repo_name stringlengths 5 122 | path stringlengths 3 232 | text stringlengths 6 1.05M |
|---|---|---|
EliasRut/Game-Dev-2020-10-0304 | src/scripts/scenes/AbilityEditor.ts | import 'phaser';
import firebase from 'firebase';
import AbilityHelper from '../helpers/AbilityHelper';
import AbilityEffect from '../drawables/effects/AbilityEffect';
import FireBallEffect from '../drawables/effects/FireBallEffect';
import MainScene from './MainScene';
import { ColorsOfMagic, Facings, Faction } from '... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/effects/HealingLightEffect.ts | <gh_stars>0
import { Facings } from '../../helpers/constants';
import AbilityEffect from './AbilityEffect';
import globalState from '../../worldstate/index';
import { ProjectileData } from '../../abilities/abilityData';
const BODY_RADIUS = 6;
const EFFECT_DESTRUCTION_TIMEOUT_MS = 300;
const HEALING_STRENGTH = 20;
exp... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/helpers/generateRoom.ts | <gh_stars>0
import { NpcPositioning, Opening, Room, Scripting } from '../../../typings/custom';
import { generateTilemap } from './drawDungeon';
export const BLOCK_SIZE = 8;
export const TILE_SIZE = 4;
export const FLOOR = 32;
export const LEFT = 'left';
export const LEFT_UPPER = 'left_upper';
export const LEFT_LOWER ... |
EliasRut/Game-Dev-2020-10-0304 | src/items/itemData.ts | import { AbilityType } from '../scripts/abilities/abilityData';
export interface ItemData {
name: string;
description: string;
iconFrame: number;
}
export interface CatalystItem extends ItemData {
catalystType: Catalyst;
}
export interface AbilityLinkedItem extends ItemData {
ability: AbilityType;
}
export con... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/tokens/WorldItemToken.ts | <reponame>EliasRut/Game-Dev-2020-10-0304
import MainScene from '../../scenes/MainScene';
import globalState from '../../worldstate';
import { TILE_HEIGHT, TILE_WIDTH } from '../../helpers/generateDungeon';
import { ItemData, EquipmentKey, UneqippableItem } from '../../../items/itemData';
import {
isEquippable,
getEqu... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/helpers/serialization.ts | <reponame>EliasRut/Game-Dev-2020-10-0304
import { DatabaseRoom, Room } from '../../../typings/custom';
export const deserializeRoom: (room: DatabaseRoom) => Room = (room) => ({
...room,
openings: JSON.parse(room.openings),
layout: JSON.parse(room.layout),
decorations: JSON.parse(room.decorations),
overlays: JSON.... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/worldstate/QuestState.ts | <reponame>EliasRut/Game-Dev-2020-10-0304
export interface QuestState {
questGiverId: string;
questOngoing?: boolean;
questFinished: boolean;
states: {[name: string]: number | string | boolean};
} |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/tokens/ZombieToken.ts | import {
facingToSpriteNameMap,
KNOCKBACK_TIME,
NORMAL_ANIMATION_FRAME_RATE,
SCALE,
} from '../../helpers/constants';
import { getFacing4Dir, updateMovingState } from '../../helpers/movement';
import MainScene from '../../scenes/MainScene';
import globalState from '../../worldstate';
import EnemyToken from './Enemy... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/ui/PositionText.ts | <reponame>EliasRut/Game-Dev-2020-10-0304
export const POSITION_TEXT_X_OFFSET = 10;
export const POSITION_TEXT_Y_OFFSET = 20;
export default class PositionText extends Phaser.GameObjects.Text {
constructor(scene: Phaser.Scene) {
super(scene, POSITION_TEXT_X_OFFSET, scene.cameras.main.height - POSITION_TEXT_Y_OFFSET,... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/helpers/movement.ts | import Character from '../worldstate/Character';
import { ANIMATION_IDLE, ANIMATION_WALK, Facings, facingToSpriteNameMap, SCALE } from './constants';
const ROTATION_THRESHOLD = 3;
export const getFacing8Dir = (x: number, y: number) => {
if (x < 0 && Math.abs(y / x) < ROTATION_THRESHOLD) {
if (y < 0 && Math.abs(x /... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/effects/ConeEffect.ts | import { Facings } from '../../helpers/constants';
import AbilityEffect from './AbilityEffect';
import { ProjectileData } from '../../abilities/abilityData';
const BODY_RADIUS = 6;
const BODY_MASS = 10;
export default class ConeEffect extends AbilityEffect {
emitter: Phaser.GameObjects.Particles.ParticleEmitter;
co... |
EliasRut/Game-Dev-2020-10-0304 | src/site/components/QuestItemPrecondition.tsx | <filename>src/site/components/QuestItemPrecondition.tsx
import React from 'react';
import { ItemWithCount } from '../../../typings/custom';
import { ItemData } from '../../items/itemData';
import { Input } from './Input';
import {
CloseButton,
ItemIdContainer,
ItemsContainer,
LargeDropdown,
