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@startuml FreelanceTeacherMarket class Student <<Entity>> { +name: String +age: Number +mail: String +phone: String +bookings: Booking[] +book() +follow() +comment() } class Teacher <<Entity>> { +name: String +phone: String +job: Job[] +comments: Comment[] +bookings: Booking[] +followers: Student[] +updateJob() +startLesson() +finishLesson() } class Booking <<Entity>> { +student: Student +teacher: Teacher +date: String +subject: String +status: Status[] } class Comment <<Entity>> { +text: String +score: Number } class Job <<Entity>> { +teacher: Teacher +title: String +content: String +price: Number } enum Status { INPROGRESS DONE CANCELED } Booking -down-> Status Student *-up-> Comment Student *-right-> Booking Teacher *--> Booking Teacher o--> Job Job "0..n" *-left-> "0..n" Booking @enduml
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@startuml title Debug and Simulation sequence. Exceptions are not shown. end title actor User control Simulation participant Bot participant Visualization participant Referee 'Start debugging' User -> Simulation : Debugs **run.py** activate Simulation == Startup == 'Read config file ' * map files location ' * bot scripts location Simulation -> Simulation : Reads **config.ini**\n- Bot File\n- Map Files ' Start Bot subprocess Simulation -> Bot : Starts Bot\n- **subprocess**\n- **input** to Referee's\n**output**\n- **output** to Referee's\n**input** activate Bot ' Start Visualization subprocess Simulation -> Visualization : Starts Visualization\n- **subprocess**\n- **input** to Referee's\n**output** activate Visualization ' Start Referee subprocess Simulation -> Referee : Starts Referee\n- **subprocess**\n- map in **args** activate Referee == Initialization == ' Referee initializes everyone with the map data Referee -> Referee : Reads **Map**\ndata out loud == Simulation Loop == loop Until Referee Stops ' Declares frame data Referee -> Referee : Reads out loud:\n- **X**\n- **Y**\n- **hSpeed**\n- **vSpeed**\n- **fuel**\n- **rotate**\n- **power** ' Visualization saves then draws a frame Visualization -> Visualization : Draws **frame** ' TODO: Add ability to replay simulation after end' ' TODO: Add ability to pause simulation using visualization ' in the middle of the run ' First repsonse of the bot Bot -> Bot : Prints\n**first action** Simulation -> Simulation : Saves frame\nto **log** ' First repsonse of the referee Referee -> Referee : Reads Bot's\nresponse end Referee -> Simulation : Stops simulation\n- **success**\n- **crash**\n- **timeout**\n- **exception** deactivate Referee Simulation -> Bot : Stops Bot process deactivate Bot Simulation -> Visualization : Stops Visualization process deactivate Visualization Simulation -> Simulation : Save **log** Simulation -> Simulation : __Exit__ deactivate Simulation @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface QuoteRequestChangeCustomerAction [[QuoteRequestChangeCustomerAction.svg]] extends QuoteRequestUpdateAction { action: String customer: [[CustomerResourceIdentifier.svg CustomerResourceIdentifier]] } interface QuoteRequestUpdateAction [[QuoteRequestUpdateAction.svg]] { action: String } @enduml
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@startuml class RootCATree { + logger : Logger + __init__(self, node_class=None) + create_node(self, tag=None, identifier=None, parent=None, data=None) + check_if_is_root_ca(self, root, search, ts) + search_nodes(self, search_node, ts) + insert_into_tree(self, parent_node, add_node, ts) + safe_tree_to_graphviz(self, filename, shape='oval', graph='digraph') } treelib.Tree <|-- RootCATree @enduml @startuml class CertNode { + frequency : Int + first_seen : Date + __init__(self, tag, identifier, data) } treelib.Node <|-- CertNode @enduml @startuml class GetRootCAs { + logger : Logger + root_ca_folder : String + root_ca_download_url : String + __init__(self, folder) + get_roots(self, cert_mgr) - _get_all_roots_from_web(self) - _load_root_cas(path, cert_mgr) - _time_in_range(self, start, end, x) } @enduml @startuml class Parser { + cert_with_no_parent : List + root_ca_tree_list : List + used_cipher_suites : List + streambuffer : Dict + encrypted_streams : List + count_no_certificate_found : Int + chains_with_no_root : List + count_certificate_messages : Int + count_cert_chains_added : Int + count_handshake_messages : Int + count_parsing_errors : Int + logger : Logger + __init__(self, crt_m, used_cs) + analyze_packet(self, ts, pkt) + parse_ip_packet(self, ip, ts) + parse_tcp_packet(self, ip, ts) + add_to_buffer(self, ip, partial_stream) + tls_factory(self, buf) + parse_tls_records(self, ip, stream, ts) + unpacker(self, type_string, packet) + parse_tls_handshake(self, ip, data, record_length, ts) + parse_server_hello(self, handshake) + parse_server_certificate(self, tls_cert_msg, client, server, ts) } @enduml @startuml class PcapAnalyzer { + logger : Logger + cert_mgr : Dict + interface : String + file : String + list_interfaces : Bool + info : Bool + ca_folder : String + captured_packets : Int + usedCipherSuites : List + parser : Parser + __init__(self, args) + init_logging_read_file(self) + run(self) + list_possible_interfaces(self + read_file(self) + start_listening(self) + plot_statistics(self) + print_statistics(self) + produce_svg(self) } @enduml
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@startuml actor main participant Engine participant Strategy participant DataFeed participant Analyzer main -> Engine: create a Cerebro entity [1] main -> DataFeed: load data from data source [2] DataFeed --> Engine: add the data to the engine [3] main -> Strategy: create a strategy [4] note right There are plenty of indicators built inside the backtrader: - SimpleMovingAverage - ExponentialMovingAverage - WeightedMovingAverage - StochasticSlow - MACDHisto - RSI - SmoothedMovingAverage - ATR -> AverageTrueRange Here SimpleMovingAverage is picked for demo purpose end note Strategy -> Strategy: init references to datas\nand keep track of pending orders [5] Strategy -> Strategy: implement next() method which\nis the main body of the strategy [6] note right use self.position to check if we are in the market end note Strategy -> Strategy: implement notify_order() method\nwhich tracks the order's status [7] Strategy -> Strategy: implement notify_trade() method\nwhich tracks the trade's status [8] Strategy -> Strategy: implement stop() method\nif optstrategy() is used [9] Strategy --> Engine: add/opt the strategy to the engine [10] main -> Analyzer: add analyzers [11] Analyzer --> Engine Engine -> Engine: set the init cash to\nthe **broker** of the engine [12] Engine -> Engine: set the commission to\nthe **broker** of the engine [13] Engine -> Engine: add sizer according to\nthe stake [14] note right sizer controls the size of each buy/sell execution end note Engine -> Engine: run over everything [15] note right the platform will first call next when all indicators are ready to produce a value end note Engine --> main: show the backtesting results [16] Engine --> main: plot the charts [17] note right Here you will need to inspect the backtesting results of your strategy and decide whether to apply it in real transactions end note @enduml
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@startuml title Registration Activity Diagram (*) --> "Enter Email" If "If email is valid" then --> "Register" else --> "Enter Email" (*) --> "Enter Name" If "If Name is valid" then --> "Register" else --> "Enter Name" (*) --> "Enter Password" If "If Password is valid" then --> "Register" Endif -->(*) @enduml
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@startuml title Duck Express - the app lifecycle (late delivery) participant "Addressee" as addressee participant "Customer" as customer participant "Contract" as contract participant "Courier" as courier customer -> contract: Create a delivery order activate contract contract -> contract: Transfer reward tokens from the <b>Customer</b> to the <b>Contract</b> contract -> customer: Get order's hash (identification purpose) deactivate courier -> contract: Browse all available delivery orders activate contract return courier -> contract: Accept a delivery order activate contract contract -> contract: Transfer collateral tokens from the <b>Courier</b> to the <b>Contract</b> return courier -> customer: Pick up the delivery goods activate customer customer -> contract: Confirm pick up activate contract return return alt Customer claims the collateral customer -> contract: Claim collateral activate contract contract -> contract: Transfer back reward tokens from the <b>Contract</b> to the <b>Customer</b> contract -> contract: Transfer collateral tokens from the <b>Contract</b> to the <b>Customer</b> return else Customer allows the courier to deliver the late goods alt Addressee accepts the late delivery courier -> addressee: Deliver the goods activate addressee addressee -> contract: Confirm delivery activate contract contract -> contract: Transfer 50% of reward tokens from the <b>Contract</b> to the <b>Courier</b> contract -> contract: Transfer 50% of reward tokens from the <b>Contract</b> to the <b>Customer</b> contract -> contract: Transfer collateral tokens from the <b>Contract</b> to the <b>Courier</b> return return else Addressee refuses to receive the delivery courier -> addressee: Deliver the goods activate addressee addressee -> contract: Refuse to receive the delivery activate contract return return courier -> customer: Deliver the goods back activate customer alt Customer accepts the returned goods customer -> contract: Accept the returned goods activate contract contract -> contract: Transfer 50% reward tokens from the <b>Contract</b> to the <b>Courier</b> contract -> contract: Transfer 50% reward tokens from the <b>Contract</b> to the <b>Customer</b> contract -> contract: Transfer collateral tokens from the <b>Contract</b> to the <b>Courier</b> return else Customer refuses to receive the returned goods customer -> contract: Refuse to receive the returned delivery activate contract contract -> contract: Transfer back reward tokens from the <b>Contract</b> to the <b>Customer</b> contract -> contract: Transfer collateral tokens from the <b>Contract</b> to the <b>Customer</b> return end return end end @enduml
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@startuml set namespaceSeparator :: class "learning_hub::objects::addEventPopup.dart::AddEvent" { +CustomUser user +AddEventState createState() } "learning_hub::objects::addEventPopup.dart::AddEvent" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::objects::addEventPopup.dart::AddEventState" { -GlobalKey<FormState> _formKey +List<bool> days +dynamic title +dynamic location +dynamic teacher +dynamic start +dynamic end +bool boxValueA +bool boxValueB +bool daysFilled +bool weeksFilled +bool timesValid +Widget build() } class "learning_hub::objects::addPersonalTask.dart::AddPersonalTask" { +CustomUser user +AddPersonalTaskState createState() } "learning_hub::objects::addPersonalTask.dart::AddPersonalTask" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::objects::addPersonalTask.dart::AddPersonalTaskState" { -GlobalKey<FormState> _formKey +dynamic title +dynamic description +dynamic subject +DateTime dueDate +bool dueDateSet +Widget build() } class "learning_hub::objects::assignment.dart::Assignment" { +String url +String platform +String courseId +String courseName +String submissionId +String title +String description +String id +String status +String type +DateTime creationTime +DateTime updateTime +String creatorId +DateTime dueDate +List<Attachment> attachments +List<Attachment> submissionAttachments +Question question +int points +String state +bool isLate +int grade +String answer } "learning_hub::objects::assignment.dart::Assignment" o-- "learning_hub::objects::question.dart::Question" class "learning_hub::objects::assignments_list_view.dart::AssignmentsListView" { +List assignments +CustomUser user +dynamic courseName +dynamic courseId +bool timetable +AssignmentsListViewState createState() } "learning_hub::objects::assignments_list_view.dart::AssignmentsListView" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::objects::assignments_list_view.dart::_CustomListRow" { +Assignment assignment +CustomUser user +_CustomListRowState createState() } "learning_hub::objects::assignments_list_view.dart::_CustomListRow" o-- "learning_hub::objects::assignment.dart::Assignment" "learning_hub::objects::assignments_list_view.dart::_CustomListRow" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::objects::assignments_list_view.dart::_CustomListRowState" { +Widget build() {static} -void _pushAssignmentPage() } class "learning_hub::objects::attachment.dart::Attachment" { +String title +String link +String id +String thumbnail +String