stacks of cobblestone and place it in a chest. Cobblestone can be obtained anywhere as terrain foundation is filled with stone. If you don't want to dig underground you can cut hills or mountains, or just create a cobblestone generator. |
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