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409b89b370564a5fc83edf2d5a74d9c35e731f36 | 74,089 | xml | XML | gws-system-test/src/main/resources/sitelogs/2017-10-12/geodesyml/algo_20170613.xml | frankfu03/Geodesy-Web-Services | 2adf9643e36cbe3cd5733344fa3c2354c144307a | [
"BSD-3-Clause"
] | 1 | 2020-08-21T00:57:01.000Z | 2020-08-21T00:57:01.000Z | gws-system-test/src/main/resources/sitelogs/2017-10-12/geodesyml/algo_20170613.xml | frankfu03/Geodesy-Web-Services | 2adf9643e36cbe3cd5733344fa3c2354c144307a | [
"BSD-3-Clause"
] | null | null | null | gws-system-test/src/main/resources/sitelogs/2017-10-12/geodesyml/algo_20170613.xml | frankfu03/Geodesy-Web-Services | 2adf9643e36cbe3cd5733344fa3c2354c144307a | [
"BSD-3-Clause"
] | null | null | null | <?xml version="1.0" encoding="utf-8"?>
<geo:GeodesyML gml:id="ALGO00CAN" xmlns:gco="http://www.isotc211.org/2005/gco" xmlns:geo="urn:xml-gov-au:icsm:egeodesy:0.5" xmlns:gmd="http://www.isotc211.org/2005/gmd" xmlns:gml="http://www.opengis.net/gml/3.2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<geo:siteLog gml:id="algo_20170613.log">
<geo:formInformation>
<geo:preparedBy>Curtis Bernard</geo:preparedBy>
<geo:datePrepared>2017-06-13</geo:datePrepared>
<geo:reportType>UPDATE</geo:reportType>
</geo:formInformation>
<geo:siteIdentification>
<geo:siteName>ALGO CACS-GSD</geo:siteName>
<geo:fourCharacterID>ALGO</geo:fourCharacterID>
<geo:monumentInscription>883160</geo:monumentInscription>
<geo:iersDOMESNumber>40104M002</geo:iersDOMESNumber>
<geo:cdpNumber></geo:cdpNumber>
<geo:monumentDescription codeSpace="urn:ga-gov-au:monument-description-type">Concrete Pier</geo:monumentDescription>
<geo:heightOfTheMonument>2.0</geo:heightOfTheMonument>
<geo:monumentFoundation>Exposed bedrock</geo:monumentFoundation>
<geo:foundationDepth>1.5</geo:foundationDepth>
<geo:markerDescription>Brass Plate</geo:markerDescription>
<geo:dateInstalled>1991-01-19T00:00:00Z</geo:dateInstalled>
<geo:geologicCharacteristic codeSpace="urn:ga-gov-au:geologic-characteristic-type">Bedrock</geo:geologicCharacteristic>
<geo:bedrockType>IGNEOUS</geo:bedrockType>
<geo:bedrockCondition>WEATHERED</geo:bedrockCondition>
<geo:fractureSpacing>11-50 cm</geo:fractureSpacing>
<geo:faultZonesNearby codeSpace="urn:ga-gov-au:fault-zones-type"></geo:faultZonesNearby>
<geo:distance-Activity></geo:distance-Activity>
<geo:notes>The GNSS reference mark consists of a brass plate with a forced centered stainless steel bolt embedded on top of a 2.0 m high concrete pier. The concrete pier is anchored to exposed bedrock by steel reinforcing rods.</geo:notes>
</geo:siteIdentification>
<geo:siteLocation>
<geo:city>Algonquin Park</geo:city>
<geo:state>ON</geo:state>
<geo:countryCodeISO codeList="http://xml.gov.au/icsm/geodesyml/codelists/country-codes-codelist.xml#GeodesyML_CountryCode" codeListValue="CAN" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">CAN</geo:countryCodeISO>
<geo:tectonicPlate codeSpace="urn:ga-gov-au:plate-type">NORTH AMERICAN</geo:tectonicPlate>
<geo:approximatePositionITRF>
<geo:cartesianPosition>
<gml:Point gml:id="itrf_cartesian" srsName="EPSG:7789">
<gml:pos>918129.4 -4346071.2 4561977.8</gml:pos>
</gml:Point>
</geo:cartesianPosition>
<geo:geodeticPosition>
<gml:Point gml:id="itrf_geodetic" srsName="EPSG:7912">
<gml:pos>45.9588 -78.0714 202.0</gml:pos>
</gml:Point>
</geo:geodeticPosition>
</geo:approximatePositionITRF>
<geo:notes>ALGO is a continuously tracking GNSS station and is part of the Canadian Active Control System (CACS). The station is colocated with the ALG2 GNSS station, the ALG3 GNSS station and the VLBI reference mark in Algonquin Park, Ontario. The Alqonguin Space Complex in Algonquin Park is located 160km west of Ottawa, Ontario.</geo:notes>
</geo:siteLocation>
<geo:gnssReceiver>
<geo:GnssReceiver gml:id="gnss-receiver-1">
<geo:manufacturerSerialNumber>R115</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSReceiverTypeCode" codeListValue="ROGUE SNR-8" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">ROGUE SNR-8</geo:igsModelCode>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GPS</geo:satelliteSystem>
<geo:firmwareVersion>MEENIX 7.?</geo:firmwareVersion>
<geo:elevationCutoffSetting>10.0</geo:elevationCutoffSetting>
<geo:dateInstalled>1991-01-19T00:00:00Z</geo:dateInstalled>
<geo:dateRemoved>1993-02-08T00:00:00Z</geo:dateRemoved>
<geo:temperatureStabilization xsi:nil="true"></geo:temperatureStabilization>
</geo:GnssReceiver>
<geo:dateInserted>1991-01-19T00:00:00Z</geo:dateInserted>
</geo:gnssReceiver>
<geo:gnssReceiver>
<geo:GnssReceiver gml:id="gnss-receiver-2">
<geo:manufacturerSerialNumber>R115</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSReceiverTypeCode" codeListValue="ROGUE SNR-8" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">ROGUE SNR-8</geo:igsModelCode>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GPS</geo:satelliteSystem>
<geo:firmwareVersion>MEENIX 7.3</geo:firmwareVersion>
<geo:elevationCutoffSetting>10.0</geo:elevationCutoffSetting>
<geo:dateInstalled>1993-02-09T00:00:00Z</geo:dateInstalled>
<geo:dateRemoved>1994-01-12T00:00:00Z</geo:dateRemoved>
<geo:temperatureStabilization xsi:nil="true"></geo:temperatureStabilization>
</geo:GnssReceiver>
<geo:dateInserted>1993-02-09T00:00:00Z</geo:dateInserted>
</geo:gnssReceiver>
<geo:gnssReceiver>
<geo:GnssReceiver gml:id="gnss-receiver-3">
<geo:manufacturerSerialNumber>R115</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSReceiverTypeCode" codeListValue="ROGUE SNR-8" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">ROGUE SNR-8</geo:igsModelCode>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GPS</geo:satelliteSystem>
<geo:firmwareVersion>MEENIX 7.5</geo:firmwareVersion>
<geo:elevationCutoffSetting>10.0</geo:elevationCutoffSetting>
<geo:dateInstalled>1994-01-12T00:00:00Z</geo:dateInstalled>
<geo:dateRemoved>1994-02-16T17:36:00Z</geo:dateRemoved>
<geo:temperatureStabilization xsi:nil="true"></geo:temperatureStabilization>
</geo:GnssReceiver>
<geo:dateInserted>1994-01-12T00:00:00Z</geo:dateInserted>
</geo:gnssReceiver>
<geo:gnssReceiver>
<geo:GnssReceiver gml:id="gnss-receiver-4">
<geo:manufacturerSerialNumber>T226</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSReceiverTypeCode" codeListValue="ROGUE SNR-8000" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">ROGUE SNR-8000</geo:igsModelCode>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GPS</geo:satelliteSystem>
<geo:firmwareVersion>TURBO 2.8.32.1</geo:firmwareVersion>
<geo:elevationCutoffSetting>10.0</geo:elevationCutoffSetting>
<geo:dateInstalled>1994-02-16T19:13:00Z</geo:dateInstalled>
<geo:dateRemoved>1994-07-26T23:50:00Z</geo:dateRemoved>
<geo:temperatureStabilization xsi:nil="true"></geo:temperatureStabilization>
</geo:GnssReceiver>
<geo:dateInserted>1994-02-16T19:13:00Z</geo:dateInserted>
</geo:gnssReceiver>
<geo:gnssReceiver>
<geo:GnssReceiver gml:id="gnss-receiver-5">
<geo:manufacturerSerialNumber>T230</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSReceiverTypeCode" codeListValue="ROGUE SNR-8000" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">ROGUE SNR-8000</geo:igsModelCode>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GPS</geo:satelliteSystem>
<geo:firmwareVersion>TURBO 2.8.32.1</geo:firmwareVersion>
<geo:elevationCutoffSetting>10.0</geo:elevationCutoffSetting>
<geo:dateInstalled>1994-07-27T00:00:00Z</geo:dateInstalled>
<geo:dateRemoved>1994-12-20T23:55:00Z</geo:dateRemoved>
<geo:temperatureStabilization xsi:nil="true"></geo:temperatureStabilization>
</geo:GnssReceiver>
<geo:dateInserted>1994-07-27T00:00:00Z</geo:dateInserted>
</geo:gnssReceiver>
<geo:gnssReceiver>
<geo:GnssReceiver gml:id="gnss-receiver-6">
<geo:manufacturerSerialNumber>T226</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSReceiverTypeCode" codeListValue="ROGUE SNR-8000" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">ROGUE SNR-8000</geo:igsModelCode>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GPS</geo:satelliteSystem>
<geo:firmwareVersion>TURBO 3.0.32.2</geo:firmwareVersion>
<geo:elevationCutoffSetting>10.0</geo:elevationCutoffSetting>
<geo:dateInstalled>1994-12-21T00:00:00Z</geo:dateInstalled>
<geo:dateRemoved>1995-10-06T21:30:00Z</geo:dateRemoved>
<geo:temperatureStabilization xsi:nil="true"></geo:temperatureStabilization>
</geo:GnssReceiver>
<geo:dateInserted>1994-12-21T00:00:00Z</geo:dateInserted>
</geo:gnssReceiver>
<geo:gnssReceiver>
<geo:GnssReceiver gml:id="gnss-receiver-7">
<geo:manufacturerSerialNumber>T226</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSReceiverTypeCode" codeListValue="ROGUE SNR-8000" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">ROGUE SNR-8000</geo:igsModelCode>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GPS</geo:satelliteSystem>
<geo:firmwareVersion>TURBO 3.2.32.1</geo:firmwareVersion>
<geo:elevationCutoffSetting>10.0</geo:elevationCutoffSetting>
<geo:dateInstalled>1995-10-06T21:30:00Z</geo:dateInstalled>
<geo:dateRemoved>1996-12-19T00:00:00Z</geo:dateRemoved>
<geo:temperatureStabilization xsi:nil="true"></geo:temperatureStabilization>
</geo:GnssReceiver>
<geo:dateInserted>1995-10-06T21:30:00Z</geo:dateInserted>
</geo:gnssReceiver>
<geo:gnssReceiver>
<geo:GnssReceiver gml:id="gnss-receiver-8">
<geo:manufacturerSerialNumber>T305</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSReceiverTypeCode" codeListValue="ROGUE SNR-8000" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">ROGUE SNR-8000</geo:igsModelCode>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GPS</geo:satelliteSystem>
<geo:firmwareVersion>TURBO 3.2.32.5X</geo:firmwareVersion>
<geo:elevationCutoffSetting>10.0</geo:elevationCutoffSetting>
<geo:dateInstalled>1996-12-19T00:00:00Z</geo:dateInstalled>
<geo:dateRemoved>1997-05-16T21:00:00Z</geo:dateRemoved>
<geo:temperatureStabilization xsi:nil="true"></geo:temperatureStabilization>
</geo:GnssReceiver>
<geo:dateInserted>1996-12-19T00:00:00Z</geo:dateInserted>
</geo:gnssReceiver>
<geo:gnssReceiver>
<geo:GnssReceiver gml:id="gnss-receiver-9">
<geo:manufacturerSerialNumber>T305</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSReceiverTypeCode" codeListValue="ROGUE SNR-8000" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">ROGUE SNR-8000</geo:igsModelCode>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GPS</geo:satelliteSystem>
<geo:firmwareVersion>VERS.97/03 3.2.32.5X</geo:firmwareVersion>
<geo:elevationCutoffSetting>10.0</geo:elevationCutoffSetting>
<geo:dateInstalled>1997-05-16T21:00:00Z</geo:dateInstalled>
<geo:dateRemoved>1997-06-11T23:50:00Z</geo:dateRemoved>
<geo:temperatureStabilization xsi:nil="true"></geo:temperatureStabilization>
</geo:GnssReceiver>
<geo:dateInserted>1997-05-16T21:00:00Z</geo:dateInserted>
</geo:gnssReceiver>
<geo:gnssReceiver>
<geo:GnssReceiver gml:id="gnss-receiver-10">
<geo:manufacturerSerialNumber>T164</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSReceiverTypeCode" codeListValue="ROGUE SNR-8000" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">ROGUE SNR-8000</geo:igsModelCode>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GPS</geo:satelliteSystem>
<geo:firmwareVersion>VERS.97/03 3.2.32.5X</geo:firmwareVersion>
<geo:elevationCutoffSetting>10.0</geo:elevationCutoffSetting>
<geo:dateInstalled>1997-06-12T00:00:00Z</geo:dateInstalled>
<geo:dateRemoved>1997-08-26T16:45:00Z</geo:dateRemoved>
<geo:temperatureStabilization xsi:nil="true"></geo:temperatureStabilization>
</geo:GnssReceiver>
<geo:dateInserted>1997-06-12T00:00:00Z</geo:dateInserted>
</geo:gnssReceiver>
<geo:gnssReceiver>
<geo:GnssReceiver gml:id="gnss-receiver-11">
<geo:manufacturerSerialNumber>T302</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSReceiverTypeCode" codeListValue="ROGUE SNR-8000" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">ROGUE SNR-8000</geo:igsModelCode>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GPS</geo:satelliteSystem>
<geo:firmwareVersion>VERS.97/03 3.2.32.5X</geo:firmwareVersion>
<geo:elevationCutoffSetting>10.0</geo:elevationCutoffSetting>
<geo:dateInstalled>1997-08-26T16:45:00Z</geo:dateInstalled>
<geo:dateRemoved>1997-11-02T13:30:00Z</geo:dateRemoved>
<geo:temperatureStabilization xsi:nil="true"></geo:temperatureStabilization>
</geo:GnssReceiver>
<geo:dateInserted>1997-08-26T16:45:00Z</geo:dateInserted>
</geo:gnssReceiver>
<geo:gnssReceiver>
<geo:GnssReceiver gml:id="gnss-receiver-12">
<geo:manufacturerSerialNumber>T164</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSReceiverTypeCode" codeListValue="ROGUE SNR-8000" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">ROGUE SNR-8000</geo:igsModelCode>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GPS</geo:satelliteSystem>
<geo:firmwareVersion>VERS.97/03 3.2.32.5X</geo:firmwareVersion>
<geo:elevationCutoffSetting>10.0</geo:elevationCutoffSetting>
<geo:dateInstalled>1997-11-02T13:30:00Z</geo:dateInstalled>
<geo:dateRemoved>1999-08-18T23:59:00Z</geo:dateRemoved>
<geo:temperatureStabilization xsi:nil="true"></geo:temperatureStabilization>
</geo:GnssReceiver>
<geo:dateInserted>1997-11-02T13:30:00Z</geo:dateInserted>
</geo:gnssReceiver>
<geo:gnssReceiver>
<geo:GnssReceiver gml:id="gnss-receiver-13">
<geo:manufacturerSerialNumber>1103</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSReceiverTypeCode" codeListValue="AOA BENCHMARK ACT" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">AOA BENCHMARK ACT</geo:igsModelCode>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GPS</geo:satelliteSystem>
<geo:firmwareVersion>3.3.32.2N</geo:firmwareVersion>
<geo:elevationCutoffSetting>10.0</geo:elevationCutoffSetting>
<geo:dateInstalled>1999-08-19T00:00:00Z</geo:dateInstalled>
<geo:dateRemoved>2007-10-12T17:15:00Z</geo:dateRemoved>
<geo:temperatureStabilization xsi:nil="true"></geo:temperatureStabilization>
</geo:GnssReceiver>
<geo:dateInserted>1999-08-19T00:00:00Z</geo:dateInserted>
</geo:gnssReceiver>
<geo:gnssReceiver>
<geo:GnssReceiver gml:id="gnss-receiver-14">
<geo:manufacturerSerialNumber>2048</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSReceiverTypeCode" codeListValue="AOA BENCHMARK ACT" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">AOA BENCHMARK ACT</geo:igsModelCode>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GPS</geo:satelliteSystem>
<geo:firmwareVersion>3.3.32.2N</geo:firmwareVersion>
<geo:elevationCutoffSetting>10.0</geo:elevationCutoffSetting>
<geo:dateInstalled>2007-10-12T17:15:00Z</geo:dateInstalled>
<geo:dateRemoved>2008-12-12T16:54:00Z</geo:dateRemoved>
<geo:temperatureStabilization xsi:nil="true"></geo:temperatureStabilization>
</geo:GnssReceiver>
<geo:dateInserted>2007-10-12T17:15:00Z</geo:dateInserted>
</geo:gnssReceiver>
<geo:gnssReceiver>
<geo:GnssReceiver gml:id="gnss-receiver-15">
<geo:manufacturerSerialNumber>124-U</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSReceiverTypeCode" codeListValue="AOA BENCHMARK ACT" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">AOA BENCHMARK ACT</geo:igsModelCode>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GPS</geo:satelliteSystem>
<geo:firmwareVersion>3.3.32.2N</geo:firmwareVersion>
<geo:elevationCutoffSetting>10.0</geo:elevationCutoffSetting>
<geo:dateInstalled>2008-12-18T18:44:00Z</geo:dateInstalled>
<geo:dateRemoved>2012-12-20T17:00:00Z</geo:dateRemoved>
<geo:temperatureStabilization xsi:nil="true"></geo:temperatureStabilization>
</geo:GnssReceiver>
<geo:dateInserted>2008-12-18T18:44:00Z</geo:dateInserted>
</geo:gnssReceiver>
<geo:gnssReceiver>
<geo:GnssReceiver gml:id="gnss-receiver-16">
<geo:notes>Firmware corrected on 2016-02-26.</geo:notes>
<geo:manufacturerSerialNumber>618-01882</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSReceiverTypeCode" codeListValue="TPS NET-G3A" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">TPS NET-G3A</geo:igsModelCode>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GPS</geo:satelliteSystem>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GLO</geo:satelliteSystem>
<geo:firmwareVersion>3.5 Jul,15,2011 p2</geo:firmwareVersion>
<geo:elevationCutoffSetting>5.0</geo:elevationCutoffSetting>
<geo:dateInstalled>2012-12-20T17:00:00Z</geo:dateInstalled>
<geo:dateRemoved>2016-06-29T14:29:00Z</geo:dateRemoved>
<geo:temperatureStabilization xsi:nil="true"></geo:temperatureStabilization>
</geo:GnssReceiver>
<geo:dateInserted>2012-12-20T17:00:00Z</geo:dateInserted>
</geo:gnssReceiver>
<geo:gnssReceiver>
<geo:GnssReceiver gml:id="gnss-receiver-17">
<geo:manufacturerSerialNumber>01882</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSReceiverTypeCode" codeListValue="JAVAD TRE_G3TH DELTA" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">JAVAD TRE_G3TH DELTA</geo:igsModelCode>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GPS</geo:satelliteSystem>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GLO</geo:satelliteSystem>
<geo:satelliteSystem codeSpace="urn:ga-gov-au:satellite-system-type">GAL</geo:satelliteSystem>
<geo:firmwareVersion>3.6.3 Jul,01,2015</geo:firmwareVersion>
<geo:elevationCutoffSetting>5.0</geo:elevationCutoffSetting>
<geo:dateInstalled>2016-06-29T16:23:00Z</geo:dateInstalled>
<geo:dateRemoved></geo:dateRemoved>
<geo:temperatureStabilization xsi:nil="true"></geo:temperatureStabilization>
</geo:GnssReceiver>
<geo:dateInserted>2016-06-29T16:23:00Z</geo:dateInserted>
</geo:gnssReceiver>
<geo:gnssAntenna>
<geo:GnssAntenna gml:id="gnss-antenna-1">
<geo:manufacturerSerialNumber>111</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSAntennaTypeCode" codeListValue="AOAD/M_B NONE" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">AOAD/M_B NONE</geo:igsModelCode>
<geo:antennaReferencePoint codeSpace="urn:ga-gov-au:antenna-reference-point-type">BCR</geo:antennaReferencePoint>
<geo:marker-arpUpEcc.>0.114</geo:marker-arpUpEcc.>
<geo:marker-arpNorthEcc.>0.0</geo:marker-arpNorthEcc.>
<geo:marker-arpEastEcc.>0.0</geo:marker-arpEastEcc.>
<geo:alignmentFromTrueNorth>0.0</geo:alignmentFromTrueNorth>
<geo:antennaRadomeType codeSpace="urn:igs-org:gnss-radome-model-code">NONE</geo:antennaRadomeType>
<geo:radomeSerialNumber></geo:radomeSerialNumber>
<geo:antennaCableType></geo:antennaCableType>
<geo:antennaCableLength>0.0</geo:antennaCableLength>
<geo:dateInstalled>1991-01-19T00:00:00Z</geo:dateInstalled>
<geo:dateRemoved>1994-02-16T17:36:00Z</geo:dateRemoved>
</geo:GnssAntenna>
<geo:dateInserted>1991-01-19T00:00:00Z</geo:dateInserted>
</geo:gnssAntenna>
<geo:gnssAntenna>
<geo:GnssAntenna gml:id="gnss-antenna-2">
<geo:manufacturerSerialNumber>173</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSAntennaTypeCode" codeListValue="AOAD/M_T NONE" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">AOAD/M_T NONE</geo:igsModelCode>
<geo:antennaReferencePoint codeSpace="urn:ga-gov-au:antenna-reference-point-type">BPA</geo:antennaReferencePoint>
<geo:marker-arpUpEcc.>0.0</geo:marker-arpUpEcc.>
<geo:marker-arpNorthEcc.>0.0</geo:marker-arpNorthEcc.>
<geo:marker-arpEastEcc.>0.0</geo:marker-arpEastEcc.>
<geo:alignmentFromTrueNorth>0.0</geo:alignmentFromTrueNorth>
<geo:antennaRadomeType codeSpace="urn:igs-org:gnss-radome-model-code">NONE</geo:antennaRadomeType>
<geo:radomeSerialNumber></geo:radomeSerialNumber>
<geo:antennaCableType></geo:antennaCableType>
<geo:antennaCableLength>0.0</geo:antennaCableLength>
<geo:dateInstalled>1994-02-16T19:13:00Z</geo:dateInstalled>
<geo:dateRemoved>1994-05-18T23:38:00Z</geo:dateRemoved>
</geo:GnssAntenna>
<geo:dateInserted>1994-02-16T19:13:00Z</geo:dateInserted>
</geo:gnssAntenna>
<geo:gnssAntenna>
<geo:GnssAntenna gml:id="gnss-antenna-3">
<geo:manufacturerSerialNumber>173</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSAntennaTypeCode" codeListValue="AOAD/M_T NONE" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">AOAD/M_T NONE</geo:igsModelCode>
<geo:antennaReferencePoint codeSpace="urn:ga-gov-au:antenna-reference-point-type">BPA</geo:antennaReferencePoint>
<geo:marker-arpUpEcc.>0.1</geo:marker-arpUpEcc.>
<geo:marker-arpNorthEcc.>0.0</geo:marker-arpNorthEcc.>
<geo:marker-arpEastEcc.>0.0</geo:marker-arpEastEcc.>
<geo:alignmentFromTrueNorth>0.0</geo:alignmentFromTrueNorth>
<geo:antennaRadomeType codeSpace="urn:igs-org:gnss-radome-model-code">NONE</geo:antennaRadomeType>
<geo:radomeSerialNumber></geo:radomeSerialNumber>
<geo:antennaCableType></geo:antennaCableType>
<geo:antennaCableLength>0.0</geo:antennaCableLength>
<geo:dateInstalled>1994-05-19T00:00:00Z</geo:dateInstalled>
<geo:dateRemoved>1997-01-16T00:00:00Z</geo:dateRemoved>
</geo:GnssAntenna>
<geo:dateInserted>1994-05-19T00:00:00Z</geo:dateInserted>
</geo:gnssAntenna>
<geo:gnssAntenna>
<geo:GnssAntenna gml:id="gnss-antenna-4">
<geo:manufacturerSerialNumber>386</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSAntennaTypeCode" codeListValue="AOAD/M_T NONE" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">AOAD/M_T NONE</geo:igsModelCode>
<geo:antennaReferencePoint codeSpace="urn:ga-gov-au:antenna-reference-point-type">BPA</geo:antennaReferencePoint>
<geo:marker-arpUpEcc.>0.1</geo:marker-arpUpEcc.>
<geo:marker-arpNorthEcc.>0.0</geo:marker-arpNorthEcc.>
<geo:marker-arpEastEcc.>0.0</geo:marker-arpEastEcc.>
<geo:alignmentFromTrueNorth>0.0</geo:alignmentFromTrueNorth>
<geo:antennaRadomeType codeSpace="urn:igs-org:gnss-radome-model-code">NONE</geo:antennaRadomeType>
<geo:radomeSerialNumber></geo:radomeSerialNumber>
<geo:antennaCableType>LDF4-50A HELIAX</geo:antennaCableType>
<geo:antennaCableLength>100.0</geo:antennaCableLength>
<geo:dateInstalled>1997-01-16T00:00:00Z</geo:dateInstalled>
<geo:dateRemoved>2012-12-20T17:00:00Z</geo:dateRemoved>
</geo:GnssAntenna>
<geo:dateInserted>1997-01-16T00:00:00Z</geo:dateInserted>
</geo:gnssAntenna>
<geo:gnssAntenna>
<geo:GnssAntenna gml:id="gnss-antenna-5">
<geo:notes>Upgraded LNA accepts GNSS spectrum</geo:notes>
<geo:manufacturerSerialNumber>303</geo:manufacturerSerialNumber>
<geo:igsModelCode codeList="http://xml.gov.au/icsm/geodesyml/codelists/antenna-receiver-codelists.xml#GeodesyML_GNSSAntennaTypeCode" codeListValue="AOAD/M_T NONE" codeSpace="urn:xml-gov-au:icsm:egeodesy:0.5">AOAD/M_T NONE</geo:igsModelCode>
<geo:antennaReferencePoint codeSpace="urn:ga-gov-au:antenna-reference-point-type">BPA</geo:antennaReferencePoint>
<geo:marker-arpUpEcc.>0.1</geo:marker-arpUpEcc.>
<geo:marker-arpNorthEcc.>0.0</geo:marker-arpNorthEcc.>
<geo:marker-arpEastEcc.>0.0</geo:marker-arpEastEcc.>
<geo:alignmentFromTrueNorth>0.0</geo:alignmentFromTrueNorth>
<geo:antennaRadomeType codeSpace="urn:igs-org:gnss-radome-model-code">NONE</geo:antennaRadomeType>
<geo:radomeSerialNumber></geo:radomeSerialNumber>
<geo:antennaCableType>LDF4-50A HELIAX</geo:antennaCableType>
<geo:antennaCableLength>100.0</geo:antennaCableLength>
<geo:dateInstalled>2012-12-20T17:00:00Z</geo:dateInstalled>
<geo:dateRemoved></geo:dateRemoved>
</geo:GnssAntenna>
<geo:dateInserted>2012-12-20T17:00:00Z</geo:dateInserted>
</geo:gnssAntenna>
<geo:surveyedLocalTie>
<geo:SurveyedLocalTie gml:id="local-tie-1">
<geo:tiedMarkerName>683100</geo:tiedMarkerName>
<geo:tiedMarkerUsage></geo:tiedMarkerUsage>
<geo:tiedMarkerCDPNumber>7282</geo:tiedMarkerCDPNumber>
<geo:tiedMarkerDOMESNumber>40104S001</geo:tiedMarkerDOMESNumber>
<geo:differentialComponentsGNSSMarkerToTiedMonumentITRS>
<geo:dx>-94.756</geo:dx>
<geo:dy>-61.021</geo:dy>
<geo:dz>-6.665</geo:dz>
</geo:differentialComponentsGNSSMarkerToTiedMonumentITRS>
<geo:localSiteTiesAccuracy>0.0</geo:localSiteTiesAccuracy>
<geo:surveyMethod></geo:surveyMethod>
<geo:dateMeasured>1993-08-03T00:00:00Z</geo:dateMeasured>
<geo:notes>Differential coordinates are from the GPS monument to the reference and other monuments. The components are parallel to the XYZ-Axes of the Global Geocentric Reference System ITRF (WGS-84).</geo:notes>
</geo:SurveyedLocalTie>
<geo:dateInserted>1993-08-03T00:00:00Z</geo:dateInserted>
</geo:surveyedLocalTie>
<geo:surveyedLocalTie>
<geo:SurveyedLocalTie gml:id="local-tie-2">
<geo:tiedMarkerName>933000</geo:tiedMarkerName>
<geo:tiedMarkerUsage></geo:tiedMarkerUsage>
<geo:tiedMarkerCDPNumber>7410</geo:tiedMarkerCDPNumber>
<geo:tiedMarkerDOMESNumber></geo:tiedMarkerDOMESNumber>
<geo:differentialComponentsGNSSMarkerToTiedMonumentITRS>
<geo:dx>83.51</geo:dx>
<geo:dy>4.669</geo:dy>
<geo:dz>-20.142</geo:dz>
</geo:differentialComponentsGNSSMarkerToTiedMonumentITRS>
<geo:localSiteTiesAccuracy>0.0</geo:localSiteTiesAccuracy>
<geo:surveyMethod></geo:surveyMethod>
<geo:dateMeasured>1994-05-03T00:00:00Z</geo:dateMeasured>
<geo:notes></geo:notes>
</geo:SurveyedLocalTie>
<geo:dateInserted>1994-05-03T00:00:00Z</geo:dateInserted>
</geo:surveyedLocalTie>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-1">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">EXTERNAL H-MASER</geo:standardType>
<geo:inputFrequency>5.0</geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-1--time-period-1">
<gml:beginPosition>1991-04-01</gml:beginPosition>
<gml:endPosition>2001-03-20</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>1991-04-01</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-2">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">EXTERNAL H-MASER</geo:standardType>
<geo:inputFrequency>5.0</geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-2--time-period-2">
<gml:beginPosition>2001-03-20</gml:beginPosition>
<gml:endPosition>2001-03-26</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2001-03-20</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-3">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">EXTERNAL H-MASER</geo:standardType>
<geo:inputFrequency>5.0</geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-3--time-period-3">
<gml:beginPosition>2001-03-26</gml:beginPosition>
<gml:endPosition>2002-07-13</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2001-03-26</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-4">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">INTERNAL</geo:standardType>
<geo:inputFrequency xsi:nil="true"></geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-4--time-period-4">
<gml:beginPosition>2002-07-13</gml:beginPosition>
<gml:endPosition>2002-07-15</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2002-07-13</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-5">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">EXTERNAL H-MASER</geo:standardType>
<geo:inputFrequency>5.0</geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-5--time-period-5">
<gml:beginPosition>2002-07-15</gml:beginPosition>
<gml:endPosition>2003-01-17</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2002-07-15</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-6">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">INTERNAL</geo:standardType>
<geo:inputFrequency xsi:nil="true"></geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-6--time-period-6">
<gml:beginPosition>2003-01-18</gml:beginPosition>
<gml:endPosition>2003-01-22</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2003-01-18</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-7">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">EXTERNAL H-MASER</geo:standardType>
<geo:inputFrequency>5.0</geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-7--time-period-7">
<gml:beginPosition>2003-01-22</gml:beginPosition>
<gml:endPosition>2003-01-23</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2003-01-22</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-8">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">EXTERNAL H-MASER</geo:standardType>
<geo:inputFrequency>5.0</geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-8--time-period-8">
<gml:beginPosition>2003-01-23</gml:beginPosition>
<gml:endPosition>2003-01-27</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2003-01-23</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-9">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">EXTERNAL H-MASER</geo:standardType>
<geo:inputFrequency>5.0</geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-9--time-period-9">
<gml:beginPosition>2003-01-28</gml:beginPosition>
<gml:endPosition>2004-08-20</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2003-01-28</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-10">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">EXTERNAL RUBIDIUM</geo:standardType>
<geo:inputFrequency>5.0</geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-10--time-period-10">
<gml:beginPosition>2004-08-20</gml:beginPosition>
<gml:endPosition>2004-08-25</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2004-08-20</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-11">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">EXTERNAL H-MASER</geo:standardType>
<geo:inputFrequency>5.0</geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-11--time-period-11">
<gml:beginPosition>2004-08-25</gml:beginPosition>
<gml:endPosition>2008-12-12</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2004-08-25</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-12">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">EXTERNAL RUBIDIUM</geo:standardType>
<geo:inputFrequency>5.0</geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-12--time-period-12">
<gml:beginPosition>2008-12-18</gml:beginPosition>
<gml:endPosition>2009-05-19</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2008-12-18</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-13">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">EXTERNAL H-MASER</geo:standardType>
<geo:inputFrequency>5.0</geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-13--time-period-13">
<gml:beginPosition>2009-05-20</gml:beginPosition>
<gml:endPosition>2010-04-07</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2009-05-20</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-14">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">INTERNAL</geo:standardType>
<geo:inputFrequency xsi:nil="true"></geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-14--time-period-14">
<gml:beginPosition>2010-04-07</gml:beginPosition>
<gml:endPosition>2010-04-07</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2010-04-07</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-15">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">EXTERNAL H-MASER</geo:standardType>
<geo:inputFrequency>5.0</geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-15--time-period-15">
<gml:beginPosition>2010-04-07</gml:beginPosition>
<gml:endPosition>2010-11-11</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2010-04-07</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-16">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">INTERNAL</geo:standardType>
<geo:inputFrequency xsi:nil="true"></geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-16--time-period-16">
<gml:beginPosition>2010-11-11</gml:beginPosition>
<gml:endPosition>2010-11-23</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2010-11-11</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-17">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">EXTERNAL H-MASER</geo:standardType>
<geo:inputFrequency>5.0</geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-17--time-period-17">
<gml:beginPosition>2010-11-23</gml:beginPosition>
<gml:endPosition>2012-03-14</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2010-11-23</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-18">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">INTERNAL</geo:standardType>
<geo:inputFrequency>5.0</geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-18--time-period-18">
<gml:beginPosition>2012-03-14</gml:beginPosition>
<gml:endPosition>2012-03-19</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2012-03-14</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-19">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">EXTERNAL MASER</geo:standardType>
<geo:inputFrequency>5.0</geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-19--time-period-19">
<gml:beginPosition>2012-03-19</gml:beginPosition>
<gml:endPosition>2015-03-17</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2012-03-19</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-20">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">INTERNAL</geo:standardType>
<geo:inputFrequency xsi:nil="true"></geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-20--time-period-20">
<gml:beginPosition>2015-03-19</gml:beginPosition>
<gml:endPosition>2015-03-23</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2015-03-19</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-21">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">EXTERNAL H-MASER</geo:standardType>
<geo:inputFrequency>5.0</geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-21--time-period-21">
<gml:beginPosition>2015-03-23</gml:beginPosition>
<gml:endPosition>2017-06-01</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
<geo:dateInserted>2015-03-23</geo:dateInserted>
</geo:frequencyStandard>
<geo:frequencyStandard>
<geo:FrequencyStandard gml:id="frequency-standard-22">
<geo:standardType codeSpace="urn:ga-gov-au:frequency-standard-type">INTERNAL</geo:standardType>
<geo:inputFrequency>10.0</geo:inputFrequency>
<gml:validTime>
<gml:TimePeriod gml:id="frequency-standard-22--time-period-22">
<gml:beginPosition>2017-06-01</gml:beginPosition>
<gml:endPosition>2017-06-13</gml:endPosition>
</gml:TimePeriod>
</gml:validTime>
<geo:notes></geo:notes>
</geo:FrequencyStandard>
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| 64.14632 | 356 | 0.593435 |
d33ff92d32795bf74161311aac97e613d4278cb5 | 17,340 | xml | XML | data/demands/sndlib/directed-abilene-zhang-5min-over-6months-ALL/demandMatrix-abilene-zhang-5min-20040314-2030.xml | tfenz/TE_SR_WAN_simulation | cdf8f7d0568a4177f168122685218eddedfa0ff5 | [
"MIT"
] | 2 | 2022-03-12T11:19:24.000Z | 2022-03-26T16:00:19.000Z | data/demands/sndlib/directed-abilene-zhang-5min-over-6months-ALL/demandMatrix-abilene-zhang-5min-20040314-2030.xml | maparham/TE_SR_WAN_simulation | 4ffef9400149fcafc40b6b00a14505d1ab43b0a4 | [
"MIT"
] | null | null | null | data/demands/sndlib/directed-abilene-zhang-5min-over-6months-ALL/demandMatrix-abilene-zhang-5min-20040314-2030.xml | maparham/TE_SR_WAN_simulation | 4ffef9400149fcafc40b6b00a14505d1ab43b0a4 | [
"MIT"
] | 1 | 2021-09-29T11:22:16.000Z | 2021-09-29T11:22:16.000Z | <?xml version="1.0"?>
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<y>47.600000</y>
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<node id="WASHng">
<coordinates>
<x>-77.026842</x>
<y>38.897303</y>
</coordinates>
</node>
</nodes>
<links>
</links>
</networkStructure>
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<demand id="ATLAM5_ATLAng">
<source>ATLAM5</source>
<target>ATLAng</target>
<demandValue> 0.091757 </demandValue>
</demand>
<demand id="ATLAM5_CHINng">
<source>ATLAM5</source>
<target>CHINng</target>
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</demand>
<demand id="ATLAM5_HSTNng">
<source>ATLAM5</source>
<target>HSTNng</target>
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</demand>
<demand id="ATLAM5_IPLSng">
<source>ATLAM5</source>
<target>IPLSng</target>
<demandValue> 0.195709 </demandValue>
</demand>
<demand id="ATLAM5_KSCYng">
<source>ATLAM5</source>
<target>KSCYng</target>
<demandValue> 0.090160 </demandValue>
</demand>
<demand id="ATLAM5_NYCMng">
<source>ATLAM5</source>
<target>NYCMng</target>
<demandValue> 0.162936 </demandValue>
</demand>
<demand id="ATLAM5_SNVAng">
<source>ATLAM5</source>
<target>SNVAng</target>
<demandValue> 0.026667 </demandValue>
</demand>
<demand id="ATLAM5_WASHng">
<source>ATLAM5</source>
<target>WASHng</target>
<demandValue> 0.354027 </demandValue>
</demand>
<demand id="ATLAng_CHINng">
<source>ATLAng</source>
<target>CHINng</target>
<demandValue> 17.175901 </demandValue>
</demand>
<demand id="ATLAng_DNVRng">
<source>ATLAng</source>
<target>DNVRng</target>
<demandValue> 0.038909 </demandValue>
</demand>
<demand id="ATLAng_HSTNng">
<source>ATLAng</source>
<target>HSTNng</target>
<demandValue> 27.081672 </demandValue>
</demand>
<demand id="ATLAng_IPLSng">
<source>ATLAng</source>
<target>IPLSng</target>
<demandValue> 21.718707 </demandValue>
</demand>
<demand id="ATLAng_KSCYng">
<source>ATLAng</source>
<target>KSCYng</target>
<demandValue> 1.858816 </demandValue>
</demand>
<demand id="ATLAng_NYCMng">
<source>ATLAng</source>
<target>NYCMng</target>
<demandValue> 15.729557 </demandValue>
</demand>
<demand id="ATLAng_SNVAng">
<source>ATLAng</source>
<target>SNVAng</target>
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</demand>
<demand id="ATLAng_STTLng">
<source>ATLAng</source>
<target>STTLng</target>
<demandValue> 0.609467 </demandValue>
</demand>
<demand id="ATLAng_WASHng">
<source>ATLAng</source>
<target>WASHng</target>
<demandValue> 48.689741 </demandValue>
</demand>
<demand id="CHINng_ATLAng">
<source>CHINng</source>
<target>ATLAng</target>
<demandValue> 16.609528 </demandValue>
</demand>
<demand id="CHINng_DNVRng">
<source>CHINng</source>
<target>DNVRng</target>
<demandValue> 17.705309 </demandValue>
</demand>
<demand id="CHINng_HSTNng">
<source>CHINng</source>
<target>HSTNng</target>
<demandValue> 73.722824 </demandValue>
</demand>
<demand id="CHINng_IPLSng">
<source>CHINng</source>
<target>IPLSng</target>
<demandValue> 72.793509 </demandValue>
</demand>
<demand id="CHINng_KSCYng">
<source>CHINng</source>
<target>KSCYng</target>
<demandValue> 21.866341 </demandValue>
</demand>
<demand id="CHINng_LOSAng">
<source>CHINng</source>
<target>LOSAng</target>
<demandValue> 0.315877 </demandValue>
</demand>
<demand id="CHINng_NYCMng">
<source>CHINng</source>
<target>NYCMng</target>
<demandValue> 27.724336 </demandValue>
</demand>
<demand id="CHINng_SNVAng">
<source>CHINng</source>
<target>SNVAng</target>
<demandValue> 0.106667 </demandValue>
</demand>
<demand id="CHINng_STTLng">
<source>CHINng</source>
<target>STTLng</target>
<demandValue> 0.721760 </demandValue>
</demand>
<demand id="CHINng_WASHng">
<source>CHINng</source>
<target>WASHng</target>
<demandValue> 73.724312 </demandValue>
</demand>
<demand id="DNVRng_ATLAng">
<source>DNVRng</source>
<target>ATLAng</target>
<demandValue> 4.932736 </demandValue>
</demand>
<demand id="DNVRng_CHINng">
<source>DNVRng</source>
<target>CHINng</target>
<demandValue> 64.382109 </demandValue>
</demand>
<demand id="DNVRng_HSTNng">
<source>DNVRng</source>
<target>HSTNng</target>
<demandValue> 49.319539 </demandValue>
</demand>
<demand id="DNVRng_IPLSng">
<source>DNVRng</source>
<target>IPLSng</target>
<demandValue> 24.469933 </demandValue>
</demand>
<demand id="DNVRng_KSCYng">
<source>DNVRng</source>
<target>KSCYng</target>
<demandValue> 15.563157 </demandValue>
</demand>
<demand id="DNVRng_NYCMng">
<source>DNVRng</source>
<target>NYCMng</target>
<demandValue> 17.109163 </demandValue>
</demand>
<demand id="DNVRng_SNVAng">
<source>DNVRng</source>
<target>SNVAng</target>
<demandValue> 8.208717 </demandValue>
</demand>
<demand id="DNVRng_STTLng">
<source>DNVRng</source>
<target>STTLng</target>
<demandValue> 0.207488 </demandValue>
</demand>
<demand id="DNVRng_WASHng">
<source>DNVRng</source>
<target>WASHng</target>
<demandValue> 55.531909 </demandValue>
</demand>
<demand id="HSTNng_ATLAng">
<source>HSTNng</source>
<target>ATLAng</target>
<demandValue> 21.733989 </demandValue>
</demand>
<demand id="HSTNng_CHINng">
<source>HSTNng</source>
<target>CHINng</target>
<demandValue> 3.130091 </demandValue>
</demand>
<demand id="HSTNng_IPLSng">
<source>HSTNng</source>
<target>IPLSng</target>
<demandValue> 0.103405 </demandValue>
</demand>
<demand id="HSTNng_NYCMng">
<source>HSTNng</source>
<target>NYCMng</target>
<demandValue> 8.935317 </demandValue>
</demand>
<demand id="HSTNng_SNVAng">
<source>HSTNng</source>
<target>SNVAng</target>
<demandValue> 0.088715 </demandValue>
</demand>
<demand id="HSTNng_STTLng">
<source>HSTNng</source>
<target>STTLng</target>
<demandValue> 0.132680 </demandValue>
</demand>
<demand id="HSTNng_WASHng">
<source>HSTNng</source>
<target>WASHng</target>
<demandValue> 76.530357 </demandValue>
</demand>
<demand id="IPLSng_ATLAng">
<source>IPLSng</source>
<target>ATLAng</target>
<demandValue> 17.092045 </demandValue>
</demand>
<demand id="IPLSng_CHINng">
<source>IPLSng</source>
<target>CHINng</target>
<demandValue> 79.076424 </demandValue>
</demand>
<demand id="IPLSng_DNVRng">
<source>IPLSng</source>
<target>DNVRng</target>
<demandValue> 13.898856 </demandValue>
</demand>
<demand id="IPLSng_HSTNng">
<source>IPLSng</source>
<target>HSTNng</target>
<demandValue> 102.573853 </demandValue>
</demand>
<demand id="IPLSng_KSCYng">
<source>IPLSng</source>
<target>KSCYng</target>
<demandValue> 15.099261 </demandValue>
</demand>
<demand id="IPLSng_LOSAng">
<source>IPLSng</source>
<target>LOSAng</target>
<demandValue> 0.026667 </demandValue>
</demand>
<demand id="IPLSng_NYCMng">
<source>IPLSng</source>
<target>NYCMng</target>
<demandValue> 30.314813 </demandValue>
</demand>
<demand id="IPLSng_SNVAng">
<source>IPLSng</source>
<target>SNVAng</target>
<demandValue> 0.346205 </demandValue>
</demand>
<demand id="IPLSng_STTLng">
<source>IPLSng</source>
<target>STTLng</target>
<demandValue> 1.792637 </demandValue>
</demand>
<demand id="IPLSng_WASHng">
<source>IPLSng</source>
<target>WASHng</target>
<demandValue> 40.670384 </demandValue>
</demand>
<demand id="KSCYng_ATLAng">
<source>KSCYng</source>
<target>ATLAng</target>
<demandValue> 3.253304 </demandValue>
</demand>
<demand id="KSCYng_CHINng">
<source>KSCYng</source>
<target>CHINng</target>
<demandValue> 22.778683 </demandValue>
</demand>
<demand id="KSCYng_DNVRng">
<source>KSCYng</source>
<target>DNVRng</target>
<demandValue> 10.747752 </demandValue>
</demand>
<demand id="KSCYng_HSTNng">
<source>KSCYng</source>
<target>HSTNng</target>
<demandValue> 13.697416 </demandValue>
</demand>
<demand id="KSCYng_IPLSng">
<source>KSCYng</source>
<target>IPLSng</target>
<demandValue> 16.137952 </demandValue>
</demand>
<demand id="KSCYng_LOSAng">
<source>KSCYng</source>
<target>LOSAng</target>
<demandValue> 0.026667 </demandValue>
</demand>
<demand id="KSCYng_NYCMng">
<source>KSCYng</source>
<target>NYCMng</target>
<demandValue> 8.515208 </demandValue>
</demand>
<demand id="KSCYng_SNVAng">
<source>KSCYng</source>
<target>SNVAng</target>
<demandValue> 0.026667 </demandValue>
</demand>
<demand id="KSCYng_STTLng">
<source>KSCYng</source>
<target>STTLng</target>
<demandValue> 0.121555 </demandValue>
</demand>
<demand id="KSCYng_WASHng">
<source>KSCYng</source>
<target>WASHng</target>
<demandValue> 15.532352 </demandValue>
</demand>
<demand id="LOSAng_ATLAng">
<source>LOSAng</source>
<target>ATLAng</target>
<demandValue> 18.602091 </demandValue>
</demand>
<demand id="LOSAng_CHINng">
<source>LOSAng</source>
<target>CHINng</target>
<demandValue> 12.233819 </demandValue>
</demand>
<demand id="LOSAng_DNVRng">
<source>LOSAng</source>
<target>DNVRng</target>
<demandValue> 16.915197 </demandValue>
</demand>
<demand id="LOSAng_HSTNng">
<source>LOSAng</source>
<target>HSTNng</target>
<demandValue> 217.281325 </demandValue>
</demand>
<demand id="LOSAng_IPLSng">
<source>LOSAng</source>
<target>IPLSng</target>
<demandValue> 0.790483 </demandValue>
</demand>
<demand id="LOSAng_KSCYng">
<source>LOSAng</source>
<target>KSCYng</target>
<demandValue> 1.218216 </demandValue>
</demand>
<demand id="LOSAng_NYCMng">
<source>LOSAng</source>
<target>NYCMng</target>
<demandValue> 62.261456 </demandValue>
</demand>
<demand id="LOSAng_SNVAng">
<source>LOSAng</source>
<target>SNVAng</target>
<demandValue> 9.609752 </demandValue>
</demand>
<demand id="LOSAng_STTLng">
<source>LOSAng</source>
<target>STTLng</target>
<demandValue> 12.379859 </demandValue>
</demand>
<demand id="LOSAng_WASHng">
<source>LOSAng</source>
<target>WASHng</target>
<demandValue> 71.258147 </demandValue>
</demand>
<demand id="NYCMng_ATLAng">
<source>NYCMng</source>
<target>ATLAng</target>
<demandValue> 46.781648 </demandValue>
</demand>
<demand id="NYCMng_CHINng">
<source>NYCMng</source>
<target>CHINng</target>
<demandValue> 29.052115 </demandValue>
</demand>
<demand id="NYCMng_DNVRng">
<source>NYCMng</source>
<target>DNVRng</target>
<demandValue> 33.703131 </demandValue>
</demand>
<demand id="NYCMng_HSTNng">
<source>NYCMng</source>
<target>HSTNng</target>
<demandValue> 102.623157 </demandValue>
</demand>
<demand id="NYCMng_IPLSng">
<source>NYCMng</source>
<target>IPLSng</target>
<demandValue> 69.811883 </demandValue>
</demand>
<demand id="NYCMng_KSCYng">
<source>NYCMng</source>
<target>KSCYng</target>
<demandValue> 17.265365 </demandValue>
</demand>
<demand id="NYCMng_LOSAng">
<source>NYCMng</source>
<target>LOSAng</target>
<demandValue> 0.159579 </demandValue>
</demand>
<demand id="NYCMng_SNVAng">
<source>NYCMng</source>
<target>SNVAng</target>
<demandValue> 0.094739 </demandValue>
</demand>
<demand id="NYCMng_STTLng">
<source>NYCMng</source>
<target>STTLng</target>
<demandValue> 3.796845 </demandValue>
</demand>
<demand id="NYCMng_WASHng">
<source>NYCMng</source>
<target>WASHng</target>
<demandValue> 110.655264 </demandValue>
</demand>
<demand id="SNVAng_ATLAng">
<source>SNVAng</source>
<target>ATLAng</target>
<demandValue> 0.414179 </demandValue>
</demand>
<demand id="SNVAng_CHINng">
<source>SNVAng</source>
<target>CHINng</target>
<demandValue> 0.189333 </demandValue>
</demand>
<demand id="SNVAng_DNVRng">
<source>SNVAng</source>
<target>DNVRng</target>
<demandValue> 7.944237 </demandValue>
</demand>
<demand id="SNVAng_HSTNng">
<source>SNVAng</source>
<target>HSTNng</target>
<demandValue> 16.588701 </demandValue>
</demand>
<demand id="SNVAng_IPLSng">
<source>SNVAng</source>
<target>IPLSng</target>
<demandValue> 0.053333 </demandValue>
</demand>
<demand id="SNVAng_KSCYng">
<source>SNVAng</source>
<target>KSCYng</target>
<demandValue> 2.456251 </demandValue>
</demand>
<demand id="SNVAng_LOSAng">
<source>SNVAng</source>
<target>LOSAng</target>
<demandValue> 39.462955 </demandValue>
</demand>
<demand id="SNVAng_NYCMng">
<source>SNVAng</source>
<target>NYCMng</target>
<demandValue> 1.458285 </demandValue>
</demand>
<demand id="SNVAng_STTLng">
<source>SNVAng</source>
<target>STTLng</target>
<demandValue> 49.544189 </demandValue>
</demand>
<demand id="SNVAng_WASHng">
<source>SNVAng</source>
<target>WASHng</target>
<demandValue> 1.662163 </demandValue>
</demand>
<demand id="STTLng_ATLAng">
<source>STTLng</source>
<target>ATLAng</target>
<demandValue> 8.954221 </demandValue>
</demand>
<demand id="STTLng_CHINng">
<source>STTLng</source>
<target>CHINng</target>
<demandValue> 3.107509 </demandValue>
</demand>
<demand id="STTLng_DNVRng">
<source>STTLng</source>
<target>DNVRng</target>
<demandValue> 3.549848 </demandValue>
</demand>
<demand id="STTLng_HSTNng">
<source>STTLng</source>
<target>HSTNng</target>
<demandValue> 64.788584 </demandValue>
</demand>
<demand id="STTLng_IPLSng">
<source>STTLng</source>
<target>IPLSng</target>
<demandValue> 0.331288 </demandValue>
</demand>
<demand id="STTLng_KSCYng">
<source>STTLng</source>
<target>KSCYng</target>
<demandValue> 7.959307 </demandValue>
</demand>
<demand id="STTLng_LOSAng">
<source>STTLng</source>
<target>LOSAng</target>
<demandValue> 26.330683 </demandValue>
</demand>
<demand id="STTLng_NYCMng">
<source>STTLng</source>
<target>NYCMng</target>
<demandValue> 8.516379 </demandValue>
</demand>
<demand id="STTLng_SNVAng">
<source>STTLng</source>
<target>SNVAng</target>
<demandValue> 4.618627 </demandValue>
</demand>
<demand id="STTLng_WASHng">
<source>STTLng</source>
<target>WASHng</target>
<demandValue> 9.356707 </demandValue>
</demand>
<demand id="WASHng_ATLAng">
<source>WASHng</source>
<target>ATLAng</target>
<demandValue> 110.579200 </demandValue>
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<demand id="WASHng_CHINng">
<source>WASHng</source>
<target>CHINng</target>
<demandValue> 51.415253 </demandValue>
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<demand id="WASHng_DNVRng">
<source>WASHng</source>
<target>DNVRng</target>
<demandValue> 2.542627 </demandValue>
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<demand id="WASHng_HSTNng">
<source>WASHng</source>
<target>HSTNng</target>
<demandValue> 187.792347 </demandValue>
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<demand id="WASHng_IPLSng">
<source>WASHng</source>
<target>IPLSng</target>
<demandValue> 73.688645 </demandValue>
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<demand id="WASHng_KSCYng">
<source>WASHng</source>
<target>KSCYng</target>
<demandValue> 18.405472 </demandValue>
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<demand id="WASHng_LOSAng">
<source>WASHng</source>
<target>LOSAng</target>
<demandValue> 0.053333 </demandValue>
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<demand id="WASHng_NYCMng">
<source>WASHng</source>
<target>NYCMng</target>
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<demand id="WASHng_SNVAng">
<source>WASHng</source>
<target>SNVAng</target>
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<demand id="WASHng_STTLng">
<source>WASHng</source>
<target>STTLng</target>
<demandValue> 4.610419 </demandValue>
</demand>
</demands>
</network> | 26.513761 | 86 | 0.659746 |
fdb2b46b65b48dc38304e60fef12beb0f27507e4 | 13,303 | xml | XML | etc/di.xml | studioraz/magento2-cardcom | b25d659b0592de4bb8c699f70103ebc1ea3767b0 | [
"MIT"
] | 2 | 2018-06-11T05:54:53.000Z | 2018-07-15T08:47:02.000Z | etc/di.xml | studioraz/magento2-cardcom | b25d659b0592de4bb8c699f70103ebc1ea3767b0 | [
"MIT"
] | null | null | null | etc/di.xml | studioraz/magento2-cardcom | b25d659b0592de4bb8c699f70103ebc1ea3767b0 | [
"MIT"
] | 2 | 2018-08-23T12:57:31.000Z | 2021-03-29T14:35:52.000Z | <?xml version="1.0"?>
<config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="urn:magento:framework:ObjectManager/etc/config.xsd">
<!-- start: Payment Method Facade configuration -->
<type name="SR\Cardcom\Model\CardcomFacade">
<arguments>
<argument name="code" xsi:type="const">SR\Cardcom\Model\Ui\ConfigProvider::CODE</argument>
<argument name="formBlockType" xsi:type="string">SR\Cardcom\Block\Form</argument>
<argument name="infoBlockType" xsi:type="string">SR\Cardcom\Block\Info</argument>
<argument name="valueHandlerPool" xsi:type="object">CardcomValueHandlerPool</argument>
<argument name="validatorPool" xsi:type="object">CardcomValidatorPool</argument>
<argument name="commandPool" xsi:type="object">CardcomCommandPool</argument>
</arguments>
</type>
<!-- end: Payment Method Facade configuration -->
<!-- start: Value handlers infrastructure -->
<virtualType name="CardcomValueHandlerPool" type="Magento\Payment\Gateway\Config\ValueHandlerPool">
<arguments>
<argument name="handlers" xsi:type="array">
<item name="default" xsi:type="string">CardcomConfigValueHandler</item>
<item name="can_void" xsi:type="string">SR\Cardcom\Gateway\Config\CanVoidHandler</item>
<item name="can_cancel" xsi:type="string">SR\Cardcom\Gateway\Config\CanVoidHandler</item>
</argument>
</arguments>
</virtualType>
<virtualType name="CardcomConfigValueHandler" type="Magento\Payment\Gateway\Config\ConfigValueHandler">
<arguments>
<argument name="configInterface" xsi:type="object">SR\Cardcom\Gateway\Config\Config</argument>
</arguments>
</virtualType>
<!-- end: Value handlers infrastructure -->
<!-- start: Validators infrastructure -->
<virtualType name="CardcomValidatorPool" type="Magento\Payment\Gateway\Validator\ValidatorPool">
<arguments>
<argument name="validators" xsi:type="array">
<item name="country" xsi:type="string">CardcomCountryValidator</item>
</argument>
</arguments>
</virtualType>
<virtualType name="CardcomCountryValidator" type="Magento\Payment\Gateway\Validator\CountryValidator">
<arguments>
<argument name="config" xsi:type="object">SR\Cardcom\Gateway\Config\Config</argument>
</arguments>
</virtualType>
<!-- end: Validators infrastructure -->
<!-- start: Commands infrastructure -->
<virtualType name="CardcomCommandPool" type="Magento\Payment\Gateway\Command\CommandPool">
<arguments>
<argument name="commands" xsi:type="array">
<item name="authorize" xsi:type="string">CardcomAuthorizeCommand</item>
<item name="capture" xsi:type="string">CardcomCaptureCommand</item>
<item name="fetch_transaction_information" xsi:type="string">CardcomFetchTransactionInfoCommand</item>
<item name="initialize_iframe" xsi:type="string">CardcomInitializeIframeCommand</item>
<item name="order" xsi:type="string">CardcomOrderCommand</item>
<item name="refund" xsi:type="string">CardcomRefundCommand</item>
</argument>
</arguments>
</virtualType>
<!-- end: Commands infrastructure -->
<!-- start: Command: INITIALIZE IFRAME -->
<virtualType name="CardcomInitializeIframeCommand" type="Magento\Payment\Gateway\Command\GatewayCommand">
<arguments>
<argument name="requestBuilder" xsi:type="object">CardcomInitializeIframeRequest</argument>
<argument name="transferFactory" xsi:type="object">SR\Cardcom\Gateway\Http\TransferFactory</argument>
<argument name="client" xsi:type="object">SR\Cardcom\Gateway\Http\Client\Curl</argument>
<argument name="validator" xsi:type="object">SR\Cardcom\Gateway\Validator\InitializeIframeResponseValidator</argument>
<argument name="handler" xsi:type="object">CardcomInitializeIframeHandler</argument>
</arguments>
</virtualType>
<virtualType name="CardcomInitializeIframeRequest" type="Magento\Payment\Gateway\Request\BuilderComposite">
<arguments>
<argument name="builders" xsi:type="array">
<item name="api_endpoint" xsi:type="string">SR\Cardcom\Gateway\Request\ProfileApiEndpointDataBuilder</item>
<item name="terminal_number" xsi:type="string">SR\Cardcom\Gateway\Request\TerminalNumberDataBuilder</item>
<item name="user_name" xsi:type="string">SR\Cardcom\Gateway\Request\UserNameDataBuilder</item>
<item name="language" xsi:type="string">SR\Cardcom\Gateway\Request\LanguageDataBuilder</item>
<item name="operation" xsi:type="string">\SR\Cardcom\Gateway\Request\OperationDataBuilder</item>
<item name="platform_version" xsi:type="string">\SR\Cardcom\Gateway\Request\PlatformDataBuilder</item>
<item name="iframe" xsi:type="string">SR\Cardcom\Gateway\Request\IframeDataBuilder</item>
<item name="order_invoice" xsi:type="string">SR\Cardcom\Gateway\Request\OrderInvoiceDataBuilder</item>
<item name="tokenization_extra" xsi:type="string">SR\Cardcom\Gateway\Request\TokenizationExtraDataBuilder</item>
</argument>
</arguments>
</virtualType>
<virtualType name="CardcomInitializeIframeHandler" type="Magento\Payment\Gateway\Response\HandlerChain">
<arguments>
<argument name="handlers" xsi:type="array">
<item name="txn_id" xsi:type="string">SR\Cardcom\Gateway\Response\TransactionIdHandler</item>
<item name="iframe_source_url" xsi:type="string">SR\Cardcom\Gateway\Response\IframeSourceUrlHandler</item>
</argument>
</arguments>
</virtualType>
<!-- end: Command: INITIALIZE IFRAME -->
<!-- start: Command: FETCH TRANSACTION INFO -->
<virtualType name="CardcomFetchTransactionInfoCommand" type="Magento\Payment\Gateway\Command\GatewayCommand">
<arguments>
<argument name="requestBuilder" xsi:type="object">CardcomFetchTransactionInfoRequest</argument>
<argument name="transferFactory" xsi:type="object">SR\Cardcom\Gateway\Http\TransferFactory</argument>
<argument name="client" xsi:type="object">SR\Cardcom\Gateway\Http\Client\Curl</argument>
<argument name="validator" xsi:type="object">SR\Cardcom\Gateway\Validator\FetchTransactionInfoResponseValidator</argument>
<argument name="handler" xsi:type="object">CardcomFetchTransactionInfoHandler</argument>
</arguments>
</virtualType>
<virtualType name="CardcomFetchTransactionInfoRequest" type="Magento\Payment\Gateway\Request\BuilderComposite">
<arguments>
<argument name="builders" xsi:type="array">
<item name="api_endpoint" xsi:type="string">SR\Cardcom\Gateway\Request\ProfileIndicatorApiEndpointDataBuilder</item>
<item name="terminal_number" xsi:type="string">SR\Cardcom\Gateway\Request\TerminalNumberDataBuilder</item>
<item name="user_name" xsi:type="string">SR\Cardcom\Gateway\Request\UserNameDataBuilder</item>
<item name="transaction_id" xsi:type="string">SR\Cardcom\Gateway\Request\LowProfileCodeDataBuilder</item>
<item name="platform_version" xsi:type="string">\SR\Cardcom\Gateway\Request\PlatformDataBuilder</item>
</argument>
</arguments>
</virtualType>
<virtualType name="CardcomFetchTransactionInfoHandler" type="Magento\Payment\Gateway\Response\HandlerChain">
<arguments>
<argument name="handlers" xsi:type="array">
<item name="transaction_id" xsi:type="string">SR\Cardcom\Gateway\Response\TransactionIdHandler</item>
<item name="transaction_info" xsi:type="string">SR\Cardcom\Gateway\Response\TransactionInfoHandler</item>
<item name="operation_billing" xsi:type="string">SR\Cardcom\Gateway\Response\OperationBillingHandler</item>
<item name="operation_billing_token" xsi:type="string">SR\Cardcom\Gateway\Response\OperationBillingTokenHandler</item>
<item name="operation_token_only" xsi:type="string">\SR\Cardcom\Gateway\Response\OperationTokenOnlyHandler</item>
<item name="operation_suspended_deal" xsi:type="string">SR\Cardcom\Gateway\Response\OperationSuspendedDealHandler</item>
</argument>
</arguments>
</virtualType>
<!-- end: Command: FETCH TRANSACTION INFO -->
<!-- start: Command: AUTHORIZE -->
<!-- currently this is just a stub but can be implemented when it is needed -->
<virtualType name="CardcomAuthorizeCommand" type="Magento\Payment\Gateway\Command\NullCommand"/>
<!-- end: Command: AUTHORIZE -->
<!-- start: Command: CAPTURE -->
<!-- currently this is just a stub but can be implemented when it is needed -->
<virtualType name="CardcomCaptureCommand" type="Magento\Payment\Gateway\Command\NullCommand"/>
<!-- end: Command: CAPTURE -->
<!-- start: Command: ORDER -->
<!-- currently this is just a stub but can be implemented when it is needed -->
<virtualType name="CardcomOrderCommand" type="Magento\Payment\Gateway\Command\NullCommand"/>
<!-- end: Command: ORDER -->
<!-- start: Command: REFUND -->
<virtualType name="CardcomRefundCommand" type="Magento\Payment\Gateway\Command\GatewayCommand">
<arguments>
<argument name="requestBuilder" xsi:type="object">CardcomRefundRequest</argument>
<argument name="transferFactory" xsi:type="object">SR\Cardcom\Gateway\Http\TransferFactory</argument>
<argument name="client" xsi:type="object">SR\Cardcom\Gateway\Http\Client\Curl</argument>
<argument name="validator" xsi:type="object">SR\Cardcom\Gateway\Validator\RefundResponseValidator</argument>
<argument name="handler" xsi:type="object">CardcomRefundHandler</argument>
</arguments>
</virtualType>
<virtualType name="CardcomRefundRequest" type="Magento\Payment\Gateway\Request\BuilderComposite">
<arguments>
<argument name="builders" xsi:type="array">
<item name="api_endpoint" xsi:type="string">SR\Cardcom\Gateway\Request\ApiEndpointRefundDataBuilder</item>
<item name="terminal_number" xsi:type="string">SR\Cardcom\Gateway\Request\TerminalNumberDataBuilder</item>
<item name="user_name" xsi:type="string">SR\Cardcom\Gateway\Request\UserNameDataBuilder</item>
<item name="token" xsi:type="string">SR\Cardcom\Gateway\Request\TokenDataBuilder</item>
<item name="platform_version" xsi:type="string">\SR\Cardcom\Gateway\Request\PlatformDataBuilder</item>
<item name="credit_memo" xsi:type="string">SR\Cardcom\Gateway\Request\CreditMemoDataBuilder</item>
</argument>
</arguments>
</virtualType>
<virtualType name="CardcomRefundHandler" type="Magento\Payment\Gateway\Response\HandlerChain">
<arguments>
<argument name="handlers" xsi:type="array">
<item name="invoice_refund" xsi:type="string">SR\Cardcom\Gateway\Response\InvoiceRefundHandler</item>
</argument>
</arguments>
</virtualType>
<!-- end: Command: REFUND -->
<!-- start: Configuration reader -->
<type name="SR\Cardcom\Gateway\Config\Config">
<arguments>
<argument name="methodCode" xsi:type="const">SR\Cardcom\Model\Ui\ConfigProvider::CODE</argument>
</arguments>
</type>
<!-- end: Configuration reader -->
<type name="SR\Cardcom\Block\Info">
<arguments>
<argument name="config" xsi:type="object">SR\Cardcom\Gateway\Config\Config</argument>
</arguments>
</type>
<!-- start: Cardcom Logger, initialized with CardcomConfig -->
<type name="SR\Cardcom\Gateway\Logger\Logger">
<arguments>
<argument name="name" xsi:type="string">cardcom</argument>
<argument name="handlers" xsi:type="array">
<item name="debug_cardcom" xsi:type="object">SR\Cardcom\Gateway\Logger\Handler\Debug</item>
</argument>
</arguments>
</type>
<virtualType name="CardcomLogger" type="Magento\Payment\Model\Method\Logger">
<arguments>
<argument name="logger" xsi:type="object">SR\Cardcom\Gateway\Logger\Logger</argument>
<argument name="config" xsi:type="object">SR\Cardcom\Gateway\Config\Config</argument>
</arguments>
</virtualType>
<type name="SR\Cardcom\Gateway\Http\Client\Curl">
<arguments>
<argument name="customLogger" xsi:type="object">CardcomLogger</argument>
</arguments>
</type>
<type name="SR\Cardcom\Controller\Checkout\PaymentNotify">
<arguments>
<argument name="customLogger" xsi:type="object">CardcomLogger</argument>
</arguments>
</type>
<!-- end: Cardcom Logger, initialized with CardcomConfig -->
</config>
| 55.19917 | 145 | 0.673607 |
1b10e50380045a5b54870411e3a4ee7a58d4a447 | 462 | launch | XML | gdrive_recorder/launch/pr2_decompress.launch | knorth55/jsk_database | 6c95b81797feacaf87ecbd192b5a398730a6a0c2 | [
"BSD-3-Clause"
] | 4 | 2020-10-17T11:34:50.000Z | 2022-01-08T00:06:47.000Z | gdrive_recorder/launch/pr2_decompress.launch | knorth55/jsk_database | 6c95b81797feacaf87ecbd192b5a398730a6a0c2 | [
"BSD-3-Clause"
] | null | null | null | gdrive_recorder/launch/pr2_decompress.launch | knorth55/jsk_database | 6c95b81797feacaf87ecbd192b5a398730a6a0c2 | [
"BSD-3-Clause"
] | null | null | null | <launch>
<arg name="compressed_video_topic_name" default="/kinect_head/rgb/image_rect_color" />
<arg name="video_topic_name" default="/kinect_head_pr2_recorder/rgb/image_rect_color" />
<group ns="kinect_head_pr2_recorder">
<node name="rgb_image_transport" pkg="image_transport" type="republish" respawn="false"
args="compressed in:=$(arg compressed_video_topic_name)
raw out:=$(arg video_topic_name)" />
</group>
</launch>
| 42 | 91 | 0.720779 |
1b2b59031f86e3c1bfd3e7b3123a7a4a1bb99a2f | 34,131 | xml | XML | fin_reports/2017/data-20190226-structure-20180110/VO_OTKRDAN5_9965_9965_20190225_7241e856-9119-43cc-866b-01b3b268a8df.xml | Karmanoid/Open-Tax-Data | 074b60078ca61720de26c7a4a9174d97615065ec | [
"MIT"
] | null | null | null | fin_reports/2017/data-20190226-structure-20180110/VO_OTKRDAN5_9965_9965_20190225_7241e856-9119-43cc-866b-01b3b268a8df.xml | Karmanoid/Open-Tax-Data | 074b60078ca61720de26c7a4a9174d97615065ec | [
"MIT"
] | null | null | null | fin_reports/2017/data-20190226-structure-20180110/VO_OTKRDAN5_9965_9965_20190225_7241e856-9119-43cc-866b-01b3b268a8df.xml | Karmanoid/Open-Tax-Data | 074b60078ca61720de26c7a4a9174d97615065ec | [
"MIT"
] | null | null | null | <?xml version="1.0" encoding="UTF-8"?><Файл ИдФайл="VO_OTKRDAN5_9965_9965_20190225_7241e856-9119-43cc-866b-01b3b268a8df" ВерсФорм="4.01" ВерсПрог="1.0" ТипИнф="ОТКРДАННЫЕ5" КолДок="125"><ИдОтпр><ФИООтв Фамилия="_" Имя="_"/></ИдОтпр><Документ ИдДок="64ec95c4-1112-4397-8f37-a64a21195eab" ДатаДок="25.02.2019" ДатаСост="31.12.2017"><СведНП НаимОрг="ОБЩЕСТВО С ОГРАНИЧЕННОЙ ОТВЕТСТВЕННОСТЬЮ "КОМПАНИЯ МАТЕРИАЛЬНЫЙ МИР"" ИННЮЛ="6671405334"/><СведДохРасх СумДоход="0.00" СумРасход="0.00"/></Документ><Документ ИдДок="ede906ea-2bd8-457b-8cd1-2ef9cebbf0c6" ДатаДок="25.02.2019" ДатаСост="31.12.2017"><СведНП НаимОрг="ОБЩЕСТВО С ОГРАНИЧЕННОЙ ОТВЕТСТВЕННОСТЬЮ "УРАЛТРАНСМОСТ"" ИННЮЛ="6671405415"/><СведДохРасх СумДоход="464000.00" СумРасход="428000.00"/></Документ><Документ ИдДок="0489b121-cf6b-4ccf-93d6-6a6c3f10fc39" ДатаДок="25.02.2019" ДатаСост="31.12.2017"><СведНП НаимОрг="ОБЩЕСТВО С ОГРАНИЧЕННОЙ ОТВЕТСТВЕННОСТЬЮ "БЮРО ПРАВОВОЙ БЕЗОПАСНОСТИ"" ИННЮЛ="6671405422"/><СведДохРасх 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| 17,065.5 | 34,130 | 0.785151 |
dc6e34ced260f1101626321bc6ecf52af0361aea | 2,898 | xml | XML | pom.xml | CCWI/keywordEntityApiRankService | 79a9042aecf7c66e5b0cad07b17c4edaee7c8f0a | [
"Apache-2.0"
] | 2 | 2017-12-07T21:13:45.000Z | 2017-12-19T19:48:16.000Z | pom.xml | CCWI/keywordEntityApiRankService | 79a9042aecf7c66e5b0cad07b17c4edaee7c8f0a | [
"Apache-2.0"
] | 2 | 2021-03-31T20:05:52.000Z | 2021-12-14T21:17:19.000Z | pom.xml | CCWI/keywordEntityApiRankService | 79a9042aecf7c66e5b0cad07b17c4edaee7c8f0a | [
"Apache-2.0"
] | 1 | 2017-12-19T20:16:54.000Z | 2017-12-19T20:16:54.000Z | <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>de.hm.ccwi</groupId>
<artifactId>keywordEntityApiRankService</artifactId>
<version>1.1-SNAPSHOT</version>
<packaging>jar</packaging>
<name>KeywordEntityApiRankService</name>
<url>http://maven.apache.org</url>
<properties>
<java.version>1.8</java.version>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
<json-simple.version>1.1.1</json-simple.version>
<opencsv.version>4.0</opencsv.version>
<watson.version>6.14.2</watson.version>
<httpclient.version>4.5.2</httpclient.version>
<log4j.version>2.7</log4j.version>
<junit.version>4.12</junit.version>
</properties>
<repositories>
<repository>
<id>apache-snapshots-repo</id>
<url>https://repository.apache.org/content/repositories/snapshots/</url>
</repository>
<repository>
<id>apache-staging-repo</id>
<url>https://repository.apache.org/content/repositories/staging/</url>
</repository>
<repository>
<id>apache-releases-repo</id>
<url>https://repository.apache.org/content/repositories/releases/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>com.googlecode.json-simple</groupId>
<artifactId>json-simple</artifactId>
<version>${json-simple.version}</version>
</dependency>
<dependency>
<groupId>com.google.guava</groupId>
<artifactId>guava</artifactId>
<version>23.2-jre</version>
</dependency>
<dependency>
<groupId>com.opencsv</groupId>
<artifactId>opencsv</artifactId>
<version>${opencsv.version}</version>
</dependency>
<dependency>
<groupId>com.ibm.watson</groupId>
<artifactId>natural-language-understanding</artifactId>
<version>7.1.1</version>
</dependency>
<dependency>
<groupId>org.apache.httpcomponents</groupId>
<artifactId>httpclient</artifactId>
<version>${httpclient.version}</version>
</dependency>
<dependency>
<groupId>org.apache.logging.log4j</groupId>
<artifactId>log4j-api</artifactId>
<version>${log4j.version}</version>
</dependency>
<dependency>
<groupId>org.apache.logging.log4j</groupId>
<artifactId>log4j-core</artifactId>
<version>${log4j.version}</version>
</dependency>
<dependency>
<groupId>junit</groupId>
<artifactId>junit</artifactId>
<version>${junit.version}</version>
<scope>test</scope>
</dependency>
</dependencies>
<build>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<version>3.7.0</version>
<configuration>
<source>${java.version}</source>
<target>${java.version}</target>
</configuration>
</plugin>
</plugins>
</build>
</project>
| 29.272727 | 104 | 0.707384 |
7399e4387d99bf7d4f1991694c4d4323e3e0a784 | 2,265 | xml | XML | ammogen-maven-plugin/target/test-classes/samples/tigr.xml | isis-ammo/ammo-gen | a0bb034e7bc5572b74f017f195b0161de2e13c2e | [
"MIT"
] | null | null | null | ammogen-maven-plugin/target/test-classes/samples/tigr.xml | isis-ammo/ammo-gen | a0bb034e7bc5572b74f017f195b0161de2e13c2e | [
"MIT"
] | null | null | null | ammogen-maven-plugin/target/test-classes/samples/tigr.xml | isis-ammo/ammo-gen | a0bb034e7bc5572b74f017f195b0161de2e13c2e | [
"MIT"
] | null | null | null | <?xml version="1.0" encoding="UTF-8"?>
<content-provider name="Tigr Incident">
<sponsor name="com.ascendintelligence.TigrMobile" />
<relation name="content base">
<description>
Columns which describe the event.
</description>
<field type="TEXT" name="content guid" default=""> </field>
<field type="INTEGER" name="version id" default="0"> </field>
<field type="INTEGER" name="type" default="0"> </field>
<field type="TEXT" name="title" default=""> </field>
<field type="TEXT" name="status" default=""> </field>
<field type="TEXT" name="category id" default=""> </field>
<field type="TEXT" name="subcategory id" default=""> </field>
<field type="TEXT" name="description" default=""> </field>
<field type="TEXT" name="unit id" default=""> </field>
<field type="TEXT" name="user id" default=""> </field>
<field type="INTEGER" name="time zone" default="0"> </field>
<field type="LONG" name="revision date" default="0"> </field>
<field type="TIMESTAMP" name="date created" default="0"> </field>
<field type="TIMESTAMP" name="date modified" default="0"> </field>
<field type="TEXT" name="security info" default=""> </field>
<field type="TEXT" name="deleted" default=""> </field>
</relation>
<relation name="media content">
<field type="FK" name="event id fk" default="0"> FK to Content Id</field>
<field type="TEXT" name="event GUID" default=""> Event Content Id</field>
<field type="TEXT" name="content GUID" default=""> COntent Unique Identifier</field>
<field type="TEXT" name="data" default=""> The path to the file on the mobile device </field>
<field type="TEXT" name="media file url" default=""> </field>
<field type="TEXT" name="status" default=""> Download status </field>
<field type="TEXT" name="title" default=""> </field>
<field type="TEXT" name="name" default=""> </field>
</relation>
<relation name="locations">
<field type="TEXT" name="content guid" default=""> </field>
<field type="FK" name="content id fk" default="0"> </field>
<field type="INTEGER" name="location number" default="0"> </field>
<field type="LONG" name="start latitude" default="0"> </field>
<field type="LONG" name="start longitude" default="0"> </field>
</relation>
</content-provider>
| 47.1875 | 95 | 0.656512 |
69e65471470e8b7dd922862eceea91eede8d5636 | 4,787 | xml | XML | Source/Android/Harvest/app/src/main/res/layout-sw600dp/activity_signin_farmer.xml | LordParsley/COS301-Capstone | 52ac43b19443d18bcd0a5ee1a2697d6e40a8288e | [
"Apache-2.0"
] | 3 | 2018-03-11T16:03:37.000Z | 2018-07-14T12:56:36.000Z | Source/Android/Harvest/app/src/main/res/layout-sw600dp/activity_signin_farmer.xml | LordParsley/COS301-Capstone | 52ac43b19443d18bcd0a5ee1a2697d6e40a8288e | [
"Apache-2.0"
] | 187 | 2018-03-12T12:43:03.000Z | 2018-10-04T19:01:52.000Z | Source/Android/Harvest/app/src/main/res/layout-sw600dp/activity_signin_farmer.xml | LordParsley/COS301-Capstone | 52ac43b19443d18bcd0a5ee1a2697d6e40a8288e | [
"Apache-2.0"
] | 4 | 2018-07-27T17:55:45.000Z | 2020-05-31T10:37:06.000Z | <?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="center"
android:orientation="vertical"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:background="@drawable/newharvestback"
tools:context=".SignIn_Farmer">
<!-- Login progress -->
<ProgressBar
android:id="@+id/login_progress"
style="?android:attr/progressBarStyleLarge"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginBottom="8dp"
android:visibility="gone" />
<ScrollView
android:id="@+id/login_form"
android:layout_width="@dimen/tablet_form_width"
android:layout_height="wrap_content">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="center"
android:orientation="vertical">
<TextView
android:text="@string/app_name"
style="@style/TextView.Heading"/>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:gravity="center"
android:orientation="vertical">
<RelativeLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_below="@+id/login_title"
android:layout_marginLeft="5dp"
android:layout_marginRight="5dp"
android:layout_marginTop="0dp"
android:background="@color/white"
android:elevation="4dp"
android:orientation="vertical"
android:padding="20dp">
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:paddingTop="0dp">
<android.support.design.widget.TextInputLayout
style="@style/TextInputLayout">
<EditText
android:id="@+id/edtEmail"
style="@style/EditText"
android:hint="@string/prompt_email"
android:inputType="textEmailAddress"
tools:text="john@mail.com" />
</android.support.design.widget.TextInputLayout>
<android.support.design.widget.TextInputLayout
style="@style/TextInputLayout">
<EditText
android:id="@+id/edtPassword"
style="@style/EditText"
android:hint="@string/prompt_enter_password"
android:inputType="textPassword" />
</android.support.design.widget.TextInputLayout>
<Button
android:id="@+id/btnLogin"
style="@style/Button"
android:text="@string/login" />
<Button
android:id="@+id/btnLoginWithGoogle"
style="@style/Button"
android:background="@color/colorGoogleRed"
android:text="@string/loginWithGoogle" />
</LinearLayout>
</RelativeLayout>
<RelativeLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:gravity="bottom">
<TextView
android:id="@+id/linkForgotAccountDetails"
android:text="@string/forgotAccountDetails"
style="@style/TextView.links"
android:gravity="bottom|center"
android:layout_gravity="bottom|center"
android:layout_marginTop="10dp"/>
</RelativeLayout>
</LinearLayout>
</LinearLayout>
</ScrollView>
</LinearLayout> | 39.891667 | 76 | 0.520785 |
6e8572b7d26521139be33a4b678b697a6d60dd74 | 4,866 | xml | XML | rio-platform/pom.xml | pfirmstone/Rio | 66dba3be4ad79326508c7a0e9c8d0990609fba2e | [
"Apache-2.0"
] | null | null | null | rio-platform/pom.xml | pfirmstone/Rio | 66dba3be4ad79326508c7a0e9c8d0990609fba2e | [
"Apache-2.0"
] | null | null | null | rio-platform/pom.xml | pfirmstone/Rio | 66dba3be4ad79326508c7a0e9c8d0990609fba2e | [
"Apache-2.0"
] | null | null | null | <?xml version="1.0" encoding="UTF-8"?>
<project xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"
xmlns="http://maven.apache.org/POM/4.0.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<modelVersion>4.0.0</modelVersion>
<parent>
<artifactId>main</artifactId>
<groupId>org.rioproject</groupId>
<version>5.6.6</version>
</parent>
<artifactId>rio-platform</artifactId>
<name>Module :: Rio Platform</name>
<packaging>jar</packaging>
<description>
Class that make up the platform for Rio, that must be put into the classpath of the JVM when it is started
</description>
<dependencies>
<dependency>
<groupId>au.net.zeus.jgdms</groupId>
<artifactId>jgdms-platform</artifactId>
<version>${river.version}</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>au.net.zeus.jgdms</groupId>
<artifactId>jgdms-jeri</artifactId>
<version>${river.version}</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>org.codehaus.groovy</groupId>
<artifactId>groovy-all</artifactId>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>org.slf4j</groupId>
<artifactId>slf4j-api</artifactId>
<optional>true</optional>
</dependency>
<dependency>
<groupId>junit</groupId>
<artifactId>junit</artifactId>
<scope>test</scope>
</dependency>
<dependency>
<groupId>org.slf4j</groupId>
<artifactId>slf4j-jdk14</artifactId>
<scope>test</scope>
</dependency>
</dependencies>
<build>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-jar-plugin</artifactId>
<configuration>
<archive>
<manifestEntries>
<Implementation-Title>Rio Project</Implementation-Title>
<Implementation-Version>${project.version}</Implementation-Version>
<Rio-Version>${project.version}</Rio-Version>
<Rio-Build>${maven.build.timestamp}</Rio-Build>
<Class-Path>jgdms-platform-${river.version}.jar groovy-all-${groovy.version}.jar logging/slf4j-api-${slf4j.version}.jar</Class-Path>
</manifestEntries>
</archive>
</configuration>
</plugin>
<plugin>
<groupId>org.codehaus.gmaven</groupId>
<artifactId>gmaven-plugin</artifactId>
<configuration>
<providerSelection>${gmavenProviderSelection}</providerSelection>
<source/>
</configuration>
<executions>
<execution>
<goals>
<goal>generateStubs</goal>
<goal>compile</goal>
<goal>generateTestStubs</goal>
<goal>testCompile</goal>
</goals>
</execution>
</executions>
<dependencies>
<dependency>
<groupId>org.codehaus.groovy</groupId>
<artifactId>groovy-all</artifactId>
<version>${groovy.version}</version>
</dependency>
</dependencies>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-surefire-plugin</artifactId>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-source-plugin</artifactId>
<executions>
<execution>
<id>attach-sources</id>
<phase>verify</phase>
<goals>
<goal>jar-no-fork</goal>
</goals>
</execution>
</executions>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<configuration>
<source>1.7</source>
<target>1.7</target>
</configuration>
</plugin>
</plugins>
</build>
</project>
| 35.779412 | 160 | 0.48767 |
d8a7ee2fd7afde7be89e51c2a15d645377132919 | 34,863 | xml | XML | UmengCommunityLib/res/values/umeng_comm_custom_styles.xml | darlyhellen/oto | 946be2da39ba591d29e2be8ef666b298b5c60b55 | [
"Apache-2.0"
] | 6 | 2017-04-14T01:41:01.000Z | 2017-12-02T12:16:04.000Z | umeng_community_simplify_library_project/res/values/umeng_comm_custom_styles.xml | 583462423/ihandsw | eb7d6d5eab4713b69fa67e8404c29fe48663aba5 | [
"Apache-2.0"
] | null | null | null | umeng_community_simplify_library_project/res/values/umeng_comm_custom_styles.xml | 583462423/ihandsw | eb7d6d5eab4713b69fa67e8404c29fe48663aba5 | [
"Apache-2.0"
] | null | null | null | <?xml version="1.0" encoding="utf-8"?>
<resources>
<!--<style name="DayTheme" parent="android:Theme.Light">-->
<!--<item name="btn_bg">@color/umeng_comm_3f</item>-->
<!--<item name="text_color">@color/umeng_comm_12bdbf</item>-->
<!--</style>-->
<!--<style name="NightTheme" parent="android:Theme.Light">-->
<!--<item name="default_background_color">@color/umeng_comm_black_color</item>-->
<!--<item name="umeng_comm_indicator_default">@color/umeng_comm_feed_detail_pressed_yellow</item>-->
<!--<item name="umeng_comm_indicator_highlight">@android:color/holo_red_dark</item>-->
<!--<item name="umeng_post_feed_button">@drawable/umeng_comm_new_post_btn_style</item>-->
<!--<item name="umeng_feed_tip_text_color">@color/umeng_text_common_default</item>-->
<!--<item name="umeng_feed_button_text_bg">@color/umeng_comm_button_bg</item>-->
<!--<item name="umeng_feed_button_text_color">@color/umeng_comm_white_color</item>-->
<!--<item name="umeng_comm_feed_list_bg">@color/umeng_comm_feed_list_bg</item>-->
<!--<item name="umeng_comm_backbutton_bg">@color/umeng_comm_color_transparent</item>-->
<!--<item name="umeng_comm_backbutton_src">@drawable/umeng_comm_title_back</item>-->
<!--<item name="umeng_comm_red_point">@drawable/umeng_comm_circle_shape</item>-->
<!--<item name="umeng_comm_find_button">@drawable/umeng_comm_find_bt</item>-->
<!--<item name="umeng_comm_divider">@color/umeng_comm_divider</item>-->
<!--<item name="umeng_comm_setting_camera">@drawable/umeng_comm_camera_pressed</item>-->
<!--<item name="umeng_comm_nick_name_color">@color/umeng_comm_text_topic_light_color</item>-->
<!--<item name="umeng_comm_focus_togglebutton">@drawable/umeng_comm_topic_togglebutton</item>-->
<!--<item name="umeng_comm_focus_togglebutton_bg">@drawable/umeng_comm_focus_user_bg</item>-->
<!--<item name="umeng_comm_focus_togglebutton_text">@color/umeng_comm_topic_toogle_color</item>-->
<!--<item name="umeng_comm_active_user_name_textcolor">@color/umeng_comm_color_666666</item>-->
<!--<item name="umeng_comm_active_user_msgcolor">@color/umeng_comm_color_a5</item>-->
<!--<item name="umeng_comm_active_user_card_bg">@color/umeng_comm_white_color</item>-->
<!--<item name="umeng_comm_other_info">@color/umeng_comm_loction_text_color</item>-->
<!--<item name="umeng_comm_search_edittext">@drawable/umeng_community_topic_bg</item>-->
<!--<item name="search_lastes_btn">@color/umeng_comm_aaa</item>-->
<!--<item name="umeng_comm_small_title_color">@color/umeng_comm_color_99</item>-->
<!--<item name="umeng_comm_category_title_color">@color/umeng_text_common_selected</item>-->
<!--<item name="umeng_comm_right_arrow">@drawable/jiantou</item>-->
<!--<item name="umeng_comm_category_edge">@drawable/huatizu</item>-->
<!--<item name="umeng_comm_chat_input_bg">@color/umeng_comm_color_f5</item>-->
<!--<item name="umeng_chat_edit_background">@drawable/umeng_edit_background</item>-->
<!--<item name="umeng_chat_edit_text_color">@color/umeng_comm_color_33</item>-->
<!--<item name="umeng_chat_send_btn_bg">@drawable/umeng_comm_chat_send_selector</item>-->
<!--<item name="umeng_chat_send_btn_text">@color/umeng_comm_white_color</item>-->
<!--<item name="umeng_comm_comment_action_dialog_text">@color/umeng_comm_color_17</item>-->
<!--<item name="umeng_comm_more_radius_top">@drawable/umeng_comm_more_radius_top</item>-->
<!--<item name="umeng_comm_more_radius_middle">@drawable/umeng_comm_radius_bg</item>-->
<!--<item name="umeng_comm_more_radius_bottom">@drawable/umeng_comm_more_radius_bottom</item>-->
<!--<item name="umeng_comm_comment_cancel_text">@color/umeng_comm_color_a5</item>-->
<!--<item name="umeng_comm_comment_send_text">@drawable/umeng_comm_comment_input_send_selector</item>-->
<!--<item name="umeng_comm_comment_edit_text">@color/umeng_comm_color_33</item>-->
<!--<item name="umeng_comm_emoj">@drawable/umeng_comm_emoji</item>-->
<!--<item name="umeng_comm_comment_msg_tv_selector">@drawable/umeng_comm_comment_msg_tv_selector</item>-->
<!--<item name="umeng_comm_reply_comment_bg">@drawable/umeng_comm_reply_comment_bg</item>-->
<!--<item name="umeng_comm_comment_name">@color/umeng_comm_color_c0</item>-->
<!--<item name="umeng_comm_defaul_icon">@drawable/morentuf</item>-->
<!--<item name="umeng_comm_find_user_nologin_text">@color/umeng_comm_color_33</item>-->
<!--<item name="umeng_comm_find_user_login_text">@color/umeng_comm_color_17</item>-->
<!--<item name="umeng_comm_notification_icon">@drawable/umeng_comm_notification</item>-->
<!--<item name="umeng_comm_favortes_icon">@drawable/umeng_comm_favorites_pressed</item>-->
<!--<item name="umeng_comm_firends_icon">@drawable/haoyouquan</item>-->
<!--<item name="umeng_comm_mytopics_icon">@drawable/guanzhuhuati</item>-->
<!--<item name="umeng_comm_mypics_icon">@drawable/wodetuce</item>-->
<!--<item name="umeng_comm_nearby_content_icon">@drawable/umeng_comm_nearby_recommend</item>-->
<!--<item name="umeng_comm_nearby_user_icon">@drawable/umeng_comm_nearby_user</item>-->
<!--<item name="umeng_comm_realtime_icon">@drawable/umeng_comm_realtime_icon</item>-->
<!--<item name="umeng_comm_recommend_user_icon">@drawable/umeng_comm_user_recommend</item>-->
<!--<item name="umeng_comm_recommend_topic_icon">@drawable/umeng_comm_topic_recommend</item>-->
<!--<item name="umeng_comm_default_user_icon">@drawable/umeng_comm_male</item>-->
<!--<item name="umeng_comm_user_add_follow_btn">@drawable/jiaguanzhu</item>-->
<!--<item name="umeng_comm_user_cancel_follow_btn">@drawable/yiguanzhu</item>-->
<!--<item name="umeng_comm_user_inter_follow_btn">@drawable/xianghu</item>-->
<!--<item name="umeng_comm_hot_choose_btn_bg">@drawable/umeng_comm_hot_button_selector</item>-->
<!--<item name="umeng_comm_hot_choose_btn_text">@drawable/umeng_comm_button_hot_btn_text_selector</item>-->
<!--<item name="umeng_comm_add_pic_btn">@drawable/umeng_comm_add_image</item>-->
<!--<item name="umeng_comm_del_pic_btn">@drawable/umeng_comm_image_delete</item>-->
<!--<item name="umeng_comm_album_text">@color/umeng_comm_black_color</item>-->
<!--<item name="umeng_comm_album_choose_btn">@drawable/umeng_comm_image_pick</item>-->
<!--<item name="umeng_comm_album_percent_btn">@drawable/umeng_comm_blue_button_bg</item>-->
<!--<item name="umeng_comm_album_pre_btn">@drawable/umeng_comm_gray_bg</item>-->
<!--<item name="umeng_comm_save_btn">@drawable/umeng_comm_image_save_bg</item>-->
<!--<item name="umeng_comm_image_browser_bg">@color/umeng_comm_image_browser_bg</item>-->
<!--<item name="umeng_comm_current_pos_bg">@drawable/umeng_comm_current_pos_bg</item>-->
<!--<item name="umeng_switch_leftbutton_bg">@drawable/umeng_switch_leftbutton_bg</item>-->
<!--<item name="umeng_switch_centerbutton_bg">@drawable/umeng_switch_centerbutton_bg</item>-->
<!--<item name="umeng_switch_rightbutton_bg">@drawable/umeng_switch_rightbutton_bg</item>-->
<!--<item name="umeng_switch_textcolor">@color/umeng_switch_textcolor</item>-->
<!--<item name="umeng_comm_chat_other_user_bg">@drawable/duihuakuang1</item>-->
<!--<item name="umeng_comm_chat_user_bg">@drawable/duihuakuang2</item>-->
<!--<item name="umeng_comm_action_dialog_top_bg">@drawable/umeng_comm_more_radius_top</item>-->
<!--<item name="umeng_comm_action_dialog_middle_bg">@drawable/umeng_comm_more_radius_none</item>-->
<!--<item name="umeng_comm_action_dialog_bottom_bg">@drawable/umeng_comm_radius_bg</item>-->
<!--<item name="umeng_comm_location_gray_icon">@drawable/umeng_comm_nearby_user_loc_icon</item>-->
<!--<item name="umeng_comm_reply_icon">@drawable/umeng_comm_reply</item>-->
<!--<item name="umeng_comm_reply_feed_img">@color/radio_button_selected_color</item>-->
<!--<item name="umeng_comm_reply_feed_username">@color/umeng_comm_color_56</item>-->
<!--<item name="umeng_comm_reply_feed_content">@color/umeng_comm_color_7d</item>-->
<!--<item name="umeng_comm_search_icon">@drawable/umeng_comm_search_icon</item>-->
<!--<item name="umeng_comm_search_edge">@drawable/umeng_comm_rounded_corner_backgroud</item>-->
<!--<item name="umeng_comm_search_text">@color/umeng_comm_color_c5</item>-->
<!--<item name="umeng_comm_logout_bg">@drawable/umeng_comm_logout_bg</item>-->
<!--<item name="umeng_comm_logout_text">@color/umeng_comm_feed_detail_pressed_yellow</item>-->
<!--<item name="umeng_comm_topic_toast_bg">@drawable/umeng_comm_toastbg</item>-->
<!--<item name="umeng_comm_topic_toast_icon">@drawable/tishib</item>-->
<!--<item name="umeng_comm_gray">@color/umeng_background_grey</item>-->
<!--<item name="umeng_comm_userinfo_bg">@color/umeng_comm_comment_item_bg</item>-->
<!--<item name="umeng_comm_more_icon">@drawable/umeng_comm_feed_detail_more</item>-->
<!--<item name="umeng_comm_register_bg">@color/umeng_comm_e8</item>-->
<!--<item name="umeng_comm_register_divide">@color/umeng_comm_f6f7f9</item>-->
<!--<item name="umeng_comm_register_finish">@drawable/umeng_comm_login_btnbg</item>-->
<!--<item name="umeng_comm_register_hidepassword">@drawable/umeng_comm_hidepassword</item>-->
<!--<item name="umeng_comm_register_showpassword">@drawable/umeng_com_showpassword</item>-->
<!--<item name="umeng_comm_register_close">@drawable/umeng_comm_login_close</item>-->
<!--<item name="umeng_comm_login_user">@drawable/umeng_comm_user_p</item>-->
<!--<item name="umeng_comm_login_lock">@drawable/umeng_comm_lock</item>-->
<!--<item name="umeng_comm_login_forget">@color/umeng_comm_469ef8</item>-->
<!--<item name="umeng_comm_login_btnbg">@drawable/umeng_comm_login_btnbg</item>-->
<!--<item name="umeng_comm_register_btnbg">@drawable/umeng_comm_register_btnbg</item>-->
<!--<item name="umeng_comm_setting_icon">@drawable/umeng_comm_setting_bt</item>-->
<!--<item name="umeng_comm_favour_icon">@drawable/umeng_comm_favourite_button</item>-->
<!--<item name="umeng_comm_xie_icon">@drawable/xie</item>-->
<!--<item name="umeng_comm_chat_icon">@drawable/umeng_comm_chat_btn</item>-->
<!--<item name="umeng_comm_male_icon">@drawable/umeng_comm_user_info_male</item>-->
<!--<item name="umeng_comm_female_icon">@drawable/umeng_comm_user_info_female</item>-->
<!--<item name="umeng_comm_xiangce_icon">@drawable/xiangce</item>-->
<!--<item name="umeng_comm_huati_icon">@drawable/huati</item>-->
<!--<item name="umeng_comm_xunzhang_icon">@drawable/jifen</item>-->
<!--<item name="umeng_comm_userinfo_icon_color">@color/umeng_comm_userinfo_color</item>-->
<!--<item name="umeng_comm_detail_more">@drawable/umeng_comm_share</item>-->
<!--<item name="umeng_comm_detail_favour">@drawable/umeng_comm_feed_detail_favorite_n</item>-->
<!--<item name="umeng_comm_detail_location">@drawable/umeng_community_location</item>-->
<!--<item name="umeng_comm_detail_location_text">@color/umeng_comm_loction_text_color</item>-->
<!--<item name="umeng_comm_detail_forward_bg">@drawable/umeng_comm_forward_bg</item>-->
<!--<item name="umeng_comm_detail_discuss_like">@drawable/umeng_comm_like_bt</item>-->
<!--<item name="umeng_comm_detail_discuss_like_btn">@drawable/umeng_commm_feeddetail_like_selector</item>-->
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<!--<item name="umeng_comm_detail_discuss_comment">@drawable/umeng_comm_comment</item>-->
<!--<item name="umeng_comm_detail_discuss_comment_btn">@drawable/umeng_comm_feed_detail_comment_selector</item>-->
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<!--<item name="umeng_comm_detail_yellow_selector">@drawable/umeng_comm_feed_detail_yellow_selector</item>-->
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<!--<item name="umeng_comm_discuss_announce">@drawable/umeng_comm_discuss_announce</item>-->
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<!--<item name="umeng_comm_feed_item_comment">@drawable/umeng_comm_feed_item_comment</item>-->
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<!--<item name="umeng_comm_focus_btn">@drawable/umeng_commm_active_user_togglebutton_bg</item>-->
<!--<item name="umeng_comm_feed_comment_comment">@drawable/umeng_comm_comment_comment_selector</item>-->
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<!--<item name="umeng_comm_post_at_btn">@drawable/umeng_comm_at_friend_bt</item>-->
<!--<item name="umeng_comm_post_emoj_btn">@drawable/umeng_comm_emoji_btn_selector</item>-->
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<!--<item name="umeng_comm_msg_comment">@drawable/umeng_comm_msg_comment</item>-->
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<!--<item name="umeng_comm_msg_chat">@drawable/umeng_comm_msg_chat</item>-->
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<!--<item name="umeng_comm_image_camera">@drawable/xiangji</item>-->
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<!--</style>-->
<style name="UmengDefault" parent="android:Theme.Light">
<item name="default_background_color">@color/umeng_comm_default_background_color</item>
<item name="umeng_comm_indicator_default">@color/umeng_comm_indicator_default</item>
<item name="umeng_comm_indicator_highlight">@color/umeng_comm_text_topic_light_color</item>
<item name="umeng_post_feed_button">@drawable/umeng_comm_new_post_btn_style</item>
<item name="umeng_feed_tip_text_color">@color/umeng_text_common_default</item>
<item name="umeng_feed_button_text_bg">@color/umeng_comm_button_bg</item>
<item name="umeng_feed_button_text_color">@color/umeng_comm_white_color</item>
<item name="umeng_comm_feed_list_bg">@color/umeng_comm_feed_list_bg</item>
<item name="umeng_comm_backbutton_bg">@color/umeng_comm_color_transparent</item>
<item name="umeng_comm_backbutton_src">@drawable/umeng_comm_title_back</item>
<item name="umeng_comm_red_point">@drawable/umeng_comm_circle_shape</item>
<item name="umeng_comm_find_button">@drawable/umeng_comm_find_bt</item>
<item name="umeng_comm_divider">@color/umeng_comm_divider</item>
<item name="umeng_comm_setting_camera">@drawable/umeng_comm_camera_pressed</item>
<item name="umeng_comm_nick_name_color">@color/umeng_comm_text_topic_light_color</item>
<item name="umeng_comm_focus_togglebutton">@drawable/umeng_comm_topic_togglebutton</item>
<item name="umeng_comm_focus_togglebutton_bg">@drawable/umeng_comm_focus_user_bg</item>
<item name="umeng_comm_focus_togglebutton_text">@color/umeng_comm_topic_toogle_color</item>
<item name="umeng_comm_active_user_name_textcolor">@color/umeng_comm_color_666666</item>
<item name="umeng_comm_active_user_msgcolor">@color/umeng_comm_color_a5</item>
<item name="umeng_comm_active_user_card_bg">@color/umeng_comm_white_color</item>
<item name="umeng_comm_other_info">@color/umeng_comm_loction_text_color</item>
<item name="umeng_comm_search_edittext">@drawable/umeng_community_topic_bg</item>
<item name="search_lastes_btn">@color/umeng_comm_aaa</item>
<item name="umeng_comm_small_title_color">@color/umeng_comm_color_99</item>
<item name="umeng_comm_category_title_color">@color/umeng_text_common_selected</item>
<item name="umeng_comm_right_arrow">@drawable/jiantou</item>
<item name="umeng_comm_category_edge">@drawable/huatizu</item>
<item name="umeng_comm_chat_input_bg">@color/umeng_comm_color_f5</item>
<item name="umeng_chat_edit_background">@drawable/umeng_edit_background</item>
<item name="umeng_chat_edit_text_color">@color/umeng_comm_color_33</item>
<item name="umeng_chat_send_btn_bg">@drawable/umeng_comm_chat_send_selector</item>
<item name="umeng_chat_send_btn_text">@color/umeng_comm_white_color</item>
<item name="umeng_comm_comment_action_dialog_text">@color/umeng_comm_color_17</item>
<item name="umeng_comm_more_radius_top">@drawable/umeng_comm_more_radius_top</item>
<item name="umeng_comm_more_radius_middle">@drawable/umeng_comm_radius_bg</item>
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<item name="umeng_comm_comment_cancel_text">@color/umeng_comm_color_a5</item>
<item name="umeng_comm_comment_send_text">@drawable/umeng_comm_comment_input_send_selector</item>
<item name="umeng_comm_comment_edit_text">@color/umeng_comm_color_33</item>
<item name="umeng_comm_emoj">@drawable/umeng_comm_emoji</item>
<item name="umeng_comm_comment_msg_tv_selector">@drawable/umeng_comm_comment_msg_tv_selector</item>
<item name="umeng_comm_reply_comment_bg">@drawable/umeng_comm_reply_comment_bg</item>
<item name="umeng_comm_comment_name">@color/umeng_comm_color_c0</item>
<item name="umeng_comm_defaul_icon">@drawable/morentuf</item>
<item name="umeng_comm_find_user_nologin_text">@color/umeng_comm_color_33</item>
<item name="umeng_comm_find_user_login_text">@color/umeng_comm_color_17</item>
<item name="umeng_comm_notification_icon">@drawable/umeng_comm_notification</item>
<item name="umeng_comm_favortes_icon">@drawable/umeng_comm_favorites_pressed</item>
<item name="umeng_comm_firends_icon">@drawable/haoyouquan</item>
<item name="umeng_comm_mytopics_icon">@drawable/guanzhuhuati</item>
<item name="umeng_comm_mypics_icon">@drawable/wodetuce</item>
<item name="umeng_comm_nearby_content_icon">@drawable/umeng_comm_nearby_recommend</item>
<item name="umeng_comm_nearby_user_icon">@drawable/umeng_comm_nearby_user</item>
<item name="umeng_comm_realtime_icon">@drawable/umeng_comm_realtime_icon</item>
<item name="umeng_comm_recommend_user_icon">@drawable/umeng_comm_user_recommend</item>
<item name="umeng_comm_recommend_topic_icon">@drawable/umeng_comm_topic_recommend</item>
<item name="umeng_comm_default_user_icon">@drawable/umeng_comm_male</item>
<item name="umeng_comm_user_add_follow_btn">@drawable/jiaguanzhu</item>
<item name="umeng_comm_user_cancel_follow_btn">@drawable/yiguanzhu</item>
<item name="umeng_comm_user_inter_follow_btn">@drawable/xianghu</item>
<item name="umeng_comm_hot_choose_btn_bg">@drawable/umeng_comm_hot_button_selector</item>
<item name="umeng_comm_hot_choose_btn_text">@drawable/umeng_comm_button_hot_btn_text_selector</item>
<item name="umeng_comm_add_pic_btn">@drawable/umeng_comm_add_image</item>
<item name="umeng_comm_del_pic_btn">@drawable/umeng_comm_image_delete</item>
<item name="umeng_comm_album_text">@color/umeng_comm_black_color</item>
<item name="umeng_comm_album_choose_btn">@drawable/umeng_comm_image_pick</item>
<item name="umeng_comm_album_choose_check">@drawable/umeng_comm_checkbox_style</item>
<item name="umeng_comm_album_percent_btn">@drawable/umeng_comm_blue_button_bg</item>
<item name="umeng_comm_album_pre_btn">@drawable/umeng_comm_gray_bg</item>
<item name="umeng_comm_save_btn">@drawable/umeng_comm_image_save_bg</item>
<item name="umeng_comm_image_browser_bg">@color/umeng_comm_image_browser_bg</item>
<item name="umeng_comm_current_pos_bg">@drawable/umeng_comm_current_pos_bg</item>
<item name="umeng_switch_leftbutton_bg">@drawable/umeng_switch_leftbutton_bg</item>
<item name="umeng_switch_centerbutton_bg">@drawable/umeng_switch_centerbutton_bg</item>
<item name="umeng_switch_rightbutton_bg">@drawable/umeng_switch_rightbutton_bg</item>
<item name="umeng_switch_textcolor">@color/umeng_switch_textcolor</item>
<item name="umeng_comm_chat_other_user_bg">@drawable/duihuakuang1</item>
<item name="umeng_comm_chat_user_bg">@drawable/duihuakuang2</item>
<item name="umeng_comm_action_dialog_top_bg">@drawable/umeng_comm_more_radius_top</item>
<item name="umeng_comm_action_dialog_middle_bg">@drawable/umeng_comm_more_radius_none</item>
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<item name="umeng_comm_location_gray_icon">@drawable/umeng_location_small_icon</item>
<item name="umeng_comm_reply_icon">@drawable/umeng_comm_reply</item>
<item name="umeng_comm_reply_feed_img">@color/radio_button_selected_color</item>
<item name="umeng_comm_reply_feed_username">@color/umeng_comm_color_56</item>
<item name="umeng_comm_reply_feed_content">@color/umeng_comm_color_7d</item>
<item name="umeng_comm_search_icon">@drawable/umeng_comm_search_icon</item>
<item name="umeng_comm_search_edge">@drawable/umeng_comm_rounded_corner_backgroud</item>
<item name="umeng_comm_search_text">@color/umeng_comm_color_c5</item>
<item name="umeng_comm_logout_bg">@drawable/umeng_comm_logout_bg</item>
<item name="umeng_comm_logout_text">@color/umeng_comm_feed_detail_pressed_yellow</item>
<item name="umeng_comm_topic_toast_bg">@drawable/umeng_comm_toastbg</item>
<item name="umeng_comm_topic_toast_icon">@drawable/tishib</item>
<item name="umeng_comm_gray">@color/umeng_background_grey</item>
<item name="umeng_comm_userinfo_bg">@color/umeng_comm_comment_item_bg</item>
<item name="umeng_comm_more_icon">@drawable/umeng_comm_feed_detail_more</item>
<item name="umeng_comm_register_bg">@color/umeng_comm_e8</item>
<item name="umeng_comm_register_divide">@color/umeng_comm_f6f7f9</item>
<item name="umeng_comm_register_finish">@drawable/umeng_comm_login_btnbg</item>
<item name="umeng_comm_register_hidepassword">@drawable/umeng_comm_hidepassword</item>
<item name="umeng_comm_register_showpassword">@drawable/umeng_com_showpassword</item>
<item name="umeng_comm_register_close">@drawable/umeng_comm_login_close</item>
<item name="umeng_comm_login_user">@drawable/umeng_comm_user_p</item>
<item name="umeng_comm_login_lock">@drawable/umeng_comm_lock</item>
<item name="umeng_comm_login_forget">@color/umeng_comm_469ef8</item>
<item name="umeng_comm_login_btnbg">@drawable/umeng_comm_login_btnbg</item>
<item name="umeng_comm_register_btnbg">@drawable/umeng_comm_register_btnbg</item>
<item name="umeng_comm_setting_icon">@drawable/umeng_comm_setting_bt</item>
<item name="umeng_comm_favour_icon">@drawable/umeng_comm_favourite_button</item>
<item name="umeng_comm_xie_icon">@drawable/xie</item>
<item name="umeng_comm_chat_icon">@drawable/umeng_comm_chat_btn</item>
<item name="umeng_comm_male_icon">@drawable/umeng_comm_user_info_male</item>
<item name="umeng_comm_female_icon">@drawable/umeng_comm_user_info_female</item>
<item name="umeng_comm_xiangce_icon">@drawable/xiangce</item>
<item name="umeng_comm_huati_icon">@drawable/huati</item>
<item name="umeng_comm_xunzhang_icon">@drawable/jifen</item>
<item name="umeng_comm_userinfo_icon_color">@color/umeng_comm_userinfo_color</item>
<item name="umeng_comm_detail_more">@drawable/umeng_comm_share</item>
<item name="umeng_comm_detail_favour">@drawable/umeng_comm_feed_detail_favorite_n</item>
<item name="umeng_comm_detail_location">@drawable/umeng_community_location</item>
<item name="umeng_comm_detail_location_text">@color/umeng_comm_loction_text_color</item>
<item name="umeng_comm_detail_forward_bg">@drawable/umeng_comm_forward_bg</item>
<item name="umeng_comm_detail_discuss_like">@drawable/umeng_comm_like_bt</item>
<item name="umeng_comm_detail_discuss_like_btn">@drawable/umeng_commm_feeddetail_like_selector</item>
<item name="umeng_comm_detail_discuss_forward">@drawable/umeng_comm_forward_bt</item>
<item name="umeng_comm_detail_discuss_comment">@drawable/umeng_comm_comment</item>
<item name="umeng_comm_detail_discuss_comment_btn">@drawable/umeng_comm_feed_detail_comment_selector</item>
<item name="umeng_comm_detail_discuss_favourite">@drawable/umeng_comm_feed_detail_favorite_selector</item>
<item name="umeng_comm_detail_discuss_ding">@drawable/umeng_comm_feed_item_top</item>
<item name="umeng_comm_detail_discuss_jing">@drawable/umeng_comm_feed_item_essential</item>
<item name="umeng_comm_comment_input_bg">@color/umeng_comm_comment_input_bg</item>
<item name="umeng_comm_detail_blue_selector">@drawable/umeng_comm_feed_detail_blue_selector</item>
<item name="umeng_comm_detail_blue_tv_selector">@drawable/umeng_comm_feed_detail_tv_blue_selector</item>
<item name="umeng_comm_detail_reply_bg">@drawable/umeng_comm_feed_detail_blue_n</item>
<item name="umeng_comm_detail_reply_icon">@drawable/umeng_comm_feed_detail_reply_comment</item>
<item name="umeng_comm_detail_yellow_selector">@drawable/umeng_comm_feed_detail_yellow_selector</item>
<item name="umeng_comm_detail_yellow_tv_selector">@drawable/umeng_comm_feed_detail_tv_yellow_selector</item>
<item name="umeng_comm_discuss_announce">@drawable/umeng_comm_discuss_announce</item>
<item name="umeng_comm_feed_item_like">@drawable/umeng_comm_feed_item_like</item>
<item name="umeng_comm_feed_item_comment">@drawable/umeng_comm_feed_item_comment</item>
<item name="umeng_comm_default_topic_icon">@drawable/umeng_comm_topic_icon</item>
<item name="umeng_comm_focus_btn">@drawable/umeng_commm_active_user_togglebutton_bg</item>
<item name="umeng_comm_feed_comment_comment">@drawable/umeng_comm_comment_comment_selector</item>
<item name="umeng_comm_feed_comment_like">@drawable/umeng_comm_comment_like_selector</item>
<item name="umeng_comm_post_cancel_btn">@drawable/umeng_comm_cancel_bt</item>
<item name="umeng_comm_post_ok_btn">@drawable/umeng_comm_send_pressed</item>
<item name="umeng_comm_select_topic_tv_selector">@drawable/umeng_comm_select_topic_tv_selector</item>
<item name="umeng_comm_post_location_btn">@drawable/umeng_comm_select_location_selector</item>
<item name="umeng_comm_post_topic_btn">@drawable/umeng_comm_select_topic_selector</item>
<item name="umeng_comm_post_tishi_btn">@drawable/tishih</item>
<item name="umeng_comm_post_tishi_toast">@drawable/tishib</item>
<item name="umeng_comm_post_at_btn">@drawable/umeng_comm_at_friend_bt</item>
<item name="umeng_comm_post_emoj_btn">@drawable/umeng_comm_emoji_btn_selector</item>
<item name="umeng_comm_post_bar_color">@color/umeng_comm_color_f0</item>
<item name="umeng_comm_radio_button">@drawable/umeng_comm_radio_shape</item>
<item name="umeng_comm_search_result_more">@drawable/umeng_comm_like_more_user</item>
<item name="umeng_comm_forward_btn">@drawable/zhuangfa</item>
<item name="umeng_comm_feed_card_btn">@drawable/feedbuttonbg</item>
<item name="umeng_comm_post_feed_btn">@drawable/umeng_comm_topic_bt</item>
<item name="umeng_comm_post_topic_tip">@drawable/umeng_comm_add_topic_bg</item>
<item name="umeng_comm_search_default_text">@color/umeng_comm_text_default_color</item>
<item name="umeng_comm_search_edge_style">@drawable/umeng_comm_search_frame_style</item>
<item name="umeng_comm_msg_comment">@drawable/umeng_comm_msg_comment</item>
<item name="umeng_comm_msg_like">@drawable/umeng_comm_msg_like</item>
<item name="umeng_comm_msg_notice">@drawable/umeng_comm_msg_notice</item>
<item name="umeng_comm_msg_chat">@drawable/umeng_comm_msg_chat</item>
<item name="umeng_comm_msg_at">@drawable/umeng_comm_msg_like</item>
<item name="umeng_comm_emojipoint_normal">@drawable/umeng_comm_emojipoint_normal</item>
<item name="umeng_comm_emojipoint_pressed">@drawable/umeng_comm_emojipoint_pressed</item>
<item name="umeng_comm_like_more_user_pressed">@drawable/umeng_comm_like_more_user_pressed</item>
<item name="umeng_comm_like_more_user_normal">@drawable/umeng_comm_like_more_user_normal</item>
<item name="blue_line_for_tv">@drawable/blue_line_for_tv</item>
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<label>bomb vest</label>
<description>A vest with explosives.</description>
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<tickerType>Never</tickerType>
<tradeNeverStack>true</tradeNeverStack>
<tradeability>None</tradeability>
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<Cleanliness>-10</Cleanliness>
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35c2ef3f9416297243ceec8a17dd3f8d1bacde22 | 1,258 | xml | XML | document/pom.xml | hendorog/xdocreport | 8c8677ffd34ddbac698c80ddadd7ef8c49ce341c | [
"MIT"
] | null | null | null | document/pom.xml | hendorog/xdocreport | 8c8677ffd34ddbac698c80ddadd7ef8c49ce341c | [
"MIT"
] | null | null | null | document/pom.xml | hendorog/xdocreport | 8c8677ffd34ddbac698c80ddadd7ef8c49ce341c | [
"MIT"
] | null | null | null | <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<artifactId>document</artifactId>
<name>XDocReport Document Component</name>
<parent>
<groupId>fr.opensagres.xdocreport</groupId>
<artifactId>xdocreport-parent</artifactId>
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<relativePath>..</relativePath>
</parent>
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<modules>
<!-- API XDocReport Document-->
<module>fr.opensagres.xdocreport.document</module>
<!-- XDocReport MS Word Document implementation -->
<module>fr.opensagres.xdocreport.document.docx</module>
<module>fr.opensagres.xdocreport.document.pptx</module>
<!-- XDocReport Open Office implementation -->
<module>fr.opensagres.xdocreport.document.odt</module>
<module>fr.opensagres.xdocreport.document.ods</module>
<module>fr.opensagres.xdocreport.document.odp</module>
<!-- XDocReport Document Tools -->
<module>fr.opensagres.xdocreport.document.tools</module>
<!-- Wiki Text Styling -->
<module>fr.opensagres.xdocreport.document.textstyling.wiki</module>
</modules>
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0b964036d92f9ad7d4971a10c115c7219483b2d6 | 407 | xml | XML | DofusProtocol/D2Parser/Protocol/Messages_Xml/game/PaginationRequestAbstractMessage.xml | ImNotARobot742/DofusProtocol | 02733ab9727136194bd0d9cdad8ca5743da6af67 | [
"MIT"
] | null | null | null | DofusProtocol/D2Parser/Protocol/Messages_Xml/game/PaginationRequestAbstractMessage.xml | ImNotARobot742/DofusProtocol | 02733ab9727136194bd0d9cdad8ca5743da6af67 | [
"MIT"
] | null | null | null | DofusProtocol/D2Parser/Protocol/Messages_Xml/game/PaginationRequestAbstractMessage.xml | ImNotARobot742/DofusProtocol | 02733ab9727136194bd0d9cdad8ca5743da6af67 | [
"MIT"
] | null | null | null | <XmlMessage xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" Name="PaginationRequestAbstractMessage" Id="3535" Heritage="Message">
<Fields>
<XmlField Name="offset" Type="double" Condition="offset < 0 || offset > 9007199254740992" />
<XmlField Name="count" Type="uint" Condition="count < 0 || count > 4294967295" />
</Fields>
</XmlMessage> | 67.833333 | 181 | 0.717445 |
678cc92b2283d10e145aac6457e514cd86a1ff1d | 3,262 | xml | XML | java-bilibili/pom.xml | Prvyx/bilibiliWeb | b9068c1b3350d97bc43dd4ed8c2f7056bf90a71b | [
"MIT"
] | null | null | null | java-bilibili/pom.xml | Prvyx/bilibiliWeb | b9068c1b3350d97bc43dd4ed8c2f7056bf90a71b | [
"MIT"
] | null | null | null | java-bilibili/pom.xml | Prvyx/bilibiliWeb | b9068c1b3350d97bc43dd4ed8c2f7056bf90a71b | [
"MIT"
] | null | null | null | <?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>groupId</groupId>
<artifactId>java-bilibili</artifactId>
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<properties>
<maven.compiler.source>16</maven.compiler.source>
<maven.compiler.target>16</maven.compiler.target>
<!-- 设置UTF-8编码-->
<!-- 文件拷贝时的编码 -->
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
<project.reporting.outputEncoding>UTF-8</project.reporting.outputEncoding>
<!-- 编译时的编码 -->
<maven.compiler.encoding>UTF-8</maven.compiler.encoding>
</properties>
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<resources>
<resource>
<directory>src/main/java</directory>
<includes>
<include>**/*.properties</include>
<include>**/*.xml</include>
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<resource>
<directory>src/main/resources</directory>
<includes>
<include>**/*.properties</include>
<include>**/*.xml</include>
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</resources>
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<dependencies>
<!-- springmvc-->
<!-- https://mvnrepository.com/artifact/org.springframework/spring-webmvc -->
<dependency>
<groupId>org.springframework</groupId>
<artifactId>spring-webmvc</artifactId>
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</dependency>
<!-- mysql-->
<!-- https://mvnrepository.com/artifact/mysql/mysql-connector-java -->
<dependency>
<groupId>mysql</groupId>
<artifactId>mysql-connector-java</artifactId>
<version>8.0.28</version>
</dependency>
<!-- mybatis-->
<!-- https://mvnrepository.com/artifact/org.mybatis/mybatis -->
<dependency>
<groupId>org.mybatis</groupId>
<artifactId>mybatis</artifactId>
<version>3.5.9</version>
</dependency>
<!-- junit-->
<!-- https://mvnrepository.com/artifact/junit/junit -->
<dependency>
<groupId>junit</groupId>
<artifactId>junit</artifactId>
<version>4.13.1</version>
<scope>test</scope>
</dependency>
<!-- jackson-->
<!-- https://mvnrepository.com/artifact/com.fasterxml.jackson.core/jackson-databind -->
<dependency>
<groupId>com.fasterxml.jackson.core</groupId>
<artifactId>jackson-databind</artifactId>
<version>2.13.1</version>
</dependency>
<!-- servlet-->
<!-- https://mvnrepository.com/artifact/javax.servlet/javax.servlet-api -->
<dependency>
<groupId>javax.servlet</groupId>
<artifactId>javax.servlet-api</artifactId>
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<scope>provided</scope>
</dependency>
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</project> | 35.846154 | 108 | 0.551809 |
67b432362b7eecedf298dfbdfb59361f4c4b8fb6 | 514 | xml | XML | documentation/manual/en/module_specs/Zend_Application-Introduction.xml | JohnyRicio/zf1 | b20b461659f85a8d111b48f55183f76ab19c28ea | [
"BSD-3-Clause"
] | 299 | 2019-02-27T10:08:38.000Z | 2022-03-25T10:18:37.000Z | documentation/manual/en/module_specs/Zend_Application-Introduction.xml | JohnyRicio/zf1 | b20b461659f85a8d111b48f55183f76ab19c28ea | [
"BSD-3-Clause"
] | 165 | 2019-03-05T07:37:13.000Z | 2022-03-29T14:18:40.000Z | documentation/manual/en/module_specs/Zend_Application-Introduction.xml | JohnyRicio/zf1 | b20b461659f85a8d111b48f55183f76ab19c28ea | [
"BSD-3-Clause"
] | 160 | 2019-02-28T14:07:25.000Z | 2022-03-31T23:20:14.000Z | <?xml version="1.0" encoding="UTF-8"?>
<!-- Reviewed: no -->
<sect1 id="zend.application.introduction">
<title>Introduction</title>
<para>
<classname>Zend_Application</classname> provides a bootstrapping facility for
applications which provides reusable resources, common- and
module-based bootstrap classes and dependency checking. It also takes
care of setting up the <acronym>PHP</acronym> environment and introduces autoloading by
default.
