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// xtree stl/clr header
// Copyright (c) Microsoft Corporation. All rights reserved.
#ifndef _CLI_XTREE_
#define _CLI_XTREE_
#include <cliext/functional> // for Binary/UnaryDelegate
#include <cliext/iterator>
namespace cliext {
namespace impl {
//
// GENERIC REF CLASS tree_node
//
template<typename _Key_t,
typename _Value_t>
ref class tree_node
: public _STLCLR Generic::INode<_Value_t>
{ // tree node
public:
typedef tree_node<_Key_t, _Value_t> _Mytype_t;
typedef _STLCLR Generic::INode<_Value_t> _Mynode_it;
typedef _STLCLR Generic::IBidirectionalContainer<_Value_t> _Mycont_it;
typedef _Value_t value_type;
tree_node()
{ // construct an empty node
}
tree_node(_Mytype_t^ _Larg, _Mytype_t^ _Parg,
_Mytype_t^ _Rarg, _Mytype_t^ _Harg,
value_type _Val, signed char _Carg)
: _Left(_Larg), _Parent(_Parg), _Right(_Rarg),
_Head(_Harg), _Myval(_Val), _Color(_Carg),
_Mycont(nullptr)
{ // construct a node with value
}
_Mycont_it^ container()
{ // return owning container
return (_Head == nullptr ? nullptr : _Head->_Mycont);
}
bool is_head()
{ // test if head node
return (_Mycont != nullptr);
}
_Mytype_t^ max_node()
{ // return rightmost node in subtree
_Mytype_t^ _Node = this;
for (; !_Node->_Right->is_head(); )
_Node = _Node->_Right; // descend along right subtrees
return (_Node);
}
_Mytype_t^ min_node()
{ // return leftmost node in subtree
_Mytype_t^ _Node = this;
for (; !_Node->_Left->is_head(); )
_Node = _Node->_Left; // descend along left subtrees
return (_Node);
}
_Mytype_t^ next_node()
{ // return successor node
if (this == _Head || _Head == nullptr)
throw gcnew System::InvalidOperationException();
else if (!_Right->is_head())
return (_Right->min_node());
else
{ // climb looking for right subtree
_Mytype_t^ _Node = this;
_Mytype_t^ _Nextnode;
for (; !(_Nextnode = _Node->_Parent)->is_head()
&& _Node == _Nextnode->_Right; )
_Node = _Nextnode; // go up while right subtree exists
return (_Nextnode); // go to parent (head if end())
}
}
_Mytype_t^ prev_node()
{ // return predecessor node
if (_Head == nullptr)
throw gcnew System::InvalidOperationException();
if (is_head())
return(_Right); // go to rightmost
else if (!_Left->is_head())
return (_Left->max_node()); // go to largest on left
else
{ // climb looking for left subtree
_Mytype_t^ _Node = this;
_Mytype_t^ _Nextnode;
for (; !(_Nextnode = _Node->_Parent)->is_head()
&& _Node == _Nextnode->_Left; )
_Node = _Nextnode; // go up while left subtree exists
if (_Nextnode->is_head())
throw gcnew System::InvalidOperationException();
return (_Nextnode); // go to parent (if not head)
}
}
property _Value_t% _Value
{ // get or set _Myval
virtual _Value_t% get()
{ // get _Myval element
if (this == _Head || _Head == nullptr)
throw gcnew System::InvalidOperationException();
return (_Myval);
}
virtual void set(_Value_t% _Val)
{ // set _Myval element
if (this == _Head || _Head == nullptr)
throw gcnew System::InvalidOperationException();
_Myval = _Val;
}
};
// data members
_Mycont_it^ _Mycont; // pointer to owning tree
_Mytype_t^ _Head; // pointer to head node
_Mytype_t^ _Left; // pointer to left subtree
_Mytype_t^ _Parent; // pointer to parent
_Mytype_t^ _Right; // pointer to right subtree
value_type _Myval; // the stored value
signed char _Color; // _Red or _Black
private:
virtual _Mycont_it^ container_virtual() sealed
= _Mynode_it::container
{ // return owning container
return (container());
}
virtual bool is_head_virtual() sealed
= _Mynode_it::is_head
{ // test if head node
return (is_head());
}
virtual _Mynode_it^ next_node_virtual() sealed
= _Mynode_it::next_node
{ // return successor node
return (next_node());
}
virtual _Mynode_it^ prev_node_virtual() sealed
= _Mynode_it::prev_node
{ // return predecessor node
return (prev_node());
}
};
//
// TEMPLATE FUNCTION _Key_compare
//
template<typename _Key_t> inline
bool _Key_compare(_Key_t _Left, _Key_t _Right)
{ // test if _Left < _Right
return (_Left < _Right);
}
inline bool _Key_compare(System::String^ _Left, System::String^ _Right)
{ // test if _Left < _Right for String
return (_Left->CompareTo(_Right) < 0);
}
//
// TEMPLATE CLASS tree
//
template<typename _Traits_t>
ref class tree
: public _Traits_t,
_STLCLR ITree<typename _Traits_t::key_type,
typename _Traits_t::value_type>
{ // ordered red-black tree of elements
public:
// types
typedef tree<_Traits_t> _Mytype_t;
typedef _Traits_t _Mybase_t;
typedef typename _Traits_t::key_type _Key_t;
typedef typename _Traits_t::value_type _Value_t;
typedef _STLCLR ITree<_Key_t, _Value_t> _Mycont_it;
typedef System::Collections::Generic::IEnumerable<_Value_t> _Myenum_it;
typedef cli::array<_Value_t> _Myarray_t;
typedef tree_node<_Key_t, _Value_t> node_type;
typedef BidirectionalIterator<_Mytype_t>
