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ReactionMap/main_canost
main_canost.c
<gh_stars>1-10 // main_canost.c ***** main ***** #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" // #define TEST_MAIN 1 // #define TEST_MAIN_SECOND 1 // #define TEST_MAIN_THIRD 1 #ifdef TEST_MAIN FILE *dummyfile; // a file for debugging #endif /************* external variables...
ReactionMap/main_canost
single_child.c
<reponame>ReactionMap/main_canost //single_child.c #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" // #define TEST_SINGLE_CHILD 1 extern int iatm; extern struct atom *a1st; extern int new_atm; extern int start; extern struct level root; extern struct level *top; extern struct le...
ReactionMap/main_canost
sort_t_d.c
// sort_t_d.c トップダウンの整列をする関数 #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" // #define TEST_SORT_TOP_DOWN 1 #ifdef TEST_SORT_TOP_DOWN extern FILE *dummyfile; #endif extern int iatm; extern int ibnd; extern struct atom *a1st; extern struct bond *b1st; extern struct level *top,*d...
ReactionMap/main_canost
raise_rank.c
// raise_rank.c ひとつの原子の順位を高くする #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" extern struct atom *a1st; int raise_rank(int higher,int *caddy,int space){ int i; for( i=0;i<space;i++){ if( higher != caddy[i] ){ a1st[ caddy[i] ].grade++; } } return EXIT_SUCCES...
ReactionMap/main_canost
ordering.c
<gh_stars>1-10 // ordering.c 整列手続きの繰り返し #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" //#define TEST_ORDERING 1 extern int equive,pre_equive; int ordering( void ){ #ifdef TEST_ORDERING int i; i=0; printf("ordering \n"); #endif // 規範化のための整列手続き equive = 2; // a1st[...
ReactionMap/main_canost
genAtom.c
<reponame>ReactionMap/main_canost<gh_stars>1-10 // genAtom.c 仮想的な原子を生成する #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" extern int iatm; extern int ibnd; extern struct atom *a1st; extern struct bond *b1st; extern struct atom *va; extern int new_atm; extern int canost_codes; // d...
ReactionMap/main_canost
first_lexsort.c
<filename>first_lexsort.c //first_lexsort.c radix sortを使って原子をtupleに関して辞書式順序で整列 #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" // #define TEST_FIRST_LEXSORT 1 extern int iatm; extern int new_atm; extern struct atom *a1st; extern int canost_codes; // chain : 整列する層 // length : 整列す...
ReactionMap/main_canost
sym_substructure.c
// sym_substructure.c ひとつの原子の順位を高くする #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" extern int iatm; extern int new_atm; extern struct atom *a1st; extern struct queue *head,*tail; extern struct level *pes; extern struct level *reef; extern int ore; extern int *confined_bond; exte...
ReactionMap/main_canost
carbon_code.c
<gh_stars>1-10 // carbon_code.c assigns CANOST codes for carbon atoms #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" // #define TEST_CARBON_CODE 1 extern int iatm; extern int ibnd; extern struct atom *a1st; extern struct bond *b1st; extern int error_mode; int carbon_code(int ca...
ReactionMap/main_canost
lexsort.c
<reponame>ReactionMap/main_canost //lexsort.c radix sortを使って原子をtupleに関して辞書式順序で整列 #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" // #define TEST_LEXSORT 1 extern struct atom *a1st; // chain : 整列する層 // length : 整列する層の大きさ // upper : 整列する層のひとつ上の層の大きさ // lower : 整列する層のひとつ下の層の大きさ int...
ReactionMap/main_canost
utile_functions.c
<filename>utile_functions.c // utile_functions.c CANOSTで使う便利な関数ライブラリ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" extern struct queue *head,*tail; extern struct queue *front,*back; /* 小文字を大文字に変換する関数 */ char small_to_capital(char c){ if( ('A' <= c && c <= 'Z') || ('a' <= c &...
ReactionMap/main_canost
split_component.c
// split_component.c 2層間の結合のみからなる連結成分に分解する関数 #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" // #define TEST_SPLIT_COMPONENT 1 extern int iatm; extern struct atom *a1st; extern int new_atm; extern struct level *down; extern struct level *reef; extern int ore; extern struct queue ...
ReactionMap/main_canost
permutable.c
// permutable.c 置換可能な原子群を見付ける関数 #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" // #define TEST_PERM 1 #ifdef TEST_PERM extern FILE *dummyfile; #endif extern int iatm; extern struct atom *a1st; extern int new_atm; extern struct level *down; extern struct level *reef; extern int ...
