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@startuml title __APP's Class Diagram__\n namespace com.odm.calculatepractice { class com.odm.calculatepractice.BuildConfig { } } namespace com.odm.calculatepractice { namespace bean { class com.odm.calculatepractice.bean.Exercise { } } } namespace com.odm.calculatepractice { namespace widget { class com.odm.calculatepractice.widget.TextRoundProgress { } } } com.odm.calculatepractice.widget.TextRoundProgress -up-|> android.view.View right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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/' Para exibir os diagramas é necessário obter o graphviz e o plugin plantuml para o netbeans http://plugins.netbeans.org/plugin/49069/plantuml http://www.graphviz.org/Download_windows.php '/ @startuml class Usuario { -codigo:Integer -nome:String -cpf:String -rg:String -email:String -telefone:String -endereco:String -numero:String -bairro:String -cidade:String -complemento:String -especialidade:String -administrador:Integer -treinamentos:ArrayList -login:String -senha:String +getCodigo():Integer +setCodigo(codigo:Integer):void +getNome():String +setNome(nome:String):void +getCpf():String +setCpf(cpf:String):void +getRg():String +setRg(rg:String):void +getEmail():String +setEmail(email:String):void +getEndereco():String +setEndereco(endereco:String):void +getNumero():String +setNumero(numero:String):void +getBairro():String +setBairro(bairro:String):void +getCidade():String +setCidade(cidade:String):void +getComplemento():String +setComplemento(complemento:String):void +getEspecialidade():String +setEspecialidade(especialidade:String):void +getAdministrador():Integer +setAdministrador(iadministrador:Integer):void +getLogin():String +setLogin(login:String):void +getSenha():String +setSenha(senha:String):void +getTreinamentos():ArrayList +setTreinamentos(treinamentos:ArrayList) :void +getTelefone():String +setTelefone(telefone:String) :void } @enduml
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@startuml login actor "Actor" boundary "login.vue" control "useUser" control "store/user" entity "endpoint" "Actor" -> "login.vue" : form activate login.vue "login.vue" -> "useUser" : getLogin() activate useUser "useUser" -> "store/user" : login() activate "store/user" "store/user" -> "endpoint" : /api/auth/login activate endpoint "endpoint" -> "store/user" : data deactivate endpoint "store/user" -> "store/user" : saveData "store/user" -> "Actor" : redirect deactivate "store/user" deactivate useUser deactivate login.vue @enduml
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@startuml ' Class Definitions interface Expression { + interpret(): boolean } class TerminalExpression { - data : String + interpret() : boolean } class AndExpression { - leftExp : Expression - rightExp : Expression + interpret() : boolean } class OrExpression { - leftExp : Expression - rightExp : Expression + interpret() : boolean } ' Class Relationships Expression <|.. TerminalExpression Expression <|.. AndExpression Expression <|.. OrExpression @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface ProductSetSearchKeywordsAction [[ProductSetSearchKeywordsAction.svg]] extends ProductUpdateAction { action: String searchKeywords: [[SearchKeywords.svg SearchKeywords]] staged: Boolean } interface ProductUpdateAction [[ProductUpdateAction.svg]] { action: String } @enduml
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@startuml afficher pièce actor "Utilisateur" as u participant "Esidom front-end" as fe participant "Esidom back-end" as m participant "Home Assistant" as ha u -> fe: Afficher une pièce fe -> m: GET /room/{room_id} m -> ha: WS : {type: "search/related", item_type: "area", item_id: "chambre"} ha --> m: WS : {type: "result", success: true,…} m --> fe: 200 - Ok fe --> u: La pièce est affichée @enduml
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@startuml Interface AbstractFactory { + createProduct1(): void + createProduct2(): void } Interface AbstractProductA { + use(): void } class ConcreteFactory1 implements AbstractFactory {} class ConcreteFactory2 implements AbstractFactory {} class ProductA1 implements AbstractProductA {} class ProductA2 implements AbstractProductA {} ConcreteFactory1 --> ProductA1 ConcreteFactory1 --> ProductB1 Interface AbstractProductB { + eat(): void } class ProductB1 implements AbstractProductB {} class ProductB2 implements AbstractProductB {} ConcreteFactory2 --> ProductA1 ConcreteFactory2 --> ProductA2 @enduml
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@startuml skinparam note { borderColor grey backgroundColor white } skinparam legend { borderColor white fontSize 20 fontColor grey } package com.deloitte.training.oodesignpatterns.creational.builder { ' Classes and interfaces interface Builder { +build(): T } class BikeBuilder { +build(): Bike } class CarBuilder { +build(): Car } class Bike class Car class CarBuilderTest class BikeBuilderTest ' relationships CarBuilder --> Builder : implements BikeBuilder --> Builder : implements BikeBuilderTest o- Builder : use Builder -o CarBuilderTest : use Car ^. CarBuilder : create BikeBuilder .^ Bike : create ' hide garbage hide empty fields hide empty methods ' notes note bottom of BikeBuilderTest Bike bike = new Bike.BikeBuilder(). bikeType(...). color(...). build() <i><size:10><color:grey>read: <b>BikeBuilderTest</b> uses <b>BikeBuilder</b> (which is a <b>Builder</b>) to create a <b>Bike</b></color></size></i> end note note bottom of CarBuilderTest Car car = new CarBuilder().setX(...).setY(...).build() <i><size:10><color:grey>read: <b>CarBuilderTest</b> uses <b>CarBuilder</b> (which is a <b>Builder</b>) to create a <b>Car</b></color></size></i> end note } 'legend legend bottom left BUILDER [design pattern] end legend @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface BusinessUnitContactEmailSetMessagePayload [[BusinessUnitContactEmailSetMessagePayload.svg]] extends MessagePayload { type: String contactEmail: String } interface MessagePayload [[MessagePayload.svg]] { type: String } @enduml
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@startuml actor main main -> Date : new loop i< eventList.length main -> Math : random() alt r< 0.3 main -> EventSymbol : new(string1) else r < 0.6 main -> EventSymbol : new(string2) else main -> EventSymbol : new(string3) end end main -> Date : new main -> Date : getTime() main -> Date : getTime() main -> EventSymbol : new(string1) main -> EventSymbol : new(string2) main -> EventSymbol : new(string3) main -> Date : new loop i< eventList.length main -> EventSymbol : isEqualTo(sym1) EventSymbol --> main : Boolean(result) main -> EventSymbol : isEqualTo(sym2) EventSymbol --> main : Boolean(result2) main -> EventSymbol : isEqualTo(sym3) EventSymbol --> main : Boolean(result3) alt result else result2 else result3 end end main -> Date : new main -> Date : getTime() main -> Date : getTime() loop i< eventList.length main -> Math : random() alt r< 0.3 main -> EventSymbolFactory : newEventSymbol(string1) EventSymbolFactory --> main : EventSymbol(symbol1) else r < 0.6 main -> EventSymbolFactory : newEventSymbol(string2) EventSymbolFactory --> main : EventSymbol(symbol2) else main -> EventSymbolFactory : newEventSymbol(string3) EventSymbolFactory --> main : EventSymbol(symbol3) end end main -> Date : new main -> Date : getTime() main -> Date : getTime() main -> EventSymbolFactory : newEventSymbol(string1) EventSymbolFactory --> main : EventSymbol(event1) main -> EventSymbolFactory : newEventSymbol(string2) EventSymbolFactory --> main : EventSymbol(event2) main -> EventSymbolFactory : newEventSymbol(string3) EventSymbolFactory --> main : EventSymbol(event3) main -> Date : new loop i< eventList.length alt eventList[i]==event1 else eventList[i]==event2 else eventList[i]==event3 end end main -> Date : new main -> Date : getTime() main -> Date : getTime() @enduml
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@startuml object get_transaction object transaction._buy_plane object transaction._buy_gun object buyer.get_hangar object buyer.get_buyer object buyer.get_account object validator._player_msg object validator._equipment_msg object validator._buy_plane object validator._buy_gun object validator.get_validator class Shop { + db {abstract} + buy_plane() {abstract} + buy_gun() } class WarPlanesShop { + buy_plane() + buy_gun() - _product_spec_by_id() - _product_price_by_id() # __compatible_guns() } class Buyer { + id + account + hangar } class Account { + account + decrease() + has_enought_resource() + as_dict() } class Validator { - _validation_strategy - args - kwargs + validate() } class Hangar { + planes + add_plane() + has_plane() + current_weapon() + set_weapon() + as_dict() } class Transaction { - _transaction_strategy + transaction + commit() } Shop <|-- WarPlanesShop Account <.. buyer.get_account Hangar <.. buyer.get_hangar Transaction <.. get_transaction Validator <.. validator.get_validator Buyer <.. buyer.get_buyer Buyer ..> buyer.get_account Buyer ..> buyer.get_hangar Buyer o--> Account Buyer o--> Hangar WarPlanesShop ..> buyer.get_buyer WarPlanesShop ..> get_transaction WarPlanesShop ..> validator.get_validator WarPlanesShop o--> Buyer WarPlanesShop o--> Transaction WarPlanesShop o--> Validator transaction._buy_plane <--o Transaction transaction._buy_gun <--o Transaction validator._player_msg <--o Validator validator._equipment_msg <--o Validator validator._buy_plane <--o Validator validator._buy_gun <--o Validator @enduml
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@startuml title __CANVAS's Class Diagram__\n package Canvas { class ClientCanvas { - clientWorld : char[][] - paintCounter : int + ClientCanvas() + updateClientWorld() + getClientWorld() + paint() + drawWorld() + drawObject() } } package Canvas { class GameCanvas { + changes : List<Change> + paintCounter : int + GameCanvas() + paint() + drawWorld() + drawChanges() + drawObject() } } package Canvas { class GameGraphics { {static} + drawApple() {static} + drawSuperApple() {static} + drawPlayer() {static} + drawWall() {static} + erase() {static} + drawLightninh() {static} + drawGhost() {static} + drawBullet() {static} + drawGun() } } package Canvas { class PlayerPanel { - name : JLabel - lives : JLabel - score : JLabel - space : JLabel - sc : int - li : int + PlayerPanel() + update() } } ClientCanvas -up-|> JPanel AccessibleJPanel -up-|> AccessibleJComponent AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener ReadObjectCallback -up-|> ObjectInputValidation AccessibleJComponent -up-|> AccessibleExtendedComponent AccessibleJComponent -up-|> AccessibleAWTContainer AccessibleJComponent +-down- AccessibleFocusHandler AccessibleJComponent +-down- AccessibleContainerHandler AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener KeyboardState -up-|> Serializable ActionStandin -up-|> Action AccessibleAWTContainer -up-|> AccessibleAWTComponent AccessibleAWTContainer +-down- AccessibleContainerHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WakingRunnable -up-|> Runnable DropTargetEventTargetFilter -up-|> EventTargetFilter MouseEventTargetFilter -up-|> EventTargetFilter AccessibleAWTComponent -up-|> Serializable AccessibleAWTComponent -up-|> AccessibleComponent AccessibleAWTComponent -up-|> AccessibleContext AccessibleAWTComponent +-down- AccessibleAWTFocusHandler AccessibleAWTComponent +-down- AccessibleAWTComponentHandler AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener DummyRequestFocusController -up-|> RequestFocusController SingleBufferStrategy -up-|> BufferStrategy BltSubRegionBufferStrategy -up-|> SubRegionShowable BltSubRegionBufferStrategy -up-|> BltBufferStrategy FlipSubRegionBufferStrategy -up-|> SubRegionShowable FlipSubRegionBufferStrategy -up-|> FlipBufferStrategy BltBufferStrategy -up-|> BufferStrategy FlipBufferStrategy -up-|> BufferStrategy ProxyCapabilities -up-|> ExtendedBufferCapabilities FlipContents -up-|> AttributeValue GameCanvas -up-|> JPanel AccessibleJPanel -up-|> AccessibleJComponent AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener ReadObjectCallback -up-|> ObjectInputValidation AccessibleJComponent -up-|> AccessibleExtendedComponent AccessibleJComponent -up-|> AccessibleAWTContainer AccessibleJComponent +-down- AccessibleFocusHandler AccessibleJComponent +-down- AccessibleContainerHandler AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener KeyboardState -up-|> Serializable ActionStandin -up-|> Action AccessibleAWTContainer -up-|> AccessibleAWTComponent AccessibleAWTContainer +-down- AccessibleContainerHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WakingRunnable -up-|> Runnable DropTargetEventTargetFilter -up-|> EventTargetFilter MouseEventTargetFilter -up-|> EventTargetFilter AccessibleAWTComponent -up-|> Serializable AccessibleAWTComponent -up-|> AccessibleComponent AccessibleAWTComponent -up-|> AccessibleContext AccessibleAWTComponent +-down- AccessibleAWTFocusHandler AccessibleAWTComponent +-down- AccessibleAWTComponentHandler AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener DummyRequestFocusController -up-|> RequestFocusController SingleBufferStrategy -up-|> BufferStrategy BltSubRegionBufferStrategy -up-|> SubRegionShowable BltSubRegionBufferStrategy -up-|> BltBufferStrategy FlipSubRegionBufferStrategy -up-|> SubRegionShowable FlipSubRegionBufferStrategy -up-|> FlipBufferStrategy BltBufferStrategy -up-|> BufferStrategy FlipBufferStrategy -up-|> BufferStrategy ProxyCapabilities -up-|> ExtendedBufferCapabilities FlipContents -up-|> AttributeValue PlayerPanel -up-|> Container AccessibleAWTContainer -up-|> AccessibleAWTComponent AccessibleAWTContainer +-down- AccessibleContainerHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WakingRunnable -up-|> Runnable DropTargetEventTargetFilter -up-|> EventTargetFilter MouseEventTargetFilter -up-|> EventTargetFilter AccessibleAWTComponent -up-|> Serializable AccessibleAWTComponent -up-|> AccessibleComponent AccessibleAWTComponent -up-|> AccessibleContext AccessibleAWTComponent +-down- AccessibleAWTFocusHandler AccessibleAWTComponent +-down- AccessibleAWTComponentHandler AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener DummyRequestFocusController -up-|> RequestFocusController SingleBufferStrategy -up-|> BufferStrategy BltSubRegionBufferStrategy -up-|> SubRegionShowable BltSubRegionBufferStrategy -up-|> BltBufferStrategy FlipSubRegionBufferStrategy -up-|> SubRegionShowable FlipSubRegionBufferStrategy -up-|> FlipBufferStrategy BltBufferStrategy -up-|> BufferStrategy FlipBufferStrategy -up-|> BufferStrategy ProxyCapabilities -up-|> ExtendedBufferCapabilities FlipContents -up-|> AttributeValue right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml Client -> RuleService: POST api /rule-management/v1/business-rule RuleService -> RuleService: Validate path variable and json body RuleService -> RuleService: Extract data from json RuleService -> RuleService: Set data to entity database database as db RuleService -> db: Insert data to database db --> RuleService RuleService --> Client: Return result @enduml
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@startuml skinparam linetype ortho skinparam monochrome true skinparam classAttributeIconSize 0 class DOMListener { + DOMListener(callback : function(BrowserEvent) : void) + start() + stop() } interface IListener { + IListener(callback : function(BrowserEvent) : void) + start() : void + stop() : void } DOMListener .UP.|> IListener : implements DOMListener ..> TextInputEvent : creates DOMListener ..> ButtonClickEvent : creates DOMListener ..> HoverEvent : creates DOMListener ..> TextSelectionEvent : creates DOMListener ..> DOMEventRecorder : injects @enduml
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@startuml class FoodDistributer { + HourlyPay : double <<get>> + FoodDistributer(fname:string, lname:string, id:string, age:int, hours:double) + FoodDistributer(fname:string, lname:string, id:string, age:int) + <<override>> EndOfMonthSalary() : double } Employee <|-- FoodDistributer IMinorEmployee <|-- FoodDistributer @enduml
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@startuml hide footbox box "IPF Application" participant "Client Camel Route" as Route participant "IPF Producer" as Producer end box participant "Server" activate Route Route -> Producer: Request with a Paging control note left of Route: .to(...) activate Producer Producer -> Server : Request with a Paging control ||| loop As long as more than one response page is left Server --> Producer: Response page with a Paging control containing\noverall entries count and a cookie ||| Producer ->> Producer: Store the page Producer -> Server: Request for a next page with a Paging control containing\npage size and the cookie obtained from the server end ||| Server --> Producer: Last response page with Paging control containing\noverall entries count and no cookie Producer ->> Producer: Aggregate all collected pages Producer --> Route: Response deactivate Producer deactivate Route @enduml