iterator;
typedef ConstBidirectionalIterator<_Mytype_t>
const_iterator;
typedef ReverseBidirectionalIterator<_Mytype_t>
reverse_iterator;
typedef ReverseBidirectionalIterator<_Mytype_t>
const_reverse_iterator;
typedef typename _Traits_t::key_type key_type;
typedef typename _Traits_t::value_type value_type;
typedef typename _Traits_t::key_compare key_compare;
typedef typename _Traits_t::value_compare value_compare;
typedef int size_type;
typedef int difference_type;
// typedef _Value_t value_type;
typedef value_type% reference;
typedef value_type% const_reference;
typedef _Mycont_it generic_container;
typedef value_type generic_value;
typedef _STLCLR Generic::ContainerBidirectionalIterator<_Value_t>
generic_iterator;
typedef _STLCLR Generic::ReverseBidirectionalIterator<_Value_t>
generic_reverse_iterator;
typedef _STLCLR GenericPair<iterator, bool> pair_iter_bool;
typedef _STLCLR GenericPair<iterator, iterator> pair_iter_iter;
typedef _STLCLR GenericPair<node_type^, bool> _Pairnb;
typedef _STLCLR GenericPair<node_type^, node_type^> _Pairnn;
typedef _STLCLR GenericPair<generic_iterator^, bool>
generic_pair_iter_bool;
typedef _STLCLR GenericPair<generic_iterator^, generic_iterator^>
generic_pair_iter_iter;
// constants
static const int _Maxsize = MAX_CONTAINER_SIZE;
static const int _Black = 0; // colors for a node
static const int _Red = 1;
// basics
tree()
{ // construct empty tree from default comparator
_Init();
}
tree(tree% _Right)
: _Mybase_t(_Right.key_comp())
{ // construct by copying _Right
_Init();
_Copy(%_Right);
}
tree% operator=(tree% _Right)
{ // assign
if ((System::Object^)this != %_Right)
{ // worth doing, do it
clear();
_Copy(%_Right);
}
return (*this);
}
operator _Mycont_it^()
{ // convert to interface
return (this);
}
// constructors
explicit tree(key_compare^ _Pred)
: _Mybase_t(_Pred)
{ // construct empty tree from comparator
_Init();
}
// destructor
~tree()
{ // destroy the object
clear();
_Myhead->_Mycont = nullptr; // orphan all iterators
_Myhead = nullptr;
_Mysize = 0;
++_Mygen;
}
// accessors
unsigned long get_generation()
{ // get underlying container generation
return (_Mygen);
}
node_type^ get_node(iterator _Where)
{ // get node from valid iterator
node_type^ _Node = (node_type^)_Where.get_node();
if (_Node == nullptr || _Node->container() != (System::Object^)this)
throw gcnew System::InvalidOperationException();
return (_Node);
}
node_type^ front_node()
{ // return leftmost node in tree
return (head_node()->_Left);
}
node_type^ back_node()
{ // return rightmost node in tree
return (head_node()->_Right);
}
node_type^ root_node()
{ // return root of tree
return (head_node()->_Parent);
}
node_type^ head_node()
{ // get head node
return (_Myhead);
}
// property reference default[/* size_type */];
// property value_type front_item;
// property value_type back_item;
// reference front();
// reference back();
// converters
_Myarray_t^ to_array()
{ // convert to array
_Myarray_t^ _Ans = gcnew _Myarray_t(size());
node_type^ _Node = head_node();
for (int _Idx = size(); 0 <= --_Idx; )
{ // copy back to front
_Node = _Node->prev_node();
_Ans[_Idx] = _Node->_Myval;
}
return (_Ans);
}
key_compare^ key_comp() new
{ // return object for comparing keys
return (_Mybase_t::key_comp());
}
value_compare^ value_comp() new
{ // return object for comparing keys
return (_Mybase_t::value_comp());
}
// iterator generators
iterator make_iterator(node_type^ _Node)
{ // return iterator for node
return (iterator(_Node));
}
iterator begin()
{ // return iterator for beginning of mutable sequence
return (make_iterator(front_node()));
}
iterator end()
{ // return iterator for end of mutable sequence
return (make_iterator(head_node()));
}
reverse_iterator rbegin()
{ // return reverse iterator for beginning of mutable sequence
return (reverse_iterator(end()));
}
reverse_iterator rend()
{ // return reverse iterator for end of mutable sequence
return (reverse_iterator(begin()));
}
// size controllers
// void reserve(size_type _Capacity);
// size_type capacity();
// void resize(size_type _Newsize);
// void resize(size_type _Newsize, value_type _Val);
size_type size()
{ // return length of sequence
return (_Mysize);
}
bool empty()
{ // test if sequence is empty
return (size() == 0);
}
// mutators
// void push_front(value_type _Val);
// void pop_front();
// void push_back(value_type _Val);
// void pop_back();
// void assign(size_type _Count, value_type _Val);
// template<typename _Iter_t>
// void assign(_Iter_t _First, _Iter_t _Last);
// void assign(System::Collections::Generic::IEnumerable<_Value_t>^);
pair_iter_bool insert(value_type _Val)
{ // try to insert node with value _Val, return iterator, bool
_Pairnb _Ans = insert_node(_Val);
