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} else {
<mask> else if (parsedAction.type === 2 && parsedAction.properties[i].name === "operator") <mask> value = BABYLON.ValueCondition[value]; <mask> else <mask> value = parseParameter(parsedAction.properties[i].name, value, target, propertyPath); <mask> } <mask> else { <mask> propertyPath = value; <mask> } <mask> parameters.push(value); <mask> } <mask> parameters.push(condition); </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else if (parsedAction.properties[i].name != "propertyPath") { </s> add } else if (parsedAction.properties[i].name != "propertyPath") { </s> remove } else if (parsedCamera.type === "VRDeviceOrientationCamera") { </s> add } else if (parsedCamera.type === "VRDeviceOrientationCamera") { </s> remove if (operator === void 0) { operator = ValueCondition.IsEqual; } </s> add if (typeof operator === "undefined") { operator = ValueCondition.IsEqual; } </s> remove } else { </s> add } else { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/Plugins/babylon.babylonFileLoader.js
} else {
<mask> var newAction = instanciate(parsedAction.name, parameters); <mask> if (newAction instanceof BABYLON.Condition) { <mask> condition = newAction; <mask> newAction = action; <mask> } <mask> else { <mask> condition = null; <mask> if (action) <mask> action.then(newAction); <mask> else <mask> actionManager.registerAction(newAction); </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove if (condition === void 0) { condition = true; } </s> add if (typeof condition === "undefined") { condition = true; } </s> remove if (condition === void 0) { condition = true; } </s> add if (typeof condition === "undefined") { condition = true; } </s> remove if (condition === void 0) { condition = true; } </s> add if (typeof condition === "undefined") { condition = true; } </s> remove if (condition === void 0) { condition = true; } </s> add if (typeof condition === "undefined") { condition = true; } </s> remove } else if (from instanceof BABYLON.Vector2) { </s> add } else if (from instanceof BABYLON.Vector2) {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/Plugins/babylon.babylonFileLoader.js
} else
<mask> var triggerParams; <mask> var trigger = parsedActions.children[i]; <mask> if (trigger.properties.length > 0) { <mask> triggerParams = { trigger: BABYLON.ActionManager[trigger.name], parameter: scene.getMeshByName(trigger.properties[0].value) }; <mask> } <mask> else <mask> triggerParams = BABYLON.ActionManager[trigger.name]; <mask> for (var j = 0; j < trigger.children.length; j++) <mask> traverse(trigger.children[j], triggerParams, null, null, object.actionManager); <mask> } <mask> }; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else if (texture instanceof BABYLON.RenderTargetTexture) { </s> add } else if (texture instanceof BABYLON.RenderTargetTexture) { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/Plugins/babylon.babylonFileLoader.js
} else if (parsedGeometry instanceof ArrayBuffer) {
<mask> var geometry = scene.getGeometryByID(geometryId); <mask> if (geometry) { <mask> geometry.applyToMesh(mesh); <mask> } <mask> } <mask> else if (parsedGeometry instanceof ArrayBuffer) { <mask> var binaryInfo = mesh._binaryInfo; <mask> if (binaryInfo.positionsAttrDesc && binaryInfo.positionsAttrDesc.count > 0) { <mask> var positionsData = new Float32Array(parsedGeometry, binaryInfo.positionsAttrDesc.offset, binaryInfo.positionsAttrDesc.count); <mask> mesh.setVerticesData(BABYLON.VertexBuffer.PositionKind, positionsData, false); <mask> } </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else if (parsedGeometry.positions && parsedGeometry.normals && parsedGeometry.indices) { </s> add } else if (parsedGeometry.positions && parsedGeometry.normals && parsedGeometry.indices) { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else if (from instanceof BABYLON.Quaternion) { </s> add } else if (from instanceof BABYLON.Quaternion) { </s> remove } else if (this.value instanceof BABYLON.Color3) { </s> add } else if (this.value instanceof BABYLON.Color3) {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/Plugins/babylon.babylonFileLoader.js
} else if (parsedGeometry.positions && parsedGeometry.normals && parsedGeometry.indices) {
<mask> var indexCount = subMeshesData[(i * 5) + 4]; <mask> var subMesh = new BABYLON.SubMesh(materialIndex, verticesStart, verticesCount, indexStart, indexCount, mesh); <mask> } <mask> } <mask> } <mask> else if (parsedGeometry.positions && parsedGeometry.normals && parsedGeometry.indices) { <mask> mesh.setVerticesData(BABYLON.VertexBuffer.PositionKind, parsedGeometry.positions, false); <mask> mesh.setVerticesData(BABYLON.VertexBuffer.NormalKind, parsedGeometry.normals, false); <mask> if (parsedGeometry.uvs) { <mask> mesh.setVerticesData(BABYLON.VertexBuffer.UVKind, parsedGeometry.uvs, false); <mask> } </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else if (parsedGeometry instanceof ArrayBuffer) { </s> add } else if (parsedGeometry instanceof ArrayBuffer) { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove try { </s> add try { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/Plugins/babylon.babylonFileLoader.js
} else {
<mask> floatIndices.push((matricesIndex & 0x00FF0000) >> 16); <mask> floatIndices.push(matricesIndex >> 24); <mask> } <mask> mesh.setVerticesData(BABYLON.VertexBuffer.MatricesIndicesKind, floatIndices, false); <mask> } <mask> else { <mask> delete parsedGeometry.matricesIndices._isExpanded; <mask> mesh.setVerticesData(BABYLON.VertexBuffer.MatricesIndicesKind, parsedGeometry.matricesIndices, false); <mask> } <mask> } <mask> if (parsedGeometry.matricesWeights) { </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else if (parsedGeometry.positions && parsedGeometry.normals && parsedGeometry.indices) { </s> add } else if (parsedGeometry.positions && parsedGeometry.normals && parsedGeometry.indices) { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/Plugins/babylon.babylonFileLoader.js
})(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals;
<mask> // Finish <mask> return true; <mask> } <mask> }); <mask> })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.babylonFileLoader.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.babylonFileLoader.js.map </s> add </s> remove //# sourceMappingURL=babylon.tools.dds.js.map </s> add </s> remove //# sourceMappingURL=babylon.tools.tga.js.map </s> add </s> remove //# sourceMappingURL=babylon.andOrNotEvaluator.js.map </s> add </s> remove })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); </s> add })(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals;
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/Plugins/babylon.babylonFileLoader.js
<mask> } <mask> }); <mask> })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.babylonFileLoader.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); </s> add })(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals; </s> remove //# sourceMappingURL=babylon.tools.tga.js.map </s> add </s> remove //# sourceMappingURL=babylon.tools.dds.js.map </s> add </s> remove //# sourceMappingURL=babylon.andOrNotEvaluator.js.map </s> add </s> remove })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); </s> add })(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals;
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/Plugins/babylon.babylonFileLoader.js
try {
<mask> var importMeshFromData = function (data) { <mask> var meshes = []; <mask> var particleSystems = []; <mask> var skeletons = []; <mask> try { <mask> if (!plugin.importMesh(meshesNames, scene, data, rootUrl, meshes, particleSystems, skeletons)) { <mask> if (onerror) { <mask> onerror(scene, 'unable to load the scene'); <mask> } <mask> return; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } catch (e) { </s> add } catch (e) { </s> remove var Internals; </s> add </s> remove if (atIndices === void 0) { atIndices = null; } </s> add if (typeof atIndices === "undefined") { atIndices = null; } </s> remove } else if (material instanceof BABYLON.MultiMaterial) { </s> add } else if (material instanceof BABYLON.MultiMaterial) { </s> remove } else if (texture instanceof BABYLON.RenderTargetTexture) { </s> add } else if (texture instanceof BABYLON.RenderTargetTexture) {
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/babylon.sceneLoader.js
} catch (e) {
<mask> onerror(scene, 'unable to load the scene'); <mask> } <mask> return; <mask> } <mask> } <mask> catch (e) { <mask> if (onerror) { <mask> onerror(scene, e); <mask> } <mask> return; <mask> } </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove try { </s> add try { </s> remove } catch (e) { </s> add } catch (e) { </s> remove } else { </s> add } else { </s> remove } catch (e) { </s> add } catch (e) { // Silently fails... </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/babylon.sceneLoader.js
} else {
<mask> } <mask> if (rootUrl.indexOf("file:") === -1) { <mask> // Checking if a manifest file has been set for this scene and if offline mode has been requested <mask> database = new BABYLON.Database(rootUrl + sceneFilename, manifestChecked); <mask> } <mask> else { <mask> BABYLON.Tools.ReadFile(sceneFilename, loadSceneFromData, progressCallBack); <mask> } <mask> }; <mask> // Flags <mask> SceneLoader._ForceFullSceneLoadingForIncremental = false; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove // Flags </s> add </s> remove // 1 for text (.babylon, manifest and shaders), 2 for TGA, 4 for DDS, 7 for all if (dataType === void 0) { dataType = 7; } try { </s> add if (typeof dataType === "undefined") { dataType = 7; } try { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/babylon.sceneLoader.js
