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#ifndef _glbitmap_h_ #define _glbitmap_h_ #ifdef WINDOWS #include <windows.h> #endif #include <stdio.h> #include <GL/gl.h> #include <GL/glu.h> #include <string> typedef unsigned char byte; using std::string; struct rgba { byte r; byte g; byte b; byte a; rgba() {} rgba(byte ri, byte gi...
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/* ------------------------[ Lbanet Source ]------------------------- Copyright (C) 2009 Author: Vivien Delage [Rincevent_123] Email : vdelage@gmail.com -------------------------------[ GNU License ]------------------------------- This program is free software: you can redistribute it and/or modify it under ...
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// /* // * // * Copyright (C) 2003-2010 Alexandros Economou // * // * This file is part of Jaangle (http://www.jaangle.com) // * // * This Program is free software; you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Found...
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/*************************************************************************** * level_editor.cpp - Level Editor class * * Copyright (C) 2006 - 2009 Florian Richter ***************************************************************************/ /* This program is free software; you can redistribute it and/or ...
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/********************************************************************** *< FILE: MMHFile.h DESCRIPTION: MMH File Format HISTORY: *> Copyright (c) 2009, All Rights Reserved. **********************************************************************/ #include <stdafx.h> #include <windows.h> #include <sys/stat....
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#ifndef _AX_TEXT_LOG_H #define _AX_TEXT_LOG_H #include "AX_Mutex.h" class AX_Text_Format { public: AX_Text_Format(const char *buf, int len) :_pos((char*)buf),_buf((char*)buf),_len(len) { } ~AX_Text_Format() { } public: AX_Text_Format& operator<<(char c) { if(0<_len) { #ifdef _WIN32 ...
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#pragma once #include "EntityFactory.h" #include <Core/CoreMgr.h> #include <Resource/ResMgr.h> //Specials #include <Entities/Volume.h> #include <Entities/StlMesh.h> #include <Entities/Skybox.h> #include <Entities/Flow3D.h> namespace Engine { class EntityReg { public: static void Register(Entity...
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/*----------------------------------------------------------------------------- Copyright (c) 2009, Sonetto Project Developers All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions ...
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#ifndef KEYMANVIEW1_H #define KEYMANVIEW1_H #include <KeyMan.hrh> // View #include <aknview.h> // Menu #include <eikmenup.h> // Tab Group #include <akntabgrp.h> //#include <aknnavide.h> //#include <akntabobserver.h> // ListBox #include <KeyManListBox.h> // Container #include "KeyManContainerSetting...
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#ifndef _CLASS_GOD_LANG_INDEXOUTOFBOUNDSEXCEPTION_H #define _CLASS_GOD_LANG_INDEXOUTOFBOUNDSEXCEPTION_H #ifdef __cplusplus #include "lang/RuntimeException.h" using namespace goddk::lang; namespace goddk { namespace lang { /* \ingroup CXX_LANG_m */ class IndexOutOfBoundsException : public virtu...
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// capturegraphbuilder2.cpp : Defines the entry point for the console application. // #include "stdafx.h" //#include "streams.h" #include <dshow.h> IBaseFilter *GetAudioDevice (){ // Create the system device enumerator. ICreateDevEnum *pDevEnum = NULL; CoCreateInstance(CLSID_SystemDeviceEnum, NULL...
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/* * distancefieldconverter.cpp * * Created on: 27.3.2011 * Author: akin */ #include "distancefieldconverter.h" #include <cmath> namespace ice { DistanceFieldConverter::DistanceFieldConverter() { } DistanceFieldConverter::~DistanceFieldConverter() { } // Source/References/Conce...
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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/*============================================================================= Copyright (c) 2003 Joel de Guzman Copyright (c) 2004 Peder Holt Use, modification and distribution is subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://ww...
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/* /-------------------------------------------------------------------- | | $Id: plStreamSink.cpp,v 1.2 2001/10/06 22:03:26 uzadow Exp $ | Copyright (c) 1996-2000 Ulrich von Zadow | \-------------------------------------------------------------------- */ #include "plstdpch.h" #include "ole2.h" #i...
