repo_name stringlengths 5 122 | path stringlengths 3 232 | text stringlengths 6 1.05M |
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miguelcjalmeida/vagante-dsmod | src/transformators/character-selection.ts | <filename>src/transformators/character-selection.ts<gh_stars>1-10
import { IRoomContext, IRoomBlock } from '../rooms/context'
import { findAct } from '../finders/find-act'
import { RoomNames } from '../rooms/names'
import { EntityTypes, ItemTypes, ChestTypes } from '../rooms/types'
import { findRoomEntities } from '../... |
miguelcjalmeida/vagante-dsmod | src/transformators/merchant-intermission/replace-yuria-items.ts | import { IBookEntity, IItemEntity } from '../../rooms/entities'
import { createLotteryPicker } from '../../tools/create-lottery-picker'
import { AttributeTypes, ItemTypes } from '../../rooms/types'
import { IEquipmentProfile, EquipmentSubType, EquipmentType }
from '../../item-builder/equipment-profile'
import { improv... |
miguelcjalmeida/vagante-dsmod | src/transformators/merchant-intermission/replace-karla-items.ts | import { IItemEntity, IBookEntity } from '../../rooms/entities'
import { createLotteryPicker } from '../../tools/create-lottery-picker'
import { BookTypes, AttributeTypes, ItemTypes } from '../../rooms/types'
import { shuffleArray } from '../../tools/shuffle-array'
import { priceUp } from '../../item-builder/price-up'
... |
miguelcjalmeida/vagante-dsmod | src/transformators/merchant-replacer/set-merchant.ts | <filename>src/transformators/merchant-replacer/set-merchant.ts
import { IRoomBlock } from '../../rooms/context'
import { IShopEntity, IItemEntity, IEntity } from '../../rooms/entities'
import { Merchant } from './merchant-profile'
import { addLabel } from '../../manipulators/add-label'
import { uniqueId } from '../../t... |
miguelcjalmeida/vagante-dsmod | src/manipulators/add-item-into-treasure.ts | <reponame>miguelcjalmeida/vagante-dsmod<gh_stars>1-10
import { IEntity, IItemEntity, IChestEntity } from '../rooms/entities'
import { EntityTypes, ItemTypes } from '../rooms/types'
import { uniqueId } from '../tools/unique-id'
export const addItemIntoTreasure =
(nest: IEntity[], treasure: IChestEntity, item: ITreasu... |
miguelcjalmeida/vagante-dsmod | src/install.ts | <reponame>miguelcjalmeida/vagante-dsmod<filename>src/install.ts
import { installMod } from './modder/install-mod'
installMod()
|
miguelcjalmeida/vagante-dsmod | src/transformators/merchant-intermission/replace-patches-items.ts | import { IItemEntity } from '../../rooms/entities'
import { createLotteryPicker } from '../../tools/create-lottery-picker'
import { EntityTypes, ItemTypes } from '../../rooms/types'
import { nextEquipmentPicker } from '../../item-builder/next-equipment-picker'
import { IEquipmentProfile } from '../../item-builder/equip... |
miguelcjalmeida/vagante-dsmod | src/transformators/room-instances.ts | import { IRoomContext, IRoom } from '../rooms/context'
import { findAct } from '../finders/find-act'
import { RoomNames } from '../rooms/names'
import { deepClone } from '../tools/deep-clone'
export const roomInstances = (context: IRoomContext) => {
multiplyRooms(context, RoomNames.ACT_ONE, 3)
multiplyRooms(contex... |
miguelcjalmeida/vagante-dsmod | src/transformators/versioning.ts | import { IRoomContext } from '../rooms/context'
import { findAct } from '../finders/find-act'
import { RoomNames } from '../rooms/names'
import { findRoomEntities } from '../finders/find-room-entities'
import { EntityTypes } from '../rooms/types'
import { IHoverText } from '../rooms/hovertext'
import { config } from '.... |
miguelcjalmeida/vagante-dsmod | src/rooms/context.ts | <gh_stars>1-10
import { IEntity } from './entities'
export interface IRoomContext {
acts: IRoomAct[]
act_specifications: IActSpecification[]
}
export interface IRoomAct {
_comment: string
rooms: IRooms
}
export interface IActSpecification {
_comment: string
width: number
height: number
}
export interf... |
miguelcjalmeida/vagante-dsmod | src/transformators/merchant-replacer/scenes/default-merchant-scene.ts | import { IShopEntity, IEntity } from '../../../rooms/entities'
import { createUniqueLotteryPicker } from '../../../tools/create-unique-lottery-picker'
import {
andreBuilder,
lenigrastBuilder,
yoelBuilder,
siegwardBuilder,
patchesBuilder,
greiratBuilder,
handmaidBuilder,
orbeckBuilder,
} fro... |
miguelcjalmeida/vagante-dsmod | src/transformators/merchant-intermission/replace-irina-items.ts | import { IItemEntity, IBookEntity } from '../../rooms/entities'
