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Not surprised about this in the least. I know for the fact that busted supports like Vila, Mercuria, and possibly Tuesday will have a double rate up banner in the future.
That said, this might be my selection bias speaking, but I thought Spathodea's not *that meta* enough to warrant a double banner rerun? You'd think they do it for Kaala Bauna or something, but Spathodea? Really? Other than your love for Spath, maybe this has something to do with Isolde's release... | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
I have neither shamane nor spatho but i love my beast characters and use Isolde so pog banner for me ig
sorry to everyone else bluepoch was thinking of me specifically | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Cute prfp. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
man they could've put kaalaa baunaa on this banner. it's not like she's at the top of the meta after Jiu anyway. shamane literally just had a solo rerun. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
It was probably because of lag. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Yeh each double banner does not share pity with any other banner even between other double banners. So jessica/37 banner will not share pity with the upcoming shamane/spath banner. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Well it is either double banners or global going EOS...
I know which one I prefer, especially as the game is easy enough for no character to be a "must have". Plus the new units are ALWAYS stronger than the old ones. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Well that’s… stupid of them. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
I have trouble believing it's that bad but if you have something that says otherwise could I see? I'm actually curious because I don't keep up with gacha income that much besides the odd post here or there | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Global and JP revenues been tanking. [There was a post last week on it.](https://www.reddit.com/r/Reverse1999/comments/1ehjmv6/a_sad_sight_to_see_during_one_of_the_best_patches/) | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
The first post about Jiu probably explains that enough. Finding an easier to read site shows that 400k is the lowest its gone though.
I was more wondering if double banners were the saving grace or something. I know a ton of people here don't spend on them but that's just reddit so it's hard to gauge. Either way hope it goes back up, probably will with Lucy. I still couldn't recommend people to pull on the doubles unless they wanted both, maybe if they decided to let the pity carryover to the next. Like was said, new units are probably going to be better. Anyways, thanks. I'll take a look around to see if any info like that exists but so far it I'm not seeing anything | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
The problem is that coveted banners like Jiu and Isolde barely moved the needle. This double banner looks like it's not gonna go away but they can implement a similar system that was already in the game like Jiu's banner where after 200 pulls you are guaranteed to get 1 copy just make the 2 characters available in the shop so after 200 pulls you are guaranteed both regardless. They can also make the pity and tickets carry over each double banner.
This is a better middle ground than the people going "it's either this or EOS" or people staying on their high horse thinking everything from their own POV not realizing that Bluepoch is a business not a charity. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Your idea is solid. I'll put it in the survey when I fill it out later. Always worth a shot.
I have a hard time defending gacha companies, but Re1999 has been mostly fair in my eyes. It's become one of my favorite games. This banner thing doesn't effect me personally but I do feel for some newer players, I really like your idea so hopefully something will change for them. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
> This double banner looks like it's not gonna go away but they can implement a similar system that was already in the game like Jiu's banner where after 200 pulls you are guaranteed to get 1 copy just make the 2 characters available in the shop so after 200 pulls you are guaranteed both regardless. They can also make the pity and tickets carry over each double banner.
Shit I just submitted my survey | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
The price to pay for having insight due to being behind China.
The game make legit barely any money on global. The game needs some way to make money and this works. Don't freaking be mad at this since we have foresight and go out of our way saving pulls and barely funding the game | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
They aren't catching up. 1.8 was originally 35 days in CN too. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Customers aren't always right, clown | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
This seems valid enough, I added the suggestion in my survey as well. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
I already made my peace that double banners are a thing now, but what i dont understand is why they put shamane there, the character that literally had a rerun not so long ago. Also, at least they should make the pity carry over from one double banner to the next, at least it would make them a little bit more tolerable | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
I completely understand, happened to me aswell. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
She is I think she basically last to be included I don't remember for sure but it was like 1.0-1.5 and sem | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Smart move bluepoch spreading fear that future unit will get double banner like these one will get them more spend if they don't get there favourite characters like vila if you lose 50 50 on vila and you afraid that she might get a double rerun banner you better spend some money to guarantee her!this could have both positive and negative outcomes | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
🤮🤮 | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Now that the 6th map of UTTU is out and the event can be fully completed, what are people's thought on this format of UTTU compared to the previous format?
