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Why does the fairy want to be changed into a human?
He is bored of being a fairy
Its bored with fairy life.
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
What do they girls name the fairy when he turns into a human?
Prince Marvel
Prince Marvel
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
Who does Marvel rescue from the robbers?
Nerle
Nerle
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
What were the dragon's scales covered with?
Diamonds
Diamonds.
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
How does Marvel convince King Terribus to become virtuous?
He changes his hideous face to a handsome one.
Marvel change King Terribus hideous face to handsome face.
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
Why is the hidden kingdom called Twi?
It is always covered by twilight
All things are doubled in Twi, and everyone is a twin.
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
What happens when Marvel divides the shared mind of the twins?
Everything becomes chaotic
The results are chaotic.
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
What is the name of the fake magician Marvel exposes?
Kwytoffle
Kwytoffle
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
What island does Marvel help civilize?
The Island of Yew
Yew
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
What is Twi?
The land of perpetual twilight.
Land of perpetual twilight.
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
Who is Kwytoffle?
The pretended magician.
A fake Magician
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
Who is Sesely?
The daughter of Baron Merd of Heg.
Daughter to Baron Merd of Heg.
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
Where is everyone a twin?
Twi.
Hidden kingdom of Twi
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
Who rules Twi?
The High Ki of Twi.
High Ki of Twi
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
Who owns the Royal Dragon?
King Terribus.
King Terribus
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
Where is dominated by robbers and rogues?
Yew.
Yew.
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
Who is Nerle?
Prince Marvel's squire boy.
A prisoner
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
Who was the fairy turned into?
Prince Marvel.
Prince Marvel
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
What color is the Royal Dragon?
Green.
The dragon is green.
Sesely, daughter of Baron Merd of Heg, and two companions are enjoying a picnic in the Forest of Lurla when they are accosted by a fairy. The fairy, bored with centuries of insipid fairy life, amazes the girls by pleading to be changed into a mortal. Though the girls are surprised that they might have the power to do such a thing, the fairy explains how it can be done. The girls agree to transform the fairy into a human boy for the space of one year. The newly minted male is dubbed Prince Marvel, and, furnished with fairy arms and armor and an enchanted horse (a deer transformed), sets out to have adventures. Since Yew is so dominated by robbers and rogues, Prince Marvel doesn't have to travel far to find said adventures. He starts off by confronting and besting the bandits of Wul-Takim, the self-styled King of Thieves. Marvel captures all fifty-nine of the band and is ready to send them to the gallows – but Wul-Takim convinces the naive ex-fairy that the robbers are now honest men, whom it would be unfair to hang. Marvel rescues a prisoner from the robbers, a young man named Nerle, who becomes Marvel's squire-boy. The match is a good one: while Marvel yearns for adventure, Nerle actually longs to suffer pain and deprivation, and often reproaches Marvel for saving him from harm. A greater challenge awaits him in Spor, where he faces the Royal Dragon of the hideous and evil King Terribus. The dragon is visually spectacular: “...more than thirty feet in length and covered everywhere with large green scales set with diamonds, making the dragon, whenever it moved, a very glittering spectacle. Its eyes were as big as pie plates, and its mouth – when wide opened — fully as large as a bathtub. Its tail was very long and ended in a golden ball, such as you see on the top of flagstaffs. Its legs, which were as thick as those of an elephant, had scales which were set with rubies and emeralds.” The dragon, however, is far less formidable than it appears: its inner fire was blown out in a gale, and its keepers are out of matches. It can't lash its tail or gnash its teeth, either – because they hurt. In the end, even after getting its fire re-lit, the beast refuses to fight Prince Marvel; it's too much a gentleman. With such opposition, it isn't surprising that Marvel is victorious in Spor as well. He persuades King Terribus to become virtuous by magically changing his hideous face into a handsome one. He next has a stay in the curious hidden kingdom of Twi. It is a land of perpetual twilight, hence its name. Everything is doubled in Twi, and everyone is a twin. The people even lack a word for "one." The local rulers, the High Ki of Twi (twins like everyone else), are considering the fate of the intruding Marvel, when he places a spell on the twins, dividing them from their united and shared mind into two separate consciousnesses. The results are chaotic, and Marvel has to remedy the mess by re-uniting the twins. Marvel next exposes the pretended magician Kwytoffle (a fraud, like the more famous Wizard of Oz). He meets his sternest test when he confronts the Red Rogue of Dawna; even then, however, his native fairy abilities enable him to emerge victorious. By the end of his mortal year, Marvel has pacified the formerly troublesome inhabitants; the Island of Yew has become civilized. Baum adapted material from the novel into Prince Marvel, a short play for children printed in 1910 in L. Frank Baum's Juvenile Speaker.
What is the name of the Highlander's clan?