import { createLotteryPicker } from '../../tools/create-lottery-picker'
import { BookTypes, AttributeTypes, ItemTypes } from '../../rooms/types'
import { shuffleArray } from '../../tools/shuffle-array'
import { priceUp } from '../../item-builder/price-up'
... |
miguelcjalmeida/vagante-dsmod | src/manipulators/find-room.ts | <reponame>miguelcjalmeida/vagante-dsmod
import { IRoomContext } from '../rooms/context'
export const findRoom = (ctx: IRoomContext, uid: string) => {
for (const i in ctx.acts) {
const act = ctx.acts[i]
const rooms = act.rooms
for (const j in rooms) {
const room = rooms[j]
for (const k... |
miguelcjalmeida/vagante-dsmod | src/manipulators/next-item-factory.ts | export const nextItemFactory = <T>(list: T[], onNextItemReset?: (list: T[]) => void) => {
let cursor = 0
return () => {
if (cursor < list.length) {
const result = list[cursor]
cursor += 1
return result
}
if (onNextItemReset) onNextItemReset(list)
cursor = 1
return list[0]
}... |
miguelcjalmeida/vagante-dsmod | src/config/room-loader.ts | <gh_stars>1-10
import * as fs from 'fs'
import { IRoomContext } from '../rooms/context'
export function loadRoom(path: string) {
console.log(`${path} loading`)
const content = fs.readFileSync(path, 'utf8')
return JSON.parse(content) as IRoomContext
}
export function saveRoom(path: string, rooms: IRoomContext) {... |
miguelcjalmeida/vagante-dsmod | src/transformators/merchant-intermission.ts | import { IRoomContext, IRoomBlock, IRoom, IRoomAct } from '../rooms/context'
import { RoomNames } from '../rooms/names'
import { findAct } from '../finders/find-act'
import { getActValueFromRoomType } from '../item-builder/get-act-value'
import { replaceChests } from './merchant-intermission/replace-chests'
import { En... |
miguelcjalmeida/vagante-dsmod | src/item-builder/equipment-profile.ts | import { AttributeTypes, ItemTypes } from '../rooms/types'
import { IItemAttributes } from '../rooms/entities'
export interface IEquipmentProfilesIndex {
[index: string] : IEquipmentProfile
}
export type IEquipmentProfiles = IEquipmentProfile[] & IEquipmentProfilesIndex
export enum EquipmentType {
PrimaryWeapon ... |
miguelcjalmeida/vagante-dsmod | src/transformators/merchant-intermission/replace-handmaid-items.ts | <reponame>miguelcjalmeida/vagante-dsmod
import { IItemEntity } from '../../rooms/entities'
import { createLotteryPicker } from '../../tools/create-lottery-picker'
import { ItemTypes } from '../../rooms/types'
import { shuffleArray } from '../../tools/shuffle-array'
import { priceUp } from '../../item-builder/price-up'
... |
miguelcjalmeida/vagante-dsmod | src/tools/create-unique-lottery-picker.ts | import { ILottery, createLotteryPicker, ILotteryNextOf } from './create-lottery-picker'
import { INextOf } from '../manipulators/next-item-factory'
import { shuffleArray } from './shuffle-array'
export function createUniqueLotteryPicker<T extends Object>(lottery: ILottery<T>) : INextOf<T> {
const map = new Map<T, Bo... |
miguelcjalmeida/vagante-dsmod | src/transformators/merchant-intermission/replace-giant-items.ts | import { IBookEntity, IItemEntity } from '../../rooms/entities'
import { AttributeTypes, ItemTypes } from '../../rooms/types'
import { improveEquipment } from '../../item-builder/improve-equipment'
export function replaceGiantItems(placeholders: IItemEntity[], level: number) {
placeholders.forEach((x : IBookEntity) ... |
miguelcjalmeida/vagante-dsmod | src/transformators/merchant-replacer/merchant-profile.ts | import { IItemEntity } from '../../rooms/entities'
import { replaceAndreItems } from '../merchant-intermission/replace-andre-items'
import { uniqueId } from '../../tools/unique-id'
import { ItemTypes, EntityTypes } from '../../rooms/types'
import { replaceLenigrastItems } from '../merchant-intermission/replace-lenigras... |
miguelcjalmeida/vagante-dsmod | src/manipulators/clone-room-from-template.ts | import { IRoomBlock } from '../rooms/context'
import { dsmod } from './get-template'
import { findRoom } from './find-room'
import { cloneRoom } from './clone-room'
export const cloneDsRoomInto = (room1: IRoomBlock, templateRoomUid: string) => {
const templateRoom = findRoom(dsmod, templateRoomUid)
if (!templateRo... |
miguelcjalmeida/vagante-dsmod | src/item-builder/basic-lottery.ts | import { createLotteryPicker } from '../tools/create-lottery-picker'
import { basicAttributes } from './attributes-by-type'
export const nextBasicAttribute = createLotteryPicker({
common: {
proportion: 1,
possibilities: basicAttributes,
},
})
|
miguelcjalmeida/vagante-dsmod | src/tools/unique-id.ts | let pool = 0