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#include "__PCH_Tests.h" #include "Arena.h" #include "QuakePlayer.h" #include "QuakePhysicsData.h" #include "Enemy.h" CArena::CArena(void) :m_World(NULL) ,m_Enemy(NULL) ,m_VisibleWorld(true) { m_Enemy=new CEnemy(); } CArena::~CArena(void) { Release(); } void CArena::ReleasePlayers() { std::...
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/* * Copyright (c) 2000 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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/* Rev:$Revision: 1.25 $ */ #ifndef _UCOS_H #define _UCOS_H #ifdef _COLDFIRE_INTERRUPT_H #error UCOS FIRST #endif #ifdef __cplusplus extern "C" { #endif #ifdef _COLDFIRE_INTERRUPT_H #error MUST Include UCOS before cfinter.h #endif #include <basictypes.h> /************************************...
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# pragma once # include <AxeUtil/Shared.hpp> # include <Axe/Exception.hpp> # include <Axe/AxeCallback.hpp> namespace Axe { class ArchiveDispatcher; class Response : virtual public AxeUtil::Shared { public: virtual void responseCall( ArchiveDispatcher & _ar, std::size_t _size ) = 0; virtual...
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/* BulletScript: a script for firing bullets. See /doc/license.txt for license details. */ #ifndef __BS_ERROR_H__ #define __BS_ERROR_H__ #include "bsPrerequisites.h" namespace BS_NMSP { enum ErrorCode { BS_TreeLocked = -2, BS_NotFound = -1, BS_OK = 0, BS_NoStates, BS_BadEvent, BS...
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// MClasses3.CPP // // Copyright (c) 1997-1999 Symbian Ltd. All rights reserved. // /* Demonstrate use of M classes, or mixins - the only use of multiple inheritance that has been sanctioned by the E32 architecture team This example shows how mixins can be used to pass some protocol, and an assoc...
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// Copyright 2006-2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, th...
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// BEGIN CUT HERE // END CUT HERE #line 5 "ColorfulBoxesAndBalls.cpp" #include <cstdio> #include <cstdlib> #include <cmath> #include <climits> #include <cfloat> #include <map> #include <utility> #include <set> #include <iostream> #include <memory> #include <string> #include <vector> #include <algorithm...
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#ifndef SCRMAKER_H #define SCRMAKER_H #include <QThread> #include <QMutex> //#include "server.h" class Server; class ScrMaker: public QThread { private: QMutex* scrMutex; QString format; int w; int h; bool stoped; Server *serv; public: ScrMaker(QMutex* mutex, Server *se...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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#include "gl/glee.h" #include "VisualBox.h" #include "Texture.h" #include "Object.h" namespace tlib { OCVisualBox::OCVisualBox() {} OCVisualBox::OCVisualBox( const Vector3f& vBBox ): m_vHalfDim(vBBox) { generate(); } // --------------------------------------------...
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/**************************************************************************** Copyright (c) 2010 cocos2d-x.org http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software with...
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/* -*- C++ -*- */ /**************************************************************************** ** Copyright (c) quickfixengine.org All rights reserved. ** ** This file is part of the QuickFIX FIX Engine ** ** This file may be distributed under the terms of the quickfixengine.org ** license as defined by quic...
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//************************************************************************** // // Copyright (c) FactorySoft, INC. 1996-1998, All Rights Reserved // //************************************************************************** // // Filename : Stdafx.h // $Author : Jim Hansen // // Subsystem : // ...
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/*! @file @author Albert Semenov @date 04/2008 @module */ #ifndef __MYGUI_OGRE_RENDER_MANAGER_H__ #define __MYGUI_OGRE_RENDER_MANAGER_H__ #include "MyGUI_Prerequest.h" #include "MyGUI_Instance.h" #include "MyGUI_RenderFormat.h" #include "MyGUI_IVertexBuffer.h" #include "MyGUI_RenderManager.h" #...
