docstring_tokens
stringlengths
0
76.5k
code_tokens
stringlengths
75
1.81M
label_window
listlengths
4
2.12k
html_url
stringlengths
74
116
file_name
stringlengths
3
311
} else {
<mask> else if (parsedAction.type === 2 && parsedAction.properties[i].name === "operator") <mask> value = BABYLON.ValueCondition[value]; <mask> else <mask> value = parseParameter(parsedAction.properties[i].name, ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/Plugins/babylon.babylonFileLoader.js
} else {
<mask> var newAction = instanciate(parsedAction.name, parameters); <mask> if (newAction instanceof BABYLON.Condition) { <mask> condition = newAction; <mask> newAction = action; <mask> } <mask> else { <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/Plugins/babylon.babylonFileLoader.js
} else
<mask> var triggerParams; <mask> var trigger = parsedActions.children[i]; <mask> if (trigger.properties.length > 0) { <mask> triggerParams = { trigger: BABYLON.ActionManager[trigger.name], parameter: scene.getMeshByName(trigger.properties[0].value)...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/Plugins/babylon.babylonFileLoader.js
} else if (parsedGeometry instanceof ArrayBuffer) {
<mask> var geometry = scene.getGeometryByID(geometryId); <mask> if (geometry) { <mask> geometry.applyToMesh(mesh); <mask> } <mask> } <mask> else if (parsedGeometry instanceof ArrayBuffer) { <mask> var bina...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/Plugins/babylon.babylonFileLoader.js
} else if (parsedGeometry.positions && parsedGeometry.normals && parsedGeometry.indices) {
<mask> var indexCount = subMeshesData[(i * 5) + 4]; <mask> var subMesh = new BABYLON.SubMesh(materialIndex, verticesStart, verticesCount, indexStart, indexCount, mesh); <mask> } <mask> } <mask> } <mask> els...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/Plugins/babylon.babylonFileLoader.js
} else {
<mask> floatIndices.push((matricesIndex & 0x00FF0000) >> 16); <mask> floatIndices.push(matricesIndex >> 24); <mask> } <mask> mesh.setVerticesData(BABYLON.VertexBuffer.MatricesIndicesKind, floatIndices, false); <...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/Plugins/babylon.babylonFileLoader.js
})(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals;
<mask> // Finish <mask> return true; <mask> } <mask> }); <mask> })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.babylonFileLoader.js.map </s> Update after project rebui...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/Plugins/babylon.babylonFileLoader.js
<mask> } <mask> }); <mask> })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.babylonFileLoader.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> re...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/Plugins/babylon.babylonFileLoader.js
try {
<mask> var importMeshFromData = function (data) { <mask> var meshes = []; <mask> var particleSystems = []; <mask> var skeletons = []; <mask> try { <mask> if (!plugin.importMesh(meshesNames, scen...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/babylon.sceneLoader.js
} catch (e) {
<mask> onerror(scene, 'unable to load the scene'); <mask> } <mask> return; <mask> } <mask> } <mask> catch (e) { <mask> if (onerror) { <m...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/babylon.sceneLoader.js
} else {
<mask> } <mask> if (rootUrl.indexOf("file:") === -1) { <mask> // Checking if a manifest file has been set for this scene and if offline mode has been requested <mask> database = new BABYLON.Database(rootUrl + sceneFilename, manifestChecked); <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/babylon.sceneLoader.js
<mask> else { <mask> BABYLON.Tools.ReadFile(sceneFilename, loadSceneFromData, progressCallBack); <mask> } <mask> }; <mask> // Flags <mask> SceneLoader._ForceFullSceneLoadingForIncremental = false; <mask> SceneLoader._ShowLoadingScreen = true...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/babylon.sceneLoader.js