return (pair_iter_bool(iterator(_Ans.first),
_Ans.second));
}
iterator insert(iterator _Where, value_type _Val)
{ // try to insert node with value _Val at _Where, return iterator
return (make_iterator(insert_node(get_node(_Where), _Val)));
}
template<typename _Iter_t>
void insert(_Iter_t _First, _Iter_t _Last)
{ // insert [_First, _Last) one at a time
#pragma warning(push)
#pragma warning(disable: 4127)
if (_Iter_container(_First) != this)
for (; _First != _Last; ++_First)
insert_node(*_First);
else if (this->_Multi)
{ // worth assigning to self
node_type^ _Node = nullptr;
for (; _First != _Last; ++_First)
_Node = _Buynode(nullptr, nullptr, _Node,
(value_type)*_First, 0);
for (; _Node != nullptr; _Node = _Node->_Right)
insert_node(_Node->_Myval); // insert accumulated sequence
}
#pragma warning(pop)
}
void insert(
_STLCLR Generic::IInputIterator<_Value_t>^ _First,
_STLCLR Generic::IInputIterator<_Value_t>^ _Last)
{ // insert [_First, _Last) one at a time
#pragma warning(push)
#pragma warning(disable: 4127)
if (_Iter_container(_First) != this)
for (; !_First->equal_to(_Last); _First->next())
insert_node((value_type%)_First->get_cref());
else if (this->_Multi)
{ // worth assigning to self
node_type^ _Node = nullptr;
for (; !_First->equal_to(_Last); _First->next())
_Node = _Buynode(nullptr, nullptr, _Node,
(value_type)_First->get_cref(), 0);
for (; _Node != nullptr; _Node = _Node->_Right)
insert_node(_Node->_Myval); // insert accumulated sequence
}
#pragma warning(pop)
}
void insert(_Myenum_it^ _Right)
{ // insert enumerable
node_type^ _Node = nullptr;
for each (value_type _Val in _Right)
_Node = _Buynode(nullptr, nullptr, _Node,
_Val, 0);
for (; _Node != nullptr; _Node = _Node->_Right)
insert_node(_Node->_Myval); // insert accumulated sequence
}
// void insert(iterator _Where, size_type _Count, value_type _Val);
// template<typename _Iter_t>
// void insert(iterator _Where, _Iter_t _First, _Iter_t _Last);
// void insert(iterator _Where,
// System::Collections::Generic::IEnumerable<_Value_t>^ _Right);
void insert_iter(
_STLCLR Generic::IInputIterator<_Value_t>^ _First,
_STLCLR Generic::IInputIterator<_Value_t>^ _Last)
{ // insert [_First, _Last) one at a time
#pragma warning(push)
#pragma warning(disable: 4127)
if (_First->container() != this)
for (; !_First->equal_to(_Last); _First->next())
insert_node((value_type%)_First->get_cref());
else if (this->_Multi)
{ // worth assigning to self
node_type^ _Node = nullptr;
for (; !_First->equal_to(_Last); _First->next())
_Node = _Buynode(nullptr, nullptr, _Node,
(value_type%)_First->get_cref(), 0);
for (; _Node != nullptr; _Node = _Node->_Right)
insert_node(_Node->_Myval); // insert accumulated sequence
}
#pragma warning(pop)
}
_Pairnb insert_node(value_type _Val)
{ // try to insert node with value _Val, return node pointer, bool
#pragma warning(push)
#pragma warning(disable: 4127)
node_type^ _Node = root_node();
node_type^ _Where = head_node();
bool _Addleft = true; // add to left of head if tree empty
while (!_Node->is_head())
{ // look for leaf to insert before (_Addleft) or after
_Where = _Node;
_Addleft = this->comp(this->get_key(_Val), _Key(_Node));
_Node = _Addleft ? _Node->_Left : _Node->_Right;
}
if (this->_Multi)
return (_Pairnb(_Insert_node(_Addleft, _Where, _Val),
true));
else
{ // insert only if unique
if (!_Addleft)
_Node = _Where; // need to test if insert after is okay
else if (_Where == front_node())
return (_Pairnb(_Insert_node(true, _Where, _Val),
true));
else // need to test if before is okay
_Node = _Where->prev_node();
if (this->comp(_Key(_Node), this->get_key(_Val)))
return (_Pairnb(_Insert_node(_Addleft, _Where, _Val),
true));
else
return (_Pairnb(_Node, false));
}
#pragma warning(pop)
}
node_type^ insert_node(node_type^ _Where_node, value_type _Val)
{ // try to insert node with value _Val at _Where, return node
#pragma warning(push)
#pragma warning(disable: 4127)
node_type^ _Where = (node_type^)_Where_node;
node_type^ _Next;
if (_Where->container() != this)
throw gcnew System::ArgumentException();
if (empty())
return (_Insert_node(true, head_node(), _Val));
else if (this->_Multi)
{ // insert even if duplicate
if (_Where == front_node())
{ // insert at beginning if before first element
if (!this->comp(_Key(_Where), this->get_key(_Val)))
return (_Insert_node(true, _Where, _Val));
}
else if (_Where == head_node())
{ // insert at end if after last element
if (!this->comp(this->get_key(_Val), _Key(back_node())))
return (_Insert_node(false, back_node(), _Val));
}
else if (!this->comp(_Key(_Where), this->get_key(_Val))
&& !this->comp(this->get_key(_Val),
_Key(_Next = _Where->prev_node())))
{ // insert before _Where
if (_Next->_Right->is_head())
return (_Insert_node(false, _Next, _Val));
else
