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/* Copyright 1993-2022 NVIDIA Corporation. All rights reserved.
*
* NOTICE TO LICENSEE:
*
* The source code and/or documentation ("Licensed Deliverables") are
* subject to NVIDIA intellectual property rights under U.S. and
* international Copyright laws.
*
* The Licensed Deliverables contained herein are PROPRIETARY and
* CONFIDENTIAL to NVIDIA and are being provided under the terms and
* conditions of a form of NVIDIA software license agreement by and
* between NVIDIA and Licensee ("License Agreement") or electronically
* accepted by Licensee. Notwithstanding any terms or conditions to
* the contrary in the License Agreement, reproduction or disclosure
* of the Licensed Deliverables to any third party without the express
* written consent of NVIDIA is prohibited.
*
* NOTWITHSTANDING ANY TERMS OR CONDITIONS TO THE CONTRARY IN THE
* LICENSE AGREEMENT, NVIDIA MAKES NO REPRESENTATION ABOUT THE
* SUITABILITY OF THESE LICENSED DELIVERABLES FOR ANY PURPOSE. THEY ARE
* PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND.
* NVIDIA DISCLAIMS ALL WARRANTIES WITH REGARD TO THESE LICENSED
* DELIVERABLES, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY,
* NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE.
* NOTWITHSTANDING ANY TERMS OR CONDITIONS TO THE CONTRARY IN THE
* LICENSE AGREEMENT, IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY
* SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY
* DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
* ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THESE LICENSED DELIVERABLES.
*
* U.S. Government End Users. These Licensed Deliverables are a
* "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT
* 1995), consisting of "commercial computer software" and "commercial
* computer software documentation" as such terms are used in 48
* C.F.R. 12.212 (SEPT 1995) and are provided to the U.S. Government
* only as a commercial end item. Consistent with 48 C.F.R.12.212 and
* 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), all
* U.S. Government End Users acquire the Licensed Deliverables with
* only those rights set forth herein.
*
* Any use of the Licensed Deliverables in individual and commercial
* software must include, in the user documentation and internal
* comments to the code, the above Disclaimer and U.S. Government End
* Users Notice.
*/
#ifndef _COOPERATIVE_GROUPS_MEMORY_H_
# define _COOPERATIVE_GROUPS_MEMORY_H_
#include "info.h"
_CG_BEGIN_NAMESPACE
#if defined(_CG_CPP11_FEATURES)
namespace details {
_CG_STATIC_CONST_DECL int scratch_num_reserved_bytes = 12;
#if defined(_CG_HAS_RESERVED_SHARED)
_CG_STATIC_QUALIFIER void* reserved_shared_ptr()
{
void *ptr;
asm ("{\n\t"
" .reg .u32 start;\n\t"
" .reg .u64 extended;\n\t"
" mov.u32 start, %%reserved_smem_offset_1;\n\t"
" cvt.u64.u32 extended, start;\n\t"
" cvta.shared.u64 %0, extended;\n\t"
"}"
: "=" _CG_ASM_PTR_CONSTRAINT(ptr));
return ptr;
}
#endif
struct multi_warp_scratch {
// One barrier per possible size of the group.
_CG_STATIC_CONST_DECL unsigned int memory_barriers_count = 5;
_CG_STATIC_CONST_DECL size_t sync_memory_size = memory_barriers_count * sizeof(barrier_t);
using communication_type = unsigned long long;
_CG_STATIC_CONST_DECL size_t communication_size = sizeof(communication_type);
// Layout of the scratch space:
barrier_t barriers[memory_barriers_count];
char reserved[scratch_num_reserved_bytes]; // Reserve 12 bytes for future use
communication_type communication_memory[default_max_block_size / 32];
_CG_STATIC_CONSTEXPR_QUALIFIER unsigned int scratch_size_needed(unsigned int max_block_size) {
// One slot of collectives memory per warp.
return scratch_num_reserved_bytes + sync_memory_size + max_block_size / 32 * communication_size;
}
_CG_QUALIFIER void init_barriers(unsigned int thread_rank) {
if (thread_rank < memory_barriers_count) {
barriers[thread_rank] = 0;
}
}
};
#if defined(_CG_HAS_RESERVED_SHARED)
// CG can expect at least 288 bytes available in reserved shared
static_assert(sizeof(multi_warp_scratch) <= 288, "multi-warp scratch size is too large");
#endif
// Make sure the structure can fit into the user provided memory
static_assert(sizeof(multi_warp_scratch) <= multi_warp_scratch::scratch_size_needed(default_max_block_size),
"multi-warp scratch size is too large");
_CG_QUALIFIER multi_warp_scratch* get_scratch_ptr(void* user_scratch) {
void *ptr;
#if defined(_CG_HAS_RESERVED_SHARED)
ptr = reserved_shared_ptr();
#else
ptr = user_scratch;
#endif
return static_cast<multi_warp_scratch*>(ptr);
}
}
template <unsigned int MaxBlockSize = details::default_max_block_size>
struct __align__(details::multi_warp_scratch::communication_size) block_tile_memory {
private:
#if !defined(_CG_HAS_RESERVED_SHARED)
char scratch[details::multi_warp_scratch::scratch_size_needed(MaxBlockSize)];
#endif
};
#endif
_CG_END_NAMESPACE
#endif /* !_COOPERATIVE_GROUPS_MEMORY_H_ */