repo_name stringlengths 5 122 | path stringlengths 3 232 | text stringlengths 6 1.05M |
|---|---|---|
apathyboy/swganh | src/swganh_core/object/permissions/permission_type.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
namespace swganh
{
namespace object
{
enum PermissionType
{
DEFAULT_PERMISSION = 1,
WORLD_PERMISSION,
STATIC_CONTAINER_PERMISSION,
WORLD_CELL_PERMISSION,
CREATURE_PERMISS... |
apathyboy/swganh | src/swganh_core/messages/controllers/show_fly_text.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <string>
#include "swganh/byte_buffer.h"
#include "swganh_core/messages/obj_controller_message.h"
namespace swganh {
namespace messages {
namespace c... |
apathyboy/swganh | src/swganh_core/spawn/fsm_manager.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <vector>
#include <map>
#include <swganh/event_dispatcher.h>
#include <boost/thread/mutex.hpp>
namespace swganh
{
namespace object
{
class Object;
}
namespace spawn
{
... |
apathyboy/swganh | src/swganh_core/object/weapon/weapon.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include "swganh_core/object/tangible/tangible.h"
namespace swganh {
namespace object {
class WeaponFactory;
class WeaponMessageBuilder;
enum WeaponType {
MELEE = 0,
RANGED
};... |
apathyboy/swganh | src/swganh_core/badge/badge_region.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#include <swganh_core/object/object.h>
namespace swganh {
namespace badge {
class BadgeService;
class BadgeRegion : public swganh::object::Object
{
public:
BadgeRegion(std::string badge_n... |
apathyboy/swganh | src/swganh_core/messages/client_open_container_message.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace messages {
struct ClientOpenContainerMessage : public BaseSwgMe... |
apathyboy/swganh | src/swganh_core/chat/spatial_chat_internal_command.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <memory>
#include "swganh_core/command/base_swg_command.h"
namespace swganh {
namespace chat {
class ChatService;
/**
* An command implementation for spatial ch... |
apathyboy/swganh | src/swganh_core/spawn/finite_state_machine.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include "swganh_core/spawn/finite_state_machine_interface.h"
#include <atomic>
#include <map>
#include <set>
#include <thread>
#include <boost/thread/mutex.hpp>
#include <boost... |
apathyboy/swganh | src/swganh_core/messages/connect_player_response_message.h | <filename>src/swganh_core/messages/connect_player_response_message.h
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace... |
apathyboy/swganh | src/swganh_core/chat/chat_service.h | <reponame>apathyboy/swganh
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <memory>
#include <string>
#include <boost/thread/mutex.hpp>
#include "swganh_core/chat/chat_service_interface.h"
#include... |
apathyboy/swganh | src/swganh_core/messages/play_client_effect_object_with_transform_message.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <string>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace messages {
struct PlayClientEffectObjectWithT... |
apathyboy/swganh | src/swganh_core/messages/chat/chat_friends_list_update.h | <filename>src/swganh_core/messages/chat/chat_friends_list_update.h
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <string>
#include "swganh/byte_buffer.h"
#include "swganh_core/messages/base_swg_mes... |
apathyboy/swganh | src/swganh_core/combat/buff_events.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
namespace swganh
{
namespace object
{
class Creature;
}
namespace combat
{
struct BuffEvent : swganh::BaseEvent
{
BuffEvent(swganh::EventType type,
std::shared_ptr<swgan... |
apathyboy/swganh | src/swganh_core/messages/controllers/player_match_results.h | <gh_stars>1-10
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <string>
#include "swganh/byte_buffer.h"
#include "swganh_core/messages/obj_controller_message.h"
namespace swganh {
namespace message... |
apathyboy/swganh | src/swganh_core/chat/mysql_chat_user_provider.h | <gh_stars>1-10
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <unordered_map>
#include <boost/thread/mutex.hpp>
#include "chat_user_provider_interface.h"
namespace swganh
{
namespace app
{
class SwganhKernel;
}
nam... |
apathyboy/swganh | src/swganh_core/messages/client_mfd_status_update_message.h | <reponame>apathyboy/swganh
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <glm/glm.hpp>
#include <string>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace ... |
apathyboy/swganh | src/swganh_core/messages/client_create_character.h | <reponame>apathyboy/swganh
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace messages {
struct ClientCreateCh... |
apathyboy/swganh | src/swganh_core/messages/login_cluster_status.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <algorithm>
#include <list>
#include <string>
#include <vector>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
#include "swganh_core/log... |
apathyboy/swganh | src/swganh_core/object/resource_container/resource_container.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <glm/glm.hpp>
