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/*** * hesperus: PhysicsSystem.cpp * Copyright Stuart Golodetz, 2009. All rights reserved. ***/ #include "PhysicsSystem.h" #include <boost/pointer_cast.hpp> #include "BroadPhaseCollisionDetector.h" #include "ContactResolver.h" #include "ForceGenerator.h" #include "NarrowPhaseCollisionDetector.h" #inc...
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#ifndef _SeedSearcher_FeatureSet_h #define _SeedSearcher_FeatureSet_h // // File : $RCSfile: $ // $Workfile: FeatureSet.h $ // Version : $Revision: 6 $ // $Author: Aviad $ // $Date: 12/04/05 0:41 $ // Description : // Concrete class describing a set ...
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#include<TdkLayoutTypes.h> #include<TdkMapWorld_y1_Property.h> /////////////////////////////////////////////////////////////////////////////// //Constructor //Author : Rui Mauricio Gregório //Date : 07/2011 /////////////////////////////////////////////////////////////////////////////// TdkMapWorld_y1_Property...
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/* Ken Mazaika February 23, 2005 Quagmire Particle Engine Copyright 2005 http://home.comcast.net/~kjmaz */ #pragma once #include "qd.h" namespace Graphics { class QdParticle { protected: Qd3dPoint m_ptUL; //Upper Left corner to the square Qd3dPoint m_ptLR; //Lower right corner of the squ...
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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/* Copyright (c) 2010 Benjamin Dobell, Glass Echidna Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, me...
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//Douglas Schmidt //este include ja possui as bibliotecas stdio.h, ctype.h e string.h #include "lexico.h" #include "TokenListNode.h" #include <list> #include <string> #include <iterator> #include <iostream> int main(int argc, char **argv) { if (argc <= 1) { printf("Erro: Especifique uma entrada.\n"); ...
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#pragma once #ifndef __HALAK_COLOR_H__ #define __HALAK_COLOR_H__ # include <Halak/Foundation.h> # include <Halak/Vector3.h> # include <Halak/Vector4.h> namespace Halak { struct Color { byte A; byte R; byte G; byte B; ...
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// Copyright John W. Wilkinson 2007 - 2009. // Distributed under the MIT License, see accompanying file LICENSE.txt // json spirit version 4.02 #include "json_spirit_value_test.h" #include "json_spirit_value.h" #include "utils_test.h" #include <limits.h> #include <boost/assign/list_of.hpp> #inclu...
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#ifndef __TERRANCOMMANDER_H__ #define __TERRANCOMMANDER_H__ #include "Commander.h" using namespace BWAPI; using namespace std; /** This is the Terran implementation of the Commander class. See * Commander for more info. * * Author: Johan Hagelback (johan.hagelback@gmail.com) */ class TerranCommander...
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#include <boost/castor.h> #include <boost/test/minimal.hpp> using namespace castor; // (mother1, father1) => (son1 and daughter1) // (mother2, father2) => (son2 and daughter2) // (gmother2, gfather2) => (father2) relation child(lref<std::string> progeny, lref<std::string> mother, lref<std::string> father)...
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/* * Copyright 1999-2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as ...
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#include <string> #include <iostream> #include <windows.h> #include <testngppst/ExceptionKeywords.h> #include <testngppst/comm/Win32PipeWrittableChannel.h> #include <testngppst/runner/TestCaseSandboxResultReporter.h> #include <testngppst/runner/loaders/ModuleTestSuiteLoaderFactory.h> #include <testngppst/r...
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#include "internet_download_manager.h" #include <comutil.h> #include <tchar.h> #include "log.h" #include "utils.h" extern Log g_logger; NPObject* InternetDownloadManager::Allocate(NPP npp, NPClass *aClass) { InternetDownloadManager* idm = new InternetDownloadManager; char logs[256]; sprintf_s(log...
