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package controls { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.GoogleButton_pressedBitmapGoogle.png")] public class GoogleButton_pressedBitmapGoogle extends BitmapAsset { public function GoogleButton_pressedBitmapGoogle() { super(); } } }
package _codec.projects.tanks.client.panel.model.payment.types { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.payment.types.PaymentRequestUrl; public class VectorCodecPaymentRequestUrlLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecPaymentRequestUrlLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(PaymentRequestUrl,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<PaymentRequestUrl> = new Vector.<PaymentRequestUrl>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = PaymentRequestUrl(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:PaymentRequestUrl = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<PaymentRequestUrl> = Vector.<PaymentRequestUrl>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.model.quest.daily { import alternativa.tanks.model.quest.common.MissionsWindowsService; import alternativa.tanks.model.quest.common.gui.window.events.QuestGetPrizeEvent; import alternativa.tanks.service.money.IMoneyService; import alternativa.types.Long; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadPostListener; import projects.tanks.client.panel.model.quest.QuestTypeEnum; import projects.tanks.client.panel.model.quest.daily.DailyQuestInfo; import projects.tanks.client.panel.model.quest.daily.DailyQuestShowingModelBase; import projects.tanks.client.panel.model.quest.daily.IDailyQuestShowingModelBase; [ModelInfo] public class DailyQuestShowingModel extends DailyQuestShowingModelBase implements IDailyQuestShowingModelBase, ObjectLoadListener, ObjectUnloadPostListener { [Inject] public static var moneyService:IMoneyService; [Inject] public static var dailyQuestService:DailyQuestsService; [Inject] public static var missionsWindowsService:MissionsWindowsService; public function DailyQuestShowingModel() { super(); } public function objectLoaded() : void { dailyQuestService.addEventListener(DailyQuestChangeEvent.DAILY_QUEST_CHANGE,getFunctionWrapper(this.onDailyQuestChange)); dailyQuestService.addEventListener(QuestGetPrizeEvent.GET_QUEST_PRIZE,getFunctionWrapper(this.onQuestGetPrize)); dailyQuestService.addEventListener(DailyQuestEvent.REQUEST_DATA,getFunctionWrapper(this.onDataRequest)); dailyQuestService.setTimeToNextQuest(getInitParam().timeToNextQuest); missionsWindowsService.initWindow(); if(getInitParam().hasNewQuests && !missionsWindowsService.isWindowOpen()) { missionsWindowsService.openInTab(QuestTypeEnum.DAILY); } } private function onDailyQuestChange(param1:DailyQuestChangeEvent) : void { var local2:DailyQuestInfo = param1.dailyQuestInfo; if(local2.canSkipForFree) { server.skipQuestForFree(local2.questId); } else { moneyService.spend(local2.skipCost); server.skipQuestForCrystals(local2.questId,local2.skipCost); } } private function onQuestGetPrize(param1:QuestGetPrizeEvent) : void { server.givePrize(param1.questId); } private function onDataRequest(param1:DailyQuestEvent) : void { server.openWindow(); } public function openDailyQuest(param1:Vector.<DailyQuestInfo>) : void { dailyQuestService.questInfoChanged(param1); missionsWindowsService.openInTab(QuestTypeEnum.DAILY); } public function prizeGiven(param1:Long) : void { dailyQuestService.takePrize(param1); } public function skipQuest(param1:Long, param2:DailyQuestInfo) : void { dailyQuestService.changeSkippedQuest(param1,param2); } public function objectUnloadedPost() : void { dailyQuestService.removeEventListener(DailyQuestChangeEvent.DAILY_QUEST_CHANGE,getFunctionWrapper(this.onDailyQuestChange)); dailyQuestService.removeEventListener(QuestGetPrizeEvent.GET_QUEST_PRIZE,getFunctionWrapper(this.onQuestGetPrize)); dailyQuestService.removeEventListener(DailyQuestEvent.REQUEST_DATA,getFunctionWrapper(this.onDataRequest)); } } }
package { import flash.display.MovieClip; [Embed(source="/_assets/assets.swf", symbol="symbol862")] public dynamic class ScrollArrowDown_downSkin extends MovieClip { public function ScrollArrowDown_downSkin() { super(); } } }
package projects.tanks.client.panel.model.shop.featuring { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class ShopItemFeaturingModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function ShopItemFeaturingModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package platform.client.fp10.core.service.errormessage.errors { import platform.client.fp10.core.network.connection.ConnectionCloseStatus; public class ConnectionClosedError implements ErrorType { private var closeStatus:ConnectionCloseStatus; public function ConnectionClosedError(param1:ConnectionCloseStatus) { super(); this.closeStatus = param1; } public function getMessage() : String { return this.closeStatus.defaultMessage; } } }
package _codec.projects.tanks.client.battlefield.models.bonus.battle.bonusregions { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.EnumCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.bonus.battle.bonusregions.BonusRegionData; import projects.tanks.client.battlefield.models.bonus.bonus.BonusesType; import projects.tanks.client.battlefield.types.Vector3d; public class CodecBonusRegionData implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_position:ICodec; private var codec_regionType:ICodec; private var codec_rotation:ICodec; public function CodecBonusRegionData() { super(); } public function init(param1:IProtocol) : void { this.codec_position = param1.getCodec(new TypeCodecInfo(Vector3d,false)); this.codec_regionType = param1.getCodec(new EnumCodecInfo(BonusesType,false)); this.codec_rotation = param1.getCodec(new TypeCodecInfo(Vector3d,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:BonusRegionData = new BonusRegionData(); local2.position = this.codec_position.decode(param1) as Vector3d; local2.regionType = this.codec_regionType.decode(param1) as BonusesType; local2.rotation = this.codec_rotation.decode(param1) as Vector3d; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:BonusRegionData = BonusRegionData(param2); this.codec_position.encode(param1,local3.position); this.codec_regionType.encode(param1,local3.regionType); this.codec_rotation.encode(param1,local3.rotation); } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangsIcon_p5 extends BitmapAsset { public function RangsIcon_p5() { super(); } } }
package projects.tanks.client.battlefield.models.tankparts.sfx.firebird { public interface IFlameThrowingSFXModelBase { } }
package alternativa.tanks.model.quest.challenge.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.model.quest.challenge.gui.ChallengesProgressView_progressBarBgClass.png")] public class ChallengesProgressView_progressBarBgClass extends BitmapAsset { public function ChallengesProgressView_progressBarBgClass() { super(); } } }
package { import flash.display.BitmapData; [Embed(source="/_assets/goldButtonLeft_pressed.png")] public dynamic class goldButtonLeft_pressed extends BitmapData { public function goldButtonLeft_pressed(param1:int = 6, param2:int = 29) { super(param1,param2); } } }
package alternativa.tanks.gui.settings.controls { import alternativa.tanks.gui.settings.SettingsCategoryEnum; import controls.buttons.IconButton; public class TabButton extends IconButton { private var category:SettingsCategoryEnum; public function TabButton(param1:SettingsCategoryEnum, param2:String, param3:Class) { super(param2,param3); this.category = param1; } public function getCategory() : SettingsCategoryEnum { return this.category; } } }
package alternativa.engine3d.core { import alternativa.engine3d.alternativa3d; import flash.events.Event; import flash.events.IEventDispatcher; import flash.geom.ColorTransform; import flash.geom.Matrix3D; import flash.geom.Vector3D; import flash.utils.Dictionary; import flash.utils.getQualifiedClassName; use namespace alternativa3d; [Event(name="click",type="alternativa.engine3d.core.MouseEvent3D")] [Event(name="doubleClick",type="alternativa.engine3d.core.MouseEvent3D")] [Event(name="mouseDown",type="alternativa.engine3d.core.MouseEvent3D")] [Event(name="mouseUp",type="alternativa.engine3d.core.MouseEvent3D")] [Event(name="mouseOver",type="alternativa.engine3d.core.MouseEvent3D")] [Event(name="mouseOut",type="alternativa.engine3d.core.MouseEvent3D")] [Event(name="rollOver",type="alternativa.engine3d.core.MouseEvent3D")] [Event(name="rollOut",type="alternativa.engine3d.core.MouseEvent3D")] [Event(name="mouseMove",type="alternativa.engine3d.core.MouseEvent3D")] [Event(name="mouseWheel",type="alternativa.engine3d.core.MouseEvent3D")] public class Object3D implements IEventDispatcher { alternativa3d static const boundVertexList:Vertex = Vertex.createList(8); alternativa3d static const tA:Object3D = new Object3D(); alternativa3d static const tB:Object3D = new Object3D(); private static const staticSphere:Vector3D = new Vector3D(); public var x:Number = 0; public var y:Number = 0; public var z:Number = 0; public var rotationX:Number = 0; public var rotationY:Number = 0; public var rotationZ:Number = 0; public var scaleX:Number = 1; public var scaleY:Number = 1; public var scaleZ:Number = 1; public var name:String; public var visible:Boolean = true; public var alpha:Number = 1; public var blendMode:String = "normal"; public var colorTransform:ColorTransform = null; public var filters:Array = null; public var mouseEnabled:Boolean = true; public var doubleClickEnabled:Boolean = false; public var useHandCursor:Boolean = false; public var depthMapAlphaThreshold:Number = 1; public var shadowMapAlphaThreshold:Number = 1; public var softAttenuation:Number = 0; public var useShadowMap:Boolean = true; public var useLight:Boolean = true; public var boundMinX:Number = -1.0E22; public var boundMinY:Number = -1.0E22; public var boundMinZ:Number = -1.0E22; public var boundMaxX:Number = 1.0E22; public var boundMaxY:Number = 1.0E22; public var boundMaxZ:Number = 1.0E22; alternativa3d var ma:Number; alternativa3d var mb:Number; alternativa3d var mc:Number; alternativa3d var md:Number; alternativa3d var me:Number; alternativa3d var mf:Number; alternativa3d var mg:Number; alternativa3d var mh:Number; alternativa3d var mi:Number; alternativa3d var mj:Number; alternativa3d var mk:Number; alternativa3d var ml:Number; alternativa3d var ima:Number; alternativa3d var imb:Number; alternativa3d var imc:Number; alternativa3d var imd:Number; alternativa3d var ime:Number; alternativa3d var imf:Number; alternativa3d var img:Number; alternativa3d var imh:Number; alternativa3d var imi:Number; alternativa3d var imj:Number; alternativa3d var imk:Number; alternativa3d var iml:Number; alternativa3d var _parent:Object3DContainer; alternativa3d var next:Object3D; alternativa3d var culling:int = 0; alternativa3d var transformId:int = 0; alternativa3d var distance:Number; alternativa3d var concatenatedAlpha:Number = 1; alternativa3d var concatenatedBlendMode:String = "normal"; alternativa3d var concatenatedColorTransform:ColorTransform = null; alternativa3d var bubbleListeners:Object; alternativa3d var captureListeners:Object; alternativa3d var useDepth:Boolean = false; alternativa3d var transformConst:Vector.<Number>; alternativa3d var colorConst:Vector.<Number>; public function Object3D() { this.transformConst = new Vector.<Number>(12); this.colorConst = Vector.<Number>([0,0,0,1,0,0,0,1]); super(); } public function get matrix() : Matrix3D { tA.composeMatrixFromSource(this); return new Matrix3D(Vector.<Number>([tA.ma,tA.me,tA.mi,0,tA.mb,tA.mf,tA.mj,0,tA.mc,tA.mg,tA.mk,0,tA.md,tA.mh,tA.ml,1])); } public function set matrix(param1:Matrix3D) : void { var _loc2_:Vector.<Vector3D> = param1.decompose(); var _loc3_:Vector3D = _loc2_[0]; var _loc4_:Vector3D = _loc2_[1]; var _loc5_:Vector3D = _loc2_[2]; this.x = _loc3_.x; this.y = _loc3_.y; this.z = _loc3_.z; this.rotationX = _loc4_.x; this.rotationY = _loc4_.y; this.rotationZ = _loc4_.z; this.scaleX = _loc5_.x; this.scaleY = _loc5_.y; this.scaleZ = _loc5_.z; } public function get concatenatedMatrix() : Matrix3D { tA.composeMatrixFromSource(this); var _loc1_:Object3D = this; while(_loc1_._parent != null) { _loc1_ = _loc1_._parent; tB.composeMatrixFromSource(_loc1_); tA.appendMatrix(tB); } return new Matrix3D(Vector.<Number>([tA.ma,tA.me,tA.mi,0,tA.mb,tA.mf,tA.mj,0,tA.mc,tA.mg,tA.mk,0,tA.md,tA.mh,tA.ml,1])); } public function localToGlobal(param1:Vector3D) : Vector3D { var _loc3_:Vector3D = null; tA.composeMatrixFromSource(this); var _loc2_:Object3D = this; while(_loc2_._parent != null) { _loc2_ = _loc2_._parent; tB.composeMatrixFromSource(_loc2_); tA.appendMatrix(tB); } _loc3_ = new Vector3D(); _loc3_.x = tA.ma * param1.x + tA.mb * param1.y + tA.mc * param1.z + tA.md; _loc3_.y = tA.me * param1.x + tA.mf * param1.y + tA.mg * param1.z + tA.mh; _loc3_.z = tA.mi * param1.x + tA.mj * param1.y + tA.mk * param1.z + tA.ml; return _loc3_; } public function globalToLocal(param1:Vector3D) : Vector3D { tA.composeMatrixFromSource(this); var _loc2_:Object3D = this; while(_loc2_._parent != null) { _loc2_ = _loc2_._parent; tB.composeMatrixFromSource(_loc2_); tA.appendMatrix(tB); } tA.invertMatrix(); var _loc3_:Vector3D = new Vector3D(); _loc3_.x = tA.ma * param1.x + tA.mb * param1.y + tA.mc * param1.z + tA.md; _loc3_.y = tA.me * param1.x + tA.mf * param1.y + tA.mg * param1.z + tA.mh; _loc3_.z = tA.mi * param1.x + tA.mj * param1.y + tA.mk * param1.z + tA.ml; return _loc3_; } public function get parent() : Object3DContainer { return this._parent; } alternativa3d function setParent(param1:Object3DContainer) : void { this._parent = param1; } public function calculateBounds() : void { this.boundMinX = 1e+22; this.boundMinY = 1e+22; this.boundMinZ = 1e+22; this.boundMaxX = -1e+22; this.boundMaxY = -1e+22; this.boundMaxZ = -1e+22; this.updateBounds(this,null); if(this.boundMinX > this.boundMaxX) { this.boundMinX = -1e+22; this.boundMinY = -1e+22; this.boundMinZ = -1e+22; this.boundMaxX = 1e+22; this.boundMaxY = 1e+22; this.boundMaxZ = 1e+22; } } public function addEventListener(param1:String, param2:Function, param3:Boolean = false, param4:int = 0, param5:Boolean = false) : void { var _loc6_:Object = null; if(param2 == null) { throw new TypeError("Parameter listener must be non-null."); } if(param3) { if(this.captureListeners == null) { this.captureListeners = new Object(); } _loc6_ = this.captureListeners; } else { if(this.bubbleListeners == null) { this.bubbleListeners = new Object(); } _loc6_ = this.bubbleListeners; } var _loc7_:Vector.<Function> = _loc6_[param1]; if(_loc7_ == null) { _loc7_ = new Vector.<Function>(); _loc6_[param1] = _loc7_; } if(_loc7_.indexOf(param2) < 0) { _loc7_.push(param2); } } public function removeEventListener(param1:String, param2:Function, param3:Boolean = false) : void { var _loc5_:Vector.<Function> = null; var _loc6_:int = 0; var _loc7_:int = 0; var _loc8_:int = 0; var _loc9_:* = undefined; if(param2 == null) { throw new TypeError("Parameter listener must be non-null."); } var _loc4_:Object = !!param3 ? this.captureListeners : this.bubbleListeners; if(_loc4_ != null) { _loc5_ = _loc4_[param1]; if(_loc5_ != null) { _loc6_ = _loc5_.indexOf(param2); if(_loc6_ >= 0) { _loc7_ = _loc5_.length; _loc8_ = _loc6_ + 1; while(_loc8_ < _loc7_) { _loc5_[_loc6_] = _loc5_[_loc8_]; _loc8_++; _loc6_++; } if(_loc7_ > 1) { _loc5_.length = _loc7_ - 1; } else { delete _loc4_[param1]; for(_loc9_ in _loc4_) { } if(!_loc9_) { if(_loc4_ == this.captureListeners) { this.captureListeners = null; } else { this.bubbleListeners = null; } } } } } } } public function hasEventListener(param1:String) : Boolean { return this.captureListeners != null && this.captureListeners[param1] || this.bubbleListeners != null && this.bubbleListeners[param1]; } public function willTrigger(param1:String) : Boolean { var _loc2_:Object3D = this; while(_loc2_ != null) { if(_loc2_.captureListeners != null && _loc2_.captureListeners[param1] || _loc2_.bubbleListeners != null && _loc2_.bubbleListeners[param1]) { return true; } _loc2_ = _loc2_._parent; } return false; } public function dispatchEvent(param1:Event) : Boolean { var _loc4_:Object3D = null; var _loc6_:Vector.<Function> = null; var _loc7_:int = 0; var _loc8_:int = 0; var _loc9_:Vector.<Function> = null; if(param1 == null) { throw new TypeError("Parameter event must be non-null."); } if(param1 is MouseEvent3D) { MouseEvent3D(param1)._target = this; } var _loc2_:Vector.<Object3D> = new Vector.<Object3D>(); var _loc3_:int = 0; _loc4_ = this; while(_loc4_ != null) { _loc2_[_loc3_] = _loc4_; _loc3_++; _loc4_ = _loc4_._parent; } var _loc5_:int = 0; while(_loc5_ < _loc3_) { _loc4_ = _loc2_[_loc5_]; if(param1 is MouseEvent3D) { MouseEvent3D(param1)._currentTarget = _loc4_; } if(this.bubbleListeners != null) { _loc6_ = this.bubbleListeners[param1.type]; if(_loc6_ != null) { _loc8_ = _loc6_.length; _loc9_ = new Vector.<Function>(); _loc7_ = 0; while(_loc7_ < _loc8_) { _loc9_[_loc7_] = _loc6_[_loc7_]; _loc7_++; } _loc7_ = 0; while(_loc7_ < _loc8_) { (_loc9_[_loc7_] as Function).call(null,param1); _loc7_++; } } } if(!param1.bubbles) { break; } _loc5_++; } return true; } public function calculateResolution(param1:int, param2:int, param3:int = 1, param4:Matrix3D = null) : Number { return 1; } public function intersectRay(param1:Vector3D, param2:Vector3D, param3:Dictionary = null, param4:Camera3D = null) : RayIntersectionData { return null; } alternativa3d function checkIntersection(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Dictionary) : Boolean { return false; } alternativa3d function boundCheckIntersection(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number, param11:Number, param12:Number, param13:Number) : Boolean { var _loc17_:Number = NaN; var _loc18_:Number = NaN; var _loc19_:Number = NaN; var _loc20_:Number = NaN; var _loc14_:Number = param1 + param4 * param7; var _loc15_:Number = param2 + param5 * param7; var _loc16_:Number = param3 + param6 * param7; if(param1 >= param8 && param1 <= param11 && param2 >= param9 && param2 <= param12 && param3 >= param10 && param3 <= param13 || _loc14_ >= param8 && _loc14_ <= param11 && _loc15_ >= param9 && _loc15_ <= param12 && _loc16_ >= param10 && _loc16_ <= param13) { return true; } if(param1 < param8 && _loc14_ < param8 || param1 > param11 && _loc14_ > param11 || param2 < param9 && _loc15_ < param9 || param2 > param12 && _loc15_ > param12 || param3 < param10 && _loc16_ < param10 || param3 > param13 && _loc16_ > param13) { return false; } if(param4 > 0.000001) { _loc17_ = (param8 - param1) / param4; _loc18_ = (param11 - param1) / param4; } else if(param4 < -0.000001) { _loc17_ = (param11 - param1) / param4; _loc18_ = (param8 - param1) / param4; } else { _loc17_ = 0; _loc18_ = param7; } if(param5 > 0.000001) { _loc19_ = (param9 - param2) / param5; _loc20_ = (param12 - param2) / param5; } else if(param5 < -0.000001) { _loc19_ = (param12 - param2) / param5; _loc20_ = (param9 - param2) / param5; } else { _loc19_ = 0; _loc20_ = param7; } if(_loc19_ >= _loc18_ || _loc20_ <= _loc17_) { return false; } if(_loc19_ < _loc17_) { if(_loc20_ < _loc18_) { _loc18_ = _loc20_; } } else { _loc17_ = _loc19_; if(_loc20_ < _loc18_) { _loc18_ = _loc20_; } } if(param6 > 0.000001) { _loc19_ = (param10 - param3) / param6; _loc20_ = (param13 - param3) / param6; } else if(param6 < -0.000001) { _loc19_ = (param13 - param3) / param6; _loc20_ = (param10 - param3) / param6; } else { _loc19_ = 0; _loc20_ = param7; } if(_loc19_ >= _loc18_ || _loc20_ <= _loc17_) { return false; } return true; } public function clone() : Object3D { var _loc1_:Object3D = new Object3D(); _loc1_.clonePropertiesFrom(this); return _loc1_; } protected function clonePropertiesFrom(param1:Object3D) : void { this.name = param1.name; this.visible = param1.visible; this.alpha = param1.alpha; this.blendMode = param1.blendMode; this.mouseEnabled = param1.mouseEnabled; this.doubleClickEnabled = param1.doubleClickEnabled; this.useHandCursor = param1.useHandCursor; this.depthMapAlphaThreshold = param1.depthMapAlphaThreshold; this.shadowMapAlphaThreshold = param1.shadowMapAlphaThreshold; this.softAttenuation = param1.softAttenuation; this.useShadowMap = param1.useShadowMap; this.useLight = param1.useLight; this.transformId = param1.transformId; this.distance = param1.distance; if(param1.colorTransform != null) { this.colorTransform = new ColorTransform(); this.colorTransform.concat(param1.colorTransform); } if(param1.filters != null) { this.filters = new Array().concat(param1.filters); } this.x = param1.x; this.y = param1.y; this.z = param1.z; this.rotationX = param1.rotationX; this.rotationY = param1.rotationY; this.rotationZ = param1.rotationZ; this.scaleX = param1.scaleX; this.scaleY = param1.scaleY; this.scaleZ = param1.scaleZ; this.boundMinX = param1.boundMinX; this.boundMinY = param1.boundMinY; this.boundMinZ = param1.boundMinZ; this.boundMaxX = param1.boundMaxX; this.boundMaxY = param1.boundMaxY; this.boundMaxZ = param1.boundMaxZ; } public function toString() : String { var _loc1_:String = getQualifiedClassName(this); return "[" + _loc1_.substr(_loc1_.indexOf("::") + 2) + " " + this.name + "]"; } alternativa3d function draw(param1:Camera3D) : void { } alternativa3d function getVG(param1:Camera3D) : VG { return null; } alternativa3d function updateBounds(param1:Object3D, param2:Object3D = null) : void { } alternativa3d function concat(param1:Object3DContainer) : void { this.concatenatedAlpha = param1.concatenatedAlpha * this.alpha; this.concatenatedBlendMode = param1.concatenatedBlendMode != "normal" ? param1.concatenatedBlendMode : this.blendMode; if(param1.concatenatedColorTransform != null) { if(this.colorTransform != null) { this.concatenatedColorTransform = new ColorTransform(); this.concatenatedColorTransform.redMultiplier = param1.concatenatedColorTransform.redMultiplier; this.concatenatedColorTransform.greenMultiplier = param1.concatenatedColorTransform.greenMultiplier; this.concatenatedColorTransform.blueMultiplier = param1.concatenatedColorTransform.blueMultiplier; this.concatenatedColorTransform.redOffset = param1.concatenatedColorTransform.redOffset; this.concatenatedColorTransform.greenOffset = param1.concatenatedColorTransform.greenOffset; this.concatenatedColorTransform.blueOffset = param1.concatenatedColorTransform.blueOffset; this.concatenatedColorTransform.concat(this.colorTransform); } else { this.concatenatedColorTransform = param1.concatenatedColorTransform; } } else { this.concatenatedColorTransform = this.colorTransform; } if(this.concatenatedColorTransform != null) { this.colorConst[0] = this.concatenatedColorTransform.redMultiplier; this.colorConst[1] = this.concatenatedColorTransform.greenMultiplier; this.colorConst[2] = this.concatenatedColorTransform.blueMultiplier; this.colorConst[3] = this.concatenatedAlpha; this.colorConst[4] = this.concatenatedColorTransform.redOffset / 255; this.colorConst[5] = this.concatenatedColorTransform.greenOffset / 255; this.colorConst[6] = this.concatenatedColorTransform.blueOffset / 255; } else { this.colorConst[3] = this.concatenatedAlpha; } } alternativa3d function boundIntersectRay(param1:Vector3D, param2:Vector3D, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number) : Boolean { var _loc9_:Number = NaN; var _loc10_:Number = NaN; var _loc11_:Number = NaN; var _loc12_:Number = NaN; if(param1.x >= param3 && param1.x <= param6 && param1.y >= param4 && param1.y <= param7 && param1.z >= param5 && param1.z <= param8) { return true; } if(param1.x < param3 && param2.x <= 0 || param1.x > param6 && param2.x >= 0 || param1.y < param4 && param2.y <= 0 || param1.y > param7 && param2.y >= 0 || param1.z < param5 && param2.z <= 0 || param1.z > param8 && param2.z >= 0) { return false; } if(param2.x > 0.000001) { _loc9_ = (param3 - param1.x) / param2.x; _loc10_ = (param6 - param1.x) / param2.x; } else if(param2.x < -0.000001) { _loc9_ = (param6 - param1.x) / param2.x; _loc10_ = (param3 - param1.x) / param2.x; } else { _loc9_ = 0; _loc10_ = 1e+22; } if(param2.y > 0.000001) { _loc11_ = (param4 - param1.y) / param2.y; _loc12_ = (param7 - param1.y) / param2.y; } else if(param2.y < -0.000001) { _loc11_ = (param7 - param1.y) / param2.y; _loc12_ = (param4 - param1.y) / param2.y; } else { _loc11_ = 0; _loc12_ = 1e+22; } if(_loc11_ >= _loc10_ || _loc12_ <= _loc9_) { return false; } if(_loc11_ < _loc9_) { if(_loc12_ < _loc10_) { _loc10_ = _loc12_; } } else { _loc9_ = _loc11_; if(_loc12_ < _loc10_) { _loc10_ = _loc12_; } } if(param2.z > 0.000001) { _loc11_ = (param5 - param1.z) / param2.z; _loc12_ = (param8 - param1.z) / param2.z; } else if(param2.z < -0.000001) { _loc11_ = (param8 - param1.z) / param2.z; _loc12_ = (param5 - param1.z) / param2.z; } else { _loc11_ = 0; _loc12_ = 1e+22; } if(_loc11_ >= _loc10_ || _loc12_ <= _loc9_) { return false; } return true; } alternativa3d function collectPlanes(param1:Vector3D, param2:Vector3D, param3:Vector3D, param4:Vector3D, param5:Vector3D, param6:Vector.<Face>, param7:Dictionary = null) : void { } alternativa3d function calculateSphere(param1:Vector3D, param2:Vector3D, param3:Vector3D, param4:Vector3D, param5:Vector3D, param6:Vector3D = null) : Vector3D { this.calculateInverseMatrix(); var _loc7_:Number = this.ima * param1.x + this.imb * param1.y + this.imc * param1.z + this.imd; var _loc8_:Number = this.ime * param1.x + this.imf * param1.y + this.img * param1.z + this.imh; var _loc9_:Number = this.imi * param1.x + this.imj * param1.y + this.imk * param1.z + this.iml; var _loc10_:Number = this.ima * param2.x + this.imb * param2.y + this.imc * param2.z + this.imd; var _loc11_:Number = this.ime * param2.x + this.imf * param2.y + this.img * param2.z + this.imh; var _loc12_:Number = this.imi * param2.x + this.imj * param2.y + this.imk * param2.z + this.iml; var _loc13_:Number = this.ima * param3.x + this.imb * param3.y + this.imc * param3.z + this.imd; var _loc14_:Number = this.ime * param3.x + this.imf * param3.y + this.img * param3.z + this.imh; var _loc15_:Number = this.imi * param3.x + this.imj * param3.y + this.imk * param3.z + this.iml; var _loc16_:Number = this.ima * param4.x + this.imb * param4.y + this.imc * param4.z + this.imd; var _loc17_:Number = this.ime * param4.x + this.imf * param4.y + this.img * param4.z + this.imh; var _loc18_:Number = this.imi * param4.x + this.imj * param4.y + this.imk * param4.z + this.iml; var _loc19_:Number = this.ima * param5.x + this.imb * param5.y + this.imc * param5.z + this.imd; var _loc20_:Number = this.ime * param5.x + this.imf * param5.y + this.img * param5.z + this.imh; var _loc21_:Number = this.imi * param5.x + this.imj * param5.y + this.imk * param5.z + this.iml; var _loc22_:Number = _loc10_ - _loc7_; var _loc23_:Number = _loc11_ - _loc8_; var _loc24_:Number = _loc12_ - _loc9_; var _loc25_:Number = _loc22_ * _loc22_ + _loc23_ * _loc23_ + _loc24_ * _loc24_; _loc22_ = _loc13_ - _loc7_; _loc23_ = _loc14_ - _loc8_; _loc24_ = _loc15_ - _loc9_; var _loc26_:Number = _loc22_ * _loc22_ + _loc23_ * _loc23_ + _loc24_ * _loc24_; if(_loc26_ > _loc25_) { _loc25_ = _loc26_; } _loc22_ = _loc16_ - _loc7_; _loc23_ = _loc17_ - _loc8_; _loc24_ = _loc18_ - _loc9_; _loc26_ = _loc22_ * _loc22_ + _loc23_ * _loc23_ + _loc24_ * _loc24_; if(_loc26_ > _loc25_) { _loc25_ = _loc26_; } _loc22_ = _loc19_ - _loc7_; _loc23_ = _loc20_ - _loc8_; _loc24_ = _loc21_ - _loc9_; _loc26_ = _loc22_ * _loc22_ + _loc23_ * _loc23_ + _loc24_ * _loc24_; if(_loc26_ > _loc25_) { _loc25_ = _loc26_; } if(param6 == null) { param6 = staticSphere; } param6.x = _loc7_; param6.y = _loc8_; param6.z = _loc9_; param6.w = Math.sqrt(_loc25_); return param6; } alternativa3d function boundIntersectSphere(param1:Vector3D, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number) : Boolean { return param1.x + param1.w > param2 && param1.x - param1.w < param5 && param1.y + param1.w > param3 && param1.y - param1.w < param6 && param1.z + param1.w > param4 && param1.z - param1.w < param7; } alternativa3d function split(param1:Vector3D, param2:Vector3D, param3:Vector3D, param4:Number) : Vector.<Object3D> { return new Vector.