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@startuml scale max 4096 width skinparam nodesep 100 hide circle class klasse class arkivdel class mappe class registrering class dokumentbeskrivelse class skjerming { <b>tilgangsrestriksjon</b> <b>skjermingshjemmel</b> <b>skjermingMetadata</b> skjermingDokument skjermingsvarighet skjermingOpphoererDato } klasse "0..1" o--> "0..*" mappe arkivdel "1..*" o--> "0..*" mappe mappe "1" o--> "0..*" registrering registrering "1" o--> "0..*" dokumentbeskrivelse klasse "0..*" o-> "0..1" skjerming arkivdel "0..*" o-> "0..1" skjerming arkivdel -[hidden]- klasse mappe "0..*" o-> "0..1" skjerming registrering "0..*" o-> "0..1" skjerming dokumentbeskrivelse "0..*" o-> "0..1" skjerming @enduml
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@startuml 'https://plantuml.com/sequence-diagram group sd saveData loop till bye command NusMaze --> NusMaze: saveCurrentData() activate NusMaze #DarkSalmon NusMaze --> ":AliasStorage": saveData() activate ":AliasStorage" ":AliasStorage" ---> DataEncoder: encodeAlias(blockAlias) activate DataEncoder DataEncoder ---> ":AliasStorage": encodedData deactivate DataEncoder ":AliasStorage" ---> Files: write(filepath, encodedData); activate Files deactivate Files ":AliasStorage" --> NusMaze deactivate ":AliasStorage" NusMaze --> ":DailyRouteStorage": saveData() activate ":DailyRouteStorage" ":DailyRouteStorage" ---> DataEncoder: encodeDailyRoute(dailyRoute) activate DataEncoder DataEncoder ---> ":DailyRouteStorage": encodedData deactivate DataEncoder ":DailyRouteStorage" ---> Files: write(filepath, encodedData); activate Files deactivate Files ":DailyRouteStorage" --> NusMaze deactivate ":DailyRouteStorage" NusMaze --> ":FavouriteStorage": saveData() activate ":FavouriteStorage" ":FavouriteStorage" ---> DataEncoder: encodeFavourite(favourite) activate DataEncoder DataEncoder ---> ":FavouriteStorage": encodedData deactivate DataEncoder ":FavouriteStorage" ---> Files: write(filepath, encodedData); activate Files deactivate Files ":FavouriteStorage" --> NusMaze deactivate ":FavouriteStorage" NusMaze --> ":HistoryStorage": saveData() activate ":HistoryStorage" ":HistoryStorage" ---> DataEncoder: encodeHistory(history) activate DataEncoder DataEncoder ---> ":HistoryStorage": encodedData deactivate DataEncoder ":HistoryStorage" ---> Files: write(filepath, encodedData); activate Files deactivate Files ":HistoryStorage" --> NusMaze deactivate ":HistoryStorage" NusMaze --> ":NotesStorage": saveData() activate ":NotesStorage" ":NotesStorage" ---> DataEncoder: encodeNotes(nusMap) activate DataEncoder DataEncoder ---> ":NotesStorage": encodedData deactivate DataEncoder ":NotesStorage" ---> Files: write(filepath, encodedData); activate Files deactivate Files ":NotesStorage" --> NusMaze deactivate ":NotesStorage" deactivate NusMaze #DarkSalmon end end @enduml
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@startuml title Trait Hierarchy abstract class BaseClient { <color:green> {abstract} &Config get_config() <color:green> {abstract} &HttpClient get_http() <color:green> {abstract} RwLockReadGuard<Option<Token>> get_token() <color:green> {abstract} RwLockWriteGuard<Option<Token>> get_token_mut() <color:green> {abstract} &Credentials get_creds() <color:green> {abstract} ClientResult<Option<Token>> refetch_token() ClientResult<()> refresh_token() String endpoint_url() ClientResult<Headers> auth_headers() ClientResult<()> write_token_cache() ClientResult<Token> fetch_access_token() } abstract class OAuthClient extends BaseClient{ <color:green> {abstract} {abstract} &OAuth get_oauth() <color:green> {abstract} {abstract} ClientResult<()> request_token() ClientResult<()> auto_reauth() Option<Token> read_token_cache() } class AuthCodeSpotify implements OAuthClient{ &Config get_config() &HttpClient get_http() RwLockReadGuard<Option<Token>> get_token() RwLockWriteGuard<Option<Token>> get_token_mut() &Credentials get_creds() ClientResult<Option<Token>> refetch_token() &OAuth get_oauth() ClientResult<()> request_token() } class AuthCodePkceSpotify implements OAuthClient{ &Config get_config() &HttpClient get_http() RwLockReadGuard<Option<Token>> get_token() RwLockWriteGuard<Option<Token>> get_token_mut() &Credentials get_creds() ClientResult<Option<Token>> refetch_token() &OAuth get_oauth() ClientResult<()> request_token() } class ClientCredsSpotify implements BaseClient{ &Config get_config() &HttpClient get_http() RwLockReadGuard<Option<Token>> get_token() RwLockWriteGuard<Option<Token>> get_token_mut() &Credentials get_creds() ClientResult<Option<Token>> refetch_token() } @enduml
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@startuml package Common { package RelationType { } class DragContext { } abstract class AEntityGraphic extends BorderPane implements IEntityGraphic { } abstract class AEntityGraphicController implements IEntityGraphicController { } class DialogAddRelation { } class DialogNoteEdit { } enum DialogNoteEditoMode { } class DialogRelationEditNoteG { } class DialogRelationEditOEG { } interface IEntityGraphic extends ISelectionableEntityGraphic { } interface IEntityGraphicController { } interface INoteGraphic extends IEntityGraphic { } interface INoteGraphicController extends IEntityGraphicController { } interface IRelationGraphic { } interface IRelationGraphicController { } interface ISelectionableEntityGraphic { } class NoteGraphic extends AEntityGraphic implements INoteGraphic { } class NoteGraphicController extends AEntityGraphicController { } class NoteShape extends Path { } class RelationGraphic implements ISelectionableEntityGraphic { } class Border { } enum BorderEnum { } enum Direction { } enum RelationTypeEnum { } class RelationGraphicController implements IRelationGraphicController { } } DialogNoteEdit +-- DialogNoteEditMode RelationGraphic +-- Border RelationGraphic +-- BorderEnum RelationGraphic +-- Direction RelationGraphic +-- RelationTypeEnum AEntityGraphic --> Point2D AEntityGraphic --> ObjectProperty AEntityGraphic --> Color AEntityGraphic --> IRelationGraphic AEntityGraphic ..> IRelationGraphic AEntityGraphic ..> Point2D AEntityGraphic ..> Color AEntityGraphicController ..> ContextMenu AEntityGraphicController ..> MenuItem AEntityGraphicController ..> IDiagramEditorController AEntityGraphicController ..> Point2D AEntityGraphicController ..> IRelationGraphic AEntityGraphicController --> IRelationGraphic AEntityGraphicController --> Point2D DialogAddRelation --> IRelationGraphic DialogNoteEdit --> NoteGraphic DialogRelationEditNoteG --> IRelationGraphic DialogRelationEditOEG --> IRelationGraphic NoteGraphic --> IEntityGraphicController NoteGraphic --> NoteShape NoteGraphic --> Text NoteGraphic --> Color NoteGraphic --> RelationTypeEnum NoteGraphic ..> Color NoteGraphicController --> Color NoteGraphicController ..> Color RelationGraphic --> Line RelationGraphic --> RelationTypeEnum RelationGraphic --> Color RelationGraphic --> Text RelationGraphic --> Shape RelationGraphic --> Polygon RelationGraphic --> IEntityGraphic RelationGraphic --> Circle RelationGraphic ..> Group RelationGraphic ..> RelationTypeEnum RelationGraphic ..> Circle RelationGraphicController --> IEntityGraphic RelationGraphicController --> RelationiTypeEnum RelationGraphicController --> Color RelationGraphicController ..> RelationTypeEnum RelationGraphicController ..> Color @enduml
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@startuml actor DA as "Data Analyst" rectangle Database rectangle "Report System" { 'Creating usecases usecase UC1 as "Capital City Report" usecase UC2 as "Country Report" usecase UC3 as "City Report" usecase UC4 as "Population Report" usecase UC5 as "Languages and number of speakers" 'Linking items together DA <-- UC1 DA <-- UC2 DA <-- UC3 DA <-- UC4 DA <-- UC5 UC1 - Database UC2 - Database UC3 - Database : Provide data UC4 - Database UC5 -- Database } @enduml
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@startuml ima scale 2 left to right direction skinparam RectangleBackgroundColor white skinparam sequence { ArrowColor black ActorBorderColor black ActorBackgroundColor white } rectangle DSP as dsp actor Dr.Alice as alice rectangle IMA as ima dsp <--- alice : 1 dsp ---> alice : 2 alice ---> ima : 3 alice <--- ima : 4 @enduml
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@startuml skinparam DefaultFontName "Lucida Sans Typewriter" skinparam UseCase{ BorderColor DarkSlateBlue BackgroundColor whitesmoke } skinparam Note{ BorderColor DarkSlateBlue BackgroundColor LightYellow } skinparam Actor{ BorderColor DarkSlateBlue BackgroundColor whitesmoke } skinparam ArrowColor DarkSlateBlue 'Generell zum Lesen von Use-Case-Diagrammen einfacher: left to right direction actor :Kundin: as customer rectangle Shopsystem { usecase ({abstract}\n<i>Artikel kaufen</i>) as ArtikelKaufen usecase (eBook kaufen) as eBookKaufen usecase (Buch per Versand kaufen) as BuchKaufen customer -- eBookKaufen customer -- BuchKaufen eBookKaufen -|> ArtikelKaufen ArtikelKaufen <|- BuchKaufen } @enduml
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@startuml participant ca.c participant x509 database Certifactes group Load CA and check certificate validity ca.c -> ca.c : EVP_PKEY *cakey = load_key() ca.c -> ca.c : X509 *cacert = load_cert() ca.c -> x509 : X509_check_private_key(cacert, cakey) ca.c <-- x509 : SUCCESS|FAILURE end group Load CSR and check validity ca.c -> x509 : PEM_read_bio_X509_REQ ca.c <-- x509 : X509_REQ *req alt if self-signed ca.c -> x509 : X509_REQ_check_private_key(req, cakey) ca.c <-- x509 : SUCCESS|FAILURE end ca.c -> x509 : X509_REQ_get0_pubkey(req) ca.c <-- x509 : EVP_PKEY *pkreq ca.c -> x509 : X509_REQ_verify(req, pkreq) ca.c <-- x509 : SUCCESS|FAILURE end group Create certificate from CSR group New serial number ca.c -> ca.c : Generate serial no ca.c -> Certifactes : Check for uniqueness ca.c <-- Certifactes : SUCCESS|FAILURE end ca.c -> x509 : X509_set_serialNumber() ca.c <-- x509 : SUCCESS|FAILURE ca.c -> x509 : X509_REQ_get_subject_name(req) ca.c <-- x509 : X509_NAME *name ca.c -> x509 : X509_get_subject_name(cacert) ca.c <-- x509 : X509_NAME *caname alt check policy ca.c -> ca.c : check_policy(name, caname) end ca.c -> x509 : X509_set_issuer_name(ret, caname) ca.c <-- x509 : SUCCESS|FAILURE ca.c -> x509 : X509_set_subject_name(name) ca.c <-- x509 : SUCCESS|FAILURE ca.c -> ca.c : set_cert_times() ca.c -> x509 : X509_REQ_get0_pubkey(req) ca.c <-- x509 : EVP_PKEY *pubkey ca.c -> x509 : X509_set_pubkey(pubkey) ca.c <-- x509 : SUCCESS|FAILURE alt Add v3 extensions ca.c -> ca.c : X509V3_set_nconf(...) note right: From config ca.c -> ca.c : copy_extensions(...) note right: from CSR end ca.c -> x509 : X509_sign ca.c <-- x509 : SUCCESS|FAILURE end group Database storage ca.c -> Certifactes : Store certifcate ca.c <-- Certifactes : SUCCESS|FAILURE end @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface GraphQLExtensionPredicateEvaluationFailedError [[GraphQLExtensionPredicateEvaluationFailedError.svg]] extends GraphQLErrorObject { code: String errorByExtension: [[ErrorByExtension.svg ErrorByExtension]] } interface GraphQLErrorObject [[GraphQLErrorObject.svg]] { code: String } @enduml
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@startuml title Flow latency check box flow-monitoring topology participant TickBolt participant FlowCacheBolt participant IslCacheBolt participant StatsBolt participant ActionBolt participant RerouteBolt end box control flow.monitoring.stats participant stats control flow.monitoring.reroute participant reroute TickBolt -> FlowCacheBolt : tick activate FlowCacheBolt FlowCacheBolt -> ActionBolt : flows with server42 stats activate ActionBolt ActionBolt -> ActionBolt : detect SLA violations ActionBolt -> flow.monitoring.reroute : reroute request deactivate ActionBolt flow.monitoring.reroute -> reroute : reroute request FlowCacheBolt -> IslCacheBolt : flows without server42 stats deactivate FlowCacheBolt activate IslCacheBolt IslCacheBolt -> IslCacheBolt : calculate actual latency for flows IslCacheBolt -> StatsBolt : flows with calculated latency activate StatsBolt StatsBolt -> flow.monitoring.stats : calculated latency for flow deactivate StatsBolt flow.monitoring.stats -> stats : calculated latency for flow IslCacheBolt -> ActionBolt : flows with calculated latency deactivate IslCacheBolt activate ActionBolt ActionBolt -> ActionBolt : detect SLA violations ActionBolt -> flow.monitoring.reroute : reroute request deactivate ActionBolt flow.monitoring.reroute -> reroute : reroute request @enduml
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@startuml hide empty description [*] --> State1 State1 --> [*] State1 : this is a string State1 : this is another string State1 -> State2 State2 --> [*] @enduml
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@startuml skinparam monochrome true left to right direction actor Person as A1 actor System as A2 usecase Registration as u1 usecase Authentication as u2 A1 -- u2 A1 -- u1 u2 -- A2 u1 -- A2 @enduml
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@startuml class App { parent: root; start() main() } class controller { CheckBox choice1; CheckBox choice2; deleteButton; editButton; addButton; addList; closeList; deleteList; } class Item { complete : boolean text : String date : String setComplete() isComplete() setText() setDate() getText() getDate() } class ToDoList { name : String items : List<Item> setTitle() getTitle() setItem(item, index) getItem(index) addItem(item) removeItem(item) displayList(filter) } class ToDoListCollection { lists : List<ToDoList> addList(list) removeList(list) saveList() loadList(file) } enum Filter { ALL COMPLETE INCOMPLETE } App -- controller controller -- ToDoListCollection ToDoList <|-- Item ToDoListCollection <|-- ToDoList @enduml
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@startuml enum mastermind.types.Error [[java:jprieto.mastermind.types.Error]] { DUPLICATED WRONG_CHARACTERS WRONG_LENGTH } enum mastermind.types.StateValue [[java:jprieto.mastermind.types.StateValue]] { INITIAL IN_GAME RESUME EXIT } enum mastermind.types.Color [[java:jprieto.mastermind.types.Color]] { RED BLUE YELLOW GREEN ORANGE PURPLE NULL +{static}int length() } @enduml
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@startuml App <|-- AppTest App : static void main(String[] args) throws IOException App : public static ArrayList<String> createNameList(Scanner scan) throws IOException App : public static ArrayList<String> sortNameList(ArrayList<String> arr) App : public static void outputNameList(ArrayList<String> arr, FileWriter myFile) throws IOException AppTest : void createNameList() throws IOException AppTest : void sortNameList() AppTest : void outputNameList() throws IOException @enduml
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@startuml class Solution43 { +main(String[]) -String getSiteName() -String getAuthorName() -boolean checkForJavaScriptFolder() -boolean checkForCSSFolder() } class Folders { +void createWebsite(String siteName) +void createHTMLFile(String siteName, String authorName) +void createJavaScriptFolder(String siteName, boolean js) +void createCSSFolder(String siteName, boolean css) } Solution43 --o Folders @endumll
