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package projects.tanks.clients.fp10.libraries.tanksservices.service.matchmakinggroup { import alternativa.types.Long; import flash.events.IEventDispatcher; public interface MatchmakingGroupService extends IEventDispatcher { function isGroupInviteEnabled() : Boolean; function enableGroupInvite() : void; function disableGroupInvite() : void; function inviteUserToGroup(param1:Long) : void; function removeUserFromGroup(param1:Long) : void; function addUser(param1:Long) : void; function removeUser(param1:Long) : void; function removeUsers() : void; function isUserInGroup(param1:Long) : Boolean; } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangIcon_p30 extends BitmapAsset { public function RangIcon_p30() { super(); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.model.friends.battleinvite { import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.users.model.switchbattleinvite.INotificationEnabledModelBase; import projects.tanks.client.users.model.switchbattleinvite.NotificationEnabledModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.model.IFriends; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.battleinvite.BattleInviteEnableEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.battleinvite.IBattleInviteService; [ModelInfo] public class NotificationEnabledModel extends NotificationEnabledModelBase implements INotificationEnabledModelBase, ObjectLoadListener, ObjectUnloadListener { [Inject] public static var battleInviteService:IBattleInviteService; public function NotificationEnabledModel() { super(); } public function objectLoaded() : void { if(IFriends(object.adapt(IFriends)).isLocal()) { battleInviteService.receiveBattleInvite = getInitParam().receiveBattleInvite; battleInviteService.addEventListener(BattleInviteEnableEvent.UPDATE,getFunctionWrapper(this.onUpdateBattleInviteEnable)); } } private function onUpdateBattleInviteEnable(param1:BattleInviteEnableEvent) : void { if(IFriends(object.adapt(IFriends)).isLocal()) { server.enable(param1.enable); } } public function objectUnloaded() : void { if(IFriends(object.adapt(IFriends)).isLocal()) { battleInviteService.removeEventListener(BattleInviteEnableEvent.UPDATE,getFunctionWrapper(this.onUpdateBattleInviteEnable)); } } } }
package alternativa.tanks.camera.controllers.spectator { import alternativa.math.Vector3; import alternativa.tanks.camera.GameCamera; public interface MovementMethod { function getDisplacement(param1:UserInput, param2:GameCamera, param3:Number) : Vector3; function invertAcceleration() : void; function setAccelerationInverted(param1:Boolean) : void; function accelerationInverted() : Boolean; } }
package com.alternativaplatform.projects.tanks.client.warfare.models.colortransform { public interface IColorTransformModelBase { } }
package alternativa.tanks.gui.foreignclan { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.foreignclan.ForeignClanWindow_bitmapKillsDeathsIcon.png")] public class ForeignClanWindow_bitmapKillsDeathsIcon extends BitmapAsset { public function ForeignClanWindow_bitmapKillsDeathsIcon() { super(); } } }
package alternativa.engine3d.core { import alternativa.gfx.agal.FragmentShader; import alternativa.gfx.agal.SamplerDim; import alternativa.gfx.agal.SamplerFilter; import alternativa.gfx.agal.SamplerMipMap; import alternativa.gfx.agal.SamplerRepeat; public class DepthRendererLightFragmentShader extends FragmentShader { public function DepthRendererLightFragmentShader(param1:int) { super(); div(ft4,v0,v0.z); mul(ft4,ft4,fc[4]); add(ft4,ft4,fc[4]); tex(ft0,ft4,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); mul(ft0.zw,ft0,fc[6]); cos(ft1,ft0); sin(ft2,ft0); mul(ft1.x,ft1.w,ft1.z); mul(ft1.y,ft2.w,ft1.z); neg(ft1.z,ft2); dp3(ft2.z,ft0,fc[0]); mul(ft2.xy,ft4,fc[1]); sub(ft2.xy,ft2,fc[2]); mul(ft2.xy,ft2,ft2.z); mul(ft2.xy,ft2,fc[3]); if(param1 == 0) { sub(ft3,v1,ft2); dp3(ft3.w,ft3,ft3); sqt(ft3.w,ft3); div(ft3.xyz,ft3,ft3.w); sub(ft3.w,v1,ft3); mul(ft3.w,ft3,v2); sat(ft3.w,ft3); mul(ft3.w,ft3,ft3); dp3(ft2.w,ft3,ft1); max(ft2.w,ft2,fc[4]); mul(ft3.w,ft3,ft2); mul(ft0.xyz,v2,ft3.w); } else { if(param1 == 1) { sub(ft3,v1,ft2); dp3(ft3.w,ft3,ft3); sqt(ft3.w,ft3); div(ft3.xyz,ft3,ft3.w); sub(ft3.w,v3.x,ft3); mul(ft3.w,ft3,v3.y); sat(ft3.w,ft3); mul(ft3.w,ft3,ft3); dp3(ft4.w,ft3,ft1); max(ft4.w,ft4,fc[4]); mul(ft3.w,ft3,ft4); dp3(ft4.w,ft3,v2); neg(ft4.w,ft4); sub(ft4.w,ft4,v3.z); mul(ft4.w,ft4,v3); sat(ft4.w,ft4); mul(ft4.w,ft4,ft4); mul(ft3.w,ft3,ft4); } else if(param1 == 2) { sub(ft4,ft2,v1); dp3(ft4.w,ft4,v2); mul(ft4.xyz,v2,ft4.w); add(ft4.xyz,v1,ft4); abs(ft4.w,ft4); sub(ft4.w,v3.z,ft4); mul(ft4.w,ft4,v3); sat(ft4.w,ft4); mul(ft4.w,ft4,ft4); sub(ft3,ft4,ft2); dp3(ft3.w,ft3,ft3); sqt(ft3.w,ft3); div(ft3.xyz,ft3,ft3.w); sub(ft3.w,v3.x,ft3); mul(ft3.w,ft3,v3.y); sat(ft3.w,ft3); mul(ft3.w,ft3,ft3); mul(ft3.w,ft3,ft4); dp3(ft4.w,ft3,ft1); max(ft4.w,ft4,fc[4]); mul(ft3.w,ft3,ft4); } mul(ft0.xyz,v4,ft3.w); } mov(oc,ft0); } } }
package projects.tanks.client.garage.models.garage { import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.commons.types.ItemCategoryEnum; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; public class GarageModelCC { private var _cameraAltitude:Number; private var _cameraDistance:Number; private var _cameraFov:Number; private var _cameraPitch:Number; private var _garageBox:Tanks3DSResource; private var _hideLinks:Boolean; private var _mountableCategories:Vector.<ItemCategoryEnum>; private var _skyboxBackSide:TextureResource; private var _skyboxBottomSide:TextureResource; private var _skyboxFrontSide:TextureResource; private var _skyboxLeftSide:TextureResource; private var _skyboxRightSide:TextureResource; private var _skyboxTopSide:TextureResource; public function GarageModelCC(param1:Number = 0, param2:Number = 0, param3:Number = 0, param4:Number = 0, param5:Tanks3DSResource = null, param6:Boolean = false, param7:Vector.<ItemCategoryEnum> = null, param8:TextureResource = null, param9:TextureResource = null, param10:TextureResource = null, param11:TextureResource = null, param12:TextureResource = null, param13:TextureResource = null) { super(); this._cameraAltitude = param1; this._cameraDistance = param2; this._cameraFov = param3; this._cameraPitch = param4; this._garageBox = param5; this._hideLinks = param6; this._mountableCategories = param7; this._skyboxBackSide = param8; this._skyboxBottomSide = param9; this._skyboxFrontSide = param10; this._skyboxLeftSide = param11; this._skyboxRightSide = param12; this._skyboxTopSide = param13; } public function get cameraAltitude() : Number { return this._cameraAltitude; } public function set cameraAltitude(param1:Number) : void { this._cameraAltitude = param1; } public function get cameraDistance() : Number { return this._cameraDistance; } public function set cameraDistance(param1:Number) : void { this._cameraDistance = param1; } public function get cameraFov() : Number { return this._cameraFov; } public function set cameraFov(param1:Number) : void { this._cameraFov = param1; } public function get cameraPitch() : Number { return this._cameraPitch; } public function set cameraPitch(param1:Number) : void { this._cameraPitch = param1; } public function get garageBox() : Tanks3DSResource { return this._garageBox; } public function set garageBox(param1:Tanks3DSResource) : void { this._garageBox = param1; } public function get hideLinks() : Boolean { return this._hideLinks; } public function set hideLinks(param1:Boolean) : void { this._hideLinks = param1; } public function get mountableCategories() : Vector.<ItemCategoryEnum> { return this._mountableCategories; } public function set mountableCategories(param1:Vector.<ItemCategoryEnum>) : void { this._mountableCategories = param1; } public function get skyboxBackSide() : TextureResource { return this._skyboxBackSide; } public function set skyboxBackSide(param1:TextureResource) : void { this._skyboxBackSide = param1; } public function get skyboxBottomSide() : TextureResource { return this._skyboxBottomSide; } public function set skyboxBottomSide(param1:TextureResource) : void { this._skyboxBottomSide = param1; } public function get skyboxFrontSide() : TextureResource { return this._skyboxFrontSide; } public function set skyboxFrontSide(param1:TextureResource) : void { this._skyboxFrontSide = param1; } public function get skyboxLeftSide() : TextureResource { return this._skyboxLeftSide; } public function set skyboxLeftSide(param1:TextureResource) : void { this._skyboxLeftSide = param1; } public function get skyboxRightSide() : TextureResource { return this._skyboxRightSide; } public function set skyboxRightSide(param1:TextureResource) : void { this._skyboxRightSide = param1; } public function get skyboxTopSide() : TextureResource { return this._skyboxTopSide; } public function set skyboxTopSide(param1:TextureResource) : void { this._skyboxTopSide = param1; } public function toString() : String { var local1:String = "GarageModelCC ["; local1 += "cameraAltitude = " + this.cameraAltitude + " "; local1 += "cameraDistance = " + this.cameraDistance + " "; local1 += "cameraFov = " + this.cameraFov + " "; local1 += "cameraPitch = " + this.cameraPitch + " "; local1 += "garageBox = " + this.garageBox + " "; local1 += "hideLinks = " + this.hideLinks + " "; local1 += "mountableCategories = " + this.mountableCategories + " "; local1 += "skyboxBackSide = " + this.skyboxBackSide + " "; local1 += "skyboxBottomSide = " + this.skyboxBottomSide + " "; local1 += "skyboxFrontSide = " + this.skyboxFrontSide + " "; local1 += "skyboxLeftSide = " + this.skyboxLeftSide + " "; local1 += "skyboxRightSide = " + this.skyboxRightSide + " "; local1 += "skyboxTopSide = " + this.skyboxTopSide + " "; return local1 + "]"; } } }
package com.lorentz.SVG.display.base { import flash.geom.Rectangle; public interface ISVGViewBox { function get svgViewBox():Rectangle; function set svgViewBox(value:Rectangle):void; } }
package alternativa.tanks.models.weapon.machinegun.sfx { import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Sprite3D; import alternativa.math.Vector3; import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; public class Crumbs extends ParticleSystem { private static const MIN_PARTICLE_SIZE:Number = 130; private static const SPEED:Number = 6; private static const MAX_TIME:Number = 0.2; private static const GRAVITY:Number = 20; private static const INTERVAL:int = 0.1; private static const MAX_COUNT:int = 5; private static const MIN_SCALE:Number = 0.1; private static const DIRECTION:Vector3 = new Vector3(); private var emitterPosition:Vector3 = new Vector3(); private var material:TextureMaterial; private var container:Scene3DContainer; public function Crumbs() { super(CrumbsParticle,INTERVAL,MAX_COUNT); } public function setMaterial(param1:TextureMaterial) : void { this.material = param1; } public function setContainer(param1:Scene3DContainer) : void { this.container = param1; } public function setEmitterPosition(param1:Vector3) : void { this.emitterPosition.copy(param1); } override protected function onCreateParticle(param1:Particle) : void { var local2:CrumbsParticle = CrumbsParticle(param1); var local3:Number = MIN_PARTICLE_SIZE + Math.random() * MIN_PARTICLE_SIZE / 2; var local4:Sprite3D = local2.sprite; DIRECTION.x = Math.random() * 2 - 1; DIRECTION.y = -Math.random(); DIRECTION.z = Math.random() * 2 - 1; DIRECTION.normalize(); DIRECTION.scale(SPEED); local2.init(local3,this.emitterPosition,DIRECTION,this.material); this.container.addChild(local4); } override protected function onUpdateParticle(param1:Particle, param2:Number) : void { var local3:CrumbsParticle = CrumbsParticle(param1); var local4:Sprite3D = local3.sprite; var local5:Vector3 = local3.direction; local5.z -= GRAVITY * param2; local4.x += local5.x; local4.y += local5.y; local4.z += local5.z; local3.time += param2; if(local3.time > MAX_TIME) { local3.time = MAX_TIME; } local4.alpha = 1 - local3.time / MAX_TIME; var local6:Number = 1 - local4.alpha; if(local6 < MIN_SCALE) { local6 = MIN_SCALE; } local4.scaleX = local6; local4.scaleY = local6; local4.scaleZ = local6; if(local4.alpha <= 0) { local3.alive = false; } } override protected function onDeleteParticle(param1:Particle) : void { this.container.removeChild(CrumbsParticle(param1).sprite); } override public function clear() : void { super.clear(); this.material = null; this.container = null; } } }
package alternativa.tanks.model.challenge { import mx.core.BitmapAsset; [ExcludeClass] public class ChallengeCongratulationWindow_damageBitmap extends BitmapAsset { public function ChallengeCongratulationWindow_damageBitmap() { super(); } } }
package alternativa.tanks.models.battlefield.gamemode { import alternativa.engine3d.core.ShadowMap; import alternativa.engine3d.lights.DirectionalLight; import alternativa.init.Main; import alternativa.math.Matrix3; import alternativa.math.Vector3; import alternativa.osgi.service.storage.IStorageService; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.model.panel.IBattleSettings; import alternativa.tanks.models.battlefield.BattleView3D; import flash.display.Bitmap; import flash.display.BitmapData; public class NewYearGameMode implements IGameMode { private var camera:GameCamera; public function NewYearGameMode() { super(); } public function applyChanges(viewport:BattleView3D) : void { var camera:GameCamera = null; camera = null; camera = viewport.camera; this.camera = camera; camera.directionalLightStrength = 1; camera.ambientColor = 596004; camera.deferredLighting = true; var light:DirectionalLight = new DirectionalLight(596004); light.useShadowMap = true; var matrix:Matrix3 = new Matrix3(); matrix.setRotationMatrix(-1,0,-0.4); var toPos:Vector3 = new Vector3(0,1,0); toPos.vTransformBy3(matrix); light.lookAt(toPos.x,toPos.y,toPos.z); light.intensity = 1; camera.directionalLight = light; camera.fogColor = 6974058; camera.fogNear = 100; camera.fogFar = 5000; camera.fogStrength = 1; camera.fogAlpha = 0.9; camera.shadowMap = new ShadowMap(2048,5000,10000,0,0); camera.shadowMapStrength = 1; camera.shadowMap.bias = 0.5; camera.shadowMap.biasMultiplier = 30; camera.shadowMap.additionalSpace = 10000; camera.shadowMap.alphaThreshold = 0.1; camera.useShadowMap = true; } public function applyChangesBeforeSettings(settings:IBattleSettings) : void { if(!(settings.fog && this.camera.fogStrength != 1)) { if(!settings.fog) { this.camera.fogStrength = 0; } } if(settings.shadows && !this.camera.useShadowMap) { this.camera.useShadowMap = true; if(this.camera.directionalLight != null) { this.camera.directionalLight.useShadowMap = true; } this.camera.shadowMapStrength = 1; } else if(!settings.shadows) { this.camera.useShadowMap = false; if(this.camera.directionalLight != null) { this.camera.directionalLight.useShadowMap = false; } this.camera.shadowMapStrength = 0; } if(settings.defferedLighting && this.camera.directionalLightStrength != 1) { this.camera.directionalLight.intensity = 1; this.camera.directionalLightStrength = 1; this.camera.deferredLighting = true; this.camera.deferredLightingStrength = 1; } else if(!settings.defferedLighting) { this.camera.directionalLight.intensity = 0; this.camera.directionalLightStrength = 0; this.camera.deferredLighting = false; this.camera.deferredLightingStrength = 0; } if(IStorageService(Main.osgi.getService(IStorageService)).getStorage().data["use_ssao"] != null) { this.camera.ssao = IStorageService(Main.osgi.getService(IStorageService)).getStorage().data["use_ssao"]; } else { this.camera.ssao = false; } } public function applyColorchangesToSkybox(skybox:BitmapData) : BitmapData { var btm:BitmapData = new BitmapData(1,1,false,1382169 + 7559484); skybox.colorTransform(skybox.rect,new Bitmap(btm).transform.colorTransform); return skybox; } } }
package alternativa.tanks.battle.triggers { import alternativa.tanks.battle.DeferredAction; import alternativa.tanks.battle.Trigger; public class DeferredTriggerDeletion implements DeferredAction { private var triggers:Triggers; private var trigger:Trigger; public function DeferredTriggerDeletion(param1:Triggers, param2:Trigger) { super(); this.triggers = param1; this.trigger = param2; } public function execute() : void { this.triggers.remove(this.trigger); } } }
package controls.base { import controls.TankInput; import flash.events.MouseEvent; import flash.text.TextFieldType; import flash.ui.Mouse; import flash.ui.MouseCursor; public class TankInputBase extends TankInput { public function TankInputBase() { super(); _label.sharpness = 40; _label.thickness = 70; textField.sharpness = -210; textField.thickness = 50; textField.addEventListener(MouseEvent.MOUSE_OVER,this.onMouseOver); textField.addEventListener(MouseEvent.MOUSE_OUT,this.onMouseOut); } private function onMouseOver(param1:MouseEvent) : void { Mouse.cursor = MouseCursor.IBEAM; } private function onMouseOut(param1:MouseEvent) : void { Mouse.cursor = MouseCursor.AUTO; } public function set enable(param1:Boolean) : void { textField.type = !!param1 ? TextFieldType.INPUT : TextFieldType.DYNAMIC; textField.selectable = param1; textField.mouseEnabled = param1; textField.mouseWheelEnabled = param1; textField.tabEnabled = param1; } override public function set x(param1:Number) : void { super.x = int(param1); } override public function set y(param1:Number) : void { super.y = int(param1); } override public function set width(param1:Number) : void { super.width = Math.ceil(param1); } override public function set height(param1:Number) : void { super.height = Math.ceil(param1); } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.ItemInfoPanelBitmaps_bitmapDroneReload.png")] public class ItemInfoPanelBitmaps_bitmapDroneReload extends BitmapAsset { public function ItemInfoPanelBitmaps_bitmapDroneReload() { super(); } } }
package projects.tanks.client.battlefield.models.user.damageindicator { public class DamageIndicatorType { public static const NORMAL:DamageIndicatorType = new DamageIndicatorType(0,"NORMAL"); public static const CRITICAL:DamageIndicatorType = new DamageIndicatorType(1,"CRITICAL"); public static const FATAL:DamageIndicatorType = new DamageIndicatorType(2,"FATAL"); public static const HEAL:DamageIndicatorType = new DamageIndicatorType(3,"HEAL"); private var _value:int; private var _name:String; public function DamageIndicatorType(param1:int, param2:String) { super(); this._value = param1; this._name = param2; } public static function get values() : Vector.<DamageIndicatorType> { var local1:Vector.<DamageIndicatorType> = new Vector.<DamageIndicatorType>(); local1.push(NORMAL); local1.push(CRITICAL); local1.push(FATAL); local1.push(HEAL); return local1; } public function toString() : String { return "DamageIndicatorType [" + this._name + "]"; } public function get value() : int { return this._value; } public function get name() : String { return this._name; } } }
package alternativa.tanks.model.gift { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Sprite; public class GilfRoller extends Sprite { [Embed(source="1015.png")] static var roller:Class; private static const rollerBMP:BitmapData = new roller().bitmapData; public var list:GiftRollerList; public function GilfRoller(items:Array, _width:Number = 0, _height:* = 0) { super(); this.list = new GiftRollerList(); this.list.width = _width - 3; this.list.height = _height; this.list.y = 16; addChild(this.list); this.list.initData(items); addChild(new Bitmap(rollerBMP)); } public function init(items:Array) : void { this.list.initData(items); } } }
package alternativa.tanks.model.payment.shop.shopabonement { import platform.client.fp10.core.type.IGameObject; [ModelInterface] public interface ShopAbonements { function getCategoriesWithBonus() : Vector.<IGameObject>; } }
package com.alternativaplatform.projects.tanks.client.models.tank.criticalhit { import scpacker.Base; public class TankCriticalHitModelBase extends Base { public function TankCriticalHitModelBase() { super(); } } }
package alternativa.tanks.sfx { import alternativa.engine3d.core.Object3D; import alternativa.engine3d.lights.TubeLight; import alternativa.math.Vector3; import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; public class TubeLightEffect extends PooledObject implements GraphicEffect { private static const CAMERA_DISTANCE_COEF:Number = 1.5; private static const position:Vector3 = new Vector3(); private static const targetPositon:Vector3 = new Vector3(); private var light:TubeLight; private var positionProvider:Object3DPositionProvider; private var targetProvider:Object3DPositionProvider; private var animation:LightAnimation; private var currentTime:int; private var timeToLive:int; private var looped:Boolean; private var alive:Boolean; private var target:Object3D; private var container:Scene3DContainer; public function TubeLightEffect(param1:Pool) { super(param1); this.light = new TubeLight(0,0,0,0,0); this.target = new Object3D(); } public function init(param1:Object3DPositionProvider, param2:Object3DPositionProvider, param3:LightAnimation, param4:Boolean = false) : void { this.initFromTime(param1,param2,param3.getLiveTime(),param3,param4); } public function initFromTime(param1:Object3DPositionProvider, param2:Object3DPositionProvider, param3:int, param4:LightAnimation, param5:Boolean = false) : void { this.positionProvider = param1; this.targetProvider = param2; this.timeToLive = param3; this.currentTime = 0; this.animation = param4; this.looped = param5; this.alive = true; } public function addedToScene(param1:Scene3DContainer) : void { this.container = param1; param1.addChild(this.light); param1.addChild(this.target); } public function play(param1:int, param2:GameCamera) : Boolean { var local3:Number = NaN; var local4:Number = NaN; if(this.alive) { this.animation.updateByTime(this.light,this.currentTime,this.timeToLive); this.positionProvider.updateObjectPosition(this.light,param2,param1); this.targetProvider.updateObjectPosition(this.target,param2,param1); this.currentTime += param1; position.x = this.light.x; position.y = this.light.y; position.z = this.light.z; targetPositon.x = this.target.x; targetPositon.y = this.target.y; targetPositon.z = this.target.z; local3 = Vector3.distanceBetween(position,targetPositon); local4 = param2.farClipping / CAMERA_DISTANCE_COEF; local3 = local3 > local4 ? local4 : local3; this.light.length = local3; if(this.currentTime > this.timeToLive) { if(this.looped) { this.currentTime %= this.timeToLive; } else { this.alive = false; } } this.light.lookAt(this.target.x,this.target.y,this.target.z); this.light.falloff = this.light.attenuationEnd - this.light.attenuationBegin; return this.alive; } return false; } public function destroy() : void { this.container.removeChild(this.light); this.container.removeChild(this.target); this.container = null; this.animation = null; this.positionProvider = null; recycle(); } public function kill() : void { this.alive = false; } } }
package init { import alternativa.osgi.OSGi; import alternativa.osgi.bundle.IBundleActivator; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.IAlertService; import services.alertservice.AlertService; import services.buttonbar.ButtonBarService; import services.buttonbar.IButtonBarService; import services.contextmenu.ContextMenuService; import services.contextmenu.IContextMenuService; public class TanksFormsActivator implements IBundleActivator { public function TanksFormsActivator() { super(); } public function start(param1:OSGi) : void { param1.registerService(IContextMenuService,new ContextMenuService()); param1.registerService(IButtonBarService,new ButtonBarService()); param1.registerService(IAlertService,new AlertService()); } public function stop(param1:OSGi) : void { param1.unregisterService(IContextMenuService); param1.unregisterService(IButtonBarService); param1.unregisterService(IAlertService); } } }
package alternativa.tanks.model.gift.server { public class GiftServerItem { public var id:String; public var rare:int; public var count:int; public function GiftServerItem(id:String, rare:int, count:int) { super(); this.id = id; this.rare = rare; this.count = count; } } }
package alternativa.tanks.model.item { import alternativa.types.Long; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class BattleFriendsListenerAdapt implements BattleFriendsListener { private var object:IGameObject; private var impl:BattleFriendsListener; public function BattleFriendsListenerAdapt(param1:IGameObject, param2:BattleFriendsListener) { super(); this.object = param1; this.impl = param2; } public function onAddFriend(param1:Long) : void { var userId:Long = param1; try { Model.object = this.object; this.impl.onAddFriend(userId); } finally { Model.popObject(); } } public function onDeleteFriend(param1:Long) : void { var userId:Long = param1; try { Model.object = this.object; this.impl.onDeleteFriend(userId); } finally { Model.popObject(); } } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangIconNormal_p2 extends BitmapAsset { public function RangIconNormal_p2() { super(); } } }
