repo_name stringlengths 5 122 | path stringlengths 3 232 | text stringlengths 6 1.05M |
|---|---|---|
AndySmile/BachelorThesis | DemoApp/Src/TerrainBuilder.cpp | /**
* DemoApp - Terrain Builder Model.
*
* @author <NAME><<EMAIL>>
* @file Src/TerrainBuilder.cpp
* @version 1.3.1 14-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
* @ingroup demoapp
*/
#include <TerrainBuilder.h>
#include <Terrai... |
AndySmile/BachelorThesis | DemoApp/Src/TerrainDecorator.cpp | /**
* @version 1.0.0 03-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <TerrainDecorator.h>
TerrainDecorator::TerrainDecorator(void)
{
}
TerrainDecorator::~TerrainDecorator(void)
{
} |
AndySmile/BachelorThesis | DemoApp/Src/Test/EntityDummy.cpp | /**
* @version 1.0.0 04-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <Test/EntityDummy.h>
namespace DemoAppTest
{
EntityDummy::EntityDummy(void)
{
}
EntityDummy::~EntityDummy(void)
{
}
... |
AndySmile/BachelorThesis | DemoApp/Src/ImageTransformer.cpp | /**
* @version 1.5.0 12-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <ImageTransformer.h>
#include <TerrainVoxel.h>
#include <TerrainMesh.h>
#include <OpenCV/highgui.h>
#ifdef _DEBUG
#include <SimpleLib/Logger.h>
#endif
ImageTransfo... |
AndySmile/BachelorThesis | DemoApp/Src/Test/TerrainAbstractTest.cpp | /**
* DemoApp - Abstract Terrain Model Test Suite.
*
* Actually this is a test suite for TerrainAbstract class.
* like the name let it already assume that the class is abstract
* so we need a particular implementation to actually test it.
* that's why the TerrainDummy class will be used for all tests
* but only ... |
AndySmile/BachelorThesis | DemoApp/Src/Test/TerrainBuilderTest.cpp | <reponame>AndySmile/BachelorThesis
/**
* DemoApp - Terrain Builder Test Suite.
*
* @author <NAME><<EMAIL>>
* @file Src/Test/TerrainBuilderTest.cpp
* @version 1.3.0 09-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <Test/Ter... |
AndySmile/BachelorThesis | DemoApp/Src/EntityAbstract.cpp | <gh_stars>0
/**
* @version 1.0.0 04-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <EntityAbstract.h>
EntityAbstract::EntityAbstract(void)
{
}
EntityAbstract::EntityAbstract(const glm::vec3 position) :
_position(position)
{
... |
AndySmile/BachelorThesis | DemoApp/Src/SimpleLib/OpenGLHelper.cpp | <gh_stars>0
/**
* @version 1.1.1 28-Dec-14
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <SimpleLib/OpenGLHelper.h>
#include <SimpleLib/Logger.h>
#include <SFML/OpenGL.hpp>
#include <string>
namespace SimpleLib
{
void OpenGLHelper::printErro... |
AndySmile/BachelorThesis | DemoApp/Src/Test/TestMain.cpp | /**
* DemoApp - UnitTest Main.
*
* @author <NAME><<EMAIL>>
* @version 1.5.0 09-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <cppunit/ui/text/TestRunner.h>
#include <Test/ImageTransformerTest.h>
#include <Test/SimpleLib/DataCollec... |
AndySmile/BachelorThesis | Prototypes/VoxelTerrainDemo/Src/DemoScene.cpp | /**
* @version 1.5.1 08-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <DemoScene.h>
#include <SFML/OpenGL.hpp>
#include <SFML/Graphics/Image.hpp>
#ifdef _DEBUG
#include <iostream>
#endif
DemoScene::DemoScene(void)
{
}
DemoScene::~De... |
AndySmile/BachelorThesis | Prototypes/VoxelTerrainDemo/Src/VoxelChunk.cpp | <reponame>AndySmile/BachelorThesis
/**
* @version 1.2.0 09-Dec-14
* @copyright Copyright (c) 2014 by <NAME>. All rights reserved.
*/
#include <VoxelChunk.h>
#include <SFML/OpenGL.hpp>
#include <stdlib.h>
#ifdef _DEBUG
#include <iostream>
#endif
VoxelChunk::VoxelChunk(const unsigned short widt... |
AndySmile/BachelorThesis | DemoApp/Src/AppConfig.cpp | <filename>DemoApp/Src/AppConfig.cpp
/**
* SimpleLib - App Config Model.
*
* @author <NAME>\<<EMAIL>\>
* @file Src/AppConfig.cpp
* @version 1.4.0 12-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
* @ingroup simplelib
*/
#include <Ap... |
AndySmile/BachelorThesis | Prototypes/ImageParameter/Src/ImageProcessor.cpp | <filename>Prototypes/ImageParameter/Src/ImageProcessor.cpp
/**
* @version 1.1.0 03-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <ImageProcessor.h>
#include <vector>
#include <OpenCV/cv.h>
#ifdef _DEBUG
#include <iostream>
#endif
Im... |
AndySmile/BachelorThesis | DemoApp/Src/SimpleLib/Application.cpp | <filename>DemoApp/Src/SimpleLib/Application.cpp<gh_stars>0
/**
* SimpleLib - Application Model.