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#include ".\collisionset.h" CollisionSet::CollisionSet(void) { // リスト初期化 for(int i=0; i<MAX_FRAMES; i++) aFrames[i] = NULL; mIndex = 0; } CollisionSet::~CollisionSet(void) { for each( Collision* frame in aFrames ){ delete frame; } } /* Collisionフレームを追加する */ void CollisionSet::AddFra...
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#pragma once #include <windows.h> #include <d3dx9.h> #define INPUT Input::Instance() #define LEFT_BUTTON 0 #define RIGHT_BUTTON 1 #define MIDDLE_BUTTON 2 #define STATE_UP 0 #define STATE_DOWN 1 #define STATE_DBLCLK 2 #define NUM_KEYBOARD_KEYS 256 #define NUM_MOUSE_BUTTONS 3 class Inp...
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// Copyright 2006-2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, th...
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/* ** $Id: ldo.cc,v 1.2 2004/03/26 00:39:30 enlight Exp $ ** Stack and Call structure of Lua ** See Copyright Notice in lua.h */ #include <setjmp.h> #include <stdlib.h> #include <string.h> #define ldo_c #include "lua/lua.h" #include "lua/ldebug.h" #include "lua/ldo.h" #include "lua/lfunc.h" #incl...
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#include "D3D9Texture.h" #include "D3D9RenderWindow.h" namespace Flagship { extern HINSTANCE g_hInstance; D3D9Texture::D3D9Texture() { m_pD3D9Texture = NULL; m_iClassType = Base::Texture_General; } D3D9Texture::~D3D9Texture() { SAFE_RELEASE( m_pD3D9Texture ); } LPDIRECT3DTEXTURE9 ...
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#pragma once #include <QDate> #include <QDir> #include <QProgressDialog> #include <QStringList> #include <QTextStream> #include <QTreeWidget> #include "DicomImage.h" #include "XMLHelper.h" using namespace XMLHelper; namespace DicomImageSet { //int readDicomImages (QStringList orderedFileList); sta...
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/*! */ #ifndef OGL_HW_VERTEX_BUFFER_HPP #define OGL_HW_VERTEX_BUFFER_HPP #include "../VertexBuffer.hpp" namespace Spiral { class OglHWVertexBuffer : public VertexBuffer { public: OglHWVertexBuffer(); private: virtual OglHWVertexBuffer* DoClone()const; virtual void DoBind(); virtual voi...
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#pragma once #include "protocol.h" #include "GameObjSet.h" #include "Syndicate.h" typedef IGameObjSet<CSyndicate> ISynSet; typedef CGameObjSet<CSyndicate> CSynSet; class ISynMngModify { public: virtual OBJID CreateSyndicate(const CreateSyndicateInfo* pInfo) PURE_VIRTUAL_FUNCTION_0 virtual bool D...
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//--------------------------------------------------------------------------- #include <vcl.h> #include <sysutils.hpp> #include "fLog.h" #include "CrackerEngine.h" #include "DebuggerThread.h" //--------------------------------------------------------------------------- // Important: Methods and propertie...
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#include <Win32/Win32ModuleDB.h> #include <Win32/Win32Module.h> #include <cstdio> /** Win32 ModuleDB Constructor * * Sets all internal data to zero/NULL */ Win32ModuleDB::Win32ModuleDB() { m_nummodules = 0; m_numsearchpaths = 0; m_module = NULL; m_searchpath = NULL; } /** Win32 Module...
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/* * Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/lega...
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#include "AranDx9PCH.h" #include "VideoManDx9.h" #include "ArnMath.h" #include "Animation.h" #include "ArnAnimationController.h" #include "ArnMesh.h" #include "RenderLayer.h" #include "ArnSkinInfo.h" #include "ArnMaterial.h" #include "ArnTexture.h" #include "ArnIpo.h" #include "InputMan.h" #include "AranDx9...
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/* --------------------------------------------------------------------------- This source file is part of nGENE Tech. Copyright (c) 2006- Wojciech Toman This program is free software. File: DeviceRenderDX9.cpp Version: 0.11 --------------------------------------------------------------------------- */ ...