Overall it reminded me too much of the roguelike mode because of the 8 party team and many of the UTTU cards had sort of generic buffs that reminded me of the roguelike relics where it was mostly generic damage increases like with Lucky or Unsparing.
I mostly stuck to a Lucky focused build throughout the entire event and didn't really bother to experiment and change because again the UTTU cards are so boring. Near the end the entire event just became a chore and something I wanted to rush through rather than something I wanted to actively engage with and spend the time to experiment and play around with multiple different team comps. | r/reverse1999 | post | r/Reverse1999 | 2024-08-08 |
I really like it, I had fun building around fewer cards (1 per character) that have more impact
Also, having success unlocked at 60 rounds clear for the last stage is a good thing, easy to do and not miss a thing
The buy/sell mechanic is great, I have everycard I wanted without farming everyday and farming stage is faster.
You can now test your whale friend's unit, I had so much fun with P5 Marcus/Jiu/37
Things are looking good | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
Seriously I hated it, the card system just is generic and not so interesting as it was in the past that you could set a entire new playstyle or objective. You can go from 1 to 5 without even care about wich cards are you equipping and even 6 mostly...
The roguelike stuff is weird, why everything need to have roguelike elements now? It limits the possibility of stages too as they can't expect us to bring everything into the same 8 slots.
And principally: they ruined Ms New Babel team, the only place she could shine was in Uttu and they just removed it. Anyway, it just seemed like a generic combat event now. | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
Can't say I have any strong feelings either way about the new design for level selection. Only being allowed 8 characters (with optional friend support) for a set of levels does add a bit of challenge when planning out teams.
As for the UTTU cards, opening the packs is kind of fun in that gacha way, but it's just a different way to collect them. While the previous style had rotating stages with challenges for additional rewards, it's also nice to be able to auto-run the daily 5 - 10 competitions.
The one downgrade I disliked was only allowing 1 UTTU card per character, rather than the previous 2. | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
Now that is a lie, there is no whale who P5 Marcus. /j
Trust me, I tried to refresh and find but highest I can find is P2. I just wanna try P4 Marcus and feel the power of 2 eureka each round. Upgrade every round and +1 moxie for 2/3 star card would be an insane combo....If I could try it.
Even the test run Bluepoch gave us was just P2 Marcus....
Now about UTTU I wish there was a full stage where there was no round limit for rewards.
Wanted to try a lot of cards but ended up stressing trying to beat it in 1/2 rounds for small fights.
Didn't check any online builds yet, but it did take out the fun a bit. | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
The Friends help system is soo good, My friend hasn't yet built Jiu so he's using mine and I'm using his Getian | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
Pros:
-Testing out units from friends
-Streamlined process to acquire cards in marketplace
-Ability to get specific desired cards with build feature
Cons:
-Cards feel generic rather than geared towards specific characters
-Pressure to use the most efficient team for quick/healthy clears rather than experiment with lesser-used characters
-no way to find specific character for assists other than repeated refreshing
Neutral:
-some interesting dynamics, like placement of units in spots 1 to 4 mattering, or overloading in the first three rounds with extra AP and dodging from Rock and Roll
-I don't mind the team-based approach, but would not want it for every UTTU | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
I liked it but liked the old one too. The new one kinda limits player options by having the shared turn limit and 1 card slot. The old one was too similar to Limbo I guess, just with wacky effects. | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
I think I prefer the old way but it's whatever! | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
Speaking as someone who joined at 1.6 so I only experienced the old UTTU style once, it's a bit of a mixed bag. Some things I like, but some things I don't.
The old UTTU was harder for new players. Not from a gameplay standpoint, but with the amount of stuff you had to juggle in the UI and mechanics. There were way more cards and since characters had two frame slots building synergies was a lot more complicated. As a result I spent more time sifting through cards and reading what they did. Didn't really help that some of what the text said was apparently wrong too, though that seems to be the case this time around as well.
The new one they streamlined a lot of things. Less total cards to use & only one frame slot. I prefer the way you get frame cards this time around because the last one felt really gimmicky with having to do weird requirements like finishing with a 3 star incantation. Being able to get any card right off the bat is also really nice. Didn't like the fact that they staggered the quality of cards depending on how far you got in the event. I definitely prefer the current system.