<Object3D>(2); } alternativa3d function testSplit(param1:Vector3D, param2:Vector3D, param3:Vector3D, param4:Number) : int { var _loc5_:Vector3D = this.calculatePlane(param1,param2,param3); if(_loc5_.x >= 0) { if(_loc5_.y >= 0) { if(_loc5_.z >= 0) { if(this.boundMaxX * _loc5_.x + this.boundMaxY * _loc5_.y + this.boundMaxZ * _loc5_.z <= _loc5_.w + param4) { return -1; } if(this.boundMinX * _loc5_.x + this.boundMinY * _loc5_.y + this.boundMinZ * _loc5_.z >= _loc5_.w - param4) { return 1; } } else { if(this.boundMaxX * _loc5_.x + this.boundMaxY * _loc5_.y + this.boundMinZ * _loc5_.z <= _loc5_.w + param4) { return -1; } if(this.boundMinX * _loc5_.x + this.boundMinY * _loc5_.y + this.boundMaxZ * _loc5_.z >= _loc5_.w - param4) { return 1; } } } else if(_loc5_.z >= 0) { if(this.boundMaxX * _loc5_.x + this.boundMinY * _loc5_.y + this.boundMaxZ * _loc5_.z <= _loc5_.w + param4) { return -1; } if(this.boundMinX * _loc5_.x + this.boundMaxY * _loc5_.y + this.boundMinZ * _loc5_.z >= _loc5_.w - param4) { return 1; } } else { if(this.boundMaxX * _loc5_.x + this.boundMinY * _loc5_.y + this.boundMinZ * _loc5_.z <= _loc5_.w + param4) { return -1; } if(this.boundMinX * _loc5_.x + this.boundMaxY * _loc5_.y + this.boundMaxZ * _loc5_.z >= _loc5_.w - param4) { return 1; } } } else if(_loc5_.y >= 0) { if(_loc5_.z >= 0) { if(this.boundMinX * _loc5_.x + this.boundMaxY * _loc5_.y + this.boundMaxZ * _loc5_.z <= _loc5_.w + param4) { return -1; } if(this.boundMaxX * _loc5_.x + this.boundMinY * _loc5_.y + this.boundMinZ * _loc5_.z >= _loc5_.w - param4) { return 1; } } else { if(this.boundMinX * _loc5_.x + this.boundMaxY * _loc5_.y + this.boundMinZ * _loc5_.z <= _loc5_.w + param4) { return -1; } if(this.boundMaxX * _loc5_.x + this.boundMinY * _loc5_.y + this.boundMaxZ * _loc5_.z >= _loc5_.w - param4) { return 1; } } } else if(_loc5_.z >= 0) { if(this.boundMinX * _loc5_.x + this.boundMinY * _loc5_.y + this.boundMaxZ * _loc5_.z <= _loc5_.w + param4) { return -1; } if(this.boundMaxX * _loc5_.x + this.boundMaxY * _loc5_.y + this.boundMinZ * _loc5_.z >= _loc5_.w - param4) { return 1; } } else { if(this.boundMinX * _loc5_.x + this.boundMinY * _loc5_.y + this.boundMinZ * _loc5_.z <= _loc5_.w + param4) { return -1; } if(this.boundMaxX * _loc5_.x + this.boundMaxY * _loc5_.y + this.boundMaxZ * _loc5_.z >= _loc5_.w - param4) { return 1; } } return 0; } alternativa3d function calculatePlane(param1:Vector3D, param2:Vector3D, param3:Vector3D) : Vector3D { var _loc4_:Vector3D = new Vector3D(); var _loc5_:Number = param2.x - param1.x; var _loc6_:Number = param2.y - param1.y; var _loc7_:Number = param2.z - param1.z; var _loc8_:Number = param3.x - param1.x; var _loc9_:Number = param3.y - param1.y; var _loc10_:Number = param3.z - param1.z; _loc4_.x = _loc10_ * _loc6_ - _loc9_ * _loc7_; _loc4_.y = _loc8_ * _loc7_ - _loc10_ * _loc5_; _loc4_.z = _loc9_ * _loc5_ - _loc8_ * _loc6_; var _loc11_:Number = _loc4_.x * _loc4_.x + _loc4_.y * _loc4_.y + _loc4_.z * _loc4_.z; if(_loc11_ > 0.0001) { _loc11_ = Math.sqrt(_loc11_); _loc4_.x = _loc4_.x / _loc11_; _loc4_.y = _loc4_.y / _loc11_; _loc4_.z = _loc4_.z / _loc11_; } _loc4_.w = param1.x * _loc4_.x + param1.y * _loc4_.y + param1.z * _loc4_.z; return _loc4_; } alternativa3d function composeMatrix() : void { var cosX:Number = Math.cos(this.rotationX); var sinX:Number = Math.sin(this.rotationX); var cosY:Number = Math.cos(this.rotationY); var sinY:Number = Math.sin(this.rotationY); var cosZ:Number = Math.cos(this.rotationZ); var sinZ:Number = Math.sin(this.rotationZ); var cosZsinY:Number = cosZ * sinY; var sinZsinY:Number = sinZ * sinY; var cosYscaleX:Number = cosY * this.scaleX; var sinXscaleY:Number = sinX * this.scaleY; var cosXscaleY:Number = cosX * this.scaleY; var cosXscaleZ:Number = cosX * this.scaleZ; var sinXscaleZ:Number = sinX * this.scaleZ; this.ma = cosZ * cosYscaleX; this.mb = cosZsinY * sinXscaleY - sinZ * cosXscaleY; this.mc = cosZsinY * cosXscaleZ + sinZ * sinXscaleZ; this.md = this.x; this.me = sinZ * cosYscaleX; this.mf = sinZsinY * sinXscaleY + cosZ * cosXscaleY; this.mg = sinZsinY * cosXscaleZ - cosZ * sinXscaleZ; this.mh = this.y; this.mi = -sinY * this.scaleX; this.mj = cosY * sinXscaleY; this.mk = cosY * cosXscaleZ; this.ml = this.z; } alternativa3d function composeMatrixFromSource(param1:Object3D) : void { var _loc2_:Number = Math.cos(param1.rotationX); var _loc3_:Number = Math.sin(param1.rotationX); var _loc4_:Number = Math.cos(param1.rotationY); var _loc5_:Number = Math.sin(param1.rotationY); var _loc6_:Number = Math.cos(param1.rotationZ); var _loc7_:Number = Math.sin(param1.rotationZ); var _loc8_:Number = _loc6_ * _loc5_; var _loc9_:Number = _loc7_ * _loc5_; var _loc10_:Number = _loc4_ * param1.scaleX; var _loc11_:Number = _loc3_ * param1.scaleY; var _loc12_:Number = _loc2_ * param1.scaleY; var _loc13_:Number = _loc2_ * param1.scaleZ; var _loc14_:Number = _loc3_ * param1.scaleZ; this.ma = _loc6_ * _loc10_; this.mb = _loc8_ * _loc11_ - _loc7_ * _loc12_; this.mc = _loc8_ * _loc13_ + _loc7_ * _loc14_; this.md = param1.x; this.me = _loc7_ * _loc10_; this.mf = _loc9_ * _loc11_ + _loc6_ * _loc12_; this.mg = _loc9_ * _loc13_ - _loc6_ * _loc14_; this.mh = param1.y; this.mi = -_loc5_ * param1.scaleX; this.mj = _loc4_ * _loc11_; this.mk = _loc4_ * _loc13_; this.ml = param1.z; } alternativa3d function appendMatrix(transform:Object3D) : void { var ta:Number = this.ma; var tb:Number = this.mb; var tc:Number = this.mc; var td:Number = this.md; var te:Number = this.me; var tf:Number = this.mf; var tg:Number = this.mg; var th:Number = this.mh; var ti:Number = this.mi; var tj:Number = this.mj; var tk:Number = this.mk; var tl:Number = this.ml; this.ma = transform.ma * ta + transform.mb * te + transform.mc * ti; this.mb = transform.ma * tb + transform.mb * tf + transform.mc * tj; this.mc = transform.ma * tc + transform.mb * tg + transform.mc * tk; this.md = transform.ma * td + transform.mb * th + transform.mc * tl + transform.md; this.me = transform.me * ta + transform.mf * te + transform.mg * ti; this.mf = transform.me * tb + transform.mf * tf + transform.mg * tj; this.mg = transform.me * tc + transform.mf * tg + transform.mg * tk; this.mh = transform.me * td + transform.mf * th + transform.mg * tl + transform.mh; this.mi = transform.mi * ta + transform.mj * te + transform.mk * ti; this.mj = transform.mi * tb + transform.mj * tf + transform.mk * tj; this.mk = transform.mi * tc + transform.mj * tg + transform.mk * tk; this.ml = transform.mi * td + transform.mj * th + transform.mk * tl + transform.ml; } alternativa3d function composeAndAppend(param1:Object3D) : void { var _loc2_:Number = Math.cos(this.rotationX); var _loc3_:Number = Math.sin(this.rotationX); var _loc4_:Number = Math.cos(this.rotationY); var _loc5_:Number = Math.sin(this.rotationY); var _loc6_:Number = Math.cos(this.rotationZ); var _loc7_:Number = Math.sin(this.rotationZ); var _loc8_:Number = _loc6_ * _loc5_; var _loc9_:Number = _loc7_ * _loc5_; var _loc10_:Number = _loc4_ * this.scaleX; var _loc11_:Number = _loc3_ * this.scaleY; var _loc12_:Number = _loc2_ * this.scaleY; var _loc13_:Number = _loc2_ * this.scaleZ; var _loc14_:Number = _loc3_ * this.scaleZ; var _loc15_:Number = _loc6_ * _loc10_; var _loc16_:Number = _loc8_ * _loc11_ - _loc7_ * _loc12_; var _loc17_:Number = _loc8_ * _loc13_ + _loc7_ * _loc14_; var _loc18_:Number = this.x; var _loc19_:Number = _loc7_ * _loc10_; var _loc20_:Number = _loc9_ * _loc11_ + _loc6_ * _loc12_; var _loc21_:Number = _loc9_ * _loc13_ - _loc6_ * _loc14_; var _loc22_:Number = this.y; var _loc23_:Number = -_loc5_ * this.scaleX; var _loc24_:Number = _loc4_ * _loc11_; var _loc25_:Number = _loc4_ * _loc13_; var _loc26_:Number = this.z; this.ma = param1.ma * _loc15_ + param1.mb * _loc19_ + param1.mc * _loc23_; this.mb = param1.ma * _loc16_ + param1.mb * _loc20_ + param1.mc * _loc24_; this.mc = param1.ma * _loc17_ + param1.mb * _loc21_ + param1.mc * _loc25_; this.md = param1.ma * _loc18_ + param1.mb * _loc22_ + param1.mc * _loc26_ + param1.md; this.me = param1.me * _loc15_ + param1.mf * _loc19_ + param1.mg * _loc23_; this.mf = param1.me * _loc16_ + param1.mf * _loc20_ + param1.mg * _loc24_; this.mg = param1.me * _loc17_ + param1.mf * _loc21_ + param1.mg * _loc25_; this.mh = param1.me * _loc18_ + param1.mf * _loc22_ + param1.mg * _loc26_ + param1.mh; this.mi = param1.mi * _loc15_ + param1.mj * _loc19_ + param1.mk * _loc23_; this.mj = param1.mi * _loc16_ + param1.mj * _loc20_ + param1.mk * _loc24_; this.mk = param1.mi * _loc17_ + param1.mj * _loc21_ + param1.mk * _loc25_; this.ml = param1.mi * _loc18_ + param1.mj * _loc22_ + param1.mk * _loc26_ + param1.ml; } alternativa3d function copyAndAppend(param1:Object3D, param2:Object3D) : void { this.ma = param2.ma * param1.ma + param2.mb * param1.me + param2.mc * param1.mi; this.mb = param2.ma * param1.mb + param2.mb * param1.mf + param2.mc * param1.mj; this.mc = param2.ma * param1.mc + param2.mb * param1.mg + param2.mc * param1.mk; this.md = param2.ma * param1.md + param2.mb * param1.mh + param2.mc * param1.ml + param2.md; this.me = param2.me * param1.ma + param2.mf * param1.me + param2.mg * param1.mi; this.mf = param2.me * param1.mb + param2.mf * param1.mf + param2.mg * param1.mj; this.mg = param2.me * param1.mc + param2.mf * param1.mg + param2.mg * param1.mk; this.mh = param2.me * param1.md + param2.mf * param1.mh + param2.mg * param1.ml + param2.mh; this.mi = param2.mi * param1.ma + param2.mj * param1.me + param2.mk * param1.mi; this.mj = param2.mi * param1.mb + param2.mj * param1.mf + param2.mk * param1.mj; this.mk = param2.mi * param1.mc + param2.mj * param1.mg + param2.mk * param1.mk; this.ml = param2.mi * param1.md + param2.mj * param1.mh + param2.mk * param1.ml + param2.ml; } alternativa3d function invertMatrix() : void { var _loc1_:Number = this.ma; var _loc2_:Number = this.mb; var _loc3_:Number = this.mc; var _loc4_:Number = this.md; var _loc5_:Number = this.me; var _loc6_:Number = this.mf; var _loc7_:Number = this.mg; var _loc8_:Number = this.mh; var _loc9_:Number = this.mi; var _loc10_:Number = this.mj; var _loc11_:Number = this.mk; var _loc12_:Number = this.ml; var _loc13_:Number = 1 / (-_loc3_ * _loc6_ * _loc9_ + _loc2_ * _loc7_ * _loc9_ + _loc3_ * _loc5_ * _loc10_ - _loc1_ * _loc7_ * _loc10_ - _loc2_ * _loc5_ * _loc11_ + _loc1_ * _loc6_ * _loc11_); this.ma = (-_loc7_ * _loc10_ + _loc6_ * _loc11_) * _loc13_; this.mb = (_loc3_ * _loc10_ - _loc2_ * _loc11_) * _loc13_; this.mc = (-_loc3_ * _loc6_ + _loc2_ * _loc7_) * _loc13_; this.md = (_loc4_ * _loc7_ * _loc10_ - _loc3_ * _loc8_ * _loc10_ - _loc4_ * _loc6_ * _loc11_ + _loc2_ * _loc8_ * _loc11_ + _loc3_ * _loc6_ * _loc12_ - _loc2_ * _loc7_ * _loc12_) * _loc13_; this.me = (_loc7_ * _loc9_ - _loc5_ * _loc11_) * _loc13_; this.mf = (-_loc3_ * _loc9_ + _loc1_ * _loc11_) * _loc13_; this.mg = (_loc3_ * _loc5_ - _loc1_ * _loc7_) * _loc13_; this.mh = (_loc3_ * _loc8_ * _loc9_ - _loc4_ * _loc7_ * _loc9_ + _loc4_ * _loc5_ * _loc11_ - _loc1_ * _loc8_ * _loc11_ - _loc3_ * _loc5_ * _loc12_ + _loc1_ * _loc7_ * _loc12_) * _loc13_; this.mi = (-_loc6_ * _loc9_ + _loc5_ * _loc10_) * _loc13_; this.mj = (_loc2_ * _loc9_ - _loc1_ * _loc10_) * _loc13_; this.mk = (-_loc2_ * _loc5_ + _loc1_ * _loc6_) * _loc13_; this.ml = (_loc4_ * _loc6_ * _loc9_ - _loc2_ * _loc8_ * _loc9_ - _loc4_ * _loc5_ * _loc10_ + _loc1_ * _loc8_ * _loc10_ + _loc2_ * _loc5_ * _loc12_ - _loc1_ * _loc6_ * _loc12_) * _loc13_; } alternativa3d function calculateInverseMatrix() : void { var _loc1_:Number = 1 / (-this.mc * this.mf * this.mi + this.mb * this.mg * this.mi + this.mc * this.me * this.mj - this.ma * this.mg * this.mj - this.mb * this.me * this.mk + this.ma * this.mf * this.mk); this.ima = (-this.mg * this.mj + this.mf * this.mk) * _loc1_; this.imb = (this.mc * this.mj - this.mb * this.mk) * _loc1_; this.imc = (-this.mc * this.mf + this.mb * this.mg) * _loc1_; this.imd = (this.md * this.mg * this.mj - this.mc * this.mh * this.mj - this.md * this.mf * this.mk + this.mb * this.mh * this.mk + this.mc * this.mf * this.ml - this.mb * this.mg * this.ml) * _loc1_; this.ime = (this.mg * this.mi - this.me * this.mk) * _loc1_; this.imf = (-this.mc * this.mi + this.ma * this.mk) * _loc1_; this.img = (this.mc * this.me - this.ma * this.mg) * _loc1_; this.imh = (this.mc * this.mh * this.mi - this.md * this.mg * this.mi + this.md * this.me * this.mk - this.ma * this.mh * this.mk - this.mc * this.me * this.ml + this.ma * this.mg * this.ml) * _loc1_; this.imi = (-this.mf * this.mi + this.me * this.mj) * _loc1_; this.imj = (this.mb * this.mi - this.ma * this.mj) * _loc1_; this.imk = (-this.mb * this.me + this.ma * this.mf) * _loc1_; this.iml = (this.md * this.mf * this.mi - this.mb * this.mh * this.mi - this.md * this.me * this.mj + this.ma * this.mh * this.mj + this.mb * this.me * this.ml - this.ma * this.mf * this.ml) * _loc1_; } alternativa3d function cullingInCamera(param1:Camera3D, param2:int) : int { var _loc4_:Vertex = null; var _loc5_:Number = NaN; var _loc6_:Number = NaN; var _loc7_:Number = NaN; var _loc8_:Boolean = false; var _loc9_:Boolean = false; var _loc10_:Number = NaN; var _loc11_:Number = NaN; var _loc12_:int = 0; var _loc13_:Vertex = null; if(param1.occludedAll) { return -1; } var _loc3_:int = param1.numOccluders; if(param2 > 0 || _loc3_ > 0) { _loc4_ = boundVertexList; _loc4_.x = this.boundMinX; _loc4_.y = this.boundMinY; _loc4_.z = this.boundMinZ; _loc4_ = _loc4_.next; _loc4_.x = this.boundMaxX; _loc4_.y = this.boundMinY; _loc4_.z = this.boundMinZ; _loc4_ = _loc4_.next; _loc4_.x = this.boundMinX; _loc4_.y = this.boundMaxY; _loc4_.z = this.boundMinZ; _loc4_ = _loc4_.next; _loc4_.x = this.boundMaxX; _loc4_.y = this.boundMaxY; _loc4_.z = this.boundMinZ; _loc4_ = _loc4_.next; _loc4_.x = this.boundMinX; _loc4_.y = this.boundMinY; _loc4_.z = this.boundMaxZ; _loc4_ = _loc4_.next; _loc4_.x = this.boundMaxX; _loc4_.y = this.boundMinY; _loc4_.z = this.boundMaxZ; _loc4_ = _loc4_.next; _loc4_.x = this.boundMinX; _loc4_.y = this.boundMaxY; _loc4_.z = this.boundMaxZ; _loc4_ = _loc4_.next; _loc4_.x = this.boundMaxX; _loc4_.y = this.boundMaxY; _loc4_.z = this.boundMaxZ; _loc4_ = boundVertexList; while(_loc4_ != null) { _loc5_ = _loc4_.x; _loc6_ = _loc4_.y; _loc7_ = _loc4_.z; _loc4_.cameraX = this.ma * _loc5_ + this.mb * _loc6_ + this.mc * _loc7_ + this.md; _loc4_.cameraY = this.me * _loc5_ + this.mf * _loc6_ + this.mg * _loc7_ + this.mh; _loc4_.cameraZ = this.mi * _loc5_ + this.mj * _loc6_ + this.mk * _loc7_ + this.ml; _loc4_ = _loc4_.next; } } if(param2 > 0) { if(param2 & 1) { _loc10_ = param1.nearClipping; _loc4_ = boundVertexList; _loc8_ = false; _loc9_ = false; while(_loc4_ != null) { if(_loc4_.cameraZ > _loc10_) { _loc8_ = true; if(_loc9_) { break; } } else { _loc9_ = true; if(_loc8_) { break; } } _loc4_ = _loc4_.next; } if(_loc9_) { if(!_loc8_) { return -1; } } else { param2 = param2 & 62; } } if(param2 & 2) { _loc11_ = param1.farClipping; _loc4_ = boundVertexList; _loc8_ = false; _loc9_ = false; while(_loc4_ != null) { if(_loc4_.cameraZ < _loc11_) { _loc8_ = true; if(_loc9_) { break; } } else { _loc9_ = true; if(_loc8_) { break; } } _loc4_ = _loc4_.next; } if(_loc9_) { if(!_loc8_) { return -1; } } else { param2 = param2 & 61; } } if(param2 & 4) { _loc4_ = boundVertexList; _loc8_ = false; _loc9_ = false; while(_loc4_ != null) { if(-_loc4_.cameraX < _loc4_.cameraZ) { _loc8_ = true; if(_loc9_) { break; } } else { _loc9_ = true; if(_loc8_) { break; } } _loc4_ = _loc4_.next; } if(_loc9_) { if(!_loc8_) { return -1; } } else { param2 = param2 & 59; } } if(param2 & 8) { _loc4_ = boundVertexList; _loc8_ = false; _loc9_ = false; while(_loc4_ != null) { if(_loc4_.cameraX < _loc4_.cameraZ) { _loc8_ = true; if(_loc9_) { break; } } else { _loc9_ = true; if(_loc8_) { break; } } _loc4_ = _loc4_.next; } if(_loc9_) { if(!_loc8_) { return -1; } } else { param2 = param2 & 55; } } if(param2 & 16) { _loc4_ = boundVertexList; _loc8_ = false; _loc9_ = false; while(_loc4_ != null) { if(-_loc4_.cameraY < _loc4_.cameraZ) { _loc8_ = true; if(_loc9_) { break; } } else { _loc9_ = true; if(_loc8_) { break; } } _loc4_ = _loc4_.next; } if(_loc9_) { if(!_loc8_) { return -1; } } else { param2 = param2 & 47; } } if(param2 & 32) { _loc4_ = boundVertexList; _loc8_ = false; _loc9_ = false; while(_loc4_ != null) { if(_loc4_.cameraY < _loc4_.cameraZ) { _loc8_ = true; if(_loc9_) { break; } } else { _loc9_ = true; if(_loc8_) { break; } } _loc4_ = _loc4_.next; } if(_loc9_) { if(!_loc8_) { return -1; } } else { param2 = param2 & 31; } } } if(_loc3_ > 0) { _loc12_ = 0; while(true) { if(_loc12_ < _loc3_) { _loc13_ = param1.occluders[_loc12_]; while(_loc13_ != null) { _loc4_ = boundVertexList; while(_loc4_ != null) { if(_loc13_.cameraX * _loc4_.cameraX + _loc13_.cameraY * _loc4_.cameraY + _loc13_.cameraZ * _loc4_.cameraZ >= 0) { break; } _loc4_ = _loc4_.next; } if(_loc4_ != null) { break; } _loc13_ = _loc13_.next; } if(_loc13_ == null) { break; } _loc12_++; } } return -1; } this.culling = param2; return param2; } alternativa3d function removeFromParent() : void { var o:Object3D = null; if(this._parent != null) { o = this._parent.removeChild(this); o = null; null; } } public function destroy() : void { this.captureListeners = null; this.bubbleListeners = null; } } }
package projects.tanks.clients.flash.commons.services.notification.sound { import flash.media.Sound; public class NotificationSoundService implements INotificationSoundService { private var _notificationSound:Sound; public function NotificationSoundService() { super(); } public function set notificationSound(param1:Sound) : void { this._notificationSound = param1; } public function playNotificationSound() : void { if(this._notificationSound != null) { this._notificationSound.play(); } } } }
package alternativa.tanks.gui.settings { import alternativa.tanks.AbstractEnum; public class SettingsCategoryEnum extends AbstractEnum { private static var _values:Vector.<SettingsCategoryEnum>; public static const GRAPHIC:SettingsCategoryEnum = new SettingsCategoryEnum(0,"GRAPHIC"); public static const ACCOUNT:SettingsCategoryEnum = new SettingsCategoryEnum(1,"ACCOUNT"); public static const SOUND:SettingsCategoryEnum = new SettingsCategoryEnum(2,"SOUND"); public static const GAME:SettingsCategoryEnum = new SettingsCategoryEnum(3,"GAME"); public static const CONTROL:SettingsCategoryEnum = new SettingsCategoryEnum(4,"CONTROL"); public function SettingsCategoryEnum(param1:int, param2:String) { super(param1,param2); } public static function get values() : Vector.<SettingsCategoryEnum> { if(!_values) { _values = new Vector.<SettingsCategoryEnum>(5,true); _values[GRAPHIC.value] = GRAPHIC; _values[ACCOUNT.value] = ACCOUNT; _values[SOUND.value] = SOUND; _values[GAME.value] = GAME; _values[CONTROL.value] = CONTROL; } return _values; } } }
package _codec.projects.tanks.client.clans.clan.clanflag { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.resource.types.ImageResource; import projects.tanks.client.clans.clan.clanflag.ClanFlag; public class CodecClanFlag implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_flagImage:ICodec; private var codec_id:ICodec; private var codec_name:ICodec; public function CodecClanFlag() { super(); } public function init(param1:IProtocol) : void { this.codec_flagImage = param1.getCodec(new TypeCodecInfo(ImageResource,false)); this.codec_id = param1.getCodec(new TypeCodecInfo(Long,false)); this.codec_name = param1.getCodec(new TypeCodecInfo(String,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ClanFlag = new ClanFlag(); local2.flagImage = this.codec_flagImage.decode(param1) as ImageResource; local2.id = this.codec_id.decode(param1) as Long; local2.name = this.codec_name.decode(param1) as String; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ClanFlag = ClanFlag(param2); this.codec_flagImage.encode(param1,local3.flagImage); this.codec_id.encode(param1,local3.id); this.codec_name.encode(param1,local3.name); } } }
package alternativa.tanks.models.weapon.artillery.rotation { import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.objects.tank.WeaponMount; import alternativa.tanks.battle.objects.tank.controllers.BarrelElevator; import alternativa.tanks.models.tank.AddToBattleListener; import alternativa.tanks.models.tank.DestroyTankPart; import alternativa.tanks.models.tank.InitTankPart; import alternativa.tanks.models.tank.RemoveFromBattleListener; import alternativa.tanks.models.tank.WeaponMountProvider; import alternativa.tanks.models.weapon.angles.verticals.VerticalAngles; import alternativa.tanks.models.weapon.artillery.IArtilleryModel; import alternativa.tanks.models.weapon.artillery.VerticalAngleView; import alternativa.tanks.models.weapon.common.WeaponCommonData; import alternativa.tanks.models.weapon.common.asWeaponCommon; import alternativa.tanks.models.weapon.turret.TurretStateSender; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.tankparts.weapons.artillery.rotation.ArtilleryElevatingBarrelCC; import projects.tanks.client.battlefield.models.tankparts.weapons.artillery.rotation.ArtilleryElevatingBarrelModelBase; import projects.tanks.client.battlefield.models.tankparts.weapons.artillery.rotation.BarrelElevationCommand; import projects.tanks.client.battlefield.models.tankparts.weapons.artillery.rotation.IArtilleryElevatingBarrelModelBase; [ModelInfo] public class ArtilleryElevatingBarrelModel extends ArtilleryElevatingBarrelModelBase implements IArtilleryElevatingBarrelModelBase, ObjectLoadListener, InitTankPart, DestroyTankPart, TurretStateSender, WeaponMountProvider, AddToBattleListener, RemoveFromBattleListener { [Inject] public static var battleService:BattleService; public function ArtilleryElevatingBarrelModel() { super(); } public function objectLoaded() : void { var local1:ArtilleryElevatingBarrelCC = getInitParam(); var local2:BarrelElevationCommand = new BarrelElevationCommand(local1.control,local1.elevation); this.saveState(local2); } public function createWeaponMount(param1:IGameObject) : WeaponMount { var local2:Number = Number(this.asArtilleryModel().getDefaultElevation()); var local3:WeaponCommonData = asWeaponCommon(object).getCommonData(); var local4:VerticalAngles = VerticalAngles(object.adapt(VerticalAngles)); var local5:BarrelElevator = new BarrelElevator(local2,-local4.getAngleDown(),local4.getAngleUp(),local3.getMaxTurretRotationSpeed(),local3.getTurretRotationAcceleration()); putData(BarrelElevator,local5); local5.setBarrelElevation(this.getState().elevation); local5.setUserControl(this.getState().control); return local5; } private function asArtilleryModel() : IArtilleryModel { return IArtilleryModel(object.adapt(IArtilleryModel)); } public function initTankPart(param1:Tank) : void { var local2:BarrelElevationController = null; var local3:BarrelStateUpdater = null; putData(Tank,param1); if(BattleUtils.isLocalTank(param1.user)) { local2 = new BarrelElevationController(param1,this.getBarrelElevator()); putData(BarrelElevationController,local2); local2.enable(); local3 = new BarrelStateUpdater(this.getBarrelElevator(),getFunctionWrapper(this.updateStateOnServer)); putData(BarrelStateUpdater,local3); putData(VerticalAngleView,new VerticalAngleView(param1.user,this.asArtilleryModel().getWeapon())); } } private function getBarrelElevator() : BarrelElevator { return BarrelElevator(getData(BarrelElevator)); } private function getBarrelStateUpdater() : BarrelStateUpdater { return BarrelStateUpdater(getData(BarrelStateUpdater)); } public function destroyTankPart() : void { var local1:BarrelElevationController = BarrelElevationController(getData(BarrelElevationController)); if(local1 != null) { local1.disable(); } var local2:VerticalAngleView = VerticalAngleView(getData(VerticalAngleView)); if(local2 != null) { local2.close(); } } private function updateStateOnServer() : void { var local1:BarrelElevator = this.getBarrelElevator(); var local2:BarrelElevationCommand = this.getState(); local2.elevation = local1.getBarrelPhysicsElevation(); local2.control = local1.getRealControl(); server.update(battleService.getPhysicsTime(),this.getTank().incarnation,local2); } public function onAddToBattle() : void { var local1:BarrelStateUpdater = this.getBarrelStateUpdater(); if(local1 != null) { local1.reset(); battleService.getBattleRunner().addLogicUnit(local1); } var local2:BarrelElevationController = BarrelElevationController(getData(BarrelElevationController)); if(local2 != null) { local2.onAddToBattle(); } } public function onRemoveFromBattle() : void { var local1:BarrelStateUpdater = this.getBarrelStateUpdater(); if(local1 != null) { battleService.getBattleRunner().removeLogicUnit(local1); } else { this.getBarrelElevator().setUserControl(BarrelElevator.STOP); } } public function sendTurretState() : void { this.getBarrelStateUpdater().reset(); this.updateStateOnServer(); } public function update(param1:BarrelElevationCommand) : void { this.saveState(param1); var local2:BarrelElevator = this.getBarrelElevator(); local2.setBarrelElevation(param1.elevation); local2.setUserControl(param1.control); } private function getTank() : Tank { return Tank(getData(Tank)); } private function saveState(param1:BarrelElevationCommand) : void { putData(BarrelElevationCommand,param1); } private function getState() : BarrelElevationCommand { return BarrelElevationCommand(getData(BarrelElevationCommand)); } } }
package alternativa.tanks.animations { public interface AnimatedValue { function setAnimatedValue(param1:Number) : void; } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] public class SocialNetworksWindow_iconBitmap extends BitmapAsset { public function SocialNetworksWindow_iconBitmap() { super(); } } }
package alternativa.tanks.help.achievements { import alternativa.osgi.OSGi; import alternativa.osgi.service.locale.ILocaleService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.BubbleHelper; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.HelperAlign; public class FirstPurchaseHelper extends BubbleHelper { public function FirstPurchaseHelper() { super(); var local1:ILocaleService = ILocaleService(OSGi.getInstance().getService(ILocaleService)); text = local1.getText(TanksLocale.TEXT_HELP_PANEL_ACHIEVEMENTS_FIRST_PURCHASE_TEXT); arrowLehgth = int(local1.getText(TanksLocale.TEXT_HELP_PANEL_ACHIEVEMENTS_FIRST_PURCHASE_ARROW_LENGTH)); arrowAlign = HelperAlign.TOP_LEFT; _showLimit = 3; } } }
package projects.tanks.clients.flash.commons.models.layout.notify { import projects.tanks.client.commons.models.layout.LayoutState; [ModelInterface] public interface ILobbyLayoutNotify { function layoutSwitchPredicted() : void; function isSwitchInProgress() : Boolean; function getCurrentState() : LayoutState; function inBattle() : Boolean; } }
package alternativa.tanks.servermodels.socialnetwork { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IExternalEntranceModelAdapt implements IExternalEntranceModel { private var object:IGameObject; private var impl:IExternalEntranceModel; public function IExternalEntranceModelAdapt(param1:IGameObject, param2:IExternalEntranceModel) { super(); this.object = param1; this.impl = param2; } public function startExternalRegisterUser(param1:String, param2:Boolean, param3:String) : void { var socialNetworkId:String = param1; var rememberMe:Boolean = param2; var domain:String = param3; try { Model.object = this.object; this.impl.startExternalRegisterUser(socialNetworkId,rememberMe,domain); } finally { Model.popObject(); } } public function startExternalLoginUser(param1:String, param2:Boolean, param3:String) : void { var socialNetworkId:String = param1; var rememberMe:Boolean = param2; var domain:String = param3; try { Model.object = this.object; this.impl.startExternalLoginUser(socialNetworkId,rememberMe,domain); } finally { Model.popObject(); } } public function finishExternalRegisterUser(param1:String, param2:String) : void { var uid:String = param1; var referralHash:String = param2; try { Model.object = this.object; this.impl.finishExternalRegisterUser(uid,referralHash); } finally { Model.popObject(); } } public function login(param1:String, param2:String) : void { var uid:String = param1; var password:String = param2; try { Model.object = this.object; this.impl.login(uid,password); } finally { Model.popObject(); } } } }
package projects.tanks.client.battleselect.model.matchmaking.group.invitewindow { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class GroupInviteWindowModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:GroupInviteWindowModelServer; private var client:IGroupInviteWindowModelBase = IGroupInviteWindowModelBase(this); private var modelId:Long = Long.getLong(443203981,347316300); private var _setAvailableToInviteUsersId:Long = Long.getLong(64042174,-63295164); private var _setAvailableToInviteUsers_friendsCodec:ICodec; private var _showId:Long = Long.getLong(1229034573,1475867490); private var _show_allowedFromFriendsCodec:ICodec; private var _show_allowedFromClanCodec:ICodec; public function GroupInviteWindowModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new GroupInviteWindowModelServer(IModel(this)); this._setAvailableToInviteUsers_friendsCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchMakingUserInfo,false),false,1)); this._show_allowedFromFriendsCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(Long,false),false,1)); this._show_allowedFromClanCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(Long,false),false,1)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._setAvailableToInviteUsersId: this.client.setAvailableToInviteUsers(this._setAvailableToInviteUsers_friendsCodec.decode(param2) as Vector.<MatchMakingUserInfo>); break; case this._showId: this.client.show(this._show_allowedFromFriendsCodec.decode(param2) as Vector.<Long>,this._show_allowedFromClanCodec.decode(param2) as Vector.<Long>); } } override public function get id() : Long { return this.modelId; } } }
package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }
package alternativa.tanks.models.battle.assault { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.assault.AssaultHudIndicators_emptyBase.png")] public class AssaultHudIndicators_emptyBase extends BitmapAsset { public function AssaultHudIndicators_emptyBase() { super(); } } }
package alternativa.tanks.model.payment.shop.specialkit.view { [ModelInterface] public interface PayPalKitView { } }
package { import flash.display.Sprite; import flash.system.Security; [ExcludeClass] public class _ef274a15b74bf271ee112dc651525de9ee80ec52973dd545b21d4c1bd48252cd_flash_display_Sprite extends Sprite { public function _ef274a15b74bf271ee112dc651525de9ee80ec52973dd545b21d4c1bd48252cd_flash_display_Sprite() { super(); } public function allowDomainInRSL(... rest) : void { Security.allowDomain.apply(null,rest); } public function allowInsecureDomainInRSL(... rest) : void { Security.allowInsecureDomain.apply(null,rest); } } }
