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/*
* Copyright 2017-2024 NVIDIA Corporation. All rights reserved.
*
* Please refer to the NVIDIA end user license agreement (EULA) associated
* with this source code for terms and conditions that govern your use of
* this software. Any use, reproduction, disclosure, or distribution of
* this software and related documentation outside the terms of the EULA
* is strictly prohibited.
*
*/
//---------------------------------------------------------------------------
//! \file AppDecD3D.cpp
//! \brief Source file for AppDecD3D sample
//!
//! This sample application illustrates the decoding of media file and display of decoded frames in a window.
//! This is done by CUDA interop with D3D(both D3D9 and D3D11).
//! For a detailed list of supported codecs on your NVIDIA GPU, refer : https://developer.nvidia.com/nvidia-video-codec-sdk#NVDECFeatures
#include <cuda.h>
#include <iostream>
#include "NvDecoder/NvDecoder.h"
#include "../Utils/NvCodecUtils.h"
#include "../Utils/FFmpegDemuxer.h"
#include "FramePresenterD3D9.h"
#include "FramePresenterD3D11.h"
#include "../Common/AppDecUtils.h"
#include "../Utils/ColorSpace.h"
simplelogger::Logger *logger = simplelogger::LoggerFactory::CreateConsoleLogger();
/**
* @brief Function template to decode media file pointed to by szInFilePath parameter.
The decoded frames are displayed by using the D3D-CUDA interop.
In this app FramePresenterType is either FramePresenterD3D9 or FramePresenterD3D11.
The presentation rate is based on per frame time stamp.
* @param cuContext - Handle to CUDA context
* @param szInFilePath - Path to file to be decoded
* @return 0 on success
*/
template<class FramePresenterType, typename = std::enable_if<std::is_base_of<FramePresenterD3D, FramePresenterType>::value>>
int NvDecD3D(CUcontext cuContext, char *szInFilePath)
{
unsigned int timescale = 1000; // get timestamp in milisecond
FFmpegDemuxer demuxer(szInFilePath, timescale);
NvDecoder dec(cuContext, true, FFmpeg2NvCodecId(demuxer.GetVideoCodec()), false, false, NULL, NULL, false, 0, 0, timescale);
int nRGBWidth = (demuxer.GetWidth() + 1) & ~1;
FramePresenterType presenter(cuContext, nRGBWidth, demuxer.GetHeight());
CUdeviceptr dpFrame = 0;
ck(cuMemAlloc(&dpFrame, nRGBWidth * demuxer.GetHeight() * 4));
int nVideoBytes = 0, nFrameReturned = 0, nFrame = 0;
uint8_t *pVideo = NULL, *pFrame;
int64_t pts, timestamp = 0;
bool m_bFirstFrame = true;
int64_t firstPts = 0, startTime = 0;
LARGE_INTEGER m_Freq;
int iMatrix = 0;
QueryPerformanceFrequency(&m_Freq);
do
{
demuxer.Demux(&pVideo, &nVideoBytes, &pts);
nFrameReturned = dec.Decode(pVideo, nVideoBytes, 0, pts);
if (!nFrame && nFrameReturned)
LOG(INFO) << dec.GetVideoInfo();
for (int i = 0; i < nFrameReturned; i++)
{
pFrame = dec.GetFrame(&timestamp);
iMatrix = dec.GetVideoFormatInfo().video_signal_description.matrix_coefficients;
if (dec.GetBitDepth() == 8)
{
if (dec.GetOutputFormat() == cudaVideoSurfaceFormat_YUV444)
YUV444ToColor32<BGRA32>(pFrame, dec.GetWidth(), (uint8_t *)dpFrame, 4 * nRGBWidth, dec.GetWidth(), dec.GetHeight(), iMatrix);
else if (dec.GetOutputFormat() == cudaVideoSurfaceFormat_NV12)
Nv12ToColor32<BGRA32>(pFrame, dec.GetWidth(), (uint8_t *)dpFrame, 4 * nRGBWidth, dec.GetWidth(), dec.GetHeight(), iMatrix);
else
Nv16ToColor32<BGRA32>(pFrame, dec.GetWidth(), (uint8_t *)dpFrame, 4 * nRGBWidth, dec.GetWidth(), dec.GetHeight(), iMatrix);
}
else
{
if(dec.GetOutputFormat() == cudaVideoSurfaceFormat_YUV444_16Bit)
YUV444P16ToColor32<BGRA32>(pFrame, 2 * dec.GetWidth(), (uint8_t *)dpFrame, 4 * nRGBWidth, dec.GetWidth(), dec.GetHeight(), iMatrix);
else if (dec.GetOutputFormat() == cudaVideoSurfaceFormat_P016)
P016ToColor32<BGRA32>(pFrame, 2 * dec.GetWidth(), (uint8_t *)dpFrame, 4 * nRGBWidth, dec.GetWidth(), dec.GetHeight(), iMatrix);
else
P216ToColor32<BGRA32>(pFrame, 2 * dec.GetWidth(), (uint8_t *)dpFrame, 4 * nRGBWidth, dec.GetWidth(), dec.GetHeight(), iMatrix);
}
LARGE_INTEGER counter;
if (m_bFirstFrame)
{
firstPts = timestamp;
QueryPerformanceCounter(&counter);
startTime = 1000 * counter.QuadPart / m_Freq.QuadPart;
m_bFirstFrame = false;
}
QueryPerformanceCounter(&counter);
int64_t curTime = timescale * counter.QuadPart / m_Freq.QuadPart;
int64_t expectedRenderTime = timestamp - firstPts + startTime;
int64_t delay = expectedRenderTime - curTime;
if (timestamp == 0)
delay = 0;
if (delay < 0)
continue;
presenter.PresentDeviceFrame((uint8_t *)dpFrame, nRGBWidth * 4, delay);
}
nFrame += nFrameReturned;
} while (nVideoBytes);
ck(cuMemFree(dpFrame));
std::cout << "Total frame decoded: " << nFrame << std::endl;
return 0;
}
int main(int argc, char **argv)
{
char szInFilePath[256] = "";
int iGpu = 0;
int iD3d = 0;
try
{
ParseCommandLine(argc, argv, szInFilePath, NULL, iGpu, NULL, &iD3d);
CheckInputFile(szInFilePath);
ck(cuInit(0));
int nGpu = 0;
ck(cuDeviceGetCount(&nGpu));
if (iGpu < 0 || iGpu >= nGpu)
{
std::ostringstream err;
err << "GPU ordinal out of range. Should be within [" << 0 << ", " << nGpu - 1 << "]" << std::endl;
throw std::invalid_argument(err.str());
}
CUdevice cuDevice = 0;
ck(cuDeviceGet(&cuDevice, iGpu));
char szDeviceName[80];
ck(cuDeviceGetName(szDeviceName, sizeof(szDeviceName), cuDevice));
std::cout << "GPU in use: " << szDeviceName << std::endl;
CUcontext cuContext = NULL;
ck(NVCODEC_CUDA_CTX_CREATE(&cuContext, CU_CTX_SCHED_BLOCKING_SYNC, cuDevice));
switch (iD3d) {
default:
case 9:
std::cout << "Display with D3D9." << std::endl;
return NvDecD3D<FramePresenterD3D9>(cuContext, szInFilePath);
case 11:
std::cout << "Display with D3D11." << std::endl;
return NvDecD3D<FramePresenterD3D11>(cuContext, szInFilePath);
}
}
catch (const std::exception& ex)
{
std::cout << ex.what();
exit(1);
}
return 0;
}