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chuffa/ITensor
itensor/all_mps.h
// // Copyright 2018 The Simons Foundation, Inc. - All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef __ITENSOR_ALL_MPS_H #define __ITENSOR_ALL_MPS_H // // all_mps.h - convenience header file that // includes all headers related // to MPS and MPO such as // DMRG, methods for time-evolving // MPS, 2D lattice helpers, etc. // // (the headers explicitly included // here are not meant to be an // exhaustive list, but are // a minimal set which pull in // the key features) // #include "itensor/all_basic.h" #include "itensor/util/stats.h" #include "itensor/mps/dmrg.h" #include "itensor/mps/tevol.h" #include "itensor/mps/autompo.h" #include "itensor/mps/lattice/square.h" #include "itensor/mps/lattice/triangular.h" #include "itensor/mps/sites/spinhalf.h" #include "itensor/mps/sites/spinone.h" #include "itensor/mps/sites/spintwo.h" #include "itensor/mps/sites/customspin.h" #include "itensor/mps/sites/boson.h" #include "itensor/mps/sites/electron.h" #include "itensor/mps/sites/fermion.h" #include "itensor/mps/sites/tj.h" #include "itensor/mps/sites/Z3.h" #endif
chuffa/ITensor
itensor/util/autovector.h
// // Copyright 2018 The Simons Foundation, Inc. - All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef __ITENSOR_AUTOVECTOR_H #define __ITENSOR_AUTOVECTOR_H #include <vector> #include <iostream> namespace itensor { using lint = long int; // // autovector SRW 8/26/14 // // vector class that supports any index minimum and maximum. // Assigning elements outside index range automatically adjusts range // Const access outside index range returns default value /* Example usage: autovector<double> v; v.ref(-4) = 3.0; // index range is -4 to -4 v.ref(5) = 2.0; // Now index range is -4 to 5 double t = v(5); // t == 2.0 double x = v(6); // x == 0.0; index range is still -4 to 5 double y = v.fast(3);// y = 0.0; no checking; must be inside range v.fastref(3) = 4.0; // v(3) == 4; no checking; must be inside range */ template<typename T> class autovector // returns T() outside range or unassigned { private: lint mini_, maxi_, // minimum and maximum indices i set so far miniloc_; // offset of mini in storage std::vector<T> dat_; static const T& defaultRef() { static auto default_ = T(); return default_; } public: autovector() : mini_(1), maxi_(0), miniloc_(0) { } autovector(lint min_i, lint max_i, T t = T()) : mini_(min_i), maxi_(max_i), miniloc_(0), dat_(maxi_-mini_+1,t) { } lint mini() const { return mini_; } lint maxi() const { return maxi_; } void clear() { dat_.clear(); } lint size() const { return 1+(maxi_-mini_); } T* begin() { return &dat_[miniloc_]; } T* end() { return 1+&dat_[maxi_-mini_+miniloc_]; } const T* begin() const { return &dat_[miniloc_]; } const T* end() const { return 1+&dat_[maxi_-mini_+miniloc_]; } const T* cbegin() const { return &dat_[miniloc_]; } const T* cend() const { return 1+&dat_[maxi_-mini_+miniloc_]; } const T& operator()(lint i) const { if(dat_.empty() || i < mini_ || i > maxi_) return defaultRef(); return dat_[i-mini_+miniloc_]; } void operator()(lint i, T val) { ref(i) = val; } T& ref(lint i) { if(dat_.empty()) { dat_.resize(9); miniloc_ = 4; mini_ = maxi_ = i; } else if(i < mini_ || i > maxi_) { lint newmini = std::min(i,mini_); lint newmaxi = std::max(i,maxi_); lint j = i - mini_ + miniloc_; if(j >= 0 && j < lint(dat_.size())) // don't have to resize { miniloc_ += newmini - mini_; } else { // resize lint newlen = (lint)((newmaxi - newmini + 8) * 2); lint newminiloc = (newlen - (newmaxi - newmini + 1)) / 2; std::vector<T> newdat(newlen); lint oldbegin = miniloc_, oldend = miniloc_ + maxi_ - mini_; lint newbegin = newminiloc-newmini+mini_; // location of mini in newdat for(auto n = oldbegin; n <= oldend; ++n) newdat[newbegin + n - oldbegin] = dat_[n]; dat_.swap(newdat); miniloc_ = newminiloc; } mini_ = newmini; maxi_ = newmaxi; } return dat_[i-mini_+miniloc_]; } const T& fast(lint i) const // User must make sure mini() <= i <= maxi() { return dat_[i-mini_+miniloc_]; } T& fastref(lint i) // User must make sure mini() <= i <= maxi() { return dat_[i-mini_+miniloc_]; } const T& operator[](lint i) const { return fast(i); } T& operator[](lint i) { return fastref(i); } }; template<typename T> T dot(const autovector<T>& a, const autovector<T>& b) { lint imin = std::max(a.mini(),b.mini()), imax = std::min(a.maxi(),b.maxi()); auto res = T(); for(auto i = imin; i <= imax; ++i) res += a.fast(i) * b.fast(i); return res; } template<typename T> std::ostream& operator<<(std::ostream & s, autovector<T> const& v) { if(v.size()==0l) return s; auto j = v.mini(); for(; j < v.maxi(); ++j) { s << v[j] << ","; } s << v[j]; return s; } } //namespace itensor #endif
chuffa/ITensor
sample/src/ising.h
#include "itensor/all.h" using namespace itensor; ITensor ising(Index const& sh, Index const& sv, Real beta, bool sz = false) { auto d = dim(sh); auto shp = prime(sh); auto svp = prime(sv); auto T = ITensor(sh, shp, sv, svp); for(auto i : range1(d)){ T.set(i, i, i, i, 1.0); } if(sz) { T.set(1, 1, 1, 1, -1.0); } auto th = sim(sh); auto thp = sim(shp); auto tv = sim(sv); auto tvp = sim(svp); auto Tp = T * delta(sh, th) * delta(shp, thp) * delta(sv, tv) * delta(svp, tvp); // Analytic square root of the bond matrix: // [exp( beta) exp(-beta) // exp(-beta) exp( beta)] auto lambda_p = sqrt(exp(beta) + exp(-beta)); auto lambda_m = sqrt(exp(beta) - exp(-beta)); auto x_p = 0.5 * (lambda_p + lambda_m); auto x_m = 0.5 * (lambda_p - lambda_m); auto Xh = ITensor(th, sh); Xh.set(1, 1, x_p); Xh.set(2, 1, x_m); Xh.set(1, 2, x_m); Xh.set(2, 2, x_p); auto Xhp = replaceInds(Xh, {th, sh}, {thp, shp}); auto Xv = replaceInds(Xh, {th, sh}, {tv, sv }); auto Xvp = replaceInds(Xh, {th, sh}, {tvp, svp}); return Tp * Xhp * Xvp * Xh * Xv; } // // Dual partition function // //ITensor //ising(Index const& sh, Index const& sv, // Real beta) // { // int dim0 = 2; // auto T = ITensor(sh, prime(sh), sv, prime(sv)); // // // Fill the T tensor with correct Boltzmann weights: // auto Sig = [](int s) { return 1. - 2. * (s - 1); }; // for(auto ssh : range1(dim0)) // for(auto ssvp : range1(dim0)) // for(auto sshp : range1(dim0)) // for(auto ssv : range1(dim0)) // { // auto E = Sig(ssh) * Sig(ssvp) + // Sig(ssvp) * Sig(sshp) + // Sig(sshp) * Sig(ssv) + // Sig(ssv) * Sig(ssh); // auto P = exp(-beta * E); // T.set(sh = ssh, prime(sh) = sshp, sv = ssv, prime(sv) = ssvp, P); // } // return T; // }
chuffa/ITensor
itensor/util/static_count.h
#ifndef __ITENSOR_STATIC_COUNT_H__ #define __ITENSOR_STATIC_COUNT_H__ #include "itensor/util/print.h" namespace itensor { // // Usage: // // static auto sc = StaticCount("Incremented %d times"); // ++sc; // //will automatically print "Incremented ## times" // //when program ends // struct StaticCount { long count = 0; const char* fstring = ""; StaticCount(const char* fstring_) : fstring(fstring_) { } ~StaticCount() { printfln(fstring,count); } void operator++() { ++count; } }; } //namespace itensor #endif
chuffa/ITensor
unittest/mps_mpo_test_helper.h
#ifndef __ITENSOR_MPS_MPO_TEST_HELPER_H #define __ITENSOR_MPS_MPO_TEST_HELPER_H #include "itensor/mps/autompo.h" namespace itensor { bool inline checkTags(MPO const& K, std::string const& siteTagsBra = "Site,0", std::string const& siteTagsKet = "Site,1", std::string const& linkTags = "Link,0") { auto N = length(K); for(auto n : range1(N)) { if( n < N ) { auto l = linkIndex(K,n); if( !hasTags(l,linkTags+",l="+str(n)) ) return false; } auto s = siteInds(K,n); if( !findIndex(s,siteTagsBra+",n="+str(n)) ) return false; if( !findIndex(s,siteTagsKet+",n="+str(n)) ) return false; } return true; } bool inline checkTags(MPS const& psi, std::string const& siteTags = "Site,0", std::string const& linkTags = "Link,0") { auto N = length(psi); for(auto n : range1(N)) { if( n < N ) { auto l = linkIndex(psi,n); if( !hasTags(l,linkTags+",l="+str(n)) ) return false; } auto s = siteIndex(psi,n); if( !hasTags(s,siteTags+",n="+str(n)) ) return false; } return true; } Real inline diff(MPS const& psi, MPS const& phi) { auto norm_psi = real(innerC(psi,psi)); auto norm_phi = real(innerC(phi,phi)); auto psi_phi = innerC(psi,phi); return std::sqrt(std::abs(norm_psi/norm_phi+1.-2.*real(psi_phi)/norm_phi)); } MPO inline randomUnitaryMPO(SiteSet const& sites, Args const& args = Args::global()) { auto tau = args.getReal("Timestep",0.1); auto N = length(sites); //Use AutoMPO as a trick to get //an MPO with bond dimension > 1 auto ampo = AutoMPO(sites); auto J1 = detail::quickran(); auto J2 = detail::quickran(); auto J3 = detail::quickran(); for(auto j : range1(N-1)) { ampo += J1,"Sz",j,"Sz",j+1; ampo += 0.5*J2,"S+",j,"S-",j+1; ampo += 0.5*J3,"S-",j,"S+",j+1; } auto U = toExpH(ampo,tau*Cplx_i); return U; } } #endif
chuffa/ITensor
sample/src/trg.h
<gh_stars>100-1000 #include "itensor/all.h" using namespace itensor; std::tuple<ITensor, Real> trg(ITensor const& A0, int maxdim, int topscale, Real cutoff = 0.0) { auto A = A0; auto is = findInds(A, "0"); auto sh = is(1); auto sv = is(2); // Keep track of partition function per site, z = Z^(1/N) Real z = 1.0; for(auto scale : range1(topscale)) { //printfln("\n---------- Scale %d -> %d ----------",scale-1,scale); // Get the upper-left and lower-right tensors auto [Fh, Fhp] = factor(A, {prime(sh), prime(sv)}, {sh, sv}, {"MaxDim = ", maxdim, "Tags = ", "horiz", "SVDMethod = ", "gesdd", "Cutoff = ", cutoff, "ShowEigs = ", false}); // Grab the new left Index auto sh_new = commonIndex(Fh, Fhp); Fhp *= delta(sh_new, prime(sh_new)); // Get the upper-right and lower-left tensors auto [Fv, Fvp] = factor(A, {sh, prime(sv)}, {prime(sh), sv}, {"MaxDim = ", maxdim, "Tags = ", "vert", "SVDMethod = ", "gesdd", "Cutoff = ", cutoff, "ShowEigs = ", false}); // Grab the new up Index auto sv_new = commonIndex(Fv, Fvp); Fvp *= delta(sv_new, prime(sv_new)); A = (Fh * delta(prime(sh), sh)) * (Fv * delta(prime(sv), sv)) * (Fhp * delta(sh, prime(sh))) * (Fvp * delta(sv, prime(sv))); // Update the indices sh = sh_new; sv = sv_new; // Normalize the current tensor and keep track of // the total normalization Real TrA = elt(A * delta(sh, prime(sh)) * delta(sv, prime(sv))); A /= TrA; z *= pow(TrA, 1.0 / pow(2, scale)); // If using the dual Ising partition function //z *= pow(TrA, 1.0 / pow(2, 1 + scale)); } //printfln("log(Z)/N = %.12f",log(z)); return std::tuple<ITensor, Real>({A, z}); }
chuffa/ITensor
itensor/indexset.h
// // Copyright 2018 The Simons Foundation, Inc. - All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef __ITENSOR_INDEXSET_H #define __ITENSOR_INDEXSET_H #include <algorithm> #include "itensor/util/safe_ptr.h" #include "itensor/index.h" #include "itensor/tensor/contract.h" #include "itensor/tensor/range.h" #include "itensor/tensor/types.h" #include "itensor/tensor/permutation.h" namespace itensor { class IndexSet; using IndexSetBuilder = RangeBuilderT<IndexSet>; template<typename I> class IndexSetIter; // // IndexSet // // When constructed from a collection of indices, // (as an explicit set of arguments or via // a container) puts the indices with m>1 to the // front and those with m==1 at the back but otherwise // keeps the indices in the order given. // void checkQNConsistent(IndexSet const&); class IndexSet : public RangeT<Index> { public: using extent_type = index_type; using range_type = RangeT<Index>; using parent = RangeT<Index>; using size_type = typename range_type::size_type; using storage_type = typename range_type::storage_type; using value_type = Index; using iterator = IndexSetIter<Index>; using const_iterator = IndexSetIter<const Index>; public: IndexSet() { } // construct from 1 or more indices template <typename... Inds> explicit IndexSet(Index const& i1, Inds&&... inds) : parent(i1,std::forward<Inds>(inds)...) { checkQNConsistent(*this); } IndexSet(std::initializer_list<Index> const& ii) : parent(ii) { checkQNConsistent(*this); } IndexSet(std::vector<Index> const& ii) : parent(ii) { checkQNConsistent(*this); } template<size_t N> IndexSet(std::array<Index,N> const& ii) : parent(ii) { checkQNConsistent(*this); } template<typename IndxContainer> explicit IndexSet(IndxContainer && ii) : parent(std::forward<IndxContainer>(ii)) { checkQNConsistent(*this); } explicit IndexSet(storage_type && store) : parent(std::move(store)) { checkQNConsistent(*this); } // construct from 2 IndexSets IndexSet(IndexSet const& is1, IndexSet const& is2) { auto N1 = is1.order(); auto N2 = is2.order(); auto N = N1+N2; auto inds = IndexSetBuilder(N); for( auto n1 : range1(N1) ) inds.nextIndex(std::move(is1(n1))); for( auto n2 : range1(N2) ) inds.nextIndex(std::move(is2(n2))); *this = inds.build(); checkQNConsistent(*this); } // construct from an Index and IndexSet IndexSet(Index const& i, IndexSet const& is) { auto N = is.order(); auto inds = IndexSetBuilder(N+1); inds.nextIndex(std::move(i)); for( auto n : range1(N) ) inds.nextIndex(std::move(is(n))); *this = inds.build(); checkQNConsistent(*this); } // construct from an Index and IndexSet IndexSet(IndexSet const& is, Index const& i) { auto N = is.order(); auto inds = IndexSetBuilder(N+1); for( auto n : range1(N) ) inds.nextIndex(std::move(is(n))); inds.nextIndex(std::move(i)); *this = inds.build(); checkQNConsistent(*this); } explicit operator bool() const { return !parent::empty(); } long extent(size_type i) const { return parent::extent(i); } size_type stride(size_type i) const { return parent::stride(i); } // Get the number of indices long order() const { return parent::order(); } // Get the number of indices (alternative) long length() const { return this->order(); } // 0-indexed access Index & operator[](size_type i) { #ifdef DEBUG if(i >= parent::size()) throw ITError("IndexSet[i] arg out of range"); #endif return parent::index(i); } // 1-indexed access Index & operator()(size_type I) { #ifdef DEBUG if(I < 1 || I > parent::size()) throw ITError("IndexSet(i) arg out of range"); #endif return operator[](I-1); } // Deprecated Index & index(size_type I) { return operator()(I); } // 0-indexed access Index const& operator[](size_type i) const { #ifdef DEBUG if(i >= parent::size()) throw ITError("IndexSet[i] arg out of range"); #endif return parent::index(i); } // 1-indexed access Index const& operator()(size_type I) const { #ifdef DEBUG if(I < 1 || I > parent::size()) throw ITError("IndexSet(i) arg out of range"); #endif return operator[](I-1); } // Deprecated Index const& index(size_type I) const { return operator()(I); } parent const& range() const { return *this; } IndexSet& dag(); void swap(IndexSet & other) { parent::swap(other); } Index const& front() const { return parent::front().ind; } Index const& back() const { return parent::back().ind; } iterator begin(); iterator end(); const_iterator begin() const; const_iterator end() const; const_iterator cbegin() const; const_iterator cend() const; // // Tag methods // IndexSet& setTags(TagSet const& tsnew); IndexSet& setTags(TagSet const& tsnew, IndexSet const& ismatch); template<typename... VarArgs> IndexSet& setTags(TagSet const& tsnew, Index const& imatch1, VarArgs&&... vargs) { setTags(tsnew,IndexSet(imatch1,std::forward<VarArgs>(vargs)...)); return *this; } IndexSet& setTags(TagSet const& tsnew, TagSet const& tsmatch); IndexSet& noTags(); IndexSet& noTags(IndexSet const& ismatch); template<typename... VarArgs> IndexSet& noTags(Index const& imatch1, VarArgs&&... vargs) { noTags(IndexSet(imatch1,std::forward<VarArgs>(vargs)...)); return *this; } IndexSet& noTags(TagSet const& tsmatch); IndexSet& addTags(TagSet const& tsadd); IndexSet& addTags(TagSet const& tsadd, IndexSet const& ismatch); template<typename... VarArgs> IndexSet& addTags(TagSet const& tsadd, Index const& imatch1, VarArgs&&... vargs) { addTags(tsadd,IndexSet(imatch1,std::forward<VarArgs>(vargs)...)); return *this; } IndexSet& addTags(TagSet const& tsadd, TagSet const& tsmatch); IndexSet& removeTags(TagSet const& tsremove); IndexSet& removeTags(TagSet const& tsremove, IndexSet const& ismatch); template<typename... VarArgs> IndexSet& removeTags(TagSet const& tsremove, Index const& imatch1, VarArgs&&... vargs) { removeTags(tsremove,IndexSet(imatch1,std::forward<VarArgs>(vargs)...)); return *this; } IndexSet& removeTags(TagSet const& tsremove, TagSet const& tsmatch); IndexSet& replaceTags(TagSet const& tsold, TagSet const& tsnew); IndexSet& replaceTags(TagSet const& tsold, TagSet const& tsnew, IndexSet const& ismatch); template<typename... VarArgs> IndexSet& replaceTags(TagSet const& tsold, TagSet const& tsnew, Index const& imatch1, VarArgs&&... vargs) { replaceTags(tsold,tsnew,IndexSet(imatch1,std::forward<VarArgs>(vargs)...)); return *this; } IndexSet& replaceTags(TagSet const& tsold, TagSet const& tsnew, TagSet const& tsmatch); template<typename... VarArgs> IndexSet& swapTags(TagSet const& ts1, TagSet const& ts2, VarArgs&&... vargs); // // Integer tag convenience functions // // // Set the integer tag of indices to plnew // IndexSet& setPrime(int plnew); IndexSet& setPrime(int plnew, IndexSet const& ismatch); template<typename... VarArgs> IndexSet& setPrime(int plnew, Index const& imatch1, VarArgs&&... vargs) { setPrime(plnew,IndexSet(imatch1,std::forward<VarArgs>(vargs)...)); return *this; } IndexSet& setPrime(int plnew, TagSet const& tsmatch); IndexSet& mapPrime(int plold, int plnew); IndexSet& mapPrime(int plold, int plnew, IndexSet const& ismatch); template<typename... VarArgs> IndexSet& mapPrime(int plold, int plnew, Index const& imatch1, VarArgs&&... vargs) { mapPrime(plold,plnew,IndexSet(imatch1,std::forward<VarArgs>(vargs)...)); return *this; } IndexSet& mapPrime(int plold, int plnew, TagSet const& tsmatch); template<typename... VarArgs> IndexSet& swapPrime(int pl1, int pl2, VarArgs&&... vargs); template<typename... VarArgs> IndexSet& noPrime(VarArgs&&... vargs) { setPrime(0,std::forward<VarArgs>(vargs)...); return *this; } // // Increase the integer tag of indices by plinc // IndexSet& prime(int plinc); IndexSet& prime() { prime(1); return *this; } IndexSet& prime(int plinc, IndexSet const& ismatch); IndexSet& prime(IndexSet const& ismatch) { prime(1,ismatch); return *this; } template<typename... VarArgs> IndexSet& prime(int plinc, Index const& imatch1, VarArgs&&... vargs) { prime(plinc,IndexSet(imatch1,std::forward<VarArgs>(vargs)...)); return *this; } template<typename... VarArgs> IndexSet& prime(Index const& imatch1, VarArgs&&... vargs) { prime(IndexSet(imatch1,std::forward<VarArgs>(vargs)...)); return *this; } IndexSet& prime(int plinc, TagSet const& tsmatch); IndexSet& prime(TagSet const& tsmatch) { prime(1,tsmatch); return *this; } // Remove QNs from all indices in the IndexSet IndexSet& removeQNs(); // // Deprecated // long r() const { return this->order(); } void prime(Index const& imatch, int plinc) { Error("Error: .prime(Index,int) is no longer supported, use .prime(int,Index) instead."); } }; void read(std::istream& s, IndexSet & is); void write(std::ostream& s, IndexSet const& is); auto inline rangeBegin(IndexSet const& is) -> decltype(is.range().begin()) { return is.range().begin(); } auto inline rangeEnd(IndexSet const& is) -> decltype(is.range().end()) { return is.range().end(); } long order(IndexSet const& is); long length(IndexSet const& is); IndexSet dag(IndexSet is); template<typename... VarArgs> IndexSet setTags(IndexSet A, VarArgs&&... vargs) { A.setTags(std::forward<VarArgs>(vargs)...); return A; } template<typename... VarArgs> IndexSet noTags(IndexSet A, VarArgs&&... vargs) { A.noTags(std::forward<VarArgs>(vargs)...); return A; } template<typename... VarArgs> IndexSet addTags(IndexSet A, VarArgs&&... vargs) { A.addTags(std::forward<VarArgs>(vargs)...); return A; } template<typename... VarArgs> IndexSet removeTags(IndexSet A, VarArgs&&... vargs) { A.removeTags(std::forward<VarArgs>(vargs)...); return A; } template<typename... VarArgs> IndexSet replaceTags(IndexSet A, VarArgs&&... vargs) { A.replaceTags(std::forward<VarArgs>(vargs)...); return A; } template<typename... VarArgs> IndexSet swapTags(IndexSet A, VarArgs&&... vargs) { A.swapTags(std::forward<VarArgs>(vargs)...); return A; } template<typename... VarArgs> IndexSet prime(IndexSet A, VarArgs&&... vargs) { A.prime(std::forward<VarArgs>(vargs)...); return A; } template<typename... VarArgs> IndexSet setPrime(IndexSet A, VarArgs&&... vargs) { A.setPrime(std::forward<VarArgs>(vargs)...); return A; } template<typename... VarArgs> IndexSet mapPrime(IndexSet A, VarArgs&&... vargs) { A.mapPrime(std::forward<VarArgs>(vargs)...); return A; } template<typename... VarArgs> IndexSet swapPrime(IndexSet A, VarArgs&&... vargs) { A.swapPrime(std::forward<VarArgs>(vargs)...); return A; } template<typename... VarArgs> IndexSet noPrime(IndexSet A, VarArgs&&... vargs) { A.noPrime(std::forward<VarArgs>(vargs)...); return A; } //Replace all indices with 'similar' indices //with the same properties but which don't compare equal //to the indices they replace (using sim(Index) function) IndexSet sim(IndexSet is); IndexSet sim(IndexSet is, IndexSet const& ismatch); IndexSet sim(IndexSet is, TagSet const& tsmatch); // // IndexSet helper methods // // // Given IndexSet iset and Index I, // return int j such that iset[j] == I. // If not found, returns -1 // int indexPosition(IndexSet const& is, Index const& imatch); std::vector<int> indexPositions(IndexSet const& is, IndexSet const& ismatch); Arrow dir(IndexSet const& is, Index const& I); // Return true if the Index `imatch` is in // `is` bool hasIndex(IndexSet const& is, Index const& imatch); // Return true if all indices of `ismatch` // are in `is` bool hasInds(IndexSet const& is, IndexSet const& ismatch); template<typename... Inds> bool hasInds(IndexSet const& is, Index const& i1, Inds&&... inds) { return hasInds(is,IndexSet(i1,std::forward<Inds>(inds)...)); } // Return true if IndexSet `is1` and `is2` have // the same indices bool hasSameInds(IndexSet const& is1, IndexSet const& is2); // IndexSets are equal if they are the // same size and contain equal indices // in equal ordering (i.e. equals({i,j},{i,j}) -> true) // but equals({i,j},{j,i}) -> false). // For set equality, you can use hasSameInds(is1,is2). bool equals(IndexSet const& is1, IndexSet const& is2); long minDim(IndexSet const& iset); long maxDim(IndexSet const& iset); void contractIS(IndexSet const& Lis, IndexSet const& Ris, IndexSet & Nis, bool sortResult = false); template<class LabelT> void contractIS(IndexSet const& Lis, LabelT const& Lind, IndexSet const& Ris, LabelT const& Rind, IndexSet & Nis, LabelT & Nind, bool sortResult = false); template<class LabelT> void contractISReplaceIndex(IndexSet const& Lis, LabelT const& Lind, IndexSet const& Ris, LabelT const& Rind, IndexSet & Nis); template<class LabelT> void ncprod(IndexSet const& Lis, LabelT const& Lind, IndexSet const& Ris, LabelT const& Rind, IndexSet & Nis, LabelT & Nind); std::ostream& operator<<(std::ostream& s, IndexSet const& is); template<typename index_type_> class IndexSetIter { public: using index_type = stdx::remove_const_t<index_type_>; using value_type = index_type; using reference = index_type_&; using difference_type = std::ptrdiff_t; using pointer = index_type_*; using iterator_category = std::random_access_iterator_tag; using indexset_type = stdx::conditional_t<std::is_const<index_type_>::value, const IndexSet, IndexSet>; using range_ptr = typename RangeT<index_type>::value_type*; using const_range_ptr = const typename RangeT<index_type>::value_type*; using data_ptr = stdx::conditional_t<std::is_const<index_type_>::value, const_range_ptr, range_ptr>; private: size_t off_ = 0; indexset_type* p_; public: IndexSetIter() : p_(nullptr) { } explicit IndexSetIter(indexset_type & is) : p_(&is) { } size_t offset() const { return off_; } IndexSetIter& operator++() { ++off_; return *this; } IndexSetIter operator++(int) { auto tmp = *this; //save copy of this ++off_; return tmp; } IndexSetIter& operator+=(difference_type x) { off_ += x; return *this; } IndexSetIter& operator--( ) { --off_; return *this; } IndexSetIter operator--(int) { auto tmp = *this; //save copy of this --off_; return tmp; } IndexSetIter& operator-=(difference_type x) { off_ -= x; return *this; } reference operator[](difference_type n) { return p_->operator[](n); } reference operator*() { return p_->operator[](off_); } pointer operator->() { return &(p_->operator[](off_)); } IndexSetIter static makeEnd(indexset_type & is) { IndexSetIter end; end.p_ = &is; end.off_ = is.size(); return end; } }; template <typename T> bool operator==(const IndexSetIter<T>& x, const IndexSetIter<T>& y) { return x.offset() == y.offset(); } template <typename T> bool operator!=(const IndexSetIter<T>& x, const IndexSetIter<T>& y) { return x.offset() != y.offset(); } template <typename T> bool operator<(const IndexSetIter<T>& x, const IndexSetIter<T>& y) { return x.offset() < y.offset(); } template <typename T> IndexSetIter<T> operator+(IndexSetIter<T> x, typename IndexSetIter<T>::difference_type d) { return x += d; } template <typename T> IndexSetIter<T> operator+(typename IndexSetIter<T>::difference_type d, IndexSetIter<T> x) { return x += d; } // // IndexValIter - helper for iterInds // namespace detail { struct IndexValIter { IndexSet const& is; detail::GCounter count; bool done = false; IndexValIter(IndexSet const& is_) : is(is_), count(is_.size()) { for(auto n : range(is.size())) { count.setRange(n,0,is[n].dim()-1); } } IndexValIter begin() const { return *this; } IndexValIter end() const { auto eit = *this; eit.done = true; //for(auto n : range(is.size())) // { // eit.count.setRange(n,is[n].dim()-1,is[n].dim()-1); // } return eit; } bool operator!=(IndexValIter const& other) { return done != other.done; } std::vector<IndexVal> operator*() { auto res = std::vector<IndexVal>(is.size()); for(auto n : range(is.size())) { res.at(n) = is[n](1+count[n]); } return res; } IndexValIter& operator++() { ++count; done = !count.notDone(); return *this; } }; } //namespace detail detail::IndexValIter iterInds(IndexSet const& is); bool hasQNs(IndexSet const& is); QN flux(std::vector<IndexVal> const& ivs); void checkIndexSet(IndexSet const& is); void checkIndexPositions(std::vector<int> const& is); // // IndexSet set operations // // Find the Indices containing tags in the specified TagSet IndexSet findInds(IndexSet const& is, TagSet const& tsmatch); // Convert an order one IndexSet into an Index // Throws an error if more than one Index is in the IndexSet // If no indices are found, returns a null Index Index findIndex(IndexSet const& is); // Find the Index containing tags in the specified TagSet // Throws an error if more than one Index is found // If no indices are found, returns a null Index Index findIndex(IndexSet const& is, TagSet const& tsmatch); // Find the Indices not containing tags in the specified TagSet // Same as uniqueInds(is,findInds(is,tsmatch)) IndexSet findIndsExcept(IndexSet const& is, TagSet const& tsmatch); // Intersection of two IndexSets IndexSet commonInds(IndexSet const& is1, IndexSet const& is2); // Union of two IndexSets (is1+is2) // Preserves the ordering of the original // IndexSets IndexSet unionInds(IndexSet const& is1, IndexSet const& is2); IndexSet unionInds(Index const& i, IndexSet const& is); IndexSet unionInds(IndexSet const& is, Index const& i); IndexSet unionInds(std::vector<IndexSet> const& is1); // Difference of two IndexSets (is1-is2) IndexSet uniqueInds(IndexSet const& is1, IndexSet const& is2); // Difference of IndexSet from a set // of other IndexSets (is1-(is2+is3+...)) IndexSet uniqueInds(IndexSet const& is1, std::vector<IndexSet> const& is2); // Symmetric difference of two IndexSets // (union(is1-is2,is2-is1)) IndexSet noncommonInds(IndexSet const& is1, IndexSet const& is2); #ifdef ITENSOR_USE_HDF5 void h5_write(h5::group parent, std::string const& name, IndexSet const& is); void h5_read(h5::group parent, std::string const& name, IndexSet & is); #endif } //namespace itensor #include "itensor/indexset_impl.h" #endif
chuffa/ITensor
itensor/decomp_impl.h
<gh_stars>100-1000 // // Copyright 2018 The Simons Foundation, Inc. - All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef __ITENSOR_DECOMP_IMPL_H #define __ITENSOR_DECOMP_IMPL_H namespace itensor { namespace detail { Args inline makeIndexSetArgs(std::vector<Index>& inds, Args const& args) { return args; } Args inline makeIndexSetArgs(std::vector<Index>& inds, Index const& i) { inds.push_back(i); return Args::global(); } template <typename... IndsArgs> Args makeIndexSetArgs(std::vector<Index>& inds, Index const& i1, IndsArgs&&... indsargs) { inds.push_back(i1); return makeIndexSetArgs(inds, indsargs...); } template <typename... IndsArgs> std::tuple<IndexSet,Args> makeIndexSetArgs(Index const& i1, IndsArgs&&... indsargs) { auto inds = std::vector<Index>(); auto args = makeIndexSetArgs(inds,i1,indsargs...); auto is = IndexSet(inds); return std::make_tuple(is,args); } } //namespace detail template <typename... IndsArgs> std::tuple<ITensor,ITensor,ITensor> svd(ITensor const& T, Index const& i1, IndsArgs&&... indsargs) { auto [is,args] = detail::makeIndexSetArgs(i1,indsargs...); return svd(T,is,args); } template <typename... IndsArgs> std::tuple<ITensor,ITensor> qr(ITensor const& T, Index const& i1, IndsArgs&&... indsargs) { auto [is,args] = detail::makeIndexSetArgs(i1,indsargs...); return qr(T,is,args); } template <typename... IndsArgs> std::tuple<ITensor,ITensor> factor(ITensor const& T, Index const& i1, IndsArgs&&... indsargs) { auto [is,args] = detail::makeIndexSetArgs(i1,indsargs...); return factor(T,is,args); } } //namespace itensor #endif
chuffa/ITensor
itensor/util/flstring.h
<filename>itensor/util/flstring.h // // Copyright 2018 The Simons Foundation, Inc. - All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef _ITENSOR_STRING_H_ #define _ITENSOR_STRING_H_ #include <string> #include "itensor/tensor/types.h" #include "itensor/util/error.h" namespace itensor { // // Fixed length string. // Allocates memory on the stack // for efficiency purposes. // template <size_t Maxlen> class FLString { public: FLString(); FLString(const char* str); FLString(const std::string& str); size_t length() const; size_t size() const { return length(); } bool empty() const { return (data_[0] == '\0'); } operator bool() const { return !empty(); } std::string toString() const { return std::string(data_); } char operator[](size_t n) const; const char* data() const { return &(data_[0]); } private: char data_[Maxlen+1]; }; template <size_t Maxlen> std::ostream& operator<<(std::ostream &s, const FLString<Maxlen>& a); template <size_t Maxlen> bool operator==(const FLString<Maxlen>& s1, const FLString<Maxlen>& s2); template <size_t Maxlen> bool operator!=(const FLString<Maxlen>& s1, const FLString<Maxlen>& s2) { return !operator==(s1,s2); } template <size_t Maxlen> bool operator==(const FLString<Maxlen>& s1, const std::string& s2); template <size_t Maxlen> bool operator==(const std::string& s1, const FLString<Maxlen>& s2) { return operator==(s2,s1); } template <size_t Maxlen> bool operator!=(const FLString<Maxlen>& s1, const std::string& s2) { return !operator==(s1,s2); } template <size_t Maxlen> bool operator!=(const std::string& s1, const FLString<Maxlen>& s2) { return !operator==(s2,s1); } template <size_t Maxlen> bool operator==(const FLString<Maxlen>& s1, const char* s2); template <size_t Maxlen> bool operator==(const char* s1, const FLString<Maxlen>& s2) { return operator==(s2,s1); } template <size_t Maxlen> bool operator!=(const FLString<Maxlen>& s1, const char* s2) { return !operator==(s1,s2); } template <size_t Maxlen> bool operator!=(const char* s1, const FLString<Maxlen>& s2) { return !operator==(s2,s1); } // // Implementations // template <size_t Maxlen> FLString<Maxlen>:: FLString() { for(size_t n = 0; n <= Maxlen; ++n) { data_[n] = '\0'; } } template <size_t Maxlen> FLString<Maxlen>:: FLString(const char* str) { size_t n = 0; for(;str[n] != '\0' && n < Maxlen; ++n) { data_[n] = str[n]; } #ifdef DEBUG if(n == Maxlen && str[n] != '\0') { std::cout << "Warning: input to FLString exceeds " << Maxlen << " characters, truncating." << std::endl; } #endif for(;n <= Maxlen; ++n) data_[n] = '\0'; } template <size_t Maxlen> FLString<Maxlen>:: FLString(const std::string& str) { size_t ll = std::min(str.size(),Maxlen); size_t n = 0; for(; n < ll; ++n) { data_[n] = str[n]; } #ifdef DEBUG if(str.size() > Maxlen) { std::cout << "Warning: input to FLString exceeds " << Maxlen << " characters, truncating." << std::endl; } #endif for(;n <= Maxlen; ++n) data_[n] = '\0'; } template <size_t Maxlen> char FLString<Maxlen>:: operator[](size_t n) const { #ifdef DEBUG if(n >= Maxlen) Error("FLString index out of range"); #endif return data_[n]; } template <size_t Maxlen> size_t FLString<Maxlen>:: length() const { size_t l = 0; while(data_[l] != '\0' && l < Maxlen) { ++l; } return l; } template <size_t Maxlen> std::ostream& operator<<(std::ostream& s, const FLString<Maxlen>& str) { size_t n = 0; const char* d = str.data(); for(; d[n] != '\0' && n < Maxlen; ++n) { s << d[n]; } return s; } template <size_t Maxlen> bool operator==(const FLString<Maxlen>& s1, const FLString<Maxlen>& s2) { for(size_t n = 0; n < Maxlen; ++n) { if(s1[n] != s2[n]) return false; } return true; } template <size_t Maxlen> bool operator==(const FLString<Maxlen>& s1, const std::string& s2) { const size_t ll = std::min(s2.size(),Maxlen); for(size_t n = 0; n < ll; ++n) { if(s1[n] != s2[n]) return false; } return true; } template <size_t Maxlen> bool operator==(const FLString<Maxlen>& s1, const char* s2) { for(size_t n = 0; n < Maxlen; ++n) { if(s1[n] != s2[n]) return false; if(s2[n] == '\0') break; } return true; } //template <size_t Maxlen> //bool //operator==(const FLString<Maxlen>& s1, const char s2[7]) // { // size_t N = 7; // const size_t ll = std::min(N,Maxlen); // for(size_t n = 0; n < ll; ++n) // { // if(s1[n] != s2[n]) return false; // } // return true; // } // //template <size_t Maxlen, size_t N> //bool //operator==(const char s1[7], const FLString<Maxlen>& s2) // { // size_t N = 7; // const size_t ll = std::min(N,Maxlen); // for(size_t n = 0; n < ll; ++n) // { // if(s1[n] != s2[n]) return false; // } // return true; // } } //namespace itensor #endif
chuffa/ITensor
itensor/tensor/sliceten.h
<filename>itensor/tensor/sliceten.h // // Copyright 2018 The Simons Foundation, Inc. - All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef __ITENSOR_SLICETEN_H_ #define __ITENSOR_SLICETEN_H_ #include "itensor/util/iterate.h" #include "itensor/tensor/ten.h" #include "itensor/tensor/slicemat.h" #include "itensor/tensor/slicerange.h" namespace itensor { template<typename Ten_, typename C1, typename C2> ref_type<Ten_> subTensor(Ten_ && T, C1 const& start, C2 const& stop); template<typename Ten_> ref_type<Ten_> subIndex(Ten_ && T, size_t ind, size_t start, size_t stop); //group contiguous indices template<typename Ten_> ref_type<Ten_> groupInds(Ten_ && T, size_t istart, size_t iend); template<typename Ten_, typename Perm_> ref_type<Ten_> permute(Ten_ const& t, Perm_ const& P); /// /// Implementations /// template<typename Ten_, typename C1, typename C2> auto subTensor(Ten_ && T, C1 const& start, C2 const& stop) -> ref_type<Ten_> { static_assert(!std::is_same<Ten_&&,Tensor&&>::value,"Cannot pass temp/rvalue Tensor to subTensor"); static_assert(!std::is_same<Ten_&&,Vector&&>::value,"Cannot pass temp/rvalue Vector to subTensor"); static_assert(!std::is_same<Ten_&&,Matrix&&>::value,"Cannot pass temp/rvalue Matrix to subTensor"); auto r = T.order(); #ifdef DEBUG using stop_type = decltype(*stop.begin()); if(r != decltype(r)(start.size())) throw std::runtime_error("subTensor: wrong size of start"); if(r != decltype(r)(stop.size())) throw std::runtime_error("subTensor: wrong size of stop"); auto st_ = start.begin(); auto sp_ = stop.begin(); for(decltype(r) j = 0; j < r; ++j, ++st_, ++sp_) { if(*sp_ > stop_type(T.extent(j))) throw std::runtime_error("subTensor: stop value too large"); if(*st_ >= *sp_) throw std::runtime_error("subTensor: start value >= stop value"); } #endif size_t offset = 0; auto rb = RangeBuilder(r); auto st = start.begin(); auto sp = stop.begin(); for(decltype(r) j = 0; j < r; ++j, ++st, ++sp) { offset += T.stride(j) * (*st); rb.setIndStr(j,(*sp)-(*st),T.stride(j)); } return makeRef(T.store()+offset,rb.build()); } template<typename Ten_> auto subIndex(Ten_ && T, size_t ind, size_t start, size_t stop) -> ref_type<Ten_> { static_assert(!std::is_same<Ten_&&,Tensor&&>::value,"Cannot pass temp/rvalue Tensor to subIndex"); static_assert(!std::is_same<Ten_&&,Vector&&>::value,"Cannot pass temp/rvalue Vector to subIndex"); static_assert(!std::is_same<Ten_&&,Matrix&&>::value,"Cannot pass temp/rvalue Matrix to subIndex"); #ifdef DEBUG if(ind >= size_t(T.order())) throw std::runtime_error("subIndex: index out of range"); #endif auto R = T.range(); R[ind].ind = stop-start; return makeRef(T.store()+T.stride(ind)*start,std::move(R)); } template<typename Ten_> auto groupInds(Ten_ && T, size_t istart, size_t iend) -> ref_type<Ten_> { return makeRef(T.store(),groupIndsRange(T.range(),istart,iend)); } template<typename Ten_, typename Perm_> auto permute(Ten_ && t, Perm_ const& P) -> ref_type<Ten_> { return makeRef(t.store(),permuteRange(t.range(),P)); } } //namespace itensor #endif