#include "swganh_core/object/tangible/tangible.h"
namespace swganh {
namespace object {
class ResourceContainerFactory;
class ResourceContainerMessageBui... |
apathyboy/swganh | src/swganh_core/sui/sui_service_binding.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#ifndef WIN32
#include <Python.h>
#endif
#include "swganh/logger.h"
#include "swganh/scripting/python_shared_ptr.h"
#include <boost/python.hpp>
#include <boost/python/overloads... |
apathyboy/swganh | src/swganh_core/messages/client_inactivity_message.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace messages {
struct ClientInactivityMessage : public BaseSwgMessa... |
apathyboy/swganh | src/swganh_core/messages/containers/network_map.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <map>
#include <queue>
#include <functional>
#include "swganh_core/messages/baselines_message.h"
#include "swganh_core/messages/deltas_message.h"
#include "default_seri... |
apathyboy/swganh | src/swganh_core/object/installation/resource.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
namespace swganh
{
namespace object
{
struct Resource
{
uint64_t global_id;
std::string resource_name;
std::string resource_type;
};
}
} |
apathyboy/swganh | src/swganh_core/travel/purchase_ticket_command.h | <reponame>apathyboy/swganh
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <memory>
#include <swganh_core/command/base_swg_command.h>
namespace swganh {
namespace travel {
class TravelService;
class PurchaseTicke... |
apathyboy/swganh | src/swganh_core/messages/parameters_message.h | <gh_stars>1-10
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace messages {
struct ParametersMessage : public Bas... |
apathyboy/swganh | src/swganh_core/messages/controllers/object_menu_response.h | <filename>src/swganh_core/messages/controllers/object_menu_response.h
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <string>
#include "swganh/byte_buffer.h"
#include "swganh_core/messages/obj_cont... |
apathyboy/swganh | src/swganh_core/attributes/attributes_binding.h | <reponame>apathyboy/swganh<filename>src/swganh_core/attributes/attributes_binding.h
#pragma once
#ifndef WIN32
#include <Python.h>
#endif
#include "swganh/logger.h"
#include "swganh/scripting/python_shared_ptr.h"
#include "swganh/app/swganh_kernel.h"
#include <boost/python.hpp>
#include <boost/python/overloads.hpp>
... |
apathyboy/swganh | src/swganh_core/object/permissions/world_cell_permission.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include "swganh_core/object/permissions/container_permissions_interface.h"
namespace swganh
{
namespace object
{
class WorldCellPermission : public ContainerPermissionsInterfa... |
apathyboy/swganh | src/swganh_core/command/base_swg_command.h | <filename>src/swganh_core/command/base_swg_command.h
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <memory>
#include "swganh_core/messages/controllers/command_queue_enqueue.h"
#include "command_interface.h"
#includ... |
apathyboy/swganh | src/swganh_core/login/authentication_manager_interface.h | <reponame>apathyboy/swganh
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <memory>
#include "swganh_core/login/encoders/encoder_interface.h"
namespace swganh {
namespace login {
class Account;
class LoginClientInte... |
apathyboy/swganh | src/swganh_core/messages/logout_message.h | <gh_stars>1-10
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace messages {
struct LogoutMessage : public Bas... |
apathyboy/swganh | src/swganh_core/messages/character_sheet_response_message.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <string>
#include <glm/glm.hpp>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace messages {
struct Char... |
apathyboy/swganh | src/swganh_core/object/creature/mission_critical_object.h | <gh_stars>1-10
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
namespace swganh
{
namespace object
{
struct MissionCriticalObject
{
MissionCriticalObject(uint64_t mission_owner_id, uint16_t critical_object_id)
: mi... |
apathyboy/swganh | src/swganh_core/object/waypoint/waypoint_binding.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include "swganh_core/object/waypoint/waypoint.h"
#include <boost/python.hpp>
void exportWaypoint()
{
namespace bp = boost::python;
namespace so = swganh::object;
... |
apathyboy/swganh | src/swganh_core/messages/base_baselines_message.h | <gh_stars>1-10
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace messages {
struct BaseBaselinesMessage : pub... |
apathyboy/swganh | src/swganh_core/login/sha512_encoder.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include "swganh_core/login/encoders/encoder_interface.h"
#include <memory>
namespace swganh { namespace database { class DatabaseManager;
}} // swganh::database
namespace swg... |
apathyboy/swganh | src/swganh_core/object/player/player_binding.h | <gh_stars>1-10
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include "swganh_core/object/player/player.h"
#include "swganh_core/object/creature/creature_binding.h"
#include <boost/python.hpp>
using namespace boost::python... |
apathyboy/swganh | src/swganh_core/messages/enumerate_character_id.h | <gh_stars>1-10