package alternativa.tanks.model.news { import mx.core.BitmapAsset; [ExcludeClass] public class NewsIcons_crystalls_book extends BitmapAsset { public function NewsIcons_crystalls_book() { super(); } } }
package projects.tanks.client.battleselect.model.matchmaking.group.invitewindow { import alternativa.types.Long; public class MatchMakingUserInfo { private var _friend:Boolean; private var _id:Long; private var _onLine:Boolean; private var _rank:int; private var _sameClan:Boolean; private var _uid:String; public function MatchMakingUserInfo(param1:Boolean = false, param2:Long = null, param3:Boolean = false, param4:int = 0, param5:Boolean = false, param6:String = null) { super(); this._friend = param1; this._id = param2; this._onLine = param3; this._rank = param4; this._sameClan = param5; this._uid = param6; } public function get friend() : Boolean { return this._friend; } public function set friend(param1:Boolean) : void { this._friend = param1; } public function get id() : Long { return this._id; } public function set id(param1:Long) : void { this._id = param1; } public function get onLine() : Boolean { return this._onLine; } public function set onLine(param1:Boolean) : void { this._onLine = param1; } public function get rank() : int { return this._rank; } public function set rank(param1:int) : void { this._rank = param1; } public function get sameClan() : Boolean { return this._sameClan; } public function set sameClan(param1:Boolean) : void { this._sameClan = param1; } public function get uid() : String { return this._uid; } public function set uid(param1:String) : void { this._uid = param1; } public function toString() : String { var local1:String = "MatchMakingUserInfo ["; local1 += "friend = " + this.friend + " "; local1 += "id = " + this.id + " "; local1 += "onLine = " + this.onLine + " "; local1 += "rank = " + this.rank + " "; local1 += "sameClan = " + this.sameClan + " "; local1 += "uid = " + this.uid + " "; return local1 + "]"; } } }
package alternativa.tanks.view.matchmaking { import controls.base.LabelBase; import flash.display.Sprite; import flash.text.TextFieldAutoSize; import flash.text.TextFormatAlign; public class MatchmakingInfoLine extends Sprite { private static const WIDTH:int = 300; private var dataLabel:LabelBase; public function MatchmakingInfoLine(param1:String) { super(); addChild(this.createLabel(param1)); this.dataLabel = this.createLabel(); addChild(this.dataLabel); this.dataLabel.x = WIDTH - this.dataLabel.width; } private function createLabel(param1:String = "") : LabelBase { var local2:LabelBase = new LabelBase(); local2.autoSize = TextFieldAutoSize.LEFT; local2.wordWrap = false; local2.multiline = true; local2.align = TextFormatAlign.LEFT; local2.text = param1; local2.size = 12; local2.color = 5898034; return local2; } public function setText(param1:String) : void { this.dataLabel.text = param1; this.dataLabel.x = WIDTH - this.dataLabel.width; } } }
package alternativa.tanks.models.clan.accepted { import alternativa.types.Long; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IClanAcceptedModelAdapt implements IClanAcceptedModel { private var object:IGameObject; private var impl:IClanAcceptedModel; public function IClanAcceptedModelAdapt(param1:IGameObject, param2:IClanAcceptedModel) { super(); this.object = param1; this.impl = param2; } public function getAcceptedUsers() : Vector.<Long> { var result:Vector.<Long> = null; try { Model.object = this.object; result = this.impl.getAcceptedUsers(); } finally { Model.popObject(); } return result; } } }
package projects.tanks.client.panel.model.challenge.rewarding { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class ChallengesRewardingUserModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ChallengesRewardingUserModelServer; private var client:IChallengesRewardingUserModelBase = IChallengesRewardingUserModelBase(this); private var modelId:Long = Long.getLong(142490486,-1012948578); private var _rewardNotifyId:Long = Long.getLong(1979487962,1574221041); private var _rewardNotify_tierStarsCodec:ICodec; public function ChallengesRewardingUserModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ChallengesRewardingUserModelServer(IModel(this)); this._rewardNotify_tierStarsCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._rewardNotifyId: this.client.rewardNotify(int(this._rewardNotify_tierStarsCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.users.model.userbattlestatistics.rank { public class RankBounds { private var _lowBound:int; private var _topBound:int; public function RankBounds(param1:int = 0, param2:int = 0) { super(); this._lowBound = param1; this._topBound = param2; } public function get lowBound() : int { return this._lowBound; } public function set lowBound(param1:int) : void { this._lowBound = param1; } public function get topBound() : int { return this._topBound; } public function set topBound(param1:int) : void { this._topBound = param1; } public function toString() : String { var local1:String = "RankBounds ["; local1 += "lowBound = " + this.lowBound + " "; local1 += "topBound = " + this.topBound + " "; return local1 + "]"; } } }
package alternativa.tanks.models.battle.battlefield.keyboard { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.battlefield.keyboard.DeviceIcons_lightweightordnanceautoloaderIconClass.png")] public class DeviceIcons_lightweightordnanceautoloaderIconClass extends BitmapAsset { public function DeviceIcons_lightweightordnanceautoloaderIconClass() { super(); } } }
package _codec.projects.tanks.client.battlefield.models.battle.gui.inventory { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.battle.gui.inventory.InventoryCC; public class CodecInventoryCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_ultimateEnabled:ICodec; public function CodecInventoryCC() { super(); } public function init(param1:IProtocol) : void { this.codec_ultimateEnabled = param1.getCodec(new TypeCodecInfo(Boolean,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:InventoryCC = new InventoryCC(); local2.ultimateEnabled = this.codec_ultimateEnabled.decode(param1) as Boolean; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:InventoryCC = InventoryCC(param2); this.codec_ultimateEnabled.encode(param1,local3.ultimateEnabled); } } }
package alternativa.tanks.model.payment.modes.gate2shop { [ModelInterface] public interface Gate2ShopPayment { function emailInputRequired() : Boolean; function registerEmailAndGetPaymentUrl(param1:String) : void; } }
package alternativa.tanks.models.sfx { import alternativa.engine3d.core.Light3D; import alternativa.engine3d.lights.OmniLight; import alternativa.engine3d.lights.SpotLight; import alternativa.engine3d.lights.TubeLight; public final class LightAnimation { private var frames:int; private var time:Vector.<uint>; private var intensity:Vector.<Number>; private var color:Vector.<uint>; private var attenuationBegin:Vector.<Number>; private var attenuationEnd:Vector.<Number>; public function LightAnimation(param1:Vector.<LightingEffectRecord>) { var _loc3_:LightingEffectRecord = null; super(); this.frames = param1.length; this.intensity = new Vector.<Number>(this.frames,true); this.color = new Vector.<uint>(this.frames,true); this.attenuationBegin = new Vector.<Number>(this.frames,true); this.attenuationEnd = new Vector.<Number>(this.frames,true); this.time = new Vector.<uint>(this.frames,true); var _loc2_:int = 0; while(_loc2_ < this.frames) { _loc3_ = param1[_loc2_]; this.intensity[_loc2_] = Number(_loc3_.intensity); this.color[_loc2_] = uint(_loc3_.color); this.attenuationBegin[_loc2_] = Number(_loc3_.attenuationBegin); this.attenuationEnd[_loc2_] = Number(_loc3_.attenuationEnd); this.time[_loc2_] = uint(_loc3_.time); _loc2_++; } } private static function lerpNumber(param1:Number, param2:Number, param3:Number) : Number { return param1 + (param2 - param1) * param3; } private static function lerpColor(param1:uint, param2:uint, param3:Number) : uint { var _loc4_:Number = (param1 >> 16 & 255) / 255; var _loc5_:Number = (param1 >> 8 & 255) / 255; var _loc6_:Number = (param1 & 255) / 255; var _loc7_:Number = (param2 >> 16 & 255) / 255; var _loc8_:Number = (param2 >> 8 & 255) / 255; var _loc9_:Number = (param2 & 255) / 255; var _loc10_:int = lerpNumber(_loc4_,_loc7_,param3) * 255; var _loc11_:int = lerpNumber(_loc5_,_loc8_,param3) * 255; var _loc12_:int = lerpNumber(_loc6_,_loc9_,param3) * 255; return _loc10_ << 16 | _loc11_ << 8 | _loc12_; } private function getFrameByTime(param1:Number) : Number { var _loc3_:int = 0; var _loc4_:Number = NaN; var _loc5_:Number = NaN; var _loc6_:Number = NaN; var _loc2_:Number = 0; if(param1 < this.time[this.frames - 1]) { _loc3_ = 0; while(_loc3_ < this.frames - 1) { _loc4_ = this.time[_loc3_]; _loc5_ = this.time[_loc3_ + 1]; if(param1 >= _loc4_ && param1 < _loc5_) { _loc6_ = (param1 - _loc4_) / (_loc5_ - _loc4_); _loc2_ = _loc3_ + _loc6_; break; } _loc3_++; } } else { _loc2_ = this.frames - 1; } return _loc2_; } public function getFramesCount() : int { return this.frames; } private function limitFrame(param1:int) : int { return param1 < this.frames ? int(int(int(param1))) : int(int(int(this.frames - 1))); } private function updateSpotLight(param1:Number, param2:SpotLight) : void { var _loc3_:int = this.limitFrame(Math.floor(param1)); var _loc4_:int = this.limitFrame(Math.ceil(param1)); var _loc5_:Number = param1 - _loc3_; var _loc6_:Number = this.intensity[_loc3_]; var _loc7_:Number = this.intensity[_loc4_]; var _loc8_:uint = this.color[_loc3_]; var _loc9_:uint = this.color[_loc4_]; var _loc10_:Number = this.attenuationBegin[_loc3_]; var _loc11_:Number = this.attenuationBegin[_loc4_]; var _loc12_:Number = this.attenuationEnd[_loc3_]; var _loc13_:Number = this.attenuationEnd[_loc4_]; param2.intensity = lerpNumber(_loc6_,_loc7_,_loc5_); param2.color = lerpColor(_loc8_,_loc9_,_loc5_); param2.attenuationBegin = lerpNumber(_loc10_,_loc11_,_loc5_); param2.attenuationEnd = lerpNumber(_loc12_,_loc13_,_loc5_); } private function updateOmniLight(param1:Number, param2:OmniLight) : void { var _loc3_:int = this.limitFrame(Math.floor(param1)); var _loc4_:int = this.limitFrame(Math.ceil(param1)); var _loc5_:Number = param1 - _loc3_; var _loc6_:Number = this.intensity[_loc3_]; var _loc7_:Number = this.intensity[_loc4_]; var _loc8_:uint = this.color[_loc3_]; var _loc9_:uint = this.color[_loc4_]; var _loc10_:Number = this.attenuationBegin[_loc3_]; var _loc11_:Number = this.attenuationBegin[_loc4_]; var _loc12_:Number = this.attenuationEnd[_loc3_]; var _loc13_:Number = this.attenuationEnd[_loc4_]; param2.intensity = lerpNumber(_loc6_,_loc7_,_loc5_); param2.color = lerpColor(_loc8_,_loc9_,_loc5_); param2.attenuationBegin = lerpNumber(_loc10_,_loc11_,_loc5_); param2.attenuationEnd = lerpNumber(_loc12_,_loc13_,_loc5_); } private function updateTubeLight(param1:Number, param2:TubeLight) : void { var _loc3_:int = this.limitFrame(Math.floor(param1)); var _loc4_:int = this.limitFrame(Math.ceil(param1)); var _loc5_:Number = param1 - _loc3_; var _loc6_:Number = this.intensity[_loc3_]; var _loc7_:Number = this.intensity[_loc4_]; var _loc8_:uint = this.color[_loc3_]; var _loc9_:uint = this.color[_loc4_]; var _loc10_:Number = this.attenuationBegin[_loc3_]; var _loc11_:Number = this.attenuationBegin[_loc4_]; var _loc12_:Number = this.attenuationEnd[_loc3_]; var _loc13_:Number = this.attenuationEnd[_loc4_]; param2.intensity = lerpNumber(_loc6_,_loc7_,_loc5_); param2.color = lerpColor(_loc8_,_loc9_,_loc5_); param2.attenuationBegin = lerpNumber(_loc10_,_loc11_,_loc5_); param2.attenuationEnd = lerpNumber(_loc12_,_loc13_,_loc5_); } public function updateByTime(param1:Light3D, param2:int, param3:int = -1) : void { var _loc4_:Number = 1; if(param3 > 0 && this.frames > 0) { _loc4_ = this.time[this.frames - 1] / param3; } var _loc5_:Number = this.getFrameByTime(param2 * _loc4_); this.updateByFrame(param1,_loc5_); } private function updateByFrame(param1:Light3D, param2:Number) : void { if(param1 is OmniLight) { this.updateOmniLight(param2,OmniLight(param1)); } else if(param1 is SpotLight) { this.updateSpotLight(param2,SpotLight(param1)); } else if(param1 is TubeLight) { this.updateTubeLight(param2,TubeLight(param1)); } param1.calculateBounds(); } public function getLiveTime() : int { return this.time[this.frames - 1]; } } }
package alternativa.tanks.models.tank.spawn.spawnhandlers.spawn { import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.models.tank.ITankModel; import platform.client.fp10.core.type.IGameObject; public class LocalSpawnHandler implements SpawnHandler { [Inject] public static var battleService:BattleService; public function LocalSpawnHandler() { super(); } public function spawn(param1:Tank, param2:IGameObject) : void { var local3:ITankModel = ITankModel(param1.user.adapt(ITankModel)); local3.addTankToExclusionSet(param1); battleService.unlockFollowCamera(); battleService.activateFollowCamera(); battleService.getBattleRunner().setLocalBody(param1.getBody()); local3.getTitle().show(); local3.configureRemoteTankTitles(); } } }
package alternativa.engine3d.objects { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Vertex; use namespace alternativa3d; public class VertexBinding { alternativa3d var next:VertexBinding; alternativa3d var vertex:Vertex; alternativa3d var weight:Number = 0; public function VertexBinding() { super(); } } }
package utils.tweener.easing { public class Back { public function Back() { super(); } public static function easeIn(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number = 1.70158) : Number { return param3 * (param1 = param1 / param4) * param1 * ((param5 + 1) * param1 - param5) + param2; } public static function easeOut(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number = 1.70158) : Number { return param3 * ((param1 = param1 / param4 - 1) * param1 * ((param5 + 1) * param1 + param5) + 1) + param2; } public static function easeInOut(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number = 1.70158) : Number { param1 = param1 / (param4 * 0.5); if(param1 < 1) { return param3 * 0.5 * (param1 * param1 * (((param5 = param5 * 1.525) + 1) * param1 - param5)) + param2; } return param3 / 2 * ((param1 = param1 - 2) * param1 * (((param5 = param5 * 1.525) + 1) * param1 + param5) + 2) + param2; } } }
package _codec.projects.tanks.client.garage.models.item.delaymount { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.item.delaymount.DelayMountCategoryCC; public class VectorCodecDelayMountCategoryCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecDelayMountCategoryCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(DelayMountCategoryCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<DelayMountCategoryCC> = new Vector.<DelayMountCategoryCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = DelayMountCategoryCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:DelayMountCategoryCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<DelayMountCategoryCC> = Vector.<DelayMountCategoryCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.osgi.service.locale { import flash.display.BitmapData; import flash.display.DisplayObjectContainer; public interface ILocaleService { function setText(param1:String, param2:String) : void; function setImage(param1:String, param2:BitmapData) : void; function setMovie(param1:String, param2:DisplayObjectContainer) : void; function setBoolean(param1:String, param2:Boolean) : void; function setNumber(param1:String, param2:Number) : void; function setInt(param1:String, param2:int) : void; function getText(param1:String, ... rest) : String; function getImage(param1:String) : BitmapData; function getMovie(param1:String) : DisplayObjectContainer; function getBoolean(param1:String) : Boolean; function getNumber(param1:String) : Number; function getInt(param1:String) : int; function get language() : String; function get defaultLanguage() : String; function getTextWithPrefix(param1:String) : Array; } }
package _codec.projects.tanks.client.panel.model.mobilequest.quest { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.mobilequest.quest.MobileQuestCC; public class VectorCodecMobileQuestCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecMobileQuestCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(MobileQuestCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<MobileQuestCC> = new Vector.<MobileQuestCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = MobileQuestCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:MobileQuestCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<MobileQuestCC> = Vector.<MobileQuestCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.client.panel.model.mobilequest.profile { public interface IMobileQuestProfileModelBase { function changeProgress(param1:int) : void; } }
package alternativa.tanks.service.settings { import flash.events.EventDispatcher; import flash.media.SoundMixer; import flash.media.SoundTransform; import flash.net.SharedObject; import projects.tanks.clients.flash.commons.models.gpu.GPUCapabilities; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.battleinvite.IBattleInviteService; import projects.tanks.clients.fp10.libraries.tanksservices.service.storage.IStorageService; public class SettingsService extends EventDispatcher implements ISettingsService { [Inject] public static var storageService:IStorageService; [Inject] public static var battleInviteService:IBattleInviteService; private static const DEFAULT_VOLUME:Number = 0.7; private static const DEFAULT_MOUSE_SENSITIVE:int = 8; private var email:String; private var emailConfirmed:Boolean; private var _isPasswordSet:Boolean = false; public function SettingsService() { super(); } private static function updateSoundValue(param1:Boolean, param2:Number) : void { SoundMixer.soundTransform = new SoundTransform(param1 ? 0 : param2); } public function get showDropZones() : Boolean { return this.getBoolean(SettingEnum.SHOW_DROP_ZONES,true); } public function set showDropZones(param1:Boolean) : void { this.setClientSetting(SettingEnum.SHOW_DROP_ZONES,param1); } public function get showSkyBox() : Boolean { return this.getBoolean(SettingEnum.SHOW_SKY_BOX,true); } public function get showFPS() : Boolean { return this.getBoolean(SettingEnum.SHOW_FPS,true); } public function get showChat() : Boolean { return this.getBoolean(SettingEnum.SHOW_CHAT,true); } public function get mipMapping() : Boolean { return this.getBoolean(SettingEnum.MIPMAPPING,true); } public function get alternateCamera() : Boolean { return this.getBoolean(SettingEnum.ALTERNATE_CAMERA,false); } public function get adaptiveFPS() : Boolean { return this.getBoolean(SettingEnum.ADAPTIVE_FPS,false); } public function get inverseBackDriving() : Boolean { return this.getBoolean(SettingEnum.INVERSE_BACK_DRIVING,false); } public function get bgSound() : Boolean { return this.getBoolean(SettingEnum.BG_SOUND,true); } public function get muteSound() : Boolean { return this.getBoolean(SettingEnum.MUTE_SOUND,false); } public function set muteSound(param1:Boolean) : void { SettingsService.updateSoundValue(param1,this.soundVolume); this.setClientSetting(SettingEnum.MUTE_SOUND,param1); } public function get shadows() : Boolean { return GPUCapabilities.gpuEnabled && !GPUCapabilities.constrained && this.getBoolean(SettingEnum.SHADOWS_UNDER_TANK,true); } public function get softParticles() : Boolean { return GPUCapabilities.gpuEnabled && !GPUCapabilities.constrained && this.getBoolean(SettingEnum.SOFT_PARTICLES,false); } public function get dust() : Boolean { return GPUCapabilities.gpuEnabled && !GPUCapabilities.constrained && this.getBoolean(SettingEnum.SOFT_PARTICLES,false) && this.getBoolean(SettingEnum.DUST,false); } public function get ssao() : Boolean { return GPUCapabilities.gpuEnabled && !GPUCapabilities.constrained && this.getBoolean(SettingEnum.SSAO,false); } public function get fog() : Boolean { return GPUCapabilities.gpuEnabled && !GPUCapabilities.constrained && this.getBoolean(SettingEnum.FOG,true); } public function get dynamicShadows() : Boolean { return GPUCapabilities.gpuEnabled && !GPUCapabilities.constrained && this.getBoolean(SettingEnum.DYNAMIC_SHADOWS,false); } public function get dynamicLighting() : Boolean { var local1:Boolean = this.dynamicShadows || this.ssao || this.softParticles; return GPUCapabilities.gpuEnabled && !GPUCapabilities.constrained && this.getBoolean(SettingEnum.DYNAMIC_LIGHTING,local1); } public function get antialiasing() : Boolean { return GPUCapabilities.gpuEnabled && !GPUCapabilities.constrained && this.getBoolean(SettingEnum.ANTIALIASING,false); } public function get graphicsAutoQuality() : Boolean { if(this.settingExists(SettingEnum.GRAPHICS_AUTO_QUALITY)) { return GPUCapabilities.gpuEnabled && !GPUCapabilities.constrained && this.getBoolean(SettingEnum.GRAPHICS_AUTO_QUALITY,false); } return GPUCapabilities.gpuEnabled && !GPUCapabilities.constrained; } private function settingExists(param1:SettingEnum) : Boolean { return storageService.getStorage().data[param1.name] != null; } public function get soundVolume() : Number { return this.getNumber(SettingEnum.SOUND_VOLUME,DEFAULT_VOLUME); } public function set soundVolume(param1:Number) : void { updateSoundValue(this.muteSound,param1); this.setClientSetting(SettingEnum.SOUND_VOLUME,param1); } public function initSoundValue() : void { updateSoundValue(this.muteSound,this.soundVolume); } private function getBoolean(param1:SettingEnum, param2:Boolean) : Boolean { var local3:* = storageService.getStorage().data[param1.name]; return local3 == null ? param2 : local3; } private function storeBoolean(param1:SettingEnum, param2:Boolean) : void { storageService.getStorage().data[param1.name] = param2; } private function getNumber(param1:SettingEnum, param2:Number = 0) : Number { var local3:Number = Number(storageService.getStorage().data[param1.name]); return isNaN(local3) ? param2 : local3; } private function storeNumber(param1:SettingEnum, param2:Number) : void { storageService.getStorage().data[param1.name] = param2; } public function setEmail(param1:String, param2:Boolean) : void { this.email = param1; this.emailConfirmed = param2; } public function isEmailSet() : Boolean { return this.email != null && this.email != ""; } public function isNeedEmailRemind() : Boolean { return !this.isEmailConfirmed(); } public function getEmail() : String { return this.email != null ? this.email : ""; } public function isEmailConfirmed() : Boolean { return this.emailConfirmed; } public function setEmailConfirmed(param1:Boolean) : void { this.emailConfirmed = param1; } public function get mouseControl() : Boolean { return this.getBoolean(SettingEnum.MOUSE_CONTROL,true); } public function get mouseSensitivity() : int { return this.getNumber(SettingEnum.MOUSE_SENSITIVITY,DEFAULT_MOUSE_SENSITIVE); } public function get mouseYInverse() : Boolean { return this.getBoolean(SettingEnum.MOUSE_Y_INVERSE,false); } public function get mouseYInverseShaftAim() : Boolean { return this.getBoolean(SettingEnum.MOUSE_Y_INVERSE_SHAFT_AIM,false); } public function get isPasswordSet() : Boolean { return this._isPasswordSet; } public function set isPasswordSet(param1:Boolean) : void { this._isPasswordSet = param1; } public function get showDamage() : Boolean { return this.getBoolean(SettingEnum.SHOW_DAMAGE,true); } public function setClientSetting(param1:SettingEnum, param2:Object) : void { var local3:SharedObject = storageService.getStorage(); local3.data[param1.name] = param2; local3.flush(); dispatchEvent(new SettingsServiceEvent(SettingsServiceEvent.SETTINGS_CHANGED,param1)); } public function get showLocalDrone() : Boolean { return this.getBoolean(SettingEnum.SHOW_LOCAL_DRONE,true); } public function get showRemoteDrones() : Boolean { return this.getBoolean(SettingEnum.SHOW_REMOTE_DRONES,true); } public function get receivePresents() : Boolean { return this.getBoolean(SettingEnum.RECEIVE_PRESENTS,false); } public function set receivePresents(param1:Boolean) : void { var local2:SharedObject = storageService.getStorage(); local2.data[SettingEnum.RECEIVE_PRESENTS] = param1; } } }