package _codec.platform.client.models.commons.types { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.EnumCodecInfo; import platform.client.models.commons.types.ValidationStatus; public class VectorCodecValidationStatusLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecValidationStatusLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new EnumCodecInfo(ValidationStatus,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<ValidationStatus> = new Vector.<ValidationStatus>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = ValidationStatus(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:ValidationStatus = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<ValidationStatus> = Vector.<ValidationStatus>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package _codec.projects.tanks.client.battleselect.model.matchmaking.group.invitewindow { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battleselect.model.matchmaking.group.invitewindow.MatchMakingUserInfo; public class VectorCodecMatchMakingUserInfoLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecMatchMakingUserInfoLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(MatchMakingUserInfo,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<MatchMakingUserInfo> = new Vector.<MatchMakingUserInfo>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = MatchMakingUserInfo(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:MatchMakingUserInfo = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<MatchMakingUserInfo> = Vector.<MatchMakingUserInfo>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.battle.gui.inventory { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.inventory.HudInventoryIcon_overdriveMammothIconClass.png")] public class HudInventoryIcon_overdriveMammothIconClass extends BitmapAsset { public function HudInventoryIcon_overdriveMammothIconClass() { super(); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.clan { import alternativa.types.Long; import projects.tanks.client.clans.clan.permissions.ClanAction; import projects.tanks.client.clans.notifier.ClanNotifierData; public class UserClanInfo { public var userId:Long; public var isInClan:Boolean; public var clanId:Long; public var clanName:String; public var clanTag:String; public var clanActions:Vector.<ClanAction>; public var clanUserIncoming:Vector.<Long>; public var clanUserOutgoing:Vector.<Long>; public var minRankForJoinClan:int; public function UserClanInfo(param1:ClanNotifierData) { super(); this.userId = param1.userId; this.isInClan = param1.clanMember; this.clanId = param1.clanId; this.clanName = param1.clanName; this.clanTag = param1.clanTag; this.clanActions = param1.clanAction; this.clanUserIncoming = param1.clanIncoming; this.clanUserOutgoing = param1.clanOutgoing; this.minRankForJoinClan = param1.minRankForJoinClan; } } }
package _codec.projects.tanks.client.battlefield.models.user.damageindicator { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import projects.tanks.client.battlefield.models.user.damageindicator.DamageIndicatorType; public class CodecDamageIndicatorType implements ICodec { public function CodecDamageIndicatorType() { super(); } public function init(param1:IProtocol) : void { } public function decode(param1:ProtocolBuffer) : Object { var local2:DamageIndicatorType = null; var local3:int = int(param1.reader.readInt()); switch(local3) { case 0: local2 = DamageIndicatorType.NORMAL; break; case 1: local2 = DamageIndicatorType.CRITICAL; break; case 2: local2 = DamageIndicatorType.FATAL; break; case 3: local2 = DamageIndicatorType.HEAL; } return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:int = int(param2.value); param1.writer.writeInt(local3); } } }
package _codec.projects.tanks.client.panel.model.socialnetwork { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.socialnetwork.SocialNetworkPanelParams; public class VectorCodecSocialNetworkPanelParamsLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecSocialNetworkPanelParamsLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(SocialNetworkPanelParams,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<SocialNetworkPanelParams> = new Vector.<SocialNetworkPanelParams>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = SocialNetworkPanelParams(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:SocialNetworkPanelParams = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<SocialNetworkPanelParams> = Vector.<SocialNetworkPanelParams>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.model.payment.shop.category { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.commons.types.ShopCategoryEnum; public class ShopCategoryAdapt implements ShopCategory { private var object:IGameObject; private var impl:ShopCategory; public function ShopCategoryAdapt(param1:IGameObject, param2:ShopCategory) { super(); this.object = param1; this.impl = param2; } public function getOrderIndex() : int { var result:int = 0; try { Model.object = this.object; result = int(this.impl.getOrderIndex()); } finally { Model.popObject(); } return result; } public function isWithJumpButton() : Boolean { var result:Boolean = false; try { Model.object = this.object; result = Boolean(this.impl.isWithJumpButton()); } finally { Model.popObject(); } return result; } public function getType() : ShopCategoryEnum { var result:ShopCategoryEnum = null; try { Model.object = this.object; result = this.impl.getType(); } finally { Model.popObject(); } return result; } } }
package projects.tanks.client.battlefield.models.continuebattle { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class ContinueBattleModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ContinueBattleModelServer; private var client:IContinueBattleModelBase = IContinueBattleModelBase(this); private var modelId:Long = Long.getLong(1750173911,1168019295); public function ContinueBattleModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ContinueBattleModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.model.payment.shop.quantityrestriction { [ModelInterface] public interface QuantityRestriction { } }
package alternativa.tanks.model.quest.challenge.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.model.quest.challenge.gui.TierRenderer_standardPickedClass.png")] public class TierRenderer_standardPickedClass extends BitmapAsset { public function TierRenderer_standardPickedClass() { super(); } } }
package alternativa.physics.constraints { import alternativa.physics.PhysicsScene; public class Constraint { public var satisfied:Boolean; public var world:PhysicsScene; public function Constraint() { super(); } public function preProcess(param1:Number) : void { } public function apply(param1:Number) : void { } } }
package _codec.projects.tanks.client.battlefield.models.effects.activeafterdeath { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.effects.activeafterdeath.ActiveAfterDeathCC; public class CodecActiveAfterDeathCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_enabled:ICodec; public function CodecActiveAfterDeathCC() { super(); } public function init(param1:IProtocol) : void { this.codec_enabled = param1.getCodec(new TypeCodecInfo(Boolean,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ActiveAfterDeathCC = new ActiveAfterDeathCC(); local2.enabled = this.codec_enabled.decode(param1) as Boolean; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ActiveAfterDeathCC = ActiveAfterDeathCC(param2); this.codec_enabled.encode(param1,local3.enabled); } } }
package alternativa.tanks.models.effects.common.bonuscommon { import alternativa.math.Matrix3; import alternativa.math.Vector3; public class LandingController { private static const eulerAngles:Vector3 = new Vector3(); private static const m:Matrix3 = new Matrix3(); private static const ANGULAR_SPEED:Number = 2.5; private var bonus:ParaBonus; private var normal:Vector3; private var pivot:Vector3; private var r:Vector3; private var angle:Number; private var axis:Vector3; private var oldState:LandingState; private var newState:LandingState; private var interpolatedState:LandingState; public function LandingController(bonus:ParaBonus) { super(); this.normal = new Vector3(); this.pivot = new Vector3(); this.r = new Vector3(); this.axis = new Vector3(); this.oldState = new LandingState(); this.newState = new LandingState(); this.interpolatedState = new LandingState(); this.bonus = bonus; } public function init(pivot:Vector3, normal:Vector3) : void { this.pivot.vCopy(pivot); this.normal.vCopy(normal); } public function start() : void { var mesh:BonusMesh = this.bonus.skin; this.r.reset(mesh.x,mesh.y,mesh.z); this.r.vSubtract(this.pivot); this.axis.vCopy(Vector3.Z_AXIS); this.axis.vCross(this.normal); this.axis.vNormalize(); this.angle = Math.acos(this.normal.z); this.newState.position.reset(mesh.x,mesh.y,mesh.z); this.newState.orientation.setFromEulerAnglesXYZ(mesh.rotationX,mesh.rotationY,mesh.rotationZ); this.oldState.copy(this.newState); } public function runBeforePhysicsUpdate(dt:Number) : void { dt *= 0.001; this.oldState.copy(this.newState); var deltaAngle:Number = ANGULAR_SPEED * dt; if(deltaAngle > this.angle) { deltaAngle = this.angle; this.angle = 0; } else { this.angle -= deltaAngle; } m.fromAxisAngle(this.axis,deltaAngle); this.r.vTransformBy3(m); this.newState.position.vCopy(this.pivot).vAdd(this.r); this.newState.orientation.addScaledVector(this.axis,deltaAngle); this.updateTrigger(); if(this.angle == 0) { this.interpolatePhysicsState(1); this.render(); this.bonus.onLandingComplete(); } } private function updateTrigger() : void { this.newState.orientation.toMatrix3(m); this.bonus.trigger.setTransform(this.newState.position,m); } public function interpolatePhysicsState(interpolationCoeff:Number) : void { this.interpolatedState.interpolate(this.oldState,this.newState,interpolationCoeff); } public function render() : void { var mesh:BonusMesh = this.bonus.skin; mesh.x = this.interpolatedState.position.x; mesh.y = this.interpolatedState.position.y; mesh.z = this.interpolatedState.position.z; this.interpolatedState.orientation.getEulerAngles(eulerAngles); mesh.rotationX = eulerAngles.x; mesh.rotationY = eulerAngles.y; mesh.rotationZ = eulerAngles.z; } } }
package alternativa.tanks.help { public class MD5 { public static const HEX_FORMAT_LOWERCASE:uint = 0; public static const HEX_FORMAT_UPPERCASE:uint = 1; public static const BASE64_PAD_CHARACTER_DEFAULT_COMPLIANCE:String = ""; public static const BASE64_PAD_CHARACTER_RFC_COMPLIANCE:String = "="; public static var hexcase:uint = 0; public static var b64pad:String = ""; public function MD5() { super(); } public static function encrypt(param1:String) : String { return hex_md5(param1); } public static function hex_md5(param1:String) : String { return rstr2hex(rstr_md5(str2rstr_utf8(param1))); } public static function b64_md5(param1:String) : String { return rstr2b64(rstr_md5(str2rstr_utf8(param1))); } public static function any_md5(param1:String, param2:String) : String { return rstr2any(rstr_md5(str2rstr_utf8(param1)),param2); } public static function hex_hmac_md5(param1:String, param2:String) : String { return rstr2hex(rstr_hmac_md5(str2rstr_utf8(param1),str2rstr_utf8(param2))); } public static function b64_hmac_md5(param1:String, param2:String) : String { return rstr2b64(rstr_hmac_md5(str2rstr_utf8(param1),str2rstr_utf8(param2))); } public static function any_hmac_md5(param1:String, param2:String, param3:String) : String { return rstr2any(rstr_hmac_md5(str2rstr_utf8(param1),str2rstr_utf8(param2)),param3); } public static function md5_vm_test() : Boolean { return hex_md5("abc") == "900150983cd24fb0d6963f7d28e17f72"; } public static function rstr_md5(param1:String) : String { return binl2rstr(binl_md5(rstr2binl(param1),param1.length * 8)); } public static function rstr_hmac_md5(param1:String, param2:String) : String { var local3:Array = rstr2binl(param1); if(local3.length > 16) { local3 = binl_md5(local3,param1.length * 8); } var local4:Array = new Array(16); var local5:Array = new Array(16); var local6:Number = 0; while(local6 < 16) { local4[local6] = local3[local6] ^ 0x36363636; local5[local6] = local3[local6] ^ 0x5C5C5C5C; local6++; } var local7:Array = binl_md5(local4.concat(rstr2binl(param2)),512 + param2.length * 8); return binl2rstr(binl_md5(local5.concat(local7),512 + 128)); } public static function rstr2hex(param1:String) : String { var local4:Number = NaN; var local2:String = Boolean(hexcase) ? "0123456789ABCDEF" : "0123456789abcdef"; var local3:String = ""; var local5:Number = 0; while(local5 < param1.length) { local4 = Number(param1.charCodeAt(local5)); local3 += local2.charAt(local4 >>> 4 & 0x0F) + local2.charAt(local4 & 0x0F); local5++; } return local3; } public static function rstr2b64(param1:String) : String { var local6:Number = NaN; var local7:Number = NaN; var local2:String = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; var local3:String = ""; var local4:Number = param1.length; var local5:Number = 0; while(local5 < local4) { local6 = param1.charCodeAt(local5) << 16 | (local5 + 1 < local4 ? param1.charCodeAt(local5 + 1) << 8 : 0) | (local5 + 2 < local4 ? param1.charCodeAt(local5 + 2) : 0); local7 = 0; while(local7 < 4) { if(local5 * 8 + local7 * 6 > param1.length * 8) { local3 += b64pad; } else { local3 += local2.charAt(local6 >>> 6 * (3 - local7) & 0x3F); } local7++; } local5 += 3; } return local3; } public static function rstr2any(param1:String, param2:String) : String { var local5:Number = NaN; var local6:Number = NaN; var local7:Number = NaN; var local8:Array = null; var local3:Number = param2.length; var local4:Array = []; var local9:Array = new Array(param1.length / 2); local5 = 0; while(local5 < local9.length) { local9[local5] = param1.charCodeAt(local5 * 2) << 8 | param1.charCodeAt(local5 * 2 + 1); local5++; } while(local9.length > 0) { local8 = []; local7 = 0; local5 = 0; while(local5 < local9.length) { local7 = (local7 << 16) + local9[local5]; local6 = Math.floor(local7 / local3); local7 -= local6 * local3; if(local8.length > 0 || local6 > 0) { local8[local8.length] = local6; } local5++; } local4[local4.length] = local7; local9 = local8; } var local10:String = ""; local5 = local4.length - 1; while(local5 >= 0) { local10 += param2.charAt(local4[local5]); local5--; } return local10; } public static function str2rstr_utf8(param1:String) : String { var local4:Number = NaN; var local5:Number = NaN; var local2:String = ""; var local3:Number = -1; while(++local3 < param1.length) { local4 = Number(param1.charCodeAt(local3)); local5 = local3 + 1 < param1.length ? Number(param1.charCodeAt(local3 + 1)) : 0; if(55296 <= local4 && local4 <= 56319 && 56320 <= local5 && local5 <= 57343) { local4 = 65536 + ((local4 & 0x03FF) << 10) + (local5 & 0x03FF); local3++; } if(local4 <= 127) { local2 += String.fromCharCode(local4); } else if(local4 <= 2047) { local2 += String.fromCharCode(0xC0 | local4 >>> 6 & 0x1F,0x80 | local4 & 0x3F); } else if(local4 <= 65535) { local2 += String.fromCharCode(0xE0 | local4 >>> 12 & 0x0F,0x80 | local4 >>> 6 & 0x3F,0x80 | local4 & 0x3F); } else if(local4 <= 2097151) { local2 += String.fromCharCode(0xF0 | local4 >>> 18 & 7,0x80 | local4 >>> 12 & 0x3F,0x80 | local4 >>> 6 & 0x3F,0x80 | local4 & 0x3F); } } return local2; } public static function str2rstr_utf16le(param1:String) : String { var local2:String = ""; var local3:Number = 0; while(local3 < param1.length) { local2 += String.fromCharCode(param1.charCodeAt(local3) & 0xFF,param1.charCodeAt(local3) >>> 8 & 0xFF); local3++; } return local2; } public static function str2rstr_utf16be(param1:String) : String { var local2:String = ""; var local3:Number = 0; while(local3 < param1.length) { local2 += String.fromCharCode(param1.charCodeAt(local3) >>> 8 & 0xFF,param1.charCodeAt(local3) & 0xFF); local3++; } return local2; } public static function rstr2binl(param1:String) : Array { var local2:Number = 0; var local3:Array = new Array(param1.length >> 2); local2 = 0; while(local2 < local3.length) { local3[local2] = 0; local2++; } local2 = 0; while(local2 < param1.length * 8) { local3[local2 >> 5] |= (param1.charCodeAt(local2 / 8) & 0xFF) << local2 % 32; local2 += 8; } return local3; } public static function binl2rstr(param1:Array) : String { var local2:String = ""; var local3:Number = 0; while(local3 < param1.length * 32) { local2 += String.fromCharCode(param1[local3 >> 5] >>> local3 % 32 & 0xFF); local3 += 8; } return local2; } public static function binl_md5(param1:Array, param2:Number) : Array { var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; param1[param2 >> 5] |= 128 << param2 % 32; param1[(param2 + 64 >>> 9 << 4) + 14] = param2; var local3:Number = 1732584193; var local4:Number = -271733879; var local5:Number = -1732584194; var local6:Number = 271733878; var local7:Number = 0; while(local7 < param1.length) { local8 = local3; local9 = local4; local10 = local5; local11 = local6; local3 = md5_ff(local3,local4,local5,local6,param1[local7 + 0],7,-680876936); local6 = md5_ff(local6,local3,local4,local5,param1[local7 + 1],12,-389564586); local5 = md5_ff(local5,local6,local3,local4,param1[local7 + 2],17,606105819); local4 = md5_ff(local4,local5,local6,local3,param1[local7 + 3],22,-1044525330); local3 = md5_ff(local3,local4,local5,local6,param1[local7 + 4],7,-176418897); local6 = md5_ff(local6,local3,local4,local5,param1[local7 + 5],12,1200080426); local5 = md5_ff(local5,local6,local3,local4,param1[local7 + 6],17,-1473231341); local4 = md5_ff(local4,local5,local6,local3,param1[local7 + 7],22,-45705983); local3 = md5_ff(local3,local4,local5,local6,param1[local7 + 8],7,1770035416); local6 = md5_ff(local6,local3,local4,local5,param1[local7 + 9],12,-1958414417); local5 = md5_ff(local5,local6,local3,local4,param1[local7 + 10],17,-42063); local4 = md5_ff(local4,local5,local6,local3,param1[local7 + 11],22,-1990404162); local3 = md5_ff(local3,local4,local5,local6,param1[local7 + 12],7,1804603682); local6 = md5_ff(local6,local3,local4,local5,param1[local7 + 13],12,-40341101); local5 = md5_ff(local5,local6,local3,local4,param1[local7 + 14],17,-1502002290); local4 = md5_ff(local4,local5,local6,local3,param1[local7 + 15],22,1236535329); local3 = md5_gg(local3,local4,local5,local6,param1[local7 + 1],5,-165796510); local6 = md5_gg(local6,local3,local4,local5,param1[local7 + 6],9,-1069501632); local5 = md5_gg(local5,local6,local3,local4,param1[local7 + 11],14,643717713); local4 = md5_gg(local4,local5,local6,local3,param1[local7 + 0],20,-373897302); local3 = md5_gg(local3,local4,local5,local6,param1[local7 + 5],5,-701558691); local6 = md5_gg(local6,local3,local4,local5,param1[local7 + 10],9,38016083); local5 = md5_gg(local5,local6,local3,local4,param1[local7 + 15],14,-660478335); local4 = md5_gg(local4,local5,local6,local3,param1[local7 + 4],20,-405537848); local3 = md5_gg(local3,local4,local5,local6,param1[local7 + 9],5,568446438); local6 = md5_gg(local6,local3,local4,local5,param1[local7 + 14],9,-1019803690); local5 = md5_gg(local5,local6,local3,local4,param1[local7 + 3],14,-187363961); local4 = md5_gg(local4,local5,local6,local3,param1[local7 + 8],20,1163531501); local3 = md5_gg(local3,local4,local5,local6,param1[local7 + 13],5,-1444681467); local6 = md5_gg(local6,local3,local4,local5,param1[local7 + 2],9,-51403784); local5 = md5_gg(local5,local6,local3,local4,param1[local7 + 7],14,1735328473); local4 = md5_gg(local4,local5,local6,local3,param1[local7 + 12],20,-1926607734); local3 = md5_hh(local3,local4,local5,local6,param1[local7 + 5],4,-378558); local6 = md5_hh(local6,local3,local4,local5,param1[local7 + 8],11,-2022574463); local5 = md5_hh(local5,local6,local3,local4,param1[local7 + 11],16,1839030562); local4 = md5_hh(local4,local5,local6,local3,param1[local7 + 14],23,-35309556); local3 = md5_hh(local3,local4,local5,local6,param1[local7 + 1],4,-1530992060); local6 = md5_hh(local6,local3,local4,local5,param1[local7 + 4],11,1272893353); local5 = md5_hh(local5,local6,local3,local4,param1[local7 + 7],16,-155497632); local4 = md5_hh(local4,local5,local6,local3,param1[local7 + 10],23,-1094730640); local3 = md5_hh(local3,local4,local5,local6,param1[local7 + 13],4,681279174); local6 = md5_hh(local6,local3,local4,local5,param1[local7 + 0],11,-358537222); local5 = md5_hh(local5,local6,local3,local4,param1[local7 + 3],16,-722521979); local4 = md5_hh(local4,local5,local6,local3,param1[local7 + 6],23,76029189); local3 = md5_hh(local3,local4,local5,local6,param1[local7 + 9],4,-640364487); local6 = md5_hh(local6,local3,local4,local5,param1[local7 + 12],11,-421815835); local5 = md5_hh(local5,local6,local3,local4,param1[local7 + 15],16,530742520); local4 = md5_hh(local4,local5,local6,local3,param1[local7 + 2],23,-995338651); local3 = md5_ii(local3,local4,local5,local6,param1[local7 + 0],6,-198630844); local6 = md5_ii(local6,local3,local4,local5,param1[local7 + 7],10,1126891415); local5 = md5_ii(local5,local6,local3,local4,param1[local7 + 14],15,-1416354905); local4 = md5_ii(local4,local5,local6,local3,param1[local7 + 5],21,-57434055); local3 = md5_ii(local3,local4,local5,local6,param1[local7 + 12],6,1700485571); local6 = md5_ii(local6,local3,local4,local5,param1[local7 + 3],10,-1894986606); local5 = md5_ii(local5,local6,local3,local4,param1[local7 + 10],15,-1051523); local4 = md5_ii(local4,local5,local6,local3,param1[local7 + 1],21,-2054922799); local3 = md5_ii(local3,local4,local5,local6,param1[local7 + 8],6,1873313359); local6 = md5_ii(local6,local3,local4,local5,param1[local7 + 15],10,-30611744); local5 = md5_ii(local5,local6,local3,local4,param1[local7 + 6],15,-1560198380); local4 = md5_ii(local4,local5,local6,local3,param1[local7 + 13],21,1309151649); local3 = md5_ii(local3,local4,local5,local6,param1[local7 + 4],6,-145523070); local6 = md5_ii(local6,local3,local4,local5,param1[local7 + 11],10,-1120210379); local5 = md5_ii(local5,local6,local3,local4,param1[local7 + 2],15,718787259); local4 = md5_ii(local4,local5,local6,local3,param1[local7 + 9],21,-343485551); local3 = safe_add(local3,local8); local4 = safe_add(local4,local9); local5 = safe_add(local5,local10); local6 = safe_add(local6,local11); local7 += 16; } return [local3,local4,local5,local6]; } public static function md5_cmn(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number) : Number { return safe_add(bit_rol(safe_add(safe_add(param2,param1),safe_add(param4,param6)),param5),param3); } public static function md5_ff(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number) : Number { return md5_cmn(param2 & param3 | ~param2 & param4,param1,param2,param5,param6,param7); } public static function md5_gg(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number) : Number { return md5_cmn(param2 & param4 | param3 & ~param4,param1,param2,param5,param6,param7); } public static function md5_hh(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number) : Number { return md5_cmn(param2 ^ param3 ^ param4,param1,param2,param5,param6,param7); } public static function md5_ii(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number) : Number { return md5_cmn(param3 ^ (param2 | ~param4),param1,param2,param5,param6,param7); } public static function safe_add(param1:Number, param2:Number) : Number { var local3:Number = (param1 & 0xFFFF) + (param2 & 0xFFFF); var local4:Number = (param1 >> 16) + (param2 >> 16) + (local3 >> 16); return local4 << 16 | local3 & 0xFFFF; } public static function bit_rol(param1:Number, param2:Number) : Number { return param1 << param2 | param1 >>> 32 - param2; } } }
package alternativa.tanks.models.battle.gui.inventory.readytouse { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Shape; import flash.events.Event; import flash.geom.ColorTransform; import flash.geom.Matrix; import flash.utils.getTimer; public class LightPillarEffect extends Shape { public static var barClass:Class = LightPillarEffect_barClass; public static var barBitmapData:BitmapData = (new barClass() as Bitmap).bitmapData; public static var topClass:Class = LightPillarEffect_topClass; public static var topBitmapData:BitmapData = (new topClass() as Bitmap).bitmapData; private static const DURATION_MS:int = 500; private static const HEIGHT:int = 500; private static const matrix:Matrix = new Matrix(); private static const colorTransform:ColorTransform = new ColorTransform(); private var startTime:int; private var running:Boolean; public function LightPillarEffect() { super(); visible = false; } public function init(param1:uint) : void { colorTransform.color = param1; transform.colorTransform = colorTransform; } public function update(param1:int) : void { var local2:Number = NaN; if(!this.running) { return; } if(param1 > this.startTime + DURATION_MS) { this.stop(); return; } local2 = (param1 - this.startTime) / DURATION_MS; this.alpha = -(2 * local2 - 1) * (2 * local2 - 1) + 0.8; var local3:int = local2 * HEIGHT; graphics.clear(); matrix.ty = HEIGHT - local3; graphics.beginBitmapFill(topBitmapData,matrix,true); graphics.drawRect(0,HEIGHT - local3,topBitmapData.width,Math.min(local3,topBitmapData.height)); graphics.endFill(); if(local3 > topBitmapData.height) { graphics.beginBitmapFill(barBitmapData,null,false); graphics.drawRect(0,HEIGHT - local3 + topBitmapData.height,barBitmapData.width,local3 - topBitmapData.height); graphics.endFill(); } } public function start() : void { this.running = true; this.startTime = getTimer(); visible = true; alpha = 0; } public function stop() : void { visible = false; this.running = false; dispatchEvent(new Event(Event.COMPLETE)); } override public function get height() : Number { return HEIGHT; } } }
package { import controls.panel.BaseButton; [Embed(source="/_assets/assets.swf", symbol="symbol689")] public dynamic class MainPanelReferalButton extends BaseButton { public function MainPanelReferalButton() { super(); } } }
package alternativa.tanks.models.battle.ctf { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.ctf.CTFHudIndicators_flagOnBaseBlue.png")] public class CTFHudIndicators_flagOnBaseBlue extends BitmapAsset { public function CTFHudIndicators_flagOnBaseBlue() { super(); } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.sfx.shoot.smoky { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.sfx.shoot.smoky.SmokyShootSFXCC; public class VectorCodecSmokyShootSFXCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecSmokyShootSFXCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(SmokyShootSFXCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<SmokyShootSFXCC> = new Vector.<SmokyShootSFXCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = SmokyShootSFXCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:SmokyShootSFXCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<SmokyShootSFXCC> = Vector.<SmokyShootSFXCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.gui.shop.shopitems.item.kits.description.panel { import flash.display.BitmapData; import utils.FlipBitmapDataUtils; public class KitPackageDescriptionPanelBitmaps { private static const bitmapLeftTopCorner:Class = KitPackageDescriptionPanelBitmaps_bitmapLeftTopCorner; public static const leftTopCorner:BitmapData = new bitmapLeftTopCorner().bitmapData; public static const rightTopCorner:BitmapData = FlipBitmapDataUtils.flipH(leftTopCorner); private static const bitmapLeftBottomCorner:Class = KitPackageDescriptionPanelBitmaps_bitmapLeftBottomCorner; public static const leftBottomCorner:BitmapData = new bitmapLeftBottomCorner().bitmapData; public static const rightBottomCorner:BitmapData = FlipBitmapDataUtils.flipH(leftBottomCorner); private static const bitmapTopLine:Class = KitPackageDescriptionPanelBitmaps_bitmapTopLine; public static const topLine:BitmapData = new bitmapTopLine().bitmapData; public static const centerLine:BitmapData = FlipBitmapDataUtils.flipW(topLine); public static const bottomLine:BitmapData = FlipBitmapDataUtils.flipW(topLine); private static const bitmapLeftLine:Class = KitPackageDescriptionPanelBitmaps_bitmapLeftLine; public static const leftLine:BitmapData = new bitmapLeftLine().bitmapData; public static const rightLine:BitmapData = FlipBitmapDataUtils.flipH(leftLine); private static const bitmapBackgroundPixel:Class = KitPackageDescriptionPanelBitmaps_bitmapBackgroundPixel; public static const backgroundPixel:BitmapData = new bitmapBackgroundPixel().bitmapData; public function KitPackageDescriptionPanelBitmaps() { super(); } } }
package _codec.projects.tanks.client.tanksservices.model.notifier { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.tanksservices.model.notifier.AbstractNotifier; public class VectorCodecAbstractNotifierLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecAbstractNotifierLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(AbstractNotifier,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<AbstractNotifier> = new Vector.<AbstractNotifier>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = AbstractNotifier(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:AbstractNotifier = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<AbstractNotifier> = Vector.<AbstractNotifier>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.client.battlefield.models.tankparts.sfx.shoot.twins { public interface ITwinsShootSFXModelBase { } }
package projects.tanks.client.partners.impl.fakepartner { public interface IFakePartnerLoginModelBase { } }
