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Minecraft wiki entry for fill, associated text: Specifies the ID of the blocks in the fill region to be replaced. If not specified, replaces all blocks in the fill region.
In Java Edition, it must be in form of block_id[block_states]{data_tags}(accepts block tags), in which block states and data tags can be omitted when they are not needed. In Bedrock Edition, it must be a block id. |
Minecraft wiki entry for Markus_Persson, associated text: 3D1, a free-roaming engine based on Wolfenstein.
Ruby, a free-scrolling engine inspired by JRPGs.
ISOM, an isometric renderer test which included a random terrain generator. |
Minecraft wiki entry for Explorer_Map, associated text: In Java Edition, each cartographer sells its own unique explorer map, pointing to the nearest location. Purchasing another explorer map from the same cartographer results in the same explorer map. In Bedrock Edition, a cartographer sells an explorer map that points to the nearest location, regardless of whether it is explored or previously mapped by another cartographer. |
Minecraft wiki entry for Raw_Mutton, associated text: To eat raw mutton, press and hold use while it is selected in the hotbar. Eating one restores 2 () hunger and 1.2 saturation. |
Minecraft wiki entry for End_City, associated text: The aftercastle contains a brewing stand sitting on a small table, with two Instant Health II potions. Another staircase leads below deck to the ship's "hotspot"; the treasure room. |
Minecraft wiki entry for Menu_screen, associated text: In the example at the right, there are two different worlds. Each world has its own section in the list, which contains the following information: |
Minecraft wiki entry for Development_versions, associated text: Fixed an issue that caused format_versions that are declared as numerical values rather than strings to be parsed properly.
When creating a flat world from a template that has a base game version from before the Caves and Cliffs update, the layers will no longer be 64 blocks in the air. |
Minecraft wiki entry for Village_%26_Pillage, associated text: For guides about all the additions, changes and how to survive in this update, see Java Edition guides/Village & Pillage and Bedrock Edition guides/Village & Pillage. |
Minecraft wiki entry for Kelp_farming, associated text: Kelp can be automatically farmed by using pistons to break the second-to-bottom kelp block. Since kelp can vary in height from 2 blocks to 26 blocks, it is most efficient to have a chamber which can handle the maximum height. |
Minecraft wiki entry for Desert_pyramid, associated text: Maps can be used as a useful resource to find desert pyramids because they differentiate those temples from the desert's sand dunes.
Desert pyramids are the first structures in which TNT blocks are found naturally.
The very close presence of chest and TNT in this location allows players, in multiplayer, to surprise their opponents by switching the chest to a trapped chest. |
Minecraft wiki entry for Alexandre_Pretto, associated text: "Welcome to the Realms team, @alexandrepretto! Ele fala português!" – @Marc_IRL on Twitter, January 12, 2017 |
Minecraft wiki entry for Infiniminer, associated text: Infiniminer is an open source multi-player block-based sandbox building and digging game, inspired by the games Infinifrag, Team Fortress 2, and Motherload,[1] in which the player plays as a miner searching for minerals by carving tunnels through procedurally generated block-based maps and building structures.[2][3] |
Minecraft wiki entry for Defeating_a_pillager_outpost, associated text: Place a bed close to the outpost, free the iron golem from the cage, start killing the pillagers as if on a rampage, rush the outpost, clear floor by floor of pillagers until they are dead. Do not destroy your bed until all the pillagers are dead, as a lone pillager can kill you. This tactic can be useful if well executed. |
Minecraft wiki entry for Log, associated text: This article is about the block found in trees and huge fungi. For the block crafted from logs or stems, see Planks. For the block that has the "bark" texture on all 6 sides, see Wood. For the file, see Tutorials/How to get a crash report. |
Minecraft wiki entry for Air, associated text: Upon world generation, all otherwise empty spaces are occupied by air. In Java Edition, badlands mineshafts and lakes generate cave air,[1][2] and underground structures generate cave air. Void air is used in place of unloaded chunks and above or below the world's buildable area.[Java Edition only] |
Minecraft wiki entry for Splash, associated text: ""Revenge" - A Minecraft Parody of Usher's DJ Got Us Fallin' In Love (Music Video)" – CaptainSparklez on YouTube, August 19, 2011 |
Minecraft wiki entry for 0x10c, associated text: Interesting. Though I want music to be even rarer than in Minecraft. By which I mean not rare in quantity, but rare in the amount of time it takes for a song to build up. So mostly you would hear ambient sound effects. Think about humming of machinery, the whirring of computer fans. That stuff. Also I don't think I want to use Minecraft sound effects, haha :) – Reddit, u/C418, October 13, 2012 |
Minecraft wiki entry for Development_versions, associated text: Separate their arms when aggravated, and hold an iron axe in their main hand.