<mask> }; <mask> // Flags <mask> SceneLoader._ForceFullSceneLoadingForIncremental = false; <mask> SceneLoader._ShowLoadingScreen = true; <mask> // Members <mask> SceneLoader._registeredPlugins = new Array(); <mask> return SceneLoader; <mask> })(); <ma...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/babylon.sceneLoader.js
<mask> })(); <mask> BABYLON.SceneLoader = SceneLoader; <mask> ; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.sceneLoader.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove // Members </s> add </s> remo...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/babylon.sceneLoader.js
try {
<mask> var _this = this; <mask> var that = this; <mask> function noConfigFile() { <mask> BABYLON.Tools.Log("No config file found in " + jsonUrl + " trying to use ShaderStore or DOM element"); <mask> try { <mask> that.setFragme...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.customProceduralTexture.js
} catch (ex) {
<mask> function noConfigFile() { <mask> BABYLON.Tools.Log("No config file found in " + jsonUrl + " trying to use ShaderStore or DOM element"); <mask> try { <mask> that.setFragment(that._texturePath); <mask> } <mask> ca...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.customProceduralTexture.js
try {
<mask> var xhr = new XMLHttpRequest(); <mask> xhr.open("GET", configFileUrl, true); <mask> xhr.addEventListener("load", function () { <mask> if (xhr.status === 200 || BABYLON.Tools.ValidateXHRData(xhr, 1)) { <mask> try { <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.customProceduralTexture.js
} catch (ex) {
<mask> _this.updateTextures(); <mask> _this.setFragment(_this._texturePath + "/custom"); <mask> _this._animate = _this._config.animate; <mask> _this.refreshRate = _this._config.refreshrate; <mask> } ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.customProceduralTexture.js
} else {
<mask> } <mask> catch (ex) { <mask> noConfigFile(); <mask> } <mask> } <mask> else { <mask> noConfigFile(); <mask> } <mask> }, false); <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.customProceduralTexture.js
try {
<mask> }, false); <mask> xhr.addEventListener("error", function (event) { <mask> noConfigFile(); <mask> }, false); <mask> try { <mask> xhr.send(); <mask> } <mask> catch (ex) { <mask> BABYLON....
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.customProceduralTexture.js
} catch (ex) {
<mask> noConfigFile(); <mask> }, false); <mask> try { <mask> xhr.send(); <mask> } <mask> catch (ex) { <mask> BABYLON.Tools.Error("CustomProceduralTexture: Error on XHR send request."); <mask> } <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.customProceduralTexture.js
<mask> return CustomProceduralTexture; <mask> })(BABYLON.ProceduralTexture); <mask> BABYLON.CustomProceduralTexture = CustomProceduralTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.customProceduralTexture.js.map </s> Update after project rebuild Former-commit-i...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.customProceduralTexture.js
if (typeof generateMipMaps === "undefined") { generateMipMaps = true; }
<mask> (function (BABYLON) { <mask> var ProceduralTexture = (function (_super) { <mask> __extends(ProceduralTexture, _super); <mask> function ProceduralTexture(name, size, fragment, scene, fallbackTexture, generateMipMaps) { <mask> if (generateMipMaps === void 0) { generateMipMaps =...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.proceduralTexture.js
} else {
<mask> return true; <mask> } <mask> if (this._fragment.fragmentElement !== undefined) { <mask> shaders = { vertex: "procedural", fragmentElement: this._fragment.fragmentElement }; <mask> } <mask> else { <mask> shaders...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.proceduralTexture.js
<mask> return ProceduralTexture; <mask> })(BABYLON.Texture); <mask> BABYLON.ProceduralTexture = ProceduralTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.proceduralTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.proceduralTexture.js
//# sourceMappingURL=babylon.proceduralTexture.js.map
<mask> })(BABYLON.Texture); <mask> BABYLON.ProceduralTexture = ProceduralTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.proceduralTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingUR...