<mask> else { <mask> BABYLON.Tools.ReadFile(sceneFilename, loadSceneFromData, progressCallBack); <mask> } <mask> }; <mask> // Flags <mask> SceneLoader._ForceFullSceneLoadingForIncremental = false; <mask> SceneLoader._ShowLoadingScreen = true; <mask> // Members <mask> SceneLoader._registeredPlugins = new Array(); <mask> return SceneLoader; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove // Members </s> add </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } catch (e) { </s> add } catch (e) { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/babylon.sceneLoader.js
<mask> }; <mask> // Flags <mask> SceneLoader._ForceFullSceneLoadingForIncremental = false; <mask> SceneLoader._ShowLoadingScreen = true; <mask> // Members <mask> SceneLoader._registeredPlugins = new Array(); <mask> return SceneLoader; <mask> })(); <mask> BABYLON.SceneLoader = SceneLoader; <mask> ; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove // Flags </s> add </s> remove //# sourceMappingURL=babylon.sceneLoader.js.map </s> add </s> remove } else { </s> add } else { </s> remove this._pendingData = []; //ANY </s> add this._pendingData = []; </s> remove this.cameraToUseForPointers = null; // Define this parameter if you are using multiple cameras and you want to specify which one should be used for pointer position </s> add this.cameraToUseForPointers = null;
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/babylon.sceneLoader.js
<mask> })(); <mask> BABYLON.SceneLoader = SceneLoader; <mask> ; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.sceneLoader.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove // Members </s> add </s> remove //# sourceMappingURL=babylon.andOrNotEvaluator.js.map </s> add </s> remove //# sourceMappingURL=babylon.tools.tga.js.map </s> add </s> remove //# sourceMappingURL=babylon.tools.dds.js.map </s> add </s> remove //# sourceMappingURL=babylon.virtualJoystick.js.map </s> add
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Loading/babylon.sceneLoader.js
try {
<mask> var _this = this; <mask> var that = this; <mask> function noConfigFile() { <mask> BABYLON.Tools.Log("No config file found in " + jsonUrl + " trying to use ShaderStore or DOM element"); <mask> try { <mask> that.setFragment(that._texturePath); <mask> } <mask> catch (ex) { <mask> BABYLON.Tools.Error("No json or ShaderStore or DOM element found for CustomProceduralTexture"); <mask> } </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } catch (ex) { </s> add } catch (ex) { </s> remove } catch (ex) { </s> add } catch (ex) { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } catch (ex) { </s> add } catch (ex) {
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.customProceduralTexture.js
} catch (ex) {
<mask> function noConfigFile() { <mask> BABYLON.Tools.Log("No config file found in " + jsonUrl + " trying to use ShaderStore or DOM element"); <mask> try { <mask> that.setFragment(that._texturePath); <mask> } <mask> catch (ex) { <mask> BABYLON.Tools.Error("No json or ShaderStore or DOM element found for CustomProceduralTexture"); <mask> } <mask> } <mask> var configFileUrl = jsonUrl + "/config.json"; <mask> var xhr = new XMLHttpRequest(); </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove try { </s> add try { </s> remove } catch (ex) { </s> add } catch (ex) { </s> remove } else { </s> add } else { </s> remove } catch (ex) { </s> add } catch (ex) { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.customProceduralTexture.js
try {
<mask> var xhr = new XMLHttpRequest(); <mask> xhr.open("GET", configFileUrl, true); <mask> xhr.addEventListener("load", function () { <mask> if (xhr.status === 200 || BABYLON.Tools.ValidateXHRData(xhr, 1)) { <mask> try { <mask> _this._config = JSON.parse(xhr.response); <mask> _this.updateShaderUniforms(); <mask> _this.updateTextures(); <mask> _this.setFragment(_this._texturePath + "/custom"); <mask> _this._animate = _this._config.animate; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove try { </s> add try { </s> remove } catch (ex) { </s> add } catch (ex) { </s> remove } else { </s> add } else { </s> remove } catch (ex) { </s> add } catch (ex) { </s> remove try { </s> add try {
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.customProceduralTexture.js
} catch (ex) {
<mask> _this.updateTextures(); <mask> _this.setFragment(_this._texturePath + "/custom"); <mask> _this._animate = _this._config.animate; <mask> _this.refreshRate = _this._config.refreshrate; <mask> } <mask> catch (ex) { <mask> noConfigFile(); <mask> } <mask> } <mask> else { <mask> noConfigFile(); </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove try { </s> add try { </s> remove } catch (ex) { </s> add } catch (ex) { </s> remove try { </s> add try { </s> remove } catch (ex) { </s> add } catch (ex) {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.customProceduralTexture.js
} else {
<mask> } <mask> catch (ex) { <mask> noConfigFile(); <mask> } <mask> } <mask> else { <mask> noConfigFile(); <mask> } <mask> }, false); <mask> xhr.addEventListener("error", function (event) { <mask> noConfigFile(); </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove try { </s> add try { </s> remove } catch (ex) { </s> add } catch (ex) { </s> remove } catch (ex) { </s> add } catch (ex) { </s> remove } else { </s> add } else { </s> remove try { </s> add try {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.customProceduralTexture.js
try {
<mask> }, false); <mask> xhr.addEventListener("error", function (event) { <mask> noConfigFile(); <mask> }, false); <mask> try { <mask> xhr.send(); <mask> } <mask> catch (ex) { <mask> BABYLON.Tools.Error("CustomProceduralTexture: Error on XHR send request."); <mask> } </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } catch (ex) { </s> add } catch (ex) { </s> remove try { </s> add try { </s> remove } catch (ex) { </s> add } catch (ex) { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.customProceduralTexture.js
} catch (ex) {
<mask> noConfigFile(); <mask> }, false); <mask> try { <mask> xhr.send(); <mask> } <mask> catch (ex) { <mask> BABYLON.Tools.Error("CustomProceduralTexture: Error on XHR send request."); <mask> } <mask> }; <mask> CustomProceduralTexture.prototype.isReady = function () { <mask> if (!_super.prototype.isReady.call(this)) { </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove try { </s> add try { </s> remove try { </s> add try { </s> remove } catch (ex) { </s> add } catch (ex) { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.customProceduralTexture.js
<mask> return CustomProceduralTexture; <mask> })(BABYLON.ProceduralTexture); <mask> BABYLON.CustomProceduralTexture = CustomProceduralTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.customProceduralTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.standardProceduralTexture.js.map </s> add </s> remove })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); </s> add })(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals; </s> remove })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); </s> add })(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals;
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.customProceduralTexture.js
if (typeof generateMipMaps === "undefined") { generateMipMaps = true; }
<mask> (function (BABYLON) { <mask> var ProceduralTexture = (function (_super) { <mask> __extends(ProceduralTexture, _super); <mask> function ProceduralTexture(name, size, fragment, scene, fallbackTexture, generateMipMaps) { <mask> if (generateMipMaps === void 0) { generateMipMaps = true; } <mask> _super.call(this, null, scene, !generateMipMaps); <mask> this._currentRefreshId = -1; <mask> this._refreshRate = 1; <mask> this._vertexDeclaration = [2]; <mask> this._vertexStrideSize = 2 * 4; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove if (doNotChangeAspectRatio === void 0) { doNotChangeAspectRatio = true; } </s> add if (typeof doNotChangeAspectRatio === "undefined") { doNotChangeAspectRatio = true; } </s> remove if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.proceduralTexture.js
} else {
<mask> return true; <mask> } <mask> if (this._fragment.fragmentElement !== undefined) { <mask> shaders = { vertex: "procedural", fragmentElement: this._fragment.fragmentElement }; <mask> } <mask> else { <mask> shaders = { vertex: "procedural", fragment: this._fragment }; <mask> } <mask> this._effect = engine.createEffect(shaders, ["position"], this._uniforms, this._samplers, "", null, null, function () { <mask> _this.releaseInternalTexture(); <mask> if (_this._fallbackTexture) { </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else if (typeof webkitAudioContext !== 'undefined') { </s> add } else if (typeof webkitAudioContext !== 'undefined') { </s> remove } else { </s> add } else { </s> remove } else </s> add } else </s> remove try { </s> add try {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.proceduralTexture.js
<mask> return ProceduralTexture; <mask> })(BABYLON.Texture); <mask> BABYLON.ProceduralTexture = ProceduralTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.proceduralTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.dynamicTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.videoTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.renderTargetTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.rawTexture.js.map </s> add