Hostile towards players and villagers.
If given the name Johnny they will attack any nearby mobs, with the exception of other illagers.
Spawn in the woodland mansions upon generation. They will not respawn.
May drop emeralds and an iron axe upon death. |
Minecraft wiki entry for Cave_spider_farming, associated text: In this design, there are two different modes. In one, the cave spiders take lava damage until down to half of a heart, when water puts the lava out. This allows for players to kill them in one hit. In the other, the cave spiders are killed completely. This design is meant for 3 cave spider spawners, but could easily be modified to 1 or 2. |
Minecraft wiki entry for Building_a_metropolis, associated text: Zoo Try to get one of each mob in a chamber where players can look at them. You can make mini-biomes resembling a mob's home. Be careful with the hostile mobs as they might despawn or escape and harm players. Also, remember that spiders can climb walls. Optionally, you can only put passive mobs on display, or put name tags on the hostile mobs. You can have enrichment to show off the mob’s natural behavior, such as areas for dolphins to jump between bodies of water, prey animals for foxes to pounce on, or flowers for bees to pollinate. |
Minecraft wiki entry for Development_versions, associated text: Fixed a bug where if the view bobbing setting was disabled, the player's hand would still bob (MCPE-79380).
Zombie Villagers properly shake while being cured.
Fixed player spawning in unsafe locations when entering a random world for the first time (MCPE-42310). |
Minecraft wiki entry for Zombie_siege, associated text: A group of zombies, two of which are villagers, breaking down a wooden door.
An iron golem killing a zombie during a siege, preventing the zombie from breaking down the door.
A siege ending because of the zombies burning in the daylight.
A siege in a desert (where it never rains) during rain in another biome. One zombie burns in sunlight while two others are protected by their helmets.
A zombie attacking a villager while the other one is trying to run.
3 villagers taking cover in a large house during a zombie siege. |
Minecraft wiki entry for structure, associated text: Specifies the storage location.
Must be one of disk and memory.
disk saves the structure to the world itself. When leaving and rejoining the world, the structure save files will still be saved.
memory only saves the structure locally. When leaving and rejoining the world, the structure save files will be gone. |
Minecraft wiki entry for Development_versions, associated text: Profession: The ID of the texture used for this villager.
Career: The ID of this villager's career.
CareerLevel: The current level of this villager's trading options. |
Minecraft wiki entry for 1.18, associated text: Java Edition 1.18
Java Edition 1.18 Experimental Snapshot 1
Java Edition 1.18 experimental snapshot 2
Java Edition 1.18 experimental snapshot 3
Java Edition 1.18 experimental snapshot 4
Java Edition 1.18 experimental snapshot 5
Java Edition 1.18 experimental snapshot 6
Java Edition 1.18 experimental snapshot 7
Java Edition 1.18 Pre-release 1
Java Edition 1.18 Pre-release 2
Java Edition 1.18 Pre-release 3
Java Edition 1.18 Pre-release 4
Java Edition 1.18 Pre-release 5
Java Edition 1.18 Pre-release 6
Java Edition 1.18 Pre-release 7
Java Edition 1.18 Pre-release 8
Java Edition 1.18 Release Candidate 1
Java Edition 1.18 Release Candidate 2
Java Edition 1.18 Release Candidate 3
Java Edition 1.18 Release Candidate 4
Java Edition 1.18.1
Java Edition 1.18.1 Pre-release 1
Java Edition 1.18.1 Release Candidate 1
Java Edition 1.18.1 Release Candidate 2
Java Edition 1.18.1 Release Candidate 3
Java Edition 1.18.2
Java Edition 1.18.2 Pre-release 1
Java Edition 1.18.2 Pre-release 2
Java Edition 1.18.2 Pre-release 3
Java Edition 1.18.2 Release Candidate 1 |
Minecraft wiki entry for Firework_Rocket, associated text: Although fireworks with firework stars can be used, the player takes blast damage if they use it in flight. |
Minecraft wiki entry for Superflat_survival, associated text: To make fighting patrols at this stage easier, you can try to get a pillager to shoot a vindicator, which causes it to become hostile to the pillager, allowing for you to dispose of several pillagers without directly fighting them. You can farm arrows, crossbows, and iron axes from patrols, and emeralds from vindicators. To speed up the farming process, you can get more emeralds from vindicators if you are fortunate enough to get a sword with the looting enchantment on it from a zombie or zombie villager. |