package alternativa.tanks.models.tank.killhandlers { import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.models.tank.ITankModel; import platform.client.fp10.core.type.IGameObject; public class RemoteTankDieHandler extends CommonTankDieHandler implements TankDieHandler, TankDeathConfirmationHandler { private var respawnDelay:int = 0; public function RemoteTankDieHandler() { super(); } public function handleTankDie(param1:IGameObject, param2:int) : void { this.respawnDelay = param2; var local3:DeathConfirmationTimeoutTask = new DeathConfirmationTimeoutTask(); local3.start(param1,this.handleDeathConfirmation); } public function handleDeathConfirmation(param1:IGameObject) : void { var local2:ITankModel = null; var local3:Tank = null; if(this.respawnDelay > 0) { local2 = getTankModel(param1); local3 = local2.getTank(); if(local3.isInBattle()) { killTank(param1,this.respawnDelay); } this.respawnDelay = 0; local3.isLastHitPointSet = false; } } } }
package forms.friends.list.renderer.background { import mx.core.BitmapAsset; [ExcludeClass] public class UserOfflineCellSelected_rightIconClass extends BitmapAsset { public function UserOfflineCellSelected_rightIconClass() { super(); } } }
package controls { [Embed(source="/_assets/assets.swf", symbol="symbol6")] public class RedButton extends ColorButton { public function RedButton() { super(); setStyle(RED); labelColor = 16777215; } } }
package alternativa.tanks.model { import alternativa.init.Main; import alternativa.model.IModel; import alternativa.object.ClientObject; import alternativa.osgi.service.dump.dumper.IDumper; import alternativa.register.SpaceInfo; import alternativa.service.IModelService; import alternativa.service.ISpaceService; import flash.utils.Dictionary; public class ItemDumper implements IDumper { public function ItemDumper() { super(); } public function dump(params:Vector.<String>) : String { var spaces:Array = null; var i:int = 0; var objects:Dictionary = null; var obj:ClientObject = null; var models:Vector.<String> = null; var m:int = 0; var itemParams:ItemParams = null; var result:String = "\n"; var modelRegister:IModelService = IModelService(Main.osgi.getService(IModelService)); var itemModel:IItem = (modelRegister.getModelsByInterface(IItem) as Vector.<IModel>)[0] as IItem; if(itemModel != null) { spaces = ISpaceService(Main.osgi.getService(ISpaceService)).spaceList; for(i = 0; i < spaces.length; i++) { objects = SpaceInfo(spaces[i]).objectRegister.getObjects(); for each(obj in objects) { models = obj.getModels(); if(models.length > 0) { for(m = 0; m < models.length; m++) { if((itemModel as IModel).id == models[m] as String) { itemParams = itemModel.getParams(obj); result += "\n" + itemParams.name; result += " type: " + itemParams.itemType + "\n"; result += " description: " + itemParams.description + "\n"; result += " rankId: " + itemParams.rankId + "\n"; result += " price: " + itemParams.price + "\n"; } } } } } } else { result += "ItemModel not registered!"; } return result + "\n"; } public function get dumperName() : String { return "item"; } } }
package alternativa.tanks.servermodels.loginbyhash { import alternativa.osgi.service.launcherparams.ILauncherParams; import alternativa.tanks.service.IEntranceClientFacade; import flash.net.SharedObject; import mx.utils.StringUtil; import projects.tanks.client.entrance.model.entrance.loginbyhash.ILoginByHashModelBase; import projects.tanks.client.entrance.model.entrance.loginbyhash.LoginByHashModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.service.storage.IStorageService; [ModelInfo] public class LoginByHashModel extends LoginByHashModelBase implements ILoginByHash, ILoginByHashModelBase { [Inject] public static var clientFacade:IEntranceClientFacade; [Inject] public static var storageService:IStorageService; [Inject] public static var launcherParams:ILauncherParams; public function LoginByHashModel() { super(); } public function loginBySingleUseHash(param1:String) : void { launcherParams.removeParameter("singleUseHash"); server.loginBySingleUseHash(param1); } public function loginByHash(param1:String) : void { server.loginByHash(param1); } public function loginBySingleUseHashFailed() : void { this.goToLoginHashFailed(); } public function loginByHashFailed() : void { this.goToLoginHashFailed(); } private function goToLoginHashFailed() : void { var local1:SharedObject = storageService.getStorage(); var local2:SharedObject = storageService.getAccountsStorage(); if(Boolean(local2.data[local1.data.userName])) { delete local2.data[local1.data.userName]; local2.flush(); } local1.data.userHash = null; clientFacade.goToLoginFormWithHashError(); } public function rememberUsersHash(param1:String) : void { var local2:SharedObject = storageService.getStorage(); local2.data.userHash = param1; local2.flush(); } public function rememberAccount(param1:String) : void { var local5:String = null; this.rememberUsersHash(param1); var local2:SharedObject = storageService.getStorage(); if(StringUtil.trim(local2.data.userName).length == 0) { return; } var local3:SharedObject = storageService.getAccountsStorage(); var local4:Object = {}; for(local5 in local2.data) { local4[local5] = local2.data[local5]; } local3.data[local2.data.userName] = local4; local3.flush(); } } }
package alternativa.tanks.models.user.incoming { import alternativa.types.Long; [ModelInterface] public interface IClanUserIncomingModel { function getIncomingClans() : Vector.<Long>; } }
package projects.tanks.client.battlefield.models.tankparts.engine { import platform.client.fp10.core.resource.types.SoundResource; public class EngineCC { private var _engineIdleSound:SoundResource; private var _engineMovingSound:SoundResource; private var _engineStartMovingSound:SoundResource; private var _engineStartSound:SoundResource; private var _engineStopMovingSound:SoundResource; public function EngineCC(param1:SoundResource = null, param2:SoundResource = null, param3:SoundResource = null, param4:SoundResource = null, param5:SoundResource = null) { super(); this._engineIdleSound = param1; this._engineMovingSound = param2; this._engineStartMovingSound = param3; this._engineStartSound = param4; this._engineStopMovingSound = param5; } public function get engineIdleSound() : SoundResource { return this._engineIdleSound; } public function set engineIdleSound(param1:SoundResource) : void { this._engineIdleSound = param1; } public function get engineMovingSound() : SoundResource { return this._engineMovingSound; } public function set engineMovingSound(param1:SoundResource) : void { this._engineMovingSound = param1; } public function get engineStartMovingSound() : SoundResource { return this._engineStartMovingSound; } public function set engineStartMovingSound(param1:SoundResource) : void { this._engineStartMovingSound = param1; } public function get engineStartSound() : SoundResource { return this._engineStartSound; } public function set engineStartSound(param1:SoundResource) : void { this._engineStartSound = param1; } public function get engineStopMovingSound() : SoundResource { return this._engineStopMovingSound; } public function set engineStopMovingSound(param1:SoundResource) : void { this._engineStopMovingSound = param1; } public function toString() : String { var local1:String = "EngineCC ["; local1 += "engineIdleSound = " + this.engineIdleSound + " "; local1 += "engineMovingSound = " + this.engineMovingSound + " "; local1 += "engineStartMovingSound = " + this.engineStartMovingSound + " "; local1 += "engineStartSound = " + this.engineStartSound + " "; local1 += "engineStopMovingSound = " + this.engineStopMovingSound + " "; return local1 + "]"; } } }
package projects.tanks.client.tanksservices.model.notifier.rank { import projects.tanks.client.tanksservices.model.notifier.AbstractNotifier; public class RankNotifierData extends AbstractNotifier { private var _rank:int; public function RankNotifierData(param1:int = 0) { super(); this._rank = param1; } public function get rank() : int { return this._rank; } public function set rank(param1:int) : void { this._rank = param1; } override public function toString() : String { var local1:String = "RankNotifierData ["; local1 += "rank = " + this.rank + " "; local1 += super.toString(); return local1 + "]"; } } }
package projects.tanks.client.garage.models.item.mobilelootbox.deliverylootbox { public interface IMobileLootBoxDeliveryModelBase { } }
package projects.tanks.clients.fp10.libraries.tanksservices.utils { import alternativa.osgi.service.locale.ILocaleService; import alternativa.types.Long; import platform.client.fp10.core.service.address.AddressService; import platform.clients.fp10.libraries.alternativapartners.service.IPartnerService; import projects.tanks.client.battleservice.BattleMode; import projects.tanks.clients.fp10.libraries.TanksLocale; public class BattleInfoUtils { [Inject] public static var addressService:AddressService; [Inject] public static var partnersService:IPartnerService; [Inject] public static var localeService:ILocaleService; private static const BATTLE_NAME_SEPARATOR:String = " "; public function BattleInfoUtils() { super(); } public static function getBattleBaseUrl() : String { var local1:String = ""; if(!partnersService.isRunningInsidePartnerEnvironment()) { local1 = addressService.getBaseURL(); } return local1; } public static function getBattleIdUhex(param1:Long) : String { return intToUhex(param1.high) + intToUhex(param1.low); } private static function intToUhex(param1:int) : String { var local2:String = null; var local4:uint = 0; if(param1 >= 0) { local2 = param1.toString(16); } else { local4 = uint(param1 & ~2147483648 | 2147483648); local2 = local4.toString(16); } var local3:int = 8 - local2.length; while(local3 > 0) { local2 = "0" + local2; local3--; } return local2; } public static function buildBattleName(param1:String, param2:String) : String { return param1 + BATTLE_NAME_SEPARATOR + getShortBattleModeName(param2); } private static function getShortBattleModeName(param1:String) : String { switch(param1) { case BattleMode.DM.name: return localeService.getText(TanksLocale.TEXT_DM_SHORT_NAME); case BattleMode.TDM.name: return localeService.getText(TanksLocale.TEXT_TDM_SHORT_NAME); case BattleMode.CTF.name: return localeService.getText(TanksLocale.TEXT_CTF_SHORT_NAME); case BattleMode.CP.name: return localeService.getText(TanksLocale.TEXT_CP_SHORT_NAME); case BattleMode.AS.name: return localeService.getText(TanksLocale.TEXT_AS_SHORT_NAME); case BattleMode.RUGBY.name: return localeService.getText(TanksLocale.TEXT_RUGBY_SHORT_NAME); case BattleMode.JGR.name: return localeService.getText(TanksLocale.TEXT_JGR_SHORT_NAME); default: return null; } } } }
package alternativa.tanks.models.tank.armor.chassis.tracked { [ModelInterface] public interface ITrackedChassis { function getDamping() : Number; } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.ItemInfoPanelBitmaps_bitmapVampireRate.png")] public class ItemInfoPanelBitmaps_bitmapVampireRate extends BitmapAsset { public function ItemInfoPanelBitmaps_bitmapVampireRate() { super(); } } }
package assets.windowinner.elemets { import flash.display.Sprite; [Embed(source="/_assets/assets.swf", symbol="symbol770")] public class WindowInnerBottomRightCorner extends Sprite { public function WindowInnerBottomRightCorner() { super(); } } }
package controls.resultassets { import assets.resultwindow.bres_NORMAL_RED_PIXEL; import assets.resultwindow.bres_NORMAL_RED_TL; import controls.statassets.StatLineBase; public class ResultWindowRedNormal extends StatLineBase { public function ResultWindowRedNormal() { super(); tl = new bres_NORMAL_RED_TL(1,1); px = new bres_NORMAL_RED_PIXEL(1,1); } } }
package alternativa.tanks.model.payment.modes.asyncurl { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class AsyncUrlPayModeEvents implements AsyncUrlPayMode { private var object:IGameObject; private var impl:Vector.<Object>; public function AsyncUrlPayModeEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function requestAsyncUrl() : void { var i:int = 0; var m:AsyncUrlPayMode = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = AsyncUrlPayMode(this.impl[i]); m.requestAsyncUrl(); i++; } } finally { Model.popObject(); } } } }
package projects.tanks.client.battlefield.models.drone { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class DroneIndicatorModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:DroneIndicatorModelServer; private var client:IDroneIndicatorModelBase = IDroneIndicatorModelBase(this); private var modelId:Long = Long.getLong(1936258281,-1608612342); private var _notReadyId:Long = Long.getLong(1675079766,1720830299); private var _readyId:Long = Long.getLong(1926631125,-1544324792); private var _reloadId:Long = Long.getLong(403977249,629765924); private var _reload_durationMsCodec:ICodec; private var _setBatteriesAmountId:Long = Long.getLong(1248011373,2011342868); private var _setBatteriesAmount_amountCodec:ICodec; public function DroneIndicatorModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new DroneIndicatorModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(DroneIndicatorCC,false))); this._reload_durationMsCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); this._setBatteriesAmount_amountCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); } protected function getInitParam() : DroneIndicatorCC { return DroneIndicatorCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._notReadyId: this.client.notReady(); break; case this._readyId: this.client.ready(); break; case this._reloadId: this.client.reload(int(this._reload_durationMsCodec.decode(param2))); break; case this._setBatteriesAmountId: this.client.setBatteriesAmount(int(this._setBatteriesAmount_amountCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.models.sfx.shoot.thunder { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.materials.FillMaterial; import alternativa.engine3d.materials.Material; import alternativa.engine3d.objects.Mesh; import alternativa.engine3d.objects.Sprite3D; import alternativa.math.Matrix3; import alternativa.math.Matrix4; import alternativa.math.Vector3; import alternativa.object.ClientObject; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.models.battlefield.scene3dcontainer.Scene3DContainer; import alternativa.tanks.sfx.IGraphicEffect; import alternativa.tanks.utils.objectpool.ObjectPool; import alternativa.tanks.utils.objectpool.PooledObject; import flash.display.BlendMode; use namespace alternativa3d; public class ThunderShotEffect extends PooledObject implements IGraphicEffect { private static const speed1:Number = 500; private static const speed2:Number = 1000; private static const speed3:Number = 1500; private static const raySpeed1:Number = 1500; private static const raySpeed2:Number = 2500; private static const raySpeed3:Number = 1300; private static var basePoint:Vector3 = new Vector3(); private static var direction:Vector3 = new Vector3(); private static var axis:Vector3 = new Vector3(); private static var eulerAngles:Vector3 = new Vector3(); private static var rayMaterial:FillMaterial = new FillMaterial(4294753806); private static var turretMatrix:Matrix4 = new Matrix4(); private static var trailMatrix:Matrix3 = new Matrix3(); private static var trailMatrix2:Matrix3 = new Matrix3(); private var turret:Object3D; private var localMuzzlePoint:Vector3; private var sprite1:Sprite3D; private var sprite2:Sprite3D; private var sprite3:Sprite3D; private var ray1:Trail; private var ray2:Trail; private var ray3:Trail; private var distance1:Number = 40; private var distance2:Number = 75; private var distance3:Number = 80; private var rayDistance1:Number = 0; private var rayDistance2:Number = 0; private var rayDistance3:Number = 0; private var angle1:Number; private var angle2:Number; private var angle3:Number; private var timeToLive:int; public function ThunderShotEffect(objectPool:ObjectPool) { super(objectPool); this.createParticles(); } public function init(turret:Object3D, muzzleLocalPoint:Vector3, material:Material) : void { this.turret = turret; this.localMuzzlePoint = muzzleLocalPoint; this.sprite1.material = material; this.sprite2.material = material; this.sprite3.material = material; this.timeToLive = 50; this.distance1 = 40; this.distance2 = 75; this.distance3 = 80; this.rayDistance1 = 0; this.rayDistance2 = 0; this.rayDistance3 = 0; this.angle1 = Math.random() * 2 * Math.PI; this.angle2 = Math.random() * 2 * Math.PI; this.angle3 = Math.random() * 2 * Math.PI; } public function addToContainer(container:Scene3DContainer) : void { container.addChild(this.sprite1); container.addChild(this.sprite2); container.addChild(this.sprite3); container.addChild(this.ray1); container.addChild(this.ray2); container.addChild(this.ray3); } public function play(millis:int, camera:GameCamera) : Boolean { if(this.timeToLive < 0) { return false; } turretMatrix.setMatrix(this.turret.x,this.turret.y,this.turret.z,this.turret.rotationX,this.turret.rotationY,this.turret.rotationZ); turretMatrix.transformVector(this.localMuzzlePoint,basePoint); direction.x = turretMatrix.b; direction.y = turretMatrix.f; direction.z = turretMatrix.j; var dt:Number = 0.001 * millis; this.rayDistance1 += dt * raySpeed1; this.rayDistance2 += dt * raySpeed2; this.rayDistance3 += dt * raySpeed3; this.setSpritePosition(this.sprite1,basePoint,direction,this.distance1); this.setSpritePosition(this.sprite2,basePoint,direction,this.distance2); this.setSpritePosition(this.sprite3,basePoint,direction,this.distance3); this.setRayMatrix(this.ray1,this.angle1,basePoint,direction,this.rayDistance1,0,10); this.setRayMatrix(this.ray2,this.angle2,basePoint,direction,this.rayDistance2,-7,0); this.setRayMatrix(this.ray3,this.angle3,basePoint,direction,this.rayDistance3,7,0); this.distance1 += dt * speed1; this.distance2 += dt * speed2; this.distance3 += dt * speed3; this.timeToLive -= millis; return true; } public function destroy() : void { this.sprite1.removeFromParent(); this.sprite2.removeFromParent(); this.sprite3.removeFromParent(); this.ray1.removeFromParent(); this.ray2.removeFromParent(); this.ray3.removeFromParent(); storeInPool(); } public function kill() : void { this.timeToLive = -1; } public function get owner() : ClientObject { return null; } override protected function getClass() : Class { return ThunderShotEffect; } private function createParticles() : void { this.sprite1 = this.createSprite(120); this.sprite2 = this.createSprite(99.75); this.sprite3 = this.createSprite(79.5); this.ray1 = new Trail(0.8,rayMaterial); this.ray2 = new Trail(0.75,rayMaterial); this.ray3 = new Trail(0.82,rayMaterial); } private function createSprite(size:Number) : Sprite3D { var sprite:Sprite3D = new Sprite3D(size,size); sprite.rotation = 2 * Math.PI * Math.random(); sprite.blendMode = BlendMode.SCREEN; return sprite; } private function setSpritePosition(sprite:Sprite3D, basePoint:Vector3, dir:Vector3, distance:Number) : void { sprite.x = basePoint.x + dir.x * distance; sprite.y = basePoint.y + dir.y * distance; sprite.z = basePoint.z + dir.z * distance; } private function setRayMatrix(ray:Mesh, angle:Number, basePoint:Vector3, dir:Vector3, distance:Number, dx:Number, dz:Number) : void { trailMatrix.fromAxisAngle(Vector3.Y_AXIS,angle); if(dir.y < -0.99999 || dir.y > 0.99999) { axis.x = 0; axis.y = 0; axis.z = 1; angle = dir.y < 0 ? Number(Number(Math.PI)) : Number(Number(0)); } else { axis.x = dir.z; axis.y = 0; axis.z = -dir.x; axis.vNormalize(); angle = Math.acos(dir.y); } trailMatrix2.fromAxisAngle(axis,angle); trailMatrix.append(trailMatrix2); trailMatrix.getEulerAngles(eulerAngles); ray.rotationX = eulerAngles.x; ray.rotationY = eulerAngles.y; ray.rotationZ = eulerAngles.z; ray.x = basePoint.x + dir.x * distance + dx * trailMatrix.a + dz * trailMatrix.c; ray.y = basePoint.y + dir.y * distance + dx * trailMatrix.e + dz * trailMatrix.g; ray.z = basePoint.z + dir.z * distance + dx * trailMatrix.i + dz * trailMatrix.k; } } } import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.Material; import alternativa.engine3d.objects.Mesh; import flash.display.BlendMode; use namespace alternativa3d; class Trail extends Mesh { function Trail(scale:Number, material:Material) { super(); var h:Number = 240 * scale; var a:Vertex = this.createVertex(-4,0,0,0,0); var b:Vertex = this.createVertex(4,0,0,0,1); var c:Vertex = this.createVertex(0,h,0,1,0.5); this.createFace(a,b,c).material = material; this.createFace(c,b,a).material = material; calculateFacesNormals(true); calculateBounds(); blendMode = BlendMode.SCREEN; alpha = 0.3; } private function createVertex(x:Number, y:Number, z:Number, u:Number, v:Number) : Vertex { var newVertex:Vertex = new Vertex(); newVertex.next = vertexList; vertexList = newVertex; newVertex.x = x; newVertex.y = y; newVertex.z = z; newVertex.u = u; newVertex.v = v; return newVertex; } private function createFace(a:Vertex, b:Vertex, c:Vertex) : Face { var newFace:Face = new Face(); newFace.next = faceList; faceList = newFace; newFace.wrapper = new Wrapper(); newFace.wrapper.vertex = a; newFace.wrapper.next = new Wrapper(); newFace.wrapper.next.vertex = b; newFace.wrapper.next.next = new Wrapper(); newFace.wrapper.next.next.vertex = c; return newFace; } }
package controls.dropdownlist { import assets.windowinner.bitmaps.WindowInnerBottom; import assets.windowinner.bitmaps.WindowInnerLeft; import assets.windowinner.bitmaps.WindowInnerRight; import assets.windowinner.bitmaps.WindowInnerTop; import assets.windowinner.elemets.WindowInnerBottomLeftCorner; import assets.windowinner.elemets.WindowInnerBottomRightCorner; import assets.windowinner.elemets.WindowInnerTopLeftCorner; import assets.windowinner.elemets.WindowInnerTopRightCorner; import flash.display.BitmapData; import flash.display.Graphics; import flash.display.Shape; import flash.display.Sprite; public class DPLBackground extends Sprite { protected static var _bgBMP:BitmapData; private static const bitmapBG:Class = DPLBackground_bitmapBG; private var _width:int = 0; private var _height:int = 0; private var tl:WindowInnerTopLeftCorner = new WindowInnerTopLeftCorner(); private var tr:WindowInnerTopRightCorner = new WindowInnerTopRightCorner(); private var bl:WindowInnerBottomLeftCorner = new WindowInnerBottomLeftCorner(); private var br:WindowInnerBottomRightCorner = new WindowInnerBottomRightCorner(); private var topBMP:WindowInnerTop = new WindowInnerTop(0,0); private var bottomBMP:WindowInnerBottom = new WindowInnerBottom(0,0); private var leftBMP:WindowInnerLeft = new WindowInnerLeft(0,0); private var rightBMP:WindowInnerRight = new WindowInnerRight(0,0); private var bg:Sprite = new Sprite(); private var top:Shape = new Shape(); private var bottom:Shape = new Shape(); private var left:Shape = new Shape(); private var right:Shape = new Shape(); public function DPLBackground(param1:int, param2:int) { super(); this._width = param1; this._height = param2; addChild(this.bg); addChild(this.top); addChild(this.bottom); addChild(this.left); addChild(this.right); addChild(this.tl); addChild(this.tr); addChild(this.bl); addChild(this.br); this.draw(); } protected function get bgBMP() : BitmapData { if(!_bgBMP) { _bgBMP = new bitmapBG().bitmapData; } return _bgBMP; } protected function draw() : void { var local1:Graphics = null; local1 = this.bg.graphics; local1.clear(); local1.beginBitmapFill(this.bgBMP); local1.drawRect(1,1,this._width - 2,this._height - 2); local1.endFill(); local1 = this.top.graphics; local1.clear(); local1.beginBitmapFill(this.topBMP); local1.drawRect(0,0,this._width - 12,6); local1.endFill(); this.top.x = 6; local1 = this.bottom.graphics; local1.clear(); local1.beginBitmapFill(this.bottomBMP); local1.drawRect(0,0,this._width - 12,6); local1.endFill(); this.bottom.x = 6; this.bottom.y = this._height - 6; local1 = this.left.graphics; local1.clear(); local1.beginBitmapFill(this.leftBMP); local1.drawRect(0,0,6,this._height - 12); local1.endFill(); this.left.x = 0; this.left.y = 6; local1 = this.right.graphics; local1.clear(); local1.beginBitmapFill(this.rightBMP); local1.drawRect(0,0,6,this._height - 12); local1.endFill(); this.right.x = this._width - 6; this.right.y = 6; this.tl.x = 0; this.tl.y = 0; this.tr.x = this._width - this.tr.width; this.tr.y = 0; this.bl.x = 0; this.bl.y = this._height - this.bl.height; this.br.x = this._width - this.br.width; this.br.y = this._height - this.br.height; } override public function set width(param1:Number) : void { if(this._width == int(param1)) { return; } this._width = param1; this.draw(); } override public function get width() : Number { return this._width; } override public function set height(param1:Number) : void { if(this._height == int(param1)) { return; } this._height = param1; this.draw(); } override public function get height() : Number { return this._height; } public function setSize(param1:int, param2:int) : void { this._width = param1; this._height = param2; this.draw(); } } }
