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1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 | import * as THREE from './vendor/three/three.module.min.js';
const container = document.querySelector('[data-loop-scene]');
const hero = container?.closest('.hero');
const stageButtons = Array.from(document.querySelectorAll('[data-loop-stage]'));
const stageDetail = document.getElementById('loop-stage-detail');
const stages = [
['Intake:', 'turn a queue signal, event, schedule, or goal into one bounded work packet.'],
['Delegate:', 'let an orchestrator route that packet to a specialist agent with explicit scope.'],
['Act:', 'give the agent a controlled workspace, relevant context, and scoped tools.'],
['Verify:', 'require evidence from tests, evals, traces, or independent review before progress.'],
['Persist:', 'write receipts, memory, and progress to durable state outside the model.'],
['Decide:', 'route the evidence to one bounded next action: retry, human escalation, or exit.'],
];
let activeStage = 0;
let manualSelectionUntil = 0;
const stageSubscribers = [];
function renderStageCopy(index) {
if (!stageDetail) return;
const strong = document.createElement('strong');
strong.textContent = stages[index][0];
stageDetail.replaceChildren(strong, document.createTextNode(` ${stages[index][1]}`));
}
function selectStage(index, moveFocus = false, userInitiated = false) {
activeStage = Math.max(0, Math.min(stages.length - 1, index));
if (userInitiated) manualSelectionUntil = performance.now() + 8000;
stageButtons.forEach((button, buttonIndex) => {
button.setAttribute('aria-pressed', buttonIndex === activeStage ? 'true' : 'false');
});
renderStageCopy(activeStage);
stageSubscribers.forEach((subscriber) => subscriber(activeStage));
if (moveFocus) stageButtons[activeStage]?.focus();
}
stageButtons.forEach((button, index) => {
button.addEventListener('click', () => selectStage(index, false, true));
button.addEventListener('focus', () => selectStage(index, false, true));
button.addEventListener('keydown', (event) => {
if (!['ArrowLeft', 'ArrowRight', 'Home', 'End'].includes(event.key)) return;
event.preventDefault();
if (event.key === 'Home') selectStage(0, true, true);
else if (event.key === 'End') selectStage(stageButtons.length - 1, true, true);
else {
const direction = event.key === 'ArrowRight' ? 1 : -1;
selectStage((index + direction + stageButtons.length) % stageButtons.length, true, true);
}
});
});
selectStage(activeStage);
if (container && hero) {
const reducedMotion = window.matchMedia('(prefers-reduced-motion: reduce)');
const lowPower = Number(navigator.hardwareConcurrency || 8) <= 4;
const colors = {
work: 0x08a9c4,
orchestrator: 0x155eef,
agent: 0x2868df,
evidence: 0x0c9b68,
state: 0x7055d9,
decision: 0x4f46b8,
retry: 0x7055d9,
human: 0xd97706,
exit: 0x0c9b68,
ink: 0x172033,
line: 0x91a0b8,
};
const palette = [
colors.work,
colors.orchestrator,
colors.agent,
colors.evidence,
colors.state,
colors.decision,
];
const paper = new THREE.Color(0xf4f7fc);
const white = new THREE.Color(0xffffff);
const yAxis = new THREE.Vector3(0, 1, 0);
const lineOffset = new THREE.Vector3(0, -0.08, -0.16);
let renderer;
try {
renderer = new THREE.WebGLRenderer({
alpha: false,
antialias: !lowPower,
preserveDrawingBuffer: true,
powerPreference: 'high-performance',
});
} catch (error) {
container.dataset.sceneState = 'fallback';
}
if (renderer) {
renderer.setClearColor(paper, 1);
renderer.outputColorSpace = THREE.SRGBColorSpace;
renderer.toneMapping = THREE.ACESFilmicToneMapping;
renderer.toneMappingExposure = 1.04;
renderer.domElement.setAttribute('aria-hidden', 'true');
renderer.domElement.dataset.loopSceneCanvas = 'true';
container.appendChild(renderer.domElement);
const scene = new THREE.Scene();
const camera = new THREE.OrthographicCamera(-6, 6, 2, -2, 0.1, 50);
camera.position.set(0, 2.6, 10);
camera.lookAt(0, 0, 0);
scene.add(new THREE.HemisphereLight(0xffffff, 0xb5c4da, 1.55));
const keyLight = new THREE.DirectionalLight(0xffffff, 2.05);
keyLight.position.set(-4, 6, 8);
scene.add(keyLight);
const cyanLight = new THREE.PointLight(colors.work, 5.2, 12, 2);
cyanLight.position.set(-2.3, 1.5, 4.5);
scene.add(cyanLight);
const greenLight = new THREE.PointLight(colors.evidence, 4.2, 10, 2);
greenLight.position.set(2.2, 1.1, 4.2);
scene.add(greenLight);
const root = new THREE.Group();
scene.add(root);
function standardMaterial(hex, lighten = 0.28, options = {}) {
const color = new THREE.Color(hex);
const material = new THREE.MeshStandardMaterial({
color: color.clone().lerp(white, Math.min(lighten, 0.46)),
emissive: color,
emissiveIntensity: options.emissiveIntensity ?? 0.06,
metalness: options.metalness ?? 0.08,
roughness: options.roughness ?? 0.38,
transparent: options.transparent ?? false,
opacity: options.opacity ?? 1,
depthWrite: options.depthWrite ?? true,
});
material.userData.baseEmissiveIntensity = material.emissiveIntensity;
return material;
}
function basicMaterial(hex, opacity = 1) {
return new THREE.MeshBasicMaterial({
color: hex,
transparent: opacity < 1,
opacity,
depthWrite: opacity >= 0.94,
});
}
function cylinderBetween(start, end, radius, material, segments = 12) {
const direction = end.clone().sub(start);
const cylinder = new THREE.Mesh(
new THREE.CylinderGeometry(radius, radius, direction.length(), segments),
material,
);
cylinder.position.copy(start).add(end).multiplyScalar(0.5);
cylinder.quaternion.setFromUnitVectors(yAxis, direction.clone().normalize());
return cylinder;
}
function makeTextSprite(text, hex, options = {}) {
const canvas = document.createElement('canvas');
canvas.width = 512;
canvas.height = 96;
const context = canvas.getContext('2d');
context.clearRect(0, 0, canvas.width, canvas.height);
context.fillStyle = `#${new THREE.Color(hex).getHexString()}`;
context.fillRect(22, 70, options.underlineWidth ?? 58, 5);
context.fillStyle = options.textColor || '#172033';
context.font = `${options.weight || 700} ${options.fontSize || 31}px Inter, Arial, sans-serif`;
context.textAlign = 'left';
context.textBaseline = 'middle';
context.fillText(text, 22, 43);
const texture = new THREE.CanvasTexture(canvas);
texture.colorSpace = THREE.SRGBColorSpace;
texture.minFilter = THREE.LinearFilter;
const sprite = new THREE.Sprite(new THREE.SpriteMaterial({
map: texture,
transparent: true,
depthTest: false,
depthWrite: false,
}));
sprite.scale.set(options.width || 1.52, options.height || 0.285, 1);
sprite.renderOrder = 30;
return sprite;
}
function makeNumberSprite(number, hex) {
const canvas = document.createElement('canvas');
canvas.width = 128;
canvas.height = 128;
const context = canvas.getContext('2d');
context.beginPath();
context.arc(64, 64, 48, 0, Math.PI * 2);
context.fillStyle = '#f7f9fc';
context.fill();
context.lineWidth = 8;
context.strokeStyle = `#${new THREE.Color(hex).getHexString()}`;
context.stroke();
context.fillStyle = '#172033';
context.font = '700 50px Inter, Arial, sans-serif';
context.textAlign = 'center';