export const uniqueId = () => {
pool += 1
return `Obj_${pool}`
}
|
miguelcjalmeida/vagante-dsmod | src/transformators/merchant-intermission/replace-shrine.ts | <gh_stars>1-10
import { IRoomBlock } from '../../rooms/context'
import { IShrineEntity } from '../../rooms/entities'
import { findRoomEntities } from '../../finders/find-room-entities'
import { createLotteryPicker } from '../../tools/create-lottery-picker'
import { EntityTypes, ShrineTypes } from '../../rooms/types'
im... |
miguelcjalmeida/vagante-dsmod | src/transformators/merchant-intermission/replace-yoel-items.ts | import { IBookEntity, IItemEntity } from '../../rooms/entities'
import { createLotteryPicker } from '../../tools/create-lottery-picker'
import { BookTypes, AttributeTypes, ItemTypes } from '../../rooms/types'
import { shuffleArray } from '../../tools/shuffle-array'
import { priceUp } from '../../item-builder/price-up'
... |
miguelcjalmeida/vagante-dsmod | src/item-builder/improve-equipment-attr.ts | <gh_stars>1-10
import { IItemEntity } from '../rooms/entities'
import { AttributeTypes } from '../rooms/types'
import { IEquipmentProfile } from './equipment-profile'
export function improveEquipAttr(
equip: IEquipmentProfile,
attrType: AttributeTypes,
levelupValue: number,
) {
if (!equip.attributes) equip.a... |
miguelcjalmeida/vagante-dsmod | src/transformators/merchant-intermission/replace-sirris-items.ts | <reponame>miguelcjalmeida/vagante-dsmod
import { IBookEntity, IItemEntity } from '../../rooms/entities'
import { AttributeTypes, ItemTypes } from '../../rooms/types'
import { improveEquipAttr } from '../../item-builder/improve-equipment-attr'
import { improveEquipment } from '../../item-builder/improve-equipment'
impor... |
miguelcjalmeida/vagante-dsmod | src/rooms/types.ts | <reponame>miguelcjalmeida/vagante-dsmod
export enum ChestTypes {
Small = 0,
Locked = 1,
}
export enum EntityTypes {
Chest = 'Chest',
Shop = 'Shop',
Item = 'Item',
Doodad = 'Doodad',
Shrine = 'Shrine',
Bonfire = 'Bonfire',
Grave = 'Grave',
LoadSavePoint = 'LoadSavePoint',
Boulder = 'Boulder',
Bo... |
miguelcjalmeida/vagante-dsmod | src/transformators/merchant-intermission/replace-greirat-items.ts | <reponame>miguelcjalmeida/vagante-dsmod<gh_stars>1-10
import { ItemTypes, EntityTypes, BookTypes } from '../../rooms/types'
import { IItemEntity, IBookEntity } from '../../rooms/entities'
import { createLotteryPicker } from '../../tools/create-lottery-picker'
import { improveEquipment, IImproveEquipConfig } from '../..... |
miguelcjalmeida/vagante-dsmod | src/transformators/merchant-intermission/replace-siegward-items.ts | import { IBookEntity, IItemEntity } from '../../rooms/entities'
import { createLotteryPicker } from '../../tools/create-lottery-picker'
import { BookTypes, AttributeTypes, ItemTypes } from '../../rooms/types'
import { priceUp } from '../../item-builder/price-up'
const nextFood = createLotteryPicker(
{
foods: {
... |
miguelcjalmeida/vagante-dsmod | src/item-builder/improve-equipment.ts | import { createLotteryPicker, ILottery, ILotteryNextOf } from '../tools/create-lottery-picker'
import { IItemEntity, IItemAttributes } from '../rooms/entities'
import { nextBasicAttribute } from './basic-lottery'
import { IAttributeProfile, attributeProfiles } from './attribute-profile'
import {
equipmentProfiles, ... |
miguelcjalmeida/vagante-dsmod | src/tools/deep-clone.ts | <filename>src/tools/deep-clone.ts
const cloneDeep = require('clone-deep')
export function deepClone<T>(src: T) {
return cloneDeep(src) as T
}
|
miguelcjalmeida/vagante-dsmod | src/transformators/merchant-intermission/replace-lenigrast-items.ts | <reponame>miguelcjalmeida/vagante-dsmod
import { equipmentProfiles, EquipmentType, EquipmentSubType }
from '../../item-builder/equipment-profile'
import { ItemTypes, EntityTypes } from '../../rooms/types'
import { IItemEntity } from '../../rooms/entities'
import { createLotteryPicker } from '../../tools/create-lotter... |
miguelcjalmeida/vagante-dsmod | src/manipulators/get-template.ts | <reponame>miguelcjalmeida/vagante-dsmod
import { config } from '../config/config'
import { loadRoom } from '../config/room-loader'
export const dsmod = loadRoom(config.buildroom)
|
miguelcjalmeida/vagante-dsmod | src/transformators/merchant-replacer/scenes/random-merchant-scene.ts | import { IShopEntity, IEntity } from '../../../rooms/entities'
import { createUniqueLotteryPicker } from '../../../tools/create-unique-lottery-picker'
import {
andreBuilder,
lenigrastBuilder,
yoelBuilder,
siegwardBuilder,
patchesBuilder,
greiratBuilder,