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#include <vector> #include <exception> #include "BBN_Given.h" #include "BBN_Prob.h" #include "BBN_Exception.h" #include "BBN_Decision.h" #include "BBN_Plot.h" #include "BBN_Option.h" #include "../misc/logging.h" BBN_Given::BBN_Given(BBN_Decision* decision) { DEBUG_MSG("BBN_Given::BBN_Given(BBN_Decision*)...
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// Canvas.cpp: implementation of the CGraphics class. // ////////////////////////////////////////////////////////////////////// #include <bitstd.h> #include <bitdev.h> //#include <gdi.h> #include <aknutils.h> #include <fontids.hrh> #include "graphic.h" #include "CoCoPreDefine.h" #define ALPHA_COLOR_MA...
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#ifndef LEXICALCAST_HPP_ #define LEXICALCAST_HPP_ #include <string> #include <stdexcept> #include <cassert> class CastError : public std::runtime_error { public: CastError(const char* reason = "cast error"): std::runtime_error(reason) {} }; template <typename CastType> CastType lexicalCast(const ...
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/* * Terra Informatica Lightweight Embeddable HTMLayout control * http://terrainformatica.com/htmlayout * * HTMLayout DOM implementation. C++ wrapper * * The code and information provided "as-is" without * warranty of any kind, either expressed or implied. * * (C) 2003-2004, Andrew Fedoniouk (andre...
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of the License "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.o...
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// Copyright (C) 2004 WoW Daemon // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is dis...
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#include "RessourceManager.h" #include "Ressource.h" #include "Call.h" #include <stdio.h> RessourceManager::RessourceManager() { // initialisation des buffers waitingListPrio0 = new MSBuffer<Call>(10); // prio absolue waitingListPrio1 = new MSBuffer<Call>(10); waitingListPrio2 = new MSBuffer<Call>(...
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/**************************************************************************** ** Meta object code from reading C++ file 'qteditorfactory.h' ** ** Created: Fri Jun 19 11:29:23 2009 ** by: The Qt Meta Object Compiler version 61 (Qt 4.5.1) ** ** WARNING! All changes made in this file will be lost! ************...
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 1.3.23 * * This file is not intended to be easily readable and contains a number of * coding conventions designed to improve portability and effici...
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/////////////////////////////////////////////////////////////////////////////// // foreach.hpp header file // // Copyright 2004 Eric Niebler. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://w...
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#include "allmsg.h" #include "Team.h" #include "mapgroup.h" #define GUIDING_TIME 60*60 //一个小时 MYHEAP_IMPLEMENTATION(CTeam,s_heap) CTeam::CTeam(PROCESS_ID idProcess) { m_idProcess = idProcess; this->m_tGuidingTime.Startup(GUIDING_TIME); } CTeam::~CTeam() { } CTeam* CTeam::CreateNew(PROCESS_ID ...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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/* WallPaperSFX.cpp Eseguibile sfx per installazione WallPaper (SDK). Luca Piergentili, 24/08/00 lpiergentili@yahoo.com WallPaper (alias crawlpaper) - the hardcore of Windows desktop http://www.crawlpaper.com/ copyright © 1998-2004 Luca Piergentili, all rights reserved crawlpaper is a registered name,...
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// // Copyright (c) Microsoft Corporation. All rights reserved. // // // Use of this sample source code is subject to the terms of the Microsoft // license agreement under which you licensed this sample source code. If // you did not accept the terms of the license agreement, you are not // authorized to use th...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== #include "stdafx.h" #include <string.h> #include <math.h> #include <stdlib.h> #include <stdio.h> #include <limits.h> #include "sc_def...
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#pragma once #include "MicroManager.h" #include <BWAPI.h> #include <set> #include <map> #include <UnitGroup.h> #include <BuildOrderManager.h> #include "EnemyUnitDataManager.h" #include "EnemyUnitData.h" #include "TaskManager.h" #include "Task.h" #include "HighCommand.h" #include "EigenUnitDataManager.h" #i...
