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The best of the best. I have played a lot of Medabots online and GBA games, along with Medabots Infinity. This is the best of them all. If I had a dime for evey minute I loved playing this, I would be richer than Donald Trump. The only bad part about this game, and I MEAN ONLY is the issue with needing special medaparts for certain obstacles. Ex: You need a "Plate Beam" to melt this door. And it ends up you don't have one so you Robattle for an hour trying to get one. But thats about it. I love cranking up the maon theme and pumping up the noise on the game: Here's my rates (outa 10) Music: 8/10 Graphics: 7/10 Storyline: 9/10 Gameplay: 10/10 (It's very clever) Also, on top of this, I love how you can make a medabot what ever you want. Medabee head, Bayonet Legs, Medabee Left Arm, Bayonet Right Arm, whatever you want. And I love the idea of how you can use Medaforce before everyone else which adds to the cleverness of the game. The downside is really only the stalls, and maybe how the game is slow in some parts. But I give this game a very good rating: Buy, Buy, Buy, BUY IT!
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READ THIS BEFORE YOU BUY IT. First off I must say I don't really care for RPG games, but this one in particular was the worst I've ever seen. Even my friends who like RPG games hated this one. You play as less than reconizable characters from the book, which in fact has them in different places, not on a trip. Unlike The Two Towers, not an RPG, you run around without getting attacked, and when you are attacked the fight isn't determined by your swordsmanship, you have to attack in an orderly fashion, each person with there own turn, and the can't be hurt unless it's the other person's turn. You can't save unless you run long enough that you run into a "saving station". When you win a battle the heroes make stupid victory dances.
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A Product Well Worth the Moolah. Before the SP, I had absolutely no interest in the Gameboy games as my younger siblings did. The screen was so crappy; it was so hard to see. But then the SP came. Seeing it' sleek, compact design and the backlighted screen, I fell in love. Sadly I did not get one for Christmas, as my parents knew I had no interest in handhelds. However my mother had accidentally bought an extra (thinking she forgot to buy my sister one, when it was just hidden). I thought about keeping it. I said "Is it onyx?" And to my luck, it was! And that is how I came to love the SP. The design is genius; WAY better than the bulky, exposed screen of the previous. And what shocks me most-- it's so tiny! Tiner than I had ever imagined! Great for travel! However the only con I have to talk about is the fact that it has no headphone jack. No room, perhaps? But anyways, you will have a blast playing away on the GameBoy Advance, GameBoy Color, and origional GameBoy games!
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Oh Yeah, I Love It. I rented this game first. I did not know what to think. It was good, but not good. The story mode is kind of cheesy and the battles keep going and going. But, it does give you the opportunity to learn the weapons and get some experience in the holloseums. I found the game later brand new for $14.99 at Wal-Mart. I quickly snagged copy and have been going at it ever since. Once you get through the story mode, it gets even better. You can dish it out with your friends in the multiplayer with up to 4 players at once in the holloseum. The arcade mode is old school. If you like the Armored Core Series, then get this. It is actually better in my opinion and easier. I can't wait to play Custom Robo Arena on the DS!
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PhoeniCase gave a counterfeit Pokemon Sapphire. It took a full month for it to appear back on my bank statement. Check your game! When I received mine, it had a save file called "test" or something similar. The counterfeit games have fuzzy/poor printing on the front while the originals have crisp, clean lettering. There should be imprinted number made by the factory if it's legit, label will be smooth without them. Above the brass connections on the game's chip there should be a Nintendo logo. If it looks different or similar to "N1ntendo" it's probably counterfeit. The best way to be certain is to look at the chip itself inside the cartridge. If it has a button cell battery, it's legit. If it only has a black rubberized dot, then it's fake. You might be able to tell through the translucent case. When in doubt, compare it to another Pokemon have that you know is legit.
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It'll make you jump, scream, and curse. This game deserves a spot in every Gamecube owner's collection. Capcom took its aging first installment in the Resident Evil series, spruced it up with photo-realistic graphics, new areas, and even better voice-acting, and released it to critical acclaim. It's a tense and addictive adventure, and one that begs to be played through until every secret is uncovered. Of course, with repeated playthroughs the inherent flaws in the gameplay become more and more obvious. These aren't flaws that Capcom missed in the game's production, rather they're built directly into the game and have become a part of the Resident Evil experience. Your character controls like a human tank, stiffly and without much precision in movement or combat. Enemies that would be very easy to kill or avoid become absolute pains when you have to steer around them in tight hallways. The inventory and save system, which can only be accessed in select areas, forces you to make repeated trips for the necessary items and feels like a cheap way to extend playing time. These flaws are more appearant now that Resident Evil 4 has eliminated most of them. Still, the trick with the Resident Evil games is to master the flaws, which can be overlooked in relation to the overall gaming experience. Definitely grab this one if you don't already have it, or snag the "Pure Evil" two-pack which also includes Resident Evil 0.
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A Poor Yu-Gi-Oh Game. This game comes off pretty poorly. The execution is only made worse by the number of better Yu-Gi-Oh GBA releases that exist. The game plays smoothly and somewhat quickly which is great but two issues exist. First, the game strips many monsters of their abilities. For instance Penguin Solider does not return cards to the players hand.....it is just a weak monster. Second, weaker monsters can defeat stronger monsters if they are the right "type". A 500ATK monster that is water will defeat at 900ATK fire monster. This complete deviation makes for poor gameplay. The concept is amazing.....but poorly done.
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Famous, Incredible Sega Game. I was so amazed that the game is so brilliant. It provides many obstacles to a fighter once the video game masterer passes through one of his enemies in every stage of battling. In fact, anyone who has reached late adolescence or early adulthood in the 1990s will be very thrilled with this special kind of spitial skills. I bought myself the entire Sega game online after my birthday days have ended and gained some exprience in that area. Apparently, these games are no longer sold at nearby video game stores, so the only place for right now is the internet. All of the sudden, this a must own that you'll actually enjoy!!
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Revenge mode. The only reason you'll ever want to play this game. With regards to improvements from previous games, this one was a great step from the massive downgrade that was Wrestlemania X8. Where Wrestlemania X8 had a limited roster, and an even more sharply limited Create a Wrestler feature and storyline, Wrestlemania XIX improves greatly with roster, and CAW. The action does not change too much, and it's pretty much an average game from there. What makes this better than average is the lack of a storymode, in its place being Revenge mode. Revenge mode, on its own, is the sole reason this game ever deserves more than some fleeting play until the next year's release of Day of Reckoning. What's better than being hired by Stephanie McMahon to ruin Wrestlemania by killing dozens of innocent security guards, construction workers, dock workers, and the occasional WWE superstar by throwing them off the top of an incomplete skyscraper, or off the edge of a cargo ship? I am NOT JOKING when I say one mission involves you having a contest with Chris Jericho or Eddie Guerrero or some other random superstar to see how many construction workers you can throw off the edge of a roof in 10 minutes. While some missions, fun in themselves, consist of killing (or "eliminating") as many security guards as you can in an amount of time, or making them bleed, or destroying scenery, some missions give you additional challenges, such as trying to break through a metal door on a freight ship to crash it into port, or climbing up construction machinery to escape dock workers, or jumping from hanging chains over rushing traffic to try and reach and kill a superstar standing atop a high ledge by throwing him into traffic. Somehow, despite killing between 30-50 people, utterly destroying a WWE shopping mall, smashing up a freighter, blowing up an incomplete skyscraper, and bashing and smashing expensive cars in a WWE parking lot, this whole conflict is settled by wrestling Vince McMahon at Wrestlemania. Oh, and the security guards, construction and dock workers are all trained in basic wrestling moves like dropkicks, piledrivers, Mongolian chops, and knee smashes. Once you get tired of Revenge mode, the game itself becomes pretty obsolete and ordinary. But soon you get the urge to play it again. The best part is you don't have to use CAWs but can use other WWE wrestlers in Revenge mode. Wrestlemania XIX gives you the opportunity to do what 50 minutes of pounding on an opponent never gave you in any previous game or future game: kill people.
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Great For The Price. It seems like many of the reviews that I have read for this product say that these are "fragile". I've had mine for about 5 months now, and so far nothing is broken. And since I only paid about $3.00 for it, I definitely think that it is sturdy enough for the price that I paid. The product works just like it says it does, and the extension cable allows me to play from a distance (it reaches really far). So I would definitely recommend this if you need a Gamecube controller, just be careful not to drop it, since it is still prone to breaking easy. If you're careful with it, though, the product will still last you a long time.
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Its overall pretty fun. yes i got this game for Christmas and i must say it is pretty good but i didn''t like it how they made it to where u some of the parts in New Jersey are off limits until u complete goals thats really takes ALOT of time and it got kinda borring and some of the goals i had to do i couldn't understand and took weeks the music is great and the game is pretty good too but i will say anyone who dosent like being stuck doing the same stuff over and over again u probably won't like this but as u go on to get bigger and better things it starts to get more fun even though it takes u forever to get out of neww Jersey and on to the mall or a Dfferent level i would suggest going out and getting this game it is still very entertaining and it keeps u guessing whats going to happen next
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You can only race three tracks. The first three tracks are fun and there are secret passages in all the tracks to earn more boosters so you can go faster. Some of the boats are hard to steer, but the only problem you will have is you are suppose to clear the first three tracks by third place in order to open the other tracks. It is impossible to place third on two of the tracks even through the secret passages, which are also short cuts. I played this game the first time at an arcade place and I loved it. It was played so many times that all the tracks were available to race in and those other tracks were alot more fun, than the first three. After having owned this game for 5 years, these tracks are getting a little old to race over and over again.
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Best one so far, but with one minor bug. This is, by far, the best Yu-Gi-Oh! game I have played to date that sticks with the actual rules and actual cards (aside from Yu-Gi-Oh! Virtual Desktop). The only problem that I have with this game is that none of the opponent's decks conform to the banned/limited/semi-limited list. This gives almost every opponent in the game a serious advantage over the player that is really just not fair. Maybe the makers of the game could offer some kind of patch with the next banned list code that could address the issue and make this game more like the actual card game to the point of perhaps being the first true Yu-Gi-Oh! TCG trainer for experienced players. Also, it would be really nice to see this game moved to other platforms and portables (perhaps the PSP, Nintendo DS, PS3, and Nintendo Wii, just to name a few).
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I love Mortal Kombat, BUT. I know a lot of people like myself enjoy the MK games. However, this game just doesn't live up to expectations. The control is absolutely horrendous. It's a challenge just to pull off basic moves like a sweep or jump kick. There are a lot of bugs in the game- for example listen as Sub-Zero jumps, he sounds like Kitana. A lot of the sounds don't even work half the time, and I've even had opponents in the corner and it won't register hits. They have obviously rushed this game out the door for Xmas, without finishing it. What a disapointment with Street Fighter for the GBA being great. Overall, check this one out only if you are a big MK fan.
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addictive pinball game with rock n roll attitude. I really like this game. Many criticize video pinball games due to bad psysics. This game has good movement, cool characters and easy to keep the ball in play due to a lot of kickbacks. You are not disappointed with the outcome of conquering certain challenges. Like when you finally get to the ramp on the first table. i screamed in delight when the ball ramped up OUT of the whole machine into a new bonus screen. and on the 3rd table when you get the ball captured in that particle accelerator thingy. FUN FUN FUN!! Worth getting a GENESIS
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It's a Gamecube pad....yay. Really nothing to add to what V.S. Romero and others have said, but heck, here's another score for it. It is in fact a Gamecube controller, in white to match the Wii (looks real nice). It is actually a Japanese import, which really doesn't matter at all. All the buttons, Even the logo and Start/Pause button are labeled the same as they were on the U.S. versions. It's kind of fun to see the Japanese packaging (and of course I can't read the manual...which I wouldn't have read anyway, given it amounts to "plug the controller in and play a game") I'd love to be able to vouch for the cord being longer (and personally I VASTLY prefer wired controllers to wireless), but I live in a different place and have a different gaming setup than I did when I regularly played my Gamecube. It's long enough to reach my bed without issues, and I know my Gamecube controllers I had to use extension cords, but I'm not sure if I'm the same distance from my TV or not. Oh, and this would work just fine for Gamecube owners too-you don't have to have a Wii. If you're ever planning on buying Gamecube games, whether for the Wii or Gamecube, I'd recommend stocking up on these while they're still available, since unfortunately the Classic Controller can't work for Gamecube games (the Wii just shuts off any extra stuff that was added on top of the Gamecube hardware when running Gamecube games) :(
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Like the pie to Garfield's face, this game is KERSPLAT. I am a HUGE fan of Garfield. I have read EVERY single comic strip of Garfield, since day 1 it has been out. I recieve emails on Garfield comics everyday, since it updates everyday with one comic strip. When I saw this game, I thought this would be the cutest game, and perhaps fun. My boyfriend and I tried it out, and we thought it was the DULLEST game out there. It was no fun at all. All you do is collect things and put into cages and make sure you eat things. The jumps he does are HORRIBLE. It is either over-simplistic, or just plain lame. I was obviously very disappointed in this game, coming as one big fan of Garfield's. I immediately sold it back to EB games.. I didn't even want to wait for ebay bids--I wanted it off my hands ASAP. This game? DON'T BUY IT!
