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@startuml title __TESTS's Class Diagram__\n namespace tests { class tests.BoardTests { {static} + boardI : Board + boardIsFullTest() + firstEmptyRowTest() + fullColTest() + initializeBoardTest() } } namespace tests { class tests.GameTest { {static} + board : DecoratedBoard ~ currentPlayer : char ~ gameover : boolean ~ playTest() } } namespace tests { class tests.UserInerfaceTests { {static} + board : Board + computerPlayerTurnTest() + printBoardTest() + printMenuTest() + showWinnerTest() } } namespace tests { class tests.VirtualPlayerTests { {static} + board : Board + computerFullBoardChoiseTest() + computerWinnigChoiseEasyTest() + computerWinnigChoiseMediumTest() } } tests.BoardTests o-- assignment4.UserInterface : userInterface tests.VirtualPlayerTests o-- assignment4.UserInterface : userInterface right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml title __APP's Class Diagram__\n package com.example.sample2 { class BuildConfig { } } package com.example.sample2 { class Cube { } } package com.example.sample2 { class Cubee { } } package com.example.sample2 { class ExampleInstrumentedTest { } } package com.example.sample2 { class Heaxgon { } } package com.example.sample2 { class MainActivity { } } package com.example.sample2 { class ShaderUtil { } } package com.example.sample2 { class data { } } package com.example.sample2 { class dynamic_Cube { } } package com.example.sample2 { class mySurfaceView { } } package com.example.sample2 { class myrec { } } package com.example.sample2 { class myrec2 { } } package com.example.sample2 { class point { } } package com.example.sample2 { class point3d { } } MainActivity -up-|> AppCompatActivity dynamic_Cube -up-|> Cube dynamic_Cube o-- myrec2 : tmp mySurfaceView -up-|> GLSurfaceView mySurfaceView o-- SceneRenderer : mRenderer mySurfaceView o-- translateThread : T1 myrec -up-|> Cloneable myrec o-- point3d : p1 myrec o-- point3d : p2 myrec o-- point3d : p3 myrec o-- point3d : p4 myrec2 -up-|> Cloneable myrec2 o-- point3d : p1 myrec2 o-- point3d : p2 myrec2 o-- point3d : p3 myrec2 o-- point3d : p4 myrec2 o-- point3d : p5 myrec2 o-- point3d : p6 myrec2 o-- point3d : p7 myrec2 o-- point3d : p8 point3d -up-|> Cloneable right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml PMFA#40.sequence skinparam monochrome true autonumber participant HorusListFragment participant HorusListAdapter participant GetHorusList <<Interactor>> participant AppExecutionRepository participant AllAppsRepository participant AppExecutionDAO HorusListFragment -> GetHorusList : perform() activate GetHorusList GetHorusList -> AppExecutionRepository: all activate AppExecutionRepository AppExecutionRepository -> AppExecutionDAO: all activate AppExecutionDAO AppExecutionDAO ->] : DB select AppExecutionDAO <--] : DB select AppExecutionDAO -->> AppExecutionRepository : action executions DTOs deactivate AppExecutionDAO AppExecutionRepository -> AllAppsRepository : get all apps activate AllAppsRepository AllAppsRepository ->> AppExecutionRepository : all apps deactivate AllAppsRepository AppExecutionRepository -> AppExecutionRepository : map DTO to VO AppExecutionRepository ->> GetHorusList : action executions VOs deactivate AppExecutionRepository GetHorusList --> GetHorusList: build Horus list GetHorusList -->> HorusListFragment : Horus list deactivate GetHorusList HorusListFragment -> HorusListAdapter : Horus list @enduml
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@startuml talk-flow (*) -->[-] "keyword" "keyword" -->[keywords, latlng, range] "result" "result" -->[keywords, latlng, range] "keyword" "result" --> (*) (*) -->[-] "latlng" "latlng" -->[latlng] "range" "range" -->[latlng, range] "result" "range" -->[latlng, range] "keyword" @enduml
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@startuml allow_mixing sprite $sf_logo [81x20/16z] { hPNRaYiX24K1xwBo_tyx6-qaCtDEJ-KXLYMTLbp0HWcHZr3KRDJ8z94HG3jZn4_mijbQ2ryJoFePtXLWA_qxyGy19DpdY_10z11ZAbGjFHRwcEbcKx5-wqsV yIMo8StMCHKh8ZUxnEwrZiwRAUOvy1lLcPQF4lEFAjhzMd5WOAqvKflS0Enx8PbihiSYXM8ClGVAseIWTAjCgVSAcnYbQG79xKFsZ0VnDCNc7AVBoPSMcTsX UnrujbYjjz0NnsObkTgnmolqJD4QgGUYTQiNe8eIjtx4b6Vv8nPGpncn3NJ8Geo9W9VW2wGACm_JzgIO8A8KXr2jUBCVGEAAJSZ6JUlsNnmOzmIYti9G7bjL 8InaHM9G40NkwTG7OxrggvNIejA8AZuqyWjOzTIKi-wwYvjeHYesSWuPiTGDN5THzkYLU4MD5r2_0PDhG7LIUG33z5HtM6CP3icyWEVOS61sD_2ZsBfJdbVA qM53XHDUwhY0TAwPug3OG9NonRFhO8ynF3I4unuAMDHmSrXH57V1RGvl9jafuZF9ZhqjWOEh98y0tUYGsUxkBSllIyBdT2oM5Fn2-ut-fzsq_cQNuL6Uvwqr knh4RrvOKzxZfLV3s0rs_R_1SdYt3VxeQ1_y2_W2 } title ComplexDiagram skinparam titleBorderRoundCorner 15 skinparam titleBorderThickness 2 skinparam state { BackgroundColor<<initial>> #87b741 BackgroundColor<<marked>> #3887C6 BorderColor #3887C6 BorderColor<<marked>> Black FontColor<<marked>> White } skinparam agent { BackgroundColor #ffffff BorderColor #3887C6 } state "a" <<initial>> state "b" state "c" state "d" state "e" state "f" state "g" agent "t1" agent "t2" agent "t3" agent "t4" agent "t5" agent "t6" "a" --> "t1" "t1" --> "b" "t1" --> "c" "b" --> "t2" "t2" --> "d" "c" --> "t2" "d" --> "t3" "t3" --> "e" "d" --> "t4" "t4" --> "f" "e" --> "t5" "t5" --> "g" "f" --> "t6" "t6" --> "g" footer \nGenerated by <$sf_logo> **Workflow Component** and **PlantUML** @enduml
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@startuml actor Org as "Organization" rectangle Database rectangle "Population System" { usecase UC as "Get reports by population" usecase UCa as "Print Population Reports" Org - UC UC ..> UCa : include UC - Database } @enduml
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@startuml ' style tweaks to make the diagram a little more readable skinparam { Style strictuml RoundCorner 8 Sequence { ' make activations yellow too LifeLineBackgroundColor #FDFDCD ' make stereotypes less ugly Stereotype { Font { Size 11 Style plain } } } DatabaseBorderColor #A80036 } title Delete Product actor User as user participant "Main" as main << main >> participant "MainMenu" as menu << frame >> participant "ProductReportDialog" as report << dialog >> participant "ProductDAO" as dao << DAO >> participant "SimpleModelList" as model <<model>> create menu main -> menu : « create » user -> menu : clicks 'View Products' activate menu create report menu -> report : « create » activate report create dao report -> dao: « create » note over report: as shown in\n'View Products'\ndiagram user <-- report : list of products displayed deactivate report user -> report++ : selects a product in the list report-- user -> report : clicks 'Delete' button activate report note over report: displays a pop up message\nasking if the customer\nis sure about the\ndeletion report -> report : if "YES" then jList.getSelectedValue() : product report -> dao++ : deleteProduct() dao -> model++ : updateItems(products) model -> dao : updated product List model-- return products report -> report : if "NO" then close user <-- report : list of products displayed @enduml
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@startuml Activity (*) --> "Initialization" if "Some Test" then -->[true] "Some Action" --> "Another Action" -right-> (*) else ->[false] "Something else" -->[Ending process] (*) endif @enduml
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@startuml [Sequence] Add Item actor User as User participant Client as Client box "Item Domain" participant NewItemController participant ItemDatabase end box collections Display as Display User -> Client: Create new item on /items/new Client -> NewItemController: POST /api/items + data NewItemController -> ItemDatabase: Write item data NewItemController ---> Display: << Event ItemCreated >> NewItemController --> Client: 201 OK Resource Created @enduml
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@startuml class Score { point : float - Start() : void Update() : void + AddScore() : void + AddScore(num:int) : void + GetScore() : string } MonoBehaviour <|-- Score Score --> "score" Text @enduml
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@startuml actor Statistics as "Statistician" rectangle Database rectangle "Population Information System" { usecase UC1 as "Get report of the number of people in the world who speak Chinese, English, Hindi, Spanish and Arabic from greatest number to smallest, including the percentage of the world population " usecase UC1 as "Print report of the number of people in the world who speak Chinese, English, Hindi, Spanish and Arabic from greatest number to smallest, including the percentage of the world population " ST - UC1 UC1 ..> UCa : include UC1 - Database } @enduml
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@startuml title Activate Emergency Brake Sequence Diagram skinparam sequence { BackgroundColor transparent ParticipantBackgroundColor #e6ffcc ParticipantBorderColor #049595 PackageBorderCOlor #049595 ArrowColor #006666 LifeLineBorderColor #c09cd9 } actor Passenger participant "TrainModelGUI" as A participant "Train" as B participant "TrainController" as C Passenger -> A : Clicks "Emergency Brake" Button activate A A -> B : setEmergencyBrake() activate B deactivate A B -> C : setEmergencyBrake() activate C deactivate B @enduml
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@startuml_dss_uc6 title UC6 - Diagrama de sequência de sistema actor Colaborador_de_Organização participant Sistema activate Colaborador_de_Organização Colaborador_de_Organização -> Sistema: 1 inicia a especificação de uma tarefa activate Sistema Sistema --> Colaborador_de_Organização: 2 solicita dados (referência, designacao, descrição informal e de caráter técnico, duração, custo, categoria) deactivate Sistema Colaborador_de_Organização -> Sistema: 3 introduz os dados solicitados activate Sistema Sistema --> Colaborador_de_Organização: 4 apresenta dados e informa do sucesso da operação deactivate Sistema @enduml_dss_uc6
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface StagedOrderSetOrderTotalTaxAction [[StagedOrderSetOrderTotalTaxAction.svg]] extends StagedOrderUpdateAction { action: String externalTotalGross: [[Money.svg Money]] externalTaxPortions: [[TaxPortionDraft.svg List<TaxPortionDraft>]] } interface StagedOrderUpdateAction [[StagedOrderUpdateAction.svg]] { action: String } @enduml
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@startuml actor "Issuer" as I actor "Prover" as P actor "Verifier" as V participant "Ledger" as L participant "Tails" as T note over I, V - Open pool handles - Create wallets - Create DIDs end note == Standard init of schema, credential definition and share of this data == I -> I : Creates credential schema I -> L : Posts credential schema to ledger L -> I : Gets credential schema from ledger I -> I : Creates credential definition I -> L : Posts credential definition I -> T : Open tails writer I -> I : Creates revocation registry I -> L : Posts revocation registry definition to ledger I -> L : Posts revocation registry entry to ledger note over I, V Issuer share public data (schema ID, credential definition, ...) end note P -> L : Gets schema from ledger V -> L : Gets schema from ledger == Credential request and issue == I -> I : Creates credential offer I --> P : Transfers credential offer to prover L -> P : Gets credential definition from ledger P -> P : Creates master secret P -> P : Creates credential request P --> I : Transfers credential request I -> T : Opens tails reader I -> I : Creates credential I -> L : Posts revocation registry delta to ledger I -> P : Transfers credential L -> P : Gets revocation regisgtry definition from ledger P -> P : Stores credential == Proof == V -> V : Creates proof request V --> P : Transfers proof request P -> P : Gets credentials for proof request P -> T : Opens tails reader L -> P : Gets recovation registry delta P -> P :Creates revocation state P -> P : Creates proof P --> V : Transfers proof L -> V : Gets credential definition from ledger L -> V : Gets revocation registry definition L -> V : Gets revocation registry value V -> V : Verifies proof (true) == Revocation == I -> I : Revocates credential I -> L : Posts revocation registry delta to ledger == Proof verification after revocation == L -> V : Gets revocation registry value V -> V : Verifies proof (false) == Proof verification at timestamp before revocation == L -> V : Gets revocation registry value with timestamp of proof reception V -> V : Verifies proof (true) @enduml