</para>
</sect1>
| 36.714286 | 95 | 0.698444 |
17474cd932889e189f28256f56b23ec700c4aab8 | 21,947 | xml | XML | 2020/06/30/1314/acceptance/robot-ozonesecure-mr-ozonesecure-mr-mapreduce-rm.xml | elek/ozone-build-results | d8eb0e7f2dcc068236079029a95c2aaefc8c1d03 | [
"Apache-2.0"
] | null | null | null | 2020/06/30/1314/acceptance/robot-ozonesecure-mr-ozonesecure-mr-mapreduce-rm.xml | elek/ozone-build-results | d8eb0e7f2dcc068236079029a95c2aaefc8c1d03 | [
"Apache-2.0"
] | null | null | null | 2020/06/30/1314/acceptance/robot-ozonesecure-mr-ozonesecure-mr-mapreduce-rm.xml | elek/ozone-build-results | d8eb0e7f2dcc068236079029a95c2aaefc8c1d03 | [
"Apache-2.0"
] | 2 | 2020-04-30T13:47:46.000Z | 2020-11-25T00:24:27.000Z | <?xml version="1.0" encoding="UTF-8"?>
<robot rpa="false" generated="20200630 06:05:51.465" generator="Robot 3.1.1 (Python 2.7.5 on linux2)">
<suite source="/opt/ozone/smoketest/mapreduce.robot" id="s1" name="ozonesecure-mr-mapreduce">
<test id="s1-t1" name="Execute PI calculation">
<kw name="Find example jar">
<assign>
<var>${exampleJar}</var>
</assign>
<kw name="Execute" library="commonlib">
<arguments>
<arg>find /opt/hadoop/share/hadoop/mapreduce/ -name "*.jar" | grep mapreduce-examples | grep -v sources | grep -v test</arg>
</arguments>
<assign>
<var>${jar}</var>
</assign>
<kw name="Run And Return Rc And Output" library="OperatingSystem">
<doc>Runs the given command in the system and returns the RC and output.</doc>
<arguments>
<arg>${command}</arg>
</arguments>
<assign>
<var>${rc}</var>
<var>${output}</var>
</assign>
<msg timestamp="20200630 06:05:51.520" level="INFO">Running command 'find /opt/hadoop/share/hadoop/mapreduce/ -name "*.jar" | grep mapreduce-examples | grep -v sources | grep -v test 2>&1'.</msg>
<msg timestamp="20200630 06:05:51.526" level="INFO">${rc} = 0</msg>
<msg timestamp="20200630 06:05:51.526" level="INFO">${output} = /opt/hadoop/share/hadoop/mapreduce/hadoop-mapreduce-examples-3.2.0.jar</msg>
<status status="PASS" endtime="20200630 06:05:51.526" starttime="20200630 06:05:51.517"></status>
</kw>
<kw name="Log" library="BuiltIn">
<doc>Logs the given message with the given level.</doc>
<arguments>
<arg>${output}</arg>
</arguments>
<msg timestamp="20200630 06:05:51.527" level="INFO">/opt/hadoop/share/hadoop/mapreduce/hadoop-mapreduce-examples-3.2.0.jar</msg>
<status status="PASS" endtime="20200630 06:05:51.527" starttime="20200630 06:05:51.526"></status>
</kw>
<kw name="Should Be Equal As Integers" library="BuiltIn">
<doc>Fails if objects are unequal after converting them to integers.</doc>
<arguments>
<arg>${rc}</arg>
<arg>0</arg>
</arguments>
<msg timestamp="20200630 06:05:51.528" level="INFO">Argument types are:
<type 'int'>
<type 'unicode'></msg>
<status status="PASS" endtime="20200630 06:05:51.528" starttime="20200630 06:05:51.527"></status>
</kw>
<msg timestamp="20200630 06:05:51.528" level="INFO">${jar} = /opt/hadoop/share/hadoop/mapreduce/hadoop-mapreduce-examples-3.2.0.jar</msg>
<status status="PASS" endtime="20200630 06:05:51.528" starttime="20200630 06:05:51.517"></status>
</kw>
<msg timestamp="20200630 06:05:51.528" level="INFO">${exampleJar} = /opt/hadoop/share/hadoop/mapreduce/hadoop-mapreduce-examples-3.2.0.jar</msg>
<status status="PASS" endtime="20200630 06:05:51.529" starttime="20200630 06:05:51.517"></status>
</kw>
<kw name="Execute" library="commonlib">
<arguments>
<arg>yarn jar ${exampleJar} pi 3 3</arg>
</arguments>
<assign>
<var>${output}</var>
</assign>
<kw name="Run And Return Rc And Output" library="OperatingSystem">
<doc>Runs the given command in the system and returns the RC and output.</doc>
<arguments>
<arg>${command}</arg>
</arguments>
<assign>
<var>${rc}</var>
<var>${output}</var>
</assign>
<msg timestamp="20200630 06:05:51.531" level="INFO">Running command 'yarn jar /opt/hadoop/share/hadoop/mapreduce/hadoop-mapreduce-examples-3.2.0.jar pi 3 3 2>&1'.</msg>
<msg timestamp="20200630 06:06:31.160" level="INFO">${rc} = 0</msg>
<msg timestamp="20200630 06:06:31.160" level="INFO">${output} = Number of Maps = 3
Samples per Map = 3
2020-06-30 06:05:53 INFO MetricsConfig:118 - Loaded properties from hadoop-metrics2.properties
2020-06-30 06:05:53 INFO MetricsSystemImpl:374 - Scheduled Metr...</msg>
<status status="PASS" endtime="20200630 06:06:31.160" starttime="20200630 06:05:51.529"></status>
</kw>
<kw name="Log" library="BuiltIn">
<doc>Logs the given message with the given level.</doc>
<arguments>
<arg>${output}</arg>
</arguments>
<msg timestamp="20200630 06:06:31.161" level="INFO">Number of Maps = 3
Samples per Map = 3
2020-06-30 06:05:53 INFO MetricsConfig:118 - Loaded properties from hadoop-metrics2.properties
2020-06-30 06:05:53 INFO MetricsSystemImpl:374 - Scheduled Metric snapshot period at 10 second(s).
2020-06-30 06:05:53 INFO MetricsSystemImpl:191 - XceiverClientMetrics metrics system started
Wrote input for Map #0
Wrote input for Map #1
Wrote input for Map #2
Starting Job
2020-06-30 06:05:55 INFO RMProxy:133 - Connecting to ResourceManager at rm/172.25.0.10:8032
2020-06-30 06:05:55 INFO AHSProxy:42 - Connecting to Application History server at jhs/172.25.0.9:10200
2020-06-30 06:05:56 INFO KMSClientProvider:1041 - New token created: (Kind: kms-dt, Service: kms://http@kms:9600/kms, Ident: (kms-dt owner=hadoop, renewer=rm, realUser=, issueDate=1593497156140, maxDate=1594101956140, sequenceNumber=1, masterKeyId=2))
2020-06-30 06:05:56 INFO TokenCache:147 - Got dt for o3fs://bucket1.volume1; Kind: OzoneToken, Service: 172.25.0.6:9862, Ident: 08 01 1a 15 68 61 64 6f 6f 70 2f 72 6d 40 45 58 41 4d 50 4c 45 2e 43 4f 4d 22 02 72 6d 2a 00 30 f4 f1 d3 9e b0 2e 38 f4 f9 85 bf b2 2e 40 01 48 01 5a 0d 33 34 30 36 30 35 32 31 33 31 35 39 30 7a 12 6f 6d 53 65 72 76 69 63 65 49 64 44 65 66 61 75 6c 74
2020-06-30 06:05:56 INFO TokenCache:147 - Got dt for o3fs://bucket1.volume1; Kind: kms-dt, Service: kms://http@kms:9600/kms, Ident: (kms-dt owner=hadoop, renewer=rm, realUser=, issueDate=1593497156140, maxDate=1594101956140, sequenceNumber=1, masterKeyId=2)
2020-06-30 06:05:56 INFO FileInputFormat:292 - Total input files to process : 3
2020-06-30 06:05:57 INFO JobSubmitter:202 - number of splits:3
2020-06-30 06:05:57 INFO deprecation:1394 - yarn.resourcemanager.system-metrics-publisher.enabled is deprecated. Instead, use yarn.system-metrics-publisher.enabled
2020-06-30 06:05:57 INFO JobSubmitter:298 - Submitting tokens for job: job_1593497062571_0001
2020-06-30 06:05:57 INFO JobSubmitter:299 - Executing with tokens: [Kind: OzoneToken, Service: 172.25.0.6:9862, Ident: 08 01 1a 15 68 61 64 6f 6f 70 2f 72 6d 40 45 58 41 4d 50 4c 45 2e 43 4f 4d 22 02 72 6d 2a 00 30 f4 f1 d3 9e b0 2e 38 f4 f9 85 bf b2 2e 40 01 48 01 5a 0d 33 34 30 36 30 35 32 31 33 31 35 39 30 7a 12 6f 6d 53 65 72 76 69 63 65 49 64 44 65 66 61 75 6c 74, Kind: kms-dt, Service: kms://http@kms:9600/kms, Ident: (kms-dt owner=hadoop, renewer=rm, realUser=, issueDate=1593497156140, maxDate=1594101956140, sequenceNumber=1, masterKeyId=2)]
2020-06-30 06:05:57 INFO Configuration:2752 - resource-types.xml not found
2020-06-30 06:05:57 INFO ResourceUtils:419 - Unable to find 'resource-types.xml'.
2020-06-30 06:05:57 INFO TimelineClientImpl:129 - Timeline service address: jhs:8188
2020-06-30 06:05:59 INFO YarnClientImpl:311 - Submitted application application_1593497062571_0001
2020-06-30 06:05:59 INFO Job:1574 - The url to track the job: http://rm:8088/proxy/application_1593497062571_0001/
2020-06-30 06:05:59 INFO Job:1619 - Running job: job_1593497062571_0001
2020-06-30 06:06:12 INFO Job:1640 - Job job_1593497062571_0001 running in uber mode : false
2020-06-30 06:06:12 INFO Job:1647 - map 0% reduce 0%
2020-06-30 06:06:22 INFO Job:1647 - map 33% reduce 0%
2020-06-30 06:06:25 INFO Job:1647 - map 100% reduce 0%
2020-06-30 06:06:29 INFO Job:1647 - map 100% reduce 100%
2020-06-30 06:06:30 INFO Job:1658 - Job job_1593497062571_0001 completed successfully
2020-06-30 06:06:30 INFO Job:1665 - Counters: 53
File System Counters
FILE: Number of bytes read=72
FILE: Number of bytes written=1049913
FILE: Number of read operations=0
FILE: Number of large read operations=0
FILE: Number of write operations=0
O3FS: Number of bytes read=798
O3FS: Number of bytes written=215
O3FS: Number of read operations=22
O3FS: Number of large read operations=0
O3FS: Number of write operations=3
Job Counters
Launched map tasks=3
Launched reduce tasks=1
Rack-local map tasks=3
Total time spent by all maps in occupied slots (ms)=50744
Total time spent by all reduces in occupied slots (ms)=9246
Total time spent by all map tasks (ms)=25372
Total time spent by all reduce tasks (ms)=4623
Total vcore-milliseconds taken by all map tasks=25372
Total vcore-milliseconds taken by all reduce tasks=4623
Total megabyte-milliseconds taken by all map tasks=51961856
Total megabyte-milliseconds taken by all reduce tasks=9467904
Map-Reduce Framework
Map input records=3
Map output records=6
Map output bytes=54
Map output materialized bytes=84
Input split bytes=444
Combine input records=0
Combine output records=0
Reduce input groups=2
Reduce shuffle bytes=84
Reduce input records=6
Reduce output records=0
Spilled Records=12
Shuffled Maps =3
Failed Shuffles=0
Merged Map outputs=3
GC time elapsed (ms)=1148
CPU time spent (ms)=7940
Physical memory (bytes) snapshot=1200103424
Virtual memory (bytes) snapshot=14289276928
Total committed heap usage (bytes)=1093140480
Peak Map Physical memory (bytes)=288239616
Peak Map Virtual memory (bytes)=3575410688
Peak Reduce Physical memory (bytes)=338698240
Peak Reduce Virtual memory (bytes)=3564118016
Shuffle Errors
BAD_ID=0
CONNECTION=0
IO_ERROR=0
WRONG_LENGTH=0
WRONG_MAP=0
WRONG_REDUCE=0
File Input Format Counters
Bytes Read=354
File Output Format Counters
Bytes Written=97
Job Finished in 35.149 seconds
Estimated value of Pi is 3.55555555555555555556</msg>
<status status="PASS" endtime="20200630 06:06:31.161" starttime="20200630 06:06:31.160"></status>
</kw>
<kw name="Should Be Equal As Integers" library="BuiltIn">
<doc>Fails if objects are unequal after converting them to integers.</doc>
<arguments>
<arg>${rc}</arg>
<arg>0</arg>
</arguments>
<msg timestamp="20200630 06:06:31.162" level="INFO">Argument types are:
<type 'int'>
<type 'unicode'></msg>
<status status="PASS" endtime="20200630 06:06:31.162" starttime="20200630 06:06:31.161"></status>
</kw>
<msg timestamp="20200630 06:06:31.162" level="INFO">${output} = Number of Maps = 3
Samples per Map = 3
2020-06-30 06:05:53 INFO MetricsConfig:118 - Loaded properties from hadoop-metrics2.properties
2020-06-30 06:05:53 INFO MetricsSystemImpl:374 - Scheduled Metr...</msg>
<status status="PASS" endtime="20200630 06:06:31.162" starttime="20200630 06:05:51.529"></status>
</kw>
<kw name="Should Contain" library="BuiltIn">
<doc>Fails if ``container`` does not contain ``item`` one or more times.</doc>
<arguments>
<arg>${output}</arg>
<arg>completed successfully</arg>
</arguments>
<status status="PASS" endtime="20200630 06:06:31.163" starttime="20200630 06:06:31.162"></status>
</kw>
<timeout value="4 minutes"></timeout>
<status status="PASS" endtime="20200630 06:06:31.163" critical="yes" starttime="20200630 06:05:51.516"></status>
</test>
<test id="s1-t2" name="Execute WordCount">
<kw name="Find example jar">
<assign>
<var>${exampleJar}</var>
</assign>
<kw name="Execute" library="commonlib">
<arguments>
<arg>find /opt/hadoop/share/hadoop/mapreduce/ -name "*.jar" | grep mapreduce-examples | grep -v sources | grep -v test</arg>
</arguments>
<assign>
<var>${jar}</var>
</assign>
<kw name="Run And Return Rc And Output" library="OperatingSystem">
<doc>Runs the given command in the system and returns the RC and output.</doc>
<arguments>
<arg>${command}</arg>
</arguments>
<assign>
<var>${rc}</var>
<var>${output}</var>
</assign>
<msg timestamp="20200630 06:06:31.167" level="INFO">Running command 'find /opt/hadoop/share/hadoop/mapreduce/ -name "*.jar" | grep mapreduce-examples | grep -v sources | grep -v test 2>&1'.</msg>
<msg timestamp="20200630 06:06:31.173" level="INFO">${rc} = 0</msg>
<msg timestamp="20200630 06:06:31.173" level="INFO">${output} = /opt/hadoop/share/hadoop/mapreduce/hadoop-mapreduce-examples-3.2.0.jar</msg>
<status status="PASS" endtime="20200630 06:06:31.173" starttime="20200630 06:06:31.166"></status>
</kw>
<kw name="Log" library="BuiltIn">
<doc>Logs the given message with the given level.</doc>
<arguments>
<arg>${output}</arg>
</arguments>
<msg timestamp="20200630 06:06:31.174" level="INFO">/opt/hadoop/share/hadoop/mapreduce/hadoop-mapreduce-examples-3.2.0.jar</msg>
<status status="PASS" endtime="20200630 06:06:31.174" starttime="20200630 06:06:31.173"></status>
</kw>
<kw name="Should Be Equal As Integers" library="BuiltIn">
<doc>Fails if objects are unequal after converting them to integers.</doc>
<arguments>
<arg>${rc}</arg>
<arg>0</arg>
</arguments>
<msg timestamp="20200630 06:06:31.174" level="INFO">Argument types are:
<type 'int'>
<type 'unicode'></msg>
<status status="PASS" endtime="20200630 06:06:31.175" starttime="20200630 06:06:31.174"></status>
</kw>
<msg timestamp="20200630 06:06:31.175" level="INFO">${jar} = /opt/hadoop/share/hadoop/mapreduce/hadoop-mapreduce-examples-3.2.0.jar</msg>
<status status="PASS" endtime="20200630 06:06:31.175" starttime="20200630 06:06:31.165"></status>
</kw>
<msg timestamp="20200630 06:06:31.175" level="INFO">${exampleJar} = /opt/hadoop/share/hadoop/mapreduce/hadoop-mapreduce-examples-3.2.0.jar</msg>
<status status="PASS" endtime="20200630 06:06:31.175" starttime="20200630 06:06:31.165"></status>
</kw>
<kw name="Generate Random String" library="String">
<doc>Generates a string with a desired ``length`` from the given ``chars``.</doc>
<arguments>
<arg>2</arg>
<arg>[NUMBERS]</arg>
</arguments>
<assign>
<var>${random}</var>
</assign>
<msg timestamp="20200630 06:06:31.176" level="INFO">${random} = 99</msg>
<status status="PASS" endtime="20200630 06:06:31.176" starttime="20200630 06:06:31.175"></status>
</kw>
<kw name="Execute" library="commonlib">
<arguments>
<arg>yarn jar ${exampleJar} wordcount o3fs://bucket1.volume1/key1 o3fs://bucket1.volume1/key1-${random}.count</arg>
</arguments>
<assign>
<var>${output}</var>
</assign>
<kw name="Run And Return Rc And Output" library="OperatingSystem">
<doc>Runs the given command in the system and returns the RC and output.</doc>
<arguments>
<arg>${command}</arg>
</arguments>
<assign>
<var>${rc}</var>
<var>${output}</var>
</assign>
<msg timestamp="20200630 06:06:31.178" level="INFO">Running command 'yarn jar /opt/hadoop/share/hadoop/mapreduce/hadoop-mapreduce-examples-3.2.0.jar wordcount o3fs://bucket1.volume1/key1 o3fs://bucket1.volume1/key1-99.count 2>&1'.</msg>
<msg timestamp="20200630 06:07:05.097" level="INFO">${rc} = 0</msg>
<msg timestamp="20200630 06:07:05.097" level="INFO">${output} = 2020-06-30 06:06:33 INFO RMProxy:133 - Connecting to ResourceManager at rm/172.25.0.10:8032
2020-06-30 06:06:33 INFO AHSProxy:42 - Connecting to Application History server at jhs/172.25.0.9:10200
20...</msg>
<status status="PASS" endtime="20200630 06:07:05.097" starttime="20200630 06:06:31.177"></status>
</kw>
<kw name="Log" library="BuiltIn">
<doc>Logs the given message with the given level.</doc>
<arguments>
<arg>${output}</arg>
</arguments>
<msg timestamp="20200630 06:07:05.098" level="INFO">2020-06-30 06:06:33 INFO RMProxy:133 - Connecting to ResourceManager at rm/172.25.0.10:8032
2020-06-30 06:06:33 INFO AHSProxy:42 - Connecting to Application History server at jhs/172.25.0.9:10200
2020-06-30 06:06:33 INFO KMSClientProvider:1041 - New token created: (Kind: kms-dt, Service: kms://http@kms:9600/kms, Ident: (kms-dt owner=hadoop, renewer=rm, realUser=, issueDate=1593497193715, maxDate=1594101993715, sequenceNumber=2, masterKeyId=2))
2020-06-30 06:06:33 INFO TokenCache:147 - Got dt for o3fs://bucket1.volume1; Kind: OzoneToken, Service: 172.25.0.6:9862, Ident: 08 01 1a 15 68 61 64 6f 6f 70 2f 72 6d 40 45 58 41 4d 50 4c 45 2e 43 4f 4d 22 02 72 6d 2a 00 30 99 99 d6 9e b0 2e 38 99 a1 88 bf b2 2e 40 02 48 01 5a 0d 33 34 30 36 30 35 32 31 33 31 35 39 30 7a 12 6f 6d 53 65 72 76 69 63 65 49 64 44 65 66 61 75 6c 74
2020-06-30 06:06:33 INFO TokenCache:147 - Got dt for o3fs://bucket1.volume1; Kind: kms-dt, Service: kms://http@kms:9600/kms, Ident: (kms-dt owner=hadoop, renewer=rm, realUser=, issueDate=1593497193715, maxDate=1594101993715, sequenceNumber=2, masterKeyId=2)
2020-06-30 06:06:33 INFO JobSubmissionFiles:156 - Permissions on staging directory /user/hadoop/.staging are incorrect: rwxrwxrwx. Fixing permissions to correct value rwx------
2020-06-30 06:06:34 INFO MetricsConfig:118 - Loaded properties from hadoop-metrics2.properties
2020-06-30 06:06:34 INFO MetricsSystemImpl:374 - Scheduled Metric snapshot period at 10 second(s).
2020-06-30 06:06:34 INFO MetricsSystemImpl:191 - XceiverClientMetrics metrics system started
2020-06-30 06:06:37 INFO FileInputFormat:292 - Total input files to process : 1
2020-06-30 06:06:37 INFO JobSubmitter:202 - number of splits:1
2020-06-30 06:06:37 INFO deprecation:1394 - yarn.resourcemanager.system-metrics-publisher.enabled is deprecated. Instead, use yarn.system-metrics-publisher.enabled
2020-06-30 06:06:40 INFO JobSubmitter:298 - Submitting tokens for job: job_1593497062571_0002
2020-06-30 06:06:40 INFO JobSubmitter:299 - Executing with tokens: [Kind: OzoneToken, Service: 172.25.0.6:9862, Ident: 08 01 1a 15 68 61 64 6f 6f 70 2f 72 6d 40 45 58 41 4d 50 4c 45 2e 43 4f 4d 22 02 72 6d 2a 00 30 99 99 d6 9e b0 2e 38 99 a1 88 bf b2 2e 40 02 48 01 5a 0d 33 34 30 36 30 35 32 31 33 31 35 39 30 7a 12 6f 6d 53 65 72 76 69 63 65 49 64 44 65 66 61 75 6c 74, Kind: kms-dt, Service: kms://http@kms:9600/kms, Ident: (kms-dt owner=hadoop, renewer=rm, realUser=, issueDate=1593497193715, maxDate=1594101993715, sequenceNumber=2, masterKeyId=2)]
2020-06-30 06:06:40 INFO Configuration:2752 - resource-types.xml not found
2020-06-30 06:06:40 INFO ResourceUtils:419 - Unable to find 'resource-types.xml'.
2020-06-30 06:06:40 INFO TimelineClientImpl:129 - Timeline service address: jhs:8188
2020-06-30 06:06:41 INFO YarnClientImpl:311 - Submitted application application_1593497062571_0002
2020-06-30 06:06:41 INFO Job:1574 - The url to track the job: http://rm:8088/proxy/application_1593497062571_0002/
2020-06-30 06:06:41 INFO Job:1619 - Running job: job_1593497062571_0002
2020-06-30 06:06:49 INFO Job:1640 - Job job_1593497062571_0002 running in uber mode : false
2020-06-30 06:06:49 INFO Job:1647 - map 0% reduce 0%
2020-06-30 06:06:56 INFO Job:1647 - map 100% reduce 0%
2020-06-30 06:07:04 INFO Job:1647 - map 100% reduce 100%
2020-06-30 06:07:04 INFO Job:1658 - Job job_1593497062571_0002 completed successfully
2020-06-30 06:07:04 INFO Job:1665 - Counters: 53
File System Counters
FILE: Number of bytes read=14979
FILE: Number of bytes written=554111
FILE: Number of read operations=0
FILE: Number of large read operations=0
FILE: Number of write operations=0
O3FS: Number of bytes read=18154
O3FS: Number of bytes written=11810
O3FS: Number of read operations=13
O3FS: Number of large read operations=0
O3FS: Number of write operations=2
Job Counters
Launched map tasks=1
Launched reduce tasks=1
Rack-local map tasks=1
Total time spent by all maps in occupied slots (ms)=7586
Total time spent by all reduces in occupied slots (ms)=8336
Total time spent by all map tasks (ms)=3793
Total time spent by all reduce tasks (ms)=4168
Total vcore-milliseconds taken by all map tasks=3793
Total vcore-milliseconds taken by all reduce tasks=4168
Total megabyte-milliseconds taken by all map tasks=7768064
Total megabyte-milliseconds taken by all reduce tasks=8536064
Map-Reduce Framework
Map input records=435
Map output records=1877
Map output bytes=23977
Map output materialized bytes=14979
Input split bytes=92
Combine input records=1877
Combine output records=798
Reduce input groups=798
Reduce shuffle bytes=14979
Reduce input records=798
Reduce output records=798
Spilled Records=1596
Shuffled Maps =1
Failed Shuffles=0
Merged Map outputs=1
GC time elapsed (ms)=294
CPU time spent (ms)=4360
Physical memory (bytes) snapshot=722792448
Virtual memory (bytes) snapshot=7143579648
Total committed heap usage (bytes)=748158976
Peak Map Physical memory (bytes)=367771648
Peak Map Virtual memory (bytes)=3569344512
Peak Reduce Physical memory (bytes)=355020800
Peak Reduce Virtual memory (bytes)=3574235136
Shuffle Errors
BAD_ID=0
CONNECTION=0
IO_ERROR=0
WRONG_LENGTH=0
WRONG_MAP=0
WRONG_REDUCE=0
File Input Format Counters
Bytes Read=18062
File Output Format Counters
Bytes Written=11810</msg>
<status status="PASS" endtime="20200630 06:07:05.098" starttime="20200630 06:07:05.098"></status>
</kw>
<kw name="Should Be Equal As Integers" library="BuiltIn">
<doc>Fails if objects are unequal after converting them to integers.</doc>
<arguments>
<arg>${rc}</arg>
<arg>0</arg>
</arguments>
<msg timestamp="20200630 06:07:05.099" level="INFO">Argument types are:
<type 'int'>
<type 'unicode'></msg>
<status status="PASS" endtime="20200630 06:07:05.099" starttime="20200630 06:07:05.099"></status>
</kw>
<msg timestamp="20200630 06:07:05.099" level="INFO">${output} = 2020-06-30 06:06:33 INFO RMProxy:133 - Connecting to ResourceManager at rm/172.25.0.10:8032
2020-06-30 06:06:33 INFO AHSProxy:42 - Connecting to Application History server at jhs/172.25.0.9:10200
20...</msg>
<status status="PASS" endtime="20200630 06:07:05.099" starttime="20200630 06:06:31.176"></status>
</kw>
<kw name="Should Contain" library="BuiltIn">
<doc>Fails if ``container`` does not contain ``item`` one or more times.</doc>
<arguments>
<arg>${output}</arg>
<arg>completed successfully</arg>
</arguments>
<status status="PASS" endtime="20200630 06:07:05.100" starttime="20200630 06:07:05.100"></status>
</kw>
<timeout value="4 minutes"></timeout>
<status status="PASS" endtime="20200630 06:07:05.100" critical="yes" starttime="20200630 06:06:31.164"></status>
</test>
<doc>Execute MR jobs</doc>
<status status="PASS" endtime="20200630 06:07:05.102" starttime="20200630 06:05:51.466"></status>
</suite>
<statistics>
<total>
<stat fail="0" pass="2">Critical Tests</stat>
<stat fail="0" pass="2">All Tests</stat>
</total>
<tag>
</tag>
<suite>
<stat fail="0" id="s1" name="ozonesecure-mr-mapreduce" pass="2">ozonesecure-mr-mapreduce</stat>
</suite>
</statistics>
<errors>
</errors>
</robot>
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90c824b76bc082ea40af6fe66029b62988eef201 | 5,693 | xib | XML | SmartMattress/SmartMattress/Classes/Help/View/WTFKnowledgeCell.xib | sMattress/Client_iOS_SourceCode | aa79c7c7754a441c4c8bf94f7386d6012ddaaa84 | [
"MIT"
] | null | null | null | SmartMattress/SmartMattress/Classes/Help/View/WTFKnowledgeCell.xib | sMattress/Client_iOS_SourceCode | aa79c7c7754a441c4c8bf94f7386d6012ddaaa84 | [
"MIT"
] | null | null | null | SmartMattress/SmartMattress/Classes/Help/View/WTFKnowledgeCell.xib | sMattress/Client_iOS_SourceCode | aa79c7c7754a441c4c8bf94f7386d6012ddaaa84 | [
"MIT"
] | null | null | null | <?xml version="1.0" encoding="UTF-8"?>
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<device id="retina4_7" orientation="portrait">
<adaptation id="fullscreen"/>
</device>
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="11757"/>
<capability name="Constraints with non-1.0 multipliers" minToolsVersion="5.1"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
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<placeholder placeholderIdentifier="IBFirstResponder" id="-2" customClass="UIResponder"/>
<tableViewCell contentMode="scaleToFill" selectionStyle="default" indentationWidth="10" reuseIdentifier="KnowledgeCell" rowHeight="148" id="KGk-i7-Jjw" customClass="WTFKnowledgeCell">
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<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" text="Label" textAlignment="natural" lineBreakMode="tailTruncation" numberOfLines="5" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="Xvm-GI-wBq">
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<constraint firstItem="Xvm-GI-wBq" firstAttribute="leading" secondItem="vBg-NX-RpM" secondAttribute="trailing" constant="10" id="hNG-co-UtM"/>
<constraint firstItem="vBg-NX-RpM" firstAttribute="width" secondItem="H2p-sc-9uM" secondAttribute="width" multiplier="0.4" id="ngP-fa-r2M"/>
<constraint firstItem="bgj-M1-RVZ" firstAttribute="top" secondItem="vBg-NX-RpM" secondAttribute="top" id="oXx-TW-vn7"/>
<constraint firstItem="vBg-NX-RpM" firstAttribute="top" secondItem="H2p-sc-9uM" secondAttribute="top" constant="5" id="pL5-KK-Obq"/>
<constraint firstAttribute="bottom" secondItem="vBg-NX-RpM" secondAttribute="bottom" constant="40" id="pV3-Ly-ajr"/>
</constraints>
</tableViewCellContentView>
<color key="backgroundColor" white="0.0" alpha="0.0" colorSpace="calibratedWhite"/>
<color key="tintColor" white="0.0" alpha="0.0" colorSpace="calibratedWhite"/>
<connections>
<outlet property="contentLabel" destination="Xvm-GI-wBq" id="FyY-RK-V6W"/>
<outlet property="image" destination="vBg-NX-RpM" id="pKN-gW-dYY"/>
<outlet property="titleLabel" destination="bgj-M1-RVZ" id="Q2M-68-Jd3"/>
</connections>
<point key="canvasLocation" x="34" y="87"/>
</tableViewCell>
</objects>
</document>
| 90.365079 | 341 | 0.642543 |
d3adec3b6d7a453ddc3d1bfa37fa844e225f0a48 | 1,428 | xml | XML | phpmd.xml | matgrula/NucleosAntiSpamBundle | f5d4c87e507baba58b998e0cfcc9b17db47e5b27 | [
"MIT"
] | 25 | 2020-08-04T18:13:23.000Z | 2022-03-27T22:27:52.000Z | phpmd.xml | matgrula/NucleosAntiSpamBundle | f5d4c87e507baba58b998e0cfcc9b17db47e5b27 | [
"MIT"
] | 79 | 2020-06-17T03:06:39.000Z | 2022-03-16T03:02:15.000Z | phpmd.xml | core23/NucleosAntiSpamBundle | 582d86adc251eb0f20c5b8ac34f827a5d8067443 | [
"MIT"
] | 6 | 2019-01-07T14:11:32.000Z | 2020-05-05T19:19:53.000Z | <?xml version="1.0" encoding="UTF-8"?>
<ruleset xmlns="http://pmd.sf.net/ruleset/1.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" name="My first PHPMD rule set" xsi:schemaLocation="http://pmd.sf.net/ruleset/1.0.0 http://pmd.sf.net/ruleset_xml_schema.xsd" xsi:noNamespaceSchemaLocation="http://pmd.sf.net/ruleset_xml_schema.xsd">
<rule ref="rulesets/codesize.xml/CyclomaticComplexity">
<properties>
<property name="reportLevel" value="10"/>
</properties>
</rule>
<rule ref="rulesets/codesize.xml/NPathComplexity">
<properties>
<property name="minimum" value="20"/>
</properties>
</rule>
<rule ref="rulesets/codesize.xml/ExcessiveMethodLength">
<properties>
<property name="minimum" value="50"/>
<property name="ignore-whitespace" value="true"/>
</properties>
</rule>
<rule ref="rulesets/codesize.xml/ExcessiveClassLength">
<properties>
<property name="minimum" value="500"/>
<property name="ignore-whitespace" value="true"/>
</properties>
</rule>
<rule ref="rulesets/codesize.xml/ExcessiveParameterList">
<properties>
<property name="minimum" value="10"/>
</properties>
</rule>
<rule ref="rulesets/codesize.xml/TooManyPublicMethods">
<properties>
<property name="maxmethods" value="10"/>
</properties>
</rule>
</ruleset>
| 39.666667 | 301 | 0.642857 |
956bafe5ca475df2bdbd4d61143792a15a86f9b2 | 14,756 | xml | XML | master/service-parent/pom.xml | flexiblepower/defpi-core | b02c818bd2137da870133b7b18f6c078fe3cc30d | [
"Apache-2.0"
] | 3 | 2017-11-21T12:46:34.000Z | 2020-04-16T23:49:22.000Z | master/service-parent/pom.xml | flexiblepower/defpi-core | b02c818bd2137da870133b7b18f6c078fe3cc30d | [
"Apache-2.0"
] | 6 | 2019-11-06T07:21:00.000Z | 2021-06-30T09:26:43.000Z | master/service-parent/pom.xml | flexiblepower/defpi-core | b02c818bd2137da870133b7b18f6c078fe3cc30d | [
"Apache-2.0"
] | 1 | 2018-12-16T07:05:58.000Z | 2018-12-16T07:05:58.000Z | <?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>org.flexiblepower.defpi</groupId>
<artifactId>service-parent</artifactId>
<version>21.06</version>
<packaging>pom</packaging>
<name>dEF-Pi service parent POM</name>
<description>Parent POM for dEF-Pi services, includes plugins to automate building and publishing services</description>
<url>https://flexible-energy.eu/defpi</url>
<inceptionYear>2017</inceptionYear>
<organization>
<name>Flexible Power Alliance Network</name>
<url>http://flexible-energy.eu</url>
</organization>
<scm>
<connection>scm:git:git://github.com/flexiblepower/defpi-core.git</connection>
<developerConnection>scm:git:ssh://github.com:flexiblepower/defpi-core.git</developerConnection>
<url>http://github.com/flexiblepower/defpi-core</url>
</scm>
<licenses>
<license>
<name>Apache License, Version 2.0</name>
<url>https://www.apache.org/licenses/LICENSE-2.0.txt</url>
<distribution>repo</distribution>
</license>
</licenses>
<developers>
<developer>
<name>Maarten Kollenstart</name>
<organization>TNO</organization>
<organizationUrl>https://tno.nl</organizationUrl>
</developer>
<developer>
<name>Wilco Wijbrandi</name>
<organization>TNO</organization>
<organizationUrl>https://tno.nl</organizationUrl>
</developer>
<developer>
<name>Arun Subramanian</name>
<organization>TNO</organization>
<organizationUrl>https://tno.nl</organizationUrl>
</developer>
<developer>
<name>Coen van Leeuwen</name>
<organization>TNO</organization>
<organizationUrl>https://tno.nl</organizationUrl>
</developer>
</developers>
<properties>
<project.resources.directory>${project.basedir}/src/main/resources</project.resources.directory>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
<java.source>1.8</java.source>
<java.target>1.8</java.target>
<license.licenseName>apache_v2</license.licenseName>
<defpi.version>21.06</defpi.version>
<defpi.sources.generated>${project.build.directory}/generated-sources/java</defpi.sources.generated>
<defpi.resources.generated>${project.build.directory}/generated-resources/defpi</defpi.resources.generated>
<defpi.service.resources>defpi-resources</defpi.service.resources>
<defpi.dockerfolder.x86>docker</defpi.dockerfolder.x86>
<defpi.dockerfolder.arm>docker-arm</defpi.dockerfolder.arm>
<!-- This property is used by the defpi-maven-plugin -->
<protobuf.version>3.13.0</protobuf.version>
<!-- Main class for any service should be the main from the library -->
<mainClass>org.flexiblepower.service.ServiceMain</mainClass>
<docker.registry>localhost:5000</docker.registry>
<docker.imageName>${docker.registry}/services/${project.artifactId}</docker.imageName>
</properties>
<prerequisites>
<maven>3.0.5</maven>
</prerequisites>
<!-- Where to push the service parent itself, should not be used by children -->
<distributionManagement>
<repository>
<id>hesi</id>
<name>HESI artifactory</name>
<url>https://ci.hesi.energy/artifactory/libs-release-local</url>
</repository>
<snapshotRepository>
<id>ossrh</id>
<name>Sonatype snapshot repository</name>
<url>https://oss.sonatype.org/content/repositories/snapshots</url>
</snapshotRepository>
</distributionManagement>
<dependencyManagement>
<dependencies>
<dependency>
<groupId>org.flexiblepower.defpi</groupId>
<artifactId>raml-service</artifactId>
<version>${defpi.version}</version>
</dependency>
</dependencies>
</dependencyManagement>
<dependencies>
<!-- Use the defpi-service library to communicate with orchestrator -->
<dependency>
<groupId>org.flexiblepower.defpi</groupId>
<artifactId>service</artifactId>
<version>${defpi.version}</version>
</dependency>
<dependency>
<groupId>javax.annotation</groupId>
<artifactId>javax.annotation-api</artifactId>
<version>1.3.2</version>
</dependency>
</dependencies>
<build>
<pluginManagement>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<version>3.8.1</version>
<configuration>
<source>${java.source}</source>
<target>${java.target}</target>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-surefire-plugin</artifactId>
<version>3.0.0-M5</version>
<configuration>
<systemProperties>
<property>
<name>log4j.configurationFile</name>
<value>src/test/resources/log4j2.xml</value>
</property>
</systemProperties>
</configuration>
</plugin>
<!-- These are just to set the version -->
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-clean-plugin</artifactId>
<version>3.1.0</version>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-source-plugin</artifactId>
<version>3.2.1</version>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-deploy-plugin</artifactId>
<version>3.0.0-M1</version>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-install-plugin</artifactId>
<version>3.0.0-M1</version>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-jar-plugin</artifactId>
<version>3.2.0</version>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-resources-plugin</artifactId>
<version>3.1.0</version>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-javadoc-plugin</artifactId>
<version>3.2.0</version>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-site-plugin</artifactId>
<version>3.9.1</version>
</plugin>
<plugin>
<groupId>org.codehaus.mojo</groupId>
<artifactId>versions-maven-plugin</artifactId>
<version>2.7</version>
<configuration>
<rulesUri>https://raw.githubusercontent.com/defpi/configuration/master/version-rules.xml</rulesUri>
</configuration>
</plugin>
</plugins>
</pluginManagement>
</build>
<profiles>
<profile>
<!-- This profile is only activated when there exists a Dockerfile. This
is one of the reasons we hardcode the dockerfile location -->
<id>docker-image</id>
<activation>
<file>
<missing>.noservice</missing>
</file>
</activation>
<build>
<plugins>
<!-- Use the def-pi plugin to generate stubs -->
<plugin>
<groupId>org.flexiblepower.defpi</groupId>
<artifactId>defpi-maven-plugin</artifactId>
<version>${defpi.version}</version>
<executions>
<execution>
<id>generate-service</id>
<phase>generate-sources</phase>
<goals>
<goal>generate</goal>
</goals>
</execution>
</executions>
</plugin>
<!-- Add generated code to the build path -->
<plugin>
<groupId>org.codehaus.mojo</groupId>
<artifactId>build-helper-maven-plugin</artifactId>
<version>3.2.0</version>
<executions>
<execution>
<id>add-source</id>
<phase>generate-sources</phase>
<goals>
<goal>add-source</goal>
</goals>
<configuration>
<sources>
<source>${defpi.sources.generated}</source>
</sources>
</configuration>
</execution>
</executions>
</plugin>
<!-- Surefire executes JUnits tests during testing -->
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-surefire-plugin</artifactId>
<configuration>
<systemProperties>
<property>
<name>log4j.configurationFile</name>
<value>src/test/resources/log4j2.xml</value>
</property>
</systemProperties>
</configuration>
</plugin>
<!-- The resource plugin resolves maven variables in the docker files -->
<plugin>
<artifactId>maven-resources-plugin</artifactId>
<configuration>
<resources>
<resource>
<directory>${defpi.resources.generated}/${defpi.dockerfolder.x86}</directory>
<targetPath>${project.build.directory}/docker</targetPath>
<include>Dockerfile</include>
<filtering>true</filtering>
</resource>
<resource>
<directory>${defpi.resources.generated}/${defpi.dockerfolder.arm}</directory>
<targetPath>${project.build.directory}/docker-arm</targetPath>
<include>Dockerfile</include>
<filtering>true</filtering>
</resource>
<resource>
<directory>${project.resources.directory}/${defpi.service.resources}</directory>
<targetPath>${project.build.directory}/docker/defpi-resources</targetPath>
</resource>
<resource>
<directory>${project.resources.directory}</directory>
<include>log4j2.xml</include>
</resource>
<resources>
<directory>${project.build.directory}/generated-sources/license</directory>
<include>THIRD-PARTY.txt</include>
</resources>
</resources>
</configuration>
</plugin>
<!-- The assembly plugin puts all java code in one jar -->
<plugin>
<artifactId>maven-assembly-plugin</artifactId>
<version>3.3.0</version>
<configuration>
<archive>
<manifest>
<mainClass>${mainClass}</mainClass>
</manifest>
</archive>
<descriptorRefs>
<descriptorRef>jar-with-dependencies</descriptorRef>
</descriptorRefs>
<includeProjectBuildFilters>true</includeProjectBuildFilters>
</configuration>
<executions>
<execution>
<id>make-assembly</id>
<phase>package</phase>
<goals>
<goal>single</goal>
</goals>
</execution>
</executions>
</plugin>
<!-- Spotify's docker plugin builds, tags and pushed docker images -->
<plugin>
<groupId>com.spotify</groupId>
<artifactId>docker-maven-plugin</artifactId>
<version>1.2.2</version>
<dependencies>
<dependency>
<groupId>javax.activation</groupId>
<artifactId>activation</artifactId>
<version>1.1.1</version>
</dependency>
</dependencies>
<configuration>
<registryUrl>${docker.registry}</registryUrl>
<serverId>defpi-registry</serverId>
</configuration>
<executions>
<execution>
<!-- Build x86_64 image -->
<id>build-image</id>
<phase>package</phase>
<goals>
<goal>build</goal>
</goals>
<configuration>
<dockerDirectory>${project.build.directory}/docker</dockerDirectory>
<resources>
<resource>
<directory>${project.build.directory}</directory>
<include>${project.artifactId}-${project.version}-jar-with-dependencies.jar</include>
</resource>
</resources>
<imageName>${docker.imageName}:latest</imageName>
<imageTags>
<imageTag>${project.version}</imageTag>
</imageTags>
</configuration>
</execution>
<execution>
<!-- Push latest image -->
<id>push-latest-image</id>
<phase>deploy</phase>
<goals>
<goal>push</goal>
</goals>
<configuration>
<imageName>${docker.imageName}:latest</imageName>
</configuration>
</execution>
<execution>
<!-- Push versioned image -->
<id>push-versioned-image</id>
<phase>deploy</phase>
<goals>
<goal>push</goal>
</goals>
<configuration>
<imageName>${docker.imageName}:${project.version}</imageName>
</configuration>
</execution>
<execution>
<!-- Build ARM image -->
<id>build-image-arm</id>
<phase>package</phase>
<goals>
<goal>build</goal>
</goals>
<configuration>
<dockerDirectory>${project.build.directory}/docker-arm</dockerDirectory>
<resources>
<resource>
<directory>${project.build.directory}</directory>
<include>${project.artifactId}-${project.version}-jar-with-dependencies.jar</include>
</resource>
</resources>
<imageName>${docker.imageName}:latest-arm</imageName>
<imageTags>
<imageTag>${project.version}-arm</imageTag>
</imageTags>
</configuration>
</execution>
<execution>
<!-- Push latest ARM image -->
<id>push-latest-image-arm</id>
<phase>deploy</phase>
<goals>
<goal>push</goal>
</goals>
<configuration>
<imageName>${docker.imageName}:latest-arm</imageName>
</configuration>
</execution>
<execution>
<!-- Push versioned ARM image -->
<id>push-versioned-image-arm</id>
<phase>deploy</phase>
<goals>
<goal>push</goal>
</goals>
<configuration>
<imageName>${docker.imageName}:${project.version}-arm</imageName>
</configuration>
</execution>
</executions>
</plugin>
<!-- Make sure we don't deploy to artifactory -->
<plugin>
<artifactId>maven-deploy-plugin</artifactId>
<configuration>
<skip>true</skip>
</configuration>
</plugin>
</plugins>
</build>
</profile>
<profile>
<!-- This profile is for how to release THIS pom, not the children -->
<id>release</id>
<distributionManagement>
<repository>
<id>ossrh</id>
<name>Sonatype deployment repository</name>
<url>https://oss.sonatype.org/service/local/staging/deploy/maven2/</url>
</repository>
</distributionManagement>
<build>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-gpg-plugin</artifactId>
<version>1.6</version>
<executions>
<execution>
<id>sign-artifacts</id>
<phase>verify</phase>
<goals>
<goal>sign</goal>
</goals>
</execution>
</executions>
</plugin>
</plugins>
</build>
</profile>
</profiles>
</project>
| 29.690141 | 121 | 0.630659 |
cb27e0cf8f57633a3a44401d8c6eb3d7f8797c57 | 55,995 | storyboard | XML | 03-my-locations/Source Code/30-Image-picker/chapter-30-starter/MyLocations/Base.lproj/Main.storyboard | acorbin3/ia-materials | 8cb10616fd20d29c4daf41a608c5bfc07bb063ef | [
"Apache-2.0"
] | null | null | null | 03-my-locations/Source Code/30-Image-picker/chapter-30-starter/MyLocations/Base.lproj/Main.storyboard | acorbin3/ia-materials | 8cb10616fd20d29c4daf41a608c5bfc07bb063ef | [
"Apache-2.0"
] | null | null | null | 03-my-locations/Source Code/30-Image-picker/chapter-30-starter/MyLocations/Base.lproj/Main.storyboard | acorbin3/ia-materials | 8cb10616fd20d29c4daf41a608c5bfc07bb063ef | [
"Apache-2.0"
] | null | null | null | <?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="17147" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="2nX-ob-bvA">
<device id="retina4_7" orientation="portrait" appearance="light"/>
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="17120"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="System colors in document resources" minToolsVersion="11.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--Current Location View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="CurrentLocationViewController" customModule="MyLocations" customModuleProvider="target" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="(Message Label)" textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="5Tb-nb-pv3">
<rect key="frame" x="16" y="60" width="343" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Latitude:" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="pO4-6N-Lku">
<rect key="frame" x="16" y="105" width="67" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Longitude:" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="xbj-CV-dJK">
<rect key="frame" x="16" y="134" width="81" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="(Longitude goes here)" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="Kr8-gF-cxd">
<rect key="frame" x="105" y="134" width="254" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
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<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="(Address goes here)" textAlignment="natural" lineBreakMode="tailTruncation" numberOfLines="0" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="3Je-dq-H1U">
<rect key="frame" x="16" y="179" width="343" height="50"/>
<constraints>
<constraint firstAttribute="height" constant="50" id="xE9-fE-BbI"/>
</constraints>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="DfA-dV-pMf">
<rect key="frame" x="16" y="253" width="343" height="30"/>
<state key="normal" title="Tag Locatiion"/>
<connections>
<segue destination="RUy-Wn-GZ7" kind="show" identifier="TagLocation" id="xQ1-Rq-aLF"/>
</connections>
</button>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="system" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="U3f-VK-Vvt">
<rect key="frame" x="16" y="564" width="343" height="30"/>
<state key="normal" title="Get My Location"/>
<connections>
<action selector="getLocation" destination="BYZ-38-t0r" eventType="touchUpInside" id="hi2-Hj-m8Q"/>
</connections>
</button>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="(Latitude goes here)" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="lsU-yr-Ule">
<rect key="frame" x="204" y="105" width="155" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
</subviews>
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
<color key="backgroundColor" systemColor="systemBackgroundColor"/>
<constraints>
<constraint firstItem="lsU-yr-Ule" firstAttribute="top" secondItem="5Tb-nb-pv3" secondAttribute="bottom" constant="24" id="5vd-QL-y0P"/>
<constraint firstItem="6Tk-OE-BBY" firstAttribute="trailing" secondItem="DfA-dV-pMf" secondAttribute="trailing" constant="16" id="693-jz-Hlm"/>
<constraint firstItem="5Tb-nb-pv3" firstAttribute="leading" secondItem="6Tk-OE-BBY" secondAttribute="leading" constant="16" id="6IG-lZ-uTs"/>
<constraint firstItem="6Tk-OE-BBY" firstAttribute="trailing" secondItem="U3f-VK-Vvt" secondAttribute="trailing" constant="16" id="6oQ-Ae-8pt"/>
<constraint firstItem="3Je-dq-H1U" firstAttribute="top" secondItem="xbj-CV-dJK" secondAttribute="bottom" constant="24" id="82Z-gX-opv"/>
<constraint firstItem="U3f-VK-Vvt" firstAttribute="leading" secondItem="6Tk-OE-BBY" secondAttribute="leading" constant="16" id="9nH-CO-lkD"/>
<constraint firstItem="6Tk-OE-BBY" firstAttribute="trailing" secondItem="3Je-dq-H1U" secondAttribute="trailing" constant="16" id="Cwv-d9-xUL"/>
<constraint firstItem="lsU-yr-Ule" firstAttribute="leading" relation="greaterThanOrEqual" secondItem="pO4-6N-Lku" secondAttribute="trailing" constant="8" id="Drs-Vo-rUQ"/>
<constraint firstItem="xbj-CV-dJK" firstAttribute="leading" secondItem="6Tk-OE-BBY" secondAttribute="leading" constant="16" id="P2A-tV-tBL"/>
<constraint firstItem="pO4-6N-Lku" firstAttribute="leading" secondItem="6Tk-OE-BBY" secondAttribute="leading" constant="16" id="QlS-Gu-mG8"/>
<constraint firstItem="3Je-dq-H1U" firstAttribute="leading" secondItem="6Tk-OE-BBY" secondAttribute="leading" constant="16" id="Qz0-HY-8Fw"/>
<constraint firstItem="6Tk-OE-BBY" firstAttribute="trailing" secondItem="Kr8-gF-cxd" secondAttribute="trailing" constant="16" id="RX9-kc-BQL"/>
<constraint firstItem="6Tk-OE-BBY" firstAttribute="trailing" secondItem="lsU-yr-Ule" secondAttribute="trailing" constant="16" id="SAJ-Or-Lb4"/>
<constraint firstItem="xbj-CV-dJK" firstAttribute="width" secondItem="pO4-6N-Lku" secondAttribute="width" multiplier="1.20896" id="Vh2-mk-w0h"/>
<constraint firstItem="5Tb-nb-pv3" firstAttribute="top" secondItem="6Tk-OE-BBY" secondAttribute="top" constant="16" id="acW-hf-pNk"/>
<constraint firstItem="Kr8-gF-cxd" firstAttribute="top" secondItem="lsU-yr-Ule" secondAttribute="bottom" constant="8" symbolic="YES" id="eQJ-s7-D5N"/>
<constraint firstItem="Kr8-gF-cxd" firstAttribute="leading" secondItem="xbj-CV-dJK" secondAttribute="trailing" constant="8" id="lWC-vY-qmx"/>
<constraint firstItem="DfA-dV-pMf" firstAttribute="leading" secondItem="6Tk-OE-BBY" secondAttribute="leading" constant="16" id="lsT-7o-FvL"/>
<constraint firstItem="DfA-dV-pMf" firstAttribute="top" secondItem="3Je-dq-H1U" secondAttribute="bottom" constant="24" id="oUF-A9-dwY"/>
<constraint firstItem="6Tk-OE-BBY" firstAttribute="trailing" secondItem="5Tb-nb-pv3" secondAttribute="trailing" constant="16" id="ogG-4K-9dl"/>
<constraint firstItem="pO4-6N-Lku" firstAttribute="top" secondItem="5Tb-nb-pv3" secondAttribute="bottom" constant="24" id="qJo-c7-Crh"/>
<constraint firstItem="xbj-CV-dJK" firstAttribute="top" secondItem="pO4-6N-Lku" secondAttribute="bottom" constant="8" id="tYj-HL-hj9"/>
<constraint firstItem="3Je-dq-H1U" firstAttribute="top" secondItem="Kr8-gF-cxd" secondAttribute="bottom" constant="24" id="uwt-Ls-Am2"/>
<constraint firstItem="6Tk-OE-BBY" firstAttribute="bottom" secondItem="U3f-VK-Vvt" secondAttribute="bottom" constant="24" id="wA2-cj-K9C"/>
</constraints>
</view>
<navigationItem key="navigationItem" id="lr9-B7-my5"/>
<connections>
<outlet property="addressLabel" destination="3Je-dq-H1U" id="EMN-JN-4cF"/>
<outlet property="getButton" destination="U3f-VK-Vvt" id="zST-5i-8mC"/>
<outlet property="latitudeLabel" destination="lsU-yr-Ule" id="6kH-qP-rne"/>
<outlet property="longitudeLabel" destination="Kr8-gF-cxd" id="dom-uZ-Ien"/>
<outlet property="messageLabel" destination="5Tb-nb-pv3" id="jWo-mw-cBe"/>
<outlet property="tagButton" destination="DfA-dV-pMf" id="sKz-L5-Fbq"/>
</connections>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="1543" y="80"/>
</scene>
<!--Locations-->
<scene sceneID="Bp2-YR-6DQ">
<objects>
<tableViewController id="dCw-5E-G6q" customClass="LocationsViewController" customModule="MyLocations" customModuleProvider="target" sceneMemberID="viewController">
<tableView key="view" clipsSubviews="YES" contentMode="scaleToFill" alwaysBounceVertical="YES" dataMode="prototypes" style="plain" separatorStyle="default" rowHeight="-1" estimatedRowHeight="-1" sectionHeaderHeight="28" sectionFooterHeight="28" id="4gI-gn-Zkw">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" systemColor="systemBackgroundColor"/>
<prototypes>
<tableViewCell clipsSubviews="YES" contentMode="scaleToFill" preservesSuperviewLayoutMargins="YES" selectionStyle="default" indentationWidth="10" reuseIdentifier="LocationCell" rowHeight="65" id="8zQ-v6-MP2" customClass="LocationCell" customModule="MyLocations" customModuleProvider="target">
<rect key="frame" x="0.0" y="28" width="375" height="65"/>
<autoresizingMask key="autoresizingMask"/>
<tableViewCellContentView key="contentView" opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" preservesSuperviewLayoutMargins="YES" insetsLayoutMarginsFromSafeArea="NO" tableViewCell="8zQ-v6-MP2" id="6HQ-IB-IpL">
<rect key="frame" x="0.0" y="0.0" width="375" height="65"/>
<autoresizingMask key="autoresizingMask"/>
<subviews>
<label opaque="NO" userInteractionEnabled="NO" tag="100" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Description" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="zvq-L8-YKJ">
<rect key="frame" x="16" y="11" width="343" height="21"/>
<fontDescription key="fontDescription" type="boldSystem" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" tag="101" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Address" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="ejc-e0-cUT">
<rect key="frame" x="16" y="37" width="343" height="17"/>
<fontDescription key="fontDescription" type="system" pointSize="14"/>
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="0.5" colorSpace="custom" customColorSpace="calibratedRGB"/>
<nil key="highlightedColor"/>
</label>
</subviews>
<constraints>
<constraint firstItem="ejc-e0-cUT" firstAttribute="leading" secondItem="6HQ-IB-IpL" secondAttribute="leadingMargin" id="38y-gN-fss"/>
<constraint firstItem="zvq-L8-YKJ" firstAttribute="top" secondItem="6HQ-IB-IpL" secondAttribute="topMargin" id="8E0-Ab-lhQ"/>
<constraint firstItem="ejc-e0-cUT" firstAttribute="trailing" secondItem="6HQ-IB-IpL" secondAttribute="trailingMargin" id="WX8-DX-jdd"/>
<constraint firstItem="zvq-L8-YKJ" firstAttribute="trailing" secondItem="6HQ-IB-IpL" secondAttribute="trailingMargin" id="ZfG-4p-NWp"/>
<constraint firstItem="zvq-L8-YKJ" firstAttribute="leading" secondItem="6HQ-IB-IpL" secondAttribute="leadingMargin" id="ata-PM-XFc"/>
<constraint firstItem="ejc-e0-cUT" firstAttribute="bottom" secondItem="6HQ-IB-IpL" secondAttribute="bottomMargin" id="jz1-cD-gbY"/>
<constraint firstItem="ejc-e0-cUT" firstAttribute="top" secondItem="zvq-L8-YKJ" secondAttribute="bottom" constant="5" id="lhc-5W-b3U"/>
</constraints>
</tableViewCellContentView>
<connections>
<outlet property="addressLabel" destination="ejc-e0-cUT" id="KKn-Cg-oMw"/>
<outlet property="descriptionLabel" destination="zvq-L8-YKJ" id="WaD-ad-xfh"/>
<segue destination="RUy-Wn-GZ7" kind="show" identifier="EditLocation" id="2BW-x1-fyy"/>
</connections>
</tableViewCell>
</prototypes>
<connections>
<outlet property="dataSource" destination="dCw-5E-G6q" id="Uf2-5X-ljj"/>
<outlet property="delegate" destination="dCw-5E-G6q" id="hlR-c3-21a"/>
</connections>
</tableView>
<navigationItem key="navigationItem" title="Locations" id="dMl-3k-bdy"/>
</tableViewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="Lii-f2-Uo7" userLabel="First Responder" customClass="UIResponder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="1541.5999999999999" y="748.87556221889065"/>
</scene>
<!--Map-->
<scene sceneID="oHE-rQ-E8a">
<objects>
<viewController id="Sg6-zZ-lC2" customClass="MapViewController" customModule="MyLocations" customModuleProvider="target" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="R5g-2J-yOQ">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<mapView clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="scaleToFill" mapType="standard" showsUserLocation="YES" translatesAutoresizingMaskIntoConstraints="NO" id="NuD-JG-osO">
<rect key="frame" x="0.0" y="44" width="375" height="623"/>
<connections>
<outlet property="delegate" destination="Sg6-zZ-lC2" id="vav-wZ-LWY"/>
</connections>
</mapView>
</subviews>
<viewLayoutGuide key="safeArea" id="PFi-P6-Xg6"/>
<color key="backgroundColor" systemColor="systemBackgroundColor"/>
<constraints>
<constraint firstItem="NuD-JG-osO" firstAttribute="top" secondItem="PFi-P6-Xg6" secondAttribute="top" id="F66-gH-IQ4"/>
<constraint firstAttribute="bottom" secondItem="NuD-JG-osO" secondAttribute="bottom" id="I3W-Vm-g1I"/>
<constraint firstItem="NuD-JG-osO" firstAttribute="leading" secondItem="PFi-P6-Xg6" secondAttribute="leading" id="V2A-jC-nwf"/>
<constraint firstItem="NuD-JG-osO" firstAttribute="trailing" secondItem="PFi-P6-Xg6" secondAttribute="trailing" id="uYL-rA-vtL"/>
</constraints>
</view>
<navigationItem key="navigationItem" title="Map" id="BG3-7t-VVd">
<barButtonItem key="leftBarButtonItem" title="Locations" id="la4-tC-UO7">
<connections>
<action selector="showLocations" destination="Sg6-zZ-lC2" id="Zlg-xk-P7E"/>
</connections>
</barButtonItem>
<barButtonItem key="rightBarButtonItem" title="User" id="dAs-pO-rYO">
<connections>
<action selector="showUser" destination="Sg6-zZ-lC2" id="TbV-cs-uVA"/>
</connections>
</barButtonItem>
</navigationItem>
<connections>
<outlet property="mapView" destination="NuD-JG-osO" id="c3J-3Z-51B"/>
<segue destination="RUy-Wn-GZ7" kind="show" identifier="EditLocation" id="vE4-Qr-twC"/>
</connections>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="2nn-zv-F10" userLabel="First Responder" customClass="UIResponder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="1542" y="1413"/>
</scene>
<!--Locations-->
<scene sceneID="G6Y-pR-ccV">
<objects>
<navigationController id="tX7-Zp-rbG" sceneMemberID="viewController">
<tabBarItem key="tabBarItem" title="Locations" id="oLW-yW-n7h"/>
<navigationBar key="navigationBar" contentMode="scaleToFill" insetsLayoutMarginsFromSafeArea="NO" id="gvC-c3-OJP">
<rect key="frame" x="0.0" y="0.0" width="375" height="44"/>
<autoresizingMask key="autoresizingMask"/>
</navigationBar>
<connections>
<segue destination="dCw-5E-G6q" kind="relationship" relationship="rootViewController" id="d9U-7e-8Ul"/>
</connections>
</navigationController>
<placeholder placeholderIdentifier="IBFirstResponder" id="Oog-Sx-CfM" userLabel="First Responder" customClass="UIResponder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="838" y="749"/>
</scene>
<!--Tag Location-->
<scene sceneID="Vj9-hR-0mJ">
<objects>
<tableViewController id="RUy-Wn-GZ7" customClass="LocationDetailsViewController" customModule="MyLocations" customModuleProvider="target" sceneMemberID="viewController">
<tableView key="view" clipsSubviews="YES" contentMode="scaleToFill" alwaysBounceVertical="YES" keyboardDismissMode="onDrag" dataMode="static" style="grouped" separatorStyle="default" rowHeight="-1" estimatedRowHeight="-1" sectionHeaderHeight="18" sectionFooterHeight="18" id="22b-Kx-af1">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" systemColor="systemBackgroundColor"/>
<sections>
<tableViewSection headerTitle="Description" id="NDM-nj-0ei">
<cells>
<tableViewCell clipsSubviews="YES" contentMode="scaleToFill" preservesSuperviewLayoutMargins="YES" selectionStyle="none" indentationWidth="10" rowHeight="88" id="6wR-hY-eJc">
<rect key="frame" x="0.0" y="55.5" width="375" height="88"/>
<autoresizingMask key="autoresizingMask"/>
<tableViewCellContentView key="contentView" opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" preservesSuperviewLayoutMargins="YES" insetsLayoutMarginsFromSafeArea="NO" tableViewCell="6wR-hY-eJc" id="6vF-6Y-sle">
<rect key="frame" x="0.0" y="0.0" width="375" height="88"/>
<autoresizingMask key="autoresizingMask"/>
<subviews>
<textView clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="scaleToFill" text="(Description goes here)" textAlignment="natural" translatesAutoresizingMaskIntoConstraints="NO" id="qM4-R1-TVp">
<rect key="frame" x="16" y="10" width="343" height="68"/>
<color key="backgroundColor" systemColor="systemBackgroundColor"/>
<color key="textColor" systemColor="labelColor"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<textInputTraits key="textInputTraits" autocapitalizationType="sentences"/>
</textView>
</subviews>
<constraints>
<constraint firstItem="qM4-R1-TVp" firstAttribute="leading" secondItem="6vF-6Y-sle" secondAttribute="leading" constant="16" id="ZGC-PV-3kX"/>
<constraint firstAttribute="trailing" secondItem="qM4-R1-TVp" secondAttribute="trailing" constant="16" id="ZGO-Ds-h1E"/>
<constraint firstItem="qM4-R1-TVp" firstAttribute="top" secondItem="6vF-6Y-sle" secondAttribute="top" constant="10" id="eSb-37-A1g"/>
<constraint firstAttribute="bottom" secondItem="qM4-R1-TVp" secondAttribute="bottom" constant="10" id="lDu-5J-eSK"/>
</constraints>
</tableViewCellContentView>
</tableViewCell>
<tableViewCell clipsSubviews="YES" contentMode="scaleToFill" preservesSuperviewLayoutMargins="YES" selectionStyle="default" accessoryType="disclosureIndicator" indentationWidth="10" textLabel="QzS-ZF-YB1" detailTextLabel="U4q-GW-0Ql" style="IBUITableViewCellStyleValue1" id="Bxu-3o-Ldv">
<rect key="frame" x="0.0" y="143.5" width="375" height="43.5"/>
<autoresizingMask key="autoresizingMask"/>
<tableViewCellContentView key="contentView" opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" preservesSuperviewLayoutMargins="YES" insetsLayoutMarginsFromSafeArea="NO" tableViewCell="Bxu-3o-Ldv" id="HFo-w3-BLK">
<rect key="frame" x="0.0" y="0.0" width="348" height="43.5"/>
<autoresizingMask key="autoresizingMask"/>
<subviews>
<label opaque="NO" multipleTouchEnabled="YES" contentMode="left" insetsLayoutMarginsFromSafeArea="NO" text="Category" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" id="QzS-ZF-YB1">
<rect key="frame" x="16" y="12" width="70" height="20.5"/>
<autoresizingMask key="autoresizingMask"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" multipleTouchEnabled="YES" contentMode="left" insetsLayoutMarginsFromSafeArea="NO" text="Detail" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" id="U4q-GW-0Ql">
<rect key="frame" x="296" y="12" width="44" height="20.5"/>
<autoresizingMask key="autoresizingMask"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
</subviews>
</tableViewCellContentView>
<connections>
<segue destination="AaY-aI-9Bb" kind="show" identifier="PickCategory" id="vLi-nt-bZz"/>
</connections>
</tableViewCell>
</cells>
</tableViewSection>
<tableViewSection id="k1m-WO-qYx">
<cells>
<tableViewCell clipsSubviews="YES" contentMode="scaleToFill" preservesSuperviewLayoutMargins="YES" selectionStyle="default" accessoryType="disclosureIndicator" indentationWidth="10" id="u6Y-uO-zDM">
<rect key="frame" x="0.0" y="223" width="375" height="43.5"/>
<autoresizingMask key="autoresizingMask"/>
<tableViewCellContentView key="contentView" opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" preservesSuperviewLayoutMargins="YES" insetsLayoutMarginsFromSafeArea="NO" tableViewCell="u6Y-uO-zDM" id="rKv-sb-TlK">
<rect key="frame" x="0.0" y="0.0" width="348" height="43.5"/>
<autoresizingMask key="autoresizingMask"/>
<subviews>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Add Photo" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="hHh-IE-S44">
<rect key="frame" x="16" y="11.5" width="80" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
</subviews>
<constraints>
<constraint firstItem="hHh-IE-S44" firstAttribute="leading" secondItem="rKv-sb-TlK" secondAttribute="leadingMargin" id="q9a-Sc-pep"/>
<constraint firstItem="hHh-IE-S44" firstAttribute="centerY" secondItem="rKv-sb-TlK" secondAttribute="centerY" id="uQO-Nr-XaC"/>
</constraints>
</tableViewCellContentView>
</tableViewCell>
</cells>
</tableViewSection>
<tableViewSection id="DSs-Us-EOy">
<cells>
<tableViewCell clipsSubviews="YES" contentMode="scaleToFill" preservesSuperviewLayoutMargins="YES" selectionStyle="none" indentationWidth="10" textLabel="udc-db-awF" detailTextLabel="YwO-xI-QIl" style="IBUITableViewCellStyleValue1" id="8Py-6t-Yb3">
<rect key="frame" x="0.0" y="302.5" width="375" height="43.5"/>
<autoresizingMask key="autoresizingMask"/>
<tableViewCellContentView key="contentView" opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" preservesSuperviewLayoutMargins="YES" insetsLayoutMarginsFromSafeArea="NO" tableViewCell="8Py-6t-Yb3" id="1xx-7j-23Z">
<rect key="frame" x="0.0" y="0.0" width="375" height="43.5"/>
<autoresizingMask key="autoresizingMask"/>
<subviews>
<label opaque="NO" multipleTouchEnabled="YES" contentMode="left" insetsLayoutMarginsFromSafeArea="NO" text="Latitude" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" id="udc-db-awF">
<rect key="frame" x="16" y="12" width="62.5" height="20.5"/>
<autoresizingMask key="autoresizingMask"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" multipleTouchEnabled="YES" contentMode="left" insetsLayoutMarginsFromSafeArea="NO" text="Detail" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" id="YwO-xI-QIl">
<rect key="frame" x="315" y="12" width="44" height="20.5"/>
<autoresizingMask key="autoresizingMask"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
</subviews>
</tableViewCellContentView>
</tableViewCell>
<tableViewCell clipsSubviews="YES" contentMode="scaleToFill" preservesSuperviewLayoutMargins="YES" selectionStyle="none" indentationWidth="10" textLabel="yrP-2x-g5X" detailTextLabel="gCB-cG-bYg" style="IBUITableViewCellStyleValue1" id="YFb-dR-NkN">
<rect key="frame" x="0.0" y="346" width="375" height="43.5"/>
<autoresizingMask key="autoresizingMask"/>
<tableViewCellContentView key="contentView" opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" preservesSuperviewLayoutMargins="YES" insetsLayoutMarginsFromSafeArea="NO" tableViewCell="YFb-dR-NkN" id="SIj-te-9uC">
<rect key="frame" x="0.0" y="0.0" width="375" height="43.5"/>
<autoresizingMask key="autoresizingMask"/>
<subviews>
<label opaque="NO" multipleTouchEnabled="YES" contentMode="left" insetsLayoutMarginsFromSafeArea="NO" text="Longitude" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" id="yrP-2x-g5X">
<rect key="frame" x="16" y="12" width="76.5" height="20.5"/>
<autoresizingMask key="autoresizingMask"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" multipleTouchEnabled="YES" contentMode="left" insetsLayoutMarginsFromSafeArea="NO" text="Detail" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" id="gCB-cG-bYg">
<rect key="frame" x="315" y="12" width="44" height="20.5"/>
<autoresizingMask key="autoresizingMask"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
</subviews>
</tableViewCellContentView>
</tableViewCell>
<tableViewCell clipsSubviews="YES" contentMode="scaleToFill" preservesSuperviewLayoutMargins="YES" selectionStyle="none" indentationWidth="10" id="jT2-1j-arT">
<rect key="frame" x="0.0" y="389.5" width="375" height="43.5"/>
<autoresizingMask key="autoresizingMask"/>
<tableViewCellContentView key="contentView" opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" preservesSuperviewLayoutMargins="YES" insetsLayoutMarginsFromSafeArea="NO" tableViewCell="jT2-1j-arT" id="yh4-eI-c24">
<rect key="frame" x="0.0" y="0.0" width="375" height="43.5"/>
<autoresizingMask key="autoresizingMask"/>
<subviews>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" horizontalCompressionResistancePriority="751" text="Address" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="YPh-Th-ldI">
<rect key="frame" x="16" y="11.5" width="63" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Detail" textAlignment="right" lineBreakMode="wordWrap" numberOfLines="0" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="eNo-9S-Fcw">
<rect key="frame" x="315" y="12" width="44" height="20.5"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
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</subviews>
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<constraint firstItem="YPh-Th-ldI" firstAttribute="leading" secondItem="yh4-eI-c24" secondAttribute="leadingMargin" id="OxX-Ll-I1Q"/>
<constraint firstItem="eNo-9S-Fcw" firstAttribute="leading" relation="greaterThanOrEqual" secondItem="YPh-Th-ldI" secondAttribute="trailing" constant="8" id="j69-DV-V7g"/>
<constraint firstItem="eNo-9S-Fcw" firstAttribute="centerY" secondItem="yh4-eI-c24" secondAttribute="centerY" id="zMV-DL-D5F"/>
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</scene>
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<scene sceneID="mBp-Xi-S2I">
<objects>
<tabBarController automaticallyAdjustsScrollViewInsets="NO" id="2nX-ob-bvA" sceneMemberID="viewController">
<toolbarItems/>
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<autoresizingMask key="autoresizingMask"/>
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<connections>
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<placeholder placeholderIdentifier="IBFirstResponder" id="vYi-ba-DOu" userLabel="First Responder" customClass="UIResponder" sceneMemberID="firstResponder"/>
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<point key="canvasLocation" x="-20" y="749"/>
</scene>
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<scene sceneID="zBw-xp-WpA">
<objects>
<navigationController automaticallyAdjustsScrollViewInsets="NO" id="qzf-Wk-tGZ" sceneMemberID="viewController">
<tabBarItem key="tabBarItem" title="Tag" id="wsL-ee-CcG"/>
<toolbarItems/>
<navigationBar key="navigationBar" contentMode="scaleToFill" insetsLayoutMarginsFromSafeArea="NO" id="Ycn-8g-BsN">
<rect key="frame" x="0.0" y="0.0" width="375" height="44"/>
<autoresizingMask key="autoresizingMask"/>
</navigationBar>
<nil name="viewControllers"/>
<connections>
<segue destination="BYZ-38-t0r" kind="relationship" relationship="rootViewController" id="eBs-ON-Jux"/>
</connections>
</navigationController>
<placeholder placeholderIdentifier="IBFirstResponder" id="GlG-aE-b9K" userLabel="First Responder" customClass="UIResponder" sceneMemberID="firstResponder"/>
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<point key="canvasLocation" x="837.60000000000002" y="79.610194902548727"/>
</scene>
<!--Map-->
<scene sceneID="s3v-gZ-tYj">
<objects>
<navigationController automaticallyAdjustsScrollViewInsets="NO" id="Ahb-de-iiD" sceneMemberID="viewController">
<tabBarItem key="tabBarItem" title="Map" id="JKH-oM-sPH"/>
<toolbarItems/>
<navigationBar key="navigationBar" contentMode="scaleToFill" insetsLayoutMarginsFromSafeArea="NO" id="eBF-VU-d89">
<rect key="frame" x="0.0" y="0.0" width="375" height="44"/>
<autoresizingMask key="autoresizingMask"/>
</navigationBar>
<nil name="viewControllers"/>
<connections>
<segue destination="Sg6-zZ-lC2" kind="relationship" relationship="rootViewController" id="Ch1-WT-JbB"/>
</connections>
</navigationController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dar-F9-s1C" userLabel="First Responder" customClass="UIResponder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="837.60000000000002" y="1412.7436281859073"/>
</scene>
</scenes>
<inferredMetricsTieBreakers>
<segue reference="vE4-Qr-twC"/>
</inferredMetricsTieBreakers>
<resources>
<systemColor name="labelColor">
<color white="0.0" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
</systemColor>
<systemColor name="systemBackgroundColor">
<color white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
</systemColor>
</resources>
</document>
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<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:skia="clr-namespace:SkiaSharp.Views.Forms;assembly=SkiaSharp.Views.Forms"
x:Class="SkiaSharpFormsDemos.Basics.PulsatingEllipsePage"
Title="Pulsating Ellipse">
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<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Slider x:Name="slider"
Grid.Row="0"
Maximum="10"
Minimum="0.1"
Value="5"
Margin="20, 0" />
<Label Grid.Row="1"
Text="{Binding Source={x:Reference slider},
Path=Value,
StringFormat='Cycle time = {0:F1} seconds'}"
HorizontalTextAlignment="Center" />
<skia:SKCanvasView x:Name="canvasView"
Grid.Row="2"
PaintSurface="OnCanvasViewPaintSurface" />
</Grid>
</ContentPage> | 38.516129 | 92 | 0.518425 |
1fc6a42f4970197a7dad51f1b29eb001f96bfe86 | 6,046 | xml | XML | target/classes/me/ilvc/wenda/mapper/NoticeMapper.xml | ilvc/wenda | d27ff8f99d0f53111ac8ecb42f67ae776458ca0c | [
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<!DOCTYPE mapper PUBLIC "-//mybatis.org//DTD Mapper 3.0//EN" "http://mybatis.org/dtd/mybatis-3-mapper.dtd">
<mapper namespace="me.ilvc.wenda.dao.NoticeDao">
<resultMap id="BaseResultMap" type="me.ilvc.wenda.model.Notice">
<constructor>
<idArg column="notice_id" javaType="java.lang.Integer" jdbcType="INTEGER" />
<arg column="notice_content" javaType="java.lang.String" jdbcType="VARCHAR" />
<arg column="sendto_uid" javaType="java.lang.Integer" jdbcType="INTEGER" />
<arg column="fromto_uid" javaType="java.lang.Integer" jdbcType="INTEGER" />
<arg column="add_time" />
<arg column="type" javaType="java.lang.Integer" jdbcType="INTEGER" />
<arg column="answer_id" javaType="java.lang.Integer" jdbcType="INTEGER" />
</constructor>
</resultMap>
<sql id="Base_Column_List">
notice_id, notice_content, sendto_uid, fromto_uid, add_time, type, answer_id
</sql>
<select id="selectByPrimaryKey" parameterType="java.lang.Integer" resultMap="BaseResultMap">
select
<include refid="Base_Column_List" />
from notice
where notice_id = #{noticeId,jdbcType=INTEGER}
</select>
<delete id="deleteByPrimaryKey" parameterType="java.lang.Integer">
delete from notice
where notice_id = #{noticeId,jdbcType=INTEGER}
</delete>
<insert id="insert" parameterType="me.ilvc.wenda.model.Notice">
insert into notice (notice_id, notice_content, sendto_uid,
fromto_uid, add_time, type,
answer_id)
values (#{noticeId,jdbcType=INTEGER}, #{noticeContent,jdbcType=VARCHAR}, #{sendtoUid,jdbcType=INTEGER},
#{fromtoUid,jdbcType=INTEGER}, #{addTime,jdbcType=DATE}, #{type,jdbcType=INTEGER},
#{answerId,jdbcType=INTEGER})
</insert>
<insert id="insertSelective" parameterType="me.ilvc.wenda.model.Notice">
insert into notice
<trim prefix="(" suffix=")" suffixOverrides=",">
<if test="noticeId != null">
notice_id,
</if>
<if test="noticeContent != null">
notice_content,
</if>
<if test="sendtoUid != null">
sendto_uid,
</if>
<if test="fromtoUid != null">
fromto_uid,
</if>
<if test="addTime != null">
add_time,
</if>
<if test="type != null">
type,
</if>
<if test="answerId != null">
answer_id,
</if>
</trim>
<trim prefix="values (" suffix=")" suffixOverrides=",">
<if test="noticeId != null">
#{noticeId,jdbcType=INTEGER},
</if>
<if test="noticeContent != null">
#{noticeContent,jdbcType=VARCHAR},
</if>
<if test="sendtoUid != null">
#{sendtoUid,jdbcType=INTEGER},
</if>
<if test="fromtoUid != null">
#{fromtoUid,jdbcType=INTEGER},
</if>
<if test="addTime != null">
#{addTime,jdbcType=DATE},
</if>
<if test="type != null">
#{type,jdbcType=INTEGER},
</if>
<if test="answerId != null">
#{answerId,jdbcType=INTEGER},
</if>
</trim>
</insert>
<update id="updateByPrimaryKeySelective" parameterType="me.ilvc.wenda.model.Notice">
update notice
<set>
<if test="noticeContent != null">
notice_content = #{noticeContent,jdbcType=VARCHAR},
</if>
<if test="sendtoUid != null">
sendto_uid = #{sendtoUid,jdbcType=INTEGER},
</if>
<if test="fromtoUid != null">
fromto_uid = #{fromtoUid,jdbcType=INTEGER},
</if>
<if test="addTime != null">
add_time = #{addTime,jdbcType=DATE},
</if>
<if test="type != null">
type = #{type,jdbcType=INTEGER},
</if>
<if test="answerId != null">
answer_id = #{answerId,jdbcType=INTEGER},
</if>
</set>
where notice_id = #{noticeId,jdbcType=INTEGER}
</update>
<update id="updateByPrimaryKey" parameterType="me.ilvc.wenda.model.Notice">
update notice
set notice_content = #{noticeContent,jdbcType=VARCHAR},
sendto_uid = #{sendtoUid,jdbcType=INTEGER},
fromto_uid = #{fromtoUid,jdbcType=INTEGER},
add_time = #{addTime,jdbcType=DATE},
type = #{type,jdbcType=INTEGER},
answer_id = #{answerId,jdbcType=INTEGER}
where notice_id = #{noticeId,jdbcType=INTEGER}
</update>
<!-- ===================== 以上是自动生成的代码 ==================================== -->
<!-- 通过id 查找 -->
<select id="getById" parameterType="Integer" resultType="me.ilvc.wenda.model.User">
SELECT * FROM USER WHERE uid=#{id};
</select>
<!-- 删删除一条数据 -->
<delete id="delete" parameterType="int" >
DELETE FROM USER WHERE uid=#{id};
</delete>
<!-- <insert id="insert">
</insert> -->
<!-- 更新一条数据 -->
<update id="update" parameterType="me.ilvc.wenda.model.User">
update user
<set>
<if test="username != null">
username = #{username,jdbcType=VARCHAR},
</if>
<if test="password != null">
password = #{password,jdbcType=VARCHAR},
</if>
<if test="email != null">
email = #{email,jdbcType=VARCHAR},
</if>
<if test="sex != null">
sex = #{sex,jdbcType=INTEGER},
</if>
<if test="city != null">
city = #{city,jdbcType=VARCHAR},
</if>
<if test="signature != null">
signature = #{signature,jdbcType=VARCHAR},
</if>
<if test="avtar != null">
avtar = #{avtar,jdbcType=VARCHAR},
</if>
<if test="jointime != null">
joinTime = #{jointime},
</if>
<if test="lastlogintime != null">
lastLoginTime = #{lastlogintime},
</if>
<if test="onlinetime != null">
onlineTime = #{onlinetime,jdbcType=INTEGER},
</if>
</set>
where uid = #{uid,jdbcType=INTEGER}
</update>
<select id="listAll">
</select>
<select id="countAll">
</select>
</mapper> | 33.588889 | 109 | 0.573437 |
005bcf06d572cfbc84b75475c809164ed9de5899 | 1,184 | xml | XML | matcher/src/test/resources/datasets/wisc/realestate1/homeseekers/2283.xml | NICTA/serene | c3059f35cb95b08a119fb375aae51e3d09e51a65 | [
"Apache-2.0"
] | 4 | 2017-12-19T04:27:34.000Z | 2021-08-04T22:17:40.000Z | matcher/src/test/resources/datasets/wisc/realestate1/homeseekers/2283.xml | NICTA/serene | c3059f35cb95b08a119fb375aae51e3d09e51a65 | [
"Apache-2.0"
] | null | null | null | matcher/src/test/resources/datasets/wisc/realestate1/homeseekers/2283.xml | NICTA/serene | c3059f35cb95b08a119fb375aae51e3d09e51a65 | [
"Apache-2.0"
] | 4 | 2017-11-30T01:08:45.000Z | 2020-02-21T21:26:04.000Z | <house_listing>
<house_description>This single family home built in 1947 has 3 bedroom(s), 2 bath(s) .
