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RIGHT
number
The origin is on the right side of the object.
See:
Billboard#horizontalOrigin
Label#horizontalOrigin
constant includesReverseAxis : Array.<number>
engine/Source/Scene/WebMapServiceImageryProvider.js 16
EPSG codes known to include reverse axis orders, but are not within 4000-5000.
constant IndexDatatype : number
engine/Source/Core/IndexDatatype.js 12
Constants for WebGL index datatypes. These corresponds to the
type parameter of drawElements.
Properties:
Name
Type
Description
UNSIGNED_BYTE
number
8-bit unsigned byte corresponding to UNSIGNED_BYTE and the type
of an element in Uint8Array.
UNSIGNED_SHORT
number
16-bit unsigned short corresponding to UNSIGNED_SHORT and the type
of an element in Uint16Array.
UNSIGNED_INT
number
32-bit unsigned int corresponding to UNSIGNED_INT and the type
of an element in Uint32Array.
constant Intersect : number
engine/Source/Core/Intersect.js 9
This enumerated type is used in determining where, relative to the frustum, an
object is located. The object can either be fully contained within the frustum (INSIDE),
partially inside the frustum and partially outside (INTERSECTING), or somewhere entirely
outside of the frustum's 6 planes (OUTSIDE).
Properties: