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@startuml class PageFragment class SimpleAdFactory interface IAdAction class AdStore class BannerAdView class InterstitialAdView class InStreamAdView class NativeAdView class RewardedVideoAdView AdStore <-- PageFragment SimpleAdFactory <-- PageFragment IAdAction <|-- BannerAdView IAdAction <|-- InterstitialAdView IAdAction <|-- InStreamAdView IAdAction <|-- NativeAdView IAdAction <|-- RewardedVideoAdView SimpleAdFactory --* AdStore IAdAction <- AdStore class AdStore { Object[] SimpleAdFactory getAdAction() } interface IAdAction { create() destroy() } class SimpleAdFactory { createAd() } @enduml
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@startuml title AbstractFactory interface IFactory { IBonnet createBonnet(int size); IChain createChain(); IChassis createChassis(); IDoor createDoor(); IFrame createFrame(); IHandlebars createHandlebars(); IMotor createMotor(); ISeat createSeat(String color, String measures); ISteeringWheel createSteeringWheel(); ITailPipe createTailPipe(); IWheel createWheel(int size, int duration); } class MotorcycleFactory { IChain createChain() IChassis createChassis() IHandlebars createHandlebars() IMotor createMotor() ISeat createSeat(String color, String measures) ITailPipe createTailPipe() IWheel createWheel(int size, int duration) } class CarFactory { IBonnet createBonnet(int size) IChassis createChassis() IChassis createChassis() IMotor createMotor() ISeat createSeat(String color, String measures) ISteeringWheel createSteeringWheel() ITailPipe createTailPipe() IWheel createWheel(int size, int duration) } class BikeFactory { IChain createChain() IFrame createFrame() IHandlebars createHandlebars() ISeat createSeat(String color, String measures) IWheel createWheel(int size, int duration) } IFactory <|.. MotorcycleFactory IFactory <|.. CarFactory IFactory <|.. BikeFactory interface IBonnet interface IChain interface IChassis interface IDoor interface IFrame interface IHandlebars interface IMotor interface ISeat interface ISteeringWheel interface ITailPipe interface IWheel class CarBonnet class BikeChain class MotorcycleChain class CarChassis class MotorcycleChassis class CarDoor class BikeFrame class BikeHandlebars class MotorcycleHandlebars class CarMotor class MotorcycleMotor class BikeSeat class CarSeat class MotorcycleSeat class CarSteeringWheel class CarTailPipe class MotorcycleTailPipe class BikeWheel class CarWheel class MotorcycleWheel IBonnet <|.. CarBonnet IChain <|.. BikeChain IChain <|.. MotorcycleChain IChassis <|.. CarChassis IChassis <|.. MotorcycleChassis IDoor <|.. CarDoor IFrame <|.. BikeFrame IHandlebars <|.. BikeHandlebars IHandlebars <|.. MotorcycleHandlebars IMotor <|.. CarMotor IMotor <|.. MotorcycleMotor ISeat <|.. BikeSeat ISeat <|.. CarSeat ISeat <|.. MotorcycleSeat ISteeringWheel <|.. CarSteeringWheel ITailPipe <|.. CarTailPipe ITailPipe <|.. MotorcycleTailPipe IWheel <|.. BikeWheel IWheel <|.. CarWheel IWheel <|.. MotorcycleWheel CarFactory o-- CarBonnet CarFactory o-- CarChassis CarFactory o-- CarDoor CarFactory o-- CarMotor CarFactory o-- CarSeat CarFactory o-- CarSteeringWheel CarFactory o-- CarTailPipe CarFactory o-- CarWheel BikeFactory o-- BikeChain BikeFactory o-- BikeFrame BikeFactory o-- BikeHandlebars BikeFactory o-- BikeSeat BikeFactory o-- BikeWheel MotorcycleFactory o-- MotorcycleChain MotorcycleFactory o-- MotorcycleChassis MotorcycleFactory o-- MotorcycleHandlebars MotorcycleFactory o-- MotorcycleMotor MotorcycleFactory o-- MotorcycleSeat MotorcycleFactory o-- MotorcycleTailPipe MotorcycleFactory o-- MotorcycleWheel interface IVehicle { string getVehicleInformation() } class Motorcycle { static Motorcycle getMotorcycle(IFactory) string getVehicleInformation() } class Car { static Car getCar(IFactory) string getVehicleInformation() } class Bike { static Bike getBike(IFactory) string getVehicleInformation() } IVehicle <|.. Motorcycle IVehicle <|.. Car IVehicle <|.. Bike class Client Client -- IFactory Client -- IVehicle Bike -- IFactory Motorcycle -- IFactory Car -- IFactory @enduml
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@startuml movies class Customer { - String name; - List<Rental> rentals; + Costumer(String name) + void addRental(Rental rental) + String getName() + String statement() - double getTotalCharge() - int getTotalFrequentRenterPoints() } class Rental { - Movie movie; - int daysRented; + Rental(Movie movie, int daysRented) + int getDaysRented() + Movie getMovie() + double getCharge() + int getFrequentRenterPoints() } class Movie { + static final int REGULAR = 0; + static final int NEW_RELEASE = 1; + static final int CHILDRENS = 2; - String title; - Price price; + Movie(String title, int priceCode) + double getCharge(int daysRented) + int getFrequentRenterPoints(int daysRented) + int getPriceCode() + void setPriceCode(int priceCode) + String getTitle() } class Price { + int getPriceCode() + double getCharge(int daysRented) } class RegularPrice { + int getPriceCode() + double getCharge(int daysRented) } class ChildrenPrice { + int getPriceCode() + double getCharge(int daysRented) } class NewReleasePrice { + int getPriceCode() + double getCharge(int daysRented) } Customer o-down-> Rental Rental -down-> Movie Movie *-down- Price Price <|-down- RegularPrice Price <|-down- ChildrenPrice Price <|-down- NewReleasePrice @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface GraphQLReferencedResourceNotFoundError [[GraphQLReferencedResourceNotFoundError.svg]] extends GraphQLErrorObject { code: String typeId: [[ReferenceTypeId.svg ReferenceTypeId]] id: String key: String } interface GraphQLErrorObject [[GraphQLErrorObject.svg]] { code: String } @enduml
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@startuml title US 108 - As an Http Client I want to a list of all existing Rooms skinparam titleBorderRoundCorner 10 skinparam titleBorderThickness 2 skinparam titleBorderColor indianred skinparam titleBackgroundColor Snow skinparam FontName quicksand skinparam titleFontSize 10 skinparam roundcorner 10 skinparam class { BorderColor indianred BackgroundColor indianred BackgroundColor Snow roundcorner 10 ArrowFontName Verdana ArrowColor indianred ArrowFontColor darkslategrey FontSize 12 } class HouseSettingsWebController class RoomRepository class RoomDTOMinimal class Room class RoomMapper class RoomCrudRepository HouseSettingsWebController -- RoomRepository: > HouseSettingsWebController -- RoomDTOMinimal: > RoomRepository -- RoomCrudRepository : > RoomRepository -- RoomMapper : > RoomRepository -- RoomDTOMinimal : > RoomRepository -- Room : > class HouseSettingsWebController { getHouseRooms() } class RoomDTOMinimal { } class Room{ } class RoomMapper{ objectToDTO(roomDTOMinimal) } class RoomRepository { getAllRoomDTOMinimal() } class RoomCrudRepository{ findAll() } @enduml
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@startuml actor rep as "Reporter" rectangle Database rectangle "Capital City Report" { usecase UC1 as "Get Capital Cities By Population" usecase UC2 as "Order Largest To Smallest" usecase UC3 as "Number 1 To 10" usecase UCa as "Print Name" usecase UCb as "Print Country" usecase UCc as "Print Population" rep - UC1 UC1 ..> UC2 : include UC2 ..> UCa : include UC2 ..> UCb : include UC2 ..> UCc : include UC2 .> UC3 : extend UC1 - Database } @enduml
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@startuml title __JAVA's Class Diagram__\n class Hint { ~ active : boolean ~ content : String + Hint() + getContent() + setActive() } class Logbook { ~ allHints : ArrayList<String> ~ core : PApplet ~ hintLines : ArrayList<String> ~ hintUrl : String ~ logbookActive : boolean ~ page : int ~ playerHints : ArrayList<Hint> ~ text : String + Logbook() + devEnableAll() + devPrintPlayerHints() + drawTextBox() + enableHint() + getHints() + hintsToLines() + loadAllHints() + setPlayerHints() ~ lineSplitter() } class Main { + bossMode : Boolean + quizMode : Boolean + startTime : long ~ allRooms : ArrayList<Room> + draw() + gameOver() + getImageFiles() + getInteractionFiles() + getKeyCode() + getTimeMin() + keyPressed() + keyReleased() + loadRooms() {static} + main() + mouseClicked() + settings() + setup() + triggerQuiz() } class Player { ~ attempts : int ~ core : PApplet ~ direction : String ~ health : int ~ heart : PImage ~ heartDeath : PImage ~ heartLife : PImage ~ interacting : int ~ moveDown : boolean ~ moveLeft : boolean ~ moveRight : boolean ~ moveUp : boolean ~ questionMark : PImage ~ sprite : PImage ~ spriteDown : PImage ~ spriteLeft : PImage ~ spriteRight : PImage ~ spriteUp : PImage ~ x : float ~ y : float + Player() + damage() + drawHUD() + drawPlayer() + interact() + movement() + setSprite() + triggerBoss() } class Quiz { ~ core : PApplet ~ correct : boolean ~ correctPlacement : float ~ level : int ~ levels : int ~ maxX : float ~ maxY : float ~ minX : float ~ minY : float ~ optionHover : boolean ~ quizNumber : int ~ results : boolean ~ resultsTimer : int ~ space : float ~ sphinx : PImage ~ success : boolean + Quiz() + activateBoss() + activateQuiz() + drawQuiz() + drawSphinx() + questionString() + quizOption() + shuffleOptions() ~ questionSplitter() } class Room { ~ background : PImage ~ core : PApplet ~ heightInTiles : int ~ id : int ~ interactionUrl : String ~ spaces : ArrayList<Space> ~ tileMap : PImage ~ tileSize : int ~ widthInTiles : int + Room() + bossTerritory() + coordToId() + drawRoom() + evalSpaces() + fillSpaces() + getInteraction() + setBackground() + setTileMap() + spaceDownSolid() + spaceInteraction() + spaceLeftSolid() + spaceRightSolid() + spaceUpSolid() + xFromId() + yFromId() ~ interactionSplitter() } class SoundController { ~ audioInputStream : AudioInputStream ~ clip : Clip ~ currentFrame : Long ~ filePath : String ~ status : String + SoundController() + play() + resetAudioStream() } class Space { ~ boss : boolean ~ core : PApplet ~ id : int ~ interaction : int ~ solid : boolean + Space() + getBoss() + getInteraction() + getSolid() } class TextBox { ~ core : PApplet ~ space : int ~ text : String + TextBox() + activateText() + drawTextBox() + sphinxMonologue() } Logbook o-- Main : main Main -up-|> processing.core.PApplet Main o-- SoundController : correct Main o-- Room : currentRoom Main o-- SoundController : interact Main o-- Logbook : l1 Main o-- Player : p1 Main o-- Quiz : q1 Main o-- SoundController : wrong Player o-- Main : main Player o-- TextBox : t1 Quiz o-- Main : main Room o-- Logbook : log Space o-- Room : r TextBox o-- Main : main right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml interface IGenerator { SyncIfNeeded(affectedFiles:IEnumerable<string>, reimportedFiles:IEnumerable<string>) : bool Sync() : void HasSolutionBeenGenerated() : bool SolutionFile() : string ProjectDirectory : string <<get>> GenerateAll(generateAll:bool) : void } interface IFileIO { Exists(fileName:string) : bool ReadAllText(fileName:string) : string WriteAllText(fileName:string, content:string) : void } interface IGUIDGenerator { ProjectGuid(projectName:string, assemblyName:string) : string SolutionGuid(projectName:string, extension:string) : string } interface IAssemblyNameProvider { GetAssemblyNameFromScriptPath(path:string) : string GetAssemblies(shouldFileBePartOfSolution:Func<string, bool>) : IEnumerable<Assembly> GetAllAssetPaths() : IEnumerable<string> FindForAssetPath(assetPath:string) : UnityEditor.PackageManager.PackageInfo ParseResponseFile(responseFilePath:string, projectDirectory:string, systemReferenceDirectories:string[]) : ResponseFileData } class AssemblyNameProvider { + GetAssemblyNameFromScriptPath(path:string) : string + GetAssemblies(shouldFileBePartOfSolution:Func<string, bool>) : IEnumerable<Assembly> + GetAllAssetPaths() : IEnumerable<string> + FindForAssetPath(assetPath:string) : UnityEditor.PackageManager.PackageInfo + ParseResponseFile(responseFilePath:string, projectDirectory:string, systemReferenceDirectories:string[]) : ResponseFileData } class ProjectGeneration { + {static} <<readonly>> MSBuildNamespaceUri : string = "http://schemas.microsoft.com/developer/msbuild/2003" m_SolutionProjectEntryTemplate : string m_SolutionProjectConfigurationTemplate : string m_ShouldGenerateAll : bool + ProjectDirectory : string <<get>> + GenerateAll(generateAll:bool) : void <<readonly>> m_ProjectName : string <<const>> k_ToolsVersion : string = "4.0" <<const>> k_ProductVersion : string = "10.0.20506" <<const>> k_BaseDirectory : string = "." <<const>> k_TargetFrameworkVersion : string = "v4.7.1" <<const>> k_TargetLanguageVersion : string = "latest" + ProjectGeneration() + ProjectGeneration(tempDirectory:string) + ProjectGeneration(tempDirectory:string, assemblyNameProvider:IAssemblyNameProvider, fileIoProvider:IFileIO, guidGenerator:IGUIDGenerator) + SyncIfNeeded(affectedFiles:IEnumerable<string>, reimportedFiles:IEnumerable<string>) : bool HasFilesBeenModified(affectedFiles:IEnumerable<string>, reimportedFiles:IEnumerable<string>) : bool {static} ShouldSyncOnReimportedAsset(asset:string) : bool + Sync() : void + HasSolutionBeenGenerated() : bool SetupProjectSupportedExtensions() : void ShouldFileBePartOfSolution(file:string) : bool IsSupportedExtension(extension:string) : bool {static} ScriptingLanguageFor(island:Assembly) : ScriptingLanguage {static} GetExtensionOfSourceFiles(files:string[]) : string {static} GetExtensionOfSourceFile(file:string) : string {static} ScriptingLanguageFor(extension:string) : ScriptingLanguage + GenerateAndWriteSolutionAndProjects(types:Type[]) : void ParseResponseFileData(assembly:Assembly) : IEnumerable<ResponseFileData> GenerateAllAssetProjectParts() : Dictionary<string, string> IsInternalizedPackagePath(file:string) : bool SyncProject(island:Assembly, allAssetsProjectParts:Dictionary<string, string>, responseFilesData:IEnumerable<ResponseFileData>, allProjectIslands:List<Assembly>, types:Type[]) : void SyncProjectFileIfNotChanged(path:string, newContents:string, types:Type[]) : void SyncSolutionFileIfNotChanged(path:string, newContents:string, types:Type[]) : void {static} SafeGetTypes(a:System.Reflection.Assembly) : List<Type> {static} OnGeneratedCSProjectFiles(types:Type[]) : void + {static} GetAssetPostprocessorTypes() : Type[] {static} OnPreGeneratingCSProjectFiles(types:Type[]) : bool {static} OnGeneratedCSProject(path:string, content:string, types:Type[]) : string {static} OnGeneratedSlnSolution(path:string, content:string, types:Type[]) : string SyncFileIfNotChanged(filename:string, newContents:string) : void ProjectText(assembly:Assembly, allAssetsProjectParts:Dictionary<string, string>, responseFilesData:List<ResponseFileData>, allProjectIslands:List<Assembly>) : string {static} AppendReference(fullReference:string, projectBuilder:StringBuilder) : void + ProjectFile(assembly:Assembly) : string + SolutionFile() : string ProjectHeader(assembly:Assembly, responseFilesData:List<ResponseFileData>) : string {static} GetSolutionText() : string {static} GetProjectFooterTemplate() : string {static} GetProjectHeaderTemplate() : string SyncSolution(islands:IEnumerable<Assembly>, types:Type[]) : void SolutionText(islands:IEnumerable<Assembly>) : string {static} RelevantIslandsForMode(islands:IEnumerable<Assembly>) : IEnumerable<Assembly> GetProjectEntries(islands:IEnumerable<Assembly>) : string GetProjectActiveConfigurations(projectGuid:string) : string EscapedRelativePathFor(file:string) : string {static} SkipPathPrefix(path:string, prefix:string) : string {static} NormalizePath(path:string) : string {static} ProjectFooter() : string {static} GetProjectExtension() : string } class SolutionGuidGenerator <<static>> { + {static} GuidForProject(projectName:string) : string + {static} GuidForSolution(projectName:string, sourceFileExtension:string) : string {static} ComputeGuidHashFor(input:string) : string {static} HashAsGuid(hash:string) : string {static} HashToString(bs:byte[]) : string } enum ScriptingLanguage { None, CSharp, } class "Dictionary`2"<T1,T2> { } IAssemblyNameProvider <|-- AssemblyNameProvider IGenerator <|-- ProjectGeneration ProjectGeneration o-> "k_BuiltinSupportedExtensions<string,ScriptingLanguage>" "Dictionary`2" ProjectGeneration o-> "k_ScriptReferenceExpression" Regex ProjectGeneration --> "m_AssemblyNameProvider" IAssemblyNameProvider ProjectGeneration --> "m_FileIOProvider" IFileIO ProjectGeneration --> "m_GUIDGenerator" IGUIDGenerator ProjectGeneration o-> "scriptReferenceExpression" Regex ProjectGeneration +-- ScriptingLanguage @enduml
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@startuml class Sheep Sheep : -name: String Sheep : -age: int Class Client Client ..> Sheep @enduml
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@startuml 'database "HANA" { ' folder "SBODEMOUS" { ' [OITM] ' } ' frame "COMPANY DB" { ' [OCLG] ' } '} cloud { ServiceLayer - [SAP B1] ' [SAP B1] .u.> [OITM] } package "model" { [B1Session] [B1Activities] --> [B1Activity] } package "b1s" { [B1LoginDataSourceImpl] -u- B1LoginDataSourceIntf B1LoginRetrofitIntf ..> ServiceLayer B1ActivitiesRetrofitIntf ..> ServiceLayer [B1LoginDataSourceImpl] ..> [B1Session] [B1ActivitiesDataSourceImpl] -- B1ActivitiesDataSourceIntf [B1ActivitiesDataSourceImpl] ..> B1ActivitiesRetrofitIntf [B1LoginDataSourceImpl] ..> B1LoginRetrofitIntf [DataSourceRepository] ..> [B1LoginDataSourceImpl] [DataSourceRepository] ..> [B1ActivitiesDataSourceImpl] [DataSourceRepository] - getLoginDS getActivitiesDS - [DataSourceRepository] getLoginDS ..> B1LoginDataSourceIntf } package "vm" { [AppViewModel] - B1LoginVMIntf [AppViewModel] - B1ActivitiesVMIntf [AppViewModel] ..> getActivitiesDS [AppViewModel] ..> [B1Session] [AppViewModel] ..> getLoginDS [AppViewModel] ..> B1LoginDataSourceIntf [AppViewModel] ..> B1ActivitiesDataSourceIntf [ViewModelFactory] - getLoginVM [ViewModelFactory] - getActivitiesVM [ViewModelFactory] ..>[AppViewModel] getLoginVM ..> B1LoginVMIntf } package "app" { [LoginActivity] ..> [B1Session] [LoginActivity] .u.> B1LoginVMIntf [LoginActivity] .u.> B1ActivitiesVMIntf [LoginActivity] .u.> getLoginVM [LoginActivity] .u.> [getActivitiesVM] [LoginActivity] .u.> [B1Activities] [MainActivity] } @enduml
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@startuml (*) --> "start quiz" If "begin" then --> [Yes] "display questions" else --> (*) @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface OrderDeletedMessage [[OrderDeletedMessage.svg]] extends OrderMessage { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] sequenceNumber: Long resource: [[Reference.svg Reference]] resourceVersion: Long type: String resourceUserProvidedIdentifiers: [[UserProvidedIdentifiers.svg UserProvidedIdentifiers]] order: [[Order.svg Order]] } interface OrderMessage [[OrderMessage.svg]] { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] sequenceNumber: Long resource: [[Reference.svg Reference]] resourceVersion: Long type: String resourceUserProvidedIdentifiers: [[UserProvidedIdentifiers.svg UserProvidedIdentifiers]] } @enduml
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@startuml class Article{ id: number page: number title: string attachments: Array type: enum['memo', 'file'] comment: string } class Magazine{ id: number name: string issue: string location: string } Article "[0..*] article" -- "[1] magazine" Magazine: is written in > object article1{ id=1 page=10 title="guide des tailles d'été" type:"file" magazine } object magazine1{ id=1 name= 'rustica' issue= '2588' location ='bevenais;bureau;armoire1;etagere1;cartonRevue1' } article1 -- magazine1 @enduml
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@startuml actor user scale 2048 width skinparam monochrome true hide footbox skinparam responseMessageBelowArrow true skinparam ParticipantPadding 10 participant user as user box "Browser UI" participant Tab_1 as "Tab 1" participant Tab_2 as "Tab 2" participant Tab_3 as "Tab 3" end box participant storage as "Window.storage" participant Server as Server == User Logged in == user -> Tab_1: Opens application activate Tab_1 Tab_1 -> storage: property set? activate storage storage --> Tab_1: yes Tab_1 -> Tab_1: Show application state deactivate Tab_1 == User logging out == user -> Tab_2: Logout activate Tab_2 Tab_2 -> Server: Log user out on server Server --> Tab_2: 200 OK Tab_2 -> storage: Update localStorage deactivate Tab_2 activate Tab_1 storage --> Tab_1: localStorage changed Tab_1 -> Tab_1: Load login screen deactivate Tab_1 activate Tab_3 storage --> Tab_3: localStorage changed Tab_3 -> Tab_3: Load login screen deactivate storage deactivate Tab_3 @enduml
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@startuml hide empty description title Traffic Lights FSM [*] -> NormalOperation state NormalOperation { [*] --> Red Red : entry / start_timer(4000) Red --> RedYellow : Timeout RedYellow : entry / start_timer(1000) RedYellow --> Green : Timeout Green : entry / start_timer(4000) Green --> Yellow : Timeout Yellow : entry / start_timer(2000) Yellow --> Red : Timeout } NormalOperation -> ErrorOperation : LightsBroken state ErrorOperation { [*] --> YellowOn YellowOn : entry / start_timer(800) YellowOn --> YellowOff : Timeout YellowOff : entry / start_timer(800) YellowOff --> YellowOn : Timeout } ErrorOperation -> NormalOperation : LightsRepaired @enduml
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@startuml aula Persona <|-- Alumno Persona <|-- Profesor Aula "1" o-- "0..*" Alumno Aula "1" o-- "0..*" Profesor Aula "1" o-- "0..*" Asignatura Asignatura "0..*" <-- "1" Alumno : se_matricula Asignatura "0..*" <-- "1" Profesor: imparte class Aula { - str codigo + add_asignatura(a: Asignatura) + asignatura_en_curso(a: Asignatura): Boolean + remove_asignatura(a: Asignatura) + get_asignatura(a: Asignatura): Asignatura + add_alumno(a: Alumno) + esta_alumno_en_curso(a: Alumno): Boolean + remove_alumno(a: Alumno) + add_profesor(p: Profesor) + esta_profesor_en_curso(p: Profesor): Boolean + remove_profesor(p: Profesor) + get_profesor(p: Profesor): Profesor + to_dictionary(): Dictionary } class Asignatura { - str codigo - str nombre + to_dictionary(): Dictionary } class Persona { - str dni - str nombre - Date fecha_nacimiento + to_dictionary(): Dictionary } class Alumno { + matricular_asignatura(a: Asignatura) + esta_asignatura_matricula(a: Asignatura): Boolean + remove_asignatura(a: Asignatura) + to_dictionary(): Dictionary } class Profesor { - Date fecha_incorporacion + to_dictionary(): Dictionary } note as N1 Los getters y setters son omitidos por claridad en el código. Tampoco añadimos los métodos equals y toString end note @enduml
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@startuml class SignalTrack { } MarkerTrack <|-- SignalTrack @enduml
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@startuml object ":Backgammon" as Backgammon object ":Board" as Board object ":Point" as Point1 { number = 1 } object ":Point" as Point6 { number = 6 } object ":Point" as Point8 { number = 8 } object ":Point" as Point12 { number = 12 } object ":Point" as Point13 { number = 13 } object ":Point" as Point17 { number = 17 } object ":Point" as Point19 { number = 19 } object ":Point" as Point24 { number = 24 } object ":Piece" as PieceB1 object ":Piece" as PieceB2 object ":Piece" as PieceB3 object ":Piece" as PieceB4 object ":Piece" as PieceR1 object ":Piece" as PieceR2 object ":Piece" as PieceR3 object ":Piece" as PieceR4 object ":Color" as ColorBlack { BLACK } object ":Color" as ColorRed { RED } Backgammon *--> Board Board *--> Point1 Board *--> Point6 Board *--> Point8 Board *--> Point12 Board *--> Point13 Board *--> Point17 Board *--> Point19 Board *--> Point24 Point1 *--> "2" PieceR1 Point12 *--> "5" PieceR2 Point17 *--> "3" PieceR3 Point19 *--> "5" PieceR4 Point6 *--> "5" PieceB1 Point8 *--> "3" PieceB2 Point13 *--> "5" PieceB3 Point24 *--> "2" PieceB4 PieceB1 *--> ColorBlack PieceB2 *--> ColorBlack PieceB3 *--> ColorBlack PieceB4 *--> ColorBlack PieceR1 *--> ColorRed PieceR2 *--> ColorRed PieceR3 *--> ColorRed PieceR4 *--> ColorRed @enduml
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@startuml hide methods enum ProductPublishScope { ALL PRICES } interface ProductPublishedMessage [[ProductPublishedMessage.svg]] { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] sequenceNumber: Long resource: [[Reference.svg Reference]] resourceVersion: Long type: String resourceUserProvidedIdentifiers: [[UserProvidedIdentifiers.svg UserProvidedIdentifiers]] removedImageUrls: [[String.svg List<String>]] productProjection: [[ProductProjection.svg ProductProjection]] scope: [[ProductPublishScope.svg ProductPublishScope]] } interface ProductPublishedMessagePayload [[ProductPublishedMessagePayload.svg]] { type: String removedImageUrls: [[String.svg List<String>]] productProjection: [[ProductProjection.svg ProductProjection]] scope: [[ProductPublishScope.svg ProductPublishScope]] } interface ProductPublishAction [[ProductPublishAction.svg]] { action: String scope: [[ProductPublishScope.svg ProductPublishScope]] } ProductPublishScope --> ProductPublishedMessage #green;text:green : "scope" ProductPublishScope --> ProductPublishedMessagePayload #green;text:green : "scope" ProductPublishScope --> ProductPublishAction #green;text:green : "scope" @enduml
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@startuml Clinica Veterinaria package Veterinaria{ class Persona{ - nombre : string - apellido : string - dni : Int - fechaNacimiento : Date - telefono : Int - email : string } class Cliente{ - datosPersonales : Persona + verificarCliente() + crearCliente() + consultarEstado() + consultarCamara() + consultarHistorial() } class Veterinario{ - datosPersonales : Persona - profesion : String + operar() } class Auxiliar{ - datosPersonales : Persona - turno : string + cobrarCliente() } class Mascota{ - nombre : string - raza : string - edad : string - sexo : string - dueno : Cliente + verificarMascota() + crearMascota() + modificarDueno() } class Consulta{ - animal : Mascota - profesional : Veterinario - fecha : Datetime - tiempoTranscurrido : Int - importe : Double - resolucion : string - pago : Pago - recetas : List <Receta> } class Receta{ - nombre : string - definicion : string } class Pago{ - metodo : string + registrarPago() + aplicarRecargo() } class SistemaCamaras{ - cantidad : int - listaMascotas : List<Mascota> + verVideo() } class Camara{ - numero: int + verVideoCamara() } ' Herencia Cliente -up-|> Persona Veterinario -up-|> Persona Auxiliar -up-|> Persona ' Relaciones Cliente "1" --> "0-n" Mascota Consulta "0-n" -left-> "1" Mascota Consulta "0-n" -up-> "1" Veterinario Consulta -left-> "0-n" Receta Consulta -right-> Pago Cliente -> Pago SistemaCamaras -down-> Camara Cliente -> SistemaCamaras } package REIAC { class REIAC{ + verificarMascota() } } package GestorContenidos <<Database>> { class GestorContenidos{ + guardarDiario() + generarInforme() + historialMascota() } } Mascota --> REIAC GestorContenidos -up-> Consulta ' GestorContenidos -up-> Cliente ' GestorContenidos -up-> Mascota @enduml
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@startuml class DownloadController{ private List<Downloader> mDownloaders; public static Downloader obtainDownloader(DownloadConfig config); } class DownloadException class Downloader{ void add(Downloadable downloadable); void addAll(List<Downloadable> item); void remove(Downloadable downloadable); void removeAll(List<Downloadable> item); void pause(Downloadable downloadable); void resume(Downloadable downloadable); void init(DownloadConfig); void clear(); void destroy(); List<Downloadable> queryAll(); addDownloadListener(DownloadListener listener); removeDownloadListener(DownloadListener listener); } class DownloadList{ void add(Downloadable downloadable); void remove(Downloadable downloadable); void clear(); } class DownloadWorker{ void runPrepare(Downloadable,RunState); void runStart(Downloadable,RunState); void runResume(Downloadable,RunState); void runProgress(Downloadable,RunState); void runPause(Downloadable,RunState); void runEnd(Downloadable,RunState); void runError(Downloadable,RunState); } class DownloadConfig{ private ExecutorService mExecutor; private int mCoreCount; private HibernatePolicy mPolicy; getXXX(); setXXX(); } abstract class HibernatePolicy{ private void performPrepare(); private void performCommit(); abstract void prepare(); abstract void commit(); protected HibernatePolicy append(Downloadable downloadable); protected HibernatePolicy appendAll(List<Downloadable> downloadable); } class JsonFilePolicy { void prepare(); void commit(); JsonFilePolicy append(); } class DatabasePolicy{ void prepare(); void commit(); DatabasePolicy append(); } interface Downloadable { public String getUrl(); public String getName(); public String getSaveDir(); public long getSize(); public long getTotal(); public long getProgress(); } interface DownloadListener{ void onPrepare(Downloadable); void onStart(Downloadable); void onResume(Downloadable); void onProgress(Downloadable); void onPause(Downloadable); void onEnd(Downloadable); void onError(Downloadable); } interface Runnable{ } enum RunState{ PREPARE, START, RESUME, PROGRESS, PAUSE, END, ERROR; } HibernatePolicy <|-- JsonFilePolicy HibernatePolicy <|-- DatabasePolicy Runnable <|-- DownloadWorker Downloader <-- DownloadList Downloader <-- DownloadWorker Downloader <-- DownloadConfig Downloader <-- Downloadable DownloadWorker <-- RunState Downloader <-- DownloadListener DownloadList <-- HibernatePolicy DownloadController <-- Downloader @enduml