return (_Insert_node(true, _Where, _Val));
}
else if (!this->comp(this->get_key(_Val), _Key(_Where))
&& ((_Next = _Where->next_node())
== head_node()
|| !this->comp(_Key(_Next), this->get_key(_Val))))
{ // insert after _Where
if (_Where->_Right->is_head())
return (_Insert_node(false, _Where, _Val));
else
return (_Insert_node(true, _Next, _Val));
}
}
else
{ // insert only if unique
if (_Where == front_node())
{ // insert at beginning if before first element
if (this->comp(this->get_key(_Val), _Key(_Where)))
return (_Insert_node(true, _Where, _Val));
}
else if (_Where == head_node())
{ // insert at end if after last element
if (this->comp(_Key(back_node()), this->get_key(_Val)))
return (_Insert_node(false, back_node(), _Val));
}
else if (this->comp(this->get_key(_Val), _Key(_Where))
&& this->comp(_Key(
_Next = _Where->prev_node()),
this->get_key(_Val)))
{ // insert before _Where
if (_Next->_Right->is_head())
return (_Insert_node(false, _Next, _Val));
else
return (_Insert_node(true, _Where, _Val));
}
else if (this->comp(_Key(_Where), this->get_key(_Val))
&& ((_Next = _Where->next_node())
== head_node()
|| this->comp(this->get_key(_Val), _Key(_Next))))
{ // insert after _Where
if (_Where->_Right->is_head())
return (_Insert_node(false, _Where, _Val));
else
return (_Insert_node(true, _Next, _Val));
}
}
return (insert_node(_Val).first); // try usual insert
#pragma warning(pop)
}
iterator erase(iterator _Where)
{ // erase element at _Where
return (make_iterator(erase_node(get_node(_Where))));
}
iterator erase(iterator _First, iterator _Last)
{ // erase [_First, _Last)
node_type^ _First_node = get_node(_First);
node_type^ _Last_node = get_node(_Last);
if (_First_node == front_node() && _Last_node == head_node())
clear(); // erase all
else
for (; _First_node != _Last_node; )
_First_node = erase_node(_First_node);
return (_Last);
}
size_type erase(key_type _Keyval)
{ // erase and count all that match _Keyval
node_type^ _First = lower_bound_node(_Keyval);
node_type^ _Last = upper_bound_node(_Keyval);
size_type _Num = 0;
for (; _First != _Last; ++_Num)
_First = erase_node(_First); // erase an element matching key
return (_Num);
}
node_type^ erase_node(node_type^ _Where_node)
{ // erase node _Where
node_type^ _Where = (node_type^)_Where_node;
node_type^ _Next = _Where->next_node(); // for return value
node_type^ _Fixnode; // the node to recolor as needed
node_type^ _Fixnodeparent; // parent of _Fixnode (may be nil)
node_type^ _Node = _Where; // the node to erase
if (_Where->container() != this)
throw gcnew System::InvalidOperationException();
if (_Node->_Left->is_head())
_Fixnode = _Node->_Right; // must stitch up right subtree
else if (_Node->_Right->is_head())
_Fixnode = _Node->_Left; // must stitch up left subtree
else
{ // two subtrees, must lift successor node to replace erased
_Node = _Next; // _Node is successor node
_Fixnode = _Node->_Right; // _Fixnode is its only subtree
}
if (_Node == _Where)
{ // at most one subtree, relink it
_Fixnodeparent = _Where->_Parent;
if (!_Fixnode->is_head())
_Fixnode->_Parent = _Fixnodeparent; // link up
if (root_node() == _Where)
head_node()->_Parent = _Fixnode; // link down from root
else if (_Fixnodeparent->_Left == _Where)
_Fixnodeparent->_Left = _Fixnode; // link down to left
else
_Fixnodeparent->_Right = _Fixnode; // link down to right
if (front_node() == _Where)
head_node()->_Left = _Fixnode->is_head()
? _Fixnodeparent // smallest is parent of erased node
: _Fixnode->min_node(); // smallest in relinked subtree
if (back_node() == _Where)
head_node()->_Right = _Fixnode->is_head()
? _Fixnodeparent // largest is parent of erased node
: _Fixnode->max_node(); // largest in relinked subtree
}
else
{ // erased has two subtrees, _Node is successor to erased
_Where->_Left->_Parent = _Node; // link left up
_Node->_Left = _Where->_Left; // link successor down
if (_Node == _Where->_Right)
_Fixnodeparent = _Node; // successor is next to erased
else
{ // successor further down, link in place of erased
_Fixnodeparent = _Node->_Parent; // parent is successor's
if (!_Fixnode->is_head())
_Fixnode->_Parent = _Fixnodeparent; // link fix up
_Fixnodeparent->_Left = _Fixnode; // link fix down
_Node->_Right = _Where->_Right; // link successor down
_Where->_Right->_Parent = _Node; // link right up
}
if (root_node() == _Where)
head_node()->_Parent = _Node; // link down from root
else if (_Where->_Parent->_Left == _Where)
_Where->_Parent->_Left = _Node; // link down to left
else
_Where->_Parent->_Right = _Node; // link down to right
_Node->_Parent = _Where->_Parent; // link successor up
signed char _Color = _Node->_Color;
_Node->_Color = _Where->_Color;
_Where->_Color = _Color; // recolor it
}
if (_Where->_Color == _Black)