Rooms include dining room, family room, master bedroom. Features
include patio, fireplace.</house_description>
<agent_name>Leslie Maeser</agent_name>
<office>480-483-3333</office>
<firm_name>RE/MAX Excalibur Realty RE/MAX Excalibur Realty</firm_name>
<phone>480-483-3333</phone>
<residential_listing_-_basic_features>
<list_price>$112,000</list_price>
<location>Phoenix, AZ 85016</location>
<mls>1461646</mls>
<status>Active</status>
<bedrooms>3</bedrooms>
<baths>2</baths>
<type>Single Family</type>
<lot_size>7,501-10,000</lot_size>
<year_built>1947</year_built>
</residential_listing_-_basic_features>
<residential_listing_-_feature_details>
<heating>Natural Gas</heating>
<fireplace>Yes</fireplace>
<patio>Covered</patio>
<pool>No</pool>
<rooms>Dining Room, Family Room, Master Bedroom</rooms>
<spa>No</spa>
</residential_listing_-_feature_details>
<residential_listing_-_additional_features>
Cable TV, Ceiling Fan(s), Dishwasher, Eat In Kitchen, Microwave,Pantry, Workshop
</residential_listing_-_additional_features>
</house_listing>
| 29.6 | 87 | 0.766047 |
009f1d8391a9e84c8fa22fc0bc8a172b9f42f847 | 13,652 | storyboard | XML | Tips/Base.lproj/Main.storyboard | navsaini/TipApp | 02c84b6badb6438e4e25f52c6789fe2d6be156d6 | [
"Apache-2.0"
] | null | null | null | Tips/Base.lproj/Main.storyboard | navsaini/TipApp | 02c84b6badb6438e4e25f52c6789fe2d6be156d6 | [
"Apache-2.0"
] | 2 | 2015-12-30T02:45:36.000Z | 2016-01-01T16:13:48.000Z | Tips/Base.lproj/Main.storyboard | navsaini/TipApp | 02c84b6badb6438e4e25f52c6789fe2d6be156d6 | [
"Apache-2.0"
] | null | null | null | <?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="9531" systemVersion="14F27" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" initialViewController="w7Z-je-6Ju">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="9529"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="ViewController" customModule="Tips" customModuleProvider="target" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="320" height="568"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Bill Amount" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" id="1kw-NL-wmc">
<rect key="frame" x="20" y="130" width="140" height="21"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="calibratedRGB"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Tip" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" id="9AX-uo-Az1">
<rect key="frame" x="20" y="207" width="42" height="21"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="calibratedRGB"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="$10.00" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" id="nop-P8-7pz">
<rect key="frame" x="226" y="206" width="74" height="21"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="calibratedRGB"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Total" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" id="OVF-Xr-u7d">
<rect key="frame" x="20" y="297" width="64" height="36"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<fontDescription key="fontDescription" type="system" pointSize="30"/>
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="calibratedRGB"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="$100.00" textAlignment="right" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" id="SSV-Fp-l2G">
<rect key="frame" x="177" y="297" width="123" height="36"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<fontDescription key="fontDescription" type="system" pointSize="30"/>
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="calibratedRGB"/>
<nil key="highlightedColor"/>
</label>
<view contentMode="scaleToFill" id="EvQ-gZ-2h2">
<rect key="frame" x="20" y="251" width="280" height="12"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<color key="backgroundColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="calibratedRGB"/>
</view>
<segmentedControl opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="left" contentVerticalAlignment="top" segmentControlStyle="plain" selectedSegmentIndex="0" id="nRL-uC-5mO">
<rect key="frame" x="20" y="376" width="280" height="29"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<segments>
<segment title="10%"/>
<segment title="15%"/>
<segment title="20%"/>
</segments>
<connections>
<action selector="onEditingChanged:" destination="BYZ-38-t0r" eventType="valueChanged" id="7aE-Ks-MbA"/>
</connections>
</segmentedControl>
<textField opaque="NO" clipsSubviews="YES" contentMode="scaleToFill" contentHorizontalAlignment="left" contentVerticalAlignment="center" borderStyle="roundedRect" textAlignment="right" minimumFontSize="17" id="hzK-ub-UhF">
<rect key="frame" x="200" y="121" width="100" height="30"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<fontDescription key="fontDescription" type="system" pointSize="14"/>
<textInputTraits key="textInputTraits" keyboardType="decimalPad"/>
<connections>
<action selector="onEditingChanged:" destination="BYZ-38-t0r" eventType="editingChanged" id="Q2a-gR-eqh"/>
</connections>
</textField>
</subviews>
<color key="backgroundColor" red="0.93725490199999995" green="0.93725490199999995" blue="0.95686274510000002" alpha="1" colorSpace="calibratedRGB"/>
<gestureRecognizers/>
<connections>
<outletCollection property="gestureRecognizers" destination="RVV-R8-6eO" appends="YES" id="4y0-19-3DB"/>
</connections>
</view>
<navigationItem key="navigationItem" id="dxC-cx-Qyd">
<barButtonItem key="rightBarButtonItem" title="Settings" id="ETE-AM-fhs">
<connections>
<segue destination="dcP-DZ-Y2i" kind="push" id="EKM-Ot-QXI"/>
</connections>
</barButtonItem>
</navigationItem>
<connections>
<outlet property="billField" destination="hzK-ub-UhF" id="a9H-Re-thu"/>
<outlet property="tipControl" destination="nRL-uC-5mO" id="SpT-UZ-0NE"/>
<outlet property="tipLabel" destination="nop-P8-7pz" id="Z1w-Og-lrL"/>
<outlet property="totalLabel" destination="SSV-Fp-l2G" id="a19-I2-rSz"/>
</connections>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
<tapGestureRecognizer id="RVV-R8-6eO">
<connections>
<action selector="onTap:" destination="BYZ-38-t0r" id="JGe-kQ-m41"/>
</connections>
</tapGestureRecognizer>
</objects>
<point key="canvasLocation" x="662" y="319"/>
</scene>
<!--Settings View Controller-->
<scene sceneID="yqz-vB-0A4">
<objects>
<viewController id="dcP-DZ-Y2i" customClass="SettingsViewController" customModule="Tips" customModuleProvider="target" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="Wsn-cd-Ner">
<rect key="frame" x="0.0" y="0.0" width="320" height="568"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Default Tip Percentage" textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" id="KTq-ks-0hF">
<rect key="frame" x="72" y="85" width="176" height="21"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="calibratedRGB"/>
<nil key="highlightedColor"/>
</label>
<segmentedControl opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="left" contentVerticalAlignment="top" segmentControlStyle="plain" selectedSegmentIndex="0" id="F7f-NE-Ie2">
<rect key="frame" x="32" y="128" width="256" height="29"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<segments>
<segment title="10%"/>
<segment title="15%"/>
<segment title="20%"/>
</segments>
<connections>
<action selector="onChange:" destination="dcP-DZ-Y2i" eventType="valueChanged" id="FzF-b6-xgo"/>
</connections>
</segmentedControl>
</subviews>
<color key="backgroundColor" red="0.93725490199999995" green="0.93725490199999995" blue="0.95686274510000002" alpha="1" colorSpace="calibratedRGB"/>
</view>
<navigationItem key="navigationItem" id="oN5-aE-sqB"/>
<connections>
<outlet property="tipControl" destination="F7f-NE-Ie2" id="06J-3p-5oG"/>
</connections>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="eDx-EC-BTx" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="1051" y="319"/>
</scene>
<!--Navigation Controller-->
<scene sceneID="saz-Va-Qmq">
<objects>
<navigationController automaticallyAdjustsScrollViewInsets="NO" id="w7Z-je-6Ju" sceneMemberID="viewController">
<toolbarItems/>
<navigationBar key="navigationBar" contentMode="scaleToFill" id="zSQ-CW-bPo">
<rect key="frame" x="0.0" y="0.0" width="320" height="44"/>
<autoresizingMask key="autoresizingMask"/>
</navigationBar>
<nil name="viewControllers"/>
<connections>
<segue destination="BYZ-38-t0r" kind="relationship" relationship="rootViewController" id="fVZ-SX-7ja"/>
</connections>
</navigationController>
<placeholder placeholderIdentifier="IBFirstResponder" id="tXq-kh-kS3" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="130" y="319"/>
</scene>
</scenes>
</document>
| 82.240964 | 318 | 0.536039 |
38ada086864cc9b57d7cd9e25ed972adfe805ea4 | 1,642 | xml | XML | HelloJava/app/src/main/res/values/strings.xml | appleEyeBall/Travid | 192c40be037b808185d29d044071252a91648623 | [
"Apache-2.0"
] | null | null | null | HelloJava/app/src/main/res/values/strings.xml | appleEyeBall/Travid | 192c40be037b808185d29d044071252a91648623 | [
"Apache-2.0"
] | null | null | null | HelloJava/app/src/main/res/values/strings.xml | appleEyeBall/Travid | 192c40be037b808185d29d044071252a91648623 | [
"Apache-2.0"
] | null | null | null | <resources>
<string name="app_name">HelloJava</string>
<string name="trueVal">True</string>
<string name="falseVal">False</string>
<string name="correct"> Correct. Try the next one </string>
<string name="wrong"> Wrong. Try again </string>
<string name="complete"> All questions answered </string>
<string name="initial">0</string>
<string-array name="questions_array">
<item> Cyclones spin in a clockwise direction in the southern hemisphere </item>
<item> Goldfish only have a memory of three seconds </item>
<item> The capital of Libya is Benghazi </item>
<item> Brazil is the only country in the Americas to have the official language of Portuguese </item>
<item> The Channel Tunnel is the longest rail tunnel in the world </item>
<item> Darth Vader famously says the line “Luke, I am your father” in The Empire Strikes Back </item>
<item> Olivia Newton-John represented the UK in the Eurovision Song Contest in 1974, the year ABBA won with “Waterloo” </item>
<item> Stephen Hawking declined a knighthood from the Queen </item>
<item> The highest mountain in England is Ben Nevis </item>
<item> Nicolas Cage and Michael Jackson both married the same woman </item>
</string-array>
<string-array name="answers_array">
<item>True</item>
<item>False</item>
<item>False</item>
<item>True</item>
<item>False</item>
<item>False</item>
<item>True</item>
<item>True</item>
<item>False</item>
<item>True</item>
</string-array>
</resources>
| 43.210526 | 134 | 0.650426 |
73f7561fdd51c62233774503477caa9c3ba3eb5e | 7,783 | xml | XML | pom.xml | LeiYangGH/fitnesse-mvn-example | fd4dd4696ff712a77f130d3eb1aa69420e3aee3f | [
"MIT"
] | null | null | null | pom.xml | LeiYangGH/fitnesse-mvn-example | fd4dd4696ff712a77f130d3eb1aa69420e3aee3f | [
"MIT"
] | null | null | null | pom.xml | LeiYangGH/fitnesse-mvn-example | fd4dd4696ff712a77f130d3eb1aa69420e3aee3f | [
"MIT"
] | null | null | null | <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>com.sitture</groupId>
<artifactId>fitnesse-mvn-example</artifactId>
<version>1.0-SNAPSHOT</version>
<packaging>jar</packaging>
<name>fitnesse-mvn-example</name>
<url>http://maven.apache.org</url>
<properties>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
<project.reporting.outputEncoding>UTF-8</project.reporting.outputEncoding>
<versions.fitnesse>20200308</versions.fitnesse>
<versions.junit>4.12</versions.junit>
<versions.freemarker>2.3.23</versions.freemarker>
<versions.maven-classpath-plugin>1.9</versions.maven-classpath-plugin>
<versions.maven-compiler-plugin>3.5.1</versions.maven-compiler-plugin>
<versions.fitnesse-git-plugin>1.1.1</versions.fitnesse-git-plugin>
<versions.maven.exec>1.4.0</versions.maven.exec>
<versions.maven-assembly>2.6</versions.maven-assembly>
<standalone.classpath>FitNesse/fixtures</standalone.classpath>
<port>8082</port>
<suitePath>FitNesse.SuiteAcceptanceTests</suitePath>
</properties>
<dependencyManagement>
<dependencies>
<!-- commons collections with important security fix (to overwrite Velocity's) -->
<dependency>
<groupId>commons-collections</groupId>
<artifactId>commons-collections</artifactId>
<version>3.2.2</version>
</dependency>
<!-- https://mvnrepository.com/artifact/commons-lang/commons-lang -->
<!-- https://mvnrepository.com/artifact/org.apache.commons/commons-text -->
</dependencies>
</dependencyManagement>
<dependencies>
<dependency>
<groupId>org.apache.commons</groupId>
<artifactId>commons-text</artifactId>
<version>1.8</version>
</dependency>
<dependency>
<groupId>junit</groupId>
<artifactId>junit</artifactId>
<version>${versions.junit}</version>
</dependency>
<!-- Fitnesse -->
<dependency>
<groupId>org.fitnesse</groupId>
<artifactId>fitnesse</artifactId>
<version>${versions.fitnesse}</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>org.freemarker</groupId>
<artifactId>freemarker</artifactId>
<version>${versions.freemarker}</version>
</dependency>
</dependencies>
<profiles>
<profile>
<id>fitnesse</id>
<activation>
<activeByDefault>true</activeByDefault>
</activation>
<build>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<version>${versions.maven-compiler-plugin}</version>
<configuration>
<source>11</source>
<target>11</target>
<encoding>${project.build.sourceEncoding}</encoding>
<showDeprecation>true</showDeprecation>
</configuration>
</plugin>
<plugin>
<groupId>org.codehaus.mojo</groupId>
<artifactId>exec-maven-plugin</artifactId>
<version>${versions.maven.exec}</version>
<executions>
<execution>
<phase>test</phase>
<goals>
<goal>exec</goal>
</goals>
</execution>
</executions>
<configuration>
<executable>java</executable>
<workingDirectory>FitNesse</workingDirectory>
<arguments>
<argument>-jar</argument>
<argument>fitnesse-standalone.jar</argument>
<argument>-p</argument>
<argument>${port}</argument>
<argument>-f</argument>
<argument>plugins.properties</argument>
<argument>-l</argument>
<argument>logs</argument>
</arguments>
</configuration>
</plugin>
<plugin>
<artifactId>maven-surefire-plugin</artifactId>
<version>2.19</version>
<configuration>
<excludes>
<!-- this test actually runs fitnesse tests therefore it will only
be executed for integration-test goal -->
<exclude>**/FitnesseSuiteTest.java</exclude>
</excludes>
</configuration>
</plugin>
<plugin>
<artifactId>maven-failsafe-plugin</artifactId>
<version>2.19</version>
<executions>
<execution>
<goals>
<goal>integration-test</goal>
</goals>
</execution>
</executions>
<configuration>
<!-- this test actually runs fitnesse tests -->
<test>FitnesseSuiteTest</test>
<systemPropertyVariables>
<fitnesseSuiteToRun>${suitePath}</fitnesseSuiteToRun>
</systemPropertyVariables>
<properties>
<property>
<name>listener</name>
<value>com.sitture.JUnitXMLPerPageListener,com.sitture.ProgressLoggerListener</value>
</property>
</properties>
<!-- Our listener will create XML failsafe should not, or all tests
are reported twice -->
<disableXmlReport>true</disableXmlReport>
</configuration>
</plugin>
<plugin>
<!-- Use dependency:copy-dependencies to copy all jar from dependencies
to ${standalone.classpath}, where classes from this project end up also,
so that all fixtures and dependencies are available to Fitnesse without need
to have Maven to run tests. -->
<artifactId>maven-dependency-plugin</artifactId>
<version>2.10</version>
<configuration>
<includes>**/*</includes>
<excludes>META-INF,META-INF/**</excludes>
<includeScope>runtime</includeScope>
<excludeArtifactIds>fitnesse,junit</excludeArtifactIds>
<outputDirectory>${standalone.classpath}</outputDirectory>
</configuration>
<executions>
<execution>
<id>copy-fitnesse-standalone</id>
<phase>generate-resources</phase>
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<title>BERIGTEN UIT DE LAATSTE EDITIE VAN HET VORIG NOMMER OVERGENOMEN. GEMEENTERAAD TE AMSTERDAM.</title>
<p>Zitting van 9 Januarij.</p>
<p>Voorzitter: Mr. C. Pock. Tegenwoordig 32 leden. Afwezig de HII. Teding van Berkhout, Peith, Insinger en Penn. De HH. Asser en Molster hebbeu kennis gegeven verhinderd te i zijn de vergadering bij te wonen. De voordragt van B. en W., strekkende tot wijziging van het door aen Kaad vastgestelde leglement voor de Stads bank van leening, , «conclusie medegedeeld) wordt besproken door de HH. Keer, van ■Lennep, Corver Hooft en den Voorzitter en is zonder stemming goedgekeurd. De.voordragt van B. en W., strekkende tot flnancieele regeling van de door den Baad verleende tegemoetkoming aan eervol ontslagen ambtenaren bij de accijnsen, is zonder discussie of stemming aangenomen. De voordragt van B. en W., strekkende om den borgtogt, te storten door deu commissaris der beurtveeren op Zwolle, Kampen, Deventer, enz. op ƒ ï000 te bepalen, wordt insgelijks goedgekeurd. ' Het adres van Ellerman en Hanssen c. s., schuitonvoerders en eigenaars van vaartuigen , bestemd tot vervoer van koopmansgoede-1 en'. wijziging verzoekende in de uren voor het openen en sluiten »Ta \rn 1,1. wordt besproken door de HH. Broms, Bienfait en aen Voorzitter, op wiens voorstel besloten is op het adres afwij; zend te beschikken, i De voordragt van B. enW., strekkende tot opheffing vanhetbeurtff ?^ A'lnelo, wordt zonder discussie of stemming aangenomen. ( <p„ ~,e , res van den geneeskundigen kring te Amsterdam, betrefmo \ ■ re"e^nS van het geneeskundig onderwijs binnen deze geil ï' is aange«ome*n voor notificatie. m#» l acil.cs van "*' *■*• BUerman, pachter van de Oude Haarlemmer schutsluis, terugkomende op de door den raad genomen beschik*?£ °P z'ju verzoek tot schadeloosstelling, wordt afwijzend beschikt, net proces-verbaal van de opneming der boeken en kas van den getuesute-ontvanger op 31 Dec. 1866, is aangenomen voor notificatie. Het rapport van B. en W. op het adres van de Ned. Bouwmaatwnappij, verzoekende goedkeuring van het geheele plan van vak 1 nat-er concessie, wordt besproken door de Heeren Koenen, Mendes, me vraagt, of B. en W. eenige inlichting omtrent de spoedige ver-1 s™, Jdenn£ der "^ rinerie kunnen geven, waarop de Voorz. eene geruststellende verzekering geeft, nl. dat de infirmerie binnen betrekkelijk Korten tijd zal worden verwijderd, Matthes, die vraagt of de Hoogesiuis verlaagd zal worden, van Lennep, die zegt dat voorloopig daartoe wegens dc hooge kosten geen plan bestaat, van Bosse, die . j?01j..eY' _? grenslijn van vak B te wijzigen, Corver Hoof , *-ue dit bestrijdt, als komende eersflater te pas, Momma, die het voorstel van Bosse ondersteunt, Muller, die vraagt, of B. en W. oomemens zijn, zoodra de zaak der infirmerie geregeld is, aan de ; bouwmaatschappij concessie te geven tot bebouwing van vak B, If \r"ne'V i '■"'"*' va* üe opruiming van de veemarkt in April oi: M(ii zal piaat 3 hebbeu; hij vertrouwt, dat de Bouwmaatschappij 1-uan spoedig niet den bouw zal kunnen beginnen; Meinesz, die bezwaar oppert wegens de rigting, te geven aan de straat, te vormen :Zn Jr g,ebouWen> aan het Amstelgrachtje op te rigten, van Lenkla ?le gevoelen bestrijdt, Heynsius, en de Voorzitter, die ver- He- T$Cen bezNyaar te hebben tegen het voorstel van Bosse. De steff 'JuaPPei ziet nog geene aanleiding om nu grenzen vast to irlnt iToor vat -*-*■ maar meent het beter £e zijn, nu niets omtrent • «« vak te regelen. De Heer v. Bosse weddrlegt dit gevoelen in het t« fi r Bouwmaatschappij. De Heer Corver Hooft bestrijdt het voorstel van Bosse, om niets te prejudiciëren. De HH. Pijnappel, va Djep- Keer, Eahusen en de Voorzitter wisselen nog hierover ' ziÉ-pf6- ,i n' De Voorzitter stelt voor het conceptbesluit Ate wijennep «, i •zin van üefc vorstel van Bosse. Het aldus gewijzigde 'Bfipi i-i1* is aangenomen met 18 tegen 8 stemmen. De Heer stem "^V" ziel1' op §rond van art- 46 der ÖBmeentewet > buiten De conceptbesluiten B en C werden mede goedgekeurd, het laatste .** Bespreking door den Heer Pijnappel en den Voorzitter. iv>tT+ rapport der commissie belast met het beheer van stedelijke tentegevende eigendommen op het adres van G. E. Stumpff en Mr fin' C Van del Breggen ,om den eigendom te verkrijgen van thans "oor hen gehuurde gronden in de Plantaadje, wordt besproken door aen Heer Muller, die , ofschoon erkonnende dat gronden van billijkheid voor het voorstel pleiten, echter meent dat het zooals het daar is niet kas worden aangenomen. De Voorzitter leest nog eenige adressen gisteren ingekomen, welke op de zaak betrekking hebben, waaronder een yan makelaar Heije, aanbiedende om die gronden voor zijn principaal aan te koopen voor ƒ 40,000, en wn van den makel. Holgen, S-J -'S* bieat-ViDe Heer vau Bosse bestrijdt het rapport in liet ;Bieede. Hij wenscht evenwel dat HH. Stumpiï c. s. eigenaren blij*en van het Park. Hij wenscht dat de zaak aan de commissie g°l"t? gerenyoijeerd met verzoek om nadere voorstellen te doen, «eizrj tot verkoop, hetzij tot verhuur voor langeren tijd, en bij verdiovi -W*01 hÜ de voorkeur geeft, dan verlangt ïiij tevens dat lon ™ servituut worde opgelegd, dat die gronden nimmer zulm___^ B worden Bebouwd. De Heer den Tex bestrijdt mede het '•.(•perc der commissie, hij zou zich echter kunnen vereenigen met «cii TOorstel tot verhuren voor langeren tijd, b.v.15 jaren. De Heer wlnl^-ibes*n3dt lned« bet rapport. De Heer Momma acht het -vcnscnelijk dat de parkinrigting blijve bestendigd, maar in zijn jVenwoordigen vorm, namelijk met de onbebouwde terreinen. Hii tr.l V? 01' bet voorstel van Bosse. De Heer de Vries erkent dat __T*S et raadsbesluit van 1858, van regt geen sprake kan zijn, ««ar meent toch dat adressanten nog verkoeren in het genot der gualuft bePalingen van dat besluit, en dat te meer wanneer hij het oog -T, _°Pm bePaliuR«n van art. 7 van het huurcontract. De lezing W$W-S 1, °P bern <Jen indruk gemaakt, dat de commissie ïïïï met de adressanten in onderhandeling zijn gebleven. In le+H?,„ van, 't 39 ?let h'J ecu eindeisch, maar wel eene voort, yan onderhandeling. Hij zou niet wenschen dat de adresïmrin_i <■ voorgelezen, als ter laatster *ure ingekomen, nu liPt S°efenden op de beslissing. ïen slotte zegt hij ook dat hij iiet niet wenschelijk zou achten dat de grond zou bebouwd worden di»,™, r-lnaPPel vereenigt zich ten eenemale met de meening. ahp? aT. °V 1 conc uslen van deu Heer v. Bosse; hij bestrijdt he? „«I-^-,11 ca V(inge,n sP^er. De Heer Bijnders beautwooi-dt £_f£!"E i W d?n Heei' Momma. Hij wil wel.aau de adres_? »Vi JX " ve^lu«n- ook voor langen termijn, maar hij wil ïl™™^?rkoope^ De l^- Tetterode voert ter gunste van de vonv l^tenA ?riü-d/n lanIan bllll^beid aan. Hij zal stemmon voor elk gfJlif \"anTTom bßn d« gronden te doen behouden op Vr iS V': 1 ™it • Döfl?eert van Bosse beantwoordt den heer de Vries, hn doet het voorstel sti-aks door hem besproken. Dit voortnL Ti! ondel'ste.und*, J_ He.e.r.Guleher doet uitkomen, dat alle __i ? een\ ml da bll.bjWieid eischt, dat men degronden aan de adressanten late, en hij deelt ;ook deze meening. Hii is ook tegen het beooiiwen der terreinen, daarom acfit hij het wenschelijk de voordragt der commissie aaa te nemen met biivoeging van de bepaling betreffende het niet bebouwen. De Heer Heynsius ondersteunt het voorstel vani Bosse Hii acht verhuren beter, daar de adressanten geen belang kunnen heboen bij den eigendom, wanneer het servituut van met-bebouwinoaer gronden opgelegd wordt. De Heer Rahusen wenscht, dat niet gelijk de Heer van Bosse voorstelt, bepaald worde dat nimmer die gronden bebouwd zullen worden, maar dat dit niet geschiede moge zonder goedkeuring van den Baad: De Heer v. Bosse heeft daartegen geen bezwaar, maar de Heer Meinesz bestrijdt dit. Hij acht het wenschelijk dit servituut op te leggeu. De Heer Pijnappel acht dat oe yorm der inkleeding van de voorwaarden aan de commissie kan worden overgelaten. Do Heer Corver Hooft verdedigt bet rapport, j op gronden van billijkheid, en wederlegt de adviezen van vongo prekers. Hij verklaart zich tegen de bepaling van het niet-bebouwen ver gronden. Hij wenscht, dat bij aanneming van het voorstel van .-Bosse ook bepaald worde de prijs, waarvoor de gronden verkocht zullen kunnen worden. De Voorzitter deelt het gevoelen der bpre«rg, die ten voordeele der adressanten advies hebben uitgebragt. «ij ziet ófik niet in waarom men de voordragt der commissie niet z°u aannemen, niet bijvoeging der bepaling, dat op de gronden met 2al gebouwd worden. De Heer Luden stelt den Heer v. Bosse voor oni de meening van den Voorzitter te deelen, de voordragt der com■^issie met het servituut der niet-bebouwing aan te nemen en zijn voorstel in te trekken. De Hoer v. Bosso is daartoe ongeneigd. Over bet voorstel voeren nog het woord ds Heeren Corver Hooft, Heynsius, Muller en de Voorzitter. Het voorstel v. Bosso ia daarna a_l-aangenomen met 24 tegen 6 stemmen. Het rapport van Burgemeester en Wethouders op de adressen van N. Eedeker Bisdom g. g. en P. J. H. Cuypers omtrent den aanleg van eene nieuwe straat buiten de Leidschepoort, (conclusie medegedeeld), wordt besproken door den Heer Momma, die ongeneigd is onder de tegenwoordige omstandigheden openbaren grond aan particulieren af te staan, zoo lang hij 'niet bekend zal zijn met de plannen van den wethouder van publieke werken ten opzigte der uitbreiding van de stad. Hij wenscht de behandeling uit te stellen. De Heer de Beus is voor de voordragt. Hij wenscht echter wijziging van N". 3 van het besluit. De Heer Mendes wenscht de zaak aan te houden tot dat men zal bekend zijn met de plannen omtrent het centraal station. De Voorzitter verklaart zich daartegen; het voorstel van den Heer de Bsus zal bij B. en W. geen bezwaar vinden. De Heer Momma meent dat zijne motie is in het belang der adressanten. De Heer Matthes is tegen de motie, indien de lieer van Lennep veeklaart, dat deze concessie uiet in strijd is met zijn plan. De Heer van Lennep is voor de dadelijke behandeling daar de zaak spoed eischt. Wat zijn plan betreft, wenscht hij niet dat het dadelijk na de indiening in behandeling genomen worde. Het uitstel is ook tegen het belang der adressanten. Hun werk drttischt niet aan tegen zijn plan. De motie van den Heer Momma wordt niet ondersteund en de voordragt wordt aangenomen zonder stemmen.</p>
<p>De Voorzitter doet mededeeling van ingekomen stukken. Hij deelt mede dat een hulponderwijzer aan de stads openbare scholen is geschorst wegens mishandeling van kinderen. De Heer Insinger heeft, wegens zijne bszigheden als lid der Tweede Kamer, zijn ontslag als lid van den Raad ingediend. Daarna is de zitting ten 4J ure geschorst tot morgen namiddag ten IJ ure.</p>
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] | null | null | null | <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>com.qvalent.quickstreamapi</groupId>
<artifactId>quickstreamapi-java</artifactId>
<version>0.0.1-SNAPSHOT</version>
<name>QuickStream REST API - Java Client Library</name>
<description>Java Client Library for QuickStream REST API</description>
<build>
<sourceDirectory>src/main/java</sourceDirectory>
<testSourceDirectory>src/test/java</testSourceDirectory>
<plugins>
<plugin>
<artifactId>maven-compiler-plugin</artifactId>
<version>3.7.0</version>
<configuration>
<source>1.8</source>
<target>1.8</target>
</configuration>
</plugin>
<plugin>
<groupId>org.codehaus.mojo</groupId>
<artifactId>cobertura-maven-plugin</artifactId>
<version>2.7</version>
<configuration>
<formats>
<format>html</format>
<format>xml</format>
</formats>
<check />
</configuration>
</plugin>
</plugins>
</build>
<url>https://quickstream.westpac.com.au</url>
<scm>
<url>https://github.com/seanobjames/quickstreamapi-java</url>
<connection>${scmConnection}</connection>
<developerConnection>${scmConnection}</developerConnection>
</scm>
<inceptionYear>2017</inceptionYear>
<dependencies>
<dependency>
<groupId>org.mockito</groupId>
<artifactId>mockito-all</artifactId>
<version>1.9.5</version>
<scope>test</scope>
</dependency>
<dependency>
<groupId>junit</groupId>
<artifactId>junit</artifactId>
<version>4.8.1</version>
<scope>test</scope>
</dependency>
<dependency>
<groupId>org.json</groupId>
<artifactId>json</artifactId>
<version>20160810</version>
</dependency>
<dependency>
<groupId>org.apache.commons</groupId>
<artifactId>commons-lang3</artifactId>
<version>3.0</version>
</dependency>
<dependency>
<groupId>com.fasterxml.jackson.core</groupId>
<artifactId>jackson-core</artifactId>
<version>2.9.3</version>
</dependency>
<dependency>
<groupId>com.fasterxml.jackson.core</groupId>
<artifactId>jackson-annotations</artifactId>
<version>2.9.3</version>
</dependency>
<dependency>
<groupId>com.fasterxml.jackson.core</groupId>
<artifactId>jackson-databind</artifactId>
<version>2.9.10.5</version>
</dependency>
<dependency>
<groupId>org.apache.httpcomponents</groupId>
<artifactId>httpclient</artifactId>
<version>4.5.8</version>
</dependency>
</dependencies>
</project> | 32.811765 | 205 | 0.660093 |
0f48bc440f41517a4e2aba3fd2312f790283e735 | 2,107 | xml | XML | rdkit/Chem/test_data/lin.xml | kazuyaujihara/rdkit | 06027dcd05674787b61f27ba46ec0d42a6037540 | [
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] | 1,609 | 2015-01-05T02:41:13.000Z | 2022-03-30T21:57:24.000Z | rdkit/Chem/test_data/lin.xml | kazuyaujihara/rdkit | 06027dcd05674787b61f27ba46ec0d42a6037540 | [
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] | 3,412 | 2015-01-06T12:13:33.000Z | 2022-03-31T17:25:41.000Z | rdkit/Chem/test_data/lin.xml | bp-kelley/rdkit | e0de7c9622ce73894b1e7d9568532f6d5638058a | [
"BSD-3-Clause"
] | 811 | 2015-01-11T03:33:48.000Z | 2022-03-28T11:57:49.000Z | <?xml version="1.0" encoding="UTF-8" ?>
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2f360fde5a01dc9e51b78cb84c420d4f227d6f53 | 4,469 | xaml | XML | BudgetAnalyser/ReportsCatalog/BurnDownGraphs/AddUserDefinedBurnDownDialog.xaml | thetjyoung/BudgetAnalyser | aecf69f934c47f60f427f6a22093aa2e2561af48 | [
"MIT"
] | 7 | 2015-05-03T20:32:43.000Z | 2021-03-05T10:32:56.000Z | BudgetAnalyser/ReportsCatalog/BurnDownGraphs/AddUserDefinedBurnDownDialog.xaml | thetjyoung/BudgetAnalyser | aecf69f934c47f60f427f6a22093aa2e2561af48 | [
"MIT"
] | 43 | 2015-01-06T00:08:17.000Z | 2018-10-23T08:51:28.000Z | BudgetAnalyser/ReportsCatalog/BurnDownGraphs/AddUserDefinedBurnDownDialog.xaml | thetjyoung/BudgetAnalyser | aecf69f934c47f60f427f6a22093aa2e2561af48 | [
"MIT"
] | 6 | 2015-05-06T06:54:55.000Z | 2021-03-05T10:33:43.000Z | <Window x:Class="BudgetAnalyser.ReportsCatalog.BurnDownGraphs.AddUserDefinedBurnDownDialog"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Background="{StaticResource Brush.MainBackground}"
Height="350"
Icon="..\..\UI\Assets\PieChart.png"
ResizeMode="NoResize"
Title="Add User Defined Spending Chart"
Width="420"
WindowState="Normal"
WindowStyle="ToolWindow">
<Window.Resources>
<DataTemplate x:Key="BucketTemplate">
<Grid x:Name="BucketTemplateMain"
Background="{StaticResource Brush.TileBackground}"
Margin="2"
Width="130">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock FontSize="12"
Text="{Binding Code}"
ToolTip="{Binding Description}" />
<TextBlock FontSize="12"
Grid.Column="1"
Margin="4,-3,0,0"
Text="{Binding Description}"
TextTrimming="CharacterEllipsis"
ToolTip="{Binding Description}" />
</Grid>
<DataTemplate.Triggers>
<Trigger Property="IsMouseOver"
Value="True">
<Setter Property="Background"
TargetName="BucketTemplateMain"
Value="{StaticResource ControlMouseOverBrush}" />
</Trigger>
</DataTemplate.Triggers>
</DataTemplate>
</Window.Resources>
<Grid Margin="10">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<StackPanel Grid.ColumnSpan="3"
HorizontalAlignment="Right"
Orientation="Horizontal">
<Button Style="{StaticResource Button.Round.Left}" ToolTip="Close and go back" />
<Button Click="AddChartOnClick"
IsDefault="True"
Style="{StaticResource Button.Round.Save}" />
</StackPanel>
<TextBlock Grid.ColumnSpan="3"
Grid.Row="1"
Margin="2"
Text="Select budget buckets to combine into new chart." />
<ListBox x:Name="UnselectedBucketsList"
Background="{StaticResource Brush.MainBackground}"
Grid.Row="2"
ItemsSource="{Binding UnselectedBuckets}"
ItemTemplate="{StaticResource BucketTemplate}"
Margin="2" />
<ListBox x:Name="SelectedBucketsList"
Background="{StaticResource Brush.MainBackground}"
Grid.Column="2"
Grid.Row="2"
ItemsSource="{Binding SelectedBuckets}"
ItemTemplate="{StaticResource BucketTemplate}"
Margin="2" />
<StackPanel Grid.Column="1"
Grid.Row="2">
<Button Command="{Binding AddSelectedCommand}"
CommandParameter="{Binding ElementName=UnselectedBucketsList, Path=SelectedItem}"
Style="{StaticResource Button.Round.Right}" />
<Button Command="{Binding RemoveSelectedCommand}"
CommandParameter="{Binding ElementName=SelectedBucketsList, Path=SelectedItem}"
Style="{StaticResource Button.Round.Left}" />
</StackPanel>
<TextBlock Grid.Row="3"
Margin="2"
Text="Enter chart title:" />
<TextBox Grid.Column="1"
Grid.ColumnSpan="2"
Grid.Row="3"
Margin="2"
Text="{Binding ChartTitle}" />
</Grid>
</Window> | 44.247525 | 102 | 0.509286 |
7f3fa497d8a664ca64fa67134157e63ac7f03df2 | 2,029 | xml | XML | database/database-sharding/pom.xml | huajing/javaweb | 5ee9ef9fa460fd74832994d65d14bfdf76eff58f | [
"Apache-2.0"
] | null | null | null | database/database-sharding/pom.xml | huajing/javaweb | 5ee9ef9fa460fd74832994d65d14bfdf76eff58f | [
"Apache-2.0"
] | 1 | 2018-07-16T14:47:34.000Z | 2018-07-16T14:49:07.000Z | database/database-sharding/pom.xml | huajing/javaweb | 5ee9ef9fa460fd74832994d65d14bfdf76eff58f | [
"Apache-2.0"
] | 1 | 2018-07-16T14:25:01.000Z | 2018-07-16T14:25:01.000Z | <?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<parent>
<artifactId>database</artifactId>
<groupId>chen.ce.kuan</groupId>
<version>1.0-SNAPSHOT</version>
</parent>
<modelVersion>4.0.0</modelVersion>
<groupId>chen.ce.kuan</groupId>
<artifactId>database-sharding</artifactId>
<properties>
</properties>
<repositories>
<repository>
<id>mvnrepository</id>
<url>https://mvnrepository.com/artifact</url>
</repository>
</repositories>
<dependencies>
<!-- https://mvnrepository.com/artifact/io.shardingsphere/sharding-jdbc-spring-boot-starter -->
<dependency>
<groupId>io.shardingsphere</groupId>
<artifactId>sharding-jdbc-spring-boot-starter</artifactId>
<version>3.0.0</version>
</dependency>
<dependency>
<groupId>io.shardingsphere</groupId>
<artifactId>sharding-jdbc-spring-namespace</artifactId>
<version>3.0.0</version>
</dependency>
<dependency>
<groupId>com.baomidou</groupId>
<artifactId>mybatis-plus-boot-starter</artifactId>
<version>3.0.7.1</version>
</dependency>
<!--据库连接池-->
<dependency>
<groupId>com.alibaba</groupId>
<artifactId>druid</artifactId>
<version>1.1.14</version>
</dependency>
<!--mysql驱动-->
<dependency>
<groupId>mysql</groupId>
<artifactId>mysql-connector-java</artifactId>
</dependency>
<!--springboot web-->
<dependency>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-starter-web</artifactId>
</dependency>
</dependencies>
</project> | 32.206349 | 108 | 0.586496 |
70c8819090a88a6928da2293bf92788811782e68 | 598 | xml | XML | .idea/libraries/com_github_javadev_underscore_1_9.xml | iNdieboyjeff/SimplePOJO | 054d39e880b86eff6ceab501bd3397870fdaafdd | [
"Apache-2.0"
] | 1 | 2016-11-03T01:51:41.000Z | 2016-11-03T01:51:41.000Z | .idea/libraries/com_github_javadev_underscore_1_9.xml | iNdieboyjeff/SimplePOJO | 054d39e880b86eff6ceab501bd3397870fdaafdd | [
"Apache-2.0"
] | null | null | null | .idea/libraries/com_github_javadev_underscore_1_9.xml | iNdieboyjeff/SimplePOJO | 054d39e880b86eff6ceab501bd3397870fdaafdd | [
"Apache-2.0"
] | null | null | null | <component name="libraryTable">
<library name="com.github.javadev:underscore:1.9" type="repository">
<properties maven-id="com.github.javadev:underscore:1.9" />
<CLASSES>
<root url="jar://$MAVEN_REPOSITORY$/com/github/javadev/underscore/1.9/underscore-1.9.jar!/" />
</CLASSES>
<JAVADOC>
<root url="jar://$MAVEN_REPOSITORY$/com/github/javadev/underscore/1.9/underscore-1.9-javadoc.jar!/" />
</JAVADOC>
<SOURCES>
<root url="jar://$MAVEN_REPOSITORY$/com/github/javadev/underscore/1.9/underscore-1.9-sources.jar!/" />
</SOURCES>
</library>
</component> | 42.714286 | 108 | 0.672241 |
f4ef750b647ba347e722b7ae5e1839754207e034 | 4,218 | xml | XML | app/src/main/res/layout/activity_login.xml | Droid-Thiru/Android-Clean-Architecture-MVVM-Koin-Room-Rxjava-DataBinding | 8b1223199e680866f08f6b3180e212e0103ce359 | [
"Apache-2.0"
] | null | null | null | app/src/main/res/layout/activity_login.xml | Droid-Thiru/Android-Clean-Architecture-MVVM-Koin-Room-Rxjava-DataBinding | 8b1223199e680866f08f6b3180e212e0103ce359 | [
"Apache-2.0"
] | null | null | null | app/src/main/res/layout/activity_login.xml | Droid-Thiru/Android-Clean-Architecture-MVVM-Koin-Room-Rxjava-DataBinding | 8b1223199e680866f08f6b3180e212e0103ce359 | [
"Apache-2.0"
] | null | null | null | <?xml version="1.0" encoding="utf-8"?>
<layout xmlns:tools="http://schemas.android.com/tools"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:android="http://schemas.android.com/apk/res/android">
<data>
<variable
name="loginViewModel"
type="com.thiru.cleanarchisample.presenters.login.LoginViewModel" />
</data>
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:gravity="center"
tools:context=".presenters.login.LoginActivity">
<com.google.android.material.textfield.TextInputLayout
android:id="@+id/usernameLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="20dp"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.4"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintVertical_bias="0.363"
app:errorEnabled="@{!loginViewModel.isValidEmail}">
<com.google.android.material.textfield.TextInputEditText
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:hint="@string/email_id"
android:inputType="textEmailAddress"
android:singleLine="true"
android:onTextChanged="@{(text, start, before, count) -> loginViewModel.onEmailTextChange(text)}"/>
</com.google.android.material.textfield.TextInputLayout>
<com.google.android.material.textfield.TextInputLayout
android:id="@+id/passwordLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="20dp"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.6"
app:layout_constraintStart_toStartOf="parent"
app:errorEnabled="@{!loginViewModel.isValidPassword}"
app:layout_constraintTop_toBottomOf="@+id/usernameLayout">
<com.google.android.material.textfield.TextInputEditText
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:hint="@string/password"
android:singleLine="true"
android:inputType="textPassword"
android:onTextChanged="@{(text, start, before, count) -> loginViewModel.onPasswordTextChange(text)}"/>
</com.google.android.material.textfield.TextInputLayout>
<com.google.android.material.button.MaterialButton
android:id="@+id/login_btn"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/login"
android:layout_marginTop="30dp"
android:enabled="false"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
android:onClick="@{() -> loginViewModel.onLogin()}"
app:layout_constraintTop_toBottomOf="@+id/passwordLayout" />
<com.google.android.material.textview.MaterialTextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/sign_up_btn"
android:text="@string/sign_up_new_user"
android:padding="10dp"
android:textColor="@android:color/holo_blue_dark"
android:textStyle="bold"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.498"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@+id/login_btn"
app:layout_constraintVertical_bias="0.156" />
</androidx.constraintlayout.widget.ConstraintLayout>
</layout> | 45.847826 | 118 | 0.655287 |
76808724b72dc034265652922b3cceda20e4748d | 21,685 | xml | XML | ecco_all/ecco/XML/xml-201106/K017652.000.xml | Text-Creation-Partnership/ECCO-TCP | 4a3c025535ead1532d7ce4b80a6cfe8cedb5a1de | [
"CC0-1.0"
] | 2 | 2018-01-18T17:51:02.000Z | 2021-11-05T03:16:22.000Z | ecco_all/ecco/XML/xml-201106/K017652.000.xml | Text-Creation-Partnership/ECCO-TCP | 4a3c025535ead1532d7ce4b80a6cfe8cedb5a1de | [
"CC0-1.0"
] | null | null | null | ecco_all/ecco/XML/xml-201106/K017652.000.xml | Text-Creation-Partnership/ECCO-TCP | 4a3c025535ead1532d7ce4b80a6cfe8cedb5a1de | [
"CC0-1.0"
] | null | null | null | <?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE ETS SYSTEM "http://www.lib.umich.edu/tcp/docs/code/eebo2prf.xml.dtd">
<ETS>
<TEMPHEAD>
<REVDESCR>
<CHANGE>
<DATE>2011-07-12</DATE>
<RESPSTMT>
<NAME>Susie Lorand</NAME>
<RESP>MURP</RESP>
</RESPSTMT>
<ITEM>Checklist:
x Add TEMPHEAD, change DATE, validate
x Add DIV TYPEs, validate
x Review structure, use BODY or rarely GROUP
x Check PB placement and completeness, ensure sequence of N=""
x Proof title page(s)
x Check HEAD TRAILER ARGUMENT EPIGRAPH OPENER CLOSER SIGNED SALUTE BYLINE
x Check <SUP>,</SUP> oe, abq, italic I / J, <SEG REND="decorInit">I</SEG>nitials, space between &c. [and in blackletter, abper, abpro, abis...]
x Check # @ -- UNCLEAR LB FIGURE ABBR GAP
x Check q; startq endq Q
x Correct errors from proofsheet
x Correct illegibles from proofsheet
x Check illegible page, para, line, span, word, dollar signs
x Final validate
Corrected [ ] illegible groups out of [ ].
Converted [ 0 ] illegible groups to GAP DESC="illegible".
DONE</ITEM>
</CHANGE>
</REVDESCR>
</TEMPHEAD>
<EEBO>
<IDG S="marc" R="UM" ID="K017652.000">
<STC T="C">N043097</STC>
<BIBNO T="docno">CW3306189857</BIBNO>
<VID SET="ECSS">1150000400</VID>
</IDG>
<TEXT LANG="eng">
<FRONT>
<DIV1 TYPE="title page">
<PB REF="1"/>
<P>AN ACCOUNT OF THE RISE, PROGRESS, and STATE OF THE <HI>LONDON INFIRMARY,</HI> Supported by CHARITABLE and VOLUNTARY SUBSCRIPTION, For the Relief of Sick and Diseased MANUFACTURERS, SEAMEN in MERCHANT SERVICE, And their WIVES and CHILDREN, From the first INSTITUTION on the 3d of <HI>November,</HI> 1740, to the 12th of <HI>May,</HI> 1742, inclusive.</P>
<P><HI>Give that you may receive.</HI></P>
<P><HI>LONDON:</HI> Printed in the Year of our Lord 1742.</P>
</DIV1>
</FRONT>
<BODY>
<DIV1 TYPE="text">
<PB REF="2"/>
<HEAD>AN ACCOUNT OF THE <HI>LONDON</HI> INFIRMARY.</HEAD>
<P><SEG REND="decorInit">O</SEG>F all Circumstances that affect the Mind of Man with Compassion,
<NOTE PLACE="marg">Reasons for the Institu∣tion.</NOTE> no one seems to touch it so nearly as the seeing our Fellow-Creatures labouring with Diseases, and even perishing under them for want of proper and timely Assistance; for who that is not savage in Nature can pass regardless by those Numbers of miserable Objects, who daily present themselves to us, and whose various Diseases (were all other Motives silent) would be as so many Tongues, which at once speak their own Anguish and ex∣cite our Pity. As the Characteristick of the <HI>English</HI> is to be humane and beneficent, so no∣thing
<PB N="2" REF="3"/>shews it more than Institutions of a pub∣lick Nature, such as Hospitals and Infirmaries, which are here better regulated and supplied with Necessaries, than in any other Country what∣soever. Some there are of Royal Endowment, and establish'd Revenue, and others of more modern Institution, erected and supported by the generous and voluntary Contributions of good and well-disposed Persons; but all these are by Experience known to be no ways ade∣quate to the Numbers that seek Assistance from them; for as they can take in no more Patients than they have Beds, or give Medicine to more than what their Income will allow, many poor unhappy Creatures must be unavoidably lost. For 'tis a Truth well known, that tho' the City of <HI>London</HI> is more populous, and by its Trade and Navigation, the labouring Part thereof are more subject to Accidents and Diseases than the common People of <HI>Paris;</HI> yet it appears from the annual printed Accounts, that the <HI>Hotel Dieu</HI> alone contains more Patients at one time than all our Hospitals and Infirmaries together. If such Provision is made for the diseased Inhabi∣tants of <HI>Paris,</HI> those of <HI>London</HI> more imme∣diately require our Regard; particularly, the <HI>British</HI> Manufacturers and Seamen, as they are
<PB N="3" REF="4"/>the chief Support of both our foreign and do∣mestick Trade.</P>
<P>The Strength and Security of <HI>Great Britain</HI> depending chiefly on its Naval Power, the Wis∣dom of the Legislature has shewed a peculiar Concern for the Comfort and Happiness of such infirm and disabled Seamen as have been en∣gaged in the Service of the Royal Navy: But for Seamen imployed only in the Service of the Merchant, and trading Part of the Kingdom, or the Wives and Families of such, in Distress by Sickness, no desirable Publick Provision has yet been made, or <HI>particularly</HI> instituted for their Relief. Nor are our numerous, poor, in∣dustrious Manufacturers, and Artificers, or their Wives and Children, by any particular Dona∣tions or Establishment, sufficiently provided for, under the Calamity of bodily Diseases and Ca∣sualties; tho' in such afflicting and melancholy Circumstances, they are incapable of providing for themselves or Families by their usual Labour and Industry.</P>
<P>These Considerations have induced many be∣nevolent and publick spirited Noblemen, Gen∣tlemen, Merchants and others to turn their Thoughts upon raising by publick Subscription, a LONDON-INFIRMARY, where <HI>British</HI> Sailors in
<PB N="4" REF="5"/>the Merchants Service, their Wives and Chil∣dren; and poor <HI>British</HI> Manufacturers, their Wives and Children; are daily admitted, and find Relief, in Distress by Sickness or Casualties: And this without any Difficulty or Expence of Admittance.</P>
<P>In order to answer the Ends proposed,
<NOTE PLACE="marg">Situation.</NOTE> <HI>a large House was taken in</HI> Prescot-Street, Good∣man's-Fields, which Situation was judged the most convenient, as being near the usual A∣bodes of Manufacturers and Seafaring Men in the Merchants Service, and at a considerable Distance from any Hospital.</P>
<P>The House is spacious and convenient,
<NOTE PLACE="marg">Regulation of the House.</NOTE> con∣tains about forty Beds, properly and airily dis∣posed, is furnished with Linnen, and all ne∣cessary Conveniencies. The <HI>Matron,</HI> a sober and discreet Woman, has the Charge of the House and Furniture; the Direction of the Nurses, and other Servants; and sees the Diet and Medicines administred according to Order. Under her, are Nurses, and Watchers, in pro∣portion to the Number of Patients, of experi∣enced Honesty and Tenderness, who are guided by written Orders to prevent Misconduct of any kind. Proper Diet for the Patients has been settled by the Gentlemen of the Faculty
<PB N="5" REF="6"/>engaged in this Charity, and is fixed up in the Wards for the Satisfaction of the Patients and their Friends.</P>
<P>A <HI>Physician and Surgeon</HI> of Reputation are appointed, and attend daily,
<NOTE PLACE="marg">Physicians and Surgeons.</NOTE> from Eleven to One, without any Fee or Reward, and give their Advice to all such poor diseased Objects as think proper to come in those Hours, whe∣ther recommended or not; and other Physi∣cians and Surgeons of Character attend and ad∣vise in all dangerous or extraordinary Cases.</P>
<P>The <HI>Dispensary</HI> is furnish'd with Drugs,
<NOTE PLACE="marg">Dispensary.</NOTE> which being first viewed and reported Good by a Committee for that Purpose, are bought at the best hand, and compounded at the <HI>Infirmary,</HI> where an Apothecary Resides, who constantly and solely attends the Business thereof.</P>
<P>No Officers or Servants are permitted upon Pain of Expulsion to take of any Tradesmen, Patients, or other Persons, any Fee, Reward, or Gratification of any kind, directly or indi∣rectly, for any Service done, or to be done, on Account of this Infirmary.</P>
<P>And as the Governors of this Charity are de∣sirous that the utmost Regard may be had to the Souls of the Patients,
<NOTE PLACE="marg">Chaplain.</NOTE> as well as their Bo∣dies, a Clergyman of the Church of <HI>England</HI> has generously undertaken, without any Gra∣tuity,
<PB N="6" REF="7"/>to read Prayers, and perform the other Duties of his Function, at the <HI>Infirmary.</HI></P>
<P>Every Subscriber of five Guineas Yearly is a Governor of this Charity,
<NOTE PLACE="marg">Qualification of a Gover∣nor.</NOTE> and is intitled to send in as many Patients as there are Vacancies of Beds; but if they can't be received as In-Patients, they are relieved as Out-Patients. Every Gentleman giving a Benefaction of thirty Guineas at once, will be a Governor for Life.—All Subscriptions are during Pleasure, and smaller Sums, from well-disposed Persons, will be thankfully receiv'd and acknowledg'd.</P>
<P>Four Governors in Rotation every Month,
<NOTE PLACE="marg">Business of Governors.</NOTE> with any others that are pleased, attend Weekly, in order to receive, and dismiss Patients, supervise the Proceeding of the House, and do such Business as is usually done by Committees at other Hos∣pitals, and report the same at the next Quar∣terly or General Meeting. There is a General Meeting of the Governors every Quarter, before whom a Report is made from the Weekly Committees, all By-Laws are then Confirm'd, all Vacancies fill'd up, and Accounts Audited. Also an Annual General Meeting of all Sub∣scribers to Revise and Confirm the General Account of Proceedings, which will immedi∣ately after be publish'd for the Satisfaction of the Publick.</P>
<PB N="7" REF="8"/>
<P>The Accounts are kept in a regular mercan∣tile Manner, and the Names of the Patients, their Employment, Place of Abode, Disorder, the Issue of the Case, and the Name of the Subscriber who sent them, are inserted in se∣veral Columns in a Book for that Purpose; and are always ready for the Inspection of Sub∣scribers, as also the Statutes and By-Laws for the particular Regulation of this <HI>Infirmary.</HI></P>
<P>All poor, sick, and lame,
<NOTE PLACE="marg">Proper Ob∣jects.</NOTE> who are recom∣mended, or appear to the Committee to be truly necessitous, are received from the Hours of Eleven to One, who are supply'd with Ad∣vice, Medicine, Diet, Washing, Lodging, and every comfortable Assistance during their Cure. No Persons with incurable or infectious Dis∣tempers, or of known Ability to pay for their Cures, are admitted to partake of this Charity; but all Accidents are received at any Hour of the Day or Night.</P>
<P>This is the Plan of our Proceedings, and tho' this Work is but in its Infancy, yet such has been the extraordinary Encouragement given to it, by Numbers of Distinguish'd Humanity, that we have the Satisfaction to assure the Pub∣lick, that since the 3d of <HI>November,</HI> 1740, it has pleased God to bless us with such Success, that upwards of 2000 distressed Objects have
<PB N="8" REF="9"/>been Relieved at the <HI>London Infirmary,</HI> and from Labouring under the Oppression of some of the most malignant Diseases, and unhappy Accidents, have been re-instated in their Ho∣nest and Industrious Capacities of Working; whereby the Publick again enjoy the Benefit of their Labour; They, and their poor Families preserved from Perishing, and prevented from being a constant Incumbrance to the Commu∣nity.</P>
<P>The Subscribers are desired to take Notice, that if any Patients shall not conform to the Rules of the House, or are guilty of any Mis∣behaviour, they will be discharged for such Ir∣regularity, and never more relieved by this Cha∣rity.</P>
<P>There was a Proposal in the <HI>Daily Adver∣tiser</HI> of the 17th of <HI>May,</HI> 1738, for erecting an <HI>Hospital, Infirmary, Surgery, Chappel,</HI> and <HI>School,</HI> for relieving of poor, aged, and other∣wise disabled Seamen in the Merchants Service, their Wives and Children, by a Subscription to be set on Foot amongst the Merchants, Owners, Masters, and Officers of Ships, and common Seamen, who were to pay certain Quarterly Sums according to their several Ranks, which, with the Contributions of worthy People, might have been sufficient for the desired End: As
<PB N="9" REF="10"/>the <HI>London Infirmary</HI> already begun, is calcu∣lated to relieve all those who are disabled by Sickness or Accidents, and their Wives and Children, and answers that Proposal in Part, and may be the Foundation of the Whole, we hope those who had so charitably join'd in sup∣porting that Subscription, will as readily interest themselves in this, which, if it pleases God to continue his Favour and prosper the Undertak∣ing, may in time, by such Encouragement, be extended to the whole Benefit proposed by that Advertisement.</P>
<P REND="italic">Such Persons therefore as are inclined to en∣courage and promote so laudable a Work, are desired to send their Subscriptions or Benefactions to Mr. <HI>Thomas Minors,</HI> Banker, in <HI>Lombard-street,</HI> who will give proper Receipts for the same: And any Person in∣clined by his last Will to bequeath a Legacy to this Charity, is desired to direct it to be paid to the Treasurer for the Time being, of the <HI>London Infirmary</HI> in <HI>Goodman's Fields,</HI> and that his Receipt shall be a good Dis∣charge for the same.</P>
</DIV1>
</BODY>
<BACK>
<DIV1 TYPE="financial account">
<PB N="10" REF="11"/>
<HEAD>The State of the Account from <HI>Nov. 3, 1740,</HI> to <HI>May 12, 1742.</HI></HEAD>
<P><TABLE>
<HEAD>Money Received.</HEAD>
<ROW>
<CELL ROLE="label"> </CELL>
<CELL ROLE="label"> </CELL>
<CELL ROLE="label"> </CELL>
<CELL ROLE="label"><HI>l.</HI></CELL>
<CELL ROLE="label"><HI>s.</HI></CELL>
<CELL ROLE="label"><HI>d.</HI></CELL>
</ROW>
<ROW>
<CELL>To Cash received by Gover∣nors Subscriptions</CELL>
<CELL> </CELL>
<CELL> </CELL>
<CELL>425</CELL>
<CELL>5</CELL>
<CELL>0</CELL>
</ROW>
<ROW>
<CELL>To D<SUP>o</SUP> by Subscriptions</CELL>
<CELL> </CELL>
<CELL> </CELL>
<CELL>16</CELL>
<CELL>15</CELL>
<CELL>2</CELL>
</ROW>
<ROW>
<CELL>To D<SUP>o</SUP> by the Poor's Box</CELL>
<CELL> </CELL>
<CELL> </CELL>
<CELL>33</CELL>
<CELL>0</CELL>
<CELL>11</CELL>
</ROW>
<ROW>
<CELL>To D<SUP>o</SUP> by Benefactions, <HI>viz.</HI> Mrs. <HI>Jane Hol∣den,</HI> Executrix to the late <HI>Samuel Holden</HI> Esq;</CELL>
<CELL>100</CELL>
<CELL>0</CELL>
<CELL> </CELL>
<CELL> </CELL>
<CELL> </CELL>
</ROW>
<ROW>
<CELL>Miss <HI>May</HI></CELL>
<CELL>21</CELL>
<CELL>0</CELL>
<CELL> </CELL>
<CELL> </CELL>
<CELL> </CELL>
</ROW>
<ROW>
<CELL><HI>John Peck</HI> Esq;</CELL>
<CELL>31</CELL>
<CELL>10</CELL>
<CELL> </CELL>
<CELL> </CELL>
<CELL> </CELL>
</ROW>
<ROW ROLE="total">
<CELL> </CELL>
<CELL> </CELL>
<CELL> </CELL>
<CELL>152</CELL>
<CELL>10</CELL>
<CELL>0</CELL>
</ROW>
<ROW ROLE="total">
<CELL> </CELL>
<CELL> </CELL>
<CELL> </CELL>
<CELL>627</CELL>
<CELL>11</CELL>
<CELL>1</CELL>
</ROW>
</TABLE>
<TABLE>
<HEAD>Money Expended.</HEAD>
<ROW>
<CELL ROLE="label"> </CELL>
<CELL ROLE="label"><HI>l.</HI></CELL>
<CELL ROLE="label"><HI>s.</HI></CELL>
<CELL ROLE="label"><HI>d.</HI></CELL>
</ROW>
<ROW>
<CELL>By Houshold Furniture</CELL>
<CELL>99</CELL>
<CELL>6</CELL>
<CELL>4</CELL>
</ROW>
<ROW>
<CELL>By Fireing</CELL>
<CELL>32</CELL>
<CELL>9</CELL>
<CELL>8</CELL>
</ROW>
<ROW>
<CELL>By Candles</CELL>
<CELL>6</CELL>
<CELL>19</CELL>
<CELL>4</CELL>
</ROW>
<ROW>
<CELL>By Repairs</CELL>
<CELL>67</CELL>
<CELL>9</CELL>
<CELL>9</CELL>
</ROW>
<ROW>
<CELL>By House-Rent and Taxes</CELL>
<CELL>33</CELL>
<CELL>16</CELL>
<CELL>4</CELL>
</ROW>
<ROW>
<CELL>By Salaries, Wages and Gratuities</CELL>
<CELL>65</CELL>
<CELL>18</CELL>
<CELL>2</CELL>
</ROW>
<ROW>
<CELL>By In-Patients</CELL>
<CELL>81</CELL>
<CELL>8</CELL>
<CELL>0</CELL>
</ROW>
<ROW>
<CELL>By the Dispensary</CELL>
<CELL>146</CELL>
<CELL>0</CELL>
<CELL>0</CELL>
</ROW>
<ROW>
<CELL>By Sope</CELL>
<CELL>3</CELL>
<CELL>9</CELL>
<CELL>6</CELL>
</ROW>
<ROW>
<CELL>By Stationary-Ware</CELL>
<CELL>14</CELL>
<CELL>6</CELL>
<CELL>11</CELL>
</ROW>
<ROW>
<CELL>By Petty Expences</CELL>
<CELL>17</CELL>
<CELL>13</CELL>
<CELL>4</CELL>
</ROW>
<ROW>
<CELL>By Turnery-Ware</CELL>
<CELL>1</CELL>
<CELL>3</CELL>
<CELL>5</CELL>
</ROW>
<ROW>
<CELL> </CELL>
<CELL>570</CELL>
<CELL>0</CELL>
<CELL>9</CELL>
</ROW>
<ROW ROLE="total">
<CELL>Balance</CELL>
<CELL>57</CELL>
<CELL>10</CELL>
<CELL>4</CELL>
</ROW>
<ROW>
<CELL> </CELL>
<CELL>627</CELL>
<CELL>11</CELL>
<CELL>1</CELL>
</ROW>
</TABLE></P>
</DIV1>
<DIV1 TYPE="account of patients">
<HEAD>An Account of Patients to the <HI>12th</HI> of <HI>May, 1742.</HI></HEAD>
<P><TABLE>
<ROW>
<CELL>Patients in the House</CELL>
<CELL>127</CELL>
</ROW>
<ROW>
<CELL>Out-Patients</CELL>
<CELL>2188</CELL>
</ROW>
<ROW ROLE="total">
<CELL> </CELL>
<CELL>2315</CELL>
</ROW>
</TABLE>
<TABLE>
<ROW>
<CELL>Patients then in the House</CELL>
<CELL>29</CELL>
</ROW>
<ROW>
<CELL>Out-Patients on the Books</CELL>
<CELL>311</CELL>
</ROW>
<ROW ROLE="total">
<CELL> </CELL>
<CELL>340</CELL>
</ROW>
<ROW>
<CELL>In-Patients discharged, cured</CELL>
<CELL>105</CELL>
</ROW>
<ROW>
<CELL>Dead</CELL>
<CELL>10</CELL>
</ROW>
<ROW>
<CELL>Discharged, incurable</CELL>
<CELL>12</CELL>
</ROW>
<ROW ROLE="total">
<CELL> </CELL>
<CELL>127</CELL>
</ROW>
<ROW>
<CELL>Out-Patients, cured</CELL>
<CELL>815</CELL>
</ROW>
<ROW>
<CELL>Dead</CELL>
<CELL>93</CELL>
</ROW>
<ROW>
<CELL>Discharged, who did not re∣turn Thanks, but most of them known to be cured</CELL>
<CELL>876</CELL>
</ROW>
<ROW>
<CELL>Incurable</CELL>
<CELL>15</CELL>
</ROW>
<ROW>
<CELL>Discharged for Misbehaviour, or by Desire</CELL>
<CELL>49</CELL>
</ROW>
<ROW ROLE="total">
<CELL> </CELL>
<CELL>1848</CELL>
</ROW>
<ROW ROLE="total">
<CELL>Total under Care of this Infirmary</CELL>
<CELL>2315</CELL>
</ROW>
</TABLE></P>
<P><HI>N. B.</HI> Out of this Number, 29 were Casualties received into the House without Recommendation.</P>
</DIV1>
<DIV1 TYPE="list">
<PB N="11" REF="12"/>
<HEAD>A LIST of <HI>GOVERNORS</HI> and <HI>CONTRIBUTORS.</HI></HEAD>
<LIST>
<ITEM>Charles Duke of Richmond, Lenox, and Au∣bigny, President.</ITEM>
<ITEM>Fotherley Baker, Esq; Vice-President.</ITEM>
<ITEM>Thomas Boehm, Esq; Treasurer.</ITEM>
</LIST>
<P><HI>Those marked thus are Governors.</HI></P>
<LIST>
<HEAD>A</HEAD>
<ITEM>* Mr. Shute Adams</ITEM>
<ITEM>* Mr. Benjamin Allen</ITEM>
<ITEM>* John Andrée, M.D.</ITEM>
<ITEM>* Mr. Claude Aubert</ITEM>
<ITEM>* The Rev. Mr. Audley</ITEM>
<ITEM>* Mr. J. Buxton, jun.</ITEM>
<ITEM>* Mr. Geo. Burrows</ITEM>
<ITEM>* Mr. Peter Biggot</ITEM>
<ITEM>* Mr. Alex. Bolton</ITEM>
<ITEM>* Mr. Robert Bray</ITEM>
<ITEM>Mr. Tho. Barnard</ITEM>
</LIST>
<LIST>
<HEAD>B</HEAD>
<ITEM>* Right Hon. Charles</ITEM>
<ITEM>Lord Baltimore</ITEM>
<ITEM>* Matt. Bateman, Esq;</ITEM>
<ITEM>* Sam. Berrington, Esq;</ITEM>
<ITEM>* Mr. Will. Birkin</ITEM>
</LIST>
<LIST>
<HEAD>C</HEAD>
<ITEM>* John Caswall, Esq;</ITEM>
<ITEM>* Rev. Mr. Calamy</ITEM>
<ITEM>* Mr. Tho. Cecil</ITEM>
<ITEM>* Rich. Chiswell, Esq;</ITEM>
<ITEM>* Samuel Cox, Esq;</ITEM>
<ITEM>* Mr. Josiah Cole</ITEM>
</LIST>
<PB N="12" REF="13"/>
<LIST>
<HEAD>D</HEAD>
<ITEM>* James Deacon, Esq;</ITEM>
<ITEM>* Liebert Dorrin, Esq;</ITEM>
<ITEM>* Peter Ducane, Esq;</ITEM>
<ITEM>* Mr. John Dav. Duvall</ITEM>
</LIST>
<LIST>
<HEAD>E</HEAD>
<ITEM>Mr. Jonathan Eades</ITEM>
</LIST>
<LIST>
<HEAD>F</HEAD>
<ITEM>* Jos. Fawthrope, Esq;</ITEM>
<ITEM>* Jonath. Forward, Esq;</ITEM>
<ITEM>* Rev. Mr. James Foster</ITEM>
<ITEM>* Mr. Jam. Fordham, jun.</ITEM>
<ITEM>* Mr. James Freeman</ITEM>
</LIST>
<LIST>
<HEAD>G</HEAD>
<ITEM>* Mr. John Galton</ITEM>
<ITEM>* Mr. Benj. Gascoigne</ITEM>
<ITEM>* Mr. Henry Giffard</ITEM>
<ITEM>* Dr. Graham</ITEM>
</LIST>
<LIST>
<HEAD>H</HEAD>
<ITEM>* John Hawkins, Esq;</ITEM>
<ITEM>* Mr. Quarles Harris</ITEM>
<ITEM>* John Harrison, Esq;</ITEM>
<ITEM>* Mr. Robert Harrison</ITEM>
<ITEM>* Mr. John Harrison</ITEM>
<ITEM>* Mrs. Jane Holden</ITEM>
</LIST>
<LIST>
<HEAD>J</HEAD>
<ITEM>* John Jesse, Esq;</ITEM>
<ITEM>Mr. Thomas Jenny</ITEM>
<ITEM>* John Julian, Esq;</ITEM>
<ITEM>* Mr. John Jaques</ITEM>
</LIST>
<LIST>
<HEAD>K</HEAD>
<ITEM>Mrs. Kellaway</ITEM>
</LIST>
<LIST>
<HEAD>L</HEAD>
<ITEM>* Mr. John Lawford</ITEM>
<ITEM>* Lambert Ludlow, Esq;</ITEM>
</LIST>
<PB N="13" REF="14"/>
<LIST>
<HEAD>M</HEAD>
<ITEM>Miss May</ITEM>
<ITEM>* Nicholas Magens, Esq;</ITEM>
<ITEM>* Adam Martyn, Esq;</ITEM>
<ITEM>* Mr. William Martin</ITEM>
<ITEM>* Mrs. Mendes de Costa</ITEM>
<ITEM>* Mr. Tho. Meadows</ITEM>
<ITEM>* Mr. Thomas Minors</ITEM>
<ITEM>Mr. Bowler Miller</ITEM>
<ITEM>* Ebenezer Mussell, Esq;</ITEM>
<ITEM>Mr. Edmund Munday</ITEM>
<ITEM>* Robert Myre, Esq;</ITEM>
<ITEM>* William Myre, Esq;</ITEM>
</LIST>
<LIST>
<HEAD>N</HEAD>
<ITEM> </ITEM>
</LIST>
<LIST>
<HEAD>O</HEAD>
<ITEM> </ITEM>
</LIST>
<LIST>
<HEAD>P</HEAD>
<ITEM>* Ambrose Page, Esq;</ITEM>
<ITEM>* Captain Page</ITEM>
<ITEM>* John Peck, Esq;</ITEM>
<ITEM>* Mr. George Potter</ITEM>
<ITEM>* Mr. Malachi Postle∣thwaite</ITEM>
<ITEM>Mr. Pearce</ITEM>
</LIST>
<LIST>
<HEAD>Q</HEAD>
<ITEM> </ITEM>
</LIST>
<LIST>
<HEAD>R</HEAD>
<ITEM>* Mr. Stephen Riou</ITEM>
<ITEM>* John Russell, Esq;</ITEM>
<ITEM>* Captain Rutty</ITEM>
</LIST>
<LIST>
<HEAD>S</HEAD>
<ITEM>* Mr. Deputy R. Sclater</ITEM>
<ITEM>* Allen Smith, Esq;</ITEM>
<ITEM>* John Snee, sen. Esq;</ITEM>
<ITEM>* John Snee, jun. Esq;</ITEM>
<ITEM>* Mr. Robert Snee</ITEM>
<ITEM>Mr. And. Smith</ITEM>
<ITEM>* Richard Stacey, Esq;</ITEM>
<ITEM>The Rev. Mr. Sterling</ITEM>
<ITEM>Mr. Henry Swan</ITEM>
</LIST>
<PB N="14" REF="15"/>
<LIST>
<HEAD>T</HEAD>
<ITEM>* Mr. James Taylor</ITEM>
<ITEM>* George Thornbor∣rough, Esq;</ITEM>
<ITEM>* Mr. Peter Tolot</ITEM>
<ITEM>Mr. Geo. Jervase Tapp</ITEM>
</LIST>
<LIST>
<HEAD>W</HEAD>
<ITEM>* Hon. Maj. Gen. Wil∣liamson</ITEM>
<ITEM>* Mr. Anth. Wall</ITEM>
<ITEM>* Rev. Mr. Cha. Wesley</ITEM>
<ITEM>* Rev. Mr. John Wesley</ITEM>
<ITEM>* Mr. Thomas West</ITEM>
<ITEM>* Mr. John Waters</ITEM>
</LIST>
<LIST>
<ITEM>Dr. Andree, Physician to the Infirmary.</ITEM>
<ITEM>Mr. John Harrison, Surgeon to the Infirmary.</ITEM>
<ITEM>Rev. Mr. Audley, Chaplain to the Infirmary.</ITEM>
<ITEM>Mr. Godfrey Webb, Apothec. to the Infirmary.</ITEM>
<ITEM>Mr. Richard Neale, Secretary to the Infirmary.</ITEM>
</LIST>
</DIV1>
</BACK>
</TEXT>
</EEBO>
</ETS>
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<p><strong>${project.name}</strong> Version: <span class="version">${project.version}, build ${buildNumber}</span><br/>© ${current.year} data2type GmbH. All Rights Reserved.</p>
</td>
</tr>
<tr>
<td>
<p><a href="https://github.com/octavianN/thePowerOfSQF/tree/master/Samples/XSDGuide">GitHub project</a></p>
</td>
</tr>
</table>
</xt:description>
<xt:license><![CDATA[END USER LICENSE AGREEMENT FOR XSD Guide
IMPORTANT – READ CAREFULLY: This End User License Agreement ("EULA") is a legal agreement between you (either an individual or a legal entity) and data2type GmbH for the software developed by data2type GmbH that accompanies this EULA, which includes the computer software and may include associated media, printed materials, "online" or electronic documentation and Internet-based services ("Software"). An amendment or addendum to this EULA may accompany the software.
YOU AGREE TO BE BOUND BY THE TERMS AND CONDITIONS OF THIS EULA BY INSTALLING, COPYING OR OTHERWISE USING THIS SOFTWARE. IF YOU DO NOT AGREE TO THE TERMS AND CONDITIONS OF THIS EULA, DO NOT INSTALL, COPY OR USE THIS SOFTWARE.
1. GRANT OF LICENSE. data2type GmbH grants you the following rights provided that you comply with all terms and conditions of this EULA:
1.1 data2type GmbH grants you a personal, non-exclusive, free of charge license to install and use the software for purposes of designing, developing and testing. You are permitted to install and use the Software on an unlimited number of computers.
2. RESERVATION OF RIGHTS AND OWNERSHIP. data2type GmbH reserves all rights not expressly granted to you in this EULA. The Software is protected by copyright and other intellectual property laws and treaties. data2type GmbH or his suppliers own the title, copyright and other intellectual property rights in the Software. The Software is licensed, not sold.
3. LIMITATIONS ON REVERSE ENGINEERING, DECOMPILATION AND DISASSEMBLY. You shall not reverse engineer, decompile or disassemble the Software, except (and only to the extent) that such activity is expressly permitted by applicable law notwithstanding this limitation.
4. SUPPORT SERVICES. A technical support is not provided for the Software.
5. LINKS TO THIRD PARTY SITES. You may access linked sites of third parties through the use of the Software. The third party sites are not under the control of data2type GmbH, and data2type GmbH is not responsible for the contents of any third party sites, any links contained in third party sites, or any changes or updates to third party sites. data2type GmbH is not responsible for webcasting or any other form of transmission received from any third party sites. data2type GmbH is providing these links to third party sites to you only as a convenience, and the inclusion of any link does not imply an endorsement by data2type GmbH of the third party site.
6. ADDITIONAL SOFTWARE/SERVICES. This EULA applies to updates, supplements, add-on components or Internet-based services components of the Software that data2type GmbH may provide to you or make available to you after the date you obtain your initial copy of the Software, unless we provide other terms along with the update, supplement, add-on component, or Internet-based services component. data2type GmbH reserves the right to discontinue any Internet-based services provided to you or made available to you through the use of the Software.
7. SOFTWARE TRANSFER. The initial user of the Software may make a one-time permanent transfer of this EULA and this Software to another end user, provided the initial user retains no copies of the Software. This transfer may not be an indirect transfer, such as a consignment. Prior to the transfer, the end user receiving the Software must agree to all the EULA terms.
8. TERMINATION. Without prejudice to any other rights, data2type GmbH may terminate this EULA if you fail to comply with the terms and conditions of this EULA. In such event, you must destroy all copies of the Software and all of its component parts.
9. DISCLAIMER OF WARRENTIES. To the maximum extent permitted by applicable law, data2type GmbH and his suppliers provide the Software and support services (if any) as is and with all faults, and hereby disclaim all other warranties and conditions, whether express, implied or statutory, including, but not limited to, any (if any) implied warranties, duties or conditions of merchantability, of fitness for a particular purpose, of reliability or availability, of accuracy or completeness of responses, of results, of workmanlike effort, of lack of viruses, and of lack of negligence, all with regard to the Software, and the provision of or failure to provide support or other services, information, software and related content through the Software or otherwise arising out of the use of the Software. Also, there is no warranty or condition of title, quiet enjoyment and possession, correspondence to description or non-infringement with regard to the Software.
10. EXCLUSION OF INCIDENTAL, CONSEQUENTIAL AND CERTAIN OTHER DAMAGES. To the maximum extent permitted by applicable law, in no event shall data2type GmbH or his suppliers be liable for any special, incidental, punitive, indirect or consequential damages whatsoever (including, but not limited to, damages for loss of profits or confidential or other information, for business interruption, for personal injury, for loss of privacy, for failure to meet any duty including of good faith or of reasonable care, for negligence, and for any other pecuniary or other loss whatsoever) arising out of or in any way related to the use of or inability to use the Software, the provision of or failure to provide support or other services, information, Software and related content through the Software or otherwise arising out of the use of the Software or otherwise under or in connection with any provision of this EULA, even in the event of the fault, tort (including negligence), misrepresentation, strict liability, breach of contract or breach of warranty of data2type GmbH or any supplier, and even if data2type GmbH or any supplier has been advised of the possibility of such damages.
11. LIMITATION OF LIABILITY AND REMEDIES. Notwithstanding any damages that you might incur for any reason whatsoever (including, without limitation, all damages referenced herein and all direct or general damages in contract or anything else), the entire liability of data2type GmbH and any of his suppliers under any provision of this EULA and your exclusive remedy hereunder shall be limited to the actual damages you incur in reasonable reliance on the Software. The foregoing limitations, exclusions and disclaimers shall apply to the maximum extent permitted by applicable law, even if any remedy fails its essential purpose.
12. ENTIRE AGREEMENT; SEVERABILITY. This EULA (including any addendum or amendment to this EULA which is included with the Software) is the entire agreement between you and data2type GmbH relating to the Software and the support services (if any). The EULA supersedes all prior or contemporaneous oral or written communications, proposals and representations with respect to the Software or any other subject matter covered by this EULA. If any provision of this EULA is held to be void, invalid, unenforceable or illegal, the other provisions shall continue in full force and effect.]]></xt:license>
</xt:extension>
| 98.023529 | 1,182 | 0.778084 |
e6feaceaeadd364c0d5348b34e86c42df6bec977 | 33,154 | xml | XML | Admin/Module/SolutionTypes.xml | RishkoPavel/DynamicWeb | 023e5eaf4c1c25cb9f3c642490f0ef1e386a12e1 | [
"Apache-2.0"
] | null | null | null | Admin/Module/SolutionTypes.xml | RishkoPavel/DynamicWeb | 023e5eaf4c1c25cb9f3c642490f0ef1e386a12e1 | [
"Apache-2.0"
] | null | null | null | Admin/Module/SolutionTypes.xml | RishkoPavel/DynamicWeb | 023e5eaf4c1c25cb9f3c642490f0ef1e386a12e1 | [
"Apache-2.0"
] | null | null | null | <?xml version="1.0" encoding="utf-8" ?>
<cms>
<types>
<type id="cms">
<Name>Dynamicweb</Name>
<AvailableModules>
BasicForum,
RemoteHttp,
DM_Publishing,
EmailMarketing,
SearchExtended,
UserManagementFrontend,
Personalize,
Filepublish,
Form,
DM_Form,
Gallery,
DW_Integration_ImportExport,
DW_Integration_ImportExportExtended,
ImportExport_DW8,
DBIntegration,
ItemCreator,
ItemPublisher,
Area,
LanguageManagement,
Leads,
LoadBalancing,
NavIntegration,
ecom_NAVIntegration,
NewsV2,
OMC,
Seo,
Searchv1,
CartV2,
SitemapV2,
UnlimitedPages,
Update,
UserManagementBackend,
UserManagementBackendExtended,
VersionControl,
Workflow,
Maps,
50Pages,
SocialMediaPublishing,
Profiling,
BasicForms,
QueryPublisher
</AvailableModules>
</type>
<type id="ecom">
<Name>eCommerce</Name>
<AvailableModules>
eCom_Assortments, eCom_CustomerCenter, eCom_DataIntegrationERPBatch, eCom_economic, eCom_ImportExport, eCom_International, eCom_Center, eCom_PartsLists, eCom_PartsListsExtended, eCom_Payment, eCom_PowerPack, eCom_Pricing, eCom_PricingExtended, eCom_Catalog, eCom_Search, eCom_SearchExtended, eCom_Units, eCom_Related, eCom_SalesDiscount, eCom_SalesDiscountExtended, eCom_Cart, eCom_CartV2, eCom_Statistics, eCom_Variants, eCom_VariantsExtended, eCom_NAVIntegration, eCom_NAVIntegration_ChangePassword, eCom_AXIntegration, eCom_DataIntegrationERPLiveIntegration, eCom_MultiShopAdvanced,eCom_ContextOrderRenderer,eCom_IntegrationCustomerCenter,eCom_BackCatalog,eCom_ShowList, eCom_ContextVoucherRenderer, eCom_Vouchers, eCom_Quotes, eCom_DiscountMatrix, LoyaltyPoints, Recommendation, eCom_RecurringOrders, GiftCards, eCom_ContextProductRenderer, eCom_PCM, eCom_ProductCatalog, eComCustomerExperienceCenter
</AvailableModules>
</type>
</types>
<solutions>
<solution id="cmsTrial" Type="cms" IsTrial="True">
<Name>Trial</Name>
<image>/Admin/Images/Icons/Module_trial_small.png</image>
<largeImage>/Admin/Images/Icons/Module_trial_small.png</largeImage>
<standardModules>
Area, Audit, Calendar, RemoteHttp, ContextSubscription, SearchFriendlyUrls, DM_Publishing, DM_Publishing_Extended, RegisterModule, Factbox, Faq, Filearchive, FilearchiveExtended, Filepublish, Gallery, ControlLoader, ImportExport_DW8, ItemPublisher, LanguagePack, LinkSearch, MediaDB, NewsV2, TaskManager, Password, PDA, Poll, eCards, Publish, Rotation, RSSFeed, SitemapV2, Statisticsv2, StatisticsExtended, Tagwall, UserManagementBackend, UserManagementBackendExtended, VersionControl, Workflow, Accessibility, Frontpage, UrlPath, Template, TemplateColumn
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmsPortal" Type="cms" >
<Name>Portal</Name>
<image>/Admin/Images/Icons/Module_Corporate_small.gif</image>
<largeImage>/Admin/Images/Icons/Module_Corporate.gif</largeImage>
<standardModules>
Area, Accessibility, Audit, SearchFriendlyUrls, UrlPath, eCards, Factbox, Filearchive, FilearchiveExtended, Frontpage, Metadata, TemplateColumn, OMC, Password, PDA, Personalize, Publish, ContentLinks, Rotation, RSSFeed, Statisticsv2, StatisticsExtended, Tagwall, Template, Update, UserManagementBackend, UserManagementBackendExtended
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmsBusiness" Type="cms">
<Name>Business</Name>
<image>/Admin/Images/Icons/Module_Business_small.gif</image>
<largeImage>/Admin/Images/Icons/Module_Business.gif</largeImage>
<standardModules>
Area, Accessibility, SearchFriendlyUrls, UrlPath, eCards, Factbox, Filearchive, FilearchiveExtended, Frontpage, Metadata, TemplateColumn, Password, Publish, ContentLinks, Rotation, RSSFeed, Statisticsv2, Tagwall, Template, Update
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmsLight" Type="cms" MaxPages="45">
<Name>Light</Name>
<image>/Admin/Images/Icons/Module_Light_small.gif</image>
<largeImage>/Admin/Images/Icons/Module_Light.gif</largeImage>
<standardModules>
Area, Accessibility, SearchFriendlyUrls, UrlPath, eCards, Factbox, Filearchive, FilearchiveExtended, Frontpage, Metadata, TemplateColumn, Password, Publish, ContentLinks, Rotation, RSSFeed, Statisticsv2, Tagwall, Template
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmsLightExpress" Type="cms" MaxPages="50" MaxItems="500">
<Name>Express</Name>
<image>/Admin/Images/Icons/Module_Express_small.png</image>
<largeImage>/Admin/Images/Icons/Module_Express.png</largeImage>
<standardModules>
Area, Update, eCards, Tagwall, TemplateColumn, Statisticsv2, RSSFeed, SearchFriendlyUrls, UrlPath, Template, Filearchive, Html, Frontpage, Password, Publish, Rotation, Factbox
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmsLightFree" Type="cms" MaxPages="20" MaxItems="500">
<Name>Free</Name>
<image>/Admin/Images/Icons/Module_Free_small.png</image>
<largeImage>/Admin/Images/Icons/Module_Free.png</largeImage>
<standardModules>
Area, Update, eCards, Tagwall, TemplateColumn, Statisticsv2, RSSFeed, SearchFriendlyUrls, UrlPath, Template, Filearchive, Html, Frontpage, Password, Publish, Rotation, Factbox
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmsLightFree2" Type="cms" MaxPages="25" MaxItems="500">
<Name>Free NP</Name>
<image>/Admin/Images/Icons/Module_Free_small.png</image>
<largeImage>/Admin/Images/Icons/Module_Free.png</largeImage>
<standardModules>
Area, Update, eCards, Tagwall, TemplateColumn, Statisticsv2, RSSFeed, SearchFriendlyUrls, UrlPath, Template, Filearchive, Html, Frontpage, Password, Publish, Rotation, Factbox
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmsLightExpress2013" Type="cms" MaxPages="50" MaxItems="500">
<Name>Express 2013</Name>
<image>/Admin/Images/Icons/Module_Express2013_small.png</image>
<largeImage>/Admin/Images/Icons/Module_Express2013.png</largeImage>
<standardModules>
Area, Calendar, DM_Publishing, DM_Publishing_Extended, Filearchive, Filepublish, MediaDB, Faq, Gallery, ImportExport_DW8, ItemPublisher, Poll, SitemapV2, UserManagementBackend, UserManagementBackendExtended
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmsLightFree2013" Type="cms" MaxPages="20" MaxItems="500">
<Name>Free 2013</Name>
<image>/Admin/Images/Icons/Module_Free2013_small.png</image>
<largeImage>/Admin/Images/Icons/Module_Free2013.png</largeImage>
<standardModules>
Area, Calendar, DM_Publishing, DM_Publishing_Extended, Filearchive, Filepublish, MediaDB, Faq, Gallery, ImportExport_DW8, ItemPublisher, Poll, SitemapV2, UserManagementBackend, UserManagementBackendExtended
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmdProfessional" Type="cms" MaxPages="1000">
<Name>Professional</Name>
<image>/Admin/Images/Icons/Module_Professional_Small.png</image>
<largeImage>/Admin/Images/Icons/Module_Professional.png</largeImage>
<standardModules>
Area, Audit, Calendar, RemoteHttp, ContextSubscription, SearchFriendlyUrls, DM_Publishing, DM_Publishing_Extended, RegisterModule, Factbox, Faq, Filearchive, FilearchiveExtended, Filepublish, Gallery, ControlLoader, ImportExport_DW8, ItemPublisher, LanguagePack, LinkSearch, MediaDB, NewsV2, TaskManager, Password, PDA, Poll, eCards, Publish, Rotation, RSSFeed, SitemapV2, Statisticsv2, StatisticsExtended, Tagwall, UserManagementBackend, UserManagementBackendExtended, VersionControl, Workflow, Accessibility, Frontpage, UrlPath, Template, TemplateColumn
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmdEnterprise" Type="cms">
<Name>Enterprise</Name>
<image>/Admin/Images/Icons/Module_Enterprise_small.png</image>
<largeImage>/Admin/Images/Icons/Module_Enterprise.png</largeImage>
<standardModules>
Area, Audit, Calendar, RemoteHttp, ContextSubscription, SearchFriendlyUrls, DM_Publishing, DM_Publishing_Extended, RegisterModule, Factbox, Faq, Filearchive, FilearchiveExtended, Filepublish, Gallery, ControlLoader, ImportExport_DW8, ItemPublisher, LanguagePack, LinkSearch, MediaDB, NewsV2, TaskManager, Password, PDA, Poll, eCards, Publish, Rotation, RSSFeed, SitemapV2, Statisticsv2, StatisticsExtended, Tagwall, UserManagementBackend, UserManagementBackendExtended, VersionControl, Workflow, Accessibility, DatabaseReplacer, Frontpage, LanguageManagement, Personalize, Seo, SeoExpress, Stylesheet, Survey, Template, TemplateColumn, BasicForms
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="ecomExtended" Type="ecom">
<Name>Extended</Name>
<image>/Admin/Images/Icons/Module_eCom_Extended_small.gif</image>
<largeImage>/Admin/Images/Icons/Module_eCom_Extended.gif</largeImage>
<standardModules>
eCom_Assortments, eCom_Pricing, eCom_Catalog, eCom_Search, eCom_Units, eCom_Related, eCom_Statistics, eCom_Variants, eCom_ProductCatalog, eComCustomerExperienceCenter
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="ecomStandard" Type="ecom">
<Name>Standard</Name>
<image>/Admin/Images/Icons/Module_eCom_Standard_small.gif</image>
<largeImage>/Admin/Images/Icons/Module_eCom_Standard.gif</largeImage>
<standardModules>
eCom_Pricing, eCom_Catalog, eCom_Search, eCom_Units, eCom_ProductCatalog, eComCustomerExperienceCenter
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="ecomLight" Type="ecom">
<Name>Light</Name>
<image>/Admin/Images/Icons/Module_eCom_Light_small.gif</image>
<largeImage>/Admin/Images/Icons/Module_eCom_Light.gif</largeImage>
<standardModules>
eCom_Pricing, eCom_Catalog, eCom_Search, eCom_Units, eCom_ProductCatalog, eComCustomerExperienceCenter
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="eComBasic" Type="ecom">
<Name>Basic</Name>
<image>/Admin/Images/Icons/Module_eCom_Basic_small.png</image>
<largeImage>/Admin/Images/Icons/Module_eCom_Basic.png</largeImage>
<standardModules>
eCom_Assortments, eCom_Payment, eCom_PowerPack, eCom_Pricing, eCom_PricingExtended, eCom_Catalog, eCom_Search, eCom_Units, eCom_Related, eCom_SalesDiscount, eCom_SalesDiscountExtended, eCom_CartV2, eCom_Statistics, eCom_Variants, eCom_VariantsExtended, eCom_ProductCatalog, eComCustomerExperienceCenter
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="eComProfessional" Type="ecom">
<Name>Professional</Name>
<image>/Admin/Images/Icons/Module_eCom_Professional_small.png</image>
<largeImage>/Admin/Images/Icons/Module_eCom_Professional.png</largeImage>
<standardModules>
eCom_Assortments, eCom_CustomerCenter, eCom_PartsLists, eCom_PartsListsExtended, eCom_Payment, eCom_PowerPack, eCom_Pricing, eCom_PricingExtended, eCom_Catalog, eCom_Search, eCom_SearchExtended, eCom_Units, eCom_Related, eCom_SalesDiscount, eCom_SalesDiscountExtended, eCom_CartV2, eCom_Statistics, eCom_Variants, eCom_VariantsExtended, eCom_ContextVoucherRenderer, eCom_ShowList, eCom_Vouchers, LoyaltyPoints, eCom_ProductCatalog, eComCustomerExperienceCenter
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="eComEnterprise" Type="ecom">
<Name>Enterprise</Name>
<image>/Admin/Images/Icons/Module_eCom_Enterprise_small.png</image>
<largeImage>/Admin/Images/Icons/Module_eCom_Enterprise.png</largeImage>
<standardModules>
eCom_Assortments, eCom_CustomerCenter, eCom_International, eCom_Center, eCom_PartsLists, eCom_PartsListsExtended, eCom_Payment, eCom_PowerPack, eCom_Pricing, eCom_PricingExtended, eCom_Catalog, eCom_Search, eCom_SearchExtended, eCom_Units, eCom_Related, eCom_SalesDiscount, eCom_SalesDiscountExtended, eCom_CartV2, eCom_Statistics, eCom_Variants, eCom_VariantsExtended, eCom_ShowList, eCom_Vouchers, LoyaltyPoints, eCom_ProductCatalog, eComCustomerExperienceCenter
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmsFree2014" Type="cms" MaxPages="25" MaxWebsites="1" MaxSubscribers="250">
<Name>Free 2014</Name>
<image>/Admin/Images/Icons/Module_Free_small.png</image>
<largeImage>/Admin/Images/Icons/Module_Free.png</largeImage>
<standardModules>
Area, DM_Publishing, DM_Publishing_Extended, Faq, BasicForum, MediaDB, Survey, Calendar, DBIntegration, NewsV2, eCards, TemplateColumn, RSSFeed, Template, Update, UserManagementBackend, UserManagementBackendExtended, RemoteHttp, ImportExport_DW8, EmailMarketing, Gallery, ItemPublisher, LanguageManagement, Maps, Searchv1, SeoExpress, SitemapV2, VersionControl, Workflow, ItemCreator, DW_Integration_ImportExport, Filearchive, Filepublish, Poll
</standardModules>
<addOnModules>FormExtended, DM_Form, DM_Form_Extended, UserManagementFrontend, Leads, Ipaper, IpaperExtended, LinkSearch, NewsLetterV3, QueryPublisher, BasicForms</addOnModules>
</solution>
<solution id="cmsExpress2014" Type="cms" MaxPages="100" MaxWebsites="1" MaxSubscribers="250">
<Name>Express 2014</Name>
<image>/Admin/Images/Icons/Module_Express_small.png</image>
<largeImage>/Admin/Images/Icons/Module_Express.png</largeImage>
<standardModules>
Area, DM_Publishing, DM_Publishing_Extended, Faq, BasicForum, MediaDB, Survey, Calendar,DBIntegration, NewsV2, eCards, TemplateColumn, RSSFeed, Template, Update, UserManagementBackend, UserManagementBackendExtended, RemoteHttp, ImportExport_DW8, EmailMarketing, Gallery, ItemPublisher, LanguageManagement, Maps, Searchv1, SeoExpress, SitemapV2, VersionControl, Workflow, ItemCreator, DW_Integration_ImportExport, Filearchive, Filepublish, Poll
</standardModules>
<addOnModules>Form, FormExtended, DM_Form, DM_Form_Extended, UserManagementFrontend, Leads, Ipaper, IpaperExtended, LinkSearch, NewsLetterV3, QueryPublisher, BasicForms</addOnModules>
</solution>
<solution id="cmsStandard2014" Type="cms" MaxPages="1000" MaxWebsites="1" MaxSubscribers="250">
<Name>Standard 2014</Name>
<image>/Admin/Images/Icons/Module_eCom_Standard_small.gif</image>
<largeImage>/Admin/Images/Icons/Module_eCom_Standard.gif</largeImage>
<standardModules>
Area, DM_Publishing, DM_Publishing_Extended, Faq, BasicForum, MediaDB, Survey, Calendar,DBIntegration, NewsV2, eCards, TemplateColumn, RSSFeed, Template, Update, UserManagementBackend, UserManagementBackendExtended, RemoteHttp, ImportExport_DW8, EmailMarketing, Gallery, ItemPublisher, LanguageManagement, Maps, Searchv1, SeoExpress, SitemapV2, VersionControl, Workflow, ItemCreator, DW_Integration_ImportExport, Filearchive, Filepublish, Poll
</standardModules>
<addOnModules>Form, FormExtended, DM_Form, DM_Form_Extended, UserManagementFrontend, Leads, Ipaper, IpaperExtended, LinkSearch, NewsLetterV3, QueryPublisher, BasicForms</addOnModules>
</solution>
<solution id="cmsProfessional2014" Type="cms" MaxWebsites="10" MaxSubscribers="500">
<Name>Professional 2014</Name>
<image>/Admin/Images/Icons/Module_Professional_Small.png</image>
<largeImage>/Admin/Images/Icons/Module_Professional.png</largeImage>
<standardModules>
DM_Publishing, DM_Publishing_Extended, Faq, BasicForum, MediaDB, Survey, Calendar, DbPub, Form, FormExtended, DM_Form, DM_Form_Extended, DBIntegration, NewsV2, eCards, TemplateColumn, OMC, RSSFeed, Template, Update, UserManagementBackend, UserManagementBackendExtended, RemoteHttp, ImportExport_DW8, EmailMarketing, UserManagementFrontend, Gallery, ItemPublisher, LanguageManagement, Leads, LinkSearch, Maps, Poll, Searchv1, Seo, SeoExpress, SitemapV2, SocialMediaPublishing, VersionControl, Area, Workflow, ItemCreator, DW_Integration_ImportExport, Filearchive, Filepublish, BasicForms, Sms
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmsPremium2014" Type="cms" MaxWebsites="25" MaxSubscribers="500">
<Name>Premium 2014</Name>
<image>/Admin/Images/Icons/Module_Business_Small.gif</image>
<largeImage>/Admin/Images/Icons/Module_Business.gif</largeImage>
<standardModules>
DM_Publishing, DM_Publishing_Extended, Faq, BasicForum, MediaDB, Survey, Calendar, DbPub, Form, FormExtended, DM_Form, DM_Form_Extended, DBIntegration, NewsV2, eCards, TemplateColumn, OMC, RSSFeed, Template, Update, UserManagementBackend, UserManagementBackendExtended, RemoteHttp, ImportExport_DW8, EmailMarketing, UserManagementFrontend, Gallery, ItemPublisher, LanguageManagement, Leads, LinkSearch, Maps, Poll, Searchv1, Seo, SeoExpress, SitemapV2, SocialMediaPublishing, VersionControl, Area, Workflow, ItemCreator, DW_Integration_ImportExport, Filearchive, Filepublish, BasicForms, Sms
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmsCorporate2014" Type="cms" MaxWebsites="50" MaxSubscribers="500">
<Name>Corporate 2014</Name>
<image>/Admin/Images/Icons/Module_Corporate_small.gif</image>
<largeImage>/Admin/Images/Icons/Module_Corporate.gif</largeImage>
<standardModules>
DM_Publishing, DM_Publishing_Extended, Faq, BasicForum, MediaDB, Survey, Calendar, DbPub, Form, FormExtended, DM_Form, DM_Form_Extended, DBIntegration, NewsV2, eCards, TemplateColumn, OMC, RSSFeed, Template, Update, UserManagementBackend, UserManagementBackendExtended, RemoteHttp, ImportExport_DW8, EmailMarketing, UserManagementFrontend, Gallery, ItemPublisher, LanguageManagement, Leads, LinkSearch, Maps, Poll, Searchv1, Seo, SeoExpress, SitemapV2, SocialMediaPublishing, VersionControl, Area, Workflow, ItemCreator, DW_Integration_ImportExport, Filearchive, Filepublish, BasicForms, Sms
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmsEnterprise2014" Type="cms" MaxSubscribers="500">
<Name>Enterprise 2014</Name>
<image>/Admin/Images/Icons/Module_Enterprise_small.png</image>
<largeImage>/Admin/Images/Icons/Module_Enterprise.png</largeImage>
<standardModules>
DM_Publishing, DM_Publishing_Extended, Faq, BasicForum, MediaDB, Survey, Calendar, DbPub, Form, FormExtended, DM_Form, DM_Form_Extended, DBIntegration, NewsV2, eCards, TemplateColumn, OMC, RSSFeed, Template, Update, UserManagementBackend, UserManagementBackendExtended, RemoteHttp, ImportExport_DW8, EmailMarketing, UserManagementFrontend, Gallery, ItemPublisher, LanguageManagement, Leads, LinkSearch, Maps, Poll, Searchv1, Seo, SeoExpress, SitemapV2, SocialMediaPublishing, VersionControl, Area, Workflow, ItemCreator, DW_Integration_ImportExport, Filearchive, Profiling, Filepublish, BasicForms, Sms
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmsMarketing2017" Type="cms" MaxWebsites="5" MaxSubscribers="500">
<Name>Marketing 2017</Name>
<image>/Admin/Images/Icons/Module_Professional_Small.png</image>
<largeImage>/Admin/Images/Icons/Module_Professional.png</largeImage>
<standardModules>
DM_Publishing, DM_Publishing_Extended, BasicForum, Calendar, DM_Form, DBIntegration, NewsV2, OMC, Update, UserManagementBackend, UserManagementBackendExtended, RemoteHttp, ImportExport_DW8, EmailMarketing, UserManagementFrontend, Gallery, ItemPublisher, LanguageManagement, Leads, LinkSearch, Maps, Poll, Searchv1, SitemapV2, SocialMediaPublishing, VersionControl, Area, Workflow, ItemCreator, DW_Integration_ImportExport, Filearchive, Filepublish, BasicForms, Sms
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmsProfessional2017" Type="cms" MaxWebsites="5" MaxSubscribers="500">
<Name>Professional 2017</Name>
<image>/Admin/Images/Icons/Module_Professional_Small.png</image>
<largeImage>/Admin/Images/Icons/Module_Professional.png</largeImage>
<standardModules>
DM_Publishing, DM_Publishing_Extended, BasicForum, Calendar, DM_Form, DBIntegration, NewsV2, OMC, Update, UserManagementBackend, UserManagementBackendExtended, RemoteHttp, ImportExport_DW8, EmailMarketing, UserManagementFrontend, Gallery, ItemPublisher, LanguageManagement, Leads, LinkSearch, Maps, Poll, Searchv1, SitemapV2, SocialMediaPublishing, VersionControl, Area, Workflow, ItemCreator, DW_Integration_ImportExport, Filearchive, Filepublish, BasicForms, Sms
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmsBusiness2017" Type="cms" MaxWebsites="10" MaxSubscribers="500">
<Name>Business 2017</Name>
<image>/Admin/Images/Icons/Module_Corporate_small.gif</image>
<largeImage>/Admin/Images/Icons/Module_Corporate.gif</largeImage>
<standardModules>
DM_Publishing, DM_Publishing_Extended, BasicForum, Calendar, DM_Form, DBIntegration, NewsV2, OMC, Update, UserManagementBackend, UserManagementBackendExtended, RemoteHttp, ImportExport_DW8, EmailMarketing, UserManagementFrontend, Gallery, ItemPublisher, LanguageManagement, Leads, LinkSearch, Maps, Poll, Searchv1, SitemapV2, SocialMediaPublishing, VersionControl, Area, Workflow, ItemCreator, DW_Integration_ImportExport, Filearchive, Filepublish, BasicForms, Sms
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmsPremium2017" Type="cms" MaxWebsites="25" MaxSubscribers="500">
<Name>Premium 2017</Name>
<image>/Admin/Images/Icons/Module_Business_Small.gif</image>
<largeImage>/Admin/Images/Icons/Module_Business.gif</largeImage>
<standardModules>
DM_Publishing, DM_Publishing_Extended, BasicForum, Calendar, DM_Form, DBIntegration, NewsV2, OMC, Update, UserManagementBackend, UserManagementBackendExtended, RemoteHttp, ImportExport_DW8, EmailMarketing, UserManagementFrontend, Gallery, ItemPublisher, LanguageManagement, Leads, LinkSearch, Maps, Poll, Searchv1, SitemapV2, SocialMediaPublishing, VersionControl, Area, Workflow, ItemCreator, DW_Integration_ImportExport, Filearchive, Filepublish, BasicForms, Sms
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="cmsEnterprise2017" Type="cms" MaxSubscribers="500">
<Name>Enterprise 2017</Name>
<image>/Admin/Images/Icons/Module_Enterprise_small.png</image>
<largeImage>/Admin/Images/Icons/Module_Enterprise.png</largeImage>
<standardModules>
DM_Publishing, DM_Publishing_Extended, BasicForum, Calendar, DM_Form, DBIntegration, NewsV2, OMC, Update, UserManagementBackend, UserManagementBackendExtended, RemoteHttp, ImportExport_DW8, EmailMarketing, UserManagementFrontend, Gallery, ItemPublisher, LanguageManagement, Leads, LinkSearch, Maps, Poll, Searchv1, SitemapV2, SocialMediaPublishing, VersionControl, Area, Workflow, ItemCreator, DW_Integration_ImportExport, Filearchive, Filepublish, BasicForms, Sms
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="ecomProfessional2014" Type="ecom" MaxShops="1" MaxProducts="1000" MaxSubscribers="500">
<Name>Professional 2014</Name>
<image>/Admin/Images/Icons/Module_eCom_Professional_small.png</image>
<largeImage>/Admin/Images/Icons/Module_eCom_Professional.png</largeImage>
<standardModules>
eCom_Assortments, eCom_Pricing, eCom_Catalog, eCom_Search, eCom_Units, eCom_Related, eCom_Statistics, eCom_Variants, eCom_MultiShopAdvanced, eCom_PartsLists, eCom_PartsListsExtended, eCom_Payment, eCom_PowerPack, eCom_PricingExtended, eCom_SearchExtended, eCom_SalesDiscount, eCom_SalesDiscountExtended, eCom_CartV2, eCom_VariantsExtended, eCom_CustomerCenter,eCom_ContextOrderRenderer, eCom_ContextVoucherRenderer, eCom_BackCatalog, eCom_ShowList, eCom_International, eCom_Vouchers,eCom_Quotes, LoyaltyPoints, eCom_DiscountMatrix, GiftCards, eCom_ProductCatalog, eComCustomerExperienceCenter
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="ecomProfessional2017" Type="ecom" MaxShops="1" MaxProducts="2000" MaxSubscribers="500">
<Name>Professional 2017</Name>
<image>/Admin/Images/Icons/Module_eCom_Professional_small.png</image>
<largeImage>/Admin/Images/Icons/Module_eCom_Professional.png</largeImage>
<standardModules>
eCom_Assortments, eCom_Pricing, eCom_Catalog, eCom_Search, eCom_Units, eCom_Related, eCom_Statistics, eCom_Variants, eCom_MultiShopAdvanced, eCom_PartsLists, eCom_PartsListsExtended, eCom_Payment, eCom_PowerPack, eCom_PricingExtended, eCom_SearchExtended, eCom_SalesDiscount, eCom_SalesDiscountExtended, eCom_CartV2, eCom_VariantsExtended, eCom_CustomerCenter,eCom_ContextOrderRenderer, eCom_ContextVoucherRenderer, eCom_BackCatalog, eCom_ShowList, eCom_International, eCom_Vouchers,eCom_Quotes, LoyaltyPoints, eCom_DiscountMatrix, GiftCards, eCom_ProductCatalog, eComCustomerExperienceCenter
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="ecomBusiness2017" Type="ecom" MaxShops="1" MaxProducts="10000" MaxSubscribers="500">
<Name>Business 2017</Name>
<image>/Admin/Images/Icons/Module_eCom_Professional_small.png</image>
<largeImage>/Admin/Images/Icons/Module_eCom_Professional.png</largeImage>
<standardModules>
eCom_Assortments, eCom_Pricing, eCom_Catalog, eCom_Search, eCom_Units, eCom_Related, eCom_Statistics, eCom_Variants, eCom_MultiShopAdvanced, eCom_PartsLists, eCom_PartsListsExtended, eCom_Payment, eCom_PowerPack, eCom_PricingExtended, eCom_SearchExtended, eCom_SalesDiscount, eCom_SalesDiscountExtended, eCom_CartV2, eCom_VariantsExtended, eCom_CustomerCenter,eCom_ContextOrderRenderer, eCom_ContextVoucherRenderer, eCom_BackCatalog, eCom_ShowList, eCom_International, eCom_Vouchers,eCom_Quotes, LoyaltyPoints, eCom_DiscountMatrix, GiftCards, eCom_ProductCatalog, eComCustomerExperienceCenter
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="ecomPremium2014" Type="ecom" MaxShops="1" MaxProducts="25000" MaxSubscribers="500">
<Name>Premium 2014</Name>
<image>/Admin/Images/Icons/Module_Business_Small.gif</image>
<largeImage>/Admin/Images/Icons/Module_Business.gif</largeImage>
<standardModules>
eCom_Assortments, eCom_Pricing, eCom_Catalog, eCom_Search, eCom_Units, eCom_Related, eCom_Statistics, eCom_Variants, eCom_MultiShopAdvanced, eCom_PartsLists, eCom_PartsListsExtended, eCom_Payment, eCom_PowerPack, eCom_PricingExtended, eCom_SearchExtended, eCom_SalesDiscount, eCom_SalesDiscountExtended, eCom_CartV2, eCom_VariantsExtended, eCom_CustomerCenter,eCom_ContextOrderRenderer, eCom_ContextVoucherRenderer, eCom_BackCatalog, eCom_ShowList, eCom_International, eCom_Vouchers,eCom_Quotes, LoyaltyPoints, eCom_DiscountMatrix, GiftCards, eCom_ProductCatalog, eComCustomerExperienceCenter
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="ecomPremium2017" Type="ecom" MaxShops="1" MaxProducts="50000" MaxSubscribers="500">
<Name>Premium 2017</Name>
<image>/Admin/Images/Icons/Module_Business_Small.gif</image>
<largeImage>/Admin/Images/Icons/Module_Business.gif</largeImage>
<standardModules>
eCom_Assortments, eCom_Pricing, eCom_Catalog, eCom_Search, eCom_Units, eCom_Related, eCom_Statistics, eCom_Variants, eCom_MultiShopAdvanced, eCom_PartsLists, eCom_PartsListsExtended, eCom_Payment, eCom_PowerPack, eCom_PricingExtended, eCom_SearchExtended, eCom_SalesDiscount, eCom_SalesDiscountExtended, eCom_CartV2, eCom_VariantsExtended, eCom_CustomerCenter,eCom_ContextOrderRenderer, eCom_ContextVoucherRenderer, eCom_BackCatalog, eCom_ShowList, eCom_International, eCom_Vouchers,eCom_Quotes, LoyaltyPoints, eCom_DiscountMatrix, GiftCards, eCom_ProductCatalog, eComCustomerExperienceCenter
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="ecomCorporate2014" Type="ecom" MaxShops="1" MaxProducts="100000" MaxSubscribers="500">
<Name>Corporate 2014</Name>
<image>/Admin/Images/Icons/Module_Corporate_small.gif</image>
<largeImage>/Admin/Images/Icons/Module_Corporate.gif</largeImage>
<standardModules>
eCom_Assortments, eCom_Pricing, eCom_Catalog, eCom_Search, eCom_Units, eCom_Related, eCom_Statistics, eCom_Variants, eCom_MultiShopAdvanced, eCom_PartsLists, eCom_PartsListsExtended, eCom_Payment, eCom_PowerPack, eCom_PricingExtended, eCom_SearchExtended, eCom_SalesDiscount, eCom_SalesDiscountExtended, eCom_CartV2, eCom_VariantsExtended, eCom_CustomerCenter,eCom_ContextOrderRenderer, eCom_ContextVoucherRenderer, eCom_BackCatalog, eCom_ShowList, eCom_International, eCom_Vouchers,eCom_Quotes, LoyaltyPoints, eCom_DiscountMatrix, GiftCards, eCom_ProductCatalog, eComCustomerExperienceCenter
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="ecomEnterprise2014" Type="ecom" MaxSubscribers="500">
<Name>Enterprise 2014</Name>
<image>/Admin/Images/Icons/Module_eCom_Enterprise_small.png</image>
<largeImage>/Admin/Images/Icons/Module_eCom_Enterprise.png</largeImage>
<standardModules>
eCom_Assortments, eCom_Pricing, eCom_Catalog, eCom_Search, eCom_Units, eCom_Related, eCom_Statistics, eCom_Variants, eCom_MultiShopAdvanced, eCom_PartsLists, eCom_PartsListsExtended, eCom_Payment, eCom_PowerPack, eCom_PricingExtended, eCom_SearchExtended, eCom_SalesDiscount, eCom_SalesDiscountExtended, eCom_CartV2, eCom_VariantsExtended, eCom_CustomerCenter,eCom_ContextOrderRenderer,eCom_BackCatalog, eCom_ContextVoucherRenderer, eCom_ShowList, eCom_International, eCom_Vouchers,eCom_Quotes, LoyaltyPoints, eCom_DiscountMatrix, GiftCards, eCom_ProductCatalog, eComCustomerExperienceCenter
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="ecomEnterprise2017" Type="ecom" MaxSubscribers="500">
<Name>Enterprise 2017</Name>
<image>/Admin/Images/Icons/Module_eCom_Enterprise_small.png</image>
<largeImage>/Admin/Images/Icons/Module_eCom_Enterprise.png</largeImage>
<standardModules>
eCom_Assortments, eCom_Pricing, eCom_Catalog, eCom_Search, eCom_Units, eCom_Related, eCom_Statistics, eCom_Variants, eCom_MultiShopAdvanced, eCom_PartsLists, eCom_PartsListsExtended, eCom_Payment, eCom_PowerPack, eCom_PricingExtended, eCom_SearchExtended, eCom_SalesDiscount, eCom_SalesDiscountExtended, eCom_CartV2, eCom_VariantsExtended, eCom_CustomerCenter,eCom_ContextOrderRenderer,eCom_BackCatalog, eCom_ContextVoucherRenderer, eCom_ShowList, eCom_International, eCom_Vouchers,eCom_Quotes, LoyaltyPoints, eCom_DiscountMatrix, GiftCards, eCom_ProductCatalog, eComCustomerExperienceCenter
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="ecomBasic250" Type="ecom" MaxShops="1" MaxProducts="250">
<Name>Basic 250</Name>
<image>/Admin/Images/Icons/Module_eCom_Basic_small.png</image>
<largeImage>/Admin/Images/Icons/Module_eCom_Basic.png</largeImage>
<standardModules>
eCom_Pricing, eCom_Catalog, eCom_Search, eCom_Units, eCom_Related, eCom_Statistics, eCom_Variants, eCom_PartsLists, eCom_PartsListsExtended, eCom_Payment, eCom_PowerPack, eCom_PricingExtended, eCom_SearchExtended, eCom_SalesDiscount, eCom_SalesDiscountExtended, eCom_CartV2, eCom_VariantsExtended, eCom_CustomerCenter, eCom_ContextVoucherRenderer, eCom_ShowList, eCom_Vouchers, eCom_DiscountMatrix, GiftCards, eCom_ProductCatalog, eComCustomerExperienceCenter
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="ecomBasic500" Type="ecom" MaxShops="1" MaxProducts="500">
<Name>Basic 500</Name>
<image>/Admin/Images/Icons/Module_eCom_Basic_small.png</image>
<largeImage>/Admin/Images/Icons/Module_eCom_Basic.png</largeImage>
<standardModules>
eCom_Pricing, eCom_Catalog, eCom_Search, eCom_Units, eCom_Related, eCom_Statistics, eCom_Variants, eCom_PartsLists, eCom_PartsListsExtended, eCom_Payment, eCom_PowerPack, eCom_PricingExtended, eCom_SearchExtended, eCom_SalesDiscount, eCom_SalesDiscountExtended, eCom_CartV2, eCom_VariantsExtended, eCom_CustomerCenter, eCom_ContextVoucherRenderer, eCom_ShowList, eCom_Vouchers, eCom_DiscountMatrix, GiftCards, eCom_ProductCatalog, eComCustomerExperienceCenter
</standardModules>
<addOnModules>all</addOnModules>
</solution>
<solution id="ecomBasic1000" Type="ecom" MaxShops="1" MaxProducts="1000">
<Name>Basic 1000</Name>
<image>/Admin/Images/Icons/Module_eCom_Basic_small.png</image>
<largeImage>/Admin/Images/Icons/Module_eCom_Basic.png</largeImage>
<standardModules>
eCom_Pricing, eCom_Catalog, eCom_Search, eCom_Units, eCom_Related, eCom_Statistics, eCom_Variants, eCom_PartsLists, eCom_PartsListsExtended, eCom_Payment, eCom_PowerPack, eCom_PricingExtended, eCom_SearchExtended, eCom_SalesDiscount, eCom_SalesDiscountExtended, eCom_CartV2, eCom_VariantsExtended, eCom_CustomerCenter, eCom_ContextVoucherRenderer, eCom_ShowList, eCom_Vouchers, eCom_DiscountMatrix, GiftCards, eCom_ProductCatalog, eComCustomerExperienceCenter
</standardModules>
<addOnModules>all</addOnModules>
</solution>
</solutions>
</cms> | 78.378251 | 912 | 0.804518 |
b67bded2be806f296e82c7f0c110981082900d1f | 1,971 | xml | XML | pom.xml | coiouhkc/maven-dependency-builder | 13755d84ee3370814448f889bf70ddb295fd8852 | [
"MIT"
] | null | null | null | pom.xml | coiouhkc/maven-dependency-builder | 13755d84ee3370814448f889bf70ddb295fd8852 | [
"MIT"
] | 5 | 2017-05-03T08:36:18.000Z | 2018-01-28T14:37:03.000Z | pom.xml | coiouhkc/maven-dependency-builder | 13755d84ee3370814448f889bf70ddb295fd8852 | [
"MIT"
] | null | null | null | <?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>org.abratuhi</groupId>
<artifactId>dependency-builder</artifactId>
<version>1.0-SNAPSHOT</version>
<packaging>pom</packaging>
<properties>
<commons-cli.version>1.5.0</commons-cli.version>
<commons-collections4.version>4.4</commons-collections4.version>
<commons-io.version>2.11.0</commons-io.version>
<commons-lang3.version>3.12.0</commons-lang3.version>
<jaxb.version>2.3.1</jaxb.version>
<jaxb-maven.version>2.5.0</jaxb-maven.version>
<jgrapht.version>1.5.1</jgrapht.version>
<junit.version>5.8.2</junit.version>
<log4j.version>1.2.17</log4j.version>
<lombok.version>1.18.24</lombok.version>
<maven-compiler-plugin.version>2.4</maven-compiler-plugin.version>
<maven-plugin-annotations.version>3.6.4</maven-plugin-annotations.version>
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<maven-plugin-plugin.version>3.6.0</maven-plugin-plugin.version>
<maven-compiler-plugin.source>11</maven-compiler-plugin.source>
<maven-compiler-plugin.target>11</maven-compiler-plugin.target>
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<modules>
<module>dependency-builder-core</module>
<module>dependency-builder-cli</module>
<module>dependency-builder-maven-plugin</module>
</modules>
<build>
<pluginManagement>
<plugins>
<plugin>
<artifactId>maven-compiler-plugin</artifactId>
<version>3.0</version>
<configuration>
<source>${maven-compiler-plugin.source}</source>
<target>${maven-compiler-plugin.target}</target>
</configuration>
</plugin>
</plugins>
</pluginManagement>
</build>
</project>
| 34.578947 | 102 | 0.722476 |
49a399fcf09a1ae87f42f46cf1874799d52906ec | 2,077 | xml | XML | xml/hedisa.xml | Wilfred/ReVo-utilities | e40b72dcc8684cc70f64ab3d6160d7aab3a62338 | [
"MIT"
] | 7 | 2016-11-13T09:19:00.000Z | 2020-06-08T22:02:02.000Z | xml/hedisa.xml | Wilfred/ReVo-utilities | e40b72dcc8684cc70f64ab3d6160d7aab3a62338 | [
"MIT"
] | 2 | 2021-03-22T17:13:09.000Z | 2021-12-13T19:40:05.000Z | xml/hedisa.xml | Wilfred/ReVo-utilities | e40b72dcc8684cc70f64ab3d6160d7aab3a62338 | [
"MIT"
] | 2 | 2015-03-05T22:14:45.000Z | 2015-09-14T16:55:00.000Z | <?xml version="1.0"?>
<!DOCTYPE vortaro SYSTEM "../dtd/vokoxml.dtd">
<vortaro>
<art mrk="$Id: hedisa.xml,v 1.14 2019/03/17 16:10:15 revo Exp $">
<kap>
<rad>hedisar</rad>/o
</kap>
<drv mrk="hedisa.0o">
<kap>
<tld/>o
</kap>
<uzo tip="fak">BOT</uzo>
<snc>
<dif>
<ref tip="lst" cel="genr.0o.BIO"
lst="voko:botanikaj_genroj">Genro</ref> el familio
<ref tip="malprt" cel="fabac.0oj">fabacoj</ref>
(<trd lng="la">Hedysarum</trd>):
<ekz>
la Alpa <tld/>o estas la sola specio de <tld/>o en Mezeŭropo;
</ekz>
<ekz>
la efikon de kumarino oni eltrovis, kiam bruto post manĝado de putriĝinta
hedisaro montris sangemon.
</ekz>
</dif>
<bld
lok="&WCU;/thumb/6/65/Hedysarum_vicioides_2.jpg/640px-Hedysarum_vicioides_2.jpg"
prm="CC-BY-SA-3.0"
>Vicia <tld/>o (Hedysarum vicioides)
<fnt>
<aut>Σ64, propra verko</aut>
<lok><url ref="&WCW;/File:Hedysarum_vicioides_2.jpg"
>https://commons.wikimedia.org/wiki/File:Hedysarum_vicioides_2.jpg</url></lok>
</fnt>
</bld>
</snc>
<trd lng="bg">&c_s;&c_u;&c_l;&c_a;</trd>
<trd lng="de">Süßklee</trd>
<trdgrp lng="en">
<trd>sweetvetch</trd>,
<trd>hedysarum</trd>
</trdgrp>
<trd lng="hu">baltavirág</trd>
<trd lng="nl">esparcette</trd>
<trd lng="pt">hedísaro</trd>
<trd lng="ru">&c_k;&c_o;&c_p;&c_je;&c_je;&c_ch;&c_n;&c_i;&c_k;</trd>
</drv>
</art>
<!--
$Log: hedisa.xml,v $
Revision 1.14 2019/03/17 16:10:15 revo
Wolfram Diestel: +ekz-oj
Revision 1.13 2019/02/24 14:10:23 revo
Wolfram Diestel: +bld
Revision 1.12 2014/02/17 14:10:12 revo
Joop Eggen: +trd bg en
Revision 1.11 2013/08/30 14:11:19 revo
Wolfram Diestel: kor. lst-ref
Revision 1.10 2013/08/26 15:10:39 revo
Wolfram Diestel: referenco al listo bot genroj
Revision 1.9 2007/04/26 16:30:44 revo
Tulio Flores: +tr pt
Revision 1.8 2002/04/02 17:55:43 revo
Jozefo Horvath: +trd hu
Revision 1.7 2001/11/20 17:38:20 revo
-->
</vortaro>
| 26.974026 | 93 | 0.618681 |
8e72a254e7950819ccdb650235cbdd0e6c8d0fd3 | 356 | xml | XML | entity-services-functionaltests/src/test/resources/source-documents/northwind/customers/THEBI.xml | sarojsethy/entity-services | cc254e5bb016bdf5965d8d2bbc6a8e91250fede2 | [
"Apache-2.0"
] | 13 | 2016-05-24T00:09:44.000Z | 2021-04-02T17:04:10.000Z | entity-services-functionaltests/src/test/resources/source-documents/northwind/customers/THEBI.xml | sarojsethy/entity-services | cc254e5bb016bdf5965d8d2bbc6a8e91250fede2 | [
"Apache-2.0"
] | 300 | 2016-05-12T19:01:01.000Z | 2020-07-15T16:22:08.000Z | entity-services-functionaltests/src/test/resources/source-documents/northwind/customers/THEBI.xml | sarojsethy/entity-services | cc254e5bb016bdf5965d8d2bbc6a8e91250fede2 | [
"Apache-2.0"
] | 12 | 2016-05-16T21:10:20.000Z | 2021-07-29T13:50:42.000Z | <Customer CustomerID="THEBI">
<CompanyName>The Big Cheese</CompanyName>
<ContactName>Liz Nixon</ContactName>
<ContactTitle>Marketing Manager</ContactTitle>
<Address>89 Jefferson Way Suite 2</Address>
<City>Portland</City>
<Region>OR</Region>
<PostalCode>97201</PostalCode>
<Country>USA</Country>
<Phone>(503) 555-3612</Phone>
<Fax/>
</Customer>
| 25.428571 | 47 | 0.741573 |
f81fb9f8266e89fd8f9a5f2ab1ed9aa760491f44 | 1,328 | xml | XML | data/semeval2013-Task7-2and3way/test/3way/sciEntsBank/test-unseen-answers/SE-inv3-22b.xml | nkzhlee/ASGA | e707b3529bacb00fd2bfff577dfc170eef10efe7 | [
"MIT"
] | 1 | 2019-10-08T14:50:48.000Z | 2019-10-08T14:50:48.000Z | data/datasets/testing/sciEntsBank/test-unseen-answers/SE-inv3-22b.xml | SebOchs/bachelor-thesis | d0bb31e619a9ebb8a345ed036ed73d368e2a7d95 | [
"BSD-2-Clause"
] | null | null | null | data/datasets/testing/sciEntsBank/test-unseen-answers/SE-inv3-22b.xml | SebOchs/bachelor-thesis | d0bb31e619a9ebb8a345ed036ed73d368e2a7d95 | [
"BSD-2-Clause"
] | null | null | null | <?xml version="1.0"?>
<question testSet="unseen-answers" id="SE_22b" module="SE">
<questionText>Andi and Scott decided to investigate solar water heaters using collectors of different colors (but the same size) as one variable and covered versus uncovered as a second variable. Look at the graph of their data and answer the questions below. What does the graph tell you about the effect of using blue versus red collectors?</questionText>
<referenceAnswers>
<referenceAnswer id="SE_22b-a1">Solar water heaters with blue collectors heat up faster than solar water heaters with red collectors.</referenceAnswer>
</referenceAnswers>
<studentAnswers>
<studentAnswer id="SE.22b.244.1" accuracy="correct">Blue is a dark color so blue covered and uncovered are the warmest temperatures then red is a kind of lighter color so they go under the blue on the chart.</studentAnswer>
<studentAnswer id="SE.22b.429.1" accuracy="correct">It tells you the blue covered and uncovered are hotter than the reds.</studentAnswer>
<studentAnswer id="SE.22b.494.1" accuracy="correct">It tells you that blue heats up faster because it is a darker color than red.</studentAnswer>
<studentAnswer id="SE.22b.565.1" accuracy="correct">That blue absorbs heat faster than the red.</studentAnswer>
</studentAnswers>
</question>
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<p><pb/>
------------------------------------------------------------------------
------------------------------------------------------------------------
------------------------------------------------------------------------
------------------------------------------------------------------------
------------------------------------------------------------------------</p>
<p>Imtoire</p>
<p>·~ tt) K t A</p>
<p>'~1</p>
<p>CW~ÊRSATION.</p>
<p><pb/></p>
<p>Bruxelles. – imprimerie de E. (Juyot, rue <î« Schaerbeek, lî.</p>
<p><pb/></p>
<p>COLLECTION HETZEL ET LÉVY.</p>
<p>HISTOIRE De LA</p>
<p>CONVERSATION-</p>
<p>p*« R</p>
<p>EMILE DESCHANEL</p>
<p>Y</p>
<p>Édition spéciale pour la France, interdite poun</p>
<p>t</p>
<p><</p>
<p>PARIS,</p>
<p>MiGHEL LÈVY FRÈRES, ÉDITEURS 9 RUE VIVIKNKB 2.</p>
<p>«857</p>
<p><pb/></p>
<p>PREMIÈRE PARTIE.</p>
<p><pb/></p>
<p>Chaque peuple donc a sa politesse, qu'il croit la bonne. Et chaque
peuple a sa conversation,</p>
<p>1</p>
<p><pb/></p>
<p>? « La pointe française, –dit Joseph de Maistre, – pique comme
l'aiguille, pour faire passer le fil. »</p>
<p>Ce mot le sauve.</p>
<p><pb/></p>
<p>ceux qui allaient le jeter dans la Seine « Ah! malheureux, si ton père
te voyait »</p>
<p>Et on le laisse aller.</p>
<p>Sous le consulat, les bonapartistes du parterre applaudissaient ce vers
de Méropc</p>
<p>Le premier qui fut roi fut nu soldat heureux.</p>
<p>Madame de la Trémouille, fervente royaliste, se penche hors de sa loge
et dit tout haut « Le premier qui fut roi ne prit la place de personne »</p>
<p>Sous Louis XIV, M. de Marsan, pour flatter Bourvalais, fameux financier,
disait qu'il était le soutien de l'État. Quelqu'un, impatienté, répondit
« qu'il l'était en effet, comme la corde l'est des pendus. »</p>
<p>Le duc de Saint-Simon, qui rapporte le mot, pourrait bien être ce
quelqu'un.</p>
<p>It raconte aussi les suivants</p>
<p><pb/></p>
<p>Ajoutez-y,. si vous voulez, l'envie de plaire, – que peut-être
quelques-uns nomment vanité. Mais qui donc peut se plaindre de cette
envie, si elle est suivie de succès?</p>
<p>Ceux apparemment qui ne l'ont pas et. qui sont incapables de l'avoir.</p>
<p>N'est pas aimable qui veut î</p>
<p><pb/></p>
<p>II</p>
<p>Il ne faut donc pas s'étonner que la conversa-^ tion soit née en France.</p>
<p>Les anciens dissertaient, ils ne conversaient point. La conversation n'a
commencé qu'après le moyen-âge, avec le monde moderne.</p>
<p>Tout le monde sait que, chez les anciens, les femmes vivaient
renfermées, et que, par cette réclusion ce qu'on appelle aujourd'hui le
monde n'existait pas.</p>
<p>Quand ce n'était pas chez les courtisanes, les hommes ne se réunissaient
qu'entre eux, soit</p>
<p><pb/></p>
<p>« On résolut de ne point faire de débauche,</p>
<p><pb/></p>
<p>et de ne boire que pour son plaisir.- Puisqu'on ne forcera personne, dit
Éryximaque, et que chacun boira c:mme il lui plaira, je suis d'avis,
premièrement, que l'on renvoie cette joueuse de flûte qu'elle aille
jouer pour elle, ou, si elle veut, pour les femmes dans l'intérieur.