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@startuml title __ASPROJ.HILIBRARY's Class Diagram__\n namespace com.example.hi_library { class com.example.hi_library.BuildConfig { } } namespace com.example.hi_library { namespace log { class com.example.hi_library.log.HiLog { } } } namespace com.example.hi_library { namespace log { abstract class com.example.hi_library.log.HiLogConfig { } } } namespace com.example.hi_library { namespace log { class com.example.hi_library.log.HiLogManager { } } } namespace com.example.hi_library { namespace log { class com.example.hi_library.log.HiLogMo { } } } namespace com.example.hi_library { namespace log { class com.example.hi_library.log.HiLogType { } } } namespace com.example.hi_library { namespace log { namespace formatter { interface com.example.hi_library.log.formatter.HiLogFormatter { } } } } namespace com.example.hi_library { namespace log { namespace formatter { class com.example.hi_library.log.formatter.HiStackTraceFormatter { } } } } namespace com.example.hi_library { namespace log { namespace formatter { class com.example.hi_library.log.formatter.HiThreadFormatter { } } } } namespace com.example.hi_library { namespace log { namespace printer { class com.example.hi_library.log.printer.HiConsolePrinter { } } } } namespace com.example.hi_library { namespace log { namespace printer { interface com.example.hi_library.log.printer.HiLogPrinter { } } } } namespace com.example.hi_library { namespace log { namespace printer { class com.example.hi_library.log.printer.HiViewPrinter { } } } } namespace com.example.hi_library { namespace log { namespace printer { class com.example.hi_library.log.printer.HiViewPrinterProvider { } } } } namespace com.example.hi_library { namespace log { namespace utils { class com.example.hi_library.log.utils.HiDisplayUtil { } } } } namespace com.example.hi_library { namespace log { namespace utils { class com.example.hi_library.log.utils.HiStackTraceUtil { } } } } namespace com.example.hi_library { namespace log { namespace utils { class com.example.hi_library.log.utils.HiViewUtil { } } } } com.example.hi_library.log.HiLogManager o-- com.example.hi_library.log.HiLogConfig : config com.example.hi_library.log.formatter.HiStackTraceFormatter .up.|> com.example.hi_library.log.formatter.HiLogFormatter com.example.hi_library.log.formatter.HiThreadFormatter .up.|> com.example.hi_library.log.formatter.HiLogFormatter com.example.hi_library.log.printer.HiConsolePrinter .up.|> com.example.hi_library.log.printer.HiLogPrinter com.example.hi_library.log.printer.HiViewPrinter .up.|> com.example.hi_library.log.printer.HiLogPrinter com.example.hi_library.log.printer.HiViewPrinter o-- com.example.hi_library.log.printer.HiViewPrinter.LogAdapter : adapter com.example.hi_library.log.printer.HiViewPrinter o-- com.example.hi_library.log.printer.HiViewPrinterProvider : viewProvider right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml SafeIsland_CredentialIssuance autonumber skinparam sequenceArrowThickness 3 skinparam roundcorner 10 skinparam maxmessagesize 300 box "Issuer" #f1f9ff actor "Operator" as OP database "Issuer\nbackend" as IS end box box "Citizen" #f1f9ff actor "Citizen\nwith\nmobile" as CI end box box "Trust Framework" #f1f9ff participant "Universal\nResolver" as UR end box == Credential generation == OP -> IS: Start generation of credential IS -> IS: Obtain credential data from KYC IS -> IS: Generate & Save Credential OP -> IS: Display Credential QR == Citizen receives Credential == CI -> CI: Opens QR scanner IS -[#0000FF]-> CI: Scan Credential QR note right: QR contains URL\nto obtain Credential data CI -> IS: Request full Credential activate IS return Receive Credential data == Verification of Credential == CI -> CI: Verify Credential CI -> UR: Verify signature of Credential CI -> CI: Save Credential @enduml
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@startuml title Code diagram for Equinox.CosmosStore Query operation, with empty cache and nothing written to the stream yet actor Caller order 20 box "Equinox.Decider" participant Decider order 40 end box participant Aggregate order 50 participant Service order 60 box "Equinox.CosmosStore / CosmosDB" participant IStream order 80 collections Cache order 90 database CosmosDB order 100 end box Caller -> Service: Read("clientId") participant Aggregate Service -> Decider: Query(id, renderList) Decider -> IStream: Load("Favorites-clientId") IStream -> Cache: TryGet("Favorites-clientId") Cache --> IStream: None IStream -> CosmosDB: ReadItem(NoEtag, "Favorites-clientId", "-1") CosmosDB -[#blue]-> IStream: 404 Not Found note right IStream #lightblue: Charge = 1 RU IStream <- Aggregate: initial IStream -> Decider: { state = initial; version = -1 } IStream --> Cache: Update("Favorites-clientId", { etag = null, version = -1, state = initial }) Decider -> Aggregate: renderList version state Decider -> Caller: {result = list } @enduml @startuml title Code diagram for Equinox.CosmosStore Transact operation, with cache up to date using Snapshotting Access Strategy actor Caller order 20 box "Equinox.Decider" participant Decider order 40 end box participant Aggregate order 50 participant Service order 60 box "Equinox.CosmosStore / CosmosDB" participant IStream order 80 collections Cache order 90 database CosmosDB order 100 end box Caller -> Service: Execute("clientId", Favorite "A") Service -> Decider: Transact(interpret (Favorite "A")) Service -> Decider: maxAttempts Decider -> IStream: Load("Favorites-clientId") IStream -> Cache: TryGet("Favorites-clientId") Cache --> IStream: None IStream -> CosmosDB: ReadItem(etag, "Favorites-clientId", "-1") alt Stream Empty (initial state) CosmosDB -[#blue]-> IStream: 404 Not Found note right IStream #lightblue: Charge = 1 RU Decider -> IStream: initial IStream -> Decider: { state = initial; events = [] } Decider -> Aggregate: fold initial events else load from snapshot CosmosDB -[#green]-> IStream: 200, etag, u = [{c:"Snapshotted", d: {state = snapshottedValue}}]) note right IStream #lightblue: charge = f(READ * length(compressedTipDocument) IStream -> Aggregate: codec.TryDecode("Snapshotted", snapshottedJsonElement) IStream -> Aggregate: isOrigin (Snapshotted { state = snapshottedValue}) IStream -> Aggregate: fold initial snapshottedValue else load from events CosmosDB -[#green]-> IStream: 200, etag; version = version; u = [{c: "OldSnapshot", d: { ... }}]) note right IStream #lightblue: charge = f(READ * length(compressedTipDocument) note over IStream: here we illustrate what happens if isOrigin rejects the OldSnapShot IStream -> Aggregate: codec.TryDecode("OldSnapshot", oldSnapshotJsonElement) IStream -> Aggregate: isOrigin OldSnapshot Aggregate --[#red]> IStream: false IStream -> CosmosDB: GetItemQueryIterator(version: <= version, "Favorites-Client") CosmosDB --> IStream: [{ c: "EventType4"; d: "{ eventBody4}"}\n { c: "EventType3"; d: "{ eventBody3}"}] note right IStream #orange: Charge = Query overhead + size-based charge IStream -> Aggregate: codec.TryDecode("EventType4", eventBody4JsonElement) note over IStream: Each event coming back from the query is decoded by the codec each time\nTryDecode is permitted to return None to signal event can be ignored IStream -> Aggregate: isOrigin decEvent4; isOrigin decEvent3 note over IStream: Each event is tested one by one; Lets say it returns false every time CosmosDB --> IStream: [{ c: "EventType2"; d: "{ eventBody2 }"}\n { c: "EventType1"; d: "{ eventBody1}"}] IStream -> Aggregate: isOrigin decEvent2; isOrigin decEvent1 IStream -> Aggregate: fold initial [decEvent1; decEvent2; decEvent3; decEvent4]] end // initial stream load cases Aggregate --> IStream: state loop Optimistic Concurrency Control loop driven by consistency check on etag, attempts times; INPUT: state Decider -> Aggregate: interpret state Aggregate --> Decider: { result = proposedResult\n events proposedEvents } Decider -> IStream: TrySync token state proposedEvents IStream -> Aggregate: fold state proposedEvents Aggregate --> IStream: state' IStream -> Aggregate: snapshot state' Aggregate --> IStream: { snapshot = Snapshotted (encoded(state')) } IStream -> Aggregate: codec.Encode snapshot Aggregate --> IStream: { eventType = "Snapshotted"; body: JsonElement } IStream -> CosmosDB: ExecuteStoredProcedure("Sync", "Favorites-clientId", token,\n events, unfolds = [{ c: eventType, d: body }]) alt Normal, conflict-free case CosmosDB -[#green]-> IStream: {result = 200; etag = etag'; version = version' } note over IStream #FFAAAA: Charge = f(READ* length(compressedTipDocument)\n +WRITE*(length(compressedTipDocument))+length(eventsDocument))) else Database detects etag has deviated from etag CosmosDB -[#red]-> IStream: {result = CONFLICT; etag = etag'; events = conflictingEvents } note right IStream: Charge = f(READ * length(compressedTipDocument)) alt RETRY CASE; attempts > 1 Aggregate --> IStream: conflictingState note over IStream #orange: RESTART OCC LOOP with {state = conflictingState; attempts = attempts - 1 } else LAST ATTEMPT; attempts = 1 note over IStream #red: Throw MaxAttemptsExceededException, "Favorites-client" end // alt throw end // alt ok or conflict end // loop IStream --> Cache: Update("Favorites-clientId", { etag', state', version' }) IStream -> Decider: { state = state' } Decider -> Caller: proposedResult @enduml @startuml title Code diagram for Equinox.CosmosStore Query operation immediately following a Query/Transact on the same node, i.e. cached actor Caller order 20 box "Equinox.Decider" participant Decider order 40 end box participant Aggregate order 50 participant Service order 60 box "Equinox.CosmosStore / CosmosDB" participant IStream order 80 collections Cache order 90 database CosmosDB order 100 end box Caller -> Service: Read("clientId") participant Aggregate Service -> Decider: Query(id, renderList) Decider -> IStream: Load("Favorites-clientId") IStream -> Cache: TryGet("Favorites-clientId") Cache --> IStream: { state = cachedState; etag = cachedEtag } IStream -> CosmosDB: ReadItem(cachedEtag, "Favorites-clientId", "-1") CosmosDB -[#blue]-> IStream: 304 Not Modified note right IStream #lightblue: Charge = 1 RU IStream -> Decider: { state = cachedState\n version = version\n etag = cachedEtag } Aggregate <-> IStream: { result = renderList version state } Aggregate -> Caller: result @enduml @startuml title Code diagram for Equinox.CosmosStore Query operation on a node without an in-sync cached value (with snapshotting Access Strategy) actor Caller order 20 box "Equinox.Decider" participant Decider order 40 end box participant Aggregate order 50 participant Service order 60 box "Equinox.CosmosStore / CosmosDB" participant IStream order 80 collections Cache order 90 database CosmosDB order 100 end box Caller -> Service: Read("clientId") participant Aggregate Service -> Decider: Query(id, renderList) Decider -> IStream: Load("Favorites-clientId") IStream -> Cache: TryGet("Favorites-clientId") Cache --> IStream: None IStream -> CosmosDB: ReadItem(NoEtag, "Favorites-clientId", "-1") CosmosDB -[#green]-> IStream: 200, etag, u = [Snapshotted {state = snapshottedValue}]) note right IStream #lightblue: charge = f(READ * length(compressedTipDocument) IStream -> Aggregate: codec.TryDecode("Snapshotted",\n jsonElement: "{state = snapshottedValue}"") Aggregate --> IStream: { snapshot = Snapshotted { state = snapshottedValue} } IStream -> Aggregate: isOrigin snapshot Aggregate -[#green]-> IStream: true IStream -> Aggregate: fold initial snapshottedValue Aggregate --> IStream: state IStream --> Cache: Update("Favorites-clientId", { etag, state, version }) IStream -> Decider: {state = state; version = version } Decider -> Aggregate: let result = renderList version, state Decider -> Caller: result @enduml
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@startuml Title "Alice has an email address" object aliceClaimsPrinicpal object aliceClaimsIdentity object aliceClaim { Type : ClaimsType.Email Value: "alice@example.com" Issuer: "alice" } aliceClaimsPrinicpal --> aliceClaimsIdentity aliceClaimsIdentity --> aliceClaim @enduml
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@startuml hide empty methods hide empty fields class "TaskTransfer" { -repo : ITaskListRepository +transfer(t: IPeriodTask, o: ITaskOwner) : void } interface "ITaskTransfer" { +transfer(t: IPeriodTask, o: ITaskOwner) : void } "ITaskTransfer" <|.. "TaskTransfer" @enduml
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@startuml Actor "Ops Manager" as A box "Manage Hardware" #lightblue participant "fleet" as S A -> S : fleet-hardware-remove participant "Hardware Stack" as CS S -> CS : hardware/remove (name) CS -> CS : Hardware.destroy(name) end box @enduml
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@startuml autonumber hide footbox title Menyetujui Persetujuan SPT BKA Actor Kepala boundary Dashboard_V boundary SPTBKA_V control Admin_C control SuratPerintahTugas_C Entity SuratPerintahTugas_E Admin_C --> Dashboard_V: load->view() Dashboard_V --> Kepala: Halaman Dashboard Kepala --> Dashboard_V: klik menu Persetujuan SPT BKA Dashboard_V --> SuratPerintahTugas_C: sptbka() SuratPerintahTugas_C --> SuratPerintahTugas_E: SuratPerintahTugas_E --> SuratPerintahTugas_C: SuratPerintahTugas_C --> SPTBKA_V: load->view() SPTBKA_V --> Kepala: Halaman Persetujuan SPT BKA Kepala --> SPTBKA_V: klik tombol setujui SPT BKA SPTBKA_V --> SuratPerintahTugas_C: acceptbka() SuratPerintahTugas_C --> SuratPerintahTugas_E: SuratPerintahTugas_E --> SuratPerintahTugas_C: SuratPerintahTugas_C --> SPTBKA_V: load->view() SPTBKA_V --> Kepala: Halaman Persetujuan SPT BKA @enduml
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@startuml skinparam nodesep 75 skinparam ranksep 50 hide empty members together { class Client interface Command { + {abstract} execute() } class Invoker { + invoke(c: Command) } Command . Invoker Command .[hidden] Client } class Receiver { + action() } class ConcreteCommand { + execute() } Command <|-- ConcreteCommand Receiver <- ConcreteCommand Client .> ConcreteCommand Client --> Receiver @enduml
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@startuml title Affinity flows participant NB participant FlowHSTopology participant PathComputer participant AvailableNetwork database OrientDB activate FlowHSTopology NB -> FlowHSTopology : create affinity flow FlowHSTopology -> OrientDB : get affinity flow by id OrientDB --> FlowHSTopology : Flow instance alt flow affinity group property is not defined FlowHSTopology -> OrientDB : save affinity flow id as affinity group id end FlowHSTopology -> PathComputer : get path with flow affinity group id activate PathComputer PathComputer -> AvailableNetwork : getAvailableNetwork\nwith flow affinity group id activate AvailableNetwork group Build AvailableNetwork AvailableNetwork -> OrientDB: get active links OrientDB--> AvailableNetwork AvailableNetwork -> AvailableNetwork : create network from retrieved links group Fill network affinity weights AvailableNetwork -> OrientDB : get flow segments for main flow in the affinity group OrientDB--> AvailableNetwork : path segments AvailableNetwork -> AvailableNetwork: fill affinity weights using\naffinity flow segments end AvailableNetwork --> PathComputer : AvailableNetwork deactivate AvailableNetwork end group Find path PathComputer -> PathComputer : PathFinder.findPathInNetwork PathComputer --> FlowHSTopology : computed path deactivate PathComputer end alt path found FlowHSTopology -> OrientDB : create new flow with affinity group id FlowHSTopology --> NB : flow create operation response else path not found FlowHSTopology --> NB: creation error end deactivate FlowHSTopology @enduml
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@startuml title __INTERPRETER's Class Diagram__\n package by.training.task3.interpreter { class ClientCalculator { - listExpression : ArrayList<AbstractExpression> + ClientCalculator() + calculateExpression() - parseToExpressions() - parseToPostFix() - getPriority() - isOperator() } } package by.training.task3.interpreter { class Context { - contextValues : ArrayDeque<Integer> + popValue() + pushValue() } } package by.training.task3.interpreter { class NonTerminalExpressionNumber { - number : int + NonTerminalExpressionNumber() + interpret() } } package by.training.task3.interpreter { class TerminalExpressionAND { + interpret() } } package by.training.task3.interpreter { class TerminalExpressionLeftShift { + interpret() } } package by.training.task3.interpreter { class TerminalExpressionNOT { + interpret() } } package by.training.task3.interpreter { class TerminalExpressionOR { + interpret() } } package by.training.task3.interpreter { class TerminalExpressionRightShift { + interpret() } } package by.training.task3.interpreter { class TerminalExpressionUnsignedRightShift { + interpret() } } package by.training.task3.interpreter { class TerminalExpressionXOR { + interpret() } } NonTerminalExpressionNumber -up-|> AbstractExpression TerminalExpressionAND -up-|> AbstractExpression TerminalExpressionLeftShift -up-|> AbstractExpression TerminalExpressionNOT -up-|> AbstractExpression TerminalExpressionOR -up-|> AbstractExpression TerminalExpressionRightShift -up-|> AbstractExpression TerminalExpressionUnsignedRightShift -up-|> AbstractExpression TerminalExpressionXOR -up-|> AbstractExpression right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml 'https://plantuml.com/sequence-diagram hide footbox title addStore -> ":addStore" : activate ":addStore" ":addStore" -> ":FoodStoreUi" : addStore activate ":FoodStoreUi" ":FoodStoreUi" -> ":FoodStoreUi" : showToUser ":FoodStoreUi" --> ":addStore" deactivate ":FoodStoreUi" ":addStore" -> ":FoodStoreList" : add activate ":FoodStoreList" ":FoodStoreList" --> ":addStore" deactivate ":FoodStoreList" return @enduml