{ // erasing black link, must recolor/rebalance tree
for (; _Fixnode != root_node() && _Fixnode->_Color == _Black;
_Fixnodeparent = _Fixnode->_Parent)
if (_Fixnode == _Fixnodeparent->_Left)
{ // fixup left subtree
_Node = _Fixnodeparent->_Right;
if (_Node->_Color == _Red)
{ // rotate red up from right subtree
_Node->_Color = _Black;
_Fixnodeparent->_Color = _Red;
_Lrotate(_Fixnodeparent);
_Node = _Fixnodeparent->_Right;
}
if (_Node->is_head())
_Fixnode = _Fixnodeparent; // shouldn't happen
else if (_Node->_Left->_Color == _Black
&& _Node->_Right->_Color == _Black)
{ // redden right subtree with black children
_Node->_Color = _Red;
_Fixnode = _Fixnodeparent;
}
else
{ // must rearrange right subtree
if (_Node->_Right->_Color == _Black)
{ // rotate red up from left sub-subtree
_Node->_Left->_Color = _Black;
_Node->_Color = _Red;
_Rrotate(_Node);
_Node = _Fixnodeparent->_Right;
}
_Node->_Color = _Fixnodeparent->_Color;
_Fixnodeparent->_Color = _Black;
_Node->_Right->_Color = _Black;
_Lrotate(_Fixnodeparent);
break; // tree now recolored/rebalanced
}
}
else
{ // fixup right subtree
_Node = _Fixnodeparent->_Left;
if (_Node->_Color == _Red)
{ // rotate red up from left subtree
_Node->_Color = _Black;
_Fixnodeparent->_Color = _Red;
_Rrotate(_Fixnodeparent);
_Node = _Fixnodeparent->_Left;
}
if (_Node->is_head())
_Fixnode = _Fixnodeparent; // shouldn't happen
else if (_Node->_Right->_Color == _Black
&& _Node->_Left->_Color == _Black)
{ // redden left subtree with black children
_Node->_Color = _Red;
_Fixnode = _Fixnodeparent;
}
else
{ // must rearrange left subtree
if (_Node->_Left->_Color == _Black)
{ // rotate red up from right sub-subtree
_Node->_Right->_Color = _Black;
_Node->_Color = _Red;
_Lrotate(_Node);
_Node = _Fixnodeparent->_Left;
}
_Node->_Color = _Fixnodeparent->_Color;
_Fixnodeparent->_Color = _Black;
_Node->_Left->_Color = _Black;
_Rrotate(_Fixnodeparent);
break; // tree now recolored/rebalanced
}
}
_Fixnode->_Color = _Black; // ensure stopping node is black
}
_Mybase_t::unmake_value(_Where->_Myval);
_Where->_Head = nullptr; // orphan corresponding iterators
--_Mysize;
++_Mygen;
return (_Next);
}
void clear()
{ // erase all
for (; front_node() != head_node(); )
erase_node(front_node());
}
void swap(_Mytype_t% _Right)
{ // exchange contents with _Right
if ((System::Object^)this != %_Right)
{ // worth doing, swap
tree^ _Temp = gcnew tree(_Right);
_Right._Copy(this);
_Copy(_Temp);
}
}
// searches
iterator find(key_type _Keyval)
{ // find an element that matches _Keyval, return iterator
node_type^ _Where = lower_bound_node(_Keyval);
return (make_iterator(_Where == head_node()
|| this->comp(_Keyval, _Key(_Where))
? head_node() : _Where));
}
size_type count(key_type _Keyval)
{ // count all elements that match _Keyval
node_type^ _First = lower_bound_node(_Keyval);
node_type^ _Last = upper_bound_node(_Keyval);
size_type _Num = 0;
for (; _First != _Last; _First = _First->next_node())
++_Num;
return (_Num);
}
iterator lower_bound(key_type _Keyval)
{ // find leftmost node not less than _Keyval
return (make_iterator(lower_bound_node(_Keyval)));
}
node_type^ lower_bound_node(key_type _Keyval)
{ // find leftmost node not less than _Keyval
node_type^ _Node = root_node();
node_type^ _Where = head_node(); // end() if search fails
while (!_Node->is_head())
if (this->comp(_Key(_Node), _Keyval))
_Node = _Node->_Right; // descend right subtree
else
{ // _Node not less than _Keyval, remember it
_Where = _Node;
_Node = _Node->_Left; // descend left subtree
}
return (_Where); // return best remembered candidate
}
iterator upper_bound(key_type _Keyval)
{ // find leftmost node greater than _Keyval
return (make_iterator(upper_bound_node(_Keyval)));
}
node_type^ upper_bound_node(key_type _Keyval)
{ // find leftmost node greater than _Keyval
node_type^ _Node = root_node();
node_type^ _Where = head_node(); // end() if search fails
while (!_Node->is_head())
if (this->comp(_Keyval, _Key(_Node)))
{ // _Node greater than _Keyval, remember it
_Where = _Node;
_Node = _Node->_Left; // descend left subtree
}
else
_Node = _Node->_Right; // descend right subtree
return (_Where); // return best remembered candidate
}
pair_iter_iter equal_range(key_type _Keyval)
{ // find range equivalent to _Keyval
_Pairnn _Ans = equal_range_node(_Keyval);
return (pair_iter_iter(iterator(_Ans.first),
iterator(_Ans.second)));
}
_Pairnn equal_range_node(key_type _Keyval)
{ // find range equivalent to _Keyval
return (_Pairnn(lower_bound_node(_Keyval),
upper_bound_node(_Keyval)));
}
_STLCLR_FIELD_ACCESS:
node_type^ _Buynode()
{ // allocate a head node and set links
node_type^ _Node = gcnew node_type;
_Node->_Left = _Node;
_Node->_Parent = _Node;
_Node->_Right = _Node;
_Node->_Head = _Node;
_Node->_Color = _Black;