Quanta nous, si vous m'en croyez, nous lierons ensemble quelque
conversation. Je vous en proposerai même la matière, si vous le voulez. »</p>
<p>Enfin, un des convives propose de lier quelque conversation. Il offre
même d'en donner la matiare, si l'on veut. Ainsi, ce n'est pas la
conversation mais une conversation snr un svjt < donné., `</p>
<p>Chacun de ces usages grecs n'esl-il pas le con-</p>
<p><pb/></p>
<p><pb/></p>
<p>Platon y a donc réuni comme interlocuteurs les plus spirituels des
Athéniens, et les Athéniens</p>
<p><pb/></p>
<p>étaient eux-mêmes les plus spirituels de tous les Grecs. i</p>
<p><pb/></p>
<p>PHÈDRE.</p>
<p>« Où veux-tu nous asseoir pour commencer notre lecture ?</p>
<p>SOCRATE.</p>
<p>» Détournons-nous un peu du chemin, et, si tu veux, descendons le long
des bords de l'Ilissos là, nous trouverons quelque endroit tranquille
pour nous asseoir où il te plaira.</p>
<p><pb/></p>
<p>s PHÈDRE.</p>
<p>1 SOCRATE.</p>
<p>PHÈDRE.</p>
<p>« Vois-tu ce platane élevé?</p>
<p>» Eh bien?</p>
<p>SOCRATE.</p>
<p>PHÈDRE.</p>
<p>SOCRATE.</p>
<p>» Va, je te suis. »</p>
<p><pb/></p>
<p>Telle est la mise en scène du Phèdre de Platon. Peut-on imaginer quelque
chose de plus charmant, de plus frais, de plus parfumé, de</p>
<p><pb/></p>
<p>Si Ton jette maintenant un coup d'œil, un seul, sur la, mise en scène du
Brutus, quelle différence! et comme elle éclate dès l'abord t « Libre de
toute affaire, – dit Cicéron, je me promenais sous mon portique. »</p>
<p><pb/></p>
<p>« La proposition ayant été agréée, nous nous assîmes sur le gazon, à
côté de la statue de Platon. »</p>
<p><pb/></p>
<p>Je ne serais pas étonné que cet hôte littéraire, avant de prendre séance
avec ses deux amis sur ce gazon, probablement très-bien peigné, y eût t
fait apporter trois coussins par ses esclaves. Cela achèverait de
marquer la différence, nonseulement de mise en scène, mais aussi de
dialogue, car tout se tient, – qu'il y a du Phèdre au Brutus.</p>
<p><pb/></p>
<p>Il va sans dire que, dans tous les autres banquets littéraires,
philosophiques ou philologiques, plus ou moins imités de celui de
Platon, tels que ceux de Plutarque Athénée, Macrobe et quelques autres,
ce ne sont encore que dissertations et discussions.</p>
<p>ilI</p>
<p>Si de l'antiquité on passe au moyen-âge, on 1 trouve, dans les galantes
cours de gai savoir et dans leurs arrêts, dans les tensons des
troubadours et des trouvères, d'autres dissertations sur l'amour, non
plus, il est vrai, philosophiques et métaphysiques, comme celles de
Platon, mais chevaleresques et mêlées d'une sorte de casuistique
sentimentale. =</p>
<p>C'est du germe de ces cours d'amour que naîtra plus tard la conversation
mais elte n'est' pas née encore elle ne pourra naître qu'avec cette
forme meilleure de la vie sociale qui s'appellera par excellence la
société, comme si, jus-</p>
<p><pb/></p>
<p>IV</p>
<p>Cependant, au quinzième siècle, commencement du monde moderne, l'Italie
voit naître les conversazioni.</p>
<p><pb/></p>
<p>L'Italie a donc inventé la société, LES conversazioni la France trouvera
LA conversation. Et ce ne sera qu'au dix-septième siècle.</p>
<p>v</p>
<p><pb/></p>
<p>amoureuse. Cet idéal était dans tous les cœurs</p>
<p><pb/></p>
<p><pb/></p>
<p>VI</p>
<p>o Si l'on peut dire que la conversation naquit en tel lieu de la France
plutôt qu'en tel autre, ce fut dans cet illustre hôtel de Rambouillet.</p>
<p>L'alcôve de cette chambre bleue d'Arthémcc en fut le berceau.</p>
<p>Trois femmes, successivement, n'ayons pas peur d'une vieille métaphore,
quand elle est très-juste, y tinrent le sceptre de l'esprit –la mère, la
fille et la petite-fille.</p>
<p>Julie' Savelli, femme du marquis de Vivonne;</p>
<p>Catherine de Vivonne, marquise de Rambouillet (Catherine, ArUiéniee,
anagramme) Julie d'Angennes.</p>
<p>On a trop confondu l'hôtel de Rambouillet avec les imitations ou
contrefacons de cette société justement célèbre. Rétablissons brièvement
les faits par quelques détails précis.</p>
<p>Commencées vers la fin du règne de Henri IV,</p>
<p>les réunions de cet hôtel brillèrent de tout leur éclat sous Richelieu
et Louis XIII, déclinèrent sous la régence d'Anne d'Autriche et la
Fronde, et perdirent leur suprématie sociale lorsque</p>
<p><pb/></p>
<p>Louis XIV fut en âge de tenir lui-même sa cour. A la belle époque, ces
réunions se composaient de tout ce qu'il y avait de plus illustre, – par
la naissance ou par l'esprit. Les Condé, les Conti, les La
Rochefoucauld, les Bussy, îes Grammont, et aussi les femmes les plus
distinguées, se groupaient autour de mademoiselle de Rambouillet et de
sa mère.</p>
<p>Pour montrer l'estime que l'on faisait d'elles, on les nommait les
précieuses, les illustres; ce nom n'avait encore rien d'ironique, ni de
défavorable tout au contraire! Madame de Sévigné, jeune et
nouvellement'mariée, la fuîure madame de La Fayette, l'auteur de Zaïde
et de la Princesse de Clèvcs, qui n'était alors que mademoiselle de la
Vergne, et qui n'avait encore rien écrit, figuraient parmi ces
précieuses, c'est-à-dire parmi ces femmes très-distinguées. Saumaise,
dans son Dictionnaire des Précieuses, qui contient six cents noms, fait
figurer encore les duchesses de Lpngueville, de Chevreuse, de Chaulnes,
la comtesse de Noailles, madame Scarron (la future madame de Maintenon),
mesdames de Sablé, Deshoulières, Cornuel, mademoiselle de Scudéry, et
même Ninon de l'Enclos, quoiqu'elle ne fût pas de l'hôtel de
Rambouillet., ses mœurs ne leluipermettaientpas,-– etquoi-</p>
<p><pb/></p>
<p>qu'elle-même, dit-on, appelât les précieuses les jansénistes de l'qmovr,
ce qui indiquerait qu'elle ne se mettait pas du nombre. ¡</p>
<p><pb/></p>
<p>lettrés. Ainsi la fusion se fit entre le savoir et le savoir-vivre,
entre les idées et les formes, entre la science et la vie ainsi se
développèrent, l'une par l'autre, la politesse littéraire et la
politesse sociale.</p>
<p>VII</p>
<p>¡'</p>
<p>II faut avouer cependant que, tout en conmbattant le mauvais goût,
l'hôtel de Rambouillet ne s'en préserva pas toujours lui-même telle est
l'influence des miiieux.</p>
<p>Et; comme il voulait surtout réagir contre la grossièreté du seizième
siècle, il se jeta dans l'excès opposé, – l'afféterie.</p>
<p>Rappelez-vous les lettres de Balzac et de Voi- ture, admirées sans
réserve dans ces réunions</p>
<p><pb/></p>
<p>On connaît sa fameuse lettre en faveur du moi</p>
<p><pb/></p>
<p>Cela est joli, si vous voulez, mais très-mince. En général, l'esprit de
Voiture vaut mî?ux</p>
<p><pb/></p>
<p>Il n'est pas seul coupable de ses défauts. Il écrivit comme il fallait
écrire pour charmer ses aimables correspondantes.</p>
<p>Quoi qu'il en soit, Voiture, par ses défauts</p>
<p><pb/></p>
<p>Mademoiselle de Scudéry, qui était maigre et noire, avait, encore pias
que d'Urfé, préconisé et mis en faveur l'amour piatonique.</p>
<p>Ces thèses et ces discussions amoureuses passèrent dans les longs romans
qu'elle écrivit sous</p>
<p><pb/></p>
<p>VIII</p>
<p><pb/></p>
<p>On peut donc dire que la conversation, en France, naquit en quelque
sorte de la galanterie, toutefois, de la galanterie élégante et honnête,
– mariée avec le goût des choses de l'esprit.</p>
<p>De notre temps, où la galanterie est morte, la conversation a perdu un
de ses deux éléments. Mais n'anticipons pas. IX</p>
<p>«</p>
<p>Ce furent comme des colonies qui reeueillirent, plus ou moins,
l'héritage de cette métropole du bel esprit et du goût précieux, –
expressions</p>
<p><pb/></p>
<p>Sur un autre point de Paris, au petit Luxembourg, Mademoiselle, fille
unique de Gaston, duc d'Orléans, tenait sa cour d'esprits d'élite parmi
lesquels on remarque de nouveau madame de La Fayette et madame de
Sévigné. C'est chez Mademoiselle que naquit la mode. d'écrire des
portraits, passe-temps ingénieux</p>
<p><pb/></p>
<p>et singulier, d'où est sortie toute une littérature. La Bruyère éleva le
genre, sous le nom de caractères. ° Madame de Sablé donna l'essor au
genre des pensées et des maximes, et elle-même s'y essaya. Vous voyez
comment la conversation et la littérature se tiennent. `,</p>
<p>Vous apercevez combien l'histoire de la conversation s'enrichirait. en
suivant cette voie, qui seulement nous mènerait trop loin.</p>
<p>X</p>
<p>Mademoiselle de Scudéry et ses curieux samedis méritent de nous arrêter
un instant. Elle avait montre dans ses romans un grand talent pour les
conversations écrites si bien que, lorsqu'ils furent passés, de mode,
elle y repêcha</p>
<p><pb/></p>
<p>ji</p>
<p>o ̃ « Xommé la conversation est le lien de la société de tous les hommes,
le plus grand plaisir des honnêtes gens, et le inoyen le plus ordinaire
d'introduire non-seulement la politesse dans le monde, mais encore la
morale la plus pure et l'amour, de la gloire et de la vertu il me paraît
que 'la compagnie ne peut s'entretenir plus agréablement ni plus
utilement, que d'examiner ce que c'est qu'on appelle conversation. »</p>
<p>Que doit être une conversation pour être agréable, et digne d'une
compagnie d'honnêtes gens? Elle ne doit être ni trop limitée aux sujets
de famille et domestiques, ni tournée aux sujets purement futiles et de
toilette, comme il arrive' si souvent aux femmes entre elles.</p>
<p>« N'êtes-vous pas contrainte d'avouer, remarque un des interlocuteurs,
que, qui écrirait tout ce que disent quinze ou vingt femmes ensemble,
ferait le plus mauvais livre du monde? » Et cela même quand, parmi ces
quinze ou vingt femmes, il y en aurait de beaucoup d'esprit. Mais, qu'un
homme entre un</p>
<p><pb/></p>
<p>seul, et non pas même des plus distingués, cette même conversation va se
relever et devenir tout d'un coup plus réglée, plus spirituelle et plus
agréable. Bref, « les plus aimables femmes du monde, quand elles sont un
grand nombre ensemble et qu'il n'y a point d'hommes, ne disent presque
jamais rien qui vaille, et s'ennuient plus que si elles étaient seules.
Mais, pour les hommes qui sont fort honnêtes gens, il n'en est pas de
même. Leur conversation est sans doute moins enjouée quand il n'y a
point de dames que quand il y en a mais, pour l'ordinaire, quoiqu'elle
soit plus sérieuse, elle ne laisse pas d'être raisonnable; et ils se
passent enfin de nous plus facilement que nous ne nous passons d'eux. »</p>
<p>•</p>
<p><pb/></p>
<p>noblement des choses basses, assez simplement des choses élevées, et
fort galamment des choses galantes, sans empressement et sans
affectation.)) Mais ce qu'il y a de plus nécessaire pour la o rendre
douce et divertissante, c'est « qu'il y ait ten certain esprit de
politesse qui en bannisse absolument toutes les railleries aigres, aussi
bien que toutes celles qui peuvent, tant soit peu, offenser la pudeur.
Je veux encore qu'il y ait MM cer~w Mp~ efc yo~e qui y règne. < ç a c,</p>
<p>i</p>
<p>·</p>
<p>Donc mademoiselle de Scudéry, qui, en fait de conversation, entendait
mieux, je crois, la théorie que la pratique, essaya de reconstituer au
Marais le cercle qui s'était dissous rue SaintThomas du Louvre. Mais le
ton changea comme le lieu.</p>
<p>Les éléments n'étaient plus les mêmes. Madame de Rambouillet avait vu se
presser dans sa chambre bleue ce que la cour comptait de plus illustre;
les princesses allaient chez elle, quoiqu'elle fût seulement marquise.
Chez mademoiselle de Scudéryi) vint plus de bourgeoises que de
duchesses. Et alors, ce qu'elle pouvait avoir de pédanterie, n'ayant
plus pour correctif le tact et le goût des</p>
<p><pb/></p>
<p>personnes de qualité et des gens de cour, prit le dessus. ` 4</p>
<p><pb/></p>
<p><pb/></p>
<p><pb/></p>
<p>Mo!ière n'eut pas besoin; pour faire rire, de charger la réalité. Elle
lui fournissait assez de matière, puisque, après en avoir tiré ce petit
acte en prose, les Précieuses rM~cM~ il en tira</p>
<p><pb/></p>
<p>encore, treize ans plus tard, cinq actes en vers, les Femmes ~t?aM~M.</p>
<p><pb/></p>
<p>`~ Fan me hr&te mM r~t, en lisant quelque histoire;</p>
<p>t Eugène Deapois, le R~Matt d'cM~o~.</p>
<p><pb/></p>
<p>Xt i</p>
<p><pb/></p>
<p>Ces précieuses ne parlaient que du bout des lèvres, et ne mangeaient que
du bout des dents.</p>
<p><pb/></p>
<p>Elles ne pouvaient supporter que l'on dît « J'aime le melon » c'était
prostituer le mot J'aime Elles disaient « J'estime,le wc~oM. » C'est, du
moins, ce, que prétend Fabbé de Pure, dans son roman satirique de la
Précieuse, publié en 1636, trois ans avant la comédie de Moiière. Ce fut
cet abbé qui donna aux farceurs italiens un canevas sous le même titre;
on accusa ~)ême Molière de se l'être approprie, quoique ce, canevas
n'eût aucun rapport avec la pièce des Précieuses ridicules.</p>
<p>Ces ouvrages de l'abbé de Pure ayant fait crier, et soulevé les
réclamations de quelques dames qui crurent s'y voir désignées, l'auteur
déclara, en manière d'excuses, n'avoir voulu jouer que les fausses
précieuses. Et ce fut alors que l'on commença d'établir cette
distinction entre les fausses et les vraies, que Moiière ne fit que
renouveler.</p>
<p>Mais reYCMM aM fachem et facheasM, Aa ra~ de qat je mets les predease~</p>
<p><pb/></p>
<p>FaMses, s'entend 1 et de qui tout le bon Est seulement un langage oa
jargM, Un parler gras, plusieurs sottes manières, Et qui ne sont enfin
que f~Mnieres Et ne sont pas précieuses de prii.</p>
<p>« On a vu, il n'y a pas longtemps, un cercle de personnes des deux
sexes, liées ensemble par</p>
<p><pb/></p>
<p>XII</p>
<p>Les bons esprits du grand siècle, soit indirectement par leurs
critiques, soit directement par leurs exemples, sauvèrent la
conversation. Molière !a servit d'une et d'autre sorte. Si, par les
Précieuses ridicules et la plus grande partie des FMMMM sa~M~ iint la
satire des défauts, dans cette dernière pièce il donna, par les
personnages de Dorante et d'Henriette, l'exemple des</p>
<p><pb/></p>
<p>xm</p>
<p>Après l'hôtel de Rambouillet, le salon de Ninon de !~Ënc!os eut sur la
conversation française !a plus grande et la plus heureuse influence. `</p>
<p>Il avait trouvé chez Ninon une raison saine, un esprit sensé, mê!6 à
l'enjouement et au charme.</p>
<p>Ninon, par son genre d'influence sur ta con-</p>
<p><pb/></p>
<p>versation de cette époque, corrigea le ton des précieuses excessives et
seconda l'action judicieuse de madame'de La Fayette.</p>
<p>Du Marais, où Ninon habitait d'abord, elle était allée au faubourg
Saint-Germain, où se passa le temps de sa'plus grande licence. Cette
licence ne l'empêchait pas de faire preuve de solidité dans ses
jugements et dans ses amitiés. Ses sai!Ues les plus folles recouvraient
souvent un grand sens. Elle attirait et retenait par ses qualités les
plus excellents esprits aussi bien que les plus illustres personnages.
Ils la sauvèrent des rigueurs de ta reine-régente.</p>
<p><pb/></p>
<p><pb/></p>
<p>Remarquez-vous comme, sans avoir Faîr d'y</p>
<p><pb/></p>
<p>songer, le duc de Samt-Simon, dans ce passage, donne les règles
excellentes et les conditions exquises de Ja vraie conversation ?
Recueillons-les. « Jamais ni jeu, ni ris élevés, ni disputes, ni propos
de religion ou de gouvernement; et ce qui suit.</p>
<p>Tallemant des Réaux dit que Ninon M\~ jamais beaucoup de beauté. Elle
avait surtout deragrément.</p>
<p>Saumaise, dans le Dictionnaire des Précieuses dont j'ai parlé, ne dit
pas autre chose « Pour de la beauté, quoique l'on soit assez instruit
qu'elle en a ce qu'il en faut pour donner de l'amour, il faut pourtant
avouer que so~ esprit est plus c/M~ que son visage, et que beaucoup
échapperaient de ses fers, s'ils ne faisaient que la voir. »</p>
<p>Elle était d'un esprit sain, vif et joyeux. C'est</p>
<p><pb/></p>
<p><pb/></p>
<p>comte, dit-elle devant toute la compagnie, si je vous y prends encore,
je vous nommera! vos camarades. U y avait eu, en effet, dans la même
promotion, de déplorables choix. Saint-Simon ajoute ce trait</p>
<p>«Lebonmaréchai était toutes les vertus mêmes, mais peu réjouissantes et
avec peu d'esprit. Après une longue visite, ~Enclos bâi!!e, !e regarde,
puis s'écrie <</p>
<p>M Seigneur, que Je vertas vous me faites haïr I</p>
<p>qui est un vers de je ne sais plus quelle pièce de théâtre.</p>
<p>a On peut juger de !a risée. »</p>
<p><pb/></p>
<p>auxquelles, pour la ressemblance des caractères et pour le tour, il ne
manquait rien.</p>
<p>Cependant, lorsque enfin Ninon, ayant conduit sa jeunesse jusqu'à
quatre-vingt-dix ans, sentit qu'il faudrait faire un jour comme les
autres, le souhait qu'elle formait, c'était de pouvoir continuer dans
l'autre monde la conversation qu'elle faisait si bien en ce monde-ci «
Si l'on pouvait penser comme madame de Chevreuse, qui croyait en mourant
qu'elle allait causer avec tous ses amis en l'autre monde, il serait
doux de le penser! »</p>
<p>L'excellent analyste et le charmant auteur des Causeries du ~MM~t
précise très-bien quel fut le genre d'influence de Ninon et de sa
société sur la conversation en général.</p>
<p><pb/></p>
<p><pb/></p>
<p>M. de Changes <'Corb!neHi me mande des merveîH~s de ta bonne compagnie
d'hommes qu'ii trouve chez mademoise!!ede FEndos; ains! eUe rassemble
tout sur ses vieux jours, quoi que dise madame de Coulages, et les
hommes et. les femmes~ F</p>
<p>XïV</p>
<p>1</p>
<p><pb/></p>
<p><pb/></p>
<p>discrétion~ en quoi il y a pourtant beaucoup de faiblesse? ?</p>
<p>XV</p>
<p>Hais la louange, Ïris, vous ne la goûtez point; B'aatres propos chez
vous récompensent ce point Propos, agréables commerces,</p>
<p>0& le hasard fournit cent matières diverses; >, Jcsque-Ia qu'en votre
entretien</p>
<p>La bagatelle'a a part. Le monde n'en croit riea. Laissons le monde et sa
croyance.</p>
<p>La bagatelle, la science,</p>
<p>tes chimères, le rien, tout est bon je soutiens Qu'il faut de font ani
entretiens.</p>
<p>C'est un parterre ou Flore épand ses biens;</p>
<p>Sar différentes leurs l'abeille s'y repose,</p>
<p>'Et fait du miel de toute chose.</p>
<p><pb/></p>
<p>< ;^çt ~i T t</p>
<p>On est étonna en lisant ces vers de La Fontame sur !a conversation~ que
lui, qui en parlait si Men, la fît si ma!;– s'il en faut croire, du
moins, Saint-Simon et La Bruyère. 1</p>
<p>Le premier se borne & cette ligne « La Fontaine, si connu par ses fables
et ses contes, et toutefois si pesant en conversation. ?</p>
<p>Le second s'exprime ainsi «Un homme paraît grossier, lourd, stupide; il
ne sait pas parler, ni raconter ce qu'il vient de voir. S'H se met à
écrire, c'est le modèle des-bons contes.,il faitparler les animaux, !es
arbres, les pierres, tout ce qui ne parle point ce n'est que légèreté,
qu'élégance, que beau nature! et que délicatesse dans ses ouvrages, a a</p>
<p>Sur la foi de ces deux témoignages, Voltaire, dans une lettre à
Vau~enargues~ rapportant le</p>
<p><pb/></p>
<p>« Le caractère de ce bonhomme était si simple, que, dans la
conversation, il n'était guère au-dessus des animaux qu'il faisait
parler. L'abeille est admirable, mais c'est dans sa ruche hors de là,
l'abeille n'est qu'une mouche. » Toutefois, un bon juge, ami de La
Fontaine, ne se tenant pas pour battu, réplique sur ce mot, spécieusement</p>
<p>« On vient de voir, au contraire, que La Fontaine voulait qu'on fût
abeHIe, même dans la conversation. »</p>
<p>XVI</p>
<p>Si l'on peut croire que la gaucherie de La Fontaine était intermittente,
il est bien positif que Corneille était toujours maladroit dans les
entretiens et personne ne réclame quand La Bruyère au précédent portrait
ajoute celui-ci</p>
<p>« Un autre est simple, timide, d'une ennuyeuse</p>
<p><pb/></p>
<p>conversation; il prend un mot pour un autre, et il ne juge de la bonté
de sa pièce que par l'argent qui lui en revient il ne sait pas la
réciter, ni lire son écriture. Laissez-le s'élever par la composition,
il n'est pas au-dessous d~M~M~ de, Po~ce,de Nicomède, d'Héraclius il est
roi, et un grand roi il est politique~ il est philosophe il entreprend
de faire parler des héros, de les faire agir; il peint les Romains, ils
sont plus grands et plus Romains dans ses vers que dans leur histoire. ?</p>
<p>Fontenelle, neveu du grand poète, et son admirateur, avoue lui-même
quelque chose d'approchant</p>
<p><pb/></p>
<p>Et l'on peut rarement m'M&uter sans ennui,</p>
<p>Que quana je me produis par la bouche d'autrui.</p>
<p>Ces deux exemples prouveraient, au besoin, qu'on peut avoir beaucoup
d'esprit, du génie même, et ne pas savoir causer.</p>
<p>XVII</p>
<p><</p>
<p><pb/></p>
<p>XVIII</p>
<p>Racine était plus habile et plus délié, un peu courtisan même. Et
cependant ce fut un manque d'à-propos dans la conversation, qui causa sa
disgrâce.</p>
<p>« Personne, –* dit Saint-Simon, bavait</p>
<p><pb/></p>
<p><pb/></p>
<p>pas deux ans depuis. »</p>
<p>XIX</p>
<p>« Madame, encore une histoire, le rôti nous manque aujourd'hui. »</p>
<p><pb/></p>
<p>XX</p>
<p>Louis X!V lui-même exerça sur la conversation une heureuse innuence.</p>
<p>XXI</p>
<p>En regardant soit autour d'eux, soit en euxmêmes, La Rochefoucauld et La
Bruyère ont présenté tantôt Fidéa!, tantôt la critique de la
conversation. Us en ont merveilleusement signalé les qualités et les
défauts.</p>
<p><pb/></p>
<p>» La raillerie est un air de gaieté ,qui remplit l'imagination, et qui
lui fait voir en ridicule les objets qui se présentent l'humeur y mêle
plus ou moins de douceur ou d'âpreté.</p>
<p><pb/></p>
<p>» Il y a une manière de railler, délicate et flatteuse, qui touche
seulement les défauts que les personnes dont on parle veulent bien
avouer, qui sait déguiser les louanges qu'on leur donne sous des
apparences de biâme, et qui découvre ce qu'elles ont d'aimable, en
feignant de le vouloir cacher. »</p>
<p>« On peut être sot avec beaucoup d'esprit, et on peut n'être pas sot
avec peu d'esprit. ? « ï! faudrait faire son plaisir de celui des
autres, ménager leur amour-propre, et ne 'le blesser jamais.</p>
<p><pb/></p>
<p>sont momdres quêteurs bonnes qualités. faut r: 9,_ 9, Il faut souvent
éviter de leur faire voir ;qu'on les ait remarques, et qu'on en soit
choque. On doit t essayer de faire en sorte qu'ils puissent s'en
apercevoir eux-mêmes, pour leur laisser !e mérite de s'en corriger.</p>
<p>? M y a une sorte de politesse qui est nécessatre dans Je commerce des
honnêtes gens elle !eur fait entendre raillerie, et' elle les empêche
d'être choqua et de choquer les autres .par de certaines façons
~eiparïer trop sèches ettrop dures, qui échappent souvent sans y penser
quand on soutient son opinion avec chaleur. »</p>
<p><pb/></p>
<p>» Pour plaire aux autres i! faut parler de ce qu'ils aiment et de ce qui
les touche, éviter les disputes sur des choses indifférentes, leur faire
rarement ~des question~ et ne leur !~sser jamais croirequ'on prétend
avoir ;pJus de ra!son qu'eux. » On doitdif€!es choses ~ua ajr plus ou</p>
<p><pb/></p>
<p>moins sérieux, et sur des sujets plus ou moins relevés, selon l'humeur
et la capacité des personnes que l'on entretient, et leur céder aisément
l'avantage de décider, sans les obliger de répondre, quand ils n'ont pas
envie de parler. » Après avoir satisfait de cette sorte aux devoirs de
la politesse, on peut dire ses sentiments en montrant qu'on cherche à
les appuyer de l'avis de ceux qui écoutent, sans marquer de présomption
ni d'opiniâtreté.</p>
<p>» Alors on doit faire valoir toutes les raisons qu'il a dites, ajoutant
modestement nos propres pensées aux siennes, et lui faisant croire,
autant qu'il est possible, que c'est de lui qu'on les prend.</p>
<p>» Il ne faut jamais rien dire avec un air d'autorité, ni montrer aucune
supériorité d'esprit. Fuyons les expressions trop recherchées, les</p>
<p><pb/></p>
<p>» H est dangereux de vouloir toujours être le maître de la conversation
et de pousser trop loin une bonne raison quand on l'a trouvée.
L'honnêteté veut que l'on cache quelquefois la moitié de son esprit, et
qu'on ménage un opiniâtre, qui se défend mal,. pour lui épargner!a honte
de céder.</p>
<p><pb/></p>
<p>Le même, dans ses ~Mc~MM;</p>
<p><pb/></p>
<p>XXH</p>
<p>La Bruyère, dit de son côt.ë</p>
<p><pb/></p>
<p>être goûtés et applaudis et le plaisir le p!us dëHcat est de faire celui
d'autrui. »</p>
<p>« La politesse n'inspire pas toujours la bouté, l'équité, la
complaisance, la gratitude; elle en donne du moins les apparences, et
fait paraître l'homme au dehors comme il devrait être intérieurement.</p>
<p><pb/></p>
<p>« C'est une faute contre ta politesse que de louer immodérément, en
présence de ceux que vous faites chanter ou toucher un instrument
quelque autre personne qui a ces mêmes talents comme, devant ceux qui
vous lisent leurs vers, un autre poète. »</p>
<p>« Dans les repas ou les fêtes que l'on donne aux autres, dans les
présents qu'on leur fait, et dans tous les plaisirs qu'on leur procure,
i! y a faire bien, et faire selon !eur goût. le dernier est prcfërab!e. »</p>
<p>« Ne pouvoir supporter tous les mauvais caractères dont le monde est
plein, n'est pas un fort bon caractère: i! faut, dans le commerce, des
pièces d'or et de la monnaie.</p>
<p><pb/></p>
<p>1-1 « Vivre avec des gens qui sont brouiHés, et, dont ii faut écouter de
part et d'autre les plaintes réciproques, c'est, pour ainsi dire, ne pas
sortir de l'audience, et, entendre du matin au soir plaider et parler
procès.</p>
<p>« L'on voit des'gens qui, dans tes conversations ou dans le peu de
commerce qne Fon a</p>
<p><pb/></p>
<p>« Que dites-vous? comment? Je n'y suis pas; vous plairait-il de
recommencer ?. J'y suis encore m~msî. Je devine enfin! vous voûtez y
~trc~ me dire qu'il fait froid; que ne disiez-vous i! fait froid?)) »</p>
<p><pb/></p>
<p>« C'est le rôle d'!m sot d'être importun; uïi homme habi!e~sehts'i!
convtent,o(i) s'H pnmne i! sa~ disparaître au moment qm précède celui où
il serait de trop quelque part: ? û</p>
<p>« On ïUarchë sur les mauvais plants, et i! pïeut par tout pays de cette
sorte d'insectes. Un bon ptaisant est une pièce rare. A un homme qui est
ne ~e!. il est encore fort d6!icat d~ën sout téhîr Ïongtëmps !e
personHage. ï! n'est pas drdinaîre que celui qui fait rire se fasse
estimer.</p>
<p>« il y a beaucoup d'esprits obscènes~ encore plus de médisants ou de
satiriques peu de dé!icats. Pour badiner avec grâce et rencontrer
heureusement sur les plus petits sujets, i! faut trop de manières~ trop
de politesse, et même trop de fécondité c'est créer que de railler</p>
<p>ainsi et faire que~ûé chose de rien. M F</p>
<p>« Sans rien ignorer de ce qui peut entrer de</p>
<p><pb/></p>
<p><pb/></p>
<p>tion, moins pour en être connue que pour les connaître, a 1</p>
<p>Au premier coup d'oeil vous pourriez croire que cette ~~(wce est celle
dont nous avons parlé, madame de Rambouillet; mais Chaulieu nous apprend
que ce portrait est celui de Catherine Turgot, femme de Gilles d'Aligre,
et, en secondes noces, de Batte du Chevilly.</p>
<p>La Bruyère, dans le passage suivant, fait particulièrement allusion aux
visites des femmes entré eiïes:</p>
<p><pb/></p>
<p>temps, et combien sa perte est irréparable, pleurerait amèrement sur de
si grandes misères. ?</p>
<p>« l! y a un certain nombre de phrases toutes faites, que l'on prend
comme dans un magasin, et dont l'on se sert pour se féliciter les uns
les autres sur les événements.'Bien qu'elles se disent souvent sans
affection, et qu'elles soient reçues sans reconnaissance, i! n'est pas
permis avec cela de !es omettre, parce que du moins elles sont l'image
de ce qu'ï! y a au monde de meilleur, qui est l'amitié, et que les
hommes, ne pouvant guère compter les uns sur les autres pour la réaHte,
sembtent être convenus entre eux de se contenter des apparences. »</p>
<p><pb/></p>
<p>d'un geste et d'un sourire; ils n'ont pas, si je l'ose dire, deux pouces
de profondeur si vous les enfoncez, vous rencontrez le tuf. ?</p>
<p>« La moquene est souvent indignée d'esp~i~,o :b. _,# j</p>
<p>ppiî.~</p>
<p>). r" i< f.</p>
<p>« C'estjayoif fait un graadpas dans la fuisse, que de faire penser de
soi que l'on n'est que médiocrement Sn.</p>
<p>» J~annesse n'est ni une trop bonne, ni une trop jnauvaise qualité; elle
Hotte entre !e vice eUa vertu. Il n'y a ppint de rencontre où elle ne
puisse~ et peut-être où elle ne doive être suppléée par la prudence.</p>
<p>)) Avec tes gens qui, par finesse, écoutent tout et parlent peu, parlez
encore moins ou~ si vous ,parlez beaucoup, dites peu de choses. »</p>
<p>On pourrait bien extraire aussi, du même au"</p>
<p><pb/></p>
<p>teur, les portraits des deux nouvellistes, l'un atarmiste~ ~autre
ontimiste~ s'i!s ne prenatent pas tant de place.</p>
<p>Les nouvelles, que l'on rapporte~ ~u dont on s'informe, en tiennent une
grande dans laconversation.</p>
<p>« On s'informe des nouyeUes, dit Berthcau dans un esprit d'oisiveté</p>
<p>dans un esj~it de,curiosjt~;</p>
<p>dansunespntde,yanité;,</p>
<p>dans un esnnt de maUgnit~;</p>
<p>dans un esprjt de action;</p>
<p>d.uis un ~spnt d'intérêt;</p>
<p><pb/></p>
<p>dans un esprit d'impatience; >'</p>
<p>et enfin dans un esprit de superstition. » f</p>
<p>ï Nous ne le suivrons point dans ses développements.</p>
<p>XXIII</p>
<p>> Madame Emile de Girardin, sur le même sujet, nous amusera davantage;</p>
<p><pb/></p>
<p>moins; une fois lancé,'on ne peut plus l'arrêter: la fausse nouvelle a
germé partout, il faut des efforts inouïs pour l'arracher du soi
embourbé des intelligences. Il vous faudra faire des actions éclatantes
pour persuader aux êtres qui vous pleurent que vous faites encore partie
des vivants; et peut-être même cela ne suffira-t-il pas; il y aura
encore' des entêtés qui, en vous voyant, aimeront mieux vous dire
ressuscité que d'avouer qu'ils se trompaient en racontant tous les
détails de votre mort.</p>
<p><pb/></p>
<p><pb/></p>
<p><pb/></p>
<p>Dites qu'un omnibus a accroché votre voiture; ou bien que dans la rue
vous avez. vu un homme qu'on venait d'arrêter ou deux hommes qui se
querellaient; que vous avez rencontré un superbe enterrement; qu'on vous
a volé un châle; enfin, tout ce qui vous passera par la tête; mais
enfin, parlez, ou je ne vous emmène plus avec moi. » ̃ •></p>
<p>» Une nouvelle mariée de seize ans, qui n'aime pas son mari et que sa
mère gronde, pleure facilement. Donc, la jeune femme pleura. Ce dialogue
avait lieu entre deux visites dé cérémonie. La voiture s'arrêta devant
un magnifique hôtel; le ,valet de pied ayant demandé si madame la
baronne de était visible, on vit la porte cochère bâiller
solennellement. « Nous avons du malheur, pensa la jeune femme, personne
n'est sorti; le soleil est pourtant bien beau aujourd'hui » et puis elle
essuya ses yeux. « Que vous êtes pâle, ma chère Valentine s'écria la
baronne de* avez-vous été malade?» La mère jeta un regard foudroyant à
sa fille, regard qui voulait dire – Parleras-tu, malheureuse ? La pauvre
-enfant se rappela les histoires qu'il fallait inventer</p>
<p><pb/></p>
<p>Ah mon Dieu s'écria la baronne et comment cela? » La mère triomphait, sa
fille était digne d'elle.</p>
<p><pb/></p>
<p>hëcéssàfrés.» – Ôh parla d'au tre chose, Valentine retomba dans ses
rêveries.</p>
<p><pb/></p>
<p>a pas dit le nom des joueurs? – M. d*. H. je crois. » A ce nom la mère
implacable lança un troisième regard, que la pauvre enfant interpréta
tout de travers. « Oui, M. de H. dit-elle précisément. Ah mon Dieu
s'écria la baronne, c'est cela! c'est cela, » et elle s'élança vers la
cheminée, s'empara du cordon de la sonnette, mais elle tomba évanouie.</p>
<p><pb/></p>
<p>lui aurait écrit? c'était une: phrase de politesse. Et puis, le pont des
Arts dire que votre voiture a versé sur, le pont des Arts, où les
voitures ne passent point c'est absurde</p>
<p>– Maman, vous le voyez bien, reprit la pauvre enfant, il vaut mieux que
je ne parle pas. – Oh! maintenant je vous conseille de ne plus dire mot.
» J</p>
<p><pb/></p>
<p>signe, et lé sabre reluit, et la tête d'un homme est tranchée la parole
n'est pas 'plus prompte ni plus précise; la parole aux Orientaux est
inutile, ils ont de quoi s'en' passer; ils ont un esclave pour chacun de
leurs désirs; chaque homme représente une de leurs idées, et se charge
pour eux de l'exprimer. Le silence est donc une des richesses de
l'Orient et certes, ce n'est pas en cela qu'on peut nous reprocher en
France un luxe asiatique</p>
<p>XXIV</p>
<p>Je reviens au dix-septième siècle, dont je me suis éloigné un instant, à
la suite des nouvellistes. », 1 ~l,l ~j</p>
<p>La conversation du grand Condé était quelquefois très-impétueuse.
Lorsqu'en discutant il soutenait une benne cause, il parlait avec
beaucoup de grâce et de douceur; mais, quand il en soutenait une
mauvaise, it ne fallait pas lé</p>
<p><pb/></p>
<p>Peut-on tourner avec plus d'art une critique? Ne pas répondre, comme
faisait Boileau dans ces occasions, est quelquefois la plus spirituelle
réponse, surtout quand le cercle juge des coups. En toute circonstance,
d'ailleurs, il y a,</p>
<p><pb/></p>
<p>comme le i remarque, après, La Rochefoucauld, le prince de Ligne, « des
manières d'écouter qui valent mieux que toutes les jolies choses qu'on
pourrait-dire. »</p>
<p>XXV</p>
<p>`,</p>
<p><pb/></p>
<p>on trouve cette agréable esquisse des visites où l'on fait connaissance</p>
<p>4</p>
<p><pb/></p>
<p>Son cousin Bussy, qui était très-fat, mais qui avait beaucoup d'esprit,
lui écrivait</p>
<p>« Ne trouvez-vous pas que c'est grand dommage que nous ayons été
brouillés quelque temps ensemble, et que cependant (pendant ce temps-là)
il se soit perdu des folies que nous aurions relevées, et qui nous
auraient réjouis? Car, bien que nous ne soyons pas demeurés muets chacun
de notre côté, il me semble que nous nous faisons valoir l'un l'autre,
'et que nous nous entredisons des choses que nous ne disons pas ailleurs. »</p>
<p>Et dans un autre endroit</p>
<p>« Vos lettres me font tant de plaisir que, si je pouvais passer ma vie
auprès de vous, ce qui serait pour moi le plus grand plaisir du monde,
je vous quitterais quelquefois, seulement pour vous écrire et pour avoir
de vos, réponses. »</p>
<p>Et, un autre jour, il termine ainsi « Adieu, madame; j'aurais encore
cherché</p>
<p><pb/></p>
<p>< v</p>
<p>Que! tour charmant î. Bussy, comme Hamilton, était, en ce point, passé
maître.</p>
<p>-xxvi</p>
<p>1 <</p>
<p>Hamilton décrit ainsi la physionomie et l'esprit de sa sœur dans la
conversation</p>
<p><pb/></p>
<p>teur assoupit. Mais, sans se presser de parler, elle disait ce
quil-fallait, et pas davantage. » xtvii</p>
<p>Pascal, dans ses Pensées:</p>
<p>rëttx Ceux' qui sortent !» ))</p>
<p>r-} .¡'</p>
<p>« Personne hë parle de Wôïïs en notre présence comme il en parle en
notre absence. L'union qui est entre les hommes ir est fondée que sur
cette mutuelle tromperie; et peu d'amitiés subsisteraient si chacun
savait ce que son ami dit de lui lorsqu'il n'y est point, quoiqu'il en
parle alors sincèrement et sans passion. »</p>
<p><pb/></p>
<p>1 1 f Domat, le grand ami de Pascal</p>
<p>,j XXVIII</p>
<p>Nicole, son autre ami</p>
<p>` ¡ .l" « « La plupart dès visites ne sont autre chose que des
inventions de se décharger sur autrui du poids, de soi-même, qu'on ne
saurait supporter. » Je ne sais d'où vient que les prédicateurs se
corrigent si peu de la. longueur de leurs sermons, et les causeurs de la
longueur de leurs visites. N'est-ce point la vanité qui les trompe?»</p>
<p><pb/></p>
<p>DEUXIÈME PARTIE.</p>
<p><pb/>
------------------------------------------------------------------------</p>
<p>XXIX</p>
<p><pb/></p>
<p>L'une et l'autre étaient l'occupation constante de cette société tout
entière.</p>
<p>Aucun jour ne vaquait. On dinait le dimanche et le jeudi chez le baron
d'Holbach; le lundi et le mercredi chez madame Geoffrin; le mardi chez
M. Helvétius; le vendredi chez madame Necker. Un peu plus tard, il y eut
des déjeuners du dimanche chez l'abbé Morellel, etc.</p>
<p>Le premier salon marquant fut celui de madame De Lambert. Puis, vers le
même temps, un peu après toutefois, celui de madame De Tencin puis ceux
de madame Geôffrin, de madame Du Deffand, de mademoiselle De Lespinasse
sans parler des soirées et des nuits de la duchesse du Maine au château
de Sceaux, ni des petits soupers galants de mademoiselle Quinault, de
Sophie Arnould, de la Camargo ou de la Guimard, etc.</p>
<p><pb/></p>
<p>XXX</p>
<p>J</p>
<p>1 Sainte-Beuve, Causeries du lundi.</p>
<p><pb/></p>
<p>1 Pour M. de Sacy.</p>
<p><pb/></p>
<p>11 me renverse la çerrelïe.</p>
<p>Lambert, je riens chercher un asvle chez vous</p>
<p>Entre La Motte et Fontenelle.</p>
<p><pb/></p>
<p>1 Sainte-Beuve, Causeries.</p>
<p><pb/></p>
<p>XXXI</p>
<p>Madame De Tencin, l'indigne mère de ce même D'Alembert,- était une femme
de peu de cœur, mais de beaucoup d'esprit, qui séduisait les gens par un
air de douceur. Elle était de très-bon conseil, très-clairvoyante et
très-pratique. t'</p>
<p>C'était une de ses maximes que « les gens d'esprit font beaucoup de
fautes en conduite, parce qu'ils ne croient jamais le monde aussi bête
qu'il, est. »,</p>
<p>Son salon était renommé. Fontenelle était assidu chez elle presque
autant que chez madame De Lambert. On y voyait aussi Montesquieu,
Mairan. En parlant des habitués de sa maison, elle avait coutume de dire
mes bêtes.</p>
<p><pb/></p>
<p>XXXII</p>
<p>Effectivement, il se trouva que le salon de madame Geoffrin recueillit
en partie la succession de celui de madame De Tencin.</p>
<p>« Madame Geoffrin n'a rien écrit que quatre ou cinq lettres qu'en a
publiées; on cite d'elle quantité de mots justes et piquants; mais ce ne
serait pas assez pour la faire vivre ce qui la caractérise en propre et
lui mérite le souvenir de la postérité, c'est d'avoir eu le salon le
plus complet, le mieux organisé et, si je puis dire, le mieux administré
de son temps, le salon le mieux établi qu'il y ait eu en France depuis
la fondation des salons c'est-à-dire depuis l'hôtel de Rambouillet. Le
salon de madame Geoffrin a été l'une des institutions du dix-huitième
siècle »</p>
<p>II dura trente ans.</p>
<p>i Saiute-Beuve, Causer ie$.</p>
<p><pb/></p>
<p>Madame Geoffrin avait reçu de madame De Tencin quelques conseils
pratiques, par exemple celui de ne refuser jamais aucune relation,
aucune avance d'amitié; car, « si neuf ou dix ne rap-</p>
<p><pb/></p>
<p>portent rien, disait-elle, une seule peut tout compenser. »</p>
<p>« Madame Geoffrin, par son art infini, par son esprit de suite et de
conduite, devint une sorte d'habile administrateur, et presque un grand
Jfinistre de la société, un de ces ministres d'autant plus influents
qu'ils sont moins en titre et plus permanents.</p>
<p>» Elle conçut d'abord cette machine qu'on appelle un salon dans toute
son étendue, et sut l'organiser au complet avec des rouages doux,
insensibles, mais savants et entretenus par un soin :continuel. Elle
n'embrassa pas seulement dans sa sollicitude les gens de lettres
proprement dits, mais elle s'occupa des artistes, sculpteurs et
peintres, pour les mettre tous en rapport entre eux et avec les gens du
monde; en un mot; elle conçut l'Encyclopédie du siècle en action et en
conversation autour d'elle. Elle eut, chaque se-</p>
<p><pb/></p>
<p><pb/></p>
<p>simples particuliers; les ambassadeurs n'en bougeaienl dès qu'ils y
avaient pied. L'Europe y était représentée dans la personne des
Caraccioli, des Creutz, des Galiani, des Gatti, des Hume et des Gibbon.</p>
<p><pb/></p>
<p>Elle était fille d'un valet de chambre de la Dauphine, nommé Rodet.</p>
<p><pb/></p>
<p>Si elle était un peu grondeuse, elle était très-bienfaisante, d'une
bienfaisance originale et singulière.</p>
<p>On lui faisait remarquer un jour que tout chez elle était parfait, tout,
excepté la crème, qui n'était pas bonne « Que voulez -vous ditelle, je
ne puis changer ma laitière. – Eh qu'a donc fait cette laitière pour
qu'on -ne la puisse changer? C'est que je lui ai donné deux vaches. »</p>
<p><pb/></p>
<p><pb/></p>
<p>Maintenant, voici quelques-uns de ces coups de crayon dont parlait
Horace Walpole. Madame Geoffrin, un jour que l'on citait devant elle
l'abbé Trublet comme un homme spirituel « Lui? ditelle, c'est un sot
frotté d'esprit. » Elle disait An duc de Nivernais « II est manqué de
partout, guerrier manqué, ambassadeur manqué, auteur manqué, etc. » x
Elle avait toute sorte de maximes justes et de mots heureux:</p>
<p>« L'économie est la source de l'indépendance et de la liberté. » 1</p>
<p><pb/></p>
<p><pb/></p>
<p>Montesquieu, que l'abbé de Guascd fit imprimer en 1767 pour lui être
désagréable. Quelques mots de Montesquieu contre madame Geoffrin
indiquent assez ce qu'on pourrait d'ailleurs deviner, qu'il entre
"toujours un peu d'intrigue et de manège partout où il y a des hommes à
gouverner, même quand ce sont les femmes qui i s'en chargent. Madame
Geoffrin, d'ailleurs, eut le crédit de faire arrêter l'édition, et on
mit des cartons aux endroits où il était question d'elle 1. »</p>
<p>XXXIII</p>
<p>Un salon moins complet peut-être que celui de madame Geoffrin, mais
très-remarquable encore, fut celui de madame Du Deffand.</p>
<p>Il y avait entre ces deux femmes très-distinguées une sorte de rivalité.
Elles avaient toutes les deux beaucoup d'esprit et de bon sens; mais
ceux qui les ont connues remarquent, d'une manière précise, que madame
Geoffrin avait plus de bon sens, et madame Du Deffand plus d'esprit. Le
prince de Ligne, les opposant l'une à</p>
<p>Sainte-Beuve, Cavseries.</p>
<p><pb/></p>
<p>) SWî'te-Beuve, Cauttriet.</p>
<p><pb/></p>
<p><pb/></p>
<p><pb/></p>
<p><pb/></p>
<p>phrases de la Nouvelle Héloïsc « Ne sachant que lire, j'ai repris Y
Héloïsc de Rousseau; il y h des endroits fort bons, mais ils sont noyés
dans un océan d'éloquence verbiageuse. » M. Villemain appelle madame Du
Defland la femme- Voltaire.</p>
<p><pb/></p>
<p><pb/></p>
<p>XXXIV</p>
<p>Or, elle s'aperçut un jour que mademoiselle De Lespi nasse, qu'elle
avait recueillie chez elle, recevait une heure avant son lever, la
plupart de ses habitués, et prenait ainsi pour elle seule la primeur des
conversations. « Elle se sentit lésée dans son bien le plus cher, et,
poussa les hauts cris, comme s'il se fût agi d'un vol</p>
<p><pb/></p>
<p>i Sainte Seuve, Cauuritt.</p>
<p><pb/></p>
<p>XXXV</p>
<p>J'aurais pu mentionner plus tôt !a petite cour de la petite duchesse du
Maine, au petit château de Sceaux.</p>
<p>1 Sainte-Beuve^ Causeries* w</p>
<p><pb/></p>
<p><pb/></p>
<p>1 M»tt^B«BTe, Cauttries.</p>
<p><pb/></p>
<p>Montgault, et quelques autres académiciens et beaux-esprits. Elle vint à
son tour quelquefois aux mardis de madame De Lambert.</p>
<p>A la vérité, la duchesse du Maine, s'il en faut croire mademoiselle De
Launay, écrivait parfaitement « Personne, dit-elle, n'a jamais parlé
avec plus de justesse, de netteté, de rapidité, ni d'une manière plus
noble et plus naturelle. Son esprit n'emploie ni tour, ni figure, ni
rien de tout ce qui s'appelle invention. Frappé vivement des objets, il
les rend comme la glace dfun miroir sans ajouter, sans omettre, sans
rien changer. »</p>
<p>« La langue ne se perfectionne que quand vous la parlez ou quand on
parle de vous. »</p>
<p><pb/></p>
<p>pendant deux mois, plusieurs de ses jolis contes, notamment Zadig. Le
soir, il descendait en régaler la princesse.</p>
<p>la bergère, j'ai beau chercher.</p>
<p>Je n'ai riei sur la consciente.</p>
<p>De grâce, faites-moi pécher</p>
<p>Après, je ferai pénitence.</p>
<p><pb/></p>
<p>A quoi elle riposta, assez gai!!ard~ment</p>
<p>Cette princesse était un enfant gâte, et resta</p>
<p>w</p>
<p>En voici quelques autres traits</p>
<p>« Son catéchisme e~ la philosophie de Descartes sont deux systèmes
qu'elle entend également bien.</p>
<p>» L'idée qu'elle a d'eUe-même est un préjugé qu'elle a reçu comme toutes
ses autres opinions. Elle croit en elle de !« tM~e manière ~M'<~c</p>
<p><pb/></p>
<p>croit en Dieu et en DMCM~M MH< €.CC~teM et NMM ~MCMMtOM.B 1)</p>
<p>Mademoise!!e De Launay dit encore, et ce mot clora le chapitre</p>
<p>« On n'a point de conversation avec elle; elle ne se soucie pas d'être
entendue, il lui sunït d'être écoutée. »</p>
<p>XXXV!</p>
<p>Apparemment ce n'était pas sur la duchesse dn Maine que Voltaire prenait
modèle, lorsque, dans le rf~p~e f/M ~o?X, il décrivait, après La
Rochefoucauld, La Bruyère et La Fontaine, la conversation parfaite</p>
<p>On sait fuir égalemeat</p>
<p>Le precieuv, le pédantisme, L'air empesé dt sj!!epsme, Et !'oirfM
derempcrteNMt. C'Mt !t ~'itTM ~ce M allie Lt vMi MV$)r it t'eaj~ae~tt,
Et la jastes« la saillie.</p>
<p>L'esprit MMtt h~M se plie</p>
<p><pb/></p>
<p>Oa Mit laacer, rendre, essayer Be: traits d'aimable raillerie. Le bon
sens, de peur d'enBujer, Se (tegdse (t p!<iMBteri<</p>
<p>!t ne faut pas confondre l'envie de plaire avec l'empressement de
montrer de l'esprit. Voltaire dit, d'une part:</p>
<p>« Zadig donnait des soupers déticats, animés par des conversations
charmantes, dont il avait su bannir l'empressement de montrer de
l'esprit, qui est la plus sûre manière de n'en point avoir, et de gâter
la société la plus bri!!ante. » Il dit, d'autre part</p>
<p><pb/></p>
<p>C'est un re~ incomparable.</p>
<p>XXXVII</p>
<p>L'auteur de la Nouvelle ~e~o~f, décrivant les conversations de son
temps, plaide ainsi le pour et le contre</p>
<p><pb/></p>
<p>EUa satire continue ains! pendant quatre pa~.</p>
<p><pb/></p>
<p>XXXVH!</p>
<p>Les conversations qui avaieet Heu anx dimanches et aux jeudis du baron
d'H~bacb étaient célèbres par leur liberté anti religieux. Sa maison
était le rendez-vous des esprits les plus hardis, Diderot, Grimm,
Naigeon, Lagrange, etc.</p>
<p>Jean-Jacques y était allé d'abord, puis s'était retiré voici pourquoi.
D'Holbach, dit-on, e trouvait que la conversation ordinaire de Rousseau
était commune et vulgaire, mais qu'elle devenait sublime ou folle dès
qu'il était contrarié. !i multipliait ces contrariétés pour provoquer
les moments d'éclat et de verve. Rousseau blessé cessa de voir le baron.</p>
<p>Diderot était plutôt éloquent que causeur. H ne put jamais s'acclimater
aux. sajous de madame Du Detrand, de. madame Necker. Il y apparaisj~it
rarement. Madame d'Épinay, aidée de (~rimm, eut bien de, la peine à
i'apprivoi~r chez elle.</p>
<p><pb/></p>
<p>Ga!iani était d'une telle verve et d'une telle ressource comme causeur,
que la société lettrée l'appelait l'homme des ~o~r~ de pluie.</p>
<p><pb/></p>
<p>Phomme qu'on voyait entrer « Avec un peu de patience et d'attention, on
n'importune ni ïe maître ni la maîtresse de la maison, et l'on se ménage
le plaisir de deviner. Il avait !àdessus toutes sortes de menues
remarques très-ingénieuses, dont il faisait la démonstration quand on le
voulait, et il ne se trompait guère. C,'</p>
<p><pb/></p>
<p>sienne, et il m'a appris son nom en la nommant.</p>
<p>XXXIX</p>
<p>Puis, le café Gradot, au quai de l'École. Les habitués du premier
étaient, entre autres., Duclos, qui se dépensait en causant, Piron,
Fréret, l'abbé Terra-sson, Boindin l'athée, trèsparadoxal en public.</p>
<p>Les habitués du second étaient La Motte, Saurin, Maupertuis, etc.</p>
<p><pb/></p>
<p>XL</p>
<p>Marivaux, dans la ~c ~r~M< décnt ainsi ïa conversation d'un certain
dîner chez madame Dorsin</p>
<p><pb/></p>
<p>convenable, rien qui ne me fût d'un commerce doux, facile et gai</p>
<p>» Je sentis même une chose qui m'était fort commode, c'est que leur bon
esprit suppléait aux tournures obscures et maladroites du mien ce que je
ne disais qu'imparfaitement, ils achevaient de le penser et de
t'exprimer pour moi sans qu'ils y prissent garde, et puis ils m'en
donnaient tout l'honneur. »</p>
<p>Vous vous rappelez ici P~AcMtcc de La Bruyère.</p>
<p>xu</p>
<p>Le prince de Ligne:</p>
<p><pb/></p>
<p>XLU</p>
<p>Un des derniers salons du dix-huitième siècle. par ordre de dates, est
celui de madame Necker. Buffon tient auprès d'elle le même rang, ce
semble, que Fontenelle tenait chez madame De Lambert.</p>
<p><pb/></p>
<p>En effet, on sent cet enbrt dans les écrits de madame Necker, et on dut
le sentir aussi dans sa conversation.</p>
<p><pb/></p>
<p>pour les caractères, pour les circonstances, pour la conversation. »</p>
<p><pb/></p>
<p>« î! y a ici une madame Necker, jolie femme bel-esprit, qui raffole de
moi; c'est une persécution pour m'avoir chez elle. Suard lui fait sa
cour,)) etc.</p>
<p>A mesure qu~ M. Necker prit son essor, !e cercle de madame s'agrandit. «
Pour énumérer tout ce qu'elle recevait alors dans son salon de Paris ou
dans son parc de Saint-Ouen, il faudrait dénombrer Fétite de la France »</p>
<p>1 Satnte.Beuve, CaxMftM.</p>
<p><pb/></p>
<p>« Les femmes remplissent les intervalles de la conversation et de la
vie, comme ces duvets qu'on introduit dans les caisses de porcelaine on
compte ces duvets pour rien et tout.se briserait~ sans eux. »</p>
<p><pb/></p>
<p>Parmi les titres de madame Necker, il faut compter sa fille, madame De
Staël, dont le salon, dans cette histoire de !a conversation, forme,
avec celui de madame Suard, la transition naturelle du dix-huitième
siècle au dix-neuvième.</p>
<p>XLIII</p>
<p><pb/></p>
<p>des causer, s'<! s'en fût trouvé encore. Mais il ne-s'en trouva p!us.
Les orateurs et les journalistes les remplacèrent.</p>
<p>Si quelques salons restèrent ouverts ou s'ouvrirent pendant la
Révoiutian~ ce furent des salons politiques. L'éloquence y régna, la
conversation en fut absente. L'éloquence est !a plus grande ennemie de
la conversation/et réciproquement.</p>
<p><pb/></p>
<p>grossit; les gouttes d'eau forment un ruisseau, les ruisseaux deviennent
un fleuve le fleuve un jour se fait torrent, et alors.</p>
<p>Dès que la liberté existe dès que le régime démocratique succède au
régime monarchique, !a parole publique éc!ate elle se fait entendre du
haut de la tribune, elle est répercutée par les mille échos du journal;
elle couvre tout, elle absorbe tout. Dans les salons même, elle règne
encore. L'esprit proprement dit, la nnesse, te goût peuvent y perdre
quelque chose; qu'importe ? on ne saurait payer trop cher la liberté. De
plus hauts intérêts occupent les âmes. On ne regretta pas la
conversation; on n'y songe plus. On n'en a plus besoin pour s'amuser,
pour consoier ou pour leurrer sa dignité, sa consicnce.</p>
<p>Par exemple, le salon de madame Roland est un supplément de l'Assemblée.
Il n'a presque plus</p>
<p><pb/></p>
<p>rien de la physionomie des salons du dix huitième siècle.</p>
<p>Je mettrai ici, pour ainsi dire entre parenthèses, te commencement d'un
charmant passage</p>
<p><pb/></p>
<p>« Je le vois, dit Denon, et, prenant poliment mon bougeoir, il ralluma
les bougies qui étaient sur la table, » etc.</p>
<p><pb/></p>
<p>sa qualité caractéristique fût l'éloquence, dans le bon et dans le
mauvais sens du mot, cependant elle avait aussi ce qu'on appelle de
l'esprit, et elle comprenait si bien les qualités d'une bonne
conversation, qu'on ne peut croire que la sienne fùt si mauvaise que le
prétend lady Morgan. Voyez s'il est possible de peindre avec des
couleurs plus justes et plus vives que celles-ci la conversation véritable</p>
<p>Elle dit dans un autre endroit</p>
<p>Le talent et l'habitude de la société servent</p>
<p><pb/></p>
<p>Et ailleurs</p>
<p><pb/></p>
<p>dernier que Bonaparte appelait madame De Staël une phra8euse les
despotes traitent volontiers de phrases toutes les vérités morales.</p>
<p>« Au nombre des fatigues qui ont hâté la mort de madame De Staët, j'ai
ouï compter le travail de la conversation pendant son dernier hiver. »</p>
<p><pb/></p>
<p>Madame De Staël sourit, et pardonna.</p>
<p>XL1V</p>
<p>Les salons de la Restauration furent extrême-</p>
<p>ment brillants.</p>
<p>La poésie en faisait les honneurs aussi souvent que la politique. On y
entendait Lamartine dire lui-même, devant de jeunes femmes spirituelles
et belles, ses premières Méditations; ou Victor Hugo, quelqu'une de ses
Odes e~~Me~. Ailleurs, c'était une ~M<~teMM<' de ( asimir Delavigne ou
une Chanson de Béranger. Le goût des choses intellectuelles et des
jouissances littéraires était partout.</p>
<p>Ces salons étaient aussi des centres d'action. « C'était, dit M. Alfred
Nettement, un rendezvous où chaque grande école philosophique,
lit..téraire et politique tenait ses assises. H se formait ainsi des
clans intellectuels qui avaient chacun ses philosophes, ses poètes, ses
orateurs, ses savants, ses publicistes, ses his-</p>
<p><pb/></p>
<p>XLV</p>
<p>Par une singulière rencontre, ce fut chez madame De Staël, en i80i, que
M. De Château.briand vit pour la première fois madame Récamier~ et ce
fut encore chez madame De Staël qu'il !a revit pour la seconde fois,
vers i8i6. Le salon de madame Récamier fut surtout un foyer littéraire.</p>
<p>De même qu'au milieu du dix-septième siècle~ au, haut du faubourg
Saint-Jacques, dans les dépendances du monastère de PortRoyal, la
~marquise de Sabié, l'amie de La Rochefoucauld, avait réunie en sa
demi-retraite</p>
<p><pb/></p>
<p><pb/></p>
<p><pb/></p>
<p>Elle eut pour amis le prince Auguste de Prusse, un des vaincus d'Iéna,
le fameux scutpteur Canova, qui fit sa statue, Benjamin Constant,
Ballanche, Ampère; et un grand nombre d'autres hommes célèhres. « Elle
n'avait point de repos qu'elle n'eut fuit se rencontrer chez elle ses
amis de bord opposé, qu'elle ne les eût conciliés sous une médiation
clémente. C'est par de telles influences que la société devient société
autant que possible, et qu'clle acquiert tout son liant et toute sa
grâce. C'est ainsi qu'une femme~ sans sortir de sa sphère, fait œuvre de
civilisation.</p>
<p><pb/></p>
<p>Elle mourut le Il mai i849, dans sa soixantedouzième année.</p>
<p>XLVI</p>
<p>Madame ËmUe De Girardin, morte récemment, clora cet essai sur l'histoire
de la conversation et de§ salons en France.</p>
<p>< Sainte-Be~ve, C<tt«ef!<'<.</p>
<p><pb/></p>
<p>Dans ces rapides et brillantes esquisses, signées vicomte De Launay,
elle a cavalièrement, gaiement, saisi la physionomie de ta soci~ë sous
la monarchie de juillet. Portraits, scènes,</p>
<p><pb/></p>
<p>Vouiez-vous savoir pourqu~ il n'y en a</p>
<p><pb/></p>
<p>plus un seul? c'est qu'il y en a vingt; l'influence s'est éparpillée,
mais elle n'en est pas moins réelle; et c'est parce que l'on'cause un
peu partout que vous prétendez que l'on ne cause plus nuHepart.</p>
<p><pb/></p>
<p>» Eh bien, tous ces esprits pesants, ces oisifs d'idées, qui
encombraient !a conversation, les clubs les ont absorbés; ils ont donné
asile aux ennuyeux de tout le monde, aux ennuyeux et aux ennuyés!
ce/sont des temples hospitaliers ouverts aux' infirmes, aux amigés de
toutes les sociétés dont ils attristaient la vue; les clubs sont les
hospices des importuns, ils accueillent tous ceux qu'on repousse/Us
appellent tous ceux qu'on fuit</p>
<p>Les maris de mauvaise compagnie;</p>
<p>Les pères ronfleurs v</p>
<p>Les oncïesrumineurs;</p>
<p><pb/></p>
<p>Les tuteurs sermonneurs</p>
<p>Les gens qui n'entendent pas bien</p>
<p>Ceux qui parlent mal</p>
<p>Ceux qui ne comprennent rien;</p>
<p>Les uHra-étrangerS) dont l'élocution est par</p>
<p>Ceux qui ont appris ie matin une. mauvaise nouvelle</p>
<p>Ceux qui ont fait dans la journée une fâcheuse découverte</p>
<p>Ceux qui viennent de rencontrer un créancier;</p>
<p>Ceux qui viennent de manquer une héritière</p>
<p>Ceux qui pressentent un invalide dans leurs écuries;</p>
<p>Les gens qui ont trop bien dîné la veille Ceux qui ont mal dormi cette nuit</p>
<p><pb/></p>
<p>Les rhumes naissants</p>
<p>Les névralgies obstinées;</p>
<p>« Autrefois, cette mauvaise humeur s'exhalait en famille et l'on
doublait ses ennuis en les faisant partager on les prolongeait aussi,
malgré soi; quand on voyait une femme, une sœur, une mère, s'inquiéter
de vos tourments, on leur trouvait plus d'importance on n'osait pas s'en
distraire tout de suite, de peur de paraître !éger; mp'tenant, quand on
est maussade, malade, insupportable, on va au club. Vivent les dubs! »
Les clubs ne sont pas seulement l'asile des hommes mal disposés, ils
servent aussi de repaire aux jeunes gens ma! élevés. Les hommes
trèsfaibles ont ce que nous appellerons le préjugé de la grossièreté;
c'est un préjuge qu'il faut sinon respecter, du moins subir avec
intelligence. Tous</p>
<p><pb/></p>
<p><pb/></p>
<p>toujours prête, un mensonge toujours attelé. Où allez-vous? Au club.
D'où venezvous ? Du club. Qu'est-ce que vous avez fait hier soir ? – Je
suis resté au club. Où dînerez-vous demain? – Je dînerai au club. »
Ainsi ces ciubs~ dont on médit tant, absorbent les ennuyeux, enchaînent
les ennuyés~ et affranchissent les gens aimables! Et vous vous plaignez
des clubs, mesdames! Allons, vous n'êtes pas de bonne foi. Nous ne nous
en plaignons pas nous autres; ils ont pris au monde ce que le monde leur
aurait donné, et rien de plus.»</p>
<p>« Le destin de la conversation dépend de trois choses de la qualité des
causeurs, de l'harmonie des esprits, et d& l'arrangement matériel du
salon. Par l'arrangement matériel nous entendons le dérangement complet
de tous les meubles. Une conversation amusante ne peut jamais naître
dans un salon où les meubles sont rangés symé~ triquement.</p>
<p><pb/></p>
<p>» La disposition d'un salon es~ comme celle</p>
<p>d'un jardin anglais ce désordre apparent n'est pas un effet du hasard,
c'est au contraire le suprême de ï'art, c'est le résultat des
combinaisons les plus heureuses il y a des massifs de chaises et de
canapés, comme il y a des massifs d'arbres et d'arbustes; ne faites
point de votre salon un parterre, m&is un jardin anglais. Dans les
salons symétriquement disposés, les premières heures de la soirée sont
moriellement ennuyeuses; tant que les meubles sont en ordre, les
conversations sont languissantes et froides; ce n'est que vers la nn de
ïa soirée, torsque la symétrie se trouve rompre, lorsque le mobilier a,
ma~rë lui, cédé aux nécessités, aux intérêts de la siociété, que les
causeries s'établissent et que l'on commence s'amuser.</p>
<p><pb/></p>
<p><pb/></p>
<p><pb/></p>
<p><pb/></p>
<p>XLVII</p>
<p><pb/></p>
<p><pb/>
------------------------------------------------------------------------</p>
<p>CONCLUSION.</p>
<p><pb/>
------------------------------------------------------------------------</p>
<p>XLVIII</p>
<p>En résumé, il y a conversation et conversation, comme il y a, suivait
SganardJe, fagots et fagots. ï! y a des conversations vives et jëgères,
il y a des conversations lourdes et épaisses. y a les conversations qui
en sont, et les conversations qui n'en sont pas. A</p>
<p>Parmi celles-ci;, fes conversations d romantiques, où Fon parlè pour
dire et ~e di:re pas, et pour exprimer en beaucoup d~mots tr~s-pëade
choses; les conversatioas académiques, où !'on emploie ptus de paroles
eNcore~ mais pour ne</p>
<p><pb/></p>
<p>rien dire du tout les conversations philanthropiques, après boire, entre
gens repus et truies, qui ne digèrent pas encore, mais qui philosophent
déjà.</p>
<p>Quant aux conversations qui en sont, combien il y faut de conditions
indispensables D'abord, être assis confortablement. Je n'ai jamais
compris comment Simeon §ty!ite, étant perché pendant trente-six ans sur
le haut d'une colonne pouvait, ainsi que la Vie des saints nous
l'atteste, faire la conversation avec les bonnes gens qui le visitaient..</p>
<p>1 Ensuite, toutes les conditions que vient d'énumérer madame de Girardin.</p>
<p><pb/></p>
<p>change en cramoisi le meuble de son ,cabinet qui était Meu. ?</p>
<p>sont ordinairement employées.</p>
<p>Il faut de, la gaieté et de ta liberté, nulle autorité contraignante. ¡</p>
<p>Alexandre Dumas dit dans ses J~c?MO!fM</p>
<p><pb/></p>
<p>» C'était tout le contraire du salon de Charles Nodier plus Nodier était
chez lui plus chacun était chez soi.</p>
<p>» II y avait, entre l'une et l'autre conversation, la différence qui
existe entre la danse du menuet et le Jeu des quatre coins. »</p>
<p><pb/></p>
<p>qui est peut-être quelque chose de plus moderne encore.</p>
<p>Oh la chose rare et précieuse qu'une cause-</p>
<p><pb/></p>
<p><pb/></p>
<p>pays; mais si, vous êtes pressé, ils ne le sont point, eux.</p>
<p>Glissez, n'appuypz pas, tel était le principe de la vraie conversation
et de la vraie sociabilité au dix-huitième siècle.</p>
<p>L'esprit d'une conversation n'est pas seulement dans celui qui parle il
est aussi dans celui qui écoute, dans son sourire éveillé, sympathique,
et, pour employer un mot de Joubert, hospitalier. « Il faut, dit-il,
toujours avoir dans la tête un coin ouvert et libre, pour y donner place
aux tenions de ses amis et les y loger</p>
<p><pb/></p>
<p>en passant. Ayons le cœur et l'esprit hospitaliers. »</p>
<p><pb/></p>
<p>~,r</p>
<p><pb/></p>
<p>A trois, c'est excellent; on reprend quand on veut nulle fatigue et tout
plaisir.</p>
<p>Mais, si tout dort, V armée, et les vents et Neptune, présentez toutes
les cartes qu'il vous plaira. «Le jeu, dit Rousseau, est la ressource
des gens ennuyés. »</p>
<p>JI faut, dans la conversation, de l'esprit, dis</p>
<p><pb/></p>
<p>bon sens, de la bonne humeur, de la politesse, de l'à-propos, de la
légèreté, du tact, de la rapidité et de la gaieté.</p>
<p>Il faut entendre raillerie pour sa part, et mettre rarement les autres à
l'épreuve sur ce point délicat.</p>
<p>Il faut contredire très-peu et avec la plus grande modération. Parfois,
il est utile de contredire, pour faire la balance et trouver la
justesse; parfois aussi pour faire l'épreuve d'un esprit c'est frapper à
une porte, pour voir s'il y a quelqu'un dans la maison.</p>
<p>Mais c'est dans la contradiction que la courtoisie se déploie.</p>
<p>Il ne faut ni trop de timidité,ni trop d'aplomb, et l'un ou l'autre
selon 1s sexe et l'âge de l'interlocuteur.</p>
<p>Il faut toujours avoir soin de bannir le mot. « Le moi, dit Pascal, est
haïssable. » Que de gens, dont la personnalité excessive pompe tout
l'air de la chambre où ils entrent, et n'en laisse pour personne
Assurément, ils ont plus d'importance, et, je le veux bien, plus
d'esprit que nous mais ne peuvent-ils se proportionner au peu que nous
sommes ?</p>
<p><pb/></p>
<p><pb/></p>
<p>"H> "I:i'r. b · l'esprit qu'on reut arojr gâte cçlui qu.'op a.</p>
<p>1.t,~ A) :j ¡</p>
<p><pb/></p>
<p>n'est pas familier. » II faut que les inférieurs disent, quand ils nous
quittent « Il n'est pas fier, et il est obligeant. Il faut que les égaux
pensent de nous que nous les valons et que nous sommes de bonne compagnie.</p>
<p><pb/></p>
<p>« Allons; qu'on me montre beaucoup d'amour et beaucoup d'esprit » p</p>
<p>Dans la conversation des gens qui savent causer, les mots ne sont que
pour un quart le ton, le geste, la physionomie font les trois autres.</p>
<p>« La plupart du temps, dit Montesquieu les paroles ne signifient point
par elles-mêmes, mais parle ton dont on les dit. Souvent, en redisant
les mêmes paroles, on ne rend pas le même sens; ce sens dépend de la
liaison qu'elles ont avec d'autres choses. Quelquefois le silence
exprime plus que tous les, discours.</p>
<p>Balzac, notre contemporain</p>
<p>« Les gens bien élevés, et surtout les femmes, ne trahissent leurs
sentiments que par des tou-</p>
<p><pb/></p>
<p>ches imperceptibles, mais qui n'en font pas moins deviner les vibrations
de leurs cœurs. »</p>
<p>.« Les femmes ont un talent inimitable pour exprimer leurs sentiments
sans employer de trop vives paroles; leur éloquence est surtout dans
l'accent, le geste, l'attitude et les regards. »</p>
<p>« II est de ces soirées choisies où les femmes peuvent se toiser,
s'apprécier, ou la moindre parole retentit dans toutes les oreilles, où
chaque regard porte coup, où la conversation est un duel avec témoins,
où ce qui est médiocre devient plat, mais où tout mérite' est accueilli
silencieusement comme étant au niveau de chaque esprit. » < 1,</p>
<p><pb/></p>
<p>Sous l'influence heureuse d'une atmosphère douce, parfois on n'a pas
plus d'esprit que de coutume, si vous voulez, mais on rit davantage, ce
qui revient au même car la gaieté est l'âme de la conversation: Comme le
disait très-bien la bonne mademoiselle Scudéry, il y faut un esprit de
politesse et un esprit de joie.1 ̃••'</p>
<p>Chaque homme porte dans la conversation son naturel et ses bizarreries. n</p>
<p><pb/></p>
<p>ferme. C'est fini, Le nouveau venu le croirait muet. #</p>
<p>Il y a des gens qui, comme M. Necker, vous ôtent une partie de votre
esprit; et il y en a qui, comme Voltaire et comme madame Du Deffand,
vous en donnent.</p>
<p>« Il y a des maisons, dit Alexandre Dumas, où l'on a de l'esprit sans
s'en douter, et d'autres maisons où l'on est bête malgré soi. » Il dit
encore dans ses Mémoires</p>
<p>» JI y a des esprits qui ont les qualités du</p>
<p><pb/></p>
<p><pb/></p>
<p>» Plus de souper par suite, absence de cet esprit qu'on avait en soupant »</p>
<p>En résumé, la conversation n'est pas morte, mais elle est malade.</p>
<p>A prendre les chcses d'une manière générale,</p>
<p>des deux éléments qui la constituaient dans le principe, – je veux dire
la galanterie et le goût des choses de l'esprit – le second seul
subsiste. Encore est-il pour le moment bien affaibli</p>
<p><pb/></p>
<p>et assez corrompu. Mais la crise peut-être n'est que passagère.</p>
<p>D'abord la société future sera démocratique, et la société d'autrefois
était monarchique. Nous avons expliqué ce point.</p>
<p>Déjà, toute la place qu'elle occupait autrefois, «îst prise, et au-delà,
par la politique, par l'indistrie et par les spéculations. La 'vie
actuelle,</p>
<p><pb/></p>
<p>vie d'agitations, et d'affaires, de luttes et de lucre, n'a plus de
temps, n'a plus d'oreilles pour les i délicatesses de l'esprit.</p>
<p>La sotte imitation des mœurs anglaises ff>récipite ce résultat. S'il y a
encore, dans un salon, quelques hommes avec les femmes, les</p>
<p>hommes se tiennent d'un côté, les femmes de l'autre ce qui est l'envers
de la société et des conditions de la conversation.</p>
<p>Ajoutez-y, comme dit Alexandre Dumas, le cigare, ce stupéfiant et ce
dissolvant.</p>
<p>Depuis que ia galanterie est partie, l'urbanité s'en va grand'erre.</p>
<p>L'esprit est chose ailée, comme l'abeille; et la fumée la met en fuite.</p>
<p><pb/></p>
<p>~r</p>
<p>Fa"</p>
<p><pb/>
------------------------------------------------------------------------</p>
<p>DES AUTEURS ET PERSONNAGES CITÉS OU MENTIONNÉS.</p>
<p>Anonyme, p. 9, 190, 201. Ampère, p. 170.</p>
<p>Arnould (Sophie), p. H 2. Athénée, p. 25.</p>
<p>Ballanche, p. 170.</p>
<p>Balzac (l'ancien), p. 31, 32, 35.</p>
<p>Balzac (Honoré), p. 203, 204.</p>
<p>Béranger, p. 166.</p>
<p>Bertheau, p. 91; 92.</p>
<p>Beyle (Henri), p. i6~. Boileau, p. 102.</p>
<p>Buffon, p. 153, 155.</p>
<p>TABLE</p>
<p>Bussy, p. 105, 106.</p>
<p>Camargo, p. 112. y</p>
<p>Campan (Mme), p. 185, 184.</p>
<p>Chaise (de la), p. 10. Chamfort, p. 148, 190. Chapelain, p. 47, 48.</p>
<p>Chàteaubriand, p. 167, 168, 169.</p>
<p>Cicéron, p. 20-22.</p>
<p>Condé, p. 101,102.</p>
<p>Conrard, p. 47, 48.</p>
<p>Constant (Benjamin), p. 170.</p>
<p><pb/></p>
<p>Corneille (Pierre), p. 68, 69.</p>
<p>Coulanges (M"»e de), p. 62. D'Alembert, p. 116, 117, 121, 129.</p>
<p>D'Argenson, p. 113, 114. Delavigne (Casimir), p. 166.</p>
<p>Diderot, p. 147,148,155, 156.</p>
<p>Domat, p. 108.</p>
<p>DucIoj, p. 150.</p>
<p>DuDeffand (M^e), p. 112, 128-135, 168.</p>
<p>Dumas (Alexandre), p. 191, 192,206-208. Épinay (Mme d'), p. 147.
Fléchier, p. 31.</p>
<p>Fontenelle, p. 68, 113. 114,115,117.</p>
<p>Forcalquier, p. 134. Fréret, p. 150.</p>
<p>Galiani, p, 122, 148, 155. Geoffrin (Mme), p. 112, 117,118-128,130,155.
Geoffrin (M'), p. 119. Gibbon,p.122.</p>
<p>Girardin (Mme Emile de), p. 92-101, 171 173 -183.</p>
<p>Godeau, p. 47, 48.</p>
<p>Grammont (Mme de), p. 157.</p>
<p>Grimm, p. 121, 147. Guimard (M«e), p. 112. Guizot (Mme), 196.</p>
<p>fia mil lo.i, p. 106.</p>
<p>Helvétius, p. 112, 121. Ilénault, p. 116.</p>
<p>Holbach (D1), p. 112,121, 147.</p>
<p>Houdetot(M«n«d'),p.l69. Hugo (Victor), p. 166. Joubert,p. 195, 196. La
Bruyère, p. 39, 52,53, 66, 67, 68, 137.</p>
<p>La Fayette (Mme de), p. 8, 55, 66.</p>
<p>La Fontaine, p. 65, 66, 102.</p>
<p>Lamartine, p. 166.</p>
<p>Lambert(Mme de), p. 112, 113, 115, 140, 202.</p>
<p>La Rochefoucauld p. 73 -81, 167, 191.</p>
<p>La Sablière ( Mme de ), p. 66.</p>
<p>La Trémouille (Mme de), p. 9.</p>
<p>Launay (bille de), p. 139, 140, 142, 143.</p>
<p><pb/></p>
<p>Lecouvreur (Adrienne), p. 203.</p>
<p>Lespinasse (Mlle de), p. 112, 116, 121, 135–137.</p>
<p>Ligne (le prince de), p. 103, 128, 129, 152.</p>
<p>Louis XIV, p. 73.</p>
<p>Macrobe, p, 23.</p>
<p>Maine (duchesse du), p. 112, 115, 137–143.</p>
<p>Maintenon (Mme de), p.72. Maistre (Joseph de), p. 8. Marion de l'Orme,
p. 38. Marivaux, p. 121, 151, 152,</p>
<p>Marmontel, p. 121, 155, i56.</p>
<p>Maury (l'abbé), p. 8. Michaud, p. 165, 166. Molière, p. 44-47, 4850, 52,
53, 54, 69, 70. Montesquieu, p. 128, 129, 203.</p>
<p>Morellet, p. 112, 121, 155. Morgan (lady), p. 161, 162. °</p>
<p>Narbonaê (de), p. 10. Necker (Mme), p. 112,134, 153-158.</p>
<p>Necker (M*), p. 134, 156.</p>
<p>Nettement (Alfred), p. 166, 167.</p>
<p>Nicole, p. 108.</p>
<p>Ninon de l'Enclos, p. 50, 38, 54-63, 66.</p>
<p>Orléans (M"« d'), p. 38. Palissot, p. 127.</p>
<p>Pascal, p. 107, 199.</p>
<p>Pellisson, p. 47, 48, 63, 64.</p>
<p>Peterborough, p. 203. Piron, p. 150.</p>
<p>Platon, p. 12–20.</p>
<p>Plutarque, p. 23.</p>
<p>,Pure (l'abbé de), p. 51. Quinault(MHe), p. 112. Racine, p. 70–72.</p>
<p>Raynal, p. 121..</p>
<p>Rainbouillèt (M"" de), p.. 28, 42, 43.</p>
<p>Rambouillet (Mlle de), p. 28,57.</p>
<p>Récamier (Mme), p. 167 -171.</p>
<p>Retz, p. 8, 9.</p>
<p>Rivaroles, p. 9.</p>
<p>Rulhière, p. 148-150. Roland (Mme), p. 160. Rousseau (J.-J.), p. 23,
133,145,146,147,198.</p>
<p><pb/></p>
<p>Sablé (Mme de), p. 58, 59, 167.</p>
<p>Sacy(de), p. 166.</p>
<p>Saint-Évremond, p. 54, 59,61.</p>
<p>Saint-Lambert, p. Î21 Saint-Pierre (l'abbé de), p. 127.</p>
<p>Saint-Simon, p. 31, 56–38,60,66,70-72,144. Sainte Àulaire (de), p. 115,
141.</p>
<p>Sainte-Beuve, p. 55, 61, 113,116,118,121,128, 129,136,137,139,156,
168,170,172.</p>
<p>Sarasin, p. 47, 48.</p>
<p>Saumaise, p. 29, 30, 58. Scarron, p. 38, 51,52. Scudéry (Mlle de), p.
35, 36,38-52,205.</p>
<p>Sévigné (M"»» de), p. 8, 62, 103, 104, 144.</p>
<p>Staël (Mme de), p. 158, 161-167.</p>
<p>Slahl(P.-J.),p. 184,185. Suard (M«w), p. 165, 109. Tallemant des Réaux,
p. 58.</p>
<p>Tencin (M«»e de), p. 112, 117,119, 120.</p>
<p>Tessé (Mme de), p. l<31.</p>
<p>Thomas, p. 121, 155.</p>
<p>Urfé (Honoré d'), p. 25–27, 35, 36.</p>
<p>Vigneul-Marville, p. 68. Villemain, p. 133.</p>
<p>Villeroy (de), p. 10.</p>
<p>Voiture, p. 30, 31, 3235.</p>
<p>Voltaire, p. 9,66, 67, 129, 140, 141, 143, 144.</p>
<p>Walpole (Horace), p.123, 124, 125, 126, 150-</p>
<p>132, 13M55r\</p>
<p>FiN DE LA TABLE/"</p>
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<title>技术因素</title>
<para>在一个计算型OpenStack云中,已经部署的实例负载类型直接影响到技术的决策。举例,一个要求多个短时间运行的任务和一个要求长时间运行的任务是有着不同的需求的,尽管它们被认为都是“专注于计算“的。</para>
<para>无论是公有云还是私有云,都对确定的容量规划有需求,以支持动态的成长,这都是为满足用户预期的服务水平协议。确定容量规划是给定流程保持一贯的高性能的预测和费用的途径。此流程之所以重要是因为,当服务成为用户基础设施的不可或缺的一部分时,衡量一个服务的性能不再是其平均的速度,而是速度的一贯如此。</para>
<para>容量规划有两个方面的考虑因素:规划初始部署,规划扩张一定要保持领先用户的需求。</para>
<para>规划OpenStack初始化部署的典型做法是基于现有的基础设施负载和基于预期的占用。</para>
<para>其出发点是云计算的核心数量。通过相关的比例,用户可以收集有关信息:</para>
<itemizedlist>
<listitem>
<para>期望同时在线的实例数量:(超分配比例 x 核数)/每实例的虚拟核数</para>
</listitem>
<listitem>
<para>需要多大的存储:flavor 磁盘大小 x 实例数</para>
</listitem>
</itemizedlist>
<para>这些比例可用于计算支撑云需要增加的基础设施量,例如,考虑一个场景是,用户需要1600个实例,每个实例有2 vCPU和50GB存储,假设其使用默认的超分配比例 16:1,结果就可以利用如下数学公司计算出来:</para>
<itemizedlist>
<listitem>
<para>1600 = (16 × (number of physical cores)) / 2</para>
</listitem>
<listitem>
<para>storage required = 50 GB × 1600</para>
</listitem>
</itemizedlist>
<para>表面上,公式的计算结果是需要200个物理核和80TB的存储,这些可在路径<filename>/var/lib/nova/instances/</filename>中找到。尽管如此,另外还得重点看着其他负载的使用量,诸如API服务,数据库服务,队列服务等,它们同样需要被计入总体。
</para>
<para>举例,想一下下面二者之间的区别,一个是支持web托管平台的管理,另外一个是运行集成测试的,会在每次提交代码就会去创建一个实例。前者创建实例的大量工作仅在隔几个月才会发生,而后者会将大的负载不断的给云控制器。实例的生命周期必须被考虑,也就是说有充足的理由不要给云控制器那么大的工作负载。</para>
<para>除了创建和销毁实例之外,用户还需要考虑什么时候访问服务,特别是访问nova-api和其关联的数据库。列出实例亦需要处理大量的信息,以及有那些用户在指定的频率下运行此操作,一个云用户大量的用户会显著的增加负载。有时候,这些都在无意之下就发生了。例如,OpenStaclk GUI界面中的实例列表会在每30秒刷新一次,所以浏览器如果一直保持打开状态,就会产生意料之外的负载。</para>
<para>考虑这些因素可以帮助决定云控制器需要多少个核。一台拥有8CPU核和8GB内存的服务器,满足于上述的计算节点就绰绰有余。</para>
<para>关键的硬件规格也是确保用户实例的性能的指标。请确保考虑好预算和性能需求,包括存储性能 (spindles/core), 内存可用性 (RAM/core), 网络带宽 (Gbps/core), 以及整个的CPU性能 (CPU/core).</para>
<para>"云资源计算器是一个很有用的工具,用来考核不同硬件和实例负载的结果。可从下面链接获取:<link xlink:href="https://github.com/noslzzp/cloud-resource-calculator/blob/master/cloud-resource-calculator.ods">https://github.com/noslzzp/cloud-resource-calculator/blob/master/cloud-resource-calculator.ods</link>
</para>
<section xml:id="expansion-planning-compute-focus">
<title>扩展计划</title>
<para>当规划扩展云的计算服务时面临一个关键的挑战,那就是云基础设施要求的弹性。在过去,新的用户或客户被强制计划,而且必须提前提出对基础设施的需求,然后进入采购流程。云计算时代的用户,按照他们所需要的,及时的获得资源。所以,这也意味着规划只能交付典型常规的使用,但是更为重要的是,能够经受的住突然来临的突破性的使用。</para>
<para>扩展规划是一个颇为微妙的平衡行为。规划过于保守会导致想不到的超额认购,还会导致用户很不满。规划过去激进又会导致没有有效利用云,以及资金花在了一个未被有效使用的运营基础设施上。</para>
<para>关键是认真的监测云运行时的使用量的高峰和低谷。目的是测量那些服务可以被无障碍的交付,并非什么平均速度或云的容量。基于此信息来模拟容量结果,确保用户更加准确的决定当前和未来的云的容量。</para></section>
<section xml:id="cpu-and-ram-compute-focus"><title>CPU 和内存</title>
<para>(节选自:
<link xlink:href="http://docs.openstack.org/openstack-ops/content/compute_nodes.html#cpu_choice">http://docs.openstack.org/openstack-ops/content/compute_nodes.html#cpu_choice</link>)</para>
<para>在当前的一代CPU,可以达到12个核,如果是英特尔CPU支持超线程的话,核还翻倍到24个。如果购买的服务器支持多CPU的话,核的数量则是再乘以CPU的个数。超线程技术是英特尔模拟多线程的实现,用于改善CPU的并行处理能力。打开超线程可以改善多线程程序的性能。</para>
<para>用户是否打开CPU的超线程取决于用户实际情况。举例来说,关闭超线程有利于密集型的计算环境。分别在打开和关闭超线程的情况下运行本地负载,对之做性能测试,可以有助于对任何的情况作出更加恰当的决定。</para>
<para>如果用例中使用的驱动是 Libvirt/KVM hypervisor的话,计算节点中的CPU必须支持虚拟化才能提供完整的性能表现,在英特尔的CPU芯片中是 VT-x扩展,在AMD的CPU芯片中是AMD-v扩展。</para>
<para>OpenStack支持在计算节点中使用CPU和内存超分配。这将允许在云中运行更多的实例,可在某种程度上降低成本。OpenStack计算默认使用下面的超分配比例:</para>
<itemizedlist>
<listitem>
<para>CPU 超分配比例: 16:1</para>
</listitem>
<listitem>
<para>RAM 超分配比例: 1.5:1</para>
</listitem>
</itemizedlist>
<para>默认的CPU超分配比例是16:1,这意味着调度器可以为每个物理核分配16个虚拟核。举例来说,如果物理节点有12个核,调度器就拥有192个虚拟核。在典型的flavor定义中,每实例4个虚拟核,那么此超分配比例可以在此物理节点上提供48个实例。</para>
<para>同样的,默认的内存超分配比例是1.5:1,这意味着调度器为实例分配的内存总量要少于物理节点内存的1.5倍。</para>
<para>举例来说,如果一台物理节点有48GB的内存,调度器为实例分配的内存总量要少于72GB(如果每个实例分配了8GB内存的话,此节点可建立9个实例)。</para>
<para>基于特定的用例必须选择合适的CPU和内存分配比例。</para></section>
<section xml:id="additional-hardware-compute-focus">
<title>额外的硬件</title>
<para>在计算节点中使用一些额外的设备对于某些用例有着显著的益处。举几个常见的例子:</para>
<itemizedlist>
<listitem>
<para>使用图形处理单元(GPU),可大大有益于高性能计算任务。</para>
</listitem>
</itemizedlist>
<itemizedlist>
<listitem>
<para>Cryptographic routines 受益于硬件随机数生成器,以避免entropy starvation。</para>
</listitem>
<listitem>
<para>给临时存储使用SSD硬盘,可大大有益于数据库管理系统,可加速其读写速度。</para>
</listitem>
</itemizedlist>
<para>主机聚合是用于一组共享相似特性的主机,其中包括硬件的相似性。在一个云部署中增加特殊的硬件,其实会给每个节点增加开销。所以仔细的考虑好是否给所有的硬件都增加,或者是为那些有需要的创建单独的flavor,使用这些flavor的实例运行在定制过的计算主机中。</para></section>
<section xml:id="utilization"><title>量力而行</title>
<para>基础设施即服务所提供的,包括OpenStack,使用类型来提供标准的虚拟机资源需求视图,为分配实例时能够充分利用可用的物理资源提供了简单的解决办法。</para>
<para>为了便利的填充虚拟机到物理主机中,默认的类型选择的结构是,在每一个尺寸中最大的类型比次之的类型大一倍。一倍的vCPU,一倍的内存,以及一倍的临时磁盘空间。次大的再比再次大的大一倍,以此类推。为通用型计算填充一个服务器的概念看起来结果就是类似这个示意图 :<mediaobject>
<imageobject>
<imagedata contentwidth="4in" fileref="../figures/Compute_Tech_Bin_Packing_General1.png"/>
</imageobject>
</mediaobject> </para>
<para>另一方面,为CPU优化的填充的服务器看起来如下图所示:<mediaobject>
<imageobject>
<imagedata contentwidth="4in" fileref="../figures/Compute_Tech_Bin_Packing_CPU_optimized1.png"/>
</imageobject>
</mediaobject></para>
<para>这些默认的类型非常适合于典型的为商业服务器硬件负载。欲最大化的利用,就有必要定制类型或者干脆建议一个新的,为可用的硬件更好的调整实例的大小。</para>
<para>负载的特点常会影响到硬件的选择和实例类型的配置,尤其是他们有不同的CPU、内存、硬盘的比例需求。</para>
<para>对于Flavor的更多信息请参考:
<link xlink:href="http://docs.openstack.org/openstack-ops/content/flavors.html">http://docs.openstack.org/openstack-ops/content/flavors.html</link></para>
</section>
<section xml:id="performance-compute-focus"><title>性能</title>
<para>云的基础设施不应该被共享,因为有可能发生资源不足的情形,所以要保证资源的可用并能用于负载,而且备用于提供有朝一日的大规模扩展。</para>
<para>批处理的持续时间取决于启动的分离任务。时间限制区间可以是秒,可以是分钟,也可以是小时,这样的结果就是增加了考虑的难度,比如预测什么时候资源会被使用?使用多久?那些资源会被用到?</para>
</section>
<section xml:id="security-compute-focus"><title>安全性</title>
<para>此场景下的安全因素需求和本书中其它场景所探讨的是类似的。</para>
<para>一个安全域在一个系统下包括让用户、应用、服务器和网络共享通用的信任需求和预期。典型情况是他们有相同的认证和授权的需求和用户。</para>
<para>这些安全域有:</para>
<orderedlist>
<listitem>
<para>公有</para>
</listitem>
<listitem>
<para>客户机</para>
</listitem>
<listitem>
<para>管理</para>
</listitem>
<listitem>
<para>数据</para>
</listitem>
</orderedlist>
<para>这些安全域可以映射给分开的OpenStack部署,也可以是合并的。例如,一些部署的拓扑合并了客户机和数据域在同一物理网络,其他一些情况的网络是物理分离的。无论那种情况,云运维人员必须意识到适当的安全问题。安全域须制定出针对特定的OpenStack部署拓扑。所谓的域和其信任的需求取决于云的实例是公有的,私有的,还是混合的。</para>
<para>公有安全域对于云基础设施是完全不可信任的区域。正如将内部暴露给整个互联网,或者是没有认证的简单网络。此域一定不可以
被信任。</para>
<para>典型的用户计算服务中的实例对实际的互联互通,客户安全域,在云中掌握着由实例生成的计算机数据,但是不可以通过云来访问,包括应用程序接口调用。公有云或私有云提供商不会严格的控制实例的使用,以及谁受限访问互联网,所以应指定此域是不可信任的。或许私有云提供商可以稍宽松点,因为是内部网络,还有就是它可以控制所有的实例和租户。</para>
<para>管理安全域即是服务交互的集中地,想一下“控制面板”,在此域中网络传输的都是机密的数据,比如配置参数、用户名称、密码等。多数部署此域为信任的。</para>
<para>数据安全域主要关心的是OpenStack存储服务相关的信息。多数通过此网络的数据具有高度机密的要求,甚至在某些类型的部署中>,还有高可用的需求。此网络的信任级别高度依赖于其他部署的决定。</para>
<para>在一个企业部署OpenStack为私有云,通常是安置在防火墙之后,和原来的系统一并认为是可信任网络。云的用户即是原来的员工,由公司本来的安全需求所约束。这导致推动大部分的安全域趋向信任模式。但是,当部署OpenStack为面向公用的角色时,不要心存侥幸,它被攻击的几率大大增加。例如,应用程序接口端点,以及其背后的软件,很容易成为一些坏人下手的地方,获得未经授权的访问服务或者阻止其他人访问正常的服务,这可能会导致丢失数据、程序失效,乃至名声。这些服务必须被保护,通过审计以及适当的过滤来实现。</para>
<para>无论是公有云还是私有云,管理用户的系统必须认真的考虑。身份认证服务允许LDAP作为认证流程的一部分。包括将LDAP在部署时整合用户原有系统的话,可减少管理用户的压力。</para>
<para>理解用户的认证需要一些敏感信息如用户名、密码和认证令牌是非常重要的。基于这个原因,强烈建议将认证的API服务隐藏在基>于硬件的SSL终端之后。</para>
<para>更多关于OpenStack安全的信息,请参考 <link xlink:href="http://docs.openstack.org/security-guide/">OpenStack安全指南</link>
</para>
</section>
<section xml:id="openstack-components-compute-focus">
<title>OpenStack 组件</title>
<para>由于在计算型云场景中使用的负载的性质,很多组件都会用的到。下面是典型的OpenStack组件:</para>
<itemizedlist>
<listitem>
<para>OpenStack 计算(nova)</para>
</listitem>
<listitem>
<para>OpenStack 镜像服务(glance)</para>
</listitem>
<listitem>
<para>OpenStack 认证(keystone)</para>
</listitem>
</itemizedlist>
<para>也会考虑一些特别的组件:</para>
<itemizedlist>
<listitem>
<para><glossterm>Orchestration</glossterm> 模块 (<glossterm>heat</glossterm>)</para>
</listitem>
</itemizedlist>
<para>可以很安全的假定,在此场景中给定应用的性质,这些将是非常高度自动化的部署。在此类用例中Orchestration可以大显身手。批量部署实例、自动化运行测试单元脚本化,都可以使用Orchestration来掌控。</para>
<itemizedlist>
<listitem>
<para>Telemetry 模块 (ceilometer)</para>
</listitem>
</itemizedlist>
<para>使用Orchestration支持自动扩展实例离不开Telemetry和预警系统。用户不部署Telemetry模块就无法使用Orchestration模块,也许选择使用其他的解决方案来满足计费和监测的需求。</para>
<para>请参考:
<link xlink:href="http://docs.openstack.org/openstack-ops/content/logging_monitoring.html">http://docs.openstack.org/openstack-ops/content/logging_monitoring.html</link></para>
<itemizedlist>
<listitem>
<para>OpenStack 块存储(cinder)</para>
</listitem>
</itemizedlist>
<para>在计算型云中主要使用的是内存和CPU,因为其面向批处理等服务,其负载、应用、实例都是围绕此而存在,所以为每个实例增加存储并非是强制的。但这并不意味着OpenStack 块存储(cinder)不会在基础设施中使用,只是不会当作核心组件罢了。</para>
<itemizedlist>
<listitem>
<para>网络</para>
</listitem>
</itemizedlist>
<para>当选择网络平台时,要确保其可正常工作在所有的hypervisor和容器技术下,以及OpenStack的driver,后者ML2机制driver的实现。网络平台可以提供ML2机制driver的混合。</para></section>
</section>
| 57.231579 | 268 | 0.732389 |
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41ffec272f22cfefbbc0ceb56d4e47795a186194 | 26,764 | xml | XML | data/8783.xml | Xanir/data-ANN | 0a037a7ea17b252e8b6c73fe5015ffd1756a35ba | [
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<related-prev rel="remake of" id="1746"/>
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<related-next id="16345" rel="related"/>
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<info gid="1460432990" type="Main title" lang="JA">Yatterman</info>
<info gid="2577844849" type="Alternative title" lang="JA">ヤッターマン</info>
<info gid="3302053157" type="Alternative title" lang="ZH-TW">小雙俠</info>
<info gid="3452937128" type="Genres">comedy</info>
<info gid="1226873484" type="Plot Summary">A mysterious gem called the "Skull Stone" said to be able to reveal the location of the largest vein of gold in the world. This legend has entranced many people who wanted to get their hands on fame, power and wealth, including the Dorombo Gang. However, their hunt for the Skull Stone is not as easy as they imagined, mainly due to the faulty information they receive from their leader; and most of all, by a justical duo of pursuers called the "Yatterman".</info>
<info gid="3370087389" type="Running time">half hour</info>
<info gid="2415997035" type="Number of episodes">60</info>
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<info gid="2593542072" type="Vintage">2010-05-03 to 2010-07-22 (Philippines, TV5)</info>
<info gid="2031791109" type="Vintage">2014-05-26 (Philippines, TeleAsia Filipino)</info>
<info gid="2441399491" type="Opening Theme">#1: "Yatterman's Song" by Saemon Onyakichi (eps 1-10)</info>
<info gid="3108581892" type="Opening Theme">#2: "Yatterman's Song" by ET-KING (eps 11-17)</info>
<info gid="2124531641" type="Opening Theme">#3: "Yatterman's Song" by Yuki Nishio (eps 18-21,23-28)</info>
<info gid="3846777680" type="Opening Theme">#4: "Yatterman's Song Enka Verson" by Yuki Nishio (ep 22)</info>
<info gid="2418417292" type="Opening Theme">#5: "Yatterman's Song" by Nakano-Bujo Sisters (eps 29-35)</info>
<info gid="2423929936" type="Opening Theme">#6: "Yatterman's Song" by Toshihiko Takamizawa (eps 36-59)</info>
<info gid="2663299887" type="Opening Theme">#7: "Yatterman's Song" by Masayuki Yamamoto (ep 60)</info>
<info gid="2591780267" type="Ending Theme">#1: "diverge" by mihimaru GT (eps 1-10)</info>
<info gid="2142266858" type="Ending Theme">#2: "Kaiki Shitsushoku" by Jureppusu (eps 11-17)</info>
<info gid="3231130655" type="Ending Theme">#3: "Rensoukyoku" by Manami Kurose (eps 18-24)</info>
<info gid="1793934237" type="Ending Theme">#4: "Now" by ET-KING (eps 25-28)</info>
<info gid="2355709732" type="Ending Theme">#6: "Katsunda" by Nakano-Bujo Sisters (eps 36-48)</info>
<info gid="2303347991" type="Ending Theme">#7: "Zero Kara Hajimeru Sutori" by Wakaba (eps 49-60)</info>
<info gid="2971052137" type="Ending Theme">#8: "Tensai Dorobo '08" by Noriko Ohara, Jouji Yanami and Kazuya Tatekabe (ep 60)</info>
<info gid="1761168864" type="Official website" lang="JA" href="http://www.tatsunoko.co.jp/yatterman/index.html">Yatterman @ Tatsunoko</info>
<info gid="2385820372" type="Official website" lang="JA" href="http://www.ytv.co.jp/yatterman/">Yatterman @ YTV</info>
<ratings nb_votes="15" weighted_score="5.7367" bayesian_score="6.56601"/>
<episode num="1">
<title gid="1058276015" lang="EN">Yatterman is Born</title></episode>
<episode num="2">
<title gid="2570413207" lang="EN">The Deciding Takoyaki King of Naniwa, Dakoron</title></episode>
<episode num="3">
<title gid="2107500153" lang="EN">Get the Bacademy Award, Dakoron</title></episode>
<episode num="4">
<title gid="1294869810" lang="EN">Sapporo Snow Festival Showdown</title></episode>
<episode num="5">
<title gid="1440186675" lang="EN">The Prince's Chocolate Castle</title></episode>
<episode num="6">
<title gid="3471314813" lang="EN">Fashion in the Capital of Flowers!</title></episode>
<episode num="7">
<title gid="2487267386" lang="EN">Celeb Sisters Have It Rough Too!</title></episode>
<episode num="8">
<title gid="1590001365" lang="EN">Infiltrate Odaiba TV!</title></episode>
<episode num="9">
<title gid="3181161006" lang="EN">The Curse of Otankaamen!</title></episode>
<episode num="10">
<title gid="2354564688" lang="EN">Tiger Drama Atsuhime!</title></episode>
<episode num="11">
<title gid="2820179517" lang="EN">Dorojo-sama's Coming of Age!</title></episode>
<episode num="12">
<title gid="2946973037" lang="EN">Omocchama In a Pinch!</title></episode>
<episode num="12.5">
<title gid="3315828361" lang="JA">Konya Kagiri no Doronbo Tai Minomonta! Anata mo isshoni Nouryoku Taiketsu! Gatchaman ya Mahha go mo Toujou Supesharu, Dakoron</title></episode>
<episode num="13">
<title gid="2106825255" lang="EN">The Charisma of Dangling Duck!</title></episode>
<episode num="14">
<title gid="3809455249" lang="EN">Yatter Pelican Arrives!</title></episode>
<episode num="15">
<title gid="1670594752" lang="EN">The Yattermecha Have a Falling Out?!</title></episode>
<episode num="16">
<title gid="3304654595" lang="EN">Great Work Searching for the Great Sky!</title></episode>
<episode num="17">
<title gid="3006504664" lang="EN">A Treasure is Priceless!</title></episode>
<episode num="18">
<title gid="2235467346" lang="EN">The Sun Sets on OldDaysTown!</title></episode>
<episode num="19">
<title gid="3394715037" lang="EN">Camping on a Desert Island!</title></episode>
<episode num="20">
<title gid="1073420753" lang="EN">Toll at the Edge of a Cliff!</title></episode>
<episode num="21">
<title gid="1259155273" lang="EN">Fired-Up Hotter's Magical Treasure!</title></episode>
<episode num="22">
<title gid="1373820617" lang="EN">All in a Day's Work for a Local Hero!</title></episode>
<episode num="23">
<title gid="2808012426" lang="EN">Discovery of the Crystal Skull!</title></episode>
<episode num="24">
<title gid="2070525548" lang="EN">A USA Election is a Fight to the Finish!</title></episode>
<episode num="25">
<title gid="1374059238" lang="EN">Yatter Goosefish Arrives!</title></episode>
<episode num="25.5">
<title gid="2516856534" lang="JA">Konya Kaigri no Doronbo tai Doronbo! Namase, Kenkoba, Fuka-Kyon ni, Ano Hiiroo mo Toujou Supesharu, Dakoron</title></episode>
<episode num="26">
<title gid="1695319920" lang="JA">rekidai san aku ourusutaa seizoroi da koron !</title></episode>
<episode num="27">
<title gid="1935527595" lang="JA">kessen edo . harumi edo de guu da koron !</title></episode>
<episode num="28">
<title gid="2849498427" lang="JA">nenmatsu SP kouhaku meka kassen ha daikonran da koron !</title></episode>
<episode num="29">
<title gid="3891564901" lang="JA">figyuasukeuto joou kettei da koron !</title></episode>
<episode num="30">
<title gid="2206252087" lang="JA">barentaindeu ha koujoukengaku da koron !</title></episode>
<episode num="31">
<title gid="3629908355" lang="JA">ai channi koi no raibaru ? da koron !</title></episode>
<episode num="32">
<title gid="2890702455" lang="JA">jitsuroku !? doronbou micchaku 24 toki da koron !</title></episode>
<episode num="33">
<title gid="3280845257" lang="JA">nandeyanen ! oosaka ga shuto ? da koron !</title></episode>
<episode num="34">
<title gid="1568024451" lang="JA">usotsu ! boyakkii ga intai ? da koron !</title></episode>
<episode num="35">
<title gid="382977410" lang="JA">saraba doronbou tsuini kaisan da koron !</title></episode>
<episode num="36">
<title gid="1754898854" lang="JA">kinkyuu shutsudou ! yattaajinbee da koron !</title></episode>
<episode num="37">
<title gid="2930927975" lang="JA">dokubon no himaraya tanken da koron !</title></episode>
<episode num="38">
<title gid="3189532544" lang="JA">arata naru teki dokuroringuhantaa da koron !</title></episode>
<episode num="39">
<title gid="2179715926" lang="JA">doumo mogura desuga nanika ? da koron !</title></episode>
<episode num="40">
<title gid="3235048025" lang="JA">uchuuhikoushi ha houmushikku ? da koron !</title></episode>
<episode num="41">
<title gid="853132012" lang="JA">dai 2 no dokuhan ! hawai de aroha da koron !</title></episode>
<episode num="42">
<title gid="2595889271" lang="JA">kyodai suupaa gekiyasu sensou !? da koron !</title></episode>
<episode num="43">
<title gid="3148348257" lang="JA">undoukai de sarukani kassen da koron !</title></episode>
<episode num="44">
<title gid="2111147224" lang="JA">ninja no kazu ha nannin ja !? da koron !</title></episode>
<episode num="45">
<title gid="1060516135" lang="JA">shichinin no haipaaresukyuu da koron !</title></episode>
<episode num="46">
<title gid="1109065424" lang="JA">oozumou doronbou basho da koron !</title></episode>
<episode num="47">
<title gid="1055553483" lang="JA">ousutoraria de pochitsu tonada koron !</title></episode>
<episode num="48">
<title gid="447568710" lang="JA">yattaameka daizukan da koron !</title></episode>
<episode num="49">
<title gid="2093141330" lang="EN">The Milky Way which depends on the desert</title></episode>
<episode num="50">
<title gid="3523826878" lang="EN">The Name also becomes Yatterdragon!</title></episode>
<episode num="51">
<title gid="3937988565" lang="JA">dokuhan ! kaikinisshoku de mukimuki da koron !</title></episode>
<episode num="52">
<title gid="2182959271" lang="JA">tougyuu batoru ha moouretsu da koron !</title></episode>
<episode num="53">
<title gid="1878556686" lang="JA">mufutsu ♥ afuro no megami da koron !</title></episode>
<episode num="54">
<title gid="1703154082" lang="JA">hora ! ana no himitsu da koron !</title></episode>
<episode num="55">
<title gid="2989009322" lang="JA">saikyou dokuhan ! ai no unsei kyuujoushou !? da koron !</title></episode>
<episode num="56">
<title gid="2191371477" lang="JA">shindaitokkyuu orion shuppatsu shinkou da koron !</title></episode>
<episode num="57">
<title gid="893042376" lang="JA">mushigorou no konchuu oukoku da koron !</title></episode>
<episode num="58">
<title gid="1645717935" lang="JA">yattaameka zenmetsu ! da koron !</title></episode>
<episode num="59">
<title gid="2529967392" lang="JA">dokurobee fukkatsu da koron !</title></episode>
<episode num="60">
<title gid="2394591304" lang="JA">saraba doronbou kondo koso kaisan da koron !</title></episode>
<news datetime="2007-12-20T16:49:11Z" href="http://www.animenewsnetwork.com/news/2007-12-20/yatterman-ryofuko-chan-videos-posted-online"><cite>Yatterman, Ryofuko-chan</cite> Videos Posted Online</news>
<news datetime="2008-02-01T21:07:05Z" href="http://www.animenewsnetwork.com/news/2008-02-01/japanese-anime-tv-ranking-january-14-27">Japanese Anime TV Ranking: January 14–27</news>
<news datetime="2008-02-09T21:28:20Z" href="http://www.animenewsnetwork.com/news/2008-02-09/japanese-anime-tv-ranking-january-28-february-3">Japanese Anime TV Ranking: January 28–February 3</news>
<news datetime="2008-02-20T06:30:54Z" href="http://www.animenewsnetwork.com/news/2008-02-20/japanese-anime-tv-ranking-february-11-17">Japanese Anime TV Ranking: February 11–17</news>
<news datetime="2008-03-01T13:13:06Z" href="http://www.animenewsnetwork.com/news/2008-03-01/japanese-anime-tv-ranking-february-18-25">Japanese Anime TV Ranking: February 18–25</news>
<news datetime="2008-03-23T07:47:42Z" href="http://www.animenewsnetwork.com/news/2008-03-23/japanese-anime-tv-ranking-march-10-16">Japanese Anime TV Ranking: March 10–16</news>
<news datetime="2008-04-18T20:08:10Z" href="http://www.animenewsnetwork.com/news/2008-04-18/japanese-anime-tv-ranking-march-31-april-6">Japanese Anime TV Ranking, March 31–April 6</news>
<news datetime="2008-05-05T19:33:00Z" href="http://www.animenewsnetwork.com/news/2008-05-05/japanese-anime-tv-ranking-april-21-27">Japanese Anime TV Ranking, April 21–27</news>
<news datetime="2008-05-17T18:37:37Z" href="http://www.animenewsnetwork.com/news/2008-05-17/japanese-anime-tv-ranking-may-5-11">Japanese Anime TV Ranking, May 5–11</news>
<news datetime="2008-05-27T20:15:36Z" href="http://www.animenewsnetwork.com/news/2008-05-27/japanese-anime-tv-ranking-may-12-18">Japanese Anime TV Ranking, May 12–18</news>
<news datetime="2008-06-02T17:48:35Z" href="http://www.animenewsnetwork.com/news/2008-06-02/japanese-anime-tv-ranking-may-19-25">Japanese Anime TV Ranking, May 19–25</news>
<news datetime="2008-06-08T03:57:10Z" href="http://www.animenewsnetwork.com/news/2008-06-07/japanese-anime-tv-ranking-may-26-june-1">Japanese Anime TV Ranking, May 26–June 1</news>
<news datetime="2008-06-15T20:41:53Z" href="http://www.animenewsnetwork.com/news/2008-06-15/japanese-anime-tv-ranking-june-2-8/2">Japanese Anime TV Ranking, June 2–8</news>
<news datetime="2008-07-01T11:22:30Z" href="http://www.animenewsnetwork.com/news/2008-07-01/japanese-anime-tv-ranking-june-16-22">Japanese Anime TV Ranking, June 16–22</news>
<news datetime="2008-07-15T16:51:19Z" href="http://www.animenewsnetwork.com/news/2008-07-15/japanese-anime-tv-ranking-june-23-29">Japanese Anime TV Ranking, June 23–29</news>
<news datetime="2008-07-22T18:22:35Z" href="http://www.animenewsnetwork.com/news/2008-07-22/japanese-anime-tv-ranking-july-7-13">Japanese Anime TV Ranking, July 7–13</news>
<news datetime="2008-07-30T22:08:22Z" href="http://www.animenewsnetwork.com/news/2008-07-30/japanese-anime-tv-ranking-july-14-20">Japanese Anime TV Ranking, July 14–20</news>
<news datetime="2008-08-11T17:44:16Z" href="http://www.animenewsnetwork.com/news/2008-08-11/japanese-anime-tv-ranking-july-28-august-3">Japanese Anime TV Ranking, July 28–August 3</news>
<news datetime="2008-08-19T03:57:00Z" href="http://www.animenewsnetwork.com/news/2008-08-18/japanese-anime-tv-ranking-august-4-10">Japanese Anime TV Ranking, August 4–10</news>
<news datetime="2008-08-26T17:38:10Z" href="http://www.animenewsnetwork.com/news/2008-08-26/japanese-anime-tv-ranking-august-11-17">Japanese Anime TV Ranking, August 11–17</news>
<news datetime="2008-09-03T03:58:00Z" href="http://www.animenewsnetwork.com/news/2008-09-02/japanese-anime-tv-ranking-august-18-24">Japanese Anime TV Ranking, August 18–24</news>
<news datetime="2008-09-16T03:56:01Z" href="http://www.animenewsnetwork.com/news/2008-09-15/japanese-anime-tv-ranking-september-1-7">Japanese Anime TV Ranking, September 1–7</news>
<news datetime="2008-09-22T02:17:35Z" href="http://www.animenewsnetwork.com/news/2008-09-21/japanese-anime-tv-ranking-september-8-14">Japanese Anime TV Ranking, September 8–14</news>
<news datetime="2008-11-17T01:52:42Z" href="http://www.animenewsnetwork.com/news/2008-11-16/japanese-anime-tv-ranking-november-3-9">Japanese Anime TV Ranking, November 3-9</news>
<news datetime="2008-12-08T18:32:03Z" href="http://www.animenewsnetwork.com/news/2008-12-08/program-to-take-over-conan-yatterman-timeslot">News Program to Take Over <cite>Conan, Yatterman's</cite> Timeslot</news>
<news datetime="2008-12-15T04:58:00Z" href="http://www.animenewsnetwork.com/news/2008-12-14/japanese-anime-tv-ranking-december-1-7">Japanese Anime TV Ranking, December 1-7</news>
<news datetime="2008-12-22T03:08:33Z" href="http://www.animenewsnetwork.com/news/2008-12-21/japanese-anime-tv-ranking-december-8-14">Japanese Anime TV Ranking, December 8-14</news>
<news datetime="2008-12-30T17:36:05Z" href="http://www.animenewsnetwork.com/news/2008-12-30/japanese-anime-tv-ranking-december-15-21">Japanese Anime TV Ranking, December 15-21</news>
<news datetime="2009-02-10T04:57:00Z" href="http://www.animenewsnetwork.com/news/2009-02-09/japanese-anime-tv-ranking-january-19-25">Japanese Anime TV Ranking, January 19-25</news>
<news datetime="2009-02-16T03:50:20Z" href="http://www.animenewsnetwork.com/news/2009-02-15/japanese-anime-tv-ranking-january-26-february-1">Japanese Anime TV Ranking, January 26-February 1</news>
<news datetime="2009-03-03T04:11:31Z" href="http://www.animenewsnetwork.com/news/2009-03-02/japanese-anime-tv-ranking-february-2-8">Japanese Anime TV Ranking, February 2-8</news>
<news datetime="2009-03-17T03:39:12Z" href="http://www.animenewsnetwork.com/news/2009-03-16/japanese-anime-tv-ranking-february-9-15">Japanese Anime TV Ranking, February 9-15</news>
<news datetime="2009-03-21T01:47:12Z" href="http://www.animenewsnetwork.com/news/2009-03-20/japanese-anime-tv-ranking-february-16-22">Japanese Anime TV Ranking, February 16-22</news>
<news datetime="2009-03-23T03:58:00Z" href="http://www.animenewsnetwork.com/news/2009-03-22/japanese-anime-tv-ranking-february-23-march-1">Japanese Anime TV Ranking, February 23-March 1</news>
<news datetime="2009-03-25T03:57:00Z" href="http://www.animenewsnetwork.com/news/2009-03-24/japanese-anime-tv-ranking-march-2-8">Japanese Anime TV Ranking, March 2-8</news>
<news datetime="2009-03-29T18:25:23Z" href="http://www.animenewsnetwork.com/news/2009-03-29/japanese-anime-tv-ranking-march-9-15">Japanese Anime TV Ranking, March 9-15</news>
<news datetime="2009-04-07T03:57:00Z" href="http://www.animenewsnetwork.com/news/2009-04-06/japanese-anime-tv-ranking-march-23-29">Japanese Anime TV Ranking, March 23-29</news>
<news datetime="2009-04-22T10:17:02Z" href="http://www.animenewsnetwork.com/news/2009-04-22/japanese-anime-tv-ranking-april-13-19">Japanese Anime TV Ranking, April 13-19</news>
<news datetime="2009-05-09T17:18:39Z" href="http://www.animenewsnetwork.com/news/2009-05-09/yatterman-anime-movie-green-lit-for-august-22"><cite>Yatterman</cite> Anime Movie Green-Lit for August 22</news>
<news datetime="2009-07-10T03:57:00Z" href="http://www.animenewsnetwork.com/news/2009-07-09/japanese-anime-tv-ranking-june-15-21">Japanese Anime TV Ranking, June 15-21</news>
<news datetime="2009-08-25T03:57:00Z" href="http://www.animenewsnetwork.com/news/2009-08-24/japan-animation-tv-ranking-july-27-august-2">Japan's Animation TV Ranking, July 27-August 2</news>
<news datetime="2009-10-05T03:57:00Z" href="http://www.animenewsnetwork.com/news/2009-10-04/japan-animation-tv-ranking-september-21-27">Japan's Animation TV Ranking, September 21-27</news>
<news datetime="2011-06-16T12:30:00Z" href="http://www.animenewsnetwork.com/news/2011-06-16/full-moon-tanemura-draws-idol-group-fudanjuku-manga"><cite>Full Moon's</cite> Tanemura Draws Idol Group Fudanjuku Manga</news>
<news datetime="2011-10-22T17:00:00Z" href="http://www.animenewsnetwork.com/news/2011-10-22/full-moon-tanemura-ends-manga-about-idol-group-fudanjuku"><cite>Full Moon's</cite> Tanemura Ends Manga About Idol Group Fudanjuku</news>
<staff gid="3391855030"><task>Chief Director</task><person id="6621">Hiroshi Sasagawa</person></staff>
<staff gid="1412049946"><task>Series Composition</task><person id="4629">Natsuko Takahashi</person></staff>
<staff gid="1058220414"><task>Screenplay</task><person id="4629">Natsuko Takahashi</person></staff>
<staff gid="2491875503"><task>Screenplay</task><person id="7856">Junki Takegami</person></staff>
<staff gid="2530169205"><task>Screenplay</task><person id="22130">Miharu Hirami</person></staff>
<staff gid="2539247224"><task>Music</task><person id="13408">Masayuki Yamamoto</person></staff>
<staff gid="1032391710"><task>Music</task><person id="43297">Masaaki Jinbo</person></staff>
<staff gid="1894221918"><task>Original creator</task><person id="4631">Tatsuo Yoshida</person></staff>
<staff gid="1479990237"><task>Character Design</task><person id="73891">Futago Kamikita</person></staff>
<staff gid="2955071979"><task>Art Director</task><person id="4383">Mitsuki Nakamura</person></staff>
<staff gid="645467976"><task>Animation Director</task><person id="2334">Tadakazu Iguchi</person></staff>
<staff gid="1506446871"><task>Animation Director</task><person id="9093">Atsuo Tobe</person></staff>
<staff gid="4191365518"><task>Animation Director</task><person id="56302">Akira Amemiya</person></staff>
<staff gid="3207935758"><task>Mechanical design</task><person id="123">Kunio Okawara</person></staff>
<staff gid="3468530884"><task>Sound Director</task><person id="649">Katsunori Shimizu</person></staff>
<staff gid="398147528"><task>Producer</task><person id="13878">Koji Nagai</person></staff>
<cast gid="2435632699" lang="EN"><role>Boyacky</role><person id="111881">Michael Pizzuto</person></cast>
<cast gid="2890184150" lang="EN"><role>Doronjo</role><person id="112027">Gloria Ansell</person></cast>
<cast gid="1088742696" lang="JA"><role>Gan-chan/Yattaman No. 1</role><person id="507">Hiroyuki Yoshino</person></cast>
<cast gid="1107110316" lang="JA"><role>De-Buta</role><person id="1009">Kouichi Yamadera</person></cast>
<cast gid="3280745568" lang="JA"><role>Docchirake-Mecha</role><person id="1009">Kouichi Yamadera</person></cast>
<cast gid="2451538033" lang="JA"><role>Donbiki-Dokuro</role><person id="1009">Kouichi Yamadera</person></cast>
<cast gid="1839130924" lang="JA"><role>Nageki-buta</role><person id="1009">Kouichi Yamadera</person></cast>
<cast gid="3326808167" lang="JA"><role>Narrator</role><person id="1009">Kouichi Yamadera</person></cast>
<cast gid="2269773608" lang="JA"><role>Odate-Buta</role><person id="1009">Kouichi Yamadera</person></cast>
<cast gid="3654056676" lang="JA"><role>Ohome-Buta</role><person id="1009">Kouichi Yamadera</person></cast>
<cast gid="2407870149" lang="JA"><role>Sayo-Buta</role><person id="1009">Kouichi Yamadera</person></cast>
<cast gid="1913587353" lang="JA"><role>Yakan</role><person id="1009">Kouichi Yamadera</person></cast>
<cast gid="1851684798" lang="JA"><role>Yatta-Ankou</role><person id="1009">Kouichi Yamadera</person></cast>
<cast gid="2778650448" lang="JA"><role>Yatta-Dragon</role><person id="1009">Kouichi Yamadera</person></cast>
<cast gid="2588829177" lang="JA"><role>Yatta-Jinbee</role><person id="1009">Kouichi Yamadera</person></cast>
<cast gid="1297577507" lang="JA"><role>Yatta-Mogura</role><person id="1009">Kouichi Yamadera</person></cast>
<cast gid="2570937290" lang="JA"><role>Yatta-Pelican</role><person id="1009">Kouichi Yamadera</person></cast>
<cast gid="1130793374" lang="JA"><role>Yatta-Wan</role><person id="1009">Kouichi Yamadera</person></cast>
<cast gid="1275431782" lang="JA"><role>Boyakkii</role><person id="2394">Jouji Yanami</person></cast>
<cast gid="1546920735" lang="JA"><role>Do-Re-Mi-Fa-O-Ta-Ma</role><person id="3410">Noriko Ohara</person></cast>
<cast gid="2712941991" lang="JA"><role>Doronjo</role><person id="3410">Noriko Ohara</person></cast>
<cast gid="867038137" lang="JA"><role>Female Student Mecha</role><person id="3410">Noriko Ohara</person></cast>
<cast gid="1773759152" lang="JA"><role>Tonzura</role><person id="7247">Kazuya Tatekabe</person></cast>
<cast gid="1468639617" lang="JA"><role>Dokurobee</role><person id="7260">Junpei Takiguchi</person></cast>
<cast gid="1985676363" lang="JA"><role>Do-Re-Mi-Fa-O-Ta-Ma</role><person id="7591">Chiaki Takahashi</person></cast>
<cast gid="1047181823" lang="JA"><role>Female Student Mecha</role><person id="7591">Chiaki Takahashi</person></cast>
<cast gid="2498222476" lang="JA"><role>Fortune Telling Mama-San</role><person id="7591">Chiaki Takahashi</person></cast>
<cast gid="3516791352" lang="JA"><role>Laughing Crow</role><person id="7591">Chiaki Takahashi</person></cast>
<cast gid="2772003222" lang="JA"><role>Laughing Duckling</role><person id="7591">Chiaki Takahashi</person></cast>
<cast gid="2210924444" lang="JA"><role>Neeton</role><person id="7591">Chiaki Takahashi</person></cast>
<cast gid="2270822080" lang="JA"><role>Ohayashi Alien</role><person id="7591">Chiaki Takahashi</person></cast>
<cast gid="3560066708" lang="JA"><role>Omocchama</role><person id="7591">Chiaki Takahashi</person></cast>
<cast gid="3433080302" lang="JA"><role>Orokabu</role><person id="7591">Chiaki Takahashi</person></cast>
<cast gid="894950194" lang="JA"><role>Ai-chan/Yattaman No. 2</role><person id="17353">Shizuka Itou</person></cast>
<cast gid="1649788961" lang="JA"><role>Do-Re-Mi-Fa-O-Ta-Ma</role><person id="17353">Shizuka Itou</person></cast>
<cast gid="1254284000" lang="JA"><role>Female Student Mecha</role><person id="17353">Shizuka Itou</person></cast>
<cast gid="797047689" lang="JA"><role>Ohayashi-Alien</role><person id="17353">Shizuka Itou</person></cast>
<cast gid="2153318572" lang="JA"><role>Dokubon/DokuHan Boss</role><person id="22150">Yuko Sanpei</person></cast>
<cast gid="1282818872" lang="JA"><role>Do-jo</role><person id="56329">Yukitoshi Tokumoto</person></cast>
<cast gid="654686580" lang="JA"><role>Gyakusa-Kaba</role><person id="56329">Yukitoshi Tokumoto</person></cast>
<cast gid="2622393633" lang="JA"><role>Haru-Urara-Dokuro</role><person id="56329">Yukitoshi Tokumoto</person></cast>
<cast gid="1699933868" lang="TL"><role>Gan-chan/Yattaman No. 1</role><person id="15939">Vincent Gutierrez</person></cast>
<cast gid="2980622924" lang="TL"><role>Yatta-Jinbee</role><person id="15939">Vincent Gutierrez</person></cast>
<cast gid="2702646691" lang="TL"><role>Yatta-Wan</role><person id="15939">Vincent Gutierrez</person></cast>
<cast gid="336067611" lang="TL"><role>Doronjo</role><person id="38906">Marvi Medina</person></cast>
<cast gid="2532519838" lang="TL"><role>Dokurobee</role><person id="38929">Montreal Repuyan</person></cast>
<cast gid="3467406934" lang="TL"><role>Odate-Buta</role><person id="38929">Montreal Repuyan</person></cast>
<cast gid="3638807687" lang="TL"><role>Tonzura</role><person id="38929">Montreal Repuyan</person></cast>
<cast gid="636371393" lang="TL"><role>Yatta-Dragon</role><person id="38929">Montreal Repuyan</person></cast>
<cast gid="1967210829" lang="TL"><role>Yatta-Pelican</role><person id="38929">Montreal Repuyan</person></cast>
<cast gid="2440075911" lang="TL"><role>Boyakkii</role><person id="38936">Jefferson Utanes</person></cast>
<cast gid="2339038740" lang="TL"><role>narrator</role><person id="38936">Jefferson Utanes</person></cast>
<cast gid="2321083918" lang="TL"><role>Yatta-Ankou</role><person id="38936">Jefferson Utanes</person></cast>
<cast gid="1182486215" lang="TL"><role>Yatta-Mogura</role><person id="38936">Jefferson Utanes</person></cast>
<cast gid="604268018" lang="TL"><role>Ai-chan/Yattaman No. 2</role><person id="39024">Grace Cornel</person></cast>
<cast gid="874523751" lang="TL"><role>Dokubon</role><person id="39024">Grace Cornel</person></cast>
<cast gid="2438601777" lang="TL"><role>Neeton</role><person id="39030">Rona Aguilar</person></cast>
<cast gid="2023328915" lang="TL"><role>Omocchama</role><person id="39030">Rona Aguilar</person></cast>
<credit gid="2140022466"><task>Animation Production</task><company id="591">Tatsunoko Production</company></credit></anime></ann> | 96.971014 | 528 | 0.737745 |
93a9fa87e22bda4afee013f1e5bbfe6eccdcbb35 | 739 | fxml | XML | src/main/resources/view/AchievementsPane.fxml | jyx11011/main | a585b41d23bd4af78e982f40a4e26060a1181ccf | [
"MIT"
] | null | null | null | src/main/resources/view/AchievementsPane.fxml | jyx11011/main | a585b41d23bd4af78e982f40a4e26060a1181ccf | [
"MIT"
] | 89 | 2019-09-19T04:13:36.000Z | 2019-11-15T06:46:09.000Z | src/main/resources/view/AchievementsPane.fxml | whneo97/main | f39a6b2a26c21ab5867156339a4da57bf2764113 | [
"MIT"
] | 6 | 2019-09-15T09:19:53.000Z | 2019-09-29T07:38:00.000Z | <?xml version="1.0" encoding="UTF-8"?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.layout.HBox?>
<?import javafx.scene.layout.VBox?>
<VBox xmlns:fx="http://javafx.com/fxml/1" xmlns="http://javafx.com/javafx/8" VBox.vgrow = "ALWAYS">
<children>
<HBox fx:id="achievementsTitlePlaceholder" styleClass="pane-with-border">
<padding>
<Insets bottom="5" left="10" right="10" top="5"/>
</padding>
</HBox>
<HBox fx:id="achievementsPlaceholder" styleClass="pane-with-border" HBox.Hgrow="ALWAYS" VBox.vgrow="ALWAYS">
<padding>
<Insets bottom="5" left="10" right="10" top="5"/>
</padding>
</HBox>
</children>
</VBox>
| 35.190476 | 116 | 0.58728 |
93e8ada58055f44a04d8fe5e6a05a2135957d001 | 6,202 | xml | XML | pom.xml | ColaMachine/MyBlock | 0212bd28cb0238df9204340ae6b1e857fa67ca85 | [
"BSD-2-Clause"
] | 1 | 2019-09-24T08:59:44.000Z | 2019-09-24T08:59:44.000Z | pom.xml | ColaMachine/MyBlock | 0212bd28cb0238df9204340ae6b1e857fa67ca85 | [
"BSD-2-Clause"
] | 1 | 2020-02-08T15:18:34.000Z | 2020-02-08T15:18:34.000Z | pom.xml | ColaMachine/MyBlock | 0212bd28cb0238df9204340ae6b1e857fa67ca85 | [
"BSD-2-Clause"
] | null | null | null | <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>cola.machine.calendar</groupId>
<artifactId>calendar</artifactId>
<packaging>war</packaging>
<version>0.0.1-SNAPSHOT</version>
<name>calendar Maven Webapp</name>
<url>http://maven.apache.org</url>
<properties>
</properties>
<repositories>
<!-- maven私库 -->
<!-- maven私库 -->
<!--<repository>
<id>aWiFi-rep</id>
<name>aWiFi Private Repository</name>
<url>http://192.168.41.25:8081/nexus/content/groups/public/</url>
</repository>
<repository>
<id>dozenx</id>
<name>aWiFi Private Repository</name>
<url>http://192.168.41.25:8081/nexus/content/repositories/thirdparty/</url>
</repository>-->
<!-- 阿里巴巴发布版本仓库 -->
<!--<repository>
<id>alibaba-opensource</id>
<name>alibaba-opensource</name>
<url>http://code.alibabatech.com/mvn/releases/</url>
<layout>default</layout>
</repository>-->
<!-- 阿里巴巴快照版本仓库 -->
<repository>
<id>beatunes</id>
<name>beatunes</name>
<url>https://www.beatunes.com/repo/maven2/</url>
<layout>default</layout>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>org.slf4j</groupId>
<artifactId>slf4j-api</artifactId>
<version>1.7.22</version>
</dependency>
<dependency>
<groupId>ch.qos.logback</groupId>
<artifactId>logback-classic</artifactId>
<version>1.1.6</version>
</dependency>
<dependency>
<groupId>org.codehaus.groovy</groupId>
<artifactId>groovy</artifactId>
<version>2.1.6</version>
</dependency>
<dependency>
<groupId>org.codehaus.groovy</groupId>
<artifactId>groovy-jsr223</artifactId>
<version>2.1.6</version>
</dependency>
<!--<dependency>
<groupId>io.netty</groupId>
<artifactId>netty-all</artifactId>
<version>4.0.24.Final</version>
</dependency>-->
<!-- Protostuff -->
<dependency>
<groupId>com.dyuproject.protostuff</groupId>
<artifactId>protostuff-core</artifactId>
<version>1.0.8</version>
</dependency>
<dependency>
<groupId>com.dyuproject.protostuff</groupId>
<artifactId>protostuff-runtime</artifactId>
<version>1.0.8</version>
</dependency>
<!--<dependency>
<groupId>cz.advel.jbullet</groupId>
<artifactId>jbullet</artifactId>
<version>20101010-1</version>
</dependency>
</dependencies>
-->
<!-- <dependency>
<groupId>com.ibxm</groupId>
<artifactId>ibxm</artifactId>
<version>0.0.7</version>
<scope>system</scope>
<systemPath>${basedir}/lib/ibxm.jar</systemPath>
</dependency>-->
<!-- <dependency>
<groupId>org.xmlpull</groupId>
<artifactId>xmlpull</artifactId>
<version>0.0.7</version>
<scope>system</scope>
<systemPath>${basedir}/lib/xpp3-1.1.4c.jar</systemPath>
</dependency>-->
<!-- https://mvnrepository.com/artifact/com.alibaba/fastjson -->
<dependency>
<groupId>com.alibaba</groupId>
<artifactId>fastjson</artifactId>
<version>1.2.61</version>
</dependency>
<!-- https://mvnrepository.com/artifact/com.google.code.gson/gson -->
<dependency>
<groupId>com.google.code.gson</groupId>
<artifactId>gson</artifactId>
<version>2.8.5</version>
</dependency>
<!-- https://mvnrepository.com/artifact/com.google.guava/guava -->
<dependency>
<groupId>com.google.guava</groupId>
<artifactId>guava</artifactId>
<version>28.1-jre</version>
</dependency>
<!-- https://mvnrepository.com/artifact/com.google.protobuf/protobuf-java -->
<dependency>
<groupId>com.google.protobuf</groupId>
<artifactId>protobuf-java</artifactId>
<version>3.10.0</version>
</dependency>
<!-- https://mvnrepository.com/artifact/io.netty/netty-all -->
<!--<dependency>
<groupId>io.netty</groupId>
<artifactId>netty-all</artifactId>
<version>4.1.34.Final</version>
</dependency>-->
<!-- https://mvnrepository.com/artifact/com.jcraft/jogg -->
<dependency>
<groupId>com.jcraft</groupId>
<artifactId>jogg</artifactId>
<version>0.0.7</version>
</dependency>
<dependency>
<groupId>org.clojars.aseipp</groupId>
<artifactId>ibxm</artifactId>
<version>0.0.1</version>
</dependency>
<!-- https://mvnrepository.com/artifact/org.jcraft/jorbis -->
<dependency>
<groupId>org.jcraft</groupId>
<artifactId>jorbis</artifactId>
<version>0.0.17</version>
</dependency>
<!-- <dependency>
<groupId>io.netty</groupId>
<artifactId>netty-all</artifactId>
<version>4.1.34.Final</version>
</dependency>-->
<!-- https://mvnrepository.com/artifact/net.sf.sociaal/jME3-jogg -->
<!-- https://mvnrepository.com/artifact/org.jmonkeyengine/jme3-jogg -->
<!-- https://mvnrepository.com/artifact/com.jcraft/jogg -->
<!-- https://mvnrepository.com/artifact/org.lwjgl.lwjgl/lwjgl_util -->
<dependency>
<groupId>org.lwjgl.lwjgl</groupId>
<artifactId>lwjgl_util</artifactId>
<version>2.9.1</version>
</dependency>
<!-- <dependency>
<groupId>com.google.protobuf</groupId>
<artifactId>protobuf-java</artifactId>
<version>3.10.0</version>
</dependency>-->
</dependencies>
<build>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<configuration>
<source>1.7</source>
<target>1.7</target>
</configuration>
</plugin>
</plugins>
</build>
</project>
| 29.254717 | 104 | 0.596259 |
c5806013caf029de7f59c833e5527f71d62f745f | 5,856 | xml | XML | app/src/main/res/layout/map_fragment.xml | davideberga/Nevegapp | 514e38aa4781e28cbf3a40ce1628c630ab97851e | [
"Apache-2.0"
] | null | null | null | app/src/main/res/layout/map_fragment.xml | davideberga/Nevegapp | 514e38aa4781e28cbf3a40ce1628c630ab97851e | [
"Apache-2.0"
] | null | null | null | app/src/main/res/layout/map_fragment.xml | davideberga/Nevegapp | 514e38aa4781e28cbf3a40ce1628c630ab97851e | [
"Apache-2.0"
] | null | null | null | <?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:map="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent">
<com.google.android.material.floatingactionbutton.FloatingActionButton
android:id="@+id/fabPath"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginBottom="8dp"
android:layout_marginStart="8dp"
app:backgroundTint="@color/WhiteSmoke"
app:srcCompat="@drawable/centro_mappa"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintVertical_bias="0.982" />
<com.google.android.material.floatingactionbutton.FloatingActionButton
android:id="@+id/fabPosition"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginBottom="8dp"
android:layout_marginEnd="8dp"
android:layout_marginTop="8dp"
app:backgroundTint="@color/WhiteSmoke"
app:srcCompat="@drawable/segnalino_posizione_attuale"
app:layout_constraintBottom_toBottomOf="@+id/mapView"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintVertical_bias="0.985" />
<!--suppress AndroidUnknownAttribute -->
<egolabsapps.basicodemine.offlinemap.Views.OfflineMapView
android:id="@+id/mapView"
tileSource="Mapnik"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginBottom="8dp"
android:visibility="visible"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.0"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintVertical_bias="0.0"
map:layout_constraintBottom_toBottomOf="parent"
map:layout_constraintEnd_toEndOf="parent"
map:layout_constraintStart_toStartOf="parent"
map:layout_constraintTop_toTopOf="parent">
</egolabsapps.basicodemine.offlinemap.Views.OfflineMapView>
<LinearLayout
android:id="@+id/llnp"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="@drawable/sfondo_notifica_prossimita"
android:gravity="top|center_horizontal"
android:orientation="horizontal"
android:visibility="invisible"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.498"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintVertical_bias="0.051">
<TextView
android:id="@+id/textViewNotificaProssimità"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_margin="15dp"
android:text="Caricamento ..."