*
* @author <NAME>\<<EMAIL>>
* @file Src/SimpleLib/Application.cpp
* @version 1.5.1 02-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
* @ing... |
AndySmile/BachelorThesis | DemoApp/Src/Test/EntityAbstractTest.cpp | <gh_stars>0
/**
* DemoApp - Abstract Entity Model Test Suite.
*
* Actually this is a test suite for EntityAbstract class.
* like the name let it already assume that the class is abstract
* so we need a particular implementation to actually test it.
* that's why the EntityDummy class will be used for all tests
* ... |
AndySmile/BachelorThesis | DemoApp/Src/Test/ImageTransformerTest.cpp | /**
* DemoApp - ImageTransformer Test Suite.
*
* @author <NAME><<EMAIL>>
* @version 1.1.0 09-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <Test/ImageTransformerTest.h>
#include <ImageTransformer.h>
#include <ImageProcessorHeightMa... |
AndySmile/BachelorThesis | DemoApp/Src/ImageProcessorBlurring.cpp | /**
* @author <NAME><<EMAIL>>
* @version 1.0.0 12-Jan-15
* @copyright Copyright (c) 2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <ImageProcessorBlurring.h>
#include <OpenCV/cv.h>
ImageProcessorBlurring::ImageProcessorBlurring(void)
{
}
ImageProcessorBlurring::~ImagePro... |
AndySmile/BachelorThesis | DemoApp/Src/SimpleLib/Camera.cpp | <filename>DemoApp/Src/SimpleLib/Camera.cpp<gh_stars>0
/**
* SimpleLib - Camera Model.
*
* @author <NAME>\<<EMAIL>>
* @file SimpleLib/Camera.cpp
* @version 1.1.0 02-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
* @ingroup simplelib
... |
AndySmile/BachelorThesis | Prototypes/VoxelTerrainDemo/Src/Main.cpp | <reponame>AndySmile/BachelorThesis<filename>Prototypes/VoxelTerrainDemo/Src/Main.cpp<gh_stars>0
/**
* @version 1.2.0 30-Nov-14
* @copyright Copyright (c) <NAME>. All rights reserved.
*/
#include <SimpleLib/Application.h>
#include <DemoScene.h>
#include <SFML/Graphics.hpp>
#include <SFML/OpenGL.hpp>
... |
AndySmile/BachelorThesis | DemoApp/Src/TerrainDescriptorWater.cpp | /**
* DemoApp - Water Terrain Descriptor Model.
*
* @author <NAME><<EMAIL>>
* @file Src/TerrainDescriptorWater.cpp
* @version 1.1.0 04-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
* @ingroup demoapp
*/
#include <TerrainDescriptor... |
AndySmile/BachelorThesis | Prototypes/MeshTerrainDemo/Src/SimpleLib/Camera.cpp | <filename>Prototypes/MeshTerrainDemo/Src/SimpleLib/Camera.cpp
/**
* @version 1.0.0 03-Aug-14
* @copyright Copyright (c) 2014 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <SimpleLib/Camera.h>
#include <SFML/OpenGL.hpp>
namespace SimpleLib
{
Camera::Camera(void) :
_posi... |
AndySmile/BachelorThesis | DemoApp/Src/SimpleLib/Logger.cpp | <reponame>AndySmile/BachelorThesis
/**
* SimpleLib - Logger Model.
*
* @author <NAME>\<<EMAIL>\>
* @file SimpleLib/Logger.cpp
* @version 1.1.2 03-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
* @ingroup simplelib
*/
#include <Simp... |
AndySmile/BachelorThesis | DemoApp/Src/Test/TerrainDummy.cpp | /**
* @version 1.1.0 09-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <Test/TerrainDummy.h>
namespace DemoAppTest
{
TerrainDummy::TerrainDummy(void) :
TerrainAbstract(0, 0, 0, 0.0f)
{
}
TerrainDummy::~Ter... |
AndySmile/BachelorThesis | DemoApp/Src/HeightMap.cpp | /**
* @version 1.1.0 09-Jan-15
* @copyright Copyright (c) 2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <HeightMap.h>
#include <cstddef>
#ifdef _DEBUG
#include <SimpleLib/Logger.h>
#endif
HeightMap::HeightMap(const unsigned int width, const unsigned int height) :
_dat... |
AndySmile/BachelorThesis | Prototypes/PerlinNoiseDemo/Src/AppMain.cpp | <filename>Prototypes/PerlinNoiseDemo/Src/AppMain.cpp<gh_stars>0
/**
* @version 1.1.0 29-Dec-14
* @copyright Copyright (c) 2014 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <OpenCV/cv.h>
#include <OpenCV/cxcore.h>
#include <OpenCV/highgui.h>
#include <stdlib.h>
#define SAMPLE_IMAGE... |
AndySmile/BachelorThesis | DemoApp/Src/TerrainVoxel.cpp | /**
* @version 2.4.0 09-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <TerrainVoxel.h>
#include <SFML/OpenGL.hpp>
#include <stdlib.h>
#ifdef _DEBUG
#include <cassert>
#endif
TerrainVoxel::TerrainVoxel(void) :
TerrainAbstract(0, 0... |
AndySmile/BachelorThesis | DemoApp/Src/SimpleLib/DataCollection.cpp | /**
* SimpleLib - DataCollection Model.