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@startuml hide empty members title Finite State Machine Classes namespace Chippyash\StateMachine { interface "Interfaces\Describable" as Describable { getName(): string getDescription(): string } interface "Interfaces\StateAware" as StateAware { getState(): State setState(State $state): StateAware hasState(): bool } class "Traits\HasState" as HasState << (T, cyan) >> { #state: State } StateAware <|-- HasState class "Traits\Describing" as Describing << (T, cyan)>> { #name: string #description: string } Describable <|-- Describing class State <? Describable>{ __construct(string $name, ?string $description = '') } class StateGraph <? Describable>{ #graph: Graphviz\Graph #states: States #transitions: Transitions __construct(string $name, ?string $description = '') addState(State $state): StateGraph addTransition(State $from, State $to, Transition $transition): StateGraph getTransitionsForState(StateAware $statefulObject): Transitions isInitialState(State $state): bool isFinalState(State $state): bool getInitialStates(): States getNextStateForTransition(Transition $transition): State isValid(): bool getGraph(): Graph getTransitions(): Transitions getStates(): States transition(StateAware $object, Transition $transition): StateGraph __call(string $method, array $arguments = []) } class States <<Monad\Map>> { } State --o States class Transition <? Describable>{ #fromStateName: string #toStateName: string __construct(string $name, ?string $description = '') getFromStateName(): string getToStateName(): string setFromStateName(string $fromStateName): Transition setToStateName(string $toStateName): Transition } Transition -o Transitions Describing <|-- State Describing <|-- Transition Describing <|-- StateGraph class Transitions <<Monad\Map>> { } StateAware -* StateGraph Transition --* StateGraph Transitions --* StateGraph State --* StateGraph States --* StateGraph } @enduml
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@startuml namespace allgemein { class Starter { + main(args: String[]) } class StarterClient { + main(args: String[]) } class StarterServer { + main(args: String[]) } } allgemein.StarterClient -- client.YoolooClient allgemein.StarterServer -- server.YoolooServer allgemein.Starter -- common.YoolooKartenspiel namespace client { enum ClientState { + CLIENTSTATE_NULL + CLIENTSTATE_CONNECT + CLIENTSTATE_LOGIN + CLIENTSTATE_RECEIVE_CARDS + CLIENTSTATE_SORT_CARDS + CLIENTSTATE_REGISTER + CLIENTSTATE_PLAY_SINGLE_GAME + CLIENTSTATE_DISCONNECT + CLIENTSTATE_DISCONNECTED } class YoolooClient { - serverHostname: String - serverPort: int - serverSocket: Socket - ois: ObjectInputStream - oos: ObjectOutputStream - clientState: ClientState - spielerName: string - newLogin: LoginMessage - meinSpieler: YoolooSpieler - spielVerlauf: YoolooStich[] - logger: Logger + YoolooClient() + YoolooClient(serverHostname: String, serverPort: int, nameCheck: boolean) + startClient(): void - verbindeZumServer(): void - spieleStich(stichNummer: int): void - spieleKarteAus(i: int): void - empfangeKommando(): ServerMessage - empfangeSpieler(): void - empfangeStich(): YoolooStich - empfangeErgebnis(): String - eingabeSpielerDatenFuerLogin(): LoginMessage - ausgabeKartenSet(): void - sortierungFestlegen(): YoolooKarte[] - fancySortierung(): YoolooKarte[] } } client.YoolooClient "1" *-- "1" client.ClientState client.YoolooClient "1" *-- "1" common.LoginMessage client.YoolooClient "1" *-- "1" common.YoolooSpieler client.YoolooClient "1" *-- "0..*" common.YoolooStich namespace common { class LoginMessage { - serialVersionUID: long - spielerName: string - gameMode: GameMode + LoginMessage(name: String, play_mode: GameMode) + LoginMessage() + LoginMessage(spielerName: String) + getSpielerName(): String + setSpielerName(spielerName: String): void + getGameMode(): GameMode + setGameMode(gameMode: GameMode): void + toString(): string } class YoolooKarte { - serialVersionUID: long - farbe: Kartenfarbe - wert: int + YoolooKarte(kartenfarbe: Kartenfarbe, kartenwert: int) + getFarbe(): Kartenfarbe + getWert(): int + toString(): String } enum Kartenfarbe { Gelb, Rot, Gruen, Blau, Orange, Pink, Violett, Tuerkis } class YoolooKartenspiel { - logger: Logger - Spielname: String - minKartenWert: int - maxKartenWert: int # spielkarten: YoolooKarte[][] # anzahlFarben: int # anzahlWerte: int - spielerliste: ArrayList<YoolooSpieler> + YoolooKartenspiel() + listeSpielstand(): void + spielerRegistrieren(name: String): void + spielerRegistrieren(neuerSpieler YoolooSpieler): YoolooSpieler + toString(): String + spielerSortierungFestlegen(): void + spieleRunden(): void + berechneGewinnerIndex(karten: YoolooKarte[]): int + getSpielname(): String + setSpiename(spielname: String): void } class YoolooSpieler { - serialVersionUID: int - private: String - spielfarbe: Kartenfarbe - clientHandlerId: int - punkte: int - aktuelleSortierung: YoolooKarte[] + YoolooSpieler(name: String, maxKartenWert: int) + sortierungFestlegen(): void + erhaeltPunkte(neuePunkte: int): int + toString(): String + getName(): String + setName(name: String): void + getSpielfarbe(): Kartenfarbe + setSpielfarbe(spielfarbe: Kartenfarbe) + getClientHandlerId(): int + setClientHandlerId(clientHandlerId: int) + getPunkte(): int + setPunkte(puntke: int): void + getAktuelleSortierung(): YoolooKarte[] + stichAuswerten(stich: YoolooStich): void } class YoolooStich { - serialVersionUID: long - stichNummer: int - spielerNummer: int - karten: YoolooKarte[] + YoolooStich() + YoolooStich(YoolooKarte[] stich) + getStichNummer(): int + setStichNummer(stichNummer: int): void + getSpielerNummer(): int + setSpielerNummer(spielerNummer: int): void + getStich(): YoolooKarte[] + setStich(YoolooKarte[] stich): void + toString(): String } } common.LoginMessage "1" *-- "1" server.GameMode common.YoolooKarte "1" *-- "1" common.Kartenfarbe common.YoolooKartenspiel "1" *-- "0..*" common.YoolooKarte common.YoolooKartenspiel "1" *-- "0..*" common.YoolooSpieler common.YoolooSpieler "1" *-- "1" common.Kartenfarbe common.YoolooSpieler "1" *-- "0..*" common.YoolooKarte common.YoolooStich "1" #-- "0..*" common.YoolooKarte namespace messages { enum ClientMessageType { ClientMessage_OK, ClientMessage_NOT_OK } class ClientMessage { - serialVersionUID: long - message: String - type: ClientMessageType + ClientMessage(clientMessageType: ClientMessageType, messagetext: String) + getMessage(): String + setMessage(message: String): void + getType(): ClientMessageType + setType(type: ClientMessageType): void } enum ServerMessageType { SERVERMESSAGE_ACKNOWLEDGE SERVERMESSAGE_SENDLOGIN SERVERMESSAGE_SORT_CARD_SET SERVERMESSAGE_SEND_CARD SERVERMESSAGE_RESULT_SET SERVERMESSAGE_CHANGE_STATE } enum ServerMessageResult { SERVER_MESSAGE_RESULT_OK SERVER_MESSAGE_RESULT_NOT_OK } class ServerMessage { - serialVersionUID: long - serverMessageType: ServerMessageType - nextClientState: ClientState - serverMessageResult: ServerMessageResult - paramInt: int + ServerMessage() + ServerMessage(type: ServerMessageType, nextState: ClientState, result: ServerMessageResult) + ServerMessage(type: ServerMessageType, nextState: ClientState, result: ServerMessageResult, paramInt: int) + getServerMessageType(): ServerMessageType + setServerMessageType(serverMessageType: ServerMessageType): void + getNextClientState(): ClientState + setNextClientState(nextClientState: ClientState): void + getServerMessageResult(): ServerMessageResult + setServerMessageResult(serverMessageResult: ServerMessageResult): void + getParamInt(): int + setParamInt(paramInt: int): void + toString(): String } } namespace persistence { class YoolooFileWriter { - filePath: String - logger: Logger + YoolooFileWriter() + saveUsers(users: YoolooPersistance): void + loadUsers(): YoolooPersistance } class YoolooPersistence { - users: Map<String, List<Integer>> + getUsers(): Map<String, List<Integer>> + setUsers(users: Map<String, List<Integer>>): void + toString(): String } class YoolooUsers { - logger: Logger - fileWriter: YoolooFileWriter - persistence: YoolooPersistance + YoolooUsers() + setUserCardOrder(meinSpieler: YoolooSpieler): void + getUserCardOrder(meinSpieler: YoolooSpieler): YoolooKarte[] - valuesAreValid() } } persistence.YoolooUsers "1" --* "1" persistence.YoolooPersistence persistence.YoolooUsers "1" --* "1" persistence.YoolooFileWriter namespace server { enum ServerState { ServerState_NULL ServerState_CONNECT ServerState_LOGIN ServerState_REGISTER ServerState_MANAGE_SESSION ServerState_PLAY_SESSION ServerState_DISCONNECT ServerState_DISCONNECTED } class YoolooClientHandler { - logger: Logger - delay: int - myServer: YoolooServer - socketAddress: SocketAddress - clientSocket: Socket - oos: ObjectOutputStream - ois: ObjectInputStream - state: ServerState - session: YoolooSession - meinSpieler: YoolooSpieler - clientHandlerId: int - gespielteKarten: ArrayList<YoolooKarte> gespielteKarten + YoolooClientHandler(yoolooServer: YoolooServer, clientSocket: Socket) + run(): void - sendeKommando(serverMessageType: ServerMessageType, clientState: ClientState, serverMessageResult: ServerMessageResult, paramInt: int): void - sendeKommando(serverMessageType: ServerMessageType, clientState: ClientState, serverMessageResult: ServerMessageResult): void - verbindeZumClient(): void - empfangeVomClient(): Object - registriereSpielerInSession(meinSpieler: YoolooSpieler): void - spieleKarte(stichNummer: int, empfangeneKarte: YoolooKarte): YoolooStich + setHandlerID(clientHandlerId): void + ausgabeSpielplan(): void + joinSession(session: YoolooSession): void } enum GameMode { GAMEMODE_NULL GAMEMODE_SINGLE_GAME GAMEMODE_PLAY_ROUND_GAME GAMEMODE_PLAY_LIGA GAMEMODE_PLAY_POKAL GAMEMODE_PLAY_POKAL_LL } class YoolooServer { - port: int - spielerProRunde: int - minRealPlayers: int - waitForPlayers: int - botSpawnerRunning: boolean - serverGameMode: GameMode - users: YoolooUsers - logger: Logger - serverSocket: ServerSocket - serverAktiv: boolean - clientHandlerList: ArrayList<YoolooClientHandler> - spielerPool: ExecutorService + YoolooServer(port: int, spielerProRunde: int, minRealPlayers: int, waitForPlayers: int, gameMode GameMode, nameCheck: boolean) + startServer(): void + shutDownServer(code: int): void + getUsers(): YoolooUsers + getClientCount(): int + getSpielerProRunde(): int + getServerGameMode(): GameMode + setServerGameMode(serverGameMode: GameMode) - printBanner(): void - spawnBots(): void - botSpawnCriteriaOk(startedSearchTime: long): boolean - clientSpawnTimeExceeded(startedSearch: long): boolean } class YoolooSession { - anzahlSpielerInRunde: int - gameMode: GameMode - spielplan: YoolooKarte[][] - aktuellesSpiel: YoolooKartenspiel - ausgewerteteStiche: YoolooStich[] ausgewerteteStiche + YoolooSession(anzahlSpielerInRunde: int) + YoolooSession(anzahlSpielerInRunde: int, gamemode: GameMode) + spieleKarteAus(stichNummer: int, spielerID: int, karte: YoolooKarte) + stichFuerRundeAuswerten(stichNummer: int): YoolooStich + getAktuellesSpiel(): YoolooKartenspiel + setAktuellesSpiel(aktuellesSpiel: YoolooKarte): void + getAnzahlSpielerInRunde(): int + setAnzahlSpielerInRunde(anzahlSpielerInRunde: int): void + getGamemode(): GameMode + setGamemode(gamemode: GameMode): void + getSpielplan(): YoolooKarte[][] + setSpielplan(spielplan: YoolooKarte[][]): void + getErgebnis(): String } } @enduml
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@startuml interface ImportHandlerContext { ImportHandler handler() ImportPipeline pipeline() BaseImportHandlerContext fireChannelRead(Object msg) } abstract class BaseImportHandlerContext implements ImportHandlerContext { volatile BaseImportHandlerContext next volatile BaseImportHandlerContext prev private final DefaultImportPipeline pipeline private final String name BaseImportHandlerContext fireChannelRead(Object msg) ImportPipeline pipeline() String getName() BaseImportHandlerContext findContextInbound() } class DefaultImportHandlerContext extends BaseImportHandlerContext { private final ImportHandler handler ImportHandler handler() } interface ImportHandler { void handleRequest(BaseImportHandlerContext context, Object msg) throws Exception } abstract class BaseReadHandler implements ImportHandler { private List<Object> list = new ArrayList<>() void handleRequest(BaseImportHandlerContext context, Object msg) void readLine(BaseImportHandlerContext context,List<Object> list,Object msg) } abstract class BaseDecodeHandler implements ImportHandler { void handleRequest(BaseImportHandlerContext context, Object msg) ImportRecord decode(String[] splits, Map<String, String> headerMap) } abstract class BaseToJavaBeanHandler implements ImportHandler { private ImportRecord header void handleRequest(BaseImportHandlerContext context, Object msg) Object toJavaBean(String clazzName, ImportRecord record) } interface ImportPipeline { ImportPipeline addFirst(String name, ImportHandler handler) ImportPipeline addFirst(ImportHandler... handlers) Map<String, ImportHandler> toMap() ImportRequest getRequest() ImportResponse getResponse() BaseImportHandlerContext getHead() BaseImportHandlerContext getTail() } class DefaultImportPipeline implements ImportPipeline { private final BaseImportHandlerContext head private final BaseImportHandlerContext tail private ImportRequest request private ImportResponse response ImportPipeline addFirst(String name, ImportHandler handler) ImportPipeline addFirst(ImportHandler... handlers) Map<String, ImportHandler> toMap() Iterator<Map.Entry<String, ImportHandler>> iterator() void addFirst0(BaseImportHandlerContext newCtx) BaseImportHandlerContext newContext(ImportHandler handler,String name) class TailContext extends BaseImportHandlerContext implements ImportHandler class HeadContext extends BaseImportHandlerContext implements ImportHandler BaseImportHandlerContext getHead() BaseImportHandlerContext getTail() ImportRequest getRequest() ImportResponse getResponse() } interface ImportService { ImportResponse importFile() } class ExcelImportServiceImpl implements ImportService { private ImportPipeline pipeline ImportResponse importFile() } class TxtImportServiceImpl implements ImportService { private ImportPipeline pipeline ImportResponse importFile() } class ImportUtil { Object getCellValue(Cell cell) } enum ExcelCellType { CELL_TYPE_NUMERIC CELL_TYPE_STRING CELL_TYPE_FORMULA CELL_TYPE_BLANK CELL_TYPE_BOOLEAN CELL_TYPE_ERROR } class ImportResponse { int importCount List<Object> result int getImportCount() void setImportCount(int importCount) List<Object> getResult() void setResult(List<Object> result) } class ImportRequest { File importFile ImportConfig config ImportRequest(File importFile) File getImportFile() void setImportFile(File importFile) ImportConfig getConfig() void setConfig(ImportConfig config) } class ImportFactory { ImportService create(ImportType type, ImportRequest request) } enum ImportType { EXCEL("excel", "excel","excel"), TXT("txt","txt","txt"); } class ImportBootstrap { File file ImportConfig config ImportRequest request ImportBootstrap initFile(String path) ImportBootstrap initConfig(String configId) ImportBootstrap build() ImportResponse start(ImportType type) ImportConfig getConfig(String configId) } class ImportConfig { private String separator private Map<String,String> headerMap private String clazzName } class ImportRecord { private List<String> list private boolean isHeader } class ImportRow { private String data private boolean isHeader } ImportBootstrap <-- ImportRequest ImportBootstrap <-- ImportConfig ImportBootstrap <-- ImportFactory ImportFactory <-- ImportType ImportFactory <-- ImportService ImportUtil <-- ExcelCellType DefaultImportPipeline <-- ImportRequest DefaultImportPipeline <-- ImportResponse ImportHandlerContext <-- ImportHandler ImportHandlerContext <-- ImportPipeline BaseDecodeHandler <-- ImportRecord BaseToJavaBeanHandler <-- ImportRow @enduml
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@startuml title Modelo de Pregunta usando Simple Factory skinparam classAttributeIconSize 0 class PreguntaCreador{ + crearPregunta(tipoPregunta: TipoPregunta): Preguntable } interface Preguntable{ + obtenerOpciones():List + establecerPuntuacion(opciones:List): int + obtenerPregunta():str } enum TipoPreguntaConcreta{ VerdaderoFalsoClasico VerdaderoFalsoPenalidad MultipleChoiceClasico MultipleChoiceParcial } abstract class VerdaderoFalso{ ~ opciones: List<Opcion> ~ pregunta: String ~ validarOpciones(opciones: List<Opcion>) - tieneCantidadOpcionesValida(opciones:List<Opcion>): Boolean - tieneOpcionesCorrectas(opciones:List<Opcion>): Boolean } ' sin penalidad class VerdaderoFalsoClasico{ } class MultipleChoiceClasico{ } class MultipleChoiceParcial{ } ' con penalidad class VerdaderoFalsoPenalidad{ } class MultipleChoicePenalidad{ } ' Especiales class GroupChoice{ } class OpcionesOrdenadas{ } abstract class MultipleChoice{ ~ opciones: List<Opcion> ~ pregunta: String ~ validarOpciones(opciones: List<Opcion>) - tieneCantidadOpcionesValida(opciones:List<Opcion>): Boolean - tieneOpcionesCorrectas(opciones:List<Opcion>): Boolean } PreguntaCreador -down->TipoPreguntaConcreta PreguntaCreador -> Preguntable Preguntable <.. VerdaderoFalso ' Preg_Penal VerdaderoFalso <|-- VerdaderoFalsoPenalidad MultipleChoice <|-- MultipleChoicePenalidad ' Pregun_Sin_Penal VerdaderoFalso <|-- VerdaderoFalsoClasico Preguntable <.. MultipleChoice MultipleChoice <|-- MultipleChoiceParcial MultipleChoice <|-- MultipleChoiceClasico Preguntable <.. GroupChoice Preguntable <.. OpcionesOrdenadas @enduml
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@startuml title Figure 1. MachinePool Provisioning process actor User ' -- GROUPS START --- box #LightGreen participant "API Server" end box box #LightBlue participant "MachinePool Controller" end box box #LightGrey participant "Infrastructure Controller" end box box #LightGrey participant "Bootstrap Controller" end box ' -- GROUPS END --- User -> "API Server" : Create MachinePool Infrastructure "API Server" -->> "Infrastructure Controller": New Provider Infrastructure opt IF Infrastructure has no owner ref "Infrastructure Controller"->"Infrastructure Controller": Do Nothing end User -> "API Server": Create MachinePool "API Server" -->> "MachinePool Controller": New MachinePool opt Required Only if MachinePool has no owner "MachinePool Controller" -> "MachinePool Controller": Set MachinePool's owner to Cluster "MachinePool Controller" -> "MachinePool Controller": Set MachinePool.Status.Phase to Pending "MachinePool Controller" -> "API Server": Update MachinePool "MachinePool Controller" -> "API Server": Update MachinePool end "MachinePool Controller" -> "API Server": Get Bootstrap opt Required Only if Bootstrap has no owner "MachinePool Controller" -> "MachinePool Controller": Set Bootstrap's owner to MachinePool "MachinePool Controller" -> "API Server": Update Bootstrap end opt Required Only if Bootstrap not seen before "MachinePool Controller" -> "MachinePool Controller": Add Watcher for MachinePool.Template.Bootstrap.Kind objects end opt If MachinePool in Pending state "Bootstrap Controller"->"Bootstrap Controller": Generate BootstrapConfig.Status.BootstrapData "Bootstrap Controller"->"Bootstrap Controller": Set BootstrapConfig.Status.Ready=true end opt If Bootstrap has no Data and Status.BootstrapData "MachinePool Controller"->"MachinePool Controller": Requeue end opt If Bootstrap has Data "MachinePool Controller" -> "MachinePool Controller": Set MachinePool.Status.BootstrapReady=true "MachinePool Controller" -> "API Server": Update MachinePool end opt If MachinePool.Template.Bootstrap.Data is empty "MachinePool Controller" -> "Bootstrap Controller": Get BootstrapConfig.Status.BootstrapData "MachinePool Controller" -> "MachinePool Controller": Set MachinePool.Template.Bootstrap.Data "MachinePool Controller" -> "MachinePool Controller": Set MachinePool.Status.BootstrapReady=true "MachinePool Controller" -> "API Server": Update MachinePool end "MachinePool Controller" -> "API Server": Get Infrastructure opt Required Only if Infrastructure has no owner "MachinePool Controller" -> "MachinePool Controller": Set Infrastructure's owner to MachinePool "MachinePool Controller" -> "MachinePool Controller": Set MachinePool.Status.Phase to Provisioning "MachinePool Controller" -> "API Server": Update Infrastructure end opt Required Only if Infrastructure not seen before "MachinePool Controller" -> "MachinePool Controller": Add Watcher for MachinePool.Template.InfrastructureRef.Kind objects end "API Server" -->> "Infrastructure Controller": Infrastructure Update opt Required only if Infrastructure has owner ref "Infrastructure Controller" -> "API Server": Get MachinePool "Infrastructure Controller" -> "Infrastructure Controller": Provision infrastructure "Infrastructure Controller" -> "Infrastructure Controller": Set Infrastructure.Status.Replicas "Infrastructure Controller" -> "Infrastructure Controller": Set Infrastructure.Status.InfrastructureReady=true "Infrastructure Controller" -> "API Server": Update Infrastructure end "API Server" -->> "MachinePool Controller": Infrastructure Update opt Only required if Infrastructure.Status.Ready is true "MachinePool Controller" -> "API Server": Get MachinePool "MachinePool Controller" -> "MachinePool Controller": Set MachinePool.Status.Replicas = Infrastructure.Status.Replicas "MachinePool Controller" -> "MachinePool Controller": Set MachinePool.Status.InfrastructureReady = Infrastructure.Status.Ready "MachinePool Controller" -> "API Server": Update MachinePool end opt If MachinePool.Status.Ready is true MachinePool.Spec.Replicas != MachinePool.Status.AvailableReplicas "MachinePool Controller" -> "API Server": Get Nodes with MachinePool.Spec.Selector "MachinePool Controller" -> "MachinePool Controller": Update MachinePool.Status UpdatedReplicas, ReadyReplicas, AvailableReplicas, and UnavailableReplicas end opt If MachinePool.Status.Ready is true MachinePool.Spec.Replicas != MachinePool.Status.AvailableReplicas "MachinePool Controller"->"MachinePool Controller": Requeue end opt If MachinePool.Status.Ready is true MachinePool.Spec.Replicas == MachinePool.Status.AvailableReplicas "MachinePool Controller"->"API Server": Set MachinePool.Status.Phase to "Running" end hide footbox @enduml
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@startuml Actor "actorName" as A box "Manage-Environments" #lightblue participant CLI as CLI participant Web as Web participant "c3" as S A -> CLI : c3-env-update() CLI -> S : env/update() A -> Web : env/update() Web -> S : env/update() end box @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface ProductVariantSelection [[ProductVariantSelection.svg]] { type: [[ProductVariantSelectionTypeEnum.svg ProductVariantSelectionTypeEnum]] } interface ProductVariantSelectionExclusion [[ProductVariantSelectionExclusion.svg]] { type: [[ProductVariantSelectionTypeEnum.svg ProductVariantSelectionTypeEnum]] skus: [[String.svg List<String>]] } interface ProductVariantSelectionIncludeAllExcept [[ProductVariantSelectionIncludeAllExcept.svg]] { type: [[ProductVariantSelectionTypeEnum.svg ProductVariantSelectionTypeEnum]] skus: [[String.svg List<String>]] } interface ProductVariantSelectionIncludeOnly [[ProductVariantSelectionIncludeOnly.svg]] { type: [[ProductVariantSelectionTypeEnum.svg ProductVariantSelectionTypeEnum]] skus: [[String.svg List<String>]] } interface ProductVariantSelectionInclusion [[ProductVariantSelectionInclusion.svg]] { type: [[ProductVariantSelectionTypeEnum.svg ProductVariantSelectionTypeEnum]] skus: [[String.svg List<String>]] } interface ProductPresentWithDifferentVariantSelectionError [[ProductPresentWithDifferentVariantSelectionError.svg]] { code: String message: String product: [[ProductReference.svg ProductReference]] existingVariantSelection: [[ProductVariantSelection.svg ProductVariantSelection]] } interface GraphQLProductPresentWithDifferentVariantSelectionError [[GraphQLProductPresentWithDifferentVariantSelectionError.svg]] { code: String product: [[ProductReference.svg ProductReference]] existingVariantSelection: [[ProductVariantSelection.svg ProductVariantSelection]] } interface ProductSelectionProductAddedMessage [[ProductSelectionProductAddedMessage.svg]] { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] sequenceNumber: Long resource: [[Reference.svg Reference]] resourceVersion: Long type: String resourceUserProvidedIdentifiers: [[UserProvidedIdentifiers.svg UserProvidedIdentifiers]] product: [[ProductReference.svg ProductReference]] variantSelection: [[ProductVariantSelection.svg ProductVariantSelection]] } interface ProductSelectionVariantSelectionChangedMessage [[ProductSelectionVariantSelectionChangedMessage.svg]] { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] sequenceNumber: Long resource: [[Reference.svg Reference]] resourceVersion: Long type: String resourceUserProvidedIdentifiers: [[UserProvidedIdentifiers.svg UserProvidedIdentifiers]] product: [[ProductReference.svg ProductReference]] oldVariantSelection: [[ProductVariantSelection.svg ProductVariantSelection]] newVariantSelection: [[ProductVariantSelection.svg ProductVariantSelection]] } interface ProductSelectionProductAddedMessagePayload [[ProductSelectionProductAddedMessagePayload.svg]] { type: String product: [[ProductReference.svg ProductReference]] variantSelection: [[ProductVariantSelection.svg ProductVariantSelection]] } interface ProductSelectionVariantSelectionChangedMessagePayload [[ProductSelectionVariantSelectionChangedMessagePayload.svg]] { type: String product: [[ProductReference.svg ProductReference]] oldVariantSelection: [[ProductVariantSelection.svg ProductVariantSelection]] newVariantSelection: [[ProductVariantSelection.svg ProductVariantSelection]] } interface AssignedProductReference [[AssignedProductReference.svg]] { product: [[ProductReference.svg ProductReference]] variantSelection: [[ProductVariantSelection.svg ProductVariantSelection]] variantExclusion: [[ProductVariantExclusion.svg ProductVariantExclusion]] } interface AssignedProductSelection [[AssignedProductSelection.svg]] { productSelection: [[ProductSelectionReference.svg ProductSelectionReference]] variantSelection: [[ProductVariantSelection.svg ProductVariantSelection]] variantExclusion: [[ProductVariantExclusion.svg ProductVariantExclusion]] createdAt: DateTime } interface ProductSelectionAssignment [[ProductSelectionAssignment.svg]] { product: [[ProductReference.svg ProductReference]] productSelection: [[ProductSelectionReference.svg ProductSelectionReference]] variantSelection: [[ProductVariantSelection.svg ProductVariantSelection]] variantExclusion: [[ProductVariantExclusion.svg ProductVariantExclusion]] } interface ProductSelectionAddProductAction [[ProductSelectionAddProductAction.svg]] { action: String product: [[ProductResourceIdentifier.svg ProductResourceIdentifier]] variantSelection: [[ProductVariantSelection.svg ProductVariantSelection]] } interface ProductSelectionSetVariantSelectionAction [[ProductSelectionSetVariantSelectionAction.svg]] { action: String product: [[ProductResourceIdentifier.svg ProductResourceIdentifier]] variantSelection: [[ProductVariantSelection.svg ProductVariantSelection]] } ProductVariantSelection --> ProductVariantSelectionExclusion #blue;text:blue : "type : exclusion" ProductVariantSelection --> ProductVariantSelectionIncludeAllExcept #blue;text:blue : "type : includeAllExcept" ProductVariantSelection --> ProductVariantSelectionIncludeOnly #blue;text:blue : "type : includeOnly" ProductVariantSelection --> ProductVariantSelectionInclusion #blue;text:blue : "type : inclusion" ProductVariantSelection --> ProductPresentWithDifferentVariantSelectionError #green;text:green : "existingVariantSelection" ProductVariantSelection --> GraphQLProductPresentWithDifferentVariantSelectionError #green;text:green : "existingVariantSelection" ProductVariantSelection --> ProductSelectionProductAddedMessage #green;text:green : "variantSelection" ProductVariantSelection --> ProductSelectionVariantSelectionChangedMessage #green;text:green : "oldVariantSelection" ProductVariantSelection --> ProductSelectionVariantSelectionChangedMessage #green;text:green : "newVariantSelection" ProductVariantSelection --> ProductSelectionProductAddedMessagePayload #green;text:green : "variantSelection" ProductVariantSelection --> ProductSelectionVariantSelectionChangedMessagePayload #green;text:green : "oldVariantSelection" ProductVariantSelection --> ProductSelectionVariantSelectionChangedMessagePayload #green;text:green : "newVariantSelection" ProductVariantSelection --> AssignedProductReference #green;text:green : "variantSelection" ProductVariantSelection --> AssignedProductSelection #green;text:green : "variantSelection" ProductVariantSelection --> ProductSelectionAssignment #green;text:green : "variantSelection" ProductVariantSelection --> ProductSelectionAddProductAction #green;text:green : "variantSelection" ProductVariantSelection --> ProductSelectionSetVariantSelectionAction #green;text:green : "variantSelection" @enduml
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/'***** License -------------- Copyright © 2017 Bill & Melinda Gates Foundation The Mojaloop files are made available by the Bill & Melinda Gates Foundation under the Apache License, Version 2.0 (the "License") and you may not use these files except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, the Mojaloop files are distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. Contributors -------------- This is the official list of the Mojaloop project contributors for this file. Names of the original copyright holders (individuals or organizations) should be listed with a '*' in the first column. People who have contributed from an organization can be listed under the organization that actually holds the copyright for their contributions (see the Gates Foundation organization for an example). Those individuals should have their names indented and be marked with a '-'. Email address can be added optionally within square brackets <email>. * Gates Foundation - Name Surname <name.surname@gatesfoundation.com> * Rajiv Mothilal <rajiv.mothilal@modusbox.com> * Georgi Georgiev <georgi.georgiev@modusbox.com> -------------- ******'/ @startuml ' declare title title 2.3.1. Timeout Handler Consume autonumber ' Actor Keys: ' boundary - APIs/Interfaces, etc ' collections - Kafka Topics ' control - Kafka Consumers ' entity - Database Access Objects ' database - Database Persistance Store ' declare actors control "Transfer Timeout Handler" as TIMEOUT_HANDLER collections "topic-transfer-position" as TOPIC_TRANSFER_POSITION collections "Notification-Topic" as NOTIFICATIONS_TOPIC collections "Event-Topic" as EVENT_TOPIC entity "Segment DAO" as SEGMENT_DAO entity "Transfer DAO" as TRANSFER_DAO database "Central Store" as DB box "Central Service" #LightYellow participant TIMEOUT_HANDLER participant TOPIC_TRANSFER_POSITION participant NOTIFICATIONS_TOPIC participant EVENT_TOPIC participant TRANSFER_DAO participant SEGMENT_DAO participant DB end box ' start flow group Timeout Handler Consume activate TIMEOUT_HANDLER group Persist Event Information TIMEOUT_HANDLER -> EVENT_TOPIC: Publish event information ref over TIMEOUT_HANDLER, EVENT_TOPIC : Event Handler Consume {[[https://github.com/mojaloop/docs/blob/master/CentralServices/seq_diagrams/seq-event-9.1.0.svg 9.1.0.]]} end group Get previous checkpoint of last record processed (Lower limit for inclusion) TIMEOUT_HANDLER -> SEGMENT_DAO: Get last segment as @intervalMin activate SEGMENT_DAO SEGMENT_DAO -> DB: Get last segment as @intervalMin hnote over DB #lightyellow SELECT value INTO @intervalMin FROM **segment** WHERE segmentType = 'timeout' AND enumeration = 0 AND tableName = 'transferStateChange' end note activate DB DB --> SEGMENT_DAO: Return @intervalMin deactivate DB SEGMENT_DAO --> TIMEOUT_HANDLER: Return @intervalMin deactivate SEGMENT_DAO opt @intervalMin IS NULL => segment record NOT FOUND TIMEOUT_HANDLER->TIMEOUT_HANDLER: Set @intervalMin = 0 end end group Do Cleanup TIMEOUT_HANDLER -> TRANSFER_DAO: Clean up transferTimeout from finalised transfers activate TRANSFER_DAO TRANSFER_DAO -> DB: Clean up transferTimeout from finalised transfers hnote over DB #lightyellow DELETE tt FROM **transferTimeout** AS tt JOIN (SELECT tsc.transferId, MAX(tsc.transferStateChangeId) maxTransferStateChangeId FROM **transferTimeout** tt1 JOIN **transferStateChange** tsc ON tsc.transferId = tt1.transferId GROUP BY transferId) ts ON ts.transferId = tt.transferId JOIN **transferStateChange** tsc ON tsc.transferStateChangeId = ts.maxTransferStateChangeId WHERE tsc.transferStateId IN ('RECEIVED_FULFIL', 'COMMITTED', 'FAILED' , 'EXPIRED', 'REJECTED', 'EXPIRED_PREPARED', 'EXPIRED_RESERVED', 'ABORTED') end note activate DB deactivate DB TRANSFER_DAO --> TIMEOUT_HANDLER: Return success deactivate TRANSFER_DAO end group Determine IntervalMax (Upper limit for inclusion) TIMEOUT_HANDLER -> TRANSFER_DAO: Get last transferStateChangeId as @intervalMax activate TRANSFER_DAO TRANSFER_DAO -> DB: Get last transferStateChangeId as @intervalMax hnote over DB #lightyellow SELECT MAX(transferStateChangeId) INTO @intervalMax FROM **transferStateChange** end note activate DB DB --> TRANSFER_DAO: Return @intervalMax deactivate DB TRANSFER_DAO --> TIMEOUT_HANDLER: Return @intervalMax deactivate TRANSFER_DAO end group Prepare data and return the list for expiration TIMEOUT_HANDLER -> TRANSFER_DAO: Prepare data and get transfers to be expired activate TRANSFER_DAO group <color #blue>DB TRANSACTION</color> TRANSFER_DAO <-> TRANSFER_DAO: **transactionTimestamp** = now() TRANSFER_DAO -> DB: Insert all new transfers still in processing state hnote over DB #lightyellow INSERT INTO **transferTimeout**(transferId, expirationDate) SELECT t.transferId, t.expirationDate FROM **transfer** t JOIN (SELECT transferId, MAX(transferStateChangeId) maxTransferStateChangeId FROM **transferStateChange** WHERE transferStateChangeId > @intervalMin AND transferStateChangeId <= @intervalMax GROUP BY transferId) ts ON ts.transferId = t.transferId JOIN **transferStateChange** tsc ON tsc.transferStateChangeId = ts.maxTransferStateChangeId WHERE tsc.transferStateId IN ('RECEIVED_PREPARE', 'RESERVED') end note activate DB deactivate DB TRANSFER_DAO -> DB: Insert transfer state ABORTED for\nexpired RECEIVED_PREPARE transfers hnote over DB #lightyellow INSERT INTO **transferStateChange** SELECT tt.transferId, 'EXPIRED_PREPARED' AS transferStateId, 'Aborted by Timeout Handler' AS reason FROM **transferTimeout** tt JOIN ( <color #FF0000>-- Following subquery is reused 3 times and may be optimized if needed</color> SELECT tsc1.transferId, MAX(tsc1.transferStateChangeId) maxTransferStateChangeId FROM **transferStateChange** tsc1 JOIN **transferTimeout** tt1 ON tt1.transferId = tsc1.transferId GROUP BY tsc1.transferId) ts ON ts.transferId = tt.transferId JOIN **transferStateChange** tsc ON tsc.transferStateChangeId = ts.maxTransferStateChangeId WHERE tt.expirationDate < {transactionTimestamp} AND tsc.transferStateId = 'RECEIVED_PREPARE' end note activate DB deactivate DB TRANSFER_DAO -> DB: Insert transfer state EXPIRED for\nexpired RESERVED transfers hnote over DB #lightyellow INSERT INTO **transferStateChange** SELECT tt.transferId, 'RESERVED_TIMEOUT' AS transferStateId, 'Expired by Timeout Handler' AS reason FROM **transferTimeout** tt JOIN (SELECT tsc1.transferId, MAX(tsc1.transferStateChangeId) maxTransferStateChangeId FROM **transferStateChange** tsc1 JOIN **transferTimeout** tt1 ON tt1.transferId = tsc1.transferId GROUP BY tsc1.transferId) ts ON ts.transferId = tt.transferId JOIN **transferStateChange** tsc ON tsc.transferStateChangeId = ts.maxTransferStateChangeId WHERE tt.expirationDate < {transactionTimestamp} AND tsc.transferStateId = 'RESERVED' end note activate DB deactivate DB TRANSFER_DAO -> DB: Update segment table to be used for the next run hnote over DB #lightyellow IF @intervalMin = 0 INSERT INTO **segment**(segmentType, enumeration, tableName, value) VALUES ('timeout', 0, 'transferStateChange', @intervalMax) ELSE UPDATE **segment** SET value = @intervalMax WHERE segmentType = 'timeout' AND enumeration = 0 AND tableName = 'transferStateChange' end note activate DB deactivate DB end TRANSFER_DAO -> DB: Get list of transfers to be expired with current state hnote over DB #lightyellow SELECT tt.