handmaidBuilder,
orbeckBuilder,
ir... |
miguelcjalmeida/vagante-dsmod | src/transformators/fairy-replace.ts | <reponame>miguelcjalmeida/vagante-dsmod<filename>src/transformators/fairy-replace.ts
import { IRoomContext } from '../rooms/context'
import { findEntities } from '../finders/find-entities'
import { EntityTypes } from '../rooms/types'
import { IHoverText } from '../rooms/hovertext'
export const fairyReplace = (context... |
miguelcjalmeida/vagante-dsmod | src/rooms/entities.ts | import { ChestTypes, ItemTypes, DoodadTypes, ShrineTypes, BookTypes, AttributeTypes } from './types'
export interface IEntity {
type: string
x: number
y: number
champion?: number
}
export interface IChestEntity extends IEntity {
uid?: string
chestType: ChestTypes
type: 'Chest'
links?: string[]
}
exp... |
miguelcjalmeida/vagante-dsmod | src/transformators/transformator.ts | import { IRoomContext } from '../rooms/context'
export type ITransformator = (context: IRoomContext) => void
|
miguelcjalmeida/vagante-dsmod | src/finders/find-act.ts | import { IRoomContext } from '../rooms/context'
import { RoomNames } from '../rooms/names'
export const findAct = (context: IRoomContext, name: RoomNames) => {
for (const act of context.acts) {
if (act._comment === name) return act
}
return null
}
|
miguelcjalmeida/vagante-dsmod | src/transformators/items-creator.ts | import { IRoomContext, IRoomAct } from '../rooms/context'
import { findAct } from '../finders/find-act'
import { RoomNames } from '../rooms/names'
import { EntityTypes, ItemTypes, ChestTypes } from '../rooms/types'
import { findEntities } from '../finders/find-entities'
import { IChestEntity, IItemEntity } from '../roo... |
miguelcjalmeida/vagante-dsmod | src/finders/find-entities.ts | <gh_stars>1-10
import { IRoomAct, IRoomBlock } from '../rooms/context'
import { IEntity } from '../rooms/entities'
export type findEntitiesMatcher = (entity: IEntity) => boolean
export interface IFindEntityResult<T> {
nest: IEntity[]
entity: T
tiles: any[]
block: IRoomBlock
}
export const findEntities = <T ... |
miguelcjalmeida/vagante-dsmod | src/manipulators/add-item.ts | import { IEntity, IItemEntity, IChestEntity } from '../rooms/entities'
import { EntityTypes, ItemTypes } from '../rooms/types'
import { uniqueId } from '../tools/unique-id'
import { ITreasureItem } from './add-item-into-treasure'
export const addItem =
(nest: IEntity[], item: IItemOptions) => {
const itemId = un... |
miguelcjalmeida/vagante-dsmod | src/item-builder/get-act-value.ts | import { IRoomAct } from '../rooms/context'
import { RoomNames } from '../rooms/names'
export function getActValue(act: IRoomAct) {
return getActValueByName(act._comment)
}
export function getActValueFromRoomType(roomType: string) {
if (roomType === '0') return getActValueByName(RoomNames.ACT_ONE)
if (roomType ... |
miguelcjalmeida/vagante-dsmod | src/finders/find-room-entities.ts | <gh_stars>1-10
import { IRoomAct, IRoomBlock } from '../rooms/context'
import { IEntity } from '../rooms/entities'
import { IFindEntityResult, findEntitiesMatcher } from './find-entities'
export const findRoomEntities = <T extends IEntity>(
block: IRoomBlock, matcher: findEntitiesMatcher) => {
const results = [] ... |
miguelcjalmeida/vagante-dsmod | src/item-builder/price-up.ts | <filename>src/item-builder/price-up.ts
import { IItemEntity } from '../rooms/entities'
import { AttributeTypes } from '../rooms/types'
const possibilites = [
AttributeTypes.Str,
AttributeTypes.Dex,
AttributeTypes.Vit,
AttributeTypes.Spd,
AttributeTypes.Int,
AttributeTypes.Luk,
AttributeTypes.Def,
Attri... |
miguelcjalmeida/vagante-dsmod | src/manipulators/add-simple-entity.ts | import { IEntity } from '../rooms/entities'
import { EntityTypes } from '../rooms/types'
export const addSimpleEntity =
(nest: IEntity[], options: ISimpleEntityOptions) => {
nest.push(<IEntity>{
x: options.x,
y: options.y,
type: options.type,
})
}
export interface ISimpleEntityOptions {
... |
miguelcjalmeida/vagante-dsmod | src/config/config.ts | import * as configJson from '../../config.json'
import * as packageJson from '../../package.json'
class Config {
public buildroom : string
public version: string
public gameRootDir: string
public gameModPath: string
private assetsDir: string
private distDir: string
private projectRootDir: string
publi... |
miguelcjalmeida/vagante-dsmod | src/modder/apply-mod.ts | <reponame>miguelcjalmeida/vagante-dsmod
import { getAllTransformators } from './get-all-transformators'
import { config } from '../config/config'