*
* @author <NAME>\<<EMAIL>\>
* @file SimpleLib/DataCollection.cpp
* @version 1.1.3 12-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
* @ingroup simplelib
*/
#include <SimpleLib/DataCollectio... |
AndySmile/BachelorThesis | DemoApp/Src/ImageProcessorHistogramHeightMap.cpp | <reponame>AndySmile/BachelorThesis
/**
* @version 1.3.0 12-Jan-15
* @copyright Copyright (c) 2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <ImageProcessorHistogramHeightMap.h>
#include <OpenCV/cv.h>
#include <vector>
#include <algorithm>
#ifdef _DEBUG
#include <SimpleLib/... |
AndySmile/BachelorThesis | DemoApp/Src/DemoAppScene.cpp | /**
* DemoApp - Demo Application Scene.
*
* @author <NAME>\<<EMAIL>\>
* @file Src/DemoAppScene.cpp
* @version 1.8.0 09-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
* @ingroup demoapp
*/
#include <SimpleLib/SimpleLib.h>
#include... |
AndySmile/BachelorThesis | DemoApp/Src/ImageProcessorHeightMap.cpp | <gh_stars>0
/**
* DemoApp - Height Map Image Processor Model.
*
* @author <NAME>\<<EMAIL>\>
* @file Src/ImageProcessorHeightMap.cpp
* @version 2.4.0 12-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
* @ingroup demoapp
*/
#include <... |
AndySmile/BachelorThesis | Prototypes/ImageParameter/Src/AppMain.cpp | /**
* ImageParameter - Application Main.
*
* @author <NAME><<EMAIL>>
* @file Src/AppMain.cpp
* @version 1.2.0 03-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <OpenCV/cv.h>
#include <OpenCV/cxcore.h>
#include <OpenCV/high... |
AndySmile/BachelorThesis | DemoApp/Src/TerrainMesh.cpp | /**
* DemoApp - Terrain Mesh Model.
*
* @author <NAME>\<<EMAIL>\>
* @file Src/TerrainMesh.cpp
* @version 2.6.0 09-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
* @ingroup demoapp
*/
#include <TerrainMesh.h>
#include <SimpleLib/Ope... |
AndySmile/BachelorThesis | Prototypes/MeshTerrainDemo/Src/SimpleLib/Application.cpp | /**
* @version 1.3.2 21-Dec-14
* @copyright Copyright (c) 2014 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <SimpleLib/Application.h>
#include <SFML/OpenGL.hpp>
#ifdef _DEBUG
#include <iostream>
#endif
namespace SimpleLib
{
Application::Application(void)
{
}
... |
AndySmile/BachelorThesis | DemoApp/Src/DemoAppMain.cpp | /**
* @defgroup demoapp DemoApp
*
* @author <NAME>\<<EMAIL>\>
* @file Src/DemoAppMain.cpp
* @version 1.2.1 12-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <SimpleLib/Application.h>
#include <DemoAppScene.h>
#include <cstdl... |
AndySmile/BachelorThesis | Prototypes/MeshTerrainDemo/Src/DemoScene.cpp | <reponame>AndySmile/BachelorThesis<gh_stars>0
/**
* @version 1.0.2 08-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <DemoScene.h>
#include <SFML/OpenGL.hpp>
#include <SFML/Graphics/Image.hpp>
#ifdef _DEBUG
#include <iostream>
#endif
... |
AndySmile/BachelorThesis | DemoApp/Src/Test/HeightMapTest.cpp | /**
* DemoApp - Height Map Test Suite
*
* @author <NAME><<EMAIL>>
* @file Src/Test/HeightMapTest.cpp
* @version 1.1.0 09-Jan-15
* @copyright Copyright (c) 2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
*/
#include <Test/HeightMapTest.h>
#include <HeightMap.h>
#include <Simp... |
AndySmile/BachelorThesis | DemoApp/Src/TerrainEnvironment.cpp | /**
* DemoApp - Terrain Environment Descriptor Model.
