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package projects.tanks.client.entrance.model.entrance.facebook { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class FacebookEntranceModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _loginId:Long = Long.getLong(900522240,174529882); private var _login_idTokenCodec:ICodec; private var model:IModel; public function FacebookEntranceModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._login_idTokenCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); } public function login(param1:String) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._login_idTokenCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._loginId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.services.battlereadiness { public interface BattleReadinessService { function reset() : void; function unlockMap() : void; function unlockUser() : void; function isBattleReady() : Boolean; function isMapReady() : Boolean; } }
package controls.chat { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.chat.BattleChatInput_bitmapSR.png")] public class BattleChatInput_bitmapSR extends BitmapAsset { public function BattleChatInput_bitmapSR() { super(); } } }
package projects.tanks.client.battlefield.models.tankparts.weapon.railgun { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.types.Vector3d; public class RailgunModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:RailgunModelServer; private var client:IRailgunModelBase = IRailgunModelBase(this); private var modelId:Long = Long.getLong(387277533,1853292335); private var _fireId:Long = Long.getLong(87545380,-265767482); private var _fire_shooterCodec:ICodec; private var _fire_staticHitPointCodec:ICodec; private var _fire_targetsCodec:ICodec; private var _fire_targetHitPointsCodec:ICodec; private var _fireDummyId:Long = Long.getLong(289812713,334160242); private var _fireDummy_shooterCodec:ICodec; private var _immediateReloadId:Long = Long.getLong(1438252851,-2076139994); private var _reconfigureWeaponId:Long = Long.getLong(549412808,-630293643); private var _reconfigureWeapon_chargingTimeCodec:ICodec; private var _startChargingId:Long = Long.getLong(498560719,475399825); private var _startCharging_shooterCodec:ICodec; public function RailgunModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new RailgunModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(RailgunCC,false))); this._fire_shooterCodec = this._protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._fire_staticHitPointCodec = this._protocol.getCodec(new TypeCodecInfo(Vector3d,true)); this._fire_targetsCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(IGameObject,false),true,1)); this._fire_targetHitPointsCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(Vector3d,false),true,1)); this._fireDummy_shooterCodec = this._protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._reconfigureWeapon_chargingTimeCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); this._startCharging_shooterCodec = this._protocol.getCodec(new TypeCodecInfo(IGameObject,false)); } protected function getInitParam() : RailgunCC { return RailgunCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._fireId: this.client.fire(IGameObject(this._fire_shooterCodec.decode(param2)),Vector3d(this._fire_staticHitPointCodec.decode(param2)),this._fire_targetsCodec.decode(param2) as Vector.<IGameObject>,this._fire_targetHitPointsCodec.decode(param2) as Vector.<Vector3d>); break; case this._fireDummyId: this.client.fireDummy(IGameObject(this._fireDummy_shooterCodec.decode(param2))); break; case this._immediateReloadId: this.client.immediateReload(); break; case this._reconfigureWeaponId: this.client.reconfigureWeapon(int(this._reconfigureWeapon_chargingTimeCodec.decode(param2))); break; case this._startChargingId: this.client.startCharging(IGameObject(this._startCharging_shooterCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package controls.lifeindicator { import controls.resultassets.WhiteFrame; public class LifeIndicator extends WhiteFrame { private var lineCharge:LineCharge; private var lineLife:LineLife; private var _charge:Number = 1; private var _life:Number = 1; public function LifeIndicator() { super(); this.lineCharge = new LineCharge(); this.lineCharge.x = 6; this.lineCharge.y = 22; addChild(this.lineCharge); this.lineLife = new LineLife(); addChild(this.lineLife); this.lineLife.x = 6; this.lineLife.y = 6; } override public function draw() : void { super.draw(); this.charge = this._charge; this.life = this._life; } public function set charge(param1:Number) : void { if(this._charge == param1) { return; } this._charge = param1; this.lineCharge.setWidth((_width - 12) * this._charge); } public function set life(param1:Number) : void { if(this._life == param1) { return; } this._life = param1; this.lineLife.setWidth((_width - 12) * this._life); } } }
package alternativa.tanks.models.weapon.shotgun.sfx { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.objects.tank.WeaponPlatform; import alternativa.tanks.battle.objects.tank.tankskin.TankSkin; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.shotgun.ShotgunObject; import alternativa.tanks.sfx.AnimatedLightEffect; import alternativa.tanks.sfx.ISound3DEffect; import alternativa.tanks.sfx.ISoundEffectDestructionListener; import alternativa.tanks.sfx.MobileSound3DEffect; import alternativa.tanks.sfx.MuzzlePositionProvider; import alternativa.tanks.sfx.Sound3D; import alternativa.tanks.sfx.Sound3DEffect; import alternativa.tanks.utils.objectpool.ObjectPool; import flash.media.Sound; import platform.client.fp10.core.type.AutoClosable; public class ShotgunEffects implements AutoClosable, ISoundEffectDestructionListener { [Inject] public static var battleService:BattleService; private static const SHOT_VOLUME:Number = 1; private static const RELOAD_SOUND_SHIFT:int = 500; private static const MAGAZINE_RELOAD_SOUND_SHIFT:int = 1000; private var shotgunSFX:ShotgunSFXData; private var reloadSoundEffect:MobileSound3DEffect; private var buffed:Boolean = false; public function ShotgunEffects(param1:ShotgunSFXData) { super(); this.shotgunSFX = param1; } public function createShotEffects(param1:ShotgunObject, param2:AllGlobalGunParams, param3:WeaponPlatform, param4:Vector3) : void { this.createGraphicEffect(param1,param2,param3,param4); this.createSoundEffect(param2); this.createShotLightEffects(param3); } private function createSoundEffect(param1:AllGlobalGunParams) : void { var local2:Sound3D = Sound3D.create(this.shotgunSFX.shotSound,SHOT_VOLUME); battleService.addSound3DEffect(Sound3DEffect.create(param1.muzzlePosition,local2)); } private function createGraphicEffect(param1:ShotgunObject, param2:AllGlobalGunParams, param3:WeaponPlatform, param4:Vector3) : void { var local5:ShotgunShotEffect = ShotgunShotEffect(battleService.getObjectPool().getObject(ShotgunShotEffect)); local5.init(param1,param2,param3,param4,this.shotgunSFX,this.buffed); battleService.addGraphicEffect(local5); } public function createReloadSoundEffect(param1:Object3D, param2:int) : void { var local3:Sound = this.shotgunSFX.reloadSound; this.addReloadSound(local3,param2,RELOAD_SOUND_SHIFT,param1); } public function createMagazineReloadSoundEffect(param1:Object3D, param2:int) : void { var local3:Sound = this.shotgunSFX.magazineReloadSound; this.addReloadSound(local3,param2,MAGAZINE_RELOAD_SOUND_SHIFT,param1); } public function stopEffects() : void { if(this.reloadSoundEffect != null) { this.reloadSoundEffect.kill(); } } private function addReloadSound(param1:Sound, param2:int, param3:int, param4:Object3D) : void { var local5:Sound3D = Sound3D.create(param1,SHOT_VOLUME); var local6:ObjectPool = battleService.getObjectPool(); this.reloadSoundEffect = MobileSound3DEffect(local6.getObject(MobileSound3DEffect)); var local7:int = param2 - param1.length + param3; var local8:int = 0; if(local7 < 0) { local8 = -local7; local7 = 0; } this.reloadSoundEffect.init(local5,param4,local7,1,local8,this); battleService.addSound3DEffect(this.reloadSoundEffect); } private function createShotLightEffects(param1:WeaponPlatform) : void { var local2:TankSkin = param1.getSkin(); var local3:Object3D = local2.getTurret3D(); var local4:Vector3 = param1.getLocalMuzzlePosition(); var local5:AnimatedLightEffect = AnimatedLightEffect(battleService.getObjectPool().getObject(AnimatedLightEffect)); var local6:MuzzlePositionProvider = MuzzlePositionProvider(battleService.getObjectPool().getObject(MuzzlePositionProvider)); local6.init(local3,local4); local5.init(local6,this.shotgunSFX.shotLightAnimation); battleService.addGraphicEffect(local5); } [Obfuscation(rename="false")] public function close() : void { this.shotgunSFX = null; if(this.reloadSoundEffect != null) { this.reloadSoundEffect.kill(); } } public function onSoundEffectDestroyed(param1:ISound3DEffect) : void { if(this.reloadSoundEffect == param1) { this.reloadSoundEffect = null; } } public function setBuffed(param1:Boolean) : void { this.buffed = param1; } } }
package projects.tanks.client.garage.models.item.countable { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class CountableItemModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function CountableItemModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.gui { import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.textinputs.PlaceholderInputText; import base.DiscreteSprite; import controls.ValidationIcon; import controls.base.LabelBase; import flash.events.Event; import flash.geom.Point; import flash.text.TextFormatAlign; import flash.utils.clearTimeout; import flash.utils.setTimeout; import forms.registration.bubbles.EmailInvalidBubble; import projects.tanks.clients.flash.commons.services.validate.IValidateService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; public class EmailBlock extends DiscreteSprite { [Inject] public static var localeService:ILocaleService; [Inject] public static var userPropertyService:IUserPropertiesService; [Inject] public static var validateService:IValidateService; [Inject] public static var displayService:IDisplay; private static const EMAIL_PLACEHOLDER_TEXT:String = "yourname@example.com"; private static const EMAIL_CHECK_DELAY:int = 500; private var emailInput:PlaceholderInputText; private var errorEmailInvalidBubble:EmailInvalidBubble; private var emailCheckIcon:ValidationIcon; private var timeoutId:int = -1; public function EmailBlock(param1:int, param2:int) { super(); var local3:LabelBase = new LabelBase(); local3.htmlText = localeService.getText(TanksLocale.TEXT_SETTINGS_EMAIL_LABEL_TEXT); local3.x = param2; local3.y = 7; addChild(local3); this.emailInput = new PlaceholderInputText(EMAIL_PLACEHOLDER_TEXT); this.emailInput.x = int(param2 + local3.width + 5); this.emailInput.y = 0; this.emailInput.width = param1 - 2 * param2 - local3.width - 5; this.emailInput.validValue = true; this.emailInput.align = TextFormatAlign.LEFT; this.emailInput.addEventListener(Event.CHANGE,this.validateEmail); addChild(this.emailInput); this.emailCheckIcon = new ValidationIcon(); this.emailCheckIcon.x = param1 - param2 - this.emailCheckIcon.width - 10; this.emailCheckIcon.y = local3.y; addChild(this.emailCheckIcon); this.errorEmailInvalidBubble = new EmailInvalidBubble(); this.errorEmailInvalidBubble.visible = false; displayService.stage.addChild(this.errorEmailInvalidBubble); displayService.stage.addEventListener(Event.RESIZE,this.alignBubble,false,-1); } public function alignBubble(param1:Event = null) : void { var local2:int = 0; var local3:int = 0; if(this.errorEmailInvalidBubble != null && parent != null) { local2 = this.x + this.emailCheckIcon.x + this.emailCheckIcon.width / 2; local3 = this.y + this.emailCheckIcon.y + this.emailCheckIcon.height / 2; this.errorEmailInvalidBubble.targetPoint = parent.localToGlobal(new Point(local2,local3)); this.errorEmailInvalidBubble.align(displayService.stage.stageWidth,displayService.stage.stageHeight); } } public function destroy() : void { displayService.stage.removeChild(this.errorEmailInvalidBubble); this.errorEmailInvalidBubble = null; displayService.stage.removeEventListener(Event.RESIZE,this.alignBubble); this.resetTimeout(); } private function validateEmail(param1:Event) : void { this.resetTimeout(); this.dispatchInvalidEmailEvent(); if(this.emailInput.value == "") { this.errorEmailInvalidBubble.visible = false; this.emailInput.validValue = true; this.emailCheckIcon.turnOff(); } else if(!validateService.isEmailValid(this.emailInput.value)) { this.errorEmailInvalidBubble.visible = true; this.errorEmailInvalidBubble.setEmailInvalidText(); this.errorEmailInvalidBubble.redraw(); this.emailCheckIcon.markAsInvalid(); this.emailInput.validValue = false; this.alignBubble(); } else { this.errorEmailInvalidBubble.visible = false; this.emailInput.validValue = true; this.emailCheckIcon.startProgress(); this.timeoutId = setTimeout(this.sendValidationRequest,EMAIL_CHECK_DELAY); } } private function sendValidationRequest() : void { this.resetTimeout(); dispatchEvent(new EmailBlockRequestEvent(EmailBlockRequestEvent.SEND_VALIDATE_EMAIL_REQUEST_EVENT,this.emailInput.value)); } private function dispatchValidEmailEvent() : void { dispatchEvent(new EmailBlockValidationEvent(EmailBlockValidationEvent.EMAIL_VALIDATED_EVENT,this.emailInput.value,true)); } private function dispatchInvalidEmailEvent() : void { dispatchEvent(new EmailBlockValidationEvent(EmailBlockValidationEvent.EMAIL_VALIDATED_EVENT,this.emailInput.value,false)); } private function resetTimeout() : void { if(this.timeoutId != -1) { clearTimeout(this.timeoutId); this.timeoutId = -1; } } public function showEmailIsBusy(param1:String) : void { if(this.emailInput.value == param1) { this.emailInput.validValue = false; this.emailCheckIcon.markAsInvalid(); this.errorEmailInvalidBubble.setEmailIsNotUniqueText(); this.errorEmailInvalidBubble.visible = true; this.errorEmailInvalidBubble.redraw(); this.dispatchInvalidEmailEvent(); this.alignBubble(); } } public function showEmailIsForbidden(param1:String) : void { if(this.emailInput.value == param1) { this.emailInput.validValue = false; this.emailCheckIcon.markAsInvalid(); this.errorEmailInvalidBubble.setEmailForbiddenText(); this.errorEmailInvalidBubble.visible = true; this.errorEmailInvalidBubble.redraw(); this.dispatchInvalidEmailEvent(); this.alignBubble(); } } public function showEmailIsFree(param1:String) : void { if(this.emailInput.value == param1) { this.emailInput.validValue = true; this.emailCheckIcon.markAsValid(); this.errorEmailInvalidBubble.visible = false; this.dispatchValidEmailEvent(); } } public function get email() : String { return this.emailInput.value; } public function set email(param1:String) : void { this.emailInput.setValue(param1); } } }
package alternativa.tanks.models.weapon.thunder { import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.Material; import alternativa.engine3d.objects.Mesh; import flash.display.BlendMode; internal class Trail extends Mesh { public function Trail(param1:Number, param2:Material) { super(); var local3:Number = 4; var local4:Number = 240 * param1; var local5:Vertex = this.createVertex(-local3,0,0,0,0); var local6:Vertex = this.createVertex(local3,0,0,0,1); var local7:Vertex = this.createVertex(0,local4,0,1,0.5); this.createFace(local5,local6,local7).material = param2; this.createFace(local7,local6,local5).material = param2; calculateFacesNormals(true); calculateBounds(); blendMode = BlendMode.SCREEN; alpha = 0.3; shadowMapAlphaThreshold = 2; depthMapAlphaThreshold = 2; useShadowMap = false; useLight = false; } private function createVertex(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number) : Vertex { var local6:Vertex = new Vertex(); local6.next = vertexList; vertexList = local6; local6.x = param1; local6.y = param2; local6.z = param3; local6.u = param4; local6.v = param5; return local6; } private function createFace(param1:Vertex, param2:Vertex, param3:Vertex) : Face { var local4:Face = new Face(); local4.next = faceList; faceList = local4; local4.wrapper = new Wrapper(); local4.wrapper.vertex = param1; local4.wrapper.next = new Wrapper(); local4.wrapper.next.vertex = param2; local4.wrapper.next.next = new Wrapper(); local4.wrapper.next.next.vertex = param3; return local4; } } }
package scpacker.networking { import scpacker.networking.commands.Command; import scpacker.networking.commands.Type; public class NetworkService { private static var listeners:Vector.<INetworkListener>; public static const DELIM_COMMANDS_SYMBOL:String = "end~"; public static const DELIM_ARGUMENTS_SYMBOL:String = ";"; private var badRequest:String = ""; public function NetworkService() { super(); listeners = new Vector.<INetworkListener>(); } public static function getType(str:String) : Type { var type:Type = null; switch(str) { case "auth": type = Type.AUTH; break; case "registration": type = Type.REGISTRATON; break; case "chat": type = Type.CHAT; break; case "lobby": type = Type.LOBBY; break; case "garage": type = Type.GARAGE; break; case "battle": type = Type.BATTLE; break; case "ping": type = Type.PING; break; case "lobby_chat": type = Type.LOBBY_CHAT; break; case "system": type = Type.SYSTEM; break; default: type = Type.UNKNOWN; } return type; } public function protocolDecrypt(src:String, network:Network) : void { var mass:Array = null; var tempType:Type = null; var args:String = null; var i:int = 0; var tempCommand:Command = null; src = this.badRequest + src; var commands:Array = src.split(DELIM_COMMANDS_SYMBOL); for(var j:int = 0; j < commands.length - 1; j++) { mass = commands[j].split(DELIM_ARGUMENTS_SYMBOL); tempType = getType(mass[0]); if(tempType == null || tempType == Type.UNKNOWN) { throw new Error("Что то пошло не так " + mass[0]); } args = ""; for(i = 1; i < mass.length; i++) { args += mass[i] + DELIM_ARGUMENTS_SYMBOL; } tempCommand = new Command(tempType,args.split(DELIM_ARGUMENTS_SYMBOL),src); this.sendRequestToAllListeners(tempCommand); } this.badRequest = commands[commands.length - 1]; } public function endWith(str:String) : Boolean { return str.charAt(str.length - 1) == DELIM_COMMANDS_SYMBOL; } public function sendRequestToAllListeners(command:Command) : void { var listener:INetworkListener = null; for each(listener in listeners) { listener.onData(command); } } public function addListener(listener:INetworkListener) : void { listeners.push(listener); } public function removeListener(listener:INetworkListener) : void { var list:INetworkListener = null; var index:int = 0; for each(list in listeners) { if(list == listener) { break; } index++; } listeners.removeAt(index); } private function getArray(... args) : Array { return new Array(args); } } }
