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Thu, Jun 11
hi! we're building lexicalchemy, a fun brainstorming game experience for this hackathon: https://huggingface.co/build-small-hackathon you get a set of ten random words (pre-selected for their zipf frequencey, I've collected them in [target_words.json](target_words.json) ) and you and a tiny model running in your browser ( [tiny_aya_onnx_README.md](tiny_aya_onnx_README.md) ) both create a story using them, that you can then read side by side. the experience must be very cool, sleek, minimal, I really like those animations where the background moves with your mouse, for instance, and I'd like the target words to be the main focus, moving/floating in a background like magic objects ingredients, that you can move around too - take a quick look a [concept_art.png](concept_art.png) , but feel free to adapt it, as it is a bit cluttered in my opinion. there should be a main screen and a game screen, plus the final stories. it would be cool if we could stream the model output in real time. we will use transformers.js for the model (you have a skill you can use). for the ui, which is very important, we will use gradio server: https://huggingface.co/blog/introducing-gradio-server focus on that, as it needs a lot of style and personality, not overdone, simple and cool. you have two example apps built for the same hackathon, though very different, that you can look at for implementation examples, in gradio_example_f1 and gradio_example_synset. do not run the actual app, as gradio sometimes gives you problems on my machine, I'll test it later 13 messages 124 tools

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Codex agent traces for In your own wor(l)ds, a Build Small Hackathon project.

Space link: https://huggingface.co/spaces/build-small-hackathon/in-your-own-worlds

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