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@startuml package "Local Repository" { [ Executable A ] as A cloud "Library B" as B } package "External Repository (shared_libs)" { cloud "Library C" as C [ Library D ] as D } A -[#red]-> B: <back:white><b><back:white><color:red> ERROR: no such package 'B' A -[#red]r-> C: <back:white><b><back:white><color:red>ERROR: no such package '@shared_libs//C' C ..> D: <back:white> //D:libD @enduml
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@startuml skinparam style strictuml skinparam defaultfontname Verdana title RDCU pour démarrerJeu participant ":JeuDeDes" as c ->c : demarrerJeu(nom) note right : par Contrôleur participant "j:Joueur" as j create j participant "joueurs:\nMap<Joueur>" as jm c-->j : j = create(nom) note right : par Créateur\n(JeuDeDes //agrège// Joueur) c -> jm : add(j) note right : selon Expert @enduml
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@startuml interface DocumentFetcher <<interface>> { {abstract} run() : Stream of documents } interface DocumentFetcherFactory <<interface>> { {abstract} buildDocumentFetcherForQuery(query): DocumentFetcher } class DynamodbQueryDocumentFetcher{ queryRequest {abstract} run() : Stream of documents } class DynamodbScanDocumentFetcher{ scanRequest {abstract} run() : Stream of documents } class DynamodbDocumentFetcherFactory{ buildDocumentFetcherForQuery(query): DocumentFetcher } DocumentFetcher <|.... DynamodbQueryDocumentFetcher DocumentFetcher <|.... DynamodbScanDocumentFetcher DocumentFetcherFactory <|.. DynamodbDocumentFetcherFactory DynamodbDocumentFetcherFactory ---> DynamodbQueryDocumentFetcher: <<create>> DynamodbDocumentFetcherFactory ---> DynamodbScanDocumentFetcher: <<create>> @enduml
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@startuml class Customer{ - String name - String address } class Account{ - Double balance } class Stock{ - String name - Double unitPrice } class InvestmentAccount{ + buyStock(Stock stock,Integer qty) } class SavingsAccount{ - Double interrestRate } class StockOrder{ - Integer quantity - Double ticker } InvestmentAccount --|> Account SavingsAccount --|> Account Stock "1" --o "*" StockOrder InvestmentAccount "1" --o "*" StockOrder Customer "1" --* "*" Account @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface ProductAddExternalImageAction [[ProductAddExternalImageAction.svg]] extends ProductUpdateAction { action: String variantId: Long sku: String image: [[Image.svg Image]] staged: Boolean } interface ProductUpdateAction [[ProductUpdateAction.svg]] { action: String } @enduml
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title Enroll skinparam monochrome true skinparam backgroundColor #fefefe participant Agent participant Server participant DB Agent -> Server: FQDN and TLS, register Server --> DB: Register Agent, status awaiting user approval DB --> Server: Confirmation Server --> Agent: Awaiting User approval User -> Server: Approve Agent enrollement Server --> Server: Signs Agent TLS Server --> User: Confirmation
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@startuml abstract class Finery{ # Finery compoent + void Decorate(Finery) + show(){compoent.show()} } together { class LeatherShoes{ + show(){>>"BigTrouser";super.show()} } class BigTrouser class Suit class Sneakers class Tie class TShirts } class Main Finery*-up-|>Finery Finery-up..>Finery LeatherShoes-up-|>Finery Sneakers-up-|>Finery BigTrouser-up-|>Finery Suit-up-|>Finery Tie-up-|>Finery TShirts-up-|>Finery Main..-up>Finery Main..-up>Sneakers Main..-up>BigTrouser Main..-up>Suit Suit..-up>Finery:1.Decorate(Finery) BigTrouser..-left>Suit:2 Sneakers..-left>BigTrouser:3 @enduml
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@startuml StorageModel enum EStorageType { LOCAL = 'local', SESSION = 'session', MEMORY = 'memory', } interface IStorage { set(key: string, value: any): void get(key: string): any remove(key: string): void clear(): void } interface IStorageConfig { secretKey: string storageType?: EStorageType i18nLang?: string } interface IMessages { invalid_storage_type: string key_not_found: string secret_key_not_found: string } abstract class BrowserStorageManager implements IStorage { + config: IStorageConfig # encryptor: EncryptionManager # messages: IMessages # windowStorage?: Storage + constructor(config: IStorageConfig) + get(key: string): string + set(key: string, value: any): void + clear(): void + remove(key: string): void } abstract class MemoryStorageManager implements IStorage { + config: IStorageConfig # encryptor: EncryptionManager # memoryStorage = new Map() # messages: IMessages + constructor(config: IStorageConfig) + get(key: string): any + set(key: string, value: any): void + clear() + remove(key: string): void } class LocalStorage extends BrowserStorageManager { + windowStorage: Storage = window.localStorage; } class MemoryStorage extends MemoryStorageManager { + memoryStorage = new Map<string, string>(); } class SessionStorage extends BrowserStorageManager { + windowStorage: Storage = window.sessionStorage; } class StorageFactory { + StorageFactory(config: IStorageConfig): IStorage; } class StorageBuilder { + constructor(storage: IStorage, config: IStorageConfig) {} + getStorage(): IStorage } LocalStorage <---o StorageBuilder : <<To LocalStorages>> SessionStorage <---o StorageBuilder : <<To SessionStorages>> StorageFactory ..> StorageBuilder : <<use>> StorageFactory ..> MemoryStorage : <<use>> @enduml
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' 'ClassDiagrams: Association classes ' 'You can define association class after that a relation has been defined between two classes, 'like in this example: ' '--: reverse association horizontally '..: multiple association '-------------------------------------- ' @startuml class Student { Name } class Enrollment { drop() cancel() } Student "0..*" -- "1..*" Course (Student, Course) .. Enrollment @enduml
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```plantuml @startuml Component overview package "compatriot-web" { [http-server] } package "compatriot-cli" { [auto-completer] [params-parser] } package "compatriot-persistence" { [redis-client] [data-access] } package "lib-compatriot" { [parser] [lexer] } [http-server] --> [lexer] [params-parser] --> [lexer] [auto-completer] --> [lexer] [lexer] --> [parser] [parser] --> [data-access] @enduml ```
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@startuml actor Guest boundary ViewComponent control Controller boundary ReservationService boundary IHotelRepository database Database Guest->SearchingRoomViewComponent:Input dni of guest SearchingRoomViewComponent->Controller: getReservationData Controller->ReservationService: checkForGuestExisting ReservationService->Database: requestForCheck() Database->Controller: responseWithAnswer Controller->ViewComponent: redirecting to addPaymentMethod() Controller->ViewComponent: redirecting to registration() @enduml
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@startuml Responding To A Request participant "GraphSync\nTop Level\nInterface" as TLI participant ResponseManager participant "Query Workers" as QW participant PeerTaskQueue participant PeerTracker participant PeerResponseManager participant PeerResponseSender participant LinkTracker participant ResponseBuilder participant IPLD participant "Intercepted Loader" as ILoader participant Loader participant "Message Sending\nLayer" as Message == Initialization == TLI -> ResponseManager ** : Setup ResponseManager -> QW ** : Create activate QW TLI -> PeerTaskQueue ** : Setup TLI -> PeerResponseManager ** : Setup == Responding To Request == par loop until shutdown note over TLI : Request Queueing Loop TLI -> ResponseManager : Process requests alt new request ResponseManager -> PeerTaskQueue : Push Request PeerTaskQueue -> PeerTracker ** : Create for peer\n as neccesary PeerTaskQueue -> PeerTracker : Push Request ResponseManager -> ResponseManager : Create Request Context else cancel request ResponseManager -> ResponseManager : Cancel Request Context end end else par loop until shutdown note over QW: Request Processing Loop QW -> PeerTaskQueue : Pop Request PeerTaskQueue -> PeerTracker : Pop Request PeerTracker -> PeerTaskQueue : Next Request\nTo Process PeerTaskQueue -> QW : Next Request\nTo Process QW -> IPLD : DecodeNode IPLD -> QW : Selector Spec Node QW -> IPLD : ParseSelector IPLD -> QW : Root Node, IPLD Selector QW -> PeerResponseManager : SenderForPeer PeerResponseManager -> PeerResponseSender ** : Create for peer\nas neccesary PeerResponseSender -> LinkTracker ** : Create PeerResponseSender -> QW : PeerResponseSender activate PeerResponseSender QW -> ILoader ** : Create w/ RequestID, PeerResponseSender, Loader QW -> IPLD : Start Traversal Of Selector loop until traversal complete or request context cancelled note over PeerResponseSender: Selector Traversal Loop IPLD -> ILoader : Request to load blocks\nto perform traversal ILoader -> Loader : Load blocks\nfrom local storage Loader -> ILoader : Blocks From\nlocal storage or error ILoader -> IPLD : Blocks to continue\n traversal or error ILoader -> PeerResponseSender : Block or error to Send Back activate PeerResponseSender PeerResponseSender -> LinkTracker : Notify block or\n error, ask whether\n block is duplicate LinkTracker -> PeerResponseSender : Whether to\n send block PeerResponseSender -> ResponseBuilder ** : Create New As Neccesary PeerResponseSender -> ResponseBuilder : Aggregate Response Metadata & Block PeerResponseSender -> PeerResponseSender : Signal Work To Do deactivate PeerResponseSender end IPLD -> QW : Traversal Complete QW -> PeerResponseSender : Request Finished activate PeerResponseSender PeerResponseSender -> LinkTracker : Query If Errors\n Were Present LinkTracker -> PeerResponseSender : True/False\n if errors present PeerResponseSender -> ResponseBuilder : Aggregate request finishing PeerResponseSender -> PeerResponseSender : Signal Work To Do deactivate PeerResponseSender end else loop until shutdown / disconnect note over PeerResponseSender: Message Sending\nLoop PeerResponseSender -> PeerResponseSender : Wait For Work Signal ... PeerResponseSender -> ResponseBuilder : build response ResponseBuilder -> PeerResponseSender : Response message data to send PeerResponseSender -> Message : Send response message data activate Message Message -> PeerResponseSender : Channel For When Message Processed ... Message -> PeerResponseSender : Notification on channel deactivate Message end deactivate PeerResponseSender end deactivate QW end @enduml
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@startuml CustomUIViewController *-- CustomUIView CustomUIView <|-- UIView class CustomUIView{ } class CustomUIViewController{ + CustomUIView view + Destory() } CustomUIViewController <|-- UIViewController interface UIViewContorllerInterface{ + UIViewControllerDidLoad() + OnShowView() + OnHideView() + OnCloseView() } UIViewController <|-- UIViewContorllerInterface class UIViewController { + UIView view + string viewPrefabPath + {virtual} OnShowView() + {virtual} OnHideView() + {virtual} OnCloseView() } interface UIViewInterface{ + InitView() + ShowView() + HideView() + CloseView() } UIViewController *-- UIView UIView <|-- MonoBehaviour UIView <|-- UIViewInterface class UIView{ + {virtual} InitView() + {virtual} ShowView() + {virtual} HideView() + {virtual} CloseView() } UIMaster "1" o-- "many" UIViewController : controls class UIMaster { --private region-- - mUIStack - mStashUIStack - OnDestory() --public region-- + {static} UIMaster Instance + Pop(UIViewController viewcontroller) + Push(UIViewController viewcontroller, UIType type) + Stash(UIViewController viewcontroller) + Clear() } class UIDataMaster{ } enum UIType{ Overlay Replace } @enduml
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@startuml activate Handler_1 Handler_1 -> Handler_1 : ctx1.fireWrite Handler_1 --> Handler_2 : onWrite deactivate Handler_1 activate Handler_2 Handler_2 -> Handler_2 : ctx2.fireWrite Handler_2 --> Handler_3 : onWrite deactivate Handler_2 activate Handler_3 Handler_3 -> Handler_3 : ctx3.fireWrite Handler_3 --> Connection : onWrite deactivate Handler_3 activate Connection Connection -> Connection : ctx4.fireRead Connection --> Handler_3 : onRead deactivate Connection activate Handler_3 Handler_3 -> Handler_3 : ctx3.fireRead Handler_3 --> Handler_2 : onRead deactivate Handler_3 activate Handler_2 Handler_2 -> Handler_2 : ctx2.fireRead Handler_2 --> Handler_1 : onRead deactivate Handler_2 @enduml
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@startuml design1.png skinparam handwritten true skinparam monochrome true skinparam packageStyle rect skinparam defaultFontName FG Virgil skinparam shadowing false actor User boundary newNotePageView control newNotePagePresenter control NoteService control NoteServiceImpl control NoteController entity NoteRepository entity UserRepository database Database box "NSheets Client" participant newNotePageView participant newNotePagePresenter end box box "Server" participant NoteServiceImpl participant NoteController participant NoteService participant UserRepository participant NoteRepository end box box "Database" participant Database end box User -> newNotePagePresenter : onClick() / On button click newNotePagePresenter ->> NoteServiceImpl: createNote(NoteDTO dto) NoteServiceImpl -> NoteController : createNote(NoteDTO dto) NoteController -> UserRepository: User user = getUserByUsername(CurrentUser.username()) NoteController -> NoteService : createNote(NoteDTO dto, User user) NoteService -> NoteRepository : save(Note) NoteRepository -> Database : save NoteController ->> newNotePagePresenter : onSuccess() newNotePagePresenter -> newNotePageView : refreshNotes() / Informs success @enduml