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@startuml node Whitehall { object "Document:1" as Document_1 { slug: new_news content_id: ...38699bd72b83 latest_edition_id: 1 live_edition_id: } together { object "NewsArticle:1" as NewsArticle_1 { title: New News! state: draft } Document_1 *-- NewsArticle_1 object "FileAttachment:1" as FileAttachment_1 { title: Important Document } NewsArticle_1 *-- FileAttachment_1 object "Image:2" as Image_2 { caption: Dramatic Footage } NewsArticle_1 *-- Image_2 } object "AttachmentData:1" as AttachmentData_1 { carrierwave_file: important_document.pdf content_type: application/pdf } AttachmentData_1 *-u- FileAttachment_1: also linked to other editions object "ImageData:2" as ImageData_2 { carrierwave_image: dramatic_footage.png } ImageData_2 *-u- Image_2: also linked to other editions object "Asset:1" as Asset_1 { asset_manager_id: X164e681f owner_type: AttachmentData owner_id: 1 variant: original } object "Asset:2" as Asset_2 { asset_manager_id: X174e681f owner_type: AttachmentData owner_id: 1 variant: thumbnail } object "Asset:3" as Asset_3 { asset_manager_id: X174e6824 owner_type: ImageData owner_id: 2 variant: original } object "Asset:4" as Asset_4 { asset_manager_id: X174e6825 owner_type: ImageData owner_id: 2 variant: s216 } AttachmentData_1 *-- Asset_1 AttachmentData_1 *-- Asset_2 ImageData_2 *-- Asset_3 ImageData_2 *-- Asset_4 } node PublishingApi { object "Document:4" as pubapi_Document_4 { content_id: ...38699bd72b83 } object "Edition:4" as pubapi_Edition_4 { title: New News! state: draft } pubapi_Document_4 *-- pubapi_Edition_4 } node AssetManager { together { object "WhitehallAsset:X164e681f" as am_WhitehallAsset_X164e681f { file: important_document.pdf legacy_url_path: .../attachment_data/file/1/important_document.pdf state: uploaded draft: true } object "WhitehallAsset:X174e681f" as am_WhitehallAsset_X174e681f { file: thumbnail_important_document.pdf.png legacy_url_path: .../attachment_data/file/1/thumbnail_important_document.pdf.png state: uploaded draft: true } } together { object "WhitehallAsset:X174e6824" as am_WhitehallAsset_X174e6824 { file: dramatic_footage.png legacy_url_path: .../image_data/file/2/dramatic_footage.png state: uploaded draft: false } object "WhitehallAsset:X174e6825" as am_WhitehallAsset_X174e6825 { file: s216_dramatic_footage.png legacy_url_path: .../image_data/file/2/s216_dramatic_footage.png state: uploaded draft: false } note right also 5 other scaled images not shown end note } } Document_1 .. pubapi_Document_4 Asset_1 .. am_WhitehallAsset_X164e681f Asset_2 .. am_WhitehallAsset_X174e681f Asset_3 .. am_WhitehallAsset_X174e6824 Asset_4 .. am_WhitehallAsset_X174e6825 @enduml
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@startuml class Caretaker{ - Memento memento + void saveMemento(Memento memento) + Memento getMemento() } class Memento{ - String state + String getState() } class Originator{ - String state + void setState(String state) + Memento saveStateToMemento() + recoveryFromMemento(Memento memento) } Caretaker --> Memento Originator ..> Memento @enduml
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@startuml header SportsGeek title Assign Role to User skinparam ParticipantPadding 10 skinparam BoxPadding 20 actor User box "SportsGeek System" participant sportsGeek end box box "Assign Role Service" participant assignRole end box box "database" database database end box User -> sportsGeek: Get All User Details activate sportsGeek #lightblue alt #white User Details sportsGeek -> "assignRole" : Get All User Details activate assignRole #lightblue assignRole -> "database" : Get All User Details activate "database" #lightblue "database" --> "assignRole" : <font color=darkblue><b>Response Get All User Details deactivate "database" "assignRole" --> "sportsGeek" : <font color=darkblue><b>Response Get All User Details deactivate "assignRole" "sportsGeek" --> User : <font color=darkblue><b>Response Get All User Details deactivate "sportsGeek" end alt User -> sportsGeek: Get All Roles activate sportsGeek #lightblue alt #white Roles sportsGeek -> "assignRole" : Get All Roles activate assignRole #lightblue assignRole -> "database" : Get All Roles activate "database" #lightblue "database" --> "assignRole" : <font color=darkblue><b>Response Get All Roles deactivate "database" "assignRole" --> "sportsGeek" : <font color=darkblue><b>Response Get All Roles deactivate "assignRole" "sportsGeek" --> User : <font color=darkblue><b>Response Get All Roles deactivate "sportsGeek" end alt User -> sportsGeek: Update User Role activate sportsGeek #lightblue alt #white Update Role sportsGeek -> "assignRole" : Update User Role activate assignRole #lightblue assignRole -> "database" : Update User Role activate "database" #lightblue "database" --> "assignRole" : <font color=darkblue><b>Response Role Updated Successfully "assignRole" --> "sportsGeek" : <font color=darkblue><b>Response Role Updated Successfully "sportsGeek" --> User : <font color=darkblue><b>Response Role Updated Successfully else #pink User Id Not Found "database" --> "assignRole" : <font color=darkblue><b>Response User Id Not Found "assignRole" --> "sportsGeek" : <font color=darkblue><b>Response User Id Not Found "sportsGeek" --> User : <font color=darkblue><b>Response User Id Not Found else #pink Unable to assign role "database" --> "assignRole" : <font color=darkblue><b>Response Unable to assign role deactivate "database" "assignRole" --> "sportsGeek" : <font color=darkblue><b>Response Unable to assign role deactivate "assignRole" "sportsGeek" --> User : <font color=darkblue><b>Response Unable to assign role deactivate "sportsGeek" end alt @enduml
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@startuml title Etapa abstract class Etapa { # {static} jugadores: ArrayList # {static} cartas: ArrayList # {static} continentes: ArrayList # {static} jugadorDeTurno: int + {static} siguienteJugador(): Jugador + {abstract} jugar(cantidadEjercitos: int, paises: Array): void + {abstract} siguienteFase(): Etapa + {abstract} activarCarta(unaCarta: Carta): void + {abstract} canjearCartas(carta1, carta2, carta3): void } EtapaBatalla --|> Etapa EtapaColocacion --|> Etapa class EtapaBatalla { - fase: Fase + {static} EtapaBatalla(): EtapaBatalla + jugar(cantidadEjercitos: int, paises: Array): void + siguienteFase(): Etapa + activarCarta(unaCarta: Carta): void + canjearCartas(carta1, carta2, carta3): void } class EtapaColocacion { - fase: FaseColocacion + {static} EtapaColocacion(): EtapaBatalla + jugar(cantidadEjercitos: int, paises: Array): void + siguienteFase(): Etapa + activarCarta(unaCarta: Carta): void + canjearCartas(carta1, carta2, carta3): void } class PrimeraEtapaInicial { - fase: FaseInicial - fichasIniciales: int + {static} PrimeraEtapaInicial(): PrimeraEtapaInicial } PrimeraEtapaInicial --|> Etapa class SegundaEtapaInicial { - fase: FaseInicial - fichasIniciales: int + {static} SegundaEtapaInicial(): SegundaEtapaInicial } SegundaEtapaInicial --|> Etapa @enduml
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@startuml actor User participant WebBrowser box Java Server participant HttpServer participant WorkerListController participant WorkerDao end box dataBase PostgreSQL User -> WebBrowser: List worker WebBrowser -> HttpServer: /showWorker.html WebBrowser <-- HttpServer: <html>....<script>fetch()</html> WebBrowser -> HttpServer: /api/worker HttpServer -> HttpServer: controllers.get("/api/worker") note left of HttpServer: this is called routing HttpServer -> WorkerListController: handle(HttpMessage request) WorkerListController -> WorkerDao: List() WorkerDao -> PostgreSQL: SELECT * FROM WORKER WorkerDao <-- PostgreSQL: ResultSet WorkerListController <-- WorkerDao: List<Worker> HttpServer <-- WorkerListController: [HttpMessage response] WebBrowser <-- HttpServer: <li>Gustav Gustavsson Ggustav@egms.co.uk</li><li>..</li> User <- WebBrowser: List of workers @enduml
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@startuml class-diagram.png skinparam handwritten true skinparam monochrome true skinparam packageStyle rect skinparam defaultFontName FG Virgil skinparam shadowing false actor User participant ContactsPresenter participant ContactsServiceAsync ContactsPresenter ->> ContactsPresenter : bind() User ->> ContactsPresenter: *selects contact* ContactsPresenter ->> ContactsPresenter : getClickedRow() User ->> ContactsPresenter: *presses delete* ContactsPresenter ->> ContactsPresenter : getSelectedRows() ContactsPresenter ->> ContactsServiceAsync : deleteContacts() ContactsPresenter ->> ContactsPresenter : setData() deactivate ContactsServiceAsync deactivate ContactsPresenter @enduml
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@startuml part1_19 left to right direction skinparam classAttributeIconSize 0 class Student { + studentNumber: Int + name: String + email: String } class Course { + name: String + id: Int + hours: float } class Project { + name: String + start: Date + end: Date } class Enrollment { + drop() + cancel() } class StudentParticipation { } Student "10..*" -- "1..7" Course : enroll > (Student, Course) . Enrollment Student "2..5" -- "0..5" Project (Student, Project) . StudentParticipation @enduml
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@startuml skinparam dpi 200 skinparam classAttributeFontSize 8 skinparam classArrowFontSize 9 skinparam classFontSize 10 skinparam nodesep 90 skinparam ranksep 40 hide stereotype skinparam class { BackgroundColor White BackgroundColor<<User>> LightPink BackgroundColor<<Container>> LightBlue BackgroundColor<<Product>> LightGreen BackgroundColor<<Material>> LightYellow BackgroundColor<<Size>> Crimson BackgroundColor<<Location>> LightSalmon BackgroundColor<<Property>> Lavender } class User <<User>>{ String fullname String email String password String avatar String city Integer postal_code Integer score Date created_On Date updated_On boolean enable } class Location <<Location>>{ Double latitude, Double longitude } class Material <<Material>>{ String name String name_ES String description String description_ES String color } class Container <<Container>>{ String name String name_ES String description String description_ES List <String> enable_cities String color } class Product<<Product>>{ String name String name_ES String description String description_ES List <Barcode> product_barcode List <String> picture } class Property <<Property>>{ String name String name_ES String description String description_ES } class History <<History>>{ Integer quantity } History "*"-- "1" User: By > History "1" -- "1" Material: compose > Product "1" -- "*" Material: contains > Product "*" -- "*" Property: has > User "*" -- "1" Location: locate > Material "*" -- "1" Container: allows > Container"*" -- "1" Location: locate > @enduml
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@startuml class InputField { + Focus() : void + UnFocus() : void + Append(value:string) : void <<internal>> Execute(code:KeyCode) : void } MonoBehaviour <|-- InputField @enduml
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@startuml skinparam usecase{ BorderColor Navy BackgroundColor LightCyan ArrowColor Navy FontColor Navy } skinparam ActorBorderColor Navy skinparam ActorFontColor Navy actor Reitoria #MintCream actor Diretor #MintCream actor Técnico #MintCream Diretor <|-- Reitoria Técnico <|-- Diretor Técnico -right-> (Gerenciar Usuários) (Gerenciar Usuários) .> (Cadastrar Técnico) : extends (Gerenciar Usuários) .> (Remover Técnico) : extends (Gerenciar Usuários) .> (Editar Técnico) : extends Técnico -right-> (Gerenciar Coleções) (Gerenciar Coleções) .> (Cradastrar Peça) : extends (Gerenciar Coleções) .> (Remover Peça) : extends (Gerenciar Coleções) .> (Editar Peça) : extends Diretor -right-> (Cadastrar Técnico) Diretor -right-> (Gerenciar Museu) (Gerenciar Museu) .> (Cradastrar Museu) : extends (Gerenciar Museu) .> (Remover Museu) : extends (Gerenciar Museu) .> (Editar Museu) : extends Reitoria -right-> (Gerenciar Museus) (Gerenciar Museus) .> (Cradastrar Museus) : extends (Gerenciar Museus) .> (Remover Museus) : extends (Gerenciar Museus) .> (Editar Museus) : extends Reitoria -right-> (Cadastrar Diretor) @enduml
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@startuml Context o-- State class Context { -State state +Context() +void setState(State) +State getState() +void handle() } abstract class State { +abstract void handle(Context) } class ConcreteStateA extends State { +void handle(Context) } class ConcreteStateB extends State { +void handle(Context) } note as N public Context() { state = new ConcreteStateA(); } public void handle() { state.handle(this); } end note note as M public void handle(Context) { context.setState(new ConcreteStateB()); } end note note as L public void handle(Context) { context.setState(new ConcreteStateA()); } end note Context .. N ConcreteStateA .. M ConcreteStateB .. L @enduml
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@startuml hide empty members ' This is a comment line interface Vehicle { + String getType() } abstract Car { + void setModel(String model='lada') + void setMake(String make) + void setYear(Number) + String getModel() + String getMake() + Number getYear() - String model - String make - Number year } class NamesInThings { + String field + String1 field1 - String _some_private - String_2 field_2 + void member() - String1 member2() # void member3() - String2 member_s() } class Toyota class Honda class Ford class Hyundai Car -up-|> Vehicle Toyota -left-|> Car Honda -right-|> Car Ford -up-|> Car Hyundai -up-|> Car @enduml