ScriptBlockContainer,
... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/worldstate/Door.ts | <reponame>EliasRut/Game-Dev-2020-10-0304
export default interface Door {
id: string;
type: string;
x: number;
y: number;
open: boolean;
} |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/effects/IceCircelingEffect.ts | import { AbilityType, ProjectileData } from '../../abilities/abilityData';
import { Facings, SUMMONING_TYPE } from '../../helpers/constants';
import CircelingEffect from './CircelingEffect';
export default class IceCircelingEffect extends CircelingEffect {
constructor(
scene: Phaser.Scene,
x: number,
y: number,... |
EliasRut/Game-Dev-2020-10-0304 | src/site/components/Dropdown.tsx | <reponame>EliasRut/Game-Dev-2020-10-0304
import React from 'react';
import styled from 'styled-components';
export const Dropdown = (props: any) => (
<FormattedDropdown {...props}>{props.children}</FormattedDropdown>
);
const FormattedDropdown = styled.select`
width: 100%;
box-sizing: border-box;
font-family: 'en... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/scenes/PreloadScene.ts | <filename>src/scripts/scenes/PreloadScene.ts
import {
spriteDirectionList,
NUM_DIRECTIONS,
npcTypeToFileMap,
FacingRange,
essenceNames,
ColorsOfMagic,
activeMode,
MODE,
NUM_COLORS_OF_MAGIC,
npcToAespriteMap,
NpcTypeList,
SummonsTypeList,
} from '../helpers/constants';
import globalState from '../worldstate'... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/ui/Minimap.ts | import globalState from '../../worldstate/index';
import { BLOCK_SIZE, TILE_WIDTH, TILE_HEIGHT } from '../../helpers/generateDungeon';
import MainScene from '../../scenes/MainScene';
import { UiDepths, UI_SCALE } from '../../helpers/constants';
const X_POSITION = 10;
const Y_POSITION = 160;
const isTileVisible = (til... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/helpers/userHelpers.ts | import firebase from 'firebase';
import { UserInformation } from './UserInformation';
let cachedUserData: UserInformation | undefined;
export const getCachedUserData: () => UserInformation | undefined = () => {
return cachedUserData;
};
export const loadUserData: (userId: string) => Promise<UserInformation | undefi... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/helpers/drawDungeon.ts | import DungeonLevel from '../worldstate/DungeonLevel';
import { UiDepths } from './constants';
import { TILE_HEIGHT, TILE_WIDTH, GID_MULTIPLE } from './generateDungeon';
import { COLLIDING_TILE_RANGES } from './movement';
const createLayer: (
scene: Phaser.Scene,
layout: number[][],
tilesets: string[],
layerId: st... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/effects/ArcaneCircelingEffect.ts | <gh_stars>0
import { AbilityType, ProjectileData } from '../../abilities/abilityData';
import { Facings, SUMMONING_TYPE } from '../../helpers/constants';
import CircelingEffect from './CircelingEffect';
export default class ArcaneCircelingEffect extends CircelingEffect {
constructor(
scene: Phaser.Scene,
x: numbe... |
EliasRut/Game-Dev-2020-10-0304 | src/site/components/StyledElements.tsx | import React from 'react';
import styled from 'styled-components';
import { Dropdown } from './Dropdown';
import { NavLink } from 'react-router-dom';
const CloseButtonContainer = styled.div`
display: flex;
align-items: center;
justify-content: flex-end;
margin-left: 48px;
margin-top: 12px;
`;
const CloseButtonEl... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/tokens/PlayerCharacterToken.ts | import { Faction } from '../../helpers/constants';
import globalState from '../../worldstate';
import CharacterToken from './CharacterToken';
import MainScene from '../../scenes/MainScene';
import { facingToSpriteNameMap } from '../../helpers/constants'
const BODY_RADIUS = 8;
const BODY_X_OFFSET = 12;
const BODY_Y_OFF... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/screens/DialogScreen.ts | <reponame>EliasRut/Game-Dev-2020-10-0304
import { UiDepths, UI_SCALE } from '../helpers/constants';
import OverlayScreen from './OverlayScreen';
export default class DialogScreen extends OverlayScreen {
// dialogText: Phaser.GameObjects.BitmapText;
dialogText: Phaser.GameObjects.Text;
constructor(scene: Phaser.Sce... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/scenes/RoomPreloaderScene.ts | <reponame>EliasRut/Game-Dev-2020-10-0304<filename>src/scripts/scenes/RoomPreloaderScene.ts<gh_stars>0
import { DatabaseRoom, Room } from '../../../typings/custom';
import { getUrlParam } from '../helpers/browserState';
import { activeMode, ColorsOfMagic, MODE } from '../helpers/constants';
import RoomGenerator from '..... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/models/PrimaryContentBlock.ts | import { ColorsOfMagic } from '../helpers/constants';