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@startuml title __LROGOZINSKI's Class Diagram__\n package com.engineer.lrogozinski { class LrogozinskiApplicationTests { + contextLoads() } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml Vocabulario TicTacToe *-down-> "2" Player TicTacToe *-down-> Board TicTacToe *-down-> Turn Turn -down-> "2" Player Player -down-> Board Player o-down-> "0..3" Piece Player o-down-> Goal Player *-down-> Color Action <|-down- Put Action <|-down- Move Piece *-down-> Color Color <|-down- X Color <|-down- O Goal ..> "3" Put Goal ..> "*" Move Goal ..> "3" Square Board *-down-> "3x3" Square Square *-down-> Coordinate Square o-down-> "0..1" Piece Action .down.> Piece Action .down.> Square : target Move .down.> Square : origin Goal <|-down- Row Goal <|-down- Column Goal <|-down- MainDiagonal Goal <|-down- InvertedDiagonal @enduml @startuml EstadoInicial together { object ":Square" as Square11 object ":Square" as Square12 object ":Square" as Square13 object ":Square" as Square21 object ":Square" as Square22 object ":Square" as Square23 object ":Square" as Square31 object ":Square" as Square32 object ":Square" as Square33 } object ":Coordinate" as Coordinate11 { row = 1 column = 1 } object ":Coordinate" as Coordinate12 { row = 1 column = 2 } object ":Coordinate" as Coordinate13 { row = 1 column = 3 } object ":Coordinate" as Coordinate21 { row = 2 column = 1 } object ":Coordinate" as Coordinate22 { row = 2 column = 2 } object ":Coordinate" as Coordinate23 { row = 2 column = 3 } object ":Coordinate" as Coordinate31 { row = 3 column = 1 } object ":Coordinate" as Coordinate32 { row = 3 column = 2 } object ":Coordinate" as Coordinate33 { row = 3 column = 3 } object ":TicTacToe" as TicTacToe object ":Board" as Board TicTacToe *-down-> Board Board --> Square11 Board --> Square12 Board --> Square13 Board --> Square21 Board --> Square22 Board --> Square23 Board --> Square31 Board --> Square32 Board --> Square33 Square11 *-down-> Coordinate11 Square12 *-down-> Coordinate12 Square13 *-down-> Coordinate13 Square21 *-down-> Coordinate21 Square22 *-down-> Coordinate22 Square23 *-down-> Coordinate23 Square31 *-down-> Coordinate31 Square32 *-down-> Coordinate32 Square33 *-down-> Coordinate33 Square11 -[hidden]right-> Square12 Square12 -[hidden]right-> Square13 Square21 -[hidden]right-> Square22 Square22 -[hidden]right-> Square23 Square31 -[hidden]right-> Square32 Square32 -[hidden]right-> Square33 Square11 -[hidden]down-> Square21 Square12 -[hidden]down-> Square22 Square13 -[hidden]down-> Square23 Square21 -[hidden]down-> Square31 Square22 -[hidden]down-> Square32 Square23 -[hidden]down-> Square33 @enduml @startuml EstadoFinal together { object ":Square" as Square11 object ":Square" as Square12 object ":Square" as Square13 object ":Square" as Square21 object ":Square" as Square22 object ":Square" as Square23 object ":Square" as Square31 object ":Square" as Square32 object ":Square" as Square33 } object ":Coordinate" as Coordinate11 { row = 1 column = 1 } object ":Coordinate" as Coordinate12 { row = 1 column = 2 } object ":Coordinate" as Coordinate13 { row = 1 column = 3 } object ":Coordinate" as Coordinate21 { row = 2 column = 1 } object ":Coordinate" as Coordinate22 { row = 2 column = 2 } object ":Coordinate" as Coordinate23 { row = 2 column = 3 } object ":Coordinate" as Coordinate31 { row = 3 column = 1 } object ":Coordinate" as Coordinate32 { row = 3 column = 2 } object ":Coordinate" as Coordinate33 { row = 3 column = 3 } object ":TicTacToe" as TicTacToe object ":Board" as Board TicTacToe *-down-> Board object ":Piece" as Piece1 object ":Piece" as Piece2 object ":Piece" as Piece3 object ":X" as X Piece1 *-down-> X Piece2 *-down-> X Piece3 *-down-> X object ":Piece" as Piece1b object ":Piece" as Piece2b object ":O" as O Piece1b *-down-> O Piece2b *-down-> O Board --> Square11 Board --> Square12 Board --> Square13 Board --> Square21 Board --> Square22 Board --> Square23 Board --> Square31 Board --> Square32 Board --> Square33 Square11 *-down-> Coordinate11 Square12 *-down-> Coordinate12 Square13 *-down-> Coordinate13 Square21 *-down-> Coordinate21 Square22 *-down-> Coordinate22 Square23 *-down-> Coordinate23 Square31 *-down-> Coordinate31 Square32 *-down-> Coordinate32 Square33 *-down-> Coordinate33 Square11 -[hidden]right-> Square12 Square12 -[hidden]right-> Square13 Square21 -[hidden]right-> Square22 Square22 -[hidden]right-> Square23 Square31 -[hidden]right-> Square32 Square32 -[hidden]right-> Square33 Square11 -[hidden]down-> Square21 Square12 -[hidden]down-> Square22 Square13 -[hidden]down-> Square23 Square21 -[hidden]down-> Square31 Square22 -[hidden]down-> Square32 Square23 -[hidden]down-> Square33 Square31 *-down-> Piece1 Square32 *-down-> Piece2 Square33 *-down-> Piece3 Square11 *-down-> Piece1b Square21 *-down-> Piece2b @enduml @startuml Instrucciones state A as " " state B as " " state C as " " state D as " " state E as " " [*] --> A A --> B: put X B --> A : put O B --> C : [isCompletedX] C --> D : put O C --> [*] : [isTicTacToeX] D --> E : move X E --> D : move O D --> [*] : [isTicTacToeO] E --> [*] : [isTicTacToeX] @enduml
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@startuml callflow skinparam class { BackgroundColor White ArrowColor Black BorderColor Black AttributeIconSize 0 } 'skinparam style strictuml skinparam stereotypeCBackgroundColor White skinparam stereotypeIBackgroundColor White skinparam stereotypeEBackgroundColor White skinparam stereotypeABackgroundColor White skinparam linetype ortho 'title "Basic Flow 1-to-1 (PUBSUB))" hide footbox actor A actor B collections IM1 collections IM2 queue PUBSUB AS RD queue QUEUE AS DB A -> IM1 : connect IM1 -> RD : SUBSCRIBE A B -> IM2 !! : connect (failed) A -> IM1 : "msg" to B IM1 -> IM1 : Is B online? IM1 -> DB : store "msg" (RPUSH B "msg") B -> B : offline->online B -> IM2 : connect IM2 -> RD : SUBSCRIBE B IM2 -> DB : check messages (LRANGE 0 -1) DB -> IM2 : "msg" IM2 -> B : "msg" B -> IM2 : "delivery" IM2 -> RD : PUBLISH A "delivery" RD -> IM1 : "delivery" IM1 -> A : "delivery" B -> B : read "msg" B -> IM2 : "display" IM2 -> RD : PUBLISH A "display" RD -> IM1 : "display" IM1 -> A : "display" @enduml
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@startuml skinparam defaultFontName "Fira Code" skinparam class { FontStyle bold FontSize 12 } scale 800*800 class Button { +caption +update() } class TextArea{ } class CascadingComboBox{ +registerObserver() +notifyObservers() } interface ComboBoxObserver { +update() } ComboBoxObserver <|-down- Button ComboBoxObserver <|-down- TextArea CascadingComboBox .left.> ComboBoxObserver CascadingComboBox --o CascadingComboBox @enduml
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@startuml skinparam maxMessageSize 100 actor "App Developer" as dev actor "Cloud.gov Engineer" as ceng actor "Portfolio Owner" as po actor "Security Official" as so participant Cloud.gov as cg participant Github as gh participant "Vuls Repo UI & API" as vso participant "Vuls Scan API Service" as vsa participant "Vuls Vulnerability DB" as vdb dev->cg: Deploy app with manifest.yml cg->gh: Pull buildpack contents from Github gh->cg: Buildpack configuration and executables staged in app cg->vsa: Scan app instance and POST to vuls server with HTTP API vsa->vdb: Analyze dependencies for vulnerabilities and save analysis to DB vdb->vsa: Enrich scan data with vuln annotations vsa->cg: Scan data sent in response, annotated with analysis cg->dev: Show deployment with vuls buildpack dev->vso: Read app instance status from report server UI ce->vso: Read app instance status from report server UI so->vso: Read app instance status from report server UI po->vso: Read app instance status from report server UI @enduml
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@startuml class PlayerConnectionMessageIds <<static>> { } PlayerConnectionMessageIds --> "runStartedMessageId" Guid PlayerConnectionMessageIds --> "runFinishedMessageId" Guid PlayerConnectionMessageIds --> "testStartedMessageId" Guid PlayerConnectionMessageIds --> "testFinishedMessageId" Guid PlayerConnectionMessageIds --> "quitPlayerMessageId" Guid PlayerConnectionMessageIds --> "playerAliveHeartbeat" Guid @enduml
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@startuml deployment_plan actor user as user user -> "Artifact API" as api api -> "DynamoDB" as dyno: Fetch deployment from database dyno --> api alt Deployment Exists api -> "Deployment Plan Generator" as gen: Validate Deployment Plan alt Invalid Deployment Plan gen --> api: Validation Error api --> user: Error Response from API end gen --> api: Returns valid deployment plan api -> dyno: Update Deployment and Associated Plan dyno --> api api --> user: Return Updated Deployment To User else Doesn't Exist api -> gen: Validate Deployment Plan alt Invalid Deployment Plan gen --> api: Validation Error api --> user: Error Response from API end gen --> api: Returns Valid Deployment Plan note over gen: Deployments can exist without a deployment plan api -> dyno: Create Deployment with Deployment Plan dyno --> api api --> user: Return Created Deployment To User end @enduml
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@startuml piacere_doml_concepts skinparam monochrome true skinparam tabSize 2 package "Application Layer" { class Application class Component class Connector class Software_interface Application o-- "1..n" Component Component "1..n" -- "1..n" Software_interface Connector "1..n" -- "1..n" Component : connects } package "Abstract Infrastructure Layer" { class Computing_Node class CN_Generation_Element class Virtual_Machine class Docker_Container class VM_Image class Docker_Image class Docker_File class Network class Subnet class Network_Interface class Firewall class Security_Group class Security_Rule class Runtime_Orchestration_Environment class Runtime_Provider class Storage class IoT_Node Component ^-- Computing_Node Computing_Node ^-- Virtual_Machine Computing_Node ^-- Docker_Container Computing_Node ^-- IoT_Node CN_Generation_Element --> Computing_Node : generates CN_Generation_Element ^-- VM_Image CN_Generation_Element ^-- Docker_Image CN_Generation_Element ^-- Docker_File VM_Image --> Virtual_Machine : generates Docker_Image --> Docker_Container : generates Docker_File --> Docker_Image : generates Network --> Connector : enables Network -- "1..n" Computing_Node : connects Subnet "1..n" --> Network : is_a_partition_of Computing_Node --> "1..n" Network_Interface : implements Network_Interface "1..n" --> Subnet : belongs_to Firewall --> Network : controls Firewall o-- "1..n" Security_Group Security_Group o-- "1..n" Security_Rule Runtime_Orchestration_Environment -- "1..n" Computing_Node : controls Runtime_Orchestration_Environment -- "1..n" Network : controls Runtime_Provider -- "1..n" Computing_Node : offers Runtime_Provider -- "1..n" Network : offers Computing_Node "0..n" -- "0..n" Storage : is_attached_to } package "Concrete Infrastructure Layer" { class AWS class GoogleCloud class AWS_VM class Google_VM class VM_Instance { string IP_address } class Host { string Type } class Router Runtime_Provider ^-- AWS Runtime_Provider ^-- GoogleCloud Virtual_Machine ^-- AWS_VM AWS -- "1..n" AWS_VM : offers Virtual_Machine ^-- Google_VM GoogleCloud -- "1..n" Google_VM : offers VM_Instance --> "0..1" AWS_VM : is_an_instance_of VM_Instance --> "0..1" Google_VM : is_an_instance_of Virtual_Machine -- Host : is_running_on } package "Common Elements" { class Requirement class Constraint class Affinity_Rule class Credentials class Configuration class Policy class DOML_Element Configuration o-- "1..n" Constraint Configuration o-- "1..n" Affinity_Rule Configuration o-- "1..n" Credentials Policy --> Requirement : enforces Policy --> Configuration : has_an_impact_on Requirement --> DOML_Element : predicates_on Policy --> DOML_Element : applies Configuration --> DOML_Element } @enduml
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@startuml class TMP_TextAlignmentDrawer { <<const>> k_AlignmentButtonWidth : int = 24 <<const>> k_AlignmentButtonHeight : int = 20 <<const>> k_WideViewWidth : int = 504 <<const>> k_ControlsSpacing : int = 6 <<const>> k_GroupWidth : int {static} <<readonly>> k_TextAlignmentHash : int + <<override>> GetPropertyHeight(property:SerializedProperty, label:GUIContent) : float + <<override>> OnGUI(position:Rect, property:SerializedProperty, label:GUIContent) : void {static} DoHorizontalAligmentControl(position:Rect, alignment:SerializedProperty) : int {static} DoVerticalAligmentControl(position:Rect, alignment:SerializedProperty) : int } class TMP_HorizontalAlignmentDrawer { <<const>> k_AlignmentButtonWidth : int = 24 <<const>> k_AlignmentButtonHeight : int = 20 <<const>> k_WideViewWidth : int = 504 <<const>> k_ControlsSpacing : int = 6 <<const>> k_GroupWidth : int {static} <<readonly>> k_TextAlignmentHash : int + <<override>> GetPropertyHeight(property:SerializedProperty, label:GUIContent) : float + <<override>> OnGUI(position:Rect, property:SerializedProperty, label:GUIContent) : void {static} DoHorizontalAligmentControl(position:Rect, alignment:SerializedProperty) : int } class TMP_VerticalAlignmentDrawer { <<const>> k_AlignmentButtonWidth : int = 24 <<const>> k_AlignmentButtonHeight : int = 20 <<const>> k_WideViewWidth : int = 504 <<const>> k_ControlsSpacing : int = 6 <<const>> k_GroupWidth : int {static} <<readonly>> k_TextAlignmentHash : int + <<override>> GetPropertyHeight(property:SerializedProperty, label:GUIContent) : float + <<override>> OnGUI(position:Rect, property:SerializedProperty, label:GUIContent) : void {static} DoVerticalAligmentControl(position:Rect, alignment:SerializedProperty) : int } PropertyDrawer <|-- TMP_TextAlignmentDrawer PropertyDrawer <|-- TMP_HorizontalAlignmentDrawer PropertyDrawer <|-- TMP_VerticalAlignmentDrawer @enduml
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@startuml abstract class Employee { + <<const>> BasePay : double = 30 + {abstract} EndOfMonthSalary() : double + FirstName : string <<get>> <<set>> + LastName : string <<get>> <<set>> + Age : int <<get>> <<set>> + ID : string <<get>> <<set>> + MyEmployeeType : string <<get>> <<set>> + HoursWorked : double <<get>> <<set>> + ExtraField : string <<get>> <<set>> } Employee --> "workInformation" WorkingHours @enduml
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@startuml actor user database "Neo4j\ngraph database" as neo4j component "<b>administration</b>\nAuthenticates, manages users,roles,reports" as admin component "<b>time-tracker-ui</b>\n Application UI" as ui component "<b>time-tracking-server</b>\n Receieves time logs from users" as tracker component "<b>worker</b>\n Spring-batch worker to generate\nreports and perform offline tasks\nthat runs directly on neo4j" as worker user <--> ui ui <--> admin ui <--> tracker admin <--> neo4j tracker <--> neo4j neo4j <--> worker @enduml
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@startuml skinparam sequenceArrowThickness 2 skinparam roundcorner 15 skinparam maxmessagesize 100 skinparam sequence { ArrowColor grey LifeLineBorderColor grey ParticipantBorderColor grey boxbordercolor white ParticipantFontSize 17 actorfontsize 17 boxfontsize 17 boxfontcolor grey ActorBorderColor grey Actorbackgroundcolor white } participant "Agent" as ag participant "Ledger" as le ag -> le: update A<sub>p</sub><sup>1-pk</sup> to policy registry at **//P//**\n\ with authorizations and policy updates note right Authorizations include PROVE,REVOKE_PROVE,PROVISION_PROVE,ADMIN end note le --> le: add A<sub>p</sub><sup>1-pk</sup> to prover registry le -> ag: result @enduml
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@startuml object Consumer <<singleton>> #DDDD11 object TreeCreatorExecutor <<executor>> #DDDDDD object FilterExecutor <<executor>> #DDDDDD object EventLogsParser <<executor>> #DDDDDD object Commit <<executor>> #DDDDDD object TreeEventLogCreation <<executor>> #DDDDDD object TreeCreator #add8e6 object TreeEventLogCreator #add8e6 object TreeCache #add8e6 object TreePublisher #add8e6 object TreeCreationTrigger #add8e6 object TreeUpgrade #add8e6 object TreeMonitor #ff4000 object InstantMonitor object TreeWarmup #add8e6 Consumer -> FilterExecutor : sends CRs and filters TreeMonitor <-- FilterExecutor: checks basic tree FilterExecutor -> EventLogsParser EventLogsParser -> TreeCreatorExecutor TreeMonitor --> TreeCache: stores the latest root hash TreeCreatorExecutor --> TreeMonitor: creates/splits trees TreeCreatorExecutor -> TreeEventLogCreation TreeMonitor --> TreeCreator: creates/splits trees TreeEventLogCreation --> TreeMonitor: creates tree event logs TreeEventLogCreation -> Commit TreeMonitor <-- Commit: publishes TreeMonitor --> TreeWarmup: makes sure BigBangTree and Latest Tree are properly set TreeMonitor --> TreeEventLogCreator: creates tree event logs TreeMonitor --> TreePublisher : publishes TreeMonitor --> TreeCreationTrigger: Checks treeMinSize and treeEvery TreeMonitor --> TreeUpgrade : Upgrades trees TreeUpgrade --> InstantMonitor TreeCreationTrigger --> InstantMonitor TreeWarmup --> TreeCache : stores the latest root hash from previous runtimes @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface CategorySetMetaTitleAction [[CategorySetMetaTitleAction.svg]] extends CategoryUpdateAction { action: String metaTitle: [[LocalizedString.svg LocalizedString]] } interface CategoryUpdateAction [[CategoryUpdateAction.svg]] { action: String } @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface CustomerGroupSetCustomTypeAction [[CustomerGroupSetCustomTypeAction.svg]] extends CustomerGroupUpdateAction { action: String type: [[TypeResourceIdentifier.svg TypeResourceIdentifier]] fields: [[FieldContainer.svg FieldContainer]] } interface CustomerGroupUpdateAction [[CustomerGroupUpdateAction.svg]] { action: String } @enduml