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@startuml title __APP's Class Diagram__\n package com.example.justy.DataFromSensors { class BuildConfig { } } package com.example.justy.DataFromSensors { class BuildConfig { } } package com.example.justy.DataFromSensors { class CurrentDataDialog { } } package com.example.justy.DataFromSensors { class CustomMarkerView { } } package com.example.justy.DataFromSensors { class DayFragmenter { } } package com.example.justy.DataFromSensors { class DrawChart { } } package com.example.justy.DataFromSensors { class ErrorDialog { } } package com.example.justy.DataFromSensors { class ExampleInstrumentedTest { } } package com.example.justy.DataFromSensors { class GetAvailableDataRequest { } } package com.example.justy.DataFromSensors { class GetAvaliableStationsRequest { } } package com.example.justy.DataFromSensors { class GlobalVariables { } } package com.example.justy.DataFromSensors { class MainViewActivity { } } package com.example.justy.DataFromSensors { class Manifest { } } package com.example.justy.DataFromSensors { class MonthFragmenter { } } package com.example.justy.DataFromSensors { class MyFragmentPagerAdapter { } } package com.example.justy.DataFromSensors { class ParseJSON { } } package com.example.justy.DataFromSensors { abstract class PrepareResponseBase { } } package android.support.v7.appcompat { class R { } } package android.support.compat { class R { } } package android.support.loader { class R { } } package android.support.fragment { class R { } } package android.support.customview { class R { } } package android.arch.core { class R { } } package android.support.graphics.drawable { class R { } } package android.support.design { class R { } } package android.support.mediacompat { class R { } } package android.support.slidingpanelayout { class R { } } package android.support.interpolator { class R { } } package android.support.coordinatorlayout { class R { } } package android.support.documentfile { class R { } } package android.support.print { class R { } } package android.support.v7.cardview { class R { } } package android.support.v4 { class R { } } package android.arch.lifecycle { package android.arch.lifecycle.livedata { package android.arch.lifecycle.livedata.core { class R { } } } } package android.support.coreui { class R { } } package android.support.transition { class R { } } package android.arch.lifecycle { package android.arch.lifecycle.livedata { class R { } } } package android.support.v7.recyclerview { class R { } } package android.support.swiperefreshlayout { class R { } } package android.support.cursoradapter { class R { } } package android.support.asynclayoutinflater { class R { } } package android.support.drawerlayout { class R { } } package android.arch.lifecycle { class R { } } package com.example.justy.DataFromSensors { class R { } } package android.arch.lifecycle { package android.arch.lifecycle.viewmodel { class R { } } } package androidx.versionedparcelable { class R { } } package android.support.localbroadcastmanager { class R { } } package android.support.v7.viewpager { class R { } } package android.support.constraint { class R { } } package android.support.coreutils { class R { } } package com.example.justy.DataFromSensors { class R { } } package com.example.justy.DataFromSensors { class SendPostToGetMeasurementDataRequest { } } package com.example.justy.DataFromSensors { class SplashActivity { } } package com.example.justy.DataFromSensors { class TimeAxisValueFormatterForDay { } } package com.example.justy.DataFromSensors { class TimeAxisValueFormatterForMonth { } } package com.example.justy.DataFromSensors { class TimeAxisValueFormatterForWeek { } } package com.example.justy.DataFromSensors { class TimeAxisValueFormatterForYear { } } package com.example.justy.DataFromSensors { class TimeValueFormatter { } } package com.example.justy.DataFromSensors { class WeekFragmenter { } } package com.example.justy.DataFromSensors { class YearFragmenter { } } CustomMarkerView -up-|> MarkerView DayFragmenter -up-|> Fragment DrawChart o-- ParseJSON : parseJSON GetAvailableDataRequest -up-|> PrepareResponseBase GetAvaliableStationsRequest -up-|> PrepareResponseBase MainViewActivity -up-|> OnNavigationItemSelectedListener MainViewActivity -up-|> AppCompatActivity MainViewActivity o-- MyFragmentPagerAdapter : adapter MonthFragmenter -up-|> Fragment MyFragmentPagerAdapter -up-|> FragmentPagerAdapter SendPostToGetMeasurementDataRequest -up-|> PrepareResponseBase SplashActivity -up-|> AppCompatActivity TimeAxisValueFormatterForDay -up-|> IAxisValueFormatter TimeAxisValueFormatterForMonth -up-|> IAxisValueFormatter TimeAxisValueFormatterForWeek -up-|> IAxisValueFormatter TimeAxisValueFormatterForYear -up-|> IAxisValueFormatter WeekFragmenter -up-|> Fragment YearFragmenter -up-|> Fragment right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml [communication] --> [adapters] [communication] --> [crypto] [communication] --> [containers] [builders] --> [containers] [containers] --> [primitives] @enduml
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@startuml MiddlewareGisManager package edu.oakland.production.middleware01 { interface MiddlewareGisManager { __ .. Use Case 1 .. {abstract} + String receieveGpsSignalStrength(Satellite satelliteSignal) ' Middleware 2 is running evalutaiton concurrently? {abstract} + void storeLocationDataPoint() ' Called by Middleware 2 in between the 2 "yes" branches .. Use Case 2 .. {abstract} + String evaluateGpsSignalStrength(Satellite satellite) ' Can we print from evaluate? If not, need a way to surface mode ' Get mode methods } } @enduml
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@startuml class ConcreteList { collection : List<int> + ConcreteList(list:List<int>) + GetIterator() : Iterator + Count : int <<get>> + GetElement(index:int) : int } IListCollection <|-- ConcreteList @enduml
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@startuml autonumber 'hide footbox actor "Administrator" as ADM participant ":CreateParameterCategoryUI" as UI participant ":CreateParameterCategoryController" as CTRL participant "AuthFacade" as AF participant "User" as US participant "Platform" as _APP participant "ParameterCategoryStore" as PCS participant "pc: ParameterCategory" as PC activate ADM ADM -> UI : asks to create a new parameter catgory activate UI UI --> ADM : requests authentication ADM -> UI : introduces data UI -> CTRL : session = getUser() activate CTRL CTRL -> AF : doLogin(email, password) ||| activate AF CTRL -> AF : session = getCurrentSession() ||| deactivate AF CTRL -> US : session isLoggedInWithRole() activate US deactivate US deactivate CTRL UI --> ADM : requests data (code, name) deactivate UI ADM -> UI : types requested data activate UI UI -> CTRL : createParameterCategory (code, name) activate CTRL CTRL -> PCS : pc = createParameterCategory (code, name) activate PCS PCS -> PC : create(code,name) activate PC deactivate PC deactivate PCS ||| CTRL -> _APP : validateParemeterCategory(pc) activate _APP deactivate _APP deactivate CTRL UI --> ADM : shows the data and requests a confirmation deactivate UI ADM -> UI : confirms the data activate UI UI -> CTRL : saveParameterCategory() activate CTRL CTRL -> _APP : saveParameterCategory(pc) activate _APP _APP -> PCS : saveParameterCategory(pc) activate PCS deactivate PCS _APP -> PCS : validateParemeterCategory(pc) activate PCS deactivate PCS _APP -> PCS : addParameterCategory(pc) activate PCS deactivate PCS deactivate _APP deactivate CTRL UI --> ADM : informs operation was a success deactivate UI deactivate ADM @enduml
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@startuml :Main Admin: as Admin (Use the application) as (Use) User -> (Start) User --> (Use) Admin ---> (Use) note right of Admin : This is an example. note right of (Use) A note can also be on several lines end note note "This note is connected\nto several objects - of course...." as N2 (Start) .. N2 N2 .. (Use) @enduml
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@startuml class UsersController { - <<readonly>> _mapper : IMapper - <<readonly>> _userRepository : IUserRepository - <<readonly>> _userService : IUserService - _appSettings : AppSettings + UsersController(userService:IUserService, userRepository:IUserRepository, mapper:IMapper, appSettings:IOptions<AppSettings>) + CreateUser(userDto:UserCreationDto) : IActionResult + GetAll() : IActionResult + GetById(id:string) : IActionResult + GetByEmail(email:string) : IActionResult + Update(id:string, userDto:UserUpdateDto) : IActionResult + Delete(id:string) : IActionResult } ControllerBase <|-- UsersController @enduml
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@startuml center header yapki system overview endheader object "openssl db" as db object "openssl admin" as oadm object "certificate authority" as ca ' object "registration authority" as ra object "client certificates" as client object "server certificates" as server object browser object "email client" as mailclient object "web server" as webserver object "IMAP server" as mailserver oadm *-- db : stores oadm --- "1" ca : creates ca o-- "*" client : signs ca o-- "*" server : signs oadm --- client : issues oadm --- server : issues client --- "*" browser : used on client --- "*" mailclient server --- "1" webserver : used on server --- "1" mailserver center footer yapki is a project from yafra.org and hosted on github.com/yafraorg. @enduml
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@startuml title <b>XiaDxp - Diagram Class - 2016/06/15</b>\n********************************************** abstract class DeviceTask1 { } abstract class DeviceTask2 { } abstract class Acquisition{ +load_config(string& file) = 0; +save_config(string& file) = 0; +start() = 0; +stop() = 0; +int get_nb_modules(); +int get_nb_channels(); +int get_nb_bins(); +DevState get_state(); __ #process_message() = 0; } class AcquisitionMca { +load_config(string& file); +save_config(string& file); +start(); +stop(); __ #process_message(); __ -collect_data(); } class AcquisitionMapping { +load_config(string& file); +save_config(string& file); +start(); +stop(); __ #process_message(); __ -collect_data(); -check_buffer(int module); -readout_buffer(int module); -switch_buffer(int module); } abstract class DriverHelper { +load_config_file(string& file) = 0; +save_config_file(string& file) = 0; +start_acquisition(short accumulate) = 0; +stop_acquisition() = 0; +int get_nb_modules() = 0; +int get_nb_channels() = 0; +int get_nb_bins() = 0; +State get_state() = 0; +is_running() = 0; } class HandelHelper { +load_config_file(string& file); +save_config_file(string& file); +start_acquisition(short accumulate); +stop_acquisition(); +int get_nb_modules(); +int get_nb_channels(); +int get_nb_bins(); +State get_state(); +is_running(); } class SimulatorHelper { +load_config_file(string& file); +save_config_file(string& file); +start_acquisition(short accumulate); +stop_acquisition(); +int get_nb_modules(); +int get_nb_channels(); +int get_nb_bins(); +State get_state(); +is_running(); } abstract class Stream { +init(DataStore*) = 0; +open() = 0; +close() = 0; +abort() = 0; +update_data(int channel, DataStore*) = 0; +set_stream_items(vector<string> stream_items); } class StreamNo { +init(DataStore*); +open(); +close(); +abort(); +update_data(int channel, DataStore*); } class StreamLog { +init(DataStore*); +open(); +close(); +abort(); +update_data(int channel, DataStore*); +reset_index(); } class StreamCsv { +init(DataStore*); +open(); +close(); +abort(); +update_data(int channel, DataStore*); +reset_index(); +set_target_path(const string& target_path); +set_file_name(const string& file_name); __ } class StreamNexus { +init(DataStore*); +open(); +close(); +abort(); +update_data(int channel, DataStore*); +reset_index(); +set_target_path(const string& target_path); +set_file_name(const string& file_name); +set_write_mode(const string& write_mode); +set_nb_data_per_acq(int nb_bins); +set_nb_acq_per_file(int nb_acq_per_file); __ -store_statistics(int module, int channel, int pixel,...); -store_data(int module,int channel, int pixel, DataType* data,size_t length); } abstract AttrView { +init(DataStore*) = 0; +update_data(int channel, DataStore*) = 0; __ #init_common_attributes(DataStore*); #update_common_attributes(DataStore*); } class AttrViewMca { +init(DataStore*); +update_data(int channel, DataStore*); } class AttrViewMapping { +init(DataStore*); +update_data(int channel, DataStore*); } class DataStore { +init(int nb_channels, int nb_pixels, double timebase); +start(); +stop(); +process_data(DataBufferContainer* map_buffer); +close_data(); +abort_data(); +subscribe(Controller*); +store_statistics(int channel, int pixel, string& acq_type, PixelData pix_data); +store_data(int channel, int pixel, DataType* data, size_t length); +void set_nb_pixels(int nb_pixels); +int get_nb_pixels(); +vector<DataType> get_channel_data(int channel); +double get_trigger_livetime(int channel); +double get_realtime(int channel); +double get_livetime(int channel); +double get_output_count_rate(int channel); +double get_input_count_rate(int channel); +double get_deadtime(int channel); +unsigned long get_triggers(int channel); +unsigned long get_events(int channel); +get_state(); __ #process_message(); __ -notify(num_channel); -on_close(); -on_abort(); -on_process_data(DataBufferContainer& map_buffer); } class Controller { +load_config(string& mode, string& file); +save_config(string& file); +start(); +stop(); +abort(); +int get_nb_modules(); +int get_nb_channels(); +int get_nb_bins(); +update_parameters(ConfigLoader conf); +update_data(int channel); +get_state(); __ -on_abort(Tango::DevFailed df); -on_alarm(Tango::DevFailed df); -on_fault(Tango::DevFailed df); } class XiaDxp <<tango device>> { +load_config(Tango::DevString alias); +save_config(); +start(); +stop(); +set_rois_from_list(DevVarStringArray list); +set_rois_from_file(DevString file); +DevVarStringArray get_rois(); +remove_rois(DevLong channel); +stream_reset_index(); } DeviceTask1 <|-- Acquisition Acquisition <|-- AcquisitionMca Acquisition <|-- AcquisitionMapping DeviceTask2 <|-- DataStore Stream <|-- StreamNexus Stream <|-- StreamCsv Stream <|-- StreamLog Stream <|-- StreamNo AttrView <|-- AttrViewMca AttrView <|-- AttrViewMapping DriverHelper <|-- HandelHelper DriverHelper <|-- SimulatorHelper XiaDxp -down-> Controller : (load, start, stop,...) Controller -> Acquisition : (load, start, stop,...) Acquisition *-- "DriverHelper" : use Acquisition -> DataStore : store_data() DataStore -> Controller : update_data(this) Controller -left-> Stream : update_data(DataStore*) Controller -left-> AttrView : update_data(DataStore*) @enduml