Minecraft wiki entry for Armor, associated text: Two armor stands are found in each taiga village outdoor armory, one equipped with an iron helmet, the other with an iron chestplate. |
Minecraft wiki entry for Skeleton_Horse, associated text: Unlike other passive mobs, skeleton horses slowly regenerate health evident by their health bar while the player rides it. This is the same case for normal horses. However, they cannot be bred or fed. |
Minecraft wiki entry for Combat, associated text: Strafe. This is useful when they are shooting at the player, as you will dodge their arrows, but it is also useful in melee combat, as they could miss while they keep attacking them. |
Minecraft wiki entry for Dead_Bush, associated text: Dead bushes drop 0–2 sticks when broken without shears, or when the block below it is removed. When shears are used, a dead bush drops itself. |
Minecraft wiki entry for 0.7_releases, associated text: This guide is a simplified overview of all the changes in the Bedrock Edition 0.7.x releases, which assumes at least some familiarity with Bedrock Edition 0.6.x releases. |
Minecraft wiki entry for Dedicated, associated text: Note that these requirements are for the server only you will need to allocate more resources to the OS! |
Minecraft wiki entry for Obtaining_discontinued_block_configurations, associated text: Some configurations of redstone wire blocks and its resultant powering were possible with redstone wire up until the changes made to it in 20w18a. |
Minecraft wiki entry for End_Crystal, associated text: An end crystal is found atop each obsidian pillar on the central island of the End, each on top of a piece of bedrock. There are 10 end crystals in total, of which two are protected in "cages" of iron bars. All end crystals respawn one after another as the respawning process of the ender dragon starts. |
Minecraft wiki entry for Easter_eggs, associated text: Some of the textures have pixels set to 0 opacity, which makes them appear transparent, when viewed with most image viewers. However, the color information of these pixels is still present, and can be retrieved by disabling the alpha channel. Most of these textures are probably leftovers from the creation of the texture, that the editing program didn't erase but instead simply set the opacity to 0. Textures listed here had their alpha channel disabled to reveal unused/hidden pixels in the texture. Most of the invisible pixels are from development of the texture or already existing texture has been used as a template during development. |
Minecraft wiki entry for Achievement_guide, associated text: Note: You can also use other materials such as stone, gold, iron, or diamonds to get the achievement. |
Minecraft wiki entry for Redstone_computers, associated text: 0000 0000 - first signal out (on the images on the right)
0000 0001 - second signal out
0000 0010 - third signal out
0000 0011 - fourth signal out |
Minecraft wiki entry for Unused_textures, associated text: On 3 June 2010, Notch discussed on his blog plans to add different types of furniture to the game, which included doors. These postings include discussions of implementing said furniture in the form of entities as opposed to blocks, as was previously done for paintings in Indev, with Notch also stating his successful reimplementation of signs the previous day[23] as a block entity.[24] If implemented as a block entity, this would allow doors to have a smooth opening and closing animation,[24] similarly to what was added for chests a bit over a year later by converting them from normal blocks. |
Minecraft wiki entry for Boots, associated text: 1 Obtaining
1.1 Crafting
1.2 Upgrading
1.3 Repairing
1.3.1 Grinding
1.3.2 Unit repair
1.4 Mob loot
1.5 Chest loot
1.6 Trading
1.7 Bartering
1.8 Fishing
2 Usage
2.1 Defense points
2.2 Durability
2.2.1 Repair
2.3 Enchantments
2.4 Smelting usage
2.5 Piglins
2.6 Powder Snow
3 Data values
3.1 ID
3.2 Item data
4 Achievements
5 Advancements
6 History
7 Issues
8 Trivia
9 Gallery
9.1 Enchanted Boots
10 References |
Minecraft wiki entry for CrackCode2CHP, associated text: The next day, at school in the real world, everyone is eating lunch as they go over their plan to to save the friendship of Ms. Minerva and Doc. Jodi says that she got a head start when she ended up removing the beetles from Ms. Minerva’s vehicle, while Harper says that she was able to get the coffee machine back up and running after getting permission to enter the faculty lounge, mentioning that it was just unplugged. Jodi then says that the next part of their plan is to make a photo album of all of the photos of Doc and Ms. Minerva with help from the yearbook club. It was after that was mentioned that Theo starts to speak, and confesses to tinkering with some of Doc’s mods on their version of Minecraft. He also says, however, that he didn’t mean to cause problems, instead trying to figure out what had happened to the Evoker King, mentioning that it had transformed into the Endermonster. Harper wonders if it’ll be able to be fixed, and Theo says that he’ll try to fix it. |