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.proceduralTexture.js
//# sourceMappingURL=babylon.proceduralTexture.js.map
<mask> })(BABYLON.Texture); <mask> BABYLON.ProceduralTexture = ProceduralTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.proceduralTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.proceduralTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.videoTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.renderTargetTexture.js.map </s> add
[ "keep", "keep", "keep", "add" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.proceduralTexture.js
<mask> return MarbleProceduralTexture; <mask> })(BABYLON.ProceduralTexture); <mask> BABYLON.MarbleProceduralTexture = MarbleProceduralTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.standardProceduralTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.customProceduralTexture.js.map </s> add </s> remove })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); </s> add })(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals; </s> remove })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); </s> add })(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals;
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/Procedurals/babylon.standardProceduralTexture.js
<mask> return BaseTexture; <mask> })(); <mask> BABYLON.BaseTexture = BaseTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.baseTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.scene.js.map </s> add </s> remove //# sourceMappingURL=babylon.smartArray.js.map </s> add </s> remove //# sourceMappingURL=babylon.pickingInfo.js.map </s> add </s> remove //# sourceMappingURL=babylon.octree.js.map </s> add </s> remove //# sourceMappingURL=babylon.octreeBlock.js.map </s> add
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.baseTexture.js
} else {
<mask> this._extensions = extensions; <mask> if (!this._texture) { <mask> if (!scene.useDelayedTextureLoading) { <mask> this._texture = scene.getEngine().createCubeTexture(rootUrl, scene, extensions, noMipmap); <mask> } <mask> else { <mask> this.delayLoadState = BABYLON.Engine.DELAYLOADSTATE_NOTLOADED; <mask> } <mask> } <mask> this.isCube = true; <mask> this._textureMatrix = BABYLON.Matrix.Identity(); </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.cubeTexture.js
<mask> return CubeTexture; <mask> })(BABYLON.BaseTexture); <mask> BABYLON.CubeTexture = CubeTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.cubeTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.texture.js.map </s> add </s> remove })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); </s> add })(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals; </s> remove })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); </s> add })(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals;
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.cubeTexture.js
if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
<mask> (function (BABYLON) { <mask> var DynamicTexture = (function (_super) { <mask> __extends(DynamicTexture, _super); <mask> function DynamicTexture(name, options, scene, generateMipMaps, samplingMode) { <mask> if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } <mask> _super.call(this, null, scene, !generateMipMaps); <mask> this.name = name; <mask> this.wrapU = BABYLON.Texture.CLAMP_ADDRESSMODE; <mask> this.wrapV = BABYLON.Texture.CLAMP_ADDRESSMODE; <mask> this._generateMipMaps = generateMipMaps; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (doNotChangeAspectRatio === void 0) { doNotChangeAspectRatio = true; } </s> add if (typeof doNotChangeAspectRatio === "undefined") { doNotChangeAspectRatio = true; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.dynamicTexture.js
} else {
<mask> this._generateMipMaps = generateMipMaps; <mask> if (options.getContext) { <mask> this._canvas = options; <mask> this._texture = scene.getEngine().createDynamicTexture(options.width, options.height, generateMipMaps, samplingMode); <mask> } <mask> else { <mask> this._canvas = document.createElement("canvas"); <mask> if (options.width) { <mask> this._texture = scene.getEngine().createDynamicTexture(options.width, options.height, generateMipMaps, samplingMode); <mask> } <mask> else { </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove } else { </s> add } else { </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.dynamicTexture.js
} else {
<mask> else { <mask> this._canvas = document.createElement("canvas"); <mask> if (options.width) { <mask> this._texture = scene.getEngine().createDynamicTexture(options.width, options.height, generateMipMaps, samplingMode); <mask> } <mask> else { <mask> this._texture = scene.getEngine().createDynamicTexture(options, options, generateMipMaps, samplingMode); <mask> } <mask> } <mask> var textureSize = this.getSize(); <mask> this._canvas.width = textureSize.width; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove } else { </s> add } else { </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.dynamicTexture.js
if (typeof update === "undefined") { update = true; }
<mask> DynamicTexture.prototype.update = function (invertY) { <mask> this.getScene().getEngine().updateDynamicTexture(this._texture, this._canvas, invertY === undefined ? true : invertY); <mask> }; <mask> DynamicTexture.prototype.drawText = function (text, x, y, font, color, clearColor, invertY, update) { <mask> if (update === void 0) { update = true; } <mask> var size = this.getSize(); <mask> if (clearColor) { <mask> this._context.fillStyle = clearColor; <mask> this._context.fillRect(0, 0, size.width, size.height); <mask> } </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.dynamicTexture.js
<mask> return DynamicTexture; <mask> })(BABYLON.Texture); <mask> BABYLON.DynamicTexture = DynamicTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.dynamicTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.proceduralTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.videoTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.renderTargetTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.rawTexture.js.map </s> add
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.dynamicTexture.js
<mask> return MirrorTexture; <mask> })(BABYLON.RenderTargetTexture); <mask> BABYLON.MirrorTexture = MirrorTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.mirrorTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); </s> add })(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals; </s> remove })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); </s> add })(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals; </s> remove })(VirtualJoystick = BABYLON.VirtualJoystick || (BABYLON.VirtualJoystick = {})); </s> add })(BABYLON.VirtualJoystick || (BABYLON.VirtualJoystick = {})); var VirtualJoystick = BABYLON.VirtualJoystick;
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.mirrorTexture.js
if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
<mask> (function (BABYLON) { <mask> var RawTexture = (function (_super) { <mask> __extends(RawTexture, _super); <mask> function RawTexture(data, width, height, format, scene, generateMipMaps, invertY, samplingMode) { <mask> if (generateMipMaps === void 0) { generateMipMaps = true; } <mask> if (invertY === void 0) { invertY = false; } <mask> if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } <mask> _super.call(this, null, scene, !generateMipMaps, invertY); <mask> this._texture = scene.getEngine().createRawTexture(data, width, height, format, generateMipMaps, invertY, samplingMode); <mask> this.wrapU = BABYLON.Texture.CLAMP_ADDRESSMODE; <mask> this.wrapV = BABYLON.Texture.CLAMP_ADDRESSMODE; <mask> } </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.rawTexture.js
if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
<mask> this.wrapV = BABYLON.Texture.CLAMP_ADDRESSMODE; <mask> } <mask> // Statics <mask> RawTexture.CreateLuminanceTexture = function (data, width, height, scene, generateMipMaps, invertY, samplingMode) { <mask> if (generateMipMaps === void 0) { generateMipMaps = true; } <mask> if (invertY === void 0) { invertY = false; } <mask> if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } <mask> return new RawTexture(data, width, height, BABYLON.Engine.TEXTUREFORMAT_LUMINANCE, scene, generateMipMaps, invertY, samplingMode); <mask> }; <mask> RawTexture.CreateLuminanceAlphaTexture = function (data, width, height, scene, generateMipMaps, invertY, samplingMode) { <mask> if (generateMipMaps === void 0) { generateMipMaps = true; } <mask> if (invertY === void 0) { invertY = false; } </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.rawTexture.js
if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
<mask> if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } <mask> return new RawTexture(data, width, height, BABYLON.Engine.TEXTUREFORMAT_LUMINANCE, scene, generateMipMaps, invertY, samplingMode); <mask> }; <mask> RawTexture.CreateLuminanceAlphaTexture = function (data, width, height, scene, generateMipMaps, invertY, samplingMode) { <mask> if (generateMipMaps === void 0) { generateMipMaps = true; } <mask> if (invertY === void 0) { invertY = false; } <mask> if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } <mask> return new RawTexture(data, width, height, BABYLON.Engine.TEXTUREFORMAT_LUMINANCE_ALPHA, scene, generateMipMaps, invertY, samplingMode); <mask> }; <mask> RawTexture.CreateAlphaTexture = function (data, width, height, scene, generateMipMaps, invertY, samplingMode) { <mask> if (generateMipMaps === void 0) { generateMipMaps = true; } <mask> if (invertY === void 0) { invertY = false; } </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.rawTexture.js