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Excellent. this controller is whatn any gamer would dream of, the buttons are located in very well thought out postions, and the sleek design is amazing compared to the now chunky looking N64 controller. it takes some getting used to, but in 2 hours you'll be home free. i don't get all these ppl complaining about the z button. if it were on the underside of the controller, which side would it be on? if were on the right side, left handed gamers would be disappointed. solution? put it on the top! easy. simple. i would get gamecube just for the easy controls, i hate the xbox's start button! ahh.gamecube.the joy of nintendo:-)
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Best Castlevania Ever. As any self-respecting gamer knows, Konami's Castlevania series is a beloved one indeed, and for many good reasons. Since its start in 1986, the series has been known for its seemingly simple, yet very deep and highly addictive gameplay. The latest installment, Circle Of The Moon, follows straight down that same path. In many way, in fact, it improves upon some of its vampiric predecessors. The PSX title (Symphony Of The Night), whose difficulty when down hill fast as the character became more powerful, is a perfect example, as this flaw is completely absent in CotM. This new addition also brings many wonderful new ideas to the series, such as the DSS cards, which greatly enhance the gameplay as well as offer the gamer a fun diversion. The only complaint I have about this game is that the graphics are a tad on the dark side, and can be very difficult to see, which is nothing a good light can't fix. Castlevania: Circle Of The Moon is truly an outstanding game, and if you plan on picking up a Game Boy Advance (and you don't scare too easily), you should definitely plan on picking up this gem as well.
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Still a great game. I used to play only this game as a kid, and I still love it today! The story line is cool and thought out. Only draw back is you have to is through the cut scenes...and they can be kind of long sometimes... The rest of the game-play and plot and story connecting is really great though. The game is going on 15 years old, and for that much time to pass and it still be just as fun (to me) as any game today, that says something. No the graphics aren't AMAZING, the voice acting is not AMAZING, the game-play is not the most intuitive, and the camera angles...let's face it are just plain horrible through most of the game. All that being said, it is still a piece of Dreamcast history and Sonic history as well. A real Sega/Sonic fan would have this game.
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Spidey does it again! And this time for GameCube. I have long since been a spiderman fan..I have several comics, and a few games, and I really have fun playing this..I loved the movie and it is my favorite..So I got this game. This game even has more in it than the movie such as extra bad guys like: shocker, vulture & scorpion. Excellent gameplay, and I even have no clue when the game ends! It seems like there is a never ending amount of levels! Which is a great feature! The game starts out when Peter is looking for his uncle Ben's killer. And after he catches him he goes onto different storylines with shocker, then vulture and trying to save MJ (Mary-Jane). It is truly a great game and I do hope you enjoy it...Thankyou for reading... *Vapor*
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Good game, major flaw. The people who are saying that this game hurts your eyes are correct. I had never played Tetris before, and I bought this because it seemed like a fairly straightforward version of Tetris, and I have a NGC. It's really pretty fun, highly addictive, and all that. But it's true that this game really hurts your eyes after a few minutes. Both me and my son have noticed this. I haven't found a way to re-set the game background to fix this, so I guess I just have to endure sore eyes. It's bad though. Why did they let such a simple thing hurt this otherwise solid, straightforward Tetris?
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Final Fantasy IV, One of the Finest Fantasies ever. While the more recent Final Fantasy games stick out in peoples mind, those who have been gaming for a long time will, no doubt, praise Final Fantasy IV as being the Final Fantasy that made the series what it is! Originally, it was released as Final Fantasy II in the United States in 1991. It later had another release on the Playstation in Final Fantasy Chronicles in 2001. Final Fantasy IV truly does define what Fantasy is, and it's nice to see that after fifteen years, the game is still a blast. Cecil, a dark knight, is the leader of Castle Baron's airship fleet. As Castle Baron's motives become more warlike and disturbingly unjust, Cecil begins to question his morals. And when he brings about question to the King, he is stripped of his rank, and is ordered to deliver a package to a nearby village. Cecil doesn't suspect that what's happening to the kingdom could be real. He soon sets out to conquer whatever evil it is that has taken over his kingdom, as well as pursuing a more justified course in his life by ultimately giving up being the dark knight. The story is a classic in the RPG world, said to be one of the best. It's full of memorable characters, and was the first Final Fantasy to incorporate a love story. Aside from the story, the most memorable thing about Final Fantasy IV were the characters, bringing about some of the most well developed characters that had more than just a name, but a story of their own. The story is told in text on the screen just like any RPG. It has been updated from the original release of Final Fantasy II on the Super Nintendo. The text, for example, is more legible, and it is also a little bigger. This is perfect for the Gameboy Advance. Some backgrounds are also redrawn and made bigger for the GBA. Those who played the original Final Fantasy II on the SNES will also notice changes in the battle system. Each character, for example, has a special attack. Cecil, for example, has the "Dark" technique which is fairly powerful. If you played Final Fantasy IV in the Final Fantasy Chronicles package, this is no surprise to you at all. Final Fantasy IV was the first RPG to use the Active Time Battle System (ATB). When entering battle, all your characters have a gauge displayed below them. When it's full, they get to select a command and attack. The difference between this battle system and the original turn based is that your enemies can attack as you're selecting a command. This adds new challenge to the game, and Final Fantasy IV takes advantage of it by being one of the hardest RPGs you'll ever play. Battles do, however, come to a swift conclusion, despite how challening they are. If you're new to the Final Fantasy series, Final Fantasy IV is not the first game you should play. Likewise, if you didn't play the Final Fantasy Chronicles version of Final Fantasy IV, you'll also find the game a little too challenging at first glance. This is simply because in Japan Final Fantasy IV had two versions. Easy Type and Hard Type. Easy Type was sent to the states as Final Fantasy II in 1991, and Hard Type was sent to the states as Final Fantasy IV in 2001 with the Final Fantasy Chronicles package. Easily enough, those who started with Final Fantasy VII will be amazed at how quickly Final Fantasy IV escalades into being what is widely considered one of the hardest RPGs ever made. Graphically, Final Fantasy IV is right on par with GBA graphics. They look a lot better than they did on the SNES and the PSX. Places look a lot smoother, the backgrounds in combat are also incredible to look at. The enemies are about the same however, meaning they don't move, but rather flash when they do something. Despite that, the graphics are a fine update. Where Final Fantasy IV truly shines is the music score. Branded as one of the best in the series, the music clearly captures the dramatic sequecences. Each character also has his or her own theme (a staple that would go into later Final Fantasy games as well). Final Fantasy IV has a captivating music score that any gamer will love. It's nice to see Final Fantasy IV on the GBA, but the question has to be, why so long for the wait? The GBA isn't dead, but it certainly isn't lively anymore. It is better than waiting for a revamp on the Nintendo DS, though. Fans old and new alike will enjoy Final Fantasy IV on its new home. The Good +Classic RPG +Compelling story +Loveable characters +Fantastic music score +Good graphics The Bad -It's short. Ranging from 15-25 hours -The game, for some gamers, will be overly difficult
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A worthy follow up to Super Metroid. From the moment when the game says "Metroid IV" before the opening cinematic you know you're in for something special. It has been years since Metroid had seen a new title, and now it's back in force. Metroid Fusion is a departure from the norm, but it definately lives up to its Metroid name. The story is as follows, you, Samus Aran, are sent to help scientists of the Biologic Space Labs study life on the planet SR388 after Samus removed the top of the food chain by exterminating all Metroids on that planet during Metroid II. This seems all dandy and peaceful until you discover a strange floating viral organism that infects Samus and her power suit. Samus' suit is cut away in attempts to save her life and she's given a vaccine of Metroid DNA, Metroids being the sole predator of the virus organism which is dubbed "X", so the vaccine kills the virus and as a side effect it allows samus to absorb the virus. Samus is then sent back out to see to a problem at the Biologic Space Labs in her modified and weaker power suit only to find that all hell has broken loose. This is where the gameplay starts and the differences begin. First of all you're on a space station instead of a planet (The different areas are built to look like different ecosystems on a planet anyway). The graphics are phenomenal and a big improvement over Super Metroid. The gameplay has remained largely the same but that's a good thing, you take a lot of damage which can be explained away since your power suit is crappier than your old one. Also on this mission you're given missions dictated to you by a computer named Adam. This takes away from the non-linear gameplay of previous metroid games and makes it a tad bit more linear but it also adds a welcome and cool science fiction story. Another twist to the game is the SA-X. It seems that the X virus can copy anything it touches, and since it infected Samus with all her best abilities it decided to copy her. Through most of the game you have to run from this fake Samus as it kills you in only a few hits and this adds for some tense and frightening moments. The music in the game is also noteworthy, all the tracks fit their intended purpose from the creepy to the heroic. You'll want to use headphones for this game. In conclusion it might not be Super Metroid, but it's Metroid and it is nearly as good. No Metroid fan's life would be complete without picking this one up. For those of you new to the Metroid series, I reccommend buying the equally fantastic Zero Mission first.
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Prime ROCKS. Metroid Prime is probably the best game that I have ever played. If you own a gamecube and you don't have this game, my only question to you is: why? Go buy it, now. I'm a big fan of the other Metroid games, so naturally I had to pick it up. I don't like first person shooters, but I can't shut this game off, it's so incredible. The graphics alone are better than anything the gamecube has put out in the past. Rain actually hits your gun (or your visor if you look up), steam condensing on the visor...it's just awesome. Nintendo needs to make more games like this and less like Luigi's Mansion...
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Mickeys dangerous chase. If you are considering buying this game I highy encourage you to do so. Capcom and disney really did a good job bringing a classic cartoon to life in this vivid, wildly challenging, side scroller. You can play as either mickey or minnie but there isn't any difference at all except for the gender. There are 5 total stages in this game each one representing a distinctive landscape. for example in stage 3 you find yourself jumping over spikes in a pararie hole with attacking weasels and flying birds that want nothing more than to kill you. But at the same time you have to time everything you do in order to avoid the pit holes, booby traps, undefiable blobs shooting at you, etc..) This game is a lot different than your usual gameboy games because it brings a very good level of challenge to each stage. You'll find yourself sweating and intensely avoiding obstacles as you slowly work your way through all of the games levels in the unlimited continue like fashion. However I will warn you to become frustrated because there are at least two points in the game where you will be screwed over due to a combination of great design, level flaws, and general shortcomings. Despite a few design flaws this game has great controls and smooth scrollng which many games struggle with. This game is definetly above average and as a gameboy platformer it is definetly worth checking out.
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the upper echelons of gaming greatness. i hope i spelled echelons right. anyhow, it's three o clock in the morning of tuesday, november 16th, today i get to pick up metroid prime 2: echoes. and for the last couple of days i've been reliving all the fun i had with the first Prime. going back, i still can't believe how real the world of Tallon IV feels. water streaks down your visor and mist and steam fog it up. everything is very detailed, which only adds to this titles superiority over a lot of other high end action games. but this title isn't all action. there is a little bit of everything here. puzzles, strategy. adventure. some rpg elements. and there are even multiple endings to keep you going back through it a few times. you unlock new stuff in the gallery (and get different end game cinemas) depending on how much important stuff you scanned on your way through the game. so if it's your first time, scan everything. the game wasn't extremely easy, and it wasn't extremely hard. it was that happy little place in the middle that brought back fond memories of the old NES days. even though i never played the original Metroid games (the first one, which can be unlocked in Prime), i could still feel the old school gameplay elements perfectly tied into the 3D world. the different beam weapons you get are all cool and unique, although one could say they are nothing special. sure, they are just fire, ice, the purple one...what is that? energy?, and the regular beam cannon. but all can be upgraded to be used with your missiles to do cool "combos". all except the ice cannon, i wonder what happened to that one... all of Samus' (the main character, a woman bounty hunter preotected by a life-time garaunteed suit of armor) moves are cool. from the morph ball (damn she's limber) and it's offspring, like the spider ball and morph ball bombs and the fun, yet difficult to master bomb jumping. her grappling hook/beam is in full effect, too. swinging around in the different environments is just plain fun. from the steamy underbelly known as The Magmoor Cavers, filled with lava and gaseous floating things; to the freezing wasteland known as Phendrana Drifts, with its raging snow beasts and beautiful landscapes. in the beginning of the game, you start out with all your basic stuff: grapple beam, powerbeam shot, varia suit (which protects you from heat), morph ball and morph ball bombs, and missiles. but upon finishing off the first boss, you lose all of these precious things and end up chasing the alien creature known as Meta Ripley to the mysterious planet of Tallon IV. there, you arrive in the lush, amazon like habitat of the Chozo Ruins. now, only equipped with the regular beam cannon and scan visor, and the ability to jump, you set out on a quest to gather info on the new planet and find new stuff. sure, there's really no story, but who cares? platforming is done very easily somehow from the first person perspective of this game and the action is fast and fun. you get different visors to help you out on your quest to do...stuff, and the entire adventure is well worth your time. and the unlockable stuff is another good reason to keep going through it. there is also a hard mode, that is as it says, hard. but fear not, the game never really gets insanely hard. i had a little trouble with the end boss. i kept getting killed when i thought i almost had him beat, and then when i finally survived and realized he had a whole different form that i had to defeat, i felt a lump in my throat. but it soon went away, as the final version of the end boss is well designed and one of the coolest bosses around. whether you're a fan of the series or a newcomer looking for a good change of pace, pick this up. you can get it pretty cheap nowadays and i would highly recommend getting this if you're going to pick up it's sequel. overall, fantastic game and well worth your time, money and effort.
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Great game for fans of shooters. Pronounced "Guy" "Are" "Us", this should be a standard in any Sega Genesis collection. It is a typical shoot 'em up, but like most games in that category it's the options for your ship that make this one unique. Your option is automatically with you, and you launch it at enemies to "copy" their weapons, during this maneuver though you are vulnerable to enemy attacks. This means that you're are going to have to figure out when to use it, and that adds an element of strategy to the game. Good graphics, and decent music add to make this a fun and difficult game.
