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add_vgg(cfg, batch_norm=False)
nn.MaxPool2d(kernel_size=2, stride=2)
nn.MaxPool2d(kernel_size=2, stride=2, ceil_mode=True)
nn.Conv2d(in_channels, v, kernel_size=3, padding=1)
nn.BatchNorm2d(v)
nn.ReLU(inplace=True)
nn.ReLU(inplace=True)
nn.MaxPool2d(kernel_size=3, stride=1, padding=1)
nn.Conv2d(512, 1024, kernel_size=3, padding=6, dilation=6)
nn.Conv2d(1024, 1024, kernel_size=1)
nn.ReLU(inplace=True)
nn.ReLU(inplace=True)
add_extras(cfg, i, size=300)
enumerate(cfg)
nn.Conv2d(in_channels, cfg[k + 1], kernel_size=(1, 3)
nn.Conv2d(in_channels, v, kernel_size=(1, 3)
layers.append(nn.Conv2d(in_channels, 128, kernel_size=1, stride=1)
layers.append(nn.Conv2d(128, 256, kernel_size=4, stride=1, padding=1)
add_header(vgg, extra_layers, boxes_per_location, num_classes)
enumerate(vgg_source)
enumerate(extra_layers[1::2], 2)
VGG(nn.Module)
__init__(self, cfg)
super()
__init__()
str(size)
str(size)
nn.ModuleList(add_vgg(vgg_config)
nn.ModuleList(add_extras(extras_config, i=1024, size=size)
L2Norm(512, scale=20)
self.reset_parameters()
reset_parameters(self)
self.extras.modules()
isinstance(m, nn.Conv2d)
nn.init.xavier_uniform_(m.weight)
nn.init.zeros_(m.bias)
init_from_pretrain(self, state_dict)
self.vgg.load_state_dict(state_dict)
forward(self, x)
range(23)
self.l2_norm(x)
features.append(s)
range(23, len(self.vgg)
features.append(x)
enumerate(self.extras)
F.relu(v(x)
features.append(x)
tuple(features)
registry.BACKBONES.register('vgg')
vgg(cfg, pretrained=True)
VGG(cfg)
model.init_from_pretrain(load_state_dict_from_url(model_urls['vgg'])
set_default_address(doc,method)
frappe.get_doc("Customer",row.link_name)
cust.save()
set_default_contact(doc,method)
frappe.get_doc("Customer",row.link_name)
cust.save()
MenuItem(object)
__init__(self, name, url=None, *args)
super(MenuItem, self)
__init__()
add_sub_menu_item(self, name, url)
self.sub_menu.append(item)
__getitem__(self, key)
to_text(self)
__init__(self, *args, **kwargs)
add_menu(self, menu)
self.menu.append(menu)
get_menu_list(self)
output.append(x.to_text()
getobj(s)
open(s, "r", encoding='utf-8')
read()
getobjs(s)
os.listdir(s)
os.path.join(s, f)
os.path.isfile(absf)
os.path.splitext(f)
objs.append(absf)
os.path.isdir(absf)
getobjs(absf)
gameplay(object)
__init__(self, scenario="__general", _basedir=None)
print("A new game object is constructed.")
os.path.dirname(os.path.dirname(os.path.realpath(__file__)
self.load_scripts("__commons")
self.load_script(os.path.join("scenarios", scenario + '.py')
end(self)
print("A game has ended.")
run(self)
print("A game has started.")
self.pause_game()
self.output()
input()
print("Game object got operation:" + ope)
exec(ope)
time.sleep(2 * (0.5 ** self.speed)
print("!!!!! --- 游戏体抛出异常 --- !!!!!")
traceback.print_exc()