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#include "map.h" Map::Map(){ Map::W = XMAP_W; Map::H = XMAP_H; data = new unsigned int[Map::W*Map::H]; } void Map::load(char *fbasepath,char *name){ unsigned char *buff; unsigned long int blen = 0; char fname[512]; if(fbasepath != NULL){ sprintf(fname,"%s%...
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// This file was automatically generated on Sun Jul 25 11:47:49 GMTDT 2004, // by libs/config/tools/generate // Copyright John Maddock 2002-4. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.b...
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/////////////////////////////////////////////////////////// // Medico.h // Implementation of the Class Medico // Created on: 24-Out-2010 20:04:14 /////////////////////////////////////////////////////////// #if !defined(EA_FC464729_C72D_4115_B003_E0DAD8DDC9B3__INCLUDED_) #define EA_FC464729_C72D_4115_B00...
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// HidLoaderDlg.h : header file // #pragma once #include "..\hexedit\hexeditctrl.h" #include "..\PICData\hexfileline.h" #include "..\AppSetting\AppSetting.h" #include "HidDialog.h" #include <list> using std::list; #pragma pack(push,1) #include "..\..\STM32\oledLoader\inc\Bootloader.h" #pragma pack(pop) ...
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/*************************************************************************** Gottlieb hardware ***************************************************************************/ #include "machine/6532riot.h" #define GOTTLIEB_VIDEO_HCOUNT 318 #define GOTTLIEB_VIDEO_HBLANK 256 #define GOTTLIEB_VIDEO_VCOUNT ...
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// Copyright (c) 1996-2009 Nokia Corporation and/or its subsidiary(-ies). // All rights reserved. // This component and the accompanying materials are made available // under the terms of "Eclipse Public License v1.0" // which accompanies this distribution, and is available // at the URL "http://www.eclipse.org/le...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "SimpleTourDataSetViewForm.h" #include "TourTool.h" //--------------------------------------------------------------------------- #pragma package(smart_init) #pragma link "SimpleDataSetView...
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////////////////////////////////////////////////////////////////////////////// // Copyright 2005-2006 Andreas Huber Doenni // Distributed under the Boost Software License, Version 1.0. (See accompany- // ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) //////////////////////////////////////...
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/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on the * source. * */ /* * $Logfile: /Freespace2/code/fred2/wing_editor.cpp $ * $Re...
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/***************************************************************************** // SDP Parser Classes // // RTP/AVP Constants // // description: // defines some constants that can be used when creating // MediaFields with the RTP/AVP transport protocol // // revision of last commit: // $Rev$ // author of ...
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/* ------------------------------------------------------------------------- // 文件名 : ksgui/skinctrlex/skinbuttonex.h // 创建人 : 冰峰 // 创建时间 : 2008-4-28 16:24:25 // 功能描述 : 增强自由的Button // // $Id: $ // -----------------------------------------------------------------------*/ #ifndef __KSGUI_SKINCTRLEX_SKINBUT...
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#ifndef _FOOBAR2000_SDK_COMMANDLINE_H_ #define _FOOBAR2000_SDK_COMMANDLINE_H_ #include "service.h" class NOVTABLE commandline_handler : public service_base { public: enum result { RESULT_NOT_OURS,//not our command RESULT_PROCESSED,//command processed RESULT_PROCESSED_EXPECT_FILES,//command process...
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#ifndef __BasicMath_h__ #define __BasicMath_h__ #include "RE167_global.h" #include <math.h> namespace RE167 { /** Basic math utility class. @remarks Implements some basic math utilities and defines useful constants, such as PI. */ class RE167_EXPORT BasicMath { public: static const float P...
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#pragma once #include "SliceNode.h" using namespace System::Collections::Generic; namespace TimeServices { namespace Engine { namespace Core { struct SliceFractions //: SortedDictionary<unsigned long, Slice> { public: bool TryGetValue(unsigned long fraction, SliceNode* node) { return false; } ...