android:textSize="15sp"
android:textColor="@color/WhiteSmoke"
android:textStyle="bold"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
</LinearLayout>
<LinearLayout
android:id="@+id/linearLayout2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginBottom="16dp"
android:layout_marginEnd="8dp"
android:layout_marginStart="8dp"
android:background="@drawable/sfondo_menu_spostamento"
android:gravity="bottom|center_horizontal"
android:orientation="horizontal"
android:visibility="visible"
app:layout_constraintBottom_toBottomOf="@+id/mapView"
app:layout_constraintEnd_toStartOf="@+id/fabPosition"
app:layout_constraintStart_toEndOf="@+id/fabPath">
<Button
android:id="@+id/bottoneIndietro"
android:layout_width="55dp"
android:layout_height="match_parent"
android:background="@drawable/freccia_sinistra" />
<TextView
android:id="@+id/textViewPuntoAttuale"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textColor="@color/pomegranate"
android:text="Caricamento" />
<Button
android:id="@+id/bottoneAvanti"
android:layout_width="55dp"
android:layout_height="wrap_content"
android:background="@drawable/freccia_destra" />
</LinearLayout>
<TextView
android:id="@+id/copyrightTextView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="© OpenStreetMap contributors"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
android:textSize="13sp"
android:textColor="@color/Black"
app:layout_constraintHorizontal_bias="0.023"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@+id/fabPath"
app:layout_constraintVertical_bias="0.0" />
</androidx.constraintlayout.widget.ConstraintLayout> | 42.744526 | 110 | 0.677425 |
898cac11981b7b47d109d17c3ad7083498aefdfd | 4,672 | xml | XML | app/src/main/res/layout/activity_menu.xml | 00sanoj00/Unicode-to-Sakmadala-Android- | 80663e436295b220ce200949c488a64177dd24cb | [
"Apache-2.0"
] | 2 | 2021-12-20T15:21:00.000Z | 2021-12-23T10:09:48.000Z | app/src/main/res/layout/activity_menu.xml | 00sanoj00/Unicode-to-Sakmadala-Android- | 80663e436295b220ce200949c488a64177dd24cb | [
"Apache-2.0"
] | null | null | null | app/src/main/res/layout/activity_menu.xml | 00sanoj00/Unicode-to-Sakmadala-Android- | 80663e436295b220ce200949c488a64177dd24cb | [
"Apache-2.0"
] | 1 | 2021-12-20T15:21:01.000Z | 2021-12-20T15:21:01.000Z | <?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".Menu">
<lk.rtxvideo.IntroVideoSurfaceView
android:layout_width="match_parent"
android:layout_height="match_parent"/>
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#9F000000" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentTop="true"
android:textColor="@color/white"
android:fontFamily="@font/arial"
android:text="Post using the hashtag\n#UnitoSakmadala"
android:layout_centerHorizontal="true"
android:textAlignment="center"
android:layout_marginTop="@dimen/_25sdp"
android:textSize="@dimen/_15sdp"/>
<LinearLayout
android:layout_centerInParent="true"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="vertical">
<RelativeLayout
android:id="@+id/textcon"
android:layout_width="@dimen/_105sdp"
android:layout_height="@dimen/_105sdp"
android:background="@drawable/round_editex">
<ImageView
android:id="@+id/textimage"
android:layout_width="@dimen/_55sdp"
android:layout_centerHorizontal="true"
android:layout_marginTop="@dimen/_10sdp"
android:layout_height="@dimen/_55sdp"
android:src="@drawable/text"
app:tint="@color/white" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:fontFamily="@font/arial"
android:text="Text Converter"
android:layout_below="@+id/textimage"
android:textColor="@color/white"
android:layout_marginTop="@dimen/_10sdp"/>
</RelativeLayout>
<Space
android:layout_width="match_parent"
android:layout_height="@dimen/_15sdp"/>
<RelativeLayout
android:id="@+id/imagepicker"
android:layout_width="@dimen/_105sdp"
android:layout_height="@dimen/_105sdp"
android:background="@drawable/round_editex">
<ImageView
android:id="@+id/imagedt"
android:layout_width="@dimen/_55sdp"
android:layout_centerHorizontal="true"
android:layout_marginTop="@dimen/_10sdp"
android:layout_height="@dimen/_55sdp"
android:src="@drawable/image"
app:tint="@color/white" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:fontFamily="@font/arial"
android:text="Text on Image"
android:layout_below="@+id/imagedt"
android:textColor="@color/white"
android:layout_marginTop="@dimen/_10sdp"/>
</RelativeLayout>
<Space
android:layout_width="match_parent"
android:layout_height="@dimen/_15sdp"/>
<RelativeLayout
android:id="@+id/ocr"
android:layout_width="@dimen/_105sdp"
android:layout_height="@dimen/_105sdp"
android:background="@drawable/round_editex">
<ImageView
android:id="@+id/imageocr"
android:layout_width="@dimen/_55sdp"
android:layout_centerHorizontal="true"
android:layout_marginTop="@dimen/_10sdp"
android:layout_height="@dimen/_55sdp"
android:src="@drawable/ic_baseline_insert_emoticon_24"
app:tint="@color/white" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:fontFamily="@font/arial"
android:text="Text Image (beta)"
android:layout_below="@+id/imageocr"
android:textColor="@color/white"
android:layout_marginTop="@dimen/_10sdp"/>
</RelativeLayout>
</LinearLayout>
</RelativeLayout> | 35.664122 | 74 | 0.605736 |
470205d2151c524e643d720e9c128792b695bf4b | 77 | xml | XML | transformation/src/main/res/values/strings.xml | simsi6/glide-transformation | 33a0485a3818d977140ede637cc95d8da4fd79ae | [
"Apache-2.0"
] | null | null | null | transformation/src/main/res/values/strings.xml | simsi6/glide-transformation | 33a0485a3818d977140ede637cc95d8da4fd79ae | [
"Apache-2.0"
] | null | null | null | transformation/src/main/res/values/strings.xml | simsi6/glide-transformation | 33a0485a3818d977140ede637cc95d8da4fd79ae | [
"Apache-2.0"
] | null | null | null | <resources>
<string name="app_name">transformation</string>
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67347cb9bbadf650150db649f7840a7b3856fc4b | 17,843 | xml | XML | jpingus-resources/src/main/resources/Ressource/data/levels/playable/hellmouth5-grumbel.xml | j-pingus/jpingus | 467f20844b3b0b33d4219e0fa14447e09ac60389 | [
"MIT"
] | null | null | null | jpingus-resources/src/main/resources/Ressource/data/levels/playable/hellmouth5-grumbel.xml | j-pingus/jpingus | 467f20844b3b0b33d4219e0fa14447e09ac60389 | [
"MIT"
] | null | null | null | jpingus-resources/src/main/resources/Ressource/data/levels/playable/hellmouth5-grumbel.xml | j-pingus/jpingus | 467f20844b3b0b33d4219e0fa14447e09ac60389 | [
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| 25.453638 | 87 | 0.660763 |
8cf09a11be7b58c4ded291c1b82af83c103cf9ee | 35,708 | xml | XML | datasets/TALN-Archives/test/fr/taln-2010-long-040.xml | Priyansh2/Automatic-Keyword-Extraction-Data | ac50446a23ad66b9f8c8f2ddfd6f021aa44e17b6 | [
"Apache-2.0"
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"Apache-2.0"
] | null | null | null | datasets/TALN-Archives/test/fr/taln-2010-long-040.xml | Priyansh2/Automatic-Keyword-Extraction-Data | ac50446a23ad66b9f8c8f2ddfd6f021aa44e17b6 | [
"Apache-2.0"
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</tokens>
</sentence>
</sentences>
</document>
</root>
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2f52361a36d1de638a3dfd4849b75f06e2f935f9 | 216 | xml | XML | testdata/parser/atom/atom10_feed_subtitle_xhtml_inline_markup.xml | mikiec84/gofeed | bef0272b721df659ef4abe302ae89e7182be6692 | [
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f9dc5741bd86db1c9f930a407c3917f3b79f75f7 | 4,239 | xml | XML | Recursos/XmlExtraido/SP13_DiaDeColada/interaction/laundry_Dryer_ClearLint_Tray.xml | velocist/TS4CheatsInfo | b59ea7e5f4bd01d3b3bd7603843d525a9c179867 | [
"Apache-2.0"
] | null | null | null | Recursos/XmlExtraido/SP13_DiaDeColada/interaction/laundry_Dryer_ClearLint_Tray.xml | velocist/TS4CheatsInfo | b59ea7e5f4bd01d3b3bd7603843d525a9c179867 | [
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] | null | null | null | Recursos/XmlExtraido/SP13_DiaDeColada/interaction/laundry_Dryer_ClearLint_Tray.xml | velocist/TS4CheatsInfo | b59ea7e5f4bd01d3b3bd7603843d525a9c179867 | [
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"MIT"
] | null | null | null | app/src/main/res/values/strings.xml | FlaviodosSantos/Pra_Fazer | 083ad8e2f4abfeae8a662107e07d40bda90c8395 | [
"MIT"
] | null | null | null | app/src/main/res/values/strings.xml | FlaviodosSantos/Pra_Fazer | 083ad8e2f4abfeae8a662107e07d40bda90c8395 | [
"MIT"
] | null | null | null | <resources>
<string name="app_name">PraFazer</string>
<string name="cadastro">Nova Tarefa</string>
<string name="tempo_splash">3000</string>
<string name="nome">Nome</string>
<string name="tipo">Tipo</string>
<string name="hora">Hora</string>
<string-array name="spinner_tipo">
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<item>Lembrar</item>
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<string name="descricao">Descrição</string>
<string name="menu_salvar">Salvar</string>
</resources> | 30.823529 | 48 | 0.648855 |
4b326cc880403d55c49d8ad4989ff05418a26ed7 | 4,853 | xml | XML | app/src/main/res/layout/activity_post.xml | mahmz/fast-android | ba7143e2aee2bb0d37ddfa0894b8601d2b3296e5 | [
"Apache-2.0"
] | 1 | 2018-02-19T15:58:43.000Z | 2018-02-19T15:58:43.000Z | app/src/main/res/layout/activity_post.xml | mahmz/fast-android | ba7143e2aee2bb0d37ddfa0894b8601d2b3296e5 | [
"Apache-2.0"
] | null | null | null | app/src/main/res/layout/activity_post.xml | mahmz/fast-android | ba7143e2aee2bb0d37ddfa0894b8601d2b3296e5 | [
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] | 1 | 2018-02-19T15:58:48.000Z | 2018-02-19T15:58:48.000Z | <?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#00000000"
tools:context="com.mahmz.android.Activities.PostActivity">
<LinearLayout
android:id="@+id/circle"
android:layout_width="30dp"
android:layout_height="20dp"
android:layout_centerInParent="true"
android:layout_gravity="bottom|end"
android:background="@drawable/cloud2"
android:orientation="vertical"
android:scaleType="fitCenter"/>
<LinearLayout
android:id="@+id/circle2"
android:layout_width="30dp"
android:layout_height="20dp"
android:layout_centerHorizontal="true"
android:layout_gravity="bottom|end"
android:background="@drawable/cloud"
android:orientation="vertical"
android:scaleType="fitCenter"/>
<LinearLayout
android:id="@+id/pop"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#00000000"
android:orientation="vertical"
>
<ScrollView
android:layout_width="match_parent"
android:layout_height="match_parent"
>
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="match_parent">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:layout_centerInParent="true"
>
<TextView
android:id="@+id/ptitle"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:layout_marginTop="10dp"
android:gravity="bottom|center"
android:shadowColor="@android:color/darker_gray"
android:shadowDx="-2"
android:shadowDy="-2"
android:shadowRadius="1"
android:text="test test test"
android:textColor="@android:color/primary_text_dark_nodisable"
android:textSize="24sp"
android:textStyle="bold"/>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_marginBottom="20dp"
android:layout_marginLeft="20dp"
android:layout_marginRight="20dp"
android:layout_marginTop="8dp">
<android.support.v7.widget.CardView xmlns:card_view="http://schemas.android.com/apk/res-auto"
android:id="@+id/row_my_card"
android:layout_width="match_parent"
android:layout_height="wrap_content"
card_view:cardCornerRadius="1dp"
card_view:elevation="10dp"
>
<ImageView
android:id="@+id/pimage"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
</android.support.v7.widget.CardView>
</LinearLayout>
<TextView
android:id="@+id/pcontent"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:layout_marginTop="10dp"
android:layout_marginLeft="10dp"
android:layout_marginRight="10dp"
android:gravity="bottom|center"
android:shadowColor="@android:color/darker_gray"
android:shadowDx="-2"
android:shadowDy="-2"
android:shadowRadius="1"
android:text="test test test"
android:textColor="@android:color/primary_text_dark_nodisable"
android:textSize="24sp"
android:textStyle="bold"/>
</LinearLayout>
</RelativeLayout>
</ScrollView>
</LinearLayout>
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| 39.455285 | 114 | 0.524624 |
d52f5de0c21382934c5f80bccfe7bbd5e5028c26 | 35,948 | xml | XML | docs/xml/DocumentFormat.OpenXml.Presentation/ColorMap.xml | mairaw/open-xml-docs-ref-dotnet | 078db78b64aaade35a15f31e279cc81294f0bae1 | [
"CC-BY-4.0",
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] | 3 | 2021-01-14T16:13:01.000Z | 2021-08-30T21:20:02.000Z | docs/xml/DocumentFormat.OpenXml.Presentation/ColorMap.xml | mairaw/open-xml-docs-ref-dotnet | 078db78b64aaade35a15f31e279cc81294f0bae1 | [
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] | 12 | 2018-08-02T20:11:26.000Z | 2022-02-15T02:39:52.000Z | docs/xml/DocumentFormat.OpenXml.Presentation/ColorMap.xml | mairaw/open-xml-docs-ref-dotnet | 078db78b64aaade35a15f31e279cc81294f0bae1 | [
"CC-BY-4.0",
"MIT"
] | 7 | 2018-10-11T16:55:35.000Z | 2021-05-05T15:13:48.000Z | <Type Name="ColorMap" FullName="DocumentFormat.OpenXml.Presentation.ColorMap">
<TypeSignature Language="C#" Value="public class ColorMap : DocumentFormat.OpenXml.OpenXmlCompositeElement" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ColorMap extends DocumentFormat.OpenXml.OpenXmlCompositeElement" />
<TypeSignature Language="DocId" Value="T:DocumentFormat.OpenXml.Presentation.ColorMap" />
<TypeSignature Language="VB.NET" Value="Public Class ColorMap
Inherits OpenXmlCompositeElement" />
<TypeSignature Language="F#" Value="type ColorMap = class
 inherit OpenXmlCompositeElement" />
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
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</AssemblyInfo>
<Base>
<BaseTypeName>DocumentFormat.OpenXml.OpenXmlCompositeElement</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>DocumentFormat.OpenXml.ChildElementInfo(typeof(DocumentFormat.OpenXml.Drawing.ExtensionList))</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.CodeDom.Compiler.GeneratedCode("DomGen", "2.0")</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Color Scheme Map. When the object is serialized out as xml, its qualified name is p:clrMap.</summary>
<remarks>
<format type="text/markdown"><]
**clrMap (Color Scheme Map)**
This element specifies the mapping layer that transforms one color scheme definition to another. Each attribute represents a color name that can be referenced in this master, and the value is the corresponding color in the theme.
[*Example*: Consider the following mapping of colors that applies to a slide master:
```xml
<p:clrMap bg1="dk1" tx1="lt1" bg2="dk2" tx2="lt2" accent1="accent1" accent2="accent2" accent3="accent3" accent4="accent4" accent5="accent5" accent6="accent6" hlink="hlink" folHlink="folHlink"/>
```
*end example*]
|Parent Elements|
|---------------------|
|handoutMaster (§19.3.1.24); notesMaster (§19.3.1.27); sldMaster (§19.3.1.42)|
|Child Elements|Subclause|
|--------------------|---------------|
|extLst (Extension List)|§20.1.2.2.15|
|Attributes|Description|
|----------------|-----------------|
|accent1 (Accent 1)<br /><br /> Namespace: *.../drawingml/2006/main*|Specifies a color defined which is associated as the accent 1 color.<br /><br /> The possible values for this attribute are defined by the *ST_ColorSchemeIndex* simple type (§20.1.10.14).|
|accent2 (Accent 2)<br /><br /> Namespace: *.../drawingml/2006/main*|Specifies a color defined which is associated as the accent 2 color.<br /><br /> The possible values for this attribute are defined by the *ST_ColorSchemeIndex* simple type (§20.1.10.14).|
|accent3 (Accent 3)<br /><br /> Namespace: *.../drawingml/2006/main*|Specifies a color defined which is associated as the accent 3 color.<br /><br /> The possible values for this attribute are defined by the *ST_ColorSchemeIndex* simple type (§20.1.10.14).|
|accent4 (Accent 4)<br /><br /> Namespace: *.../drawingml/2006/main*|Specifies a color defined which is associated as the accent 4 color.<br /><br /> The possible values for this attribute are defined by the *ST_ColorSchemeIndex* simple type (§20.1.10.14).|
|accent5 (Accent 5)<br /><br /> Namespace: *.../drawingml/2006/main*|Specifies a color defined which is associated as the accent 5 color.<br /><br /> The possible values for this attribute are defined by the *ST_ColorSchemeIndex* simple type (§20.1.10.14).|
|accent6 (Accent 6)<br /><br /> Namespace: *.../drawingml/2006/main*|Specifies a color defined which is associated as the accent 6 color.<br /><br /> The possible values for this attribute are defined by the *ST_ColorSchemeIndex* simple type (§20.1.10.14).|
|bg1 (Background 1)<br /><br /> Namespace: *.../drawingml/2006/main*|A color defined which is associated as the first background color.<br /><br /> The possible values for this attribute are defined by the *ST_ColorSchemeIndex* simple type (§20.1.10.14).|
|bg2 (Background 2)<br /><br /> Namespace: *.../drawingml/2006/main*|Specifies a color defined which is associated as the second background color.<br /><br /> The possible values for this attribute are defined by the *ST_ColorSchemeIndex* simple type (§20.1.10.14).|
|folHlink (Followed Hyperlink)<br /><br /> Namespace: *.../drawingml/2006/main*|Specifies a color defined which is associated as the color for a followed hyperlink.<br /><br /> The possible values for this attribute are defined by the *ST_ColorSchemeIndex* simple type (§20.1.10.14).|
|hlink (Hyperlink)<br /><br /> Namespace: *.../drawingml/2006/main*|Specifies a color defined which is associated as the color for a hyperlink.<br /><br /> The possible values for this attribute are defined by the *ST_ColorSchemeIndex* simple type (§20.1.10.14).|
|tx1 (Text 1)<br /><br /> Namespace: *.../drawingml/2006/main*|Specifies a color defined which is associated as the first text color.<br /><br /> The possible values for this attribute are defined by the *ST_ColorSchemeIndex* simple type (§20.1.10.14).|
|tx2 (Text 2)<br /><br /> Namespace: *.../drawingml/2006/main*|Specifies a color defined which is associated as the second text color.<br /><br /> The possible values for this attribute are defined by the *ST_ColorSchemeIndex* simple type (§20.1.10.14).|
[*Note*: The W3C XML Schema definition of this element’s content model (CT_ColorMapping) is located in §A.4.1. *end note*]
[!INCLUDE[openxmlnoticeiso](~/includes/openxmlcopyrightiso.md)]
]]></format>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ColorMap ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:DocumentFormat.OpenXml.Presentation.ColorMap.#ctor" />
<MemberSignature Language="VB.NET" Value="Public Sub New ()" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>Initializes a new instance of the ColorMap class.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ColorMap (params DocumentFormat.OpenXml.OpenXmlElement[] childElements);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class DocumentFormat.OpenXml.OpenXmlElement[] childElements) cil managed" />
<MemberSignature Language="DocId" Value="M:DocumentFormat.OpenXml.Presentation.ColorMap.#ctor(DocumentFormat.OpenXml.OpenXmlElement[])" />
<MemberSignature Language="VB.NET" Value="Public Sub New (ParamArray childElements As OpenXmlElement())" />
<MemberSignature Language="F#" Value="new DocumentFormat.OpenXml.Presentation.ColorMap : DocumentFormat.OpenXml.OpenXmlElement[] -> DocumentFormat.OpenXml.Presentation.ColorMap" Usage="new DocumentFormat.OpenXml.Presentation.ColorMap childElements" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="childElements" Type="DocumentFormat.OpenXml.OpenXmlElement[]">
<Attributes>
<Attribute>
<AttributeName>System.ParamArray</AttributeName>
</Attribute>
</Attributes>
</Parameter>
</Parameters>
<Docs>
<param name="childElements">Specifies the child elements.</param>
<summary>Initializes a new instance of the ColorMap class with the specified child elements.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ColorMap (System.Collections.Generic.IEnumerable<DocumentFormat.OpenXml.OpenXmlElement> childElements);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class System.Collections.Generic.IEnumerable`1<class DocumentFormat.OpenXml.OpenXmlElement> childElements) cil managed" />
<MemberSignature Language="DocId" Value="M:DocumentFormat.OpenXml.Presentation.ColorMap.#ctor(System.Collections.Generic.IEnumerable{DocumentFormat.OpenXml.OpenXmlElement})" />
<MemberSignature Language="VB.NET" Value="Public Sub New (childElements As IEnumerable(Of OpenXmlElement))" />
<MemberSignature Language="F#" Value="new DocumentFormat.OpenXml.Presentation.ColorMap : seq<DocumentFormat.OpenXml.OpenXmlElement> -> DocumentFormat.OpenXml.Presentation.ColorMap" Usage="new DocumentFormat.OpenXml.Presentation.ColorMap childElements" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="childElements" Type="System.Collections.Generic.IEnumerable<DocumentFormat.OpenXml.OpenXmlElement>" />
</Parameters>
<Docs>
<param name="childElements">Specifies the child elements.</param>
<summary>Initializes a new instance of the ColorMap class with the specified child elements.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ColorMap (string outerXml);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(string outerXml) cil managed" />
<MemberSignature Language="DocId" Value="M:DocumentFormat.OpenXml.Presentation.ColorMap.#ctor(System.String)" />
<MemberSignature Language="VB.NET" Value="Public Sub New (outerXml As String)" />
<MemberSignature Language="F#" Value="new DocumentFormat.OpenXml.Presentation.ColorMap : string -> DocumentFormat.OpenXml.Presentation.ColorMap" Usage="new DocumentFormat.OpenXml.Presentation.ColorMap outerXml" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="outerXml" Type="System.String" />
</Parameters>
<Docs>
<param name="outerXml">Specifies the outer XML of the element.</param>
<summary>Initializes a new instance of the ColorMap class from outer XML.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Accent1">
<MemberSignature Language="C#" Value="public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Accent1 { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class DocumentFormat.OpenXml.EnumValue`1<valuetype DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Accent1" />
<MemberSignature Language="DocId" Value="P:DocumentFormat.OpenXml.Presentation.ColorMap.Accent1" />
<MemberSignature Language="VB.NET" Value="Public Property Accent1 As EnumValue(Of ColorSchemeIndexValues)" />
<MemberSignature Language="F#" Value="member this.Accent1 : DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> with get, set" Usage="DocumentFormat.OpenXml.Presentation.ColorMap.Accent1" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>DocumentFormat.OpenXml.SchemaAttr(0, "accent1")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues></ReturnType>
</ReturnValue>
<Docs>
<summary>Accent 1.Represents the following attribute in the schema: accent1</summary>
<value>Returns <see cref="T:DocumentFormat.OpenXml.EnumValue`1" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Accent2">
<MemberSignature Language="C#" Value="public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Accent2 { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class DocumentFormat.OpenXml.EnumValue`1<valuetype DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Accent2" />
<MemberSignature Language="DocId" Value="P:DocumentFormat.OpenXml.Presentation.ColorMap.Accent2" />
<MemberSignature Language="VB.NET" Value="Public Property Accent2 As EnumValue(Of ColorSchemeIndexValues)" />
<MemberSignature Language="F#" Value="member this.Accent2 : DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> with get, set" Usage="DocumentFormat.OpenXml.Presentation.ColorMap.Accent2" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>DocumentFormat.OpenXml.SchemaAttr(0, "accent2")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues></ReturnType>
</ReturnValue>
<Docs>
<summary>Accent 2.Represents the following attribute in the schema: accent2</summary>
<value>Returns <see cref="T:DocumentFormat.OpenXml.EnumValue`1" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Accent3">
<MemberSignature Language="C#" Value="public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Accent3 { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class DocumentFormat.OpenXml.EnumValue`1<valuetype DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Accent3" />
<MemberSignature Language="DocId" Value="P:DocumentFormat.OpenXml.Presentation.ColorMap.Accent3" />
<MemberSignature Language="VB.NET" Value="Public Property Accent3 As EnumValue(Of ColorSchemeIndexValues)" />
<MemberSignature Language="F#" Value="member this.Accent3 : DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> with get, set" Usage="DocumentFormat.OpenXml.Presentation.ColorMap.Accent3" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>DocumentFormat.OpenXml.SchemaAttr(0, "accent3")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues></ReturnType>
</ReturnValue>
<Docs>
<summary>Accent 3.Represents the following attribute in the schema: accent3</summary>
<value>Returns <see cref="T:DocumentFormat.OpenXml.EnumValue`1" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Accent4">
<MemberSignature Language="C#" Value="public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Accent4 { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class DocumentFormat.OpenXml.EnumValue`1<valuetype DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Accent4" />
<MemberSignature Language="DocId" Value="P:DocumentFormat.OpenXml.Presentation.ColorMap.Accent4" />
<MemberSignature Language="VB.NET" Value="Public Property Accent4 As EnumValue(Of ColorSchemeIndexValues)" />
<MemberSignature Language="F#" Value="member this.Accent4 : DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> with get, set" Usage="DocumentFormat.OpenXml.Presentation.ColorMap.Accent4" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>DocumentFormat.OpenXml.SchemaAttr(0, "accent4")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues></ReturnType>
</ReturnValue>
<Docs>
<summary>Accent 4.Represents the following attribute in the schema: accent4</summary>
<value>Returns <see cref="T:DocumentFormat.OpenXml.EnumValue`1" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Accent5">
<MemberSignature Language="C#" Value="public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Accent5 { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class DocumentFormat.OpenXml.EnumValue`1<valuetype DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Accent5" />
<MemberSignature Language="DocId" Value="P:DocumentFormat.OpenXml.Presentation.ColorMap.Accent5" />
<MemberSignature Language="VB.NET" Value="Public Property Accent5 As EnumValue(Of ColorSchemeIndexValues)" />
<MemberSignature Language="F#" Value="member this.Accent5 : DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> with get, set" Usage="DocumentFormat.OpenXml.Presentation.ColorMap.Accent5" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>DocumentFormat.OpenXml.SchemaAttr(0, "accent5")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues></ReturnType>
</ReturnValue>
<Docs>
<summary>Accent 5.Represents the following attribute in the schema: accent5</summary>
<value>Returns <see cref="T:DocumentFormat.OpenXml.EnumValue`1" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Accent6">
<MemberSignature Language="C#" Value="public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Accent6 { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class DocumentFormat.OpenXml.EnumValue`1<valuetype DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Accent6" />
<MemberSignature Language="DocId" Value="P:DocumentFormat.OpenXml.Presentation.ColorMap.Accent6" />
<MemberSignature Language="VB.NET" Value="Public Property Accent6 As EnumValue(Of ColorSchemeIndexValues)" />
<MemberSignature Language="F#" Value="member this.Accent6 : DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> with get, set" Usage="DocumentFormat.OpenXml.Presentation.ColorMap.Accent6" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>DocumentFormat.OpenXml.SchemaAttr(0, "accent6")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues></ReturnType>
</ReturnValue>
<Docs>
<summary>Accent 6.Represents the following attribute in the schema: accent6</summary>
<value>Returns <see cref="T:DocumentFormat.OpenXml.EnumValue`1" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Background1">
<MemberSignature Language="C#" Value="public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Background1 { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class DocumentFormat.OpenXml.EnumValue`1<valuetype DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Background1" />
<MemberSignature Language="DocId" Value="P:DocumentFormat.OpenXml.Presentation.ColorMap.Background1" />
<MemberSignature Language="VB.NET" Value="Public Property Background1 As EnumValue(Of ColorSchemeIndexValues)" />
<MemberSignature Language="F#" Value="member this.Background1 : DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> with get, set" Usage="DocumentFormat.OpenXml.Presentation.ColorMap.Background1" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>DocumentFormat.OpenXml.SchemaAttr(0, "bg1")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues></ReturnType>
</ReturnValue>
<Docs>
<summary>Background 1.Represents the following attribute in the schema: bg1</summary>
<value>Returns <see cref="T:DocumentFormat.OpenXml.EnumValue`1" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Background2">
<MemberSignature Language="C#" Value="public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Background2 { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class DocumentFormat.OpenXml.EnumValue`1<valuetype DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Background2" />
<MemberSignature Language="DocId" Value="P:DocumentFormat.OpenXml.Presentation.ColorMap.Background2" />
<MemberSignature Language="VB.NET" Value="Public Property Background2 As EnumValue(Of ColorSchemeIndexValues)" />
<MemberSignature Language="F#" Value="member this.Background2 : DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> with get, set" Usage="DocumentFormat.OpenXml.Presentation.ColorMap.Background2" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>DocumentFormat.OpenXml.SchemaAttr(0, "bg2")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues></ReturnType>
</ReturnValue>
<Docs>
<summary>Background 2.Represents the following attribute in the schema: bg2</summary>
<value>Returns <see cref="T:DocumentFormat.OpenXml.EnumValue`1" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CloneNode">
<MemberSignature Language="C#" Value="public override DocumentFormat.OpenXml.OpenXmlElement CloneNode (bool deep);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance class DocumentFormat.OpenXml.OpenXmlElement CloneNode(bool deep) cil managed" />
<MemberSignature Language="DocId" Value="M:DocumentFormat.OpenXml.Presentation.ColorMap.CloneNode(System.Boolean)" />
<MemberSignature Language="VB.NET" Value="Public Overrides Function CloneNode (deep As Boolean) As OpenXmlElement" />
<MemberSignature Language="F#" Value="override this.CloneNode : bool -> DocumentFormat.OpenXml.OpenXmlElement" Usage="colorMap.CloneNode deep" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>DocumentFormat.OpenXml.OpenXmlElement</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="deep" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="deep">true to recursively clone the subtree under the specified node; false to clone only the node itself.</param>
<summary>Creates a duplicate of this node.</summary>
<returns>Returns the cloned node.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ExtensionList">
<MemberSignature Language="C#" Value="public DocumentFormat.OpenXml.Drawing.ExtensionList ExtensionList { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class DocumentFormat.OpenXml.Drawing.ExtensionList ExtensionList" />
<MemberSignature Language="DocId" Value="P:DocumentFormat.OpenXml.Presentation.ColorMap.ExtensionList" />
<MemberSignature Language="VB.NET" Value="Public Property ExtensionList As ExtensionList" />
<MemberSignature Language="F#" Value="member this.ExtensionList : DocumentFormat.OpenXml.Drawing.ExtensionList with get, set" Usage="DocumentFormat.OpenXml.Presentation.ColorMap.ExtensionList" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>DocumentFormat.OpenXml.Drawing.ExtensionList</ReturnType>
</ReturnValue>
<Docs>
<summary>ExtensionList. Represents the following element tag in the schema: a:extLst</summary>
<value>Returns <see cref="T:DocumentFormat.OpenXml.Drawing.ExtensionList" />.</value>
<remarks>To be added.</remarks>
<remark>
xmlns:a = http://schemas.openxmlformats.org/drawingml/2006/main
</remark>
</Docs>
</Member>
<Member MemberName="FollowedHyperlink">
<MemberSignature Language="C#" Value="public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> FollowedHyperlink { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class DocumentFormat.OpenXml.EnumValue`1<valuetype DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> FollowedHyperlink" />
<MemberSignature Language="DocId" Value="P:DocumentFormat.OpenXml.Presentation.ColorMap.FollowedHyperlink" />
<MemberSignature Language="VB.NET" Value="Public Property FollowedHyperlink As EnumValue(Of ColorSchemeIndexValues)" />
<MemberSignature Language="F#" Value="member this.FollowedHyperlink : DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> with get, set" Usage="DocumentFormat.OpenXml.Presentation.ColorMap.FollowedHyperlink" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>DocumentFormat.OpenXml.SchemaAttr(0, "folHlink")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues></ReturnType>
</ReturnValue>
<Docs>
<summary>Followed Hyperlink.Represents the following attribute in the schema: folHlink</summary>
<value>Returns <see cref="T:DocumentFormat.OpenXml.EnumValue`1" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Hyperlink">
<MemberSignature Language="C#" Value="public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Hyperlink { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class DocumentFormat.OpenXml.EnumValue`1<valuetype DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Hyperlink" />
<MemberSignature Language="DocId" Value="P:DocumentFormat.OpenXml.Presentation.ColorMap.Hyperlink" />
<MemberSignature Language="VB.NET" Value="Public Property Hyperlink As EnumValue(Of ColorSchemeIndexValues)" />
<MemberSignature Language="F#" Value="member this.Hyperlink : DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> with get, set" Usage="DocumentFormat.OpenXml.Presentation.ColorMap.Hyperlink" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>DocumentFormat.OpenXml.SchemaAttr(0, "hlink")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues></ReturnType>
</ReturnValue>
<Docs>
<summary>Hyperlink.Represents the following attribute in the schema: hlink</summary>
<value>Returns <see cref="T:DocumentFormat.OpenXml.EnumValue`1" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="LocalName">
<MemberSignature Language="C#" Value="public override string LocalName { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance string LocalName" />
<MemberSignature Language="DocId" Value="P:DocumentFormat.OpenXml.Presentation.ColorMap.LocalName" />
<MemberSignature Language="VB.NET" Value="Public Overrides ReadOnly Property LocalName As String" />
<MemberSignature Language="F#" Value="member this.LocalName : string" Usage="DocumentFormat.OpenXml.Presentation.ColorMap.LocalName" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the local name of the element.</summary>
<value>Returns <see cref="T:System.String" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Text1">
<MemberSignature Language="C#" Value="public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Text1 { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class DocumentFormat.OpenXml.EnumValue`1<valuetype DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Text1" />
<MemberSignature Language="DocId" Value="P:DocumentFormat.OpenXml.Presentation.ColorMap.Text1" />
<MemberSignature Language="VB.NET" Value="Public Property Text1 As EnumValue(Of ColorSchemeIndexValues)" />
<MemberSignature Language="F#" Value="member this.Text1 : DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> with get, set" Usage="DocumentFormat.OpenXml.Presentation.ColorMap.Text1" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>DocumentFormat.OpenXml.SchemaAttr(0, "tx1")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues></ReturnType>
</ReturnValue>
<Docs>
<summary>Text 1.Represents the following attribute in the schema: tx1</summary>
<value>Returns <see cref="T:DocumentFormat.OpenXml.EnumValue`1" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Text2">
<MemberSignature Language="C#" Value="public DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Text2 { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class DocumentFormat.OpenXml.EnumValue`1<valuetype DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> Text2" />
<MemberSignature Language="DocId" Value="P:DocumentFormat.OpenXml.Presentation.ColorMap.Text2" />
<MemberSignature Language="VB.NET" Value="Public Property Text2 As EnumValue(Of ColorSchemeIndexValues)" />
<MemberSignature Language="F#" Value="member this.Text2 : DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues> with get, set" Usage="DocumentFormat.OpenXml.Presentation.ColorMap.Text2" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>DocumentFormat.OpenXml</AssemblyName>
<AssemblyVersion>2.7.2.0</AssemblyVersion>
<AssemblyVersion>2.8.1.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>DocumentFormat.OpenXml.SchemaAttr(0, "tx2")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>DocumentFormat.OpenXml.EnumValue<DocumentFormat.OpenXml.Drawing.ColorSchemeIndexValues></ReturnType>
</ReturnValue>
<Docs>
<summary>Text 2.Represents the following attribute in the schema: tx2</summary>
<value>Returns <see cref="T:DocumentFormat.OpenXml.EnumValue`1" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type> | 66.080882 | 286 | 0.719512 |
f91ac28ebb89ba1d003ba918201da7b8e00a999d | 4,281 | xml | XML | input/examples/diagnostic-imaging-basic-example-everything-contained.xml | hl7-be/hl7-be-fhir-referral-prescription | 6ff37573cca417a35eaff2c70729066b0849256e | [
"CC0-1.0"
] | null | null | null | input/examples/diagnostic-imaging-basic-example-everything-contained.xml | hl7-be/hl7-be-fhir-referral-prescription | 6ff37573cca417a35eaff2c70729066b0849256e | [
"CC0-1.0"
] | 42 | 2021-11-10T13:57:55.000Z | 2022-03-31T14:50:24.000Z | input/examples/diagnostic-imaging-basic-example-everything-contained.xml | hl7-be/hl7-be-fhir-referral-prescription | 6ff37573cca417a35eaff2c70729066b0849256e | [
"CC0-1.0"
] | null | null | null | <?xml version="1.0" encoding="UTF-8"?>
<ServiceRequest xmlns="http://hl7.org/fhir">
<id value="diagnostic-imaging-basic-example-everything-contained"/>
<meta>
<profile
value="https://www.ehealth.fgov.be/standards/fhir/StructureDefinition/be-referralprescription-diagnosticimaging" />
</meta>
<text>
<status value="generated" />
<div xmlns="http://www.w3.org/1999/xhtml">A human readable form of the request (in HTML) SHALL be
provided here to enable systems that cannot process all structured
data, to at least present the information to the interactive user.
More information on https://www.hl7.org/fhir/R4/narrative.html
</div>
</text>
<!-- In this example some referenced resources are placed here in <contained> tags to be fully 'contained'
within the serviceRequest, depending on the final architectural approach
- this may have to be revisited -->
<contained>
<Patient xmlns="http://hl7.org/fhir">
<id value="Patient1" />
<meta>
<profile
value="https://www.ehealth.fgov.be/standards/fhir/StructureDefinition/be-patient" />
</meta>
<identifier>
<use value="official" />
<system
value="https://www.ehealth.fgov.be/standards/fhir/NamingSystem/ssin" />
<value value="9999999999" />
</identifier>
<name>
<family value="Doe" />
<given value="Jane" />
</name>
<gender value="female" />
<birthDate value="1956-05-27" />
</Patient>
</contained>
<contained>
<Practitioner xmlns="http://hl7.org/fhir">
<id value="Requester1" />
<meta>
<profile
value="https://www.ehealth.fgov.be/standards/fhir/StructureDefinition/be-practitioner" />
</meta>
<identifier>
<use value="official" />
<system
value="https://www.ehealth.fgov.be/standards/fhir/NamingSystem/nihdi" />
<value value="8888888888" />
</identifier>
<name>
<use value="official" />
<family value="Seven" />
<given value="Henry" />
</name>
</Practitioner>
</contained>
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<family value="Lisa" />
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text="<p>{{Unreferenced stub|auto=yes|date=December 2009}}
{|{{Infobox ship begin}}
{{Infobox ship image
| Ship image = [[File:HMS Javelin 1941 IWM FL 10524.jpg|300px]]
| Ship caption = &apos;&apos;Javelin&apos;&apos; in 1941
}}
{{Infobox ship career
| Hide header =
| Ship country = UK
| Ship flag = [[Image:Naval Ensign of the United Kingdom.svg|60px|RN Ensign]]
| Ship name = HMS &apos;&apos;Javelin&apos;&apos; (F61)
| Ship owner =
| Ship namesake =
| Ship ordered =
| Ship builder = [[John Brown &amp; Company|John Brown and Company]]
| Ship laid down = 11 October 1937
| Ship launched = 21 December 1938
| Ship acquired =
| Ship commissioned = 10 June 1939
| Ship decommissioned =
| Ship in service =
| Ship out of service =
| Ship struck =
| Ship reinstated =
| Ship honours =
| Ship fate = Sold for scrap 11 June 1949
| Ship status = Scrapped
| Ship notes =
}}
{{Infobox ship characteristics
| Hide header =
| Header caption =
| Ship class = {{sclass|J|destroyer}}
| Ship displacement =
| Ship length =
| Ship beam =
| Ship draught =
| Ship draft =
| Ship propulsion =
| Ship speed =
| Ship range =
| Ship complement =
| Ship sensors =
| Ship EW =
| Ship armament =
| Ship armour =
| Ship armor =
| Ship aircraft =
| Ship aircraft facilities =
| Ship notes =
}}
|}
&apos;&apos;&apos;HMS &apos;&apos;Javelin&apos;&apos; (F61)&apos;&apos;&apos; was a [[J and K class destroyer|J-class]] [[destroyer]] of the [[Royal Navy]] laid down by [[John Brown &amp; Company|John Brown and Company]], Limited, at [[Clydebank]] in [[Scotland]] on 11 October 1937, launched on 21 December 1938, and commissioned on 10 June 1939.
At the end of November 1940, the 5th Destroyer Flotilla, consisting of the HMS &apos;&apos;Jupiter&apos;&apos;, &apos;&apos;Javelin&apos;&apos;, &apos;&apos;Jackal&apos;&apos;, &apos;&apos;Jersey&apos;&apos;, and &apos;&apos;Kashmir&apos;&apos;, under Captain [[Lord Louis Mountbatten]], was operating off Plymouth, England. The flotilla engaged the German destroyers [[German destroyer Z10 Hans Lody|&apos;&apos;Hans Lody&apos;&apos;]], [[German destroyer Z4 Richard Beitzen|&apos;&apos;Richard Beitzen&apos;&apos;]], and [[German destroyer Z20 Karl Galster|&apos;&apos;Karl Galster&apos;&apos;]]. The &apos;&apos;Javelin&apos;&apos; was badly damaged by [[torpedo]] and [[artillery]] hits from the German destroyers and lost both her bow and her stern. Only 155&amp;nbsp;feet of &apos;&apos;Javelin&apos;&apos;&apos;s original 353&amp;nbsp;foot length remained afloat and she was towed back to harbour. &apos;&apos;Javelin&apos;&apos; was out of action for almost a year. Probably arising from this incident, Stoker First Class T Robson was killed and is interred at St Pol de Leon Cemetery, Brittany, France.
&apos;&apos;Javelin&apos;&apos; participated in the [[Battle of Madagascar|Operation Ironclad]] assault on [[Madagascar]] in May 1942.
She participated in the failed [[Operation Vigorous]] attempt to deliver a supply [[Malta Convoys|convoy]] to [[Malta]], in June 1942.
The crew of HMS &apos;&apos;Javelin&apos;&apos; mutinied on 17 October 1945 whilst the ship was anchored off [[Rhodes]] and several ratings were subsequently court-martialled.
HMS &apos;&apos;Javelin&apos;&apos; was sold to the shipbreakers on 11 June 1949, and she was scrapped at [[Troon]] in [[Scotland]].
==Notes==
{{reflist|2}}
==References==
* {{cite book|last=Winser|first=John de D.|title=B.E.F. Ships Before, At and After Dunkirk|publisher=World Ship Society|location=Gravesend, Kent|date=1999|isbn=0-905617-91-6}}
&lt;!-- non-breaking space to keep AWB drones from altering the space before the navbox--&gt;
{{J, K and N class destroyer}}
{{DEFAULTSORT:Javelin (F61)}}
[[Category:J, K and N-class destroyers of the Royal Navy]]
[[Category:Clyde-built ships]]
[[Category:1938 ships]]
[[Category:World War II destroyers of the United Kingdom]]
[[Category:Maritime incidents in 1940]]
[[Category:Royal Navy mutinies]]
[[Category:Maritime incidents in 1945]]
[[Category:Allied vessels involved in Operation Neptune]]
{{UK-destroyer-stub}}</p>" />
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<Description>These global functions and variables are available in all scripts.</Description>
<Method Global="True" Constructor="False">
<Description>Suspends the script for a specified number of milliseconds </Description>
<Remarks>The <b>Sleep</b> function suspends the script and returns control back to the engine. If you have a script that runs for a very long time, you should periodically call the <b>Sleep</b> function, otherwise the game will seem to be "stuck" until the script finishes.</Remarks>
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<Signature>LoadEntity(Filename)</Signature>
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<Name>Filename</Name>
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</Parameter>
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<Signature>LoadWindow(Filename)</Signature>
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<Description>Filename of the window definition file to be loaded.</Description>
</Parameter>
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<Signature>ExpandString(String)</Signature>
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<Name>String</Name>
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</Parameter>
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</Parameter>
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<Name>Filename</Name>
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</Parameter>
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</Parameter>
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<Signature>StopMusic()</Signature>
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<Signature>PauseMusic()</Signature>
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<Signature>ResumeMusic()</Signature>
</Method>
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<Signature>SetMusicPosition(Time)</Signature>
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<Name>Time</Name>
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</Parameter>
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<Signature>GetMusicPosition()</Signature>
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<Signature>IsMusicPlaying()</Signature>
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<Signature>GetMusic()</Signature>
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<Method Global="False" Constructor="False">
<Group>Music functions</Group>
<Description>Sets the volume of currently playing music.</Description>
<Signature>SetMusicVolume(Volume)</Signature>
<Parameter Optional="False">
<Name>Volume</Name>
<Description>Music volume in percent.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Music functions</Group>
<Description>Queries the music's current volume.</Description>
<Signature>GetMusicVolume()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Music functions</Group>
<Description>Plays a music in a specified channel.</Description>
<Signature>PlayMusicChannel(Channel, Filename, Looping, LoopStart)</Signature>
<Parameter Optional="False">
<Name>Channel</Name>
<Description>Which music channel to use</Description>
</Parameter>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Looping</Name>
<Description>Whether the music should be looped (optional, default = true).</Description>
</Parameter>
<Parameter Optional="False">
<Name>LoopStart</Name>
<Description>The position where to restart the music when looping, in milliseconds (optional, default = 0).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Music functions</Group>
<Description>Stops a music playback in a specified channel.</Description>
<Signature>StopMusicChannel(Channel)</Signature>
<Parameter Optional="False">
<Name>Channel</Name>
<Description>Which music channel to use</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Music functions</Group>
<Description>Pauses a music playback in a specified channel.</Description>
<Signature>PauseMusicChannel(Channel)</Signature>
<Parameter Optional="False">
<Name>Channel</Name>
<Description>Which music channel to use</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Music functions</Group>
<Description>Resumes a paused music playback in a specified channel.</Description>
<Signature>ResumeMusicChannel(Channel)</Signature>
<Parameter Optional="False">
<Name>Channel</Name>
<Description>Which music channel to use</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Music functions</Group>
<Description>Sets the music's current playing position in a specified channel.</Description>
<Signature>SetMusicChannelPosition(Channel, Time)</Signature>
<Parameter Optional="False">
<Name>Channel</Name>
<Description>Which music channel to use</Description>
</Parameter>
<Parameter Optional="False">
<Name>Time</Name>
<Description>A new playing position (in milliseconds)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Music functions</Group>
<Description>Queries the music's current playing position in a specified channel.</Description>
<Signature>GetMusicChannelPosition(Channel)</Signature>
<Parameter Optional="False">
<Name>Channel</Name>
<Description>Which music channel to use</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Music functions</Group>
<Description>Queries whether the music is currently playing in a specified channel</Description>
<Signature>IsMusicChannelPlaying(Channel)</Signature>
<Parameter Optional="False">
<Name>Channel</Name>
<Description>Which music channel to use</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Music functions</Group>
<Description>Queries the filename of the current music in a specified channel</Description>
<Signature>GetMusicChannel(Channel)</Signature>
<Parameter Optional="False">
<Name>Channel</Name>
<Description>Which music channel to use</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Music functions</Group>
<Description>Sets the volume of currently playing music in a specified channel.</Description>
<Signature>SetMusicChannelVolume(Channel, Volume)</Signature>
<Parameter Optional="False">
<Name>Channel</Name>
<Description>Which music channel to use</Description>
</Parameter>
<Parameter Optional="False">
<Name>Volume</Name>
<Description>Music volume in percent</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Music functions</Group>
<Description>Queries the music's current volume in a specified channel.</Description>
<Signature>GetMusicChannelVolume(Channel)</Signature>
<Parameter Optional="False">
<Name>Channel</Name>
<Description>Which music channel to use</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Executes a script file and attaches it to the object.</Description>
<Remarks>Each WME object can have multiple scripts attached.</Remarks>
<Signature>AttachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script file to be executed.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Terminates a specified script file and detaches it from an object.</Description>
<Signature>DetachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the (running) script to be terminated and detached.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether a specified script file is running and attached to an object.</Description>
<Signature>IsScriptRunning(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether the object supports a method of a specified name.</Description>
<Signature>CanHandleMethod(MethodName)</Signature>
<Parameter Optional="False">
<Name>MethodName</Name>
<Description>The name of the method to be checked.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries length of a given sound file</Description>
<Signature>GetSoundLength(SoundFilename)</Signature>
<Parameter Optional="False">
<Name>SoundFilename</Name>
<Description>Name of the sound file to be queried</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Plays a sound. If the filename is omitted, the currently assigned sound is played (if any).</Description>
<Signature>PlaySound(Filename, Looping, LoopStart)</Signature>
<Signature>PlaySound(Looping, LoopStart)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>Looping</Name>
<Description>Whether the sound should be looped (optional, default = false).</Description>
</Parameter>
<Parameter Optional="False">
<Name>LoopStart</Name>
<Description>The point from which the sound restarts when looping, in milliseconds (optional, default=0).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Plays a sound and triggers an event when the sound is over. If the filename is omitted, the currently assigned sound is played (if any).</Description>
<Signature>PlaySoundEvent(Filename, EventName)</Signature>
<Signature>PlaySoundEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>The name of the event to be triggered after the sound finishes.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Stops the currently playing sound (if any).</Description>
<Signature>StopSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Pauses the currently playing sound.</Description>
<Signature>PauseSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Resumes a paused sound playback.</Description>
<Signature>ResumeSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries whether a sound playback is in progress.</Description>
<Signature>IsSoundPlaying()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Sets the sound's current playing position.</Description>
<Signature>SetSoundPosition(Time)</Signature>
<Parameter Optional="False">
<Name>Time</Name>
<Description>A new playing position (in milliseconds)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries the sound's current playing position</Description>
<Signature>GetSoundPosition()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Sets a volume of the currently playing sound.</Description>
<Signature>SetSoundVolume(Volume)</Signature>
<Parameter Optional="False">
<Name>Volume</Name>
<Description>A new sound volume (in percent).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Gets a volume of the currently playing sound.</Description>
<Signature>GetSoundVolume()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Initializes a sound from file and makes it ready to be played.</Description>
<Remarks>Use this method to pre-cache a sound file. Initializing the sound takes some time and sometimes it's desirable to move all sound initialization to e.g. scene start so that the subsequent PlaySound calls don't slow the game down. That's what LoadSound is for. To play the pre-cached sound simply call PlaySound without specifying a filename, for example SomeObject.PlaySound(false);</Remarks>
<Signature>LoadSound(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The sound file to be loaded</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Removes any sound effect currently assigned to this object.</Description>
<Signature>SoundFXNone()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Assigns an echo effect to the sounds played by this object.</Description>
<Remarks>Example: <b>actor.SoundFXEcho(50, 50);</b></Remarks>
<Signature>SoundFXEcho(WetDryMix, Feedback, LeftDelay, RightDelay)</Signature>
<Parameter Optional="False">
<Name>WetDryMix</Name>
<Description>Wet/Dry Mix, in percent (0 to 100)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Feedback</Name>
<Description>Feedback, in percent (0 to 100)</Description>
</Parameter>
<Parameter Optional="False">
<Name>LeftDelay</Name>
<Description>Left delay, in milliseconds (1 to 2000)</Description>
</Parameter>
<Parameter Optional="False">
<Name>RightDelay</Name>
<Description>Right delay, in milliseconds (1 to 2000)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Assigns a reverb effect to the sounds played by this object.</Description>
<Remarks>Example: <b>actor.SoundFXReverb(0, 0, 2000);</b></Remarks>
<Signature>SoundFXReverb(InGain, ReverbMix, ReverbTime, HighFreqRTRatio)</Signature>
<Parameter Optional="False">
<Name>InGain</Name>
<Description>In gain, in dB (-96 to 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>ReverbMix</Name>
<Description>Reverb mix, in dB (-96 to 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>ReverbTime</Name>
<Description>Reverb time, in milliseconds (0.001 to 3000)</Description>
</Parameter>
<Parameter Optional="False">
<Name>HighFreqRTRatio</Name>
<Description>HighFreq RT Ratio (0.001 to 0.999)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Event functions</Group>
<Description>Applies a named event to the object.</Description>
<Signature>ApplyEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>A name of the event to be applied to the object.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Event functions</Group>
<Description>Queries whether the object has an event handler for a specified event.</Description>
<Signature>CanHandleEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>The name of the event to be checked.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Moves an object to a specified location.</Description>
<Signature>SkipTo(X, Y)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>Destination X coordinate.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>Destination Y coordinate.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Sets the mouse cursor position.</Description>
<Signature>SetMousePos(X, Y)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>New X position of the mouse cursor. </Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>New Y position of the mouse cursor. </Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Quits the current game session.</Description>
<Signature>QuitGame()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Queries whether a given file exists.</Description>
<Signature>FileExists(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>Filename to be tested.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Takes a screenshot of the current game and saves it into a BMP file.</Description>
<Signature>Screenshot(Name)</Signature>
<Parameter Optional="False">
<Name>Name</Name>
<Description>Base name to be used for the generated BMP file (optional, defaults to Game.Name)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Takes an (optionally resized) screenshot of the current game and saves it into a BMP file.</Description>
<Signature>ScreenshotEx(Filename, Width, Height)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>Filename of the BMP file to be created</Description>
</Parameter>
<Parameter Optional="False">
<Name>Width</Name>
<Description>The resuting width of the screenshot</Description>
</Parameter>
<Parameter Optional="False">
<Name>Height</Name>
<Description>The resuting height of the screenshot</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Loads the string table from a file.</Description>
<Remarks>The string table is NOT part of the saved game. You need either to ask user for language selection each time the game is started or store the setting in the registry.</Remarks>
<Signature>LoadStringTable(Filename, ClearOld)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>Name of the string table to be loaded</Description>
</Parameter>
<Parameter Optional="False">
<Name>ClearOld</Name>
<Description>Remove the old string from the string table (optional, default=true)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Adds a directory to be used when WME automatically looks for speech files.</Description>
<Remarks>By default WME looks for speech files in a "speech" directory only.</Remarks>
<Signature>AddSpeechDir(Directory)</Signature>
<Parameter Optional="False">
<Name>Directory</Name>
<Description>The directory name to look in</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Removes a directory from the list of dirs to look for speech files automatically.</Description>
<Signature>RemoveSpeechDir(Directory)</Signature>
<Parameter Optional="False">
<Name>Directory</Name>
<Description>The directory to be removed</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Resets the game's persistent data.</Description>
<Remarks>This method deletes all scene states, selected responses, sets timer to zero and also clears all global variables, except those holding game objects (such as windows or entities). Use this method if you want to start a new game.</Remarks>
<Signature>Reset()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Opens a specified document file or internet URL in an associated program.</Description>
<Remarks>This method uses the Windows extension associations to run the right program. Note that the document file MUST NOT be stored inside the game packages. It must be a regular file and you must reference it either by full filename or a filename relative to the game directory.</Remarks>
<Signature>OpenDocument(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the document file to be opened</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Sets an image to be displayed while loading a saved game.</Description>
<Signature>SetLoadingScreen(ImageFilename, PosX, PosY)</Signature>
<Parameter Optional="False">
<Name>ImageFilename</Name>
<Description>The filename of the image to be used or null</Description>
</Parameter>
<Parameter Optional="False">
<Name>PosX</Name>
<Description>The X position of the image</Description>
</Parameter>
<Parameter Optional="False">
<Name>PosY</Name>
<Description>The Y position of the image</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Sets an image to be displayed while saving the game.</Description>
<Signature>SetSavingScreen(ImageFilename, PosX, PosY)</Signature>
<Parameter Optional="False">
<Name>ImageFilename</Name>
<Description>The filename of the image to be used or null</Description>
</Parameter>
<Parameter Optional="False">
<Name>PosX</Name>
<Description>The X position of the image</Description>
</Parameter>
<Parameter Optional="False">
<Name>PosY</Name>
<Description>The Y position of the image</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Clears the content of the engine script cache.</Description>
<Remarks>Normally the engine caches compiled scripts so that they don't need to be compiled multiple times. This method allows you to flush the script cache, for example if you generate scripts dynamically and need them to be always re-compiled.</Remarks>
<Signature>ClearScriptCache()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Briefly displays a "loading" icon.</Description>
<Remarks>You can use this function to briefly display a "work-in-progress" symbol; for example call this method before calling a command which takes a long time (loading a window, long animation etc.). The icon is displayed until the script returns control back to the engine, unless the Persistent parameter is set to true. In that case you have to manually hide the icon by calling the <b>Game.HideLoadingIcon()</b> method.</Remarks>
<Signature>DisplayLoadingIcon(Sprite, X, Y, Persistent)</Signature>
<Parameter Optional="False">
<Name>Sprite</Name>
<Description>The filename of a sprite to be displayed as a loading icon.</Description>
</Parameter>
<Parameter Optional="False">
<Name>X</Name>
<Description>The X position of the loading icon.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>The Y position of the loading icon.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Persistent</Name>
<Description>Specifies if the icon should stay on screen until HideLoadingIcon() is called (optional, default=false)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Hides a "loading" icon displayed by DisplayLoadingIcon()</Description>
<Signature>HideLoadingIcon()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Video functions</Group>
<Description>Plays a given AVI video file</Description>
<Signature>PlayVideo(Filename, Type, X, Y, FreezeMusic)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the AVI file to be played.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Type</Name>
<Description>Type of display, 0=at a given position, 1=stretched, 2=centered (optional, default=1)</Description>
</Parameter>
<Parameter Optional="False">
<Name>X</Name>
<Description>X position on screen. Only used when Type is 0 (optional, default=0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>Y position on screen. Only used when Type is 0 (optional, default=0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>FreezeMusic</Name>
<Description>Specifies whether the background music should be suspended while video is playing (optional, default=true)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Video functions</Group>
<Description>Plays a given Theora video file</Description>
<Signature>PlayTheora(Filename, Type, X, Y, FreezeMusic, DropFrames)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the Ogg Theora file to be played.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Type</Name>
<Description>Type of display, 0=at a given position, 1=stretched, 2=centered (optional, default=1)</Description>
</Parameter>
<Parameter Optional="False">
<Name>X</Name>
<Description>X position on screen. Only used when Type is 0 (optional, default=0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>Y position on screen. Only used when Type is 0 (optional, default=0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>FreezeMusic</Name>
<Description>Specifies whether the background music should be suspended while video is playing (optional, default=true)</Description>
</Parameter>
<Parameter Optional="False">
<Name>DropFrames</Name>
<Description>Specifies whether the video playback should drop frames if the playback is too slow (optional, default=true)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Registry functions</Group>
<Description>Writes a given number to the Windows Registry.</Description>
<Signature>RegWriteNumber(Key, Value)</Signature>
<Parameter Optional="False">
<Name>Key</Name>
<Description>Name of the key to be written</Description>
</Parameter>
<Parameter Optional="False">
<Name>Value</Name>
<Description>The number to be written</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Registry functions</Group>
<Description>Writes a given string to the Windows Registry.</Description>
<Signature>RegWriteString(Key, Value)</Signature>
<Parameter Optional="False">
<Name>Key</Name>
<Description>Name of the key to be written</Description>
</Parameter>
<Parameter Optional="False">
<Name>Value</Name>
<Description>The string to be written</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Registry functions</Group>
<Description>Reads a numeric value from the Windows Registry.</Description>
<Signature>RegReadNumber(Key, InitValue)</Signature>
<Parameter Optional="False">
<Name>Key</Name>
<Description>Name of the key to be read from</Description>
</Parameter>
<Parameter Optional="False">
<Name>InitValue</Name>
<Description>Initial value to be returned if the key doesn't exist (optional, default=null)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Registry functions</Group>
<Description>Reads a string value from the Windows Registry.</Description>
<Signature>RegReadString(Key, InitValue)</Signature>
<Parameter Optional="False">
<Name>Key</Name>
<Description>Name of the key to be read from</Description>
</Parameter>
<Parameter Optional="False">
<Name>InitValue</Name>
<Description>Initial value to be returned if the key doesn't exist (optional, default=null)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Save/load functions</Group>
<Description>Saves a game to the given save slot.</Description>
<Signature>SaveGame(Slot, Description)</Signature>
<Parameter Optional="False">
<Name>Slot</Name>
<Description>Number of the save slot to be used</Description>
</Parameter>
<Parameter Optional="False">
<Name>Description</Name>
<Description>Description of the saved game</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Save/load functions</Group>
<Description>Loads a game from the given save slot.</Description>
<Signature>LoadGame(Slot)</Signature>
<Parameter Optional="False">
<Name>Slot</Name>
<Description>Number of the save slot to be used</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Save/load functions</Group>
<Description>Queries whether a given save slot is in use.</Description>
<Signature>IsSaveSlotUsed(Slot)</Signature>
<Parameter Optional="False">
<Name>Slot</Name>
<Description>Number of the save slot to be tested.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Save/load functions</Group>
<Description>Queries a description of a given save slot.</Description>
<Signature>GetSaveSlotDescription(Slot)</Signature>
<Parameter Optional="False">
<Name>Slot</Name>
<Description>Number of the save slot to be queried</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Save/load functions</Group>
<Description>Empties a given save slot.</Description>
<Signature>EmptySaveSlot(Slot)</Signature>
<Parameter Optional="False">
<Name>Slot</Name>
<Description>Number of the save slot to be emptied.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Volume functions</Group>
<Description>Sets the volume of sound effects.</Description>
<Signature>SetGlobalSFXVolume(Percent)</Signature>
<Parameter Optional="False">
<Name>Percent</Name>
<Description>A new sound volume (in percent)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Volume functions</Group>
<Description>Sets the volume of speech.</Description>
<Signature>SetGlobalSpeechVolume(Percent)</Signature>
<Parameter Optional="False">
<Name>Percent</Name>
<Description>A new speech volume (in percent)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Volume functions</Group>
<Description>Sets the volume of music.</Description>
<Signature>SetGlobalMusicVolume(Percent)</Signature>
<Parameter Optional="False">
<Name>Percent</Name>
<Description>A new music volume (in percent)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Volume functions</Group>
<Description>Sets the master volume.</Description>
<Signature>SetGlobalMasterVolume(Percent)</Signature>
<Parameter Optional="False">
<Name>Percent</Name>
<Description>A new sound volume (in percent)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Volume functions</Group>
<Description>Gets the current sound effects volume.</Description>
<Signature>GetGlobalSFXVolume()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Volume functions</Group>
<Description>Gets the current speech volume.</Description>
<Signature>GetGlobalSpeechVolume()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Volume functions</Group>
<Description>Gets the current music volume.</Description>
<Signature>GetGlobalMusicVolume()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Volume functions</Group>
<Description>Gets the current master volume.</Description>
<Signature>GetGlobalMasterVolume()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Sets the standard cursor.</Description>
<Signature>SetCursor(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>Filename of a sprite file to be used as a cursor pointer.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns the filename of the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns a reference to the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetCursorObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Removes the standard cursor.</Description>
<Signature>RemoveCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Queries whether the standard cursor is set.</Description>
<Signature>HasCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Sets the active cursor.</Description>
<Remarks>The "active" cursor is used when the mouse pointer is over an interactive object.</Remarks>
<Signature>SetActiveCursor(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>Filename of a sprite file to be used as a cursor pointer.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns the filename of the active cursor sprite (or null if no cursor is set)</Description>
<Signature>GetActiveCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns a reference to the active cursor sprite (or null if no cursor is set)</Description>
<Signature>GetActiveCursorObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Removes the active cursor.</Description>
<Signature>RemoveActiveCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Queries whether the active cursor is set.</Description>
<Signature>HasActiveCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Sets the non-interactive cursor.</Description>
<Signature>SetWaitCursor(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>Filename of a sprite file to be used as a cursor pointer.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns the filename of the non-interactive cursor sprite (or null if no cursor is set)</Description>
<Signature>GetWaitCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns a reference to the non-interactive cursor sprite (or null if no cursor is set)</Description>
<Signature>GetWaitCursorObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Removes the non-interactive cursor.</Description>
<Signature>RemoveWaitCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Fading functions</Group>
<Description>Fades the screen out to a specified color.</Description>
<Remarks>The <b>FadeOut</b> method blocks the script execution until the fading is over, while the <b>FadeOutAsync</b> method returns immediately. The <b>SystemFadeOut</b> and <b>SystemFadeOutAsync</b> methods continue fading even after the game enters the system exclusive mode.</Remarks>
<Signature>FadeOut(Duration, TargetRed, TargetGreen, TargetBlue, TargetAlpha)</Signature>
<Signature>FadeOutAsync(Duration, TargetRed, TargetGreen, TargetBlue, TargetAlpha)</Signature>
<Signature>SystemFadeOut(Duration, TargetRed, TargetGreen, TargetBlue, TargetAlpha)</Signature>
<Signature>SystemFadeOutAsync(Duration, TargetRed, TargetGreen, TargetBlue, TargetAlpha)</Signature>
<Parameter Optional="False">
<Name>Duration</Name>
<Description>Specifies how long it will take to fade out, in milliseconds (optional, default=500)</Description>
</Parameter>
<Parameter Optional="False">
<Name>TargetRed</Name>
<Description>The Red component of a target fade color (optional, default=0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>TargetGreen</Name>
<Description>The Green component of a target fade color (optional, default=0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>TargetBlue</Name>
<Description>The Blue component of a target fade color (optional, default=0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>TargetAlpha</Name>
<Description>The Alpha component (opacity) of a target fade color (optional, default=255)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Fading functions</Group>
<Description>Fades the screen in from a specified color.</Description>
<Remarks>The <b>FadeIn</b> method blocks the script execution until the fading is over, while the <b>FadeInAsync</b> method returns immediately. The <b>SystemFadeIn</b> and <b>SystemFadeInAsync</b> methods continue fading even after the game enters the system exclusive mode.</Remarks>
<Signature>FadeIn(Duration, SourceRed, SourceGreen, SourceBlue, SourceAlpha)</Signature>
<Signature>FadeInAsync(Duration, SourceRed, SourceGreen, SourceBlue, SourceAlpha)</Signature>
<Signature>SystemFadeIn(Duration, SourceRed, SourceGreen, SourceBlue, SourceAlpha)</Signature>
<Signature>SystemFadeInAsync(Duration, SourceRed, SourceGreen, SourceBlue, SourceAlpha)</Signature>
<Parameter Optional="False">
<Name>Duration</Name>
<Description>Specifies how long it will take to fade in, in milliseconds (optional, default=500)</Description>
</Parameter>
<Parameter Optional="False">
<Name>SourceRed</Name>
<Description>The Red component of the initial fade color (optional, default=0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>SourceGreen</Name>
<Description>The Green component of the initial fade color (optional, default=0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>SourceBlue</Name>
<Description>The Blue component of the initial fade color (optional, default=0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>SourceAlpha</Name>
<Description>The Alpha component (opacity) of the initial fade color (optional, default=255)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Fading functions</Group>
<Description>Gets the current fading color.</Description>
<Remarks>You can use the GetRValue(), GetGValue(), GetBValue() and GetAValue() functions to extract individual color components.</Remarks>
<Signature>GetFadeColor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Scene functions</Group>
<Description>Loads a specified scene file.</Description>
<Signature>ChangeScene(Filename, FadeOut, FadeIn)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>Filename of the scene file to be loaded.</Description>
</Parameter>
<Parameter Optional="False">
<Name>FadeOut</Name>
<Description>Whether the old scene should fade out before the scene change (optional, default = true)</Description>
</Parameter>
<Parameter Optional="False">
<Name>FadeIn</Name>
<Description>Whether the new scene should fade in after the scene change (optional, default = true)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Responses/inventory</Group>
<Description>Adds a single response sentence to the response box.</Description>
<Signature>AddResponse(ID, Response, IconFilename, HoverIconFilename, PressedIconFilename, FontFilename)</Signature>
<Parameter Optional="False">
<Name>ID</Name>
<Description>An ID number of this response.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Response</Name>
<Description>A text of this reponse.</Description>
</Parameter>
<Parameter Optional="False">
<Name>IconFilename</Name>
<Description>A filename of a sprite for this response (optional).</Description>
</Parameter>
<Parameter Optional="False">
<Name>HoverIconFilename</Name>
<Description>A filename of a hover sprite for this response (optional).</Description>
</Parameter>
<Parameter Optional="False">
<Name>PressedIconFilename</Name>
<Description>A filename of a pressed sprite for this response (optional).</Description>
</Parameter>
<Parameter Optional="False">
<Name>FontFilename</Name>
<Description>Filename of font to be used for this response (optional).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Responses/inventory</Group>
<Description>Adds a single response sentence to the response box. The response is only added once per a dialogue branch.</Description>
<Remarks>The engine will only add the response to the response box if it wasn't selected before by the player in the current dialogue branch. You must denote the dialogue branch using the Game.StartDlgBranch() and Game.EntDlgBranch() to make this method work.</Remarks>
<Signature>AddResponseOnce(ID, Response, IconFilename, HoverIconFilename, PressedIconFilename, FontFilename)</Signature>
<Parameter Optional="False">
<Name>ID</Name>
<Description>An ID number of this response.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Response</Name>
<Description>A text of this reponse.</Description>
</Parameter>
<Parameter Optional="False">
<Name>IconFilename</Name>
<Description>A filename of a sprite for this response (optional).</Description>
</Parameter>
<Parameter Optional="False">
<Name>HoverIconFilename</Name>
<Description>A filename of a hover sprite for this response (optional).</Description>
</Parameter>
<Parameter Optional="False">
<Name>PressedIconFilename</Name>
<Description>A filename of a pressed sprite for this response (optional).</Description>
</Parameter>
<Parameter Optional="False">
<Name>FontFilename</Name>
<Description>Filename of font to be used for this response (optional).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Responses/inventory</Group>
<Description>Adds a single response sentence to the response box. The response is only added once per a game session.</Description>
<Remarks>The engine will only add the response to the response box if it wasn't selected before by the player before. You must denote a dialogue branch using the Game.StartDlgBranch() and Game.EntDlgBranch() to make this method work.</Remarks>
<Signature>AddResponseOnceGame(ID, Response, IconFilename, HoverIconFilename, PressedIconFilename, FontFilename)</Signature>
<Parameter Optional="False">
<Name>ID</Name>
<Description>An ID number of this response.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Response</Name>
<Description>A text of this reponse.</Description>
</Parameter>
<Parameter Optional="False">
<Name>IconFilename</Name>
<Description>A filename of a sprite for this response (optional).</Description>
</Parameter>
<Parameter Optional="False">
<Name>HoverIconFilename</Name>
<Description>A filename of a hover sprite for this response (optional).</Description>
</Parameter>
<Parameter Optional="False">
<Name>PressedIconFilename</Name>
<Description>A filename of a pressed sprite for this response (optional).</Description>
</Parameter>
<Parameter Optional="False">
<Name>FontFilename</Name>
<Description>Filename of font to be used for this response (optional).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Responses/inventory</Group>
<Description>Revives a previously disabled response.</Description>
<Remarks>If you add a response using the Game.AddResponseOnce() or Game.AddResponseOnceGame() methods, it gets disabled once the player selects it. Use the ResetResponse method to make such response reappear.</Remarks>
<Signature>ResetResponse(ID)</Signature>
<Parameter Optional="False">
<Name>ID</Name>
<Description>An ID number of response to be revived.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Responses/inventory</Group>
<Description>Displays a response box and waits for the player's choice.</Description>
<Signature>GetResponse(AutoSelectLastResp)</Signature>
<Parameter Optional="False">
<Name>AutoSelectLastResp</Name>
<Description>Specifies whether the last remaining response should be automatically selected (optional, defaul=false)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Responses/inventory</Group>
<Description>Queries the number of remaining responses in the response box.</Description>
<Remarks>Some of the responses added by the AddResponseOnce or AddResponseOnceGame methods may have not been actually added to the response box. Use this method to find out how many responses currently really are prepared in the response box.</Remarks>
<Signature>GetNumResponses()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Responses/inventory</Group>
<Description>Returns a reference to the window object used by the inventory box.</Description>
<Signature>GetInventoryWindow()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Responses/inventory</Group>
<Description>Returns a reference to the window object used by the responses box.</Description>
<Signature>GetResponsesWindow()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Responses/inventory</Group>
<Description>Denotes a start of a dialogue branch.</Description>
<Remarks>Dialogue branches only need to be explicitly denoted if you want to use the Game.AddResponseOnce() or Game.AddResponseOnceGame() methods.</Remarks>
<Signature>StartDlgBranch(DialogueName)</Signature>
<Parameter Optional="False">
<Name>DialogueName</Name>
<Description>A name of the dialogue branch. Dialogue names should be unique within one script file. The parameter is optional but it's recommended to specify a name.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Responses/inventory</Group>
<Description>Denotes an end of a dialogue branch.</Description>
<Remarks>Dialogue branches only need to be explicitly denoted if you want to use the Game.AddResponseOnce() or Game.AddResponseOnceGame() methods.</Remarks>
<Signature>EndDlgBranch(DialogueName)</Signature>
<Parameter Optional="False">
<Name>DialogueName</Name>
<Description>A name of the dialogue branch. Dialogue names should be unique within one script file. The parameter is optional; if you don't specify a name, the inner-most dialogue branch is ended.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Responses/inventory</Group>
<Description>Queries a current dialogue branch name.</Description>
<Signature>GetCurrentDlgBranch()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Responses/inventory</Group>
<Description>Reloads a response box from file.</Description>
<Signature>LoadResponseBox(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The response-box definition file to be loaded.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Responses/inventory</Group>
<Description>Reloads an inventory box from file.</Description>
<Signature>LoadInventoryBox(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The inventory-box definition file to be loaded.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Responses/inventory</Group>
<Description>Loads inventory items from a definition file.</Description>
<Signature>LoadItems(Filename, Merge)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The items definition file to be loaded</Description>
</Parameter>
<Parameter Optional="False">
<Name>Merge</Name>
<Description>The new items will be merged with existing ones (optional, default=false)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Item functions</Group>
<Description>Adds an item into the inventory.</Description>
<Signature>TakeItem(ItemName, InsertAfter)</Signature>
<Parameter Optional="False">
<Name>ItemName</Name>
<Description>A name of the item to be added to object's inventory.</Description>
</Parameter>
<Parameter Optional="False">
<Name>InsertAfter</Name>
<Description>A name of the item which the new item should be inserted after (optional).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Item functions</Group>
<Description>Removes an item from the inventory.</Description>
<Signature>DropItem(ItemName)</Signature>
<Parameter Optional="False">
<Name>ItemName</Name>
<Description>A name of the item to be removed from object's inventory.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Item functions</Group>
<Description>Queries an inventory item.</Description>
<Signature>GetItem(ItemIndex)</Signature>
<Signature>GetItem(ItemName)</Signature>
<Parameter Optional="False">
<Name>ItemIndex</Name>
<Description>An index of a <b>taken item</b> to be queried.</Description>
</Parameter>
<Parameter Optional="False">
<Name>ItemName</Name>
<Description>A name of an inventory item to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Item functions</Group>
<Description>Queries whether a given item is in inventory of any of this object.</Description>
<Remarks>Note that this method only searches the current object, use the <b>Game.IsItemTaken()</b> method if you want to search all game objects.</Remarks>
<Signature>HasItem(ItemName)</Signature>
<Signature>HasItem(ItemObject)</Signature>
<Parameter Optional="False">
<Name>ItemName</Name>
<Description>A name of the item to be queried.</Description>
</Parameter>
<Parameter Optional="False">
<Name>ItemObject</Name>
<Description>Reference to the item object to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Item functions</Group>
<Description>Queries whether a given item is in inventory of any of the game objects.</Description>
<Signature>IsItemTaken(ItemName)</Signature>
<Signature>IsItemTaken(ItemObject)</Signature>
<Parameter Optional="False">
<Name>ItemName</Name>
<Description>A name of the item to be queried.</Description>
</Parameter>
<Parameter Optional="False">
<Name>ItemObject</Name>
<Description>Reference to the item object to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Dynamic object creation</Group>
<Description>Creates a new entity object.</Description>
<Signature>CreateEntity(Name)</Signature>
<Parameter Optional="False">
<Name>Name</Name>
<Description>The name of the entity object (optional)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Dynamic object creation</Group>
<Description>Destroys a entity object.</Description>
<Signature>DeleteEntity(Entity)</Signature>
<Parameter Optional="False">
<Name>Entity</Name>
<Description>The entity object to be destroyed</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Dynamic object creation</Group>
<Description>Creates a new window object.</Description>
<Signature>CreateWindow(Name)</Signature>
<Parameter Optional="False">
<Name>Name</Name>
<Description>The name of the window object (optional)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Dynamic object creation</Group>
<Description>Destroys a window object.</Description>
<Signature>DeleteWindow(Window)</Signature>
<Parameter Optional="False">
<Name>Window</Name>
<Description>The window object to be destroyed</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Dynamic object creation</Group>
<Description>Creates a new inventory item object.</Description>
<Signature>CreateItem(Name)</Signature>
<Parameter Optional="False">
<Name>Name</Name>
<Description>The name of the item object (optional)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Dynamic object creation</Group>
<Description>Destroys an item object.</Description>
<Remarks>This method permanently destroys the inventory item. You can no longer reference it in methods like TakeItem etc.</Remarks>
<Signature>DeleteItem(Item)</Signature>
<Parameter Optional="False">
<Name>Item</Name>
<Description>The item object to be destroyed</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>3D characters related</Group>
<Description>Sets and image to be used as a simple shadow for 3D characters</Description>
<Signature>SetShadowImage(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of an image to be used</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>3D characters related</Group>
<Description>Gets the currently assigned image to be used as a simple shadow for 3D characters</Description>
<Signature>GetShadowImage()</Signature>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "game"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Accelerated</Name>
<Description>Returns <b>true</b> if the game currently uses 3D acceleration to display graphics.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>CurrentTime</Name>
<Description>Returns the time elapsed since the game has started.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>WindowsTime</Name>
<Description>Returns the time elapsed since Windows has started.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>TextEncoding</Name>
<Description>Specifies text encoding used for in-game texts, 0..ANSI, 1..UTF8</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>TextRTL</Name>
<Description>Specifies if the game uses right-to-left reading order (for Henrew and Arabic). Only affects TrueType fonts!</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>MouseX</Name>
<Description>The current X position of the mouse cursor</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>MouseY</Name>
<Description>The current Y position of the mouse cursor</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>MainObject</Name>
<Description>The object which is used for the scene's auto scrolling, can be (set to) <b>null</b></Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>ActiveObject</Name>
<Description>Returns the object which is currently under the mouse cursor (or <b>null</b> if there's none)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>InventoryObject</Name>
<Description>The object whose inventory is currently displayed.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>ScreenWidth</Name>
<Description>Returns the screen's width in pixels.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>ScreenHeight</Name>
<Description>Returns the screen's height in pixels.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>DebugMode</Name>
<Description>Returns whether the game runs in the debugging mode.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>SoundAvailable</Name>
<Description>Returns whether the sound is available and enabled.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Keyboard</Name>
<Description>Returns a reference to the Keyboard State object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Subtitles</Name>
<Description>Specifes whether the speech subtitles are enabled.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>VideoSubtitles</Name>
<Description>Specifes whether the AVI/Theora video subtitles are enabled.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesSpeed</Name>
<Description>Specifies the speech subtitles speed (in milliseconds per one character)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Scene</Name>
<Description>Returns a reference to the currently loaded scene object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SelectedItem</Name>
<Description>Currently selected inventory item (or <b>null</b> for no item).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>NumItems</Name>
<Description>Returns the number of items in the player's inventory.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>InventoryVisible</Name>
<Description>Specifies whether the inventory box is currently visible.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>ResponsesVisible</Name>
<Description>Returns whether a response box is visible (i.e. the game awaits player's choice).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>WindowedMode</Name>
<Description>Returns <b>true</b> if the game runs in windowed mode.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Hwnd</Name>
<Description>Returns the window handle (HWND) of the game window (only useful for plugin development).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>PrevScene</Name>
<Description>Returns the name of the previous scene.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>PrevSceneFilename</Name>
<Description>Returns the filename of the previous scene.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>LastResponse</Name>
<Description>Returns the text of the most recently selected response.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>FPS</Name>
<Description>Returns the current framerate (in frames per second)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Shadows</Name>
<Description>Specifies if shadows are enabled for 3D characters</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SimpleShadows</Name>
<Description>Specifies if simple shadows are to be used for 3D characters. This attribute has no effect if real-time shadows are unsupported</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>SupportsRealTimeShadows</Name>
<Description>Returns <b>true</b> if the videocard supports real-time shadows</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Direct3DDevice</Name>
<Description>Returns the pointer to the underlying IDirect3DDevice8 object (plugins only)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>DirectDrawInterface</Name>
<Description>Returns the pointer to the underlying IDirectDraw7 object (plugins only)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Frozen</Name>
<Description>Returns <b>true</b> if the game is currently in frozen state</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Name</Name>
<Description>The internal name of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Caption</Name>
<Description>The caption of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>X</Name>
<Description>The X position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Y</Name>
<Description>The Y position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Height</Name>
<Description>Returns the current height of the object. In case of actors and entities the scaling is taken into account.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Filename</Name>
<Description>Returns the filename.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Ready</Name>
<Description>Returns whether the object isn't currently performing any action.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Interactive</Name>
<Description>Specifies whether the object recieves user input.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SoundPanning</Name>
<Description>Specifies whether the sounds played by this object are automatically panned depending on object's position on screen.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>NonIntMouseEvents</Name>
<Description>Specifies if the object can receive the <b>MouseEntry</b> and <b>MouseLeave</b> events even if the game is in non-interactive mode.</Description>
</Attribute>
<Event>
<Name>LeftClick</Name>
<Description>The left mouse button has been pressed.</Description>
</Event>
<Event>
<Name>RightClick</Name>
<Description>The right mouse button has been pressed.</Description>
</Event>
<Event>
<Name>MiddleClick</Name>
<Description>The middle mouse button has been pressed.</Description>
</Event>
<Event>
<Name>LeftDoubleClick</Name>
<Description>The left mouse button has been double-clicked.</Description>
</Event>
<Event>
<Name>LeftRelease</Name>
<Description>The left mouse button has been released.</Description>
</Event>
<Event>
<Name>RightRelease</Name>
<Description>The right mouse button has been released.</Description>
</Event>
<Event>
<Name>MiddleRelease</Name>
<Description>The middle mouse button has been released.</Description>
</Event>
<Event>
<Name>MouseWheelUp</Name>
<Description>The mouse wheel has been rolled up.</Description>
</Event>
<Event>
<Name>MouseWheelDown</Name>
<Description>The mouse wheel has been rolled down.</Description>
</Event>
<Event>
<Name>Keypress</Name>
<Description>Some key has been pressed. Use the <b>Keyboard</b> variable to find out the details.</Description>
</Event>
<Event>
<Name>BeforeSave</Name>
<Description>The game is about to save its state.</Description>
</Event>
<Event>
<Name>AfterLoad</Name>
<Description>The game just loaded its state.</Description>
</Event>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_scene</BaseFilename>
<Name>Scene object</Name>
<Description>The Scene object represents the currently loaded scene. There is always one and only Scene object available. It's accessible via the Game.Scene attribute. For the convenience the templates automatically store the scene object in a global variable named <b>Scene</b>.</Description>
<Method Global="False" Constructor="False">
<Group>Object manipulation</Group>
<Description>Loads a new actor from a file.</Description>
<Remarks>Actors loaded using this method will be automatically unloaded when the game changes to another scene (as opposed to the <b>Game.LoadActor</b> method).</Remarks>
<Signature>LoadActor(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the actor file to be loaded.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Object manipulation</Group>
<Description>Loads a new 3D actor from a file.</Description>
<Remarks>Actors loaded using this method will be automatically unloaded when the game changes to another scene (as opposed to the <b>Game.LoadActor3D</b> method).</Remarks>
<Signature>LoadActor3D(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the 3D actor file to be loaded.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Object manipulation</Group>
<Description>Loads a new entity from a file.</Description>
<Remarks>Entities loaded using this method will be automatically unloaded when the game changes to another scene (as opposed to the <b>Game.LoadEntity</b> method).</Remarks>
<Signature>LoadEntity(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the entity file to be loaded.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Object manipulation</Group>
<Description>Removes an object from memory.</Description>
<Remarks>If you load an object using the Scene.LoadActor or Scene.LoadEntity methods, you should unload those when you no longer need them to free memory. Otherwise those objects will be released automatically when the game changes to another scene.</Remarks>
<Signature>UnloadObject(Object)</Signature>
<Parameter Optional="False">
<Name>Object</Name>
<Description>The object to be removed from memory.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Scrolling functions</Group>
<Description>Sets the current scroll position to the given point / object.</Description>
<Signature>SkipTo(X, Y)</Signature>
<Signature>SkipTo(Object)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>New X coordinate for scroll position</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>New Y coordinate for scroll position</Description>
</Parameter>
<Parameter Optional="False">
<Name>Object</Name>
<Description>An object (actor/entity) to be used as a new scroll position</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Scrolling functions</Group>
<Description>Scrolls the scene to the given point / object.</Description>
<Remarks>The <b>Scene.AutoScroll</b> attribute must be set to <b>true</b> for this method to work.</Remarks>
<Signature>ScrollTo(X, Y)</Signature>
<Signature>ScrollTo(Object)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>X coordinate of the target scroll position</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>Y coordinate of the target scroll position</Description>
</Parameter>
<Parameter Optional="False">
<Name>Object</Name>
<Description>An object (actor/entity) to be used as a new target scroll position</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Node querying functions</Group>
<Description>Returns the given layer.</Description>
<Signature>GetLayer(LayerIndex)</Signature>
<Signature>GetLayer(LayerName)</Signature>
<Parameter Optional="False">
<Name>LayerIndex</Name>
<Description>An index of a layer to be returned</Description>
</Parameter>
<Parameter Optional="False">
<Name>LayerName</Name>
<Description>A name of a layer to be returned</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Node querying functions</Group>
<Description>Returns the given waypoint group.</Description>
<Signature>GetWaypointGroup(WptGroupIndex)</Signature>
<Parameter Optional="False">
<Name>WptGroupIndex</Name>
<Description>An index of a waypoint group to be returned</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Node querying functions</Group>
<Description>Returns the given scene node (entity or region).</Description>
<Remarks>The scene nodes should have unique names for this method to work correctly.</Remarks>
<Signature>GetNode(Name)</Signature>
<Parameter Optional="False">
<Name>Name</Name>
<Description>The name of the scene node to be returned</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Node querying functions</Group>
<Description>Returns a scene region at a given position.</Description>
<Signature>GetRegionAt(X, Y, IncludeDecorations)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>The X coordinate within the scene to be searched for regions</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>The Y coordinate within the scene to be searched for regions</Description>
</Parameter>
<Parameter Optional="False">
<Name>IncludeDecorations</Name>
<Description>Specifies whether the decoration regions should be searched too (optional, default=false)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Scene querying functions</Group>
<Description>Queries whether the scene is blocked at a given point.</Description>
<Signature>IsBlockedAt(X, Y)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>The X coordinate of the point within scene to be tested</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>The Y coordinate of the point within scene to be tested</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Scene querying functions</Group>
<Description>Queries whether the scene is walkable at a given point.</Description>
<Signature>IsWalkableAt(X, Y)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>The X coordinate of the point within scene to be tested</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>The Y coordinate of the point within scene to be tested</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Scene querying functions</Group>
<Description>Queries a scale factor at a given point of the scene.</Description>
<Signature>GetScaleAt(X, Y)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>The X coordinate of the point within scene to be queried</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>The Y coordinate of the point within scene to be queried</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Scene querying functions</Group>
<Description>Queries a sprite rotation factor at a given point of the scene.</Description>
<Signature>GetRotationAt(X, Y)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>The X coordinate of the point within scene to be queried</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>The Y coordinate of the point within scene to be queried</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Scene querying functions</Group>
<Description>Queries whether a given point is lying within the current scene viewport.</Description>
<Signature>IsPointInViewport(X, Y)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>The X coordinate of the point to be tested</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>The Y coordinate of the point to be tested</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Fading functions</Group>
<Description>Fades the scene out to a specified color.</Description>
<Remarks>The FadeOut method blocks the script execution until the fading is over, while the FadeOutAsync method returns immediately.</Remarks>
<Signature>FadeOut(Duration, TargetRed, TargetGreen, TargetBlue, TargetAlpha)</Signature>
<Signature>FadeOutAsync(Duration, TargetRed, TargetGreen, TargetBlue, TargetAlpha)</Signature>
<Parameter Optional="False">
<Name>Duration</Name>
<Description>Specifies how long it will take to fade out, in milliseconds (optional, default=500)</Description>
</Parameter>
<Parameter Optional="False">
<Name>TargetRed</Name>
<Description>The Red component of a target fade color (optional, default=0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>TargetGreen</Name>
<Description>The Green component of a target fade color (optional, default=0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>TargetBlue</Name>
<Description>The Blue component of a target fade color (optional, default=0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>TargetAlpha</Name>
<Description>The Alpha component (opacity) of a target fade color (optional, default=255)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Fading functions</Group>
<Description>Fades the scene in from a specified color.</Description>
<Remarks>The FadeIn method blocks the script execution until the fading is over, while the FadeInAsync method returns immediately.</Remarks>
<Signature>FadeIn(Duration, SourceRed, SourceGreen, SourceBlue, SourceAlpha)</Signature>
<Signature>FadeInAsync(Duration, SourceRed, SourceGreen, SourceBlue, SourceAlpha)</Signature>
<Parameter Optional="False">
<Name>Duration</Name>
<Description>Specifies how long it will take to fade in, in milliseconds (optional, default=500)</Description>
</Parameter>
<Parameter Optional="False">
<Name>SourceRed</Name>
<Description>The Red component of the initial fade color (optional, default=0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>SourceGreen</Name>
<Description>The Green component of the initial fade color (optional, default=0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>SourceBlue</Name>
<Description>The Blue component of the initial fade color (optional, default=0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>SourceAlpha</Name>
<Description>The Alpha component (opacity) of the initial fade color (optional, default=255)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Fading functions</Group>
<Description>Gets the current fading color.</Description>
<Remarks>You can use the GetRValue(), GetGValue(), GetBValue() and GetAValue() functions to extract individual color components.</Remarks>
<Signature>GetFadeColor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Dynamic object creation</Group>
<Description>Creates a new entity object.</Description>
<Signature>CreateEntity(Name)</Signature>
<Parameter Optional="False">
<Name>Name</Name>
<Description>The name of the entity object (optional)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Dynamic object creation</Group>
<Description>Destroys a entity object.</Description>
<Signature>DeleteEntity(Entity)</Signature>
<Parameter Optional="False">
<Name>Entity</Name>
<Description>The entity object to be destroyed</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>3D characters related</Group>
<Description>Enables a 3D walkplane or blocked object</Description>
<Remarks>The scene must have a 3D geometry assigned for this method to work.</Remarks>
<Signature>EnableNode3D(NodeName)</Signature>
<Parameter Optional="False">
<Name>NodeName</Name>
<Description>The name of the node to be enabled.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>3D characters related</Group>
<Description>Disables a 3D walkplane or blocked object</Description>
<Remarks>The scene must have a 3D geometry assigned for this method to work.</Remarks>
<Signature>DisableNode3D(NodeName)</Signature>
<Parameter Optional="False">
<Name>NodeName</Name>
<Description>The name of the node to be disabled.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>3D characters related</Group>
<Description>Enables a 3D light within the scene</Description>
<Remarks>The scene must have a 3D geometry assigned for this method to work.</Remarks>
<Signature>EnableLight(LightName)</Signature>
<Parameter Optional="False">
<Name>LightName</Name>
<Description>The name of the light to be enabled.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>3D characters related</Group>
<Description>Disables a 3D light within the scene</Description>
<Remarks>The scene must have a 3D geometry assigned for this method to work.</Remarks>
<Signature>DisableLight(LightName)</Signature>
<Parameter Optional="False">
<Name>LightName</Name>
<Description>The name of the light to be disabled.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>3D characters related</Group>
<Description>Changes the color of a 3D light</Description>
<Remarks>The scene must have a 3D geometry assigned for this method to work.</Remarks>
<Signature>SetLightColor(LightName, Color)</Signature>
<Parameter Optional="False">
<Name>LightName</Name>
<Description>The name of the light to be changed</Description>
</Parameter>
<Parameter Optional="False">
<Name>Color</Name>
<Description>The RGB color to be assigned to the light</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>3D characters related</Group>
<Description>Switches a camera used to display 3D objects in scene</Description>
<Remarks>The scene must have a 3D geometry assigned for this method to work.</Remarks>
<Signature>SetActiveCamera(CameraName)</Signature>
<Parameter Optional="False">
<Name>CameraName</Name>
<Description>The name of the camera to be used.</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "scene"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Name</Name>
<Description>The internal name of the scene</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Filename</Name>
<Description>Returns the filename.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Ready</Name>
<Description>Returns whether the scene is ready (the scrolling is over)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>NumLayers</Name>
<Description>Returns the number of layers</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>NumWaypointGroups</Name>
<Description>Return the number of waypoint groups</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>MouseX</Name>
<Description>Returns the current X position of the mouse cursor within the scene</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>MouseY</Name>
<Description>Returns the current Y position of the mouse cursor within the scene</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>MainLayer</Name>
<Description>Returns a reference to the scene's main layer</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>AutoScroll</Name>
<Description>Specifies whether scene automatically scrolls to the Game.MainObject</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>IsScrolling</Name>
<Description>Returns <b>true</b> if the scene is currently scrolling.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>PersistentState</Name>
<Description>Specifies whether the engine "remembers" the previous state of scene nodes when re-entering the scene</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScrollSpeedX</Name>
<Description>Horizontal scrolling speed (in milliseconds, default=10)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScrollSpeedY</Name>
<Description>Vertical scrolling speed (in milliseconds, default=10)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScrollPixelsX</Name>
<Description>Horizontal scrolling shift (in pixels, default=1)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScrollPixelsY</Name>
<Description>Vertical scrolling shift (in pixels, default=1)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>OffsetX</Name>
<Description>Current horizontal scrolling offset of the scene</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>OffsetY</Name>
<Description>Current vertical scrolling offset of the scene</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>GeometryFile</Name>
<Description>The filename of the geometry file assigned to scene or <b>null</b> if no geometry is assigned</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ShowGeometry</Name>
<Description>Specifies if the hidden scene geometry is displayed (for development purposes only)</Description>
</Attribute>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_actor</BaseFilename>
<Name>Actor object</Name>
<Description>The Actor object allows you to access the properties of your actors. Actor objects are created by loading an actor definition file using the Game.LoadActor or Scene.LoadActor methods.</Description>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Cancels the action the object was currently performing (like talking, walking etc.).</Description>
<Signature>Reset()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Queries whether the object is currently talking.</Description>
<Signature>IsTalking()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Cancels object's talking.</Description>
<Remarks>You can also use StopTalk() abbreviation.</Remarks>
<Signature>StopTalking()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Makes the object talk.</Description>
<Remarks>Talk method blocks the script execution until the animation is over, while the TalkAsync method returns immediately. If the duration is set to zero, it's calculated automatically either from the sound file or from the length of the subtitle.</Remarks>
<Signature>Talk(Text, SoundFilename, Duration, TalkStances, TextAlignment)</Signature>
<Signature>TalkAsync(Text, SoundFilename, Duration, TalkStances, TextAlignment)</Signature>
<Parameter Optional="False">
<Name>Text</Name>
<Description>A text to be used as a talk subtitle</Description>
</Parameter>
<Parameter Optional="False">
<Name>SoundFilename</Name>
<Description>A filename of a sound file to be used (oprtional, default is no sound)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Duration</Name>
<Description>A subtitle duration in milliseconds (optional, default is 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>TalkStances</Name>
<Description>A comma separated list of talk "stances" to be used for the talking (optional, default is random stances)</Description>
</Parameter>
<Parameter Optional="False">
<Name>TextAlignment</Name>
<Description>A text alignment for the subtitle (0-left, 1-right, 2-center) (optional, default=2)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Forces this actor/entity to act like it's inside a given region</Description>
<Remarks>Use this method to "lock" a z-order value of an actor or an entity.</Remarks>
<Signature>StickToRegion(Region)</Signature>
<Signature>StickToRegion(RegionName)</Signature>
<Parameter Optional="False">
<Name>Region</Name>
<Description>Reference to a scene region object</Description>
</Parameter>
<Parameter Optional="False">
<Name>RegionName</Name>
<Description>Name of a scene region</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Sets font of this object.</Description>
<Signature>SetFont(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The name of the font to be set.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Gets a font assigned to this object.</Description>
<Signature>GetFont()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Plays an animation.</Description>
<Remarks>The PlayAnim method blocks the script execution until the animation is over, while the PlayAnimAsync method returns immediately.</Remarks>
<Signature>PlayAnim(Filename)</Signature>
<Signature>PlayAnimAsync(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a sprite file to be played</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Force a special animation to be used for a subsequent Talk call.</Description>
<Remarks>This setting has only effect on one subsequent Talk() method call. After the talking is over, the talking animation is reset back to default.</Remarks>
<Signature>ForceTalkAnim(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of the sprite file to be used as a talking animation</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Moves an object to a specified location.</Description>
<Signature>SkipTo(X, Y)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>Destination X coordinate.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>Destination Y coordinate.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Makes the actor walk to a given point.</Description>
<Remarks>The GoTo method blocks the script execution until the walking is over, while the GoToAsync method returns immediately.</Remarks>
<Signature>GoTo(X, Y)</Signature>
<Signature>GoToAsync(X, Y)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>The X coordinate of the target walking point</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>The Y coordinate of the target walking point</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Makes the actor walk to a specified entity.</Description>
<Remarks>This method utilizes the WalkToX, WalkToY and WalkToDirection properties of the target entity. They can be set directly in SceneEdit.</Remarks>
<Signature>GoToObject(Entity)</Signature>
<Signature>GoToObjectAsync(Entity)</Signature>
<Parameter Optional="False">
<Name>Entity</Name>
<Description>The entity object the actor should walk and turn to</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Makes actor turn to the given direction or to a given object.</Description>
<Remarks>The TurnTo method blocks the script execution until the turning is over, while the TurnToAsync method returns immediately. The direction can be one of the following constants: DI_UP, DI_UPRIGHT, DI_RIGHT, DI_DOWNRIGHT, DI_DOWN, DI_DOWNLEFT, DI_LEFT or DI_UPLEFT (those equal to numbers 0 to 7).</Remarks>
<Signature>TurnTo(Direction)</Signature>
<Signature>TurnTo(Object)</Signature>
<Signature>TurnToAsync(Direction)</Signature>
<Signature>TurnToAsync(Object)</Signature>
<Parameter Optional="False">
<Name>Direction</Name>
<Description>The direction to turn to</Description>
</Parameter>
<Parameter Optional="False">
<Name>Object</Name>
<Description>The object to turn to</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Queries whether the actor is currently walking.</Description>
<Signature>IsWalking()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Sets the sprite to be used instead of actor's standing animations.</Description>
<Remarks>Use <b>null</b> as a parameter to reset the default behaviour.</Remarks>
<Signature>SetSprite(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sprite file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Queries a sprite set by SetSprite().</Description>
<Signature>GetSprite()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Queries a sprite set by SetSprite().</Description>
<Signature>GetSpriteObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Item functions</Group>
<Description>Adds an item into the inventory.</Description>
<Signature>TakeItem(ItemName, InsertAfter)</Signature>
<Parameter Optional="False">
<Name>ItemName</Name>
<Description>A name of the item to be added to object's inventory.</Description>
</Parameter>
<Parameter Optional="False">
<Name>InsertAfter</Name>
<Description>A name of the item which the new item should be inserted after (optional).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Item functions</Group>
<Description>Removes an item from the inventory.</Description>
<Signature>DropItem(ItemName)</Signature>
<Parameter Optional="False">
<Name>ItemName</Name>
<Description>A name of the item to be removed from object's inventory.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Item functions</Group>
<Description>Queries an inventory item.</Description>
<Signature>GetItem(ItemIndex)</Signature>
<Signature>GetItem(ItemName)</Signature>
<Parameter Optional="False">
<Name>ItemIndex</Name>
<Description>An index of a <b>taken item</b> to be queried.</Description>
</Parameter>
<Parameter Optional="False">
<Name>ItemName</Name>
<Description>A name of an inventory item to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Item functions</Group>
<Description>Queries whether a given item is in inventory of any of this object.</Description>
<Remarks>Note that this method only searches the current object, use the <b>Game.IsItemTaken()</b> method if you want to search all game objects.</Remarks>
<Signature>HasItem(ItemName)</Signature>
<Signature>HasItem(ItemObject)</Signature>
<Parameter Optional="False">
<Name>ItemName</Name>
<Description>A name of the item to be queried.</Description>
</Parameter>
<Parameter Optional="False">
<Name>ItemObject</Name>
<Description>Reference to the item object to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Sets the standard cursor.</Description>
<Signature>SetCursor(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>Filename of a sprite file to be used as a cursor pointer.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns the filename of the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns a reference to the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetCursorObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Removes the standard cursor.</Description>
<Signature>RemoveCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Queries whether the standard cursor is set.</Description>
<Signature>HasCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Executes a script file and attaches it to the object.</Description>
<Remarks>Each WME object can have multiple scripts attached.</Remarks>
<Signature>AttachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script file to be executed.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Terminates a specified script file and detaches it from an object.</Description>
<Signature>DetachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the (running) script to be terminated and detached.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether a specified script file is running and attached to an object.</Description>
<Signature>IsScriptRunning(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether the object supports a method of a specified name.</Description>
<Signature>CanHandleMethod(MethodName)</Signature>
<Parameter Optional="False">
<Name>MethodName</Name>
<Description>The name of the method to be checked.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Plays a sound. If the filename is omitted, the currently assigned sound is played (if any).</Description>
<Signature>PlaySound(Filename, Looping, LoopStart)</Signature>
<Signature>PlaySound(Looping, LoopStart)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>Looping</Name>
<Description>Whether the sound should be looped (optional, default = false).</Description>
</Parameter>
<Parameter Optional="False">
<Name>LoopStart</Name>
<Description>The point from which the sound restarts when looping, in milliseconds (optional, default=0).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Plays a sound and triggers an event when the sound is over. If the filename is omitted, the currently assigned sound is played (if any).</Description>
<Signature>PlaySoundEvent(Filename, EventName)</Signature>
<Signature>PlaySoundEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>The name of the event to be triggered after the sound finishes.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Stops the currently playing sound (if any).</Description>
<Signature>StopSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Pauses the currently playing sound.</Description>
<Signature>PauseSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Resumes a paused sound playback.</Description>
<Signature>ResumeSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries whether a sound playback is in progress.</Description>
<Signature>IsSoundPlaying()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Sets the sound's current playing position.</Description>
<Signature>SetSoundPosition(Time)</Signature>
<Parameter Optional="False">
<Name>Time</Name>
<Description>A new playing position (in milliseconds)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries the sound's current playing position</Description>
<Signature>GetSoundPosition()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Sets a volume of the currently playing sound.</Description>
<Signature>SetSoundVolume(Volume)</Signature>
<Parameter Optional="False">
<Name>Volume</Name>
<Description>A new sound volume (in percent).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Gets a volume of the currently playing sound.</Description>
<Signature>GetSoundVolume()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Initializes a sound from file and makes it ready to be played.</Description>
<Remarks>Use this method to pre-cache a sound file. Initializing the sound takes some time and sometimes it's desirable to move all sound initialization to e.g. scene start so that the subsequent PlaySound calls don't slow the game down. That's what LoadSound is for. To play the pre-cached sound simply call PlaySound without specifying a filename, for example SomeObject.PlaySound(false);</Remarks>
<Signature>LoadSound(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The sound file to be loaded</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Removes any sound effect currently assigned to this object.</Description>
<Signature>SoundFXNone()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Assigns an echo effect to the sounds played by this object.</Description>
<Remarks>Example: <b>actor.SoundFXEcho(50, 50);</b></Remarks>
<Signature>SoundFXEcho(WetDryMix, Feedback, LeftDelay, RightDelay)</Signature>
<Parameter Optional="False">
<Name>WetDryMix</Name>
<Description>Wet/Dry Mix, in percent (0 to 100)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Feedback</Name>
<Description>Feedback, in percent (0 to 100)</Description>
</Parameter>
<Parameter Optional="False">
<Name>LeftDelay</Name>
<Description>Left delay, in milliseconds (1 to 2000)</Description>
</Parameter>
<Parameter Optional="False">
<Name>RightDelay</Name>
<Description>Right delay, in milliseconds (1 to 2000)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Assigns a reverb effect to the sounds played by this object.</Description>
<Remarks>Example: <b>actor.SoundFXReverb(0, 0, 2000);</b></Remarks>
<Signature>SoundFXReverb(InGain, ReverbMix, ReverbTime, HighFreqRTRatio)</Signature>
<Parameter Optional="False">
<Name>InGain</Name>
<Description>In gain, in dB (-96 to 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>ReverbMix</Name>
<Description>Reverb mix, in dB (-96 to 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>ReverbTime</Name>
<Description>Reverb time, in milliseconds (0.001 to 3000)</Description>
</Parameter>
<Parameter Optional="False">
<Name>HighFreqRTRatio</Name>
<Description>HighFreq RT Ratio (0.001 to 0.999)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Event functions</Group>
<Description>Applies a named event to the object.</Description>
<Signature>ApplyEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>A name of the event to be applied to the object.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Event functions</Group>
<Description>Queries whether the object has an event handler for a specified event.</Description>
<Signature>CanHandleEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>The name of the event to be checked.</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "actor"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Direction</Name>
<Description>The direction the actor is currently facing</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Active</Name>
<Description>Specifies whether the object is visible on screen</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>IgnoreItems</Name>
<Description>Specifies whether the object appears to be non-interactive when an inventory item is used on it</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesPosRelative</Name>
<Description>Specifies whether the <b>SubtitlesPosX</b> and <b>SubtitlesPosY</b> attributes are relative to default position, or absolute screen coordinates</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesPosX</Name>
<Description>The X position of speech subtitles (either relative to speaker's position or absolute screen coordinates)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesPosY</Name>
<Description>The Y position of speech subtitles (either relative to speaker's position or absolute screen coordinates)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesWidth</Name>
<Description>Width of speech subtitles. Set to zero to restore the default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesPosXCenter</Name>
<Description>Specifies if the <b>SubtitlesPosX</b> attribute affects the center of the subtitle or its left side.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Name</Name>
<Description>The internal name of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Caption</Name>
<Description>The caption of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>X</Name>
<Description>The X position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Y</Name>
<Description>The Y position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Height</Name>
<Description>Returns the current height of the object. In case of actors and entities the scaling is taken into account.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Filename</Name>
<Description>Returns the filename.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Ready</Name>
<Description>Returns whether the object isn't currently performing any action.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Interactive</Name>
<Description>Specifies whether the object recieves user input.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SoundPanning</Name>
<Description>Specifies whether the sounds played by this object are automatically panned depending on object's position on screen.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>NonIntMouseEvents</Name>
<Description>Specifies if the object can receive the <b>MouseEntry</b> and <b>MouseLeave</b> events even if the game is in non-interactive mode.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Movable</Name>
<Description>Specifies whether the object can be moved by its sprites (in case the sprite frames have a "move" property set).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Scalable</Name>
<Description>Specifies whether the object is affected by scene's scaling levels.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Rotatable</Name>
<Description>Specifies whether the object is affected by scene's rotation levels.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Colorable</Name>
<Description>Specifies whether the object is affected by scene's color regions.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>AlphaColor</Name>
<Description>Specifies an RGBA color of this object (overrides scene coloring); set to 0 to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Scale</Name>
<Description>Specifies a scale of this object (overrides scene scaling); set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScaleX</Name>
<Description>Specifies horizontal scale of this object; set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScaleY</Name>
<Description>Specifies vertical scale of this object; set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>RelativeScale</Name>
<Description>Specifies a scale amount to be added to the default scene scale.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Rotate</Name>
<Description>Specifies rotation of this object (in degrees); overrides scene rotation; set to null to reset default behavior; not available in compatibility mode</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>RelativeRotate</Name>
<Description>Specifies a rotation amount to be added to the default scene rotation.</Description>
</Attribute>
<Event>
<Name>MouseEntry</Name>
<Description>The mouse pointer has been just moved over the object.</Description>
</Event>
<Event>
<Name>MouseLeave</Name>
<Description>The mouse pointer has been just moved away from the object.</Description>
</Event>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_entity</BaseFilename>
<Name>Entity object</Name>
<Description>The Entity object allows you to access the properties of your entities. Entity objects are created by loading an entity definition file using the <b>Game.LoadEntity</b> or <b>Scene.LoadEntity</b> methods. Entities which are part of the scene layout can be queried by using the <b>Scene.GetNode</b> method.</Description>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Sets entity's default sprite.</Description>
<Signature>SetSprite(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sprite file to be used as a default sprite.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Sets entity's talk sprite.</Description>
<Signature>SetTalkSprite(Filename, Extended)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sprite file to be used as a talk sprite.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Extended</Name>
<Description>Should this sprite be used for explicit talk stances only (optional, default=false).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Adds entity's talk sprite.</Description>
<Signature>AddTalkSprite(Filename, Extended)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sprite file to be added to the list of talk sprites.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Extended</Name>
<Description>Should this sprite be used for explicit talk stances only (optional, default=false).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Removes a sprite from the list of talk sprites.</Description>
<Signature>RemoveTalkSprite(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sprite file to be removed.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Queries a default sprite of this entity.</Description>
<Signature>GetSprite()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Queries a default sprite of this entity.</Description>
<Signature>GetSpriteObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Video playback</Group>
<Description>Plays a video in Theora format</Description>
<Signature>PlayTheora(Filename, Looping, AlphaImage)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The Ogg Theora file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>Looping</Name>
<Description>Specifies whether the video should loop (optional, default=false)</Description>
</Parameter>
<Parameter Optional="False">
<Name>AlphaImage</Name>
<Description>Specifies the image to be used for an alpha channel underlying the video playback (optional)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Video playback</Group>
<Description>Stops the Theora video playback</Description>
<Signature>StopTheora()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Video playback</Group>
<Description>Queries whether the entity is currently playing a Theora video</Description>
<Signature>IsTheoraPlaying()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Video playback</Group>
<Description>Pauses the Theora video playback</Description>
<Signature>PauseTheora()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Video playback</Group>
<Description>Resumes a paused Theora video playback</Description>
<Signature>ResumeTheora()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Video playback</Group>
<Description>Queries whether the entity is currently playing a Theora video and the playback is paused</Description>
<Signature>IsTheoraPaused()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Item functions</Group>
<Description>Adds an item into the inventory.</Description>
<Signature>TakeItem(ItemName, InsertAfter)</Signature>
<Parameter Optional="False">
<Name>ItemName</Name>
<Description>A name of the item to be added to object's inventory.</Description>
</Parameter>
<Parameter Optional="False">
<Name>InsertAfter</Name>
<Description>A name of the item which the new item should be inserted after (optional).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Item functions</Group>
<Description>Removes an item from the inventory.</Description>
<Signature>DropItem(ItemName)</Signature>
<Parameter Optional="False">
<Name>ItemName</Name>
<Description>A name of the item to be removed from object's inventory.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Item functions</Group>
<Description>Queries an inventory item.</Description>
<Signature>GetItem(ItemIndex)</Signature>
<Signature>GetItem(ItemName)</Signature>
<Parameter Optional="False">
<Name>ItemIndex</Name>
<Description>An index of a <b>taken item</b> to be queried.</Description>
</Parameter>
<Parameter Optional="False">
<Name>ItemName</Name>
<Description>A name of an inventory item to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Item functions</Group>
<Description>Queries whether a given item is in inventory of any of this object.</Description>
<Remarks>Note that this method only searches the current object, use the <b>Game.IsItemTaken()</b> method if you want to search all game objects.</Remarks>
<Signature>HasItem(ItemName)</Signature>
<Signature>HasItem(ItemObject)</Signature>
<Parameter Optional="False">
<Name>ItemName</Name>
<Description>A name of the item to be queried.</Description>
</Parameter>
<Parameter Optional="False">
<Name>ItemObject</Name>
<Description>Reference to the item object to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Cancels the action the object was currently performing (like talking, walking etc.).</Description>
<Signature>Reset()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Queries whether the object is currently talking.</Description>
<Signature>IsTalking()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Cancels object's talking.</Description>
<Remarks>You can also use StopTalk() abbreviation.</Remarks>
<Signature>StopTalking()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Makes the object talk.</Description>
<Remarks>Talk method blocks the script execution until the animation is over, while the TalkAsync method returns immediately. If the duration is set to zero, it's calculated automatically either from the sound file or from the length of the subtitle.</Remarks>
<Signature>Talk(Text, SoundFilename, Duration, TalkStances, TextAlignment)</Signature>
<Signature>TalkAsync(Text, SoundFilename, Duration, TalkStances, TextAlignment)</Signature>
<Parameter Optional="False">
<Name>Text</Name>
<Description>A text to be used as a talk subtitle</Description>
</Parameter>
<Parameter Optional="False">
<Name>SoundFilename</Name>
<Description>A filename of a sound file to be used (oprtional, default is no sound)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Duration</Name>
<Description>A subtitle duration in milliseconds (optional, default is 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>TalkStances</Name>
<Description>A comma separated list of talk "stances" to be used for the talking (optional, default is random stances)</Description>
</Parameter>
<Parameter Optional="False">
<Name>TextAlignment</Name>
<Description>A text alignment for the subtitle (0-left, 1-right, 2-center) (optional, default=2)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Forces this actor/entity to act like it's inside a given region</Description>
<Remarks>Use this method to "lock" a z-order value of an actor or an entity.</Remarks>
<Signature>StickToRegion(Region)</Signature>
<Signature>StickToRegion(RegionName)</Signature>
<Parameter Optional="False">
<Name>Region</Name>
<Description>Reference to a scene region object</Description>
</Parameter>
<Parameter Optional="False">
<Name>RegionName</Name>
<Description>Name of a scene region</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Sets font of this object.</Description>
<Signature>SetFont(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The name of the font to be set.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Gets a font assigned to this object.</Description>
<Signature>GetFont()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Plays an animation.</Description>
<Remarks>The PlayAnim method blocks the script execution until the animation is over, while the PlayAnimAsync method returns immediately.</Remarks>
<Signature>PlayAnim(Filename)</Signature>
<Signature>PlayAnimAsync(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a sprite file to be played</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Force a special animation to be used for a subsequent Talk call.</Description>
<Remarks>This setting has only effect on one subsequent Talk() method call. After the talking is over, the talking animation is reset back to default.</Remarks>
<Signature>ForceTalkAnim(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of the sprite file to be used as a talking animation</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Moves an object to a specified location.</Description>
<Signature>SkipTo(X, Y)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>Destination X coordinate.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>Destination Y coordinate.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Sets the standard cursor.</Description>
<Signature>SetCursor(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>Filename of a sprite file to be used as a cursor pointer.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns the filename of the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns a reference to the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetCursorObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Removes the standard cursor.</Description>
<Signature>RemoveCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Queries whether the standard cursor is set.</Description>
<Signature>HasCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Executes a script file and attaches it to the object.</Description>
<Remarks>Each WME object can have multiple scripts attached.</Remarks>
<Signature>AttachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script file to be executed.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Terminates a specified script file and detaches it from an object.</Description>
<Signature>DetachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the (running) script to be terminated and detached.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether a specified script file is running and attached to an object.</Description>
<Signature>IsScriptRunning(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether the object supports a method of a specified name.</Description>
<Signature>CanHandleMethod(MethodName)</Signature>
<Parameter Optional="False">
<Name>MethodName</Name>
<Description>The name of the method to be checked.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Plays a sound. If the filename is omitted, the currently assigned sound is played (if any).</Description>
<Signature>PlaySound(Filename, Looping, LoopStart)</Signature>
<Signature>PlaySound(Looping, LoopStart)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>Looping</Name>
<Description>Whether the sound should be looped (optional, default = false).</Description>
</Parameter>
<Parameter Optional="False">
<Name>LoopStart</Name>
<Description>The point from which the sound restarts when looping, in milliseconds (optional, default=0).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Plays a sound and triggers an event when the sound is over. If the filename is omitted, the currently assigned sound is played (if any).</Description>
<Signature>PlaySoundEvent(Filename, EventName)</Signature>
<Signature>PlaySoundEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>The name of the event to be triggered after the sound finishes.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Stops the currently playing sound (if any).</Description>
<Signature>StopSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Pauses the currently playing sound.</Description>
<Signature>PauseSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Resumes a paused sound playback.</Description>
<Signature>ResumeSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries whether a sound playback is in progress.</Description>
<Signature>IsSoundPlaying()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Sets the sound's current playing position.</Description>
<Signature>SetSoundPosition(Time)</Signature>
<Parameter Optional="False">
<Name>Time</Name>
<Description>A new playing position (in milliseconds)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries the sound's current playing position</Description>
<Signature>GetSoundPosition()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Sets a volume of the currently playing sound.</Description>
<Signature>SetSoundVolume(Volume)</Signature>
<Parameter Optional="False">
<Name>Volume</Name>
<Description>A new sound volume (in percent).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Gets a volume of the currently playing sound.</Description>
<Signature>GetSoundVolume()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Initializes a sound from file and makes it ready to be played.</Description>
<Remarks>Use this method to pre-cache a sound file. Initializing the sound takes some time and sometimes it's desirable to move all sound initialization to e.g. scene start so that the subsequent PlaySound calls don't slow the game down. That's what LoadSound is for. To play the pre-cached sound simply call PlaySound without specifying a filename, for example SomeObject.PlaySound(false);</Remarks>
<Signature>LoadSound(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The sound file to be loaded</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Removes any sound effect currently assigned to this object.</Description>
<Signature>SoundFXNone()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Assigns an echo effect to the sounds played by this object.</Description>
<Remarks>Example: <b>actor.SoundFXEcho(50, 50);</b></Remarks>
<Signature>SoundFXEcho(WetDryMix, Feedback, LeftDelay, RightDelay)</Signature>
<Parameter Optional="False">
<Name>WetDryMix</Name>
<Description>Wet/Dry Mix, in percent (0 to 100)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Feedback</Name>
<Description>Feedback, in percent (0 to 100)</Description>
</Parameter>
<Parameter Optional="False">
<Name>LeftDelay</Name>
<Description>Left delay, in milliseconds (1 to 2000)</Description>
</Parameter>
<Parameter Optional="False">
<Name>RightDelay</Name>
<Description>Right delay, in milliseconds (1 to 2000)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Assigns a reverb effect to the sounds played by this object.</Description>
<Remarks>Example: <b>actor.SoundFXReverb(0, 0, 2000);</b></Remarks>
<Signature>SoundFXReverb(InGain, ReverbMix, ReverbTime, HighFreqRTRatio)</Signature>
<Parameter Optional="False">
<Name>InGain</Name>
<Description>In gain, in dB (-96 to 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>ReverbMix</Name>
<Description>Reverb mix, in dB (-96 to 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>ReverbTime</Name>
<Description>Reverb time, in milliseconds (0.001 to 3000)</Description>
</Parameter>
<Parameter Optional="False">
<Name>HighFreqRTRatio</Name>
<Description>HighFreq RT Ratio (0.001 to 0.999)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Event functions</Group>
<Description>Applies a named event to the object.</Description>
<Signature>ApplyEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>A name of the event to be applied to the object.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Event functions</Group>
<Description>Queries whether the object has an event handler for a specified event.</Description>
<Signature>CanHandleEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>The name of the event to be checked.</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "entity"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Subtype</Name>
<Description>Returns either "normal" or "sound" depending on entity type</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Item</Name>
<Description>Specifies a name of an inventory item which controls the activity of this entity</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SaveState</Name>
<Description>Specifies if the scene entity remembers its state after the player leaves the scene</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>WalkToX</Name>
<Description>The default postition the actor should walk to using the GoToObject method (X) </Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>WalkToY</Name>
<Description>The default postition the actor should walk to using the GoToObject method (Y)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>WalkToDirection</Name>
<Description>The default direction the actor turn to after walking to this entity using the GoToObject method.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Active</Name>
<Description>Specifies whether the object is visible on screen</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>IgnoreItems</Name>
<Description>Specifies whether the object appears to be non-interactive when an inventory item is used on it</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesPosRelative</Name>
<Description>Specifies whether the <b>SubtitlesPosX</b> and <b>SubtitlesPosY</b> attributes are relative to default position, or absolute screen coordinates</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesPosX</Name>
<Description>The X position of speech subtitles (either relative to speaker's position or absolute screen coordinates)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesPosY</Name>
<Description>The Y position of speech subtitles (either relative to speaker's position or absolute screen coordinates)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesWidth</Name>
<Description>Width of speech subtitles. Set to zero to restore the default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesPosXCenter</Name>
<Description>Specifies if the <b>SubtitlesPosX</b> attribute affects the center of the subtitle or its left side.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Name</Name>
<Description>The internal name of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Caption</Name>
<Description>The caption of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>X</Name>
<Description>The X position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Y</Name>
<Description>The Y position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Height</Name>
<Description>Returns the current height of the object. In case of actors and entities the scaling is taken into account.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Filename</Name>
<Description>Returns the filename.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Ready</Name>
<Description>Returns whether the object isn't currently performing any action.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Interactive</Name>
<Description>Specifies whether the object recieves user input.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SoundPanning</Name>
<Description>Specifies whether the sounds played by this object are automatically panned depending on object's position on screen.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>NonIntMouseEvents</Name>
<Description>Specifies if the object can receive the <b>MouseEntry</b> and <b>MouseLeave</b> events even if the game is in non-interactive mode.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Movable</Name>