context.textBaseline = 'middle';
context.fillText(String(number).padStart(2, '0'), 64, 67);
const texture = new THREE.CanvasTexture(canvas);
texture.colorSpace = THREE.SRGBColorSpace;
const sprite = new THREE.Sprite(new THREE.SpriteMaterial({
map: texture,
transparent: true,
depthTest: false,
depthWrite: false,
}));
sprite.scale.set(0.39, 0.39, 1);
sprite.renderOrder = 31;
return sprite;
}
function addTube(curve, radius, hex, opacity, segments = 160) {
const material = new THREE.MeshBasicMaterial({
color: hex,
transparent: opacity < 1,
opacity,
depthWrite: false,
});
const mesh = new THREE.Mesh(
new THREE.TubeGeometry(curve, lowPower ? Math.round(segments * 0.65) : segments, radius, 6, false),
material,
);
root.add(mesh);
return mesh;
}
function replaceTubeGeometry(mesh, curve, radius, segments) {
mesh.geometry.dispose();
mesh.geometry = new THREE.TubeGeometry(
curve,
lowPower ? Math.round(segments * 0.65) : segments,
radius,
6,
false,
);
}
function addArrow(curve, time, hex, scale = 1) {
const arrow = new THREE.Mesh(
new THREE.ConeGeometry(0.055 * scale, 0.18 * scale, lowPower ? 10 : 16),
basicMaterial(hex, 0.86),
);
root.add(arrow);
positionArrow(arrow, curve, time);
return arrow;
}
function positionArrow(arrow, curve, time) {
const tangent = curve.getTangentAt(Math.min(0.999, time)).normalize();
arrow.position.copy(curve.getPointAt(time));
arrow.quaternion.setFromUnitVectors(yAxis, tangent);
}
const desktopStagePositions = [
new THREE.Vector3(-4.45, -0.34, 0.06),
new THREE.Vector3(-2.55, 0.72, 0),
new THREE.Vector3(0, 0.02, 0.1),
new THREE.Vector3(2.55, 0.72, 0),
new THREE.Vector3(4.42, -0.34, 0.06),
new THREE.Vector3(2.12, -1.08, 0),
];
const compactStagePositions = [
new THREE.Vector3(-1.72, 0.46, 0.04),
new THREE.Vector3(-0.88, 0.96, 0),
new THREE.Vector3(0, -0.02, 0.08),
new THREE.Vector3(0.9, 0.96, 0),
new THREE.Vector3(1.72, 0.46, 0.04),
new THREE.Vector3(1.08, -0.82, 0),
];
const stagePositions = desktopStagePositions.map((position) => position.clone());
function buildMainCurve() {
return new THREE.CatmullRomCurve3(
stagePositions.map((position) => position.clone().add(lineOffset)),
false,
'centripetal',
0.34,
);
}
function buildRetryCurve(compact) {
const start = stagePositions[5].clone().add(lineOffset);
const end = stagePositions[0].clone().add(lineOffset);
const controls = compact
? [
start,
new THREE.Vector3(0.1, -1.18, -0.5),
new THREE.Vector3(-1.82, -0.9, -0.5),
end,
]
: [
start,
new THREE.Vector3(0.4, -1.54, -0.62),
new THREE.Vector3(-2.5, -1.4, -0.72),
new THREE.Vector3(-4.1, -0.95, -0.62),
end,
];
return new THREE.CatmullRomCurve3(controls, false, 'centripetal', 0.42);
}
let compactLayout = false;
let mainCurve = buildMainCurve();
let retryCurve = buildRetryCurve(false);
const mainTube = addTube(mainCurve, 0.034, colors.orchestrator, 0.9, 180);
const mainGlow = addTube(mainCurve, 0.078, colors.work, 0.1, 160);
const retryLine = new THREE.Line(
new THREE.BufferGeometry().setFromPoints(retryCurve.getPoints(lowPower ? 90 : 160)),
new THREE.LineDashedMaterial({
color: colors.retry,
transparent: true,
opacity: 0.72,
dashSize: 0.12,
gapSize: 0.09,
depthWrite: false,
}),
);
retryLine.computeLineDistances();
root.add(retryLine);
function closestCurveTime(position) {
const target = position.clone().add(lineOffset);
let closestTime = 0;
let closestDistance = Infinity;
for (let sample = 0; sample <= 200; sample += 1) {
const time = sample / 200;
const distance = mainCurve.getPointAt(time).distanceToSquared(target);
if (distance < closestDistance) {
closestDistance = distance;
closestTime = time;
}
}
return closestTime;
}
let stageTimes = stagePositions.map(closestCurveTime);
let arrowTimes = stageTimes.slice(0, -1).map((time, index) => (time + stageTimes[index + 1]) / 2);
const mainArrows = arrowTimes.map((time, index) => addArrow(mainCurve, time, palette[index + 1], 0.92));
const retryArrows = [0.28, 0.55, 0.8].map((time) => addArrow(retryCurve, time, colors.retry, 0.84));
const stationStates = [];
const stationLabels = [];
const numberLabels = [];
const microLabels = [];
function createStation(index, label, hex) {
const group = new THREE.Group();
group.position.copy(stagePositions[index]);
root.add(group);
const haloMaterial = new THREE.MeshBasicMaterial({
color: hex,
transparent: true,
opacity: 0.11,
blending: THREE.AdditiveBlending,
depthWrite: false,
});
const halo = new THREE.Mesh(
new THREE.TorusGeometry(0.57, 0.023, 8, lowPower ? 28 : 48),
haloMaterial,
);
halo.rotation.x = Math.PI / 2;
halo.position.y = -0.43;
group.add(halo);
const baseMaterial = standardMaterial(hex, 0.42, { roughness: 0.58, emissiveIntensity: 0.04 });
const base = new THREE.Mesh(
new THREE.CylinderGeometry(0.48, 0.56, 0.07, lowPower ? 20 : 32),
baseMaterial,
);
base.position.y = -0.42;
group.add(base);
const title = makeTextSprite(label, hex);
title.position.set(-0.03, 0.98, 0.08);
group.add(title);
stationLabels.push(title);
const number = makeNumberSprite(index + 1, hex);
number.position.set(0.43, 0.67, 0.28);
group.add(number);
numberLabels.push(number);
const state = {
baseScale: index === 2 ? 1.3 : 0.91,
baseMaterial,
group,
haloMaterial,
materials: [],
title,
};
stationStates.push(state);
return state;
}
function track(state, material) {
state.materials.push(material);
return material;
}
function addMicroLabel(group, text, hex, position, width = 0.72) {
const label = makeTextSprite(text, hex, {
width,
height: 0.18,
fontSize: 38,
weight: 700,
underlineWidth: 28,
});
label.position.copy(position);
group.add(label);
microLabels.push(label);
return label;
}
const intake = createStation(0, 'WORK IN', colors.work);
const queueCards = [];
for (let index = 0; index < 3; index += 1) {
const card = new THREE.Group();
const bodyMaterial = track(intake, standardMaterial(colors.work, 0.5 - index * 0.05, {
emissiveIntensity: 0.04,
roughness: 0.54,
}));
const body = new THREE.Mesh(new THREE.BoxGeometry(0.58, 0.34, 0.08), bodyMaterial);
card.add(body);
const header = new THREE.Mesh(new THREE.BoxGeometry(0.52, 0.055, 0.018), basicMaterial(colors.work, 0.8));
header.position.set(0, 0.1, 0.05);
card.add(header);
[0.01, -0.065].forEach((y, lineIndex) => {
const line = new THREE.Mesh(
new THREE.BoxGeometry(lineIndex ? 0.28 : 0.4, 0.025, 0.016),
basicMaterial(0x8da0ba, 0.72),
);
line.position.set(-0.05, y, 0.052);
card.add(line);
});
card.position.set(-0.12 + index * 0.12, -0.16 + index * 0.16, -index * 0.08);
card.rotation.z = -0.06 + index * 0.03;
intake.group.add(card);
queueCards.push(card);
}
addMicroLabel(intake.group, 'GOAL / EVENT / QUEUE', colors.work, new THREE.Vector3(-0.05, -0.68, 0.18), 1.02);
const delegate = createStation(1, 'ORCHESTRATOR', colors.orchestrator);
const orchestratorCoreMaterial = track(delegate, standardMaterial(colors.orchestrator, 0.34, {
emissiveIntensity: 0.34,
roughness: 0.26,
}));
const orchestratorCore = new THREE.Mesh(
new THREE.DodecahedronGeometry(0.22, 1),
orchestratorCoreMaterial,
);
orchestratorCore.position.y = 0.08;
delegate.group.add(orchestratorCore);
const orchestratorRingMaterial = new THREE.MeshBasicMaterial({
color: colors.orchestrator,
transparent: true,
opacity: 0.48,
depthWrite: false,
});
const orchestratorRing = new THREE.Mesh(
new THREE.TorusGeometry(0.42, 0.026, 10, lowPower ? 36 : 56),
orchestratorRingMaterial,
);
orchestratorRing.position.copy(orchestratorCore.position);
delegate.group.add(orchestratorRing);
const routerNodePositions = [
new THREE.Vector3(-0.4, 0.48, 0.02),
new THREE.Vector3(0.4, 0.48, 0.02),
new THREE.Vector3(0, -0.24, 0.06),
];
const routerNodes = routerNodePositions.map((position, index) => {
const material = track(delegate, standardMaterial([colors.work, colors.agent, colors.evidence][index], 0.42, {
emissiveIntensity: 0.18,
}));
const node = new THREE.Mesh(new THREE.SphereGeometry(0.1, 18, 12), material);
node.position.copy(position);
delegate.group.add(node);
delegate.group.add(cylinderBetween(
orchestratorCore.position,
position,
0.012,
basicMaterial([colors.work, colors.agent, colors.evidence][index], 0.62),
));
return node;
});
addMicroLabel(delegate.group, 'SCOPE + ROUTE', colors.orchestrator, new THREE.Vector3(-0.03, -0.68, 0.18), 0.9);
const act = createStation(2, 'AGENT + TOOLS', colors.agent);
const workspaceGeometry = new THREE.BoxGeometry(1.16, 0.82, 0.62);
const workspace = new THREE.LineSegments(
new THREE.EdgesGeometry(workspaceGeometry),
new THREE.LineBasicMaterial({ color: colors.agent, transparent: true, opacity: 0.56 }),
);
workspace.position.y = 0.03;
act.group.add(workspace);
const workspaceFloor = new THREE.Mesh(
new THREE.BoxGeometry(1.1, 0.035, 0.56),
track(act, standardMaterial(colors.agent, 0.48, { transparent: true, opacity: 0.78, depthWrite: false })),
);
workspaceFloor.position.y = -0.365;
act.group.add(workspaceFloor);
const agentCoreGroup = new THREE.Group();
agentCoreGroup.position.set(0, -0.02, 0.08);
const agentCoreMaterial = track(act, standardMaterial(colors.agent, 0.3, {
emissiveIntensity: 0.34,
roughness: 0.24,
}));
const agentBody = new THREE.Mesh(new THREE.CylinderGeometry(0.14, 0.18, 0.29, 20), agentCoreMaterial);
agentBody.position.y = 0.02;
const agentHead = new THREE.Mesh(new THREE.SphereGeometry(0.165, 24, 16), agentCoreMaterial);
agentHead.position.y = 0.28;
const agentVisor = new THREE.Mesh(new THREE.BoxGeometry(0.205, 0.05, 0.045), basicMaterial(0x172033, 0.9));
agentVisor.position.set(0, 0.29, 0.14);
const agentCore = new THREE.Mesh(
new THREE.SphereGeometry(0.055, 16, 10),
track(act, standardMaterial(colors.work, 0.08, { emissiveIntensity: 0.78, roughness: 0.18 })),
);
agentCore.position.set(0, 0.03, 0.17);
const agentRing = new THREE.Mesh(
new THREE.TorusGeometry(0.24, 0.018, 8, 42),
new THREE.MeshBasicMaterial({ color: colors.work, transparent: true, opacity: 0.5, depthWrite: false }),
);
agentRing.position.set(0, 0.03, 0.02);
agentCoreGroup.add(agentBody, agentHead, agentVisor, agentCore, agentRing);
act.group.add(agentCoreGroup);
const roleNames = ['CODE', 'BROWSE', 'SHELL'];
const roleColors = [colors.work, colors.evidence, colors.state];
const toolPositions = [
new THREE.Vector3(-0.43, -0.04, 0.04),
new THREE.Vector3(0.43, -0.04, 0.04),
new THREE.Vector3(0, -0.3, 0.05),
];
const toolPods = toolPositions.map((position, index) => {
const material = track(act, standardMaterial(roleColors[index], 0.36, { emissiveIntensity: 0.22 }));
const tool = index === 0
? new THREE.Mesh(new THREE.BoxGeometry(0.14, 0.14, 0.14), material)
: index === 1
? new THREE.Mesh(new THREE.IcosahedronGeometry(0.095, 1), material)
: new THREE.Mesh(new THREE.CylinderGeometry(0.085, 0.105, 0.13, 16), material);
tool.position.copy(position);
tool.userData.basePosition = position.clone();
act.group.add(tool);
act.group.add(cylinderBetween(
new THREE.Vector3(0, 0.03, 0.06),
position,
0.009,
basicMaterial(roleColors[index], 0.55),
));
return tool;
});
addMicroLabel(act.group, 'CONTEXT + TOOLS', colors.agent, new THREE.Vector3(-0.05, -0.68, 0.2), 0.92);
const contextChips = roleColors.map((hex, index) => {
const chip = new THREE.Mesh(
new THREE.BoxGeometry(0.19, 0.12, 0.035),
track(act, standardMaterial(hex, 0.4, { emissiveIntensity: 0.12 })),
);
chip.position.set((index - 1) * 0.29, 0.52 + (index % 2) * 0.035, 0.02);
chip.userData.baseY = chip.position.y;
act.group.add(chip);
return chip;
});
const verify = createStation(3, 'INDEPENDENT GATE', colors.evidence);
const gateMaterial = track(verify, standardMaterial(colors.evidence, 0.45, { emissiveIntensity: 0.18 }));
[-0.36, 0.36].forEach((x) => {
const post = new THREE.Mesh(new THREE.BoxGeometry(0.11, 0.75, 0.16), gateMaterial);
post.position.set(x, -0.02, 0);
verify.group.add(post);
});
const gateTop = new THREE.Mesh(new THREE.BoxGeometry(0.83, 0.11, 0.16), gateMaterial);
gateTop.position.set(0, 0.36, 0);
verify.group.add(gateTop);
const scannerMaterial = new THREE.MeshBasicMaterial({
color: colors.evidence,
transparent: true,
opacity: 0.22,
blending: THREE.AdditiveBlending,
depthWrite: false,
});
const scanner = new THREE.Mesh(new THREE.BoxGeometry(0.62, 0.025, 0.34), scannerMaterial);
scanner.position.set(0, -0.22, 0.02);
verify.group.add(scanner);
const checkMaterial = track(verify, standardMaterial(colors.evidence, 0.18, { emissiveIntensity: 0.62 }));
verify.group.add(cylinderBetween(
new THREE.Vector3(-0.19, -0.01, 0.12),
new THREE.Vector3(-0.04, -0.16, 0.12),
0.036,
checkMaterial,
14,
));
verify.group.add(cylinderBetween(
new THREE.Vector3(-0.04, -0.16, 0.12),
new THREE.Vector3(0.24, 0.16, 0.12),
0.036,
checkMaterial,
14,
));
const evidenceTokens = [0, 1, 2].map((index) => {
const token = new THREE.Mesh(
new THREE.SphereGeometry(0.045, 12, 8),
basicMaterial(index === 1 ? colors.evidence : colors.work, 0.88),
);
verify.group.add(token);
return token;
});
addMicroLabel(verify.group, 'TESTS / EVALS / TRACES', colors.evidence, new THREE.Vector3(-0.05, -0.68, 0.18), 1.05);
const persist = createStation(4, 'DURABLE MEMORY', colors.state);
const stateLayers = [0, 1, 2].map((index) => {
const material = track(persist, standardMaterial(index === 1 ? colors.orchestrator : colors.state, 0.34, {
emissiveIntensity: 0.12,
roughness: 0.42,
}));
const layer = new THREE.Mesh(
new THREE.CylinderGeometry(0.4, 0.4, 0.115, lowPower ? 22 : 34),
material,
);
layer.position.set(0, -0.2 + index * 0.18, 0);
persist.group.add(layer);
return layer;
});
const receiptCards = [-0.24, 0, 0.24].map((x, index) => {
const receipt = new THREE.Group();
const body = new THREE.Mesh(
new THREE.BoxGeometry(0.15, 0.22, 0.05),
track(persist, standardMaterial(colors.state, 0.46, { emissiveIntensity: 0.1 })),
);
const mark = new THREE.Mesh(new THREE.BoxGeometry(0.1, 0.03, 0.012), basicMaterial(colors.evidence, 0.82));
mark.position.set(0, 0.06, 0.035);
receipt.add(body, mark);
receipt.position.set(x, 0.48 + index * 0.035, 0.02);
receipt.userData.baseY = receipt.position.y;
persist.group.add(receipt);
return receipt;
});
addMicroLabel(persist.group, 'RECEIPTS + MEMORY', colors.state, new THREE.Vector3(-0.04, -0.68, 0.18), 0.92);