*, tsc.transferStateId, tp1.participantCurrencyId payerParticipantId, tp2.participantCurrencyId payeeParticipantId FROM **transferTimeout** tt JOIN (SELECT tsc1.transferId, MAX(tsc1.transferStateChangeId) maxTransferStateChangeId FROM **transferStateChange** tsc1 JOIN **transferTimeout** tt1 ON tt1.transferId = tsc1.transferId GROUP BY tsc1.transferId) ts ON ts.transferId = tt.transferId JOIN **transferStateChange** tsc ON tsc.transferStateChangeId = ts.maxTransferStateChangeId JOIN **transferParticipant** tp1 ON tp1.transferId = tt.transferId AND tp1.transferParticipantRoleTypeId = {PAYER_DFSP} AND tp1.ledgerEntryTypeId = {PRINCIPLE_VALUE} JOIN **transferParticipant** tp2 ON tp2.transferId = tt.transferId AND tp2.transferParticipantRoleTypeId = {PAYEE_DFSP} AND tp2.ledgerEntryTypeId = {PRINCIPLE_VALUE} WHERE tt.expirationDate < {transactionTimestamp} end note activate DB TRANSFER_DAO <-- DB: Return list deactivate DB TRANSFER_DAO --> TIMEOUT_HANDLER: Return list deactivate TRANSFER_DAO end loop for each transfer in the list ||| note right of TIMEOUT_HANDLER #lightgray **TODO**: <color #FF0000>Red</color> in the bellow messages is to be discussed with the DA during review because at this point the referred data is not available. end note alt transferStateId == 'RECEIVED_PREPARE' note right of TIMEOUT_HANDLER #yellow Message: { id: <transferId>, from: <payerParticipantId>, to: <payeeParticipantId>, type: application/json, content: { <color #FF0000>headers:</color> { Content-Length: <Content-Length>, Content-Type: <Content-Type>, Date: <Date>, X-Forwarded-For: <X-Forwarded-For>, FSPIOP-Source: <FSPIOP-Source>, FSPIOP-Destination: <FSPIOP-Destination>, FSPIOP-Encryption: <FSPIOP-Encryption>, FSPIOP-Signature: <FSPIOP-Signature>, FSPIOP-URI: <FSPIOP-URI>, FSPIOP-HTTP-Method: <FSPIOP-HTTP-Method> }, payload: { "errorInformation": { "errorCode": 3303, "errorDescription": "Transfer expired", "extensionList": <transferMessage.extensionList> } } }, metadata: { event: { id: <uuid>, type: notification, action: timeout-received, createdAt: <timestamp>, state: { status: 'error', code: <errorInformation.errorCode> description: <errorInformation.errorDescription> } } } } end note TIMEOUT_HANDLER -> EVENT_TOPIC: Publish Notification event activate EVENT_TOPIC deactivate EVENT_TOPIC else transferStateId == 'RESERVED' note right of TIMEOUT_HANDLER #yellow Message: { id: <transferId>, from: <payerParticipantId>, to: <payeeParticipantId>, type: application/json, content: { <color #FF0000>headers:</color> { Content-Length: <Content-Length>, Content-Type: <Content-Type>, Date: <Date>, X-Forwarded-For: <X-Forwarded-For>, FSPIOP-Source: <FSPIOP-Source>, FSPIOP-Destination: <FSPIOP-Destination>, FSPIOP-Encryption: <FSPIOP-Encryption>, FSPIOP-Signature: <FSPIOP-Signature>, FSPIOP-URI: <FSPIOP-URI>, FSPIOP-HTTP-Method: <FSPIOP-HTTP-Method> }, payload: { "errorInformation": { "errorCode": 3303, "errorDescription": "Transfer expired", "extensionList": <transferMessage.extensionList> } } }, metadata: { event: { id: <uuid>, type: position, action: timeout-reserved, createdAt: <timestamp>, state: { status: 'error', code: <errorInformation.errorCode> description: <errorInformation.errorDescription> } } } } end note TIMEOUT_HANDLER -> TOPIC_TRANSFER_POSITION: Route & Publish Position event activate TOPIC_TRANSFER_POSITION deactivate TOPIC_TRANSFER_POSITION end end deactivate TIMEOUT_HANDLER end @enduml
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@startuml class AnimationExtensions <<static>> { + {static} GetAnimState(anim:Animation, clipName:string) : AnimationState + {static} Sample(anim:Animation, time:float, clipName:string, normalized:bool) : void + {static} Sample(animator:Animator, time:float, stateName:string, normalized:bool) : void } @enduml
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@startuml state "Laus" as available available : "do/ sýna nafn, tegund og sætafjölda" state "Í notkun (skráð í vinnuferð)" as inUse inUse : "do/ sýna hvenær hún er næst laus (dags. og tími)" inUse : "do/ sýna nafn áfangastaðar" state "Í loftinu" as inFlight inFlight: "do/ sýna flugnúmer" [*] --> available : "flugvél skráð í kerfið" available --> inUse inUse --> inFlight inFlight --> available @enduml
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@startuml doc-files/crm01_03_design01.png participant "User" participant "ListTagsUI" as UI User -> UI : List Tags Feature create "TagsController" as ctrl UI -> ctrl : create() create "TagsTableModel" as table UI -> table : create() UI -> User : Show Tags table User -> UI : addTag(tag) UI -> ctrl : b = createTag(tag) create "TagFactory" as TagF participant "tagRepository" as rep ctrl -> TagF : t = newTag(tag) ctrl -> rep : b = add(t) UI -> table : reloadTable() UI -> User : Show new Tags table @enduml
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@startuml start :User executes an AddDeadlineCommand; if () then ([valid command]) :Instantiate a Deadline object with its respective parameters; : Execute AddDeadlineCommand; :Update the DeadlineList of the module, Deadline plane in UI and storage; else ([else]) :Throw an exception; :Update UI to notify user with the error message; endif stop @enduml
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@startuml RequestOn participant c as "c: Customer" order 1 participant cc as "cc: CustomerController" order 2 participant s as "s: Service" order 4 participant db as "dbFacade: DBFacade" order 5 participant m as "m: RequestOnMapper" order 6 participant i as "inWaitRequest" order 7 participant w as "inWaitList: list<Request>" order 8 c -> cc: 1. RequestOn(RoomID, CurrentRoomTemp) activate cc alt RequestNumber <= MaxRequsetNumber cc -> s: 2. <<create>> s -> db: 3. insertRequestOn activate db db -> db: 4. getMapper db -> m: 5. insert(RequestOn) activate m db <-- m: 6. Return(isOK) deactivate m s <-- db: 7. Return(isOK) deactivate db cc -> s: 8. update activate s cc <-- s: 9. Return(OK) deactivate s c <-- cc: 10. Return(Mode, TargetTemp, FeeRate, Fee) else else cc -> i: 11. <<create>> cc -> i: 12. Update activate i cc <-- i: 13. Return(isOK) deactivate i cc -> w: 14. Add(inWait) activate w cc <-- w: 15. Return(isOK) deactivate w cc -> cc: 16. save c <-- cc: 17. Return(State=.wait) end deactivate cc @enduml
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@startuml !define DARKORANGE !includeurl https://raw.githubusercontent.com/Drakemor/RedDress-PlantUML/master/style.puml Client -> Server: Authentication Request Server --> Client: Authentication Response Alice -> Bob: Another authentication Request Alice <-- Bob: another authentication Response @enduml
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@startuml 'http://plantuml.com/skinparam.html skinparam handwritten true skinparam monochrome true skinparam packageStyle rect skinparam defaultFontName FG Virgil skinparam shadowing false autonumber 'ACTOR' actor Gestor_De_Recursos_Humanos as GRH 'PRESENTATION' participant EspecificarServicoUI as UI<<presentation>> 'APPLICATION' participant EspecificarServicoController as Controller <<application>> 'DOMAIN' participant Servico as Servico <<domain>> participant FluxoDeAtividade as FluxoDeAtividade <<domain>> participant AtividadeManual as AtividadeManual <<domain>> participant AtividadeAutomatica as AtividadeAutomatica <<domain>> participant Slot as Slot <<domain>> participant Equipa as Equipa<<domain>> participant Colaborador as Colaborador<<domain>> participant FluxoDeAtividadeBuilder as FluxoDeAtividade<<builder>> 'PERSISTENCE' participant PersistenceContext as Persistence <<persistence>> participant RepositoryFactory as Factory <<factory>> 'REPOSITORY' participant FluxoDeAtividadeRepository as FluxoDeAtividadeRepository <<repository>> participant AtividadeRepository as AtividadeRepository <<repository>> participant SlotRepository as SlotRepository <<repository>> participant ColaboradorRepository as ColaboradorRepository<<repository>> 'SD->DESIGN' GRH->UI: inicia a definição do \nfluxo de atividade activate UI UI->GRH:pergunta em que data entrará em vigor\no fluxo e se este é no sentido restrito\nou sentido lato GRH->UI:insere os dados pedidos UI->Controller:iniciarDefinicaoFluxoDeAtividade(dataEntradaEmVigor,horaEntradaEmVigor,sentidoDeAplicacao) activate Controller Controller --> Persistence: repositories() activate Persistence note right of Persistence: pode criar repositório em memória ou JPA Persistence --> RepositoryFactory: create() activate RepositoryFactory Persistence --> Controller: factory() deactivate Persistence 'inicializar repositórios' Controller->RepositoryFactory:fluxosDeAtividade() activate FluxoDeAtividadeRepository RepositoryFactory-->FluxoDeAtividadeRepository:create() Controller->RepositoryFactory:atividades() RepositoryFactory-->AtividadeRepository: create() activate AtividadeRepository Controller->RepositoryFactory:equipas() RepositoryFactory-->EquipaRepository: create() activate EquipaRepository Controller->RepositoryFactory:colaboradores() RepositoryFactory-->ColaboradorRepository: create() activate ColaboradorRepository Controller->RepositoryFactory:slots() RepositoryFactory-->SlotRepository: create() activate SlotRepository deactivate RepositoryFactory Controller->FluxoDeAtividade:create() activate FluxoDeAtividade UI->GRH: pergunta quantas atividades \npretende especificar GRH->UI:insere a quantidade de atividades que pretende associar ao fluxo loop Pedido de informação da atividade UI->GRH:mostra os tipos de atividade e pede que escolha\no tipo em que a atividade se enquadra GRH->UI:seleciona o tipo de atividade note right: Dependendo do tipo de atividade será acionado um fluxo diferente, mas caso ela seja de aprovação será manual enquanto que se for de resolução tanto pode ser manual como automática\n alt GRH->UI:escolhe atividade manual UI->GRH:pede informações sobre a atividade (descrição, \na ordem de execução e delay) GRH->UI:insere os dados pedidos UI->Controller:novaAtividadeManual(ordemExecucao,descricao,delay) Controller->AtividadeManual:atividadeManual=create(descricao,delay) activate AtividadeManual UI->GRH:pergunta se pretende adicionar equipa responsável \nou colaboradores específicos alt Equipa GRH->UI:escolhe equipa UI->Controller: mostrarTodasAsEquipas() Controller->EquipaRepository:findAll() Controller->UI:mostrar lista de equipas UI->GRH:Mostra a lista de equipas e\npergunta quem pode efetuar a atividade (equipa) GRH->UI:seleciona id da equipa UI->Controller:adicionarEquipaParaResolver(CodigoUnicoEquipa) Controller->EquipaRepository:equipa=ofIdentity(CodigoUnicoEquipa) deactivate EquipaRepository activate Equipa Controller->AtividadeManual:associarEquipaParaEfetuarAtividade(equipa) else Colaboradores GRH->UI:colaboradores UI->Controller:mostrarTodosOsColaboradores() Controller->ColaboradorRepository:findAll() Controller->UI: mostrar lista de colaboradores UI->GRH:Quantos pretende associar GRH->UI:quantidade a associar loop para o numero de colaboradores a associar UI->GRH:pede que introduza o mecanographicNumber GRH->UI:insere o mecanographicNumber UI->Controller:associarColaborador(mecanographicNumber) Controller->ColaboradorRepository:colab=ofIdentity(mecanographicNumber) deactivate ColaboradorRepository Controller->AtividadeManual:associarColaborador(colab) note right: adiciona à lista end loop end UI->GRH: pergunta se pretende associar um formulario a atividade manual alt escolhe formulario GRH->UI: insere o formulario note right: interaction use sd:definirFormulario end Controller->AtividadeRepository:save(atividadeManual) Controller->Slot:slot=create(ordemExecucao,atividadeManual) activate Slot Controller->SlotRepository:save(slot) Controller->FluxoDeAtividade:associarSlotComAtividade(slot) deactivate Slot deactivate AtividadeManual else Atividade Automática GRH->UI:escolhe atividade automática UI->GRH:pede informações sobre a atividade (descrição, \na ordem de execução e delay) GRH->UI:insere a descrição UI->GRH:pede o script para realizar a Atividade automática GRH->UI:indica o script a associar UI->Controller:novaAtividadeAutomatica(descricao,script,delay) Controller->AtividadeAutomatica:atividadeAutomatica=create(descricao,delay,ficheiroScript) activate AtividadeAutomatica Controller->AtividadeRepository:save(atividadeAutomatica) Controller->Slot:slot=create(ordemExecucao,atividadeAutomatica) activate Slot Controller->SlotRepository:save(slot) Controller->FluxoDeAtividade:associarSlotComAtividade(slot) deactivate AtividadeAutomatica deactivate Slot end end Controller->Servico:associarFluxoAtividade(fluxoAtividade) note right:Associar o fluxo ao serviço(e guardar no repositorio) e posteriormente\n continua o uc no SD principal Controller->FluxoDeAtividadeRepository:save(fluxo) deactivate AtividadeRepository deactivate SlotRepository deactivate FluxoDeAtividade deactivate FluxoDeAtividadeRepository deactivate Controller deactivate UI @enduml
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@startuml namespace de.gematik.ti.epa.fdv.session.handler { class de.gematik.ti.epa.fdv.session.handler.ServiceLocalizerLoader { } } namespace de.gematik.ti.epa.fdv.session.handler { class de.gematik.ti.epa.fdv.session.handler.ServiceLocalizerLoaderTest { } } @enduml
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@startuml "Use Cases" title Save Cart Use Cases actor "User" as user user -> (Save Cart) (Write-Data) --|> (Save Cart) @enduml
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@startuml browser -> server: GET https://fullstack-exampleapp.herokuapp.com/spa server --> browser: returns HTML document browser -> server: GET https://fullstack-exampleapp.herokuapp.com/spa.js server --> browser: returns Javascript file note over browser Executes Javascript in spa.js Requests /data.json with XMLHTTPRequest end note browser -> server: GET https://fullstack-exampleapp.herokuapp.com/data.json server --> browser: return JSON document note over browser On request completion, parses Javascript document Creates list element and appends all entries in JSON as list items to DOM end note @enduml
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@startuml Server Side Transaction Signing !include <tupadr3/common> !include <tupadr3/font-awesome/mobile> !include <tupadr3/font-awesome/database> !include <tupadr3/font-awesome/key> !include <tupadr3/font-awesome/server> title Hyperledger Cactus\nServer Side Transaction Signing left to right direction ' allow_mixing skinparam DefaultTextAlignment center skinparam Linetype ortho skinparam sequenceArrowThickness 2 skinparam roundcorner 5 skinparam maxmessagesize 30 skinparam sequenceParticipant underline actor "Application User" as actor1 <<identity owner>> FA_MOBILE(mobiledevice,"Mobile Device") FA_SERVER(cactusserverside,"Hyperledger Cactus Server Side\n<size:30><&key></size>") note bottom of cactusserverside #LightSkyBlue <size:20><&key></size> <b>Private key of user resides on Hyperledger Cactus server side</b> end note FA_DATABASE(dlt,"Distributed Ledger") actor1 ..|> mobiledevice: Decides to execute transaction mobiledevice ..|> cactusserverside: Send unsigned transaction data cactusserverside ..|> dlt: Send signed transaction data @enduml
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@startuml enum RequestStatus { +PENDING +ACCEPTED +DENIED +CANCELLED } @enduml
