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<commit_before>/* * Copyright (C) 2013 Cloudius Systems, Ltd. * * This work is open source software, licensed under the terms of the * BSD license as described in the LICENSE file in the top-level directory. */ /** @file nway_merger.hh * Implementation of a osv::nway_merger class. * nway_merger::merge() function merges N sorted containers with the complexity * of O(M*log(N)), where M is a total number of elements in all merged * containers. */ #ifndef _NWAY_MERGE_HH #define _NWAY_MERGE_HH #include <queue> #include <vector> #include <list> #include <functional> /** @class Ptr * Compares two containers by the elemnt at the head */ template <class Ptr> class std_ptr_front_comparator { public: /** * We want out heap to sort the elements in an increasing order. * @param a * @param b * * @return */ bool operator()(const Ptr a, const Ptr b) { return a->front() > b->front(); } }; /** @class nway_merger "nway_merger.hh" * Merge N containers S sorted in an increasing order into an iterator as a * sorted sequence in an increasing order. The containers collection is passed * to the method merge() in a container C. * * @note * In order to invert the ordering of the elements in the output stream one may * invert the semantics in the operator>(const S::value_type) to return "<=" * result and sort the input streams in a descreasing order. The resulting * stream will have a decreasing order then. * * #### Algorithm: * merge() method implements the "ideal merge" algorithm as described at * http://xlinux.nist.gov/dads//HTML/idealmerge.html * * @note * stl::priority_queue(heap) as we defined it will hold the "smallest" element * at the "top". * * 1. Input containers should be sorted in an increasing order. * 2. Push all the containers into the heap sorting by their front() elements. * 3. Remove the container from the top of the heap. It'll have the smallest * element among all containers. * 4. Remove the front() element from this container and push it into the output * iterator. * 5. If this container still has elements, push it back to the heap. * 6. Repeat steps (3)-(5) until there are containers in the heap. * * #### Complexity: * O(M*log(N)), where M is a total number of elements in all merged containers * (provided the complexity of a comparison between two S values is constant). * * @note S::value_type must implement operator>(). */ template <class C, class Comp = std_ptr_front_comparator<typename C::value_type> > class nway_merger { public: /** * Merges the containers and outputs the resulting stream into the output * iterator res (see class description for more details). * * The input (sorted) container should implement: * - front() - return the element from the HEAD element. * - empty() - returns true if there are no more elements left * - begin() - return the iterator pointing to the HEAD element: * - erase(it) - deleting the element pointed by the iterator it. * * Output iterator should implement: * - Required operators to implement the *it = xx in order to consume the * xx value. * - operator++() - to move to the next output position. * * @param sorted_lists collection of the pointers to the sorted collections * to merge * @param res Output stream for the results of an nway_merge */ template <class OutputIt> void merge(const C& sorted_lists, OutputIt res) { create_heap(sorted_lists); while (!_heads_heap.empty()) { SPtr t = _heads_heap.top(); _heads_heap.pop(); auto t_it = t->begin(); /* Get the element from the "HEAD" of the container */ *res = *t_it; ++res; /* Erase the "HEAD" */ t->erase(t_it); if (!t->empty()) { _heads_heap.push(t); } } } /** * Pops the "smallest" element from the merged stream and pushes it into the * output stream. * * The input ordering requirements is the same as described in * merge() above. * This functions performs a single step of the nway_merge algorithm: * 1) Sorts the front elements. * 2) Pushes the least among them into the output iterator. * * This function is convenient when you want to merge the input streams that * are sometimes empty in a step-by-step manner. * * @param sorted_lists * @param res * * @return true if the element has been popped and false if there was nothing * to pop (all input sequences were empty). */ template <class OutputIt> bool pop(OutputIt res) { refill_heap(); if (!_heads_heap.empty()) { SPtr t = _heads_heap.top(); _heads_heap.pop(); auto t_it = t->begin(); /* Get the element from the "HEAD" of the container */ *res = *t_it; ++res; /* Erase the "HEAD" */ t->erase(t_it); if (!t->empty()) { _heads_heap.push(t); } else { _empty_lists.emplace_back(t); } return true; } else { return false; } } void clear() { _heads_heap = heap_type(); } /** * Create a new heap from the sorted sequences. * @param sorted_lists */ void create_heap(const C& sorted_lists) { clear(); /* Create a heap */ for (SPtr c : sorted_lists) { if (!c->empty()) { _heads_heap.emplace(c); } else { _empty_lists.emplace_back(c); } } } /** * Push back all sequences from the _empty_list back to the heap. * * TODO: * Come up with something better that walking on the whole list and check * each list. One option is to use bitfield array and then use * count_leading_zeros() based function to efficiently get the next set bit * which may represent the non-empty list. * * This inefficiency may count in case of VMs with a large number of vCPUs * when most of the queues would be empty. */ void refill_heap() { /* TODO: Improve this by iterating only on those that are not empty */ auto it = _empty_lists.begin(); while (it != _empty_lists.end()) { if (!(*it)->empty()) { _heads_heap.emplace(*it); auto tmp_it = it; ++it; _empty_lists.erase(tmp_it); } else { ++it; } } } template <class EmptyChecker> bool empty(EmptyChecker checker) const { return checker(); } // A stupid implementation of an empty_checker() bool silly_empty_checker() const { if (!_heads_heap.empty()) { return false; } for (SPtr c : _empty_lists) { if (!c->empty()) { return false; } } return true; } private: typedef typename C::value_type SPtr; typedef std::priority_queue<SPtr, std::vector<SPtr>, Comp> heap_type; heap_type _heads_heap; C* _sorted_lists; std::list<SPtr> _empty_lists; }; #endif /* _NWAY_MERGE_HH */ <commit_msg>nway_merger: use pop_front() instead of erase()<commit_after>/* * Copyright (C) 2013 Cloudius Systems, Ltd. * * This work is open source software, licensed under the terms of the * BSD license as described in the LICENSE file in the top-level directory. */ /** @file nway_merger.hh * Implementation of a osv::nway_merger class. * nway_merger::merge() function merges N sorted containers with the complexity * of O(M*log(N)), where M is a total number of elements in all merged * containers. */ #ifndef _NWAY_MERGE_HH #define _NWAY_MERGE_HH #include <queue> #include <vector> #include <list> #include <functional> /** @class Ptr * Compares two containers by the elemnt at the head */ template <class