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@startuml ActivityThread -> ActivityThread: main prepare looper ActivityThread -> ActivityThread : attach ActivityThread -> IActivityManager: attachApplication IActivityManager -> AMS: attachApplication AMS -> AMS: attachApplicationLocked AMS -> Handler:send remove PROC_START_TIMEOUT_MSG AMS -> IApplicationThread: bindApplication IApplicationThread -> H:BIND_APPLICATION (sub thread) H -> ActivityThread: handleBindApplication (main thread) ActivityThread -> LoadedApk: makeApplication ActivityThread -> Instrumentation: callApplicationOnCreate Instrumentation -> Application: onCreate 'APP is ok, next do start components' 'Activity ' AMS -> ActivityStackSupervisor: attachApplicationLocked 'focused stack' ActivityStackSupervisor -> ActivityStack: topRunningActivityLocked ActivityStack --> ActivityStackSupervisor: ActivityRecord top ActivityStackSupervisor -> ActivityStackSupervisor: realStartActivityLocked ActivityStackSupervisor -> ClientTransaction: addCallback (LaunchActivityItem) 'perform onCreate of Activity' AMS -> AMS: getLifecycleManager AMS -> ClientLifecycleManager: scheduleTransaction ClientLifecycleManager -> ClientTransaction: schedule ClientTransaction -> IApplicationThread: scheduleTransaction IApplicationThread -> ActivityThread: scheduleTransaction ActivityThread -> H: EXECUTE_TRANSACTION H -> TransactionExecutor: execute TransactionExecutor -> TransactionExecutor: executeCallbacks(ClientTransactionHandler==ActivityThread) TransactionExecutor -> LaunchActivityItem: execute LaunchActivityItem -> ActivityThread: handleLaunchActivity ActivityThread -> ActivityThread: performLaunchActivity ActivityThread -> Instrumentation: callActivityOnCreate Instrumentation -> Activity: performCreate Activity -> Activity: onCreate TransactionExecutor -> TransactionExecutor:executeLifecycleState TransactionExecutor -> ResumeActivityItem:execute ResumeActivityItem -> ActivityThread: handleResumeActivity ActivityThread -> ActivityThread: performResumeActivity ActivityThread -> Activity: performResume Activity -> Activity: performRestart(start) Activity -> Activity: performStart Activity -> Instrumentation: callActivityOnStart Instrumentation -> Activity: onStart Activity -> Instrumentation: callActivityOnResume Instrumentation -> Activity: onResume 'Service' 'AMS -> ActiveServices: attachApplicationLocked' 'Broadcast' 'AMS -> AMS: isPendingBroadcastProcessLocked' @enduml
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@startuml autonumber participant ": IController" as controller <<interface>> participant ": InputDTOAssembler" as inputDto participant ": IService" as service <<interface>> participant ": DTODomainAssembler" as dtoDomain participant "entity\n : Entity" as entity participant ": IRepository" as repository <<interface>> participant ": DataDomainAssembler" as dataDomain participant "savedEntity\n : Entity" as savedEntity participant ": IRepositoryJPA" as repositoryJPA <<interface>> -> controller : Request(requestBody) activate controller ref over controller, inputDto Assemble ExternalDTO to InputDTO end controller -> service : createEntity(inputEntityDTO) activate service ref over service, dtoDomain Assemble InputDTO to Value Objects end service -> entity ** : create(valueObjects) service -> repository : add(entity) activate repository ref over repository, dataDomain Assemble Entity to EntityJPA end repository -> repositoryJPA : save(entityJPA) activate repositoryJPA return savedEntityJPA ref over repository, dataDomain Assemble EntityJPA to Value Objects end repository -> savedEntity ** : create(valueObjects) return savedEntity ref over service, dtoDomain Assemble Entity to OutputDTO end return outputEntityDTO ref over controller, inputDto Add Links to OutputDTO end return ResponseEntity\n(outputEntityDTO, HttpStatus) @enduml
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@startuml namespace school { class School { + region + name } class Semester { + School school + start + end + listOfdate get_semester() } class Holiday { + School school + date day + string text } class Classroom { + School school + User teacher + int grade + int number } class Subject { + School school + int grade + string name + int count } School *-- Semester School *-- Classroom School *-- Subject School *-- Holiday Classroom *-- accounts.User } namespace timetable { abstract TimeTable { + User teacher + Semester semester + Classroom classroom + Subject subject + date weekday + int time + void save() } class HomeTable { + SubjectTable sub_teacher + InvitedTable inv_teacher } class SubjectTable { - void copy_to_home() + void save() } class InvitedTable { - void copy_to_home() + void save() } TimeTable <|-- SubjectTable TimeTable <|-- HomeTable TimeTable <|-- InvitedTable HomeTable *-- SubjectTable HomeTable *-- InvitedTable TimeTable *-- accounts.User TimeTable *-- school.Semester TimeTable *-- school.Classroom TimeTable *-- school.Subject } namespace accounts { class User { + string email + string name + string password + role } class SubjectTeacher { + Subject subject } class HomeTeacher { + Classroom classroom } class InvitedTeacher { + date start + date end } User *-- HomeTeacher User *-- SubjectTeacher User *-- InvitedTeacher school.Classroom *-- HomeTeacher school.Subject *-- SubjectTeacher } @enduml
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@startuml 'https://plantuml.com/class-diagram interface Product class ConcreteProduct interface Creator { factoryMethod() anOperation() } class ConcreteCreator { factoryMethod() } Creator <|.. ConcreteCreator ConcreteCreator -> ConcreteProduct Product <|.. ConcreteProduct @enduml
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@startuml actor Device ||| queue Vehicle_Status_Queue ||| database RedisDB ||| queue Websocket ||| database MySQL ||| participant WebGui Device -> Vehicle_Status_Queue: POST /v1.0/vehicles/status/send - {payload} ||| Vehicle_Status_Queue --> RedisDB : Store Vehicle Status for 60 sec ||| Vehicle_Status_Queue --> Websocket : Send data to websocket ||| Websocket -> WebGui : Send message to screen for refresh the data ||| WebGui --> MySQL : Refresh the new data from mysql ||| WebGui --> RedisDB : Match the records from mysql ||| ||| RedisDB -> MySQL: Update matching records on code level ||| ||| MySQL -> WebGui: Display updated status on WebGui @enduml
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@startuml 'Ces diagrammes n'ont pas été généré automatiquement mais c'est moi même qui ait coder ' 'ces diagrammes' !define DARKBLUE !includeurl https://raw.githubusercontent.com/Drakemor/RedDress-PlantUML/master/style.puml ' your UML ' skinparam classAttributeIconSize 0 scale 0.4 hide stereotype skinparam rectangle { FontSize 12 StereotypeFontSize 12 FontStyle bold } contextMenu - Ressources Tower - contextMenu grid -- contextMenu Myapp "1" *-- "1" MainMenu : has MainMenu "1" *-- "1" music : has grid "1" *-- "1" Ressources : has MainMenu "1"*--"1" grid grid "1" *-- "1" menuBar : has grid -- Pause MainMenu -- Pause grid -- Waves Waves *-- Ressources Waves o-- "*" PNJ grid -- path Waves -- GameOver MainMenu -- GameOver GameOver -- Sauvegarde MainMenu --- Sauvegarde PNJ "1"*--"1" HealthBar : has PNJ "1"*--"1" path : has (PNJ, path) ... HealthBar PNJ <|--- LightEnemy PNJ <|--- HeavyEnemy grid "1,2,.." o--- "*" Tower TowerInterface <|-- TowerInterfaceWithClosest Tower <|-- baseTower Tower <|-- missileTower Tower <|-- magicTower TowerInterfaceWithClosest <|.. missileTower TowerInterfaceWithClosest <|.. baseTower TowerInterface <|.. magicTower magicTower <|-- magicTower1 EndBranchTowers <|.. magicTower1 baseTower <|-- baseTower1 baseTower <|-- baseTower2 EndBranchTowers <|.. baseTower1 EndBranchTowers <|.. baseTower2 missileTower <|-- missileTower1 EndBranchTowers <|.. missileTower1 Projectile <|-- Bullet Projectile <|-- Missile baseTower1 -- Bullet baseTower2 -- Bullet magicTower1 -- Bullet missileTower1 -- Missile class Myapp{ + root : StackPane + scene : Scene } class MainMenu{ - newGame : Button - Button credits : Button - Button Score : Button - VBox layout : VBox - Button backToMenu : Button - TextField pseudota : TextField - music : music - pause : Pause - enter : Button - pseudo : String - creds : Label - root : StackPane "constructor" MainMenu(root : StackPane, gameover : boolean) "constructor" MainMenu(root : StackPane) - setScore() - setCredits() - setBackToMenu() - setActions(button : Button) - launchGame() - addPause(root : StackPane, mainMenu : MainMenu) } class music{ - mute : Button - mediaPlayer : MediaPlayer - song : String - muteon : boolean "constructor" music() - setMute(button : Button) + getMute() : button } class Ressources{ - vbox : VBox - kills : int - resources : int - score : int - wave : int - level : int - CastleHealth : int - pseudo : String - killsLable : Label - resourcesLable : Label - scoreLable : Label - castleLabel : Label - waveLabel : Label - livesLabel : Label "constructor" Ressources() + update() } class grid{ - columns : int - rows : int - grid : GridPane - path : path - towers : ArrayList<Tower> - pnjs : ArrayList<PNJ> - menuBar : menuBar - X : List<Integer> - Y : List<Integer> - X2 : List<Integer> - Y2 : List<Integer> - towers : ArrayList<Tower> - pnjs : ArrayList<PNJ> - stackPanes : ArrayList<StackPane> - panes : ArrayList<Pane> - ressources : Ressources - isPause : boolean - root : StackPane "constructor" grid( menuBar : menuBar, ressources : Ressources, root : StackPane) - setConstraints() - initializePath() + newLevel() - makeContextMenu(pane : StackPane, tower : Tower) - addTower(pane : StackPane, x : int, y : int) - setPath() - determineTower(CenterX : double, CenterY : double, gridPosX : int, gridPosY : int) : Tower - addPane( grid : GridPane, i : int, j : int, menuBar : menuBar ) + addPNJ( pnj : PNJ ) + addTower( tower : Tower ) + clearArrays() + addTower(tower : Tower) + removeTower(tower : Tower) } class menuBar{ - towerselected : int - towertype : int - towercost : int - menuBar : MenuBar "constructor" menuBar() } class Pause{ - grid grid : grid - pause : Button - pauseOn : boolean "constructor" Pause + makePause(button : Button) } class Waves{ - pnjs : ArrayList<PNJ> - wave_num : int - mult_num : int - stackPane : StackPane - grid : grid - labels : Ressources - isGameOver : boolean - timer : Timeline "constructor" Waves(stackPane : StackPane, grid : grid, labels : Ressources) - update() - spawn_wave() - spawn_Light_Enemy() - spawn_Heavy_Enemy() - isNewWave() + setGameOver() + newGame() } class GameOver{ "constructor" GameOver(stackPane : StackPane, lables : Ressources) } class Sauvegarde{ - nameTop : String - scoreTop : int - listint : ArrayList<Integer> - listname : ArrayList<String> - listComplete : ArrayList<String> - myFile : File "constructor" Sauvegarde() - findTopPlayer() + writeFile(pseudo : String, score : int) } class path{ - X : List<Integer> - Y : List<Integer> - X2 : List<Integer> - Y2 : List<Integer> - pathTransition : PathTransition - PNJpath : Path - r : Random - random : int - path12 : int - repositionX : int - repositionY : int - duration : Duration "constructor" path(duration : Duration, ressources : Ressources) "constructor" path( repositionX : double, repositionY : double, path12 : int, duration : Duration, ressources : Ressources) + setNode(node : Node) + newLevel() + size() : int } abstract class PNJ { # health : HealthBar # healthpath : path # isAlive : boolean # path : path # dammage : int # sante : double # duration : Duration # ressources : int # pane : Pane # hitbox : ImageView # spawnx : double # spawny : double # wave : Waves # lables : Ressources # stackPane : StackPane - timer : Timeline "constructor" PNJ(stackPane : StackPane, grid : grid, wave : Waves, labels : Ressources) + setPause() + setPlay() + isInvisible() : boolean + update() + isDead() : boolean + doDamage() + removePNJ() + setDead() } class LightEnemy{ "constructor" LightEnemy(stackPane : StackPane, grid : grid, wave : Waves, labels : Ressources) } class HeavyEnemy{ "constructor" HeavyEnemy(stackPane : StackPane, grid : grid, wave : Waves, labels : Ressources) } class HealthBar{ - rectInt : Rectangle - innerWidth : double "constructor" HealthBar(path : path) + getDammage(value : double) + getHealth() : double } interface TowerInterface <<I>> { isInRange() : boolean findClosestEnemy() setRotation() update() upgrade() towerDead() fire() } interface TowerInterfaceWithClosest <<I>> { isInRange() : boolean findClosestEnemy() setRotation() update() upgrade() towerDead() fire() } abstract class Tower{ # distance : double # dammage : double # positionX : double # positionY : double # gridPosX : int # gridPosY : int # base : ImageView # canon : ImageView # canonUp : ArrayList<ImageView> # upgraded : int # pnjs : ArrayList<PNJ> # rotation : double # towerDead : boolean # isPause : boolean # root : StackPane # projectiles : ArrayList<Projectile> # closestPnj : PNJ # pnjsInRadius : ArrayList<PNJ> "constructor" Tower(pnjs : ArrayList<PNJ>, positionX : double, positionY : double, gridPosX : int , gridPosY : int, root : StackPane, bool : boolean) + towerDead() + clearProjectile() + clearPNJ() + upgrade() + costUpgrade() } abstract class baseTower{ # base_damage : double # dammage : double # rate_of_fire : double # range : double # projectileColor : Color - closestPnj : PNJ "constructor" baseTower(ArrayList<PNJ> pnjs, double positionX, double positionY, int gridPosX , int gridPosY, StackPane root, boolean bool) + findClosestEnemy() + setRotation() + isInRange() : boolean + fire() + update() + towerDead() } abstract class missileTower{ # base_damage : double # dammage : double # rate_of_fire : int # indicator : int # range : double # blastRadius : double - closestPnj : PNJ # pnjsInRadius : ArrayList<PNJ> # missiles : ArrayList<ImageView> "constructor" missileTower(ArrayList<PNJ> pnjs, double positionX, double positionY, int gridPosX , int gridPosY, StackPane root, boolean bool) + isInRange() : boolean + findClosestEnemy() + setRotation() + towerDead() + update() + fire() + inBlastRadius() - clearBlastRadius() } abstract class magicTower{ # base_damage : double # dammage : double # rate_of_fire : double - rate : int # rate_max : int # max_pnj : int # range : double # projectileColor : Color "constructor" magicTower(pnjs : ArrayList<PNJ>, positionX : double, positionY : double, gridPosX : int , gridPosY : int, root : StackPane, bool : boolean) + distanceEnemy(PNJ pnj) + isInRange(PNJ pnj) : boolean + fire() + setRotation() + upgrade() + towerDead() # update() } class magicTower1{ "constructor" magicTower(pnjs : ArrayList<PNJ>, positionX : double, positionY : double, gridPosX : int , gridPosY : int, root : StackPane, bool : boolean) + costUpgrade() : int + upgrade() } class missileTower1{ "constructor" missileTower1(ArrayList<PNJ> pnjs, double positionX, double positionY, int gridPosX , int gridPosY, StackPane root, boolean bool) + upgrade() + costUpgrade() : int } class baseTower1{ "constructor" baseTower1(pnjs : ArrayList<PNJ>, positionX : double, positionY : double, gridPosX : int , gridPosY : int, root : StackPane, bool : boolean) + costUpgrade() : int + upgrade() } class baseTower2{ "constructor" baseTower2(pnjs : ArrayList<PNJ>, positionX : double, positionY : double, gridPosX : int , gridPosY : int, root : StackPane, bool : boolean) + costUpgrade() : int + upgrade() } interface EndBranchTowers{ upgrade() costUpgrade() : int } abstract class Projectile{ # posTowX : double # posTowY : double # posPNJX : double # posPNJY : double # trajectoire : Path # animation : PathTransition # distanceParcourue : double # root : StackPane # tower : Tower # bullet : Ellipse "constructor" Projectile(positionX : double, positionY : double, PNJX : double, PNJY : double, root : StackPane, tower : Tower) + setOpacity(i : int) + setRadius(radius : int) + setPause() + setPlay() } class Bullet{ - bullet : Ellipse "constructor" Bullet(positionX : double, positionY : double, PNJX : double, PNJY : double, root : StackPane, tower : Tower, color : Color) - update() - distance() : double - distance(finX : double, finY : double) : double - apparition() + setOpacity(i : int) } class Missile{ - missile : ImageView "constructor" Missile(positionX : double, positionY : double, PNJX : double, PNJY : double, root : StackPane, tower : Tower, missile : ImageView) + setOpacity(i : int) } class contextMenu{ - contextMenu : ContextMenu - ressources : Ressources - canonUp : ImageView - canon : ImageView - base : ImageView - grid : grid - tower : Tower - upgraded : int - upgradeString : String "constructor" contextMenu(grid : grid, tower : Tower, ressources : Ressources, pane : StackPane) } @enduml