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@startuml title __CONTROLEUR's Class Diagram__\n package controleur { class GererFichier { - fichierALire : String + GererFichier() + lire() + EcrireFichier() } } package controleur { class Jeu { - tour : int + Jeu() + getTour() + setTour() + getJ() + setJ() + tirerCarte() + Joue() } } package controleur { class Joueur { - pseudo : String + Joueur() + getPseudo() + setPseudo() + getScore() } } package controleur { class Outils { {static} ~ arrayCateg : String[] {static} ~ arrayValeur : String[] {static} + getRandomCateg() {static} + getRandomValeur() } } package controleur { class Score { - valeur : int + Score() + getValeur() + setValeur() } } Jeu o-- Joueur : j Joueur o-- Score : score right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml ' declate title title 1.1.1.b. Prepare Handler Consume (batch messages) autonumber ' Actor Keys: ' boundary - APIs/Interfaces, etc ' collections - Kafka Topics ' control - Kafka Consumers ' entity - Database Access Objects ' database - Database Persistance Store ' declare actors collections "Prepare-Topic-dfsp1" as TOPIC_PREPARE_DFSP1 control "Prepare Event Handler" as PREP_HANDLER collections "Position-Topic-dfsp1" as TOPIC_POSITION_DFSP1 collections "Event-Topic" as TOPIC_EVENTS collections "Notification-Topic" as TOPIC_NOTIFICATIONS entity "Transfer DAO" as TRANS_DAO entity "Participant DAO" as PARTICIPANT_DAO database "Central Store" as DB box "Central Service" #LightYellow participant TOPIC_PREPARE_DFSP1 participant PREP_HANDLER participant TOPIC_POSITION_DFSP1 participant TOPIC_EVENTS participant TOPIC_NOTIFICATIONS participant TRANS_DAO participant PARTICIPANT_DAO participant DB end box ' start flow activate PREP_HANDLER group Prepare Handler Consume TOPIC_PREPARE_DFSP1 <- PREP_HANDLER: Consume Prepare event batch of messages for Payer activate TOPIC_PREPARE_DFSP1 deactivate TOPIC_PREPARE_DFSP1 group Persist Event Information ||| PREP_HANDLER -> TOPIC_EVENTS: Publish event information ref over PREP_HANDLER, TOPIC_EVENTS : Event Handler Consume {[[https://github.com/mojaloop/docs/blob/develop/CentralServices/seq_diagrams/seq-event-9.1.0.svg 9.1.0.]]} \n ||| end group Fetch batch Payer information PREP_HANDLER -> PARTICIPANT_DAO: Request to retrieve batch of Payer Participant details (if it exists) activate PARTICIPANT_DAO PARTICIPANT_DAO -> DB: Request Participant details hnote over DB #lightyellow participant end note activate DB PARTICIPANT_DAO <-- DB: Return Participant details if it exists deactivate DB PARTICIPANT_DAO --> PREP_HANDLER: Return Participant details if it exists deactivate PARTICIPANT_DAO PREP_HANDLER <-> PREP_HANDLER: Validate Payer PREP_HANDLER -> PREP_HANDLER: store result set in var: $LIST_PARTICIPANTS_DETAILS_PAYER end group Fetch batch Payee information PREP_HANDLER -> PARTICIPANT_DAO: Request to retrieve batch of Payee Participant details (if it exists) activate PARTICIPANT_DAO PARTICIPANT_DAO -> DB: Request Participant details hnote over DB #lightyellow participant end note activate DB PARTICIPANT_DAO <-- DB: Return Participant details if it exists deactivate DB PARTICIPANT_DAO --> PREP_HANDLER: Return Participant details if it exists deactivate PARTICIPANT_DAO PREP_HANDLER <-> PREP_HANDLER: Validate Payee PREP_HANDLER -> PREP_HANDLER: store result set in var: $LIST_PARTICIPANTS_DETAILS_PAYEE end group Fetch batch of transfers PREP_HANDLER -> TRANS_DAO: Request to retrieve batch of Transfers (if it exists) activate TRANS_DAO TRANS_DAO -> DB: Request batch of Transfers hnote over DB #lightyellow transfer end note activate DB TRANS_DAO <-- DB: Return batch of Transfers (if it exists) deactivate DB TRANS_DAO --> PREP_HANDLER: Return batch of Transfer (if it exists) deactivate TRANS_DAO PREP_HANDLER -> PREP_HANDLER: store result set in var: $LIST_TRANSFERS end loop for each message in batch group Validate Prepare Transfer group Validate Payer PREP_HANDLER <-> PREP_HANDLER: Validate Payer against in-memory var $LIST_PARTICIPANTS_DETAILS_PAYER end group Validate Payee PREP_HANDLER <-> PREP_HANDLER: Validate Payee against in-memory var $LIST_PARTICIPANTS_DETAILS_PAYEE end group Duplicate check PREP_HANDLER <-> PREP_HANDLER: Validate duplicate Check against in-memory var $LIST_TRANSFERS end PREP_HANDLER <-> PREP_HANDLER: Validate amount PREP_HANDLER <-> PREP_HANDLER: Validate crypto-condition PREP_HANDLER <-> PREP_HANDLER: Validate message signature (to be confirmed in future requirement) end group Persist Transfer State (with transferState='RECEIVED' on validation pass) PREP_HANDLER -> TRANS_DAO: Request to persist transfer activate TRANS_DAO TRANS_DAO -> DB: Persist transfer hnote over DB #lightyellow transferStateChange end note activate DB deactivate DB TRANS_DAO --> PREP_HANDLER: Return success deactivate TRANS_DAO end note right of PREP_HANDLER #yellow Message: { id: <transferMessage.transferId> from: <transferMessage.payerFsp>, to: <transferMessage.payeeFsp>, type: application/json content: { headers: <transferHeaders>, payload: <transferMessage> }, metadata: { event: { id: <uuid>, responseTo: <previous.uuid>, type: position, action: prepare, createdAt: <timestamp>, state: { status: "success", code: 0 } } } } end note PREP_HANDLER -> TOPIC_POSITION_DFSP1: Route & Publish Position event for Payer activate TOPIC_POSITION_DFSP1 deactivate TOPIC_POSITION_DFSP1 end end deactivate PREP_HANDLER @enduml
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@startuml title Diagram Test end title class Order #ff0000 { } class OrderItem { } Order --{ OrderItem:Items note on link #aqua/aliceblue Note on rel end note @enduml
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@startuml sqeuencediagramm participant main participant Aquarium participant Milieu participant BestoileFactory participant Sensor participant Behaviour participant Accessoire participant Bestoile main --> Aquarium: <<create>> Aquarium --> Milieu: <<create>> main --> BestoileFactory: <<create>> main -> BestoileFactory: BestoileFactory.createBestoile(selectedBehav, selectedSens, selectedAcc) note right: needs to specify characteristics from enums. Abbreviated for readability. BestoileFactory --> Sensor: <<create>> BestoileFactory --> Behaviour: <<create>> BestoileFactory --> Accessoire: <<create>> BestoileFactory --> Bestoile: <<create>> Bestoile --> BestoileFactory: shared_ptr<Bestiole> BestoileFactory -> BestoileFactory: setCoords(x, y) Milieu -> Milieu: addMember(shared_ptr<Bestiole>) BestoileFactory --> main: shared_ptr<Bestiole> @enduml
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@startuml enum PhoneState { off, on, unknown } enum ConnectionState { connected, offline } interface Credential {} class AppleID {} class GoogleAccount {} AppleID ..|> Credential GoogleAccount ..|> Credential interface Store {} class AppStore {} class PlayStore {} AppStore ..|> Store PlayStore ..|> Store abstract class Smartphone { + PhoneNumber: string << get >> + makeACall(phoneNumber: string) + receiveACall(incomingNumber: string) + {abstract} getOS(): string } Smartphone "<< get >>" *-- PhoneState Smartphone "<< get >>" *-- ConnectionState Smartphone -- Credential Smartphone -- Store class ApplePhone { } ApplePhone --|> Smartphone ApplePhone -- AppleID ApplePhone -- AppStore abstract class AndroidPhone { {abstract} RunVendorSpecificLocalization() } AndroidPhone --|> Smartphone AndroidPhone -- GoogleAccount AndroidPhone -- PlayStore class SonyPhone {} class NokiaPhone {} SonyPhone --|> AndroidPhone NokiaPhone --|> AndroidPhone hide empty members @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface QuoteRequestResourceIdentifier [[QuoteRequestResourceIdentifier.svg]] extends ResourceIdentifier { typeId: [[ReferenceTypeId.svg ReferenceTypeId]] id: String key: String } interface ResourceIdentifier [[ResourceIdentifier.svg]] { typeId: [[ReferenceTypeId.svg ReferenceTypeId]] id: String key: String } interface QuoteRequestResourceIdentifier [[QuoteRequestResourceIdentifier.svg]] { typeId: [[ReferenceTypeId.svg ReferenceTypeId]] id: String key: String } interface StagedQuoteDraft [[StagedQuoteDraft.svg]] { quoteRequest: [[QuoteRequestResourceIdentifier.svg QuoteRequestResourceIdentifier]] quoteRequestVersion: Long quoteRequestStateToAccepted: Boolean key: String custom: [[CustomFieldsDraft.svg CustomFieldsDraft]] state: [[StateReference.svg StateReference]] } QuoteRequestResourceIdentifier --> QuoteRequestResourceIdentifier #blue;text:blue : "typeId : quote-request" QuoteRequestResourceIdentifier --> StagedQuoteDraft #green;text:green : "quoteRequest" @enduml
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@startuml scale 450 width title Order state machine [*] --> Created Created -> Paid : notify paid Created --> Cancelled : cancel order Cancelled --> [*] Paid -> InDelivery : article shipped InDelivery --> Received : sign for Received --> Confirmed : confirm order Confirmed --> [*] center footer Generated for demonstration @enduml
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@startuml 'https://plantuml.com/sequence-diagram class Main { + output: String + printTable: output } class ParseDataFile { + getTable() } Main --|> ParseDataFile ParseDataFile o--> Main @enduml
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@startuml title __COMMAND's Class Diagram__\n namespace com.arijeet.design.pattern.command { class com.arijeet.design.pattern.command.AddMemberCommand { - distributionList : String - emailAddress : String + AddMemberCommand() + execute() } } namespace com.arijeet.design.pattern.command { class com.arijeet.design.pattern.command.Client { {static} + main() } } namespace com.arijeet.design.pattern.command { interface com.arijeet.design.pattern.command.Command { {abstract} + execute() } } namespace com.arijeet.design.pattern.command { class com.arijeet.design.pattern.command.EWSService { + addMember() + removeMember() } } namespace com.arijeet.design.pattern.command { class com.arijeet.design.pattern.command.MailTasksRunner { {static} - RUNNER : MailTasksRunner - pendingCommands : List<Command> - runner : Thread - stop : boolean + addCommand() {static} + getInstance() + run() + shutdown() - MailTasksRunner() } } com.arijeet.design.pattern.command.AddMemberCommand .up.|> com.arijeet.design.pattern.command.Command com.arijeet.design.pattern.command.AddMemberCommand o-- com.arijeet.design.pattern.command.EWSService : receiver com.arijeet.design.pattern.command.MailTasksRunner .up.|> java.lang.Runnable right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml User -> WordScrambler: Enter word User -> WordScrambler: Press SCRAMBLE button WordScrambler -> WordScrambler: Scramble words WordScrambler -> HistoryDisplay: Add HistoryEntry User <-- WordScrambler: Display first 5 words User -> WordScrambler: Change number of words to display User <-- WordScrambler: Display new number of words User -> WordScrambler: Press NEXT button User <-- WordScrambler: Display next words User -> WordScrambler: Press PREV button User <-- WordScrambler: Display previous words User -> HistoryDisplay: Press HISTORY button HistoryDisplay -> HistoryDisplay: Sort history into two columns User <-- HistoryDisplay: Display history to user in two columns @enduml
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@startuml actor User as g participant "::AdhesionGroup " as act participant ":: GroupeFirestore " as groupb participant ":: Groupe " as group g -> act: Acceder à un groupe privée activate act act -> g : Souhaitez vous faire une demande d'adhésion pour voir le groupe? g -> act: Oui act -> groupb : getGroupWithId(groupeId) activate groupb groupb --> act : return groupeId deactivate groupb act -> group : getWaitingApprovalUserId().add(currentUserId) activate group group --> act : canAccess(String userId) or refuseRequest(String userUid) deactivate group act -> groupb : getCollection().document(groupeId).update() activate groupb groupb --> act : ok deactivate groupb act --> g : Acces permis au groupe ou acces refusé au groupe deactivate act @enduml
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@startuml MainActivity -> GPSService: bind MainActivity <-- GPSService: gps SessionOverview -> MainActivity:getGps return gps Session -> MainActivity:getGps return gps SessionDetail -> MainActivity:getGps return gps SessionOverview ->MainActivity: startService MainActivity->GPSService: start Activate GPSService GPSService->PolarHandler: start Activate PolarHandler GPSService<--PolarHandler: pulse GPSService->WeatherDatabase: getLatestWeather GPSService<--WeatherDatabase: weather GPSService->WattHandler: calcWatts(height, weight, time,..) GPSService<--WattHandler: pMech GPSService->WattHandler: calcKcal(pMech,passedTime) GPSService<--WattHandler: kcal GPSDatabase<-GPSService: addData(sessionID, lat, lon, alt, bicycle, pulse, speed, watt, calories) GPSService-->Session: broadcast GPSService-->SessionDetail: broadcast GPSService-->MainActivity: broadcast SessionOverview ->MainActivity: stopService MainActivity ->GPSService: unbind MainActivity ->GPSService: stop Deactivate GPSService GPSService->PolarHandler: stop Deactivate PolarHandler MainActivity ->GPSService: bind MainActivity <-- GPSService: gps @enduml
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@startuml updateRollCall class RollCall <<entity>> { id: bigint classroom_member_id: bigint date: date is_presented: bool created_at: datetime updated_at: datetime // create () // read () // delete () // update () // request make roll call () } class ClassroomMember <<entity>> { id: bigint user_id: bigint classroom_id: bigint created_at: datetime // create () // read () // delete () // update () // checking information is valid () } class UpdateRollCallForm <<boundary>> { // request update roll call () } class StudentController <<controller>> { // request update roll call () } hide RollCall <<entity>> circle hide UpdateRollCallForm <<boundary>> circle hide StudentController <<controller>> circle StudentController "1" -left- "1" RollCall StudentController "1" -right- "1" ClassroomMember StudentController "1" -down- "1" UpdateRollCallForm @enduml
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@startuml class Eat { Ratio : float Time : float Start() : void + TryEat(collision:Collision2D) : void } MonoBehaviour <|-- Eat Eat --> "ease" Ease @enduml
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@startuml left to right direction :student: --> (create a mentoring demand) :student: --> (delete a mentoring demand) (send notification) <.. :system: (delete a mentoring demand) ..> (send notification) : << include >> :student: --> (update a mentoring demand) (update a mentoring demand) <.. (validate the session) : << extend >> :student: --> (view a mentoring demand) :student: --> (answer a mentoring demand) :admin: --> (view a mentoring demand) :admin: --> (delete a mentoring demand) (update a mentoring demand) ..> (send notification) : << include >> (view a mentoring demand) <.. (search by topic) : << extend >> @enduml
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@startuml class ClassA { + PropD : string <<get>> + ClassA() {static} ClassA() + <<override>> ToString() : string + {static} StaticMethod() : string + ExpressonBodiedMethod(x:int) : void } abstract class ClassB { + {abstract} PropA : int <<get>> <<protected set>> + {abstract} AbstractMethod(arg1:int, arg2:double) : string } class ClassC <<sealed>> { + <<override>> PropA : int <<get>> <<protected set>> = 100 + <<event>> PropertyChanged : PropertyChangedEventHandler + <<override>> AbstractMethod(arg1:int, arg2:double) : string } class Vector <<struct>> { + X : double <<get>> + Y : double <<get>> + Z : double <<get>> + Vector(x:double, y:double, z:double) + Vector(source:Vector) } enum EnumA { AA= 0x0001, BB= 0x0002, CC= 0x0004, DD= 0x0008, EE= 0x0010, } class NestedClass { + A : int <<get>> } class "IList`1"<T> { } class InnerClass { + X : string <<get>> = "xx" + MethodX() : void } class InnerStruct <<struct>> { + A : int <<get>> + InnerStruct(a:int) } ClassB --> "publicA" ClassA ClassB o-> "listOfA<ClassA>" "IList`1" ClassB <|-- ClassC INotifyPropertyChanged <|-- ClassC ClassC --> "PropB" ClassB NestedClass --> "B" InnerClass NestedClass +-- InnerClass InnerClass +-- InnerStruct @enduml