[ "keep", "keep", "keep", "add" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.proceduralTexture.js
<mask> return MarbleProceduralTexture; <mask> })(BABYLON.ProceduralTexture); <mask> BABYLON.MarbleProceduralTexture = MarbleProceduralTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.standardProceduralTexture.js.map </s> Update after project rebuild Former-commit...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.standardProceduralTexture.js
<mask> return BaseTexture; <mask> })(); <mask> BABYLON.BaseTexture = BaseTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.baseTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMapping...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.baseTexture.js
} else {
<mask> this._extensions = extensions; <mask> if (!this._texture) { <mask> if (!scene.useDelayedTextureLoading) { <mask> this._texture = scene.getEngine().createCubeTexture(rootUrl, scene, extensions, noMipmap); <mask> } <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.cubeTexture.js
<mask> return CubeTexture; <mask> })(BABYLON.BaseTexture); <mask> BABYLON.CubeTexture = CubeTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.cubeTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remov...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.cubeTexture.js
if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
<mask> (function (BABYLON) { <mask> var DynamicTexture = (function (_super) { <mask> __extends(DynamicTexture, _super); <mask> function DynamicTexture(name, options, scene, generateMipMaps, samplingMode) { <mask> if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEA...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.dynamicTexture.js
} else {
<mask> this._generateMipMaps = generateMipMaps; <mask> if (options.getContext) { <mask> this._canvas = options; <mask> this._texture = scene.getEngine().createDynamicTexture(options.width, options.height, generateMipMaps, samplingMode); <mask> } ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.dynamicTexture.js
} else {
<mask> else { <mask> this._canvas = document.createElement("canvas"); <mask> if (options.width) { <mask> this._texture = scene.getEngine().createDynamicTexture(options.width, options.height, generateMipMaps, samplingMode); <mask> } <m...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.dynamicTexture.js
if (typeof update === "undefined") { update = true; }
<mask> DynamicTexture.prototype.update = function (invertY) { <mask> this.getScene().getEngine().updateDynamicTexture(this._texture, this._canvas, invertY === undefined ? true : invertY); <mask> }; <mask> DynamicTexture.prototype.drawText = function (text, x, y, font, color, clea...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.dynamicTexture.js
<mask> return DynamicTexture; <mask> })(BABYLON.Texture); <mask> BABYLON.DynamicTexture = DynamicTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.dynamicTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.dynamicTexture.js
<mask> return MirrorTexture; <mask> })(BABYLON.RenderTargetTexture); <mask> BABYLON.MirrorTexture = MirrorTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.mirrorTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.mirrorTexture.js
if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
<mask> (function (BABYLON) { <mask> var RawTexture = (function (_super) { <mask> __extends(RawTexture, _super); <mask> function RawTexture(data, width, height, format, scene, generateMipMaps, invertY, samplingMode) { <mask> if (generateMipMaps === void 0) { generateMipMaps = true; }...
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.rawTexture.js
if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
<mask> this.wrapV = BABYLON.Texture.CLAMP_ADDRESSMODE; <mask> } <mask> // Statics <mask> RawTexture.CreateLuminanceTexture = function (data, width, height, scene, generateMipMaps, invertY, samplingMode) { <mask> if (generateMipMaps === void 0) { generateMipMaps = tru...
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.rawTexture.js
if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
<mask> if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } <mask> return new RawTexture(data, width, height, BABYLON.Engine.TEXTUREFORMAT_LUMINANCE, scene, generateMipMaps, invertY, samplingMode); <mask> }; <mask> RawTexture.CreateLuminance...
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.rawTexture.js
if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
<mask> if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } <mask> return new RawTexture(data, width, height, BABYLON.Engine.TEXTUREFORMAT_LUMINANCE_ALPHA, scene, generateMipMaps, invertY, samplingMode); <mask> }; <mask> RawTexture.CreateAlp...
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.rawTexture.js
if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
<mask> if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } <mask> return new RawTexture(data, width, height, BABYLON.Engine.TEXTUREFORMAT_ALPHA, scene, generateMipMaps, invertY, samplingMode); <mask> }; <mask> RawTexture.CreateRGBTexture = ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.rawTexture.js
if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
<mask> if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } <mask> return new RawTexture(data, width, height, BABYLON.Engine.TEXTUREFORMAT_RGB, scene, generateMipMaps, invertY, samplingMode); <mask> }; <mask> RawTexture.CreateRGBATexture = f...
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.rawTexture.js
<mask> return RawTexture; <mask> })(BABYLON.Texture); <mask> BABYLON.RawTexture = RawTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.rawTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# so...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.rawTexture.js
//# sourceMappingURL=babylon.rawTexture.js.map
<mask> })(BABYLON.Texture); <mask> BABYLON.RawTexture = RawTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.rawTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.rawTexture....
