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One of the best ever baseball games for any system. I bought this game in July of 2007 on ebay. I wanted to write a review then, but have waited a year because it has taken me this long to complete a 162 game season. I finished 123 Wins and 39 Losses as the New York Yankees. I made it to the Division Series and beat Cleveland in five games and currently as I write, have finished three games in the AL Championship Series vs. Oakland, leading 2 games to 1. So I believe I have enough playing experience to comment on this game. This game is excellent, except for a few minor issues and they are as follows. 1. The statistics are not as detailed as some of the DVD-ROM based baseball games available to play on the Playstation or X-box (i.e. no Sac flies stats, MLB team batting averages, nor can I see the stats of the opposite league when in season mode). 2. It is difficult to make errors or injuries 3. No Home Run Derby or batting practice modes 4. Once game is in session I cannot see the name of the pitcher and his ERA. 5. Only 4 MLB parks 6. In a 162 game season I only managed to hit 1 Ground Rule Double. Thats not real baseball. 7. Game lacks fielding strategies (shift fielders,etc..) Besides these few gripes this game is excellent. Its got awesome graphics, and game play. Batting stances of players are included, and in season mode the game keeps track of bating averages, HR's, RBI's, hits, etc.. For anyone still using a GBA and looking for a awesome game I strongly recommend this game. Don't bother with All-Star baseball or any other GBA game. Don't waste your money, buy this one. Believe me this one is the best of the best. UPDATE 6/16/08 I finished the season by beating the Arizona Diamondbacks 4-3 in the World Series coming from a 3 games to 1 defecit. The score for the final game in the series was 4-1. I beat Cleveland 3-2, Oakland 4-2, and Arizona 4-3. I wish the game would keep track of post season stats, as I was at a stump on the batting averages and so forth during the post season. Bernie Williams ended up with the AL MVP, however the game did not show no other awards, which is not reality to the way MLB Baseball is played. But overall besides its gripes a very fun and addicting game!
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Excellent lasting impression. Okay so I just got this game. It's not secret that the GBA is pretty much dying, as far as good games coming out for it (even though evil devolpers are still selling terrible games that are licended by Disney or some other stupid mass marketing place). UNlike most racing games on the DS, this one holds up rather well. In fact, I say that this game is a great racing game, and the graphics are actually good, compared to the pathetic racing games that try to make 3-D. Instead of making a boring 3-d racer with a road and a simple bacround (look at games like GTA advance to get the idea). THis game is actually deep. FOr starters, they switched to a top down view that works excellent with the game. It means that the devolpers actually made some good tracks that actually look different. IF you were sick of those stupid racetracks, than this game will definitly thrill you. THe game is easier to control, and with a clear view of the road, you can easily see what's going on. They added many thigns like weapons, that make the game more deep as well. IT's a blast to powerslide while racing fast, and the game is great at makihng the racing game seem like an actualy game. SOme of those GBA racing games are so boring, you wouldn't even like to play it for free. This game is not like that. My main point is that this game is really cool, and you should get it. They took advantage of the hardware and made a great polished game. They even trew in some sound effects, bnoithing special, but it's some great effects. The music however, is easily forgettable. But that really doesn't matter. All in all, the GBA may be dying, but it does have some games that certainly rule. The classic series such as the Zelda and super mario, Super Mario brothers SNES games, Warioware, The Minish Cap, Tetris Worlds. There's many games that will keep the system from dying out. Even though support may be fading, the GBA is cetainly not ready for the game museum.
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Close to Perfection but Misses the Mark. I've been playing Donkey Konga on and off for just about a month now and have been having a great time, but the fun is wearing off. At first it was all pure joy beating out rhythms to the music, but as I progressed, I raelized what a shallow experience it was. There is no reward for getting the highest score or completing all the songs with a gold medal. After awhile I get to thinking why am I doing this? What was the goal? Also the song selection, even though it includes some 30 songs left much to be desired. I would have preferred some current songs (nothing is earlier than 1992 or so) and more that had a definate drum section. It would also be fun to have a mode where you can drum anything you want then save it for playback. A strong point of the game is that gamers of all ages can play together. I like that aspect of it quite a bit. Finally a game the entire family can enjoy together with no one at a real advantage. This game levels the playing field. Unfortunately I haven't played multiplayer which is a shame because it's designed specifically for that. But the price of an extra set of bongos (or two or three) is a bit too rich for my blood. The game does give you the option of playing with a regular GCN controller, so at least the option of multiplayer is available for me to try. I suspect that the game would be a riot with a group of players. But again, I think the fun would fade once players realize the games doens't give you much to brag about except that you won. If you go into this game realizing its shortcomings you might have a better time. But with just a little bit more work on Nintendo's part it could have been a must own game.
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What's so super. Basically, I think this game is really boring. Yeah it has good graphics, WOOPIDEEDOO! That still doesn't make up for the flaws. The gameplay is ok, but kind of confusing to learn at first. Once you learn the controls you can beat up goofy looking robots, OH BOY! If you like that, guess what, you get to do it the whole first half of the game! Then, you can fight more goofy-looking robots, because that's pretty much all you do. So if you like beating up lots and lots of robots, then this game is right for you, otherwise, I suggest you get as far away from this game as possible.
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Spyro lover. I own all the PS Spyro games, so when it came out on GBA - I had to buy it. The graphics are great with vivid color. It's fun trying out the next board just to see how inventive the graphics will be. I also enjoy the addition of being able to flame all the pumpkins, flowers, etc., that hold the hidden fairy on each board. It's easier to attain extra lives too, so that you can build up your supply before trying to complete that hard board. Cons: ***Spyro is a little harder to control on the GBA(but you soon get use to it) ***I still find it a little aggravating not being able to see very far in front of Spryo (even when you use your view button) ***Some boards have constanting jumping from one thing to the next, I prefer to be able to walk around and explore more. (of course this may not be bothersome to most) Overall it is FUN game to play with lots of play time (in other words, you won't finish the game in two weeks and be bored with it). If you haven't tried Spryo now is the time to try. FLAME ON!
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finally, a game I can play. We had purchased the Gameboy Advance a year ago, along with Mario, F-Zero and a few other titles. Those games just about killed the fun of the GBA machine. My 6 year old could never advance far enough and then I couldn't get her past the stages, so the GBA didn't get much use. Then I bought this game and some others for an upcoming trip and this game, Pokemon Puzzle Challenge is a winner. No getting stuck on a spot and then getting killed and having to start over. The variety on this Pokemon game is great and I really enjoy it. It looked great on the GBA system also. We also purchased the Puyo Pop, and although it is kind of similar in idea, it was a game my daughter liked and has stuck with. That one is a little harder to learn, but when it clicks, it is an easy concept and by changing the levels of difficulty, you can suit it to your own level(I live on the EASY level!). Even if you aren't into Pokemon, this is a fine game. I ignore the pokemon figures, much to my daughters dismay, and it has no effect on gameplay.
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Great system. This is my favorite system of all time. There are alot of great games on the Dreamcast like Sonic Adventure 1 and 2, Chu Chu Rocket, Jet Grind Radio, Tony Hawk's Pro Skater 1 and 2, MDK2, Sega GT, Test Drive Le Mans, Alien Front Online, Crazy Taxi 1 and 2, Power Stone 1 and 2, Fighting Vipers 2 (japan or european release), King of Fighters 2001 (japan release), ikaruga (japan release), Headhunter (european release), Ooga Booga, Metropolis Street Racer, Marvel vs Capcom 1 and 2, which the Dreamcast version is the best version over the Playstation 2, and Xbox, Sega Bass Fishing 1 and 2, Rez (japan or european release), Shenmue, Shenmue II (japan and european release), Soul Calibur, Resident Evil Code: Veronica, Rayman 2: The Great Escape,Dead or Alive 2 Tennis 2K2, Skies of Arcadia,Phantasy Star Online,Grandia II,Legacy of Kain: Soul Reaver,Unreal Tournament, Street Fighter Alpha 3, Samba de Amigo, F355 Challenge,Quake III Arena,Ultimate Fighting Championship,Ready 2 Rumble Boxing,Space Channel 5, Daytona USA, San Francisco Rush 2049,Ready 2 Rumble Boxing,Tokyo Xtreme Racer 2, Street Fighter III: Double Impact, Sega Marine Fishing, and Toy Commander. Dreamcast also over 600 total unique games from the North America, European, and Japan region. Just get DC-X and you will be able to play 350 more games, than the 250 games in North America. Dreamcast has more unqiue games than Nintendo 64 which has about 400 games.
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For the Kids. I got this game with my first GC for my 13th birthday. Super Smash Bros Melee is the full title, but for the purposes of typing, I'm going to sum it down to SSBM. The good points of this game include its characters, stages, and items. Character wise, you get a nice selection. There's Mario, Donkey Kong, Link and Zelda, Princess Peach, Yoshi, Kirby, Samus, and several others. You can unlock other characters like Marth and Roy from Fire Emblem, Ganondorf from the Legend of Zelda, Luigi and Dr. Mario, and three pokemon. Almost every character has their own stage; Peach has her castle, the pokemon have their stadium, Link and Zelda have Hyrule Castle and Termina. Of course, you can unlock stages, like Poke Floats, Brinstar Depths, and Big Blue. Random items fall from the sky at random times. Laser swords, poke balls, flower sticks, boxes, barrels, invisible disks, bob-ombs, and tons of other stuff. If you keep the items option off though, it makes fighting a lot easier because you don't get all that junk in the way. You can also change the type of fight, i.e, you can be tiny or giant, fast or slow, or K.O people in one hit. There's a single player mode where you run through enemy infested stages trying to reach the end, where you eventually fight the boss: a giant white glove. You also earn coins for fighting, and with those you can buy trophies of just about everything Nintendo related. The more coins you put in, the better the trophy. I became very bored with this game after unlocking all the characters and getting every trophy, so I took it to Game Stop and traded it in for Mortal Kombat. SSBM is great for kids 10 and under who love Nintendo. There's no blood or gore, and controls are very simple.
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Good ol' fun. This game is just like the previous Mario Party games. If you are new to the series, this is a really fun multiplayer game, but its really boring as a single player. Anyways, this game is all about minigames, and there are plenty of it! You will have blast playing this game with friends/family members. The graphics are nice, music is Nintendo themed, and anyone can pickup a controller and play, its really simple. If you have Mario Party 4, stick with it, because there isn't anything new in Mario Party 5 (redesigned minigames). Dont let the "Kiddie" theme fool you..i am 22 yrs old and i had a fun playing (MP 4)aginst my 10 and 12 yr. old cousins! I would recommend this only if you are new to Mario Party, or just like playing games with friends and having a good time. I do not recommend this game if you plan to play as a single player, the A.I is terrible, and its just not as fun!
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Legendary shooter wherever you go. I was so excited to see a GBA version of DOOM that I went out and dropped sixty bucks on a GBA SP. I am not at all disappointed with this port of the legendary PC classic. The game plays just like the pc version, and although the controls are difficult at first, you get used to them fairly quickly. The gameplay does slow down noticeably in some levels as opposed to others, but it is never choppy or too hard to handle. The small screen does take something away from the PC version, but that is to be expected from any game ported to PC. Also, the monsters have green blood, which is not a big deal for me, but some people found this really bothersome. Also, they disappear shortly after being fragged, which can cause confusion in some of the larger levels when you can't see the bodies in rooms that you have already cleared. Some people complained that the game is too dark; I didn't notice this. but I have an SP with the backlit screen, so I don't know if that makes a difference. Anyway being said, this is an amazing port of the best shooter game ever made, and since you can take it anywhere, you will never be bored. (unless your battery runs out). By the way, if you have more than one copy of the game, you can play multiplayer mode, which can be done either co-op or deathmatch. The deathmatch is especially good thanks to the addition of several well made deathmatch-only maps.
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It's Zelda, That Tells It All. At first glance The Legend Of Zelda: The Wind Waker might look like it was made for 4:20. It took some time for my eyes and feelings to get adjusted to the graphics. I was never a great fan of cell-shading, but hey! It's Zelda. Putting the visuals aside. The Legend Of Zelda:WW is a game that can be fun but very frustrating. You will travel by by foot and boat while you traverse the lands once in order to stop the dark hoards of none other than, who else? For more go get the game it's worst it =P -CON Zelda is a great game and I love everything but there is one thing that gets on my nerves. **??MIGHT BE SPOILER???**Don't Read On. Unlike any of the other Zelda games you actually have to save up a ton of rupees in order to progress.
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Almost perfect. I would have given it five stars, except for the fact that I can't play as my fav player Sampras. But besides the fact that there aren't enough real players and the omission of female players, the game is pretty awesome. It's very simple and easy to pick up. But as someone who plays tennis a lot, I would like to see a more complex game that allows us to have more control over the game like slicing and more spin control. Also, I wish we could have the option to play a full 3 set or 5 set game. But that's enough negativity! This game is fun! I've been [beating my] fellow coworker ... at work, even my supervisor got beat by me! Hope I don't get fired. How much did I love this game? Well, I bought the dreamcast because of this game. Usually I play with the one at work, but after playing this game, I knew I had to have my own game. If you are looking for a fun time with a bunch of friends, this game is the one to get.
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Very impressive. PSO is awesome. I love this game. I must admit it presents a good challenge, something most RPGs can't deliver. Graphically it's beautiful, it has an incredible soundtrack, I like the real time combat, detailed enemies (not just the same 10 monsters remade with different colors like most other games) and it's Star Wars era based time and place makes it original and a huge success. Plus all the character options you have make it replayable time and time again. This is definitely one of the best for Sega ever, just like its predecessors. I recommend you buy this right away.