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@startuml interface HyTradeOfflineClient{ +fetchInfo(HyTradeInfoReq):HyTradeResult<HyTradeInfoVO> +submitOrder(HyTradeSubmitReq):HyTradeResult<HyTradeSubmitVO> +pushOrder(HyTradeSubmitReq):HyTradeResult<HyTradeSubmitVO> +renderInfo(HyTradeInfoReq):HyTradeResult<HyTradeRenderVO> } class HyTradeClientImpl{ -hyTradeInfoService:HyTradeInfoService -hyTradeRenderService:HyTradeRenderService -hyTradeSubmitService:HyTradeSubmitService -hyPromotionRPCService:HyPromotionRPCService -wmMiddleRPCService:WmMiddleRPCService +fetchInfo(HyTradeInfoReq):HyTradeResult<HyTradeInfoVO> +submitOrder(HyTradeSubmitReq):HyTradeResult<HyTradeSubmitVO> +pushOrder(HyTradeSubmitReq):HyTradeResult<HyTradeSubmitVO> +renderInfo(HyTradeInfoReq):HyTradeResult<HyTradeRenderVO> } class HyTradeInfoService{ -applicationContext:ApplicationContext -ecs:HyTradeEcsService -hyTradeConfigService:HyTradeConfigService +fetchInfo(HyTradeInfoReq,ProgeressData):HyTradeInfo } class HyTradeRenderService{ ~hyTradeInfoService:HyTradeInfoService +renderInfo(HyTradeInfoReq):HyTradeRenderVO } class HyTradeSubmitService{ ~hyTradeInfoService:HyTradeInfoService +submitOrder(HyTradeSubmitReq):HyTradeSubmitVO +pushOrder(HyTradeSubmitReq):HyTradeSubmitVO } HyTradeInfoService <.. HyTradeClientImpl HyTradeRenderService <.. HyTradeClientImpl HyTradeSubmitService <.. HyTradeClientImpl HyTradeOfflineClient <|.... HyTradeClientImpl HyTradeOfflineClient <-[hidden]- HyTradeClientImpl HyTradeOfflineClient <-[hidden]- HyTradeInfoService @enduml
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@startuml title __ANALYZER's Class Diagram__\n package packetsniffer { class Analyzer { } } package packetsniffer { package packetsniffer.gui { class ButtonColumn { } } } package packetsniffer { class Captor { } } package packetsniffer { class CaptorRunner { } } package packetsniffer { package packetsniffer.gui { class CaptureButton { } } } package packetsniffer { package packetsniffer.gui { class ComboItem { } } } package packetsniffer { package packetsniffer.gui { class CustomRenderer { } } } package packetsniffer { package packetsniffer.database { interface DatabaseCallback { } } } package packetsniffer { package packetsniffer.database { class DatabaseConnection { } } } package packetsniffer { package packetsniffer.gui { class Display { } } } package packetsniffer { package packetsniffer.gui { class FilterTextField { } } } package packetsniffer { package packetsniffer.gui { class HorizontalAlignmentHeaderRenderer { } } } package packetsniffer { package packetsniffer.utils { class IPUtilities { } } } package packetsniffer { package packetsniffer.utils { class SubnetUtils { } } } package packetsniffer { class Watchlists { } } ButtonColumn -up-|> TableCellRenderer ButtonColumn -up-|> TableCellEditor ButtonColumn -up-|> ActionListener ButtonColumn -up-|> MouseListener ButtonColumn -up-|> AbstractCellEditor Captor o-- Display : display Captor o-- Watchlists : blacklist CaptorRunner -up-|> Runnable CaptorRunner o-- Captor : Capture CaptureButton -up-|> JButton CaptureButton o-- CaptorRunner : runner CustomRenderer -up-|> DefaultTableCellRenderer Display -up-|> JFrame Display o-- CaptureButton : captureButton Display o-- CaptorRunner : captor Display o-- FilterTextField : filterText Display o-- CustomRenderer : captureCellRenderer Display o-- CustomRenderer : sessionCellRenderer Display o-- Watchlists : blacklist FilterTextField -up-|> JTextField HorizontalAlignmentHeaderRenderer -up-|> TableCellRenderer Watchlists o-- SubnetUtils : utils Watchlists o-- Display : display right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml actor Browser as user participant "User Role Management" as frontend participant "User Role API" as backend participant "Identity & Key Management" as wso2 participant "Admin API" as adminAPI participant "Ory Keto" as keto user -> frontend : visits frontend -> backend : request user list backend -> wso2 : request user list wso2 -> backend : user list backend -> frontend : user list frontend -> user : display user list user -> frontend : select user frontend -> backend : retrieve user roles backend -> keto : look up user roles keto -> backend : user roles backend -> frontend : user roles frontend -> user : display user roles user -> frontend : add/remove role for user frontend -> backend : add/remove role for user backend -> keto : store/delete user-role tuple keto -> backend : success backend -> frontend : success frontend -> user : display updated user roles user -> frontend : visits frontend -> backend : request participant list backend -> adminAPI : query participant list adminAPI -> backend : participant list backend -> frontend : participant list frontend -> user : display participant list user -> frontend : select user frontend -> backend : retrieve user participant mapping backend -> keto : look up user participant mapping keto -> backend : user participant mapping backend -> frontend : user participant mapping user -> frontend : add/remove participant mapping for user frontend -> backend : add/remove participant for mapping user backend -> keto : store/delete user-participant tuple keto -> backend : success backend -> frontend : success frontend -> user : display updated user participant mapping @enduml
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@startuml 'https://plantuml.com/class-diagram class BankingAppWithdrawalService class Account { deposit(BigDecimal) } class WithdrawableAccount { withdraw(BigDecimal) } class CurrentAccount { deposit(BigDecimal) withdraw(BigDecimal) } class SavingsAccount { deposit(BigDecimal) withdraw(BigDecimal) } class FixedTermDepositAccount { deposit(BigDecimal) } Account <|-- WithdrawableAccount WithdrawableAccount <|-- CurrentAccount WithdrawableAccount <|-- SavingsAccount Account <|-- FixedTermDepositAccount WithdrawableAccount <.. BankingAppWithdrawalService @enduml
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@startuml 'skinparam linetype ortho class User1 {} class User2 {} class User3 {} class Ops { + op1() + op2() + op3() } User1 --> Ops User2 --> Ops User3 --> Ops @enduml
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@startuml title __CONTROLLERS's Class Diagram__\n package main { package main.controllers { class CarController { - delay : int - timer : Timer - factory : VehicleFactory ~ cars : ArrayList<Car> - changeDirection() - calculateIfOutOfBounds() + gas() + brake() + startCars() + stopCars() + getCars() + setTurboOn() + setTurboOff() + liftBeds() + lowerBeds() } } } package main { package main.controllers { class TimerListener { + actionPerformed() } } } CarController o-- VehicleFactory : factory CarController o-- CarView : frame CarController +-down- TimerListener TimerListener -up-|> ActionListener right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface OrderEdit [[OrderEdit.svg]] extends BaseResource { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime key: String resource: [[OrderReference.svg OrderReference]] stagedActions: [[StagedOrderUpdateAction.svg List<StagedOrderUpdateAction>]] result: [[OrderEditResult.svg OrderEditResult]] comment: String custom: [[CustomFields.svg CustomFields]] lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] } interface BaseResource [[BaseResource.svg]] { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime } interface OrderEditPagedQueryResponse [[OrderEditPagedQueryResponse.svg]] { limit: Long offset: Long count: Long total: Long results: [[OrderEdit.svg List<OrderEdit>]] } interface OrderEditAppliedMessage [[OrderEditAppliedMessage.svg]] { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] sequenceNumber: Long resource: [[Reference.svg Reference]] resourceVersion: Long type: String resourceUserProvidedIdentifiers: [[UserProvidedIdentifiers.svg UserProvidedIdentifiers]] edit: [[OrderEdit.svg OrderEdit]] result: [[OrderEditApplied.svg OrderEditApplied]] } interface OrderEditAppliedMessagePayload [[OrderEditAppliedMessagePayload.svg]] { type: String edit: [[OrderEdit.svg OrderEdit]] result: [[OrderEditApplied.svg OrderEditApplied]] } interface OrderEditReference [[OrderEditReference.svg]] { typeId: [[ReferenceTypeId.svg ReferenceTypeId]] id: String obj: [[OrderEdit.svg OrderEdit]] } OrderEdit --> OrderEditPagedQueryResponse #green;text:green : "results" OrderEdit --> OrderEditAppliedMessage #green;text:green : "edit" OrderEdit --> OrderEditAppliedMessagePayload #green;text:green : "edit" OrderEdit --> OrderEditReference #green;text:green : "obj" @enduml
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NicolasBachs/DocumentacionZMGestion
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@startuml GestorComprobantes hide circle class GestorComprobantes{ } @enduml
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@startuml title __MEDIA's Class Diagram__\n package com.formation.start { package com.formation.start.media { class Author { - name : String + Author() + toString() } } } package com.formation.start { package com.formation.start.media { class Book { - nbpage : int + Book() + Book() + getNetPrice() + getNbpage() + toString() + setNbpage() } } } package com.formation.start { package com.formation.start.media { class BookRepository { ~ reader : BufferedReader ~ nLines : int ~ nColumns : int ~ bookList : ArrayList<Book> + load() + getAll() + getById() + getByTitle() + getByPrice() + getByPublisher() + add() + remove() + update() + toString() + print() } } } package com.formation.start { package com.formation.start.media { class CD { - nbtrack : int + CD() + getNbtrack() + setNbtrack() } } } package com.formation.start { package com.formation.start.media { class DVD { - zone : int + DVD() + getNetPrice() + getZone() + setZone() } } } package com.formation.start { package com.formation.start.media { interface IBookRepository { {abstract} + load() {abstract} + getAll() {abstract} + getById() {abstract} + getByTitle() {abstract} + getByPrice() {abstract} + getByPublisher() {abstract} + add() {abstract} + remove() {abstract} + update() } } } package com.formation.start { package com.formation.start.media { class Media { {static} - compteur : int - id : int - title : String - price : double - authorList : ArrayList<Author> + Media() + Media() + getPrice() + getNetPrice() + toString() + setId() + setTitle() + setPrice() + setPublisher() + setAuthorList() {static} + getCompteur() + getId() + getTitle() + getPublisher() + getAuthorList() } } } package com.formation.start { package com.formation.start.media { class Medias { {static} + main() } } } package com.formation.start { package com.formation.start.media { class Publisher { - name : String + Publisher() + getName() + toString() } } } Book -up-|> Media BookRepository -up-|> IBookRepository CD -up-|> Media DVD -up-|> Media Media o-- Publisher : integer right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml actor "User Agent" as user_agent boundary "Content removal API" as api_content_remove boundary "User Manager" as user_manager database "User database" as db_user database "Content database" as db_content user_agent --> api_content_remove : Removal request (HTTP POST),\ncontains ID of content to be removed. note top Should also include a CSRF token to prevent admins who are also visit other, potentially XSS vulnerable or malicious sites from helping an unkown actor remove content without authorization. end note activate api_content_remove api_content_remove -> user_manager : Retrieve role of requesting user. activate user_manager user_manager -> db_user : Fetch user information from database. activate db_user user_manager <- db_user : Return query result. deactivate db_user api_content_remove <- user_manager : Return user role. deactivate user_manager alt User has admin role api_content_remove <- api_content_remove : Validate removal request alt Failed to validate removal request user_agent <-- api_content_remove: Return an HTTP status code that signals validation failure.\nExact value depends on how the validation failed. else Request is deemed valid api_content_remove -> db_content : Remove content from DB. activate db_content api_content_remove <- db_content : Result of delete operation deactivate db_content alt Content has been removed succesfully user_agent <-- api_content_remove: Return HTTP 204 No Content else Removal failed user_agent <-- api_content_remove: Return HTTP Status code to signal reason for failure. end end else User is not authorized to remove content user_agent <-- api_content_remove: Return HTTP 403 Forbidden to signal that the user has no permission to request what they just did. end deactivate api_content_remove @enduml
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@startuml Two Mode Sample - Normal !pragma revision 1 !define AzurePuml https://raw.githubusercontent.com/plantuml-stdlib/Azure-PlantUML/master/dist !includeurl AzurePuml/AzureCommon.puml ' !includeurl AzurePuml/AzureSimplified.puml !includeurl AzurePuml/Analytics/AzureEventHub.puml !includeurl AzurePuml/Compute/AzureFunction.puml !includeurl AzurePuml/Databases/AzureCosmosDb.puml !includeurl AzurePuml/Storage/AzureDataLakeStorage.puml !includeurl AzurePuml/Analytics/AzureStreamAnalyticsJob.puml !includeurl AzurePuml/InternetOfThings/AzureTimeSeriesInsights.puml !includeurl AzurePuml/Identity/AzureActiveDirectoryB2C.puml !includeurl AzurePuml/DevOps/AzureApplicationInsights.puml LAYOUT_LEFT_RIGHT AzureEventHub(rawEventsHubAlias, "Raw Event Hub", "PK: Medallion HackLicense VendorId; 3 TUs") AzureDataLakeStorage(datalakeAlias, "Data Lake", "GRS") AzureStreamAnalyticsJob(streamAnalyticsAlias, "Aggregate Events", "6 SUs") AzureFunction(stateFunctionAlias, "State Processor", "C#, Consumption Plan") AzureEventHub(aggregatedEventsHubAlias, "Aggregated Hub", "6 TUs") AzureCosmosDb(stateDBAlias, "State Database", "SQL API, 1000 RUs") AzureTimeSeriesInsights(timeSeriesAlias, "Time Series", "2 Data Processing Units") rawEventsHubAlias ----> datalakeAlias rawEventsHubAlias --> streamAnalyticsAlias rawEventsHubAlias ---> stateFunctionAlias streamAnalyticsAlias --> aggregatedEventsHubAlias aggregatedEventsHubAlias --> timeSeriesAlias stateFunctionAlias --> stateDBAlias @enduml
