conflict_resolution
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<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled <<<<<<< ...
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled <<<<<<< ...
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled <<<<<<< ...
<<<<<<< public void Hover(Element element) { var sequenceBuilder = new OpenQA.Selenium.Interactions.DefaultActionSequenceBuilder(selenium); sequenceBuilder.MoveToElement((IWebElement) element.Native); } ======= >>>>>>> public void Hover(Element element) ...
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled <<<<<<< ...
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled <<<<<<< ...
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled <<<<<<< ...
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled <<<<<<< ...
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled <<<<<<< ...
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled <<<<<<< ...
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled <<<<<<< ...
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled <<<<<<< ...
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled <<<<<<< ...
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled <<<<<<< ...
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled <<<<<<< ...
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled <<<<<<< ...
<<<<<<< // Option: light framework (CF/Silverlight) enabled ======= // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled >>>>>>> // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Option: light framework (CF/Silverlight) enabled
<<<<<<< using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; using Xamarin.Forms; ======= using System.Linq; >>>>>>> using System; using System.Linq; using Xamarin.Forms; <<<<<<< _dataGridRowTemplate.SetValue(DataGridVie...
<<<<<<< #if ENABLE_BROADMODE if (broadMode) { ((Window)Parent).Branches.RefreshEmbedded(); } #endif ======= >>>>>>> <<<<<<< #if ENABLE_BROADMODE if (broadMode) OnBroadGUI(); else #endif ======= if (!HasReposito...
<<<<<<< NPath resultPath = null; Assert.DoesNotThrow(async () => resultPath = await gitInstaller.SetupGitIfNeeded().Task); ======= var autoResetEvent = new AutoResetEvent(false); bool? result = null; NPath? resultPath = null; Exception ex = null...
<<<<<<< event Action<string> OnActiveBranchChanged; event Action<ConfigRemote?> OnActiveRemoteChanged; event Action<bool> OnIsBusyChanged; ======= event Action OnActiveBranchChanged; event Action OnActiveRemoteChanged; event Action<bool> OnIsBusyChanged; >>>>>>> ...
<<<<<<< PopupWindow.Open(PopupWindow.PopupViewType.PublishView); ======= var publishedClicked = GUILayout.Button(PublishButton, Styles.HistoryToolbarButtonStyle); if (publishedClicked) { Publish...
<<<<<<< tree = TreeBuilder.BuildTreeRoot(newEntries, entries, entryCommitTargets, foldedTreeEntries, stateChangeCallback, AssetDatabase.GetCachedIcon); ======= // Remove what got nuked for (var index = 0; index < entries.Count;) { if (!newEntries.Contain...
<<<<<<< ======= private bool showLocalBranches = true; private bool showRemoteBranches = true; >>>>>>> <<<<<<< [NonSerialized] private bool favoritesHasChanged; [NonSerialized] private List<string> favoritesList; ======= >>>>>>> [NonSerialized] private List<string> favori...
<<<<<<< ======= if (Repository != null) { Repository.CheckBranchCacheEvent(branchUpdateEvent); } >>>>>>> if (Repository != null) { Repository.CheckBranchCacheEvent(branchUpdateEvent); } <<<<<<< public ov...
<<<<<<< modifiedStatusIcon, addedStatusIcon, deletedStatusIcon, renamedStatusIcon, ======= activeBranchIcon, trackingBranchIcon, favouriteIconOn, favouriteIconOff, >>>>>>> modifiedStatusIcon, addedStatusIcon, deletedStatusIcon, renamedStatusIcon, activeBranchIcon, trackingBr...
<<<<<<< event Action<string> OnActiveBranchChanged; event Action<ConfigRemote?> OnActiveRemoteChanged; event Action<string> OnHeadChanged; ======= event Action OnActiveBranchChanged; event Action OnActiveRemoteChanged; event Action OnRemoteBranchListChanged; eve...
<<<<<<< IProcessManager processManager = null, ITaskManager taskManager = null, NPath nodeJsExecutablePath = null, NPath octorunScript = null) ======= string authorizationNote = null, string fingerprint = null, IProcessManager processManager = null, ITaskManager taskMan...
<<<<<<< [SerializeField] private CacheUpdateEvent lastStatusChangedEvent; [SerializeField] private ChangesTree treeChanges; [SerializeField] private List<GitStatusEntry> gitStatusEntries; ======= [SerializeField] private CacheUpdateEvent lastStatusEntriesChangedEvent; [Serializ...