Minecraft wiki entry for Mechanisms, associated text: This silent BUD switch design updates not only when there is an update going on adjacent to it, but also updates when there is redstone wire placed 1 block away from the BUD switch. |
Minecraft wiki entry for Building_a_metropolis, associated text: Parliament If you choose to make your world a democracy, build a Parliament, Congress or National Assembly where player representatives can meet and discuss issues and vote on national issues. Make it unicameral or bicameral. For example, maybe a Chamber of Representatives that is popularly elected on the server and a Chamber of Elders that is elected by player interest groups (For example, "Miners" elect a representative, "Doctors" elect one, "Farmers" elect their own, as well.) |
Minecraft wiki entry for World_boundary, associated text: World boundary at X/Z: ±32,000,000, where blocks completely stop generating
Terrain (Far Lands) as seen from beyond X/Z: ±32,000,000
The northwest corner of the end of the world in Java Edition Infdev 20100618 from third person view. |
Minecraft wiki entry for Compass, associated text: The compass can be used on a lodestone, after which it is named lodestone compass by default and points to that lodestone as long as the compass is in the same dimension as the lodestone, but if the compass is taken to a different dimension, it spins randomly, as a normal compass would in the Nether or the End. If the lodestone is destroyed, it also spins randomly, even if the lodestone is replaced afterward. However, if a lodestone compass is placed in storage, the lodestone can be broken and replaced without the compass losing the attunement, as long as the compass remains in storage while the lodestone is missing. |
Minecraft wiki entry for Redstone_tips, associated text: When making very large redstone contraptions, you may need farms for renewable resources. Here are some materials you may need to farm: |
Minecraft wiki entry for Raw_Chicken, associated text: Raw chicken is a food item that can be eaten by the player. It can be cooked in a furnace, smoker, or a campfire to make cooked chicken. |
Minecraft wiki entry for Scoreboard, associated text: Commands can check entity scores by using target selector with the scores argument (syntaxed @e[scores={<name>=<min>..<max>}]. This argument uses <name> to specify the internal name of the tested-for objective. |
Minecraft wiki entry for Dropper, associated text: The first image of droppers (bottom) released by Mojang.
The 13w03a banner featuring a dropper and a minecart with hopper. |
Minecraft wiki entry for Development_versions, associated text: MC-159843 – Exploded bee nests/bee hives does not release bees and does not keep them inside the block.
MC-160499 – Baby bees suffocate when against a solid block ceiling.
MC-160586 – Bees enter the burning nest or hive.
MC-160589 – Bees will not escape from the burning nest or hive.
MC-160590 – Bees do not leave their nest or hive when the nest or hive is destroyed by flames.
MC-160887 – Right-clicking an adult mule with spawn egg does not spawn baby mule.
MC-161388 – Drowned are brighter when holding fishing rod and nautilus shell
MC-161646 – Holding certain items, such as a banner, makes the elytra/cape get darker.
MC-161719 – Pigs (and probably other entities) have a weird shading issue when in 3rd person toggle. |
Minecraft wiki entry for Running_the_data_generator, associated text: https://stackoverflow.com/questions/7450818/rename-all-files-in-directory-from-filename-h-to-filename-half |
Minecraft wiki entry for Swamp_hut, associated text: Both witches and cat will wander around independently from each other or the hut, and neither will return to the hut on purpose. |
Minecraft wiki entry for Breaking, associated text: If the tool helps, then it increases digging speed by a constant multiplier, given in the following table: |
Minecraft wiki entry for Development_versions, associated text: MC-118134 – Item frame texture as an item uses texture of oak planks.
MC-137950 – Signs textures do not correspond to the actual texture of their handle.
MC-142385 – Campfire texture has one pixel extending into hotbar outline.
MC-148182 – The zombie villager "profession" texture uses villager-skin-colored pixels.
MC-152506 – Wither skull projectile has faces with old texture.
MC-160256 – Texture of door items does not match the blocks.