[ "keep", "keep", "keep", "add" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.rawTexture.js
if (typeof doNotChangeAspectRatio === "undefined") { doNotChangeAspectRatio = true; }
<mask> (function (BABYLON) { <mask> var RenderTargetTexture = (function (_super) { <mask> __extends(RenderTargetTexture, _super); <mask> function RenderTargetTexture(name, size, scene, generateMipMaps, doNotChangeAspectRatio) { <mask> if (doNotChangeAspectRatio === void 0) { doNotCh...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.renderTargetTexture.js
<mask> return RenderTargetTexture; <mask> })(BABYLON.Texture); <mask> BABYLON.RenderTargetTexture = RenderTargetTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.renderTargetTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c1897...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.renderTargetTexture.js
if (typeof samplingMode === "undefined") { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } if (typeof onLoad === "undefined") { onLoad = null; } if (typeof onError === "undefined") { onError = null; } if (typeof buffer === "undefined") { buffer = null; } if (...
<mask> (function (BABYLON) { <mask> var Texture = (function (_super) { <mask> __extends(Texture, _super); <mask> function Texture(url, scene, noMipmap, invertY, samplingMode, onLoad, onError, buffer, deleteBuffer) { <mask> if (samplingMode === void 0) { samplingMode = Texture.TRILIN...
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.texture.js
} else {
<mask> this._texture = scene.getEngine().createTexture(url, noMipmap, invertY, scene, this._samplingMode, onLoad, onError, this._buffer); <mask> if (deleteBuffer) { <mask> delete this._buffer; <mask> } <mask> } <ma...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.texture.js
if (typeof samplingMode === "undefined") { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } if (typeof onLoad === "undefined") { onLoad = null; } if (typeof onError === "undefined") { onError = null; }
<mask> return newTexture; <mask> }; <mask> // Statics <mask> Texture.CreateFromBase64String = function (data, name, scene, noMipmap, invertY, samplingMode, onLoad, onError) { <mask> if (samplingMode === void 0) { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } <mas...
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.texture.js
<mask> if (onLoad === void 0) { onLoad = null; } <mask> if (onError === void 0) { onError = null; } <mask> return new Texture("data:" + name, scene, noMipmap, invertY, samplingMode, onLoad, onError, data); <mask> }; <mask> // Constants <mask> Texture.NEA...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.texture.js
<mask> return Texture; <mask> })(BABYLON.BaseTexture); <mask> BABYLON.Texture = Texture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.texture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMapp...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.texture.js
if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
<mask> var VideoTexture = (function (_super) { <mask> __extends(VideoTexture, _super); <mask> function VideoTexture(name, urls, size, scene, generateMipMaps, invertY, samplingMode) { <mask> var _this = this; <mask> _super.call(this, null, scene, !generateMipMaps, invertY...
[ "keep", "keep", "add", "keep", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.videoTexture.js
<mask> var VideoTexture = (function (_super) { <mask> __extends(VideoTexture, _super); <mask> function VideoTexture(name, urls, size, scene, generateMipMaps, invertY, samplingMode) { <mask> var _this = this; <mask> if (samplingMode === void 0) { samplingMode = BABYLON.Te...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.videoTexture.js
<mask> return VideoTexture; <mask> })(BABYLON.Texture); <mask> BABYLON.VideoTexture = VideoTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.videoTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remov...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.videoTexture.js
//# sourceMappingURL=babylon.videoTexture.js.map
<mask> })(BABYLON.Texture); <mask> BABYLON.VideoTexture = VideoTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.videoTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.video...