_Node->_Mycont = this;
return (_Node);
}
node_type^ _Buynode(node_type^ _Larg, node_type^ _Parg,
node_type^ _Rarg, value_type _Val, signed char _Carg)
{ // allocate a node and set links
node_type^ _Node = gcnew node_type(
_Larg, _Parg, _Rarg, _Myhead, _Val, _Carg);
return (_Node);
}
void _Chown(node_type^ _Node, node_type^ _Head, tree^ _Owner)
{ // change ownership of subtree
if (_Node->_Left->is_head())
_Node->_Left = _Head;
else
_Chown(_Node->_Left, _Head, _Owner);
if (_Node->_Right->is_head())
_Node->_Right = _Head;
else
_Chown(_Node->_Right, _Head, _Owner);
if (_Node->is_head())
_Node->_Parent = _Head;
_Node->_Mycont = _Owner;
}
void _Copy(tree^ _Right)
{ // copy entire tree from _Right
_Myhead->_Parent = _Copy(_Right->root_node(), head_node());
_Mysize = _Right->size();
if (!root_node()->is_head())
{ // nonempty tree, look for new smallest and largest
head_node()->_Left = root_node()->min_node();
head_node()->_Right = root_node()->max_node();
}
else
{ // empty tree, cauterize smallest and largest
head_node()->_Left = head_node();
head_node()->_Right = head_node();
}
++_Mygen;
}
node_type^ _Copy(node_type^ _Oldroot,
node_type^ _Newparent)
{ // copy entire subtree, recursively
node_type^ _Newroot = head_node();
if (!_Oldroot->is_head())
{ // copy a node, then any subtrees
node_type^ _Node = _Buynode(head_node(), _Newparent,
head_node(), _Oldroot->_Myval, _Oldroot->_Color);
if (_Newroot->is_head())
_Newroot = _Node; // memorize new root first time
_Node->_Left = _Copy(_Oldroot->_Left, _Node);
_Node->_Right = _Copy(_Oldroot->_Right, _Node);
}
return (_Newroot);
}
void _Init()
{ // create header/nil node and make tree empty
_Mysize = 0;
_Myhead = _Buynode();
_Mygen = 0;
}
node_type^ _Insert_node(bool _Addleft, node_type^ _Where,
value_type _Val)
{ // add node with value next to _Where, to left if _Addleft
if (_Maxsize <= _Mysize)
throw gcnew System::InvalidOperationException();
node_type^ _Newnode = _Buynode(head_node(), _Where, head_node(),
_Val, _Red);
if (_Where == head_node())
{ // first node in tree, just set head values
head_node()->_Left = _Newnode;
head_node()->_Parent = _Newnode;
head_node()->_Right = _Newnode;
}
else if (_Addleft)
{ // add to left of _Where
_Where->_Left = _Newnode;
if (_Where == front_node())
head_node()->_Left = _Newnode;
}
else
{ // add to right of _Where
_Where->_Right = _Newnode;
if (_Where == back_node())
head_node()->_Right = _Newnode;
}
for (node_type^ _Node = _Newnode;
_Node->_Parent->_Color == _Red; )
if (_Node->_Parent == _Node->_Parent->_Parent->_Left)
{ // fixup red-red in left subtree
_Where = _Node->_Parent->_Parent->_Right;
if (_Where->_Color == _Red)
{ // parent has two red children, blacken both
_Node->_Parent->_Color = _Black;
_Where->_Color = _Black;
_Node->_Parent->_Parent->_Color = _Red;
_Node = _Node->_Parent->_Parent;
}
else
{ // parent has red and black children
if (_Node == _Node->_Parent->_Right)
{ // rotate right child to left
_Node = _Node->_Parent;
_Lrotate(_Node);
}
_Node->_Parent->_Color = _Black; // propagate red up
_Node->_Parent->_Parent->_Color = _Red;
_Rrotate(_Node->_Parent->_Parent);
}
}
else
{ // fixup red-red in right subtree
_Where = _Node->_Parent->_Parent->_Left;
if (_Where->_Color == _Red)
{ // parent has two red children, blacken both
_Node->_Parent->_Color = _Black;
_Where->_Color = _Black;
_Node->_Parent->_Parent->_Color = _Red;
_Node = _Node->_Parent->_Parent;
}
else
{ // parent has red and black children
if (_Node == _Node->_Parent->_Left)
{ // rotate left child to right
_Node = _Node->_Parent;
_Rrotate(_Node);
}
_Node->_Parent->_Color = _Black; // propagate red up
_Node->_Parent->_Parent->_Color = _Red;
_Lrotate(_Node->_Parent->_Parent);
}
}
root_node()->_Color = _Black; // root is always black
++_Mysize;
++_Mygen;
return (_Newnode);
}
key_type _Key(node_type^ _Where)
{ // get key value from node
return (this->get_key(_Where->_Myval));
}
void _Lrotate(node_type^ _Where)
{ // promote right node to root of subtree
node_type^ _Node = _Where->_Right;
_Where->_Right = _Node->_Left;
if (!_Node->_Left->is_head())
_Node->_Left->_Parent = _Where;
_Node->_Parent = _Where->_Parent;
if (_Where == root_node())
head_node()->_Parent = _Node;
else if (_Where == _Where->_Parent->_Left)
_Where->_Parent->_Left = _Node;
else
_Where->_Parent->_Right = _Node;
_Node->_Left = _Where;
_Where->_Parent = _Node;
}
void _Rrotate(node_type^ _Where)
{ // promote left node to root of subtree
node_type^ _Node = _Where->_Left;
_Where->_Left = _Node->_Right;
if (!_Node->_Right->is_head())
_Node->_Right->_Parent = _Where;
_Node->_Parent = _Where->_Parent;
if (_Where == root_node())
head_node()->_Parent = _Node;
else if (_Where == _Where->_Parent->_Right)
_Where->_Parent->_Right = _Node;
else
_Where->_Parent->_Left = _Node;