if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
<mask> if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } <mask> return new RawTexture(data, width, height, BABYLON.Engine.TEXTUREFORMAT_LUMINANCE_ALPHA, scene, generateMipMaps, invertY, samplingMode); <mask> }; <mask> RawTexture.CreateAlphaTexture = function (data, width, height, scene, generateMipMaps, invertY, samplingMode) { <mask> if (generateMipMaps === void 0) { generateMipMaps = true; } <mask> if (invertY === void 0) { invertY = false; } <mask> if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } <mask> return new RawTexture(data, width, height, BABYLON.Engine.TEXTUREFORMAT_ALPHA, scene, generateMipMaps, invertY, samplingMode); <mask> }; <mask> RawTexture.CreateRGBTexture = function (data, width, height, scene, generateMipMaps, invertY, samplingMode) { <mask> if (generateMipMaps === void 0) { generateMipMaps = true; } <mask> if (invertY === void 0) { invertY = false; } </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.rawTexture.js
if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
<mask> if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } <mask> return new RawTexture(data, width, height, BABYLON.Engine.TEXTUREFORMAT_ALPHA, scene, generateMipMaps, invertY, samplingMode); <mask> }; <mask> RawTexture.CreateRGBTexture = function (data, width, height, scene, generateMipMaps, invertY, samplingMode) { <mask> if (generateMipMaps === void 0) { generateMipMaps = true; } <mask> if (invertY === void 0) { invertY = false; } <mask> if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } <mask> return new RawTexture(data, width, height, BABYLON.Engine.TEXTUREFORMAT_RGB, scene, generateMipMaps, invertY, samplingMode); <mask> }; <mask> RawTexture.CreateRGBATexture = function (data, width, height, scene, generateMipMaps, invertY, samplingMode) { <mask> if (generateMipMaps === void 0) { generateMipMaps = true; } <mask> if (invertY === void 0) { invertY = false; } </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.rawTexture.js
if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
<mask> if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } <mask> return new RawTexture(data, width, height, BABYLON.Engine.TEXTUREFORMAT_RGB, scene, generateMipMaps, invertY, samplingMode); <mask> }; <mask> RawTexture.CreateRGBATexture = function (data, width, height, scene, generateMipMaps, invertY, samplingMode) { <mask> if (generateMipMaps === void 0) { generateMipMaps = true; } <mask> if (invertY === void 0) { invertY = false; } <mask> if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } <mask> return new RawTexture(data, width, height, BABYLON.Engine.TEXTUREFORMAT_RGBA, scene, generateMipMaps, invertY, samplingMode); <mask> }; <mask> return RawTexture; <mask> })(BABYLON.Texture); <mask> BABYLON.RawTexture = RawTexture; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.rawTexture.js
<mask> return RawTexture; <mask> })(BABYLON.Texture); <mask> BABYLON.RawTexture = RawTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.rawTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.dynamicTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.videoTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.renderTargetTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.proceduralTexture.js.map </s> add
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.rawTexture.js
//# sourceMappingURL=babylon.rawTexture.js.map
<mask> })(BABYLON.Texture); <mask> BABYLON.RawTexture = RawTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.rawTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.rawTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.proceduralTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.dynamicTexture.js.map </s> add
[ "keep", "keep", "keep", "add" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.rawTexture.js
if (typeof doNotChangeAspectRatio === "undefined") { doNotChangeAspectRatio = true; }
<mask> (function (BABYLON) { <mask> var RenderTargetTexture = (function (_super) { <mask> __extends(RenderTargetTexture, _super); <mask> function RenderTargetTexture(name, size, scene, generateMipMaps, doNotChangeAspectRatio) { <mask> if (doNotChangeAspectRatio === void 0) { doNotChangeAspectRatio = true; } <mask> _super.call(this, null, scene, !generateMipMaps); <mask> this.renderList = new Array(); <mask> this.renderParticles = true; <mask> this.renderSprites = false; <mask> this.coordinatesMode = BABYLON.Texture.PROJECTION_MODE; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } </s> remove if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.renderTargetTexture.js
<mask> return RenderTargetTexture; <mask> })(BABYLON.Texture); <mask> BABYLON.RenderTargetTexture = RenderTargetTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.renderTargetTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.proceduralTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.dynamicTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.videoTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.rawTexture.js.map </s> add
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.renderTargetTexture.js
if (typeof samplingMode === "undefined") { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } if (typeof onLoad === "undefined") { onLoad = null; } if (typeof onError === "undefined") { onError = null; } if (typeof buffer === "undefined") { buffer = null; } if (typeof deleteBuffer === "undefined") { deleteBuffer = false; }
<mask> (function (BABYLON) { <mask> var Texture = (function (_super) { <mask> __extends(Texture, _super); <mask> function Texture(url, scene, noMipmap, invertY, samplingMode, onLoad, onError, buffer, deleteBuffer) { <mask> if (samplingMode === void 0) { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } <mask> if (onLoad === void 0) { onLoad = null; } <mask> if (onError === void 0) { onError = null; } <mask> if (buffer === void 0) { buffer = null; } <mask> if (deleteBuffer === void 0) { deleteBuffer = false; } <mask> _super.call(this, scene); <mask> this.uOffset = 0; <mask> this.vOffset = 0; <mask> this.uScale = 1.0; <mask> this.vScale = 1.0; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove if (samplingMode === void 0) { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } if (onLoad === void 0) { onLoad = null; } if (onError === void 0) { onError = null; } </s> add if (typeof samplingMode === "undefined") { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } if (typeof onLoad === "undefined") { onLoad = null; } if (typeof onError === "undefined") { onError = null; } </s> remove // Constants </s> add </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (fromFrame === void 0) { fromFrame = 0; } if (toFrame === void 0) { toFrame = 100; } if (loopAnimation === void 0) { loopAnimation = false; } if (speedRatio === void 0) { speedRatio = 1.0; } </s> add if (typeof fromFrame === "undefined") { fromFrame = 0; } if (typeof toFrame === "undefined") { toFrame = 100; } if (typeof loopAnimation === "undefined") { loopAnimation = false; } if (typeof speedRatio === "undefined") { speedRatio = 1.0; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.texture.js
} else {
<mask> this._texture = scene.getEngine().createTexture(url, noMipmap, invertY, scene, this._samplingMode, onLoad, onError, this._buffer); <mask> if (deleteBuffer) { <mask> delete this._buffer; <mask> } <mask> } <mask> else { <mask> this.delayLoadState = BABYLON.Engine.DELAYLOADSTATE_NOTLOADED; <mask> } <mask> } <mask> } <mask> Texture.prototype.delayLoad = function () { </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove if (samplingMode === void 0) { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } if (onLoad === void 0) { onLoad = null; } if (onError === void 0) { onError = null; } </s> add if (typeof samplingMode === "undefined") { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } if (typeof onLoad === "undefined") { onLoad = null; } if (typeof onError === "undefined") { onError = null; } </s> remove // Constants </s> add </s> remove if (samplingMode === void 0) { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } if (onLoad === void 0) { onLoad = null; } if (onError === void 0) { onError = null; } if (buffer === void 0) { buffer = null; } if (deleteBuffer === void 0) { deleteBuffer = false; } </s> add if (typeof samplingMode === "undefined") { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } if (typeof onLoad === "undefined") { onLoad = null; } if (typeof onError === "undefined") { onError = null; } if (typeof buffer === "undefined") { buffer = null; } if (typeof deleteBuffer === "undefined") { deleteBuffer = false; } </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.texture.js
if (typeof samplingMode === "undefined") { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } if (typeof onLoad === "undefined") { onLoad = null; } if (typeof onError === "undefined") { onError = null; }