[ "keep", "keep", "keep", "add" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.videoTexture.js
} else {
<mask> vertexSource = document.getElementById(baseName.vertexElement); <mask> if (!vertexSource) { <mask> vertexSource = baseName.vertexElement; <mask> } <mask> } <mask> else { <mask> vertexSource = baseNa...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.effect.js
} else {
<mask> fragmentSource = document.getElementById(baseName.fragmentElement); <mask> if (!fragmentSource) { <mask> fragmentSource = baseName.fragmentElement; <mask> } <mask> } <mask> else { <mask> fragmentSou...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.effect.js
} else {
<mask> } <mask> var vertexShaderUrl; <mask> if (vertex[0] === ".") { <mask> vertexShaderUrl = vertex; <mask> } <mask> else { <mask> vertexShaderUrl = BABYLON.Engine.ShadersRepository + vertex; <mask> } <mask...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.effect.js
} else {
<mask> } <mask> var fragmentShaderUrl; <mask> if (fragment[0] === ".") { <mask> fragmentShaderUrl = fragment; <mask> } <mask> else { <mask> fragmentShaderUrl = BABYLON.Engine.ShadersRepository + fragment; <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.effect.js
try {
<mask> // Fragment shader <mask> BABYLON.Tools.LoadFile(fragmentShaderUrl + ".fragment.fx", callback); <mask> }; <mask> Effect.prototype._prepareEffect = function (vertexSourceCode, fragmentSourceCode, attributesNames, defines, fallbacks) { <mask> try { <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.effect.js
} catch (e) {
<mask> this._isReady = true; <mask> if (this.onCompiled) { <mask> this.onCompiled(this); <mask> } <mask> } <mask> catch (e) { <mask> // Is it a problem with precision? <mask> if (e.message...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.effect.js
} else {
<mask> // Let's go through fallbacks then <mask> if (fallbacks && fallbacks.isMoreFallbacks) { <mask> defines = fallbacks.reduce(defines); <mask> this._prepareEffect(vertexSourceCode, fragmentSourceCode, attributesNames, defines, fallbacks); <...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.effect.js
<mask> this._cacheFloat4(uniformName, color3.r, color3.g, color3.b, alpha); <mask> this._engine.setColor4(this.getUniform(uniformName), color3, alpha); <mask> return this; <mask> }; <mask> // Statics <mask> Effect.ShadersStore = {}; <mask> retur...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.effect.js
<mask> return Effect; <mask> })(); <mask> BABYLON.Effect = Effect; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.effect.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove // Statics </s> add </s> r...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.effect.js
<mask> return Material; <mask> })(); <mask> BABYLON.Material = Material; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.material.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon....
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.material.js
//# sourceMappingURL=babylon.material.js.map
<mask> })(); <mask> BABYLON.Material = Material; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.material.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.material.js.map </s> add </s> r...
[ "keep", "keep", "keep", "add" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.material.js
<mask> return MultiMaterial; <mask> })(BABYLON.Material); <mask> BABYLON.MultiMaterial = MultiMaterial; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.multiMaterial.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> ...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.multiMaterial.js
//# sourceMappingURL=babylon.multiMaterial.js.map
<mask> })(BABYLON.Material); <mask> BABYLON.MultiMaterial = MultiMaterial; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.multiMaterial.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.m...
[ "keep", "keep", "keep", "add" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.multiMaterial.js
<mask> return ShaderMaterial; <mask> })(BABYLON.Material); <mask> BABYLON.ShaderMaterial = ShaderMaterial; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.shaderMaterial.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf <...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.shaderMaterial.js
// Methods
<mask> }; <mask> StandardMaterial.prototype.getAlphaTestTexture = function () { <mask> return this.diffuseTexture; <mask> }; <mask> // Methods <mask> StandardMaterial.prototype.isReady = function (mesh, useInstances) { <mask> if (this.checkReadyO...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.standardMaterial.js
} else {
<mask> if (scene.texturesEnabled) { <mask> if (this.diffuseTexture && StandardMaterial.DiffuseTextureEnabled) { <mask> if (!this.diffuseTexture.isReady()) { <mask> return false; <mask> } <mask> else { ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.standardMaterial.js
} else {
<mask> } <mask> if (this.ambientTexture && StandardMaterial.AmbientTextureEnabled) { <mask> if (!this.ambientTexture.isReady()) { <mask> return false; <mask> } <mask> else { <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.standardMaterial.js
} else {
<mask> } <mask> if (this.opacityTexture && StandardMaterial.OpacityTextureEnabled) { <mask> if (!this.opacityTexture.isReady()) { <mask> return false; <mask> } <mask> else { <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.standardMaterial.js
} else {
<mask> var displacementVector = axis.scale(distance); <mask> if (!space || space == 0 /* LOCAL */) { <mask> var tempV3 = this.getPositionExpressedInLocalSpace().add(displacementVector); <mask> this.setPositionWithLocalVector(tempV3); <mask> } <ma...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Mesh/babylon.abstractMesh.js
} else {
<mask> if (!this._vertexBuffers && this._delayInfo) { <mask> for (var kind in this._delayInfo) { <mask> result.push(kind); <mask> } <mask> } <mask> else { <mask> for (kind in this._vertexBuffers) { <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Mesh/babylon.geometry.js
if (typeof cx === "undefined") { cx = 0; } if (typeof cy === "undefined") { cy = 0; } if (typeof numberOfSides === "undefined") { numberOfSides = 32; }
<mask> new BABYLON.Vector2(xmin, ymax) <mask> ]; <mask> }; <mask> Polygon.Circle = function (radius, cx, cy, numberOfSides) { <mask> if (cx === void 0) { cx = 0; } <mask> if (cy === void 0) { cy = 0; } <mask> if (numberOfSides === vo...