Ptr> class std_ptr_front_comparator { public: /** * We want out heap to sort the elements in an increasing order. * @param a * @param b * * @return */ bool operator()(const Ptr a, const Ptr b) { return a->front() > b->front(); } }; /** @class nway_merger "nway_merger.hh" * Merge N containers S sorted in an increasing order into an iterator as a * sorted sequence in an increasing order. The containers collection is passed * to the method merge() in a container C. * * @note * In order to invert the ordering of the elements in the output stream one may * invert the semantics in the operator>(const S::value_type) to return "<=" * result and sort the input streams in a descreasing order. The resulting * stream will have a decreasing order then. * * #### Algorithm: * merge() method implements the "ideal merge" algorithm as described at * http://xlinux.nist.gov/dads//HTML/idealmerge.html * * @note * stl::priority_queue(heap) as we defined it will hold the "smallest" element * at the "top". * * 1. Input containers should be sorted in an increasing order. * 2. Push all the containers into the heap sorting by their front() elements. * 3. Remove the container from the top of the heap. It'll have the smallest * element among all containers. * 4. Remove the front() element from this container and push it into the output * iterator. * 5. If this container still has elements, push it back to the heap. * 6. Repeat steps (3)-(5) until there are containers in the heap. * * #### Complexity: * O(M*log(N)), where M is a total number of elements in all merged containers * (provided the complexity of a comparison between two S values is constant). * * @note S::value_type must implement operator>(). */ template <class C, class Comp = std_ptr_front_comparator<typename C::value_type> > class nway_merger { public: /** * Merges the containers and outputs the resulting stream into the output * iterator res (see class description for more details). * * The input (sorted) container should implement: * - front() - return the element from the HEAD element. * - empty() - returns true if there are no more elements left * - begin() - return the iterator pointing to the HEAD element: * - pop_front() - deleting the element returned by front(). * * Output iterator should implement: * - Required operators to implement the *it = xx in order to consume the * xx value. * - operator++() - to move to the next output position. * * @param sorted_lists collection of the pointers to the sorted collections * to merge * @param res Output stream for the results of an nway_merge */ template <class OutputIt> void merge(const C& sorted_lists, OutputIt res) { create_heap(sorted_lists); while (!_heads_heap.empty()) { SPtr t = _heads_heap.top(); _heads_heap.pop(); auto t_it = t->begin(); /* Get the element from the "HEAD" of the container */ *res = *t_it; ++res; /* Erase the "HEAD" */ t->pop_front(); if (!t->empty()) { _heads_heap.push(t); } } } /** * Pops the "smallest" element from the merged stream and pushes it into the * output stream. * * The input ordering requirements is the same as described in * merge() above. * This functions performs a single step of the nway_merge algorithm: * 1) Sorts the front elements. * 2) Pushes the least among them into the output iterator. * * This function is convenient when you want to merge the input streams that * are sometimes empty in a step-by-step manner. * * @param sorted_lists * @param res * * @return true if the element has been popped and false if there was nothing * to pop (all input sequences were empty). */ template <class OutputIt> bool pop(OutputIt res) { refill_heap(); if (!_heads_heap.empty()) { SPtr t = _heads_heap.top(); _heads_heap.pop(); auto t_it = t->begin(); /* Get the element from the "HEAD" of the container */ *res = *t_it; ++res; /* Erase the "HEAD" */ t->pop_front(); if (!t->empty()) { _heads_heap.push(t); } else { _empty_lists.emplace_back(t); } return true; } else { return false; } } void clear() { _heads_heap = heap_type(); } /** * Create a new heap from the sorted sequences. * @param sorted_lists */ void create_heap(const C& sorted_lists) { clear(); /* Create a heap */ for (SPtr c : sorted_lists) { if (!c->empty()) { _heads_heap.emplace(c); } else { _empty_lists.emplace_back(c); } } } /** * Push back all sequences from the _empty_list back to the heap. * * TODO: * Come up with something better that walking on the whole list and check * each list. One option is to use bitfield array and then use * count_leading_zeros() based function to efficiently get the next set bit * which may represent the non-empty list. * * This inefficiency may count in case of VMs with a large number of vCPUs * when most of the queues would be empty. */ void refill_heap() { /* TODO: Improve this by iterating only on those that are not empty */ auto it = _empty_lists.begin(); while (it != _empty_lists.end()) { if (!(*it)->empty()) { _heads_heap.emplace(*it); auto tmp_it = it; ++it; _empty_lists.erase(tmp_it); } else { ++it; } } } template <class EmptyChecker> bool empty(EmptyChecker checker) const { return checker(); } // A stupid implementation of an empty_checker() bool silly_empty_checker() const { if (!_heads_heap.empty()) { return false; } for (SPtr c : _empty_lists) { if (!c->empty()) { return false; } } return true; } private: typedef typename C::value_type SPtr; typedef std::priority_queue<SPtr, std::vector<SPtr>, Comp> heap_type; heap_type _heads_heap; C* _sorted_lists; std::list<SPtr> _empty_lists; }; #endif /* _NWAY_MERGE_HH */ <|endoftext|>
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<commit_before>#include "ModI2CHost.h" CModI2CHost::CModI2CHost(void) { // nothing } void CModI2CHost::Begin(void) { CModTemplate::Begin(); ModGUID = 8; // GUID of this sspecific mod if (Global.HasUSB) // i2c host only activates if this device is plugged into the PC { Wire.begin(8); Wire.onRequest(CModI2CHost::RequestInfo); Wire.onReceive(CModI2CHost::ReceiveInfo); } } void CModI2CHost::RequestEvent() { // first byte is the type of the packet // second byte always sends the templayer // third byte forward is the data of the packet /* type 0 does nothing type 1 sends templayer (templayer) type 2 is a full reflash type that writes sub eeprom from 0 to 1024 (byte0, byte1, byte2, ...) type 3 signals EOL for other continuous types (length, byte0, byte1, byte2, ...) type 4 writes sub eeprom starting from 900 (byte0, byte1, byte2, ...) type 5 EOL for type 4 type 6 changes the LED setting (brightness) type 7 changes the refresh rate (refresh) */ if (SignalType == 1) { SetTempLayer(); } else if (SignalType == 2) { SetSubEEPROM(); EEPROMPacketIndex = 0; EEPROMPacketCounter--; SignalType == 1; } else if (SignalType == 3) { SetSubEEPROMEOL(); EEPROMPacketIndex = 255; // resets packet index and counter EEPROMPacketCounter = 255; SignalType == 1; } else if (SignalType == 4) { SetSubBoardSettings(); } else if (SignalType == 5) { SetSubBoardEOL(); } else