Design QA
Source
- Selected direction:
/Users/chaoyue/.codex/generated_images/019ed02c-a15f-7881-aab3-49ff394627b4/exec-e373a4be-af07-451b-937a-7cd5acbd9b12.png - Stack figure refresh:
/Users/chaoyue/.codex/generated_images/019ed02c-a15f-7881-aab3-49ff394627b4/exec-0e105db4-a098-48f5-b3f1-301d07cb21f6.png - Runtime map:
/Users/chaoyue/.codex/generated_images/019ed02c-a15f-7881-aab3-49ff394627b4/exec-8abdd5c7-4c6a-4406-bd07-47dfbc6f1721.png - Maturity model:
/Users/chaoyue/.codex/generated_images/019ed02c-a15f-7881-aab3-49ff394627b4/exec-ed3a252d-15d6-4836-84cb-21ce313f10bb.png - Interactive hero: Three.js
0.185.1, vendored underdocs/assets/vendor/three/with its MIT license. - Local prototype: repository
docs/build served during QA - Reference comparison:
/private/tmp/loop-design-comparison.png
Viewports And States
- Desktop first viewport: 1440 x 1000, page top, sticky navigation and the complete six-station agent loop visible.
- Mobile first viewport: 390 x 844, page top, compact six-station scene, stage selector, and next-section cue visible without horizontal overflow.
- Mobile navigation: nine links visible when expanded; Escape closes the menu, updates
aria-expanded, and restores focus. - Pattern library: 20 symptom-first entries; mobile query
accessibilityreturns exactly one matching pattern. - Contract and lifecycle: purpose-built mobile summaries replace desktop-wide figures at 560 px and below.
- Runtime map: desktop figure plus eight labeled starters in a balanced 4 x 2 grid; mobile uses the explanatory copy and one-column starter sequence instead of shrinking the wide figure.
- Maturity model: desktop figure plus semantic levels 00-06; mobile keeps the readable level rows and hides the wide supporting figure.
- Social preview: 1280 x 640, exact 669-resource, 20-pattern, 20-contract, and 8-starter counts, with the model-to-operations scope line.
- Interactive hero, desktop: 1440 x 1000, one ready WebGL canvas, no horizontal overflow, and meaningful agent-system labels.
- Interactive hero, mobile: 390 x 844, one ready WebGL canvas, no horizontal overflow, and all six stations inside the frame.
- Agent-loop semantics: the bounded agent workspace is the visual anchor; context and three scoped tools feed the agent, verification remains external, memory remains durable, and decision outcomes branch to retry, human handoff, or verified exit.
- Engineering-stack scene: desktop adds a second, independent WebGL canvas that separates one-run prompt/context/harness concerns from the outer recurring loop. The original SVG remains the WebGL fallback.
- Engineering-stack mobile fallback: the desktop canvas is removed from layout at 560 px and below; a four-row semantic stack preserves the same model without shrinking 3D labels.
- Interactive hero motion: the frame counter advanced by 47 frames during a 450 ms pointer-parallax check.
- Interactive hero efficiency: the frame counter advanced by zero during a 700 ms offscreen check at the Resources section.
- Future directions: three role-based tracks remain side by side at 1440 x 1000 and become a rule-separated single column at 390 x 844 without horizontal overflow.
Comparison History
- Compared the ChatGPT Image direction and the first implementation in one side-by-side input. The implementation preserved the light technical-field-guide palette, thin rules, flat surfaces, and restrained blue/cyan/green accents. The identity was intentionally centered to honor the repository requirement.
- The first mobile pass scaled the desktop stack diagram too far down. This was a P2 legibility issue.
- Added a dedicated mobile mental-model asset and horizontally inspectable contract and lifecycle diagrams. Rechecked at 390 x 844; headings, labels, controls, and section transitions are readable without overlap.
- Tightened short-query filtering so
CIreturns the CI repair loop instead of substring matches inside unrelated words. - Compared the original stack figure and the ChatGPT Image revision side by side. The revision replaces empty overlapping outlines with four populated plates, aligned leader lines, a one-run bracket, and an explicit recurring-work governance badge. OCR and browser checks confirmed the required copy, 1666 x 944 dimensions, and error-free rendering.
- Audited the live README and site for visual gaps. Added coordinated runtime-selection and maturity-progression figures only where the existing presentation was text-only; retained the hero, cover, social preview, stack, contract, and lifecycle assets unchanged.
- The responsive pass found the citation block widening the entire page to 618 px at a 390 px viewport. Setting footer grid children to
min-width: 0restored a 390 px document width while preserving horizontal scrolling inside the four wide diagrams. - Compared the published static hero and the Three.js-enhanced hero at the same 1280 x 720 viewport. The enhancement keeps the existing identity, copy, actions, spacing, and section transition while adding a restrained evidence orbit, control-plane stack, verification gate, and six lifecycle nodes behind the content.
- Moved the control-plane stack and verification gate outward after the first 3D pass so they frame the copy rather than crossing its reading path. Rechecked desktop and mobile rendering after the adjustment.
- Verified progressive enhancement behavior: the semantic hero remains complete without WebGL, forced-colors and print hide the scene, reduced-motion renders a static frame, and the animation stops when the hero leaves the viewport.
- Expanded the implementation kit to 22 patterns, 22 schema-checked contracts, and eight runtime starters. The runtime section now labels all five adaptable templates and all three executables, with use-case copy and an even desktop grid.