*
* @author <NAME><<EMAIL>>
* @file Src/TerrainEnvironmentDescriptor.cpp
* @version 2.0.0 09-Jan-15
* @copyright Copyright (c) 2014-2015 by <NAME>. All rights reserved. (http://andysmiles4games.com)
* @ingroup demoapp
*/
#include <Terra... |
mfkiwl/Colorlight-FPGA-Projects | src/i5/hdmi_test_pattern/llhdmi_tb.cpp | #include <verilatedos.h>
#include <stdio.h>
#include <fcntl.h>
#include <unistd.h>
#include <string.h>
#include <time.h>
#include <sys/types.h>
#include <signal.h>
#include "verilated.h"
#include "Vllhdmi.h"
#include "testb.h"
int main(int argc, char **argv) {
Verilated::commandArgs(argc, argv);
TESTB<Vllhdmi> *tb
... |
mfkiwl/Colorlight-FPGA-Projects | src/i5/hdmi_test_pattern/pattern_tb.cpp | #include <verilatedos.h>
#include <stdio.h>
#include <fcntl.h>
#include <unistd.h>
#include <string.h>
#include <time.h>
#include <sys/types.h>
#include <signal.h>
#include "verilated.h"
#include "Vpattern.h"
#include "testb.h"
int main(int argc, char **argv) {
Verilated::commandArgs(argc, argv);
TESTB<Vpattern> *tb... |
magdesign/ofxPiMapper | src/MediaServer/DirectoryWatcher.cpp | <filename>src/MediaServer/DirectoryWatcher.cpp
#include "DirectoryWatcher.h"
namespace ofx {
namespace piMapper {
DirectoryWatcher::DirectoryWatcher(string path, int watcherMediaType){
directoryPath = path;
_mediaType = watcherMediaType;
if(_mediaType == SourceType::SOURCE_TYPE_VIDEO){
_directory.allowExt("mp4"... |
magdesign/ofxPiMapper | src/ofxPiMapper.cpp | <filename>src/ofxPiMapper.cpp<gh_stars>1-10
#include "ofxPiMapper.h"
ofxPiMapper::ofxPiMapper(){}
void ofxPiMapper::setup(){
_application.setup();
}
void ofxPiMapper::update(){
_application.update();
}
void ofxPiMapper::draw(){
_application.draw();
}
void ofxPiMapper::keyPressed(int key){
ofKeyEventArgs args;
... |
magdesign/ofxPiMapper | src/Surfaces/QuadSurface.cpp | #include "QuadSurface.h"
namespace ofx {
namespace piMapper {
QuadSurface::QuadSurface(){
_perspectiveWarping = false;
setup();
}
QuadSurface::~QuadSurface(){
cout << "QuadSurface destructor." << endl;
}
void QuadSurface::setup(){
// Create 4 points for the 2 triangles
ofVec2f p1 = ofVec2f(0, 0... |
magdesign/ofxPiMapper | src/Sources/BaseSource.cpp | <reponame>magdesign/ofxPiMapper
#include "BaseSource.h"
namespace ofx {
namespace piMapper {
BaseSource::BaseSource(){
//cout << "BaseSource" << endl;
init();
}
BaseSource::BaseSource(ofTexture * newTexture){
init();
texture = newTexture;
}
BaseSource::~BaseSource(){}
ofTexture * BaseSource::getTexture(){
ret... |
magdesign/ofxPiMapper | example_gamepad/src/InputHandler.cpp | <reponame>magdesign/ofxPiMapper
#include "InputHandler.h"
InputHandler * InputHandler::_instance = 0;
InputHandler * InputHandler::instance(){
if(_instance == 0){
_instance = new InputHandler();
}
return _instance;
}
void InputHandler::initialise(){
if(SDL_Init(SDL_INIT_JOYSTICK) >= 0){
std::cout << "Joysti... |
magdesign/ofxPiMapper | src/Commands/SetSourceCmd.cpp | #include "SetSourceCmd.h"
namespace ofx {
namespace piMapper {
SetSourceCmd::SetSourceCmd(int sourceType,
string sourceId,
BaseSurface * surface,
SourcesEditorWidget * sourcesEditor){
_sourceType = sourceType;
_sourceId = sourceId;
_surface = surface;
_sourcesEditor = sourcesEditor;
}
... |
magdesign/ofxPiMapper | src/Gui/Widgets/TextureEditorWidget.cpp | #include "TextureEditorWidget.h"
namespace ofx {
namespace piMapper {
TextureEditorWidget::TextureEditorWidget(){
_pollCreateJoints = false;
clear();
}
void TextureEditorWidget::setup(){
// Nothing here yet.