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@startuml doc-files/design_macros_01_02.png actor User participant "CellUI" as UI participant "CellCtrl" as ctrl participant "Cell" as cell participant "Formula" as formula participant "FormulaCompiler" as formulaCompiler participant "Expression" as expression participant "ExpressionCompiler" as expressionCompiler participant "ANTLRStringStream" as antlr participant "FormulaLexer" as formulaLexer participant "CommonTokenStream" as tokStream participant "FormulaParser" as formulaParser participant "CommonTree" as tree User -> UI : string activate UI UI -> ctrl : setContent(string) activate ctrl deactivate UI ctrl -> cell : setContent(string) activate cell deactivate ctrl cell -> cell : storeContent(string) activate formula cell -> formula : formula = create() deactivate formula activate formulaCompiler cell -> formulaCompiler : formula = compile(this,string) activate expression formulaCompiler -> expression : expression = create() deactivate expression activate expressionCompiler formulaCompiler -> expressionCompiler : expression = compile(cell, string) activate antlr expressionCompiler -> antlr : input = create(string) deactivate antlr activate formulaLexer expressionCompiler -> formulaLexer : lexer = create(input) deactivate formulaLexer activate tokStream expressionCompiler -> tokStream : tokens = create(lexer) deactivate tokStream activate formulaParser expressionCompiler -> formulaParser : parser = create(tokens) deactivate formulaParser activate tree expressionCompiler -> tree : tree = create() deactivate tree activate formulaParser expressionCompiler -> formulaParser : tree = expression().getTree() deactivate formulaParser expressionCompiler -> expressionCompiler : expression = convert(cell, tree) formulaCompiler <-- expressionCompiler : expression deactivate expressionCompiler formulaCompiler --> cell : formula deactivate formulaCompiler cell -> cell : updateDependencies() cell -> cell : fireContentChanged() cell -> cell : reevaluate() @enduml
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@startuml 'https://plantuml.com/use-case-diagram (View) as (View) User -> (View) (View) --> (Controller) (Controller) --> (Shop) (Controller) --> (Manager) (Manager) --> (Shop) (Controller) -->(View) (View) -->(txtFile) (txtFile) --> User @enduml
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@startuml interface Callback { } interface org.springframework.cglib.proxy.MethodInterceptor { Object intercept(Object var1, Method var2, Object[] var3, MethodProxy var4) throws Throwable; } class DynamicAdvisedInterceptor { Object intercept(Object proxy, Method method, Object[] args, MethodProxy methodProxy) } Callback <|-- org.springframework.cglib.proxy.MethodInterceptor org.springframework.cglib.proxy.MethodInterceptor <|.. DynamicAdvisedInterceptor interface Advice { } interface BeforeAdvice { } interface AfterAdvice { } interface AfterReturningAdvice { } interface Interceptor { } interface org.aopalliance.intercept.MethodInterceptor { Object invoke(MethodInvocation invocation) throws Throwable; } abstract class AbstractAspectJAdvice { Object invokeAdviceMethod( @Nullable JoinPointMatch jpMatch, @Nullable Object returnValue, @Nullable Throwable ex) throws Throwable; } class AspectJAfterThrowingAdvice { Object invoke(MethodInvocation invocation) throws Throwable; } class AspectJAfterAdvice { Object invoke(MethodInvocation invocation) throws Throwable; } class AspectJAroundAdvice { Object invoke(MethodInvocation invocation) throws Throwable; } class MethodBeforeAdviceInterceptor { Object invoke(MethodInvocation invocation) throws Throwable; } class AfterReturningAdviceInterceptor { Object invoke(MethodInvocation invocation) throws Throwable; } Advice <|-- Interceptor Advice <|.. AbstractAspectJAdvice Advice <|-- BeforeAdvice Advice <|-- AfterAdvice Advice <|-- AfterReturningAdvice Interceptor <|-- org.aopalliance.intercept.MethodInterceptor org.aopalliance.intercept.MethodInterceptor <|.. AspectJAfterThrowingAdvice org.aopalliance.intercept.MethodInterceptor <|.. AspectJAfterAdvice org.aopalliance.intercept.MethodInterceptor <|.. AspectJAroundAdvice org.aopalliance.intercept.MethodInterceptor <|.. MethodBeforeAdviceInterceptor org.aopalliance.intercept.MethodInterceptor <|.. AfterReturningAdviceInterceptor AbstractAspectJAdvice <|-- AspectJAfterThrowingAdvice AbstractAspectJAdvice <|-- AspectJAfterAdvice AbstractAspectJAdvice <|.. AspectJAroundAdvice BeforeAdvice <|.. MethodBeforeAdviceInterceptor AfterAdvice <|.. AfterReturningAdviceInterceptor interface BeanPostProcessor { default Object postProcessBeforeInitialization(Object bean, String beanName) throws BeansException default Object postProcessAfterInitialization(Object bean, String beanName) throws BeansException } interface InstantiationAwareBeanPostProcessor { default Object postProcessBeforeInstantiation(Class<?> beanClass, String beanName) throws BeansException default boolean postProcessAfterInstantiation(Object bean, String beanName) throws BeansException } class ImportAwareBeanPostProcessor { } interface AopProxyFactory { AopProxy createAopProxy } interface BeanFactoryPostProcessor { void postProcessBeanFactory(ConfigurableListableBeanFactory beanFactory) throws BeansException } interface BeanDefinitionRegistryPostProcessor { void postProcessBeanDefinitionRegistry(BeanDefinitionRegistry registry) throws BeansException } BeanFactoryPostProcessor <|-- BeanDefinitionRegistryPostProcessor BeanDefinitionRegistryPostProcessor <|.. ConfigurationClassPostProcessor class ConfigurationClassPostProcessor { } abstract class AbstractAutoProxyCreator { } class DefaultAopProxyFactory { public AopProxy createAopProxy } BeanPostProcessor <|-- InstantiationAwareBeanPostProcessor InstantiationAwareBeanPostProcessor <|.. AbstractAutoProxyCreator AopProxyFactory <|.. DefaultAopProxyFactory InstantiationAwareBeanPostProcessor <|.. ImportAwareBeanPostProcessor abstract class AbstractBeanFactory { protected <T> T doGetBean( String name, @Nullable Class<T> requiredType, @Nullable Object[] args, boolean typeCheckOnly) throws BeansException ** Object sharedInstance = getSingleton(beanName); } abstract class AbstractAutowireCapableBeanFactory{ protected Object createBean ** Object bean = resolveBeforeInstantiation(beanName, mbdToUse); Object beanInstance = doCreateBean(beanName, mbdToUse, args); -- protected Object doCreateBean ** instanceWrapper = createBeanInstance(beanName, mbd, args); populateBean(beanName, mbd, instanceWrapper); exposedObject = initializeBean(beanName, exposedObject, mbd); -- protected Object resolveBeforeInstantiation ** applyBeanPostProcessorsBeforeInstantiation; -- populateBean(beanName, mbd, instanceWrapper) ** postProcessAfterInstantiation -- protected Object initializeBean ** wrappedBean = applyBeanPostProcessorsBeforeInitialization(wrappedBean, beanName); invokeInitMethods(beanName, wrappedBean, mbd); wrappedBean = applyBeanPostProcessorsAfterInitialization(wrappedBean, beanName); } class DefaultSingletonBeanRegistry { /** Cache of singleton objects: bean name to bean instance. */ private final Map<String, Object> singletonObjects = new ConcurrentHashMap<>(256); -- /** Cache of singleton factories: bean name to ObjectFactory. */ private final Map<String, ObjectFactory<?>> singletonFactories = new HashMap<>(16); -- /** Cache of early singleton objects: bean name to bean instance. */ private final Map<String, Object> earlySingletonObjects = new ConcurrentHashMap<>(16); } AbstractBeanFactory <|-- AbstractAutowireCapableBeanFactory @enduml
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@startuml namespace de.gematik.ti.healthcardaccess { abstract class de.gematik.ti.healthcardaccess.AbstractHealthCardCommand { {static} # EXPECT_ALL_WILDCARD : int {static} # NE_MAX_EXTENDED_LENGTH : int {static} # NE_MAX_SHORT_LENGTH : int # cla : int # data : byte[] # ins : int # ne : Integer # p1 : int # p2 : int {static} - CODE_CHANNEL_CLOSED : int {static} - HEX_FF : int {static} - LOG : Logger + executeOn() {abstract} + getStatusResponseMessages() # AbstractHealthCardCommand() # AbstractHealthCardCommand() # sendApdu() - getCommandApdu() - inferResponseStatusFromResponseCode() } } namespace de.gematik.ti.healthcardaccess { class de.gematik.ti.healthcardaccess.HealthCard { {static} + BASIC_CHANNEL_IDX : int {static} # MAX_LOGICAL_CHANNELS : int - associatedCard : ICard - currentCardChannel : ICardChannel - openChannels : Vector<ICardChannel> + HealthCard() + closeChannel() + getCurrentCardChannel() + getStatus() + openLogicalChannel() + setChannel() + setHealthCardType() # HealthCard() } } namespace de.gematik.ti.healthcardaccess { interface de.gematik.ti.healthcardaccess.ICardItem { } } namespace de.gematik.ti.healthcardaccess { interface de.gematik.ti.healthcardaccess.IHealthCard { {abstract} + getCurrentCardChannel() {abstract} + getStatus() } } namespace de.gematik.ti.healthcardaccess { interface de.gematik.ti.healthcardaccess.IHealthCardCommand { {abstract} + executeOn() } } namespace de.gematik.ti.healthcardaccess { interface de.gematik.ti.healthcardaccess.IHealthCardStatus { {abstract} + isValid() } } namespace de.gematik.ti.healthcardaccess { interface de.gematik.ti.healthcardaccess.IHealthCardType { } } namespace de.gematik.ti.healthcardaccess { class de.gematik.ti.healthcardaccess.WrongCardChannelException { + WrongCardChannelException() + WrongCardChannelException() + WrongCardChannelException() } } namespace de.gematik.ti.healthcardaccess { class de.gematik.ti.healthcardaccess.WrongCardDataException { + WrongCardDataException() + WrongCardDataException() + WrongCardDataException() } } de.gematik.ti.healthcardaccess.AbstractHealthCardCommand .up.|> de.gematik.ti.healthcardaccess.IHealthCardCommand de.gematik.ti.healthcardaccess.AbstractHealthCardCommand o-- de.gematik.ti.healthcardaccess.result.Response : response de.gematik.ti.healthcardaccess.HealthCard .up.|> de.gematik.ti.healthcardaccess.IHealthCard de.gematik.ti.healthcardaccess.HealthCard o-- de.gematik.ti.healthcardaccess.IHealthCardStatus : status @enduml
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@startuml !define LIGHTBLUE !includeurl https://raw.githubusercontent.com/Drakemor/RedDress-PlantUML/master/style.puml 'diagram title' title OAuth 2.0 Authorization Code Grant autonumber legend top O **Authorization Code Grant Type** é usado por clientes confidenciais e públicos para obter um token de acesso para autorizar solicitações de API end legend actor "User \n**(Browser)**" as USER #LightBlue box participant "Client\n" as CLIENT #LightBlue end box box participant "Authorization Server\n **(AS)**" as AS #LightBlue participant "Resource Server\n **(RS)**" as RS #LightBlue end box 'passo 1 USER -> CLIENT: **POST** www.site.com 'passo 2 CLIENT --> USER: 302 Redirect note left of CLIENT #LightYellow //Client// redireciona //User// para o AS **/oauth2/authorize** passando client_id, redirect_uri, state, response_type=**code** end note 'passo 3 USER -> AS: **GET** /oauth2/authorize?response_type=code&\nredirect_uri=/callback&state=xyz&client_id=abc 'passo 4 AS --> USER: 302 Redirect note left of AS #LightYellow AS utiliza **redirect_uri** para retornar ao //Client// tela para efetuar longin end note 'passo 5 USER -> AS: **POST** /login note right of USER #LightYellow //User// efetua login no AS com **username, password** end note 'passo 6 AS --> USER: 302 Redirect \n(Redirect para o //Client// **redirect_uri + authorization_code + state**) 'passo 7 USER -> CLIENT: **GET** redirect_uri, authorization_code, state 'passo 8 CLIENT -> AS:**POST** /oauth2/token note over of CLIENT #LightYellow em posse do **authorization_code**, o //Client// obtém o **acess_token** end note 'passo 9 AS -> CLIENT: 200 OK **acess_token** 'passo 10 CLIENT -> RS: **GET** /resource 'passo 11 RS -> CLIENT: 200 OK //protected resource// @enduml
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abstract class uml.StereotypeElement <<trait>> abstract class uml.StereotypeElement <<trait>> abstract class uml.NamedElement <<trait>> class uml.GenericParameter << caseclass >>{ <<ctor pos=1>> name : String <<ctor pos=2>> concreteType : Option<String> <<ctor pos=3>> stereotype : List<Stereotype> -- <<scalaclass>> -- isSealed } uml.StereotypeElement <|-- uml.GenericParameter uml.NamedElement <|-- uml.GenericParameter hide circle skinparam defaultFontName Source Code Pro skinparam ClassStereotypeFontColor #1b1f23 skinparam class { BackgroundColor White BorderColor #1b1f23 ArrowColor #1b1f23 FontColor #6f42c1 } skinparam note { BackgroundColor White BorderColor #1b1f23 ArrowColor #1b1f23 FontColor #d73a49 } skinparam stereotype { FontColor #d73a49 }
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@startuml class Barista { - espressoMachine : EspressoMachine + setEspressoMachine(espressoMachine : EspressoMachine) + makeEspresso() : Espresso } class EspressoMachine { - price : int + EspressoMachine() + makeEspresso() : Espresso } Barista --> EspressoMachine @enduml
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@startuml skinparam style strictuml hide methods class notice as "Avviso di Pagamento" { } class pos as "Posizione Debitoria" { } class pagamento as "Pagamento" { } class ricevuta as "Ricevuta" { } class carrello as "Carrello di Pagamenti"{ } class fdr as "Flusso di Rendicontazione" { } notice "1" - "1" pos notice "1" -d- "*" pagamento pagamento "1" -"1" ricevuta ricevuta "*" -d-"1" fdr carrello "1" -"*" pagamento @enduml