package alternativa.tanks.gui { import alternativa.init.Main; import alternativa.model.IModel; import alternativa.osgi.service.locale.ILocaleService; import alternativa.resource.StubBitmapData; import alternativa.service.IModelService; import alternativa.service.IResourceService; import alternativa.tanks.gui.shopitems.item.kits.KitPackage; import alternativa.tanks.gui.shopitems.item.kits.description.KitPackageDescriptionView; import alternativa.tanks.gui.shopitems.item.kits.description.KitsData; import alternativa.tanks.gui.shopitems.item.kits.description.KitsInfoData; import alternativa.tanks.locale.constants.TextConst; import alternativa.tanks.model.GarageModel; import alternativa.tanks.model.IItemEffect; import alternativa.tanks.model.ItemParams; import alternativa.tanks.model.panel.IPanel; import alternativa.tanks.model.user.IUserData; import alternativa.tanks.model.user.UserData; import assets.scroller.color.ScrollThumbSkinGreen; import assets.scroller.color.ScrollTrackGreen; import com.alternativaplatform.projects.tanks.client.commons.models.itemtype.ItemTypeEnum; import com.alternativaplatform.projects.tanks.client.commons.types.ItemProperty; import com.alternativaplatform.projects.tanks.client.garage.garage.ItemInfo; import com.alternativaplatform.projects.tanks.client.garage.item.ItemPropertyValue; import com.alternativaplatform.projects.tanks.client.garage.item.ModificationInfo; import controls.Label; import controls.NumStepper; import controls.TankWindow; import controls.TankWindowHeader; import controls.TankWindowInner; import fl.containers.ScrollPane; import fl.controls.ScrollPolicy; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.DisplayObject; import flash.display.Shape; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.geom.Point; import flash.geom.Rectangle; import flash.net.URLRequest; import flash.net.navigateToURL; import flash.text.TextFieldType; import flash.utils.Dictionary; import forms.garage.GarageButton; import forms.garage.GarageRenewalButton; import projects.tanks.client.panel.model.shop.kitpackage.KitPackageItemInfo; import scpacker.resource.ResourceType; import scpacker.resource.ResourceUtil; import scpacker.resource.images.ImageResource; public class ItemInfoPanel extends Sprite { [Embed(source="907.png")] private static const bitmapArea:Class; private static const areaBd:BitmapData = new bitmapArea().bitmapData; [Embed(source="1132.png")] private static const bitmapArmorWear:Class; private static const damageBd:BitmapData = new bitmapArmorWear().bitmapData; [Embed(source="852.png")] private static const bitmapArmor:Class; private static const armorBd:BitmapData = new bitmapArmor().bitmapData; [Embed(source="925.png")] private static const bitmapEnergyConsumption:Class; private static const energyConsumptionBd:BitmapData = new bitmapEnergyConsumption().bitmapData; [Embed(source="1200.png")] private static const bitmapPower:Class; private static const powerBd:BitmapData = new bitmapPower().bitmapData; [Embed(source="1072.png")] private static const bitmapRange:Class; private static const rangeBd:BitmapData = new bitmapRange().bitmapData; [Embed(source="1057.png")] private static const bitmapRateOfFire:Class; private static const rateOfFireBd:BitmapData = new bitmapRateOfFire().bitmapData; [Embed(source="859.png")] private static const bitmapResourceWear:Class; private static const resourceWearBd:BitmapData = new bitmapResourceWear().bitmapData; [Embed(source="1114.png")] private static const bitmapResource:Class; private static const resourceBd:BitmapData = new bitmapResource().bitmapData; [Embed(source="884.png")] private static const bitmapSpread:Class; private static const spreadBd:BitmapData = new bitmapSpread().bitmapData; [Embed(source="908.png")] private static const bitmapTurretRotationRate:Class; private static const turretRotationRateBd:BitmapData = new bitmapTurretRotationRate().bitmapData; [Embed(source="1192.png")] private static const bitmapSpeed:Class; private static const speedBd:BitmapData = new bitmapSpeed().bitmapData; [Embed(source="786.png")] private static const bitmapTurnSpeed:Class; private static const turnspeedBd:BitmapData = new bitmapTurnSpeed().bitmapData; [Embed(source="1131.png")] private static const bitmapFireResistance:Class; private static const fireResistanceBd:BitmapData = new bitmapFireResistance().bitmapData; [Embed(source="969.png")] private static const bitmapPlasmaResistance:Class; private static const plasmaResistanceBd:BitmapData = new bitmapPlasmaResistance().bitmapData; [Embed(source="1064.png")] private static const bitmapMechResistance:Class; private static const mechResistanceBd:BitmapData = new bitmapMechResistance().bitmapData; [Embed(source="874.png")] private static const bitmapRailResistance:Class; private static const railResistanceBd:BitmapData = new bitmapRailResistance().bitmapData; [Embed(source="1039.png")] private static const bitmapTerminatorResistance:Class; private static const terminatorResistanceBd:BitmapData = new bitmapTerminatorResistance().bitmapData; [Embed(source="829.png")] private static const bitmapCriticalChance:Class; private static const criticalChanceBd:BitmapData = new bitmapCriticalChance().bitmapData; [Embed(source="754.png")] private static const bitmapHeatingTime:Class; private static const heatingTimeBd:BitmapData = new bitmapHeatingTime().bitmapData; [Embed(source="894.png")] private static const bitmapMineResistance:Class; private static const mineResistanceBd:BitmapData = new bitmapMineResistance().bitmapData; [Embed(source="970.png")] private static const bitmapVampireResistance:Class; private static const vampireResistanceBd:BitmapData = new bitmapVampireResistance().bitmapData; [Embed(source="1074.png")] private static const bitmapThunderResistance:Class; private static const thunderResistanceBd:BitmapData = new bitmapThunderResistance().bitmapData; [Embed(source="1207.png")] private static const bitmapFreezeResistance:Class; private static const freezeResistanceBd:BitmapData = new bitmapFreezeResistance().bitmapData; [Embed(source="1021.png")] private static const bitmapRicochetResistance:Class; private static const ricochetResistanceBd:BitmapData = new bitmapRicochetResistance().bitmapData; [Embed(source="1113.png")] private static const bitmapHealingRadius:Class; private static const healingRadiusBd:BitmapData = new bitmapHealingRadius().bitmapData; [Embed(source="1013.png")] private static const bitmapHealRate:Class; private static const healRateBd:BitmapData = new bitmapHealRate().bitmapData; [Embed(source="785.png")] private static const bitmapVampireRate:Class; private static const vampireRateBd:BitmapData = new bitmapVampireRate().bitmapData; [Embed(source="842.png")] private static const shaftResistance:Class; private static const shaftResistanceBd:BitmapData = new shaftResistance().bitmapData; [Embed(source="806.png")] private static const bitmapPropertiesLeft:Class; private static const propertiesLeftBd:BitmapData = new bitmapPropertiesLeft().bitmapData; [Embed(source="848.png")] private static const bitmapPropertiesCenter:Class; private static const propertiesCenterBd:BitmapData = new bitmapPropertiesCenter().bitmapData; [Embed(source="1204.png")] private static const bitmapPropertiesRight:Class; private static const propertiesRightBd:BitmapData = new bitmapPropertiesRight().bitmapData; [Embed(source="1154.png")] private static const bitmapUpgradeTableLeft:Class; private static const upgradeTableLeftBd:BitmapData = new bitmapUpgradeTableLeft().bitmapData; [Embed(source="1014.png")] private static const bitmapUpgradeTableCenter:Class; private static const upgradeTableCenterBd:BitmapData = new bitmapUpgradeTableCenter().bitmapData; [Embed(source="1003.png")] private static const bitmapUpgradeTableRight:Class; private static const upgradeTableRightBd:BitmapData = new bitmapUpgradeTableRight().bitmapData; [Embed(source="1083.png")] private static const bitmapDamageShaft:Class; private static const shaftDamageBd:BitmapData = new bitmapDamageShaft().bitmapData; [Embed(source="804.png")] private static const bitmapFireRateShaft:Class; private static const shaftFireRateBd:BitmapData = new bitmapFireRateShaft().bitmapData; public static const INVENTORY_MAX_VALUE:int = 9999; public static const INVENTORY_MIN_VALUE:int = 1; private var resourceRegister:IResourceService; private var modelRegister:IModelService; private var localeService:ILocaleService; private var panelModel:IPanel; private var window:TankWindow; public var size:Point; public const margin:int = 11; private const bottomMargin:int = 64; private var inner:TankWindowInner; private var preview:Bitmap; private var previewVisible:Boolean; public var nameTf:Label; public var descrTf:Label; public var buttonBuy:GarageButton; public var buttonEquip:GarageButton; public var buttonUpgrade:GarageButton; public var buttonSkin:GarageButton; public var buttonBuyCrystals:GarageRenewalButton; public var inventoryNumStepper:NumStepper; private const buttonSize:Point = new Point(120,50); public var areaIcon:ItemPropertyIcon; public var armorIcon:ItemPropertyIcon; public var damageIcon:ItemPropertyIcon; public var damagePerSecondIcon:ItemPropertyIcon; public var energyConsumptionIcon:ItemPropertyIcon; public var powerIcon:ItemPropertyIcon; public var rangeIcon:ItemPropertyIcon; public var rateOfFireIcon:ItemPropertyIcon; public var resourceIcon:ItemPropertyIcon; public var resourceWearIcon:ItemPropertyIcon; public var shotWearIcon:ItemPropertyIcon; public var timeWearIcon:ItemPropertyIcon; public var shotTimeWearIcon:ItemPropertyIcon; public var spreadIcon:ItemPropertyIcon; public var turretRotationRateIcon:ItemPropertyIcon; public var damageAngleIcon:ItemPropertyIcon; public var speedIcon:ItemPropertyIcon; public var turnSpeedIcon:ItemPropertyIcon; public var criticalChanceIcon:ItemPropertyIcon; public var heatingTimeIcon:ItemPropertyIcon; public var mechResistanceIcon:ItemPropertyIcon; public var plasmaResistanceIcon:ItemPropertyIcon; public var fireResistanceIcon:ItemPropertyIcon; public var railResistanceIcon:ItemPropertyIcon; public var mineResistanceIcon:ItemPropertyIcon; public var terminatorResistanceIcon:ItemPropertyIcon; public var vampireResistanceIcon:ItemPropertyIcon; public var thunderResistanceIcon:ItemPropertyIcon; public var freezeResistanceIcon:ItemPropertyIcon; public var ricochetResistanceIcon:ItemPropertyIcon; public var shaftResistanceIcon:ItemPropertyIcon; public var healingRadiusIcon:ItemPropertyIcon; public var healRateIcon:ItemPropertyIcon; public var vampireRateIcon:ItemPropertyIcon; public var shaftDamageIcon:ItemPropertyIcon; public var shaftRateOfFireIcon:ItemPropertyIcon; private const iconSpace:int = 10; private var visibleIcons:Array; private var id:String; private var params:ItemParams; private var info:ItemInfo; private var type:ItemTypeEnum; private var upgradeProperties:Array; private var scrollPane:ScrollPane; private var scrollContainer:Sprite; private var propertiesPanel:Sprite; private var propertiesPanelLeft:Bitmap; private var propertiesPanelCenter:Bitmap; private var propertiesPanelRight:Bitmap; private var area:Shape; private var area2:Shape; private var areaRect:Rectangle; private var areaRect2:Rectangle; private var horizMargin:int = 12; private var vertMargin:int = 9; private var spaceModule:int = 3; private var cutPreview:int = 0; private var hidePreviewLimit:int = 275; private var timeIndicator:Label; public var requiredCrystalsNum:int; private var modTable:ModTable; public var availableSkins:Array; public var skinsParams:Dictionary; private var skinText:String; private var isKit:Boolean = false; private var kitView:KitPackageDescriptionView; public function ItemInfoPanel() { super(); this.resourceRegister = Main.osgi.getService(IResourceService) as IResourceService; this.modelRegister = Main.osgi.getService(IModelService) as IModelService; this.localeService = Main.osgi.getService(ILocaleService) as ILocaleService; this.panelModel = Main.osgi.getService(IPanel) as IPanel; this.availableSkins = new Array(); this.skinsParams = new Dictionary(); this.kitView = new KitPackageDescriptionView(); this.size = new Point(400,300); this.window = new TankWindow(this.size.x,this.size.y); addChild(this.window); this.window.headerLang = this.localeService.getText(TextConst.GUI_LANG); this.window.header = TankWindowHeader.INFORMATION; this.inner = new TankWindowInner(164,106,TankWindowInner.GREEN); this.inner.showBlink = true; addChild(this.inner); this.inner.x = this.margin; this.inner.y = this.margin; this.area = new Shape(); this.area2 = new Shape(); this.areaRect = new Rectangle(); this.areaRect2 = new Rectangle(this.horizMargin,this.vertMargin,0,0); this.scrollContainer = new Sprite(); this.scrollContainer.x = this.margin + 1; this.scrollContainer.y = this.margin + 1; this.scrollContainer.addChild(this.area); this.scrollContainer.addChild(this.area2); this.scrollPane = new ScrollPane(); addChild(this.scrollPane); this.confScroll(); this.scrollPane.horizontalScrollPolicy = ScrollPolicy.OFF; this.scrollPane.verticalScrollPolicy = ScrollPolicy.AUTO; this.scrollPane.source = this.scrollContainer; this.scrollPane.focusEnabled = false; this.scrollPane.x = this.margin + 1; this.scrollPane.y = this.margin + 1 + this.spaceModule; var userModel:UserData = Main.osgi.getService(IUserData) as UserData; var userName:String = userModel.name; this.nameTf = new Label(); this.nameTf.type = TextFieldType.DYNAMIC; this.nameTf.text = "Hello, " + userName + "!"; this.nameTf.size = 18; this.nameTf.color = 381208; this.scrollContainer.addChild(this.nameTf); this.nameTf.x = this.horizMargin - 3; this.nameTf.y = this.vertMargin - 7; this.descrTf = new Label(); this.descrTf.multiline = true; this.descrTf.wordWrap = true; this.descrTf.color = 381208; this.descrTf.htmlText = "Description"; this.scrollContainer.addChild(this.descrTf); this.descrTf.x = this.horizMargin - 3; this.preview = new Bitmap(); this.buttonBuy = new GarageButton(); this.buttonEquip = new GarageButton(); this.buttonUpgrade = new GarageButton(); this.buttonSkin = new GarageButton(); this.buttonBuyCrystals = new GarageRenewalButton(); this.buttonBuy.icon = null; this.buttonBuy.label = this.localeService.getText(TextConst.GARAGE_INFO_PANEL_BUTTON_BUY_TEXT); this.buttonEquip.label = this.localeService.getText(TextConst.GARAGE_INFO_PANEL_BUTTON_EQUIP_TEXT); this.buttonUpgrade.label = this.localeService.getText(TextConst.GARAGE_INFO_PANEL_BUTTON_UPGRADE_TEXT); this.buttonBuyCrystals.label = this.localeService.getText(TextConst.GARAGE_INFO_PANEL_BUTTON_ADD_CRYSTALS_TEXT); this.buttonBuyCrystals.addEventListener(MouseEvent.CLICK,function(e:MouseEvent):void { navigateToURL(new URLRequest("http://mytankspay.net/pay.php?cry=" + (-(panelModel.crystal >= params.price ? params.price : -params.price) - panelModel.crystal) + "&nick=" + panelModel.userName),"_self"); }); this.buttonSkin.label = ""; addChild(this.buttonBuy); addChild(this.buttonEquip); addChild(this.buttonUpgrade); addChild(this.buttonSkin); this.buttonSkin.visible = false; addChild(this.buttonBuyCrystals); this.inventoryNumStepper = new NumStepper(); addChild(this.inventoryNumStepper); this.inventoryNumStepper.value = 1; this.inventoryNumStepper.minValue = 1; this.inventoryNumStepper.maxValue = ItemInfoPanel.INVENTORY_MAX_VALUE; this.inventoryNumStepper.visible = false; this.inventoryNumStepper.addEventListener(Event.CHANGE,this.inventoryNumChanged); this.propertiesPanel = new Sprite(); this.propertiesPanelLeft = new Bitmap(propertiesLeftBd); this.propertiesPanel.addChild(this.propertiesPanelLeft); this.propertiesPanelCenter = new Bitmap(propertiesCenterBd); this.propertiesPanel.addChild(this.propertiesPanelCenter); this.propertiesPanelRight = new Bitmap(propertiesRightBd); this.propertiesPanel.addChild(this.propertiesPanelRight); this.propertiesPanelCenter.x = this.propertiesPanelLeft.width; this.propertiesPanel.x = this.horizMargin; this.propertiesPanel.y = Math.round(this.vertMargin * 2 + this.nameTf.textHeight - 7); this.areaIcon = new ItemPropertyIcon(areaBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_DISTANCE_UNIT_TEXT)); this.armorIcon = new ItemPropertyIcon(armorBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_HEALTH_UNIT_TEXT)); this.damageIcon = new ItemPropertyIcon(damageBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_HEALTH_UNIT_TEXT)); this.damagePerSecondIcon = new ItemPropertyIcon(damageBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_DAMAGE_SPEED_UNIT_TEXT)); this.energyConsumptionIcon = new ItemPropertyIcon(energyConsumptionBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_POWER_UNIT_TEXT)); this.powerIcon = new ItemPropertyIcon(powerBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_POWER_UNIT_TEXT)); this.rangeIcon = new ItemPropertyIcon(rangeBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_DISTANCE_UNIT_TEXT)); this.rateOfFireIcon = new ItemPropertyIcon(rateOfFireBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_RATE_OF_FIRE_UNIT_TEXT)); this.resourceIcon = new ItemPropertyIcon(resourceBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_RESOURCE_UNIT_TEXT)); this.resourceWearIcon = new ItemPropertyIcon(resourceWearBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_RESOURCE_UNIT_TEXT)); this.shotWearIcon = new ItemPropertyIcon(resourceWearBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_RESOURCE_SHOT_WEAR_UNIT_TEXT)); this.timeWearIcon = new ItemPropertyIcon(resourceWearBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_RESOURCE_TIME_WEAR_UNIT_TEXT)); this.shotTimeWearIcon = new ItemPropertyIcon(resourceWearBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_RESOURCE_SHOT_TIME_WEAR_UNIT_TEXT)); this.spreadIcon = new ItemPropertyIcon(spreadBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_ANGLE_UNIT_TEXT)); this.turretRotationRateIcon = new ItemPropertyIcon(turretRotationRateBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_TURN_SPEED_UNIT_TEXT)); this.damageAngleIcon = new ItemPropertyIcon(spreadBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_ANGLE_UNIT_TEXT)); this.speedIcon = new ItemPropertyIcon(speedBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_SPEED_UNIT_TEXT)); this.turnSpeedIcon = new ItemPropertyIcon(turnspeedBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_TURN_SPEED_UNIT_TEXT)); this.criticalChanceIcon = new ItemPropertyIcon(criticalChanceBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_CRITICAL_CHANCE_UNIT_TEXT)); this.heatingTimeIcon = new ItemPropertyIcon(heatingTimeBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_HEATING_TIME_UNIT_TEXT)); this.mechResistanceIcon = new ItemPropertyIcon(mechResistanceBd,"%"); this.fireResistanceIcon = new ItemPropertyIcon(fireResistanceBd,"%"); this.plasmaResistanceIcon = new ItemPropertyIcon(plasmaResistanceBd,"%"); this.railResistanceIcon = new ItemPropertyIcon(railResistanceBd,"%"); this.terminatorResistanceIcon = new ItemPropertyIcon(terminatorResistanceBd,"%"); this.mineResistanceIcon = new ItemPropertyIcon(mineResistanceBd,"%"); this.vampireResistanceIcon = new ItemPropertyIcon(vampireResistanceBd,"%"); this.thunderResistanceIcon = new ItemPropertyIcon(thunderResistanceBd,"%"); this.freezeResistanceIcon = new ItemPropertyIcon(freezeResistanceBd,"%"); this.ricochetResistanceIcon = new ItemPropertyIcon(ricochetResistanceBd,"%"); this.shaftResistanceIcon = new ItemPropertyIcon(shaftResistanceBd,"%"); this.healingRadiusIcon = new ItemPropertyIcon(healingRadiusBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_DISTANCE_UNIT_TEXT)); this.healRateIcon = new ItemPropertyIcon(healRateBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_DAMAGE_SPEED_UNIT_TEXT)); this.vampireRateIcon = new ItemPropertyIcon(vampireRateBd,this.localeService.getText(TextConst.GARAGE_INFO_PANEL_DAMAGE_SPEED_UNIT_TEXT)); this.shaftDamageIcon = new ItemPropertyIcon(shaftDamageBd,"hp"); this.shaftRateOfFireIcon = new ItemPropertyIcon(shaftFireRateBd,"shot/min"); this.timeIndicator = new Label(); this.timeIndicator.size = 18; this.timeIndicator.color = 381208; this.visibleIcons = new Array(); this.modTable = new ModTable(); this.modTable.x = this.horizMargin; } public function hide() : void { this.resourceRegister = null; this.modelRegister = null; this.panelModel = null; this.window = null; this.inner = null; this.preview = null; this.nameTf = null; this.descrTf = null; this.visibleIcons = null; this.id = null; this.type = null; this.upgradeProperties = null; this.scrollPane = null; this.scrollContainer = null; this.propertiesPanel = null; this.propertiesPanelLeft = null; this.propertiesPanelCenter = null; this.propertiesPanelRight = null; this.area = null; this.area2 = null; this.areaRect = null; this.areaRect2 = null; this.buttonBuy = null; this.buttonEquip = null; this.buttonUpgrade = null; this.buttonSkin = null; this.buttonBuyCrystals = null; this.areaIcon = null; this.armorIcon = null; this.damageIcon = null; this.damagePerSecondIcon = null; this.energyConsumptionIcon = null; this.powerIcon = null; this.rangeIcon = null; this.rateOfFireIcon = null; this.resourceIcon = null; this.resourceWearIcon = null; this.shotWearIcon = null; this.timeWearIcon = null; this.shotTimeWearIcon = null; this.spreadIcon = null; this.turretRotationRateIcon = null; this.damageAngleIcon = null; this.speedIcon = null; this.turnSpeedIcon = null; this.criticalChanceIcon = null; this.heatingTimeIcon = null; this.mechResistanceIcon = null; this.fireResistanceIcon = null; this.plasmaResistanceIcon = null; this.railResistanceIcon = null; this.terminatorResistanceIcon = null; this.mineResistanceIcon = null; this.vampireResistanceIcon = null; this.thunderResistanceIcon = null; this.freezeResistanceIcon = null; this.ricochetResistanceIcon = null; this.shaftResistanceIcon = null; this.healingRadiusIcon = null; this.healRateIcon = null; this.vampireRateIcon = null; this.vampireRateIcon = null; this.vampireRateIcon = null; this.vampireRateIcon = null; this.vampireRateIcon = null; this.shaftRateOfFireIcon = null; this.shaftDamageIcon = null; } private function confScroll() : void { this.scrollPane.setStyle("downArrowUpSkin",ScrollArrowDownGreen); this.scrollPane.setStyle("downArrowDownSkin",ScrollArrowDownGreen); this.scrollPane.setStyle("downArrowOverSkin",ScrollArrowDownGreen); this.scrollPane.setStyle("downArrowDisabledSkin",ScrollArrowDownGreen); this.scrollPane.setStyle("upArrowUpSkin",ScrollArrowUpGreen); this.scrollPane.setStyle("upArrowDownSkin",ScrollArrowUpGreen); this.scrollPane.setStyle("upArrowOverSkin",ScrollArrowUpGreen); this.scrollPane.setStyle("upArrowDisabledSkin",ScrollArrowUpGreen); this.scrollPane.setStyle("trackUpSkin",ScrollTrackGreen); this.scrollPane.setStyle("trackDownSkin",ScrollTrackGreen); this.scrollPane.setStyle("trackOverSkin",ScrollTrackGreen); this.scrollPane.setStyle("trackDisabledSkin",ScrollTrackGreen); this.scrollPane.setStyle("thumbUpSkin",ScrollThumbSkinGreen); this.scrollPane.setStyle("thumbDownSkin",ScrollThumbSkinGreen); this.scrollPane.setStyle("thumbOverSkin",ScrollThumbSkinGreen); this.scrollPane.setStyle("thumbDisabledSkin",ScrollThumbSkinGreen); } private function hideAllIcons() : void { var icon:DisplayObject = null; Main.writeVarsToConsoleChannel("GARAGE WINDOW","hideAllIcons"); for(var i:int = 0; i < this.visibleIcons.length; i++) { icon = this.visibleIcons[i] as DisplayObject; if(this.propertiesPanel.contains(icon)) { this.propertiesPanel.removeChild(icon); } } } private function showIcons() : void { var icon:DisplayObject = null; Main.writeVarsToConsoleChannel("GARAGE WINDOW","showIcons"); for(var i:int = 0; i < this.visibleIcons.length; i++) { icon = this.visibleIcons[i] as DisplayObject; if(!this.propertiesPanel.contains(icon)) { this.propertiesPanel.addChild(icon); } icon.visible = true; } } public function showItemInfo(itemId:String, itemParams:ItemParams, storeItem:Boolean, itemInfo:ItemInfo = null, mountedItems:Array = null) : void { var i:int = 0; var p:ItemPropertyValue = null; var j:int = 0; var pv:ItemPropertyValue = null; var data:KitsData = null; var kitPackage:Vector.<KitPackageItemInfo> = null; var mods:Array = null; var text:Array = null; var m:int = 0; var modInfo:ModificationInfo = null; var row:ModInfoRow = null; var maxWidth:int = 0; var modProperties:Array = null; var rank:int = 0; var cost:int = 0; var acceptableNum:int = 0; var itemEffectModel:IItemEffect = null; Main.writeVarsToConsoleChannel("GARAGE WINDOW"," "); Main.writeVarsToConsoleChannel("GARAGE WINDOW","showItemInfooooo (itemId: %1)",itemId); this.id = itemId; this.type = itemParams.itemType; this.params = itemParams; this.info = itemInfo; this.nameTf.text = itemParams.name; this.descrTf.htmlText = itemParams.description; var resource:ImageResource = ResourceUtil.getResource(ResourceType.IMAGE,itemId + "_preview") as ImageResource; var previewBd:BitmapData = null; if(resource != null) { previewBd = resource.bitmapData as BitmapData; } else { previewBd = new StubBitmapData(16711680); } this.preview.bitmapData = previewBd; var showProperties:Boolean = !