if (SignalType == 6) { SetSubLEDBrightness(); } else if (SignalType == 7) { SetSubRefreshRate(); } } void CModI2CHost::ReceiveEvent(byte numBytes) { } void CModI2CHost::LoadData(void) { CModTemplate::LoadData(); if (Global.HasUSB) { } } void CModI2CHost::Loop(void) { CModTemplate::Loop(); if (Animus.GetMillis()) { if (Global.HasUSB) { } } } void CModI2CHost::PrePress(byte val, byte type) { CModTemplate::PrePress(val, type); if (Global.HasUSB) { } } void CModI2CHost::PressKey(byte val, byte type) { CModTemplate::PressKey(val, type); if (Global.HasUSB) { } } void CModI2CHost::ReleaseKey(byte val, byte type) { CModTemplate::ReleaseKey(val, type); if (Global.HasUSB) { } } void CModI2CHost::SerialComms(byte mode) // holy shit this is complicated { CModTemplate::SerialComms(mode); if (mode == 6) // start of package transfer TODO: you could remove the length in non-EOL packets { if (Serial.available()>0) { if (EEPROMPacketCounter == 255) // if first byte from message is not read { EEPROMPacketCounter = Serial.read(); // read first byte as packet counter } else if (EEPROMPacketEOLSize == 255) // if second byte from message is not read { EEPROMPacketEOLSize = Serial.read(); } else // length and number of packets is currently known { if (SignalType == 1) // if packet buffer is free { if (EEPROMPacketCounter-1 > 0) // if there are still pending packets { if (EEPROMPacketIndex < 29) // if i2c transfer buffer is not filled then fill buffer { EEPROMPacket[EEPROMPacketIndex] = Serial.read(); EEPROMPacketIndex++; } else // when buffer is filled, signal package ready to send { SignalType = 2; } } else // this is the EOL packet { if (EEPROMPacketIndex < EEPROMPacketEOLSize) // if EOL packet reaches designated size { EEPROMPacket[EEPROMPacketIndex] = Serial.read(); EEPROMPacketIndex++; } else // last package ready, signal package ready to send { SignalType = 3; Comms.mode = 0;// comms is reset } } } } } } } void CModI2CHost::RequestInfo(void) { ModI2CHost.RequestEvent(); } void CModI2CHost::ReceiveInfo(byte numBytes) { ModI2CHost.ReceiveEvent(numBytes); } // first byte is the type of the packet // second byte always sends the templayer // third byte forward is the data of the packet /* type 0 does nothing type 1 sends templayer (templayer) type 2 is a full reflash type that writes sub eeprom from 0 to 1024 (byte0, byte1, byte2, ...) type 3 signals EOL for other continuous types (length, byte0, byte1, byte2, ...) type 4 writes sub eeprom starting from 900 (byte0, byte1, byte2, ...) type 5 EOL for type 4 type 6 changes the LED setting (brightness) type 7 changes the refresh rate (refresh) */ void CModI2CHost::SetTempLayer() { Wire.write(1); Wire.write(Global.TempLayer); } void CModI2CHost::SetSubEEPROM(void) { Wire.write(2); Wire.write(Global.TempLayer); Wire.write(EEPROMPacket, EEPROMPacketIndex); } void CModI2CHost::SetSubEEPROMEOL(void) { Wire.write(3); Wire.write(Global.TempLayer); Wire.write(EEPROMPacketIndex); Wire.write(EEPROMPacket, EEPROMPacketIndex); } void CModI2CHost::SetSubBoardSettings(void) { Wire.write(4); Wire.write(Global.TempLayer); Wire.write(EEPROMPacket, EEPROMPacketIndex); } void CModI2CHost::SetSubBoardEOL(void) { Wire.write(5); Wire.write(Global.TempLayer); Wire.write(EEPROMPacketIndex); Wire.write(EEPROMPacket, EEPROMPacketIndex); } void CModI2CHost::SetSubLEDBrightness(void) { Wire.write(6); Wire.write(Global.TempLayer); Wire.write(Global.LEDBrightness); } void CModI2CHost::SetSubRefreshRate(void) { Wire.write(7); Wire.write(Global.TempLayer); Wire.write(Global.RefreshDelay); } CModI2CHost ModI2CHost; <commit_msg>add: i2c host guest-host recognition<commit_after>#include "ModI2CHost.h" CModI2CHost::CModI2CHost(void) { // nothing } void CModI2CHost::Begin(void) { CModTemplate::Begin(); ModGUID = 8; // GUID of this sspecific mod if (Global.HasUSB) // i2c host only activates if this device is plugged into the PC { Wire.begin(8); Wire.onRequest(CModI2CHost::RequestInfo); Wire.onReceive(CModI2CHost::ReceiveInfo); } } void CModI2CHost::RequestEvent() { // first byte is the type of the packet // second byte always sends the templayer // third byte forward is the data of the packet /* type 0 does nothing type 1 sends templayer (templayer) type 2 is a full reflash type that writes sub eeprom from 0 to 1024 (byte0, byte1, byte2, ...) type 3 signals EOL for other continuous types (length, byte0, byte1, byte2, ...) type 4 writes sub eeprom starting from 900 (byte0, byte1, byte2, ...) type 5 EOL for type 4 type 6 changes the LED setting (brightness) type 7 changes the refresh rate (refresh) */ if (Global.HasUSB) { if (SignalType == 1) { SetTempLayer(); } else if (SignalType == 2) { SetSubEEPROM(); EEPROMPacketIndex = 0; EEPROMPacketCounter--; SignalType == 1; } else if (SignalType == 3) { SetSubEEPROMEOL(); EEPROMPacketIndex = 255; // resets packet index and counter EEPROMPacketCounter = 255; SignalType == 1; } else if (SignalType == 4) { SetSubBoardSettings(); } else if (SignalType == 5) { SetSubBoardEOL(); } else if (SignalType == 6) { SetSubLEDBrightness(); } else if (SignalType == 7) { SetSubRefreshRate(); } } } void CModI2CHost::ReceiveEvent(byte numBytes) { } void CModI2CHost::LoadData(void) { CModTemplate::LoadData(); if (Global.HasUSB) { } } void CModI2CHost::Loop(void) { CModTemplate::Loop(); if (Animus.GetMillis()) { if (Global.HasUSB) { } } } void CModI2CHost::PrePress(byte val, byte type) { CModTemplate::PrePress(val, type); if (Global.HasUSB) { } } void CModI2CHost::PressKey(byte val, byte type) { CModTemplate::PressKey(val, type); if (Global.HasUSB) { } } void CModI2CHost::ReleaseKey(byte val, byte type) { CModTemplate::ReleaseKey(val, type); if (Global.HasUSB) { } } void CModI2CHost::SerialComms(byte mode) // holy shit this is complicated { CModTemplate::SerialComms(mode); if (Global.HasUSB) { if (mode == 6) // start of package transfer TODO: you could remove the length in non-EOL packets { if (Serial.available()>0) { if (EEPROMPacketCounter == 255) // if first byte from message is not read { EEPROMPacketCounter = Serial.read(); // read first byte as packet counter } else if (EEPROMPacketEOLSize == 255) // if second byte from message is not read { EEPROMPacketEOLSize = Serial.read(); } else // length and number of packets is currently known { if (SignalType == 1) // if packet buffer is free { if (EEPROMPacketCounter-1 > 0) // if there are still pending packets { if (EEPROMPacketIndex < 29) // if i2c transfer buffer is not filled then fill buffer { EEPROMPacket[EEPROMPacketIndex] = Serial.read(); EEPROMPacketIndex++; } else // when buffer is filled, signal package ready to send { SignalType = 2; } } else // this is the EOL packet { if (EEPROMPacketIndex < EEPROMPacketEOLSize) // if EOL packet reaches designated size { EEPROMPacket[EEPROMPacketIndex] = Serial.read(); EEPROMPacketIndex++; } else // last package ready, signal package ready to send { SignalType = 3; Comms.mode = 0;// comms is reset } } } } } } } } void