}
void TextureEditorWidget::update(){
if(surface == 0){
return;
}
if(_pollCreateJoints){
creat... |
magdesign/ofxPiMapper | example/src/CrossSource.cpp | #include "CrossSource.h"
CrossSource::CrossSource(){
name = "Cross FBO Source";
allocate(500, 500);
}
void CrossSource::draw(){
ofClear(0);
ofSetColor(255, 255, 0, 255);
#if (OF_VERSION_MAJOR == 0 && OF_VERSION_MINOR >= 9) || OF_VERSION_MAJOR > 0
ofDrawRectangle(0, 0, getWidth(), getHeight());
#else
ofRect(... |
magdesign/ofxPiMapper | src/Sources/FboSource.cpp | <reponame>magdesign/ofxPiMapper
#include "FboSource.h"
namespace ofx {
namespace piMapper {
FboSource::FboSource(){
fbo = 0;
name = PIMAPPER_FBO_SOURCE_DEF_NAME;
loadable = false;
loaded = false;
type = SourceType::SOURCE_TYPE_FBO;
_disableDraw = false;
}
FboSource::~FboSource(){
clear();
}
void FboSource::u... |
magdesign/ofxPiMapper | example_shortcuts/src/ofApp.cpp | <filename>example_shortcuts/src/ofApp.cpp<gh_stars>1-10
#include "ofApp.h"
void ofApp::setup(){
ofBackground(0);
mapper.setup();
}
void ofApp::update(){
mapper.update();
}
void ofApp::draw(){
mapper.draw();
}
void ofApp::keyPressed(int key){
if(key == '1'){
mapper.setMode(ofx::piMapper::PRESENTATION_MODE);
... |
magdesign/ofxPiMapper | src/Gui/Widgets/SourcesEditorWidget.cpp | #include "SourcesEditorWidget.h"
namespace ofx {
namespace piMapper {
SourcesEditorWidget::SourcesEditorWidget(){
mediaServer = 0;
}
void SourcesEditorWidget::setup(){
createSelectors();
}
void SourcesEditorWidget::createSelectors(){
imageSelector = new RadioList();
videoSelector = new RadioList();
fboSelector... |
tinyspeck/glitch-hq-android | jni/Gallery.cpp | #include <string.h>
#include <jni.h>
|
ifritee/skynet | src/snAux/src/auxFunc.cpp | <gh_stars>1-10
//
// SkyNet Project
// Copyright (C) 2018 by Contributors <https://github.com/Tyill/skynet>
//
// This code is licensed under the MIT License.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to dea... |
ifritee/skynet | src/snOperatorCPU/src/CPU/fullyConnectedCPU.cpp | //
// SkyNet Project
// Copyright (C) 2018 by Contributors <https://github.com/Tyill/skynet>
//
// This code is licensed under the MIT License.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Sof... |
bikerglen/usb-analog-panel-meters | sw/linux/measurements.cpp | #include <linux/types.h>
#include <linux/input.h>
#include <linux/hidraw.h>
#include <sys/ioctl.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <fcntl.h>
#include <unistd.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <netdb.h>
#include <arpa/inet.h... |
Nav21000/Shop-Management-software-c- | Final Source Code.cpp | /*Shop Management System Project Source Code
Developed using concepts of file handling and oops concepts
Username: Admin
Password: <PASSWORD>
*/
#include<iostream>
#include<fstream>
#include<conio.h>
#include<process.h> // exit() fuction
#include<string.h> // strcmp() and strcpy() fun... |
stanfill/pmartR | src/group_comparisons.cpp | <gh_stars>10-100
#include <RcppArmadillo.h>
#include <Rcpp.h>
using namespace Rcpp;
// [[Rcpp::depends(RcppArmadillo)]]
//This is a copy of `fold_change_diff` that will be called by `group_comparison`
// [[Rcpp::export]]
arma::mat fold_change_diff_copy(arma::mat data, arma::mat C) {
//Given the group means, and wan... |
stanfill/pmartR | src/holm_adjustment.cpp | #include <Rcpp.h>
using namespace Rcpp;
// [[Rcpp::export]]
NumericVector holm_cpp(NumericVector ps) {
int n = ps.size();
NumericVector sorted_ps = clone(ps);
NumericVector adj_ps(n);
int keep_going = 1;
std::sort(sorted_ps.begin(), sorted_ps.end());
adj_ps[0] = fmin(sorted_ps[0]*n,1.0);
for(int... |
stanfill/pmartR | src/nonmissing_per_grp.cpp | <gh_stars>10-100
#include <RcppArmadillo.h>
// [[Rcpp::depends(RcppArmadillo)]]
using namespace Rcpp;
std::vector<int> grp_siz(std::vector<std::string> group)
{
std::vector<std::string> temp;
temp = group;
//std::sort(temp.begin(),temp.end());
temp.erase( std::unique( temp.begin(), temp.end() ), temp.e... |
stanfill/pmartR | src/two_factor_anova.cpp | #include <RcppArmadillo.h>
#include <Rcpp.h>
using namespace Rcpp;
// [[Rcpp::depends(RcppArmadillo)]]
// [[Rcpp::export]]
List two_factor_anova_cpp(arma::mat y, arma::mat X_full, arma::mat X_red, NumericVector red_df, arma::colvec group_ids){
int i,j;
int n = y.n_rows;
int p_red = X_red.n_cols;
int p_full ... |
stanfill/pmartR | src/RcppExports.cpp | // Generated by using Rcpp::compileAttributes() -> do not edit by hand
// Generator token: <PASSWORD>
#include <RcppArmadillo.h>
#include <Rcpp.h>
using namespace Rcpp;
// anova_cpp
List anova_cpp(NumericMatrix data, NumericVector gp, int unequal_var, NumericVector df_red);