package forms { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.locale.constants.TextConst; import assets.IconAlarm; import controls.Label; import controls.statassets.BlackRoundRect; import flash.display.Sprite; import flash.text.TextFieldAutoSize; public class FocusWarningWindow extends Sprite { private var bg:BlackRoundRect; private var icon:IconAlarm; private var label:Label; public var PADDING:int = 30; public function FocusWarningWindow() { var localeService:ILocaleService = null; this.bg = new BlackRoundRect(); this.icon = new IconAlarm(); this.label = new Label(); super(); localeService = Main.osgi.getService(ILocaleService) as ILocaleService; addChild(this.bg); addChild(this.icon); addChild(this.label); this.icon.x = -int(this.icon.width / 2); this.icon.y = -this.icon.height - 15; this.label.size = 16; this.label.text = localeService.getText(TextConst.FOCUS_WARNIG_TEXT); this.label.autoSize = TextFieldAutoSize.CENTER; this.label.x = -int(this.label.width / 2); this.bg.width = width + this.PADDING * 2; this.bg.height = height + this.PADDING * 2; this.bg.x = -int(this.bg.width / 2); this.bg.y = this.icon.y - this.PADDING * 1.1; } } }
package alternativa.tanks.gui.clanmanagement { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.components.ClanDescriptionInput; import alternativa.tanks.gui.components.flag.FlagsDropDownList; import alternativa.tanks.gui.components.rank.RanksDropDownList; import alternativa.tanks.gui.notinclan.dialogs.ClanDialog; import alternativa.tanks.models.clan.info.IClanInfoModel; import alternativa.tanks.models.panel.create.ClanCreateService; import alternativa.tanks.models.panel.create.CreateClanServiceEvent; import alternativa.tanks.models.service.ClanInfoUpdateEvent; import alternativa.tanks.models.service.ClanService; import controls.base.LabelBase; import controls.base.TankInputBox; import controls.base.ThreeLineBigButton; import controls.dropdownlist.DropDownList; import flash.events.FocusEvent; import flash.events.MouseEvent; import projects.tanks.client.clans.clan.clanflag.ClanFlag; import projects.tanks.client.clans.clan.permissions.ClanAction; import projects.tanks.clients.fp10.libraries.TanksLocale; public class ClanEditProfileDialog extends ClanDialog { [Inject] public static var createClanService:ClanCreateService; [Inject] public static var clanService:ClanService; [Inject] public static var localeService:ILocaleService; private static const FLAG_FIELD_NAME:String = "country"; private static const GREY_TEXT_COLOR:int = 7829367; public static const WIDTH:Number = 550; public static const HEIGHT:Number = 450; private var clanNameInput:TankInputBox; private var clanTagInput:TankInputBox; private var flagsLabel:LabelBase; private var flagsCombo:FlagsDropDownList; private var applyRequestsLabel:LabelBase; private var applyRequests:DropDownList; private var rankLabel:LabelBase; private var rankCombo:DropDownList; private var descriptionInput:ClanDescriptionInput; private var descriptionLabel:LabelBase; private var okButton:ThreeLineBigButton; private var infoModel:IClanInfoModel; private var lastInfo:ClanInfoUpdateEvent; private var profileWindow:ClanProfileWindow; public function ClanEditProfileDialog(param1:IClanInfoModel, param2:ClanInfoUpdateEvent, param3:ClanProfileWindow) { super(); this.infoModel = param1; this.lastInfo = param2; this.profileWindow = param3; this.init(); this.resize(); } private function init() : void { this.clanNameInput = new TankInputBox("",true); this.clanNameInput.validateFunction = this.updateClanName; this.clanNameInput.maxChars = 15; this.clanNameInput.restrict = "0-9.a-zA-z_\\-*"; this.clanNameInput.value = this.getClanName(); this.clanNameInput.enable = false; this.clanNameInput.textField.textColor = GREY_TEXT_COLOR; addChild(this.clanNameInput); this.clanTagInput = new TankInputBox("",true); this.clanTagInput.validateFunction = this.updateClanTag; this.clanTagInput.maxChars = 5; this.clanTagInput.restrict = "0-9.a-zA-z_\\-*"; this.clanTagInput.value = this.getClanTag(); this.clanTagInput.enable = false; this.clanTagInput.textField.textColor = GREY_TEXT_COLOR; addChild(this.clanTagInput); this.descriptionInput = new ClanDescriptionInput(this.getClanDescription(),clanService.maxCharactersDescription); this.descriptionInput.addEventListener(FocusEvent.FOCUS_IN,this.onFocusInDescriptionInput); this.descriptionInput.addEventListener(FocusEvent.FOCUS_OUT,this.onFocusOutDescriptionInput); addChild(this.descriptionInput); this.descriptionLabel = new LabelBase(); this.descriptionLabel.text = localeService.getText(TanksLocale.TEXT_CLAN_DESCRIPTION_LABEL); this.descriptionLabel.textColor = GREY_TEXT_COLOR; this.descriptionLabel.mouseEnabled = false; this.descriptionLabel.visible = this.descriptionInput.text.length == 0; this.applyRequestsLabel = new LabelBase(); this.applyRequestsLabel.text = localeService.getText(TanksLocale.TEXT_CLAN_PROFILE_INVATION_CLAN); this.applyRequestsLabel.mouseEnabled = false; addChild(this.applyRequestsLabel); this.applyRequests = new DropDownList(); this.applyRequests.addItem({ "gameName":localeService.getText(TanksLocale.TEXT_CLAN_PROFILE_OPEN), "id":0, "rang":0 }); this.applyRequests.addItem({ "gameName":localeService.getText(TanksLocale.TEXT_CLAN_PROFILE_CLOSE), "id":1, "rang":0 }); this.applyRequests.selectItemAt(this.requestsEnabled() ? 0 : 1); this.applyRequests.width = 84; this.applyRequests.height = 75; addChild(this.applyRequests); this.flagsLabel = new LabelBase(); this.flagsLabel.text = localeService.getText(TanksLocale.TEXT_CLAN_FLAG); addChild(this.flagsLabel); this.rankLabel = new LabelBase(); this.rankLabel.text = localeService.getText(TanksLocale.TEXT_CLAN_PROFILE_MIN_RANK); this.rankLabel.mouseEnabled = false; addChild(this.rankLabel); this.rankCombo = new RanksDropDownList(clanService.minRankForCreateClan); this.rankCombo.selectItemByField("rank",this.getMinRankIndex()); this.flagsCombo = new FlagsDropDownList(); this.flagsCombo.selectItemByField(FLAG_FIELD_NAME,this.getClanFlag()); addChild(this.rankCombo); addChild(this.flagsCombo); this.okButton = new ThreeLineBigButton(); this.okButton.label = localeService.getText(TanksLocale.TEXT_SETTINGS_BUTTON_SAVE_TEXT); this.okButton.addEventListener(MouseEvent.CLICK,this.onOkButtonClick); addChild(this.okButton); createClanService.addEventListener(CreateClanServiceEvent.CORRECT_NAME,this.onCorrectName); createClanService.addEventListener(CreateClanServiceEvent.INCORRECT_NAME,this.onIncorrectName); createClanService.addEventListener(CreateClanServiceEvent.CORRECT_TAG,this.onCorrectTag); createClanService.addEventListener(CreateClanServiceEvent.INCORRECT_TAG,this.onIncorrectTag); } private function onFocusInDescriptionInput(param1:FocusEvent) : void { this.descriptionLabel.visible = false; } private function onFocusOutDescriptionInput(param1:FocusEvent) : void { if(this.descriptionInput.text.length == 0) { this.descriptionLabel.visible = true; } } private function getClanDescription() : String { if(this.lastInfo == null) { return this.infoModel.getDescription(); } return this.lastInfo.clanDescription; } private function getClanName() : String { if(this.lastInfo == null) { return this.infoModel.getClanName(); } return this.lastInfo.clanName; } private function getClanTag() : String { if(this.lastInfo == null) { return this.infoModel.getClanTag(); } return this.lastInfo.clanTag; } private function getClanFlag() : ClanFlag { if(this.lastInfo == null) { return this.infoModel.getClanFlag(); } return this.lastInfo.clanFlag; } private function requestsEnabled() : Boolean { if(this.lastInfo == null) { return this.infoModel.incomingRequestEnabled(); } return this.lastInfo.clanRequestsEnabled; } private function getMinRankIndex() : int { if(this.lastInfo == null) { return this.infoModel.getRankIndexForAddClan(); } return this.lastInfo.clanMinRank; } private function resize() : void { this.clanNameInput.x = MARGIN; this.clanNameInput.y = MARGIN; this.clanNameInput.width = WIDTH - 2 * MARGIN; this.clanTagInput.x = MARGIN; this.clanTagInput.y = this.clanNameInput.y + this.clanNameInput.height + SMALL_MARGIN; this.clanTagInput.width = WIDTH - 2 * MARGIN; this.flagsLabel.x = MARGIN; this.flagsLabel.y = this.clanTagInput.y + this.clanTagInput.height + SMALL_MARGIN + 6; this.flagsCombo.x = this.flagsLabel.x + this.flagsLabel.width + SMALL_MARGIN; this.flagsCombo.y = this.clanTagInput.y + this.clanTagInput.height + SMALL_MARGIN; this.applyRequestsLabel.x = this.flagsCombo.x + 70 + SMALL_MARGIN; this.applyRequestsLabel.y = this.flagsLabel.y; this.applyRequests.x = this.applyRequestsLabel.x + this.applyRequestsLabel.width + SMALL_MARGIN; this.applyRequests.y = this.flagsCombo.y; this.rankLabel.x = this.applyRequests.x + 84 + SMALL_MARGIN; this.rankLabel.y = this.flagsLabel.y; this.rankCombo.x = this.rankLabel.x + this.rankLabel.width + SMALL_MARGIN; this.rankCombo.y = this.flagsCombo.y; this.okButton.x = WIDTH - this.okButton.width >> 1; this.okButton.y = HEIGHT - this.okButton.height - MARGIN; this.descriptionLabel.x = SMALL_MARGIN; this.descriptionLabel.y = SMALL_MARGIN; this.descriptionInput.x = MARGIN; this.descriptionInput.y = this.flagsCombo.y + 30 + SMALL_MARGIN; this.descriptionInput.width = WIDTH - 2 * MARGIN; this.descriptionInput.height = HEIGHT - this.descriptionInput.y - this.okButton.height - MARGIN - SMALL_MARGIN; } override protected function removeEvents() : void { this.descriptionInput.removeEventListener(FocusEvent.FOCUS_IN,this.onFocusInDescriptionInput); this.descriptionInput.removeEventListener(FocusEvent.FOCUS_OUT,this.onFocusOutDescriptionInput); createClanService.removeEventListener(CreateClanServiceEvent.CORRECT_NAME,this.onCorrectName); createClanService.removeEventListener(CreateClanServiceEvent.INCORRECT_NAME,this.onIncorrectName); createClanService.removeEventListener(CreateClanServiceEvent.CORRECT_TAG,this.onCorrectTag); createClanService.removeEventListener(CreateClanServiceEvent.INCORRECT_TAG,this.onIncorrectTag); } private function updateOkButtonState() : void { if((this.clanNameInput.isValid() || !this.clanNameInput.isEnabled()) && (this.clanTagInput.isValid() || !this.clanTagInput.isEnabled()) && !this.clanNameInput.isValidating && !this.clanTagInput.isValidating) { this.okButton.enabled = true; } else { this.okButton.enabled = false; } } private function updateClanName() : void { createClanService.validateName(this.clanNameInput.value); } private function updateClanTag() : void { createClanService.validateTag(this.clanTagInput.value); } private function onCorrectName(param1:CreateClanServiceEvent) : void { this.clanNameInput.valid(); this.updateOkButtonState(); } private function onIncorrectName(param1:CreateClanServiceEvent) : void { this.clanNameInput.invalid(); this.updateOkButtonState(); } private function onCorrectTag(param1:CreateClanServiceEvent) : void { this.clanTagInput.valid(); this.updateOkButtonState(); } private function onIncorrectTag(param1:CreateClanServiceEvent) : void { this.clanTagInput.invalid(); this.updateOkButtonState(); } private function onOkButtonClick(param1:MouseEvent) : void { var local2:ClanInfoUpdateEvent = new ClanInfoUpdateEvent(); var local3:ClanFlag = this.flagsCombo.selectedItem[FLAG_FIELD_NAME]; var local4:int = int(this.rankCombo.selectedItem.rank); local2.clanName = this.clanNameInput.value; local2.clanTag = this.clanTagInput.value; local2.clanFlag = local3; local2.clanRequestsEnabled = this.applyRequests.selectedItem.id == 0; local2.clanMinRank = local4; local2.clanDescription = this.descriptionInput.text; clanService.updateClanInfo(this.descriptionInput.text,local4,local3,this.applyRequests.selectedItem.id == 0); this.profileWindow.dispatchUpdate(local2); destroy(); } override public function updateActions() : void { if(!clanUserInfoService.hasAction(ClanAction.EDIT_PROFILE)) { destroy(); } } override public function get height() : Number { return HEIGHT; } override public function get width() : Number { return WIDTH; } override protected function getImageHeaderId() : String { return TanksLocale.TEXT_HEADER_CLAN_EDIT_PROFILE; } } }
package alternativa.tanks.gui.tankpreview { public class NoTransitionsFoundError extends Error { public function NoTransitionsFoundError() { super(); } } }
package alternativa.tanks.gui.textinputs { import controls.base.TankInput; import flash.events.Event; import flash.events.FocusEvent; import forms.ColorConstants; public class PlaceholderInputText extends TankInput { private var placeholderText:String; private const placeholderColor:uint = 8421504; public function PlaceholderInputText(param1:String) { super(); this.placeholderText = param1; value = param1; textField.textColor = this.placeholderColor; textField.displayAsPassword = false; addEventListener(FocusEvent.FOCUS_IN,this.focusIn); addEventListener(FocusEvent.FOCUS_OUT,this.focusOut); } public function focusIn(param1:Event) : void { if(value == this.placeholderText) { textField.textColor = ColorConstants.WHITE; value = ""; textField.displayAsPassword = this.hidden; } } public function focusOut(param1:Event) : void { if(value == "") { textField.textColor = this.placeholderColor; value = this.placeholderText; textField.displayAsPassword = false; } } public function setValue(param1:String) : void { this.value = param1; textField.textColor = ColorConstants.WHITE; } override public function set hidden(param1:Boolean) : void { super.hidden = param1; textField.displayAsPassword = false; } } }
package assets.slider { import flash.display.BitmapData; [Embed(source="/_assets/assets.slider.slider_TRACK_RIGHT.png")] public dynamic class slider_TRACK_RIGHT extends BitmapData { public function slider_TRACK_RIGHT(param1:int = 6, param2:int = 30) { super(param1,param2); } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.DefaultRanksBitmaps_bitmapSmallRank04.png")] public class DefaultRanksBitmaps_bitmapSmallRank04 extends BitmapAsset { public function DefaultRanksBitmaps_bitmapSmallRank04() { super(); } } }
package alternativa.tanks.controllers.battlecreate { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.model.map.mapinfo.IMapInfo; import alternativa.tanks.service.achievement.IAchievementService; import alternativa.tanks.view.battlecreate.CreateBattleFormLabels; import alternativa.tanks.view.battlecreate.CreateBattleFormView; import alternativa.tanks.view.battlelist.modefilter.BattleModeIcons; import alternativa.types.Long; import assets.icons.BattleInfoIcons; import controls.checkbox.CheckBoxEvent; import flash.display.Bitmap; import flash.display.DisplayObject; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.TimerEvent; import flash.net.SharedObject; import flash.utils.Dictionary; import flash.utils.Timer; import mx.utils.StringUtil; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battleselect.model.battleselect.create.BattleCreateCC; import projects.tanks.client.battleservice.BattleCreateParameters; import projects.tanks.client.battleservice.BattleMode; import projects.tanks.client.battleservice.Range; import projects.tanks.client.battleservice.model.createparams.BattleLimits; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.storage.IStorageService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; import projects.tanks.clients.fp10.libraries.tanksservices.utils.BattleFormatUtil; public class CreateBattleFormController extends EventDispatcher { [Inject] public static var storageService:IStorageService; [Inject] public static var achievementService:IAchievementService; [Inject] public static var userPropertiesService:IUserPropertiesService; [Inject] public static var battleFormatUtil:BattleFormatUtil; [Inject] public static var localeService:ILocaleService; private static const SECONDS_IN_MINUTE:int = 60; private static const NON_FORMAT_BATTLE_MODE_INDEX:int = 0; private static const MAX_RANK:int = 31; private static const MIN_RANK:int = 1; private static const MIN_RANK_INTERVAL_LENGTH:int = 1; private static const MIN_PLAYER_FOR_DEATH_MATCH:int = 2; private static const MIN_PLAYER_FOR_TEAM_BATTLE:int = 1; private static const SCORE_STEP_COMMON:int = 1; private static const SCORE_STEP_CP:int = 10; private static const SCORE_STEP_ASL:int = 10; private var _battlesLimits:Vector.<BattleLimits>; private var scoreLimits:Vector.<int>; private var _timeLimitInSec:int = 1800; private var _maxPeopleCount:int; private var _battleMode:BattleMode = BattleMode.DM; private var _view:CreateBattleFormView; private var _mapThemes:Dictionary = new Dictionary(); private var _currentRank:int = -1; private var _mapsParams:Array; private var _mapParamsForCurrentRank:Array; private var _themeName:String; private var _isShowForm:Boolean; public var battleCreateParams:BattleCreateCC; private var _checkedBattleNameTimer:Timer; private var _isAutoName:Boolean; private var _isCheckedServerBattleName:Boolean; private var _battleNameBeforeCheck:String; public function CreateBattleFormController(param1:BattleCreateCC, param2:Vector.<IGameObject>) { super(); this.battleCreateParams = param1; this._view = new CreateBattleFormView(this); this.init(param2); } public static function getIcon(param1:int) : DisplayObject { var local2:BattleInfoIcons = new BattleInfoIcons(); local2.type = param1; return local2; } private function init(param1:Vector.<IGameObject>) : void { this._battlesLimits = this.battleCreateParams.battlesLimits; this.scoreLimits = new Vector.<int>(BattleMode.values.length); this._checkedBattleNameTimer = new Timer(1200); this._checkedBattleNameTimer.addEventListener(TimerEvent.TIMER,this.onTimer); this._view.setMaxRankRange(this.battleCreateParams.maxRangeLength - 1); this._view.setRankIntervalRestriction(MIN_RANK,MAX_RANK,MIN_RANK_INTERVAL_LENGTH); this._view.resetPrivateBattleCheckBox(); this._view.setBattleFormats(this.createFormatBattleModeDatas()); this.parseMapsParams(param1); } private function parseMapsParams(param1:Vector.<IGameObject>) : void { var local4:IGameObject = null; var local5:IMapInfo = null; var local6:CreateBattleMapParams = null; this._mapsParams = new Array(); var local2:int = int(param1.length); var local3:int = 0; while(local3 < local2) { local4 = param1[local3]; local5 = IMapInfo(local4.adapt(IMapInfo)); local6 = new CreateBattleMapParams(); local6.index = local3; local6.id = local5.getMapId(); local6.previewResource = local5.getPreviewResource(); local6.gameName = local5.getName(); local6.maxPeople = local5.getMaxPeople(); local6.maxRank = local5.getMaxRank(); local6.minRank = local5.getMinRank(); local6.themeName = local5.getThemeName(); local6.theme = local5.getTheme(); local6.battleModes = local5.getSupportedBattleModes(); local6.enabled = local5.isEnabled(); local6.defaultTheme = local5.getDefaultTheme(); local6.matchmakingMark = local5.hasMatchmakingMark(); this._mapsParams.push(local6); local3++; } } public function onPlayersNumberChange() : void { this._maxPeopleCount = this._view.getNumberPlayers(); } public function onTimeLimitChange() : void { this._timeLimitInSec = this._view.getTimeLimit() * SECONDS_IN_MINUTE; this.checkedCorrectBattleParams(); } public function onScoreLimitChange() : void { this.scoreLimits[this._battleMode.value] = this._view.getScoreLimit(); this.checkedCorrectBattleParams(); } public function setBattleMode(param1:BattleMode) : void { var local3:int = 0; this._battleMode = param1; var local2:int = this._battlesLimits[this._battleMode.value].timeLimitInSec; if(this._timeLimitInSec > local2) { this._timeLimitInSec = local2; } this._view.setTypeBattle(this._battleMode); if(this._battleMode == BattleMode.DM) { this._maxPeopleCount = int(this.getSelectedMapParams().maxPeople); local3 = MIN_PLAYER_FOR_DEATH_MATCH; } else { this._maxPeopleCount = int(this.getSelectedMapParams().maxPeople) / 2; local3 = MIN_PLAYER_FOR_TEAM_BATTLE; } this._view.setSettingsPlayersLimit(local3,this._maxPeopleCount); this._view.setSettingsTimeLimit(0,local2 / SECONDS_IN_MINUTE,this._timeLimitInSec / SECONDS_IN_MINUTE); var local4:int = this._battlesLimits[this._battleMode.value].scoreLimit; this.scoreLimits[this._battleMode.value] = this.clamp(this.scoreLimits[this._battleMode.value],0,local4); var local5:int = this.scoreLimits[this._battleMode.value]; switch(this._battleMode) { case BattleMode.DM: this._view.setSettingsScoreLimit(local4,local5,SCORE_STEP_COMMON,CreateBattleFormLabels.stepperKillsLimitLabel,getIcon(BattleInfoIcons.KILL_LIMIT)); this._view.setNameMaxPlayersStepper(); break; case BattleMode.TDM: this._view.setSettingsScoreLimit(local4,local5,SCORE_STEP_COMMON,CreateBattleFormLabels.stepperKillsLimitLabel,getIcon(BattleInfoIcons.KILL_LIMIT)); this._view.setNameMaxPlayersTeamStepper(); break; case BattleMode.CTF: this._view.setSettingsScoreLimit(local4,local5,SCORE_STEP_COMMON,CreateBattleFormLabels.stepperFlagsLimitLabel,getIcon(BattleInfoIcons.CTF)); this._view.setNameMaxPlayersTeamStepper(); break; case BattleMode.CP: this._view.setSettingsScoreLimit(local4,local5,SCORE_STEP_CP,CreateBattleFormLabels.stepperDominationLimitLabel,getIcon(BattleInfoIcons.TEAM_SCORE)); this._view.setNameMaxPlayersTeamStepper(); break; case BattleMode.AS: this._view.setSettingsScoreLimit(local4,local5,SCORE_STEP_ASL,CreateBattleFormLabels.stepperDominationLimitLabel,new Bitmap(BattleModeIcons.getIcon(BattleMode.AS))); this._view.setNameMaxPlayersTeamStepper(); break; case BattleMode.RUGBY: this._view.setSettingsScoreLimit(local4,local5,SCORE_STEP_COMMON,CreateBattleFormLabels.stepperDominationLimitLabel,new Bitmap(BattleModeIcons.getIcon(BattleMode.RUGBY))); this._view.setNameMaxPlayersTeamStepper(); } this._view.updateOptions(); } private function clamp(param1:int, param2:int, param3:int) : int { if(param1 < param2) { return param2; } if(param1 > param3) { return param3; } return param1; } public function onMapChange() : void { this.updateThemes(); this.updateParams(); } public function onThemeChange() : void { this._themeName = this._view.getSelectedThemeItem().themeName; this.updateParams(); } private function updateParams() : void { this.updateRangeRank(); this.setAvailableBattleTypes(); this.selectBattleType(this._battleMode); this.saveMapParamInStorage(); this._view.battleInfo.updatePreview(this.getSelectedMapParams().previewResource); this._view.battleInfo.setMatchmakingMark(this._view.getSelectMapItem().matchmakingMark); var local1:Object = this._view.getSelectedFormatItem(); if(local1 == null || local1.index == 0) { this._view.setBattleName(this._view.getSelectMapItem().gameName); } else { this._view.setBattleName(this._view.getSelectMapItem().gameName + " " + local1.gameName); } } public function destroy() : void { this._view.destroy(); this._view = null; } public function showForm() : void { this._isShowForm = true; if(this._currentRank != userPropertiesService.rank) { this._currentRank = userPropertiesService.rank; if(this._currentRank < MIN_RANK) { this._currentRank = MIN_RANK; } this._view.setCurrentRank(this._currentRank); this.updateAvailableMaps(); this.selectDefaultMap(); } achievementService.showStartButtonHelper(); this._view.show(); } public function hideForm() : void { this._isShowForm = false; this._view.hide(); achievementService.hideStartButtonHelper(); } private function checkedCorrectBattleParams() : void { if(this.isBattleParamsCorrect()) { this._view.unBlockedStartButton(); } else { this._view.blockedStartButton(); } } private function isBattleParamsCorrect() : Boolean { return Boolean(StringUtil.trim(this._view.getBattleName())) && (this._view.getTimeLimit() != 0 || this._view.getScoreLimit() != 0); } private function setAvailableBattleTypes() : void { this._view.setAvailableTypesBattle(this.getSelectedMapParams().battleModes); } private function updateRangeRank() : void { var local1:CreateBattleMapParams = this.getSelectedMapParams(); var local2:Range = this.battleCreateParams.maxRange; var local3:int = Math.max(local2.min,local1.minRank); var local4:int = Math.min(local2.max,local1.maxRank); this._view.setRankIntervalRestriction(local3,local4,MIN_RANK_INTERVAL_LENGTH); var local5:Range = this.battleCreateParams.defaultRange; this._view.setMinRang(Math.max(local5.min,this._view.getMinRangValue())); this._view.setMaxRang(Math.min(local5.max,this._view.getMaxRangValue())); } private function updateThemes() : void { var local3:Array = null; var local4:String = null; var local5:String = null; var local6:SaveMapParams = null; var local7:CreateBattleMapParams = null; var local8:CreateBattleMapParams = null; var local9:Object = null; var local1:Long = this._view.getSelectMapItem().id; var local2:Dictionary = this._mapThemes[local1]; if(local2 != null) { local3 = new Array(); local4 = null; for(local5 in local2) { local8 = this._mapThemes[local1][local5]; if(this._currentRank >= local8.minRank && this._currentRank <= local8.maxRank) { local3.push({ "gameName":local5, "id":local8.id, "rang":0, "theme":local8.theme }); } if(local8.defaultTheme != null && local8.defaultTheme.name == local8.theme.name) { local4 = local5; } } local3.sortOn(["gameName"]); this._view.setThemeInfo(local3); local6 = this.getSaveMapParams(); if(local6 != null && local6.selectedThemes != null && local6.selectedThemes[local1] != null) { this._themeName = local6.selectedThemes[local1]; } else if(local4 != null) { this._themeName = local4; } local7 = this._mapThemes[this._view.getSelectMapItem().id][this._themeName]; if(this._themeName != null && this.isMapAndThemeAvailable(local7)) { this._view.setSelectMapThemeItemByField("themeName",this._themeName); } else { local9 = this._view.getSelectedThemeItem(); this._themeName = local9 != null ? local9.themeName : null; } if(local3.length > 1) { this._view.showThemeForMap(); } else { this._view.hideThemeForMap(); } } } private function isMapAndThemeAvailable(param1:CreateBattleMapParams) : Boolean { return param1 != null && param1.enabled && this._currentRank >= param1.minRank && this._currentRank <= param1.maxRank; } private function getSelectedMapParams() : CreateBattleMapParams { return CreateBattleMapParams(this._mapThemes[this._view.getSelectMapItem().id][this._themeName]); } private function updateAvailableMaps() : void { var local1:CreateBattleMapParams = null; this._mapThemes = new Dictionary(); this._mapParamsForCurrentRank = new Array(); for each(local1 in this._mapsParams) { if(local1.enabled && this._currentRank <= local1.maxRank) { if(this._mapThemes[local1.id] == undefined) { this._mapThemes[local1.id] = new Dictionary(); local1.currentRank = this._currentRank >= local1.minRank ? 0 : local1.minRank; this._mapParamsForCurrentRank.push(local1); } this._mapThemes[local1.id][local1.themeName] = local1; } } if(this._mapParamsForCurrentRank.length != 0) { this._mapParamsForCurrentRank.sortOn(["currentRank","gameName"],[Array.NUMERIC,null]); this._view.setMapsInfo(this._mapParamsForCurrentRank); return; } throw new ArgumentError("For your rank is not available maps"); } private function selectDefaultMap() : void { var local1:String = null; var local2:SaveMapParams = this.getSaveMapParams(); var local3:CreateBattleMapParams = this.getMapParams(local2.mapId,local2.themeName); if(this.isMapAndThemeAvailable(local3)) { local1 = local3.gameName; this._themeName = local3.themeName; } else { local1 = this._mapParamsForCurrentRank[0].gameName; this._themeName = this._mapParamsForCurrentRank[0].themeName; } this._view.selectMap("gameName",local1); this.onMapChange(); } private function getMapParams(param1:Long, param2:String) : CreateBattleMapParams { var local3:int = int(this._mapsParams.length); var local4:int = 0; while(local4 < local3) { if(this._mapsParams[local4].id == param1 && this._mapsParams[local4].themeName == param2) { return this._mapsParams[local4]; } local4++; } return null; } private function getSaveMapParams() : SaveMapParams { var local1:SaveMapParams = new SaveMapParams(); var local2:SharedObject = storageService.getStorage(); var local3:Vector.<Object> = local2.data.SelectedMap != null && local2.data.SelectedMap is Vector.<Object> ? local2.data.SelectedMap as Vector.<Object> : new Vector.<Object>(); var local4:int = 0; while(local4 < local3.length) { if(local3[local4].userName == userPropertiesService.userName) { local1.mapId = Long.getLong(int(local3[local4].mapIdHigh),int(local3[local4].mapIdLow)); local1.themeName = local3[local4].mapTheme; local1.selectedThemes = local3[local4].selectedThemes; break; } local4++; } return local1; } private function saveMapParamInStorage() : void { var local6:Object = null; var local1:SharedObject = storageService.getStorage(); var local2:Vector.<Object> = local1.data.SelectedMap != null && local1.data.SelectedMap is Vector.<Object> ? local1.data.SelectedMap as Vector.<Object> : new Vector.<Object>(); var local3:int = -1; var local4:int = 0; while(local4 < local2.length) { if(local2[local4].userName == userPropertiesService.userName) { local3 = local4; break; } local4++; } var local5:CreateBattleMapParams = this.getSelectedMapParams(); if(local3 != -1) { local6 = local2[local3]; } else { local6 = new Object(); local6.userName = userPropertiesService.userName; local2.push(local6); } local6.mapIdLow = local5.id.low; local6.mapIdHigh = local5.id.high; local6.mapTheme = local5.themeName; if(local6.selectedThemes == null) { local6.selectedThemes = new Object(); } local6.selectedThemes[local5.id] = local5.themeName; local1.data.SelectedMap = local2; } private function selectBattleType(param1:BattleMode) : void { if(this.isTypeBattleContainedSelectedMap(param1)) { this.setBattleMode(param1); } else { this.setBattleMode(this.getSelectedMapParams().battleModes[0]); } } private function isTypeBattleContainedSelectedMap(param1:BattleMode) : Boolean { var local2:Boolean = false; var local3:Vector.