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <algorithm>
#include <string>
#include <vector>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
#include "swganh_core/char... |
apathyboy/swganh | src/swganh_core/object/player/waypoint_serializer.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include "swganh_core/object/waypoint/waypoint.h"
namespace swganh
{
namespace object
{
struct PlayerWaypointSerializer {
PlayerWaypointSerializer()
: waypoint(nullp... |
apathyboy/swganh | src/swganh_core/messages/controllers/sit_on_object.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <string>
#include "swganh/byte_buffer.h"
#include "swganh_core/messages/obj_controller_message.h"
namespace swganh {
namespace messages {
namespace c... |
apathyboy/swganh | src/swganh_core/object/intangible/intangible.h | <reponame>apathyboy/swganh
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <string>
#include "swganh_core/object/object.h"
namespace swganh {
namespace object {
class IntangibleFactory;
class Int... |
apathyboy/swganh | src/swganh_core/character/character_service_interface.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <tuple>
#include <vector>
#include "swganh/service/service_interface.h"
#include "swganh/app/swganh_kernel.h"
#include "swganh_core/messages/delete_c... |
apathyboy/swganh | src/swganh_core/object/manufacture_schematic/customization.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
namespace swganh
{
namespace object
{
struct Customization
{
uint16_t index;
std::string name;
uint32_t pallet_selection;
uint32_t pallet_start_index;
uint32_t pallet_end_in... |
apathyboy/swganh | src/swganh_core/spawn/fsm_state.h | <filename>src/swganh_core/spawn/fsm_state.h
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include "swganh_core/spawn/fsm_state_interface.h"
namespace swganh
{
namespace spawn
{
class FsmState : public swganh::spawn::FsmSt... |
apathyboy/swganh | src/swganh_core/simulation/player_view_box.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <swganh_core/object/object.h>
namespace swganh {
namespace simulation {
class PlayerViewBox : public swganh::object::Object
{
public:
PlayerViewBox(std::shared_ptr... |
apathyboy/swganh | src/swganh_core/object/object_controller_interface.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <exception>
#include <functional>
#include <memory>
#include <unordered_map>
#include <boost/noncopyable.hpp>
#ifdef WIN32
#include <concurrent_unordered_map.h>
#else
#... |
apathyboy/swganh | src/swganh_core/connection/providers/session_provider_interface.h | <reponame>apathyboy/swganh
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
namespace swganh {
namespace connection {
namespace providers {
class SessionProviderInterface {
public:
virtual ~SessionProvid... |
apathyboy/swganh | src/swganh_core/messages/obj_controller_message.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace messages {
class ObjControllerMessage : public BaseSwgMessage... |
apathyboy/swganh | src/swganh_core/login/login_service_interface.h | <reponame>apathyboy/swganh
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <unordered_map>
#include <boost/asio.hpp>
#include <boost/thread/mutex.hpp>
#include "swganh/active_object.h"
#include "swganh/logger.h"
#in... |
apathyboy/swganh | src/swganh_core/travel/travel_service_interface.h | <gh_stars>1-10
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <swganh/service/service_interface.h>
namespace swganh {
namespace object {
class Object;
} // namespace swganh::object
namespace travel {
class TravelS... |
apathyboy/swganh | src/swganh_core/messages/update_cell_permission_message.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace messages {
struct UpdateCellPermissionMessage : public BaseSwgM... |
apathyboy/swganh | src/swganh_core/messages/chat/chat_room_message.h | <reponame>apathyboy/swganh
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <string>
#include "swganh/byte_buffer.h"
#include "swganh_core/messages/base_swg_message.h"
namespace swganh {
namespace me... |
apathyboy/swganh | src/swganh_core/messages/play_music_message.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <string>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace messages {
struct PlayMusicMessage : public B... |
apathyboy/swganh | src/swganh_core/command/command_factory.h | <reponame>apathyboy/swganh<filename>src/swganh_core/command/command_factory.h
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <map>
#include <tuple>
#include <boost/thread/mutex.hpp>
#include "swganh_core/command/comm... |
apathyboy/swganh | src/swganh_core/object/guild/guild_binding.h | <reponame>apathyboy/swganh
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include "swganh_core/object/guild/guild.h"
#include <boost/python.hpp>
using namespace boost::python;
using namespace std;
using namespace swganh::o... |
apathyboy/swganh | src/swganh_core/login/mysql_account_provider.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include "swganh_core/login/providers/account_provider_interface.h"