import { loadRoom, saveRoom } from '../config/room-loader'
export function applyMod() {
const rooms = loadRoom(config.asset('rooms.json'))
getAllTransformators().forEach... |
miguelcjalmeida/vagante-dsmod | src/rooms/names.ts | <gh_stars>1-10
export enum RoomNames {
ACT_ONE = 'ACT_ONE',
ACT_TWO = 'ACT_TWO',
ACT_THREE = 'ACT_THREE',
ACT_FOUR = 'ACT_FOUR',
BRANCH_ONE = 'BRANCH_ONE',
BRANCH_TWO = 'BRANCH_TWO',
BRANCH_THREE = 'BRANCH_THREE',
BRANCH_FOUR = 'BRANCH_FOUR',
Intermission = 'INTERMISSION',
Tutorial = 'TUTORIAL',
... |
miguelcjalmeida/vagante-dsmod | src/manipulators/add-treasure.ts | import { IEntity, IChestEntity } from '../rooms/entities'
import { uniqueId } from '../tools/unique-id'
import { EntityTypes, ChestTypes } from '../rooms/types'
import { ITreasureItem, addItemIntoTreasure } from './add-item-into-treasure'
import { addLabel } from './add-label'
export const addTreasure = (nest: IEntity... |
miguelcjalmeida/vagante-dsmod | src/manipulators/clone-room.ts | <reponame>miguelcjalmeida/vagante-dsmod<gh_stars>1-10
import { IRoomContext, IRoomBlock } from '../rooms/context'
export const cloneRoom = (targetRoom: IRoomBlock, modelRoom: IRoomBlock) => {
targetRoom.entities = deepCopy(modelRoom.entities)
targetRoom.tiles = modelRoom.tiles
}
function deepCopy(obj: any) {
le... |
miguelcjalmeida/vagante-dsmod | src/rooms/hovertext.ts | import { IEntity } from './entities'
export interface IHoverText extends IEntity {
uid: string
w: number
h: number
text: string
animated: boolean
animDelay: number
}
export interface ITriggerCondition extends IEntity {
type: TriggerTypes
}
export enum TriggerTypes {
touchingPlayer = 'TOUCHING_PLAYER'... |
miguelcjalmeida/vagante-dsmod | src/modder/install-mod.ts | <reponame>miguelcjalmeida/vagante-dsmod<gh_stars>1-10
import * as fs from 'fs'
import { applyMod } from './apply-mod'
import * as Shell from 'node-powershell'
import { config } from '../config/config'
export function installMod() {
applyMod()
const roomsPath = config.dist('rooms.json')
const vagantePath = conf... |
miguelcjalmeida/vagante-dsmod | src/transformators/label-firekeeper.ts | <gh_stars>1-10
import { IRoomContext, IRoomBlock, IActSpecification, IRoomAct } from '../rooms/context'
import { RoomNames } from '../rooms/names';
import { addLabel } from '../manipulators/add-label';
export const labelFirekeepr = (ctx: IRoomContext) => {
console.log('labeling firekeepr')
ctx.acts.forEach((act)... |
miguelcjalmeida/vagante-dsmod | src/item-builder/attribute-profile.ts | import { AttributeTypes as x, AttributeTypes } from '../rooms/types'
export interface IAttributeProfilesIndex {
[index: string] : IAttributeProfile
}
export type IAttributeProfiles = IAttributeProfile[] & IAttributeProfilesIndex
export enum AttributeRestrictions {
Weapon = 0,
Bow = 1,
AllWeapon = 2,
Armor ... |
miguelcjalmeida/vagante-dsmod | src/manipulators/add-label.ts | import { IEntity, IChestEntity } from '../rooms/entities'
import { uniqueId } from '../tools/unique-id'
import { EntityTypes, ChestTypes } from '../rooms/types'
import { IHoverText, ITrigger, TriggerTypes } from '../rooms/hovertext'
export const addLabel = (nest: IEntity[], label: ILabelOptions) => {
const labelId =... |
miguelcjalmeida/vagante-dsmod | src/transformators/merchant-intermission/replace-chests.ts | <filename>src/transformators/merchant-intermission/replace-chests.ts<gh_stars>1-10
import { IRoomBlock } from '../../rooms/context'
import { IChestEntity, IItemEntity } from '../../rooms/entities'
import { findRoomEntities } from '../../finders/find-room-entities'
import { EntityTypes } from '../../rooms/types'
import ... |
tomconte/AzSearchStore | src/reducers/facets.ts | <gh_stars>0
import {
FacetsAction, SetFacetRangeAction, ToggleCheckboxFacetAction,
AddCheckboxFacetAction, AddRangeFacetAction, SetFacetModeAction,
SetFacetsValuesAction, UpdateFacetValuesAction, ClearFacetsSelectionsAction,
SetGlobalFilterAction
}
from "../actions/facetsActions";
import { Store } f... |
abkl/csim | src/pages/index.tsx | <reponame>abkl/csim<filename>src/pages/index.tsx
import React from "react"
import SEO from "../components/seo"
import styled from "@emotion/styled"
import Image from "../components/image"
import { graphql } from "gatsby"
const PageHeader = styled.h1`
text-align: center;
`
const SubText = styled.p`
text-align: cente... |
abkl/csim | src/components/charts/piechart.tsx | <reponame>abkl/csim<gh_stars>0
import React from "react"
import { VictoryPie, VictoryTheme } from "victory"
import styled from "@emotion/styled"
const OuterDiv = styled.div`
max-width: 500px;