MC-166508 – Glitchy chunk rendering since 1.15 pre-release 2.
MC-173339 – Comparators lit base texture is incorrect.
MC-203155 – Enchanting table GUI uses old lapis texture.
MC-225949 – Parity issue: Different Bedrock and Java sign items textures.
MC-226313 – Lava can generate floating in caves.
MC-227398 – Misplaced pixel on cave vines texture.
MC-230302 – Glow item frame item texture is missing two pixels. |
Minecraft wiki entry for Mineshaft, associated text: A mineshaft is a generated structure found underground or underwater, having mazes of tunnels with cave spiders and ores exposed on the walls or floor regularly. |
Minecraft wiki entry for Migrating_saved_game_data_to_the_cloud, associated text: Whichever operating system you are using, Dropbox has very good documentation and can assist you in finding help: http://www.dropbox.com/help |
Minecraft wiki entry for Woodland_Mansion, associated text: The number of vindicators and evokers depends on which types of rooms are in the mansion. Some rooms, such as conference rooms, map rooms, altar rooms, or triple bedrooms, generate both vindicators and evokers inside. Vindicators may also randomly spawn in the hallways of the mansion upon generation. |
Minecraft wiki entry for Development_versions, associated text: Added biome tags in vanilla datapacks, as following:
#is_badlands: badlands, eroded_badlands, and wooded_badlands.
#is_beach: beach, and snowy_beach.
#is_deep_ocean: deep_frozen_ocean, deep_cold_ocean, deep_ocean, and deep_lukewarm_ocean.
#is_forest: forest, flower_forest, birch_forest, old_growth_birch_forest, dark_forest, and grove.
#is_hill: windswept_hills, windswept_forest, and windswept_gravelly_hills.
#is_jungle: bamboo_jungle, jungle, and sparse_jungle.
#is_mountain: meadow, frozen_peaks, jagged_peaks, stony_peaks, and snowy_slopes.
#is_nether: nether_wastes, basalt_deltas, soul_sand_valley, crimson_forest, and warped_forest.
#is_ocean: #is_deep_ocean, frozen_ocean, ocean, cold_ocean, lukewarm_ocean, and warm_ocean.
#is_river: river, and frozen_river.
#is_taiga: taiga, snowy_taiga, old_growth_pine_taiga, and old_growth_spruce_taiga.
Added biome tags to determine which biomes a structure can generate in, stored in tags/worldgen/biome/has_structure.
values field in these files can accept both biome IDs and biome tags. |
Minecraft wiki entry for Exploration_Update, associated text: The Exploration Update is the name for Java Edition version 1.11, a major update released on November 14, 2016.[1] The official name for the update, the Exploration Update, was revealed on September 24, 2016, during the Opening Ceremony at MINECON 2016.[2] During the "Casual Chat with Jens" panel at MINECON, he suggested that the name "Expedition Update" was more suitable to the theme of the update compared to the "Exploration Update".[3] |
Minecraft wiki entry for Hopper, associated text: In order to have only1 filter item when storing items that stack till 16, you need to decrease the number of non filter items. |
Minecraft wiki entry for Blocks, associated text: Possibly move unused pocket edition textures to the unused textures page/section?
Reorder and organise early Pocket Edition's texture orders
Fill in everything after alpha 1.0.5.0 |
Minecraft wiki entry for Parity_issue_list, associated text: /title does not support raw JSON text, only plain strings, instead /titleraw exists to allow raw JSON text. |
Minecraft wiki entry for Raw_Cod, associated text: Raw cod can be obtained from fishing. The wait time of one being caught is decreased with the Lure enchantment and the chance of one being caught is slightly decreased with the Luck of the Sea enchantment (named as such because it increases treasure, not fish). |
Minecraft wiki entry for Player_versus_Player, associated text: However, if you are on the attack, there are some threats to your advance you must take into account. |
Minecraft wiki entry for Ocean_Ruins, associated text: A ruined village that generated on land in Java Edition, note that a loot chest is visible and is not waterlogged unlike in Bedrock Edition. |
Minecraft wiki entry for Suspicious_Stew, associated text: After being given a flower, a brown mooshroom can be "milked" for suspicious stew by using a bowl on it. The flower type determines the stew's effect using the same rule as a crafted stew. Milking a red mooshroom after feeding it a flower does not yield a suspicious stew specific to that flower. |
Minecraft wiki entry for Defense, associated text: Place pressure plates around an area you would like to protect, or your entrance(s); try to keep them separated as much as possible (optional). Then, attach the note block(s) to the pressure plates with redstone wire. From now on, whenever a mob or a player walks on a pressure plate, the note blocks will generate a sound notifying you. If you mine often, put a note block(s) in your mine or along a rail road. |
Minecraft wiki entry for Mechanisms, associated text: This is the False3D Monitor, if you place a second row of sticky pistons above the first row you can produce 2x2 pixels. To complete the look of the monitor, you need to place blocks in front of the sticky pistons to determine what color the pixels are, example: wool. This happens because when the sticky piston pushes the "pixel block" and then the shading and the 3D cause the pixel to be visible by the player(s). This can generally be used for any purpose regarding visuals, it can also be used for a mob trap if used properly. And there you have it. |
Minecraft wiki entry for Item_transportation, associated text: Often, items need to be transported from one point to another. The easiest ways to do this are hopper lines and water streams. |
Minecraft wiki entry for Curing_a_zombie_villager, associated text: stronghold altars
large underwater ruin chests
dungeon chests
desert pyramid chests
mineshaft minecart chests
woodland mansion chests
igloo chests
ruined portal chests |
Minecraft wiki entry for Development_versions, associated text: MC-145868 – POI never registered crash not fixed.