<BattleMode> = this.getSelectedMapParams().battleModes; var local4:int = 0; while(local4 < local3.length) { if(local3[local4] == param1) { local2 = true; break; } local4++; } return local2; } public function onCreateBattle() : void { var local1:BattleCreateParameters = null; if(this.isBattleParamsCorrect()) { local1 = new BattleCreateParameters(); local1.battleMode = this._battleMode; local1.limits = new BattleLimits(this._view.getScoreLimit(),this._view.getTimeLimit() * SECONDS_IN_MINUTE); local1.mapId = this._view.getSelectedThemeItem().id; local1.theme = this._view.getSelectedThemeItem().theme; local1.maxPeopleCount = this._maxPeopleCount; local1.rankRange = new Range(this._view.getMaxRank(),this._view.getMinRank()); local1.proBattle = true; local1.privateBattle = this._view.isPrivateBattle; local1.withoutSupplies = this._view.isNoSuppliesBattle; local1.withoutUpgrades = this._view.isWithoutUpgrades; local1.withoutDevices = this._view.isWithoutDevices; local1.withoutBonuses = this._view.isWithoutBonuses; local1.goldBoxesEnabled = this._view.isGoldBoxesEnabled; local1.autoBalance = this._view.isAutoBalance; local1.friendlyFire = this._view.isFriendlyFire; local1.withoutDrones = this._view.isWithoutDrones; local1.reArmorEnabled = this._view.isReArmor; local1.dependentCooldownEnabled = this._view.isDependentCooldownBattle; local1.equipmentConstraintsMode = this.getEquipmentConstraintsMode(); local1.parkourMode = this.isParkourFormatItemSelected(); local1.clanBattle = this._view.isClanBattle; local1.ultimatesEnabled = this._view.isUltimatesEnabled(); local1.name = this._view.getBattleName(); dispatchEvent(new CreateBattleEvent(local1)); this.hideForm(); achievementService.hideAllBubbles(true); } } private function isParkourFormatItemSelected() : Boolean { return this._view.getSelectedFormatItem().parkour; } private function getEquipmentConstraintsMode() : String { return this._view.getSelectedFormatItem().equipmentConstraintsMode; } private function createFormatBattleModeDatas() : Vector.<Object> { var local3:Object = null; var local1:Vector.<Object> = new Vector.<Object>(); var local2:int = 0; local1.push({ "index":local2++, "gameName":localeService.getText(TanksLocale.TEXT_FORMAT_NAME_NONE), "equipmentConstraintsMode":null, "parkour":false, "rang":0 }); for each(local3 in battleFormatUtil.getEquipmentConstraintsModes()) { local1.push({ "index":local2++, "gameName":local3.name, "equipmentConstraintsMode":local3.mode, "parkour":false, "rang":0 }); } local1.push({ "index":local2, "gameName":battleFormatUtil.getParkourFormatName(), "equipmentConstraintsMode":null, "parkour":true, "rang":0 }); return local1; } public function onFormatChange(param1:Event) : void { if(this.isParkourFormatItemSelected()) { this._view.resetDependentCooldownCheckBox(); } else if(this.getEquipmentConstraintsMode() != null) { this._view.resetReArmorCheckbox(); this._view.resetUpgradesAndDevicesCheckbox(); this._view.resetUltimatesCheckBox(); } this._view.updateOptions(); this.updateParams(); } public function onUpgradesOrDevicesChange(param1:Event) : void { if(!this._view.isWithoutUpgrades || !this._view.isWithoutDevices) { this.resetEquipConstraintsViewFormat(); } } public function onReArmorChanged() : void { if(this._view.isReArmor) { this.resetEquipConstraintsViewFormat(); } } private function resetEquipConstraintsViewFormat() : void { if(!this.isParkourFormatItemSelected()) { this.resetFormatComboBox(); } } public function onDependentCooldownChange(param1:CheckBoxEvent) : void { if(this._view.isDependentCooldownBattle && this.isParkourFormatItemSelected()) { this.resetFormatComboBox(); } } private function resetFormatComboBox() : void { this._view.selectFormatByIndex(NON_FORMAT_BATTLE_MODE_INDEX); } public function onUltimatesChanged(param1:CheckBoxEvent) : void { if(this._view.isUltimatesEnabled() && this.getEquipmentConstraintsMode() != null) { this._view.selectFormatByIndex(NON_FORMAT_BATTLE_MODE_INDEX); } } public function onBattleNameChange() : void { this._view.blockedStartButton(); this._checkedBattleNameTimer.stop(); if(this._view.getBattleNameLength() != 0) { this._view.hideInvalidRectangleBattleName(); this._isCheckedServerBattleName = false; this._checkedBattleNameTimer.start(); } else { this._view.showInvalidRectangleBattleName(); } } private function getAutoName() : String { return this.getSelectedMapParams().gameName + " " + this._battleMode.name; } public function onBattleNameInFocus() : void { if(this._view.getBattleName() == this.getAutoName()) { this._isAutoName = false; this._view.setBattleName(""); this._view.showInvalidRectangleBattleName(); this._view.blockedStartButton(); } } public function checkedBattleNameResult(param1:String) : void { this._isCheckedServerBattleName = true; this._checkedBattleNameTimer.stop(); if(this._view.getBattleName() == this._battleNameBeforeCheck && this._battleNameBeforeCheck != param1) { this._isAutoName = false; this._view.setBattleName(param1); } this._view.resetProgressBattleNameCheckIcon(); if(this._view.getBattleNameLength() != 0) { this._view.hideInvalidRectangleBattleName(); } this.checkedCorrectBattleParams(); } private function setAutoNameBattle() : void { this._isAutoName = true; this._isCheckedServerBattleName = true; this._view.setBattleName(this.getAutoName()); this._view.hideInvalidRectangleBattleName(); } public function onBattleNameOutFocus() : void { if(this._view.getBattleNameLength() == 0) { this.setAutoNameBattle(); if(this.isBattleParamsCorrect()) { this._view.unBlockedStartButton(); } } } private function onTimer(param1:TimerEvent) : void { this._view.setProgressBattleNameCheckIcon(); this._view.blockedStartButton(); this._battleNameBeforeCheck = this._view.getBattleName(); this._checkedBattleNameTimer.stop(); dispatchEvent(new CheckBattleNameEvent(CheckBattleNameEvent.CHECK_NAME,this._battleNameBeforeCheck)); } } }
package projects.tanks.client.garage.models.item.category { import projects.tanks.client.commons.types.ItemCategoryEnum; public class ItemCategoryCC { private var _category:ItemCategoryEnum; public function ItemCategoryCC(param1:ItemCategoryEnum = null) { super(); this._category = param1; } public function get category() : ItemCategoryEnum { return this._category; } public function set category(param1:ItemCategoryEnum) : void { this._category = param1; } public function toString() : String { var local1:String = "ItemCategoryCC ["; local1 += "category = " + this.category + " "; return local1 + "]"; } } }
package alternativa.model { import alternativa.object.ClientObject; public interface IObjectLoadListener { function objectLoaded(param1:ClientObject) : void; function objectUnloaded(param1:ClientObject) : void; } }
package alternativa.tanks.camera { public class CameraFovCalculator { private static const NARROW_SCREEN:Number = 12; private static const WIDE_SCREEN:Number = 16; private static const DIVIDER:Number = 9; private static const DEFAULT_FOV:Number = Math.PI / 2; public function CameraFovCalculator() { super(); } public static function getCameraFov(param1:Number, param2:Number) : Number { var _loc5_:Number = NaN; var _loc6_:Number = NaN; var _loc7_:Number = NaN; var _loc3_:Number = param2 / DIVIDER; var _loc4_:Number = param1 / _loc3_; if(_loc4_ <= NARROW_SCREEN) { return DEFAULT_FOV; } _loc5_ = _loc4_ - (WIDE_SCREEN - NARROW_SCREEN); if(_loc5_ < NARROW_SCREEN) { _loc5_ = NARROW_SCREEN; } _loc6_ = _loc5_ * _loc3_; _loc7_ = Math.sqrt(_loc6_ * _loc6_ + param2 * param2) * 0.5 / Math.tan(DEFAULT_FOV * 0.5); return Math.atan(Math.sqrt(param1 * param1 + param2 * param2) * 0.5 / _loc7_) * 2; } } }
package alternativa.tanks.models.weapon.gauss.state { import alternativa.tanks.models.weapon.gauss.GaussEventType; public class TransitionNotFoundError extends Error { public function TransitionNotFoundError(param1:IGaussState, param2:GaussEventType) { super("Transition not found (currentState: " + param1 + ", eventType: " + param2); } } }
package assets.windowinner.elemets { import flash.display.Sprite; [Embed(source="/_assets/assets.swf", symbol="symbol104")] public class WindowInnerTopLeftCorner extends Sprite { public function WindowInnerTopLeftCorner() { super(); } } }
package projects.tanks.clients.fp10.models.tankschatmodelflash { import alternativa.osgi.OSGi; import alternativa.osgi.bundle.IBundleActivator; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.chat.CautionExternalLinkWindow; import alternativa.tanks.gui.communication.CommunicationPanel; import alternativa.tanks.gui.communication.tabs.chat.ChatTab; import alternativa.tanks.gui.communication.tabs.chat.IChatTabView; import alternativa.tanks.gui.communication.tabs.clanchat.ClanChatTab; import alternativa.tanks.gui.communication.tabs.clanchat.IClanChatView; import alternativa.tanks.gui.communication.tabs.news.NewsTab; import alternativa.tanks.gui.news.NewsAlertWindow; import alternativa.tanks.gui.news.NewsItem; import alternativa.tanks.model.CommunicationPanelModel; import alternativa.tanks.model.chat.ChatModel; import alternativa.tanks.model.chat.ChatSettingsTracker; import alternativa.tanks.model.clanchat.ClanChatModel; import alternativa.tanks.model.news.NewsShowingModel; import alternativa.tanks.service.settings.ISettingsService; import alternativa.tanks.services.NewsService; import alternativa.tanks.services.NewsServiceImpl; import alternativa.tanks.tracker.ITrackerService; import alternativa.tanks.utils.Antiflood; import platform.client.fp10.core.registry.ModelRegistry; import projects.tanks.clients.flash.commons.services.payment.PaymentDisplayService; import projects.tanks.clients.fp10.libraries.tanksservices.model.serverrestarttime.OnceADayActionService; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.activator.IBattleLinkActivatorService; import projects.tanks.clients.fp10.libraries.tanksservices.service.blockuser.IBlockUserService; import projects.tanks.clients.fp10.libraries.tanksservices.service.clan.ClanUserInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.IDialogsService; import projects.tanks.clients.fp10.libraries.tanksservices.service.rank.RankService; import projects.tanks.clients.fp10.libraries.tanksservices.service.storage.IStorageService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; import services.contextmenu.IContextMenuService; public class Activator implements IBundleActivator { public static var osgi:OSGi; public function Activator() { super(); } public function start(param1:OSGi) : void { var modelRegister:ModelRegistry; var _osgi:OSGi = param1; osgi = _osgi; osgi.injectService(ILocaleService,function(param1:Object):void { CautionExternalLinkWindow.localeService = ILocaleService(param1); },function():ILocaleService { return CautionExternalLinkWindow.localeService; }); osgi.injectService(IChatTabView,function(param1:Object):void { CommunicationPanel.chatTabView = IChatTabView(param1); },function():IChatTabView { return CommunicationPanel.chatTabView; }); osgi.injectService(IClanChatView,function(param1:Object):void { CommunicationPanel.clanChatView = IClanChatView(param1); },function():IClanChatView { return CommunicationPanel.clanChatView; }); osgi.injectService(ClanUserInfoService,function(param1:Object):void { CommunicationPanel.clanUserInfoService = ClanUserInfoService(param1); },function():ClanUserInfoService { return CommunicationPanel.clanUserInfoService; }); osgi.injectService(ILocaleService,function(param1:Object):void { CommunicationPanel.localeService = ILocaleService(param1); },function():ILocaleService { return CommunicationPanel.localeService; }); osgi.injectService(NewsService,function(param1:Object):void { CommunicationPanel.newsService = NewsService(param1); },function():NewsService { return CommunicationPanel.newsService; }); osgi.injectService(ISettingsService,function(param1:Object):void { CommunicationPanel.settingsService = ISettingsService(param1); },function():ISettingsService { return CommunicationPanel.settingsService; }); osgi.injectService(IStorageService,function(param1:Object):void { CommunicationPanel.storageService = IStorageService(param1); },function():IStorageService { return CommunicationPanel.storageService; }); osgi.injectService(IBlockUserService,function(param1:Object):void { ChatTab.blockUserService = IBlockUserService(param1); },function():IBlockUserService { return ChatTab.blockUserService; }); osgi.injectService(IContextMenuService,function(param1:Object):void { ChatTab.contextMenuService = IContextMenuService(param1); },function():IContextMenuService { return ChatTab.contextMenuService; }); osgi.injectService(ILocaleService,function(param1:Object):void { ChatTab.localeService = ILocaleService(param1); },function():ILocaleService { return ChatTab.localeService; }); osgi.injectService(IStorageService,function(param1:Object):void { ChatTab.storageService = IStorageService(param1); },function():IStorageService { return ChatTab.storageService; }); osgi.injectService(IBlockUserService,function(param1:Object):void { ClanChatTab.blockUserService = IBlockUserService(param1); },function():IBlockUserService { return ClanChatTab.blockUserService; }); osgi.injectService(IContextMenuService,function(param1:Object):void { ClanChatTab.contextMenuService = IContextMenuService(param1); },function():IContextMenuService { return ClanChatTab.contextMenuService; }); osgi.injectService(ILocaleService,function(param1:Object):void { ClanChatTab.localeService = ILocaleService(param1); },function():ILocaleService { return ClanChatTab.localeService; }); osgi.injectService(NewsService,function(param1:Object):void { NewsTab.newsService = NewsService(param1); },function():NewsService { return NewsTab.newsService; }); osgi.injectService(ILocaleService,function(param1:Object):void { NewsAlertWindow.localeService = ILocaleService(param1); },function():ILocaleService { return NewsAlertWindow.localeService; }); osgi.injectService(ILocaleService,function(param1:Object):void { NewsItem.localeService = ILocaleService(param1); },function():ILocaleService { return NewsItem.localeService; }); osgi.injectService(NewsService,function(param1:Object):void { NewsItem.newsService = NewsService(param1); },function():NewsService { return NewsItem.newsService; }); osgi.injectService(PaymentDisplayService,function(param1:Object):void { NewsItem.paymentDisplayService = PaymentDisplayService(param1); },function():PaymentDisplayService { return NewsItem.paymentDisplayService; }); osgi.injectService(RankService,function(param1:Object):void { NewsItem.rankService = RankService(param1); },function():RankService { return NewsItem.rankService; }); osgi.injectService(IUserPropertiesService,function(param1:Object):void { NewsItem.userPropertiesService = IUserPropertiesService(param1); },function():IUserPropertiesService { return NewsItem.userPropertiesService; }); osgi.injectService(IDisplay,function(param1:Object):void { CommunicationPanelModel.display = IDisplay(param1); },function():IDisplay { return CommunicationPanelModel.display; }); osgi.injectService(IUserPropertiesService,function(param1:Object):void { CommunicationPanelModel.userPropertiesService = IUserPropertiesService(param1); },function():IUserPropertiesService { return CommunicationPanelModel.userPropertiesService; }); osgi.injectService(IBattleLinkActivatorService,function(param1:Object):void { ChatModel.battleLinkActivatorService = IBattleLinkActivatorService(param1); },function():IBattleLinkActivatorService { return ChatModel.battleLinkActivatorService; }); osgi.injectService(IClientLog,function(param1:Object):void { ChatModel.clientLog = IClientLog(param1); },function():IClientLog { return ChatModel.clientLog; }); osgi.injectService(IDisplay,function(param1:Object):void { ChatModel.display = IDisplay(param1); },function():IDisplay { return ChatModel.display; }); osgi.injectService(IChatTabView,function(param1:Object):void { ChatModel.lobbyChatView = IChatTabView(param1); },function():IChatTabView { return ChatModel.lobbyChatView; }); osgi.injectService(ILocaleService,function(param1:Object):void { ChatModel.localeService = ILocaleService(param1); },function():ILocaleService { return ChatModel.localeService; }); osgi.injectService(ITrackerService,function(param1:Object):void { ChatModel.trackerService = ITrackerService(param1); },function():ITrackerService { return ChatModel.trackerService; }); osgi.injectService(IUserPropertiesService,function(param1:Object):void { ChatModel.userPropertyService = IUserPropertiesService(param1); },function():IUserPropertiesService { return ChatModel.userPropertyService; }); osgi.injectService(ISettingsService,function(param1:Object):void { ChatSettingsTracker.settingsService = ISettingsService(param1); },function():ISettingsService { return ChatSettingsTracker.settingsService; }); osgi.injectService(IBattleLinkActivatorService,function(param1:Object):void { ClanChatModel.battleLinkActivatorService = IBattleLinkActivatorService(param1); },function():IBattleLinkActivatorService { return ClanChatModel.battleLinkActivatorService; }); osgi.injectService(IClanChatView,function(param1:Object):void { ClanChatModel.clanChatView = IClanChatView(param1); },function():IClanChatView { return ClanChatModel.clanChatView; }); osgi.injectService(IClientLog,function(param1:Object):void { ClanChatModel.clientLog = IClientLog(param1); },function():IClientLog { return ClanChatModel.clientLog; }); osgi.injectService(IDisplay,function(param1:Object):void { ClanChatModel.display = IDisplay(param1); },function():IDisplay { return ClanChatModel.display; }); osgi.injectService(ILocaleService,function(param1:Object):void { ClanChatModel.localeService = ILocaleService(param1); },function():ILocaleService { return ClanChatModel.localeService; }); osgi.injectService(ITrackerService,function(param1:Object):void { ClanChatModel.trackerService = ITrackerService(param1); },function():ITrackerService { return ClanChatModel.trackerService; }); osgi.injectService(IUserPropertiesService,function(param1:Object):void { ClanChatModel.userPropertyService = IUserPropertiesService(param1); },function():IUserPropertiesService { return ClanChatModel.userPropertyService; }); osgi.injectService(IDialogsService,function(param1:Object):void { NewsShowingModel.dialogService = IDialogsService(param1); },function():IDialogsService { return NewsShowingModel.dialogService; }); osgi.injectService(NewsService,function(param1:Object):void { NewsShowingModel.newsService = NewsService(param1); },function():NewsService { return NewsShowingModel.newsService; }); osgi.injectService(OnceADayActionService,function(param1:Object):void { NewsShowingModel.onceADayActionService = OnceADayActionService(param1); },function():OnceADayActionService { return NewsShowingModel.onceADayActionService; }); osgi.injectService(IUserPropertiesService,function(param1:Object):void { NewsShowingModel.userPropertiesService = IUserPropertiesService(param1); },function():IUserPropertiesService { return NewsShowingModel.userPropertiesService; }); osgi.injectService(IStorageService,function(param1:Object):void { NewsServiceImpl.storageService = IStorageService(param1); },function():IStorageService { return NewsServiceImpl.storageService; }); osgi.injectService(IClientLog,function(param1:Object):void { Antiflood.clientLog = IClientLog(param1); },function():IClientLog { return Antiflood.clientLog; }); modelRegister = osgi.getService(ModelRegistry) as ModelRegistry; modelRegister.add(new CommunicationPanelModel()); modelRegister.add(new ChatModel()); modelRegister.add(new ClanChatModel()); modelRegister.add(new NewsShowingModel()); } public function stop(param1:OSGi) : void { } } }
package controls.numeric { public interface INumericStepper { function getValue() : Number; function setValue(param1:Number, param2:Boolean = false) : void; function getButtonStatus() : int; } }
package alternativa.tanks.models.tank.killhandlers { import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.LogicUnit; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.BattleEventListener; import alternativa.tanks.battle.events.TankRemovedFromBattleEvent; import alternativa.tanks.battle.events.TankUnloadedEvent; import alternativa.tanks.battle.events.death.TankDeadEvent; import flash.utils.getTimer; import platform.client.fp10.core.type.IGameObject; public class DeathConfirmationTimeoutTask implements LogicUnit, BattleEventListener { [Inject] public static var battleEventDispatcher:BattleEventDispatcher; [Inject] public static var battleService:BattleService; private static const DEATH_CONFIRMATION_TIMEOUT_MS:int = 2000; private static const EVENTS:Array = [TankUnloadedEvent,TankDeadEvent,TankRemovedFromBattleEvent]; private var object:IGameObject; private var triggerTime:int; private var callback:Function; public function DeathConfirmationTimeoutTask() { super(); } public function start(param1:IGameObject, param2:Function) : void { var local3:Class = null; if(this.object != null) { throw new Error(); } this.object = param1; this.callback = param2; this.triggerTime = getTimer() + DEATH_CONFIRMATION_TIMEOUT_MS; battleService.getBattleRunner().addLogicUnit(this); for each(local3 in EVENTS) { battleEventDispatcher.addBattleEventListener(local3,this); } } public function runLogic(param1:int, param2:int) : void { if(param1 > this.triggerTime) { this.stop(); this.callback(this.object); this.callback = null; } } private function stop() : void { var local1:Class = null; battleService.getBattleRunner().removeLogicUnit(this); for each(local1 in EVENTS) { battleEventDispatcher.removeBattleEventListener(local1,this); } } public function handleBattleEvent(param1:Object) : void { if(param1 is TankUnloadedEvent) { this.handleTankUnloadedEvent(TankUnloadedEvent(param1)); } else if(param1 is TankRemovedFromBattleEvent) { this.handleTankRemovedFromBattleEvent(TankRemovedFromBattleEvent(param1)); } else if(param1 is TankDeadEvent) { this.handleTankDeadEvent(TankDeadEvent(param1)); } } private function handleTankUnloadedEvent(param1:TankUnloadedEvent) : void { this.stopIfOurUser(param1.tank.getUser()); } private function handleTankRemovedFromBattleEvent(param1:TankRemovedFromBattleEvent) : void { this.stopIfOurUser(param1.tank.getUser()); } private function handleTankDeadEvent(param1:TankDeadEvent) : void { this.stopIfOurUser(param1.victim); } private function stopIfOurUser(param1:IGameObject) : void { if(param1 == this.object) { this.stop(); } } } }
package projects.tanks.client.battlefield.models.effects.effectlevel { public interface IEffectLevelModelBase { } }
package _codec.projects.tanks.client.battleselect.model.battle.entrance.user { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import projects.tanks.client.battleselect.model.battle.entrance.user.BattleInfoUser; public class CodecBattleInfoUser implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_clanId:ICodec; private var codec_score:ICodec; private var codec_suspicious:ICodec; private var codec_user:ICodec; public function CodecBattleInfoUser() { super(); } public function init(param1:IProtocol) : void { this.codec_clanId = param1.getCodec(new TypeCodecInfo(Long,false)); this.codec_score = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_suspicious = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_user = param1.getCodec(new TypeCodecInfo(Long,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:BattleInfoUser = new BattleInfoUser(); local2.clanId = this.codec_clanId.decode(param1) as Long; local2.score = this.codec_score.decode(param1) as int; local2.suspicious = this.codec_suspicious.decode(param1) as Boolean; local2.user = this.codec_user.decode(param1) as Long; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:BattleInfoUser = BattleInfoUser(param2); this.codec_clanId.encode(param1,local3.clanId); this.codec_score.encode(param1,local3.score); this.codec_suspicious.encode(param1,local3.suspicious); this.codec_user.encode(param1,local3.user); } } }
package alternativa.tanks.models.clan.permission { import alternativa.types.Long; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.clans.clan.permissions.ClanPermission; public class IClanPermissionsModelAdapt implements IClanPermissionsModel { private var object:IGameObject; private var impl:IClanPermissionsModel; public function IClanPermissionsModelAdapt(param1:IGameObject, param2:IClanPermissionsModel) { super(); this.object = param1; this.impl = param2; } public function setPosition(param1:Long, param2:ClanPermission) : void { var id:Long = param1; var position:ClanPermission = param2; try { Model.object = this.object; this.impl.setPosition(id,position); } finally { Model.popObject(); } } } }
package alternativa.tanks.models.weapon.shaft { import mx.core.BitmapAsset; [ExcludeClass] public class Indicator_aim_m3 extends BitmapAsset { public function Indicator_aim_m3() { super(); } } }
package alternativa.tanks.models.battle.battlefield.event { import flash.events.Event; public class ContinueBattleEvent extends Event { public static const EXIT:String = "BattleStateEvent.EXIT"; public static const CONTINUE:String = "BattleStateEvent.CONTINUE"; public function ContinueBattleEvent(param1:String) { super(param1); } } }
package mx.utils { import flash.display.DisplayObject; import flash.utils.getQualifiedClassName; import mx.core.IRepeaterClient; import mx.core.mx_internal; use namespace mx_internal; public class NameUtil { mx_internal static const VERSION:String = "4.5.0.19786"; private static var counter:int = 0; public function NameUtil() { super(); } public static function createUniqueName(object:Object) : String { if(!object) { return null; } var name:String = getQualifiedClassName(object); var index:int = int(name.indexOf("::")); if(index != -1) { name = name.substr(index + 2); } var charCode:int = int(name.charCodeAt(name.length - 1)); if(charCode >= 48 && charCode <= 57) { name += "_"; } return name + counter++; } public static function displayObjectToString(displayObject:DisplayObject) : String { var result:String = null; var o:DisplayObject = null; var s:String = null; var indices:Array = null; try { o = displayObject; while(o != null) { if(o.parent && o.stage && o.parent == o.stage) { break; } s = "id" in o && Boolean(o["id"]) ? o["id"] : o.name; if(o is IRepeaterClient) { indices = IRepeaterClient(o).instanceIndices; if(Boolean(indices)) { s += "[" + indices.join("][") + "]"; } } result = result == null ? s : s + "." + result; o = o.parent; } } catch(e:SecurityError) { } return result; } public static function getUnqualifiedClassName(object:Object) : String { var name:String = null; if(object is String) { name = object as String; } else { name = getQualifiedClassName(object); } var index:int = int(name.indexOf("::")); if(index != -1) { name = name.substr(index + 2); } return name; } } }
package projects.tanks.client.battlefield.models.battle.jgr.killstreak { public class KillStreakCC { private var _items:Vector.<KillStreakItem>; public function KillStreakCC(param1:Vector.<KillStreakItem> = null) { super(); this._items = param1; } public function get items() : Vector.<KillStreakItem> { return this._items; } public function set items(param1:Vector.<KillStreakItem>) : void { this._items = param1; } public function toString() : String { var local1:String = "KillStreakCC ["; local1 += "items = " + this.items + " "; return local1 + "]"; } } }