<<<<<<< psi.EnvironmentVariables.Add("OCTOKIT_USER_AGENT", $"{ApplicationInfo.ApplicationSafeName}/{ApplicationInfo.Version}"); ======= psi.WorkingDirectory = pathToOctorunJs.Parent.Parent; >>>>>>> psi.WorkingDirectory = pathToOctorunJs.Parent.Parent; psi.Environmen...
<<<<<<< public override bool IsBusy { get { return isBusy || userSettingsView.IsBusy || gitPathView.IsBusy; } } public override void Refresh() { base.Refresh(); userSettingsView.Refresh(); gitPathView.Refresh(); } ======...
<<<<<<< string cacheDir = PathManager.Inst.GetCachePath(project.FilePath); string[] cacheFiles = Directory.EnumerateFiles(cacheDir).ToArray(); ======= >>>>>>> string cacheDir = PathManager.Inst.GetCachePath(project.FilePath); string[] cacheFiles = Direc...
<<<<<<< Logger.Trace("Deleting tempZipPath:\"{0}\"", tempZipExtractPath); tempZipExtractPath.DeleteIfExists(); }) .Finally((b, exception) => { ======= Logger.Trace("D...
<<<<<<< rect = treeChanges.Render(initialRect, rect, treeScroll, ======= var treeRenderRect = treeChanges.Render(rect, scroll, node => { }, >>>>>>> var treeRenderRect = treeChanges.Render(rect, treeScroll, node => { },
<<<<<<< using GitHub.Logging; ======= using System.Runtime.Serialization; >>>>>>> using GitHub.Logging; using System.Runtime.Serialization;
<<<<<<< "{0} {1:D} {2} {3} {4:D} {5} {6} {7:D} {8:D} {9}", ======= "{0} {1:D} {2} {3:D} {4:D} {5:D} {6:D} {7:D} {8:D} {9} {10}", >>>>>>> "{0} {1:D} {2} {3} {4:D} {5} {6} {7:D} {8:D} {9} {10}",
<<<<<<< var gitExecutablePath = SystemSettings.Get(Constants.GitInstallPathKey)?.ToNPath(); if (gitExecutablePath != null && gitExecutablePath.FileExists()) // we have a git path ======= var gitExecutablePath = SystemSettings.Get(Constants.GitInstallPathKey)?.ToNPath(); ...
<<<<<<< public static IFileSystem FileSystem { get { return Environment.FileSystem; } } public static IProcessEnvironment GitEnvironment { get { return ApplicationManager.GitEnvironment; } } public static IUsageTracker UsageTracker { get { return ApplicationManager.UsageTracker; } } p...
<<<<<<< private const string PublishViewCreateButton = "Create"; private const string SelectedOwnerLabel = "Owner"; private const string RepositoryNameLabel = "Repository Name"; private const string DescriptionLabel = "Description"; private const string CreatePrivateRepositoryLab...
<<<<<<< DateTimeOffset dt; if (!DateTimeOffset.TryParseExact(firstRunAtString, Constants.Iso8601Format, CultureInfo.InvariantCulture, DateTimeStyles.None, out dt)) { dt = DateTimeOffset.Now; ...
<<<<<<< private const string PublishButton = "Publish"; ======= private const string FetchActionTitle = "Fetch Changes"; private const string FetchButtonText = "Fetch"; private const string FetchFailureDescription = "Could not fetch changes"; >>>>>>> private const string Publi...
<<<<<<< private const string GitInstallBrowseTitle = "Select git binary"; private const string GitInstallPickInvalidTitle = "Invalid Git install"; private const string GitInstallPickInvalidMessage = "The selected file is not a valid Git install. {0}"; private const string GitInstallPickI...
<<<<<<< gitExecHasChanged = true; ======= metricsHasChanged = true; >>>>>>> metricsHasChanged = true; gitExecHasChanged = true; <<<<<<< ======= string gitExecPath = null; string gitExecParentPath = null; string extension = null; ...
<<<<<<< //TODO: This is removed in another branch anyway //OnInstallPathGUI(); } Styles.EndInitialStateArea(); return false; } ======= OnInstallPathGUI(); } Styles.E...
<<<<<<< [SerializeField] public string title; [SerializeField] public string pathSeparator = "/"; [SerializeField] public bool displayRootNode = true; [SerializeField] public bool isCheckable = false; [SerializeField] public GUIStyle FolderStyle; [SerializeField] public G...
<<<<<<< ======= [NonSerialized] private bool userDataHasChanged; [NonSerialized] private bool locksHaveChanged; >>>>>>> [NonSerialized] private bool locksHaveChanged;
<<<<<<< UInt160 issuer = SignatureContract.CreateSignatureRedeemScript(Issuer).ToScriptHash(); return base.GetScriptHashesForVerifying().Union(new[] { issuer }).OrderBy(p => p).ToArray(); ======= UInt160 issuer = Contract.CreateSignatureRedeemScript(Issuer).ToScriptHash(); ...