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@startuml title __ALGORITHMS's Class Diagram__\n package com.anniefraz.dissertation.main.algorithms { class GAMain { {static} - ITERATIONS : int {static} - editNumberSeed : int {static} - noofEditsNoRandom : int {static} - compileSuccess : boolean {static} - LOG : Logger {static} ~ APPLICATIONCONTEXT : ApplicationContext {static} - PATHNAME : String {static} - RESULTWRITER : CSVResultWriter {static} - genetic : GA {static} + main() {static} - initialise() {static} - getGa() {static} - secondPopulation() } } package com.anniefraz.dissertation.main.algorithms { class HCMain { {static} - LOG : Logger {static} ~ APPLICATIONCONTEXT : ApplicationContext {static} - PATHNAME : String {static} - ITERATIONS : int {static} - editNumberSeed : int {static} - noofEditsNoRandom : int {static} - compileSuccess : boolean {static} - RESULTWRITER : CSVResultWriter {static} - genetic : GA {static} + main() {static} - initialise() {static} - getHillClimbing() } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml abstract class AbstractComponent extends JPanel { # extraComponentSet:Set<AbstractExtraComponent> # visitablePanel:JPanel __ + AbstractComponent() + void addSubComponent (AbstractExtraComponent subComponent) + void removeSubComponent (AbstractExtraComponent subComponent) + void removeAllSubComponent() + AbstractExtraComponent getSubComponent(String componentName) + void setVisitableBounds(Rectangle r) + void setVisitableBounds(int x, int y, int width, int height) + Rectangle getVisitableBounds() --override panel method-- + void setSize(Dimension d) + void setSize(int width, int height) + void setBounds(Rectangle r) + void setBounds(int x, int y, int width, int height) --update components' size-- # void updateAllComponentSize() --abstract method-- # {abstract} void updateBounds(); # {abstract} void updateVisitableBounds(); } abstract class AbstractExtraComponent extends JPanel { # componentCallBack: JComponent; __ + AbstractExtraComponent() + void setComponentCallBack(JComponent component) + {abstract} void updateBoundsWithCallBackComponent() } package title { interface TitleAbleComponent { +void setTitle(String title) +String getTitle() } interface InputAbleComponent { +void setWords(String words) +String getWords() +void clearWords() } abstract class ComponentWithTitle extends AbstractComponent implements TitleAbleComponent { - title:Title + ComponentWithTitle() + void setTitle(String title) + String getTitle() # void updateVisitableBounds() } class Title extends AbstractExtraComponent implements TitleAbleComponent { - label:JLabel +Title() +void setTitle(String title) +String getTitle() +void updateBoundsWithCallBackComponent() } class InputWithTitle extends ComponentWithTitle implements InputAbleComponent { # JTextField textField; __ --instance-- + InputWithTitle() # void buildTextField() --method-- + void setName(String name) + void setWords(String words) + String getWords() + void clearWords() + JTextField getTextField() + void setFocus() # void updateBounds() } class PasswordWithTitle extends InputWithTitle { # void buildTextField() } class InputWithLeftTitle extends InputWithTitle { - titleWidth:int + InputWithLeftTitle() + void setTitleWidth(int width) + int getTitleWidth() # void updateVisitableBounds() # void updateBounds() } class ChoiceBarWithTitle extends ComponentWithTitle { # comboBox:JComboBox<Object>; __ --instance-- + ChoiceBarWithTitle() --data operation-- + void addChoice(Object item) + void removeChoice(Object item) + void removeAllChoice() + void setChoices(Vector<Object> a) --other operation-- + Object getChoosenItem() + void addSelectAction(ActionListener listener) + void setSelectedItem(String item) + JComboBox<Object> getComboBox() # void updateBounds() } class ChoiceButtonWithTitle extends ComponentWithTitle { -horizontalRadioButtons:HorizontalRadioButtons; + ChoiceButtonWithTitle() + JRadioButton addChoose(String name,int width) + void removeChoose(String name) + void removeChoose(JRadioButton b) + JRadioButton getChoosen() # void updateBounds() } } package button { interface ComponentWithButtons { + AbstractButton addButton(String name, int width, ActionListener action) + AbstractButton addButton(String name, ActionListener action) + AbstractButton addButton(String name) + AbstractButton addButton(String name, int width) + AbstractButton addBreak(int width) + AbstractButton addBreak() + void removeButton(AbstractButton button) + void removeButton(String buttonName) + void removeAllButtons() } abstract class AbstractButtons extends AbstractComponent implements ComponentWithButtons { - buttons:Vector<AbstractButton> + AbstractButtons() + void removeButton(AbstractButton button) + void removeButton(String buttonName) + void removeAllButtons() # void updateAllComponentSize() # void updateVisitableBounds() # AbstractButton getNewButton(String name) # void addButtonToThis(AbstractButton button) } class Button extends AbstractExtraComponent { - button:JButton; + Button() + void addActionListener(ActionListener actionListener) + void removeActionListener(ActionListener actionListener) + void updateBoundsWithCallBackComponent() } class HorizontalButtons extends AbstractButtons { + AbstractButton addButton(String name, int width, ActionListener action) + AbstractButton addButton(String name, ActionListener action) + AbstractButton addButton(String name) + AbstractButton addButton(String name, int width) + AbstractButton addBreak(int width) + AbstractButton addBreak() # void updateBounds() } class HorizontalRadioButtons extends HorizontalButtons { - group:ButtonGroup + HorizontalRadioButtons() + void removeButton(AbstractButton button) + void removeAllButtons() + JRadioButton getChoosen() # AbstractButton getNewButton(String name) # void addButtonToThis(AbstractButton button) } class VerticalButtons extends AbstractButtons { + AbstractButton addButton(String name, int height, ActionListener action) + AbstractButton addButton(String name, ActionListener action) + AbstractButton addButton(String name) + AbstractButton addButton(String name, int height) + AbstractButton addBreak(int height) + AbstractButton addBreak() # void updateBounds() } } ChoiceButtonWithTitle <--* HorizontalRadioButtons @enduml
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@startuml Class Main Package Controller { Interface Clickable<CoordinateType> Class Action Class ActionManager Class FileUtils Class Game Class GameBuilder Class GameManager Class Preferences } Package Model { Interface Shape<CoordinateType> Class Piece<CoordinateType> Class Point<CoordinateType> Class Triangle<CoordinateType> } Package View { Interface Drawable Class Button Class Menu } Main *-- GameManager Game --> GameManager Clickable <|.. Button Clickable <|.. Shape ActionManager *-- "0..*" Action ActionManager o-- Game ActionManager o-- Menu ActionManager --> Preferences Game --* "0..*" Shape Game --* Piece Game --> GameBuilder Game --> Point Game --> Preferences GameBuilder o-- Game GameManager *-- Game GameManager *-- Menu GameManager *-- ActionManager GameManager --> Preferences Shape <|.. Piece Shape <|.. Point Shape <|.. Triangle Shape --> Point Piece --* "0..*" Triangle Piece --> Point Point --> Preferences Triangle *-- "3" Point Drawable <|.. Button Drawable <|.. Menu Drawable <|.. Shape Button --> Point Menu *-- "0..*" Button Menu *-- "0..*" Shape @enduml
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@startuml title __ADAPTERS's Class Diagram__\n package com.utilisateur.orthomem { package com.utilisateur.orthomem.adapters { class ExerciceListRecyclerViewAdapter { - mExercicesList : ArrayList<Exercice> + onCreateViewHolder() + getItemCount() + getExerciceFromPosition() + ExerciceListRecyclerViewAdapter() + onBindViewHolder() } } } package com.utilisateur.orthomem { package com.utilisateur.orthomem.adapters { interface FavoriteIconListener { {abstract} + onClickFavoriteIcon() } } } package com.utilisateur.orthomem { package com.utilisateur.orthomem.adapters { class WordListRecyclerViewAdapter { - mWordsList : List<Word> + onCreateViewHolder() + onBindViewHolder() + getItemCount() + getWordFromPosition() + WordListRecyclerViewAdapter() } } } package com.utilisateur.orthomem { package com.utilisateur.orthomem.adapters { interface CheckBoxListener { {abstract} + onClickCheckBox() } } } ExerciceListRecyclerViewAdapter -up-|> Adapter ExerciceListRecyclerViewAdapter o-- FavoriteIconListener : mCallback ExerciceListRecyclerViewAdapter +-down- FavoriteIconListener WordListRecyclerViewAdapter -up-|> Adapter WordListRecyclerViewAdapter o-- CheckBoxListener : mCallback WordListRecyclerViewAdapter +-down- CheckBoxListener right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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' https://github.com/ebu/OSCIED/blob/7eebadfef2a47c55db0cdc1a2e4c653a613e27ec/docs/david/uml/state-ptask.txt @startuml skinparam state { FontColor white AttributeFontColor white FontSize 17 AttributeFontSize 15 AttributeFontname Droid Sans Mono BackgroundColor #527BC6 BorderColor black ArrowColor #222266 } [*] -right-> PENDING PENDING -right-> STARTED STARTED -down-> PROGRESS PROGRESS -right-> FAILURE PROGRESS -down-> REVOKED : <b> Revoked</b>\nby user PROGRESS -left-> SUCCESS FAILURE --> [*] REVOKED --> [*] SUCCESS --> [*] PENDING : <b>statistic attribute</b> PENDING : add_date 2013-01-06 05:01 PENDING : <b>task state metadata</b> STARTED : <b>statistic attribute</b> STARTED : add_date 2013-01-06 05:01 STARTED : <b>task state metadata</b> STARTED : pid <i>of worker</i> STARTED : hostname <i>of worker</i> PROGRESS : <b>statistic attribute</b> PROGRESS : add_date 2013-01-06 05:01 PROGRESS : <b>task state metadata</b> PROGRESS : start_date 2013-01-06 05:02 PROGRESS : elapsed_time 00:15:18 PROGRESS : eta_time 00:03:12 PROGRESS : media_size 23729373055 PROGRESS : publish_size 18874368000 PROGRESS : percent 80 SUCCESS : <b>statistic attribute</b> SUCCESS : add_date 2013-01-06 05:01 SUCCESS : <b>task state metadata</b> SUCCESS : result { SUCCESS : start_date 2013-01-06 05:02 SUCCESS : elapsed_time 00:18:30 SUCCESS : eta_time <b>00:00:00</b> SUCCESS : media_size 23729373055 SUCCESS : publish_size 23729373055 SUCCESS : percent <b>100</b> SUCCESS : hostname publisher-0 SUCCESS : pid 18307 SUCCESS : } RETRY : <b>statistic attribute</b> RETRY : add_date 2013-01-06 05:01 RETRY : <b>task state metadata</b> RETRY : result <i>exception</i> RETRY : traceback <i>stack trace</i> FAILURE : <b>statistic attribute</b> FAILURE : add_date 2013-01-06 05:01 FAILURE : error (=result) FAILURE : error_details (...) FAILURE : <b>task state metadata</b> FAILURE : result <i>exception</i> FAILURE : traceback <i>stack trace</i> REVOKED : <b>statistic attribute</b> REVOKED : add_date 2013-01-06 05:01 REVOKED : <b>task state metadata</b> @enduml
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@startuml class SaveFileDialogService { + SelectFile(title:string, filter:string, initialDirectory:string) : string } IFileSelectionService <|-- SaveFileDialogService @enduml
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@startuml SeregaGei -> Bob: Authentication Request Bob --> Alice: Authentication Response Alice -> Bob: Another authentication Request Alice <-- Bob: another authentication Response @enduml
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@startuml Ciudades hide circle class Ciudades{ idCiudad: int idPais: int idProvincia: int ciudad: string } @enduml
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@startuml class Anagrams { {static} +DEFAUL_WORD_PATTERN: String -Anagrams() {static} +findAllAnanyms(CharSequence, String): Collection<Ananym> {static} +findAllAnanyms(Iterable<CharSequence>): Collection<Ananym> {static} +findAllAnanyms(Iterable<CharSequence>, String): Collection<Ananym> {static} +findAllAnanymsInString(Iterable<String>): Collection<Ananym> {static} +findAllAnanymsInString(Iterable<String>, String): Collection<Ananym> {static} +findAllPalindromes(Iterable<CharSequence>): Collection<CharSequence> {static} +findAllPalindromes(Iterable<CharSequence>, String): Collection<CharSequence> {static} +findAllPalindromesInString(Iterable<String>): Collection<String> {static} +findAllPalindromesInString(Iterable<String>, String): Collection<String> } @enduml
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@startuml Title Example State Diagram state fork_state <<fork>> [*] --> fork_state fork_state --> State2 fork_state --> State3 state join_state <<join>> State2 --> join_state State3 --> join_state join_state --> State4 State4 --> [*] @enduml
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@startuml class App45 { +public static void main(args: String[]) } inF->main : input main->user : enter name of output user->main : name of output main-> outF : modified input @enduml
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@startuml hide circle skinparam classAttributeIconSize 0 skinparam BoxPadding 50 skinparam shadowing false skinparam package<<Layout>> { borderColor Transparent backgroundColor Transparent fontColor Transparent stereotypeFontColor Transparent } rectangle Storage { } rectangle Model { rectangle Data { class Ledger { # date : LocalDate = null + entryList : EntryList + Ledger() + handlePacket(packet : CommandPacket) : void + getName() : String + handleSingleParam(packet : CommandPacket, paramType : String) + setDate() : void + getDate() : LocalDate } class Entry { # date : LocalDate = null + Entry() + handlePacket(packet : CommandPacket) : void + getName() : String + handleSingleParam(packet : CommandPacket, paramType : String) + setTime() : void + getTime() : LocalTime } class DateTimeItem { + setDate() : void + getDate() : LocalDate + setTime() : void + getTime() : LocalTime } abstract class "{abstract}\nItem"{ } } rectangle DataList { abstract class "{abstract}\nItemList"{ # currItem : Item # items : ArrayList<Item> # indexToModify : int + addItemAndSort(item : Item, comparator : Comparator) + getItemSize() : int + getItemAtIndex() : Item + getItemAtIndex(index : int) : Item + {abstract} printList() } class LedgerList { # currItem : Item # items : ArrayList<Item> # indexToModify : int + addItemAndSort(item : Item, comparator : Comparator) + getItemSize() : int + getItemAtIndex() : Item + getItemAtIndex(index : int) : Item + printList() } class EntryList { # currItem : Item # items : ArrayList<Item> # indexToModify : int + addItemAndSort(item : Item, comparator : Comparator) + getItemSize() : int + getItemAtIndex() : Item + getItemAtIndex(index : int) : Item + printList() } } DateTimeItem --|> "{abstract}\nItem" Ledger --|> DateTimeItem Entry --|> DateTimeItem LedgerList --|> "{abstract}\nItemList" EntryList --|> "{abstract}\nItemList" LedgerList --> "*" Ledger : contains > EntryList --> "*" Entry : contains > Ledger *-> "1" EntryList #line:blue;text:blue : Maintains > } rectangle LogicManagers { class GoalTracker { } class ManualTracker { ~ {static} handleCreateLedger() : State ~ {static} handleOpenLedger() : State ~ {static} handleDeleteLedger() : State } class EntryTracker { ~ {static} handleCreateEntry() : State ~ {static} handleEditEntry() : State ~ {static} handleDeleteEntry() : State } EntryTracker --> EntryList : stores entries with > ManualTracker -right-> LedgerList : stores ledgers with > } GoalTracker --> Entry : Tracks against \n input goal > GoalTracker ..> EntryTracker : Displays\ngoal\nprogress > Storage ..> LedgerList : Saves and \nLoads DataList > Storage ..> EntryList : Saves and \nLoads DataList > @enduml
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@startuml first skinparam BackgroundColor #ffffff skinparam usecase { BackgroundColor<< c1 >> LightGreen BorderColor<< c1 >> Green ArrowColor<< c1 >> Green BackgroundColor<< a1 >> LightBlue BorderColor<< a1 >> Blue ArrowColor<< a1 >> Blue BackgroundColor<< a2 >> Salmon BorderColor<< a2 >> Red ArrowColor<< a2 >> Red ArrowThickness 2 } skinparam { ArrowFontStyle bold ArrowFontColor red ArrowFontSize 12 } package "a package" #FFE5D9 { rectangle "a container" { usecase "a use case" << a1 >> as a1 usecase "another use case" << a2 >> as a2 } rectangle "another\ncontainer" { usecase "another use case" << c1 >> as c1 } } actor me me --> a1 << a1 >> : "do something" @enduml @startuml second skinparam BackgroundColor #ffffff skinparam usecase { BackgroundColor<< c1 >> LightGreen BorderColor<< c1 >> Green ArrowColor<< c1 >> Green BackgroundColor<< a1 >> LightBlue BorderColor<< a1 >> Blue ArrowColor<< a1 >> Blue BackgroundColor<< a2 >> Salmon BorderColor<< a2 >> Red ArrowColor<< a2 >> Red ArrowThickness 2 } skinparam { ArrowFontStyle bold ArrowFontColor red ArrowFontSize 12 } package "a package" #FFE5D9 { rectangle "a container" { usecase "a use case" << a1 >> as a1 usecase "another use case" << a2 >> as a2 } rectangle "another\ncontainer" { usecase "another use case" << c1 >> as c1 } } actor me me --> c1 << c1 >> : "do something else" @enduml