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Not great, but not bad at all. Somewhat shoddy AI and the game seems to defy its own physics whenever it thinks your opponents should be more difficult. With the most difficult opponents, the only means of defeating them is to ram them into the wall repeatedly. I'm not a fan of this driving style at all. Getting used to it really screwed up how I play Gran Turismo. The modifications are really dumbed down. Engine Upgrade 1 through 5, for example. It's mostly focused on aesthetics, as the only really interesting choices available in car modification are a selection of body kit components and an RGB paint color system. Alternately, the cars are delightfully JDM. Although the game obviously has no official licensing, they still managed to put chassis codes as the names of the cars that are plainly based on real vehicles. I couldn't be happier to see that the final boss drives a first gen Fairlady Z. This game goes for next to nothing. If you're a race game fan with a Dreamcast, I'd suggest picking it up. What you get for your money is fair, and the graphics were really next level for the time.
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gamecube glory. This is one of the best systems that is out there. By devoting the system only to gaming it doesn't have to brag about processors and dvd upgrades. Many famous titles like mario, starfox, and now 2 metroid games, not to mention many advances from n64 games like: 1080 avalanche, and more. Now that sega has no system, it has most of its games on gamecube, beach spikers, sonic dx, sonic adventure 2 battle, and on all systems the newest sonic heroes. although many of the games are for kids, and has less controller buttons than ps2, many serious games like resident evil call gcube home. The price is also much better than xbox or ps2, currently it is only 100, while ps2 is 120, and xbox 180. Although games like halo2 make me go to friend's house all the time, i can still find enjoyment in many of the classics. I haven't tried gcube online (although i have digital cable) i hear its pretty good for the few games online
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Not Cliched'd; A Predecessor To The Greats. This game is by far my most enjoyable experience when it comes to combat. 1. You can develop every character you have into whatever you want; women don't have to necessarily be healers this time around! 2. You have the ability to also combine a mastered skill to another skill; in such a way your black mage can have white mage abilities, and your thief can have blue mage abilities as well! 3. Equipment is restricted by class, but by the time you are at the end of the game, that changes with certain classes... 4. In this version of the game, they have added many more classes to the mix. This game has a great storyline, but at times can be bland, but is still awesome. 1. This also sports one of the most memorable good cop/bad cop villain of all time: Gilgamesh! He also has one of the most memorable themes of any Final Fantasy (that is, if you've played many different FF games). 2. This game is also very comedic (at least in my opinion). The music is alright, but none of them stick out very much; it must be because they're all good! Nah, it's not the most memorable music-wise, except for the few such as "battle on the bridge," but it also isn't bad, like in FF 3. Graphic-wise, it's updated from it's past-updates. Don't compare it with PS2 FF's because, of course, they don't compare, but appreciate it as a close interpretation from the original. TL;DR, any RPG fan will LOVE this game! Any newcomers to RPG's will find the transgression from learning different combat aspects of this game very easy to swallow (but hard to master). A great game for all!
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Great Game for anyone with some TASTE. The aim for yu suzuki in this title was realism, and storyline. This game surpasses that of any game ever made in realism. It is a well directed masterpiece, and is the introduction to a massive quest to find the killer of your father, who happens to be looking for an item you posess that if found can lead to a horrible disaster as he is trying to ressurect the spirit of a legendary beast known as chi-you. The journey will lead you through japan, hong kong, china, and more, in a compelling storyline that will leave you breathless. The graphics and voice acting themselves are incredible, and this is a worthwhile game to buy on dreamcast. I can't say the game is perfect (but i AM entitled to my own opinion, so, YES IT IS!!) it depends on what you consider perfect. If you want an immersive, realistic, and involving game, where you can have some realistic battles and solve puzzles and riddles in a well rendered world, then you definatly should buy it. If you prefer action-packed games or sci-fi games, or a bloodfest, go find quake 3 arena, unreal tournament, Jet grind radio, or other such games. But I think that this was an accomplishment by yu suzuki, and that it is well worth it 50 dollar price tag. Don't believe me, go buy it, you will either think it's an awesome game or not, but im sure you'll play through the game anyway. But ofcourse,, remember most of all, this is chapter one, the introduction, to a long 15 chapter series that will not let you down. -elsydeon
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Real Bad. This video game was based on the highly popular Manga movie Fist of the North Star. Bizarre then when you consider how terrible it is. I've no idea why they didn't just call it Fist of the North Star instead of Last Battle. Perhaps they wanted to fool people into believing they were buying Final Fight (a much better game). Tho that's still not a good enough reason for this to be so terrible. It was a side-scrolling beat-em-up (one of my fave genres on the Genesis) but the character you played took up 90% of the screen height and walked like he had something stuck up you know where. And you didn't exactly 'beat' people up either. They just flew off the screen the second you touched them. All rather unspectacularly I must say. It was impossible to get past level three. The end of level boss was just too hard. (Level two boss was a short green fat guy that you touch once and he cracked like an egg !?) And the music? Don't get me started on the music. It was surely the most laughable aspect of the game. I still know it off by heart. Hard really to forget it considering it was only one 'cue' played over and over. Did I really play the game that much? Sega could have made this very cool but it was a very quickly made and very cheap cash-in on a cult anime movie. And if you care (and if you still have a genesis with this game) press ABC and START on the title screen for a level select cheat (only the levels you have already completed tho). They couldn't even make the cheats cool!
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Nyuk,Nyuk, Nyuk, Nyuk. Pie throwing, hair pulling, safe breaking,... and why? to save an orphanage of course!! Overall, I found this game pretty fun, although the mini-games do get a bit repetitive. I'll give the game 4 out 5 stars, because I really think that there should have been an option to switch Curly with Shemp at certain times during the game. The movie clips were good, although a little on the not numerous side. To those who found the game a complete wash out, i say cut them (The Stooges, and Nintendo) a little slack. I'm just glad that they came out with it. Who knows what's next, maybe Laurel and Hardy?! If you want slapsitck comedy, and are willing to stretch your patience a tad, this game is a gem!!!
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amazing, and then some. what can i say about this game that hasn't already been said by thousands of NFL2K1 fans? this game is excellent.... i'll admit when i first got it, i went through some growing pains...dropped balls...no running attack...impossible to defend. but, once i took my time, i realized, you gotta treat this game like a "real" game. you gotta wait till your receiver hits his route...you gotta follow your blocker when runnin up the gut...you gotta time your defensive back when jumpin for a pass...you gotta rush and tackle at the right time. i'm tellin you, this game is fa real. the atmosphere during game time is amazing...the sound affects are excellent...and the gameplay is terrific. one of the best parts of the game is the franchise mode. you can select to have a fantasy draft, and any players that you have created are in the draft! it is the highlight of the game.... i haven't talked about the online segment yet either...un-freakin-real. the intesity is great...plyin' some cat from toledo while you're in your house in washington dc. what? awesome! trust me, if you don't have this game, you're missin out on one of the most innovative and phenominal games ever to hit the market... you get it all....great gameplay....stats...create a player...create a play...create a team...online tournaments!!! i'm afraid to ask how incredible NFL2K2 is gonna be!!!
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Wow. Well, I wanted to get this game the day it came out bu because i have no job, it took awhile to get the money...anyways, i got it in october for 30 bucks canadian and boy oh boy i have never made a better game purchase...im about 23 hours in and still on disc one, and usually im not a huge rpger, i bought this mainly for the anime aspect and the truth is, this game is the best game ive played in a long time....so far ive laughed, been sad, and have been angry...and that is perfect for the games style as it carries emotion with great voice acting and plots....the bosses are hard if your not levelled up, and thats the only flaw imo that this game has....spending time levelling up...though where im at it doesnt take long..its just boring. lol, anyways...5 out of 5 as this is the best game ive played in years
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Essential Game for GameCube Players... No Spoilers. This game caught me off guard. I had pretty much written off the GameCube as a legitimate vehicle for great RPGs after no great original titles had come out. Yes... "Skies of Arcadia" is amazing, but this was a game ported from another system. "Tales of Symphonia" is a GameCube exclusive in the U.S.A. for the time being. It has a somewhat cell shaded look to the characters, but many of the environments have more of a water-color look to them. In my opinion, the graphics look rather boring in screen shots, but in action, they can be really stunning. Overall, I found the cell-shaded aspect of the graphics to be much more satisfying than what was exhibited in Nintendo's own "The Legend of Zelda: The Wind Waker." This is the exact reason I was hesitant to pick up this title. I was disappointed with Zelda, so I was apprehensive when I saw the cell shaded aspect of the graphics here. Do NOT let this be a turn-off for you. This game has got to be about the most fun I have had on the GameCube system. I am extremely impressed with the battle system where you control a player chosen character in your party in real-time. It makes the battles very action packed with plenty of player involvement. Sound is very good. I was really impressed with the voice acting. It is endearing and fits the animated character design really well. The English localization for the game is spot on. Music is hit or miss, but the voice acting and battle sounds make up for this. I had heard that the game would make about a 700 page book, and after having played through it with most of the side quests, I can say that I have no trouble believing this through all of the spoken and written dialogue between the characters. Story? Where to start. I had heard the story to be cliche fantasy, but I found I was really impressed. There are obvious nods to other fantasy oriented storys and games, but these handled in the form of homage, not blatantly ripping off. It starts out with a formulaic introduction, but the well written story quickly forges its own very interesting path. The player becomes emotionally involved with the characters and their quest, even though some of them are in archetypal fantasy/anime roles. "Tales of Symphonia" is a stellar experience. Gameplay and graphics are polished and top-notch fun. The characters and story are interesting, and the sound is engrossing. GameCube players should not miss this, and I go out on a limb saying this... but I would say it has the polished qualities of a system seller. My hat is off to the folks at Namco for bringing RPG starved Nintendo players an absolutely fantastic game. One word of caution. There are rumoured to be "anime" cut scenes, but doon't get your hopes up for a lot of them as there are only a few. I hope the upcoming "Baten Kaitos: Eternal Wings and the Lost Ocean" (also from Namco) is half as good. Nintendo should take a cue from Namco on this one. I never thought I'd say that!
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Fun Fun Game. The Urbz is by far my favorite sims game, for the gameboy version at least. I own all of the gameboy sims games and this one is the one I end up playing most. Your only a janitor, struggling to survive in Minneopolis. Sounds pretty weird, I know, but its tons of fun! I couldn't put this game down, and my grandparents got pretty annoyed with me. But if your looking for a great game to play this is a good one. The music is good which actually makes you want to keep the volume up. I don't have any complaints for this game. 5 stars and tons of fun. A bit of advice though, if you buy it, make sure you get your popularity up while your playing. Otherwise you'll have to get it up all at once which gets boring. You'll know what I'm talking about once you buy it. So what're you still reading this for? GO BUY IT! HURRY! ITS FUN!
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Winds of Change have blown through Seasons. This game, I must give respect to it for such a daring risk with the 2 game paks ages/seasons, but it just doesn't live up. I would much rather prefer Link's Awakening other than this. The game seems to rushed. I played this game for 1.5 weeks and I was 3/4's done. It just seems to rushed, it's confusing, there is nothing that separates this game from any other zelda game (I often forget whether I'm playing Season or Link to the Past[yet Link to the Past is an A+ game]). This game is trying to be too much like Ocarina of Time, what with the oracle that makes massive changes to the game, as does the ocarina, and this aspect isn't found in anyother hand-held Zelda game other than A Link to The Past (but don't forget, that is a port from SNES). All in all, if you are looking for a quick fix of Zelda.... go ahead and buy it, but I can't gaurantee you will be satisfied with it.
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boring and, well, boring. I was so excited when I first bought this game. I raced home, popped it into my GBA played it for about 15 minutes, got up, and left to go do something else. I love Mario Kart, and if your reading this review about Krazy Racers I'm sure you've played it and like it too, and thats what Krazy racers is, a copy of Mario Kart, only 10x worse. Somehow, there isn't much track variety. Sure you'll go from an ice level to a space level to a stadium, bit some how, all the tracks just don't differ much from each other, in difficulty or anything. The characters, unless you've dedicated your long lasting life to Konami, chances are you probably won't know a whole bunch of them. The weapons are basically the same as in Mario Kart, just slightly different, blue rocket, red rocket, drill, and junk like that. The gameplay, well, for me did not do all that much. I was never in a moment where I had sweat dripping down my forehead with my palms sweating loosing grip of the controller and worrying that on the final lap if I don't win first I'll have game over and won't make it to the Super Cup. I never had one of those moments like I did in Mario Kart, the whole game just didn't pull me in. Graphics, good. Ok, my advice, please wait for Mario Kart Circuit, it should be a lot better with more famaliar characters for everybody(hopefully), and an overall better game. But this whole review is just my opinion. Game on.
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i thought the characters in World of illusion were not well made its just too weird it doesnt make sense i passed the game as mi. well.. i thought the characters in World of illusion were not well made its just too weird it doesnt make sense i passed the game as mickey and i diddnt bother to pass it as donald unlike quackshot or wonder boy in monster world for genesis which are good games another game is castle of illusion starring mickey.. i hear good things i have not played castle of illusion just yet just be sure to check out castle of illusion on youtube that will be my next bet though World of illusion i did not like for lack of character detail which is bizarre in a bad way i hope this helps if u want a good genesis game starring donald duck then i recommend Quackshot which in my world is a five star game
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ocarina of time 2.0. i've been a zelda fan since before i could walk. i would sit and watch my aunt play for hours and when i was old enough to play i was instantly hooked on link to the past. Ocarina of time was one of the high points for series along with wind waker even if wind waker was a strange departure in both art style and storyline. Twilight Princess doesn't attempt to do anything differently it reminded me instantly of ocarina of time. From the locations(you revisit some of the temples from oot). I highly recommend this game i found the gamecube version more enjoyable but the wii version isn't bad either. Fans of the series are sure to love this and newcomers can find things to enjoy as well. Can't wait for skyward sword!