chuffa/ITensor
itensor/util/error.h
// // Copyright 2018 The Simons Foundation, Inc. - All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef _error_h #define _error_h #include <cstdlib> #include <stdexcept> #include <iostream> namespace itensor{ void error(const std::string& s); void error(const std::string& s, int line,const char* file); #define Error(exp) error(exp, __LINE__, __FILE__) struct ITError : std::runtime_error { explicit ITError(const std::string& message = "") : std::runtime_error(message) { } virtual ~ITError() { } }; struct ResultIsZero : ITError { ResultIsZero(const std::string& message) : ITError(message) { } }; inline std::ostream& operator<<(std::ostream& s, const ITError& e) { s << e.what(); return s; } void inline error(const std::string& s) { std::cerr << std::endl << s << std::endl; std::cout << std::endl << s << std::endl; std::cout.flush(); abort(); } void inline error(const std::string& s, int line, const char* file = 0) { std::cerr << "From line " << line; if(file != 0) std::cerr << ", file " << file; std::cerr << std::endl; std::cerr << std::endl << s << std::endl; std::cout << std::endl << s << std::endl; std::cout.flush(); std::cerr.flush(); abort(); } } #endif
chuffa/ITensor
itensor/util/multalloc.h
<gh_stars>100-1000 // // Copyright 2018 The Simons Foundation, Inc. - All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef __ITENSOR_MULTALLOC_H #define __ITENSOR_MULTALLOC_H #include <memory> #include <vector> #include "itensor/global.h" #ifdef DEBUG #define CHECK_IND(X) check_ind(X); #else #define CHECK_IND(X) #endif #ifdef DEBUG #define CHECK_SIZE(X) check_size(X); #else #define CHECK_SIZE(X) #endif #ifdef DEBUG #define CHECK_NOT_FULL check_not_full(); #else #define CHECK_NOT_FULL #endif #ifdef DEBUG #define CHECK_NOT_EMPTY check_not_empty(); #else #define CHECK_NOT_EMPTY #endif #ifdef DEBUG #define CHECK_ALLOCATED check_allocated(); #else #define CHECK_ALLOCATED #endif namespace itensor { // // //Sample usage: // MultAlloc<Real,3> ma; // ma.add(size0); // ma.add(size1); // ma.allocate(); //do single allocation for both memory ranges // //ma.add(size2); //error: can't request more memory, idea is to only allocate once // auto* p0 = ma[0]; // auto* p1 = ma[1]; // template<typename T, size_t MaxNAlloc> class MultAlloc { public: using size_type = std::size_t; using pointer = T*; private: struct SizeOff { size_type size = 0; size_type offset = 0; SizeOff() { } SizeOff(size_type s, size_type o) : size(s), offset(o) { } }; size_type arrsize_ = 0; std::array<SizeOff,MaxNAlloc> sos_; std::vector<T> v_; //T* p_ = nullptr; public: MultAlloc() { } //~MultAlloc() // { // if(p_) // { // if(Global::debug1()) println("<<<< Deallocating MultAlloc, p_=",p_); // CHECK_NOT_EMPTY // auto totsize = sos_[arrsize_-1].offset+sos_[arrsize_-1].size; // a_.deallocate(p_,totsize); // } // } size_type size() const { return arrsize_; } size_type data_size() const { return v_.size(); } size_type size(size_type i) const { CHECK_IND(i) return sos_[i].size; } size_type constexpr max_nalloc() const { return MaxNAlloc; } void add(size_type size) { CHECK_NOT_FULL //if(p_) throw std::runtime_error("Can't add to MultAlloc after allocated"); if(!v_.empty()) throw std::runtime_error("Can't add to MultAlloc after allocated"); if(arrsize_==0) { sos_[arrsize_] = SizeOff(size,0); } else { auto& prev = sos_[arrsize_-1]; sos_[arrsize_] = SizeOff(size,prev.offset+prev.size); } ++arrsize_; } void allocate() { CHECK_NOT_EMPTY auto totsize = sos_[arrsize_-1].offset+sos_[arrsize_-1].size; v_.resize(totsize); } pointer operator[](size_type i) { CHECK_IND(i) CHECK_ALLOCATED CHECK_SIZE(i) #ifdef DEBUG if(sos_[i].offset+sos_[i].size > v_.size()) throw std::out_of_range("data out of range in MultAlloc"); #endif return v_.data()+sos_[i].offset; } private: void check_ind(size_type i) const { if(i >= arrsize_) throw std::out_of_range("index out of range in MultAlloc"); } void check_size(size_type i) const { if(sos_[i].size==0) throw std::out_of_range("attempted to access size zero element of MultAlloc"); } void check_not_empty() const { if(arrsize_==0) throw std::out_of_range("MultAlloc is empty"); } void check_not_full() const { if(arrsize_ >= max_nalloc()) throw std::out_of_range("exceeded max number in MultAlloc"); } void check_allocated() const { if(v_.empty()) throw std::runtime_error("MultAlloc has not been allocated"); } }; #undef CHECK_IND #undef CHECK_SIZE #undef CHECK_NOT_FULL #undef CHECK_NOT_EMPTY #undef CHECK_ALLOCATED } //namespace itensor #endif
chuffa/ITensor
itensor/mps/sites/spintwo.h
<reponame>chuffa/ITensor // // Copyright 2018 The Simons Foundation, Inc. - All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #pragma once #include "itensor/mps/siteset.h" #include "itensor/mps/sites/spinhalf.h" #include "itensor/util/str.h" // Code written by <NAME> namespace itensor { class SpinTwo : public SiteSet { public: SpinTwo() { } SpinTwo(int N, Args const& args = Args::global()); void read(std::istream& s); }; class SpinTwoSite { Index s; public: SpinTwoSite(Index I) : s(I) { } SpinTwoSite(Args const& args = Args::global()) { auto ts = TagSet("Site,S=2"); if( args.defined("SiteNumber") ) ts.addTags("n="+str(args.getInt("SiteNumber"))); auto conserveQNs = args.getBool("ConserveQNs",true); auto conserveSz = args.getBool("ConserveSz",conserveQNs); if(conserveSz) { s = Index{QN({"Sz",+4}),1, QN({"Sz",+2}),1, QN({"Sz",0}),1, QN({"Sz",-2}),1, QN({"Sz",-4}),1,Out,ts}; } else { s = Index{5,ts}; } } Index index() const { return s; } IndexVal state(std::string const& state) { if (state == "Up" || state == "4") { return s(1); } else if (state == "Upi" || state == "2") { return s(2); } else if (state == "Z0" || state == "0") { return s(3); } else if (state == "Dni" || state == "-2") { return s(4); } else if (state == "Dn" || state == "-4") { return s(5); } else { throw ITError("State " + state + " not recognized"); } return IndexVal{}; } ITensor op(std::string const& opname, Args const& args) const { const Real val1 = std::sqrt(6.0)/2.0; const Real val2 = std::sqrt(6.0); auto sP = prime(s); auto Up = s(1); auto UpP = sP(1); auto Upi = s(2); auto UpiP = sP(2); auto Z0 = s(3); auto Z0P = sP(3); auto Dni = s(4); auto DniP = sP(4); auto Dn = s(5); auto DnP = sP(5); auto Op = ITensor(dag(s),sP); if (opname == "Sz") { Op.set(Up,UpP,+2.0); Op.set(Upi,UpiP,+1.0); Op.set(Dni,DniP,-1.0); Op.set(Dn,DnP,-2.0); } else if (opname == "Sx") { Op.set(Up,UpiP,1.0); Op.set(Upi,UpP,1.0); Op.set(Upi,Z0P,val1); // val1 = sqrt(6)/2 = = 1.2247... Op.set(Z0,UpiP,val1); Op.set(Z0,DniP,val1); Op.set(Dni,Z0P,val1); Op.set(Dni,DnP,1.0); Op.set(Dn,DniP,1.0); } else if (opname == "ISy") // defined as i*Sy { Op.set(Up,UpiP,-1.0); Op.set(Upi,UpP,1.0); Op.set(Upi,Z0P,-val1); Op.set(Z0,UpiP,val1); Op.set(Z0,DniP,-val1); Op.set(Dni,Z0P,val1); Op.set(Dni,DnP,-1.0); Op.set(Dn,DniP,1.0); } else if (opname == "Sy") { Op.set(Up,UpiP,1.0*Cplx_i); Op.set(Upi,UpP,-1.0*Cplx_i); Op.set(Upi,Z0P,val1*Cplx_i); Op.set(Z0,UpiP,-val1*Cplx_i); Op.set(Z0,DniP,val1*Cplx_i); Op.set(Dni,Z0P,-val1*Cplx_i); Op.set(Dni,DnP,1.0*Cplx_i); Op.set(Dn,DniP,-1.0*Cplx_i); } else if (opname == "Sp" || opname == "S+") { Op.set(Upi,UpP,2.0); Op.set(Z0,UpiP,val2); Op.set(Dni,Z0P,val2); Op.set(Dn,DniP,2.0); } else if (opname == "Sm" || opname == "S-") { Op.set(Up,UpiP,2.0); Op.set(Upi,Z0P,val2); Op.set(Z0,DniP,val2); Op.set(Dni,DnP,2.0); } else if (opname == "Sz2") { Op.set(Up,UpP,4); Op.set(Upi,UpiP,1); Op.set(Dni,DniP,1); Op.set(Dn,DnP,4); } else if (opname == "Sx2") { Op.set(Up,UpP,1.0); Op.set(Up,Z0P,val1); Op.set(Upi,UpiP,2.5); Op.set(Upi,DniP,1.5); Op.set(Z0,UpP,val1); Op.set(Z0,Z0P,3.0); Op.set(Z0,DnP,val1); Op.set(Dni,UpiP,1.5); Op.set(Dni,DniP,2.5); Op.set(Dn,Z0P,val1); Op.set(Dn,DnP,1.0); } else if (opname == "Sy2") { Op.set(Up,UpP,1.0); Op.set(Up,Z0P,-val1); Op.set(Upi,UpiP,2.5); Op.set(Upi,DniP,-1.5); Op.set(Z0,UpP,-val1); Op.set(Z0,Z0P,3.0); Op.set(Z0,DnP,-val1); Op.set(Dni,UpiP,-1.5); Op.set(Dni,DniP,2.5); Op.set(Dn,Z0P,-val1); Op.set(Dn,DnP,1.0); } else if (opname == "projUp") { Op.set(Up,UpP,1); } else if (opname == "projUpi") { Op.set(Upi,UpiP,1); } else if (opname == "projZ0") { Op.set(Z0,Z0P,1); } else if (opname == "projDni") { Op.set(Dni,DniP,1); } else if (opname == "projDn") { Op.set(Dn,DnP,1); } else if (opname == "S2") { Op.set(Up,UpP,6); Op.set(Upi,UpiP,6); Op.set(Z0,Z0P,6); Op.set(Dni,DniP,6); Op.set(Dn,DniP,6); } else { throw ITError("Operator " + opname + " name not recognized"); } return Op; } // // Deprecated, for backwards compatibility // SpinTwoSite(int n, Args const& args = Args::global()) { *this = SpinTwoSite({args,"SiteNumber=",n}); } }; //SpinTwoSite inline SpinTwo:: SpinTwo(int N, Args const& args) { auto shedge = args.getBool("SHalfEdge",false); auto Lshedge = args.getBool("SHalfLeftEdge",false); auto sites = SiteStore(N); auto start = 1; if(shedge || Lshedge) { if(args.getBool("Verbose",false)) println("Placing a S=1/2 at site 1"); sites.set(1,SpinHalfSite({args,"SiteNumber=",1})); start = 2; } for(int j = start; j < N; ++j) { sites.set(j,SpinTwoSite({args,"SiteNumber=",j})); } if(shedge) { if(args.getBool("Verbose",false)) println("Placing a S=1/2 at site N=",N); sites.set(N,SpinHalfSite({args,"SiteNumber=",N})); } else { sites.set(N,SpinTwoSite({args,"SiteNumber=",N})); } SiteSet::init(std::move(sites)); } void inline SpinTwo:: read(std::istream& s) { int N = itensor::read<int>(s); if(N > 0) { auto store = SiteStore(N); for(int j = 1; j <= N; ++j) { auto I = Index{}; I.read(s); if(dim(I) == 5) store.set(j,SpinTwoSite(I)); else if(dim(I) == 2) store.set(j,SpinHalfSite(I)); else throw ITError(format("SpinTwo cannot read index of size %d",dim(I))); } init(std::move(store)); } } } //namespace itensor
chuffa/ITensor
itensor/tensor/rangeiter.h
<reponame>chuffa/ITensor<filename>itensor/tensor/rangeiter.h // // Copyright 2018 The Simons Foundation, Inc. - All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef __ITENSOR_RANGEITER_H_ #define __ITENSOR_RANGEITER_H_ #include <iterator> #include "itensor/tensor/types.h" namespace itensor { template<typename range_type_> class RangeIter { public: using range_type = range_type_; using size_type = typename range_type::size_type; using offset_type = size_type; using reference = size_type &; using iterator_category = std::forward_iterator_tag; using ind_type = InfArray<size_type,11ul>; using const_ind_iterator = typename ind_type::const_iterator; private: range_type const* prange_ = nullptr; offset_type off_ = 0; ind_type ind_; public: RangeIter() : prange_(nullptr), off_(0) { } RangeIter(range_type const& R) : prange_(&R), off_(0), ind_(R.order(),R.start()) { } RangeIter const& operator*() const { return *this; } size_type const& operator[](size_type n) const { return ind_[n]; } size_type size() const { return ind_.size(); } offset_type offset() const { return off_; } ind_type index() const { return ind_; } range_type const& range() const { return *prange_; } bool notDone() const { return off_ != std::numeric_limits<offset_type>::max(); } RangeIter& operator++() { increment(); return *this; } RangeIter operator++(int) { auto ct = *this; ct.increment(); return ct; } bool operator==(RangeIter const& o) const { #ifdef DEBUG if(prange_ != o.prange_) Error("Can't compare RangeIter created from different range objects"); #endif return off_==o.off_; } bool operator!=(RangeIter const& o) const { return !operator==(o); } const_ind_iterator begin() const { return ind_.begin(); } const_ind_iterator end() const { return ind_.end(); } private: void increment() { using rextent = decltype(range().extent(0)); #ifdef DEBUG if(range().order() == 0) Error("Can't increment RangeIter made from order 0 range"); #endif auto r = range().order(); ind_[0] += 1; off_ += range().stride(0); if(rextent(ind_[0]-range().start()) == range().extent(0)) { for(decltype(r) n = 1; n < r; ++n) { ind_[n-1] = range().start(); off_ -= range().extent(n-1)*range().stride(n-1); ind_[n] += 1; off_ += range().stride(n); if(rextent(ind_[n]-range().start()) < range().extent(n)) return; } //will only reach this line when totally done off_ = std::numeric_limits<offset_type>::max(); } } public: //For developer use only; for making end iterator RangeIter static makeEnd(range_type const& R) { RangeIter end; end.off_ = std::numeric_limits<offset_type>::max(); end.prange_ = &R; return end; } }; template<typename R> std::ostream& operator<<(std::ostream & s, RangeIter<R> const& it) { auto r = it.range().order(); s << format("%*d",3,it.offset()) << " ("; for(decltype(r) j = 0; j < r; ++j) { s << it[j]; if(1+j != r) s << ","; } s << ")"; return s; } } //namespace itensor #endif
chuffa/ITensor
itensor/index.h
<gh_stars>1-10 // // Copyright 2018 The Simons Foundation, Inc. - All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef __ITENSOR_INDEX_H #define __ITENSOR_INDEX_H #include "itensor/global.h" #include "itensor/tagset.h" #include "itensor/arrow.h" #include "itensor/qn.h" #include <thread> namespace itensor { //Forward declarations class IndexVal; using QNInt = std::pair<QN,long>; namespace detail { struct RandomID { using rng_type = std::mt19937_64; using result_type = typename rng_type::result_type; std::hash<std::thread::id> hasher; RandomID() : rng(std::clock() + hasher(std::this_thread::get_id())) { } result_type operator()() { return rng(); } private: rng_type rng; }; struct SequentialID { using result_type = std::uint_fast32_t; SequentialID() : id(1) { } result_type operator()() { auto res = id; id += 1; return res; } private: result_type id = 0; }; } //namespace detail // // Index // // Represents a tensor index of fixed bond dimension m. // // Can be compared with == operator (returns true if both // are copies of the same Index instance). // class IQIndexDat; class Index { public: using IDGenerator = detail::RandomID; using id_type = IDGenerator::result_type; using extent_type = int; using qnstorage = std::vector<QNInt>; using qn_ptr = std::shared_ptr<IQIndexDat>; private: id_type id_; extent_type dim_; Arrow dir_ = Out; qn_ptr pd; TagSet tags_; public: Index(); explicit Index(long dim, TagSet const& ts = TagSet("0")); // Deprecated explicit Index(std::string s, long m) { Error("Index(string,int) constructor deprecated, use Index(int,...) instead"); } template<typename... QN_Sizes> Index(QN const& q1, long size1, QN_Sizes const&... qnsizes); Index(qnstorage && qns, TagSet const& ts = TagSet("0")); Index(qnstorage && qns, Arrow dir, TagSet const& ts = TagSet("0")); // Returns the dimension of this Index long dim() const { return dim_; } // Returns the prime level int primeLevel() const { return tags_.primeLevel(); } // Returns the TagSet TagSet tags() const { return tags_; } id_type id() const { return id_; } // Evaluates to false if Index is default constructed. explicit operator bool() const; // (Explicitly) convertible to integer types explicit operator int() const { return dim(); } explicit operator long() const { return dim(); } explicit operator size_t() const { return dim(); } // Add tags Index& addTags(const TagSet& t) { tags_.addTags(t); return *this; } // Remove tags Index& removeTags(const TagSet& t) { tags_.removeTags(t); return *this; } // Set tags Index& setTags(const TagSet& t) { tags_.setTags(t); return *this; } // Remove all tags Index& noTags() { tags_.noTags(); return *this; } // Set tags Index& replaceTags(const TagSet& tsold, const TagSet& tsnew) { tags_.replaceTags(tsold,tsnew); return *this; } // Sets the prime level to a specified value. Index& setPrime(int p); // Sets the prime level to 0. Index& noPrime(); // Increase primelevel by 1 (or by optional amount inc) Index& prime(int inc = 1); //Return an IndexVal with specified value IndexVal operator()(long val) const; IndexVal operator=(long val) const; //define size()==dim() in order to do //for(auto n : range(I)) { ... } for some Index I long size() const { return dim(); } // Write Index to binary output stream. void write(std::ostream& s) const; // Read Index from binary input stream. Index& read(std::istream& s); // // QN related functions // //number of quantum number blocks long nblock() const; //1-indexed long blocksize(long i) const; //1-indexed QN const& qn(long i) const; Arrow dir() const { return dir_; } void setDir(Arrow ndir) { dir_ = ndir; } Index& dag() { dir_ = -dir_; return *this; } qn_ptr const& store() const { return pd; } Index& sim(Index const& I) { *this = I; id_ = generateID(); return *this; } private: void makeStorage(qnstorage && qi); Index::id_type generateID(); public: // // Advanced / developer methods. // Not intended for normal usage. // // Constructor taking a QN pointer Index(qn_ptr const& p, TagSet const& tags = TagSet()); Index(qn_ptr const& p, Arrow dir, TagSet const& tags); Index(id_type id, long dim, Arrow dir, TagSet const& ts); //0-indexed long blocksize0(long i) const; void removeQNs() { pd.reset(); } public: //Deprecated: prefer to use I.dim() or dim(I) //long //m() const // { // Global::warnDeprecated(".m() is deprecated in favor of dim(Index)"); // return this->dim(); // } }; //class Index // i1 compares equal to i2 if i2 is a copy of i1 with same primelevel bool operator==(Index const& i1, Index const& i2); bool operator!=(Index const& i1, Index const& i2); // Useful for sorting Index objects bool operator<(Index const& i1, Index const& i2); bool operator>(Index const& i1, Index const& i2); // // IndexVal // // Class pairing an Index of dimension m // with a specific value i where 1 <= i <= m // class IndexVal { public: Index index; long val; IndexVal(); IndexVal(const Index& index, long val_); long dim() const { return index.dim(); } explicit operator bool() const { return bool(index); } // Add tags IndexVal& addTags(const TagSet& t) { index.addTags(t); return *this; } // Remove tags IndexVal& removeTags(const TagSet& t) { index.removeTags(t); return *this; } // Set tags IndexVal& setTags(const TagSet& t) { index.setTags(t); return *this; } // Remove all tags IndexVal& noTags() { index.noTags(); return *this; } // Set tags IndexVal& replaceTags(const TagSet& tsold, const TagSet& tsnew) { index.replaceTags(tsold,tsnew); return *this; } // Sets the prime level to a specified value. IndexVal& setPrime(int p) { index.setPrime(p); return *this; } // Sets the prime level to 0. IndexVal& noPrime() { index.noPrime(); return *this; } // Increase primelevel by 1 (or by optional amount inc) IndexVal& prime(int inc = 1) { index.prime(inc); return *this; } IndexVal& dag(); QN const& qn() const; //Deprecated: prefer to use .dim() long m() const { Global::warnDeprecated(".m() is deprecated in favor of dim(IndexVal)"); return this->dim(); } }; bool operator==(IndexVal const& iv1, IndexVal const& iv2); bool operator!=(IndexVal const& iv1, IndexVal const& iv2); bool operator==(IndexVal const& iv, Index const& I); bool operator==(Index const& I, IndexVal const& iv); Index::id_type id(Index const& I); long dim(Index const& I); long dim(IndexVal const& I); int primeLevel(Index const& I); TagSet tags(Index const& I); // // Check if Index I contains the tags tsmatch. // bool hasTags(Index I, TagSet const& tsmatch); bool hasQNs(Index const& I); Index removeQNs(Index I); bool hasQNs(IndexVal const& iv); Index dag(Index res); IndexVal dag(IndexVal res); QN const& qn(Index const& i, long b); QN const& qn(IndexVal const& iv); Arrow dir(Index const& res); Arrow dir(IndexVal const& res); Index const& index(IndexVal const& res); long val(IndexVal const& res); long nblock(Index const& i); long blocksize(Index const& i, long b); // // Tag functions // Index addTags(Index I, TagSet const& t); Index removeTags(Index I, TagSet const& t); Index setTags(Index I, TagSet const& t); Index noTags(Index I); Index replaceTags(Index I, TagSet const& tsold, TagSet const& tsnew); Index prime(Index I, int plinc = 1); Index setPrime(Index I, int plev); Index noPrime(Index I); IndexVal addTags(IndexVal I, TagSet const& t); IndexVal removeTags(IndexVal I, TagSet const& t); IndexVal setTags(IndexVal I, TagSet const& t); IndexVal noTags(IndexVal I); IndexVal replaceTags(IndexVal I, TagSet const& tsold, TagSet const& tsnew); IndexVal prime(IndexVal I, int plinc = 1); IndexVal setPrime(IndexVal I, int plev); IndexVal noPrime(IndexVal I); // Get the direct sum of two indices Index directSum(Index const& i, Index const& j, Args const& args = Args::global()); //Make a new index with same properties as I, //but a different id number (will not compare equal) Index sim(Index const& I); //Returns a string version of this Index's bond dimension. std::string showDim(Index const& I); std::ostream& operator<<(std::ostream & s, Index const& t); std::ostream& operator<<(std::ostream& s, IndexVal const& iv); void add(Args& args, Args::Name const& name, TagSet const& ts); TagSet getTagSet(Args const& args, Args::Name const& name); TagSet getTagSet(Args const& args, Args::Name const& name, TagSet const& default_val); long QNblock(Index const& I, QN const& Q); long QNblockSize(Index const& I, QN const& Q); void write(std::ostream & s, QNInt const& q); void read(std::istream & s, QNInt & q); bool isFermionic(Index const& I); #ifdef ITENSOR_USE_HDF5 void h5_write(h5::group parent, std::string const& name, Index const& I); void h5_read(h5::group parent, std::string const& name, Index & I); #endif } //namespace itensor #include "itensor/index_impl.h" #endif
chuffa/ITensor
itensor/tensor/ten.h
<reponame>chuffa/ITensor<gh_stars>100-1000 // // Copyright 2018 The Simons Foundation, Inc. - All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef __ITENSOR_TEN_H_ #define __ITENSOR_TEN_H_ #include "itensor/detail/algs.h" #include "itensor/tensor/teniter.h" #include "itensor/tensor/range.h" #include "itensor/tensor/lapack_wrap.h" namespace itensor { template<typename range_type, typename T = Real> class Ten; template<typename range_type, typename T = Real> class TenRefc; template<typename range_type, typename T = Real> class TenRef; //Specialize to range_type==Range using Tensor = Ten<Range,Real>; using TensorRef = TenRef<Range,Real>; using TensorRefc = TenRefc<Range,Real>; using CTensor = Ten<Range,Cplx>; using CTensorRef = TenRef<Range,Cplx>; using CTensorRefc = TenRefc<Range,Cplx>; //1-indexed versions using Tensor1 = Ten<Range1,Real>; using TensorRef1 = TenRef<Range1,Real>; using TensorRefc1 = TenRefc<Range1,Real>; using CTensor1 = Ten<Range1,Cplx>; using CTensorRef1 = TenRef<Range1,Cplx>; using CTensorRefc1 = TenRefc<Range1,Cplx>; class TensorType { }; template<typename Derived> struct isTensor { constexpr isTensor() { } bool static constexpr value = std::is_base_of<TensorType,stdx::decay_t<Derived>>::value; constexpr operator bool() const noexcept { return value; } }; template<typename Ten_, typename range_type = Range> using ref_type = typename stdx::decay_t<Ten_>::template ref_type<range_type>; template<typename Ten_> using range_type = typename stdx::decay_t<Ten_>::range_type; template<typename T, bool istensor = isTensor<T>::value > struct ValTypeHelper { using type = typename stdx::decay_t<T>::value_type; }; template<typename T> struct ValTypeHelper<T,false> { using type = T; }; template<typename T> using val_type = typename ValTypeHelper<T>::type; template<typename TA, typename TB> using common_type = stdx::conditional_t<(std::is_same<val_type<TA>,Cplx>::value || std::is_same<val_type<TB>,Cplx>::value), Cplx, Real>; template<typename range_type_,typename value_type_> class TenRefc : public TensorType { static_assert(not std::is_const<value_type_>::value, "value type template argument of TenRefc should not be const"); public: using range_type = stdx::remove_const_t<range_type_>; using value_type = value_type_; using iterator = TenIter<const value_type*,range_type>; using const_iterator = iterator; using pointer = const value_type*; using reference = const value_type&; using size_type = size_t; using tensor_type = Ten<range_type,value_type>; using storage_type = DataRange<const value_type>; template<typename R_> using ref_type = TenRefc<R_,value_type>; template<typename R_> using const_ref_type = TenRefc<R_,value_type>; private: storage_type d_; const range_type* prange_ = nullptr; range_type range_; public: TenRefc() { } TenRefc(storage_type dat, range_type const& range) : d_(dat), prange_(&range) { } TenRefc(storage_type dat, range_type && range) : d_(dat), range_(std::move(range)) { prange_ = &range_; } TenRefc(storage_type dat, const range_type* prange) : d_(dat), prange_(prange) { } TenRefc(TenRefc const& t) { operator=(t); } TenRefc& operator=(TenRefc const& t); TenRefc(TenRefc && t) { operator=(std::move(t)); } TenRefc& operator=(TenRefc && t); TenRefc(tensor_type const& t) { pointTo(t); } TenRefc& operator=(tensor_type const& t) { pointTo(t); return *this; } TenRefc(tensor_type&& t) = delete; TenRefc& operator=(tensor_type&& t) = delete; bool ownRange() const { return prange_ == &range_; } size_type order() const { return prange_->order(); } // Deprecated size_type r() const { return this->order(); } size_type size() const { return dim(*prange_); } explicit operator bool() const { return bool(d_.data());} size_type extent(size_type i) const { return prange_->extent(i); } size_type stride(size_type i) const { return prange_->stride(i); } range_type const& range() const { return *prange_; } storage_type const& store() const { return d_; } // direct access to data pointer data() const { return d_.data(); } reference operator()() const; template <typename... Inds> reference operator()(Inds&&... ii) const; reference operator[](size_t n) const; void clear() { d_.clear(); prange_ = nullptr; } const_iterator begin() const { return iterator(d_,*prange_); } const_iterator end() const { return iterator::makeEnd(*prange_); } const_iterator cbegin() const { return const_iterator(d_,*prange_); } const_iterator cend() const { return const_iterator::makeEnd(*prange_); } void pointTo(tensor_type const& t); }; template<typename range_type_, typename value_type_> class TenRef : public TenRefc<range_type_,value_type_> { static_assert(not std::is_const<value_type_>::value, "value type template argument of TenRef should not be const"); public: using parent = TenRefc<range_type_,value_type_>; using range_type = typename parent::range_type; using value_type = typename parent::value_type; using iterator = TenIter<value_type*,range_type>; using const_iterator = TenIter<const value_type*,range_type>; using pointer = value_type*; using const_pointer = const value_type*; using reference = value_type&; using const_reference = const value_type&; using size_type = typename parent::size_type; using tensor_type = typename parent::tensor_type; using storage_type = DataRange<value_type>; template<typename R_> using ref_type = TenRef<R_,value_type>; template<typename R_> using const_ref_type = TenRefc<R_,value_type>; TenRef() { } TenRef(storage_type dat, range_type const& range) : parent(dat,range) { } TenRef(storage_type dat, range_type && range) : parent(dat,std::move(range)) { } TenRef(storage_type dat, const range_type* prange) : parent(dat,prange) { } TenRef(TenRef const& t) { operator=(t); } TenRef& operator=(TenRef const& t) { parent::operator=(t); return *this; } TenRef(TenRef && t) { operator=(std::move(t)); } TenRef& operator=(TenRef && t) { parent::operator=(std::move(t)); return *this; } TenRef(tensor_type & t) { parent::pointTo(t); } TenRef& operator=(tensor_type & t) { parent::pointTo(t); return *this; } storage_type store() const { return storage_type(data(),parent::store().size()); } pointer data() const { return const_cast<pointer>(parent::data()); } reference operator()() const { return const_cast<reference>(parent::operator()()); } template <typename... Inds> reference operator()(Inds&&... ii) const { return const_cast<reference>(parent::operator()(std::forward<Inds>(ii)...)); } reference operator[](size_t n) const; iterator begin() const { return iterator(store(),parent::range()); } iterator end() const { return iterator::makeEnd(parent::range()); } }; //Assign to referenced data template<typename R1, typename R2, typename T> void operator&=(TenRef<R1,T> const& A, TenRefc<R2,T> const& B); //Assign to referenced data template<typename R1, typename R2, typename T> void operator&=(TenRef<R1,T> const& A, Ten<R2,T> const& B); template<typename R1, typename R2, typename T> void operator+=(TenRef<R1,T> const& a, TenRefc<R2,T> const& b); template<typename R, typename T> void operator+=(TenRef<R,T> const& a, Ten<Range,T> const& b); template<typename R,typename T> void operator+=(Ten<Range,T> & a, TenRefc<R,T> const& b); //template<typename R, typename T> //void //operator+=(Ten<R,T> & a, Ten<R,T> const& b); template<typename R1, typename T1, typename R2, typename T2, typename Op> void transform(TenRefc<R1,T1> const& from, TenRef<R2,T2> const& to, Op&& op); template<typename V, typename range_type> auto makeTenRef(V * p, size_t max_size, const range_type* prange) -> TenRef<stdx::decay_t<stdx::remove_pointer_t<range_type>>,V> { using R = stdx::decay_t<stdx::remove_pointer_t<range_type>>; return TenRef<R,V>({p,max_size},prange); } template<typename V, typename range_type> auto makeTenRef(V const* p, size_t max_size, range_type const* prange) -> TenRefc<stdx::decay_t<stdx::remove_pointer_t<range_type>>,V> { using R = stdx::decay_t<stdx::remove_pointer_t<range_type>>; return TenRefc<R,V>({p,max_size},prange); } template<typename V, typename range_type, class = stdx::enable_if_t<std::is_rvalue_reference<range_type&&>::value && !std::is_pointer<range_type>::value> > auto makeTenRef(V * p, size_t max_size, range_type && range) -> TenRef<stdx::decay_t<range_type>,V> { using R = stdx::decay_t<range_type>; static_assert(!std::is_pointer<R>::value,"Error: range type is of pointer type"); return TenRef<R,V>({p,max_size},std::move(range)); } template<typename V, typename range_type, class = stdx::enable_if_t<std::is_rvalue_reference<range_type&&>::value && !std::is_pointer<range_type>::value> > auto makeTenRef(V const* p, size_t max_size, range_type && range) -> TenRefc<stdx::decay_t<range_type>,V> { using R = stdx::decay_t<range_type>; static_assert(!std::is_pointer<R>::value,"Error: range_type is of pointer type"); return TenRefc<R,V>({p,max_size},std::move(range)); } template<typename V, typename range_type> auto makeTenRef(V * p, size_t offset, size_t max_size, range_type const* prange) -> TenRef<stdx::decay_t<stdx::remove_pointer_t<range_type>>,V> { using R = stdx::decay_t<stdx::remove_pointer_t<range_type>>; return TenRef<R,V>({p,offset,max_size},prange); } template<typename V, typename range_type> auto makeTenRef(V const* p, size_t offset, size_t max_size, range_type const* prange) -> TenRefc<stdx::decay_t<stdx::remove_pointer_t<range_type>>,V> { using R = stdx::decay_t<stdx::remove_pointer_t<range_type>>; return TenRefc<R,V>({p,offset,max_size},prange); } template<typename V, typename range_type, class = stdx::enable_if_t<std::is_rvalue_reference<range_type&&>::value && !std::is_pointer<range_type>::value> > auto makeTenRef(V * p, size_t offset, size_t max_size, range_type && range) -> TenRef<stdx::decay_t<range_type>,V> { using R = stdx::decay_t<range_type>; static_assert(!std::is_pointer<R>::value,"Error: range_type is of pointer type"); return TenRef<R,V>({p,offset,max_size},std::move(range)); } template<typename V, typename range_type, class = stdx::enable_if_t<std::is_rvalue_reference<range_type&&>::value && !std::is_pointer<range_type>::value> > auto makeTenRef(V const* p, size_t offset, size_t max_size, range_type && range) -> TenRefc<stdx::decay_t<range_type>,V> { using R = stdx::decay_t<range_type>; static_assert(!std::is_pointer<R>::value,"Error: range_type is of pointer type"); return TenRefc<R,V>({p,offset,max_size},std::move(range)); } template<typename range_type,typename T> auto makeRef(DataRange<T> const& store, range_type const* prange) -> TenRef<stdx::decay_t<stdx::remove_pointer_t<range_type>>,T> { using R = stdx::decay_t<stdx::remove_pointer_t<range_type>>; return TenRef<R,T>(store,prange); } template<typename range_type,typename T> auto makeRef(DataRange<const T> const& store, range_type const* prange) -> TenRefc<stdx::decay_t<stdx::remove_pointer_t<range_type>>,T> { using R = stdx::decay_t<stdx::remove_pointer_t<range_type>>; return TenRefc<R,T>(store,prange); } template<typename range_type, typename T, class = stdx::enable_if_t<std::is_rvalue_reference<range_type&&>::value && !std::is_pointer<range_type>::value> > auto makeRef(DataRange<T> const& store, range_type && range) -> TenRef<stdx::decay_t<range_type>,T> { using R = stdx::decay_t<range_type>; static_assert(!std::is_pointer<R>::value,"Error: range_type is of pointer type"); return TenRef<R,T>(store,std::move(range)); } template<typename range_type, typename T, class = stdx::enable_if_t<std::is_rvalue_reference<range_type&&>::value && !std::is_pointer<range_type>::value> > auto makeRef(DataRange<const T> const& store, range_type && range) -> TenRefc<stdx::decay_t<range_type>,T> { using R = stdx::decay_t<range_type>; static_assert(!std::is_pointer<R>::value,"Error: range_type is of pointer type"); return TenRefc<R,T>(store,std::move(range)); } template<typename range_type_, typename value_type_> class Ten : public TensorType { public: using value_type = value_type_; using storage_type = std::vector<value_type>; using ref_storage_type = DataRange<value_type>; using const_ref_storage_type = DataRange<const value_type>; using iterator = typename storage_type::iterator; using const_iterator = typename storage_type::const_iterator; using pointer = stdx::add_pointer_t<value_type>; using const_pointer = stdx::add_pointer_t<const value_type>; using reference = typename storage_type::reference; using const_reference = typename storage_type::const_reference; using range_type = range_type_; template<typename R_> using ref_type = TenRef<R_,value_type>; template<typename R_> using const_ref_type = TenRefc<R_,value_type>; using size_type = typename ref_type<range_type>::size_type; private: static_assert(not std::is_const<value_type>::value, "value type template argument of Ten should not be const"); range_type range_; storage_type data_; public: Ten() { } template<typename... Dims> explicit Ten(size_type d1, Dims&&... rest) : range_(d1,std::forward<Dims>(rest)...) { init(); } Ten(storage_type && store, range_type && range) : range_(std::move(range)), data_(std::move(store)) { #ifdef DEBUG if(!isContiguous(range_)) Error("Tensor required to have contiguous range"); #endif } template<typename R> explicit Ten(TenRefc<R,value_type> const& ref) { assignFromRef(ref); } // To cover case like Mat<Cplx>(A) where A is Mat<Real> template<typename R, typename T> explicit Ten(TenRefc<R,T> const& ref) { assignFromRef(ref); } template<typename R> Ten& operator=(TenRefc<R,value_type> const& ref) { assignFromRef(ref); return *this; } explicit operator bool() const { return !data_.empty(); } size_type order() const { return range_.order(); } // Deprecated size_type r() const { return this->order(); } size_type size() const { return data_.size(); } size_type extent(size_type i) const { return range_.extent(i); } size_type stride(size_type i) const { return range_.stride(i); } range_type const& range() const { return range_; } value_type operator()() const; template <typename... Inds> const_reference operator()(Inds&&... ii) const; reference operator()(); template <typename... Inds> reference operator()(Inds&&... ii); const_reference operator[](size_t n) const; reference operator[](size_t n); //template<typename Indices> //reference //operator()(Indices const& ii); //template<typename Indices> //const_reference //operator()(Indices const& ii) const; iterator begin() { return data_.begin(); } iterator end() { return data_.end(); } const_iterator begin() const { return data_.cbegin(); } const_iterator end() const { return data_.cend(); } const_iterator cbegin() const { return data_.cbegin(); } const_iterator cend() const { return data_.cend(); } pointer data() { return data_.data(); } const_pointer data() const { return data_.data(); } void clear() { data_.clear(); range_.clear(); } ref_storage_type store() { return ref_storage_type(data(),size()); } const_ref_storage_type store() const { return const_ref_storage_type(data(),size()); } storage_type & storage() { return data_; } storage_type const& storage() const { return data_; } void resize(range_type const& newrange) { range_ = newrange; data_.resize(dim(range_)); } void swap(Ten & other) { range_.swap(other.range_); data_.swap(other.data_); } void read(std::istream& s) { itensor::read(s,range_); itensor::read(s,data_); } void write(std::ostream& s) const { itensor::write(s,range_); itensor::write(s,data_); } private: void init() { auto len = dim(range_); #ifdef DEBUG if(!isContiguous(range_)) throw std::runtime_error("Tensor can only be constructed from contiguous range"); if(len == 0) throw std::runtime_error("Zero dim in tensor"); #endif data_.assign(len,0.); } template<typename R> void assignFromRef(TenRefc<R,value_type> const& ref) { range_ = normalRange(ref.range()); data_.resize(dim(range_)); makeRef(*this) &= ref; } template<typename R, typename T> void assignFromRef(TenRefc<R,T> const& ref) { range_ = normalRange(ref.range()); data_.resize(dim(range_)); makeRef(*this) &= ref; } }; template<typename R, typename T, typename... VArgs> auto offset(TenRefc<R,T> const& t, VArgs&&... vargs) -> size_t { return offset(t.range(),std::forward<VArgs>(vargs)...); } template<typename R, typename T, typename... VArgs> auto offset(Ten<R,T> const& t, VArgs&&... vargs) -> size_t { return offset(t.range(),std::forward<VArgs>(vargs)...); } // // makeRef functions // template<typename R,typename T> auto constexpr makeRef(TenRef<R,T> const& t) -> decltype(t) { return t; } template<typename R,typename T> auto constexpr makeRef(TenRefc<R,T> const& t) -> decltype(t) { return t; } template<typename R,typename T> auto makeRef(Ten<R,T> & t) -> TenRef<R,T> { return TenRef<R,T>{t}; } template<typename R,typename T> auto makeRef(Ten<R,T> const& t) -> TenRefc<R,T> { return TenRefc<R,T>{t}; } template<typename R, typename T, typename Arg, typename... Rest> auto makeRef(TenRef<R,T> const& t, Arg&& arg, Rest&&... rest) -> TenRef<R,T> { return TenRef<R,T>(t.store(),std::forward<Arg>(arg),std::forward<Rest>(rest)...); } template<typename R, typename T, typename Arg, typename... Rest> auto makeRef(TenRefc<R,T> const& t, Arg&& arg, Rest&&... rest) -> TenRefc<R,T> { return TenRefc<R,T>(t.store(),std::forward<Arg>(arg),std::forward<Rest>(rest)...); } template<typename R,typename T, typename Arg, typename... Rest> auto makeRef(Ten<R,T> & t, Arg&& arg, Rest&&... rest) -> TenRef<R,T> { return TenRef<R,T>(t.store(),std::forward<Arg>(arg),std::forward<Rest>(rest)...); } template<typename R,typename T, typename Arg, typename... Rest> auto makeRef(Ten<R,T> const& t, Arg&& arg, Rest&&... rest) -> TenRefc<R,T> { return TenRefc<R,T>(t.store(),std::forward<Arg>(arg),std::forward<Rest>(rest)...); } //This version of makeRef intended to fail instantiation, //forbids explicitly making TenRefs to temporaries template<typename R,typename T, typename... VArgs> auto makeRef(Ten<R,T> && t, VArgs&&... args) -> TenRefc<R,T> { static_assert(stdx::false_regardless_of<R,VArgs...