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@startuml actor "Developer 1" as dev1 actor "Developer 2" as dev2 participant "Develop branch" as db participant "Feature branch 1" as fb1 participant "Feature branch 2" as fb2 participant "Feature branch 3" as fb3 participant "Release branch 1" as rb1 participant "Release branch 2" as rb2 participant "Hotfix branch 1" as hb1 participant "Master branch" as mb dev1 -> db: push code Activate db db -> fb1: create feature branch 1 Activate fb1 db -> fb2: create feature branch 2 Activate fb2 Deactivate db dev2 -> db: push code Activate db db -> fb3: create feature branch 3 Activate fb3 fb3 --> db: merge feature branch 3 Deactivate fb3 Deactivate db Activate rb1 db -> rb1: release 1.0 fb1 --> db: merge feature branch 1 Deactivate fb1 Activate mb rb1 -> mb: tag 1.0 Deactivate rb1 mb -> hb1: hotfix 1 Deactivate mb hb1 --> db: merge hotfix 1 in develop Activate mb hb1 -> mb: tag 1.1 Deactivate mb dev1 -> rb2: bug fixes rb2 --> db: merge bugs fixes into develop db -> rb2: release 2.0 Activate rb2 Activate mb rb2 -> mb: tag 2.0 Deactivate mb Deactivate rb2 Activate db fb2 --> db: merge feature branch 2 Deactivate fb2 Deactivate db @enduml
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@startuml hide empty description skinparam shadowing false skinparam <<junction>>stateBackgroundColor white skinparam <<junction>>stateBorderColor white skinparam defaultFontName DejaVu Sans state "Buttons" as Buttons { state "Idle" as CCIEnvironment_Buttons_SM_Buttons_R_Idle [*] --> CCIEnvironment_Buttons_SM_Buttons_R_Idle CCIEnvironment_Buttons_SM_Buttons_R_Idle : buttonPressed / SEND(GET(this, envButtonsPort), start); [[ ]] CCIEnvironment_Buttons_SM_Buttons_R_Idle : buttonPressed / SEND(GET(this, envButtonsPort), set); [[ ]] CCIEnvironment_Buttons_SM_Buttons_R_Idle : buttonPressed / SEND(GET(this, envButtonsPort), pause); [[ ]] CCIEnvironment_Buttons_SM_Buttons_R_Idle : buttonPressed / SEND(GET(this, envButtonsPort), resume); [[ ]] CCIEnvironment_Buttons_SM_Buttons_R_Idle : buttonPressed / SEND(GET(this, envButtonsPort), inc); [[ ]] CCIEnvironment_Buttons_SM_Buttons_R_Idle : buttonPressed / SEND(GET(this, envButtonsPort), dec); [[ ]] CCIEnvironment_Buttons_SM_Buttons_R_Idle : buttonPressed / SEND(GET(this, envButtonsPort), stop); [[ ]] } state "Pedal" as Pedal { state "Released" as CCIEnvironment_Pedal_SM_Pedal_R_Released state "Pressed" as CCIEnvironment_Pedal_SM_Pedal_R_Pressed [*] --> CCIEnvironment_Pedal_SM_Pedal_R_Released CCIEnvironment_Pedal_SM_Pedal_R_Released --> CCIEnvironment_Pedal_SM_Pedal_R_Pressed : [UML_GpioReadBits(GET(this, port), GET(this, pin)) == 1] / SEND(GET(this, pedalPeer), pedalPressed); CCIEnvironment_Pedal_SM_Pedal_R_Pressed --> CCIEnvironment_Pedal_SM_Pedal_R_Released : [UML_GpioReadBits(GET(this, port), GET(this, pin)) == 0] / SEND(GET(this, pedalPeer), pedalReleased); } state "Engine" as Engine { state "Idle" as CCIEnvironment_Engine_SM_Engine_R_Idle [*] --> CCIEnvironment_Engine_SM_Engine_R_Idle : / UML_PwmInit(GET(this, timer), GET(this, channel)); CCIEnvironment_Engine_SM_Engine_R_Idle : / SEND(GET(this, envSpeedPort), updateSpeed, GET(this, speed)); UML_PwmRun(GET(this, timer), GET(this, channel), GET(this, speed) / 2); [[ ]] CCIEnvironment_Engine_SM_Engine_R_Idle : updateSetPoint [[ ]] CCIEnvironment_Engine_SM_Engine_R_Idle : controlOn / UML_PwmRun(GET(this, timer), GET(this, channel), GET(this, speed) / 2); [[ ]] CCIEnvironment_Engine_SM_Engine_R_Idle : controlOff / UML_PwmStop(GET(this, timer), GET(this, channel)); [[ ]] CCIEnvironment_Engine_SM_Engine_R_Idle : [GET(this, speed) < 200] / INC(this, speed, 1); [[ ]] CCIEnvironment_Engine_SM_Engine_R_Idle : [GET(this, speed) > 0] / DEC(this, speed, 1); [[ ]] } @enduml
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package dgraph { interface DGraphWriter { +void write(DGraph graph, BufferedWriter file) } }
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@startuml title __2.6 VERSION 2's Class Diagram__\n namespace sample { class sample.CSVRow { } } namespace sample { class sample.FXMLController { } } namespace sample { class sample.Main { } } sample.FXMLController .up.|> javafx.fxml.Initializable sample.Main -up-|> javafx.application.Application right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml skinparam component { FontSize 13 BackgroundColor<<Apache>> Red BorderColor<<Apache>> #FF6655 FontName Courier BorderColor black BackgroundColor white ArrowFontName Impact ArrowColor black ArrowFontColor black } [dao] --> [dgl] [metering] --> [dgl] [metering] -> [dao] [dao] --> [cordite-commons] [metering] --> [cordite-commons] [dgl] --> [cordite-commons] [cordite] --> [metering] [cordite] --> [dao] [cordite] --> [dgl] [cordite] -> [braid-corda] @enduml
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/' Copyright 2020 Intel Corporation Copyright IBM Corp. All Rights Reserved. SPDX-License-Identifier: Apache-2.0 '/ @startuml '- force wrapping of longer text 'skinparam wrapWidth 400 !pragma teoz true hide footbox title Foot Box removed title Fabric Private Chaincode - Chaincode invocation actor "User Org1" as User1 order 9 participant "ECC_Manager (syscc) Peer1_Org1" as Manager1 order 20 participant "TLCC_Enclave Peer1_Org1" as TLCC1 order 25 #99FF99 participant "ECC Peer1_Org1" as ECC1 order 30 participant "ECC_Enclave" as Enclave1 order 30 #99FF99 participant "ERCC Peer1_Org1" as ERCC1 order 50 'participant "ECC Peer1_Org2" as ECC2 order 60 'participant "ERCC Peer1_Org2" as ERCC2 order 62 ' 'participant "ECC Peer1_Org3" as ECC3 order 70 'participant "ERCC Peer1_Org3" as ERCC3 order 72 ref over User1, ERCC1 see fpc-registration-new.puml end ref ||| activate User1 User1 -> ERCC1 ++: getECCInfo(CC_NAME) note right User1: The user may retrieve the ECC info for a specific <CC_NAME, ...> return ECCInfo = List<<ECC1_S_PK, ECC1_E_PK, ... , ATTESTATION>, ...> User1 -> User1 : verify ECCInfo note right #FFaa00 Only necessary iff User1 is not member of Org1 (otherwise authenticated response enough) In that case, in general user also has to query different peers from different orgs, enough to satisfy a quorum as necessary for the lifecycle endorsement policy and channel configuration changes. In this case, though, assuming client has a reference ECC_MR, TLCC_MR, CH_id it might be sufficient to perform verification done in ""verify and store"" by peers in ""register attestation"" flow. (TBD) end note loop for all/"enough" endorsers User1 -> User1 : args_ECC1 <- encrypt args with ECC1_E_PK User1 -> ECC1 ++: send proposal (args_ECC1) group invoke ECC1 -> Enclave1 ++: check enclave is running return alt enclave does not exists ECC1 -> Manager1 ++: get sealed state note right Manager1 : get from local storage return ECC1 -> Enclave1 ++ : start enclave with sealed state Enclave1 -> Enclave1 : unseal state and restore Enclave1 <-> TLCC1: establish attested secure channel note over TLCC1 protocol is SIGMA with 1-way local attestation of TLCC with reportbody = <CH_id, TLCC_inst_id> where TLCC_inst_id as unique (randomly generated) identifier of this particular TLCC __instance__ end note note over Enclave1 Verifies local attestation against TLCC_MR and CH_id from sealed state. Remembers TLCC_inst_id. end note return else ||| ECC1 -> Enclave1 ++: invoke (proposal(args_ECC)) Enclave1 -> Enclave1 : verify proposal Enclave1 -> TLCC1 ++: verify client identity using MSP note over TLCC1 TLCC access is needed to check that client identity comes with a certificate that is a proper root of trust. end note return Enclave1 -> Enclave1 : args <- decrypt args_ECC note right If proposal contains optional Req_TLCC_inst_id parameter, make sure it matches own TLCC_inst_id, otherwise abort. This is necessary for CC2CC calls to make sure the two chaincodes interact with the same TLCC instance and hence have consistent views on ledger state. end note note over Enclave2 #FFaa00 **MST**: Actually, even for a single instance, how do we make sure different queries to TLCC look at the same state version and prevent state from being updated in-between? This seems an issue fabric also has to deal with? Is there something like a view number? If so, the instance id might have to be replaced by this view number as optional parameter (and passed in each getState call? end note create participant "Chaincode" as Chaincode order 30 #99FF99 Enclave1 -> Chaincode ++ : invoke ||| ref over Chaincode Chaincode execution see fpc-chaincode-execution.puml end ref return result Enclave1 -> Enclave1 : result_??? <- encrypt result with ??? note right #FFaa00 should the result be encrypted with the user pk?? **MST**: To allow potentially also anonymous clients i would not tie it necessarily identities and also not to force them to have encryption PKs. Would seem easier (and more efficient), in request decide on a "session-key" (you could either use the implicit hybrid encryption key from the request or explicitly add a response key to the request: this also ensures the binding of the response to the particular request) end note Enclave1 -> Enclave1 : SIGN_ECC <- sign <args, read/writeset, result> with ECC_S_SK return SIG_ECC end return proposal response User1 -> User1 : args_ECC2 <- encrypt args with ECC2_E_PK end ||| end User1 -> User1 : form transaction create entity Orderer order 100 User1 -> Orderer : send transaction deactivate User1 ||| ref over User1, Orderer continue with validation phase after ordering see fpc-validation-msp.puml end ref @enduml
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@startuml enum TitleMode { None, DisabledComponent, Prefab, PrefabOutOfContext, Asset, GameObject, } class BreadCrumbTitle <<struct>> { + name : string } class BreadcrumbDrawer { {static} <<readonly>> k_DisabledComponentText : string {static} <<readonly>> k_PrefabOutOfContext : string <<const>> k_Elipsis : string = "…" {static} BreadcrumbDrawer() {static} FitTextInArea(areaWidth:float, text:string, style:GUIStyle) : string + {static} Draw(breadcrumbAreaWidth:float, labels:List<BreadCrumbTitle>, navigateToBreadcrumbIndex:Action<int>) : void {static} GetTextContent(width:int, text:BreadCrumbTitle, style:GUIStyle) : GUIContent {static} DrawBreadcrumbAsSelectedSubSequence(width:int, label:BreadCrumbTitle, style:GUIStyle, backgroundStyle:GUIStyle) : void {static} GetBreadcrumbLayoutRect(content:GUIContent, style:GUIStyle) : Rect {static} DrawActiveBreadcrumb(width:int, label:BreadCrumbTitle, style:GUIStyle, backgroundStyle:GUIStyle) : Rect } BreadCrumbTitle --> "mode" TitleMode BreadcrumbDrawer o-> "s_TextContent" GUIContent BreadcrumbDrawer --> "k_BreadCrumbLeft" GUIStyle BreadcrumbDrawer --> "k_BreadCrumbMid" GUIStyle BreadcrumbDrawer --> "k_BreadCrumbLeftBg" GUIStyle BreadcrumbDrawer --> "k_BreadCrumbMidBg" GUIStyle BreadcrumbDrawer --> "k_BreadCrumbMidSelected" GUIStyle BreadcrumbDrawer --> "k_BreadCrumbMidBgSelected" GUIStyle BreadcrumbDrawer --> "k_TimelineIcon" Texture @enduml
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@startuml node Attack_Surface #FFB6C1 node Threat_Actor #FF4500 node Attack_Vector #FF4500 node Exploit #FF4500 node Control #ADD8E6 node Vulnerability #FFB6C1 node Impact #FF0000 node Risk #FF0000 node Sophistication_Level #FF4500 node Asset_Class #ADD8E6 node Yield_to_Attacker #FF4500 node Cost_to_Attacker #FF4500 node Priv_Level #FF4500 Threat_Actor --> Attack_Vector : selects Threat_Actor --> Attack_Surface : has access to Attack_Surface --> Asset_Class : presents Asset_Class --> Vulnerability : is affected by Attack_Vector --> Exploit : presents \noptions for Vulnerability --> Impact : exploit causes Vulnerability --> Exploit : used by Exploit --> Sophistication_Level : has Exploit --> Cost_to_Attacker : has Exploit --> Priv_Level : requires Asset_Class <-- Attack_Vector : can be \n used on Exploit --> Asset_Class : deployed against Control -> Attack_Vector : can mitigate Control -> Exploit : can mitigate Control -> Vulnerability : can mitigate \n/ fix Vulnerability -> Yield_to_Attacker : exploit delivers Impact -> Risk : realises node Project #00b33c node Outcomes #00b33c node Key_Results #00b33c node Tasks #00ff55 node Sub_Tasks #00ff55 node Budget_Year #00b33c node Facts #00ff55 node Questions #00ff55 node Decisions #00ff55 node Hypothesis #00ff55 Project --> Budget_Year : funded in Project -> Outcomes : targets Outcomes -> Key_Results : delivered by Key_Results --> Tasks : delivered by Tasks --> Sub_Tasks : delivered by Tasks --> Facts : establish Sub_Tasks --> Facts : establish Key_Results -> Hypothesis : generate Hypothesis --> Tasks : are tested by Tasks --> Decisions : lead to Tasks --> Questions : answer / lead to Questions --> Facts : answer provides \nevidence of Facts --> Decisions : support node Project1 #00b33c node Outcomes1 #00b33c node Key_Results1 #00b33c node Tasks1 #00ff55 node Sub_Tasks1 #00ff55 node Budget_Year1 #00b33c node Facts1 #00ff55 node Questions1 #00ff55 node Decisions1 #00ff55 node Hypothesis1 #00ff55 Project1 --> Budget_Year1 : funded in Project1 -> Outcomes1 : targets Outcomes1 -> Key_Results1 : delivered by Key_Results1 --> Tasks1 : delivered by Tasks1 --> Sub_Tasks1 : delivered by Tasks1 --> Facts1 : establish Sub_Tasks1 --> Facts1 : establish Key_Results1 -> Hypothesis1 : generate Hypothesis1 --> Tasks1 : are tested by Tasks1 --> Decisions1 : lead to Tasks1 --> Questions1 : answer / lead to Questions1 --> Facts1 : answer provides \nevidence of Facts1 --> Decisions1 : support node IT_System #ffff33 node Account #ffff80 node Application #ffff80 node API #ffff80 node Device #ffff80 node Data #ffff80 IT_System --> Account : is made up of IT_System --> Device : is made up of IT_System --> Application : is made up of Account --> Application : has access to Application --> Data : stores / processes Account --> Device : is associated with Application --> API : exposes API --> Application : consumed by Device <-- Application : is installed on Device --> Device : has network connection to node ACME_Metals #cceeff node Finance #cceeff node Payroll #1ab2ff node SVP #cceeff node Skills #cceeff node Capabilities #cceeff node Processes #cceeff node Joe_Blogs #1ab2ff node Location #1ab2ff node Policy #cceeff ACME_Metals -> Finance : funds Finance --> Capabilities : require Capabilities <-- Skills : are required \nto deliver SVP --> Skills : require Joe_Blogs --> Skills : have Payroll -> SVP : fund SVP -> Location : based out of Payroll --> Capabilities : deliver Processes -> Policy : governed by Joe_Blogs --> SVP : own Finance --> Payroll : fund Capabilities -> Processes : have Facts -> Vulnerability : supports Vulnerability -> Project1 : fixed by Vulnerability --> Device : affects Device --> Joe_Blogs @enduml @startuml node ACME_Metals #cceeff node Finance #cceeff node Payroll #1ab2ff node SVP #cceeff node Skills #cceeff node Capabilities #cceeff node Processes #cceeff node Joe_Blogs #1ab2ff node Location #1ab2ff node Policy #cceeff ACME_Metals -> Finance : funds Finance --> Capabilities : require Capabilities <-- Skills : are required \nto deliver SVP --> Skills : require Joe_Blogs --> Skills : have Payroll -> SVP : fund SVP -> Location : based out of Payroll --> Capabilities : deliver Processes -> Policy : governed by Joe_Blogs --> SVP : own Finance --> Payroll : fund Capabilities -> Processes : have node Security_Event #ff9933 node Security_Incident #ff4d4d node Playbook #ff4d4d node IR_Thread #ff9999 node Incident_Task #ff9999 node Incident_Fact #ff4d4d node Incident_Evidence #ff4d4d node Timeline_Fact #ff4d4d Security_Event -> Security_Incident : is escalated to Security_Incident -> Playbook : can use / generates Playbook --> IR_Thread : sets tasks for Security_Incident --> IR_Thread : causes IR_Thread --> Incident_Task : causes Incident_Task -> Incident_Fact : captures evidence \nthat supports Incident_Fact -> Timeline_Fact : captures evidence \nthat supports Incident_Fact --> Incident_Evidence : supported by Incident_Task --> Incident_Evidence : captures Joe_Blogs --> Security_Event : is reporter node IT_System #ffff33 node Account #ffff80 node Xero #ffff80 node API #ffff80 node Device #ffff80 node Data #ffff80 IT_System --> Account : is made up of IT_System --> Device : is made up of IT_System --> Xero : is made up of Account --> Xero : has access to Xero --> Data : stores / processes Account --> Device : is associated with Xero --> API : exposes API --> Xero : consumed by Device <-- Xero : is installed on Device --> Device : has network connection to Payroll --> Xero : uses @enduml @startuml node Project #00b33c node Outcomes #00b33c node Key_Results #00b33c node Tasks #00ff55 node Sub_Tasks #00ff55 node Budget_Year #00b33c node Facts #00ff55 node Questions #00ff55 node Decisions #00ff55 node Hypothesis #00ff55 Project --> Budget_Year : funded in Project -> Outcomes : targets Outcomes -> Key_Results : delivered by Key_Results --> Tasks : delivered by Tasks --> Sub_Tasks : delivered by Tasks --> Facts : establish Sub_Tasks --> Facts : establish Key_Results -> Hypothesis : generate Hypothesis --> Tasks : are tested by Tasks --> Decisions : lead to Tasks --> Questions : answer / lead to Questions --> Facts : answer provides \nevidence of Facts --> Decisions : support node Business_Unit #cceeff node Functions #cceeff node Teams #1ab2ff node Roles #cceeff node Skills #cceeff node Capabilities #cceeff node Processes #cceeff node People #1ab2ff node Location #1ab2ff node Policy #cceeff Business_Unit -> Functions : funds Functions --> Capabilities : require Capabilities <-- Skills : are required \nto deliver Roles --> Skills : require People --> Skills : have Teams -> Roles : fund Roles -> Location : based out of Teams --> Capabilities : deliver Processes -> Policy : governed by People --> Roles : own Functions --> Teams : fund Capabilities -> Processes : have node IT_System #ffff33 node Account #ffff80 node Application #ffff80 node API #ffff80 node Device #ffff80 node Data #ffff80 IT_System --> Account : is made up of IT_System --> Device : is made up of IT_System --> Application : is made up of Account --> Application : has access to Application --> Data : stores / processes Account --> Device : is associated with Application --> API : exposes API --> Application : consumed by Device <-- Application : is installed on Device --> Device : has network connection to node Partner #00b3b3 node Service #00b3b3 node Technology #D3D3D3 node Module #D3D3D3 node Configuration #D3D3D3 node Subscription_Level #D3D3D3 node Active_Licence #D3D3D3 node Account_Representatives #D3D3D3 node Roadmap_Item #D3D3D3 Partner --> Account_Representatives : has assigned Partner --> Service : provides Partner --> Technology : provides Technology --> Module : has Module --> Active_Licence : has Module --> Configuration : has Technology --> Roadmap_Item : has Technology --> Subscription_Level : has Subscription_Level --> Active_Licence : has node Attack_Surface #FFB6C1 node Threat_Actor #FF4500 node Attack_Vector #FF4500 node Exploit #FF4500 node Control #ADD8E6 node Vulnerability #FFB6C1 node Impact #FF0000 node Risk #FF0000 node Sophistication_Level #FF4500 node Asset_Class #ADD8E6 node Yield_to_Attacker #FF4500 node Cost_to_Attacker #FF4500 node Priv_Level #FF4500 Threat_Actor --> Attack_Vector : selects Threat_Actor --> Attack_Surface : has access to Attack_Surface --> Asset_Class : presents Asset_Class --> Vulnerability : is affected by Attack_Vector --> Exploit : presents \noptions for Vulnerability --> Impact : exploit causes Vulnerability --> Exploit : used by Exploit --> Sophistication_Level : has Exploit --> Cost_to_Attacker : has Exploit --> Priv_Level : requires Asset_Class <-- Attack_Vector : can be \n used on Exploit --> Asset_Class : deployed against Control -> Attack_Vector : can mitigate Control -> Exploit : can mitigate Control -> Vulnerability : can mitigate \n/ fix Vulnerability -> Yield_to_Attacker : exploit delivers Impact -> Risk : realises Projecdt --> Capabilities : requires Outcomes --> Business_Unit : save money for Tasks --> IT_System : change Tasks --> Service : require IT_System --> Vulnerability : has Control --> IT_System : does not cover Business_Unit --> Threat_Actor : is target for Application --> Attack_Surface : is exposed to Application --> Exploit : is vulnerable to Partner --> Attack_Surface : creates new Impact -> Teams : will disrupt Impact --> Processes : will disrupt Impact --> Data : has regulatory \nimplications due to Outcomes -> Risk : expose business to @enduml
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@startuml package com.iluwatar.visitor { class Commander { + Commander(children : Unit[]) + accept(visitor : UnitVisitor) + toString() : String } interface UnitVisitor { + visitCommander(Commander) {abstract} + visitSergeant(Sergeant) {abstract} + visitSoldier(Soldier) {abstract} } class CommanderVisitor { + CommanderVisitor() + visitCommander(commander : Commander) + visitSergeant(sergeant : Sergeant) + visitSoldier(soldier : Soldier) } class Soldier { + Soldier(children : Unit[]) + accept(visitor : UnitVisitor) + toString() : String } class App { + App() + main(args : String[]) {static} } abstract class Unit { - children : Unit[] + Unit(children : Unit[]) + accept(visitor : UnitVisitor) } class SoldierVisitor { + SoldierVisitor() + visitCommander(commander : Commander) + visitSergeant(sergeant : Sergeant) + visitSoldier(soldier : Soldier) } class SergeantVisitor { + SergeantVisitor() + visitCommander(commander : Commander) + visitSergeant(sergeant : Sergeant) + visitSoldier(soldier : Soldier) } class Sergeant { + Sergeant(children : Unit[]) + accept(visitor : UnitVisitor) + toString() : String } } Commander --|> Unit CommanderVisitor ..|> UnitVisitor Soldier --|> Unit SoldierVisitor ..|> UnitVisitor SergeantVisitor ..|> UnitVisitor Sergeant --|> Unit @enduml
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@startuml package github.com/keita69/cs/main { class cs << (S,#FF7700) struct >> { + main() } } package github.com/keita69/cs/menu { class MenuController << (S,#FF7700) struct >> { - List num_history + select(num, args[]) } class MenuArgument << (T,#777700) type >> { + execute (MenuArgument args) } interface MenuItem << interface >> { + execute (MenuArgument args) } class DeploymentApp << (S,#FF7700) struct >> { + execute (MenuArgument args) } class CreateContainerPack << (S,#FF7700) struct >> { + execute (MenuArgument args) } class Quit << (S,#FF7700) struct >> { + execute (MenuArgument args) } } cs .> MenuController : create MenuController ..> MenuItem : execute MenuItem *. MenuArgument MenuItem <|.. DeploymentApp MenuItem <|.. CreateContainerPack MenuItem <|.. Quit @enduml
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@startuml Architecture cloud { [Internet] #Yellow } Internet --> Game Internet --> Lobby node "Fireport Server" { Lobby -- [REST Server] Game -- [REST Server] package "Communication Layer" { [REST Server] --> [Routing] [PubSub] -up-> Internet [Routing] -left-> [PubSub] } package "Services" { [Routing] --> [LobbyService] [Routing] --> [GameService] [Routing] --> Internet } package "Game Logic" { [GameService] -- [Core logic] } } @enduml
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@startuml hide empty methods hide empty fields class "TaskOwner" { +friends : Array<ITaskOwner> +id : string +ownedTasks : Array<ITaskItem> } interface "ITaskOwner" { +friends : Array<ITaskOwner> +id : string +ownedTasks : Array<ITaskItem> } "ITaskOwner" <|.. "TaskOwner" @enduml
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@startuml skinparam state { BackgroundColor<<YES>> LightGreen BackgroundColor<<NO>> Red BorderColor Gray } [*] --> n0 state "nein" as n0 <<NO>> state "nein" as n1 <<NO>> state "nein" as n2 <<NO>> state "ja" as j0 <<YES>> state "ja" as j1 <<YES>> n0: 0 n1: 1 n2: 3 j0: 2 j1: 4 n0 --> n1 : a n0 --> n2 : b n1 --> j0 : a n1 --> j1 : b n2 --> n1 : a n2 --> n2 : b j0 --> j0 : a j0 --> j1 : b j1 --> n1 : a j1 --> n2 : b @enduml
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@startuml Crash Server skinparam sequenceMessageAlign left skinparam NoteTextAlignment center skinparam NoteFontSize 30 skinparam ArrowFontSize 30 skinparam ParticipantFontSize 30 skinparam SequenceDividerFontSize 30 skinparam SequenceDelayFontSize 30 skinparam ParticipantPadding 30 participant Client0 participant Coordinator0 participant Server0 participant Server1 participant TxnSystem ... Server1 transaction with Coordinator0 and Server0 ... == Crash BeforeVote == ... TxnSystem -> Server1: CrashServer(BeforeVote, time) ... Protocol goes on ... Client0 -> Coordinator0: Commit Coordinator0 -> Server0: CanCommit(TxnId) rnote right Vote commit end note Coordinator0 -> Server1: CanCommit(TxnId) Server0 -> Coordinator0: ServerDecision(change=True, TxnId) Server1 -> Server1: crash destroy Server1 rnote right Do not vote end note ... Server1 -> Server1: recover after time Server1 -> Coordinator0: ServerDecision(change=False, TxnId) rnote right Abort after recovery Discard changes directly end note Coordinator0 -> Server0: FinalDecision(abort, TxnId) Coordinator0 -> Client0: TxnResult(abort) rnote left Commit FAIL end note == Crash AfterVote == ... TxnSystem -> Server1: CrashServer(AfterVote, time) ... Protocol goes on ... Client0 -> Coordinator0: Commit Coordinator0 -> Server0: CanCommit(TxnId) rnote right Vote commit end note Coordinator0 -> Server1: CanCommit(TxnId) rnote right Vote commit end note Server0 -> Coordinator0: ServerDecision(change=True, TxnId) Server1 -> Coordinator0: ServerDecision(change=True, TxnId) Server1 -> Server1: crash destroy Server1 Coordinator0 -> Server0: FinalDecision(commit, TxnId) Coordinator0 ->x Server1: FinalDecision(commit, TxnId) rnote right Lose decision end note Coordinator0 -> Client0: TxnResult(commit) rnote left Commit OK end note ... Server1 -> Server1: recover after time Server1 -> Coordinator0: ParticipantDecision(TxnId) rnote right Termination protocol Ask to participants end note Server1 -> Server0: ParticipantDecision(TxnId) Coordinator0 -> Server1: FwdParticipantsDecision(commit, TxnId) rnote right Decide commit end note Server0 -> Server1: FwdParticipantsDecision(commit, TxnId) @enduml
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@startuml namespace de.gematik.ti.healthcard.control { namespace entities { enum C2CMode { MUTUALLY } } } namespace de.gematik.ti.healthcard.control { namespace entities { enum CardGeneration { G1 G1P G2 G2_1 UNKNOWN VERSION_3_0_3 VERSION_4_0_0 VERSION_4_4_0 } } } namespace de.gematik.ti.healthcard.control { namespace entities { class de.gematik.ti.healthcard.control.entities.UsageInformation { } } } @enduml
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@startuml 'https://plantuml.com/class-diagram class App { readFile(File file) sortArrayList(List<String> names) printToFile(List<String> sortedNames) main() } @enduml
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@startuml class AtomicUserIdentity { Type : Human, organization, object, … Profile Credential Subscribed hyperties : Set of HSD identifiers Policies Service adresses : set of Adresses } @enduml
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@startuml scale 1024 height abstract class State{ +handle() } class Context{ +request() } class ConcreteState1{ +handle() } class ConcreteState2{ +handle() } Context *-- State ConcreteState1 --|> State ConcreteState2 --|> State @enduml