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@startuml skinparam classAttributeIconSize 0 class Request { -int id Request(int id) int getId() } class Response { -int id -String receiverName Response(int id, String receiverName) int getId() String getReceiverName() } abstract class Receiver { -String name -Receiver next +Receiver(String name) +Receiver setNext(Receiver next) +String getName() +Response receive(Request request) #Response done(Request request) #Response fail(Request request) #{abstract} boolean resolve(Request request) } class OddReceiver { +OddReceiver(String name) #boolean resolve(Request request) } class RangeReceiver { +RangeReceiver(String name) #boolean resolve(Request request) } class ListReceiver { +ListReceiver(String name) #boolean resolve(Request request) } Receiver <--o Receiver Receiver <|-- OddReceiver Receiver <|-- RangeReceiver Receiver <|-- ListReceiver Response <-- Receiver : < Use Request <-- Receiver : < Use @enduml
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@startuml package "IO" { together { interface IO << global functions >> { +read_entry_request(ER: out EntryRequest); +read_exit_request(ER: out ExitRequest); +read_entry_sensor_state(ESS: out EntrySensorState); +read_exit_sensor_state(ESS: out ExitSensorState); +write_signal_state(S: out SignalState); +write_entry_gate_state(E: out EntryGateState); +write_exit_gate_state(E: out ExitGateState); } class SimulatorState << (M,orange) monitor >> { -random_seed : Object -entry_request : EntryRequest -exit_request : ExitRequest -entry_sensor_state : EntrySensorState -exit_sensor_state : ExitSensorState -entry_gate_state : EntryGateState -exit_gate_state : ExitGateState -signal_state : SignalState -car_cnt : Natural -entry_queue_cnt : Natural -exit_queue_cnt : Natural +init_random() .. Getters .. +get_random() : Natural +get_entry_request() : EntryRequest +get_exit_request() : ExitRequest +get_entry_sensor_state() : EntrySensorState +get_exit_sensor_state() : ExitSensorState +get_entry_gate_state() : EntryGateState +get_exit_gate_state() : ExitGateState +get_signal_state() : SignalState +get_car_cnt() : SignalState +get_entry_queue_cnt() : SignalState +get_exit_queue_cnt() : SignalState .. Setters .. +set_entry_request(ER : EntryRequest) +set_exit_request(ER : ExitRequest) +set_entry_sensor_state(ER : EntrySensorState) +set_exit_sensor_state(ER : ExitSensorState) +set_entry_gate_state(ER : EntryGateState) +set_exit_gate_state(ER : ExitGateState) +set_signal_state(S : SignalState) .. Manipulators .. +inc_car_cnt() +dec_car_cnt() +inc_entry_queue_cnt() +dec_entry_queue_cnt() +inc_exit_queue_cnt() +dec_exit_queue_cnt() .. Wait methods .. +wait_entry_gate_open() +wait_exit_gate_open() +wait_entry_gate_closed() +wait_exit_gate_closed() } } together { class EntryGateSimulator << (T,#ADD1B2) Thread >> { +run() } class ExitGateSimulator << (T,#ADD1B2) Thread >> { +run() } class Logger << (T,#ADD1B2) Thread >> { +run() } } class Car << (T,#ADD1B2) Thread >> { +run() } class RequestQueue { +enqueue(timeout_ms : Integer) +enqueue() +receive() } together { class EntryGateRequestQueue { } class ExitGateRequestQueue { } } EntryGateRequestQueue <|-- RequestQueue ExitGateRequestQueue <|-- RequestQueue ExitGateSimulator -> ExitGateRequestQueue EntryGateSimulator -> EntryGateRequestQueue IO -> SimulatorState ExitGateSimulator -> SimulatorState EntryGateSimulator -> SimulatorState Car -> EntryGateRequestQueue Car -> ExitGateRequestQueue Car -> SimulatorState Logger -> SimulatorState @enduml
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@startuml /' Copyright 2017 Government of Canada - Public Services and Procurement Canada - buyandsell.gc.ca Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. '/ title Class Diagram class Wallet { -_seed +pool_name +base_name +name +num +handle +cfg_json +did +verkey } class NodePool { +name +genesis_txn_path +handle +open() +close() } class BaseAgent { +pool +wallet +did +verkey +open() +close() +get_nym() +get_schema() +get_endpoint() } class BaseListeningAgent { +host +port +agent_api_path +schema_cache -_vet_keys() -_schema_info() -_response_from_proxy() -_mro_dispatch() +send_endpoint() +get_claim_def() +process_post() +process_get_txn() +process_get_did() } class AgentRegistrar { +send_nym() +process_post() } class Origin { +send_schema() +process_post() } class Issuer { +send_claim_def() +create_claim() +process_post() } class Prover { -_master_secret +claim_req_json +send_claim_def() +create_claim() +create_master_secret() +store_claim_offer() +store_claim_req() +store_claim() +create_proof() +get_claims() +get_claim_by_claim_uuid() +reset_wallet() +process_post() } class Verifier { +verify_proof() +process_post() } class TrustAnchorAgent { +process_post() } class SRIAgent { +process_post() } class BCRegistrarAgent { +process_post() } class OrgBookAgent { +process_post() } BaseAgent "1" *-left- "1" NodePool BaseAgent "1" *-right- "1" Wallet BaseAgent <|-down- BaseListeningAgent BaseListeningAgent <|-left- AgentRegistrar BaseListeningAgent <|-left- Origin BaseListeningAgent <|-right- Issuer BaseListeningAgent <|-down- Prover BaseListeningAgent <|-down- Verifier AgentRegistrar <|-down- TrustAnchorAgent Origin <|-down- TrustAnchorAgent Issuer <|-right- SRIAgent Verifier <|-right- SRIAgent Issuer <|- BCRegistrarAgent Prover <|-down- OrgBookAgent @enduml
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@startuml hide footbox participant "On-Demand Document Source" as SRC participant "Document Registry / Recipient" as REG SRC -> REG : Register On-Demand Document Entry Request activate REG REG --> SRC : Register On-Demand Document Entry Response deactivate REG @enduml
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@startuml skinparam monochrome true actor Alice <<User>> participant App <<on Aliice Mobile>> participant API participant "Mobile Authen\nProvider" as OTP Alice -> App : Login with username & password App -> API : Request for Token with U&P API -> App : 302 Require Two-factor authen\nBecause password too weak App -> Alice : Display mobile authen require! App -> OTP : Reqrest mobile authen\n for Alice hnote over App : Watch for OTP SMS from Provider OTP -> App : Send OTP SMS to\n Alice's mobile App -> OTP : Authen with OTP from SMS OTP -> App : Return Key App -> API : Request for Token with\nMobile Authen Provider's Key API -> OTP : Verify Key OTP -> API : Approve Key correct API -> App : Response Token App -> Alice : Display Authen Success!! @enduml
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@startuml title __DATA's Class Diagram__\n namespace data { class data.AND { + AND() + toString() } } namespace data { abstract class data.Dataset { - columnHeaders : ArrayList<String> - dataFrame : ArrayList<ArrayList<Double>> - inputCols : ArrayList<Integer> - name : String - outputCols : ArrayList<Integer> + addWholeRow() + createEmptyDataFrame() + findUniques() + getColumnHeaders() + getDataFrame() + getInputCols() + getName() + getOutputCols() + getRow() + getRowExpected() + getWholeRow() + numAttributes() + numEntries() + numInputs() + numOutputs() + setColumnHeaders() + setDataFrame() + setInputCols() + setName() + setOutputCols() } } namespace data { class data.OR { + OR() + toString() } } namespace data { class data.UserSpecified { - mappings : HashMap<String, Double> + UserSpecified() + UserSpecified() - setup() } } namespace data { class data.XOR { + XOR() + toString() } } data.AND -up-|> data.Dataset data.OR -up-|> data.Dataset data.UserSpecified -up-|> data.Dataset data.XOR -up-|> data.Dataset right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml skinparam monochrome true skinparam classAttributeIconSize 0 !startsub default class "UnboundedMultiConsumerChannelStrategy<TEvent>" { } interface "IEventQueueStorageStrategy<TEvent>" "IEventQueueStorageStrategy<TEvent>" <|-- "MultiConsumerChannelStrategy<TEvent>" abstract class "MultiConsumerChannelStrategy<TEvent>" { + IsClosed : bool <<get>> + GetEvents(token: CancellationToken) : IAsyncEnumerable<TEvent> + Enqueue(event: T) : void + Open() : void + Close() : void } "MultiConsumerChannelStrategy<TEvent>" <|-- "UnboundedMultiConsumerChannelStrategy<TEvent>" !endsub @enduml
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@startuml class App class GameObject interface GraphicComponent interface InputComponent interface PhysicComponent class ObjectGraphicComponent class DemoInputComponent class PlayerInputComponent class ObjectPhysicComponent GraphicComponent <|.. ObjectGraphicComponent InputComponent <|.. DemoInputComponent InputComponent <|.. PlayerInputComponent PhysicComponent <|.. ObjectPhysicComponent GameObject *-- ObjectGraphicComponent GameObject *.. DemoInputComponent GameObject *.. PlayerInputComponent GameObject *-- ObjectPhysicComponent class App { +main(String[] args) } class GameObject{ - inputComponent; - physicComponent; - graphicComponent; - name; - velocity - coordinate +GameObject() +createPlayer() +createNpc() +demoUpdate() +update(e:int) +getName() +getVelocity() +setVelocity(acceleration:int) +getCoordinate() +setCoordinate() } interface GraphicComponent{ +update() } interface InputComponent{ +update() } interface PhysicComponent{ +update() } class ObjectGraphicComponent{ +update(gameObject:GameObject) } class DemoInputComponent{ -walkAcceleration +update(gameObject:GameObject,e:int) } class PlayerInputComponent{ -walkAcceleration +update(gameObject:GameObject,e:int) } class ObjectPhysicComponent{ +update(gameObject:GameObject) } @enduml
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@startuml title __POE's Class Diagram__\n package com.m2i.poe { class Main { {static} + main() {static} + isPrime() {static} + getPrimeNumbers() {static} + factorielle() {static} + multiplier_classic() {static} + multiplier_recursif() + sum() + max() + sum() + max() + average() {static} + getPrimeNumbers() {static} + inverse() {static} + permut() {static} + inverse2() } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml entity User entity User.name entity User.email entity User.password entity User.photo entity Access entity Role entity Role.name entity Role.permissions entity Datafile entity Datafile.Text entity Datafile.Path entity Datafile.mimeTime entity Dataset entity Dataset.guid entity Metadata entity Metadata.key entity Metadata.value entity Comment entity Comment.author entity Comment.body entity Comment.parent entity Category entity Category.name entity Category.descriptions User.email -up-* User User.password -r-* User User.name --* User User.photo --* User Role.name --* Role Role.permissions -l-* Role Datafile.Text --* Datafile Datafile.Path --* Datafile Datafile.mimeTime --* Datafile Dataset.guid -up-* Dataset Metadata.key --* Metadata Metadata.value --* Metadata Comment.author --* Comment Comment.body --* Comment Comment.parent --* Comment Category.name --* Category Category.descriptions -up-* Category User "(1,1)"<-down-"(0,*)" Access Role "(1,1)"<-up-"(0,*)" Access User "(1,1) owner"<-r-"(0,*)" Datafile Dataset "(1,1)"<-l-"(0,*)" Access Datafile "(0,*)"-down->"(1,1)" Dataset Category "(1,1)"<-l-"(0,*)" Dataset Metadata "(0,*)" --> "(1,1)" Dataset Category "(1,1) parent"<-"(0,*)" Category Comment "(0,*)" --> "(1,1)" Dataset @enduml
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@startuml class Facade { # $os : OsInterface # $bios : BiosInterface + turnOn() + turnOff() } interface OsInterface { + halt() + getName() } interface BiosInterface { + execute() + waiteForKeyPress() + launch(OsInterface $os) + powerDown() } @enduml
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@startuml skinparam classAttributeIconSize 0 title Proxy Pattern interface ServiceInterface <<interface>> class Proxy class Service ServiceInterface : operation() Proxy : operation() Service : operation() Proxy : - service : Service ServiceInterface <|.. Service ServiceInterface <|.. Proxy Proxy -> Service Client -> ServiceInterface @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface StandalonePriceSetKeyAction [[StandalonePriceSetKeyAction.svg]] extends StandalonePriceUpdateAction { action: String key: String } interface StandalonePriceUpdateAction [[StandalonePriceUpdateAction.svg]] { action: String } @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface CartRemoveDiscountCodeAction [[CartRemoveDiscountCodeAction.svg]] extends CartUpdateAction { action: String discountCode: [[DiscountCodeReference.svg DiscountCodeReference]] } interface CartUpdateAction [[CartUpdateAction.svg]] { action: String } @enduml
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@startuml class interface ICommand { ExecuteAsync() : Task<CommandResult> } abstract class CommandResult { Success : bool } class ValueCommandResult CommandResult <|-- ValueCommandResult class ListCommandResult CommandResult <|-- ListCommandResult class MapCommandResult CommandResult <|-- MapCommandResult class FailedCommandResult CommandResult <|-- FailedCommandResult ICommand --> CommandResult interface ICommandFactory { Create(:CommandInput) : ICommand } ICommandFactory -- ICommand class CommandDescriptor { ImplementingType : Type CommandName : string } interface ICommandRegistry { Register(:Type) Resolve(commandName : string) : CommandDescriptor GetAllRegistrations() : IEnumerable<CommandDescriptor> } ICommandRegistry *-- CommandDescriptor class CommandRegistry implements ICommandRegistry { ctor() ctor(:ICommandRegistry) } CommandRegistry --> ICommandRegistry class CommandFactory implements ICommandFactory CommandFactory o-- ICommandRegistry CommandFactory o-- ICommandServices interface INameValidator { IsValid(name : string) : bool } class NameValidator implements INameValidator CommandRegistry *-- INameValidator interface ISession { Execute(input : string, resultHandler : Action<CommandResult>) } ISession --> CommandResult class Session implements ISession Session *-- ICommandFactory Session *-- IParser interface ICommandServices { Register(:object) Resolve(:Type) : object } class CommandServices implements ICommandServices class Runtime { RegisterCommandType(:Type) RegisterCommandService<T>(:T) NewSession() : ISession } Runtime o-- ISession Runtime *-- ICommandRegistry Runtime *-- ICommandServices @enduml
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@startuml skinparam class { FontColor black BackgroundColor white BorderColor grey FontName Monospaced } package "Lineup" { abstract AbstractLineupSelector { #int gamesPerMatch #String optimizeLineupTeamName #List<Player> alreadySelectedPlayers +Player pickPlayerFromTeam() #{abstract} Map<Player, Double> calculateLineupProbabilities() } AscendingRatingSelection -|> AbstractLineupSelector DescendingRatingSelection --|> AbstractLineupSelector AbstractLineupSelector <|- RandomSelection } package "OldSelection" { class LineupSelector { -int gamesPerMatch -LineupStrategy -String optimizeLineupTeamName +{abstract}Player pickPlayerFromTeam() } enum LineupStrategy { DESCENDING_RATING_STRENGTH AVOID_STRONG_OPPONENTS WHITE_BLACK_PERFORMANCE RANDOM } } @enduml
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@startuml hide footbox title Delete participant "command:DeleteCommand" as DeleteCommand participant "tasklist:TaskList" as TaskList participant "task:Task" as Task participant "athenaUi:AthenaUi" as AthenaUI ->DeleteCommand: execute() activate DeleteCommand DeleteCommand->TaskList: deleteTask() activate TaskList TaskList->Task** activate Task return task return task DeleteCommand->Task++:getTaskRestore() return String DeleteCommand->AthenaUI++: printTaskDeleted() AthenaUI->Task++:getName() return String AthenaUI-->DeleteCommand--: <--DeleteCommand: @enduml
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@startuml ' STYLE START hide empty members skinparam shadowing false ' STYLE END package Model { class "TourInformation" as TourInformation << (S, SkyBlue) struct >> { ~response : Response } class "TourInformationSingleItem" as TourInformationSingleItem << (S, SkyBlue) struct >> { ~response : Response } class "TourViewModel" as TourViewModel << (S, SkyBlue) struct >> { ~title : String ~address : String ~inquiringNumber : String ~imageURLString : String } } package Services { class "ImageCache" as ImageCache << (S, SkyBlue) struct >> { -fileManager -memoryCache -tourImageService -path : URL ~init() ~fetchImage(urlString:cell:) -createMemoryCache(_:_:) -createDiskCache(_:_:) -fetchDiskCache(_:) -downloadImage(_:_:) -isMemoryCached(_:) -isDiskCached(_:) } class "NetworkError" as NetworkError << (E, LightSteelBlue) enum >> { ~networkError ~dataReceiveError ~decodeError } class "TourAPIService" as TourAPIService << (S, SkyBlue) struct >> { -sessionManager : SessionManagerProtocol ~init(sessionManager:) ~search(pageNumber:type:completionHandler:) -makeURL(_:) } class "SessionManagerProtocol" as SessionManagerProtocol << (P, GoldenRod) protocol >> { ~dataTask(with:completionHandler:) } class "TourImageService" as TourImageService << (S, SkyBlue) struct >> { -sessionManager : SessionManagerProtocol ~init(sessionManager:) ~downloadImage(url:completionHandler:) } } package Utility { class "JSONAnalyzer" as JSONAnalyzer << (S, SkyBlue) struct >> { ~decodeJSON(_:data:) } } package ViewController { class "TourInformationViewController" as TourInformationViewController << (C, DarkSeaGreen) >> { ~tourListTableView : UITableView! -tourAPIService -imageCache -tourViewModels -isPaging -pageNumber -totalPage -remainPage -fetchTourInformation(_:type:) -fetchTourInformationSingleItem(_:type:) -nextPaging() -makeTourViewModel(_:) -makeTourSingleViewModel(_:) } package View { class "TourTableViewCell" as TourTableViewCell << (C, DarkSeaGreen) >> { ~mainImageView : UIImageView! ~titleLabel : UILabel! ~addressLabel : UILabel! ~inquiringLabel : UILabel! ~configureCellLabel(_:) ~configureCellImage(data:) ~setDefaultImage() ~prepareForReuse() } } } TourImageService <-- ImageCache TourTableViewCell <-- ImageCache SessionManagerProtocol <-- TourImageService NetworkError <.. TourImageService SessionManagerProtocol <-- TourAPIService NetworkError <.. TourAPIService JSONAnalyzer <.. TourAPIService TourViewModel <.. TourTableViewCell TourAPIService <-- TourInformationViewController ImageCache <-- TourInformationViewController TourViewModel <-- TourInformationViewController TourInformation <.. TourInformationViewController TourInformationSingleItem <.. TourInformationViewController TourTableViewCell <.. TourInformationViewController @enduml