>::value,"Cannot call makeRef on temporary/rvalue Ten object"); return TenRefc<R,T>{}; } // // makeRefc functions // template<typename R,typename T> auto makeRefc(TenRef<R,T> const& t) -> TenRefc<R,T> { return TenRefc<R,T>{t}; } template<typename R, typename T> auto constexpr makeRefc(TenRefc<R,T> const& t) -> decltype(t) { return t; } template<typename R,typename T> auto makeRefc(Ten<R,T> const& t) -> TenRefc<R,T> { return TenRefc<R,T>{t}; } //This version of makeRefc intended to fail instantiation, //forbids explicitly making TenRefs to temporaries template<typename R,typename T, typename... VArgs> auto makeRefc(Ten<R,T> && t, VArgs&&... args) -> TenRefc<R,T> { static_assert(stdx::false_regardless_of<R,T,VArgs...>::value,"Cannot call makeRefc on temporary/rvalue Ten<R>"); return TenRefc<R,T>{}; } // // Other functions // template<typename R,typename T> auto order(TenRefc<R,T> const& t) -> decltype(order(t.range())) { return order(t.range()); } template<typename R,typename T> auto order(Ten<R,T> const& t) -> decltype(order(t.range())) { return order(t.range()); } template<typename R, typename V> Real norm(TenRefc<R,V> const& t); template<typename R, typename T> Real norm(Ten<R,T> const& t) { return norm(makeRefc(t)); } template<typename R, typename T> bool isContiguous(TenRefc<R,T> const& t) { return isContiguous(t.range()); } template<typename R, typename T> bool isContiguous(Ten<R,T> const& t) { return isContiguous(t.range()); } //Make a scalar (order 0) tensor with value val Tensor scalarTen(Real val); template<typename R, typename V> void randomize(TenRef<R,V> const& t); template<typename R, typename V> void randomize(Ten<R,V> & t); template<typename R> Data realData(TenRef<R,Real> const& t) { return Data(t.data(),t.size()); } template<typename R> Datac realData(TenRefc<R,Real> const& t) { return Datac(t.data(),t.size()); } template<typename R> Data realData(TenRef<R,Cplx> const& t) { return Data(reinterpret_cast<Real*>(t.data()),2*t.size()); } template<typename R> Datac realData(TenRefc<R,Cplx> const& t) { return Datac(reinterpret_cast<const Real*>(t.data()),2*t.size()); } template<typename T, class = stdx::require<isTensor<T>> > bool constexpr isReal(T const& t) { return std::is_same<typename T::value_type,Real>::value; } template<typename T, class = stdx::require<isTensor<T>> > bool constexpr isCplx(T const& t) { return std::is_same<typename T::value_type,Cplx>::value; } //conjugate in-place, modifying elements template<typename R, typename V> void conjugate(TenRef<R,V> const& T); template<typename R, typename V> void conjugate(Ten<R,V> & T); //return conjugated copy template<typename R, typename V> Ten<R,V> conj(TenRefc<R,V> const& T); template<typename R, typename V> Ten<R,V> conj(Ten<R,V> T); template<typename R, typename V> std::ostream& operator<<(std::ostream & s, TenRef<R,V> const& T); template<typename R, typename V> std::ostream& operator<<(std::ostream & s, TenRefc<R,V> const& T); template<typename R, typename V> std::ostream& operator<<(std::ostream & s, Ten<R,V> const& T); } //namespace itensor #include "ten_impl.h" #endif
chuffa/ITensor
sample/src/ctmrg.h
#include "itensor/all.h" using namespace itensor; std::tuple<ITensor, ITensor> ctmrg(ITensor T, ITensor Clu, ITensor Al, int maxdim, int nsteps, Real cutoff = 0.0) { auto sh = commonIndex(T, Al); auto sv = uniqueIndex(T, {Al, prime(Al)}, "0"); auto lv = commonIndex(Clu, Al); auto lh = uniqueIndex(Clu, Al); auto Au = replaceInds(Al, {lv, prime(lv), sh}, {lh, prime(lh), sv}); ITensor Uv; for(auto i : range1(nsteps)) { // Get the grown corner transfer matrix (CTM) auto Clu_new = Al * Clu * Au * T; Clu_new.noPrime(); Clu_new.replaceInds({lh, sh}, {prime(lv), prime(sv)}); // Diagonalize the grown CTM std::tie(Uv, Clu) = diagPosSemiDef(Clu_new, {"MaxDim = ", maxdim, "Tags = ", tags(lv), "Cutoff = ", cutoff}); lv = commonIndex(Clu, Uv); lh = setTags(lv, tags(lh)); Clu = toDense(Clu); Clu.replaceInds({prime(lv)}, {lh}); // The renormalized CTM is the diagonal matrix of eigenvalues // Normalize the CTM auto Cl = Clu * prime(dag(Clu), lh); auto normC = pow(elt(Cl * dag(Cl)), 0.25); Clu /= normC; // Calculate the renormalized half row transfer matrix (HRTM) Uv.noPrime(); Al = Al * Uv * T * dag(prime(Uv)); Al = replaceInds(Al, {prime(sh)}, {sh}); // Normalize the HRTM auto ACl = Al * Clu * prime(dag(Clu)); auto normA = sqrt(elt(ACl * dag(ACl))); Al /= normA; Au = replaceInds(Al, {lv, prime(lv), sh}, {lh, prime(lh), sv}); } return std::tuple<ITensor, ITensor>({Clu, Al}); }
lispysnake/lispysnake2d
src/core/input-manager.c
<reponame>lispysnake/lispysnake2d /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include "ls2d.h" static void ls2d_input_manager_destroy(Ls2DInputManager *self); static void ls2d_input_manager_init(Ls2DInputManager *self); /** * Opaque Ls2DInputManager implementation */ struct Ls2DInputManager { Ls2DObject object; /*< Parent */ LsHashmap *key_callbacks; struct { ls2d_mouse_button_callback cb; void *userdata; } mouse_button; struct { ls2d_mouse_motion_callback cb; void *userdata; } mouse_motion; }; /** * We don't yet do anything fancy. */ Ls2DObjectTable input_manager_vtable = { .init = (ls2d_object_vfunc_init)ls2d_input_manager_init, .destroy = (ls2d_object_vfunc_destroy)ls2d_input_manager_destroy, .obj_name = "Ls2DInputManager", }; Ls2DInputManager *ls2d_input_manager_new() { return LS2D_NEW(Ls2DInputManager, input_manager_vtable); } static void ls2d_input_manager_init(Ls2DInputManager *self) { self->key_callbacks = ls_hashmap_new(ls_hashmap_simple_hash, ls_hashmap_simple_equal); } Ls2DInputManager *ls2d_input_manager_unref(Ls2DInputManager *self) { return ls2d_object_unref(self); } static void ls2d_input_manager_destroy(Ls2DInputManager *self) { if (ls_likely(self->key_callbacks != NULL)) { ls_hashmap_free(self->key_callbacks); } } static inline bool ls2d_input_manager_process_key(Ls2DInputManager *self, SDL_KeyboardEvent *event, Ls2DFrameInfo *frame) { return false; } static inline bool ls2d_input_manager_process_mouse_button(Ls2DInputManager *self, SDL_MouseButtonEvent *event, Ls2DFrameInfo *frame) { if (ls_unlikely(!self->mouse_button.cb)) { return false; } return self->mouse_button.cb(event, frame, self->mouse_button.userdata); } static inline bool ls2d_input_manager_process_mouse_motion(Ls2DInputManager *self, SDL_MouseMotionEvent *event, Ls2DFrameInfo *frame) { if (ls_unlikely(!self->mouse_motion.cb)) { return false; } return self->mouse_motion.cb(event, frame, self->mouse_motion.userdata); } bool ls2d_input_manager_process(Ls2DInputManager *self, SDL_Event *event, Ls2DFrameInfo *frame) { switch (event->type) { case SDL_KEYUP: case SDL_KEYDOWN: return ls2d_input_manager_process_key(self, &event->key, frame); case SDL_MOUSEMOTION: return ls2d_input_manager_process_mouse_motion(self, &event->motion, frame); case SDL_MOUSEBUTTONUP: case SDL_MOUSEBUTTONDOWN: return ls2d_input_manager_process_mouse_button(self, &event->button, frame); default: return false; } } void ls2d_input_manager_set_mouse_button_callback(Ls2DInputManager *self, ls2d_mouse_button_callback cb, void *userdata) { if (ls_unlikely(!self)) { return; } if (ls_likely(cb != NULL)) { self->mouse_button.cb = cb; self->mouse_button.userdata = userdata; } else { self->mouse_button.cb = NULL; self->mouse_button.userdata = userdata; } } void ls2d_input_manager_set_mouse_motion_callback(Ls2DInputManager *self, ls2d_mouse_motion_callback cb, void *userdata) { if (ls_unlikely(!self)) { return; } if (ls_likely(cb != NULL)) { self->mouse_motion.cb = cb; self->mouse_motion.userdata = userdata; } else { self->mouse_motion.cb = NULL; self->mouse_motion.userdata = userdata; } } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/entities/tilemap-tmx.c
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #define _GNU_SOURCE #include <fcntl.h> #include <libxml/xmlreader.h> #include <unistd.h> #include "tilemap-private.h" static bool ls2d_tilemap_walk_tmx(Ls2DTileMap *self, Ls2DTileMapTMX *parser, xmlTextReader *reader); static bool ls2d_tilemap_load_tileset(Ls2DTileMap *self, Ls2DTileMapTMX *parser, xmlTextReader *reader); bool ls2d_tilemap_load_tmx(Ls2DTileMap *self, Ls2DTextureCache *cache, const char *filename) { int fd = 0; autofree(xmlTextReader) *reader = NULL; bool ret = false; int r = 0; Ls2DTileMapTMX parser = { 0 }; parser.cache = cache; fd = open(filename, O_RDONLY); if (fd < 0) { goto fail; } /* Not portable. Improve for Windows. */ (void)posix_fadvise(fd, 0, 0, POSIX_FADV_SEQUENTIAL); reader = xmlReaderForFd(fd, filename, NULL, 0); if (!reader) { goto fail; } while ((r = xmlTextReaderRead(reader)) > 0) { if (!ls2d_tilemap_walk_tmx(self, &parser, reader)) { goto fail; } } ret = true; fail: if (fd >= 0) { close(fd); } return ret; } static bool ls2d_tilemap_load_csv(Ls2DTileMap *self, Ls2DTileMapTMX *parser, const xmlChar *text) { autofree(char) *dup = strdup((const char *)text); int key = 0; char *csv = NULL; int x = 0, y = 0; if (!dup) { return false; } csv = strtok(dup, ",\n"); while (csv) { key = atoi(csv); if (!ls2d_tilemap_set_internal(self, parser->layer.idx, x, y, key)) { return false; } ++x; if (x >= parser->map.width) { x = 0; y++; } csv = strtok(NULL, ",\n"); } return true; } static bool ls2d_tilemap_walk_tmx(Ls2DTileMap *self, Ls2DTileMapTMX *parser, xmlTextReader *reader) { const xmlChar *name = NULL; const xmlChar *value = NULL; name = xmlTextReaderConstName(reader); if (!name) { return true; } /* Encountered tileset */ if (parser->in_map && xmlStrEqual(name, BAD_CAST "tileset")) { if (!ls2d_tilemap_load_tileset(self, parser, reader)) { return false; } return true; } /* Encountered layer definition */ if (parser->in_map && xmlStrEqual(name, BAD_CAST "layer")) { parser->in_layer = !parser->in_layer; if (!parser->in_layer) { parser->layer.idx++; return true; } ls2d_tilemap_get_int_attr(reader, &parser->layer.id, "id"); ls2d_tilemap_get_int_attr(reader, &parser->layer.width, "width"); ls2d_tilemap_get_int_attr(reader, &parser->layer.height, "height"); fprintf(stderr, "Layer %d, %dx%d\n", parser->layer.id, parser->layer.width, parser->layer.height); if (!ls2d_tilemap_add_layer(self, parser->layer.id)) { return false; } return true; } /* Encountered data definition */ if (parser->in_layer && xmlStrEqual(name, BAD_CAST "data")) { parser->in_data = !parser->in_data; /* TODO: Determine blob type */ return true; } /* Encountered map definition */ if (xmlStrEqual(name, BAD_CAST "map")) { parser->in_map = true; if (!parser->in_map) { return true; } /* Handle map attributes */ ls2d_tilemap_get_int_attr(reader, &parser->map.width, "width"); ls2d_tilemap_get_int_attr(reader, &parser->map.tile_width, "tilewidth"); ls2d_tilemap_get_int_attr(reader, &parser->map.height, "height"); ls2d_tilemap_get_int_attr(reader, &parser->map.tile_height, "tileheight"); /* Set up basic attributes now */ self->width = (uint16_t)parser->map.width; self->height = (uint16_t)parser->map.height; self->size = self->width * self->height; /* TODO: Move away from tile_size increments and have tile_height/tile_width */ self->tile_size = parser->map.tile_width; return true; } if (parser->in_data) { value = xmlTextReaderConstValue(reader); if (!ls2d_tilemap_load_csv(self, parser, value)) { return false; } } return true; } static bool ls2d_tilemap_load_tileset(Ls2DTileMap *self, Ls2DTileMapTMX *parser, xmlTextReader *reader) { int first_gid = 0; autofree(xmlChar) *source = NULL; autofree(Ls2DTileSheet) *tsx = NULL; ls2d_tilemap_get_int_attr(reader, &first_gid, "firstgid"); source = xmlTextReaderGetAttribute(reader, BAD_CAST "source"); if (!source) { return false; } fprintf(stderr, "Load %s with firstgid %d\n", source, first_gid); tsx = ls2d_tile_sheet_new(parser->cache, (const char *)source); if (!tsx) { return false; } ls2d_tilemap_add_tilesheet(self, tsx); return true; } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/entities/basic-entity.c
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include "ls2d.h" static void ls2d_basic_entity_init(Ls2DBasicEntity *self); static void ls2d_basic_entity_destroy(Ls2DBasicEntity *self); static void ls2d_basic_entity_draw(Ls2DEntity *entity, Ls2DTextureCache *cache, Ls2DFrameInfo *frame); static void ls2d_basic_entity_update(Ls2DEntity *entity, Ls2DTextureCache *cache, Ls2DFrameInfo *frame); static void ls2d_basic_entity_add_component(Ls2DEntity *entity, Ls2DComponent *component); static Ls2DComponent *ls2d_basic_entity_get_component(Ls2DEntity *entity, int component_id); struct Ls2DBasicEntity { Ls2DEntity parent; const char *name; bool had_init; /* components storage */ LsPtrArray *components; }; /** * We don't yet do anything fancy. */ Ls2DObjectTable entity_vtable = { .init = (ls2d_object_vfunc_init)ls2d_basic_entity_init, .destroy = (ls2d_object_vfunc_destroy)ls2d_basic_entity_destroy, .obj_name = "Ls2DBasicEntity", }; Ls2DEntity *ls2d_basic_entity_new(const char *name) { Ls2DBasicEntity *self = LS2D_NEW(Ls2DBasicEntity, entity_vtable); if (ls_unlikely(!self)) { return NULL; } self->name = name; return (Ls2DEntity *)self; } static void ls2d_basic_entity_init(Ls2DBasicEntity *self) { self->components = ls_ptr_array_new(); self->parent.draw = ls2d_basic_entity_draw; self->parent.update = ls2d_basic_entity_update; self->parent.add_component = ls2d_basic_entity_add_component; self->parent.get_component = ls2d_basic_entity_get_component; } Ls2DBasicEntity *ls2d_basic_entity_unref(Ls2DBasicEntity *self) { return ls2d_object_unref(self); } static inline void free_component(void *v) { (void)ls2d_component_unref(v); } static void ls2d_basic_entity_destroy(Ls2DBasicEntity *self) { ls_array_free(self->components, free_component); } static void ls2d_basic_entity_add_component(Ls2DEntity *entity, Ls2DComponent *component) { Ls2DBasicEntity *self = (Ls2DBasicEntity *)entity; if (ls_unlikely(!self) || ls_unlikely(!component)) { SDL_LogError(SDL_LOG_CATEGORY_ERROR, "Ls2DBasicEntity not correctly initialised"); return; } ls2d_component_set_parent_entity(component, (Ls2DEntity *)self); ls_array_add(self->components, ls2d_object_ref(component)); } /** * Inform the entity that all components need to draw now */ static void ls2d_basic_entity_draw(Ls2DEntity *entity, Ls2DTextureCache *cache, Ls2DFrameInfo *frame) { Ls2DBasicEntity *self = (Ls2DBasicEntity *)entity; for (uint16_t i = 0; i < self->components->len; i++) { Ls2DComponent *comp = self->components->data[i]; ls2d_component_draw(comp, cache, frame); } } /** * Inform the entity that all components need to update now. */ static void ls2d_basic_entity_update(Ls2DEntity *entity, Ls2DTextureCache *cache, Ls2DFrameInfo *frame) { Ls2DBasicEntity *self = (Ls2DBasicEntity *)entity; bool had_init = self->had_init; for (uint16_t i = 0; i < self->components->len; i++) { Ls2DComponent *comp = self->components->data[i]; if (!had_init) { ls2d_component_init(comp, cache, frame); } ls2d_component_update(comp, cache, frame); } if (!had_init) { self->had_init = true; } } static Ls2DComponent *ls2d_basic_entity_get_component(Ls2DEntity *entity, int component_id) { Ls2DBasicEntity *self = (Ls2DBasicEntity *)entity; self = (Ls2DBasicEntity *)entity; /* Easier to have a map in future. */ for (uint16_t i = 0; i < self->components->len; i++) { Ls2DComponent *comp = self->components->data[i]; if (comp->comp_id == component_id) { return comp; } } return NULL; } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/texture-cache.h
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #pragma once #include "ls2d.h" struct Ls2DTextureNode { SDL_Texture *texture; /**< The real SDL_Texture */ SDL_Rect area; /**< Displayable area for the texture. */ char *filename; /**<The filename we come from */ bool subregion; /**< Whether this node is a subregion. */ struct Ls2DTextureNode *parent; }; /** * Construct a new Ls2DTextureCache Object */ Ls2DTextureCache *ls2d_texture_cache_new(void); /** * Unref an allocated Ls2DTextureCache */ Ls2DTextureCache *ls2d_texture_cache_unref(Ls2DTextureCache *self); /** * Allocate a texture handle by loading from the given file. * @note: The texture should ONLY be loaded when an SDL window is available! */ Ls2DTextureHandle ls2d_texture_cache_load_file(Ls2DTextureCache *self, const char *filename); /** * Create a texture handle subregion from a parent texture. * This allows us to split up texture into subtextures when using tilesheets. */ Ls2DTextureHandle ls2d_texture_cache_subregion(Ls2DTextureCache *self, Ls2DTextureHandle parent, SDL_Rect subregion); /** * Lookup a texture for rendering */ const Ls2DTextureNode *ls2d_texture_cache_lookup(Ls2DTextureCache *self, Ls2DFrameInfo *frame, Ls2DTextureHandle handle); DEF_AUTOFREE(Ls2DTextureCache, ls2d_texture_cache_unref) /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/object.c
<gh_stars>0 /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include <assert.h> #include <stdatomic.h> #include <stdio.h> #include <stdlib.h> #include "ls2d.h" void *ls2d_object_ref(void *v) { Ls2DObject *object = v; if (!v) { return NULL; } int ref_count = atomic_fetch_add(&(object->ref_count), 1); assert(ref_count >= 0); return v; } void *ls2d_object_unref(void *v) { Ls2DObject *object = v; if (!v) { return NULL; } int ref_count = atomic_fetch_sub(&(object->ref_count), 1); assert(ref_count > 0); if (ref_count == 1) { printf("Killing object %s* %p\n", object->vtable->obj_name, (void *)object); if (object->vtable->destroy) { object->vtable->destroy(v); } else { free(object); } return NULL; } return v; } void *ls2d_object_init(Ls2DObject *object, Ls2DObjectTable *vtable) { assert(object != NULL); assert(vtable != NULL); object->ref_count = ATOMIC_VAR_INIT(1); object->vtable = vtable; if (ls_unlikely(!object->vtable->init)) { return object; } printf("Init object %s* %p\n", object->vtable->obj_name, (void *)object); /* TODO: Ensure init passes..? */ object->vtable->init(object); return object; } Ls2DObject *ls2d_object_new(size_t size, Ls2DObjectTable *vtable) { void *obj = NULL; assert(size > sizeof(struct Ls2DObject)); obj = calloc(1, size); if (!obj) { fprintf(stderr, "Failed to allocate object %s\n", vtable->obj_name); return NULL; } return ls2d_object_init((Ls2DObject *)obj, vtable); } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/demo/demo.c
<reponame>lispysnake/lispysnake2d /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include <SDL.h> #include <stdlib.h> #include "libls.h" #include "ls2d.h" /** * Return an entity that will become the main player. */ static Ls2DEntity *demo_add_player(Ls2DScene *scene, Ls2DTextureHandle handle, Ls2DAnimation *animation) { Ls2DEntity *entity = NULL; autofree(Ls2DComponent) *sprite = NULL; autofree(Ls2DComponent) *pos = NULL; autofree(Ls2DComponent) *anim = NULL; entity = ls2d_basic_entity_new("player"); if (!entity) { return NULL; } sprite = ls2d_sprite_component_new(); if (!sprite) { return NULL; } pos = ls2d_position_component_new(); if (!pos) { return NULL; } anim = ls2d_animation_component_new(); if (!anim) { return NULL; } ls2d_animation_component_add_animation((Ls2DAnimationComponent *)anim, "walking", animation); ls2d_sprite_component_set_texture((Ls2DSpriteComponent *)sprite, handle); ls2d_entity_add_component(entity, sprite); ls2d_entity_add_component(entity, pos); ls2d_entity_add_component(entity, anim); ls2d_position_component_set_xy((Ls2DPositionComponent *)pos, (SDL_Point){ .x = 690, .y = 1097 }); ls2d_scene_add_entity(scene, entity); return entity; } /** * Return an entity that will become an NPC */ static Ls2DEntity *demo_add_npc(Ls2DScene *scene, Ls2DTextureHandle handle, Ls2DAnimation *animation) { Ls2DEntity *entity = NULL; autofree(Ls2DComponent) *sprite = NULL; autofree(Ls2DComponent) *pos = NULL; autofree(Ls2DComponent) *anim = NULL; entity = ls2d_basic_entity_new("npc"); if (!entity) { return NULL; } sprite = ls2d_sprite_component_new(); if (!sprite) { return NULL; } pos = ls2d_position_component_new(); if (!pos) { return NULL; } anim = ls2d_animation_component_new(); if (!anim) { return NULL; } ls2d_animation_component_add_animation((Ls2DAnimationComponent *)anim, "walking", animation); ls2d_sprite_component_set_texture((Ls2DSpriteComponent *)sprite, handle); ls2d_entity_add_component(entity, sprite); ls2d_entity_add_component(entity, pos); ls2d_entity_add_component(entity, anim); ls2d_position_component_set_xy((Ls2DPositionComponent *)pos, (SDL_Point){ .x = 610, .y = 1097 }); ls2d_scene_add_entity(scene, entity); return entity; } static uint32_t gids[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 58, 0, 0, 0, 0, 0, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 135, 135, 135, 16, 16, 16, 0, 133, 0, 0, 0, 0, 133, 133, 64, 135, 135, 135, 135, 52, 155, 155, 155, 139, 139, 139, 135, 135, 135, 135, 135, 135, 135, 135, 52, 155, 155, 155, 155, 155, 155, 155, 155, 8, 8, 8, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 8, 8, 8 }; static uint32_t gids_2[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 121, 0, 0, 121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; static Ls2DEntity *add_tilemap(Ls2DScene *scene, Ls2DTextureCache *cache) { Ls2DEntity *entity = NULL; autofree(Ls2DTileSheet) *sheet_tsx = NULL; entity = ls2d_tilemap_new(70, 20, 20); if (!entity) { abort(); return NULL; } ls2d_scene_add_entity(scene, entity); sheet_tsx = ls2d_tile_sheet_new_from_tsx(cache, "demo_data/platformer_tiles.tsx"); ls2d_tilemap_set_tilesheet((Ls2DTileMap *)entity, sheet_tsx); ls2d_tilemap_add_layer((Ls2DTileMap *)entity, 0); ls2d_tilemap_add_layer((Ls2DTileMap *)entity, 1); for (int x = 0; x < 20; x++) { for (int y = 0; y < 20; y++) { const int index = x + 20 * y; ls2d_tilemap_set_tile((Ls2DTileMap *)entity, 0, x, y, (Ls2DTile){ .gid = gids[index] }); ls2d_tilemap_set_tile((Ls2DTileMap *)entity, 1, x, y, (Ls2DTile){ .gid = gids_2[index] }); } } return entity; } static Ls2DEntity *add_tilemap2(Ls2DScene *scene, Ls2DTextureCache *cache) { Ls2DEntity *entity = NULL; entity = ls2d_tilemap_new_from_tmx("demo_data/platformer.tmx"); if (!entity) { abort(); return NULL; } ls2d_scene_add_entity(scene, entity); return entity; } static bool mouse_callback(SDL_MouseMotionEvent *event, Ls2DFrameInfo *frame, void *userdata) { Ls2DCamera *camera = userdata; ls2d_camera_set_xy(camera, (SDL_Point){ .x = event->x, .y = event->y }); return true; } static bool demo_init(Ls2DGame *game) { fprintf(stderr, "Game init\n"); return true; } static void demo_destroy(Ls2DGame *game) { fprintf(stderr, "Game end\n"); } /** * Main entry point to the demo. */ int main(__ls_unused__ int argc, __ls_unused__ char **argv) { autofree(Ls2DEngine) *engine = NULL; autofree(Ls2DScene) *scene = NULL; autofree(Ls2DEntity) *player = NULL; autofree(Ls2DEntity) *npc = NULL; autofree(Ls2DEntity) *tilemap = NULL; autofree(Ls2DTileSheet) *sheet = NULL; autofree(Ls2DTileSheet) *sheet_npc = NULL; autofree(Ls2DAnimation) *walking = NULL; autofree(Ls2DAnimation) *walking_npc = NULL; autofree(Ls2DCamera) *camera = NULL; Ls2DInputManager *imanager = NULL; Ls2DGame game = { 0 }; game.funcs = (Ls2DGameVTable){ .init = demo_init, .destroy = demo_destroy, }; SDL_Rect world_bounds = { 0 }; world_bounds.w = 1024; world_bounds.h = 2468; Ls2DTextureCache *cache = NULL; /* Construct new engine */ engine = ls2d_engine_new(1366, 768); if (!engine) { return EXIT_FAILURE; } SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1"); ls2d_engine_set_fps_cap(engine, 60); /* Create root scene */ scene = ls2d_scene_new(); ls2d_engine_add_scene(engine, scene); /* Grab our textures */ cache = ls2d_scene_get_texture_cache(scene); sheet = ls2d_tile_sheet_new_from_xml(cache, "demo_data/platform/spritesheet_player1.xml"); sheet_npc = ls2d_tile_sheet_new_from_xml(cache, "demo_data/platform/spritesheet_player3.xml"); walking = ls2d_animation_new(); ls2d_animation_set_looping(walking, true); uint32_t duration = 1000 / 20; ls2d_animation_add_frame(walking, ls2d_tile_sheet_lookup(sheet, "p1_walk01.png"), duration); ls2d_animation_add_frame(walking, ls2d_tile_sheet_lookup(sheet, "p1_walk02.png"), duration); ls2d_animation_add_frame(walking, ls2d_tile_sheet_lookup(sheet, "p1_walk03.png"), duration); ls2d_animation_add_frame(walking, ls2d_tile_sheet_lookup(sheet, "p1_walk04.png"), duration); ls2d_animation_add_frame(walking, ls2d_tile_sheet_lookup(sheet, "p1_walk05.png"), duration); ls2d_animation_add_frame(walking, ls2d_tile_sheet_lookup(sheet, "p1_walk06.png"), duration); ls2d_animation_add_frame(walking, ls2d_tile_sheet_lookup(sheet, "p1_walk07.png"), duration); ls2d_animation_add_frame(walking, ls2d_tile_sheet_lookup(sheet, "p1_walk08.png"), duration); ls2d_animation_add_frame(walking, ls2d_tile_sheet_lookup(sheet, "p1_walk09.png"), duration); ls2d_animation_add_frame(walking, ls2d_tile_sheet_lookup(sheet, "p1_walk10.png"), duration); ls2d_animation_add_frame(walking, ls2d_tile_sheet_lookup(sheet, "p1_walk11.png"), duration); tilemap = add_tilemap(scene, cache); /* Sort out our player */ player = demo_add_player(scene, ls2d_tile_sheet_lookup(sheet, "p1_stand.png"), walking); walking_npc = ls2d_animation_new(); duration = 1000 / 25; ls2d_animation_set_looping(walking_npc, true); ls2d_animation_add_frame(walking_npc, ls2d_tile_sheet_lookup(sheet_npc, "p3_walk01.png"), duration); ls2d_animation_add_frame(walking_npc, ls2d_tile_sheet_lookup(sheet_npc, "p3_walk02.png"), duration); ls2d_animation_add_frame(walking_npc, ls2d_tile_sheet_lookup(sheet_npc, "p3_walk03.png"), duration); ls2d_animation_add_frame(walking_npc, ls2d_tile_sheet_lookup(sheet_npc, "p3_walk04.png"), duration); ls2d_animation_add_frame(walking_npc, ls2d_tile_sheet_lookup(sheet_npc, "p3_walk05.png"), duration); ls2d_animation_add_frame(walking_npc, ls2d_tile_sheet_lookup(sheet_npc, "p3_walk06.png"), duration); ls2d_animation_add_frame(walking_npc, ls2d_tile_sheet_lookup(sheet_npc, "p3_walk07.png"), duration); ls2d_animation_add_frame(walking_npc, ls2d_tile_sheet_lookup(sheet_npc, "p3_walk08.png"), duration); ls2d_animation_add_frame(walking_npc, ls2d_tile_sheet_lookup(sheet_npc, "p3_walk09.png"), duration); ls2d_animation_add_frame(walking_npc, ls2d_tile_sheet_lookup(sheet_npc, "p3_walk10.png"), duration); ls2d_animation_add_frame(walking_npc, ls2d_tile_sheet_lookup(sheet_npc, "p3_walk11.png"), duration); npc = demo_add_npc(scene, ls2d_tile_sheet_lookup(sheet_npc, "p3_stand.png"), walking_npc); camera = ls2d_camera_new(scene); ls2d_camera_set_world_bounds(camera, world_bounds); ls2d_camera_set_xy(camera, (SDL_Point){ .x = 0, .y = 500 }); ls2d_scene_add_camera(scene, "primary", camera); imanager = ls2d_engine_get_input_manager(engine); ls2d_input_manager_set_mouse_motion_callback(imanager, mouse_callback, camera); int ret = ls2d_engine_run(engine, &game); return ret; } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/tilesheet/tilesheet-private.h
<gh_stars>0 /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #pragma once #include <libxml/xmlreader.h> #include "ls2d.h" /** * Opaque Ls2DTileSheet implementation */ struct Ls2DTileSheet { Ls2DObject object; /*< Parent */ Ls2DTextureCache *cache; LsPtrArray *animations; LsArray *texture_objs; }; /** * Each cell in the table has a handle and a potential animation. */ typedef struct Ls2DTileSheetCell { Ls2DTextureHandle handle; Ls2DAnimation *animation; } Ls2DTileSheetCell; /** * Private API headers for the Ls2DTileSheet implementation */ /** * TSX instance parser */ typedef struct Ls2DTileSheetTSX { bool in_tileset; bool in_image; bool in_grid; bool in_tile; bool in_animation; bool in_frame; bool sheet; /**<Whether this is a simple tilesheet */ Ls2DAnimation *animation; struct { int width; /**< Tile height */ int height; /**< Tile width */ int count; /**< How many tiles? */ int columns; /**<How many across is it? */ int spacing; /**<Spacing between tiles */ int margin; /**<How much margin is present in the main image */ } tileset; struct { int id; } tile; struct { int orientation; int width; int height; } grid; struct { int width; int height; char *source; } image; } Ls2DTileSheetTSX; __attribute__((always_inline)) static inline Ls2DTileSheetCell *ls2d_tile_sheet_get_cell( void *cache, uint32_t index) { Ls2DTileSheetCell *root = cache; return &(root[index]); } /** * Attempt to load XML file. */ bool ls2d_tile_sheet_parse_tsx(Ls2DTileSheet *self, const char *filename); DEF_AUTOFREE(xmlTextReader, xmlFreeTextReader) DEF_AUTOFREE(xmlChar, xmlFree) static inline void ls2d_tile_sheet_get_int_attr(xmlTextReader *reader, int *storage, const char *id) { autofree(xmlChar) *attr = NULL; /* TODO: Proper error checking of atoi, etc. */ attr = xmlTextReaderGetAttribute(reader, BAD_CAST id); if (!attr) { *storage = 0; return; } *storage = atoi((const char *)attr); } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/animation.h
<gh_stars>0 /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #pragma once #include "ls2d.h" /** * Constructs a new Ls2DAnimation object. */ Ls2DAnimation *ls2d_animation_new(void); /** * Unrefs a previously allocated animation object. */ Ls2DAnimation *ls2d_animation_unref(Ls2DAnimation *self); /** * Add a frame to the animation. Duration is given in ms. */ bool ls2d_animation_add_frame(Ls2DAnimation *self, Ls2DTextureHandle handle, uint32_t duration); /** * Update the animation. This should only be called by the owning objects. */ void ls2d_animation_update(Ls2DAnimation *self, Ls2DFrameInfo *frame); /** * Set the animation to loop. * Typically we loop by default. */ void ls2d_animation_set_looping(Ls2DAnimation *self, bool looping); /** * Reset to first frame */ void ls2d_animation_reset(Ls2DAnimation *self); Ls2DTextureHandle ls2d_animation_get_texture(Ls2DAnimation *self); /** * Stop the animation. */ void ls2d_animation_stop(Ls2DAnimation *self); DEF_AUTOFREE(Ls2DAnimation, ls2d_animation_unref) /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/components/animation-component.h
<gh_stars>0 /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #pragma once #include "ls2d.h" /** * ls2d_animation_component adds drawable behaviours to an Ls2DEntity. */ typedef struct Ls2DAnimationComponent Ls2DAnimationComponent; /** * Construct a new AnimationComponent object. */ Ls2DComponent *ls2d_animation_component_new(void); /** * Unref an allocated AnimationComponent. This will also deference any * attached resources. */ Ls2DAnimationComponent *ls2d_animation_component_unref(Ls2DAnimationComponent *self); /** * Insert an animation into this component by a string ID. * We can then activate animations by their name. */ bool ls2d_animation_component_add_animation(Ls2DAnimationComponent *self, const char *id, Ls2DAnimation *animation); /** * Set the current animation */ bool ls2d_animation_component_set_animation(Ls2DAnimationComponent *self, const char *id); /** * Return the currently renderable animation frame */ Ls2DTextureHandle ls2d_animation_component_get_texture(Ls2DAnimationComponent *self); DEF_AUTOFREE(Ls2DAnimationComponent, ls2d_animation_component_unref) /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/entities/image.c
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include "ls2d.h" #include "tilemap-private.h" static void ls2d_image_destroy(Ls2DImage *self); static void ls2d_image_init(Ls2DImage *self); static void ls2d_image_draw(Ls2DEntity *entity, Ls2DTextureCache *cache, Ls2DFrameInfo *frame); static void ls2d_image_update(Ls2DEntity *entity, Ls2DTextureCache *cache, Ls2DFrameInfo *frame); struct Ls2DImage { Ls2DEntity parent; Ls2DTextureHandle handle; }; /** * We don't yet do anything fancy. */ Ls2DObjectTable image_vtable = { .obj_name = "Ls2DImage", .init = (ls2d_object_vfunc_init)ls2d_image_init, .destroy = (ls2d_object_vfunc_destroy)ls2d_image_destroy, }; Ls2DEntity *ls2d_image_new(Ls2DTextureHandle handle) { Ls2DImage *self = LS2D_NEW(Ls2DImage, image_vtable); if (ls_unlikely(!self)) { return NULL; } self->handle = handle; return (Ls2DEntity *)self; } static void ls2d_image_init(Ls2DImage *self) { self->parent.draw = ls2d_image_draw; self->parent.update = ls2d_image_update; } Ls2DImage *ls2d_image_unref(Ls2DImage *self) { return ls2d_object_unref(self); } static void ls2d_image_destroy(Ls2DImage *self) { free(self); } static void ls2d_image_draw(Ls2DEntity *entity, Ls2DTextureCache *cache, Ls2DFrameInfo *frame) { Ls2DImage *self = (Ls2DImage *)entity; const Ls2DTextureNode *node = NULL; SDL_Rect view = { 0 }; SDL_Rect draw = { 0 }; SDL_Rect source = { 0 }; SDL_Rect bounds = { 0 }; node = ls2d_texture_cache_lookup(cache, frame, self->handle); if (ls_unlikely(!node)) { return; } if (!ls2d_camera_get_view(frame->camera, &view)) { return; } if (!ls2d_camera_get_world_bounds(frame->camera, &bounds)) { return; } draw.x = 0; draw.y = 0; /* Set the X offset */ source.x = node->area.x; source.y = node->area.y; /* Clamp renderable width to camera */ source.w = view.w; source.h = view.h; draw.w = source.w; draw.h = source.h; double fraction = (double)view.x / (double)bounds.w; double mid_x = node->area.w / 2.0; mid_x *= 0.15; double new_x = mid_x * fraction; source.x = new_x; fraction = (double)view.y / (double)bounds.h; double mid_y = node->area.h / 2.0; mid_y *= 0.15; double new_y = mid_y * fraction; source.x = new_x; source.y = new_y; SDL_RenderCopy(frame->renderer, node->texture, &source, &draw); } static void ls2d_image_update(Ls2DEntity *entity, Ls2DTextureCache *cache, Ls2DFrameInfo *frame) { /* TODO: Update on camera offsets */ } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/camera.c