ReactionMap/main_canost
geometric_order.c
// geometric_order.c CASTコードから決まる順位 #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" // #define TEST_GEOMETRIC_ORDER 1 extern int iatm; extern struct atom *a1st; extern int new_atm; extern int *cast_codes; extern int *direct_parent; extern int *relative_parent; extern int *relatio...
ReactionMap/main_canost
raise_and_order.c
// raise_and_order.c #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" extern struct level root; extern struct level *top; extern struct level *reef; int raise_and_order(int higher,int *caddy,int space){ if( raise_rank( higher, caddy, space ) != EXIT_SUCCESS ){ printf(" erro...
ReactionMap/main_canost
nitrogen_code.c
<reponame>ReactionMap/main_canost<gh_stars>1-10 // nitrogen_code.c assigns CANOST codes for nitrogen atoms #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" // #define TEST_NITROGEN_CODE 1 extern int iatm; extern int ibnd; extern struct atom *a1st; extern struct bond *b1st; extern ...
ReactionMap/main_canost
second_update_tuple.c
//second_update_tuple.c tupleを更新する関数 #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" extern struct atom *a1st; // chain : ひとつの層中の原子の配列 // length : 層中の原子の個数 int second_update_tuple( int *chain, int length, int lower ){ int i,j; struct bond *bp; // tupleの再初期化 for(i=0;i<l...
ReactionMap/main_canost
linearity.c
<gh_stars>1-10 // linearity.c /*************************************************** hinge までの結合が直線か否かを判定する関数 直線ならば TRUE 直線でないならば FALSE ***************************************************/ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" // #define TEST_LINEARITY 1 // #define TEST...
ReactionMap/main_canost
oxygen_code.c
// oxygen_code.c assigns CANOST codes for oxygen atoms #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" //#define TEST_OXYGEN_CODE 1 extern int iatm; extern int ibnd; extern struct atom *a1st; extern struct bond *b1st; extern int error_mode; int oxygen_code(int oxygen){ int ic...
ReactionMap/main_canost
bonds_sort.c
<reponame>ReactionMap/main_canost<gh_stars>1-10 // bonds_sort.c 各原子の持つ結合を順位順に整列 #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" //#define TEST_BONDS_SORT 1 extern int iatm; extern struct atom *a1st; extern int *confined_bond; extern int boundary; int bonds_sort( void ){ int i...
ReactionMap/main_canost
set_upper_level.c
<filename>set_upper_level.c // set_upper_level.c レベル 1 2 の原子の順位を固定する関数 #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" // #define TEST_SET_UPPER_LEVEL 1 extern int iatm; extern struct atom *a1st; extern int new_atm; extern int start; extern struct level root; extern struct leve...
ReactionMap/main_canost
genlnr_code.c
// genlnr_code.c CANOST線形表記を生成する関数 #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" // #define TEST_GENLNR_CODE 1 extern int iatm; extern int ibnd; extern struct atom *a1st; extern struct bond *b1st; extern int new_atm; extern int start; extern struct level *top,*down; extern stru...
ReactionMap/main_canost
sort_b_u.c
// sort_b_u.c ボトムアップの整列をする関数 #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" // #define TEST_SORT_BOTTOM_UP 1 #ifdef TEST_SORT_BOTTOM_UP extern FILE *dummyfile; #endif extern int iatm; extern int ibnd; extern struct atom *a1st; extern struct bond *b1st; extern struct level *top,...
ReactionMap/main_canost
atomic_num.c
// atomic_num.c 原子番号をふる #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" // #define TEST_ATOMIC_NUM 1 extern int iatm; extern int ibnd; extern struct atom *a1st; extern struct bond *b1st; #ifdef TEST_ATOMIC_NUM extern FILE *dummyfile; #endif int atomic_num( void ){ int i,j;...
ReactionMap/main_canost
set_atom.c
// set_atom.c #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" //#define TEST_SET_ATOM 1 extern int iatm; extern int new_atm; extern struct atom *a1st; extern struct level root; extern struct level *top; extern struct level *reef; extern int ore; extern int *cast_codes; extern int...
ReactionMap/main_canost
identify_parent.c
// identify_parent.c 親を決める #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" // #define TEST_IDENTIFY_PARENT 1 extern int iatm; extern int new_atm; extern struct atom *a1st; extern int *direct_parent; extern int *relative_parent; extern int *relation; int identify_parent( int chil...
ReactionMap/main_canost
equive_search.c
<gh_stars>1-10 // equive_search #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" //#define TEST_EQUIVE_SEARCH 1 #define CTRL_J 10 extern int iatm; int equive_search( char *outfilename ){ int i,j,k; char **ca_codes; char code; char in_line[MAX_LINE]; int *eq_atoms; ...
