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Minecraft wiki entry for Mob_grinder, associated text: Trident killers make use of these mechanics to produce a completely automatic method of killing mobs and making them drop experience and other player exclusive loot. They work by throwing a trident into a mechanism that uses a piston to push the trident into mobs and a clock circuit to power the piston on and off. |
Minecraft wiki entry for Redstone, associated text: Most of the farming tutorials also include complete devices, including Tutorials/Egg farming and Tutorials/Cobblestone farming. Many traps also use redstone. |
Minecraft wiki entry for Bed, associated text: A player can bounce on a bed while another player or villager is sleeping on it without waking the player or the villager up. |
Minecraft wiki entry for clear, associated text: Specifies the player(s) whose items are cleared. If not specified, defaults to the player who executes the command.
Must be a player name, a target selector or a UUID[Java Edition only]. And the target selector must be of player type. |
Minecraft wiki entry for Development_versions, associated text: MC-242016 – Dripstone doesn't generate at high y values.
MC-242022 – Game crashes when loading new chunks (Exception generating new chunk, caused by ArrayIndexOutOfBoundsException: Index 268435455 out of bounds for length 32).
MC-242479 – Pointed dripstone makes holes in lava pools.
MC-242520 – Horses, Donkeys and Pigs float above water when dismounted underwater. |
Minecraft wiki entry for Development_versions, associated text: Now has vehicle, and targetedEntity properties, which match the vehicle or the entity targeted by a mob. |
Minecraft wiki entry for Dye, associated text: Dyes can be produced by crafting them from plants (mainly flowers), by crafting dyes of different colors together, by smelting plants, or by trading with a Wandering trader. |
Minecraft wiki entry for Drowned, associated text: 0.53125% (about 1 out of 188) naturally-spawned drowned drop a trident when killed without Looting, because only 6.25% (1 of 16) drowned spawn with tridents and from these, 8.5% drop the trident. With Looting III, 11.5% of drowned drop the trident, so the overall chance is 0.71875%. |
Minecraft wiki entry for Sapling, associated text: Applying bone meal to a block of mangrove leaves with a space underneath produces a hanging mangrove propagule with age=0. At default random tick speed (3), a hanging mangrove propagule adds 1 unit of age every ? game ticks (? seconds).[more information needed] Applying bone meal also increments the age. A mangrove propagule cannot be placed manually below a mangrove leaves. |
Minecraft wiki entry for Coral_Fan, associated text: Wall coral fans cannot be obtained through vanilla means. In Java Edition, they are completely unobtainable, but in Bedrock Edition, they can be obtained through add-ons or inventory editing, though the item form is badly glitched to the point of being completely nameless. |
Minecraft wiki entry for Piston_uses, associated text: A lava door that allows for safe entry to rooms without the player getting burnt, uses pistons, redstone and pressure plates to accomplish this! |
Minecraft wiki entry for Walls_and_buttresses, associated text: If a wall is partly hollowed out from the inside, this is known as an embrasure. Embrasures may be used as a site for arrow slits, or to broaden the opening around an arch or doorway. |
Minecraft wiki entry for Spider_Jockey, associated text: The spider controls the movement, so a spider jockey wanders aimlessly in the day and pursues the player at night or in dimly lit areas when the spider is hunting. The two creatures attack and take damage individually (i.e. if the spider is killed, the skeleton continues to attack and move, and vice-versa). The skeleton dismounts if the spider pounces into water. |
Minecraft wiki entry for Minecarts, associated text: This design was selected for its simplicity and for its ability to be expanded with relative ease. One of the buttons on the selection panel is a designated reset line since additional input doesn't clear the previous selection; that is to say, a player can select more than one destination with this design (although a launched minecart takes the left-most of the selected destinations). |
Minecraft wiki entry for Item, associated text: Allay Spawn Egg[upcoming: JE 1.19 & BE 1.19.0]
Axolotl Spawn Egg
Bat Spawn Egg
Bee Spawn Egg
Blaze Spawn Egg
Cat Spawn Egg
Cave Spider Spawn Egg
Chicken Spawn Egg
Cod Spawn Egg
Cow Spawn Egg
Creeper Spawn Egg
Dolphin Spawn Egg
Donkey Spawn Egg
Drowned Spawn Egg
Elder Guardian Spawn Egg
Enderman Spawn Egg
Endermite Spawn Egg
Evoker Spawn Egg
Fox Spawn Egg
Frog Spawn Egg[upcoming: JE 1.19 & BE 1.19.0]
Ghast Spawn Egg
Glow Squid Spawn Egg
Goat Spawn Egg
Guardian Spawn Egg
Hoglin Spawn Egg
Horse Spawn Egg
Husk Spawn Egg
Llama Spawn Egg
Magma Cube Spawn Egg
Mooshroom Spawn Egg
Mule Spawn Egg
Spawn NPC[Bedrock Edition only]
Ocelot Spawn Egg
Panda Spawn Egg
Parrot Spawn Egg
Phantom Spawn Egg
Pig Spawn Egg
Piglin Spawn Egg
Piglin Brute Spawn Egg
Pillager Spawn Egg
Polar Bear Spawn Egg
Pufferfish Spawn Egg
Rabbit Spawn Egg
Ravager Spawn Egg
Salmon Spawn Egg
Sheep Spawn Egg
Shulker Spawn Egg
Silverfish Spawn Egg
Skeleton Horse Spawn Egg
Skeleton Spawn Egg
Slime Spawn Egg
Spider Spawn Egg
Squid Spawn Egg
Stray Spawn Egg
Strider Spawn Egg
Tadpole Spawn Egg[upcoming: & ]
Trader Llama Spawn Egg
Tropical Fish Spawn Egg
Turtle Spawn Egg
Vex Spawn Egg
Villager Spawn Egg
Vindicator Spawn Egg
Wandering Trader Spawn Egg
Warden Spawn Egg[upcoming: ]
Witch Spawn Egg
Wither Skeleton Spawn Egg
Wolf Spawn Egg
Zoglin Spawn Egg
Zombie Horse Spawn Egg
Zombie Spawn Egg
Zombie Villager Spawn Egg