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@startuml package Core { class Identity #lightgreen { UUID : uuid URN : commonFQName (opt) AuthenticationCertificate : cert } Identity --> AuthenticationCertificate note top Identity Management for all kinds of things including People, Businesses, and Products end note class Tag { String : name String : value } note top Most entities will allow any number of tags and URL links. end note class UrlLink { String : name URL : url } } package CoreBusiness { class Person #lightgreen { String : firstName String : familyName boolean : isCustomer() boolean : isPartner() boolean : isAuthenticated() boolean : isWebUser() } class Profile #lightgreen { String : description File : picture } Person *-- Profile Person *-- Resume class Resume { } class CustomerInteraction #lightgreen { Timestamp : timeStamp InteractionKind : kind } note right All interactions including web page views, clicks, phone calls, etc. Association to a Customer might be loosely defined. end note class WebInteractionInfo { IPAddress : ipAddress URL: fromUrl URL: targetUrl } CustomerInteraction *-- "0,1" WebInteractionInfo CustomerInteraction "1,*" o-- "0,1" Person class P2BRelationship { P2BRKind : kind } class P2BRKind { CUSTOMER, EMPLOYEE, HR, USER_GROUP } P2BRelationship o- "kind" P2BRKind class B2BRelationship { B2BRKind : kind } class B2BRKind { PROVIDER, CONSUMER, COMPETITOR } B2BRelationship o- "kind" B2BRKind class P2PRelationship { P2PRKind : kind } class P2PRKind { FRIEND, COWORKER, SELF } P2PRelationship o- "kind" P2PRKind class Business <<Contact>> #lightgreen { boolean : isBusiness boolean : isPartner String : name String : stockSymbol {list} EmailAddress : emailAddr {list} PhoneNumber : phoneNumber } Business "from" -- "to" Business (Business, Business) .. B2BRelationship (Person, Business) .. P2BRelationship (Person, Person) .. P2PRelationship Business -- "1,*" Location class Location { country city street GPS : gps } abstract Contact { } } ' Core +-- CoreBusiness package ProductCatalog { class Product <<AbstractThing>> #lightgreen { UUID : modelNumber ProductKind : productKind } ProductVersion o-- "retailer" Business Product o-- "manufacturer" Business Product "left *" -- "right *" Product Product o- "kind" ProductKind (Product, Product) .. ConfigRule class ConfigRule { Kind: ruleKind } note top E.g., dependency, compatibility, composition, aggregation end note class ProductVersion #lightgreen { int major int minor int release String releaseTag ReleaseState : releaseState boolean : isRelease() } Product o-- "0,*" ProductVersion class ProductKind #lightgreen { HARD_GOOD SERVICE SOFTWARE } } ' CoreBusiness +-- ProductCatalog package Engineering { class ProductSpecification ProductSpecification --> ProductVersion } package Marketing { class MarketingProductSpecification class MarketingComm MarketingProductSpecification --> ProductVersion MarketingProductSpecification --|> ProductSpecification } package ProductDelivery { class ProductInstance #lightgreen { UUID: serialNumber } ProductInstance --> "1" ProductVersion ProductInstance --> "1" SoftwareUser } package SoftwareEngineering { class SourceCode SourceCode -up-|> ProductSpecification } package SoftwareProducts { class SoftwareProduct #lightgreen { } SoftwareProduct -up-|> Product SoftwareUser o-- SoftwareProduct class Application Application -up-|> SoftwareProduct class Service Service -up-|> SoftwareProduct Person *-- SoftwareUser class SoftwareUser <<Accessor>> #lightgreen { String : userName byte[] : password } } package DigitalSecurity { interface Accessor { } class AuthenticationCertificate { URN: commonFQName PublicKey : publicKey PrivateKey : privateKey } Accessor "1" *-- AuthenticationCertificate class AccessControlRule { } note top Simple or complex rules end note AccessControlRule *-- "accessor" Accessor } package Financial { class PurchaseOrder { FullfillmentState : state } PurchaseOrder o-- "1,*" ExternalPaymentAccount class PurchaseItem { int : quantity float : unitPrice } PurchaseItem o... ProductVersion PurchaseOrder -- "items 1,*" PurchaseItem class CustomerAccount { EmailAddress : primaryEmailAddr } CustomerAccount "1" -- "0,*" ExternalPaymentAccount Person *-- "0,1" CustomerAccount class ExternalPaymentAccount { } class CCPaymentAccount { } CCPaymentAccount -up-|> ExternalPaymentAccount } ' CoreBusiness +-- Financial @enduml
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@startuml class CoroutineRunner { + CoroutineRunner(playmodeTestsController:MonoBehaviour, context:UnityTestExecutionContext) + HandleEnumerableTest(testEnumerator:IEnumerator) : IEnumerator + HasFailedWithTimeout() : bool + GetDefaultTimeout() : int } @enduml
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@startuml ' uncomment the line below if you're using computer with a retina display ' skinparam dpi 300 !function Table($name, $desc) !return "class " + $name + ' as "' + $desc + '" << (T,#FFAAAA) >>' !endfunction ' we use bold for primary key ' green color for unique ' and underscore for not_null !function primary_key($name) !return "#<&key><b>" + $name + "</b>" !endfunction !function foreign_key($name) !return "#<b>" + $name + "</b>" !endfunction !function unique($name) !return "<color:green>" + $name + "</color>" !endfunction !function not_null($name) !return "+<u>" + $name + "</u>" !function column($name, $type, $null="", $pk="", $fk="", $unique="") !$label = "" ' Display key !if ($pk == "PK" && $fk != "FK") !$label = "<color:red><&key></color>" !elseif ($pk == "PK" && $fk == "FK") !$label = "<color:blue><&key></color>" !elseif ($fk == "FK") !$label = "<color:green><&key></color>" !else !$label = "<&minus>" !endif ' Display nullable icon !if ($null == "NULL") !$label = $label + "<&ban>" !else !$label = $label + "<&minus>" !endif ' Display unique icon !if ($unique == "UNIQUE") !$label = $label + "<&audio-spectrum>" !else !$label = $label + "<&minus>" !endif ' display label in the right color (PK, FK, both, none) !$label = $label + " " !$columnSpec = $name + " : " + $type !if ($pk == "PK" && $fk != "FK") !$label = $label + "<u><color:red>" + $columnSpec + "</color></u>" !elseif ($pk == "PK" && $fk == "FK") !$label = $label + "<u><color:blue>" + $columnSpec + "</color></u>" !elseif ($fk == "FK") !$label = $label + "<u><color:green>" + $columnSpec + "</color></u>" !else !$label = $label + $columnSpec !endif !return $label !endfunction ' other tags available: ' <i></i> ' <back:COLOR></color>, where color is a color name or html color code ' (#FFAACC) ' see: http://plantuml.com/classes.html#More hide methods hide stereotypes skinparam classAttributeIconSize 0 ' entities Table(core_learner, "core_learner") { column(id, INTEGER, "NOT NULL", PK, "", "") column(id, "INTEGER", NULL, PK) column(id, "INTEGER", NULL, "") column(id, INTEGER, "NOT NULL") column(id, INTEGER, NULL, "", FK) column(id, INTEGER, "NOT NULL", "", FK) column(id, INTEGER, NULL, PK, FK) column(id, INTEGER, "NOT NULL", PK, FK) column(id, INTEGER, "NOT NULL", PK, UNIQUE) column(id, INTEGER, NULL, PK, UNIQUE) column(id, INTEGER, NULL, "", UNIQUE) column(id, INTEGER, "NOT NULL", "", UNIQUE) column(id, INTEGER, NULL, "", FK, UNIQUE) column(id, INTEGER, "NOT NULL", "", FK, UNIQUE) column(id, INTEGER, NULL, PK, FK, UNIQUE) column(id, INTEGER, "NOT NULL", PK, FK, UNIQUE) not_null(urn) unique(urn) #ddd INTEGER column(test, NULL, UNIQUE) column(not_null, "", "NOT NULL") -mapped_skill_id uint precision=10 #mapped_skill_id uint precision=10 +mapped_skill_id uint precision=10 *mapped_skill_id uint precision=10 } core_learner::id --> core_test : FK id Table(core_test, "core_test") { primary_key(id) INTEGER not_null(urn) unique(urn) #ddd INTEGER column(test, "UNIQUE", NULL) column(not_null, "", "NOT NULL") -mapped_skill_id uint precision=10 } @enduml
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'Movement Activity Diagram 'Written by Chris Waltrip @startuml 'title Activity Diagram\Movement\Chris Waltrip (*) --> "Move Unit" as MU MU --> "Check Destination Size" as CDS CDS -->[Environ to Environ] "Check Planet Control" as CPC CPC -->[Player Controlled] "Move to Environ" CPC -->[Enemy Controlled] "Form of Travel" as FT DR -->[Spaceship or Military] "Undergo Detection Routine" as UDR UDR --> (*) DR -->[Characters on Foor] "Move to Environ" CDS -->[Planet to Planet] "Check Current Planet Control" as CCPC CCPC --> "Move to Environ" @enduml
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@startuml JWT Authority sequence diagram autoactivate on title JWT Authority sequence diagram actor "User\nactually the browser" as User participant "Coffee Chat" as CoffeeChat participant "OpenId-Connect\nAuthority\ne.g.: Google" as OpenIdConnectAuthority database "Coffee Chat DB" as CoffeeChatDB User -> CoffeeChat: login == authentication flow == group OpenId/Oauth 2.0 flow [this is the standard Oauth 2.0 challenge,\nabstracted by passport.js] CoffeeChat --> User: OpendId-Connect redirect group Authority login challenge [including MFA] User -> OpenIdConnectAuthority: navigate to redirect OpenIdConnectAuthority --> User: Login Challenge User -> OpenIdConnectAuthority: Answer login challenge end OpenIdConnectAuthority --> User: redirect to CoffeChat User -> CoffeeChat: navigate to redirected url CoffeeChat -> OpenIdConnectAuthority: get user profile OpenIdConnectAuthority --> CoffeeChat: user profile end == User authenticated / identified succesfully == CoffeeChat --> CoffeeChat: create session in cookies CoffeeChat --> User: redirect and include session in cookies == User has session in cookies == User -> CoffeeChat: get /jwt (include session cookies) CoffeeChat-> CoffeeChat: read user from session CoffeeChat -> CoffeeChatDB: get or create user CoffeeChatDB --> CoffeeChat: user found or created CoffeeChat --> CoffeeChat: sign jwt CoffeeChat --> User: jwt == User has JWT == User -> CoffeeChat: GQL with Bearer JWT CoffeeChat -> CoffeeChat: validate JWT and roles CoffeeChat --> CoffeeChat: valid JWT CoffeeChat -> CoffeeChatDB: some DB op CoffeeChatDB --> CoffeeChat: data CoffeeChat --> User: data @enduml
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@startuml class diagram package simpy { class container { capacity: Union[int, float] init: Union[int, float] } class environment {} } class Buffer { id: int accepts: Component ---- will_accept(): bool } enum Component { C1 C2 C3 } class Inspector { id: int env: environment buffers: List[Buffer] components: List[Component] ---- get_random_component(): Component get_inspection_time(): int inspect_component: Generator add_component_to_buffer(): Generator main_loop(): None } class Workstation { id: int env: environment buffers: List[Buffer] ---- get_assembly_time(): int get_components(): Generator assemble(): Generator main_loop(): None } container <|-- Buffer environment -- Inspector environment -- Workstation Component -- Buffer Component -- Inspector Component -- Workstation @enduml
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@startuml debug_menu_domain_layer_class_diagram package debug_menu.domain { package repositories { interface LocalConfigRepository { + Future<void> open() + LocalConfig readConfig() + Future<void> updateConfig(bool isFpsMonitorEnabled) + Future<void> close() } } package usecases { package parameters { class LocalConfigParam { + isFpsMonitorEnabled : bool } } class OpenLocalConfigStorageUseCase { + Future<void> call() } class ReadLocalConfigUseCase { + Future<LocalConfig> call() } class UpdateLocalConfigUseCase { + Future<void> call(LocalConfigParam param) } class CloseLocalConfigStorageUseCase { + Future<void> call() } } package entities { class LocalConfig { + isFpsMonitorEnabled : bool } } } package base.domain.usecases { interface UseCase<Type, Params> { + Type call(Params) } } LocalConfigRepository --> LocalConfig : uses OpenLocalConfigStorageUseCase -up-> LocalConfigRepository : uses OpenLocalConfigStorageUseCase ..|> UseCase ReadLocalConfigUseCase -up-> LocalConfigRepository : uses ReadLocalConfigUseCase ..|> UseCase UpdateLocalConfigUseCase -up-> LocalConfigRepository : uses UpdateLocalConfigUseCase --> LocalConfigParam : uses UpdateLocalConfigUseCase ..|> UseCase CloseLocalConfigStorageUseCase -up-> LocalConfigRepository : uses CloseLocalConfigStorageUseCase ..|> UseCase @enduml
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@startuml package "Service-Stack/Connected-Car-Cloud/Ingestion-Engine" { cloud cloud1 node node1 artifact artifact1 storage objectStore database db1 folder folder1 } @enduml
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@startuml title Class diagram which models a class and interface package model.class <<folder>> { package model.class.package <<folder>> { class A_Package { - name : String '+ A_Package(String name) + void addClass(A_Class aClass) + void removeClass(A_Class aClass) + void addInterface(An_Interface anInterface) + void removeInterface(An_Interface anInterface) + String display() } } package model.class.class <<folder>> { class A_class { - isFinal : boolean - isStatic : boolean - isAbstract : boolean '+ A_Class(String name, boolean isFinal, boolean isStatic, boolean isAbstract, A_Package apackage) '+ A_Class() + void addMethod(Method m) + void removeMethod(Method m) + void addAttribute(Attribute a) + void removeAttribute(Attribute a) } } package model.class.interface <<folder>> { class An_Interface { '+ An_Interface(String name, A_Package a_Package) + void addMethod(Method m) + void removeMethod(Method m) + String display() } } package model.class.typedElement <<folder>> { class Attribute { - isDerivated : boolean '+ Attribute(String name, boolean isFinal, Type type, boolean isStatic, boolean isDerivated, Type belongtoType, Visibility visibility) '+ Attribute(String name, boolean isFinal, Type type, boolean isStatic, boolean isDerivated, Visibility visibility) + String display() } class Method { - isAbstract : boolean '+ Method(Visibility v, Type typeReturn, String name,boolean isFinal, boolean isAbstract, Type belongtoType) '+ Method(Visibility v, Type typeReturn, String name,boolean isFinal, boolean isAbstract) '+ Method(String name) + void addParameter (Parameter p) + void removeParameter (Parameter p) + String display() } class Parameter { '+ Parameter(String name, boolean isFinal, Type type, Method method) + String display() } abstract class TypedElement{ # name : String # isFinal : boolean '+ TypedElement(String name, boolean isFinal, Type type) } abstract class VisibleTypedElement { # isStatic : boolean '+ VisibleTypedElement(String name, boolean isFinal, Type type, boolean isStatic, Visibility visibility) } } package model.class.type <<folder>> { abstract class Type{ # name : String ' Type (String name) + String display() } abstract class TypeBase{ - byteSize : int '+ TypeBase(String name, int byteSize) } class Integer { '+ Integer() } class Double { '+ Double() } class Float { '+ IntFloateger() } class Void { '+ Void() } class Boolean { '+ Boolean() } class AString { '+ AString() } } Boolean --|> TypeBase Float --|> TypeBase Double --|> TypeBase Integer --|> TypeBase Void --|> TypeBase AString --|> TypeBase TypeBase --|> Type TypedElement " " --* "1 type" Type Attribute " " --* "1 typeB {redefine type}" TypeBase package model.class.visibility <<folder>> { abstract class Visibility{ - name : String '+ Visibility(String name) } class Private { '+ Private() } class Public { '+ Public() } class Protected { '+ Protected() } class Package { '+ Package() } } Private --|> Visibility Public --|> Visibility Protected --|> Visibility Package --|> Visibility VisibleTypedElement --|> TypedElement Parameter --|> TypedElement Method --|> VisibleTypedElement Attribute --|> VisibleTypedElement VisibleTypedElement " " --* "1" Visibility A_class --|> Type A_class "1..*" --* "1" A_Package An_Interface "1..*" --* "1" A_Package A_class "1" *-- "1..*" Attribute A_class "1" *-- "1..*" Method An_Interface "1..*" *-- "1" Method Method "1..*" *-- "1" Parameter An_Interface --|> Type } @enduml
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@startuml hide footbox autonumber skinparam backgroundColor #EEEBDC skinparam handwritten true AbstractLogger -> AbstractLogger: info() AbstractLogger --> AbstractLogger: logIfEnabled() AbstractLogger --> AbstractLogger: logMessage() AbstractLogger --> AbstractLogger: logMessageSafely() AbstractLogger --> AbstractLogger: logMessageTrackRecursion() AbstractLogger --> AbstractLogger: tryLogMessage() AbstractLogger --> Logger: logMessage() Logger --> AwaitCompletionReliabilityStrategy: log() AwaitCompletionReliabilityStrategy --> LoggerConfig: log() LoggerConfig --> LoggerConfig: processLogEvent() LoggerConfig --> LoggerConfig: callAppenders() LoggerConfig --> AppenderControl: callAppender() AppenderControl --> AppenderControl: callAppenderPreventRecursion() AppenderControl --> AppenderControl: callAppender0() AppenderControl --> AppenderControl: tryCallAppender() AppenderControl --> AbstractOutputStreamAppender: append() AbstractOutputStreamAppender --> AbstractOutputStreamAppender: tryAppend() AbstractOutputStreamAppender --> AbstractOutputStreamAppender: directEncodeEvent() AbstractOutputStreamAppender --> OutputStreamManager: flush() AbstractOutputStreamAppender --> OutputStreamManager: flushBuffer() AbstractOutputStreamAppender --> OutputStreamManager: writeToDestination() AbstractOutputStreamAppender --> OutputStreamManager: write() @enduml
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@startuml class WebsiteFactory{ Map<String, Website> websiteMap getWebsite(String type) getWebsizeNum() } Website <..* WebsiteFactory interface Website{ {abstract}show(User user) } Website <|.. ConcreteWebsite class ConcreteWebsite{ show(User user) } User <.. Website class User{ String name } @enduml
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@startuml manzana_verde class User{ Integer id String name String email String password Public create() Public update() } class Food{ String name String description String picture Boolean status Public create() Public update() } class FoodUser{ Integer food_id Integer user_id Public create() Public update() Public delete() } User --{ FoodUser Food --{ FoodUser @enduml