namespace swganh { namespace database { class DatabaseManager;
}} // swganh::database
namespace swganh {
na... |
apathyboy/swganh | src/swganh_core/equipment/equipment_service.h | <reponame>apathyboy/swganh<filename>src/swganh_core/equipment/equipment_service.h
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <swganh_core/equipment/equipment_service_interface.h>
namespace swganh
{
namespace tre
... |
apathyboy/swganh | src/swganh_core/messages/chat/chat_on_moderator_add.h | <reponame>apathyboy/swganh<filename>src/swganh_core/messages/chat/chat_on_moderator_add.h
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include "swganh/byte_buffer.h"
#include "swganh_core/messages/base_sw... |
apathyboy/swganh | src/swganh_core/object/player/quest_journal_data.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
namespace swganh
{
namespace object
{
struct QuestJournalData
{
QuestJournalData()
: quest_crc(0)
, owner_id(0)
, active_step_bitmask(0)
, com... |
apathyboy/swganh | src/swganh_core/simulation/simulation_service_binding.h | <gh_stars>1-10
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#ifndef WIN32
#include <Python.h>
#endif
#include "swganh/scripting/python_shared_ptr.h"
#include "simulation_service_interface.h"
#include "swganh_core/object/ob... |
apathyboy/swganh | src/swganh_core/object/creature/stat_index.h | <gh_stars>1-10
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
namespace swganh
{
namespace object
{
/**
* Represents a Stats index.
*/
enum StatIndex : uint16_t
{
HEALTH = 0,
STRENGTH,
CONSTITUTION,
ACTION,
... |
apathyboy/swganh | src/swganh_core/messages/controllers/remove_buff.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <string>
#include "swganh/byte_buffer.h"
#include "swganh/hash_string.h"
#include "swganh_core/messages/obj_controller_message.h"
namespace swganh {
... |
apathyboy/swganh | src/swganh_core/messages/out_of_band.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <memory>
#include <string>
namespace swganh{
class ByteBuffer;
}
/*! \brief Common is a catch-all library containing primarily base classes and
... |
apathyboy/swganh | src/swganh_core/messages/cancel_live_auction_response_message.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace messages {
struct CancelLiveAuctionResponseMessage : public Bas... |
apathyboy/swganh | src/swganh_core/messages/create_immediate_auction_message.h | <gh_stars>1-10
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <string>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace messages {
struct CreateImmedi... |
apathyboy/swganh | src/swganh_core/command/command_interface.h | <gh_stars>1-10
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <functional>
#include <memory>
#include <boost/optional.hpp>
#include "swganh/app/swganh_kernel.h"
namespace swganh {
namespace obser... |
apathyboy/swganh | src/swganh_core/object/slot_interface.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <memory>
#include <functional>
namespace swganh {
namespace object {
class Object;
class SlotInterface
{
public:
virtual ~SlotInterface() {}
virtual std::share... |
apathyboy/swganh | src/swganh_core/command/command_service_binding.h | <gh_stars>1-10
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
namespace swganh {
namespace command {
void ExportCommandService();
}}
|
apathyboy/swganh | src/swganh_core/object/mission/mission_message_builder.h | <filename>src/swganh_core/object/mission/mission_message_builder.h
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#ifndef SWGANH_OBJECT_MISSION_MISSION_MESSAGE_BUILDER_H_
#define SWGANH_OBJECT_MISSION_MISSION_MESSAGE_BUILDER_H_
#include "... |
apathyboy/swganh | src/swganh_core/messages/create_client_path_message.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <algorithm>
#include <glm/glm.hpp>
#include <list>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace messages... |
apathyboy/swganh | src/swganh_core/login/mysql_session_provider.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include "swganh_core/connection/providers/session_provider_interface.h"
#include <memory>
namespace swganh { namespace database { class DatabaseManager;
}} // swganh::database... |
apathyboy/swganh | src/swganh_core/object/resource_container/resource_container_message_builder.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#ifndef SWGANH_OBJECT_RESOURCE_CONTAINER_RESOURCE_CONTAINER_MESSAGE_BUILDER_H_
#define SWGANH_OBJECT_RESOURCE_CONTAINER_RESOURCE_CONTAINER_MESSAGE_BUILDER_H_
#include <cstdint>
#include <stri... |
apathyboy/swganh | src/swganh_core/static/skill_manager.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <swganh_core/object/creature/creature.h>
namespace sql
{
class Statement;
class ResultSet;
}
namespace swganh
{
namespace object
{
class Creature;
}
namespace sta... |
apathyboy/swganh | src/swganh_core/object/creature/creature_offset.h | <filename>src/swganh_core/object/creature/creature_offset.h<gh_stars>1-10
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
namespace swganh
{
namespace object
{
/**
* Represents the id offset of various "linked" items.