ReactionMap/main_canost
update_tuple.c
//update_tuple.c tupleを更新する関数 #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_canost.h" // #define TEST_UPDATE_TUPLE 1 extern int iatm; extern struct atom *a1st; extern int destination; // chain : ひとつの層中の原子の配列 // length : 層中の原子の個数 int update_tuple(int *chain,int length,int upper,int lower...
ReactionMap/main_canost
linear_pair.c
// linear_pair.c /************************************************************ start に接続している二つの原子は直線になっている. したがって, altair, vega のそれぞれの先を探索して 軸となる結合を見つけ, 見つけた軸を用いて順位を付ける関数 *************************************************************/ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "main_cano...
wanc/Objective-Gems
Objective-Gems/KSMemoryPool.h
<gh_stars>1-10 // // KSMemoryPool.h // #ifndef KSMemoryPool_h #define KSMemoryPool_h #ifdef __cplusplus extern "C" { #endif /* A VERY simple chunk-based memory allocator. * * For use in VERY simple systems. */ /** Represents an allocation of some memory. */ typedef struct { /** The first chunk of memory ...
wanc/Objective-Gems
Objective-Gems/SafeRelease.h
<filename>Objective-Gems/SafeRelease.h<gh_stars>1-10 // // SafeRelease.h // Objective-Gems // // Created by <NAME>. // // Copyright 2010 <NAME> // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the Lic...
wanc/Objective-Gems
Objective-Gems/SymbolAsString.h
<reponame>wanc/Objective-Gems // // SymbolAsString.h // Objective-Gems // // Created by <NAME> on 7/12/11. // // From http://borkware.com/quickies/single?id=396 // #define SYMBOL_AS_STRING_INTERNAL(x) #x #define SYMBOL_AS_STRING(x) SYMBOL_AS_STRING_INTERNAL(x) #define SYMBOL_AS_NSSTRING_INTERNAL(x) @#x #define SYM...
wanc/Objective-Gems
Objective-Gems/KSRetainTracker.h
<reponame>wanc/Objective-Gems // // KSRetainTracker.h // Objective-Gems // // Created by <NAME> on 10-09-25. // // Copyright 2010 <NAME> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Softwa...
wanc/Objective-Gems
Objective-Gems/MachTiming.h
/* * MachTiming.h * Objective-Gems * * From: http://macresearch.org/tutorial_performance_and_time * * Public Domain */ #include <mach/mach_time.h> /** Calculates the difference, in seconds, between two time values that were * obtained through mach_absolute_time(). * * @param endTime the later time value. ...
wanc/Objective-Gems
Objective-Gems/KSMessageSender.h
<filename>Objective-Gems/KSMessageSender.h // // KSMessageSender.h // Objective-Gems // // Created by <NAME> on 10-01-19. // // Copyright 2010 <NAME> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // ...
wanc/Objective-Gems
Objective-Gems/KSRandom.h
<reponame>wanc/Objective-Gems // // KSRandom.h // Objective-Gems // // Created by <NAME> on 10-02-15. // // Copyright 2010 <NAME> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software with...
wanc/Objective-Gems
Objective-Gems/NSObject+contentsDesc.h
// // NSObject+contentsDesc.h // Objective-Gems // // Created by <NAME> on 10-09-25. // // Copyright 2010 <NAME> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, ...
wanc/Objective-Gems
Objective-Gems/KSProxyAndReference.h
<reponame>wanc/Objective-Gems<filename>Objective-Gems/KSProxyAndReference.h // // KSProxyAndReference.h // Objective-Gems // // Created by <NAME> on 4/20/11. // // Copyright 2011 <NAME> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation...
wanc/Objective-Gems
Objective-Gems/KSStackTracer.h
// // KSStackTracer.h // Objective-Gems // // Created by <NAME> on 10-02-16. // // Copyright 2010 <NAME> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, includin...
wanc/Objective-Gems
Objective-Gems/KSSwizzle.h
<reponame>wanc/Objective-Gems // // KSSwizzle.h // Objective-Gems // // Created by <NAME> on 5/1/11. // Copyright 2011 KarlStenerud. All rights reserved. // #import <Foundation/Foundation.h> @interface KSSwizzle : NSObject { } - (void) swapMethod:(SEL) selector withMethod:(SEL) otherSelector; - (void) remo...
wanc/Objective-Gems
Objective-Gems/KSPopup.h
// // KSPopup.h // Objective-Gems // // Created by <NAME> on 10-11-14. // // Copyright 2010 <NAME> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including with...
wanc/Objective-Gems
Objective-Gems/NSDictionary+JSONSupport.h
<gh_stars>1-10 // // NSDictionary+JSONSupport.h // Objective-Gems // // Created by <NAME> on 6/25/11. // // Copyright 2011 <NAME> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software with...