I also like the friend feature since I could use characters I don't have as a new player. 1.6 UTTU was a bit rough on some bosses even though I managed to get most of the stuff in the shop. I was kind of miffed that they didn't let you continue using the free characters they gave for the first few UTTU levels.
However, streamlining things makes it a lot more easier, too much easier. Less total cards means less variety on things you can do and less frame slots means less ways you can build your teams. The card filter is still really bad, like what does Action Packed mean or Incantations Abound? It's boring but just have keyword filters like "Burn, Lucky, etc." or a search bar function with keywords. It simplifies things so I'm not fiddling with the UI so much.
Overall... a step in the right direction in some ways, but a step back in others. Makes it feel the same for me. | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
Let me skip easy stages like in HSR endgame modes. If my input isn't required, spare me. | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
I found it confusing and strange. Ntm like all the card effects got changed and your pool of units to choose is limited | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
I liked the old style a lot more. This new one is faster and lessens the grind for Fame Cards, but I don’t enjoy it as much.
A lot of my characters require time and buildup to shine and it feels really satisfying when I reach that moment. Having to just defeat everything in a certain amount of rounds for the entire stage adds unnecessary stress for me. | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
Prefer this much faster mode | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
i seriously hate it, its waay too easy and less fun, less options and less gimmicks, im not saying im dropping the game rn, it it is a step closer, uttu was one of the most fun and hard of the game, now we have at the best somnambulism where i cant remember when was the last time it was difficult | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
I liked it. We’re at the 7th UTTU now so changing it up helps keep it from feeling stale.
The packs are a much appreciated change, before I was holding off on farming cards until I got far enough in that I got the highest drop rates. That meant I was playing most of UTTU without using its main mechanic. With the packs I can start getting stuff right away, and the ability to scrap them and craft any card means you can play around with it a lot more.
I imagine with time they’ll roll out more cards for more types of builds and maybe give the option of equipping two per character. I appreciate them starting small with it, I hope they build it up gradually. Old UTTU felt like we were drowning in cards which made it harder to sort through what you had.
Dividing the stages up into groups is nice and being able to borrow friends characters was super useful. Shout out to all the Spathodea sharers out there, I love ya. | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
I like some of the new cards but a lot of them feel generic. The relics at least had no limit on how many you could have, so you could build some great synergies
I prefer the old UTTU format and the 1.6 roguelike over the new UTTU. This just feels like it takes the worst aspects of both. Old UTTU cards and relics both allowed me to use completely new playstyles (Pollution team and Dynamo maxing being my most used), which I can't really do here | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
Awful. Every stage became a dps check where you need to defeat enemies in ~3 turns to get the event rewards. The fact that with certain builds you pretty much don't need to think and do anything in every stage doesn't help and only makes the game more braindead.
Most of the stages became completely unoriginal with 3 similar enemies. The last location third stage where the enemy can heal every turn if you kill the eggs was the only one I actually enjoyed.
I checked further version UTTU and it doesn't seem to improve. I gave up coping that Bluepoch are capable of doing fun and original gameplay. I realized I am just not the target audience. | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
i was lucky to find P5 Marcus on second refresh. she is fucking annihilator of all living things | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
Counting the rounds is fine, but don't restrict unit usage and carry health over between battles. It adds very little to the mode.
If you're worried about losing health/units, then you're approaching the mode wrong or are too underpowered to give it a serious go.
Plus it's just another thing they have to explain and you figure out. Just let us work on each stage as we like to lower our completion rounds, I don't feel accomplished because I did it as a gauntlet. | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
The card filters have always been terrible. I never did the leg work but it seemed to be there may have been cards that weren't included in any of their weird jargon filters. | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
I dont like it. But i like the 4x battle features for farming the carda bundle. The rest i dont like it. 😅 | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
I auto'd it. Uttu card builds can be interesting and fun but this mode is too grindy and too many battles to go through to get the rewards. I think I've stopped playing it manually since 1.3 | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
I like bits of it, but prefer the old one overall. | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
I preferred the old system, but I think it's mostly because the cards we had this time were kinda lame. They're just pretty boring you know, not very specialised or anything and generic effects. | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
It was pretty easy. But I didn't like the format. Prefer the old 30 stages | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
I liked old uttu more. New one feels like they took away the main appeal of this game mode for me: challenge. Now its just a dps check with uninteresting cards, which is also really easy. I liked using elaborate strategies and teams in old uttu, trying to figure out how to win the fight. Taking like 15 rounds to kill the boss and still collecting all rewards. But i can see how new form of uttu can be easier for new players, since old one was sometimes kinda hard even for old ones.