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Awesome racer. My younger sister and I play this almost nonstop. It's her absolute favorite game out of all the ones I own, and it's pretty high up in my top ten also. The controls are extremely simple- only the Control Stick and the A Button are used. It's multiplayer compatible, and there are three modes to play in- Air Ride, Top Ride, and City Trial. In Air Ride, players race around long, detailed tracks with a variety of different machines. Some are really good at flying, some are extremely fast, et cetera. They all have fair weaknesses so there's no single overpowered machine. For example, the Swerve Star is extremely fast (averaging 31 mph while other machines hover at 20-25) and you unlock it early on- but it has to stop completely to make a turn. In Top Ride, players race around small tracks with a birds-eye-view. This is my least favorite mode, only because for a veteran player it's a bit boring, but I'm sure it's fun for beginners. The tracks are all modelled after a certain element- The Water track has rivers and whirlpools, and so on. The most interesting mode is City Trial, where players wander around a miniature city collecting powerups to help their machine- such as a higher top speed, or higher offensive power. Gray colored icons decrease your stats, however. Players can also choose to search for a different machine, rather than the starter Compact Star, to give them the edge. After a set time limit, the players move to a stadium to compete in a trial that puts their powerups to the test. There's a Drag Race, in which players are forced to put their top speed to work in a straight course. There's also the Air Glider where players are challenged to glide as far as they can before crashing, or the Destruction Derby where players are instructed to blow the others' machines up, making those offense and defense powerups come in handy. Each mode has a checklist of challenges (such as 'finish one lap of Fantasy Meadows in under 24 seconds). When these goals are met, a check is filled in and sometimes something new is unlocked, like a new machine to use or alternate music for a stage. All in all, a great racing game the enire family can enjoy. I even got my mom to try it out, and she NEVER plays games. It's really fun- try it out.
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Poor Poor Game. I have owned this game since it came out...i decided that sinc ei was a freshman in college when i owned it that maybe since owning the wii it was a good idea to take advantage of the gamecube functions and play again. well i loaded it up and sure enough as good as i was while playing with college kids all around...the game mode is incredibley hard. i think the response of the controls in the game is terrible, the pitching set-up is horrible. even in ken griffey jr's baseball on genesis or strikeout 1, 2, and 3 do not allow you to, after the pitch is thrown, still control the ball. that is ridiculous. also the batting and star power stuff is terribley over used and to me...pointless. people can still hit the ball and catch it regardless if it is star powered or not. i also get ticked off that the computer, for instanc eon donkey kongs level. i hit a long drive into left outfield, the man who runs after the ball gets hit by a barrel, i quickly tap for ALL MY PLAYERS TO STEAL A BASE but they do not right away...and most liemkly more than not a double play is acheived by the computer...but if i am fielding and the exact scenario happens...his players don't even stop they continue to run...the computer always knows whats goin to happen or something. this game is incredibley frustrating and i find myself dealing with the game as if i was terribley upset about it the same way i would get trying to beat the original mario kart while i was in high school. im a junior in college now and i still arguebly regret this poor purchase. a terrible game.
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One of the best Mega Man games yet. This game is the best! Use the new Cyber-Elf system to create the strongest character. Unfourtunatly the game is pretty short and you do not recieve special powers for defeating bosses. But you can get different types of elements which allow you to take on bosses with great ease. There are also weapons which allow you to attack in 8 different directions, keeping the destruction level to max. I strongly recomend this game to anyone who is a mega man fan or who just got into the game. But what if there is no paper or pen to copy the password... wait there is no password instead a new save feature is included to keep the game flowing smooth. And once you conquer the final boss you can play again with the same Cyber-Elfs! See if you can find them all!!
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Worst. Game. Ever. Folks, if you're looking for an entertaining Mario game with tight controls and an excellent camera to follow the action, this is not it. This game will frustrate you to the point where you are breaking controllers and making your pets run for cover. The direction is poor, the story is lame, the control is horrible and the camera....OH THE CAMERA!!! It gets stuck behind walls, pipes, boats or whatever other obstacle you are trying to navigate. It makes an otherwise passable game completely unplayable. I usually never put down a game until I have conquered it's every secret. Not this game. I even came back a couple of times to see if I could regain my patience with it. Nope. Not worth your time. Run from this game. Run, I say. Let us all hope that Nintendo delivers us a game that delivers on the previous standard of excellence that came with the name Mario on it. Then, maybe, I can get the taste of this one out of my mouth.
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Minigame collections are dying? I didn't notice. Minigame collections are, admittedly, wearing out their welcome. Seriously. It was annoying to see party games fly out into shelves for people to go out and buy those, thinking they would be as good as promised. While there are exceptions, the minigame genre is fading away quickly. BUT, you know what makes Wario Ware so special? It's unlike anything else out there (Until Spongebob Squigglepants came and went). Wario Ware, Inc. consists of several stages in which you play some of the most bizarre and shortest minigames in the world that fit with a certain genre that each stage contains. For example, there are minigames based off of Nature, Reality (Term used loosely?), Strange, Science Fiction, etc. My favorite stage is >SPOILER ALERT< the one with Nintendo-themed minigames, in which they would be based off of classic games like Super Mario Bros, F-Zero, Dr. Mario, and arcade game Donkey Kong. Each minigame would last only a few seconds (Except for Boss minigames, which aren't timed), and they would show a one-word command (Catch!, Collect!, Stomp!, Get it!, Smash!, to name a few). You use the D-Pad and/or the A and B buttons to figure out how to succeed in the minigame. The result is pretty addictive and fun (Although it could be a bit frustrating at first), especially since there are hundreds more where these minigames came from. After beating all of the stages, you may think that that's all the game has to offer, but NOPE! It turns out that there are bonus games rewarded to you if you either beat all the stages and/or go on to beat all the individual minigames! Ah, Nintendo....you are always so generous to your fans. Some bonus games are remakes of Nintendo's classics, like FULL VERSIONS of Dr. Mario (Despite it being Dr. Wario here) and late 70s arcade game Sheriff! Other addicting unlockables are Pyoro, Pyoro 2, Paper Airplane, and some Vs minigames that have you and your friend play against each other by holding both sides of the Game Boy Advance! Overall, even if the bonus content were absent, this would still be one heck of a game collection! Who would've thought that few-second minigames would spark huge innovation?
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Gameboy Advance. This is Gameboy Advance, Nintendo's "advanced" Gameboy. Well, I'll tell ya about it, starting with the console. Gameboy Advance has 32-bit graphics, which gives it alot of power to make great graphic games. It has two new buttons, L and R, which makes its games even more fun. The games on GBA are great, with a mix of old classics and increadable new games too. Some of the best games are: Super Mario Advance 1 and 2, Advance Wars, and Golden Sun(which is, in my opinion, the best game ever created). Gameboy Advance can also hook up to Nintendo GameCube for all sorts of cool things, so if you get a Gameboy Advance, you pretty much need to get GameCube too. Well, anyways, Nintendo has made another great console. Don't miss out on this increadable system.
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You must think we're all crazy, but it really IS fun. Being an Animal Crossing fan is inherently frustrating, as you try to convert your friends. Imagine, if you will... You: It's so cool, you can catch bugs, and go fishing, and buy wallpaper and carpets! Friend: Uh..huh. *long pause* That's it? You: Nono! You can run errands for the animals in town, or plant fruit trees, or dig up fossils, or write letters! And time passes even when you're not playing. Like every Saturday night there's a dog who comes to town and plays a song for you. Friend: Okay, riiiight. I'm going to go stand somewhere else now. Scoff all you will, my friends, but Animal Crossing is one of those rare titles that sells the platform. It's entirely nonviolent (you don't even kill the bugs and fish you catch) and completely open-ended. Play as much or as little as you want. If you're considering this purchase as a gift, bear in mind that reading and writing are essential parts of gameplay. Very young children (like my 4 year-old) can enjoy running around, shaking the trees for fruit and catching bugs, but fluency in English will enhance your experience immensely. Also, if multiple people want to start characters, you may want to purchase a separate memory stick. There are certain activities in town that can only be done once (e.g. the town museum will only accept one of each fossil type) and limited resources that refresh daily (e.g. a special money-giving rock that dispenses bags of coin to the first person to whack it with their shovel). With two sticks you can travel to each other's towns and meet a bunch more animal friends (who will show you letters they received from the other player, so watch what you write!) There are additional capabilities for those with a Game Boy Advance, which include an additional island to explore. Also, the e-Reader for the GBA lets you scan in new songs and mini-games. Neat features, but you can still have plenty of fun without buying all that extra hardware. One last thing: you can trade items with anyone, anywhere, without having to hook your Gamecube to the internet. The town merchant will take an item and give you a special code in exchange. Give the code to your friend, who gives it to the merchant in HIS town, and... voila! There is a thriving trading community on the internet, for those of you who love collecting.
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The Pirates are looking for the Timestone. I just beat the game! I bought this for my 5 year old son who loves dinosaurs, but after being unable to beat the first level, he pronounced the game cheesy and gave up. Not wanting the money I spent to be a complete waste, I picked it up and he watched as I played through it. The difficulty level progressively gets tougher as you go along. The first few levels are easy enough that he would be able to finish them if he tried a little harder, but the levels near the end of the game I found a tad frustrating. At first I was disappointed that for a dinosaur game, there didn't seem to be any dinosaurs, but by the time you get to the second scene of the game, you get to fly a skybax (a pterosaur) and in the fourth scene you get to ride on the back of a parasaurolophus. The boss monsters are fairly easy to beat, with the exception of the final boss, which took me about 10-15 tries, and there are special levels where you have to sneak into a tyrannosaur nest and drop eggs off. The graphics are super nintendo quality, but will be disappointing to anyone who grew up in this new generation of games.
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ONE OF MY FAVORITE GAMES. I love this game! I bought this when it first came out after seeing the review on X-Play years back. They gave it 5 out of 5 by the way, and they weren't kidding! If you like strategy games, especially one with military tactics, this is the game for you! It's turn-based gameplay is simple and straight forward, but complex in it's details! There are a WIDE ARRAY of characters with good balance of strengths and weaknesses and a ton of fun maps. You can even build your own maps!!! Replay value is awesome!!! Only thing I can't comment on is the multiplayer. But I think you can match up with 2 or more players with only 1 game pack! This is the only game i've been playing on my GBA! I played this non-stop for a long time when it was first released. I put away my GBA SP for about 2 years, and only recently started playing once more. I'M HOOKED ALL OVER AGAIN!!!!! FYI, I turned off the battle scenes when you and an enemy engage each other. It's good animation, but it can get repetitive.
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More fun than... Nothing. I got Iridion 3D from amazon.com the other day ..., and thought I'd post a little review of it. In short for the skimmers, I'm having more fun writing this review than I did playing the game. The story of the game goes something like this: Show picture of city Show picture of battleship Show 1, no... 2, no.... 3!! blips on a radar screen Show distressed guy in control room Show city again Show UFO over city! Show 3 evil space ships shooting city! Show two buildings of the city on fire!! Yes, that is literally how the introduction cinematic plays out, scene by scene. But before you see that, you watch 20 seconds of logos by the companies that made the game (they are non-skippable of course). After that you are given a menu with a couple of options: Start Options Password Yes, that's right, the game has no memory at all. It doesn't save your options settings, and it doesn't save your progress in the levels. When you complete a level you are given a 9 digit code to write down in order to start the game from that level in the future. Amazingly, when you turn the game off and on again, that code still works, so it is obviously hard-coded into the game. But who is going to carry around a pad of paper with them so they can "save" and "load" their game? This may have been acceptable back in the days of the NES when you sat at home and could actually write down numbers, but the GBA is a portable game machine. So after you press start or enter your password to start where you left off, you enter a level. The level names are quite creative... here are a few of them: Dogfight above the Ocean Air Combat above the Clouds Escape through the Disposal tunnel Yes, those are the real names of the levels. I think they fit in nicely with the storyline, don't you? Upon entering a level, you begin moving forwards through the tunnel or over the ocean or above the clouds. You hold down the A button to start shooting, then you move up, down, left and right randomly. Repeat until you finish the game. By holding the A button down, you reach the maximum firing rate of your ship. You don't even have to tap the shoot button really fast to shoot faster. Just holding down the A button is as fast as you can get. Then you move around, trying not to get shot by the other ships. The only problem with this is, your ship is so big and the angle so wrong, you can't even see the bullets that are coming at you half the time. In order to shoot an enemy ship, you have to position your own ship directly in front of them because of the perspective of the game, but in doing this, you completely block the enemy ship out of view and can't tell if you are hitting him or not, or if he is shooting at you. After 30 seconds of this, you quickly realize that it isn't worth it to try and shoot the other ships, so you just start hiding in a corner of the screen so you can actually see the bullets before they hit you. However, this raises another problem. The field of depth in the game is completely wrong, and it is quite nearly impossible to tell when a bullet is about to hit you. When a bullet looks it is 300 "game feet" away from you, it is actually about 2 feet in front of your ship, and is about to hit you. Plus because your ship is so big, you don't even see half the bullets before they hit you. Needless to say, this all makes the game terribly unfun to play, because you really have no way of avoiding a bullet that you can't see, or that looks like it should not hit you for another 2 seconds. The boss battles are a little more varied, but still revolve around you trying to dodge their bullets while strafing back and forth enough to hit them until they die. But at least they are different, and allow you to see a few more visual tricks and treats. The game is actually pretty easy once you realize that you should just focus on dodging bullets rather than trying to shoot at anything. I got to the 4th level out of 7 in less than 10 minutes. Sadly I don't think I will beat the game, because it is simply too boring to waste time on. The one good thing I can comment on about the game is the graphics. They really are quite amazing for a GBA game, especially considering it was a launch title. The framerates are extremely smooth, and the graphics, though they are all 2D bitmaps, really give an excellent illusion of being 3D. Each level is unique, and matches the level description perfectly (Air combat above the clouds, for example). Overall this is easily the worst GBA game I have played, and I would not recommend it to anyone. If I had payed any more than the [$$] I paid for it, I would consider suing the company that designed it to get my 10 minutes back.