*/
enu... |
apathyboy/swganh | src/swganh_core/messages/badges_response_message.h | <filename>src/swganh_core/messages/badges_response_message.h
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <array>
#include <bitset>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
... |
apathyboy/swganh | src/swganh_core/spawn/fsm_controller.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <swganh/observer/observer_interface.h>
#include <swganh_core/spawn/fsm_state_interface.h>
#include "boost/date_time/posix_time/posix_time_types.hpp"
#include <queue>
#i... |
apathyboy/swganh | src/swganh_core/command/base_combat_command.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include "base_swg_command.h"
namespace swganh {
namespace combat {
struct CombatData;
}
namespace command {
class BaseCombatCommand : public BaseSwgCommand, public std::e... |
apathyboy/swganh | src/swganh_core/messages/base_swg_message.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cassert>
#include <cstdint>
#include "swganh/byte_buffer.h"
#include "swganh/utilities.h"
namespace swganh {
namespace messages {
struct BaseSwgMessage
... |
apathyboy/swganh | src/swganh_core/object/object_events.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#include "swganh/event_dispatcher.h"
#include "object.h"
namespace swganh {
namespace object {
struct ControllerEvent : swganh::BaseEvent
{
ControllerEvent(swganh::EventType type, std::s... |
apathyboy/swganh | src/swganh_core/messages/chat/chat_system_message.h | <reponame>apathyboy/swganh<gh_stars>1-10
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include "swganh/byte_buffer.h"
#include "swganh_core/messages/base_swg_message.h"
namespace swganh {
namespace messag... |
apathyboy/swganh | src/swganh_core/messages/sui_create_page_message.h | <reponame>apathyboy/swganh
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <glm/glm.hpp>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
#include <swganh_core/sui/sui_window_interface.... |
apathyboy/swganh | src/swganh_core/simulation/scene_events.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include "swganh/event_dispatcher.h"
namespace swganh
{
namespace simulation
{
struct NewSceneEvent : swganh::BaseEvent
{
NewSceneEvent(swganh::EventType type, uint32_t scene_i... |
apathyboy/swganh | src/swganh_core/messages/chat/chat_persistent_message_to_server.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <glm/glm.hpp>
#include <string>
#include "swganh/byte_buffer.h"
#include "swganh_core/messages/base_swg_message.h"
namespace swganh {
namespace messag... |
apathyboy/swganh | src/swganh_core/object/manufacture_schematic/manufacture_schematic.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <string>
#include "swganh_core/object/intangible/intangible.h"
#include "swganh_core/messages/containers/network_vector.h"
#include "swganh_core/mess... |
apathyboy/swganh | src/swganh_core/messages/controllers/combat_action_message.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include "swganh/byte_buffer.h"
#include "swganh_core/messages/obj_controller_message.h"
namespace swganh {
namespace messages {
namespace controllers {
enu... |
apathyboy/swganh | src/swganh_core/object/guild/guild_tag.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
namespace swganh
{
namespace object
{
struct GuildTag
{
GuildTag(uint32_t id_, std::string abbreviation_)
: id(id_)
, abbreviation(abbreviation_)
{}
... |
apathyboy/swganh | src/swganh_core/messages/faction_response_message.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <algorithm>
#include <list>
#include <string>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace messages {
... |
apathyboy/swganh | src/swganh_core/messages/system_message.h | <gh_stars>1-10
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <memory>
#include <string>
#include "swganh_core/messages/controllers/show_fly_text.h"