type } class "learning_hub::objects::attachments_list_view.dart::AttachmentsListView" { +List<Attachment> attachments +dynamic description +AttachmentsListViewState createState() } class "learning_hub::objects::attachments_list_view.dart::_FirstTile" { +dynamic description +bool attachments +_FirstTileState createState() } class "learning_hub::objects::attachments_list_view.dart::_CustomListRow" { +Attachment attachment +_CustomListRowState createState() } "learning_hub::objects::attachments_list_view.dart::_CustomListRow" o-- "learning_hub::objects::attachment.dart::Attachment" class "learning_hub::objects::course.dart::Course" { +String name +String description +String platform +String id +String status } class "learning_hub::objects::courses_list_view.dart::CoursesListView" { +List<Course> courses +CustomUser user +CoursesListViewState createState() } "learning_hub::objects::courses_list_view.dart::CoursesListView" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::objects::courses_list_view.dart::_CustomListRow" { +Course course +CustomUser user +_CustomListRowState createState() } "learning_hub::objects::courses_list_view.dart::_CustomListRow" o-- "learning_hub::objects::course.dart::Course" "learning_hub::objects::courses_list_view.dart::_CustomListRow" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::objects::customUser.dart::CustomUser" { +User firebaseUser +Map<String, dynamic> authHeaders } class "learning_hub::objects::custom_app_bar.dart::CustomAppBar" { +dynamic title +bool reload +Size preferredSize +CustomAppBarState createState() } class "learning_hub::objects::custom_navigation_bar.dart::CustomNavigationBar" { +dynamic name +CustomUser user +int index +CustomNavigationBarState createState() } "learning_hub::objects::custom_navigation_bar.dart::CustomNavigationBar" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::objects::custom_navigation_bar.dart::CustomNavigationBarState" { {static} -void _pushAccountPage() {static} -void _pushCoursesPage() {static} -void _pushTannoyPage() {static} -void _pushTimetablePage() +Widget build() } class "learning_hub::objects::event.dart::Event" { +String id +String classSet +String location +String name +String platform +String teacher +List<List<String>> times +int compareTo() } class "learning_hub::objects::events_list_view.dart::EventsListView" { +List<Event> events +CustomUser user +EventsListViewState createState() } "learning_hub::objects::events_list_view.dart::EventsListView" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::objects::events_list_view.dart::_CustomListRow" { +Event event +CustomUser user +_CustomListRowState createState() } "learning_hub::objects::events_list_view.dart::_CustomListRow" o-- "learning_hub::objects::event.dart::Event" "learning_hub::objects::events_list_view.dart::_CustomListRow" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::objects::notice.dart::Notice" { +String title +String body +String author } class "learning_hub::objects::offlineScaffold.dart::OfflineScaffold" { +OfflineScaffoldState createState() } class "learning_hub::objects::question.dart::Question" { +String type +List<String> options } class "learning_hub::objects::showEventPopup.dart::ShowEvent" { +CustomUser user +dynamic id +ShowEventState createState() } "learning_hub::objects::showEventPopup.dart::ShowEvent" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::objects::showEventPopup.dart::ShowEventState" { +bool showConfirm +Widget build() } class "learning_hub::objects::student_submissions.dart::StudentSubmissions" { +Assignment assignment +CustomUser user +StudentSubmissionsState createState() } "learning_hub::objects::student_submissions.dart::StudentSubmissions" o-- "learning_hub::objects::assignment.dart::Assignment" "learning_hub::objects::student_submissions.dart::StudentSubmissions" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::objects::student_submissions.dart::StudentSubmissionsState" { +dynamic answer +Widget build() } class "learning_hub::objects::tannoy_list_view.dart::TannoysListView" { +List<Notice> notices +TannoysListViewState createState() } class "learning_hub::objects::tannoy_list_view.dart::_CustomListRow" { +Notice notice +_CustomListRowState createState() } "learning_hub::objects::tannoy_list_view.dart::_CustomListRow" o-- "learning_hub::objects::notice.dart::Notice" class "learning_hub::pages::account_page.dart::AccountPage" { +GoogleSignInAccount account +dynamic name +CustomUser user +bool toSignOut +AccountPageState createState() } "learning_hub::pages::account_page.dart::AccountPage" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::pages::account_page.dart::_CustomScaffold" { +dynamic name +CustomUser user +_CustomScaffoldState createState() } "learning_hub::pages::account_page.dart::_CustomScaffold" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::pages::account_page.dart::_CustomScaffoldState" { +bool showEventConfirm +bool showTasksConfirm +bool showAllConfirm +Widget build() {static} -void _pushSignOut() } class "learning_hub::pages::assignments_page.dart::AssignmentsPage" { +GoogleSignInAccount account +dynamic name +dynamic id +dynamic course +CustomUser user +AssignmentsPageState createState() } "learning_hub::pages::assignments_page.dart::AssignmentsPage" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::pages::assignments_page.dart::_CustomScaffold" { +dynamic name +CustomUser user +dynamic course +dynamic id +_CustomScaffoldState createState() } "learning_hub::pages::assignments_page.dart::_CustomScaffold" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::pages::assignment_page.dart::AssignmentPage" { +GoogleSignInAccount account +dynamic name +Assignment assignment +CustomUser user +AssignmentPageState createState() } "learning_hub::pages::assignment_page.dart::AssignmentPage" o-- "learning_hub::objects::assignment.dart::Assignment" "learning_hub::pages::assignment_page.dart::AssignmentPage" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::pages::assignment_page.dart::_CustomScaffold" { +dynamic name +CustomUser user +Assignment assignment +_CustomScaffoldState createState() } "learning_hub::pages::assignment_page.dart::_CustomScaffold" o-- "learning_hub::objects::customUser.dart::CustomUser" "learning_hub::pages::assignment_page.dart::_CustomScaffold" o-- "learning_hub::objects::assignment.dart::Assignment" class "learning_hub::pages::courses_page.dart::CoursesPage" { +GoogleSignInAccount account +dynamic name +CustomUser user +CoursesPageState createState() } "learning_hub::pages::courses_page.dart::CoursesPage" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::pages::courses_page.dart::_CustomScaffold" { +dynamic name +CustomUser user +_CustomScaffoldState createState() } "learning_hub::pages::courses_page.dart::_CustomScaffold" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::pages::dashboard_web_view.dart::DashboardWebView" { +CustomUser user +dynamic url +bool events +DashboardWebViewState createState() } "learning_hub::pages::dashboard_web_view.dart::DashboardWebView" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::pages::dashboard_web_view.dart::_CustomBody" { +dynamic url +CustomUser user +bool events +_CustomBodyState createState() } "learning_hub::pages::dashboard_web_view.dart::_CustomBody" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::pages::dashboard_web_view.dart::_CustomBodyState" { +Widget build() {static} -void _pushTimetablePage() } class "learning_hub::pages::portal_web_view.dart::PortalWebView" { +CustomUser user +dynamic url +PortalWebViewState createState() } "learning_hub::pages::portal_web_view.dart::PortalWebView" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::pages::portal_web_view.dart::_CustomBody" { +dynamic url +CustomUser user +_CustomBodyState createState() } "learning_hub::pages::portal_web_view.dart::_CustomBody" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::pages::portal_web_view.dart::_CustomBodyState" { +Widget build() {static} -void _pushTannoyPage() } class "learning_hub::pages::tannoy_page.dart::TannoyPage" { +dynamic name +CustomUser user +TannoyPageState createState() } "learning_hub::pages::tannoy_page.dart::TannoyPage" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::pages::tannoy_page.dart::_CustomScaffold" { +CustomUser user +dynamic name +_CustomScaffoldState createState() } "learning_hub::pages::tannoy_page.dart::_CustomScaffold" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::pages::tannoy_page.dart::_CustomScaffoldState" { +Widget build() {static} -void _pushTannoyPage() } class "learning_hub::pages::timetable_page.dart::TimetablePage" { +dynamic name +CustomUser user +TimetablePageState createState() } "learning_hub::pages::timetable_page.dart::TimetablePage" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::pages::timetable_page.dart::_CustomScaffold" { +CustomUser user +dynamic name +_CustomScaffoldState createState() } "learning_hub::pages::timetable_page.dart::_CustomScaffold" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::pages::timetable_page.dart::_MainPage" { +CustomUser user +dynamic name +DateTime time +dynamic week +_MainPageState createState() } "learning_hub::pages::timetable_page.dart::_MainPage" o-- "learning_hub::objects::customUser.dart::CustomUser" class "learning_hub::pages::timetable_page.dart::_MainPageState" { +DateTime time +dynamic week +Widget build() } @enduml
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/' Copyright 2020 Intel Corporation Copyright IBM Corp. All Rights Reserved. SPDX-License-Identifier: Apache-2.0 '/ @startuml '- force wrapping of longer text 'skinparam wrapWidth 400 !pragma teoz true hide footbox title Foot Box removed title Fabric Private Chaincode - Chaincode invocation actor "User" as User1 order 9 participant "Peer_CLI/\nClient SDK" as CLI order 10 participant "Ledger_enclave" as TLCC1 order 45 #99FF99 participant "Peer" as Peer order 25 participant "ERCC" as ERCC1 order 50 ref over User1, ERCC1 see fpc-registration-new.puml ||| end ref ||| User1 -> CLI ++: invoke <CC_Id, args, ...> group prepare FPC proposal CLI -> ERCC1 ++: queryECCInfos(CC_Id) return ECCInfos = List<<Enclave_VK, Chaincode_EK, ... , ATTESTATION>, ...> CLI -> CLI: verify ECCInfos note right NOTE ECCInfos contains a list of all FPC enclave registered for CC_Id. Verify performs the same verification steps (i.e., attestation verification, etc.) as the registration step performed by ERCC. See fpc-registration.puml for more details. Note that this verification is only necessary iff User is not member of Org1, otherwise authenticated response enough. In that case, the user also has to query different peers from different orgs in order to satisfy a quorum as necessary for the lifecycle endorsement policy and channel configuration changes. NOTE: For MVP, ECCInfo only contains Chaincode_EK and no ECCInfo verification is needed. end note CLI -> CLI : r_key <- keyGen() note right generate a symmetric key to encrypt the FPC chaincode result end note CLI -> CLI : args_ECC <- encrypt <args, r_key> with Chaincode_EK end group invoke CLI -> Peer ++: send proposal <CC_Id, args_enc, ...> alt FPC Chaincode is not running note right Peer handled implicitly by the peer which determines when to call run() from external builder. end note create participant "FPC_stub" as ECC1 order 26 Peer -> ECC1 ++: call external builder run() note right NOTE: Any failure in ECC or FPC_Enclave will cause ecc (and docker) dieing so peer will notice it. end note ECC1 -> ECC1 ++: get sealed credentials note right ECC1 FPC_stub has access to peer local storage through external builder. end note return create participant "FPC_stub_enclave" as Enclave1 order 30 #99FF99 ECC1 -> Enclave1 ++ : spawn enclave with sealed credentials Enclave1 -> Enclave1 : unseal credentials and restore return return end Peer -> ECC1 ++: invoke (proposal(args_enc), CTX) note right Transaction context (CTX) used for all interactions with both, the untrusted ledger und trusted ledger (Ledger_enclave) within the invocation. It ensures that all state accesses are from the same state view (block height). end note ECC1 -> Enclave1 ++: invoke (proposal(args_enc), CTX) Enclave1 <-> TLCC1: establish secure channel based on local attestation note right Enclave1 See interfaces.ecc-tlcc-channel.md for details on secure channel end note Enclave1 -> Enclave1 : verify proposal Enclave1 -> TLCC1 ++: verify (proposal.creator, CTX) note over TLCC1 Ledger_enclave access is needed to check that the creator (client identity) passes MSP validation, that is, it comes with a certificate that is a proper root of trust. end note return Enclave1 -> Enclave1 : <args, r_key> <- decrypt args_enc with Chaincode_DK note right If proposal contains optional Req_ledger_enclave_inst_id parameter, make sure it matches own Ledger_enclave_inst_id, otherwise abort. This is necessary for CC2CC calls to make sure the two chaincodes interact with the same Ledger_enclave instance and hence have consistent views on ledger state. end note Enclave1 -> Enclave1: result <- invoke(args, CTX) ref over Enclave1 Chaincode execution see fpc-chaincode-execution.puml end ref Enclave1 -> Enclave1 : result_enc <- encrypt result with r_key note right The encryption is via authenticated symmetric cipher like aes-gcm end note Enclave1 -> Enclave1 : Sig_Enclave <- sign <args, read/writeset, result_enc> with Enclave_SK return <result_enc, Sig_Enclave> return <result_enc, Sig_Enclave> alt MVP Peer -> Peer : create proposal response <args, read/writeset, result=<result_enc, Sig_Enclave, Enclave_VK>, ...