const decide = createStation(5, 'DECISION', colors.decision);
const decisionCoreMaterial = track(decide, standardMaterial(colors.decision, 0.35, {
emissiveIntensity: 0.3,
roughness: 0.28,
}));
const decisionCore = new THREE.Mesh(new THREE.OctahedronGeometry(0.22, 0), decisionCoreMaterial);
decisionCore.position.y = 0.08;
decide.group.add(decisionCore);
const decisionRing = new THREE.Mesh(
new THREE.TorusGeometry(0.33, 0.022, 8, 44),
new THREE.MeshBasicMaterial({ color: colors.decision, transparent: true, opacity: 0.42, depthWrite: false }),
);
decisionRing.position.copy(decisionCore.position);
decide.group.add(decisionRing);
const outcomeSpecs = [
{ label: 'RETRY', color: colors.retry, position: new THREE.Vector3(-0.43, 0.5, 0.02), shape: 'ring' },
{ label: 'EXIT', color: colors.exit, position: new THREE.Vector3(0.43, 0.5, 0.02), shape: 'ring' },
{ label: 'HUMAN', color: colors.human, position: new THREE.Vector3(0, -0.31, 0.04), shape: 'diamond' },
];
const outcomeNodes = outcomeSpecs.map((spec) => {
decide.group.add(cylinderBetween(
decisionCore.position,
spec.position,
0.012,
basicMaterial(spec.color, 0.72),
));
const material = track(decide, standardMaterial(spec.color, 0.36, { emissiveIntensity: 0.3 }));
const mesh = spec.shape === 'ring'
? new THREE.Mesh(new THREE.TorusGeometry(0.11, 0.03, 8, 28), material)
: new THREE.Mesh(new THREE.OctahedronGeometry(0.11, 0), material);
mesh.userData.outcome = spec.label;
mesh.position.copy(spec.position);
decide.group.add(mesh);
return mesh;
});
addMicroLabel(decide.group, 'RETRY / HUMAN / EXIT', colors.decision, new THREE.Vector3(-0.04, -0.68, 0.16), 0.98);
const packetMaterial = standardMaterial(colors.work, 0.3, { emissiveIntensity: 0.46, roughness: 0.2 });
const packetBody = new THREE.Mesh(new THREE.BoxGeometry(0.38, 0.25, 0.075), packetMaterial);
const packetHeader = new THREE.Mesh(new THREE.BoxGeometry(0.33, 0.052, 0.018), basicMaterial(0xffffff, 0.96));
packetHeader.position.set(0, 0.071, 0.047);
const packetLine = new THREE.Mesh(new THREE.BoxGeometry(0.23, 0.027, 0.016), basicMaterial(0xd8e2f1, 0.92));
packetLine.position.set(-0.03, -0.03, 0.048);
const packetMarker = new THREE.Mesh(new THREE.BoxGeometry(0.052, 0.052, 0.02), basicMaterial(colors.evidence, 0.9));
packetMarker.position.set(0.13, -0.035, 0.052);
const taskArtifact = new THREE.Group();
taskArtifact.add(packetBody, packetHeader, packetLine, packetMarker);
const assignmentArtifact = new THREE.Group();
const assignmentCore = new THREE.Mesh(
new THREE.DodecahedronGeometry(0.13, 0),
standardMaterial(colors.orchestrator, 0.28, { emissiveIntensity: 0.42, roughness: 0.24 }),
);
const assignmentRing = new THREE.Mesh(
new THREE.TorusGeometry(0.2, 0.025, 8, 36),
basicMaterial(colors.orchestrator, 0.82),
);
assignmentArtifact.add(assignmentCore, assignmentRing);
const actionArtifact = new THREE.Group();
const actionCore = new THREE.Mesh(
new THREE.SphereGeometry(0.12, 18, 12),
standardMaterial(colors.agent, 0.24, { emissiveIntensity: 0.48, roughness: 0.22 }),
);
actionArtifact.add(actionCore);
[-0.2, 0, 0.2].forEach((x, index) => {
const toolSignal = new THREE.Mesh(
new THREE.BoxGeometry(0.075, 0.075, 0.075),
basicMaterial(roleColors[index], 0.94),
);
toolSignal.position.set(x, index === 1 ? 0.2 : -0.16, 0);
actionArtifact.add(toolSignal);
});
const evidenceArtifact = new THREE.Group();
const evidenceBadge = new THREE.Mesh(
new THREE.CircleGeometry(0.2, 6),
standardMaterial(colors.evidence, 0.28, { emissiveIntensity: 0.44, roughness: 0.24 }),
);
evidenceArtifact.add(evidenceBadge);
evidenceArtifact.add(cylinderBetween(
new THREE.Vector3(-0.095, -0.005, 0.04),
new THREE.Vector3(-0.025, -0.08, 0.04),
0.018,
basicMaterial(0xffffff, 0.96),
10,
));
evidenceArtifact.add(cylinderBetween(
new THREE.Vector3(-0.025, -0.08, 0.04),
new THREE.Vector3(0.12, 0.1, 0.04),
0.018,
basicMaterial(0xffffff, 0.96),
10,
));
const stateArtifact = new THREE.Group();
[-0.09, 0, 0.09].forEach((y, index) => {
const layer = new THREE.Mesh(
new THREE.CylinderGeometry(0.17, 0.17, 0.07, 22),
standardMaterial(index === 1 ? colors.orchestrator : colors.state, 0.3, {
emissiveIntensity: 0.34,
roughness: 0.3,
}),
);
layer.position.y = y;
stateArtifact.add(layer);
});
const decisionArtifact = new THREE.Group();
const decisionSignal = new THREE.Mesh(
new THREE.OctahedronGeometry(0.16, 0),
standardMaterial(colors.decision, 0.26, { emissiveIntensity: 0.5, roughness: 0.2 }),
);
const decisionSignalRing = new THREE.Mesh(
new THREE.TorusGeometry(0.22, 0.02, 8, 36),
basicMaterial(colors.decision, 0.78),
);
decisionArtifact.add(decisionSignal, decisionSignalRing);
const packetAuraMaterial = new THREE.MeshBasicMaterial({
color: colors.work,
transparent: true,
opacity: 0.14,
blending: THREE.AdditiveBlending,
depthWrite: false,
});
const packetAura = new THREE.Mesh(new THREE.SphereGeometry(0.31, 16, 10), packetAuraMaterial);
const packetGroup = new THREE.Group();
const packetRepresentations = [
taskArtifact,
assignmentArtifact,
actionArtifact,
evidenceArtifact,
stateArtifact,
decisionArtifact,
];
packetRepresentations.forEach((artifact, index) => {
artifact.visible = index === 0;
packetGroup.add(artifact);
});
packetGroup.add(packetAura);
packetGroup.position.copy(mainCurve.getPointAt(0));
packetGroup.position.z = 0.24;
root.add(packetGroup);
const trail = [];
if (!lowPower) {
for (let index = 0; index < 6; index += 1) {
const point = new THREE.Mesh(
new THREE.SphereGeometry(0.042 - index * 0.003, 9, 6),
new THREE.MeshBasicMaterial({
color: colors.work,
transparent: true,
opacity: 0.18 * (1 - index / 7),
depthWrite: false,
}),
);
point.position.copy(packetGroup.position);
trail.push(point);
root.add(point);
}
}
const retryPulse = new THREE.Mesh(
new THREE.SphereGeometry(0.06, 12, 8),
basicMaterial(colors.retry, 0.9),
);
root.add(retryPulse);
let frameCount = 0;
let animationFrame = 0;
let visible = true;
let flowStage = 0;
let targetRotationX = 0;
let targetRotationY = 0;
let stationScale = 1;
let currentPacketColor = -1;
const startedAt = performance.now();
const targetPacketPosition = new THREE.Vector3();
const targetPacketTangent = new THREE.Vector3(1, 0, 0);
function setPacketColor(hex) {
if (currentPacketColor === hex) return;
currentPacketColor = hex;
const color = new THREE.Color(hex);
packetMaterial.color.copy(color).lerp(white, 0.3);
packetMaterial.emissive.copy(color);
packetAuraMaterial.color.copy(color);
trail.forEach((point) => point.material.color.copy(color));
}
function nearestStage(time) {
let nearest = 0;
let distance = Infinity;
stageTimes.forEach((stageTime, index) => {
const candidate = Math.abs(stageTime - time);
if (candidate < distance) {
distance = candidate;
nearest = index;
}
});
return nearest;
}
function render(time = 0) {
const seconds = Math.max(0, time - startedAt) * 0.001;
const manual = reducedMotion.matches || performance.now() < manualSelectionUntil;
let visualStage = activeStage;
if (manual) {