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Old-school Soul Calibur. Before there was Soul Calibur there was Samurai Showdown. OK, so it's sort of a lame comparison, but Samurai Shodown does make me think of Soul Calibur, because the similarities are there. It's a fighting game where, instead of relying upon mere punches and karate kicks, you're wielding broadswords and cleavers (though sometimes your weapon does get knocked out of your hands and you have to restort to fists and feet, which is a pretty cool touch of realism). The characters are colorful and varied: from big bruisers to samurais to slim, unassuming swordsmen. Also present is a ninja and a chick in plate mail armor and a cute little kung fu Asian girl with a bird. The fighters are big and well-detailed; the graphics are pretty faithful to the arcade version. The backgrounds are nice to look at too. In terms of actual play, there are a lot of combos and special attacks that you can execute, and Samurai Shodown seems to rely more upon strategy and critical hits then the typical 2D fighter, which is a good thing. You will definitely want a 6-button controller for this one. Are there any faults? The only flaw I can think of is that the game could have been a little faster. Sometimes the Genesis' CPU seems to get a bit bogged down. However, I am uncertain as to whether this is really a hardware limitation or simply game design, because I've seen Samurai Shodown in the arcades before (uh, quite a few years ago) but I don't remember how fast it played. Regardless of the speed issue, Samurai Shodown is one of the best 16-bit fighters available (the Sega CD version is the best 16-bit fighter, period). I like it a lot better than Street Fighter II. The fighting, characters, and the inclusion of ancient weapons make it a lot more interesting to play.
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WOW! WOW. THIS GAME IS AMAZING. I looked at these reviews on Amazon.com but I was still a little unsure. I got the game. Opened the package, picked ecks and started playing. IT IS AMAZING. The gun in front of you is like Gamecube graphics. The rest of the graphics are like N64 graphics in the first 007 on it. But for a gameboy? All I can say is WOW! It's fully panoramic and first person, there is strafing, opening doors. Running up stairs, hidden elavators and vent, like 20 guns, crouching, a very good plot, story, fun missions, 12 levels able to be done with either ecks or sever, (each has a different thing to do. Example: Ecks: chase Sever and don't lose sight. Sever:make sure Ecks doesn't follow.) which makes it like 24 levels, and fun. IT IS AN AMAZING GAME
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The Same Game As A Wonderful Life Only More Limited Options. The title pretty much says it all. This game is just A Wonderful Life with a female protagonist instead. Sounds nice and all that you're a girl that can take care of the farm, but there's a problem. Because you're in the same town, its practically the same game and the villagers treat you differently because you're a girl. The problem with this game is the marriage candidates. While you got 3 attractive ladies (4 and that's lolicon for a lot of people anyway) playing as a male, you're stuck with three guys that happen to have no one in A Wonderful Life and if you're looking for eye candy with a good personality, you pretty much lost. You get Rock who is good on the eyes but as the years go on, he loses his looks. He's not smart at all and he comes off as a jerk if you play DS Cute. Marlin is not attracted on the eyes and if you played A Wonderful Life and pursues Celia, he's even a bigger jerk than Rock and only if you put up with him does he show his nice side. Gustafa who was just there in A Wonderful Life is a bachelor. He's the nicest of the trio and very stable, but the problem is he's not eye candy at all (to most people anyway). He's younger than he looks but me personally found his beard as a huge turn off. Overall, the bachelors in the game suck and I feel like that makes this game less enjoyable than A Wonderful Life. And like A Wonderful Life, because the game is very slow, year 3 takes forever to complete and it becomes tedious. If you had to choose between this game or A Wonderful Life, I would choose the original one because at least you don't feel like you're being ripped off in terms of choice. Then again, DS Cute makes up for it.
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Isn't it fun to play without Raiden. Finnally back to the golden days with Snake. Not the crapy ones with Raiden in Metal Gear Solid 2. Nitendo decided to make a remake of the classic beggining of the Metal Gear Solid tales. With better graphics, more gameplay controllers, and more bloodier. It is still 2 disc, but its all good. When this game first came out for playstation, I didn't find much of it. But then when I finnally played it I simply said, good story, good graphics(for ps1 anyways) and it is very fun. The gameplay could be kinda confusing at first, but then you will get use to the controllers eventually. It then becomes addicting. The story goes as an undercover agent named "Snake" is looking for a nuclear weapon called "Metal Gear". The real object of the game is to go through every thing and not get caught. Its not a shoot everyone you see kind of game. In this version though it looks like they changed the voices because in this version it sounds more clearer then the playstation version. Lets look at the facts: 1.kickass graphics 2.cool game play 3.great story 4.very challenging 5.most importantly (best game ever) you definatley need to buy this.
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Great Product, But Needs Improvement. I just purchased the GBA Micro and a zelda title. I have fairly large hands, but the micro tends to fit snug. The screen resolution is great along with sound quality. Battery life is excellent! The few things that I don't like : 1) The built in speaker should be somewhere besides under the A/B buttons, its common to cover up the speaker with your thumb when playing. 2) The A/B would be better suited horizontal to each other. The B button slightly above and to the right of the A button is somewhat awkward. 3) When playing Zelda, for example, to pick up items you have to use the R button which is located on the top right (edge) of the device -- I think the addition of a C button next to A & B would be a better solution. Beyond those three personal gripes (the speaker issue is the biggest) I would give this a 4/5 overall. If you don't have one, buy one!
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If you think the game is easy...you haven't completed it. This is a great game. The graphics could be a little better, but other than that the game will keep your attention. The game is farley easy to beat if you go from level 1 to 7. But if you are a hardcore gamer like me, there are so many secret areas in this game. To get all of them with the yoshi coins in each level is tough. I give the game 4 stars instead of 5 because when you are throught with the game, there is nothing else to do. There is a multiplayer game like in Super mario 2 advance, but that is it. I recomend renting it, before you buy it.
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Zoinks! Can't describe this one as "Groovy. This Scooby Doo game was not nearly as enjoyable as the Scooby Doo in theatres. There's too much narrative for a game here that it never really becomes a fun game. The controls are very hard to manuver, the animation is horrible, and there's no save feature so you have to restart each time you play. You'll start the game off as Shaggy or Scooby, and as you progress you will unlock Fred, Daphne, and Velma and each have their own special abilities. Shaggy and Scooby's special ability is to run very fast for a short period of time. Fred can use large objects aginst enemies or use his fists of fury. Daphne uses her boots to kick her enemies with strong force. Finally, Velma, the brain of the bunch, and sneak past her enemies and can slow down or stop time in mini-games. Use your special wisely because your strength and stamina meters will run out quickly. In addition, each character can walk, talk, use a scene-specific action (refering to the movie), and block attacks. Aside from game in general, there are 4 mini-games you can play such as "Unlock the Chest," which requires you to move color-coded rings on a lock to match the model. The rings can randomly change, because after all, you're on Spooky Island. The other three games "Repair the pipes," "Lights Out," and "Musical Mayhem" are all pretty easy, self-explanitory, and unimpressive. There is nothing groundbreaking here, half the time you are walking around talking to people who keep on saying, "I want off this island!" or "There's something strange going on around here," all of which doesn't help you solve your mysteries at all. Typical level goals include "Find 3 clues" and "Where did the ghosts come from?" During the other half of the game you have to collect tokens in order to buy food and Scooby Snacks to replenish your strength and stamina meters. Overall, this game is simple at best, and is appropriate for kids 10 and under who liked the movie. The game is very easy, so you don't have to worry about getting frustrated with a certain level or enemy. Kids any older will beat it very quickly and become bored with it just as I have.
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Buy only if you do not have a PS1 or PS2. I have it. After beating Resident Evil Zero & the remake of the first, I wanted to jump right in on GC's RE3:Nemesis. There are slightly faster frame rates and a different use of controls to support the GC's controller. That's all. The RE3 PlayStation Dual Shock Version with the original and rearranged data is the same as this passed off port. I don't need to review the game itself, it is another chapter in the saga that is well-known to fans. If you don't have a PlayStation1 or 2, then this is a solid buy. If you've never played RE3 and don't have the PS, it is a solid buy again. Whoever is making up the stories about the better graphics or a remake is fooling you. Don't get me wrong, RE3 is a great game, but it is a port. Graphics, game, content and all. I rated it 3 stars because of the marketing tactic. The original PS version is a 4.5 star game. You'll notice that this review will be posted on RE2 as well because Capcom did the same with that one. Robert Eldridge (...)
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Remake or Rehash ?" i hear you cry . Well...its a lot of the former and a little of the latter!! First off ill defend giving this superb Resident Evil (Resi) game 5 stars...basically it all boils down to it being a 'flawed masterpiece' !! Yes - the movement of the characters is still abit clumsy (you tend to run into stuff alot...and you will be running...believe me....lol !!) and yes - i know the series took a while to move on much from the basis of the original (see my Resi' 'Zero' review for news on that front !!).....but all said and done theres still nothing to touch the Resi series on style, story, atmosphere, and 'edge of the seat' tension (and that includes Silent Hill - although they are good games and i look forward to Silent Hill 3 ). You see in Capcoms world of 'Survival Horror' it all just works so beautifully and - personally - i would hardly change a thing. Just give me new versions (and more of them) complete with new stories, plot lines and characters (including cute ones like Rebecca and Jill) and Im a happy Zombie Basher!! I cant wait for the Online Resi' to arrive - although why its planned to be on the PS2 ( i have one - don't worry!! ) is beyond me (anyone know??) 'Zero' may have moved the game into the 21 century with its "Partner Zapping' (cool) and no item boxes (much better) - but its this Remake version that is still scarier ...and much harder (as long as u don't play on 'wussy'..oops i mean 'easy' ...!! ). This also makes it a longer game than 'Zero'. I've just completed it with 'Chris Redfield' and - especially early on in the game - its damn tricky . You have very little ammo and fewer saves and you have to plan everything you do...from whats put in your inventory to what and when you use an item or save or kill anything !! I messed up and had to play for about 5 hrs without having an' Ink Ribbon' to save my game with...by the end of that I needed a stiff drink...lol... ;O). And i won't even get started on the new 'Crimson Head' thing - just a word of advice - blow the heads off (or burn) ALL zombies or you will regret it... The graphics in Remake are 'next generation' and second only to 'Zero' (which is even more stunning). Infact - Im playing Eternal Darkness (ED) at the moment and I laughed out loud when i saw the so called 'amazing graphics'. Compared to Resi's new 'Photo Realistic' look 'ED's look so DATED...they are ok in an 'old school' sort of way don't get me wrong - but still look like a video game... especially compared to 'Zero' ... and so far the ED gameplay is not great either but ill get back to you on that... Sound wise the music and sound fx in Remake do there job in scaring the pants off the player - although 'a 'proper' surround sound mix (5.1 or ProLogic 2) would be nice next time...as would a 16*9 widescreen option...(Im in the UK... we actually LIKE widescreen ...lol...) So the bottom line is that this is a superb Remake of a GREAT original - although i have to admit the original Resi for the PSX will always hold a special place in my gaming heart (somethimes you just cant top the original - just look at Metal Gear Solid or Tomb Raider !!). These new graphics though - although prerendered - have taken (hopefully) not just Resi' but gaming in general away from looking like video games and closer to looking like the movies on which this (and lots of others) are based - greatly adding to the believability of the game - and if it were for that alone Capcom should be hailed as masters of their genre. The fact that they also created in many ways the 'genre/game series of the last decade' is just OUTSTANDING. Thanx Capcom. PS: Now come on Capcom you need to 'Remake' the next 2 in the series rather than just 'porting' them across to the GC PPS: Plus i need 'Resi 4' and/or 'Online' a.s.a.p - or before i get withdrawal symptoms... :O)
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No Title. Mario Kart double dash brings back the sixth instalment in Mario's racing history. Play as one of the origanal NES Mario cast as well as Waliugi/Wario. You steer your charaters own kart of choice as you go through of what is mostly Mushroom Kingdom, wiving in and out of props from your favorite NES games. You have a gunner and a driver. The driver of course drives, while the gunner throughs random items from green and red shells, to your gunners speaical iteam. The multi-player is one of Nintendo's better ideas, esspicaly the broadband connection. It would be extremly smart of you to buy this.