package alternativa.engine3d.objects { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Canvas; import alternativa.engine3d.core.Debug; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.RayIntersectionData; import alternativa.engine3d.core.VG; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.Material; import flash.geom.Matrix3D; import flash.geom.Vector3D; import flash.utils.Dictionary; use namespace alternativa3d; public class Mesh extends Object3D { public var clipping:int = 2; public var sorting:int = 1; public var threshold:Number = 0.01; alternativa3d var vertexList:Vertex; alternativa3d var faceList:Face; public function Mesh() { super(); } public static function calculateVerticesNormalsBySmoothingGroupsForMeshList(param1:Vector.<Object3D>, param2:Number = 0) : void { } public function updateUVsBuffer() : void { } public function addVertex(param1:Number, param2:Number, param3:Number, param4:Number = 0, param5:Number = 0, param6:Object = null) : Vertex { var local7:Vertex = null; var local8:Vertex = null; local7 = new Vertex(); local7.x = param1; local7.y = param2; local7.z = param3; local7.u = param4; local7.v = param5; local7.id = param6; if(this.alternativa3d::vertexList != null) { local8 = this.alternativa3d::vertexList; while(local8.alternativa3d::next != null) { local8 = local8.alternativa3d::next; } local8.alternativa3d::next = local7; } else { this.alternativa3d::vertexList = local7; } return local7; } public function removeVertex(param1:Vertex) : Vertex { var local3:Vertex = null; var local5:Face = null; var local6:Face = null; var local7:Wrapper = null; if(param1 == null) { throw new TypeError("Parameter vertex must be non-null."); } var local2:Vertex = this.alternativa3d::vertexList; while(local2 != null) { if(local2 == param1) { if(local3 != null) { local3.alternativa3d::next = local2.alternativa3d::next; } else { this.alternativa3d::vertexList = local2.alternativa3d::next; } local2.alternativa3d::next = null; break; } local3 = local2; local2 = local2.alternativa3d::next; } if(local2 == null) { throw new ArgumentError("Vertex not found."); } var local4:Face = this.alternativa3d::faceList; while(local4 != null) { local6 = local4.alternativa3d::next; local7 = local4.alternativa3d::wrapper; while(local7 != null) { if(local7.alternativa3d::vertex == local2) { break; } local7 = local7.alternativa3d::next; } if(local7 != null) { if(local5 != null) { local5.alternativa3d::next = local6; } else { this.alternativa3d::faceList = local6; } local4.alternativa3d::next = null; } else { local5 = local4; } local4 = local6; } return local2; } public function removeVertexById(param1:Object) : Vertex { var local3:Vertex = null; var local5:Face = null; var local6:Face = null; var local7:Wrapper = null; if(param1 == null) { throw new TypeError("Parameter id must be non-null."); } var local2:Vertex = this.alternativa3d::vertexList; while(local2 != null) { if(local2.id == param1) { if(local3 != null) { local3.alternativa3d::next = local2.alternativa3d::next; } else { this.alternativa3d::vertexList = local2.alternativa3d::next; } local2.alternativa3d::next = null; break; } local3 = local2; local2 = local2.alternativa3d::next; } if(local2 == null) { throw new ArgumentError("Vertex not found."); } var local4:Face = this.alternativa3d::faceList; while(local4 != null) { local6 = local4.alternativa3d::next; local7 = local4.alternativa3d::wrapper; while(local7 != null) { if(local7.alternativa3d::vertex == local2) { break; } local7 = local7.alternativa3d::next; } if(local7 != null) { if(local5 != null) { local5.alternativa3d::next = local6; } else { this.alternativa3d::faceList = local6; } local4.alternativa3d::next = null; } else { local5 = local4; } local4 = local6; } return local2; } public function containsVertex(param1:Vertex) : Boolean { if(param1 == null) { throw new TypeError("Parameter vertex must be non-null."); } var local2:Vertex = this.alternativa3d::vertexList; while(local2 != null) { if(local2 == param1) { return true; } local2 = local2.alternativa3d::next; } return false; } public function containsVertexWithId(param1:Object) : Boolean { if(param1 == null) { throw new TypeError("Parameter id must be non-null."); } var local2:Vertex = this.alternativa3d::vertexList; while(local2 != null) { if(local2.id == param1) { return true; } local2 = local2.alternativa3d::next; } return false; } public function getVertexById(param1:Object) : Vertex { if(param1 == null) { throw new TypeError("Parameter id must be non-null."); } var local2:Vertex = this.alternativa3d::vertexList; while(local2 != null) { if(local2.id == param1) { return local2; } local2 = local2.alternativa3d::next; } return null; } public function addFace(param1:Vector.<Vertex>, param2:Material = null, param3:Object = null) : Face { var local8:Wrapper = null; var local9:Vertex = null; var local10:Face = null; if(param1 == null) { throw new TypeError("Parameter vertices must be non-null."); } var local4:int = int(param1.length); if(local4 < 3) { throw new ArgumentError(local4 + " vertices not enough."); } var local5:Face = new Face(); local5.material = param2; local5.id = param3; var local6:Wrapper = null; var local7:int = 0; while(local7 < local4) { local8 = new Wrapper(); local9 = param1[local7]; if(local9 == null) { throw new ArgumentError("Null vertex in vector."); } if(!this.containsVertex(local9)) { throw new ArgumentError("Vertex not found."); } local8.alternativa3d::vertex = local9; if(local6 != null) { local6.alternativa3d::next = local8; } else { local5.alternativa3d::wrapper = local8; } local6 = local8; local7++; } if(this.alternativa3d::faceList != null) { local10 = this.alternativa3d::faceList; while(local10.alternativa3d::next != null) { local10 = local10.alternativa3d::next; } local10.alternativa3d::next = local5; } else { this.alternativa3d::faceList = local5; } return local5; } public function addFaceByIds(param1:Array, param2:Material = null, param3:Object = null) : Face { var local8:Wrapper = null; var local9:Vertex = null; var local10:Face = null; if(param1 == null) { throw new TypeError("Parameter vertices must be non-null."); } var local4:int = int(param1.length); if(local4 < 3) { throw new ArgumentError(local4 + " vertices not enough."); } var local5:Face = new Face(); local5.material = param2; local5.id = param3; var local6:Wrapper = null; var local7:int = 0; while(local7 < local4) { local8 = new Wrapper(); local9 = this.getVertexById(param1[local7]); if(local9 == null) { throw new ArgumentError("Vertex not found."); } local8.alternativa3d::vertex = local9; if(local6 != null) { local6.alternativa3d::next = local8; } else { local5.alternativa3d::wrapper = local8; } local6 = local8; local7++; } if(this.alternativa3d::faceList != null) { local10 = this.alternativa3d::faceList; while(local10.alternativa3d::next != null) { local10 = local10.alternativa3d::next; } local10.alternativa3d::next = local5; } else { this.alternativa3d::faceList = local5; } return local5; } public function addTriFace(param1:Vertex, param2:Vertex, param3:Vertex, param4:Material = null, param5:Object = null) : Face { var local7:Face = null; if(param1 == null) { throw new TypeError("Parameter v1 must be non-null."); } if(param2 == null) { throw new TypeError("Parameter v2 must be non-null."); } if(param3 == null) { throw new TypeError("Parameter v3 must be non-null."); } if(!this.containsVertex(param1)) { throw new ArgumentError("Vertex not found."); } if(!this.containsVertex(param2)) { throw new ArgumentError("Vertex not found."); } if(!this.containsVertex(param3)) { throw new ArgumentError("Vertex not found."); } var local6:Face = new Face(); local6.material = param4; local6.id = param5; local6.alternativa3d::wrapper = new Wrapper(); local6.alternativa3d::wrapper.alternativa3d::vertex = param1; local6.alternativa3d::wrapper.alternativa3d::next = new Wrapper(); local6.alternativa3d::wrapper.alternativa3d::next.alternativa3d::vertex = param2; local6.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next = new Wrapper(); local6.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::vertex = param3; if(this.alternativa3d::faceList != null) { local7 = this.alternativa3d::faceList; while(local7.alternativa3d::next != null) { local7 = local7.alternativa3d::next; } local7.alternativa3d::next = local6; } else { this.alternativa3d::faceList = local6; } return local6; } public function addQuadFace(param1:Vertex, param2:Vertex, param3:Vertex, param4:Vertex, param5:Material = null, param6:Object = null) : Face { var local8:Face = null; if(param1 == null) { throw new TypeError("Parameter v1 must be non-null."); } if(param2 == null) { throw new TypeError("Parameter v2 must be non-null."); } if(param3 == null) { throw new TypeError("Parameter v3 must be non-null."); } if(param4 == null) { throw new TypeError("Parameter v4 must be non-null."); } if(!this.containsVertex(param1)) { throw new ArgumentError("Vertex not found."); } if(!this.containsVertex(param2)) { throw new ArgumentError("Vertex not found."); } if(!this.containsVertex(param3)) { throw new ArgumentError("Vertex not found."); } if(!this.containsVertex(param4)) { throw new ArgumentError("Vertex not found."); } var local7:Face = new Face(); local7.material = param5; local7.id = param6; local7.alternativa3d::wrapper = new Wrapper(); local7.alternativa3d::wrapper.alternativa3d::vertex = param1; local7.alternativa3d::wrapper.alternativa3d::next = new Wrapper(); local7.alternativa3d::wrapper.alternativa3d::next.alternativa3d::vertex = param2; local7.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next = new Wrapper(); local7.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::vertex = param3; local7.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::next = new Wrapper(); local7.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::next.alternativa3d::vertex = param4; if(this.alternativa3d::faceList != null) { local8 = this.alternativa3d::faceList; while(local8.alternativa3d::next != null) { local8 = local8.alternativa3d::next; } local8.alternativa3d::next = local7; } else { this.alternativa3d::faceList = local7; } return local7; } public function removeFace(param1:Face) : Face { var local3:Face = null; if(param1 == null) { throw new TypeError("Parameter face must be non-null."); } var local2:Face = this.alternativa3d::faceList; while(local2 != null) { if(local2 == param1) { if(local3 != null) { local3.alternativa3d::next = local2.alternativa3d::next; } else { this.alternativa3d::faceList = local2.alternativa3d::next; } local2.alternativa3d::next = null; break; } local3 = local2; local2 = local2.alternativa3d::next; } if(local2 == null) { throw new ArgumentError("Face not found."); } return local2; } public function removeFaceById(param1:Object) : Face { var local3:Face = null; if(param1 == null) { throw new TypeError("Parameter id must be non-null."); } var local2:Face = this.alternativa3d::faceList; while(local2 != null) { if(local2.id == param1) { if(local3 != null) { local3.alternativa3d::next = local2.alternativa3d::next; } else { this.alternativa3d::faceList = local2.alternativa3d::next; } local2.alternativa3d::next = null; break; } local3 = local2; local2 = local2.alternativa3d::next; } if(local2 == null) { throw new ArgumentError("Face not found."); } return local2; } public function containsFace(param1:Face) : Boolean { if(param1 == null) { throw new TypeError("Parameter face must be non-null."); } var local2:Face = this.alternativa3d::faceList; while(local2 != null) { if(local2 == param1) { return true; } local2 = local2.alternativa3d::next; } return false; } public function containsFaceWithId(param1:Object) : Boolean { if(param1 == null) { throw new TypeError("Parameter id must be non-null."); } var local2:Face = this.alternativa3d::faceList; while(local2 != null) { if(local2.id == param1) { return true; } local2 = local2.alternativa3d::next; } return false; } public function getFaceById(param1:Object) : Face { if(param1 == null) { throw new TypeError("Parameter id must be non-null."); } var local2:Face = this.alternativa3d::faceList; while(local2 != null) { if(local2.id == param1) { return local2; } local2 = local2.alternativa3d::next; } return null; } public function addVerticesAndFaces(param1:Vector.<Number>, param2:Vector.<Number>, param3:Vector.<int>, param4:Boolean = false, param5:Material = null) : void { var local6:int = 0; var local7:int = 0; var local8:int = 0; var local11:Vertex = null; var local13:Face = null; var local14:Face = null; var local15:Wrapper = null; var local16:int = 0; var local17:int = 0; var local18:Vertex = null; var local19:Wrapper = null; if(param1 == null) { throw new TypeError("Parameter vertices must be non-null."); } if(param2 == null) { throw new TypeError("Parameter uvs must be non-null."); } if(param3 == null) { throw new TypeError("Parameter indices must be non-null."); } var local9:int = param1.length / 3; if(local9 != param2.length / 2) { throw new ArgumentError("Vertices count and uvs count doesn\'t match."); } var local10:int = int(param3.length); if(!param4 && Boolean(local10 % 3)) { throw new ArgumentError("Incorrect indices."); } local6 = 0; local8 = 0; while(local6 < local10) { if(local6 == local8) { local17 = param4 ? param3[local6] : 3; if(local17 < 3) { throw new ArgumentError(local17 + " vertices not enough."); } local8 = param4 ? local17 + ++local6 : local6 + local17; if(local8 > local10) { throw new ArgumentError("Incorrect indices."); } } local16 = param3[local6]; if(local16 < 0 || local16 >= local9) { throw new RangeError("Index is out of bounds."); } local6++; } if(this.alternativa3d::vertexList != null) { local11 = this.alternativa3d::vertexList; while(local11.alternativa3d::next != null) { local11 = local11.alternativa3d::next; } } var local12:Vector.<Vertex> = new Vector.<Vertex>(local9); local6 = 0; local7 = 0; local8 = 0; while(local6 < local9) { local18 = new Vertex(); local18.x = param1[local7]; local7++; local18.y = param1[local7]; local7++; local18.z = param1[local7]; local7++; local18.u = param2[local8]; local8++; local18.v = param2[local8]; local8++; local12[local6] = local18; if(local11 != null) { local11.alternativa3d::next = local18; } else { this.alternativa3d::vertexList = local18; } local11 = local18; local6++; } if(this.alternativa3d::faceList != null) { local13 = this.alternativa3d::faceList; while(local13.alternativa3d::next != null) { local13 = local13.alternativa3d::next; } } local6 = 0; local8 = 0; while(local6 < local10) { if(local6 == local8) { local8 = param4 ? param3[local6] + ++local6 : local6 + 3; local15 = null; local14 = new Face(); local14.material = param5; if(local13 != null) { local13.alternativa3d::next = local14; } else { this.alternativa3d::faceList = local14; } local13 = local14; } local19 = new Wrapper(); local19.alternativa3d::vertex = local12[param3[local6]]; if(local15 != null) { local15.alternativa3d::next = local19; } else { local14.alternativa3d::wrapper = local19; } local15 = local19; local6++; } } public function get vertices() : Vector.<Vertex> { var local1:Vector.<Vertex> = new Vector.<Vertex>(); var local2:int = 0; var local3:Vertex = this.alternativa3d::vertexList; while(local3 != null) { local1[local2] = local3; local2++; local3 = local3.alternativa3d::next; } return local1; } public function get faces() : Vector.<Face> { var local1:Vector.<Face> = new Vector.<Face>(); var local2:int = 0; var local3:Face = this.alternativa3d::faceList; while(local3 != null) { local1[local2] = local3; local2++; local3 = local3.alternativa3d::next; } return local1; } public function weldVertices(param1:Number = 0, param2:Number = 0) : void { var local3:Vertex = null; var local4:Vertex = null; var local9:Wrapper = null; var local5:Vector.<Vertex> = new Vector.<Vertex>(); var local6:int = 0; local3 = this.alternativa3d::vertexList; while(local3 != null) { local4 = local3.alternativa3d::next; local3.alternativa3d::next = null; local5[local6] = local3; local6++; local3 = local4; } this.alternativa3d::vertexList = null; this.group(local5,0,local6,0,param1,param2,new Vector.<int>()); var local7:Face = this.alternativa3d::faceList; while(local7 != null) { local9 = local7.alternativa3d::wrapper; while(local9 != null) { if(local9.alternativa3d::vertex.alternativa3d::value != null) { local9.alternativa3d::vertex = local9.alternativa3d::vertex.alternativa3d::value; } local9 = local9.alternativa3d::next; } local7 = local7.alternativa3d::next; } var local8:int = 0; while(local8 < local6) { local3 = local5[local8]; if(local3.alternativa3d::value == null) { local3.alternativa3d::next = this.alternativa3d::vertexList; this.alternativa3d::vertexList = local3; } local8++; } } alternativa3d function prepareResources() : void { } alternativa3d function addOpaque(param1:Camera3D) : void { } alternativa3d function deleteResources() : void { } public function weldFaces(param1:Number = 0, param2:Number = 0, param3:Number = 0, param4:Boolean = false) : void { var local5:int = 0; var local6:int = 0; var local7:* = undefined; var local8:Face = null; var local9:Face = null; var local10:Face = null; var local11:Wrapper = null; var local12:Wrapper = null; var local13:Wrapper = null; var local14:Wrapper = null; var local15:Wrapper = null; var local16:Wrapper = null; var local17:Wrapper = null; var local18:Wrapper = null; var local19:Vertex = null; var local20:Vertex = null; var local21:Vertex = null; var local22:Vertex = null; var local23:Number = NaN; var local24:Number = NaN; var local25:Number = NaN; var local26:Number = NaN; var local27:Number = NaN; var local28:Number = NaN; var local29:Number = NaN; var local30:Number = NaN; var local31:Number = NaN; var local32:Number = NaN; var local33:Number = NaN; var local34:Number = NaN; var local35:Number = NaN; var local36:Number = NaN; var local37:Dictionary = null; var local44:int = 0; var local45:Number = NaN; var local46:Number = NaN; var local47:Number = NaN; var local48:Number = NaN; var local49:Number = NaN; var local50:Number = NaN; var local51:Number = NaN; var local52:Number = NaN; var local53:Number = NaN; var local54:Number = NaN; var local55:Number = NaN; var local56:Number = NaN; var local57:Number = NaN; var local58:Number = NaN; var local59:Number = NaN; var local60:Number = NaN; var local61:Number = NaN; var local62:Number = NaN; var local63:Number = NaN; var local64:Boolean = false; var local65:Face = null; var local38:Number = 0.001; param1 = Math.cos(param1) - local38; param2 += local38; param3 = Math.cos(Math.PI - param3) - local38; var local39:Dictionary = new Dictionary(); var local40:Dictionary = new Dictionary(); local9 = this.alternativa3d::faceList; while(local9 != null) { local10 = local9.alternativa3d::next; local9.alternativa3d::next = null; local20 = local9.alternativa3d::wrapper.alternativa3d::vertex; local21 = local9.alternativa3d::wrapper.alternativa3d::next.alternativa3d::vertex; local22 = local9.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::vertex; local23 = local21.x - local20.x; local24 = local21.y - local20.y; local25 = local21.z - local20.z; local28 = local22.x - local20.x; local29 = local22.y - local20.y; local30 = local22.z - local20.z; local33 = local30 * local24 - local29 * local25; local34 = local28 * local25 - local30 * local23; local35 = local29 * local23 - local28 * local24; local36 = local33 * local33 + local34 * local34 + local35 * local35; if(local36 > local38) { local36 = 1 / Math.sqrt(local36); local33 *= local36; local34 *= local36; local35 *= local36; local9.alternativa3d::normalX = local33; local9.alternativa3d::normalY = local34; local9.alternativa3d::normalZ = local35; local9.alternativa3d::offset = local20.x * local33 + local20.y * local34 + local20.z * local35; local39[local9] = true; local15 = local9.alternativa3d::wrapper; while(local15 != null) { local19 = local15.alternativa3d::vertex; local37 = local40[local19]; if(local37 == null) { local37 = new Dictionary(); local40[local19] = local37; } local37[local9] = true; local15 = local15.alternativa3d::next; } } local9 = local10; } this.alternativa3d::faceList = null; var local41:Vector.<Face> = new Vector.<Face>(); var local42:Dictionary = new Dictionary(); var local43:Dictionary = new Dictionary(); while(true) { local9 = null; var local66:int = 0; var local67:* = local39; for(local7 in local67) { local9 = local7; delete local39[local7]; } if(local9 == null) { break; } local44 = 0; local41[local44] = local9; local44++; local20 = local9.alternativa3d::wrapper.alternativa3d::vertex; local21 = local9.alternativa3d::wrapper.alternativa3d::next.alternativa3d::vertex; local22 = local9.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::vertex; local23 = local21.x - local20.x; local24 = local21.y - local20.y; local25 = local21.z - local20.z; local26 = local21.u - local20.u; local27 = local21.v - local20.v; local28 = local22.x - local20.x; local29 = local22.y - local20.y; local30 = local22.z - local20.z; local31 = local22.u - local20.u; local32 = local22.v - local20.v; local33 = Number(local9.alternativa3d::normalX); local34 = Number(local9.alternativa3d::normalY); local35 = Number(local9.alternativa3d::normalZ); local45 = -local33 * local29 * local25 + local28 * local34 * local25 + local33 * local24 * local30 - local23 * local34 * local30 - local28 * local24 * local35 + local23 * local29 * local35; local46 = (-local34 * local30 + local29 * local35) / local45; local47 = (local33 * local30 - local28 * local35) / local45; local48 = (-local33 * local29 + local28 * local34) / local45; local49 = (local20.x * local34 * local30 - local33 * local20.y * local30 - local20.x * local29 * local35 + local28 * local20.y * local35 + local33 * local29 * local20.z - local28 * local34 * local20.z) / local45; local50 = (local34 * local25 - local24 * local35) / local45; local51 = (-local33 * local25 + local23 * local35) / local45; local52 = (local33 * local24 - local23 * local34) / local45; local53 = (local33 * local20.y * local25 - local20.x * local34 * local25 + local20.x * local24 * local35 - local23 * local20.y * local35 - local33 * local24 * local20.z + local23 * local34 * local20.z) / local45; local54 = local26 * local46 + local31 * local50; local55 = local26 * local47 + local31 * local51; local56 = local26 * local48 + local31 * local52; local57 = local26 * local49 + local31 * local53 + local20.u; local58 = local27 * local46 + local32 * local50; local59 = local27 * local47 + local32 * local51; local60 = local27 * local48 + local32 * local52; local61 = local27 * local49 + local32 * local53 + local20.v; for(local7 in local43) { delete local43[local7]; } local5 = 0; while(local5 < local44) { local9 = local41[local5]; for(local7 in local42) { delete local42[local7]; } local13 = local9.alternativa3d::wrapper; while(local13 != null) { for(local7 in local40[local13.alternativa3d::vertex]) { if(Boolean(local39[local7]) && !local43[local7]) { local42[local7] = true; } } local13 = local13.alternativa3d::next; } for(local7 in local42) { local8 = local7; if(local33 * local8.alternativa3d::normalX + local34 * local8.alternativa3d::normalY + local35 * local8.alternativa3d::normalZ >= param1) { local14 = local8.alternativa3d::wrapper; while(local14 != null) { local19 = local14.alternativa3d::vertex; local62 = local54 * local19.x + local55 * local19.y + local56 * local19.z + local57 - local19.u; local63 = local58 * local19.x + local59 * local19.y + local60 * local19.z + local61 - local19.v; if(local62 > param2 || local62 < -param2 || local63 > param2 || local63 < -param2) { break; } local14 = local14.alternativa3d::next; } if(local14 == null) { local13 = local9.alternativa3d::wrapper; while(local13 != null) { local15 = local13.alternativa3d::next != null ? local13.alternativa3d::next : local9.alternativa3d::wrapper; local14 = local8.alternativa3d::wrapper; while(local14 != null) { local16 = local14.alternativa3d::next != null ? local14.alternativa3d::next : local8.alternativa3d::wrapper; if(local13.alternativa3d::vertex == local16.alternativa3d::vertex && local15.alternativa3d::vertex == local14.alternativa3d::vertex) { break; } local14 = local14.alternativa3d::next; } if(local14 != null) { break; } local13 = local13.alternativa3d::next; } if(local13 != null) { local41[local44] = local8; local44++; delete local39[local8]; } } else { local43[local8] = true; } } else { local43[local8] = true; } } local5++; } if(local44 == 1) { local9 = local41[0]; local9.alternativa3d::next = this.alternativa3d::faceList; this.alternativa3d::faceList = local9; } else { while(true) { local64 = false; local5 = 0; while(local5 < local44 - 1) { local9 = local41[local5]; if(local9 != null) { local6 = 1; for(; local6 < local44; local6++) { local8 = local41[local6]; if(local8 != null) { local13 = local9.alternativa3d::wrapper; while(local13 != null) { local15 = local13.alternativa3d::next != null ? local13.alternativa3d::next : local9.alternativa3d::wrapper; local14 = local8.alternativa3d::wrapper; while(local14 != null) { local16 = local14.alternativa3d::next != null ? local14.alternativa3d::next : local8.alternativa3d::wrapper; if(local13.alternativa3d::vertex == local16.alternativa3d::vertex && local15.alternativa3d::vertex == local14.alternativa3d::vertex) { break; } local14 = local14.alternativa3d::next; } if(local14 != null) { break; } local13 = local13.alternativa3d::next; } if(local13 != null) { while(true) { local17 = local15.alternativa3d::next != null ? local15.alternativa3d::next : local9.alternativa3d::wrapper; local12 = local8.alternativa3d::wrapper; while(local12.alternativa3d::next != local14 && local12.alternativa3d::next != null) { local12 = local12.alternativa3d::next; } if(local17.alternativa3d::vertex != local12.alternativa3d::vertex) { break; } local15 = local17; local14 = local12; } while(true) { local11 = local9.alternativa3d::wrapper; while(local11.alternativa3d::next != local13 && local11.alternativa3d::next != null) { local11 = local11.alternativa3d::next; } local18 = local16.alternativa3d::next != null ? local16.alternativa3d::next : local8.alternativa3d::wrapper; if(local11.alternativa3d::vertex != local18.alternativa3d::vertex) { break; } local13 = local11; local16 = local18; } local20 = local13.alternativa3d::vertex; local21 = local18.alternativa3d::vertex; local22 = local11.alternativa3d::vertex; local23 = local21.x - local20.x; local24 = local21.y - local20.y; local25 = local21.z - local20.z; local28 = local22.x - local20.x; local29 = local22.y - local20.y; local30 = local22.z - local20.z; local33 = local30 * local24 - local29 * local25; local34 = local28 * local25 - local30 * local23; local35 = local29 * local23 - local28 * local24; if(local33 < local38 && local33 > -local38 && local34 < local38 && local34 > -local38 && local35 < local38 && local35 > -local38) { if(local23 * local28 + local24 * local29 + local25 * local30 > 0) { continue; } } else if(local9.alternativa3d::normalX * local33 + local9.alternativa3d::normalY * local34 + local9.alternativa3d::normalZ * local35 < 0) { continue; } local36 = 1 / Math.sqrt(local23 * local23 + local24 * local24 + local25 * local25); local23 *= local36; local24 *= local36; local25 *= local36; local36 = 1 / Math.sqrt(local28 * local28 + local29 * local29 + local30 * local30); local28 *= local36; local29 *= local36; local30 *= local36; if(local23 * local28 + local24 * local29 + local25 * local30 >= param3) { local20 = local14.alternativa3d::vertex; local21 = local17.alternativa3d::vertex; local22 = local12.alternativa3d::vertex; local23 = local21.x - local20.x; local24 = local21.y - local20.y; local25 = local21.z - local20.z; local28 = local22.x - local20.x; local29 = local22.y - local20.y; local30 = local22.z - local20.z; local33 = local30 * local24 - local29 * local25; local34 = local28 * local25 - local30 * local23; local35 = local29 * local23 - local28 * local24; if(local33 < local38 && local33 > -local38 && local34 < local38 && local34 > -local38 && local35 < local38 && local35 > -local38) { if(local23 * local28 + local24 * local29 + local25 * local30 > 0) { continue; } } else if(local9.alternativa3d::normalX * local33 + local9.alternativa3d::normalY * local34 + local9.alternativa3d::normalZ * local35 < 0) { continue; } local36 = 1 / Math.sqrt(local23 * local23 + local24 * local24 + local25 * local25); local23 *= local36; local24 *= local36; local25 *= local36; local36 = 1 / Math.sqrt(local28 * local28 + local29 * local29 + local30 * local30); local28 *= local36; local29 *= local36; local30 *= local36; if(local23 * local28 + local24 * local29 + local25 * local30 >= param3) { local64 = true; local65 = new Face(); local65.material = local9.material; local65.smoothingGroups = local9.smoothingGroups; local65.alternativa3d::normalX = local9.alternativa3d::normalX; local65.alternativa3d::normalY = local9.alternativa3d::normalY; local65.alternativa3d::normalZ = local9.alternativa3d::normalZ; local65.alternativa3d::offset = local9.alternativa3d::offset; local65.id = local9.id; local17 = null; while(local15 != local13) { local18 = new Wrapper(); local18.alternativa3d::vertex = local15.alternativa3d::vertex; if(local17 != null) { local17.alternativa3d::next = local18; } else { local65.alternativa3d::wrapper = local18; } local17 = local18; local15 = local15.alternativa3d::next != null ? local15.alternativa3d::next : local9.alternativa3d::wrapper; } while(local16 != local14) { local18 = new Wrapper(); local18.alternativa3d::vertex = local16.alternativa3d::vertex; if(local17 != null) { local17.alternativa3d::next = local18; } else { local65.alternativa3d::wrapper = local18; } local17 = local18; local16 = local16.alternativa3d::next != null ? local16.alternativa3d::next : local8.alternativa3d::wrapper; } local41[local5] = local65; local41[local6] = null; local9 = local65; if(param4) { break; } } } } } } } local5++; } if(!local64) { break; } } local5 = 0; while(local5 < local44) { local9 = local41[local5]; if(local9 != null) { local9.alternativa3d::calculateBestSequenceAndNormal(); local9.alternativa3d::next = this.alternativa3d::faceList; this.alternativa3d::faceList = local9; } local5++; } } } } private function group(param1:Vector.<Vertex>, param2:int, param3:int, param4:int, param5:Number, param6:Number, param7:Vector.