<Description>Specifies whether the object can be moved by its sprites (in case the sprite frames have a "move" property set).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Scalable</Name>
<Description>Specifies whether the object is affected by scene's scaling levels.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Rotatable</Name>
<Description>Specifies whether the object is affected by scene's rotation levels.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Colorable</Name>
<Description>Specifies whether the object is affected by scene's color regions.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>AlphaColor</Name>
<Description>Specifies an RGBA color of this object (overrides scene coloring); set to 0 to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Scale</Name>
<Description>Specifies a scale of this object (overrides scene scaling); set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScaleX</Name>
<Description>Specifies horizontal scale of this object; set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScaleY</Name>
<Description>Specifies vertical scale of this object; set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>RelativeScale</Name>
<Description>Specifies a scale amount to be added to the default scene scale.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Rotate</Name>
<Description>Specifies rotation of this object (in degrees); overrides scene rotation; set to null to reset default behavior; not available in compatibility mode</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>RelativeRotate</Name>
<Description>Specifies a rotation amount to be added to the default scene rotation.</Description>
</Attribute>
<Event>
<Name>MouseEntry</Name>
<Description>The mouse pointer has been just moved over the object.</Description>
</Event>
<Event>
<Name>MouseLeave</Name>
<Description>The mouse pointer has been just moved away from the object.</Description>
</Event>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_layer</BaseFilename>
<Name>Layer object</Name>
<Description>The Layer object allows you to access the properties of your scene's layers. Layers can be queried by using the <b>Scene.GetLayer</b> method.</Description>
<Method Global="False" Constructor="False">
<Group>Layer actions</Group>
<Description>Queries a given node (region/entity) of the layer.</Description>
<Signature>GetNode(NodeIndex)</Signature>
<Signature>GetNode(NodeName)</Signature>
<Parameter Optional="False">
<Name>NodeIndex</Name>
<Description>An index of the requested scene node</Description>
</Parameter>
<Parameter Optional="False">
<Name>NodeName</Name>
<Description>A name of the requested scene node</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "layer" </Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Name</Name>
<Description>The internal name of the layer</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Active</Name>
<Description>Specifies whether the layer is visible on screen</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>NumNodes</Name>
<Description>Returns the number of nodes of the layer</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Width</Name>
<Description>Returns the width of the layer</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Height</Name>
<Description>Returns the height of the layer</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Main</Name>
<Description>Returns <b>true</b> if this is the scene's main layer</Description>
</Attribute>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_region</BaseFilename>
<Name>Region object</Name>
<Description>The Region object allows you to access the properties of your scene's regions. Regions can be queried by using the <b>Scene.GetNode</b> method.</Description>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "region"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Name</Name>
<Description>The internal name of the region</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Active</Name>
<Description>Specifies whether the region is active</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Blocked</Name>
<Description>Specifies whether this region is blocked</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Decoration</Name>
<Description>Specifies whether this is the "decoration" region</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Scale</Name>
<Description>The scale factor of this region</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>AlphaColor</Name>
<Description>The alpha color of this region</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SaveState</Name>
<Description>Specifies if the region remembers its state after the player leaves the scene</Description>
</Attribute>
<Event>
<Name>ActorEntry</Name>
<Description>Some of the actors just entered this region.</Description>
</Event>
<Event>
<Name>ActorLeave</Name>
<Description>Some of the actors just left this region.</Description>
</Event>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_waypoint</BaseFilename>
<Name>Waypoint group object</Name>
<Description>The Waypoint group object allows you to access the properties of your scene's waypoint groups. Waypoint groups can be queried by using the <b>Scene.GetNode</b> or <b>Scene.GetWaypointGroup</b> methods.</Description>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "waypoint-group" </Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Name</Name>
<Description>The internal name of the waypoint group</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Active</Name>
<Description>Specifies whether the waypoint group is active</Description>
</Attribute>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_window</BaseFilename>
<Name>Window object</Name>
<Description>The Window object allows you to access the properties of your game's windows. Window objects are created by loading a window definition file using the Game.LoadWindow metod. A special case is the window used for the inventory. It can be queried using the Game.GetInventoryWindow method.</Description>
<Method Global="False" Constructor="False">
<Description>Sets a normal font.</Description>
<Signature>SetFont(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a font file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Sets a background image (sprite).</Description>
<Signature>SetImage(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a sprite file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the filename of the background sprite (or null if no sprite is set)</Description>
<Signature>GetImage()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns a reference to the background sprite (or null if no sprite is set)</Description>
<Signature>GetImageObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Focuses the control.</Description>
<Signature>Focus()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control in z-order after a given control.</Description>
<Signature>MoveAfter(Control)</Signature>
<Signature>MoveAfter(ControlName)</Signature>
<Parameter Optional="False">
<Name>Control</Name>
<Description>A control object we will move our control after</Description>
</Parameter>
<Parameter Optional="False">
<Name>ControlName</Name>
<Description>A name of a control object we will move our control after</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control in z-order before a given control.</Description>
<Signature>MoveBefore(Control)</Signature>
<Signature>MoveBefore(ControlName)</Signature>
<Parameter Optional="False">
<Name>Control</Name>
<Description>A control object we will move our control before</Description>
</Parameter>
<Parameter Optional="False">
<Name>ControlName</Name>
<Description>A name of a control object we will move our control before</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control to the top of the z-order.</Description>
<Signature>MoveToTop()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control to the bottom of the z-order.</Description>
<Signature>MoveToBottom()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves an object to a specified location.</Description>
<Signature>SkipTo(X, Y)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>Destination X coordinate.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>Destination Y coordinate.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Get a reference to a given object contained in this window</Description>
<Remarks>This method has been previously called "GetWidget" and this name is still valid for backwards compatibility.</Remarks>
<Signature>GetControl(ControlIndex)</Signature>
<Signature>GetControl(ControlName)</Signature>
<Parameter Optional="False">
<Name>ControlIndex</Name>
<Description>A nuber specifying an index of a control to be returned</Description>
</Parameter>
<Parameter Optional="False">
<Name>ControlName</Name>
<Description>Name of a control to be returned</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Sets a font to be used when the window is inactive.</Description>
<Signature>SetInactiveFont(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a font file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Sets a background image (sprite) to be used when this window is inactive.</Description>
<Signature>SetInactiveImage(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a sprite file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Returns the filename of the inactive background sprite (or null if no sprite is set)</Description>
<Signature>GetInactiveImage()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Returns a reference to the inactive background sprite (or null if no sprite is set)</Description>
<Signature>GetInactiveImageObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Closes the window.</Description>
<Remarks>Note that this method only removes window from screen but it stays loaded in memory. If you no longer need the window, you should unload it using the Game.UnloadObject method.</Remarks>
<Signature>Close()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Makes the window an exclusive object on screen.</Description>
<Remarks>The user cannot interact with any other object while the window is in exclusive state. Use the Window.Close() method to cancel the exclusive state.</Remarks>
<Signature>GoExclusive()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Pauses the game and makes the window an exclusive object on screen.</Description>
<Remarks>This method is intended for system windows, such as save/load dialogs, because the entire game is frozen while the window is in system exclusive state. Use the Window.Close() method to cancel the exclusive state.</Remarks>
<Signature>GoSystemExclusive()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Centers the window on screen.</Description>
<Signature>Center()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Loads the window definition from a specified file.</Description>
<Signature>LoadFromFile(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a window file to be loaded.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Dynamically creates a new button control</Description>
<Remarks>Use the <b>DeleteButton</b> method to remove the button.</Remarks>
<Signature>CreateButton(Name)</Signature>
<Parameter Optional="False">
<Name>Name</Name>
<Description>The name of the button (optional)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Dynamically creates a new static control</Description>
<Remarks>Use the <b>DeleteStatic</b> method to remove the control.</Remarks>
<Signature>CreateStatic(Name)</Signature>
<Parameter Optional="False">
<Name>Name</Name>
<Description>The name of the control (optional)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Dynamically creates a new editor control</Description>
<Remarks>Use the <b>DeleteEditor</b> method to remove the editor.</Remarks>
<Signature>CreateEditor(Name)</Signature>
<Parameter Optional="False">
<Name>Name</Name>
<Description>The name of the editor (optional)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Dynamically creates a new sub-window control</Description>
<Remarks>Use the <b>DeleteWindow</b> method to remove the window.</Remarks>
<Signature>CreateWindow(Name)</Signature>
<Parameter Optional="False">
<Name>Name</Name>
<Description>The name of the window (optional)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Deletes a button object</Description>
<Signature>DeleteButton(Button)</Signature>
<Parameter Optional="False">
<Name>Button</Name>
<Description>The button to be deleted</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Deletes a static control object</Description>
<Signature>DeleteStatic(Static)</Signature>
<Parameter Optional="False">
<Name>Static</Name>
<Description>The static control to be deleted</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Deletes an editor object</Description>
<Signature>DeleteEditor(Editor)</Signature>
<Parameter Optional="False">
<Name>Editor</Name>
<Description>The editor control to be deleted</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Deletes a window object</Description>
<Signature>DeleteWindow(Window)</Signature>
<Parameter Optional="False">
<Name>Window</Name>
<Description>The window control to be deleted</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Sets the standard cursor.</Description>
<Signature>SetCursor(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>Filename of a sprite file to be used as a cursor pointer.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns the filename of the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns a reference to the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetCursorObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Removes the standard cursor.</Description>
<Signature>RemoveCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Queries whether the standard cursor is set.</Description>
<Signature>HasCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Executes a script file and attaches it to the object.</Description>
<Remarks>Each WME object can have multiple scripts attached.</Remarks>
<Signature>AttachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script file to be executed.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Terminates a specified script file and detaches it from an object.</Description>
<Signature>DetachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the (running) script to be terminated and detached.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether a specified script file is running and attached to an object.</Description>
<Signature>IsScriptRunning(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether the object supports a method of a specified name.</Description>
<Signature>CanHandleMethod(MethodName)</Signature>
<Parameter Optional="False">
<Name>MethodName</Name>
<Description>The name of the method to be checked.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Plays a sound. If the filename is omitted, the currently assigned sound is played (if any).</Description>
<Signature>PlaySound(Filename, Looping, LoopStart)</Signature>
<Signature>PlaySound(Looping, LoopStart)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>Looping</Name>
<Description>Whether the sound should be looped (optional, default = false).</Description>
</Parameter>
<Parameter Optional="False">
<Name>LoopStart</Name>
<Description>The point from which the sound restarts when looping, in milliseconds (optional, default=0).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Plays a sound and triggers an event when the sound is over. If the filename is omitted, the currently assigned sound is played (if any).</Description>
<Signature>PlaySoundEvent(Filename, EventName)</Signature>
<Signature>PlaySoundEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>The name of the event to be triggered after the sound finishes.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Stops the currently playing sound (if any).</Description>
<Signature>StopSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Pauses the currently playing sound.</Description>
<Signature>PauseSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Resumes a paused sound playback.</Description>
<Signature>ResumeSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries whether a sound playback is in progress.</Description>
<Signature>IsSoundPlaying()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Sets the sound's current playing position.</Description>
<Signature>SetSoundPosition(Time)</Signature>
<Parameter Optional="False">
<Name>Time</Name>
<Description>A new playing position (in milliseconds)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries the sound's current playing position</Description>
<Signature>GetSoundPosition()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Sets a volume of the currently playing sound.</Description>
<Signature>SetSoundVolume(Volume)</Signature>
<Parameter Optional="False">
<Name>Volume</Name>
<Description>A new sound volume (in percent).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Gets a volume of the currently playing sound.</Description>
<Signature>GetSoundVolume()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Initializes a sound from file and makes it ready to be played.</Description>
<Remarks>Use this method to pre-cache a sound file. Initializing the sound takes some time and sometimes it's desirable to move all sound initialization to e.g. scene start so that the subsequent PlaySound calls don't slow the game down. That's what LoadSound is for. To play the pre-cached sound simply call PlaySound without specifying a filename, for example SomeObject.PlaySound(false);</Remarks>
<Signature>LoadSound(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The sound file to be loaded</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Removes any sound effect currently assigned to this object.</Description>
<Signature>SoundFXNone()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Assigns an echo effect to the sounds played by this object.</Description>
<Remarks>Example: <b>actor.SoundFXEcho(50, 50);</b></Remarks>
<Signature>SoundFXEcho(WetDryMix, Feedback, LeftDelay, RightDelay)</Signature>
<Parameter Optional="False">
<Name>WetDryMix</Name>
<Description>Wet/Dry Mix, in percent (0 to 100)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Feedback</Name>
<Description>Feedback, in percent (0 to 100)</Description>
</Parameter>
<Parameter Optional="False">
<Name>LeftDelay</Name>
<Description>Left delay, in milliseconds (1 to 2000)</Description>
</Parameter>
<Parameter Optional="False">
<Name>RightDelay</Name>
<Description>Right delay, in milliseconds (1 to 2000)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Assigns a reverb effect to the sounds played by this object.</Description>
<Remarks>Example: <b>actor.SoundFXReverb(0, 0, 2000);</b></Remarks>
<Signature>SoundFXReverb(InGain, ReverbMix, ReverbTime, HighFreqRTRatio)</Signature>
<Parameter Optional="False">
<Name>InGain</Name>
<Description>In gain, in dB (-96 to 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>ReverbMix</Name>
<Description>Reverb mix, in dB (-96 to 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>ReverbTime</Name>
<Description>Reverb time, in milliseconds (0.001 to 3000)</Description>
</Parameter>
<Parameter Optional="False">
<Name>HighFreqRTRatio</Name>
<Description>HighFreq RT Ratio (0.001 to 0.999)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Event functions</Group>
<Description>Applies a named event to the object.</Description>
<Signature>ApplyEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>A name of the event to be applied to the object.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Event functions</Group>
<Description>Queries whether the object has an event handler for a specified event.</Description>
<Signature>CanHandleEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>The name of the event to be checked.</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Parent</Name>
<Description>Returns a reference to a parent window of this control (or null)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ParentNotify</Name>
<Description>Specifies whether this control should notify its parent about events</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Width</Name>
<Description>A width of the control</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Height</Name>
<Description>A height of the control</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Visible</Name>
<Description>Specifies whether the control is visible</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Disabled</Name>
<Description>Specifies whether the control is disabled</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Text</Name>
<Description>A text the control displays</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>NextSibling</Name>
<Description>Returns a reference to the next control in z-order</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>PrevSibling</Name>
<Description>Returns a reference to the previous control in z-order</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "window"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>NumControls</Name>
<Description>Returns a number of controls contained in this window.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Exclusive</Name>
<Description>Specifies if the window is in exclusive mode.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SystemExclusive</Name>
<Description>Specifies if the window is in system exclusive mode.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Menu</Name>
<Description>Specifies whether this is a "menu" type window (it's closed when the user clicks anywhere outside the window).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>InGame</Name>
<Description>Specifies whether this is an "in-game" type window (it's always displayed before the inventory window).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ClipContents</Name>
<Description>Specifies whether the contained controls are clipped when they lie partially outside the window.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Name</Name>
<Description>The internal name of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Caption</Name>
<Description>The caption of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>X</Name>
<Description>The X position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Y</Name>
<Description>The Y position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Height</Name>
<Description>Returns the current height of the object. In case of actors and entities the scaling is taken into account.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Filename</Name>
<Description>Returns the filename.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Ready</Name>
<Description>Returns whether the object isn't currently performing any action.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Interactive</Name>
<Description>Specifies whether the object recieves user input.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SoundPanning</Name>
<Description>Specifies whether the sounds played by this object are automatically panned depending on object's position on screen.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>NonIntMouseEvents</Name>
<Description>Specifies if the object can receive the <b>MouseEntry</b> and <b>MouseLeave</b> events even if the game is in non-interactive mode.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Movable</Name>
<Description>Specifies whether the object can be moved by its sprites (in case the sprite frames have a "move" property set).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Scalable</Name>
<Description>Specifies whether the object is affected by scene's scaling levels.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Rotatable</Name>
<Description>Specifies whether the object is affected by scene's rotation levels.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Colorable</Name>
<Description>Specifies whether the object is affected by scene's color regions.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>AlphaColor</Name>
<Description>Specifies an RGBA color of this object (overrides scene coloring); set to 0 to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Scale</Name>
<Description>Specifies a scale of this object (overrides scene scaling); set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScaleX</Name>
<Description>Specifies horizontal scale of this object; set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScaleY</Name>
<Description>Specifies vertical scale of this object; set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>RelativeScale</Name>
<Description>Specifies a scale amount to be added to the default scene scale.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Rotate</Name>
<Description>Specifies rotation of this object (in degrees); overrides scene rotation; set to null to reset default behavior; not available in compatibility mode</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>RelativeRotate</Name>
<Description>Specifies a rotation amount to be added to the default scene rotation.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>FadeColor</Name>
<Description>Specifies an alpha color which the background is faded to when this window is being displayed.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>AlphaColor</Name>
<Description>Specifies an alpha color which is applied to the entire window.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>PauseMusic</Name>
<Description>Specifies whether the music is paused when this window is running in system-exclusive mode.</Description>
</Attribute>
<Event>
<Name>LeftClick</Name>
<Description>The left mouse button has been pressed.</Description>
</Event>
<Event>
<Name>RightClick</Name>
<Description>The right mouse button has been pressed.</Description>
</Event>
<Event>
<Name>MiddleClick</Name>
<Description>The middle mouse button has been pressed.</Description>
</Event>
<Event>
<Name>LeftDoubleClick</Name>
<Description>The left mouse button has been double-clicked.</Description>
</Event>
<Event>
<Name>LeftRelease</Name>
<Description>The left mouse button has been released.</Description>
</Event>
<Event>
<Name>RightRelease</Name>
<Description>The right mouse button has been released.</Description>
</Event>
<Event>
<Name>MiddleRelease</Name>
<Description>The middle mouse button has been released.</Description>
</Event>
<Event>
<Name>MouseWheelUp</Name>
<Description>The mouse wheel has been rolled up.</Description>
</Event>
<Event>
<Name>MouseWheelDown</Name>
<Description>The mouse wheel has been rolled down.</Description>
</Event>
<Event>
<Name>Keypress</Name>
<Description>Some key has been pressed. Use the <b>Keyboard</b> variable to find out the details.</Description>
</Event>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_button</BaseFilename>
<Name>Button object</Name>
<Description>The Button object allows you to access the properties of the button controls contained in the game windows. Button objects can be queried using the Window.GetControl method.</Description>
<Method Global="False" Constructor="False">
<Description>Sets a normal font.</Description>
<Signature>SetFont(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a font file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Sets a background image (sprite).</Description>
<Signature>SetImage(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a sprite file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the filename of the background sprite (or null if no sprite is set)</Description>
<Signature>GetImage()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns a reference to the background sprite (or null if no sprite is set)</Description>
<Signature>GetImageObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Focuses the control.</Description>
<Signature>Focus()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control in z-order after a given control.</Description>
<Signature>MoveAfter(Control)</Signature>
<Signature>MoveAfter(ControlName)</Signature>
<Parameter Optional="False">
<Name>Control</Name>
<Description>A control object we will move our control after</Description>
</Parameter>
<Parameter Optional="False">
<Name>ControlName</Name>
<Description>A name of a control object we will move our control after</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control in z-order before a given control.</Description>
<Signature>MoveBefore(Control)</Signature>
<Signature>MoveBefore(ControlName)</Signature>
<Parameter Optional="False">
<Name>Control</Name>
<Description>A control object we will move our control before</Description>
</Parameter>
<Parameter Optional="False">
<Name>ControlName</Name>
<Description>A name of a control object we will move our control before</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control to the top of the z-order.</Description>
<Signature>MoveToTop()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control to the bottom of the z-order.</Description>
<Signature>MoveToBottom()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves an object to a specified location.</Description>
<Signature>SkipTo(X, Y)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>Destination X coordinate.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>Destination Y coordinate.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Sets a font for button's disabled state.</Description>
<Signature>SetDisabledFont(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a font file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Sets a font for button's hover (mouse-over) state.</Description>
<Signature>SetHoverFont(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a font file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Sets a font for button's pressed state.</Description>
<Signature>SetPressedFont(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a font file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Sets a font for button's focused state.</Description>
<Signature>SetFocusedFont(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a font file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Sets a background image (sprite) for button's disabled state.</Description>
<Signature>SetDisabledImage(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a sprite file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Returns the filename of the disabled background sprite (or null if no sprite is set)</Description>
<Signature>GetDisabledImage()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Returns a reference to the disabled background sprite (or null if no sprite is set)</Description>
<Signature>GetDisabledImageObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Sets a background image (sprite) for button's hover (mouse-over) state.</Description>
<Signature>SetHoverImage(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a sprite file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Returns the filename of the hovered background sprite (or null if no sprite is set)</Description>
<Signature>GetHoverImage()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Returns a reference to the hovered background sprite (or null if no sprite is set)</Description>
<Signature>GetHoverImageObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Sets a background image (sprite) for button's pressed state.</Description>
<Signature>SetPressedImage(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a sprite file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Returns the filename of the pressed background sprite (or null if no sprite is set)</Description>
<Signature>GetPressedImage()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Returns a reference to the pressed background sprite (or null if no sprite is set)</Description>
<Signature>GetPressedImageObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Sets a background image (sprite) for button's focused state.</Description>
<Signature>SetFocusedImage(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a sprite file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Returns the filename of the focused background sprite (or null if no sprite is set)</Description>
<Signature>GetFocusedImage()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Returns a reference to the focused background sprite (or null if no sprite is set)</Description>
<Signature>GetFocusedImageObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Presses the button programatically.</Description>
<Signature>Press()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Sets the standard cursor.</Description>
<Signature>SetCursor(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>Filename of a sprite file to be used as a cursor pointer.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns the filename of the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns a reference to the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetCursorObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Removes the standard cursor.</Description>
<Signature>RemoveCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Queries whether the standard cursor is set.</Description>
<Signature>HasCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Executes a script file and attaches it to the object.</Description>
<Remarks>Each WME object can have multiple scripts attached.</Remarks>
<Signature>AttachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script file to be executed.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Terminates a specified script file and detaches it from an object.</Description>
<Signature>DetachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the (running) script to be terminated and detached.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether a specified script file is running and attached to an object.</Description>
<Signature>IsScriptRunning(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether the object supports a method of a specified name.</Description>
<Signature>CanHandleMethod(MethodName)</Signature>
<Parameter Optional="False">
<Name>MethodName</Name>
<Description>The name of the method to be checked.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Plays a sound. If the filename is omitted, the currently assigned sound is played (if any).</Description>
<Signature>PlaySound(Filename, Looping, LoopStart)</Signature>
<Signature>PlaySound(Looping, LoopStart)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>Looping</Name>
<Description>Whether the sound should be looped (optional, default = false).</Description>
</Parameter>
<Parameter Optional="False">
<Name>LoopStart</Name>
<Description>The point from which the sound restarts when looping, in milliseconds (optional, default=0).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Plays a sound and triggers an event when the sound is over. If the filename is omitted, the currently assigned sound is played (if any).</Description>
<Signature>PlaySoundEvent(Filename, EventName)</Signature>
<Signature>PlaySoundEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>The name of the event to be triggered after the sound finishes.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Stops the currently playing sound (if any).</Description>
<Signature>StopSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Pauses the currently playing sound.</Description>
<Signature>PauseSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Resumes a paused sound playback.</Description>
<Signature>ResumeSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries whether a sound playback is in progress.</Description>
<Signature>IsSoundPlaying()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Sets the sound's current playing position.</Description>
<Signature>SetSoundPosition(Time)</Signature>
<Parameter Optional="False">
<Name>Time</Name>
<Description>A new playing position (in milliseconds)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries the sound's current playing position</Description>
<Signature>GetSoundPosition()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Sets a volume of the currently playing sound.</Description>
<Signature>SetSoundVolume(Volume)</Signature>
<Parameter Optional="False">
<Name>Volume</Name>
<Description>A new sound volume (in percent).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Gets a volume of the currently playing sound.</Description>
<Signature>GetSoundVolume()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Initializes a sound from file and makes it ready to be played.</Description>
<Remarks>Use this method to pre-cache a sound file. Initializing the sound takes some time and sometimes it's desirable to move all sound initialization to e.g. scene start so that the subsequent PlaySound calls don't slow the game down. That's what LoadSound is for. To play the pre-cached sound simply call PlaySound without specifying a filename, for example SomeObject.PlaySound(false);</Remarks>
<Signature>LoadSound(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The sound file to be loaded</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Removes any sound effect currently assigned to this object.</Description>
<Signature>SoundFXNone()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Assigns an echo effect to the sounds played by this object.</Description>
<Remarks>Example: <b>actor.SoundFXEcho(50, 50);</b></Remarks>
<Signature>SoundFXEcho(WetDryMix, Feedback, LeftDelay, RightDelay)</Signature>
<Parameter Optional="False">
<Name>WetDryMix</Name>
<Description>Wet/Dry Mix, in percent (0 to 100)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Feedback</Name>
<Description>Feedback, in percent (0 to 100)</Description>
</Parameter>
<Parameter Optional="False">
<Name>LeftDelay</Name>
<Description>Left delay, in milliseconds (1 to 2000)</Description>
</Parameter>
<Parameter Optional="False">
<Name>RightDelay</Name>
<Description>Right delay, in milliseconds (1 to 2000)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Assigns a reverb effect to the sounds played by this object.</Description>
<Remarks>Example: <b>actor.SoundFXReverb(0, 0, 2000);</b></Remarks>
<Signature>SoundFXReverb(InGain, ReverbMix, ReverbTime, HighFreqRTRatio)</Signature>
<Parameter Optional="False">
<Name>InGain</Name>
<Description>In gain, in dB (-96 to 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>ReverbMix</Name>
<Description>Reverb mix, in dB (-96 to 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>ReverbTime</Name>
<Description>Reverb time, in milliseconds (0.001 to 3000)</Description>
</Parameter>
<Parameter Optional="False">
<Name>HighFreqRTRatio</Name>
<Description>HighFreq RT Ratio (0.001 to 0.999)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Event functions</Group>
<Description>Applies a named event to the object.</Description>
<Signature>ApplyEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>A name of the event to be applied to the object.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Event functions</Group>
<Description>Queries whether the object has an event handler for a specified event.</Description>
<Signature>CanHandleEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>The name of the event to be checked.</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Parent</Name>
<Description>Returns a reference to a parent window of this control (or null)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ParentNotify</Name>
<Description>Specifies whether this control should notify its parent about events</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Width</Name>
<Description>A width of the control</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Height</Name>
<Description>A height of the control</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Visible</Name>
<Description>Specifies whether the control is visible</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Disabled</Name>
<Description>Specifies whether the control is disabled</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Text</Name>
<Description>A text the control displays</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>NextSibling</Name>
<Description>Returns a reference to the next control in z-order</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>PrevSibling</Name>
<Description>Returns a reference to the previous control in z-order</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "button"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Focusable</Name>
<Description>Specifies whether the button can be focused.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Pressed</Name>
<Description>Specifies whether the button appears to be pressed all the time (useful for two state buttons, such as check-boxes).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>PixelPerfect</Name>
<Description>Specifies whether the button checks mouse-over based on the shape of its background sprite.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Name</Name>
<Description>The internal name of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Caption</Name>
<Description>The caption of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>X</Name>
<Description>The X position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Y</Name>
<Description>The Y position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Height</Name>
<Description>Returns the current height of the object. In case of actors and entities the scaling is taken into account.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Filename</Name>
<Description>Returns the filename.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Ready</Name>
<Description>Returns whether the object isn't currently performing any action.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Interactive</Name>
<Description>Specifies whether the object recieves user input.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SoundPanning</Name>
<Description>Specifies whether the sounds played by this object are automatically panned depending on object's position on screen.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>NonIntMouseEvents</Name>
<Description>Specifies if the object can receive the <b>MouseEntry</b> and <b>MouseLeave</b> events even if the game is in non-interactive mode.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Movable</Name>
<Description>Specifies whether the object can be moved by its sprites (in case the sprite frames have a "move" property set).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Scalable</Name>
<Description>Specifies whether the object is affected by scene's scaling levels.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Rotatable</Name>
<Description>Specifies whether the object is affected by scene's rotation levels.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Colorable</Name>
<Description>Specifies whether the object is affected by scene's color regions.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>AlphaColor</Name>
<Description>Specifies an RGBA color of this object (overrides scene coloring); set to 0 to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Scale</Name>
<Description>Specifies a scale of this object (overrides scene scaling); set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScaleX</Name>
<Description>Specifies horizontal scale of this object; set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScaleY</Name>
<Description>Specifies vertical scale of this object; set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>RelativeScale</Name>
<Description>Specifies a scale amount to be added to the default scene scale.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Rotate</Name>
<Description>Specifies rotation of this object (in degrees); overrides scene rotation; set to null to reset default behavior; not available in compatibility mode</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>RelativeRotate</Name>
<Description>Specifies a rotation amount to be added to the default scene rotation.</Description>
</Attribute>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_static</BaseFilename>
<Name>Static object</Name>
<Description>The Static control object allows you to access the properties of the "static" controls contained in the game windows. The static control can be either a simple text or an image (sprite), or both, used for non-interactive window decorations (labels, icons etc.). Static control objects can be queried using the Window.GetControl method.</Description>
<Method Global="False" Constructor="False">
<Description>Sets a normal font.</Description>
<Signature>SetFont(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a font file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Sets a background image (sprite).</Description>
<Signature>SetImage(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a sprite file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the filename of the background sprite (or null if no sprite is set)</Description>
<Signature>GetImage()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns a reference to the background sprite (or null if no sprite is set)</Description>
<Signature>GetImageObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Focuses the control.</Description>
<Signature>Focus()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control in z-order after a given control.</Description>
<Signature>MoveAfter(Control)</Signature>
<Signature>MoveAfter(ControlName)</Signature>
<Parameter Optional="False">
<Name>Control</Name>
<Description>A control object we will move our control after</Description>
</Parameter>
<Parameter Optional="False">
<Name>ControlName</Name>
<Description>A name of a control object we will move our control after</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control in z-order before a given control.</Description>
<Signature>MoveBefore(Control)</Signature>
<Signature>MoveBefore(ControlName)</Signature>
<Parameter Optional="False">
<Name>Control</Name>
<Description>A control object we will move our control before</Description>
</Parameter>
<Parameter Optional="False">
<Name>ControlName</Name>
<Description>A name of a control object we will move our control before</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control to the top of the z-order.</Description>
<Signature>MoveToTop()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control to the bottom of the z-order.</Description>
<Signature>MoveToBottom()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves an object to a specified location.</Description>
<Signature>SkipTo(X, Y)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>Destination X coordinate.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>Destination Y coordinate.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Changes the size of the control to fit the contained text or image.</Description>
<Signature>SizeToFit()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Changes the height of the control to fit the contained text.</Description>
<Signature>HeightToFit()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Sets the standard cursor.</Description>
<Signature>SetCursor(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>Filename of a sprite file to be used as a cursor pointer.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns the filename of the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns a reference to the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetCursorObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Removes the standard cursor.</Description>
<Signature>RemoveCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Queries whether the standard cursor is set.</Description>
<Signature>HasCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Executes a script file and attaches it to the object.</Description>
<Remarks>Each WME object can have multiple scripts attached.</Remarks>
<Signature>AttachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script file to be executed.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Terminates a specified script file and detaches it from an object.</Description>
<Signature>DetachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the (running) script to be terminated and detached.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether a specified script file is running and attached to an object.</Description>
<Signature>IsScriptRunning(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether the object supports a method of a specified name.</Description>
<Signature>CanHandleMethod(MethodName)</Signature>
<Parameter Optional="False">
<Name>MethodName</Name>
<Description>The name of the method to be checked.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Plays a sound. If the filename is omitted, the currently assigned sound is played (if any).</Description>
<Signature>PlaySound(Filename, Looping, LoopStart)</Signature>
<Signature>PlaySound(Looping, LoopStart)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>Looping</Name>
<Description>Whether the sound should be looped (optional, default = false).</Description>
</Parameter>
<Parameter Optional="False">
<Name>LoopStart</Name>
<Description>The point from which the sound restarts when looping, in milliseconds (optional, default=0).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Plays a sound and triggers an event when the sound is over. If the filename is omitted, the currently assigned sound is played (if any).</Description>
<Signature>PlaySoundEvent(Filename, EventName)</Signature>
<Signature>PlaySoundEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>The name of the event to be triggered after the sound finishes.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Stops the currently playing sound (if any).</Description>
<Signature>StopSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Pauses the currently playing sound.</Description>
<Signature>PauseSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Resumes a paused sound playback.</Description>
<Signature>ResumeSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries whether a sound playback is in progress.</Description>
<Signature>IsSoundPlaying()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Sets the sound's current playing position.</Description>
<Signature>SetSoundPosition(Time)</Signature>
<Parameter Optional="False">
<Name>Time</Name>
<Description>A new playing position (in milliseconds)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries the sound's current playing position</Description>
<Signature>GetSoundPosition()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Sets a volume of the currently playing sound.</Description>
<Signature>SetSoundVolume(Volume)</Signature>
<Parameter Optional="False">
<Name>Volume</Name>
<Description>A new sound volume (in percent).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Gets a volume of the currently playing sound.</Description>
<Signature>GetSoundVolume()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Initializes a sound from file and makes it ready to be played.</Description>
<Remarks>Use this method to pre-cache a sound file. Initializing the sound takes some time and sometimes it's desirable to move all sound initialization to e.g. scene start so that the subsequent PlaySound calls don't slow the game down. That's what LoadSound is for. To play the pre-cached sound simply call PlaySound without specifying a filename, for example SomeObject.PlaySound(false);</Remarks>
<Signature>LoadSound(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The sound file to be loaded</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Removes any sound effect currently assigned to this object.</Description>
<Signature>SoundFXNone()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Assigns an echo effect to the sounds played by this object.</Description>
<Remarks>Example: <b>actor.SoundFXEcho(50, 50);</b></Remarks>
<Signature>SoundFXEcho(WetDryMix, Feedback, LeftDelay, RightDelay)</Signature>
<Parameter Optional="False">
<Name>WetDryMix</Name>
<Description>Wet/Dry Mix, in percent (0 to 100)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Feedback</Name>
<Description>Feedback, in percent (0 to 100)</Description>
</Parameter>
<Parameter Optional="False">
<Name>LeftDelay</Name>
<Description>Left delay, in milliseconds (1 to 2000)</Description>
</Parameter>
<Parameter Optional="False">
<Name>RightDelay</Name>
<Description>Right delay, in milliseconds (1 to 2000)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Assigns a reverb effect to the sounds played by this object.</Description>
<Remarks>Example: <b>actor.SoundFXReverb(0, 0, 2000);</b></Remarks>
<Signature>SoundFXReverb(InGain, ReverbMix, ReverbTime, HighFreqRTRatio)</Signature>
<Parameter Optional="False">
<Name>InGain</Name>
<Description>In gain, in dB (-96 to 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>ReverbMix</Name>
<Description>Reverb mix, in dB (-96 to 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>ReverbTime</Name>
<Description>Reverb time, in milliseconds (0.001 to 3000)</Description>
</Parameter>
<Parameter Optional="False">
<Name>HighFreqRTRatio</Name>
<Description>HighFreq RT Ratio (0.001 to 0.999)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Event functions</Group>
<Description>Applies a named event to the object.</Description>
<Signature>ApplyEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>A name of the event to be applied to the object.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Event functions</Group>
<Description>Queries whether the object has an event handler for a specified event.</Description>
<Signature>CanHandleEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>The name of the event to be checked.</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Parent</Name>
<Description>Returns a reference to a parent window of this control (or null)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ParentNotify</Name>
<Description>Specifies whether this control should notify its parent about events</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Width</Name>
<Description>A width of the control</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Height</Name>
<Description>A height of the control</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Visible</Name>
<Description>Specifies whether the control is visible</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Disabled</Name>
<Description>Specifies whether the control is disabled</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Text</Name>
<Description>A text the control displays</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>NextSibling</Name>
<Description>Returns a reference to the next control in z-order</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>PrevSibling</Name>
<Description>Returns a reference to the previous control in z-order</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "static"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>TextAlign</Name>
<Description>Specifies the text alignment of the label (TAL_LEFT, TAL_RIGHT or TAL_CENTER).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>VerticalAlign</Name>
<Description>Specifies the vertical text alignment of the label (VAL_TOP, VAL_BOTTOM or VAL_CENTER).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Name</Name>
<Description>The internal name of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Caption</Name>
<Description>The caption of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>X</Name>
<Description>The X position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Y</Name>
<Description>The Y position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Height</Name>
<Description>Returns the current height of the object. In case of actors and entities the scaling is taken into account.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Filename</Name>
<Description>Returns the filename.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Ready</Name>
<Description>Returns whether the object isn't currently performing any action.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Interactive</Name>
<Description>Specifies whether the object recieves user input.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SoundPanning</Name>
<Description>Specifies whether the sounds played by this object are automatically panned depending on object's position on screen.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>NonIntMouseEvents</Name>
<Description>Specifies if the object can receive the <b>MouseEntry</b> and <b>MouseLeave</b> events even if the game is in non-interactive mode.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Movable</Name>
<Description>Specifies whether the object can be moved by its sprites (in case the sprite frames have a "move" property set).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Scalable</Name>
<Description>Specifies whether the object is affected by scene's scaling levels.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Rotatable</Name>
<Description>Specifies whether the object is affected by scene's rotation levels.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Colorable</Name>
<Description>Specifies whether the object is affected by scene's color regions.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>AlphaColor</Name>
<Description>Specifies an RGBA color of this object (overrides scene coloring); set to 0 to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Scale</Name>
<Description>Specifies a scale of this object (overrides scene scaling); set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScaleX</Name>
<Description>Specifies horizontal scale of this object; set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScaleY</Name>
<Description>Specifies vertical scale of this object; set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>RelativeScale</Name>
<Description>Specifies a scale amount to be added to the default scene scale.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Rotate</Name>
<Description>Specifies rotation of this object (in degrees); overrides scene rotation; set to null to reset default behavior; not available in compatibility mode</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>RelativeRotate</Name>
<Description>Specifies a rotation amount to be added to the default scene rotation.</Description>
</Attribute>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_editor</BaseFilename>
<Name>Editor object</Name>
<Description>The Editor object allows you to access the properties of the single line editor controls contained in the game windows. Editor objects can be queried using the Window.GetControl method.</Description>
<Method Global="False" Constructor="False">
<Description>Sets a normal font.</Description>
<Signature>SetFont(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a font file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Sets a background image (sprite).</Description>
<Signature>SetImage(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a sprite file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the filename of the background sprite (or null if no sprite is set)</Description>
<Signature>GetImage()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns a reference to the background sprite (or null if no sprite is set)</Description>
<Signature>GetImageObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Focuses the control.</Description>
<Signature>Focus()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control in z-order after a given control.</Description>
<Signature>MoveAfter(Control)</Signature>
<Signature>MoveAfter(ControlName)</Signature>
<Parameter Optional="False">
<Name>Control</Name>
<Description>A control object we will move our control after</Description>
</Parameter>
<Parameter Optional="False">
<Name>ControlName</Name>
<Description>A name of a control object we will move our control after</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control in z-order before a given control.</Description>
<Signature>MoveBefore(Control)</Signature>
<Signature>MoveBefore(ControlName)</Signature>
<Parameter Optional="False">
<Name>Control</Name>
<Description>A control object we will move our control before</Description>
</Parameter>
<Parameter Optional="False">
<Name>ControlName</Name>
<Description>A name of a control object we will move our control before</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control to the top of the z-order.</Description>
<Signature>MoveToTop()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control to the bottom of the z-order.</Description>
<Signature>MoveToBottom()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves an object to a specified location.</Description>
<Signature>SkipTo(X, Y)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>Destination X coordinate.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>Destination Y coordinate.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Sets a font for displaying the selected text within the editor control.</Description>
<Signature>SetSelectedFont(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a font file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Sets the standard cursor.</Description>
<Signature>SetCursor(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>Filename of a sprite file to be used as a cursor pointer.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns the filename of the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns a reference to the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetCursorObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Removes the standard cursor.</Description>
<Signature>RemoveCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Queries whether the standard cursor is set.</Description>
<Signature>HasCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Executes a script file and attaches it to the object.</Description>
<Remarks>Each WME object can have multiple scripts attached.</Remarks>
<Signature>AttachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script file to be executed.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Terminates a specified script file and detaches it from an object.</Description>
<Signature>DetachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the (running) script to be terminated and detached.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether a specified script file is running and attached to an object.</Description>
<Signature>IsScriptRunning(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether the object supports a method of a specified name.</Description>
<Signature>CanHandleMethod(MethodName)</Signature>
<Parameter Optional="False">
<Name>MethodName</Name>
<Description>The name of the method to be checked.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Plays a sound. If the filename is omitted, the currently assigned sound is played (if any).</Description>
<Signature>PlaySound(Filename, Looping, LoopStart)</Signature>
<Signature>PlaySound(Looping, LoopStart)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>Looping</Name>
<Description>Whether the sound should be looped (optional, default = false).</Description>
</Parameter>
<Parameter Optional="False">
<Name>LoopStart</Name>
<Description>The point from which the sound restarts when looping, in milliseconds (optional, default=0).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Plays a sound and triggers an event when the sound is over. If the filename is omitted, the currently assigned sound is played (if any).</Description>
<Signature>PlaySoundEvent(Filename, EventName)</Signature>
<Signature>PlaySoundEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>The name of the event to be triggered after the sound finishes.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Stops the currently playing sound (if any).</Description>
<Signature>StopSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Pauses the currently playing sound.</Description>
<Signature>PauseSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Resumes a paused sound playback.</Description>
<Signature>ResumeSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries whether a sound playback is in progress.</Description>
<Signature>IsSoundPlaying()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Sets the sound's current playing position.</Description>
<Signature>SetSoundPosition(Time)</Signature>
<Parameter Optional="False">
<Name>Time</Name>
<Description>A new playing position (in milliseconds)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries the sound's current playing position</Description>
<Signature>GetSoundPosition()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Sets a volume of the currently playing sound.</Description>
<Signature>SetSoundVolume(Volume)</Signature>
<Parameter Optional="False">
<Name>Volume</Name>
<Description>A new sound volume (in percent).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Gets a volume of the currently playing sound.</Description>
<Signature>GetSoundVolume()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Initializes a sound from file and makes it ready to be played.</Description>
<Remarks>Use this method to pre-cache a sound file. Initializing the sound takes some time and sometimes it's desirable to move all sound initialization to e.g. scene start so that the subsequent PlaySound calls don't slow the game down. That's what LoadSound is for. To play the pre-cached sound simply call PlaySound without specifying a filename, for example SomeObject.PlaySound(false);</Remarks>
<Signature>LoadSound(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The sound file to be loaded</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Removes any sound effect currently assigned to this object.</Description>
<Signature>SoundFXNone()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Assigns an echo effect to the sounds played by this object.</Description>
<Remarks>Example: <b>actor.SoundFXEcho(50, 50);</b></Remarks>
<Signature>SoundFXEcho(WetDryMix, Feedback, LeftDelay, RightDelay)</Signature>
<Parameter Optional="False">
<Name>WetDryMix</Name>
<Description>Wet/Dry Mix, in percent (0 to 100)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Feedback</Name>
<Description>Feedback, in percent (0 to 100)</Description>
</Parameter>
<Parameter Optional="False">
<Name>LeftDelay</Name>
<Description>Left delay, in milliseconds (1 to 2000)</Description>
</Parameter>
<Parameter Optional="False">
<Name>RightDelay</Name>
<Description>Right delay, in milliseconds (1 to 2000)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Assigns a reverb effect to the sounds played by this object.</Description>
<Remarks>Example: <b>actor.SoundFXReverb(0, 0, 2000);</b></Remarks>
<Signature>SoundFXReverb(InGain, ReverbMix, ReverbTime, HighFreqRTRatio)</Signature>
<Parameter Optional="False">
<Name>InGain</Name>
<Description>In gain, in dB (-96 to 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>ReverbMix</Name>
<Description>Reverb mix, in dB (-96 to 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>ReverbTime</Name>
<Description>Reverb time, in milliseconds (0.001 to 3000)</Description>
</Parameter>
<Parameter Optional="False">
<Name>HighFreqRTRatio</Name>
<Description>HighFreq RT Ratio (0.001 to 0.999)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Event functions</Group>
<Description>Applies a named event to the object.</Description>
<Signature>ApplyEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>A name of the event to be applied to the object.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Event functions</Group>
<Description>Queries whether the object has an event handler for a specified event.</Description>
<Signature>CanHandleEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>The name of the event to be checked.</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Parent</Name>
<Description>Returns a reference to a parent window of this control (or null)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ParentNotify</Name>
<Description>Specifies whether this control should notify its parent about events</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Width</Name>
<Description>A width of the control</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Height</Name>
<Description>A height of the control</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Visible</Name>
<Description>Specifies whether the control is visible</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Disabled</Name>
<Description>Specifies whether the control is disabled</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Text</Name>
<Description>A text the control displays</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>NextSibling</Name>
<Description>Returns a reference to the next control in z-order</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>PrevSibling</Name>
<Description>Returns a reference to the previous control in z-order</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "editor"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SelStart</Name>
<Description>Specifies an index of a first selected character in the editor.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SelEnd</Name>
<Description>Specifies an index of a last selected character in the editor.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>CursorBlinkRate</Name>
<Description>Specifies a blinking rate of the editor's cursor (in milliseconds)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>CursorChar</Name>
<Description>Specifies a character to be used as a blinking cursor.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>FrameWidth</Name>
<Description>Specifies an offset of the text from the editor's position (in pixels)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>MaxLength</Name>
<Description>Specifies a maximum allowed lenght of the text contained in the editor (in characters)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Name</Name>
<Description>The internal name of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Caption</Name>
<Description>The caption of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>X</Name>
<Description>The X position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Y</Name>
<Description>The Y position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Height</Name>
<Description>Returns the current height of the object. In case of actors and entities the scaling is taken into account.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Filename</Name>
<Description>Returns the filename.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Ready</Name>
<Description>Returns whether the object isn't currently performing any action.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Interactive</Name>
<Description>Specifies whether the object recieves user input.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SoundPanning</Name>
<Description>Specifies whether the sounds played by this object are automatically panned depending on object's position on screen.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>NonIntMouseEvents</Name>
<Description>Specifies if the object can receive the <b>MouseEntry</b> and <b>MouseLeave</b> events even if the game is in non-interactive mode.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Movable</Name>
<Description>Specifies whether the object can be moved by its sprites (in case the sprite frames have a "move" property set).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Scalable</Name>
<Description>Specifies whether the object is affected by scene's scaling levels.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Rotatable</Name>
<Description>Specifies whether the object is affected by scene's rotation levels.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Colorable</Name>
<Description>Specifies whether the object is affected by scene's color regions.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>AlphaColor</Name>
<Description>Specifies an RGBA color of this object (overrides scene coloring); set to 0 to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Scale</Name>
<Description>Specifies a scale of this object (overrides scene scaling); set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScaleX</Name>
<Description>Specifies horizontal scale of this object; set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScaleY</Name>
<Description>Specifies vertical scale of this object; set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>RelativeScale</Name>
<Description>Specifies a scale amount to be added to the default scene scale.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Rotate</Name>
<Description>Specifies rotation of this object (in degrees); overrides scene rotation; set to null to reset default behavior; not available in compatibility mode</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>RelativeRotate</Name>
<Description>Specifies a rotation amount to be added to the default scene rotation.</Description>
</Attribute>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_string</BaseFilename>
<Name>String object</Name>
<Description>The String objects allow you to perform advanced string manipulations. The String object can be created using the one of the following syntaxes:
<br><br>
<table border="0" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" width="100%" cellpadding="0" id="AutoNumber4">
<tr>
<td class="code"><pre>
var StrObject = new String("Initial value");
var FixedString = new String(256); // create an empty string, 256 characters long
</pre></td>
</tr>
</table>
<br>
The second variation allows you to allocate a fixed text buffer which can be used to communicate with external DLL libraries.</Description>
<Method Global="False" Constructor="True">
<Description>Creates an empty string object.</Description>
<Signature>String()</Signature>
</Method>
<Method Global="False" Constructor="True">
<Description>Creates a new string object and assigns it a specified value.</Description>
<Signature>String(StringValue)</Signature>
<Parameter Optional="False">
<Name>StringValue</Name>
<Description>The string value to be assigned to the string object</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="True">
<Description>Creates a new string buffer of a specified size</Description>
<Remarks>String objects created this way are intended for passing fixed string buffers to DLL libraries</Remarks>
<Signature>String(BufferSize)</Signature>
<Parameter Optional="False">
<Name>BufferSize</Name>
<Description>The size of the string buffer to be allocated</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Extracts a substring by specifying the start and end positions within the original string </Description>
<Signature>Substring(Start, End)</Signature>
<Parameter Optional="False">
<Name>Start</Name>
<Description>A start position of the substring to be extracted</Description>
</Parameter>
<Parameter Optional="False">
<Name>End</Name>
<Description>An end position of the substring to be extracted</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Extracts a substring by specifying the start position and length of the fragment</Description>
<Signature>Substr(Start, Length)</Signature>
<Parameter Optional="False">
<Name>Start</Name>
<Description>A start position of the substring to be extracted</Description>
</Parameter>
<Parameter Optional="False">
<Name>Length</Name>
<Description>A length of the substring to be extracted (optional, defaults to the end of the string)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Converts the string to upper case</Description>
<Signature>ToUpperCase()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Converts the string to lower case</Description>
<Signature>ToLowerCase()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Searches the string for a specified substring.</Description>
<Signature>IndexOf(Substring, Starting)</Signature>
<Parameter Optional="False">
<Name>Substring</Name>
<Description>A substring to search for</Description>
</Parameter>
<Parameter Optional="False">
<Name>Starting</Name>
<Description>A position from which to start searching (optional, defaults to the beginning of the string)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Splits string into a list of values.</Description>
<Signature>Split(Separators)</Signature>
<Parameter Optional="False">
<Name>Separators</Name>
<Description>Characters to be used as item separators (optional, default=",")</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "string"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Length</Name>
<Description>Returns the length of the string (in characters)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Capacity</Name>
<Description>Specifies the current size of the underlying character buffer of this string object.</Description>
</Attribute>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_date</BaseFilename>
<Name>Date object</Name>
<Description>The Date objects allow you to perform advanced time and date manipulations. The Date object can be created using the following syntax:
<br><br>
<table border="0" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" width="100%" cellpadding="0" id="AutoNumber4">
<tr>
<td class="code"><pre>
var CurrentTime = new Date();
var DateObject = new Date(2003, 12, 31, 13, 30, 25); // December 31, 2003, 13:30:25
</pre></td>
</tr>
</table></Description>
<Method Global="False" Constructor="True">
<Description>Creates a new date object and assigns it current date and time.</Description>
<Signature>Date()</Signature>
</Method>
<Method Global="False" Constructor="True">
<Description>Creates a new date object and assigns it specified date and time.</Description>
<Signature>Date(Year, Month, Day, Hours, Minutes, Seconds)</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns a year stored in this Date object</Description>
<Signature>GetYear()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns a month stored in this Date object</Description>
<Signature>GetMonth()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns a day of the month stored in this Date object</Description>
<Signature>GetDate()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns hours stored in this Date object</Description>
<Signature>GetHours()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns minutes stored in this Date object</Description>
<Signature>GetMinutes()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns seconds stored in this Date object</Description>
<Signature>GetSeconds()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns a weekday of the date stored in this Date object</Description>
<Signature>GetWeekday()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Sets a year of this Date object </Description>
<Signature>SetYear(Year)</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Sets a month of this Date object </Description>
<Signature>SetMonth(Month)</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Sets a day of the month of this Date object </Description>
<Signature>SetDate(Day)</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Sets hours of this Date object </Description>
<Signature>SetHours(Hours)</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Sets minutes of this Date object </Description>
<Signature>SetMinutes(Minutes)</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Sets seconds of this Date object </Description>
<Signature>SetSeconds(Seconds)</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Sets this Date object to the current system date and time </Description>
<Signature>SetCurrentTime()</Signature>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "date"</Description>
</Attribute>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_array</BaseFilename>
<Name>Array object</Name>
<Description>The Array objects allow you to perform advanced array manipulations. The Array object can be created using the one of the following syntaxes:
<br><br>
<table border="0" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" width="100%" cellpadding="0" id="AutoNumber4">
<tr>
<td class="code"><pre>
var EmptyArray = new Array();
var TestArray = new Array(10); // create an empty array with 10 items
var DaysArray = new Array("Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday");
</pre></td>
</tr>
</table></Description>
<Method Global="False" Constructor="True">
<Description>Creates an empty array object.</Description>
<Signature>Array()</Signature>
</Method>
<Method Global="False" Constructor="True">
<Description>Creates an array object with the specified number of items.</Description>
<Signature>Array(NumItems)</Signature>
<Parameter Optional="False">
<Name>NumItems</Name>
<Description>The initial number of items contained in the array</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="True">
<Description>Creates an array object and fills it with the specified items.</Description>
<Signature>Array(Item1, Item2, Item3, ...)</Signature>
<Parameter Optional="False">
<Name>ItemX</Name>
<Description>A value you want to add to the array</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Adds one or more items to the end of the array.</Description>
<Signature>Push(Item1, Item2, Items3, ...)</Signature>
<Parameter Optional="False">
<Name>ItemX</Name>
<Description>A value you want to add to the array</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Removes a last item from the array and returns it.</Description>
<Signature>Pop()</Signature>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "array"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Length</Name>
<Description>Gets or sets the current length of the array, deleting the extra items if necessary.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>[index]</Name>
<Description>You can set/get individual items of an array using the usual square bracket notation.</Description>
</Attribute>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_math</BaseFilename>
<Name>Math object</Name>
<Description>The Math object allows you to perform advanced mathematical operations. This object is always available in a form of predefined <b>Math</b> global variable.
<br><br>
<table border="0" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" width="100%" cellpadding="0" id="AutoNumber4">
<tr>
<td class="code"><pre>
// calculate sine of 90 degrees
var Sine90 = Math.Sin(90);
</pre></td>
</tr>
</table></Description>
<Method Global="False" Constructor="False">
<Description>Returns the absolute value of a number</Description>
<Signature>Abs(Number)</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the arccosine of a number</Description>
<Signature>Acos(Number)</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the arcsine of a number</Description>
<Signature>Asin(Number)</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the arctangent of a number</Description>
<Signature>Atan(Number)</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the angle (in radians) from the X axis to a point (y,x)</Description>
<Signature>Atan2(Y, X)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>A number representing the cartesian x-coordinate</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>A number representing the cartesian y-coordinate</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the smallest integer greater than or equal to the specified number</Description>
<Signature>Ceil(Number)</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the cosine of a number</Description>
<Signature>Cos(Angle)</Signature>
<Parameter Optional="False">
<Name>Angle</Name>
<Description>Angle in degrees</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the hyperbolic cosine of a number</Description>
<Signature>Cosh(Angle)</Signature>
<Parameter Optional="False">
<Name>Angle</Name>
<Description>Angle in degrees</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns e (the base of natural logarithms) raised to a power</Description>
<Signature>Exp(Number)</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the greatest integer less than or equal to the specified number</Description>
<Signature>Floor(Number)</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the natural logarithm of a number</Description>
<Signature>Log(Number)</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the base-10 logarithm of a number</Description>
<Signature>Log10(Number)</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the value of a Base value taken to a specified power</Description>
<Signature>Pow(Base, Exponent)</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the sine of a number</Description>
<Signature>Sin(Angle)</Signature>
<Parameter Optional="False">
<Name>Angle</Name>
<Description>Angle in degrees</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the hyperbolic sine of a number</Description>
<Signature>Sinh(Angle)</Signature>
<Parameter Optional="False">
<Name>Angle</Name>
<Description>Angle in degrees</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the tangent of a number</Description>
<Signature>Tan(Angle)</Signature>
<Parameter Optional="False">
<Name>Angle</Name>
<Description>Angle in degrees</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the hyperbolic tangent of a number</Description>
<Signature>Tanh(Angle)</Signature>
<Parameter Optional="False">
<Name>Angle</Name>
<Description>Angle in degrees</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the square root of a number</Description>
<Signature>Sqrt(Number)</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Converts an angle from degrees to radians</Description>
<Signature>DegToRad(Angle)</Signature>
<Parameter Optional="False">
<Name>Angle</Name>
<Description>Angle to convert (in degrees)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Converts an angle from radians to degrees</Description>
<Signature>RadToDeg(Angle)</Signature>
<Parameter Optional="False">
<Name>Angle</Name>
<Description>Angle to convert (in radians)</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "math"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>PI</Name>
<Description>Returns the ratio of the circumference of a circle to its diameter, approximately 3.141592653589793</Description>
</Attribute>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_entity_container</BaseFilename>
<Name>Entity container object</Name>
<Description>The Entity container object allows you to incorporated an advanced interactive object (an entity) into your GUI windows. Entity containers can be queried using the Window.GetControl method.</Description>
<Method Global="False" Constructor="False">
<Description>Sets a normal font.</Description>
<Signature>SetFont(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a font file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Sets a background image (sprite).</Description>
<Signature>SetImage(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a sprite file to be used.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns the filename of the background sprite (or null if no sprite is set)</Description>
<Signature>GetImage()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns a reference to the background sprite (or null if no sprite is set)</Description>
<Signature>GetImageObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Focuses the control.</Description>
<Signature>Focus()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control in z-order after a given control.</Description>
<Signature>MoveAfter(Control)</Signature>
<Signature>MoveAfter(ControlName)</Signature>
<Parameter Optional="False">
<Name>Control</Name>
<Description>A control object we will move our control after</Description>
</Parameter>
<Parameter Optional="False">
<Name>ControlName</Name>
<Description>A name of a control object we will move our control after</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control in z-order before a given control.</Description>
<Signature>MoveBefore(Control)</Signature>
<Signature>MoveBefore(ControlName)</Signature>
<Parameter Optional="False">
<Name>Control</Name>
<Description>A control object we will move our control before</Description>
</Parameter>
<Parameter Optional="False">
<Name>ControlName</Name>
<Description>A name of a control object we will move our control before</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control to the top of the z-order.</Description>
<Signature>MoveToTop()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Description>Moves the control to the bottom of the z-order.</Description>
<Signature>MoveToBottom()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Returns the entity object assigned to this container.</Description>
<Signature>GetEntity()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Assigns an entity object to this container.</Description>
<Signature>SetEntity(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the entity file to be assigned.</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Parent</Name>
<Description>Returns a reference to a parent window of this control (or null)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ParentNotify</Name>
<Description>Specifies whether this control should notify its parent about events</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Width</Name>
<Description>A width of the control</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Height</Name>
<Description>A height of the control</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Visible</Name>
<Description>Specifies whether the control is visible</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Disabled</Name>
<Description>Specifies whether the control is disabled</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Text</Name>
<Description>A text the control displays</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>NextSibling</Name>
<Description>Returns a reference to the next control in z-order</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>PrevSibling</Name>
<Description>Returns a reference to the previous control in z-order</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "entity container"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Freezable</Name>
<Description>Specifies if the contained entity should be frozen when a system exclusive window is active</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Name</Name>
<Description>The internal name of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Caption</Name>
<Description>The caption of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>X</Name>
<Description>The X position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Y</Name>
<Description>The Y position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Height</Name>
<Description>Returns the current height of the object. In case of actors and entities the scaling is taken into account.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Filename</Name>
<Description>Returns the filename.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Ready</Name>
<Description>Returns whether the object isn't currently performing any action.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Interactive</Name>
<Description>Specifies whether the object recieves user input.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SoundPanning</Name>
<Description>Specifies whether the sounds played by this object are automatically panned depending on object's position on screen.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>NonIntMouseEvents</Name>
<Description>Specifies if the object can receive the <b>MouseEntry</b> and <b>MouseLeave</b> events even if the game is in non-interactive mode.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Movable</Name>
<Description>Specifies whether the object can be moved by its sprites (in case the sprite frames have a "move" property set).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Scalable</Name>
<Description>Specifies whether the object is affected by scene's scaling levels.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Rotatable</Name>
<Description>Specifies whether the object is affected by scene's rotation levels.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Colorable</Name>
<Description>Specifies whether the object is affected by scene's color regions.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>AlphaColor</Name>
<Description>Specifies an RGBA color of this object (overrides scene coloring); set to 0 to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Scale</Name>
<Description>Specifies a scale of this object (overrides scene scaling); set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScaleX</Name>
<Description>Specifies horizontal scale of this object; set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScaleY</Name>
<Description>Specifies vertical scale of this object; set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>RelativeScale</Name>
<Description>Specifies a scale amount to be added to the default scene scale.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Rotate</Name>
<Description>Specifies rotation of this object (in degrees); overrides scene rotation; set to null to reset default behavior; not available in compatibility mode</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>RelativeRotate</Name>
<Description>Specifies a rotation amount to be added to the default scene rotation.</Description>
</Attribute>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_keyboard</BaseFilename>
<Name>Keyboard object</Name>
<Description>The Keyboard object represents the current state of the keyboard. There is always one and only Keyboard object available. It's accessible via the Game.Keyboard attribute. For the convenience the templates automatically store the keyboard object in a global variable named <b>Keboard</b>.</Description>
<Method Global="False" Constructor="False">
<Description>Queries whether a specified key is pressed.</Description>
<Remarks>The available key names are defined as constants in the "scripts\keys.inc" file</Remarks>
<Signature>IsKeyDown(Key)</Signature>
<Parameter Optional="False">
<Name>Key</Name>
<Description>The key to be querried (either a string, such as "A", or a numeric constant)</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "keyboard"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Key</Name>
<Description>Returns a string with the name of the pressed key (if the key is a printable character)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Printable</Name>
<Description>Returns <b>true</b> if the pressed key is a printable character</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>KeyCode</Name>
<Description>Returns a numeric code of a pressed key.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>IsShift</Name>
<Description>Returns <b>true</b> if the SHIFT key has been hold down when the key was pressed</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>IsAlt</Name>
<Description>Returns <b>true</b> if the ALT key has been hold down when the key was pressed</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>IsControl</Name>
<Description>Returns <b>true</b> if the CONTROL key has been hold down when the key was pressed</Description>
</Attribute>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_item</BaseFilename>
<Name>Item object</Name>
<Description>The Item object allows you to access the properties of your inventory items. Items objects are created at game startup or using the Game.CreateItem method. Existing items can be queried using the Game.GetItem method.</Description>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Sets the default sprite.</Description>
<Signature>SetSprite(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sprite file to be used as a default sprite.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Sets the hover sprite.</Description>
<Remarks>The hover sprite is displayed if the player moves mouse pointer above the inventory item.</Remarks>
<Signature>SetHoverSprite(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sprite file to be used as a hover sprite.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Sets the talk sprite.</Description>
<Signature>SetTalkSprite(Filename, Extended)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sprite file to be used as a talk sprite.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Extended</Name>
<Description>Should this sprite be used for explicit talk stances only (optional, default=false).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Adds a talk sprite.</Description>
<Signature>AddTalkSprite(Filename, Extended)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sprite file to be added to the list of talk sprites.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Extended</Name>
<Description>Should this sprite be used for explicit talk stances only (optional, default=false).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Removes a sprite from the list of talk sprites.</Description>
<Signature>RemoveTalkSprite(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sprite file to be removed.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Queries a default sprite of this item.</Description>
<Signature>GetSprite()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Queries a hover sprite of this item.</Description>
<Signature>GetHoverSprite()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Queries a default sprite of this item.</Description>
<Signature>GetSpriteObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Queries a hover sprite of this item.</Description>
<Signature>GetHoverSpriteObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Cancels the action the object was currently performing (like talking, walking etc.).</Description>
<Signature>Reset()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Queries whether the object is currently talking.</Description>
<Signature>IsTalking()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Cancels object's talking.</Description>
<Remarks>You can also use StopTalk() abbreviation.</Remarks>
<Signature>StopTalking()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Makes the object talk.</Description>
<Remarks>Talk method blocks the script execution until the animation is over, while the TalkAsync method returns immediately. If the duration is set to zero, it's calculated automatically either from the sound file or from the length of the subtitle.</Remarks>
<Signature>Talk(Text, SoundFilename, Duration, TalkStances, TextAlignment)</Signature>
<Signature>TalkAsync(Text, SoundFilename, Duration, TalkStances, TextAlignment)</Signature>
<Parameter Optional="False">
<Name>Text</Name>
<Description>A text to be used as a talk subtitle</Description>
</Parameter>
<Parameter Optional="False">
<Name>SoundFilename</Name>
<Description>A filename of a sound file to be used (oprtional, default is no sound)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Duration</Name>
<Description>A subtitle duration in milliseconds (optional, default is 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>TalkStances</Name>
<Description>A comma separated list of talk "stances" to be used for the talking (optional, default is random stances)</Description>
</Parameter>
<Parameter Optional="False">
<Name>TextAlignment</Name>
<Description>A text alignment for the subtitle (0-left, 1-right, 2-center) (optional, default=2)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Forces this actor/entity to act like it's inside a given region</Description>
<Remarks>Use this method to "lock" a z-order value of an actor or an entity.</Remarks>
<Signature>StickToRegion(Region)</Signature>
<Signature>StickToRegion(RegionName)</Signature>
<Parameter Optional="False">
<Name>Region</Name>
<Description>Reference to a scene region object</Description>
</Parameter>
<Parameter Optional="False">
<Name>RegionName</Name>
<Description>Name of a scene region</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Sets font of this object.</Description>
<Signature>SetFont(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The name of the font to be set.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Gets a font assigned to this object.</Description>
<Signature>GetFont()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Plays an animation.</Description>
<Remarks>The PlayAnim method blocks the script execution until the animation is over, while the PlayAnimAsync method returns immediately.</Remarks>
<Signature>PlayAnim(Filename)</Signature>
<Signature>PlayAnimAsync(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of a sprite file to be played</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Force a special animation to be used for a subsequent Talk call.</Description>
<Remarks>This setting has only effect on one subsequent Talk() method call. After the talking is over, the talking animation is reset back to default.</Remarks>
<Signature>ForceTalkAnim(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>A filename of the sprite file to be used as a talking animation</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Sets the standard cursor.</Description>
<Signature>SetCursor(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>Filename of a sprite file to be used as a cursor pointer.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns the filename of the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns a reference to the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetCursorObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Removes the standard cursor.</Description>
<Signature>RemoveCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Queries whether the standard cursor is set.</Description>
<Signature>HasCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Sets the normal cursor.</Description>
<Signature>SetNormalCursor(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>Filename of a sprite file to be used as a cursor pointer.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns the filename of the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetNormalCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns a reference to the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetNormalCursorObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Sets the hover cursor.</Description>
<Signature>SetHoverCursor(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>Filename of a sprite file to be used as a cursor pointer.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns the filename of the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetHoverCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns a reference to the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetHoverCursorObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Executes a script file and attaches it to the object.</Description>
<Remarks>Each WME object can have multiple scripts attached.</Remarks>
<Signature>AttachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script file to be executed.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Terminates a specified script file and detaches it from an object.</Description>
<Signature>DetachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the (running) script to be terminated and detached.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether a specified script file is running and attached to an object.</Description>
<Signature>IsScriptRunning(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether the object supports a method of a specified name.</Description>
<Signature>CanHandleMethod(MethodName)</Signature>
<Parameter Optional="False">
<Name>MethodName</Name>
<Description>The name of the method to be checked.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Plays a sound. If the filename is omitted, the currently assigned sound is played (if any).</Description>
<Signature>PlaySound(Filename, Looping, LoopStart)</Signature>
<Signature>PlaySound(Looping, LoopStart)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>Looping</Name>
<Description>Whether the sound should be looped (optional, default = false).</Description>
</Parameter>
<Parameter Optional="False">
<Name>LoopStart</Name>
<Description>The point from which the sound restarts when looping, in milliseconds (optional, default=0).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Plays a sound and triggers an event when the sound is over. If the filename is omitted, the currently assigned sound is played (if any).</Description>
<Signature>PlaySoundEvent(Filename, EventName)</Signature>
<Signature>PlaySoundEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>The name of the event to be triggered after the sound finishes.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Stops the currently playing sound (if any).</Description>
<Signature>StopSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Pauses the currently playing sound.</Description>
<Signature>PauseSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Resumes a paused sound playback.</Description>
<Signature>ResumeSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries whether a sound playback is in progress.</Description>
<Signature>IsSoundPlaying()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Sets the sound's current playing position.</Description>
<Signature>SetSoundPosition(Time)</Signature>
<Parameter Optional="False">
<Name>Time</Name>
<Description>A new playing position (in milliseconds)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries the sound's current playing position</Description>
<Signature>GetSoundPosition()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Sets a volume of the currently playing sound.</Description>
<Signature>SetSoundVolume(Volume)</Signature>
<Parameter Optional="False">
<Name>Volume</Name>
<Description>A new sound volume (in percent).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Gets a volume of the currently playing sound.</Description>
<Signature>GetSoundVolume()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Initializes a sound from file and makes it ready to be played.</Description>
<Remarks>Use this method to pre-cache a sound file. Initializing the sound takes some time and sometimes it's desirable to move all sound initialization to e.g. scene start so that the subsequent PlaySound calls don't slow the game down. That's what LoadSound is for. To play the pre-cached sound simply call PlaySound without specifying a filename, for example SomeObject.PlaySound(false);</Remarks>
<Signature>LoadSound(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The sound file to be loaded</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Removes any sound effect currently assigned to this object.</Description>
<Signature>SoundFXNone()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Assigns an echo effect to the sounds played by this object.</Description>
<Remarks>Example: <b>actor.SoundFXEcho(50, 50);</b></Remarks>
<Signature>SoundFXEcho(WetDryMix, Feedback, LeftDelay, RightDelay)</Signature>
<Parameter Optional="False">
<Name>WetDryMix</Name>
<Description>Wet/Dry Mix, in percent (0 to 100)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Feedback</Name>
<Description>Feedback, in percent (0 to 100)</Description>
</Parameter>
<Parameter Optional="False">
<Name>LeftDelay</Name>
<Description>Left delay, in milliseconds (1 to 2000)</Description>
</Parameter>
<Parameter Optional="False">
<Name>RightDelay</Name>
<Description>Right delay, in milliseconds (1 to 2000)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Assigns a reverb effect to the sounds played by this object.</Description>
<Remarks>Example: <b>actor.SoundFXReverb(0, 0, 2000);</b></Remarks>
<Signature>SoundFXReverb(InGain, ReverbMix, ReverbTime, HighFreqRTRatio)</Signature>
<Parameter Optional="False">
<Name>InGain</Name>
<Description>In gain, in dB (-96 to 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>ReverbMix</Name>
<Description>Reverb mix, in dB (-96 to 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>ReverbTime</Name>
<Description>Reverb time, in milliseconds (0.001 to 3000)</Description>
</Parameter>
<Parameter Optional="False">
<Name>HighFreqRTRatio</Name>
<Description>HighFreq RT Ratio (0.001 to 0.999)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Event functions</Group>
<Description>Applies a named event to the object.</Description>
<Signature>ApplyEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>A name of the event to be applied to the object.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Event functions</Group>
<Description>Queries whether the object has an event handler for a specified event.</Description>
<Signature>CanHandleEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>The name of the event to be checked.</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "item"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>DisplayAmount</Name>
<Description>Specifies whether the item should display current amount.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Amount</Name>
<Description>Current amount (integer).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>AmountOffsetX</Name>
<Description>The X offset of the amount label, relative to item position on screen.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>AmountOffsetY</Name>
<Description>The Y offset of the amount label, relative to item position on screen.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>AmountAlign</Name>
<Description>Specifies the text alignment of the amount label (TAL_LEFT, TAL_RIGHT or TAL_CENTER).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>CursorCombined</Name>
<Description>Specifies if the items displays together with default game cursor when selected.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>AmountString</Name>
<Description>A string label to be displayed beside the item (set to null to reset the default behavior).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Active</Name>
<Description>Specifies whether the object is visible on screen</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>IgnoreItems</Name>
<Description>Specifies whether the object appears to be non-interactive when an inventory item is used on it</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesPosRelative</Name>
<Description>Specifies whether the <b>SubtitlesPosX</b> and <b>SubtitlesPosY</b> attributes are relative to default position, or absolute screen coordinates</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesPosX</Name>
<Description>The X position of speech subtitles (either relative to speaker's position or absolute screen coordinates)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesPosY</Name>
<Description>The Y position of speech subtitles (either relative to speaker's position or absolute screen coordinates)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesWidth</Name>
<Description>Width of speech subtitles. Set to zero to restore the default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesPosXCenter</Name>
<Description>Specifies if the <b>SubtitlesPosX</b> attribute affects the center of the subtitle or its left side.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Name</Name>
<Description>The internal name of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Caption</Name>
<Description>The caption of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>X</Name>
<Description>The X position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Y</Name>
<Description>The Y position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Height</Name>
<Description>Returns the current height of the object. In case of actors and entities the scaling is taken into account.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Filename</Name>
<Description>Returns the filename.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Ready</Name>
<Description>Returns whether the object isn't currently performing any action.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Interactive</Name>
<Description>Specifies whether the object recieves user input.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SoundPanning</Name>
<Description>Specifies whether the sounds played by this object are automatically panned depending on object's position on screen.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>NonIntMouseEvents</Name>
<Description>Specifies if the object can receive the <b>MouseEntry</b> and <b>MouseLeave</b> events even if the game is in non-interactive mode.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Movable</Name>
<Description>Specifies whether the object can be moved by its sprites (in case the sprite frames have a "move" property set).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Scalable</Name>
<Description>Specifies whether the object is affected by scene's scaling levels.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Rotatable</Name>
<Description>Specifies whether the object is affected by scene's rotation levels.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Colorable</Name>
<Description>Specifies whether the object is affected by scene's color regions.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>AlphaColor</Name>
<Description>Specifies an RGBA color of this object (overrides scene coloring); set to 0 to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Scale</Name>
<Description>Specifies a scale of this object (overrides scene scaling); set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScaleX</Name>
<Description>Specifies horizontal scale of this object; set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ScaleY</Name>
<Description>Specifies vertical scale of this object; set to null to reset default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>RelativeScale</Name>
<Description>Specifies a scale amount to be added to the default scene scale.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Rotate</Name>
<Description>Specifies rotation of this object (in degrees); overrides scene rotation; set to null to reset default behavior; not available in compatibility mode</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>RelativeRotate</Name>
<Description>Specifies a rotation amount to be added to the default scene rotation.</Description>
</Attribute>
<Event>
<Name>MouseEntry</Name>
<Description>The mouse pointer has been just moved over the object.</Description>
</Event>
<Event>
<Name>MouseLeave</Name>
<Description>The mouse pointer has been just moved away from the object.</Description>
</Event>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_sprite</BaseFilename>
<Name>Sprite object</Name>
<Description>The Sprite object allows you to access the properties of your animations. Sprite objects can be queried using the <b>GetSpriteObject</b> methods of various objects and their equivalents.</Description>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Returns one animation frame.</Description>
<Signature>GetFrame(Index)</Signature>
<Parameter Optional="False">
<Name>Index</Name>
<Description>A zero-based index of the frame to be returned.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Adds a new frame to the animation.</Description>
<Signature>AddFrame(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>An image file to be used for this frame.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Inserts a new frame to the animation.</Description>
<Signature>InsertFrame(Index, Filename)</Signature>
<Parameter Optional="False">
<Name>Index</Name>
<Description>The position where the new frame should be inserted.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>An image file to be used for this frame.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Removes specified animation frame.</Description>
<Signature>DeleteFrame(Index)</Signature>
<Signature>DeleteFrame(Frame)</Signature>
<Parameter Optional="False">
<Name>Index</Name>
<Description>A zero-based index of a frame to be removed.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Frame</Name>
<Description>The frame object to be removed.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Resets the animation.</Description>
<Signature>Reset()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Pauses the animation.</Description>
<Signature>Pause()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Resumes a paused animation.</Description>
<Signature>Play()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Executes a script file and attaches it to the object.</Description>
<Remarks>Each WME object can have multiple scripts attached.</Remarks>
<Signature>AttachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script file to be executed.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Terminates a specified script file and detaches it from an object.</Description>
<Signature>DetachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the (running) script to be terminated and detached.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether a specified script file is running and attached to an object.</Description>
<Signature>IsScriptRunning(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether the object supports a method of a specified name.</Description>
<Signature>CanHandleMethod(MethodName)</Signature>
<Parameter Optional="False">
<Name>MethodName</Name>
<Description>The name of the method to be checked.</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "sprite"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Name</Name>
<Description>The internal name of the sprite.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Filename</Name>
<Description>Returns the filename.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>NumFrames</Name>
<Description>Returns the actual number of animation frames.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>CurrentFrame</Name>
<Description>Specifies the index of the currently playing animation frame.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>PixelPerfect</Name>
<Description>Specifies if this sprite uses pixel-perfect mouse-over detection.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Looping</Name>
<Description>Specifies if this is a looping animation.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Owner</Name>
<Description>Returns an object which owns this animation.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Finished</Name>
<Description>Returns <b>true</b> if the animation already finished playing.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Paused</Name>
<Description>Returns <b>true</b> if the animation is paused.</Description>
</Attribute>
<Event>
<Name>FrameChanged</Name>
<Description>The sprite just switched to the next frame.</Description>
</Event>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_frame</BaseFilename>
<Name>Frame object</Name>
<Description>The Frame object allows you to access the properties of your animation frame. Frame objects can be queried using the <b>Sprite.GetFrame</b> and <b>Sprite.AddFrame</b> methods.<br><br>
<b>Note:</b> If there is only one subframe, all the subframe methods and attributes also apply to a frame object.</Description>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Returns the sound assigned to this frame.</Description>
<Signature>GetSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Assigns a sound to this frame.</Description>
<Signature>SetSound(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound to be assigned.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Returns a subframe of this frame.</Description>
<Signature>GetSubframe(Index)</Signature>
<Parameter Optional="False">
<Name>Index</Name>
<Description>A zero-based index of the subframe to be returned.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Adds a new subframe to this animation frame.</Description>
<Signature>AddSubframe(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>An image file to be used for this subframe.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Inserts a new subframe to this animation frame.</Description>
<Signature>InsertSubframe(Index, Filename)</Signature>
<Parameter Optional="False">
<Name>Index</Name>
<Description>The position where the new subframe should be inserted.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>An image file to be used for this subframe.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Removes specified subframe from this animation frame.</Description>
<Signature>Deletesubframe(Index)</Signature>
<Signature>Deletesubframe(Subframe)</Signature>
<Parameter Optional="False">
<Name>Index</Name>
<Description>A zero-based index of a subframe to be removed.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Subframe</Name>
<Description>The subframe object to be removed.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Returns an event assigned to this frame.</Description>
<Signature>GetEvent(Index)</Signature>
<Parameter Optional="False">
<Name>Index</Name>
<Description>A zero-based index of an event to be returned.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Adds an event to this frame.</Description>
<Signature>AddEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>A name of the event to be added.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Removes an event from this frame.</Description>
<Signature>DeleteEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>A name of the event to be removed.</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "frame"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Delay</Name>
<Description>The delay of this frame (in milliseconds)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Keyframe</Name>
<Description>Specifies if this frame is a keyframe (not used).</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>KillSounds</Name>
<Description>Specifies if this frame should stop all currently playing sounds started by this sprite.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>MoveX</Name>
<Description>Specifies the X movement applied to the owner object by this frame.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>MoveY</Name>
<Description>Specifies the Y movement applied to the owner object by this frame.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>NumSubframes</Name>
<Description>Returns the actual number of subframes if this frame.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>NumEvents</Name>
<Description>Returns the number of events assigned to this frame.</Description>
</Attribute>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_subframe</BaseFilename>
<Name>Subframe object</Name>
<Description>The Subframe object allows you to access the properties of the animation subframes. Subframe objects can be queried using the <b>Frame.GetSubframe</b> and <b>Frame.Addsubframe</b> methods. Also if there is only one subframe assigned to an animation frame all these methods and attributes apply directly to the frame.</Description>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Returns the sound assigned to this frame.</Description>
<Signature>GetSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Assigns a sound to this frame.</Description>
<Signature>SetSound(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound to be assigned.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Returns a subframe of this frame.</Description>
<Signature>GetSubframe(Index)</Signature>
<Parameter Optional="False">
<Name>Index</Name>
<Description>A zero-based index of the subframe to be returned.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Adds a new subframe to this animation frame.</Description>
<Signature>AddSubframe(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>An image file to be used for this subframe.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Inserts a new subframe to this animation frame.</Description>
<Signature>InsertSubframe(Index, Filename)</Signature>
<Parameter Optional="False">
<Name>Index</Name>
<Description>The position where the new subframe should be inserted.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>An image file to be used for this subframe.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Removes specified subframe from this animation frame.</Description>
<Signature>Deletesubframe(Index)</Signature>
<Signature>Deletesubframe(Subframe)</Signature>
<Parameter Optional="False">
<Name>Index</Name>
<Description>A zero-based index of a subframe to be removed.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Subframe</Name>
<Description>The subframe object to be removed.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Returns an event assigned to this frame.</Description>
<Signature>GetEvent(Index)</Signature>
<Parameter Optional="False">
<Name>Index</Name>
<Description>A zero-based index of an event to be returned.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Adds an event to this frame.</Description>
<Signature>AddEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>A name of the event to be added.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Removes an event from this frame.</Description>
<Signature>DeleteEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>A name of the event to be removed.</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "subframe"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>AlphaColor</Name>
<Description>Specifies an RGBA color of this subframe.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>TransparentColor</Name>
<Description>Returns the transparent color of this subframe.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Is2DOnly</Name>
<Description>Specifies if this frame is only displayed when the game is running in non-accelerated mode.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Is3DOnly</Name>
<Description>Specifies if this frame is only displayed when the game is running in accelerated mode.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Decoration</Name>
<Description>Specifies if this is the decoration subrame (i.e. it's not active under mouse cursor)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>HotspotX</Name>
<Description>The X coordinate of the hotspot (the point the sprite is painted from)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>HotspotY</Name>
<Description>The Y coordinate of the hotspot (the point the sprite is painted from)</Description>
</Attribute>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_actor3d</BaseFilename>
<Name>3D actor object</Name>
<Description>The 3D actor object allows you to access the properties of your 3D actors. 3D actor objects are created by loading an actor definition file using the Game.LoadActor3D or Scene.LoadActor3D methods.</Description>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Makes the actor walk to a given point.</Description>
<Remarks>The GoTo method blocks the script execution until the walking is over, while the GoToAsync method returns immediately.</Remarks>
<Signature>GoTo(X, Y)</Signature>
<Signature>GoToAsync(X, Y)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>The X coordinate of the target walking point</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>The Y coordinate of the target walking point</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Makes the actor walk to a specified entity.</Description>
<Remarks>This method utilizes the WalkToX, WalkToY and WalkToDirection properties of the target entity. They can be set directly in SceneEdit.</Remarks>
<Signature>GoToObject(Entity)</Signature>
<Signature>GoToObjectAsync(Entity)</Signature>
<Parameter Optional="False">
<Name>Entity</Name>
<Description>The entity object the actor should walk and turn to</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Makes actor turn to the given direction or to a given object.</Description>
<Remarks>The TurnTo method blocks the script execution until the turning is over, while the TurnToAsync method returns immediately. The direction can be one of the following constants: DI_UP, DI_UPRIGHT, DI_RIGHT, DI_DOWNRIGHT, DI_DOWN, DI_DOWNLEFT, DI_LEFT or DI_UPLEFT (those equal to numbers 0 to 7).</Remarks>
<Signature>TurnTo(Direction)</Signature>
<Signature>TurnTo(Object)</Signature>
<Signature>TurnToAsync(Direction)</Signature>
<Signature>TurnToAsync(Object)</Signature>
<Parameter Optional="False">
<Name>Direction</Name>
<Description>The direction to turn to</Description>
</Parameter>
<Parameter Optional="False">
<Name>Object</Name>
<Description>The object to turn to</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Makes actor turn to the given angle.</Description>
<Remarks>The TurnToAngle method blocks the script execution until the turning is over, while the TurnToAngleAsync method returns immediately.</Remarks>
<Signature>TurnToAngle(Angle)</Signature>
<Signature>TurnToAngleAsync(Angle)</Signature>
<Parameter Optional="False">
<Name>Angle</Name>
<Description>The angle to turn to, in degrees</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Queries whether the actor is currently walking.</Description>
<Signature>IsWalking()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Plays an animation.</Description>
<Remarks>The PlayAnim method blocks the script execution until the animation is over, while the PlayAnimAsync method returns immediately. <b>PlayAnim</b> is equivalent to <b>PlayAnimChannel</b> with channel set to zero.</Remarks>
<Signature>PlayAnim(AnimName)</Signature>
<Signature>PlayAnimAsync(AnimName)</Signature>
<Parameter Optional="False">
<Name>AnimName</Name>
<Description>The name of the animation sequence to be played</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Plays an animation in a specified channel.</Description>
<Remarks>The PlayAnimChannel method blocks the script execution until the animation is over, while the PlayAnimChannelAsync method returns immediately.</Remarks>
<Signature>PlayAnimChannel(Channel, AnimName)</Signature>
<Signature>PlayAnimChannelAsync(Channel, AnimName)</Signature>
<Parameter Optional="False">
<Name>Channel</Name>
<Description>The channel to be used by this animation (0 - 9)</Description>
</Parameter>
<Parameter Optional="False">
<Name>AnimName</Name>
<Description>The name of the animation sequence to be played</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Stops a currently playing animation.</Description>
<Signature>StopAnim()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Stops a currently playing animation in the specified channel.</Description>
<Signature>StopAnimChannel(Channel)</Signature>
<Parameter Optional="False">
<Name>Channel</Name>
<Description>The channel in which the animation should be stopped (0 - 9)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Actions</Group>
<Description>Moves the actor to a specified point in 3D space</Description>
<Signature>SkipTo3D(X, Y, Z)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>The X coordinate</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>The Y coordinate</Description>
</Parameter>
<Parameter Optional="False">
<Name>Z</Name>
<Description>The Z coordinate</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Direct control</Group>
<Description>Makes the character walk forward.</Description>
<Signature>DirectWalk(Velocity, Animation)</Signature>
<Parameter Optional="False">
<Name>Velocity</Name>
<Description>The walking velocity to be used (optional, defaults to standard velocity)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Animation</Name>
<Description>The animation to be used (optional, defaults to standard animation)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Direct control</Group>
<Description>Makes the character walk backwards.</Description>
<Signature>DirectWalkBack(Velocity, Animation)</Signature>
<Parameter Optional="False">
<Name>Velocity</Name>
<Description>The walking velocity to be used (optional, defaults to standard velocity)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Animation</Name>
<Description>The animation to be used (optional, defaults to standard animation)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Direct control</Group>
<Description>Stops character from walking.</Description>
<Signature>DirectWalkStop()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Direct control</Group>
<Description>Makes the character turn counter-clockwise.</Description>
<Signature>DirectTurnLeft(Velocity, Animation)</Signature>
<Parameter Optional="False">
<Name>Velocity</Name>
<Description>The turning velocity to be used (optional, defaults to standard velocity)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Animation</Name>
<Description>The animation to be used (optional, defaults to standard animation)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Direct control</Group>
<Description>Makes the character turn clockwise.</Description>
<Signature>DirectTurnRight(Velocity, Animation)</Signature>
<Parameter Optional="False">
<Name>Velocity</Name>
<Description>The turning velocity to be used (optional, defaults to standard velocity)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Animation</Name>
<Description>The animation to be used (optional, defaults to standard animation)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Direct control</Group>
<Description>Stops character from turning.</Description>
<Signature>DirectTurnStop()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Shadow related functions</Group>
<Description>Sets and image to be used as a simple shadow for this actor</Description>
<Signature>SetShadowImage(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of an image to be used</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Shadow related functions</Group>
<Description>Gets the currently assigned image to be used as a simple shadow for this actor</Description>
<Signature>GetShadowImage()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Shadow related functions</Group>
<Description>Sets the position of a light to project a real-time shadow</Description>
<Remarks>The light position is relative to actor's position.</Remarks>
<Signature>SetLightPosition(X, Y, Z)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>The X coordinate of the light</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>The Y coordinate of the light</Description>
</Parameter>
<Parameter Optional="False">
<Name>Z</Name>
<Description>The Z coordinate of the light</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Mesh related functions</Group>
<Description>Hides a specified part (mesh) of this actor</Description>
<Signature>HideMesh(MeshName)</Signature>
<Parameter Optional="False">
<Name>MeshName</Name>
<Description>The mesh to be hidden</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Mesh related functions</Group>
<Description>Shows a specified part (mesh) of this actor</Description>
<Signature>ShowMesh(MeshName)</Signature>
<Parameter Optional="False">
<Name>MeshName</Name>
<Description>The mesh to be shown</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Mesh related functions</Group>
<Description>Load a new model from a file and attaches it to a specified bone of this actor</Description>
<Signature>AddMesh(Filename, MeshName, ParentBone)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>Filename of the model file to be loaded (MS3D file)</Description>
</Parameter>
<Parameter Optional="False">
<Name>MeshName</Name>
<Description>The name of the mesh to be loaded</Description>
</Parameter>
<Parameter Optional="False">
<Name>ParentBone</Name>
<Description>The name of the bone (joint) the loaded mesh will be attached to</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Mesh related functions</Group>
<Description>Permanently removes a specified mesh from this actor</Description>
<Signature>RemoveMesh(MeshName)</Signature>
<Parameter Optional="False">
<Name>MeshName</Name>
<Description>The mesh to be removed</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Item functions</Group>
<Description>Adds an item into the inventory.</Description>
<Signature>TakeItem(ItemName, InsertAfter)</Signature>
<Parameter Optional="False">
<Name>ItemName</Name>
<Description>A name of the item to be added to object's inventory.</Description>
</Parameter>
<Parameter Optional="False">
<Name>InsertAfter</Name>
<Description>A name of the item which the new item should be inserted after (optional).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Item functions</Group>
<Description>Removes an item from the inventory.</Description>
<Signature>DropItem(ItemName)</Signature>
<Parameter Optional="False">
<Name>ItemName</Name>
<Description>A name of the item to be removed from object's inventory.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Item functions</Group>
<Description>Queries an inventory item.</Description>
<Signature>GetItem(ItemIndex)</Signature>
<Signature>GetItem(ItemName)</Signature>
<Parameter Optional="False">
<Name>ItemIndex</Name>
<Description>An index of a <b>taken item</b> to be queried.</Description>
</Parameter>
<Parameter Optional="False">
<Name>ItemName</Name>
<Description>A name of an inventory item to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Item functions</Group>
<Description>Queries whether a given item is in inventory of any of this object.</Description>
<Remarks>Note that this method only searches the current object, use the <b>Game.IsItemTaken()</b> method if you want to search all game objects.</Remarks>
<Signature>HasItem(ItemName)</Signature>
<Signature>HasItem(ItemObject)</Signature>
<Parameter Optional="False">
<Name>ItemName</Name>
<Description>A name of the item to be queried.</Description>
</Parameter>
<Parameter Optional="False">
<Name>ItemObject</Name>
<Description>Reference to the item object to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Sets the standard cursor.</Description>
<Signature>SetCursor(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>Filename of a sprite file to be used as a cursor pointer.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns the filename of the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Returns a reference to the cursor sprite (or null if no cursor is set)</Description>
<Signature>GetCursorObject()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Removes the standard cursor.</Description>
<Signature>RemoveCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Cursor functions</Group>
<Description>Queries whether the standard cursor is set.</Description>
<Signature>HasCursor()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Executes a script file and attaches it to the object.</Description>
<Remarks>Each WME object can have multiple scripts attached.</Remarks>
<Signature>AttachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script file to be executed.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Terminates a specified script file and detaches it from an object.</Description>
<Signature>DetachScript(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the (running) script to be terminated and detached.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether a specified script file is running and attached to an object.</Description>
<Signature>IsScriptRunning(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the script to be queried.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Script functions</Group>
<Description>Queries whether the object supports a method of a specified name.</Description>
<Signature>CanHandleMethod(MethodName)</Signature>
<Parameter Optional="False">
<Name>MethodName</Name>
<Description>The name of the method to be checked.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Plays a sound. If the filename is omitted, the currently assigned sound is played (if any).</Description>
<Signature>PlaySound(Filename, Looping, LoopStart)</Signature>
<Signature>PlaySound(Looping, LoopStart)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>Looping</Name>
<Description>Whether the sound should be looped (optional, default = false).</Description>
</Parameter>
<Parameter Optional="False">
<Name>LoopStart</Name>
<Description>The point from which the sound restarts when looping, in milliseconds (optional, default=0).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Plays a sound and triggers an event when the sound is over. If the filename is omitted, the currently assigned sound is played (if any).</Description>
<Signature>PlaySoundEvent(Filename, EventName)</Signature>
<Signature>PlaySoundEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The filename of the sound file to be played</Description>
</Parameter>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>The name of the event to be triggered after the sound finishes.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Stops the currently playing sound (if any).</Description>
<Signature>StopSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Pauses the currently playing sound.</Description>
<Signature>PauseSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Resumes a paused sound playback.</Description>
<Signature>ResumeSound()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries whether a sound playback is in progress.</Description>
<Signature>IsSoundPlaying()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Sets the sound's current playing position.</Description>
<Signature>SetSoundPosition(Time)</Signature>
<Parameter Optional="False">
<Name>Time</Name>
<Description>A new playing position (in milliseconds)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Queries the sound's current playing position</Description>
<Signature>GetSoundPosition()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Sets a volume of the currently playing sound.</Description>
<Signature>SetSoundVolume(Volume)</Signature>
<Parameter Optional="False">
<Name>Volume</Name>
<Description>A new sound volume (in percent).</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Gets a volume of the currently playing sound.</Description>
<Signature>GetSoundVolume()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound functions</Group>
<Description>Initializes a sound from file and makes it ready to be played.</Description>
<Remarks>Use this method to pre-cache a sound file. Initializing the sound takes some time and sometimes it's desirable to move all sound initialization to e.g. scene start so that the subsequent PlaySound calls don't slow the game down. That's what LoadSound is for. To play the pre-cached sound simply call PlaySound without specifying a filename, for example SomeObject.PlaySound(false);</Remarks>
<Signature>LoadSound(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The sound file to be loaded</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Removes any sound effect currently assigned to this object.</Description>
<Signature>SoundFXNone()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Assigns an echo effect to the sounds played by this object.</Description>
<Remarks>Example: <b>actor.SoundFXEcho(50, 50);</b></Remarks>
<Signature>SoundFXEcho(WetDryMix, Feedback, LeftDelay, RightDelay)</Signature>
<Parameter Optional="False">
<Name>WetDryMix</Name>
<Description>Wet/Dry Mix, in percent (0 to 100)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Feedback</Name>
<Description>Feedback, in percent (0 to 100)</Description>
</Parameter>
<Parameter Optional="False">
<Name>LeftDelay</Name>
<Description>Left delay, in milliseconds (1 to 2000)</Description>
</Parameter>
<Parameter Optional="False">
<Name>RightDelay</Name>
<Description>Right delay, in milliseconds (1 to 2000)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Sound effects functions</Group>
<Description>Assigns a reverb effect to the sounds played by this object.</Description>
<Remarks>Example: <b>actor.SoundFXReverb(0, 0, 2000);</b></Remarks>
<Signature>SoundFXReverb(InGain, ReverbMix, ReverbTime, HighFreqRTRatio)</Signature>
<Parameter Optional="False">
<Name>InGain</Name>
<Description>In gain, in dB (-96 to 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>ReverbMix</Name>
<Description>Reverb mix, in dB (-96 to 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>ReverbTime</Name>
<Description>Reverb time, in milliseconds (0.001 to 3000)</Description>
</Parameter>
<Parameter Optional="False">
<Name>HighFreqRTRatio</Name>
<Description>HighFreq RT Ratio (0.001 to 0.999)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Event functions</Group>
<Description>Applies a named event to the object.</Description>
<Signature>ApplyEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>A name of the event to be applied to the object.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Event functions</Group>
<Description>Queries whether the object has an event handler for a specified event.</Description>
<Signature>CanHandleEvent(EventName)</Signature>
<Parameter Optional="False">
<Name>EventName</Name>
<Description>The name of the event to be checked.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Cancels the action the object was currently performing (like talking, walking etc.).</Description>
<Signature>Reset()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Queries whether the object is currently talking.</Description>
<Signature>IsTalking()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Cancels object's talking.</Description>
<Remarks>You can also use StopTalk() abbreviation.</Remarks>
<Signature>StopTalking()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Makes the object talk.</Description>
<Remarks>Talk method blocks the script execution until the animation is over, while the TalkAsync method returns immediately. If the duration is set to zero, it's calculated automatically either from the sound file or from the length of the subtitle.</Remarks>
<Signature>Talk(Text, SoundFilename, Duration, TalkStances, TextAlignment)</Signature>
<Signature>TalkAsync(Text, SoundFilename, Duration, TalkStances, TextAlignment)</Signature>
<Parameter Optional="False">
<Name>Text</Name>
<Description>A text to be used as a talk subtitle</Description>
</Parameter>
<Parameter Optional="False">
<Name>SoundFilename</Name>
<Description>A filename of a sound file to be used (oprtional, default is no sound)</Description>
</Parameter>
<Parameter Optional="False">
<Name>Duration</Name>
<Description>A subtitle duration in milliseconds (optional, default is 0)</Description>
</Parameter>
<Parameter Optional="False">
<Name>TalkStances</Name>
<Description>A comma separated list of talk "stances" to be used for the talking (optional, default is random stances)</Description>
</Parameter>
<Parameter Optional="False">
<Name>TextAlignment</Name>
<Description>A text alignment for the subtitle (0-left, 1-right, 2-center) (optional, default=2)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Forces this actor/entity to act like it's inside a given region</Description>
<Remarks>Use this method to "lock" a z-order value of an actor or an entity.</Remarks>
<Signature>StickToRegion(Region)</Signature>
<Signature>StickToRegion(RegionName)</Signature>
<Parameter Optional="False">
<Name>Region</Name>
<Description>Reference to a scene region object</Description>
</Parameter>
<Parameter Optional="False">
<Name>RegionName</Name>
<Description>Name of a scene region</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Sets font of this object.</Description>
<Signature>SetFont(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The name of the font to be set.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Gets a font assigned to this object.</Description>
<Signature>GetFont()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Miscelaneous functions</Group>
<Description>Moves an object to a specified location.</Description>
<Signature>SkipTo(X, Y)</Signature>
<Parameter Optional="False">
<Name>X</Name>
<Description>Destination X coordinate.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Y</Name>
<Description>Destination Y coordinate.</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "actor3d"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Direction</Name>
<Description>The direction the actor is currently facing</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>DirectionAngle</Name>
<Description>The angle the actor is currently facing, in degrees</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Active</Name>
<Description>Specifies whether the object is visible on screen</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>IgnoreItems</Name>
<Description>Specifies whether the object appears to be non-interactive when an inventory item is used on it</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesPosRelative</Name>
<Description>Specifies whether the <b>SubtitlesPosX</b> and <b>SubtitlesPosY</b> attributes are relative to default position, or absolute screen coordinates</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesPosX</Name>
<Description>The X position of speech subtitles (either relative to speaker's position or absolute screen coordinates)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesPosY</Name>
<Description>The Y position of speech subtitles (either relative to speaker's position or absolute screen coordinates)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesWidth</Name>
<Description>Width of speech subtitles. Set to zero to restore the default behavior.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SubtitlesPosXCenter</Name>
<Description>Specifies if the <b>SubtitlesPosX</b> attribute affects the center of the subtitle or its left side.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Name</Name>
<Description>The internal name of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Caption</Name>
<Description>The caption of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>X</Name>
<Description>The X position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Y</Name>
<Description>The Y position of the object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Height</Name>
<Description>Returns the current height of the object. In case of actors and entities the scaling is taken into account.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Filename</Name>
<Description>Returns the filename.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Ready</Name>
<Description>Returns whether the object isn't currently performing any action.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Interactive</Name>
<Description>Specifies whether the object recieves user input.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SoundPanning</Name>
<Description>Specifies whether the sounds played by this object are automatically panned depending on object's position on screen.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>NonIntMouseEvents</Name>
<Description>Specifies if the object can receive the <b>MouseEntry</b> and <b>MouseLeave</b> events even if the game is in non-interactive mode.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Scale</Name>
<Description>The scale of this character in percent. The scale affects both the character model and its shadow.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>PosX</Name>
<Description>The 3D X coordinate of the actor's current position</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>PosY</Name>
<Description>The 3D Y coordinate of the actor's current position</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>PosZ</Name>
<Description>The 3D Z coordinate of the actor's current position</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Velocity</Name>
<Description>The movement velocity to be used for walking</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>AngularVelocity</Name>
<Description>The turning velocity to be used for turning</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>Shadow</Name>
<Description>Specified if this character casts shadow</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>SimpleShadow</Name>
<Description>Specifies if simple shadow is used instead of real-time one (has no effect if real-time shadows are unsupported)</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>ShadowColor</Name>
<Description>The RGBA color of the real-time shadow cast by this character</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>TalkAnimName</Name>
<Description>The name of an animation sequence to be used for talking</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>WalkAnimName</Name>
<Description>The name of an animation sequence to be used for walking</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>IdleAnimName</Name>
<Description>The name of an animation sequence to be used for standing still</Description>
</Attribute>
<Event>
<Name>MouseEntry</Name>
<Description>The mouse pointer has been just moved over the object.</Description>
</Event>
<Event>
<Name>MouseLeave</Name>
<Description>The mouse pointer has been just moved away from the object.</Description>
</Event>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_directory</BaseFilename>
<Name>Directory object</Name>
<Description>The Directory object allows you to access directories on disk. This object is always available in a form of predefined <b>Directory</b> global variable.