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my first game, and certainly not my last. This is the first game I bought from GBA. Okay, in a nutshell, I hated the movie, but I LOVED the game! It is, as I agree with some of the other reviewers, not for the impatient or younger players. This very unique game is one of planning, as you have to decide how your park should look, while trying to look for all your DNA at the same time. Its hard at times to keep all your customers happy, and harder yet to earn a profit. I noticed at times my dinos wouldn't appear in their pens when they were supposed to be there, but clicking on the pen seemed to bring them back, so it didn't bother me. The music is catchy. I caught myself humming it at work. lol. But, you get to advertise, and manage the buses and gift shops, and treat your sick dinos. And the dino sounds at the intro are really neat. All in all I thought that it was a very fun game for GBA. =)
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Make her dance...if you can. Jet Set Radio. Viewtiful Joe. Gun Valkyrie. These are games that you'll never hear a mainstream gamer talk about. They are games for the hardcore, die-hard, take-no-prisoners-and-get-no-sleep-till-you-break-the-highscore gamers. They emphasize gameplay and innovation over graphics and accesability. But they are brilliant in their own way, and so just plain DIFFERENT in their dynamics and control schemes that they make you unlearn what you have learned. This is THAT kind of game. If you are expecting a typical action game you will be diappointed. If you are expecting highly polished graphics you will be disappointed. If you are expecting greatness that requires patience, practice, and dedication that only the hardcore can muster you will be blown away. The story is simple. In the future a mercenary has been dispatched to destroy the robots on a colony world that have gone awry and started attacking anything that moves. She is one Vanessa Schneider, a skin-tight armored bodysuit wearing chick who is short on words and fast on acrobatic manuevers. Through a series of simple text explanations you are briefed on the situation of each level, and then you run and gun your way through every room in the level until you beat the level boss and get a chance to save your save before progressing to the next level. It all sounds so simple. And it is. And it isn't. You see, the control system is optimized for acrobatics, not for changing direction. You don't walk. You run (by pushing forward). You don't turn. You change direction (by hitting the Z button to turn around or Z and another direction for a 90 degree turn). You don't jump. You flip through the air forward or backward. And sorry, but you don't run or jump and shoot at the same time. You stand still and shoot, and when the time is right you dodge or jump out of the way (or crouch). Well, actually, you can turn, but it is slow and awkward. You will quickly find that it is far more effective to dodge to sidestep or cartwheel in a direction (right or left trigger) rather than wasting time turning. It sounds odd and it is. It is also genius. When you are doing poorly this game is very frustrating, as you fall off ledges over and over and keep taking hits and getting killed by the robots' laser fire. The trick is to overcome the limitations, or rather the UNIQUENESS of the control scheme, and make Vanessa DANCE across the levels in a sort of high-speed blasting ballet. When you are doing well, and with practice you will, this game is wonderful. It's like every Mila Jovovich movie was combined into one long action sequence. You backflip and cartwheel and shoot energy blasts, timing your shots and dodging out of the way in the nick of time. You destroy huge bosses in seconds and backflip and dodge through the air, barely touching the ground as you back away from lasers chasing you. Everything moves to a rhythm, and every moment you stand still Vanessa keeps tapping in time to the music, like she's itching for action and can't bear to stand still. The graphics are not crystal clear or razer sharp. They have artfacting and pixelation and jaggies like look kind of like a low resolution video feed. I love it. The rooms of the complexes look incredibly retro and spartan like like they came out of Space Channel 5, all smooth lines and bare walls. I like the purity of gameplay the spartan presentation highlights. No distractions here. And there ARE outdoor segments and a timed escape to break up the repetition (with some great dust wind blowing and searchlights to run from). And of course there is a boss at the end of every level which you must defeat BEFORE saving your progress. You can upgrade your battle suit throughout the game by cashing in the points you are awarded for destroying enemies in combos (a timer starts whenever you destroy an enemy), finishing rooms quickly, and finishing rooms without taking any damage. All the suits have different strengths and weaknesses (and colors), and collecting them provides some replay value as well as motivation to score well (suits are very expensive). There is also a trial mode of levels to unlock, and all purchased suits can be upgraded for a price. The key to enjoying this game is to master its difficult controls, to grow to love its unique presentation, and revel in its unique and amazing gameplay. I love action games, and difficult ones are ultimately the most rewarding if you have the patience for them and they are well balanced. I love this this game, and if you feel the same way about action games I highly recommend a rental, if not a purchase.
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Very Impressive. I enjoy playing sports simulations the most. NBA 2K2 has big improvements in it's graphics and overall gameplay from the earlier versions on Dreamcast. The announcing and player chatter are the same but who cares, it's always the same on television anyway. In the past I was hooked on the EA Sports NBA Live franchise, but now I don't even think that EA can compete in the basketball simulation anymore. Sega has changed the way basketball is played on the home video game console. You will definately want to give this game a try, and get ready for the tip-ff! Now I am ready to follow the NBA 2K series on the X-Box System. Keep the faith.
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Start your engines and play Wacky Races, a wacky carrtoony good time. When I was a kid, I would have gone nuts knowing I could play Saturday morning cartoons on a game. Well I am nuts and Wacky Races is a top notch "good time game" for any age child. My wife introduces me as her eldest child quite often, and when I play this game I know why, it definitely brings out the inner child in me. The Wacky Races was on of my favorite cartoons of my youth, and if it was yours ( even if it wasn't ) you will love this game. Wacky Races for the Sega Dreamcast was brought to us by the good folks at Warner Bros. Interactive and Hanna-Barbera, and ( dare I say ).....( I dare ) it's as fun as Mario Cart in my books. ( and I love Mario Cart ) You have eleven of the kookiest, silliest, and craziest racing crews to ever grace a game with, there's: Rufus Ruffcut and Saw Tooth in the Buzz-Wagon. There's The Slag Bros. and their Boulder-Mobile, also Lazy Luck and Blubber Bear in the Arkansas Chugga-Bug. Penelope Pitstop and her Compact Pussycat. You have the Ant Hill Mob and their Bullet Proof Bomb. ( My favorite ) There's Peter Perfect and his Turbo Terrific. The Gruesome Twosome and their Creepy Coupe. Sergeant Blast & Private Meekly and his Army Surplus Special, plus Red Max and his Crimson Haybailer. Professor Pat Pending and his Convert-A-Car. ( I like ) And last but not least, Dick Dastardly & Muttley in the Mean Machine. ( I love the dogs insipid laughing ) The graphics are beautifully hand drawn, and look just like the cartoons of our past. The colors are vivid and crisp, and the game is pure unadulterated FUN! Each car and crew have their own strengths, weaknesses, weight, speed, grip, and special weapons to cause mayhem with. There is also different difficulty settings to race in, there is Kart which is the easy mode, then you have the advanced style which takes more skill. You can also play cooperative, VS., or competitively with up to four people. I love the sound F/X and voice overs, it's done so well you truly think your having a flashback to your Saturday morning childhood days. The racing is tight and fast, and the game is just plain fun to play! Wacky Races is one of my top-ten Sega Dreamcast games ever, so give it a try and you'll see why. " Happy Cartoon Racing! "
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AVOID - NOT POKEMON. I don't know about you guys but when I heard you fought with cards of course I thought of what well duh POKEMON. but there is not a single pokemon that I can find. do you want to see mah pokemanz? Let me show you them! because you won't see any in this game. I don't understand how anyone could have fun fighting mano a (nopoke)mano. Instead this is just a rip off Pokemon. You fight with cards, but these idiots didn't even know how to rip off Pokemon right, because you don't have a deck of them that you can use forever and there is seriously not a Pikachu ANYWHERE.
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Gets the job done, but still too low on space. The Nintendo Memory Card 251 is the largest 1st party memory card offered to Gamecube users. It does a great job with fast saves/loads. I did get a corrupted file once with the game Ikaruga, but other than that the performance has been fine. Unfortunatley 251 blocks isn't enough to save all your settings and season progress in any one sports game...let a lone all the other games you probably play! For example when I bought the awesome Madden 2004, rushed home, popped it in my GC I got a nice big error message saying I wouldn't be able to save all my settings and progress through a season. I also play other sports titles (like FIFA) so the 251 card was NOT cutting it. My solution was to find a 3rd party card with more memory, but a good track record in terms of not corrupting files (some of the large 3rd party ones are known for corrupting often). That really led me to only 1 option: the Nyko 64Mb card allowing over 1000 blocks of data to be saved. After some heavy use it still hasn't corrupted any files and actually loads better than the 251 card! The best part is that the HUGE 64Mb card is the same price as the very tiny 251. Do yourself a favor and just get the Nyko 64Mb.
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Could've been better. Five yrs ago, the toughest SNK superstars faced off in tag-team action in the excellent arcade game KOF 94. Now the series is back, but it hasn't learned anything new. The KOF:DM99(man that's a long title!)chugs away with tired fighting mechanics and subpar graphics. King features characters from Fatal Fury and Art of Fighting. The fights are fun, but you still can't change characters during a match. Technically King's loaded with deficencies, most notably choppy, slowdown-filled 2D sprite graphics. For a part of an essentially 16 bit game to a 128 bit system, these flaws are inexcuseable and baffling. It's nice that the DC isn't limiting itself to polygon-only 3D fighting titles. But compared to Marvel vs. Capcom, Dream is a nightmare.
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Too Good to be True. Wow, after getting this game when it came out and playing it for two weeks, I am still amazed by it. Nintendo has once again delivered a huge hit that will be enjoyed by fans for a long time. Let's get to the basics. Story- What's this? The princess being saved ISN'T the main part of the story? Well, she does get kidnapped a few times(I guess it was unavoidable...) but the game offers a fresh plot. Mario tries to have a relaxing vacation, but before he even arrives, Shadow Mario, his archenemy, as been wreaking havoc on Isle Delfino, where Mario plans to relax. Unfortunately, the town artist's drawing of Shadow Mario is in black and white, so all the people think Mario is guilty. His punishment is to clean up the town, and with that, his good name. Graphics- While not the best on the GameCube, these are very nice graphics that remind me of the days of Super Mario 64 on the N64. There are some nice touches, too, that add to the gameplay, such as enemies exploding or Piantas(residents of the island) celebrating when you free them from Shadow Mario's paint. Very few, if any, graphical flaws make this one beautiful game to look at. 9/10 Control- The controls are very easy to learn and very hard to forget. Once you get down jumping much of the controls are already learned, and the rest of them are really simple, too. The one bad part is the camera, which you have to manually control, making it difficult in some areas, but that's not too much of a problem in most cases. 9/10 Gameplay- Finding all 120 Shine Sprites or those few coins, whatever your task may be, Super Mario Sunshine is a blast to play. You could be surfing on Bloopers or hanging from fences, even riding a roller coaster while destroying a mechanical Bowser(did it come back from Paper Mario?) and all the while you'll be having fun, which is what the game is all about. 10/10 Satisfaction- This game is definitely worth the money for it. Best of all, all of these intricate worlds and characters only take up 7 blocks of memory on your memory card, making it very easy to save. You will not regret purchasing this game, in fact, I've even seen some people get GameCubes simply to own this game. 9.5/10 Sound- The familiar sounds and grunts, along with some cutscenes with full voice features of Mario, the Princess, and any other characters around at the time. The music isn't obtrusive and is familiar of a Mario game. 8.75/10 Overall- This is what Luigi's Mansion was shooting for. They got everything right that was wrong before. The one thing that may discourage players is the aforementioned camera, but in the long run, the tasks are fun enough that even if the camera causes you to fall, you'll just want to climb back up again. Super Mario Sunshine, while reminiscient of the Super Mario 64 game, is a whole new adventure that's loads of fun to play and well worth the time to complete it. Have fun(which you will with this game) and happy gaming. 9.75/10
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This is great product. If you are going on a trip or your TV is in the shop I highly recommend getting the Intec GC screen. It slides onto the GC very smoothly and can be hooked up in a matter of two minutes or less. It has a picture like a high quality laptop. You don't have to look at it in the right light like some small screens, you can see it from nearly every angle. It comes with a car adaptor plug and a cord to plug it into a light socket. It has sound and brightness level settings and also has 2 headphone ports. I have played about five or six games on the screen. Monkey Ball look outstanding on the screen, Pikmin is the hardest to play, due to the small pikmin. You really have to look at the screen closely or you may walk right by some of your pikmin. Besides Pikmin all the other games look pretty good on the screen. The sound is much better than I expected. $ is well worth this screen, get it now.
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Stealth Action Redifined. Now, If you are the kind of James Bond shoot'em and get shot a thousand times and barely loose health, and those are the only kind of games you have,and ever will have in you collection. Then I suggest you rent before you buy. Anyways, I give this game fives stars for a whole...load of resons but I'll keep it nice and simple for you. 1: The replay value is very good, I prefer hard because it is more realistic. Speaking of realisum, This game is infact one of the most realistic games I've ever played, for example: you have alternate methods of taking care of you're enimies than just shooting them in the head. you can shoot a device called a sticky shocker, wich upon impact releases electricity, if you shot that in a puddel of water you can take down 1,2,3 birds with one sticky shocker,"hypothetically speaking" Reason 2: The split jump. if you are in a tall, narrow hall you can jump on the wall, thrust both legs to either side and suspend youreself and get a good drop on enimies. Resaon 3: Grafics. I would give the grafics a 4-5, the people look smooth and have clear expressions. But Whait! I'd also like to clear something up, On the label where it says Teen, it says: Blood Gore & Violence, well, thats a bunch a bull. For all you poor kids out there whos mothers would not let you have such a horrific game: No worries mother, its just pure clean fun. Not that I had that trouble, that was just for poor E rated kids. That sums it up, now go play some Splinter Cell.
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Um. Ok, I was very hyped to see this game in action. From the screens and videos, it looked like a great game. But, and yes there is a but. I have been an avid wrestling gamer since Attitude came out, and have played much better games than this. Graphic wise, the game is excellent. Gameplay, well, thats another story. It took me a long time to grasp the new control scheme, and even after I got used to it, I was disappointed. Each superstar has few moves. The Create-a-wrestler is bad, much worse than any other game. Its options are few and far between. The entrance music is the best thing about that. Battle for the Belts and Championship road are a pain on Easy, I hate to try "Painful". The computer AI is screwy. If your in a triple threat/fatal fourway, watch out for never ending double teams that make any offense nonexistent. The mechanics are just not in, either. When the match first starts, if you get knocked down, it takes forever just to get up. Not like SD or No Mercy, and not better in any way. The meters are improved, but the mechanics just ruin their effect. I beg anyone (even hardcore wrestling fans) to rent this first, because unless you decide to play on CPU the whole time and get a gameshark to unlock the hidden features, you may get frustrated quickly. Please, Yukes, improve the gameplay for the next title. I've seen much better!
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This awesome Dreamcast game stands the test of time. The definitive RPG for Gamecube is finally here! The gameplay is bursting with innovation, which is very noticable after you play a while. The random battles are toned down from the original, making it easier to play through. The battle system is like no other RPG, but the learning cuvre is a little steep at times. Graphically, it is nice, although a little more detail would have helped. Framerate and animation are pretty good however. If you ever gets frustrated with typical RPGs (FINAL FANTASY X), you should try it. Even if you already own this on Dreamcast, the journey is magical enough to take again.