Zombified Piglin Spawn Egg |
Minecraft wiki entry for Herobrine, associated text: In the changelog of Minecraft Launcher version 2.2.176x, the developers say that they "removed Herobrine from Java Alpha 1.0.16_02". |
Minecraft wiki entry for Far_Lands, associated text: Other noise generators are capable of breaking down. Selector noise, a noise generator which determines whether low noise or high noise is used at a given position in the world, breaks down 80 times further than low and high noise by default, giving rise to what is known as the "Farther Lands". |
Minecraft wiki entry for Beginner%27s_guide, associated text: When starting a game, your first craft typically involves two steps: First, take a single log of wood and put it in the crafting grid. The output slot then shows a stack of four matching wooden planks, which you can then take. Then take those planks and put one in each of the crafting grid's four slots. The output slot then shows a crafting table, which you should take, put on your hotbar, and place down in the world to begin more advanced crafting. Having placed the table, you can right-click on it ("use", as above) to open a UI similar to your inventory, but with a 3×3 crafting grid. This lets you do many more recipes; you can also use it for any recipe you could craft in your inventory, but the larger crafting grid allows many more possibilities. Notice that the crafting table also has a Recipe Book icon, as do several other utility blocks you encounter later in the game. Any of these recipe books show only the recipes that apply to its block. So your inventory's recipe book shows only 2×2 recipes, but the crafting table's recipe book shows all of its crafting recipes. Similarly, the furnace's recipe book shows smelting recipes, and so on. |
Minecraft wiki entry for Development_versions, associated text: Volume definitions are now stored and read from Behavior Packs instead of being part of the level directory. |
Minecraft wiki entry for 3CHP, associated text: Mayor Maxine objects to using magic, but Carl mentions to her about the ravager harness that Zetta had found. Mayor Maxine is determined that the wall will hold, and that Captain Zayden and his crew will be able to defend Sienna Dunes. Zetta mentions that she is just trying to help as she is a part of the town, making Mayor Maxine have a change of thought, asking her as to what she needs. Zetta shows her a page from Aunt Meryl’s notebook, containing instructions on how to build a beacon, saying that she needs all of the ore blocks she can get from the town vault. Mayor Maxine objects at first, but Zetta explains that the beacon would be able to grant strength and regeneration if built high enough. Mayor Maxine allows her to do so. Zetta then explains that she needs some blaze powder for potions and brewing stands, lots of glass bottles and water, and materials for Rift to make a an automated arrow machine and a TNT cannon. Mayor Maxine calls in Captain Zayden to divide the assignments among his crew, and then brings Zetta to the town vault. The mayor puts something inside a chest, allowing the vault to open, revealing several chests with the ores that had been found in the mines. They needed 164 ore blocks to make a four-level pyramid, but even after counting everything and making the ore blocks, Mayor Maxine says that they are going to be short, but also says that she’ll go door-to-door to ask for ingots if she needs to, not before giving Zetta some blaze rods to craft into blaze powder. Just then, Ashton and the twins, Rift and Rayne, meet Zetta at the entrance to the town hall. Zetta mentions that the ender dragon is in the desert pyramid at the Great Rift, making Ashton and Rayne go retrieve it. She then asks Rift to make four automated arrow machines and a TNT cannon, saying that Captain Zayden will lay out where to place them. Rift obliges and gets to work. Zetta also gets to work in the town hall, crafting eight brewing stands and filling them with water bottles as the assistants to Mayor Maxine kept on delivering the bottles. Eventually, Zetta makes lingering potions, which she uses with arrows to craft into tipped arrows, followed by splash potions as a means of defense. She then gives the rest of the potions she made to Captain Zayden, who in turn gives her a bow enchanted with infinity to give to Rayne. The pyramid for the beacon is also completed, with Cora, the blacksmith, placing down the block of gold to complete it, followed by Carl placing the beacon to activate it. The beam shines up to the sky, but it doesn’t seem to be working. The notebook also doesn’t show anything on how to activate it. Atop the beacon pyramid, Zetta notices that the raid had arrived. |
Minecraft wiki entry for Ruined_Portal, associated text: Currently there are 13 variants: 10 normal size portals and 3 giant portals in varying states of decay. |
Minecraft wiki entry for Spider, associated text: "Changed so that wolves and spiders don't make step sounds, and don't destroy crops when they walk on them" – @jeb_ on Twitter, March 30, 2011 |
Minecraft wiki entry for Historical_effects, associated text: While not strictly distance effects, these similarly concern precision loss issues with float casting that happen due to excessive time values, regardless of spatial position. |
Minecraft wiki entry for Development_versions, associated text: "Minecraft Beta - 1.18.0.22 (Xbox One/Windows 10/Android)" – feedback.minecraft.net, October 21, 2021. |
Minecraft wiki entry for Lava, associated text: Lava also generates in woodland mansions: two blocks of lava generate in the "blacksmith room", and 25 blocks of lava generate in a secret "lava room". |
Minecraft wiki entry for Caves_%26_Cliffs, associated text: Can be found below Y = 0.