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include <assert.h> #include "ls2d.h" struct Ls2DCamera { Ls2DObject parent; SDL_Rect world_bounds; /**< The current world size. */ SDL_Rect view; /**< The current view size */ SDL_Point look_at; /**<Where we're aimed at. */ Ls2DScene *scene; }; Ls2DObjectTable camera_vtable = { .obj_name = "Ls2DCamera", }; Ls2DCamera *ls2d_camera_new(Ls2DScene *scene) { Ls2DCamera *self = LS2D_NEW(Ls2DCamera, camera_vtable); if (ls_unlikely(!self)) { return NULL; } self->scene = scene; return self; } Ls2DCamera *ls2d_camera_unref(Ls2DCamera *self) { return ls2d_object_unref(self); } void ls2d_camera_set_world_bounds(Ls2DCamera *self, SDL_Rect world_bounds) { if (ls_unlikely(!self)) { return; } assert(world_bounds.w > 0); assert(world_bounds.h > 0); self->world_bounds = world_bounds; } void ls2d_camera_set_xy(Ls2DCamera *self, SDL_Point look_at) { if (ls_unlikely(!self)) { return; } self->look_at = look_at; if (self->look_at.x < 0) { self->look_at.x = 0; } if (self->look_at.y < 0) { self->look_at.y = 0; } /* if (self->look_at.x + self->view.w > self->world_bounds.w) { self->look_at.x = self->world_bounds.w - self->view.w; }*/ if (self->look_at.y + self->view.h > self->world_bounds.h) { self->look_at.y = self->world_bounds.h - self->view.h; } if (self->look_at.x + self->view.w > self->world_bounds.w) { self->look_at.x = self->world_bounds.w - self->view.w; } /* TODO: Update camera properly. */ } static bool ls2d_camera_get_entity_position(Ls2DEntity *entity, int *pos_x, int *pos_y) { *pos_x = 0; *pos_y = 0; Ls2DComponent *position = NULL; SDL_Point real_pos = { 0 }; position = ls2d_entity_get_component(entity, LS2D_COMP_ID_POSITION); if (!ls2d_position_component_get_xy((Ls2DPositionComponent *)position, &real_pos)) { return false; } *pos_x = real_pos.x; *pos_y = real_pos.y; return true; } bool ls2d_camera_convert_entity_position(Ls2DCamera *self, Ls2DEntity *entity, int *pos_x, int *pos_y) { int r_pos_x = 0, r_pos_y = 0; if (ls_unlikely(!self) || ls_unlikely(!entity)) { return false; } if (!ls2d_camera_get_entity_position(entity, &r_pos_x, &r_pos_y)) { return false; } *pos_x = r_pos_x - self->look_at.x; *pos_y = r_pos_y - self->look_at.y; return true; } bool ls2d_camera_entity_in_bounds(Ls2DCamera *self, Ls2DEntity *entity) { int pos_x = 0, pos_y = 0; if (ls_unlikely(!self) || ls_unlikely(!entity)) { return false; } if (!ls2d_camera_get_entity_position(entity, &pos_x, &pos_y)) { return true; } if (pos_x > self->world_bounds.w || pos_x < self->world_bounds.x) { return false; } if (pos_y > self->world_bounds.h || pos_y < self->world_bounds.y) { return false; } return true; } void ls2d_camera_update(Ls2DCamera *self, Ls2DFrameInfo *frame) { if (ls_unlikely(!self)) { return; } /* If we have a logical size, use it. Otherwise, real size. */ SDL_RenderGetLogicalSize(frame->renderer, &self->view.w, &self->view.h); if (self->view.w == 0) { SDL_GetRendererOutputSize(frame->renderer, &self->view.w, &self->view.h); } /* TODO: Update camera to point at correct place. */ } bool ls2d_camera_get_view(Ls2DCamera *self, SDL_Rect *view) { if (ls_unlikely(!self) || ls_unlikely(!view)) { return false; } view->x = self->look_at.x; view->y = self->look_at.y; view->w = self->view.w; view->h = self->view.h; return true; } bool ls2d_camera_get_world_bounds(Ls2DCamera *self, SDL_Rect *view) { if (ls_unlikely(!self) || ls_unlikely(!view)) { return false; } *view = self->world_bounds; } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/entities/tilemap-private.h
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #pragma once #include <fcntl.h> #include <libxml/xmlreader.h> #include <unistd.h> #include "ls2d.h" #define LS2D_TILE_FLIPPED_HORIZONTALLY 0x80000000 #define LS2D_TILE_FLIPPED_VERTICALLY 0x40000000 #define LS2D_TILE_FLIPPED_DIAGONALLY 0x20000000 #define LS2D_TILE_MASK \ ~(LS2D_TILE_FLIPPED_HORIZONTALLY | LS2D_TILE_FLIPPED_VERTICALLY | \ LS2D_TILE_FLIPPED_DIAGONALLY) struct Ls2DTileMap { Ls2DEntity parent; int tile_size; uint16_t width; uint16_t height; LsArray *layers; /**<An array of Ls2DTileMapLayer */ LsArray *tilesheets; /**<An array of tilesheets */ int size; struct { int first_column; int first_row; int max_row; int max_column; int x_start; int y_start; } render; }; typedef struct Ls2DTileMapLayer { int render_index; /**<TODO: Shorten to uint8_t */ uint32_t *tiles; } Ls2DTileMapLayer; /** * XML instance parser */ typedef struct Ls2DTileMapTMX { bool in_map; bool in_layer; bool in_data; struct { int orientation; int width; int height; int tile_width; int tile_height; /* TODO: Support infinite.. ?*/ } map; struct { int first_gid; char *source; } tileset; struct { int id; char *name; int width; int height; int idx; } layer; Ls2DTextureCache *cache; } Ls2DTileMapTMX; bool ls2d_tilemap_load_tmx(Ls2DTileMap *self, Ls2DTextureCache *cache, const char *filename); bool ls2d_tilemap_set_internal(Ls2DTileMap *self, int layer_index, int x, int y, uint32_t gid); DEF_AUTOFREE(xmlTextReader, xmlFreeTextReader) DEF_AUTOFREE(xmlChar, xmlFree) DEF_AUTOFREE(char, free) static inline void ls2d_tilemap_get_int_attr(xmlTextReader *reader, int *storage, const char *id) { autofree(xmlChar) *attr = NULL; /* TODO: Proper error checking of atoi, etc. */ attr = xmlTextReaderGetAttribute(reader, BAD_CAST id); if (!attr) { *storage = 0; return; } *storage = atoi((const char *)attr); } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/component.h
<reponame>lispysnake/lispysnake2d /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #pragma once #include "ls2d.h" /** * Ls2DComponent is a basic block of behaviour for any given entity, * and must be added to an Ls2DEntity. */ struct Ls2DComponent { Ls2DObject object; Ls2DEntity *parent_entity; int comp_id; /**<Public component ID */ /* Draw callback that all components should implemented */ void (*draw)(struct Ls2DComponent *, Ls2DTextureCache *, Ls2DFrameInfo *); /* Update callback that all components should implement */ void (*update)(struct Ls2DComponent *, Ls2DTextureCache *, Ls2DFrameInfo *); /* The component needs to be constructed */ void (*init)(struct Ls2DComponent *, Ls2DTextureCache *, Ls2DFrameInfo *); }; void ls2d_component_init(Ls2DComponent *self, Ls2DTextureCache *, Ls2DFrameInfo *frame); /** * Inform the component it needs to draw now. */ void ls2d_component_draw(Ls2DComponent *self, Ls2DTextureCache *, Ls2DFrameInfo *info); /** * Inform the component it needs to update now. */ void ls2d_component_update(Ls2DComponent *self, Ls2DTextureCache *, Ls2DFrameInfo *info); /** * Return component ID */ int ls2d_component_get_id(Ls2DComponent *self); /** * Set the parent entity for this component * @TODO: Make this private API. */ void ls2d_component_set_parent_entity(Ls2DComponent *self, Ls2DEntity *entity); /** * Grab the parent entity */ Ls2DEntity *ls2d_component_get_parent_entity(Ls2DComponent *self); Ls2DComponent *ls2d_component_unref(Ls2DComponent *self); DEF_AUTOFREE(Ls2DComponent, ls2d_component_unref) /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/texture-cache.c
<reponame>lispysnake/lispysnake2d /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #define _GNU_SOURCE #include <SDL.h> #include <SDL_image.h> #include <assert.h> #include <stdlib.h> #include <string.h> #include "ls2d.h" #define DEFAULT_CACHE_SIZE 2800 DEF_AUTOFREE(SDL_Surface, SDL_FreeSurface) static void ls2d_texture_cache_init(Ls2DTextureCache *self); static void ls2d_texture_cache_destroy(Ls2DTextureCache *self); /** * Opaque Ls2DTextureCache implementation */ struct Ls2DTextureCache { Ls2DObject object; /*< Parent */ LsArray *cache; /*< Cache of textures in an array */ }; /** * We don't yet do anything fancy. */ Ls2DObjectTable texture_cache_vtable = { .init = (ls2d_object_vfunc_init)ls2d_texture_cache_init, .destroy = (ls2d_object_vfunc_destroy)ls2d_texture_cache_destroy, .obj_name = "Ls2DTextureCache", }; Ls2DTextureCache *ls2d_texture_cache_new() { return LS2D_NEW(Ls2DTextureCache, texture_cache_vtable); } static void ls2d_texture_cache_init(Ls2DTextureCache *self) { self->cache = ls_array_new_size(sizeof(struct Ls2DTextureNode), DEFAULT_CACHE_SIZE); } Ls2DTextureCache *ls2d_texture_cache_unref(Ls2DTextureCache *self) { return ls2d_object_unref(self); } static SDL_Texture *load_texture_internal(Ls2DTextureNode *node, Ls2DFrameInfo *frame) { autofree(SDL_Surface) *img_surface = NULL; autofree(SDL_Surface) *opt_surface = NULL; SDL_Surface *win_surface = NULL; img_surface = IMG_Load(node->filename); if (!img_surface) { fprintf(stderr, "Failed to load %s: %s\n", node->filename, IMG_GetError()); return NULL; } /* If the window has no surface, we can't optimize it */ win_surface = SDL_GetWindowSurface(frame->window); if (!win_surface) { return SDL_CreateTextureFromSurface(frame->renderer, img_surface); } /* Try to optimize it */ opt_surface = SDL_ConvertSurfaceFormat(img_surface, SDL_PIXELFORMAT_RGBA8888, 0); if (!opt_surface) { fprintf(stderr, "Failed to optimize surface %s: %s\n", node->filename, SDL_GetError()); return SDL_CreateTextureFromSurface(frame->renderer, img_surface); } return SDL_CreateTextureFromSurface(frame->renderer, opt_surface); } static SDL_Texture *load_texture(Ls2DTextureNode *node, Ls2DFrameInfo *frame) { SDL_Texture *texture = NULL; texture = load_texture_internal(node, frame); if (ls_unlikely(!texture)) { return NULL; } /* Find out real width and height * TODO: Don't bother for subregions. */ SDL_QueryTexture(texture, NULL, NULL, &node->area.w, &node->area.h); return texture; } /** * Clear out the allocated texture. */ static void clear_texture(Ls2DTextureNode *node) { if (node->subregion) { return; } if (node->texture) { SDL_DestroyTexture(node->texture); } if (node->filename) { free(node->filename); } } __attribute__((always_inline)) static inline Ls2DTextureNode *lookup_node(void *cache, Ls2DTextureHandle handle) { Ls2DTextureNode *root = cache; return &(root[handle]); } static void ls2d_texture_cache_destroy(Ls2DTextureCache *self) { for (uint16_t i = 0; i < self->cache->len; i++) { clear_texture(lookup_node(self->cache->data, i)); } ls_array_free(self->cache, NULL); } Ls2DTextureHandle ls2d_texture_cache_load_file(Ls2DTextureCache *self, const char *filename) { struct Ls2DTextureNode *node = NULL; uint32_t index = 0; /* Preallocate cached texture */ ls_array_add(self->cache, NULL); index = (uint32_t)self->cache->len - 1; node = lookup_node(self->cache->data, (Ls2DTextureHandle)index); /* Sort out the cache */ node->filename = strdup(filename); node->subregion = false; node->texture = NULL; return (Ls2DTextureHandle)index; } Ls2DTextureHandle ls2d_texture_cache_subregion(Ls2DTextureCache *self, Ls2DTextureHandle parent, SDL_Rect subregion) { struct Ls2DTextureNode *parent_node = NULL; struct Ls2DTextureNode *node = NULL; uint32_t index = 0; if (ls_unlikely(!self)) { return 0; } if (ls_unlikely(parent > self->cache->len)) { return 0; } parent_node = lookup_node(self->cache->data, parent); assert(parent_node->subregion != true); /* Preallocate cached texture */ ls_array_add(self->cache, NULL); index = (uint32_t)self->cache->len - 1; node = lookup_node(self->cache->data, (Ls2DTextureHandle)index); /* Sort out the cache */ node->filename = NULL; node->subregion = true; node->area = subregion; node->texture = NULL; node->parent = parent_node; return (Ls2DTextureHandle)index; } const Ls2DTextureNode *ls2d_texture_cache_lookup(Ls2DTextureCache *self, Ls2DFrameInfo *frame, Ls2DTextureHandle handle) { Ls2DTextureNode *node = NULL; if (ls_unlikely(!self)) { return NULL; } if (ls_unlikely(handle > self->cache->len)) { return NULL; } node = lookup_node(self->cache->data, handle); if (ls_unlikely(!node)) { return NULL; } if (!node->texture) { if (node->parent && !node->parent->texture) { node->parent->texture = load_texture(node->parent, frame); node->texture = node->parent->texture; } else if (node->parent) { node->texture = node->parent->texture; } else { node->texture = load_texture(node, frame); } } return (const Ls2DTextureNode *)node; } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/tilesheet/sheet.c
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include "ls2d.h" #include "tilesheet-private.h" static void ls2d_tile_sheet_init(Ls2DTileSheet *self); static void ls2d_tile_sheet_destroy(Ls2DTileSheet *self); static void ls2d_tile_sheet_destroy_cell(Ls2DTileSheetCell *cell); /** * We don't yet do anything fancy. */ Ls2DObjectTable tile_sheet_vtable = { .init = (ls2d_object_vfunc_init)ls2d_tile_sheet_init, .destroy = (ls2d_object_vfunc_destroy)ls2d_tile_sheet_destroy, .obj_name = "Ls2DTileSheet", }; Ls2DTileSheet *ls2d_tile_sheet_new(Ls2DTextureCache *cache, const char *tsx_path) { Ls2DTileSheet *self = LS2D_NEW(Ls2DTileSheet, tile_sheet_vtable); if (ls_unlikely(!self)) { return NULL; } self->cache = cache; if (!ls2d_tile_sheet_parse_tsx(self, tsx_path)) { ls2d_object_unref((Ls2DObject *)self); return NULL; } return self; } static void ls2d_tile_sheet_init(Ls2DTileSheet *self) { self->animations = ls_ptr_array_new(); } Ls2DTileSheet *ls2d_tile_sheet_unref(Ls2DTileSheet *self) { return ls2d_object_unref(self); } static void ls2d_tile_sheet_destroy(Ls2DTileSheet *self) { if (ls_likely(self->texture_objs != NULL)) { for (uint32_t i = 0; i < self->texture_objs->len; i++) { Ls2DTileSheetCell *cell = ls2d_tile_sheet_get_cell(self->texture_objs->data, i); ls2d_tile_sheet_destroy_cell(cell); } ls_array_free(self->texture_objs, NULL); } ls_array_free(self->animations, NULL); } static void ls2d_tile_sheet_destroy_cell(Ls2DTileSheetCell *cell) { if (ls_unlikely(cell->animation != NULL)) { ls2d_animation_unref(cell->animation); } } void ls2d_tile_sheet_update(Ls2DTileSheet *self, Ls2DFrameInfo *frame) { if (ls_unlikely(!self)) { return; } for (uint16_t i = 0; i < self->animations->len; i++) { Ls2DAnimation *animation = (Ls2DAnimation *)self->animations->data[i]; ls2d_animation_update(animation, frame); } } Ls2DTextureHandle ls2d_tile_sheet_lookup(Ls2DTileSheet *self, uint32_t gid) { Ls2DTileSheetCell *cell = NULL; Ls2DTextureHandle handle = 0; cell = ls2d_tile_sheet_get_cell(self->texture_objs->data, gid - 1); handle = cell->handle; if (cell->animation) { return ls2d_animation_get_texture(cell->animation); } return handle; } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/demo/main.c
<reponame>lispysnake/lispysnake2d /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include "demo.h" static bool mouse_callback(SDL_MouseMotionEvent *event, Ls2DFrameInfo *frame, void *userdata) { Ls2DCamera *camera = userdata; ls2d_camera_set_xy(camera, (SDL_Point){ .x = event->x, .y = event->y }); return true; } bool demo_game_init(Ls2DGame *game) { DemoGame *self = (DemoGame *)game; Ls2DInputManager *imanager = NULL; SDL_Rect world_bounds = { 0 }; world_bounds.w = 45 * 16; world_bounds.h = 25 * 16; fprintf(stderr, "Init begin!\n"); /* Construct scene */ self->scene = ls2d_scene_new(); imanager = ls2d_engine_get_input_manager(game->engine); /* Camera */ self->camera = ls2d_camera_new(self->scene); ls2d_scene_add_camera(self->scene, "main_camera", self->camera); ls2d_camera_set_world_bounds(self->camera, world_bounds); /* Tilesheet */ if (!demo_game_load_tilemap(self)) { return false; } /* Player if (!demo_game_make_player(self)) { return false; }*/ ls2d_input_manager_set_mouse_motion_callback(imanager, mouse_callback, self->camera); ls2d_engine_add_scene(game->engine, self->scene); fprintf(stderr, "Init end!\n"); return true; } void demo_game_destroy(Ls2DGame *game) { DemoGame *self = (DemoGame *)game; fprintf(stderr, "Destroy begin!\n"); /* Cleanup allocations */ ls2d_scene_unref(self->scene); ls2d_camera_unref(self->camera); ls2d_tilemap_unref(self->tilemap); fprintf(stderr, "Destroy end!\n"); } int main(int argc, char **argv) { autofree(Ls2DEngine) *engine = NULL; DemoGame game = { 0 }; game.parent.funcs.init = demo_game_init; game.parent.funcs.destroy = demo_game_destroy; engine = ls2d_engine_new(480, 270); return ls2d_engine_run(engine, (Ls2DGame *)&game); }
lispysnake/lispysnake2d
src/core/components/animation-component.c
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #define _GNU_SOURCE #include <string.h> #include "ls2d.h" static void ls2d_animation_component_destroy(Ls2DAnimationComponent *self); static void ls2d_animation_component_init(Ls2DAnimationComponent *self); static void ls2d_animation_component_update(Ls2DComponent *component, Ls2DTextureCache *cache, Ls2DFrameInfo *frame); /** * Opaque Ls2DAnimationComponent implementation */ struct Ls2DAnimationComponent { Ls2DComponent parent; /*< Parent */ LsHashmap *anims; Ls2DAnimation *cur_anim; }; /** * We don't yet do anything fancy. */ Ls2DObjectTable animation_component_vtable = { .obj_name = "Ls2DAnimationComponent", .init = (ls2d_object_vfunc_init)ls2d_animation_component_init, .destroy = (ls2d_object_vfunc_destroy)ls2d_animation_component_destroy, }; Ls2DComponent *ls2d_animation_component_new() { return (Ls2DComponent *)LS2D_NEW(Ls2DAnimationComponent, animation_component_vtable); } static void ls2d_animation_component_init(Ls2DAnimationComponent *self) { self->anims = ls_hashmap_new_full(ls_hashmap_string_hash, ls_hashmap_string_equal, free, (ls_hashmap_free_func)ls2d_object_unref); self->parent.comp_id = LS2D_COMP_ID_ANIMATION; self->parent.update = ls2d_animation_component_update; } Ls2DAnimationComponent *ls2d_animation_component_unref(Ls2DAnimationComponent *self) { return ls2d_object_unref(self); } bool ls2d_animation_component_add_animation(Ls2DAnimationComponent *self, const char *id, Ls2DAnimation *animation) { char *id_c = NULL; if (ls_unlikely(!self) || ls_unlikely(!animation)) { return false; } id_c = strdup(id); if (!id_c) { return false; } if (ls_unlikely(!ls_hashmap_put(self->anims, id_c, ls2d_object_ref(animation)))) { ls2d_object_unref(animation); return false; } if (ls_unlikely(!self->cur_anim)) { self->cur_anim = animation; ls2d_animation_reset(self->cur_anim); } return true; } bool ls2d_animation_component_set_animation(Ls2DAnimationComponent *self, const char *id) { Ls2DAnimation *anim = NULL; if (ls_unlikely(!self)) { return false; } anim = ls_hashmap_get(self->anims, (char *)id); if (ls_unlikely(!anim)) { return false; } self->cur_anim = anim; ls2d_animation_reset(self->cur_anim); return true; } static void ls2d_animation_component_destroy(Ls2DAnimationComponent *self) { if (ls_likely(self->anims != NULL)) { ls_hashmap_free(self->anims); } } static void ls2d_animation_component_update(Ls2DComponent *component, __ls_unused__ Ls2DTextureCache *cache, Ls2DFrameInfo *frame) { Ls2DAnimationComponent *self = NULL; if (ls_unlikely(!component)) { return; } self = (Ls2DAnimationComponent *)component; if (ls_unlikely(!self->cur_anim)) { return; } ls2d_animation_update(self->cur_anim, frame); } Ls2DTextureHandle ls2d_animation_component_get_texture(Ls2DAnimationComponent *self) { if (ls_unlikely(!self)) { return 0; } return ls2d_animation_get_texture(self->cur_anim); } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/tilesheet/tsx.c
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #define _GNU_SOURCE #include <fcntl.h> #include <libxml/xmlreader.h> #include <unistd.h> #include "ls2d.h" #include "tilesheet-private.h" static void ls2d_tile_sheet_walk_tsx(Ls2DTileSheet *self, Ls2DTileSheetTSX *parser, xmlTextReader *reader); static void ls2d_tile_sheet_start_animation(Ls2DTileSheet *self, Ls2DTileSheetTSX *parser); static void ls2d_tile_sheet_end_animation(Ls2DTileSheet *self, Ls2DTileSheetTSX *parser); static void ls2d_tile_sheet_add_frame(Ls2DTileSheet *self, Ls2DTileSheetTSX *parser, xmlTextReader *reader); /** * Attempt to load XML file. */ bool ls2d_tile_sheet_parse_tsx(Ls2DTileSheet *self, const char *filename) { int fd = 0; autofree(xmlTextReader) *reader = NULL; bool ret = false; int r = 0; Ls2DTileSheetTSX parser = { 0 }; fd = open(filename, O_RDONLY); if (fd < 0) { goto fail; } /* Not portable. Improve for Windows. */ (void)posix_fadvise(fd, 0, 0, POSIX_FADV_SEQUENTIAL); reader = xmlReaderForFd(fd, filename, NULL, 0); if (!reader) { goto fail; } while ((r = xmlTextReaderRead(reader)) > 0) { ls2d_tile_sheet_walk_tsx(self, &parser, reader); } ret = true; fail: if (fd >= 0) { close(fd); } return ret; } static void ls2d_tile_sheet_image_tsx(Ls2DTileSheet *self, Ls2DTileSheetTSX *parser, xmlTextReader *reader) { autofree(xmlChar) *source = NULL; Ls2DTextureHandle handle; Ls2DTextureHandle subhandle; Ls2DTileSheetCell *cell = NULL; ls2d_tile_sheet_get_int_attr(reader, &parser->image.width, "width"); ls2d_tile_sheet_get_int_attr(reader, &parser->image.height, "height"); source = xmlTextReaderGetAttribute(reader, BAD_CAST "source"); handle = ls2d_texture_cache_load_file(self->cache, (char *)source); /* Basic sheet logic. */ if (!parser->sheet) { ls_array_add(self->texture_objs, NULL); fprintf(stderr, "Loading (%d): %s\n", parser->tile.id, source); cell = ls2d_tile_sheet_get_cell(self->texture_objs->data, parser->tile.id); cell->handle = handle; return; } int x = parser->tileset.margin; int y = parser->tileset.margin; int column = 0; for (int tile = 0; tile < parser->tileset.count; tile++) { SDL_Rect region = { .x = x, .y = y, .w = parser->tileset.width - parser->tileset.spacing, .h = parser->tileset.height - parser->tileset.spacing }; /* seek */ column++; if (column == parser->tileset.columns) { x = parser->tileset.margin; y += parser->tileset.spacing; y += parser->tileset.height; column = 0; } else { x += parser->tileset.spacing; x += parser->tileset.width; } subhandle = ls2d_texture_cache_subregion(self->cache, handle, region); if (!ls_array_add(self->texture_objs, NULL)) { abort(); } cell = ls2d_tile_sheet_get_cell(self->texture_objs->data, tile); cell->handle = subhandle; } } /** * Walk each node and then process it. */ static void ls2d_tile_sheet_walk_tsx(Ls2DTileSheet *self, Ls2DTileSheetTSX *parser, xmlTextReader *reader) { const xmlChar *name = NULL; name = xmlTextReaderConstName(reader); if (!name) { return; } if (parser->in_tileset && xmlStrEqual(name, BAD_CAST "grid")) { parser->in_grid = !parser->in_grid; return; } if (parser->in_tileset && xmlStrEqual(name, BAD_CAST "tile")) { parser->in_tile = !parser->in_tile; ls2d_tile_sheet_get_int_attr(reader, &parser->tile.id, "id"); return; } if (parser->in_tile && xmlStrEqual(name, BAD_CAST "image")) { parser->in_image = !parser->in_image; ls2d_tile_sheet_image_tsx(self, parser, reader); return; } else if (parser->in_tileset && xmlStrEqual(name, BAD_CAST "image")) { parser->in_image = !parser->in_image; parser->sheet = !parser->sheet; if (!parser->in_image) { return; } ls2d_tile_sheet_image_tsx(self, parser, reader); return; } if (parser->in_tile && xmlStrEqual(name, BAD_CAST "animation")) { parser->in_animation = !parser->in_animation; if (parser->in_animation) { ls2d_tile_sheet_start_animation(self, parser); } else { ls2d_tile_sheet_end_animation(self, parser); } return; } if (parser->in_animation && xmlStrEqual(name, BAD_CAST "frame")) { parser->in_frame = !parser->in_frame; ls2d_tile_sheet_add_frame(self, parser, reader); return; } if (xmlStrEqual(name, BAD_CAST "tileset")) { parser->in_tileset = !parser->in_tileset; if (!parser->in_tileset) { return; } ls2d_tile_sheet_get_int_attr(reader, &parser->tileset.width, "tilewidth"); ls2d_tile_sheet_get_int_attr(reader, &parser->tileset.height, "tileheight"); ls2d_tile_sheet_get_int_attr(reader, &parser->tileset.spacing, "spacing"); ls2d_tile_sheet_get_int_attr(reader, &parser->tileset.margin, "margin"); ls2d_tile_sheet_get_int_attr(reader, &parser->tileset.count, "tilecount"); ls2d_tile_sheet_get_int_attr(reader, &parser->tileset.columns, "columns"); self->texture_objs = ls_array_new_size(sizeof(Ls2DTileSheetCell), parser->tileset.count); /* TODO: Ensure this is created! */ } } static void ls2d_tile_sheet_start_animation(Ls2DTileSheet *self, Ls2DTileSheetTSX *parser) { if (parser->animation) { ls2d_animation_unref(parser->animation); } parser->animation = ls2d_animation_new(); } static void ls2d_tile_sheet_end_animation(Ls2DTileSheet *self, Ls2DTileSheetTSX *parser) { Ls2DTileSheetCell *cell = NULL; cell = ls2d_tile_sheet_get_cell(self->texture_objs->data, parser->tile.id); cell->animation = parser->animation; ls_array_add(self->animations, parser->animation); parser->animation = NULL; } static void ls2d_tile_sheet_add_frame(Ls2DTileSheet *self, Ls2DTileSheetTSX *parser, xmlTextReader *reader) { Ls2DTileSheetCell *old_cell = NULL; Ls2DTileSheetCell *source_cell = NULL; int tile_id = 0; int duration = 0; ls2d_tile_sheet_get_int_attr(reader, &tile_id, "tileid"); ls2d_tile_sheet_get_int_attr(reader, &duration, "duration"); source_cell = ls2d_tile_sheet_get_cell(self->texture_objs->data, tile_id); old_cell = ls2d_tile_sheet_get_cell(self->texture_objs->data, parser->tile.id); if (!ls2d_animation_add_frame(parser->animation, source_cell->handle, (uint32_t)duration)) { abort(); } } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/demo/player.c
<filename>src/demo/player.c /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include "demo.h" static Ls2DAnimation *demo_player_animation(DemoGame *self) { autofree(Ls2DSpriteSheet) *sheet = NULL; Ls2DAnimation *walking = NULL; Ls2DTextureCache *cache = NULL; /* Grab our textures */ cache = ls2d_scene_get_texture_cache(self->scene); sheet = ls2d_sprite_sheet_new(cache, "demo_data/platform/spritesheet_player1.xml"); walking = ls2d_animation_new(); ls2d_animation_set_looping(walking, true); uint32_t duration = 1000 / 20; ls2d_animation_add_frame(walking, ls2d_sprite_sheet_lookup(sheet, "p1_walk01.png"), duration); ls2d_animation_add_frame(walking, ls2d_sprite_sheet_lookup(sheet, "p1_walk02.png"), duration); ls2d_animation_add_frame(walking, ls2d_sprite_sheet_lookup(sheet, "p1_walk03.png"), duration); ls2d_animation_add_frame(walking, ls2d_sprite_sheet_lookup(sheet, "p1_walk04.png"), duration); ls2d_animation_add_frame(walking, ls2d_sprite_sheet_lookup(sheet, "p1_walk05.png"), duration); ls2d_animation_add_frame(walking, ls2d_sprite_sheet_lookup(sheet, "p1_walk06.png"), duration); ls2d_animation_add_frame(walking, ls2d_sprite_sheet_lookup(sheet, "p1_walk07.png"), duration); ls2d_animation_add_frame(walking, ls2d_sprite_sheet_lookup(sheet, "p1_walk08.png"), duration); ls2d_animation_add_frame(walking, ls2d_sprite_sheet_lookup(sheet, "p1_walk09.png"), duration); ls2d_animation_add_frame(walking, ls2d_sprite_sheet_lookup(sheet, "p1_walk10.png"), duration); ls2d_animation_add_frame(walking, ls2d_sprite_sheet_lookup(sheet, "p1_walk11.png"), duration); return walking; } bool demo_game_make_player(DemoGame *self) { autofree(Ls2DComponent) *sprite = NULL; autofree(Ls2DComponent) *pos = NULL; autofree(Ls2DComponent) *anim = NULL; autofree(Ls2DAnimation) *animation = NULL; self->player = ls2d_basic_entity_new("player"); sprite = ls2d_sprite_component_new(); pos = ls2d_position_component_new(); anim = ls2d_animation_component_new(); animation = demo_player_animation(self); ls2d_animation_component_add_animation((Ls2DAnimationComponent *)anim, "walking", animation); ls2d_entity_add_component(self->player, sprite); ls2d_entity_add_component(self->player, pos); ls2d_entity_add_component(self->player, anim); ls2d_sprite_component_set_flip((Ls2DSpriteComponent *)sprite, SDL_FLIP_HORIZONTAL); ls2d_position_component_set_xy((Ls2DPositionComponent *)pos, (SDL_Point){ .x = 690, .y = 16 * 70 - 25 }); ls2d_scene_add_entity(self->scene, self->player); return true; }
lispysnake/lispysnake2d
src/core/engine-private.h
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #pragma once #include <SDL.h> #include <stdbool.h> #include <stdlib.h> #include "ls2d.h" /** Private API headers for the engine implementation */ /** * Ls2DEngine is responsible for managing the primary output, setting up * the event dispatch system, etc. */ struct Ls2DEngine { Ls2DObject object; /*< Parent */ int width; int height; uint32_t fps_delay; SDL_Window *window; SDL_Renderer *render; bool running; bool fullscreen; /* List of scenes. */ LsList *scenes; Ls2DScene *active_scene; Ls2DInputManager *input_manager; SDL_Texture *buffer; Ls2DGame *game; }; /** * Process all incoming events to the engine (input/updates) */ void ls2d_engine_process_events(Ls2DEngine *self, Ls2DFrameInfo *frame); /** * Pump any and all drawing events */ void ls2d_engine_draw(Ls2DEngine *self, Ls2DFrameInfo *frame); /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/entities/tilemap.h
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #pragma once #include <SDL.h> #include "ls2d.h" /** * Helper type to help set and retrieve tile cell attributes */ struct Ls2DTile { uint32_t gid; bool flipped_horizontal; bool flipped_diagonal; bool flipped_vertical; }; /** * Construct a new Ls2DTileMap */ Ls2DEntity *ls2d_tilemap_new(int tilesize, uint16_t map_width, uint16_t map_height); /** * Construct a new Ls2DTileMap from a TMX file */ Ls2DEntity *ls2d_tilemap_new_from_tmx(Ls2DTextureCache *cache, const char *filename); /** * Attempt to insert a new layer in the map */ bool ls2d_tilemap_add_layer(Ls2DTileMap *map, int render_index); /** * Set the gid in the given layer, at X by Y */ bool ls2d_tilemap_set_tile(Ls2DTileMap *map, int layer_index, int x, int y, Ls2DTile tile); void ls2d_tilemap_add_tilesheet(Ls2DTileMap *map, Ls2DTileSheet *tilesheet); /** * Unref a previously allocated tileMap */ Ls2DTileMap *ls2d_tilemap_unref(Ls2DTileMap *self); DEF_AUTOFREE(Ls2DTileMap, ls2d_tilemap_unref) /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/spritesheet/xml.c
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #define _GNU_SOURCE #include <fcntl.h> #include <libxml/xmlreader.h> #include <unistd.h> #include "ls2d.h" #include "spritesheet-private.h" static void ls2d_sprite_sheet_walk_xml(Ls2DSpriteSheet *self, Ls2DSpriteSheetXML *parser, xmlTextReader *reader); /** * Attempt to load XML file. */ bool ls2d_sprite_sheet_parse_xml(Ls2DSpriteSheet *self, const char *filename) { int fd = 0; autofree(xmlTextReader) *reader = NULL; bool ret = false; int r = 0; Ls2DSpriteSheetXML parser = { 0 }; fd = open(filename, O_RDONLY); if (fd < 0) { goto fail; } /* Not portable. Improve for Windows. */ (void)posix_fadvise(fd, 0, 0, POSIX_FADV_SEQUENTIAL); reader = xmlReaderForFd(fd, filename, NULL, 0); if (!reader) { goto fail; } while ((r = xmlTextReaderRead(reader)) > 0) { ls2d_sprite_sheet_walk_xml(self, &parser, reader); } ret = true; fail: if (fd >= 0) { close(fd); } return ret; } /** * Walk each node and then process it. */ static void ls2d_sprite_sheet_walk_xml(Ls2DSpriteSheet *self, Ls2DSpriteSheetXML *parser, xmlTextReader *reader) { const xmlChar *name = NULL; name = xmlTextReaderConstName(reader); if (!name) { return; } /* Are we in the texture atlas..? */ if (xmlStrEqual(name, BAD_CAST "TextureAtlas")) { autofree(xmlChar) *image_path = NULL; parser->in_atlas = !parser->in_atlas; if (!parser->in_atlas) { return; } /* We grabbed the texture filename */ image_path = xmlTextReaderGetAttribute(reader, BAD_CAST "imagePath"); parser->texture.handle = ls2d_texture_cache_load_file(self->cache, (char *)image_path); /* TODO: Check handle validity??? */ } if (parser->in_atlas && xmlStrEqual(name, BAD_CAST "SubTexture")) { autofree(xmlChar) *filepath = NULL; Ls2DTextureHandle subhandle = 0; parser->in_subtexture = !parser->in_subtexture; ls2d_sprite_sheet_get_int_attr(reader, &parser->subtexture.x, "x"); ls2d_sprite_sheet_get_int_attr(reader, &parser->subtexture.y, "y"); ls2d_sprite_sheet_get_int_attr(reader, &parser->subtexture.width, "width"); ls2d_sprite_sheet_get_int_attr(reader, &parser->subtexture.height, "height"); filepath = xmlTextReaderGetAttribute(reader, BAD_CAST "name"); if (!filepath) { fprintf(stderr, "Missing filepath for SubTexture. Dropping.\n"); return; } subhandle = ls2d_texture_cache_subregion(self->cache, parser->texture.handle, (SDL_Rect){ .x = parser->subtexture.x, .y = parser->subtexture.y, .w = parser->subtexture.width, .h = parser->subtexture.height, }); ls_hashmap_put(self->textures, strdup((const char *)filepath), LS_INT_TO_PTR(subhandle)); } } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/object.h
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #pragma once #include <stdatomic.h> /** * The init function for an object */ typedef void (*ls2d_object_vfunc_init)(void *); /** * The destructor function for an object */ typedef void (*ls2d_object_vfunc_destroy)(void *); /** * Simple vtable definition for Ls2DObjects so that they can be * extended. */ typedef struct Ls2DObjectTable { ls2d_object_vfunc_init init; ls2d_object_vfunc_destroy destroy; const char *obj_name; } Ls2DObjectTable; /** * Opaque object implementation. */ struct Ls2DObject { atomic_int ref_count; Ls2DObjectTable *vtable; }; /** * Increase reference count on the given Ls2DObject */ void *ls2d_object_ref(void *); void *ls2d_object_unref(void *v); void *ls2d_object_init(Ls2DObject *object, Ls2DObjectTable *vtable); Ls2DObject *ls2d_object_new(size_t size, Ls2DObjectTable *vtable); #define LS2D_NEW(x, y) (x *)ls2d_object_new(sizeof(x), &y) /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/spritesheet/spritesheet-private.h
<filename>src/core/spritesheet/spritesheet-private.h /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #pragma once #include <libxml/xmlreader.h> #include "ls2d.h" /** * Opaque Ls2DSpriteSheet implementation */ struct Ls2DSpriteSheet { Ls2DObject object; /*< Parent */ LsHashmap *textures; /*< Cache of textures in a hashmap */ Ls2DTextureCache *cache; }; /** * Private API headers for the Ls2DSpriteSheet implementation */ /** * XML instance parser */ typedef struct Ls2DSpriteSheetXML { bool in_atlas; bool in_subtexture; struct { Ls2DTextureHandle handle; } texture; struct { int width; int height; int x; int y; char *filename; } subtexture; } Ls2DSpriteSheetXML; /** * Attempt to load XML file. */ bool ls2d_sprite_sheet_parse_xml(Ls2DSpriteSheet *self, const char *filename); DEF_AUTOFREE(xmlTextReader, xmlFreeTextReader) DEF_AUTOFREE(xmlChar, xmlFree) static inline void ls2d_sprite_sheet_get_int_attr(xmlTextReader *reader, int *storage, const char *id) { autofree(xmlChar) *attr = NULL; /* TODO: Proper error checking of atoi, etc. */ attr = xmlTextReaderGetAttribute(reader, BAD_CAST id); if (!attr) { *storage = 0; return; } *storage = atoi((const char *)attr); } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/component.c
<gh_stars>0 /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include "ls2d.h" void ls2d_component_init(Ls2DComponent *self, Ls2DTextureCache *cache, Ls2DFrameInfo *frame) { if (ls_unlikely(!self) || ls_unlikely(!self->init)) { return; } self->init(self, cache, frame); } void ls2d_component_draw(Ls2DComponent *self, Ls2DTextureCache *cache, Ls2DFrameInfo *info) { if (ls_unlikely(!self) || ls_unlikely(!self->draw)) { return; } self->draw(self, cache, info); } void ls2d_component_update(Ls2DComponent *self, Ls2DTextureCache *cache, Ls2DFrameInfo *info) { if (ls_unlikely(!self) || ls_unlikely(!self->update)) { return; } self->update(self, cache, info); } Ls2DComponent *ls2d_component_unref(Ls2DComponent *self) { return ls2d_object_unref(self); } void ls2d_component_set_parent_entity(Ls2DComponent *self, Ls2DEntity *entity) { if (ls_unlikely(!self)) { return; } self->parent_entity = entity; } Ls2DEntity *ls2d_component_get_parent_entity(Ls2DComponent *self) { if (ls_unlikely(!self)) { return NULL; } return self->parent_entity; } int ls2d_component_get_id(Ls2DComponent *self) { if (ls_unlikely(!self)) { return 0; } return self->comp_id; } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/scene.c