Speaking of cons, i liked the assist characters feature, it's fun to test some characters you dont have (if only people put there someone other than jui, its such pain to refresh in search of any other character). Also the way we can now buy cards is pretty nice, coz in old mode the cards sometimes just refused to drop through whole event, which was kinda annoying. | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
The only thing I’m struggling with is really the cards, I’ve gotten so used to the old card system and now all the card effects are different and I can’t be bothered to read all of them 😭😭 | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
Love it. Hope they continue with this format. Booster packs qol 10000% | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
I don't like it very much, i hate how it uses the roguelike mechanic, it's so limiting, if you finds out that the 8 chars you bring are weak there's no other choice than to reset the whole thing.
I don't like how it has step counter too, i just don't like the type of game that requires you to play the level over and over again just to find the most effective move, it kinda worse in this game because the each level step counter are added up for the whole stage, so if you had like 15 moves left for the last stage to get the top prize, if you somehow only can beat it over 15 step then you fucked despite how good you are from the previous level.
I like the new cards tho | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
so far, kinda confusing? the older format's much more simpler. also, same sentiment as the others, too many generic cards. tho i like how they made it easier to farm cards now so that's a plus. also me getting to try out how good a max portray jiu is or characters i don't have, is really cool. change is always welcome for me so im gonna give it a patch more or two to decide if i like it or not. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Not a fan of the way they did the retails. The fact that it's just one battle over and over/replayed and you can't use cards in it is just boring and feels kinda pointless. I also don't like the way the challenge became a lowest-turns-possible thing; i liked uttu being a more raid-like challenge where you have 20 turns and you often wind up having to use them. There's a big difference between a level being a challenge to beat vs the challenge being to beat it as fast as possible and quite frankly the latter feels underwhelming.
I did like the salvage mechanics, and having one card on each character but two cards for vertin was a fun change of pace. And of course the player helper thing was nice, and I even enjoyed the 'you pick a team that keeps their hp across the five rounds' aspect. It's just the speed race aspect kinda took the fun out of a lot of it. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
WHERE THE FLYING F IS THE CUTSCENES | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
The Necrologist fight is pure cancer especially if you're trying to get the medals -_- | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
This is the first time I've completed an UTTU ever since I started playing late March, so yes, I'm biased and will say that I love this version. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
It feels like if could be fun but the "deal extra genesis per active incantation" with the AP for the first three rounds cards are just so absolutely broken that I full cleared 1-5 mindlessly. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Just trade in cards you don't use, and buy new ones.
Hate the new progression though. Having to beat the collective stages in a certain amount of turns to get all the unlocks is really stupid and annoying. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
I like it overall but I'd prefer if the special week stayed like it was, so you can pick any stage to fight | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
1. The 8 character quota is a bad feature that I cannot use different team with different cards.
2. To replay a specific stage in the middle, you will have to replay all the consequence satges after it.
3. Cards is too generic and not specific to teams/playstyles.
4. HP carrying to next stage is bad, but for who loves challenge, it's good.
5. Round for reward force player to form clear team and it's boring.
The only good point to me is x4 clearance so I dont have to spend to many time to collect cards. Overall, imo it's a mixed product of the old uttu and yenisei exploration mode. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
QoL is an upgrade.
+ Ability to borrow friend's units (finally a use of the friend feature!).
+ New cards not being drop rate boosted by UTTU progress.
+ Ability to salvage and craft cards at a much better ratio(?)
Everything else is pretty much a downgrade.
- Of all things, they changed UTTU to become yet another DPS check. The only real interesting thing going for it was how tank comps were semi-viable in the past (Usually previous round 30 mechanics with the full HP restore but dmg taken up forces this anyway) but congrats, now UTTU is another Limbo, except your turn count is cumulative.