wanc/Objective-Gems
Objective-Gems/NSData+Aes256.h
// // NSData+Aes256.h // Objective-Gems // // Created by <NAME> on 10-01-23. // // Copyright 2010 <NAME> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, includin...
wanc/Objective-Gems
Objective-Gems/UIDevice+ExtraInfo.h
<reponame>wanc/Objective-Gems // // UIDevice+ExtraInfo.h // Objective-Gems // // Created by <NAME> on 11/01/02. // // Copyright 2011 <NAME> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Sof...
wanc/Objective-Gems
Objective-Gems/NSString+Csv.h
<gh_stars>1-10 // // NSString+Csv.h // Objective-Gems // // Created by <NAME> // From http://macresearch.org/cocoa-scientists-part-xxvi-parsing-csv-data // // Public Domain // #import <Foundation/Foundation.h> /** Enhancement for reading CSV data from a string. */ @interface NSString (Csv) /** Interpret this str...
wanc/Objective-Gems
Objective-Gems/MachTiming.c
/* * MachTiming.c * Objective-Gems * * From: http://macresearch.org/tutorial_performance_and_time * * Public Domain */ #include "MachTiming.h" double mach_absolute_difference_seconds(uint64_t endTime, uint64_t startTime) { uint64_t difference = endTime - startTime; static double conversion = 0.0; ...
wanc/Objective-Gems
Objective-Gems/NSString+RemoveCharactersInSet.h
<filename>Objective-Gems/NSString+RemoveCharactersInSet.h // // NSString+RemoveCharactersInSet.h // Objective-Gems // // Created by <NAME> // From: http://www.cocoabuilder.com/archive/cocoa/94371-adding-methods-to-nsstring.html // // Public Domain // #import <Foundation/Foundation.h> /** Enhancmenet for removing a...
wanc/Objective-Gems
Objective-Gems/JSONStuff.h
// // JSONStuff.h // Objective-Gems // // Created by <NAME> on 6/24/11. // Copyright 2011 KarlStenerud. All rights reserved. // #import <Foundation/Foundation.h> #import "SynthesizeSingleton.h" @protocol JSONCodable <NSObject> + (Class) keyType:(NSString*) path; + (Class) valueType:(NSString*) path; @end @...
wanc/Objective-Gems
Objective-Gems/KSNil.h
// // KSNil.h // Objective-Gems // // Created by <NAME> on 4/22/11. // Copyright 2011 KarlStenerud. All rights reserved. // #import <Foundation/Foundation.h> /** * Class that behaves as close to nil as possible. * * Unlike nil, KSNil can be added to collections. * Unlike NSNull, KSNil responds with 0 to any ...
wanc/Objective-Gems
Objective-Gems/RFC3339DateTool.h
<reponame>wanc/Objective-Gems<gh_stars>1-10 // // RFC3339DateTool.h // Objective-Gems // // Created by <NAME> on 10/9/11. // #import <Foundation/Foundation.h> @interface RFC3339DateTool : NSObject + (NSString*) stringFromDate:(NSDate*) date; + (NSDate*) dateFromString:(NSString*) string; + (NSString*) stringFro...
wanc/Objective-Gems
Objective-Gems/KSPopupQueue.h
// // KSPopupQueue.h // Objective-Gems // // Created by <NAME> on 4/21/11. // // Copyright 2011 <NAME> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including ...
wanc/Objective-Gems
Objective-Gems/NSMutableArray+WeakReferences.h
<gh_stars>1-10 // // NSMutableArray+WeakReferences.h // Objective-Gems // // Created by <NAME> on 05/12/09. // // Copyright 2010 <NAME> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Softwar...
wanc/Objective-Gems
Objective-Gems/KSMemoryPool.c
<filename>Objective-Gems/KSMemoryPool.c // // KSMemoryPool.c // #include "KSMemoryPool.h" void ksmempool_init(KSMemoryPool* pool, void* memory, unsigned int size, unsigned int chunkSize) { pool->memory = memory; pool->chunkSize = chunkSize; ...
wanc/Objective-Gems
Objective-Gems/KSITunesLinks.h
// // KSITunesLinks.h // Objective-Gems // // Created by <NAME> on 10-04-09. // // Copyright 2010 <NAME> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, includin...
TonyChoiMS/UnrealMMO
TimeTravel/Intermediate/Build/Win64/UE4Editor/Inc/TimeTravel/PickupActor.generated.h
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
TonyChoiMS/UnrealMMO
TimeTravel/Intermediate/Build/Win64/UE4Editor/Inc/TimeTravel/RobotAIController.generated.h
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
TonyChoiMS/UnrealMMO
TimeTravel/Source/TimeTravel/RobotAIController.h
// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "AIController.h" #include "RobotAIController.generated.h" /** * */ class UBehaviorTreeComponent; class UBlackboardComponent; UCLASS() class TIMETRAVEL_API ARobotAIController : public AAICo...