_Node->_Right = _Where;
_Where->_Parent = _Node;
}
// data members
node_type^ _Myhead; // pointer to head node
size_type _Mysize; // number of elements
unsigned long _Mygen; // current change generation
// interfaces
public:
virtual System::Object^ Clone()
{ // clone the tree
return (gcnew tree(*this));
}
private:
property size_type Count
{ // element count
virtual size_type get() sealed
= System::Collections::ICollection::Count::get
{ // get element count
return (size());
}
};
property bool IsSynchronized
{ // synchronized status
virtual bool get() sealed
= System::Collections::ICollection::IsSynchronized::get
{ // test if synchronized
return (false);
}
};
property System::Object^ SyncRoot
{ // synchronizer
virtual System::Object^ get() sealed
= System::Collections::ICollection::SyncRoot::get
{ // get synchronizer
return (this);
}
};
virtual void CopyTo(System::Array^ _Dest_arg, int _First) sealed
= System::Collections::ICollection::CopyTo
{ // copy to _Dest_arg, beginning at _First
cli::array<System::Object^>^ _Dest =
(cli::array<System::Object ^>^)_Dest_arg;
node_type^ _Node = head_node();
for (int _Idx = size(); 0 <= --_Idx; )
{ // copy back to front
_Node = _Node->prev_node();
_Dest[_First + _Idx] = _Node->_Myval;
}
}
virtual System::Collections::IEnumerator^ GetEnumerator() sealed
= System::Collections::IEnumerable::GetEnumerator
{ // get enumerator for the container
return (gcnew
_STLCLR TreeEnumerator<_Key_t, _Value_t>(front_node()));
}
virtual unsigned long get_generation_virtual() sealed
= _Mycont_it::get_generation
{ // get underlying container generation
return (get_generation());
}
// virtual bool valid_bias_virtual(size_type _Bias);
// virtual reference at_virtual(size_type _Pos);
// virtual reference at_bias_virtual(size_type _Bias);
// virtual reference front_virtual();
// virtual reference back_virtual();
// converters
virtual key_compare^ key_comp_virtual() sealed
= _Mycont_it::key_comp
{ // return object for comparing keys
return (key_comp());
}
virtual value_compare^ value_comp_virtual() sealed
= _Mycont_it::value_comp
{ // return object for comparing keys
return (value_comp());
}
// iterator generators
virtual generic_iterator begin_virtual() sealed
= _Mycont_it::begin
{ // return iterator for beginning of mutable sequence
return (begin().operator generic_iterator());
}
virtual generic_iterator end_virtual() sealed
= _Mycont_it::end
{ // return iterator for end of mutable sequence
return (end().operator generic_iterator());
}
virtual generic_reverse_iterator rbegin_virtual() sealed
= _Mycont_it::rbegin
{ // return reverse iterator for beginning of mutable sequence
return (generic_reverse_iterator(end()));
}
virtual generic_reverse_iterator rend_virtual() sealed
= _Mycont_it::rend
{ // return reverse iterator for end of mutable sequence
return (generic_reverse_iterator(begin()));
}
// size controllers
// virtual void reserve_virtual(size_type _Capacity);
// virtual size_type capacity_virtual();
// virtual void resize_virtual(size_type _Newsize);
// virtual void resize_virtual(size_type _Newsize, value_type _Val);
virtual size_type size_virtual() sealed
= _Mycont_it::size
{ // return length of sequence
return (size());
}
virtual bool empty_virtual() sealed
= _Mycont_it::empty
{ // test if sequence is empty
return (empty());
}
// mutators
// virtual void push_front_virtual(value_type _Val);
// virtual void pop_front_virtual();
// virtual void push_back_virtual(value_type _Val);
// virtual void pop_back_virtual();
// virtual void assign_virtual(size_type _Count, value_type _Val);
// virtual void assign_virtual(
// _STLCLR Generic::IInputIterator<_Value_t>^ _First,
// _STLCLR Generic::IInputIterator<_Value_t>^ _Last);
// virtual void assign_virtual(_Myenum_it^ _Right);
virtual generic_pair_iter_bool insert_virtual(value_type _Val) sealed
= _Mycont_it::insert
{ // try to insert node with value _Val, return iterator, bool
_Pairnb _Ans = insert_node(_Val);
return (generic_pair_iter_bool(gcnew generic_iterator(_Ans.first),
_Ans.second));
}
virtual generic_iterator insert_virtual(generic_iterator _Where,
value_type _Val) sealed
= _Mycont_it::insert
{ // insert _Val at _Where
return (insert(iterator(_Where), _Val).operator generic_iterator());
}
// virtual void insert_virtual(generic_iterator _Where,
// size_type _Count, value_type _Val);
// virtual void insert_virtual(generic_iterator _Where_iter,
// _STLCLR Generic::IInputIterator<_Value_t>^ _First,
// _STLCLR Generic::IInputIterator<_Value_t>^ _Last);
// virtual void insert_virtual(generic_iterator _Where_iter,
// _Myenum_it^ _Right);
virtual void insert_virtual(
_STLCLR Generic::IInputIterator<_Value_t>^ _First,
_STLCLR Generic::IInputIterator<_Value_t>^ _Last) sealed