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Mesh/babylon.polygonmesh.js
if (typeof iterations === "undefined") { iterations = 10; }
<mask> } <mask> }; <mask> } <mask> CannonJSPlugin.prototype.initialize = function (iterations) { <mask> if (iterations === void 0) { iterations = 10; } <mask> this._world = new CANNON.World(); <mask> this._world.broadphase = new CANN...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Physics/Plugins/babylon.cannonJSPlugin.js
} else {
<mask> if (deltaPos) { <mask> registeredMesh.mesh.position.x = bodyX + deltaPos.x; <mask> registeredMesh.mesh.position.y = bodyZ + deltaPos.y; <mask> registeredMesh.mesh.position.z = bodyY + deltaPos.z; <mask> } <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Physics/Plugins/babylon.cannonJSPlugin.js
} else {
<mask> var mesh = parts[index].mesh; <mask> var shape = this.registerMesh(mesh, parts[index].impostor); <mask> if (index == 0) { <mask> compoundShape.addChild(shape, new CANNON.Vec3(0, 0, 0)); <mask> } <mask> else ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Physics/Plugins/babylon.cannonJSPlugin.js
} else if (registeredMesh.mesh === mesh2) {
<mask> for (var index = 0; index < this._registeredMeshes.length; index++) { <mask> var registeredMesh = this._registeredMeshes[index]; <mask> if (registeredMesh.mesh === mesh1) { <mask> body1 = registeredMesh.body; <mask> } <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Physics/Plugins/babylon.cannonJSPlugin.js
<mask> return CannonJSPlugin; <mask> })(); <mask> BABYLON.CannonJSPlugin = CannonJSPlugin; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.cannonJSPlugin.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# s...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Physics/Plugins/babylon.cannonJSPlugin.js
if (typeof useOverlay === "undefined") { useOverlay = false; }
<mask> function OutlineRenderer(scene) { <mask> this._scene = scene; <mask> } <mask> OutlineRenderer.prototype.render = function (subMesh, batch, useOverlay) { <mask> if (useOverlay === void 0) { useOverlay = false; } <mask> var scene = this._scene; <ma...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Rendering/babylon.outlineRenderer.js
} else {
<mask> this._effect.setMatrix("diffuseMatrix", alphaTexture.getTextureMatrix()); <mask> } <mask> if (hardwareInstancedRendering) { <mask> mesh._renderWithInstances(subMesh, BABYLON.Material.TriangleFillMode, batch, this._effect, engine); <mask> } ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Rendering/babylon.outlineRenderer.js
<mask> return OutlineRenderer; <mask> })(); <mask> BABYLON.OutlineRenderer = OutlineRenderer; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.outlineRenderer.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove /...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Rendering/babylon.outlineRenderer.js
} else if (material.needAlphaTesting()) {
<mask> var material = subMesh.getMaterial(); <mask> var mesh = subMesh.getMesh(); <mask> if (material.needAlphaBlending() || mesh.visibility < 1.0 || mesh.hasVertexAlpha) { <mask> this._transparentSubMeshes.push(subMesh); <mask> } <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Rendering/babylon.renderingGroup.js
} else {
<mask> this._transparentSubMeshes.push(subMesh); <mask> } <mask> else if (material.needAlphaTesting()) { <mask> this._alphaTestSubMeshes.push(subMesh); <mask> } <mask> else { <mask> this._opaqueSubMeshes.push(subMesh)...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Rendering/babylon.renderingGroup.js
<mask> return RenderingGroup; <mask> })(); <mask> BABYLON.RenderingGroup = RenderingGroup; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.renderingGroup.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# s...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Rendering/babylon.renderingGroup.js
//# sourceMappingURL=babylon.renderingGroup.js.map
<mask> })(); <mask> BABYLON.RenderingGroup = RenderingGroup; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.renderingGroup.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.renderingGroup...