<gh_stars>0 /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #define _GNU_SOURCE #include <SDL.h> #include <stdlib.h> #include <string.h> #include "ls2d.h" static void ls2d_scene_init(Ls2DScene *self); static void ls2d_scene_destroy(Ls2DScene *self); /** * Opaque Ls2DScene implementation */ struct Ls2DScene { Ls2DObject object; /*< Parent */ const char *name; LsPtrArray *entities; /**<Our list of entities to render. */ LsHashmap *cameras; /**<Our set of cameras */ Ls2DTextureCache *tex_cache; /**< Our private texture cache. */ Ls2DCamera *active_camera; }; /** * We don't yet do anything fancy. */ Ls2DObjectTable scene_vtable = { .init = (ls2d_object_vfunc_init)ls2d_scene_init, .destroy = (ls2d_object_vfunc_destroy)ls2d_scene_destroy, .obj_name = "Ls2DScene", }; Ls2DScene *ls2d_scene_new(void) { return LS2D_NEW(Ls2DScene, scene_vtable); } static void ls2d_scene_init(Ls2DScene *self) { self->entities = ls_ptr_array_new(); self->tex_cache = ls2d_texture_cache_new(); self->cameras = ls_hashmap_new_full(ls_hashmap_string_hash, ls_hashmap_string_equal, free, (ls_hashmap_free_func)ls2d_camera_unref); } Ls2DScene *ls2d_scene_unref(Ls2DScene *self) { return ls2d_object_unref(self); } static inline void free_entity(void *v) { (void)ls2d_entity_unref(v); } static void ls2d_scene_destroy(Ls2DScene *self) { if (ls_likely(self->entities != NULL)) { ls_array_free(self->entities, free_entity); } if (ls_likely(self->tex_cache != NULL)) { ls2d_texture_cache_unref(self->tex_cache); } if (ls_likely(self->cameras != NULL)) { ls_hashmap_free(self->cameras); } } const char *ls2d_scene_get_name(Ls2DScene *self) { if (ls_unlikely(!self)) { return NULL; } return self->name; } Ls2DTextureCache *ls2d_scene_get_texture_cache(Ls2DScene *self) { if (ls_unlikely(!self)) { return NULL; } return self->tex_cache; } static bool ls2d_scene_should_render(Ls2DScene *self, Ls2DEntity *entity) { if (ls_unlikely(!entity)) { return false; } if (ls_unlikely(!self->active_camera)) { return true; } if (!ls2d_camera_entity_in_bounds(self->active_camera, entity)) { return false; } return true; } void ls2d_scene_add_entity(Ls2DScene *self, Ls2DEntity *entity) { if (ls_unlikely(!self) || ls_unlikely(!entity)) { SDL_LogError(SDL_LOG_CATEGORY_ERROR, "Ls2DScene not yet initialised"); return; } /* Insert entity into our list */ ls_array_add(self->entities, ls2d_object_ref(entity)); } void ls2d_scene_draw(Ls2DScene *self, Ls2DFrameInfo *frame) { for (uint16_t i = 0; i < self->entities->len; i++) { Ls2DEntity *entity = self->entities->data[i]; if (!ls2d_scene_should_render(self, entity)) { continue; } ls2d_entity_draw(entity, self->tex_cache, frame); } } void ls2d_scene_update(Ls2DScene *self, Ls2DFrameInfo *frame) { if (ls_likely(self->active_camera != NULL)) { ls2d_camera_update(self->active_camera, frame); frame->camera = self->active_camera; } else { frame->camera = NULL; } for (uint16_t i = 0; i < self->entities->len; i++) { Ls2DEntity *entity = self->entities->data[i]; ls2d_entity_update(entity, self->tex_cache, frame); } } bool ls2d_scene_add_camera(Ls2DScene *self, const char *id, Ls2DCamera *camera) { if (ls_unlikely(!self) || ls_unlikely(!camera)) { return false; } char *id_c = strdup(id); if (ls_unlikely(!id_c)) { return false; } if (ls_unlikely(!ls_hashmap_put(self->cameras, id_c, ls2d_object_ref(camera)))) { ls2d_camera_unref(camera); free(id_c); return false; } if (ls_unlikely(!self->active_camera)) { self->active_camera = camera; } return true; } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/engine-update.c
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include <SDL.h> #include "engine-private.h" #include "libls.h" static void ls2d_engine_process_keyboard(Ls2DEngine *self, SDL_KeyboardEvent *event) { switch (event->keysym.sym) { case SDLK_f: if (event->type == SDL_KEYUP) { ls2d_engine_set_fullscreen(self, !self->fullscreen); } break; case SDLK_q: self->running = false; break; case SDLK_RIGHT: case SDLK_LEFT: case SDLK_DOWN: case SDLK_UP: SDL_Log("Pressed an arrow :O"); break; default: break; } return; } void ls2d_engine_process_events(Ls2DEngine *self, Ls2DFrameInfo *frame) { SDL_Event event = { 0 }; if (ls_likely(self->active_scene != NULL)) { ls2d_scene_update(self->active_scene, frame); } /* Event update */ while (SDL_PollEvent(&event) != 0) { /* Process input if we can. */ if (ls2d_input_manager_process(self->input_manager, &event, frame)) { continue; } switch (event.type) { case SDL_KEYUP: case SDL_KEYDOWN: ls2d_engine_process_keyboard(self, &(event.key)); break; case SDL_QUIT: self->running = false; break; default: break; } } } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/components/sprite.c
<reponame>lispysnake/lispysnake2d /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #define _GNU_SOURCE #include <stdlib.h> #include <string.h> #include "ls2d.h" /** * Opaque Ls2DSpriteComponent implementation */ struct Ls2DSpriteComponent { Ls2DComponent parent; /*< Parent */ Ls2DTextureHandle handle; SDL_RendererFlip flip; double rotation; }; static void ls2d_sprite_component_draw(Ls2DComponent *self, Ls2DTextureCache *cache, Ls2DFrameInfo *frame); static void ls2d_sprite_component_init(Ls2DSpriteComponent *self); /** * We don't yet do anything fancy. */ Ls2DObjectTable sprite_vtable = { .obj_name = "Ls2DSpriteComponent", .init = (ls2d_object_vfunc_init)ls2d_sprite_component_init, }; Ls2DComponent *ls2d_sprite_component_new() { return (Ls2DComponent *)LS2D_NEW(Ls2DSpriteComponent, sprite_vtable); } static void ls2d_sprite_component_init(Ls2DSpriteComponent *self) { self->flip = SDL_FLIP_NONE; self->rotation = 0.0; self->parent.draw = ls2d_sprite_component_draw; self->parent.comp_id = LS2D_COMP_ID_SPRITE; } Ls2DSpriteComponent *ls2d_sprite_component_unref(Ls2DSpriteComponent *self) { return ls2d_object_unref(self); } void ls2d_sprite_component_set_texture(Ls2DSpriteComponent *self, Ls2DTextureHandle handle) { self->handle = handle; } /** * Perform the actual sprite drawing. Long story short, we need to * draw to our X, Y coordinates if within clip using our set * texture. */ void ls2d_sprite_component_draw(Ls2DComponent *component, Ls2DTextureCache *cache, Ls2DFrameInfo *frame) { Ls2DSpriteComponent *self = (Ls2DSpriteComponent *)component; Ls2DAnimationComponent *anim = NULL; SDL_Rect area = { 0, 0, 0, 0 }; SDL_Point xy = { 0, 0 }; Ls2DTextureHandle handle = self->handle; anim = (Ls2DAnimationComponent *)ls2d_entity_get_component(component->parent_entity, LS2D_COMP_ID_ANIMATION); if (anim) { handle = ls2d_animation_component_get_texture(anim); } /* Grab a texture */ const Ls2DTextureNode *node = ls2d_texture_cache_lookup(cache, frame, handle); if (!node) { return; } area.w = node->area.w; area.h = node->area.h; /* Try setting up proper X, Y based on position component */ SDL_Rect dst = { area.x, area.y, node->area.w, node->area.h }; if (ls2d_camera_convert_entity_position(frame->camera, component->parent_entity, &xy.x, &xy.y)) { dst.x = xy.x; dst.y = xy.y; } dst.w /= 3; dst.h /= 3; /* TODO: Add anchor support. */ SDL_RenderCopyEx(frame->renderer, node->texture, node->subregion ? &node->area : NULL, &dst, self->rotation, NULL, self->flip); } void ls2d_sprite_component_set_flip(Ls2DSpriteComponent *self, SDL_RendererFlip flip) { if (ls_unlikely(!self)) { return; } self->flip = flip; } void ls2d_sprite_component_set_rotation(Ls2DSpriteComponent *self, double rotation) { if (ls_unlikely(!self)) { return; } self->rotation = rotation; } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/engine.h
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #pragma once #include <stdbool.h> #include "ls2d.h" /** * Return a new Ls2DEngine object */ Ls2DEngine *ls2d_engine_new(int width, int height); /** * Return a new Ls2DEngine object for the current display size */ Ls2DEngine *ls2d_engine_new_current_display(void); /** * Unref a previously allocated Ls2DEngine object */ Ls2DEngine *ls2d_engine_unref(Ls2DEngine *self); /** * Run an Ls2DEngine until termination. * For convenience this will return standard EXIT_SUCCESS/EXIT_FAILURE * codes. */ int ls2d_engine_run(Ls2DEngine *self, Ls2DGame *game); /** * Update the fullscreen state of the display */ void ls2d_engine_set_fullscreen(Ls2DEngine *self, bool fullscreen); /** * Set a framerate cap on the engine. If set to 0, there will be no cap. */ void ls2d_engine_set_fps_cap(Ls2DEngine *self, uint32_t fps); /** * Add a new scene to the Ls2DEngine. */ void ls2d_engine_add_scene(Ls2DEngine *self, Ls2DScene *scene); /** * Return the global input manager */ Ls2DInputManager *ls2d_engine_get_input_manager(Ls2DEngine *self); DEF_AUTOFREE(Ls2DEngine, ls2d_engine_unref) /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/engine.c
<filename>src/core/engine.c<gh_stars>0 /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #define _GNU_SOURCE #include <SDL.h> #include <libxml/parser.h> #include <libxml/xmlversion.h> #include <stdlib.h> #include "engine-private.h" static bool did_init_xml = false; static bool did_init_sdl = false; static bool sdl_init(void); static void sdl_deinit(void); static bool xml_init(void); static void xml_deinit(void); static void ls2d_engine_destroy(Ls2DEngine *self); /** * Main vtable for our engine */ static Ls2DObjectTable engine_vtable = { .destroy = (ls2d_object_vfunc_destroy)ls2d_engine_destroy, .obj_name = "Ls2DEngine", }; /** * Helper to get a useful framerate limit. */ static inline uint32_t ls2d_get_framerate(void) { SDL_DisplayMode mode = { 0 }; if (SDL_GetCurrentDisplayMode(0, &mode) != 0) { goto fail; } SDL_Log("Refresh rate discovered: %d", mode.refresh_rate); if (mode.refresh_rate < 50) { SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "Slow limit framerate, enforcing 60fps"); return 60; } return (uint32_t)mode.refresh_rate; fail: SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "Failed to get refresh rate: %s", SDL_GetError()); return 0; } Ls2DEngine *ls2d_engine_new(int width, int height) { Ls2DEngine *engine = NULL; if (!sdl_init()) { return NULL; } if (!xml_init()) { return NULL; } engine = calloc(1, sizeof(struct Ls2DEngine)); if (!engine) { return NULL; } engine->width = width; engine->height = height; engine->running = false; engine->fullscreen = false; /* autoset fps cap */ engine->fps_delay = ls2d_get_framerate(); /* Setup the window */ engine->window = SDL_CreateWindow("lispysnake2d", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, SDL_WINDOW_HIDDEN | SDL_WINDOW_ALLOW_HIGHDPI); if (!engine->window) { SDL_LogCritical(SDL_LOG_CATEGORY_VIDEO, "Couldn't create window: %s", SDL_GetError()); ls2d_engine_destroy(engine); return NULL; } /* Setup our renderer, lock vsync for now. */ engine->render = SDL_CreateRenderer(engine->window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE); if (!engine->render) { SDL_LogCritical(SDL_LOG_CATEGORY_VIDEO, "Couldn't create a renderer: %s", SDL_GetError()); ls2d_engine_destroy(engine); return NULL; } SDL_RenderSetLogicalSize(engine->render, width, height); engine->buffer = SDL_CreateTexture(engine->render, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, width, height); if (ls_unlikely(!engine->buffer)) { SDL_LogCritical(SDL_LOG_CATEGORY_VIDEO, "Couldn't create double buffer: %s\n", SDL_GetError()); ls2d_engine_destroy(engine); return NULL; } engine->input_manager = ls2d_input_manager_new(); if (!engine->input_manager) { SDL_LogCritical(SDL_LOG_CATEGORY_INPUT, "Couldn't create InputManager"); ls2d_engine_destroy(engine); return NULL; } return ls2d_object_init((Ls2DObject *)engine, &engine_vtable); } Ls2DEngine *ls2d_engine_new_current_display() { SDL_DisplayMode mode = { 0 }; SDL_Rect area = { 0, 0, 320, 240 }; if (!sdl_init()) { return NULL; } if (!xml_init()) { return NULL; } /* Fetch current resolution, or fallback to busted default. */ if (SDL_GetCurrentDisplayMode(0, &mode) == 0) { area.w = mode.w; area.h = mode.h; } else { SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "Failed to fetch display mode: %s", SDL_GetError()); } return ls2d_engine_new(area.w, area.h); } Ls2DEngine *ls2d_engine_unref(Ls2DEngine *self) { return ls2d_object_unref(self); } static inline void free_scene(void *v) { (void)ls2d_scene_unref(v); } static void ls2d_engine_destroy(Ls2DEngine *self) { if (ls_unlikely(!self)) { goto cleanup; } if (ls_likely(self->game != NULL) && ls_likely(self->game->funcs.destroy != NULL)) { self->game->funcs.destroy(self->game); } if (ls_likely(self->render != NULL)) { SDL_DestroyRenderer(self->render); } if (ls_likely(self->window != NULL)) { SDL_DestroyWindow(self->window); } if (ls_likely(self->scenes != NULL)) { ls_list_free_full(self->scenes, free_scene); } if (ls_likely(self->input_manager != NULL)) { ls2d_input_manager_unref(self->input_manager); } free(self); cleanup: sdl_deinit(); xml_deinit(); } /** * Internally we're responsible for the primary event queue, so we'll * manage it here and if necessary dispatch it. */ int ls2d_engine_run(Ls2DEngine *self, Ls2DGame *game) { Ls2DFrameInfo frame = { 0 }; if (ls_unlikely(!self)) { return EXIT_FAILURE; } if (ls_unlikely(!game)) { fprintf(stderr, "Missing game!\n"); return EXIT_FAILURE; } game->engine = self; self->game = game; /* Make sure to show the window */ SDL_ShowWindow(self->window); /* Get the ball rolling */ self->running = true; ls2d_frame_info_init(&frame); frame.window = self->window; frame.renderer = self->render; if (game->funcs.init) { if (!game->funcs.init(game)) { fprintf(stderr, "Game init failed\n"); return EXIT_FAILURE; } } /* Primary event loop */ while (self->running) { /* Update frameinfo */ ls2d_frame_info_tick(&frame); ls2d_engine_process_events(self, &frame); ls2d_engine_draw(self, &frame); /* Stash ticks */ ls2d_frame_info_stash(&frame); double fps = ls2d_frame_info_get_fps(&frame); char *s = NULL; asprintf(&s, "demo: %.1f/fps", fps); SDL_SetWindowTitle(frame.window, s); free(s); /* If framerate cap is set, use it. ls2d_frame_info_delay(&frame, self->fps_delay, fps);*/ } return EXIT_SUCCESS; } void ls2d_engine_set_fullscreen(Ls2DEngine *self, bool fullscreen) { if (!self || !self->window) { SDL_LogError(SDL_LOG_CATEGORY_ERROR, "Ls2DEngine not yet initialised"); return; } self->fullscreen = fullscreen; SDL_SetWindowFullscreen(self->window, fullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0); } void ls2d_engine_set_fps_cap(Ls2DEngine *self, uint32_t fps) { if (ls_unlikely(!self)) { return; } self->fps_delay = fps; } void ls2d_engine_add_scene(Ls2DEngine *self, Ls2DScene *scene) { if (ls_unlikely(!self) || ls_unlikely(!scene)) { SDL_LogError(SDL_LOG_CATEGORY_ERROR, "Ls2DEngine not yet initialised"); return; } self->scenes = ls_list_append(self->scenes, ls2d_object_ref(scene)); if (!self->active_scene) { self->active_scene = scene; } } Ls2DInputManager *ls2d_engine_get_input_manager(Ls2DEngine *self) { if (ls_unlikely(!self)) { return NULL; } return self->input_manager; } /** * Ensure we have initialisation of the correct subsystems * Note this is kinda nasty but it saves calling it from our * application. */ static bool sdl_init() { if (did_init_sdl) { return true; } did_init_sdl = true; if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS) != 0) { return false; } return true; } /** * Ensure we unload SDL when the Engine is destroyed. Again this * is kinda nasty, and not appropriate for most libraries, but it fits * in with the single-engine-game approach we need. */ static void sdl_deinit() { SDL_Quit(); did_init_sdl = false; } static bool xml_init() { if (did_init_xml) { return true; } did_init_xml = true; LIBXML_TEST_VERSION return true; } static void xml_deinit() { if (!did_init_xml) { return; } xmlCleanupParser(); did_init_xml = false; } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/ls2d.h
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #pragma once /** * This is the main inclusion header for lispysnake2d and will take care * of including any component headers. */ #include <stddef.h> #include <stdint.h> #include <stdlib.h> typedef struct Ls2DGame Ls2DGame; typedef struct Ls2DGameVTable Ls2DGameVTable; typedef struct Ls2DCamera Ls2DCamera; typedef struct Ls2DInputManager Ls2DInputManager; typedef struct Ls2DEngine Ls2DEngine; typedef struct Ls2DEntity Ls2DEntity; typedef struct Ls2DComponent Ls2DComponent; typedef struct Ls2DBasicEntity Ls2DBasicEntity; typedef struct Ls2DFrameInfo Ls2DFrameInfo; typedef struct Ls2DObject Ls2DObject; typedef struct Ls2DScene Ls2DScene; typedef uint16_t Ls2DTextureHandle; typedef struct Ls2DTextureCache Ls2DTextureCache; typedef struct Ls2DTextureNode Ls2DTextureNode; typedef struct Ls2DSpriteSheet Ls2DSpriteSheet; typedef struct Ls2DTileSheet Ls2DTileSheet; typedef struct Ls2DAnimation Ls2DAnimation; typedef struct Ls2DTile Ls2DTile; typedef struct Ls2DTileMap Ls2DTileMap; typedef struct Ls2DImage Ls2DImage; #include "libls.h" #include "object.h" #include "animation.h" #include "camera.h" #include "component.h" #include "engine.h" #include "entity.h" #include "frame.h" #include "game.h" #include "input-manager.h" #include "scene.h" #include "spritesheet.h" #include "texture-cache.h" #include "tilesheet.h" #include "entities/basic-entity.h" #include "entities/image.h" #include "entities/tilemap.h" /* Our components */ enum Ls2DComponentID { LS2D_COMP_ID_INVALID = 0, LS2D_COMP_ID_POSITION, LS2D_COMP_ID_SPRITE, LS2D_COMP_ID_ANIMATION, }; enum Ls2DTileOrientation { LS2D_TILE_ORIENTATION_NONE = 0, LS2D_TILE_ORIENTATION_ORTHOGONAL, /**<We actually only support orthogonal right now. */ LS2D_TILE_ORIENTATION_MAX, }; #include "components/animation-component.h" #include "components/position.h" #include "components/sprite.h" /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/camera.h
<filename>src/core/camera.h /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #pragma once #include <SDL.h> #include "ls2d.h" /** * Construct a new Ls2DCamera. This allows manipulation of the view * within a scene. Without a camera, all scenes are static. */ Ls2DCamera *ls2d_camera_new(Ls2DScene *scene); /** * Unref a previously allocated camera */ Ls2DCamera *ls2d_camera_unref(Ls2DCamera *self); /** * Set the bounds for the camera. */ void ls2d_camera_set_world_bounds(Ls2DCamera *self, SDL_Rect bounds); /** * Set the X,Y for the camera to look at. * This function will automatically adjust to the world bounds. */ void ls2d_camera_set_xy(Ls2DCamera *self, SDL_Point lookat); /** * Returns true if the entity is within the bounds of the camera. */ bool ls2d_camera_entity_in_bounds(Ls2DCamera *self, Ls2DEntity *entity); bool ls2d_camera_convert_entity_position(Ls2DCamera *self, Ls2DEntity *entity, int *x, int *y); /** * Get the current viewport (x/y/w/h) */ bool ls2d_camera_get_view(Ls2DCamera *self, SDL_Rect *view); bool ls2d_camera_get_world_bounds(Ls2DCamera *self, SDL_Rect *view); /** * Update the camera */ void ls2d_camera_update(Ls2DCamera *self, Ls2DFrameInfo *frame); DEF_AUTOFREE(Ls2DCamera, ls2d_camera_unref) /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/components/position.c
<filename>src/core/components/position.c /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #define _GNU_SOURCE #include <stdlib.h> #include <string.h> #include "ls2d.h" static void ls2d_position_component_init(Ls2DPositionComponent *self); /** * Opaque Ls2DPositionComponent implementation */ struct Ls2DPositionComponent { Ls2DComponent parent; /*< Parent */ SDL_Point pos; int pos_z; }; /** * We don't yet do anything fancy. */ Ls2DObjectTable position_vtable = { .obj_name = "Ls2DPositionComponent", .init = (ls2d_object_vfunc_init)ls2d_position_component_init, }; Ls2DComponent *ls2d_position_component_new() { return (Ls2DComponent *)LS2D_NEW(Ls2DPositionComponent, position_vtable); } static void ls2d_position_component_init(Ls2DPositionComponent *self) { self->parent.comp_id = LS2D_COMP_ID_POSITION; } Ls2DPositionComponent *ls2d_position_component_unref(Ls2DPositionComponent *self) { return ls2d_object_unref(self); } void ls2d_position_component_set_xy(Ls2DPositionComponent *self, SDL_Point pos) { if (ls_unlikely(!self)) { return; } self->pos = pos; } void ls2d_position_component_set_z(Ls2DPositionComponent *self, int z) { if (ls_unlikely(!self)) { return; } self->pos_z = z; } bool ls2d_position_component_get_z(Ls2DPositionComponent *self, int *z) { if (ls_unlikely(!self) || ls_unlikely(!z)) { return false; } *z = self->pos_z; return true; } bool ls2d_position_component_get_xy(Ls2DPositionComponent *self, SDL_Point *pos) { if (ls_unlikely(!self) || ls_unlikely(!pos)) { return false; } *pos = self->pos; return true; } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/engine-draw.c
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include <SDL.h> #include "engine-private.h" #include "libls.h" void ls2d_engine_draw(Ls2DEngine *self, Ls2DFrameInfo *frame) { /* Clear the background */ SDL_SetRenderDrawColor(self->render, 52, 39, 89, 255); SDL_RenderClear(self->render); /* Clear old bfufer */ SDL_SetRenderTarget(self->render, self->buffer); SDL_RenderClear(self->render); /* Draw the active scene */ if (ls_likely(self->active_scene != NULL)) { ls2d_scene_draw(self->active_scene, frame); } /* Copy the buffer in */ SDL_SetRenderTarget(self->render, NULL); SDL_RenderCopy(self->render, self->buffer, NULL, NULL); SDL_RenderPresent(self->render); } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/frame.h
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #pragma once #include <SDL.h> #include <stddef.h> #include <stdint.h> #include <stdlib.h> #include <time.h> /** * The Ls2DFrameInfo object is passed to renderer and update cycles * to give them information about the current frame pass. */ struct Ls2DFrameInfo { uint32_t tick_start; /**<First tick */ uint32_t ticks; /**<Current tick count */ uint32_t prev_ticks; /**<Previous tick count */ uint32_t tick_increment; /**<Tick increment from last */ SDL_Renderer *renderer; /**<Current renderer */ SDL_Window *window; /**<Displayed window */ Ls2DCamera *camera; /**<Offset support. We need a sprite batcher. */ uint32_t frames[5]; uint32_t i_frame; uint32_t tick_delay; }; __attribute__((always_inline)) inline void ls2d_frame_info_init(Ls2DFrameInfo *frame) { frame->tick_start = SDL_GetTicks(); frame->prev_ticks = frame->tick_start - 1; } __attribute__((always_inline)) inline void ls2d_frame_info_tick(Ls2DFrameInfo *frame) { frame->ticks = SDL_GetTicks() - frame->tick_start; frame->tick_increment = frame->ticks - frame->prev_ticks; frame->frames[frame->i_frame % 5] = frame->ticks - frame->prev_ticks; frame->i_frame++; } __attribute__((always_inline)) inline void ls2d_frame_info_stash(Ls2DFrameInfo *frame) { frame->tick_delay = frame->ticks - frame->prev_ticks; frame->prev_ticks = frame->ticks; } /* __attribute__((always_inline)) inline void ls2d_frame_info_delay(Ls2DFrameInfo *frame, uint32_t fps_delay, double fps) { } */ __attribute__((always_inline)) inline double ls2d_frame_info_get_fps(Ls2DFrameInfo *frame) { uint32_t total = frame->i_frame >= 5 ? 5 : frame->i_frame; double fps = 0; for (unsigned int i = 0; i < total; i++) { fps += frame->frames[i]; } fps /= total; return 1000.0 / fps; } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/spritesheet/sheet.c
<gh_stars>0 /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include "ls2d.h" #include "spritesheet-private.h" static void ls2d_sprite_sheet_init(Ls2DSpriteSheet *self); static void ls2d_sprite_sheet_destroy(Ls2DSpriteSheet *self); /** * We don't yet do anything fancy. */ Ls2DObjectTable sprite_sheet_vtable = { .init = (ls2d_object_vfunc_init)ls2d_sprite_sheet_init, .destroy = (ls2d_object_vfunc_destroy)ls2d_sprite_sheet_destroy, .obj_name = "Ls2DSpriteSheet", }; static void ls2d_sprite_sheet_init(Ls2DSpriteSheet *self) { self->textures = ls_hashmap_new_full(ls_hashmap_string_hash, ls_hashmap_string_equal, free, NULL); } Ls2DSpriteSheet *ls2d_sprite_sheet_new(Ls2DTextureCache *cache, const char *xml_file) { Ls2DSpriteSheet *self = LS2D_NEW(Ls2DSpriteSheet, sprite_sheet_vtable); if (ls_unlikely(!self)) { return NULL; } self->cache = cache; if (!ls2d_sprite_sheet_parse_xml(self, xml_file)) { ls2d_object_unref((Ls2DObject *)self); return NULL; } return self; } Ls2DSpriteSheet *ls2d_sprite_sheet_unref(Ls2DSpriteSheet *self) { return ls2d_object_unref(self); } static void ls2d_sprite_sheet_destroy(Ls2DSpriteSheet *self) { ls_hashmap_free(self->textures); free(self); } Ls2DTextureHandle ls2d_sprite_sheet_lookup(Ls2DSpriteSheet *self, char *key) { if (ls_unlikely(!self)) { return 0; } return (Ls2DTextureHandle)LS_PTR_TO_INT(ls_hashmap_get(self->textures, key)); } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/animation.c
<reponame>lispysnake/lispysnake2d /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include "ls2d.h" static void ls2d_animation_init(Ls2DAnimation *self); static void ls2d_animation_destroy(Ls2DAnimation *self); struct Ls2DAnimation { Ls2DObject parent; /* Dynamic storage of frames */ LsArray *frames; uint16_t cur_frame; Ls2DTextureHandle handle; uint32_t ticks; bool looping; bool playing; }; /** * Animation frame is used internally so we can quickly cycle * animation frames and retain a linear cache. */ typedef struct Ls2DAnimationFrame { uint32_t duration; Ls2DTextureHandle handle; } Ls2DAnimationFrame; /** * We don't yet do anything fancy. */ Ls2DObjectTable animation_vtable = { .init = (ls2d_object_vfunc_init)ls2d_animation_init, .destroy = (ls2d_object_vfunc_destroy)ls2d_animation_destroy, .obj_name = "Ls2DAnimation", }; static void ls2d_animation_init(Ls2DAnimation *self) { self->cur_frame = 0; self->looping = true; self->playing = true; self->frames = ls_array_new_size(sizeof(struct Ls2DAnimationFrame), 3); } Ls2DAnimation *ls2d_animation_new() { return LS2D_NEW(Ls2DAnimation, animation_vtable); } Ls2DAnimation *ls2d_animation_unref(Ls2DAnimation *self) { return ls2d_object_unref(self); } static void ls2d_animation_destroy(Ls2DAnimation *self) { ls_array_free(self->frames, NULL); } __attribute__((always_inline)) static inline Ls2DAnimationFrame *lookup_frame(void *cache, uint16_t index) { Ls2DAnimationFrame *root = cache; return &(root[index]); } bool ls2d_animation_add_frame(Ls2DAnimation *self, Ls2DTextureHandle handle, uint32_t duration) { Ls2DAnimationFrame *frame = NULL; uint16_t index = 0; if (ls_unlikely(!self)) { return false; } if (ls_unlikely(!ls_array_add(self->frames, NULL))) { return false; } index = (uint16_t)(self->frames->len - 1); frame = lookup_frame(self->frames->data, index); if (ls_unlikely(!frame)) { return false; } frame->handle = handle; frame->duration = duration; return true; } void ls2d_animation_update(Ls2DAnimation *self, Ls2DFrameInfo *frame) { Ls2DAnimationFrame *cur_frame = NULL; if (ls_unlikely(!self)) { return; } if (ls_unlikely(!self->playing)) { return; } if (ls_unlikely(self->frames->len < 1)) { return; } self->ticks += frame->tick_increment; cur_frame = lookup_frame(self->frames->data, self->cur_frame); self->handle = cur_frame->handle; /* If we don't need to update... don't */ if (self->ticks < cur_frame->duration) { return; } self->cur_frame++; if (self->cur_frame > self->frames->len - 1) { if (!self->looping) { ls2d_animation_stop(self); return; } self->cur_frame = 0; self->ticks = 0; } else { self->ticks = frame->tick_increment; } cur_frame = lookup_frame(self->frames->data, self->cur_frame); self->handle = cur_frame->handle; } void ls2d_animation_stop(Ls2DAnimation *self) { if (ls_unlikely(!self)) { return; } self->playing = false; } void ls2d_animation_set_looping(Ls2DAnimation *self, bool looping) { if (ls_unlikely(!self)) { return; } self->looping = looping; } void ls2d_animation_reset(Ls2DAnimation *self) { if (ls_unlikely(!self)) { return; } self->cur_frame = 0; self->ticks = 0; if (ls_unlikely(self->frames->len) < 1) { return; } self->handle = lookup_frame(self->frames->data, 0)->handle; } Ls2DTextureHandle ls2d_animation_get_texture(Ls2DAnimation *self) { if (ls_unlikely(!self)) { return 0; } return self->handle; } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/scene.h
<filename>src/core/scene.h<gh_stars>0 /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #pragma once #include "ls2d.h" /** * Construct a new scene object. Every scene contains a list of renderables * and will process input accordingly. * Notably, this optimises the event queue as we'll only dispatch the * input handling to the visible renderables within the active scene. */ Ls2DScene *ls2d_scene_new(void); /** * Unref an allocated Scene. This will also deference any * attached resources. */ Ls2DScene *ls2d_scene_unref(Ls2DScene *self); /** * Draw the scene using the current FrameInfo */ void ls2d_scene_draw(Ls2DScene *self, Ls2DFrameInfo *frame); void ls2d_scene_update(Ls2DScene *self, Ls2DFrameInfo *frame); /** * Attach an entity to this scene. */ void ls2d_scene_add_entity(Ls2DScene *self, Ls2DEntity *entity); bool ls2d_scene_add_camera(Ls2DScene *self, const char *id, Ls2DCamera *camera); /** * Return access to the texture cache */ Ls2DTextureCache *ls2d_scene_get_texture_cache(Ls2DScene *self); DEF_AUTOFREE(Ls2DScene, ls2d_scene_unref) /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/core/entities/tilemap.c
<gh_stars>0 /* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include "ls2d.h" #include "tilemap-private.h" static void ls2d_tilemap_destroy(Ls2DTileMap *self); static void ls2d_tilemap_init(Ls2DTileMap *self); static void ls2d_tilemap_draw(Ls2DEntity *entity, Ls2DTextureCache *cache, Ls2DFrameInfo *frame); static void ls2d_tilemap_update(Ls2DEntity *entity, Ls2DTextureCache *cache, Ls2DFrameInfo *frame); /** * We don't yet do anything fancy. */ Ls2DObjectTable tilemap_vtable = { .obj_name = "Ls2DTileMap", .init = (ls2d_object_vfunc_init)ls2d_tilemap_init, .destroy = (ls2d_object_vfunc_destroy)ls2d_tilemap_destroy, }; static Ls2DTileMap *ls2d_tilemap_new_internal(void) { return LS2D_NEW(Ls2DTileMap, tilemap_vtable); } static void ls2d_tilemap_init(Ls2DTileMap *self) { self->layers = ls_array_new_size(sizeof(struct Ls2DTileMapLayer), 5); self->tilesheets = ls_ptr_array_new_size(1); self->parent.draw = ls2d_tilemap_draw; self->parent.update = ls2d_tilemap_update; } Ls2DEntity *ls2d_tilemap_new(int tile_size, uint16_t width, uint16_t height) { Ls2DTileMap *self = NULL; self = ls2d_tilemap_new_internal(); if (ls_unlikely(!self)) { return NULL; } self->width = width; self->height = height; self->tile_size = tile_size; self->size = self->width * self->height; return (Ls2DEntity *)self; } Ls2DEntity *ls2d_tilemap_new_from_tmx(Ls2DTextureCache *cache, const char *filename) { Ls2DTileMap *self = NULL; self = ls2d_tilemap_new_internal(); if (ls_unlikely(!self)) { return NULL; } if (!ls2d_tilemap_load_tmx(self, cache, filename)) { ls2d_tilemap_destroy(self); free(self); return NULL; } return (Ls2DEntity *)self; } Ls2DTileMap *ls2d_tilemap_unref(Ls2DTileMap *self) { return ls2d_object_unref(self); } __attribute__((always_inline)) static inline Ls2DTileMapLayer *lookup_layer(void *cache, int index) { Ls2DTileMapLayer *root = cache; return &(root[index]); } static void ls2d_tilemap_free_layer(void *v) { Ls2DTileMapLayer *layer = v; if (ls_likely(layer->tiles != NULL)) { free(layer->tiles); } } static void ls2d_tilemap_destroy(Ls2DTileMap *self) { if (ls_likely(self->layers != NULL)) { for (uint16_t i = 0; i < self->layers->len; i++) { Ls2DTileMapLayer *layer = lookup_layer(self->layers->data, i); ls2d_tilemap_free_layer(layer); } ls_array_free(self->layers, NULL); } if (ls_likely(self->tilesheets != NULL)) { ls_array_free(self->tilesheets, ls2d_tile_sheet_unref); } } bool ls2d_tilemap_add_layer(Ls2DTileMap *self, int render_index) { Ls2DTileMapLayer *layer = NULL; if (ls_unlikely(!self)) { return false; } if (!ls_array_add(self->layers, NULL)) { return false; } uint16_t index = (uint32_t)(self->layers->len - 1); layer = lookup_layer(self->layers->data, index); layer->render_index = render_index; layer->tiles = calloc(sizeof(uint32_t), self->width * self->height); if (ls_unlikely(!layer->tiles)) { return false; } return true; } static inline uint32_t *ls2d_tilemap_get(Ls2DTileMap *self, int layer_index, int x, int y) { Ls2DTileMapLayer *layer = NULL; if (ls_unlikely(!self)) { return NULL; } layer = lookup_layer(self->layers->data, layer_index); if (ls_unlikely(!layer)) { return NULL; } const int index = x + self->width * y; if (index > self->size) { return NULL; } return &layer->tiles[index]; } static bool ls2d_tilemap_get_tile(Ls2DTileMap *self, int layer_index, int x, int y, Ls2DTile *tile) { uint32_t *gid = ls2d_tilemap_get(self, layer_index, x, y); if (ls_unlikely(!gid)) { return false; } const uint32_t r_gid = *gid; tile->flipped_horizontal = r_gid & LS2D_TILE_FLIPPED_HORIZONTALLY ? true : false; tile->flipped_vertical = r_gid & LS2D_TILE_FLIPPED_VERTICALLY ? true : false; tile->flipped_diagonal = r_gid & LS2D_TILE_FLIPPED_DIAGONALLY ? true : false; tile->gid = r_gid & LS2D_TILE_MASK; return true; } bool ls2d_tilemap_set_internal(Ls2DTileMap *self, int layer_index, int x, int y, uint32_t gid) { uint32_t *t = ls2d_tilemap_get(self, layer_index, x, y); if (ls_unlikely(!t)) { return false; } *t = gid; return true; } bool ls2d_tilemap_set_tile(Ls2DTileMap *self, int layer_index, int x, int y, Ls2DTile tile) { uint32_t *t = ls2d_tilemap_get(self, layer_index, x, y); if (ls_unlikely(!t)) { return false; } uint32_t new_gid = tile.gid; if (tile.flipped_horizontal) { new_gid |= LS2D_TILE_FLIPPED_HORIZONTALLY; } if (tile.flipped_vertical) { new_gid |= LS2D_TILE_FLIPPED_VERTICALLY; } if (tile.flipped_diagonal) { new_gid |= LS2D_TILE_FLIPPED_DIAGONALLY; } *t = new_gid; return true; } static Ls2DTextureNode *ls2d_tilemap_find_texture_node(Ls2DTileMap *self, Ls2DTextureCache *cache, Ls2DFrameInfo *frame, uint32_t gid) { for (uint16_t i = 0; i < self->tilesheets->len; i++) { Ls2DTextureHandle handle = 0; Ls2DTileSheet *sheet = (Ls2DTileSheet *)self->tilesheets->data[i]; handle = ls2d_tile_sheet_lookup(sheet, gid); if (handle < 1) { continue; } return ls2d_texture_cache_lookup(cache, frame, handle); } return NULL; } static void ls2d_tilemap_draw(Ls2DEntity *entity, Ls2DTextureCache *cache, Ls2DFrameInfo *frame) { Ls2DTileMap *self = (Ls2DTileMap *)entity; SDL_Rect draw_area = { 0 }; int x_draw, y_draw = 0; for (uint16_t i = 0; i < self->layers->len; i++) { Ls2DTileMapLayer *layer = lookup_layer(self->layers->data, i); x_draw = self->render.x_start; y_draw = self->render.y_start; for (uint16_t y = self->render.first_row; y < self->render.max_row; y++) { for (uint16_t x = self->render.first_column; x < self->render.max_column; x++) { Ls2DTextureNode *node = NULL; Ls2DTextureHandle handle; Ls2DTile tile = { 0 }; SDL_Rect area = { .w = self->tile_size, .h = self->tile_size, .x = x_draw, .y = y_draw }; if (!ls2d_tilemap_get_tile(self, i, x, y, &tile)) { fprintf(stderr, "Missing tile??!\n"); abort(); } /* Draw outline texture for layer 0 */ if (tile.gid == 0) { goto draw_next; } node = ls2d_tilemap_find_texture_node(self, cache, frame, tile.gid); if (ls_unlikely(node == NULL)) { goto draw_next; } /* Non-regular tiles, anchor to bottom of cell */ if (!node->subregion) { area.w = node->area.w; area.h = node->area.h; if (node->area.w != self->tile_size || node->area.h != self->tile_size) { area.y += self->tile_size; area.y -= node->area.h; } } SDL_RenderCopyEx(frame->renderer, node->texture, node->subregion ? &node->area : NULL, &area, 0, NULL, 0); draw_next: x_draw += self->tile_size; } /* Increment to next row */ y_draw += self->tile_size; x_draw = self->render.x_start; } } } void ls2d_tilemap_add_tilesheet(Ls2DTileMap *self, Ls2DTileSheet *sheet) { if (ls_unlikely(!self)) { return; } ls_array_add(self->tilesheets, ls2d_object_ref(sheet)); } static void ls2d_tilemap_update(Ls2DEntity *entity, Ls2DTextureCache *cache, Ls2DFrameInfo *frame) { Ls2DTileMap *self = (Ls2DTileMap *)entity; SDL_Rect draw_area = { 0 }; int visible_columns = 0; int visible_rows = 0; /* Basic Premise: * Work out the visible rows and columns for the draw area * Only draw those columns * Draw at offset to camera and missing columns * TODO: Optimise by only changing the camera when it needs changing. */ for (uint16_t i = 0; i < self->tilesheets->len; i++) { Ls2DTileSheet *sheet = (Ls2DTileSheet *)self->tilesheets->data[i]; ls2d_tile_sheet_update(sheet, frame); } if (!ls2d_camera_get_view(frame->camera, &draw_area)) { self->render.first_column = 0; self->render.first_row = 0; self->render.max_row = self->height; self->render.max_column = self->width; self->render.x_start = 0; self->render.y_start = 0; return; } visible_columns = ceil((float)draw_area.w / self->tile_size); visible_rows = ceil((float)draw_area.h / self->tile_size); self->render.first_row = floor((float)draw_area.y / self->tile_size); self->render.first_column = floor((float)draw_area.x / self->tile_size); /* TODO: Introduce MAX/MIN macros */ self->render.max_column = self->render.first_column + visible_columns + 1; self->render.max_row = self->render.first_row + visible_rows + 1; if (self->render.max_row > self->height) { self->render.max_row = self->height; } if (self->render.max_column > self->width) { self->render.max_column = self->width; } self->render.x_start = 0 - draw_area.x; self->render.x_start += self->render.first_column * self->tile_size; self->render.y_start = 0 - draw_area.y; self->render.y_start += self->render.first_row * self->tile_size; } /* * Editor modelines - https://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 8 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=8 tabstop=8 expandtab: * :indentSize=8:tabSize=8:noTabs=true: */
lispysnake/lispysnake2d
src/demo/level.c
/* * This file is part of lispysnake2d. * * Copyright (c) 2019 <NAME>, Ltd. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include "demo.h" bool demo_game_load_tilemap(DemoGame *self) { Ls2DTextureCache *cache = ls2d_scene_get_texture_cache(self->scene); Ls2DTileSheet *tsx = NULL; self->tilemap = ls2d_tilemap_new_from_tmx(cache, "data/level1.tmx"); ls2d_scene_add_entity(self->scene, self->tilemap); return true; }
Il-Capitano/bozonlib
bz/vec.h