Clan MacLeod.
clan macleod
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
How does the Highlander kill Iman Fasil?
Decapitates him with a sword.
Beheading
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
Who wounds the Highlander in the Highlands by stabbing him?
The Kurgan.
the Kurgan.
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
What alias does the Highlander use in 1985?
Russell Nash.
russell nash
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
What will the last immortal receive?
"The Prize" of mortality and ability to have children.
The Quickening
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
Who tells the Highlander about "the quickening"?
Juan Sanchez Villa-Lobos Ramirez.
Ramirez.
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
How did the Highlander's wife die?
In his arms of old age.
Old age
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
Where does the battle between the last two immortals take place?
Silvercup Studios in Queens.
queens
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
Who does the Highlander return to Scotland with?
Brenda Wyatt.
Brenda
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
What was the name of the Highlander's wife?
Heather.
Heather
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
Who is Connor MacLeod?
The Highlander.
The Highlander
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
What destroyed several cars around the Highlander?
Energy surge.
Energy surge
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
How far does the story goes back in time?
16th century.
1985
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
In what year was Connor release from the police?
In 1985.
1985
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
Why did Connor return to the garage?
Retrieve his sword.
To get his sword.
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
Who stab Connor?
The Kurgan.
Kurgan
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
Who did the fight got started with?
The Kurgan.
Fasil
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
Why did Brenda made a date with Connor?
Entrip him.
to entrap him
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
What kind of live did Connor lived?
An idyllic life.
Idyllic.
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
Who did Connor meet in Central park?
Along time friend.
Sunda Kastagir
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
Why do the police release Connor in 1985?
Because they failed to get any information from him.
no information found on him
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
Approximately what date did Brenda come up with for the metal shards found at the original crime scene?
600 BC
600 B.C.
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
What is the only way that the immortals can be killed?
By decapitation.
Beheading.
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
What is the name of Conners wife who died of old age in his arms?
Heather
Heather
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
What is the name of the village on the shores of Loch Shiel?
Glenfinnan
Glenfinnan
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
What happens to the cars in the parking lot where Conner decapitates Iman?
Some are destroyed by the energy surge.
They are destroyed
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
What interrupts the Kurgan attack on Connor and Brenda?
A police helicopter
A police helicopter.
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
What is Connors occupation in 1985 in New York?
An antiquities dealer.
Wealthy antiquities dealer
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
What is the name of the power given to one immortal when they decapitate another?
The quickening.
The Quickening.
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
Who trained Connor in sword fighting?
Ramirez
Juan Sanchez Villa-Lobos Ramirez
In 1985, Connor MacLeod, also known as the Highlander, is in New York City. In an arena parking garage, Connor is confronted by fellow immortal Iman Fasil, and decapitates him, upon which an energy surge destroys several cars around him. He hides his sword just as police swarm the exit to the garage, and arrest Connor. The story then goes back in time to the 16th century Scottish Highlands, in the village of Glenfinnan on the shores of Loch Shiel. Connor and his clan, the Clan MacLeod, prepare for battle. Back in 1985, the police release Connor, as they have failed to get any information from him. One of the detectives involved, Brenda Wyatt, is an expert in metallurgy and recognises Fasil's sword as an extremely rare Toledo Salamanca broadsword. Later, Connor returns to the garage to retrieve his own sword but sees Brenda is looking at the crime scene. She finds metal shards embedded in a concrete column and saves them for analysis. The scene returns to the Highlands, where the Kurgan assists the clan Fraser against the Clan MacLeod in exchange for the sole right to slaying Connor. In the resulting confrontation the Kurgan stabs Connor but is then driven off by the MacLeod clansmen. The wounded Connor is taken back to the village, and everyone assumes he will die. When he makes a remarkable overnight recovery, the village is convinced that it is the work of the devil. The villagers attempt to have Connor executed, but he is instead exiled by the clan leader out of mercy. In 1985, Connor lives under the alias Russell Nash and is a wealthy antiquities dealer. Meanwhile, the Kurgan takes up residence at a seedy motel. Connor tails Brenda to a bar, but she leaves quickly. She then tails Connor, but the Kurgan attacks them both. The fight is interrupted by a police helicopter, and everybody flees. Brenda analyzes the metal fragments and discovers them to be from a Japanese katana, dated about 600 B.C. but made with advanced technology for the era. She makes a date with Connor in an attempt to entrap him. Connor recognises the ruse, tells her to stop digging, and leaves. In the past, Connor lives an