targetPacketPosition.copy(stagePositions[activeStage]).add(lineOffset);
targetPacketTangent.set(1, 0, 0);
setPacketColor(palette[activeStage]);
visualStage = activeStage;
} else {
const phase = (seconds * 0.055) % 1;
if (phase < 0.8) {
const progress = phase / 0.8;
targetPacketPosition.copy(mainCurve.getPointAt(progress));
targetPacketTangent.copy(mainCurve.getTangentAt(Math.min(progress, 0.999)));
flowStage = nearestStage(progress);
visualStage = flowStage;
setPacketColor(palette[flowStage]);
} else {
const progress = (phase - 0.8) / 0.2;
targetPacketPosition.copy(retryCurve.getPointAt(progress));
targetPacketTangent.copy(retryCurve.getTangentAt(Math.min(progress, 0.999)));
flowStage = progress > 0.86 ? 0 : 5;
visualStage = flowStage;
setPacketColor(progress > 0.86 ? colors.work : colors.retry);
}
}
packetRepresentations.forEach((artifact, index) => {
artifact.visible = index === visualStage;
});
targetPacketPosition.z = 0.24;
packetGroup.position.lerp(targetPacketPosition, reducedMotion.matches ? 1 : 0.18);
const targetAngle = Math.atan2(targetPacketTangent.y, targetPacketTangent.x);
packetGroup.rotation.z += (targetAngle - packetGroup.rotation.z) * 0.12;
const packetPulse = reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 3.1) * 0.055;
packetAura.scale.setScalar(packetPulse);
let previous = packetGroup.position;
trail.forEach((point, index) => {
point.position.lerp(previous, 0.18 - index * 0.012);
previous = point.position;
});
stationStates.forEach((state, index) => {
const selected = index === visualStage;
const packetDistance = state.group.position.distanceTo(packetGroup.position);
const nearby = Math.max(0, 1 - packetDistance / 1.2);
const scale = stationScale * state.baseScale * (1 + (selected ? 0.075 : 0) + nearby * 0.025);
state.group.scale.setScalar(scale);
state.haloMaterial.opacity = selected ? 0.32 : 0.07 + nearby * 0.12;
state.baseMaterial.emissiveIntensity = selected ? 0.14 : 0.025 + nearby * 0.05;
state.materials.forEach((material) => {
const base = material.userData.baseEmissiveIntensity || 0;
material.emissiveIntensity = base + (selected ? 0.18 : nearby * 0.08);
});
state.title.material.opacity = selected ? 1 : 0.9;
});
queueCards.forEach((card, index) => {
card.position.y = -0.16 + index * 0.16 + (reducedMotion.matches ? 0 : Math.sin(seconds * 1.25 + index) * 0.012);
});
orchestratorCore.rotation.x = seconds * 0.38;
orchestratorCore.rotation.y = seconds * 0.58;
orchestratorRing.rotation.z = -seconds * 0.22;
routerNodes.forEach((node, index) => {
const pulse = reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 2 + index * 1.8) * 0.08;
node.scale.setScalar(pulse);
});
const agentWorking = reducedMotion.matches ? 0 : Math.sin(seconds * 1.8) * 0.018;
agentCoreGroup.position.y = -0.02 + agentWorking;
agentRing.rotation.z = -seconds * 0.3;
agentCore.scale.setScalar(reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 2.4) * 0.1);
toolPods.forEach((tool, index) => {
tool.position.copy(tool.userData.basePosition);
tool.position.y += reducedMotion.matches ? 0 : Math.sin(seconds * 1.7 + index * 1.7) * 0.018;
tool.rotation.y = seconds * (index % 2 ? -0.34 : 0.34);
});
contextChips.forEach((chip, index) => {
chip.position.y = chip.userData.baseY + (reducedMotion.matches ? 0 : Math.sin(seconds * 1.4 + index) * 0.025);
chip.rotation.y = seconds * 0.25 + index * 0.5;
});
scanner.position.y = reducedMotion.matches ? 0.02 : -0.22 + ((Math.sin(seconds * 1.65) + 1) * 0.22);
scannerMaterial.opacity = visualStage === 3 ? 0.4 : 0.2;
evidenceTokens.forEach((token, index) => {
const angle = seconds * 1.1 + index * (Math.PI * 2 / evidenceTokens.length);
token.position.set(Math.cos(angle) * 0.5, 0.02 + Math.sin(angle) * 0.35, 0.08);
});
stateLayers.forEach((layer, index) => {
layer.rotation.y = seconds * (index % 2 ? -0.08 : 0.08);
});
receiptCards.forEach((receipt, index) => {
receipt.position.y = receipt.userData.baseY + (reducedMotion.matches ? 0 : Math.sin(seconds * 1.35 + index * 0.7) * 0.018);
});
decisionCore.rotation.y = seconds * 0.52;
decisionCore.rotation.z = Math.PI / 4 + seconds * 0.12;
decisionRing.rotation.z = -seconds * 0.2;
outcomeNodes.forEach((node, index) => {
const pulse = reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 1.8 + index * 1.9) * 0.07;
node.scale.setScalar(pulse);
});
assignmentCore.rotation.x = seconds * 0.5;
assignmentCore.rotation.y = seconds * 0.7;
assignmentRing.rotation.z = -seconds * 0.32;
actionArtifact.rotation.z = seconds * 0.2;
evidenceArtifact.rotation.z = reducedMotion.matches ? 0 : Math.sin(seconds * 1.2) * 0.08;
stateArtifact.rotation.y = seconds * 0.28;
decisionSignal.rotation.y = seconds * 0.6;
decisionSignalRing.rotation.z = -seconds * 0.28;
retryPulse.position.copy(retryCurve.getPointAt((seconds * 0.12 + 0.2) % 1));
root.rotation.x += (targetRotationX - root.rotation.x) * 0.04;
root.rotation.y += (targetRotationY - root.rotation.y) * 0.04;
renderer.render(scene, camera);
frameCount += 1;
container.dataset.sceneFrames = String(frameCount);
container.dataset.sceneReady = 'true';
}
function animate(time) {
animationFrame = 0;
if (!visible || document.hidden || reducedMotion.matches) return;
render(time);
animationFrame = window.requestAnimationFrame(animate);
}
function startAnimation() {
if (!animationFrame && visible && !document.hidden && !reducedMotion.matches) {
animationFrame = window.requestAnimationFrame(animate);
}
}
function stopAnimation() {
if (!animationFrame) return;
window.cancelAnimationFrame(animationFrame);
animationFrame = 0;
}
function applyLayout(compact) {
compactLayout = compact;
const positions = compact ? compactStagePositions : desktopStagePositions;
positions.forEach((position, index) => {
stagePositions[index].copy(position);
stationStates[index].group.position.copy(position);
});
mainCurve = buildMainCurve();
replaceTubeGeometry(mainTube, mainCurve, 0.034, 180);
replaceTubeGeometry(mainGlow, mainCurve, 0.078, 160);
stageTimes = stagePositions.map(closestCurveTime);
arrowTimes = stageTimes.slice(0, -1).map((time, index) => (time + stageTimes[index + 1]) / 2);
mainArrows.forEach((arrow, index) => positionArrow(arrow, mainCurve, arrowTimes[index]));
retryCurve = buildRetryCurve(compact);
retryLine.geometry.dispose();
retryLine.geometry = new THREE.BufferGeometry().setFromPoints(
retryCurve.getPoints(lowPower ? 90 : 160),
);
retryLine.computeLineDistances();
retryArrows.forEach((arrow, index) => {
positionArrow(arrow, retryCurve, [0.28, 0.55, 0.8][index]);
arrow.visible = !compact || index === 1;
});
}
function resize() {
const width = Math.max(container.clientWidth, 1);
const height = Math.max(container.clientHeight, 1);
const compact = width < 720;
const narrow = width < 350;
const tablet = !compact && width < 900;
applyLayout(compact);
renderer.setPixelRatio(Math.min(window.devicePixelRatio || 1, compact || lowPower ? 1.3 : 1.65));
renderer.setSize(width, height, false);
const aspect = width / height;
const viewHeight = compact
? Math.max(3.42, (narrow ? 5.42 : 5.2) / aspect)