CModI2CHost::RequestInfo(void) { ModI2CHost.RequestEvent(); } void CModI2CHost::ReceiveInfo(byte numBytes) { ModI2CHost.ReceiveEvent(numBytes); } // first byte is the type of the packet // second byte always sends the templayer // third byte forward is the data of the packet /* type 0 does nothing type 1 sends templayer (templayer) type 2 is a full reflash type that writes sub eeprom from 0 to 1024 (byte0, byte1, byte2, ...) type 3 signals EOL for other continuous types (length, byte0, byte1, byte2, ...) type 4 writes sub eeprom starting from 900 (byte0, byte1, byte2, ...) type 5 EOL for type 4 type 6 changes the LED setting (brightness) type 7 changes the refresh rate (refresh) */ void CModI2CHost::SetTempLayer() { Wire.write(1); Wire.write(Global.TempLayer); } void CModI2CHost::SetSubEEPROM(void) { Wire.write(2); Wire.write(Global.TempLayer); Wire.write(EEPROMPacket, EEPROMPacketIndex); } void CModI2CHost::SetSubEEPROMEOL(void) { Wire.write(3); Wire.write(Global.TempLayer); Wire.write(EEPROMPacketIndex); Wire.write(EEPROMPacket, EEPROMPacketIndex); } void CModI2CHost::SetSubBoardSettings(void) { Wire.write(4); Wire.write(Global.TempLayer); Wire.write(EEPROMPacket, EEPROMPacketIndex); } void CModI2CHost::SetSubBoardEOL(void) { Wire.write(5); Wire.write(Global.TempLayer); Wire.write(EEPROMPacketIndex); Wire.write(EEPROMPacket, EEPROMPacketIndex); } void CModI2CHost::SetSubLEDBrightness(void) { Wire.write(6); Wire.write(Global.TempLayer); Wire.write(Global.LEDBrightness); } void CModI2CHost::SetSubRefreshRate(void) { Wire.write(7); Wire.write(Global.TempLayer); Wire.write(Global.RefreshDelay); } CModI2CHost ModI2CHost; <|endoftext|>
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<commit_before>#include <list> #include <algorithm> #include "rtmidi/RtMidi.h" #include "core.hpp" #include "MidiIO.hpp" using namespace rack; /** * MidiIO implements the shared functionality of all midi modules, namely: * + Channel Selection (including helper for storing json) * + Interface Selection (including helper for storing json) * + rtMidi initialisation (input or output) */ MidiIO::MidiIO(bool isOut) { channel = -1; this->isOut = isOut; if (isOut) { fprintf(stderr, "Midi Out is currently not supported (will be added soon)"); } }; void MidiIO::setChannel(int channel) { this->channel = channel; } std::unordered_map<std::string, MidiInWrapper *> MidiIO::midiInMap = {}; json_t *MidiIO::addBaseJson(json_t *rootJ) { if (deviceName != "") { json_object_set_new(rootJ, "interfaceName", json_string(deviceName.c_str())); json_object_set_new(rootJ, "channel", json_integer(channel)); } return rootJ; } void MidiIO::baseFromJson(json_t *rootJ) { json_t *portNameJ = json_object_get(rootJ, "interfaceName"); if (portNameJ) { openDevice(json_string_value(portNameJ)); } json_t *channelJ = json_object_get(rootJ, "channel"); if (channelJ) { setChannel(json_integer_value(channelJ)); } } std::vector<std::string> MidiIO::getDevices() { /* Note: we could also use an existing interface if one exists */ RtMidiIn m; std::vector<std::string> names = {}; for (unsigned int i = 0; i < m.getPortCount(); i++) { names.push_back(m.getPortName(i)); } return names; } void MidiIO::openDevice(std::string deviceName) { if (this->id > 0 || this->deviceName != "") { close(); } MidiInWrapper *mw = midiInMap[deviceName]; if (!mw) { try { mw = new MidiInWrapper(); midiInMap[deviceName] = mw; for (unsigned int i = 0; i < mw->getPortCount(); i++) { if (deviceName == mw->getPortName(i)) { mw->openPort(i); break; } } } catch (RtMidiError &error) { fprintf(stderr, "Failed to create RtMidiIn: %s\n", error.getMessage().c_str()); this->deviceName = ""; this->id = -1; return; } } this->deviceName = deviceName; id = midiInMap[deviceName]->add(); onDeviceChange(); } void MidiIO::setIgnores(bool ignoreSysex, bool ignoreTime, bool ignoreSense) { bool sy = true, ti = true, se = true; midiInMap[deviceName]->ignoresMap[id].midiSysex = ignoreSysex; midiInMap[deviceName]->ignoresMap[id].midiTime = ignoreTime; midiInMap[deviceName]->ignoresMap[id].midiSense = ignoreSense; for (auto kv : midiInMap[deviceName]->ignoresMap) { sy = sy && kv.second.midiSysex; ti = ti && kv.second.midiTime; se = se && kv.second.midiSense; } midiInMap[deviceName]->ignoreTypes(se, ti, se); } std::string MidiIO::getDeviceName() { return deviceName; } double MidiIO::getMessage(std::vector<unsigned char> *msg) { MidiMessage next_msg = MidiMessage(); MidiInWrapper *mw = midiInMap[deviceName]; if (!mw) { fprintf(stderr, "Device not opened!: %s\n", deviceName.c_str()); return 0; } next_msg.timeStamp = midiInMap[deviceName]->getMessage(&next_msg.bytes); if (next_msg.bytes.size() > 0) { for (auto &kv : mw->idMessagesMap) { kv.second.push_back(next_msg); } } if (mw->idMessagesMap[id].size() > 0) { next_msg = mw->idMessagesMap[id].front(); mw->idMessagesMap[id].pop_front(); } *msg = next_msg.bytes; return next_msg.timeStamp; } bool MidiIO::isPortOpen() { return id > 0; } void MidiIO::close() { MidiInWrapper *mw = midiInMap[deviceName]; if (!mw || id < 0) { //fprintf(stderr, "Trying to close already closed device!\n"); return; } setIgnores(); // reset ignore types for this instance mw->erase(id); if (mw->idMessagesMap.size() == 0) { mw->closePort(); midiInMap.erase(deviceName); delete (mw); } id = -1; deviceName = ""; } void MidiItem::onAction() { midiModule->resetMidi(); // reset Midi values midiModule->openDevice(text); } void MidiChoice::onAction() { Menu *menu = gScene->createMenu(); menu->box.pos = getAbsoluteOffset(Vec(0, box.size.y)).round(); menu->box.size.x = box.size.x; { MidiItem *midiItem = new MidiItem(); midiItem->midiModule = midiModule; midiItem->text = ""; menu->pushChild(midiItem); } std::vector<std::string> deviceNames = midiModule->getDevices(); for (unsigned int i = 0; i < deviceNames.size(); i++) { MidiItem *midiItem = new MidiItem(); midiItem->midiModule = midiModule; midiItem->text = deviceNames[i]; menu->pushChild(midiItem); } } void MidiChoice::step() { if (midiModule->getDeviceName() == "") { text = "No Device"; return; } std::string name = midiModule->getDeviceName(); text = ellipsize(name, 15); } void ChannelItem::onAction() { midiModule->resetMidi(); // reset Midi values midiModule->setChannel(channel); } void ChannelChoice::onAction() { Menu *menu = gScene->createMenu(); menu->box.pos = getAbsoluteOffset(Vec(0, box.size.y)).round(); menu->box.size.x = box.size.x; { ChannelItem *channelItem = new ChannelItem(); channelItem->midiModule = midiModule; channelItem->channel = -1; channelItem->text = "All"; menu->pushChild(channelItem); } for (int channel = 0; channel < 16; channel++) { ChannelItem *channelItem = new ChannelItem(); channelItem->midiModule = midiModule; channelItem->channel = channel; channelItem->text = stringf("%d", channel + 1); menu->pushChild(channelItem); } } void ChannelChoice::step() { text = (midiModule->channel >= 0) ? stringf("%d", midiModule->channel + 1) : "All"; }<commit_msg>Avoid