idyllic life with his wife Heather. One day, the mysterious Juan SĂĄnchez Villa-Lobos RamĂ­rez appears and begins training Connor in sword fighting. He explains that they both belong to a group of immortals, who constantly fight one another but can only be killed by complete decapitation. When one immortal decapitates another, the winner receives a transfer of power called "the quickening". Eventually, all the immortals must do battle until there is only one left alive; the last survivor will receive "the Prize". Ramirez tells Connor that the Kurgan, by that time the strongest of the immortals, must not win the Prize, or mankind will enter a dark age. One night, while Connor is away, the Kurgan attacks, decapitating Ramirez and raping Heather. In Central Park, Connor meets a long-time friend, fellow immortal Sunda Kastagir. They talk about the impending gathering of immortals which precedes the final battle, and they joke about old times. Brenda has by now discovered that Connor has been alive for centuries, living under false identities, faking his death every few decades, signing his assets over to children who had died at birth, and assuming their identities. She confronts Connor, who demonstrates his immortality. After this revelation, Brenda and Connor become lovers, although Connor is reluctant, following a flashback in which Connor's wife, Heather, dies of old age in his arms. Ramirez has earlier explained that immortals cannot have children and should not get romantically involved. Ramirez reveals his Japanese katana was made specifically for him by the father of his third wife. The Kurgan finds Kastagir, killing him and wounding a man who witnessed his beheading. When the Kurgan finds out about Connor's relationship with Brenda, he kidnaps her to draw Connor out. After a climactic battle at the Silvercup Studios in Queens, Connor defeats and beheads the Kurgan. He receives the Prize, which manifests itself as a massive quickening. Now mortal and capable of having children, Connor returns to Scotland with Brenda. Connor now has awareness of people's thoughts around the world, and promises to use his gift to encourage cooperation and peace in mankind.
Who is the narrator of this story?
J.
Jerome
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
After rejecting other ideas, what kind of trip did the men decide to take?
A boat ride up the River Thames
A boating holiday.
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
In which city with the men end their trip?
Oxford
Oxford
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
What is the name of J.'s dog?
Montmorency
Montmorency
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
What is J.'s real name?
Jerome
Jerome
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
How do J. and Harris persuade a train driver to bring them to Kingston?
They bribe him.
They bribe him
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
What did Montmorency carry in his mouth as his contribution to dinner?
A dead water-rat
A water rat
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
Which era does this story take place?
Victorian
The late 1800's.
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
From which train station do J. and Harris depart?
Waterloo Station
Waterloo
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
Why doesn't George begin the trip with J. and Harris?
He has to work.
He has to work
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
Was kind of dog is Montmorency?
A fox terrier
Fox terrier
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
What is J's real name?
Jerome
Jerome
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
What do the men say they are suffering from?
Overwork
Overwork
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
What river do the guys decide to travel on?
Thames river
Thames
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
When the guys go to Kingston by train, which person has to work that day?
George
George
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
What station are the guys not able to find the right train?
Waterloo station
Waterloo Station.
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
Where do J and Harris meet George further up the river?
Weybridge
Weybridge.
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
Who talks about the difficulty in playing bagpipes?
J
Jerome
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
Who rejects the idea of a country stay?
Harris
Harris
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
What relative does J reference regarding bad experiences on sea trips?
His brother-in-law
brother-in-law and friend
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
What is Montmorency's relationship to Jerome?
Montmorency is Jerome's dog.
He is Jerome's fox terrier.
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
What type of dog is Montmorency?
A Fox Terrier.
fox terrier
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
What malady do Jerome and Jerome's friends suffer from?
Overwork.
Overwork.
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
What river do the men decide to take a trip down?
The River Thames.
River Thames.
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
What train station do Jerome and Harris find inextricably confusing?
Waterloo Station.
Waterloo
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
Where do Jerome and Harris meet up with George after leaving for KIngston?
Weybridge.
Weybridge
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
What subjects make up most of Jerome's observations while travelling down the River Thames?
Fishing and Boating.
Landmarks and villages
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
What is Podger's relationship to Jerome?
Podger is Jerome's uncle.
Uncle
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
What is Podger attempting to hang with lack of success?
A painting.
A picture.
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
What does Montmorency bring to dinner?
A river rat.
A dead water rat.