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One of the most addicted AND difficult title I've ever seen. Just spend a few minutes with this game and you'll be hooked! Hidden under the cute graphics and simple control scheme is one of the most addictive games I've ever played. The point of the main game is to roll a ball (with a monkey inside it!) around on a platform (usually weirdly-shaped and full of traps), avoid falling off the platform and try to guide it safely through a "goal" gate. The direction/movement of the ball is controlled INDIRECTLY by tilting the platform. The control is very simple and most people can pick it up easily: only the analog control stick is used, YES, you can play this game with just your left thumb. And since it's analog, the angle at which the platform is tilted is directly related to how hard you push that analog stick. The main game can be played in three modes: Beginner (10 stages), Advanced (30), and Expert (50). While Beginner mode is faily straight forward, the difficulty grows in exponential speed in Advanced and Expert. Paths start get to really small and traps start to increase in numbers, and the margin for error start to diminish until you can no longer see it. This is one of those games you may never finish, but will keep trying. Aside from the main games are various party games and mini games. You'll find billiards, bowling, and even mini-golf in this game, all with balls with a monkey in it! This game is truly unique and offers excellent values for single-player and party actions.
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WHOA!! I didn't think that the GBA was gonna be so powerful. I am not a skateboarder or a skateboarding fan. But, when I bought & played this game I was completely BLOWN AWAY! I had no expectations on this game (good or bad) and within 10 minutes of playing it I was hooked! It has: - Superb Graphics. - Gorgeous Soundtracks. - Surprisingly good control considering how many different tricks you can do! - Great Sound Effects! The graphics are effectively 3d and the soundtracks are really enjoyable to listen to! The sound effects (especially the sound of the wheels rolling) are realistic and add a great deal to the overall gameplay. This game will suit all ages (I'm 30). BUY THIS GAME and let the good times roll!
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how far technology has come. I've gone through several different "pocket" sized game consoles - Sega Game Gear, the first Nintendo Game Boy, Game Boy Pocket, Game Boy Advance and now GBA SP. Which I am enjoying very much. At first it's kind of awkward to hold because the console is so small, but you get used to it. ADVANTAGES: (1) compact size (2) adjustable/backlit LCD display (3) long lasting lithium-ion battery (4) the console can be used as a portable MP3 Player (with the proper adapters - not included), but that can get pricey (5) as wih previous Game Boy consoles, you can play all Game Boy Games on the GameBoy Advance SP. DISADVANTAGES: headphone jack requires an adapter (you can't just plug in any stereo headphones directly into the console - you'll need the adapter)
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Good looks, awful gameplay. Don't pay a penny for this, folks. Move on to an EA game. There is very little in the way of actual physics calculations between players in this game, every interaction is merely a scripted animation. RBs are stopped in full stride by shoestring tackles. WRs run their routes at half speed while the DBs shadow them *IN FRONT* of their routes. Offensive line programming is horrible. Guards and tackles blow assignments on EVERY play, doubling up on a DT and allowing LBs to come free and tackle the RB at the handoff. There is no player momentum, a flaw I've noticed in a number of Sega Sports games, meaning any player can stop in mid-stride and immediately run full stride in the opposite direction. Sit back and watch the computer play: 3and out, 3 and out, 3 and out... This was an incomplete game that should not have been released. So what if it looks pretty? It plays like crap.
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Two of the most exciting and challenging games ever. The legend of Zelda, Oracle of ages and Oracle of seasons have to be two of the best games to be put on the market yet. With tons of new puzzles along with the originals. New weapons and items. new allies that can help you on your quest:Ricky the kangaroo, help him get his gloves back and he'll let you climb in his pouch to jump over holes with out Roc's feather, with a powerful punch and a killer tornado attack he is a highly useful, Dimitri the Dodongo, rescue him from a group of kids and he'll welp you travle accross deep waters without Zoras' flippers and he can swallow enimies in a single gulp, and finally Moosh, the flying bear, although I haven't reached this gentle giant in the games yet I do know that if he powers up he can hit the ground with tremendous force. New items like magnetic gloves to help you reach far away objects. and the addition of the mystical seeds. Ember seeds, use these to light the unlit torches and burn down small trees, Sent seeds attract enimies to a single spot making the more easy to defeat. Pegasus seeds, allow you to run faster and jump farther,Mystery seeds sprinkle some of these on an owl statue and wait to see what happens. (conntinued on a later date)
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Great fun, but challenging. The first thing I would like to say is that if you plan to buy this, you should get the accompanying strategy guide. If you don't, you'll find this frustrating. With the help of a guide, though, the game becomes charming and challenging. First, the game is gorgeous for being released so early in the GameCube's life cycle. Sparkling lakes, peaceful meadows, and charred fire-pits all have a realistic, but still "painted" look to them. The music fits the environments perfectly, too; it makes you feel happy and sunny at times, cautious and aware at others. The controls work very well, and generally you won't have trouble controlling your Pikmin (if you're not familiar with the concept here, it's that you have to control your Pikmin so that they can gather items for you within a time limit). You can separate them, clump them together, or throw them individually at the touch of a button. Most everything--unrolling bridges, attacking enemies, carrying items, etc.--can be done with a few simple commands. Nintendo is indeed the master of the sense of accomplishment, and every time you grab an item, you'll feel proud of yourself, even if you used a guide like I did. You collect spaceship parts, and with every one you get, the spaceship will change in appearance. It starts out looking like a piece of junk, but as you proceed, it transforms into a top-of-the-line machine. You really feel like you're getting somewhere. The parts themselves are all interesting, from the practical (the geiger counter), to the whimsical (a giant piggy bank). Enemies are simultaneously scary and silly. They're funny-looking, and include giant ladybug-like things and huge frogs; but the second you hear your Pikmin scream and see hundreds of little Pikmin ghosts rise into the air, you'll fear them. Not only do you need lots of Pikmin if you want to complete the game (and harvesting more takes precious time), but you get emotionally attached to them, making every battle tense. Overall, this game is great fun. Grabbing the spaceship parts, defeating the enemies, and doing all the other necessary things to complete the game (harvesting more Pikmin, blowing up walls, walking through fire plumes, and such), is an engrossing challenge, and makes you feel "smart". It has something for everyone; tough strategy, intense action, and beautiful, whimsical environments to explore. I would reccomend it for anyone. This, people, is the Nintendo difference.
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Move over, monkeys. Mario Party 4 doesn't need two-colored semi-transparent spheres to have a great time. As far as minigames go, Mario squashes the Monkeys with about ten times as many minigames, and better ones, for that matter. As for the board game, it can get sort of dull at times, and the "Mini-Mega" system doesn't help either, but it does provide a nice strategic twist. I bought both Monkey Ball games at the same time, because I heard they had tons of great minigames. Well, they don't, (Except for Monkey Fight in Super Monkey Ball 1) and Mario Party 4 comes out way on top. If you want good party games, buy Super Smash Bros. Melee, buy Sonic Adventure 2: Battle, and buy this game, but beware the monkeys. (P.S.: I actually wanted to give this game 4.5 stars, but there's no option for that.)
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AMAZING. This is the best game I have ever played. I don't know what the other people were thinking who gave this game bad reviews, but 5 stars isn't even enough. Somebody said that the view is terrible, well, there are 3 or 4 different views that you can choose from, and to make it like the other NHL Hitz games, just slect the view "ice". And not only can you chose rules off or on, but you can chose which rules and penalties specificaly! The best part, however, is franchise mode, the first thing i did when i bought this was make my own team, you can make the town your team is from, select the team name and jersey, name every player on it, chose from a good selection of nicknames for the announcers to call them, and their name and number even shows up when you play a game!!!! The game has random "game highlights" that show a player and stats, which makes it even more realistic. Also, at the end of every game you play, there is a "player of the game" and a "play of the game". Tthere are so many play modes to chose from, so this game never gets old. YOU MUST BUY THIS GAME!!!!!!!
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A very fun package. True Crime: Streets of LA was my first experience with the free-roaming genre of games that Grand Theft Auto made famous. I've never played any of the GTA games so I can't compare them with True Crime, but on its own merits I had a lot of fun with this game. You are Nick Kang, an Asian-American cop working on a case involving money laundering between various mafia groups in LA. Somehow, all this ties in to the death of your father years earlier. As Nick, you'll be sent on a variety of missions all over LA. You'll have straight shoot-outs, hand-to-hand combat, car chases, and stealth missions. In-between you'll get some free time where you can drive around solving random street crimes in GTA fashion. I give the developers credit for mapping out all of Los Angeles and letting you drive around without any loading between city sections. It's a huge environment, and it's an amazing programming feat. I also like True Crime's story structure: depending on if you solve or fail the current mission, you get alternate cinematics and branching storylines that lead to different endings. It's very immersive and engaging, plus you can go back any time and try for a better outcome. There are tons of upgrades to collect including faster cars, stronger guns and deadlier combat moves. Finally, the voice cast rocks. The script is a pretty cliche mix of various cop movies, but the voice-acting is top-notch (including Christopher Walken, Michael Madsen and Michelle Rodriguez). The game has some problems. The driving and shooting mechanics are pretty solid, except the zooming function isn't as precise as it should be. The stealth missions are a joke, and are more about running up and hitting a guy before they see you rather than genuine sneaking. Hand-to-hand combat can get frustrating when even after all the upgrades, it still boils down to random button-mashing. And the storyline takes an odd supernatural twist towards the end, which really kills the gritty "True Crime" atmosphere the game is trying to deliver. Despite the flaws, I'm hooked. Maybe the GTA originals are stronger games overall, but I love being able to drive anywhere and do anything with Nick Kang. Some have criticzed the graphics engine for not cranking out enough cars on the freeway, different NPC characters on the streets, or making LA more interactive. They're valid complaints, but at the same time I think we've come up against the current-generation's graphical limits. Hopefully the PS3 and Xbox 360 will fix the lingering imperfections. Highly recommended if you've never played a GTA-style game, and worth checking out for everyone who has.
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Works well, but small storage. The Nintendo Memory Card 59 is a must for all gamecube owners. Due to the disc-based games that the Gamecube uses, you need a memory card to save your progress. I highly recommend buying a memory card like this that is made by Nintendo instead of a memory card by a third-party company that may be a few dollars cheaper or bigger because they are notorious for losing data. I have never had trouble losing data from a Nintendo memory card. One note of warning is this: If you already have a memory card and plan on getting an extra or something, wait until the Nintendo Memory Card 251 comes out in a few weeks. The memory card 251 is almost five times bigger than the memory card 59, but it will sell for about the same price.
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Pokemon Crystal. I have just recently reserved one for myself. I saw screen shots opf the Japanese version, and it is better than Gold/Silver. For one, when you enter a new route or city, a little box will appear at the bottom of the screen to let you know what city/route you have entered. Also, the legendary dogs/cats, whatever they are, are now seen in the wild. Suicune is the main Pokemon in this game. What I mean by that is, you will see what he lopoks like and Entei and Raikou will appear as they do in G/S. Also, you finally get the G/S Ball. If you take it to Kurt, he'll take it for a day, give it back to you when you go back. When you get it back, you can take it into the Ilex Forest, put it in the Shrine you past by, and have a chance of carching Celebii. There are also a few new items, but, I don't know what they're are called. It also has updated information on the Unown. Also, there are new puzzles you have to figure out in order to catch the 26 Unown. This game is going to be of of the best sequels to any Pokemon game. This is a must-have for any die-hard Pokemon fan.
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Resident Evil Zero is pure evil...and pure dissapointment. Resident Evil Zero is yet another sequal to the Resident Evil series on the Nintendo Gamecube. The tricky thing is...This is acctually a Prequal. The game shows how this whole Zombie incident happened. How the Stars Members met there fait and thus the nightmarish adventure of Chris and Jill. In this though our hero's are Rebecka Chambers and Bill Coehn. Both are likable just like Chris and Jill. The game has a simple Plot which I won't get into but I must say this is a great game but also a huge disapointment. The games biggest aspect was the story! Alot of people wanted a really good, decent god honest truth on how this alstarted. Well it really doesn't expect that this was more of a side story then the real thing. The game gives you somethings like who did all those things in the Mansion in RE1 and some other plots but ultimatley there is just so many plot holes in the game. The game had an ok story but I wish you could have more simpathy for Rebecca and Billy, which you do, but they don't show as much emotion as what Jill and Chris go through. The game does feel like a side story then a real pure prequal/sequal. The game also features some good twists which keeps you playing on and on but not good enough! The game features some RE1 characters like Weskers and Enrico and some more characters that didn't have enough spot light in RE1 or RE0 either! I mean it's a prequal you're suppose to show things before what happend man! Like I said before..there is too much things left out. Now that I got that out of the way.. The gameplay is pretty solid like the rest of RE games and this one is no different. The game is pretty good just as good as the Remake and has some really cool creatures that are not seen in any other RE game. The Crimzin heads are gone but that doesn't take away the feel or fright you get from this game. The game scores big time on music and I really loved the music in this game, especially the parts were you're in the saving room. The game has some really memorable music and is one of my favorites in anygame other then Zelda Oot. Other then Music and gameplay the visuals in this game are abosolutley incredible and amazing. One of the most memerable parts in the RE series is the Train scenario in RE0 which is absolutley amazing. The graphics and background of the train station is just sooooo realistic. The visuals score big time and are just as good if not better then the visuals on the Remake. The zombies look even more realistic in RE0 then in REmake. Simply...The graphics in this game are awesome and one of the best in the gamecube. The weapons look just as good as the characters and I must say the character models for both Rebecca and Billy look incredible. The visuals in this game Get a * just...Awesome.. The new Zapping system is really great too. It's a great addition to the RE series. You can switch between partners to do puzzles and switch ammo, Guns and medicene. The Zap system is a really fun to but do no think your characters will always be together NO-HO this game will have you fighting for your life...ALONE...in some parts in the game and that's another thing that I loved about RE0 is that when the two main characters are back together you'll feel somewhat...safe..In the game. It's truly a great edition in the game. OVERALL Good -Great gameplay and tons of exploring -The new zapping system is awesome -The games story will keep few on the verge of playing all night to say how it all ends...don't! -The game has amazing visuals and one of the best on the gamecube -Switching guns, ammo ect makes it tricky but fun. -lots and lots of Puzzles to solve once again..fun aint it?.. Bad -More like a side story then the real thing -some will be dissapointed on how this game ends..overall I mean. -The game can get annoying with the switching and zapping.. The ugly -The last boss.eheheh Overall Resident Evil had the chance to reveal everything and be one of the best RE ever but it fails...badly! It's a great game but a huge dissapointment at the same time. The game has amazing visuals, great gameplay, lots and lots memerable moments, great music, lots of cool boss battles and nice Puzzles added to it. Besides the whole Zapping system and everything I mention the game should have revealed more.....This seemed like a big side story then a REAL DEAL prequal/sequal...Overall this game is great and...of course..a disspointment and I give it a.. 4.3 out of 5 stars.. Lates
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Unraveling the Wave Race mystery. For some strange reason Wave Race: Blue Storm has been plagued with many conflicting reviews all over the internet. Some very respectable sites have given it high ratings, like ign.com - 9.2 out of 10. But elsewhere you'll see many average-joe reviewers (like here on Amazon.com) who vent about the hard controls, or how it's too much like the first Wave Race, etc (many of them give incredibly low scores of 0 or 1). So before I ever played the game I had strange ideas about what it would be like. Eventually I gave in and purchased it used, I really liked the first one and had to play the new one. Upon playing Wave Race: Blue Storm for the first time i was really shocked, this game is so great. The graphics are fantastic and will catch your eye immediately, the water especially (with fish, dolphins, whales, sharks, penguins, etc) is so awesome. But the controls are really good as well, I was shocked that so many people could complain about it. I was able to jump into the game pretty easily and I didn't find the controls too hard at all. Of course it gets more challenging as you play harder cicuits and when the weather gets worse, but that's to be expected and just adds to the depth of the gameplay. The sound is incredibly improved over the first Wave Race, it even has some pretty cool music. I really like this game alot, I think the only problem is it's going to be hard for people who don't own it. A newbie will find it challenging to hang in there with a seasoned Wave Race veteran, especially since there's no handicap option in multiplayer. But besides that this game is very solid, and if you can get some other Wave Race lovin' buddies together you're in for a real good time. There's really no question that this game is worthy of 5 stars.