[ "keep", "keep", "keep", "add" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Rendering/babylon.renderingGroup.js
<mask> return RenderingManager; <mask> })(); <mask> BABYLON.RenderingManager = RenderingManager; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.renderingManager.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remo...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Rendering/babylon.renderingManager.js
} else {
<mask> this.cellIndex += this._direction; <mask> if (this.cellIndex == this._toIndex) { <mask> if (this._loopAnimation) { <mask> this.cellIndex = this._fromIndex; <mask> } <mask> else { <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Sprites/babylon.sprite.js
<mask> return Sprite; <mask> })(); <mask> BABYLON.Sprite = Sprite; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.sprite.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.scene.js...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Sprites/babylon.sprite.js
this._vertexStrideSize = 15 * 4;
<mask> this.sprites = new Array(); <mask> this.renderingGroupId = 0; <mask> this.fogEnabled = true; <mask> this._vertexDeclaration = [3, 4, 4, 4]; <mask> this._vertexStrideSize = 15 * 4; // 15 floats per sprite (x, y, z, angle, size, offsetX, offsetY, inv...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Sprites/babylon.spriteManager.js
<mask> return SpriteManager; <mask> })(); <mask> BABYLON.SpriteManager = SpriteManager; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.spriteManager.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourc...
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Sprites/babylon.spriteManager.js
//# sourceMappingURL=babylon.spriteManager.js.map
<mask> })(); <mask> BABYLON.SpriteManager = SpriteManager; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.spriteManager.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.spriteManager.js....
[ "keep", "keep", "keep", "add" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Sprites/babylon.spriteManager.js
<mask> var BABYLON; <mask> (function (BABYLON) { <mask> var Internals; <mask> (function (Internals) { <mask> var AndOrNotEvaluator = (function () { <mask> function AndOrNotEvaluator() { <mask> } <mask> AndOrNotEvaluator.Eval = function (query, evaluateCallback...
[ "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Tools/babylon.andOrNotEvaluator.js
} else {
<mask> } <mask> AndOrNotEvaluator.Eval = function (query, evaluateCallback) { <mask> if (!query.match(/\([^\(\)]*\)/g)) { <mask> query = AndOrNotEvaluator._HandleParenthesisContent(query, evaluateCallback); <mask> } <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Tools/babylon.andOrNotEvaluator.js
} else {
<mask> var andj = AndOrNotEvaluator._SimplifyNegation(and[j].trim()); <mask> if (andj !== "true" && andj !== "false") { <mask> if (andj[0] === "!") { <mask> result = !evaluateCallback(andj.sub...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Tools/babylon.andOrNotEvaluator.js
} else {
<mask> } <mask> else { <mask> result = evaluateCallback(andj); <mask> } <mask> } <mask> else { <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Tools/babylon.andOrNotEvaluator.js
} else {
<mask> // result equals false (or undefined) <mask> if (ori !== "true" && ori !== "false") { <mask> if (ori[0] === "!") { <mask> result = !evaluateCallback(ori.substring(1)); <mask> } <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Tools/babylon.andOrNotEvaluator.js
} else {
<mask> } <mask> else { <mask> result = evaluateCallback(ori); <mask> } <mask> } <mask> else { <mask> result = ori === "true" ? true : false; <mask> ...
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Tools/babylon.andOrNotEvaluator.js