MC-145925 – Realms button crash NoSuchMethodError: RealmsClientOutdatedScreen
MC-145956 – Breaking doors with villagers crashes the game
MC-145994 – Watching Server java.lang.Unsafe.park (Native Method) |
Minecraft wiki entry for Parity_issue_list, associated text: When rider a strider, the camera bobs up and down in first person mode.[294]
Drops are affected by the looting enchantment.[295] |
Minecraft wiki entry for End_survival, associated text: It has only two mobs after the defeating of the ender dragon: endermen and shulkers.
It has a lot of empty space for building.
It is very flat and easy to see across.
It has a large amount of obsidian, and an unlimited amount of ender pearls and an unlimited amount of end stone, with the ability to respawn the ender dragon.
Unlike the Nether, it can have both water and lava in it for cobblestone. The player can also grow trees and crops.
The player can go to the outer islands, where they can find chorus fruits, chorus plants and end city-related things.
The End is the only place where the player can find an end ship, where they can get the elytra, an extremely useful item used for flying. It is also the only source of the invaluable resource of Shulker Shells.
On servers, it is usually the least heavily-trafficked dimension. Most people live primarily in the Overworld and use the Nether for rapid transport, leaving The End very quiet.
Finally, The End can be made to be very much like the Overworld, and can be set up to provide infinitely renewable sources of almost everything the Overworld has. This includes water, iron, food, trees, stone (and its variant of cobblestone), bone meal, all resources collected from animals (including honey, wool and meat), and all resources collected from Villager trading (including glass, glowstone, redstone dust, Lapis Lazuli, Bottle o' Enchanting, bows and arrows—which aren't much use in the End, but are still available—armor, tools, enchanted books, stone variants, block of quartz, and more. See "Farming" section for how to gain access to these. |
Minecraft wiki entry for Defeating_a_woodland_mansion, associated text: Using the "Here's Johnny!" tactic, you can easily distract the vindicators and kill them easier. To do this you need an anvil or if you already have an anvil back at your base, name the name tags "Johnny" before you go to the mansion. You also need a few name tags named "Johnny" to name the vindicators. |
Minecraft wiki entry for Diamonds, associated text: If a player does see diamond-ore blobs exposed near a lava pool, use a water bucket to convert the surface of the pool into obsidian or cobblestone, then leave the area flooded while mining. That way, if there's more lava under the diamond ore, the water can quench it before the lava can destroy the newly mined diamond(s). |
Minecraft wiki entry for whitelist, associated text: In Java Edition, server operators can always connect when the whitelist is active, even if their profiles do not appear in the whitelist. In Bedrock Edition, players must be whitelisted regardless of operator status. The profiles of the whitelisted players are stored in the whitelist.json or allowlist.json[Bedrock Edition only] configuration file. In Minecraft Bedrock version 1.18.10 the whitelist was renamed to allowlist. The old file and command still exist, but have been deprecated. |
Minecraft wiki entry for Development_versions, associated text: Added the soul_fire_base_blocks block tag.
Contains soul sand and soul soil.