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Clarifications! Please read. OK: Here's the scoop. Many people have been complaining about this Memory Card. Question: Why is it erasing my data? Answer 1: Any damage done to the card can quickly erase data. If any liquid reaches the mini chip inside, it's as good as gone. Answer 2: It could be corrupt, which brings me to my next point. Q: Why is my memory card corrupt? A: You can hold a maximum of 127 BLOCKS! Not to be confused with games, as many people are. Tony Hawk's Pro Skater 3 needs 1 block for data, which is about 10 notes, and an additional 1 block for any custom made skaters, which is about 3 notes. Therefore, THPS3 takes up 2 blocks, 13 notes. It doesn't count as 1 game. Q: What's the deal with the whole Baseball thing? A: Since it takes more pages in the first place than a standard memory card, it's impossible to save franchise mode, simple as that. When you try to save it here, it acts like a standard card, gets confused that you can save, and gets all haywire. DO NOT BUY this for the use of the game only. Q: My card melted! A: This happened to my friend. If you leave your Gamecube accessing the memory card data for too long, it's prone to happen. Because of it's 10x increased storage, it needs to run 10x faster. If you took an extension cord and kept attaching more and more, it would eventually overload, as does the memory card.
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An underrated game, not nearly as bad as people say it is. [IF THEE HATES THIS GAME, THOU HATH WASTED THY [DARN] LIFE. OH, BTW, I'M A BIG CASTLEVANIA FAN.] Bloodlines came two years after Super Castlevania IV and while IV has some better graphics and definitely some better sound quality, it has its own merits. Sure, you go kill Dracula... so what? Actually, the plotline itself is a refreshing change from the others. In this one, you can choose to be either John Morris or Eric Lecarde, which allows a different change of pace of having just one character to start off with (faintly similar like Castlevania III for the NES, except in that game you start with just one). The graphics are essentially good for the Genesis, so I have no complaints (YES, they're better than the NES). Overall? A great game. It may not touch Symphony of the Night, but this game is ESSENTIAL to any Genesis collection. It may be difficult, but it's WORTH IT. Personally, I rank Super Castlevania IV a little higher, but that's just because it's my favorite. Is it better? Judge for yourself. Nevertheless, get it. After all, it IS Castlevania, and you would be depriving yourselves without it.
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I'm wasn't much of an RPG fan.. but. I purchased this game just last nite, and was instantly hooked. At first, you must go this long intro, which is a little bit boring. Then your off starting your jobs. You are a young stubborn boy named Ryodo. Your first job is to escort Elena to point A safely. Along the way, you battle monsters. Normally, you try to avoid fighting because it's kind of boring, but in Grandia 2 I looked forward to fighting the monsters. The graphics are simply amazing, and the music is a nice mix. All in All, this totally has gotten me into the RPG games. Thank you, Grandia.
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Zelda 2 --almost classic. Zelda II: the Adventure of Link for the GBA is a re-release of the same game for the NES released in 1988. This sequel to the original Legend of Zelda received generally mixed reactions from fans. Although they are not without merit, the game contains some elements that would remain with the series in sequels to follow. (Note: I will not go over the game's story in this review.) The most noticeable difference is that the overhead view from the original and the other 2-D Zelda games has been changed to a side-scrolling perspective (similar to the early Super Mario Bros. games). The only time the game still uses the overhead view is when you are traveling from place to place on the overworld map. Another new addition is the use of Experience Points. Experience Points can be collected mainly by killing enemies. Once you have a certain amount of points, you can level-up your attack strength, magic meter, or life meter. Leveling-up causes your attacks to be more effective against enemies, your magic meter to drain more slowly after casting spells, and allows you to take less damage after an enemy attack. Each time you level-up, the number of points needed to level-up again increases. Incidentally, Zelda II was the first game in the series to have a magic meter. While most Zelda games have a good blend of both action and puzzles, Zelda II leans more toward action. Swordplay plays a more important part in this game than in other 2-D Zelda games. The game is far from easy, and this is a major turn-off for many fans. When you start the game or get a game over, you must always start from the same point on the overworld map with any Experience Points you earned gone. The game gives you three lives, and once all three are gone, you have to start all the way back at the starting point. Beating the game takes patience on the player's part, so don't be surprised if you find yourself angry at it from time to time. The music is different as well and does not feature any of the original songs (except for a few opening notes from the main theme of the first game). The new music is not as memorable as in the other games and was not re-used in later games. Overall, if you are looking for a traditional Zelda game, don't buy this. But if you are looking for something different, yet still a Zelda game, you might enjoy this.
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Why would you want to buy one of these today. I bought one when they came out, and they were better than the gameboy and gameboy color, but not gameboy advance. The GBA has a sharper screen, much better graphics and sound. It is smaller and more comfortable, takes less batteries and lasts longer on those batteries. Also I don't know of any game gear games that are 3 and 4 player capable, so you couldn't (and certianly never will in the future), play awesome multiplayer games like Mario Kart, Mario Advance, Advance Wars, Doom, and the new Zelda game with 4 player support (I forgot the name of it.) It really makes no sense why anyone would want one of these nowadays, unless your really poor and ghetto...
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Decent GameBoy action. This game was fun, but it could have been better. I'm hoping for an improved sequel. I'll start with the good points. There are 15 levels, so it's not a game you will complete while stuck in traffic. It's in a 3D first-person perspective, none of that light-bulb's eye view of the tops of people's heads. There are four characters to choose from, choices being from high-brawn/low mana to kinda-weak/lotsa mana. Unfortunately, all four are male, which is something most of us females are already used to anyway. There are two slots for saving your game; this is like a godsend, one slot would be helpful enough but that second slot is handy when you realize you never should have pressed that button two levels ago! Your avatar is alive; you can't just bash and fireball your way through to the end, you need to make sure the avatar has enough food and water to make it. Sleep too is necessary, so remember those safe areas. The storyline is simple but fun enough to keep the gameplay exciting. The monsters are well designed, there is good variety there. There are lots of spells, but the spell preparation takes some getting used to. On the downside, there were a couple of puzzles that did not have adequate hints (the savegame feature comes in very handy here when you realize you've opened the wrong door). There are many secret doors and hidden areas, this means after the first three levels you will have to basically walk into every blank wall you see to find these undetectable areas. It's time consuming and gets tiring fast, but worth the effort in the end. A knowledge of the game of chess is necessary later on in the game. The first time through, I played with Mr. Bulging Muscles Low IQ, and the game went along pretty well. He can pretty much carry everything he comes across, wear full plate armor and still bend over to pick up that Death Mace of Doom. When I played round two with Superwizard, I found that he can't wear light armor, carry a pouch of food and water, wield a little dagger, and still expect to pick up that scroll the giant cobra dropped. Character advancement is unimpressive; gaining a level seemed to have more to do with stumbling up a flight of stairs than with solving puzzles or exterminating monsters. Also, the character maxes out rather quickly. There is an automap feature, which is handy when you want to see if there's enough space for the area to contain one of those secret rooms. It's too bad this automap feature is not always accurate; if you're near the bottom of a square, the surrounding areas change shape and those corridors stretch out. This is a fun GameBoy Color game for those who like fantasy RPG, though there are many less fancy games that are at least as enjoyable. Note: The software designers were very good about e-mailing a map and a list of hints when I got stuck on one of the levels.
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Do yourself a favor; get the Xbox sequel instead. When I first bought this game after getting my Dreamcast, I thought it was decent. I really didn't like the time limit, I didn't like the fact that the "spray" button and the "center camera" button were both mapped to the same button, and I didn't like the mediocre frame rate. But I liked the graphic style, and the soundtrack was pretty cool. After playing the Xbox-only sequel, Jet Set Radio Future, I realized that it had everything this game was missing. Why put the primary function that needs a clear view on the same button as the one that resets your view - especially when there's no manual camera control (a problem with many Dreamcast games)? Answer: Don't, especially when there's a whole other button (the right trigger) that isn't being used. JSRF fixed that problem easily. Why have a time limit when your character both moves slowly, and is always being chased by police? Answer: Don't. Get rid of the time limit, speed up the character's movement, and restrict the police encounters to certain areas. JSRF fixed those problems easily. I'll admit, the better graphics and frame rate are the result of moving to a higher-powered system instead. So I won't fault the game for not being on better hardware when said hardware didn't exist at the time. It might seem like I'm just bashing this game for not being the second one, but...actually, that's exactly what I'm doing. Jet Set Radio Future is more fun, less frustrating, has better controls, and (since it was briefly the pack-in game for the Xbox) is going to be cheaper. Buy it, and leave this one as what it is: a rather uncomfortable stepping stone to a smooth rock that's aged far better.
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Interact dissed us big. Gameshark for Dreamcast... three of the most eagerly anticipated words from well before the Dreamcast hit the market. Then when it did, it was found that it was capable of enabling a small number of imports to be playable. This alone sold tons of the small wonder. Then, the bomb was dropped: Interact encrypted the codes. Why? Because Interact officially declared (and in as many words), that they were the ONLY source for Dreamcast GameShark codes...you want codes, you go to the official gameshark site and take what they give you. Which, as many have found, is pathetically few codes. The Game Shark Code Creators Club devised a method to create codes for it, and were promptly nailed by Interact. So now, other companies have developed their own, non-encrypted solutions, and I'm getting one as soon as I can find one (probably Xploder) But back to GS CDX... it's VERY poorly designed, fails to fit in MANY popular controllers, and develops contact failures in mere months. I hope the other companies do better. The only reason I gave it a 2 star rating is for the partial import ability, but when the contacts fail, it's all over anyway. <sigh> I've been such a loyal Gameshark fan (every unit before the CDX versions are HIGHLY recommended)... but not anymore.
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Meh. I'm not in love with this thing, but it's okay. Nearly all of these controllers are garbage, but every time I've tried to sync a ps3 or ps4 controller to one of my android phones, it's a hassle (even with the built in native support now). That said, I'm not sure the hassle isn't really worth it as you get a decent controller after you succeed. This beboncool one, could be a lot worse, but only if tried to stab you over a candy bar. It's cheap, and unwieldy. If you decide to get it, make sure you hold the pairing button down until the red light changes its initial tempo to the much, much faster one that denotes pairing mode; that threw me off at first, I don't usually buy cheap electronics like this but a controller for the kid's tablet seemed to warrant a shortcut... seemed to... I'll be picking up a PS4 controller my next trip to walmart I think, and I'll root their tablet if I have to. I don't know, sorry this review is so wishy washy, I want to say "hey it's great for the money", but it's clunky, feels cheap, and I think you're better off paying more money for a quality peripheral in all honesty.
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A+M Enterprises sells FAKE REPRODUCTIONS. I ordered these versions of Ruby and Sapphire quite a while ago, and just found out that what I was sold was a fake. Whoever made this did a great job too. I just thought my game had the Berry Glitch for having been played for too long, or that the internal battery died. I was happy to play with these faults for a time, but when I got around to going farther in game, certain features weren't available. I was very disappointed when I finally opened up the cartridge, and found out the reason that things weren't working was this is not an official copy of the game. It's apparent as soon as you look at what a real copy of the game should look like when opened up. Never buying from this dealer, A+M Enterprises, again.
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An informative review. The bad reviews about this product is exactly what they are just bad. This av cable is not for the original genesis with the 16 bit logo. It is for the slim models 2 and 3. It clearly states this in the product description. The reason why they say it doesn't fit is because they bought the wrong cable. The original genesis uses a bigger din connector and has mono sound. Most newer tv's simulate stereo sound with just the white audio cable plugged in. True stereo sound can only be achieved by using an audio y splitter cable plugged into the headphone jack and the tv. Hdtv's will make the video look washed up and the picture will be stretched and cut. Retro systems are meant to be played on crt or tube tv's, where video quality is maximized so keep that in mind. Remember read all product descriptions before ordering, granted amazon is not always accurate and more general, it's still our responsibility as customers to know and do a little research before ordering anything online.