creating an rtMidi instance if not necessary and make sure it's delete after<commit_after>#include <list> #include <algorithm> #include "rtmidi/RtMidi.h" #include "core.hpp" #include "MidiIO.hpp" using namespace rack; /** * MidiIO implements the shared functionality of all midi modules, namely: * + Channel Selection (including helper for storing json) * + Interface Selection (including helper for storing json) * + rtMidi initialisation (input or output) */ MidiIO::MidiIO(bool isOut) { channel = -1; this->isOut = isOut; if (isOut) { fprintf(stderr, "Midi Out is currently not supported (will be added soon)"); } }; void MidiIO::setChannel(int channel) { this->channel = channel; } std::unordered_map<std::string, MidiInWrapper *> MidiIO::midiInMap = {}; json_t *MidiIO::addBaseJson(json_t *rootJ) { if (deviceName != "") { json_object_set_new(rootJ, "interfaceName", json_string(deviceName.c_str())); json_object_set_new(rootJ, "channel", json_integer(channel)); } return rootJ; } void MidiIO::baseFromJson(json_t *rootJ) { json_t *portNameJ = json_object_get(rootJ, "interfaceName"); if (portNameJ) { openDevice(json_string_value(portNameJ)); } json_t *channelJ = json_object_get(rootJ, "channel"); if (channelJ) { setChannel(json_integer_value(channelJ)); } } std::vector<std::string> MidiIO::getDevices() { MidiApi *m = NULL; std::vector<std::string> names = {}; if (isPortOpen()) { if (isOut) { //m = (RtMidiApi *) midiInMap[this->deviceName]; return names; } else { m = (MidiApi *) midiInMap[this->deviceName]; } } else { try { m = (MidiApi *) new RtMidiIn(); } catch (RtMidiError &error) { fprintf(stderr, "Failed to create RtMidiIn: %s\n", error.getMessage().c_str()); return names; } } for (unsigned int i = 0; i < m->getPortCount(); i++) { names.push_back(m->getPortName(i)); } if (!isPortOpen()) delete (m); return names; } void MidiIO::openDevice(std::string deviceName) { if (this->id > 0 || this->deviceName != "") { close(); } MidiInWrapper *mw = midiInMap[deviceName]; if (!mw) { try { mw = new MidiInWrapper(); midiInMap[deviceName] = mw; for (unsigned int i = 0; i < mw->getPortCount(); i++) { if (deviceName == mw->getPortName(i)) { mw->openPort(i); break; } } if (!mw->isPortOpen()) { fprintf(stderr, "Failed to create RtMidiIn: No such device %s\n", deviceName.c_str()); this->deviceName = ""; this->id = -1; return; } } catch (RtMidiError &error) { fprintf(stderr, "Failed to create RtMidiIn: %s\n", error.getMessage().c_str()); this->deviceName = ""; this->id = -1; return; } } this->deviceName = deviceName; id = midiInMap[deviceName]->add(); onDeviceChange(); } void MidiIO::setIgnores(bool ignoreSysex, bool ignoreTime, bool ignoreSense) { bool sy = true, ti = true, se = true; midiInMap[deviceName]->ignoresMap[id].midiSysex = ignoreSysex; midiInMap[deviceName]->ignoresMap[id].midiTime = ignoreTime; midiInMap[deviceName]->ignoresMap[id].midiSense = ignoreSense; for (auto kv : midiInMap[deviceName]->ignoresMap) { sy = sy && kv.second.midiSysex; ti = ti && kv.second.midiTime; se = se && kv.second.midiSense; } midiInMap[deviceName]->ignoreTypes(se, ti, se); } std::string MidiIO::getDeviceName() { return deviceName; } double MidiIO::getMessage(std::vector<unsigned char> *msg) { MidiMessage next_msg = MidiMessage(); MidiInWrapper *mw = midiInMap[deviceName]; if (!mw) { fprintf(stderr, "Device not opened!: %s\n", deviceName.c_str()); return 0; } next_msg.timeStamp = midiInMap[deviceName]->getMessage(&next_msg.bytes); if (next_msg.bytes.size() > 0) { for (auto &kv : mw->idMessagesMap) { kv.second.push_back(next_msg); } } if (mw->idMessagesMap[id].size() > 0) { next_msg = mw->idMessagesMap[id].front(); mw->idMessagesMap[id].pop_front(); } *msg = next_msg.bytes; return next_msg.timeStamp; } bool MidiIO::isPortOpen() { return id > 0; } void MidiIO::close() { MidiInWrapper *mw = midiInMap[deviceName]; if (!mw || id < 0) { //fprintf(stderr, "Trying to close already closed device!\n"); return; } setIgnores(); // reset ignore types for this instance mw->erase(id); if (mw->idMessagesMap.size() == 0) { mw->closePort(); midiInMap.erase(deviceName); delete (mw); } id = -1; deviceName = ""; } void MidiItem::onAction() { midiModule->resetMidi(); // reset Midi values midiModule->openDevice(text); } void MidiChoice::onAction() { Menu *menu = gScene->createMenu(); menu->box.pos = getAbsoluteOffset(Vec(0, box.size.y)).round(); menu->box.size.x = box.size.x; { MidiItem *midiItem = new MidiItem(); midiItem->midiModule = midiModule; midiItem->text = ""; menu->pushChild(midiItem); } std::vector<std::string> deviceNames = midiModule->getDevices(); for (unsigned int i = 0; i < deviceNames.size(); i++) { MidiItem *midiItem = new MidiItem(); midiItem->midiModule = midiModule; midiItem->text = deviceNames[i]; menu->pushChild(midiItem); } } void MidiChoice::step() { if (midiModule->getDeviceName() == "") { text = "No Device"; return; } std::string name = midiModule->getDeviceName(); text = ellipsize(name, 15); } void ChannelItem::onAction() { midiModule->resetMidi(); // reset Midi values midiModule->setChannel(channel); } void ChannelChoice::onAction() { Menu *menu = gScene->createMenu(); menu->box.pos = getAbsoluteOffset(Vec(0, box.size.y)).round(); menu->box.size.x = box.size.x; { ChannelItem *channelItem = new ChannelItem(); channelItem->midiModule = midiModule; channelItem->channel = -1; channelItem->text = "All"; menu->pushChild(channelItem); } for (int channel = 0; channel < 16; channel++) { ChannelItem *channelItem = new ChannelItem(); channelItem->midiModule = midiModule; channelItem->channel = channel; channelItem->text = stringf("%d", channel + 1); menu->pushChild(channelItem); } } void ChannelChoice::step() { text = (midiModule->channel >= 0) ? stringf("%d", midiModule->channel + 1) : "All"; } <|endoftext|>
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<commit_before>/* * Copyright 2007 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkMask.h" #include "SkMalloc.h" //#define TRACK_SKMASK_LIFETIME /** returns the product if it is positive and fits in 31 bits. Otherwise this returns 0. */ static int32_t safeMul32(int32_t a, int32_t b) { int64_t size = sk_64_mul(a, b); if (size > 0 && sk_64_isS32(size)) { return sk_64_asS32(size); } return 0; } size_t SkMask::computeImageSize() const { return safeMul32(fBounds.height(), fRowBytes); } size_t SkMask::computeTotalImageSize() const { size_t size = this->computeImageSize(); if (fFormat == SkMask::k3D_Format) { size = safeMul32(SkToS32(size), 3); } return size; } #ifdef TRACK_SKMASK_LIFETIME static int gCounter; #endif /** We explicitly use this allocator for SkBimap pixels, so that we can freely assign memory allocated by one class to the other. */ uint8_t* SkMask::AllocImage(size_t size) { #ifdef TRACK_SKMASK_LIFETIME SkDebugf("SkMask::AllocImage %d\n", gCounter++); #endif return (uint8_t*)sk_malloc_throw(SkAlign4(size)); } /** We explicitly use this allocator for SkBimap pixels, so that we can freely assign