Generates as base stone below Y = 0, gradually replacing stone.
Takes twice as long to mine than normal stone.
Drops cobbled deepslate when mined without the Silk Touch enchantment. |
Minecraft wiki entry for Wither_skeleton_farming, associated text: This design guarantees that the wither skeletons will drop their skulls 100% of the time, making for a very efficient grinder, however it requires a charged creeper. It is again primarily designed for Bedrock Edition but works on Java as well, however it is worth noting that only one head can be dropped per group of wither skeletons. |
Minecraft wiki entry for Hardened_Glass, associated text: Hardened glass blocks adjacent to other hardened glass blocks are invisible when viewed through the glass, but not when viewed through normal glass. |
Minecraft wiki entry for Creating_a_resource_pack, associated text: Launch the game
Click on Options
Click on Resource Packs
Find "Tutorial_Resource_Pack" in the list on the left and click the arrow next to it
Click Done |
Minecraft wiki entry for Creating_custom_entity_add-ons, associated text: Textures used for custom entity, usually at Resource Pack/textures/entities/. If no texture is given, entities will have magenta-black checkerboard texture instead. |
Minecraft wiki entry for Tips_and_tricks, associated text: All these tools have "durability", meaning that they can only mine a limited number of blocks. When they run out completely, the tool will break, leaving you bare-handed. The decreasing durability is shown by a little colored bar under the tool (no bar means that the tool is unused, with full durability). In desktop editions of Minecraft, pressing F3 + H will change the display mode so that their tooltips show the numeric value of the durability. As the game progresses, you will be able to enchant tools to extend their durability and even let them repair themselves as you gain experience. |
Minecraft wiki entry for Smooth_Quartz_Block, associated text: This article is about the smooth decorative variant block. For the other variants, see Block of Quartz. |
Minecraft wiki entry for Sculk, associated text: "While not related, Sculk name was inspired by Jeb's process with naming the Shulkers - he liked the word "Lurker", but changed it around a bit to feel new. Sculk is one letter changed in Skulk, meaning 'keep out of sight, typically with a sinister or cowardly motive'" – @kingbdogz on Twitter, October 13, 2020 |
Minecraft wiki entry for Far_Lands, associated text: Just walking in the Overworld towards any direction (positive or negative X and/or Z axis) is the most time-consuming way; reaching the Far Lands from the world center would take 9 months of overall Minecraft gameplay. However, it is safer than walking in the Nether and doesn't require items difficult to obtain. Crafting a bed before starting the long journey is recommended; sleeping in it before the night falls completely will avoid the annoyance of hostile mobs in the way. Crafting a handful of boats will also help crossing large water bodies. Pay attention to heights and avoid falling from them. Since hunger was not present prior to Beta 1.8, you won't need much food but only enough to restore your health in case of you losing it by falling or being hit but if you are on creative the fastest way to reach it is by flying and sprinting toward the same direction for Minecraft: Java Edition and with elytra and fireworks on Minecraft: Pocket Edition |
Minecraft wiki entry for Furniture, associated text: 1 Bedroom Furniture
1.1 Dressers
1.2 Closets
1.3 Cabinets
1.4 Bunk Bed
1.5 Bookshelves
1.6 Shelves
1.7 Potted Plant
1.8 Desks
1.9 Computers
1.10 Lamps/Light sources
1.11 Curtains
1.12 Other Furniture
2 Closets
3 Living Room Furniture
3.1 Tables
3.1.1 Coffee Tables
3.1.2 Corner Tables
3.1.3 Dining Room Tables
3.1.4 Modern Table
3.1.5 Piston table
3.1.6 Simple Table
3.1.7 Tablecloths
3.1.8 Stone age table
3.2 TV
3.3 Sofas and Chairs
3.4 Fireplaces
3.5 Shelves
3.6 Ceiling fans
3.7 Piano
3.7.1 The Concert Piano
3.8 Cool Fences
4 Kitchen
4.1 Sink
4.2 Fridge
4.3 Cupboards
4.4 Stove
5 Bathroom
5.1 Toilet
5.2 Shower
5.3 Bath
5.4 Sink and Mirror
6 Games Room
6.1 Chess/Checker Board
6.1.1 Simple (Recommended) design
6.1.2 Design 2
6.1.3 Alternate (Overkill) design
6.2 Pool Table
6.3 Ping Pong Table
6.4 Pac-Man arcade cabinet
7 Miscellaneous
7.1 Water Spigot
7.2 Pet Door
7.3 Radio
7.4 Fancy Jukebox
7.5 Redstone
7.6 Maps
7.6.1 Wall Map
7.6.2 Floor/Table Map
7.7 Wall Clock
7.8 Classical Clock
7.9 Grill
8 Videos |
Minecraft wiki entry for Noise_generator, associated text: Depth noise overflowing; note the incline (where it overflows) and the perpendicular rifts caused by it |
Minecraft wiki entry for Pre-flattening, associated text: The second bit (0x4) determines the door's state:
0: Closed
1: Open
The bottom two bits determine which direction the door faces (these directions given for which direction the door faces while closed)
0: Facing east
1: Facing south
2: Facing west
3: Facing north |
Minecraft wiki entry for Survival_in_an_infinite_desert, associated text: Getting villagers has many advantages, including getting emeralds for overworld wood, diamond armor and tools, sugarcane, and many other renewable items as well. You need to get two zombie villagers. Each mob spawned has a 1/515 chance to be a zombie villager. You need two splash potions of weakness and two golden apples. |
