valid_moves stringlengths 22 144 | sep_1 stringclasses 3
values | reason_free_singular stringclasses 351
values | reason_free_plural stringclasses 355
values | reason_free_adj_singular stringlengths 36 116 | reason_free_adj_plural stringlengths 36 118 | sep_2 stringclasses 2
values | reason_jump_singular stringlengths 35 112 | reason_jump_plural stringlengths 36 113 | tone stringclasses 5
values | style stringclasses 10
values | person stringclasses 4
values |
|---|---|---|---|---|---|---|---|---|---|---|---|
<moves> are all the positions my game logic has flagged as valid for my disc | : | given that <move> is an unoccupied cell | given that <moves> are unoccupied cells | since <move> neighbors my last disc and remains unclaimed | since <moves> neighbor my last disc and remain unclaimed | ; | because there is an opponent's disc between my piece and <move> that I can jump over | because there are opponent's discs between my pieces and <moves> that I can jump over | friendly | technical | first person (I / my) |
<moves> designated as playable squares | , | no piece occupying <move> | no pieces occupying <moves> | on account of <move> being free and contiguous to the disc | on account of <moves> being free and contiguous to the disc | , | as an opponent disc is cleared to reach <move> | as opponent discs are cleared to reach <moves> | authoritative | telegraphic | impersonal or passive (no personal pronouns) |
I can go ahead and put my disc down on any of <moves> | — | since <move> is an empty cell | since <moves> are empty cells | given that <move> is a free cell neighboring my most recent disc | given that <moves> are free cells neighboring my most recent disc | , | as <move> falls right in the path where I can hop over their disc | as <moves> fall right in the path where I can hop over their discs | patient | conversational | first person (I / my) |
The player is required to select their next disc placement from <moves> | , | since <move> presents itself as a free space | since <moves> present themselves as free spaces | on account of <move> being an unclaimed square contiguous with the player's piece | on account of <moves> being unclaimed squares contiguous with the player's piece | ; | given that <move> situates the player directly beyond the opponent's piece | given that <moves> situate the player directly beyond the opponent's pieces | authoritative | educational | third person (the player / their) |
<moves> mark the sole coordinates upon which the player is permitted to press their disc in this solemn turn | : | for <move> is devoid of any occupying force | for <moves> are devoid of any occupying force | by virtue of <move> being unclaimed and in immediate proximity to their disc | by virtue of <moves> being unclaimed and in immediate proximity to their disc | ; | as <move> bestows upon the player the power to surpass the opposing piece | as <moves> bestow upon the player the power to surpass the opposing pieces | dramatic | formal | third person (the player / their) |
<moves> are where I can make my play this turn | — | since <move> is unoccupied | since <moves> are unoccupied | because <move> is open and directly adjacent to my last placed disc | because <moves> are open and directly adjacent to my last placed disc | , | because <move> gives me the ability to clear the other player's discs | because <moves> give me the ability to clear the other player's discs | neutral | commentary | first person (I / my) |
The legal domain of the player's next disc placement is strictly confined to <moves> | , | inasmuch as <move> is an open cell | inasmuch as <moves> are open cells | inasmuch as <move> lies adjacent to the player's disc and is held by no party | inasmuch as <moves> lie adjacent to the player's disc and are held by no party | , | as <move> establishes a valid capture path across the opponent's disc | as <moves> establish a valid capture path across the opponent's discs | authoritative | proof-like | third person (the player / their) |
<moves> stand as the sole permitted destinations for the next disc this turn | , | given that <move> is an empty void waiting to be filled | given that <moves> are empty voids waiting to be filled | on account of <move> being untouched and linked to the disc on the board | on account of <moves> being untouched and linked to the disc on the board | ; | because <move> makes it possible to jump across the rival's discs | because <moves> make it possible to jump across the rival's discs | dramatic | conversational | impersonal or passive (no personal pronouns) |
The allowable coordinates for disc placement are <moves> | : | as <move> contains no piece | as <moves> contain no pieces | on account of <move> being both unoccupied and contiguous with the active disc | on account of <moves> being both unoccupied and contiguous with the active disc | , | given that <move> lies beyond an opponent's disc in a jumpable configuration | given that <moves> lie beyond opponent's discs in jumpable configurations | neutral | technical | impersonal or passive (no personal pronouns) |
You have the option to place your disc on <moves> this turn | — | given that <move> is available | given that <moves> are available | since <move> is a free cell that directly touches your disc | since <moves> are free cells that directly touch your disc | ; | as <move> follows a path that goes over the other player's pieces | as <moves> follow a path that goes over the other player's pieces | friendly | plain-language | second person (you / your) |
I can confirm that the eligible locations for my disc placement this turn are <moves> | , | on account of <move> being unclaimed | on account of <moves> being unclaimed | due to <move> being an available space that is directly connected to my disc | due to <moves> being available spaces that are directly connected to my disc | ; | since <move> gives me the ability to go over the other player's discs | since <moves> give me the ability to go over the other player's discs | friendly | formal | first person (I / my) |
<moves> is where I'm allowed to play right now | : | since <move> is unoccupied | since <moves> are unoccupied | given that <move> is vacant and shares a border with my disc | given that <moves> are vacant and share a border with my disc | , | since <move> is reachable by leaping over my opponent's disc | since <moves> are reachable by leaping over my opponent's discs | patient | concise | first person (I / my) |