> note right Peer Note that the result field of the proposal response contains a message that comprises the encrypted result produced by the enclave, the enclave signature, and the corresponding verification key. end note else Post-MVP: Validation Peer -> Peer : create proposal response <args, read/writeset, result=result_enc, ...> Peer -> Peer : Replace endorsement signature & cert of peer with Sig_enclave & CC_Parameters.Certificate note right Peer This step is performed using an FPC-specific endorsement plugin. end note end return proposal response end group complete transaction note right CLI Invoke at enough endorsing peers to satisfy endorsement policy and collect proposal responses. NOTE: For MVP we support a designated endorsing peer only end note loop for all/"enough" endorsers ref over CLI invoke end end CLI -> CLI : form transaction create entity Orderer order 100 CLI -> Orderer : submit transaction end group result decryption CLI -> CLI : result_enc <- extract from proposal response CLI -> CLI : result <- decrypt result_enc with r_key end return result ||| ref over User1, Orderer continue with validation phase after ordering see fpc-validation.puml ||| end ref @enduml
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@startuml skinparam responseMessageBelowArrow true participant SAT participant "ocr-body-filter" participant "ocr-sent-tokenize" database ElasticSearch SAT -> "ocr-body-filter": Invoke via SNS activate "ocr-body-filter" "ocr-body-filter" -> ElasticSearch: Query <ocr-result> "ocr-body-filter" <-- ElasticSearch: Return document "ocr-body-filter" -> "ocr-body-filter": Filter text into text elements "ocr-body-filter" -> "ocr-sent-tokenize": Invoke via SNS deactivate "ocr-body-filter" activate "ocr-sent-tokenize" "ocr-sent-tokenize" -> "ocr-sent-tokenize": Sentence tokenizing "ocr-sent-tokenize" -> ElasticSearch: Save to <ocr-sentence> deactivate "ocr-sent-tokenize" @enduml
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@startuml wait [->"Agent": top:wait() activate "Agent" group strict par "Agent" -> "VirtualCoffeeMachine" : subscribeEvent: "maintenance" activate "VirtualCoffeeMachine" "VirtualCoffeeMachine" --> "Agent" : confirmation "VirtualCoffeeMachine" ->> "Agent" : data-pushed end par "Agent" -> "TestThing" : writeProperty: "string" end end ... wait 500ms ... group strict par "Agent" -> "VirtualCoffeeMachine" : readProperty: "state" activate "VirtualCoffeeMachine" "VirtualCoffeeMachine" --> "Agent" : response deactivate "VirtualCoffeeMachine" end par "Agent" -> "TestThing" : writeProperty: "string" end end [<-"Agent" deactivate "Agent" @enduml
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@startuml 'https://plantuml.com/sequence-diagram autonumber User -> GameplayState : paintComponent activate GameplayState GameplayState -> GameplayState : update activate GameplayState GameplayState -> Bird : updateEntity activate Bird Bird --> GameplayState : deactivate Bird GameplayState -> Pipe : updateEntity activate Pipe Pipe --> GameplayState : deactivate Pipe GameplayState -> GameplayState : checkIfCollided activate GameplayState alt Zderzenie ptaszka z przeszkodą GameplayState -> Main : setState activate Main Main --> GameplayState : Gameover State deactivate Main else Przeszkoda została ominięta GameplayState -> Pipe : setScored activate Pipe Pipe --> GameplayState : score++ deactivate Pipe end deactivate GameplayState deactivate GameplayState GameplayState -> GameplayState : draw activate GameplayState loop 4 razy GameplayState -> Pipe : drawEntity activate Pipe Pipe --> GameplayState : deactivate Pipe end GameplayState -> Bird : drawEntity activate Bird Bird -> Entity : drawEntity activate Entity Entity --> Bird : deactivate Entity Bird --> GameplayState : deactivate Bird deactivate GameplayState return deactivate GameplayState @enduml
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@startuml class DragMe { + dragOnSurfaces : bool = true - m_DraggingIcons : Dictionary<int,GameObject> - m_DraggingPlanes : Dictionary<int, RectTransform> + OnBeginDrag(eventData:PointerEventData) : void + OnDrag(eventData:PointerEventData) : void - SetDraggedPosition(eventData:PointerEventData) : void + OnEndDrag(eventData:PointerEventData) : void {static} + FindInParents(go:GameObject) : T } MonoBehaviour <|-- DragMe IBeginDragHandler <|-- DragMe IDragHandler <|-- DragMe IEndDragHandler <|-- DragMe @enduml
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@startuml package "participant" { abstract class Participant { #name: String #runningRestriction: int #jumpingRestriction: int --- +Participant(name: String, runningRestriction: int, jumpingRestriction: int) +toString(): String {override} +passObstacles(Obstacle[] obstacles): void -checkDistance(distance: int): boolean -checkHeight(height: int): boolean +{abstract}run(distance: int): void +{abstract}jump(height: int): void } class Cat { +Cat(name: String, runningRestriction: int, jumpingRestriction: int) +run(distance: int): void {override} +jump(height: int): void {override} } class Human { +Human(name: String, runningRestriction: int, jumpingRestriction: int) +run(distance: int): void {override} +jump(height: int): void {override} } class Robot { +Robot(name: String, runningRestriction: int, jumpingRestriction: int) +run(distance: int): void {override} +jump(height: int): void {override} } Participant <|-- Cat Participant <|-- Human Participant <|-- Robot } package "obstacle" { interface Obstacle { +info(): void } class Treadmill { -distance: int --- +getDistance(): int +info(): void {override} +toString(): String {override} } class Wall { -height: int --- +getHeight(): int +info(): void {override} +toString(): String {override} } Obstacle <|.. Treadmill Obstacle <|.. Wall } package "factories" { enum ObstacleType{ TREADMILL, WALL } enum ParticipantType { HUMAN, CAT, ROBOT } class ObstacleFactory { +getObstacle(obstacleType: ObstacleType, length: int): Obstacle } class ParticipantFactory { +getParticipant(participant: Participant, name: String, runningRestriction: int, jumpingRestriction: int): Participant } ObstacleFactory o.. Obstacle ParticipantFactory o.. Participant } class Main { +{static}main(args: String[]): void +{static}printParticipantInfo(participants: Participant[]): void +{static}printObstaclesInfo(obstacles: Obstacles[]): void +{static}runChallenge(participants: Participant[], obstacles: Obstacles[]): void } Main -- ObstacleFactory Main -- ParticipantFactory @enduml
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@startuml class TMP_FontStyleStack <<struct>> { + bold : byte + italic : byte + underline : byte + strikethrough : byte + highlight : byte + superscript : byte + subscript : byte + uppercase : byte + lowercase : byte + smallcaps : byte + Clear() : void + Add(style:FontStyles) : byte + Remove(style:FontStyles) : byte } class "TMP_TextProcessingStack`1"<T> <<struct>> { + index : int m_DefaultItem : T m_Capacity : int m_RolloverSize : int m_Count : int <<const>> k_DefaultCapacity : int = 4 + TMP_TextProcessingStack(stack:T[]) + TMP_TextProcessingStack(capacity:int) + TMP_TextProcessingStack(capacity:int, rolloverSize:int) + Count : int <<get>> + current : T <<get>> + rolloverSize : int <<get>> <<set>> + Clear() : void + SetDefault(item:T) : void + Add(item:T) : void + Remove() : T + Push(item:T) : void + Pop() : T + Peek() : T + CurrentItem() : T + PreviousItem() : T } @enduml
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@startuml title __FACTORY's Class Diagram__\n namespace at.omi.blatt6.a3.smarthome.factory { abstract class at.omi.blatt6.a3.smarthome.factory.DefaultDeviceImpl { - id : String - name : String + getId() + getName() + setId() + setName() } } namespace at.omi.blatt6.a3.smarthome.factory { class at.omi.blatt6.a3.smarthome.factory.Main { {static} + main() } } namespace at.omi.blatt6.a3.smarthome.factory { class at.omi.blatt6.a3.smarthome.factory.SensorImpl { - unit : String + getUnit() + getValue() + setUnit() } } namespace at.omi.blatt6.a3.smarthome.factory { class at.omi.blatt6.a3.smarthome.factory.SimulatedLight1Adapter { - id : String - name : String - on : boolean + getId() + getName() + isOn() + setId() + setName() + switchOff() + switchOn() } } namespace at.omi.blatt6.a3.smarthome.factory { class at.omi.blatt6.a3.smarthome.factory.SimulatedLight2Adapter { - id : String - name : String - on : boolean + getId() + getName() + isOn() + setId() + setName() + switchOff() + switchOn() } } namespace at.omi.blatt6.a3.smarthome.factory { abstract class at.omi.blatt6.a3.smarthome.factory.SmarthomeManager { - devices : ArrayList<Device> + SmarthomeManager() + addDevice() + printSensorReadings() + switchActorsOff() + switchActorsOn() {abstract} # createDevice() - testDevice() } } namespace at.omi.blatt6.a3.smarthome.factory { class at.omi.blatt6.a3.smarthome.factory.SmarthomeManagerFactory { + createDevice() } } at.omi.blatt6.a3.smarthome.factory.DefaultDeviceImpl .up.|> at.omi.smarthome.interfaces.Device at.omi.blatt6.a3.smarthome.factory.SensorImpl .up.|> at.omi.smarthome.interfaces.Sensor at.omi.blatt6.a3.smarthome.factory.SensorImpl -up-|> at.omi.blatt6.a3.smarthome.factory.DefaultDeviceImpl at.omi.blatt6.a3.smarthome.factory.SimulatedLight1Adapter .up.|> at.omi.smarthome.interfaces.Actor at.omi.blatt6.a3.smarthome.factory.SimulatedLight1Adapter -up-|> at.omi.smarthome.simulation1.SimulatedLight1 at.omi.blatt6.a3.smarthome.factory.SimulatedLight2Adapter .up.|> at.omi.smarthome.interfaces.Actor at.omi.blatt6.a3.smarthome.factory.SimulatedLight2Adapter -up-|> at.omi.smarthome.simulation2.SimulatedLight2 at.omi.blatt6.a3.smarthome.factory.SmarthomeManagerFactory -up-|> at.omi.blatt6.a3.smarthome.factory.SmarthomeManager right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml class NetworkComponent { list[str] ids } note left of NetworkComponent { These are a set of data containers. Their only job is to store information. There are some common aspects to all parts of a network. These can go into this base class, because why repeat outselves. Subclasses hold the information that will be used to create a model. Remember that subclasses all inherit the ids attribute. } class Compartment { list[float] values } class BoundarySpecies { list[int] compartment_index list[int] values } class FloatingSpecies{ list[int] compartment_index list[int] values } class Reactions { list[RateLaw] rate_laws list[int] substrate_indices list[int] product_indices list[int] modifier_indices } NetworkComponent <|-- Compartment :extends (or inherits from) NetworkComponent <|-- BoundarySpecies NetworkComponent <|-- FloatingSpecies NetworkComponent <|-- Reactions class RateLaw { string name string rate_law dict roles unpackRateLaw() } note left of RateLaw { unpackRateLaw is probably the most diffict bit to understand out of the whole RNG. Its purpose is to automatically extract all variable names from a rate law regardless of the math thats holding them together. We do this by relying on libsbml to be able to parse arbitrary math strings. Its nice to automate this, but a workaround to avoid the rabbit hole I suspect this might cause you to fall into could be to just get the user to input the names of the variables in the math string? So your RateLaw would have an extra argument, `variables` maybe uni_uni = RateLaw("uni_uni", "k*A", variables=["A"] roles = dict(k="parameter", A="substrate", B="product"), } class NetworkGenerationOptions { NetworkGenerationOptions(rate_law_dict) } NetworkGenerationOptions <-- RateLaw : Input to abstract class RNGAbstract{ RNGAbstract(NetworkGenerationOptions) createCompartments() (abstract) createFloatingSpecies() (abstract) createBoundarySpecies()(abstract) createReactions()(abstract) generate() } RNGAbstract <-- NetworkGenerationOptions : used by note right of RNGAbstract { This in an abstract class. I.e. designed to be extended. Never instantiated itself, only subclasses are used by end user. Algorithm is this: 1) randomly select nCompartments compartments and create a Compartments object 2) randomly select nFloatingSpecies species and create a FloatingSpecies object 3) randomly select nBoundarySpecies species and create a BoundarySpecies object 4) Create nReactions reactions and store in Reactions object. This involves 5) put the network together (generate) } class BasicRNG { createCompartments() createFloatingSpecies() createBoundarySpecies() createReactions() } RNGAbstract <|-- BasicRNG note left of BasicRNG { This is how we want users to use the class. //this is a comment //can be arbitrary length. This is the selection //of rate laws that can be chosen randomly by the //algorithm rate_law_dict = dict( uni_uni = RateLaw("uni_uni", "k*A", roles = dict(k="parameter", A="substrate", B="product"), uni_bi = RateLaw("uni_bi", "k*A", roles = dict(k="parameter", A="substrate", B="product", C="product") ) options = RNGOptions(rate_law_dict) options.setNReactions(3) // set other things rng = BasicRNG(options) rr_model = rng.generate() many_models = rng.generate(10) #list of models } Compartment <-- BasicRNG : Create and\n read from BoundarySpecies <-- BasicRNG : Create and\n read from FloatingSpecies <-- BasicRNG : Create and\n read from Reactions <-- BasicRNG : Create and\n read from 'abstract class AbstractList 'abstract AbstractCollection 'interface List 'interface Collection ' 'List <|-- AbstractList 'Collection <|-- AbstractCollection ' 'Collection <|- List 'AbstractCollection <|- AbstractList 'AbstractList <|-- ArrayList ' 'class ArrayList { 'Object[] elementData 'size() ' '} ' 'enum TimeUnit { 'DAYS 'HOURS 'MINUTES '} @enduml