(this.type == ItemTypeEnum.ARMOR || this.type == ItemTypeEnum.WEAPON); this.hideAllIcons(); this.visibleIcons = new Array(); var properties:Array = itemParams.itemProperties; if(itemId.indexOf("shaft_") < 0) { if(properties != null) { for(i = 0; i < properties.length; i++) { p = properties[i] as ItemPropertyValue; switch(p.property) { case ItemProperty.ARMOR: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: ARMOR"); if(showProperties) { this.armorIcon.labelText = p.value; } else { this.armorIcon.labelText = ""; } this.visibleIcons[5] = this.armorIcon; break; case ItemProperty.DAMAGE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: DAMAGE"); if(showProperties) { this.damageIcon.labelText = p.value; } else { this.damageIcon.labelText = ""; } this.visibleIcons[5] = this.damageIcon; break; case ItemProperty.DAMAGE_PER_SECOND: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: DAMAGE_PER_SECOND"); if(showProperties) { this.damagePerSecondIcon.labelText = p.value; } else { this.damagePerSecondIcon.labelText = ""; } this.visibleIcons[5] = this.damagePerSecondIcon; break; case ItemProperty.AIMING_ERROR: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: AIMING_ERROR"); if(showProperties) { this.spreadIcon.labelText = p.value; } else { this.spreadIcon.labelText = ""; } this.visibleIcons[8] = this.spreadIcon; break; case ItemProperty.CONE_ANGLE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: CONE_ANGLE"); if(showProperties) { this.damageAngleIcon.labelText = p.value; } else { this.damageAngleIcon.labelText = ""; } this.visibleIcons[8] = this.damageAngleIcon; break; case ItemProperty.SHOT_AREA: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: SHOT_AREA"); if(showProperties) { this.areaIcon.labelText = p.value; } else { this.areaIcon.labelText = ""; } this.visibleIcons[10] = this.areaIcon; break; case ItemProperty.SHOT_FREQUENCY: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: SHOT_FREQUENCY"); if(showProperties) { this.rateOfFireIcon.labelText = p.value; } else { this.rateOfFireIcon.labelText = ""; } this.visibleIcons[6] = this.rateOfFireIcon; break; case ItemProperty.SHAFT_DAMAGE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: SHOT_FREQUENCY"); if(showProperties) { this.shaftDamageIcon.labelText = p.value; } else { this.shaftDamageIcon.labelText = ""; } this.visibleIcons[7] = this.shaftDamageIcon; break; case ItemProperty.SHAFT_FIRE_RATE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: SHOT_FREQUENCY"); if(showProperties) { this.shaftRateOfFireIcon.labelText = p.value; } else { this.shaftRateOfFireIcon.labelText = ""; } this.visibleIcons[8] = this.shaftRateOfFireIcon; break; case ItemProperty.SHOT_RANGE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: SHOT_RANGE"); if(showProperties) { this.rangeIcon.labelText = p.value; } else { this.rangeIcon.labelText = ""; } this.visibleIcons[9] = this.rangeIcon; break; case ItemProperty.TURRET_TURN_SPEED: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: TURRET_TURN_SPEED"); if(showProperties) { this.turretRotationRateIcon.labelText = p.value; } else { this.turretRotationRateIcon.labelText = ""; } this.visibleIcons[7] = this.turretRotationRateIcon; break; case ItemProperty.SPEED: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: SPEED"); if(showProperties) { this.speedIcon.labelText = p.value; } else { this.speedIcon.labelText = ""; } this.visibleIcons[11] = this.speedIcon; break; case ItemProperty.TURN_SPEED: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: TURN_SPEED"); if(showProperties) { this.turnSpeedIcon.labelText = p.value; } else { this.turnSpeedIcon.labelText = ""; } this.visibleIcons[12] = this.turnSpeedIcon; break; case ItemProperty.CRITICAL_CHANCE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: CRITICAL_CHANCE"); if(showProperties) { this.criticalChanceIcon.labelText = p.value; } else { this.criticalChanceIcon.labelText = ""; } this.visibleIcons[25] = this.criticalChanceIcon; break; case ItemProperty.HEATING_TIME: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: HEATING_TIME"); if(showProperties) { this.heatingTimeIcon.labelText = p.value; } else { this.heatingTimeIcon.labelText = ""; } this.visibleIcons[26] = this.heatingTimeIcon; break; case ItemProperty.MECH_RESISTANCE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: MECH_RESISTANCE"); if(showProperties) { this.mechResistanceIcon.labelText = p.value; } else { this.mechResistanceIcon.labelText = ""; } this.visibleIcons[13] = this.mechResistanceIcon; break; case ItemProperty.FIRE_RESISTANCE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: FIRE_RESISTANCE"); if(showProperties) { this.fireResistanceIcon.labelText = p.value; } else { this.fireResistanceIcon.labelText = ""; } this.visibleIcons[14] = this.fireResistanceIcon; break; case ItemProperty.PLASMA_RESISTANCE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: PLASMA_RESISTANCE"); if(showProperties) { this.plasmaResistanceIcon.labelText = p.value; } else { this.plasmaResistanceIcon.labelText = ""; } this.visibleIcons[15] = this.plasmaResistanceIcon; break; case ItemProperty.RAIL_RESISTANCE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: RAIL_RESISTANCE"); if(showProperties) { this.railResistanceIcon.labelText = p.value; } this.visibleIcons[16] = this.railResistanceIcon; break; case ItemProperty.TERMINATOR_RESISTANCE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: TERMINATOR_RESISTANCE"); if(showProperties) { this.terminatorResistanceIcon.labelText = p.value; } this.visibleIcons[17] = this.terminatorResistanceIcon; break; case ItemProperty.MINE_RESISTANCE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: TERMINATOR_RESISTANCE"); if(showProperties) { this.mineResistanceIcon.labelText = p.value; } this.visibleIcons[24] = this.mineResistanceIcon; break; case ItemProperty.VAMPIRE_RESISTANCE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: VAMPIRE_RESISTANCE"); if(showProperties) { this.vampireResistanceIcon.labelText = p.value; } else { this.vampireResistanceIcon.labelText = ""; } this.visibleIcons[18] = this.vampireResistanceIcon; break; case ItemProperty.THUNDER_RESISTANCE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: THUNDER_RESISTANCE"); if(showProperties) { this.thunderResistanceIcon.labelText = p.value; } else { this.thunderResistanceIcon.labelText = ""; } this.visibleIcons[19] = this.thunderResistanceIcon; break; case ItemProperty.FREEZE_RESISTANCE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: VAMPIRE_RESISTANCE"); if(showProperties) { this.freezeResistanceIcon.labelText = p.value; } else { this.freezeResistanceIcon.labelText = ""; } this.visibleIcons[20] = this.freezeResistanceIcon; break; case ItemProperty.RICOCHET_RESISTANCE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: VAMPIRE_RESISTANCE"); if(showProperties) { this.ricochetResistanceIcon.labelText = p.value; } else { this.ricochetResistanceIcon.labelText = ""; } this.visibleIcons[21] = this.ricochetResistanceIcon; break; case ItemProperty.SHAFT_RESISTANCE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: VAMPIRE_RESISTANCE"); if(showProperties) { this.shaftResistanceIcon.labelText = p.value; } else { this.shaftResistanceIcon.labelText = ""; } this.visibleIcons[22] = this.shaftResistanceIcon; break; case ItemProperty.HEALING_RADUIS: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: HEALING_RADUIS"); if(showProperties) { this.healingRadiusIcon.labelText = p.value; } else { this.healingRadiusIcon.labelText = ""; } this.visibleIcons[23] = this.healingRadiusIcon; break; case ItemProperty.HEAL_RATE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: HEAL_RATE"); if(showProperties) { this.healRateIcon.labelText = p.value; } else { this.healRateIcon.labelText = ""; } this.visibleIcons[5] = this.healRateIcon; break; case ItemProperty.VAMPIRE_RATE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: VAMPIRE_RATE"); if(showProperties) { this.vampireRateIcon.labelText = p.value; } else { this.vampireRateIcon.labelText = ""; } this.visibleIcons[6] = this.vampireRateIcon; break; } } Main.writeVarsToConsoleChannel("GARAGE WINDOW"," "); } } else { for(j = 0; j < properties.length; j++) { pv = properties[j] as ItemPropertyValue; switch(pv.property) { case ItemProperty.TURRET_TURN_SPEED: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: TURRET_TURN_SPEED"); if(showProperties) { this.turretRotationRateIcon.labelText = p.value; } else { this.turretRotationRateIcon.labelText = ""; } this.visibleIcons[4] = this.turretRotationRateIcon; break; case ItemProperty.SHAFT_DAMAGE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: SHOT_FREQUENCY"); if(showProperties) { this.shaftDamageIcon.labelText = p.value; } else { this.shaftDamageIcon.labelText = ""; } this.visibleIcons[2] = this.shaftDamageIcon; break; case ItemProperty.SHAFT_FIRE_RATE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: SHOT_FREQUENCY"); if(showProperties) { this.shaftRateOfFireIcon.labelText = p.value; } else { this.shaftRateOfFireIcon.labelText = ""; } this.visibleIcons[3] = this.shaftRateOfFireIcon; break; case ItemProperty.SHOT_FREQUENCY: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: SHOT_FREQUENCY"); if(showProperties) { this.rateOfFireIcon.labelText = p.value; } else { this.rateOfFireIcon.labelText = ""; } this.visibleIcons[1] = this.rateOfFireIcon; break; case ItemProperty.DAMAGE: Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemProperty: SHOT_FREQUENCY"); if(showProperties) { this.damageIcon.labelText = p.value; } else { this.damageIcon.labelText = ""; } this.visibleIcons[0] = this.damageIcon; break; } } } Main.writeVarsToConsoleChannel("GARAGE WINDOW"," visibleIcons.length before: %1",this.visibleIcons.length); i = 0; while(i < this.visibleIcons.length) { if(this.visibleIcons[i] == null) { this.visibleIcons.splice(i,1); } else { i++; } } Main.writeVarsToConsoleChannel("GARAGE WINDOW"," visibleIcons.length after: %1",this.visibleIcons.length); if(this.visibleIcons.length > 0) { this.showIcons(); if(!this.scrollContainer.contains(this.propertiesPanel)) { this.scrollContainer.addChild(this.propertiesPanel); } } else if(this.scrollContainer.contains(this.propertiesPanel)) { this.scrollContainer.removeChild(this.propertiesPanel); } if(itemParams.itemType == ItemTypeEnum.KIT) { data = KitsInfoData.getData(itemParams.baseItemId); if(data != null) { kitPackage = data.info; this.isKit = true; this.hideKitInfoPanel(); this.kitView = new KitPackageDescriptionView(); this.addKitInfoPanel(); this.kitView.show(new KitPackage(kitPackage),data.discount); } else { this.isKit = false; this.hideKitInfoPanel(); } } else { this.isKit = false; this.hideKitInfoPanel(); } if(this.type == ItemTypeEnum.ARMOR || this.type == ItemTypeEnum.WEAPON) { this.propertiesPanelLeft.bitmapData = upgradeTableLeftBd; this.propertiesPanelCenter.bitmapData = upgradeTableCenterBd; this.propertiesPanelRight.bitmapData = upgradeTableRightBd; mods = itemParams.modifications; this.showModTable(); this.modTable.changeRowCount(mods.length); this.modTable.select(itemParams.modificationIndex); for(m = 0; m < mods.length; m++) { modInfo = ModificationInfo(mods[m]); Main.writeVarsToConsoleChannel("GARAGE WINDOW"," modInfo: %1",modInfo); row = ModInfoRow(this.modTable.rows[m]); if(row != null) { row.costLabel.text = modInfo.crystalPrice.toString(); if(maxWidth < row.costLabel.width) { maxWidth = row.costLabel.width; } this.modTable.maxCostWidth = maxWidth; Main.writeVarsToConsoleChannel("GARAGE WINDOW"," maxCostWidth: %1",this.modTable.maxCostWidth); Main.writeVarsToConsoleChannel("GARAGE WINDOW"," constWidth: %1",this.modTable.constWidth); row.rankIcon.rang = modInfo.rankId; text = new Array(); modProperties = modInfo.itemProperties; if(itemId.indexOf("shaft_") < 0) { Main.writeVarsToConsoleChannel("GARAGE WINDOW"," modProperties: %1",modProperties); for(i = 0; i < modProperties.length; i++) { p = modProperties[i] as ItemPropertyValue; switch(p.property) { case ItemProperty.ARMOR: text[5] = p.value; break; case ItemProperty.DAMAGE: text[5] = p.value; break; case ItemProperty.DAMAGE_PER_SECOND: text[5] = p.value; break; case ItemProperty.AIMING_ERROR: text[8] = p.value; break; case ItemProperty.CONE_ANGLE: text[8] = p.value; break; case ItemProperty.SHOT_AREA: text[10] = p.value; break; case ItemProperty.SHOT_FREQUENCY: text[6] = p.value; break; case ItemProperty.SHAFT_DAMAGE: text[7] = p.value; break; case ItemProperty.SHAFT_FIRE_RATE: text[8] = p.value; break; case ItemProperty.SHOT_RANGE: text[9] = p.value; break; case ItemProperty.TURRET_TURN_SPEED: text[7] = p.value; break; case ItemProperty.SPEED: text[11] = p.value; break; case ItemProperty.TURN_SPEED: text[12] = p.value; break; case ItemProperty.MECH_RESISTANCE: text[13] = p.value; break; case ItemProperty.FIRE_RESISTANCE: text[14] = p.value; break; case ItemProperty.PLASMA_RESISTANCE: text[15] = p.value; break; case ItemProperty.RAIL_RESISTANCE: text[16] = p.value; break; case ItemProperty.VAMPIRE_RESISTANCE: text[17] = p.value; break; case ItemProperty.SHAFT_RESISTANCE: text[18] = p.value; break; case ItemProperty.HEALING_RADUIS: text[18] = p.value; break; case ItemProperty.CRITICAL_CHANCE: text[19] = p.value; break; case ItemProperty.HEATING_TIME: text[20] = p.value; break; case ItemProperty.HEAL_RATE: text[5] = p.value; break; case ItemProperty.VAMPIRE_RATE: text[6] = p.value; break; } } } else { for(i = 0; i < modProperties.length; i++) { p = modProperties[i] as ItemPropertyValue; switch(p.property) { case ItemProperty.SHAFT_DAMAGE: text[2] = p.value; break; case ItemProperty.SHAFT_FIRE_RATE: text[3] = p.value; break; case ItemProperty.DAMAGE: text[0] = p.value; break; case ItemProperty.TURRET_TURN_SPEED: text[4] = p.value; break; case ItemProperty.SHOT_FREQUENCY: text[1] = p.value; break; } } } i = 0; while(i < text.length) { if(text[i] == null) { text.splice(i,1); } else { i++; } } row.setLabelsNum(text.length); row.setLabelsText(text); } } this.modTable.correctNonintegralValues(); } else { this.propertiesPanelLeft.bitmapData = propertiesLeftBd; this.propertiesPanelCenter.bitmapData = propertiesCenterBd; this.propertiesPanelRight.bitmapData = propertiesRightBd; this.hideModTable(); } if(storeItem) { this.buttonBuy.visible = true; this.buttonEquip.visible = false; this.buttonUpgrade.visible = false; } else if(this.type == ItemTypeEnum.INVENTORY) { this.buttonBuy.visible = true; this.buttonEquip.visible = false; this.buttonUpgrade.visible = false; } else { this.buttonBuy.visible = false; if(this.type == ItemTypeEnum.PLUGIN) { this.buttonEquip.visible = false; this.buttonUpgrade.visible = false; this.buttonBuyCrystals.visible = false; } else { this.buttonEquip.visible = true; if(this.type == ItemTypeEnum.ARMOR || this.type == ItemTypeEnum.WEAPON) { this.buttonUpgrade.visible = itemParams.modificationIndex < 3 && itemParams.modifications.length > 1; } else { this.buttonUpgrade.visible = false; } } } if(this.buttonBuy.visible) { rank = this.panelModel.rank >= this.params.rankId ? int(this.params.rankId) : int(-this.params.rankId); if(this.type == ItemTypeEnum.INVENTORY) { cost = this.panelModel.crystal >= this.inventoryNumStepper.value * this.params.price ? int(this.inventoryNumStepper.value * this.params.price) : int(-this.inventoryNumStepper.value * this.params.price); this.inventoryNumStepper.visible = true; acceptableNum = Math.min(ItemInfoPanel.INVENTORY_MAX_VALUE,Math.floor(this.panelModel.crystal / this.params.price)); if(rank > 0) { if(acceptableNum > 0) { this.inventoryNumStepper.enabled = true; this.inventoryNumStepper.alpha = 1; } else { this.inventoryNumStepper.enabled = false; this.inventoryNumStepper.alpha = 0.7; } } else { this.inventoryNumStepper.enabled = false; this.inventoryNumStepper.alpha = 0.7; } } else { cost = this.panelModel.crystal >= this.params.price ? int(this.params.price) : int(-this.params.price); this.inventoryNumStepper.visible = false; } this.buttonBuy.setInfo(cost,rank); this.buttonBuy.enable = cost >= 0 && rank > 0; if(rank > 0 && cost < 0) { this.requiredCrystalsNum = -cost - this.panelModel.crystal; this.buttonBuyCrystals.visible = true; this.buttonBuyCrystals.setInfo(this.requiredCrystalsNum,this.requiredCrystalsNum * GarageModel.buyCrystalRate); } else { this.buttonBuyCrystals.visible = false; } } else if(this.buttonUpgrade.visible) { this.inventoryNumStepper.visible = false; cost = this.params.nextModificationPrice > this.panelModel.crystal ? int(-this.params.nextModificationPrice) : int(this.params.nextModificationPrice); rank = this.panelModel.rank >= this.params.nextModificationRankId ? int(this.params.nextModificationRankId) : int(-this.params.nextModificationRankId); this.buttonUpgrade.setInfo(cost,rank); this.buttonUpgrade.enable = cost > 0 && rank > 0; if(this.params.nextModificationPrice > this.panelModel.crystal && this.panelModel.rank >= this.params.nextModificationRankId) { this.requiredCrystalsNum = -cost - this.panelModel.crystal; this.buttonBuyCrystals.visible = true; this.buttonBuyCrystals.setInfo(this.requiredCrystalsNum,this.requiredCrystalsNum * GarageModel.buyCrystalRate); } else { this.buttonBuyCrystals.visible = false; } } else { this.inventoryNumStepper.visible = false; this.buttonBuyCrystals.visible = false; } this.posButtons(); if(this.type == ItemTypeEnum.PLUGIN && !storeItem) { if(!this.scrollContainer.contains(this.timeIndicator)) { this.scrollContainer.addChild(this.timeIndicator); } itemEffectModel = (this.modelRegister.getModelsByInterface(IItemEffect) as Vector.<IModel>)[0] as IItemEffect; this.timeRemaining = new Date(itemEffectModel.getTimeRemaining(itemId)); } else if(this.scrollContainer.contains(this.timeIndicator)) { this.scrollContainer.removeChild(this.timeIndicator); } } private function posButtons() : void { var buttonY:int = this.size.y - this.margin - this.buttonSize.y + 1; if(this.buttonBuy.visible) { this.buttonBuy.y = buttonY; if(this.type == ItemTypeEnum.INVENTORY) { this.inventoryNumStepper.x = -7; this.inventoryNumStepper.y = this.buttonBuy.y + Math.round((this.buttonSize.y - this.inventoryNumStepper.height) * 0.5); this.buttonBuy.x = this.inventoryNumStepper.x + this.inventoryNumStepper.width + 10; } else { this.buttonBuy.x = this.margin; } } if(this.buttonEquip.visible) { this.buttonEquip.y = buttonY; this.buttonEquip.x = this.size.x - this.margin - this.buttonSize.x; } if(this.buttonUpgrade.visible) { this.buttonUpgrade.y = buttonY; this.buttonUpgrade.x = this.margin; } if(this.buttonBuyCrystals.visible) { this.buttonBuyCrystals.y = buttonY; if(this.buttonBuy.visible) { this.buttonBuyCrystals.x = this.buttonBuy.x + this.buttonSize.x + 15; } else { this.buttonBuyCrystals.x = this.buttonUpgrade.x + this.buttonSize.x + 15; } } } private function addKitInfoPanel() : void { if(!this.scrollContainer.contains(this.kitView)) { this.scrollContainer.addChild(this.kitView); } } private function hideKitInfoPanel() : void { if(this.scrollContainer.contains(this.kitView)) { this.scrollContainer.removeChild(this.kitView); } } public function getSkinText() : String { return this.skinText; } public function resize(width:int, height:int) : void { var minContainerHeight:int = 0; var iconsNum:int = 0; var iconY:int = 0; var iconsWidth:int = 0; var summWidth:int = 0; var leftMargin:int = 0; var coords:Array = null; var i:int = 0; var icon:ItemPropertyIcon = null; var m:int = 0; var row:ModInfoRow = null; Main.writeVarsToConsoleChannel("GARAGE WINDOW","ItemInfoPanel resize width: %1, height: %2",width,height); this.scrollPane.update(); this.size.x = width; this.size.y = height; this.window.width = width; this.window.height = height; this.inner.width = width - this.margin * 2; this.inner.height = height - this.margin - this.bottomMargin; this.areaRect.width = width - this.margin * 2 - 2; this.areaRect2.width = this.areaRect.width - this.horizMargin * 2; this.descrTf.x = this.horizMargin - 3; this.descrTf.width = this.areaRect2.width; if(this.visibleIcons != null) { iconsNum = this.visibleIcons.length; if(iconsNum > 0) { minContainerHeight = this.propertiesPanel.y + this.propertiesPanel.height + this.vertMargin; this.propertiesPanelRight.x = this.areaRect2.width - this.propertiesPanelRight.width; this.propertiesPanelCenter.width = this.propertiesPanelRight.x - this.propertiesPanelCenter.x; iconY = 6; iconsWidth = armorBd.width * iconsNum + this.iconSpace * (iconsNum - 1); summWidth = iconsWidth; if(this.scrollContainer.contains(this.modTable)) { summWidth += this.modTable.constWidth; } Main.writeVarsToConsoleChannel("GARAGE WINDOW"," summWidth: %1",summWidth); leftMargin = Math.round((this.propertiesPanel.width - summWidth) * 0.5); Main.writeVarsToConsoleChannel("GARAGE WINDOW"," leftMargin: %1",leftMargin); coords = new Array(); for(i = 0; i < iconsNum; i++) { icon = this.visibleIcons[i] as ItemPropertyIcon; icon.x = leftMargin + i * (armorBd.width + this.iconSpace); icon.y = iconY; if(this.type == ItemTypeEnum.ARMOR || this.type == ItemTypeEnum.WEAPON) { coords.push(this.propertiesPanel.x + icon.x - this.modTable.x + armorBd.width * 0.5); } } Main.writeVarsToConsoleChannel("GARAGE WINDOW"," coords: %1",coords); if(this.type == ItemTypeEnum.ARMOR || this.type == ItemTypeEnum.WEAPON) { this.modTable.y = this.propertiesPanel.y + 6 + icon.height + 2; this.modTable.resizeSelection(this.areaRect2.width); for(m = 0; m < 4; m++) { row = ModInfoRow(this.modTable.rows[m]); if(row != null) { row.setLabelsPos(coords); row.setConstPartCoord(leftMargin + iconsWidth + row.hSpace); } } } this.descrTf.y = this.propertiesPanel.y + this.propertiesPanel.height + this.vertMargin - 4; } else { this.descrTf.y = this.areaRect2.y + 24 - 7; } } else { this.descrTf.y = this.areaRect2.y + 24 - 7; } minContainerHeight += this.vertMargin + this.descrTf.textHeight - 4; var withoutPreviewHeight:int = minContainerHeight; if(this.preview.bitmapData != null) { this.previewVisible = true; this.preview.x = this.horizMargin - (this.horizMargin + this.cutPreview); if(iconsNum > 0) { this.preview.y = this.propertiesPanel.y + this.propertiesPanel.height + this.vertMargin; } else { this.preview.y = this.areaRect2.y + 24; } this.descrTf.x = this.preview.x + this.preview.width - this.cutPreview - 3; this.descrTf.width = this.areaRect2.width - this.descrTf.x - 3; minContainerHeight = Math.max(this.descrTf.y + 3 + this.descrTf.textHeight + this.vertMargin,this.preview.y + this.preview.height + this.vertMargin); } else { minContainerHeight = this.descrTf.y + 3 + this.descrTf.textHeight + this.vertMargin; } var containerHeight:int = Math.max(minContainerHeight,height - this.margin - this.bottomMargin - 2 - this.spaceModule * 2); var delta:int = this.preview.y + this.preview.height + 10 + this.kitView.height - containerHeight + 15; this.areaRect.height = containerHeight + (!!this.isKit ? (delta > 0 ? delta : 0) : 0); this.areaRect2.height = this.area.height - this.vertMargin * 2; if(containerHeight > height - this.margin - this.bottomMargin - 2 - this.spaceModule * 2) { this.previewVisible = false; this.descrTf.x = this.horizMargin - 3; this.descrTf.width = this.areaRect2.width; minContainerHeight = withoutPreviewHeight; containerHeight = Math.max(minContainerHeight,height - this.margin - this.bottomMargin - 2 - this.spaceModule * 2); this.areaRect.height = containerHeight; this.areaRect2.height = this.area.height - this.vertMargin * 2; } this.area.graphics.clear(); this.area.graphics.beginFill(16711680,0); this.area.graphics.drawRect(this.areaRect.x,this.areaRect.y,this.areaRect.width,this.areaRect.height); if(this.previewVisible) { this.showPreview(); } else { this.hidePreview(); } this.posButtons(); this.scrollPane.setSize(width - this.margin * 2 - 2 + 6,height - this.margin - this.bottomMargin - 2 - this.spaceModule * 2); this.scrollPane.update(); if(this.scrollContainer.contains(this.timeIndicator)) { this.timeIndicator.x = this.areaRect2.x + this.areaRect2.width - this.timeIndicator.width + 3; this.timeIndicator.y = this.areaRect2.y - 7; } if(this.isKit) { if(this.kitView != null) { this.kitView.x = Math.round((this.scrollContainer.width - this.kitView.width) * 0.5); this.kitView.y = this.preview.y + this.preview.height + 10; } } } public function hideModTable() : void { if(this.scrollContainer.contains(this.modTable)) { this.scrollContainer.removeChild(this.modTable); } } public function showModTable() : void { if(!this.scrollContainer.contains(this.modTable)) { this.scrollContainer.addChild(this.modTable); } } public function hidePreview() : void { if(this.scrollContainer.contains(this.preview)) { this.scrollContainer.removeChild(this.preview); } } public function showPreview() : void { var previewId:String = null; var resource:ImageResource = null; var previewBd:BitmapData = null; if(!this.scrollContainer.contains(this.preview)) { this.scrollContainer.addChild(this.preview); if(this.id != null) { previewId = (GarageModel.getItemParams(this.id) as ItemParams).previewId; if(previewId != null) { resource = ResourceUtil.getResource(ResourceType.IMAGE,previewId + "_preview") as ImageResource; previewBd = null; if(resource != null) { previewBd = resource.bitmapData as BitmapData; } else { previewBd = new StubBitmapData(16711680); } this.preview.bitmapData = previewBd; } } } } public function set timeRemaining(time:Date) : void { var dataString:String = null; Main.writeVarsToConsoleChannel("TIME INDICATOR"," "); var timeString:String = (time.hours < 10 ? "0" + String(time.hours) : String(time.hours)) + ":" + (time.minutes < 10 ? "0" + String(time.minutes) : String(time.minutes)); var monthString:String = time.month + 1 < 10 ? "0" + String(time.month + 1) : String(time.month + 1); var dayString:String = time.date < 10 ? "0" + String(time.date) : String(time.date); if(this.localeService.getText(TextConst.GUI_LANG) == "ru") { dataString = dayString + "-" + monthString + "-" + String(time.fullYear); } else { dataString = monthString + "-" + dayString + "-" + String(time.fullYear); } this.timeIndicator.text = dayString != "NaN" ? timeString + " " + dataString : " "; Main.writeVarsToConsoleChannel("TIME INDICATOR","set remainingDate: " + timeString + " " + dataString); this.resize(this.size.x,this.size.y); } private function inventoryNumChanged(e:Event = null) : void { Main.writeVarsToConsoleChannel("GARAGE WINDOW","inventoryNumChanged"); Main.writeVarsToConsoleChannel("GARAGE WINDOW","totalPrice: " + this.params.price * this.inventoryNumStepper.value); var rank:int = this.panelModel.rank >= this.params.rankId ? int(this.params.rankId) : int(-this.params.rankId); var cost:int = this.panelModel.crystal >= this.params.price * this.inventoryNumStepper.value ? int(this.params.price * this.inventoryNumStepper.value) : int(-this.params.price * this.inventoryNumStepper.value); this.buttonBuy.setInfo(cost,rank); this.buttonBuy.enable = cost >= 0 && rank > 0; if(rank > 0 && cost < 0) { this.requiredCrystalsNum = -cost - this.panelModel.crystal; this.buttonBuyCrystals.visible = true; this.buttonBuyCrystals.setInfo(this.requiredCrystalsNum,this.requiredCrystalsNum * GarageModel.buyCrystalRate); } else { this.buttonBuyCrystals.visible = false; } this.posButtons(); } } }