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@startuml 'https://plantuml.com/sequence-diagram class Item{ String description; Date time; boolean complete; public void setTime(String someTime) public String getDescription() public String getTime() public void setDescription(String descr) public void setComplete() public void setIncomplete() public String getComplete() } @enduml
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@startuml actor actor as user participant graphics as view participant obstacle as obst participant agent as agent participant behavior as steeringBehavior participant obstacleAvoidance as oA user -> oA: user defines scenario activate oA activate view activate agent activate obst activate steeringBehavior note left: anytime user -> view: set mouse position loop triggered with 20ms periodic event loop for all agents oA -> view: request mouse position view --> oA: gives mouse position oA -> agent: set agent target position oA -> steeringBehavior: request seek force for agent steeringBehavior --> oA: gives seek force oA -> steeringBehavior: request avoid force for agent steeringBehavior -> obst: request obstacles info obst --> steeringBehavior: gives obstacles info steeringBehavior --> oA: gives avoid force oA -> agent: set force oA -> agent: set arriving behavior end loop for all obstacles oA -> view: draw obstacle end agent -> agent: calculate next position oA -> view: draw agents oA -> view: draw title oA -> view: refresh end user -> view: stop program deactivate oA deactivate view deactivate obst deactivate agent deactivate steeringBehavior @enduml
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@startuml !define table(x) class x << (T,#FFAAAA) >> !define primary_key(x) <b><color:#b8861b><&key></color> x</b> !define foreign_key(x) <color:#aaaaaa><&key></color> x hide methods hide stereotypes entity (Member) { primary_key(id) team name } entity (Team) { primary_key(id) name members } Member "*" --> "1" Team Member "*" <.. "1" Team table(MEMBER) { primary_key(ID) <<PK>> foreign_key(TEAM_ID) <<FK>> NAME } table(TEAM) { primary_key(ID) <<PK>> NAME } MEMBER }o..o| TEAM Member -right-> MEMBER :team -> TEAM_ID @enduml
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@startuml title __PIECE's Class Diagram__\n namespace piece { abstract class piece.Piece { - couleur : couleurPiece - posX : int - posY : int - signe : char + Piece() + changeCoord() + getPosX() + getPosY() {abstract} + peutJouer() + toChar() } } namespace piece { class piece.Roi { + Roi() + peutJouer() } } namespace piece { class piece.Tour { + Tour() + peutJouer() } } namespace piece { enum couleurPiece { BLANC NOIR } } piece.Roi -up-|> piece.Piece piece.Tour -up-|> piece.Piece right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml hide empty methods hide empty attributes hide circle skinparam classAttributeIconSize 0 class _exhibition_exhibitionid_ as "<exhibition/(exhibitionid)>" class _exhibition_exhibitionid_ <<(A,yellow)>> show _exhibition_exhibitionid_ circle class _exhibitionVenue_exhvenuexrefid_ as "<exhibitionVenue/(exhvenuexrefid)>" class _exhibitionVenue_exhvenuexrefid_ <<(A,yellow)>> show _exhibitionVenue_exhvenuexrefid_ circle class _exhibitionVenue_exhvenuexrefid_object_objectid_ as "<exhibitionVenue/(exhvenuexrefid)/object/(objectid)>" class _exhibitionVenue_exhvenuexrefid_object_objectid_ <<(A,yellow)>> show _exhibitionVenue_exhvenuexrefid_object_objectid_ circle class _exhibition_exhibitionid_date_ as "<exhibition/(exhibitionid)/date>" _exhibition_exhibitionid_date_ : a crm:E52_Time-Span _exhibition_exhibitionid_date_ : crm:P3_has_note "[displaydate]" _exhibition_exhibitionid_date_ : crm:P82a_begin_of_the_begin "[beginisodate]"^^xsd:date _exhibition_exhibitionid_date_ : crm:P82b_end_of_the_end "[endisodate]"^^xsd:date _exhibitionVenue_exhvenuexrefid_object_objectid_ : a crm:E7_Activity class _exhibitionVenue_exhvenuexrefid_object_objectid_date_ as "<exhibitionVenue/(exhvenuexrefid)/object/(objectid)/date>" _exhibitionVenue_exhvenuexrefid_object_objectid_ --> _exhibitionVenue_exhvenuexrefid_object_objectid_date_ : crm:P4_has_time-span class _exhibitionVenue_exhvenuexrefid_object_objectid_catalognumber_ as "<exhibitionVenue/(exhvenuexrefid)/object/(objectid)/catalognumber>" _exhibitionVenue_exhvenuexrefid_object_objectid_ --> _exhibitionVenue_exhvenuexrefid_object_objectid_catalognumber_ : crm:P1_is_identified_by _exhibitionVenue_exhvenuexrefid_object_objectid_ -up-> _exhibitionVenue_exhvenuexrefid_ : crm:P9i_forms_part_of _exhibitionVenue_exhvenuexrefid_object_objectid_ : "\nexhvenuesxrefs, exhvenobjxrefs\n where exhvenuesxrefs.exhvenuexrefid=exhvenobjxrefs.exhvenuexrefid\n and exhvenuesxrefs.approved=1 and exhvenobjxrefs.displayed=1\n" _exhibitionVenue_exhvenuexrefid_object_objectid_ : crm:P12_occurred_in_the_presence_of <object/[objectid]> _exhibitionVenue_exhvenuexrefid_object_objectid_ : crm:P2_has_type <event/object-at-exhibition> class _exhibition_exhibitionid_title_ as "<exhibition/(exhibitionid)/title>" _exhibition_exhibitionid_title_ : a crm:E41_Appellation _exhibition_exhibitionid_title_ : crm:P3_has_note "[exhtitle]" class _exhibitionVenue_exhvenuexrefid_date_ as "<exhibitionVenue/(exhvenuexrefid)/date>" _exhibitionVenue_exhvenuexrefid_date_ : a crm:E52_Time-Span _exhibitionVenue_exhvenuexrefid_date_ : crm:P82a_begin_of_the_begin "[beginisodate]"^^xsd:date _exhibitionVenue_exhvenuexrefid_date_ : crm:P82b_end_of_the_end "[endisodate]"^^xsd:date _exhibitionVenue_exhvenuexrefid_object_objectid_date_ : a crm:E52_Time-Span _exhibitionVenue_exhvenuexrefid_object_objectid_date_ : crm:P82a_begin_of_the_begin "[begindispldateiso]"^^xsd:date _exhibitionVenue_exhvenuexrefid_object_objectid_date_ : crm:P82b_end_of_the_end "[enddispldateiso]"^^xsd:date _exhibitionVenue_exhvenuexrefid_object_objectid_catalognumber_ : a crm:E42_Identifier _exhibitionVenue_exhvenuexrefid_object_objectid_catalognumber_ : crm:P2_has_type aat:300404620 # catalog number _exhibitionVenue_exhvenuexrefid_object_objectid_catalognumber_ : crm:P3_has_note "[catalognumber]" _exhibition_exhibitionid_ : a crm:E7_Activity _exhibition_exhibitionid_ --> _exhibition_exhibitionid_title_ : crm:P1_is_identified_by _exhibition_exhibitionid_ --> _exhibition_exhibitionid_date_ : crm:P4_has_time-span _exhibition_exhibitionid_ : "\nexhibitions left join conxrefs \n on id=exhibitionid\n where tableid=47\n and roleid=286 \n and exhdepartment in [53,54]\n" _exhibition_exhibitionid_ : crm:P14_carried_out_by <agent/[constituentid]> # [constituent] _exhibition_exhibitionid_ : crm:P2_has_type aat:300054766 # exhibition [event] _exhibitionVenue_exhvenuexrefid_ : a crm:E7_Activity class _agent_address_conaddressid_ as "<agent/address/(conaddressid)>" _exhibitionVenue_exhvenuexrefid_ --> _agent_address_conaddressid_ : crm:P7_took_place_at _exhibitionVenue_exhvenuexrefid_ -up-> _exhibition_exhibitionid_ : crm:P9i_forms_part_of _exhibitionVenue_exhvenuexrefid_ --> _exhibitionVenue_exhvenuexrefid_date_ : crm:P4_has_time-span _exhibitionVenue_exhvenuexrefid_ : "\nexhvenuesxrefs left join conaddress \n on exhvenuesxrefs.constituentid=conaddress.constituentid \n where exhvenuesxrefs.approved=1\n" _exhibitionVenue_exhvenuexrefid_ : crm:P14_carried_out_by <agent/[constituentid]> # [constituent] _exhibitionVenue_exhvenuexrefid_ : crm:P2_has_type <event/exhibition-at-venue> _exhibitionVenue_exhvenuexrefid_ : crmx:sort_order "[displayorder]" _agent_address_conaddressid_ : a crm:E53_Place _agent_address_conaddressid_ : rdfs:label "[address]" @enduml
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@startuml title Jason's Vision of Sync Storage + Contexts participant App participant libindy participant Storage autonumber == Wallet Search == note over libindy #f0f0f0 Assumptions 1. App creates as many "contexts" as it likes. 2. Contexts are single-threaded and not thread-safe. They do not share state. This means the singletons inside libindy today are replaced with state held by each context object. 3. Existing wallet and encryption APIs are revised to be synchronous. It's unclear whether dispatch thread and command queue are still used for ledger. end note App -> libindy: query_handle = indy_wallet_search(ctx_handle,\n\t"{\n\t\t"plaintext.issue_date": {"$gte": "X1"},\n\t\t"plaintext.issue_date": {"$lte": "X2"},\n\t\t"issuer": {"$eq": "Y"},\n\t\t"holder_role": {"eq": "witness"}\n\t}"); libindy -> libindy: encrypt query params note left: (block) libindy -> Storage: cursor =\n\tdo_wallet_search(ctx.wallet_handle,\n\t\tjson) note left: (block) Storage -> libindy: return cursor libindy -> App: return query handle loop App -> libindy: indy_wallet_fetch_next(query_handle) libindy -> libindy: decrypt data note left: (block) libindy -> App: return decrypted data end App -> libindy: indy_wallet_close_query(query_handle) note right #ffe0e0: Use callback instead, so libindy knows\nwhen caller is done with resources? libindy -> Storage: wallet_close_cursor(cursor) @enduml
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@startuml actor User User -> ParkingManagerApplicationService : park activate ParkingManagerApplicationService ParkingManagerApplicationService -> ParkingManagerRepository : find activate ParkingManagerRepository return ParkingManager deactivate ParkingManagerRepository ParkingManagerApplicationService -> ParkingManagerParkService : park activate ParkingManagerParkService ParkingManagerParkService -> ParkingManager : dispatchOneParkingBoy activate ParkingManager return ParkingBoy deactivate ParkingManager ParkingManagerParkService -> ParkingBoy : findOneParkingLot activate ParkingBoy return ParkingLot deactivate ParkingBoy ParkingManagerParkService -> ParkingLot : park activate ParkingLot return Receipt deactivate ParkingLot ParkingManagerApplicationService <-- ParkingManagerParkService : Receipt deactivate ParkingManagerParkService ParkingManagerApplicationService -> ParkingManagerRepository: save activate ParkingManagerRepository ParkingManagerApplicationService <-- ParkingManagerRepository deactivate ParkingManagerRepository User <-- ParkingManagerApplicationService : Receipt deactivate ParkingManagerApplicationService @enduml
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@startuml actor Tester as Tester <<SpaceShip>> participant recipe as recipe <<TeleportGateRecipe>> participant s as s <<SpaceShip>> participant inv as inv <<Inventory>> participant a as a <<Asteroid>> participant inventory as inventory <<Inventory>> collections item as item <<Item>> collections aItem as aItem <<Item>> title SpaceShip can't craft teleport gate because of the lack of space in inventory Tester-> recipe++: CanCraft(s) recipe -> s++: GetAsteroid() s --> recipe--: a recipe -> s++: GetInventory() s --> recipe--: inv recipe -> inv++: getItems() inv --> recipe--: items recipe -> a++: GetInventory() a --> recipe--: inventory recipe -> inventory++: getItems() inventory --> recipe--: aItems group loop: input check[for each i in recipe.input] group loop [for each item in items] recipe -> item++: Satisfies(i) item --> recipe--: x end group loop [for each item in aItems] recipe -> aItem++: Satisfies(i) aItem --> recipe--: y end end group loop check storage capacity [for each item in items] recipe -> item++: GetAmount() item-->recipe--: amount end recipe -> inv++: GetSize() inv-->recipe--: size note right after crafting, the available space in spaceship's inventory is less than the space needed to insert teleport gates, so the gates can't be crafted end note recipe --> Tester: false @enduml
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@startuml deployment-entity-relationship-diagram !include <material/common> ' To import the sprite file you DON'T need to place a prefix! !include <material/cellphone> !include <material/laptop_chromebook> !include <material/database> title Deployment Entity Relationship Diagram\n\nHyperledger Cactus namespace Physical_Deplyoment_Elements { entity CactusNode <<object>> { * id: string -- * nodeApiHost: string * consortiumId: string * memberId: string * publicKeyPem: string * plugins: Array<Plugin> * ledgers: Array<Ledger> } entity APIServer <<OS process>> { * plugins: Array<PluginInstance> } interface "ICactusPlugin" <<interface>> { * getInstanceId(): string -- * getPackageName(): string } entity "PluginInstance" <<object>> implements ICactusPlugin { + instanceId: string + packageName: string } } entity "CactusConsortium" <<object>> { * id: string -- * mainApiHost: string * members: Array<ConsortiumMember> } entity "ConsortiumMember" <<object>> { * id: string -- * nodes: Array<CactusNode> } enum LedgerType <<enum>> { - BESU_1X - BESU_2X - BURROW_0X - CORDA_4X - FABRIC_14X - FABRIC_2 - QUORUM_2X - SAWTOOTH_1X - ... } entity Ledger <<object>> { * id: string -- * ledgerType: LedgerType } CactusNode }|-- ConsortiumMember ConsortiumMember }|-- CactusConsortium APIServer }|-- CactusNode PluginInstance }|-- APIServer Ledger .. LedgerType @enduml
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@startuml skinparam nodesep 100 hide circle class Kodelister.SkjermingMetadata <<codelist>> { +Skjerming klasseID = KID +Skjerming tittel klasse = TKL +Skjerming tittel mappe - unntatt første linje = TM1 +Skjerming tittel mappe - utvalgte ord = TMO +Skjerming navn part i sak = NPS +Skjerming tittel registrering - unntatt første linje = TR1 +Skjerming tittel registrering - utvalgte ord = TRO +Skjerming navn avsender = NA +Skjerming navn mottaker = NM +Skjerming tittel dokumentbeskrivelse = TD +Skjerming merknadstekst = MT +Midlertidig skjerming = M } @enduml
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@startuml skinparam roundcorner 10 title PXE+DHCP+PXELinux+linetboot Boot and Installation Sequence ' order 10 - only supported in later plantuml. Unnecessary if you keep below in order. participant "Boot Client" as Client 'database DHCP participant DHCP participant TFTP box "linetboot" ' When used w/o Box (above) 'participant "**linetboot** / HTTP" as HTTP participant HTTP participant Media 'participant "Host Params and Install DB" as HP database "Host Info and\nParams DB" as HP end box ' "database" declared here instead of above messes up the order Client -> Client: Choose PXE Boot (e.g. F12) at startup Client -> DHCP: DHCP Request DHCP --> Client: Response w. Next-Server, Boot File\n(and MAC addr. associated IP addr.) Client -> TFTP: Bootloader Request (NBP Boot File) Client <-- TFTP: Bootloader binary (lpxelinux.0) Client -> TFTP: Boot Menu (txt) and Modules (*.c32) Client <-- TFTP: Menu (pxelinux.cfg/default) and Modules hnote over Client : Pause for user choice\n(90s. timeout) '...90 s. timeout ... Client->Client: Choose Boot Action Item (from Menu) Client -> HTTP: Kernel and Init RamDisk HTTP <-> Media Client <-- HTTP: vmlinux, initrd.img Client -> Client: Boot Linux (Installer or Tool) note right: Tool/Utility boot does not\ncontinue to OS Install from here\n(e.g. Gparted Live, memtest86) == OS Installation == Client -> HTTP: Load Preseed or Kickstart Config HTTP -> HP: Lookup Host Info (by IP) HTTP <-- HP: Host Install Params note right: Hostname,IP,Netmask,\nGateway,DNS servers,\nDisk and Part. Info,\nInitial User Info\n... HTTP -> HTTP: Generate Config Client <-- HTTP: Installer Instructions / Config (txt) for (Full) Automation Client -> HTTP: Signal install **start** event HTTP -> HP: New Install Session '== Fetch and Install all needed (N) packages == group Fetch and Install all needed (N) packages Client -> HTTP: Request SW Packages HTTP <-> Media Client <-- HTTP: Deb: *.deb,*.udeb, RH: *.rpm end 'Client -> Client: Install Client -> HTTP: Signal install **end** event HTTP -> HP: End Install Session Client -> Client: Reboot footer (C) Olli Hollmen 2018 @enduml