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@startuml 2School actor Guest as g actor User as u actor Admin as ad actor Mentor as me package User_Join_Lop{ usecase Lay_Danh_Sach_User_Join_Lop usecase Accept_User_Join_Lop usecase Reject_User_Join_Lop } package Authentication{ usecase DangNhap as login usecase DangKy as register } package Questions{ usecase Lay_Danh_Sach_Bo_De_Kiem_Tra usecase Tao_Bo_De_Kiem_Tra usecase CapNhat_Bo_De_Kiem_Tra usecase Xoa_Bo_De_Kiem_Tra usecase Lay_Danh_SachCau_Hoi_Kiem_Tra usecase Tao_Cau_HoiKiem_Tra usecase CapNhat_Cau_HoiKiem_Tra usecase Xoa_Cau_HoiKiem_Tra } package RoadMap { usecase Lay_Danh_Sach_RoadMap usecase Tao_RoadMap usecase Sua_RoadMap usecase Xoa_RoadMap } package RoadMapContent { usecase Lay_DanhSach_RoadMapContent usecase Tao_RoadMapContent usecase Sua_RoadMapContent usecase Xoa_RoadMapContent } package Kahoot{ usecase Lam_Bai_Kiem_Tra_Kahoot usecase Nhap_Ma_Pin_Kiem_Tra } package Course{ usecase Lay_Danh_Sach_Lop_Hoc usecase Tao_Lop_Hoc usecase Tham_Gia_Lop_Hoc } package Attendance{ usecase Diem_Danh usecase Tao_Diem_Danh } package Assignment{ usecase Tao_Assignment usecase Lam_Assignment } package Post{ usecase Dang_Bai_Viet usecase NewFeed } package user{ usecase Xem_Thong_Bao usecase Xem_Thanh_Tuu usecase Cap_Nhat_Thong_Tin_User usecase Quen_Mat_Khau usecase Doi_Mat_Khau } g --> login g --> register u --> Cap_Nhat_Thong_Tin_User u --> Tham_Gia_Lop_Hoc u --> Quen_Mat_Khau u --> Doi_Mat_Khau u --> Tao_Lop_Hoc u --> NewFeed u --> Lay_Danh_Sach_RoadMap u --> Lay_DanhSach_RoadMapContent u --> Lay_Danh_Sach_Lop_Hoc u --> Lam_Bai_Kiem_Tra_Kahoot u --> Lam_Assignment u --> Dang_Bai_Viet u --> Diem_Danh u --> Nhap_Ma_Pin_Kiem_Tra u --> Xem_Thong_Bao u --> Xem_Thanh_Tuu u <|-- ad ad --> Tao_Diem_Danh ad --> Tao_Bo_De_Kiem_Tra ad --> CapNhat_Bo_De_Kiem_Tra ad --> Xoa_Bo_De_Kiem_Tra ad --> Tao_RoadMap ad --> Sua_RoadMap ad --> Xoa_RoadMap ad --> Tao_RoadMapContent ad --> Sua_RoadMapContent ad --> Xoa_RoadMapContent ad --> Tao_Assignment ad --> User_Join_Lop me --> Lay_Danh_Sach_Bo_De_Kiem_Tra me --> Tao_Bo_De_Kiem_Tra me --> CapNhat_Bo_De_Kiem_Tra me --> Xoa_Bo_De_Kiem_Tra me --> Lay_Danh_SachCau_Hoi_Kiem_Tra me --> Tao_Cau_HoiKiem_Tra me --> CapNhat_Cau_HoiKiem_Tra me --> Xoa_Cau_HoiKiem_Tra me --> Lay_DanhSach_RoadMapContent me --> Tao_RoadMapContent me --> Sua_RoadMapContent me --> Xoa_RoadMapContent me --> Lam_Bai_Kiem_Tra_Kahoot me --> Nhap_Ma_Pin_Kiem_Tra me --> Assignment me --> Attendance me --> Post me --> User_Join_Lop @enduml
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```plantuml @startuml interface Component { + peration() } class ConcreteComponent { + opration() } class Decorator { - Component component + opration() } class ConcreteDecorator { + opration() } Component <|.. ConcreteComponent Component <|.. Decorator Decorator <|-- ConcreteDecorator Decorator *-- Component @enduml
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@startuml left to right direction actor User as user actor "Local Client" <<Software>> as client actor "Remote Server" <<Software>> as server rectangle { user -- (browse remote directories) (browse remote directories) .> (print directory listings) : include (print directory listings) -- client (browse remote directories) .> (get directory listings) : include (get directory listings) -- client (get directory listings) -- server } @enduml
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@startuml 'https://plantuml.com/sequence-diagram autonumber hide footbox ":SceneList" -> ":SuspectListBuilder" :suspectListBuilder(fileLocation:String, suspectList:SuspectList) loop numOfSuspects activate ":SuspectListBuilder" create "suspect:Suspect" ":SuspectListBuilder" -> "suspect:Suspect" :new Suspect() activate "suspect:Suspect" "suspect:Suspect" --> ":SuspectListBuilder" :suspect deactivate "suspect:Suspect" ":SuspectListBuilder" -> ":SuspectList" :addSuspect(suspectName:String, suspect:Suspect) activate ":SuspectList" ":SuspectList" --> ":SuspectListBuilder" deactivate ":SuspectList" end loop numOfClues create "clueToAdd:Clue" ":SuspectListBuilder" -> "clueToAdd:Clue" :new Clue(name:String, image:String, description:String) activate "clueToAdd:Clue" "clueToAdd:Clue" --> ":SuspectListBuilder" :clueToAdd deactivate "clueToAdd:Clue" ":SuspectListBuilder" -> ":SuspectList" :addClueForSuspect(suspectName:String, clueToAdd:Clue) activate ":SuspectList" ":SuspectList" --> ":SuspectListBuilder" deactivate ":SuspectList" end ":SuspectListBuilder" --> ":SceneList" deactivate ":SuspectListBuilder" @enduml
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@startuml '/////////////////////////////// '// Classes Definitions '/////////////////////////////// class GameFlow { + GameFlow(Player* defaultPlayer, Board *board) + play() : void + checkInput(string input) : bool - Player* player - Board* board } class Board { - int size - Cell** cells + Board(int width, int height) + ~Board() + getSize() const : int + getCells() const : Cell** + setCell(int i, int j, char c) : void + create() const : void + show() const : void } class Cell { - char value - int x - int y + Cell(); + Cell(int x, int y) + getVal() const : char + getX() const : int + getY() const : int + setVal(char c) : void + setX(int x) : void + setY(int y) : void + operator < (const Cell &cell) const : bool + operator == (const Cell &cell) const : bool } class Player { - char type - Board* board - VectorOfCells moves - vector <VectorOfCells> changeableCells - Cell lastMove + Player(char type, Board *board) + getType() const : char + getMoves() const : VectorOfCells + getPossibleMoves() : bool + getEmptyCell(int k, int n, int i, int j) : void + getLastMove() const : Cell + setLastMove(int i, int j) : void + printMoves() : void + switchCells(int i, int j) : void + switchPlayer(char player) : void } class VectorOfCells << (T,orchid) typedef >> '/////////////////////////////// '// Classes Relations '/////////////////////////////// GameFlow o-- Player GameFlow o-- Board Board *-- Cell Player o-- Board Player ==> VectorOfCells @enduml
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@startuml abstract class AbstractList abstract AbstractCollection interface List interface Collection interface HelloInter abstract class HelloAbstract class Hello HelloInter <|-- HelloAbstract HelloAbstract <|-- Hello List <|-- AbstractList Collection <|-- AbstractCollection Collection <|- List AbstractCollection <|- AbstractList AbstractList <|-- ArrayList class ArrayList { Object[] elementData size() } enum TimeUnit { DAYS HOURS MINUTES } @enduml
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@startuml package cn.dotfashion.soa.upmsadmin.service.arc { class ArcCalExecutorImpl { - strategy : ArcCalStrategy + ArcCalExecutorImpl(strategy : ArcCalStrategy) + consumeArcNotice(arcNoticeReqDTO : ArcNoticeReqDTO) } interface ArcCalStrategy { + executeAble() {abstract} + execute() {abstract} + getRuleId() {abstract} } class ArcRuleCalStrategy { - LOGGER : Logger {static} + executeAble() + execute() + getRuleId() } class ArcBrandCalStrategy { - LOGGER : Logger {static} + executeAble() + execute() + getRuleId() } class ArcBudgetCalStrategy { - LOGGER : Logger {static} + executeAble() + execute() + getRuleId() } } ArcCalExecutorImpl *--> "-strategy" ArcCalStrategy ArcRuleCalStrategy ..|> ArcCalStrategy ArcBrandCalStrategy ..|> ArcCalStrategy ArcBudgetCalStrategy ..|> ArcCalStrategy @enduml
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@startuml autonumber participant "App" as app participant "WRTC\nAPI" as wrtcAPI participant "Connector\nHyperty" as voiceH participant "Connection\nController" as connCtrl participant "Connection\nData Object" as ConnA participant "Bob Peer\nData Object" as ConnB participant "Syncher" as sync participant "Message BUS" as bus app -> connCtrl : disconnect() connCtrl -> wrtcAPI : close() alt Alice disconnects connCtrl -> ConnA : delete() ConnA -> sync sync -> bus : postMessage( DeleteConnectionDataObjMessage ) sync ->x ConnA destroy ConnA connCtrl -> ConnB : unsubscribe() ConnA -> sync sync -> bus : postMessage( UnsubscribeBobPeerDataObjMessage ) sync ->x ConnB destroy ConnB else Bob disconnects connCtrl -> ConnB : delete() ConnB -> sync sync -> bus : postMessage( DeleteBobPeerDataObjMessage ) sync ->x ConnB destroy ConnB connCtrl -> ConnA : unsubscribe() ConnA -> sync sync -> bus : postMessage( UnsubscribeConnectionDataObjMessage ) sync ->x ConnA destroy ConnA end connCtrl --> app @enduml
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@startuml hide methods enum ShippingRateTierType { CART_VALUE CART_CLASSIFICATION CART_SCORE } @enduml
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@startuml 'https://plantuml.com/sequence-diagram JavaFX.GUI = TodoApp JavaFX.GUI = TodoController class TodoApp { +main() +start() } class Input { -String dueDate -String todoTask -Boolean bool +Input() +getDate() +setDueDate() +getTask() +checkComplete() +markComplete() +limitInput() } class AppendTodoFile { -String fileDirectory -String originalPath -String fileName +appendFile() +FileName() +returnFileDirec() +initFilePath() +loadFile() +editFile() +saveList() } class TodoController { -ListView<Todo> -ObservableList<Todo> -ObservableList<Todo> -DatePicker -TextField -TableColumn<Todo, LocalDate> -TableColumn<Todo, String> -TableColumn<Todo, Boolean> -AppendTodoFile +Init() +AddListClick() +DelListClick() +DisplayAllClick() +ShowCompleteClick() +ShowIncompleteClick() +NewTaskClick() +DelTaskClick() +SaveFile() +loadFile() +saveList() +loadList() +Quit() } class AppendTodoList { +ArrayList<Tasks> +AppendTodoList() +newTodo() +removeTodo() } class Tasks { +String TodoName +ArrayList<Input> +Tasks() +ListName() +updateName() +newTask() +removeTask() } TodoApp <--|> AppendTodoFile Input <-|> Tasks AppendTodoFile --|> AppendTodoList Tasks <-|> AppendTodoList AppendTodoFile --|> Tasks AppendTodoList = TodoController AppendTodoFile = TodoController Tasks == TodoController @enduml
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@startuml title Figure 1. MachinePool Provisioning process actor User ' -- GROUPS START --- box #LightGreen participant "API Server" end box box #LightBlue participant "MachinePool Controller" end box box #LightGrey participant "Infrastructure Controller" end box box #LightGrey participant "Bootstrap Controller" end box ' -- GROUPS END --- User -> "API Server" : Create MachinePool Infrastructure "API Server" -->> "Infrastructure Controller": New Provider Infrastructure opt IF Infrastructure has no owner ref "Infrastructure Controller"->"Infrastructure Controller": Do Nothing end User -> "API Server": Create MachinePool "API Server" -->> "MachinePool Controller": New MachinePool opt #FFFFFFCC Required Only if MachinePool has no owner "MachinePool Controller" -> "MachinePool Controller": Set MachinePool's owner to Cluster "MachinePool Controller" -> "MachinePool Controller": Set MachinePool.Status.Phase to Pending "MachinePool Controller" -> "API Server": Update MachinePool "MachinePool Controller" -> "API Server": Update MachinePool end "MachinePool Controller" -> "API Server": Get Bootstrap opt #FFFFFFCC Required Only if Bootstrap has no owner "MachinePool Controller" -> "MachinePool Controller": Set Bootstrap's owner to MachinePool "MachinePool Controller" -> "API Server": Update Bootstrap end opt #FFFFFFCC Required Only if Bootstrap not seen before "MachinePool Controller" -> "MachinePool Controller": Add Watcher for MachinePool.Template.Bootstrap.Kind objects end opt #FFFFFFCC If MachinePool in Pending state "Bootstrap Controller"->"Bootstrap Controller": Generate BootstrapConfig.Status.BootstrapData "Bootstrap Controller"->"Bootstrap Controller": Set BootstrapConfig.Status.Ready=true end opt #FFFFFFCC If Bootstrap has no Data and Status.BootstrapData "MachinePool Controller"->"MachinePool Controller": Requeue end opt #FFFFFFCC If Bootstrap has Data "MachinePool Controller" -> "MachinePool Controller": Set MachinePool.Status.BootstrapReady=true "MachinePool Controller" -> "API Server": Update MachinePool end opt #FFFFFFCC If MachinePool.Template.Bootstrap.Data is empty "MachinePool Controller" -> "Bootstrap Controller": Get BootstrapConfig.Status.BootstrapData "MachinePool Controller" -> "MachinePool Controller": Set MachinePool.Template.Bootstrap.Data "MachinePool Controller" -> "MachinePool Controller": Set MachinePool.Status.BootstrapReady=true "MachinePool Controller" -> "API Server": Update MachinePool end "MachinePool Controller" -> "API Server": Get Infrastructure opt #FFFFFFCC Required Only if Infrastructure has no owner "MachinePool Controller" -> "MachinePool Controller": Set Infrastructure's owner to MachinePool "MachinePool Controller" -> "MachinePool Controller": Set MachinePool.Status.Phase to Provisioning "MachinePool Controller" -> "API Server": Update Infrastructure end opt #FFFFFFCC Required Only if Infrastructure not seen before "MachinePool Controller" -> "MachinePool Controller": Add Watcher for MachinePool.Template.InfrastructureRef.Kind objects end "API Server" -->> "Infrastructure Controller": Infrastructure Update opt #FFFFFFCC Required only if Infrastructure has owner ref "Infrastructure Controller" -> "API Server": Get MachinePool "Infrastructure Controller" -> "Infrastructure Controller": Provision infrastructure "Infrastructure Controller" -> "Infrastructure Controller": Set Infrastructure.Status.Replicas "Infrastructure Controller" -> "Infrastructure Controller": Set Infrastructure.Status.InfrastructureReady=true "Infrastructure Controller" -> "API Server": Update Infrastructure end "API Server" -->> "MachinePool Controller": Infrastructure Update opt #FFFFFFCC Only required if Infrastructure.Status.Ready is true "MachinePool Controller" -> "API Server": Get MachinePool "MachinePool Controller" -> "MachinePool Controller": Set MachinePool.Status.Replicas = Infrastructure.Status.Replicas "MachinePool Controller" -> "MachinePool Controller": Set MachinePool.Status.InfrastructureReady = Infrastructure.Status.Ready "MachinePool Controller" -> "API Server": Update MachinePool end opt #FFFFFFCC If MachinePool.Status.Ready is true MachinePool.Spec.Replicas != MachinePool.Status.AvailableReplicas "MachinePool Controller" -> "API Server": Get Nodes with MachinePool.Spec.Selector "MachinePool Controller" -> "MachinePool Controller": Update MachinePool.Status UpdatedReplicas, ReadyReplicas, AvailableReplicas, and UnavailableReplicas end opt #FFFFFFCC If MachinePool.Status.Ready is true MachinePool.Spec.Replicas != MachinePool.Status.AvailableReplicas "MachinePool Controller"->"MachinePool Controller": Requeue end opt #FFFFFFCC If MachinePool.Status.Ready is true MachinePool.Spec.Replicas == MachinePool.Status.AvailableReplicas "MachinePool Controller"->"API Server": Set MachinePool.Status.Phase to "Running" end hide footbox @enduml