max-height: 500px;
margin: auto;
`
export default function PieChart() {
return (
<OuterDiv>
<VictoryPie
... |
abkl/csim | src/components/form-components/checkbox.tsx | import React from "react"
// TODO: Store checkbox data in csv and not array
const csvToArray = (str: string): string[] => str.split(",")
const arrayToCsv = (strA: string[]): string => strA.join(",")
export const updateValues = (checkboxValue: string, values: string): string => {
const valuesArray = csvToArray(values)... |
abkl/csim | src/templates/default-layout.tsx | import React from "react"
import RootContext from "../contexts/root-context"
import { ThemeProvider } from "emotion-theming"
import theme from "../utils/theme"
import { StaticQuery, graphql } from "gatsby"
import { rhythm } from "../utils/typography"
import AppBar from "../components/app-bar"
const Layout = ({ childre... |
abkl/csim | src/components/form-components/display-values.tsx | <gh_stars>0
import React from "react"
import ReactTable from "react-table"
import "react-table/react-table.css"
const DisplayValues = ({ values }: { values: { [s: string]: string } }) => (
<ReactTable
data={Object.keys(values).map(key => ({
property: key,
value: values[key],
}))}
defaultPageSi... |
abkl/csim | src/components/form-components/form-template.tsx | import React, { useState } from "react"
import { Formik } from "formik"
import Button from "../primatives/button"
import { initiallizeFormState } from "./form-util"
import { css } from "@emotion/core/"
import DisplayFields from "./display-fields"
import { Fields } from "../../utils/game-constants"
import { rhythm } fro... |
abkl/csim | src/pages/offline-data.tsx | import React, { useEffect, useState } from "react"
import localforage from "localforage"
import Button from "../components/primatives/button"
import ReactTable from "react-table"
import "react-table/react-table.css"
import axios from "axios"
import Modal from "../components/primatives/modal"
const proxyurl = "https://c... |
abkl/csim | lib/data-functions.ts | <reponame>abkl/csim
import { mean, sampleStandardDeviation } from "simple-statistics"
import { fields, gameValues } from "../src/utils/game-constants"
// Types:
interface TotalStats {
totalMeans: {
[s: string]: number
}
totalStdDeviations: {
[s: string]: number
}
}
type GameItem = "Cargo" | "Hatch Panel... |
abkl/csim | src/components/primatives/link.tsx | <reponame>abkl/csim
import { Link } from "gatsby"
import styled from "@emotion/styled"
const StyledLink = styled(Link)`
color: ${props => props.theme.shadow.light};
&:active {
color: ${props => props.theme.shadow.dark};
}
`
export default StyledLink
|
abkl/csim | src/components/form-components/slider.tsx | <filename>src/components/form-components/slider.tsx<gh_stars>0
import React from "react"
import Slider, { createSliderWithTooltip } from "rc-slider"
import theme from "../../utils/theme"
import "rc-slider/assets/index.css"
interface FormSliderProps {
onChange: (v: any) => void
name: string
value: string
min?: n... |
abkl/csim | src/utils/randomData.ts | <reponame>abkl/csim<filename>src/utils/randomData.ts
export default [
{
"Your Name": "Skinner",
"Team Number": 0,
"Event Code": "sfr",
"Match Number": 16,
"Robot Starting Platform": "level 1",
"Leave Habitat": "FALSE",
"Number of Hatch Panels(Sandstorm)": 37,
"Number of Cargo(Sandstorm... |
abkl/csim | src/components/app-bar.tsx | import { Link } from "gatsby"
import { css } from "@emotion/core"
import { rhythm } from "../utils/typography"
import React from "react"
import styled from "@emotion/styled"
interface HeaderProps {
siteTitle: string
}
const LinkP = styled.p`
display: inline-block;
align-self: flex-end;
font-style: normal;
pad... |
abkl/csim | src/pages/scouting-form.tsx | import React from "react"
import { css } from "@emotion/core"
import Form from "../components/form-components/form-template"
import { fields } from "../utils/game-constants"
const ScoutingFormPage = () => (
<>
<h1
css={css`
text-align: center;
`}
>
Scouting Form
</h1>
<p
... |
abkl/csim | src/components/primatives/divs.tsx | import styled from "@emotion/styled"
export const FlexAlignCenter = styled.div`
display: flex;
justify-content: center;
align-content: center;
flex-direction: column;
height: 100%;
width: 100%;
`
|
abkl/csim | src/globals.d.ts | <filename>src/globals.d.ts<gh_stars>0
/* eslint-disable import/export */
declare module "tailwind.macro" {
export default function tw(a: TemplateStringsArray): string
}
declare module "react-table/lib/hoc/foldableTable" {
import { Column, TableProps } from "react-table"