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@startuml autonumber "<b><color blue>[Sec-000]</color></b>" actor "bob" as psu actor "alice" as alice box "BobUserAgent" #LightGray participant "MaliciousFinTechUI" as FinTechUI end box box "AliceUserAgent" #LightGray participant "FinTechUI" as AliceFinTechUI participant "ConsentAuthorisationUI" as ConsentAuthorisationUI 'participant "OnlineBankingUI" as OnlineBankingUI end box box "FinTechDC" #DarkSeaGreen participant "FinTechApi" as FinTechApi end box box "TppDC" #LightGray participant "TppBankingApi" as TppBankingApi 'participant "TppBankSearchApi" as TppBankSearchApi participant "ConsentAuthorisationApi" as ConsentAuthorisationApi 'participant "RedirectSessionStoreApi" as RedirectSessionStoreApi participant "BankingProtocolFacade" as BankingProtocolFacade 'participant "BankingProtocol" as BankingProtocol end box box "AspspDC" #LightSkyBlue participant "AspspBankingApi" as AspspBankingApi 'participant "OnlineBankingApi" as OnlineBankingApi end box psu -> FinTechUI ++ : login FinTechUI -> FinTechApi ++ : login FinTechApi -> TppBankingApi ++ : service(psu-id@fintech,PsuFinTechPassword) TppBankingApi -> BankingProtocolFacade ++ : service(psu-id@fintech,PsuFinTechPassword) BankingProtocolFacade -> BankingProtocolFacade : registerFinTechUser():\nPsuFinTechPublicKey,\nEncryptedPsuFinTechDataStore \n[Keystore,Inbox] BankingProtocolFacade -> BankingProtocolFacade : PsuFinTechDataStore.storeRequestParams():\nRequest params stored elsewhere but\nencrypted with PsuFinTechSecretKey return 202_RedirectToConsent(redirectCode,auth-id) return 202_RedirectToConsent(redirectCode,auth-id) return 202_RedirectToConsent[RedirectCookie]\n()<redirectCode,auth-id> FinTechUI -> FinTechUI : storeRedirectCookie() FinTechUI -> ConsentAuthorisationUI ++ : activateUI(redirectCode) == Here Bob tric Alice to login to the consent autorize ui == ConsentAuthorisationUI -> alice : login alice -> ConsentAuthorisationUI : enterLoginData() ConsentAuthorisationUI -> ConsentAuthorisationApi ++ : login(PsuTppLoginData, redirectCode) ConsentAuthorisationApi -> BankingProtocolFacade ++ : tppLogin(PsuTppLoginData, redirectCode) BankingProtocolFacade -> BankingProtocolFacade : checkLoginData():PsuTppDataStore BankingProtocolFacade -> BankingProtocolFacade : lookupPsuFinTechDataStore(redirectCode):PsuFinTechDataStore BankingProtocolFacade -> BankingProtocolFacade : PsuFinTechDataStore.inbox(PsuTppEncryptionKey) return 202_RedirectToFinTech<auth-id> return 202_RedirectToFinTech<auth-id> ConsentAuthorisationUI -> AliceFinTechUI : activateFinTechUI 'return activateFinTechUI<auth-id> AliceFinTechUI -> FinTechApi : fromConsentOk[RedirectCookie]()<auth-id,authCode>\n ERROR == THis is the confirmation step in the normal case. It is not running here because of the error. == FinTechUI -> FinTechApi ++ : fromConsentOk[RedirectCookie]()<auth-id,authCode>\n ERROR FinTechApi -> TppBankingApi ++ : associateIdentity(auth-id, authCode, PsuFinTechPassword) TppBankingApi -> BankingProtocolFacade ++ : associateIdentity(auth-id, authCode, PsuFinTechPassword) BankingProtocolFacade -> BankingProtocolFacade : loadPsuFinTechDataStore: PsuFinTechDataStore BankingProtocolFacade -> BankingProtocolFacade : PsuFinTechDataStore.importInbox(authCode) == Here Allice is out of the game. Bob keeps poling == psu -> FinTechUI ++ : pull response FinTechUI -> FinTechApi : service() FinTechApi -> FinTechApi : authorizePSU(RedirectCookie):PsuFinTechPassword 'FinTechApi -> TppBankingApi : associateIdentity():PsuFinTechPassword FinTechApi -> TppBankingApi ++ : service():PsuFinTechPassword TppBankingApi -> BankingProtocolFacade ++ : service() BankingProtocolFacade -> BankingProtocolFacade : loadConsent() @enduml
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@startuml hide footbox skinparam monochrome true skinparam shadowing false participant "Test Script" participant Browser participant Retry participant Attemptable participant Element activate "Test Script" "Test Script" -> Browser : setInputText(by, "foo@bar.com") activate Browser create Retry Browser -> Retry : create (count) times Retry create Attemptable Browser -> Attemptable : create Browser -> Retry : attempt(attemptable) activate Retry loop (count) times Retry -> Attemptable : attempt() activate Attemptable Attemptable -> Browser : await(by) activate Browser create Element Browser -> Element : create Browser --> Attemptable deactivate Browser Attemptable -> Element : clear() activate Element Element --> Attemptable deactivate Element Attemptable -> Element : sendKeys("foo@bar.com"); activate Element Element --> Attemptable deactivate Element deactivate Element end loop Attemptable --> Retry deactivate Attemptable Retry --> Browser deactivate Retry Browser --> "Test Script" deactivate Browser deactivate "Test Script" @enduml
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@startuml skinparam sequenceArrowThickness 2 skinparam sequenceParticipant underline actor User boundary MainActivity boundary InputFragment boundary ViewPager User -> MainActivity: onNavigationItemSelected(menuItem); activate MainActivity #FFBBBB MainActivity -> MenuItem: getItemId(); MainActivity <-- MenuItem: id MainActivity -> MenuItem: getChecked(true); alt id == R.id.navigation_insert MainActivity -> ViewPager: setCurrentItem(0); MainActivity -> MainActivity: showKeyBoard(); MainActivity -> InputFragment: showKeyboard(this); InputFragment -> EditText: requestFocus(); InputFragment <-- EditText: boolean alt input != null && boolean InputFragment -> MainActivity: getSystemService(Context.INPUT_METHOD_SERVICE); InputFragment <-- MainActivity: inputMethodManager InputFragment -> InputMethodManager: showSoftInput(input, InputMethodManager.SHOW_IMPLICIT); end else id == R.id.navigation_list MainActivity -> ViewPager: setCurrentItem(1); MainActivity -> MainActivity: hideKeyBoard(); MainActivity -> InputFragment: showKeyboard(this); InputFragment -> MainActivity: getWindow(); InputFragment <-- MainActivity: window InputFragment -> Window: getCurrentFocus(); InputFragment <-- Window: view alt view != null InputFragment -> MainActivity: getSystemService(Context.INPUT_METHOD_SERVICE); InputFragment <-- MainActivity: inputMethodManager InputFragment -> View: getWindowToken(); InputFragment <-- View: iBinder InputFragment -> InputMethodManager: hideSoftInputFromWindow(iBinder, 0); end end deactivate MainActivity @enduml
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@startuml title __CONFIG's Class Diagram__\n package com.knowwhere.stocksapi { package com.knowwhere.stocksapi.config { class SentryConfig { } } } package com.knowwhere.stocksapi { package com.knowwhere.stocksapi.config { class WebSocketConfig { + configureMessageBroker() + registerStompEndpoints() } } } WebSocketConfig -up-|> WebSocketMessageBrokerConfigurer right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml skinparam style strictuml skinparam defaultfontname Verdana title RDCU pour jouer participant ":JeuDeDes" as c participant "joueurs:\nMap<Joueur>" as jm participant "d1:De" as d1 participant "d2:De" as d2 participant "j:Joueur" as j ->c : jouer(nom) note right : selon Contrôleur c->jm : j = get(nom) note right : selon Transformer ID en objets c->d1 : brasser() note right : selon Expert c->d1 : v1 = getValeur() note right : selon Expert c->d2 : brasser() note right : selon Expert c->d2 : v2 = getValeur() note right : selon Expert c->j : lancer() note right : selon Expert alt v1 + v2 == 7 c->j : gagner() note right : selon Expert end alt c->j : l = getLancers() note right : selon Expert c->j : g = getLancersGagnes() note right : selon Expert @enduml
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@startuml together { object Oferta { fecha_inicio: date fecha_fin: date descuento: int } object OfertaLanzamiento object OfertaTemporada object OfertaUltimosVolumenes object OfertaReedicion OfertaLanzamiento -u- Oferta OfertaReedicion -u- Oferta OfertaUltimosVolumenes -u- Oferta OfertaTemporada -u- Oferta } together { object Persona { nombre: str apellido: str } object Cliente { email: str teléfono: str } Persona -d- Cliente Cliente -> "(0..*)" Cliente : amigo object Direccion { calle: str numero: str depto: str cp: str ciudad: str pais: str } Cliente "*" --> "(1..1)" Direccion : direccion object Categoria object ClienteNormal object ClienteVIP Cliente -d-> "(1..1)" Categoria : categoria Categoria -d- ClienteNormal Categoria -d- ClienteVIP } together { object Recarga { fecha: date monto: float } object Preferencias { notificar: bool género: str autor: str autores_comprados: bool generos_comprados: bool } object Cuenta { credito: float } Recarga -> Cuenta : cuenta Cliente -d-> "(0..1)" Preferencias : preferencias Cliente -d-> "(1..1)" Cuenta : cuenta } object Recomendacion { fecha: date } Recomendacion --> "(1..1)" Cliente : recomiendado Recomendacion --> "(1..1)" Libro : libro Cliente -u-> "(0..*)" Recomendacion : recomendaciones together { object Libro { título: str idbn: str generos: list<str> editorial: str } object Digital { licencias: int } object Impreso { copias: int } Libro -d- Digital Libro -d- Impreso Libro --> "(1..*)" Persona : autores Libro --> "(1..*)" Ingreso : ingresos } together { object Compra { fecha: date costo: float cancelada: bool } object CompraStock { } object Reserva { } note bottom of Reserva: La reserva esta modelada como un tipo de compra } object Ingreso { fecha: date cantidad: int precio: float } together { object ServicioNotificaciones object Notificacion { fecha: Date } ServicioNotificaciones -d-> "(0..*)" Notificacion : notificaciones Notificacion -l-> "(1..1)" Cliente : cliente } together { object Preventa { inicio: Date lanzamiento : Date ejemplares: int } Preventa "*" -> "(1..1)" Libro : libro } Compra -> "*" Libro : libro Compra -d- CompraStock Compra -d- Reserva Compra "(0..*)" <- Cliente : compras object Libreria { } Libreria --> "*" Preventa : lanzamientos Libreria --> Cliente : clientes Libreria -> Libro : libros Libreria -> "(0..*)" Oferta : ofertas @enduml
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@startuml SD_AE_setTemperature title Aktuatorenhed::setTemperature(temperature) participant "UC3" as u participant Aktuatorenhed as a participant PI as p loop every 15 minuts u -> a : setTemperature(temperature) activate a a -> p : setSetpoint(temperature) a <-- p a -> p : rateLimiter() a <-- p u <-- a deactivate a end @enduml
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@startuml autonumber actor ":Manager/Collaborator" as MAN participant ":AnalyseFreelancerPaymentsUI" as UI participant ":AnalyseFreelancerPaymentsController" as CTRL participant ":ApplicationPOT" as _APP participant "app\n:ApplicationPOT" as APP participant "session\n:UserSession" as SESSAO participant ":Plataform" as PLAT participant "rorg\n:OrganizationsRegister" as RORGS participant "org\n:Organization" as ORG participant "fp\n:List<String>" participant "fl\n:List<Freelancer>" participant "list\n:List<String>" participant "listP\n:List<String>" participant "lstFree\n:List<Freelancer>" participant "lfs\n:List<Freelancer>" activate MAN MAN -> UI : starts the process of Analyse Freelancer Payments activate UI UI -> CTRL : fp=getListStats() activate CTRL CTRL -> _APP: app = getInstance() activate _APP deactivate _APP CTRL -> APP: session = getCurrentSession() activate APP deactivate APP CTRL -> SESSAO: email = getUserEmail() activate SESSAO deactivate SESSAO CTRL -> PLAT: rorg = getOrganizationsRegister() activate PLAT deactivate PLAT CTRL -> RORGS: org = getOrganizationByUserEmail(email) activate RORGS deactivate RORGS CTRL -> ORG: fl=getListOfFreeTrans() activate ORG deactivate ORG CTRL -> ORG: fp=getFreelancersPaymentsStatisticsDoneByOrg(fl) activate ORG deactivate ORG ref over ORG :SD_getFreelancersPaymentsStatisticsDoneByOrg deactivate CTRL UI --> MAN: shows the statistics related to freelancer payments deactivate UI MAN -> UI : If the Manager/Collaborator wants to sort the freelancers, \n he selects the type of sorting he wants. activate UI alt Name UI -> CTRL : list = getListStats() activate CTRL CTRL -> CTRL : lstFree = sortByName(fl) activate CTRL deactivate CTRL CTRL -> ORG : list = getFreelancersPaymentsStatisticsDoneByOrg(lstFree) activate ORG deactivate ORG deactivate CTRL else Payments UI -> CTRL : listP = getFreeSortedByPayment() activate CTRL CTRL -> ORG : lfs = getListSortedByPayments(fl) activate ORG deactivate ORG CTRL -> ORG : listP = getFreelancersPaymentsStatisticsDoneByOrg(lfs) activate ORG deactivate ORG end deactivate CTRL UI --> MAN : shows the freelancers sorted according to the selected option deactivate MAN @enduml
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@startuml skinparam classAttributeIconSize 0 class Component { + props + children + vdom + vchildren - _range + setAttribute() + appendChild() + setState() + update() - _renderToDOM() } class ElementWrapper { + type } class TextWrapper { + type + content } class MyComponent { + state + render() } Component <|-- ElementWrapper Component <|-- TextWrapper Component <|-- MyComponent @enduml
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@startuml ' style tweaks to make the diagram a little more readable skinparam { Style strictuml RoundCorner 8 Sequence { ' make activations yellow too LifeLineBackgroundColor #FDFDCD ' make stereotypes less ugly Stereotype { Font { Size 11 Style plain } } } DatabaseBorderColor #A80036 } title edit product (using DB DAO) actor User as user participant "Administration" as main << main >> participant "MainMenu" as menu << frame >> participant "ViewProducts" as dialog << dialog >> participant "DataEntry" as dialog2 << dialog >> participant "DatabaseManager" as dao << DAO >> participant "SimpleListModel\n:model" as model participant "ValidationHelper" as validation<<helper>> participant "Product " as product << domain >> database "Database" as db main++ create menu main -> menu : « construct » user -> menu : clicks 'View Products' menu++ create dialog menu -> dialog : « construct » dialog++ create dao dialog -> dao : « construct » dialog -> dao++ : getCategories() dao -> db++ : select distinct category from product return ResultSet return categories dialog -> dao++ : getProducts() dao -> db++ : select all products return ResultSet create product dao -> product : <<construct>> product++ return product return products create model dialog -> model : « construct » dialog -> model++ : updateItems(categories) model-- dialog -> model++ : updateItems(products) model-- dialog -> dialog : cmbCategory.setModel(model) note left : categories now\nin combobox dialog -> dialog : produts.setModel(model) note left : products now\nin list create validation dialog -> validation : << construct >> dialog -> validation++ : addTypeFormatter(searchTxt, "", Integer.class) validation-- dialog-- user -> dialog++ : user clicks on a product form the list dialog-- user -> dialog++ : clicks 'edit' button dialog -> dialog : get product clicked\non create dialog2 dialog ->dialog2 : DataEntry(this, this, product) dialog2++ dialog2 -> dao : « construct » dialog2 -> dao++ : getCategories() dao -> db++ : select distinct category from product return ResultSet return categories dialog2 -> dialog2 : DataEntry(this, model) dialog2 -> validation++ : addTypeFormatter(searchTxt, "#0", Integer.class) validation-- dialog2 -> validation++ : addTypeFormatter(txtQuantity, "#0.00", BigDecimal.class) validation-- dialog2 -> validation++ : addTypeFormatter(txtPrice, "#0.00", BigDecimal.class) validation-- dialog2 -> dialog2 :txtDescription.setText(product.getDescription()); dialog2 -> dialog2 :txtID.setValue(product.getProductId()); dialog2 -> dialog2 :txtName.setText(product.getName()); dialog2 -> dialog2 :txtCategory.setSelectedItem(product.getCategory()); dialog2 -> dialog2 :txtPrice.setValue(product.getPricelist()); dialog2 -> dialog2 :txtQuantity.setValue((product.getQuantityInStock())); dialog2 -> dialog2 :txtID.setEditable(false); note left : edit dialog now open\nwith the values of the products\n in the components dialog2-- user ->dialog2++ : enter new values for the product dialog2-- user -> dialog2++ : clicks on save button create product dialog2 ->product++ : <<construct>> return product dialog2 -> validation++ : isObjectValid(product) return : if it is valid or not dialog2 ->dao++ : addProduct(product) dao ->dao : add details into prepared statment dao ->db++ : merge product into the database db-- dao-- dialog2 -> dialog2 : dispose() dialog2 -->dialog : returns focus destroy dialog2 dialog -> dao++ : getProducts() dao -> db++ : select all products return ResultSet return products dialog -> dialog : produts.setModel(model) note left : products now\nin list @enduml