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One of the best Mario games of all time. This is the original Super Mario World game from Super NES but now transformed into a Gameboy world. This game is awesome and one of the best in the Mario series (Super Mario Bros. 3 first and tied with Super Mario 64). It's a much better play if you have the Gameboy Player for Gamecube so you can play it on the big screen just like old times but either way, this game will have you playing for hours on end. The best features about this game are the fact that you can be both Mario and Luigi, have Yoshi (in 5 different colours I might add) and the exclaimation mark stages, the first one (yellow) is the best. This game has so many stages and secrets. The Star World is awesome, especially the Special Stage World, I wish they still made games like this one. Treading similar waters, this time Mario has a cape and can fly, a lot longer than in Super Mario Bros. 3 where you have the tail and can only fly for a limited time. In this game you can fly over the whole stage...if you want but what would be the point of that? The cape is one of the best items to ever grace the Mario series. The whole walk through, through Dinosaur Land is awesome, you go through many areas like the Cave and a Forest. I also like the secret level where you can easily go get Yoshi and a couple of mushrooms/flowers or capes...whichever floats your boat. Another great secret is the one stage where you can get 45-50 lives, this should last you the rest of the game. Butter bridge is one of the harder levels, you'll need those lives and where the "cheat" level is located, you should be using them real soon. In all, this is an amazing game, there isn't much more I have to say, just buy it and you'll understand. An excellent classic and Mario is the best hero ever (well, second to Link). Enjoy.
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Very handy. This is the only reliable 1000-plus block memory card for the Gamecube. I have owned several others, and after using them for roughly a year with about 600 blocks of memory used, it would randomly lose a few blocks. I have had this memory card for over three years at times with over 900 blocks of memory stored on it, and none of my data has ever been corrupted or lost. Another plus is that it's actually smaller than the standard 251 block memory card. If you have over 5 games, it is much more cost efficient and convenient to buy this 1019 block memory card. Especially if you have a Madden football game, of any year, you will save yourself a lot of trouble by getting this memory card.
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Start Your Underground Engines. Since the Need For Speed franchise was developed in the 1990's, it is increasingly frown to become one of the most popular extreme car racing franchises in video game history. While oday it is in fierce competiton with greats like Gran Turiismo for the Playstation 2, and Burnout for Xbox, it still has had a huge fan base. The recent series Need For Speed: Underground, has taken on chalenges that have made popular challenges from drag racing to all out war against the city. Now, Need For Speed is looking into its past, to develop the next Underground chapter, and it is here. Need For Speed Underground: Most Wanted is the third installment into the series. This time around the game tackles on a challenge of being not just the best on the underground streets, but being the most notorious as well. The game plays more like a spinoff in some ways, by adding on some elements from Need For Speed's Hot Pursuit series, where you have to steer your hot rods away from car chases, and the police as well. The setup is as vefore in single city, rather than a compilation of different locations like other Need For Speed games. Here you can challenge youself into making different rounds, to customize your fleet of sleek and daring automobiles, and thrust your self to become public enemy #1. The graphics are just purely amazing, and the gameplay is much better than the previous Need For Speed Underground editions. The control has also improved as well for each of the cars. All in all Need For Speed Underground: Most Wanted is a very compelling and what looks like a real treat for race fanatics. While fans have been looking for something different in the underground for the past few years for racers, this is really a change. This is a must buy for anybody who is into the racing franchise, or for anybody who just wants to tackle a challenging race game. Do you feel the need for Speed here, if you don't, you may be in hot pursuit. Graphics: B+ Sound: B Control: B+ Fun and enjoyment: B Overall: B
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A bunch of great ideas executed poorly. This game is packed with innovative ideas, but none of them are executed well. Metal Gear Solid fans will be happy to know that Solid Snake is a playable character from the start, and the Tony Hawk-based control scheme is easy to learn. From there, everything else is hell. Boss battles are stupid and repetitve, and control of your skater is bad. Objectives are nothing new, along with many of the park designs. Creating a trick sounds good, but what fun is it if you can never pull off the trick? It is not completely bad, as tricks are fun, especially because you can catch some big air. But when games like TONY HAWK 4 are on the market, why should you bother with this?
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Don't buy this game for multiplayer action. I just bought this game this week hoping to replace Agent Under Fire (the first James Bond for Game Cube) and the multiplayer game is terrible. I'm not the kind of person who writes reviews, let alone bad ones but this game in multiplayer mode is a joke. Here is what I found after playing the game for about 30 minutes (which is probably the last time I will play it): 1) The game is really slow (a lot slower than Agent Under Fire) and then on top of that when you get a big gun (like the rocket launcher) it is even slower, if that were possible. 2) The graphics are terrible, worse than the graphics on the N64 version of James Bond. 3) The multiplayer levels are horrible, they are all very small, very boring and some are completly out of place (like a wild west level?) 4) You can't cary more than one gun at a time! 5) You can't jump (which is a great defensive/offensive move). If want to buy this game for single player action then I have no comment because I haven't played it single player. But if you want to buy this game for multiplayer action then don't, it's a total waste of $50.
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Oh my GOSH!! Have you ever played this game. I am very surprize for the recent biased reviews. Most of the reviews are giving this game 4 to 5 stars even though Gamecube game wasn't even out yet. I am wondering have you guys actually played this terrible game. I mean the Gamecube version has to be one of the lamest reasons for turning a buck. The X-Box and PS2 versions are the only ones thats worth your paycheck. The GamrCube graphics is very comparable to the height of PSone days. It seems that the Gamecube version was short changed during May 15 release. This could be the result of bad PS2/Gamecube code transfer. Overall, the Matrix games for all three systems has the feeling of being rushed (esp. GC). GC game is only worth playing if you really wanna watch the 1 hour of live footage. I mean really wanna watch it!!
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The same, but different. Fellow RE fans take note: RE2 for the GC is the same as the PS1 and the Dreamcast versions as far as gameplay and plot. However, the GC does offer a very slight improvement on graphics and processing speed. The graphics seem to be a little smoother than the PS1 and Dreamcast versions but the processing speed is the most noticeable improvement. The doors open and close faster, your character runs and interacts with his/her environment quicker and, in some instances, the zombies are quicker as well. I've read the other reviews and have to conclude they really aren't as experienced with RE as they should be. "Bog Down" times are minimized in this edition. Anyone who's played these games religiously will know what I'm talking about. The game is damn fun to begin with. This one is just that much "funner". CAPCOM didn't screw us, trust me. And check out the automatic "PAUSED" mode that activates when you don't move for 60 seconds, and the in-game "Read Claire/Leon" options, which are totally unavailable in the PS1 and Dreamcast versions. Yes, this is an upgrade, albeit a small one. But the game is still damn fun.
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An absolutely beautiful game. The more I play it the more I love it- Grandia II. Up until last night I had been playing Skies Of Arcadia. Which is great. A really awesome, awesome game. However, I can not stand random battles. Grandia on the other hand has onscreen enemies. Something that should be standard with all rpgs. Playing Grandia never gets old and the battle system is absolutely the best and plays with the addictive quality of the best puzzle game. Perhaps if I didn't have GII with me I would have continued with SOA. However, why drive when you can fly. And Grandia II absolutely soars. Beautiful to look at, well written and moving (if somewhat cliche) storyline and voice acting equal to and beyond the gaming norm. So, I've decided to get a GameShark in regards to SOA. If only to cut down the random battles and make the game go a bit faster. Love the game, but I can only devote myself to one. And me and Grandia II are now going steady- so SOA is now officially on the back burner.
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buy this game. this is a very good game.its a good realistic simulation. In the game u are given a machine type gun and three different air to air missles including pheonix missles, sparrows, and sidewinders. depending on the mission you are most of the time given tomahawk missles for destroying ground targets. Also available are flares that set your enemys' missles off track. the 20 Missions include: destroying migs, destroying ships, destoying ground targets, and destroying other enemy planes such as bombers and radar planes. Migs shoot at you with both there guns and air to air missles. Submarines, SAM launchers, and tanks shoot at you with surface to air misiles. other realistic features are limited fuel, limited ammo, and the aircraft carrier that you take off and land from can be destroyed. a Refueling plane is available for one refueling each mission and you can land once on your aircraft carier to refuel, get repairs, and re-arm. Two difficulty levels are avvalible and when you beat the game there is a special features so the game isn't useless once its been beat.the reason this game gets a 4 instead of a 5 is because the take off and landing are to easy and arnt realistic in controls. one last thing: you are given a variety of radar screens. Great Game Here!
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It Blew me Away. This is the absolutly best game ive ever played You start out on master roshies Island and ratitz kidnaps gohan then goku and piccolo team up. They go and find ratitz and literaly kicks his [REAR]. [Rear] picolo don't help the player any until the computer takes over. Then you travel snakeway and journey to King Kies planet and train with him. after you complete his tests he teaches you the kame ha me ha wave. Then you travel back to Earth and fight the sayans Vegeeta and Napa. Goku Loses against Vegeeta and the camputer takes over and gohan beats the krap out of him. Then you journey to the planet namek and fight the ginu force and frieza but when you fight frieza after you defeat the ginu force you transform into a SUPER SAYEN and fight him. When You win the Game is over. Even though the game does not follow the story line that good It is still the best game ive ever played so I give it 5 stars out of 5
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Sapphire is a new transition in the series, but needs Ruby to complete the pokedex. As noted in the title, if you want to achieve a full pokedex in this game, you will have to purchase or find a copy of Ruby to obtain them. Although, this is true for all pokemon games from the beginning (Blue, Yellow, and Red) it doesn't take away from the experience of playing the game. The game plays true to its form and in game tactics. In general, it is a new generation of pokemon not seen in the older games, which brings in a new generation of gamers to have a newer experience with a fresh start. All together, it is a good game if you are a follower of the series and enjoyable if you like playing the game itself.
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Great idea who's time has come. I kept telling my kids that "Video Now" would soon be "Video Not Now" once someone came up with an idea to do the same thing in color, and Nintendo has! Kids love being able to watch their favorite shows, and I love the idea that these little cartridges are almost indestructable compared to the mini-cd's that went along with Video Now. Kids loved this Fairly Odd Parent Vol 2. Has favorite eps from the series, and with almost 45 minutes of play time, it makes it easier to relax when on long road trip. Plus, the cost is significantly cheaper than putting in a video system into your vehicle. Each kid can watch what they want to, and not bother the other. Great concept, and great Nick Toons.
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Not a bad game, but the sequels are worth waiting for. Clash of Ninja is the first Naruto GCN fighting title, but it was released a few years ago originally, when the Japanese naruto anime was just getting started. As such, only eight characters made it into the game, going up to the Zabuza/Bridge story arc. Don't get me wrong, this is an enjoyable game, and a terrific rental choice. The colors and animation are vibrant and true to the anime. The voice acting varies (prepare for a LOT of "Believe it!), with the incomparable David Blum as Zabuza. The specials and crazy moves keep matches exciting and unpredictable, and the fighting engine is easy enough to get into. But for $40, it would be a better idea to hold off until this fall sees the US release of Naruto: Clash of Ninja 2. The sequel massively improves on the shortcomings of this first game, boosting the character count to 23 and adding a four-player mode, making it much more party-friendly. More adventurous consumers would be advised to import Naruto: Gekitou Ninja Taisen 4 (essentially Clash of Ninja 4). It's undoubtedly the best GameCube game since Resident Evil 4, and the best fighter/party game since Super Smash Bros. Melee. Since GNT4 goes all the way till about episode 135, it's unlikely that it'll see US release before the US anime gets to that point, which could take two years. By then, it's unknown if GCN games will still be produced. The only downside about GNT4 is that US GameCubes won't play the game normally. You'll need to either modify your GCN (experts only), or just buy a cheap Freeloader disc that allows you to play imports without risking your GCN. GNT4 hosts over 30 characters and dozens of locales from the anime, and it also adds a great new "Three-Man Cell" mode that's a blast to play, adding a new layer of strategy and uber-awesome team specials. In closing: Clash of Ninja is a mediocre start to a great games series. Rent it, but only Naruto completists should buy.
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Symphony of the night Part II. I haven't been this hooked on a side-scroller since Castlevania-Symphony of the Night for playstation; and that is quite an accomplishment for any game to achieve. (Note: I've been playing my Japanese imported copy of the game for about a week now, so this review is based on me actually playing the game instead of assuming how great it's "going to be when it comes out.") The game is very similar to SOTN; much more so than Circle of the Moon. The castles (two of them) you explore are huge, and like the original, there are a vast assortment of items to seek out and equip. The spell system has been slightly changed so that you combine your subweapons with various spellbooks you find. This is much easier than the complicated magic system used in Circle of the Moon. The graphics have been improved. The animations are more fluid, and the colors are brighter this time so that no additional lighting will be necessary. However, in putting so much of the Gameboy Advance's resources in the graphics, the sound has taken a considerable hit. The music sounds like the 8 bit Gameboy color. A bit disappointing, but it doesn't detract too much from the overall experience. Perhaps the worst aspect of Harmony of Dissonance is all the backtracking that is required for you to complete the game. Save points and warps are much more sparse, so you'll end up spending most of your time hauling yourself all the way across the castle many times. That said, this game is pure joy to play. You acquire new items, which allow you to explore previously out of reach areas- this feverishly addictive quality keeps you coming back for more and more until you beat Dracula. Overall, this is the best game that you can currently buy for the gameboy advance (until Zelda is released!). The gameplay is fantastic and unparalleled by anything else offered by any other game company. You need this game!
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Oh My God. If you have a GameCube, you NEED a WaveBird. I was very skeptical at first seeing as how most wireless controllers have really [been bad] in the past, but Nintendo has made a believer out of me. Using radio waves instead of infra red beams (a la Apple's Airport networking system), I'm able to close my door, walk down the stairs and still be able to control the game. The signal's strong, the design fits right in my hands and the batteries (2 AA) last 100 hours of play. I don't even notice that the rumble feature isn't there. My only 2 problems with the controller are that 1) it only comes in gray and 2) the channel dial to sync the controller with the receiver is infinite and unnumbered, so you may pass the appropriate channel several times before you get it right. They're such small problems that I think this controller still deserves a 5 star rating.