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@startuml analysis2.png skinparam handwritten true skinparam monochrome true skinparam packageStyle rect skinparam defaultFontName FG Virgil skinparam shadowing false actor User User -> Browser : remove event Browser ->> Server : removeEvent() database Database Server -> Database : remove Server -->> Browser : return Browser -> Browser : display @enduml
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@startuml 'https://plantuml.com/sequence-diagram class Solution46{ -makePlot(List searchTerms, int count) } class fileReader { +countEntries(String searchTerm, List list) -readFile() +getList() } Solution46 --> fileReader @enduml
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@startuml analysis2.png skinparam handwritten true skinparam monochrome true skinparam packageStyle rect skinparam defaultFontName FG Virgil skinparam shadowing false actor User User -> Browser : invite user Browser ->> Server : send invite() database Database Server -> Database : save Server -->> Browser : return Browser -> Browser : display @enduml
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@startuml title __USER's Class Diagram__\n package taskman { package taskman.backend { package taskman.backend.user { class Developer { + Developer() + getUserType() } } } } package taskman { package taskman.backend { package taskman.backend.user { class OperationNotPermittedException { + OperationNotPermittedException() } } } } class WrappedPrintWriter { - printWriter : PrintWriter ~ WrappedPrintWriter() ~ lock() ~ println() } class WrappedPrintStream { - printStream : PrintStream ~ WrappedPrintStream() ~ lock() ~ println() } abstract class PrintStreamOrWriter { - PrintStreamOrWriter() {abstract} ~ lock() {abstract} ~ println() } class SentinelHolder { {static} + STACK_TRACE_ELEMENT_SENTINEL : StackTraceElement {static} + STACK_TRACE_SENTINEL : StackTraceElement[] - SentinelHolder() } package taskman { package taskman.backend { package taskman.backend.user { class ProjectManager { + ProjectManager() + getUserType() } } } } package taskman { package taskman.backend { package taskman.backend.user { abstract class User { - name : String - password : String + User() + getName() - setName() + getPassword() - setPassword() {abstract} + getUserType() } } } } package taskman { package taskman.backend { package taskman.backend.user { class UserManager { - users : List<User> + UserManager() + getUsers() + getUser() + hasUser() + createUser() - createDeveloper() - createProjectManager() + removeUser() + getUserTypes() + getCurrentUser() - setCurrentUser() + hasCurrentUser() + login() + logout() } } } } Developer -up-|> User OperationNotPermittedException +-down- WrappedPrintWriter OperationNotPermittedException +-down- WrappedPrintStream OperationNotPermittedException +-down- PrintStreamOrWriter OperationNotPermittedException +-down- SentinelHolder ProjectManager -up-|> User User -up-|> UserWrapper UserManager o-- User : currentUser right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml participant Application as APP participant LinkLossService as LLS participant BT_Stack as BTS participant EventQueue as EQ == Link Loss Service Constructed == LLS <- BTS : onDisconnectionComplete(event) activate LLS LLS -> LLS : get_alert_level() note left ret: level = HIGH_ALERT or MILD_ALERT end note APP <- LLS : on_alert_requested(level) LLS -> EQ : call_in(t, stop_alert()) note left t: alert timeout in ms > 0 end note activate EQ LLS -> LLS : stop_alert() note left Called due to timeout end note LLS -> EQ : cancel(x) note left 0 < x end note deactivate EQ LLS -> APP : on_alert_end() deactivate LLS @enduml
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@startuml OAuth Authorisation Code Flow skinparam maxMessageSize 110 skinparam sequenceMessageAlign center actor User activate User User -> App : login (username,pwd) App -> OAuth : /login(redirect URL) OAuth -> OAuth : Validate username/pwd App <-- OAuth : authorisation code App -> OAuth : /oauth/token (authorisation code) OAuth -> OAuth : Validate authorisation code OAuth --> App : accessToken & idToken App --> App : retrieve profile info App --> Resource : request(accessToken) Resource --> Resource: validate accessToken Resource --> App : response User <- App : granted access @enduml
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@startuml package "OpenIGTLink" #DDDDDF { } package "Device" #DDDDDF { } package "LogicPackage" #DDDDDD { left to right direction 'abstract class vtkObject { '} class vtkIGTLIOObject { +InvokePendingModifiedEvent() : int +Modified() : void +SetDisableModifiedEvent() : void +GetDisableModifiedEvent() : void #vtkIGTLIOObject() -DisableModifiedEvent -ModifiedEventPending } class DeviceFactory { +New() : DeviceFactory +PrintSelf() : void +GetCreator() : DeviceCreatorPointer +GetAvailableDeviceTypes() : std::vector<std::string> +create() : DevicePointer -DeviceFactory() -~DeviceFactory() -registerCreator(): void -Creator } class CircularBuffer{ +New() : CircularBuffer +PrintSelf(): void +GetNumberOfBuffer(): int +StartPush() : int +EndPush() :void +GetPushBuffer(): igtl::MessageBase::Pointer +StartPull() : int +EndPull() :void +GetPullBuffer(): igtl::MessageBase::Pointer +IsUpdated(): int #CircularBuffer() #~CircularBuffer() #Mutex #Last #InPush; #InUse #UpdateFlag #DeviceType #Size #Data } class Connector{ -NameListType #Devices #Name #UID #Type #State #Persistent #Thread #Mutex #ServerSocket #Socket #ThreadID #ServerPort #ServerStopFlag #ServerHostname #Buffer #CircularBufferMutex #RestrictDeviceName #EventQueue #EventQueueMutex #PushOutgoingMessageFlag #PushOutgoingMessageMutex #DeviceFactory #CheckCRC ..events.. ConnectedEvent = 118944 DisconnectedEvent = 118945 ActivatedEvent = 118946 DeactivatedEvent = 118947 NewDeviceEvent = 118949 DeviceContentModifedEvent = 118950 RemovedDeviceEvent = 118951 .. +PeriodicProcess():void +SendCommand(): CommandDevicePointer +AddDeviceIfNotPresent(): DevicePointer +AddDevice(): int +GetNumberOfDevices(): unsigned int +RemoveDevice(): void +RemoveDevice(): int +DeviceContentModified() : void +GetDevice(): DevicePointer +HasDevice(): bool +SendMessage(): int +GetDeviceFactory(): DeviceFactoryPointer +SetDeviceFactory(): void +New(): Connector +PrintSelf(): void +SetName() : void +GetName() : std::string +SetUID() :void +GetUID() :int +SetServerPort() :void +GetServerPort() :int +SetType() : void +GetType() : int +SetState() : void +GetState() : int +SetRestrictDeviceName() : void +GetRestrictDeviceName() : int +SetPushOutgoingMessageFlag() : void +GetPushOutgoingMessageFlag() : int +SetPersistent() : void +GetPersistent() : int +GetServerHostname() : const char* +SetServerHostname() : void +SetTypeServer() : int +SetTypeClient() : int +GetCheckCRC() : bool +SetCheckCRC() : void +Start() : int +Stop() : int -ThreadFunction() : void -WaitForConnection() : int -ReceiveController() : int -SendData() : int -Skip() : int -GetUpdatedBuffersList() : unsigned int -GetCircularBuffer() : CircularBufferPointer -ImportDataFromCircularBuffer() : void -ImportEventsFromEventBuffer() : void -PushOutgoingMessages() : void -PushNode() : int #RequestInvokeEvent() : void #RequestPushOutgoingMessages() : void #Connector() #~Connector() } class Session{ +SendCommand() : CommandDevicePointer +SendCommandResponse() : CommandDevicePointer +SendImage() : ImageDevicePointer +SendTransform() : TransformDevicePointer +SendString() : StringDevicePointer +SendStatus() : StatusDevicePointer +New() : Session +PrintSelf() : void +StartServer() : void +ConnectToServer() : void +GetConnector() : ConnectorPointer +SetConnector() : void -Session() -Connector -waitForConnection() : bool } class Logic { -NewDeviceCallback -RemovedDeviceCallback -Connectors +DeviceEventCallback ..events.. ConnectionAddedEvent = 118980 ConnectionAboutToBeRemovedEvent = 118981 NewDeviceEvent = 118949 DeviceModifiedEvent = 118950 RemovedDeviceEvent = 118951 CommandReceivedEvent = 119001 CommandResponseReceivedEvent = 119002 .. +New() : Logic +PrintSelf() : void +CreateConnector() : ConnectorPointer +RemoveConnector() : int +GetNumberOfConnectors() : int +GetConnector() : ConnectorPointer +StartServer() : SessionPointer +ConnectToServer() : SessionPointer +PeriodicProcess() : void +GetNumberOfDevices() : int +RemoveDevice() : void +GetDevice() : DevicePointer +ConnectorIndexFromDevice() : int #Logic() #~Logic() #onDeviceEventFunc() : void #onNewDeviceEventFunc() : void #onRemovedDeviceEventFunc() : void -CreateUniqueConnectorID() : int -CreateDeviceList() : std::vector<DevicePointer> } } "OpenIGTLink" <|-- "LogicPackage" "Device" <|-- "LogicPackage" "Session" "1" *-- "1" "Connector" :contains "Connector" "1" *-- "many" "CircularBuffer" :contains "Connector" "1" *-- "1" "DeviceFactory" :contains "Logic" "1" *-- "many" "Connector" : contains "Logic" "1" *-- "many" "Session" : contains "vtkIGTLIOObject" <|-- "Connector" ' "vtkObject" <|-- "DeviceFactory" @enduml
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@startuml abstract class Bicycle { abstract void setModel(String model); abstract String getModel(); public abstract int cost(); } class Bmx extends Bicycle { private String model; public Bmx(){ void setModel (String model){ public String getModel () { public int cost() { } class MountainBike extends Bicycle { private String model; public MountainBike(){ void setModel (String model){ public String getModel () { public int cost() { } class ExtraTenGears extends ModifiedBicycle{ public String model; Bicycle bike; public ExtraTenGears(Bicycle bike){ public void setModel(String model) { public String getModel(){ return bike.getModel(); public int cost() { } class ExtraFiveGears extends ModifiedBicycle { public String model; Bicycle bike; public ExtraFiveGears(Bicycle bike) public void setModel(String model) public String getModel(){ return bike.getModel(); public int cost() { } abstract class ModifiedBicycle extends Bicycle { public abstract String getModel(); } @enduml
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@startuml skinparam monochrome true skinparam classAttributeIconSize 0 scale 2 class VJuniperLogFilter{ -__init__() +filter() +sort() } @enduml
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@startuml package "Operations Manager" #lightblue { interface CLI interface Web interface REST folder C3 #ffffff { component sailsjs component sails.io } folder bin #ffffff { component ops } folder "ops-manager" #ffffff { component micro as ommicro } } CLI -- coordinate coordinate -- REST Web -- sailsjs Web -- REST REST -- sailsjs Web -- sails.io REST -- ommicro @enduml
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@startuml Admin -> (Quản lý sản phẩm) (Tạo sản phẩm mới ) -down-|> (Quản lý sản phẩm) (Liệt kê sản phẩm) -left-|> (Quản lý sản phẩm) (Chỉnh sửa sản phẩm) .up.> (Liệt kê sản phẩm) :extends (Xóa sản phẩm) .up.> (Liệt kê sản phẩm) :extends (Xem chi tiết sản phẩm) .up.> (Liệt kê sản phẩm) :extends (Tìm kiếm sản phẩm) .up.> (Liệt kê sản phẩm) :extends @enduml
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@startuml Actor "actorName" as A box "Manage-Service-Template" #lightblue participant CLI as CLI participant Web as Web participant "c3" as S A -> CLI : c3-template-update() CLI -> S : template/update() A -> Web : template/update() Web -> S : template/update() end box @enduml