export interface PrimaryContentDungeonLevelBaseData {
title: string;
rooms: string[];
width: number;
height: number;
}
export interface PrimaryContentDungeonLevelData extends PrimaryContentDungeonLevelBaseData {
style: ColorsOfMagic;
numberOfRooms: number;
... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/helpers/generateDungeonRun.ts | <filename>src/scripts/helpers/generateDungeonRun.ts<gh_stars>0
import { DungeonLevelData, DungeonRunData } from '../models/DungeonRunData';
import { SecondaryContentBlock } from '../models/SecondaryContentBlock';
import { RuneAssignment } from './constants';
import ContentDataLibrary from './ContentDataLibrary';
import... |
EliasRut/Game-Dev-2020-10-0304 | src/site/components/PreviousQuestPrecondition.tsx | <gh_stars>0
import React from 'react';
import { ItemWithCount } from '../../../typings/custom';
import { ItemData } from '../../items/itemData';
import { Input } from './Input';
import {
CloseButton,
ItemIdContainer,
ItemsContainer,
LargeDropdown,
ScriptBlockContainer,
TextWrapper,
Wrapper,
} from './StyledEleme... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/screens/InventoryScreen.ts | import {
AbilityKey,
BAG_BOXES_X,
EquipmentSlot,
UiDepths,
UI_SCALE,
NORMAL_ANIMATION_FRAME_RATE,
} from '../helpers/constants';
import { AbilityType, Abilities } from '../abilities/abilityData';
import OverlayScreen from './OverlayScreen';
import InventoryItemToken from '../drawables/tokens/InventoryItemToken';
... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/worldstate/PlayerCharacter.ts | import { AbilityType } from '../abilities/abilityData';
import { AbilityKey, Faction } from '../helpers/constants';
import Character from './Character';
import MainScene from '../scenes/MainScene';
import CircelingEffect from '../drawables/effects/CircelingEffect';
// Stats are increased by this amount, given by encha... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/effects/NecroticCircelingEffect.ts | import { AbilityType, ProjectileData } from '../../abilities/abilityData';
import { Facings, SUMMONING_TYPE } from '../../helpers/constants';
import CircelingEffect from './CircelingEffect';
export default class NecroticCircelingEffect extends CircelingEffect {
constructor(
scene: Phaser.Scene,
x: number,
y: nu... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/tokens/InventoryItemToken.ts | import MainScene from '../../scenes/MainScene';
export default class InventoryItemToken extends Phaser.GameObjects.Sprite {
constructor(scene: Phaser.Scene, x: number, y: number, frame: number) {
super(
scene,
x,
y,
frame === -1 ? 'empty-tile' : 'test-items-spritesheet',
frame === -1 ? 0 : frame
);... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/worldstate/RoomPositioning.ts | <gh_stars>0
// This class handles a singular dungeon level.
export default class RoomPositioning {
x: number;
y: number;
width: number;
height: number;
roomName: string;
} |
EliasRut/Game-Dev-2020-10-0304 | src/site/components/ScriptTypeDropdown.tsx | import React from 'react';
import styled from 'styled-components';
import { LargeDropdown } from './LargeDropdown';
export interface ScriptTypeDropdownProps {
onChange: (value: string) => void;
value: string;
onRemove: () => void;
}
export const ScriptTypeDropdown = (props: ScriptTypeDropdownProps) => (
<SingleIn... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/effects/TargetingEffect.ts | <filename>src/scripts/drawables/effects/TargetingEffect.ts
import {
facingToSpriteNameMap,
Faction,
PossibleTargets,
VISITED_TILE_TINT,
} from '../../helpers/constants';
import { getFacing4Dir } from '../../helpers/movement';
import MainScene from '../../scenes/MainScene';
import CharacterToken from '../tokens/Char... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/ui/LevelName.ts | <filename>src/scripts/drawables/ui/LevelName.ts
import { UiDepths, UI_SCALE } from '../../helpers/constants';
import globalState from '../../worldstate/index';
const X_POSITION = 12;
const Y_POSITION = 146;
const isTileVisible = (tile: Phaser.Tilemaps.Tile) => {
// tslint:disable-next-line: no-magic-numbers
return ... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/models/SecondaryContentBlock.ts | import { ColorsOfMagic } from '../helpers/constants';
export interface SecondaryContentBlock {
title: string;
description?: string;
themes: ColorsOfMagic[];
rooms: string[][];
}
|
EliasRut/Game-Dev-2020-10-0304 | src/scripts/worldstate/DungeonLevel.ts | import { ItemsPositioning, MapConnection, NpcPositioning } from '../../../typings/custom';
import Door from './Door';
import RoomPositioning from './RoomPositioning';
// This class handles a singular dungeon level.