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/* DUTABLES.H DB Mlaskal's semantic tables */ #ifndef __DUTABLES_H #define __DUTABLES_H #include "common_types.hpp" #include "literal_storage.hpp" #include "flat_icblock.hpp" #include "labeled_icblock.hpp" #include "uid_gen.hpp" #include <vector> #include <map> #include <limits> namespace...
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#ifndef BOOST_ARCHIVE_BASIC_BINARY_OPRIMITIVE_HPP #define BOOST_ARCHIVE_BASIC_BINARY_OPRIMITIVE_HPP // MS compatible compilers support #pragma once #if defined(_MSC_VER) && (_MSC_VER >= 1020) # pragma once #endif /////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8 // basic_binary...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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#include <iostream> #include <string> #include <vector> using namespace std; int main() { int cases; string header="#include<string.h>\n#include<stdio.h>\nint main()\n{\n"; string cola="printf(\"\\n\");\nreturn 0;\n}\n"; int n=0; while(cin >> cases && cases){ cout<<"Case "<<++n...
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#include <QtGui> #include "JsHighlighter.h" JsHighlighter::JsHighlighter(QTextDocument *parent) : QSyntaxHighlighter(parent) { HighlightingRule rule; keywordFormat.setForeground(Qt::darkRed); keywordFormat.setFontWeight(QFont::Bold); QStringList keywordPatterns; keywordPatterns << "...
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/////////////////////////////////////////////////////////////////////////////// // test_regex_constants.cpp // // Copyright 2004 Eric Niebler. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include <boo...
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// -------------------------------------------------------------------------- // Dingus project - a collection of subsystems for game/graphics applications // -------------------------------------------------------------------------- #include "stdafx.h" #include "LuaHelper.h" using namespace dingus; std::st...
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#include "StereoPanel.h" #include "MyApp.h" #include "CT.h" #include "AllDef.h" BEGIN_EVENT_TABLE(StereoPanel, wxPanel) EVT_SLIDER(1, StereoPanel::OnSliderZ) EVT_CHOICE(3, StereoPanel::OnListStereo) END_EVENT_TABLE() StereoPanel::StereoPanel(wxWindow *frame) : wxPanel(frame) { wxPoint ster...
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#include "entity_test/entity01.h" nNebulaEntityObject(nEntityObject1,"nentityobject","nentityclass1"); /* static void n_print(void* slf, nCmd* cmd) { nEntityObject1* self = (nEntityObject1*) slf; self->nComponentObjectA::print(); self->nComponentObjectB::print(); self->nComponentObjectC::pr...
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#ifndef HGUARD_AOSD_CORE_EDITIONSESSIONINFOS_HPP__ #define HGUARD_AOSD_CORE_EDITIONSESSIONINFOS_HPP__ #pragma once #include <string> #include "core/SequenceId.hpp" namespace aosd { namespace core { struct EditionSessionInfos { std::string name; SequenceId sequence_id; }; inline bool is_valid...
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#include <iostream> #include <string> #include "script.h" #ifdef WIN32 #include "WSharedLib.h" #else #include "LSharedLib.h" #endif int main(int ac, char** av) { if (ac < 2) { std::cout << "Usage ./amv [Script ...]" << std::endl; return 0; } #ifdef WIN32 WSharedLi...
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// basis.cpp : Defines the exported functions for the DLL application. // #include "stdafx.h" #include "basis.h" const int MaxJenisBaju = 10000; // This is an example of an exported variable // This is an example of an exported function. int fnbasis(void) { return 42; } // This is the constructor ...
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#include "boost/python.hpp" #include "boost/python/object.hpp" //len function #include "boost/python/ssize_t.hpp" //ssize_t type definition #include "boost/python/detail/none.hpp" #include "tuples.hpp" /** * Custom r-value converter example. * * Use-case description. I and few other developers work on Pyt...
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/********************************************************************** *< FILE: PHYFile.h DESCRIPTION: PHY File Format HISTORY: *> Copyright (c) 2009, All Rights Reserved. **********************************************************************/ #pragma once #include "PHYCommon.h" #include "GFF/GFFFile....