<mask> return newTexture; <mask> }; <mask> // Statics <mask> Texture.CreateFromBase64String = function (data, name, scene, noMipmap, invertY, samplingMode, onLoad, onError) { <mask> if (samplingMode === void 0) { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } <mask> if (onLoad === void 0) { onLoad = null; } <mask> if (onError === void 0) { onError = null; } <mask> return new Texture("data:" + name, scene, noMipmap, invertY, samplingMode, onLoad, onError, data); <mask> }; <mask> // Constants <mask> Texture.NEAREST_SAMPLINGMODE = 1; <mask> Texture.BILINEAR_SAMPLINGMODE = 2; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove // Constants </s> add </s> remove if (samplingMode === void 0) { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } if (onLoad === void 0) { onLoad = null; } if (onError === void 0) { onError = null; } if (buffer === void 0) { buffer = null; } if (deleteBuffer === void 0) { deleteBuffer = false; } </s> add if (typeof samplingMode === "undefined") { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } if (typeof onLoad === "undefined") { onLoad = null; } if (typeof onError === "undefined") { onError = null; } if (typeof buffer === "undefined") { buffer = null; } if (typeof deleteBuffer === "undefined") { deleteBuffer = false; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.texture.js
<mask> if (onLoad === void 0) { onLoad = null; } <mask> if (onError === void 0) { onError = null; } <mask> return new Texture("data:" + name, scene, noMipmap, invertY, samplingMode, onLoad, onError, data); <mask> }; <mask> // Constants <mask> Texture.NEAREST_SAMPLINGMODE = 1; <mask> Texture.BILINEAR_SAMPLINGMODE = 2; <mask> Texture.TRILINEAR_SAMPLINGMODE = 3; <mask> Texture.EXPLICIT_MODE = 0; <mask> Texture.SPHERICAL_MODE = 1; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove if (samplingMode === void 0) { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } if (onLoad === void 0) { onLoad = null; } if (onError === void 0) { onError = null; } </s> add if (typeof samplingMode === "undefined") { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } if (typeof onLoad === "undefined") { onLoad = null; } if (typeof onError === "undefined") { onError = null; } </s> remove if (samplingMode === void 0) { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } if (onLoad === void 0) { onLoad = null; } if (onError === void 0) { onError = null; } if (buffer === void 0) { buffer = null; } if (deleteBuffer === void 0) { deleteBuffer = false; } </s> add if (typeof samplingMode === "undefined") { samplingMode = Texture.TRILINEAR_SAMPLINGMODE; } if (typeof onLoad === "undefined") { onLoad = null; } if (typeof onError === "undefined") { onError = null; } if (typeof buffer === "undefined") { buffer = null; } if (typeof deleteBuffer === "undefined") { deleteBuffer = false; } </s> remove if (x1 === void 0) { x1 = 0; } if (y1 === void 0) { y1 = 0; } if (x2 === void 0) { x2 = 1; } if (y2 === void 0) { y2 = 1; } </s> add if (typeof x1 === "undefined") { x1 = 0; } if (typeof y1 === "undefined") { y1 = 0; } if (typeof x2 === "undefined") { x2 = 1; } if (typeof y2 === "undefined") { y2 = 1; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.texture.js
<mask> return Texture; <mask> })(BABYLON.BaseTexture); <mask> BABYLON.Texture = Texture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.texture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.cubeTexture.js.map </s> add </s> remove })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); </s> add })(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals; </s> remove })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); </s> add })(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals;
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.texture.js
if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
<mask> var VideoTexture = (function (_super) { <mask> __extends(VideoTexture, _super); <mask> function VideoTexture(name, urls, size, scene, generateMipMaps, invertY, samplingMode) { <mask> var _this = this; <mask> _super.call(this, null, scene, !generateMipMaps, invertY); <mask> this._autoLaunch = true; <mask> <mask> this.name = name; <mask> </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add </s> remove if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (doNotChangeAspectRatio === void 0) { doNotChangeAspectRatio = true; } </s> add if (typeof doNotChangeAspectRatio === "undefined") { doNotChangeAspectRatio = true; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; }
[ "keep", "keep", "add", "keep", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.videoTexture.js
<mask> var VideoTexture = (function (_super) { <mask> __extends(VideoTexture, _super); <mask> function VideoTexture(name, urls, size, scene, generateMipMaps, invertY, samplingMode) { <mask> var _this = this; <mask> if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } <mask> _super.call(this, null, scene, !generateMipMaps, invertY); <mask> this._autoLaunch = true; <mask> this.name = name; <mask> this.wrapU = BABYLON.Texture.WRAP_ADDRESSMODE; <mask> this.wrapV = BABYLON.Texture.WRAP_ADDRESSMODE; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.videoTexture.js
<mask> return VideoTexture; <mask> })(BABYLON.Texture); <mask> BABYLON.VideoTexture = VideoTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.videoTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.proceduralTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.dynamicTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.renderTargetTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.rawTexture.js.map </s> add
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.videoTexture.js
//# sourceMappingURL=babylon.videoTexture.js.map
<mask> })(BABYLON.Texture); <mask> BABYLON.VideoTexture = VideoTexture; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.videoTexture.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.videoTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.renderTargetTexture.js.map </s> add </s> remove //# sourceMappingURL=babylon.proceduralTexture.js.map </s> add
[ "keep", "keep", "keep", "add" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/Textures/babylon.videoTexture.js
} else {
<mask> vertexSource = document.getElementById(baseName.vertexElement); <mask> if (!vertexSource) { <mask> vertexSource = baseName.vertexElement; <mask> } <mask> } <mask> else { <mask> vertexSource = baseName.vertex || baseName; <mask> } <mask> if (baseName.fragmentElement) { <mask> fragmentSource = document.getElementById(baseName.fragmentElement); <mask> if (!fragmentSource) { </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else if (samplingMode === BABYLON.Texture.TRILINEAR_SAMPLINGMODE) { </s> add } else if (samplingMode === BABYLON.Texture.TRILINEAR_SAMPLINGMODE) { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.effect.js
} else {
<mask> fragmentSource = document.getElementById(baseName.fragmentElement); <mask> if (!fragmentSource) { <mask> fragmentSource = baseName.fragmentElement; <mask> } <mask> } <mask> else { <mask> fragmentSource = baseName.fragment || baseName; <mask> } <mask> this._loadVertexShader(vertexSource, function (vertexCode) { <mask> _this._loadFragmentShader(fragmentSource, function (fragmentCode) { <mask> _this._prepareEffect(vertexCode, fragmentCode, attributesNames, defines, fallbacks); </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } catch (e) { </s> add } catch (e) { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.effect.js
} else {
<mask> } <mask> var vertexShaderUrl; <mask> if (vertex[0] === ".") { <mask> vertexShaderUrl = vertex; <mask> } <mask> else { <mask> vertexShaderUrl = BABYLON.Engine.ShadersRepository + vertex; <mask> } <mask> // Vertex shader <mask> BABYLON.Tools.LoadFile(vertexShaderUrl + ".vertex.fx", callback); <mask> }; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else if (this._positionY > globalViewport.y + globalViewport.height - this.borderLimit) { </s> add } else if (this._positionY > globalViewport.y + globalViewport.height - this.borderLimit) { </s> remove } else if (this._positionX > globalViewport.x + globalViewport.width - this.borderLimit) { </s> add } else if (this._positionX > globalViewport.x + globalViewport.width - this.borderLimit) {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.effect.js
} else {
<mask> } <mask> var fragmentShaderUrl; <mask> if (fragment[0] === ".") { <mask> fragmentShaderUrl = fragment; <mask> } <mask> else { <mask> fragmentShaderUrl = BABYLON.Engine.ShadersRepository + fragment; <mask> } <mask> // Fragment shader <mask> BABYLON.Tools.LoadFile(fragmentShaderUrl + ".fragment.fx", callback); <mask> }; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove try { </s> add try { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else if (this._positionY > globalViewport.y + globalViewport.height - this.borderLimit) { </s> add } else if (this._positionY > globalViewport.y + globalViewport.height - this.borderLimit) {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.effect.js
try {
<mask> // Fragment shader <mask> BABYLON.Tools.LoadFile(fragmentShaderUrl + ".fragment.fx", callback); <mask> }; <mask> Effect.prototype._prepareEffect = function (vertexSourceCode, fragmentSourceCode, attributesNames, defines, fallbacks) { <mask> try { <mask> var engine = this._engine; <mask> this._program = engine.createShaderProgram(vertexSourceCode, fragmentSourceCode, defines); <mask> this._uniforms = engine.getUniforms(this._program, this._uniformsNames); <mask> this._attributes = engine.getAttributes(this._program, attributesNames); <mask> for (var index = 0; index < this._samplers.length; index++) { </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove try { </s> add try { </s> remove } else if (texture instanceof BABYLON.RenderTargetTexture) { </s> add } else if (texture instanceof BABYLON.RenderTargetTexture) { </s> remove try { </s> add try { </s> remove } catch (e) { </s> add } catch (e) { // Silently fails...