export default class DungeonLevel {
id: string;
startPositionX: number;
startPositionY: number;
room... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/helpers/browserState.ts | <reponame>EliasRut/Game-Dev-2020-10-0304
export const getUrlParam = (param: string) => {
const params = (new URL(`${document.location}`)).searchParams;
return params.get(param) || undefined;
}; |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/effects/AbilityEffect.ts | <reponame>EliasRut/Game-Dev-2020-10-0304
import { ProjectileData } from '../../abilities/abilityData';
import { Facings, PossibleTargets, SCALE } from '../../helpers/constants';
import { isCollidingTile } from '../../helpers/movement';
import MainScene from '../../scenes/MainScene';
import CharacterToken from '../token... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/effects/FireBallEffect.ts | import { Facings, SCALE, UiDepths } from '../../helpers/constants';
import TargetingEffect from './TargetingEffect';
import { ProjectileData } from '../../abilities/abilityData';
const BODY_RADIUS = 6;
const EXPLOSION_PARTICLE_SPEED = 100;
const VISIBILITY_DELAY = 50;
const RED_MIN = 0xcc0000;
const RED_DIFF = 0x0100... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/screens/ContentManagementScreen.ts | import { Scene } from 'phaser';
import { isJSON } from 'validator';
import { UiDepths, UI_SCALE } from '../helpers/constants';
import MainScene from '../scenes/MainScene';
import RoomPreloaderScene from '../scenes/RoomPreloaderScene';
import globalState, { WorldState } from '../worldstate';
import PlayerCharacter from ... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/models/ContentPackage.ts | <gh_stars>0
export interface ContentPackage {
title: string;
description?: string;
id: string;
published?: boolean;
}
|
EliasRut/Game-Dev-2020-10-0304 | src/scripts/helpers/inventory.ts | <reponame>EliasRut/Game-Dev-2020-10-0304
import {
Amulet,
Catalyst,
ChestPiece,
ChestPieceKey,
EquipmentKey,
EquippableItemType,
equippableTypeNames,
getItemDataForName,
Ring,
RingKey,
Source,
SourceKey,
} from '../../items/itemData';
import globalState from '../worldstate';
import Character from '../worlds... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/worldstate/Dungeon.ts | <gh_stars>0
import DungeonLevel from './DungeonLevel';
// This class handles the completeness of the dungeon, so all levels + their metadata.
export default class Dungeon {
levels: {[name: string]: DungeonLevel} = {};
} |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/worldstate/Enemy.ts | import { Facings, Faction } from '../helpers/constants';
import Character from './Character';
// This class handles the players character and all mechanical events associated with it.
export default class Enemy extends Character {
public vision = 224;
public attackTime = 2000;
public exactTargetXFactor = 0;
public ... |
EliasRut/Game-Dev-2020-10-0304 | typings/custom.d.ts | <gh_stars>0
import { AbilityType } from '../src/scripts/abilities/abilityData';
import { ColorsOfMagic } from '../src/scripts/helpers/constants';
import { RandomItemOptions } from '../src/scripts/helpers/item';
import { QuestScripts } from '../src/scripts/helpers/quests';
export type NpcScriptStep = ScriptWait | Scrip... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/helpers/ContentDataLibrary.ts | <reponame>EliasRut/Game-Dev-2020-10-0304
import firebase from 'firebase';
import { SecondaryContentBlock } from '../models/SecondaryContentBlock';
import { PrimaryContentBlock, PrimaryContentDungeonLevelData } from '../models/PrimaryContentBlock';
import secondaryContentList from '../../assets/secondaryContentBlocks/in... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/worldstate/RoomCoordinates.ts | export interface RoomCoordinates {
targetRoom: string;
targetX: number;
targetY: number;
} |
EliasRut/Game-Dev-2020-10-0304 | src/site/App.tsx | import 'phaser';
import React, { useEffect, useState } from 'react';
import { Game } from './components/Game';
import { BrowserRouter as Router, Switch, Route } from 'react-router-dom';
import { StartScreen } from './screens/StartScreen';
import { MapEditorScreen } from './screens/MapEditorScreen';
import { NPCEditorSc... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/helpers/ScriptHelper.ts | <filename>src/scripts/helpers/ScriptHelper.ts<gh_stars>0
import { ScriptEntry, ScriptPausedCondition } from '../../../typings/custom';
import MainScene from '../scenes/MainScene';
import globalState from '../worldstate';
import { TILE_HEIGHT, TILE_WIDTH } from './generateDungeon';
import RoomPositioning from '../worlds... |
EliasRut/Game-Dev-2020-10-0304 | src/site/components/ScriptBlockContainer.tsx | <reponame>EliasRut/Game-Dev-2020-10-0304
import React from 'react';
import styled from 'styled-components';
