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834k
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echo ##CI_STEAM_PASSWORD=password#
|
echo ##CI_STEAM_VDF=path/to/steamcmd_app.vdf#
|
echo ##CI_STEAM_BUILDER_DIR=%STEAMWORKS_SDK_HOME%\\tools\\ContentBuilder\\builder#",39.6,82,0.8106060606
|
220061,f34438da136a7a44ecc66e9e69a222deb6525196,101,bat,Batchfile,install_bluetooth.bat,Aymkdn/assistant-bluetooth,1167478a6162747620d62b05699cf9bafc928ff7,['MIT'],3.0,2018-10-22T17:45:21.000Z,2019-01-28T16:13:20.000Z,install_bluetooth.bat,Aymkdn/assistant-bluetooth,1167478a6162747620d62b05699cf9bafc928ff7,['MIT'],3.0,2018-10-22T17:45:08.000Z,2020-06-05T08:31:34.000Z,install_bluetooth.bat,Aymkdn/assistant-bluetooth,1167478a6162747620d62b05699cf9bafc928ff7,['MIT'],1.0,2020-06-04T19:59:10.000Z,2020-06-04T19:59:10.000Z,"start cmd /k ""npm install assistant-bluetooth --save --loglevel error && npm run-script postinstall""
|
",50.5,100,0.7623762376
|
220062,f34449a9a309b0c52b7956f3ae8a4d09bacca8a9,3062,bat,Batchfile,build.bat,aslatas/render,79b239e8d9f92309d643049fab44216eb4f24449,['MIT'],,,,build.bat,aslatas/render,79b239e8d9f92309d643049fab44216eb4f24449,['MIT'],9.0,2019-05-09T02:26:55.000Z,2019-05-10T15:26:39.000Z,build.bat,aslatas/render,79b239e8d9f92309d643049fab44216eb4f24449,['MIT'],,,,"@echo off
|
:: Set build tool and library paths as well as compile flags here. ::
|
::----------------------------------------------------------------------------::
|
set debug_flags=/Od /Z7 /MT
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set release_flags=/O2 /GL /MT /analyze- /D ""NDEBUG""
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set common_flags=/W3 /Gm- /EHsc /std:c++17 /nologo /Fe: NYCE.exe /I ..\..\include /I ..\..\ext ..\..\src\Win32PlatformLayer.cpp
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set linker_flags=User32.lib Kernel32.lib Gdi32.lib /INCREMENTAL:no /NOLOGO
|
:: Run the build tools, but only if they aren't set up already. ::
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::----------------------------------------------------------------------------::
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cl >nul 2>nul
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if %errorlevel% neq 9009 goto :build
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echo Running VS build tool setup.
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echo Initializing MS build tools...
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call windows\setup_cl.bat
|
cl >nul 2>nul
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if %errorlevel% neq 9009 goto :build
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echo Unable to find build tools! Make sure that you have Microsoft Visual Studio 10 or above installed!
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exit /b 1
|
:: Set the build mode, and create the build directory if necessary. ::
|
::----------------------------------------------------------------------------::
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:build
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set mode=debug
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if /i $%1 equ $release (set mode=release)
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if %mode% equ debug (
|
set flags=%common_flags% %debug_flags%
|
) else (
|
set flags=%common_flags% %release_flags%
|
)
|
echo Building in %mode% mode.
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if not exist build\%mode% mkdir build\%mode%
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pushd build\%mode%
|
:: Perform the actual build. ::
|
::----------------------------------------------------------------------------::
|
echo. -Compiling:
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call cl %flags% /link %linker_flags%
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del *.obj
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if %errorlevel% neq 0 (
|
echo Error during compilation!
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popd
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goto :fail
|
)
|
popd
|
:: Compile shaders and stuff. Needs replaced with a better system. ::
|
::----------------------------------------------------------------------------::
|
echo. -Compiling shaders:
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pushd shaders
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call compile.cmd
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if %errorlevel% neq 0 (
|
echo Error during shader compilation!
|
popd
|
goto :fail
|
)
|
popd
|
:: Copy resources. Should be replaced by a proper hotloading system. ::
|
::----------------------------------------------------------------------------::
|
if not exist build\%mode%\resources mkdir build\%mode%\resources
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if not exist build\%mode%\resources\shaders mkdir build\%mode%\resources\shaders
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robocopy shaders\spv build\%mode%\resources\shaders *.spv /move /mir /ns /nc /nfl /ndl /np /njh /njs
|
echo. -Copying Textures:
|
if not exist build\%mode%\resources\textures mkdir build\%mode%\resources\textures
|
robocopy resources\textures build\%mode%\resources\textures /mir /ns /nc /ndl /np /njh /njs
|
echo. -Copying Fonts:
|
if not exist build\%mode%\resources\fonts mkdir build\%mode%\resources\fonts
|
robocopy resources\fonts build\%mode%\resources\fonts /mir /ns /nc /ndl /np /njh /njs
|
echo. -Copying Models:
|
if not exist build\%mode%\resources\models mkdir build\%mode%\resources\models
|
robocopy resources\models build\%mode%\resources\models /mir /ns /nc /ndl /np /njh /njs
|
echo Build complete!
|
exit /b 0
|
:fail
|
echo Build failed!
|
exit /b %errorlevel%",36.8915662651,127,0.5930764206
|
220063,f344c0842ac93f32c366971de73455ca455af1aa,284,bat,Batchfile,samples/www/utilities/convert_suffix.bat,oharasteve/eagle,7d440333ecae0d04a6b7385e28c654a58140ddb4,['Apache-2.0'],,,,samples/www/utilities/convert_suffix.bat,oharasteve/eagle,7d440333ecae0d04a6b7385e28c654a58140ddb4,['Apache-2.0'],,,,samples/www/utilities/convert_suffix.bat,oharasteve/eagle,7d440333ecae0d04a6b7385e28c654a58140ddb4,['Apache-2.0'],,,,"@setlocal
|
@if ""%~3"" == """" echo Need a dir and two suffixes && goto :eof
|
@if not exist ""%~1\*%~2"" echo Can't find ""%~1\*%~2"" && goto :eof
|
@for /r ""%~1"" %%i in ( *%~2 ) do @call :do1 ""%%i"" ""%~3""
|
@goto :eof
|
:do1
|
@echo move ""%~dpnx1"" ""%~dpn1%~2""
|
@move ""%~dpnx1"" ""%~dpn1%~2""
|
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