RcppExport SEXP _pmartR_anova_cpp(SEXP dat... |
stanfill/pmartR | src/anova_helper_funs.cpp | <reponame>stanfill/pmartR
#include <Rcpp.h>
using namespace Rcpp;
//For each row (peptide), this function computes the group means, counts the number of non-NA
//observations, estimates sigma^2, then computes the ANOVA F-statistic and associated p-value
//
//The results of this function are fed into group_comparison()... |
stanfill/pmartR | src/covariate_funs.cpp | <filename>src/covariate_funs.cpp
#include <RcppArmadillo.h>
#include <Rcpp.h>
using namespace Rcpp;
// [[Rcpp::depends(RcppArmadillo)]]
//------Function to construct the null space projection matrix------//
// [[Rcpp::export]]
List proj_mat_cpp(arma::mat X, int ngroups){
//If the X matrix has atleast two rows, find... |
stanfill/pmartR | src/kw_rcpp.cpp | <reponame>stanfill/pmartR
/*This program uses Rcpp attributes to import pure C++ functions into R. The main
function takes in an anrmadillo matrix(which has already had the anova
filter applied to it) and parses through its rows. NA values are skipped
and non-NA values are stored in a vector of vectors called groups, ... |
stanfill/pmartR | src/pooled_cv_rcpp.cpp | <reponame>stanfill/pmartR
/*This program uses Rcpp attributes to import pure C++ functions into R. The main
function takes in an anrmadillo matrix and parses through its rows. NA values are
skipped and non-NA values are stored in their respective "group" vectors. Then the
coefficient of variation (cv) is taken of ... |
stanfill/pmartR | src/gtest_helper_funs.cpp | <reponame>stanfill/pmartR
#include <Rcpp.h>
using namespace Rcpp;
//For each row (peptide), this function computes the group means, counts the number of non-NA
//observations, estimates sigma^2, then computes the ANOVA F-statistic and associated p-value
//
//The results of this function are fed into group_comparison()... |
stanfill/pmartR | src/count_missing_cpp.cpp | <filename>src/count_missing_cpp.cpp<gh_stars>10-100
#include <Rcpp.h>
using namespace Rcpp;
//Used by imd_test in order to count the number of missing observations for each row in
//the data matrix
// [[Rcpp::export]]
NumericMatrix count_missing_cpp(NumericMatrix data, NumericVector gp) {
//data is the n-by-p matri... |
stanfill/pmartR | src/tukey_helper.cpp | #include <Rcpp.h>
using namespace Rcpp;
// [[Rcpp::export]]
NumericMatrix ptukey_speed(NumericMatrix qstats, NumericVector sizes) {
int n_samps = qstats.nrow();
int n_compares = qstats.ncol();
NumericMatrix new_pvals(n_samps,n_compares);
int i,j;
for(i=0; i<n_samps; i++){
for(j=0; j<n_compares; j++){... |
stanfill/pmartR | src/fc_functions.cpp | #include <RcppArmadillo.h>
#include <Rcpp.h>
using namespace Rcpp;
// [[Rcpp::depends(RcppArmadillo)]]
/* Old verion of fold_change_diff that can't handle missing values (kept for posterity only)
arma::mat fold_change_diff(arma::mat data, arma::mat C) {
//Given the group means, and wanted group comparisons, compute... |
BioDataAnalysis/xsimd | include/xsimd/arch/generic/xsimd_generic_memory.hpp | /***************************************************************************
* Copyright (c) <NAME>, <NAME>, <NAME> and *
* <NAME> *
* Copyright (c) QuantStack *
* Copyright (c) <NAME> ... |
ilikdoge/sange | src/message.cpp | <reponame>ilikdoge/sange
#include "wrapper.h"
#include "message.h"
void MessageContext::async_cb(uv_async_t* async){
Message* msg, *next;
MessageContext* ctx = (MessageContext*)async -> data;
ctx -> mutex.lock();
msg = ctx -> message_head;
ctx -> active = false;
ctx -> message_head = nullptr;
ctx ->... |
ilikdoge/sange | src/addon.cpp | #include <napi.h>
#include "wrapper.h"
#include "ffmpeg.h"
Napi::Object init(Napi::Env env, Napi::Object exports){
avformat_network_init();
#ifdef SANGE_DEBUG
av_log_set_level(AV_LOG_TRACE);
#else
av_log_set_level(AV_LOG_FATAL);
#endif
exports = PlayerWrapper::init(env);
return exports;
}
NODE... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | convert_24h_to_12h/convert_24h_to_12h.cpp | #include <iostream>
#include <string>
using namespace std;
int main() {
int hour24, minutes24;
int hour12, minutes12;
string period;
char temp;
cout<<"Please enter a time in 24 hour format:"<<endl;
cin>>hour24>>temp>>minutes24;
minutes12 = minutes24;
if(hour24 >= 0 && hour24 <= 11){
... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | ascii_value/ascii_value.cpp | <reponame>BjornChrisnach/Introduction_to_Programming_in_C_plusplus
#include <iostream>
using namespace std;
int main() {
char inputChar;
int asciiValue;
cout<<"Please enter a character:"<<endl;
cin>>inputChar;
asciiValue = (int)inputChar;
cout<<"The ASCII value of "<<inputChar<<" is "<<ascii... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | parity/parity.cpp | #include <iostream>