export const ScriptBlockContainer = (props: any) => (
<StyledContainer {...props}>{props.children}</StyledContainer>
);
const StyledContainer = styled.div`
margin-top: 12px;
border: 2px solid white;
padding... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/tokens/CharacterToken.ts | import { Game } from 'phaser';
import { NpcScript } from '../../../../typings/custom';
import {
facingToSpriteNameMap,
Faction,
SCALE,
VISITED_TILE_TINT,
NORMAL_ANIMATION_FRAME_RATE,
FadingLabelSize,
UiDepths,
} from '../../helpers/constants';
import { TILE_HEIGHT, TILE_WIDTH } from '../../helpers/generateDungeo... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/tokens/ElementalToken.ts | <reponame>EliasRut/Game-Dev-2020-10-0304
import { AbilityType } from '../../abilities/abilityData';
import { Faction, PossibleTargets, SCALE, VISITED_TILE_TINT } from '../../helpers/constants';
import { getFacing4Dir, updateMovingState } from '../../helpers/movement';
import MainScene from '../../scenes/MainScene';
imp... |
EliasRut/Game-Dev-2020-10-0304 | src/site/screens/MapEditorScreen.tsx | import 'phaser';
import React, { useEffect, useRef, useState } from 'react';
import { getGameConfig } from '../../scripts/game';
import { MODE, setActiveMode } from '../../scripts/helpers/constants';
import { NavLink } from 'react-router-dom';
import styled from 'styled-components';
import firebase from 'firebase';
imp... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/helpers/UserInformation.ts | <gh_stars>0
export interface UserInformation {
team: string;
id: string;
}
|
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/ui/SettingsIcon.ts | import { UI_SCALE } from '../../helpers/constants';
import MainScene from '../../scenes/MainScene';
import MenuIcon from './MenuIcon';
export default class SettingsIcon extends MenuIcon {
constructor(scene: MainScene) {
// tslint:disable-next-line: no-magic-numbers
super(scene, scene.cameras.main.width - 32 * UI_... |
EliasRut/Game-Dev-2020-10-0304 | src/site/components/ScriptBlock.tsx | <gh_stars>0
import React from 'react';
import { ScriptEntry } from '../../../typings/custom';
import { ScriptBlockContainer } from './ScriptBlockContainer';
import { Condition } from './ScriptBlockTypes/Condition';
import { Dialog } from './ScriptBlockTypes/Dialog';
import { Move } from './ScriptBlockTypes/Move';
impor... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/tokens/FireElementalToken.ts | import { AbilityType } from '../../abilities/abilityData';
import MainScene from '../../scenes/MainScene';
import ElementalToken from './ElementalToken';
export default class FireElementalToken extends ElementalToken {
constructor(scene: MainScene, x: number, y: number, level: number, id: string) {
super(scene, x, ... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/screens/QuestLogScreen.ts | <reponame>EliasRut/Game-Dev-2020-10-0304<filename>src/scripts/screens/QuestLogScreen.ts
import { MENU_ICON_LEFT_BORDER } from '../drawables/ui/MenuIcon';
import { UiDepths, UI_SCALE } from '../helpers/constants';
import { getQuest } from '../helpers/quests';
import MainScene from '../scenes/MainScene';
import globalSta... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/effects/TeleportEffect.ts | import { AbilityType, ProjectileData } from '../../abilities/abilityData';
import {
AbilityKey,
Facings,
FadingLabelSize,
PossibleTargets,
SCALE,
SUMMONING_TYPE,
} from '../../helpers/constants';
import { TILE_HEIGHT, TILE_WIDTH } from '../../helpers/generateDungeon';
import { getOneLetterFacingName, getRotationI... |
EliasRut/Game-Dev-2020-10-0304 | src/site/components/PaddedContainer.tsx | import React from 'react';
import styled from 'styled-components';
export const PaddedContainer = (props: any) => (
<StyledContainer {...props}>
{props.children}
</StyledContainer>
);
const StyledContainer = styled.div`
padding: 48px 0 14px 0;
min-height: 100%;
`; |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/tokens/RedlingBoss.ts | <reponame>EliasRut/Game-Dev-2020-10-0304<gh_stars>0
import { AbilityType } from '../../abilities/abilityData';
import { getFacing8Dir, updateMovingState } from '../../helpers/movement';
import MainScene from '../../scenes/MainScene';
import globalState from '../../worldstate';
import Enemy from '../../worldstate/Enemy'... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/ui/Avatar.ts | <reponame>EliasRut/Game-Dev-2020-10-0304<gh_stars>0
import { AbilityKey, UI_SCALE, UiDepths } from '../../helpers/constants';
import globalState from '../../worldstate';
import { AbilityType, Abilities } from '../../abilities/abilityData';
import MainScene from '../../scenes/MainScene';
const SCREEN_OFFSET_X = 8;
cons... |
EliasRut/Game-Dev-2020-10-0304 | src/site/components/Game.tsx | import 'phaser';
import React, { useEffect, useRef } from 'react';