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What the GBA should have been from the start. I got my hands on the new GBA SP this afternoon and I am amazed at how much I really like the little thing. I was a bit unsure if I wanted to buy this one, as I already had the standard GBA along with the rest of the GB family, but I have to say this is by far worth it for me. First off, the design is great, it real feels like a GB again and it is really lightweight. The backlighting option is nice, and you can turn it off and on via a button on the front, for those worried about battery life. GBA games fit nicely into the front of the unit, I have not tried it yet with any older GB games, but they will stick out of the front (bottom) so this may not be optimal, but it will work. Other positves included the folding design which protects the screen and a nice charge light that lets you know when the unit needs charging. It is missing the headphone jack, which would be nice, esp. when dealing with kids that may want to play this in the car, etc. The volume is adjustable on the side. The unit is also a lot more "plasticy" than it looks in pictures. It is something I noticed when I first opened the box but does not seem to be an issue (for me) any longer. This is what helps keep the overall weight of the unit down. The only thing that set me back upon first using the unit was the required first charge before using, keep this in mind as it is not ready to go out of the box. The charge time for me was only a couple of hours though, so that was livable. If you don't currently own a GBA, this is the one to buy. If you do currently own one, this may not be worth the expense, unless you are really into GB, like I am.
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Surprisingly Satisfying. I have never played the original Spyro games, but I was attracted to this arc because of the story it told. When I first purchased it, I did not know how combat-centric it was going to be. Admittedly, the gameplay does get rather repetitive after a while, but the game makes up for it through its lush visuals, great voice acting, and compelling, epic storyline. The whole thing plays out like an animated movie; the combat sometimes seems like an interlude between the different sections of the story. You have unlimited lives, which helps, and you can utilize your different breaths in a variety of ways. While not everyone will be satisfied by this game, it is definitely a solid entry to a famous series.
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HAD THE GAME FOR 3 MONTHS AND STILL NOT COMPLETED, KINDA HARD. I got a Gamecube about 3 months ago and I bought a lot of games to play I was so excited and this game was the first I picked out to play. I've been playing this game ever since I got it. It is so much fun but alittle hard. It does have a good storyline (strange) but good. It is very difficult to find all the shine sprites and sometimes when you do find them it's hard to figure out how to get them. There is alot of gameplay in this game. I had to get the official strategy's guide for this game though. But this game is awesome when you finally get past certain parts of the game. I'm still working on it when I have time. It would be great for kids as well but adults might have to help them out abit. Depending on there age. This game is one of the best mario games to play. Go buy it it's fun. If you like a challange you'll get one in this game!!!!!!!!!!
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The Last Classic Sonic Game. I can wholeheartedly say that this game is truly amazing to play. It was a staple of my teenage years (which weren't that long ago!) and I still play it to this day. It's a pleasant mixture of fun and challenge. It is true that the graphics weren't the best, the voice acting made you cringe at times, and the camera angle flounders a bit on some stages, but despite these flaws it still proved an amazing game with a mature plot for its time for many Sonic fans I included. It also of course introduced a wildly popular character known as Shadow the Hedgehog. Many people believe either that the original died at the end of SA2 Battle or that he still lives. It's still an ongoing debate, but I hope to explain how that ties into my opinions of this game being the last of classic Sonic games. I've played Sonic Heroes and was surprised, but also confused at Shadow's reappearance. His noble sacrifice would've been worthless. Had it not been for Rouge's line ".....do you know that Shadow is a robot.......?" and Omega's response, "The original must exist somewhere." I would've believed that Shadow had a bright future with the Sonic gang. This has also led many fans to believe that the original Shadow was still alive somehow. Whether or not you believe the current Shadow is the original or the android clone, I believe it's safe to say that SA2 Battle's version of Shadow is the best portrayal of him. The newer games have me stolidly believing that the current Shadow is indeed an android clone. What had happened to that beautiful character development we saw in SA2 Battle towards the end? He abandons his past entirely? He loses his memories? He develops a hatred (or at least dislike) towards Sonic and friends? He's an alien spawn? What? The sheer randomness of plot and inconclusive multiple endings of the game Shadow the Hedgehog makes me further believe that particular game was made purely for fan service and NOT for the canon series. (That's why I personally go with the facts in Sonic Heroes as the last relevant canon.) Which brings me to another point. For Sonic fans who know of the classics (games, cartoons, and comics), the newer reincarnations fall severely short. The newer games' plots and character personalities are pretty much butchered. Take Knuckles for example. He didn't use to be this hot-headed, gullible idiot. He used to be rather cool and mature. The Sonic franchise is basically a cash cow ruining the authenticity of the series. I've seen several fan-made Sonic creations which rival what the franchise used to be. I said all that to say this: After SA2 Battle, the games seem to go downhill fast. This game is likely the last classic game in the franchise.
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Scooby Doo and the Cyber Chase...Sweet game. Hey whats up dude and dudettes, This Scooby Doo game is rad. Two thumbs up! I give it about 4 out of 5. Good music theme and good color and graphics and good gameplay. It doesn't save onto the gameboy advanced battery. You have to have a paper and pen ready for the passwords after you beat the level. There are 7 mysterious levels. You have to collect scooby snacks to get the box of scooby snacks to get to the boss. Scooby Dooby Doooooooo!! Some bosses are from the Scooby Cartoon. You get to play as Scooby, Shaggy, Fred, Daphne, or Velma. My favorite is Scooby and Shaggy. You search for clues to capture the biggest boss of the game PHANTOM VIRUS! Roh oh. Relp! Relp! Shaggy! Zoinks! Like wow! Its an awesome game. I like it alot. That's all I can tell you because so you can know more about it when you buy the game! It's a sweet game. It might be a pretty hard game for little kids though. So if you're a big Scooby Doo fan or not, you must buy the game and snap it into your Game boy Advanced system and get ready for some spooky Villains and clues and maybe even unmask the Phantom Virus!
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Super Monkey Ball is ok. Super Monkey Ball might turn some people off because of the fact that you roll through level after level as a monkey living inside a ball. The object of the game requires you to roll around the levels, going from one place to the other. This can actually make you nauseous in the same way, for example, that the Minnesota Twins were beaten by the Oakland A's to advance to the next round of the playoffs. Super Monkey Ball gets its fair share of complaints for containing too many rip-offs of standard platform games. It's true the game is very much like a 3D Donkey Kong or Kirby, but you shouldn't dismiss the game until you try it, at least. It will satisfy you, probably.
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My favorite gadget when I was in out of state college. The Gameboy Micro was my greatest lil buddy when I was in college. Ill simply list the pros and cons to let you decide whether it's for you. Pros -Small, lightweight, and ultra-portable. I needed this because my pockets were always too full of junk! This was the size of a small cheap cellphone and took up no space at all, unlike the SP. Most importantly I could play Pokemon Red/Green singlehandedly with ease! You can't beat that! -Extra-long battery life (and rechargeable): I was always on my bike, going everywhere but my dorm or classes when I was in college. The SPs battery couldn't hold up to my journeys and frequent crashing at random people's pads. The micros battery could go on and on. -Great screen: The screen may be small but it was a true LCD screen. Not like the crappy SP screen. The colors on the micro are simply gorgeous in comparison to the SP. Also, you could control the brightness to an appropriate level to save battery or match your environment. Though there is one con to the screen which is self-evident... Cons -Tiny Screen: I personally don't have an issue with small screens but I know others do. So it's worth noting that the screen on the micro is tiny! Really tiny! And if you have big hands like me, your thumb may sometimes cover the edges of the screen. -Can't play old Gameboy games: You're restricted to GBA games. It would be nice to play the older games but let's be real... it looked dumb having the cartridge stick out the bottom of your SP. Can you imagine what it would be like on the Micro? Very minor Con -A bit too easy to cover the mic with your thumb. This is an incredibly minor issue and may only happen to folks with big hands. Still I think that placing the mic below the screen, centered on the device, wouldn't have been out of the realm of possibility. I can't express enough how minor this issue is. Just a bit of a lazy design flaw. Overall I LOVE LOVE LOVE the GB Micro. I long for when I can get another one. I had to sell my old one a while back. Too bad I didn't realize what a steal it was back when I bought mine used. It was only 25 bucks and in great condition! 115 seems a little steep but hey, its out of production and will become a retro relic in time.
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Mega Drive Classic. This was the only game I bought as a Japanese import and it had to be snugly fitted in to my US Genesis, but man was it worth it. Its pretty much Contra for Sega but it had a great pace and style that I never forgot. The music and sound effects were fun and the guns were great. Best little feature is the Weapon select room at the end of each level. Like a defcon 4 room with military sirens pulsing as you view your possible guns in cases above and jump up to pop them out and into your hand. Very memorable. The other thing was a great little ending screen and music. Kinda Street Fighteresque.
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Not Spider-Man's best. Spider-Man has been in a lot of games in his career, from his first adventure on the Atari to the recent game for the Playstation. Between the two, this Genesis game came out and it didn't exactly set the gaming world on fire. What you're looking at here is a very average game that doesn't do our friend Spidey justice. The gameplay is just too bland and repetitive for it to be fun. While it does have plenty of his best villians, it doesn't make it any more enjoyable. Graphics are good, sound is okay, but there are better games out there. Sadly, the Playstation Spider-Man game has been the only game to truly capture what Spidey's all about. If you have a Playstation, pick that one up. But for you Genesis owners, you're out of luck.
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Very Comfortable Controller, Only a Few Issues. I've always loved Nintendo controllers. Until recently, that was because I could only afford 1 system. Now that I own all 3 "next-gen" systems, I can safely say that the GameCube controller fits best in my hands. All of the face buttons are in easy reach, but that isn't the case for the "Z" button, inconveniently located on the top right of the controller. Seemingly squished between the R and the face, this button is not used by all games, but is a pain to try to hit without straining your hands. The right "C" stick is another odd addition. Featuring heavily in games like "Luigi's Mansion", this control pales in comparison to the analog sticks of the XBox or PS2, or even with the directional pad of days gone by. That being said, this is a first-party controller, and your movements on it are translated precisely to the game you are playing. Since many games only require use of the left joystick and the face buttons, the above concerns will not reduce your enjoyment of the controller for all games. I'm happy with my controller, I just hope that the next Nintendo's controller has all buttons within easy reach.
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Ghoulish Good Game. Haunting is one of those great underrated Sega Genesis gems that not many people remember. I used to have a blast playing this game as a kid. Unfortunatly I got rid of my copy years ago. But just recently,I picked up another one to play and enjoy for old time sake. In this game you play as a ghost,who is this wise cracking leather jacking wearing punk rocker guy. Sort of reminds me of somebody from The Ramones or something. Anyway,you go after this family to haunt. There are four different house that they move into. Your goal is to haunt each house,to scare them out,and into the next. By doing this,you have to enter into different household items by using possession. For example:Jumping into a picture on the wall and making a monster jump out at one of the family members. You must scare out all the members of the family out of each house in that fashion. There is the father,mother,brother and sister to get rid of. Overall,Haunting is very fun and it's a cool little creepy game to play on or around Halloween.
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Excellent headphones. For $45, the Sentey Warp headphones are excellent for headphones in this price range. The build quality is pretty good, but the sound quality is great. The highs and mids are crisp and balanced. The bass can thump. The wire microphone seems to work well. I've tested it with Skype and people can hear me clearly. For construction, the headphones are made of plastic and the foam padding is medium for firmness on the headband and ear cups. This is also one of the most flexible headphones I've encountered. You can twist it quite easily. Minus the vinyl parts, the headphones are covered in a rubbery matte texture. A semi-hard storage case is included. The headphones are tri-fold, similar to Dre Beats. After folding them up, they'll fit snugly inside the zipper case. Overall, I really like them. They sound great and are comfortable to wear, even for long periods of time. The headband doesn't clamp too hard on your head, unless a lot of other headphones. This product came packaged in a retail resealable bag and includes 3.5mm cable. *I received this product for review purposes. Products are judged on construction, quality, value, what they do, and how well they do it.
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A decent port of the original. I was lucky enough to be around when Super Mario World first came out. The game made a huge impact upon its release, and it changed the way platformers were made. Super Mario Bros. 3 was already a big change from the original, but this...this was an even bigger change. Better graphics, bigger levels, alternate exits, secret worlds, Yoshi, and a pretty extravagant ending (at the time). Up until I had to sell my SNES just a few years ago, the game would get regular play because it's that good. But this review is for the GBA version. I got this for my daughter, who even at her early age, is doing really good with games. 'thought it'd be a good stepping stone to introduce her to the traditional Mario formula because of how accessible it is to people of all ages, and since it can be played on the DS too. Well, it looks like going from the SNES to the GBA was a big change in its own right. Basic story that you should all know by now- Bowser kidnaps Princess Toadstool. Mario goes to save her. 'jumps around and runs through tons of different levels. The end. But along the way, you'll have to take out Bowser's kids, clear out some ghost houses, and if you want, find the secret Star Road levels, and then the secret levels within those too! The game takes a while to beat, though hardcore players can probably clear the whole thing in one sitting. The game has a good save feature, and for this GBA version, you can now save and continue/quit whenever you want. Gameplay is very easy since you're really only using 3 buttons and the d-pad, and really, anyone can play this game. When you find an egg, Yoshi will emerge, and you can ride him and take an extra hit, eat enemies, fly if you eat a blue Koopa shell, and use him as a boost if you can't reach a high area on your own. And he finally has green arms instead of orange ones now too! Mario's got some tricks of his own as well, including the fire flower and magic feather. With the fire flower, he can shoot fireballs, and shoot them in both directions during a spin jump. With the feather, Mario dons a cape and can fly after running a short distance, and even glide around if you hold down and then hit up real quick. If you thought flying as a raccoon or tanuki was cool, wait until you see the cape. They changed a few things for the GBA port, most of which are little things. Like now, you can switch between Mario and Luigi on the map. It's kind of annoying since you can choose this whenever you stop at an area on the map, as if the game's reminding you of the feature, instead of selecting who you want to play as at the beginning of the game, but it's still a nice addition. Luigi's sprite changed to his sprite from Super Mario Bros. 2 on the Mario All-Stars collection, and he has the same extended jump from that game too. Truth be told, it's a bit more difficult to play as him now because of this. The other changes aren't that big of a deal, but the main one is the one a lot of people are either overlooking, or somehow not bothered by it. Since this was made for the GBA, before the DS came out, it plays with just the A, B, L and R buttons. A is the default run/action button, and B is your regular jump, but the spin jump- something required for a lot of things in the game, is now the freakin' R button, a shoulder button! Even after playing this version for a few days, I can't get used to it. It feels weird, but it's not like they had a lot of options for controls at the time. Oh, they also put in the obligatory Mario Bros. arcade game (you know, the old Mario vs Luigi game where you just collect coins and take out Koopas by hitting the floor from under them). It's been included on every single Super Mario Advance title, and is fun for a few minutes, but at this rate, it's overkill. The graphics and music suffered a bit in the conversion to GBA. Everything looks a bit watered down and less vibrant, and some animations don't seem as smooth as they once were. Most of the sound effects are the same as the original, as is the music, but because of the hardware, it doesn't sound as good as it once did. 'no big deal for people who never got to play it in the early 90s, but for people who grew up with the game, you'll notice. Super Mario World for GBA is worth your money if you like platformers or want to see how good Mario was back in the day before everything got dumbed down since now most games hold your hand for the first 2 hours and show you how to do the most basic of things. But the uncomfortable controls hurt the score for me, as does hearing the stupid Mario and Luigi voices that were added in. 'just little complaints of mine that have nothing to do with the overall game, but for people expecting a perfect port, this ain't it. Maybe we'll get lucky and an updated Mario All-Stars will come out for DS at some point.