The story begins by introducing George, Harris, Jerome (always referred to as "J."), and Jerome's dog, a fox terrier called Montmorency. The men are spending an evening in J.'s room, smoking and discussing illnesses from which they fancy they suffer. They conclude that they are all suffering from "overwork" and need a holiday. A stay in the country and a sea trip are both considered. The country stay is rejected because Harris claims that it would be dull, the sea-trip after J. describes bad experiences of his brother-in-law and a friend on sea trips. The three eventually decide on a boating holiday up the River Thames, from Kingston upon Thames to Oxford, during which they will camp, notwithstanding more of J.'s anecdotes about previous mishaps with tents and camping stoves. They set off the following Saturday. George must go to work that day, so J. and Harris make their way to Kingston by train. They cannot find the right train at Waterloo Station (the station's confusing layout was a well-known theme of Victorian comedy) so they bribe a train driver to take his train to Kingston, where they collect the hired boat and start the journey. They meet George further up river at Weybridge. The remainder of the story describes their river journey and the incidents that occur. The book's original purpose as a guidebook is apparent as J., the narrator, describes passing landmarks and villages such as Hampton Court Palace, Hampton Church, Magna Carta Island and Monkey Island, and muses on historical associations of these places. However, he frequently digresses into humorous anecdotes that range from the unreliability of barometers for weather forecasting to the difficulties encountered when learning to play the Scottish bagpipes. The most frequent topics of J.'s anecdotes are river pastimes such as fishing and boating and the difficulties they present to the inexperienced and unwary and to the three men on previous boating trips. The book includes classic comedy set pieces, such as the story of two drunken men who slide into the same bed in the dark, the Plaster of Paris trout in chapter 17, and the "Irish stew" in chapter 14 – made by mixing most of the leftovers in the party's food hamper: I forget the other ingredients, but I know nothing was wasted; and I remember that, towards the end, Montmorency, who had evinced great interest in the proceedings throughout, strolled away with an earnest and thoughtful air, reappearing, a few minutes afterwards, with a dead water-rat in his mouth, which he evidently wished to present as his contribution to the dinner; whether in a sarcastic spirit, or with a genuine desire to assist, I cannot say. — Chapter 16 Other memorable sections include chapter 3's description of the author's Uncle Podger creating chaos while hanging a picture, and chapter 4's discussion of "Advantages of cheese as a travelling companion".
How many trips to America did Davies take?
Over a dozen.
More than 12
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
Where did Davies spend his winters?
In jail.
In Michigan.
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
How old was Davies when he first arrived to America?
Twenty-two.
Twenty-two years old.
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
Which limb was amputated?
Davies' leg.
His leg.
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
How did Davies fund his first trip to America?
He borrowed from his grandmother's estate.
he borrowed money from the executor of his grandmother's estate
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
What was Davies' job before he left Britain?
A frame maker's apprentice.
begging
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
Which mode of transport did Davies fall from?
A train.
Train
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
Which gold rush was mentioned in the story?
The Klondike Gold Rush.
The Klondike Gold Rush.
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
Which state was Davies jailed in?
Michigan.
Michigan, but he was not actually arrested for a crime
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
How many adventures did Davies seek out after his accident?
None.
none.
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
Which type of work did Davies have an apprenticeship in, according to the story?
frame-making
frame-making.
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
How old was Davies when he sailed to America?
22
Twenty-two.
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
What type of boat was Davies usually on when he made his trans-Atlantic crossings?
cattle
A cattle boat.
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
What kind of childhood did Davies have, according to the story?
a delinquent one
delinquent
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
Where did Davies stay during the winter in Michigan?
in a 'boodie jail'
in a series of jails
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
When was Davies' final trip from Britain to Canada?
during the Klondike Gold Rush
the time of the Klondike Gold Rush
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
Why was Davies' leg cut off?
his foot was crushed while he was hopping a train
his foot was crushed when he fell while hopping a train
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
How did his life change after Davies lost his leg?
he wasn't wild anymore
He could no longer go on adventures.
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
What did Davies do, instead of working regularly?
beg
Begging
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
How did Davies travel from 1893 to 1899?
on the railroads and highways
By highways and railroads.
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."
What sort of childhood did Davies have?
A Delinquent childhood.
A delinquent childhood.
Following a delinquent childhood and youth, Davies renounced his home and his apprenticeship with a frame-maker. At the age of twenty-two, having borrowed money from the executor of his grandmother’s estate, he sailed to America. This was the first of more than a dozen Atlantic crossings, often made by working his passage aboard a cattle boat. Between 1893 and 1899 Davies travelled the highways and railroads, tutored by hardened men of the road. He took advantage of the corrupt system of "boodle jails" in order to pass the winter in Michigan, staying a series of different jails. These were jails in which a tramp could make an illicit arrangement with a law enforcement officer to stay in the jail without being an actual prisoner. Here, with his fellow tramps, Davies would enjoy the relative comfort of "card-playing, singing, smoking, reading, relating experiences and occasionally taking exercise or going out for a walk." Regular work was never an option and Davies subsisted largely by begging. After crossing the Atlantic one last time, from Britain to Canada, at the time of the Klondike Gold Rush, Davies fell while hopping a train. His foot was crushed and his leg had to be amputated below the knee. He later wrote of the effect the accident had on his life: "All the wildness had been taken out of me and my adventures after this were not of my own seeking." The book was praised by Osbert Sitwell for its "primitive splendour and directness", while Bernard Shaw himself commended the prose to "literary experts for its style alone", describing Davies as "the incorrigible Supertramp who wrote this amazing book."