<moves> is where you are able to set down your disc right now | — | seeing that <move> has no piece on it | seeing that <moves> have no pieces on them | since <move> is unoccupied and shares a border with your most recent disc | since <moves> are unoccupied and share a border with your most recent disc | ; | because <move> lets you leap across the other player's discs | because <moves> let you leap across the other player's discs | patient | commentary | second person (you / your) |
<moves> emerge as the legally validated coordinates for this turn's disc insertion protocol | , | as <move> is detected to be unclaimed | as <moves> are detected to be unclaimed | inasmuch as <move> has been determined to be both territorially void and physically linked to the preceding disc | inasmuch as <moves> have been determined to be both territorially void and physically linked to the preceding disc | ; | due to <move> being situated at a critical vaulting distance from a hostile disc | due to <moves> being situated at critical vaulting distances from hostile discs | dramatic | technical | impersonal or passive (no personal pronouns) |
The board currently allows disc placement at <moves> | : | because <move> does not contain any piece | because <moves> do not contain any pieces | because <move> is not yet occupied and shares a border with the disc | because <moves> are not yet occupied and share a border with the disc | , | since <move> enables a capture over the other player's disc | since <moves> enable captures over the other player's discs | neutral | plain-language | impersonal or passive (no personal pronouns) |
<moves> are the coordinates that constitute your lawful options for disc placement in this turn | — | seeing as <move> has not yet been claimed | seeing as <moves> have not yet been claimed | owing to the fact that <move> is both free and contiguous with your placed disc | owing to the fact that <moves> are both free and contiguous with your placed disc | ; | since <move> allows you to leap over your opponent's pieces | since <moves> allow you to leap over your opponent's pieces | patient | formal | second person (you / your) |
The authorized cells for disc placement are <moves> | : | given the availability of <move> | given the availability of <moves> | since <move> remains empty and shares an edge with the placed disc | since <moves> remain empty and share an edge with the placed disc | , | since an opponent's disc is bridged by <move> | since opponent's discs are bridged by <moves> | authoritative | concise | impersonal or passive (no personal pronouns) |
<moves> mark my available positions on the board | — | due to <move> being unclaimed | due to <moves> being unclaimed | since <move> borders my disc and remains unclaimed | since <moves> border my disc and remain unclaimed | , | as <move> positions me to skip over the rival's piece | as <moves> position me to skip over the rival's pieces | authoritative | concise | first person (I / my) |
Every eye is on you now, and your disc may only land on <moves> | : | since <move> holds no claim from any force on the board | since <moves> hold no claim from any force on the board | with <move> still free and pressing right up against your last disc | with <moves> still free and pressing right up against your last disc | , | since <move> puts you in position to vault clean over your opponent's disc | since <moves> put you in position to vault clean over your opponent's discs | dramatic | commentary | second person (you / your) |
The player is permitted to place their disc on any of the cells indicated by <moves> | , | since <move> is unoccupied | since <moves> are unoccupied | since <move> adjoins the player's placed disc and is not occupied by any piece | since <moves> adjoin the player's placed disc and are not occupied by any piece | , | because <move> allows the player to capture the opponent's pieces by jumping over them | because <moves> allow the player to capture the opponent's pieces by jumping over them | neutral | educational | third person (the player / their) |
The placement of the next disc is permitted solely on <moves> | — | seeing as <move> is an empty cell | seeing as <moves> are empty cells | given that <move> is unoccupied and directly adjacent to the most recently placed disc | given that <moves> are unoccupied and directly adjacent to the most recently placed disc | ; | as <move> allows for the capture of opponent pieces by jumping | as <moves> allow for the capture of opponent pieces by jumping | authoritative | rulebook | impersonal or passive (no personal pronouns) |
It is thus demonstrated, beyond all doubt, that I am bound to place my disc at <moves> | — | as evidenced by the vacancy of <move> | as evidenced by the vacancy of <moves> | inasmuch as <move> remains unclaimed and is in direct contact with my last disc | inasmuch as <moves> remain unclaimed and are in direct contact with my last disc | ; | since <move> is irrefutably positioned to vault across the opposition's occupied squares | since <moves> are irrefutably positioned to vault across the opposition's occupied squares | dramatic | proof-like | first person (I / my) |
<moves> represent all the possible positions the player is allowed to choose from on this turn | , | since <move> is an open spot on the board | since <moves> are open spots on the board | since <move> is a free spot on the board that is right beside the player's disc | since <moves> are free spots on the board that are right beside the player's disc | , | because the player can vault over their opponent's disc to reach <move> | because the player can vault over their opponent's discs to reach <moves> | friendly | educational | third person (the player / their) |
A thorough verification of the board confirms that legal placement is restricted to <moves> | — | inasmuch as <move> is an empty cell | inasmuch as <moves> are empty cells | by virtue of <move> being an unoccupied position contiguous to the disc in question | by virtue of <moves> being unoccupied positions contiguous to the disc in question | ; | given that an opponent's disc is placed between the current position and <move> | given that opponent's discs are placed between the current position and <moves> | patient | proof-like | impersonal or passive (no personal pronouns) |
