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echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not ""%OS%"" == ""Windows_NT"" goto win9xME_args
if ""%@eval[2+2]"" == ""4"" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if ""x%~1"" == ""x"" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
""%JAVA_EXE%"" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% ""-Dorg.gradle.appname=%APP_BASE_NAME%"" -classpath ""%CLASSPATH%"" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if ""%ERRORLEVEL%""==""0"" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not """" == ""%GRADLE_EXIT_CONSOLE%"" exit 1
exit /b 1
:mainEnd
if ""%OS%""==""Windows_NT"" endlocal
:omega
",26.1086956522,174,0.7106577852
219364,d2dd7e36f45efc162c5329d4383d0d609d8c7b76,884,cmd,Batchfile,make.cmd,poosh/KF-ZedManager,7700faf2c8c89e8d0ce25dbd45da9a1fb9ee6dea,['MIT'],1.0,2017-10-30T17:08:44.000Z,2017-10-30T17:08:44.000Z,make.cmd,poosh/KF-ZedManager,7700faf2c8c89e8d0ce25dbd45da9a1fb9ee6dea,['MIT'],,,,make.cmd,poosh/KF-ZedManager,7700faf2c8c89e8d0ce25dbd45da9a1fb9ee6dea,['MIT'],,,,"@echo off
color 07
setlocal
set KFDIR=D:\Games\kf
set STEAMDIR=c:\Steam\steamapps\common\KillingFloor
rem remember current directory
set CURDIR=%~dp0
cd /D %KFDIR%\System
del ScrnZedManager.u
ucc make
set ERR=%ERRORLEVEL%
if %ERR% NEQ 0 goto error
color 0A
rem mark package as server-side only
ucc packageflag ScrnZedManager.u ScrnZedManagerSR.u +ServerSideOnly
del ScrnZedManager.u
ren ScrnZedManagerSR.u ScrnZedManager.u
del KillingFloor.log
del steam_appid.txt
del %STEAMDIR%\System\KillingFloor.log
copy ScrnZedManager.* %STEAMDIR%\System\
rem return to previous directory
cd /D %CURDIR%
endlocal
echo --------------------------------
echo Compile successful.
echo --------------------------------
goto end
:error
color 0C
echo ################################
echo Compile ERROR! Code = %ERR%.
echo ################################
:end
pause