- Dropping card count from 2 to 1 on EACH character is a massive downgrade, there isn't even much synergy going on since there is not much combo to look out for - it's just another psychube at this point (And no this point is not offset by having 2 Vertin cards, it just restricts the number of viable builds)
- Card effects in general are mostly underwhelming when combined with above point. E.g. In the previous iterations, the FAME card for +5 moxie at start of battle had another effect of dmg%+ on top of being able to bring another card for the same character. Now it's just +5 moxie. Much wow.
- HP carrying over is another weird design choice that further restricts the number of viable builds, I guess they just copied a feature of echoes in the mountain and pasted it here. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
I think make it easier is the consequence of the new format. They need people to get used to the new system first. This is especially noticeable when you unlock the final hard mode map where it suddenly get a lot harder. I feel like unless there is some cheese strat, you need some P5 char to fulfill 15 turn condition. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
I think you have not tried a few yet. They def not underwhelming. I get the combination where:
1. Move card no longer cost AP and increase AP limit
2. Upgrade card of everyone on every other turn
3. The unit carry the card upgrade card of unit around them every other turn
4. The unit carry the card generate an upgrade card every turn that can upgrade rank 1/2 incant
5. The unit carry the card allow allies to give 1 uninspired stack to everyone on rank 2/3 card cast.
6. The unit in #1 duplicate effect of #4 unit.
The combo was kinda so bonker that I spam rank 3 card every turn while still have so many rank 3 card left to spare. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Sad that you are required to clear 6th area for full achievement, so I guess I'll stop having 100% achievement. Overall think it's more or less an improvement, especially with how cards are obtained. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
I hate it. Special week in the last version could be done in any order and I could even skip the most annoying one, now I'm stuck on the damn plant that regens more HP per turn than I can damage it | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
How was that your favorite? What team did you use? The eggs just kill themselves and then the guy has 20 stacks of regen that can't be removed. I'm completely stuck on that stage | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Pros: better way of getting fame cards, funny strats that lets you single round clear everything (except last stage) with just the fame cards abilities, easier tasks and no need to wait till special week to clear the event shop
Cons: the format of stages that restricts the characters one can use is frustrating at times, can't redo a certain level - having to reset the entire location, fame cards are too generic - I preferred the ones that are catered towards each specific characters (the only times NewBabel and Sotheby would look OP)
Personally, I wish they'd make a stage that gives some measly 1k or so, sharpos and/or dusts.
The main thing about this stage would let players have access to all of the cards - to let us experiment our own setups. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
When only viable strategy is boosting the damage, it's boring. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
They should have included the whale friend’s whale psychube (probably A5 Lv60) attached to the borrowed character as well.. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
I would love it if the cards are permanent. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Yea, I did use #1/#6 (which kind of lets one unit have 4 cards ...) in addition to the apple taunt card, which allowed me to full auto even the latest map. But these are the few exceptions though, in the past there were way more useful cards to junk ratio. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
WHERE ARE THE FLIPPING CUTSCENES | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Exactly this. Especially for builds that utilize cards that need to stack over time, the added constraints suck. I don't mind having to beat each stage under 12 rounds but having to clear each stage in under 3 just restricts to building around quick burst characters.
I also liked a lot of the older cards effects better. I feel like it had more range and diversity while the new ones feel quite repetitive and revolve around 3-4 mechanisms. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Agreed. This new format is so boring. I can’t even make it fun if I wanted to, since the cards discourage long battles. Just equip the top cards and it feels like auto-battling. No thinking required.
All the cards feel the same, just with different wording.
I love the combat in this game, and UTTU was the thing I look forward to every patch.
What’s the point of team building if even lvl 1s can defeat it so easily? | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Trying to speedrun 5 easy fights in a row isn't as fun as trying to take down unkillable Eagle, or a heal-tank Dikke.
The new format lacks a proper finale with at least one hard boss fight. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
If you need to try out a stage using a character you didn't pick, and it isn't in your friend list (either because it's a support character that's rarely used, or because you need a friend character plus the other character), the 8 character format means that you are forced to replay all the other stages in the world.