package projects.tanks.client.panel.model.shop.androidspecialoffer.banner { public class AndroidBannerType { public static const BEGINNER_QUEST:AndroidBannerType = new AndroidBannerType(0,"BEGINNER_QUEST"); public static const BATTLE_PASS:AndroidBannerType = new AndroidBannerType(1,"BATTLE_PASS"); public static const BEGINNER_STARTER_PACK:AndroidBannerType = new AndroidBannerType(2,"BEGINNER_STARTER_PACK"); public static const PREMIUM_SPECIAL_OFFER:AndroidBannerType = new AndroidBannerType(3,"PREMIUM_SPECIAL_OFFER"); public static const MEDIUM_TIME_PACK:AndroidBannerType = new AndroidBannerType(4,"MEDIUM_TIME_PACK"); public static const KIT_FULL_OFFER:AndroidBannerType = new AndroidBannerType(5,"KIT_FULL_OFFER"); public static const PROGRESS_OFFER:AndroidBannerType = new AndroidBannerType(6,"PROGRESS_OFFER"); private var _value:int; private var _name:String; public function AndroidBannerType(param1:int, param2:String) { super(); this._value = param1; this._name = param2; } public static function get values() : Vector.<AndroidBannerType> { var local1:Vector.<AndroidBannerType> = new Vector.<AndroidBannerType>(); local1.push(BEGINNER_QUEST); local1.push(BATTLE_PASS); local1.push(BEGINNER_STARTER_PACK); local1.push(PREMIUM_SPECIAL_OFFER); local1.push(MEDIUM_TIME_PACK); local1.push(KIT_FULL_OFFER); local1.push(PROGRESS_OFFER); return local1; } public function toString() : String { return "AndroidBannerType [" + this._name + "]"; } public function get value() : int { return this._value; } public function get name() : String { return this._name; } } }
package projects.tanks.client.garage.skins { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class MountSkinItemModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:MountSkinItemModelServer; private var client:IMountSkinItemModelBase = IMountSkinItemModelBase(this); private var modelId:Long = Long.getLong(194373973,-369589677); public function MountSkinItemModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new MountSkinItemModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(MountedSkinCC,false))); } protected function getInitParam() : MountedSkinCC { return MountedSkinCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.models.battle.gui.inventory { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.inventory.HudInventoryIcon_armorBgdClass.png")] public class HudInventoryIcon_armorBgdClass extends BitmapAsset { public function HudInventoryIcon_armorBgdClass() { super(); } } }
package projects.tanks.client.battleselect.model.matchmaking.notify { import projects.tanks.client.battleselect.model.matchmaking.queue.MatchmakingMode; public interface IMatchmakingNotifyModelBase { function registrationCancelled() : void; function registrationTimeout() : void; function userRegistrationSuccessful(param1:int, param2:MatchmakingMode) : void; } }
package alternativa.tanks.model.antiaddiction { import alternativa.init.Main; import alternativa.model.IModel; import alternativa.model.IObjectLoadListener; import alternativa.object.ClientObject; import alternativa.osgi.service.mainContainer.IMainContainerService; import alternativa.service.IModelService; import alternativa.tanks.gui.AntiAddictionWindow; import alternativa.tanks.model.panel.IPanel; import flash.display.DisplayObjectContainer; import flash.events.Event; import forms.Alert; import forms.AlertAnswer; import projects.tanks.client.panel.model.antiaddictionalert.AntiAddictionAlertModelBase; import projects.tanks.client.panel.model.antiaddictionalert.IAntiAddictionAlertModelBase; public class AntiAddictionAlertModel extends AntiAddictionAlertModelBase implements IAntiAddictionAlert, IAntiAddictionAlertModelBase, IObjectLoadListener { private var dialogsLayer:DisplayObjectContainer; private var antiAddictionWindow:AntiAddictionWindow; private var clientObject:ClientObject; public function AntiAddictionAlertModel() { super(); _interfaces.push(IModel); _interfaces.push(IAntiAddictionAlertModelBase); _interfaces.push(IAntiAddictionAlert); _interfaces.push(IObjectLoadListener); this.dialogsLayer = (Main.osgi.getService(IMainContainerService) as IMainContainerService).dialogsLayer as DisplayObjectContainer; } public function showAntiAddictionAlert(clientObject:ClientObject, minutesPlayedToday:int) : void { Main.writeVarsToConsoleChannel("AA MODEL","show aaAlert clientObject = %1",clientObject); this.showAntiAddictionWindow(minutesPlayedToday); } public function setIdNumberCheckResult(clientObject:ClientObject, result:Boolean) : void { var modelRegister:IModelService = Main.osgi.getService(IModelService) as IModelService; var panelModel:IPanel = modelRegister.getModelsByInterface(IPanel)[0] as IPanel; if(this.antiAddictionWindow != null && this.dialogsLayer.contains(this.antiAddictionWindow)) { if(!result) { panelModel._showMessage("该身份证错误,请重新输入"); this.antiAddictionWindow.enableButtons(); } else { panelModel._showMessage("您的身份证信息已通过验证"); panelModel.unblur(); this.dialogsLayer.removeChild(this.antiAddictionWindow); } } else { panelModel.setIdNumberCheckResult(result); } } public function setIdNumberAndRealName(realName:String, idNumber:String) : void { } private function showAntiAddictionWindow(minutesPlayedToday:int) : void { var message:String = null; var alert:Alert = null; var modelRegister:IModelService = Main.osgi.getService(IModelService) as IModelService; var panelModel:IPanel = modelRegister.getModelsByInterface(IPanel)[0] as IPanel; if(minutesPlayedToday >= 210) { panelModel.blur(); if(this.antiAddictionWindow != null && this.dialogsLayer.contains(this.antiAddictionWindow)) { this.dialogsLayer.removeChild(this.antiAddictionWindow); } this.antiAddictionWindow = new AntiAddictionWindow(minutesPlayedToday); this.antiAddictionWindow.addEventListener(Event.COMPLETE,this.onIDCardEntered); this.antiAddictionWindow.addEventListener(Event.CANCEL,this.onIDCardCanceled); this.dialogsLayer.addChild(this.antiAddictionWindow); Main.stage.addEventListener(Event.RESIZE,this.alignAntiAddictionWindow); this.alignAntiAddictionWindow(); } else { message = ""; if(minutesPlayedToday >= 180) { message = "您累计在线时间已满3小时,请您下线休息,做适当身体活动。"; } else if(minutesPlayedToday >= 120) { message = "您累计在线时间已满2小时。"; } else if(minutesPlayedToday >= 60) { message = "您累计在线时间已满1小时。"; } alert = new Alert(); alert.showAlert(message,[AlertAnswer.OK]); this.dialogsLayer.addChild(alert); } } private function onIDCardEntered(e:Event) : void { this.setIdNumberAndRealName(this.antiAddictionWindow.realNameInput.value,this.antiAddictionWindow.idCardInput.value); this.antiAddictionWindow.disableButtons(); } private function onIDCardCanceled(e:Event) : void { var modelRegister:IModelService = Main.osgi.getService(IModelService) as IModelService; var panelModel:IPanel = modelRegister.getModelsByInterface(IPanel)[0] as IPanel; panelModel.unblur(); this.dialogsLayer.removeChild(this.antiAddictionWindow); } private function alignAntiAddictionWindow(e:Event = null) : void { this.antiAddictionWindow.x = Math.round((Main.stage.stageWidth - this.antiAddictionWindow.windowSize.x) * 0.5); this.antiAddictionWindow.y = Math.round((Main.stage.stageHeight - this.antiAddictionWindow.windowSize.y) * 0.5); } public function objectLoaded(object:ClientObject) : void { Main.writeVarsToConsoleChannel("AA MODEL","Loaded clientObject = %1",object); this.clientObject = object; } public function objectUnloaded(object:ClientObject) : void { if(this.antiAddictionWindow != null && this.dialogsLayer.contains(this.antiAddictionWindow)) { this.dialogsLayer.removeChild(this.antiAddictionWindow); } } } }
package utils.tweener.easing { public class Bounce { public function Bounce() { super(); } public static function easeOut(param1:Number, param2:Number, param3:Number, param4:Number) : Number { param1 = param1 / param4; if(param1 < 1 / 2.75) { return param3 * (7.5625 * param1 * param1) + param2; } if(param1 < 2 / 2.75) { return param3 * (7.5625 * (param1 = param1 - 1.5 / 2.75) * param1 + 0.75) + param2; } if(param1 < 2.5 / 2.75) { return param3 * (7.5625 * (param1 = param1 - 2.25 / 2.75) * param1 + 0.9375) + param2; } return param3 * (7.5625 * (param1 = param1 - 2.625 / 2.75) * param1 + 0.984375) + param2; } public static function easeIn(param1:Number, param2:Number, param3:Number, param4:Number) : Number { return param3 - easeOut(param4 - param1,0,param3,param4) + param2; } public static function easeInOut(param1:Number, param2:Number, param3:Number, param4:Number) : Number { if(param1 < param4 * 0.5) { return easeIn(param1 * 2,0,param3,param4) * 0.5 + param2; } return easeOut(param1 * 2 - param4,0,param3,param4) * 0.5 + param3 * 0.5 + param2; } } }
package forms.buttons { import mx.core.BitmapAsset; [ExcludeClass] public class NewsButton_image extends BitmapAsset { public function NewsButton_image() { super(); } } }
package alternativa.tanks.models.tank { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class DestroyTankPartEvents implements DestroyTankPart { private var object:IGameObject; private var impl:Vector.<Object>; public function DestroyTankPartEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function destroyTankPart() : void { var i:int = 0; var m:DestroyTankPart = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = DestroyTankPart(this.impl[i]); m.destroyTankPart(); i++; } } finally { Model.popObject(); } } } }
package controls.buttons.h50px { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.buttons.h50px.GreyBigButtonSkin_rightDownClass.png")] public class GreyBigButtonSkin_rightDownClass extends BitmapAsset { public function GreyBigButtonSkin_rightDownClass() { super(); } } }
package alternativa.physics.collision.colliders { import alternativa.math.Matrix4; import alternativa.math.Vector3; import alternativa.physics.Contact; import alternativa.physics.ContactPoint; import alternativa.physics.altphysics; import alternativa.physics.collision.CollisionPrimitive; import alternativa.physics.collision.primitives.CollisionBox; use namespace altphysics; public class BoxBoxCollider extends BoxCollider { private var epsilon:Number = 0.001; private var vectorToBox1:Vector3; private var axis:Vector3; private var axis10:Vector3; private var axis11:Vector3; private var axis12:Vector3; private var axis20:Vector3; private var axis21:Vector3; private var axis22:Vector3; private var bestAxisIndex:int; private var minOverlap:Number; private var points1:Vector.<Vector3>; private var points2:Vector.<Vector3>; private var tmpPoints:Vector.<ContactPoint>; private var pcount:int; public function BoxBoxCollider() { this.vectorToBox1 = new Vector3(); this.axis = new Vector3(); this.axis10 = new Vector3(); this.axis11 = new Vector3(); this.axis12 = new Vector3(); this.axis20 = new Vector3(); this.axis21 = new Vector3(); this.axis22 = new Vector3(); this.points1 = new Vector.<Vector3>(8,true); this.points2 = new Vector.<Vector3>(8,true); this.tmpPoints = new Vector.<ContactPoint>(8,true); super(); for(var i:int = 0; i < 8; i++) { this.tmpPoints[i] = new ContactPoint(); this.points1[i] = new Vector3(); this.points2[i] = new Vector3(); } } override public function getContact(prim1:CollisionPrimitive, prim2:CollisionPrimitive, contact:Contact) : Boolean { var box1:CollisionBox = null; var box2:CollisionBox = null; if(!this.haveCollision(prim1,prim2)) { return false; } if(prim1.body != null) { box1 = prim1 as CollisionBox; box2 = prim2 as CollisionBox; } else { box1 = prim2 as CollisionBox; box2 = prim1 as CollisionBox; } if(this.bestAxisIndex < 6) { if(!this.findFaceContactPoints(box1,box2,this.vectorToBox1,this.bestAxisIndex,contact)) { return false; } } else { this.bestAxisIndex -= 6; this.findEdgesIntersection(box1,box2,this.vectorToBox1,int(this.bestAxisIndex / 3),this.bestAxisIndex % 3,contact); } contact.body1 = box1.body; contact.body2 = box2.body; return true; } override public function haveCollision(prim1:CollisionPrimitive, prim2:CollisionPrimitive) : Boolean { var box1:CollisionBox = null; var box2:CollisionBox = null; var transform1:Matrix4 = null; box1 = null; box2 = null; transform1 = null; var transform2:Matrix4 = null; this.minOverlap = 10000000000; if(prim1.body != null) { box1 = prim1 as CollisionBox; box2 = prim2 as CollisionBox; } else { box1 = prim2 as CollisionBox; box2 = prim1 as CollisionBox; } transform1 = box1.transform; transform2 = box2.transform; this.vectorToBox1.x = transform1.d - transform2.d; this.vectorToBox1.y = transform1.h - transform2.h; this.vectorToBox1.z = transform1.l - transform2.l; this.axis10.x = transform1.a; this.axis10.y = transform1.e; this.axis10.z = transform1.i; if(!this.testMainAxis(box1,box2,this.axis10,0,this.vectorToBox1)) { return false; } this.axis11.x = transform1.b; this.axis11.y = transform1.f; this.axis11.z = transform1.j; if(!this.testMainAxis(box1,box2,this.axis11,1,this.vectorToBox1)) { return false; } this.axis12.x = transform1.c; this.axis12.y = transform1.g; this.axis12.z = transform1.k; if(!this.testMainAxis(box1,box2,this.axis12,2,this.vectorToBox1)) { return false; } this.axis20.x = transform2.a; this.axis20.y = transform2.e; this.axis20.z = transform2.i; if(!this.testMainAxis(box1,box2,this.axis20,3,this.vectorToBox1)) { return false; } this.axis21.x = transform2.b; this.axis21.y = transform2.f; this.axis21.z = transform2.j; if(!this.testMainAxis(box1,box2,this.axis21,4,this.vectorToBox1)) { return false; } this.axis22.x = transform2.c; this.axis22.y = transform2.g; this.axis22.z = transform2.k; if(!this.testMainAxis(box1,box2,this.axis22,5,this.vectorToBox1)) { return false; } if(!this.testDerivedAxis(box1,box2,this.axis10,this.axis20,6,this.vectorToBox1)) { return false; } if(!this.testDerivedAxis(box1,box2,this.axis10,this.axis21,7,this.vectorToBox1)) { return false; } if(!this.testDerivedAxis(box1,box2,this.axis10,this.axis22,8,this.vectorToBox1)) { return false; } if(!this.testDerivedAxis(box1,box2,this.axis11,this.axis20,9,this.vectorToBox1)) { return false; } if(!this.testDerivedAxis(box1,box2,this.axis11,this.axis21,10,this.vectorToBox1)) { return false; } if(!this.testDerivedAxis(box1,box2,this.axis11,this.axis22,11,this.vectorToBox1)) { return false; } if(!this.testDerivedAxis(box1,box2,this.axis12,this.axis20,12,this.vectorToBox1)) { return false; } if(!this.testDerivedAxis(box1,box2,this.axis12,this.axis21,13,this.vectorToBox1)) { return false; } if(!this.testDerivedAxis(box1,box2,this.axis12,this.axis22,14,this.vectorToBox1)) { return false; } return true; } private function findFaceContactPoints(box1:CollisionBox, box2:CollisionBox, vectorToBox1:Vector3, faceAxisIdx:int, contact:Contact) : Boolean { var pen:Number = NaN; var cp:ContactPoint = null; var cpPos:Vector3 = null; var r:Vector3 = null; var transform1:Matrix4 = null; var transform2:Matrix4 = null; var colAxis:Vector3 = null; var incidentAxisDot:Number = NaN; pen = NaN; var tmpBox:CollisionBox = null; var dot:Number = NaN; var absDot:Number = NaN; var v:Vector3 = null; cp = null; cpPos = null; r = null; var swapNormal:Boolean = false; if(faceAxisIdx > 2) { tmpBox = box1; box1 = box2; box2 = tmpBox; vectorToBox1.x = -vectorToBox1.x; vectorToBox1.y = -vectorToBox1.y; vectorToBox1.z = -vectorToBox1.z; faceAxisIdx -= 3; swapNormal = true; } transform1 = box1.transform; transform2 = box2.transform; colAxis = contact.normal; transform1.getAxis(faceAxisIdx,colAxis); var negativeFace:Boolean = colAxis.x * vectorToBox1.x + colAxis.y * vectorToBox1.y + colAxis.z * vectorToBox1.z > 0; var code:int = 1 << (faceAxisIdx << 1); if(negativeFace) { code <<= 1; } if((code & box1.excludedFaces) != 0) { return false; } if(!negativeFace) { colAxis.x = -colAxis.x; colAxis.y = -colAxis.y; colAxis.z = -colAxis.z; } var incidentAxisIdx:int = 0; var maxDot:Number = 0; for(var axisIdx:int = 0; axisIdx < 3; axisIdx++) { transform2.getAxis(axisIdx,this.axis); dot = this.axis.x * colAxis.x + this.axis.y * colAxis.y + this.axis.z * colAxis.z; absDot = dot < 0 ? Number(Number(-dot)) : Number(Number(dot)); if(absDot > maxDot) { maxDot = absDot; incidentAxisDot = dot; incidentAxisIdx = axisIdx; } } transform2.getAxis(incidentAxisIdx,this.axis); getFaceVertsByAxis(box2.hs,incidentAxisIdx,incidentAxisDot < 0,this.points1); transform2.transformVectorsN(this.points1,this.points2,4); transform1.transformVectorsInverseN(this.points2,this.points1,4); var pnum:int = this.clip(box1.hs,faceAxisIdx); this.pcount = 0; for(var i:int = 0; i < pnum; i++) { v = this.points1[i]; if((pen = this.getPointBoxPenetration(box1.hs,v,faceAxisIdx,negativeFace)) > -this.epsilon) { cp = this.tmpPoints[this.pcount++]; cpPos = cp.pos; cpPos.x = transform1.a * v.x + transform1.b * v.y + transform1.c * v.z + transform1.d; cpPos.y = transform1.e * v.x + transform1.f * v.y + transform1.g * v.z + transform1.h; cpPos.z = transform1.i * v.x + transform1.j * v.y + transform1.k * v.z + transform1.l; r = cp.r1; r.x = cpPos.x - transform1.d; r.y = cpPos.y - transform1.h; r.z = cpPos.z - transform1.l; r = cp.r2; r.x = cpPos.x - transform2.d; r.y = cpPos.y - transform2.h; r.z = cpPos.z - transform2.l; cp.penetration = pen; } } if(swapNormal) { colAxis.x = -colAxis.x; colAxis.y = -colAxis.y; colAxis.z = -colAxis.z; } if(this.pcount > 4) { this.reducePoints(); } for(i = 0; i < this.pcount; i++) { cp = contact.points[i]; cp.copyFrom(this.tmpPoints[i]); } contact.pcount = this.pcount; return true; } private function reducePoints() : void { var i:int = 0; var minIdx:int = 0; var cp1:ContactPoint = null; var cp2:ContactPoint = null; var minLen:Number = NaN; var p1:Vector3 = null; var p2:Vector3 = null; var ii:int = 0; var dx:Number = NaN; var dy:Number = NaN; var dz:Number = NaN; var len:Number = NaN; while(this.pcount > 4) { minLen = 10000000000; p1 = (this.tmpPoints[int(this.pcount - 1)] as ContactPoint).pos; for(i = 0; i < this.pcount; i++) { p2 = (this.tmpPoints[i] as ContactPoint).pos; dx = p2.x - p1.x; dy = p2.y - p1.y; dz = p2.z - p1.z; len = dx * dx + dy * dy + dz * dz; if(len < minLen) { minLen = len; minIdx = i; } p1 = p2; } ii = minIdx == 0 ? int(int(this.pcount - 1)) : int(int(minIdx - 1)); cp1 = this.tmpPoints[ii]; cp2 = this.tmpPoints[minIdx]; p1 = cp1.pos; p2 = cp2.pos; p2.x = 0.5 * (p1.x + p2.x); p2.y = 0.5 * (p1.y + p2.y); p2.z = 0.5 * (p1.z + p2.z); cp2.penetration = 0.5 * (cp1.penetration + cp2.penetration); if(minIdx > 0) { for(i = minIdx; i < this.pcount; i++) { this.tmpPoints[int(i - 1)] = this.tmpPoints[i]; } this.tmpPoints[int(this.pcount - 1)] = cp1; } --this.pcount; } } private function getPointBoxPenetration(hs:Vector3, p:Vector3, faceAxisIdx:int, reverse:Boolean) : Number { switch(faceAxisIdx) { case 0: if(reverse) { return p.x + hs.x; } return hs.x - p.x; break; case 1: if(reverse) { return p.y + hs.y; } return hs.y - p.y; break; case 2: if(reverse) { return p.z + hs.z; } return hs.z - p.z; break; default: return 0; } } private function clip(hs:Vector3, faceAxisIdx:int) : int { var pnum:int = 4; switch(faceAxisIdx) { case 0: if((pnum = clipLowZ(-hs.z,pnum,this.points1,this.points2,this.epsilon)) == 0) { return 0; } if((pnum = clipHighZ(hs.z,pnum,this.points2,this.points1,this.epsilon)) == 0) { return 0; } if((pnum = clipLowY(-hs.y,pnum,this.points1,this.points2,this.epsilon)) == 0) { return 0; } return clipHighY(hs.y,pnum,this.points2,this.points1,this.epsilon); break; case 1: if((pnum = clipLowZ(-hs.z,pnum,this.points1,this.points2,this.epsilon)) == 0) { return 0; } if((pnum = clipHighZ(hs.z,pnum,this.points2,this.points1,this.epsilon)) == 0) { return 0; } if((pnum = clipLowX(-hs.x,pnum,this.points1,this.points2,this.epsilon)) == 0) { return 0; } return clipHighX(hs.x,pnum,this.points2,this.points1,this.epsilon); break; case 2: if((pnum = clipLowX(-hs.x,pnum,this.points1,this.points2,this.epsilon)) == 0) { return 0; } if((pnum = clipHighX(hs.x,pnum,this.points2,this.points1,this.epsilon)) == 0) { return 0; } if((pnum = clipLowY(-hs.y,pnum,this.points1,this.points2,this.epsilon)) == 0) { return 0; } return clipHighY(hs.y,pnum,this.points2,this.points1,this.epsilon); break; default: return 0; } } private function findEdgesIntersection(box1:CollisionBox, box2:CollisionBox, vectorToBox1:Vector3, axisIdx1:int, axisIdx2:int, contact:Contact) : void { var halfLen1:Number = NaN; var halfLen2:Number = NaN; var transform1:Matrix4 = box1.transform; var transform2:Matrix4 = box2.transform; transform1.getAxis(axisIdx1,this.axis10); transform2.getAxis(axisIdx2,this.axis20); var colAxis:Vector3 = contact.normal; colAxis.x = this.axis10.y * this.axis20.z - this.axis10.z * this.axis20.y; colAxis.y = this.axis10.z * this.axis20.x - this.axis10.x * this.axis20.z; colAxis.z = this.axis10.x * this.axis20.y - this.axis10.y * this.axis20.x; var k:Number = 1 / Math.sqrt(colAxis.x * colAxis.x + colAxis.y * colAxis.y + colAxis.z * colAxis.z); colAxis.x *= k; colAxis.y *= k; colAxis.z *= k; if(colAxis.x * vectorToBox1.x + colAxis.y * vectorToBox1.y + colAxis.z * vectorToBox1.z < 0) { colAxis.x = -colAxis.x; colAxis.y = -colAxis.y; colAxis.z = -colAxis.z; } var tx:Number = box1.hs.x; var ty:Number = box1.hs.y; var tz:Number = box1.hs.z; var x2:Number = box2.hs.x; var y2:Number = box2.hs.y; var z2:Number = box2.hs.z; if(axisIdx1 == 0) { tx = 0; halfLen1 = box1.hs.x; } else if(colAxis.x * transform1.a + colAxis.y * transform1.e + colAxis.z * transform1.i > 0) { tx = -tx; } if(axisIdx2 == 0) { x2 = 0; halfLen2 = box2.hs.x; } else if(colAxis.x * transform2.a + colAxis.y * transform2.e + colAxis.z * transform2.i < 0) { x2 = -x2; } if(axisIdx1 == 1) { ty = 0; halfLen1 = box1.hs.y; } else if(colAxis.x * transform1.b + colAxis.y * transform1.f + colAxis.z * transform1.j > 0) { ty = -ty; } if(axisIdx2 == 1) { y2 = 0; halfLen2 = box2.hs.y; } else if(colAxis.x * transform2.b + colAxis.y * transform2.f + colAxis.z * transform2.j < 0) { y2 = -y2; } if(axisIdx1 == 2) { tz = 0; halfLen1 = box1.hs.z; } else if(colAxis.x * transform1.c + colAxis.y * transform1.g + colAxis.z * transform1.k > 0) { tz = -tz; } if(axisIdx2 == 2) { z2 = 0; halfLen2 = box2.hs.z; } else if(colAxis.x * transform2.c + colAxis.y * transform2.g + colAxis.z * transform2.k < 0) { z2 = -z2; } var x1:Number = transform1.a * tx + transform1.b * ty + transform1.c * tz + transform1.d; var y1:Number = transform1.e * tx + transform1.f * ty + transform1.g * tz + transform1.h; var z1:Number = transform1.i * tx + transform1.j * ty + transform1.k * tz + transform1.l; tx = x2; ty = y2; tz = z2; x2 = transform2.a * tx + transform2.b * ty + transform2.c * tz + transform2.d; y2 = transform2.e * tx + transform2.f * ty + transform2.g * tz + transform2.h; z2 = transform2.i * tx + transform2.j * ty + transform2.k * tz + transform2.l; k = this.axis10.x * this.axis20.x + this.axis10.y * this.axis20.y + this.axis10.z * this.axis20.z; var det:Number = k * k - 1; tx = x2 - x1; ty = y2 - y1; tz = z2 - z1; var c1:Number = this.axis10.x * tx + this.axis10.y * ty + this.axis10.z * tz; var c2:Number = this.axis20.x * tx + this.axis20.y * ty + this.axis20.z * tz; var t1:Number = (c2 * k - c1) / det; var t2:Number = (c2 - c1 * k) / det; contact.pcount = 1; var cp:ContactPoint = contact.points[0]; var cpPos:Vector3 = cp.pos; cp.pos.x = 0.5 * (x1 + this.axis10.x * t1 + x2 + this.axis20.x * t2); cp.pos.y = 0.5 * (y1 + this.axis10.y * t1 + y2 + this.axis20.y * t2); cp.pos.z = 0.5 * (z1 + this.axis10.z * t1 + z2 + this.axis20.z * t2); var r:Vector3 = cp.r1; r.x = cpPos.x - transform1.d; r.y = cpPos.y - transform1.h; r.z = cpPos.z - transform1.l; r = cp.r2; r.x = cpPos.x - transform2.d; r.y = cpPos.y - transform2.h; r.z = cpPos.z - transform2.l; cp.penetration = this.minOverlap; } private function testMainAxis(box1:CollisionBox, box2:CollisionBox, axis:Vector3, axisIndex:int, toBox1:Vector3) : Boolean { var overlap:Number = this.overlapOnAxis(box1,box2,axis,toBox1); if(overlap < -this.epsilon) { return false; } if(overlap + this.epsilon < this.minOverlap) { this.minOverlap = overlap; this.bestAxisIndex = axisIndex; } return true; } private function testDerivedAxis(box1:CollisionBox, box2:CollisionBox, axis1:Vector3, axis2:Vector3, axisIndex:int, toBox1:Vector3) : Boolean { this.axis.x = axis1.y * axis2.z - axis1.z * axis2.y; this.axis.y = axis1.z * axis2.x - axis1.x * axis2.z; this.axis.z = axis1.x * axis2.y - axis1.y * axis2.x; var lenSqr:Number = this.axis.x * this.axis.x + this.axis.y * this.axis.y + this.axis.z * this.axis.z; if(lenSqr < 0.0001) { return true; } var k:Number = 1 / Math.sqrt(lenSqr); this.axis.x *= k; this.axis.y *= k; this.axis.z *= k; var overlap:Number = this.overlapOnAxis(box1,box2,this.axis,toBox1); if(overlap < -this.epsilon) { return false; } if(overlap + this.epsilon < this.minOverlap) { this.minOverlap = overlap; this.bestAxisIndex = axisIndex; } return true; } public function overlapOnAxis(box1:CollisionBox, box2:CollisionBox, axis:Vector3, vectorToBox1:Vector3) : Number { var m:Matrix4 = box1.transform; var d:Number = (m.a * axis.x + m.e * axis.y + m.i * axis.z) * box1.hs.x; if(d < 0) { d = -d; } var projection:Number = d; d = (m.b * axis.x + m.f * axis.y + m.j * axis.z) * box1.hs.y; if(d < 0) { d = -d; } projection += d; d = (m.c * axis.x + m.g * axis.y + m.k * axis.z) * box1.hs.z; if(d < 0) { d = -d; } projection += d; m = box2.transform; d = (m.a * axis.x + m.e * axis.y + m.i * axis.z) * box2.hs.x; if(d < 0) { d = -d; } projection += d; d = (m.b * axis.x + m.f * axis.y + m.j * axis.z) * box2.hs.y; if(d < 0) { d = -d; } projection += d; d = (m.c * axis.x + m.g * axis.y + m.k * axis.z) * box2.hs.z; if(d < 0) { d = -d; } projection += d; d = vectorToBox1.x * axis.x + vectorToBox1.y * axis.y + vectorToBox1.z * axis.z; if(d < 0) { d = -d; } return projection - d; } override public function destroy() : void { var v:Vector3 = null; var v1:Vector3 = null; var p:ContactPoint = null; this.vectorToBox1 = null; this.axis = null; this.axis10 = null; this.axis11 = null; this.axis12 = null; this.axis20 = null; this.axis21 = null; this.axis22 = null; if(this.points1 != null) { for each(v in this.points1) { v = null; } this.points1 = null; } if(this.points2 != null) { for each(v1 in this.points2) { v1 = null; } this.points2 = null; } if(this.tmpPoints != null) { for each(p in this.tmpPoints) { p.destroy(); p = null; } this.tmpPoints = null; } } } } import alternativa.math.Vector3; class CollisionPointTmp { public var pos:Vector3; public var penetration:Number; public var feature1:int; public var feature2:int; function CollisionPointTmp() { this.pos = new Vector3(); super(); } }
package controls { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.VKButton_pressedBitmapVK.png")] public class VKButton_pressedBitmapVK extends BitmapAsset { public function VKButton_pressedBitmapVK() { super(); } } }
package projects.tanks.client.users.services.chatmoderator { public class ChatModeratorLevel { public static const NONE:ChatModeratorLevel = new ChatModeratorLevel(0,"NONE"); public static const COMMUNITY_MANAGER:ChatModeratorLevel = new ChatModeratorLevel(1,"COMMUNITY_MANAGER"); public static const BATTLE_ADMINISTRATOR:ChatModeratorLevel = new ChatModeratorLevel(2,"BATTLE_ADMINISTRATOR"); public static const BATTLE_MODERATOR:ChatModeratorLevel = new ChatModeratorLevel(3,"BATTLE_MODERATOR"); public static const BATTLE_CANDIDATE:ChatModeratorLevel = new ChatModeratorLevel(4,"BATTLE_CANDIDATE"); public static const ADMINISTRATOR:ChatModeratorLevel = new ChatModeratorLevel(5,"ADMINISTRATOR"); public static const MODERATOR:ChatModeratorLevel = new ChatModeratorLevel(6,"MODERATOR"); public static const CANDIDATE:ChatModeratorLevel = new ChatModeratorLevel(7,"CANDIDATE"); public static const EVENT_CHAT_ADMIN:ChatModeratorLevel = new ChatModeratorLevel(8,"EVENT_CHAT_ADMIN"); public static const EVENT_CHAT_MODERATOR:ChatModeratorLevel = new ChatModeratorLevel(9,"EVENT_CHAT_MODERATOR"); public static const EVENT_CHAT_CANDIDATE:ChatModeratorLevel = new ChatModeratorLevel(10,"EVENT_CHAT_CANDIDATE"); private var _value:int; private var _name:String; public function ChatModeratorLevel(param1:int, param2:String) { super(); this._value = param1; this._name = param2; } public static function get values() : Vector.<ChatModeratorLevel> { var local1:Vector.<ChatModeratorLevel> = new Vector.<ChatModeratorLevel>(); local1.push(NONE); local1.push(COMMUNITY_MANAGER); local1.push(BATTLE_ADMINISTRATOR); local1.push(BATTLE_MODERATOR); local1.push(BATTLE_CANDIDATE); local1.push(ADMINISTRATOR); local1.push(MODERATOR); local1.push(CANDIDATE); local1.push(EVENT_CHAT_ADMIN); local1.push(EVENT_CHAT_MODERATOR); local1.push(EVENT_CHAT_CANDIDATE); return local1; } public function toString() : String { return "ChatModeratorLevel [" + this._name + "]"; } public function get value() : int { return this._value; } public function get name() : String { return this._name; } } }
package projects.tanks.client.panel.model.payment { public interface IPaymentModelBase { } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.friend.battleinvite { import flash.events.Event; public class BattleInviteEnableEvent extends Event { public static const UPDATE:String = "BattleInviteEnableEvent.UPDATE"; public var enable:Boolean; public function BattleInviteEnableEvent(param1:String, param2:Boolean, param3:Boolean = false, param4:Boolean = false) { super(param1,param3,param4); this.enable = param2; } } }
package { import flash.display.Sprite; import flash.system.Security; [ExcludeClass] public class _de68b03b4e596989b4e210adc752713b73942625669c16df2db5ad553e1de174_flash_display_Sprite extends Sprite { public function _de68b03b4e596989b4e210adc752713b73942625669c16df2db5ad553e1de174_flash_display_Sprite() { super(); } public function allowDomainInRSL(... rest) : void { Security.allowDomain.apply(null,rest); } public function allowInsecureDomainInRSL(... rest) : void { Security.allowInsecureDomain.apply(null,rest); } } }
package alternativa.tanks.models.battle.gui.inventory { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.inventory.HudInventoryIcon_droneIconClass.png")] public class HudInventoryIcon_droneIconClass extends BitmapAsset { public function HudInventoryIcon_droneIconClass() { super(); } } }
package alternativa.protocol.codec { import alternativa.protocol.codec.complex.ArrayCodec; import alternativa.protocol.factory.ICodecFactory; import alternativa.register.ClassInfo; import alternativa.types.Long; import flash.utils.IDataInput; public class ClassCodec extends AbstractCodec { private var codecFactory:ICodecFactory; public function ClassCodec(codecFactory:ICodecFactory) { super(); this.codecFactory = codecFactory; } override protected function doDecode(reader:IDataInput, nullmap:NullMap, notnull:Boolean) : Object { var longCodec:ICodec = this.codecFactory.getCodec(Long); var id:Long = Long(longCodec.decode(reader,nullmap,true)); var parentId:Long = Long(longCodec.decode(reader,nullmap,false)); var name:String = String(this.codecFactory.getCodec(String).decode(reader,nullmap,true)); var longArrayCodec:ArrayCodec = ArrayCodec(this.codecFactory.getArrayCodec(Long,false)); var modelsToAdd:Array = longArrayCodec.decode(reader,nullmap,false) as Array; var modelsToRemove:Array = longArrayCodec.decode(reader,nullmap,false) as Array; return new ClassInfo(id,parentId,name,modelsToAdd,modelsToRemove); } } }
package alternativa.tanks.gui.category { import flash.events.Event; import projects.tanks.client.commons.types.ItemViewCategoryEnum; public class CategoryButtonsListEvent extends Event { public static const CATEGORY_SELECTED:String = "CategoryButtonsListEvent:CategorySelected"; private var category:ItemViewCategoryEnum; public function CategoryButtonsListEvent(param1:String, param2:ItemViewCategoryEnum) { super(param1); this.category = param2; } public function getCategory() : ItemViewCategoryEnum { return this.category; } } }
package alternativa.tanks.model.payment.androidspecialoffer { import projects.tanks.client.panel.model.payment.loader.IShopItemLoaderForAndroidModelBase; import projects.tanks.client.panel.model.payment.loader.ShopItemLoaderForAndroidModelBase; [ModelInfo] public class ShopItemLoaderForAndroidModel extends ShopItemLoaderForAndroidModelBase implements IShopItemLoaderForAndroidModelBase { public function ShopItemLoaderForAndroidModel() { super(); } public function specialOfferLoaded() : void { } } }
package alternativa.tanks.models.weapon.machinegun.sfx { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.engine3d.AnimatedSprite3D; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.models.weapon.BasicGlobalGunParams; import alternativa.tanks.models.weapon.WeaponUtils; import alternativa.tanks.sfx.AnimatedPlane; import alternativa.tanks.sfx.GraphicEffect; import alternativa.tanks.sfx.SFXUtils; import alternativa.tanks.sfx.StaticObject3DPositionProvider; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; import flash.display.BlendMode; public class MachineGunShotEffect extends PooledObject implements GraphicEffect { [Inject] public static var battleService:BattleService; private static const SPARKLES_SIZE:int = 150; private static const TANK_SPARKLES_SIZE:int = 200; private static const SPARKLES_OFFSET_TO_CAMERA:int = 50; private static const FIRE_ALONG_WIDTH:Number = 150; private static const FIRE_ALONG_LENGTH:Number = 210; private static const FIRE_ALONG_Y_OFFSET:Number = -10; private static const FIRE_ACROSS_SIZE:Number = 130; private static const FIRE_ACROSS_Y_OFFSET:Number = 35; private static const SMOKE_Y_OFFSET:Number = 60; private static const SMOKE_SIZE:Number = 170; private static const SMOKE_SPEED:Number = 300; private static const SMOKE_TOP:Number = 170; private static const SMOKE_INTERVAL:Number = 0.3; private static const TRACER_Y_OFFSET:Number = 50; private static const TRACER_MAX_LENGTH:Number = 22222; private static const gunParams:BasicGlobalGunParams = new BasicGlobalGunParams(); private static const origin:Vector3 = new Vector3(); private static const tracerDirection:Vector3 = new Vector3(); private const fireAlong:AnimatedPlane = new AnimatedPlane(FIRE_ALONG_WIDTH,FIRE_ALONG_LENGTH,0,FIRE_ALONG_LENGTH * 0.5,0); private const fireAcross:AnimatedPlane = new AnimatedPlane(FIRE_ACROSS_SIZE,FIRE_ACROSS_SIZE,0,0,0); private const sparkles:AnimatedSprite3D = new AnimatedSprite3D(SPARKLES_SIZE,SPARKLES_SIZE); private const tankSparkles:AnimatedSprite3D = new AnimatedSprite3D(TANK_SPARKLES_SIZE,TANK_SPARKLES_SIZE); private const tracer:Tracer = new Tracer(); private const smoke:Smoke = new Smoke(SMOKE_SIZE,SMOKE_SPEED,SMOKE_TOP,SMOKE_INTERVAL); private const targetPosition:Vector3 = new Vector3(); private const muzzleLocalPoint:Vector3 = new Vector3(); private var time:Number = 0; private var container:Scene3DContainer; private var machineGunSFX:MachineGunSFXData; private var turret:Object3D; private var sparklesPosProvider:StaticObject3DPositionProvider; private var isPlaying:Boolean; private var isShooting:Boolean; private var hasHit:Boolean; private var isHitInTank:Boolean; private var isDummyShot:Boolean; public function MachineGunShotEffect(param1:Pool) { super(param1); SFXUtils.setEffectParams(this.fireAlong); SFXUtils.setEffectParams(this.fireAcross); } public function init(param1:Object3D, param2:Vector3, param3:MachineGunSFXData) : void { this.machineGunSFX = param3; this.turret = param1; this.muzzleLocalPoint.copy(param2); WeaponUtils.calculateBasicGunParams(param1,param2,gunParams); this.initFire(param3); this.targetPosition.copy(gunParams.muzzlePosition); this.smoke.setAnimation(param3.smokeTexture); this.tracer.init(param3.tracerTexture); this.sparklesPosProvider = StaticObject3DPositionProvider(battleService.getObjectPool().getObject(StaticObject3DPositionProvider)); this.sparklesPosProvider.init(this.targetPosition,SPARKLES_OFFSET_TO_CAMERA); this.sparkles.looped = true; this.sparkles.setAnimationData(param3.sparklesTexture); this.tankSparkles.looped = true; this.tankSparkles.setAnimationData(param3.tankSparklesTexture); this.time = 0; this.hasHit = false; this.isDummyShot = false; } public function addedToScene(param1:Scene3DContainer) : void { this.container = param1; param1.addChild(this.fireAlong); param1.addChild(this.fireAcross); param1.addChild(this.tracer); param1.addChild(this.sparkles); param1.addChild(this.tankSparkles); this.smoke.setContainer(param1); this.smoke.start(); this.tracer.visible = true; this.fireAlong.visible = true; this.fireAcross.visible = true; this.isShooting = true; } public function play(param1:int, param2:GameCamera) : Boolean { WeaponUtils.calculateBasicGunParams(this.turret,this.muzzleLocalPoint,gunParams); var local3:Number = param1 / 1000; this.playFire(param2); this.playTracerAndSparkles(local3,param2,param1); this.playSmokeAndSetPlaying(local3); this.time += local3; return this.isPlaying || this.isShooting; } public function setTargetPosition(param1:Vector3, param2:Boolean) : void { this.targetPosition.copy(param1); this.hasHit = true; this.isHitInTank = param2; } public function clearTargetPosition(param1:Boolean) : void { this.hasHit = false; this.isDummyShot = param1; } public function destroy() : void { this.kill(); this.fireAcross.clear(); this.fireAlong.clear(); this.smoke.clear(); this.sparkles.clear(); this.tankSparkles.clear(); this.container = null; this.machineGunSFX = null; this.turret = null; this.sparklesPosProvider.destroy(); this.sparklesPosProvider = null; recycle(); } public function kill() : void { this.container.removeChild(this.fireAlong); this.container.removeChild(this.fireAcross); this.container.removeChild(this.tracer); this.container.removeChild(this.sparkles); this.container.removeChild(this.tankSparkles); } public function stop() : void { this.smoke.stop(); this.tracer.visible = false; this.fireAlong.visible = false; this.fireAcross.visible = false; this.sparkles.visible = false; this.tankSparkles.visible = false; this.isShooting = false; } private function initFire(param1:MachineGunSFXData) : void { var local2:TextureAnimation = param1.fireAlongTexture; this.fireAlong.init(local2,local2.fps); this.fireAlong.blendMode = BlendMode.ADD; var local3:TextureAnimation = param1.fireAcrossTexture; this.fireAcross.init(local3,local3.fps); this.fireAcross.blendMode = BlendMode.ADD; this.rotateAcrossEffect(); } private function rotateAcrossEffect() : void { var local1:Number = gunParams.direction.x; var local2:Number = gunParams.direction.y; this.fireAcross.rotationX = Math.atan2(gunParams.direction.z,Math.sqrt(local1 * local1 + local2 * local2)) - Math.PI / 2; this.fireAcross.rotationY = 0; this.fireAcross.rotationZ = -Math.atan2(local1,local2); } private function playFire(param1:GameCamera) : void { SFXUtils.calculateAlphaForObject(this.fireAlong,param1.position,gunParams.direction,false,8,0.9); SFXUtils.calculateAlphaForObject(this.fireAcross,param1.position,gunParams.direction,true,4,0.3); this.offsetPosition(gunParams.muzzlePosition,gunParams.direction,FIRE_ALONG_Y_OFFSET,origin); SFXUtils.alignObjectPlaneToView(this.fireAlong,origin,gunParams.direction,param1.position); this.fireAlong.setTime(this.time % this.fireAlong.getOneLoopTime()); this.rotateAcrossEffect(); this.alignObject(this.fireAcross,gunParams.muzzlePosition,gunParams.direction,FIRE_ACROSS_Y_OFFSET); this.fireAcross.setTime(this.time % this.fireAcross.getOneLoopTime()); } private function playTracerAndSparkles(param1:Number, param2:GameCamera, param3:int) : void { var local4:Number = NaN; if(this.hasHit) { tracerDirection.copy(this.targetPosition); tracerDirection.subtract(gunParams.muzzlePosition); local4 = tracerDirection.length(); tracerDirection.normalize(); this.playSparkles(param1,param2,param3); } else { local4 = this.isDummyShot ? 0 : TRACER_MAX_LENGTH; tracerDirection.copy(gunParams.direction); this.hideSparkles(); } this.offsetPosition(gunParams.muzzlePosition,gunParams.direction,TRACER_Y_OFFSET,origin); SFXUtils.alignObjectPlaneToView(this.tracer,origin,tracerDirection,param2.position); this.tracer.update(param3,local4 - TRACER_Y_OFFSET); } private function playSparkles(param1:Number, param2:GameCamera, param3:int) : void { this.hideSparkles(); var local4:AnimatedSprite3D = this.isHitInTank ? this.tankSparkles : this.sparkles; local4.visible = this.isShooting; local4.update(param1); this.sparklesPosProvider.init(this.targetPosition,SPARKLES_OFFSET_TO_CAMERA); this.sparklesPosProvider.updateObjectPosition(local4,param2,param3); } private function hideSparkles() : void { this.sparkles.visible = false; this.tankSparkles.visible = false; } private function playSmokeAndSetPlaying(param1:Number) : void { this.offsetPosition(gunParams.muzzlePosition,gunParams.direction,SMOKE_Y_OFFSET,origin); this.smoke.setEmitterPosition(origin); this.isPlaying = this.smoke.update(param1); } private function offsetPosition(param1:Vector3, param2:Vector3, param3:Number, param4:Vector3) : void { param4.copy(param1).addScaled(param3,param2); } private function alignObject(param1:Object3D, param2:Vector3, param3:Vector3, param4:Number) : void { param1.x = param2.x + param4 * param3.x; param1.y = param2.y + param4 * param3.y; param1.z = param2.z + param4 * param3.z; } } }
package alternativa.debug { import alternativa.init.Main; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Sprite; import flash.events.MouseEvent; import flash.geom.Point; import flash.text.*; public class ErrorWindow extends Sprite { [Embed(source="781.png")] private static const backBitmap:Class; private static const backBd:BitmapData = new backBitmap().bitmapData; [Embed(source="1029.png")] private static const okButtonBitmap:Class; private static const okButtonBd:BitmapData = new okButtonBitmap().bitmapData; private var back:Bitmap; private var message:TextField; private var buttonOkBitmap:Bitmap; private var buttonOk:Sprite; private var _currentSize:Point; public function ErrorWindow() { super(); mouseEnabled = false; tabEnabled = false; this.back = new Bitmap(backBd); addChild(this.back); this.back.x = -7; this.back.y = -7; this.message = new TextField(); this.message.thickness = 50; this.message.sharpness = -50; with(this.message) { defaultTextFormat = new TextFormat("Sign",12,0); defaultTextFormat.leading = 30; type = TextFieldType.DYNAMIC; autoSize = TextFieldAutoSize.NONE; antiAliasType = AntiAliasType.ADVANCED; embedFonts = true; selectable = true; multiline = false; mouseEnabled = false; tabEnabled = false; } addChild(this.message); this.buttonOk = new Sprite(); addChild(this.buttonOk); this.buttonOkBitmap = new Bitmap(okButtonBd); this.buttonOk.addChild(this.buttonOkBitmap); this.buttonOk.addEventListener(MouseEvent.CLICK,this.onOkButtonClick); this._currentSize = new Point(367,248); this.repaint(); } public function set text(value:String) : void { this.message.width = 300; this.message.text = value; this.message.x = (this._currentSize.x - this.message.textWidth) * 0.5; this.message.y = 38; } public function get currentSize() : Point { return this._currentSize; } private function repaint() : void { this.message.autoSize = TextFieldAutoSize.CENTER; this.message.width = 200; this.message.autoSize = TextFieldAutoSize.NONE; this.message.x = (this._currentSize.x - this.message.textWidth) * 0.5; this.message.y = 38; this.buttonOk.x = (this._currentSize.x - this.buttonOk.width) * 0.5; this.buttonOk.y = this._currentSize.y - 30 - this.buttonOk.height; } private function onOkButtonClick(e:MouseEvent) : void { Main.debug.hideErrorWindow(); } } }
package assets.resultwindow { import flash.display.BitmapData; [Embed(source="/_assets/assets.resultwindow.bres_HEADER_GREEN_PIXEL.png")] public dynamic class bres_HEADER_GREEN_PIXEL extends BitmapData { public function bres_HEADER_GREEN_PIXEL(param1:int = 4, param2:int = 4) { super(param1,param2); } } }
package forms.stat { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.stat.ReferralWindowBigButton_bitmapGreen.png")] public class ReferralWindowBigButton_bitmapGreen extends BitmapAsset { public function ReferralWindowBigButton_bitmapGreen() { super(); } } }
package forms.garage { import mx.core.BitmapAsset; [ExcludeClass] public class PartsList__discountImage extends BitmapAsset { public function PartsList__discountImage() { super(); } } }
package alternativa.engine3d.materials { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Canvas; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import flash.utils.getQualifiedClassName; use namespace alternativa3d; public class Material { public var name:String; public var alphaTestThreshold:Number = 0; public var zOffset:Boolean = false; public var uploadEveryFrame:Boolean = false; alternativa3d var useVerticesNormals:Boolean = false; public function Material() { super(); } alternativa3d function get transparent() : Boolean { return false; } alternativa3d function set transparent(param1:Boolean) : void { } public function clone() : Material { var local1:Material = new Material(); local1.clonePropertiesFrom(this); return local1; } protected function clonePropertiesFrom(param1:Material) : void { this.name = param1.name; this.alphaTestThreshold = param1.alphaTestThreshold; this.alternativa3d::useVerticesNormals = param1.alternativa3d::useVerticesNormals; } public function toString() : String { var local1:String = getQualifiedClassName(this); return "[" + local1.substr(local1.indexOf("::") + 2) + " " + this.name + "]"; } alternativa3d function draw(param1:Camera3D, param2:Canvas, param3:Face, param4:Number) : void { this.alternativa3d::clearLinks(param3); } alternativa3d function drawOpaque(param1:Camera3D, param2:Object, param3:Object, param4:int, param5:int, param6:Object3D) : void { } alternativa3d function drawTransparent(param1:Camera3D, param2:Object, param3:Object, param4:int, param5:int, param6:Object3D, param7:Boolean = false) : void { } alternativa3d function drawViewAligned(param1:Camera3D, param2:Canvas, param3:Face, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number) : void { this.alternativa3d::clearLinks(param3); } alternativa3d function clearLinks(param1:Face) : void { var local2:Face = null; while(param1 != null) { local2 = param1.alternativa3d::processNext; param1.alternativa3d::processNext = null; param1 = local2; } } public function dispose() : void { } } }
package alternativa.tanks.model.quest.common.gui.window.buttons.skin { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.model.quest.common.gui.window.buttons.skin.GreenBigButtonSkin_middleUpClass.png")] public class GreenBigButtonSkin_middleUpClass extends BitmapAsset { public function GreenBigButtonSkin_middleUpClass() { super(); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.servername { public interface ServerNumberToLocaleServerService { function isLocalServer() : Boolean; } }