TonyChoiMS/UnrealMMO
TimeTravel/Intermediate/Build/Win64/UE4Editor/Inc/TimeTravel/TimeTravelGameMode.generated.h
<gh_stars>0 // Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==================================================...
TonyChoiMS/UnrealMMO
TimeTravel/Source/TimeTravel/Sword.h
// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/Actor.h" #include "TimeTravelCharacter.h" #include "Sword.generated.h" UCLASS() class TIMETRAVEL_API ASword : public AActor { GENERATED_BODY() public: // Sets default valu...
TonyChoiMS/UnrealMMO
TimeTravel/Intermediate/Build/Win64/UE4Editor/Inc/TimeTravel/BTTask_FindNearLocation.generated.h
<reponame>TonyChoiMS/UnrealMMO // Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===============================...
TonyChoiMS/UnrealMMO
TimeTravel/Intermediate/Build/Win64/UE4Editor/Inc/TimeTravel/Sword.generated.h
<filename>TimeTravel/Intermediate/Build/Win64/UE4Editor/Inc/TimeTravel/Sword.generated.h // Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corre...
TonyChoiMS/UnrealMMO
TimeTravel/Intermediate/Build/Win64/UE4Editor/Inc/TimeTravel/BotTargetPoint.generated.h
<reponame>TonyChoiMS/UnrealMMO // Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===============================...
TonyChoiMS/UnrealMMO
TimeTravel/Intermediate/Build/Win64/UE4Editor/Inc/TimeTravel/TimeTravelGameInstance.generated.h
<reponame>TonyChoiMS/UnrealMMO<filename>TimeTravel/Intermediate/Build/Win64/UE4Editor/Inc/TimeTravel/TimeTravelGameInstance.generated.h // Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderToo...
TonyChoiMS/UnrealMMO
TimeTravel/Source/TimeTravel/TimeTravelGameInstance.h
<filename>TimeTravel/Source/TimeTravel/TimeTravelGameInstance.h // Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Engine/GameInstance.h" #include "TimeTravelSaveGame.h" #include "TimeTravelGameInstance.generated.h" /** * */ UCLASS() clas...
TonyChoiMS/UnrealMMO
TimeTravel/Intermediate/Build/Win64/UE4Editor/Inc/TimeTravel/TimeTravelSaveGame.generated.h
<filename>TimeTravel/Intermediate/Build/Win64/UE4Editor/Inc/TimeTravel/TimeTravelSaveGame.generated.h // Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! E...
TonyChoiMS/UnrealMMO
TimeTravel/Intermediate/Build/Win64/UE4Editor/Inc/TimeTravel/ItemUserWidget.generated.h
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
TonyChoiMS/UnrealMMO
TimeTravel/Intermediate/Build/Win64/UE4Editor/Inc/TimeTravel/RobotCharacter.generated.h
<reponame>TonyChoiMS/UnrealMMO // Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===============================...
TonyChoiMS/UnrealMMO
TimeTravel/Intermediate/Build/Win64/UE4Editor/Inc/TimeTravel/Armor.generated.h
<gh_stars>0 // Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==================================================...
TonyChoiMS/UnrealMMO
TimeTravel/Intermediate/Build/Win64/UE4Editor/Inc/TimeTravel/BTTask_FindTargetPointLocation.generated.h
<gh_stars>0 // Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==================================================...
TonyChoiMS/UnrealMMO
TimeTravel/Intermediate/Build/Win64/UE4Editor/Inc/TimeTravel/TimeTravelCharacter.generated.h
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
TonyChoiMS/UnrealMMO
TimeTravel/Source/TimeTravel/TimeTravelSaveGame.h
// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/SaveGame.h" #include "TimeTravelSaveGame.generated.h" /** * */ UCLASS() class TIMETRAVEL_API UTimeTravelSaveGame : public USaveGame { GENERATED_BODY() public: bool LoadC...
vorixo/ExperimentalArcadeVehicle
Source/ArcadeVehicle/Public/AVBaseVehicle.h
// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/Pawn.h" #include "Kismet/KismetSystemLibrary.h" #include "Engine/Public/DrawDebugHelpers.h" #include "AVBaseVehicle.generated.h" // Suspension #define FRONT_LEFT 0 #define FRO...