#include <glm/glm.hpp>
#include <glm/gtx/quatern... |
apathyboy/swganh | src/swganh_core/simulation/simulation_service.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include "swganh_core/simulation/simulation_service_interface.h"
namespace swganh {
namespace network {
class ServerInterface;
}
namespace object {
class ObjectManager;
}
n... |
apathyboy/swganh | src/swganh_core/spawn/rectangle_spawn_region.h | <gh_stars>1-10
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include "spawn_region.h"
#include <boost/geometry/geometries/point_xy.hpp>
namespace swganh
{
namespace terrain
{
class TerrainServiceInterface;
}
namespace s... |
apathyboy/swganh | src/swganh_core/messages/attribute_list_message.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <algorithm>
#include <string>
#include <vector>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace messages {
... |
apathyboy/swganh | src/swganh_core/map/map_service_binding.h | <filename>src/swganh_core/map/map_service_binding.h
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#ifndef WIN32
#include <Python.h>
#endif
#include "swganh/scripting/python_shared_ptr.h"
#include "map_service_interface.h"
#... |
apathyboy/swganh | src/swganh_core/messages/execute_console_command.h | // This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <string>
#include "swganh/byte_buffer.h"
#include "base_swg_message.h"
namespace swganh {
namespace messages {
struct ExecuteConsoleCommand : pub... |
apathyboy/swganh | src/swganh_core/messages/get_map_locations_response_message.h | <filename>src/swganh_core/messages/get_map_locations_response_message.h
// This file is part of SWGANH which is released under the MIT license.
// See file LICENSE or go to http://swganh.com/LICENSE
#pragma once
#include <cstdint>
#include <algorithm>
#include <list>
#include <string>
#include "swganh/byte_buffer.h"
#... |
aceeric/aws-crt-java | src/native/directory_traversal.c | /**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#include "crt.h"
#include "java_class_ids.h"
#include <aws/common/file.h>
#include <aws/common/string.h>
struct directory_traversal_callback_ctx {
JNIEnv *env;
jobject handler;
};
static bool ... |
aaronsky/metal-playground | MetalPlayground/Supporting Files/MetalPlayground-Bridging-Header.h | //
// MetalPlayground-Bridging-Header.h
// MetalPlayground
//
// Created by <NAME> on 4/9/20.
//
#ifndef MetalPlayground_Bridging_Header_h
#define MetalPlayground_Bridging_Header_h
#import "ShaderTypes.h"
#endif /* MetalPlayground_Bridging_Header_h */
|
aaronsky/metal-playground | MetalPlayground/Engine/Content/Shaders/ShaderTypes.h | <filename>MetalPlayground/Engine/Content/Shaders/ShaderTypes.h
/*
Header containing types and enum constants shared between Metal shaders and C/ObjC source
*/
#ifndef ShaderTypes_h
#define ShaderTypes_h
#include <simd/simd.h>
typedef enum __attribute__ ((enum_extensibility(closed))) VertexAttribute
{
VertexAtt... |
jspam/stubby | src/configfile.c | /*
* Copyright (c) 2020, NLNet Labs, Sinodun
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of cond... |
tofhddl9/Pinball-with-Box2D | PinballGame/PinballGame/Flipper.h | #pragma once
#include <Box2D/Box2D.h>
#include <GL/glut.h>
#include "setting.h"
class Flipper
{
public:
Flipper(b2World*, const b2Vec2 pivot_pos, const float head_angle,
const bool is_left, b2Vec2 LWH);
Flipper(b2World*, const b2Vec2 pivot_pos, const b2Vec2 LWH);
~Flipper();
void Render();
... |
tofhddl9/Pinball-with-Box2D | PinballGame/PinballGame/piston.h | <reponame>tofhddl9/Pinball-with-Box2D<gh_stars>0
#pragma once
#include "Box2D/Box2D.h"
#include "GL/glut.h"
#include "setting.h"
class Piston
{
public:
Piston(b2World *world, const b2Vec2 pivot_pos,
const b2Vec2 head_pos, const float radius);
void Pull();
void Push(int time);
void Render();
pr... |
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