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| #include <cuda.h>
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| #include <iostream>
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| #include "NvDecoder/NvDecoder.h"
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| #include "../Utils/NvCodecUtils.h"
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| #include "../Utils/FFmpegDemuxer.h"
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| #include "FramePresenterD3D9.h"
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| #include "FramePresenterD3D11.h"
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| #include "../Common/AppDecUtils.h"
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| #include "../Utils/ColorSpace.h"
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|
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| simplelogger::Logger *logger = simplelogger::LoggerFactory::CreateConsoleLogger();
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| template<class FramePresenterType, typename = std::enable_if<std::is_base_of<FramePresenterD3D, FramePresenterType>::value>>
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| int NvDecD3D(CUcontext cuContext, char *szInFilePath)
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| {
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| unsigned int timescale = 1000;
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| FFmpegDemuxer demuxer(szInFilePath, timescale);
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| NvDecoder dec(cuContext, true, FFmpeg2NvCodecId(demuxer.GetVideoCodec()), false, false, NULL, NULL, false, 0, 0, timescale);
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| int nRGBWidth = (demuxer.GetWidth() + 1) & ~1;
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| FramePresenterType presenter(cuContext, nRGBWidth, demuxer.GetHeight());
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| CUdeviceptr dpFrame = 0;
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| ck(cuMemAlloc(&dpFrame, nRGBWidth * demuxer.GetHeight() * 4));
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| int nVideoBytes = 0, nFrameReturned = 0, nFrame = 0;
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| uint8_t *pVideo = NULL, *pFrame;
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| int64_t pts, timestamp = 0;
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| bool m_bFirstFrame = true;
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| int64_t firstPts = 0, startTime = 0;
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| LARGE_INTEGER m_Freq;
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| int iMatrix = 0;
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|
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| QueryPerformanceFrequency(&m_Freq);
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|
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| do
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| {
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| demuxer.Demux(&pVideo, &nVideoBytes, &pts);
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| nFrameReturned = dec.Decode(pVideo, nVideoBytes, 0, pts);
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| if (!nFrame && nFrameReturned)
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| LOG(INFO) << dec.GetVideoInfo();
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| for (int i = 0; i < nFrameReturned; i++)
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| {
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| pFrame = dec.GetFrame(×tamp);
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| iMatrix = dec.GetVideoFormatInfo().video_signal_description.matrix_coefficients;
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| if (dec.GetBitDepth() == 8)
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| {
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| if (dec.GetOutputFormat() == cudaVideoSurfaceFormat_YUV444)
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| YUV444ToColor32<BGRA32>(pFrame, dec.GetWidth(), (uint8_t *)dpFrame, 4 * nRGBWidth, dec.GetWidth(), dec.GetHeight(), iMatrix);
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| else if (dec.GetOutputFormat() == cudaVideoSurfaceFormat_NV12)
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| Nv12ToColor32<BGRA32>(pFrame, dec.GetWidth(), (uint8_t *)dpFrame, 4 * nRGBWidth, dec.GetWidth(), dec.GetHeight(), iMatrix);
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| else
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| Nv16ToColor32<BGRA32>(pFrame, dec.GetWidth(), (uint8_t *)dpFrame, 4 * nRGBWidth, dec.GetWidth(), dec.GetHeight(), iMatrix);
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| }
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| else
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| {
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| if(dec.GetOutputFormat() == cudaVideoSurfaceFormat_YUV444_16Bit)
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| YUV444P16ToColor32<BGRA32>(pFrame, 2 * dec.GetWidth(), (uint8_t *)dpFrame, 4 * nRGBWidth, dec.GetWidth(), dec.GetHeight(), iMatrix);
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| else if (dec.GetOutputFormat() == cudaVideoSurfaceFormat_P016)
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| P016ToColor32<BGRA32>(pFrame, 2 * dec.GetWidth(), (uint8_t *)dpFrame, 4 * nRGBWidth, dec.GetWidth(), dec.GetHeight(), iMatrix);
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| else
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| P216ToColor32<BGRA32>(pFrame, 2 * dec.GetWidth(), (uint8_t *)dpFrame, 4 * nRGBWidth, dec.GetWidth(), dec.GetHeight(), iMatrix);
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| }
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|
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| LARGE_INTEGER counter;
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| if (m_bFirstFrame)
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| {
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| firstPts = timestamp;
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| QueryPerformanceCounter(&counter);
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| startTime = 1000 * counter.QuadPart / m_Freq.QuadPart;
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| m_bFirstFrame = false;
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| }
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| QueryPerformanceCounter(&counter);
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| int64_t curTime = timescale * counter.QuadPart / m_Freq.QuadPart;
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|
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| int64_t expectedRenderTime = timestamp - firstPts + startTime;
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| int64_t delay = expectedRenderTime - curTime;
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| if (timestamp == 0)
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| delay = 0;
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| if (delay < 0)
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| continue;
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| presenter.PresentDeviceFrame((uint8_t *)dpFrame, nRGBWidth * 4, delay);
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| }
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| nFrame += nFrameReturned;
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| } while (nVideoBytes);
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| ck(cuMemFree(dpFrame));
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| std::cout << "Total frame decoded: " << nFrame << std::endl;
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| return 0;
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| }
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|
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| int main(int argc, char **argv)
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| {
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| char szInFilePath[256] = "";
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| int iGpu = 0;
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| int iD3d = 0;
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| try
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| {
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| ParseCommandLine(argc, argv, szInFilePath, NULL, iGpu, NULL, &iD3d);
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| CheckInputFile(szInFilePath);
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|
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| ck(cuInit(0));
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| int nGpu = 0;
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| ck(cuDeviceGetCount(&nGpu));
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| if (iGpu < 0 || iGpu >= nGpu)
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| {
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| std::ostringstream err;
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| err << "GPU ordinal out of range. Should be within [" << 0 << ", " << nGpu - 1 << "]" << std::endl;
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| throw std::invalid_argument(err.str());
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| }
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| CUdevice cuDevice = 0;
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| ck(cuDeviceGet(&cuDevice, iGpu));
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| char szDeviceName[80];
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| ck(cuDeviceGetName(szDeviceName, sizeof(szDeviceName), cuDevice));
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| std::cout << "GPU in use: " << szDeviceName << std::endl;
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| CUcontext cuContext = NULL;
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| ck(NVCODEC_CUDA_CTX_CREATE(&cuContext, CU_CTX_SCHED_BLOCKING_SYNC, cuDevice));
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|
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| switch (iD3d) {
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| default:
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| case 9:
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| std::cout << "Display with D3D9." << std::endl;
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| return NvDecD3D<FramePresenterD3D9>(cuContext, szInFilePath);
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| case 11:
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| std::cout << "Display with D3D11." << std::endl;
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| return NvDecD3D<FramePresenterD3D11>(cuContext, szInFilePath);
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| }
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| }
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| catch (const std::exception& ex)
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| {
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| std::cout << ex.what();
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| exit(1);
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| }
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| return 0;
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| }
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