<filename>bz/vec.h // MIT License // // Copyright (c) 2019 Il-Capitano // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #ifndef _bz_vec_h_ #define _bz_vec_h_ #include "common.h" #if !bz_cxx14 #warning C++14 required for bz::vec #else #include <cmath> #include <utility> #include <type_traits> namespace bz { namespace internal { template<size_t N, typename T> struct vec_base { public: T c[N]; vec_base(void) noexcept = default; template<typename ...Ts, typename = std::enable_if_t<sizeof...(Ts) == N>> constexpr vec_base(Ts ...components) noexcept : c{ components... } {} constexpr T &operator [] (size_t n) noexcept { return this->c[n]; } constexpr T const &operator [] (size_t n) const noexcept { return this->c[n]; } }; template<typename T> struct vec_base<2, T> { public: T x; T y; vec_base(void) noexcept = default; constexpr vec_base(T _x, T _y) noexcept : x(_x), y(_y) {} constexpr T &operator [] (size_t n) noexcept { switch (n) { case 0: return this->x; case 1: return this->y; default: return reinterpret_cast<T *>(this)[n]; } } constexpr T const &operator [] (size_t n) const noexcept { switch (n) { case 0: return this->x; case 1: return this->y; default: return reinterpret_cast<T const *>(this)[n]; } } }; template<typename T> struct vec_base<3, T> { public: T x; T y; T z; vec_base(void) noexcept = default; constexpr vec_base(T _x, T _y, T _z) noexcept : x(_x), y(_y), z(_z) {} constexpr T &operator [] (size_t n) noexcept { switch (n) { case 0: return this->x; case 1: return this->y; case 2: return this->z; default: return reinterpret_cast<T *>(this)[n]; } } constexpr T const &operator [] (size_t n) const noexcept { switch (n) { case 0: return this->x; case 1: return this->y; case 2: return this->z; default: return reinterpret_cast<T const *>(this)[n]; } } }; template<typename T> struct vec_base<4, T> { public: T x; T y; T z; T w; vec_base(void) noexcept = default; constexpr vec_base(T _x, T _y, T _z, T _w) noexcept : x(_x), y(_y), z(_z), w(_w) {} constexpr T &operator [] (size_t n) noexcept { switch (n) { case 0: return this->x; case 1: return this->y; case 2: return this->z; case 3: return this->w; default: return reinterpret_cast<T *>(this)[n]; } } constexpr T const &operator [] (size_t n) const noexcept { switch (n) { case 0: return this->x; case 1: return this->y; case 2: return this->z; case 3: return this->w; default: return reinterpret_cast<T const *>(this)[n]; } } }; } // namespace internal template<size_t N, typename T> struct vec : internal::vec_base<N, T> { static_assert(std::is_trivial<T>::value, "value_type for bz::vec must be trivial"); static_assert(N > 1, "dimension for bz::vec must be > 1"); private: using self_t = vec<N, T>; using base_t = internal::vec_base<N, T>; public: using value_type = T; static constexpr auto dimension = N; using base_t::vec_base; using base_t::operator []; private: template<typename U, size_t ...self_Ns, size_t ...zero_Ns> constexpr auto cast_helper( std::index_sequence<self_Ns...>, std::index_sequence<zero_Ns...> ) noexcept( noexcept(static_cast<U>(std::declval<value_type>())) ) -> vec<sizeof... (self_Ns) + sizeof... (zero_Ns), U> { return { static_cast<U>((*this)[self_Ns])..., ((void)zero_Ns, U{})... }; } template<typename U, size_t ...Ns> constexpr auto cast_helper( std::index_sequence<Ns...> ) noexcept( noexcept(static_cast<U>(std::declval<value_type>())) ) -> vec<sizeof... (Ns), U> { return { static_cast<U>((*this)[Ns])... }; } template<typename U, size_t ...Ns> constexpr self_t &op_plus_eq_helper( vec<N, U> const &rhs, std::index_sequence<Ns...> ) noexcept( noexcept(std::declval<value_type &>() += rhs[0]) ) #if bz_cxx17 { (((*this)[Ns] += rhs[Ns]), ...); return *this; } #else { using arr = int[N]; arr{ (((*this)[Ns] += rhs[Ns]), 0)... }; return *this; } #endif template<typename U, size_t ...Ns> constexpr self_t &op_minus_eq_helper( vec<N, U> const &rhs, std::index_sequence<Ns...> ) noexcept( noexcept(std::declval<value_type &>() -= rhs[0]) ) #if bz_cxx17 { (((*this)[Ns] -= rhs[Ns]), ...); return *this; } #else { using arr = int[N]; arr{ (((*this)[Ns] -= rhs[Ns]), 0)... }; return *this; } #endif template<typename U, size_t ...Ns> constexpr self_t &op_multiply_eq_helper( U const &rhs, std::index_sequence<Ns...> ) noexcept( noexcept(std::declval<value_type &>() *= rhs) ) #if bz_cxx17 { (((*this)[Ns] *= rhs), ...); return *this; } #else { using arr = int[N]; arr{ (((*this)[Ns] *= rhs), 0)... }; return *this; } #endif template<typename U, size_t ...Ns> constexpr self_t &op_divide_eq_helper( U const &rhs, std::index_sequence<Ns...> ) noexcept( noexcept(std::declval<value_type &>() /= rhs) ) #if bz_cxx17 { (((*this)[Ns] /= rhs), ...); return *this; } #else { using arr = int[N]; arr{ (((*this)[Ns] /= rhs), 0)... }; return *this; } #endif public: template<size_t M, typename U, typename = std::enable_if_t<M <= N>> constexpr explicit operator vec<M, U> (void) noexcept { return this->cast_helper<U>( std::make_index_sequence<M>{} ); } template<size_t M, typename U> constexpr explicit operator vec<M, U> (void) noexcept { return this->cast_helper<U>( std::make_index_sequence<N>{}, std::make_index_sequence<M - N>{} ); } template<typename U> constexpr self_t &operator += (vec<N, U> const &rhs) noexcept( noexcept(std::declval<value_type &>() += rhs[0]) ) { return this->op_plus_eq_helper(rhs, std::make_index_sequence<N>{}); } template<typename U> constexpr self_t &operator -= (vec<N, U> const &rhs) noexcept( noexcept(std::declval<value_type &>() -= rhs[0]) ) { return this->op_minus_eq_helper(rhs, std::make_index_sequence<N>{}); } template<typename U> constexpr self_t &operator *= (U const &rhs) noexcept( noexcept(std::declval<value_type &>() *= rhs) ) { return this->op_multiply_eq_helper(rhs, std::make_index_sequence<N>{}); } template<typename U> constexpr self_t &operator /= (U const &rhs) noexcept( noexcept(std::declval<value_type &>() /= rhs) ) { return this->op_divide_eq_helper(rhs, std::make_index_sequence<N>{}); } }; namespace internal { template<size_t N, typename T, size_t ...Ns> constexpr auto op_plus_helper( vec<N, T> const &v, std::index_sequence<Ns...> ) noexcept( noexcept(+v[0]) ) -> vec<N, decltype(+v[0])> { return { (+v[Ns])... }; } template<size_t N, typename T, size_t ...Ns> constexpr auto op_minus_helper( vec<N, T> const &v, std::index_sequence<Ns...> ) noexcept( noexcept(-v[0]) ) -> vec<N, decltype(-v[0])> { return { (-v[Ns])... }; } template<size_t N, typename T1, typename T2, size_t ...Ns> constexpr auto op_plus_helper( vec<N, T1> const &lhs, vec<N, T2> const &rhs, std::index_sequence<Ns...> ) noexcept( noexcept(lhs[0] + rhs[0]) ) -> vec<N, decltype(lhs[0] + rhs[0])> { return { (lhs[Ns] + rhs[Ns])... }; } template<size_t N, typename T1, typename T2, size_t ...Ns> constexpr auto op_minus_helper( vec<N, T1> const &lhs, vec<N, T2> const &rhs, std::index_sequence<Ns...> ) noexcept( noexcept(lhs[0] - rhs[0]) ) -> vec<N, decltype(lhs[0] - rhs[0])> { return { (lhs[Ns] - rhs[Ns])... }; } template<size_t N, typename T1, typename T2, size_t ...Ns> constexpr auto op_multiply_helper( vec<N, T1> const &lhs, T2 const &rhs, std::index_sequence<Ns...> ) noexcept( noexcept(lhs[0] * rhs) ) -> vec<N, decltype(lhs[0] * rhs)> { return { (lhs[Ns] * rhs)... }; } template<size_t N, typename T1, typename T2, size_t ...Ns> constexpr auto op_multiply_helper( T1 const &lhs, vec<N, T2> const &rhs, std::index_sequence<Ns...> ) noexcept( noexcept(lhs * rhs[0]) ) -> vec<N, decltype(lhs * rhs[0])> { return { (lhs * rhs[Ns])... }; } template<size_t N, typename T1, typename T2, size_t ...Ns> constexpr auto op_divide_helper( vec<N, T1> const &lhs, T2 const &rhs, std::index_sequence<Ns...> ) noexcept( noexcept(lhs[0] / rhs) ) -> vec<N, decltype(lhs[0] / rhs)> { return { (lhs[Ns] / rhs)... }; } #if bz_cxx17 template<size_t N, typename T1, typename T2, size_t ...Ns> constexpr bool op_eq_helper( vec<N, T1> const &lhs, vec<N, T2> const &rhs, std::index_sequence<Ns...> ) noexcept( noexcept(lhs[0] == rhs[0]) ) { return ((lhs[Ns] == rhs[Ns]) && ...); } template<size_t N, typename T1, typename T2, size_t ...Ns> constexpr bool op_not_eq_helper( vec<N, T1> const &lhs, vec<N, T2> const &rhs, std::index_sequence<Ns...> ) noexcept( noexcept(lhs[0] != rhs[0]) ) { return ((lhs[Ns] != rhs[Ns]) || ...); } #else constexpr bool bool_and(bool val) noexcept { return val; } template<typename ...Ts> constexpr bool bool_and(bool val, Ts ...vals) noexcept { return val && bool_and(vals...); } constexpr bool bool_or(bool val) noexcept { return val; } template<typename ...Ts> constexpr bool bool_or(bool val, Ts ...vals) noexcept { return val || bool_or(vals...); } template<size_t N, typename T1, typename T2, size_t ...Ns> constexpr bool op_eq_helper( vec<N, T1> const &lhs, vec<N, T2> const &rhs, std::index_sequence<Ns...> ) noexcept( noexcept(lhs[0] == rhs[0]) ) { return bool_and((lhs[Ns] == rhs[Ns])...); } template<size_t N, typename T1, typename T2, size_t ...Ns> constexpr bool op_not_eq_helper( vec<N, T1> const &lhs, vec<N, T2> const &rhs, std::index_sequence<Ns...> ) noexcept( noexcept(lhs[0] != rhs[0]) ) { return bool_or((lhs[Ns] != rhs[Ns])...); } #endif // c++17 } // namespace internal template<size_t N, typename T> constexpr auto operator + ( vec<N, T> const &v ) noexcept( noexcept(internal::op_plus_helper(v, std::make_index_sequence<N>{})) ) -> decltype(internal::op_plus_helper(v, std::make_index_sequence<N>{})) { return internal::op_plus_helper(v, std::make_index_sequence<N>{}); } template<size_t N, typename T> constexpr auto operator - ( vec<N, T> const &v ) noexcept( noexcept(internal::op_minus_helper(v, std::make_index_sequence<N>{})) ) -> decltype(internal::op_minus_helper(v, std::make_index_sequence<N>{})) { return internal::op_minus_helper(v, std::make_index_sequence<N>{}); } template<size_t N, typename T1, typename T2> constexpr auto operator + ( vec<N, T1> const &lhs, vec<N, T2> const &rhs ) noexcept( noexcept(internal::op_plus_helper(lhs, rhs, std::make_index_sequence<N>{})) ) -> decltype(internal::op_plus_helper(lhs, rhs, std::make_index_sequence<N>{})) { return internal::op_plus_helper(lhs, rhs, std::make_index_sequence<N>{}); } template<size_t N, typename T1, typename T2> constexpr auto operator - ( vec<N, T1> const &lhs, vec<N, T2> const &rhs ) noexcept( noexcept(internal::op_minus_helper(lhs, rhs, std::make_index_sequence<N>{})) ) -> decltype(internal::op_minus_helper(lhs, rhs, std::make_index_sequence<N>{})) { return internal::op_minus_helper(lhs, rhs, std::make_index_sequence<N>{}); } template<size_t N, typename T1, typename T2> constexpr auto operator * ( vec<N, T1> const &lhs, T2 const &rhs ) noexcept( noexcept(internal::op_multiply_helper(lhs, rhs, std::make_index_sequence<N>{})) ) -> decltype(internal::op_multiply_helper(lhs, rhs, std::make_index_sequence<N>{})) { return internal::op_multiply_helper(lhs, rhs, std::make_index_sequence<N>{}); } template<size_t N, typename T1, typename T2> constexpr auto operator * ( T1 const &lhs, vec<N, T2> const &rhs ) noexcept( noexcept(internal::op_multiply_helper(lhs, rhs, std::make_index_sequence<N>{})) ) -> decltype(internal::op_multiply_helper(lhs, rhs, std::make_index_sequence<N>{})) { return internal::op_multiply_helper(lhs, rhs, std::make_index_sequence<N>{}); } template<size_t N, typename T1, typename T2> constexpr auto operator / ( vec<N, T1> const &lhs, T2 const &rhs ) noexcept( noexcept(internal::op_divide_helper(lhs, rhs, std::make_index_sequence<N>{})) ) -> decltype(internal::op_divide_helper(lhs, rhs, std::make_index_sequence<N>{})) { return internal::op_divide_helper(lhs, rhs, std::make_index_sequence<N>{}); } template<size_t N, typename T1, typename T2> constexpr bool operator == ( vec<N, T1> const &lhs, vec<N, T2> const &rhs ) noexcept( noexcept(internal::op_eq_helper(lhs, rhs, std::make_index_sequence<N>{})) ) { return internal::op_eq_helper(lhs, rhs, std::make_index_sequence<N>{}); } template<size_t N, typename T1, typename T2> constexpr bool operator != ( vec<N, T1> const &lhs, vec<N, T2> const &rhs ) noexcept( noexcept(internal::op_not_eq_helper(lhs, rhs, std::make_index_sequence<N>{})) ) { return internal::op_not_eq_helper(lhs, rhs, std::make_index_sequence<N>{}); } // specialized operators for N = 2, 3, 4, so we don't rely as much on the inliner to optimize // ==== N == 2 ==== template<typename T> constexpr auto operator + ( vec<2, T> const v ) noexcept( noexcept(+v.x) ) -> vec<2, decltype(+v.x)> { return { +v.x, +v.y }; } template<typename T> constexpr auto operator - ( vec<2, T> const v ) noexcept( noexcept(-v.x) ) -> vec<2, decltype(-v.x)> { return { -v.x, -v.y }; } template<typename T1, typename T2> constexpr auto operator + ( vec<2, T1> const &lhs, vec<2, T2> const &rhs ) noexcept( noexcept(lhs.x + rhs.x) ) -> vec<2, decltype(lhs.x + rhs.x)> { return { lhs.x + rhs.x, lhs.y + rhs.y }; } template<typename T1, typename T2> constexpr auto operator - ( vec<2, T1> const &lhs, vec<2, T2> const &rhs ) noexcept( noexcept(lhs.x - rhs.x) ) -> vec<2, decltype(lhs.x - rhs.x)> { return { lhs.x - rhs.x, lhs.y - rhs.y }; } template<typename T1, typename T2> constexpr auto operator * ( vec<2, T1> const &lhs, T2 const &rhs ) noexcept( noexcept(lhs.x * rhs) ) -> vec<2, decltype(lhs.x * rhs)> { return { lhs.x * rhs, lhs.y * rhs }; } template<typename T1, typename T2> constexpr auto operator * ( T1 const &lhs, vec<2, T2> const &rhs ) noexcept( noexcept(lhs * rhs.x) ) -> vec<2, decltype(lhs * rhs.x)> { return { lhs * rhs.x, lhs * rhs.y }; } template<typename T1, typename T2> constexpr auto operator / ( vec<2, T1> const &lhs, T2 const &rhs ) noexcept( noexcept(lhs.x / rhs) ) -> vec<2, decltype(lhs.x / rhs)> { return { lhs.x / rhs, lhs.y / rhs }; } template<typename T1, typename T2> constexpr bool operator == ( vec<2, T1> const &lhs, vec<2, T2> const &rhs ) noexcept( noexcept(lhs.x == rhs.x) ) { return lhs.x == rhs.x && lhs.y == rhs.y; } template<typename T1, typename T2> constexpr bool operator != ( vec<2, T1> const &lhs, vec<2, T2> const &rhs ) noexcept( noexcept(lhs.x != rhs.x) ) { return lhs.x != rhs.x || lhs.y != rhs.y; } // ==== N == 3 ==== template<typename T> constexpr auto operator + ( vec<3, T> const v ) noexcept( noexcept(+v.x) ) -> vec<3, decltype(+v.x)> { return { +v.x, +v.y, +v.z }; } template<typename T> constexpr auto operator - ( vec<3, T> const v ) noexcept( noexcept(-v.x) ) -> vec<3, decltype(-v.x)> { return { -v.x, -v.y, -v.z }; } template<typename T1, typename T2> constexpr auto operator + ( vec<3, T1> const &lhs, vec<3, T2> const &rhs ) noexcept( noexcept(lhs.x + rhs.x) ) -> vec<3, decltype(lhs.x + rhs.x)> { return { lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z }; } template<typename T1, typename T2> constexpr auto operator - ( vec<3, T1> const &lhs, vec<3, T2> const &rhs ) noexcept( noexcept(lhs.x - rhs.x) ) -> vec<3, decltype(lhs.x - rhs.x)> { return { lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z }; } template<typename T1, typename T2> constexpr auto operator * ( vec<3, T1> const &lhs, T2 const &rhs ) noexcept( noexcept(lhs.x * rhs) ) -> vec<3, decltype(lhs.x * rhs)> { return { lhs.x * rhs, lhs.y * rhs, lhs.z * rhs }; } template<typename T1, typename T2> constexpr auto operator * ( T1 const &lhs, vec<3, T2> const &rhs ) noexcept( noexcept(lhs * rhs.x) ) -> vec<3, decltype(lhs * rhs.x)> { return { lhs * rhs.x, lhs * rhs.y, lhs * rhs.z }; } template<typename T1, typename T2> constexpr auto operator / ( vec<3, T1> const &lhs, T2 const &rhs ) noexcept( noexcept(lhs.x / rhs) ) -> vec<3, decltype(lhs.x / rhs)> { return { lhs.x / rhs, lhs.y / rhs, lhs.z / rhs }; } template<typename T1, typename T2> constexpr bool operator == ( vec<3, T1> const &lhs, vec<3, T2> const &rhs ) noexcept( noexcept(lhs.x == rhs.x) ) { return lhs.x == rhs.x && lhs.y == rhs.y && lhs.z == rhs.z; } template<typename T1, typename T2> constexpr bool operator != ( vec<3, T1> const &lhs, vec<3, T2> const &rhs ) noexcept( noexcept(lhs.x != rhs.x) ) { return lhs.x != rhs.x || lhs.y != rhs.y || lhs.z != rhs.z; } // ==== N == 4 ==== template<typename T> constexpr auto operator + ( vec<4, T> const v ) noexcept( noexcept(+v.x) ) -> vec<4, decltype(+v.x)> { return { +v.x, +v.y, +v.z, +v.w }; } template<typename T> constexpr auto operator - ( vec<4, T> const v ) noexcept( noexcept(-v.x) ) -> vec<4, decltype(-v.x)> { return { -v.x, -v.y, -v.z, -v.w }; } template<typename T1, typename T2> constexpr auto operator + ( vec<4, T1> const &lhs, vec<4, T2> const &rhs ) noexcept( noexcept(lhs.x + rhs.x) ) -> vec<4, decltype(lhs.x + rhs.x)> { return { lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z, lhs.w + rhs.w }; } template<typename T1, typename T2> constexpr auto operator - ( vec<4, T1> const &lhs, vec<4, T2> const &rhs ) noexcept( noexcept(lhs.x - rhs.x) ) -> vec<4, decltype(lhs.x - rhs.x)> { return { lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z, lhs.w - rhs.w }; } template<typename T1, typename T2> constexpr auto operator * ( vec<4, T1> const &lhs, T2 const &rhs ) noexcept( noexcept(lhs.x * rhs) ) -> vec<4, decltype(lhs.x * rhs)> { return { lhs.x * rhs, lhs.y * rhs, lhs.z * rhs, lhs.w * rhs }; } template<typename T1, typename T2> constexpr auto operator * ( T1 const &lhs, vec<4, T2> const &rhs ) noexcept( noexcept(lhs * rhs.x) ) -> vec<4, decltype(lhs * rhs.x)> { return { lhs * rhs.x, lhs * rhs.y, lhs * rhs.z, lhs * rhs.w }; } template<typename T1, typename T2> constexpr auto operator / ( vec<4, T1> const &lhs, T2 const &rhs ) noexcept( noexcept(lhs.x / rhs) ) -> vec<4, decltype(lhs.x / rhs)> { return { lhs.x / rhs, lhs.y / rhs, lhs.z / rhs, lhs.w / rhs }; } template<typename T1, typename T2> constexpr bool operator == ( vec<4, T1> const &lhs, vec<4, T2> const &rhs ) noexcept( noexcept(lhs.x == rhs.x) ) { return lhs.x == rhs.x && lhs.y == rhs.y && lhs.z == rhs.z && lhs.w == rhs.w; } template<typename T1, typename T2> constexpr bool operator != ( vec<4, T1> const &lhs, vec<4, T2> const &rhs ) noexcept( noexcept(lhs.x != rhs.x) ) { return lhs.x != rhs.x || lhs.y != rhs.y || lhs.z != rhs.z || lhs.w != rhs.w; } template<typename T> using vec2 = vec<2, T>; template<typename T> using vec3 = vec<3, T>; template<typename T> using vec4 = vec<4, T>; using vec2i = vec2<int>; using vec2f = vec2<float>; using vec2d = vec2<double>; using vec3i = vec3<int>; using vec3f = vec3<float>; using vec3d = vec3<double>; using vec4i = vec4<int>; using vec4f = vec4<float>; using vec4d = vec4<double>; } // namespace bz #endif // c++14 #endif // _bz_vec_h_
Il-Capitano/bozonlib
bz/units.h
// MIT License // // Copyright (c) 2019 Il-Capitano // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #ifndef _bz_units_h_ #define _bz_units_h_ #include "common.h" #if !bz_cxx14 #warning C++14 required for bz::units #else #include <cmath> #include <cstdlib> #include <cstdint> #include <utility> #include <type_traits> namespace bz { namespace units { namespace standards { struct si {}; struct imperial {}; } // namespace standards template<std::intmax_t NUM, std::intmax_t DEN> struct static_rational { static_assert(DEN != 0, "denominator in static_rational can't be 0"); static_assert(DEN > 0, "denominator in static_rational must be positive"); static constexpr auto num = NUM; static constexpr auto den = DEN; template<typename T> static constexpr T value = static_cast<T>(num) / static_cast<T>(den); }; namespace internal { constexpr std::intmax_t calculate_gcd(std::intmax_t a, std::intmax_t b) { while (a % b != 0) { auto tmp = b; b = a % b; a = tmp; } return b; } } // namespace internal template<std::intmax_t NUM, std::intmax_t DEN = 1> using make_static_rational = static_rational< (DEN < 0 ? -NUM : NUM) / internal::calculate_gcd(NUM < 0 ? -NUM : NUM, DEN < 0 ? -DEN : DEN), (DEN < 0 ? -DEN : DEN) / internal::calculate_gcd(NUM < 0 ? -NUM : NUM, DEN < 0 ? -DEN : DEN) >; namespace internal { template<typename, typename> struct static_rational_add_impl; template<typename, typename> struct static_rational_subtract_impl; template<typename, typename> struct static_rational_multiply_impl; template<typename, typename> struct static_rational_divide_impl; template< std::intmax_t NUM1, std::intmax_t DEN1, std::intmax_t NUM2, std::intmax_t DEN2 > struct static_rational_add_impl< static_rational<NUM1, DEN1>, static_rational<NUM2, DEN2> > { using type = make_static_rational<NUM1 * DEN2 + NUM2 * DEN1, DEN1 * DEN2>; }; template< std::intmax_t NUM1, std::intmax_t DEN1, std::intmax_t NUM2, std::intmax_t DEN2 > struct static_rational_subtract_impl< static_rational<NUM1, DEN1>, static_rational<NUM2, DEN2> > { using type = make_static_rational<NUM1 * DEN2 - NUM2 * DEN1, DEN1 * DEN2>; }; template< std::intmax_t NUM1, std::intmax_t DEN1, std::intmax_t NUM2, std::intmax_t DEN2 > struct static_rational_multiply_impl< static_rational<NUM1, DEN1>, static_rational<NUM2, DEN2> > { using type = make_static_rational<NUM1 * NUM2, DEN1 * DEN2>; }; template< std::intmax_t NUM1, std::intmax_t DEN1, std::intmax_t NUM2, std::intmax_t DEN2 > struct static_rational_divide_impl< static_rational<NUM1, DEN1>, static_rational<NUM2, DEN2> > { using type = make_static_rational<NUM1 * NUM2, DEN1 * DEN2>; }; } // namespace internal template<typename Rat1, typename Rat2> using static_rational_add = typename internal::static_rational_add_impl<Rat1, Rat2>::type; template<typename Rat1, typename Rat2> using static_rational_subtract = typename internal::static_rational_subtract_impl<Rat1, Rat2>::type; template<typename Rat1, typename Rat2> using static_rational_multiply = typename internal::static_rational_multiply_impl<Rat1, Rat2>::type; template<typename Rat1, typename Rat2> using static_rational_divide = typename internal::static_rational_divide_impl<Rat1, Rat2>::type; // reference: https://www.nist.gov/pml/weights-and-measures/metric-si/si-units template< typename Std, typename LengthRatio, typename TimeRatio, typename AmountOfSubstanceRatio, typename CurrentRatio, typename TemperatureRatio, typename LuminousIntensityRatio, typename MassRatio > struct dimension; template<typename> constexpr bool is_dimension = false; template<typename ...Ts> constexpr bool is_dimension<dimension<Ts...>> = true; template< typename Std, std::intmax_t LENGTH_NUM, std::intmax_t LENGTH_DEN, std::intmax_t TIME_NUM, std::intmax_t TIME_DEN, std::intmax_t AMOUNT_OF_SUBSTANCE_NUM, std::intmax_t AMOUNT_OF_SUBSTANCE_DEN, std::intmax_t CURRENT_NUM, std::intmax_t CURRENT_DEN, std::intmax_t TEMPERATURE_NUM, std::intmax_t TEMPERATURE_DEN, std::intmax_t LUMINOUS_INTENSITY_NUM, std::intmax_t LUMINOUS_INTENSITY_DEN, std::intmax_t MASS_NUM, std::intmax_t MASS_DEN > struct dimension< Std, static_rational<LENGTH_NUM, LENGTH_DEN>, static_rational<TIME_NUM, TIME_DEN>, static_rational<AMOUNT_OF_SUBSTANCE_NUM, AMOUNT_OF_SUBSTANCE_DEN>, static_rational<CURRENT_NUM, CURRENT_DEN>, static_rational<TEMPERATURE_NUM, TEMPERATURE_DEN>, static_rational<LUMINOUS_INTENSITY_NUM, LUMINOUS_INTENSITY_DEN>, static_rational<MASS_NUM, MASS_DEN> > { using standard_type = Std; using length = static_rational<LENGTH_NUM, LENGTH_DEN>; using time = static_rational<TIME_NUM, TIME_DEN>; using amount_of_substance = static_rational<AMOUNT_OF_SUBSTANCE_NUM, AMOUNT_OF_SUBSTANCE_DEN>; using electric_current = static_rational<CURRENT_NUM, CURRENT_DEN>; using temperature = static_rational<TEMPERATURE_NUM, TEMPERATURE_DEN>; using luminous_intensity = static_rational<LUMINOUS_INTENSITY_NUM, LUMINOUS_INTENSITY_DEN>; using mass = static_rational<MASS_NUM, MASS_DEN>; }; namespace internal { template<typename, typename> struct dimension_multiply_impl; template<typename, typename> struct dimension_divide_impl; template< typename Std, typename ...Bases1, typename ...Bases2 > struct dimension_multiply_impl< dimension<Std, Bases1...>, dimension<Std, Bases2...> > { using type = dimension<Std, static_rational_add<Bases1, Bases2>...>; }; template< typename Std, typename ...Bases1, typename ...Bases2 > struct dimension_divide_impl< dimension<Std, Bases1...>, dimension<Std, Bases2...> > { using type = dimension<Std, static_rational_subtract<Bases1, Bases2>...>; }; } // namespace internal template<typename Dim1, typename Dim2> using dimension_multiply = typename internal::dimension_multiply_impl<Dim1, Dim2>::type; template<typename Dim1, typename Dim2> using dimension_divide = typename internal::dimension_divide_impl<Dim1, Dim2>::type; #define dim_def(dim_type, index) \ template<typename Std> \ using dim_type = dimension< \ Std, \ make_static_rational<index == 0 ? 1 : 0>, \ make_static_rational<index == 1 ? 1 : 0>, \ make_static_rational<index == 2 ? 1 : 0>, \ make_static_rational<index == 3 ? 1 : 0>, \ make_static_rational<index == 4 ? 1 : 0>, \ make_static_rational<index == 5 ? 1 : 0>, \ make_static_rational<index == 6 ? 1 : 0> \ >; \ namespace si { using dim_type = ::bz::units::dim_type<standards::si>; } \ namespace imperial { using dim_type = ::bz::units::dim_type<standards::imperial>; } dim_def(dimension_none, -1) dim_def(length, 0) dim_def(time, 1) dim_def(amount_of_substance, 2) dim_def(electric_current, 3) dim_def(temperature, 4) dim_def(luminous_intensity, 5) dim_def(mass, 6) #undef dim_def #define dim_def_alias(dim_type, alias_type) \ template<typename Std> \ using dim_type = alias_type<Std>; \ namespace si { using dim_type = ::bz::units::dim_type<standards::si>; } \ namespace imperial { using dim_type = ::bz::units::dim_type<standards::imperial>; } #define dim_def_mul(dim_type, lhs, rhs) \ template<typename Std> \ using dim_type = dimension_multiply<lhs<Std>, rhs<Std>>; \ namespace si { using dim_type = ::bz::units::dim_type<standards::si>; } \ namespace imperial { using dim_type = ::bz::units::dim_type<standards::imperial>; } #define dim_def_div(dim_type, lhs, rhs) \ template<typename Std> \ using dim_type = dimension_divide<lhs<Std>, rhs<Std>>; \ namespace si { using dim_type = ::bz::units::dim_type<standards::si>; } \ namespace imperial { using dim_type = ::bz::units::dim_type<standards::imperial>; } // reference: https://physics.nist.gov/cuu/Units/units.html // no special units dim_def_mul(area, length, length) dim_def_mul(volume, area, length) dim_def_div(velocity, length, time) dim_def_div(acceleration, velocity, time) dim_def_mul(impulse, velocity, mass) // special units in SI dim_def_div(frequency, dimension_none, time) dim_def_div(force, impulse, time) dim_def_div(pressure, force, area) dim_def_mul(work, force, length) dim_def_mul(energy, force, length) dim_def_mul(heat, force, length) dim_def_div(power, energy, time) dim_def_mul(electric_charge, electric_current, time) dim_def_div(electric_potential, power, electric_current) dim_def_div(electromotive_force, power, electric_current) dim_def_div(capacitance, electric_charge, electric_potential) dim_def_div(electric_resistance, electric_potential, electric_current) dim_def_div(electric_conductance, electric_current, electric_potential) dim_def_mul(magnetic_flux, electric_potential, time) dim_def_div(magnetic_flux_density, magnetic_flux, area) dim_def_div(inductance, magnetic_flux, electric_current) dim_def_alias(luminous_flux, luminous_intensity) dim_def_div(illuminance, luminous_flux, area) dim_def_div(activity, dimension_none, time) #undef dim_def_alias #undef dim_def_mul #undef dim_def_div namespace internal { template<typename T> constexpr T power_of_ten(std::intmax_t exp) { T result = 1; if (exp < 0) { return 1 / power_of_ten<T>(-exp); } else { for (std::intmax_t i = 0; i < exp; ++i) { result *= 10; } } return result; } } // namespace internal template<std::intmax_t NUM, std::intmax_t DEN, std::intmax_t EXP> struct ratio { static_assert(NUM >= 0, "numerator in bz::units::ratio must be >= 0"); static_assert(DEN > 0, "denominator in bz::units::ratio must be > 0"); static constexpr auto num = NUM; static constexpr auto den = DEN; static constexpr auto exp = EXP; template<typename T> static constexpr T value = (static_cast<T>(NUM) / static_cast<T>(DEN)) * internal::power_of_ten<T>(EXP); }; template<typename> constexpr bool is_ratio = false; template<std::intmax_t NUM, std::intmax_t DEN, std::intmax_t EXP> constexpr bool is_ratio<ratio<NUM, DEN, EXP>> = true; namespace internal { constexpr std::intmax_t calculate_num(std::intmax_t num, std::intmax_t den) { while (den % 10 == 0) { den /= 10; } while (num % 10 == 0) { num /= 10; } while (den % 2 == 0) { num *= 5; den /= 2; } while (den % 5 == 0) { num *= 2; den /= 5; } return num; } constexpr std::intmax_t calculate_den(std::intmax_t, std::intmax_t den) { while (den % 10 == 0) { den /= 10; } while (den % 2 == 0) { den /= 2; } while (den % 5 == 0) { den /= 5; } return den; } constexpr std::intmax_t calculate_exp(std::intmax_t num, std::intmax_t den, std::intmax_t exp) { while (den % 10 == 0) { den /= 10; exp -= 1; } while (num % 10 == 0) { num /= 10; exp += 1; } while (den % 2 == 0) { num *= 5; den /= 2; exp -= 1; } while (den % 5 == 0) { num *= 2; den /= 5; exp -= 1; } return exp; } template<std::intmax_t NUM, std::intmax_t DEN, std::intmax_t EXP> struct make_ratio_impl { static_assert(NUM >= 0, "numerator in bz::units::make_ratio must be >= 0"); static_assert(DEN > 0, "denominator in bz::units::make_ratio must be > 0"); private: static constexpr std::intmax_t _gcd = calculate_gcd(NUM, DEN); static constexpr std::intmax_t _num = calculate_num(NUM / _gcd, DEN / _gcd); static constexpr std::intmax_t _den = calculate_den(NUM / _gcd, DEN / _gcd); static constexpr std::intmax_t _exp = calculate_exp(NUM / _gcd, DEN / _gcd, EXP); public: using type = ratio<_num, _den, _exp>; }; } // namespace internal template<std::intmax_t NUM, std::intmax_t DEN = 1, std::intmax_t EXP = 0> using make_ratio = typename internal::make_ratio_impl<NUM, DEN, EXP>::type; using atto = make_ratio<1, 1, -18>; using femto = make_ratio<1, 1, -15>; using pico = make_ratio<1, 1, -12>; using nano = make_ratio<1, 1, -9>; using micro = make_ratio<1, 1, -6>; using milli = make_ratio<1, 1, -3>; using centi = make_ratio<1, 1, -2>; using deci = make_ratio<1, 1, -1>; using deca = make_ratio<1, 1, 1>; using hecto = make_ratio<1, 1, 2>; using kilo = make_ratio<1, 1, 3>; using mega = make_ratio<1, 1, 6>; using giga = make_ratio<1, 1, 9>; using tera = make_ratio<1, 1, 12>; using peta = make_ratio<1, 1, 15>; using exa = make_ratio<1, 1, 18>; namespace internal { template<typename, typename> struct ratio_multiply_impl; template<typename, typename> struct ratio_divide_impl; template< std::intmax_t Num1, std::intmax_t Den1, std::intmax_t Exp1, std::intmax_t Num2, std::intmax_t Den2, std::intmax_t Exp2 > struct ratio_multiply_impl< ratio<Num1, Den1, Exp1>, ratio<Num2, Den2, Exp2> > { using type = make_ratio<Num1 * Num2, Den1 * Den2, Exp1 + Exp2>; }; template< std::intmax_t Num1, std::intmax_t Den1, std::intmax_t Exp1, std::intmax_t Num2, std::intmax_t Den2, std::intmax_t Exp2 > struct ratio_divide_impl< ratio<Num1, Den1, Exp1>, ratio<Num2, Den2, Exp2> > { using type = make_ratio<Num1 * Den2, Den1 * Num2, Exp1 - Exp2>; }; } // namespace internal template<typename Ratio1, typename Ratio2> using ratio_multiply = typename internal::ratio_multiply_impl<Ratio1, Ratio2>::type; template<typename Ratio1, typename Ratio2> using ratio_divide = typename internal::ratio_divide_impl<Ratio1, Ratio2>::type; template<typename Dim, typename Ratio = make_ratio<1>> struct unit { static_assert(is_dimension<Dim>, "invalid dimension_type for bz::units::unit"); static_assert(is_ratio<Ratio>, "invalid ratio_type for bz::units::unit"); using dimension_type = Dim; using ratio_type = Ratio; using base_unit_type = unit<dimension_type, make_ratio<1>>; }; namespace internal { template<typename T> struct is_unit_impl { using no = char; using yes = int; template<typename U> static auto test(U) -> decltype( std::declval<typename U::dimension_type>(), std::declval<typename U::ratio_type>(), std::declval<typename U::base_unit_type>(), yes{} ); static no test(...); static constexpr bool value = std::is_same<decltype(test(std::declval<T>())), yes>::value; }; } // namespace internal template<typename T> constexpr bool is_unit = internal::is_unit_impl<T>::value; template<typename Unit1, typename Unit2> constexpr bool is_same_unit = std::is_same<typename Unit1::dimension_type, typename Unit2::dimension_type>::value && std::is_same<typename Unit1::ratio_type, typename Unit2::ratio_type>::value; namespace internal { template<typename Unit1, typename Unit2> struct unit_multiply_impl { static_assert(is_unit<Unit1>, "first type provided to unit_multiply is invalid"); static_assert(is_unit<Unit2>, "second type provided to unit_multiply is invalid"); using Dim1 = typename Unit1::dimension_type; using Dim2 = typename Unit2::dimension_type; using Ratio1 = typename Unit1::ratio_type; using Ratio2 = typename Unit2::ratio_type; using type = unit< dimension_multiply<Dim1, Dim2>, ratio_multiply<Ratio1, Ratio2> >; }; template<typename Unit1, typename Unit2> struct unit_divide_impl { static_assert(is_unit<Unit1>, "first type provided to unit_divide is invalid"); static_assert(is_unit<Unit2>, "second type provided to unit_divide is invalid"); using Dim1 = typename Unit1::dimension_type; using Dim2 = typename Unit2::dimension_type; using Ratio1 = typename Unit1::ratio_type; using Ratio2 = typename Unit2::ratio_type; using type = unit< dimension_divide<Dim1, Dim2>, ratio_divide<Ratio1, Ratio2> >; }; } // namespace internal template<typename Unit1, typename Unit2> using unit_multiply = typename internal::unit_multiply_impl<Unit1, Unit2>::type; template<typename Unit1, typename Unit2> using unit_divide = typename internal::unit_divide_impl<Unit1, Unit2>::type; namespace si { #define def_base_unit(unit_name, dim) \ struct unit_name : unit<dim> \ { using base_unit_type = unit_name; } #define def_unit_prefix(unit_name, rat) \ struct rat##unit_name : unit< \ unit_name::dimension_type, ratio_multiply<unit_name::ratio_type, rat> \ > \ { using base_unit_type = unit_name::base_unit_type; } // length def_base_unit(meter, length); def_unit_prefix(meter, nano); def_unit_prefix(meter, micro); def_unit_prefix(meter, milli); def_unit_prefix(meter, centi); def_unit_prefix(meter, deci); def_unit_prefix(meter, kilo); // time def_base_unit(second, time); def_unit_prefix(second, atto); def_unit_prefix(second, femto); def_unit_prefix(second, pico); def_unit_prefix(second, nano); def_unit_prefix(second, micro); def_unit_prefix(second, milli); struct minute : unit<time, make_ratio<60>> { using base_unit_type = second; }; struct hour : unit<time, make_ratio<60 * 60>> { using base_unit_type = second; }; // amount of substance def_base_unit(mole, amount_of_substance); // electric current def_base_unit(amper, electric_current); // temperature def_base_unit(kelvin, temperature); // luminous intensity def_base_unit(candela, luminous_intensity); // mass // kilograms are the base unit, so this needs to be done manually struct kilogram : unit<mass> { using base_unit_type = kilogram; }; struct gram : unit<mass, milli> { using base_unit_type = kilogram; }; struct milligram : unit<mass, micro> { using base_unit_type = kilogram; }; struct tonn : unit<mass, kilo> { using base_unit_type = kilogram; }; // area def_base_unit(square_meter, area); // volume def_base_unit(cubic_meter, volume); // velocity def_base_unit(meter_per_second, velocity); struct kilometer_per_hour : unit< velocity, ratio_divide<kilometer::ratio_type, hour::ratio_type> > { using base_unit_type = meter_per_second; }; // acceleration def_base_unit(meter_per_second_squared, acceleration); using meter_per_second_per_second = meter_per_second_squared; // impulse // frequency def_base_unit(hertz, frequency); def_unit_prefix(hertz, kilo); def_unit_prefix(hertz, mega); // force def_base_unit(newton, force); def_unit_prefix(newton, kilo); def_unit_prefix(newton, mega); // pressure def_base_unit(pascal, pressure); def_unit_prefix(pascal, kilo); def_unit_prefix(pascal, mega); // work, energy, heat def_base_unit(joule, energy); def_unit_prefix(joule, kilo); def_unit_prefix(joule, mega); struct electronvolt : unit<energy, make_ratio<1602176634, 1000000000, -19>> { using base_unit_type = joule; }; def_unit_prefix(electronvolt, kilo); def_unit_prefix(electronvolt, mega); struct watthour : unit<energy, hour::ratio_type> { using base_unit_type = joule; }; def_unit_prefix(watthour, kilo); // power def_base_unit(watt, power); def_unit_prefix(watt, kilo); // electric charge def_base_unit(coulomb, electric_charge); // electric potential, electromotive force def_base_unit(volt, electric_potential); def_unit_prefix(volt, kilo); // capacitance def_base_unit(farad, capacitance); def_unit_prefix(farad, nano); def_unit_prefix(farad, micro); def_unit_prefix(farad, milli); // electric resistance def_base_unit(ohm, electric_resistance); def_unit_prefix(ohm, kilo); def_unit_prefix(ohm, mega); // electric conductance def_base_unit(siemens, electric_conductance); def_unit_prefix(siemens, micro); def_unit_prefix(siemens, milli); // magnetic