package services.alertservice { public class AlertAnswer { public static var YES:String; public static var NO:String; public static var OK:String; public static var CANCEL:String; public static var SEND:String; public static var RETURN:String; public static var GARAGE:String; public static var PROCEED:String; public static var ENTER:String; public static var DO_NOT_ENTER:String; public function AlertAnswer() { super(); } } }
package alternativa.tanks.help { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.locale.constants.TextConst; public class ButtonBarHelper extends BubbleHelper { public function ButtonBarHelper() { super(); var localeService:ILocaleService = ILocaleService(Main.osgi.getService(ILocaleService)); text = localeService.getText(TextConst.HELP_PANEL_BUTTON_BAR_HELPER_TEXT); arrowLehgth = int(localeService.getText(TextConst.HELP_PANEL_BUTTON_BAR_HELPER_ARROW_LENGTH)); arrowAlign = HelperAlign.TOP_RIGHT; _showLimit = 3; _targetPoint.y = 25; } } }
package controls.resultassets { import assets.resultwindow.bres_BG_GREEN_PIXEL; import assets.resultwindow.bres_BG_GREEN_TL; public class ResultWindowGreen extends ResultWindowBase { public function ResultWindowGreen() { super(); tl = new bres_BG_GREEN_TL(1,1); px = new bres_BG_GREEN_PIXEL(1,1); } } }
package alternativa.tanks.view.battleinfo { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.controllers.battleinfo.TimeStringUtils; import alternativa.tanks.view.battlelist.modefilter.BattleModeIcons; import alternativa.tanks.view.icons.BattleParamsBattleInfoIcons; import alternativa.tanks.view.timeleftindicator.BigWhiteTimeLeftIndicator; import alternativa.tanks.view.timeleftindicator.TimeLeftIndicator; import alternativa.types.Long; import assets.icons.InputCheckIcon; import base.DiscreteSprite; import controls.TankWindowInner; import controls.base.DefaultButtonBase; import controls.base.LabelBase; import controls.base.TankInputBase; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.DisplayObject; import flash.display.Sprite; import flash.events.MouseEvent; import flash.filters.GlowFilter; import flash.geom.Rectangle; import flash.system.System; import flash.text.TextFieldAutoSize; import flash.text.TextFieldType; import forms.ranks.SmallRankIcon; import forms.registration.CallsignIconStates; import platform.client.fp10.core.resource.types.ImageResource; import projects.tanks.client.battleservice.BattleMode; import projects.tanks.client.battleservice.Range; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.battlelist.UserBattleSelectActionsService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; import projects.tanks.clients.fp10.libraries.tanksservices.utils.BattleFormatUtil; import projects.tanks.clients.fp10.libraries.tanksservices.utils.BattleInfoUtils; import projects.tanks.clients.fp10.libraries.tanksservices.utils.removeChildrenFrom; import utils.preview.IImageResource; import utils.preview.ImageResourceLoadingWrapper; public class BattleInfoParamsView extends DiscreteSprite implements IImageResource { [Inject] public static var localeService:ILocaleService; [Inject] public static var userBattleSelectActionsService:UserBattleSelectActionsService; [Inject] public static var userPropertiesService:IUserPropertiesService; [Inject] public static var battleInfoService:IBattleInfoService; [Inject] public static var battleFormatUtil:BattleFormatUtil; private static const MAX_HEIGHT:int = 500; private static const ICON_VERTICAL_MARGIN:int = 6; private static const filter:Array = [new GlowFilter(0,1,6,6)]; private static var waitIcon:InputCheckIcon = new InputCheckIcon(); private var _width:int; private var _height:int; private var battleLimitsBar:Sprite = new Sprite(); private var proOptionsBar:Sprite = new Sprite(); private var autoBalanceIcon:Bitmap = new Bitmap(BattleParamsBattleInfoIcons.autoBalanceBitmapData); private var friendlyFireIcon:Bitmap = new Bitmap(BattleParamsBattleInfoIcons.friendlyFireBitmapData); private var scoreLimitIcon:Bitmap = new Bitmap(); private var suppliesIcon:Bitmap = new Bitmap(BattleParamsBattleInfoIcons.suppliesBitmapData); private var bonusesIcon:Bitmap = new Bitmap(BattleParamsBattleInfoIcons.bonusesBitmapData); private var goldBoxesIcon:Bitmap = new Bitmap(BattleParamsBattleInfoIcons.goldBonusesBitmapData); private var upgradesIcon:Bitmap = new Bitmap(BattleParamsBattleInfoIcons.upgradesBitmapData); private var devicesIcon:Bitmap = new Bitmap(BattleParamsBattleInfoIcons.devicesBitmapData); private var proBattleIcon:Bitmap = new Bitmap(BattleParamsBattleInfoIcons.proBitmapData); private var formatBattleIcon:Bitmap = new Bitmap(BattleParamsBattleInfoIcons.formatBattleBitmapData); private var reArmorIcon:Bitmap = new Bitmap(BattleParamsBattleInfoIcons.rearmorBitmapData); private var dependentCooldownIcon:Bitmap = new Bitmap(BattleParamsBattleInfoIcons.dependentCooldownsBitmapData); private var ultimatesIcon:Bitmap = new Bitmap(BattleParamsBattleInfoIcons.ultimatesBitmapData); private var clanBattleIcon:Bitmap = new Bitmap(BattleParamsBattleInfoIcons.clanBattleBitmapData); private var matchmakingStampIcon:Bitmap = new Bitmap(BattleParamsBattleInfoIcons.matchmakingStampBitmapData); private var scoreLimitLabel:LabelBase = new LabelBase(); private var timeLimitLabel:LabelBase = new LabelBase(); private var timeLeftLabel:LabelBase = new LabelBase(); private var timeLeftIndicator:TimeLeftIndicator = new BigWhiteTimeLeftIndicator(); private var bg:TankWindowInner = new TankWindowInner(100,100,TankWindowInner.TRANSPARENT); private var nameLabel:LabelBase = new LabelBase(); private var preview:Sprite = new Sprite(); private var stamp:Sprite = new Sprite(); private var rect:Rectangle = new Rectangle(0,0,400,300); private var urlString:TankInputBase; private var urlCopyButton:DefaultButtonBase; private var copyLinkText:String; private var rangBar:Sprite = new Sprite(); private var rangIconsY:Number; private var spectatorButton:DefaultButtonBase = new DefaultButtonBase(); private var infoParams:BattleInfoBaseParams; private var _previewLoadingId:Long; public function BattleInfoParamsView() { super(); addChild(this.preview); addChild(this.bg); addChild(this.nameLabel); addChild(this.rangBar); addChild(this.battleLimitsBar); addChild(this.proOptionsBar); addChild(this.spectatorButton); addChild(this.proBattleIcon); addChild(this.formatBattleIcon); addChild(this.stamp); this.spectatorButton.label = "Spectator"; this.spectatorButton.visible = false; this.spectatorButton.addEventListener(MouseEvent.CLICK,this.onSpectatorButtonClick); this.nameLabel.size = 18; this.nameLabel.height = 25; this.nameLabel.thickness = 0; this.nameLabel.autoSize = TextFieldAutoSize.NONE; this.nameLabel.filters = filter; this.battleLimitsBar.filters = filter; this.proOptionsBar.filters = filter; this.proBattleIcon.filters = filter; this.formatBattleIcon.filters = filter; this.proBattleIcon.visible = false; this.formatBattleIcon.visible = false; this.preview.scrollRect = this.rect; this.copyLinkText = localeService.getText(TanksLocale.TEXT_BATTLEINFO_PANEL_COPY_LINK_TEXT); this.stamp.addChild(this.matchmakingStampIcon); } private function onResize() : * { this.stamp.x = 10; this.stamp.y = this.bg.height - this.stamp.height; this.matchmakingStampIcon.visible = this.bg.height > 100; } public function setPreview(param1:BitmapData) : void { if(this.preview.numChildren > 0) { this.preview.removeChildAt(0); } if(param1 == null) { this.preview.addChild(waitIcon); waitIcon.gotoAndStop(CallsignIconStates.CALLSIGN_ICON_STATE_PROGRESS); waitIcon.x = int(375 - waitIcon.width / 2); waitIcon.y = int(250 - waitIcon.height / 2); this.preview.scrollRect = this.rect; } else { this.preview.addChild(new Bitmap(param1)); this.preview.scrollRect = this.rect; } this.width = this._width; this.height = this._height; } public function update(param1:BattleInfoBaseParams) : void { this.infoParams = param1; this.updatePreview(param1.previewResource); this.updateRankRangeBar(); this.updateBattleUrl(); this.updateNameAndFormat(); this.updateBattleLimits(); this.updateOptions(); this.width = this._width; this.height = this._height; } public function updatePreview(param1:ImageResource) : void { if(param1.isLazy && !param1.isLoaded) { this._previewLoadingId = param1.id; param1.loadLazyResource(new ImageResourceLoadingWrapper(this)); } this.setPreview(param1.data); } public function setPreviewResource(param1:ImageResource) : void { if(this._previewLoadingId == param1.id) { this.setPreview(param1.data); } } private function updateOptions() : void { removeChildrenFrom(this.proOptionsBar); if(this.infoParams.createParams.proBattle) { this.addIcon(this.bonusesIcon,!this.infoParams.createParams.withoutBonuses); if(!this.infoParams.createParams.parkourMode) { this.addIcon(this.goldBoxesIcon,this.infoParams.createParams.goldBoxesEnabled); } this.addIcon(this.reArmorIcon,this.infoParams.createParams.reArmorEnabled); this.addIcon(this.upgradesIcon,!this.infoParams.createParams.withoutUpgrades); this.addIcon(this.devicesIcon,!this.infoParams.createParams.withoutDevices); this.addIcon(this.suppliesIcon,!this.infoParams.createParams.withoutSupplies); if(!this.infoParams.createParams.withoutSupplies) { this.addIcon(this.dependentCooldownIcon,this.infoParams.createParams.dependentCooldownEnabled); } if(this.infoParams.createParams.battleMode != BattleMode.DM) { this.addIcon(this.friendlyFireIcon,this.infoParams.createParams.friendlyFire); this.addIcon(this.autoBalanceIcon,this.infoParams.createParams.autoBalance); } this.addIcon(this.clanBattleIcon,this.infoParams.createParams.clanBattle); this.addIcon(this.ultimatesIcon,this.infoParams.createParams.ultimatesEnabled); } } private function updateBattleLimits() : void { removeChildrenFrom(this.battleLimitsBar); if(this.infoParams.createParams.limits.timeLimitInSec > 0) { this.timeLimitLabel.text = int(this.infoParams.createParams.limits.timeLimitInSec / 60).toString(); this.timeLimitLabel.size = 14; this.battleLimitsBar.addChild(this.timeLimitLabel); this.battleLimitsBar.addChild(this.timeLeftIndicator); this.timeLeftIndicator.x = this.timeLimitLabel.textWidth + 11; this.timeLeftIndicator.y = 2; this.battleLimitsBar.addChild(this.timeLeftLabel); this.timeLeftLabel.x = this.timeLeftIndicator.x + this.timeLeftIndicator.width + 5; this.timeLeftLabel.autoSize = TextFieldAutoSize.NONE; this.timeLeftLabel.size = 14; this.timeLeftLabel.width = 50; this.timeLeftLabel.height = 20; } if(this.infoParams.createParams.limits.scoreLimit > 0) { this.scoreLimitIcon.x = this.battleLimitsBar.numChildren > 0 ? this.battleLimitsBar.width + ICON_VERTICAL_MARGIN : 0; this.scoreLimitIcon.y = -4; this.battleLimitsBar.addChild(this.scoreLimitIcon); switch(this.infoParams.createParams.battleMode) { case BattleMode.CP: this.scoreLimitIcon.bitmapData = BattleParamsBattleInfoIcons.cpBitmapData; break; case BattleMode.CTF: this.scoreLimitIcon.bitmapData = BattleParamsBattleInfoIcons.ctfBitmapData; break; case BattleMode.AS: this.scoreLimitIcon.bitmapData = BattleModeIcons.getIcon(BattleMode.AS); break; case BattleMode.RUGBY: this.scoreLimitIcon.bitmapData = BattleModeIcons.getIcon(BattleMode.RUGBY); break; default: this.scoreLimitIcon.bitmapData = BattleParamsBattleInfoIcons.dmBitmapData; } this.battleLimitsBar.addChild(this.scoreLimitLabel); this.scoreLimitLabel.size = 14; this.scoreLimitLabel.text = String(this.infoParams.createParams.limits.scoreLimit); this.scoreLimitLabel.x = this.scoreLimitIcon.x + 18; } } public function updateNameAndFormat() : void { var local1:String = battleFormatUtil.getShortFormatName(this.infoParams.createParams.equipmentConstraintsMode,this.infoParams.createParams.parkourMode); var local2:Boolean = local1.length > 0; if(Boolean(this.infoParams.customName)) { this.nameLabel.text = this.infoParams.customName; } else { this.nameLabel.text = this.infoParams.createParams.proBattle ? this.infoParams.mapName : BattleInfoUtils.buildBattleName(this.infoParams.mapName,this.infoParams.createParams.battleMode.name); if(local2) { this.nameLabel.text += " " + local1; } } this.proBattleIcon.x = this.nameLabel.x + this.nameLabel.textWidth + 8; this.proBattleIcon.y = this.nameLabel.y - 1; this.proBattleIcon.visible = this.infoParams.createParams.proBattle && !local2; this.formatBattleIcon.x = this.proBattleIcon.x; this.formatBattleIcon.y = this.proBattleIcon.y; this.formatBattleIcon.visible = this.infoParams.createParams.proBattle && local2; this.stamp.visible = this.infoParams.matchmakingMark; } private function updateBattleUrl() : void { if(this.infoParams.battleUrl.length > 0 && this.urlString == null) { this.urlString = new TankInputBase(); this.urlCopyButton = new DefaultButtonBase(); addChild(this.urlString); addChild(this.urlCopyButton); } if(this.infoParams.battleUrl.length > 0) { this.urlString.value = this.infoParams.battleUrl; this.urlString.textField.type = TextFieldType.DYNAMIC; this.urlCopyButton.width = this.copyLinkText.length * 7; this.urlCopyButton.label = this.copyLinkText; this.urlCopyButton.addEventListener(MouseEvent.CLICK,this.copyURL); } } private function updateRankRangeBar() : void { var local2:SmallRankIcon = null; var local6:int = 0; var local1:Range = this.infoParams.createParams.rankRange; var local3:int = 0; var local4:int = 0; removeChildrenFrom(this.rangBar); var local5:int = 16; if(local1.min != 0 && local1.max != 0) { local6 = local1.max; while(local6 >= local1.min) { local2 = new SmallRankIcon(local6); local2.x = local3 * 15; local2.y = local4 * local5; this.rangBar.addChild(local2); local3--; if(local3 < -15) { local4--; local3 = 0; } local6--; } } this.rangIconsY = local4 * local5; } private function addIcon(param1:Bitmap, param2:Boolean) : void { var local3:int = this.proOptionsBar.numChildren; var local4:int = Math.floor(this.width / (param1.width + ICON_VERTICAL_MARGIN)); if(local3 > 0) { param1.x = this.proOptionsBar.width + ICON_VERTICAL_MARGIN; } else { param1.x = 0; } if(local3 > local4) { param1.y = param1.height + ICON_VERTICAL_MARGIN; param1.x = (param1.width + ICON_VERTICAL_MARGIN) * (local3 - (local4 - 1)); } param1.alpha = param2 ? 1 : 0.5; this.proOptionsBar.addChild(param1); } private function copyURL(param1:MouseEvent) : void { userBattleSelectActionsService.copyBattleLink(this.infoParams.createParams.battleMode,this.infoParams.battleId); System.setClipboard(this.urlString.value); } override public function set width(param1:Number) : void { this._width = int(param1); this.bg.width = this._width; this.preview.x = 1; this.rect.x = int(375 - this._width / 2); this.rect.width = this._width - 2; this.preview.scrollRect = this.rect; this.rangBar.x = this._width - 23; this.nameLabel.x = 10; this.nameLabel.width = this._width - 20; this.battleLimitsBar.x = 12; this.proOptionsBar.x = 12; this.spectatorButton.x = this._width - this.spectatorButton.width - 9; if(this.urlString != null) { this.urlString.width = this._width - this.urlCopyButton.width - 3; this.urlCopyButton.x = this._width - this.urlCopyButton.width; } this.alignProOptionsIcons(); this.onResize(); } private function alignProOptionsIcons() : void { var local1:int = 0; var local2:int = 0; var local3:int = 0; var local4:int = 0; var local5:DisplayObject = null; if(this.proOptionsBar.numChildren > 0) { local1 = this.proOptionsBar.numChildren; local2 = this.width - 30; local3 = Math.floor(local2 / (this.proOptionsBar.getChildAt(0).width + ICON_VERTICAL_MARGIN)); if(local1 <= local3) { return; } local4 = 0; while(local4 < local1) { local5 = this.proOptionsBar.getChildAt(local4); if(local4 > local3) { local5.y = local5.height + ICON_VERTICAL_MARGIN; local5.x = (local5.width + ICON_VERTICAL_MARGIN) * (local4 - (local3 + 1)); } else { local5.y = 0; local5.x = (local5.width + ICON_VERTICAL_MARGIN) * local4; } local4++; } } } override public function set height(param1:Number) : void { this._height = Math.min(param1,MAX_HEIGHT); this.bg.height = this.urlString != null ? this._height - this.urlString.height - 3 : this._height; this.preview.y = 1; this.rect.y = int(250 - this._height / 2); this.rect.height = this.bg.height - 2; this.preview.scrollRect = this.rect; this.rangBar.y = this.bg.height - 23; this.nameLabel.y = 10; this.battleLimitsBar.y = 40; this.proOptionsBar.y = 70; this.spectatorButton.y = this.rangBar.y + this.rangIconsY - this.spectatorButton.height - 9; if(this.urlString != null) { this.urlString.y = this._height - this.urlCopyButton.height; this.urlCopyButton.y = this._height - this.urlCopyButton.height; } this.onResize(); } override public function get width() : Number { return this._width; } override public function get height() : Number { return this._height; } private function onSpectatorButtonClick(param1:MouseEvent) : void { dispatchEvent(new BattleInfoViewEvent(BattleInfoViewEvent.ENTER_SPECTATOR)); } public function updateSpectatorButton() : void { this.spectatorButton.visible = Boolean(userPropertiesService.hasSpectatorPermissions()) && !this.isSpectatorInSelectedBattle(); } private function isSpectatorInSelectedBattle() : Boolean { return Boolean(battleInfoService.isSpectatorMode()) && battleInfoService.currentBattleId == this.infoParams.battleId; } public function destroy() : void { this.spectatorButton.removeEventListener(MouseEvent.CLICK,this.onSpectatorButtonClick); } public function setTimeAndPercentLeft(param1:int) : void { this.timeLeftLabel.text = TimeStringUtils.getTimeStr(param1); this.timeLeftIndicator.setPercentLeft(this.getPercentLeft(param1)); } private function getPercentLeft(param1:int) : Number { if(param1 == 0) { return 1; } return param1 / this.infoParams.createParams.limits.timeLimitInSec; } public function setMatchmakingMark(param1:Boolean) : void { this.stamp.visible = param1; } } }
package com.lorentz.SVG.display.base { public class SVGContainer extends SVGElement { private var _invalidElements:Boolean = false; private var _elements:Vector.<SVGElement> = new Vector.<SVGElement>(); public function SVGContainer(tagName:String) { super(tagName); } protected function invalidateElements():void { if(!_invalidElements) { _invalidElements = true; invalidateProperties(); } } override protected function commitProperties():void { super.commitProperties(); if(_invalidElements){ _invalidElements = false; while(content.numChildren > 0) content.removeChildAt(0); for each(var element:SVGElement in _elements){ content.addChild(element); } } } public function addElement(element:SVGElement):void { addElementAt(element, numElements); } public function addElementAt(element:SVGElement, index:int):void { if(_elements.indexOf(element) == -1){ _elements.splice(index, 0, element); invalidateElements(); attachElement(element); } } public function getElementAt(index:int):SVGElement { return _elements[index]; } public function get numElements():int { return _elements.length; } public function removeElement(element:SVGElement):void { removeElementAt(_elements.indexOf(element)); } public function removeElementAt(index:int):void { if(index >= 0 && index < numElements){ var element:SVGElement = _elements.splice(index, 1)[0]; invalidateElements(); detachElement(element); } } override public function clone():Object { var c:SVGContainer = super.clone() as SVGContainer; for(var i:int = 0; i < numElements; i++){ c.addElement(getElementAt(i).clone() as SVGElement); } return c; } } }