<int>) : void { var local8:int = 0; var local9:int = 0; var local10:Vertex = null; var local11:Number = NaN; var local13:Vertex = null; var local14:int = 0; var local15:int = 0; var local16:Number = NaN; var local17:Vertex = null; var local18:Vertex = null; switch(param4) { case 0: local8 = param2; while(local8 < param3) { local10 = param1[local8]; local10.alternativa3d::offset = local10.x; local8++; } local11 = param5; break; case 1: local8 = param2; while(local8 < param3) { local10 = param1[local8]; local10.alternativa3d::offset = local10.y; local8++; } local11 = param5; break; case 2: local8 = param2; while(local8 < param3) { local10 = param1[local8]; local10.alternativa3d::offset = local10.z; local8++; } local11 = param5; break; case 3: local8 = param2; while(local8 < param3) { local10 = param1[local8]; local10.alternativa3d::offset = local10.u; local8++; } local11 = param6; break; case 4: local8 = param2; while(local8 < param3) { local10 = param1[local8]; local10.alternativa3d::offset = local10.v; local8++; } local11 = param6; } param7[0] = param2; param7[1] = param3 - 1; var local12:int = 2; while(local12 > 0) { local12--; local14 = param7[local12]; local9 = local14; local12--; local15 = param7[local12]; local8 = local15; local10 = param1[local14 + local15 >> 1]; local16 = Number(local10.alternativa3d::offset); while(local8 <= local9) { local17 = param1[local8]; while(local17.alternativa3d::offset > local16) { local8++; local17 = param1[local8]; } local18 = param1[local9]; while(local18.alternativa3d::offset < local16) { local9--; local18 = param1[local9]; } if(local8 <= local9) { param1[local8] = local18; param1[local9] = local17; local8++; local9--; } } if(local15 < local9) { param7[local12] = local15; local12++; param7[local12] = local9; local12++; } if(local8 < local14) { param7[local12] = local8; local12++; param7[local12] = local14; local12++; } } local8 = param2; local10 = param1[local8]; local9 = local8 + 1; while(local9 <= param3) { if(local9 < param3) { local13 = param1[local9]; } if(local9 == param3 || local10.alternativa3d::offset - local13.alternativa3d::offset > local11) { if(param4 < 4 && local9 - local8 > 1) { this.group(param1,local8,local9,param4 + 1,param5,param6,param7); } if(local9 < param3) { local8 = local9; local10 = param1[local8]; } } else if(param4 == 4) { local13.alternativa3d::value = local10; } local9++; } } public function setMaterialToAllFaces(param1:Material) : void { var local2:Face = this.alternativa3d::faceList; while(local2 != null) { local2.material = param1; local2 = local2.alternativa3d::next; } } public function calculateFacesNormals(param1:Boolean = true) : void { var local3:Wrapper = null; var local4:Vertex = null; var local5:Vertex = null; var local6:Vertex = null; var local7:Number = NaN; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local2:Face = this.alternativa3d::faceList; while(local2 != null) { local3 = local2.alternativa3d::wrapper; local4 = local3.alternativa3d::vertex; local3 = local3.alternativa3d::next; local5 = local3.alternativa3d::vertex; local3 = local3.alternativa3d::next; local6 = local3.alternativa3d::vertex; local7 = local5.x - local4.x; local8 = local5.y - local4.y; local9 = local5.z - local4.z; local10 = local6.x - local4.x; local11 = local6.y - local4.y; local12 = local6.z - local4.z; local13 = local12 * local8 - local11 * local9; local14 = local10 * local9 - local12 * local7; local15 = local11 * local7 - local10 * local8; if(param1) { local16 = local13 * local13 + local14 * local14 + local15 * local15; if(local16 > 0.001) { local16 = 1 / Math.sqrt(local16); local13 *= local16; local14 *= local16; local15 *= local16; } } local2.alternativa3d::normalX = local13; local2.alternativa3d::normalY = local14; local2.alternativa3d::normalZ = local15; local2.alternativa3d::offset = local4.x * local13 + local4.y * local14 + local4.z * local15; local2 = local2.alternativa3d::next; } } public function calculateVerticesNormals(param1:Boolean = false, param2:Number = 0) : void { var local3:Vertex = null; var local4:Number = NaN; var local6:Wrapper = null; var local7:Vertex = null; var local8:Vertex = null; var local9:Vertex = null; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Vector.<Vertex> = null; local3 = this.alternativa3d::vertexList; while(local3 != null) { local3.normalX = 0; local3.normalY = 0; local3.normalZ = 0; local3 = local3.alternativa3d::next; } var local5:Face = this.alternativa3d::faceList; while(local5 != null) { local6 = local5.alternativa3d::wrapper; local7 = local6.alternativa3d::vertex; local6 = local6.alternativa3d::next; local8 = local6.alternativa3d::vertex; local6 = local6.alternativa3d::next; local9 = local6.alternativa3d::vertex; local10 = local8.x - local7.x; local11 = local8.y - local7.y; local12 = local8.z - local7.z; local13 = local9.x - local7.x; local14 = local9.y - local7.y; local15 = local9.z - local7.z; local16 = local15 * local11 - local14 * local12; local17 = local13 * local12 - local15 * local10; local18 = local14 * local10 - local13 * local11; local4 = local16 * local16 + local17 * local17 + local18 * local18; if(local4 > 0.001) { local4 = 1 / Math.sqrt(local4); local16 *= local4; local17 *= local4; local18 *= local4; } local6 = local5.alternativa3d::wrapper; while(local6 != null) { local3 = local6.alternativa3d::vertex; local3.normalX += local16; local3.normalY += local17; local3.normalZ += local18; local6 = local6.alternativa3d::next; } local5 = local5.alternativa3d::next; } if(param1) { local19 = this.vertices; this.alternativa3d::weldNormals(local19,0,local19.length,0,param2,new Vector.<int>()); } local3 = this.alternativa3d::vertexList; while(local3 != null) { local4 = local3.normalX * local3.normalX + local3.normalY * local3.normalY + local3.normalZ * local3.normalZ; if(local4 > 0.001) { local4 = 1 / Math.sqrt(local4); local3.normalX *= local4; local3.normalY *= local4; local3.normalZ *= local4; } local3 = local3.alternativa3d::next; } } alternativa3d function weldNormals(param1:Vector.<Vertex>, param2:int, param3:int, param4:int, param5:Number, param6:Vector.<int>) : void { var local7:int = 0; var local8:int = 0; var local9:int = 0; var local10:Vertex = null; var local12:Vertex = null; var local13:int = 0; var local14:int = 0; var local15:Number = NaN; var local16:Vertex = null; var local17:Vertex = null; switch(param4) { case 0: local7 = param2; while(local7 < param3) { local10 = param1[local7]; local10.alternativa3d::offset = local10.x; local7++; } break; case 1: local7 = param2; while(local7 < param3) { local10 = param1[local7]; local10.alternativa3d::offset = local10.y; local7++; } break; case 2: local7 = param2; while(local7 < param3) { local10 = param1[local7]; local10.alternativa3d::offset = local10.z; local7++; } } param6[0] = param2; param6[1] = param3 - 1; var local11:int = 2; while(local11 > 0) { local11--; local13 = param6[local11]; local8 = local13; local11--; local14 = param6[local11]; local7 = local14; local10 = param1[local13 + local14 >> 1]; local15 = Number(local10.alternativa3d::offset); while(local7 <= local8) { local16 = param1[local7]; while(local16.alternativa3d::offset > local15) { local7++; local16 = param1[local7]; } local17 = param1[local8]; while(local17.alternativa3d::offset < local15) { local8--; local17 = param1[local8]; } if(local7 <= local8) { param1[local7] = local17; param1[local8] = local16; local7++; local8--; } } if(local14 < local8) { param6[local11] = local14; local11++; param6[local11] = local8; local11++; } if(local7 < local13) { param6[local11] = local7; local11++; param6[local11] = local13; local11++; } } local7 = param2; local10 = param1[local7]; local8 = local7 + 1; while(local8 <= param3) { if(local8 < param3) { local12 = param1[local8]; } if(local8 == param3 || local10.alternativa3d::offset - local12.alternativa3d::offset > param5) { if(local8 - local7 > 1) { if(param4 < 2) { this.alternativa3d::weldNormals(param1,local7,local8,param4 + 1,param5,param6); } else { local9 = local7 + 1; while(local9 < local8) { local12 = param1[local9]; local10.normalX += local12.normalX; local10.normalY += local12.normalY; local10.normalZ += local12.normalZ; local9++; } local9 = local7 + 1; while(local9 < local8) { local12 = param1[local9]; local12.normalX = local10.normalX; local12.normalY = local10.normalY; local12.normalZ = local10.normalZ; local9++; } } } if(local8 < param3) { local7 = local8; local10 = param1[local7]; } } local8++; } } public function calculateVerticesNormalsByAngle(param1:Number, param2:Number = 0) : void { } public function calculateVerticesNormalsBySmoothingGroups(param1:Number = 0) : void { } public function optimizeForDynamicBSP(param1:int = 1) : void { var local3:Face = null; var local5:Face = null; var local6:Face = null; var local7:Number = NaN; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:int = 0; var local14:Face = null; var local15:Wrapper = null; var local16:Vertex = null; var local17:Vertex = null; var local18:Vertex = null; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; var local22:Boolean = false; var local23:Boolean = false; var local24:Vertex = null; var local25:Number = NaN; var local2:Face = this.alternativa3d::faceList; var local4:int = 0; while(local4 < param1) { local5 = null; local6 = local2; while(local6 != null) { local7 = Number(local6.alternativa3d::normalX); local8 = Number(local6.alternativa3d::normalY); local9 = Number(local6.alternativa3d::normalZ); local10 = Number(local6.alternativa3d::offset); local11 = local10 - this.threshold; local12 = local10 + this.threshold; local13 = 0; local14 = local2; while(local14 != null) { if(local14 != local6) { local15 = local14.alternativa3d::wrapper; local16 = local15.alternativa3d::vertex; local15 = local15.alternativa3d::next; local17 = local15.alternativa3d::vertex; local15 = local15.alternativa3d::next; local18 = local15.alternativa3d::vertex; local15 = local15.alternativa3d::next; local19 = local16.x * local7 + local16.y * local8 + local16.z * local9; local20 = local17.x * local7 + local17.y * local8 + local17.z * local9; local21 = local18.x * local7 + local18.y * local8 + local18.z * local9; local22 = local19 < local11 || local20 < local11 || local21 < local11; local23 = local19 > local12 || local20 > local12 || local21 > local12; while(local15 != null) { local24 = local15.alternativa3d::vertex; local25 = local24.x * local7 + local24.y * local8 + local24.z * local9; if(local25 < local11) { local22 = true; if(local23) { break; } } else if(local25 > local12) { local23 = true; if(local22) { break; } } local15 = local15.alternativa3d::next; } if(local23 && local22) { local13++; if(local13 > local4) { break; } } } local14 = local14.alternativa3d::next; } if(local14 == null) { if(local5 != null) { local5.alternativa3d::next = local6.alternativa3d::next; } else { local2 = local6.alternativa3d::next; } if(local3 != null) { local3.alternativa3d::next = local6; } else { this.alternativa3d::faceList = local6; } local3 = local6; } else { local5 = local6; } local6 = local6.alternativa3d::next; } if(local2 == null) { break; } local4++; } if(local3 != null) { local3.alternativa3d::next = local2; } } override public function calculateResolution(param1:int, param2:int, param3:int = 1, param4:Matrix3D = null) : Number { var local5:Object3D = null; var local11:Wrapper = null; var local12:Vertex = null; var local13:Vertex = null; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; if(param4 != null) { local5 = new Object3D(); local5.matrix = param4; local5.alternativa3d::composeMatrix(); } var local6:Number = 1e+22; var local7:Number = 0; var local8:Number = 0; var local9:int = 0; var local10:Face = this.alternativa3d::faceList; while(local10 != null) { local11 = local10.alternativa3d::wrapper; while(local11 != null) { local12 = local11.alternativa3d::vertex; local13 = local11.alternativa3d::next != null ? local11.alternativa3d::next.alternativa3d::vertex : local10.alternativa3d::wrapper.alternativa3d::vertex; local14 = local5 != null ? local5.alternativa3d::ma * (local13.x - local12.x) + local5.alternativa3d::mb * (local13.y - local12.y) + local5.alternativa3d::mc * (local13.z - local12.z) : local13.x - local12.x; local15 = local5 != null ? local5.alternativa3d::me * (local13.x - local12.x) + local5.alternativa3d::mf * (local13.y - local12.y) + local5.alternativa3d::mg * (local13.z - local12.z) : local13.y - local12.y; local16 = local5 != null ? local5.alternativa3d::mi * (local13.x - local12.x) + local5.alternativa3d::mj * (local13.y - local12.y) + local5.alternativa3d::mk * (local13.z - local12.z) : local13.z - local12.z; local17 = (local13.u - local12.u) * param1; local18 = (local13.v - local12.v) * param2; local19 = local14 * local14 + local15 * local15 + local16 * local16; local20 = local17 * local17 + local18 * local18; if(local19 > 0.001 && local20 > 0.001) { local21 = Math.sqrt(local19 / local20); if(local21 < local6) { local6 = local21; } if(local21 > local7) { local7 = local21; } local8 += local21; local9++; if(param3 == 0) { break; } } local11 = local11.alternativa3d::next; } local10 = local10.alternativa3d::next; } if(local9 == 0) { return 1; } return param3 < 2 ? local8 / local9 : (param3 == 2 ? local6 : local7); } override public function intersectRay(param1:Vector3D, param2:Vector3D, param3:Dictionary = null, param4:Camera3D = null) : RayIntersectionData { var local11:Vector3D = null; var local12:Face = null; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local24:Wrapper = null; var local25:Vertex = null; var local26:Vertex = null; var local27:Number = NaN; var local28:Number = NaN; var local29:Number = NaN; var local30:Number = NaN; var local31:Number = NaN; var local32:Number = NaN; var local33:RayIntersectionData = null; if(param3 != null && Boolean(param3[this])) { return null; } if(!alternativa3d::boundIntersectRay(param1,param2,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ)) { return null; } var local5:Number = param1.x; var local6:Number = param1.y; var local7:Number = param1.z; var local8:Number = param2.x; var local9:Number = param2.y; var local10:Number = param2.z; var local13:Number = 1e+22; var local14:Face = this.alternativa3d::faceList; while(local14 != null) { local15 = Number(local14.alternativa3d::normalX); local16 = Number(local14.alternativa3d::normalY); local17 = Number(local14.alternativa3d::normalZ); local18 = local8 * local15 + local9 * local16 + local10 * local17; if(local18 < 0) { local19 = local5 * local15 + local6 * local16 + local7 * local17 - local14.alternativa3d::offset; if(local19 > 0) { local20 = -local19 / local18; if(local11 == null || local20 < local13) { local21 = local5 + local8 * local20; local22 = local6 + local9 * local20; local23 = local7 + local10 * local20; local24 = local14.alternativa3d::wrapper; while(local24 != null) { local25 = local24.alternativa3d::vertex; local26 = local24.alternativa3d::next != null ? local24.alternativa3d::next.alternativa3d::vertex : local14.alternativa3d::wrapper.alternativa3d::vertex; local27 = local26.x - local25.x; local28 = local26.y - local25.y; local29 = local26.z - local25.z; local30 = local21 - local25.x; local31 = local22 - local25.y; local32 = local23 - local25.z; if((local32 * local28 - local31 * local29) * local15 + (local30 * local29 - local32 * local27) * local16 + (local31 * local27 - local30 * local28) * local17 < 0) { break; } local24 = local24.alternativa3d::next; } if(local24 == null) { if(local20 < local13) { local13 = local20; if(local11 == null) { local11 = new Vector3D(); } local11.x = local21; local11.y = local22; local11.z = local23; local12 = local14; } } } } } local14 = local14.alternativa3d::next; } if(local11 != null) { local33 = new RayIntersectionData(); local33.object = this; local33.face = local12; local33.point = local11; local33.uv = local12.getUV(local11); local33.time = local13; return local33; } return null; } override alternativa3d function checkIntersection(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Dictionary) : Boolean { var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Wrapper = null; var local20:Vertex = null; var local21:Vertex = null; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:Number = NaN; var local26:Number = NaN; var local27:Number = NaN; var local9:Face = this.alternativa3d::faceList; while(true) { if(local9 == null) { return false; } local10 = Number(local9.alternativa3d::normalX); local11 = Number(local9.alternativa3d::normalY); local12 = Number(local9.alternativa3d::normalZ); local13 = param4 * local10 + param5 * local11 + param6 * local12; if(local13 < 0) { local14 = param1 * local10 + param2 * local11 + param3 * local12 - local9.alternativa3d::offset; if(local14 > 0) { local15 = -local14 / local13; if(local15 < param7) { local16 = param1 + param4 * local15; local17 = param2 + param5 * local15; local18 = param3 + param6 * local15; local19 = local9.alternativa3d::wrapper; while(local19 != null) { local20 = local19.alternativa3d::vertex; local21 = local19.alternativa3d::next != null ? local19.alternativa3d::next.alternativa3d::vertex : local9.alternativa3d::wrapper.alternativa3d::vertex; local22 = local21.x - local20.x; local23 = local21.y - local20.y; local24 = local21.z - local20.z; local25 = local16 - local20.x; local26 = local17 - local20.y; local27 = local18 - local20.z; if((local27 * local23 - local26 * local24) * local10 + (local25 * local24 - local27 * local22) * local11 + (local26 * local22 - local25 * local23) * local12 < 0) { break; } local19 = local19.alternativa3d::next; } if(local19 == null) { break; } } } } local9 = local9.alternativa3d::next; } return true; } override alternativa3d function collectPlanes(param1:Vector3D, param2:Vector3D, param3:Vector3D, param4:Vector3D, param5:Vector3D, param6:Vector.<Face>, param7:Dictionary = null) : void { var local9:Vertex = null; var local11:Number = NaN; var local12:Wrapper = null; if(param7 != null && Boolean(param7[this])) { return; } var local8:Vector3D = alternativa3d::calculateSphere(param1,param2,param3,param4,param5); if(!alternativa3d::boundIntersectSphere(local8,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ)) { return; } if(alternativa3d::transformId > 500000000) { alternativa3d::transformId = 0; local9 = this.alternativa3d::vertexList; while(local9 != null) { local9.alternativa3d::transformId = 0; local9 = local9.alternativa3d::next; } } ++alternativa3d::transformId; var local10:Face = this.alternativa3d::faceList; while(local10 != null) { local11 = local8.x * local10.alternativa3d::normalX + local8.y * local10.alternativa3d::normalY + local8.z * local10.alternativa3d::normalZ - local10.alternativa3d::offset; if(local11 < local8.w && local11 > -local8.w) { local12 = local10.alternativa3d::wrapper; while(local12 != null) { local9 = local12.alternativa3d::vertex; if(local9.alternativa3d::transformId != alternativa3d::transformId) { local9.alternativa3d::cameraX = alternativa3d::ma * local9.x + alternativa3d::mb * local9.y + alternativa3d::mc * local9.z + alternativa3d::md; local9.alternativa3d::cameraY = alternativa3d::me * local9.x + alternativa3d::mf * local9.y + alternativa3d::mg * local9.z + alternativa3d::mh; local9.alternativa3d::cameraZ = alternativa3d::mi * local9.x + alternativa3d::mj * local9.y + alternativa3d::mk * local9.z + alternativa3d::ml; local9.alternativa3d::transformId = alternativa3d::transformId; } local12 = local12.alternativa3d::next; } param6.push(local10); } local10 = local10.alternativa3d::next; } } override public function clone() : Object3D { var local1:Mesh = new Mesh(); local1.clonePropertiesFrom(this); return local1; } override protected function clonePropertiesFrom(param1:Object3D) : void { var local3:Vertex = null; var local4:Vertex = null; var local5:Face = null; var local7:Vertex = null; var local8:Face = null; var local9:Wrapper = null; var local10:Wrapper = null; var local11:Wrapper = null; super.clonePropertiesFrom(param1); var local2:Mesh = param1 as Mesh; this.clipping = local2.clipping; this.sorting = local2.sorting; this.threshold = local2.threshold; local3 = local2.alternativa3d::vertexList; while(local3 != null) { local7 = new Vertex(); local7.x = local3.x; local7.y = local3.y; local7.z = local3.z; local7.u = local3.u; local7.v = local3.v; local7.normalX = local3.normalX; local7.normalY = local3.normalY; local7.normalZ = local3.normalZ; local7.alternativa3d::offset = local3.alternativa3d::offset; local7.id = local3.id; local3.alternativa3d::value = local7; if(local4 != null) { local4.alternativa3d::next = local7; } else { this.alternativa3d::vertexList = local7; } local4 = local7; local3 = local3.alternativa3d::next; } var local6:Face = local2.alternativa3d::faceList; while(local6 != null) { local8 = new Face(); local8.material = local6.material; local8.smoothingGroups = local6.smoothingGroups; local8.id = local6.id; local8.alternativa3d::normalX = local6.alternativa3d::normalX; local8.alternativa3d::normalY = local6.alternativa3d::normalY; local8.alternativa3d::normalZ = local6.alternativa3d::normalZ; local8.alternativa3d::offset = local6.alternativa3d::offset; local9 = null; local10 = local6.alternativa3d::wrapper; while(local10 != null) { local11 = new Wrapper(); local11.alternativa3d::vertex = local10.alternativa3d::vertex.alternativa3d::value; if(local9 != null) { local9.alternativa3d::next = local11; } else { local8.alternativa3d::wrapper = local11; } local9 = local11; local10 = local10.alternativa3d::next; } if(local5 != null) { local5.alternativa3d::next = local8; } else { this.alternativa3d::faceList = local8; } local5 = local8; local6 = local6.alternativa3d::next; } local3 = local2.alternativa3d::vertexList; while(local3 != null) { local3.alternativa3d::value = null; local3 = local3.alternativa3d::next; } } override alternativa3d function draw(param1:Camera3D, param2:Canvas) : void { var local4:Vertex = null; var local5:int = 0; if(this.alternativa3d::faceList == null) { return; } if(this.clipping == 0) { if(Boolean(alternativa3d::culling & 1)) { return; } alternativa3d::culling = 0; } if(alternativa3d::transformId > 500000000) { alternativa3d::transformId = 0; local4 = this.alternativa3d::vertexList; while(local4 != null) { local4.alternativa3d::transformId = 0; local4 = local4.alternativa3d::next; } } ++alternativa3d::transformId; alternativa3d::calculateInverseMatrix(); var local3:Face = this.alternativa3d::prepareFaces(param1); if(local3 == null) { return; } if(alternativa3d::culling > 0) { if(this.clipping == 1) { local3 = param1.alternativa3d::cull(local3,alternativa3d::culling); } else { local3 = param1.alternativa3d::clip(local3,alternativa3d::culling); } if(local3 == null) { return; } } if(local3.alternativa3d::processNext != null) { if(this.sorting == 1) { local3 = param1.alternativa3d::sortByAverageZ(local3); } else if(this.sorting == 2) { local3 = param1.alternativa3d::sortByDynamicBSP(local3,this.threshold); } } if(param1.debug) { local5 = int(param1.alternativa3d::checkInDebug(this)); if(local5 > 0) { this.alternativa3d::drawDebug(param1,param2.alternativa3d::getChildCanvas(true,false),local3,local5); } } this.alternativa3d::drawFaces(param1,param2.alternativa3d::getChildCanvas(true,false,this,alpha,blendMode,colorTransform,filters),local3); } override alternativa3d function getVG(param1:Camera3D) : VG { var local3:Vertex = null; if(this.alternativa3d::faceList == null) { return null; } if(alternativa3d::transformId > 500000000) { alternativa3d::transformId = 0; local3 = this.alternativa3d::vertexList; while(local3 != null) { local3.alternativa3d::transformId = 0; local3 = local3.alternativa3d::next; } } ++alternativa3d::transformId; if(this.clipping == 0) { if(Boolean(alternativa3d::culling & 1)) { return null; } alternativa3d::culling = 0; } alternativa3d::calculateInverseMatrix(); var local2:Face = this.alternativa3d::prepareFaces(param1); if(local2 == null) { return null; } if(alternativa3d::culling > 0) { if(this.clipping == 1) { local2 = param1.alternativa3d::cull(local2,alternativa3d::culling); } else { local2 = param1.alternativa3d::clip(local2,alternativa3d::culling); } if(local2 == null) { return null; } } return VG.alternativa3d::create(this,local2,this.sorting,param1.debug ? int(param1.alternativa3d::checkInDebug(this)) : 0,false); } alternativa3d function prepareFaces(param1:Camera3D) : Face { var local2:Face = null; var local3:Face = null; var local5:Wrapper = null; var local6:Vertex = null; var local7:Number = NaN; var local8:Number = NaN; var local9:Number = NaN; var local4:Face = this.alternativa3d::faceList; while(local4 != null) { if(local4.alternativa3d::normalX * alternativa3d::imd + local4.alternativa3d::normalY * alternativa3d::imh + local4.alternativa3d::normalZ * alternativa3d::iml > local4.alternativa3d::offset) { local5 = local4.alternativa3d::wrapper; while(local5 != null) { local6 = local5.alternativa3d::vertex; if(local6.alternativa3d::transformId != alternativa3d::transformId) { local7 = local6.x; local8 = local6.y; local9 = local6.z; local6.alternativa3d::cameraX = alternativa3d::ma * local7 + alternativa3d::mb * local8 + alternativa3d::mc * local9 + alternativa3d::md; local6.alternativa3d::cameraY = alternativa3d::me * local7 + alternativa3d::mf * local8 + alternativa3d::mg * local9 + alternativa3d::mh; local6.alternativa3d::cameraZ = alternativa3d::mi * local7 + alternativa3d::mj * local8 + alternativa3d::mk * local9 + alternativa3d::ml; local6.alternativa3d::transformId = alternativa3d::transformId; local6.alternativa3d::drawId = 0; } local5 = local5.alternativa3d::next; } if(local2 != null) { local3.alternativa3d::processNext = local4; } else { local2 = local4; } local3 = local4; } local4 = local4.alternativa3d::next; } if(local3 != null) { local3.alternativa3d::processNext = null; } return local2; } alternativa3d function drawDebug(param1:Camera3D, param2:Canvas, param3:Face, param4:int) : void { if(Boolean(param4 & Debug.EDGES)) { Debug.alternativa3d::drawEdges(param1,param2,param3,16777215); } if(Boolean(param4 & Debug.BOUNDS)) { Debug.alternativa3d::drawBounds(param1,param2,this,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ); } } alternativa3d function drawFaces(param1:Camera3D, param2:Canvas, param3:Face) : void { var local5:Face = null; var local4:Face = param3; while(local4 != null) { local5 = local4.alternativa3d::processNext; if(local5 == null || local5.material != param3.material) { local4.alternativa3d::processNext = null; if(param3.material != null) { param3.material.alternativa3d::draw(param1,param2,param3,alternativa3d::ml); } else { while(param3 != null) { local4 = param3.alternativa3d::processNext; param3.alternativa3d::processNext = null; param3 = local4; } } param3 = local5; } local4 = local5; } } override alternativa3d function updateBounds(param1:Object3D, param2:Object3D = null) : void { var local3:Vertex = this.alternativa3d::vertexList; while(local3 != null) { if(param2 != null) { local3.alternativa3d::cameraX = param2.alternativa3d::ma * local3.x + param2.alternativa3d::mb * local3.y + param2.alternativa3d::mc * local3.z + param2.alternativa3d::md; local3.alternativa3d::cameraY = param2.alternativa3d::me * local3.x + param2.alternativa3d::mf * local3.y + param2.alternativa3d::mg * local3.z + param2.alternativa3d::mh; local3.alternativa3d::cameraZ = param2.alternativa3d::mi * local3.x + param2.alternativa3d::mj * local3.y + param2.alternativa3d::mk * local3.z + param2.alternativa3d::ml; } else { local3.alternativa3d::cameraX = local3.x; local3.alternativa3d::cameraY = local3.y; local3.alternativa3d::cameraZ = local3.z; } if(local3.alternativa3d::cameraX < param1.boundMinX) { param1.boundMinX = local3.alternativa3d::cameraX; } if(local3.alternativa3d::cameraX > param1.boundMaxX) { param1.boundMaxX = local3.alternativa3d::cameraX; } if(local3.alternativa3d::cameraY < param1.boundMinY) { param1.boundMinY = local3.alternativa3d::cameraY; } if(local3.alternativa3d::cameraY > param1.boundMaxY) { param1.boundMaxY = local3.alternativa3d::cameraY; } if(local3.alternativa3d::cameraZ < param1.boundMinZ) { param1.boundMinZ = local3.alternativa3d::cameraZ; } if(local3.alternativa3d::cameraZ > param1.boundMaxZ) { param1.boundMaxZ = local3.alternativa3d::cameraZ; } local3 = local3.alternativa3d::next; } } override alternativa3d function split(param1:Vector3D, param2:Vector3D, param3:Vector3D, param4:Number) : Vector.<Object3D> { var local9:Vertex = null; var local10:Vertex = null; var local14:Face = null; var local15:Face = null; var local17:Face = null; var local18:Wrapper = null; var local19:Vertex = null; var local20:Vertex = null; var local21:Vertex = null; var local22:Boolean = false; var local23:Boolean = false; var local24:Face = null; var local25:Face = null; var local26:Wrapper = null; var local27:Wrapper = null; var local28:Wrapper = null; var local29:Number = NaN; var local30:Vertex = null; var local5:Vector.<Object3D> = new Vector.<Object3D>(2); var local6:Vector3D = alternativa3d::calculatePlane(param1,param2,param3); var local7:Number = local6.w - param4; var local8:Number = local6.w + param4; local9 = this.alternativa3d::vertexList; while(local9 != null) { local10 = local9.alternativa3d::next; local9.alternativa3d::next = null; local9.alternativa3d::offset = local9.x * local6.x + local9.y * local6.y + local9.z * local6.z; if(local9.alternativa3d::offset >= local7 && local9.alternativa3d::offset <= local8) { local9.alternativa3d::value = new Vertex(); local9.alternativa3d::value.x = local9.x; local9.alternativa3d::value.y = local9.y; local9.alternativa3d::value.z = local9.z; local9.alternativa3d::value.u = local9.u; local9.alternativa3d::value.v = local9.v; local9.alternativa3d::value.normalX = local9.normalX; local9.alternativa3d::value.normalY = local9.normalY; local9.alternativa3d::value.normalZ = local9.normalZ; } local9.alternativa3d::transformId = 0; local9 = local10; } this.alternativa3d::vertexList = null; var local11:Face = this.alternativa3d::faceList; this.alternativa3d::faceList = null; var local12:Mesh = this.clone() as Mesh; var local13:Mesh = this.clone() as Mesh; var local16:Face = local11; while(local16 != null) { local17 = local16.alternativa3d::next; local18 = local16.alternativa3d::wrapper; local19 = local18.alternativa3d::vertex; local18 = local18.alternativa3d::next; local20 = local18.alternativa3d::vertex; local18 = local18.alternativa3d::next; local21 = local18.alternativa3d::vertex; local22 = local19.alternativa3d::offset < local7 || local20.alternativa3d::offset < local7 || local21.alternativa3d::offset < local7; local23 = local19.alternativa3d::offset > local8 || local20.alternativa3d::offset > local8 || local21.alternativa3d::offset > local8; local18 = local18.alternativa3d::next; while(local18 != null) { local9 = local18.alternativa3d::vertex; if(local9.alternativa3d::offset < local7) { local22 = true; } else if(local9.alternativa3d::offset > local8) { local23 = true; } local18 = local18.alternativa3d::next; } if(!local22) { if(local15 != null) { local15.alternativa3d::next = local16; } else { local13.alternativa3d::faceList = local16; } local15 = local16; } else if(!local23) { if(local14 != null) { local14.alternativa3d::next = local16; } else { local12.alternativa3d::faceList = local16; } local14 = local16; local18 = local16.alternativa3d::wrapper; while(local18 != null) { if(local18.alternativa3d::vertex.alternativa3d::value != null) { local18.alternativa3d::vertex = local18.alternativa3d::vertex.alternativa3d::value; } local18 = local18.alternativa3d::next; } } else { local24 = new Face(); local25 = new Face(); local26 = null; local27 = null; local18 = local16.