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#ifndef TRAYICON_H #define TRAYICON_H #include <QSystemTrayIcon> #include <QTimer> #include <QSet> class MailCheckerDlg; class QAction; class Connection; class NotificationWindow; class TrayIcon : public QSystemTrayIcon { Q_OBJECT public: TrayIcon(QObject* parent = 0); private slots: void on...
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#include <afx.h> #include <atlstr.h> class BQposition{ public: char* moduleShortName; int bookAbsIndex; int chapter; int scroll; CString path; int isSet; BQposition(){ isSet = false; }; void set(const char*mod, int bk, int ch, int scr){ if(isSet){ delete moduleShortName; } ...
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/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2008-08-22 // Updated ...
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#pragma once #include "main.h" class TestPanel : public wxPanel { public: TestPanel(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize); ~TestPanel(void); virtual bool ExecuteTest(void) = 0; void PostTest(bool abort = false, bool hidewindow = fa...
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//======================================================================= //@V@:Note: This file generated by vgen V1.04 (10:25:37 22 Jun 1998). // gearcmdw.cpp: Source for gearCmdWindow class //======================================================================= #include <v/vnotice.h> // for vNoticeDialog #in...
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#ifndef WW_PROPERTY_H #define WW_PROPERTY_H #include <string> #include <nel/misc/smart_ptr.h> #include "iproperty.h" template<class T> class PropertyData : public NLMISC::CRefCount { public: T value; std::string name; bool dirty; //CL_Signal_v2<const T&, const T&> valueChanged; }; template<cl...
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template< > struct AllegrexInstructionTemplate< 0xf8000000, 0xfc000002 > : AllegrexInstructionUnknown { static AllegrexInstructionTemplate &self() { static AllegrexInstructionTemplate insn; return insn; } static AllegrexInstruction *get_instance() { return &AllegrexInstr...
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/* SLB - Simple Lua Binder Copyright (C) 2007 Jose L. Hidalgo Valiño (PpluX) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, o...
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///////////////////////////////////////////////////////////////////////////// // Name: tracking_control.h // Purpose: // Author: Andrea Carbone // Modified by: // Created: 05/03/2007 23:15:00 // RCS-ID: // Copyright: Alcor // Licence: /////////////////////////////////////////...
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#include<iostream> using namespace std; #include "/media/myproject/git/c_c++/linux/data_structure/cirQueue/CirQueue.h" class AVLNode { public: int data; AVLNode *left,*right; int balance; int height;//AVL结点的高度 AVLNode():left(NULL),right(NULL),balance(0){} AVLNode(int d,AVLNode *l=NULL,AVLNode ...
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// (C) Copyright Gennadiy Rozental 2001-2005. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org/libs/test for the library home page. // // File : $RCSfile: results_...
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miklasiak/projekt
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/* * ArcEmu MMORPG Server * Copyright (C) 2005-2007 Ascent Team <http://www.ascentemu.com/> * Copyright (C) 2008 <http://www.ArcEmu.org/> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Softwa...
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faellsa/teachersmanagement
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#ifndef INFOQUERYDIALOG_H #define INFOQUERYDIALOG_H #include "childdialogbase.h" #include <QSqlQueryModel> #include <QAction> #include "teachersinfotable.h" namespace Ui { class InfoQueryDialog; } class InfoQueryDialog : public ChildDialogBase { Q_OBJECT public: explicit InfoQueryDialog(QD...
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/**************************************************************************** ** Meta object code from reading C++ file 'ftlobby_a.h' ** ** Created: Thu 25. Mar 16:20:36 2010 ** by: The Qt Meta Object Compiler version 61 (Qt 4.5.2) ** ** WARNING! All changes made in this file will be lost! *****************...
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#include "main.h" #include "args.h" GtkWidget* arg_labels[5]; GtkWidget* arg_entrys[5]; BYTE arg_value_dialog_val = 0; vector<string> aedit_arg_types; BYTE* aedit_args = NULL; bool* aedit_args_consistent = NULL; extern GtkWidget *editor_window; void aedit_arg_value_radio_selected(GtkWidget *widget, g...