appdotnet/Wallboard
Wallboard/BorderlessWindow.h
// // BorderlessWindow.h // Wallboard // // Created by <NAME> on 11/18/12. // Copyright (c) 2012 Mixed Media Labs, Inc. All rights reserved. // #import <Cocoa/Cocoa.h> @interface BorderlessWindow : NSWindow @end
appdotnet/Wallboard
Libraries/RoutingHTTPServer/Source/RoutingHTTPServer.h
#import <Foundation/Foundation.h> #import "HTTPServer.h" #import "RouteRequest.h" #import "RouteResponse.h" typedef void (^RequestHandler)(RouteRequest *request, RouteResponse *response); @interface RoutingHTTPServer : HTTPServer @property (nonatomic, readonly) NSDictionary *defaultHeaders; // Specifies headers tha...
appdotnet/Wallboard
WallboardTests/WallboardTests.h
<reponame>appdotnet/Wallboard // // WallboardTests.h // WallboardTests // // Created by <NAME> on 11/16/12. // Copyright (c) 2012 Mixed Media Labs, Inc. All rights reserved. // #import <SenTestingKit/SenTestingKit.h> @interface WallboardTests : SenTestCase @end
appdotnet/Wallboard
Wallboard/BrowserWindowController.h
<reponame>appdotnet/Wallboard<gh_stars>10-100 // // BrowserWindowController.h // Wallboard // // Created by <NAME> on 11/17/12. // Copyright (c) 2012 Mixed Media Labs, Inc. All rights reserved. // #import <Cocoa/Cocoa.h> #import <WebKit/WebKit.h> @interface BrowserWindowController : NSWindowController<NSWindowDel...
appdotnet/Wallboard
Libraries/RoutingHTTPServer/Source/Route.h
<reponame>appdotnet/Wallboard #import <Foundation/Foundation.h> #import "RoutingHTTPServer.h" @interface Route : NSObject @property (nonatomic) NSRegularExpression *regex; @property (nonatomic, copy) RequestHandler handler; @property (nonatomic, weak) id target; @property (nonatomic, assign) SEL selector; @property (...
appdotnet/Wallboard
Wallboard/AppDelegate.h
<reponame>appdotnet/Wallboard<filename>Wallboard/AppDelegate.h // // AppDelegate.h // Wallboard // // Created by <NAME> on 11/16/12. // Copyright (c) 2012 Mixed Media Labs, Inc. All rights reserved. // #import <Cocoa/Cocoa.h> @class BrowserWindowController; @class RoutingHTTPServer; @interface AppDelegate : NSOb...
leshiguang/LZUISDK
LZUISDK/SDK/LSBluetooth.framework/Headers/LSUReportSportState.h
<filename>LZUISDK/SDK/LSBluetooth.framework/Headers/LSUReportSportState.h // // LSDSportState.h // LSBluetooth-Library // // Created by lifesense on 16/11/2. // Copyright © 2016年 Lifesense. All rights reserved. // #import "LSUBaseModel.h" #import "model.h" #import "LSConst.h" @interface LSUReportSportState : LSUB...
leshiguang/LZUISDK
LZUISDK/SDK/LSBluetooth.framework/Headers/LSDUserInformation.h
// // LSDUserInformation.h // LSBluetooth-Library // // Created by lshenrong on 17/3/1. // Copyright © 2017年 Lifesense. All rights reserved. // #import "LSDBaseModel.h" #import "LSConst.h" @interface LSDUserInformation : LSDBaseModel /** 用户号 */ @property (nonatomic ,assign) NSUInteger userNumber; /** 性别 */ @prop...
leshiguang/LZUISDK
LZUISDK/SDK/LSDeviceManagerFramework.framework/Headers/HeartRateCfg.h
<filename>LZUISDK/SDK/LSDeviceManagerFramework.framework/Headers/HeartRateCfg.h // // HeartRateCfg.h // LSBluetooth-Library // // Created by Dylan on 16/1/16. // Copyright © 2016年 Lifesense. All rights reserved. // #import <Foundation/Foundation.h> @interface HeartRateCfg : NSObject /** 检测结束时间(时) */ @property(non...
leshiguang/LZUISDK
LZUISDK/SDK/LSBluetooth.framework/Headers/LSUCaloriesData.h
// // LSUCaloriesData.h // LSBluetooth-Library // // Created by lifesense on 16/8/3. // Copyright © 2016年 Lifesense. All rights reserved. // #import "LSUBaseModel.h" #import "LSConst.h" @interface LSUCaloriesData : LSUBaseModel @property (nonatomic, assign) LSSportCaloriesDataType type; @property (nonatomic, ass...