flux def_base_unit(weber, magnetic_flux); // magnetic flux density def_base_unit(tesla, magnetic_flux_density); // inductance def_base_unit(henry, inductance); // luminous flux def_base_unit(lumen, luminous_flux); // illuminance def_base_unit(lux, illuminance); // activity def_base_unit(becquerel, activity); #undef def_base_unit #undef def_unit_prefix } // namespace si } // namespace units template<typename Unit, typename ValT = double> struct quantity { static_assert(units::is_unit<Unit>, "unit_type is invalid for bz::quantity"); private: using self_t = quantity<Unit, ValT>; public: using unit_type = Unit; using dimension_type = typename unit_type::dimension_type; using ratio_type = typename unit_type::ratio_type; using base_unit_type = typename unit_type::base_unit_type; using value_type = ValT; private: value_type _value; public: quantity(void) = default; constexpr explicit quantity(value_type value) : _value(value) {} template< typename RhsUnit, typename RhsValT, typename = std::enable_if_t<units::is_same_unit<unit_type, RhsUnit>> > constexpr self_t &operator += ( quantity<RhsUnit, RhsValT> const &rhs ) noexcept( noexcept(std::declval<value_type &>() += rhs._value) ) { this->_value += rhs._value; return *this; } template< typename RhsUnit, typename RhsValT, typename = std::enable_if_t<units::is_same_unit<unit_type, RhsUnit>> > constexpr self_t &operator -= ( quantity<RhsUnit, RhsValT> const &rhs ) noexcept( noexcept(std::declval<value_type &>() -= rhs._value) ) { this->_value -= rhs._value; return *this; } template<typename T> constexpr self_t &operator *= (T const &rhs) noexcept( noexcept(std::declval<value_type &>() *= rhs) ) { this->_value *= rhs; return *this; } template<typename T> constexpr self_t &operator /= (T const &rhs) noexcept( noexcept(std::declval<value_type &>() /= rhs) ) { this->_value /= rhs; return *this; } constexpr auto value(void) noexcept -> value_type & { return this->_value; } constexpr auto value(void) const noexcept -> value_type const & { return this->_value; } constexpr auto to_base_unit(void) const noexcept -> quantity<base_unit_type, value_type> { using ret_t = quantity<base_unit_type, value_type>; return ret_t{ this->_value * ratio_type::template value<ValT> }; } }; template<typename T> constexpr bool is_quantity = false; template<typename Unit, typename ValT> constexpr bool is_quantity<quantity<Unit, ValT>> = true; template<typename UnitTo, typename Unit, typename ValT> auto quantity_cast(quantity<Unit, ValT> q) noexcept -> quantity<UnitTo, ValT> { static_assert( units::is_unit<UnitTo>, "Invalid type for 'quantity_cast'! Type must be a unit." ); static_assert( std::is_same< typename UnitTo::dimension_type, typename Unit ::dimension_type >::value, "Invalid unit for 'quantity_cast'! New unit must be of the same dimension." ); static_assert( std::is_same< typename UnitTo::dimension_type::standard_type, typename Unit ::dimension_type::standard_type >::value, "Invalid unit for 'quantity_cast'! New unit must be of the same standard." ); using RatioTo = typename UnitTo::ratio_type; using Ratio = typename Unit ::ratio_type; return q.value() * (Ratio::template value<ValT> / RatioTo::template value<ValT>); } template< typename LhsUnit, typename RhsUnit, typename LhsValT, typename RhsValT, typename = std::enable_if_t<units::is_same_unit<LhsUnit, RhsUnit>> > constexpr auto operator + ( quantity<LhsUnit, LhsValT> lhs, quantity<RhsUnit, RhsValT> rhs ) noexcept -> quantity< LhsUnit, decltype(std::declval<LhsValT>() + std::declval<RhsValT>()) > { using ret_t = quantity< LhsUnit, decltype(std::declval<LhsValT>() + std::declval<RhsValT>()) >; return ret_t{ lhs.value() + rhs.value() }; } template< typename LhsUnit, typename LhsValT, typename RhsValT, typename = std::enable_if_t< units::is_unit<LhsUnit> && !is_quantity<RhsValT> && std::is_same< typename LhsUnit::dimension_type, units::dimension_none<typename LhsUnit::dimension_type::standard_type> >::value > > constexpr auto operator + ( quantity<LhsUnit, LhsValT> lhs, RhsValT rhs ) noexcept -> quantity< LhsUnit, decltype(std::declval<LhsValT>() + std::declval<RhsValT>()) > { using ret_t = quantity< LhsUnit, decltype(std::declval<LhsValT>() + std::declval<RhsValT>()) >; return ret_t{ lhs.value() + rhs }; } template< typename RhsUnit, typename LhsValT, typename RhsValT, typename = std::enable_if_t< units::is_unit<RhsUnit> && !is_quantity<RhsValT> && std::is_same< typename RhsUnit::dimension_type, units::dimension_none<typename RhsUnit::dimension_type::standard_type> >::value > > constexpr auto operator + ( LhsValT lhs, quantity<RhsUnit, RhsValT> rhs ) noexcept -> quantity< RhsUnit, decltype(std::declval<LhsValT>() + std::declval<RhsValT>()) > { using ret_t = quantity< RhsUnit, decltype(std::declval<LhsValT>() + std::declval<RhsValT>()) >; return ret_t{ lhs + rhs.value() }; } template< typename LhsUnit, typename RhsUnit, typename LhsValT, typename RhsValT, typename = std::enable_if_t<units::is_same_unit<LhsUnit, RhsUnit>> > constexpr auto operator - ( quantity<LhsUnit, LhsValT> lhs, quantity<RhsUnit, RhsValT> rhs ) noexcept -> quantity< LhsUnit, decltype(std::declval<LhsValT>() - std::declval<RhsValT>()) > { using ret_t = quantity< LhsUnit, decltype(std::declval<LhsValT>() * std::declval<RhsValT>()) >; return ret_t{ lhs.value() - rhs.value() }; } template< typename LhsUnit, typename LhsValT, typename RhsValT, typename = std::enable_if_t< units::is_unit<LhsUnit> && !is_quantity<RhsValT> && std::is_same< typename LhsUnit::dimension_type, units::dimension_none<typename LhsUnit::dimension_type::standard_type> >::value > > constexpr auto operator - ( quantity<LhsUnit, LhsValT> lhs, RhsValT rhs ) noexcept -> quantity< LhsUnit, decltype(std::declval<LhsValT>() - std::declval<RhsValT>()) > { using ret_t = quantity< LhsUnit, decltype(std::declval<LhsValT>() - std::declval<RhsValT>()) >; return ret_t{ lhs.value() - rhs }; } template< typename RhsUnit, typename LhsValT, typename RhsValT, typename = std::enable_if_t< units::is_unit<RhsUnit> && !is_quantity<RhsValT> && std::is_same< typename RhsUnit::dimension_type, units::dimension_none<typename RhsUnit::dimension_type::standard_type> >::value > > constexpr auto operator - ( LhsValT lhs, quantity<RhsUnit, RhsValT> rhs ) noexcept -> quantity< RhsUnit, decltype(std::declval<LhsValT>() - std::declval<RhsValT>()) > { using ret_t = quantity< RhsUnit, decltype(std::declval<LhsValT>() - std::declval<RhsValT>()) >; return ret_t{ lhs - rhs.value() }; } template< typename LhsUnit, typename RhsUnit, typename LhsValT, typename RhsValT > constexpr auto operator * ( quantity<LhsUnit, LhsValT> lhs, quantity<RhsUnit, RhsValT> rhs ) noexcept -> quantity< units::unit_multiply<LhsUnit, RhsUnit>, decltype(std::declval<LhsValT>() * std::declval<RhsValT>()) > { using ret_t = quantity< units::unit_multiply<LhsUnit, RhsUnit>, decltype(std::declval<LhsValT>() * std::declval<RhsValT>()) >; return ret_t{ lhs.value() * rhs.value() }; } template< typename LhsUnit, typename LhsValT, typename RhsValT > constexpr auto operator * ( quantity<LhsUnit, LhsValT> lhs, RhsValT rhs ) noexcept -> quantity< LhsUnit, decltype(std::declval<LhsValT>() * std::declval<RhsValT>()) > { using ret_t = quantity< LhsUnit, decltype(std::declval<LhsValT>() * std::declval<RhsValT>()) >; return ret_t{ lhs.value() * rhs }; } template< typename RhsUnit, typename LhsValT, typename RhsValT > constexpr auto operator * ( LhsValT lhs, quantity<RhsUnit, RhsValT> rhs ) noexcept -> quantity< RhsUnit, decltype(std::declval<LhsValT>() * std::declval<RhsValT>()) > { using ret_t = quantity< RhsUnit, decltype(std::declval<LhsValT>() * std::declval<RhsValT>()) >; return ret_t{ lhs * rhs.value() }; } template< typename LhsUnit, typename RhsUnit, typename LhsValT, typename RhsValT > constexpr auto operator / ( quantity<LhsUnit, LhsValT> lhs, quantity<RhsUnit, RhsValT> rhs ) noexcept -> quantity< units::unit_divide<LhsUnit, RhsUnit>, decltype(std::declval<LhsValT>() / std::declval<RhsValT>()) > { using ret_t = quantity< units::unit_divide<LhsUnit, RhsUnit>, decltype(std::declval<LhsValT>() / std::declval<RhsValT>()) >; return ret_t{ lhs.value() / rhs.value() }; } template< typename LhsUnit, typename LhsValT, typename RhsValT > constexpr auto operator / ( quantity<LhsUnit, LhsValT> lhs, RhsValT rhs ) noexcept -> quantity< LhsUnit, decltype(std::declval<LhsValT>() / std::declval<RhsValT>()) > { using ret_t = quantity< LhsUnit, decltype(std::declval<LhsValT>() / std::declval<RhsValT>()) >; return ret_t{ lhs.value() / rhs }; } template< typename RhsUnit, typename LhsValT, typename RhsValT > constexpr auto operator / ( LhsValT lhs, quantity<RhsUnit, RhsValT> rhs ) noexcept -> quantity< units::unit_divide< units::unit<units::dimension_none<typename RhsUnit::dimension_type::standard_type>>, RhsUnit >, decltype(std::declval<LhsValT>() / std::declval<RhsValT>()) > { using ret_t = quantity< units::unit_divide< units::unit<units::dimension_none<typename RhsUnit::dimension_type::standard_type>>, RhsUnit >, decltype(std::declval<LhsValT>() / std::declval<RhsValT>()) >; return ret_t{ lhs / rhs.value() }; } #define def_cmp_op(op) \ template< \ typename LhsUnit, \ typename RhsUnit, \ typename LhsValT, \ typename RhsValT, \ typename = std::enable_if_t< \ std::is_same< \ typename LhsUnit::dimension_type, \ typename RhsUnit::dimension_type \ >::value \ > \ > \ constexpr bool operator op ( \ quantity<LhsUnit, LhsValT> lhs, \ quantity<RhsUnit, RhsValT> rhs \ ) noexcept \ { \ using LhsDim = typename LhsUnit::dimension_type; \ using RhsDim = typename RhsUnit::dimension_type; \ static_assert( \ std::is_same<LhsDim, RhsDim>::value, \ "Cannot compare quantities of differring dimensions" \ ); \ return (LhsUnit::ratio_type::template value<LhsValT> * lhs.value()) \ op (RhsUnit::ratio_type::template value<RhsValT> * rhs.value()); \ } def_cmp_op(==) def_cmp_op(!=) def_cmp_op(<) def_cmp_op(<=) def_cmp_op(>) def_cmp_op(>=) #undef def_cmp_op namespace units { namespace si { namespace unit_literals { #define def_unit_literal(postfix, unit) \ constexpr auto operator ""_##postfix (long double val) -> quantity<unit> \ { return quantity<unit>{ static_cast<quantity<unit>::value_type>(val) }; } \ \ constexpr auto operator ""_##postfix (unsigned long long int val) -> quantity<unit> \ { return quantity<unit>{ static_cast<quantity<unit>::value_type>(val) }; } // length def_unit_literal(nm, nanometer) def_unit_literal(um, micrometer) def_unit_literal(mm, millimeter) def_unit_literal(cm, centimeter) def_unit_literal(dm, decimeter) def_unit_literal( m, meter) def_unit_literal(km, kilometer) // time def_unit_literal(as, attosecond) def_unit_literal(fs, femtosecond) def_unit_literal(ps, picosecond) def_unit_literal(ns, nanosecond) def_unit_literal(us, microsecond) def_unit_literal(ms, millisecond) def_unit_literal( s, second) def_unit_literal(min, minute) def_unit_literal(h, hour) // amount of substance def_unit_literal(mol, mole) // electric current def_unit_literal(A, amper) // temperature def_unit_literal(K, kelvin) // luminous intensity def_unit_literal(cd, candela) // mass def_unit_literal(mg, milligram) def_unit_literal( g, gram) def_unit_literal(kg, kilogram) def_unit_literal(t, tonn) // area def_unit_literal(m2, square_meter) // volume def_unit_literal(m3, cubic_meter) // velocity def_unit_literal(mps, meter_per_second) def_unit_literal(kmph, kilometer_per_hour) // acceleration def_unit_literal(mps2, meter_per_second_squared) // frequency def_unit_literal( Hz, hertz) def_unit_literal(kHz, kilohertz) def_unit_literal(MHz, megahertz) // force def_unit_literal( N, newton) def_unit_literal(kN, kilonewton) def_unit_literal(MN, meganewton) // pressure def_unit_literal( Pa, pascal) def_unit_literal(kPa, kilopascal) def_unit_literal(MPa, megapascal) // work, energy, heat def_unit_literal( J, joule) def_unit_literal(kJ, kilojoule) def_unit_literal(MJ, megajoule) def_unit_literal( eV, electronvolt) def_unit_literal(keV, kiloelectronvolt) def_unit_literal(MeV, megaelectronvolt) def_unit_literal( Wh, watthour) def_unit_literal(kWh, kilowatthour) // power def_unit_literal( W, watt) def_unit_literal(kW, kilowatt) // electric charge def_unit_literal(C, coulomb) // electric potential, electromotive force def_unit_literal( V, volt) def_unit_literal(kV, kilovolt) // capacitance def_unit_literal(nF, nanofarad) def_unit_literal(uF, microfarad) def_unit_literal(mF, millifarad) def_unit_literal( F, farad) // electric resistance def_unit_literal( Ohm, ohm) def_unit_literal(kOhm, kiloohm) def_unit_literal(MOhm, megaohm) // electric conductance def_unit_literal(uS, microsiemens) def_unit_literal(mS, millisiemens) def_unit_literal( S, siemens) // magnetic flux def_unit_literal(Wb, weber) // magnetic flux density def_unit_literal(T, tesla) // inductance def_unit_literal(H, henry) // luminous flux def_unit_literal(lm, lumen) // illuminance def_unit_literal(lx, lux) // activity def_unit_literal(Bq, becquerel) #undef def_unit_literal } // namespace unit_literals namespace constants { // defined constants in the SI system // reference: https://www.nist.gov/si-redefinition/meet-constants constexpr quantity<hertz, double> hyperfine_transition_frequency_of_cesium{ 9192631770 }; constexpr quantity<meter_per_second, double> speed_of_light{ 299792458 }; constexpr quantity<unit_multiply<joule, second>, double> Planck_constant{ 6.62607015e-34 }; constexpr quantity<coulomb, double> elementary_charge{ 1.602176634e-19 }; constexpr quantity<unit_divide<joule, kelvin>, double> Boltzmann_constant{ 1.380649e-23 }; constexpr quantity<unit_divide<unit<dimension_none>, mole>, double> Avogadro_constant{ 6.02214076e23 }; constexpr quantity<unit_divide<lumen, watt>, double> luminous_efficacy{ 683 }; } // namespace constants } // namespace si } // namespace units } // namespace bz #endif // c++14 #endif // _bz_units_h__
Il-Capitano/bozonlib
bz/common.h
// MIT License // // Copyright (c) 2019 Il-Capitano // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #ifndef _bz_common_h_ #define _bz_common_h_ #if __cplusplus < 201103L #define bz_cxx20 0 #define bz_cxx17 0 #define bz_cxx14 0 #define bz_cxx11 0 #elif __cplusplus < 201402L #define bz_cxx20 0 #define bz_cxx17 0 #define bz_cxx14 0 #define bz_cxx11 1 #elif __cplusplus < 201703L #define bz_cxx20 0 #define bz_cxx17 0 #define bz_cxx14 1 #define bz_cxx11 1 #else #define bz_cxx20 0 #define bz_cxx17 1 #define bz_cxx14 1 #define bz_cxx11 1 #endif namespace bz { #if bz_cxx14 template<typename T> constexpr T pi{ 3.141592653589793238462643383279502884197169399375L }; #endif // c++14 } #endif // _bz_common_h_
Il-Capitano/bozonlib
bz/math_helper.h
<gh_stars>0 #ifndef _bz_math_helper_h_ #define _bz_math_helper_h_ #include "common.h" #if bz_cxx14 #include <cmath> #include <utility> namespace bz { namespace internal { #define def_op_helpers_unary(op) \ template<typename T> \ struct op##_type_impl \ { \ template<typename U> \ static auto tester(U) -> decltype(op(std::declval<U>())); \ template<typename U> \ static auto tester(...) -> decltype(std::op(std::declval<U>())); \ using type = decltype(tester<T>(std::declval<T>())); \ }; \ template<typename T> \ struct op##_noexcept_impl \ { \ template<typename U> \ static auto tester(U) noexcept( \ noexcept(op(std::declval<U>())) \ ) -> decltype(op(std::declval<U>())); \ template<typename U> \ static auto tester(...) noexcept( \ noexcept(std::op(std::declval<U>())) \ ) -> decltype(std::op(std::declval<U>())); \ static constexpr bool value = noexcept(tester<T>(std::declval<T>())); \ }; \ template<typename T> \ using op##_type = typename internal::op##_type_impl<T>::type; \ template<typename T> \ constexpr bool op##_noexcept = internal::op##_noexcept_impl<T>::value; \ template<typename T> \ constexpr auto op##_helper(T &&x) noexcept(op##_noexcept<T>) -> op##_type<T> \ { \ using std::op; \ return op(std::forward<T>(x)); \ } #define def_op_helpers_binary(op) \ template<typename T, typename U> \ struct op##_type_impl \ { \ template<typename T_, typename U_> \ static auto tester(T_, U_) -> decltype(op(std::declval<T_>(), std::declval<U_>())); \ template<typename T_, typename U_> \ static auto tester(...) -> decltype(std::op(std::declval<T_>(), std::declval<U_>())); \ using type = decltype(tester<T, U>(std::declval<T>(), std::declval<U>())); \ }; \ template<typename T, typename U> \ struct op##_noexcept_impl \ { \ template<typename T_, typename U_> \ static auto tester(T_, U_) noexcept( \ noexcept(op(std::declval<T_>(), std::declval<U_>())) \ ) -> decltype(op(std::declval<T_>(), std::declval<U_>())); \ template<typename T_, typename U_> \ static auto tester(...) noexcept( \ noexcept(std::op(std::declval<T_>(), std::declval<U_>())) \ ) -> decltype(std::op(std::declval<T_>(), std::declval<U_>())); \ static constexpr bool value = noexcept( \ tester<T, U>(std::declval<T>(), std::declval<U>()) \ ); \ }; \ template<typename T, typename U> \ using op##_type = typename op##_type_impl<T, U>::type; \ template<typename T, typename U> \ constexpr bool op##_noexcept = op##_noexcept_impl<T, U>::value; \ template<typename T, typename U> \ constexpr auto op##_helper(T &&x, U &&y) noexcept(op##_noexcept<T, U>) -> op##_type<T, U> \ { \ using std::op; \ return op(std::forward<T>(x), std::forward<U>(y)); \ } def_op_helpers_unary(abs) def_op_helpers_unary(exp) def_op_helpers_unary(exp2) def_op_helpers_unary(expm1) def_op_helpers_unary(log) def_op_helpers_unary(log10) def_op_helpers_unary(log2) def_op_helpers_unary(log1p) def_op_helpers_binary(pow) def_op_helpers_unary(sqrt) def_op_helpers_unary(cbrt) template<typename ...Ts> struct hypot_type_impl { template<typename ...Us> auto tester() -> decltype(hypot(std::declval<Us>()...)); template<typename ...Us> auto tester(...) -> decltype(std::hypot(std::declval<Us>()...)); using type = decltype( std::declval<hypot_type_impl<Ts...>>().template tester<Ts...>(std::declval<Ts>()...) ); }; template<typename ...Ts> struct hypot_noexcept_impl { template<typename ...Us> static auto tester(Us ...) noexcept( noexcept(hypot(std::declval<Us>()...)) ) -> decltype(hypot(std::declval<Us>()...)); template<typename ...Us> static auto tester(...) noexcept( noexcept(std::hypot(std::declval<Us>()...)) ) -> decltype(std::hypot(std::declval<Us>()...)); static constexpr bool value = noexcept( std::declval<hypot_noexcept_impl<Ts...>>().template tester<Ts...>(std::declval<Ts>()...) ); }; template<typename ...Ts> using hypot_type = typename hypot_type_impl<Ts...>::type; template<typename ...Ts> constexpr bool hypot_noexcept = hypot_noexcept_impl<Ts...>::value; template<typename ...Ts> constexpr auto hypot_helper(Ts &&...xs) noexcept(hypot_noexcept<Ts...>) -> hypot_type<Ts...> { using std::hypot; return hypot(std::forward<Ts>(xs)...); } def_op_helpers_unary(sin) def_op_helpers_unary(cos) def_op_helpers_unary(tan) def_op_helpers_unary(asin) def_op_helpers_unary(acos) def_op_helpers_unary(atan) def_op_helpers_binary(atan2) def_op_helpers_unary(sinh) def_op_helpers_unary(cosh) def_op_helpers_unary(tanh) def_op_helpers_unary(asinh) def_op_helpers_unary(acosh) def_op_helpers_unary(atanh) def_op_helpers_unary(erf) def_op_helpers_unary(erfc) def_op_helpers_unary(tgamma) def_op_helpers_unary(lgamma) def_op_helpers_unary(ceil) def_op_helpers_unary(floor) def_op_helpers_unary(trunc) def_op_helpers_unary(round) def_op_helpers_unary(lround) def_op_helpers_unary(llround) def_op_helpers_unary(nearbyint) def_op_helpers_unary(rint) def_op_helpers_unary(lrint) def_op_helpers_unary(llrint) } // namespace internal } // namespace bz #endif // c++14 #endif // _bz_math_helper_h_
BiRDLab-UMinho/vrviz
vrviz/include/vrviz/openvr_vk.h
<reponame>BiRDLab-UMinho/vrviz //========= Copyright Valve Corporation ============// #ifndef OPENVR_VK_H #define OPENVR_VK_H #if defined( _WIN32 ) #define VK_USE_PLATFORM_WIN32_KHR #else #define SDL_VIDEO_DRIVER_X11 #define VK_USE_PLATFORM_XLIB_KHR #endif #include <vulkan/vulkan.h> #include <SDL.h> #include <SDL_syswm.h> #include <stdio.h> #include <string> #include <cstdlib> #include <inttypes.h> #include <openvr.h> #include <deque> #include "shared/lodepng.h" #include "shared/Matrices.h" #include "shared/pathtools.h" #if defined(POSIX) #include "unistd.h" #endif #ifndef _countof #define _countof(x) (sizeof(x)/sizeof((x)[0])) #endif void inline ThreadSleep( unsigned long nMilliseconds ) { #if defined(_WIN32) ::Sleep( nMilliseconds ); #elif defined(POSIX) usleep( nMilliseconds * 1000 ); #endif } // Pipeline state objects enum PipelineStateObjectEnum_t { PSO_SCENE = 0, PSO_AXES, PSO_RENDERMODEL, PSO_COMPANION, PSO_COUNT }; // Indices of descriptor sets for rendering enum DescriptorSetIndex_t { DESCRIPTOR_SET_LEFT_EYE_SCENE = 0, DESCRIPTOR_SET_RIGHT_EYE_SCENE, DESCRIPTOR_SET_COMPANION_LEFT_TEXTURE, DESCRIPTOR_SET_COMPANION_RIGHT_TEXTURE, DESCRIPTOR_SET_LEFT_EYE_RENDER_MODEL0, DESCRIPTOR_SET_LEFT_EYE_RENDER_MODEL_MAX = DESCRIPTOR_SET_LEFT_EYE_RENDER_MODEL0 + vr::k_unMaxTrackedDeviceCount, DESCRIPTOR_SET_RIGHT_EYE_RENDER_MODEL0, DESCRIPTOR_SET_RIGHT_EYE_RENDER_MODEL_MAX = DESCRIPTOR_SET_RIGHT_EYE_RENDER_MODEL0 + vr::k_unMaxTrackedDeviceCount, NUM_DESCRIPTOR_SETS }; class VulkanRenderModel { public: VulkanRenderModel( const std::string & sRenderModelName ); ~VulkanRenderModel(); bool BInit( VkDevice pDevice, const VkPhysicalDeviceMemoryProperties &memoryProperties, VkCommandBuffer pCommandBuffer, vr::TrackedDeviceIndex_t unTrackedDeviceIndex, VkDescriptorSet pDescriptorSets[ 2 ], const vr::RenderModel_t & vrModel, const vr::RenderModel_TextureMap_t & vrDiffuseTexture ); void Cleanup(); void Draw( vr::EVREye nEye, VkCommandBuffer pCommandBuffer, VkPipelineLayout pPipelineLayout, const Matrix4 &matMVP ); const std::string & GetName() const { return m_sModelName; } private: VkDevice m_pDevice; VkPhysicalDeviceMemoryProperties m_physicalDeviceMemoryProperties; VkBuffer m_pVertexBuffer; VkDeviceMemory m_pVertexBufferMemory; VkBuffer m_pIndexBuffer; VkDeviceMemory m_pIndexBufferMemory; VkImage m_pImage; VkDeviceMemory m_pImageMemory; VkImageView m_pImageView; VkBuffer m_pImageStagingBuffer; VkDeviceMemory m_pImageStagingBufferMemory; VkBuffer m_pConstantBuffer[ 2 ]; VkDeviceMemory m_pConstantBufferMemory[ 2 ]; void *m_pConstantBufferData[ 2 ]; VkDescriptorSet m_pDescriptorSets[ 2 ]; VkSampler m_pSampler; size_t m_unVertexCount; vr::TrackedDeviceIndex_t m_unTrackedDeviceIndex; std::string m_sModelName; }; static bool g_bPrintf = true; // Vulkan extension entrypoints static PFN_vkCreateDebugReportCallbackEXT g_pVkCreateDebugReportCallbackEXT = nullptr; static PFN_vkDestroyDebugReportCallbackEXT g_pVkDestroyDebugReportCallbackEXT = nullptr; //----------------------------------------------------------------------------- // Purpose: //------------------------------------------------------------------------------ class CMainApplication { public: CMainApplication( int argc, char *argv[] ); virtual ~CMainApplication(); bool BInit(); virtual bool BInitVulkan(); bool BInitVulkanInstance(); bool BInitVulkanDevice(); bool BInitVulkanSwapchain(); bool BInitCompositor(); bool GetVulkanInstanceExtensionsRequired( std::vector< std::string > &outInstanceExtensionList ); bool GetVulkanDeviceExtensionsRequired( VkPhysicalDevice pPhysicalDevice, std::vector< std::string > &outDeviceExtensionList ); void SetupRenderModels(); void Shutdown(); void RunMainLoop(); bool HandleInput(); void ProcessVREvent( const vr::VREvent_t & event ); void RenderFrame(); virtual bool SetupTexturemaps(); static void GenMipMapRGBA( const uint8_t *pSrc, uint8_t *ppDst, int nSrcWidth, int nSrcHeight, int *pDstWidthOut, int *pDstHeightOut ); void SetupScene(); void AddCubeToScene( Matrix4 mat, std::vector<float> &vertdata ); void AddCubeVertex( float fl0, float fl1, float fl2, float fl3, float fl4, std::vector<float> &vertdata ); virtual void RenderControllerAxes(); bool SetupStereoRenderTargets(); void SetupCompanionWindow(); void SetupCameras(); void RenderStereoTargets(); void RenderCompanionWindow(); void RenderScene( vr::Hmd_Eye nEye ); Matrix4 GetHMDMatrixProjectionEye( vr::Hmd_Eye nEye ); Matrix4 GetHMDMatrixPoseEye( vr::Hmd_Eye nEye ); Matrix4 GetCurrentViewProjectionMatrix( vr::Hmd_Eye nEye ); virtual void UpdateHMDMatrixPose(); Matrix4 ConvertSteamVRMatrixToMatrix4( const vr::HmdMatrix34_t &matPose ); bool CreateAllShaders(); void CreateAllDescriptorSets(); void SetupRenderModelForTrackedDevice( vr::TrackedDeviceIndex_t unTrackedDeviceIndex ); VulkanRenderModel *FindOrLoadRenderModel( vr::TrackedDeviceIndex_t unTrackedDeviceIndex, const char *pchRenderModelName ); unsigned int m_unPointSize; std::string m_strTextPath; std::string m_strActionManifestPath; protected: bool m_bDebugVulkan; bool m_bVerbose; bool m_bPerf; bool m_bVblank; int m_nMSAASampleCount; // Optional scaling factor to render with supersampling (defaults off, use -scale) float m_flSuperSampleScale; vr::IVRSystem *m_pHMD; vr::IVRRenderModels *m_pRenderModels; std::string m_strDriver; std::string m_strDisplay; vr::TrackedDevicePose_t m_rTrackedDevicePose[ vr::k_unMaxTrackedDeviceCount ]; Matrix4 m_rmat4DevicePose[ vr::k_unMaxTrackedDeviceCount ]; bool m_rbShowTrackedDevice[ vr::k_unMaxTrackedDeviceCount ]; // SDL bookkeeping SDL_Window *m_pCompanionWindow; uint32_t m_nCompanionWindowWidth; uint32_t m_nCompanionWindowHeight; // Vulkan bookkeeping int m_iTrackedControllerCount; int m_iTrackedControllerCount_Last; int m_iValidPoseCount; int m_iValidPoseCount_Last; bool m_bShowCubes; std::string m_strPoseClasses; // what classes we saw poses for this frame char m_rDevClassChar[ vr::k_unMaxTrackedDeviceCount ]; // for each device, a character representing its class int m_iSceneVolumeWidth; int m_iSceneVolumeHeight; int m_iSceneVolumeDepth; float m_fScaleSpacing; float m_fScale; int m_iSceneVolumeInit; // if you want something other than the default 20x20x20 float m_fNearClip; float m_fFarClip; unsigned int m_uiVertcount; unsigned int m_uiCompanionWindowIndexSize; VkInstance m_pInstance; VkDevice m_pDevice; VkPhysicalDevice m_pPhysicalDevice; VkQueue m_pQueue; VkSurfaceKHR m_pSurface; VkSwapchainKHR m_pSwapchain; VkPhysicalDeviceProperties m_physicalDeviceProperties; VkPhysicalDeviceMemoryProperties m_physicalDeviceMemoryProperties; VkPhysicalDeviceFeatures m_physicalDeviceFeatures; uint32_t m_nQueueFamilyIndex; VkDebugReportCallbackEXT m_pDebugReportCallback; uint32_t m_nSwapQueueImageCount; uint32_t m_nFrameIndex; uint32_t m_nCurrentSwapchainImage; std::vector< VkImage > m_swapchainImages; std::vector< VkImageView > m_pSwapchainImageViews; std::vector< VkFramebuffer > m_pSwapchainFramebuffers; std::vector< VkSemaphore > m_pSwapchainSemaphores; VkRenderPass m_pSwapchainRenderPass; VkCommandPool m_pCommandPool; VkDescriptorPool m_pDescriptorPool; VkDescriptorSet m_pDescriptorSets[ NUM_DESCRIPTOR_SETS ]; struct VulkanCommandBuffer_t { VkCommandBuffer m_pCommandBuffer; VkFence m_pFence; }; std::deque< VulkanCommandBuffer_t > m_commandBuffers; VulkanCommandBuffer_t m_currentCommandBuffer; VulkanCommandBuffer_t GetCommandBuffer(); // Scene resources VkBuffer m_pSceneVertexBuffer; VkDeviceMemory m_pSceneVertexBufferMemory; VkBufferView m_pSceneVertexBufferView; VkBuffer m_pSceneConstantBuffer[ 2 ]; VkDeviceMemory m_pSceneConstantBufferMemory[ 2 ]; void *m_pSceneConstantBufferData[ 2 ]; VkImage m_pSceneImage; VkDeviceMemory m_pSceneImageMemory; VkImageView m_pSceneImageView; VkBuffer m_pSceneStagingBuffer; VkDeviceMemory m_pSceneStagingBufferMemory; VkSampler m_pSceneSampler; // Storage for VS and PS for each PSO VkShaderModule m_pShaderModules[ PSO_COUNT * 2 ]; VkPipeline m_pPipelines[ PSO_COUNT ]; VkDescriptorSetLayout m_pDescriptorSetLayout; VkPipelineLayout m_pPipelineLayout; VkPipelineCache m_pPipelineCache; // Companion window resources VkBuffer m_pCompanionWindowVertexBuffer; VkDeviceMemory m_pCompanionWindowVertexBufferMemory; VkBuffer m_pCompanionWindowIndexBuffer; VkDeviceMemory m_pCompanionWindowIndexBufferMemory; // Controller axes resources VkBuffer m_pControllerAxesVertexBuffer; VkDeviceMemory m_pControllerAxesVertexBufferMemory; unsigned int m_uiControllerVertcount; Matrix4 m_mat4HMDPose; Matrix4 m_mat4eyePosLeft; Matrix4 m_mat4eyePosRight; Matrix4 m_mat4ProjectionCenter; Matrix4 m_mat4ProjectionLeft; Matrix4 m_mat4ProjectionRight; struct VertexDataScene { Vector3 position; Vector2 texCoord; }; struct VertexDataWindow { Vector2 position; Vector2 texCoord; VertexDataWindow( const Vector2 & pos, const Vector2 tex ) : position(pos), texCoord(tex) { } }; struct FramebufferDesc { VkImage m_pImage; VkImageLayout m_nImageLayout; VkDeviceMemory m_pDeviceMemory; VkImageView m_pImageView; VkImage m_pDepthStencilImage; VkImageLayout m_nDepthStencilImageLayout; VkDeviceMemory m_pDepthStencilDeviceMemory; VkImageView m_pDepthStencilImageView; VkRenderPass m_pRenderPass; VkFramebuffer m_pFramebuffer; }; FramebufferDesc m_leftEyeDesc; FramebufferDesc m_rightEyeDesc; bool CreateFrameBuffer( int nWidth, int nHeight, FramebufferDesc &framebufferDesc ); uint32_t m_nRenderWidth; uint32_t m_nRenderHeight; std::vector< VulkanRenderModel * > m_vecRenderModels; VulkanRenderModel *m_rTrackedDeviceToRenderModel[ vr::k_unMaxTrackedDeviceCount ]; }; //----------------------------------------------------------------------------- // Purpose: Outputs a set of optional arguments to debugging output, using // the printf format setting specified in fmt*. //----------------------------------------------------------------------------- void inline dprintf( const char *fmt, ... ) { va_list args; char buffer[ 2048 ]; va_start( args, fmt ); vsprintf_s( buffer, fmt, args ); va_end( args ); if ( g_bPrintf ) printf( "%s", buffer ); OutputDebugStringA( buffer ); } //----------------------------------------------------------------------------- // Purpose: VK_EXT_debug_report callback //----------------------------------------------------------------------------- static VkBool32 VKAPI_PTR inline VKDebugMessageCallback( VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char *pMessage, void *pUserData ) { char buf[4096] = { 0 }; switch ( flags ) { case VK_DEBUG_REPORT_ERROR_BIT_EXT: sprintf( buf, "VK ERROR %s %" PRIu64 ":%d: %s\n", pLayerPrefix, uint64_t( location ), messageCode, pMessage ); break; case VK_DEBUG_REPORT_WARNING_BIT_EXT: sprintf( buf, "VK WARNING %s %" PRIu64 ":%d: %s\n", pLayerPrefix, uint64_t( location ), messageCode, pMessage ); break; case VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT: sprintf( buf, "VK PERF %s %" PRIu64 ":%d: %s\n", pLayerPrefix, uint64_t( location ), messageCode, pMessage ); break; case VK_DEBUG_REPORT_INFORMATION_BIT_EXT: sprintf( buf, "VK INFO %s %" PRIu64 ":%d: %s\n", pLayerPrefix, uint64_t( location ), messageCode, pMessage ); break; case VK_DEBUG_REPORT_DEBUG_BIT_EXT: sprintf( buf, "VK DEBUG %s %" PRIu64 ":%d: %s\n", pLayerPrefix, uint64_t( location ), messageCode, pMessage ); break; default: break; } dprintf( "%s\n", buf ); return VK_FALSE; } //----------------------------------------------------------------------------- // Purpose: Determine the memory type index from the memory requirements // and type bits //----------------------------------------------------------------------------- static bool inline MemoryTypeFromProperties( const VkPhysicalDeviceMemoryProperties &memoryProperties, uint32_t nMemoryTypeBits, VkMemoryPropertyFlags nMemoryProperties, uint32_t *pTypeIndexOut ) { for ( uint32_t i = 0; i < VK_MAX_MEMORY_TYPES; i++ ) { if ( ( nMemoryTypeBits & 1 ) == 1) { // Type is available, does it match user properties? if ( ( memoryProperties.memoryTypes[i].propertyFlags & nMemoryProperties ) == nMemoryProperties ) { *pTypeIndexOut = i; return true; } } nMemoryTypeBits >>= 1; } // No memory types matched, return failure return false; } //----------------------------------------------------------------------------- // Purpose: Helper function to create Vulkan static VB/IBs //----------------------------------------------------------------------------- static bool inline CreateVulkanBuffer( VkDevice pDevice, const VkPhysicalDeviceMemoryProperties &memoryProperties, const void *pBufferData, VkDeviceSize nSize, VkBufferUsageFlags nUsage, VkBuffer *ppBufferOut, VkDeviceMemory *ppDeviceMemoryOut ) { // Create the vertex buffer and fill with data VkBufferCreateInfo bufferCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO }; bufferCreateInfo.size = nSize; bufferCreateInfo.usage = nUsage; VkResult nResult = vkCreateBuffer( pDevice, &bufferCreateInfo, nullptr, ppBufferOut ); if ( nResult != VK_SUCCESS ) { dprintf( "%s - vkCreateBuffer failed with error %d\n", __FUNCTION__, nResult ); return false; } VkMemoryRequirements memoryRequirements = {}; vkGetBufferMemoryRequirements( pDevice, *ppBufferOut, &memoryRequirements ); VkMemoryAllocateInfo allocInfo = { VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO }; if ( !MemoryTypeFromProperties( memoryProperties, memoryRequirements.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, &allocInfo.memoryTypeIndex ) ) { dprintf( "%s - failed to find matching memoryTypeIndex for buffer\n", __FUNCTION__ ); return false; } allocInfo.allocationSize = memoryRequirements.size; nResult = vkAllocateMemory( pDevice, &allocInfo, nullptr, ppDeviceMemoryOut ); if ( nResult != VK_SUCCESS ) { dprintf( "%s - vkCreateBuffer failed with error %d\n", __FUNCTION__, nResult ); return false; } nResult = vkBindBufferMemory( pDevice, *ppBufferOut, *ppDeviceMemoryOut, 0 ); if ( nResult != VK_SUCCESS ) { dprintf( "%s vkBindBufferMemory failed with error %d\n", __FUNCTION__, nResult ); return false; } if ( pBufferData != nullptr ) { void *pData; nResult = vkMapMemory( pDevice, *ppDeviceMemoryOut, 0, VK_WHOLE_SIZE, 0, &pData ); if ( nResult != VK_SUCCESS ) { dprintf( "%s - vkMapMemory returned error %d\n", __FUNCTION__, nResult ); return false; } memcpy( pData, pBufferData, nSize ); vkUnmapMemory( pDevice, *ppDeviceMemoryOut ); VkMappedMemoryRange memoryRange = { VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE }; memoryRange.memory = *ppDeviceMemoryOut; memoryRange.size = VK_WHOLE_SIZE; vkFlushMappedMemoryRanges( pDevice, 1, &memoryRange ); } return true; } #endif //OPENVR_VK_H
BiRDLab-UMinho/vrviz
vrviz/src/mesh.h
<filename>vrviz/src/mesh.h /* Copyright 2011 <NAME> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef MESH_H #define MESH_H #include <map> #include <vector> #include <GL/glew.h> #include <assimp/Importer.hpp> // C++ importer interface #include <assimp/scene.h> // Output data structure #include <assimp/postprocess.h> // Post processing flags #include "shared/Matrices.h" #include "texture.h" #include "openvr.h" #include "visualization_msgs/Marker.h" #define SAFE_DELETE(p) if (p) { delete p; p = NULL; } #define ASSIMP_LOAD_FLAGS (aiProcess_Triangulate | aiProcess_GenSmoothNormals | aiProcess_FlipUVs | aiProcess_JoinIdenticalVertices | aiProcess_PreTransformVertices) #define INVALID_OGL_VALUE 0xffffffff namespace vr { /** A single vertex in a render model */ struct RenderModel_Vertex_t_rgb { HmdVector3_t vPosition; // position in meters in device space HmdVector3_t vNormal; HmdVector3_t vColor; }; } struct Vertex { Vector3 m_pos; Vector2 m_tex; Vector3 m_normal; Vertex() {} Vertex(const Vector3& pos, const Vector2& tex, const Vector3& normal) { m_pos = pos; m_tex = tex; m_normal = normal; } }; class Mesh { public: Mesh(); ~Mesh(); bool LoadMesh(const std::string& Filename); void InitMarker(float scaling_factor=1.0); Matrix4 quat2mat(geometry_msgs::Quaternion quat); void Render(); std::string name; int id; std::string frame_id; bool has_texture; bool initialized; bool needs_update; bool load_mesh; std::string filename; visualization_msgs::Marker marker; std::string fallback_texture_filename; Vector3 scale; Matrix4 trans; bool Z_UP; private: geometry_msgs::Quaternion quatPoint2Point(Vector4 p1, Vector4 p2, float distance); bool InitFromScene(const aiScene* pScene, const std::string& Filename); Vector4 sphere2cart(float azimuth, float elevation, float radius); void AddColorVertex(Vector4 pt,Vector4 normal,Vector3 color, std::vector<vr::RenderModel_Vertex_t_rgb> &Vertices, std::vector<u_int32_t> &Indices); void AddColorTri(Vector4 pt1, Vector4 pt2, Vector4 pt3, Vector3 color, std::vector<vr::RenderModel_Vertex_t_rgb> &Vertices, std::vector<u_int32_t> &Indices); void InitCube(std::vector<vr::RenderModel_Vertex_t_rgb> &Vertices, std::vector<u_int32_t> &Indices, Vector3 radius, Vector3 color, Matrix4 mat ); void InitSphere(std::vector<vr::RenderModel_Vertex_t_rgb> &Vertices, std::vector<u_int32_t> &Indices, float radius, Vector3 color, Vector4 center, int num_lat=8, int num_lon=0 ); void InitArrow( std::vector<vr::RenderModel_Vertex_t_rgb> &Vertices, std::vector<u_int32_t> &Indices, Matrix4 mat, float radius_y,float radius_z, float length, Vector3 color, int num_facets=16 ); void InitCylinder( std::vector<vr::RenderModel_Vertex_t_rgb> &Vertices, std::vector<u_int32_t> &Indices, Matrix4 mat, float radius, float length, Vector3 color, int num_facets=16 ); void InitTriangles(std::vector<vr::RenderModel_Vertex_t_rgb> &Vertices, std::vector<u_int32_t> &Indices,Matrix4 mat,Vector3 radius, std::vector<geometry_msgs::Point> &points,std::vector<std_msgs::ColorRGBA> &colors, Vector3 default_color); void InitMesh(unsigned int Index, const aiMesh* paiMesh, const aiNode* node); bool InitMaterials(const aiScene* pScene, const std::string& Filename); void Clear(); #define INVALID_MATERIAL 0xFFFFFFFF #define NO_TEXTURE 0xFFFFFFFE public: struct MeshEntry { MeshEntry(); ~MeshEntry(); void Init(const std::vector<vr::RenderModel_Vertex_t>& Vertices, const std::vector<u_int32_t>& Indices); void Init(const std::vector<vr::RenderModel_Vertex_t_rgb>& Vertices, const std::vector<u_int32_t>& Indices); GLuint VB; GLuint VA; GLuint IB; unsigned int NumIndices; unsigned int MaterialIndex; }; std::vector<MeshEntry> m_Entries; std::vector<Texture*> m_Textures; std::vector<aiColor4D> m_Colors; }; #endif /* MESH_H */