<<<<<<< repositoryManager = initRepositoryManager; repositoryManager.OnCurrentBranchUpdated += RepositoryManager_OnCurrentBranchUpdated; repositoryManager.OnCurrentRemoteUpdated += RepositoryManager_OnCurrentRemoteUpdated; repositoryManager.OnRepositoryUpdated += Reposito...
<<<<<<< protected override void InitializeEnvironment() ======= protected override string GetAssetsPath() >>>>>>> protected override string GetAssetsPath() <<<<<<< private Task SetupUserTracking() { var usagePath = System.Environment.GetFolderPath(System.Environm...
<<<<<<< ======= public ITask<List<GitLogEntry>> Log() { var task = GitClient.Log(); return HookupHandlers(task, false, false); } public ITask<GitStatus> Status() { var task = GitClient.Status(); return HookupHandlers(task, false)...
<<<<<<< private const float SpinnerAnimationDuration = 4f; private const string FetchActionTitle = "Fetch Changes"; private const string FetchButtonText = "Fetch"; private const string FetchFailureDescription = "Could not fetch changes"; private const string PullButton = "Pull"; ...
<<<<<<< repositoryWatcher = new RepositoryWatcher(platform, repositoryPath, dotGitPath, dotGitIndex, dotGitHead, branchesPath, remotesPath, dotGitConfig); repositoryWatcher.ConfigChanged += OnConfigChanged; repositoryWatcher.HeadChanged += HeadChanged; repositoryWatcher....
<<<<<<< [SerializeField] public Rect Margin = new Rect(); [SerializeField] public Rect Padding = new Rect(); [SerializeField] public string title = string.Empty; [SerializeField] public string pathSeparator = "/"; [SerializeField] public bool displayRootNode = true; [Ser...
<<<<<<< IEnumerable<string> GetDirectories(string path); ======= IEnumerable<string> GetDirectories(string path); IEnumerable<string> GetDirectories(string path, string pattern, SearchOption searchOption); >>>>>>> IEnumerable<string> GetDirectories(string path); IEnumerable<st...
<<<<<<< lockedFileRowSelectedStyle, lockedFileRowStyle, genericTableBoxStyle, ======= historyDetailsTitleStyle, historyDetailsMetaInfoStyle, >>>>>>> lockedFileRowSelectedStyle, lockedFileRowStyle, genericTableBoxStyle, ...
<<<<<<< const int chunkSize = 4096; // 4K is optimum Copy(zipStream, streamWriter, chunkSize, zipEntry.Size, (totalRead, timeToFinish) => { estimatedDuration = timeToFinish; estimatedDuration...
<<<<<<< ======= repositoryManagerListener.Received().OnStatusUpdate(Args.GitStatus); repositoryManagerListener.DidNotReceive().OnActiveBranchChanged(Arg.Any<ConfigBranch?>()); repositoryManagerListener.DidNotReceive().OnActiveRemoteChanged(Arg.Any<ConfigRemote?>()); rep...
<<<<<<< private const string BadNotificationDelayError = "A delay of {0} is shorter than the default delay and thus would get pre-empted."; private const string InitializeTitle = "Initialize"; private const string HistoryTitle = "History"; private const string ChangesTitle = "Changes"; ...
<<<<<<< public void RemoteListTest() { var fileSystem = new FileSystem(); var environment = new DefaultEnvironment(); var gitEnvironment = environment.IsWindows ? (IGitEnvironment) new WindowsGitEnvironment(fileSystem, environment) : n...
<<<<<<< public static IEnumerable<GitRemote> GetGitRemoteEntries(this ProcessManager processManager, string workingDirectory) { var results = new List<GitRemote>(); var processor = new RemoteListOutputProcessor(); processor.OnRemote += data => results.Add(data); ...
<<<<<<< [SerializeField] private GitPathView gitPathView = new GitPathView(); public override void InitializeView(IView parent) { base.InitializeView(parent); gitPathView.InitializeView(this); } ======= [SerializeField] private bool metricsEna...
<<<<<<< if (ProgressRenderer != null) ProgressRenderer.DoProgressGUI(); GUILayout.EndVertical(); GUILayout.EndHorizontal(); ======= EditorGUI.BeginDisabledGroup(isBusy); >>>>>>> EditorGUI.BeginDisabledGroup(isBusy); if (Progr...