leshiguang/LZUISDK
LZUISDK/SDK/LSBluetooth.framework/Headers/LSUNewMeasureData.h
// // LSUNewMeasureData.h // LSBluetooth-Library // // Created by Xwei on 2017/11/28. // Copyright © 2017年 Lifesense. All rights reserved. // #import "LSUBaseModel.h" /* * flag 字段解析转换 */ typedef NS_OPTIONS(NSUInteger, LSMeasureDataFlag) { LSMeasureDataFlagNoGsensor = 1, // 没有Gsensor 数据 LSMeasureDataFlag...
leshiguang/LZUISDK
LZUISDK/SDK/LSBluetooth.framework/Headers/LSDInfomationClear.h
// // LSDInfomationClear.h // LSBluetooth-Library // // Created by lshenrong on 17/3/1. // Copyright © 2017年 Lifesense. All rights reserved. // #import "LSDBaseModel.h" #import "LSConst.h" @interface LSDInfomationClear : LSDBaseModel /** 用户号*/ @property (nonatomic ,assign) int userNumber; /** 选择删除的类型*/ @property ...
leshiguang/LZUISDK
LZUISDK/SDK/LSDeviceManagerFramework.framework/Headers/WearStateCfg.h
// // WearStateCfg.h // LSWearable // // Created by lifesense-mac on 16/8/12. // Copyright © 2016年 lifesense. All rights reserved. // 佩戴习惯 #import <Foundation/Foundation.h> /** 穿戴类型 */ typedef enum : NSUInteger { WearStateTypeLeft, ///< 左手佩戴 WearStateTypeRight, ///< 右手佩戴 } WearStateType; /// 穿戴习惯设置类...
leshiguang/LZUISDK
LZUISDK/SDK/LSDeviceManagerFramework.framework/Headers/DeviceUserInfo.h
// // DeviceUserInfo.h // LSWearable // // Created by lifesense on 16/12/6. // Copyright © 2016年 lifesense. All rights reserved. // #import <Foundation/Foundation.h> @interface DeviceUserInfo : NSObject /** *体重 kg */ @property (nonatomic, assign) float weight; /** *身高 cm */ @property (nonatomic, assign) int h...
leshiguang/LZUISDK
LZUISDK/SDK/LSBluetooth.framework/Headers/LSScaleWifiModel.h
<gh_stars>0 // // LSScaleWifiModel.h // LSBluetooth // // Created by wm on 2020/10/8. // #import <Foundation/Foundation.h> NS_ASSUME_NONNULL_BEGIN @interface LSScaleWifiModelItem : NSObject @property (nonatomic, copy) NSString *ssidName; @property (nonatomic, copy) NSString *bssid; @end @interface LSScaleWifiMod...
leshiguang/LZUISDK
LZUISDK/SDK/LSBluetooth.framework/Headers/LSBluetoothStateChangeDelegate.h
<filename>LZUISDK/SDK/LSBluetooth.framework/Headers/LSBluetoothStateChangeDelegate.h // // LSBluetoothStateChangeDelegate.h // LSBluetooth-Library // // Created by caichixiang on 16/2/28. // Copyright © 2016年 Lifesense. All rights reserved. // #import <Foundation/Foundation.h> @protocol LSBluetoothStateChangeDele...
leshiguang/LZUISDK
LZUISDK/SDK/LSBluetooth.framework/Headers/libCommon.h
// // libCommon.h // libCom // // 通用函数、宏 // // Created by Damein on 15/8/18. // Copyright (c) 2015年 Damein. All rights reserved. // #import <Foundation/Foundation.h> #import "LSLog.h" #import "LSDeviceInfo.h" //#if (DEBUG == 1) //#define MLog(fmt,...) [LSLog log:@"app" isSave:NO format:fmt,##__VA_ARGS__] #define...
leshiguang/LZUISDK
LZUISDK/SDK/LSBluetooth.framework/Headers/model.h
// // model.h // LSBluetooth-Library // // Created by lifesense on 16/1/18. // Copyright © 2016年 Lifesense. All rights reserved. // #ifndef model_h #define model_h // 写入到设备的信息 #import "LSDBaseModel.h" #import "LSDAlarmClock.h" #import "LSDLaunchOrCloseSport.h" #import "LSDCallReminder.h" #import "LSDAppidReminder...
leshiguang/LZUISDK
LZUISDK/SDK/LSBluetooth.framework/Headers/LSDDialModel.h
// // LSDDialModel.h // LSBluetooth-Library // // Created by lifesense on 17/1/4. // Copyright © 2017年 Lifesense. All rights reserved. // #import "LSDBaseModel.h" #import "LSConst.h" @interface LSDDialModel : LSDBaseModel @property (nonatomic, assign)LSDialModeType dialType; @end
leshiguang/LZUISDK
LZUISDK/SDK/LSDeviceManagerFramework.framework/Headers/WalkingData.h
// // WalkingData.h // LSBluetooth-Library // // Created by Dylan on 16/1/16. // Copyright © 2016年 Lifesense. All rights reserved. // #import "BraceletReceiveData.h" @interface WalkingData : BraceletReceiveData /// 步数 @property (nonatomic, copy) NSNumber *step; /// 卡路里 @property (nonatomic, copy) NSNumber *calor...