memory allocated by one class to the other. */ void SkMask::FreeImage(void* image) { #ifdef TRACK_SKMASK_LIFETIME if (image) { SkDebugf("SkMask::FreeImage %d\n", --gCounter); } #endif sk_free(image); } /////////////////////////////////////////////////////////////////////////////// static const int gMaskFormatToShift[] = { ~0, // BW -- not supported 0, // A8 0, // 3D 2, // ARGB32 1, // LCD16 }; static int maskFormatToShift(SkMask::Format format) { SkASSERT((unsigned)format < SK_ARRAY_COUNT(gMaskFormatToShift)); SkASSERT(SkMask::kBW_Format != format); return gMaskFormatToShift[format]; } void* SkMask::getAddr(int x, int y) const { SkASSERT(kBW_Format != fFormat); SkASSERT(fBounds.contains(x, y)); SkASSERT(fImage); char* addr = (char*)fImage; addr += (y - fBounds.fTop) * fRowBytes; addr += (x - fBounds.fLeft) << maskFormatToShift(fFormat); return addr; } <commit_msg>Remove unsafe align4 call<commit_after>/* * Copyright 2007 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkMask.h" #include "SkMalloc.h" //#define TRACK_SKMASK_LIFETIME /** returns the product if it is positive and fits in 31 bits. Otherwise this returns 0. */ static int32_t safeMul32(int32_t a, int32_t b) { int64_t size = sk_64_mul(a, b); if (size > 0 && sk_64_isS32(size)) { return sk_64_asS32(size); } return 0; } size_t SkMask::computeImageSize() const { return safeMul32(fBounds.height(), fRowBytes); } size_t SkMask::computeTotalImageSize() const { size_t size = this->computeImageSize(); if (fFormat == SkMask::k3D_Format) { size = safeMul32(SkToS32(size), 3); } return size; } #ifdef TRACK_SKMASK_LIFETIME static int gCounter; #endif /** We explicitly use this allocator for SkBimap pixels, so that we can freely assign memory allocated by one class to the other. */ uint8_t* SkMask::AllocImage(size_t size) { #ifdef TRACK_SKMASK_LIFETIME SkDebugf("SkMask::AllocImage %d\n", gCounter++); #endif size_t aligned_size = std::numeric_limits<size_t>::max(); // Expand size to next multiple of four. size_t adjustment = 3; if (size + adjustment > size) { aligned_size = (size + adjustment) & ~adjustment; } return static_cast<uint8_t*>(sk_malloc_throw(aligned_size)); } /** We explicitly use this allocator for SkBimap pixels, so that we can freely assign memory allocated by one class to the other. */ void SkMask::FreeImage(void* image) { #ifdef TRACK_SKMASK_LIFETIME if (image) { SkDebugf("SkMask::FreeImage %d\n", --gCounter); } #endif sk_free(image); } /////////////////////////////////////////////////////////////////////////////// static const int gMaskFormatToShift[] = { ~0, // BW -- not supported 0, // A8 0, // 3D 2, // ARGB32 1, // LCD16 }; static int maskFormatToShift(SkMask::Format format) { SkASSERT((unsigned)format < SK_ARRAY_COUNT(gMaskFormatToShift)); SkASSERT(SkMask::kBW_Format != format); return gMaskFormatToShift[format]; } void* SkMask::getAddr(int x, int y) const { SkASSERT(kBW_Format != fFormat); SkASSERT(fBounds.contains(x, y)); SkASSERT(fImage); char* addr = (char*)fImage; addr += (y - fBounds.fTop) * fRowBytes; addr += (x - fBounds.fLeft) << maskFormatToShift(fFormat); return addr; } <|endoftext|>
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<commit_before> /* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkRect.h" void SkIRect::join(int32_t left, int32_t top, int32_t right, int32_t bottom) { // do nothing if the params are empty if (left >= right || top >= bottom) { return; } // if we are empty, just assign if (fLeft >= fRight || fTop >= fBottom) { this->set(left, top, right, bottom); } else { if (left < fLeft) fLeft = left; if (top < fTop) fTop = top; if (right > fRight) fRight = right; if (bottom > fBottom) fBottom = bottom; } } void SkIRect::sort() { if (fLeft > fRight) { SkTSwap<int32_t>(fLeft, fRight); } if (fTop > fBottom) { SkTSwap<int32_t>(fTop, fBottom); } } ///////////////////////////////////////////////////////////////////////////// void SkRect::sort() { if (fLeft > fRight) { SkTSwap<SkScalar>(fLeft, fRight); } if (fTop > fBottom) { SkTSwap<SkScalar>(fTop, fBottom); } } void SkRect::toQuad(SkPoint quad[4]) const { SkASSERT(quad); quad[0].set(fLeft, fTop); quad[1].set(fRight, fTop); quad[2].set(fRight, fBottom); quad[3].set(fLeft, fBottom); } #ifdef SK_SCALAR_IS_FLOAT #define SkFLOATCODE(code) code #else #define SkFLOATCODE(code) #endif void SkRect::set(const SkPoint pts[], int count) { SkASSERT((pts && count > 0) || count == 0); if (count <= 0) { sk_bzero(this, sizeof(SkRect)); } else { #ifdef SK_SCALAR_SLOW_COMPARES int32_t l, t, r, b; l = r = SkScalarAs2sCompliment(pts[0].fX); t = b = SkScalarAs2sCompliment(pts[0].fY); for (int i = 1; i < count; i++) { int32_t x = SkScalarAs2sCompliment(pts[i].fX); int32_t y = SkScalarAs2sCompliment(pts[i].fY); if (x < l) l = x; else if (x > r) r = x; if (y < t) t = y; else if (y > b) b = y; } this->set(Sk2sComplimentAsScalar(l), Sk2sComplimentAsScalar(t), Sk2sComplimentAsScalar(r), Sk2sComplimentAsScalar(b)); #else SkScalar l, t, r, b; SkFLOATCODE(int isNaN;) l = r = pts[0].fX; t = b = pts[0].fY; // If all of the points are finite, accum should stay 0. If we encounter // a NaN or infinity, then accum should become NaN. SkFLOATCODE(float accum = 0;) for (int i = 1; i < count; i++) { SkScalar x = pts[i].fX; SkScalar y = pts[i].fY; SkFLOATCODE(accum *= x; accum *= y;) if (x < l) l = x; else if (x > r) r = x; if (y < t) t = y; else if (y > b) b = y; } #ifdef SK_SCALAR_IS_FLOAT SkASSERT(!accum || !SkScalarIsFinite(accum)); if (accum) { l = t = r = b = 0; } #endif this->set(l, t, r, b); #endif } } bool SkRect::intersect(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom) { if (left < right && top < bottom && !this->isEmpty() && // check for empties fLeft < right && left < fRight && fTop < bottom && top < fBottom) { if (fLeft < left) fLeft = left; if (fTop < top) fTop = top; if (fRight > right) fRight = right; if (fBottom > bottom) fBottom = bottom; return true; } return false; } bool SkRect::intersect(const SkRect& r) { SkASSERT(&r); return this->intersect(r.fLeft, r.fTop, r.fRight, r.fBottom); } bool SkRect::intersect(const SkRect& a, const SkRect& b) { SkASSERT(&a && &b); if (!a.isEmpty() && !b.isEmpty() && a.fLeft < b.fRight && b.fLeft < a.fRight && a.fTop < b.fBottom && b.fTop < a.fBottom) { fLeft = SkMaxScalar(a.fLeft, b.fLeft); fTop = SkMaxScalar(a.fTop, b.fTop); fRight = SkMinScalar(a.fRight, b.fRight); fBottom = SkMinScalar(a.fBottom, b.fBottom); return true; } return false; } void SkRect::join(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom) { // do nothing if the params are empty if (left >= right || top >= bottom) { return; } // if we are empty, just assign if (fLeft >= fRight || fTop >= fBottom) { this->set(left, top, right, bottom); } else { if (left < fLeft) fLeft = left; if (top < fTop) fTop = top; if (right > fRight) fRight = right; if (bottom > fBottom) fBottom = bottom; } } <commit_msg>for scalar==float, tis faster to always to MIN and MAX, than to put an ELSE betwixt them.