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/* * AudioFrame.h * * Created on: 09-oct-2008 * Author: arturo castro */ // for FreeFrame 1.0 plugin effect #ifndef FREEFRAMEFILTER_H_ #define FREEFRAMEFILTER_H_ #include "filters/VideoFilter.h" #include "pipeline/video/VideoSource.h" #include "FreeFrame/ofFreeframe.h" class FreeFrameFilter : pu...
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/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include <Windows.h> #include <tchar.h> #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[] ...
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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// ----------------------------------------------------------------------- // // // MODULE : MarkSFX.h // // PURPOSE : Mark special fx class - Definition // // CREATED : 11/6/97 // // ----------------------------------------------------------------------- // #ifndef __MARKSFX_H__ #define __MARKSFX_H__ ...
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/** * Utility class that represents a color to draw on the screen. * * @author Francis BISSON */ #ifndef COLOR_H #define COLOR_H // INCLUDES //////////////////////////////////////////////////////////////////// #include "Types.h" // CLASS DEFINITION ///////////////////////////////////////////////////...
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#include "stdafx.h" #include "Network.h" #include "CommonType.h" Network Network::_instance; Network::Network() : _isSuccessAuth( -1 ), _isConnecting( 1 ) { } Network::~Network() { } void Network::Init() { // 서버 설정 int clientPort = 200; //std::string ip = "211.189.20.246"; std::string ip =...
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/** * \file fusionFilter.h * \brief File per la gestione delle tecniche di fusione * \author ICAR-CNR Napoli */ #ifndef _fusionFilter_h_ #define _fusionFilter_h_ #include "itkVtkFilter.h" #include "itkFlip.h" #include <itkImage.h> #include <itkNumericTraits.h> /** * \class fusionFilter * \br...
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#ifndef CANIMATIONMANAGER_H_ #define CANIMATIONMANAGER_H_ //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // File: “CAnimationManager.h” // Author: Jared Hamby (JH) // Purpose: This is the header file for the animation manager ////...
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/* INI by Evremonde */ #include "ini.h" /* constructor and deconstructor */ CIni::CIni() { // } CIni::~CIni() { // } /* read ini */ std::vector<std::string> CIni::getSections(std::string fileName) { // sections vector std::vector<std::string> sections; // open ini file std::ifstr...
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#ifdef _DEBUG #pragma comment(lib,"..\\..\\ULLib\\Lib\\uULLibd.lib") #else #pragma comment(lib,"..\\..\\ULLib\\Lib\\uULLib.lib") #endif #include "..\..\ULLib\Include\ULStates.h" #include "..\..\ULLib\Include\ULApp.h" #include "..\..\ULLib\Include\ULWnd.h" #include "..\..\ULLib\Include\ULMDIFrameWnd.h" #i...
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// Copyright 2006-2009 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, th...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of ...
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//////////////////////////////////////////////////////////////////////////// // // Author: // Joakim Eriksson // //////////////////////////////////////////////////////////////////////////// #pragma once #include "Utils/stdafx.h" #include "XBMC/types.h" /***************************** D E F I N E S *****...
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/* libflamenco - lightweight and efficient software sound mixing library. (c) Trickster Games, 2008. Licensed under GPL license. Реализация эффекта для изменения громкости и панорамирования. */ #include <flamenco/flamenco.h> using namespace flamenco; namespace { // Приведение f32 к диапазону от 0 ...
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/**************************************************************************** ** Meta object code from reading C++ file 'curve.h' ** ** Created: Mon 25. Apr 18:56:49 2011 ** by: The Qt Meta Object Compiler version 62 (Qt 4.7.0) ** ** WARNING! All changes made in this file will be lost! *********************...
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#include <iostream> #include "PATRICIA_t.h" using namespace std; int main() { PATRICIA patri; ifstream in("palabras500a1000letras.txt", ifstream::in); string *buff; int cant; if(!in.is_open()){ cout << "no se puede encontrar el archivo" << endl; return 0; } ...