import { getGameConfig } from '../../scripts/game';
import { MODE, setActiveMode } from '../../scripts/helpers/constants';
import '../App.css';
const showGame = true;
export const Game = () => {
const phaserRef = useRef<HTMLDivElement>(null);
useE... |
EliasRut/Game-Dev-2020-10-0304 | src/items/enchantmentData.ts | <reponame>EliasRut/Game-Dev-2020-10-0304<filename>src/items/enchantmentData.ts
import { enchantmentModifiers } from '../scripts/worldstate/PlayerCharacter';
export interface EnchantmentData {
name: string;
description: string;
affectedStat?: {stat: keyof typeof enchantmentModifiers, value: number};
}
enum Enchantm... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/tokens/MeleeEnemyToken.ts | import { NORMAL_ANIMATION_FRAME_RATE } from '../../helpers/constants';
import { getFacing8Dir, updateMovingState } from '../../helpers/movement';
import MainScene from '../../scenes/MainScene';
import globalState from '../../worldstate';
import EnemyToken from './EnemyToken';
const MAX_SLOW_DISTANCE = 100;
const SLOW_... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/tokens/NpcToken.ts | <reponame>EliasRut/Game-Dev-2020-10-0304
import { NpcOptions } from '../../../../typings/custom';
import { Faction, SCALE, UiDepths, NORMAL_ANIMATION_FRAME_RATE } from '../../helpers/constants';
import globalState from '../../worldstate';
import Character from '../../worldstate/Character';
import CharacterToken from '.... |
EliasRut/Game-Dev-2020-10-0304 | src/site/components/ScriptBlockTypes/SetQuestState.tsx | <reponame>EliasRut/Game-Dev-2020-10-0304
import React from 'react';
import styled from 'styled-components';
import { LargeDropdown } from '../LargeDropdown';
import { ScriptBlockContainer } from '../ScriptBlockContainer';
import { ScriptTypeDropdown } from '../ScriptTypeDropdown';
export interface SetQuestStateProps {... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/scenes/DungeonDoorScene.ts | import 'phaser';
import DungeonDoor from '../drawables/ui/DungeonDoor';
import globalState from '../worldstate/index';
import { RuneAssignment } from '../helpers/constants';
import { generateDungeonRun } from '../helpers/generateDungeonRun';
import KeyboardHelper from '../helpers/KeyboardHelper';
import { SingleScriptS... |
EliasRut/Game-Dev-2020-10-0304 | src/site/screens/AbilityEditorScreen.tsx | import 'phaser';
import React, { useEffect, useRef, useState } from 'react';
import { getGameConfig } from '../../scripts/game';
import { MODE, setActiveMode } from '../../scripts/helpers/constants';
import { NavLink } from 'react-router-dom';
import styled from 'styled-components';
import firebase from 'firebase';
imp... |
EliasRut/Game-Dev-2020-10-0304 | src/site/components/ScriptBlockTypes/Wait.tsx | import React from 'react';
import styled from 'styled-components';
import { LargeInput } from '../LargeInput';
import { ScriptBlockContainer } from '../ScriptBlockContainer';
import { ScriptTypeDropdown } from '../ScriptTypeDropdown';
export interface WaitProps {
currentData: {
type: 'wait';
time: number;
};
up... |
EliasRut/Game-Dev-2020-10-0304 | src/site/components/ScriptBlockTypes/Move.tsx | import React from 'react';
import styled from 'styled-components';
import { LargeInput } from '../LargeInput';
import { ScriptBlockContainer } from '../ScriptBlockContainer';
import { ScriptTypeDropdown } from '../ScriptTypeDropdown';
export interface MoveProps {
currentData: {
type: 'move';
target?: string;
po... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/effects/NecroticSummoningEffect.ts | import { AbilityType, ProjectileData } from '../../abilities/abilityData';
import { Facings, SCALE, SUMMONING_TYPE, UiDepths } from '../../helpers/constants';
import SummoningEffect from './SummoningEffect';
const RED_MIN = 0x000100;
const RED_DIFF = 0x010000;
const GREEN_DIFF = 0x000100;
export default class Necroti... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/ui/Icons.ts | import globalState from '../../worldstate/index';
import { BLOCK_SIZE, TILE_WIDTH, TILE_HEIGHT } from '../../helpers/generateDungeon';
import MainScene from '../../scenes/MainScene';
import { UiDepths } from '../../helpers/constants';
export interface Icons extends Phaser.GameObjects.GameObject {
setScreenVisibility(... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/worldstate/ScriptState.ts | <reponame>EliasRut/Game-Dev-2020-10-0304
import { ScriptEntry } from '../../../typings/custom';
export interface NpcScriptState {
repetition: number;
step?: number;
stepStartMs?: number;
animationFallback?: string;
}
export interface PausedScriptState {
script: ScriptEntry[];
scriptStep: number;
}
export inter... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/worldstate/Item.ts | <reponame>EliasRut/Game-Dev-2020-10-0304
// This class handles the items.