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@startuml title Try12 namespace cancel { class DomainService << (S, lightcyan) >> { def apply(...): Option[Error] } } namespace change_deliver_to { class DomainService << (S, lightcyan) >> { def apply(...): Option[Error] } } namespace change_arrival_at { class DomainService << (S, lightcyan) >> { def apply(...): Option[Error] } } package order { class Order { OrderStatus OrderKind def validateOrdered(): Option[OrderError] def validateClothes(): Option[OrderError] } enum OrderError { OrderedOnly ClothesOnly } Order -d-> OrderError } package item { class Item { ItemStatus def validateWaiting(): Option[ItemError] def validateWaitingOrPacked(): Option[ItemError] } enum ItemError { WaitingOnly WaitingOrPackedOnly } Item -d-> ItemError } package user { class User { Plan def validatePremium(): Option[UserError] } enum UserError { PremiumOnly } User -d-> UserError } interface Error cancel.DomainService -d--> Order cancel.DomainService -d--> Item change_deliver_to.DomainService -d--> Order change_deliver_to.DomainService -d--> Item change_arrival_at.DomainService -d--> Order change_arrival_at.DomainService -d--> Item change_arrival_at.DomainService -d--> User OrderError -d-|> Error ItemError -d-|> Error UserError -d-|> Error @enduml
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@startuml class Game { } class Player { } class Coordinates { } class Coordinate { } class Pencil { } interface PencilState { } class RaisedPencilState { } class LoweredPencilState { } class Whiteboard { } class Drawing { } abstract class Shape{ } class Line { } class Blank { } class Workspace { } class Algorithm { } class Sequence { } class Action { } abstract class Block { } abstract class ActionBlock { } abstract class EffectBlock { } class MoveUp { } class MoveDown { } class MoveRight { } class MoveLeft { } class RaisePencil { } class LowerPencil { } class Repeat { } class Inverse { } class CustomBlock { } class Grid { } class Movement{ } class Direction{ } class Position{ } Game "1" o-- "1" Player Coordinates "1" o-- "2" Coordinate Player -- Action Player "1" o-- "1" Pencil Pencil "1" o-- "1" PencilState PencilState <|.. RaisedPencilState PencilState <|.. LoweredPencilState Game "1" o--left "1" Whiteboard Whiteboard "1" o-- "1" Drawing Drawing "1" o-- "*" Shape Shape "1" o-- "*" Coordinates Shape <|-- Line Shape <|-- Blank Pencil "1" o-- "*" Shape Game "1" o-- "*" Block Block <|-- EffectBlock Block <|-- ActionBlock Block <|-- CustomBlock Game "1" o--right "1" Workspace Workspace "1" o-- "1" Algorithm Algorithm "1" o-- "*" Block Workspace "1" o-- "1" Sequence Sequence "1" o-- "*" Action ActionBlock <|-- MoveUp ActionBlock <|-- MoveDown ActionBlock <|-- MoveRight ActionBlock <|-- MoveLeft ActionBlock <|-- LowerPencil ActionBlock <|-- RaisePencil Action <..right ActionBlock EffectBlock <|-- Repeat EffectBlock <|-- Inverse Player *-- Movement Movement o-- Position Position o-- Grid Player ..> Direction Movement *-- Direction Whiteboard o-- Grid Coordinates "1" --o "1" Player Grid o-- Coordinates Position ..> Coordinates Movement ..> Coordinates Algorithm ..> Sequence EffectBlock ..> Sequence CustomBlock ..> Sequence @enduml
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@startuml scale 350 width [*] --> NotShooting state NotShooting { [*] --> Idle Idle --> Configuring : EvConfig Configuring --> Idle : EvConfig } state Configuring { [*] --> NewValueSelection NewValueSelection --> NewValuePreview : EvNewValue NewValuePreview --> NewValueSelection : EvNewValueRejected NewValuePreview --> NewValueSelection : EvNewValueSaved state NewValuePreview { State1 -> State2 } Shooting --> NotShooting } Configuring : Some Attr state Configuring{ config : attr1 config : attr2 } @enduml
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@startuml package jqademo.plantuml.package1 {} package jqademo.plantuml.package2 {} '============================================= ' Definition of exceptions ' package1 is not allowed to access package2 '============================================= jqademo.plantuml.package1 --> jqademo.plantuml.package2 @enduml
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@startuml skinparam ClassBackgroundColor #Crimson skinparam ClassFontColor #Crimson skinparam ClassBorderColor #Crimson skinparam ClassStereotypeFontSize 0 skinparam CircledCharacterFontSize 0 skinparam CircledCharacterRadius 0 skinparam ClassBorderThickness 0 skinparam Shadowing false class Dummy @enduml
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@startuml firestore_emulator_class_diagram package core.src.domain.entities { abstract class Enum<T> { + value: T } } package test_driver { class FlutterWebDriver { - _args : DriverTestArguments - _processManager : ProcessManager + startDriverTests : Future<void> } package arguments { package parser { class DriverTestArgumentsParser { - static const _useFirestoreEmulatorFlagName : String - _configureParser() : void + parseArguments(List<String> args) : DriverTestArguments } } package model { class DriverTestArguments { + firestoreEmulatorConfig : FirestoreEmulatorConfig } class FirestoreEmulatorConfig { + static useFirestoreEmulatorEnvVariableName : String + static port : int + useEmulator : bool + factory fromEnvironment() + toMap() : Map<String, String> } } } package cli { package common.runner { abstract class ProcessRunner {} } package firebase { package model as firebase_model { class FirebaseEmulator{ + static const auth : FirebaseEmulator + static const functions : FirebaseEmulator + static const firestore : FirebaseEmulator + static const database : FirebaseEmulator + static const hosting : FirebaseEmulator + static const pubsub : FirebaseEmulator } } package runner { abstract class FirebaseEmulatorRunner { + statusRequestUrl : String + isAppStarted() : Future<void> } class FirestoreEmulatorRunner { - _arguments : StartEmulatorCommand + args : List<String> + executableName : String + statusRequestUrl : String + run(String workingDir) : Future<FirebaseProcess> } } package command { class StartEmulatorCommand { + static const executableName : String + only(FirebaseEmulator emulator) : void + inspectFunctions(int port) : void + import(String directory) : void + exportOnExit(String directory) : void } } package process { class FirebaseProcess { + static start(StartEmulatorCommand args, String workingDir) : Future<FirebaseProcess> } } } } package process_manager { class ProcessManager { + run() : Future<ProcessWrapper> } } } FlutterWebDriver --> DriverTestArguments : uses DriverTestArguments -> FirestoreEmulatorConfig: uses FlutterWebDriver --> FirestoreEmulatorRunner : uses FlutterWebDriver --> ProcessManager : uses FirestoreEmulatorRunner --> StartEmulatorCommand : uses FirestoreEmulatorRunner --> FirebaseProcess : starts FirestoreEmulatorRunner ..|> FirebaseEmulatorRunner FirebaseEmulatorRunner ..|> ProcessRunner StartEmulatorCommand --> FirebaseEmulator: uses FirebaseEmulator..|> Enum DriverTestArgumentsParser --> DriverTestArguments : provides @enduml
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@startuml autoactivate on actor User participant "__application__\n//Application//" as Application1 #EA80FF participant "__ac__\n//ApplicationComponent//" as ApplicationComponent1 #EA80FF participant "__jc__\n//JCommander//" as JCommander1 #d4d4c9 participant "ParseCommandLine\nArgumentsCommand" as ParseCommandLineArgumentsCommand #99FFCC participant "ValidateCommandLine\nArgumentsCommand" as ValidateCommandLineArgumentsCommand #99FFCC box "jproject_info" #FBE6FF participant Application #F2B3FF participant ApplicationComponent1 participant Application1 end box box context #CCF7FF participant Context #99EEFF end box box command #CCFFE6 participant ParseCommandLineArgumentsCommand #99FFCC end box box jcommander #f2f2e6 participant JCommander1 end box box command_line_parameters_parser #F7FFCC participant ParametersImpl #EEFF99 end box box controller #FFDDCC participant ControllerImpl #FFBB99 end box box strategy #FFCCDD participant Strategy #FF99BB end box User -> Application #F2B3FF : main(args : String[]) Application -> ApplicationComponent1 ** : create Application -> ApplicationComponent1 #EA80FF : buildApplication() ApplicationComponent1 -> Application1 ** : create Application <-- ApplicationComponent1 : application ' ' Application execute Application -> Application1 #EA80FF : execute(args) Application1 -> Context #99EEFF : setCommandLine\nArguments\n(args : String[]) Application1 <-- Context ' ' ParseCommandLineArgumentsCommand execute Application1 -> ParseCommandLineArgumentsCommand #99FFCC : execute ParseCommandLineArgumentsCommand -> Context #99EEFF : getParameters() ParseCommandLineArgumentsCommand <-- Context : args : Parameters ParseCommandLineArgumentsCommand -> Context #99EEFF : getCommandLineArguments() ParseCommandLineArgumentsCommand <-- Context : args : String[] ParseCommandLineArgumentsCommand -> JCommander1 #d4d4c9 : parse(args : String[]) ParseCommandLineArgumentsCommand <-- JCommander1 ParseCommandLineArgumentsCommand -> Context #99EEFF : setJCommander(jc) ParseCommandLineArgumentsCommand <-- Context ' ' ControllerImpl execute ParseCommandLineArgumentsCommand -> ControllerImpl #FFBB99 : execute() ControllerImpl -> Context #99EEFF : getParameters() ControllerImpl <-- Context : parameters ControllerImpl -> ParametersImpl #EEFF99 : isHelpOption() ControllerImpl <-- ParametersImpl : boolean ControllerImpl -> ParametersImpl #EEFF99 : isVersionOption() ControllerImpl <-- ParametersImpl : boolean ControllerImpl -> ParametersImpl #EEFF99 : isPathInfo() ControllerImpl <-- ParametersImpl : boolean ControllerImpl -> Strategy #FF99BB : execute() ControllerImpl <-- Strategy ' ' ControllerImpl execute finish ParseCommandLineArgumentsCommand <-- ControllerImpl ' ' ParseCommandLineArgumentsCommand execute finish Application1 <-- ParseCommandLineArgumentsCommand ' ' Application execute finish Application <-- Application1 User <-- Application @enduml
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@startuml 'https://plantuml.com/class-diagram abstract class Context{ contextInterface() } Context o--> Strategy interface Strategy{ AlgorithmInterface() } Strategy <|-- ConcreteStrategyA Strategy <|-- ConcreteStrategyB Strategy <|-- ConcreteStrategyC class ConcreteStrategyA{ AlgorithmInterface() } class ConcreteStrategyB{ AlgorithmInterface() } class ConcreteStrategyC{ AlgorithmInterface() } @enduml
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@startuml class App { main() parseData text } class parseData { ArrayList<String> object addlist() list() printlist() } app <-- parseData @enduml
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@startuml doc-files/application_start_image2.png participant CleanSheets as CS participant "app : CleanSheets" as aCS participant "Frame.Creator" as FC participant "Frame" as F participant "uiController : UIController" as UIC participant "chooser : FileChooser" as FChooser participant "actionManager : ActionManager" as aM participant "mb : MenuBar" as MB [-> CS: main activate CS create aCS CS -> aCS : app = new ... CS -> FC : new(app) CS -> FC : createAndWait activate FC FC -> FC : run activate FC create F FC -> F : new(app) activate F create UIC F -> UIC : uiController = new(app) create FChooser F -> FChooser : chooser = new(this, app.getUserProperties) create aM F -> aM : actionManager = (app, uiController, chooser); ||| note right of F Here we have more initializations... end note create MB F -> MB : mb = new(app, actionManager, uiController) F -> F : setJMenuBar(mb) deactivate F deactivate FC deactivate FC @enduml
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@startuml actor actor actor/ "actor/" agent agent artifact artifact boundary boundary card card circle circle cloud cloud collections collections component component control control database database entity entity file file folder folder frame frame hexagon hexagon interface interface label label node node package package person person queue queue rectangle rectangle stack stack storage storage usecase usecase usecase/ "usecase/" @enduml
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@startuml skinparam classAttributeIconSize 0 skinparam shadowing false hide circle hide empty members together { package "Command" { abstract class "{abstract} \n Command" as Command #Orange { workoutMode: int {static} } class CommandResult #Orange { +feedbackToUser: String +itemList: ArrayList +map: Map<String, ArrayList> +isTable: boolean } } package "Ui" { class Ui #White ##Black { +printWelcomeMessage():void() {static} +showResultToUser(result: CommandResult):void() +printErrorMessage(e: GetJackDException):void() -printText(message: String)"void() -printList(itemList: ArrayList):void() -printMap(map: Map<String, ArrayList>):void() -printExerciseTable(map: Map<String, ArrayList>):void() } } Ui ..> Command : formats < Ui .right.> CommandResult : displays > @enduml