Determines what blocks can support soul fire. |
Minecraft wiki entry for Glow_Lichen, associated text: Glow lichen can be destroyed with anything, but using shears is the only way to collect it. Enchanting shears with Efficiency provides no additional benefit. Breaking them with an axe is the fastest, but does not allow for collection. |
Minecraft wiki entry for Shelters, associated text: Make a long tunnel to fit from one to any amount of minecarts, then use minecarts with furnaces to propel the 'train'. You can also use powered rails, but for that you'll have to find gold and redstone. Be sure to add emergency chests to the side of the track and fill them with coal to power your minecart so you don't get stranded. Adding food and weapons in these chests is a good idea, in case you get stranded and have to fight some zombies to make it to your shelter. This is fun for multiplayer and single-player and you can go across the land quickly. Don't make your railway above ground; you will constantly be attacked by creepers. However, covering the railway with blocks (such as you would make a house) can solve this problem. Alternatively, you could build a 3 block wide track that is elevated off the ground 2-45 blocks. This option is very cool and provides great views but is not suitable for multiplayer. Make stations for your favorite landmarks (big mountains, your house, etc.). |
Minecraft wiki entry for Buzzy_Bees, associated text: 1 Notable features
2 Further revisions
2.1 Java Edition
2.2 Bedrock Edition
3 Videos
3.1 Trailer
3.2 Showcases
4 Trivia
5 Gallery
6 References
7 External links |
Minecraft wiki entry for Redstone_Comparator, associated text: Example 2: 16 ender pearls and 60 redstone dust contributes a 16x4 + 60x1 = 124 full-stack-equivalent. |
Minecraft wiki entry for Lingering_Potion, associated text: The cloud that is created when: lingering potions are thrown; creepers with potion effects explode; dragon fireballs hit the ground, is an entity, which has entity data that defines the properties of the entity. |
Minecraft wiki entry for Jumping, associated text: Sneaking and crawling, when activated by suffocation prevention in Java Edition, prevent players from jumping due to the reduced space. These two actions normally do not prevent players from jumping. |
Minecraft wiki entry for Development_versions, associated text: Content using the player in the base pack will now swim correctly.
Functions no longer give content log errors when using fake players with scoreboard.
Playsounds with numbers in their names now play correctly.
Fixed issue where minecraft:knockback_roar would not apply vertical knockback force. |
Minecraft wiki entry for Kelp_farming, associated text: Smelting kelp also grants 0.1 experience. To put this into perspective, it would take about 3,060 smelted kelp to go from level 27 to level 30. |
Minecraft wiki entry for Development_versions, associated text: MC-7809 – Aiming at the very bottom of a side of an upper slab/stair places slabs/stairs right-side up in multiplayer
MC-21433 – Fences Are Interactive Blocks
MC-72962 – The Empty Map texture is one pixel to the right compared to the Map/Paper texture
MC-82841 – Arrows are bright despite being in darkness
MC-83998 – Unable to place blocks on fences from offhand
MC-90074 – Boat from dispenser is facing wrong direction (towards dispenser instead of the same way as dispenser)
MC-92191 – Using /entitydata on a player-thrown potion will edit player's inventory
MC-93651 – No placement sound when placing blocks on fence
MC-101372 – Item pickup sound plays twice when picking up an item
MC-106557 – Shulker cannot correctly spawn to the block(The side/below) by use spawn egg |
Minecraft wiki entry for Development_cycle, associated text: The development cycle for Java Edition
The development cycle for Bedrock Edition
The development cycle for Pocket Edition |
Minecraft wiki entry for Development_versions, associated text: Can be eaten to restore 2 ().
Grow on cave vines.
Used to breed foxes.
Available under Experimental Gameplay. |
Minecraft wiki entry for Nether_hub, associated text: This will require a lot of time and blocks, but possibly one of the best protection against mobs and getting lost. Since you may come across mobs while doing this, it is recommended that you put all of your stuff in a chest except for a stone or iron pickaxe, a lot of ghast resistant blocks such as cobblestone, and a bunch of torches. That way, if you die, you don't lose anything valuable. The exact amount that you bring will be up to how confident you are that you will not die. If you are a beginner, only bring a couple stacks of blocks and torches, but if you are more advanced, you may want to fill up your inventory. You can always return to your base in the Overworld to get more supplies. |
Minecraft wiki entry for Indev_House, associated text: It is a 7 block wide × 7 block long × 4 block tall structure, with a 1×2 hole for players to exit and two torches on the interior. When Indev Houses were added, they were made of mossy cobblestone (which was unavailable naturally on the map anywhere else) and 4 chests, one filled with TNT, one with a full stack (99 at the time) of every type of block, another with every type of item and one filled with every color of wool. As Indev progressed from testing items and blocks to testing the actual survival aspect, these chests were removed. Later, the design of the house was changed. The floor was changed to stone and the walls and roof were changed to planks. |
Minecraft wiki entry for Development_versions, associated text: Pressing F3 now displays what biome the player is currently in.