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#include "DefaultOptions.h" using namespace RoadRage; DefaultOptions::DefaultOptions() { } DefaultOptions::~DefaultOptions() { } void DefaultOptions::add(const std::string& name, const std::string& value) { m_defOpt[name] = value; }
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// =================================================================== // $Id$ // // timer.cpp // Timing for running process // // Licence: the use and distribution of this file is severely limited, please // see the file 'doc/Licence.txt'. Any non-authorized use can be prosecuted under // International Law...
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// OpenSG Tutorial Example: Creating a Button Component // // This tutorial explains how to edit the basic features of // a Button and a ToggleButtoncreated in the OSG User // Interface library. // // Includes: Button PreferredSize, MaximumSize, MinimumSize, Font, // Text,and adding a Button to a Scene. Also ...
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#ifndef RTLINEARSCALEX_H #define RTLINEARSCALEX_H #include "linearscalex.h" //PLOTTER_IMPORT has hi prority them PLOTTER_EXPORT #if defined(Q_WS_WIN) # if !defined(PLOTTER_EXPORT) && !defined(PLOTTER_IMPORT) # define PLOTTER_EXPORT # elif defined(PLOTTER_IMPORT) # if defined(PLOTTER_EXPORT) # ...
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#ifndef _myItem #define _myItem #include<iostream> using std::ostream; class Item{ friend ostream& operator<<(ostream &_os,const Item& _i); public: int x; int y; Item(int _x=0,int _y=0); int getX()const; int getY()const; virtual ostream& printOut(ostream& os,const Item& i) const; void unitTest()...
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/* --------------------------------------------------------------------------- This source file is part of nGENE Tech. Copyright (c) 2006- Wojciech Toman This program is free software. File: SettingsWindowWin32.cpp Version: 0.10 --------------------------------------------------------------------------- ...
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// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently #pragma once // TODO: reference additional headers your program requires here #pragma unmanaged #include <cv.h> //#include <cxtypes.h> #include <hi...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM e:/xr19rel/WINNT_5.2_Depend/mozilla/dom/public/idl/html/nsIDOMHTMLQuoteElement.idl */ #ifndef __gen_nsIDOMHTMLQuoteElement_h__ #define __gen_nsIDOMHTMLQuoteElement_h__ #ifndef __gen_nsIDOMHTMLElement_h__ #include "nsIDOMHTMLElement.h" #endif /* For IDL fi...
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#ifndef GameObjectBridgeH_H #define GameObjectBridgeH_H #include "GameObject.h" #include "../../Graphics/RenderComponent/RenderComponentEntity.h" #include "../../Graphics/RenderComponent/RenderComponentInitial.h" #include "../../Graphics/RenderComponent/RenderComponentPositional.h" #include "../../Physics/Physi...
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#include "AranPCH.h" #include "ArnBinaryChunk.h" #include "zlib.h" // Copied and modified from zpipe.c example of zlib #if defined(MSDOS) || defined(OS2) || defined(WIN32) || defined(__CYGWIN__) # include <fcntl.h> # include <io.h> # define SET_BINARY_MODE(file) setmode(fileno(file), O_BINARY) #else # ...
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// ----------------------------------------------------------------------- // // // MODULE : GadgetTargetFX.h // // PURPOSE : GadgetTargetFX - Definition // // (c) 2002 Monolith Productions, Inc. All Rights Reserved // // ----------------------------------------------------------------------- // #ifndef __...
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/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it ...
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#pragma once #include "TabWnd.h" // CMainTabWnd #include "DlgMainTabResource.h" #include "DlgMaintabDownload.h" #include "DlgMainTabShare.h" #include "DlgMainTabSidePanel.h" #include "DlgMainTabAdvance.h" #include "SpeedMeterDlg.h" #include "Localizee.h" //#include "StatDlg.h" class CMainTabWnd : pub...