Minecraft wiki entry for Witch, associated text: A witch can spawn in the Overworld at a light level of 0. They can spawn in all Overworld biomes except mushroom fields and deep dark[upcoming: 1.19]. Witches are one of the rarest non-biome-specific monsters. |
Minecraft wiki entry for Defense, associated text: If you make a pit with signs and then water on top of it, you can hold space to swim over it, where as mobs will fall. |
Minecraft wiki entry for 0x10c, associated text: Soon after the announcement of 0x10c, Notch began posting on Twitter about his plans for the game, and began putting images of the prototype versions on his website[13]. A forums[14], Reddit community[15], wiki[16], and numerous other fan-made websites were created, and Notch began communicating with fans about the game on the Reddit community as well. |
Minecraft wiki entry for Before_Village_%26_Pillage, associated text: Villagers can become willing by the player trading with them. Willingness is granted the first time a new offer is traded, or at a one-in-five chance on subsequent trades. This will not cause them to immediately seek out a mate, however. |
Minecraft wiki entry for Inventory, associated text: Holding ⇧ Shift and clicking on the item sends the item from the player's hotbar to the main 27 slots, or vice versa. Doing so, while a block's inventory (chest, dispenser, etc.) is open, sends the item stack immediately from the player's inventory into the block that they have open or vice versa. Holding ⇧ Shift and double-clicking a stack moves all items of that kind between the player's inventory and the block, or their inventory and their hotbar. However, the player's cursor must already be holding an item for this to work. The item held is irrelevant. |
Minecraft wiki entry for Cave, associated text: A lush cave is an underground Overworld biome that is filled with unique flora, vines covering the roof, and clay pools of water on the bottom. This biome can be found underground below azalea trees. axolotls, glow squids, and tropical fish can spawn here. |
Minecraft wiki entry for Before_1.18, associated text: The rare modified jungle variant featured much more mountainous terrain, being taller and steeper than jungle hills. The heights, combined with the thick foliage, rendered the ground below almost entirely out of sight. Ocelots, parrots, and pandas spawned in this biome, but jungle pyramids didn't generate here. In Java Edition, modified jungles used the same mob spawning chances as jungle hills for hostile and ambient categories, and had different chances for passive categories: |
Minecraft wiki entry for Ultra_hardcore_survival, associated text: Lava is way too easy to fall into, and with no regeneration, you will die quickly.
If you are not looking, you can walk directly into fire, which never burns out on netherrack.
As fire damage can easily be a death sentence be sure to take a cauldron and a couple buckets of water with you, you can extinguish yourself by jumping into a cauldron filled with water.
Be watchful for sharp drops, and never dig down. Many floors are only one block thick, with the sea of lava directly underneath.
Wear at least one gold armor piece, so piglins are not hostile to you.
If you are having trouble finding gold in the overworld, you may also find it in the Nether in the form of nether gold ore, which can be used to make a pair of boots or golden apples.
Do not attack zombified piglins. Doing so will cause all others in the area to swarm you, which can easily lead to death.
Ghasts can quickly kill you, as well as blow out your portal. Surround your portal with cobblestone, and listen for their noises. It is easier to play with subtitles on.
In a pinch, smelt netherrack into nether brick. It will not be destroyed by ghast fireballs.
Find some warped fungi, so if you encounter hoglins you can scare them off by placing one on a nylium block without taking damage.
Remember, on your first visit your highest priority is to find a fortress to gather at least a single piece of nether wart (maybe some soul sand or soul soil to farm on) and at least two blaze rods. Opening up brewing makes future trips much safer with the likes of Fire Resist/Health potions. You can also bring water, bottles and ingredients with you and start brewing in the nether to farm more blaze rods safely without having to go back.
Remember to block off the ceilings in the fortress so wither skeletons cannot reach you. A single hit from a wither skeleton on unenchanted armor drains more than half of your health bar.
Explore bastion remnants only if you have very good armor and regeneration supplies, because piglin brute attacks can be deadly. A bucket of lava is recommended to finish them off while ensuring your own safety by towering up. |
Minecraft wiki entry for Advancement_guide, associated text: Use one breedable mob with the item that they can breed with, and then use the same type of mob nearby with that item, and they will come together and make a baby. Cows, sheep, and chickens are probably the easiest animals to breed, because they don't require very expensive items. Cows and sheep breed with wheat and chickens with seeds. |
Minecraft wiki entry for Redstone_components, associated text: While activated, a powered rail boosts the speed of a minecart passing over it, or starts a minecart moving away from an adjacent solid block it is in contact with.