import { v4 as uuidv4 } from 'uuid';
export const NUM_ICON_FRAMES = 64;
export default class Item {
public flavorText = 'A normal item.';
public name = 'Item';
public iconFrame = 0;
public type = '';
public id: string;
public amount: num... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/scenes/MapEditor.ts | <reponame>EliasRut/Game-Dev-2020-10-0304<filename>src/scripts/scenes/MapEditor.ts<gh_stars>0
import 'phaser';
import { TILE_WIDTH, TILE_HEIGHT } from '../helpers/generateDungeon';
import PositionText, {
POSITION_TEXT_X_OFFSET,
POSITION_TEXT_Y_OFFSET,
} from '../drawables/ui/PositionText';
import globalState from '../... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/worldstate/RoomAssignment.ts | import { ColorsOfMagic } from '../helpers/constants';
import { PrimaryContentDungeonLevelBaseData } from '../models/PrimaryContentBlock';
export default interface RoomAssignment extends PrimaryContentDungeonLevelBaseData {
dynamicLighting: boolean;
style?: ColorsOfMagic;
numberOfRooms?: number;
enemyBudget?: numbe... |
EliasRut/Game-Dev-2020-10-0304 | src/site/components/LargeInput.tsx | import React from 'react';
import styled from 'styled-components';
export const LargeInput = (props: any) => (
<FormattedInput {...props}>{props.children}</FormattedInput>
);
const FormattedInput = styled.input`
width: 100%;
box-sizing: border-box;
font-family: 'endlessDungeon';
font-size: 1.5rem;
`;
|
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/effects/CircelingEffect.ts | <filename>src/scripts/drawables/effects/CircelingEffect.ts
import { AbilityType, ProjectileData } from '../../abilities/abilityData';
import {
AbilityKey,
Facings,
Faction,
PossibleTargets,
SCALE,
SUMMONING_TYPE,
VISITED_TILE_TINT,
} from '../../helpers/constants';
import MainScene from '../../scenes/MainScene';... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/tokens/IceElementalToken.ts | <gh_stars>0
import { AbilityType } from '../../abilities/abilityData';
import MainScene from '../../scenes/MainScene';
import ElementalToken from './ElementalToken';
export default class IceElementalToken extends ElementalToken {
constructor(
scene: MainScene,
x: number,
y: number,
tokenName: string,
level:... |
EliasRut/Game-Dev-2020-10-0304 | src/site/screens/QuestEditorScreen.tsx | <gh_stars>0
import 'phaser';
import React from 'react';
import styled from 'styled-components';
import firebase from 'firebase';
import '../App.css';
import { Input } from '../components/Input';
import { ItemWithCount, ScriptEntry, Quest } from '../../../typings/custom';
import { LargeTextArea } from '../components/Lar... |
EliasRut/Game-Dev-2020-10-0304 | src/site/components/ScriptBlockTypes/PausedCondition.tsx | <reponame>EliasRut/Game-Dev-2020-10-0304
import React from 'react';
import styled from 'styled-components';
import { Dropdown } from '../Dropdown';
import { LargeInput } from '../LargeInput';
import { Input } from '../Input';
import { ScriptBlockContainer } from '../ScriptBlockContainer';
import { ScriptTypeDropdown } ... |
EliasRut/Game-Dev-2020-10-0304 | src/site/components/ScriptBlockTypes/Condition.tsx | <gh_stars>0
import React from 'react';
import styled from 'styled-components';
import { LargeDropdown } from '../LargeDropdown';
import { LargeInput } from '../LargeInput';
import { ScriptBlockContainer } from '../ScriptBlockContainer';
import { ScriptTypeDropdown } from '../ScriptTypeDropdown';
export interface Condi... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/models/DungeonRunData.ts | import { ColorsOfMagic } from '../helpers/constants';
import { PrimaryContentBlock } from './PrimaryContentBlock';
import { SecondaryContentBlock } from './SecondaryContentBlock';
export interface DungeonLevelData {
title: string;
style: ColorsOfMagic;
rooms: string[];
width: number;
height: number;
numberOfRoom... |
EliasRut/Game-Dev-2020-10-0304 | src/site/components/ScriptBlockTypes/Dialog.tsx | <reponame>EliasRut/Game-Dev-2020-10-0304
import React from 'react';
import styled from 'styled-components';
import { LargeDropdown } from '../LargeDropdown';
import { LargeInput } from '../LargeInput';
import { LargeTextArea } from '../LargeTextArea';
import { ScriptBlockContainer } from '../ScriptBlockContainer';
impo... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/helpers/colors.ts | <reponame>EliasRut/Game-Dev-2020-10-0304
import {
CHARACTER_SPRITE_HEIGHT,
CHARACTER_SPRITE_WIDTH
} from './constants';
const RGB_MAX_VALUE = 255;
export const rgbToHex = (rgb: string | number) => {
let hex = Number(rgb).toString(16);
if (hex.length < 2) {
hex = '0' + hex;
}
return hex;
};
export interface R... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/effects/BatEffect.ts | <reponame>EliasRut/Game-Dev-2020-10-0304<filename>src/scripts/drawables/effects/BatEffect.ts