package projects.tanks.client.battlefield.models.battle.pointbased.assault { import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; public class AssaultCC { private var _flagPedestalModel:Tanks3DSResource; private var _flagSprite:TextureResource; private var _pointBigMarker:TextureResource; private var _pointPedestalModel:Tanks3DSResource; private var _pointSmallMarker:TextureResource; private var _sounds:AssaultSoundFX; public function AssaultCC(param1:Tanks3DSResource = null, param2:TextureResource = null, param3:TextureResource = null, param4:Tanks3DSResource = null, param5:TextureResource = null, param6:AssaultSoundFX = null) { super(); this._flagPedestalModel = param1; this._flagSprite = param2; this._pointBigMarker = param3; this._pointPedestalModel = param4; this._pointSmallMarker = param5; this._sounds = param6; } public function get flagPedestalModel() : Tanks3DSResource { return this._flagPedestalModel; } public function set flagPedestalModel(param1:Tanks3DSResource) : void { this._flagPedestalModel = param1; } public function get flagSprite() : TextureResource { return this._flagSprite; } public function set flagSprite(param1:TextureResource) : void { this._flagSprite = param1; } public function get pointBigMarker() : TextureResource { return this._pointBigMarker; } public function set pointBigMarker(param1:TextureResource) : void { this._pointBigMarker = param1; } public function get pointPedestalModel() : Tanks3DSResource { return this._pointPedestalModel; } public function set pointPedestalModel(param1:Tanks3DSResource) : void { this._pointPedestalModel = param1; } public function get pointSmallMarker() : TextureResource { return this._pointSmallMarker; } public function set pointSmallMarker(param1:TextureResource) : void { this._pointSmallMarker = param1; } public function get sounds() : AssaultSoundFX { return this._sounds; } public function set sounds(param1:AssaultSoundFX) : void { this._sounds = param1; } public function toString() : String { var local1:String = "AssaultCC ["; local1 += "flagPedestalModel = " + this.flagPedestalModel + " "; local1 += "flagSprite = " + this.flagSprite + " "; local1 += "pointBigMarker = " + this.pointBigMarker + " "; local1 += "pointPedestalModel = " + this.pointPedestalModel + " "; local1 += "pointSmallMarker = " + this.pointSmallMarker + " "; local1 += "sounds = " + this.sounds + " "; return local1 + "]"; } } }
package alternativa.tanks.service.impl { import alternativa.tanks.service.AccountService; import projects.tanks.clients.fp10.libraries.tanksservices.service.storage.IStorageService; public class AccountServiceImpl implements AccountService { [Inject] public var storageService:IStorageService; public function AccountServiceImpl() { super(); } public function get haveVisitedTankiAlready() : Boolean { return this.storageService.getStorage().data.alreadyPlayedTanks != null ? Boolean(this.storageService.getStorage().data.alreadyPlayedTanks) : false; } public function set haveVisitedTankiAlready(param1:Boolean) : void { this.storageService.getStorage().data.alreadyPlayedTanks = true; } public function get storedUserName() : String { return this.storageService.getStorage().data.userName; } public function set storedUserName(param1:String) : void { this.storageService.getStorage().data.userName = param1; } public function get entranceHash() : String { return this.storageService.getStorage().data.userHash; } } }
package alternativa.tanks.models.battle.rugby.explosion { import alternativa.math.Vector3; import alternativa.tanks.battle.BattleService; import alternativa.tanks.engine3d.EffectsMaterialRegistry; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.models.battle.facilities.FacilityDispellEffect; import alternativa.tanks.models.sfx.lighting.LightingSfx; import alternativa.tanks.sfx.AnimatedLightEffect; import alternativa.tanks.sfx.AnimatedSpriteEffect; import alternativa.tanks.sfx.LightAnimation; import alternativa.tanks.sfx.MovingObject3DPositionProvider; import alternativa.tanks.sfx.Sound3D; import alternativa.tanks.sfx.Sound3DEffect; import alternativa.tanks.sfx.StaticObject3DPositionProvider; import alternativa.tanks.utils.GraphicsUtils; import alternativa.tanks.utils.objectpool.ObjectPool; import flash.media.Sound; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import platform.client.fp10.core.resource.types.MultiframeTextureResource; import projects.tanks.client.battlefield.models.battle.pointbased.rugby.explosion.BallExplosionModelBase; import projects.tanks.client.battlefield.models.battle.pointbased.rugby.explosion.IBallExplosionModelBase; [ModelInfo] public class BallExplosionModel extends BallExplosionModelBase implements IBallExplosionModelBase, ObjectLoadListener, ObjectUnloadListener, BallExplosion, FacilityDispellEffect { [Inject] public static var materialRegistry:EffectsMaterialRegistry; [Inject] public static var battleService:BattleService; private static const EXPLOSION_SIZE:Number = 800; private static const SMOKE_SIZE:Number = 400; private static const MIN_SMOKE_SPEED:Number = 800; private static const SMOKE_SPEED_DELTA:Number = 200; private static const SMOKE_ACCELERATION:Number = -2000; private static const EXPLOSION_FIRE_OFFSET_TO_CAMERA:int = 200; private static const EXPLOSION_SOUND_VOLUME:Number = 0.4; private static const SCALE:Number = 1; private const velocity:Vector3 = new Vector3(); private var flameAnimation:TextureAnimation; private var smokeAnimation:TextureAnimation; private var lightAnimation:LightAnimation; private var explosionSound:Sound; public function BallExplosionModel() { super(); } public function objectLoaded() : void { this.flameAnimation = this.getTextureAnimation(getInitParam().explosionTexture,EXPLOSION_SIZE); this.smokeAnimation = this.getTextureAnimation(getInitParam().smokeTextureId,SMOKE_SIZE); var local1:LightingSfx = new LightingSfx(getInitParam().lightingSFXEntity); this.lightAnimation = local1.createAnimation("ball_explosion"); this.explosionSound = getInitParam().explosionSound.sound; } private function getTextureAnimation(param1:MultiframeTextureResource, param2:Number) : TextureAnimation { var local3:TextureAnimation = GraphicsUtils.getTextureAnimationFromResource(materialRegistry,param1); local3.material.resolution = param2 / param1.frameWidth; return local3; } public function objectUnloaded() : void { this.releaseMaterials(); } public function createDispellEffects(param1:Vector3) : void { this.createExplosionEffects(param1); } public function createExplosionEffects(param1:Vector3) : void { var local2:ObjectPool = battleService.getObjectPool(); this.createExplosionFire(param1,local2); this.createExplosionSmoke(param1,local2); this.createExplosionLighting(param1,local2); this.createExplosionSound(param1); } private function createExplosionSound(param1:Vector3) : void { var local2:Sound3D = Sound3D.create(this.explosionSound,EXPLOSION_SOUND_VOLUME); battleService.addSound3DEffect(Sound3DEffect.create(param1,local2,0,0)); } private function createExplosionLighting(param1:Vector3, param2:ObjectPool) : void { var local3:StaticObject3DPositionProvider = StaticObject3DPositionProvider(param2.getObject(StaticObject3DPositionProvider)); var local4:AnimatedLightEffect = AnimatedLightEffect(param2.getObject(AnimatedLightEffect)); local3.init(param1,0); local4.init(local3,this.lightAnimation); battleService.addGraphicEffect(local4); } private function releaseMaterials() : void { materialRegistry.releaseMaterial(this.flameAnimation.material); materialRegistry.releaseMaterial(this.smokeAnimation.material); } private function createExplosionFire(param1:Vector3, param2:ObjectPool) : void { var local3:StaticObject3DPositionProvider = StaticObject3DPositionProvider(param2.getObject(StaticObject3DPositionProvider)); local3.init(param1,EXPLOSION_FIRE_OFFSET_TO_CAMERA); var local4:AnimatedSpriteEffect = AnimatedSpriteEffect(param2.getObject(AnimatedSpriteEffect)); var local5:Number = EXPLOSION_SIZE * SCALE; local4.init(local5,local5,this.flameAnimation,Math.random() * 2 * Math.PI,local3); battleService.getBattleScene3D().addGraphicEffect(local4); } private function createExplosionSmoke(param1:Vector3, param2:ObjectPool) : void { var local4:Number = NaN; var local5:MovingObject3DPositionProvider = null; var local6:AnimatedSpriteEffect = null; var local7:Number = NaN; var local3:int = 0; while(local3 < 3) { local4 = MIN_SMOKE_SPEED + Math.random() * SMOKE_SPEED_DELTA; this.velocity.x = local4 * (1 - 2 * Math.random()); this.velocity.y = local4 * (1 - 2 * Math.random()); this.velocity.z = local4 * 0.5 * (1 + Math.random()); local5 = MovingObject3DPositionProvider(param2.getObject(MovingObject3DPositionProvider)); local5.init(param1,this.velocity,SMOKE_ACCELERATION); local6 = AnimatedSpriteEffect(param2.getObject(AnimatedSpriteEffect)); local7 = SMOKE_SIZE * SCALE; local6.init(local7,local7,this.smokeAnimation,Math.random() * 2 * Math.PI,local5); battleService.getBattleScene3D().addGraphicEffect(local6); local3++; } } } }
package alternativa.engine3d.animation.events { import alternativa.engine3d.animation.AnimationNotify; import flash.events.Event; public class NotifyEvent extends Event { public static const NOTIFY:String = "notify"; public function NotifyEvent(param1:AnimationNotify) { super(NOTIFY); } public function get notify() : AnimationNotify { return AnimationNotify(target); } } }
package alternativa.utils { import alternativa.engine3d.materials.TextureMaterial; import alternativa.tanks.materials.AnimatedPaintMaterial; import alternativa.tanks.materials.PaintMaterial; import alternativa.types.Long; import flash.display.BitmapData; import platform.client.fp10.core.resource.types.MultiframeTextureResource; import platform.client.fp10.core.resource.types.TextureResource; // FFDec bug: qualified [alternativa.types.Long] because there is another [Long] in the same package public interface TextureMaterialRegistry { function getAnimatedPaint(param1:MultiframeTextureResource, param2:BitmapData, param3:BitmapData, param4:alternativa.types.Long) : AnimatedPaintMaterial; function getPaint(param1:TextureResource, param2:BitmapData, param3:BitmapData, param4:alternativa.types.Long) : PaintMaterial; function getMaterial(param1:BitmapData, param2:Boolean = true) : TextureMaterial; function addMaterial(param1:TextureMaterial) : void; function releaseMaterial(param1:TextureMaterial) : void; function setMipMapping(param1:Boolean) : void; function clear() : void; } }
package alternativa.tanks.models.weapon.shotgun { import alternativa.math.Vector3; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.objects.tank.WeaponPlatform; import alternativa.tanks.models.weapon.common.WeaponCommonData; import alternativa.tanks.models.weapon.shotgun.sfx.ShotgunEffects; import alternativa.tanks.models.weapon.weakening.DistanceWeakening; import alternativa.tanks.models.weapons.common.CommonLocalWeapon; import flash.utils.getTimer; import projects.tanks.client.battlefield.models.tankparts.weapons.shotgun.shot.ShotgunShotCC; import projects.tanks.client.garage.models.item.properties.ItemProperty; public class ShotgunWeapon extends CommonLocalWeapon { private var params:ShotgunShotCC; private var reminderShots:int; private var nextShotTime:int; private var targeting:ShotgunRicochetTargetingSystem; private var fullDamageDistance:Number; private var bestDirection:Vector3 = new Vector3(); private var weaponObject:ShotgunObject; private var reloadTimeMS:int; private var effects:ShotgunEffects; private var isMagazineReloading:Boolean; private var lastShotTime:int; private var buffedMode:Boolean; private var stunEnergy:Number; private var stunned:Boolean; public function ShotgunWeapon(param1:ShotgunShotCC, param2:ShotgunObject, param3:ShotgunRicochetTargetingSystem, param4:ShotgunEffects) { super(true); this.params = param1; this.weaponObject = param2; this.targeting = param3; this.reloadTimeMS = param2.getReloadTimeMS(); var local5:DistanceWeakening = param2.distanceWeakening(); this.fullDamageDistance = local5.getFullDamageDistance(); this.effects = param4; this.stunned = false; this.reset(); } override public function getStatus() : Number { if(this.isMagazineReloading) { if(this.stunned) { return this.stunEnergy; } return 1 - (this.nextShotTime - getTimer()) / this.params.magazineReloadTime; } return this.reminderShots / Number(this.params.magazineSize); } override public function runLogic(param1:int, param2:int) : void { if(isShooting() && param1 >= this.nextShotTime) { this.shoot(param1); } } private function shoot(param1:int) : void { var local4:Vector.<Tank> = null; this.lastShotTime = param1; var local2:WeaponPlatform = this.getWeaponPlatform(); if(!this.buffedMode && --this.reminderShots == 0) { this.isMagazineReloading = true; this.reminderShots = this.params.magazineSize; this.nextShotTime = param1 + this.params.magazineReloadTime; this.effects.createMagazineReloadSoundEffect(local2.getTurret3D(),this.params.magazineReloadTime); } else { this.isMagazineReloading = false; this.nextShotTime = param1 + this.reloadTimeMS; if(!this.buffedMode) { this.effects.createReloadSoundEffect(local2.getTurret3D(),this.reloadTimeMS); } } local2.getAllGunParams(gunParams); var local3:WeaponCommonData = this.weaponObject.commonData(); local2.getBody().addWorldForceScaled(gunParams.barrelOrigin,gunParams.direction,-local3.getRecoilForce()); local2.addDust(); if(BattleUtils.isTurretAboveGround(local2.getBody(),gunParams)) { local4 = this.targeting.getShotDirection(gunParams,local2.getBody(),this.bestDirection); this.weaponObject.discrete().tryToShoot(param1,this.bestDirection,local4); } else { this.bestDirection.copy(gunParams.direction); this.weaponObject.discrete().tryToDummyShoot(param1,this.bestDirection); } this.effects.createShotEffects(this.weaponObject,gunParams,local2,this.bestDirection); } override public function reset() : void { super.reset(); this.effects.stopEffects(); this.reminderShots = this.params.magazineSize; this.nextShotTime = getTimer(); this.isMagazineReloading = false; } override public function getWeaponPlatform() : WeaponPlatform { return super.getWeaponPlatform(); } override public function destroy() : void { super.destroy(); this.weaponObject = null; this.targeting = null; this.params = null; this.effects.stopEffects(); this.effects = null; } override public function disable(param1:Boolean) : void { super.disable(param1); this.effects.stopEffects(); } override public function getResistanceProperty() : ItemProperty { return ItemProperty.SHOTGUN_RESISTANCE; } public function setRemainingShots(param1:int) : void { this.reminderShots = Math.min(param1,this.params.magazineSize); if(this.isMagazineReloading) { if(battleService.getBattleRunner().getPhysicsTime() < this.nextShotTime) { this.nextShotTime = this.lastShotTime + this.reloadTimeMS; } this.isMagazineReloading = false; } } public function setBuffedMode(param1:Boolean) : void { this.buffedMode = param1; this.reloadTimeMS = this.weaponObject.getReloadTimeMS(); if(param1) { this.effects.stopEffects(); } } override public function weaponReloadTimeChanged(param1:int, param2:int) : void { this.nextShotTime += param2 - param1; } override public function fullyRecharge() : void { this.nextShotTime = getTimer(); this.isMagazineReloading = false; } override public function stun() : void { if(this.isMagazineReloading) { this.stunEnergy = this.getStatus(); } this.stunned = true; } override public function calm(param1:int) : void { var local2:Number = NaN; var local3:WeaponPlatform = null; if(this.isMagazineReloading) { local2 = this.params.magazineReloadTime * (1 - this.stunEnergy); local3 = this.getWeaponPlatform(); this.effects.createMagazineReloadSoundEffect(local3.getTurret3D(),local2); } this.nextShotTime += param1; this.stunned = false; } } }
package controls.panel { import controls.Label; import flash.display.MovieClip; import flash.events.MouseEvent; import flash.filters.DropShadowFilter; import flash.text.TextFieldAutoSize; import flash.text.TextFormatAlign; public class BaseButton extends MovieClip { public var icon:MovieClip; public var b:MovieClip; private var bg:MovieClip; private var _label:Label; private var _short:Boolean = false; public var type:int = 0; private var _enable:Boolean = true; private var _labeltext:String; public function BaseButton() { this._label = new Label(); super(); this.configUI(); this.enable = true; tabEnabled = false; } public function set enable(param1:Boolean) : void { this._enable = param1; if(this._enable) { this.addListeners(); } else { this.removeListeners(); } } public function get enable() : Boolean { return this._enable; } public function set short(param1:Boolean) : void { this._short = param1; this._label.visible = !this._short; this._label.width = !!this._short ? Number(1) : Number(65); this._label.text = !!this._short ? "" : this._labeltext; this.enable = this._enable; } public function set label(param1:String) : void { this._label.autoSize = TextFieldAutoSize.NONE; this._label.align = TextFormatAlign.CENTER; this._label.height = 19; this._label.x = 23; this._label.y = 4; this._label.width = 66; this._label.mouseEnabled = false; this._label.filters = [new DropShadowFilter(1,45,0,0.7,1,1,1)]; this._label.text = param1; this._labeltext = param1; } protected function configUI() : void { this.bg = getChildByName("b") as MovieClip; addChild(this._label); } protected function addListeners() : void { gotoAndStop(2); this.bg.gotoAndStop(2 + (!!this._short ? 4 : 0)); buttonMode = true; mouseEnabled = true; mouseChildren = true; addEventListener(MouseEvent.MOUSE_OVER,this.onMouseEvent); addEventListener(MouseEvent.MOUSE_OUT,this.onMouseEvent); addEventListener(MouseEvent.MOUSE_DOWN,this.onMouseEvent); addEventListener(MouseEvent.MOUSE_UP,this.onMouseEvent); } protected function removeListeners() : void { gotoAndStop(1); this.bg.gotoAndStop(1 + (!!this._short ? 4 : 0)); this._label.y = 4; buttonMode = false; mouseEnabled = false; mouseChildren = false; removeEventListener(MouseEvent.MOUSE_OVER,this.onMouseEvent); removeEventListener(MouseEvent.MOUSE_OUT,this.onMouseEvent); removeEventListener(MouseEvent.MOUSE_DOWN,this.onMouseEvent); removeEventListener(MouseEvent.MOUSE_UP,this.onMouseEvent); } protected function onMouseEvent(param1:MouseEvent) : void { switch(param1.type) { case MouseEvent.MOUSE_OVER: this._label.y = 4; gotoAndStop(3); this.bg.gotoAndStop(3 + (!!this._short ? 4 : 0)); break; case MouseEvent.MOUSE_OUT: this._label.y = 4; gotoAndStop(2); this.bg.gotoAndStop(2 + (!!this._short ? 4 : 0)); break; case MouseEvent.MOUSE_DOWN: this._label.y = 5; gotoAndStop(4); this.bg.gotoAndStop(4 + (!!this._short ? 4 : 0)); break; case MouseEvent.MOUSE_UP: this._label.y = 4; gotoAndStop(2); this.bg.gotoAndStop(2 + (!!this._short ? 4 : 0)); } } } }
package forms.friends { import mx.core.BitmapAsset; [ExcludeClass] public class FriendsWindowStateBigButton_friendsClass extends BitmapAsset { public function FriendsWindowStateBigButton_friendsClass() { super(); } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapBigRank09.png")] public class PremiumRankBitmaps_bitmapBigRank09 extends BitmapAsset { public function PremiumRankBitmaps_bitmapBigRank09() { super(); } } }
package alternativa.tanks.vehicles.tanks { import alternativa.engine3d.objects.Mesh; import alternativa.math.Vector3; import alternativa.tanks.models.battlefield.Object3DNames; public class TankSkinTurret extends TankSkinPart { public var flagMountPoint:Vector3; public var mesh1:Mesh; public var shaftMuzzle:Vector3; public function TankSkinTurret(mesh:Mesh, flagMountPoint:Vector3, muzzle:Vector3) { super(mesh,false); this.flagMountPoint = flagMountPoint; this.mesh1 = mesh; this.shaftMuzzle = muzzle; mesh.shadowMapAlphaThreshold = 0.1; mesh.calculateVerticesNormalsBySmoothingGroups(0.01); mesh.name = Object3DNames.TANK_PART; } override protected function getMesh() : Mesh { return this.mesh1; } } }
package alternativa.physics.collision.colliders { import alternativa.math.Vector3; import alternativa.physics.Contact; import alternativa.physics.ContactPoint; import alternativa.physics.altphysics; import alternativa.physics.collision.CollisionPrimitive; import alternativa.physics.collision.ICollider; import alternativa.physics.collision.primitives.CollisionBox; import alternativa.physics.collision.primitives.CollisionSphere; use namespace altphysics; public class BoxSphereCollider implements ICollider { private var center:Vector3; private var closestPt:Vector3; private var bPos:Vector3; private var sPos:Vector3; public function BoxSphereCollider() { this.center = new Vector3(); this.closestPt = new Vector3(); this.bPos = new Vector3(); this.sPos = new Vector3(); super(); } public function getContact(prim1:CollisionPrimitive, prim2:CollisionPrimitive, contact:Contact) : Boolean { var box:CollisionBox = null; var sphere:CollisionSphere = prim1 as CollisionSphere; if(sphere == null) { sphere = prim2 as CollisionSphere; box = prim1 as CollisionBox; } else { box = prim2 as CollisionBox; } sphere.transform.getAxis(3,this.sPos); box.transform.getAxis(3,this.bPos); box.transform.transformVectorInverse(this.sPos,this.center); var hs:Vector3 = box.hs; var sx:Number = hs.x + sphere.r; var sy:Number = hs.y + sphere.r; var sz:Number = hs.z + sphere.r; if(this.center.x > sx || this.center.x < -sx || this.center.y > sy || this.center.y < -sy || this.center.z > sz || this.center.z < -sz) { return false; } if(this.center.x > hs.x) { this.closestPt.x = hs.x; } else if(this.center.x < -hs.x) { this.closestPt.x = -hs.x; } else { this.closestPt.x = this.center.x; } if(this.center.y > hs.y) { this.closestPt.y = hs.y; } else if(this.center.y < -hs.y) { this.closestPt.y = -hs.y; } else { this.closestPt.y = this.center.y; } if(this.center.z > hs.z) { this.closestPt.z = hs.z; } else if(this.center.z < -hs.z) { this.closestPt.z = -hs.z; } else { this.closestPt.z = this.center.z; } var distSqr:Number = this.center.vSubtract(this.closestPt).vLengthSqr(); if(distSqr > sphere.r * sphere.r) { return false; } contact.body1 = sphere.body; contact.body2 = box.body; contact.normal.vCopy(this.closestPt).vTransformBy4(box.transform).vSubtract(this.sPos).vNormalize().vReverse(); contact.pcount = 1; var cp:ContactPoint = contact.points[0]; cp.penetration = sphere.r - Math.sqrt(distSqr); cp.pos.vCopy(contact.normal).vScale(-sphere.r).vAdd(this.sPos); cp.r1.vDiff(cp.pos,this.sPos); cp.r2.vDiff(cp.pos,this.bPos); return true; } public function haveCollision(prim1:CollisionPrimitive, prim2:CollisionPrimitive) : Boolean { var box:CollisionBox = null; var sphere:CollisionSphere = prim1 as CollisionSphere; if(sphere == null) { sphere = prim2 as CollisionSphere; box = prim1 as CollisionBox; } else { box = prim2 as CollisionBox; } sphere.transform.getAxis(3,this.sPos); box.transform.getAxis(3,this.bPos); box.transform.transformVectorInverse(this.sPos,this.center); var hs:Vector3 = box.hs; var sx:Number = hs.x + sphere.r; var sy:Number = hs.y + sphere.r; var sz:Number = hs.z + sphere.r; if(this.center.x > sx || this.center.x < -sx || this.center.y > sy || this.center.y < -sy || this.center.z > sz || this.center.z < -sz) { return false; } if(this.center.x > hs.x) { this.closestPt.x = hs.x; } else if(this.center.x < -hs.x) { this.closestPt.x = -hs.x; } else { this.closestPt.x = this.center.x; } if(this.center.y > hs.y) { this.closestPt.y = hs.y; } else if(this.center.y < -hs.y) { this.closestPt.y = -hs.y; } else { this.closestPt.y = this.center.y; } if(this.center.z > hs.z) { this.closestPt.z = hs.z; } else if(this.center.z < -hs.z) { this.closestPt.z = -hs.z; } else { this.closestPt.z = this.center.z; } var distSqr:Number = this.center.vSubtract(this.closestPt).vLengthSqr(); if(distSqr > sphere.r * sphere.r) { return false; } return true; } public function destroy() : void { this.center = null; this.closestPt = null; this.bPos = null; this.sPos = null; } } }
package platform.client.fp10.core.registry.impl { import alternativa.types.Long; import platform.client.fp10.core.registry.SpaceRegistry; import platform.client.fp10.core.type.ISpace; public class SpaceRegistryImpl implements SpaceRegistry { private var _spaces:Vector.<ISpace> = new Vector.<ISpace>(); private var _currentSpace:ISpace; public function SpaceRegistryImpl() { super(); } public function addSpace(param1:ISpace) : void { this._spaces.push(param1); } public function removeSpace(param1:ISpace) : void { var local2:int = int(this._spaces.indexOf(param1)); if(local2 < 0) { throw new Error("Space not found: " + param1.id); } this._spaces.splice(local2,1); if(this._currentSpace == param1) { this._currentSpace = null; } } public function get spaces() : Vector.<ISpace> { return this._spaces; } public function getSpace(param1:Long) : ISpace { var local2:ISpace = null; for each(local2 in this._spaces) { if(local2.id == param1) { return local2; } } return null; } public function get currentSpace() : ISpace { return this._currentSpace; } public function set currentSpace(param1:ISpace) : void { this._currentSpace = param1; } } }