Also, I still haven't figured out how to let my friends list see a particular character of my own. | r/reverse1999 | comment | r/Reverse1999 | 2024-10-08 |
I hated it. I enjoy the old format better. | r/reverse1999 | comment | r/Reverse1999 | 2024-10-08 |
The fight and the new cards just feel much more boring. There are many good things like better cards farming, cards can be bought manually, Vertin can hold 2 cards, and friend support (seriously, this need to be available in every fight in the game!) | r/reverse1999 | comment | r/Reverse1999 | 2024-10-08 |
Checkout [this](https://www.reddit.com/r/Reverse1999/s/cjrKruNOVi)
I'd recommend to get Vila next patch then Lucy in 1.9, then Skip 2.0 for Both characters in 2.1 | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
Teams for you as well→
Mineral : KB, Sonetto/Isolde, BP
Eternity, Semmelweis, BP(1.9)
Star : Regulus, Voyager, Yenisei/Vila(1.8)
Lilya, Bkorn/Isolde, Yenisei
Plant : Jessica, Bkorn/Isolde, Yenisei
Jessica, Tuesday, Sotheby(Hopefully in 2.1)
Beast : Melania, Shamane, Yenisei/Vila(1.9)
Build Isolde, Sonetto, X as Flex spot | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
Sorry, but who is Semmelweis? ;-; | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
She's free in 1.9, Support for Eternity | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
I mean… you don’t *have* to get Lucy. Only if you want a really powerful character or like her character.
I normally pull for characters that will help my other units/if I like them > meta, but it’s up to you. | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
Heard that she will be very good for end-game content. However, ur not wrong... but I do like her design, so I'll see if I get lucky on her banner 😆 | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
Vila.
Windsong is not a must but can really help.
Lucy. No doubt about it, even if she is just P0. | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
True she counters a lot of enemies so you don't have to worry about that | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
Why both characters in 2.1? I saw that Tuesday is poison but what is Argus? | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Unfortunately, your post has been **removed** for the following reason(s):
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**Rule 10.2** - General in-game questions belong in the questions megathread
- **ALL** minor, general inquiries about the game will be removed and re-directed the our [questions megathread](https://www.reddit.com/r/reverse1999/about/sticky).
- **ALL** minor inquiries about team-building, re-rolling, etc. will be removed and re-directed the our [questions megathread](https://www.reddit.com/r/reverse1999/about/sticky).
- Any simple, binary (yes/no) questions that do not warrant any discussion will be removed.
- Exceptions will be made **only** for more detailed "asking-for-help" posts that ask how to pass certain stages, hard modes, bosses, team building, etc. This means that you must provide more detail in your post - anything that can encourage some discussion, such as preliminary research, possible solutions that have been attempted, etc.
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Please check out our rules on the Reddit sidebar. If you feel your post was removed unfairly, please don't hesitate to contact the moderators [here](https://www.reddit.com/message/compose/?to=/r/Reverse1999). | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
The OP wants both | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
r/reverse1999 | post | r/Reverse1999 | 2024-08-08 | |
I've looked everywhere. The official web, Twitter, Reddit, discord, and so on, but nothing has showed up? It says August 7th but it's currently the 8th and I can't find anything about it... | r/reverse1999 | post | r/Reverse1999 | 2024-08-08 |
I'm Korean, and in our community, the game company briefly uploaded a post, but the game company quickly deleted the post. I think there may be some internal problem. I guess I'll have to wait a bit. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
The winner was revealed, but the post was quickly deleted. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Oh- so they may be having some issues with posting or possibly other things? Thank you for the information, I was getting worried. | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
Yes, that's what I presume as of now. However, my friends around me are puzzled that the winner has already been revealed and that even the comments evaluated by the judges have been deleted after seeing that the work has been completed and there is nothing more to fix. lol | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
thanks for posting about this cuz i was also worried about it as i'm a participant
i'm hoping to hear answers about it soon on twitter since i've had notifs on so i can see the results, but it seems like they're focusing heavily on 1.8 now, all i've seen are the results for the 1.6 strategy guides, no word about the contest yet, today being the ninth :<c | r/reverse1999 | comment | r/Reverse1999 | 2024-09-08 |
I would invest more into Charlie (star DPS) and pickles (mineral support), tennant is alright for now but she starts to fall off in harder content.
Imo x is a great investment, shamane can be a versatile support until you get more character/team specific supports. | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
Aww shucks, I really like tennant 😔 is Dikke a good character to build? I’ve heard that their healing is better than Sothebys. | r/reverse1999 | comment | r/Reverse1999 | 2024-08-08 |
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