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@startuml class AbandonedTrace implements TrackedUse class BasicDataSource implements DataSource, BasicDataSourceMXBean, MBeanRegistration, AutoCloseable class BasicDataSourceFactory implements ObjectFactory interface BasicDataSourceMXBean interface ConnectionFactory class Constants class ConnectionImpl extends DelegatingConnection class DriverAdapterCPDS implements ConnectionPoolDataSource, Referenceable, Serializable, ObjectFactory class PooledConnectionImpl implements PooledConnection, KeyedPooledObjectFactory class PStmtKeyCPDS extends PStmtKey class DataSourceConnectionFactory implements ConnectionFactory class CPDSConnectionFactory implements PooledObjectFactory, ConnectionEventListener, PooledConnectionManager abstract class InstanceKeyDataSource implements DataSource, Referenceable, Serializable, AutoCloseable abstract class InstanceKeyDataSourceFactory implements ObjectFactory class KeyedCPDSConnectionFactory implements KeyedPooledObjectFactory, ConnectionEventListener, PooledConnectionManager class PerUserPoolDataSource extends InstanceKeyDataSource class PerUserPoolDataSourceFactory extends InstanceKeyDataSourceFactory interface PooledConnectionManager class PoolKey implements Serializable class SharedPoolDataSource extends InstanceKeyDataSource class SharedPoolDataSourceFactory extends InstanceKeyDataSourceFactory class UserPassKey implements Serializable class DelegatingCallableStatement extends DelegatingPreparedStatement implements CallableStatement class DelegatingConnection<C extends Connection> extends AbandonedTrace implements Connection class DelegatingDatabaseMetaData implements DatabaseMetaData class DelegatingPreparedStatement extends DelegatingStatement implements PreparedStatement class DelegatingResultSet extends AbandonedTrace implements ResultSet class DelegatingStatement extends AbandonedTrace implements Statement class DriverConnectionFactory implements ConnectionFactory class DriverManagerConnectionFactory implements ConnectionFactory class BasicManagedDataSource extends BasicDataSource class DataSourceXAConnectionFactory implements XAConnectionFactory class LocalXAConnectionFactory implements XAConnectionFactory class ManagedConnection<C extends Connection> extends DelegatingConnection class ManagedDataSource<C extends Connection> extends PoolingDataSource class PoolableManagedConnection extends PoolableConnection class PoolableManagedConnectionFactory extends PoolableConnectionFactory class TransactionContext interface TransactionContextListener class TransactionRegistry interface XAConnectionFactory extends ConnectionFactory class PoolableCallableStatement extends DelegatingCallableStatement class PoolableConnection extends DelegatingConnection implements PoolableConnectionMXBean class PoolableConnectionFactory implements PooledObjectFactory interface PoolableConnectionMXBean class PoolablePreparedStatement extends DelegatingPreparedStatement class PoolingConnection extends DelegatingConnection implements KeyedPooledObjectFactory class PoolingDataSource<C extends Connection> implements DataSource, AutoCloseable class PoolingDriver implements Driver class PStmtKey class SwallowedExceptionLogger implements SwallowedExceptionListener class Utils @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface DiscountCodeSetMaxApplicationsPerCustomerAction [[DiscountCodeSetMaxApplicationsPerCustomerAction.svg]] extends DiscountCodeUpdateAction { action: String maxApplicationsPerCustomer: Long } interface DiscountCodeUpdateAction [[DiscountCodeUpdateAction.svg]] { action: String } @enduml
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@startuml hide members abstract Equation class Result Equation <|-- Result @enduml
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@startuml class Prescaler { + getPrescaler() : int + getWDTPrescaler() : int + getTMR0Prescaler() : int - <<readonly>> prescalerTMR0 : Dictionary<int, int> - <<readonly>> prescalerWDT : Dictionary<int, int> - getOptionFile() : int } @enduml
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@startuml title: Update Staff Sequence Diagram actor user participant BelanjaYukFE database BelanjaYukDB box "BelanjaYuk.id" #LightBlue participant BelanjaYukBE participant StaffResolver participant StaffService participant UserRepository participant StaffRepository participant UserProfileRepository participant JWTUtility participant BelanjaYukDB end box user -> BelanjaYukFE ++ : update staff menu BelanjaYukFE -> BelanjaYukBE ++ : /graphql update staff note right of BelanjaYukFE content type: application/json request body: mutation { updateStaff( staffId, fullName, phoneNumber, address, noNik, dateOfBirth, email, roleId ) : Staff } end note BelanjaYukBE -> StaffResolver ++ : call StaffResolver StaffResolver -> StaffService ++ : call StaffService note left passing: - context - staffId, - fullName, - phoneNumber, - address, - noNik, - dateOfBirth, - email, - roleId end note StaffService -> JWTUtility: validate token and claim role alt #LightGreen token is not expired alt #LightYellow role is admin or cashier StaffService -> StaffRepository ++ : get staff passing staff id StaffRepository -> BelanjaYukDB ++ : select staff where staffId is passed from request BelanjaYukDB -> StaffRepository -- : staff or null StaffRepository -> StaffService -- : staff or null alt staff is not null StaffService -> UserProfileRepository ++ : get user profile passing user id UserProfileRepository -> BelanjaYukDB ++ : select user profile where user id is passed from request BelanjaYukDB --> UserProfileRepository -- : user profile or null UserProfileRepository --> StaffService -- : user profile or null alt #LightYellow user profile is not null StaffService -> StaffService : create new user profile model StaffService -> StaffRepository ++ : update role and email staff passing staff id StaffRepository -> BelanjaYukDB ++ : update staff set value passed from \n request where staff id is given BelanjaYukDB --> StaffRepository -- : affected row no error StaffRepository --> StaffService -- : affected row no error StaffService -> UserProfileRepository ++ : update user profile passing user id and user profile model UserProfileRepository -> BelanjaYukDB ++ : update user profile set value passed from request where user id is given BelanjaYukDB --> UserProfileRepository -- : affected row no error UserProfileRepository --> StaffService -- : affected row no error StaffService -> StaffRepository ++ : get staff passing staff id StaffRepository -> BelanjaYukDB ++ : select staff where staff id is passed from request BelanjaYukDB --> StaffRepository -- : staff model StaffRepository --> StaffService -- : staff model else user profile is null staffService --> StaffResolver : Error: Not Found StaffResolver --> BelanjaYukBE : Error: Not Found BelanjaYukBE --> BelanjaYukFE: Message: Staff not found end alt StaffService --> StaffResolver : staff model StaffResolver --> BelanjaYukBE : staff model BelanjaYukBE --> BelanjaYukFE : staff model else staff is null StaffService --> StaffResolver : Error: Not Found StaffResolver --> BelanjaYukBE : Error: Not Found BelanjaYukBE --> BelanjaYukFE: Message: Staff not found end alt else error: role is not admin or cashier StaffService --> StaffResolver : Error: Not Authorized StaffResolver --> BelanjaYukBE : Error: Not Authorized BelanjaYukBE --> BelanjaYukFE: Message: You're not authorize end alt else token is expired StaffService --> StaffResolver -- : Error: token expired StaffResolver --> BelanjaYukBE -- : Error: token expired BelanjaYukBE --> BelanjaYukFE -- : Message: token was expired end alt @enduml
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@startuml ' NODES database twapi as "Twitter API" node clean as "Renseprosess" cloud trans as "Google Translate API" node senti as "VADER" rectangle nrk as "NRK Valgomat" rectangle parti1 as "Valgprogramm til partier" node clas as "Tema-klassifiserer" node tfidf as "TFIDF" node user as "Brukeraggregering" node ailearn as "Trening av nevralt nettverk" node net as "Nevralt nettverk" ' RELATIONSHIPS twapi --> clean : Tweets trans <- clean : Tweets clean --> clas : Tweets trans --> senti : Tweets senti --> user : Tweets med sentiment clas --> user : Tweets med tema user --> ailearn : Brukere med tema-sentiment par nrk --> tfidf : valgomat-tekst parti1 --> tfidf : valgprogramm-tekst tfidf --> clas : ordbok for ulike tema ailearn -> net @enduml
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@startuml class List <<interface >> hide circle hide methods hide attributes skinparam defaultFontName Source Code Pro skinparam ClassStereotypeFontColor #1b1f23 skinparam class { BackgroundColor White BorderColor #1b1f23 ArrowColor #1b1f23 FontColor #6f42c1 } skinparam note { BackgroundColor White BorderColor #1b1f23 ArrowColor #1b1f23 FontColor #d73a49 } skinparam stereotype { FontColor #d73a49 } @enduml
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package lattice { class LatticeFactory { .. Constructor .. +LatticeFactory() .. Generators .. {static}+Lattice random(int nb) {static}+Lattice booleanAlgebra(int nb) {static}+Lattice permutationLattice(int n) {static}+Lattice product(Lattice l, Lattice r) {static}+Lattice doublingConvex(Lattice l, DAGraph c) .. Operations .. {static}-recursiveBooleanAlgebra(Node node, Lattice l, int n) {static}-recursivePermutationLattice(Node node, Lattice l, int n) } }
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@startuml interface BitmapCache class DiskCache class DiskLruCache class DoubleCache class MemoryCache class LoaderConfig class DisplayConfig interface ImageLoadListener interface ILoadStrategy abstract BaseLoadStrategy class NetworkLoadStrategy class DrawableLoadStrategy class LocalLoadStrategy class LoadManager class LoadRequest class LoadTask class ImageLoader BitmapCache <|.. DiskCache BitmapCache <|.. DoubleCache BitmapCache <|.. MemoryCache ILoadStrategy <|.. BaseLoadStrategy BaseLoadStrategy <|-- NetworkLoadStrategy BaseLoadStrategy <|-- DrawableLoadStrategy BaseLoadStrategy <|-- LocalLoadStrategy interface BitmapCache { Bitmap get(String key) put(String key, Bitmap value) remove(String key) clearCache() } interface ILoadStrategy { loadImage(LoadRequest request) } abstract class BaseLoadStrategy { {abstract} Bitmap onLoadImage(LoadRequest request) updateImageView(LoadRequest request, Bitmap bitmap) } class DiskCache { DiskLruCache mDiskLruCache } class MemoryCache { LruCache<String, Bitmap> mMemoryCache } DiskCache <.. DiskLruCache DoubleCache <.. MemoryCache DoubleCache <.. DiskCache class ImageLoader { static ImageLoader sInstance LoaderConfig mConfig BitmapCache mCache LoadTask mLoadTask LoadRequest mLoadRequest void get() void init(LoaderConfig config) ImageLoader load(int resID) ImageLoader load(String uri) ImageLoader error(int errorResID) ImageLoader(int placeHoldResID) ImageLoader displayRaw(boolean displayRaw) ImageLoader listener(ImageLoadListener listener) ImageLoader into(ImageView imageView) } class LoadTask { void start() } class DoubleCache { DiskCache mDiskCache; MemoryCache mMemoryCache } ImageLoader <.. LoadTask ImageLoader <.. LoadRequest ImageLoader <.. LoaderConfig ImageLoader <.. BitmapCache LoadRequest <.. DisplayConfig LoadRequest <.. ImageLoadListener class LoadManager { ILoadStrategy getLoader(String uri) } LoadManager <.. ILoadStrategy LoadTask <.. LoadManager @enduml
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@startuml /' observation model with vertical distance input1: const LPoint2D *clp input2: const LPoint2D *rlp input3: double tx input4: double ty input5: double th '/ (*) --> "double x = cos(th) * clp->x - sin(th) * clp->y + tx double y = sin(th) * clp->x + cos(th) * clp->y + ty double pdis = (x - rlp->x) * rlp->nx + (y - rlp->y) * rlp->ny" --> "return(pdis)" --> (*) @enduml
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@startuml class ChromaticAberrationEditor <<sealed>> { + <<override>> OnEnable() : void + <<override>> OnInspectorGUI() : void } class "PostProcessEffectEditor`1"<T> { } "PostProcessEffectEditor`1" "<ChromaticAberration>" <|-- ChromaticAberrationEditor ChromaticAberrationEditor --> "m_SpectralLut" SerializedParameterOverride ChromaticAberrationEditor --> "m_Intensity" SerializedParameterOverride ChromaticAberrationEditor --> "m_FastMode" SerializedParameterOverride @enduml
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@startuml TrackDataTests package edu.oakland.test.admin { class TrackDataTests { + void pointsOnlyConstructorCourseIs0() + void fullDataConstructorcourseInIsCourseOut() + void pointsOnlyConstructorSpeedIs0() + void fullDataConstructorspeedInIsSpeedOut() + void pointsOnlyConstructorValidFalse() + void fullDataConstructorValidTrue() + void pointsOnlyConstructorPointsInArePointsOut() + void fullDataConstructorPointsInArePointsOut() + void noValidDataViaPointsOnlyConstructor() + void noNullDataViaPointsOnlyConstructor() + void noNullDataViaFullDataConstructor() + void noTooLittleDataViaFullDataConstructor() + void noTooMuchDataViaFullDataConstructor() + void noNegativeSpeedViaFullDataConstructor() + void noNegativeCourseViaFullDataConstructor() + void noTooLargeCourseViaFullDataConstructor() } } @enduml
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@startuml skinparam classAttributeIconSize 0 class UniversityExam { + associateTeacherToExam (_teacher: address, _exam: address) } @enduml
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@startuml autonumber 'hide footbox actor "Clinical Chemistry Technologist" as CCT participant ":ClientTestsUI" as UI participant ":ClientTestsController" as CTRL participant ":Company" as COMP participant "clientStore : ClientStore" as CS participant "testStore : TestStore" as TS participant ":ClientMapper" as CM participant ":TestMapper" as TM participant "objDTO : clientListOrderDTO" as CL_DTO participant "objDTO : testListDTO" as TL_DTO activate CCT CCT -> UI : requests to see the historical tests of a client activate UI UI --> CCT : asks to choose the order of the client list (TIN or Name) deactivate UI loop until the actor decides to stop CCT -> UI : chooses the order activate UI UI -> CTRL : clientList = getClientList() activate CTRL CTRL -> COMP : clientStore = getClientStore() activate COMP deactivate COMP ||| alt actor's decision CTRL -> CS : clientListOrder = orderingClientTin() activate CS else ||| CTRL -> CS : clientListOrder = orderingClientName() end alt deactivate CS CTRL -> CM : clientListOrderDTO = clientListOrder.toDto() activate CM create CL_DTO CM -> CL_DTO : clientListOrderDTO deactivate CM CTRL --> UI : clientListOrderDTO deactivate CTRL loop until the actor changes the order of the list or decides to stop UI --> CCT : shows the clients list and asks to select one deactivate UI CCT -> UI : chooses a client activate UI UI -> CTRL : clientTests(client) activate CTRL CTRL -> CM : fromDtoToClient(client) activate CM deactivate CM ||| CTRL -> COMP : testStore = getTestStore() activate COMP deactivate COMP CTRL -> TS : testList = getValidatedTests(client) activate TS deactivate TS ||| CTRL -> TM : testListDTO = testList.toDto() activate TM create TL_DTO TM -> TL_DTO : testListDTO deactivate TM CTRL --> UI : testListDTO deactivate CTRL loop until the actor changes client or decides to stop UI --> CCT : shows the test list from that client with the "VALIDATED" state and asks to select one deactivate UI CCT -> UI : chooses a test activate UI UI -> CTRL : testInfo(test) activate CTRL CTRL -> TM : fromDtoToTest(test) activate TM deactivate TM ||| UI -> CTRL : TestInfoToString(test) deactivate CTRL UI --> CCT : shows the test's information and results deactivate UI end loop end loop end loop deactivate CCT @enduml
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class Actionlog { - actionlog : Stack - redolog : Stack - queue : (int, BytesIO) - current : BytesIO + __init__(name : String, path=None : String) : ActionLog + queue_log(data : BytesIO) : int + ok_log_item(log_queue_ok_num : int) + undo() : BytesIO + redo() : BytesIO } class LogIO { - default_path : String - timeout : int - max_size : int - max_diffs : int - path : String - name : String - current : String - uwrite_queue: BytesIO[] - rwrite_queue: BytesIO[] + __init__(path : String) : LogIO + diff(current : BytesIO, new : BytesIO) : BytesIO + read() : (BytesIO, BytesIO[], BytesIO[]) + flush_write_queue(_=None, __=None) + clear(queue : String) + pop(queue : String) + undo(current : BytesIO, entry : BytesIO) : BytesIO + redo(current : BytesIO, entry : BytesIO, clean=False) : BytesIO } Actionlog *- LogIO