BiRDLab-UMinho/vrviz
vrviz/include/vrviz/openvr_gl.h
//========= Copyright Valve Corporation ============// #ifndef OPENVR_GL_H #define OPENVR_GL_H #include <SDL.h> #include <GL/glew.h> #include <SDL_opengl.h> #if defined( OSX ) #include <Foundation/Foundation.h> #include <AppKit/AppKit.h> #include <OpenGL/glu.h> // Apple's version of glut.h #undef's APIENTRY, redefine it #define APIENTRY #else #include <GL/glu.h> #endif #include <stdio.h> #include <string> #include <cstdlib> #include "mesh.h" #include <openvr.h> #include "shared/lodepng.h" #include "shared/Matrices.h" #include "shared/pathtools.h" #if defined(POSIX) #include "unistd.h" #endif #ifndef _WIN32 #define APIENTRY #endif #ifndef _countof #define _countof(x) (sizeof(x)/sizeof((x)[0])) #endif void inline ThreadSleep( unsigned long nMilliseconds ) { #if defined(_WIN32) ::Sleep( nMilliseconds ); #elif defined(POSIX) usleep( nMilliseconds * 1000 ); #endif } class CGLRenderModel { public: CGLRenderModel( const std::string & sRenderModelName ); ~CGLRenderModel(); bool BInit( const vr::RenderModel_t & vrModel, const vr::RenderModel_TextureMap_t & vrDiffuseTexture ); void Cleanup(); void Draw(); const std::string & GetName() const { return m_sModelName; } private: GLuint m_glVertBuffer; GLuint m_glIndexBuffer; GLuint m_glVertArray; GLuint m_glTexture; GLsizei m_unVertexCount; std::string m_sModelName; }; static bool g_bPrintf = true; //----------------------------------------------------------------------------- // Purpose: //------------------------------------------------------------------------------ class CMainApplication { public: CMainApplication( int argc, char *argv[] ); virtual ~CMainApplication(); bool BInit(); virtual bool BInitGL(); bool BInitCompositor(); void SetupRenderModels(); void Shutdown(); void RunMainLoop(); bool HandleInput(); void ProcessVREvent( const vr::VREvent_t & event ); void RenderFrame(); virtual bool SetupTexturemaps(); void SetupScene(); void AddCubeToScene( Matrix4 mat, std::vector<float> &vertdata ); void AddCubeVertex( float fl0, float fl1, float fl2, float fl3, float fl4, std::vector<float> &vertdata ); virtual void RenderControllerAxes(); bool SetupStereoRenderTargets(); void SetupCompanionWindow(); void SetupCameras(); void RenderStereoTargets(); void RenderCompanionWindow(); void RenderScene( vr::Hmd_Eye nEye ); Matrix4 GetHMDMatrixProjectionEye( vr::Hmd_Eye nEye ); Matrix4 GetHMDMatrixPoseEye( vr::Hmd_Eye nEye ); virtual Matrix4 GetRobotMatrixPose( std::string frame_name ); Matrix4 GetCurrentViewProjectionMatrix( vr::Hmd_Eye nEye ); virtual void UpdateHMDMatrixPose(); Matrix4 ConvertSteamVRMatrixToMatrix4( const vr::HmdMatrix34_t &matPose ); GLuint CompileGLShader( const char *pchShaderName, const char *pchVertexShader, const char *pchFragmentShader ); bool CreateAllShaders(); void SetupRenderModelForTrackedDevice( vr::TrackedDeviceIndex_t unTrackedDeviceIndex ); CGLRenderModel *FindOrLoadRenderModel( const char *pchRenderModelName ); unsigned int m_unPointSize; std::string m_strTextPath; std::string m_strActionManifestPath; std::vector<Mesh*> robot_meshes; std::string m_strPointCloudFrame; protected: bool m_bDebugOpenGL; bool m_bVerbose; bool m_bPerf; bool m_bVblank; bool m_bGlFinishHack; vr::IVRSystem *m_pHMD; std::string m_strDriver; std::string m_strDisplay; vr::TrackedDevicePose_t m_rTrackedDevicePose[ vr::k_unMaxTrackedDeviceCount ]; Matrix4 m_rmat4DevicePose[ vr::k_unMaxTrackedDeviceCount ]; struct ControllerInfo_t { vr::VRInputValueHandle_t m_source = vr::k_ulInvalidInputValueHandle; vr::VRActionHandle_t m_actionPose = vr::k_ulInvalidActionHandle; vr::VRActionHandle_t m_actionHaptic = vr::k_ulInvalidActionHandle; Matrix4 m_rmat4Pose; CGLRenderModel *m_pRenderModel = nullptr; std::string m_sRenderModelName; bool m_bShowController; }; enum EHand { Left = 0, Right = 1, }; ControllerInfo_t m_rHand[2]; // SDL bookkeeping SDL_Window *m_pCompanionWindow; uint32_t m_nCompanionWindowWidth; uint32_t m_nCompanionWindowHeight; SDL_GLContext m_pContext; // OpenGL bookkeeping int m_iTrackedControllerCount; int m_iTrackedControllerCount_Last; int m_iValidPoseCount; int m_iValidPoseCount_Last; bool m_bShowCubes; bool m_bShowControllers; Vector2 m_vAnalogValue; std::string m_strPoseClasses; // what classes we saw poses for this frame char m_rDevClassChar[ vr::k_unMaxTrackedDeviceCount ]; // for each device, a character representing its class int m_iSceneVolumeWidth; int m_iSceneVolumeHeight; int m_iSceneVolumeDepth; float m_fScaleSpacing; float m_fScale; int m_iSceneVolumeInit; // if you want something other than the default 20x20x20 float m_fNearClip; float m_fFarClip; GLuint m_iTexture; unsigned int m_uiVertcount; GLuint m_glSceneVertBuffer; GLuint m_unSceneVAO; GLuint m_unCompanionWindowVAO; GLuint m_glCompanionWindowIDVertBuffer; GLuint m_glCompanionWindowIDIndexBuffer; unsigned int m_uiCompanionWindowIndexSize; GLuint m_glControllerVertBuffer; GLuint m_unControllerVAO; unsigned int m_uiControllerVertcount; GLuint m_glPointCloudVertBuffer; GLuint m_unPointCloudVAO; unsigned int m_uiPointCloudVertcount; GLuint m_glColorTrisVertBuffer; GLuint m_unColorTrisVAO; unsigned int m_uiColorTrisVertcount; Matrix4 m_mat4HMDPose; Matrix4 m_mat4eyePosLeft; Matrix4 m_mat4eyePosRight; vr::HmdMatrix34_t OverlayTransform; Matrix4 m_mat4ProjectionCenter; Matrix4 m_mat4ProjectionLeft; Matrix4 m_mat4ProjectionRight; struct VertexDataScene { Vector3 position; Vector2 texCoord; }; struct VertexDataWindow { Vector2 position; Vector2 texCoord; VertexDataWindow( const Vector2 & pos, const Vector2 tex ) : position(pos), texCoord(tex) { } }; GLuint m_unSceneProgramID; GLuint m_unCompanionWindowProgramID; GLuint m_unControllerTransformProgramID; GLuint m_unRenderModelProgramID; GLuint m_unLitRGBModelProgramID; GLuint m_unLitModelProgramID; GLint m_nSceneMatrixLocation; GLint m_nControllerMatrixLocation; GLint m_nRenderModelMatrixLocation; GLint m_nLitRGBModelMatrixLocation; GLint m_nLitModelMatrixLocation; GLuint m_WVPRGBLocation; GLuint m_WorldMatrixRGBLocation; GLuint m_colorTextureRGBLocation; GLuint m_eyeWorldPosRGBLocation; GLuint m_matSpecularIntensityRGBLocation; GLuint m_matSpecularPowerRGBLocation; GLuint m_numPointLightsRGBLocation; GLuint m_numSpotLightsRGBLocation; GLuint m_WVPLocation; GLuint m_WorldMatrixLocation; GLuint m_colorTextureLocation; GLuint m_eyeWorldPosLocation; GLuint m_matSpecularIntensityLocation; GLuint m_matSpecularPowerLocation; GLuint m_numPointLightsLocation; GLuint m_numSpotLightsLocation; struct { GLuint Color; GLuint AmbientIntensity; GLuint DiffuseIntensity; GLuint Direction; } m_dirLightLocation,m_dirLightRGBLocation; struct { GLuint Color; GLuint AmbientIntensity; GLuint DiffuseIntensity; GLuint Position; struct { GLuint Constant; GLuint Linear; GLuint Exp; } Atten; } m_pointLightsLocation[2]; struct { GLuint Color; GLuint AmbientIntensity; GLuint DiffuseIntensity; GLuint Position; GLuint Direction; GLuint Cutoff; struct { GLuint Constant; GLuint Linear; GLuint Exp; } Atten; } m_spotLightsLocation[2]; struct FramebufferDesc { GLuint m_nDepthBufferId; GLuint m_nRenderTextureId; GLuint m_nRenderFramebufferId; GLuint m_nResolveTextureId; GLuint m_nResolveFramebufferId; }; FramebufferDesc leftEyeDesc; FramebufferDesc rightEyeDesc; vr::VROverlayHandle_t m_ulOverlayHandle; bool CreateFrameBuffer( int nWidth, int nHeight, FramebufferDesc &framebufferDesc ); uint32_t m_nRenderWidth; uint32_t m_nRenderHeight; std::vector< CGLRenderModel * > m_vecRenderModels; vr::VRActionHandle_t m_actionMoveWorld = vr::k_ulInvalidActionHandle; vr::VRActionHandle_t m_actionTwistCommand = vr::k_ulInvalidActionHandle; vr::VRActionHandle_t m_actionResetGame = vr::k_ulInvalidActionHandle; vr::VRActionHandle_t m_actionTriggerHaptic = vr::k_ulInvalidActionHandle; vr::VRActionHandle_t m_actionAnalongInput = vr::k_ulInvalidActionHandle; vr::VRActionSetHandle_t m_actionsetVrviz = vr::k_ulInvalidActionSetHandle; }; //--------------------------------------------------------------------------------------------------------------------- // Purpose: Returns true if the action is active and had a rising edge //--------------------------------------------------------------------------------------------------------------------- bool inline GetDigitalActionRisingEdge(vr::VRActionHandle_t action, vr::VRInputValueHandle_t *pDevicePath = nullptr ) { vr::InputDigitalActionData_t actionData; vr::VRInput()->GetDigitalActionData(action, &actionData, sizeof(actionData), vr::k_ulInvalidInputValueHandle ); if (pDevicePath) { *pDevicePath = vr::k_ulInvalidInputValueHandle; if (actionData.bActive) { vr::InputOriginInfo_t originInfo; if (vr::VRInputError_None == vr::VRInput()->GetOriginTrackedDeviceInfo(actionData.activeOrigin, &originInfo, sizeof(originInfo))) { *pDevicePath = originInfo.devicePath; } } } return actionData.bActive && actionData.bChanged && actionData.bState; } //--------------------------------------------------------------------------------------------------------------------- // Purpose: Returns true if the action is active and had a falling edge //--------------------------------------------------------------------------------------------------------------------- bool inline GetDigitalActionFallingEdge(vr::VRActionHandle_t action, vr::VRInputValueHandle_t *pDevicePath = nullptr ) { vr::InputDigitalActionData_t actionData; vr::VRInput()->GetDigitalActionData(action, &actionData, sizeof(actionData), vr::k_ulInvalidInputValueHandle ); if (pDevicePath) { *pDevicePath = vr::k_ulInvalidInputValueHandle; if (actionData.bActive) { vr::InputOriginInfo_t originInfo; if (vr::VRInputError_None == vr::VRInput()->GetOriginTrackedDeviceInfo(actionData.activeOrigin, &originInfo, sizeof(originInfo))) { *pDevicePath = originInfo.devicePath; } } } return actionData.bActive && actionData.bChanged && !actionData.bState; } //--------------------------------------------------------------------------------------------------------------------- // Purpose: Returns true if the action is active and its state is true //--------------------------------------------------------------------------------------------------------------------- bool inline GetDigitalActionState(vr::VRActionHandle_t action, vr::VRInputValueHandle_t *pDevicePath = nullptr ) { vr::InputDigitalActionData_t actionData; vr::VRInput()->GetDigitalActionData(action, &actionData, sizeof(actionData), vr::k_ulInvalidInputValueHandle ); if (pDevicePath) { *pDevicePath = vr::k_ulInvalidInputValueHandle; if (actionData.bActive) { vr::InputOriginInfo_t originInfo; if (vr::VRInputError_None == vr::VRInput()->GetOriginTrackedDeviceInfo(actionData.activeOrigin, &originInfo, sizeof(originInfo))) { *pDevicePath = originInfo.devicePath; } } } return actionData.bActive && actionData.bState; } //----------------------------------------------------------------------------- // Purpose: Outputs a set of optional arguments to debugging output, using // the printf format setting specified in fmt*. //----------------------------------------------------------------------------- void inline dprintf( const char *fmt, ... ) { va_list args; char buffer[ 2048 ]; va_start( args, fmt ); vsprintf_s( buffer, fmt, args ); va_end( args ); if ( g_bPrintf ) printf( "%s", buffer ); OutputDebugStringA( buffer ); } #endif // OPENVR_GL_H
task123/AutoTTApp
autoTT/raspberryCar/ModesInfoViewController.h
<gh_stars>0 // // ModesInfoViewController.h // raspberryCar // // Created by <NAME> on 29.02.2016. // Copyright © 2016 <NAME>. All rights reserved. // #import <UIKit/UIKit.h> #import "TCPConnection.h" @interface ModesInfoViewController : UIViewController @property TCPConnection* tcpConnection; @property (strong, nonatomic) IBOutlet UITextView *info; @property NSInteger chosenInfo; @end
task123/AutoTTApp
autoTT/raspberryCar/StatusTableViewController.h
<gh_stars>0 // // StatusTableViewController.h // raspberryCar // // Created by <NAME> on 18.02.2016. // Copyright © 2016 <NAME>. All rights reserved. // #import <UIKit/UIKit.h> #import "TCPConnection.h" @interface StatusTableViewController : UITableViewController @property TCPConnection* tcpConnection; @end
task123/AutoTTApp
autoTT/raspberryCar/TCPConnection.h
<reponame>task123/AutoTTApp<gh_stars>0 // // TCPConnection.h // raspberryCar // // Created by <NAME> on 18.02.2016. // Copyright © 2016 <NAME>. All rights reserved. // #import <Foundation/Foundation.h> // Class for making a tcp connection and sending and receiving messages @interface TCPConnection : NSObject <NSStreamDelegate> // TCPConnection sends out NSNotifications with the following names: // @"tcpConnected", @"tcpError", @"tcpEnded" and @"tcpReceived'X'" // where 'X' is the type of message specified in the received message as @"'X'#$#theActualMessage" // if the received message does not contain '#$#' then 'X' is empty // anything after '%^%' in a message is removed // // '%^%' is added to all sendt messages @property (strong, nonatomic) NSString* errorMessage; @property (strong, nonatomic) NSAttributedString* messageLog; @property (strong, nonatomic) NSString* messageReceived; -(void)connectToIPAddress:(NSString*)ipAddress andPort:(NSString*) port; - (void)sendMessage:(NSString*)message; - (void)closeConnection; // restrict the messages in messageLog to only be of type 'X' (@"'X'#$#theActualMessage") - (void)setMessageLogTypeRestriction:(NSString*)X; @end
task123/AutoTTApp
autoTT/raspberryCar/SetStreamSourceViewController.h
// // SetStreamSourceViewController.h // raspberryCar // // Created by <NAME> on 28.02.2016. // Copyright © 2016 <NAME>. All rights reserved. // #import <UIKit/UIKit.h> #import "MainViewController.h" @interface SetStreamSourceViewController : UIViewController <UITextFieldDelegate> @property MainViewController* mainViewController; @end
task123/AutoTTApp
autoTT/raspberryCar/AppDelegate.h
<reponame>task123/AutoTTApp // // AppDelegate.h // raspberryCar // // Created by <NAME> on 15.02.2016. // Copyright © 2016 <NAME>. All rights reserved. // #import <UIKit/UIKit.h> @interface AppDelegate : UIResponder <UIApplicationDelegate> @property (strong, nonatomic) UIWindow *window; @end
task123/AutoTTApp
autoTT/raspberryCar/ConnectionViewController.h
// // ViewController.h // raspberryCar // // Created by <NAME> on 15.02.2016. // Copyright © 2016 <NAME>. All rights reserved. // #import <UIKit/UIKit.h> #import "TCPConnection.h" @interface ConnectionViewController : UIViewController <UITextFieldDelegate> @property (strong, nonatomic) TCPConnection* tcpConnection; @end
task123/AutoTTApp
autoTT/raspberryCar/GyroscopeData.h
<reponame>task123/AutoTTApp // // GyroscopeData.h // raspberryCar // // Created by <NAME> on 26.02.2016. // Copyright © 2016 <NAME>. All rights reserved. // #import <Foundation/Foundation.h> #import <CoreMotion/CoreMotion.h> @protocol gyroscopeDataDelegate - (void)updateOfGyroscopeDataWithRoll:(double)roll Pitch: (double)pitch Yaw: (double)yaw; @optional @end @interface GyroscopeData : NSObject @property id <gyroscopeDataDelegate> delegate; @property double sensitivity; @property BOOL offset; @property (strong, nonatomic) CMAttitude* offsetAttitude; - (void)startGyroscopeDataWithIntervall:(double)seconds; - (void)stopGyroscopteData; @end
task123/AutoTTApp
autoTT/raspberryCar/SendMessageViewController.h
<reponame>task123/AutoTTApp<gh_stars>0 // // SendMessageViewController.h // raspberryCar // // Created by <NAME> on 19.02.2016. // Copyright © 2016 <NAME>. All rights reserved. // #import <UIKit/UIKit.h> #import "TCPConnection.h" @interface SendMessageViewController : UIViewController <UITextFieldDelegate> @property (weak, nonatomic) TCPConnection* tcpConnection; @end
task123/AutoTTApp
autoTT/raspberryCar/ModesTableViewController.h
<reponame>task123/AutoTTApp<gh_stars>0 // // ModesTableViewController.h // raspberryCar // // Created by <NAME> on 17.02.2016. // Copyright © 2016 <NAME>. All rights reserved. // #import <UIKit/UIKit.h> #import "TCPConnection.h" #import "MainViewController.h" @interface ModesTableViewController : UITableViewController @property TCPConnection* tcpConnection; @property MainViewController* mainViewController; @end
task123/AutoTTApp
autoTT/raspberryCar/VoiceRecognition.h
// // VoiceRecognition.h // AutoTT // // Created by <NAME> on 17.04.2016. // Copyright © 2016 <NAME>. All rights reserved. // #import <Foundation/Foundation.h> #import "TCPConnection.h" #import </Users/hakonaustlidtasken/Documents/6. Semester/Instrumentering/tt/paulOpenEars/OpenEarsDistribution/OpenEars/Classes/include/OEEventsObserver.h> @interface VoiceRecognition : NSObject <OEEventsObserverDelegate> @property (strong, nonatomic) OEEventsObserver *openEarsEventsObserver; @property TCPConnection* tcpConnection; - (void) startVoiceRecognition:(TCPConnection*)tcpConnection; @end
task123/AutoTTApp
autoTT/raspberryCar/MainViewController.h
// // MainViewController.h // raspberryCar // // Created by <NAME> on 17.02.2016. // Copyright © 2016 <NAME>. All rights reserved. // #import <UIKit/UIKit.h> #import "TCPConnection.h" #import "GyroscopeData.h" @interface MainViewController : UIViewController <gyroscopeDataDelegate> @property (weak, nonatomic) TCPConnection* tcpConnection; @property (strong, nonatomic) GyroscopeData* gyroscopeData; @property (strong, nonatomic) NSTimer* connectionTestTimer; @property (strong, nonatomic) NSString* streamSourceURL; @property BOOL videoStreamOn; @property (strong, nonatomic) IBOutlet UINavigationItem *mode; @property (strong, nonatomic) NSArray* modesArray; @property (strong, nonatomic) NSArray* modesInfoArray; - (void)startVideoStream; - (void)stopVideoStream; - (void)stopGyroAndRemoveObservers; @end
task123/AutoTTApp
autoTT/raspberryCar/MenuTableViewController.h
// // MenuTableViewController.h // raspberryCar // // Created by <NAME> on 17.02.2016. // Copyright © 2016 <NAME>. All rights reserved. // #import <UIKit/UIKit.h> #import "TCPConnection.h" #import "MainViewController.h" @interface MenuTableViewController : UITableViewController @property (weak, nonatomic) TCPConnection* tcpConnection; @property (weak, nonatomic) MainViewController* mainViewController; @end
task123/AutoTTApp
autoTT/raspberryCar/PopUpMessageViewController.h
<reponame>task123/AutoTTApp // // PopUpMessageViewController.h // raspberryCar // // Created by <NAME> on 24.02.2016. // Copyright © 2016 <NAME>. All rights reserved. // #import <UIKit/UIKit.h> #import "TCPConnection.h" @interface PopUpMessageViewController : UIViewController @property TCPConnection* tcpConnection; @end
task123/AutoTTApp
autoTT/raspberryCar/CouldNotConnectViewController.h
// // CouldNotConnectViewController.h // raspberryCar // // Created by <NAME> on 22.02.2016. // Copyright © 2016 <NAME>. All rights reserved. // #import <UIKit/UIKit.h> #import "TCPConnection.h" @interface CouldNotConnectViewController : UIViewController @property (strong, nonatomic) IBOutlet UILabel *errorMessage; @property (weak, nonatomic) TCPConnection* tcpConnection; @end
task123/AutoTTApp
autoTT/raspberryCar/SendMessage.h
<reponame>task123/AutoTTApp<filename>autoTT/raspberryCar/SendMessage.h // // SendMessage.h // raspberryCar // // Created by <NAME> on 18.02.2016. // Copyright © 2016 <NAME>. All rights reserved. // #import <UIKit/UIKit.h> @interface SendMessage : UITableViewController @end
clickteam-plugin/ASCII
src/Common.h
/* * Copyright 2009-2013 <NAME> * http://www.magicspark.org/ or http://oulydev.free.fr/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __MMF2EXT_ASCII_COMMON_H__ #define __MMF2EXT_ASCII_COMMON_H__ #if defined(_DEBUG) && defined(WIN32) #define _CRTDBG_MAP_ALLOC 1 #endif #define IN_EXT_VERSION2 #define COXSDK // ---------------------------------------------- // VERSION AND BUILD YOUR EXTENSION CAN WORK WITH // ---------------------------------------------- //#define TGFEXT // TGF, MMF Standard and MMF Pro #define MMFEXT // MMF Standard and MMF Pro //#define PROEXT // MMF Pro only // Build number of the minimum required version of MMF #define MINBUILD 246 // General includes #include "ccxhdr.h" #include "Surface.h" // Specific to this cox #include "resource.h" #include "main.h" // Globals and Prototypes extern HINSTANCE hInstLib; extern short conditionsInfos[]; #define actionsInfos conditionsInfos /*extern short actionsInfos[];*/ extern short expressionsInfos[]; long (WINAPI * ConditionJumps[])(LPRDATA rdPtr, long param1, long param2); short (WINAPI * ActionJumps[])(LPRDATA rdPtr, long param1, long param2); long (WINAPI * ExpressionJumps[])(LPRDATA rdPtr, long param); // Used to ensure the MMF version is 1.5, you can safely ignore this #if defined(MMFEXT) #define IS_COMPATIBLE(v) (v->mvGetVersion != NULL && (v->mvGetVersion() & MMFBUILD_MASK) >= MINBUILD && (v->mvGetVersion() & MMFVERSION_MASK) >= MMFVERSION_20 && ((v->mvGetVersion() & MMFVERFLAG_MASK) & MMFVERFLAG_HOME) == 0) #elif defined(PROEXT) #define IS_COMPATIBLE(v) (v->mvGetVersion != NULL && (v->mvGetVersion() & MMFBUILD_MASK) >= MINBUILD && (v->mvGetVersion() & MMFVERSION_MASK) >= MMFVERSION_20 && ((v->mvGetVersion() & MMFVERFLAG_MASK) & MMFVERFLAG_PRO) != 0) #else #define IS_COMPATIBLE(v) (v->mvGetVersion != NULL && (v->mvGetVersion() & MMFBUILD_MASK) >= MINBUILD && (v->mvGetVersion() & MMFVERSION_MASK) >= MMFVERSION_20) #endif #endif /* __MMF2EXT_ASCII_COMMON_H__ */ /* END OF FILE */
clickteam-plugin/ASCII
src/Main.h
<reponame>clickteam-plugin/ASCII<filename>src/Main.h /* * Copyright 2009-2013 <NAME> * http://www.magicspark.org/ or http://oulydev.free.fr/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __MMF2EXT_ASCII_MAIN_H__ #define __MMF2EXT_ASCII_MAIN_H__ // Object identifier "MKE1" #define IDENTIFIER 0x4D4B4531 // Object versions #define KCX_CURRENT_VERSION 1 // --------------------------- // DEFINITION OF ACTIONS CODES // --------------------------- #define ACT_LAST 0 // ------------------------------ // DEFINITION OF CONDITIONS CODES // ------------------------------ #define CND_LAST 0 // ------------------------------- // DEFINITION OF EXPRESSIONS CODES // ------------------------------- #define EXP_INT2CHAR 0 #define EXP_CHAR2INT 1 #define EXP_LAST 2 // --------------------- // OBJECT DATA STRUCTURE // --------------------- // Used at edit time and saved in the MFA/CCN/EXE files typedef struct tagEDATA_V1 { // Header - required extHeader eHeader; // Object's data } EDITDATA; typedef EDITDATA * LPEDATA; // -------------------------------- // RUNNING OBJECT DATA STRUCTURE // -------------------------------- // Used at runtime. Initialize it in the CreateRunObject function. // Free any allocated memory or object in the DestroyRunObject function. // // Note: if you store C++ objects in this structure and do not store // them as pointers, you must call yourself their constructor in the // CreateRunObject function and their destructor in the DestroyRunObject // function. As the RUNDATA structure is a simple C structure and not a C++ object. typedef struct tagRDATA { // Main header - required headerObject rHo; // Optional headers - depend on the OEFLAGS value, see documentation and examples for more info // rCom rc; // Common structure for movements & animations // rMvt rm; // Movements // rSpr rs; // Sprite (displayable objects) // rVal rv; // Alterable values // Object's runtime data } RUNDATA; typedef RUNDATA * LPRDATA; // Size when editing the object under level editor // ----------------------------------------------- #define MAX_EDITSIZE sizeof(EDITDATA) // Default flags - see documentation for more info // ------------- #define OEFLAGS OEFLAG_DISPLAYINFRONT #define OEPREFS 0 // If to handle message, specify the priority of the handling procedure // 0= low, 255= very high. You should use 100 as normal. // -------------------------------------------------------------------- #define WINDOWPROC_PRIORITY 100 #endif /* __MMF2EXT_ASCII_MAIN_H__ */ /* END OF FILE */
clickteam-plugin/ASCII
src/Resource.h
<reponame>clickteam-plugin/ASCII<filename>src/Resource.h /* * Copyright 2009-2013 <NAME> * http://www.magicspark.org/ or http://oulydev.free.fr/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // Used by Ext.rc #ifndef __MMF2EXT_ASCII_RESOURCE_H__ #define __MMF2EXT_ASCII_RESOURCE_H__ #define _APS_NO_MFC 1 // About box information #define IDST_OBJNAME 128 #define IDST_AUTHOR 129 #define IDST_COPYRIGHT 130 #define IDST_COMMENT 131 #define IDST_HTTP 132 // Dialog Box ID #define DB_SETUP 20003 // Help ID #define ID_HELP 20004 // Actions //------------------- // Identifier of actions menu #define MN_ACTIONS 20000 // Commands of action menu // Action strings // Titles of action parameters // Conditions //-------------------- // Identifier of conditions menu #define MN_CONDITIONS 20001 // Commands of condition menu // Condition strings // Titles of condition parameters // EXPRESSIONS //--------------------- // Identifier of expressions menu #define MN_EXPRESSIONS 20002 // Commands of expressions menu #define EXP_IDMN_INT2CHAR 27000 #define EXP_IDMN_CHAR2INT 27001 // Expression strings #define EXP_IDS_INT2CHAR 7000 #define EXP_IDS_CHAR2INT 7001 // Names of expression parameters // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 101 #define _APS_NEXT_COMMAND_VALUE 40001 #define _APS_NEXT_CONTROL_VALUE 1001 #define _APS_NEXT_SYMED_VALUE 101 #endif #endif #endif /* __MMF2EXT_ASCII_RESOURCE_H__ */ /* END OF FILE */
sivanbil/c-course
Calculator/main.c
<filename>Calculator/main.c // // Created by sivan on 2021/5/29. // #include "main.h" int main() { int left = 0; int right = 0; char operator; int times = 0; while(times <= 10) { puts("please enter expression like '1 + 2':"); scanf("%d %c %d", &left, &operator, &right); printf("The result is: %d\n", Calculator(left, right, operator)); } }
sivanbil/c-course
Pointer/main.c
// // Created by sivan on 2021/6/1. // #include "main.h" int main() { int value_int = 2; int other_value_int = 4; int *p = &value_int; // Read from back to front // Read-only pointer points to a variable int *const pp = &value_int; // The pointer points to a read-only variable int const *ppp = &value_int; // The pointer can point to another address ppp = &other_value_int; PRINT_INT(*ppp); PRINT_INT(*pp); PRINT_INT(*p); PRINT_HEX(p); { int array[] = {0, 2, 4, 6, 8, 10}; int *p = array; // 指针做加减运算,相当于是移位 PRINT_INT(*(p + 3)); PRINT_INT(*(array + 3)); PRINT_INT(p[3]); PRINT_INT(array[3]); } return 0; }
sivanbil/c-course
CompileCondition/main.c
// // Created by sivan on 2021/5/30. // #ifndef // #ifdef // #if // #include <stdio.h> #define DEBUG void dump(char *message) { #ifdef DEBUG puts(message); #endif } int main() { dump("main start\n"); printf("Hello world\n"); printf("__STDC_VERSION:%ld\n", __STDC_VERSION__); #if __STDC_VERSION__ == 201112 puts("C11"); #elif __STDC_VERSION__ >= 19901 puts("C99"); #else puts("maybe C90?"); #endif dump("main end\n"); return 0; }
sivanbil/c-course
FileStream/main.h
// // Created by sivan on 2021/6/2. // #include <io_utils.h> #ifndef C_COURSE_MAIN_H #define C_COURSE_MAIN_H #endif //C_COURSE_MAIN_H
sivanbil/c-course
FileStream/main.c
<filename>FileStream/main.c<gh_stars>1-10 // // Created by sivan on 2021/6/2. // #include "main.h" int main() { FILE *file = fopen("main.h", "r"); return 0; }
sivanbil/c-course
HanoiTower/tower_main.h
// // Created by sivan on 2021/5/30. // #include <stdio.h> #ifndef C_COURSE_MAIN_H #define C_COURSE_MAIN_H #endif //C_COURSE_MAIN_H /** * * @param n * @param src * @param dest * @param tmp */ void Move(int n, char src, char dest, char tmp); void Move(int n, char src, char dest, char tmp) { if (n == 0) { return; } else if (n == 1) printf("%c --> %c\n", src, dest); else { Move(n - 1, src, tmp, dest); Move(1, src, dest, tmp); Move(n - 1, tmp, dest, src); } }
sivanbil/c-course
Struct/main.c
// // Created by sivan on 2021/6/1. // #include "main.h" typedef struct Job { char *name; int id; char *location; } Job; typedef struct Person { char *name; int age; Job *job; } Person; int main() { Job job = {.name="intern", .id=1, .location="shanghai"}; Person person = {.age=10, .name="xiaoli", .job=&job}; PRINT_INT(person.age); struct Person *person_ptr = &person; PRINT_INT(person_ptr->age); PRINT_INT(person_ptr->job); PRINT_INT(sizeof(person)); PRINT_HEX(person); return 0; }
sivanbil/c-course
Pointer/left_right_value.c
// // Created by sivan on 2021/6/1. // #include "main.h" int main() { int a; a = 2; int *p = &a; *p = 3; // 右值 就是个值,而不是storage int b = *p; int array[4] = {0}; int *pa = array; *pa = 2; *(pa++) = 3; // left is storage, right is value return 0; }
sivanbil/c-course
include/io_utils.h
<gh_stars>1-10 // // Created by sivan on 2021/5/30. // #ifndef C_COURSE_IO_UTILS_H #define C_COURSE_IO_UTILS_H #include <stdio.h> #include <stdarg.h> #include <stdlib.h> #define PRINT_METADATA #ifdef PRINT_METADATA # define PRINTLNF(format, ...) printf("("__FILE__":%d) %s:"format"\n", __LINE__, __FUNCTION__, ##__VA_ARGS__) #else # define PRINTLNF(format, ...) printf(format"\n", ##__VA_ARGS__) #endif #define PRINT_CHAR(char_value) PRINTLNF(#char_value": %c", char_value) #define PRINT_WCHAR(char_value) PRINTLNF(#char_value": %lc", char_value) #define PRINT_INT(int_value) PRINTLNF(#int_value": %d", int_value) #define PRINT_HEX(int_value) PRINTLNF(#int_value": %#x", int_value) #define PRINT_DOUBLE(double_value) PRINTLNF(#double_value": %lf", double_value) #endif //C_COURSE_IO_UTILS_H
sivanbil/c-course
ArrayBoundary/main.h
<filename>ArrayBoundary/main.h // // Created by sivan on 2021/5/30. // #ifndef C_COURSE_MAIN_H #define C_COURSE_MAIN_H #include <io_utils.h> #endif //C_COURSE_MAIN_H
sivanbil/c-course
Calculator/main.h
// // Created by sivan on 2021/5/29. // #include "stdio.h" #ifndef C_COURSE_MAIN_H #define C_COURSE_MAIN_H #endif //C_COURSE_MAIN_H #ifndef MATH_OPERATOR #define MATH_OPERATOR 1 #define MATH_OPERATOR_ADD '+' #define MATH_OPERATOR_MINUS '-' #define MATH_OPERATOR_MULTIPLE '*' #define MATH_OPERATOR_DIVIDE '/' #define MATH_OPERATOR_MOD '%' #endif __BEGIN_DECLS /** * OPERATOR * @param left * @param right * @param operator * @return */ int Calculator(int left, int right, char operator); /** * plus two numbers * @param a * @param b * @return */ int Add(int a, int b); /** * * @param a * @param b * @return */ int Minus(int a, int b); /** * * @param a * @param b * @return */ int Multiple(int a, int b); /** * divide * @param a * @param b * @return */ int Divide(int a, int b); /** * mod * @param a * @param b * @return */ int Mod(int a, int b); __END_DECLS int Calculator(int left, int right, char operator) { int result = 0; switch (operator) { case MATH_OPERATOR_MINUS: result = Minus(left, right); break; case MATH_OPERATOR_MULTIPLE: result = Multiple(left, right); break; case MATH_OPERATOR_DIVIDE: result = Divide(left, right); break; case MATH_OPERATOR_MOD: result = Mod(left, right); break; case MATH_OPERATOR_ADD: default: result = Add(left, right); break; } return result; } int Multiple(int a, int b) { return a * b; } int Mod(int a, int b) { return a % b; } int Minus(int a, int b) { return a - b; } int Divide(int a, int b) { return a / b; } int Add(int a, int b) { return a + b; }
sivanbil/c-course
HanoiTower/tower_main.c
<gh_stars>1-10 // // Created by sivan on 2021/5/30. // #include "tower_main.h" int main(void) { Move(5, 'A', 'C', 'B'); return 0; }
sivanbil/c-course
Printlnf/main.h
<reponame>sivanbil/c-course<gh_stars>1-10 // // Created by sivan on 2021/5/30. // #include <stdio.h> #include <stdarg.h> #ifndef C_COURSE_MAIN_H #define C_COURSE_MAIN_H #endif //C_COURSE_MAIN_H
sivanbil/c-course
CompileCondition/main.h
// // Created by sivan on 2021/5/30. // #ifndef C_COURSE_MAIN_H #define C_COURSE_MAIN_H #endif //C_COURSE_MAIN_H
sivanbil/c-course
Printlnf/main.c
<gh_stars>1-10 // // Created by sivan on 2021/5/30. // #include "main.h" #include "../include/io_utils.h" void Printlnf(const char* format, ...) { va_list args; va_start(args, format); vprintf(format, args); printf("\n"); va_end(args); } // use macro function //#define PRINTLNF(format, ...) printf(format"\n", ##__VA_ARGS__) //#define PRINTLNF(format, ...) printf(format"\n", ##__VA_ARGS__) // //#define PRINT_INT(value) int main(void) { char array_char[5] = {[2] = 'a', 'b', 'c'}; for (int i = 0; i < 5; ++i) { PRINT_CHAR(array_char[i]); } int value = 2; Printlnf("hello world %d", value); PRINTLNF("hello world %d", value); PRINT_INT(2); PRINT_DOUBLE(2.0); return 0; }
sivanbil/c-course
MacroFunc/macro_function.c
<reponame>sivanbil/c-course // // Created by sivan on 2021/5/30. // #include <stdio.h> #define MAX(a, b) (a) > (b) ? (a) : (b) /** * define macro function with multi lines. */ #define IS_HEX_CHARACTER(ch) \ ((ch) >= '0' && (ch) <= '9') || \ ((ch) >= 'A' && (ch) <= 'F') || \ ((ch) >= 'a' && (ch) <= 'f') int main(void) { // int max = MAX(1, 3); int max2 = MAX(1, MAX(4, 5)); printf("max2: %d\n", max2); int a = IS_HEX_CHARACTER('A'); printf("%d\n", a); return 0; }
sivanbil/c-course
ArrayBoundary/main.c
// // Created by sivan on 2021/5/30. // #include "main.h" #define MAX_SIZE 5 int main() { int array[MAX_SIZE]; PRINT_INT(array[0]); PRINT_INT(array[5]); // array[5] => array + 5 // VAL The length of an array can be declared as a variable. c99+ or gcc support int value = 2; int array_size_of_value[value]; const int kSize = 5; int array_size_of_kSize[kSize]; return 0; }
sivanbil/c-course
Struct/link_node.c
<filename>Struct/link_node.c // // Created by sivan on 2021/6/2. // #include "main.h" typedef struct LinkNode { int value; struct LinkNode *next; } LinkNode; LinkNode *CreateLinkNode(int value) { LinkNode *node = malloc(sizeof(LinkNode)); if (!node) { // exit(0); } node->value = value; node->next = NULL; return node; } void DestroyNode(LinkNode **node_ptr) { (*node_ptr)->next = NULL; free(*node_ptr); *node_ptr = NULL; } LinkNode *CreateList(int array[], int length) { if (length <=0) return NULL; LinkNode *head = CreateLinkNode(array[0]); LinkNode *current = head; for (int i = 1; i < length; ++i) { current->next = CreateLinkNode(array[i]); current = current->next; } return head; } void DestroyList(LinkNode **head) { if (!head || (*head)) return; LinkNode *current = *head; while (current) { LinkNode *to_be_destroy = current; current = current->next; DestroyNode(&to_be_destroy); } *head = NULL; } void InsertNodeK(LinkNode **head, int value, int index) { if (!head || index < 0) return; LinkNode *new_node = CreateLinkNode(value); if (index == 0) { new_node->next = *head; *head = new_node; } else { if (!(*head)) { *head = CreateLinkNode(0); } LinkNode *current = *head; // find index node while (index > 1) { if (!current->next) { current->next = CreateLinkNode(0); } current = current->next; index--; } // 1-> 2-> 3 // 1-> 2->4-> 3 // current = 2 new_node->next = current->next; current->next = current; } } void InsertNode(LinkNode **head, int value, int index) { if (!head || index < 0) return; LinkNode *new_node = CreateLinkNode(value); if (index == 0) { new_node->next = *head; *head = new_node; } else { if (!(*head)) { *head = CreateLinkNode(0); } LinkNode *current = *head; while (index > 1) { if (!current->next) { current->next = CreateLinkNode(0); } current = current->next; index--; } new_node->next = current->next; current->next = new_node; } } void PrintLinkList(LinkNode *head) { while (head) { PRINT_INT(head->value); head = head->next; } } // array resize cost too much // 1 -> 2 -> 3 -> 4 -> 5 int main() { // LinkNode *node = CreateLinkNode(0); // DestroyNode(&node); int array[] = {0, 1, 2, 3, 4}; LinkNode *head = CreateList(array, 5); // PrintLinkList(head); InsertNode(&head, 100, 10); PrintLinkList(head); DestroyList(&head); PRINT_HEX(head); return 0; }