interface FoldableColumn<T> extends Column... |
abkl/csim | src/components/form-components/counter.tsx | <reponame>abkl/csim
import React from "react"
import Button from "../primatives/button"
import css from "@emotion/css"
import { MdArrowUpward, MdArrowDownward } from "react-icons/md"
interface CounterProps {
setFieldValue: (field: string, value: any) => void
name: string
values: {
[s: string]: string
}
dr... |
abkl/csim | src/pages/picklist.tsx | import React from "react"
const PickListPage = () => {
return (
<div>
<h1> Your PickList </h1>
<em> Not synced to the internet, local only. </em>
</div>
)
}
export default PickListPage
|
abkl/csim | src/utils/apiRequests.ts | <gh_stars>0
import axios from "axios"
export const fetchTeamsFromTBA = async (eventKey: string) => {
try {
let res = await axios.get(
`https://www.thebluealliance.com/api/v3/event/${eventKey}/teams/simple`,
{
headers: {
"X-TBA-Auth-Key":
"<KEY>",
},
}
)... |
abkl/csim | lib/transform-fields.ts | <filename>lib/transform-fields.ts<gh_stars>0
import { Fields } from "../src/utils/game-constants"
import { fetchTeamsFromTBA } from "./apiFetches"
// run using ts-node, use: ` ts-node -O '{"module": "commonjs"}' ./transform-fields.ts `
const fields: Fields = {
General: [
"Scouter Name",
"Team Number",
{
... |
abkl/csim | test/form-utils.spec.ts | <gh_stars>0
// import { updateValues } from "../src/components/form-components/checkbox"
// describe("util function works", () => {
// test("updateValues should work", () => {
// expect(updateValues("hello", "world,haha")).toBe("world,haha,hello")
// })
// })
|
abkl/csim | src/templates/all-teams-template.tsx | <reponame>abkl/csim<filename>src/templates/all-teams-template.tsx
import React, { useContext } from "react"
import { TeamObject } from "./team-template"
import Link from "../components/primatives/link"
import ReactTable from "react-table"
import foldableTable from "react-table/lib/hoc/foldableTable"
import "react-table... |
abkl/csim | src/utils/theme.ts | export default {
primary: {
red: "#8A0002",
black: "#000",
white: "#fff",
},
highlight: {
light: "#E6E6E6",
dark: "#A5A4AA",
},
shadow: {
light: "#6B0000",
dark: "#4D0002",
},
}
|
abkl/csim | src/contexts/root-context.tsx | import React, { createContext, useState } from "react"
import { MatchData, Teams } from "../../lib/data-functions"
import { data } from "../../lib/randomData"
export interface RootState {
matchData: MatchData[] | []
teams: Teams | {}
pickList: number[]
}
interface Props {
children: React.ReactNode
}
export cons... |
abkl/csim | src/pages/pit-scouting.tsx | import React from "react"
import css from "@emotion/css"
import Form from "../components/form-components/form-template"
import { Fields } from "../utils/game-constants"
export const fields: Fields = {
General: [
"Scouter Name",
"Team Number",
{
"field-name": "How much experience do your drivers have... |
abkl/csim | src/templates/team-template.tsx | <gh_stars>0
import React, { useContext } from "react"
import { RootContext, RootState } from "../contexts/root-context"
import Button from "../components/primatives/button"
import PieChart from "../components/charts/piechart"
import ReactTable from "react-table"
import { navigate } from "gatsby"
/* eslint camelcase: "o... |
abkl/csim | src/utils/last-year-data.ts | const data = [
{
Timestamp: "10/6/2018 8:48:39",
"Team number": "3501",
"Match number": "16",
"Scout name(your name)": "<NAME>",
"Cross baseline during auto?": "No",
"Number of cubes dropped off in the switch (during auto)": "0",
"Number of cubes dropped off in the scale (during auto)": "0... |
abkl/csim | src/components/primatives/button.tsx | import styled from "@emotion/styled"
interface ButtonProps {
primary: boolean
}
const Button = styled.button`
min-width: 2rem;
padding: 6px 16px;
box-shadow: 0 8px 16px 0 rgba(0, 0, 0, 0.1), 0 6px 20px 0 rgba(0, 0, 0, 0.09);
border: 2px solid ${props => props.theme.primary.red};
border-radius: 4px;
outli... |
abkl/csim | src/components/form-components/form-util.ts | import * as Yup from "yup"
import { Fields } from "../../utils/game-constants"
export const initiallizeFormState = (fields: Fields): { [s: string]: any } =>
Object.keys(fields)
.map(f => fields[f]) // map out the fields into [[fields]]
.reduce((acc, val) => acc.concat(val), []) // flattens the array
.redu... |
abkl/csim | src/components/form-components/radio.tsx | import React from "react"
import css from "@emotion/css"
import { FieldProps } from "formik"
const Radio = (props: FieldProps & { options: string[] }) => (