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Not very fun. I started becoming interested in the Bionicle series after reading about it from Nintendo Power a while back. This particular installment is one of the first; the action is in top down view. You are responsible for locating the 6 Toa Stones that have been stolen. You will need to visit various villages and talk to other characters to gain more information. What I didn't like too much about this game is mostly the play control. Sometimes you have to be swift when hitting the enemy to stun them. But what's harder is when you try to jump across a river; you don't always get to the other side and you have to try several times with more accuracy. The overall satisfaction of this game could be better. Thankfully, the later Bionicle installments are much better -- most notably Bionicle: The Game for the GameCube and Bionicle Heroes for Game Boy Advance/Nintendo DS.
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Ahh, memories. This is an awesome collection of classic games, 24 in all. Midway has rounded up some of the best arcade games from the 1980s and packaged them together in this spectacular collection. The great thing about this pack is that there is something that appeals to almost everyone here, and, even if you don't really care about all of the games, the price is low enough to justify gettting the collection for just a few of them! Some of these games have a great deal of memories for me. I remember playing Rampage, Rampart, and Smash TV at the arcades for hours on end. The games I was most addicted to were probably Gauntlet and Spy Hunter. These 4 games are still a lot of fun, and with the multiplayer capabilities are a blast. I played many of the others as well--720, Toobin', Marble Madness--in the arcades, but these games have lost much of their appeal to me now. Some of these games aren't really that fun anymore (like the last three I named), but I'm still glad I have them. Every time one of my buddies comes over, we play many of the games, laugh, and reminisce. In fact, I don't know that I'll really be spending hours on end with ANY of these games (even Gauntlet can't hold my attention forever anymore), but they are nevertheless entertaining for a few minutes or even an hour. Again, having 24 games makes it all worth it. The one complaint--Joust. I absolutely loved the two player "deathmatches" in the original Nintendo release, but I can't get that to work on this version. What a shame. Despite this, though, this is a great collection of games which, though it may not be the smash hit of 2003, is nevertheless very enjoyable.
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Very Atmospheric game. I got this game with the purchase of my SECOND gamecube. The first one kept freezing up or not starting the game at all, and I am very careful with my games. Anyways, I rented this game on my first gamecube and I was blown away by the graphics, the sound, everything. I felt like i was in a different world completely, and nothing anyone said was going to take me away from that world. Then the game froze. I played again, and it froze. I was really pissed off. Then I got a new gamecube after about six months later, and it came with Metroid Prime. I had never played the game until today, just because I was bored with all the other games that I have beaten to death. About 1 to 1 and a half hours into the game, it FROZE! It was a completely different copy of the game and a different game system. Maybe I just have bad luck...
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Fire in the (worm) hole. Once again, a person is more concerned with the graphics of a game than the game play! I just read a review that all the worms look alike, oh boo-hoo. Each worm team has a different color given to them, also each worm has it's own name ( in the teams color ) above their heads for all to see. And yes, if your not careful you might have a casualty from friendly fire. ( just like in real battle ) Each team has so many different weapons at their command that it can take days ( not hours ) to get real good at knowing which weapon to use, and how to use it. ( just like real war ) Though I never launched a sheep or a mad-cow at the enemy in Vietnam, ( yea I'm old! ) I'm glad I can in this port. This game is so much fun, cute little worms blasting each other off the face of the map with some of the strangest weapons ( and conventional ) to ever bless a game with. Like Homing Pigeons, Sheep, Mad Cows, Air strikes, Homing Missiles, Baseball Bats, Holy Hand Grenades, Prods, Skunks, ( poison gas ) Mortars, Mole Bombs, Super Sheep, ( they fly ) Low Gravity, Jet-Packs, Dynamite, Land Mines, and the ever fun Concrete Donkey. It has to be one of ( if not the ) best party games ever made! You can play it for 15 min. or 15 hours, and never see the same exact game twice. The " Sudden Death " match is my favorite, if your still playing after 15 min., the land sinks every turn until every worm that's not on high ground sinks in the water. ( worms can't swim ya know! ) Our friend that gave this game a 1 star rating because the worms are to small and the graphics are not up to par, should play worms on the Nintendo D S if he wants to see how small they can be. I love Worms on any game system, but the Sega Dreamcast Worms is still my Favorite. Worms on the Sega Saturn is fun too, but I would hate to read what our friend would say about that one! The game play of worms is perfect, and isn't that what it's all about? This game is the best party game on the Sega Dreamcast, Period!
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A misleading surface. Theres not much to say about this game that hasn't been said, so ill go right to the ratings. GRAPHICS- 3.0 Very, very kiddish graphics are very, very basic. I like the anime aspect and the color though. SOUND- 3.5 The tunes are very catcy (although a little annoying after a while) and sound effects are basic. CONTROL- 5.0 This game moves like a dream. The menues are easy to navigate and map movement is a charm. REPLAY- 4.0 Certainly lots to due what with the map editor, vs. modes, and map modes, but after a while you realize its the same old thing. GAMELY- 4.5 An excellent game, but after its short story mode and some other stuff it gets very repetative. LEVEL- Easy/Medium Most of the game is relativaly easy, while some missions are a lot harder. However, the last mission is VERY hard compared to the others.
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Kinda good. OK... I was SO totally excited when I got this game. I loved it up until I beat Duo ( 20+ hours supposed, I got 19:59 :P ). Anyway, onto topic. Some people out there might think I'm crazy for giving it a 3 star rating, but this is why. When you are doing the tournaments when Lan HAS to help the people ( although he'd win by default ), sometimes doing it you run into bosses that you've found before. A couple of times it happened to me was, when I was going to Park Area 3 with Roll ( AFTER the first tournament ), in Park Area 2 I met up with my good ol' buddy Gutsman V3. Boy was I happy, especially since I weren't prepared. The other time was when Lan was helping Sal get Woodman. I was in Park Area one, about to go past the first wood spike shooting out of the ground, and I found my GREAT friend Woodman V2 ( 2500 hp, same as Duo V2 ). I died and am angry right now. They should fix this, like in the next MMBN have only set encounters, not random finds. Besides those parts I think it is a pretty good game. The people shrunk, and I'm happy about that. But if you people out there think that kindo stuff is stoopid, then don't buy it, or buy it and be prepared...
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Great game, something original. Forget all those typical fighting, role playing and sports games. Tony Hawk is something new and original! With hundreds of moves to learn, it's a new challange. The graphics are excellent, the game is fast paced and the music (with bands such as Primus) is great. Being an old school skater (such as Rob Roskopp, Steve Caballero, Jeff Kendall and others) the only skater I was failiar with was Tony Hawk. The Playstation edition came out long before the Dreamcast version, and I kept saying to myself, "Why waste my money on a Playstation copy when I know the Dreamcast one will be far superior?". Let me tell you something, it was worth the wait! This game won't end up on the floor or some game place, that's for sure!
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it was ultimately just one big beautiful accident. Probably the most deep and complex video game to ever surface, and surprisingly, it was ultimately just one big beautiful accident. I've played other games at a top tier competitive level, but none of them have as many movement options as Melee. Additionally, the fluidity and combo strings existing in Melee aren't built into the coding of the game either, but rather they simply just came to be by way of the functionality of moves with the combination of the game's hit stun mechanic. As a result, everything feels very smooth and clean in comparison to modern games despite Melee's release being in 2001. In all sincerity, you will be hard-pressed to find a game anywhere near as great as Super Smash Brothers Melee. And the best part about it? It only gets greater as you get further lost in Melee's intricacies, especially at the competitive level.
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Wonderful. Girls have to get it, boys can play it. A little guy you play runs a farm, growing crops and milking cows, making more cows and picking eggs from the chicken hutch. You can intermingle with the other non-player characters in town and sell things to them, get a wife. All these are part and parcel of the Harvest Moon gameplay, but this one is by far the best in terms of graphic quality and story progression. It runs smoother than the previous versions, and also lets you LINK this town to the next via GameBoy Advance. A really neat feature if I do say so myself! Sheer entertainment for as long as your eyes can keep open, I've been playing it for 4 days straight with breaks for eating and sleeping of course. Showers optional! Delightful game, pleasant, positively requires no brainwork, is so stress-relieving that this would be a game I'd play after study or work. LOVE IT!!! Also applies to the inner farmer in everyone. Without the labor of course.
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BEST SOCCER GAME TO DATE. This by far the best soccer game i have ever witnessed. I from Europe and iit has all the teams i follow so I play with my favorite teams ( go Kaiserslauten). It features a great franchise mode that is nicly polished, and the tourny mode is graet for parties. This games proves that EA games is , will and continue to be a powerhouse in videogame industry. Anyone even a little bit intrested in the soccer world should definitly check this one out( make sure ou ahve ebough blocks on your memory card- and if you do not have it yet, get the 1019 block memory it's ideal for sports games that use up so many blocks. Overall=8.5/10 This wouldn't receive sportgame of the year(it would lose to mvp baseball 2004) but it's a fun ride that doesn't end. Also this game is not the game you will really play all the time ( considering the game of soccer is a bit tedious) but it's fun when you play it.
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Big mansion, Bigger fun . It's the hit Cartoon Network show all in the form of an amazingly cool Game Boy Advance Game ! Play as Bloo and Mac and explore this gigantic place they call "Foster's Home for Imaginary Friends". It appears that each level is based on an episode of the show, and you play as either Mac or Bloo alternatingly to get through each level. Both playable characters have their own special abilities like rolling into small spaces for Bloo and double-jumping for Mac. Throughout each level, watch out for any enemies you'll encounter, any allies that might be of help, and collect as many tickets as you can so you can unlock all three mini-games for later play. Also, do your best as you battle characters like Terrence and Duchess. Of course, other characters from the show like Coco, Eduardo, Wilt, and Madame Foster are here, too. So if you think the TV show "Foster's" is great, then give this game a try. I hope you like it, too.
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The 2nd best Mario game of all time returns. I have played this game on the SNES several times. This summer I was at a cabin that had a SNES and Super Mario World. I was unable to tear myself away from the game for the whole week, and I was unable to finish it (I didn't do that badly! That's besides the point!) My point: 74 diverse areas. Ride Yoshi. Several of Mario's unusual powers. This is one of the best games of all time. Only Super Mario 64 is better, but it's shorter. And SMW is on the GBA, meaning I will not be coming out of my room for a while... The best part is I don't need to bug my parents for extra time on a T.V. based console. Hee hee hee...
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Beautiful...Square Enix has made yet another Masterpiece. At first,the tactics of battle seem boring. I've always hated battle systems in games that force you to get hit. When I heard about this game over the phone from a friend,I was really excited. Then,I felt dissapointed when I saw that you were not really able to move in battle,only chose where to move,and even get forced to get hit if you were put in a bad position. But i played on,this little game was really quite fun. The graphics are absolutly stunning,they rival those of Sword of Mana(my favorite title,I highly recommend it.),though they do not surpass them. The characters say realistic things,as well as have realistic problems in their normal life(ex. One child is stuck in a wheelchair,another is picked on and bullied etc.).Then,one day,the children all read,or start to,a magic book. This warps them into a new realm with creatures such as moogles. You get basic battle expierence with the snowball fight at the beginning of the game,and are almost immediately brought back into it when the book is opened. The graphics during the transformation are excellent,although I started to wonder when it would be over. I regret to say that,at the moment,I do not own this game,I have been playing my friend's copy. I will recomend this game to all gamers,and especially those who already love Square Enix.
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Nice collection of classic arcade games. These games are some of the best games ever seen in arcades. Back in those days you had to rely on great gameplay, not great graphics. Of all the games on this CD, Tempest is my favorite. It is considered the most popular arcade game in history, and I know why. But all the other games deserve mention, too. Centipede is a top-quality shooter, Asteroids is another fun shooter (with some nice vector graphics), Millipede is the sequel to Centipede with tons of added features (and more enemies), Gravitar is a VERY challenging game, Crystal Castles is a fun game with fantastic isometric graphics (a trackball or mouse should be used with Crystal Castles), Pong is the grandfather of arcade games (it's still very fun after almost 30 years), and Super Breakout takes Pong's "ball and paddle" format to the next level in a very entertaining way. I think this is the only Atari collection available for Dreamcast, so if you want classic Atari games on Dreamcast, then get this quick.
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Disappointing, but still worth a look- 3.5 stars. On the plus side, The Legend of Zelda: The Minish Cap is wonderful to look at. The animations are fantastic, the colors are bright and pretty, and the graphics are better than any other handheld game I've ever played. There's no complaint appearance-wise. Also, The Minish Cap has a lot of clever innovation. Being able to shrink your character down to the size of an ant in order to find new paths and to interact with a race of tiny people is just awesome. The Kinstones, another new aspect, add replay value, and make you want to seek out as many people as possible to find matches. The bosses in the game are also unique and very cool- there's no rehashes of previous Zelda bosses here. But why did I find this game so disappointing? I think it was that while the developers took their time to make sure this wasn't just another Zelda game, they forgot to incorporate a lot of what makes Zelda games so special in the first place. First of all, the story is just lame. It has something to do with Princess Zelda and a wizard or something like that...I can't remember, and I didn't really care. A huge reason why The Legend of Zelda series are my favorite video games is their engaging, dramatic stories. Even the other Game Boy Zelda games, Link's Awakening and the Oracle series, have interesting plots and characters. The story and characters in The Minish Cap are not stressed at all, and it's hard to remember why the plot requires you to do something. Second, some of the levels, especially the last two, are just plain tough- but in a cheap way, not a challenging way. In the last two levels, don't expect to find too many hearts, fairies, or other ways of replenishing your health. I think the game's idea of "challenge" is to send wave after wave of enemies at you while being on the brink of death. The dungeons aren't that hard, and none of the enemies are even all that tough to beat, but it's difficult to stay alive without any health boosters. If it weren't for this, I probably could've beaten the game in a little over an afternoon. Cheap deaths abound here. Another minor complaint is that The Minish Cap suffers from a problem that also plagued Ocarina of Time: too many rupees, and nothing to spend them on. Many times, when you connect Kinstones with someone, the prize will be a truckload of rupees, but you're likely to have already have all the rupees you can fit into your inventory. Plus, there's just not much interesting to buy in this game. Those complaints are major ones, I think, and overall I was very disappointed in The Minish Cap. But still, I would recommend you try it on the strength of the graphics and gameplay innovations alone. You might be able to look past these deficiencies.