Board analysis confirms that disc placement operations are exclusively authorized at <moves> | — | due to the absence of any piece on <move> | due to the absence of any pieces on <moves> | since <move> is detected as both empty and geometrically adjacent to the current disc's coordinates | since <moves> are detected as both empty and geometrically adjacent to the current disc's coordinates | , | given that <move> enables a capture sequence over the opposing disc | given that <moves> enable a capture sequence over the opposing discs | dramatic | technical | impersonal or passive (no personal pronouns) |
The board is ready for you, and your legal placements this round are <moves> | — | given the availability of <move> as an empty square | given the availability of <moves> as empty squares | because <move> is a vacant cell that connects directly to your last disc | because <moves> are vacant cells that connect directly to your last disc | ; | because <move> lets you jump across the opposing discs in your path | because <moves> let you jump across the opposing discs in your path | friendly | technical | second person (you / your) |
<moves> represent the valid positions where you may place your disc this turn | — | inasmuch as <move> remains empty | inasmuch as <moves> remain empty | since <move> is not yet claimed by any player and is touching your disc | since <moves> are not yet claimed by any player and are touching your disc | ; | since <move> verifies that an opponent's piece stands between your current and target position | since <moves> verify that opponent's pieces stand between your current and target positions | neutral | proof-like | second person (you / your) |
You have been granted the legal right to place your disc on <moves> | — | due to <move> being a free position | due to <moves> being free positions | given that <move> is both adjacent to your placed disc and currently free | given that <moves> are both adjacent to your placed disc and currently free | , | since the path to <move> goes directly over your opponent's disc | since the path to <moves> goes directly over your opponent's discs | friendly | proof-like | second person (you / your) |
The allowable squares for the upcoming disc placement are <moves> | : | inasmuch as <move> has not yet been claimed | inasmuch as <moves> have not yet been claimed | given that <move> is unoccupied and shares a border with the most recently placed disc | given that <moves> are unoccupied and share a border with the most recently placed disc | , | since <move> is attainable through a leap over the opposing discs | since <moves> are attainable through a leap over the opposing discs | friendly | formal | impersonal or passive (no personal pronouns) |
Nice, I can pop my disc down at <moves> | — | since <move> is still up for grabs | since <moves> are still up for grabs | given that <move> hasn't been taken and it's right next to my disc | given that <moves> haven't been taken and they're right next to my disc | ; | since <move> gives me a clear path to jump over my opponent's pieces | since <moves> give me a clear path to jump over my opponent's pieces | friendly | conversational | first person (I / my) |
The player can go ahead and place their disc on <moves> | — | because <move> is an open cell | because <moves> are open cells | since <move> is open and directly neighbors the player's disc | since <moves> are open and directly neighbor the player's disc | ; | because the player is able to jump their disc over the opponent's piece using <move> | because the player is able to jump their disc over the opponent's pieces using <moves> | patient | plain-language | third person (the player / their) |
Your tactical disc placement is legally constrained to the following board positions: <moves> | — | given that <move> remains unoccupied | given that <moves> remain unoccupied | considering that <move> is an unoccupied node that shares a boundary with your decisive disc | considering that <moves> are unoccupied nodes that share a boundary with your decisive disc | ; | given that <move> grants you the tactical capacity to leap over your adversary's piece | given that <moves> grant you the tactical capacity to leap over your adversary's pieces | dramatic | technical | second person (you / your) |
I am allowed to place my disc on <moves> | : | because <move> is currently empty | because <moves> are currently empty | as <move> adjoins my disc and remains unclaimed | as <moves> adjoin my disc and remain unclaimed | , | because <move> requires me to jump over my opponent's piece | because <moves> require me to jump over my opponent's pieces | neutral | concise | first person (I / my) |
My sole legitimate options for disc placement this turn are <moves> | : | in light of <move> being unoccupied | in light of <moves> being unoccupied | given that <move> is unoccupied and directly borders my most recently placed disc | given that <moves> are unoccupied and directly border my most recently placed disc | , | since <move> positions me to vault over the adversary's piece | since <moves> position me to vault over the adversary's pieces | authoritative | formal | first person (I / my) |
<moves> is where a disc can be placed next | — | because <move> is wide open | because <moves> are wide open | considering that <move> is an empty cell neighboring the current disc | considering that <moves> are empty cells neighboring the current disc | , | because <move> is made possible by going over an opposing disc | because <moves> are made possible by going over the opposing discs | friendly | conversational | impersonal or passive (no personal pronouns) |
Upon analyzing the board, I can confirm that my eligible placement locations are <moves> | , | as no piece is currently placed on <move> | as no pieces are currently placed on <moves> | due to <move> being an unoccupied cell contiguous with my last disc on the board | due to <moves> being unoccupied cells contiguous with my last disc on the board | ; | because <move> can be reached by clearing my opponent's discs along the diagonal | because <moves> can be reached by clearing my opponent's discs along the diagonal | patient | technical | first person (I / my) |