While not activated, it acts as a brake, reducing the speed or even stopping a minecart passing over it. |
Minecraft wiki entry for Mash-up_pack, associated text: "The Minecraft Greek Mythology Mash-up Pack will be out today on all platforms!" – @4JStudios on Twitter, July 24, 2015 |
Minecraft wiki entry for Development_versions, associated text: MC-163234 – Flying near the top of honey blocks or soul sand in Creative slows down flight speed.
MC-163411 – All entities but players and items do not produce particles when sliding down honey blocks.
MC-163665 – Cooldown overlay is solid white.
MC-163776 – Items thrown at the side of a honey block will keep their horizontal trajectory despite slower speed.
MC-163942 – Name tag in mini horse inventory model does not billboard properly.
MC-164163 – Glowing mobs stop glowing when invisible.
MC-164305 – Elder guardian particle is no longer transparent.
MC-164368 – Traveling back from the Nether creates a new portal in a random location.
MC-164706 – The Nausea effect makes the breaking animation render incorrectly.
MC-165242 – Hand animation is shown when trying to use a fire charge in water.
MC-165515 – Smooth lighting does not work for beds and double chests.
MC-165547 – Lighting of player and entities changes with the nausea effect.
MC-165586 – Creeper and lit TNT flashing is different than before.
MC-165750 – Falling sand drop with half in the air because of the ID box. |
Minecraft wiki entry for Experience_farming, associated text: Enchanting max: To get from level 0 to level 30 requires 1395 experience.
Anvil max: To get from level 0 to level 39 requires 2727 experience.
Recovering after a max-power enchantment: to get from level 27 to level 30 requires 306 experience.
Because higher levels require successively more experience, each of the levels 16, 22, 30, and 39 is about halfway to the next in the list. |
Minecraft wiki entry for Creating_a_data_pack, associated text: The result compound speaks for itself, it specified what the resulting item should be. count is used to specify how many of the item should be given. |
Minecraft wiki entry for Hitboxes, associated text: 1 Hitboxes
2 Usage
2.1 Damage
2.1.1 Ender Dragon
2.2 Suffocation
2.3 Farms
2.4 Ejecting Mobs
2.5 Line of Sight
2.5.1 Breaking Line of Sight |
Minecraft wiki entry for Development_versions, associated text: 1.12-pre1 • 1.12-pre2 • 1.12-pre3 • 1.12-pre4 • 1.12-pre5 • 1.12-pre6 • 1.12-pre7
17w18a • 17w18b
17w17a • 17w17b
17w16a • 17w16b
17w15a
17w14a
17w13a • 17w13b
17w06a |
Minecraft wiki entry for Randomizers, associated text: The type of mob used in the randomizer can create some important variations. Some common choices include: |
Minecraft wiki entry for clone, associated text: Specifies the lower northwest corner of the destination region.
In Java Edition, it must be a block position composed of <x>, <y> and <z>, each of which must be an integer or a tilde and caret notation. In Bedrock Edition, it must be a three-dimensional coordinates composed of <x>, <y> and <z>, each of which must be a floating-point number or tilde and caret notation. |
Minecraft wiki entry for Building_a_metropolis, associated text: Sovietesque: Center your city around a grand square for the government, and construct wide roads and tall concrete buildings for the city's inhabitants. Always include statues or pixel art of the leader. Your city should also have an extensive metro system, as well as parks, athletic centers, public bathhouses, and schools, all using one or two materials. The outskirts of the city should consist of large wheat fields and farms. |
Minecraft wiki entry for Dropper, associated text: To open the dropper GUI, use the Use Item control. To move items between the dropper inventory and the player inventory or hotbar while the dropper GUI is open, drag or shift-click the items. To exit the dropper GUI, use the Esc control. |
Minecraft wiki entry for Zombie, associated text: 1 Spawning
1.1 Natural generation
1.2 Sieges
1.3 Spawners
2 Variants
2.1 Baby zombies
2.1.1 Behavior
2.2 Zombie villagers
2.3 Husks
2.4 Drowned
2.5 Geared zombies
3 Drops
3.1 Naturally-spawned equipment
3.2 Experience
3.3 Halloween
4 Behavior
4.1 Attacking the player
4.2 Burning under daylight
4.3 Undead
4.4 Picking up items
4.5 Attacking villagers
4.6 Attacking wandering traders
4.7 Breaking doors
4.8 Attacking utility mobs
4.9 Reinforcements
4.10 Attacking turtles
4.11 Becoming drowned
5 Sounds
6 Data values
6.1 ID
6.2 Entity data
7 Achievements
8 Advancements
9 History
10 Trivia
11 Issues
12 Notes
13 See also
14 Gallery
14.1 In other media
15 References |
Minecraft wiki entry for Development_versions, associated text: Glass bottles
Potions
Splash potions
Golden carrots
Nether warts
Glistering melons
Golden apples
Enchanted golden apples
Rabbit's foot (creative only as rabbits have not been added yet)
Blaze rods
Blaze powder
Ghast tears
Spider eyes
Gold nuggets
Fermented spider eyes
Bottles o' enchanting (creative only as trading have not been added yet)
Poisonous potatoes
Enchanted books
Spawn Eggs
Zombie Villagers
Ocelots
Blazes |
Minecraft wiki entry for Flattening, associated text: 1.13 modified the IDs of many blocks, items, biomes, particles, paintings, entities, statistics and sound events, removed numeric IDs, added and removed some block states, and changed NBT tags and display names.[1] This change is known as "The Flattening". The contents of this page serve as a comparison between the identifiers of versions 1.12.2 and 1.13. This was not done to Bedrock Edition, keeping most Bedrock item IDs the same. |
Minecraft wiki entry for Crafting, associated text: 1 Crafting system
1.1 Recipe Book
1.2 Recipe system
2 Complete recipe list
2.1 Building blocks
2.2 Decoration blocks
2.3 Redstone
2.4 Transportation
2.5 Foodstuffs
2.6 Tools
2.7 Combat
2.8 Brewing
2.9 Materials
2.10 Miscellaneous
2.11 Removed recipes
3 History
4 Gallery
5 See also |
Minecraft wiki entry for Development_versions, associated text: MC-236620 – Nether biomes don't generate correctly.