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@startuml skinparam classAttributeIconSize 0 class WarnAboutFreelancerPerformanceUI{ } class WarnAboutFreelancerPerformanceController{ +sendEmail() } class Platform { +sendEmail() } class RegisterFreelancer { +getListFreelancers() +getDelayProb() } class Freelancer{ +getTaskList() } class TaskList{ +getTaskList() } class Task{ +getTexec() } class TaskExecution{ +getTaskDelay() } class Writer { +sendEmail(free) } WarnAboutFreelancerPerformanceUI ..> WarnAboutFreelancerPerformanceController WarnAboutFreelancerPerformanceController ..> Platform WarnAboutFreelancerPerformanceController ..> RegisterFreelancer WarnAboutFreelancerPerformanceController ..> Freelancer WarnAboutFreelancerPerformanceController ..> TaskList WarnAboutFreelancerPerformanceController ..> Task WarnAboutFreelancerPerformanceController ..> TaskExecution WarnAboutFreelancerPerformanceController ..> Writer Platform "1"-- "1" RegisterFreelancer: has Platform "1"-- "1" Writer: has RegisterFreelancer "1" -- "*" Freelancer: has Task "1" -- "1" Freelancer: made by Freelancer "1" -- "1" Writer: receives email from TaskList "1" -- "*" Task: has Task "1" -- "1" TaskExecution : has TaskExecution "1" -- "1" Freelancer: related to the work of @enduml
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@startuml UC8-Logout skinparam shadowing false skinparam classAttributeIconSize 0 skinparam monochrome true skinparam backgroundColor transparent skinparam style strictuml package Nuxt { class $router <<domain>> { + currentRoute -- + push(path) : void } class $store <<domain>> { + state : object -- + commit(type, payload, options) : Promise + dispatch(type, payload) : Promise } } class header <<controller>> { -- - logout() : void } header-->$store class auth <<domain>> { + token : string <<get, set>> + user : object <<get, set>> -- + logout() : void <<action>> + AuthToken(state, token) : void <<mutation>> + AuthUser(state, info) : void <<mutation>> } $store ---> auth auth --> $router class localStorage <<boundary>> { -- + clear() : void } auth --> localStorage @enduml
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@startuml package shape{ class Shape{ + clone():Object } class Circle{ + clone():Object } class Rectangle{ + clone():Object } class Square{ + clone():Object } Circle --|> Shape Rectangle --|> Shape Square --|> Shape } class Client{ + main():void } class ShapeCache{ -shapeMap:HashMap +getShape(String shape):Shape +loadCache():void } Client..>ShapeCache ShapeCache ..> shape:clone note as NloadCache loadCache: shapeMap.put('Circle',new Circle()) shapeMap.put('Rectangle',new Rectangle()) shapeMap.put('Square',new Square()) end note NloadCache--ShapeCache note as NgetShape getShape(String shape): shapeMap.get('Circle').clone shapeMap.get('Rectangle').clone shapeMap.get('Square').clone end note NgetShape--ShapeCache @enduml
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@startuml title "Shop page - Sequence Diagram" skinparam shadowing false actor User boundary "shopPage.jsp" as SP boundary "userSpecificOrderPage.jsp" as IN participant "shopPage.java" as SC participant "DAO" as DAO database "Database" as DB group Add to cart User -> SP : Input cupcake SP -> SC : Add to cart SC -> SC : Update cart SC -> SP : Shopping cart SP -> User : Show cart end group Update cart User -> SP : Update cupcake SP -> SC : Update cart SC -> SC : Update cart SC -> SP : Shopping cart SP -> User : Show cart end group Chech out User -> SP : Check out SP -> SC : Check out SC -> DAO : Shopping cart DAO -> DB : Execute query DB -> DAO : Result set DAO -> SC : Invoice id SC -> IN : Redirect to invoice IN -> User : Show Order end @enduml
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@startuml Title Downtime Deployment - Timing Diagram hide time-axis concise "Code Version" as code concise "Database Schema State" as state scale 10 as 200 pixels code is "V0" state is "S0" @code 10 is {hidden} 20 is "V1" code@10 <-> @20 : downtime @state 10 is "S0 -> S1" 20 is "S1" @enduml
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@startuml title Sequence : Se connecter actor Utilisateur as U participant Application as A participant SGBD as bdd U->A : seConnecter(login,mdp) activate A A->bdd : verifierExistance(login) activate bdd alt login exist bdd->A : user A->A : checkPassword(user,mdp) alt valid password A->U: ok else invalid password A->U: invalidPassword end else invalid login bdd->A : null deactivate bdd A->U: invalidLogin deactivate A end @enduml
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@startuml 'https://plantuml.com/class-diagram abstract class app abstract main abstract processFile main <|-- app processFile <|-- main @enduml
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@startuml class User { + Id : int <<get>> <<set>> + Name : string <<get>> <<set>> = "" + HasDeleted : bool <<get>> <<set>> = false + <<virtual>> Chats : ICollection<Chat>? <<get>> <<set>> } class Chat { + Id : int <<get>> <<set>> + Message : string <<get>> <<set>> = "" + UserId : int <<get>> <<set>> + <<virtual>> User : User? <<get>> <<set>> } class ChatterContext { + ChatterContext(options:DbContextOptions) + <<virtual>> Users : DbSet<User>? <<get>> <<set>> + <<virtual>> Chats : DbSet<Chat>? <<get>> <<set>> } User --> "InsertDateTime" DateTime Chat --> "InsertDateTime" DateTime Chat --> "UpdateDateTime" DateTime DbContext <|-- ChatterContext @enduml
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@startuml interface Brand class Huawei class Xiaomi abstract Phone class BigPhone class SmallPhone class Client Phone <|-- BigPhone Phone <|-- SmallPhone Brand <|.. Huawei Brand <|.. Xiaomi Phone o-- Brand Client ..> Phone Client ..> Brand Phone : #brand:Brand Phone : +toCall(brand: Brand):void Brand : +call(msg: String):void @enduml
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@startuml skinparam monochrome true ' skinparam backgroundColor transparent skinparam classBackgroundColor transparent ' skinparam style strictuml skinparam nodesep 80 skinparam ranksep 90 hide circle hide members Box "*" -- "1" Rechnung Box "1 " *-- "1 " Foto Reservierung "1" -- "*" Kunde Reservierung "1" -- "*" Rechnung Reservierung "1" -- "*" Pferd @enduml
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@startuml title __ARTIFICIAL_CITY's Class Diagram__\n package com.miss.artificial_city { class ArtificialCityApplicationTests { + contextLoads() } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml(id=snapshotLaiyang) ' ==== LaiYangSnapshot ==== class Airplug::LaiYangSnapshot { +explicit LaiYangSnapshot() +~LaiYangSnapshot() ==FUNCTIONS== +void setNbOfApp(int) +void setNbOfNeighbor(int) +void callElection() +void init() +void colorMessage(QJsonObject&, int) +bool getColor(QJsonObject&) +bool processStateMessage(ACLMessage&, bool) +bool processPrePostMessage(const ACLMessage&) +ACLMessage encodePrepostMessage(const ACLMessage&) +void finishSnapshot() +bool processRecoveringMessage(const ACLMessage&) +bool processReadyMessage(const ACLMessage&) -void requestSnapShot() -void saveSnapshot() const ==SIGNALS== +void signalRequestSnapshot(const Message&) +void signalSendSnapshotMessage(ACLMessage&) +void signalRequestElection() +void signalFinishElection() ==ATTRIBUTES== -class Private -Private* d } class LaiYangSnapshot::Private { +Private() +~Private() ==FUNCTIONS== +bool validateState(const QJsonObject&) const +bool collectState(const QJsonObject&) +bool verifyPrepost(const QJsonObject&, const QString&) const +bool allStateColltected() const +bool allPrepostCollected() const +int nbCollectedPrepost() const ==ATTRIBUTES== +Status status +bool initiator +int msgCounter +int nbWaitPrepost +int nbApp +int nbNeighbor +int nbReadyNeighbor +QHash<QString, QJsonObject> states +QHash<QString, QVector<QJsonObject>> prepostMessage } enum LaiYangSnapshot::Status { READY = 0 RECORDED RECOVERING } @enduml @startuml(id=snapshotLinks) namespace Airplug { LaiYangSnapshot *-- LaiYangSnapshot::Private LaiYangSnapshot o-- LaiYangSnapshot::Status } @enduml
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@startuml title __GUI's Class Diagram__\n package gui { class bilet { - tymczasowe : String + bilet_form : JPanel - imie_textField1 : JTextField - nazwisko_textField2 : JTextField - wydarzenie_comboBox1 : JComboBox - typbiletu_comboBox2 : JComboBox - kupBiletButton : JButton - wiek_textField1 : JTextField + komunikat_textField1 : JTextField + bilet() - refreshBilet() - createUIComponents() + save() } } package gui { class organizator_events { - log : String - pass : String - parent : JFrame - tymczasowyWybor : String + panel1 : JPanel - Economy_progressBar1 : JProgressBar - Regular_progressBar2 : JProgressBar - VIP_progressBar3 : JProgressBar - Zysk_textField1 : JTextField - events_comboBox1 : JComboBox - odświeżButton : JButton - utwórzWydarzenieButton : JButton - witaj : JLabel - calkowityZysk_textField1 : JTextField - usuńWydarzenieButton : JButton + organizator_events() - createUIComponents() - refresh() - delete() + inform() } } package gui { class organizator_form { - log : String - pass : String - parent : JFrame + panel1 : JPanel - cenapodstawowa_textField2 : JTextField - VIP_textField6 : JTextField - Regular_textField7 : JTextField - Econowmy_textField8 : JTextField - typZespol_textField11 : JTextField - nazwaWydarzenie_textField1 : JTextField - typSali_comboBox2 : JComboBox - pow_textField3 : JTextField - Ramka : JPanel - nazwaSali_textField4 : JTextField - zapiszButton : JButton - nazwaZespol_textField5 : JTextField - cenaZespol_textField9 : JTextField - lokalizacja_textField10 : JTextField - data_textField1 : JTextField - godzina_textField1 : JTextField - takNieCheckBox : JCheckBox + organizator_form() - createUIComponents() } } package gui { class organizator_login { + panel1 : JPanel - textField1 : JTextField - passwordField1 : JPasswordField + loginButton : JButton - registerButton : JButton + organizator_login() - createUIComponents() } } package gui { class witamyGUI { + panel1 : JPanel - wejdźButton : JButton - klientRadioButton : JRadioButton - organizatorRadioButton : JRadioButton + witamyGUI() {static} + main() } } bilet o-- Wydarzenie : wydarzenie bilet o-- ListaOrganizatorów : listaOrganizatorów bilet o-- Organizator : organizator organizator_events -up-|> Obserwator organizator_events o-- Organizator : organizator organizator_events o-- ListaOrganizatorów : lista organizator_events o-- Zespół : zespol organizator_events o-- Sala : sala organizator_events o-- Obserwator : obserwator organizator_form o-- Organizator : organizator organizator_form o-- Wydarzenie : wydarzenie organizator_form o-- Sala : sala organizator_form o-- Zespół : zespół organizator_form o-- ListaOrganizatorów : lista organizator_login o-- ListaOrganizatorów : lista witamyGUI o-- ListaOrganizatorów : lista right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to You under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. @startuml actor Bundle control celix_event_thread Bundle -> celix_bundle_context_t ++: celix_bundleContext_registerService celix_bundle_context_t -> celix_framework_t ++: celix_framework_registerServiceAsync celix_framework_t -> celix_service_registry_t ++: celix_serviceRegistry_nextSvcId return celix_framework_t -> celix_framework_t note right: Add new celix_framework_event_t to the event queue return celix_bundle_context_t -> celix_framework_t ++: celix_framework_waitForAsyncRegistration note right: blocks until service registration celix_event_thread -> celix_framework_t ++: fw_handleEventRequest celix_framework_t -> celix_service_registry_t ++: celix_serviceRegistry_registerService return return return return @enduml
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@startuml Delete_Sequence_Diagram !define LIGHTBLUE !includeurl https://raw.githubusercontent.com/Drakemor/RedDress-PlantUML/master/style.puml skinparam style strictuml participant Ui #Turquoise participant Parser #PaleGreen participant Commands #PaleGreen participant ReviewList #Gold participant RecommendationList #Gold activate Ui #Turquoise Ui -> Parser : determineCommand() activate Parser #PaleGreen Parser -> Commands : delete() activate Commands #PaleGreen alt isReviewMode Commands -> ReviewList : deleteReview(title) activate ReviewList #Gold alt missing title ReviewList --> Ui : missing title else review does not exist ReviewList --> Ui : invalid title else review exists ReviewList -> ReviewList : remove review end ReviewList --> Commands deactivate ReviewList else !isReviewMode Commands -> RecommendationList : deleteRecommendation() activate RecommendationList #Gold alt missing title RecommendationList --> Ui : missing title else recommendation does not exist RecommendationList --> Ui : invalid title else recommendation exists RecommendationList -> RecommendationList : remove recommendation end RecommendationList --> Commands deactivate RecommendationList end Commands --> Parser deactivate Commands Parser --> Ui deactivate Parser @enduml