You may place your disc on <moves> | — | given that <move> is available | given that <moves> are available | since <move> is unoccupied and borders your disc | since <moves> are unoccupied and border your disc | ; | because <move> is accessible through a jump over the other player's piece | because <moves> are accessible through jumps over the other player's pieces | patient | concise | second person (you / your) |
<moves> are the designated cells where a disc may legally be placed | — | given that <move> remains unoccupied | given that <moves> remain unoccupied | given that <move> is unoccupied and directly adjacent to the previously placed disc | given that <moves> are unoccupied and directly adjacent to the previously placed disc | , | because the path to <move> crosses over an opponent's disc | because the paths to <moves> cross over opponent's discs | authoritative | educational | impersonal or passive (no personal pronouns) |
For this turn, the player's disc is eligible to go on <moves> | — | because <move> has no piece on it | because <moves> have no pieces on them | as <move> is both free and directly connected to their disc | as <moves> are both free and directly connected to their disc | , | since <move> places the player beyond their opponent's piece | since <moves> place the player beyond their opponent's pieces | patient | concise | third person (the player / their) |
<moves> are the only squares open to me | : | given that <move> remains vacant | given that <moves> remain vacant | since <move> borders my disc and remains unclaimed | since <moves> border my disc and remain unclaimed | , | since <move> sits between my disc and the rival's piece | since <moves> sit between my disc and the rival's pieces | authoritative | concise | first person (I / my) |
<moves> represent the cells I am permitted to occupy on this move | , | as <move> is currently free | as <moves> are currently free | because <move> is available and lies adjacent to my last placed disc | because <moves> are available and lie adjacent to my last placed disc | ; | since <move> places me in a position to jump across the opposing discs | since <moves> place me in a position to jump across the opposing discs | neutral | technical | first person (I / my) |
<moves> represent the valid positions where the player can legally place their disc this turn | — | given that <move> is an unoccupied cell | given that <moves> are unoccupied cells | given that <move> is an open slot that connects directly to the player's current disc | given that <moves> are open slots that connect directly to the player's current disc | ; | because <move> falls between the player's disc and the opponent's pieces | because <moves> fall between the player's disc and the opponent's pieces | friendly | technical | third person (the player / their) |
<moves> — all valid options for you | — | since <move> is unoccupied | since <moves> are unoccupied | since <move> is linked to your disc and totally free | since <moves> are linked to your disc and totally free | ; | because <move> is reachable by jumping over their disc | because <moves> are reachable by jumping over their discs | friendly | telegraphic | second person (you / your) |
I have determined that the only eligible cells for my disc are <moves> | : | because <move> has not yet been claimed | because <moves> have not yet been claimed | given that <move> is empty and shares an edge with my disc | given that <moves> are empty and share an edge with my disc | ; | given that <move> enables me to leap over the other player's discs | given that <moves> enable me to leap over the other player's discs | friendly | proof-like | first person (I / my) |
<moves> represent your available options on the board right now | : | due to <move> being an available position | due to <moves> being available positions | due to <move> being vacant and neighboring one of your pieces on the board | due to <moves> being vacant and neighboring one of your pieces on the board | , | since <move> sits directly behind your opponent's piece, making it jumpable | since <moves> sit directly behind your opponent's pieces, making them jumpable | authoritative | commentary | second person (you / your) |
The legally sanctioned cells, bearing the weight of this pivotal move, are <moves> | , | given that <move> remains unoccupied on the board | given that <moves> remain unoccupied on the board | given that <move> stands unoccupied and shares a border with the most recently placed disc | given that <moves> stand unoccupied and share a border with the most recently placed disc | , | as <move> presents an opportunity to vault over the rival's disc | as <moves> present opportunities to vault over the rival's discs | dramatic | educational | impersonal or passive (no personal pronouns) |
<moves> — valid for me to play | , | given the vacancy of <move> | given the vacancy of <moves> | as <move> is vacant and connected to my last disc | as <moves> are vacant and connected to my last disc | ; | because <move> is directly over their piece from mine | because <moves> are directly over their pieces from mine | patient | telegraphic | first person (I / my) |
The player's eligible positions this turn are <moves> | — | as <move> is unoccupied | as <moves> are unoccupied | as <move> is both empty and directly connected to the player's disc | as <moves> are both empty and directly connected to the player's disc | , | since <move> places the player in a position to jump the opponent's disc | since <moves> place the player in a position to jump the opponent's discs | authoritative | concise | third person (the player / their) |
I am instructed that my disc can legally occupy only <moves> | , | on account of <move> being an open position | on account of <moves> being open positions | seeing that <move> touches my disc and is not yet occupied by any player | seeing that <moves> touch my disc and are not yet occupied by any player | ; | as <move> enables me to capture by jumping across the enemy discs | as <moves> enable me to capture by jumping across the enemy discs | authoritative | educational | first person (I / my) |