package projects.tanks.client.battlefield.models.tankparts.weapons.shotgun { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; import projects.tanks.client.battlefield.models.tankparts.weapons.shotgun.aiming.ShotGunAimingCC; public class ShotgunHittingModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ShotgunHittingModelServer; private var client:IShotgunHittingModelBase = IShotgunHittingModelBase(this); private var modelId:Long = Long.getLong(1519945329,-715940911); public function ShotgunHittingModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ShotgunHittingModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ShotGunAimingCC,false))); } protected function getInitParam() : ShotGunAimingCC { return ShotGunAimingCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangsIcon_p2 extends BitmapAsset { public function RangsIcon_p2() { super(); } } }
package alternativa.tanks.view { import alternativa.tanks.controller.events.CaptchaAnswerIsIncorrectEvent; import alternativa.tanks.controller.events.CaptchaUpdatedEvent; import alternativa.tanks.controller.events.CheckCaptchaAnswerEvent; import alternativa.tanks.controller.events.GetNewCaptchaEvent; import alternativa.tanks.controller.events.NavigationEvent; import alternativa.tanks.controller.events.PasswordRestoreCaptchaEvent; import alternativa.tanks.controller.events.PasswordRestoreResultEvent; import alternativa.tanks.view.events.SendRestoreEmailMessageEvent; import alternativa.tanks.view.forms.PasswordRestoreForm; import org.robotlegs.mvcs.Mediator; import projects.tanks.client.commons.models.captcha.CaptchaLocation; import projects.tanks.clients.flash.commons.models.captcha.RefreshCaptchaClickedEvent; public class PasswordRestoreFormMediator extends Mediator { [Inject] public var view:PasswordRestoreForm; public function PasswordRestoreFormMediator() { super(); } override public function onRegister() : void { addViewListener(PasswordRestoreCaptchaEvent.CAPTCHA,this.onPasswordRestoreCaptcha,PasswordRestoreCaptchaEvent); addViewListener(NavigationEvent.GO_TO_LOGIN_FORM,dispatch,NavigationEvent); addViewListener(RefreshCaptchaClickedEvent.CLICKED,this.onRefreshCaptchaClicked,RefreshCaptchaClickedEvent); addContextListener(PasswordRestoreResultEvent.EMAIL_DOES_NOT_EXISTS,this.onEmailDoesNotExists,PasswordRestoreResultEvent); addContextListener(PasswordRestoreResultEvent.RESTORE_MESSAGE_HAVE_BEEN_SENT,this.onMessageHaveBeenSent,PasswordRestoreResultEvent); addContextListener(CaptchaUpdatedEvent.RESTORE_PASSWORD_FORM_CAPTCHA_UPDATED,this.onCaptchaUpdated,CaptchaUpdatedEvent); addContextListener(CaptchaAnswerIsIncorrectEvent.EVENT_TYPE,this.onCaptchaFailed); } private function onPasswordRestoreCaptcha(param1:PasswordRestoreCaptchaEvent) : void { var local2:SendRestoreEmailMessageEvent = new SendRestoreEmailMessageEvent(param1.getEmail()); dispatch(new CheckCaptchaAnswerEvent(param1.getCaptchaAnswer(),CaptchaLocation.RESTORE_PASSWORD_FORM,local2)); } private function onMessageHaveBeenSent(param1:PasswordRestoreResultEvent) : void { this.view.statusOkRestoreEmail(); } private function onEmailDoesNotExists(param1:PasswordRestoreResultEvent) : void { this.view.statusMailNotFoundRestoreEmail(); this.view.captchaFailed(); } private function onCaptchaFailed(param1:CaptchaAnswerIsIncorrectEvent) : void { this.view.captchaFailed(); } private function onRefreshCaptchaClicked(param1:RefreshCaptchaClickedEvent) : void { dispatch(new GetNewCaptchaEvent(CaptchaLocation.RESTORE_PASSWORD_FORM)); } private function onCaptchaUpdated(param1:CaptchaUpdatedEvent) : void { this.view.captchaImage = param1.image; } } }
package com.alternativaplatform.projects.tanks.client.models.battlefield.mine { public interface IBattleMinesModelBase { } }
package controls.windowinner { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.windowinner.WindowInner_topRightClass.png")] public class WindowInner_topRightClass extends BitmapAsset { public function WindowInner_topRightClass() { super(); } } }
package alternativa.tanks.model.usercountry { import alternativa.tanks.gui.selectcountry.SelectCountryAlert; import alternativa.tanks.service.country.CountryService; import alternativa.tanks.service.country.event.ChooseCountryForPaymentEvent; import alternativa.tanks.service.country.event.UserPaymentCountryChangedEvent; import alternativa.tanks.service.payment.IPaymentService; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.panel.model.usercountry.IUserCountryModelBase; import projects.tanks.client.panel.model.usercountry.UserCountryCC; import projects.tanks.client.panel.model.usercountry.UserCountryModelBase; import projects.tanks.clients.flash.commons.services.payment.PaymentDisplayService; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.paymentactions.UserPaymentActionsService; [ModelInfo] public class UserCountryModel extends UserCountryModelBase implements IUserCountryModelBase, ObjectLoadListener, ObjectUnloadListener { [Inject] public static var countryService:CountryService; [Inject] public static var lobbyLayoutService:ILobbyLayoutService; [Inject] public static var paymentDisplayService:PaymentDisplayService; [Inject] public static var userPaymentActionService:UserPaymentActionsService; [Inject] public static var paymentService:IPaymentService; public function UserCountryModel() { super(); } public function showPaymentWindow() : void { this.showPayment(); } private function onChooseCountry(param1:ChooseCountryForPaymentEvent = null) : void { if(paymentService.shouldChooseLocation()) { server.checkUserPaymentCountry(); } else { this.showPayment(); } } private function setCurrentPaymentCountry(param1:String) : void { userPaymentActionService.selectCountry(param1); countryService.setDefaultCountryCode(param1); server.setCurrentPaymentCountry(param1); this.showPayment(); } private function showPayment() : void { paymentDisplayService.loadPayment(); } public function requestUserCountry(param1:String) : void { countryService.setDefaultCountryCode(param1); new SelectCountryAlert(getFunctionWrapper(this.setCurrentPaymentCountry)); } public function objectLoaded() : void { var local1:UserCountryCC = getInitParam(); countryService.initService(local1); paymentService.setShouldChooseLocation(local1.locationCheckEnabled); this.addEventListeners(); } public function objectUnloaded() : void { this.removeEventListeners(); } private function addEventListeners() : void { countryService.addEventListener(ChooseCountryForPaymentEvent.EVENT_TYPE,getFunctionWrapper(this.onChooseCountry)); countryService.addEventListener(UserPaymentCountryChangedEvent.USER_PAYMENT_COUNTRY_CHANGED,getFunctionWrapper(this.setUserPaymentCountry)); } private function removeEventListeners() : void { countryService.removeEventListener(ChooseCountryForPaymentEvent.EVENT_TYPE,getFunctionWrapper(this.onChooseCountry)); countryService.removeEventListener(UserPaymentCountryChangedEvent.USER_PAYMENT_COUNTRY_CHANGED,getFunctionWrapper(this.setUserPaymentCountry)); } private function setUserPaymentCountry(param1:UserPaymentCountryChangedEvent) : void { server.setCurrentPaymentCountry(param1.countryCode); userPaymentActionService.selectCountry(param1.countryCode); } } }
package alternativa.tanks.display.usertitle { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.display.usertitle.ProgressBarSkin_hpRightBgDmCls.png")] public class ProgressBarSkin_hpRightBgDmCls extends BitmapAsset { public function ProgressBarSkin_hpRightBgDmCls() { super(); } } }
package projects.tanks.client.commons.types { public class ShopAbonementBonusTypeEnum { public static const BONUS:ShopAbonementBonusTypeEnum = new ShopAbonementBonusTypeEnum(0,"BONUS"); public static const DISCOUNT:ShopAbonementBonusTypeEnum = new ShopAbonementBonusTypeEnum(1,"DISCOUNT"); private var _value:int; private var _name:String; public function ShopAbonementBonusTypeEnum(param1:int, param2:String) { super(); this._value = param1; this._name = param2; } public static function get values() : Vector.<ShopAbonementBonusTypeEnum> { var local1:Vector.<ShopAbonementBonusTypeEnum> = new Vector.<ShopAbonementBonusTypeEnum>(); local1.push(BONUS); local1.push(DISCOUNT); return local1; } public function toString() : String { return "ShopAbonementBonusTypeEnum [" + this._name + "]"; } public function get value() : int { return this._value; } public function get name() : String { return this._name; } } }
package assets.button { import flash.display.BitmapData; [Embed(source="/_assets/assets.button.button_red_UP_LEFT.png")] public dynamic class button_red_UP_LEFT extends BitmapData { public function button_red_UP_LEFT(param1:int = 7, param2:int = 30) { super(param1,param2); } } }
package _codec.projects.tanks.client.battlefield.models.battle.cp { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.EnumCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import alternativa.types.Long; import projects.tanks.client.battlefield.models.battle.cp.ClientPointData; import projects.tanks.client.battlefield.models.battle.cp.ControlPointState; import projects.tanks.client.battlefield.types.Vector3d; public class CodecClientPointData implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_id:ICodec; private var codec_name:ICodec; private var codec_position:ICodec; private var codec_score:ICodec; private var codec_scoreChangeRate:ICodec; private var codec_state:ICodec; private var codec_tankIds:ICodec; public function CodecClientPointData() { super(); } public function init(param1:IProtocol) : void { this.codec_id = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_name = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_position = param1.getCodec(new TypeCodecInfo(Vector3d,false)); this.codec_score = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_scoreChangeRate = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_state = param1.getCodec(new EnumCodecInfo(ControlPointState,false)); this.codec_tankIds = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(Long,false),false,1)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ClientPointData = new ClientPointData(); local2.id = this.codec_id.decode(param1) as int; local2.name = this.codec_name.decode(param1) as String; local2.position = this.codec_position.decode(param1) as Vector3d; local2.score = this.codec_score.decode(param1) as Number; local2.scoreChangeRate = this.codec_scoreChangeRate.decode(param1) as Number; local2.state = this.codec_state.decode(param1) as ControlPointState; local2.tankIds = this.codec_tankIds.decode(param1) as Vector.<Long>; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ClientPointData = ClientPointData(param2); this.codec_id.encode(param1,local3.id); this.codec_name.encode(param1,local3.name); this.codec_position.encode(param1,local3.position); this.codec_score.encode(param1,local3.score); this.codec_scoreChangeRate.encode(param1,local3.scoreChangeRate); this.codec_state.encode(param1,local3.state); this.codec_tankIds.encode(param1,local3.tankIds); } } }
package alternativa.tanks.camera { public class CameraBookmarks { private var bookmarks:Vector.<CameraBookmark>; public function CameraBookmarks(param1:int) { super(); this.bookmarks = new Vector.<CameraBookmark>(param1); } public function getBookmark(param1:uint) : CameraBookmark { if(param1 < this.bookmarks.length) { return this.bookmarks[param1]; } return null; } public function saveCurrentPositionCameraToBookmark(param1:uint) : void { if(param1 < this.bookmarks.length) { this.getOrCreateBookmark(param1).saveCurrentPossitionCamera(); } } private function getOrCreateBookmark(param1:uint) : CameraBookmark { if(this.bookmarks[param1] == null) { this.bookmarks[param1] = new CameraBookmark(); } return this.bookmarks[param1]; } } }
package alternativa.tanks.model.garage.temperature { public interface TemperatureConfig { function get temperatureAutoDecrement() : Number; } }
package scpacker.gui { import mx.core.BitmapAsset; [ExcludeClass] public class GTanksI_coldload16 extends BitmapAsset { public function GTanksI_coldload16() { super(); } } }
package alternativa.tanks.models.battlefield.effects.levelup { import alternativa.engine3d.core.MipMapping; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.materials.TextureMaterial; import alternativa.init.Main; import alternativa.math.Vector3; import alternativa.physics.RayHit; import alternativa.tanks.engine3d.MaterialType; import alternativa.tanks.models.battlefield.BattlefieldModel; import alternativa.tanks.models.battlefield.IBattleField; import alternativa.tanks.models.battlefield.effects.levelup.levelup.LightBeamEffect; import alternativa.tanks.models.battlefield.effects.levelup.levelup.LightWaveEffect; import alternativa.tanks.models.battlefield.effects.levelup.levelup.SparkEffect; import alternativa.tanks.models.battlefield.effects.levelup.rangs.BigRangIcon; import alternativa.tanks.services.materialregistry.IMaterialRegistry; import alternativa.tanks.vehicles.tanks.Tank; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.BlendMode; public class LevelUpEffect { [Embed(source="1146.png")] private static const BeamTexture:Class; private static const beamBitmapData:BitmapData = new BeamTexture().bitmapData; [Embed(source="759.png")] private static const SparkTexture:Class; private static const sparkBitmapData:BitmapData = new SparkTexture().bitmapData; [Embed(source="1189.png")] private static const WaveTexture:Class; private static const waveBitmapData:BitmapData = new WaveTexture().bitmapData; private static const origin:Vector3 = new Vector3(); private static const upDirection:Vector3 = new Vector3(0,0,1); private static const rayHit:RayHit = new RayHit(); private static var materialRegistry:IMaterialRegistry; private var battlefield:BattlefieldModel; public function LevelUpEffect() { super(); this.battlefield = Main.osgi.getService(IBattleField) as BattlefieldModel; materialRegistry = IMaterialRegistry(Main.osgi.getService(IMaterialRegistry)); } private static function getAvailableHeight(param1:Number, param2:Number, param3:Number, param4:Number) : Number { return 2000; } public function createEffect(param1:Tank, param2:int) : void { var _loc3_:Object3D = param1.skin.turretMesh; var _loc4_:Number = this.getEffectHeight(_loc3_.x,_loc3_.y,_loc3_.z); this.createLightBeams(_loc4_,_loc3_); this.createLabel(param1.id,_loc4_,param2,_loc3_); this.createSparks(_loc4_,_loc3_); this.createWave(_loc3_); } private function getEffectHeight(param1:Number, param2:Number, param3:Number) : Number { var _loc6_:Number = getAvailableHeight(param1,param2,param3,2000); return Math.max(500,_loc6_); } private function createLightBeams(param1:Number, param2:Object3D) : void { var _loc9_:Number = NaN; var _loc10_:Number = NaN; var _loc11_:LightBeamEffect = null; var _loc5_:Number = 0; var _loc6_:Number = Math.PI * 2 / 6; var _loc7_:TextureMaterial = materialRegistry.textureMaterialRegistry.getMaterial(MaterialType.EFFECT,beamBitmapData,beamBitmapData.height / beamBitmapData.width,false); var _loc8_:int = 0; while(_loc8_ < 6) { _loc9_ = Math.sin(_loc5_) * 90; _loc10_ = Math.cos(_loc5_) * 90; _loc11_ = LightBeamEffect(this.battlefield.getObjectPool().getObject(LightBeamEffect)); _loc11_.init(500,200,30,param1,0.8,0.5,_loc9_,_loc10_,-50,param2,_loc7_); this.battlefield.addGraphicEffect(_loc11_); _loc5_ += _loc6_; _loc8_++; } } private function createLabel(param1:int, param2:Number, param3:int, param4:Object3D) : void { var rangBitmap:Bitmap = new Bitmap(BigRangIcon.getRangIcon(param3)); var _loc8_:BitmapData = new BitmapData(rangBitmap.width,rangBitmap.height,true,0); _loc8_.draw(rangBitmap); var _loc9_:TextureMaterial = new TextureMaterial(_loc8_,false,true,MipMapping.PER_PIXEL,1); var _loc10_:SparkEffect = SparkEffect(this.battlefield.getObjectPool().getObject(SparkEffect)); _loc10_.init(500,270,270,0,param2 * 0.8,param2 * 0.15,0.35,0,0,50,param4,_loc9_,BlendMode.NORMAL); this.battlefield.addGraphicEffect(_loc10_); } private function createSparks(param1:Number, param2:Object3D) : void { var _loc3_:int = 0; var _loc4_:Number = NaN; var _loc5_:TextureMaterial = null; var _loc6_:int = 0; var _loc7_:Number = NaN; var _loc8_:Number = NaN; var _loc9_:Number = NaN; var _loc10_:Number = NaN; var _loc11_:SparkEffect = null; _loc3_ = 15; _loc4_ = 100; _loc5_ = materialRegistry.textureMaterialRegistry.getMaterial(MaterialType.EFFECT,sparkBitmapData,sparkBitmapData.height / sparkBitmapData.width,false); _loc6_ = 0; while(_loc6_ < _loc3_) { _loc7_ = Math.PI * 2 * Math.random(); _loc8_ = Math.sin(_loc7_) * _loc4_; _loc9_ = Math.cos(_loc7_) * _loc4_; _loc10_ = -110 * _loc6_ - 50; _loc11_ = SparkEffect(this.battlefield.getObjectPool().getObject(SparkEffect)); _loc11_.init(400,150,150,_loc7_,param1 * 0.7,param1 * 0.15,0.7,_loc8_,_loc9_,_loc10_,param2,_loc5_,BlendMode.ADD); this.battlefield.addGraphicEffect(_loc11_); _loc6_++; } } private function createWave(param1:Object3D) : void { var _loc2_:TextureMaterial = materialRegistry.textureMaterialRegistry.getMaterial(MaterialType.EFFECT,waveBitmapData,waveBitmapData.height / waveBitmapData.width,false); var _loc3_:LightWaveEffect = LightWaveEffect(this.battlefield.getObjectPool().getObject(LightWaveEffect)); _loc3_.init(900,220,3,true,param1,_loc2_); this.battlefield.addGraphicEffect(_loc3_); } } }
package assets.button { import flash.display.BitmapData; [Embed(source="/_assets/assets.button.button_def_OVER_LEFT.png")] public dynamic class button_def_OVER_LEFT extends BitmapData { public function button_def_OVER_LEFT(param1:int = 7, param2:int = 30) { super(param1,param2); } } }