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@startuml left to right direction class Plataforma { designacao } class Organizacao { nome NIF contactoTelefonico enderecoWeb email } class Colaborador { nome funcao contactoTelefonico email } class EnderecoPostal { morada codigoPostal localidade } class Utilizador{ } class Role { } Plataforma "1" -- "*" Organizacao : tem registadas > Organizacao "1" -- "1..*" Colaborador : tem > Organizacao "1" -- "1" Colaborador : tem gestor > Organizacao "0..1" -- "1" EnderecoPostal : localizada em > Colaborador "0..1" -- "1" Utilizador: atua como > Utilizador "1" -- "1..2" Role : tem @enduml
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@startuml namespace class_loader.impl #DDDDDD { note "typedef std::string LibraryPath; \ \ntypedef std::string ClassName; \ \ntypedef std::string BaseClassName; \ \ntypedef std::map<ClassName, impl::AbstractMetaObjectBase *> FactoryMap; \ \ntypedef std::map<BaseClassName, FactoryMap> BaseToFactoryMapMap; \ \ntypedef std::pair<LibraryPath, Poco::SharedLibrary *> LibraryPair; \ \ntypedef std::vector<LibraryPair> LibraryVector; \ \ntypedef std::vector<AbstractMetaObjectBase *> MetaObjectVector;" as N1 class GlobalMethod{ -- default -- void printDebugInfoToScreen(); BaseToFactoryMapMap & getGlobalPluginBaseToFactoryMapMap(); LibraryVector & getLoadedLibraryVector(); std::string getCurrentlyLoadingLibraryName(); void setCurrentlyLoadingLibraryName(const std::string & library_name); ClassLoader * getCurrentlyActiveClassLoader(); void setCurrentlyActiveClassLoader(ClassLoader * loader); FactoryMap & getFactoryMapForBaseClass(const std::string & typeid_base_class_name); template<typename Base> FactoryMap & getFactoryMapForBaseClass() boost::recursive_mutex & getLoadedLibraryVectorMutex(); boost::recursive_mutex & getPluginBaseToFactoryMapMapMutex(); bool hasANonPurePluginLibraryBeenOpened(); void hasANonPurePluginLibraryBeenOpened(bool hasIt); std::vector<std::string> getAllLibrariesUsedByClassLoader(const ClassLoader * loader); bool isLibraryLoaded(const std::string & library_path, ClassLoader * loader); bool isLibraryLoadedByAnybody(const std::string & library_path); void loadLibrary(const std::string & library_path, ClassLoader * loader); void unloadLibrary(const std::string & library_path, ClassLoader * loader); -- hiden -- template<typename Derived, typename Base> void registerPlugin(const std::string & class_name, const std::string & base_class_name) template<typename Base> Base * createInstance(const std::string & derived_class_name, ClassLoader * loader) template<typename Base> std::vector<std::string> getAvailableClasses(ClassLoader * loader) } } @enduml
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@startuml left to right direction skinparam packageStyle rectangle Operador <<persona>> as Actor rectangle { (Agregar Product) as CreateUC <<usuario>> (Editar Product) as EditUC <<usuario>> (Buscar Product) as SearchUC <<usuario>> (Eliminar Product) as DeleteUC <<usuario>> Actor -> CreateUC Actor -> EditUC Actor -> SearchUC Actor --> DeleteUC EditUC .> SearchUC : include DeleteUC .> SearchUC : include } @enduml
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/' @file plantuml-style.iml @desc: styles for PlantUML files Note that styles can be nested multiple times There seems to be a BUG if some styles for an entity are nested and some aren't. @author: Ashley Engelund (ashley@ashleycaroline.com weedySeaDragon @ github) @date 2016-10-24 @see http://plantuml.com/skinparam '/ '............................. ' Layout and General settings: !define DEFAULT_FONT_COLOR #111111 !define DEFAULT_BACKGROUND_COLOR white !define DEFAULT_BORDER_COLOR #111111 !define DEFAULT_FONT Helvetica !define DEFAULT_FONT_SIZE 11 !define DEFAULT_NOT_SO_DARK #666666 !define TITLE_FONT_SIZE 18 skinparam componentStyle uml2 skinparam defaultFontName DEFAULT_FONT skinparam defaultTextAlignment center skinparam handwritten false skinparam monochrome false skinparam shadowing false skinparam BackgroundColor white skinparam HyperlinkColor #0000DD skinparam Default { FontColor DEFAULT_FONT_COLOR FontName DEFAULT_FONT FontSize DEFAULT_FONT_SIZE FontStyle plain } skinparam GenericArrow { FontColor #666666 'FontName courier FontSize 12 FontStyle italic } skinparam title { FontColor black FontName DEFAULT_FONT FontSize TITLE_FONT_SIZE FontStyle plain } skinparam legend { BackgroundColor white BorderColor DEFAULT_NOT_SO_DARK FontColor black FontName DEFAULT_FONT FontSize 10 } skinparam header { FontColor DEFAULT_NOT_SO_DARK FontName DEFAULT_FONT FontSize 9 FontStyle plain } skinparam Footer { FontColor DEFAULT_NOT_SO_DARK FontSize 12 FontName DEFAULT_FONT FontStyle italic } '............................. ' entities /' .............. Activities '/ ' BUG: activityArrowColor is changed by usecaseArrowColor skinparam activity { Arrow { Color DEFAULT_NOT_SO_DARK FontColor DEFAULT_NOT_SO_DARK FontSize 11 FontStyle italic } BackgroundColor white BorderColor DEFAULT_BORDER_COLOR Diamond { FontStyle italic } 'EndColor red FontSize 13 StartColor DEFAULT_NOT_SO_DARK } skinparam note { FontSize 10 FontStyle italic FontColor DEFAULT_FONT_COLOR BackgroundColor white BorderColor white } /' .............. Sequences '/ skinparam sequence { Arrow { Color black 'FontColor 'FontName 'FontSize 'FontStyle Thickness 1 } Box { LineColor black BackgroundColor white BorderColor DEFAULT_NOT_SO_DARK FontColor DEFAULT_FONT_COLOR FontSize 11 FontStyle plain } Divider { BackgroundColor white BorderColor DEFAULT_NOT_SO_DARK BorderThickness 1 FontColor DEFAULT_NOT_SO_DARK ' FontSize FontStyle italic } Group { BackgroundColor white BodyBackgroundColor white BorderColor DEFAULT_BORDER_COLOR BorderThickness 2 Header { FontStyle bold } } LifeLine { BackgroundColor white BorderColor navy BorderThickness 1 } 'NewpageSeparatorColor Participant { BackgroundColor white BorderColor navy BorderThickness 1 FontColor navy FontSize 12 } Reference { BackgroundColor white BorderColor DEFAULT_NOT_SO_DARK BorderThickness 1 'FontSize 'HeaderBackgroundColor } Stereotype { ' FontColor ' FontName ' FontSize ' FontStyle } Title { FontColor black FontSize TITLE_FONT_SIZE 'FontStyle } } /' .............. Swimlane '/ skinparam swimlane{ BorderColor DEFAULT_BORDER_COLOR TitleFontSize TITLE_FONT_SIZE } skinparam Component { ArrowColor blue BackgroundColor white BorderColor DEFAULT_BORDER_COLOR FontColor DEFAULT_FONT_COLOR } skinparam State { ArrowColor DEFAULT_BORDER_COLOR 'AttributeFontStyle BackgroundColor DEFAULT_BACKGROUND_COLOR BorderColor DEFAULT_BORDER_COLOR EndColor red StartColor green } skinparam Object { ArrowColor blue ' Attribute { ' FontColor ' FontName ' FontSize ' FontStyle ' } BackgroundColor white BorderColor DEFAULT_BORDER_COLOR BorderThickness 1 } skinparam Usecase { ArrowColor DEFAULT_NOT_SO_DARK BackgroundColor white BorderColor DEFAULT_BORDER_COLOR }
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@startuml package Factories{ interface IProductoFactory{ darProducto(): Producto {abstract} darProducto(String): Producto {abstract} } class TarjetaFactory implements IProductoFactory{ darProducto(): Producto darProducto(String): Producto } class CuentaFactory implements IProductoFactory{ darProducto(): Producto darProducto(String): Producto } class CDTFactory implements IProductoFactory{ darProducto(): Producto darProducto(String): Producto } class CreditoRotativoFactory implements IProductoFactory{ darProducto(): Producto darProducto(String): Producto } class ProductoAbstractFactory{ +darProducto(String):IProductoFactory } } package Perfiles{ interface IPortafolioFactory{ +darPortafolio():Portafolio {abstract} } class Portafolio{ -creditoRotativo: CreditoRotativo -cdt:CDT -cuentaAhorros: CuentaAhorros -cuentaCorriente: CuentaCorriente -tarjetasCredito: ArrayList<TarjetasCredito> -tarjetasDebito: ArrayList<TarjetasDebito> +checkNumero(Tarjeta):void +toString():String +anadirTarjetaCredito(TarjetasCredito):void +anadirTarjetaDebito(TarjetasDebito):void } class Portafolio18Factory implements IPortafolioFactory{ +darPortafolio():Perfil } class PortafolioLaboralFactory implements IPortafolioFactory{ +darPortafolio():Perfil } class PortafolioMegaMillonarioFactory implements IPortafolioFactory{ +darPortafolio():Perfil } class PortafolioMenorFactory implements IPortafolioFactory{ +darPortafolio():Perfil } class PortafolioBuilder{ ~perfil:Portafolio +reset():void +putTarjetasCredito(TarjetasCredito):void +putTarjetasDebito(TarjetasDebito):void +putCreditoRotativo(CreditoRotativo):void +putCdt(CDT):void +putCuentaAhorros(CuentaAhorros):void +putCuentaCorriente(CuentaCorriente):void +darPerfil():Portafolio } class PortafolioFactory{ +darFactory(String):IPortafolioFactory } } package Productos{ abstract class Producto{ -activo: boolean +idCliente:String +nombreCliente:String +Producto() +Producto(Producto) +checkActivo():void } package Tarjetas{ abstract class Tarjeta extends Producto{ -numero:String +checkNumero():void +toString():String +Tarjeta() #Tarjeta(Tarjeta) } class TarjetaCredito extends Tarjeta{ -credito:float -cupo:float +retirar(float):void +pagar(float,Cuenta):void +TarjetaCredito() -TarjetaCredito(TarjetaCredito) +Clone():Producto } class TarjetaDebito extends Tarjeta{ -max:float ~cuenta:Cuenta +retirar(float):void +configurar(Cuenta):void +TarjetaDebito() -TarjetaDebito(TarjetaDebito) +Clone():Producto } } package Servicios{ class CDT extends Producto{ -cuenta:Cuenta -cantidad:float -interes:float -id:int -termino:float +CDT() -CDT(CDT) +Clone():Producto } class CreditoRotativo extends Producto{ -cupoMax:float -cupoActual:float -credito:float -cupo:float +pagar(float,Cuenta):void +CreditoRotativo() -CreditoRotativo(CreditoRotativo) +Clone():Producto } } package Cuentas{ abstract class Cuenta extends Producto{ -activo:boolean -saldo:float +Cuenta() #Cuenta(Cuenta) +retirarDinero(float a):void {abstract} +checkActivo():void +toString():String +meterDinero():void } class CuentaAhorros extends Cuenta{ -tasaInteres:float +CuentaAhorros() -CuentaAhorros(CuentaAhorros) +Clone():Producto +generarInteres():void +retirarDinero(float):void } class CuentaCorriente extends Cuenta{ +CuentaCorriente() -CuentaCorriente(CuentaCorriente) +Clone():Producto retirarDinero(float):void } } } package Launcher{ class Validador{ ~numgen:String -Validador() +getValidador(): Validador {static} +validar(String): boolean +next():String } class Client{ +main(String[]):void {static} } package Tests{ class Tests{ +Assert(boolean):void +cloneTest():void +portafolioTest():void +validadorTest:void +runAll:void } } } Portafolio ..> CreditoRotativo Portafolio ..> CDT Portafolio ..> CuentaAhorros Portafolio ..> CuentaCorriente Portafolio ..> TarjetaCredito Portafolio ..> TarjetaDebito PortafolioBuilder ..> Portafolio Tarjetas --> TarjetaFactory Servicios --> CDTFactory Servicios --> CreditoRotativoFactory Cuentas --> CuentaFactory TarjetaFactory --|> ProductoAbstractFactory CDTFactory --|> ProductoAbstractFactory CreditoRotativoFactory --|> ProductoAbstractFactory CuentaFactory --|> ProductoAbstractFactory Portafolio18Factory --> ProductoAbstractFactory PortafolioMenorFactory --> ProductoAbstractFactory PortafolioMegaMillonarioFactory --> ProductoAbstractFactory PortafolioLaboralFactory --> ProductoAbstractFactory PerfilBuilder ..> Perfil: "create" Portafolio18Factory o-- PerfilBuilder PortafolioLaboralFactory o-- PerfilBuilder PortafolioMegaMillonarioFactory o-- PerfilBuilder PortafolioMenorFactory o-- PerfilBuilder CuentaFactory --> CuentaAhorros: "create" CuentaFactory --> CuentaCorriente: "create" TarjetaFactory --> TarjetaDebito: "create" TarjetaFactory --> TarjetaCredito: "create" CDTFactory --> CDT: "create" CreditoRotativoFactory --> CreditoRotativo: "create" Validador --> Validador :"new" Perfil --> Validador :"use" @enduml