<fieldset
css={css`
display: inline-flex;
position: relative;
flex-direction: column;
align-items: flex-start;
width: 100%;
... |
abkl/csim | lib/script.ts | /* eslint-disable @typescript-eslint/no-var-requires */
import { fetchDataFromSheets } from "./apiFetches"
import {
sheetsDataToJSON,
calculateScore,
collectMatchDataIntoTeamObj,
calculateTotalStats,
} from "./data-functions"
import { sampleStandardDeviation } from "simple-statistics"
import fs from "fs"
// ts... |
abkl/csim | src/components/form-components/display-fields.tsx | import React from "react"
import Counter from "./counter"
import { Field } from "formik"
import { FieldType } from "../../utils/game-constants"
import Radio from "./radio"
import Switch from "./switch"
import CheckboxGroup from "./checkbox"
import css from "@emotion/css"
import FormSlider from "./slider"
interface Dis... |
abkl/csim | src/components/form-components/switch.tsx | import React from "react"
import { FieldProps } from "formik"
import styled from "@emotion/styled"
const GlobalContainer = styled.label`
display: flex;
justify-content: center;
align-items: center;
padding-bottom: 5%;
`
const InputContainer = styled.label`
position: relative;
display: inline-block;
widt... |
abkl/csim | src/utils/game-constants.ts | export const gameValues = {
"Hatch Panel": 2,
Cargo: 3,
"Sandstorm Cross": {
"level 1": 3,
"level 2": 6,
},
"Habitat Return": {
"level 1": 3,
"level 2": 6,
"level 3": 12,
},
Defending: 5,
"Hab Docking": "1 RP",
"Complete Rocket": "1 RP",
}
export type FieldType =
| string
| {
... |
abkl/csim | test/data-functions.spec.ts | import {
sheetsDataToJSON,
collectMatchDataIntoTeamObj,
getGameItemKeyFromMatchDataKey,
calculateScore,
ScoresObj,
} from "../lib/data-functions"
import { mean, standardDeviation } from "simple-statistics"
import { fields, gameValues } from "../src/utils/game-constants"
const fieldString = Object.keys(fields)... |
abkl/csim | src/components/primatives/modal.tsx | <filename>src/components/primatives/modal.tsx<gh_stars>0
import React, { useEffect, useRef, useLayoutEffect } from "react"
import styled from "@emotion/styled"
const ModalOverlay = styled.div`
align-items: center;
justify-content: center;
background-color: rgba(0, 0, 0, 0.65);
display: flex;
padding: 1em;
... |
abkl/csim | lib/apiFetches.d.ts | <filename>lib/apiFetches.d.ts
import { TeamObject } from "../src/templates/team-template"
export function fetchTeamsFromTBA(
eventKey: string,
event: string
): Promise<TeamObject[]>
export function fetchDataFromSheets(): Promise<any[][]>
|
abkl/csim | src/utils/typography.ts | <reponame>abkl/csim<filename>src/utils/typography.ts<gh_stars>0
import Typography, { TypographyOptions } from "typography"
// @ts-ignore
import oceanBeachTheme from "typography-theme-ocean-beach"
;(oceanBeachTheme as TypographyOptions).overrideThemeStyles = () => ({
"h1,h2,h3,h4,h5": {
marginTop: 0,
},
})
const... |
srdejo/-adn-ceiba-front-comercio | src/app/feature/comercio/comercio.module.ts | <filename>src/app/feature/comercio/comercio.module.ts
import { NgModule } from '@angular/core';
import { CommonModule } from '@angular/common';
import { ComercioRoutingModule } from './comercio-routing.module';
import { ComercioComponent } from './components/comercio/comercio.component';
import { CrearComercioComponen... |
srdejo/-adn-ceiba-front-comercio | src/app/app.component.ts | import { Component } from '@angular/core';
import { MenuItem } from '@core/modelo/menu-item';
@Component({
selector: 'app-root',
templateUrl: './app.component.html',
styleUrls: ['./app.component.scss']
})
export class AppComponent {
title = 'app-base';
public menuItems: MenuItem[] = [
{ url: '/home', no... |
srdejo/-adn-ceiba-front-comercio | src/app/shared/service/comercio.service.ts | import { Injectable } from '@angular/core';
import { HttpService } from '@core/services/http.service';
import { Comercio } from '@shared/modelo/comercio';
import { CookieService } from 'ngx-cookie-service';
import { throwError } from 'rxjs';
import { environment } from 'src/environments/environment';
@Injectable()
exp... |
srdejo/-adn-ceiba-front-comercio | src/app/shared/components/toast/toast.component.ts | import { Component, TemplateRef } from '@angular/core';
import { ToastService } from '@shared/service/toast.service';
@Component({
selector: 'app-toast',
templateUrl: './toast.component.html',
styleUrls: ['./toast.component.scss']
})
export class ToastComponent {
constructor(public toastService: ToastService)... |
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