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//------------------------------------------------------------------------------ // File : NewMenu.cpp // Version : 1.25 // Date : 25. June 2005 // Author : Bruno Podetti // Email : Podetti@gmx.net // Web : www.podetti.com/NewMenu // Systems : VC6.0/7.0 and VC7.1 (Run under (Window 98/ME), Windows N...
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// Name: tableData class // Author: Andriy Bun // Date: 13.11.09 // Modified: 11.01.10 (Andriy Bun) // Description: Class for storing and producing data for viewing with // GDagaView Software. Is a friend class for MDT class. #ifndef TABLEDATA_H_ #define TABLEDATA...
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#include "OUAN_Precompiled.h" #include "AudioSubsystem.h" #include "Channel.h" #include "AudioScriptLoader.h" #include "../Application.h" #include "../Utils/Utils.h" #include "../Event/Event.h" #include "../Event/EventManager.h" using namespace OUAN; //--- Audio subsystem config data void TAudioSu...
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// stdafx.cpp : 표준 포함 파일만 들어 있는 소스 파일입니다. // util.pch는 미리 컴파일된 헤더가 됩니다. // stdafx.obj에는 미리 컴파일된 형식 정보가 포함됩니다. #include "stdafx.h" // TODO: 필요한 추가 헤더는 // 이 파일이 아닌 STDAFX.H에서 참조합니다.
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//+----------------------------------------------------------------------------- //| Included files //+----------------------------------------------------------------------------- #include "Model.h" //+----------------------------------------------------------------------------- //| Global objects //+-------...
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/*------------------------------------------------------ Local file system... reads files out of a specific directory -------------------------------------------------------*/ #pragma once #include "../TLFileSys.h" namespace TLFileSys { namespace Platform { class LocalFileSys; } }; //-...
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#include "StdAfx.h" #include "fleche.h" fleche::fleche(void) { } fleche::~fleche(void) { } void fleche::creation(char *alphabet, int nbrlettre, int nbretat) { std::cout << " Quel est la lettre de l'alphabet (Taper votre choix)" << std::endl; for (int i=0; i < nbrlettre; i ++) { std::cout <...
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/** Copyright (c) 2009, Brian Cronin All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions and the follow...
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#ifndef MSERVER_HPP #define MSERVER_HPP #include <string> class MServer { public: int id; std::string name; std::string desc; std::string path; int port; bool running; bool locked; private: }; #endif // MSERVER_HPP
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////////////////////////////////////////////////////////////////////////////////////////////////// // Copyright (c) 2010 Harry Pidcock // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Softwa...
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// ColorSpace.cpp: implementation of the CColorSpace class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "TCAPI.h" #include "ColorSpace.h" //#include "WorkThreadPool.h" #include <vector> #define TRACE LogMessage #ifdef _DEBUG #undef THIS_FILE ...
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#ifndef CBEAR_BERLIOS_DE_WINDOWS_COM_ISUPPORTERRORINFO_HPP_INCLUDED #define CBEAR_BERLIOS_DE_WINDOWS_COM_ISUPPORTERRORINFO_HPP_INCLUDED #include <cbear.berlios.de/windows/com/iunknown.hpp> namespace cbear_berlios_de { namespace windows { namespace com { typedef pointer< ::ISupportErrorInfo> isupporterror...
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#include "GL/GLUniform.h" // uniforms namespace sgl { using namespace math; #define DEFINE_UNIFORM(UTYPE, CTYPE, CAST_TYPE, setFunction, getFunction)\ template<>\ AbstractUniform::TYPE GLUniform<CTYPE>::Type() const\ {\ return UTYPE;\ }\ template<>\ void GLUniform<CTYPE>...
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#ifndef FILESENDER_H #define FILESENDER_H #include <QObject> #include <QThread> #include <QTcpSocket> #include <QFile> #include <QByteArray> #include <QDataStream> class fileSender : public QThread { Q_OBJECT public: fileSender(QObject *parent=0); virtual ~fileSender(){} void run(); ...