<commit_after> /* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkRect.h" void SkIRect::join(int32_t left, int32_t top, int32_t right, int32_t bottom) { // do nothing if the params are empty if (left >= right || top >= bottom) { return; } // if we are empty, just assign if (fLeft >= fRight || fTop >= fBottom) { this->set(left, top, right, bottom); } else { if (left < fLeft) fLeft = left; if (top < fTop) fTop = top; if (right > fRight) fRight = right; if (bottom > fBottom) fBottom = bottom; } } void SkIRect::sort() { if (fLeft > fRight) { SkTSwap<int32_t>(fLeft, fRight); } if (fTop > fBottom) { SkTSwap<int32_t>(fTop, fBottom); } } ///////////////////////////////////////////////////////////////////////////// void SkRect::sort() { if (fLeft > fRight) { SkTSwap<SkScalar>(fLeft, fRight); } if (fTop > fBottom) { SkTSwap<SkScalar>(fTop, fBottom); } } void SkRect::toQuad(SkPoint quad[4]) const { SkASSERT(quad); quad[0].set(fLeft, fTop); quad[1].set(fRight, fTop); quad[2].set(fRight, fBottom); quad[3].set(fLeft, fBottom); } #ifdef SK_SCALAR_IS_FLOAT #define SkFLOATCODE(code) code #else #define SkFLOATCODE(code) #endif // For float compares (at least on x86, by removing the else from the min/max // computation, we get MAXSS and MINSS instructions, and no branches. // Fixed point has no such opportunity (afaik), so we leave the else in that case #ifdef SK_SCALAR_IS_FLOAT #define MINMAX_ELSE #else #define MINMAX_ELSE else #endif void SkRect::set(const SkPoint pts[], int count) { SkASSERT((pts && count > 0) || count == 0); if (count <= 0) { sk_bzero(this, sizeof(SkRect)); } else { #ifdef SK_SCALAR_SLOW_COMPARES int32_t l, t, r, b; l = r = SkScalarAs2sCompliment(pts[0].fX); t = b = SkScalarAs2sCompliment(pts[0].fY); for (int i = 1; i < count; i++) { int32_t x = SkScalarAs2sCompliment(pts[i].fX); int32_t y = SkScalarAs2sCompliment(pts[i].fY); if (x < l) l = x; else if (x > r) r = x; if (y < t) t = y; else if (y > b) b = y; } this->set(Sk2sComplimentAsScalar(l), Sk2sComplimentAsScalar(t), Sk2sComplimentAsScalar(r), Sk2sComplimentAsScalar(b)); #else SkScalar l, t, r, b; SkFLOATCODE(int isNaN;) l = r = pts[0].fX; t = b = pts[0].fY; // If all of the points are finite, accum should stay 0. If we encounter // a NaN or infinity, then accum should become NaN. SkFLOATCODE(float accum = 0;) SkFLOATCODE(accum *= l; accum *= t;) for (int i = 1; i < count; i++) { SkScalar x = pts[i].fX; SkScalar y = pts[i].fY; SkFLOATCODE(accum *= x; accum *= y;) if (x < l) l = x; MINMAX_ELSE if (x > r) r = x; if (y < t) t = y; MINMAX_ELSE if (y > b) b = y; } #ifdef SK_SCALAR_IS_FLOAT SkASSERT(!accum || !SkScalarIsFinite(accum)); if (accum) { l = t = r = b = 0; } #endif this->set(l, t, r, b); #endif } } bool SkRect::intersect(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom) { if (left < right && top < bottom && !this->isEmpty() && // check for empties fLeft < right && left < fRight && fTop < bottom && top < fBottom) { if (fLeft < left) fLeft = left; if (fTop < top) fTop = top; if (fRight > right) fRight = right; if (fBottom > bottom) fBottom = bottom; return true; } return false; } bool SkRect::intersect(const SkRect& r) { SkASSERT(&r); return this->intersect(r.fLeft, r.fTop, r.fRight, r.fBottom); } bool SkRect::intersect(const SkRect& a, const SkRect& b) { SkASSERT(&a && &b); if (!a.isEmpty() && !b.isEmpty() && a.fLeft < b.fRight && b.fLeft < a.fRight && a.fTop < b.fBottom && b.fTop < a.fBottom) { fLeft = SkMaxScalar(a.fLeft, b.fLeft); fTop = SkMaxScalar(a.fTop, b.fTop); fRight = SkMinScalar(a.fRight, b.fRight); fBottom = SkMinScalar(a.fBottom, b.fBottom); return true; } return false; } void SkRect::join(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom) { // do nothing if the params are empty if (left >= right || top >= bottom) { return; } // if we are empty, just assign if (fLeft >= fRight || fTop >= fBottom) { this->set(left, top, right, bottom); } else { if (left < fLeft) fLeft = left; if (top < fTop) fTop = top; if (right > fRight) fRight = right; if (bottom > fBottom) fBottom = bottom; } } <|endoftext|>
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<commit_before>String::String(String&& o) : Object(static_cast<Object&&>(o)) , m_Str(o.m_Str) { o.m_Str = 0; } String::String(const char* str) : ::java::lang::Object(str ? jni::NewStringUTF(str) : NULL) { __Initialize(); } String::~String() { if (m_Str) jni::ReleaseStringUTFChars(*this, m_Str); m_Str = 0; } void String::__Initialize() { m_Str = 0; } String::operator jstring () const { return (jstring)(jobject)m_Object; } String& String::operator = (const String& other) { if (m_Object == other.m_Object) return *this; if (m_Str) jni::ReleaseStringUTFChars(*this, m_Str); m_Str = 0; m_Object = other.m_Object; return *this; } String& String::operator = (String&& other) { if (m_Str) jni::ReleaseStringUTFChars(*this, m_Str); m_Str = other.m_Str; other.m_Str = 0; m_Object = static_cast<jni::Ref<jni::GlobalRefAllocator, jobject>&&>(other.m_Object); return *this; } const char* String::c_str() { if (m_Object && !m_Str) m_Str = jni::GetStringUTFChars(*this); return m_Str; } bool String::EmptyOrNull() { if (!m_Object) return true; const char* str = c_str(); return !str || !str[0]; } <commit_msg>Guard against self assignment<commit_after>String::String(String&& o) : Object(static_cast<Object&&>(o)) , m_Str(o.m_Str) { o.m_Str = 0; } String::String(const char* str) : ::java::lang::Object(str ? jni::NewStringUTF(str) : NULL) { __Initialize(); } String::~String() { if (m_Str) jni::ReleaseStringUTFChars(*this, m_Str); m_Str = 0; } void String::__Initialize() { m_Str = 0; } String::operator jstring () const { return (jstring)(jobject)m_Object; } String& String::operator = (const String& other) { if (m_Object == other.m_Object) return *this; if (m_Str) jni::ReleaseStringUTFChars(*this, m_Str); m_Str = 0; m_Object = other.m_Object; return *this; } String& String::operator = (String&& other) { if (&other == this) return *this; if (m_Str) jni::ReleaseStringUTFChars(*this, m_Str); m_Str = other.m_Str; other.m_Str = 0; m_Object = static_cast<jni::Ref<jni::GlobalRefAllocator, jobject>&&>(other.m_Object); return *this; } const char* String::c_str() { if (m_Object && !m_Str) m_Str = jni::GetStringUTFChars(*this); return m_Str; } bool String::EmptyOrNull() { if (!m_Object) return true; const char* str = c_str(); return !str || !str[0]; } <|endoftext|>