The authorized cells for the player's disc placement this turn are <moves> | — | as <move> remains vacant | as <moves> remain vacant | given that <move> is adjacent to the player's disc and holds no existing piece | given that <moves> are adjacent to the player's disc and hold no existing pieces | ; | because <move> enables the player to jump across the opposing discs | because <moves> enable the player to jump across the opposing discs | neutral | formal | third person (the player / their) |
Your permitted dominion in this pivotal moment extends only to <moves> | — | on account of <move> being entirely vacant | on account of <moves> being entirely vacant | as <move> is both free of occupation and touching your last placed piece | as <moves> are both free of occupation and touching your last placed piece | ; | because <move> positions you to conquer your rival's piece in a single bound | because <moves> position you to conquer your rival's pieces in a single bound | dramatic | formal | second person (you / your) |
Your permissible disc coordinates for the current move are <moves> | — | as <move> remains vacant | as <moves> remain vacant | as <move> constitutes a vacant cell contiguous to your current disc position | as <moves> constitute vacant cells contiguous to your current disc position | , | given that <move> grants you a valid capture trajectory over the opponent's disc | given that <moves> grant you valid capture trajectories over the opponent's discs | authoritative | technical | second person (you / your) |
<moves> are the positions where I can legally place my disc this turn | — | as <move> has no piece on it | as <moves> have no pieces on them | since <move> is an unclaimed cell connected to my disc | since <moves> are unclaimed cells connected to my disc | ; | as <move> lies just beyond the other player's pieces from my disc | as <moves> lie just beyond the other player's pieces from my discs | neutral | commentary | first person (I / my) |
Your available legal moves this turn are <moves> | , | in light of <move> being an empty cell | in light of <moves> being empty cells | given that <move> is an empty cell that lies next to your last placed disc | given that <moves> are empty cells that lie next to your last placed disc | ; | because <move> is positioned to allow you to clear your opponent's pieces | because <moves> are positioned to allow you to clear your opponent's pieces | friendly | formal | second person (you / your) |
<moves> — these are the critical spots where I can plant my disc and shake up everything | , | because <move> remains a free and unmistakable opportunity | because <moves> remain free and unmistakable opportunities | as <move> is completely free and touching my disc | as <moves> are completely free and touching my disc | ; | since <move> lines me up perfectly to hurdle over my opponent's pieces | since <moves> line me up perfectly to hurdle over my opponent's pieces | dramatic | conversational | first person (I / my) |
<moves> are the permitted placements for this turn | , | considering that <move> is not taken | considering that <moves> are not taken | since <move> is both available and connected to the placed disc | since <moves> are both available and connected to the placed disc | ; | as an opposing disc is positioned between <move> and the current piece | as opposing discs are positioned between <moves> and the current piece | authoritative | concise | impersonal or passive (no personal pronouns) |
It is important to note that valid placement of a disc is restricted to <moves> | , | given that <move> is unoccupied | given that <moves> are unoccupied | because <move> is an empty space found adjacent to the disc placed last | because <moves> are empty spaces found adjacent to the disc placed last | , | since a capture is made possible at <move> due to the opponent's disc being in the path | since captures are made possible at <moves> due to the opponent's discs being in the path | patient | educational | impersonal or passive (no personal pronouns) |
<moves> are the only cells where placement is allowed right now | , | as <move> is a free cell | as <moves> are free cells | as <move> is unoccupied and in contact with the current disc | as <moves> are unoccupied and in contact with the current disc | ; | as <move> enables leaping across the opposing player's disc | as <moves> enable leaping across the opposing player's discs | patient | concise | impersonal or passive (no personal pronouns) |
Your legal placements this turn are <moves> | — | because <move> is clear | because <moves> are clear | since <move> is unclaimed and connected to your disc | since <moves> are unclaimed and connected to your disc | ; | as <move> enables you to jump your opponent's piece | as <moves> enable you to jump your opponent's pieces | friendly | concise | second person (you / your) |
Following rigorous validation of the board matrix, the player's only sanctioned points of entry are <moves> | , | since <move> registers as an empty cell | since <moves> register as empty cells | for <move> is an untaken cell that shares an edge with the player's disc | for <moves> are untaken cells that share an edge with the player's disc | , | because <move> triggers an obligatory jump sequence over the rival's disc in the player's assault trajectory | because <moves> trigger obligatory jump sequences over the rival's discs in the player's assault trajectory | dramatic | technical | third person (the player / their) |
My valid options for this turn are <moves>, so let me think wisely | , | since no piece is currently placed on <move> | since no pieces are currently placed on <moves> | since <move> is right next to my disc and hasn't been taken yet | since <moves> are right next to my disc and haven't been taken yet | ; | as <move> opens up a jumping path across the other player's discs | as <moves> open up a jumping path across the other player's discs | friendly | educational | first person (I / my) |
<moves> are, by the rules of the game, the only cells I may legally occupy with my disc | — | due to <move> presenting an empty square | due to <moves> presenting empty squares | on the grounds that <move> is provably empty and connected to my preceding disc | on the grounds that <moves> are provably empty and connected to my preceding disc | ; | given that <move> is situated beyond my opponent's pieces relative to my disc | given that <moves> are situated beyond my opponent's pieces relative to my disc | authoritative | proof-like | first person (I / my) |