= _Mycont_it::insert
{ // insert [_First, _Last) one at a time
insert(_First, _Last);
}
virtual void insert_virtual(_Myenum_it^ _Right) sealed
= _Mycont_it::insert
{ // insert enumerable
insert(_Right);
}
virtual generic_iterator erase_virtual(generic_iterator _Where) sealed
= _Mycont_it::erase
{ // erase element at _Where
return (erase(iterator(_Where)).operator generic_iterator());
}
virtual generic_iterator erase_virtual(generic_iterator _First,
generic_iterator _Last) sealed
= _Mycont_it::erase
{ // erase [_First, _Last)
return (erase(iterator(_First), iterator(_Last)).operator generic_iterator());
}
virtual size_type erase_virtual(key_type _Keyval) sealed
= _Mycont_it::erase
{ // erase and count all that match _Keyval
return (erase(_Keyval));
}
virtual void clear_virtual() sealed
= _Mycont_it::clear
{ // erase all
clear();
}
virtual void swap_virtual(_Mycont_it^ _Right) sealed
= _Mycont_it::swap
{ // exchange contents with _Right
swap(*(_Mytype_t^)_Right);
}
// searches
virtual generic_iterator find_virtual(key_type _Keyval) sealed
= _Mycont_it::find
{ // find an element that matches _Keyval, return iterator
return (find(_Keyval).operator generic_iterator());
}
virtual size_type count_virtual(key_type _Keyval) sealed
= _Mycont_it::count
{ // count all elements that match _Keyval
return (count(_Keyval));
}
virtual generic_iterator lower_bound_virtual(key_type _Keyval) sealed
= _Mycont_it::lower_bound
{ // find leftmost node not less than _Keyval
return (lower_bound(_Keyval).operator generic_iterator());
}
virtual generic_iterator upper_bound_virtual(key_type _Keyval) sealed
= _Mycont_it::upper_bound
{ // find leftmost node greater than _Keyval
return (upper_bound(_Keyval).operator generic_iterator());
}
virtual generic_pair_iter_iter equal_range_virtual(
key_type _Keyval) sealed
= _Mycont_it::equal_range
{ // find range equivalent to _Keyval
_Pairnn _Ans = equal_range_node(_Keyval);
return (generic_pair_iter_iter(gcnew generic_iterator(_Ans.first),
gcnew generic_iterator(_Ans.second)));
}
};
} // namespace cliext::impl
//
// TEMPLATE COMPARISONS
//
template<typename _Traits_t> inline
bool operator==(cliext::impl::tree<_Traits_t>% _Left,
cliext::impl::tree<_Traits_t>% _Right)
{ // test if _Left == _Right
typedef cliext::impl::tree<_Traits_t> _Mytype_t;
typename _Mytype_t::size_type _Size = _Left.size();
if (_Size != _Right.size())
return (false);
else
{ // same length, compare elements
typename _Mytype_t::node_type^ _Pleft = _Left.front_node();
typename _Mytype_t::node_type^ _Pright = _Right.front_node();
typename _Mytype_t::key_compare^ _Pred = _Left.key_comp();
for (; 0 < _Size; --_Size)
{ // compare next two elements
if (_Pred(_Left.get_key(_Pleft->_Myval),
_Right.get_key(_Pright->_Myval))
|| _Pred(_Right.get_key(_Pright->_Myval),
_Left.get_key(_Pleft->_Myval)))
return (false);
_Pleft = _Pleft->next_node();
_Pright = _Pright->next_node();
}
return (true);
}
}
template<typename _Traits_t> inline
bool operator!=(cliext::impl::tree<_Traits_t>% _Left,
cliext::impl::tree<_Traits_t>% _Right)
{ // test if _Left != _Right
return (!(_Left == _Right));
}
template<typename _Traits_t> inline
bool operator<(cliext::impl::tree<_Traits_t>% _Left,
cliext::impl::tree<_Traits_t>% _Right)
{ // test if _Left < _Right
typedef cliext::impl::tree<_Traits_t> _Mytype_t;
typename _Mytype_t::size_type _Idx = 0;
typename _Mytype_t::node_type^ _Pleft = _Left.front_node();
typename _Mytype_t::node_type^ _Pright = _Right.front_node();
typename _Mytype_t::key_compare^ _Pred = _Left.key_comp();
for (; _Idx != _Left.size() && _Idx != _Right.size(); ++_Idx)
{ // compare next two elements
if (_Pred(_Left.get_key(_Pleft->_Myval),
_Right.get_key(_Pright->_Myval)))
return (true);
else if (_Pred(_Right.get_key(_Pright->_Myval),
_Left.get_key(_Pleft->_Myval)))
return (false);
_Pleft = _Pleft->next_node();
_Pright = _Pright->next_node();
}
return (_Idx == _Left.size() && _Idx != _Right.size());
}
template<typename _Traits_t> inline
bool operator>=(cliext::impl::tree<_Traits_t>% _Left,
cliext::impl::tree<_Traits_t>% _Right)
{ // test if _Left >= _Right
return (!(_Left < _Right));
}
template<typename _Traits_t> inline
bool operator>(cliext::impl::tree<_Traits_t>% _Left,
cliext::impl::tree<_Traits_t>% _Right)
{ // test if _Left > _Right
return (_Right < _Left);
}
template<typename _Traits_t> inline
bool operator<=(cliext::impl::tree<_Traits_t>% _Left,
cliext::impl::tree<_Traits_t>% _Right)
{ // test if _Left <= _Right
return (!(_Right < _Left));
}
//
// TEMPLATE FUNCTION swap
//
template<typename _Traits_t> inline
void swap(cliext::impl::tree<_Traits_t>% _Left,
cliext::impl::tree<_Traits_t>% _Right)
{ // swap two trees
_Left.swap(_Right);
}
} // namespace cliext
#endif // _CLI_XTREE_