MC-236650 – Minecraft in 1.18 has 248 seeds instead of 264 seeds.
MC-236767 – Axolotls are extremely rare in lush caves.
MC-237330 – Worlds created with seed "REDApRES" (0) crash when trying to load new 1.18 mountain biomes: java.lang.NullPointerException: Cannot invoke "dfw.a(double, double, double)" because "this.a" is null.
MC-237457 – Snowy slopes biome no longer generates stone cliff feature from experimental snapshots.
MC-238003 – Stone in jagged peaks is always covered by snow blocks. |
Minecraft wiki entry for Spectator, associated text: If a player opens their inventory while in Spectator mode, they cannot interact with or use any of the items in it. Likewise, viewing GUIs is possible, but it is not possible to interact with them. If a container uses a loot table to generate its contents, but the loot has not yet been generated, a player in Spectator mode cannot open the container to view its contents. Items in the world also cannot be picked up. Also, the player's head is slightly visible but in a translucent, darker color. |
Minecraft wiki entry for Anvil_mechanics, associated text: This page explains the mechanics of the anvil. The anvil is primarily used to repair tools, armor, and weapons, which it can do without stripping their enchantments, unlike the grindstone. It can also be used to combine the enchantments of two items, to give an item a custom name, or to crush enemies, mobs or other players that walk beneath it while it is falling, with more damage inflicted upon the target from each block fallen. All its functions, except for damaging mobs and players, cost experience levels, and some have material costs. |
Minecraft wiki entry for Speedrun, associated text: You will need an ocean magma ravine, a shipwreck, and a monument. First, loot the shipwreck, and hope for seven iron for all the equipment, and up to 5 more for an axe, a shovel, and a shield. Then, you will need to frontload wood (mine the wood at the front part of the shipwreck) and craft the equipment. |
Minecraft wiki entry for Creating_a_challenge_map, associated text: Put numbers along with the game that players have to remember, then add a room to enter these numbers. If they get it right, they can move along. If not, they would fall into a deadly trap, such as lava, cactus, or the void. It is probably a good idea to prevent the players from going back to these numbers somehow, for example, using pistons to create a door that locks behind the players. |
Minecraft wiki entry for Survival_in_an_infinite_desert, associated text: If you are using Buffet world generation rather than superflat world generation, a river biome may appear along internal borders between two Desert biomes [needs testing in 1.14]. If this has a low bank, it may allow grass and/or flowers to spawn (as the grass is still in the “River” biome). The grass blocks can be 'grown' by adding adjacent dirt blocks, and the growth of flowers and tall grass can be boosted with bone meal. |
Minecraft wiki entry for Thunderstorm_survival, associated text: Keep your health high to avoid a higher risk of dying. Try to keep your Hunger bar full to keep healing, and if it gets below 6 (), you won't be able to sprint. In case of this, you should keep a food store, so that you can grab food if you happen to need some. An example of a good food to stock up on would be a potato. Remember that it is possible for lightning to strike you by surprise; however, there is only a small chance of this happening. Fortunately, lightning itself doesn't do much damage, but it will set you on fire, which is why it is good to bring a water bucket. |
Minecraft wiki entry for Player_versus_Player, associated text: It is said above regarding running in traps (refer to "Diamonds aren't the key to victory") being a tactic that will fool the enemy, this makes it a rather effective attack. Always use psychology as a weapon! When running into a row of tripwires, the enemy might find it as a suicide attempt and not as a double trap, although not very likely since most people will tend to just chase you. However, if you have a circuit that makes it so that the first time somebody runs through it, there is a chance your enemy may think that it's a dud or just a scare for the raiders. Once they step over it, though, the trap activates. This makes it useful since it can make the enemy think you are intending to run away when you're instead luring them into a death trap. If you have any type of invisibility potion or maybe you are just very good at not being noticed, you can easily lure the enemy away from your actual position, then jump-attack them when they are least expecting it. This can be the key to a neck-and-neck battle, where your enemy's equipment is as good as yours. |
Minecraft wiki entry for Bartering, associated text: Bartering is controlled by the loot table minecraft:gameplay/piglin_bartering. If the gamerule mobGriefing is false, piglins only barter when the player uses a gold ingot on them. |
Minecraft wiki entry for Anvil, associated text: A name tag must be renamed before it can be used.