Your available moves this turn are <moves> | , | as <move> is not taken | as <moves> are not taken | since <move> is unoccupied and shares a border with your most recent disc | since <moves> are unoccupied and share a border with your most recent disc | , | because <move> lets you hop across the rival's discs | because <moves> let you hop across the rival's discs | neutral | commentary | second person (you / your) |
<moves> are the spots I'm eyeing for my next move | , | given that <move> is completely clear | given that <moves> are completely clear | because <move> is adjacent to my disc and nobody has claimed it yet | because <moves> are adjacent to my disc and nobody has claimed them yet | ; | as <move> gives me the chance to leap over my rival's pieces | as <moves> give me the chance to leap over my rival's pieces | friendly | commentary | first person (I / my) |
<moves>: where you may place next | , | given <move> is unclaimed | given <moves> are unclaimed | because <move> adjoins your disc and carries no piece | because <moves> adjoin your disc and carry no piece | , | as <move> lies beyond the opponent's piece from your position | as <moves> lie beyond the opponent's pieces from your position | neutral | telegraphic | second person (you / your) |
<moves> satisfy the conditions required for a valid disc placement this turn | , | seeing that <move> is not taken | seeing that <moves> are not taken | as <move> has been verified to be vacant and directly adjacent to the last disc placed | as <moves> have been verified to be vacant and directly adjacent to the last disc placed | ; | given that an opposing disc is captured by landing on <move> | given that opposing discs are captured by landing on <moves> | neutral | proof-like | impersonal or passive (no personal pronouns) |
The board has spoken — the legal cells for this move are <moves> | — | given that <move> is there for the taking | given that <moves> are there for the taking | due to <move> being free and in direct contact with the last disc dropped | due to <moves> being free and in direct contact with the last disc dropped | , | because the path at <move> clears a devastating jump | because the paths at <moves> clear devastating jumps | dramatic | plain-language | impersonal or passive (no personal pronouns) |
<moves> represent the valid positions where the player can legally place their disc this turn | — | given that <move> is an unoccupied cell | given that <moves> are unoccupied cells | as <move> shares a border with the player's disc and has not yet been claimed by any player | as <moves> share a border with the player's disc and have not yet been claimed by any player | ; | because <move> falls between the player's disc and the opponent's pieces | because <moves> fall between the player's disc and the opponent's pieces | friendly | technical | third person (the player / their) |
<moves> mark the lawful coordinates through which the player may shape the destiny of the board | : | inasmuch as <move> is entirely free and uncontested | inasmuch as <moves> are entirely free and uncontested | for <move> is a free square neighboring the player's most recent disc | for <moves> are free squares neighboring the player's most recent disc | ; | because <move> enables the player to clear the opponent's piece in one powerful sweep | because <moves> enable the player to clear the opponent's pieces in powerful sweeping motions | dramatic | educational | third person (the player / their) |
<moves> represent my available moves for this turn | , | because <move> remains open | because <moves> remain open | seeing that <move> is vacant and touching my current disc | seeing that <moves> are vacant and touching my current disc | , | as <move> falls between my disc and the opponent's pieces | as <moves> fall between my discs and the opponent's pieces | neutral | commentary | first person (I / my) |
Upon careful consideration, I recognize that my disc may be legally placed at <moves> | — | as <move> constitutes a free position on the board | as <moves> constitute free positions on the board | as <move> presents itself as a vacant cell that is touching my last disc | as <moves> present themselves as vacant cells that are touching my last disc | , | as <move> enables me to hop across the opposing player's discs | as <moves> enable me to hop across the opposing player's discs | patient | formal | first person (I / my) |
According to current board state evaluation, the player's actionable cells are limited to <moves> | : | in light of <move> being an empty slot | in light of <moves> being empty slots | given that <move> is unoccupied and directly adjacent to the player's existing disc | given that <moves> are unoccupied and directly adjacent to the player's existing disc | ; | since <move> aligns with the player's disc trajectory required to leapfrog the opposing piece | since <moves> align with the player's disc trajectory required to leapfrog the opposing pieces | authoritative | technical | third person (the player / their) |
The allowable squares for the upcoming disc placement are <moves> | , | as <move> is still an open position | as <moves> are still open positions | since <move> is an open cell neighbouring the last placed piece | since <moves> are open cells neighbouring the last placed piece | , | because <move> allows for a jump over the opposing pieces | because <moves> allow for a jump over the opposing pieces | friendly | formal | impersonal or passive (no personal pronouns) |
It has been irrefutably determined that your disc may be lawfully committed to <moves>, and no other squares shall be considered valid | : | on the grounds that <move> is void of any claim | on the grounds that <moves> are void of any claim | inasmuch as <move> is demonstrably empty and neighbored by your own disc | inasmuch as <moves> are demonstrably empty and neighbored by your own disc | ; | given that <move> lies in the decisive path over your opponent's pieces | given that <moves> lie in the decisive path over your opponent's pieces | dramatic | proof-like | second person (you / your) |
<moves> are the only valid placements available to the player this turn | — | given that <move> is clear | given that <moves> are clear | given that <move> is contiguous with the player's disc and unclaimed | given that <moves> are contiguous with the player's disc and unclaimed | ; | as <move> is positioned beyond the opponent's disc relative to the player's last piece | as <moves> are positioned beyond the opponent's discs relative to the player's last piece | authoritative | concise | third person (the player / their) |