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.effect.js
} catch (e) {
<mask> this._isReady = true; <mask> if (this.onCompiled) { <mask> this.onCompiled(this); <mask> } <mask> } <mask> catch (e) { <mask> // Is it a problem with precision? <mask> if (e.message.indexOf("highp") !== -1) { <mask> vertexSourceCode = vertexSourceCode.replace("precision highp float", "precision mediump float"); <mask> fragmentSourceCode = fragmentSourceCode.replace("precision highp float", "precision mediump float"); <mask> this._prepareEffect(vertexSourceCode, fragmentSourceCode, attributesNames, defines, fallbacks); </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } catch (e) { </s> add } catch (e) { </s> remove } else { </s> add } else { </s> remove } else if (typeof webkitAudioContext !== 'undefined') { </s> add } else if (typeof webkitAudioContext !== 'undefined') { </s> remove } else if (this.keysUp.indexOf(keyCode) !== -1) { </s> add } else if (this.keysUp.indexOf(keyCode) !== -1) {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.effect.js
} else {
<mask> // Let's go through fallbacks then <mask> if (fallbacks && fallbacks.isMoreFallbacks) { <mask> defines = fallbacks.reduce(defines); <mask> this._prepareEffect(vertexSourceCode, fragmentSourceCode, attributesNames, defines, fallbacks); <mask> } <mask> else { <mask> BABYLON.Tools.Error("Unable to compile effect: " + this.name); <mask> BABYLON.Tools.Error("Defines: " + defines); <mask> BABYLON.Tools.Error("Error: " + e.message); <mask> this._compilationError = e.message; <mask> if (this.onError) { </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } catch (ex) { </s> add } catch (ex) {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.effect.js
<mask> this._cacheFloat4(uniformName, color3.r, color3.g, color3.b, alpha); <mask> this._engine.setColor4(this.getUniform(uniformName), color3, alpha); <mask> return this; <mask> }; <mask> // Statics <mask> Effect.ShadersStore = {}; <mask> return Effect; <mask> })(); <mask> BABYLON.Effect = Effect; <mask> })(BABYLON || (BABYLON = {})); </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.effect.js.map </s> add </s> remove // Statics </s> add </s> remove })(VirtualJoystick = BABYLON.VirtualJoystick || (BABYLON.VirtualJoystick = {})); </s> add })(BABYLON.VirtualJoystick || (BABYLON.VirtualJoystick = {})); var VirtualJoystick = BABYLON.VirtualJoystick; </s> remove })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); </s> add })(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals; </s> remove })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); </s> add })(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals;
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.effect.js
<mask> return Effect; <mask> })(); <mask> BABYLON.Effect = Effect; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.effect.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove // Statics </s> add </s> remove //# sourceMappingURL=babylon.scene.js.map </s> add </s> remove //# sourceMappingURL=babylon.smartArray.js.map </s> add </s> remove //# sourceMappingURL=babylon.pickingInfo.js.map </s> add </s> remove //# sourceMappingURL=babylon.octree.js.map </s> add
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.effect.js
<mask> return Material; <mask> })(); <mask> BABYLON.Material = Material; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.material.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.scene.js.map </s> add </s> remove //# sourceMappingURL=babylon.smartArray.js.map </s> add </s> remove //# sourceMappingURL=babylon.pickingInfo.js.map </s> add </s> remove //# sourceMappingURL=babylon.octree.js.map </s> add
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.material.js
//# sourceMappingURL=babylon.material.js.map
<mask> })(); <mask> BABYLON.Material = Material; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.material.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.material.js.map </s> add </s> remove //# sourceMappingURL=babylon.andOrNotEvaluator.js.map </s> add </s> remove //# sourceMappingURL=babylon.tools.tga.js.map </s> add </s> remove //# sourceMappingURL=babylon.tools.dds.js.map </s> add </s> remove //# sourceMappingURL=babylon.virtualJoystick.js.map </s> add
[ "keep", "keep", "keep", "add" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.material.js
<mask> return MultiMaterial; <mask> })(BABYLON.Material); <mask> BABYLON.MultiMaterial = MultiMaterial; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.multiMaterial.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.shaderMaterial.js.map </s> add </s> remove })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); </s> add })(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals;
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.multiMaterial.js
//# sourceMappingURL=babylon.multiMaterial.js.map
<mask> })(BABYLON.Material); <mask> BABYLON.MultiMaterial = MultiMaterial; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.multiMaterial.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.multiMaterial.js.map </s> add </s> remove //# sourceMappingURL=babylon.shaderMaterial.js.map </s> add </s> remove //# sourceMappingURL=babylon.tools.tga.js.map </s> add
[ "keep", "keep", "keep", "add" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.multiMaterial.js
<mask> return ShaderMaterial; <mask> })(BABYLON.Material); <mask> BABYLON.ShaderMaterial = ShaderMaterial; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.shaderMaterial.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.multiMaterial.js.map </s> add </s> remove })(Internals = BABYLON.Internals || (BABYLON.Internals = {})); </s> add })(BABYLON.Internals || (BABYLON.Internals = {})); var Internals = BABYLON.Internals;
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.shaderMaterial.js
// Methods
<mask> }; <mask> StandardMaterial.prototype.getAlphaTestTexture = function () { <mask> return this.diffuseTexture; <mask> }; <mask> // Methods <mask> StandardMaterial.prototype.isReady = function (mesh, useInstances) { <mask> if (this.checkReadyOnlyOnce) { <mask> if (this._wasPreviouslyReady) { <mask> return true; <mask> } </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove // Methods </s> add // Methods </s> remove } else { </s> add } else { </s> remove if (priority === void 0) { priority = 0; } </s> add if (typeof priority === "undefined") { priority = 0; } </s> remove } else { </s> add } else { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.standardMaterial.js
} else {
<mask> if (scene.texturesEnabled) { <mask> if (this.diffuseTexture && StandardMaterial.DiffuseTextureEnabled) { <mask> if (!this.diffuseTexture.isReady()) { <mask> return false; <mask> } <mask> else { <mask> defines.push("#define DIFFUSE"); <mask> } <mask> } <mask> if (this.ambientTexture && StandardMaterial.AmbientTextureEnabled) { <mask> if (!this.ambientTexture.isReady()) { </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else if (size.width && !size.height) { </s> add } else if (size.width && !size.height) { </s> remove } else if (dataType === 1) { </s> add } else if (dataType === 1) {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.standardMaterial.js
} else {
<mask> } <mask> if (this.ambientTexture && StandardMaterial.AmbientTextureEnabled) { <mask> if (!this.ambientTexture.isReady()) { <mask> return false; <mask> } <mask> else { <mask> defines.push("#define AMBIENT"); <mask> } <mask> } <mask> if (this.opacityTexture && StandardMaterial.OpacityTextureEnabled) { <mask> if (!this.opacityTexture.isReady()) { </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else if (size.width && !size.height) { </s> add } else if (size.width && !size.height) { </s> remove } else if (dataType === 1) { </s> add } else if (dataType === 1) {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.standardMaterial.js
} else {
<mask> } <mask> if (this.opacityTexture && StandardMaterial.OpacityTextureEnabled) { <mask> if (!this.opacityTexture.isReady()) { <mask> return false; <mask> } <mask> else { <mask> defines.push("#define OPACITY"); <mask> if (this.opacityTexture.getAlphaFromRGB) { <mask> defines.push("#define OPACITYRGB"); <mask> } <mask> } </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else if (dataType === 1) { </s> add } else if (dataType === 1) { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Materials/babylon.standardMaterial.js
} else {
<mask> var displacementVector = axis.scale(distance); <mask> if (!space || space == 0 /* LOCAL */) { <mask> var tempV3 = this.getPositionExpressedInLocalSpace().add(displacementVector); <mask> this.setPositionWithLocalVector(tempV3); <mask> } <mask> else { <mask> this.setAbsolutePosition(this.getAbsolutePosition().add(displacementVector)); <mask> } <mask> }; <mask> AbstractMesh.prototype.getAbsolutePosition = function () { <mask> this.computeWorldMatrix(); </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Mesh/babylon.abstractMesh.js
} else {
<mask> if (!this._vertexBuffers && this._delayInfo) { <mask> for (var kind in this._delayInfo) { <mask> result.push(kind); <mask> } <mask> } <mask> else { <mask> for (kind in this._vertexBuffers) { <mask> result.push(kind); <mask> } <mask> } <mask> return result; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Mesh/babylon.geometry.js
if (typeof cx === "undefined") { cx = 0; } if (typeof cy === "undefined") { cy = 0; } if (typeof numberOfSides === "undefined") { numberOfSides = 32; }