<commit_before>/// /// @file cmdoptions.cpp /// @brief Parse command-line options for the primesieve console /// (terminal) application. /// /// Copyright (C) 2013 Kim Walisch, <kim.walisch@gmail.com> /// /// This file is distributed under the BSD License. See the COPYING /// file in the top level directory. /// #include "cmdoptions.h" #include "ExpressionParser.h" #include "../../soe/PrimeSieve.h" #include <string> #include <map> #include <exception> #include <cstdlib> #include <cstddef> #include <stdint.h> void help(); void version(); bool test_ParallelPrimeSieve(); using namespace std; namespace { /// e.g. id = "--threads", value = "4" struct Option { string id; string value; template <typename T> T getValue() const { ExpressionParser<T> parser; T result = parser.eval(value); return result; } }; enum OptionValues { OPTION_COUNT, OPTION_HELP, OPTION_NTHPRIME, OPTION_NUMBER, OPTION_OFFSET, OPTION_PRINT, OPTION_QUIET, OPTION_SIZE, OPTION_TEST, OPTION_THREADS, OPTION_VERSION }; /// Command-line options map<string, OptionValues> optionMap; void initOptionMap() { optionMap["-c"] = OPTION_COUNT; optionMap["--count"] = OPTION_COUNT; optionMap["-h"] = OPTION_HELP; optionMap["--help"] = OPTION_HELP; optionMap["-n"] = OPTION_NTHPRIME; optionMap["--nthprime"] = OPTION_NTHPRIME; optionMap["--number"] = OPTION_NUMBER; optionMap["-o"] = OPTION_OFFSET; optionMap["--offset"] = OPTION_OFFSET; optionMap["-p"] = OPTION_PRINT; optionMap["--print"] = OPTION_PRINT; optionMap["-q"] = OPTION_QUIET; optionMap["--quiet"] = OPTION_QUIET; optionMap["-s"] = OPTION_SIZE; optionMap["--size"] = OPTION_SIZE; optionMap["--test"] = OPTION_TEST; optionMap["-t"] = OPTION_THREADS; optionMap["--threads"] = OPTION_THREADS; optionMap["-v"] = OPTION_VERSION; optionMap["--version"] = OPTION_VERSION; } void test() { bool ok = test_ParallelPrimeSieve(); exit(ok ? 0 : 1); } int check(int primeType) { primeType--; if (primeType < 0 || primeType > 6) help(); return primeType; } int getCountFlags(int val) { int flags = 0; do { flags |= PrimeSieve::COUNT_PRIMES << check(val % 10); val /= 10; } while (val > 0); return flags; } int getPrintFlags(int val) { return PrimeSieve::PRINT_PRIMES << check(val); } /// e.g. "--threads=8" -> { id = "--threads", value = "8" } Option makeOption(const string& str) { Option option; size_t delimiter = str.find_first_of("=0123456789"); if (delimiter == string::npos) { option.id = str; } else { option.id = str.substr(0, delimiter); option.value = str.substr(delimiter + (str.at(delimiter) == '=' ? 1 : 0)); } if (option.id.empty() && !option.value.empty()) option.id = "--number"; if (optionMap.count(option.id) == 0) option.id = "--help"; return option; } } // end namespace PrimeSieveOptions parseOptions(int argc, char** argv) { // skip program name in argv[0] argc--; argv++; PrimeSieveOptions pso; initOptionMap(); try { for (int i = 0; i < argc; i++) { Option option = makeOption(argv[i]); switch (optionMap[option.id]) { case OPTION_COUNT: pso.flags |= getCountFlags(option.getValue<int>()); break; case OPTION_PRINT: pso.flags |= getPrintFlags(option.getValue<int>()); pso.quiet = true; break; case OPTION_SIZE: pso.sieveSize = option.getValue<int>(); break; case OPTION_THREADS: pso.threads = option.getValue<int>(); break; case OPTION_QUIET: pso.quiet = true; break; case OPTION_NTHPRIME: pso.nthPrime = true; break; case OPTION_NUMBER: pso.n.push_back(option.getValue<uint64_t>()); break; case OPTION_OFFSET: pso.n.push_back(option.getValue<uint64_t>() + pso.n.front()); break; case OPTION_TEST: test(); break; case OPTION_VERSION: version(); break; case OPTION_HELP: help(); break; } } } catch (exception&) { help(); } if (pso.n.size() == 1) pso.n.push_front(0); if (pso.n.size() != 2) help(); return pso; } <commit_msg>Refactoring<commit_after>/// /// @file cmdoptions.cpp /// @brief Parse command-line options for the primesieve console /// (terminal) application. /// /// Copyright (C) 2013 Kim Walisch, <kim.walisch@gmail.com> /// /// This file is distributed under the BSD License. See the COPYING /// file in the top level directory. /// #include "cmdoptions.h" #include "ExpressionParser.h" #include "../../soe/PrimeSieve.h" #include <string> #include <map> #include <exception> #include <cstdlib> #include <cstddef> #include <stdint.h> void help(); void version(); bool test_ParallelPrimeSieve(); using namespace std; namespace { /// e.g. id = "--threads", value = "4" struct Option { string id; string value; template <typename T> T getValue() const { ExpressionParser<T> parser; T result = parser.eval(value); return result; } }; enum OptionValues { OPTION_COUNT, OPTION_HELP, OPTION_NTHPRIME, OPTION_NUMBER, OPTION_OFFSET, OPTION_PRINT, OPTION_QUIET, OPTION_SIZE, OPTION_TEST, OPTION_THREADS, OPTION_VERSION }; /// Command-line options map<string, OptionValues> optionMap; void initOptionMap() { optionMap["-c"] = OPTION_COUNT; optionMap["--count"] = OPTION_COUNT; optionMap["-h"] = OPTION_HELP; optionMap["--help"] = OPTION_HELP; optionMap["-n"] = OPTION_NTHPRIME; optionMap["--nthprime"] = OPTION_NTHPRIME; optionMap["--number"] = OPTION_NUMBER; optionMap["-o"] = OPTION_OFFSET; optionMap["--offset"] = OPTION_OFFSET; optionMap["-p"] = OPTION_PRINT; optionMap["--print"] = OPTION_PRINT; optionMap["-q"] = OPTION_QUIET; optionMap["--quiet"] = OPTION_QUIET; optionMap["-s"] = OPTION_SIZE; optionMap["--size"] = OPTION_SIZE; optionMap["--test"] = OPTION_TEST; optionMap["-t"] = OPTION_THREADS; optionMap["--threads"] = OPTION_THREADS; optionMap["-v"] = OPTION_VERSION; optionMap["--version"] = OPTION_VERSION; } void test() { bool ok = test_ParallelPrimeSieve(); exit(ok ? 0 : 1); } int check(int primeType) { primeType--; if (primeType < 0 || primeType > 6) help(); return primeType; } int getCountFlags(int val) { int flags = 0; do { flags |= PrimeSieve::COUNT_PRIMES << check(val % 10); val /= 10; } while (val > 0); return flags; } int getPrintFlags(int val) { return PrimeSieve::PRINT_PRIMES << check(val); } /// e.g. "--threads=8" -> { id = "--threads", value = "8" } Option makeOption(const string& str) { Option option; size_t delimiter = str.find_first_of("=0123456789"); if (delimiter == string::npos) option.id = str; else { option.id = str.substr(0, delimiter); option.value = str.substr(delimiter + (str.at(delimiter) == '=' ? 1 : 0)); } if (option.id.empty() && !option.value.empty()) option.id = "--number"; if (optionMap.count(option.id) == 0) option.id = "--help"; return option; } } // end namespace PrimeSieveOptions parseOptions(int argc, char** argv) { PrimeSieveOptions pso; initOptionMap(); try { for (int i = 1; i < argc; i++) { Option option = makeOption(argv[i]); switch (optionMap[option.id]) { case OPTION_COUNT: pso.flags |= getCountFlags(option.getValue<int>()); break; case OPTION_PRINT: pso.flags |= getPrintFlags(option.getValue<int>()); pso.quiet = true; break; case OPTION_SIZE: pso.sieveSize = option.getValue<int>(); break; case OPTION_THREADS: pso.threads = option.getValue<int>(); break; case OPTION_QUIET: pso.quiet = true; break; case OPTION_NTHPRIME: pso.nthPrime = true; break; case OPTION_NUMBER: pso.n.push_back(option.getValue<uint64_t>()); break; case OPTION_OFFSET: pso.n.push_back(option.getValue<uint64_t>() + pso.n.front()); break; case OPTION_TEST: test(); break; case OPTION_VERSION: version(); break; case OPTION_HELP: help(); break; } } } catch (exception&) { help(); } if (pso.n.size() == 1) pso.n.push_front(0); if (pso.n.size() != 2) help(); return pso; } <|endoftext|>
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