<<<<<<< /// <summary> /// Add a graphql error /// </summary> /// <param name="message"></param> public void AddError(string message) { GraphQLVaildation.Errors.Add(new GraphQLError(message)); } /// <summary> /// Check if any GraphQL v...
<<<<<<< public bool OnRequestGeolocationPermission(IWebBrowser browser, string requestingUrl, int requestId, IGeolocationCallback callback) ======= public bool OnRequestGeolocationPermission(IWebBrowser browserControl, IBrowser browser, string requestingUrl, int requestId) >>>>>>> public bool...
<<<<<<< //settings.CefCommandLineArgs.Add("renderer-process-limit", "1"); //settings.CefCommandLineArgs.Add("renderer-startup-dialog", "renderer-startup-dialog"); ======= settings.LogSeverity = LogSeverity.Verbose; >>>>>>> //settings.CefCommandLineArgs.Add("renderer-pr...
<<<<<<< public void OnResourceLoadComplete(IWebBrowser browserControl, IBrowser browser, IFrame frame, IRequest request, IResponse response, UrlRequestStatus status, long receivedContentLength) { } ======= public void OnContextCreated(IWebBrowser browserControl, IBrowse...
<<<<<<< ======= private readonly BrowserCore browserCore; >>>>>>> <<<<<<< var temp = managedCefBrowserAdapter; if (temp == null) ======= // If the control was not rendered yet when we tried to set up the source hook, it may have failed (since it couldn't //...
<<<<<<< public bool IsBrowserInitialized { get; private set; } public IDialogHandler DialogHandler { get; set; } ======= >>>>>>> public IDialogHandler DialogHandler { get; set; }
<<<<<<< bool OnRequestGeolocationPermission(IWebBrowser browser, string requestingUrl, int requestId, IGeolocationCallback callback); ======= bool OnRequestGeolocationPermission(IWebBrowser browserControl, IBrowser browser, string requestingUrl, int requestId); >>>>>>> bool OnRequestGeolocati...
<<<<<<< /// <summary> /// Called on the CEF IO thread when a resource load has completed. /// </summary> /// <param name="browserControl">The ChromiumWebBrowser control</param> /// <param name="browser">the browser object</param> /// <param name="frame">The frame that is...
<<<<<<< public int BytesPerPixel { get; set; } public int NumberOfBytes { get; set; } ======= public int BytesPerPixel { get; protected set; } public bool DirtyRectSupport { get; protected set; } >>>>>>> public int BytesPerPixel { get; protected set; } public bool Dirt...
<<<<<<< bool IRequestHandler.GetAuthCredentials(IWebBrowser browser, IFrame frame, bool isProxy, string host, int port, string realm, string scheme, IAuthCallback callback) ======= bool IRequestHandler.GetAuthCredentials(IWebBrowser browserControl, IBrowser browser, IFrame frame, bool isProxy, string ...
<<<<<<< public bool OnFileDialog(IWebBrowser browser, CefFileDialogMode mode, string title, string defaultFilePath, List<string> acceptFilters, int selectedAcceptFilter, IFileDialogCallback callback) ======= public bool OnFileDialog(IWebBrowser browserControl, IBrowser browser, CefFileDialogMode mode,...
<<<<<<< void IWebBrowserInternal.OnFrameLoadStart(string url) ======= public void OnFrameLoadStart(string url, bool isMainFrame) >>>>>>> void IWebBrowserInternal.OnFrameLoadStart(string url, bool isMainFrame) <<<<<<< void IWebBrowserInternal.OnFrameLoadEnd(string url) ======= ...
<<<<<<< bool OnJSBeforeUnload(IWebBrowser browser, string message, bool isReload, IJsDialogCallback callback); ======= bool OnJSBeforeUnload(IWebBrowser browserControl, IBrowser browser, string message, bool isReload, out bool allowUnload); >>>>>>> bool OnJSBeforeUnload(IWebBrowser browserCon...
<<<<<<< using System.Reactive.Concurrency; using System.Threading; using System.Windows.Input; ======= using System.Threading; >>>>>>> using System.Reactive.Concurrency; using System.Threading; <<<<<<< using Microsoft.FSharp.Core; ======= using Splat; >>>>>>> using Microsoft.FSharp.Core; using Splat; <<<<<<<...
<<<<<<< private void RunCommand(object sender, EventArgs e, string helpTopic, Action<SolutionInfo> command) ======= private void RunCommand(string helpTopic, Action command) >>>>>>> private void RunCommand(string helpTopic, Action<SolutionInfo> command) <<<<<<< RunCommand(sender,...