<moves> have been established as the valid options from which the player must choose their placement | : | due to <move> being a free position | due to <moves> being free positions | as <move> is a free cell that directly neighbors one of the player's pieces | as <moves> are free cells that directly neighbor one of the player's pieces | , | because <move> falls along the jumping route over the other player's pieces | because <moves> fall along the jumping route over the other player's pieces | friendly | proof-like | third person (the player / their) |
The allowable cells for the current move are <moves> | : | given that <move> is unoccupied | given that <moves> are unoccupied | seeing that <move> is available and connected to the disc currently on the board | seeing that <moves> are available and connected to the disc currently on the board | , | since <move> can be reached by vaulting the opponent's piece | since <moves> can be reached by vaulting the opponent's pieces | authoritative | plain-language | impersonal or passive (no personal pronouns) |
The allowable squares for the upcoming disc placement are <moves> | : | given that <move> is unoccupied | given that <moves> are unoccupied | given that <move> is unoccupied and shares a border with the most recently placed disc | given that <moves> are unoccupied and share a border with the most recently placed disc | , | given that a jump over the rival's discs leads to <move> | given that a jump over the rival's discs leads to <moves> | friendly | formal | impersonal or passive (no personal pronouns) |
My disc goes to <moves> this turn | , | since nothing is blocking <move> | since nothing is blocking <moves> | since <move> is unoccupied and next to my token | since <moves> are unoccupied and next to my token | ; | since <move> is a valid jump over my opponent's disc | since <moves> are valid jumps over my opponent's discs | friendly | telegraphic | first person (I / my) |
You must place your disc in one of <moves> | : | due to <move> being available | due to <moves> being available | as <move> borders your disc and is not taken by any player | as <moves> border your disc and are not taken by any player | , | because your disc can vault over the opposing piece to reach <move> | because your disc can vault over the opposing pieces to reach <moves> | authoritative | plain-language | second person (you / your) |
<moves> — contested ground, now reachable | , | — <move> unclaimed, uncontested | — <moves> unclaimed, uncontested | given that <move> is unoccupied and directly adjoins the disc | given that <moves> are unoccupied and directly adjoin the disc | , | because <move> enables a devastating jump over rival's disc | because <moves> enable a devastating jump over rival's discs | dramatic | telegraphic | impersonal or passive (no personal pronouns) |
The player may proceed by placing their disc on any one of the cells listed as <moves> | : | since <move> is available on the board | since <moves> are available on the board | since <move> is unoccupied and shares an edge with the player's most recently placed disc | since <moves> are unoccupied and share an edge with the player's most recently placed disc | ; | given that <move> is situated beyond the opponent's disc in the player's line of movement | given that <moves> are situated beyond the opponent's discs in the player's line of movement | patient | rulebook | third person (the player / their) |
Disc placement is permitted at <moves> | : | as <move> has no piece on it | as <moves> have no pieces on them | as <move> has not been claimed and lies next to the disc on the board | as <moves> have not been claimed and lie next to the disc on the board | ; | since <move> allows jumping over the opponent's pieces | since <moves> allow jumping over the opponent's pieces | neutral | commentary | impersonal or passive (no personal pronouns) |
Valid placement cells for this turn are <moves> | , | since <move> is a free cell | since <moves> are free cells | as <move> is an empty cell adjacent to the current disc | as <moves> are empty cells adjacent to the current disc | , | because an opposing piece is captured by moving to <move> | because opposing pieces are captured by moving to <moves> | neutral | concise | impersonal or passive (no personal pronouns) |
My sole legal options on the board right now are <moves> | — | given that <move> remains unoccupied | given that <moves> remain unoccupied | seeing as <move> is free and sits immediately adjacent to my token | seeing as <moves> are free and sit immediately adjacent to my token | , | since <move> falls directly in my jumping path over the enemy's discs | since <moves> fall directly in my jumping path over the enemy's discs | authoritative | commentary | first person (I / my) |
Their destiny unfolds — valid cells at <moves> | , | given that <move> remains untouched | given that <moves> remain untouched | since <move> — empty, adjacent — flanks the player's disc | since <moves> — empty, adjacent — flank the player's disc | ; | since <move> falls beyond the opponent's threatened disc | since <moves> fall beyond the opponent's threatened discs | dramatic | telegraphic | third person (the player / their) |
<moves> show me exactly where the rules allow my next disc to go | : | given that <move> remains unoccupied | given that <moves> remain unoccupied | since <move> is right next to my disc and hasn't been taken yet | since <moves> are right next to my disc and haven't been taken yet | ; | since <move> is a valid jump over the other player's discs | since <moves> are valid jumps over the other player's discs | friendly | educational | first person (I / my) |
<moves> represent the eligible cells through which the player may execute their next move | , | on account of <move> being an open cell | on account of <moves> being open cells | as <move> lies next to the player's disc and is not yet taken by any party | as <moves> lie next to the player's disc and are not yet taken by any party | , | as <move> lies in a valid jumping path over the opposing player's discs | as <moves> lie in a valid jumping path over the opposing player's discs | neutral | formal | third person (the player / their) |