: tablet
? 11.6 / aspect
: 3.48;
const viewWidth = viewHeight * aspect;
camera.left = -viewWidth / 2;
camera.right = viewWidth / 2;
camera.top = viewHeight / 2;
camera.bottom = -viewHeight / 2;
camera.position.set(0, compact ? 2.0 : 2.6, 10);
camera.lookAt(0, compact ? -0.05 : 0, 0);
camera.updateProjectionMatrix();
stationScale = narrow ? 0.78 : compact ? 0.82 : tablet ? 0.88 : 0.96;
packetGroup.scale.setScalar(narrow ? 1.02 : compact ? 1.08 : 1);
stationLabels.forEach((label) => {
label.visible = !compact;
label.position.y = 0.98;
label.scale.set(tablet ? 1.34 : 1.52, 0.285, 1);
});
numberLabels.forEach((label) => {
label.visible = compact;
label.scale.setScalar(narrow ? 0.4 : compact ? 0.43 : 0.39);
});
microLabels.forEach((label) => { label.visible = width >= 980; });
render(performance.now());
}
function updatePointer(event) {
if (compactLayout) return;
const bounds = hero.getBoundingClientRect();
const x = (event.clientX - bounds.left) / bounds.width * 2 - 1;
const y = (event.clientY - bounds.top) / bounds.height * 2 - 1;
targetRotationY = x * 0.028;
targetRotationX = -y * 0.014;
}
function resetPointer() {
targetRotationX = 0;
targetRotationY = 0;
}
stageSubscribers.push(() => render(performance.now()));
if ('ResizeObserver' in window) {
const resizeObserver = new ResizeObserver(resize);
resizeObserver.observe(container);
} else {
window.addEventListener('resize', resize, { passive: true });
}
if ('IntersectionObserver' in window) {
const visibilityObserver = new IntersectionObserver((entries) => {
visible = entries[0]?.isIntersecting ?? true;
if (visible) startAnimation();
else stopAnimation();
}, { threshold: 0.02 });
visibilityObserver.observe(hero);
}
document.addEventListener('visibilitychange', () => {
if (document.hidden) stopAnimation();
else startAnimation();
});
const handleMotionChange = () => {
if (reducedMotion.matches) {
stopAnimation();
resetPointer();
render(performance.now());
} else {
startAnimation();
}
};
if (reducedMotion.addEventListener) reducedMotion.addEventListener('change', handleMotionChange);
else reducedMotion.addListener(handleMotionChange);
if (!reducedMotion.matches) {
hero.addEventListener('pointermove', updatePointer, { passive: true });
hero.addEventListener('pointerleave', resetPointer, { passive: true });
}
renderer.domElement.addEventListener('webglcontextlost', (event) => {
event.preventDefault();
stopAnimation();
container.dataset.sceneState = 'fallback';
});
window.__loopSceneDiagnostics = () => {
const gl = renderer.getContext();
const width = renderer.domElement.width;
const height = renderer.domElement.height;
const pixels = new Uint8Array(width * height * 4);
gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, pixels);
let sampled = 0;
let painted = 0;
let minimumLuminance = 255;
let maximumLuminance = 0;
for (let index = 0; index < pixels.length; index += 64) {
const red = pixels[index];
const green = pixels[index + 1];
const blue = pixels[index + 2];
const distanceFromPaper = Math.abs(red - 244) + Math.abs(green - 247) + Math.abs(blue - 252);
const luminance = red * 0.2126 + green * 0.7152 + blue * 0.0722;
sampled += 1;
if (distanceFromPaper > 24) painted += 1;
minimumLuminance = Math.min(minimumLuminance, luminance);
maximumLuminance = Math.max(maximumLuminance, luminance);
}
return {
activeStage,
boundedAgent: true,
compactLayout,
contextInputs: contextChips.length,
drawCalls: renderer.info.render.calls,
durableMemory: true,
externalVerifier: true,
flowStage,
frameCount,
height,
labelsVisible: stationLabels.some((label) => label.visible),
luminanceRange: maximumLuminance - minimumLuminance,
lowPower,
outcomes: outcomeNodes.length,
painted,
paintedRatio: sampled ? painted / sampled : 0,
reducedMotion: reducedMotion.matches,
sampled,
semanticStages: stationStates.length,
scopedTools: roleNames.length,
triangles: renderer.info.render.triangles,
width,
};
};
window.__loopScenePause = () => {
stopAnimation();
manualSelectionUntil = performance.now() + 60000;
packetGroup.position.copy(stagePositions[activeStage]).add(lineOffset);
render(performance.now());
return window.__loopSceneDiagnostics();
};
window.__loopSceneResume = () => {
manualSelectionUntil = 0;
startAnimation();
return true;
};
resize();
startAnimation();
}
}
const stackContainer = document.querySelector('[data-stack-scene]');
const desktopStackMedia = window.matchMedia('(min-width: 561px)');
let stackSceneInitialized = false;
function initStackScene() {
if (!stackContainer || stackSceneInitialized || !desktopStackMedia.matches) return;
stackSceneInitialized = true;
const reducedMotion = window.matchMedia('(prefers-reduced-motion: reduce)');
const lowPower = Number(navigator.hardwareConcurrency || 8) <= 4;
const colors = {
prompt: 0x172033,
context: 0x0c8b66,
harness: 0x098fb8,
loop: 0x155eef,
violet: 0x7055d9,
evidence: 0x0c9b68,
human: 0xd97706,
line: 0x91a0b8,
};
const paper = new THREE.Color(0xf4f7fc);
const white = new THREE.Color(0xffffff);
const yAxis = new THREE.Vector3(0, 1, 0);
let renderer;
try {
renderer = new THREE.WebGLRenderer({
alpha: false,
antialias: !lowPower,
preserveDrawingBuffer: true,
powerPreference: 'high-performance',
});
} catch (error) {
stackContainer.dataset.sceneState = 'fallback';
return;
}
renderer.setClearColor(paper, 1);
renderer.outputColorSpace = THREE.SRGBColorSpace;
renderer.toneMapping = THREE.ACESFilmicToneMapping;
renderer.toneMappingExposure = 1.02;
renderer.domElement.setAttribute('aria-hidden', 'true');
renderer.domElement.dataset.stackSceneCanvas = 'true';
stackContainer.appendChild(renderer.domElement);
const scene = new THREE.Scene();
const camera = new THREE.OrthographicCamera(-4, 4, 2.5, -2.5, 0.1, 40);
camera.position.set(0, 3.5, 10);
camera.lookAt(0, 0, 0);
scene.add(new THREE.HemisphereLight(0xffffff, 0xb9c8dc, 1.7));
const keyLight = new THREE.DirectionalLight(0xffffff, 2.2);
keyLight.position.set(-4, 6, 8);
scene.add(keyLight);
const blueLight = new THREE.PointLight(colors.loop, 4.6, 12, 2);
blueLight.position.set(-1.4, 2.2, 4.4);
scene.add(blueLight);
const greenLight = new THREE.PointLight(colors.evidence, 3.8, 10, 2);
greenLight.position.set(1.2, -0.2, 4.2);
scene.add(greenLight);
const root = new THREE.Group();
scene.add(root);
const stack = new THREE.Group();
stack.position.x = -1.25;
root.add(stack);
function material(hex, lighten = 0.36, options = {}) {
const color = new THREE.Color(hex);
const result = new THREE.MeshStandardMaterial({
color: color.clone().lerp(white, Math.min(lighten, 0.58)),
emissive: color,
emissiveIntensity: options.emissiveIntensity ?? 0.08,
metalness: options.metalness ?? 0.08,
roughness: options.roughness ?? 0.4,
transparent: options.transparent ?? false,
opacity: options.opacity ?? 1,
depthWrite: options.depthWrite ?? true,
});
result.userData.baseEmissiveIntensity = result.emissiveIntensity;
return result;
}
function basic(hex, opacity = 1) {
return new THREE.MeshBasicMaterial({
color: hex,
transparent: opacity < 1,