Renaming a bucket of fish or axolotl renames the mob inside as well, meaning a fish or axolotl can be named without a name tag.[Java Edition only]
A renamed item (can be any item, doesn't need to be a weapon) that kills another player or tamed mob causes the name to appear in the death message.[Java Edition only]
A renamed spawn egg produces a mob with the same name.
Chests, trapped chests, shulker boxes, furnaces, hoppers, droppers, dispensers, minecarts with chests, minecarts with hoppers, enchantment tables, barrels, smokers, blast furnaces and brewing stands display the name in their GUI when placed.
Renamed command blocks use their name in chat messages instead of [@]. |
Minecraft wiki entry for Fish_farming, associated text: Fish farming is an easy method of catching large quantities of fish and other items (junk and treasure) by fishing. Most AFK (away from keyboard) designs involve right-clicking an iron door with tripwire above it, causing fish caught to flow into a hopper and then into a collection chest. |
Minecraft wiki entry for Tint, associated text: The dark forest biomes' grass color is retrieved normally, using the color
#FEFEFE, then averaged with a dark green color (
#28340A) to produce the final color. |
Minecraft wiki entry for Development_versions, associated text: MC-139374 – Leashes glitching out
MC-139377 – End cities can spawn in empty space and on the main island |
Minecraft wiki entry for Spawn, associated text: Enderman: During the time that they hold a block
Fish (all variants) and Axolotl: Spawned as a result of placing out of a fish bucket or Bucket of Mob.
Zombie villagers: If they were converted from a villager that has been traded with. This still counts toward the hostile mob cap.[8]
Hoglins: If a crimson fungus is used on them. Zoglins as a result of hoglins have crimson fungus used on them before they zombify also do not despawn. |
Minecraft wiki entry for Mushroom_Block, associated text: 1 Obtaining
1.1 Breaking
1.2 Natural generation
1.3 Creative inventory
2 Usage
2.1 Fuel
2.2 Composting
2.3 Note Blocks
3 Sounds
4 Data values
4.1 ID
4.2 Block states
5 History
6 References |
Minecraft wiki entry for Cape, associated text: "Yep! Our talented art crew @JohanAronson & co designed the new Mojang Studios cape when we rebranded. We got around adding it together with the Migrator cape :)" – @Mojang_Ined on Twitter, July 26, 2021 |
Minecraft wiki entry for After_Beta_1.8, associated text: Like low/high and selector noise which respectively control the Far/Fartherer and Farther/Farthest Lands, depth noise can be made to overflow at a given position. By default, it overflows at 42,949,672.96 blocks. Due to the Far Lands initiating before it, the overflow in depth noise is effectively impossible to see. However, if depth noise is made to overflow before tradition far lands, achievable by pushing the far lands farther out than this distance or moving the depth noise far lands closer, the effects can be seen: immediately as it overflows, the terrain will jump up a few blocks. Terrain after this point is slightly more boring than before due to depth noise controlling subtle variation, which no longer exists after the overflow due to it almost always being at the max possible value. Every so often, very long "rifts" characteristic of depth noise far lands can be seen, which extend for extremely long. These rifts end once they hit the point twice the distance of the first overflow, and rifts as a whole past this point do not seem to be able to come into existence. Rifts have also only been noted on the positive X axis, and are yet to be found on the Z axis. |
Minecraft wiki entry for Zombie_Villager, associated text: At the end of the curing process, the zombie villager transforms into a villager. If it was holding any item it picked up, that item is dropped. If it was a baby before it was transformed into a zombie villager, it remains a baby after the cure. If it had traded with a player at least once, it recovers its former profession and inventory of trades. Otherwise, it recovers its profession but might immediately change it if it finds and claims a workstation block for a different profession. |
Minecraft wiki entry for Unused_textures, associated text: In the versions of terrain.png used between 0.26 SURVIVAL TEST and 0.30 inclusive, there existed four textures very similar to the existing bricks texture, although with subtle differences. These textures were removed from terrain.png at the start of Indev. |
Minecraft wiki entry for Color_palette, associated text: A color palette in a architectural construction or design allows the artist to choose a "theme" for their build. The color palette consists of a certain selection of blocks that will often appear on a build. |
Minecraft wiki entry for Parity_issue_list, associated text: Can support torches, levers, buttons, tripwire hooks, coral fans, rails, vines, ladders and bells on the sides.[34]
Drop itself when broken using Silk Touch.[35]
Have the block ID grass_path instead of dirt_path as in Java Edition.[36] |
Minecraft wiki entry for Light, associated text: In Bedrock Edition, light-filtering blocks can reduce more levels of block or sky light. The following values are the amounts by which each block decreases the light level. |
Minecraft wiki entry for Spider_Jockey, associated text: Main articles: Spider § Data values, Cave Spider § Data values, Skeleton § Data values, Wither Skeleton § Data values and Stray § Data values |
Minecraft wiki entry for Survival_in_an_infinite_desert, associated text: There is a discontinued preset seed, Vast Desert Oasis, seed 961601796, but this suffers from the same issue of having trees near the start point. |
Minecraft wiki entry for Minecarts, associated text: When placing rails, regular rails prefer to curve toward the powered rail. In cases such as these, the south-west rule applies. |
Minecraft wiki entry for Development_versions, associated text: Are now available in item form; can be given or summoned.