package projects.tanks.client.battlefield.models.continuebattle { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.EnumCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; import projects.tanks.client.battleselect.model.matchmaking.queue.MatchmakingMode; public class MatchmakingContinueBattleModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _continueBattleId:Long = Long.getLong(1252922053,-184218977); private var _continueBattle_modeCodec:ICodec; private var model:IModel; public function MatchmakingContinueBattleModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._continueBattle_modeCodec = this.protocol.getCodec(new EnumCodecInfo(MatchmakingMode,false)); } public function continueBattle(param1:MatchmakingMode) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._continueBattle_modeCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._continueBattleId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.weapons.common.discrete { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.weapons.common.discrete.TargetHit; public class VectorCodecTargetHitLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecTargetHitLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(TargetHit,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<TargetHit> = new Vector.<TargetHit>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = TargetHit(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:TargetHit = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<TargetHit> = Vector.<TargetHit>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.battlefield.gui.statistics.table { public class StatisticsData { public var label:Object = null; public var icon:Object = null; public var id:Object; public var playerRank:int = 0; public var playerName:String = ""; public var kills:int = 0; public var deaths:int = 0; public var score:int = 0; public var reward:int = -1; public var type:int; public var self:Boolean; public function StatisticsData() { super(); } } }
package projects.tanks.client.battlefield.models.user.tank.commands { import projects.tanks.client.battlefield.types.Vector3d; public class MoveCommand { private var _angularVelocity:Vector3d; private var _control:int; private var _linearVelocity:Vector3d; private var _orientation:Vector3d; private var _position:Vector3d; private var _turnSpeedNumber:int; public function MoveCommand(param1:Vector3d = null, param2:int = 0, param3:Vector3d = null, param4:Vector3d = null, param5:Vector3d = null, param6:int = 0) { super(); this._angularVelocity = param1; this._control = param2; this._linearVelocity = param3; this._orientation = param4; this._position = param5; this._turnSpeedNumber = param6; } public function get angularVelocity() : Vector3d { return this._angularVelocity; } public function set angularVelocity(param1:Vector3d) : void { this._angularVelocity = param1; } public function get control() : int { return this._control; } public function set control(param1:int) : void { this._control = param1; } public function get linearVelocity() : Vector3d { return this._linearVelocity; } public function set linearVelocity(param1:Vector3d) : void { this._linearVelocity = param1; } public function get orientation() : Vector3d { return this._orientation; } public function set orientation(param1:Vector3d) : void { this._orientation = param1; } public function get position() : Vector3d { return this._position; } public function set position(param1:Vector3d) : void { this._position = param1; } public function get turnSpeedNumber() : int { return this._turnSpeedNumber; } public function set turnSpeedNumber(param1:int) : void { this._turnSpeedNumber = param1; } public function toString() : String { var local1:String = "MoveCommand ["; local1 += "angularVelocity = " + this.angularVelocity + " "; local1 += "control = " + this.control + " "; local1 += "linearVelocity = " + this.linearVelocity + " "; local1 += "orientation = " + this.orientation + " "; local1 += "position = " + this.position + " "; local1 += "turnSpeedNumber = " + this.turnSpeedNumber + " "; return local1 + "]"; } } }
package alternativa.tanks.model.antiaddiction { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IAntiAddictionAlertAdapt implements IAntiAddictionAlert { private var object:IGameObject; private var impl:IAntiAddictionAlert; public function IAntiAddictionAlertAdapt(param1:IGameObject, param2:IAntiAddictionAlert) { super(); this.object = param1; this.impl = param2; } public function setIdNumberAndRealName(param1:String, param2:String) : void { var realName:String = param1; var idNumber:String = param2; try { Model.object = this.object; this.impl.setIdNumberAndRealName(realName,idNumber); } finally { Model.popObject(); } } } }
package alternativa.tanks.models.tank.pause { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ITankPauseEvents implements ITankPause { private var object:IGameObject; private var impl:Vector.<Object>; public function ITankPauseEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function enablePause() : void { var i:int = 0; var m:ITankPause = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankPause(this.impl[i]); m.enablePause(); i++; } } finally { Model.popObject(); } } public function disablePause() : void { var i:int = 0; var m:ITankPause = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankPause(this.impl[i]); m.disablePause(); i++; } } finally { Model.popObject(); } } public function resetIdleKickTime() : void { var i:int = 0; var m:ITankPause = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankPause(this.impl[i]); m.resetIdleKickTime(); i++; } } finally { Model.popObject(); } } } }
package projects.tanks.client.panel.model.quest.common.specification { public class QuestLevel { public static const EASY:QuestLevel = new QuestLevel(0,"EASY"); public static const NORMAL:QuestLevel = new QuestLevel(1,"NORMAL"); public static const HARD:QuestLevel = new QuestLevel(2,"HARD"); private var _value:int; private var _name:String; public function QuestLevel(param1:int, param2:String) { super(); this._value = param1; this._name = param2; } public static function get values() : Vector.<QuestLevel> { var local1:Vector.<QuestLevel> = new Vector.<QuestLevel>(); local1.push(EASY); local1.push(NORMAL); local1.push(HARD); return local1; } public function toString() : String { return "QuestLevel [" + this._name + "]"; } public function get value() : int { return this._value; } public function get name() : String { return this._name; } } }
package alternativa.tanks.models.drones { import alternativa.math.Vector3; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.objects.tank.tankskin.TankSkin; import alternativa.tanks.service.settings.ISettingsService; public class DroneDeactivationRenderer extends AbstractDroneRenderer { private const EFFECT_DURATION_MS:* = 2000; private var initLocalPosition:* = new Vector3(); private var localPosition:* = new Vector3(); public function DroneDeactivationRenderer(param1:Boolean, param2:TankSkin, param3:Drone, param4:BattleService, param5:ISettingsService) { super(param1,param2,param3,param4,param5); } override public function render(param1:int, param2:int) : void { var local3:* = undefined; local3 = 1 - (param1 - startTime) / this.EFFECT_DURATION_MS; if(local3 <= 0) { this.stop(); return; } targetAlpha = local3; this.localPosition.copy(basePosition); this.localPosition.x *= local3; this.localPosition.y *= local3; this.localPosition.z *= local3; getTurretMatrix().transformVector(this.localPosition,drone.getPosition()); setPositionAndRotation(param1,param2); updateVisibility(); } override public function start() : void { super.start(); getTurretMatrix().invert().transformVector(drone.getPosition(),this.initLocalPosition); } override public function stop() : void { super.stop(); drone.getObject3D().visible = false; } } }
package _codec.projects.tanks.client.garage.models.item.item3d { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.item.item3d.Item3DCC; public class VectorCodecItem3DCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecItem3DCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(Item3DCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<Item3DCC> = new Vector.<Item3DCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = Item3DCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:Item3DCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<Item3DCC> = Vector.<Item3DCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.sfx { import alternativa.math.Vector3; import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; public class AnimatedPlaneEffect extends PooledObject implements GraphicEffect { private static const BASE_SIZE:Number = 100; private var scaleSpeed:Number; protected var scale:Number; protected var baseScale:Number; protected var plane:SquareAnimatedPlane; private var currentTime:int; private var maxTime:int; private var container:Scene3DContainer; public function AnimatedPlaneEffect(param1:Pool) { super(param1); this.plane = new SquareAnimatedPlane(BASE_SIZE); this.plane.useShadowMap = false; this.plane.useLight = false; this.plane.shadowMapAlphaThreshold = 2; this.plane.depthMapAlphaThreshold = 2; this.plane.softAttenuation = 0; } public function init(param1:Number, param2:Vector3, param3:Vector3, param4:TextureAnimation, param5:Number) : void { this.plane.init(param4,0.001 * param4.fps); this.maxTime = this.plane.getOneLoopTime(); this.currentTime = 0; this.scaleSpeed = 0.001 * param5; this.baseScale = param1 / BASE_SIZE; this.scale = this.baseScale; this.plane.x = param2.x; this.plane.y = param2.y; this.plane.z = param2.z; this.plane.rotationX = param3.x; this.plane.rotationY = param3.y; this.plane.rotationZ = param3.z; } public function addedToScene(param1:Scene3DContainer) : void { this.container = param1; param1.addChild(this.plane); } public function play(param1:int, param2:GameCamera) : Boolean { if(this.currentTime >= this.maxTime) { return false; } this.plane.setTime(this.currentTime); this.currentTime += param1; this.plane.scaleX = this.scale; this.plane.scaleY = this.scale; this.scale = this.baseScale + this.baseScale * this.scaleSpeed * this.currentTime; return true; } public function destroy() : void { this.container.removeChild(this.plane); this.container = null; this.plane.clear(); recycle(); } public function kill() : void { this.currentTime = this.maxTime; } } }
package alternativa.tanks.models.weapon.gauss { [ModelInterface] public interface GaussSkin { function getSkin() : GaussTurretSkin; } }
package alternativa.tanks.model.useremailandpassword { [ModelInterface] public interface IUserEmailAndPassword { function changeEmail(param1:String) : void; function getEmail() : String; function sendChangeInstruction() : void; } }
package alternativa.tanks.models.weapon.shaft.states { import alternativa.tanks.models.weapon.shaft.ShaftEventType; import alternativa.tanks.models.weapon.shaft.ShaftWeapon; public class ReadyToShootState implements IShaftState { private var weapon:ShaftWeapon; private var timeThreshold:int; private var switchTime:int; public function ReadyToShootState(param1:ShaftWeapon, param2:int) { super(); this.weapon = param1; this.timeThreshold = param2; } public function enter(param1:int) : void { this.switchTime = param1 + this.timeThreshold; } public function update(param1:int, param2:int) : void { if(this.weapon.isBarrelOriginInsideStaticGeometry()) { this.weapon.processEvent(ShaftEventType.STOP); } else if(this.weapon.isAimedModeLocked() && this.weapon.canShoot()) { this.weapon.processEvent(ShaftEventType.TRIGGER_RELEASE); } else if(param1 >= this.switchTime && this.weapon.getEnergy() == this.weapon.getMaxEnergy() && !this.weapon.isAimedModeLocked()) { this.weapon.processEvent(ShaftEventType.SWITCH); } } public function exit() : void { } public function processEvent(param1:ShaftEventType, param2:*) : void { switch(param1) { case ShaftEventType.TRIGGER_RELEASE: this.weapon.processEvent(ShaftEventType.TRIGGER_RELEASE); } } } }
package _codec.projects.tanks.client.battleselect.model.battle.dm { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battleselect.model.battle.dm.BattleDMInfoCC; public class VectorCodecBattleDMInfoCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecBattleDMInfoCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(BattleDMInfoCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<BattleDMInfoCC> = new Vector.<BattleDMInfoCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = BattleDMInfoCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:BattleDMInfoCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<BattleDMInfoCC> = Vector.<BattleDMInfoCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.inventory { public interface IInventory { function lockItem(param1:int, param2:int, param3:Boolean) : void; function lockItems(param1:int, param2:Boolean) : void; } }
package alternativa.tanks.battle.hidablegraphicobjects { import alternativa.math.Vector3; public interface HidableGraphicObject { function readPosition(param1:Vector3) : void; function setAlphaMultiplier(param1:Number) : void; } }
package projects.tanks.clients.fp10.Prelauncher.makeup { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/projects.tanks.clients.fp10.Prelauncher.makeup.MakeUp_ratingsActiveIconMakeUp.png")] public class MakeUp_ratingsActiveIconMakeUp extends BitmapAsset { public function MakeUp_ratingsActiveIconMakeUp() { super(); } } }
package _codec.projects.tanks.client.panel.model.garage.availableupgrades { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.garage.availableupgrades.AvailableUpgradeItem; import projects.tanks.client.panel.model.garage.availableupgrades.AvailableUpgradesCC; public class CodecAvailableUpgradesCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_availableUpgradeItems:ICodec; public function CodecAvailableUpgradesCC() { super(); } public function init(param1:IProtocol) : void { this.codec_availableUpgradeItems = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(AvailableUpgradeItem,false),false,1)); } public function decode(param1:ProtocolBuffer) : Object { var local2:AvailableUpgradesCC = new AvailableUpgradesCC(); local2.availableUpgradeItems = this.codec_availableUpgradeItems.decode(param1) as Vector.<AvailableUpgradeItem>; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:AvailableUpgradesCC = AvailableUpgradesCC(param2); this.codec_availableUpgradeItems.encode(param1,local3.availableUpgradeItems); } } }
package _codec.projects.tanks.client.panel.model.shop.clientlayoutkit { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.shop.clientlayoutkit.CCBundleText; public class CodecCCBundleText implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_color:ICodec; private var codec_fontPercentSize:ICodec; private var codec_positionPercentX:ICodec; private var codec_positionPercentY:ICodec; private var codec_text:ICodec; public function CodecCCBundleText() { super(); } public function init(param1:IProtocol) : void { this.codec_color = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_fontPercentSize = param1.getCodec(new TypeCodecInfo(int,true)); this.codec_positionPercentX = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_positionPercentY = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_text = param1.getCodec(new TypeCodecInfo(String,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:CCBundleText = new CCBundleText(); local2.color = this.codec_color.decode(param1) as int; local2.fontPercentSize = this.codec_fontPercentSize.decode(param1) as int; local2.positionPercentX = this.codec_positionPercentX.decode(param1) as int; local2.positionPercentY = this.codec_positionPercentY.decode(param1) as int; local2.text = this.codec_text.decode(param1) as String; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:CCBundleText = CCBundleText(param2); this.codec_color.encode(param1,local3.color); this.codec_fontPercentSize.encode(param1,local3.fontPercentSize); this.codec_positionPercentX.encode(param1,local3.positionPercentX); this.codec_positionPercentY.encode(param1,local3.positionPercentY); this.codec_text.encode(param1,local3.text); } } }
package projects.tanks.client.garage.models.item.container { import platform.client.fp10.core.resource.types.ImageResource; public class ContainerGivenItem { private var _category:ContainerItemCategory; private var _count:int; private var _image:ImageResource; private var _name:String; public function ContainerGivenItem(param1:ContainerItemCategory = null, param2:int = 0, param3:ImageResource = null, param4:String = null) { super(); this._category = param1; this._count = param2; this._image = param3; this._name = param4; } public function get category() : ContainerItemCategory { return this._category; } public function set category(param1:ContainerItemCategory) : void { this._category = param1; } public function get count() : int { return this._count; } public function set count(param1:int) : void { this._count = param1; } public function get image() : ImageResource { return this._image; } public function set image(param1:ImageResource) : void { this._image = param1; } public function get name() : String { return this._name; } public function set name(param1:String) : void { this._name = param1; } public function toString() : String { var local1:String = "ContainerGivenItem ["; local1 += "category = " + this.category + " "; local1 += "count = " + this.count + " "; local1 += "image = " + this.image + " "; local1 += "name = " + this.name + " "; return local1 + "]"; } } }
package com.lorentz.processing { public class Process implements IProcess { public static const CONTINUE:int = 0; public static const SKIP_FRAME:int = 1; public static const COMPLETE:int = 2; public function Process(startFunction:Function, loopFunction:Function, completeFunction:Function = null) { _startFunction = startFunction; _loopFunction = loopFunction; _completeFunction = completeFunction; } private var _loopFunction:Function; public function get loopFunction():Function { return _loopFunction; } private var _completeFunction:Function; public function get completeFunction():Function { return _completeFunction; } private var _startFunction:Function; public function get startFunction():Function { return _startFunction; } internal var _isComplete:Boolean = false; public function get isComplete():Boolean { return _isComplete; } internal var _isRunning:Boolean = false; public function get isRunning():Boolean { return _isRunning; } public function start():void { if(_isRunning) throw new Error("This process is already running."); if(_isComplete) throw new Error("This process is complete."); _isRunning = true; if(startFunction != null) startFunction(); ProcessExecutor.instance.addProcess(this); } public function execute(): void { if(startFunction != null) startFunction(); while(loopFunction() != COMPLETE) {} complete(); } public function stop():void { _isRunning = false; ProcessExecutor.instance.removeProcess(this); } public function complete():void { _isRunning = false; _isComplete = true; if(completeFunction != null) completeFunction(); ProcessExecutor.instance.removeProcess(this); } public function reset():void { if(_isRunning) stop(); _isComplete = false; } public function executeLoop():Boolean { var r:* = loopFunction(); if(r == COMPLETE) complete(); return r; } } }