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@startuml skinparam linetype ortho class Context interface Strategy { + algorithm() } Context o--> Strategy class ConcreteStrategyA implements Strategy { + algorithm() } class ConcreteStrategyC implements Strategy { + algorithm() } class ConcreteStrategyB implements Strategy { + algorithm() } @enduml
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@startuml actor User as "Member" rectangle Database rectangle "Population System" { usecase UC5 as "Continent/Region/Country" usecase UC4 as "Overall Population" usecase UCa as "Population living in cities in %" usecase UCb as "population not living in cities in %" User - UC5 UC4 ..> UCa : include UC4 ..> UCb : include UC4 - Database UC5 ..> UC4 @enduml
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@startuml use cases user --> (start task) user --> (stop task) user --> (rename project) @enduml
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@startuml class CAbstract{ primitiveOperation1() primitiveOperation2() TemplateMethod() } class CConcreteA{ primitiveOperation1() primitiveOperation2() } class CConcreteB{ primitiveOperation1() primitiveOperation2() } CAbstract <|-- CConcreteA CAbstract <|-- CConcreteB @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface StagedOrderSetReturnItemCustomFieldAction [[StagedOrderSetReturnItemCustomFieldAction.svg]] extends StagedOrderUpdateAction { action: String returnItemId: String returnItemKey: String name: String value: [[Object.svg Object]] } interface StagedOrderUpdateAction [[StagedOrderUpdateAction.svg]] { action: String } @enduml
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@startuml cooperations title Sequence Diagram for lobby service flow end title legend <u>User</u>: WePlay user <u>Tournament service</u>: Tournament service <u>Gateway</u>: Websocket api gateway <u>WSS</u>: Websocket streaming service <u>Lobby service</u>: Websocket lobby service <u>RabbitMQ</u>: Messaging broker <u>Redis</u>: Redis key-value storage end legend participant "Browser" as b participant "Tournament service" as tm participant "Gateway" as g participant "WSS" as wss participant "Lobby service" as l participant "RabbitMQ" as rmq database "Redis" as r ... autonumber tm -> tm: Lobby creation tm -> rmq: Send lobby creation event l <-- rmq: Receive lobby creation event activate l l -> l: Validate lobby event l -> r: Persist lobby event l -> rmq: Send lobby confirmation event to "tournament_events_<env>" queue tm <-- rmq: Receive lobby confirmation event from "tournament_events_<env>" queue activate tm deactivate tm l -> rmq: Send invitations to "private" queue note right of l ""{ "" "" "data": { "" "" "type": "Lobby", "" "" "id": "{LOBBY_ID}", "" "" "attributes": { "" "" "status": "UPCOMING", "" "" "start_datetime": "{ISO_DATETIME}" "" "" } "" "" } "" ""} "" end note wss <-- rmq: Receive invitations from "private" queue activate wss wss --> b: Send invitation to users deactivate wss loop Wait 120 seconds till all members are connected to lobby activate b b -> wss: Send "MatchMember" events note right of b ""{ "" "" "data": { "" "" "type": "MatchMember", "" "" "id": {MEMBER_ID}, "" "" "attributes": { "" "" "status": "ONLINE" "" "" }, "" "" "relationships": { "" "" "lobby": { "" "" "data": { "" "" "type": "Lobby", "" "" "id": {LOBBY_ID} "" "" } "" "" } "" "" } "" "" } "" ""} "" end note deactivate b activate wss wss -> rmq: Send "MatchMember" event to "lobby_in_<env>" queue deactivate wss l <-- rmq: Receive 'MatchMember' event from "lobby_in_<env> queue" l -> r: Update lobby entity with new online user end alt all members are present l -> rmq: Send 'MatchStartedEvent' to "lobby_out_<env>" and "tournament_events_<env>" note right of l ""{ "" "" "data": { "" "" "type": "Lobby", "" "" "id": "{LOBBY_ID}", "" "" "attributes": { "" "" "status": "ONGOING" "" "" } "" "" } "" ""} "" end note l -> l: Start voting else l -> rmq: Send 'MatchCanceledEvent' event to "lobby_out_<env>" and "tournament_events_<env>" queues note right of l ""{ "" "" "data": { "" "" "type": "Lobby", "" "" "id": "{LOBBY_ID}", "" "" "attributes": { "" "" "status": "CANCELED" "" "" } "" "" } "" ""} "" end note end wss <-- rmq: Receive 'MatchStartedEvent' or 'MatchCanceledEvent' event from "lobby_out_<env>" queue activate wss wss --> b: Send 'MatchStartedEvent' or 'MatchCanceledEvent' event to users activate b deactivate wss tm <-- rmq: Receive 'MatchStartedEvent' or 'MatchCanceledEvent' event from "tournament_events_<env>" queue activate tm deactivate tm loop every 15 seconds till voting ends b -> wss: Send VoteEvent event note right of b ""{ "" "" "data": { "" "" "type": "LobbyMap", "" "" "id": {LOBBY_MAP_ID}, "" "" "relationships": { "" "" "map": { "" "" "data": { "" "" "type": "VoteItem", "" "" "id": {CARD_ID} "" "" } "" "" }, "" "" "lobby": { "" "" "data": { "" "" "type": "Lobby", "" "" "id": {LOBBY_ID} "" "" } "" "" } "" "" } "" "" } "" ""} "" end note activate wss wss -> rmq: Send VoteEvent event to "lobby_in_<env>" queue l <-- rmq: Receive 'VoteEvent' event from "lobby_in_<env>" queue l -> l: Validate vote item l -> r: Update lobby entity with new vote item alt User skipped his turn to vote l -> l: Choose random card id end l -> rmq: Sent 'VoteEvent' event to "lobby_out_<env>" and "tournament_events_<env>" queues wss <-- rmq: Receive 'VoteEvent' event from "lobby_out_<env>" queue wss --> b: Send 'VoteEvent' event to users via websockets deactivate wss tm <-- rmq: Receive VoteEvent event from "tournament_events_<env>" queue activate tm deactivate tm end l -> rmq: Send 'MatchEndedEvent' event to "lobby_out_<env>" and "tournament_events_<env>" queues note right of l ""{ "" "" "data": { "" "" "type": "Lobby", "" "" "id": "{LOBBY_ID}", "" "" "attributes": { "" "" "status": "ENDED" "" "" } "" "" } "" ""} "" end note wss <-- rmq: Receive 'MatchEndedEvent' event from "lobby_out_<env>" queue activate wss wss --> b: Send 'MatchEndedEvent' event to users via websockets deactivate wss tm <-- rmq: Receive 'MatchEndedEvent' event from "tournament_events_<env>" queue activate tm deactivate tm deactivate b deactivate l @enduml
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@startuml class concours { classement ville date } class race class chien { race nom dateNaissance sexe } class proprietaire { adresse nom datePossession } proprietaire "1" -- "10" chien : possede chien "1" -- "10" concours : participer @enduml
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@startuml class Solution28 { system.out.println(sum) } class AddingLoop { int input[5] int sum + readinput() + compute() } Solution28 *-- AddingLoop @enduml
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@startuml ssd_share.png skinparam handwritten false skinparam monochrome true skinparam packageStyle rect skinparam defaultFontName FG Virgil skinparam shadowing true actor User boundary HomeView control HomePresenter control WorkbookService database Database box "NSheets Client" participant HomeView participant HomePresenter participant WorkbookDesignationDTO participant WorkbookDTO participant AccessList participant Access participant WorkbookServiceAsync end box box "Server" participant WorkbookService participant WorkbookDesignationRepository participant WorkbookDesignation participant WorkbookServiceImpl participant SaveWorkbookController participant PersistanceContext participant UserRepository participant ipc06controller participant Username end box box "Database" participant Database end box User -> HomePresenter : refreshView HomePresenter -> WorkbookServiceAsync : getUsersWorkbook(currentUser.username(),callback) WorkbookServiceAsync -> WorkbookServiceImpl : getUsersWorkbooks(username) WorkbookServiceImpl -> ipc06controller : getWorkbooksFromUser(username) ipc06controller -> Username : create(username) ipc06controller -> PersistanceContext : userrepo= repositories().users() ipc06controller -> UserRepository : user = repo.findUserByUsername(u) UserRepository -> Database : findUserbyUsername(u) ipc06controller -> Database : publiclist = listPublicWorkbookDescriptions() ipc06controller -> User : privateOwner = user.workbooksFromUser() ipc06controller -> Database : privateShared = listPrivateWorkbookDescriptions(user.getEmail()) ipc06controller -> ipc06controller : allwb = addAll(publiclist,privateOwner,privateShared) ipc06controller --> WorkbookServiceImpl : allwb WorkbookServiceImpl --> WorkbookServiceImpl : listadto = all.toDTO() WorkbookServiceImpl --> WorkbookServiceAsync : listadto HomePresenter --> HomeView : setContents(listadto) @enduml
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@startuml package "Artifact Repository" #dddddd { class "Service" { } } package "Application Orchestrator" #dddddd { class "Service Instance" { } class "Resource Request" { string type number quantity string name } class Request { } } Service *--> "Service Instance" package "Cloud Broker" #lightblue { interface "Cloud Broker" { broker() resource() cloud() } class Resource { string name boolean disabled number capacity number available add(name, type, capacity) remove(name, type, capacity) list() } class ComputeResource { } class NetworkResource { } class StorageResource { } Resource <|-- ComputeResource Resource <|-- StorageResource Resource <|-- NetworkResource } package Cloud #dddddd { class Reservation { datetime goodTil } abstract Hardware { } class Compute { } class Network { } class Storage { } Hardware <|-- Compute Hardware <|-- Storage Hardware <|-- Network } CLI ()-- "Cloud Broker" REST ()-- "Cloud Broker" Web ()-- "Cloud Broker" "Cloud Broker" .. Resource Resource o--> Hardware "Service Instance" o--> Resource Request o-> "Service Instance" Request *--> "Resource Request" Reservation o--> "Request" Reservation o--> "Hardware" Reservation .. Resource @enduml
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@startuml 'https://plantuml.com/sequence-diagram 'only have one class for solution since nothing is being created; each instance of 'utilize' is simply being replaced with 'use' class Solution45 { String outputString String outputFile +main(String[]) +readAndReplace(): String +writeToFile(String outputFile, String output) } @enduml
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@startuml !include <tupadr3/common> !include <tupadr3/font-awesome-5/clock> !include <tupadr3/font-awesome-5/calendar_alt> !include <tupadr3/font-awesome-5/gripfire> skinparam defaultFontName Purisa skinparam handwritten true skinparam backgroundcolor transparent skinparam defaultTextAlignment center scale 1200*480 file DiscountCreated #Orange [ **DiscountCreated** ] file DiscountRefreshed #Orange [ **DiscountRefreshed** ] file Discount #Yellow [ **Discount** <<aggregate>> --- **EffectiveDiscount** .... is Discount effective? ] frame **FinancialYearEndProcessManager** #MediumPurple { file RefreshDiscount #DeepSkyBlue [ <$clock> **RefreshDiscount** ] DiscountCreated -R-> RefreshDiscount } RefreshDiscount --R--> Discount Discount -> DiscountRefreshed @enduml
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@startuml skinparam monochrome true skinparam classAttributeIconSize 0 !startsub default class BootstrapperConventions { + {static} GetRegistrationBuilder() : RegistrationBuilder } !endsub @enduml
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@startuml namespace view #lightyellow{ class BootStrapCDN #white class JqueryCDN #white class GitCommits #white class GitPayload #white class IndexPage #white class Navigation #white class WebHookAdded #white class WebHookAuthor #white class WebHookCommitCollection #white class WebHookCommits #white class WebhookCommitter #white class WebHookModified #white class WebHookPusher #white class WebHookRemoved #white class WebHookRepository #white class WebHookSender #white } @enduml
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@startuml interface Observer{ +{abstract} String getName(); +{abstract} void setName(String name); +{abstract} void help(); +{abstract} void beAttacked(AllControlCenter acc); } class Player{ -String name; +Player(String name); + void setName(String name); + void help(); + void beAttacked(AllControlCenter acc); } note bottom:acc.notifyObserver(name); abstract class AllyControlCenter{ #String allyName; #ArrayList players; +void setAllyName(String allyName); +String getAllyName(); +void join(Observer obs); +void quit(Observer obs); +{abstract} void notifyObserver(String name); } class ConcreteAllyControlCenter{ +ConcreteAllyControlCenter(String allyName); +void notifyObsever(String name); } note bottom:for(Observer obs:players){\nif(!((Observer)obs).getName().equalsIgnoreCase(name)){\n((Observer)obs).help();}} Player .up.|>Observer ConcreteAllyControlCenter-up-|>AllyControlCenter AllyControlCenter o-right->Observer Observer .left.>AllyControlCenter @enduml
