license: cc-by-4.0
pretty_name: ocdit
tags:
- bop
- 6d-pose
- synthetic
- webdataset
task_categories:
- object-detection
- image-segmentation
size_categories:
- 1M<n<10M
ocdit
This dataset was generated as part of the ICCV 2025 publication Conditional Latent Diffusion Models for Zero-Shot Instance Segmentation (see Citation).
Synthetic, BOP-format training data for unseen object computer vision tasks, such as 6D pose estimation, instance segmentation, and detection. Scenes are physically rendered with BlenderProc; every object
instance carries a 6D pose, amodal + visible masks, bounding boxes, and a visibility fraction.
Alongside the scenes we ship the source meshes (.glb) and precomputed
templates (.h5) so the data is self-contained for training.
Object identity is name-based: the string obj_id in each annotation is the
object label, and it matches the mesh and template filename stems exactly
(e.g. obj_id: "11pro_SL_TRX_FG" β meshes/gso/11pro_SL_TRX_FG.glb β
templates/gso/11pro_SL_TRX_FG.h5).
Structure
.
βββ shards/ # WebDataset tar shards (BOP samples)
β βββ gso.random/ # shard-NNNNNN.tar
β βββ gso.flying/
β βββ oo3d.random/
β βββ oo3d.flying/
βββ meshes/ # source geometry, one file per object
β βββ gso/<label>.glb
β βββ oo3d/<label>.glb
βββ templates/ # precomputed reference views, one file per object
βββ gso/<label>.h5
βββ oo3d/<label>.h5
Splits are named <source>.<scene_type>:
- source β
gsooroo3d(the object bank). - scene_type β
random(objects dropped onto a plane) orflying(hdri rendered objects suspended in free space).
| split | shards | samples | size |
|---|---|---|---|
gso.random |
1000 | ~1.0M | 299 GB |
gso.flying |
500 | ~0.5M | 110 GB |
oo3d.random |
1000 | ~1.0M | 288 GB |
oo3d.flying |
490 | ~0.49M | 102 GB |
| assets | gso | oo3d |
|---|---|---|
meshes (.glb) |
1029 | 5672 |
templates (.h5) |
1029 | 5672 |
Each shard holds 1000 samples (RGB frames). Sample keys are
{scene_id:06d}_{frame_id:06d} and are globally unique within a split.
Per sample, a shard contains:
| file | content |
|---|---|
<key>.rgb.jpg |
RGB image, 640Γ480 |
<key>.depth.png |
16-bit depth (see depth_scale in the camera file) |
<key>.camera.json |
cam_K, cam_R_w2c, cam_t_w2c, depth_scale |
<key>.gt.json |
per-instance cam_R_m2c, cam_t_m2c (mm), string obj_id |
<key>.gt_info.json |
per-instance bbox_obj, bbox_visib, px_count_*, visib_fract |
<key>.mask.json |
amodal masks (RLE) |
<key>.mask_visib.json |
visible masks (RLE) |
This is the BOP train_pbr schema, packed as WebDataset. Translations are in
millimeters; cam_K is the 3Γ3 intrinsics in row-major order.
Note β pixel-accurate visible masks.
mask_visib(and the derivedvisib_fract) are computed directly from Blender's native instance segmentation rather than BlenderProc's BopWriterUtility default depth-thresholding, which can assign a pixel to multiple objects and leaves artifacts where foreground depth changes sharply. This dataset was rendered with the fix from BlenderProc PR #1229 (see issue #1228); the PR was not yet merged upstream at publication time.
Loading the shards
Shards decode with the BOP toolkit's WebDataset helper. Iterate the tars with
webdataset and decode each sample
with bop_toolkit_lib.dataset.bop_webdataset.decode_sample (RGB is JPEG, so
pass rgb_suffix=".jpg"):
import glob
import webdataset as wds
from bop_toolkit_lib.dataset import bop_webdataset
shards = sorted(glob.glob("shards/gso.random/shard-*.tar"))
ds = wds.WebDataset(shards, shardshuffle=True)
for sample in ds:
data = bop_webdataset.decode_sample(
sample,
decode_camera=True,
decode_rgb=True,
decode_depth=True,
decode_gt=True,
decode_gt_info=True,
decode_mask=True,
decode_mask_visib=True,
rgb_suffix=".jpg",
)
scene_id, view_id = str(sample["__key__"]).split("_")
rgb = data["im_rgb"] # (H, W, 3) uint8
labels = [ann["obj_id"] for ann in data["gt"]] # string object names
poses = [(ann["cam_R_m2c"], ann["cam_t_m2c"]) for ann in data["gt"]]
visib = [i["visib_fract"] for i in data["gt_info"]]
Loading the templates
Each templates/<source>/<label>.h5 holds a single images dataset: rows of
JPEG-encoded bytes, one per reference view. Rows are ordered
[0, 42) = 42 icosphere views (canonical viewpoints on a sphere) followed by
[42, 512) = in-the-wild crops. Decode a row with PIL:
import io
import h5py
import numpy as np
from PIL import Image
with h5py.File("templates/gso/11pro_SL_TRX_FG.h5", "r") as f:
images = f["images"] # (N,) variable-length JPEG bytes
icosphere = [np.array(Image.open(io.BytesIO(images[i]))) for i in range(42)]
wild = [np.array(Image.open(io.BytesIO(images[i]))) for i in range(42, images.shape[0])]
h5py does not support fancy indexing, so read with sorted integer indices or a
contiguous slice.
Loading the meshes
meshes/<source>/<label>.glb is the source geometry for object <label>, in
glTF binary. Load with any glTF reader, e.g.:
import trimesh
mesh = trimesh.load("meshes/gso/11pro_SL_TRX_FG.glb")
Pose annotations (cam_R_m2c, cam_t_m2c) map this mesh's model coordinates
into the camera frame; translations are in millimeters.
Citation
@inproceedings{ulmer2025conditional,
title={Conditional Latent Diffusion Models for Zero-Shot Instance Segmentation},
author={Ulmer, Maximilian and Boerdijk, Wout and Triebel, Rudolph and Durner, Maximilian},
booktitle={Proceedings of the IEEE/CVF International Conference on Computer Vision},
pages={24360--24369},
year={2025}
}
License
This dataset is released under the CC BY 4.0. This subset bundles two upstream object banks, each retaining its own license:
| source | upstream | license |
|---|---|---|
gso |
Google Scanned Objects | CC-BY-4.0 |
oo3d |
OmniObject3D | CC BY 4.0 |
By using this data you agree to the terms of the respective upstream datasets.