package { import flash.display.Sprite; import flash.system.Security; [ExcludeClass] public class _0426f701766dc3f7d9a0887a37f2146a664310fd42877b7da9c1e53555523bdf_flash_display_Sprite extends Sprite { public function _0426f701766dc3f7d9a0887a37f2146a664310fd42877b7da9c1e53555523bdf_flash_display_Sprite() { super(); } public function allowDomainInRSL(... rest) : void { Security.allowDomain.apply(null,rest); } public function allowInsecureDomainInRSL(... rest) : void { Security.allowInsecureDomain.apply(null,rest); } } }
package alternativa.tanks.models.battlefield.gui.statistics.messages { import alternativa.tanks.models.battlefield.common.MessageContainer; import alternativa.tanks.models.battlefield.common.MessageLine; import alternativa.tanks.models.battlefield.event.ChatOutputLineEvent; public class BattleMessagesOutput extends MessageContainer { public var maxMessages:int = 10; public function BattleMessagesOutput() { super(); } public function addLine(line:UserActionOutputLine) : void { var msg:MessageLine = null; pushMessage(line); if(container.numChildren > this.maxMessages) { msg = shiftMessages(); if(msg != null) { msg.removeEventListener(ChatOutputLineEvent.KILL_ME,this.onKillLine); } } line.addEventListener(ChatOutputLineEvent.KILL_ME,this.onKillLine); line.x = -line.width - 10; } private function onKillLine(e:ChatOutputLineEvent) : void { if(container.contains(e.line)) { shiftMessages(); } e.line.removeEventListener(ChatOutputLineEvent.KILL_ME,this.onKillLine); } } }
package alternativa.tanks.gui { import flash.events.Event; public class GarageWindowEvent extends Event { public static const WAREHOUSE_ITEM_SELECTED:String = "GarageWindowEventWirehouseItemSelected"; public static const STORE_ITEM_SELECTED:String = "GarageWindowEventStoreItemSelected"; public static const BUY_ITEM:String = "GarageWindowEventBuyItem"; public static const SETUP_ITEM:String = "GarageWindowEventSetupItem"; public static const UPGRADE_ITEM:String = "GarageWindowEventUpgradeItem"; public static const PROCESS_SKIN:String = "GarageWindowEventSkin"; public static const ADD_CRYSTALS:String = "GarageWindowEventAddCrystals"; public static const OPEN_ITEM:String = "GarageWindowEventOpenGift"; public var itemId:String; public function GarageWindowEvent(type:String, itemId:String) { super(type,true,false); this.itemId = itemId; } } }
package alternativa.tanks.battle.scene3d { public class RotationState { public static const WITHOUT_ROTATION:RotationState = new RotationState("without_rotation"); public static const USE_RANDOM_ROTATION:RotationState = new RotationState("use_random_rotation"); private var _state:String; public function RotationState(param1:String) { super(); this._state = param1; } public function get state() : String { return this._state; } public function toString() : String { return "RotationState{_state=" + String(this._state) + "}"; } } }
package _codec.projects.tanks.client.battlefield.models.battle.pointbased.rugby { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.SoundResource; import projects.tanks.client.battlefield.models.battle.pointbased.rugby.RugbySoundFX; public class CodecRugbySoundFX implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_ballDropNegativeSound:ICodec; private var codec_ballDropPositiveSound:ICodec; private var codec_ballFaceOffSound:ICodec; private var codec_ballTakeNegativeSound:ICodec; private var codec_ballTakePositiveSound:ICodec; private var codec_goalNegativeSound:ICodec; private var codec_goalPositiveSound:ICodec; public function CodecRugbySoundFX() { super(); } public function init(param1:IProtocol) : void { this.codec_ballDropNegativeSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_ballDropPositiveSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_ballFaceOffSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_ballTakeNegativeSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_ballTakePositiveSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_goalNegativeSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_goalPositiveSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:RugbySoundFX = new RugbySoundFX(); local2.ballDropNegativeSound = this.codec_ballDropNegativeSound.decode(param1) as SoundResource; local2.ballDropPositiveSound = this.codec_ballDropPositiveSound.decode(param1) as SoundResource; local2.ballFaceOffSound = this.codec_ballFaceOffSound.decode(param1) as SoundResource; local2.ballTakeNegativeSound = this.codec_ballTakeNegativeSound.decode(param1) as SoundResource; local2.ballTakePositiveSound = this.codec_ballTakePositiveSound.decode(param1) as SoundResource; local2.goalNegativeSound = this.codec_goalNegativeSound.decode(param1) as SoundResource; local2.goalPositiveSound = this.codec_goalPositiveSound.decode(param1) as SoundResource; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:RugbySoundFX = RugbySoundFX(param2); this.codec_ballDropNegativeSound.encode(param1,local3.ballDropNegativeSound); this.codec_ballDropPositiveSound.encode(param1,local3.ballDropPositiveSound); this.codec_ballFaceOffSound.encode(param1,local3.ballFaceOffSound); this.codec_ballTakeNegativeSound.encode(param1,local3.ballTakeNegativeSound); this.codec_ballTakePositiveSound.encode(param1,local3.ballTakePositiveSound); this.codec_goalNegativeSound.encode(param1,local3.goalNegativeSound); this.codec_goalPositiveSound.encode(param1,local3.goalPositiveSound); } } }
package projects.tanks.client.battleselect.model.matchmaking.spectator { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.EnumCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; import projects.tanks.client.battleselect.model.matchmaking.queue.MatchmakingMode; public class MatchmakingSpectatorEntranceModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _enterId:Long = Long.getLong(323483368,-617179503); private var _enter_modeCodec:ICodec; private var model:IModel; public function MatchmakingSpectatorEntranceModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._enter_modeCodec = this.protocol.getCodec(new EnumCodecInfo(MatchmakingMode,false)); } public function enter(param1:MatchmakingMode) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._enter_modeCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._enterId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package assets.button { import flash.display.BitmapData; [Embed(source="/_assets/assets.button.button_blue_OVER_LEFT.png")] public dynamic class button_blue_OVER_LEFT extends BitmapData { public function button_blue_OVER_LEFT(param1:int = 7, param2:int = 30) { super(param1,param2); } } }
package alternativa.tanks.models.effects.common.bonuscommon { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.lights.OmniLight; import alternativa.engine3d.materials.Material; import alternativa.engine3d.objects.Mesh; import alternativa.init.Main; import alternativa.math.Vector3; import alternativa.physics.BodyState; import alternativa.physics.PhysicsScene; import alternativa.physics.altphysics; import alternativa.physics.collision.CollisionPrimitive; import alternativa.physics.collision.ICollisionPredicate; import alternativa.physics.collision.types.RayIntersection; import alternativa.tanks.bonuses.BonusState; import alternativa.tanks.bonuses.IBonus; import alternativa.tanks.bonuses.IBonusListener; import alternativa.tanks.models.battlefield.BattlefieldModel; import alternativa.tanks.models.battlefield.IBattleField; import alternativa.tanks.models.battlefield.hidableobjects.HidableObject3DWrapper; import alternativa.tanks.models.battlefield.scene3dcontainer.Scene3DContainer; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.physics.TanksCollisionDetector; import alternativa.tanks.vehicles.tanks.Tank; import flash.geom.ColorTransform; import flash.utils.Dictionary; use namespace altphysics; public class ParaBonus implements IBonus, ICollisionPredicate { private static const BIG_VALUE:Number = 10000000000; private static const BOX_MASS:Number = 20; private static const BOX_HALF_SIZE:Number = 75; private static const PARACHUTE_MASS:Number = 10; private static const PARACHUTE_RADIUS:Number = 180; private static const CORDS_LENGTH:Number = 400; private static const TAKEN_ANIMATION_TIME:int = 2000; private static const FLASH_DURATION:int = 300; private static const ALPHA_DURATION:int = TAKEN_ANIMATION_TIME - FLASH_DURATION; private static const MAX_ADDITIVE_VALUE:int = 204; private static const ADDITIVE_SPEED_UP:Number = Number(MAX_ADDITIVE_VALUE) / FLASH_DURATION; private static const ADDITIVE_SPEED_DOWN:Number = Number(MAX_ADDITIVE_VALUE) / (TAKEN_ANIMATION_TIME - FLASH_DURATION); private static const UP_SPEED:Number = 300; private static const ANGLE_SPEED:Number = 2; private static const PHYSICS_STATE_FULL:int = 1; private static const PHYSICS_STATE_PARABOX:int = 2; private static const PHYSICS_STATE_BOX:int = 3; private static const WARNING_TIME:int = 8000; private static const PARACHUTE_REMOVAL_TIME:int = 2000; private static const BLINK_INTERVAL:int = 500; private static const DELTA_ALPHA:Number = 0.5; private static const MIN_ALPHA:Number = 1 - DELTA_ALPHA; private static const COEFF:Number = 10; private static const defaultState:BodyState = new BodyState(); private static var pools:Dictionary = new Dictionary(); private static var _v:Vector3 = new Vector3(); private static const _rayHit:RayIntersection = new RayIntersection(); private static const N:Vector3 = new Vector3(); private static const P:Vector3 = new Vector3(); private static const P1:Vector3 = new Vector3(); private static const X:Vector3 = new Vector3(); private static const Y:Vector3 = new Vector3(); private static const Y1:Vector3 = new Vector3(); private static const origin:Vector3 = new Vector3(); private var _bonusId:String; private var bonusState:int; private var bonusListener:IBonusListener; public var parachute:Parachute; public var cordsMesh:Cords; private var timeToLive:int; private var currBlinkInterval:int; private var visibilitySwitchTime:int; private var takenAnimationTime:int; private var parachuteTimeLeft:int; private var additiveValue:int; private var alphaSpeed:Number; private var physicsState:int; private var pool:Pool; public var skin:BonusMesh; public var light:OmniLight; private var hidabbleWrapper:HidableObject3DWrapper; private var _boxMesh:Mesh; private var _parachuteMesh:Mesh; private var _parachuteInnerMesh:Mesh; private var _cordMaterial:Material; private var fallSpeed:Number = 200; private var fallPrecision:int = 3; private var landingPrecision:int = 3; private var fallController:FallController; private var landingController:LandingController; private var landingControllerInited:Boolean; public var trigger:BonusTrigger; public function ParaBonus(pool:Pool, boxMesh:Mesh, parachuteMesh:Mesh, parachuteInnerMesh:Mesh, cordMaterial:Material) { super(); this.pool = pool; this._boxMesh = boxMesh; this._parachuteMesh = parachuteMesh; this._parachuteInnerMesh = parachuteInnerMesh; this._cordMaterial = cordMaterial; this.fallController = new FallController(this); this.landingController = new LandingController(this); this.trigger = new BonusTrigger(this); } public static function create(bonusData:BonusCommonData) : ParaBonus { var pool:Pool = pools[bonusData]; if(pool == null) { pool = new Pool(); pools[bonusData] = pool; } if(pool.numObjects == 0) { return new ParaBonus(pool,bonusData.boxMesh,bonusData.parachuteMesh,bonusData.parachuteInnerMesh,bonusData.cordMaterial); } var bonus:ParaBonus = pool.objects[--pool.numObjects]; pool.objects[pool.numObjects] = null; return bonus; } public static function deletePool(bonusData:BonusCommonData) : void { delete pools[bonusData]; } private static function isFlatSurface(groundNormal:Vector3) : Boolean { return groundNormal.z > BonusConst.COS_ONE_DEGREE; } public function init(bonusId:String, timeToLive:int, isFalling:Boolean) : void { this._bonusId = bonusId; if(BonusCache.isBonusMeshCacheEmpty(this.bonusId)) { this.skin = new BonusMesh(this._bonusId,this._boxMesh); } else { this.skin = BonusCache.getBonusMesh(this._bonusId); } var colorLight:uint = 16745512; if(bonusId.indexOf("health") >= 0) { colorLight = 65280; } if(bonusId.indexOf("armor") >= 0) { colorLight = 16777215; } if(bonusId.indexOf("damage") >= 0) { colorLight = 65535; } if(bonusId.indexOf("nitro") >= 0) { colorLight = 16711680; } if(bonusId.indexOf("crystall") >= 0) { colorLight = 8454143; } if(bonusId.indexOf("gold") >= 0) { colorLight = 16777088; } this.light = new OmniLight(colorLight,150,500); this.hidabbleWrapper = new HidableObject3DWrapper(this.skin); this.createParachuteAndCords(this._parachuteMesh,this._parachuteInnerMesh,this._cordMaterial); this.timeToLive = timeToLive < 0 ? int(int(int.MAX_VALUE)) : int(int(timeToLive)); this.bonusState = !!isFalling ? int(int(BonusState.FALLING)) : int(int(BonusState.RESTING)); this.skin.alpha = 1; var colorTransform:ColorTransform = this.skin.colorTransform; if(colorTransform != null) { colorTransform.redOffset = 0; colorTransform.greenOffset = 0; colorTransform.blueOffset = 0; } this.additiveValue = 0; this.cordsMesh.alpha = 1; this.visibilitySwitchTime = 0; this.takenAnimationTime = TAKEN_ANIMATION_TIME; this.parachuteTimeLeft = PARACHUTE_REMOVAL_TIME; this.currBlinkInterval = BLINK_INTERVAL; } private function getGroundPointAndNormal(spawnPosition:Vector3, point:Vector3, normal:Vector3) : void { var collisionDetector:TanksCollisionDetector = BattlefieldModel(Main.osgi.getService(IBattleField)).bfData.collisionDetector; if(collisionDetector.raycastStatic(spawnPosition,Vector3.DOWN,CollisionGroup.STATIC,BIG_VALUE,_rayHit)) { normal.vCopy(_rayHit.normal); point.vCopy(_rayHit.pos); } else { normal.vCopy(Vector3.Z_AXIS); point.vCopy(spawnPosition); point.z -= 1000; } } public function get bonusId() : String { return this._bonusId; } public function isFalling() : Boolean { return this.bonusState == BonusState.FALLING; } public function readBonusPosition(result:Vector3) : void { result.x = this.skin.x; result.y = this.skin.y; result.z = this.skin.z; } public function setBonusPosition(x:Number, y:Number, z:Number) : void { this.skin.x = x; this.skin.y = y; this.skin.z = z; } public function setRestingState(x:Number, y:Number, z:Number) : void { this.setBonusPosition(x,y,z); if(this.bonusState != BonusState.RESTING) { this.bonusState = BonusState.RESTING; this.detachParachute(); } } public function setTakenState() : void { this.takenAnimationTime = TAKEN_ANIMATION_TIME; this.skin.setAlpha(1); if(this.bonusState == BonusState.FALLING) { this.detachParachute(); } this.bonusState = BonusState.TAKEN; } public function setRemovedState() : void { this.bonusState = BonusState.REMOVING; } public function attach(pos:Vector3, rigidWorld:PhysicsScene, container:Scene3DContainer, listener:IBonusListener) : void { var fallTime:Number = NaN; var minPivotZ:Number = NaN; var startingAngleZ:Number = NaN; this.light.x = pos.x; this.light.y = pos.y; this.light.z = pos.z - 400; if(container != null) { container.addChild(this.skin); BattlefieldModel(Main.osgi.getService(IBattleField)).hidableObjects.add(this.hidabbleWrapper); } if(this.bonusState == BonusState.FALLING) { this.parachute.x = pos.x; this.parachute.y = pos.y; this.parachute.z = pos.z + 0.5 * CORDS_LENGTH; container.addChild(this.parachute); container.addChild(this.cordsMesh); this.physicsState = PHYSICS_STATE_FULL; } else { this.physicsState = PHYSICS_STATE_BOX; } this.bonusListener = listener; this.getGroundPointAndNormal(pos,P,N); if(this.bonusState == BonusState.FALLING) { if(isFlatSurface(N)) { fallTime = this.calculateFallTime(pos,P); P1.vCopy(P); } else { X.vCross2(N,Vector3.Z_AXIS); X.vNormalize(); Y.vCross2(N,X); Y1.vCross2(Vector3.Z_AXIS,X); origin.vCopy(pos); origin.vAddScaled(-BonusConst.BONUS_HALF_SIZE,Y1); P1.vCopy(P); P1.vAddScaled(-BonusConst.BONUS_HALF_SIZE / N.z,Y); if(BattlefieldModel(Main.osgi.getService(IBattleField)).bfData.collisionDetector.raycastStatic(origin,Vector3.DOWN,CollisionGroup.STATIC,BIG_VALUE,_rayHit)) { if(P.z < _rayHit.pos.z && _rayHit.pos.z < P1.z) { P1.vAddScaled(BonusConst.BONUS_HALF_SIZE / N.z * (P1.z - _rayHit.pos.z) / (P1.z - P.z),Y); } } fallTime = this.calculateFallTime(pos,P1); this.landingController.init(P1,N); this.landingControllerInited = true; } minPivotZ = P1.z + BonusConst.BONUS_HALF_SIZE + BonusConst.BONUS_OFFSET_Z; startingAngleZ = this.getStartingAngleZ(); this.skin.x = pos.x; this.skin.y = pos.y; this.skin.z = pos.z; this.skin.rotationX = 0; this.skin.rotationY = 0; this.skin.rotationZ = startingAngleZ; this.updateTriggerFromMesh(); this.fallController.init(pos,this.fallSpeed,minPivotZ,-fallTime,0,startingAngleZ); } this.trigger.activate(BattlefieldModel(Main.osgi.getService(IBattleField))); } private function updateTriggerFromMesh() : void { this.trigger.update(this.skin.x,this.skin.y,this.skin.z,this.skin.rotationX,this.skin.rotationY,this.skin.rotationZ); } public function onLandingComplete() : void { this.landingControllerInited = false; } private function getStartingAngleZ() : Number { return Math.PI * 10 * parseInt(this.bonusId.split("_")[1]) / 180; } private function calculateFallTime(spawnPosition:Vector3, groundTouchPoint:Vector3) : Number { return (spawnPosition.z - groundTouchPoint.z - BonusConst.BONUS_HALF_SIZE) / this.fallSpeed; } public function update(param1:int, param2:int, param3:Number) : Boolean { var _loc4_:int = 0; this.timeToLive -= param2; this.light.x = this.skin.x; this.light.y = this.skin.y; this.light.z = this.skin.z; if(this.bonusState == BonusState.FALLING) { for(_loc4_ = 0; _loc4_ < this.fallPrecision; _loc4_++) { this.fallController.runBeforePhysicsUpdate(param2 / this.fallPrecision); this.fallController.interpolatePhysicsState(param3); this.fallController.render(); } return true; } if(this.bonusState == BonusState.TAKEN) { if(this.takenAnimationTime < 0) { return false; } this.playTakenAnimation(param2); } if(this.bonusState == BonusState.RESTING && this.landingControllerInited) { for(_loc4_ = 0; _loc4_ < this.landingPrecision; _loc4_++) { this.landingController.runBeforePhysicsUpdate(param2 / this.landingPrecision); this.landingController.interpolatePhysicsState(param3); this.landingController.render(); } } if(this.parachuteTimeLeft > 0) { this.parachuteTimeLeft -= param2; if(this.parachuteTimeLeft <= 0) { this.removeParachuteGraphics(); this.removeParachutePhysics(); } else { this.cordsMesh.setAlpha(this.parachuteTimeLeft / PARACHUTE_REMOVAL_TIME); this.parachute.setAlpha(this.parachuteTimeLeft / PARACHUTE_REMOVAL_TIME); this.parachute.z -= this.fallSpeed / 2000 * param2; this.cordsMesh.updateVertices(); } } if((this.bonusState == BonusState.RESTING || this.bonusState == BonusState.REMOVING) && this.timeToLive < WARNING_TIME) { this.playWarningAnimation(param1,param2); } if(this.bonusState == BonusState.REMOVING && this.timeToLive > WARNING_TIME) { return false; } return this.bonusState != BonusState.REMOVED; } public function destroy() : void { this.skin.alternativa3d::removeFromParent(); this.skin.recycle(); this.skin = null; BattlefieldModel(Main.osgi.getService(IBattleField)).hidableObjects.remove(this.hidabbleWrapper); if(this.skin != null) { this.skin = null; } this.removeParachuteGraphics(); this.removeParachutePhysics(); var _loc1_:* = this.pool.numObjects++; this.pool.objects[_loc1_] = this; this.trigger.deactivate(); } public function considerCollision(primitive:CollisionPrimitive) : Boolean { if(primitive.body is Tank) { this.onTankCollision(); } return false; } public function onTriggerActivated() : void { this.onTankCollision(); this.setTakenState(); this.trigger.deactivate(); } public function onStaticCollision() : void { this.bonusState = BonusState.RESTING; this.detachParachute(); if(this.bonusListener != null) { this.bonusListener.onBonusDropped(this); } if(this.landingControllerInited) { this.landingController.start(); } } private function detachParachute() : void { this.startParachuteDissolving(); } private function startParachuteDissolving() : void { this.parachuteTimeLeft = PARACHUTE_REMOVAL_TIME; } private function onTankCollision() : void { this.bonusListener.onTankCollision(this); } private function createParachuteAndCords(parachuteMesh:Mesh, parachuteInnerMesh:Mesh, cordsMaterial:Material) : void { if(BonusCache.isParachuteCacheEmpty()) { this.parachute = new Parachute(parachuteMesh,parachuteInnerMesh); } else { this.parachute = BonusCache.getParachute(); } if(BonusCache.isCordsCacheEmpty()) { this.cordsMesh = new Cords(Parachute.RADIUS,BOX_HALF_SIZE,Parachute.NUM_STRAPS,cordsMaterial); } else { this.cordsMesh = BonusCache.getCords(); } this.cordsMesh.init(this.skin,this.parachute); } private function removeParachuteGraphics() : void { if(this.parachute != null) { this.parachute.alternativa3d::removeFromParent(); this.parachute.recycle(); this.parachute = null; } if(this.cordsMesh != null) { this.cordsMesh.alternativa3d::removeFromParent(); this.cordsMesh.recycle(); this.cordsMesh = null; } } private function removeParachutePhysics() : void { if(this.physicsState == PHYSICS_STATE_PARABOX) { if(this.parachute != null) { this.parachute = null; } this.physicsState = PHYSICS_STATE_BOX; } } private function playWarningAnimation(time:int, deltaMsec:Number) : void { if(this.skin == null) { return; } if(this.visibilitySwitchTime == 0) { this.alphaSpeed = -COEFF * DELTA_ALPHA / this.currBlinkInterval; this.visibilitySwitchTime = time + this.currBlinkInterval; } else { this.skin.alpha += this.alphaSpeed * deltaMsec; if(this.bonusState == BonusState.REMOVING && this.alphaSpeed < 0) { if(this.skin.alpha <= 0) { this.bonusState = BonusState.REMOVED; } } else { if(this.skin.alpha < MIN_ALPHA) { this.skin.alpha = MIN_ALPHA; } if(time >= this.visibilitySwitchTime) { if(this.currBlinkInterval > 22) { this.currBlinkInterval -= 12; } this.visibilitySwitchTime += this.currBlinkInterval; if(this.alphaSpeed < 0) { this.alphaSpeed = COEFF * DELTA_ALPHA / this.currBlinkInterval; this.skin.alpha = MIN_ALPHA; } else { this.alphaSpeed = -COEFF * DELTA_ALPHA / this.currBlinkInterval; this.skin.alpha = 1; } } } } if(this.currBlinkInterval < 22) { this.skin.alpha = 0; } } private function playTakenAnimation(millis:int) : void { var dt:Number = millis * 0.001; this.skin.z += (UP_SPEED * this.takenAnimationTime / TAKEN_ANIMATION_TIME + UP_SPEED * 0.1) * dt; this.skin.rotationZ += (ANGLE_SPEED * this.takenAnimationTime / TAKEN_ANIMATION_TIME + ANGLE_SPEED * 0.1) * dt; if(this.takenAnimationTime > TAKEN_ANIMATION_TIME - FLASH_DURATION) { this.additiveValue += ADDITIVE_SPEED_UP * millis; if(this.additiveValue > MAX_ADDITIVE_VALUE) { this.additiveValue = MAX_ADDITIVE_VALUE; } } else { this.additiveValue -= ADDITIVE_SPEED_DOWN * millis; if(this.additiveValue < 0) { this.additiveValue = 0; } } var colorTransform:ColorTransform = this.skin.colorTransform; if(colorTransform == null) { colorTransform = new ColorTransform(); this.skin.colorTransform = colorTransform; } colorTransform.redOffset = this.additiveValue; colorTransform.blueOffset = this.additiveValue; colorTransform.greenOffset = this.additiveValue; if(this.takenAnimationTime < ALPHA_DURATION) { this.skin.alpha = this.takenAnimationTime / ALPHA_DURATION; } this.takenAnimationTime -= millis; } } } import alternativa.tanks.models.effects.common.bonuscommon.ParaBonus; class Pool { public var objects:Vector.<ParaBonus>; public var numObjects:int; function Pool() { this.objects = new Vector.<ParaBonus>(); super(); } }
package _codec.projects.tanks.client.battlefield.models.battle.cp { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import projects.tanks.client.battlefield.models.battle.cp.ClientPointData; import projects.tanks.client.battlefield.models.battle.cp.ControlPointsCC; import projects.tanks.client.battlefield.models.battle.cp.resources.DominationResources; import projects.tanks.client.battlefield.models.battle.cp.resources.DominationSounds; public class CodecControlPointsCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_keypointTriggerRadius:ICodec; private var codec_keypointVisorHeight:ICodec; private var codec_minesRestrictionRadius:ICodec; private var codec_points:ICodec; private var codec_resources:ICodec; private var codec_sounds:ICodec; public function CodecControlPointsCC() { super(); } public function init(param1:IProtocol) : void { this.codec_keypointTriggerRadius = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_keypointVisorHeight = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_minesRestrictionRadius = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_points = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(ClientPointData,false),false,1)); this.codec_resources = param1.getCodec(new TypeCodecInfo(DominationResources,false)); this.codec_sounds = param1.getCodec(new TypeCodecInfo(DominationSounds,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ControlPointsCC = new ControlPointsCC(); local2.keypointTriggerRadius = this.codec_keypointTriggerRadius.decode(param1) as Number; local2.keypointVisorHeight = this.codec_keypointVisorHeight.decode(param1) as Number; local2.minesRestrictionRadius = this.codec_minesRestrictionRadius.decode(param1) as Number; local2.points = this.codec_points.decode(param1) as Vector.<ClientPointData>; local2.resources = this.codec_resources.decode(param1) as DominationResources; local2.sounds = this.codec_sounds.decode(param1) as DominationSounds; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ControlPointsCC = ControlPointsCC(param2); this.codec_keypointTriggerRadius.encode(param1,local3.keypointTriggerRadius); this.codec_keypointVisorHeight.encode(param1,local3.keypointVisorHeight); this.codec_minesRestrictionRadius.encode(param1,local3.minesRestrictionRadius); this.codec_points.encode(param1,local3.points); this.codec_resources.encode(param1,local3.resources); this.codec_sounds.encode(param1,local3.sounds); } } }
package alternativa.service { import alternativa.register.SpaceInfo; import alternativa.types.Long; import flash.utils.Dictionary; public interface ISpaceService { function addSpace(param1:SpaceInfo) : void; function removeSpace(param1:SpaceInfo) : void; function get spaces() : Dictionary; function get spaceList() : Array; function getSpaceByObjectId(param1:String) : SpaceInfo; function setIdForSpace(param1:SpaceInfo, param2:Long) : void; } }
package alternativa.tanks.gui.tankpreview { import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Object3D; import flash.display.Stage; import flash.events.MouseEvent; import flash.utils.getTimer; public class ManualRotationState implements TankPreviewState { private var stateMachine:TankPreviewStateMachine; private var stage:Stage; private var context:TankPreviewContext; private var camera:Camera3D; private var startingRotatonZ:Number; private var startingMouseX:Number; private var times:Vector.<int> = new Vector.<int>(2); private var rotations:Vector.<Number> = new Vector.<Number>(2); private var cameraContainer:Object3D; public function ManualRotationState(param1:TankPreviewStateMachine, param2:Stage, param3:TankPreviewContext, param4:Camera3D, param5:Object3D) { super(); this.stateMachine = param1; this.stage = param2; this.context = param3; this.camera = param4; this.cameraContainer = param5; } public function enter() : void { this.stage.addEventListener(MouseEvent.MOUSE_UP,this.onStageMouseUp); this.startingRotatonZ = this.cameraContainer.rotationZ; this.startingMouseX = this.stage.mouseX; this.times[0] = getTimer(); this.times[1] = this.times[0]; this.rotations[0] = this.cameraContainer.rotationZ; this.rotations[1] = this.rotations[0]; } public function update() : void { this.cameraContainer.rotationZ = this.getRotationZ(); this.times[1] = this.times[0]; this.times[0] = getTimer(); this.rotations[1] = this.rotations[0]; this.rotations[0] = this.cameraContainer.rotationZ; } public function exit() : void { this.stage.removeEventListener(MouseEvent.MOUSE_UP,this.onStageMouseUp); } private function onStageMouseUp(param1:MouseEvent) : void { this.cameraContainer.rotationZ = this.getRotationZ(); var local2:Number = (getTimer() - this.times[1]) / 1000; if(local2 == 0) { local2 = 0.1; } this.context.angularSpeed = (this.cameraContainer.rotationZ - this.rotations[1]) / local2; this.stateMachine.handleEvent(this,TankPreviewEvent.STOP_MANUAL_ROTATION); } private function getRotationZ() : Number { var local1:Number = 2 * Math.PI / this.camera.view.width; return this.startingRotatonZ + (this.startingMouseX - this.stage.mouseX) * local1; } } }
package alternativa.tanks.models.weapon { import alternativa.tanks.models.weapon.angles.verticals.autoaiming.VerticalAutoAiming; import alternativa.tanks.models.weapon.common.IWeaponCommonModel; import alternativa.tanks.models.weapon.common.WeaponCommonData; import alternativa.tanks.models.weapon.shared.shot.IShotModel; import alternativa.tanks.models.weapon.weakening.DistanceWeakening; import alternativa.tanks.models.weapon.weakening.IWeaponWeakeningModel; import flash.events.EventDispatcher; import platform.client.fp10.core.type.IGameObject; public class WeaponObject extends EventDispatcher { protected var remote:Boolean = false; protected var object:IGameObject; public function WeaponObject(param1:IGameObject) { super(); this.object = param1; } public function verticalAutoAiming() : VerticalAutoAiming { return VerticalAutoAiming(this.object.adapt(VerticalAutoAiming)); } public function getReloadTimeMS() : int { var local1:IShotModel = IShotModel(this.object.adapt(IShotModel)); return local1.getReloadMS(); } public function commonData() : WeaponCommonData { return this.weaponCommon().getCommonData(); } public function weaponCommon() : IWeaponCommonModel { return IWeaponCommonModel(this.object.adapt(IWeaponCommonModel)); } public function distanceWeakening() : DistanceWeakening { var local1:IWeaponWeakeningModel = IWeaponWeakeningModel(this.object.adapt(IWeaponWeakeningModel)); return local1.getDistanceWeakening(); } public function setObject(param1:IGameObject) : void { this.object = param1; } public function getObject() : IGameObject { return this.object; } public function isAlive() : Boolean { return this.object.space != null; } public function isLocal() : Boolean { return !this.remote; } public function markAsRemote() : void { this.remote = true; } } }
package alternativa.tanks.gui.settings.tabs.control { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.settings.SettingsWindow; import alternativa.tanks.gui.settings.tabs.SettingsTabView; import alternativa.tanks.service.settings.keybinding.GameActionEnum; import alternativa.tanks.service.settings.keybinding.KeysBindingService; import base.DiscreteSprite; import controls.base.DefaultButtonBase; import controls.containers.StackPanel; import controls.containers.VerticalStackPanel; import flash.events.MouseEvent; import projects.tanks.clients.fp10.libraries.TanksLocale; public class KeyBindingsPanel extends DiscreteSprite { [Inject] public static var keysBindingService:KeysBindingService; [Inject] public static var localeService:ILocaleService; private var keyBindingsPanel:VerticalStackPanel = new VerticalStackPanel(); private var keyBindingVisualElements:Vector.<KeyBinding> = new Vector.<KeyBinding>(); private var restoreDefaultBindingsButton:DefaultButtonBase = new DefaultButtonBase(); public function KeyBindingsPanel() { super(); this.restoreDefaultBindingsButton.label = localeService.getText(TanksLocale.TEXT_BUTTON_LABEL_RESTORE_DEFAULT_BUTTONS); this.restoreDefaultBindingsButton.width = 250; this.restoreDefaultBindingsButton.addEventListener(MouseEvent.CLICK,this.restoreDefaultBindings); addChild(this.restoreDefaultBindingsButton); this.keyBindingsPanel.setMargin(SettingsTabView.MARGIN * 2); this.keyBindingsPanel.addItem(this.createTurretActionsPanel()); this.keyBindingsPanel.addItem(this.createChassisActionsPanel()); this.keyBindingsPanel.addItem(this.createInventoryActionsPanel()); this.keyBindingsPanel.addItem(this.createBattleActionsPanel()); this.keyBindingsPanel.addItem(this.createWindowActionsPanel()); this.keyBindingsPanel.addItem(this.createCameraActionsPanel()); this.keyBindingsPanel.y = SettingsTabView.MARGIN + this.restoreDefaultBindingsButton.height; addChild(this.keyBindingsPanel); } private function restoreDefaultBindings(param1:MouseEvent) : void { var local2:KeyBinding = null; keysBindingService.restoreDefaultBindings(); for each(local2 in this.keyBindingVisualElements) { local2.restoreDefaultBinding(); } } private function createTurretActionsPanel() : StackPanel { var local1:StackPanel = new VerticalStackPanel(); local1.addItem(this.createKeyBinding(GameActionEnum.ROTATE_TURRET_LEFT,localeService.getText(TanksLocale.TEXT_GAME_ACTION_TURRET_TURN_LEFT))); local1.addItem(this.createKeyBinding(GameActionEnum.ROTATE_TURRET_RIGHT,localeService.getText(TanksLocale.TEXT_GAME_ACTION_TURRET_TURN_RIGHT))); local1.addItem(this.createKeyBinding(GameActionEnum.CENTER_TURRET,localeService.getText(TanksLocale.TEXT_GAME_ACTION_TURRET_CENTER))); local1.addItem(this.createKeyBinding(GameActionEnum.SHOT,localeService.getText(TanksLocale.TEXT_GAME_ACTION_SHOOT))); return local1; } private function createChassisActionsPanel() : StackPanel { var local1:StackPanel = new VerticalStackPanel(); local1.addItem(this.createKeyBinding(GameActionEnum.CHASSIS_LEFT_MOVEMENT,localeService.getText(TanksLocale.TEXT_GAME_ACTION_TANK_TURN_LEFT))); local1.addItem(this.createKeyBinding(GameActionEnum.CHASSIS_FORWARD_MOVEMENT,localeService.getText(TanksLocale.TEXT_GAME_ACTION_TANK_MOVE_FORWARD))); local1.addItem(this.createKeyBinding(GameActionEnum.CHASSIS_RIGHT_MOVEMENT,localeService.getText(TanksLocale.TEXT_GAME_ACTION_TANK_TURN_RIGHT))); local1.addItem(this.createKeyBinding(GameActionEnum.CHASSIS_BACKWARD_MOVEMENT,localeService.getText(TanksLocale.TEXT_GAME_ACTION_TANK_MOVE_BACKWARD))); return local1; } private function createInventoryActionsPanel() : StackPanel { var local1:StackPanel = new VerticalStackPanel(); local1.addItem(this.createKeyBinding(GameActionEnum.USE_FIRS_AID,localeService.getText(TanksLocale.TEXT_GAME_ACTION_USE_FIRST_AID))); local1.addItem(this.createKeyBinding(GameActionEnum.USE_DOUBLE_ARMOR,localeService.getText(TanksLocale.TEXT_GAME_ACTION_USE_DOUBLE_ARMOR))); local1.addItem(this.createKeyBinding(GameActionEnum.USE_DOUBLE_DAMAGE,localeService.getText(TanksLocale.TEXT_GAME_ACTION_USE_DOBLE_DAMAGE))); local1.addItem(this.createKeyBinding(GameActionEnum.USE_NITRO,localeService.getText(TanksLocale.TEXT_GAME_ACTION_USE_NITRO))); local1.addItem(this.createKeyBinding(GameActionEnum.USE_MINE,localeService.getText(TanksLocale.TEXT_GAME_ACTION_USE_MINE))); local1.addItem(this.createKeyBinding(GameActionEnum.DROP_GOLD_BOX,localeService.getText(TanksLocale.TEXT_GAME_ACTION_DROP_GOLD_BOX))); local1.addItem(this.createKeyBinding(GameActionEnum.ULTIMATE,localeService.getText(TanksLocale.TEXT_ULTIMATES))); return local1; } private function createWindowActionsPanel() : StackPanel { var local1:StackPanel = new VerticalStackPanel(); local1.addItem(this.createKeyBinding(GameActionEnum.BATTLE_VIEW_INCREASE,localeService.getText(TanksLocale.TEXT_GAME_ACTION_SCREEN_SIZE_INCREASE))); local1.addItem(this.createKeyBinding(GameActionEnum.BATTLE_VIEW_DECREASE,localeService.getText(TanksLocale.TEXT_GAME_ACTION_SCREEN_SIZE_DECREASE))); local1.addItem(this.createKeyBinding(GameActionEnum.FULL_SCREEN,localeService.getText(TanksLocale.TEXT_GAME_ACTION_FULL_SCREEN))); local1.addItem(this.createKeyBinding(GameActionEnum.OPEN_GARAGE,localeService.getText(TanksLocale.TEXT_OPEN_GARAGE))); return local1; } private function createBattleActionsPanel() : StackPanel { var local1:StackPanel = new VerticalStackPanel(); local1.addItem(this.createKeyBinding(GameActionEnum.DROP_FLAG,localeService.getText(TanksLocale.TEXT_GAME_ACTION_DROP_FLAG))); local1.addItem(this.createKeyBinding(GameActionEnum.BATTLE_PAUSE,localeService.getText(TanksLocale.TEXT_GAME_ACTION_PAUSE))); local1.addItem(this.createKeyBinding(GameActionEnum.SHOW_TANK_PARAMETERS,localeService.getText(TanksLocale.TEXT_GAME_ACTION_SHOW_TANK_STATS))); return local1; } private function createCameraActionsPanel() : StackPanel { var local1:StackPanel = new VerticalStackPanel(); local1.addItem(this.createKeyBinding(GameActionEnum.FOLLOW_CAMERA_UP,localeService.getText(TanksLocale.TEXT_GAME_ACTION_CAMERA_UP))); local1.addItem(this.createKeyBinding(GameActionEnum.FOLLOW_CAMERA_DOWN,localeService.getText(TanksLocale.TEXT_GAME_ACTION_CAMERA_DOWN))); return local1; } private function createKeyBinding(param1:GameActionEnum, param2:String) : KeyBinding { var local3:KeyBinding = new KeyBinding(param1,param2,SettingsTabView.MARGIN,SettingsWindow.TAB_VIEW_MAX_WIDTH); this.keyBindingVisualElements.push(local3); return local3; } public function destroy() : void { var local1:KeyBinding = null; this.restoreDefaultBindingsButton.removeEventListener(MouseEvent.CLICK,this.restoreDefaultBindings); for each(local1 in this.keyBindingVisualElements) { local1.destroy(); } this.keyBindingsPanel = null; this.keyBindingVisualElements = null; } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.ItemInfoPanelBitmaps_bitmapPropertiesLeft.png")] public class ItemInfoPanelBitmaps_bitmapPropertiesLeft extends BitmapAsset { public function ItemInfoPanelBitmaps_bitmapPropertiesLeft() { super(); } } }