The board allows me to move to <moves> | , | seeing that <move> is open | seeing that <moves> are open | as <move> lies next to my disc and is not taken | as <moves> lie next to my disc and are not taken | , | because <move> crosses over my opponent's piece | because <moves> cross over my opponent's pieces | authoritative | concise | first person (I / my) |
I have calculated that the legally admissible cells for disc placement are <moves> | , | owing to the absence of any piece at <move> | owing to the absence of any pieces at <moves> | due to <move> being an unoccupied cell in immediate adjacency to my placed disc | due to <moves> being unoccupied cells in immediate adjacency to my placed disc | ; | given that <move> enables a legal hop sequence over my opponent's piece | given that <moves> enable legal hop sequences over my opponent's pieces | authoritative | technical | first person (I / my) |
<moves> represent the valid positions where the player may place their disc this turn | : | as <move> remains vacant | as <moves> remain vacant | since <move> adjoins the player's placed disc and is not occupied by any piece | since <moves> adjoin the player's placed disc and are not occupied by any piece | , | because <move> allows the player to capture the opponent's pieces by jumping over them | because <moves> allow the player to capture the opponent's pieces by jumping over them | neutral | educational | third person (the player / their) |
<moves> are the designated legal squares available for my disc on this move | : | given the vacancy of <move> | given the vacancy of <moves> | owing to the fact that <move> is vacant and contiguous with my current disc | owing to the fact that <moves> are vacant and contiguous with my current disc | , | as <move> constitutes a legal jump destination over the opposing player's piece | as <moves> constitute legal jump destinations over the opposing player's pieces | authoritative | rulebook | first person (I / my) |
<moves> are the only positions open for the player to place their disc | : | as no piece is placed on <move> | as no pieces are placed on <moves> | since <move> is unoccupied and borders one of the player's discs | since <moves> are unoccupied and border one of the player's discs | ; | because <move> gives the player a chance to skip over the other player's discs | because <moves> give the player a chance to skip over the other player's discs | patient | plain-language | third person (the player / their) |
By the governing laws of the board, it is irrefutably established that a disc may only be placed at <moves> | , | given that <move> remains unoccupied | given that <moves> remain unoccupied | since it is incontrovertible that <move> is free of occupation and touches the disc at hand | since it is incontrovertible that <moves> are free of occupation and touch the disc at hand | ; | owing to the fact that <move> is verified to land beyond the contested disc of the adversary | owing to the fact that <moves> are verified to land beyond the contested discs of the adversary | dramatic | proof-like | impersonal or passive (no personal pronouns) |
my valid cells to play: <moves> | : | since no piece occupies <move> | since no pieces occupy <moves> | given that <move> is open and next to my disc | given that <moves> are open and next to my disc | ; | because <move> is reachable by jumping the opponent's disc | because <moves> are reachable by jumping the opponent's discs | neutral | telegraphic | first person (I / my) |
Taking their time, the player can see that the available cells for their next disc are <moves> | — | as <move> is currently vacant | as <moves> are currently vacant | seeing as <move> has not yet been taken and lies adjacent to the player's piece | seeing as <moves> have not yet been taken and lie adjacent to the player's piece | , | as <move> lets the player hop across the opposing discs | as <moves> let the player hop across the opposing discs | patient | commentary | third person (the player / their) |
<moves> are the only positions on the board where a disc may legally be placed at this time | : | since <move> is available on the board | since <moves> are available on the board | as <move> is an empty cell neighboring the disc placed in the previous turn | as <moves> are empty cells neighboring the disc placed in the previous turn | , | since <move> is reachable by jumping across an opponent disc | since <moves> are reachable by jumping across opponent discs | patient | rulebook | impersonal or passive (no personal pronouns) |
<moves> are the spots on the board where you can make your move | : | since <move> is still up for grabs | since <moves> are still up for grabs | given that <move> is next to your piece and completely open | given that <moves> are next to your piece and completely open | ; | as <move> gives you the chance to leap over your rival's pieces | as <moves> give you the chance to leap over your rival's pieces | friendly | conversational | second person (you / your) |
It is irrefutably demonstrated that the player's sole legitimate placement options in this decisive turn are <moves> | , | as <move> is provably without occupation | as <moves> are provably without occupation | inasmuch as <move> is provably free and touches the player's occupied cell | inasmuch as <moves> are provably free and touch the player's occupied cell | ; | for <move> constitutes a conquerable path directly over the opposing player's disc | for <moves> constitute conquerable paths directly over the opposing player's discs | dramatic | proof-like | third person (the player / their) |
<moves> constitute the set of permissible positions for disc placement on this turn | — | inasmuch as <move> is an open cell | inasmuch as <moves> are open cells | on the grounds that <move> is confirmed to be free and neighboring the relevant disc | on the grounds that <moves> are confirmed to be free and neighboring the relevant disc | ; | as <move> is positioned such that a jump over an opposing piece is executable | as <moves> are positioned such that jumps over opposing pieces are executable | authoritative | proof-like | impersonal or passive (no personal pronouns) |
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