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@startuml !pragma teoz true hide footbox participant "Node1:R" as Node1 participant "Node2:R" as Node2 participant "Node3:R" as Node3 participant "Node4:R" as Node4 note over Node1, Node4 Replica processes 3PC message only if its pp_seq_no is between replica's watermarks, i.e. higher than lower watermark and not greater than higher watermark. Otherwise replica stashes 3PC message as laying outside watermarks. After start or after view change replica's watermarks are set to (0, LOG_SIZE) <i>(LOG_SIZE = 300 <i>in this example).</i> Every CHK_FREQ ordered 3PC batches <i>(CHK_FREQ = 100 in this example)</i> replicas in protocol instance send CHECKPOINT messages to each other with checkpoint digest - summary digest of 3PC batches ordered in scope of this checkpoint. Each replica match digest in its own checkpoint with digests in CHECKPOINT messages received from other replicas. If digests are same, replica stabilizes checkpoint. On checkpoint stabilization replica shifts watermarks ahead of this checkpoint and then processes stashed 3PC messages which fit between new watermarks. end note Node1 -> Node1: Set watermarks to\n(0, 300) & Node2 -> Node2: Set watermarks to\n(0, 300) & Node3 -> Node3: Set watermarks to\n(0, 300) & Node4 -> Node4: Set watermarks to\n(0, 300) Node1 -> Node1: Order 3PCBatch(pp_seq_no=1) & Node2 -> Node2: Order 3PCBatch(pp_seq_no=1) & Node3 -> Node3: Order 3PCBatch(pp_seq_no=1) & Node4 -> Node4: Order 3PCBatch(pp_seq_no=1) Node1 -> Node1: Create CheckpointState(1 - 100) & Node2 -> Node2: Create CheckpointState(1 - 100) & Node3 -> Node3: Create CheckpointState(1 - 100) & Node4 -> Node4: Create CheckpointState(1 - 100) Node1 -> Node1: Add 3PCBatch(pp_seq_no=1)\nto CheckpointState(1 - 100) & Node2 -> Node2: Add 3PCBatch(pp_seq_no=1)\nto CheckpointState(1 - 100) & Node3 -> Node3: Add 3PCBatch(pp_seq_no=1)\nto CheckpointState(1 - 100) & Node4 -> Node4: Add 3PCBatch(pp_seq_no=1)\nto CheckpointState(1 - 100) note right of Node4 To track completeness of checkpoints and perform checkpoint-based synchronization with other replicas, replica internally uses <b>Checkpoint States</b>: one per each checkpoint being tracked. <b>Each checkpoint state contains: - seq_no_start <i>(pp_seq_no of <b>first</b> 3PC batch <b>added</b> to checkpoint), - seq_no_end <i>(pp_seq_no of <b>last</b> 3PC batch <b>that can be added</b> to checkpoint), - seq_no <i>(pp_seq_no of <b>last</b> 3PC batch <b>added</b> to checkpoint <b>so far</b>), - digests <i>(digests of 3PC batches added to checkpoint), - digest <i>(checkpoint digest calculated by replica), - received_digests <i>(checkpoint digests received from other replicas), - is_stable <i>(flag indicating whether checkpoint is stable). When a 3PC batch is ordered, replica adds it to checkpoint state whose [seq_no_start, seq_no_end] range includes pp_seq_no of this 3PC batch. If such checkpoint state does not exist yet then replica creates checkpoint state with: - seq_no_start = pp_seq_no, - seq_no_end = ceil(pp_seq_no / CHK_FREQ) * CHK_FREQ, - seq_no = None, - digests = [], - digest = None, - received_digests = {}, - is_stable = False, and then adds 3PC batch to created checkpoint state. Adding of 3PC batch to checkpoint state is performed in following way: - <b>seq_no</b> of checkpoint state is set to <b>pp_seq_no</b> of 3PC batch, - <b>digest</b> of 3PC batch is appended to <b>digests</b> of checkpoint state end note Node1 -> Node1: Order 3PCBatch(pp_seq_no=2) & Node2 -> Node2: Order 3PCBatch(pp_seq_no=2) & Node3 -> Node3: Order 3PCBatch(pp_seq_no=2) & Node4 -> Node4: Order 3PCBatch(pp_seq_no=2) Node1 -> Node1: Add 3PCBatch(pp_seq_no=2)\nto CheckpointState(1 - 100) & Node2 -> Node2: Add 3PCBatch(pp_seq_no=2)\nto CheckpointState(1 - 100) & Node3 -> Node3: Add 3PCBatch(pp_seq_no=2)\nto CheckpointState(1 - 100) & Node4 -> Node4: Add 3PCBatch(pp_seq_no=2)\nto CheckpointState(1 - 100) Node1 -> Node1: Order 3PCBatch(pp_seq_no=3) & Node2 -> Node2: Order 3PCBatch(pp_seq_no=3) & Node3 -> Node3: Order 3PCBatch(pp_seq_no=3) & Node4 -> Node4: Order 3PCBatch(pp_seq_no=3) Node1 -> Node1: Add 3PCBatch(pp_seq_no=3)\nto CheckpointState(1 - 100) & Node2 -> Node2: Add 3PCBatch(pp_seq_no=3)\nto CheckpointState(1 - 100) & Node3 -> Node3: Add 3PCBatch(pp_seq_no=3)\nto CheckpointState(1 - 100) & Node4 -> Node4: Add 3PCBatch(pp_seq_no=3)\nto CheckpointState(1 - 100) note over Node1, Node4 after some time... end note Node1 -> Node1: Order 3PCBatch(pp_seq_no=99) & Node2 -> Node2: Order 3PCBatch(pp_seq_no=99) & Node3 -> Node3: Order 3PCBatch(pp_seq_no=99) & Node4 -> Node4: Order 3PCBatch(pp_seq_no=99) Node1 -> Node1: Add 3PCBatch(pp_seq_no=99)\nto CheckpointState(1 - 100) & Node2 -> Node2: Add 3PCBatch(pp_seq_no=99)\nto CheckpointState(1 - 100) & Node3 -> Node3: Add 3PCBatch(pp_seq_no=99)\nto CheckpointState(1 - 100) & Node4 -> Node4: Add 3PCBatch(pp_seq_no=99)\nto CheckpointState(1 - 100) Node1 -> Node1: Order 3PCBatch(pp_seq_no=100) & Node2 -> Node2: Order 3PCBatch(pp_seq_no=100) & Node3 -> Node3: Order 3PCBatch(pp_seq_no=100) Node1 -> Node1: Add 3PCBatch(pp_seq_no=100)\nto CheckpointState(1 - 100) & Node2 -> Node2: Add 3PCBatch(pp_seq_no=100)\nto CheckpointState(1 - 100) & Node3 -> Node3: Add 3PCBatch(pp_seq_no=100)\nto CheckpointState(1 - 100) note right of Node4 After last suitable 3PC batch has been added to checkpoint state (i.e. when seq_no of checkpoint state reaches its end_seq_no): - If checkpoint state contains CHK_FREQ digests of 3PC batches then: -- replica finalizes checkpoint state, -- replica informs other replicas in protocol instance about finalized checkpoint using CHECKPOINT messages, -- if there are stashed CHECKPOINT messages corresponding to finalized checkpoint <i>(i.e. with current view_no, same seq_no_start and same <i>seq_no_end)</i>, replica processes them. - Else checkpoint state remains not finalized. end note Node1 -> Node1: Finalize CheckpointState(1 - 100) & Node2 -> Node2: Finalize CheckpointState(1 - 100) & Node3 -> Node3: Finalize CheckpointState(1 - 100) note right of Node4 <b>Replica finalizes checkpoint state in following way: - checkpoint <b>digest</b> is calculated as digest of all 3PC batches digests in checkpoint, - <b>digests</b> of individual 3PC batches are removed. end note Node1 ->> Node2: CHECKPOINT(1 - 100) Node1 ->> Node3: CHECKPOINT(1 - 100) Node1 ->> Node4: CHECKPOINT(1 - 100) Node2 ->> Node1: CHECKPOINT(1 - 100) Node2 ->> Node3: CHECKPOINT(1 - 100) Node2 ->> Node4: CHECKPOINT(1 - 100) Node3 ->> Node1: CHECKPOINT(1 - 100) Node3 ->> Node2: CHECKPOINT(1 - 100) Node3 ->> Node4: CHECKPOINT(1 - 100) note right of Node4 <b>CHECKPOINT contains: - view_no, - seq_no_start, - seq_no_end, - digest. end note note right of Node4 <b>When replica receives CHECKPOINT message, it handles it in following way: - If CHECKPOINT message relates to past view then replica discards CHECKPOINT message. - Else if replica has stabilized corresponding checkpoint then replica discards CHECKPOINT message. - Else if replica has corresponding checkpoint state and it has been finalized then replica processes CHECKPOINT message. - Else replica stashes CHECKPOINT message. end note Node4 -> Node4: Stash CHECKPOINTs(1 - 100) note right of Node4 <b>Replica processes CHECKPOINT message in following way: - CHECKPOINT message is verified: its digest <b>must be same</b> as digest of corresponding own checkpoint. If verification failed then processing is aborted and CHECKPOINT message is discarded. - Entry with message sender as key and message digest as value is added to received_digests of corresponding checkpoint state. - If replica has gathered n-f-1 digests from other replicas for this checkpoint then replica do following steps: -- stabilizes this checkpoint, -- shifts watermarks ahead of stabilized checkpoint, -- processes stashed 3PC messages which fit between new watermarks. end note Node1 -> Node1: Verify CHECKPOINTs(1 - 100) & Node2 -> Node2: Verify CHECKPOINTs(1 - 100) & Node3 -> Node3: Verify CHECKPOINTs(1 - 100) Node1 -> Node1: Add digests from other replicas\nto CheckpointState(1 - 100) & Node2 -> Node2: Add digests from other replicas\nto CheckpointState(1 - 100) & Node3 -> Node3: Add digests from other replicas\nto CheckpointState(1 - 100) group On gathering\nn-f-1 digests\nfrom other replicas\n(2 in this example) Node1 -> Node1: Stabilize\nCheckpointState(1 - 100) Node1 -> Node1: Shift watermarks to\n(100, 400) end group & group On gathering\nn-f-1 digests\nfrom other replicas\n(2 in this example) Node2 -> Node2: Stabilize\nCheckpointState(1 - 100) Node2 -> Node2: Shift watermarks to\n(100, 400) end group & group On gathering\nn-f-1 digests\nfrom other replicas\n(2 in this example) Node3 -> Node3: Stabilize\nCheckpointState(1 - 100) Node3 -> Node3: Shift watermarks to\n(100, 400) end group note right of Node4 <b>Replica stabilizes checkpoint in following way: - is_stable flag of checkpoint state is set to True. - Previous checkpoint states are removed, if any. - Stashed CHECKPOINT messages with (view_no, seq_no_end) <= (current view_no, stabilized checkpoint seq_no_end) are removed, if any. - Garbage collection is performed up to (current view_no, stabilized checkpoint seq_no_end). <b>Garbage collection</b> removes messages up to (current view_no, stabilized checkpoint seq_no_end) from following replica's collections: - sentPrePrepares, - prePrepares, - prepares, - commits, - batches, - requested_pre_prepares, - requested_prepares, - requested_commits, - pre_prepares_stashed_for_incorrect_time. Also garbage collection does following: - removes requests related to removed PRE-PREPARES from Replica.requestQueues and frees them in Node.requests, - removes 3PC-keys related to views before previous one from Replica.ordered, - removes BLS signatures related to removed 3PC batches. end note Node1 -> Node1: Order 3PCBatch(pp_seq_no=101) & Node2 -> Node2: Order 3PCBatch(pp_seq_no=101) & Node3 -> Node3: Order 3PCBatch(pp_seq_no=101) Node1 -> Node1: Create CheckpointState(101 - 200) & Node2 -> Node2: Create CheckpointState(101 - 200) & Node3 -> Node3: Create CheckpointState(101 - 200) Node1 -> Node1: Add 3PCBatch(pp_seq_no=101)\nto CheckpointState(101 - 200) & Node2 -> Node2: Add 3PCBatch(pp_seq_no=101)\nto CheckpointState(101 - 200) & Node3 -> Node3: Add 3PCBatch(pp_seq_no=101)\nto CheckpointState(101 - 200) Node4 -> Node4: Order 3PCBatch(pp_seq_no=100) Node4 -> Node4: Add 3PCBatch(pp_seq_no=100)\nto CheckpointState(1 - 100) Node4 -> Node4: Finalize CheckpointState(1 - 100) Node4 ->> Node1: CHECKPOINT(1 - 100) Node4 ->> Node2: CHECKPOINT(1 - 100) Node4 ->> Node3: CHECKPOINT(1 - 100) group Process stashed CHECKPOINTs(1 - 100) Node4 -> Node4: Verify CHECKPOINTs(1 - 100) Node4 -> Node4: Add digests from other replicas\nto CheckpointState(1 - 100) group On gathering\nn-f-1 digests\nfrom other replicas\n(2 in this example) Node4 -> Node4: Stabilize\nCheckpointState(1 - 100) Node4 -> Node4: Shift watermarks to\n(100, 400) end group end group Node1 -> Node1: Discard CHECKPOINT(1 - 100)\nas already stable & Node2 -> Node2: Discard CHECKPOINT(1 - 100)\nas already stable & Node3 -> Node3: Discard CHECKPOINT(1 - 100)\nas already stable Node4 -> Node4: Order 3PCBatch(pp_seq_no=101) Node4 -> Node4: Create CheckpointState(101 - 200) Node4 -> Node4: Add 3PCBatch(pp_seq_no=101)\nto CheckpointState(101 - 200) Node1 -> Node1: Order 3PCBatch(pp_seq_no=102) & Node2 -> Node2: Order 3PCBatch(pp_seq_no=102) & Node3 -> Node3: Order 3PCBatch(pp_seq_no=102) & Node4 -> Node4: Order 3PCBatch(pp_seq_no=102) Node1 -> Node1: Add 3PCBatch(pp_seq_no=102)\nto CheckpointState(101 - 200) & Node2 -> Node2: Add 3PCBatch(pp_seq_no=102)\nto CheckpointState(101 - 200) & Node3 -> Node3: Add 3PCBatch(pp_seq_no=102)\nto CheckpointState(101 - 200) & Node4 -> Node4: Add 3PCBatch(pp_seq_no=102)\nto CheckpointState(101 - 200) @enduml
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@startuml == Get Memberships Flow == Initiator -> "Business Network Operator": Get Members "Business Network Operator" --> Initiator: Set of BN members == Evaluate Ledger Consistency Flow == loop for all node ∈ BN members Initiator -> Initiator: Retrieve and hash transaction IDs\n\ of transactions with //Counterparty// Initiator -> Counterparty: Compound hash of transactions Counterparty -> Counterparty: Retrieve, hash transaction IDs of transactions\n\ with //Initiator// and compare with hash received Counterparty --> Initiator: Do hashes match? end == Request Ledger Sync Flow == loop for all node ∈ BN Members alt hash_match == false Initiator -> Counterparty: Set of IDs of transactions with //Counterparty// Counterparty --> Initiator: Set of findings, indicating missing transaction\n\ both on the //Inititator// and //Counterparty// side end end == Transaction Recovery Flow == loop for all finding ∈ findings alt contains recoverable transactions Initiator -> Counterparty: Set of IDs of recoverable transactions with //Counterparty// loop for all id ∈ relevant_transaction_ids Counterparty --> Initiator: Transaction end end end @enduml
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@startuml actor User User->"Lookup server (default) / Interface" as ls : Get my inbox file list with **<&key>login/password** box "Internal flow within lookup server" ls->"Public key Service" as lss : get User public metadata from Lookup DFS lss->"Lookup DFS Service" as DFS : Read public key store DFS->lss : User **<&key>public key** lss->DFS : Read public store for User using **<&key>public key** DFS->lss : User inbox location and access key **s3:bucket : <&key>access** end box lss->ls : User inbox path **s3:bucket** and **<&key>access** credentials ls->"Storage Service" as ss : access inbox **s3:bucket** storage using **<&key>access** credentials with **<&key>password** ss->"Storage adapter" as sa : read keystore sa->ss : user keystore ss->ss : Decrypt **keystore** using **<&key>password** ss->sa : List all inbox files ss->ls : Inbox file list ls->User : List of files in inbox @enduml
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diegoami/JS_FE_musicblogs
f37507fe04fec9564da4d8af5a2797b2c5766981
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refs/heads/master
2023-01-20T03:45:51.601067
2020-07-05T02:37:32
2020-07-05T02:37:32
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2023-01-04T00:42:55
2018-03-06T19:46:28
JavaScript
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PlantUML
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puml
In this @startuml Author --> Youtube : Find interesting song Author --> Internet : Find lyrics of song Author --> Blogspot : Create post containing song title, embedded youtube frame and song lyrics @enduml @startuml update_posts.py --> Blogspot : Retrieve youtube ids and blog posts update_posts.py --> Mongo_DB : Save youtube ids and blog posts update_posts.py --> Amara.org : Retrieve lyrics for youtube ids update_posts.py --> Mongo_DB : Save lyrics for youtube ids update_posts.py --> Mongo_DB : Retrieve youtube ids update_posts.py --> Youtube_API : Check what youtube videos are no longer accessible update_posts.py --> Mongo_DB : Invalidate and delete videos unaccessible on youtube update_posts.py --> Blogspot : Revert post with removed videos to draft @enduml @startuml update_files.js --> Mongo_DB : Retrieve all posts ( + youtube ids, lyrics) update_files.js --> Europoplyrics : Send exports of posts in json format Europoplyrics --> Europoplyrics : load exports of posts in json format ( including youtube ids) Europoplyrics --> Europoplyrics : shows interactively youtube videos and lyrics @enduml
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