package alternativa.tanks.model { import alternativa.init.Main; import alternativa.model.IModel; import alternativa.object.ClientObject; import com.alternativaplatform.client.models.core.users.model.timechecker.ITimeCheckerModelBase; import com.alternativaplatform.client.models.core.users.model.timechecker.TimeCheckerModelBase; import flash.events.TimerEvent; import flash.utils.Timer; import forms.Alert; import forms.AlertAnswer; public class TimeCheckerModel extends TimeCheckerModelBase implements ITimeCheckerModelBase { private var clientObject:ClientObject; private var timer:Timer; public function TimeCheckerModel() { super(); _interfaces.push(IModel); _interfaces.push(ITimeCheckerModelBase); this.timer = new Timer(15000,1); this.timer.addEventListener(TimerEvent.TIMER,this.sendPong); } public function ping(clientObject:ClientObject) : void { this.clientObject = clientObject; this.timer.reset(); this.timer.start(); } public function showKickMessage(clientObject:ClientObject, message:String) : void { var alert:Alert = new Alert(); alert.showAlert(message,[AlertAnswer.OK]); Main.contentUILayer.addChild(alert); } private function sendPong(e:TimerEvent) : void { } } }
package alternativa.tanks.models.battle.gui.markers { import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.RayIntersectionData; import alternativa.math.Matrix4; import alternativa.math.Vector3; import alternativa.osgi.service.console.variables.ConsoleVarFloat; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.BattleView; import alternativa.tanks.battle.scene3d.Renderer; import flash.display.Bitmap; import flash.display.BitmapData; public class PointMarker implements Renderer { [Inject] public static var battleService:BattleService; private static const CON_HIDE_SCALE:ConsoleVarFloat = new ConsoleVarFloat("ph_scale",0.12,0.00001,10); private static const CON_FULL_HIDE_SCALE:ConsoleVarFloat = new ConsoleVarFloat("pfh_scale",0.1,0.00001,10); private static const m:Matrix4 = new Matrix4(); private static const m1:Matrix4 = new Matrix4(); private static const v:Vector3 = new Vector3(); private static const pointPosition:Vector3 = new Vector3(); private static const cameraPosition:Vector3 = new Vector3(); private static const direction:Vector3 = new Vector3(); private var camera:Camera3D; private var marker:PointHudIndicator; private var infiniteVisible:Boolean; public function PointMarker(param1:Camera3D, param2:BitmapData, param3:PointIndicatorStateProvider, param4:Boolean = false) { super(); this.camera = param1; this.infiniteVisible = param4; this.marker = new PointHudIndicator(new Bitmap(param2),param3); this.marker.visible = false; battleService.getBattleView().addOverlayObject(this.marker); } private static function getPerspectiveScale(param1:Camera3D, param2:Vector3) : Number { var local3:Number = Math.cos(param1.rotationX); var local4:Number = Math.sin(param1.rotationX); var local5:Number = Math.cos(param1.rotationY); var local6:Number = Math.sin(param1.rotationY); var local7:Number = Math.cos(param1.rotationZ); var local8:Number = Math.sin(param1.rotationZ); var local9:Number = local7 * local6 * local3 + local8 * local4; var local10:Number = -local7 * local4 + local6 * local8 * local3; var local11:Number = local5 * local3; var local12:Number = -local9 * param1.x - local10 * param1.y - local11 * param1.z; var local13:Number = param1.view.width * 0.5; var local14:Number = param1.view.height * 0.5; var local15:Number = Math.sqrt(local13 * local13 + local14 * local14) / Math.tan(param1.fov * 0.5); var local16:Number = local9 * param2.x + local10 * param2.y + local11 * param2.z + local12; return local15 / local16; } private static function composeObject3DMatrix(param1:Object3D) : Matrix4 { var local2:Number = Math.cos(param1.rotationX); var local3:Number = Math.sin(param1.rotationX); var local4:Number = Math.cos(param1.rotationY); var local5:Number = Math.sin(param1.rotationY); var local6:Number = Math.cos(param1.rotationZ); var local7:Number = Math.sin(param1.rotationZ); var local8:Number = local6 * local5; var local9:Number = local7 * local5; var local10:Number = local4 * param1.scaleX; var local11:Number = local3 * param1.scaleY; var local12:Number = local2 * param1.scaleY; var local13:Number = local2 * param1.scaleZ; var local14:Number = local3 * param1.scaleZ; m1.m00 = local6 * local10; m1.m01 = local8 * local11 - local7 * local12; m1.m02 = local8 * local13 + local7 * local14; m1.m03 = param1.x; m1.m10 = local7 * local10; m1.m11 = local9 * local11 + local6 * local12; m1.m12 = local9 * local13 - local6 * local14; m1.m13 = param1.y; m1.m20 = -local5 * param1.scaleX; m1.m21 = local4 * local11; m1.m22 = local4 * local13; m1.m23 = param1.z; return m1; } public function show() : void { this.marker.visible = true; } public function render(param1:int, param2:int) : void { var local3:Matrix4 = this.calculateProjectionMatrix(); this.updateMarker(local3); } private function updateMarker(param1:Matrix4) : void { var local6:Number = NaN; if(!this.marker.isActive(this.camera)) { this.marker.visible = false; return; } this.marker.readPosition3D(v); v.transform4(param1); this.projectToView(v); var local2:Number = 15; var local3:Number = this.getMarginY(); var local4:Boolean = this.isPointInsideViewport(v.x,v.y,local2,local3); if(v.z > 0 && local4) { local6 = this.getPointAlpha(); if(local6 == 0) { this.marker.visible = false; this.marker.alpha = 0; } else { this.marker.visible = true; this.marker.alpha = local6; } } else { this.marker.alpha = 1; this.marker.visible = false; } var local5:BattleView = battleService.getBattleView(); this.marker.x = int(v.x + local5.getWidth() / 2 - 12); this.marker.y = int(v.y + local5.getHeight() / 2 - 12); } private function getPointAlpha() : Number { var local2:Number = NaN; var local3:Number = NaN; var local4:RayIntersectionData = null; this.marker.readPosition3D(pointPosition); var local1:Number = getPerspectiveScale(this.camera,pointPosition); if(local1 < CON_FULL_HIDE_SCALE.value) { return 1; } cameraPosition.reset(this.camera.x,this.camera.y,this.camera.z); direction.diff(pointPosition,cameraPosition); local3 = direction.length(); direction.normalize(); local4 = battleService.getBattleScene3D().raycast(cameraPosition,direction,battleService.getExcludedObjects3D()); if(local4 != null && local4.time < local3) { local2 = 1; } else if(local1 > CON_HIDE_SCALE.value) { local2 = 0; } else if(this.infiniteVisible) { local2 = 1; } else { local2 = (CON_HIDE_SCALE.value - local1) / (CON_HIDE_SCALE.value - CON_FULL_HIDE_SCALE.value); } return local2; } private function projectToView(param1:Vector3) : void { var local2:Number = NaN; var local3:Number = NaN; if(param1.z > 0.001) { param1.x = param1.x * this.camera.viewSizeX / param1.z; param1.y = param1.y * this.camera.viewSizeY / param1.z; } else if(param1.z < -0.001) { param1.x = -param1.x * this.camera.viewSizeX / param1.z; param1.y = -param1.y * this.camera.viewSizeY / param1.z; } else { local2 = Number(battleService.getBattleView().getDiagonalSquared()); local3 = Math.sqrt(param1.x * param1.x + param1.y * param1.y); param1.x *= local2 / local3; param1.y *= local2 / local3; } } private function getMarginY() : int { switch(battleService.getBattleView().getScreenSize()) { case BattleView.MAX_SCREEN_SIZE: return 70; case BattleView.MAX_SCREEN_SIZE - 1: return 40; default: return 15; } } private function isPointInsideViewport(param1:Number, param2:Number, param3:Number, param4:Number) : Boolean { var local5:BattleView = battleService.getBattleView(); var local6:Number = local5.getWidth() / 2 - param3; var local7:Number = local5.getHeight() / 2 - param4; return param1 >= -local6 && param1 <= local6 && param2 >= -local7 && param2 <= local7; } private function calculateProjectionMatrix() : Matrix4 { var local2:Number = NaN; var local5:Number = NaN; var local6:Number = NaN; var local7:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local1:Number = this.camera.viewSizeX / this.camera.focalLength; local2 = this.camera.viewSizeY / this.camera.focalLength; var local3:Number = Math.cos(this.camera.rotationX); var local4:Number = Math.sin(this.camera.rotationX); local5 = Math.cos(this.camera.rotationY); local6 = Math.sin(this.camera.rotationY); local7 = Math.cos(this.camera.rotationZ); var local8:Number = Math.sin(this.camera.rotationZ); var local9:Number = local7 * local6; var local10:Number = local8 * local6; var local11:Number = local5 * this.camera.scaleX; var local12:Number = local4 * this.camera.scaleY; var local13:Number = local3 * this.camera.scaleY; local14 = local3 * this.camera.scaleZ; local15 = local4 * this.camera.scaleZ; m.m00 = local7 * local11 * local1; m.m01 = (local9 * local12 - local8 * local13) * local2; m.m02 = local9 * local14 + local8 * local15; m.m03 = this.camera.x; m.m10 = local8 * local11 * local1; m.m11 = (local10 * local12 + local7 * local13) * local2; m.m12 = local10 * local14 - local7 * local15; m.m13 = this.camera.y; m.m20 = -local6 * this.camera.scaleX * local1; m.m21 = local5 * local12 * local2; m.m22 = local5 * local14; m.m23 = this.camera.z; var local16:Object3D = this.camera; while(local16._parent != null) { local16 = local16._parent; m.append(composeObject3DMatrix(local16)); } m.invert(); return m; } } }
package alternativa.tanks.gui.communication.tabs.chat { import flash.events.IEventDispatcher; public interface IChatTabView extends IEventDispatcher { function getChatTab() : ChatTab; function setChatTab(param1:ChatTab) : void; function clear() : void; } }
package alternativa.tanks.gui.shop.shopitems.item.utils { public class FormatUtils { public function FormatUtils() { super(); } public static function valueToString(param1:Number, param2:int, param3:Boolean) : String { if(param3) { param1 = Math.ceil(param1); } var local4:String = param1.toFixed(param2); var local5:String = ""; if(param2 > 0) { local5 = local4.substr(local4.length - param2 - 1); if(local5 == ".00") { local5 = ""; } local4 = local4.substr(0,local4.length - param2 - 1); } while(local4.length > 3) { local5 = " " + local4.substr(local4.length - 3,3) + local5; local4 = local4.substr(0,local4.length - 3); } return local4 + local5; } } }
package projects.tanks.client.panel.model.garage.availableupgrades { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class AvailableUpgradesModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function AvailableUpgradesModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.gui.payment.forms.platbox { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.payment.controls.ProceedButton; import alternativa.tanks.gui.payment.forms.mobile.PhoneNumberEvent; import alternativa.tanks.gui.payment.forms.mobile.PhoneNumberInput; import alternativa.tanks.gui.payment.forms.mobile.PhoneNumberValidationEvent; import base.DiscreteSprite; import controls.Label; import controls.labels.MouseDisabledLabel; import flash.events.MouseEvent; import flash.utils.clearTimeout; import flash.utils.setTimeout; import platform.client.fp10.core.type.IGameObject; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.model.payment.PayModeProceed; public class PlatboxPhoneNumberForm extends DiscreteSprite { [Inject] public static var localeService:ILocaleService; private static const PROCEED_BUTTON_WIDTH:int = 100; private static const LABEL_GAP:int = 7; private static const PHONE_CHECK_DELAY:int = 500; private var payMode:IGameObject; private var phoneInput:PhoneNumberInput; private var phoneLabel:Label; private var proceedButton:ProceedButton; private var timeout:int = -1; public function PlatboxPhoneNumberForm(param1:IGameObject) { super(); this.payMode = param1; this.addPhoneLabel(); this.addPhoneInput(); this.addProceedButton(); this.render(); } private function addPhoneLabel() : void { this.phoneLabel = new MouseDisabledLabel(); this.phoneLabel.text = "Номер телефона:"; addChild(this.phoneLabel); } private function addPhoneInput() : void { this.phoneInput = new PhoneNumberInput(); this.phoneInput.addEventListener(PhoneNumberEvent.CHANGED,this.onNumberChanged); addChild(this.phoneInput); } private function addProceedButton() : void { this.proceedButton = new ProceedButton(); this.proceedButton.label = localeService.getText(TanksLocale.TEXT_PAYMENT_BUTTON_PROCEED_TEXT); this.proceedButton.addEventListener(MouseEvent.CLICK,this.onProceedClick); this.proceedButton.width = PROCEED_BUTTON_WIDTH; this.proceedButton.visible = false; addChild(this.proceedButton); } private function onNumberChanged(param1:PhoneNumberEvent) : void { this.resetTimeout(); if(param1.isCorrectLength()) { this.phoneInput.waiting(); this.timeout = setTimeout(this.sendValidationRequest,PHONE_CHECK_DELAY); } else { this.phoneInput.onInvalidNumber(); this.proceedButton.visible = false; } } private function sendValidationRequest() : void { this.resetTimeout(); dispatchEvent(new PhoneNumberValidationEvent(this.phoneInput.value)); } private function resetTimeout() : void { if(this.timeout != -1) { clearTimeout(this.timeout); this.timeout = -1; } } private function onProceedClick(param1:MouseEvent) : void { PayModeProceed(this.payMode.adapt(PayModeProceed)).proceedPayment(); dispatchEvent(new ProceedPaymentEvent()); } public function reset() : void { this.phoneInput.reset(); this.proceedButton.visible = false; } public function get phoneNumber() : String { return this.phoneInput.getPhoneNumber(); } private function render() : void { var local1:int = this.phoneInput.width + this.phoneLabel.width + LABEL_GAP; this.phoneLabel.x = PlatBoxForm.WIDTH - local1 >> 1; this.phoneInput.x = this.phoneLabel.x + this.phoneLabel.width + LABEL_GAP; this.phoneLabel.y = this.phoneInput.height - this.phoneLabel.height >> 1; this.proceedButton.x = PlatBoxForm.WIDTH - this.proceedButton.width >> 1; this.proceedButton.y = PlatBoxForm.HEIGHT - this.proceedButton.height; } public function showPhoneIsInvalid(param1:String) : void { if(this.phoneInput.value == param1) { this.phoneInput.onInvalidNumber(); } } public function showPhoneIsValid(param1:String) : void { if(this.phoneInput.value == param1) { this.phoneInput.onValidNumber(); this.proceedButton.visible = true; } } } }
package alternativa.osgi.service.display { import flash.display.DisplayObjectContainer; import flash.display.Stage; public interface IDisplay { function get stage() : Stage; function get mainContainer() : DisplayObjectContainer; function get backgroundLayer() : DisplayObjectContainer; function get contentLayer() : DisplayObjectContainer; function get contentUILayer() : DisplayObjectContainer; function get systemLayer() : DisplayObjectContainer; function get systemUILayer() : DisplayObjectContainer; function get dialogsLayer() : DisplayObjectContainer; function get loaderLayer() : DisplayObjectContainer; function get noticesLayer() : DisplayObjectContainer; function get cursorLayer() : DisplayObjectContainer; } }
package projects.tanks.client.garage.models.item.properties { public class ItemPropertiesCC { private var _properties:Vector.<ItemGaragePropertyData>; public function ItemPropertiesCC(param1:Vector.<ItemGaragePropertyData> = null) { super(); this._properties = param1; } public function get properties() : Vector.<ItemGaragePropertyData> { return this._properties; } public function set properties(param1:Vector.<ItemGaragePropertyData>) : void { this._properties = param1; } public function toString() : String { var local1:String = "ItemPropertiesCC ["; local1 += "properties = " + this.properties + " "; return local1 + "]"; } } }
package alternativa.tanks.model.quest.challenge.rewarding { import alternativa.tanks.model.challenge.battlepass.notifier.BattlePassPurchaseEvent; import alternativa.tanks.model.challenge.battlepass.notifier.BattlePassPurchaseService; import alternativa.tanks.model.quest.challenge.ChallengeEvents; import alternativa.tanks.model.quest.challenge.ChallengesViewService; import alternativa.tanks.model.quest.challenge.stars.StarsChangedEvent; import alternativa.tanks.model.quest.challenge.stars.StarsInfoService; import alternativa.tanks.model.quest.common.MissionsWindowsService; import flash.events.Event; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.panel.model.challenge.rewarding.ChallengesRewardingModelBase; import projects.tanks.client.panel.model.challenge.rewarding.IChallengesRewardingModelBase; import projects.tanks.client.panel.model.challenge.rewarding.Tier; [ModelInfo] public class ChallengesRewardingModel extends ChallengesRewardingModelBase implements IChallengesRewardingModelBase, ObjectLoadListener, ObjectUnloadListener { [Inject] public static var challengeService:ChallengesViewService; [Inject] public static var starsInfoService:StarsInfoService; [Inject] public static var missionsWindowService:MissionsWindowsService; [Inject] public static var battlePassPurchaseService:BattlePassPurchaseService; public function ChallengesRewardingModel() { super(); } public function objectLoaded() : void { challengeService.changeTiersInfo(getInitParam().tiers); challengeService.addEventListener(ChallengeEvents.REQUEST_DATA,getFunctionWrapper(this.requestTiersInfo)); var local1:Function = getFunctionWrapper(this.conditionRequestTiersInfo); battlePassPurchaseService.addEventListener(BattlePassPurchaseEvent.PURCHASE,local1); starsInfoService.addEventListener(StarsChangedEvent.STARS_CHANGED,local1); } private function requestTiersInfo(param1:Event = null) : void { server.requestTiersInfo(); } private function conditionRequestTiersInfo(param1:Event) : void { if(missionsWindowService.isWindowOpen()) { this.requestTiersInfo(); } } public function sendTiersInfo(param1:Vector.<Tier>) : void { challengeService.changeTiersInfo(param1); } public function objectUnloaded() : void { challengeService.removeEventListener(ChallengeEvents.REQUEST_DATA,getFunctionWrapper(this.requestTiersInfo)); var local1:Function = getFunctionWrapper(this.conditionRequestTiersInfo); battlePassPurchaseService.removeEventListener(BattlePassPurchaseEvent.PURCHASE,local1); starsInfoService.removeEventListener(StarsChangedEvent.STARS_CHANGED,local1); missionsWindowService.closeWindow(); } } }
package alternativa.tanks.models.weapon.shotgun.sfx { [ModelInterface] public interface ShotgunSFX { function getEffects() : ShotgunEffects; } }
package alternativa.tanks.display.usertitle { import mx.core.BitmapAsset; [ExcludeClass] public class ProgressBarSkin_barShadowLeftCls extends BitmapAsset { public function ProgressBarSkin_barShadowLeftCls() { super(); } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] public class ItemInfoPanel_bitmapPlasmaResistance extends BitmapAsset { public function ItemInfoPanel_bitmapPlasmaResistance() { super(); } } }