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@startuml autonumber actor Partner seeFeedbacksServiceController -> FacadeFeedback : getInstance() activate seeFeedbacksServiceController activate FacadeFeedback FacadeFeedback -> FeedbackDAO : getInstance() activate FeedbackDAO FeedbackDAO -> Factory : getInstance() activate Factory Factory --> MySQLFactory : MySQLFactory() deactivate Factory activate MySQLFactory FeedbackDAO -> MySQLFactory : createFeedbackDAO() deactivate FeedbackDAO MySQLFactory --> MySQLFeedbackDAO : MySQLFeedbackDAO() deactivate MySQLFactory activate MySQLFeedbackDAO deactivate MySQLFeedbackDAO seeFeedbacksServiceController -> seeFeedbacksServiceController : initialize(location,ressources) seeFeedbacksServiceController -> FacadeFeedback : getFeedbacks(service) FacadeFeedback -> MySQLFeedbackDAO : getFeedbacks(service) database DB MySQLFeedbackDAO -> DB : Query Information activate DB DB --> MySQLFeedbackDAO : Result Set deactivate DB MySQLFeedbackDAO --> FacadeFeedback : List of feedbacks deactivate MySQLFeedbackDAO FacadeFeedback --> seeFeedbacksServiceController : List of feedbacks deactivate FacadeFeedback seeFeedbacksServiceController -> seeFeedbacksServiceController : Update the view seeFeedbacksServiceController --> Partner : Display the view with the feedbacks deactivate seeFeedbacksServiceController @enduml
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@startuml skinparam titleBorderRoundCorner 15 skinparam titleBorderThickness 2 skinparam titleBorderColor red skinparam titleBackgroundColor Aqua-CadetBlue header eLibrary Project footer 15 February 2019 package uk.co.droidinactu.elibrary.filesystem { class scannerService } package uk.co.droidinactu.elibrary.database { } package uk.co.droidinactu.elibrary. { } @enduml
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@startuml object London object Washington object Berlin object NewYork map CapitalCity { UK *-> London USA *--> Washington Germany *---> Berlin } NewYork --> CapitalCity::USA @enduml
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@startuml autonumber hide footbox title Menolak SPT BKA Actor Kepala boundary Dashboard_V boundary SPTBKA_V control Admin_C control SuratPerintahTugas_C Entity SuratPerintahTugas_E Admin_C --> Dashboard_V: load->view() Dashboard_V --> Kepala: Halaman Dashboard Kepala --> Dashboard_V: klik menu Persetujuan SPT BKA Dashboard_V --> SuratPerintahTugas_C: sptbka() SuratPerintahTugas_C --> SuratPerintahTugas_E: SuratPerintahTugas_E --> SuratPerintahTugas_C: SuratPerintahTugas_C --> SPTBKA_V: load->view() SPTBKA_V --> Kepala: Halaman Persetujuan SPT BKA Kepala --> SPTBKA_V: klik tombol tolak SPT BKA SPTBKA_V --> SuratPerintahTugas_C: rejectbka() SuratPerintahTugas_C --> SuratPerintahTugas_E: SuratPerintahTugas_E --> SuratPerintahTugas_C: SuratPerintahTugas_C --> SPTBKA_V: load->view() SPTBKA_V --> Kepala: Halaman Persetujuan SPT BKA @enduml
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@startuml [SpielregelKomponent] as srlk [SpielsteuerungKomponent] as ssk [KartenKomponent] as kk [Console] as Console [SpielverwaltungKomponent] as svk database "maumauDB" { } ISpielregelKomponent - srlk ISpielSteuerungKomponent - ssk IKartenKomponent - kk ISpielVerwaltungKomponent - svk Console -right-> ISpielVerwaltungKomponent Console -down-> ISpielSteuerungKomponent ssk --> ISpielregelKomponent svk -right-> IKartenKomponent svk -up-> maumauDB @enduml
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@startuml '----------------------------------- ' UML concepts illustrated ' JMB 2014 '----------------------------------- hide circle hide empty members hide empty methods abstract class Canard { cancaner() nager() afficher() } class Colvert { afficher() {//Spécifique aux Colverts...} } class Mandarin { afficher() {//Spécifique aux Mandarins...} } Canard <|-- Colvert Canard <|-- Mandarin @enduml
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@startuml web_layers_sequence_diagram skinparam ParticipantPadding 20 skinparam BoxPadding 10 actor Bob box "presentation" participant CoolPage << (C,#ADD1B2) >> participant CoolNotifier << (C,#ADD1B2) >> end box box "domain" participant LoadCoolEntitiesUseCase << (C,#ADD1B2) >> end box box "data" participant ConcreteCoolRepository << (C,#ADD1B2) >> participant CoolEntityDeserializer << (C,#ADD1B2) >> end box database "Persistent Store" as PS Bob -> CoolPage : Load Page activate CoolPage CoolPage -> CoolNotifier : loadCoolModels() activate CoolNotifier CoolNotifier -> LoadCoolEntitiesUseCase : call() activate LoadCoolEntitiesUseCase LoadCoolEntitiesUseCase -> ConcreteCoolRepository : loadCoolEntities() activate ConcreteCoolRepository ConcreteCoolRepository --> PS : list entities request PS -> ConcreteCoolRepository : entities list JSON response loop for json in list ConcreteCoolRepository -> CoolEntityDeserializer : fromJson(json) activate CoolEntityDeserializer return CoolEntity instance end return entitiesList return entitiesList CoolNotifier -> CoolNotifier: map to view models activate CoolNotifier return CoolTileViewModel list return coolModels return Shows Cool Models @enduml
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@startuml !includeurl https://raw.githubusercontent.com/skleanthous/C4-PlantumlSkin/master/build/output/c4.puml title Container diagram for Equinox.CosmosStore (+ Propulsion.Cosmos) caption Moving parts for an Equinox app using a CosmosDB container that presently has 2 physical partitions actor "Applications" <<External>> as apps rectangle "Consistent Processing" <<Expanded>> { together { rectangle aggregate <<Component>> [ Aggregate / Service Events: codec Fold: initial, fold interpret / decide snapshot / isOrigin Service ] rectangle stream <<Component>> [ Equinox.Stream ] } database memorycache <<Internal>> [ **System.MemoryCache** StreamName -> etag+version+state ] rectangle eqxcosmos <<Component>> [ Equinox.CosmosStore ] cloud "CosmosDB Database D" as db { rectangle "Container C" as cosmos <<Container>> { node "D\C\Range 0" { rectangle [Sync SP] as sync0 <<Internal>> database range0 <<Internal>> [ **Range0** RangeA-M Tip Documents RangeA-M Stream Events ] } node "D\C\Range 1" { rectangle [Sync SP] as sync1 <<Internal>> database range1 <<Internal>> [ **Range1** RangeN-Z Tip Documents RangeN-Z Stream Events ] } } } } rectangle "**Publishers**" as publishers <<External Container>> { rectangle cfp0 <<External Component>> [ **ChangeFeedProcessor A** ] rectangle projector <<External Component>> [ **Publisher** ] } rectangle "**Reactors**" as reactors <<External Container>> { rectangle cfp1 <<External Component>> [ **ChangeFeedProcessor B** ] rectangle reactor <<External Component>> [ **Reactor** ] } database caches <<External>> [ **Read Models** ] rectangle outputs <<External System>> [ **Output Feeds** Topics / ATOM ] database aux <<External>> [ **Aux CosmosDB** CheckpointA0 CheckpointA1 CheckpointB0 CheckpointB1 HostALease0 HostALease1 HostBLease0 HostBLease1 ] apps <-> aggregate : transact\nagainst apps <. caches : reference\neventually\nconsistent aggregate <-L-> stream : Transact/\nQuery stream -L-> eqxcosmos : Load/\nTrySync eqxcosmos <-L-> memorycache : TryGet/\nUpdate eqxcosmos <-> sync0 : ExecuteStoredProc\n[Azure.Cosmos TCP] eqxcosmos <-> cosmos : ReadItem/\nQueryDocuments\n[Azure.Cosmos TCP] eqxcosmos <-> sync1 : ExecuteStoredProc\n[Azure.Cosmos TCP] range0 ..> cfp0 : continuously queries range1 ..> cfp0 : continuously queries range0 ..> cfp1 : continuously queries range1 ..> cfp1 : continuously queries cfp0 <-> aux : keeps checkpoints in\nnegotiates leases via cfp1 <-> aux : keeps checkpoints in\nnegotiates leases via cfp0 <.> publishers : projects events cfp1 <.> reactors : tracks relevant events reactors .> caches : maintains views in reactors .> publishers : compose notificatons for projector .> outputs : emits to eqxcosmos -[hidden]D-> sync0 cfp0 -[hidden]D-> aux publishers-[hidden]D-> outputs reactors -[hidden]U-> caches caches -[hidden]U-> apps @enduml
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@startuml actor CatalogRefresher participant CatalogInitializer participant TenantDataSourceProvider <<Observable>> participant CatalogApiDelegate participant CatalogService participant Cache participant DataSourceBasedMultiTenantConnectionProvider <<Observer>> ... at application boot up ... autonumber CatalogInitializer -> TenantDataSourceProvider: findAll() activate CatalogInitializer deactivate CatalogInitializer note left of CatalogInitializer Load catalog on to the cache end note ... at any time ... autonumber CatalogApiDelegate -> CatalogService: createTenant(TenantInfoDto) activate CatalogApiDelegate deactivate CatalogApiDelegate ... on every 60 seconds ... autonumber CatalogRefresher -> CatalogInitializer: refresh() activate CatalogRefresher CatalogInitializer -> TenantDataSourceProvider: refresh() TenantDataSourceProvider -> Cache: evictIfPresent(CACHE_KEY) TenantDataSourceProvider -> TenantDataSourceProvider: findAll() note left of TenantDataSourceProvider Refill cache end note TenantDataSourceProvider -> TenantDataSourceProvider: setChanged(true) TenantDataSourceProvider -> TenantDataSourceProvider: notifyObservers() TenantDataSourceProvider -> DataSourceBasedMultiTenantConnectionProvider: update(Observable) DataSourceBasedMultiTenantConnectionProvider -> DataSourceBasedMultiTenantConnectionProvider: load() DataSourceBasedMultiTenantConnectionProvider -> TenantDataSourceProvider: findAll() note left of DataSourceBasedMultiTenantConnectionProvider update tenantDataSourceMap: HashMap<String, DataSource> end note @enduml
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' Copyright 2002-2023 CS GROUP ' Licensed to CS GROUP (CS) under one or more ' contributor license agreements. See the NOTICE file distributed with ' this work for additional information regarding copyright ownership. ' CS licenses this file to You under the Apache License, Version 2.0 ' (the "License"); you may not use this file except in compliance with ' the License. You may obtain a copy of the License at ' ' http://www.apache.org/licenses/LICENSE-2.0 ' ' Unless required by applicable law or agreed to in writing, software ' distributed under the License is distributed on an "AS IS" BASIS, ' WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ' See the License for the specific language governing permissions and ' limitations under the License. @startuml skinparam svek true skinparam NoteBackgroundColor #F3EFEB skinparam NoteBorderColor #691616 skinparam NoteFontColor #691616 skinparam SequenceActorBorderColor #6A584B skinparam SequenceParticipantBackgroundColor #F3EFEB/CCC9C5 skinparam SequenceParticipantBorderColor #6A584B skinparam SequenceLifeLineBackgroundColor #CCC9C5/F3EFEB skinparam SequenceLifeLineBorderColor #6A584B skinparam SequenceArrowColor #6A584B skinparam SequenceBorderColor #6A584B skinparam SequenceFontSize 11 hide footbox box "User application" #F3EDF7 participant "Main" as U participant "Display" as D end box participant Propagator participant StepHandlerMultiplexer activate U U -> Propagator : clearStepHandlers activate Propagator Propagator -> StepHandlerMultiplexer : clear activate StepHandlerMultiplexer deactivate StepHandlerMultiplexer deactivate Propagator U -> Propagator : propagate activate Propagator Propagator -> U : current state deactivate Propagator U -> D : display current state activate D deactivate D U -> Propagator : propagate activate Propagator Propagator -> U : current state deactivate Propagator U -> D : display current state activate D deactivate D U -> Propagator : propagate activate Propagator Propagator -> U : current state deactivate Propagator U -> D : display current state activate D deactivate D deactivate U @enduml
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@startuml 'https://plantuml.com/sequence-diagram class Solution43{ +main() } class SiteMaker{ +getPromptedUserInput() -generateFolder() -generateHTML() +generateSite() } Solution43 -- SiteMaker @enduml
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@startuml InterfazBurbujaPersona class SinBurbuja{ +pincharBurbuja() +puedeCircular(): Boolean } class Burbuja{ +agregar(unaPersona:Persona) +burbujaPinchada(): +pincharBurbuja() +puedeCircular(): Boolean } class BurbujaPinchada{} class BurbujaNoPinchada{} interface EstadoBurbuja <<interface>> { +burbujaPinchada(): Boolean } interface BurbujaPersona <<interface>> { +pincharBurbuja() +puedeCircular(): Boolean } BurbujaPersona <|.. SinBurbuja BurbujaPersona <|.. Burbuja Burbuja --> EstadoBurbuja EstadoBurbuja <|.. BurbujaPinchada EstadoBurbuja <|.. BurbujaNoPinchada @enduml
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@startuml skinparam classAttributeIconSize 0 hide circle Class ModuleBook { - modules: List<NusModule> + addModule(:NusModule) + getModule(:ModuleCode) : NusModule + gradeModule(:ModuleCode, :Grade) + addModuleTask(:ModuleTask) } Package NusModule { Class NusModule { - tasks: List<ModuleTask> } Class ModuleCode { {static} isValidModuleCode() : boolean } enum Grade <<enumeration>> { APLUS A AMINUS BPLUS B BMINUS CPLUS C DPLUS F S U } enum Priority <<enumeration>> { VERYHIGH HIGH MEDIAN LOW VERYLOW } Class Capulator { - modules: List<NusModule> + calculateCap() : double } Class ModuleTask { - timing: String - priority: Priority + getPriority() : Priority + getDate() : String } } ModuleBook "1" *-left-> "*" NusModule :manages > NusModule *--> "0..1" Grade NusModule "1" *--> "1" ModuleCode NusModule "1" *--> "*" ModuleTask ModuleTask *-- "1" Priority Capulator o--> "*" NusModule ModuleBook ..> Grade ModuleBook ..> ModuleCode ModuleBook ..> ModuleTask @enduml
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@startuml skinparam handwritten true skinparam monochrome true skinparam packageStyle rect skinparam defaultFontName FG Virgil skinparam shadowing false hide empty methods class Workbook << (E,yellow) >> { String name String description List<Spreadsheet> spreadsheets int createdSpreadsheets } class SpreadsheetImpl << (E,yellow) >> { Workbook workbook Map<Address,Cell> cells String title int columns int rows } class CellImpl << (E,yellow) >> { Address address Value value Formula formula Set<Cell> precedents Set<Cell> dependents } class Address << (E,yellow) >> { int column int row String string } class Value << (E,yellow) >> { Type type Serializable value } interface Spreadsheet << (I,yellow) >> { } interface Cell << (I,yellow) >> { } Workbook --> SpreadsheetImpl SpreadsheetImpl --> CellImpl CellImpl --> Address CellImpl --> Value SpreadsheetImpl ..|> Spreadsheet CellImpl ..|> Cell @enduml
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@startuml Actor Customer Participant TicketHandler Participant Event Participant DataContext Database Database TicketHandler -> DataContext: Get all events activate DataContext DataContext -> Database: Request all events activate Database DataContext <- Database: Response events deactivate Database TicketHandler <- DataContext: Return all events deactivate DataContext Customer -> TicketHandler: Select event activate TicketHandler TicketHandler -> Event: Is it a seated event activate Event Event -> TicketHandler: Reponse deactivate Event alt Non-seated event TicketHandler -> TicketHandler: Create ticket else Seated event Event <- TicketHandler: Is seat available activate Event Event -> TicketHandler: Response deactivate Event alt Seat available TicketHandler -> TicketHandler: Create ticket else Not available TicketHandler -> Customer: No more seats available deactivate TicketHandler end end @enduml
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@startuml class ConfigSettingsDialogViewModel { + SelectedItem : string <<get>> <<set>> + NewName : string <<get>> <<set>> + RenameCommand : ICommand <<get>> + DeleteCommand : ICommand <<get>> + Items : ObservableCollection<string> <<get>> + ConfigSettingsDialogViewModel() } BindableBase <|-- ConfigSettingsDialogViewModel @enduml
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@startuml enum Strategy{ XML DataBase } class AppBuilder{ -marshaller -unmarshaller -strategy +packObjects(Object[] objects,String path) +packObjects(Object[] objects,Connection connection) +unpackObjects(String path) +setStrategy(Strategy strategy) +getStrategy() } abstract class Marshaller{ +write(Object clazz) -addEntity(Object obj,Object parent) -readEntity(String name,String parent) -updateEntity(Object obj) } abstract class Unmarshaller{ +read(String clazz) } class DBMarshaller{ -queryList -queryConstraintList -connection -addConstraints(Object obj, Object parent) } class DBUnmarshaller{ -connection -getEntity(String name) } class XMLMarshaller{ -domParser -document } class XMLUnmarshaller{ -saxParser } package Annotations{ interface TElement{ String name() boolean getter() boolean setter() } interface TElements{ TElement[] elements() } interface TRootElement{ String name() } interface TType{ String name() } } AppBuilder o-down-Marshaller AppBuilder o-down-Unmarshaller Unmarshaller <|-- DBUnmarshaller Unmarshaller <|-- XMLUnmarshaller Marshaller <|-- DBMarshaller Marshaller <|-- XMLMarshaller AppBuilder .> Strategy @enduml
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