using namespace std;
int main() {
int userInput;
cout<<"Please enter a positive number:"<<endl;
cin>>userInput;
if(userInput % 2 == 0) {
cout<<userInput<<" is even"<<endl;
}
else {
cout<<userInput<<" is odd"<<endl;
}
return 0;
} |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | fibonacci/fibonacci.cpp | #include <iostream>
using namespace std;
int main() {
int totalNumAsked, resultValue, intValue0, intValue1, intValue2;
cout<<"Please enter a positive integer greater than 1:"<<endl;
cin>>totalNumAsked;
for(int counter = 0; counter < totalNumAsked; counter++) {
if(counter == 0) {
i... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | countoddeven/countoddeven.cpp | <filename>countoddeven/countoddeven.cpp
#include <iostream>
using namespace std;
int main () {
int value1, value2, value3, value4;
int countOdd, countEven;
cout<<"Please enter four positive integers, seperated by a space:"<<endl;
cin>>value1>>value2>>value3>>value4;
countOdd = 0;
countEven = ... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | abs_value/abs_value.cpp | <gh_stars>0
#include <iostream>
using namespace std;
int main() {
int userInput, absValue;
cout<<"Please enter an number:"<<endl;
cin>>userInput;
if(userInput < 0)
// userInput *= (-1);
// absValue = userInput * (-1);
absValue = abs (userInput);
cout<<"|"<<userInput<<"| ... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | counter/counter.cpp | #include <iostream>
using namespace std;
int main() {
int quarters, dimes, nickels, pennies, cents, dollars;
cout<<"Please enter the number of coins:"<<endl;
cout<<"# of quarters"<<endl;
cin>>quarters;
cout<<"# of dimes"<<endl;
cin>>dimes;
cout<<"# of nickels"<<endl;
cin>>nickels;
... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | convert_to_upper_case/convert_to_upper_case.cpp | <reponame>BjornChrisnach/Introduction_to_Programming_in_C_plusplus<filename>convert_to_upper_case/convert_to_upper_case.cpp
#include <iostream>
using namespace std;
int main() {
char lowerCaseLetter, upperCaseLetter;
int offset;
cout<<"PLease enter a lowercase letter:"<<endl;
cin>>lowerCaseLetter;
... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | bmiimperial/bmiimperial.cpp | <gh_stars>0
#include <iostream>
using namespace std;
int main() {
float bmi, bodyWeight, bodyHeight;
cout<<"Please enter weight in pounds:"<<endl;
cin>>bodyWeight;
cout<<"Please enter height in inches:"<<endl;
cin>>bodyHeight;
bodyWeight = bodyWeight * 0.453592;
bodyHeight = bodyHeight * ... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | adding_numbers/adding_numbers.cpp | /* This program reads two integers from the user and prints their sum */
#include <iostream>
using namespace std;
int main()
{
int num1; // will hold the first input
int num2; // will hold the second input
int sum; // will hold the sum
cout<<"Please enter two numbers seperated by a space:"<<en... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | evennumbers/evennumbers.cpp | <filename>evennumbers/evennumbers.cpp
#include <iostream>
using namespace std;
int main() {
int num, evenValue;
cout<<"Please enter a positive number, to show you the even numbers:"<<endl;
cin>>num;
evenValue = 0;
for(int counter = 1; counter <= num; counter++) {
evenValue = counter * 2;
... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | character_classification/character_classification.cpp | #include <iostream>
using namespace std;
int main() {
char userCh;
cout<<"Please enter a character:"<<endl;
cin>>userCh;
if(userCh >= 'a' && userCh <= 'z') {
cout<<userCh<<" is a lower case letter"<<endl;
}
else if(userCh >= 'A' && userCh <='Z') {
cout<<userCh<<" is an upper c... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | isleapyearc/isleapyearc.cpp | #include <iostream>
#include <string>
#include <sstream>
using namespace std;
int main(int argc, char* argv[]) {
string strArgument1;
int argument1;
string output;
stringstream convertSs;
strArgument1 = argv[1];
convertSs << strArgument1;
convertSs >> argument1;
// output = convertS... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | coins/coins.cpp | <reponame>BjornChrisnach/Introduction_to_Programming_in_C_plusplus
#include <iostream>
using namespace std;
int main() {
int quarters, dimes, nickels, pennies, cents, dollars;
cout<<"Please enter the amount of money to convert:"<<endl;
cout<<"# of dollars:"<<endl;
cin>>dollars;
cout<<"# of cents:"... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | area_of_circle/area_of_circle.cpp | <filename>area_of_circle/area_of_circle.cpp
#include <iostream>
#include <cmath>
using namespace std;
int main() {
double radius, area;