<br><br>
<table border="0" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" width="100%" cellpadding="0" id="AutoNumber4">
<tr>
<td class="code"><pre>
// create directory structure
Directory.Create("c:\somedir\otherdir");
</pre></td>
</tr>
</table></Description>
<Method Global="False" Constructor="False">
<Description>Creates a new directory or directory tree.</Description>
<Signature>Create(Path)</Signature>
<Parameter Optional="False">
<Name>Path</Name>
<Description>Specifies the path to be created.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Deletes a directory.</Description>
<Remarks>This method only deletes one directory, not the entire directory tree specified in the Path parameter.</Remarks>
<Signature>Delete(Path)</Signature>
<Parameter Optional="False">
<Name>Path</Name>
<Description>The directory to be deleted.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns list of files stored in a given directory.</Description>
<Signature>GetFiles(Path, Mask)</Signature>
<Parameter Optional="False">
<Name>Path</Name>
<Description>The directory to be searched</Description>
</Parameter>
<Parameter Optional="False">
<Name>Mask</Name>
<Description>Mask for the filenames to be matched against (optional, default=*.*)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns list of sub-directories stored in a given directory.</Description>
<Signature>GetDirectories(Path, Mask)</Signature>
<Parameter Optional="False">
<Name>Path</Name>
<Description>The directory to be searched</Description>
</Parameter>
<Parameter Optional="False">
<Name>Mask</Name>
<Description>Mask for the sub-directories to be matched against (optional, default=*.*)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Description>Returns list of present disk drives.</Description>
<Signature>GetDrives()</Signature>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "directory"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>PathSeparator</Name>
<Description>Returns the standard path separator character.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="False">
<Name>CurrentDirectory</Name>
<Description>Gets or sets the current working directory for an application.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>TempDirectory</Name>
<Description>Returns Windows temporary directory.</Description>
</Attribute>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_membuffer</BaseFilename>
<Name>MemBuffer object</Name>
<Description>The MemBuffer objects allow you to create a reserved memory space which can contain various binary values. MemBuffers are intended to be used in conjunction with external DLL libraries. Using MemBuffers you can define a structure with several values and pass the entire structure to and from a DLL function. The MemBuffer object can be created using the following syntax:
<br><br>
<table border="0" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" width="100%" cellpadding="0" id="AutoNumber4">
<tr>
<td class="code"><pre>
var Buffer = new MemBuffer(256); // create a memory buffer 256 bytes large
</pre></td>
</tr>
</table></Description>
<Method Global="False" Constructor="True">
<Description>Creates a new memory buffer of a specified size.</Description>
<Signature>MemBuffer(Size)</Signature>
<Parameter Optional="False">
<Name>Size</Name>
<Description>The size of memory to be allocated for this buffer, in bytes</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Operations</Group>
<Description>Resizes the memory buffer to the desired size.</Description>
<Remarks>Resizing buffer to zero will free all memory associated with the buffer.</Remarks>
<Signature>SetSize(Size)</Signature>
<Parameter Optional="False">
<Name>Size</Name>
<Description>Desired buffer size in bytes.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Reading values</Group>
<Description>Reads a boolean value (1 byte) from memory buffer.</Description>
<Signature>GetBool(Position)</Signature>
<Parameter Optional="False">
<Name>Position</Name>
<Description>A position within the buffer from which the value is read</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Reading values</Group>
<Description>Reads an 8-bit integer value from memory buffer.</Description>
<Signature>GetByte(Position)</Signature>
<Parameter Optional="False">
<Name>Position</Name>
<Description>A position within the buffer from which the value is read</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Reading values</Group>
<Description>Reads a 16-bit integer value from memory buffer.</Description>
<Signature>GetShort(Position)</Signature>
<Parameter Optional="False">
<Name>Position</Name>
<Description>A position within the buffer from which the value is read</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Reading values</Group>
<Description>Reads a 32-bit integer value from memory buffer.</Description>
<Signature>GetInt(Position)</Signature>
<Signature>GetLong(Position)</Signature>
<Parameter Optional="False">
<Name>Position</Name>
<Description>A position within the buffer from which the value is read</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Reading values</Group>
<Description>Reads a 16-bit floating point value from memory buffer.</Description>
<Signature>GetFloat(Position)</Signature>
<Parameter Optional="False">
<Name>Position</Name>
<Description>A position within the buffer from which the value is read</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Reading values</Group>
<Description>Reads a 32-bit floating point value from memory buffer.</Description>
<Signature>GetDouble(Position)</Signature>
<Parameter Optional="False">
<Name>Position</Name>
<Description>A position within the buffer from which the value is read</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Reading values</Group>
<Description>Reads a string value from memory buffer.</Description>
<Remarks>If you don't specify the Length parameter the string is read until terminating zero or end of buffer is encountered (whichever comes first).</Remarks>
<Signature>GetString(Position, Length)</Signature>
<Parameter Optional="False">
<Name>Position</Name>
<Description>A position within the buffer from which the value is read</Description>
</Parameter>
<Parameter Optional="False">
<Name>Length</Name>
<Description>Number of characters to read (optional)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Reading values</Group>
<Description>Reads a 32-bit memory-pointer value from memory buffer.</Description>
<Remarks>MemBuffer objects created by this method cannot be bound-checked, resized or saved. Be very careful when working with them.</Remarks>
<Signature>GetPointer(Position)</Signature>
<Parameter Optional="False">
<Name>Position</Name>
<Description>A position within the buffer from which the value is read</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Storing values</Group>
<Description>Writes a boolean value (1 byte) to a memory buffer.</Description>
<Signature>SetBool(Position, Value)</Signature>
<Parameter Optional="False">
<Name>Position</Name>
<Description>A position within the buffer to which the value should be written</Description>
</Parameter>
<Parameter Optional="False">
<Name>Value</Name>
<Description>The value to be written to the buffer</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Storing values</Group>
<Description>Writes an 8-bit integer value to a memory buffer.</Description>
<Signature>SetByte(Position, Value)</Signature>
<Parameter Optional="False">
<Name>Position</Name>
<Description>A position within the buffer to which the value should be written</Description>
</Parameter>
<Parameter Optional="False">
<Name>Value</Name>
<Description>The value to be written to the buffer</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Storing values</Group>
<Description>Writes a 16-bit integer value to a memory buffer.</Description>
<Signature>SetShort(Position, Value)</Signature>
<Parameter Optional="False">
<Name>Position</Name>
<Description>A position within the buffer to which the value should be written</Description>
</Parameter>
<Parameter Optional="False">
<Name>Value</Name>
<Description>The value to be written to the buffer</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Storing values</Group>
<Description>Writes a 32-bit integer value to a memory buffer.</Description>
<Signature>SetInt(Position, Value)</Signature>
<Signature>SetLong(Position, Value)</Signature>
<Parameter Optional="False">
<Name>Position</Name>
<Description>A position within the buffer to which the value should be written</Description>
</Parameter>
<Parameter Optional="False">
<Name>Value</Name>
<Description>The value to be written to the buffer</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Storing values</Group>
<Description>Writes a 16-bit floating point value to a memory buffer.</Description>
<Signature>SetFloat(Position, Value)</Signature>
<Parameter Optional="False">
<Name>Position</Name>
<Description>A position within the buffer to which the value should be written</Description>
</Parameter>
<Parameter Optional="False">
<Name>Value</Name>
<Description>The value to be written to the buffer</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Storing values</Group>
<Description>Writes a 32-bit floating point value to a memory buffer.</Description>
<Signature>SetDouble(Position, Value)</Signature>
<Parameter Optional="False">
<Name>Position</Name>
<Description>A position within the buffer to which the value should be written</Description>
</Parameter>
<Parameter Optional="False">
<Name>Value</Name>
<Description>The value to be written to the buffer</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Storing values</Group>
<Description>Writes a string value to a memory buffer.</Description>
<Remarks>The string is copied to the buffer including its zero terminating character.</Remarks>
<Signature>SetString(Position, Value)</Signature>
<Parameter Optional="False">
<Name>Position</Name>
<Description>A position within the buffer to which the value should be written</Description>
</Parameter>
<Parameter Optional="False">
<Name>Value</Name>
<Description>The value to be written to the buffer</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Storing values</Group>
<Description>Writes a 32-bit memory pointer to a memory buffer.</Description>
<Signature>SetPointer(Position, Value)</Signature>
<Parameter Optional="False">
<Name>Position</Name>
<Description>A position within the buffer to which the value should be written</Description>
</Parameter>
<Parameter Optional="False">
<Name>Value</Name>
<Description>A MemBuffer object whose address should be written to the buffer</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "membuffer"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Length</Name>
<Description>Returns the current length of the associated memory space.</Description>
</Attribute>
</ScriptObject>
<ScriptObject>
<BaseFilename>scripting_ref_file</BaseFilename>
<Name>File object</Name>
<Description>The File objects allow you to work with files. You can read from and write to both text and binary files. Reading is also supported from files stored in your game packages (DCP files). The File object can be created using the following syntax:
<br><br>
<table border="0" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" width="100%" cellpadding="0" id="AutoNumber4">
<tr>
<td class="code"><pre>
var SomeFile = new File("c:\path\filename.txt");
</pre></td>
</tr>
</table></Description>
<Method Global="False" Constructor="True">
<Description>Creates a new file object for a specified filename.</Description>
<Signature>File(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The file this File object should operate on</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Operations</Group>
<Description>Sets the filename the File object operates on.</Description>
<Signature>SetFilename(Filename)</Signature>
<Parameter Optional="False">
<Name>Filename</Name>
<Description>The file to be used by this File object</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Operations</Group>
<Description>Opens file for text reading or writing.</Description>
<Signature>OpenAsText(AccessMode)</Signature>
<Parameter Optional="False">
<Name>AccessMode</Name>
<Description>Specifies the desired file access, 1 - reading, 2 - writing, 3 - appending</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Operations</Group>
<Description>Opens file for binary reading or writing.</Description>
<Signature>OpenAsBinary(AccessMode)</Signature>
<Parameter Optional="False">
<Name>AccessMode</Name>
<Description>Specifies the desired file access, 1 - reading, 2 - writing, 3 - appending</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Operations</Group>
<Description>Closes the file.</Description>
<Remarks>Files are closed automatically when their File objects are destroyed but it's a good idea to close the file explicitly immediately after you're done with working with it.</Remarks>
<Signature>Close()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Operations</Group>
<Description>Sets a new reading/writing point for a currently open file.</Description>
<Signature>SetPosition(Position)</Signature>
<Parameter Optional="False">
<Name>Position</Name>
<Description>The desired reading/writing position</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Operations</Group>
<Description>Deletes the file accosiated with this File object.</Description>
<Signature>Delete()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Operations</Group>
<Description>Copies the file to a new location.</Description>
<Signature>Copy(DestinationFilename, Overwrite)</Signature>
<Parameter Optional="False">
<Name>DestinationFilename</Name>
<Description>The new location to copy the file to.</Description>
</Parameter>
<Parameter Optional="False">
<Name>Overwrite</Name>
<Description>Specifies if the file should overwrite any existing file with the same name (optional, default=true)</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Text file access</Group>
<Description>Reads a line from a text file open for reading.</Description>
<Signature>ReadLine()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Text file access</Group>
<Description>Reads text from a text file open for reading.</Description>
<Signature>ReadText(Length)</Signature>
<Parameter Optional="False">
<Name>Length</Name>
<Description>Number of characters to be read from the file.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Text file access</Group>
<Description>Writes a line to a text file open for writing/appending.</Description>
<Signature>WriteLine(Line)</Signature>
<Parameter Optional="False">
<Name>Line</Name>
<Description>The text line to be written to the file</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Text file access</Group>
<Description>Writes text to a text file open for writing/appending.</Description>
<Signature>WriteText(Text)</Signature>
<Parameter Optional="False">
<Name>Text</Name>
<Description>The text to be written to the file</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Binary file access</Group>
<Description>Reads a boolean value (1 byte) from a binary file open for reading.</Description>
<Signature>ReadBool()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Binary file access</Group>
<Description>Reads an 8-bit integer value from a binary file open for reading.</Description>
<Signature>ReadByte()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Binary file access</Group>
<Description>Reads a 16-bit integer value from a binary file open for reading.</Description>
<Signature>ReadShort()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Binary file access</Group>
<Description>Reads a 32-bit integer value from a binary file open for reading.</Description>
<Signature>ReadInt()</Signature>
<Signature>ReadLong()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Binary file access</Group>
<Description>Reads a 16-bit floating point value from a binary file open for reading.</Description>
<Signature>ReadFloat()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Binary file access</Group>
<Description>Reads a 32-bit floating point value from a binary file open for reading.</Description>
<Signature>ReadDouble()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Binary file access</Group>
<Description>Reads a zero-terminated string value from a binary file open for reading.</Description>
<Signature>ReadString()</Signature>
</Method>
<Method Global="False" Constructor="False">
<Group>Binary file access</Group>
<Description>Writes a boolean value (1 byte) to a binary file open for writing/appending.</Description>
<Signature>WriteBool(Value)</Signature>
<Parameter Optional="False">
<Name>Value</Name>
<Description>The value to be written to the file.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Binary file access</Group>
<Description>Writes an 8-bit integer value to a binary file open for writing/appending.</Description>
<Signature>WriteByte(Value)</Signature>
<Parameter Optional="False">
<Name>Value</Name>
<Description>The value to be written to the file.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Binary file access</Group>
<Description>Writes a 16-bit integer value to a binary file open for writing/appending.</Description>
<Signature>WriteShort(Value)</Signature>
<Parameter Optional="False">
<Name>Value</Name>
<Description>The value to be written to the file.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Binary file access</Group>
<Description>Writes a 32-bit integer value to a binary file open for writing/appending.</Description>
<Signature>WriteInt(Value)</Signature>
<Signature>WriteLong(Value)</Signature>
<Parameter Optional="False">
<Name>Value</Name>
<Description>The value to be written to the file.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Binary file access</Group>
<Description>Writes a 16-bit floating point value to a binary file open for writing/appending.</Description>
<Signature>WriteFloat(Value)</Signature>
<Parameter Optional="False">
<Name>Value</Name>
<Description>The value to be written to the file.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Binary file access</Group>
<Description>Writes a 32-bit floating point value to a binary file open for writing/appending.</Description>
<Signature>WriteDouble(Value)</Signature>
<Parameter Optional="False">
<Name>Value</Name>
<Description>The value to be written to the file.</Description>
</Parameter>
</Method>
<Method Global="False" Constructor="False">
<Group>Binary file access</Group>
<Description>Writes a zero-terminated string value to a binary file open for writing/appending.</Description>
<Signature>WriteString(Value)</Signature>
<Parameter Optional="False">
<Name>Value</Name>
<Description>The value to be written to the file.</Description>
</Parameter>
</Method>
<Attribute Global="False" ReadOnly="True">
<Name>Type</Name>
<Description>Returns always "file"</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Filename</Name>
<Description>Returns the filename currently assigned to this object.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Position</Name>
<Description>Returns current reading/writing position within the file.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>Length</Name>
<Description>Returns length of file.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>TextMode</Name>
<Description>Returns <b>true</b> if the file is open in text mode.</Description>
</Attribute>
<Attribute Global="False" ReadOnly="True">
<Name>AccessMode</Name>
<Description>Returns the access mode the file is open in (0 - not open, 1 - reading, 2 - writing, 3 - appending)</Description>
</Attribute>
</ScriptObject>
</ScriptObjects>
</WmeDocs> | 50.58499 | 456 | 0.642777 |
ae78c83a7728426adbb6651334efd19b8ebc6547 | 2,428 | xml | XML | systems/Kepler-381.xml | Sol-d/open_exoplanet_catalogue | 4596777b396a9bd2284724d84600fed2eb211dcf | [
"Unlicense",
"MIT"
] | 1 | 2016-03-01T01:33:31.000Z | 2016-03-01T01:33:31.000Z | systems/Kepler-381.xml | Sol-d/open_exoplanet_catalogue | 4596777b396a9bd2284724d84600fed2eb211dcf | [
"Unlicense",
"MIT"
] | null | null | null | systems/Kepler-381.xml | Sol-d/open_exoplanet_catalogue | 4596777b396a9bd2284724d84600fed2eb211dcf | [
"Unlicense",
"MIT"
] | null | null | null | <system>
<name>Kepler-381</name>
<name>KOI-2352</name>
<name>KIC 8013439</name>
<rightascension>19 00 43</rightascension>
<declination>+43 49 51</declination>
<distance>243.23</distance>
<star>
<name>Kepler-381</name>
<name>KOI-2352</name>
<name>KIC 8013439</name>
<temperature errorminus="00" errorplus="100">6152</temperature>
<radius errorminus=".350" errorplus="0.350">1.568</radius>
<mass errorminus="" errorplus="">1.3780</mass>
<planet>
<name>Kepler-381 c</name>
<name>KOI-2352 c</name>
<name>KOI-2352.01</name>
<name>KIC 8013439 c</name>
<name>KIC 8013439.01</name>
<radius errorminus="0.02278" errorplus="0.02278">0.10207</radius>
<period errorminus=".000129" errorplus="0.000129">13.391635</period>
<transittime errorminus="0.0042400" errorplus="0.0042400">2454966.0550600</transittime>
<list>Confirmed planets</list>
<description>Kepler-381 c has been discovered by the Kepler spacecraft and was originally classified as a planet candidate. A new statistical analysis led by a team at NASA Ames Research Center has validated the planet with more than 99 percent confidence. Although many parameters of Kepler-381 c are still unknown, the object is highly unlikely to be a false positive.</description>
<discoveryyear>2014</discoveryyear>
<lastupdate>14/02/26</lastupdate>
<discoverymethod>transit</discoverymethod>
<istransiting>1</istransiting>
</planet>
<planet>
<name>Kepler-381 b</name>
<name>KOI-2352 b</name>
<name>KOI-2352.02</name>
<name>KIC 8013439 b</name>
<name>KIC 8013439.02</name>
<radius errorminus="0.02005" errorplus="0.02005">0.09022</radius>
<period errorminus=".000028" errorplus="0.000028">5.629021</period>
<transittime errorminus="0.0027700" errorplus="0.0027700">2454967.7461600</transittime>
<list>Confirmed planets</list>
<description>Kepler-381 b has been discovered by the Kepler spacecraft and was originally classified as a planet candidate. A new statistical analysis led by a team at NASA Ames Research Center has validated the planet with more than 99 percent confidence. Although many parameters of Kepler-381 b are still unknown, the object is highly unlikely to be a false positive.</description>
<discoveryyear>2014</discoveryyear>
<lastupdate>14/02/26</lastupdate>
<discoverymethod>transit</discoverymethod>
<istransiting>1</istransiting>
</planet>
</star>
</system>
| 49.55102 | 387 | 0.736409 |
46dba6fef0d5be81bca38f1a9db384e8ca0c7364 | 3,845 | xml | XML | app/src/main/res/layout/fragment_nearby.xml | tj1334311578/xiangou | ad982dc754ad4d5ce917725523409abf78bc5739 | [
"Apache-2.0"
] | null | null | null | app/src/main/res/layout/fragment_nearby.xml | tj1334311578/xiangou | ad982dc754ad4d5ce917725523409abf78bc5739 | [
"Apache-2.0"
] | null | null | null | app/src/main/res/layout/fragment_nearby.xml | tj1334311578/xiangou | ad982dc754ad4d5ce917725523409abf78bc5739 | [
"Apache-2.0"
] | null | null | null | <?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:orientation="vertical"
android:background="@color/whiteBgColor">
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:paddingLeft="23dp"
android:paddingRight="23dp"
android:gravity="center_vertical"
android:layout_marginTop="8dp"
android:layout_marginBottom="8dp">
<ImageView
android:layout_width="24dp"
android:layout_height="24dp"
android:id="@+id/classify_nearby_iv"
android:clickable="true"
android:layout_centerVertical="true"
android:src="@mipmap/nearby_classify_icon"/>
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textSize="18sp"
android:gravity="center"
android:layout_centerInParent="true"
android:textColor="@color/textcolor_blackf506"
android:text="附近"/>
<RelativeLayout
android:layout_width="30dp"
android:layout_height="30dp"
android:layout_alignParentRight="true">
<ImageView
android:layout_width="24dp"
android:layout_height="24dp"
android:layout_alignParentBottom="true"
android:src="@mipmap/information"
android:clickable="true"
android:id="@+id/news_topbar_iv"/>
<TextView
android:layout_width="14dp"
android:layout_height="14dp"
android:paddingTop="1dp"
android:background="@drawable/news_num"
android:text="3"
android:textSize="11sp"
android:textColor="@color/whiteBgColor"
android:gravity="center"
android:clickable="true"
android:id="@+id/news_num_nearby_tv"
android:layout_alignParentRight="true"/>
</RelativeLayout>
</RelativeLayout>
<android.support.design.widget.TabLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="@+id/tabs_nearby_tl"
style="@style/MyTabLayoutStyle"
app:tabIndicatorColor="@color/nearbyTabLine"
app:tabIndicatorHeight="0dp">
</android.support.design.widget.TabLayout>
<View
android:layout_width="match_parent"
android:layout_height="1dp"
android:background="@color/lineBgColor"/>
<android.support.v4.view.ViewPager
android:layout_width="match_parent"
android:layout_height="match_parent"
android:id="@+id/frag_nearby_vp">
</android.support.v4.view.ViewPager>
</LinearLayout>
<!--
<ImageView
android:layout_width="25dp"
android:layout_height="28dp"
android:scaleType="fitXY"
android:layout_centerVertical="true"
android:src="@mipmap/nearby_rock"
android:id="@+id/rock_nearby_iv"
android:clickable="true"
android:paddingBottom="3dp"
android:layout_alignParentRight="true"/>
<ImageView
android:layout_width="24dp"
android:layout_height="24dp"
android:src="@mipmap/scan"
android:clickable="true"
android:layout_centerVertical="true"
android:layout_toLeftOf="@id/rock_nearby_iv"
android:layout_marginRight="20dp"
android:id="@+id/scan_nearby_iv"/>
--> | 39.234694 | 72 | 0.606502 |
2654ad25d829e30113a9bf8b38aa105ca087fe8c | 3,378 | xml | XML | sample/EC_SDK_Demo/Demo/app/src/main/res/layout/blog_old.xml | Huawei/CloudEC_Client_API_Demo_Android | 120b902adcddafe782490bf2d92df284d7e8b46b | [
"Apache-2.0"
] | 7 | 2019-05-07T07:43:07.000Z | 2020-05-27T06:25:13.000Z | sample/EC_SDK_Demo/Demo/app/src/main/res/layout/blog_old.xml | Huawei/CloudEC_Client_API_Demo_Android | 120b902adcddafe782490bf2d92df284d7e8b46b | [
"Apache-2.0"
] | 6 | 2020-02-20T16:37:47.000Z | 2021-03-01T13:18:03.000Z | sample/EC_SDK_Demo/Demo/app/src/main/res/layout/blog_old.xml | Huawei/CloudEC_Client_API_Demo_Android | 120b902adcddafe782490bf2d92df284d7e8b46b | [
"Apache-2.0"
] | 10 | 2018-05-02T20:46:02.000Z | 2021-01-14T11:18:51.000Z | <?xml version="1.0" encoding="utf-8"?>
<FrameLayout android:id="@+id/blog_area"
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="170dp"
android:background="@drawable/blog_bg_other"
android:clickable="false">
<!-- 扩充点击范围 -->
<RelativeLayout
android:id="@+id/group_image_name_layout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="bottom"
android:orientation="horizontal"
android:paddingBottom="35dp"
android:paddingLeft="20dp"
android:paddingRight="20dp"
android:paddingTop="35dp">
<com.huawei.opensdk.ec_sdk_demo.widget.CircleView
android:id="@+id/blog_head_iv"
android:layout_width="70dp"
android:layout_height="70dp"
android:layout_alignParentLeft="true"
android:layout_alignParentStart="true"
android:layout_alignParentTop="true"
android:background="@drawable/shape_bg_head_big"/>
<LinearLayout
android:id="@+id/name_sex_area"
android:layout_width="wrap_content"
android:layout_height="70dp"
android:layout_alignTop="@id/blog_head_iv"
android:layout_marginLeft="20dp"
android:layout_marginRight="15dp"
android:layout_toRightOf="@id/blog_head_iv"
android:orientation="vertical">
<TextView
android:id="@+id/blog_name_tv"
android:layout_width="wrap_content"
android:layout_height="0dp"
android:layout_weight="1"
android:singleLine="true"
android:gravity="top"
android:layout_marginTop="5dp"
android:text="@string/name_label"
android:textColor="@android:color/white"
android:textSize="21sp" />
<!--Sip Number-->
<TextView
android:id="@+id/blog_number_tv"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginRight="15dp"
android:gravity="center_vertical"
android:layout_marginBottom="8dp"
android:singleLine="true"
android:text="@string/number"
android:textColor="@android:color/white"
android:textSize="14sp"
android:layout_below="@+id/name_sex_area" />
<!--联系人签名-->
<TextView
android:id="@+id/contact_signature_tv"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginRight="15dp"
android:gravity="center_vertical"
android:layout_marginBottom="8dp"
android:singleLine="true"
android:text="@string/signature"
android:textColor="@android:color/white"
android:textSize="14sp"
android:layout_below="@+id/name_sex_area"
android:visibility="gone"/>
</LinearLayout>
</RelativeLayout>
</FrameLayout> | 40.698795 | 63 | 0.572824 |
65f2c79fd2d29a1e6db1d5f882dce8c3d7453c30 | 443 | xml | XML | android-app/app/src/main/res/values/themes_customedittexttheme.xml | mmmoussa/MHacks-2015 | 2a087b8509b791e785578f6769092597eca1589b | [
"MIT"
] | null | null | null | android-app/app/src/main/res/values/themes_customedittexttheme.xml | mmmoussa/MHacks-2015 | 2a087b8509b791e785578f6769092597eca1589b | [
"MIT"
] | null | null | null | android-app/app/src/main/res/values/themes_customedittexttheme.xml | mmmoussa/MHacks-2015 | 2a087b8509b791e785578f6769092597eca1589b | [
"MIT"
] | null | null | null | <?xml version="1.0" encoding="utf-8"?>
<!-- Generated with http://android-holo-colors.com -->
<resources xmlns:android="http://schemas.android.com/apk/res/android">
<style name="customEditTextTheme" parent="@style/_customEditTextTheme"/>
<style name="_customEditTextTheme" parent="android:Theme.Holo.Light">
<item name="android:editTextBackground">@drawable/customedittexttheme_edit_text_holo_light</item>
</style>
</resources> | 31.642857 | 101 | 0.744921 |
208e73bbf05cfb4297e4e20b5ebdcdb5c94fbe4a | 6,726 | xib | XML | CYKitDemo/CYKitDemo/SYHelpUsContentCollectionViewCell.xib | ab364743113/CYKit | 4d556e15eb96d20115cce54b7ddf968a2eeb9889 | [
"MIT"
] | 1 | 2020-04-15T07:57:37.000Z | 2020-04-15T07:57:37.000Z | CYKitDemo/CYKitDemo/SYHelpUsContentCollectionViewCell.xib | zMx187/MXkit | 473b4256d2dc1e8a39d383bf37065132c8268c92 | [
"MIT"
] | null | null | null | CYKitDemo/CYKitDemo/SYHelpUsContentCollectionViewCell.xib | zMx187/MXkit | 473b4256d2dc1e8a39d383bf37065132c8268c92 | [
"MIT"
] | null | null | null | <?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.XIB" version="3.0" toolsVersion="14490.70" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES">
<device id="retina6_1" orientation="portrait">
<adaptation id="fullscreen"/>
</device>
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="14490.49"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<objects>
<placeholder placeholderIdentifier="IBFilesOwner" id="-1" userLabel="File's Owner"/>
<placeholder placeholderIdentifier="IBFirstResponder" id="-2" customClass="UIResponder"/>
<collectionViewCell opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" id="gTV-IL-0wX" customClass="SYHelpUsContentCollectionViewCell">
<rect key="frame" x="0.0" y="0.0" width="75" height="100"/>
<autoresizingMask key="autoresizingMask"/>
<view key="contentView" opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center">
<rect key="frame" x="0.0" y="0.0" width="75" height="100"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<subviews>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="APP使用" textAlignment="natural" lineBreakMode="tailTruncation" numberOfLines="0" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="ubf-Lv-VDV">
<rect key="frame" x="10" y="59" width="55" height="16"/>
<fontDescription key="fontDescription" type="system" pointSize="13"/>
<color key="textColor" red="0.33333333333333331" green="0.33333333333333331" blue="0.33333333333333331" alpha="1" colorSpace="calibratedRGB"/>
<nil key="highlightedColor"/>
</label>
<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="YA6-1f-XPn">
<rect key="frame" x="27.5" y="80" width="20" height="2"/>
<color key="backgroundColor" red="0.98039215690000003" green="0.16078431369999999" blue="0.0" alpha="1" colorSpace="calibratedRGB"/>
<constraints>
<constraint firstAttribute="height" constant="2" id="AV6-BR-hZT"/>
<constraint firstAttribute="width" constant="20" id="PBc-hG-wl4"/>
</constraints>
</view>
<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="7oy-zI-SHh">
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<color key="backgroundColor" red="0.96862745098039216" green="0.96862745098039216" blue="0.96862745098039216" alpha="1" colorSpace="calibratedRGB"/>
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</view>
<imageView clipsSubviews="YES" userInteractionEnabled="NO" contentMode="scaleAspectFit" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="sy_help_cate_unseleted" highlightedImage="sy_help_cate_seleted" highlighted="YES" translatesAutoresizingMaskIntoConstraints="NO" id="te0-2X-reP">
<rect key="frame" x="22.5" y="20" width="30" height="30"/>
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<constraint firstAttribute="width" constant="30" id="l8C-4c-Czo"/>
</constraints>
</imageView>
</subviews>
</view>
<constraints>
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<constraint firstAttribute="bottom" secondItem="7oy-zI-SHh" secondAttribute="bottom" id="CNC-Rd-5Ik"/>
<constraint firstItem="7oy-zI-SHh" firstAttribute="top" secondItem="YA6-1f-XPn" secondAttribute="bottom" constant="16" id="MIW-Ei-1Te"/>
<constraint firstItem="7oy-zI-SHh" firstAttribute="leading" secondItem="gTV-IL-0wX" secondAttribute="leading" id="SiX-mE-KSP"/>
<constraint firstItem="te0-2X-reP" firstAttribute="centerX" secondItem="gTV-IL-0wX" secondAttribute="centerX" id="Xz6-JU-IYz"/>
<constraint firstAttribute="trailing" secondItem="ubf-Lv-VDV" secondAttribute="trailing" constant="10" id="aac-QF-Et7"/>
<constraint firstItem="YA6-1f-XPn" firstAttribute="top" secondItem="ubf-Lv-VDV" secondAttribute="bottom" constant="5" id="lid-uQ-oU2"/>
<constraint firstItem="te0-2X-reP" firstAttribute="top" secondItem="gTV-IL-0wX" secondAttribute="top" constant="20" id="nUU-eg-N8B"/>
<constraint firstItem="ubf-Lv-VDV" firstAttribute="top" secondItem="te0-2X-reP" secondAttribute="bottom" constant="9" id="rbu-do-6dL"/>
<constraint firstItem="ubf-Lv-VDV" firstAttribute="centerX" secondItem="gTV-IL-0wX" secondAttribute="centerX" id="wWC-uK-tp1"/>
<constraint firstItem="ubf-Lv-VDV" firstAttribute="leading" secondItem="gTV-IL-0wX" secondAttribute="leading" constant="10" id="yEz-Hg-9gR"/>
<constraint firstAttribute="trailing" secondItem="7oy-zI-SHh" secondAttribute="trailing" id="zB8-on-LJI"/>
</constraints>
<connections>
<outlet property="bottomLine" destination="7oy-zI-SHh" id="P2d-qa-wID"/>
<outlet property="imageIcon" destination="te0-2X-reP" id="e2c-sJ-4n8"/>
<outlet property="indicator" destination="YA6-1f-XPn" id="IKf-3J-BGO"/>
<outlet property="titleLabel" destination="ubf-Lv-VDV" id="gOj-tJ-Ex4"/>
</connections>
<point key="canvasLocation" x="136.95652173913044" y="99.776785714285708"/>
</collectionViewCell>
</objects>
<resources>
<image name="sy_help_cate_seleted" width="34" height="34"/>
<image name="sy_help_cate_unseleted" width="34" height="34"/>
</resources>
</document>
| 85.139241 | 359 | 0.625335 |
2999f109ba230874a1aeee76a57bd6a54cb49a9f | 94,259 | xml | XML | crops/rice/corpus/PMC6335430/fulltext.xml | petermr/tigr2ess | 9612323fd84d69053c1477e4a224f4b85d4a5f4f | [
"CC-BY-4.0"
] | 5 | 2019-02-12T09:20:44.000Z | 2021-06-13T20:39:04.000Z | crops/rice/corpus/PMC6335430/fulltext.xml | petermr/tigr2ess | 9612323fd84d69053c1477e4a224f4b85d4a5f4f | [
"CC-BY-4.0"
] | 88 | 2019-01-18T08:11:02.000Z | 2019-08-31T01:51:25.000Z | crops/rice/corpus/PMC6335430/fulltext.xml | petermr/tigr2ess | 9612323fd84d69053c1477e4a224f4b85d4a5f4f | [
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] | 10 | 2019-01-17T06:39:44.000Z | 2021-09-29T11:32:41.000Z | <!DOCTYPE article PUBLIC "-//NLM//DTD JATS (Z39.96) Journal Archiving and Interchange DTD v1.1 20151215//EN" "JATS-archivearticle1.dtd">
<article xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" article-type="research-article"><?properties open_access?><?DTDIdentifier.IdentifierValue -//Springer-Verlag//DTD A++ V2.4//EN?><?DTDIdentifier.IdentifierType public?><?SourceDTD.DTDName A++V2.4.dtd?><?SourceDTD.Version 2.4?><?ConverterInfo.XSLTName springer2nlmx2.xsl?><?ConverterInfo.Version 1?><front><journal-meta><journal-id journal-id-type="nlm-ta">Nat Commun</journal-id><journal-id journal-id-type="iso-abbrev">Nat Commun</journal-id><journal-title-group><journal-title>Nature Communications</journal-title></journal-title-group><issn pub-type="epub">2041-1723</issn><publisher><publisher-name>Nature Publishing Group UK</publisher-name><publisher-loc>London</publisher-loc></publisher></journal-meta><article-meta><article-id pub-id-type="pmcid">6335430</article-id><article-id pub-id-type="publisher-id">8198</article-id><article-id pub-id-type="doi">10.1038/s41467-018-08198-3</article-id><article-categories><subj-group subj-group-type="heading"><subject>Article</subject></subj-group></article-categories><title-group><article-title>Nb/Ta systematics in arc magma differentiation and the role of arclogites in continent formation</article-title></title-group><contrib-group><contrib contrib-type="author" corresp="yes"><name><surname>Tang</surname><given-names>Ming</given-names></name><address><email>tangmyes@gmail.com</email></address><xref ref-type="aff" rid="Aff1">1</xref></contrib><contrib contrib-type="author" corresp="yes"><name><surname>Lee</surname><given-names>Cin-Ty A.</given-names></name><address><email>ctlee@rice.edu</email></address><xref ref-type="aff" rid="Aff1">1</xref></contrib><contrib contrib-type="author"><name><surname>Chen</surname><given-names>Kang</given-names></name><xref ref-type="aff" rid="Aff2">2</xref></contrib><contrib contrib-type="author"><name><surname>Erdman</surname><given-names>Monica</given-names></name><xref ref-type="aff" rid="Aff1">1</xref></contrib><contrib contrib-type="author"><name><surname>Costin</surname><given-names>Gelu</given-names></name><xref ref-type="aff" rid="Aff1">1</xref></contrib><contrib contrib-type="author"><name><surname>Jiang</surname><given-names>Hehe</given-names></name><xref ref-type="aff" rid="Aff1">1</xref></contrib><aff id="Aff1"><label>1</label><institution-wrap><institution-id institution-id-type="ISNI">0000 0004 1936 8278</institution-id><institution-id institution-id-type="GRID">grid.21940.3e</institution-id><institution>Department of Earth, Environmental and Planetary Sciences, </institution><institution>Rice University, </institution></institution-wrap>Houston, TX 77005 USA </aff><aff id="Aff2"><label>2</label><institution-wrap><institution-id institution-id-type="ISNI">0000 0001 2156 409X</institution-id><institution-id institution-id-type="GRID">grid.162107.3</institution-id><institution>State Key Laboratory of Geological Processes and Mineral Resources, </institution><institution>China University of Geosciences, </institution></institution-wrap>430074 Wuhan, China </aff></contrib-group><pub-date pub-type="epub"><day>16</day><month>1</month><year>2019</year></pub-date><pub-date pub-type="pmc-release"><day>16</day><month>1</month><year>2019</year></pub-date><pub-date pub-type="collection"><year>2019</year></pub-date><volume>10</volume><elocation-id>235</elocation-id><history><date date-type="received"><day>29</day><month>6</month><year>2018</year></date><date date-type="accepted"><day>20</day><month>12</month><year>2018</year></date></history><permissions><copyright-statement>© The Author(s) 2019</copyright-statement><license license-type="OpenAccess"><license-p><bold>Open Access</bold> This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this license, visit <ext-link ext-link-type="uri" xlink:href="http://creativecommons.org/licenses/by/4.0/">http://creativecommons.org/licenses/by/4.0/</ext-link>.</license-p></license></permissions><abstract id="Abs1"><p id="Par1">The surfaces of rocky planets are mostly covered by basaltic crust, but Earth is unique in that it also has extensive regions of felsic crust, manifested in the form of continents. Exactly how felsic crust forms when basaltic magmas are the dominant products of melting the mantles of rocky planets is unclear. A fundamental part of the debate is centered on the low Nb/Ta of Earth’s continental crust (11–13) compared to basalts (15–16). Here, we show that during arc magma differentiation, the extent of Nb/Ta fractionation varies with crustal thickness with the lowest Nb/Ta seen in continental arc magmas. Deep arc cumulates (arclogites) are found to have high Nb/Ta (average ~19) due to the presence of high Nb/Ta magmatic rutiles. We show that the crustal thickness control of Nb/Ta can be explained by rutile saturation being favored at higher pressures. Deep-seated magmatic differentiation, such as in continental arcs and other magmatic orogens, is thus necessary for making continents.</p></abstract><abstract id="Abs2" abstract-type="web-summary"><p id="Par2">It is unclear why the crust among many arcs is so silica rich when there is a missing mafic component. Here the authors compile a global evaluation of Nb/Ta and examine xenoliths from Arizona to derive a model of why Nb/Ta fractionation is favored in the crust.</p></abstract><custom-meta-group><custom-meta><meta-name>issue-copyright-statement</meta-name><meta-value>© The Author(s) 2019</meta-value></custom-meta></custom-meta-group></article-meta></front><body><sec id="Sec1" sec-type="introduction"><title>Introduction</title><p id="Par3">On average, continental crust and subduction zone magmas have remarkably similar major and trace element compositions, suggesting an intrinsic relationship between continent growth and arc magmatism<sup><xref ref-type="bibr" rid="CR1">1</xref>,<xref ref-type="bibr" rid="CR2">2</xref></sup>. In particular, both evolved arc magmas and continental crust exhibit low Nb/Ta ratios<sup><xref ref-type="bibr" rid="CR1">1</xref>,<xref ref-type="bibr" rid="CR3">3</xref>,<xref ref-type="bibr" rid="CR4">4</xref></sup>. Exactly when arc magmas or the continental crust develop low Nb/Ta ratios is unclear. Are the low Nb/Ta ratios inherited from the source, such as through slab melting or through differential transport in hydrous fluids<sup><xref ref-type="bibr" rid="CR5">5</xref></sup>, or are they a feature imparted during intracrustal differentiation, appearing only later in the petrogenetic evolution of arc magmas?</p><p id="Par4">We first approach this problem from a global survey of arc magmas. We show that Nb and Ta can fractionate during arc magma differentiation, but the fractionation primarily happens in arcs built on thickened crust—magmatic orogens. We then turn to the Nb/Ta systematics of deep arc cumulates, represented by garnet pyroxenite xenoliths from Arizona, USA, which crystallized at 45–80 km<sup><xref ref-type="bibr" rid="CR6">6</xref></sup>. We find that those rutile-bearing cumulates possess high Nb/Ta ratios that are complementary to the low Nb/Ta continental crust.</p></sec><sec id="Sec2" sec-type="results"><title>Results</title><sec id="Sec3"><title>The importance of intracrustal differentiation on Nb/Ta fractionation</title><p id="Par5">Using global arc magma compilations, we find that primitive arc magmas (basalts) have average Nb/Ta identical to that of mid-ocean ridge basalts (MORB) (Fig. <xref rid="Fig1" ref-type="fig">1a</xref>, Methods), suggesting that the influence of the slab or mantle on Nb/Ta systematics in arc magmas is small. Only with progressive intracrustal differentiation does Nb/Ta decrease. In mature continental arcs, where the crustal thickness is generally greater than 50 km<sup><xref ref-type="bibr" rid="CR7">7</xref>,<xref ref-type="bibr" rid="CR8">8</xref></sup>, Nb/Ta decreases when SiO<sub>2</sub> exceeds 60 wt.%, approaching values as low as ~9. In contrast, the Nb/Ta in island arcs, characterized by thinner crust<sup><xref ref-type="bibr" rid="CR7">7</xref></sup>, decreases only after ~70 wt.% SiO<sub>2</sub> (Fig. <xref rid="Fig1" ref-type="fig">1a, b</xref>). These observations indicate that, in most cases, the low Nb/Ta is not inherited from the source, but instead a feature of intracrustal differentiation.<fig id="Fig1"><label>Fig. 1</label><caption><p>Nb–Ta systematics during intracrustal differentiation of arc magmas. <bold>a</bold> Nb/Ta vs. SiO<sub>2</sub> for mature continental arcs (crustal thickness >50 km) vs. island arcs and incipient continental arcs (crustal thickness <50 km). Mature continental arc samples are from the central to northern Andean arc. Shown in the plot are mean and two standard error uncertainties as a function of SiO<sub>2</sub> (samples are binned in 1 wt.% SiO<sub>2</sub> increments). The pale pink and gray shaded areas indicate the mixing fields between basalt (SiO<sub>2</sub> = 50 wt.%) and differentiated rocks in arcs with >50 km and <50 km crustal thickness, respectively. The endmember mixing curves are marked at 10% mixing intervals. For thick continental arcs, we used samples with 65 wt.% and 70 wt.% SiO<sub>2</sub> as the differentiated endmembers; for arcs built on crust <50 km, we used samples with 65 wt.% and 75 wt.% SiO<sub>2</sub> as the differentiated endmembers. The average MORB Nb/Ta (15.4) are from Gale et al.<sup><xref ref-type="bibr" rid="CR61">61</xref></sup>. The bulk continental crust (BCC) value is from Rudnick and Gao<sup><xref ref-type="bibr" rid="CR1">1</xref></sup>. Average post-Archean shale and diamictite compositions<sup><xref ref-type="bibr" rid="CR62">62</xref>,<xref ref-type="bibr" rid="CR63">63</xref></sup> are also plotted as they are thought to represent the average compositions of insoluble elements in the upper continental crust. <bold>b</bold> Nb/Ta ratios of arc rocks with 65−75 wt.% SiO<sub>2</sub> show a systematic difference between mature continental arcs (crustal thickness > 50 km) vs. island arcs and incipient continental arcs (crustal thickness < 50 km). <bold>c</bold> Nb/Ta ratio of differentiated arc rocks at SiO<sub>2</sub> = 70 ± 1 wt.% negatively correlates with Dy/Yb, an index of garnet fractionation and differentiation pressure. Nb/Ta ratios are plotted as averages binned by chondrite<sup><xref ref-type="bibr" rid="CR64">64</xref></sup> normalized Dy/Yb binned into 0.1 increments of Dy/Yb. Error bars in <bold>a</bold> and <bold>c</bold> are two standard errors (2 se). For each SiO<sub>2</sub> and Dy/Yb bins, we removed 10% of the samples with the highest values and 10% with the lowest values. Data are from GeoRoc<sup><xref ref-type="bibr" rid="CR65">65</xref></sup></p></caption><graphic xlink:href="41467_2018_8198_Fig1_HTML" id="d29e391"/></fig></p><p id="Par6">The importance of intracrustal differentiation is borne out by a possible influence of crustal thickness on Nb/Ta. Nb/Ta shows a strong negative correlation with Dy/Yb for high silica magmas (Fig. <xref rid="Fig1" ref-type="fig">1c</xref>). High Dy/Yb ratios in magmas are a unique signatures of garnet crystallization, which is favored during high pressure igneous differentiation<sup><xref ref-type="bibr" rid="CR9">9</xref>–<xref ref-type="bibr" rid="CR14">14</xref></sup>, with high-pressure crystallization itself favored in arcs characterized by thick crust<sup><xref ref-type="bibr" rid="CR7">7</xref>,<xref ref-type="bibr" rid="CR15">15</xref>–<xref ref-type="bibr" rid="CR17">17</xref></sup>. These observations indicate that the intracrustal differentiation important for fractionating Nb/Ta is most pronounced in thick arcs. In fact, published models of the Nb/Ta of average continental crust, which are based on weighted averages of upper crustal and lower crustal endmember compositions<sup><xref ref-type="bibr" rid="CR1">1</xref></sup>, can only be reproduced by mixing basalts and differentiated magmas from thick continental arcs. Similar mixing calculations applied to island arc differentiation series yield high Nb/Ta at intermediate SiO<sub>2</sub> and do not match continental crust model compositions (Fig. <xref rid="Fig1" ref-type="fig">1a</xref>).</p></sec><sec id="Sec4"><title>Nb/Ta systematics in deep arc cumulates (arclogites)</title><p id="Par7">The low Nb/Ta ratios seen in differentiated magmas from thick magmatic arcs predict that deep arc cumulates, particularly beneath continental arcs, should have the complementary high Nb/Ta. However, because Nb and Ta are extremely incompatible in most of the major silicate minerals, including garnet<sup><xref ref-type="bibr" rid="CR18">18</xref></sup>, crystallization of a Nb- and Ta-rich accessory phase that co-precipitates with garnet at high pressure is required. We examined Cretaceous-Paleogene garnet pyroxenite xenoliths from central Arizona<sup><xref ref-type="bibr" rid="CR6">6</xref></sup>. These pyroxenites, also known as arclogites to distinguish them from “eclogites” of an oceanic crust protolith, are thought to represent deep-seated cumulates in a continental arc; they have major element compositions similar to arc cumulates from the Sierra Nevada and Kohistan arcs<sup><xref ref-type="bibr" rid="CR6">6</xref>,<xref ref-type="bibr" rid="CR15">15</xref></sup>. These arclogites are dominated by garnet and clinopyroxene, with the more primitive ones characterized by higher clinopyroxene mode (garnet/clinopyroxene down to 0.2), low bulk Fe, and high Mg# (atomic Mg/(Mg + Fe)), and the more evolved ones characterized by high garnet mode (garnet/clinopyroxene > 1), high bulk Fe, low silica, and low Mg#<sup><xref ref-type="bibr" rid="CR6">6</xref></sup>. The more evolved, low Mg# arclogites have been shown to have the necessary compositions to drive the Fe depletion and Si enrichment seen in continental arcs and average continental crust<sup><xref ref-type="bibr" rid="CR15">15</xref>,<xref ref-type="bibr" rid="CR19">19</xref>,<xref ref-type="bibr" rid="CR20">20</xref></sup>.</p><p id="Par8">Accessory minerals include oxides (rutiles and Fe–Ti oxides) and apatite. In particular, rutiles and Fe–Ti oxides are primarily present in the low Mg# (<0.6) arclogites and typically absent from more primitive arclogites. In the low Mg# arclogites, rutile crystals exist as discrete phases or as inclusions in garnet and clinopyroxene. Consistent with the change in mineralogy is the observation that whole rock TiO<sub>2</sub>, Nb, and Ta concentrations increase significantly only after Mg# decreases to 0.6 or lower (Fig. <xref rid="Fig2" ref-type="fig">2a–c</xref>, Methods). This observation indicates that rutile and/or Fe–Ti oxides saturate in the magma only after sufficient differentiation. Importantly, we find that most of the rutile-bearing low Mg# arclogites have whole rock Nb/Ta ratios greater than average basalt values (Fig. <xref rid="Fig2" ref-type="fig">2d</xref>). Sample PR-78-DS is the only low Mg# arclogite that has a low Nb/Ta ratio, but rutiles and Fe–Ti oxides are rare in this sample despite its evolved composition. Excluding PR-78-DS, the average Nb/Ta ratio of all remaining low Mg# samples is 18.8 ± 2.9 (1<italic>σ</italic>). We do not consider the Nb/Ta systematics of the high Mg# samples (average Nb/Ta = 12.6 ± 5.8, 1<italic>σ</italic>) because total Nb, Ta, and Ti concentrations are so low (due to absence of rutiles and Fe–Ti oxides), making the high Mg# arclogites insignificant reservoirs of Nb and Ta.<fig id="Fig2"><label>Fig. 2</label><caption><p>Arclogite TiO<sub>2</sub>, Nb, and Ta concentrations, and Nb/Ta ratio vs. Mg#. The dots in <bold>d</bold> are color-coded by whole rock Nb concentrations. The gray shaded areas indicate the presence of rutile and Fe–Ti oxides in the samples. The red line in <bold>d</bold> shows the average Nb/Ta ratio of global arc basalts and the orange band shows the one standard deviation (1<italic>σ</italic>) range</p></caption><graphic xlink:href="41467_2018_8198_Fig2_HTML" id="d29e497"/></fig></p><p id="Par9">To evaluate whether the rutiles and/or Fe–Ti oxides have high Nb/Ta ratios, we used laser ablation inductively coupled plasma mass spectrometry to perform in situ analyses of the oxides in our arclogite samples. Our analyses confirm that rutiles and Fe–Ti oxides are enriched in Nb (up to 2000 ppm) and Ta (up to 90 ppm). Rutiles (TiO<sub>2</sub> > 90 wt.%) tend to have higher Nb/Ta ratios than Fe–Ti oxides (Ti/Fe atomic ratio = 0.6–2.4) (Fig. <xref rid="Fig3" ref-type="fig">3a</xref>). Although scattered, most rutile analyses show higher Nb/Ta ratios than arc basalts and MORB (Fig. <xref rid="Fig3" ref-type="fig">3a</xref>), suggesting that rutiles are responsible for the high Nb/Ta of low Mg# arclogites. We note, however, that the high Nb/Ta ratios in arclogite rutiles seem inconsistent with most experimental observations, which show <italic>D</italic><sub>Nb</sub>/<italic>D</italic><sub>Ta</sub> < 1 between rutile and melt<sup><xref ref-type="bibr" rid="CR21">21</xref>–<xref ref-type="bibr" rid="CR25">25</xref></sup>, but such experiments were done at temperatures >1000 °C, higher than the temperatures at which these rutile-bearing arclogites likely formed (800–1000 °C). Xiong and coworkers<sup><xref ref-type="bibr" rid="CR26">26</xref></sup> recently showed that <italic>D</italic><sub>Nb</sub>/<italic>D</italic><sub>Ta</sub> increases with differentiation and eventually exceeds 1 at temperatures below 1000 °C and water content <10 wt.%. That rutiles and Fe–Ti oxides saturated as magmatic phases only in the low Mg# arclogites, suggests that they crystallized from evolved and cooler magmas; indeed, the low Mg# arclogites are thought to be complementary to andesitic to dacitic magmas and thus crystallized at temperatures of <1000 °C<sup><xref ref-type="bibr" rid="CR15">15</xref></sup>.<fig id="Fig3"><label>Fig. 3</label><caption><p>Nb/Ta ratio distributions in arclogite rutiles and Fe–Ti oxides and pressure–temperature effects on rutile solubility in differentiated silicate melts. <bold>a</bold> Similar to Fig. <xref rid="Fig2" ref-type="fig">2</xref>, the red line shows the average Nb/Ta ratio of global arc basalts (orange band shows the one standard deviation (1<italic>σ</italic>)). <bold>b</bold> Calculated rutile saturation pressure as a function of magma TiO<sub>2</sub> content (<italic>x</italic>-axis) and temperature (contours). In the rutile solubility calculation, we assumed a water content of 6 wt.%. We used a minimum magma composition parameter (FM, Ryerson and Watson<sup><xref ref-type="bibr" rid="CR28">28</xref></sup>) value of 3 for silicate melts with 60−65 wt.% SiO<sub>2</sub>. A higher FM value would require an even greater pressure to saturate rutile (Methods). Inset shows the average TiO<sub>2</sub> content as a function of SiO<sub>2</sub> content in arc magmas. Error bars are 2 standard errors</p></caption><graphic xlink:href="41467_2018_8198_Fig3_HTML" id="d29e586"/></fig></p></sec><sec id="Sec5"><title>Pressure control on rutile solubility</title><p id="Par10">We now explore why the rutile effect appears to be unique to continental arc differentiation, as marked by the onset of rapid Nb/Ta decline at SiO<sub>2</sub> of 60−65 wt.% and the negative correlation between Nb/Ta and Dy/Yb in high silica arc magmas (Fig. <xref rid="Fig1" ref-type="fig">1</xref>). We suggest that this effect may be related to pressure, given that the average igneous differentiation depth, and thus pressure, appears to increase with crustal thickness<sup><xref ref-type="bibr" rid="CR7">7</xref>,<xref ref-type="bibr" rid="CR16">16</xref>,<xref ref-type="bibr" rid="CR17">17</xref></sup>. Rutile solubility in silicate melts is a function of temperature, pressure, melt composition, and water content<sup><xref ref-type="bibr" rid="CR27">27</xref>–<xref ref-type="bibr" rid="CR30">30</xref></sup>. Although early experimental work suggested a weak pressure effect on rutile solubility in silicate melts<sup><xref ref-type="bibr" rid="CR28">28</xref></sup>, more recent experiments show that rutile solubility is significantly reduced at high pressure<sup><xref ref-type="bibr" rid="CR29">29</xref>,<xref ref-type="bibr" rid="CR31">31</xref></sup>. Therefore, elevated pressures may offset the temperature effect on solubility in less differentiated melts and cause early rutile saturation in continental arc igneous differentiation (Fig. <xref rid="Fig1" ref-type="fig">1a</xref>). Using the most recent experimentally calibrated rutile solubility model<sup><xref ref-type="bibr" rid="CR29">29</xref></sup> and average arc magma compositions as a function of SiO<sub>2</sub> content, we find that, in andesitic to dacitic magmas of 950–900 °C and typical TiO<sub>2</sub> contents of 0.8–0.6 wt.% (Fig. <xref rid="Fig3" ref-type="fig">3b</xref>), rutile saturates only at pressures greater than 1.2–1.5 GPa, corresponding to depths greater than 40–50 km (Methods). At lower pressures, rutile saturation can only occur in rhyolitic and colder magmas. The pressure dependence of rutile solubility in silicate melts thus explains the negative correlation between Nb/Ta and Dy/Yb in evolved arc magmas (Fig. <xref rid="Fig1" ref-type="fig">1c</xref>).</p></sec></sec><sec id="Sec6"><title>Discussion</title><p id="Par11">Owing to the abundance of garnet, arclogites are denser than the ambient mantle, leading many investigators to suggest that arclogites eventually founder back into the mantle<sup><xref ref-type="bibr" rid="CR19">19</xref>,<xref ref-type="bibr" rid="CR32">32</xref>–<xref ref-type="bibr" rid="CR34">34</xref></sup>. Foundering would remove the rutiles with high Nb/Ta ratios from the crust, driving what remains of the crust toward the low Nb/Ta signature of the average continental crust. We can estimate the mass of foundered rutile-bearing arclogites using Nb and Ta mass balance. Using the maximum Nb concentration (36 ppm) in these cumulates as a minimum bound of the mass of foundered arclogites, the complementary mass fraction of missing rutile-bearing arclogites would be ~0.3 that of the total continental crust today. If we use the average composition of the rutile-bearing arclogites (Nb = 8.8 ppm, Ta = 0.48 ppm), the foundered mass would be ~2.5 times that of the remaining continental crust, consistent with the estimates based on major element mass balance<sup><xref ref-type="bibr" rid="CR35">35</xref></sup>. Given that our mass balance based on Nb and Ta does not include the more primitive arclogites, our estimates of the mass of the missing arclogite reservoir are minimum bounds.</p><p id="Par12">What is the fate of these foundered arclogites? Garnet pyroxenites have lower solidi than that of peridotite<sup><xref ref-type="bibr" rid="CR36">36</xref>,<xref ref-type="bibr" rid="CR37">37</xref></sup>, and because of this higher fertility, they are more easily melted during mantle upwelling<sup><xref ref-type="bibr" rid="CR38">38</xref>–<xref ref-type="bibr" rid="CR40">40</xref></sup>. Based on pMELTS simulations<sup><xref ref-type="bibr" rid="CR41">41</xref></sup>, we find that the low Mg# arclogites may undergo >70 % melting during decompression from 5 to 2 GPa along a normal mantle adiabat with 1400 °C potential temperature (<italic>T</italic><sub>p</sub>). In contrast, a peridotite undergoing the same decompression path would only have melted by ~2% (Methods). Rutiles in arclogites may be completely exhausted during early melting (Fig. <xref rid="Fig4" ref-type="fig">4a</xref>), producing derivative melts with the high Nb/Ta signatures of their arclogite sources. On the other hand, because garnet remains a major residual phase throughout melting of low Mg# arclogites (Fig. <xref rid="Fig4" ref-type="fig">4a</xref>), these high Nb/Ta melts should also have high Dy/Yb ratios. Based on global compilations, we observe a positive correlation between Nb/Ta and Dy/Yb in small volume continental intraplate basalts (Fig. <xref rid="Fig4" ref-type="fig">4b</xref>). This is consistent with rutile-bearing arclogites being present in the source region, although the high Nb/Ta in some intraplate basalts may also arise from carbonatite metasomatism in the lithospheric mantle<sup><xref ref-type="bibr" rid="CR42">42</xref></sup>. It is noteworthy that such Nb/Ta–Dy/Yb correlation does not exist in oceanic intraplate basalts (Fig. <xref rid="Fig4" ref-type="fig">4b</xref>) despite numerous suggestions that such basalts have pyroxenite in their source regions. The lack of high Nb/Ta in ocean island basalts has also been reported by Pfänder and coworkers<sup><xref ref-type="bibr" rid="CR43">43</xref></sup>. One possible explanation for this difference is that garnet pyroxenites in the source regions of continental intraplate magmas derive from arclogites formed during continent formation<sup><xref ref-type="bibr" rid="CR44">44</xref></sup>. The source regions of oceanic intraplate magmas might contain eclogites of oceanic crust protoliths and normal Nb/Ta systematics, whereas arclogites may be more common in continental lithospheric mantle. Alternatively, because rutiles can be completely exhausted at low melting degrees (Fig. <xref rid="Fig4" ref-type="fig">4a</xref>), rutiles may not survive the prolonged recycling process in the mantle.<fig id="Fig4"><label>Fig. 4</label><caption><p>Remelting rutile-bearing arclogites in the mantle. <bold>a</bold> Percentages of garnet, clinopyroxene, and rutile in the residue during decompression melting of low Mg# arclogites (5−2 GPa, <italic>T</italic><sub>p</sub> = 1400 °C). The results are from pMELTS simulations<sup><xref ref-type="bibr" rid="CR41">41</xref></sup>. We considered 1−3% rutile in the solid before melting. The upper bound on the average amount of rutile in the low Mg# arclogites can be calculated from the difference in TiO<sub>2</sub> content between the average rutile-bearing and rutile-free arclogites, which is 1.37 wt.%. <bold>b</bold> Nb/Ta vs. chondrite-normalized (Sun and McDonough<sup><xref ref-type="bibr" rid="CR64">64</xref></sup>) Dy/Yb in intracontinental basalts (<italic>n</italic> = 4903) and ocean island basalts (<italic>n</italic> = 1915). Errors are two standard errors (2 se)</p></caption><graphic xlink:href="41467_2018_8198_Fig4_HTML" id="d29e757"/></fig></p><p id="Par13">Finally, our study also sheds light on the peculiar observation that bulk silicate Earth’s Nb/Ta ratio is lower than that of chondritic meteorites<sup><xref ref-type="bibr" rid="CR45">45</xref></sup>, which are thought to be the building blocks of Earth. The fact that arclogite Nb/Ta ratios are not significantly higher than that of chondrite<sup><xref ref-type="bibr" rid="CR45">45</xref>,<xref ref-type="bibr" rid="CR46">46</xref></sup> suggests that the subchondritic nature of the bulk silicate Earth is not due to arclogite formation, but rather a feature that was inherited within the first 100 million years of Earth’s history, perhaps via preferential sequestration of Nb into the core during planetary accretion<sup><xref ref-type="bibr" rid="CR45">45</xref>,<xref ref-type="bibr" rid="CR47">47</xref></sup>.</p><p id="Par14">In summary, the formation of rutile-bearing arclogites followed by their foundering into the mantle may be critical to making felsic continental crust. These arclogites have high Fe contents (average total FeO ~ 13 wt.%) and mirror the Fe-depleted, calc-alkaline nature of the continental crust<sup><xref ref-type="bibr" rid="CR15">15</xref>,<xref ref-type="bibr" rid="CR48">48</xref></sup>. Due to the pressure dependence of rutile saturation in silicate melts (Fig. <xref rid="Fig3" ref-type="fig">3b</xref>), the low Nb/Ta ratio of continental crust requires that much of the continents were generated by magmatism in orogenic belts (Fig. <xref rid="Fig5" ref-type="fig">5</xref>); today, orogenic magmatism is largely represented by continental arcs<sup><xref ref-type="bibr" rid="CR7">7</xref>,<xref ref-type="bibr" rid="CR19">19</xref>,<xref ref-type="bibr" rid="CR49">49</xref></sup>. Because magmatic orogens necessarily develop in regions of convergence, where extensive tectonic compression supports thickened crust, the formation of continental crust may be primarily an outcome of mobile lid tectonics<sup><xref ref-type="bibr" rid="CR50">50</xref>,<xref ref-type="bibr" rid="CR51">51</xref></sup> — an Earth's unique surface expression of planetary mantle convection.<fig id="Fig5"><label>Fig. 5</label><caption><p>Cartoon showing magma differentiation in continental arcs vs. island arcs and schematic crustal density profiles. The dense arclogites beneath continental arcs contain garnet and rutile, hence the dark red color. Co-precipitation of garnet, rutile, and sulfides at the roots of continental arcs removes Fe<sup><xref ref-type="bibr" rid="CR13">13</xref>,<xref ref-type="bibr" rid="CR15">15</xref>,<xref ref-type="bibr" rid="CR63">63</xref></sup>, Nb (relative to Ta), and chalcophile elements<sup><xref ref-type="bibr" rid="CR64">64</xref></sup> from the magmas and drives calc-alkaline differentiation. In the thickened continental arc crust, magmas may undergo multiple stages of differentiation and produce cumulates at various depths</p></caption><graphic xlink:href="41467_2018_8198_Fig5_HTML" id="d29e833"/></fig></p></sec><sec id="Sec7"><title>Methods</title><sec id="Sec8"><title>Samples</title><p id="Par15">Our continental arc cumulates are garnet pyroxenite xenoliths collected in the Basin and Range-Colorado Plateau Transition Zone (BR-CP-TZ) of central Arizona, USA<sup><xref ref-type="bibr" rid="CR6">6</xref>,<xref ref-type="bibr" rid="CR15">15</xref></sup>. These xenoliths were carried to the surface by the volcanic eruptions of Sullivan Buttes latite in Chino Valley and the contemporary Camp Creek latite at ~25 Ma. These deep cumulates have been documented in detail by Erdman and coworkers<sup><xref ref-type="bibr" rid="CR6">6</xref>,<xref ref-type="bibr" rid="CR15">15</xref></sup> and IEDA online database (10.1594/IEDA/111138). These cumulates have major and trace element compositions identical to arc cumulates in the Sierra Nevada and have ages consistent with Cordilleran arc magmatism in California and Nevada. They represent in situ formed cumulates or tectonically transposed fragments of Sierran arc lithosphere<sup><xref ref-type="bibr" rid="CR34">34</xref></sup>.</p><p id="Par16">Garnet and clinopyroxene are the major mineral phases in these cumulates. The garnet-to-clinopyroxene mode ratio generally increases with decreasing whole rock Mg#. Accessory phases including rutile, Fe–Ti oxides, and apatite are only present in the evolved cumulates with Mg# < ~0.6, suggesting their saturation from differentiated magmas. Amphibole is also present in a few samples.</p><p id="Par17">Global arc, ocean island, and small volume intracontinental igneous rock data were extracted from GeoRoc (<ext-link ext-link-type="uri" xlink:href="http://georoc.mpch-mainz.gwdg.de">http://georoc.mpch-mainz.gwdg.de</ext-link>) and are provided in Supplementary Information. MORB data are from Gale et al.<sup><xref ref-type="bibr" rid="CR52">52</xref></sup>. Locations of these samples are plotted in Supplementary Figure <xref rid="MOESM1" ref-type="media">1</xref>. To avoid atypical samples, we filtered out 10% samples with the highest Nb/Ta ratios and 10% with the lowest Nb/Ta ratios within each SiO<sub>2</sub> and Dy/Yb bins (Fig. 2). In addition, we filtered out all samples with Nb/Ta < 5 as their Nb–Ta systematics may be significantly altered by fluid exsolution processes<sup><xref ref-type="bibr" rid="CR53">53</xref></sup>. Samples with unusually low Nb/Ta may also be contaminated during tungsten carbide grinding processes which may introduce Ta.</p><p id="Par18">Arc basalts, defined as samples with SiO<sub>2</sub> = 45–54 wt.% and MgO = 6–15 wt.%, have similar Nb and Ta concentrations as MORB (Supplementary Figure <xref rid="MOESM1" ref-type="media">2</xref>). We find no systematic difference in Nb/Ta ratios between arc basalts and MORBs, although arc basalts show more variability (Supplementary Figure <xref rid="MOESM1" ref-type="media">2</xref>). Excluding the highest and lowest 10%, we find that MORB and arc basalts have average Nb/Ta ratios of 15.4 ± 1.0 (1<italic>σ</italic>) and 15.8 ± 2.4 (1<italic>σ</italic>), respectively. These similarities hint that slab contributions may have limited influence on Nb–Ta systematics in most arc lavas, suggesting that intracrustal differentiation processes might be important. The averages Nb/Ta ratios here were calculated using individual samples. Alternatively, one can first calculate the average Nb concentration and average Ta concentration, and then calculate the average Nb/Ta using the average concentrations. In this way, the average Nb/Ta ratios are 15.8 and 16.0 for MORB and arc basalts, respectively.</p></sec><sec id="Sec9"><title>Analytical methods and data reduction</title><p id="Par19">Whole-rock major element compositions were measured via X-ray fluorescence spectroscopy (XRF) at Washington State University at Pullman. Fresh samples of 10–100 g were crushed and powdered in a ceramic SPEX mill placed in a shatterbox for 5–10 min per sample. Whole rock major element composition data were published at IEDA online database (10.1594/IEDA/111138).</p><p id="Par20">Whole-rock Nb–Ta analyses were conducted using an Agilent 7900 ICP-MS at the State Key Laboratory of Geological Processes and Mineral Resources, China University of Geosciences, Wuhan. The detailed sample-digestion procedure was modified from ref. <sup><xref ref-type="bibr" rid="CR54">54</xref></sup>. About 50 mg of sample powder was weighed into a Teflon bomb, and then 1 ml of concentrated HNO<sub>3</sub> and 1 ml of concentrated HF were added. The sealed bomb was heated at 190 °C in oven for 72 h. The bomb was opened, and the solution evaporated at ~120 °C to dryness. This was followed by adding 1 ml concentrated HNO<sub>3</sub> and evaporating to dryness again. The resultant salt was re-dissolved by adding ∼3 ml of 30% HNO<sub>3</sub>, and resealed and heated in the bomb at 190 °C for ~24 h. The final solution was diluted to ∼100 g with 2% HNO<sub>3</sub> for ICP-MS analysis. Six BHVO-2 replicate analyses imply that the precision (2 RSD%) is better than 5%. Our measured Nb/Ta ratios for six reference materials are compared with GeoRem recommended values in Supplementary Figure <xref rid="MOESM1" ref-type="media">3</xref>. The relative difference between our measured values and GeoRem recommended values is less than 3%. The data are provided in Supplementary Data <xref rid="MOESM4" ref-type="media">1</xref>.</p><p id="Par21">Cumulate whole rock trace elements were also analyzed by laser-ablation inductively coupled plasma mass spectrometry (LA-ICP-MS) on lithium metaborate-fused glass discs for XRF analyses at Rice University. The data were published at 10.1594/IEDA/111138. The solution Nb ICP-MS data agree well with the LA-ICP-MS Nb data (Supplementary Figure <xref rid="MOESM1" ref-type="media">4</xref>); the solution ICP-MS Ta data agree with the LA-ICP-MS Ta data for samples with > 0.05 ppm Ta (Supplementary Figure <xref rid="MOESM1" ref-type="media">4</xref>). There is significant discrepancy between the two methods in samples with <0.05 ppm Ta, in which case the Ta concentration is close to the detection limit of the LA-ICP-MS measurements of fused glass diluted by lithium metaborate.</p><p id="Par22">Nb, Ta, Zr, Hf, Mg, Fe, and Ti concentrations in rutile and Fe–Ti oxides were analyzed using a Thermo Finnigan Element2, a single-collector, sector field, ICP-MS, coupled to a New Wave Research, frequency-quintupled (213 nm) Nd:YAG laser system in the Earth, Environmental and Planetary Sciences Department at Rice University. We used a spot size of 30 µm diameter throughout the analysis, and measured <sup>25</sup>Mg, <sup>57</sup>Fe, <sup>49</sup>Ti, <sup>90</sup>Nb, <sup>93</sup>Zr, <sup>178</sup>Hf, and <sup>180</sup>Ta. Helium (775 ml/min) was used as a carrier gas to transport the aerosol from the sample cell to the ICP. The laser was operated with fluence of 15 J/cm<sup>2</sup> and a repetition rate of 10 Hz. The measurements were carried out in low mass resolution mode (<italic>m</italic>/Δ<italic>m</italic>~300). Sensitivity was ~30,000 cps/ppm for La on a 55-µm spot. An ~10 s background signal was analyzed before ablation. This background signal was subtracted from the ablation signal. Torch positions and sample gas flow rate were tuned to minimize oxide production (<sup>238</sup>U<sup>16</sup>O/<sup>238</sup>U < 0.5%) before each analytical session. We used USGS glass standard BHVO-2G as the external standard and measured it twice every hour for calibration. Following Liu et al.<sup><xref ref-type="bibr" rid="CR55">55</xref></sup>, we used the bulk major element oxides, TiO<sub>2</sub> + FeO + MgO in the case of oxides, as the internal standard (assumed to be 100 wt.%) to calculate the concentrations of Nb, Ta, Zr, and Hf. The data are provided in Supplementary Data <xref rid="MOESM5" ref-type="media">2</xref>. We note that the difference in matrix between our glass standards and the metal oxides may lead to errors in the measured oxide Nb and Ta concentrations. But this matrix-dependent Nb/Ta fractionation appears to be limited<sup><xref ref-type="bibr" rid="CR26">26</xref>,<xref ref-type="bibr" rid="CR56">56</xref></sup>.</p><p id="Par23">Titanite is seen in some of our low Mg# arclogite samples. Titanite is also a Nb-, Ta-compatible phase. However, titanite appears to prefer Ta over Nb even at low temperatures<sup><xref ref-type="bibr" rid="CR21">21</xref>,<xref ref-type="bibr" rid="CR57">57</xref></sup>. Our measurements of Nb/Ta in magmatic titanites from the Peninsular Ranges Batholith<sup><xref ref-type="bibr" rid="CR58">58</xref></sup> (Supplementary Data <xref rid="MOESM5" ref-type="media">2</xref>) confirm their low Nb/Ta (average Nb/Ta = 7.4 ± 3.8, 1<italic>σ</italic>). Thereby, titanite fractionation should increase Nb/Ta in the melts and decrease Nb/Ta in the cumulates.</p></sec><sec id="Sec10"><title>Calculation</title><p id="Par24">The mass of recycled rutile-bearing arclogites can be calculated by adding arclogites back to the remaining continental crust until the bulk Nb/Ta equals average basalt value (15.8). We used the continental crust Nb and Ta compositions from Rudnick and Gao<sup><xref ref-type="bibr" rid="CR1">1</xref></sup>. For the recycled rutile-bearing arclogite composition, we considered the average low Mg# arclogites and the arclogite with the highest Nb and Ta concentrations as two possibilities. Nb and Ta mass balance is given by Eq. <xref rid="Equ1" ref-type="">1</xref>:<disp-formula id="Equ1"><label>1</label><alternatives><tex-math id="M1">\documentclass[12pt]{minimal}
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\begin{document}$$\frac{{C_{{\it{{\rm cumu}}}}^{{\it{{\rm Nb}}}} \times m_{{\it{{\rm cumu}}}} + C_{{\it{{\rm cc}}}}^{{\it{{\rm Nb}}}} \times m_{{\it{{\rm cc}}}}}}{{C_{{\it{{\rm cumu}}}}^{{\it{{\rm Ta}}}} \times m_{{\it{{\rm cumu}}}} + C_{{\it{{\rm cc}}}}^{{\it{{\rm Ta}}}} \times m_{{\it{{\rm cc}}}}}} = {\mathrm{15}}{\mathrm{.8}},$$\end{document}</tex-math><mml:math id="M2" display="block"><mml:mfrac><mml:mrow><mml:msubsup><mml:mrow><mml:mi>C</mml:mi></mml:mrow><mml:mrow><mml:mi>c</mml:mi><mml:mi>u</mml:mi><mml:mi>m</mml:mi><mml:mi>u</mml:mi></mml:mrow><mml:mrow><mml:mi>N</mml:mi><mml:mi>b</mml:mi></mml:mrow></mml:msubsup><mml:mo>×</mml:mo><mml:msub><mml:mrow><mml:mi>m</mml:mi></mml:mrow><mml:mrow><mml:mi>c</mml:mi><mml:mi>u</mml:mi><mml:mi>m</mml:mi><mml:mi>u</mml:mi></mml:mrow></mml:msub><mml:mo>+</mml:mo><mml:msubsup><mml:mrow><mml:mi>C</mml:mi></mml:mrow><mml:mrow><mml:mi>c</mml:mi><mml:mi>c</mml:mi></mml:mrow><mml:mrow><mml:mi>N</mml:mi><mml:mi>b</mml:mi></mml:mrow></mml:msubsup><mml:mo>×</mml:mo><mml:msub><mml:mrow><mml:mi>m</mml:mi></mml:mrow><mml:mrow><mml:mi>c</mml:mi><mml:mi>c</mml:mi></mml:mrow></mml:msub></mml:mrow><mml:mrow><mml:msubsup><mml:mrow><mml:mi>C</mml:mi></mml:mrow><mml:mrow><mml:mi>c</mml:mi><mml:mi>u</mml:mi><mml:mi>m</mml:mi><mml:mi>u</mml:mi></mml:mrow><mml:mrow><mml:mi>T</mml:mi><mml:mi>a</mml:mi></mml:mrow></mml:msubsup><mml:mo>×</mml:mo><mml:msub><mml:mrow><mml:mi>m</mml:mi></mml:mrow><mml:mrow><mml:mi>c</mml:mi><mml:mi>u</mml:mi><mml:mi>m</mml:mi><mml:mi>u</mml:mi></mml:mrow></mml:msub><mml:mo>+</mml:mo><mml:msubsup><mml:mrow><mml:mi>C</mml:mi></mml:mrow><mml:mrow><mml:mi>c</mml:mi><mml:mi>c</mml:mi></mml:mrow><mml:mrow><mml:mi>T</mml:mi><mml:mi>a</mml:mi></mml:mrow></mml:msubsup><mml:mo>×</mml:mo><mml:msub><mml:mrow><mml:mi>m</mml:mi></mml:mrow><mml:mrow><mml:mi>c</mml:mi><mml:mi>c</mml:mi></mml:mrow></mml:msub></mml:mrow></mml:mfrac><mml:mo>=</mml:mo><mml:mi mathvariant="normal">15</mml:mi><mml:mi mathvariant="normal">.8</mml:mi><mml:mo>,</mml:mo></mml:math><graphic xlink:href="41467_2018_8198_Article_Equ1.gif" position="anchor"/></alternatives></disp-formula></p><p id="Par25">where <inline-formula id="IEq1"><alternatives><tex-math id="M3">\documentclass[12pt]{minimal}
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\begin{document}$$C_{{\it{{\rm cumu}}}}^{{\it{{\rm Nb}}}}$$\end{document}</tex-math><mml:math id="M4"><mml:msubsup><mml:mrow><mml:mi>C</mml:mi></mml:mrow><mml:mrow><mml:mi>c</mml:mi><mml:mi>u</mml:mi><mml:mi>m</mml:mi><mml:mi>u</mml:mi></mml:mrow><mml:mrow><mml:mi>N</mml:mi><mml:mi>b</mml:mi></mml:mrow></mml:msubsup></mml:math><inline-graphic xlink:href="41467_2018_8198_Article_IEq1.gif"/></alternatives></inline-formula> and <inline-formula id="IEq2"><alternatives><tex-math id="M5">\documentclass[12pt]{minimal}
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\begin{document}$$C_{{\it{{\rm cumu}}}}^{{\it{{\rm Ta}}}}$$\end{document}</tex-math><mml:math id="M6"><mml:msubsup><mml:mrow><mml:mi>C</mml:mi></mml:mrow><mml:mrow><mml:mi>c</mml:mi><mml:mi>u</mml:mi><mml:mi>m</mml:mi><mml:mi>u</mml:mi></mml:mrow><mml:mrow><mml:mi>T</mml:mi><mml:mi>a</mml:mi></mml:mrow></mml:msubsup></mml:math><inline-graphic xlink:href="41467_2018_8198_Article_IEq2.gif"/></alternatives></inline-formula> are Nb and Ta concentrations in the recycled rutile-bearing arclogites (cumulates), <inline-formula id="IEq3"><alternatives><tex-math id="M7">\documentclass[12pt]{minimal}
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\begin{document}$$C_{{\it{{\rm cc}}}}^{{\it{{\rm Nb}}}}$$\end{document}</tex-math><mml:math id="M8"><mml:msubsup><mml:mrow><mml:mi>C</mml:mi></mml:mrow><mml:mrow><mml:mi>c</mml:mi><mml:mi>c</mml:mi></mml:mrow><mml:mrow><mml:mi>N</mml:mi><mml:mi>b</mml:mi></mml:mrow></mml:msubsup></mml:math><inline-graphic xlink:href="41467_2018_8198_Article_IEq3.gif"/></alternatives></inline-formula> and <inline-formula id="IEq4"><alternatives><tex-math id="M9">\documentclass[12pt]{minimal}
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\begin{document}$$C_{{\it{{\rm cc}}}}^{{\it{{\rm Ta}}}}$$\end{document}</tex-math><mml:math id="M10"><mml:msubsup><mml:mrow><mml:mi>C</mml:mi></mml:mrow><mml:mrow><mml:mi>c</mml:mi><mml:mi>c</mml:mi></mml:mrow><mml:mrow><mml:mi>T</mml:mi><mml:mi>a</mml:mi></mml:mrow></mml:msubsup></mml:math><inline-graphic xlink:href="41467_2018_8198_Article_IEq4.gif"/></alternatives></inline-formula> are the Nb and Ta concentrations of the remaining continental crust, and <italic>m</italic><sub>cumu</sub> and <italic>m</italic><sub>cc</sub> are the masses of the recycled rutile-bearing arclogites and the remaining continental crust, respectively.</p><p id="Par26">We calculated rutile solubility in silicate melts based on the most recent experimental calibrations<sup><xref ref-type="bibr" rid="CR29">29</xref></sup>, which accounts for the effects of temperature, pressure, melt composition (FM), and water content:<disp-formula id="Equ2"><label>2</label><alternatives><tex-math id="M11">\documentclass[12pt]{minimal}
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\begin{document}$$\begin{array}{*{20}{l}} {{\mathrm{ln}}\left( {{\mathrm{TiO}}_2} \right)_{{\mathrm{melt}}}} \hfill & = \hfill & {{\mathrm{ln}}\left( {{\mathrm{TiO}}_2} \right)_{{\mathrm{rutile}}} \, + \, 1.701 - \left( {\frac{{9041}}{T}} \right)} \hfill \\ {} \hfill & {} \hfill & { - \, 0.173P + 0.348{\mathrm{FM}} + 0.016{\mathrm{H}}_2{\mathrm{O}}} \hfill \end{array},$$\end{document}</tex-math><mml:math id="M12" display="block"><mml:mtable><mml:mtr><mml:mtd columnalign="left"><mml:mi mathvariant="normal">ln</mml:mi><mml:msub><mml:mrow><mml:mfenced close=")" open="(" separators=""><mml:mrow><mml:msub><mml:mrow><mml:mi mathvariant="normal">TiO</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msub></mml:mrow></mml:mfenced></mml:mrow><mml:mrow><mml:mi mathvariant="normal">melt</mml:mi></mml:mrow></mml:msub></mml:mtd><mml:mtd columnalign="left"><mml:mo>=</mml:mo></mml:mtd><mml:mtd columnalign="left"><mml:mi mathvariant="normal">ln</mml:mi><mml:msub><mml:mrow><mml:mfenced close=")" open="(" separators=""><mml:mrow><mml:msub><mml:mrow><mml:mi mathvariant="normal">TiO</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msub></mml:mrow></mml:mfenced></mml:mrow><mml:mrow><mml:mi mathvariant="normal">rutile</mml:mi></mml:mrow></mml:msub><mml:mspace width="0.3em"/><mml:mo>+</mml:mo><mml:mspace width="0.3em"/><mml:mn>1.701</mml:mn><mml:mo>-</mml:mo><mml:mfenced close=")" open="(" separators=""><mml:mrow><mml:mfrac><mml:mrow><mml:mn>9041</mml:mn></mml:mrow><mml:mrow><mml:mi>T</mml:mi></mml:mrow></mml:mfrac></mml:mrow></mml:mfenced></mml:mtd></mml:mtr><mml:mtr><mml:mtd columnalign="left"/><mml:mtd columnalign="left"/><mml:mtd columnalign="left"><mml:mo>-</mml:mo><mml:mspace width="0.3em"/><mml:mn>0.173</mml:mn><mml:mi>P</mml:mi><mml:mo>+</mml:mo><mml:mn>0.348</mml:mn><mml:mi mathvariant="normal">FM</mml:mi><mml:mo>+</mml:mo><mml:mn>0.016</mml:mn><mml:msub><mml:mrow><mml:mi mathvariant="normal">H</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msub><mml:mi mathvariant="normal">O</mml:mi></mml:mtd></mml:mtr></mml:mtable><mml:mo>,</mml:mo></mml:math><graphic xlink:href="41467_2018_8198_Article_Equ2.gif" position="anchor"/></alternatives></disp-formula>where TiO<sub>2</sub> and H<sub>2</sub>O are in wt.%, <italic>T</italic> and <italic>P</italic> are in K and GPa, respectively. We assumed the water content in differentiated arc magmas is 6 wt.%. FM is a melt composition term calculated as:<disp-formula id="Equ3"><label>3</label><alternatives><tex-math id="M13">\documentclass[12pt]{minimal}
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\begin{document}$${\mathrm{FM = }}\frac{1}{{{\mathrm{Si}}}} \times \frac{{{\mathrm{Na}} + {\mathrm{K}} + {\mathrm{2}} \times {\mathrm{(Ca}} + {\mathrm{Fe}} + {\mathrm{Mn}} + {\mathrm{Mg)}}}}{{{\mathrm{Al}}}},$$\end{document}</tex-math><mml:math id="M14" display="block"><mml:mi mathvariant="normal">FM =</mml:mi><mml:mfrac><mml:mrow><mml:mn>1</mml:mn></mml:mrow><mml:mrow><mml:mi mathvariant="normal">Si</mml:mi></mml:mrow></mml:mfrac><mml:mo>×</mml:mo><mml:mfrac><mml:mrow><mml:mi mathvariant="normal">Na</mml:mi><mml:mo>+</mml:mo><mml:mi mathvariant="normal">K</mml:mi><mml:mo>+</mml:mo><mml:mi mathvariant="normal">2</mml:mi><mml:mo>×</mml:mo><mml:mi mathvariant="normal">(Ca</mml:mi><mml:mo>+</mml:mo><mml:mi mathvariant="normal">Fe</mml:mi><mml:mo>+</mml:mo><mml:mi mathvariant="normal">Mn</mml:mi><mml:mo>+</mml:mo><mml:mi mathvariant="normal">Mg)</mml:mi></mml:mrow><mml:mrow><mml:mi mathvariant="normal">Al</mml:mi></mml:mrow></mml:mfrac><mml:mo>,</mml:mo></mml:math><graphic xlink:href="41467_2018_8198_Article_Equ3.gif" position="anchor"/></alternatives></disp-formula>where Si, Na, K, Ca, Fe, Mn, Mg, and Al are cation fractions in the melt. This melt composition term FM was also used by Ryerson and Watson<sup><xref ref-type="bibr" rid="CR28">28</xref></sup> and Hayden and Watson<sup><xref ref-type="bibr" rid="CR27">27</xref></sup>. The FM value can be evaluated from magma compositions as a function of SiO<sub>2</sub> (Supplementary Figure <xref rid="MOESM1" ref-type="media">5</xref>). At SiO<sub>2</sub> = 60−65 wt.%, the average value of FM is between 3 and 4. In the paper, we used the lower FM value of 3 to calculate rutile solubility in a silicate melt. Using the higher FM value of 4 will result in a higher pressure (>3 GPa) to saturate rutile in a silicate melt with 60−65 wt.% SiO<sub>2</sub> at 900−950 °C (Supplementary Figure <xref rid="MOESM1" ref-type="media">6</xref>).</p><p id="Par27">We modeled peridotite and pyroxenite decompression melting from 5 to 2 GPa along the mantle adiabat (potential temperature <italic>T</italic><sub>p</sub> = 1400 °C) by pMELTS<sup><xref ref-type="bibr" rid="CR41">41</xref></sup>. The relationships between melt fraction and pressure are shown in Supplementary Figure <xref rid="MOESM1" ref-type="media">7</xref>. We used the average rutile-bearing garnet pyroxenite (Mg# < 0.6) composition as the starting composition for pyroxenite, and average depleted mantle composition<sup><xref ref-type="bibr" rid="CR59">59</xref></sup> as the starting composition for peridotite.</p></sec></sec><sec sec-type="supplementary-material"><title>Supplementary information</title><sec id="Sec11"><p>
<supplementary-material content-type="local-data" id="MOESM1"><media xlink:href="41467_2018_8198_MOESM1_ESM.pdf"><caption><p>Supplementary Information</p></caption></media></supplementary-material>
<supplementary-material content-type="local-data" id="MOESM2"><media xlink:href="41467_2018_8198_MOESM2_ESM.pdf"><caption><p>Peer Review File</p></caption></media></supplementary-material>
<supplementary-material content-type="local-data" id="MOESM3"><media xlink:href="41467_2018_8198_MOESM3_ESM.pdf"><caption><p>Description of Additional Supplementary Files</p></caption></media></supplementary-material>
<supplementary-material content-type="local-data" id="MOESM4"><media xlink:href="41467_2018_8198_MOESM4_ESM.xlsx"><caption><p>Supplementary Dataset 1</p></caption></media></supplementary-material>
<supplementary-material content-type="local-data" id="MOESM5"><media xlink:href="41467_2018_8198_MOESM5_ESM.xlsx"><caption><p>Supplementary Dataset 2</p></caption></media></supplementary-material>
<supplementary-material content-type="local-data" id="MOESM6"><media xlink:href="41467_2018_8198_MOESM6_ESM.xlsx"><caption><p>Supplementary Dataset 3</p></caption></media></supplementary-material>
</p></sec></sec></body><back><fn-group><fn><p><bold>Journal peer review information</bold>: <italic>Nature Communications</italic> thanks the anonymous reviewers for their contribution to the peer review of this work. Peer reviewer reports are available.</p><p><bold>Publisher’s note:</bold> Springer Nature remains neutral with regard to jurisdictional claims in published maps and institutional affiliations.</p></fn></fn-group><sec><title>Electronic supplementary material</title><p><bold>Supplementary Information</bold> accompanies this paper at 10.1038/s41467-018-08198-3.</p></sec><ack><title>Acknowledgements</title><p>This work was supported by U.S. National Science Foundation grants to Lee (OCE-1338842, EAR-1347085). K.C. is grateful to the National Nature Science Foundation of China (41703034). We thank Dr. Xun Yu for discussion and the constructive review comments from Mihai Ducea, Massimo Chiaradia, and Jörg A. 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<filename>test_00004360.jpg</filename>
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<object>
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</object>
</annotation>
| 19.745098 | 78 | 0.644489 |
6c59740141b75ab973138f4188faefb96db93dd6 | 2,071 | launch | XML | launch/SLAM_nodelets.launch | ethz-asl/crowdbot_active_slam | 007f1a730e06cea0aaf653dc2f024da1169b9c9e | [
"MIT"
] | 21 | 2019-10-03T10:05:53.000Z | 2022-01-30T06:27:05.000Z | launch/SLAM_nodelets.launch | ethz-asl/crowdbot_active_slam | 007f1a730e06cea0aaf653dc2f024da1169b9c9e | [
"MIT"
] | 1 | 2020-06-07T08:12:40.000Z | 2020-06-08T14:40:13.000Z | launch/SLAM_nodelets.launch | ethz-asl/crowdbot_active_slam | 007f1a730e06cea0aaf653dc2f024da1169b9c9e | [
"MIT"
] | 5 | 2019-11-24T15:15:32.000Z | 2022-01-20T07:53:01.000Z | <launch>
<arg name="scan_topic" default="/base_scan"/>
<arg name="using_gazebo" default="true"/>
<node pkg="nodelet" type="nodelet" name="slam_nodelet" args="manager" output="screen"/>
<node pkg="nodelet" type="nodelet" name="LaserScanMatcherNodelet"
args="load laser_scan_matcher/LaserScanMatcherNodelet slam_nodelet" output="screen">
<remap from="/scan" to="$(arg scan_topic)"/>
<param name="use_odom" value="false"/>
<param name="use_imu" value="false"/>
<param name="fixed_frame" value="odom"/>
<param name="base_frame" value="base_link"/>
<param name="publish_tf" value="false"/>
<param name="publish_pose_stamped" value="false"/>
<param name="max_iterations" value="10"/>
<param name="max_correspondence_dist" value="0.5"/>
<param name="max_angular_correction_deg" value="80"/>
<param name="max_linear_correction" value="0.4"/>
<param name="outliers_maxPerc" value="0.99"/>
<param name="kf_dist_linear" value="0.2"/>
<param name="kf_dist_angular" value="0.3"/>
<param name="orientation_neighbourhood" value="10"/>
<param name="outliers_adaptive_order" value="0.99"/>
<param name="do_compute_covariance" value="1"/>
<param name="publish_pose_with_covariance_stamped" value="true"/>
</node>
<node pkg="nodelet" type="nodelet" name="graph_optimisation"
args="load GraphOptimisationNodelet slam_nodelet" output="screen">
<param name="node_dist_linear" value="0.2"/>
<param name="node_dist_angular" value="0.3"/>
<param name="loop_closing_radius" value="0.7"/>
<param name="const_map_update_steps" value="false"/>
<param name="map_width" value="2000"/>
<param name="map_height" value="2000"/>
<param name="map_resolution" value="0.05"/>
<param name="using_gazebo" value="$(arg using_gazebo)"/>
<param name="scan_callback_topic" value="$(arg scan_topic)"/>
</node>
<node pkg="nodelet" type="nodelet" name="static_scan_extractor"
args="load StaticScanExtractorNodelet slam_nodelet" output="screen">
</node>
</launch>
| 44.06383 | 92 | 0.688073 |
0792133f128798c860d2656d77a08cb46e0918ca | 3,127 | xml | XML | pom.xml | JuKu/easy-i18n | ca79952da2001f11e2d4f78cb0bbbdb45eeab710 | [
"MIT"
] | 28 | 2015-02-07T22:21:34.000Z | 2022-03-18T06:49:35.000Z | pom.xml | JuKu/easy-i18n | ca79952da2001f11e2d4f78cb0bbbdb45eeab710 | [
"MIT"
] | 9 | 2015-02-07T22:21:27.000Z | 2020-04-04T18:41:06.000Z | pom.xml | JuKu/easy-i18n | ca79952da2001f11e2d4f78cb0bbbdb45eeab710 | [
"MIT"
] | 9 | 2016-06-18T17:15:32.000Z | 2021-10-30T10:16:51.000Z | <?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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<modelVersion>4.0.0</modelVersion>
<groupId>com.teamunify</groupId>
<artifactId>easy-i18n</artifactId>
<version>0.10.0-SNAPSHOT</version>
<packaging>jar</packaging>
<inceptionYear>2012</inceptionYear>
<name>TeamUnify easy-i18n</name>
<description>A library for making i18n easier on the JVM</description>
<url>https://github.com/awkay/easy-i18n</url>
<licenses>
<license>
<name>The MIT License</name>
<url>http://opensource.org/licenses/MIT</url>
<distribution>repo</distribution>
</license>
</licenses>
<parent>
<groupId>org.sonatype.oss</groupId>
<artifactId>oss-parent</artifactId>
<version>7</version>
</parent>
<scm>
<connection>scm:git:git@github.com:awkay/easy-i18n.git</connection>
<developerConnection>scm:git:git@github.com:awkay/easy-i18n.git</developerConnection>
<url>git@github.com:awkay/easy-i18n.git</url>
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<properties>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
</properties>
<dependencies>
<dependency>
<groupId>commons-lang</groupId>
<artifactId>commons-lang</artifactId>
<version>2.5</version>
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<dependency>
<groupId>org.gnu.gettext</groupId>
<artifactId>libintl</artifactId>
<version>0.18.3</version>
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<dependency>
<groupId>junit</groupId>
<artifactId>junit</artifactId>
<version>4.7</version>
<scope>test</scope>
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<dependency>
<groupId>javax.servlet</groupId>
<artifactId>servlet-api</artifactId>
<version>2.5</version>
<scope>provided</scope>
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<dependency>
<groupId>org.slf4j</groupId>
<artifactId>slf4j-api</artifactId>
<version>1.7.2</version>
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<dependency>
<groupId>org.mockito</groupId>
<artifactId>mockito-core</artifactId>
<version>1.9.5</version>
<scope>test</scope>
</dependency>
</dependencies>
<build>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-surefire-plugin</artifactId>
<version>2.12</version>
<configuration>
<includes>
<include>**/*Tests.java</include>
<include>**/*Test.java</include>
</includes>
</configuration>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<version>2.3.2</version>
<configuration>
<source>1.6</source>
<target>1.6</target>
</configuration>
</plugin>
<!--
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-gpg-plugin</artifactId>
<version>1.4</version>
<executions>
<execution>
<id>sign-artifacts</id>
<phase>verify</phase>
<goals>
<goal>sign</goal>
</goals>
</execution>
</executions>
</plugin>
-->
</plugins>
</build>
</project>
| 26.956897 | 104 | 0.658459 |
070b6ee2f3ff31aa3d7476fc5fe144bf44114173 | 1,042 | xml | XML | src/main/java/com/willshex/blogwt/client/cell/blog/PostSummaryCell.ui.xml | billy1380/blogwt | 1845b8f6eaad2e31d12c5dd048e8b64e2f0c5323 | [
"Apache-2.0"
] | 2 | 2016-07-13T18:24:32.000Z | 2017-05-02T09:15:03.000Z | src/main/java/com/willshex/blogwt/client/cell/blog/PostSummaryCell.ui.xml | billy1380/blogwt | 1845b8f6eaad2e31d12c5dd048e8b64e2f0c5323 | [
"Apache-2.0"
] | 53 | 2015-06-05T13:09:28.000Z | 2018-02-02T17:49:36.000Z | src/main/java/com/willshex/blogwt/client/cell/blog/PostSummaryCell.ui.xml | billy1380/blogwt | 1845b8f6eaad2e31d12c5dd048e8b64e2f0c5323 | [
"Apache-2.0"
] | 2 | 2015-06-29T23:52:19.000Z | 2020-05-20T09:14:34.000Z | <!DOCTYPE ui:UiBinder SYSTEM "http://dl.google.com/gwt/DTD/xhtml.ent">
<ui:UiBinder xmlns:ui="urn:ui:com.google.gwt.uibinder" xmlns:g="urn:import:com.google.gwt.user.client.ui">
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<ui:with field="title" type="com.google.gwt.safehtml.shared.SafeHtml" />
<ui:with field="summary" type="com.google.gwt.safehtml.shared.SafeHtml" />
<ui:with field="author" type="com.google.gwt.safehtml.shared.SafeHtml" />
<ui:with field="published" type="com.google.gwt.safehtml.shared.SafeHtml" />
<ui:with field="visible" type="com.google.gwt.safehtml.shared.SafeHtml" />
<ui:style gss="true">
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margin-bottom: 10px;
}
</ui:style>
<div>
<a href="{link}">
<ui:safehtml from="{title}" />
</a>
<div class="{style.bottom-margin}">
<ui:safehtml from="{published}" />
<ui:safehtml from="{author}" />
<ui:safehtml from="{visible}" />
</div>
<div>
<ui:safehtml from="{summary}" />
</div>
<a href="{link}">Read More</a>
</div>
</ui:UiBinder> | 37.214286 | 106 | 0.666987 |
0736e78ce7b8ea8f8dbb5ae3e10c88e1fc22364b | 6,963 | xml | XML | WIDER_train_annotations/0_Parade_Parade_0_449.xml | fischermario/WIDER-to-VOC-annotations | b4d3d297806efcf9179936e1aa105b6472d80057 | [
"MIT"
] | 12 | 2019-05-14T20:43:03.000Z | 2021-05-08T05:06:01.000Z | WIDER_train_annotations/0_Parade_Parade_0_449.xml | fischermario/WIDER-to-VOC-annotations | b4d3d297806efcf9179936e1aa105b6472d80057 | [
"MIT"
] | 1 | 2019-01-12T14:54:12.000Z | 2019-01-12T14:54:12.000Z | WIDER_train_annotations/0_Parade_Parade_0_449.xml | zisianw/WIDER-to-VOC-annotations | dc365a8dcf87390c3e6a4eb2874de34e236779b6 | [
"MIT"
] | 7 | 2019-01-01T15:19:38.000Z | 2021-10-18T00:56:16.000Z | <annotation>
<folder>0--Parade</folder>
<filename>0_Parade_Parade_0_449.jpg</filename>
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<database>Unknown</database>
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24cc069605f4f467805becbbf3f86c25f7e98d57 | 13,779 | storyboard | XML | CombineWeather/Base.lproj/Main.storyboard | lammax/CombineWeather | 495257c21f0c53539086c163061f61b0b8d256d4 | [
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] | null | null | null | CombineWeather/Base.lproj/Main.storyboard | lammax/CombineWeather | 495257c21f0c53539086c163061f61b0b8d256d4 | [
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] | null | null | null | CombineWeather/Base.lproj/Main.storyboard | lammax/CombineWeather | 495257c21f0c53539086c163061f61b0b8d256d4 | [
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<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="..." textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="M2M-Hv-UiE">
<rect key="frame" x="0.0" y="27.5" width="53.5" height="72.5"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
</subviews>
</stackView>
</subviews>
</stackView>
<textField opaque="NO" contentMode="scaleToFill" verticalHuggingPriority="248" contentHorizontalAlignment="left" contentVerticalAlignment="center" borderStyle="roundedRect" placeholder="Enter city name here" textAlignment="center" minimumFontSize="17" clearButtonMode="always" translatesAutoresizingMaskIntoConstraints="NO" id="UEg-ax-cNX">
<rect key="frame" x="0.0" y="105" width="374" height="41"/>
<constraints>
<constraint firstAttribute="height" constant="41" id="Vec-XV-Plo"/>
</constraints>
<fontDescription key="fontDescription" name="HelveticaNeue-Medium" family="Helvetica Neue" pointSize="24"/>
<textInputTraits key="textInputTraits" textContentType="name"/>
</textField>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="249" text="Waiting for City weather..." textAlignment="center" lineBreakMode="tailTruncation" numberOfLines="0" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="erF-mN-ui2">
<rect key="frame" x="0.0" y="151" width="374" height="251"/>
<fontDescription key="fontDescription" type="system" pointSize="24"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="IUH-p8-Lz1">
<rect key="frame" x="0.0" y="407" width="374" height="41"/>
<color key="backgroundColor" red="0.53725490200000003" green="0.7725490196" blue="0.25490196079999999" alpha="1" colorSpace="calibratedRGB"/>
<constraints>
<constraint firstAttribute="height" constant="41" id="sTb-A9-c5v"/>
</constraints>
<fontDescription key="fontDescription" type="system" pointSize="24"/>
<state key="normal" title="5-days forecast">
<color key="titleColor" systemColor="labelColor" cocoaTouchSystemColor="darkTextColor"/>
</state>
<connections>
<action selector="button5DaysForecastPress:" destination="BYZ-38-t0r" eventType="touchUpInside" id="vel-tg-HHU"/>
</connections>
</button>
</subviews>
<constraints>
<constraint firstAttribute="trailing" secondItem="IUH-p8-Lz1" secondAttribute="trailing" id="gat-R6-bdr"/>
<constraint firstItem="erF-mN-ui2" firstAttribute="leading" secondItem="ZWg-Bd-rs2" secondAttribute="leading" id="hnD-Lw-OTf"/>
<constraint firstAttribute="trailing" secondItem="erF-mN-ui2" secondAttribute="trailing" id="n1J-dp-OD0"/>
<constraint firstItem="IUH-p8-Lz1" firstAttribute="leading" secondItem="ZWg-Bd-rs2" secondAttribute="leading" id="pdO-cw-UNl"/>
<constraint firstItem="UEg-ax-cNX" firstAttribute="leading" secondItem="ZWg-Bd-rs2" secondAttribute="leading" id="u6N-ed-xQA"/>
<constraint firstAttribute="trailing" secondItem="UEg-ax-cNX" secondAttribute="trailing" id="y3f-Pc-1aU"/>
</constraints>
</stackView>
</subviews>
<color key="backgroundColor" systemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<constraints>
<constraint firstItem="ZWg-Bd-rs2" firstAttribute="centerX" secondItem="8bC-Xf-vdC" secondAttribute="centerX" id="8sm-zu-sRF"/>
<constraint firstItem="ZWg-Bd-rs2" firstAttribute="top" secondItem="6Tk-OE-BBY" secondAttribute="top" id="OW8-Ho-Bqf"/>
<constraint firstItem="6Tk-OE-BBY" firstAttribute="trailing" secondItem="ZWg-Bd-rs2" secondAttribute="trailing" constant="20" id="WXJ-Ar-4O5"/>
<constraint firstItem="ZWg-Bd-rs2" firstAttribute="height" secondItem="8bC-Xf-vdC" secondAttribute="height" multiplier="0.5" id="Y42-L8-uC8"/>
<constraint firstItem="ZWg-Bd-rs2" firstAttribute="leading" secondItem="6Tk-OE-BBY" secondAttribute="leading" constant="20" id="YhJ-tv-SdA"/>
</constraints>
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
</view>
<connections>
<outlet property="cityNameTextField" destination="UEg-ax-cNX" id="ud1-Xn-ZY3"/>
<outlet property="fiveDaysForecastButton" destination="IUH-p8-Lz1" id="JEf-45-QVU"/>
<outlet property="sunriseLabel" destination="Swj-9R-juo" id="7hJ-DY-O7L"/>
<outlet property="sunsetLabel" destination="M2M-Hv-UiE" id="dTY-Pi-67j"/>
<outlet property="weatherIcon" destination="hDZ-39-uOf" id="MKv-Ck-FQq"/>
<outlet property="weatherLabel" destination="erF-mN-ui2" id="rae-rf-TSd"/>
</connections>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="137.68115942028987" y="115.84821428571428"/>
</scene>
</scenes>
</document>
| 104.386364 | 396 | 0.509689 |
c962294a3502c2e7769c2d2f425f4230624b798e | 12,496 | xml | XML | pom.xml | gl-stars/small-study-case | 9456b7aa459bc945f254d7b54093e1301e0948fa | [
"Apache-2.0"
] | 1 | 2022-02-06T04:37:22.000Z | 2022-02-06T04:37:22.000Z | pom.xml | gl-stars/small-study-case | 9456b7aa459bc945f254d7b54093e1301e0948fa | [
"Apache-2.0"
] | null | null | null | pom.xml | gl-stars/small-study-case | 9456b7aa459bc945f254d7b54093e1301e0948fa | [
"Apache-2.0"
] | 2 | 2021-01-28T09:15:17.000Z | 2022-02-11T02:58:06.000Z | <?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>com.core</groupId>
<artifactId>small-study-case</artifactId>
<packaging>pom</packaging>
<version>1.0.0</version>
<modules>
<!-- 公共的-->
<module>nm-commons</module>
<!-- 安全校验框架 -->
<module>spring-boot-security-oauth2</module>
<!-- 配置类 -->
<module>nm-config</module>
<!-- 各种功能小demo -->
<module>nm-demo</module>
</modules>
<properties>
<maven.compiler.source>14</maven.compiler.source>
<maven.compiler.target>14</maven.compiler.target>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
<java.version>14</java.version>
<maven.compiler.version>3.7.0</maven.compiler.version>
<spring-boot-maven-plugin.version>2.1.1.RELEASE</spring-boot-maven-plugin.version>
<spring-boot-dependencies.version>2.3.2.RELEASE</spring-boot-dependencies.version>
<spring-cloud-dependencies.version>Hoxton.SR8</spring-cloud-dependencies.version>
<spring-cloud-alibaba-dependencies.version>2.2.3.RELEASE</spring-cloud-alibaba-dependencies.version>
<spring-social-security.version>1.1.6.RELEASE</spring-social-security.version>
<seata.version>1.3.0</seata.version>
<mybatis-plus.version>3.2.0</mybatis-plus.version>
<druid-starter>1.1.22</druid-starter>
<kaptcha.version>2.3.2</kaptcha.version>
<commons-io.version>2.6</commons-io.version>
<fastjson.version>1.2.62</fastjson.version>
<commons-collections4.version>4.2</commons-collections4.version>
<commons-collections.version>3.2.2</commons-collections.version>
<hutool.version>5.1.4</hutool.version>
<commons-beanutils.version>1.9.4</commons-beanutils.version>
<velocity.version>1.7</velocity.version>
<commons-configuration.version>1.10</commons-configuration.version>
<netty-socketio.version>1.7.11</netty-socketio.version>
<aliyun-sdk-oss.version>3.4.2</aliyun-sdk-oss.version>
<qiniu-java-sdk.version>[7.2.0, 7.2.99]</qiniu-java-sdk.version>
<minio.version>7.1.0</minio.version>
<fastdfs-client.version>1.26.5</fastdfs-client.version>
<groupId.version>3.3.0</groupId.version>
<easy-captcha.version>1.6.2</easy-captcha.version>
<!-- <druid.version>1.1.12</druid.version>-->
</properties>
<!-- 版本匹配推荐:https://github.com/alibaba/spring-cloud-alibaba/wiki/%E7%89%88%E6%9C%AC%E8%AF%B4%E6%98%8E -->
<dependencyManagement>
<dependencies>
<!-- 版本控制器-->
<dependency>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-dependencies</artifactId>
<version>${spring-boot-dependencies.version}</version>
<type>pom</type>
<scope>import</scope>
</dependency>
<dependency>
<groupId>org.springframework.cloud</groupId>
<artifactId>spring-cloud-dependencies</artifactId>
<version>${spring-cloud-dependencies.version}</version>
<type>pom</type>
<!--maven不支持多继承,使用import来依赖管理配置-->
<scope>import</scope>
</dependency>
<dependency>
<groupId>com.alibaba.cloud</groupId>
<artifactId>spring-cloud-alibaba-dependencies</artifactId>
<version>${spring-cloud-alibaba-dependencies.version}</version>
<type>pom</type>
<scope>import</scope>
</dependency>
<dependency>
<groupId>io.seata</groupId>
<artifactId>seata-spring-boot-starter</artifactId>
<version>${seata.version}</version>
</dependency>
<dependency>
<groupId>org.springframework.social</groupId>
<artifactId>spring-social-security</artifactId>
<version>${spring-social-security.version}</version>
</dependency>
<!-- 自定义工程 -->
<dependency>
<groupId>com.core</groupId>
<artifactId>nm-common-core</artifactId>
<version>${project.version}</version>
</dependency>
<dependency>
<groupId>com.core</groupId>
<artifactId>nm-config</artifactId>
<version>${project.version}</version>
</dependency>
<!-- redis相关 -->
<dependency>
<groupId>com.core</groupId>
<artifactId>nm-common-redis</artifactId>
<version>${project.version}</version>
</dependency>
<!-- 权限校验 -->
<dependency>
<groupId>com.core</groupId>
<artifactId>security-oauth2-core</artifactId>
<version>${project.version}</version>
</dependency>
<dependency>
<groupId>com.core</groupId>
<artifactId>security-oauth2-client</artifactId>
<version>${project.version}</version>
</dependency>
<!-- 常用工具类 -->
<dependency>
<groupId>com.core</groupId>
<artifactId>often-Tools</artifactId>
<version>${project.version}</version>
</dependency>
<!-- IO 操作-->
<dependency>
<groupId>commons-io</groupId>
<artifactId>commons-io</artifactId>
<version>${commons-io.version}</version>
</dependency>
<!-- 操作集合的工具类,参数考:https://blog.csdn.net/f641385712/article/details/84109098-->
<dependency>
<groupId>org.apache.commons</groupId>
<artifactId>commons-collections4</artifactId>
<version>${commons-collections4.version}</version>
</dependency>
<!--工具包-->
<dependency>
<groupId>commons-collections</groupId>
<artifactId>commons-collections</artifactId>
<version>${commons-collections.version}</version>
</dependency>
<!-- hutool java工具类库 -->
<dependency>
<groupId>cn.hutool</groupId>
<artifactId>hutool-all</artifactId>
<version>${hutool.version}</version>
</dependency>
<dependency>
<groupId>commons-beanutils</groupId>
<artifactId>commons-beanutils</artifactId>
<version>${commons-beanutils.version}</version>
</dependency>
<!-- JSON操作 -->
<dependency>
<groupId>com.alibaba</groupId>
<artifactId>fastjson</artifactId>
<version>${fastjson.version}</version>
</dependency>
<!--mybatis-plus启动器-->
<dependency>
<groupId>com.baomidou</groupId>
<artifactId>mybatis-plus-boot-starter</artifactId>
<version>${mybatis-plus.version}</version>
</dependency>
<!--<!–druid连接池–>
<dependency>
<groupId>com.alibaba</groupId>
<artifactId>druid</artifactId>
<version>${druid.version}</version>
</dependency>-->
<!-- druid 官方 starter -->
<dependency>
<groupId>com.alibaba</groupId>
<artifactId>druid-spring-boot-starter</artifactId>
<version>${druid-starter}</version>
</dependency>
<!-- kaptcha 用于图形验证码 -->
<dependency>
<groupId>com.github.penggle</groupId>
<artifactId>kaptcha</artifactId>
<version>${kaptcha.version}</version>
</dependency>
<!-- 代码生成模板-->
<dependency>
<groupId>org.apache.velocity</groupId>
<artifactId>velocity</artifactId>
<version>${velocity.version}</version>
</dependency>
<!-- 读取配置文件,在代码生成会使用到-->
<dependency>
<groupId>commons-configuration</groupId>
<artifactId>commons-configuration</artifactId>
<version>${commons-configuration.version}</version>
</dependency>
<!-- 实现webSocket功能 参考:https://www.jianshu.com/p/af7d881f7546 -->
<dependency>
<groupId>com.corundumstudio.socketio</groupId>
<artifactId>netty-socketio</artifactId>
<version>${netty-socketio.version}</version>
</dependency>
<!-- 阿里云oss -->
<dependency>
<groupId>com.aliyun.oss</groupId>
<artifactId>aliyun-sdk-oss</artifactId>
<version>${aliyun-sdk-oss.version}</version>
</dependency>
<!-- 七牛依赖 -->
<dependency>
<groupId>com.qiniu</groupId>
<artifactId>qiniu-java-sdk</artifactId>
<version>${qiniu-java-sdk.version}</version>
</dependency>
<!--MinIO JAVA SDK-->
<dependency>
<groupId>io.minio</groupId>
<artifactId>minio</artifactId>
<version>${minio.version}</version>
</dependency>
<dependency>
<groupId>com.github.tobato</groupId>
<artifactId>fastdfs-client</artifactId>
<version>${fastdfs-client.version}</version>
</dependency>
<!--生成二维码zxing-->
<dependency>
<groupId>com.google.zxing</groupId>
<artifactId>core</artifactId>
<version>${groupId.version}</version>
</dependency>
<dependency>
<groupId>com.google.zxing</groupId>
<artifactId>javase</artifactId>
<version>${groupId.version}</version>
</dependency>
<!--验证码生成 EasyCaptcha-->
<dependency>
<groupId>com.github.whvcse</groupId>
<artifactId>easy-captcha</artifactId>
<version>${easy-captcha.version}</version>
</dependency>
</dependencies>
</dependencyManagement>
<build>
<pluginManagement>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<version>${maven.compiler.version}</version>
<configuration>
<source>${maven.compiler.source}</source>
<target>${maven.compiler.target}</target>
<encoding>${project.build.sourceEncoding}</encoding>
</configuration>
</plugin>
<!--springboot 打包插件-->
<plugin>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-maven-plugin</artifactId>
<version>${spring-boot-maven-plugin.version}</version>
</plugin>
</plugins>
</pluginManagement>
</build>
<!-- 指定中央仓库地址 -->
<repositories>
<repository>
<id>aliyun-repos</id>
<url>https://maven.aliyun.com/repository/public</url>
<snapshots>
<enabled>false</enabled>
</snapshots>
</repository>
</repositories>
<!-- 许可证书 -->
<licenses>
<license>
<name>The Apache Software License, Version 2.0</name>
<url>http://www.apache.org/licenses/LICENSE-2.0.txt</url>
</license>
</licenses>
<!-- 指定开发商-->
<developers>
<developer>
<name>管亮</name>
<email>2115g@sina.com</email>
<organizationUrl>https://blog.csdn.net/qq_41853447</organizationUrl>
<url>https://blog.csdn.net/qq_41853447</url>
</developer>
</developers>
</project> | 42.074074 | 109 | 0.536492 |
e96909b706aa68910692f828e0fac642d817586c | 11,784 | xml | XML | xml/System.Web.Configuration/ExpressionBuilder.xml | marianesfg/dotnet-api-docs.pt-br | 8c2e4c6673a7ea9bf29b0d60b65e7dbacc8ee4fe | [
"CC-BY-4.0",
"MIT"
] | null | null | null | xml/System.Web.Configuration/ExpressionBuilder.xml | marianesfg/dotnet-api-docs.pt-br | 8c2e4c6673a7ea9bf29b0d60b65e7dbacc8ee4fe | [
"CC-BY-4.0",
"MIT"
] | null | null | null | xml/System.Web.Configuration/ExpressionBuilder.xml | marianesfg/dotnet-api-docs.pt-br | 8c2e4c6673a7ea9bf29b0d60b65e7dbacc8ee4fe | [
"CC-BY-4.0",
"MIT"
] | null | null | null | <Type Name="ExpressionBuilder" FullName="System.Web.Configuration.ExpressionBuilder">
<Metadata><Meta Name="ms.openlocfilehash" Value="c22df4137b65292ac7f5b02886250b0d19c3bc64" /><Meta Name="ms.sourcegitcommit" Value="756d085f27705e86604f1bba5f2086ee23761acf" /><Meta Name="ms.translationtype" Value="MT" /><Meta Name="ms.contentlocale" Value="pt-BR" /><Meta Name="ms.lasthandoff" Value="01/30/2019" /><Meta Name="ms.locfileid" Value="55399364" /></Metadata><TypeSignature Language="C#" Value="public sealed class ExpressionBuilder : System.Configuration.ConfigurationElement" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed ExpressionBuilder extends System.Configuration.ConfigurationElement" />
<TypeSignature Language="DocId" Value="T:System.Web.Configuration.ExpressionBuilder" />
<TypeSignature Language="VB.NET" Value="Public NotInheritable Class ExpressionBuilder
Inherits ConfigurationElement" />
<TypeSignature Language="C++ CLI" Value="public ref class ExpressionBuilder sealed : System::Configuration::ConfigurationElement" />
<TypeSignature Language="F#" Value="type ExpressionBuilder = class
 inherit ConfigurationElement" />
<AssemblyInfo>
<AssemblyName>System.Web</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Configuration.ConfigurationElement</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Recupera um recurso dinâmico durante a compilação.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
ASP.NET automaticamente avalia expressões durante a análise de uso da página de <xref:System.Web.Configuration.ExpressionBuilder> classe. O <xref:System.Web.Configuration.ExpressionBuilderCollection> coleta, que é composta pela `expressionBuilders` elementos contidos no `compilation` seção da configuração. O <xref:System.Web.Configuration.ExpressionBuilder> contém valores específicos de pares chave/valor.