Raw, sky & block brightness values called rl, sl & bl respectively. |
Minecraft wiki entry for Ticking_area, associated text: To display a list of current ticking areas, execute a /tickingarea list command. This shows each ticking area's name (if provided) and corner coordinates (for the first form) or center coordinates and radius (for the second form). The coordinates shown in the list may not match those entered because the game adjusts them to the actual corner or center coordinates of a chunk. By default, this command lists only ticking areas in the player's current dimension; the optional all-dimensions argument can be used to see all ticking areas in the world. |
Minecraft wiki entry for Survival_in_an_infinite_desert, associated text: In Java Edition, to create an infinite, endless desert to survive in, simply create a new world, change the world type to Superflat, select "Customize", select "Presets", and choose the preset “Desert”, then Done. Then, create and start the world. |
Minecraft wiki entry for Redstone_circuits, associated text: A NOR gate is on only if none of its inputs are on. The simplest NOR gate is to feed multiple signals into a block with a redstone torch attached. |
Minecraft wiki entry for Development_versions, associated text: Enchantments with negative effects.
Two curses added: the Curse of Binding (Enchantment ID 10) and the Curse of Vanishing (Enchantment ID 71).
Curse of Binding will bind the item to the player, making them unable to drop it or take it off if it is an armor item, although it will drop when they dies. Players in Creative mode are unaffected by this curse.
Curse of Vanishing will make the item disappear if the player dies. /gamerule keepInventory true will prevent this.
Cursed tools, armor and books can be found as loot in some generated structures. |
Minecraft wiki entry for CommuniKate, associated text: CommuniKate: "Yeah, we did it! Teamwork makes my dream work."
Durango: "Uh, I think it's 'teamwork makes the dream work.'"
CommuniKate: "Whatever."
—Durango correcting CommuniKate on misquoting a common phrase. |
Minecraft wiki entry for Spawn_Egg, associated text: All spawn eggs can also be used on a spawner to change the mob the spawner spawns. In Bedrock Edition, spawn eggs for any of the fish mobs spawn them only if the spawner is waterlogged. |
Minecraft wiki entry for Anvil, associated text: If an item is renamed, such as diamonds, it cannot stack with unnamed or differently-named items.
For unenchanted items, "unit repair" can easily cost more material than just crafting a new item or combining damaged items. The exception is armor, where players can use less material at the cost of experience levels.
If placed on top of exploding TNT blocks, the explosion does not affect the surrounding area. This is because the anvil falls into the space the TNT entity is occupying, and since the TNT's explosion power is not high enough to destroy the anvil, no blocks are destroyed.
In Java Edition, any item can be enchanted with the anvil in Creative mode. |
Minecraft wiki entry for Unused_textures, associated text: Mojang have since rejected the idea of adding "furniture" blocks to the game, as their existence would "inhibit natural creativity".[6] |
Minecraft wiki entry for Thunderstorm, associated text: While the clear counter is counting down, the weather is always clear. This counter is used only when the "/weather clear" command is issued, setting the counter to a value given by the player or 5 minutes (see Commands/weather)
The rain counter counts down to zero, and each time it reaches zero, the rain is toggled on or off. When the rain is turned on, the counter is reset to a value between 12,000-23,999 ticks (0.5-1 game days), and when the rain is turned off the counter is reset to a value of 12,000-179,999 ticks (0.5-7.5 game days).
Like the rain counter, the thunder counter also toggles thunder on and off when it reaches zero, but clear weather overrides the "on" state. When thunder is turned on, the thunder counter is reset to 3,600-15,999 ticks (3-13 minutes), and when thunder is turned off the counter rests to 12,000-179,999 ticks (0.5-7.5 days).
Thunder can occur in the game only when the rain and thunder states both happen to be "on" at the same time. The random combinations of the states toggled by the rain and thunder counters result in a 1.44% chance for a thunderstorm to occur, or an approximate average real-time duration of 9 hours between thunderstorms.
The values in each range are uniformly distributed. |
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