cout<<"Please enter the radius:"<<endl;
cin>>radius;
area = M_PI * (radius * radius);
cout<<"The area of a circle with radius of "<<radius<<" is "<<area<<endl... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | bmimetric/bmimetric.cpp | <filename>bmimetric/bmimetric.cpp
#include <iostream>
using namespace std;
int main() {
float bmi, bodyWeight, bodyHeight;
cout<<"Please enter weight in kilogram:"<<endl;
cin>>bodyWeight;
cout<<"Please enter height in meters:"<<endl;
cin>>bodyHeight;
bmi = bodyWeight/(bodyHeight * bodyHeight)... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | count_digits_and_sum/count_digits_and_sum.cpp | #include <iostream>
using namespace std;
int main() {
int num, sumDigits,countDigits, currDigit;
cout<<"Please enter a positive number:"<<endl;
cin>>num;
sumDigits = 0;
countDigits = 0;
while(num > 0){
currDigit = num % 10;
sumDigits += currDigit;
countDigits ++;
... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | average_ex2/average_ex2.cpp | <gh_stars>0
#include <iostream>
using namespace std;
int main() {
bool seenEndOfInput;
int gradeValue, studentCount, sumGrades;
double average;
cout<<"please enter the students grades (seperated by a space):"<<endl;
cout<<"End the sequence by typing -1:"<<endl;
seenEndOfInput = false;
stu... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | gradeclass/gradeclass.cpp | #include <iostream>
using namespace std;
int main() {
int grade1, grade2;
cout<<"Please input two grades seperated by a space:"<<endl;
cin>>grade1>>grade2;
if(grade1 < 60 && grade2 < 60) {
cout<<"Student Failed:("<<endl;
}
else if(grade1 >= 95 && grade2 >= 95) {
cout<<"Student... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | average_ex1/average_ex1.cpp | <reponame>BjornChrisnach/Introduction_to_Programming_in_C_plusplus<gh_stars>0
#include <iostream>
using namespace std;
int main() {
int studentCount, sumGrades, currGrade;
double average;
cout<<"Please enter the number of students in the class:"<<endl;
cin>>studentCount;
cout<<"please enter the s... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | if_arithmetic/if_arithmetic.cpp | #include <iostream>
using namespace std;
int main() {
int val = 0;
if(val = 0) {
cout<<"val is 0"<<endl;
}
else {
cout<<"val is not 0"<<endl;
}
return 0;
} |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | weeks_days/weeks_days.cpp | <gh_stars>0
#include <iostream>
using namespace std;
const int DAYS_IN_A_WEEK = 7;
int main() {
int daysTraveled;
int fullWeeks, remainingDays;
cout<<"Please enter number of days you traveled:"<<endl;
cin>>daysTraveled;
fullWeeks = daysTraveled / DAYS_IN_A_WEEK;
remainingDays = daysTraveled %... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | count_while/count_while.cpp | #include <iostream>
using namespace std;
int main() {
int counter, n;
cout<<"Please enter the number to count up to:"<<endl;
cin>>n;
counter = 1;
while(counter <= n) {
cout<<counter<<endl;
// counter += 1;
counter ++;
}
return 0;
} |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | switch_eval_expression/switch_eval_expression.cpp | <gh_stars>0
#include <iostream>
using namespace std;
int main() {
double arg1, arg2;
double res;
char op;
cout<<"Please enter an expression of the form arg1 op arg2:"<<endl;
cin>>arg1>>op>>arg2;
switch(op){
case '+':
res = arg1 + arg2;
cout<<res<<endl;
... |
BjornChrisnach/Introduction_to_Programming_in_C_plusplus | count_for/count_for.cpp | <filename>count_for/count_for.cpp
#include <iostream>
using namespace std;
int main() {
int n;
cout<<"Please enter the number to count up to:"<<endl;
cin>>n;
for(int counter = 1; counter <= n; counter++) {
cout<<counter<<endl;
}
return 0;
} |
sevskii111/test_2 | src/examples/pixy_uorb/pixy_uorb_main.cpp | /****************************************************************************
*
* Copyright 2019 NXP.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the abo... |
sevskii111/test_2 | src/examples/nxpcup_work/nxpcup_work.cpp | <gh_stars>0
/****************************************************************************
*
* Copyright (c) 2020 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
*... |
sevskii111/test_2 | src/examples/nxpcup/nxpcup_start.cpp | <gh_stars>0
/****************************************************************************
*
* Copyright 2019 NXP.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must re... |
sevskii111/test_2 | src/examples/nxpcup_old/nxpcup_race.cpp | /****************************************************************************
*
* Copyright 2019 NXP.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the abo... |
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