- Rechecked the expanded pattern and runtime sections at 1440 x 1000 and 390 x 844. Anchor offsets clear the sticky header, the page width stays equal to the viewport, and headings, icons, labels, and descriptions remain aligned.
- Added the role-based future-directions section and rechecked it at both target viewports. Resource Atlas expansion initially displaced direct links to later sections; post-load hash restoration now leaves
#future84 px below the desktop viewport top and 74 px below it on mobile.
Findings
- P0: none.
- P1: none.
- P2: none after the mobile diagram and filter fixes.
- Console errors: none.
- Broken or clipped primary controls: none.
- Gradient, large-radius, negative-letter-spacing, and viewport-scaled typography checks: clean.
Focused Evidence
- Desktop hero:
/private/tmp/ale-site-v07-top-desktop.png - Mobile hero:
/private/tmp/ale-site-v07-top-mobile-final.png - Desktop pattern library:
/private/tmp/ale-site-v07-patterns-desktop.png - Mobile pattern library:
/private/tmp/ale-site-v07-patterns-mobile.png - Desktop runtime map and starter grid:
/private/tmp/ale-site-v07-runtime-desktop-final.png - Mobile runtime starters:
/private/tmp/ale-site-v07-runtime-mobile-final.png - Desktop future directions:
/private/tmp/future-viewport-desktop.png - Mobile future directions:
/private/tmp/future-viewport-mobile.png - Three.js pointer-motion frame:
/private/tmp/awesome-loop-hero-three-motion-final.png - Social preview:
/Users/chaoyue/Library/CloudStorage/Dropbox/Loop Engineering/awesome-loop-engineering/assets/social-preview.png - Semantic agent loop, desktop:
/tmp/awesome-loop-agent-desktop.png - Semantic engineering stack, desktop:
/tmp/awesome-loop-stack-desktop.png - Semantic agent loop, mobile:
/tmp/awesome-loop-agent-mobile.png
2026-07-20 Repository Audit
- Desktop: 1440 x 1000, no horizontal overflow, no hero text/scene overlap, and all nine section headings render without requiring scroll-triggered opacity changes.
- Tablet: 768 x 900. The first pass clipped the intake and decision stations. The responsive camera now fits an 11.2-unit horizontal view between 720 px and 900 px, keeping all six stations, the retry path, and the outcome node inside the canvas.
- Phone: 390 x 844, no horizontal overflow. The compact loop keeps all six stations, the moving work packet, legend, outcome key, and stage selector visible without crossing the hero copy.
- Mobile navigation: opens all nine project links, reports
aria-expanded="true", closes on Escape, and restores focus to the menu button. - Pattern filter:
accessibilityreturns exactly one of the 22 patterns. - Resource Atlas: remains idle above the fold, loads on approach or a direct resource anchor, and reports
669 of 937 resources | showing 8on a fresh mobile load. - Resource interactions: the Model loop-layer filter returns 31 of 937 resources (30 papers plus Awesome Loop Models), paginates eight at a time on mobile, and renders Loopie and LoopWM with their 2026 arXiv records and adjacent-scope labels.
- Resource row schema: desktop exposes Work, Year, Published at, and Evidence; mobile stacks the same labels. A
ReasoningBankquery returns one row with its ICLR venue, arXiv identifier, Tier A evidence, task fit, and source record without horizontal overflow. - Scene motion: the canvas frame counter advanced from 640 to 662 over 900 ms. Two canvas crops taken 1.2 seconds apart changed 17.79% of sampled RGB channels.
- Scene pixels: the current desktop canvas has 7,062 colors with RGB standard deviations of 35.93, 29.76, and 22.29; mobile has 5,755 colors with deviations of 40.73, 30.54, and 19.70. Both renders are nonblank and well contrasted.
- Runtime starters: desktop cards form two equal-height rows of four; mobile cards are 358 px wide within a 390 px document and preserve label, icon, heading, and copy alignment.
- Future directions: direct-anchor restoration waits for the Resource Atlas reflow, all three audience tracks remain readable, and the agenda CTA is fully visible at desktop and mobile widths.
- Console: no page-origin errors or warnings during mobile navigation, pattern filtering, and Resource Atlas interactions.
- Narrow phone: 320 x 844, document width equals viewport width; the headline stays within 16 px gutters and the Three.js canvas remains fully inside the 288 px content width.
- Source audit: 669 rows checked; 880 public sources reachable, 6 access-restricted, 51 repository-native, and 0 broken or unreachable as of 2026-08-07 UTC.
- Data and copy: the website, README, translations, social preview source, release copy, and Hugging Face card all report 937 resources, 22 patterns, 22 contracts, 8 runtime starters, and version 0.9.0. The dataset exposes 50 fields, including
loop_layerandscope_fit. - Semantic scene pass: the desktop hero crop paints 14.61% of pixels beyond the paper background with a 254.71 luminance range; the desktop stack paints 27.83% with a 249.98 range; the mobile hero paints 20.84% with a 229.45 range.
- Stage interaction: selecting Verify updates
aria-pressedacross all six controls and replaces the live detail with the independent evidence-gate explanation. - Progressive enhancement: desktop loads the agent-loop and engineering-stack canvases; mobile loads only the agent-loop canvas and exposes the four-layer text stack. Both target viewports have zero horizontal overflow and no console messages.
final result: passed