import {
Facings,
facingToSpriteNameMap,
SCALE,
UiDepths,
NORMAL_ANIMATION_FRAME_RATE,
} from '../../helpers/constants';
import TargetingEffect from './TargetingEffect';
import { ProjectileData } from '../../abilities/abil... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/screens/ItemScreen.ts | <filename>src/scripts/screens/ItemScreen.ts
import { UiDepths, UI_SCALE } from '../helpers/constants';
import OverlayScreen from './OverlayScreen';
import { Abilities, AbilityType } from '../abilities/abilityData';
import globalState from '../worldstate';
import { ItemData } from '../../items/itemData';
import { Equipp... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/effects/SummoningEffect.ts | <reponame>EliasRut/Game-Dev-2020-10-0304
import { AbilityType, ProjectileData } from '../../abilities/abilityData';
import {
AbilityKey,
Facings,
PossibleTargets,
SCALE,
SUMMONING_TYPE,
} from '../../helpers/constants';
import { TILE_HEIGHT, TILE_WIDTH } from '../../helpers/generateDungeon';
import { getOneLetterF... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/screens/QuestDetailsScreen.ts | import { MENU_ICON_LEFT_BORDER } from '../drawables/ui/MenuIcon';
import { UiDepths, UI_SCALE } from '../helpers/constants';
import { getQuest } from '../helpers/quests';
import OverlayScreen from './OverlayScreen';
import { STAT_SCREEN_RIGHT_BORDER } from './StatScreen';
const HEADER_FIRST_QUEST_DETAILS_TEXT_OFFSET =... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/ui/DungeonDoor.ts | import {
UiDepths,
RuneAssignment,
ColorsArray,
SCALE,
NORMAL_ANIMATION_FRAME_RATE,
} from '../../helpers/constants';
import DungeonDoorScene from '../../scenes/DungeonDoorScene';
// const socketPositions = [
// [315, 130],
// [285, 180],
// [345, 180],
// [285, 250],
// [345, 250],
// ];
const socketPositi... |
EliasRut/Game-Dev-2020-10-0304 | src/site/components/CenteredContainer.tsx | import styled from 'styled-components';
const CenteredContainer = styled.div`
display: block;
max-width: 100%;
width: auto;
margin-left: 1em;
margin-right: 1em;
@media only screen and (max-width: 991px) and (min-width: 768px) {
width: 723px;
margin-left: auto;
margin-right: auto;
}
@media only screen a... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/helpers/spawn.ts | <reponame>EliasRut/Game-Dev-2020-10-0304
import MeleeEnemyToken from '../drawables/tokens/MeleeEnemyToken';
import ZombieToken from '../drawables/tokens/ZombieToken';
import RangedEnemyToken from '../drawables/tokens/RangedEnemyToken';
import MainScene from '../scenes/MainScene';
import NpcToken from '../drawables/toke... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/helpers/quests.ts | <filename>src/scripts/helpers/quests.ts
import { Quest, ScriptEntry } from '../../../typings/custom';
import { Source } from '../../items/itemData';
import globalState from '../worldstate';
export interface QuestScripts {
intro: ScriptEntry[];
end?: ScriptEntry[];
}
let quests: { [name: string]: Quest } = {
theRes... |
EliasRut/Game-Dev-2020-10-0304 | src/scripts/drawables/tokens/DoorToken.ts | <gh_stars>0
import { NpcScript } from '../../../../typings/custom';
import {
Faction,
SCALE,
UiDepths,
NORMAL_ANIMATION_FRAME_RATE,
DOOR_OFFSETS,
DOOR_TYPE,
} from '../../helpers/constants';
import Door from '../../worldstate/Door';
import globalState from '../../worldstate/index';
import MainScene from '../../sc... |
Fhenriqueoliveira/steam-apiNest | src/jogos/dtos/return-jogo.dto.ts | <filename>src/jogos/dtos/return-jogo.dto.ts
import { Jogo } from '../jogos.entity';
export class ReturnJogoDto {
jogo: Jogo;
message: string;
}
|
Fhenriqueoliveira/steam-apiNest | src/jogos/dtos/update-jogos.dto.ts | <reponame>Fhenriqueoliveira/steam-apiNest
import { IsOptional } from 'class-validator';
export class UpdateJogoDto {
@IsOptional()
title: string;
@IsOptional()
image_url: string;
@IsOptional()
description: string;
}
|
Fhenriqueoliveira/steam-apiNest | src/jogos/jogos.service.ts | import {
Injectable,
InternalServerErrorException,
NotFoundException,
} from '@nestjs/common';
import { JogoRepository } from './jogos.repository';
import { UserRole } from '../users/user-roles.enum';
import { CreateJogoDto } from './dtos/create-jogo.dto';
import { Jogo } from './jogos.entity';
import { UpdateJog... |
Fhenriqueoliveira/steam-apiNest | src/auth/change-password.dto.ts | import {
IsString,
MinLength,
MaxLength,
Matches,
IsNotEmpty,
} from 'class-validator';
export class ChangePasswordDto {
@IsNotEmpty({ message: 'Informe uma senha' })
@MinLength(6, { message: 'A senha deve ter no mínimo 6 carcateres' })
@MaxLength(32, { message: 'A senha deve ter no maximo 32 carcatere... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.