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/* *author: koutsop */ #ifndef BRICK_H #define BRICK_H #include <string> #include <cassert> #include "Oblong.h" #include "Point.h" using namespace std; class Brick : public Oblong{ private: int frameNum, timesToBreak, score; bool canBreak, isActive; //To isActive 8a to xriastoume gia na 3e...
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// Copyright (C) 2002-2007 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_IMAGE_LOADER_BMP_H_INCLUDED__ #define __C_IMAGE_LOADER_BMP_H_INCLUDED__ #include "IImageLoader.h" namespace irr { namespac...
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#include "Display.h" CDisplay * CDisplay::m_display = NULL; CDisplay * CDisplay::Get() { if(m_display == NULL) { m_display = new CDisplay(); } return m_display; } CDisplay::CDisplay() { changed = false; StoreDisplayMode(); } CDispla...
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#ifndef AUTUMN_MYDATA_H #define AUTUMN_MYDATA_H typedef struct{ int i; std::string s; }MyData; #endif
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#ifndef _SERVERMAIN_H_ #define _SERVERMAIN_H_ #include <wx/wx.h> #include "ServerApp.h" #include "gui.h" #include "sqlite3.h" #include <stdlib.h> #include <string.h> extern "C" { #include "serverproto.h" #include "proto_commondefine.h" } /* Server GUI class. */ class ServerFrame: public ServerGU...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of ...
[ "hlars@sema-ovpn-morpheus.itinerary.com" ]
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#pragma once #include <GL\glui.h> #include <math.h> #include <iostream> #include "Auxiliary.h" class Rook{ public: Rook(); Rook(unsigned int pos_x, unsigned int pos_y, float color[3]); ~Rook(); void render(float scale); unsigned int get_pos_x(){return this->pos_x;} unsigned int get_pos_y(){return ...
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#pragma once //#include "..\World States\Main_Game_State.h" //class pieceClass; class pos { private: int x, y, d; public: int getX() {return x;} int getY() {return y;} int getD() {return d;} void set(int nx, int ny, int nd) { x = nx; y = ny; d = nd;} }; class behaviorParent // this is the parent...
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christhomas/fusionengine
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// libQuake2.cpp : Defines the entry point for the DLL application. // #define WIN32_LEAN_AND_MEAN #include <windows.h> #include "libQuake2.h" Fusion *fusion; BOOL APIENTRY DllMain(HANDLE hModule,DWORD ul_reason_for_call,LPVOID lpReserved) { return TRUE; } LIBQUAKE2_API VFSPlugin * CreatePlugin(Fusi...
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ldaehler/lbanet
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/* ------------------------[ Lbanet Source ]------------------------- Copyright (C) 2009 Author: Vivien Delage [Rincevent_123] Email : vdelage@gmail.com -------------------------------[ GNU License ]------------------------------- This program is free software: you can redistribute it and/or modify it under ...
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AndriiBorysov/dron-studies
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#include "main.h" void main(void) { using namespace std; char *szQueryString; char *szMethod,*szString; int size; // Вывод HTTP-заголовка: printf("Content-type:text/html;charset=windows-1251\n\n"); // Динамическое формирование Web-страницы: printf("<H1 style=\"text-align:center;font:italic bold 10mm;color:...
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piyushv94/jpcap-scanner
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#include"Item.h" #include<iostream> Item::Item(int a,int b){ x=a; y=b; } int Item::getX()const{ return x; }; int Item::getY() const{ return y; }; void Item::unitTest(){ std::cout<<"Item Test:"<<std::endl; std::cout<<(Item)*this; std::cout<<std::endl; }; ostream& Item::printOut(ostream& os,const ...