opacity,
depthWrite: opacity >= 0.94,
});
}
function cylinderBetween(start, end, radius, meshMaterial) {
const direction = end.clone().sub(start);
const cylinder = new THREE.Mesh(
new THREE.CylinderGeometry(radius, radius, direction.length(), 12),
meshMaterial,
);
cylinder.position.copy(start).add(end).multiplyScalar(0.5);
cylinder.quaternion.setFromUnitVectors(yAxis, direction.clone().normalize());
return cylinder;
}
function makeLayerLabel(title, description, hex) {
const canvas = document.createElement('canvas');
canvas.width = 768;
canvas.height = 160;
const context = canvas.getContext('2d');
const accent = `#${new THREE.Color(hex).getHexString()}`;
context.clearRect(0, 0, canvas.width, canvas.height);
context.fillStyle = accent;
context.fillRect(20, 29, 42, 5);
context.fillStyle = accent;
context.font = '700 38px Inter, Arial, sans-serif';
context.textAlign = 'left';
context.textBaseline = 'middle';
context.fillText(title, 20, 67);
context.fillStyle = '#4d5b70';
context.font = '500 23px Inter, Arial, sans-serif';
context.fillText(description, 20, 111);
const texture = new THREE.CanvasTexture(canvas);
texture.colorSpace = THREE.SRGBColorSpace;
texture.minFilter = THREE.LinearFilter;
const sprite = new THREE.Sprite(new THREE.SpriteMaterial({
map: texture,
transparent: true,
depthTest: false,
depthWrite: false,
}));
sprite.scale.set(3.5, 0.73, 1);
sprite.renderOrder = 40;
return sprite;
}
function makeMicroLabel(text, hex, width = 1.15) {
const canvas = document.createElement('canvas');
canvas.width = 512;
canvas.height = 96;
const context = canvas.getContext('2d');
context.clearRect(0, 0, canvas.width, canvas.height);
context.fillStyle = `#${new THREE.Color(hex).getHexString()}`;
context.font = '700 29px IBM Plex Mono, monospace';
context.textAlign = 'center';
context.textBaseline = 'middle';
context.fillText(text, 256, 48);
const texture = new THREE.CanvasTexture(canvas);
texture.colorSpace = THREE.SRGBColorSpace;
const sprite = new THREE.Sprite(new THREE.SpriteMaterial({
map: texture,
transparent: true,
depthTest: false,
depthWrite: false,
}));
sprite.scale.set(width, 0.22, 1);
sprite.renderOrder = 42;
return sprite;
}
const layerSpecs = [
{ title: 'Prompt Engineering', description: 'Instruction for one model call', color: colors.prompt, y: -1.32 },
{ title: 'Context Engineering', description: 'Memory, state, documents, examples', color: colors.context, y: -0.62 },
{ title: 'Harness Engineering', description: 'Tools, permissions, sandbox, traces', color: colors.harness, y: 0.08 },
{ title: 'Loop Engineering', description: 'Trigger, verify, persist, decide, repeat', color: colors.loop, y: 0.9 },
];
const layerMeshes = [];
const layerLabels = [];
layerSpecs.forEach((spec, index) => {
const layerMaterial = material(spec.color, index === 0 ? 0.5 : 0.44, {
emissiveIntensity: index === 3 ? 0.16 : 0.06,
roughness: 0.48,
transparent: index === 3,
opacity: index === 3 ? 0.82 : 1,
});
const slab = new THREE.Mesh(new THREE.BoxGeometry(2.8, 0.14, 1.48), layerMaterial);
slab.position.y = spec.y;
stack.add(slab);
layerMeshes.push(slab);
const connectorStart = new THREE.Vector3(0.2, spec.y, 0.04);
const connectorEnd = new THREE.Vector3(0.58, spec.y, 0.04);
root.add(cylinderBetween(connectorStart, connectorEnd, 0.009, basic(spec.color, 0.64)));
const connectorDot = new THREE.Mesh(new THREE.SphereGeometry(0.045, 12, 8), basic(spec.color, 0.9));
connectorDot.position.copy(connectorEnd);
root.add(connectorDot);
const label = makeLayerLabel(spec.title, spec.description, spec.color);
label.position.set(2.35, spec.y + 0.04, 0.12);
root.add(label);
layerLabels.push(label);
});
const promptCard = new THREE.Group();
const promptBody = new THREE.Mesh(new THREE.BoxGeometry(0.9, 0.06, 0.62), material(colors.prompt, 0.64, { roughness: 0.58 }));
const promptHeader = new THREE.Mesh(new THREE.BoxGeometry(0.68, 0.012, 0.07), basic(colors.loop, 0.88));
promptHeader.position.set(0, 0.042, 0.16);
const promptLine = new THREE.Mesh(new THREE.BoxGeometry(0.48, 0.012, 0.055), basic(0x8fa0b7, 0.72));
promptLine.position.set(-0.08, 0.043, -0.04);
promptCard.add(promptBody, promptHeader, promptLine);
promptCard.position.set(0, -1.18, 0.02);
stack.add(promptCard);
const contextCards = [-0.65, 0, 0.65].map((x, index) => {
const card = new THREE.Mesh(
new THREE.BoxGeometry(0.43, 0.08, 0.36),
material([colors.context, colors.loop, colors.violet][index], 0.48, { emissiveIntensity: 0.12 }),
);
card.position.set(x, -0.48 + (index === 1 ? 0.05 : 0), 0.02);
card.userData.baseY = card.position.y;
stack.add(card);
return card;
});
const harnessFrame = new THREE.LineSegments(
new THREE.EdgesGeometry(new THREE.BoxGeometry(1.52, 0.66, 0.92)),
new THREE.LineBasicMaterial({ color: colors.harness, transparent: true, opacity: 0.62 }),
);
harnessFrame.position.y = 0.32;
stack.add(harnessFrame);
const agent = new THREE.Group();
const agentMaterial = material(colors.loop, 0.28, { emissiveIntensity: 0.3, roughness: 0.24 });
const agentBody = new THREE.Mesh(new THREE.CylinderGeometry(0.15, 0.2, 0.34, 20), agentMaterial);
const agentHead = new THREE.Mesh(new THREE.SphereGeometry(0.18, 24, 16), agentMaterial);
agentHead.position.y = 0.31;
const agentVisor = new THREE.Mesh(new THREE.BoxGeometry(0.22, 0.05, 0.05), basic(colors.prompt, 0.9));
agentVisor.position.set(0, 0.32, 0.16);
const agentCore = new THREE.Mesh(
new THREE.SphereGeometry(0.06, 16, 10),
material(colors.context, 0.08, { emissiveIntensity: 0.78, roughness: 0.18 }),
);
agentCore.position.set(0, 0, 0.2);
agent.add(agentBody, agentHead, agentVisor, agentCore);
agent.position.set(0, 0.18, 0.08);
stack.add(agent);
const toolNodes = [-0.58, 0.58].map((x, index) => {
const node = new THREE.Mesh(
index === 0 ? new THREE.BoxGeometry(0.16, 0.16, 0.16) : new THREE.IcosahedronGeometry(0.11, 1),
material(index === 0 ? colors.harness : colors.evidence, 0.32, { emissiveIntensity: 0.28 }),
);
node.position.set(x, 0.25, 0.08);
node.userData.baseY = node.position.y;
stack.add(node);
stack.add(cylinderBetween(
new THREE.Vector3(0, 0.18, 0.08),
node.position,
0.01,
basic(index === 0 ? colors.harness : colors.evidence, 0.62),
));
return node;
});
const loopRing = new THREE.Mesh(
new THREE.TorusGeometry(1.05, 0.035, 10, lowPower ? 54 : 88),
new THREE.MeshBasicMaterial({ color: colors.loop, transparent: true, opacity: 0.82, depthWrite: false }),
);
loopRing.rotation.x = Math.PI / 2;
loopRing.position.y = 1.07;
stack.add(loopRing);
const checkpointColors = [colors.loop, colors.evidence, colors.violet, colors.human];
const checkpoints = checkpointColors.map((hex, index) => {
const angle = index * Math.PI / 2;
const checkpoint = new THREE.Mesh(
new THREE.SphereGeometry(0.095, 16, 10),
material(hex, 0.24, { emissiveIntensity: 0.46, roughness: 0.22 }),
);
checkpoint.position.set(Math.cos(angle) * 1.05, 1.07, Math.sin(angle) * 1.05);
stack.add(checkpoint);
return checkpoint;
});
const loopToken = new THREE.Mesh(
new THREE.OctahedronGeometry(0.105, 0),
