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{
    "stages": {
      "paths": {
        ".glb": [
          "*/*.glb"
        ]
      },
      "default_attributes": {
        "shader_type": "flat",
        "nav_asset": "%%CONFIG_NAME_AS_ASSET_FILENAME%%.navmesh",
        "semantic_asset": "%%CONFIG_NAME_AS_ASSET_FILENAME%%_semantic.ply",
        "semantic_descriptor_filename": "%%CONFIG_NAME_AS_ASSET_FILENAME%%.house",
        "up": [
          0,
          0,
          1
        ],
        "front": [
          0,
          1,
          0
        ],
        "semantic_up": [
          0,
          1,
          0
        ],
        "semantic_front": [
          0,
          0,
          -1
        ],
        "origin": [
          0,
          0,
          0
        ]
      }
    },
    "objects": {},
    "light_setups": {},
    "scene_instances": {
      "default_attributes": {
        "default_lighting": "no_lights"
      }
    }
  }