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A Gift for the Guys (and Girls. My husband bought this game two weeks ago. Since then, every time he comes home, he turns it on and plays it for hours. Now my sons are addicted to it. Last night, my husband's friend came over with his kids. They liked the game. The bottom line: this game is fun for all ages. It will keep you entertained for hours. There are several different cars besides Lambourginis to play with--Corvettes, Mustangs, Ferraris, Porsches, and Mercedes. You choose the style. If you get tired of those, you can opt to play as a cop, chasing down those rogue speeders. Race your opponents while trying to outrun the po-lice. Or, leave them out. There are many different options to choose from. You can customize the game however you want. If you find that you are crashing and burning (or getting busted by the cops) more than you'd like, you can restart the game. The difficulty runs from easy to hard. Like the cars, there are several different scenes to choose from. You can race through the mountains or through the streets of a villa. As for the graphics, I'd give that category an average rating. The mountain scene is beautiful, but it is not top-of-the-line. The sound is good, with rock and rap as the theme music. The only thing that annoyed me was the noise of the engines, which sound more like chain saws than hot rods. Other than that, I would recommend this game for any hot rod enthusiast or anyone who likes a challenge.
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An excellent RPG, but not one for beginners. Phantasy Star 2 is a very, very good RPG from heyday of the Sega Genesis/Super Nintendo era. It is probably the strongest of the four Phantasy Star games. The music score is excellent, and the graphics are decent. The strongest part of this game is probably its storyline, which is both compelling and mature. There is no "let's beat the master archfiend" or "let's rescue the princess" in this game. PS2 has a futuristic/sci-fi setting, rather than a medieval castle-type setting. Your mission is to find out why biomonsters are wreaking havoc on your world when the computer system that supposedly provides for all of the world's citizens' needs is supposed to prevent such outbreaks. Thus, your journey begins. Let it be known that this is an old-school RPG. It features a lot of random battles which are all turn-based. The battle engine has some strengths in that you can choose the "FGHT" command which will let you fight on autopilot until you intervene. Or for more difficult battles, you can choose the "STGY" command to use items, cast spells, or defend. One weakness of the battle engine is that the only way to know how much damage you sustain from the enemies is to watch your own HP level. This leads to a few incidents of being wiped out by an enemy that can use mass attacks and you don't not even know it until it's too late. (Blasters, I'm looking at YOU.) This game features about 20 dungeons on two different planets. Many of these dungeons are HUGE and COMPLEX. It is STRONGLY recommended that you either make your own maps or download some maps from elsewhere because you will NOT be able to just randomly bungle your way through these places like you could in a Final Fantasy game. Even the very first dungeon can be difficult to navigate. There are also 8 playable characters in this game. You can have up to 4 in your party at any given time. Each character has his or her own unique ability. Some are great fighters. Some are better with magic. And some are better depending on whether you're fighting a biomonster or a robot. So there's a bit of strategy involved here; not everybody can learn every spell or equip every weapon. Also, you cannot breeze through this game by overleveling because there is a cap on how high you can go. One flaw with this game is the fact that you will have to do A LOT of grinding. Equipment upgrades are expensive, and when you are buying equipment for 8 warriors, that gets pricey fast. Also, as you gain companions, they will all start at Level 1. So you often have to build up their strength before moving on to the next town or dungeon. That causes a break in the action. While that may slow things down a bit, it's probably necessary because you will have a hard time advancing in this game with inferior equipment and being underleveled. This, however, is a minor quibble. If you are patient, this game will reward you with an incredible gaming experience. There's not much flashy about it in terms of cut scenes, animations, and voiceovers. But the gameplay is definitely solid and the storyline is very well thought out. Again, be advised that this is not a game for people who are new to RPGs or who like their RPGs on the easy side. Some of the dungeons in this place are downright cruel. If you don't mind a challenge, then get your graph paper ready and prepare to be amazed.
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Oh My God. This game is awesome! The graphics are great, the game play is incredible, and the game is all aound unbelieveable! You play as a variety of characters between a span of about 2,000 years. You collect magick to cast spells, but you also get to use melee and firing weapons. The are a variety of obstacles to overcome such as different emenies to beat, puzzles to solve, and stages to complete. This game is one of a kind and is worth every penny and more. The insanity effects can play tricks on your mind, and confuse you, making the game a little harder. I highly suggest you get this!
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Evil has indeed evolved. Every once in a while a game comes out that blows us away with its innovation and every once in a while that innovative title is a huge hit. This was the case of the original Resident Evil. Sadly RE suffered the fate of every other big hit. Sequeled and special editioned to death until those innovations are erased from our minds. Talk to every Nintendo Gamer and they'll tell you, we loved the graphics of RE and RE0 but the control style was terrible. The games did respectably well (both selling over a million units) but nowhere near what was expected. The RE spin-offs on the Playstation meanwhile have also not fared well, (RE Dead Aim bombed, while RE Outbreak has only sold through some 500,000 copies). The reason for this is simple. The mechanics of the RE series have remained virtually unchanged since the very original 1996 Resident Evil for PS1, and Playstationites were growing tired of the tried and true mechanics. Nintendans in the mean time were used to free roaming analogue control (akin to the Marios and Zeldas, and Eternal Darkness games) and didn't like the mechanics at all. But PS2 and GCN do have one thing in common. Despite our complaints about the repetitive, stagnate, and stale game play of previous entries we've all had our eyes on RE 4, especially since RE4 will undoubtedly look the best on the GCN. Later this year the game will hit PS2 with extra costumes, and a couple of extra cut scenes, but Ps2 does 1 texture per pass, GCN does 8. The GCN is also capable of many more more polygons per second than the PS2. The weaker graphic capabilities of the PS2 will severely hurt the presentation, where as with the GCN version you have a game that is simply put the best looking console game of this generation. More over, the game promised a new game play experience. Capcom delivered and then some. While it's a bit more action focused than previous RE games it's frantic pace will keep your heart racing and you at the edge of your seat throughout the entire game. This game holds no bars. It is hard, it is frantic, and it's also a good 20-30 hours long. Much longer than previous RE outings. Additionally, to the naysayers, keep in mind that the GCN will have this game exclusively for at least another 10 months, and unless there's an Xbox version no amount of PS2 extras will stop the GCN version from having the best presentation. Don't believe me? Do you have a wide screen HDTV that can zoom in while in Progressive Scan mode? Well, if you do play this game in Progressive scan, zoom in and be prepared to be wowed in a way that no other game this generation will EVER wow you. And be prepared to loose a massive amount of detail if you hold out for the PS2 version. Thank you Capcom. On a percentage scale you get a 98% (because animals needed fur rendering and didn't get it. It is literally my only complaint). Your innovation shines through in this amazing update to a long stale franchise. Nintendans go get this game! PS2 fans buy a GCN and then go get this game! Update: Reliable sources are reporting that the PS2 version will be severly scaled back. IE Leon's 10,000 polygon model will be cut down to 5,000, and the texture work will be scaled back severely. Characters on screen will also be reduced. Sadly this should come as a suprise for no one. Look at viewtiful Joe. Even with the extras the PS2 version is still visually and auraly inferior to the GameCube original. What are you waiting for? If you don't have a Game Cube go get one! Its worth it for this game alone!
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Fun, but not. Do you like DBZ? If so you will probably like this game. Do you like collecting games (like Pokemon or Castlevania: Harmony of Dissonance)? If so you will probably like this game. But if you answered no to both of those, you probably won't like this game. As fighting games go, Budokai is well below average. You can't jump, or crouch. Many of the specials are tedious to execute. And all but two of the characters are essentially the same. Despite all that, as a DBZ fan, I like the game. The characters look and sound great. And though there is no practical difference between Goku's Kamehameha, Vegeta's Gallic Gun, and Freiza's Death Beam, all the specials look like they should. And you can customize the characters. There are dozens (hundreds?) of capsules. Each character can carry up to seven capsules, and different capsules give the character different powers. So while my Goku might be an energy machine, throwing Kamehameha after Kamehameha; yours could be the ultra physical Super Sayian vareity. The games modes offer plenty of variety. The Story mode lets you play various parts of the DBZ storyline, or in some cases alternate versions. Vs is Standard, lets you play one fight against the AI or a friend. World Tournament is like the standard mode of most fighters; you face three to five opponents; but if you win you are awarded Zenie (DBZ money) with which to buy capsules. The Skill Shop lets you buy capsule and configure your custom characters. All in all, it a decent game, and easily one of the best DBZ games.
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Sonic to the next level. LOVE THIS GAME!!!! IF YOU LOVE SONIC,THEN THIS IS DEFINITELY A GAME YOU SHOULD PLAY!!!! PLUS,ITS SORT OF ADDICTING!!!! Storyline In this game,a mysterious hedgehog resembling sonic,is causing trouble. The name of this hedgehog is shadow. He joins up with Dr. Eggman and rouge the bat. They are trying to rule the world. So,you can chose either dark or hero for this game. In dark,you can break into the military secret base or try to find pieces of the Choas emeralds. In hero,you try to find out who is causing trouble for sonic. In dark,you can play as shadow,rouge,and Dr. Eggman. In hero,you play as sonic,knuckles,and tails. Connect to gameboy advanced Ever need to go somewhere? Connect your gameboy advanced to your gamecube and you can play sonic adventure battle 2 on your handheld system!!!! Playing with friends Ever want to play with a friend? This game has multiplayer up to 2. You can do random battle,action race battle,treasure hunt race,shooting battle,chao race,chao karate,and kart race. Sonic Adventure Battle 2 Do you have a gamecube? Do you like sonic? The play this game!!!! Sonic is one of the best video game series ever!!!! Also,this game is great for kids!!!! Get it now!!!!
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Triple Play for Playstation is MUCH better. I had to wait all this time for this? I was VERY disappointed with this game! It just isn't fun to play! Sure the graphics are pretty realistic, down to the player's faces, but that's the only strength of the game. The sound effects and announcing are terrible, the crowd in the stands looks very fake, and the game play is the worst. The computer does all of the fielding for you, including running to and catching all ground and fly balls. All that's left for you to do is to throw the ball after the play is done. What fun is there in that? I love making plays on defense, but this game doesn't even give me a shot! The pitching is pretty bad too, requiring you to aim your pitch and select the pitch speed at the same time. It just makes pitching harder then it needs to be. The hitting is ok, but not great. If you have Playstation too, stick with Triple Play. It is much more fun to play than this is.
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FINALLY. They really approved this from SMC ' SMC got boring quickly because the stuff on there are hard to unlock and just got tiring so i never unlocked nothing on that game At first when i heard about SGC i thought i was gonna be disapointed because they emulated the pc versions of scd and sr but they didn't act all like pc versions which is good now im not disapointed in the collection ' Pros now you can save you're games catchy gems music the unlockables will make you not get bored 'with the game The Game Gear games Cons sonic the fighters has bad controllers and the characters move to slow Also im glad they included the game gear games, because some are to hard to unlock on SADX And heres my other reviews for games on here Sonic CD 9/10 Now don't be fooled by the 9 out of 10 review its still a cool game but the main problem is when you're at a boss battle like tidal tempest or the final boss ' that annoying super peel out gets in the game but all and that this game is okay and it has good music except for the boss music & the game over music Sonic R 10/10 orginally i own this on pc including sonic cd but i only played it on the pc once ' but now i can finally play it the easy way this game rocks the music is good richard jacques does a hell of a job ' with the music the game does not get boring even if you already unlocked all characters ' Its just one of those games that gives ya the feeling to race Sonic The Fighters 7/10 I could be the only person who gives this a low rating but the game is good but not all that good their is frausration in the fighting stages especially when you try to unlock super sonic which i haven't yet due to the difficulty in unlocking him ' In my opinion just playing the game with a friend is better Overall like i said before the collection is okay and i recommend it to long time sonic fans :)
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Tekken For Game Boy Advanced. This game is probaly one the better games on GBA. I reckomend you try this game before you decide to not get it. Though you only have two buttons and two more on the side, you still have the movement buttons and great combos! Yes, there are only nine characters, (and one little surprise at the end:) but there all very fun to use. Each player has his/hers own attacks. They have punches, kicks, throws, and those fun arial attacks. Look at other games like Jimmie Nuetron or Sponge Bob Sguare Pants. Now im not saying Tekken is the best game, but it is surely up there with Golden Sun and Tony Hawks Pro Skater 2. Before you spit at it, you try it out.
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Mother 2 is not translated. Well, Mother 1 is translated into English. Mother 2 sadly is not. Mother 1 was a very enjoyable experience that I would not have had the pleasure of having had it not been for this game. For this reason, I highly recommending it despite the fact that Mother 2 (Earthbound) is not in English. However, this is not the end of the world as Earthbound actually had an American release for the SNES. And, if you'd like to play the Japanese version while still reading the text in English, Earthbound Uncut makes for alternative. It would have been nice to be able yo play an English version of Earthbound, but sometimes we can't always get what we want. Perhaps one day someone will release a GBA Earthbound in English.