Similarly to command blocks, its placement, destruction, and modification are restricted to opped players in creative.
Now comes with an integrated GUI and new textures.
Has four modes:
Save - build structure in world, tell the block where it is and it saves it to file.
Load - loads saved structure files, replacing blocks with saved blocks except for structure void blocks.
Corner - for automatic size calculation.
Data - for chest markers and other blocks that require data (default).
Structures are limited to a size of 32 blocks in each direction.
The coordinates used by the blocks are relative to themselves.
When in use, it shows the outline of the structure it relates to in white.
Can rotate and mirror structures before they are placed.
Small red and blue cubes can be displayed in the selection area.
Blue is for air blocks, red is for structure void blocks.
Save and Load structure blocks can be activated by redstone.
The game protects against maps saving arbitrarily massive amounts of data to disk.
Display a name tag above them indicating their mode and structure name.
New NBT tags
powered: Whether or not the structure block is currently being powered with redstone.
showboundingbox: Whether or not the bounding box of the structure is being outlined.
showair: Whether or not air blocks are indicated within the structure. |
Minecraft wiki entry for Unused_textures, associated text: The quiver texture was also present in Pocket Edition's items.png file and, reflecting the behaviour of early Indev, was even unintentionally assigned to an invalid ID item.[more information needed] Its removal time is unknown. It was also present in the Legacy Console Edition from the start, being replaced by the end crystal item texture in TU43 and equivalent versions. |
Minecraft wiki entry for Library_(disambiguation), associated text: The buildings in villages that contain bookshelves and lecterns.
The rooms in strongholds that contain bookshelves and chests.
The rooms in woodland mansions that contain bookshelves.
The enchanting library, a player-built structure to increase enchanting table power.
The Easter Egg dimension in Java Edition 20w14∞.
Bookshelf |
Minecraft wiki entry for Loot, associated text: In Java Edition, each village desert house chest contains 3–8 item stacks, with the following distribution: |
Minecraft wiki entry for Cave_spider_farming, associated text: There are two types of grinders for any type of mob farm: a manual grinder and an automatic grinder. For a manual grinder, the player kills the mobs, and for an automatic, some other source of damage kills the mobs. For cave spiders, a manual grinder is cheaper and more efficient than an automatic, but requires the player to be there to kill the cave spiders. |
Minecraft wiki entry for Daniel_Rosenfeld, associated text: "The world is in a pretty bad spot, but honestly the only thing I can think about is "when will valve ship me an index" and also "how much longer until I can get my dog"" – @C418 on Twitter, April 1, 2020 |
Minecraft wiki entry for History, associated text: When the LevelDB format was initially introduced in Pocket Edition v0.9.0 alpha, the terrain of each chunk was stored under one key (the "LegacyTerrain" record). This was replaced in Pocket Edition 1.0.0 by the "SubChunkPrefix" record, storing each 16×16×16 subchunk separately as a different leveldb key, analogous to an Anvil "section".[1] A new version of the subchunk format enclosing "Block Storage" records was introduced in Bedrock Edition 1.2.13.[2] |
Minecraft wiki entry for Gathering_resources_on_peaceful_difficulty, associated text: Prismarine crystals can either be achieved as a drop from guardians and elder guardians, by breaking a sea lantern, or by finding buried treasure chests. In Peaceful, the only way is to break a sea lantern or find a treasure chest. Sea lanterns can be found in ocean monuments and underwater ruins. You need ocean explorer maps to find ocean monuments, but underwater ruins are much more common; you can even find several ruins during your trip to an ocean monument, and rarely, ruins may also generate on land (similar to shipwrecks). However, the only use of prismarine crystals is to make a sea lantern, which also requires prismarine shards, which can only be obtained by killing guardians, which don't spawn in Peaceful. The only way to get a sea lantern while on Peaceful difficulty is by using a Silk Touch pickaxe. |
Minecraft wiki entry for Snow, associated text: Snow golems generate a trail of snow in snowy, cold, and some medium biomes, or any non-dry biome in Bedrock Edition. |
Minecraft wiki entry for Mac_Scripting_Tutorial, associated text: To tell cron to run this script nightly whether or not a user is logged on, you'll need to edit the system crontab file, which is located at /etc/crontab (though on OS X 10.6.x, the file might not exist—if that's the case, then you can create it yourself). Open the file for editing and paste in the following line: |
Minecraft wiki entry for Spider, associated text: 1–4 spiders spawn in a 3×3×1 space centered on an opaque block in the Overworld at a light level of 0, except in mushroom fields and deep dark[upcoming: 1.19] biomes. The block above the spawning space cannot be a full solid block, including transparent ones such as leaves or glass, but non-full blocks (such as soul sand, slabs) are allowed.[3] |
Minecraft wiki entry for Dirt, associated text: Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed. |
Minecraft wiki entry for Caves_%26_Cliffs, associated text: Takes slightly longer to mine than normal cobblestone.
Mining deepslate without Silk Touch drops cobbled deepslate, similar to stone dropping cobblestone.
Can be crafted or cut into several variants (see Cobbled Deepslate#Stonecutting for more information). |
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