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@startuml class BuildEnvDescription { String name String version String uniqueIdentifier Text description } class Content{ Enum type String uniqueIdentifier Archive artifact URL externalSource URL internalSource URL softwareHeritageSource } class Constraint { Enum type String uniqueIdentifier String name Text description Enum scope } class CopyrightECCInformation { Enum type Text content } class DataModelMetaInformation { String name String version String uniqueIdentifier } class Deliverable{ Enum type String uniqueIdentifier String name String version Text description Enum distributionModel Enum licensingModel Enum riskExposure } class DisclosureDocument { String name String version String uniqueIdentifier Text legalWording Text contactData } class DigitalArtifact { Enum type String uniqueIdentifier String name String version URL homepage BOOLEAN isModified Text generalLicenseAssessment } class Coordinate { String coordinate } class LicenseExpression { String UniqueIdentifier String licenseExpression } class LicenseSelector { } class License { String name String uniqueIdentifier String spdxShortIdentifier Enum riskLevel Enum category String acknowledgement Enum osiApproved String text Text notes URL[] references Text standardHeader } class ProductInformation { String name String version String uniqueIdentifier Text description Enum criticality Text developmentDetails } class SwBundle{ Enum type } LicenseExpression "0..1" -- DigitalArtifact : declaredLicenses LicenseExpression "0..1" -- DigitalArtifact : foundLicenses LicenseExpression "0..1" -- DigitalArtifact : concludedLicenses LicenseExpression "1" -- LicenseSelector : usedLicenses License "1..*" -- "1..*" LicenseExpression License "0..*" - "0..*" Constraint Constraint "0..*" - "0..*" ProductInformation CopyrightECCInformation "0..*" -- DigitalArtifact : copyrightInformation CopyrightECCInformation "0..*" -- DigitalArtifact : eccInformation Coordinate "1..*" -- DigitalArtifact Deliverable - SwBundle : deliveredItem Deliverable -- DisclosureDocument (Deliverable, SwBundle) .. BuildEnvDescription Content "0..*" -- DigitalArtifact DigitalArtifact "1..*" -o "1..*" Deliverable (DigitalArtifact, Deliverable) .. "0..1" LicenseSelector Content "1..*" -- SwBundle ProductInformation -- "1..*" CopyrightECCInformation ProductInformation -- "1..*" Deliverable ProductInformation *- "0..*" ProductInformation DigitalArtifact -- DisclosureDocument : readsDataFrom < 'Formatting DigitalArtifact -[hidden]- Coordinate DigitalArtifact -[hidden]- Content LicenseSelector -[hidden]- Deliverable LicenseExpression -[hidden]- LicenseSelector LicenseSelector -[hidden]- DigitalArtifact @enduml
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@startuml title L1 message flow Producer -> SocketIn : Accept message box "VBroker" #LightBlue participant SocketIn participant KPipe participant SubscriberPipe participant UserSpace participant SocketOut end box SocketIn -> UserSpace : Read metadata to user space SocketIn -> KPipe : Splice Data KPipe -> SubscriberPipe : Tee Data SubscriberPipe -> SocketOut : Splice Request Payload SocketOut -> Destination : HTTP Call Destination -> SocketOut : HTTP Response SocketOut -> UserSpace : Read metadata to user space SocketOut -> SocketIn : Splice Response Payload SocketIn -> Producer : Forward HTTP Response @enduml
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@startuml class Controlador.Controlador class Modelo.Modelo class Vista.Vistas interface java.awt.event.ActionListener Controlador.Controlador ..> Modelo.Modelo Controlador.Controlador ..> Vista.Vistas Controlador.Controlador --|> java.awt.event.ActionListener @enduml
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@startuml title Hyperledger Cactus\nSequence Diagram\nRun Transaction Endpoint\ntransact() method skinparam sequenceArrowThickness 2 skinparam roundcorner 20 skinparam maxmessagesize 300 skinparam sequenceParticipant underline actor "Caller" as caller participant "PluginLedgerConnectorFabric" as t << (C,#ADD1B2) class >> autoactivate on activate caller caller -> t: transact(req: RunTransactionRequest) t -> t: req t --> t: {signingCredential, channelName, contractName, invocationType, fnName as methodName, params} t -> t: InMemoryWallet(new X509WalletMixin()) t --> t: wallet t -> t: opts.pluginRegistry.findOneByKeychainID(signingCredential.keychainId) t --> t: keychain t -> t: keychain.get<string>(signingCredential.keychainRef) t --> t: fabricX509IdentityJson t -> t: JSON.parse(fabricX509IdentityJson) t --> t: identity t -> t: wait for wallter.import(signingCredential.keychainRef, identity) deactivate t t -> t: wait for gateway.connect(connectionProfile, gatewayOptions) deactivate t t -> t: wait gateway.getNetwork(channelName) t --> t: network t -> t: network.getContract(contractName) t --> t: contract group #LightBlue if invocationType == FabricContractInvocationType.Call t -> t: wait for contract.evaluateTransaction(fnName, ...params) t --> t: out, success: true else #LightYellow if invocationType == FabricContractInvocationType.Send t -> t: wait for contract.submitTransaction(fnName, ...params) t --> t: out, success: true else #LightCoral default t --> caller: throw Error('unknown FabricContractInvocationType') end t -> t: out.toString("utf-8") t --> t: outUtf8 t --> caller: return { functionOutput, success } as res @enduml
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package lattice { interface ContextWriter { +void write(Context context, BufferedWriter file) } }
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@startuml title "Copy Aubie" Use Case Diagram skinparam packageStyle rectangle actor Player rectangle { Player -- (Select skill level) Player -- (Play game) (Play game) .-> (View “Aubie” series) : <<includes>> (Play game) .-> (Enter “Aubie” series) : <<includes>> } @enduml
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@startuml package no.kristiania.pgr200.cli { class ClientMain { } class DecodeArgs { } class InteractiveClient { } class InteractiveRetrieve extends CommandHandler { } class InteractiveInsert extends CommandHandler { } class InteractiveUpdate extends CommandHandler { } class InteractiveDelete extends CommandHandler { } class InteractiveHelp extends CommandHandler { } abstract class CommandHandler { } class Command { } class StringCommand extends Command { } class NumberCommand extends Command { } class DateCommand extends Command { } class TimeCommand extends Command { } class BooleanCommand extends Command { } class BasicCommand extends Command { } class ParseCommands { } ClientMain -- DecodeArgs ClientMain -- ParseCommands Command -- ParseCommands DecodeArgs -- InteractiveClient InteractiveClient -- InteractiveInsert InteractiveClient -- InteractiveRetrieve InteractiveClient -- InteractiveUpdate InteractiveClient -- InteractiveDelete InteractiveClient -- InteractiveHelp } package no.kristiania.pgr200.io { class RequestHandler{ } class Request{ } class RequestBodyHandler{ } class Response{ } Request *-- RequestHandler Request -- RequestBodyHandler Response *-- RequestHandler } @enduml
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@startuml abstract class TestListGUI { + <<virtual>> PrintHeadPanel() : void + HasTreeData() : bool + <<virtual>> RenderTestList() : void + <<virtual>> RenderNoTestsInfo() : void + RenderDetails() : void + Reload() : void + Repaint() : void + Init(window:TestRunnerWindow, rootTest:ITestAdaptor) : void + UpdateResult(result:TestRunnerResult) : void + UpdateTestTree(test:ITestAdaptor) : void + RebuildUIFilter() : void + RepaintIfProjectPathChanged() : void } class "List`1"<T> { } TestListGUI o-> "newResultList<TestRunnerResult>" "List`1" TestListGUI --> "TestMode" TestMode TestListGUI --> "TestPlatform" TestPlatform @enduml
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@startuml title Angular Application component Workspace { component App1 { component Component1 { [template.html] ..> [class.ts]: binds [class.ts] .> [styles.css]: loads [class.ts] .> [template.html]: loads } component Component2 { [EmbeddedComponent1] -- [EmbeddedComponent2]: communication } [Component3] Component1 ..> events events )-- Component2 } [angular.json] --> App1: configures [angular.json] --> [App2]: configures } @enduml
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@startuml lister routines actor "Utilisateur" as u participant "Esidom front-end" as fe participant "Esidom back-end" as m participant "Home Assistant" as ha u -> fe: Lister les routines fe -> m: GET /automations m -> ha: WS: {type: "get_states"} ha --> m: WS: {type: "result", success: true, result: []} m --> fe: 200 - Ok fe --> u: Les routines sont listées @enduml
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@startuml title __SUCCESSINDEX's Class Diagram__\n package spec.concordion.common.results.runTotals { package spec.concordion.common.results.runTotals.testsuite { package spec.concordion.common.results.runTotals.testsuite.successIndex { class SuccessIndex { } } } } package spec.concordion.common.results.runTotals { package spec.concordion.common.results.runTotals.testsuite { package spec.concordion.common.results.runTotals.testsuite.successIndex { class SuccessSpec { + sleep() } } } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml class Helpers { + fisherYatesShuffle(items) + flipCoordinates(x, y) + guid() } class Connection { + easyP2P } class Card { - game - name - description - color - owner - sets[] + swap() } class Piece { - game - x - y - player + hover() + click() + moveOffBoard() } class State { - game - player1 - player2 - selectedCards[] + serialize() + deserialize(state) + highlightCardSets(piece, card) + movePiece(piece, card, x, y) } class Tile { - game - x - y + hover() + click() } class Game { - allCards[] - state - tiles[] + newGame() + flipState(state) } class Player { - game - card1 - card2 - pieces[] } @enduml
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@startuml 'https://plantuml.com/class-diagram' hide circle skinparam classAttributeIconSize 0 class AllRecordList class RecordList enum Category <<enum>> abstract class "{abstract}\n Record" as Record AllRecordList -down->"12 " RecordList RecordList -down->"1 " Budget RecordList -down->"*" Loan RecordList -down->"*" Expenditure Budget -down-|> Record Expenditure -down-|> Record Loan -down-|> Record Expenditure -up.> Category RecordList -[hidden]left-> Category class AllRecordList { - year: int } class RecordList { - budget: Budget + addBudget(double spendingLimit, boolean isLoadingStorage): void + addExpenditure(String description, double amount, LocalDate date, Category category): void + void addLoan(String name, double amount, LocalDate date) } class Expenditure { # description: String # date: LocalDate # category: Category + toString(int indexOfExpenditure): String } class Budget { # description: String # date: LocalDate # category: Category } class Loan { # debtorName : String # date : LocalDate # dueDate : LocalDate + getDueDateString() : String } class Record { # amount : double # month : int } enum Category { XYZ } note left XYZ = GENERAL, GIFTS, TECH etc. end note @enduml
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@startuml class Metric { resultCompare() sendNotification() } class ResultCompare{ currentValue previousValue dataSetType -- CmpMethods() -- return -- (-1;0;1) } class Notification { sendTo message -- sendMethod() -- return -- send message } Metric .down.> ResultCompare Metric .down.> Notification class SendMethod{ sendMethod() -- return -- send method } class DataSet { value date dataSetType -- getValue() getDate() getDataSetType() -- return -- return date to compare and info about metric type } Notification .right.> SendMethod ResultCompare .left.> DataSet class CmpMethods { cmpMethod() -- return -- select method } ResultCompare .down.> CmpMethods @enduml
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@startuml class Proprietaire { nom adresse } class Chien { nom dateDeNaissance sexe } class Race { } class Ville { dateOrg } class Concours { classement } class Participer { dateParticipation } class Posseder{ dateDePossession } Proprietaire "0..*" -- "1..10" Chien Chien "0..10" -- "2..*" Concours Chien -- "1" Race Concours "0..1" -- "*" Ville (Chien, Proprietaire) . Posseder (Chien, Concours) . Participer @enduml