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Classic Monsters vs. Van Helsing on your GBA. The new Van Helsing game for the GBA developed by Saffire games for Vivendi Universal is a slightly above average film licensed romp. Your enjoyment of this game will most likely be gauged by your enjoyment of Stephen Sommer's film of the same name. The story is told with snippets of dialogue and images of the films stars (much like last years HOBBIT GBA game) This is an action oriented title however and you will rely heavily on your crossbow, pistol,grappling hook, and tojos to survive against minions of skeletons etc...the gameplay is fairly frantic and smooth with certain bosses requiring a bit of strategy. The graphics and sound are nice and add atmosphere throughout. The levels could be longer but the side scrolling/isometric action is satisfying the PASSWORD SAVE SYSTEM however leaves a little to be desired in a NEW title. There are goodies to be lunlocked and many glyphs to collect. A battery save and some audio snippets would have gone a long way here, but this is a licensed game that is actually pretty fun to play, especially if you enjoyed the movie.
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I would give this game six stars if I could. Now if that review title doesn't make you want this title then I'm going to have to try harder. To start with, this is in my opinion, one of the greatest video games ever created. And by the end of this review, I believe you will agree. This game has been a long time in the coming that much is for sure. 8 years of waiting for the fans of the series, and finally the sequel (of sorts) to one of the greatest games on the SNES, Super Metroid has arrived. I said sequel of sorts because this game is more of a gap filler than a true sequel, as this game slots in between the original two Metroid games. Another point of controversy about the game is its transition, not only to 3D, but also to first-person view. This feature was at first shunned by most Metroid fans, however after playing this game, it is clear that it not only works, but is almost revolutionary when combined with the Visor that you look through. All claims that the game would be hindered but first-person view have now truly died. But now, let's get down into the nitty gritty of the game. Firstly I would like to make a mention of this games phenomenal graphics which simply astounded me once I turned on my GameCube. They are more polished than I had ever imagined, and I doubted that they could compare to what Microsoft's Halo accomplished, but they have in my opinion, and even surpassed it. There is just such incredible detail put into the graphic aspect of this game and everything looks different, there has not been a single room within this game that has seems the same. And the so-called jaggies in some games are practically non-existent here. This games graphics have a very authentic and original feel, and somehow alien. It is almost scary how much atmosphere Retro Studios have injected into this game through it's graphics alone. Musically speaking, this is almost as good as it gets. There are a number of unsettling tracks in this game and all of them are very well produced, and delivered thanks to Dolby Pro Logic II support. Some of the tracks have a very organic feel to them, whilst others sound literally out of this world. There is a lot of variety here and a lot of remixed, original Metroid tunes, which is a very good thing. Sound effects are also very plentiful and well designed. Everything sounds different, beam weapons each have a different sound when fired and each monster has a different noise... Just incredible when you consider how many different creatures there are in this game. But the list goes on and on. There is just too much to say when it comes to this game presentation value. At first the controls of the game might cause a few problems for experienced FPS players. However after a short while of using them, they become very natural and almost second nature unlike other games when you are in the middle of a battle and forget which button to press. Each button on the GameCube's controller is utilised and it is incredible how much control you actually do have. There is no better way to say it, but these controls are to die for. The majority of the game is spent scanning the environment around you to pick up clues as to what has happened before Samus Aran arrives and this is done through activating one of your additional Visors. And there is just so much background info within the scans, it's freaky. Now Visors play a major role in the game and there are four in total for you to obtain: Combat Visor, Scanning Visor, Thermal Visor and X-Ray Visor. Each of these allows you a new view to look through and find secrets about your environment with. Each Visor is incredibly detailed and very functional. But there is also an equal amount of Combat involved in the game to keep you on your toes through out. Battling is very easy thanks to the lock on targeting integrated into the game, which is both seamless and never hinders the game play. And this game features some of the greatest boss battles to ever grace a title. Simply breathtaking. This game serves up over 20 hours of playtime for the causal gamer (according to my total time of game play), but perhaps a little less for the hardcore gaming population. There is just so much to explore in this game and it's easily one of the longest experiences to be had on the GameCube. There is no multi-player mode, but in a way that is a good thing because Metroid has always been about single player, and the feeling of isolation. This is not only a must have title for fans of the series but also every other GameCube owner! Buy this game today.
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Great Baseball Game. This is a fun, addicting game which is easy to learn, and continues challenging you through 4 different levels of skill. There are many different modes of play, including Manager Mode (control your team and make game decisions without actually controlling individual players), Dynasty mode, Exhibition, Homerun Showdown and Pitcher showdown. The hitting style is fun and simple. Unlike other games, it is not impossible to make contact. Also, the pitching style of this game is different from other games. It is harder to learn, but gives you more control of your pitcher. Another thing is that all players are edit-able. You can even create players. Some minor cons: The commentators are dull, repetitive and somtimes frustrating, the music, although good, can get tiring and the ball can disappear in instant replays. But that shouldn't stop you from buying it! This is the only fun, challenging and realistic baseball game for the Nintendo Gamecube and I highly recommend it.
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A veteran player. When I was younger I LOVED this game, I always found Sonic as a great video game icon and this game proves it. I constantly find myself setting up the sega again and again for the sole purpose of this game, Basically you play two sides, the good side, and the evil side, (the good side is better, but the bad side is harder) sonic has been blamed for stealing the chaos emeralds (big surprise) When a similiar looking hedgehog named shadow has been doing all of the stealing and you go on a huge adventure not only to clear your name but also save the world. I've beat the entire game several times and the content still seems fresh and new. I played the second game before the first game which is good, because i never would have picked this game up based on the first game. So even if you have played the first game first and not liked it definently go pick this one up, you won't regret it. Tip you can unlock the devil chao world and the angel chao world depending what character takes care of which chao and what animals they get. And you should definently explore each level because there are alot more items then it seems, example (mystical song for everyone, air necklace for knuckles, some gun i forget the name of for eggman and tails, sunglasses for knuckles etc...) and thats only the beginning. Oh and if you get to the final story and your at knuckle's part, go back to the sewer place and go inside that box room that big the cat goes in, and get the air necklace, you cant finish the game without it.
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Golden flop. OK you have to admit that this game has it's good moments, but I would have thought that with the success of "All or Nothing" and the failure of Angelfire that all of the Bond games would have followed the obvious pattern of "All or nothing". The part that I really hate is the fact that you have to shoot the guys 10 or more times to get a hit and they run around like a bunch of panzies while you're shooting at them. OK, I expect them do do a certain bit of running around, but after a while it gets to be like a game of "ring around the rosies". While the game does have it's enjoyable moments, it's not as enjoyable as it could have been. Hopefully the next game, they'll do better.
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Fun but frustrating design decisions really bring this game down. Let me first start off by noting that this is actually a pretty fun game but some very annoying flaws bring the score down. Alright well another month another rushed movie game and while this one may be kind of old it falls under the category including unfortunatley the rushed part. The basic game is nothing mind blowing you are wolverine and you must find a cure for some poison using stealth and brute strength, nothing new. The stealth that utilized Wolverine's unique animal senses was a somewhat wasted opportunity it did what it was supposed to by highlighting invisible traps and making you less noticible, I just felt like more could have been done with it as it is kind of repetitive (Walk slowly, close in on enemy, perform leathal strike move repeat). The basic fighting is nothing noteworthy either but all the while the game is enjoyable. My biggest complaint though comes in the lack of checkpoints. I can't tell you how many times I had to restart a level because of the extremley spaced out checkpoints. You see the only place you can revive is at save points and those are never where you want them. Rather than having you save when you complete one of your objectives the game makes the great decision of making you complete all of them before without dying before you can save. Really that is this games biggest flaw aside from the above mentioned simplicity/redundancy which didn't annoy me quite as much as it might others. I would sort of reccomend this game but only if you aren't frustrated extremley easily or require extreme diversity from your games.
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Great solution for these hard to find cases. As other reviewers have stated the outside sleeve for the artwork is very thin and fragile. Its also really shiny instead of the slightly frosted matte look of the originals. The rest of the case feels sturdy and solid. With artwork inserted these cases look just like the OEM cases from the outside and make games look brand new. Inside there are some Injection molding points visible in quite a few places but otherwise look and function very similar to an original case. Game cartridge fits nice and secure and isn't difficult to remove. Haven't tried inserting a manual but the tabs look legit. And as others have stated the case seems to be a tad skinnier then an OEM case but my artwork fits perfectly. All in all if you cant find an original replacement game case these work great in a bind. I would definitely buy these again if need be but would look for an original case first.
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a perfect conversion from the original. I was very pleased with this game, it's identical in every aspect to the SNES' original (well, you got more SFX with this, but they're welcome), the gameplay is identical, the graphics are as cute as the original (maybe this is a problem for adults like me, because the graphics are to-cute for our standards, but hey! this is one of the more challenging Mario games out there (after Super Mario Bros. The lost levels, of course)... Like all the SM Advance games, you can play the original MArio Bros. game (if you want a challenge, try to play the phase 30), i remember this game from the Atari 2600 era, and is very adictive (better if you can play it with the multiplayer option), and supposedly many extra levels. The replay factor is very high because after you finish the game, you begin to search all the missing points that you have in the first time. A very good game
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Decent old school platformer. "Bram Stoker's Dracula" is based on the 1992 horror film of the same name. This is your typical platform type of video game. You play as Johnathan Harker,as you fight your way through bats,wolves,zombies,skeltons...and yes,Dracula himself. You are armed with a sword at first,but there are other little weapons in the game that can be used,such as a pistol. The graphics and animations are pretty good. Not great...but for an older game,they are not bad. The music is probally one...if not THE best thing about "Dracula". It is very eerie,and fits in perfectly with a game like this. I would say check this out for the music alone. The sound effects can be a little cheesey at times,such as Harker's slash of the sword while hitting an enemy,sounding like Sub-Zero's freeze blast from Mortal Kombat 1 for Genesis(I Am Not Kidding!!) "Dracula" can be tough at times and there are plenty of cheap hits that you will take. Overall,if you can overlook it's little flaws,"Dracula" is still a pretty good game.
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The best of the best. The new mario cart super circuit for GBA is one of the biggest and best games that you could get for GBA. Don't start wasting your money on those cheap games that are out for gameboy advance. Save your money for Mario Kart! it is 2 times better than the one for n64.it has tons of new tracks you can play, and a secret character that you are able to unlock. You can play battle mode, or play the world cup series, or just race. You can link up with your friends and play vs mode. It has the best graphics. It is 10x better than the super nintendo's Mario Kart. Also, amazon is the best place you could get mario kart because it goes for the cheapest price you could find anywhere. Mario Kart is the best game you could get.
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One of the Best Games You've Never Played. - Dig It - The hero, Muddy Mole, has been the victim of a mole-napping and it's up to him to rescue his wife and seven kids. As if that weren't strange enough, the eccentric farmer behind it has placed an elaborate maze of puzzles between Muddy and family. - The Game Play - Between you and victory lies an increasingly mind-melting assortment of obstacles and enemies. A ball, picked up on each screen, is your key to the exit. Exits can only be opened with a smack from this ball, and figuring out how to maneuver it there will take some thought. Each level is composed of multiple puzzle screens and concluded with a short boss fight. Difficulty ramps smoothly and, occasional obtrusive enemy aside, things don't get too frustrating. The reflex-intensive bonus games are quite trying, however, but completely optional. The game auto-saves after each cleared room and you'll have infinite continues, so it's perfect for short bursts or long sessions (if you dare). You aren't penalized for getting "game over/continue" screens, so don't be afraid to keep trying. You can do it! - Conclusion - With legendary designer Shigeru Miyamoto at the helm, it's no surprise this game delivers the goods! What's amazing is that it got such little recognition. If you'd like a game that's fun *and* gets you thinking, get this one before everyone finds out how great it is!
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Mario Kart: Double Dash is Double the Fun. Normally when you think game sequels a small tear forms as you realize the subsequent sequels generally don't live up to the fun and hype of the original game. The Mario Kart team has proved us all wrong time and time again that they know how to still think outside of the box they created and add just enough elements to keep you coming back and wanting more. The gameplay is essentially the same as the previous Mario Kart, except now you have two rivers that you can switch between. Each driver can hold an item while in passive mode and each driver has their own "special" item that might drop from a [?] box. This adds a whole new strategy to the game when combining drivers that have specials you might be able to benefit from at different times during the race. Another element the game adds is that the carts you can choose also change depending on which drivers you have, so picking someone like Mario with Toad, might open up a faster cart that Mario did not have access to previously. Aside from just the drivers and carts, the game has a ton of new courses to race through and a few new battle arenas. The racing mode is as engrossing as it ever is and battling your friends continues to be one of the major reasons for coming back to this game. In case anyone is wondering, yes the AI still frustrates the heck out of you on 250cc and, of course, have the insane ability to catch up to you in ridiculously small amounts of time - but hey it wouldn't be Mario Kart if they didn't! Score: 9.0 out of 10. Once again they have knocked the Mario Kart series out of the park. The only real detracting factor is that the battle mode also has a limited amount of arenas, which makes the game incredibly repetitive at times.