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kllrnohj/zomgatron
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#ifndef __THINGIE_H__ #define __THINGIE_H__ #include "Operations3D.h" #include "d3dx9math.h" #include "Quaternion.h" class Thingie{ protected: Vector3 position; Vector3 forward, right, up; public: Thingie(); Thingie(Vector3 position, Vector3 dirOrLookAt, bool lookAt = true); void LookAt(Vector3 p...
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adkoba/the-house-of-phthah
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#ifndef _HouseOfPhthah_ #define _HouseOfPhthah_ #include <OgreSingleton.h> #include <OgreString.h> #include "IHouseOfPhthah.h" #include "Macros.h" #include "Sky.h" #include "Terrain.h" #include "Water.h" #include "DefaultMeshes.h" namespace Ogre { class Ogre::Root; class Ogre::SceneManager; class O...
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rickumali/RicksTetris
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#include "SDL/SDL.h" #include "SDL_ttf.h" #include "ScoreSystem.h" // Similar pattern followed as SDLShape.h and Shape.h. #ifndef GUARD_sdlscoresystem_h #define GUARD_sdlscoresystem_h class SDLScoreSystem { private: ScoreSystem *scoresystem; SDL_Surface *surface; TTF_Font *font...
[ "rickumali@gmail.com" ]
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// modeless dialog manager, added by regret /* changelog: update 1: create */ #include "burner.h" map<int, HWND> dialogMap; void dialogAdd(int id, HWND dialog) { dialogDelete(id); dialogMap[id] = dialog; } HWND dialogGet(int id) { map<int, HWND>::iterator iter = dialogMap.find(id); if (iter...
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// QQTool.h : PROJECT_NAME 应用程序的主头文件 // #pragma once #ifndef __AFXWIN_H__ #error "在包含此文件之前包含“stdafx.h”以生成 PCH 文件" #endif #include "resource.h" // 主符号 // CQQToolApp: // 有关此类的实现,请参阅 QQTool.cpp // class CQQToolApp : public CWinApp { public: CQQToolApp(); // 重写 public: virtual BOOL InitIn...
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#include <iostream> #include <cmath> #include <string> using namespace std; int n,k; int t[200]; #define FOR(z,a) for(int z=0;z<a;z++) #define PR(v) cout << v #define PRS(v) cout << v << " " char l[1000]; bool vai[200][200]; long minimo[200]; bool v[200]; int TEMPO(int el,int de,int pa) { retur...
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// ********************************************************************* // * This software is made available only to individuals and only * // * for educational purposes. Any and all commercial use is * // * stricly prohibited. * // *******************...
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#ifndef __GZ_FRAME_BUFFER_H_ #define __GZ_FRAME_BUFFER_H_ #include "GzCommon.h" #include "GzImage.h" #include "GzVector.h" #include "GzMatrix.h" #include <vector> #include <cmath> using namespace std; //Frame buffer with Z-buffer ------------------------------------------------- class GzFrameBuffer { pub...
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// -*- C++ -*- generated by wxGlade 0.6.3 on Sun Feb 28 15:10:07 2010 #include <wx/wx.h> #include <wx/image.h> #include <wx/debug.h> #include "MuxFrontendDialog.h" #include "ListPorts.h" #include "wxs.h" // A struct to convert from pointer to chars to wxstrings, too lazy to edit listports.c struct PortInfo ...
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//------------------------------------------------------------------------------ // nrlefile.cc // (C) 2005 Conjurer Services, S.A. //------------------------------------------------------------------------------ #include "precompiled/pchnnebula.h" #include "file/nrlefile.h" //--------------------------------...
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#include "tcltkconsole.h" #include <locale.h> #include <stdexcept> #include "sgr_interface.h" void WishPanic( CONST char *format, ...) { va_list argList; char buf[1024]; va_start(argList, format); vsprintf(buf, format, argList); } int Tcl_AppInit( Tcl_Interp *interp) { // Tcl_Eval ...
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// Copyright 2004-2008 Roman Yakovenko. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef __refee_refer_to_be_exported_hpp__ #define __refee_refer_to_be_exported_hpp__ #include <memory> struct ...
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