<<<<<<< using System; using System.Collections.Generic; using System.Linq.Expressions; using System.Threading.Tasks; namespace PnP.Core.Model { /// <summary> /// Paged data retrieval can be done using the methods provided via this interface /// </summary> internal interface ISupportPaging { ...
<<<<<<< private const String VESSEL_IMMORTAL_TIMER_NAME = "IMMORTAL"; private const int MakeOtherPlayerVesselsImmortalMSInterval = 2000; ======= private const int MakeOtherPlayerVesselsImmortalMsInterval = 2000; >>>>>>> private const String VESSEL_IMMORTAL_TIMER_NAME = "IMMORTAL"; ...
<<<<<<< ======= public int CheckVesselsToLoadMsInterval = 2500; public float UpdateScreenMessageInterval = 1f; >>>>>>> <<<<<<< ======= >>>>>>> <<<<<<< ======= public override void OnEnabled() { base.OnEnabled(); Client.Singleton.Start...
<<<<<<< using System; using System.Collections.Generic; using LunaClient.Base.Interface; ======= using System.Diagnostics; using LunaClient.Base.Interface; using LunaClient.Utilities; >>>>>>> using System; using System.Collections.Generic; using LunaClient.Base.Interface; using LunaClient.Utilities;
<<<<<<< #region Constructors public VesselUpdateSystem() : base() { setupTimer(SEND_TIMER_NAME, _updateSendMSInterval); } #endregion ======= >>>>>>> #region Constructors public VesselUpdateSystem() : base() { setupTimer(SEND_TIM...
<<<<<<< //Update the vessel's orbital information from the current position of the rigidbodies vessel.orbitDriver.TrackRigidbody(vessel.mainBody, 0); vessel.UpdatePosVel(); ======= >>>>>>> //Update the vessel's orbital information from the current posi...
<<<<<<< if (_visualStateChanged == null) return; //NOTE: don't use EventsHelper because it will use DynamicInvoke. try { _visualStateChanged(this, e); } catch (Exception ex) { Platform.Log(LogLevel.Error, ex)...
<<<<<<< _recalculate = true; EventsHelper.Fire(_lutChanged, this, new EventArgs()); ======= DisposeCachedLut(); >>>>>>> DisposeCachedLut(); EventsHelper.Fire(_lutChanged, this, new EventArgs()); <<<<<<< #region Properties /// <summary> /// The output LUT of the pipeline. /// </summary> p...
<<<<<<< ++Coordinators[viewer]._referenceCount; return Coordinators[viewer]; ======= DicomImagePlane.InitializeCache(); ++coordinator._referenceCount; return coordinator; >>>>>>> ++coordinator._referenceCount; return coordinator; <<<<<<< --_referenceCount; ======= DicomImagePlane...
<<<<<<< string encodedServerRelativeUrl = WebUtility.UrlEncode(serverRelativeUrl).Replace("+", "%20"); var apiCall = new ApiCall($"_api/Web/getFileByServerRelativePath(decodedUrl='{encodedServerRelativeUrl}')", ApiType.SPORest); ======= string encodedServerRelativeUrl = WebUtility....
<<<<<<< ======= // A flag used to note when we call into a blocking command // handler, but it calls its complete handler immediately - // _before_ the Dialogue is told to pause. This out-of-order // problem can lead to the Dialogue being stuck in a paused state. // To solve t...
<<<<<<< Currencies = new string[] { "btc","ltc","doge", "burst" }; maxRoll = 99.999m; ======= Currencies = new string[] { "btc","ltc","doge" }; maxRoll = 99.99m; >>>>>>> Currencies = new string[] { "btc","ltc","doge", "burst" }; maxRoll = 99.99...
<<<<<<< private DateTime _lastAlign; private readonly Dictionary<long, DateTime> _lastWeaponReload = new Dictionary<long, DateTime>(); ======= private DateTime _lastAlign; >>>>>>> private DateTime _lastAlign; private readonly Dictionary<long, DateTime> _lastWeaponReload ...
<<<<<<< AutoStart = Settings.Instance.AutoStart; Disable3D = Settings.Instance.Disable3D; ======= >>>>>>> <<<<<<< close |= window.Html.Contains("This gate is locked!"); ======= // Lag :/ close |= window.Html.Contains("The ...
<<<<<<< public bool waitDecline { get; set; } ======= public bool Disable3D { get; set; } >>>>>>> public bool Disable3D { get; set; } public bool waitDecline { get; set; } <<<<<<< waitDecline = false; ======= Disable3D = false; >>>>>>> Disable3D = false; ...