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One of the best games for the Gameboy. This game is DEFINATLY one of the best games for the gameboy. you start off on a farm, you either have to make it a booming farm, or the land will be turned into a cheesy amusment park. You have to clear the feilds of weeds, rocks, and tree stumps before you can till it to plant seeds. If you water them every day, they will grow, then you can sell them. You can also raise cows. They are the Cutest drawn cows i have ever seen! In addition to cows, you can raise chickens and sheep. If you have a friend with Harvest Moon 2, you can trade cows, chickens, and sheep. it is essential to comleting a treasure hunt that gives you something that is one of the best items in the game. There are yearly festivals, including horse races, thanksgiving, and the new years. I would encourage anyone who loves to be ocupied for hours with an interesting game to buy this!
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Avoid the PAL version due to numerous glitches. The game itself is good, but versions sold in PAL regions (Europe/Australia) contain two serious glitches: 1. Missing Bomb Bag upgrade - In Stockwell's shop, the upgrade does not appear on the shelf - it's impossible to upgrade your bomb bag capacity from 50 to 99, if both other upgrades are already obtained. It's impossible to bypass this glitch. 2. Kinstone Fusion glitch - after visiting Castor Wilds at least once, it's possible to begin the Goron Sidequest by fusing kinstones with Eenie (in Eastern Hills, if I remember correctly). But there is a glitch - if you attempt to fuse kinstones with Eenie, cancel the fusion (e.g. because you don't have correct kinstone piece), leave the screen and return, then you won't be able to perform this kinstone fusion and complete the Goron Sidequest. Unlike the Bomb Bag glitch, this one can by bypassed. There are more, less serious glitches, like missing tornado in Lon Lon ranch or misleading Ice Wizzrobe figurine description (the Fire Rod is not present in the game). Nintendo never fixed these glitches - all GBA cartridges in PAL region suck. 3DS Ambassador version also is glitchy. If you want to play The Minish Cap, avoid the PAL version of the game! Buy the American or Japanese version or play the NTSC version on emulator.
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Nice but somewhat boring. The background story: Luigi has just won a house and Mario has gone to visit it. But the house is haunted, and Mario hasn't returned yet. Luigi has to overcome his fears and go and look for his missing brother. The game: armed with a torch and a vacuum cleaner, Luigi has to suck in the ghosts who lurk in the furniture, in the approximately three dozen chambers of the mansion. My opinion: I found this game particularly short and, aside from the final battle, not very challenging (my boy-friend and I finished it over the weekend). It is also rather linear and repetitive, as you have to solve it room after single room. The only thing that isn't linear is the tedious collecting of the 50 Boos but, like the money you can gather, it doesn't lead to any special reward. As for the graphics, and the technological progress such as particle effects, they're nice ok, but sadly the result didn't turn out as stunningly different from that of the N64 as I tought it would. Having bought the Gamecube on Friday, the day it came out in Europe, and Luigi's Mansion being the only game, in the genre I like, available at the moment, I must admit I feel a bit disappointed so far. Let's hope Mario Sunshine and Zelda will live up to my expectations (I'm sur they will)!
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Sigma Star Saga. Taking a break from all the kart racers and platformers I've been playing on the GBA as of late, I decided to play an RPG recommended by a friend of mine. That game was WayForward's Sigma Star Saga. Little did I know this wasn't your typical RPG. You know, the kind with turn-based battles and whatnot(i.e., Golden Sun, Breath of Fire, Final Fantasy). This game mixes together an RPG with an R-Type style space shooter. Sigma Star Saga is an adventure that tells the tale of two warring factions and the human that tries to bridge that gap between them. The story, itself, is rather entertaining, engaging, and humorous at times. As far as the game is concerned; it's full of exploring, solving puzzles, advancing the storyline, picking up items and blasting through levels of enemies. I commend WayForward & Namco for taking a risk and trying something new with the RPG genre. For the most part, Sigma Star Saga's gameplay works. While I'll go on record as saying it's a good RPG worth spending some time on; I will warn you that, at times, the battles get pretty monotonous and repetitive. When you'd like to do more exploring instead of battling, you can't because the game practically forces you to see the battle through to the end. That is my biggest gripe with the game. Course, I'm making leeway into the meat of story now(Patience is the key, I guess) but it is rather annoying at times. Looking past that, Sigma Star Saga is a lengthy RPG with a very entertaining story. While it's no Final Fantasy or Golden Sun, it's still an original concept that should be commended. If you're into RPGs but are looking for a little something new and fresh, then Sigma Star Saga is right for you. While this particular type of game really isn't my cup of tea, as I'm into more traditonal style turn-based RPGs & Strategy RPGs, it is entertaining enough to me to see it through.
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Would be a 5, but the story is a little absurd. ... but before I get to the story, let me tell you about the great things about this game. This music is incredible. An audio CD is included with the purchase of this game, so that's an added bonus, but there's also Grandia II Deus and Grandia II Povo... if you can find these anywhere, they're also nice to have (and don't have any of the techno beats that were maliciously added to the CD they give you). And for those of you that were wondering like me, the lyrics are all in Portugese. Very nice... The gameplay is also very very solid. The battle system is innovative and best of all, fun to play... The artificial intelligence (autopilot for battles) is great for building experience, and the flow of the battles is also great. The bad part of these are the spells. They're long- drawn out, and annoying. The best spell to watch are the ones involving the shards of ice coming out of the ground, becuase it doesn't look like a movie pasted in. All the other spells are just terrible terrible terrible. The voice acting is as follows: Within the game.. VERY good. Within the battles: embarrasing. You'll see what I mean. but I'm glad they decided to go with professionals on this one. It adds to their personalities. So.. back to the story. You will undoubtedly, throughout the game, stop and say to yourself, "huh? that doesn't make any sense." But take it for what it is... an rpg that isn't made by the storytellers @ square. Have fun!
video-games_retro-gaming-microconsoles
Oh yes. Sparkster has it all. If you are a Rocket Knights Adventures fan then this is a must have. Some say it is the weakest in the series due to rushed development; but I think it has undeniable charm. The only real downside is that the controls on Sparkster can be a little frustrating, and in a series of games where the controls are so perfect, this does kind of stick out. Basically your jetpack charges on its own - nifty, except you have no control on the 'force' of your thrust move anymore. Also, this is the ONLY sparkster game in the 4-game series where you can jetpack MULTIPLE times in the air, and essentially stay airborne indefinitely. I mean, come on ! : D
video-games_retro-gaming-microconsoles
Best Resident Evil ever. Resident Evil 4 is everything the reviewers say and more. It is simply one of the greatest video games in history. It took me 28 solid hours to get through the game and I'm ready to sit down and play it again. Here is why it rocks: * The graphics are hands down the best I've ever seen on the Gamecube. The game features huge open areas, particle effects, incredible detail, awesome character motion and a smooth framerate. When I was playing the game I was struck by the thought that people could actually design such an incredibly detailed and expansive world. It was kind of the feeling I get watching a Pixar movie. It's just amazing how much work must go into these projects. * The game is gigantic almost to a ridiculous degree. I swear there must be as much real estate in this game as all the rest of the Resident Evil games combined. * No more pre-rendered backgrounds. Everything is full 3D. * No more typewriter ribbons, no more storage boxes, no more running out of ammo, tons of upgradeable weapons, more mini games. They fixed so many issues that have plagued the series since its inception. Is it perfect? No. Here is the main problem that may bother RE purists. The game is flat out not scary. There is not a moment of scare in the whole game. The closest the game comes is when Ashley is on her own with nothing more than a flashlight and some quick reflexes. Maybe it's because they got rid of the dramatic angles in the pre-rendered backgrounds, maybe it's because ammo is plentiful. More likely it's because unlike the previous games the enemies come at you relentlessly throughout. I racked up almost one thousand kills by the end of the game. The tension of being down to your last couple of bullets in a dark corner of an old mansion is gone replaced by mowing down creepy mutant hillbillies like stalks of wheat. Luckily mowing down mutant hillbillies is a blast. The game is significantly easier than previous Resident Evils. I played on Normal and beat the final boss my first time out. I NEVER managed to do that in previous versions. Also, the main villain is not the Umbrella Corporation. Umbrella is involved in the story but since Umbrella is the thread the binds the series it seemed weird to bring in a new group of villains even if they had a similar MO of genetic engineering. Regardless, RE4 is an instant classic and any imperfections are completely overshadowed by the games sheer magnificence. Anyone who has the slightest interest in action/adventure or first person shooters or even survival horrors owes it to themselves to experience the new benchmark.
video-games_retro-gaming-microconsoles
MicroCON--This Wii-Compatible Controller SUCKS. The Amazon.com image of the cool-looking, clear-shelled Madcatz Microcon that appears to have rubber grips and rubberized joystick tips is NOT the controller you get--see Colors May Vary--more like Controller May Vary. The controller I received appears to be pressed out of Happy Meal toy-grade white plastic, with hard plastic grips and super-cheap smooth plastic joysticks. There is no rubberized anything on this. This looks cheaper than Lego-brick plastic. It looks like it came out of a 50-cent machine. The construction of the original corded Nintendo Gamecube controller that I have looks massive and tank-like in comparison to the tiny, cheap looking parts on this joke of a controller. This one says "Wii-compatible" on the packaging, so my guess is all the new models of the Microcon are these ultra-cheap bastardizations of the original Microcon that is pictured here. Even Gamestop's rip-off of this controller (that they sell for the same price) looks awesome in comparison to this piece of junk--at least it has the rubberized grips and joysticks. Gamestop's controllers are probably refurbished (or more likely, just rebadged) old-model Microcons. ***Another concern is the RF-selector switch. As you can see in the Amazon.com image--the old model Microcons had a switch in the middle that allowed for 4 different frequencies so that when more than one controller was used they wouldn't interfere with each other. This cheapo-model controller DOES NOT have that switch and if you use more than one of these at the same time, they will probably interfere as they'll be on the same frequency. Imagine playing Smash Bros. like that! I've only used the controller for less than an hour of Super Smash Bros. Melee gameplay on my Wii and already I hate it. The left joystick is imprecise and glitchy--it does not have a smooth sweep like a joystick should--that is, when my thumb is able to get a good enough grip on the tiny, slippery surface of the thing. The rest of the buttons are relatively unresponsive--not to mention tiny. Did I say tiny? Like half the size of the original Nintendo Gamecube controller's buttons. And those were small to begin with. But I could deal with the diminutive size of the thing, if only it had some rubber gripping surfaces and felt like it wasn't going to snap in two in my hands. And it runs on AAA batteries, NOT AAs. AAAs! There's room for AAs in the bottom, but they went with AAAs. Who does that? And the battery door is a whole other failure of design. It's a swing-door that is attached to the controller and is kept closed by about a millimeter of the aforementioned plastic that snaps into the body of the controller. I can see that breaking off in about two battery changes. This "Wii-compatible" Microcon SUCKS. BRING BACK THE WAVEBIRD!!!
video-games_retro-gaming-microconsoles
One of the best remakes of a PS1 game ever. People who complain saying inventory is limited, enemies are overpowered, camera angle sucks, and there are too many puzzles have never played a survival horror or at least don't know what it is. This game is one of the best I've played and has made me jump a few times, and even creeped me out during my first playthrough because I didn't know what creatures could possible be stalking me. People who say the original is better are also fooling themselves. This game is the exact same as the first, same enemy placement, same rooms, same atmosphere and music, and just improved on the graphics and added a few enemies, areas here and there, the only thing the original has on this is nostalgia. This is survival horror at its best and has great unlockables as well, there are even a few extra modes i cant beat due to the difficulty. The boss fights are fun and the story is pretty original. Another idiot in a review said Lisa isn't scary and just a mindless character with a boring story. Lisa was originally supposed to be in the original but was left out due to time and space. I think Lisa is very creepy because you don't know when she will appear and come on, her story might be sick and sad, but its just creepy thinking about what she does to people and shes a much better boss than Salazar in RE4 or Irving in RE5, who are poor excuses to the series. I can't even describe, its a classic and best Resident Evil game I think, its up there with Resident Evil 2. So pros are + Very creepy and don't know when zombies will pop out or where they could be hiding + Great story and suspense build as you slowly progress + Obviously graphics and atmosphere + Actually has you planning how to use ammo and supplies wisely so you don't waste it and run out + Boss fights are good, although after a few playtroughs can get easy + Story is better than your typical game + Ability to play as two characters with separate storylines + Ability to change the ending of the game as well as get unlockables for beating it under a certain time + Great enemy variety as well as some awesome looking creatures + Simple controls that grow on you quickly And a few cons, but are greatly outweighted by the pros - Isn't the longest game, can be beaten in under 10 hours the first playthrough if you are used to these games - Voice acting for some characters like Wesker or Jill is kind of flat and boring - Gets kind of repetitive after a few playthroughs once you know the solution to all the puzzles and figure out where all the main items and ammo is located, so the puzzles kind of become mindless chores - If you are low on health and ammo and saved and need to go through a room with a bunch of enemies, you're kind of screwed for good and have to start a new file, so make multiple saves - Inability to drop items instead if you don't want to put them in the itme box would have been useful but its a minor complaint - No real extra modes or challenges outside the different main game modes and not too many unlockable weapons or costumes So my overview is this game is awesome and will be one of the best games you ever play if you don't use strategy guides and you play it alone and preferably in a low lit room at night. After you beat it there are always extra modes like invisible enemy, or survivor mode, as well as the option of beating the game under 3 hours for the unlimited rocket launcher. Its good for a collection as well, so if you do get bored after a few playthroughs, let it sit for a year, and then take it out again and see what you forgot and experience the fun all over again, or play it with a friend who has never played a Resident Evil before, and see how he/she marvels in awe. At least give it a try, you might not like the camera angles and controls at first like me, but just let it grow on you, and learn to appreciate this game for what it is, and you will learn this game is a masterpiece.
video-games_retro-gaming-microconsoles