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One of the best RPGs ever made. Breath Of Fire is a super awesome sword and sorcery RPG for the Gameboy Advance. It is a remake of the 1993 Super Nintendo game of the same name. This game is just awesome. It's a perfect fantasy RPG filled with cool and lovable characters, a great story, and awesome magic filled battles. It's also a very gorgeous and colorful game. In the game, you play a warrior who meets different fantasy creatures, and they must go on a quest to stop an evil goddess from being resurrected. My favorite group I used in this game was Ryu (I called him Mik), Nina, Bo, and Ox. The game is pretty easy, and it's great for beginners. If you love sword and sorcery RPGs, then I highly recommend you play this great game. It's perfect. I absolutely love Breath Of Fire, and I think it is one of the best RPGs ever made.
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DONT BUY. Madcatz memory card for gamecube.. don't waste your money, i can also testify of things being deleted, i had mario power tennis, a winter sports game and NHL 04 05 and 06 about 2 years of saved data on that card, still lots of memory left too, and the other day i go to load a dynasty mode and its gone!!! i checked the memory card, it self deleted everything i had ever saved, now i just feel like buying a new gaming machine thats better than game cube and start over with that cause i don't want to start over with games that took me 2 years to get to that point! sooo frusterating!
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Awesome game! But needed resurfacing. I got this game with the Gamecube controller, but let's say that things didn't go the same way I thought they would. This and the controller came a day earlier than it was expected, but I plugged the controller in and popped the game in the Wii, and it failed to read the CD. So we thought that it needed a Gamecube Memory Card to play, but of course, that didn't work either. Finally, after 2 hours of trying to get it to work, we went to our local gaming store and had them look at it. It didn't work for them, either. So we ended up spending an extra $3.00 for them to get it resurfaced. Once I could play it, I would play it for almost hours at a time. GO CHICKEN LITTLE!! WHOO HOO!!
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seriously. this isn't a dissapointment. Its a good game plus it is M rated which this was the first mature rated gba game i bought. The audio is well done. But the two only dissapointment is that its not as bloody as SS for the pc. But, the graphics are bad when u put them in your gba, BUT!!! when u put it in the GBA player, they don't look all that bad. The levels are short and very easy to get through. But, sometimes, u will face a army of huge bulls that ram u and take away a lot of your health. It is challenging when u put in normal difficulty(AKA:Bring it on) i haven't played the multiplayer yet. But this is a good game. But if u want classic shooting, don't get this. If u want serious sam to go or a good FPS on your Gba, then buy this, but first, rent this and Wolfenstein 3D for gba which are two M rated games and make a decision your self. Ps: u can rent them at gamefly.com
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Great game but with frustrating problems. While not necessarily raising the bar in my opinion the way "Sonic Battle" did for me, "Sonic Advance 2" is nonetheless another home run for the legendary Sonic video game franchise. The play pattern is virtually the same as it's classic Sega Genesis ancestors: Dr. Eggman (previously known as Robotnik) is once again causing havoc with his megalomaniac schemes of taking over the entire world by building another 'death egg' (God, everything he builds is named after eggs) spaceship by wielding the power of the legendary chaos emeralds. Even worse is that Sonic's friends have been captured by Eggman and held hostage. As a result, in the beginning, Sonic is the only available player but as one beats the boss machine at the end of the stages, more characters are unlocked and the game begins to branch into different versions of itself. My favorite is a tie between Tails and Cream. The problem with this game though is a frustrating part. Although not completely, I've found it almost downright impossible to find all seven special rings in order to access the special stages at the end of each regular stage. (I've managed to get to special stage one after "Leaf Forest" but that's it) The last six regular stages make it like looking for a needle in a haystack. Otehr than that, this is a very good Sonic Adventure game and is another good addition to the Sonic Legacy. With the frustrating Special Stage requirements, I guess they didn't call it "Sonic Advance" for nothing. :/ :)
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EXCELLENT. I brought this game in february 2004 and its a real good game . i never played the dreamcast version as a matter of a fact i never owned a dreamcast . Gameplay 10/10 the adventure fields make it look like something outta an rpg type game , they are real okay on the game also the graphics are real cool especially the emerald coast and station square ones . also i like the part on big's story where he slams his tail in the elevator door to twinkle park i started to crack up when i first saw that part lol Sound 10/10 the old VA did a good job , tails and eggmans VA are the best ones in it so far , and big's is pretty hilarious Music 10/10 the music fits the game pretty well , i cant name all my favorite songs from the game but i have respect for Jun Senoues Work and the vocalist for the theme songs Overall 10/10 this game is okay , and if you like sonic then this is the game for you ^-^
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Not as good as Mario Land 2. I downloaded this from the Nintendo eShop, and I had played Mario Land 2 in the past, which was excellent, but this game is bad. I'm sure it's not the worst Mario game out there, but it's the worst one I've played. It's not a horrible game, but it's just not as good as its predecessors or its successors. The biggest complaint I have are the controls and the physics. It doesn't even feel like a Mario game. The controls are klunky and often unresponsive, the physics are weird, like the Fire Flower's Fireball. It ricochets everywhere before eventually going out. The enemies are unlike anything I've ever seen in Mario. In one world, you have to Easter Island Heads with arms and legs, kinda like Nosepass from Pokemon. The Koopas explode when you jump on them. I don't mean they explode and die, i mean, when you jump on them, they go into their shell, and explode like a Bob-Omb, hurting you if you're too close. The graphics, I can't give TOO much flack to because it IS gameboy, but it doesn't look much better than the Mario Calculator games I played back in highschool. I'd say skip this one, go straight to Mario 2. It's much MUCH better.
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Really Fun. From reading all the good reviews here and on the biased(I think) nintendo power, I thought that this would be a pretty good game. I just got into zelda games, and I just got ocarina a week ago and im now stuck on water temple:), so I decided to try something else. I bought this game and took it with me on my trip to the Grand Canyon. Consider this: it's a game on the portable but not high tech gameboy color. Certainly not state of the art graphics here, but I think I enjoyed this game much better than some other games on other systems. Don't think that just because this was on GBC, that it's nowhere as good as a game on Xbox or Gamecube, in fact, some games on those systems are plain horrible. Only don't buy this game if you are expecting an action game with big battles, most involving your sword. This is more of an intellectual game. Oracle of Ages takes more brainpower than this game does, but I liked this game better, because I never got stuck. You won't need the guide for this, but you WILL need the guide for Ages.
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Let the FUR fly! Morphing battles. Lions, tigers and bears ... oh my! This game is a pretty straight forward "Mortal Kombat" style fighting game with a twist! And it's a rather bizarre twist at that ... your fighter can become an animal! And when he/she does morph into their inner beast they have very special powers. And the animals range from bats and tigers to chameleons, elephants, and insects. I always laugh when Alice turns into a big fluffy white rabbit and starts kicking tail like Peter Rabbit with road rage! It's a well designed game with good graphics. The sounds are fine. And the controls are easy to learn. My only complaint is the combos are longer than Mortal Kombat's typical moves. It's definitely not as complex or breathtaking as Soul Calibur, but if you want simplicity and a twisted sense of humor you're in the right ring! Some characters are better than others in the fights, so it's a challenge to find them or use subpar characters to climb the ranks. Fun, simple, and sort of twisted! What's not to love?
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Real martial arts add depth to the Mortal Kombat series. I was a big fan of the Street Fighter and Mortal Kombat games in the early 90's, and even though I thought Mortal Kombat had cooler characters and graphics, I preferred the depth of gameplay of the Street Fighter series. In the Mortal Kombat games, everyone had the same punches and kicks, and often it was a matter of using the special moves more than anything else. With the Street Fighter games, every character (with the exception of Ken and Ryu) had unique moves -- different punches and kicks, and more possibilities. Mortal Kombat: Deadly Alliance changes all of that. Each character now has 3 distinct, real, martial arts fighting styles -- 2 hand-to-hand styles and 1 weapon style each. In my opinion, this is the single best improvement they've ever made to the series. It adds an element of depth previously missing from Mortal Kombat. The graphics are impressive, and so are the characters, though a few of the new characters are a bit unmemorable. Many hardcore fans were disappointed that each character only has one fatality, and there are no stage fatalities (though one level contains fountains of green acid that can harm you character). Also, there isn't much in the way of secrets to unlock, with the exception of The Krypt: a huge graveyard of coffins which can be unlocked with "koins" earned by winning matches. However, most of these unlockable items are pictures -- pictures of the developers, of characters, of design sketches -- pictures that don't enhance the gameplay. This is a fantastic game, and is followed up by the equally impressive Mortal Kombat: Deception.
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It is an OK game. i started off by buying Eternal Darkness which blew me away. After i beat that game twice i wanted to play Resident Evil. So i whent to blockbuster and rented for a week. I didn't have the manual wich totaly blew. I found myself saying how do i do this how do i do that. but after a few days it became normal. well after getting to the part with the death trap i became completly boared to death of the game. I found my self running around trying to find zombies to kill witch there were none. But it does have an edge. THe graphics are great they are outstanding and over the top. Yet their are a few glitches especially in the sound of the footsteps. Oh yeah the movement of the character [stinks]. There was a spot where you have to go down a hallway and through a metal door but beside that was a staircase going down. On the other side of the railing was a runner. they move even faster then the other zombies. Well i enter that room and he saw me. he maid it around in less then three seconds wich is all right dispite the fact that it probably took me like ten seconds to do what he just did. Horrible movement. In the end i took it back like three days before it was due from lack of gameplay to me. It just might be me but one of my friends stoped at the same point or very close. My closing regards are to buy Eternal Darkness and just rent this game or borrow it from a friend
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Megaman 5 is fun, but when the game ends, well. This game is for people who like temporary enjoyment, since the game is based off of a T.V show. Yes, it is fun to strategize, and "jack in" to the net, but after you defeat Nebula, there is nothing to do. Infact, after you beat Nebula Grey, you go back to where you were BEFORE you beat it- as if nothing ever happened, except for the little protoman (or colonial, if you have the other version) icon, when you go back to the start-up menu. There are extra liberations, but the game makes you do things, like get this many chips, or find this, and if you don't, you can't move on. The graphics are the only thing that boosts my rating, but since it is also for the DS, I expect that. And even with the graphics, your town has "empty endings". Like if you can't go further in the town, there's just a nothing spot at the end, and just a blue backround. But this game is good, if you're in the Megaman spirit. But if you're not a Megaman fan, this is not worth getting.
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This is the best robot fighting game ever. Its a 1 on 1 arcade robot fighting game but this on is in 3D style graphics all the robot charcter armor can b broken and it actually gets damaged they all have two super moves and a basic attack button special button block and jump but they all have ultimate finishers too to instantly ko your opponent at low health a bunch of unlockables crazy story mode that can split into multiple paths per character depending if u meet reguirments or story choices also one of few games that actuaaly have games on tham u can download to vmu to play on go to earn money to nlock more stuff just trust me if u own dreamcast and love robot fighting games u need this
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You'll Go Bananas For DKC. Excuse the horrible title of this review and buy this game. Do it now. This is one of the best games for the GBA. Anyone who has played the SNES version will be familiar with characteristics of this game. You play the roles as Donkey Kong and Diddy on your quest of getting your stolen bananas back. On this adventure you can roll/cartwheel your way through enemies, collect bananas, and collect the letters KONG and balloons to earn extra lives. The gameplay is the same as the SNES version, but how about the graphics and sound? Graphically, it takes a seat back. Though brighter for the dark GBA screen, the effects don't impress and don't stand out as much. The sound is perfect. The only difference is that it's coming through the GBA speaker. The inclusions to this game are the save anywhere feature (Yes!), DK Attack (go through a level as fast as possible), and a couple of mini-games. The fishing mini-game is fun but Candy's dancing game is bad. I also like the intro better in the GBA version because of how the words "Donkey Kong" come down from the top and the letters "C-O-U-N-T-R-Y" slam down under it, you'll see when you buy it. IGN.com gave this game a 8/10. I don't think that score gave this game justice. If base your score on comparing it to the SNES version it deserves an 8, but on its own it deserves better. This is an awesome game and I highly recommend it.
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Fun, but no Mario Golf. Out of the three main Golf games I've tried out on Gameboy, Mario Golf, Hole in One, and Golf, I consider this one middle-ground. Hole in One Golf will work on either the GB Color, or the Pocket or Original, so if you don't have a Color yet, this one is an immediate pick over Mario. The game includes three courses of varying difficulty, with graphic quality ranging from fairly nice for the overhead course images, to fairly lousy for the side-view of your player hitting the ball. The play system is different that most other golf games I've seen and can take a little getting used to. The strength of the swing is determined by an arrow moving back and forth on a bar indicating how strong the hit will be, and you have to press the button when the arrow is at the strengh you want. Then an icon moves in a pattern over a picture of a golf ball, which you have to press a button on when it's on the location on the ball where you want to hit. Another deviation from most other games in the play moves left-to-right, rather than vertically. It's a little different, but doesn't take long to get used to. My only real gripe about the controls of the game is that when you go to hit the ball, it switches full-screen to an image of your golfer - you can no longer see the course, so if you didn't pay close attention to your distance from the hole it's easy to misjudge how much power you need in your swing. One odd feature of this game is the inclusion of "events," which basically means some character running out on the course and tossing your ball around this way or that. I suppose it adds an interesting twist to the game, but personally I just find it annoying and am glad it can be turned off. There is also a "tour" play mode, which allows you to see how you rank against other players on a roster. Also included is multi-player support via data cable. In a nutshell, if you have a Gameboy Color, I'd highly suggest spending a few more dollars on Mario Golf, it's a much better game. However, if you have one of the older systems, Hole in One has the fun of some nice graphics for the courses, multiple courses, close-ups of the hole as the ball goes in, and other nice things like that, even though the gameplay is a bit quirky. Owners of an Original or Pocket gameboy that would like a game that is a bit more realistic and challenging, although somewhat ugly, should look into the orininal Golf.
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