<mask> new BABYLON.Vector2(xmin, ymax) <mask> ]; <mask> }; <mask> Polygon.Circle = function (radius, cx, cy, numberOfSides) { <mask> if (cx === void 0) { cx = 0; } <mask> if (cy === void 0) { cy = 0; } <mask> if (numberOfSides === void 0) { numberOfSides = 32; } <mask> var result = new Array(); <mask> var angle = 0; <mask> var increment = (Math.PI * 2) / numberOfSides; <mask> for (var i = 0; i < numberOfSides; i++) { <mask> result.push(new BABYLON.Vector2(cx + Math.cos(angle) * radius, cy + Math.sin(angle) * radius)); </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove if (atIndices === void 0) { atIndices = null; } </s> add if (typeof atIndices === "undefined") { atIndices = null; } </s> remove } else { </s> add } else { </s> remove if (x1 === void 0) { x1 = 0; } if (y1 === void 0) { y1 = 0; } if (x2 === void 0) { x2 = 1; } if (y2 === void 0) { y2 = 1; } </s> add if (typeof x1 === "undefined") { x1 = 0; } if (typeof y1 === "undefined") { y1 = 0; } if (typeof x2 === "undefined") { x2 = 1; } if (typeof y2 === "undefined") { y2 = 1; } </s> remove } else { </s> add } else { </s> remove if (offset === void 0) { offset = 0; } </s> add if (typeof offset === "undefined") { offset = 0; }
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Mesh/babylon.polygonmesh.js
if (typeof iterations === "undefined") { iterations = 10; }
<mask> } <mask> }; <mask> } <mask> CannonJSPlugin.prototype.initialize = function (iterations) { <mask> if (iterations === void 0) { iterations = 10; } <mask> this._world = new CANNON.World(); <mask> this._world.broadphase = new CANNON.NaiveBroadphase(); <mask> this._world.solver.iterations = iterations; <mask> }; <mask> CannonJSPlugin.prototype._checkWithEpsilon = function (value) { </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } if (invertY === void 0) { invertY = false; } if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } if (typeof invertY === "undefined") { invertY = false; } if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove if (maxCapacity === void 0) { maxCapacity = 64; } if (maxDepth === void 0) { maxDepth = 2; } </s> add if (typeof maxCapacity === "undefined") { maxCapacity = 64; } if (typeof maxDepth === "undefined") { maxDepth = 2; } </s> remove if (targetFrameRate === void 0) { targetFrameRate = 60; } if (trackerDuration === void 0) { trackerDuration = 2000; } </s> add if (typeof targetFrameRate === "undefined") { targetFrameRate = 60; } if (typeof trackerDuration === "undefined") { trackerDuration = 2000; }
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Physics/Plugins/babylon.cannonJSPlugin.js
} else {
<mask> if (deltaPos) { <mask> registeredMesh.mesh.position.x = bodyX + deltaPos.x; <mask> registeredMesh.mesh.position.y = bodyZ + deltaPos.y; <mask> registeredMesh.mesh.position.z = bodyY + deltaPos.z; <mask> } <mask> else { <mask> registeredMesh.mesh.position.x = bodyX; <mask> registeredMesh.mesh.position.y = bodyZ; <mask> registeredMesh.mesh.position.z = bodyY; <mask> } <mask> if (!registeredMesh.mesh.rotationQuaternion) { </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else if (this._positionY > globalViewport.y + globalViewport.height - this.borderLimit) { </s> add } else if (this._positionY > globalViewport.y + globalViewport.height - this.borderLimit) { </s> remove } else { </s> add } else { </s> remove } else if (this._positionX > globalViewport.x + globalViewport.width - this.borderLimit) { </s> add } else if (this._positionX > globalViewport.x + globalViewport.width - this.borderLimit) { </s> remove } else if (this.value instanceof BABYLON.Quaternion) { </s> add } else if (this.value instanceof BABYLON.Quaternion) {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Physics/Plugins/babylon.cannonJSPlugin.js
} else {
<mask> var mesh = parts[index].mesh; <mask> var shape = this.registerMesh(mesh, parts[index].impostor); <mask> if (index == 0) { <mask> compoundShape.addChild(shape, new CANNON.Vec3(0, 0, 0)); <mask> } <mask> else { <mask> compoundShape.addChild(shape, new CANNON.Vec3(mesh.position.x, mesh.position.z, mesh.position.y)); <mask> } <mask> } <mask> var initialMesh = parts[0].mesh; <mask> var body = this._createRigidBodyFromShape(compoundShape, initialMesh, options.mass, options.friction, options.restitution); </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else if (parsedGeometry instanceof ArrayBuffer) { </s> add } else if (parsedGeometry instanceof ArrayBuffer) { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Physics/Plugins/babylon.cannonJSPlugin.js
} else if (registeredMesh.mesh === mesh2) {
<mask> for (var index = 0; index < this._registeredMeshes.length; index++) { <mask> var registeredMesh = this._registeredMeshes[index]; <mask> if (registeredMesh.mesh === mesh1) { <mask> body1 = registeredMesh.body; <mask> } <mask> else if (registeredMesh.mesh === mesh2) { <mask> body2 = registeredMesh.body; <mask> } <mask> } <mask> if (!body1 || !body2) { <mask> return false; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else if (texture instanceof BABYLON.RenderTargetTexture) { </s> add } else if (texture instanceof BABYLON.RenderTargetTexture) { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove try { </s> add try {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Physics/Plugins/babylon.cannonJSPlugin.js
<mask> return CannonJSPlugin; <mask> })(); <mask> BABYLON.CannonJSPlugin = CannonJSPlugin; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.cannonJSPlugin.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.scene.js.map </s> add </s> remove //# sourceMappingURL=babylon.smartArray.js.map </s> add </s> remove //# sourceMappingURL=babylon.pickingInfo.js.map </s> add </s> remove //# sourceMappingURL=babylon.octree.js.map </s> add </s> remove //# sourceMappingURL=babylon.octreeBlock.js.map </s> add
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Physics/Plugins/babylon.cannonJSPlugin.js
if (typeof useOverlay === "undefined") { useOverlay = false; }
<mask> function OutlineRenderer(scene) { <mask> this._scene = scene; <mask> } <mask> OutlineRenderer.prototype.render = function (subMesh, batch, useOverlay) { <mask> if (useOverlay === void 0) { useOverlay = false; } <mask> var scene = this._scene; <mask> var engine = this._scene.getEngine(); <mask> var hardwareInstancedRendering = (engine.getCaps().instancedArrays !== null) && (batch.visibleInstances[subMesh._id] !== null) && (batch.visibleInstances[subMesh._id] !== undefined); <mask> if (!this.isReady(subMesh, hardwareInstancedRendering)) { <mask> return; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove try { </s> add try {
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Rendering/babylon.outlineRenderer.js
} else {
<mask> this._effect.setMatrix("diffuseMatrix", alphaTexture.getTextureMatrix()); <mask> } <mask> if (hardwareInstancedRendering) { <mask> mesh._renderWithInstances(subMesh, BABYLON.Material.TriangleFillMode, batch, this._effect, engine); <mask> } <mask> else { <mask> if (batch.renderSelf[subMesh._id]) { <mask> this._effect.setMatrix("world", mesh.getWorldMatrix()); <mask> // Draw <mask> mesh._draw(subMesh, BABYLON.Material.TriangleFillMode); <mask> } </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Rendering/babylon.outlineRenderer.js
<mask> return OutlineRenderer; <mask> })(); <mask> BABYLON.OutlineRenderer = OutlineRenderer; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.outlineRenderer.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.scene.js.map </s> add </s> remove //# sourceMappingURL=babylon.smartArray.js.map </s> add </s> remove //# sourceMappingURL=babylon.pickingInfo.js.map </s> add </s> remove //# sourceMappingURL=babylon.octree.js.map </s> add </s> remove //# sourceMappingURL=babylon.octreeBlock.js.map </s> add
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Rendering/babylon.outlineRenderer.js
} else if (material.needAlphaTesting()) {
<mask> var material = subMesh.getMaterial(); <mask> var mesh = subMesh.getMesh(); <mask> if (material.needAlphaBlending() || mesh.visibility < 1.0 || mesh.hasVertexAlpha) { <mask> this._transparentSubMeshes.push(subMesh); <mask> } <mask> else if (material.needAlphaTesting()) { <mask> this._alphaTestSubMeshes.push(subMesh); <mask> } <mask> else { <mask> this._opaqueSubMeshes.push(subMesh); // Opaque <mask> } </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else if (material instanceof BABYLON.MultiMaterial) { </s> add } else if (material instanceof BABYLON.MultiMaterial) { </s> remove } else { </s> add } else { </s> remove } else if (!mesh.isEnabled() || !mesh.isVisible || !mesh.isPickable) { </s> add } else if (!mesh.isEnabled() || !mesh.isVisible || !mesh.isPickable) {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Rendering/babylon.renderingGroup.js
} else {
<mask> this._transparentSubMeshes.push(subMesh); <mask> } <mask> else if (material.needAlphaTesting()) { <mask> this._alphaTestSubMeshes.push(subMesh); <mask> } <mask> else { <mask> this._opaqueSubMeshes.push(subMesh); // Opaque <mask> } <mask> }; <mask> return RenderingGroup; <mask> })(); </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else if (material.needAlphaTesting()) { </s> add } else if (material.needAlphaTesting()) { </s> remove } else { </s> add } else { </s> remove } else if (document.msCancelFullScreen) { </s> add } else if (document.msCancelFullScreen) { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Rendering/babylon.renderingGroup.js
<mask> return RenderingGroup; <mask> })(); <mask> BABYLON.RenderingGroup = RenderingGroup; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.renderingGroup.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.scene.js.map </s> add </s> remove //# sourceMappingURL=babylon.smartArray.js.map </s> add </s> remove //# sourceMappingURL=babylon.pickingInfo.js.map </s> add </s> remove //# sourceMappingURL=babylon.octree.js.map </s> add