Um valor é recuperado com a inclusão de uma expressão do formulário
`<%$ ExpressionPrefix: ExpressionKey %>`
dentro da página. O `ExpressionPrefix` mapeia o tipo da expressão devem ser recuperados como um tipo de construtor de expressões comuns (ou seja, <xref:System.Web.Compilation.AppSettingsExpressionBuilder>) ou um tipo de construtor de expressão personalizada. O `ExpressionKey` Especifica a chave usada para referenciar o valor retornado.
Se você optar por implementar um tipo de construtor de expressões comuns, você deve mapear o construtor de expressões para o nome da seção associada na configuração. Se você optar por implementar um tipo de construtor de expressões personalizado, você deve mapear seu construtor de expressões para sua classe de construtor de expressões personalizado, que deve derivar do <xref:System.Web.Configuration.ExpressionBuilder> classe.
]]></format>
</remarks>
<altmember cref="T:System.Web.Compilation.AppSettingsExpressionBuilder" />
<related type="Article" href="https://msdn.microsoft.com/library/9ae6373a-853a-4d6e-8639-8c173dacb59f">Visão geral de expressões do ASP.NET</related>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ExpressionBuilder (string expressionPrefix, string theType);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(string expressionPrefix, string theType) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Web.Configuration.ExpressionBuilder.#ctor(System.String,System.String)" />
<MemberSignature Language="VB.NET" Value="Public Sub New (expressionPrefix As String, theType As String)" />
<MemberSignature Language="C++ CLI" Value="public:
 ExpressionBuilder(System::String ^ expressionPrefix, System::String ^ theType);" />
<MemberSignature Language="F#" Value="new System.Web.Configuration.ExpressionBuilder : string * string -> System.Web.Configuration.ExpressionBuilder" Usage="new System.Web.Configuration.ExpressionBuilder (expressionPrefix, theType)" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>System.Web</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="expressionPrefix" Type="System.String" />
<Parameter Name="theType" Type="System.String" />
</Parameters>
<Docs>
<param name="expressionPrefix">Uma cadeia de caracteres que identifica o tipo de expressão a recuperar.</param>
<param name="theType">Uma cadeia de caracteres que especifica o tipo de expressão.</param>
<summary>Inicializa uma nova instância da classe <see cref="T:System.Web.Configuration.ExpressionBuilder" />.</summary>
<remarks>
<format type="text/markdown"><]
[!code-vb[System.Web.Configuration.ExpressionBuilderCollection#2](~/samples/snippets/visualbasic/VS_Snippets_WebNet/System.Web.Configuration.ExpressionBuilderCollection/VB/ExpressionBuilderCollection.vb#2)]
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="ExpressionPrefix">
<MemberSignature Language="C#" Value="public string ExpressionPrefix { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string ExpressionPrefix" />
<MemberSignature Language="DocId" Value="P:System.Web.Configuration.ExpressionBuilder.ExpressionPrefix" />
<MemberSignature Language="VB.NET" Value="Public Property ExpressionPrefix As String" />
<MemberSignature Language="C++ CLI" Value="public:
 property System::String ^ ExpressionPrefix { System::String ^ get(); void set(System::String ^ value); };" />
<MemberSignature Language="F#" Value="member this.ExpressionPrefix : string with get, set" Usage="System.Web.Configuration.ExpressionBuilder.ExpressionPrefix" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Web</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.Configuration.ConfigurationProperty("expressionPrefix", DefaultValue=Mono.Cecil.CustomAttributeArgument, IsKey=true, IsRequired=true)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Configuration.StringValidator(MinLength=1)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Obtém ou define uma cadeia de caracteres que identifica o tipo de expressão a recuperar.</summary>
<value>Uma cadeia de caracteres que identifica o tipo de expressão a recuperar.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
O <xref:System.Web.Configuration.ExpressionBuilder.ExpressionPrefix%2A> mapeia a expressão para o nome de seção associada na configuração para tipos de expressão comum ou mapeia a expressão para a classe de expressão personalizada.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="Properties">
<MemberSignature Language="C#" Value="protected override System.Configuration.ConfigurationPropertyCollection Properties { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Configuration.ConfigurationPropertyCollection Properties" />
<MemberSignature Language="DocId" Value="P:System.Web.Configuration.ExpressionBuilder.Properties" />
<MemberSignature Language="VB.NET" Value="Protected Overrides ReadOnly Property Properties As ConfigurationPropertyCollection" />
<MemberSignature Language="C++ CLI" Value="protected:
 virtual property System::Configuration::ConfigurationPropertyCollection ^ Properties { System::Configuration::ConfigurationPropertyCollection ^ get(); };" />
<MemberSignature Language="F#" Value="member this.Properties : System.Configuration.ConfigurationPropertyCollection" Usage="System.Web.Configuration.ExpressionBuilder.Properties" />
<MemberType>Property</MemberType>
<AssemblyInfo>
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<div xmlns="http://www.tei-c.org/ns/1.0"><p>Graph convolutional neural networks (GCNs) embed nodes in a graph into Euclidean space, which has been shown to incur a large distortion when embedding real-world graphs with scale-free or hierarchical structure. Hyperbolic geometry offers an exciting alternative, as it enables embeddings with much smaller distortion. However, extending GCNs to hyperbolic geometry presents several unique challenges because it is not clear how to define neural network operations, such as feature transformation and aggregation, in hyperbolic space. Furthermore, since input features are often Euclidean, it is unclear how to transform the features into hyperbolic embeddings with the right amount of curvature. Here we propose Hyperbolic Graph Convolutional Neural Network (HGCN), the first inductive hyperbolic GCN that leverages both the expressiveness of GCNs and hyperbolic geometry to learn inductive node representations for hierarchical and scale-free graphs. We derive GCNs operations in the hyperboloid model of hyperbolic space and map Euclidean input features to embeddings in hyperbolic spaces with different trainable curvature at each layer. Experiments demonstrate that HGCN learns embeddings that preserve hierarchical structure, and leads to improved performance when compared to Euclidean analogs, even with very low dimensional embeddings: compared to state-of-the-art GCNs, HGCN achieves an error reduction of up to 63.1% in ROC AUC for link prediction and of up to 47.5% in F1 score for node classification, also improving state-of-the art on the Pubmed dataset.</p></div>
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<div xmlns="http://www.tei-c.org/ns/1.0"><head n="1">Introduction</head><p>Graph Convolutional Neural Networks (GCNs) are state-of-the-art models for representation learning in graphs, where nodes of the graph are embedded into points in Euclidean space <ref type="bibr" target="#b14">[15,</ref><ref type="bibr" target="#b20">21,</ref><ref type="bibr" target="#b40">41,</ref><ref type="bibr" target="#b44">45]</ref>. However, many real-world graphs, such as protein interaction networks and social networks, often exhibit scale-free or hierarchical structure <ref type="bibr" target="#b6">[7,</ref><ref type="bibr" target="#b49">50]</ref> and Euclidean embeddings, used by existing GCNs, have a high distortion when embedding such graphs <ref type="bibr" target="#b5">[6,</ref><ref type="bibr" target="#b31">32]</ref>. In particular, scale-free graphs have tree-like structure and in such graphs the graph volume, defined as the number of nodes within some radius to a center node, grows exponentially as a function of radius. However, the volume of balls in Euclidean space only grows polynomially with respect to the radius, which leads to high distortion embeddings <ref type="bibr" target="#b33">[34,</ref><ref type="bibr" target="#b34">35]</ref>, while in hyperbolic space, this volume grows exponentially.</p><p>Hyperbolic geometry offers an exciting alternative as it enables embeddings with much smaller distortion when embedding scale-free and hierarchical graphs. However, current hyperbolic embedding techniques only account for the graph structure and do not leverage rich node features. For instance, Poincaré embeddings <ref type="bibr" target="#b28">[29]</ref> capture the hyperbolic properties of real graphs by learning shallow embeddings with hyperbolic distance metric and Riemannian optimization. Compared to deep alternatives such as GCNs, shallow embeddings do not take into account features of nodes, lack scalability, and lack inductive capability. Furthermore, in practice, optimization in hyperbolic space is challenging.</p><p>While extending GCNs to hyperbolic geometry has the potential to lead to more faithful embeddings and accurate models, it also poses many hard challenges: <ref type="bibr" target="#b0">(1)</ref> optimally use them as inputs to hyperbolic neural networks; (2) It is not clear how to perform set aggregation, a key step in message passing, in hyperbolic space; And (3) one needs to choose hyperbolic spaces with the right curvature at every layer of the GCN.</p><p>Here we solve the above challenges and propose Hyperbolic Graph Convolutional Networks (HGCN) 1 , a class of graph representation learning models that combines the expressiveness of GCNs and hyperbolic geometry to learn improved representations for real-world hierarchical and scale-free graphs in inductive settings: <ref type="bibr" target="#b0">(1)</ref> We derive the core operations of GCNs in the hyperboloid model of hyperbolic space to transform input features which lie in Euclidean space into hyperbolic embeddings; <ref type="bibr" target="#b1">(2)</ref> We introduce a hyperbolic attention-based aggregation scheme that captures hierarchical structure of networks; (3) At different layers of HGCN we apply feature transformations in hyperbolic spaces of different trainable curvatures to learn low-distortion hyperbolic embeddings.</p><p>The transformation between different hyperbolic spaces at different layers allows HGCN to find the best geometry of hidden layers to achieve low distortion and high separation of class labels. Our approach jointly trains the weights for hyperbolic graph convolution operators, layer-wise curvatures and hyperbolic attention to learn inductive embeddings that reflect hierarchies in graphs.</p><p>Compared to Euclidean GCNs, HGCN offers improved expressiveness for hierarchical graph data. We demonstrate the efficacy of HGCN in link prediction and node classification tasks on a wide range of open graph datasets which exhibit different extent of hierarchical structure. Experiments show that HGCN significantly outperforms Euclideanbased state-of-the-art graph neural networks on scale-free graphs and reduces error from 11.5% up to 47.5% on node classification tasks and from 28.2% up to 63.1% on link prediction tasks. Furthermore, HGCN achieves new state-of-the-art results on the standard PUBMED benchmark. Finally, we analyze the notion of hierarchy learned by HGCN and show how the embedding geometry transforms from Euclidean features to hyperbolic embeddings.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="2">Related Work</head><p>The problem of graph representation learning belongs to the field of geometric deep learning. There exist two major types of approaches: transductive shallow embeddings and inductive GCNs. Transductive, shallow embeddings. The first type of approach attempts to optimize node embeddings as parameters by minimizing a reconstruction error. In other words, the mapping from nodes in a graph to embeddings is an embedding look-up. Examples include matrix factorization <ref type="bibr" target="#b2">[3,</ref><ref type="bibr" target="#b23">24]</ref> and random walk methods <ref type="bibr" target="#b11">[12,</ref><ref type="bibr" target="#b30">31]</ref>. Shallow embedding methods have also been developed in hyperbolic geometry <ref type="bibr" target="#b28">[29,</ref><ref type="bibr" target="#b29">30]</ref> for reconstructing trees <ref type="bibr" target="#b34">[35]</ref> and graphs <ref type="bibr" target="#b4">[5,</ref><ref type="bibr" target="#b12">13,</ref><ref type="bibr" target="#b21">22]</ref>, or embedding text <ref type="bibr" target="#b38">[39]</ref>. However, shallow (Euclidean and hyperbolic) embedding methods have three major downsides: (1) They fail to leverage rich node feature information, which can be crucial in tasks such as node classification. <ref type="bibr" target="#b1">(2)</ref> These methods are transductive, and therefore cannot be used for inference on unseen graphs. And, (3) they scale poorly as the number of model parameters grows linearly with the number of nodes. (Euclidean) Graph Neural Networks. Instead of learning shallow embeddings, an alternative approach is to learn a mapping from input graph structure as well as node features to embeddings, parameterized by neural networks <ref type="bibr" target="#b14">[15,</ref><ref type="bibr" target="#b20">21,</ref><ref type="bibr" target="#b24">25,</ref><ref type="bibr" target="#b40">41,</ref><ref type="bibr" target="#b44">45,</ref><ref type="bibr" target="#b46">47]</ref>. While various Graph Neural Network architectures resolve the disadvantages of shallow embeddings, they generally embed nodes into a Euclidean space, which leads to a large distortion when embedding real-world graphs with scale-free or hierarchical structure. Our work builds on GNNs and extends them to hyperbolic geometry. Hyperbolic Neural Networks. Hyperbolic geometry has been applied to neural networks, to problems of computer vision or natural language processing <ref type="bibr" target="#b7">[8,</ref><ref type="bibr" target="#b13">14,</ref><ref type="bibr" target="#b17">18,</ref><ref type="bibr" target="#b37">38]</ref>. More recently, hyperbolic neural networks <ref type="bibr" target="#b9">[10]</ref> were proposed, where core neural network operations are in hyperbolic space. In contrast to previous work, we derive the core neural network operations in a more stable model of hyperbolic space, and propose new operations for set aggregation, which enables HGCN to perform graph convolutions with attention in hyperbolic space with trainable curvature. After NeurIPS 2019 announced accepted papers, we also became aware of the concurrently developed HGNN model <ref type="bibr" target="#b25">[26]</ref> for learning GNNs in hyperbolic space. The main difference with our work is how our HGCN defines the architecture for neighborhood aggregation and uses a learnable curvature. Additionally, while <ref type="bibr" target="#b25">[26]</ref> demonstrates strong performance on graph classification tasks and provides an elegant extension to dynamic graph embeddings, we focus on link prediction and node classification.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="3">Background</head><p>Problem setting. Without loss of generality we describe graph representation learning on a single graph. Let G = (V, E) be a graph with vertex set V and edge set E, and let (x 0,E i ) i∈V be d-dimensional input node features where 0 indicates the first layer. We use the superscript E to indicate that node features lie in a Euclidean space and use H to denote hyperbolic features. The goal in graph representation learning is to learn a mapping f which maps nodes to embedding vectors:</p><formula xml:id="formula_0">f : (V, E, (x 0,E i ) i∈V ) → Z ∈ R |V|×d , where d</formula><p>|V|. These embeddings should capture both structural and semantic information and can then be used as input for downstream tasks such as node classification and link prediction. Graph Convolutional Neural Networks (GCNs). Let N (i) = {j : (i, j) ∈ E} denote a set of neighbors of i ∈ V, (W , b ) be weights and bias parameters for layer , and σ(·) be a non-linear activation function. General GCN message passing rule at layer for node i then consists of:</p><formula xml:id="formula_1">h ,E i = W x −1,E i + b (feature transform) (1) x ,E i = σ(h ,E i + j∈N (i) w ij h ,E j ) (neighborhood aggregation)<label>(2)</label></formula><p>where aggregation weights w ij can be computed using different mechanisms <ref type="bibr" target="#b14">[15,</ref><ref type="bibr" target="#b20">21,</ref><ref type="bibr" target="#b40">41]</ref>. Message passing is then performed for multiple layers to propagate messages over network neighborhoods. Unlike shallow methods, GCNs leverage node features and can be applied to unseen nodes/graphs in inductive settings. The hyperboloid model of hyperbolic space. We review basic concepts of hyperbolic geometry that serve as building blocks for HGCN. Hyperbolic geometry is a non-Euclidean geometry with a constant negative curvature, where curvature measures how a geometric object deviates from a flat plane (cf. <ref type="bibr" target="#b32">[33]</ref> for an introduction to differential geometry). Here, we work with the hyperboloid model for its simplicity and its numerical stability <ref type="bibr" target="#b29">[30]</ref>. We review results for any constant negative curvature, as this allows us to learn curvature as a model parameter, leading to more stable optimization (cf. Section 4.5 for more details). Hyperboloid manifold. We first introduce our notation for the hyperboloid model of hyperbolic space. Let ., . L :</p><formula xml:id="formula_2">R d+1 × R d+1 → R denote the Minkowski inner product, x, y L := −x 0 y 0 + x 1 y 1 + . . . + x d y d .</formula><p>We denote H d,K as the hyperboloid manifold in d dimensions with constant negative curvature −1/K (K > 0), and T x H d,K the (Euclidean) tangent space centered at point x</p><formula xml:id="formula_3">H d,K := {x ∈ R d+1 : x, x L = −K, x 0 > 0} T x H d,K := {v ∈ R d+1 : v, x L = 0}.<label>(3)</label></formula><p>Figure 2: HGCN neighborhood aggregation (Eq. 9) first maps messages/embeddings to the tangent space, performs the aggregation in the tangent space, and then maps back to the hyperbolic space.</p><formula xml:id="formula_4">Now for v and w in T x H d,K , g K x (v, w) := v, w L is a Riemannian metric tensor [33] and (H d,K , g K x )</formula><p>is a Riemannian manifold with negative curvature −1/K. T x H d,K is a local, first-order approximation of the hyperbolic manifold at x and the restriction of the Minkowski inner product to T x H d,K is positive definite. T x H d,K is useful to perform Euclidean operations undefined in hyperbolic space and we denote ||v|| L = v, v L as the norm of v ∈ T x H d,K . Geodesics and induced distances. Next, we introduce the notion of geodesics and distances in manifolds, which are generalizations of shortest paths in graphs or straight lines in Euclidean geometry <ref type="figure" target="#fig_0">(Figure 1</ref>). Geodesics and distance functions are particularly important in graph embedding algorithms, as a common optimization objective is to minimize geodesic distances between connected nodes. Let x ∈ H d,K and u ∈ T x H d,K , and assume that u is unit-speed, i.e. u, u L = 1, then we have the following result:</p><formula xml:id="formula_5">Proposition 3.1. Let x ∈ H d,K , u ∈ T x H d,K be unit-speed. The unique unit-speed geodesic γ x→u (·) such that γ x→u (0) = x,γ x→u (0) = u is γ K x→u (t) = cosh t √ K x + √ Ksinh t √</formula><p>K u, and the intrinsic distance function between two points x, y in H d,K is then:</p><formula xml:id="formula_6">d K L (x, y) = √ Karcosh(− x, y L /K).<label>(4)</label></formula><p>Exponential and logarithmic maps. Mapping between tangent space and hyperbolic space is done by exponential and logarithmic maps. Given x ∈ H d,K and a tangent vector v ∈ T x H d,K , the exponential map exp K</p><formula xml:id="formula_7">x : T x H d,K → H d,K assigns to v the point exp K x (v) := γ(1), where γ is the unique geodesic satisfying γ(0) = x andγ(0) = v.</formula><p>The logarithmic map is the reverse map that maps back to the tangent space at x such that log K</p><formula xml:id="formula_8">x (exp K x (v)) = v.</formula><p>In general Riemannian manifolds, these operations are only defined locally but in the hyperbolic space, they form a bijection between the hyperbolic space and the tangent space at a point. We have the following direct expressions of the exponential and the logarithmic maps, which allow us to perform operations on points on the hyperboloid manifold by mapping them to tangent spaces and vice-versa: <ref type="bibr">K</ref> and y ∈ H d,K such that v = 0 and y = x, the exponential and logarithmic maps of the hyperboloid model are given by:</p><formula xml:id="formula_9">Proposition 3.2. For x ∈ H d,K , v ∈ T x H d,</formula><formula xml:id="formula_10">exp K x (v) = cosh ||v||L √ K x + √ Ksinh ||v||L √ K v ||v||L , log K x (y) = d K L (x, y) y + 1 K x, y Lx ||y + 1 K x, y Lx||L .</formula></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="4">Hyperbolic Graph Convolutional Networks</head><p>Here we introduce HGCN, a generalization of inductive GCNs in hyperbolic geometry that benefits from the expressiveness of both graph neural networks and hyperbolic embeddings. First, since input features are often Euclidean, we derive a mapping from Euclidean features to hyperbolic space. Next, we derive two components of graph convolution:</p><p>The analogs of Euclidean feature transformation and feature aggregation (Equations 1, 2) in the hyperboloid model. Finally, we introduce the HGCN algorithm with trainable curvature.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="4.1">Mapping from Euclidean to hyperbolic spaces</head><p>HGCN first maps input features to the hyperboloid manifold via the exp map. Let x 0,E ∈ R d denote input Euclidean features. For instance, these features could be produced by pre-trained Euclidean neural networks. Let o := { √ K, 0, . . . , 0} ∈ H d,K denote the north pole (origin) in H d,K , which we use as a reference point to perform tangent space operations. We have (0, x 0,E ), o = 0. Therefore, we interpret (0, x 0,E ) as a point in T o H d,K and use Proposition 3.2 to map it to H d,K with:</p><formula xml:id="formula_11">x 0,H = exp K o ((0, x 0,E )) = √ Kcosh ||x 0,E || 2 √ K , √ Ksinh ||x 0,E || 2 √ K x 0,E ||x 0,E || 2 .<label>(5)</label></formula></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="4.2">Feature transform in hyperbolic space</head><p>The feature transform in Equation 1 is used in GCN to map the embedding space of one layer to the next layer embedding space and capture large neighborhood structures. We now want to learn transformations of points on the hyperboloid manifold. However, there is no notion of vector space structure in hyperbolic space. We build upon Hyperbolic Neural Network (HNN) <ref type="bibr" target="#b9">[10]</ref> and derive transformations in the hyperboloid model. The main idea is to leverage the exp and log maps in Proposition 3.2 so that we can use the tangent space T o H d,K to perform Euclidean transformations. Hyperboloid linear transform. Linear transformation requires multiplication of the embedding vector by a weight matrix, followed by bias translation. To compute matrix vector multiplication, we first use the logarithmic map to project hyperbolic points x H to T o H d,K . Thus the matrix representing the transform is defined on the tangent space, which is Euclidean and isomorphic to R d . We then project the vector in the tangent space back to the manifold using the exponential map. Let W be a d × d weight matrix. We define the hyperboloid matrix multiplication as:</p><formula xml:id="formula_12">W ⊗ K x H := exp K o (W log K o (x H )),<label>(6)</label></formula><p>where log K o (·) is on H d,K and exp K o (·) maps to H d ,K . In order to perform bias addition, we use a result from the HNN model and define b as an Euclidean vector located at T o H d,K . We then parallel transport b to the tangent space of the hyperbolic point of interest and map it to the manifold. If P K o→x H (·) is the parallel transport from T o H d ,K to T x H H d ,K (c.f. Appendix A for details), the hyperboloid bias addition is then defined as:</p><formula xml:id="formula_13">x H ⊕ K b := exp K x H (P K o→x H (b)).<label>(7)</label></formula></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="4.3">Neighborhood aggregation on the hyperboloid manifold</head><p>Aggregation <ref type="formula" target="#formula_1">(Equation 2</ref>) is a crucial step in GCNs as it captures neighborhood structures and features. Suppose that x i aggregates information from its neighbors (x j ) j∈N (i) with weights (w j ) j∈N (i) . Mean aggregation in Euclidean GCN computes the weighted average j∈N (i) w j x j . An analog of mean aggregation in hyperbolic space is the Fréchet mean <ref type="bibr" target="#b8">[9]</ref>, which, however, has no closed form solution. Instead, we propose to perform aggregation in tangent spaces using hyperbolic attention. Attention based aggregation. Attention in GCNs learns a notion of neighbors' importance and aggregates neighbors' messages according to their importance to the center node. However, attention on Euclidean embeddings does not take into account the hierarchical nature of many real-world networks. Thus, we further propose hyperbolic attention-based aggregation. Given hyperbolic embeddings (x H i , x H j ), we first map x H i and x H j to the tangent space of the origin to compute attention weights w ij with concatenation and Euclidean Multi-layer Percerptron (MLP). We then propose a hyperbolic aggregation to average nodes' representations:</p><formula xml:id="formula_14">w ij = SOFTMAX j∈N (i) (MLP(log K o (x H i )||log K o (x H j ))) (8) AGG K (x H ) i = exp K x H i j∈N (i) w ij log K x H i (x H j ) .<label>(9)</label></formula><p>Note that our proposed aggregation is directly performed in the tangent space of each center point x H i , as this is where the Euclidean approximation is best (cf. <ref type="figure">Figure 2</ref>). We show in our ablation experiments (cf. <ref type="table" target="#tab_3">Table 2</ref>) that this local aggregation outperforms aggregation in tangent space at the origin (AGG o ), due to the fact that relative distances have lower distortion in our approach. Non-linear activation with different curvatures. Analogous to Euclidean aggregation (Equation 2), HGCN uses a non-linear activation function, σ(·) such that σ(0) = 0, to learn non-linear transformations. Given hyperbolic curvatures −1/K −1 , −1/K at layer − 1 and respectively, we introduce a hyperbolic non-linear activation σ ⊗ K −1 ,K with different curvatures. This step is crucial as it allows us to smoothly vary curvature at each layer. More concretely, HGCN applies the Euclidean non-linear activation in T o H d,K −1 and then maps back to H d,K :</p><formula xml:id="formula_15">σ ⊗ K −1 ,K (x H ) = exp K o (σ(log K −1 o (x H ))).<label>(10)</label></formula><p>Note that in order to apply the exponential map, points must be located in the tangent space at the north pole. Fortunately, tangent spaces of the north pole are shared across hyperboloid manifolds of the same dimension that have different curvatures, making Equation 10 mathematically correct.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="4.4">HGCN architecture</head><p>Having introduced all the building blocks of HGCN, we now summarize the model architecture. Given a graph G = (V, E) and input Euclidean features (x 0,E ) i∈V , the first layer of HGCN maps from Euclidean to hyperbolic space as detailed in Section 4.1. HGCN then stacks multiple hyperbolic graph convolution layers. At each layer HGCN transforms and aggregates neighbour's embeddings in the tangent space of the center node and projects the result to a hyperbolic space with different curvature. Hence the message passing in a HGCN layer is:</p><formula xml:id="formula_16">h ,H i = (W ⊗ K −1 x −1,H i ) ⊕ K −1 b (hyperbolic feature transform)<label>(11)</label></formula><formula xml:id="formula_17">y ,H i = AGG K −1 (h ,H ) i (attention-based neighborhood aggregation)<label>(12)</label></formula><formula xml:id="formula_18">x ,H i = σ ⊗ K −1 ,K (y ,H i ) (non-linear activation with different curvatures)<label>(13)</label></formula><p>where −1/K −1 and −1/K are the hyperbolic curvatures at layer − 1 and respectively. Hyperbolic embeddings (x L,H ) i∈V at the last layer can then be used to predict node attributes or links. <ref type="table">Table 1</ref>: ROC AUC for Link Prediction (LP) and F1 score for Node Classification (NC) tasks. For inductive datasets, we only evaluate inductive methods since shallow methods cannot generalize to unseen nodes/graphs. We report graph hyperbolicity values δ (lower is more hyperbolic).</p><p>For link prediction, we use the Fermi-Dirac decoder <ref type="bibr" target="#b22">[23,</ref><ref type="bibr" target="#b28">29]</ref>, a generalization of sigmoid, to compute probability scores for edges:</p><formula xml:id="formula_19">p((i, j) ∈ E|x L,H i , x L,H j ) = e (d K L L (x L,H i ,x L,H j ) 2 −r)/t + 1 −1 ,<label>(14)</label></formula><p>where d K L L (·, ·) is the hyperbolic distance and r and t are hyper-parameters. We then train HGCN by minimizing the cross-entropy loss using negative sampling.</p><p>For node classification, we map the output of the last HGCN layer to the tangent space of the origin with the logarithmic map log K L o (·) and then perform Euclidean multinomial logistic regression. Note that another possibility is to directly classify points on the hyperboloid manifold using the hyperbolic multinomial logistic loss <ref type="bibr" target="#b9">[10]</ref>. This method performs similarly to Euclidean classification (cf. <ref type="bibr" target="#b9">[10]</ref> for an empirical comparison). Finally, we also add a link prediction regularization objective in node classification tasks, to encourage embeddings at the last layer to preserve the graph structure.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="4.5">Trainable curvature</head><p>We further analyze the effect of trainable curvatures in HGCN. Theorem 4.1 (proof in Appendix B) shows that assuming infinite precision, for the link prediction task, we can achieve the same performance for varying curvatures with an affine invariant decoder by scaling embeddings. However, despite the same expressive power, adjusting curvature at every layer is important for good performance in practice due to factors of limited machine precision and normalization. First, with very low or very high curvatures, the scaling factor K K in Theorem 4.1 becomes close to 0 or very large, and limited machine precision results in large error due to rounding. This is supported by <ref type="figure" target="#fig_4">Figure 4</ref> and <ref type="table" target="#tab_3">Table 2</ref> where adjusting and training curvature lead to significant performance gain. Second, the norms of hidden layers that achieve the same local minimum in training also vary by a factor of √ K. In practice, however, optimization is much more stable when the values are normalized <ref type="bibr" target="#b15">[16]</ref>. In the context of HGCN, trainable curvature provides a natural way to learn embeddings of the right scale at each layer, improving optimization. <ref type="figure" target="#fig_4">Figure 4</ref> shows the effect of decreasing curvature (K = +∞ is the Euclidean case) on link prediction performance.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="5">Experiments</head><p>We comprehensively evaluate our method on a variety of networks, on both node classification (NC) and link prediction (LP) tasks, in transductive and inductive settings. We compare performance of HGCN against a variety of shallow and GNN-based baselines. We further use visualizations to investigate the expressiveness of HGCN in link prediction tasks, and also demonstrate its ability to learn embeddings that capture the hierarchical structure of many real-world networks.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="5.1">Experimental setup</head><p>Datasets. We use a variety of open transductive and inductive datasets that we detail below (more details in Appendix). We compute Gromov's δ−hyperbolicity <ref type="bibr" target="#b0">[1,</ref><ref type="bibr" target="#b27">28,</ref><ref type="bibr" target="#b16">17]</ref>, a notion from group theory that measures how tree-like a graph is. The lower δ, the more hyperbolic is the graph dataset, and δ = 0 for trees. We conjecture that HGCN works better on graphs with small δ-hyperbolicity.</p><p>1. Citation networks. CORA <ref type="bibr" target="#b35">[36]</ref> and PUBMED <ref type="bibr" target="#b26">[27]</ref> are standard benchmarks describing citation networks where nodes represent scientific papers, edges are citations between them, and node labels are academic (sub)areas. CORA contains 2,708 machine learning papers divided into 7 classes while PUBMED has 19,717 publications in the area of medicine grouped in 3 classes. 2. Disease propagation tree. We simulate the SIR disease spreading model <ref type="bibr" target="#b1">[2]</ref>, where the label of a node is whether the node was infected or not. Based on the model, we build tree networks, where node features indicate the susceptibility to the disease. We build transductive and inductive variants of this dataset, namely DISEASE and DISEASE-M (which contains multiple tree components). 3. Protein-protein interactions (PPI) networks. PPI is a dataset of human PPI networks <ref type="bibr" target="#b36">[37]</ref>. Each human tissue has a PPI network, and the dataset is a union of PPI networks for human tissues. Each protein has a label indicating the stem cell growth rate after 19 days <ref type="bibr" target="#b39">[40]</ref>, which we use for the node classification task. The 16-dimensional feature for each node represents the RNA expression levels of the corresponding proteins, and we perform log transform on the features. 4. Flight networks. AIRPORT is a transductive dataset where nodes represent airports and edges represent the airline routes as from OpenFlights.org. Compared to previous compilations <ref type="bibr" target="#b48">[49]</ref>, our dataset has larger size (2,236 nodes). We also augment the graph with geographic information (longitude, latitude and altitude), and GDP of the country where the airport belongs to. We use the population of the country where the airport belongs to as the label for node classification.</p><p>Baselines. For shallow methods, we consider Euclidean embeddings (EUC) and Poincaré embeddings (HYP) <ref type="bibr" target="#b28">[29]</ref>. We conjecture that HYP will outperform EUC on hierarchical graphs. For a fair comparison with HGCN which leverages node features, we also consider EUC-MIXED and HYP-MIXED baselines, where we concatenate the corresponding shallow embeddings with node features, followed by a MLP to predict node labels or links. For state-of-the-art Euclidean GNN models, we consider GCN <ref type="bibr" target="#b20">[21]</ref>, GraphSAGE (SAGE) <ref type="bibr" target="#b14">[15]</ref>, Graph Attention Networks (GAT) <ref type="bibr" target="#b40">[41]</ref> and Simplified Graph Convolution (SGC) <ref type="bibr" target="#b43">[44]</ref> 2 . We also consider feature-based approaches: MLP and its hyperbolic variant (HNN) <ref type="bibr" target="#b9">[10]</ref>, which does not utilize the graph structure.</p><p>Training. For all methods, we perform a hyper-parameter search on a validation set over initial learning rate, weight decay, dropout 3 , number of layers, and activation functions. We measure performance on the final test set over 10 random parameter initializations. For fairness, we also control the number of dimensions to be the same <ref type="bibr" target="#b15">(16)</ref> for all methods. We optimize all models with Adam <ref type="bibr" target="#b18">[19]</ref>, except Poincaré embeddings which are optimized with RiemannianSGD <ref type="bibr" target="#b3">[4,</ref><ref type="bibr" target="#b47">48]</ref>. Further details can be found in Appendix. We open source our implementation <ref type="bibr" target="#b3">4</ref> standard splits <ref type="bibr" target="#b20">[21,</ref><ref type="bibr" target="#b45">46]</ref> with 20 train examples per class for CORA and PUBMED. One of the main advantages of HGCN over related hyperbolic graph embedding is its inductive capability. For inductive tasks, the split is performed across graphs. All nodes/edges in training graphs are considered the training set, and the model is asked to predict node class or unseen links for test graphs. Following previous works, we evaluate link prediction by measuring area under the ROC curve on the test set and evaluate node classification by measuring F1 score, except for CORA and PUBMED, where we report accuracy as is standard in the literature. <ref type="table">Table 1</ref> reports the performance of HGCN in comparison to baseline methods. HGCN works best in inductive scenarios where both node features and network topology play an important role. The performance gain of HGCN with respect to Euclidean GNN models is correlated with graph hyperbolicity. HGCN achieves an average of 45.4% (LP) and 12.3% (NC) error reduction compared to the best deep baselines for graphs with high hyperbolicity (low δ), suggesting that GNNs can significantly benefit from hyperbolic geometry, especially in link prediction tasks. Furthermore, the performance gap between HGCN and HNN suggests that neighborhood aggregation has been effective in learning node representations in graphs. For example, in disease spread datasets, both Euclidean attention and hyperbolic geometry lead to significant improvement of HGCN over other baselines. This can be explained by the fact that in disease spread trees, parent nodes contaminate their children. HGCN can successfully model these asymmetric and hierarchical relationships with hyperbolic attention and improves performance over all baselines.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="5.2">Results</head><p>On the CORA dataset with low hyperbolicity, HGCN does not outperform Euclidean GNNs, suggesting that Euclidean geometry is better for its underlying graph structure. However, for small dimensions, HGCN is still significantly more effective than GCN even with CORA. <ref type="figure" target="#fig_2">Figure 3c</ref> shows 2-dimensional HGCN and GCN embeddings trained with LP objective, where colors denote the label class. HGCN achieves much better label class separation.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="5.3">Analysis</head><p>Ablations. We further analyze the effect of proposed components in HGCN, namely hyperbolic attention (ATT) and trainable curvature (C) on AIRPORT and DISEASE datasets in <ref type="table" target="#tab_3">Table 2</ref>. We observe that both attention and trainable curvature lead to performance gains over HGCN with fixed curvature and no attention. Furthermore, our attention model ATT outperforms ATT o (aggregation in tangent space at o), and we conjecture that this is because the local Euclidean average is a better approximation near the center point rather than near o. Finally, the addition of both ATT and C improves performance even further, suggesting that both components are important in HGCN. Visualizations. We first visualize the GCN and HGCN embeddings at the first and last layers in <ref type="figure" target="#fig_2">Figure 3</ref>. We train HGCN with 3-dimensional hyperbolic embeddings and map them to the Poincaré disk which is better for visualization. In contrast to GCN, tree structure is preserved in HGCN, where nodes close to the center are higher in the hierarchy of the tree. This way HGCN smoothly transforms Euclidean features to Hyperbolic embeddings that preserve node hierarchy. <ref type="figure" target="#fig_5">Figure 5</ref> shows the attention weights in the 2-hop neighborhood of a center node (red) for the DISEASE dataset. The red node is the node where we compute attention. The darkness of the color for other nodes denotes their hierarchy. The attention weights for nodes in the neighborhood are visualized by the intensity of edges. We observe that in HGCN the center node pays more attention to its (grand)parent. In contrast to Euclidean GAT, our aggregation with attention in hyperbolic space allows us to pay more attention to nodes with high hierarchy. Such attention is crucial to good performance in DISEASE, because only sick parents will propagate the disease to their children.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head n="6">Conclusion</head><p>We introduced HGCN, a novel architecture that learns hyperbolic embeddings using graph convolutional networks. In HGCN, the Euclidean input features are successively mapped to embeddings in hyperbolic spaces with trainable curvatures at every layer. HGCN achieves new state-of-the-art in learning embeddings for real-world hierarchical and scale-free graphs.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>A Review of Differential Geometry</head><p>We first recall some definitions of differential and hyperbolic geometry.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>A.1 Differential geometry</head><p>Manifold. An d−dimensional manifold M is a topological space that locally resembles the topological space R d near each point. More concretely, for each point x on M, we can find a homeomorphism (continuous bijection with continuous inverse) between a neighbourhood of x and R d . The notion of manifold is a generalization of surfaces in high dimensions. In what follows, we review the Poincaré and the hyperboloid models of hyperbolic space as well as connections between these two models. where λ x := 2 1−||x|| 2 2 and I d is the identity matrix. The induced distance between two points (x, y) in D d,1 can be computed as:</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>A.2.1 Poincaré ball model</head><formula xml:id="formula_20">d 1 D (x, y) = arcosh 1 + 2 ||x − y|| 2 2 (1 − ||x|| 2 2 )(1 − ||y|| 2 2 )</formula><p>. The induced distance between two points (x, y) in H d,1 can be computed as:</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>A.2.2 Hyperboloid model</head><formula xml:id="formula_21">Hyperboloid model. Let ., . L : R d+1 × R d+1 → R denote</formula><formula xml:id="formula_22">d 1 L (x, y) = arcosh(− x, y L ).</formula><p>Geodesics. We recall a result that gives the unit speed geodesics in the hyperboloid model with curvature −1 <ref type="bibr" target="#b32">[33]</ref>. This result can be used to show Propositions 3.1 and 3.2 for the hyperboloid manifold with negative curvature −1/K, and then learn K as a model parameter in HGCN. Parallel Transport. If two points x and y on the hyperboloid H d,1 are connected by a geodesic, then the parallel transport of a tangent vector v ∈ T x H d,1 to the tangent space T y H d,1 is:</p><formula xml:id="formula_23">P x→y (v) = v − log x (y), v L d 1 L (x, y) 2 (log x (y) + log y (x)).<label>(15)</label></formula><p>Projections. Finally, we recall projections to the hyperboloid manifold and its corresponding tangent spaces. A point x = (x 0 , x 1:d ) ∈ R d+1 can be projected on the hyperboloid manifold H d,1 with:</p><formula xml:id="formula_24">Π R d+1 →H d,1 (x) := ( 1 + ||x 1:d || 2 2 , x 1:d ).<label>(16)</label></formula><p>Similarly, a point v ∈ R d+1 can be projected on T x H d,1 with:</p><formula xml:id="formula_25">Π R d+1 →TxH d,1 (v) := v + x, v L x.<label>(17)</label></formula><p>In practice, these projections are very useful for optimization purposes as they constrain embeddings and tangent vectors to remain on the manifold and tangent spaces.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>A.2.3 Connection between the Poincaré ball model and the hyperboloid model</head><p>While the hyperboloid model tends to be more stable for optimization than the Poincaré model <ref type="bibr" target="#b29">[30]</ref>, the Poincaré model is very interpretable and embeddings can be directly visualized on the Poincaré disk. Fortunately, these two models are isomorphic (cf. <ref type="figure" target="#fig_10">Figure 7</ref>) and there exist a diffeomorphism Π H d,1 →D d,1 (·) mapping one space onto the other:</p><formula xml:id="formula_26">Π H d,1 →D d,1 (x 0 , . . . , x d ) = (x 1 , . . . , x d ) x 0 + 1<label>(18)</label></formula><p>and</p><formula xml:id="formula_27">Π D d,1 →H d,1 (x 1 , . . . , x d ) = (1 + ||x|| 2 2 , 2x 1 , . . . , 2x d ) 1 − ||x|| 2 2 .<label>(19)</label></formula></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>B Proofs of Results</head></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>B.1 Hyperboloid model of hyperbolic space</head><p>For completeness, we re-derive results of hyperbolic geometry for any arbitrary curvature. Similar derivations can be found in the literature <ref type="bibr" target="#b42">[43]</ref>.</p><p>By identification, this leads to</p><formula xml:id="formula_28">γ K x→v (t) = cosh ||v|| L √ K t x + √ Ksinh ||v|| L √ K t v ||v|| L .</formula><p>We can use this result to derive exponential and logarthimic maps on the hyperboloid model. We know that exp K x (v) = γ K x→v <ref type="bibr" target="#b0">(1)</ref>. Therefore we get,</p><formula xml:id="formula_29">exp K x (v) = cosh ||v|| L √ K x + √ Ksinh ||v|| L √ K v ||v|| L . Now let y = exp K x (v).</formula><p>We have x, y L = −Kcosh ||v|| L √ K as x, x L = −K and x, v L = 0. Therefore Proof. For any hyperbolic embedding x = (x 0 , x 1 , . . . , x d ) ∈ H d,K we have the identity:</p><formula xml:id="formula_30">y + 1 K x, y L x = √ Ksinh ||v|| L √ K v ||v|| L and we get v = √ Karsinh ||y + 1 K x, y L x|| L √ K y + 1 K x, y L x ||y + 1 K x, y L x|| L , where ||y + 1 K x, y L || L is well defined since y + 1 K x, y L x ∈ T x H d,K . Note that, ||y + 1 K x, y L x|| L = y, y L + 2 K x, y 2 L + 1 K 2 x, y 2 L x, x L = −K + 1 K x, y 2 L = √ K x √ K , y √ K 2 L − 1 = √ Ksinh arcosh − x √ K , y √ K L as x √ K , y √ K L ≤ −1.</formula><formula xml:id="formula_31">x, x L = −x 2 0 + d i=1 x 2 i = −K.</formula><p>For any hyperbolic curvature −1/K < 0, consider the mapping φ(x) = K K x. Then we have the identity φ(x), φ(x) L = −K and therefore φ(</p><formula xml:id="formula_32">x) ∈ H d,K . For any pair (u, v), φ(u), φ(v) L = K K −u 0 v 0 + d i=1 u i v i = K K u, v L .</formula><p>The factor K K only depends on curvature, but not the specific embeddings.</p><p>Lemma 1 implies that given a set of embeddings learned in hyperbolic space H d,K , we can find embeddings in another hyperbolic space with different curvature, H d,K , such that the Minkowski inner products for all pairs of embeddings are scaled by the same factor K K . For link prediction tasks, Theorem 4.1 shows that with infinite precision, the expressive power of hyperbolic spaces with varying curvatures is the same. <ref type="table" target="#tab_3">Node features CORA 2708 5429 7 1433 PUBMED 19717 88651 3 500 HUMAN PPI 17598 5429 4 17 AIRPORT 3188 18631 4 4 DISEASE 1044 1043 2 1000 DISEASE-M 43193 43102</ref> 2 1000 , H = {h i |h i = K K h i }, such that the reconstructed graph from H via the Fermi-Dirac decoder is the same as the reconstructed graph from H, with different decoder parameters (r, t) and (r , t ).</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>Name Nodes Edges Classes</head><p>Proof. The Fermi-Dirac decoder predicts that there exists a link between node i and j iif e (d K L (hi,hj )−r)/t + 1</p><formula xml:id="formula_33">−1 ≥ b,</formula><p>where b ∈ (0, 1) is the threshold for determining existence of links. The criterion is equivalent to d K L (h i , h j ) ≤ r + t log <ref type="formula">(</ref> </p><formula xml:id="formula_34">d K L (φ(h i ), φ(h j )) = √ K arcosh − K K h i , h j L /K = K K d K L (h i , h j ).<label>(20)</label></formula><p>Due to linearity, we can find decoder parameter, r and t that satisfy</p><formula xml:id="formula_35">r + t log( 1−b b ) = K K (r + t log( 1−b b )). With such r , t , the criterion d K L (h i , h j ) ≤ r + t log( 1−b b ) is equivalent to d K L (φ(h i ), φ(h j )) ≤ r + t log( 1−b b )</formula><p>. Therefore, the reconstructed graph G H based on the set of embeddings H is identical to G H .</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>C Experimental Details</head></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>C.1 Dataset statistics</head><p>We detail the dataset statistics in <ref type="table" target="#tab_5">Table 3</ref>.</p></div>
<div xmlns="http://www.tei-c.org/ns/1.0"><head>C.2 Training details</head><p>Here we present details of HGCN's training pipeline, with optimization and incorporation of DropConnect <ref type="bibr" target="#b41">[42]</ref>. Parameter optimization. Recall that linear transformations and attention are defined on the tangent space of points. Therefore the linear layer and attention parameters are Euclidean. For bias, there are two options: one can either define parameters in hyperbolic space, and use hyperbolic addition operation <ref type="bibr" target="#b9">[10]</ref>, or define parameters in Euclidean space, and use Euclidean addition after transforming the points into the tangent space. Through experiments we find that Euclidean optimization is much more stable, and gives slightly better test performance compared to Riemannian optimization, if we define parameters such as bias in hyperbolic space. Hence different from shallow hyperbolic embeddings, although our model and embeddings are hyperbolic, the learnable graph convolution parameters can be optimized via Euclidean optimization (Adam Optimizer <ref type="bibr" target="#b18">[19]</ref>), thanks to exponential and logarithmic maps. Note that to train shallow Poincaré embeddings, we use Riemannian Stochastic Gradient Descent <ref type="bibr" target="#b3">[4,</ref><ref type="bibr" target="#b47">48]</ref>, since its model parameters are hyperbolic. We use early stopping based on validation set performance with a patience of 100 epochs. Drop connection. Since rescaling vectors in hyperbolic space requires exponential and logarithmic maps, and is conceptually not tied to the inverse dropout rate in terms of re-normalizing L1 norm, Dropout cannot be directly applied in HGCN. However, as a result of using Euclidean parameters in HGCN, DropConnect <ref type="bibr" target="#b41">[42]</ref>, the generalization of Dropout, can be used as a regularization. DropConnect randomly zeros out the neural network connections, i.e. elements of the Euclidean parameters during training time, improving the generalization of HGCN. Projections. Finally, we apply projections similar to Equations 16 and 17 for the hyperboloid model H d,K after each feature transform and log or exp map, to constrain embeddings and tangent vectors to remain on the manifold and tangent spaces.</p></div><figure xmlns="http://www.tei-c.org/ns/1.0" xml:id="fig_0"><head>Figure 1 :</head><label>1</label><figDesc>Input node features are usually Euclidean, and it is not clear how to Left: Poincaré disk geodesics (shortest path) connecting x and y for different curvatures. As curvature (−1/K) decreases, the distance between x and y increases, and the geodesics lines get closer to the origin. Center: Hyperbolic distance vs curvature. Right: Poincaré geodesic lines. x</figDesc></figure>
<figure xmlns="http://www.tei-c.org/ns/1.0" xml:id="fig_1"><head></head><label></label><figDesc>(a) GCN layers.(b) HGCN layers.(c) GCN (left), HGCN (right).</figDesc></figure>
<figure xmlns="http://www.tei-c.org/ns/1.0" xml:id="fig_2"><head>Figure 3 :</head><label>3</label><figDesc>Visualization of embeddings for LP on DISEASE and NC on CORA (visualization on the Poincaré disk for HGCN). (a) GCN embeddings in first and last layers for DISEASE LP hardly capture hierarchy (depth indicated by color). (b) In contrast, HGCN preserves node hierarchies. (c) On CORA NC, HGCN leads to better class separation (indicated by different colors).</figDesc></figure>
<figure xmlns="http://www.tei-c.org/ns/1.0" xml:id="fig_3"><head>Theorem 4 . 1 .</head><label>41</label><figDesc>For any hyperbolic curvatures −1/K, −1/K < 0, for any node embeddings H = {h i } ⊂ H d,K of a graph G, we can find H ⊂ H d,K , H = {h i |h i = K K h i }, such that the reconstructed graph from H via the Fermi-Dirac decoder is the same as the reconstructed graph from H, with different decoder parameters (r, t) and (r , t ).</figDesc></figure>
<figure xmlns="http://www.tei-c.org/ns/1.0" xml:id="fig_4"><head>Figure 4 :</head><label>4</label><figDesc>Decreasing curvature (−1/K) improves link prediction performance on DISEASE.</figDesc></figure>
<figure xmlns="http://www.tei-c.org/ns/1.0" xml:id="fig_5"><head>Figure 5 :</head><label>5</label><figDesc>Attention: Euclidean GAT (left), HGCN (right). Each graph represents a 2-hop neighborhood of the DISEASE-M dataset.</figDesc></figure>
<figure xmlns="http://www.tei-c.org/ns/1.0" xml:id="fig_6"><head></head><label></label><figDesc>Tangent space. Intuitively, if we think of M as a d−dimensional manifold embedded in R d+1 , the tangent space T x M at point x on M is a d−dimensional hyperplane in R d+1 that best approximates M around x. Another possible interpretation for T x M is that it contains all the possible directions of curves on M passing through x. The elements of T x M are called tangent vectors and the union of all tangent spaces is called the tangent bundle T M = ∪ x∈M T x M. Riemannian manifold. A Riemannian manifold is a pair (M, g), where M is a smooth manifold and g = (g x ) x∈M is a Riemannian metric, that is a family of smoothly varying inner products on tangent spaces, g x : T x M × T x M → R. Riemannian metrics can be used to measure distances on manifolds. Distances and geodesics. Let (M, g) be a Riemannian manifold. For v ∈ T x M, define the norm of v by ||v|| g := g x (v, v). Suppose γ : [a, b] → M is a smooth curve on M. Define the length of γ by: L(γ) := b a ||γ (t)|| g dt. Now with this definition of length, every connected Riemannian manifold becomes a metric space and the distance d : M × M → [0, ∞) is defined as: d(x, y) := inf γ {L(γ) : γ is a continuously differentiable curve joining x and y}. Geodesic distances are a generalization of straight lines (or shortest paths) to non-Euclidean geometry. A curve γ : [a, b] → M is geodesic if d(γ(t), γ(s)) = L(γ| [t,s] )∀(t, s) ∈ [a, b](t < s). Parallel transport. Parallel transport is a generalization of translation to non-Euclidean geometry. Given a smooth manifold M, parallel transport P x→y (·) maps a vector v ∈ T x M to P x→y (v) ∈ T y M. In Riemannian geometry, parallel transport preserves the Riemannian metric tensor (norm, inner products...). Curvature. At a high level, curvature measures how much a geometric object such as surfaces deviate from a flat plane. For instance, the Euclidean space has zero curvature while spheres have positive curvature. We illustrate the concept of curvature in Figure 6. A.2 Hyperbolic geometry Hyperbolic space. The hyperbolic space in d dimensions is the unique complete, simply connected d−dimensional Riemannian manifold with constant negative sectional curvature. There exist several models of hyperbolic space such as the Poincaré model or the hyperboloid model (also known as the Minkowski model or the Lorentz model).</figDesc></figure>
<figure xmlns="http://www.tei-c.org/ns/1.0" xml:id="fig_7"><head>Let ||.|| 2 Figure 6 :</head><label>26</label><figDesc>be the Euclidean norm. The Poincaré ball model with unit radius and constant negative curvature −1 in d dimensions is the Riemannian manifold (D d,1 , (g x ) x ) where D d,1 := {x ∈ R d : ||x|| 2 < 1}, and g x = λ 2 x I d , From left to right: a surface of negative curvature, a surface of zero curvature, and a surface of positive curvature.</figDesc></figure>
<figure xmlns="http://www.tei-c.org/ns/1.0" xml:id="fig_8"><head></head><label></label><figDesc>the Minkowski inner product, x, y L := −x 0 y 0 + x 1 y 1 + . . . + x d y d . The hyperboloid model with unit imaginary radius and constant negative curvature −1 in d dimensions is defined as the Riemannian manifold (H d,1 , (g x ) x ) where H d,1 := {x ∈ R d+1 : x, x L = −1, x 0 > 0},</figDesc></figure>
<figure xmlns="http://www.tei-c.org/ns/1.0" xml:id="fig_9"><head>Theorem A. 1 .</head><label>1</label><figDesc>Let x ∈ H d,1 and u ∈ T x H d,1 unit-speed (i.e. u, u L = 1). The unique unit-speed geodesic γ x→u : [0, 1] → H d,1 such that γ x→u (0) = x andγ x→u (0) = u is given by: γ x→u (t) = cosh(t)x + sinh(t)u.</figDesc></figure>
<figure xmlns="http://www.tei-c.org/ns/1.0" xml:id="fig_10"><head>Figure 7 :</head><label>7</label><figDesc>Illustration of the hyperboloid model (top) in 3 dimensions and its connection to the Poincaré disk (bottom).</figDesc></figure>
<figure xmlns="http://www.tei-c.org/ns/1.0" xml:id="fig_11"><head></head><label></label><figDesc>1−b b ). Given H = {h 1 , . . . , h n }, the graph G H reconstructed with the Fermi-Dirac decoder has the edge set E H = (i, j)|d K L (h i , h j ) ≤ r + t log( 1−b b ) . Consider the mapping to H d,K , φ(x) := K K x. Let H = {φ(h 1 ), . . . , φ(h n )}. By Lemma 1,</figDesc></figure>
<figure xmlns="http://www.tei-c.org/ns/1.0" type="table" xml:id="tab_0"><head></head><label></label><figDesc>± 0.0 60.9 ± 3.4 83.3 ± 0.1 48.2 ± 0.7 82.5 ± 0.3 23.8 ± 0.7 HYP<ref type="bibr" target="#b28">[29]</ref> 63.5 ± 0.<ref type="bibr" target="#b5">6</ref> 45.5 ± 3.3 ----94.5 ± 0.0 70.2 ± 0.1 87.5 ± 0.1 68.5 ± 0.3 87.6 ± 0.2 22.0 ± 1.5 EUC-MIXED 49.6 ± 1.1 35.2 ± 3.4 ----91.5 ± 0.1 68.3 ± 2.3 86.0 ± 1.3 63.0 ± 0.3 84.4 ± 0.2 46.1 ± 0.4 HYP-MIXED 55.1 ± 1.3 56.9 ± 1.5 ----93.3 ± 0.0 69.6 ± 0.1 83.8 ± 0.3 73.9 ± 0.2 85.6 ± 0.5 45.9 ± 0.3 NN MLP 72.6 ± 0.6 28.8 ± 2.5 55.3 ± 0.5 55.9 ± 0.3 67.8 ± 0.2 55.3±0.4 89.8 ± 0.5 68.6 ± 0.6 84.1 ± 0.9 72.4 ± 0.2 83.1 ± 0.5 51.5 ± 1.0 HNN[10] 75.1 ± 0.3 41.0 ± 1.8 60.9 ± 0.4 56.2 ± 0.3 72.9 ± 0.3 59.3 ± 0.4 90.8 ± 0.2 80.5 ± 0.5 94.9 ± 0.1 69.8 ± 0.4 89.0 ± 0.1 54.6 ± 0.4 ±0.5 69.7 ± 0.4 66.0 ± 0.8 59.4 ± 3.4 77.0 ± 0.5 69.7 ± 0.3 89.3 ± 0.4 81.4 ± 0.6 91.1 ± 0.5 78.1 ± 0.2 90.4 ± 0.2 81.3 ± 0.3 GAT [41] 69.8 ±0.3 70.4 ± 0.4 69.5 ± 0.4 62.5 ± 0.7 76.8 ± 0.4 70.5 ± 0.4 90.5 ± 0.3 81.5 ± 0.3 91.2 ± 0.1 79.0 ± 0.3 93.7 ± 0.1 83.0 ± 0.7 SAGE [15] 65.9 ± 0.3 69.1 ± 0.6 67.4 ± 0.5 61.3 ± 0.4 78.1 ± 0.6 69.1 ± 0.3 90.4 ± 0.5 82.1 ± 0.5 86.2 ± 1.0 77.4 ± 2.2 85.5 ± 0.6 77.9 ± 2.4 SGC [44] 65.1 ± 0.2 69.5 ± 0.2 66.2 ± 0.2 60.5 ± 0.3 76.1 ± 0.2 71.3 ± 0.1 89.8 ± 0.3 80.6 ± 0.1 94.1 ± 0.0 78.9 ± 0.0 91.5 ± 0.1 81.0 ± 0.1 Ours HGCN 90.8 ± 0.3 74.5 ± 0.9 78.1 ± 0.4 72.2 ± 0.5 84.5 ± 0.4 74.6 ± 0.3 96.4 ± 0.1 90.6 ± 0.2 96.3 ± 0.0 80.3 ± 0.3 92.9 ± 0.1 79.9 ± 0.2</figDesc><table><row><cell>Dataset</cell><cell>DISEASE</cell><cell></cell><cell cols="2">DISEASE-M</cell><cell cols="2">HUMAN PPI</cell><cell cols="2">AIRPORT</cell><cell cols="2">PUBMED</cell><cell>CORA</cell><cell></cell></row><row><cell>Hyperbolicity δ</cell><cell>δ = 0</cell><cell></cell><cell>δ = 0</cell><cell></cell><cell>δ = 1</cell><cell></cell><cell>δ = 1</cell><cell></cell><cell cols="2">δ = 3.5</cell><cell>δ = 11</cell><cell></cell></row><row><cell>Method</cell><cell>LP</cell><cell>NC</cell><cell>LP</cell><cell>NC</cell><cell>LP</cell><cell>NC</cell><cell>LP</cell><cell>NC</cell><cell>LP</cell><cell>NC</cell><cell>LP</cell><cell>NC</cell></row><row><cell cols="8">Shallow 92.0 GNN EUC 59.8 ± 2.0 32.5 ± 1.1 ----GCN[21] 64.7 (%) ERR RED -63.1% -13.8% -28.2% -25.9% -29.2% -11.5% -60.9%</cell><cell>-47.5%</cell><cell>-27.5%</cell><cell>-6.2%</cell><cell>+12.7%</cell><cell>+18.2%</cell></row></table><note></note></figure>
<figure xmlns="http://www.tei-c.org/ns/1.0" type="table" xml:id="tab_1"><head></head><label></label><figDesc>of HGCN and baselines. Evaluation metric. In transductive LP tasks, we randomly split edges into 85/5/10% for training, validation and test sets. For transductive NC, we use 70/15/15% splits for AIRPORT, 30/10/60% splits for DISEASE, and we use</figDesc><table /><note></note></figure>
<figure xmlns="http://www.tei-c.org/ns/1.0" type="table" xml:id="tab_2"><head></head><label></label><figDesc>± 0.2 94.9 ± 0.3 HGCN-ATT-C 90.8 ± 0.3 96.4 ± 0.1</figDesc><table><row><cell>Method</cell><cell>DISEASE</cell><cell>AIRPORT</cell></row><row><cell>HGCN</cell><cell cols="2">78.4 ± 0.3 91.8 ± 0.3</cell></row><row><cell>HGCN-ATTo</cell><cell cols="2">80.9 ± 0.4 92.3 ± 0.3</cell></row><row><cell>HGCN-ATT</cell><cell cols="2">82.0 ± 0.2 92.5 ± 0.2</cell></row><row><cell>HGCN-C</cell><cell>89.1</cell><cell></cell></row></table><note></note></figure>
<figure xmlns="http://www.tei-c.org/ns/1.0" type="table" xml:id="tab_3"><head>Table 2 :</head><label>2</label><figDesc>ROC AUC for link prediction on AIRPORT and DISEASE datasets.</figDesc><table /><note></note></figure>
<figure xmlns="http://www.tei-c.org/ns/1.0" type="table" xml:id="tab_4"><head></head><label></label><figDesc>For any hyperbolic spaces with constant curvatures −1/K, −1/K > 0, and any pair of hyperbolic points (u, v) embedded in H d,K , there exists a mapping φ : H d,K → H d,K to another pair of corresponding hyperbolic points in H d,K , (φ(u), φ(v)) such that the Minkowski inner product is scaled by a constant factor.</figDesc><table><row><cell cols="3">Therefore, we finally have</cell><cell></cell><cell></cell><cell></cell><cell></cell><cell></cell><cell></cell></row><row><cell>log K x (y) =</cell><cell>√</cell><cell>Karcosh −</cell><cell>x √ K</cell><cell>,</cell><cell>y √ K</cell><cell>L</cell><cell>y + 1 K x, y L x ||y + 1 K x, y L x|| L</cell><cell>.</cell></row><row><cell>B.2 Curvature</cell><cell></cell><cell></cell><cell></cell><cell></cell><cell></cell><cell></cell><cell></cell><cell></cell></row><row><cell>Lemma 1.</cell><cell></cell><cell></cell><cell></cell><cell></cell><cell></cell><cell></cell><cell></cell><cell></cell></row></table><note></note></figure>
<figure xmlns="http://www.tei-c.org/ns/1.0" type="table" xml:id="tab_5"><head>Table 3 :</head><label>3</label><figDesc>Benchmarks' statisticsTheorem 4.1. For any hyperbolic curvatures −1/K, −1/K < 0, for any node embeddings H = {h i } ⊂ H d,K of a graph G, we can find H ⊂ H d,K</figDesc><table /><note></note></figure>
<note xmlns="http://www.tei-c.org/ns/1.0" place="foot" n="1">Project website with code and data: http://snap.stanford.edu/hgcn</note>
<note xmlns="http://www.tei-c.org/ns/1.0" place="foot" n="2">The equivalent of GCN in link prediction is GAE<ref type="bibr" target="#b19">[20]</ref>. We did not compare link prediction GNNs based on shallow embeddings such as<ref type="bibr" target="#b48">[49]</ref> since they are not inductive.<ref type="bibr" target="#b2">3</ref> HGCN uses DropConnect<ref type="bibr" target="#b41">[42]</ref>, as described in Appendix C.<ref type="bibr" target="#b3">4</ref> Code available at http://snap.stanford.edu/hgcn. We provide HGCN implementations for hyperboloid and Poincaré models. Empirically, both models give similar performance but hyperboloid model offers more stable optimization, because Poincaré distance is numerically unstable<ref type="bibr" target="#b29">[30]</ref>.</note>
</body>
<back>
<div type="acknowledgement">
<div xmlns="http://www.tei-c.org/ns/1.0"><p>VMWare, and Infosys. The U.S. Government is authorized to reproduce and distribute reprints for Governmental purposes notwithstanding any copyright notation thereon. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the authors and do not necessarily reflect the views, policies, or endorsements, either expressed or implied, of DARPA, NIH, ONR, or the U.S. Government.</p></div>
</div>
<div type="annex">
<div xmlns="http://www.tei-c.org/ns/1.0"><p>Proposition 3.1. Let x ∈ H d,K , u ∈ T x H d,K be unit-speed. The unique unit-speed geodesic γ x→u (·) such that γ x→u (0) = x,γ x→u (0) = u is γ K x→u (t) = cosh t √ K x + √ Ksinh t √ K u, and the intrinsic distance function between two points x, y in H d,K is then:</p><p>Proof. Using theorem A.1, we know that the unique unit-speed geodesic γ y→u (.) in H d,1 must satisfy γ y→u (0) = y andγ y→u (0) = u and d dt γ y→u (t),γ y→u (t) L = 0 ∀t, and is given by</p><p>and since γ K x→u (.) is the unique unit-speed geodesic in H d,K , we also have <ref type="bibr" target="#b0">1</ref> and we get φ y→u (t) = cosh(t)y + sinh(t)u.</p><p>Finally, this leads to </p><p>Proof. We use a similar reasoning to that in Corollary 1.1 in <ref type="bibr" target="#b10">[11]</ref>. Let γ K x→v (.) be the unique geodesic such that</p><p>Therefore φ K x→u (.) is a unit-speed geodesic in H d,K and we get φ K x→u (t) = cosh(</p></div> </div>
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<Setter Property="IsEnabled" Value="{Binding ., Converter={x:Static converters:NullabilityToBooleanConverter.Default}}" />
<Setter Property="Command" Value="{Binding DataContext.ChooseTheSimilarCharacter, RelativeSource={RelativeSource AncestorType={x:Type Window}}}" />
<Setter Property="CommandParameter" Value="{Binding .}" />
</Style>
</ContextMenu.ItemContainerStyle>
<ContextMenu.ItemTemplate>
<DataTemplate>
<TextBlock FontSize="24" Text="{Binding ., Converter={x:Static converters:CodePointToLongStringConverter.Default}}" />
</DataTemplate>
</ContextMenu.ItemTemplate>
</ContextMenu>
</TextBlock.ContextMenu>
</TextBlock>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
<TextBlock
Background="Transparent"
FontSize="24"
Text=" " />
</StackPanel>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</ScrollViewer>
</UserControl>
| 65.697674 | 272 | 0.406903 |
ca7dc8b49e190251fdb37078c1db82cd5f766766 | 3,791 | xml | XML | example/res/layout/payment_session_activity.xml | OOOOO-R-D/stripe-android | 262885d0c02a54430ae8f0c3966de694abc6bb0a | [
"MIT"
] | 930 | 2015-01-25T15:04:28.000Z | 2022-03-27T11:49:58.000Z | example/res/layout/payment_session_activity.xml | OOOOO-R-D/stripe-android | 262885d0c02a54430ae8f0c3966de694abc6bb0a | [
"MIT"
] | 1,824 | 2015-01-27T09:45:30.000Z | 2022-03-31T21:22:49.000Z | example/res/layout/payment_session_activity.xml | youngliangzhang/stripe-android | a46987d12cbb882ac5d7097c483cc82219fd97fa | [
"MIT"
] | 556 | 2015-01-06T11:38:32.000Z | 2022-03-16T21:12:03.000Z | <?xml version="1.0" encoding="utf-8"?>
<androidx.coordinatorlayout.widget.CoordinatorLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/coordinator"
android:layout_width="match_parent"
android:layout_height="match_parent">
<ScrollView
android:layout_width="match_parent"
android:layout_height="match_parent">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical">
<com.google.android.material.progressindicator.LinearProgressIndicator
android:id="@+id/progress_bar"
style="@style/Widget.MaterialComponents.LinearProgressIndicator"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:indeterminate="true" />
<Button
android:id="@+id/select_payment_method_button"
android:enabled="false"
android:layout_width="320dp"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:layout_marginTop="@dimen/example_vertical_spacing"
android:text="@string/payment_session_select_payment"
/>
<Button
android:id="@+id/start_payment_flow_button"
android:enabled="false"
android:layout_width="320dp"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:layout_marginTop="@dimen/example_vertical_spacing"
android:layout_marginBottom="@dimen/example_vertical_spacing"
android:text="@string/payment_session_select_shipping"
/>
<TextView
android:id="@+id/ready_to_charge"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="16dp"
android:layout_marginTop="24dp"
android:drawablePadding="8dp"
android:drawableStart="@drawable/ic_cancel"
android:textSize="16sp"
android:text="@string/ready_to_charge"
/>
<TextView
android:id="@+id/payment_method"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="16dp"
android:drawablePadding="8dp"
android:drawableStart="@drawable/ic_credit_card"
android:textSize="16sp"
android:text="@string/not_selected"
/>
<TextView
android:id="@+id/shipping_info"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="16dp"
android:drawablePadding="8dp"
android:drawableStart="@drawable/ic_home"
android:textSize="16sp"
android:text="@string/not_selected"
/>
<TextView
android:id="@+id/shipping_method"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="16dp"
android:drawablePadding="8dp"
android:drawableStart="@drawable/ic_shipping_method"
android:textSize="16sp"
android:text="@string/not_selected"
/>
</LinearLayout>
</ScrollView>
</androidx.coordinatorlayout.widget.CoordinatorLayout>
| 40.763441 | 82 | 0.582432 |
caa1e6fc2f0e42b4ad096413730e0aedb47d72fe | 20,924 | wsdl | XML | spec/fixtures/wsdl/bookt/bookt3.wsdl | peterbeers/sekken | faec2180cbdbd49f14aa1e706339f5cfad924768 | [
"MIT"
] | 5 | 2015-01-25T01:04:05.000Z | 2017-07-19T20:49:16.000Z | spec/fixtures/wsdl/bookt/bookt3.wsdl | peterbeers/sekken | faec2180cbdbd49f14aa1e706339f5cfad924768 | [
"MIT"
] | 9 | 2015-04-15T15:17:15.000Z | 2022-01-25T15:04:51.000Z | spec/fixtures/wsdl/bookt/bookt3.wsdl | peterbeers/sekken | faec2180cbdbd49f14aa1e706339f5cfad924768 | [
"MIT"
] | 16 | 2015-02-27T21:29:55.000Z | 2019-11-21T12:39:20.000Z | <?xml version="1.0" encoding="utf-8"?>
<!-- http://connect.bookt.com/svc/connect.svc?wsdl=wsdl0 -->
<wsdl:definitions targetNamespace="https://connect.bookt.com/connect" xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" xmlns:wsx="http://schemas.xmlsoap.org/ws/2004/09/mex" xmlns:wsu="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-utility-1.0.xsd" xmlns:wsa10="http://www.w3.org/2005/08/addressing" xmlns:wsp="http://schemas.xmlsoap.org/ws/2004/09/policy" xmlns:wsap="http://schemas.xmlsoap.org/ws/2004/08/addressing/policy" xmlns:msc="http://schemas.microsoft.com/ws/2005/12/wsdl/contract" xmlns:soap12="http://schemas.xmlsoap.org/wsdl/soap12/" xmlns:wsa="http://schemas.xmlsoap.org/ws/2004/08/addressing" xmlns:wsam="http://www.w3.org/2007/05/addressing/metadata" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:tns="https://connect.bookt.com/connect" xmlns:soap="http://schemas.xmlsoap.org/wsdl/soap/" xmlns:wsaw="http://www.w3.org/2006/05/addressing/wsdl" xmlns:soapenc="http://schemas.xmlsoap.org/soap/encoding/">
<wsdl:types>
<xsd:schema targetNamespace="https://connect.bookt.com/connect/Imports">
<xsd:import schemaLocation="http://connect.bookt.com/svc/connect.svc?xsd=xsd0" namespace="https://connect.bookt.com/connect"/>
<xsd:import schemaLocation="http://connect.bookt.com/svc/connect.svc?xsd=xsd1" namespace="http://schemas.microsoft.com/2003/10/Serialization/"/>
<xsd:import schemaLocation="http://connect.bookt.com/svc/connect.svc?xsd=xsd2" namespace="http://schemas.microsoft.com/2003/10/Serialization/Arrays"/>
<xsd:import schemaLocation="http://connect.bookt.com/svc/connect.svc?xsd=xsd3" namespace="http://connect.bookt.com/Schemas/Property.xsd"/>
<xsd:import schemaLocation="http://connect.bookt.com/svc/connect.svc?xsd=xsd4" namespace="http://connect.bookt.com/Schemas/Fee.xsd"/>
<xsd:import schemaLocation="http://connect.bookt.com/svc/connect.svc?xsd=xsd5" namespace="http://connect.bookt.com/Schemas/Media.xsd"/>
<xsd:import schemaLocation="http://connect.bookt.com/svc/connect.svc?xsd=xsd6" namespace="http://connect.bookt.com/Schemas/Tax.xsd"/>
<xsd:import schemaLocation="http://connect.bookt.com/svc/connect.svc?xsd=xsd7" namespace="http://connect.bookt.com/Schemas/Unit.xsd"/>
<xsd:import schemaLocation="http://connect.bookt.com/svc/connect.svc?xsd=xsd8" namespace="http://connect.bookt.com/Schemas/Rate.xsd"/>
<xsd:import schemaLocation="http://connect.bookt.com/svc/connect.svc?xsd=xsd9" namespace="http://connect.bookt.com/Schemas/Booking.xsd"/>
<xsd:import schemaLocation="http://connect.bookt.com/svc/connect.svc?xsd=xsd10" namespace="http://connect.bookt.com/Schemas/Person.xsd"/>
<xsd:import schemaLocation="http://connect.bookt.com/svc/connect.svc?xsd=xsd11" namespace="http://connect.bookt.com/Schemas/CreditCard.xsd"/>
<xsd:import schemaLocation="http://connect.bookt.com/svc/connect.svc?xsd=xsd12" namespace="http://connect.bookt.com/Schemas/Statement.xsd"/>
<xsd:import schemaLocation="http://connect.bookt.com/svc/connect.svc?xsd=xsd13" namespace="http://connect.bookt.com/Schemas/StatementDetail.xsd"/>
<xsd:import schemaLocation="http://connect.bookt.com/svc/connect.svc?xsd=xsd14" namespace="http://connect.bookt.com/Schemas/Event.xsd"/>
<xsd:import schemaLocation="http://connect.bookt.com/svc/connect.svc?xsd=xsd15" namespace="http://connect.bookt.com/Schemas/Review.xsd"/>
</xsd:schema>
</wsdl:types>
<wsdl:message name="IConnect_GetPropertyCategories_InputMessage">
<wsdl:part name="parameters" element="tns:GetPropertyCategories"/>
</wsdl:message>
<wsdl:message name="IConnect_GetPropertyCategories_OutputMessage">
<wsdl:part name="parameters" element="tns:GetPropertyCategoriesResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_GetPropertyIDs_InputMessage">
<wsdl:part name="parameters" element="tns:GetPropertyIDs"/>
</wsdl:message>
<wsdl:message name="IConnect_GetPropertyIDs_OutputMessage">
<wsdl:part name="parameters" element="tns:GetPropertyIDsResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_GetProperty_InputMessage">
<wsdl:part name="parameters" element="tns:GetProperty"/>
</wsdl:message>
<wsdl:message name="IConnect_GetProperty_OutputMessage">
<wsdl:part name="parameters" element="tns:GetPropertyResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_GetPropertyIDsByCategory_InputMessage">
<wsdl:part name="parameters" element="tns:GetPropertyIDsByCategory"/>
</wsdl:message>
<wsdl:message name="IConnect_GetPropertyIDsByCategory_OutputMessage">
<wsdl:part name="parameters" element="tns:GetPropertyIDsByCategoryResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_GetRates_InputMessage">
<wsdl:part name="parameters" element="tns:GetRates"/>
</wsdl:message>
<wsdl:message name="IConnect_GetRates_OutputMessage">
<wsdl:part name="parameters" element="tns:GetRatesResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_GetPerRoomRates_InputMessage">
<wsdl:part name="parameters" element="tns:GetPerRoomRates"/>
</wsdl:message>
<wsdl:message name="IConnect_GetPerRoomRates_OutputMessage">
<wsdl:part name="parameters" element="tns:GetPerRoomRatesResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_GetAvailability_InputMessage">
<wsdl:part name="parameters" element="tns:GetAvailability"/>
</wsdl:message>
<wsdl:message name="IConnect_GetAvailability_OutputMessage">
<wsdl:part name="parameters" element="tns:GetAvailabilityResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_SetRates_InputMessage">
<wsdl:part name="parameters" element="tns:SetRates"/>
</wsdl:message>
<wsdl:message name="IConnect_SetRates_OutputMessage">
<wsdl:part name="parameters" element="tns:SetRatesResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_SetPerRoomRates_InputMessage">
<wsdl:part name="parameters" element="tns:SetPerRoomRates"/>
</wsdl:message>
<wsdl:message name="IConnect_SetPerRoomRates_OutputMessage">
<wsdl:part name="parameters" element="tns:SetPerRoomRatesResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_SetAvailability_InputMessage">
<wsdl:part name="parameters" element="tns:SetAvailability"/>
</wsdl:message>
<wsdl:message name="IConnect_SetAvailability_OutputMessage">
<wsdl:part name="parameters" element="tns:SetAvailabilityResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_SetRatesAndAvailability_InputMessage">
<wsdl:part name="parameters" element="tns:SetRatesAndAvailability"/>
</wsdl:message>
<wsdl:message name="IConnect_SetRatesAndAvailability_OutputMessage">
<wsdl:part name="parameters" element="tns:SetRatesAndAvailabilityResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_GetBooking_InputMessage">
<wsdl:part name="parameters" element="tns:GetBooking"/>
</wsdl:message>
<wsdl:message name="IConnect_GetBooking_OutputMessage">
<wsdl:part name="parameters" element="tns:GetBookingResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_MakeBooking_InputMessage">
<wsdl:part name="parameters" element="tns:MakeBooking"/>
</wsdl:message>
<wsdl:message name="IConnect_MakeBooking_OutputMessage">
<wsdl:part name="parameters" element="tns:MakeBookingResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_CancelBooking_InputMessage">
<wsdl:part name="parameters" element="tns:CancelBooking"/>
</wsdl:message>
<wsdl:message name="IConnect_CancelBooking_OutputMessage">
<wsdl:part name="parameters" element="tns:CancelBookingResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_ModifyBooking_InputMessage">
<wsdl:part name="parameters" element="tns:ModifyBooking"/>
</wsdl:message>
<wsdl:message name="IConnect_ModifyBooking_OutputMessage">
<wsdl:part name="parameters" element="tns:ModifyBookingResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_CreateLead_InputMessage">
<wsdl:part name="parameters" element="tns:CreateLead"/>
</wsdl:message>
<wsdl:message name="IConnect_CreateLead_OutputMessage">
<wsdl:part name="parameters" element="tns:CreateLeadResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_CreateEvent_InputMessage">
<wsdl:part name="parameters" element="tns:CreateEvent"/>
</wsdl:message>
<wsdl:message name="IConnect_CreateEvent_OutputMessage">
<wsdl:part name="parameters" element="tns:CreateEventResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_GetEventCategories_InputMessage">
<wsdl:part name="parameters" element="tns:GetEventCategories"/>
</wsdl:message>
<wsdl:message name="IConnect_GetEventCategories_OutputMessage">
<wsdl:part name="parameters" element="tns:GetEventCategoriesResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_GetLead_InputMessage">
<wsdl:part name="parameters" element="tns:GetLead"/>
</wsdl:message>
<wsdl:message name="IConnect_GetLead_OutputMessage">
<wsdl:part name="parameters" element="tns:GetLeadResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_GetEvent_InputMessage">
<wsdl:part name="parameters" element="tns:GetEvent"/>
</wsdl:message>
<wsdl:message name="IConnect_GetEvent_OutputMessage">
<wsdl:part name="parameters" element="tns:GetEventResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_GetReviewIDs_InputMessage">
<wsdl:part name="parameters" element="tns:GetReviewIDs"/>
</wsdl:message>
<wsdl:message name="IConnect_GetReviewIDs_OutputMessage">
<wsdl:part name="parameters" element="tns:GetReviewIDsResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_GetReview_InputMessage">
<wsdl:part name="parameters" element="tns:GetReview"/>
</wsdl:message>
<wsdl:message name="IConnect_GetReview_OutputMessage">
<wsdl:part name="parameters" element="tns:GetReviewResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_GetReviews_InputMessage">
<wsdl:part name="parameters" element="tns:GetReviews"/>
</wsdl:message>
<wsdl:message name="IConnect_GetReviews_OutputMessage">
<wsdl:part name="parameters" element="tns:GetReviewsResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_CreateReview_InputMessage">
<wsdl:part name="parameters" element="tns:CreateReview"/>
</wsdl:message>
<wsdl:message name="IConnect_CreateReview_OutputMessage">
<wsdl:part name="parameters" element="tns:CreateReviewResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_DeleteReview_InputMessage">
<wsdl:part name="parameters" element="tns:DeleteReview"/>
</wsdl:message>
<wsdl:message name="IConnect_DeleteReview_OutputMessage">
<wsdl:part name="parameters" element="tns:DeleteReviewResponse"/>
</wsdl:message>
<wsdl:message name="IConnect_GetBusinessRules_InputMessage">
<wsdl:part name="parameters" element="tns:GetBusinessRules"/>
</wsdl:message>
<wsdl:message name="IConnect_GetBusinessRules_OutputMessage">
<wsdl:part name="parameters" element="tns:GetBusinessRulesResponse"/>
</wsdl:message>
<wsdl:portType name="IConnect">
<wsdl:operation name="GetPropertyCategories">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/GetPropertyCategories" message="tns:IConnect_GetPropertyCategories_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/GetPropertyCategoriesResponse" message="tns:IConnect_GetPropertyCategories_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="GetPropertyIDs">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/GetPropertyIDs" message="tns:IConnect_GetPropertyIDs_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/GetPropertyIDsResponse" message="tns:IConnect_GetPropertyIDs_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="GetProperty">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/GetProperty" message="tns:IConnect_GetProperty_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/GetPropertyResponse" message="tns:IConnect_GetProperty_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="GetPropertyIDsByCategory">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/GetPropertyIDsByCategory" message="tns:IConnect_GetPropertyIDsByCategory_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/GetPropertyIDsByCategoryResponse" message="tns:IConnect_GetPropertyIDsByCategory_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="GetRates">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/GetRates" message="tns:IConnect_GetRates_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/GetRatesResponse" message="tns:IConnect_GetRates_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="GetPerRoomRates">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/GetPerRoomRates" message="tns:IConnect_GetPerRoomRates_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/GetPerRoomRatesResponse" message="tns:IConnect_GetPerRoomRates_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="GetAvailability">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/GetAvailability" message="tns:IConnect_GetAvailability_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/GetAvailabilityResponse" message="tns:IConnect_GetAvailability_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="SetRates">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/SetRates" message="tns:IConnect_SetRates_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/SetRatesResponse" message="tns:IConnect_SetRates_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="SetPerRoomRates">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/SetPerRoomRates" message="tns:IConnect_SetPerRoomRates_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/SetPerRoomRatesResponse" message="tns:IConnect_SetPerRoomRates_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="SetAvailability">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/SetAvailability" message="tns:IConnect_SetAvailability_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/SetAvailabilityResponse" message="tns:IConnect_SetAvailability_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="SetRatesAndAvailability">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/SetRatesAndAvailability" message="tns:IConnect_SetRatesAndAvailability_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/SetRatesAndAvailabilityResponse" message="tns:IConnect_SetRatesAndAvailability_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="GetBooking">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/GetBooking" message="tns:IConnect_GetBooking_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/GetBookingResponse" message="tns:IConnect_GetBooking_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="MakeBooking">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/MakeBooking" message="tns:IConnect_MakeBooking_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/MakeBookingResponse" message="tns:IConnect_MakeBooking_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="CancelBooking">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/CancelBooking" message="tns:IConnect_CancelBooking_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/CancelBookingResponse" message="tns:IConnect_CancelBooking_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="ModifyBooking">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/ModifyBooking" message="tns:IConnect_ModifyBooking_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/ModifyBookingResponse" message="tns:IConnect_ModifyBooking_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="CreateLead">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/CreateLead" message="tns:IConnect_CreateLead_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/CreateLeadResponse" message="tns:IConnect_CreateLead_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="CreateEvent">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/CreateEvent" message="tns:IConnect_CreateEvent_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/CreateEventResponse" message="tns:IConnect_CreateEvent_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="GetEventCategories">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/GetEventCategories" message="tns:IConnect_GetEventCategories_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/GetEventCategoriesResponse" message="tns:IConnect_GetEventCategories_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="GetLead">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/GetLead" message="tns:IConnect_GetLead_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/GetLeadResponse" message="tns:IConnect_GetLead_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="GetEvent">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/GetEvent" message="tns:IConnect_GetEvent_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/GetEventResponse" message="tns:IConnect_GetEvent_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="GetReviewIDs">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/GetReviewIDs" message="tns:IConnect_GetReviewIDs_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/GetReviewIDsResponse" message="tns:IConnect_GetReviewIDs_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="GetReview">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/GetReview" message="tns:IConnect_GetReview_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/GetReviewResponse" message="tns:IConnect_GetReview_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="GetReviews">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/GetReviews" message="tns:IConnect_GetReviews_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/GetReviewsResponse" message="tns:IConnect_GetReviews_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="CreateReview">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/CreateReview" message="tns:IConnect_CreateReview_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/CreateReviewResponse" message="tns:IConnect_CreateReview_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="DeleteReview">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/DeleteReview" message="tns:IConnect_DeleteReview_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/DeleteReviewResponse" message="tns:IConnect_DeleteReview_OutputMessage"/>
</wsdl:operation>
<wsdl:operation name="GetBusinessRules">
<wsdl:input wsaw:Action="https://connect.bookt.com/connect/IConnect/GetBusinessRules" message="tns:IConnect_GetBusinessRules_InputMessage"/>
<wsdl:output wsaw:Action="https://connect.bookt.com/connect/IConnect/GetBusinessRulesResponse" message="tns:IConnect_GetBusinessRules_OutputMessage"/>
</wsdl:operation>
</wsdl:portType>
</wsdl:definitions>
| 72.905923 | 938 | 0.746177 |
9df6b2092b9d61cab96962ff9323e7ec69903eba | 5,505 | xml | XML | export/envision/Demo-11.8/src/_metadata/ASSET/Device/10/2/iPhone 4S(11529957-5604-4585-a3f1-9ff1c7507a94).main.xml | agilesites/agilesites2-demo | 859b5c68b4e904f3d09dbd46adce60f39589f339 | [
"MIT"
] | null | null | null | export/envision/Demo-11.8/src/_metadata/ASSET/Device/10/2/iPhone 4S(11529957-5604-4585-a3f1-9ff1c7507a94).main.xml | agilesites/agilesites2-demo | 859b5c68b4e904f3d09dbd46adce60f39589f339 | [
"MIT"
] | null | null | null | export/envision/Demo-11.8/src/_metadata/ASSET/Device/10/2/iPhone 4S(11529957-5604-4585-a3f1-9ff1c7507a94).main.xml | agilesites/agilesites2-demo | 859b5c68b4e904f3d09dbd46adce60f39589f339 | [
"MIT"
] | 1 | 2020-01-30T14:09:00.000Z | 2020-01-30T14:09:00.000Z | <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<ns2:assetBean xmlns:ns2="http://www.fatwire.com/schema/rest/1.0">
<id>Device:1349841926702</id>
<name>iPhone 4S</name>
<createdby>fwadmin</createdby>
<createddate>2012-10-10T12:33:20.310Z</createddate>
<description>iPhone 4S</description>
<publist>0</publist>
<publist>FirstSiteII</publist>
<publist>AdminSite</publist>
<publist>avisports</publist>
<publist>Demo</publist>
<publist>MySite</publist>
<status>ED</status>
<subtype></subtype>
<updatedby>fwadmin</updatedby>
<updateddate>2014-01-07T22:54:05.318Z</updateddate>
<attribute>
<name>startdate</name>
<data/>
</attribute>
<attribute>
<name>enddate</name>
<data/>
</attribute>
<attribute>
<name>filename</name>
<data>
<stringValue></stringValue>
</data>
</attribute>
<attribute>
<name>path</name>
<data>
<stringValue></stringValue>
</data>
</attribute>
<attribute>
<name>template</name>
<data>
<stringValue></stringValue>
</data>
</attribute>
<attribute>
<name>urlexternaldoc</name>
<data/>
</attribute>
<attribute>
<name>externaldoctype</name>
<data>
<stringValue></stringValue>
</data>
</attribute>
<attribute>
<name>urlexternaldocxml</name>
<data/>
</attribute>
<attribute>
<name>fw_uid</name>
<data>
<stringValue>11529957-5604-4585-a3f1-9ff1c7507a94</stringValue>
</data>
</attribute>
<attribute>
<name>id</name>
<data>
<longValue>1349841926702</longValue>
</data>
</attribute>
<attribute>
<name>fwtags</name>
<data/>
</attribute>
<attribute>
<name>Webreference</name>
<data/>
</attribute>
<attribute>
<name>manufacturer</name>
<data>
<stringValue>Apple</stringValue>
</data>
</attribute>
<attribute>
<name>pixelratio</name>
<data>
<stringValue>2</stringValue>
</data>
</attribute>
<attribute>
<name>useragent</name>
<data>
<stringValue>Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_0 like Mac OS X; en-US) AppleWebKit/532.9 (KHTML, like Gecko) Version/4.0.5 Mobile/8A293 Safari/6531.22.7</stringValue>
</data>
</attribute>
<attribute>
<name>urlimage</name>
<data>
<blobValue>
<filename>iPhone 4S.urlimage(11529957-5604-4585-a3f1-9ff1c7507a94).iPhone_4S_Portrait.png</filename>
<foldername></foldername>
<filedata></filedata>
</blobValue>
</data>
</attribute>
<attribute>
<name>urlthumbnailimage</name>
<data>
<blobValue>
<filename>iPhone 4S.urlthumbnailimage(11529957-5604-4585-a3f1-9ff1c7507a94).iPhone_4S_Thumbnail.png</filename>
<foldername></foldername>
<filedata></filedata>
</blobValue>
</data>
</attribute>
<attribute>
<name>height</name>
<data>
<integerValue>960</integerValue>
</data>
</attribute>
<attribute>
<name>width</name>
<data>
<integerValue>640</integerValue>
</data>
</attribute>
<attribute>
<name>topoffset</name>
<data>
<integerValue>264</integerValue>
</data>
</attribute>
<attribute>
<name>leftoffset</name>
<data>
<integerValue>63</integerValue>
</data>
</attribute>
<attribute>
<name>enabled</name>
<data>
<stringValue>Y</stringValue>
</data>
</attribute>
<attribute>
<name>ownerid</name>
<data>
<longValue>1358430851590</longValue>
</data>
</attribute>
<attribute>
<name>category</name>
<data>
<stringValue></stringValue>
</data>
</attribute>
<associations>
<href>myPathassociations</href>
</associations>
</ns2:assetBean>
<!--==================___ METADATA ___================
<dependencies>
<linked-hash-set>
<dependency>
<depType>N</depType>
<resType>Device</resType>
<resId>1349841926702</resId>
<uid>11529957-5604-4585-a3f1-9ff1c7507a94</uid>
</dependency>
<dependency>
<depType>E</depType>
<resType>DeviceGroup</resType>
<resId>1358430851590</resId>
<uid>b0b5b384-acb8-4bd0-8f7b-dc9d1b4c36cc</uid>
</dependency>
</linked-hash-set>
</dependencies>
==================______________________==================
#
storable0=ASSET/Device/10/2/iPhone 4S.urlimage(11529957-5604-4585-a3f1-9ff1c7507a94).iPhone_4S_Portrait.png||_storable_type\=iPhone+4S.urlimage%2811529957-5604-4585-a3f1-9ff1c7507a94%29.iPhone_4S_Portrait.png&_blob_prop\=urlimage&_value_count\=S
key=Device-11529957-5604-4585-a3f1-9ff1c7507a94
type=ASSETDATA
sites=0
storable1=ASSET/Device/10/2/iPhone 4S.urlthumbnailimage(11529957-5604-4585-a3f1-9ff1c7507a94).iPhone_4S_Thumbnail.png||_storable_type\=iPhone+4S.urlthumbnailimage%2811529957-5604-4585-a3f1-9ff1c7507a94%29.iPhone_4S_Thumbnail.png&_blob_prop\=urlthumbnailimage&_value_count\=S
==================___ END METADATA ___==================-->
| 29.126984 | 274 | 0.577838 |
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