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#include "qtpcap.h" /********************************************************* * 进程: * 这个是程序的核心部分,完成数据包的截获 * 参数: * pParam: 用户选择的用来捕获数据的网卡的名字 *********************************************************/ int CaptureThread(LPVOID pParam) { const char* pCardName=(char*)pParam; // 转换参数,获得网卡名字 pcap_t* adhandl...
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/****************************************************************** *** *** *** FREE WINDOWLESS FLASH CONTROL *** *** by Makarov Igor *** *** for questions and remarks mailto: mak_july@list.ru *** *** *******************************************************************/ // flash.cpp : Defines the e...
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/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2007-06-21 // Updated ...
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/*** * hesperus: AABB.h * Copyright Stuart Golodetz, 2009. All rights reserved. ***/ #ifndef H_HESP_AABB #define H_HESP_AABB #include <source/math/vectors/Vector2d.h> #include <source/math/vectors/Vector3.h> namespace hesp { /** This class template represents axis-aligned bounding boxes. */ templ...
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/*! @file @author Albert Semenov @date 07/2008 @module */ #include "ItemBoxWindow.h" //#include "EnginePrerequisites.h" namespace Nebula { ItemBoxWindow::ItemBoxWindow(const std::string& _layout) : BaseLayout(_layout) { assignBase(mItemBox, "box_Items"); } } // namespace demo
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#ifndef _PLATAFORMA_EMBEDDED_HPP #define _PLATAFORMA_EMBEDDED_HPP class PlataformaEmbedded{ public: virtual void mainLoop(void); friend void main (void); }; #endif
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#pragma once #include <WinSock2.h> #include <MSWSock.h> #define BASESOCKET_SENDBUF_SIZE 65536 #define BASESOCKET_REVCBUF_SIZE 65536 class CBaseSocket { public: CBaseSocket(void); virtual ~CBaseSocket(void); BOOL AcceptEx( SOCKET sListenSocket, SOCKET sAcceptSocket, PVOID lpOutputBuffer, ...
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#include "Coursework.h" #include "Research.h" #include <iostream> #include <list> #include <string> using namespace std; void displayStudents(); void loadStudents(string a_filename); void loadStudents(); void writeStudents(string a_filename); void getInput(string keyboardInput); void displayInstruction...
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#include "../gfx/sun.h" #include "../gfx/dock.h" #include "../gfx/tank.h" #include "../gfx/popup.h" #include "../gfx/cannon.h" #include "../gfx/ammo_1.h" #include "../gfx/ammo_2.h" #include "../gfx/shield.h" #include "../gfx/ghost_1.h" #include "../gfx/ghost_2.h" #include "../gfx/guided_1.h" #include "../gfx...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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#include "../UnitTest++.h" #include "RecordingReporter.h" #include "../ReportAssert.h" #include "../TestList.h" #include "../TimeHelpers.h" using namespace UnitTest; namespace { struct MockTest : public Test { MockTest(char const* testName, bool const success_, bool const assert_) : Test(te...
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#ifndef am_event_listener_t_H_INCLUDED #define am_event_listener_t_H_INCLUDED #pragma comment(lib,"am_event_listener_t.lib") #include "alcor/core/i_observer.h" //#include <boost/shared_ptr.hpp> #include <memory> #include "alcor.apps/am/attentive_search_inc.h" namespace all { namespace am { struct am_eve...
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/////////////////////////////////////////////////////////////////////////////// // regex_byref_matcher.hpp // // Copyright 2004 Eric Niebler. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_...
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#ifndef AIHELPHER_H #define AIHELPHER_H #include <cml/cml.h> namespace AI { class CAIHelper { public: CAIHelper(void); ~CAIHelper(void); struct sAbstractBlock { cml::vector2i position; int owner; sAbstractBlock(cml::vector2i position, int owner) { this->position = p...
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#ifndef DOMAttrNSImpl_HEADER_GUARD_ #define DOMAttrNSImpl_HEADER_GUARD_ /* * Copyright 2001-2002,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the Licen...
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