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Rendering/babylon.renderingGroup.js
//# sourceMappingURL=babylon.renderingGroup.js.map
<mask> })(); <mask> BABYLON.RenderingGroup = RenderingGroup; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.renderingGroup.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.renderingGroup.js.map </s> add </s> remove //# sourceMappingURL=babylon.tools.dds.js.map </s> add </s> remove //# sourceMappingURL=babylon.andOrNotEvaluator.js.map </s> add </s> remove //# sourceMappingURL=babylon.virtualJoystick.js.map </s> add </s> remove //# sourceMappingURL=babylon.tools.tga.js.map </s> add
[ "keep", "keep", "keep", "add" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Rendering/babylon.renderingGroup.js
<mask> return RenderingManager; <mask> })(); <mask> BABYLON.RenderingManager = RenderingManager; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.renderingManager.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.scene.js.map </s> add </s> remove //# sourceMappingURL=babylon.smartArray.js.map </s> add </s> remove //# sourceMappingURL=babylon.pickingInfo.js.map </s> add </s> remove //# sourceMappingURL=babylon.octree.js.map </s> add </s> remove //# sourceMappingURL=babylon.octreeBlock.js.map </s> add
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Rendering/babylon.renderingManager.js
} else {
<mask> this.cellIndex += this._direction; <mask> if (this.cellIndex == this._toIndex) { <mask> if (this._loopAnimation) { <mask> this.cellIndex = this._fromIndex; <mask> } <mask> else { <mask> this._animationStarted = false; <mask> if (this.disposeWhenFinishedAnimating) { <mask> this.dispose(); <mask> } <mask> } </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else if (this._pausedDelay) { </s> add } else if (this._pausedDelay) { </s> remove } else if (from instanceof BABYLON.Color3) { </s> add } else if (from instanceof BABYLON.Color3) { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else if (event.detail) { </s> add } else if (event.detail) {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Sprites/babylon.sprite.js
<mask> return Sprite; <mask> })(); <mask> BABYLON.Sprite = Sprite; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.sprite.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.scene.js.map </s> add </s> remove //# sourceMappingURL=babylon.smartArray.js.map </s> add </s> remove //# sourceMappingURL=babylon.pickingInfo.js.map </s> add </s> remove //# sourceMappingURL=babylon.octree.js.map </s> add </s> remove //# sourceMappingURL=babylon.octreeBlock.js.map </s> add
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Sprites/babylon.sprite.js
this._vertexStrideSize = 15 * 4;
<mask> this.sprites = new Array(); <mask> this.renderingGroupId = 0; <mask> this.fogEnabled = true; <mask> this._vertexDeclaration = [3, 4, 4, 4]; <mask> this._vertexStrideSize = 15 * 4; // 15 floats per sprite (x, y, z, angle, size, offsetX, offsetY, invertU, invertV, cellIndexX, cellIndexY, color) <mask> this._capacity = capacity; <mask> this._spriteTexture = new BABYLON.Texture(imgUrl, scene, true, false); <mask> this._spriteTexture.wrapU = BABYLON.Texture.CLAMP_ADDRESSMODE; <mask> this._spriteTexture.wrapV = BABYLON.Texture.CLAMP_ADDRESSMODE; <mask> this._epsilon = epsilon === undefined ? 0.01 : epsilon; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove if (generateMipMaps === void 0) { generateMipMaps = true; } </s> add if (typeof generateMipMaps === "undefined") { generateMipMaps = true; } </s> remove this._pendingData = []; //ANY </s> add this._pendingData = []; </s> remove if (doNotChangeAspectRatio === void 0) { doNotChangeAspectRatio = true; } </s> add if (typeof doNotChangeAspectRatio === "undefined") { doNotChangeAspectRatio = true; } </s> remove if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> add if (typeof samplingMode === "undefined") { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; } </s> remove // Statics </s> add
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Sprites/babylon.spriteManager.js
<mask> return SpriteManager; <mask> })(); <mask> BABYLON.SpriteManager = SpriteManager; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.spriteManager.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.scene.js.map </s> add </s> remove //# sourceMappingURL=babylon.smartArray.js.map </s> add </s> remove //# sourceMappingURL=babylon.pickingInfo.js.map </s> add </s> remove //# sourceMappingURL=babylon.octree.js.map </s> add
[ "keep", "keep", "keep", "keep", "replace" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Sprites/babylon.spriteManager.js
//# sourceMappingURL=babylon.spriteManager.js.map
<mask> })(); <mask> BABYLON.SpriteManager = SpriteManager; <mask> })(BABYLON || (BABYLON = {})); <mask> //# sourceMappingURL=babylon.spriteManager.js.map </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove //# sourceMappingURL=babylon.spriteManager.js.map </s> add </s> remove //# sourceMappingURL=babylon.andOrNotEvaluator.js.map </s> add </s> remove //# sourceMappingURL=babylon.tools.tga.js.map </s> add </s> remove //# sourceMappingURL=babylon.tools.dds.js.map </s> add </s> remove //# sourceMappingURL=babylon.virtualJoystick.js.map </s> add
[ "keep", "keep", "keep", "add" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Sprites/babylon.spriteManager.js
<mask> var BABYLON; <mask> (function (BABYLON) { <mask> var Internals; <mask> (function (Internals) { <mask> var AndOrNotEvaluator = (function () { <mask> function AndOrNotEvaluator() { <mask> } <mask> AndOrNotEvaluator.Eval = function (query, evaluateCallback) { </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove var Internals; </s> add </s> remove var VirtualJoystick; </s> add </s> remove var Internals; </s> add </s> remove var Internals; </s> add </s> remove if (maxDepth === void 0) { maxDepth = 2; } </s> add if (typeof maxDepth === "undefined") { maxDepth = 2; }
[ "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Tools/babylon.andOrNotEvaluator.js
} else {
<mask> } <mask> AndOrNotEvaluator.Eval = function (query, evaluateCallback) { <mask> if (!query.match(/\([^\(\)]*\)/g)) { <mask> query = AndOrNotEvaluator._HandleParenthesisContent(query, evaluateCallback); <mask> } <mask> else { <mask> query = query.replace(/\([^\(\)]*\)/g, function (r) { <mask> // remove parenthesis <mask> r = r.slice(1, r.length - 1); <mask> return AndOrNotEvaluator._HandleParenthesisContent(r, evaluateCallback); <mask> }); </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove r = r.replace(/[\s]/g, function () { return ""; }); </s> add r = r.replace(/[\s]/g, function () { return ""; }); </s> remove var Internals; </s> add </s> remove return BABYLON.Internals.AndOrNotEvaluator.Eval(tagsQuery, function (r) { return Tags.HasTags(obj) && obj._tags[r]; }); </s> add return BABYLON.Internals.AndOrNotEvaluator.Eval(tagsQuery, function (r) { return Tags.HasTags(obj) && obj._tags[r]; }); </s> remove } else if (this._pausedDelay) { </s> add } else if (this._pausedDelay) { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Tools/babylon.andOrNotEvaluator.js
} else {
<mask> var andj = AndOrNotEvaluator._SimplifyNegation(and[j].trim()); <mask> if (andj !== "true" && andj !== "false") { <mask> if (andj[0] === "!") { <mask> result = !evaluateCallback(andj.substring(1)); <mask> } <mask> else { <mask> result = evaluateCallback(andj); <mask> } <mask> } <mask> else { <mask> result = andj === "true" ? true : false; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove if (atIndices === void 0) { atIndices = null; } </s> add if (typeof atIndices === "undefined") { atIndices = null; } </s> remove } else if (!mesh.isEnabled() || !mesh.isVisible || !mesh.isPickable) { </s> add } else if (!mesh.isEnabled() || !mesh.isVisible || !mesh.isPickable) {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Tools/babylon.andOrNotEvaluator.js
} else {
<mask> } <mask> else { <mask> result = evaluateCallback(andj); <mask> } <mask> } <mask> else { <mask> result = andj === "true" ? true : false; <mask> } <mask> if (!result) { <mask> ori = "false"; <mask> break; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else if (!mesh.isEnabled() || !mesh.isVisible || !mesh.isPickable) { </s> add } else if (!mesh.isEnabled() || !mesh.isVisible || !mesh.isPickable) {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Tools/babylon.andOrNotEvaluator.js
} else {
<mask> // result equals false (or undefined) <mask> if (ori !== "true" && ori !== "false") { <mask> if (ori[0] === "!") { <mask> result = !evaluateCallback(ori.substring(1)); <mask> } <mask> else { <mask> result = evaluateCallback(ori); <mask> } <mask> } <mask> else { <mask> result = ori === "true" ? true : false; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else if (!mesh.isEnabled() || !mesh.isVisible || !mesh.isPickable) { </s> add } else if (!mesh.isEnabled() || !mesh.isVisible || !mesh.isPickable) { </s> remove if (atIndices === void 0) { atIndices = null; } </s> add if (typeof atIndices === "undefined") { atIndices = null; }
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Tools/babylon.andOrNotEvaluator.js
} else {
<mask> } <mask> else { <mask> result = evaluateCallback(ori); <mask> } <mask> } <mask> else { <mask> result = ori === "true" ? true : false; <mask> } <mask> } <mask> // the whole parenthesis scope is replaced by 'true' or 'false' <mask> return result ? "true" : "false"; </s> Update after project rebuild Former-commit-id: a2d5c6a94ad4c31a48c189703e1214d6166528bf </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else { </s> remove } else { </s> add } else {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/edcbda493d762fc8ea70d9f619197c04976ad87e
Babylon/Tools/babylon.andOrNotEvaluator.js