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@startuml !define table(x) class x << (T,#FFAAAA) >> !define primary_key(x) <u><<PK>> x</u> !define foreign_key(x) <i><<FK>> x</i> hide methods hide stereotypes table(Object) { primary_key(id_object) foreign_key(id_object_type) alreadyJoined: Boolean data } table(ObjectType) { primary_key(id_object_type) name } table(Relation) { primary_key(id_relation) foreign_key(id_relation_type) } table(RelationType) { primary_key(id_relation_type) name } table(IsInRelation) { primary_key(id_is_in_relation) foreign_key(id_relation) foreign_key(id_object) order } table(JoinedObjects) { primary_key(id_new_object) foreign_key(id_old_object1) foreign_key(id_old_object2) from: Date to: Date } table(Document) { primary_key(id_document) added: Date processed: Date text } table(RelationOccurrence) { primary_key(id_relation_occurrence) foreign_key(id_relation) foreign_key(id_documet) anchor: String position } table(Alias) { primary_key(id_alias) foreign_key(id_object) alias } table(AliasOccurrence) { primary_key(id_alias_occurrence) foreign_key(id_alias) foreign_key(id_documet) position } Document <- AliasOccurrence AliasOccurrence -> Alias Alias --> Object Object <- JoinedObjects Object <- JoinedObjects Object <- JoinedObjects Object --> ObjectType RelationOccurrence -> Document RelationOccurrence --> Relation IsInRelation -> Object Relation <- IsInRelation Relation --> RelationType note top of AliasOccurrence Alias se muze v jednom dokumentu vyskytovat na vice mistech end note note top of RelationOccurrence Vzah se muze v jednom dokumentu vyskytovat na vice mistech end note note bottom of IsInRelation Teoreticky mohou existovat vztahy objektu se sebou samym end note note as N1 Plus ke kazde tabulce logovaci tabulka, ktera navic obsahuje: kdo, kdy a co (I/U/D) udelal end note @enduml
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@startuml "advanced-work-context-design.png" class WorkContext { } class WorkProjectContext { } class WorkTaskContext { } WorkContext -|> ContextualComm.CompositeContextualComm WorkContext *-down- "0..*" WorkProjectContext WorkProjectContext *-down- "0..*" WorkTaskContext WorkProjectContext -|> ContextualComm.CompositeContextualComm WorkTaskContext -|> ContextualComm.CompositeContextualComm WorkTaskContext *-- "0..*" WorkTaskContextPeer WorkProjectContext *-- "0..*" WorkProjectContextPeer WorkContext *-- "0..*" WorkContextPeer WorkTaskContextPeer -|> ContextualComm.AtomicContextualComm WorkProjectContextPeer -|> ContextualComm.AtomicContextualComm WorkContextPeer -|> ContextualComm.AtomicContextualComm @enduml
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@startuml skinparam note { borderColor grey backgroundColor white } skinparam legend { borderColor white fontSize 20 fontColor grey } package com.deloitte.training.oodesignpatterns.structural.decorator { ' Classes and interfaces interface Beverage { + getIngredients() : List<Ingredient> } class Tea { + getIngredients() : List<Ingredient> } class Coffee { + getIngredients() : List<Ingredient> } class BeverageDecorator { - beverage : Beverage + getIngredients() : List<Ingredient> } class WithLemon { + getIngredients() : List<Ingredient> } class WithMilk { + getIngredients() : List<Ingredient> } class WithSugar { + getIngredients() : List<Ingredient> } class WithCinnamon { + getIngredients() : List<Ingredient> } class BeverageVendingMachineTest ' relationships Beverage <-- Tea : implements Beverage <-- Coffee : implements Beverage <-- BeverageDecorator : implements Beverage --* BeverageDecorator : contains BeverageDecorator <|-- WithLemon : extends BeverageDecorator <|-- WithMilk : extends BeverageDecorator <|-- WithSugar : extends BeverageDecorator <|-- WithCinnamon : extends Beverage -o BeverageVendingMachineTest : use ' hide garbage hide empty fields hide empty methods ' notes note bottom of BeverageVendingMachineTest <i><size:10><color:grey>Create <b>Beverage</b> and decorate it with some ingredients:</color></size></i> beverage = new WithSugar(new WithMilk(new Coffee())) <i><size:10><color:grey>Apply decoration by calling <b>getIngredients()</b> method:</color></size></i> beverage.getIngredients() <i><size:10><color:grey>Output: <b>Cost of: coffee+milk+sugar is 25.</b></color></size></i> end note } 'legend legend bottom left DECORATOR [design pattern] end legend @enduml
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@startuml title __PAOOGAMEETAPA1's Class Diagram__\n namespace PaooGame { class PaooGame.Game { } } namespace PaooGame { namespace GameWindow { class PaooGame.GameWindow.GameWindow { } } } namespace PaooGame { namespace Graphics { class PaooGame.Graphics.Assets { } } } namespace PaooGame { namespace Graphics { class PaooGame.Graphics.Camera { } } } namespace PaooGame { namespace Graphics { class PaooGame.Graphics.ImageLoader { } } } namespace PaooGame { namespace Graphics { class PaooGame.Graphics.SpriteSheet { } } } namespace PaooGame { namespace Input { class PaooGame.Input.KeyManager { } } } namespace PaooGame { namespace Items { class PaooGame.Items.Breakable { } } } namespace PaooGame { namespace Items { abstract class PaooGame.Items.Character { } } } namespace PaooGame { namespace Items { class PaooGame.Items.Decorations { } } } namespace PaooGame { namespace Items { class PaooGame.Items.Hero { } } } namespace PaooGame { namespace Items { class PaooGame.Items.Indestructible { } } } namespace PaooGame { namespace Items { class PaooGame.Items.Inventory { } } } namespace PaooGame { namespace Items { abstract class PaooGame.Items.Item { } } } namespace PaooGame { namespace Items { class PaooGame.Items.Menu { } } } namespace PaooGame { namespace Items { class PaooGame.Items.NPC { } } } namespace PaooGame { namespace Items { class PaooGame.Items.Pickable { } } } namespace PaooGame { namespace Items { abstract class PaooGame.Items.Terrain { } } } namespace PaooGame { class PaooGame.Main { } } namespace PaooGame { namespace Maps { class PaooGame.Maps.Map { } } } namespace PaooGame { class PaooGame.RefLinks { } } namespace PaooGame { namespace States { class PaooGame.States.AboutState { } } } namespace PaooGame { namespace States { class PaooGame.States.BattleState { } } } namespace PaooGame { namespace States { class PaooGame.States.InventoryState { } } } namespace PaooGame { namespace States { class PaooGame.States.MenuState { } } } namespace PaooGame { namespace States { class PaooGame.States.PlayState { } } } namespace PaooGame { namespace States { class PaooGame.States.Sample { } } } namespace PaooGame { namespace States { class PaooGame.States.SettingsState { } } } namespace PaooGame { namespace States { class PaooGame.States.Singleton { } } } namespace PaooGame { namespace States { abstract class PaooGame.States.State { } } } namespace PaooGame { namespace Tiles { class PaooGame.Tiles.GrassTile { } } } namespace PaooGame { namespace Tiles { class PaooGame.Tiles.MountainTile { } } } namespace PaooGame { namespace Tiles { class PaooGame.Tiles.SoilTile { } } } namespace PaooGame { namespace Tiles { class PaooGame.Tiles.Tile { } } } namespace PaooGame { namespace Tiles { class PaooGame.Tiles.TreeTile { } } } namespace PaooGame { namespace Tiles { class PaooGame.Tiles.WaterTile { } } } PaooGame.Game .up.|> java.lang.Runnable PaooGame.Game o-- PaooGame.States.State : aboutState PaooGame.Game o-- PaooGame.States.State : battleState PaooGame.Game o-- PaooGame.States.State : inventoryState PaooGame.Game o-- PaooGame.Input.KeyManager : keyManager PaooGame.Game o-- PaooGame.States.State : menuState PaooGame.Game o-- PaooGame.States.State : playState PaooGame.Game o-- PaooGame.RefLinks : refLink PaooGame.Game o-- PaooGame.States.State : settingsState PaooGame.Game o-- PaooGame.Tiles.Tile : tile PaooGame.Game o-- PaooGame.GameWindow.GameWindow : wnd PaooGame.Graphics.Camera o-- PaooGame.RefLinks : reflink PaooGame.Input.KeyManager .up.|> java.awt.event.KeyListener PaooGame.Input.KeyManager o-- PaooGame.RefLinks : reflink PaooGame.Items.Character -up-|> PaooGame.Items.Item PaooGame.Items.Hero -up-|> PaooGame.Items.Character PaooGame.Items.Hero o-- PaooGame.Graphics.Camera : camera PaooGame.Items.Inventory -up-|> PaooGame.Items.Item PaooGame.Items.Item o-- PaooGame.RefLinks : refLink PaooGame.Items.Menu -up-|> PaooGame.Items.Item PaooGame.Items.NPC -up-|> PaooGame.Items.Character PaooGame.Items.Pickable -up-|> PaooGame.Items.Terrain PaooGame.Items.Terrain -up-|> PaooGame.Items.Item PaooGame.Maps.Map o-- PaooGame.RefLinks : refLink PaooGame.RefLinks o-- PaooGame.Game : game PaooGame.RefLinks o-- PaooGame.Maps.Map : map PaooGame.RefLinks o-- PaooGame.Items.NPC : npc PaooGame.States.AboutState -up-|> PaooGame.States.State PaooGame.States.BattleState -up-|> PaooGame.States.State PaooGame.States.BattleState o-- PaooGame.States.Singleton : mySingleton PaooGame.States.BattleState o-- PaooGame.Items.Hero : hero PaooGame.States.BattleState o-- PaooGame.Items.NPC : npc PaooGame.States.InventoryState -up-|> PaooGame.States.State PaooGame.States.MenuState -up-|> PaooGame.States.State PaooGame.States.PlayState -up-|> PaooGame.States.State PaooGame.States.PlayState o-- PaooGame.Maps.Map : map PaooGame.States.SettingsState -up-|> PaooGame.States.State PaooGame.States.State o-- PaooGame.RefLinks : refLink PaooGame.Tiles.GrassTile -up-|> PaooGame.Tiles.Tile PaooGame.Tiles.MountainTile -up-|> PaooGame.Tiles.Tile PaooGame.Tiles.SoilTile -up-|> PaooGame.Tiles.Tile PaooGame.Tiles.TreeTile -up-|> PaooGame.Tiles.Tile PaooGame.Tiles.WaterTile -up-|> PaooGame.Tiles.Tile right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml 'https://plantuml.com/class-diagram abstract class Subject { Attach (Observer) Detach (Observer) Notify () } note left of Subject::Notify for all o in observers { o -> Update() } end note class ConcreteSubject { subjectState GetState () Detach () } note left of ConcreteSubject::GetState return subjectState end note class Observer { Update() } hide Observer members show Observer methods class ConcreteObserver { observerState Update () } note right of ConcreteObserver::Update observerState = subject -> GetState() end note Subject <|-- ConcreteSubject Observer <|-- ConcreteObserver Subject -right-> Observer : observers ConcreteSubject -right-> ConcreteObserver : subject @enduml
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@startuml title Store Inventory class Product { +name:String +code:int .. Methods .. +show() +getName(): String +getCode(): int +setName(): StringÍ +setCode() :int } class Clothing { +size: String +idealFor: String .. Methods .. +show(): void +getSize(): String +getIdealFor(): String } class Electronics { +brand: String +warranty: String .. Methods .. +show(): void +getSize(): String +getWarranty(): String } Product <|-- Clothing: Inheritance Product <|-- Electronics: Inheritance class Department { {abstract} +getProduct(): Product {abstract} +sell(product: Product) } class ClothingDepartment { +getProduct(): Product +sell(product: Product) } class ElectronicsDepartment { +getProduct(): Product +sell(product: Product) } Department <|-- ClothingDepartment: Inheritance Department <|-- ElectronicsDepartment: Inheritance note right of Department: Factory method pattern.\nDefines an abstract factory method getProduct().\nIt is used to get product from inventory to sell. note bottom of ClothingDepartment: Concrete implementation of getProduct()\nto return clothing product from inventory. note bottom of ElectronicsDepartment: Concrete implementation of getProduct()\nto return electronics product from inventory. @enduml
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@startuml top to bottom direction package "EIS" { node "claims-int-app" { [Claims Integration] as ci #lightgreen } node "ipb-app" { [Base Claims] as bcl #lightblue [Claims Integration Layer] as claims #lightgreen bcl <.> claims : event driven } node "Messaging System" { queue "Claims" as cq #lightgreen queue "Payments" as pq #lightgreen queue "Claims Status Update" as csupq #lightgreen queue "Payments Status Update" as psuq #lightgreen } claims --> cq : read cq <-- ci : write claims --> pq : read pq <-- ci : write claims --> csupq : write csupq <-- ci : read claims --> psuq : write psuq <-- ci : read } package "External Claims System" { interface SOAP #red [External Claims] as extcl #red SOAP - extcl ci <--> SOAP } legend |= |= Type | |<back:#red> </back>| Third Party | |<back:#lightgreen> </back>| Integration | |<back:#lightblue> </back>| EIS | endlegend @enduml
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@startuml doc-files/sort_extension_1.png title: Class Diagram <<Analysis>> class SortAction { } class SortMenu class SortExtension { -String NAME; } class SortUI class JMenuItem SortExtension -> SortUI : getUIExtension(UIController) SortUI -> SortMenu : getMenu() SortMenu -> JMenuItem : 'items' JMenuItem o-> SortAction : action @enduml
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@startuml class Client { anOperation() } class DialectSpeaker { sayWelcome() sayThanks() } Client -r- DialectSpeaker @enduml
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