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@startuml autonumber hide footbox title Mengubah Role Actor Administrator boundary Dashboar_V boundary Role_V boundary EditRole_V control Admin_C Entity Role_E Admin_C --> Dashboar_V: load->view() Dashboar_V --> Administrator: Halaman Dashboar Administrator --> Dashboar_V: klik menu Role Dashboar_V --> Admin_C: Role() Admin_C --> Role_E: Role_E --> Admin_C: Admin_C --> Role_V: load->view() Role_V --> Administrator: Halaman Role Administrator --> Role_V: klik tombol EditRole Role_V --> Admin_C: EditRole_V() Admin_C --> EditRole_V: load->view() EditRole_V --> Administrator: Halaman EditRole Administrator --> EditRole_V: Mengisi Inputan dan klik tombol edit note right of Administrator Inputan Role end note EditRole_V --> Admin_C: EditRole() Admin_C --> Role_E: alt isValid() case Role_E --> Admin_C: isValid() Admin_C --> Role_V: load->view() Role_V --> Administrator: Halaman Role else isInvalid() case Role_E --> Admin_C: isInvalid() Admin_C --> EditRole_V: load->view() EditRole_V --> Administrator: Halaman Edit Role end @enduml
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@startuml hide footbox title Accept Invitation: Invitation ACCEPTED autonumber actor Friend boundary Device box "Client" #LightBlue boundary ShoppingListApp end box box "BackEnd" control UserStore control ShoppingManagementController control InvitationManagerService control UserRepository database ShoppingDB end box Friend->Device:Click on invitation Device->ShoppingListApp: Open App activate ShoppingListApp ShoppingListApp-->Friend: Show login Friend->ShoppingListApp: Login ShoppingListApp->UserStore:Login UserStore-->ShoppingListApp: Login OK ShoppingListApp -> ShoppingListApp: Redirect accept invitation ShoppingListApp-->Friend: Show accept invitation page Friend->ShoppingListApp: Accept invitation ShoppingListApp->ShoppingManagementController: acceptInvitation(user, invitedFriend, accepted_YES) activate ShoppingManagementController ShoppingManagementController->InvitationManagerService: acceptInvitation(user, invitedFriend) InvitationManagerService->UserRepository: getUser(userId) UserRepository->UserStore: getUserDetails(user) UserStore-->UserRepository:Return user details UserRepository-->InvitationManagerService:Return User InvitationManagerService->UserRepository:addFriend(invitedFriend) UserRepository->ShoppingDB:saverUser(user) ShoppingDB-->UserRepository: saved OK UserRepository --> InvitationManagerService: Friend Added InvitationManagerService --> ShoppingManagementController: Friend Added autonumber resume "<font color=blue><b>Message " ShoppingManagementController --> ShoppingListApp: HTTP_OK deactivate ShoppingManagementController ShoppingListApp-->Friend: Adding confirmation deactivate ShoppingListApp @enduml
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--- @startuml title Start with an action (*) --> "check input" if "input is verbose" then --> [Yes] "turn on verbosity" --> "run command" as run else --> [No] do something --> run endif -->(*) @enduml --- @startuml title Start with an if (*) --> if "input is verbose" then --> [Yes] "turn on verbosity" --> "run command" as run else --> [No] do something --> run endif -->(*) @enduml
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@startuml title __SEVENTH's Class Diagram__\n namespace cn.shui.learning_plan.offer.seventh { class cn.shui.learning_plan.offer.seventh.Offer26 { + isSubStructure() + isSubStructure2() - isSame() - recur() } } namespace cn.shui.learning_plan.offer.seventh { class cn.shui.learning_plan.offer.seventh.Offer27 { + mirrorTree() + mirrorTree2() } } namespace cn.shui.learning_plan.offer.seventh { class cn.shui.learning_plan.offer.seventh.Offer28 { + isSymmetric() - help() } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml class TMP_SpriteCharacterPropertyDrawer { m_GlyphSelectedForEditing : int + <<override>> OnGUI(position:Rect, property:SerializedProperty, label:GUIContent) : void + <<override>> GetPropertyHeight(property:SerializedProperty, label:GUIContent) : float DrawSpriteGlyph(position:Rect, property:SerializedProperty) : void } PropertyDrawer <|-- TMP_SpriteCharacterPropertyDrawer @enduml
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@startuml 'https://plantuml.com/sequence-diagram title 'line marker initializing' autonumber IDEA --> project : project opened project --> ProjectUttInitializer : initialize project info ProjectUttInitializer --> ProjectInfoService : initialize project info ProjectInfoService --> ProjectInfoService : setup managers ProjectInfoService --> UttLineMarkerProvider : setup line marker provider UttLineMarkerProvider --> UttLineMarkerProvider : initialize Method association map key-Language UttLineMarkerProvider --> ProjectInfoService ProjectInfoService --> UttCodeManageService : initialize code checker and so on UttCodeManageService --> UttCodeManageService : initialize code checker map key:Language-TestFramework UttCodeManageService --> ProjectInfoService ProjectInfoService --> DependenceManager : check dependencies DependenceManager --> ProjectInfoService ProjectInfoService --> project @enduml
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@startuml participant TargetMethod as target participant Refresh as refresh participant LocalCache as local participant RedisCache as redis participant DB as data group cached in local target -> refresh : check refresh activate refresh refresh -> local : find local cache activate local refresh <- local : return local cache deactivate local target <- refresh : return local cache deactivate refresh end 'newpage group cached in redis target -> refresh : check refresh activate refresh refresh -> local : find local cache activate local local -> redis : find redis cache activate redis local <- redis : return redis cache deactivate redis refresh <- local : return local cache deactivate local target <- refresh : return local cache deactivate refresh end 'newpage group nothing cached target -> refresh : check refresh activate refresh refresh -> local : find local cache activate local local -> redis : find redis cache activate redis redis -> data : find data activate data redis <- data : return data deactivate data local <- redis : return redis cache deactivate redis refresh <- local : return local cache deactivate local target <- refresh : return local cache deactivate refresh end group key changed target -> refresh : check refresh activate refresh group background job refresh -> redis : check key activate refresh activate redis refresh <- redis : key not exist deactivate redis refresh -> data : find new data activate data refresh <- data : return new data deactivate data refresh -> redis : refresh new data refresh -> local : refresh new data deactivate refresh end refresh -> local : find local cache activate local refresh <- local : return local cache deactivate local target <- refresh : return local cache deactivate refresh end @enduml
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@startuml actor user user --> NuSchedule : list NuSchedule --> Parser ++ : parse() Parser --> NuSchedule -- : PrintFullListCommand NuSchedule --> PrintFullListCommand ++ : execute() PrintFullListCommand --> UI ++ : PrintEventList() UI --> EventList ++: getEventList() EventList --> UI -- : eventList UI --> PrintFullListCommand -- PrintFullListCommand --> NuSchedule -- @enduml
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@startuml abstract class Player{ String name + Attack() +Defense() } together { class Guards class Forwards class Translator{ ForignCenter player Attack(){player.Attack()} } class ForeignCenter{ +Attack() +Defense() } Forwards--up|>Player Guards--up|>Player Translator--up|>Player Translator--right>ForeignCenter @enduml
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Actor User as u [Mobile app] as inter [Joken] as joke [API Server] as serv [Auth0] as auth [Data Model] as model [Controller] as controller u <-right-> inter: smartphone Android inter <-down-> auth: Manage authentification (Facebok ou Google) inter <-right-> joke: JWT communication joke -down- serv serv <-right-> model : update data model <-down-> controller : send data serv <--> controller : send respo
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@startuml skinparam componentStyle uml2 skinparam nodesep 1 skinparam ranksep 1 node Zookeeper { () "+/config/changes (child)" as config_changes } node Kafka { package Server { component KafkaApis { () "+ApiVersions" package "Admin API" { () "+DescribeConfigs" as kafkaapis_describe_configs () "+AlterConfigs" as kafkaapis_alter_configs () "+CreateTopics" as kafkaapis_create_topics () "+DeleteTopics" as kafkaapis_delete_topics } package "Metadata API" { () "+Metadata" as kafkaapis_metadata () "-UpdateMetadata" as kafkaapis_update_metadata } package "Record API" { () "+Produce" as kafkaapis_produce () "+Fetch" as kafkaapis_fetch () "+DeleteRecords" as kafkaapis_delete_records } package "Replica API" { () "-LeaderAndIsr" as kafkaapis_leader_and_isr () "-StopReplica" as kafkaapis_stop_replicas } package "Offset API" { () "+ListOffsets" as kafkaapis_list_offsets () "-OffsetForLeaderEpoch" as kafkaapis_offset_for_leader_epoch } package "Offset Commit/Fetch API" { () "+FindCoordinator" as kafkaapis_find_coordinator () "+OffsetCommit" as kafkaapis_offset_commit () "+OffsetFetch" as kafkaapis_offset_fetch } package "Group API" { () "+ListGroups" as kafkaapis_list_groups () "+DescribeGroups" as kafkaapis_describe_groups } package "Group Membership API" { () "+JoinGroup" as kafkaapis_join_groups () "+SyncGroup" as kafkaapis_sync_groups () "+LeaveGroup" as kafkaapis_leave_groups () "+Heartbeat" as kafkaapis_heartbeat } package "Transaction API" { () "+InitProducerId" as kafkaapis_init_producer_id () "+AddPartitionsToTxn" as kafkaapis_add_partitions_to_txn () "+AddOffsetsToTxn" as kafkaapis_add_offsets_to_txn () "+EndTxn" as kafkaapis_end_txn () "+TxnOffsetCommit" as kafkaapis_txn_offset_commit () "-WriteTxnMarkers" as kafkaapis_write_txn_markers } package "Authorization API" { () "+DescribeAcls" as kafkaapis_describe_acls () "+CreateAcls" as kafkaapis_create_acls () "+DeleteAcls" as kafkaapis_delete_acls } } [AdminManager] -- kafkaapis_describe_configs [AdminManager] -- kafkaapis_alter_configs [AdminManager] -- kafkaapis_create_topics [AdminManager] -- kafkaapis_delete_topics [MetadataCache] -- kafkaapis_metadata [ReplicaManager] -- kafkaapis_update_metadata [ReplicaManager] -- kafkaapis_produce [ReplicaManager] -- kafkaapis_fetch [ReplicaManager] -- kafkaapis_delete_records [ReplicaManager] -- kafkaapis_leader_and_isr [GroupCoordinator] -- kafkaapis_leader_and_isr [TransactionCoordinator] -- kafkaapis_leader_and_isr [ReplicaManager] -- kafkaapis_stop_replicas [GroupCoordinator] -- kafkaapis_stop_replicas [ReplicaManager] -- kafkaapis_list_offsets [ReplicaManager] -- kafkaapis_offset_for_leader_epoch [TransactionCoordinator] -- kafkaapis_find_coordinator [GroupCoordinator] -- kafkaapis_find_coordinator [GroupCoordinator] -- kafkaapis_offset_commit [GroupCoordinator] -- kafkaapis_offset_fetch [GroupCoordinator] -- kafkaapis_list_groups [GroupCoordinator] -- kafkaapis_describe_groups [GroupCoordinator] -- kafkaapis_join_groups [GroupCoordinator] -- kafkaapis_sync_groups [GroupCoordinator] -- kafkaapis_leave_groups [GroupCoordinator] -- kafkaapis_heartbeat kafkaapis_init_producer_id -- [TransactionCoordinator] kafkaapis_add_partitions_to_txn -- [TransactionCoordinator] kafkaapis_add_offsets_to_txn -- [TransactionCoordinator] kafkaapis_end_txn -- [TransactionCoordinator] kafkaapis_txn_offset_commit -- [GroupCoordinator] kafkaapis_write_txn_markers -- [GroupCoordinator] kafkaapis_write_txn_markers -- [ReplicaManager] [Authorizer] -- kafkaapis_describe_acls [Authorizer] -- kafkaapis_create_acls [Authorizer] -- kafkaapis_delete_acls [ReplicaManager] -> [MetadataCache] : updates and uses [MetadataCache] <- [AdminManager] : uses config_changes -- [DynamicConfigManager] : change notification } } @enduml
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@startuml package Controllers #DDDDDD { abstract class AbstractTableModel class DataTableModel<T> extends AbstractTableModel { -ArrayList<T> dataList; +T getElementAtRow(int row) } class DataIconTableModel<T extends IconViewModel> extends DataTableModel class ScheduleTableModel<Schedulepisode> extends DataIconTableModel class ViewController { -SplitView contentManager -ActionListener onProgramDownloaded -ActionListener onScheduleClicked -ActionListener onScheduleDownloadComplete -ActionListener onChannelClicked -ActionListener onChannelDownloadComplete -ActionListener onSettingsChanged -ActionListener onMenuClicked -void doUpdateChannels() -void handleError(Exception e, int viewIndex) } class GUI { -ViewController controller } ViewController *-- GUI } class Main { +{static} void main(String[] args) } GUI *-- Main package Endpoint #DDDDDD { abstract class AbstractBackgroundWorker<T> extends SwingWorker { -ActionListener listener; -String dataUri; -Exception failedException; #T doInBackground() #void done() {abstract} T getData(String url) throws Exception } class GetDataBackgroundWorker<T> extends AbstractBackgroundWorker { -EndpointAPIReader<T> dr; #T getData(String url) } class GetDataListBackgroundWorker<T, U extends ArrayList<T>> extends AbstractBackgroundWorker { -EndpointAPIReader<T> dr; #U getData(String url) } class GetSchedulesBackgroundWorker extends GetDataListBackgroundWorker { #ArrayList<Scheduledepisode> getData(String url) } class GetImageBackgroundWorker<Image> extends AbstractBackgroundWorker { #Image getData(String url) } class EndpointAPIReader<T> { -Class<T> typeParameterClass; +ArrayList<T> getDataListFromUri(String uri) +T getDataFromUri(String uri) {static} Image getImageFromUri(String uri) } class NodeReader<T> { -Class<T> typeParameterClass; +Node findClassNodeInChilds(Node parentNode) +{static} Node findNodeByNameInChilds(Node parentNode, String nameToFind) +T nodeToObject(Node nodeToConvert) +ArrayList<T> getObjectListFromNode(Node nodeListContainer) } EndpointAPIReader *-- NodeReader AbstractBackgroundWorker *-- EndpointAPIReader } package Models #DDDDDD { annotation ApiModel annotation ApiModelData annotation TableDisplay abstract class IconViewModel class Channel extends IconViewModel { -int id -String name -String image } class Scheduledepisode extends IconViewModel { -int episodeid -String title -Date starttimeutc -Date endtimeutc -Program program -String imageurl } class Program extends IconViewModel { -int id -String name -String broadcastinfo -String programimage -String description } class Pagination { -int id -String name -String broadcastinfo -String programimage -String description } } package Views #DDDDDD { class TableIconView<T extends IconViewModel> { #int[] getIconColumns() +void setColumnWidth(int columnIndex, int width) +T getSelectedItem() +void setOnListItemClickListener(ActionListener onListItemClickListener) +void scrollTo(int index) { } class TableScheduleView extends TableIconView { -ArrayList<Scheduledepisode> data; +void scrollToCurrent() } class AboutView class ErrorView class LoadingView class Menu class PreferencesView { -ActionListener listener; +PreferencesView(ActionListener listener, int updateInterval) } class ContentViewSwitcher { -JPanel currentView; +void changeViewTo(JPanel view) +void clear() } class SplitView { -ContentViewManager[] viewManagers +void changeViewTo(int index, JPanel view) +void clear(int i) } class StatusBar { +void setText(String text) } SplitView *-- ContentViewSwitcher } ViewController *-- Views ViewController *-- Endpoint EndpointAPIReader *-- ApiModel EndpointAPIReader -- Pagination NodeReader *-- ApiModel NodeReader *-- ApiModelData TableIconView *-- TableDisplay DataTableModel *-- TableDisplay @enduml
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@startuml skinparam ArrowColor red skinparam ArrowFontColor blue skinparam ArrowFontName Helvetica skinparam ArrowFontSize 14 skinparam ArrowFontStyle bold skinparam ArrowThickness 2 class Class1 { -attribute1 : int +method1() : void } class Class2 { -attribute2 : int +method2() : void } Class1 --> Class2 @enduml
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' Documentazione: https://plantuml.com/class-diagram @startuml ' START STYLE skinparam { monochrome true 'shadowing false classBackgroundColor white noteBackgroundColor white classAttributeIconSize 0 } hide circle ' END STYLE title Factory Method: Armeria hide members class TestArmeria class Armeria interface Arma <<interface>> class Fucile implements Arma class Pistola implements Arma interface Munizioni <<interface>> class MunizioniPesanti implements Munizioni class MunizioniLeggere implements Munizioni TestArmeria --> Armeria TestArmeria --> Arma Fucile --> Munizioni Pistola --> Munizioni Armeria --> Fucile Armeria --> Pistola Armeria --> MunizioniPesanti Armeria --> MunizioniLeggere @enduml
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