leshiguang/LZUISDK
LZUISDK/SDK/LSDeviceManagerFramework.framework/Headers/LSESportsInfoCfg.h
// // LSESportsInfoCfg.h // LSWearable // // Created by lifesense-mac on 17/6/23. // Copyright © 2017年 lifesense. All rights reserved. // #import <Foundation/Foundation.h> @interface LSESportsInfoCfg : NSObject /// 配速(单位:s) @property(nonatomic, assign) NSUInteger speed; /// 距离(单位:m) @property(nonatomic, assign) ...
leshiguang/LZUISDK
LZUISDK/SDK/LSBluetooth.framework/Headers/LSULogData.h
// // LSULogData.h // LSBluetooth-Library // // Created by lifesense-mac on 17/11/17. // Copyright © 2017年 Lifesense. All rights reserved. // #import <Foundation/Foundation.h> #import "LSUBaseModel.h" @interface LSULogData : LSUBaseModel @property (nonatomic, assign) NSUInteger time; @property (nonatomic, assig...
leshiguang/LZUISDK
LZUISDK/SDK/LSDeviceManagerFramework.framework/Headers/LSLocalDataHelper+Device.h
// // LSLocalDataHelper+Device.h // 设备 // // Created by Dylan on 16/1/26. // Copyright © 2016年 Lifesense. All rights reserved. // #import "LSLocalDataHelper.h" @interface LSLocalDataHelper (Device) -(Device*)DeviceWithDictionary:(NSDictionary*)dic; -(Device*)deviceWithId:(NSString*)_id; //获取设备列表 -(Device*)getDevic...
leshiguang/LZUISDK
LZUISDK/SDK/LSNetwork_iOS.framework/Headers/ErrorObjectProtocol.h
// // ErrorObjectProtocol.h // LSWearable // // Created by rolandxu on 12/18/15. // Copyright © 2015 lifesense. All rights reserved. // #import <Foundation/Foundation.h> #import "ErrorObjectHandleDelegate.h" @protocol ErrorObjectProtocol <NSObject> @required @property (nonatomic,assign) NSInteger errCode; @prop...
leshiguang/LZUISDK
LZUISDK/SDK/LSDeviceManagerFramework.framework/Headers/LSDeviceManagerDeviceCfgs.h
<reponame>leshiguang/LZUISDK // // LSDeviceManagerDeviceCfgs.h // LSDeviceManager // // Created by <NAME> on 2017/9/12. // Copyright © 2017年 <NAME>. All rights reserved. // #ifndef LSDeviceManagerDeviceCfgs_h #define LSDeviceManagerDeviceCfgs_h #import "MessageReminderCfg.h" #import "ScreenDirectionCfg.h" #import ...
leshiguang/LZUISDK
LZUISDK/SDK/LSBluetooth.framework/Headers/LSDConfirmPair.h
<gh_stars>0 // // LSDConfirmPair.h // LSBluetooth-Library // // Created by lifesense on 16/1/17. // Copyright © 2016年 Lifesense. All rights reserved. // #import "LSDBaseModel.h" #import "LSConst.h" @interface LSDConfirmPair : LSDBaseModel @property (nonatomic, assign) double weight; @property (nonatomic, assign)...
leshiguang/LZUISDK
LZUISDK/SDK/LSNetwork_iOS.framework/Headers/ErrorObjectHandleDelegate.h
<reponame>leshiguang/LZUISDK // // ErrorObjectHandleDelegate.h // LSWearable // // Created by rolandxu on 12/18/15. // Copyright © 2015 lifesense. All rights reserved. // #import <Foundation/Foundation.h> @class ErrorObject; @protocol ErrorObjectHandleDelegate <NSObject> @optional - (void)onErrorHasTriggered:(E...
leshiguang/LZUISDK
LZUISDK/SDK/LSBluetooth.framework/Headers/LSProtocolWorkflow.h
<filename>LZUISDK/SDK/LSBluetooth.framework/Headers/LSProtocolWorkflow.h // // LSProtocolWorkflow.h // LSBluetooth-Library // // Created by lifesense on 15/8/5. // Copyright (c) 2015年 Lifesense. All rights reserved. // #import <Foundation/Foundation.h> typedef enum { OPERATING_UNKNOWN, OPERATING_FREE, ...