material(colors.loop, 0.16, { emissiveIntensity: 0.72, roughness: 0.16 }),
);
stack.add(loopToken);
const runPulse = new THREE.Mesh(
new THREE.SphereGeometry(0.055, 14, 10),
basic(colors.context, 0.92),
);
stack.add(runPulse);
const runLabel = makeMicroLabel('ONE AGENT RUN', colors.context, 1.35);
runLabel.position.set(0, -1.67, 0.18);
stack.add(runLabel);
const loopLabel = makeMicroLabel('WORK OVER TIME', colors.loop, 1.35);
loopLabel.position.set(0, 1.63, 0.18);
stack.add(loopLabel);
let frameCount = 0;
let animationFrame = 0;
let visible = true;
let targetRotationX = 0;
let targetRotationY = 0;
const startedAt = performance.now();
function render(time = 0) {
const seconds = Math.max(0, time - startedAt) * 0.001;
const loopAngle = reducedMotion.matches ? Math.PI * 0.2 : seconds * 0.5;
loopToken.position.set(Math.cos(loopAngle) * 1.05, 1.07, Math.sin(loopAngle) * 1.05);
loopToken.rotation.x = seconds * 0.6;
loopToken.rotation.y = seconds * 0.8;
const runPhase = reducedMotion.matches ? 0.55 : (seconds * 0.22) % 1;
const runY = runPhase < 0.5
? -1.05 + runPhase * 2.5
: 0.2 - (runPhase - 0.5) * 1.3;
runPulse.position.set(
reducedMotion.matches ? 0.28 : Math.sin(runPhase * Math.PI * 2) * 0.2,
runY,
0.3,
);
contextCards.forEach((card, index) => {
card.position.y = card.userData.baseY + (reducedMotion.matches ? 0 : Math.sin(seconds * 1.25 + index) * 0.025);
card.rotation.y = reducedMotion.matches ? 0 : Math.sin(seconds * 0.7 + index) * 0.08;
});
toolNodes.forEach((node, index) => {
node.position.y = node.userData.baseY + (reducedMotion.matches ? 0 : Math.sin(seconds * 1.6 + index * 1.8) * 0.025);
node.rotation.y = seconds * (index ? -0.34 : 0.34);
});
checkpoints.forEach((checkpoint, index) => {
const pulse = reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 1.7 + index * 1.4) * 0.08;
checkpoint.scale.setScalar(pulse);
});
agent.position.y = 0.18 + (reducedMotion.matches ? 0 : Math.sin(seconds * 1.5) * 0.018);
agentCore.scale.setScalar(reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 2.3) * 0.1);
promptCard.rotation.y = reducedMotion.matches ? 0 : Math.sin(seconds * 0.6) * 0.035;
root.rotation.x += (targetRotationX - root.rotation.x) * 0.045;
root.rotation.y += (targetRotationY - root.rotation.y) * 0.045;
renderer.render(scene, camera);
frameCount += 1;
stackContainer.dataset.sceneFrames = String(frameCount);
stackContainer.dataset.sceneReady = 'true';
}
function animate(time) {
animationFrame = 0;
if (!visible || document.hidden || reducedMotion.matches || !desktopStackMedia.matches) return;
render(time);
animationFrame = window.requestAnimationFrame(animate);
}
function startAnimation() {
if (!animationFrame && visible && !document.hidden && !reducedMotion.matches && desktopStackMedia.matches) {
animationFrame = window.requestAnimationFrame(animate);
}
}
function stopAnimation() {
if (!animationFrame) return;
window.cancelAnimationFrame(animationFrame);
animationFrame = 0;
}
function resize() {
const width = Math.max(stackContainer.clientWidth, 1);
const height = Math.max(stackContainer.clientHeight, 1);
renderer.setPixelRatio(Math.min(window.devicePixelRatio || 1, lowPower ? 1.25 : 1.55));
renderer.setSize(width, height, false);
const aspect = width / height;
const viewHeight = 4.25;
const viewWidth = viewHeight * aspect;
camera.left = -viewWidth / 2;
camera.right = viewWidth / 2;
camera.top = viewHeight / 2;
camera.bottom = -viewHeight / 2;
camera.updateProjectionMatrix();
render(performance.now());
}
function updatePointer(event) {
const bounds = stackContainer.getBoundingClientRect();
const x = (event.clientX - bounds.left) / bounds.width * 2 - 1;
const y = (event.clientY - bounds.top) / bounds.height * 2 - 1;
targetRotationY = x * 0.035;
targetRotationX = -y * 0.018;
}
function resetPointer() {
targetRotationX = 0;
targetRotationY = 0;
}
if ('ResizeObserver' in window) {
const resizeObserver = new ResizeObserver(resize);
resizeObserver.observe(stackContainer);
} else {
window.addEventListener('resize', resize, { passive: true });
}
if ('IntersectionObserver' in window) {
const visibilityObserver = new IntersectionObserver((entries) => {
visible = entries[0]?.isIntersecting ?? true;
if (visible) startAnimation();
else stopAnimation();
}, { threshold: 0.02 });
visibilityObserver.observe(stackContainer);
}
document.addEventListener('visibilitychange', () => {
if (document.hidden) stopAnimation();
else startAnimation();
});
const handleMotionChange = () => {
if (reducedMotion.matches) {
stopAnimation();
resetPointer();
render(performance.now());
} else {
startAnimation();
}
};
if (reducedMotion.addEventListener) reducedMotion.addEventListener('change', handleMotionChange);
else reducedMotion.addListener(handleMotionChange);
stackContainer.addEventListener('pointermove', updatePointer, { passive: true });
stackContainer.addEventListener('pointerleave', resetPointer, { passive: true });
renderer.domElement.addEventListener('webglcontextlost', (event) => {
event.preventDefault();
stopAnimation();
stackContainer.dataset.sceneState = 'fallback';
});
window.__loopStackDiagnostics = () => {
const gl = renderer.getContext();
const width = renderer.domElement.width;
const height = renderer.domElement.height;
const pixels = new Uint8Array(width * height * 4);
gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, pixels);
let sampled = 0;
let painted = 0;
let minimumLuminance = 255;
let maximumLuminance = 0;
for (let index = 0; index < pixels.length; index += 64) {
const red = pixels[index];
const green = pixels[index + 1];
const blue = pixels[index + 2];
const distanceFromPaper = Math.abs(red - 244) + Math.abs(green - 247) + Math.abs(blue - 252);
const luminance = red * 0.2126 + green * 0.7152 + blue * 0.0722;
sampled += 1;
if (distanceFromPaper > 24) painted += 1;
minimumLuminance = Math.min(minimumLuminance, luminance);
maximumLuminance = Math.max(maximumLuminance, luminance);
}
return {
agentCore: true,
contextSources: contextCards.length,
drawCalls: renderer.info.render.calls,
frameCount,
harnessTools: toolNodes.length,
height,
layers: layerMeshes.length,
loopCheckpoints: checkpoints.length,
luminanceRange: maximumLuminance - minimumLuminance,
painted,
paintedRatio: sampled ? painted / sampled : 0,
reducedMotion: reducedMotion.matches,
sampled,
triangles: renderer.info.render.triangles,
width,
};
};
window.__loopStackPause = () => {
stopAnimation();
render(performance.now());
return window.__loopStackDiagnostics();
};
window.__loopStackResume = () => {
startAnimation();
return true;
};
resize();
startAnimation();
}
initStackScene();
function handleDesktopStackChange(event) {
if (!stackSceneInitialized) {
initStackScene();
return;
}
if (event.matches) window.__loopStackResume?.();
else window.__loopStackPause?.();
}
if (desktopStackMedia.addEventListener) desktopStackMedia.addEventListener('change', handleDesktopStackChange);
else desktopStackMedia.addListener(handleDesktopStackChange);
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