package alternativa.tanks.models.battle.battlefield.mine { public class UserMinesList { public var head:ProximityMine; public var tail:ProximityMine; public function UserMinesList() { super(); } public function addMine(param1:ProximityMine) : void { if(this.head == null) { this.head = this.tail = param1; } else { this.tail.next = param1; param1.prev = this.tail; this.tail = param1; } } public function removeMine(param1:ProximityMine) : void { if(this.head == null) { return; } if(param1 == this.head) { if(param1 == this.tail) { this.head = this.tail = null; } else { this.head = this.head.next; this.head.prev = null; } } else if(param1 == this.tail) { this.tail = this.tail.prev; this.tail.next = null; } else { param1.prev.next = param1.next; param1.next.prev = param1.prev; } param1.dispose(); } public function clearMines() : void { while(this.head != null) { this.removeMine(this.head); } } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangIcon_p26 extends BitmapAsset { public function RangIcon_p26() { super(); } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] public class ItemInfoPanel_bitmapUpgradeTableRight extends BitmapAsset { public function ItemInfoPanel_bitmapUpgradeTableRight() { super(); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service { import alternativa.osgi.service.logging.LogService; import alternativa.types.Long; import flash.utils.Dictionary; import flash.utils.clearInterval; import flash.utils.setInterval; public class TimeOutTruncateConsumers { [Inject] public static var logService:LogService; private const TRUNCATE_PERIOD:int = 300000; private var _intervalId:uint; private var _consumersLastAccessTime:Dictionary = new Dictionary(); private var _consumers:Dictionary; private var _truncateFunction:Function; public function TimeOutTruncateConsumers() { super(); this._intervalId = setInterval(this.truncateOutdatedConsumers,this.TRUNCATE_PERIOD); } public function get truncateFunction() : Function { return this._truncateFunction; } public function set truncateFunction(param1:Function) : void { this._truncateFunction = param1; } private function truncateOutdatedConsumers() : void { var local3:* = undefined; var local4:IInfoLabelUpdater = null; if(this.truncateFunction == null) { return; } var local1:Vector.<Long> = new Vector.<Long>(); var local2:Number = new Date().time - this.TRUNCATE_PERIOD; for(local3 in this._consumers) { local4 = this._consumers[local3]; if(local4.lastAccessTime < local2 && local4.visibleLabelsCounter == 0) { local1.push(local3); } } if(local1.length > 0) { this.truncateFunction(local1); } } public function updateLastAccessTime(param1:Long) : void { this._consumersLastAccessTime[param1] = new Date().time; } public function set consumers(param1:Dictionary) : void { this._consumers = param1; } public function stop() : void { clearInterval(this._intervalId); } } }
package alternativa.tanks.model.profile { import mx.core.BitmapAsset; [ExcludeClass] public class GiftUserInfo_emeraldBitmap extends BitmapAsset { public function GiftUserInfo_emeraldBitmap() { super(); } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangIconNormal_p30 extends BitmapAsset { public function RangIconNormal_p30() { super(); } } }
package projects.tanks.client.panel.model.shop.price { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class ShopItemModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function ShopItemModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.battlefield.models.battle.battlefield.types { public class HitTraceData { private var _armorPreEffectDamage:Number; private var _colorResistDamage:Number; private var _hullResistDamage:Number; private var _killerTurretName:String; private var _origDamage:Number; private var _postHealth:Number; private var _targetHealth:Number; private var _targetHullName:String; private var _weaponEffectsDamage:Number; public function HitTraceData(param1:Number = 0, param2:Number = 0, param3:Number = 0, param4:String = null, param5:Number = 0, param6:Number = 0, param7:Number = 0, param8:String = null, param9:Number = 0) { super(); this._armorPreEffectDamage = param1; this._colorResistDamage = param2; this._hullResistDamage = param3; this._killerTurretName = param4; this._origDamage = param5; this._postHealth = param6; this._targetHealth = param7; this._targetHullName = param8; this._weaponEffectsDamage = param9; } public function get armorPreEffectDamage() : Number { return this._armorPreEffectDamage; } public function set armorPreEffectDamage(param1:Number) : void { this._armorPreEffectDamage = param1; } public function get colorResistDamage() : Number { return this._colorResistDamage; } public function set colorResistDamage(param1:Number) : void { this._colorResistDamage = param1; } public function get hullResistDamage() : Number { return this._hullResistDamage; } public function set hullResistDamage(param1:Number) : void { this._hullResistDamage = param1; } public function get killerTurretName() : String { return this._killerTurretName; } public function set killerTurretName(param1:String) : void { this._killerTurretName = param1; } public function get origDamage() : Number { return this._origDamage; } public function set origDamage(param1:Number) : void { this._origDamage = param1; } public function get postHealth() : Number { return this._postHealth; } public function set postHealth(param1:Number) : void { this._postHealth = param1; } public function get targetHealth() : Number { return this._targetHealth; } public function set targetHealth(param1:Number) : void { this._targetHealth = param1; } public function get targetHullName() : String { return this._targetHullName; } public function set targetHullName(param1:String) : void { this._targetHullName = param1; } public function get weaponEffectsDamage() : Number { return this._weaponEffectsDamage; } public function set weaponEffectsDamage(param1:Number) : void { this._weaponEffectsDamage = param1; } public function toString() : String { var local1:String = "HitTraceData ["; local1 += "armorPreEffectDamage = " + this.armorPreEffectDamage + " "; local1 += "colorResistDamage = " + this.colorResistDamage + " "; local1 += "hullResistDamage = " + this.hullResistDamage + " "; local1 += "killerTurretName = " + this.killerTurretName + " "; local1 += "origDamage = " + this.origDamage + " "; local1 += "postHealth = " + this.postHealth + " "; local1 += "targetHealth = " + this.targetHealth + " "; local1 += "targetHullName = " + this.targetHullName + " "; local1 += "weaponEffectsDamage = " + this.weaponEffectsDamage + " "; return local1 + "]"; } } }
package alternativa.tanks.models.weapon.streamweapon { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class StreamWeaponReconfiguredListenerAdapt implements StreamWeaponReconfiguredListener { private var object:IGameObject; private var impl:StreamWeaponReconfiguredListener; public function StreamWeaponReconfiguredListenerAdapt(param1:IGameObject, param2:StreamWeaponReconfiguredListener) { super(); this.object = param1; this.impl = param2; } public function streamWeaponReconfigured(param1:IGameObject, param2:Number) : void { var user:IGameObject = param1; var dischargeRate:Number = param2; try { Model.object = this.object; this.impl.streamWeaponReconfigured(user,dischargeRate); } finally { Model.popObject(); } } public function streamWeaponDistanceChanged(param1:IGameObject, param2:Number) : void { var user:IGameObject = param1; var newDistance:Number = param2; try { Model.object = this.object; this.impl.streamWeaponDistanceChanged(user,newDistance); } finally { Model.popObject(); } } } }
package assets.button { import flash.display.BitmapData; [Embed(source="/_assets/assets.button.button_red_OVER_RIGHT.png")] public dynamic class button_red_OVER_RIGHT extends BitmapData { public function button_red_OVER_RIGHT(param1:int = 7, param2:int = 30) { super(param1,param2); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.utils { import flash.ui.Keyboard; import projects.tanks.clients.fp10.libraries.tanksservices.service.fullscreen.FullscreenStateService; public class AlertUtils { [Inject] public static var fullscreenStateService:FullscreenStateService; public function AlertUtils() { super(); } public static function isConfirmationKey(param1:uint) : Boolean { return param1 == Keyboard.ENTER; } public static function isCancelKey(param1:uint) : Boolean { return param1 == Keyboard.ESCAPE && !fullscreenStateService.isFullscreen(); } } }
package alternativa.osgi.service.loader { public interface ILoadingProgressListener { function processStarted(param1:Object) : void; function processStoped(param1:Object) : void; function changeStatus(param1:Object, param2:String) : void; function changeProgress(param1:Object, param2:Number) : void; } }
package alternativa.tanks.models.battlefield { import mx.core.BitmapAsset; [ExcludeClass] public class ViewportBorder_bmpClassCorner1 extends BitmapAsset { public function ViewportBorder_bmpClassCorner1() { super(); } } }
package com.reygazu.anticheat.variables { import com.reygazu.anticheat.managers.CheatManager; public class SecureInt { private var secureData:SecureObject; private var fake:int; public function SecureInt(name:String = "Unnamed SecureInt", _fake:int = 0) { super(); this.fake = _fake; this.secureData = new SecureObject(name,_fake); } public function set value(data:int) : void { if(this.fake != this.secureData.objectValue) { CheatManager.getInstance().detectCheat(this.secureData.name,this.fake,this.secureData.objectValue); } this.secureData.objectValue = data; this.fake = data; } public function get value() : int { return this.secureData.objectValue as int; } } }
package alternativa.types { public class UByte { public function UByte() { super(); } } }
package forms.stat { import alternativa.init.Main; import assets.scroller.color.ScrollThumbSkinGreen; import assets.scroller.color.ScrollTrackGreen; import controls.statassets.ReferalStatLineBackgroundNormal; import controls.statassets.ReferalStatLineBackgroundSelected; import controls.statassets.ReferralStatHeader; import controls.statassets.StatLineBase; import controls.statassets.StatLineNormal; import controls.statassets.StatLineNormalActive; import controls.statassets.StatLineSelected; import controls.statassets.StatLineSelectedActive; import fl.controls.List; import fl.data.DataProvider; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.DisplayObject; import flash.display.Sprite; import flash.events.Event; import flash.utils.Timer; import forms.events.StatListEvent; public class ReferralStatList extends Sprite { private var header:ReferralStatHeader; protected var list:List; protected var dp:DataProvider; protected var currentSort:int = 1; protected var nr:DisplayObject; protected var sl:DisplayObject; protected var timer:Timer = null; protected var _width:int = 100; private var _height:int = 100; public function ReferralStatList() { this.header = new ReferralStatHeader(); this.list = new List(); this.dp = new DataProvider(); super(); addEventListener(Event.ADDED_TO_STAGE,this.ConfigUI); } public static function setBackground(_width:int, currentSort:int, _selected:Boolean) : BitmapData { var cont:Sprite = null; var cell:StatLineBase = null; cont = new Sprite(); var cells:Array = [0,_width - 120,_width - 1]; var i:int = 0; var data:BitmapData = new BitmapData(_width,20,true,0); for(i = 0; i < 2; i++) { if(currentSort == i) { if(_selected) { cell = new StatLineSelectedActive(); } else { cell = new StatLineNormalActive(); } } else if(_selected) { cell = new StatLineSelected(); } else { cell = new StatLineNormal(); } cell.width = cells[i + 1] - cells[i] - 2; cell.height = 18; cell.x = cells[i]; cont.addChild(cell); } data.draw(cont); return data; } protected function ConfigUI(e:Event) : void { removeEventListener(Event.ADDED_TO_STAGE,this.ConfigUI); this.currentSort = 1; this.list.rowHeight = 20; this.list.setStyle("cellRenderer",ReferralStatListRenderer); this.list.dataProvider = this.dp; this.confSkin(); addChild(this.header); addChild(this.list); this.list.y = 20; this.header.addEventListener(StatListEvent.UPDATE_SORT,this.changeSort); } override public function set height(value:Number) : void { this._height = int(value); this.list.height = this._height - 20; } public function clear() : void { var item:Object = new Object(); for(var i:int = 0; i < this.dp.length; i++) { item = this.dp.getItemAt(i); item.sort = this.currentSort; this.dp.replaceItemAt(item,i); } this.sort(); } public function addReferrals(referrals:Array) : void { var item:Object = null; var i:Object = null; for each(i in referrals) { item = new Object(); item.rank = i.rank; item.callsign = i.callsign; item.income = i.income; item.sort = this.currentSort; Main.writeVarsToConsoleChannel("REFERALS MODEL","name = %1, income=%2",item.callsign,item.income); this.dp.addItem(item); } this.sort(); } private function sort() : void { if(this.currentSort == 0) { this.dp.sortOn("callsign"); } else { this.dp.sortOn("income",Array.NUMERIC | Array.DESCENDING); } this.dp.invalidate(); } override public function set width(value:Number) : void { this._width = int(value); var scrollOn:Boolean = this.list.maxVerticalScrollPosition > 0; var _listWidth:int = !!scrollOn ? int(int(this._width + 6)) : int(int(this._width)); this.list.width = _listWidth; this.header.width = !!scrollOn ? Number(Number(_listWidth - 15)) : Number(Number(_listWidth)); ReferalStatLineBackgroundNormal.bg = new Bitmap(setBackground(!!scrollOn ? int(int(_listWidth - 15)) : int(int(_listWidth)),this.currentSort,false)); ReferalStatLineBackgroundSelected.bg = new Bitmap(setBackground(!!scrollOn ? int(int(_listWidth - 15)) : int(int(_listWidth)),this.currentSort,true)); this.dp.invalidate(); } protected function changeSort(e:StatListEvent) : void { this.currentSort = e.sortField; this.clear(); this.width = this._width; } protected function confSkin() : void { this.list.setStyle("downArrowUpSkin",ScrollArrowDownGreen); this.list.setStyle("downArrowDownSkin",ScrollArrowDownGreen); this.list.setStyle("downArrowOverSkin",ScrollArrowDownGreen); this.list.setStyle("downArrowDisabledSkin",ScrollArrowDownGreen); this.list.setStyle("upArrowUpSkin",ScrollArrowUpGreen); this.list.setStyle("upArrowDownSkin",ScrollArrowUpGreen); this.list.setStyle("upArrowOverSkin",ScrollArrowUpGreen); this.list.setStyle("upArrowDisabledSkin",ScrollArrowUpGreen); this.list.setStyle("trackUpSkin",ScrollTrackGreen); this.list.setStyle("trackDownSkin",ScrollTrackGreen); this.list.setStyle("trackOverSkin",ScrollTrackGreen); this.list.setStyle("trackDisabledSkin",ScrollTrackGreen); this.list.setStyle("thumbUpSkin",ScrollThumbSkinGreen); this.list.setStyle("thumbDownSkin",ScrollThumbSkinGreen); this.list.setStyle("thumbOverSkin",ScrollThumbSkinGreen); this.list.setStyle("thumbDisabledSkin",ScrollThumbSkinGreen); } } }
package alternativa.tanks.gui.friends { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.friends.FriendsWindowStateSmallButton_pressedStateClass.png")] public class FriendsWindowStateSmallButton_pressedStateClass extends BitmapAsset { public function FriendsWindowStateSmallButton_pressedStateClass() { super(); } } }
package projects.tanks.client.panel.model.quest.daily.type.goal { public interface ICaptureGoalDailyQuestModelBase { } }
package projects.tanks.client.panel.model.battlepass.purchasenotifier { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class BattlePassPurchaseNotifierModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function BattlePassPurchaseNotifierModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.partners.impl.miniclip { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class MiniclipLoginModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:MiniclipLoginModelServer; private var client:IMiniclipLoginModelBase = IMiniclipLoginModelBase(this); private var modelId:Long = Long.getLong(819736117,596240975); public function MiniclipLoginModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new MiniclipLoginModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package _codec.projects.tanks.client.panel.model.shop.specialkit { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.shop.specialkit.ShopKitText; public class CodecShopKitText implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_color:ICodec; private var codec_size:ICodec; private var codec_text:ICodec; private var codec_x:ICodec; private var codec_y:ICodec; public function CodecShopKitText() { super(); } public function init(param1:IProtocol) : void { this.codec_color = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_size = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_text = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_x = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_y = param1.getCodec(new TypeCodecInfo(int,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ShopKitText = new ShopKitText(); local2.color = this.codec_color.decode(param1) as int; local2.size = this.codec_size.decode(param1) as int; local2.text = this.codec_text.decode(param1) as String; local2.x = this.codec_x.decode(param1) as int; local2.y = this.codec_y.decode(param1) as int; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ShopKitText = ShopKitText(param2); this.codec_color.encode(param1,local3.color); this.codec_size.encode(param1,local3.size); this.codec_text.encode(param1,local3.text); this.codec_x.encode(param1,local3.x); this.codec_y.encode(param1,local3.y); } } }
package alternativa.tanks.view.battleinfo { import alternativa.types.Long; import flash.utils.Dictionary; import projects.tanks.client.battleselect.model.battle.entrance.user.BattleInfoUser; public class UserToInfoMap { private var dictionary:* = new Dictionary(); public function UserToInfoMap() { super(); } public function put(param1:BattleInfoUser) : void { this.dictionary[param1.user] = param1; } public function get(param1:Long) : BattleInfoUser { return BattleInfoUser(this.dictionary[param1]); } public function remove(param1:Long) : void { delete this.dictionary[param1]; } public function resetScore() : * { var local1:BattleInfoUser = null; for each(local1 in this.dictionary) { local1.score = 0; } } } }
package alternativa.tanks.battle { import flash.utils.getTimer; public class FPSCounter { private var framesToAverage:int; private var lastTime:int; private var frameCounter:int; private var fps:Number = 0; public function FPSCounter(param1:int) { super(); this.framesToAverage = param1; this.lastTime = getTimer(); } public function update() : void { var local1:int = 0; var local2:int = 0; if(++this.frameCounter >= this.framesToAverage) { local1 = getTimer(); local2 = local1 - this.lastTime; this.lastTime = local1; this.fps = 1000 * this.frameCounter / local2; this.frameCounter = 0; } } public function getFPS() : Number { return this.fps; } } }