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next; while(local18.alternativa3d::next != null) { local18 = local18.alternativa3d::next; } local19 = local18.alternativa3d::vertex; local18 = local16.alternativa3d::wrapper; while(local18 != null) { local20 = local18.alternativa3d::vertex; if(local19.alternativa3d::offset < local7 && local20.alternativa3d::offset > local8 || local19.alternativa3d::offset > local8 && local20.alternativa3d::offset < local7) { local29 = (local6.w - local19.alternativa3d::offset) / (local20.alternativa3d::offset - local19.alternativa3d::offset); local9 = new Vertex(); local9.x = local19.x + (local20.x - local19.x) * local29; local9.y = local19.y + (local20.y - local19.y) * local29; local9.z = local19.z + (local20.z - local19.z) * local29; local9.u = local19.u + (local20.u - local19.u) * local29; local9.v = local19.v + (local20.v - local19.v) * local29; local9.normalX = local19.normalX + (local20.normalX - local19.normalX) * local29; local9.normalY = local19.normalY + (local20.normalY - local19.normalY) * local29; local9.normalZ = local19.normalZ + (local20.normalZ - local19.normalZ) * local29; local28 = new Wrapper(); local28.alternativa3d::vertex = local9; if(local26 != null) { local26.alternativa3d::next = local28; } else { local24.alternativa3d::wrapper = local28; } local26 = local28; local30 = new Vertex(); local30.x = local9.x; local30.y = local9.y; local30.z = local9.z; local30.u = local9.u; local30.v = local9.v; local30.normalX = local9.normalX; local30.normalY = local9.normalY; local30.normalZ = local9.normalZ; local28 = new Wrapper(); local28.alternativa3d::vertex = local30; if(local27 != null) { local27.alternativa3d::next = local28; } else { local25.alternativa3d::wrapper = local28; } local27 = local28; } if(local20.alternativa3d::offset < local7) { local28 = local18.alternativa3d::create(); local28.alternativa3d::vertex = local20; if(local26 != null) { local26.alternativa3d::next = local28; } else { local24.alternativa3d::wrapper = local28; } local26 = local28; } else if(local20.alternativa3d::offset > local8) { local28 = local18.alternativa3d::create(); local28.alternativa3d::vertex = local20; if(local27 != null) { local27.alternativa3d::next = local28; } else { local25.alternativa3d::wrapper = local28; } local27 = local28; } else { local28 = local18.alternativa3d::create(); local28.alternativa3d::vertex = local20.alternativa3d::value; if(local26 != null) { local26.alternativa3d::next = local28; } else { local24.alternativa3d::wrapper = local28; } local26 = local28; local28 = local18.alternativa3d::create(); local28.alternativa3d::vertex = local20; if(local27 != null) { local27.alternativa3d::next = local28; } else { local25.alternativa3d::wrapper = local28; } local27 = local28; } local19 = local20; local18 = local18.alternativa3d::next; } local24.material = local16.material; local24.alternativa3d::calculateBestSequenceAndNormal(); if(local14 != null) { local14.alternativa3d::next = local24; } else { local12.alternativa3d::faceList = local24; } local14 = local24; local25.material = local16.material; local25.alternativa3d::calculateBestSequenceAndNormal(); if(local15 != null) { local15.alternativa3d::next = local25; } else { local13.alternativa3d::faceList = local25; } local15 = local25; } local16 = local17; } if(local14 != null) { local14.alternativa3d::next = null; ++local12.alternativa3d::transformId; local12.collectVertices(); local12.calculateBounds(); local5[0] = local12; } if(local15 != null) { local15.alternativa3d::next = null; ++local13.alternativa3d::transformId; local13.collectVertices(); local13.calculateBounds(); local5[1] = local13; } return local5; } private function collectVertices() : void { var local2:Wrapper = null; var local3:Vertex = null; var local1:Face = this.alternativa3d::faceList; while(local1 != null) { local2 = local1.alternativa3d::wrapper; while(local2 != null) { local3 = local2.alternativa3d::vertex; if(local3.alternativa3d::transformId != alternativa3d::transformId) { local3.alternativa3d::next = this.alternativa3d::vertexList; this.alternativa3d::vertexList = local3; local3.alternativa3d::transformId = alternativa3d::transformId; local3.alternativa3d::value = null; } local2 = local2.alternativa3d::next; } local1 = local1.alternativa3d::next; } } } }
package { import flash.display.Sprite; import flash.system.Security; [ExcludeClass] public class _f9fe0ba47b8f509cc1d66a3d8eca940754b1802ff534a5bacc50647ec4973a30_flash_display_Sprite extends Sprite { public function _f9fe0ba47b8f509cc1d66a3d8eca940754b1802ff534a5bacc50647ec4973a30_flash_display_Sprite() { super(); } public function allowDomainInRSL(... rest) : void { Security.allowDomain.apply(null,rest); } public function allowInsecureDomainInRSL(... rest) : void { Security.allowInsecureDomain.apply(null,rest); } } }
package projects.tanks.client.battlefield.models.user.tank { public class TankLogicState { public static const NEW:TankLogicState = new TankLogicState(0,"NEW"); public static const OUT_OF_GAME:TankLogicState = new TankLogicState(1,"OUT_OF_GAME"); public static const ACTIVATING:TankLogicState = new TankLogicState(2,"ACTIVATING"); public static const ACTIVE:TankLogicState = new TankLogicState(3,"ACTIVE"); public static const DEAD:TankLogicState = new TankLogicState(4,"DEAD"); private var _value:int; private var _name:String; public function TankLogicState(param1:int, param2:String) { super(); this._value = param1; this._name = param2; } public static function get values() : Vector.<TankLogicState> { var local1:Vector.<TankLogicState> = new Vector.<TankLogicState>(); local1.push(NEW); local1.push(OUT_OF_GAME); local1.push(ACTIVATING); local1.push(ACTIVE); local1.push(DEAD); return local1; } public function toString() : String { return "TankLogicState [" + this._name + "]"; } public function get value() : int { return this._value; } public function get name() : String { return this._name; } } }
package alternativa.tanks.model.garage.upgrade { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class FlushUpgradesEvents implements FlushUpgrades { private var object:IGameObject; private var impl:Vector.<Object>; public function FlushUpgradesEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function flushToServer(param1:DelayUpgrades, param2:IGameObject) : void { var i:int = 0; var m:FlushUpgrades = null; var delayUpgrades:DelayUpgrades = param1; var item:IGameObject = param2; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = FlushUpgrades(this.impl[i]); m.flushToServer(delayUpgrades,item); i++; } } finally { Model.popObject(); } } } }
package alternativa.engine3d.loaders.collada { use namespace collada; public class DaeImage extends DaeElement { public function DaeImage(param1:XML, param2:DaeDocument) { super(param1,param2); } public function get init_from() : String { var local2:XML = null; var local1:XML = data.init_from[0]; if(local1 != null) { if(document.versionMajor > 4) { local2 = local1.ref[0]; return local2 == null ? null : local2.text().toString(); } return local1.text().toString(); } return null; } } }
package alternativa.tanks.camera { import alternativa.console.ConsoleVarFloat; import alternativa.math.Matrix3; import alternativa.math.Vector3; public class ProjectileHitCameraModifier implements ICameraStateModifier { private static var amplitude:ConsoleVarFloat; private static var swayAmplitude:ConsoleVarFloat; private static var time1:ConsoleVarFloat; private static var time2:ConsoleVarFloat; private static var m:Matrix3 = new Matrix3(); private static var m1:Matrix3 = new Matrix3(); private var hitDirection:Vector3; private var swayAxis:Vector3; private var power:Number; private var t:Number; private var state:int; public function ProjectileHitCameraModifier() { this.hitDirection = new Vector3(); this.swayAxis = new Vector3(); super(); } public static function initVars() : void { amplitude = new ConsoleVarFloat("hitcam_ampl",50,-1000,1000); swayAmplitude = new ConsoleVarFloat("hitcam_sway",-0.05,-10,10); time1 = new ConsoleVarFloat("hitcam_time1",0.1,0,10); time2 = new ConsoleVarFloat("hitcam_time2",0.5,0,10); } public function init(direction:Vector3, power:Number) : void { this.hitDirection.vCopy(direction); this.power = power; this.swayAxis.vReset(this.hitDirection.y,-this.hitDirection.x,0).vNormalize(); this.t = 0; this.state = 0; } public function update(time:int, delta:int, position:Vector3, rotation:Vector3) : Boolean { var x:Number = NaN; var omega:Number = NaN; var alpha:Number = NaN; this.t += delta * 0.001; switch(this.state) { case 0: if(this.t > time1.value) { this.t = time1.value; this.state = 1; } x = Math.sin(Math.PI / 2 / time1.value * this.t); break; case 1: if(this.t > time2.value) { this.t = time2.value; this.state = 2; } omega = Math.PI / (time2.value - time1.value); alpha = Math.PI * time1.value / (time1.value - time2.value); x = 0.5 * (1 + Math.cos(omega * this.t + alpha)); break; case 2: return false; } position.vAddScaled(x * amplitude.value * this.power,this.hitDirection); m.setRotationMatrix(rotation.x,rotation.y,rotation.z); m1.fromAxisAngle(this.swayAxis,x * swayAmplitude.value * this.power); m.append(m1); m.getEulerAngles(rotation); return true; } public function onAddedToController(controller:IFollowCameraController) : void { } public function destroy() : void { } } }
package _codec.projects.tanks.client.chat.models.chat.chat { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.chat.models.chat.chat.ChatCC; public class VectorCodecChatCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecChatCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(ChatCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<ChatCC> = new Vector.<ChatCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = ChatCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:ChatCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<ChatCC> = Vector.<ChatCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.model.item.info { import flash.display.DisplayObjectContainer; import flash.events.IEventDispatcher; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ItemActionPanelEvents implements ItemActionPanel { private var object:IGameObject; private var impl:Vector.<Object>; public function ItemActionPanelEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function updateActionElements(param1:DisplayObjectContainer, param2:IEventDispatcher) : void { var i:int = 0; var m:ItemActionPanel = null; var actionContainer:DisplayObjectContainer = param1; var garageWindowDispatcher:IEventDispatcher = param2; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ItemActionPanel(this.impl[i]); m.updateActionElements(actionContainer,garageWindowDispatcher); i++; } } finally { Model.popObject(); } } public function handleDoubleClickOnItemPreview() : void { var i:int = 0; var m:ItemActionPanel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ItemActionPanel(this.impl[i]); m.handleDoubleClickOnItemPreview(); i++; } } finally { Model.popObject(); } } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapSmallRank17.png")] public class PremiumRankBitmaps_bitmapSmallRank17 extends BitmapAsset { public function PremiumRankBitmaps_bitmapSmallRank17() { super(); } } }
package alternativa.osgi.service.dump.dumper { import alternativa.init.OSGi; import alternativa.osgi.bundle.Bundle; public class BundleDumper implements IDumper { private var osgi:OSGi; public function BundleDumper(osgi:OSGi) { super(); this.osgi = osgi; } public function dump(params:Vector.<String>) : String { var result:String = "\n"; var bundles:Vector.<Bundle> = this.osgi.bundleList; for(var i:int = 0; i < bundles.length; i++) { result += " bundle " + (i + 1).toString() + ": " + bundles[i].name + "\n"; } return result + "\n"; } public function get dumperName() : String { return "bundle"; } } }
package projects.tanks.client.commons.models.externalauth { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class ExternalAuthApiModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ExternalAuthApiModelServer; private var client:IExternalAuthApiModelBase = IExternalAuthApiModelBase(this); private var modelId:Long = Long.getLong(1069448555,141534959); public function ExternalAuthApiModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ExternalAuthApiModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.models.weapon.artillery { import alternativa.tanks.battle.objects.tank.tankskin.turret.ArtilleryTurretSkin; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ArtillerySkinAdapt implements ArtillerySkin { private var object:IGameObject; private var impl:ArtillerySkin; public function ArtillerySkinAdapt(param1:IGameObject, param2:ArtillerySkin) { super(); this.object = param1; this.impl = param2; } public function getSkin() : ArtilleryTurretSkin { var result:ArtilleryTurretSkin = null; try { Model.object = this.object; result = this.impl.getSkin(); } finally { Model.popObject(); } return result; } } }
package platform.loading.codecs { import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.core.general.spaces.loading.modelconstructors.ModelData; import platform.client.fp10.core.registry.ModelRegistry; public class ModelDataCodec implements ICodec { [Inject] public static var clientLog:IClientLog; [Inject] public static var modelRegister:ModelRegistry; private var longCodec:ICodec; public function ModelDataCodec() { super(); } public function init(param1:IProtocol) : void { this.longCodec = param1.getCodec(new TypeCodecInfo(Long,false)); } public function encode(param1:ProtocolBuffer, param2:Object) : void { } public function decode(param1:ProtocolBuffer) : Object { var local2:Object = null; var local3:Long = Long(this.longCodec.decode(param1)); if(local3.low == 0 && local3.high == 0) { return new ModelData(this.longCodec.decode(param1),local3); } var local4:ICodec = modelRegister.getModelConstructorCodec(local3); if(local4 == null) { throw new Error("Constructor codec not found for model " + local3); } local2 = local4.decode(param1); return new ModelData(local2,local3); } } }
package alternativa.tanks.model.payment.category { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class PayFullDescriptionEvents implements PayFullDescription { private var object:IGameObject; private var impl:Vector.<Object>; public function PayFullDescriptionEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getFullDescription() : String { var result:String = null; var i:int = 0; var m:PayFullDescription = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = PayFullDescription(this.impl[i]); result = m.getFullDescription(); i++; } } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.gui.category { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.category.ItemCategoryButton_discountIconClass.png")] public class ItemCategoryButton_discountIconClass extends BitmapAsset { public function ItemCategoryButton_discountIconClass() { super(); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.model.notifier { import alternativa.types.Long; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class NotifierEvents implements Notifier { private var object:IGameObject; private var impl:Vector.<Object>; public function NotifierEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function subscribe(param1:Long, param2:UserInfoConsumer) : void { var i:int = 0; var m:Notifier = null; var userId:Long = param1; var consumer:UserInfoConsumer = param2; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = Notifier(this.impl[i]); m.subscribe(userId,consumer); i++; } } finally { Model.popObject(); } } public function unSubscribe(param1:Long) : void { var i:int = 0; var m:Notifier = null; var userId:Long = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = Notifier(this.impl[i]); m.unSubscribe(userId); i++; } } finally { Model.popObject(); } } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.ItemInfoPanelBitmaps_bitmapArea.png")] public class ItemInfoPanelBitmaps_bitmapArea extends BitmapAsset { public function ItemInfoPanelBitmaps_bitmapArea() { super(); } } }
package alternativa.tanks.models.weapon.ricochet { import alternativa.math.Vector3; import alternativa.physics.Body; public interface IRicochetShotListener { function shotHit(param1:RicochetShot, param2:Vector3, param3:Vector3, param4:Body) : void; } }
package _codec.projects.tanks.client.garage.models.item.itempersonaldiscount { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.item.itempersonaldiscount.DiscountData; public class CodecDiscountData implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_discountForPercent:ICodec; private var codec_duration:ICodec; public function CodecDiscountData() { super(); } public function init(param1:IProtocol) : void { this.codec_discountForPercent = param1.getCodec(new TypeCodecInfo(Number,false)); this.codec_duration = param1.getCodec(new TypeCodecInfo(int,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:DiscountData = new DiscountData(); local2.discountForPercent = this.codec_discountForPercent.decode(param1) as Number; local2.duration = this.codec_duration.decode(param1) as int; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:DiscountData = DiscountData(param2); this.codec_discountForPercent.encode(param1,local3.discountForPercent); this.codec_duration.encode(param1,local3.duration); } } }
package _codec.projects.tanks.client.panel.model.quest.daily { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.EnumCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.resource.types.ImageResource; import projects.tanks.client.panel.model.quest.common.specification.QuestLevel; import projects.tanks.client.panel.model.quest.daily.DailyQuestInfo; import projects.tanks.client.panel.model.quest.showing.QuestPrizeInfo; public class CodecDailyQuestInfo implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_canSkipForFree:ICodec; private var codec_description:ICodec; private var codec_finishCriteria:ICodec; private var codec_image:ICodec; private var codec_level:ICodec; private var codec_prizes:ICodec; private var codec_progress:ICodec; private var codec_questId:ICodec; private var codec_skipCost:ICodec; public function CodecDailyQuestInfo() { super(); } public function init(param1:IProtocol) : void { this.codec_canSkipForFree = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_description = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_finishCriteria = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_image = param1.getCodec(new TypeCodecInfo(ImageResource,false)); this.codec_level = param1.getCodec(new EnumCodecInfo(QuestLevel,false)); this.codec_prizes = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(QuestPrizeInfo,false),false,1)); this.codec_progress = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_questId = param1.getCodec(new TypeCodecInfo(Long,false)); this.codec_skipCost = param1.getCodec(new TypeCodecInfo(int,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:DailyQuestInfo = new DailyQuestInfo(); local2.canSkipForFree = this.codec_canSkipForFree.decode(param1) as Boolean; local2.description = this.codec_description.decode(param1) as String; local2.finishCriteria = this.codec_finishCriteria.decode(param1) as int; local2.image = this.codec_image.decode(param1) as ImageResource; local2.level = this.codec_level.decode(param1) as QuestLevel; local2.prizes = this.codec_prizes.decode(param1) as Vector.<QuestPrizeInfo>; local2.progress = this.codec_progress.decode(param1) as int; local2.questId = this.codec_questId.decode(param1) as Long; local2.skipCost = this.codec_skipCost.decode(param1) as int; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:DailyQuestInfo = DailyQuestInfo(param2); this.codec_canSkipForFree.encode(param1,local3.canSkipForFree); this.codec_description.encode(param1,local3.description); this.codec_finishCriteria.encode(param1,local3.finishCriteria); this.codec_image.encode(param1,local3.image); this.codec_level.encode(param1,local3.level); this.codec_prizes.encode(param1,local3.prizes); this.codec_progress.encode(param1,local3.progress); this.codec_questId.encode(param1,local3.questId); this.codec_skipCost.encode(param1,local3.skipCost); } } }
package com.lorentz.SVG.text { import com.lorentz.SVG.data.text.SVGDrawnText; import com.lorentz.SVG.data.text.SVGTextToDraw; public interface ISVGTextDrawer { function start():void; function drawText(data:SVGTextToDraw):SVGDrawnText; function end():void; } }
package projects.tanks.client.battlefield.models.inventory.item { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class InventoryItemModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _activateId:Long = Long.getLong(2114234791,-757663181); private var model:IModel; public function InventoryItemModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } public function activate() : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local1:SpaceCommand = new SpaceCommand(Model.object.id,this._activateId,this.protocolBuffer); var local2:IGameObject = Model.object; var local3:ISpace = local2.space; local3.commandSender.sendCommand(local1); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.view.matchmaking { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.view.matchmaking.MatchmakingRegistrationDialog_headerImageClass.png")] public class MatchmakingRegistrationDialog_headerImageClass extends BitmapAsset { public function MatchmakingRegistrationDialog_headerImageClass() { super(); } } }
package alternativa.osgi.service.alert { public interface IAlertService { function showAlert(param1:String) : void; } }
package projects.tanks.client.commons.models.layout { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.EnumCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class LobbyLayoutModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _exitFromBattleId:Long = Long.getLong(1387513260,693463006); private var _exitFromBattle_destinationStateCodec:ICodec; private var _exitFromBattleToBattleLobbyId:Long = Long.getLong(73829140,-1375051077); private var _returnToBattleId:Long = Long.getLong(1138854804,134191231); private var _setBattleLobbyLayoutId:Long = Long.getLong(1012623991,419219676); private var _setBattleLobbyLayout_showBattleSelectCodec:ICodec; private var _showBattleSelectId:Long = Long.getLong(1126321820,-1868105487); private var _showClanId:Long = Long.getLong(1992372558,39777135); private var _showGarageId:Long = Long.getLong(885385769,533734050); private var _showMatchmakingId:Long = Long.getLong(1835349208,-421772949); private var model:IModel; public function LobbyLayoutModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._exitFromBattle_destinationStateCodec = this.protocol.getCodec(new EnumCodecInfo(LayoutState,false)); this._setBattleLobbyLayout_showBattleSelectCodec = this.protocol.getCodec(new TypeCodecInfo(Boolean,false)); } public function exitFromBattle(param1:LayoutState) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._exitFromBattle_destinationStateCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._exitFromBattleId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } public function exitFromBattleToBattleLobby() : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local1:SpaceCommand = new SpaceCommand(Model.object.id,this._exitFromBattleToBattleLobbyId,this.protocolBuffer); var local2:IGameObject = Model.object; var local3:ISpace = local2.space; local3.commandSender.sendCommand(local1); this.protocolBuffer.optionalMap.clear(); } public function returnToBattle() : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local1:SpaceCommand = new SpaceCommand(Model.object.id,this._returnToBattleId,this.protocolBuffer); var local2:IGameObject = Model.object; var local3:ISpace = local2.space; local3.commandSender.sendCommand(local1); this.protocolBuffer.optionalMap.clear(); } public function setBattleLobbyLayout(param1:Boolean) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._setBattleLobbyLayout_showBattleSelectCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._setBattleLobbyLayoutId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } public function showBattleSelect() : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local1:SpaceCommand = new SpaceCommand(Model.object.id,this._showBattleSelectId,this.protocolBuffer); var local2:IGameObject = Model.object; var local3:ISpace = local2.space; local3.commandSender.sendCommand(local1); this.protocolBuffer.optionalMap.clear(); } public function showClan() : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local1:SpaceCommand = new SpaceCommand(Model.object.id,this._showClanId,this.protocolBuffer); var local2:IGameObject = Model.object; var local3:ISpace = local2.space; local3.commandSender.sendCommand(local1); this.protocolBuffer.optionalMap.clear(); } public function showGarage() : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local1:SpaceCommand = new SpaceCommand(Model.object.id,this._showGarageId,this.protocolBuffer); var local2:IGameObject = Model.object; var local3:ISpace = local2.space; local3.commandSender.sendCommand(local1); this.protocolBuffer.optionalMap.clear(); } public function showMatchmaking() : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local1:SpaceCommand = new SpaceCommand(Model.object.id,this._showMatchmakingId,this.protocolBuffer); var local2:IGameObject = Model.object; var local3:ISpace = local2.space; local3.commandSender.sendCommand(local1); this.protocolBuffer.optionalMap.clear(); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.battle.activator { import alternativa.types.Long; import flash.events.Event; public class BattleLinkAliveEvent extends Event { public static const IS_ALIVE:String = "BattleLinkAliveEvent.IS_ALIVE"; public static const ALIVE:String = "BattleLinkAliveEvent.ALIVE"; public static const DEAD:String = "BattleLinkAliveEvent.DEAD"; public var battleId:Long; public function BattleLinkAliveEvent(param1:String, param2:Long, param3:Boolean = false, param4:Boolean = false) { this.battleId = param2; super(param1,param3,param4); } } }
package alternativa.tanks.models.weapons.shell { import alternativa.math.Vector3; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ShellWeaponListenerEvents implements ShellWeaponListener { private var object:IGameObject; private var impl:Vector.<Object>; public function ShellWeaponListenerEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function onShot(param1:int, param2:int, param3:Vector3) : void { var i:int = 0; var m:ShellWeaponListener = null; var barrelIndex:int = param1; var shotId:int = param2; var direction:Vector3 = param3; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ShellWeaponListener(this.impl[i]); m.onShot(barrelIndex,shotId,direction); i++; } } finally { Model.popObject(); } } public function onDummyShot(param1:int) : void { var i:int = 0; var m:ShellWeaponListener = null; var barrelIndex:int = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ShellWeaponListener(this.impl[i]); m.onDummyShot(barrelIndex); i++; } } finally { Model.popObject(); } } } }
package alternativa.tanks.models.sfx.colortransform { import projects.tanks.client.battlefield.models.tankparts.sfx.colortransform.struct.ColorTransformStruct; public class ColorTransformEntry { public var t:Number; public var redMultiplier:Number; public var greenMultiplier:Number; public var blueMultiplier:Number; public var alphaMultiplier:Number; public var redOffset:int; public var greenOffset:int; public var blueOffset:int; public var alphaOffset:int; public function ColorTransformEntry(param1:ColorTransformStruct) { super(); this.t = param1.t; this.redMultiplier = param1.redMultiplier; this.greenMultiplier = param1.greenMultiplier; this.blueMultiplier = param1.blueMultiplier; this.alphaMultiplier = param1.alphaMultiplier; this.redOffset = param1.redOffset; this.greenOffset = param1.greenOffset; this.blueOffset = param1.blueOffset; this.alphaOffset = param1.alphaOffset; } } }
package projects.tanks.client.battlefield.models.battle.pointbased.flag { public class ClientFlagFlyingData { private var _currentTime:int; private var _falling:Boolean; private var _points:Vector.<FlagFlyPoint>; public function ClientFlagFlyingData(param1:int = 0, param2:Boolean = false, param3:Vector.<FlagFlyPoint> = null) { super(); this._currentTime = param1; this._falling = param2; this._points = param3; } public function get currentTime() : int { return this._currentTime; } public function set currentTime(param1:int) : void { this._currentTime = param1; } public function get falling() : Boolean { return this._falling; } public function set falling(param1:Boolean) : void { this._falling = param1; } public function get points() : Vector.<FlagFlyPoint> { return this._points; } public function set points(param1:Vector.<FlagFlyPoint>) : void { this._points = param1; } public function toString() : String { var local1:String = "ClientFlagFlyingData ["; local1 += "currentTime = " + this.currentTime + " "; local1 += "falling = " + this.falling + " "; local1 += "points = " + this.points + " "; return local1 + "]"; } } }