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@startuml autonumber hide footbox title Menambah Surat Masuk Actor AdministratorTU boundary Dashboard_V boundary SuratMasuk_V boundary AddSuratMasuk_V control Admin_C control SuratMasuk_C Entity SuratMasuk_E Admin_C --> Dashboard_V: load->view() Dashboard_V --> AdministratorTU: Halaman Dashboard AdministratorTU --> Dashboard_V: klik menu Surat Masuk Dashboard_V --> SuratMasuk_C: index() SuratMasuk_C --> SuratMasuk_E: SuratMasuk_E --> SuratMasuk_C: SuratMasuk_C --> SuratMasuk_V: load->view() SuratMasuk_V --> AdministratorTU: Halaman Surat Masuk AdministratorTU --> SuratMasuk_V: klik tombol Add Surat Masuk SuratMasuk_V --> SuratMasuk_C: addmail() SuratMasuk_C --> AddSuratMasuk_V: load->view() AddSuratMasuk_V --> AdministratorTU: Halaman Add Surat Masuk AdministratorTU --> AddSuratMasuk_V: Mengisi Inputan dan klik tombol add note right of AdministratorTU Inputan Pengirim, no surat, tanggal surat masuk, ringkasan, file surat masuk end note AddSuratMasuk_V --> SuratMasuk_C: addmail() SuratMasuk_C --> SuratMasuk_E: alt isValid() case SuratMasuk_E --> SuratMasuk_C: isValid() SuratMasuk_C --> SuratMasuk_V: load->view() SuratMasuk_V --> AdministratorTU: Halaman Surat Masuk else isInvalid() case SuratMasuk_E --> SuratMasuk_C: isInValid() SuratMasuk_C --> AddSuratMasuk_V: load->view() AddSuratMasuk_V --> AdministratorTU: Halaman Add Surat Masuk end @enduml
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@startuml class SpringFactoriesLoader{ + {static,final} String FACTORIES_RESOURCE_LOCATION - {static,final} Map<ClassLoader, MultiValueMap<String, String>> cache + {static} <T> List<T> loadFactories(Class<T> factoryClass, @Nullable ClassLoader classLoader) + {static} List<String> loadFactoryNames(Class<?> factoryClass, @Nullable ClassLoader classLoader) + {static} Map<String, List<String>> loadSpringFactories(@Nullable ClassLoader classLoader) - {static} <T> T instantiateFactory(String instanceClassName, Class<T> factoryClass, ClassLoader classLoader) } SpringFactoriesLoader <..o ConcurrentReferenceHashMap @enduml
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@startuml title View Handler class Test { +void main(String[] args) } class ViewHandler { -ArrayList<AbstractView> views +ViewHandler() +void openView(AbstractView view) +void closeView(AbstractView view) +void top(AbstractView view) +void resize(AbstractView view) +void update(AbstractView view) +void move(AbstractView view) +void tile() } abstract class AbstractView { #String name +String init() +String resize() +String update() +void setName(String name) +String getName() +String open() +String close() +String move() } class ChatView { ~ChatViewSupplier sup +ChatView() +String init() +String resize() +String update() } abstract class AbstractView { } AbstractView <|-- ChatView class VideoView { ~VideoViewSupplier sup +VideoView() +String init() +String resize() +String update() } abstract class AbstractView { } AbstractView <|-- VideoView interface ViewSupplier { String resizeOptions() String updateOptions() } class VideoViewSupplier { +String resizeOptions() +String updateOptions() } ViewSupplier <|.. VideoViewSupplier class ChatViewSupplier { +String resizeOptions() +String updateOptions() } ViewSupplier <|.. ChatViewSupplier Test --> ViewHandler ViewHandler --> AbstractView ChatView --> ChatViewSupplier VideoView --> VideoViewSupplier @enduml
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@startuml package "opentrading-data" { () "DataService" as DS [FinnhubDataService] as FDS [YahooDataService] as YDS DS --> FDS DS --> YDS } @enduml
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@startuml title __RECYCLERVIEW's Class Diagram__\n package android.support.v7.recyclerview { class R { - R() } } package android.support.v7.recyclerview { class attr { {static} + coordinatorLayoutStyle : int {static} + fastScrollEnabled : int {static} + fastScrollHorizontalThumbDrawable : int {static} + fastScrollHorizontalTrackDrawable : int {static} + fastScrollVerticalThumbDrawable : int {static} + fastScrollVerticalTrackDrawable : int {static} + font : int {static} + fontProviderAuthority : int {static} + fontProviderCerts : int {static} + fontProviderFetchStrategy : int {static} + fontProviderFetchTimeout : int {static} + fontProviderPackage : int {static} + fontProviderQuery : int {static} + fontStyle : int {static} + fontWeight : int {static} + keylines : int {static} + layoutManager : int {static} + layout_anchor : int {static} + layout_anchorGravity : int {static} + layout_behavior : int {static} + layout_dodgeInsetEdges : int {static} + layout_insetEdge : int {static} + layout_keyline : int {static} + reverseLayout : int {static} + spanCount : int {static} + stackFromEnd : int {static} + statusBarBackground : int - attr() } } package android.support.v7.recyclerview { class bool { {static} + abc_action_bar_embed_tabs : int - bool() } } package android.support.v7.recyclerview { class color { {static} + notification_action_color_filter : int {static} + notification_icon_bg_color : int {static} + ripple_material_light : int {static} + secondary_text_default_material_light : int - color() } } package android.support.v7.recyclerview { class dimen { {static} + compat_button_inset_horizontal_material : int {static} + compat_button_inset_vertical_material : int {static} + compat_button_padding_horizontal_material : int {static} + compat_button_padding_vertical_material : int {static} + compat_control_corner_material : int {static} + fastscroll_default_thickness : int {static} + fastscroll_margin : int {static} + fastscroll_minimum_range : int {static} + item_touch_helper_max_drag_scroll_per_frame : int {static} + item_touch_helper_swipe_escape_max_velocity : int {static} + item_touch_helper_swipe_escape_velocity : int {static} + notification_action_icon_size : int {static} + notification_action_text_size : int {static} + notification_big_circle_margin : int {static} + notification_content_margin_start : int {static} + notification_large_icon_height : int {static} + notification_large_icon_width : int {static} + notification_main_column_padding_top : int {static} + notification_media_narrow_margin : int {static} + notification_right_icon_size : int {static} + notification_right_side_padding_top : int {static} + notification_small_icon_background_padding : int {static} + notification_small_icon_size_as_large : int {static} + notification_subtext_size : int {static} + notification_top_pad : int {static} + notification_top_pad_large_text : int - dimen() } } package android.support.v7.recyclerview { class drawable { {static} + notification_action_background : int {static} + notification_bg : int {static} + notification_bg_low : int {static} + notification_bg_low_normal : int {static} + notification_bg_low_pressed : int {static} + notification_bg_normal : int {static} + notification_bg_normal_pressed : int {static} + notification_icon_background : int {static} + notification_template_icon_bg : int {static} + notification_template_icon_low_bg : int {static} + notification_tile_bg : int {static} + notify_panel_notification_icon_bg : int - drawable() } } package android.support.v7.recyclerview { class id { {static} + action_container : int {static} + action_divider : int {static} + action_image : int {static} + action_text : int {static} + actions : int {static} + async : int {static} + blocking : int {static} + bottom : int {static} + chronometer : int {static} + end : int {static} + forever : int {static} + icon : int {static} + icon_group : int {static} + info : int {static} + italic : int {static} + item_touch_helper_previous_elevation : int {static} + left : int {static} + line1 : int {static} + line3 : int {static} + none : int {static} + normal : int {static} + notification_background : int {static} + notification_main_column : int {static} + notification_main_column_container : int {static} + right : int {static} + right_icon : int {static} + right_side : int {static} + start : int {static} + tag_transition_group : int {static} + text : int {static} + text2 : int {static} + time : int {static} + title : int {static} + top : int - id() } } package android.support.v7.recyclerview { class integer { {static} + status_bar_notification_info_maxnum : int - integer() } } package android.support.v7.recyclerview { class layout { {static} + notification_action : int {static} + notification_action_tombstone : int {static} + notification_template_custom_big : int {static} + notification_template_icon_group : int {static} + notification_template_part_chronometer : int {static} + notification_template_part_time : int - layout() } } package android.support.v7.recyclerview { class string { {static} + status_bar_notification_info_overflow : int - string() } } package android.support.v7.recyclerview { class style { {static} + TextAppearance_Compat_Notification : int {static} + TextAppearance_Compat_Notification_Info : int {static} + TextAppearance_Compat_Notification_Line2 : int {static} + TextAppearance_Compat_Notification_Time : int {static} + TextAppearance_Compat_Notification_Title : int {static} + Widget_Compat_NotificationActionContainer : int {static} + Widget_Compat_NotificationActionText : int {static} + Widget_Support_CoordinatorLayout : int - style() } } package android.support.v7.recyclerview { class styleable { {static} + CoordinatorLayout : int[] {static} + CoordinatorLayout_keylines : int {static} + CoordinatorLayout_statusBarBackground : int {static} + CoordinatorLayout_Layout : int[] {static} + CoordinatorLayout_Layout_android_layout_gravity : int {static} + CoordinatorLayout_Layout_layout_anchor : int {static} + CoordinatorLayout_Layout_layout_anchorGravity : int {static} + CoordinatorLayout_Layout_layout_behavior : int {static} + CoordinatorLayout_Layout_layout_dodgeInsetEdges : int {static} + CoordinatorLayout_Layout_layout_insetEdge : int {static} + CoordinatorLayout_Layout_layout_keyline : int {static} + FontFamily : int[] {static} + FontFamily_fontProviderAuthority : int {static} + FontFamily_fontProviderCerts : int {static} + FontFamily_fontProviderFetchStrategy : int {static} + FontFamily_fontProviderFetchTimeout : int {static} + FontFamily_fontProviderPackage : int {static} + FontFamily_fontProviderQuery : int {static} + FontFamilyFont : int[] {static} + FontFamilyFont_android_font : int {static} + FontFamilyFont_android_fontWeight : int {static} + FontFamilyFont_android_fontStyle : int {static} + FontFamilyFont_font : int {static} + FontFamilyFont_fontStyle : int {static} + FontFamilyFont_fontWeight : int {static} + RecyclerView : int[] {static} + RecyclerView_android_orientation : int {static} + RecyclerView_android_descendantFocusability : int {static} + RecyclerView_fastScrollEnabled : int {static} + RecyclerView_fastScrollHorizontalThumbDrawable : int {static} + RecyclerView_fastScrollHorizontalTrackDrawable : int {static} + RecyclerView_fastScrollVerticalThumbDrawable : int {static} + RecyclerView_fastScrollVerticalTrackDrawable : int {static} + RecyclerView_layoutManager : int {static} + RecyclerView_reverseLayout : int {static} + RecyclerView_spanCount : int {static} + RecyclerView_stackFromEnd : int - styleable() } } R +-down- attr R +-down- bool R +-down- color R +-down- dimen R +-down- drawable R +-down- id R +-down- integer R +-down- layout R +-down- string R +-down- style R +-down- styleable right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml title AceEditor legend top left https://github.com/rstudio/gary-uml/blob/master/AceEditor.puml Major GWT classes involved in Ace Editor in the IDE Last updated: 2020-06-04 endlegend class Renderer { } class LineWidgetManager { } class AceEditorNative { +getSession() +getRenderer() +getLineWidgetManager() } EditSession --* AceEditorNative Renderer --* AceEditorNative LineWidgetManager --* AceEditorNative interface HasAllFocusHandlers interface HasClickHandlers interface HasText interface InputEditorDisplay HasAllFocusHandlers <|-- InputEditorDisplay HasClickHandlers <|-- InputEditorDisplay HasText <|-- InputEditorDisplay interface DocDisplay interface NavigableSourceEditor interface IsWidget InputEditorDisplay <|-- DocDisplay NavigableSourceEditor <|-- DocDisplay IsWidget <|-- DocDisplay interface CompletionManager class AceEditor { + getEditor() : AceEditorNative } DocDisplay <|.. AceEditor InputEditorDisplay <|.. AceEditor NavigableSourceEditor <|.. AceEditor class AceEditorWidget CompletionManager --* AceEditor AceEditorWidget --* AceEditor AceEditorNative --* AceEditorWidget class RCompletionManager { } CompletionManager <|.. RCompletionManager @enduml
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@startuml title __MODELE's Class Diagram__\n namespace Modele { enum Depl { DOWN LEFT RIGHT UP r vals } } namespace Modele { abstract class Modele.Entity { # delay : int # lives : int # running : AtomicBoolean {abstract} + start() + stopEntity() } } namespace Modele { class Modele.Ghost { + Ghost() + action() + run() + start() - changeDirection() - changeDirectionRecur() } } namespace Modele { class Modele.ModelGrid { - BASE_GHOST_DELAY : int - BASE_PACMAN_DELAY : int - FILENAME : String - FILE_REGEX : String - GHOST_DELAY : int - GHOST_NUMBER : int - GHOST_XPOS : int - GHOST_YPOS : int - PCM_XPOS : int - PCM_YPOS : int - SIZE_X : int - SIZE_Y : int - gridDynam : ObjDynam[][] - gridObj : ObjStatic[][] - map : ConcurrentMap<Entity, Point> - nbBonusLeft : int - r : Random + ModelGrid() + OkDepl() + changeDifficulty() + depl() + getMap() + getNbBonusLeft() + getNumberOfGhosts() + getObjDynam() + getObjStatic() + getPacMan() + getSIZE_X() + getSIZE_Y() + hasGhosts() + isRunning() + reset() + reset() + run() + setGHOST_NUMBER() + startEntities() + stopEntities() - addGhosts() - addGhosts() - addOneGhost() - addOneGhost() - getSizeFromLine() - isEmpty() } } namespace Modele { enum ObjDynam { BONUS POINT } } namespace Modele { enum ObjStatic { EMPTY WALL } } namespace Modele { class Modele.SimplePacMan { {static} + MAX_HEALTH : int {static} - INVISIBLE_DELAY : int {static} - PACMAN_DELAY : int {static} - UNTOUCHABLE_DELAY : int - invisible : boolean - timeLeftInvisible : int - timeLeftUntouchable : int - untouchable : boolean + SimplePacMan() + action() + getDirection() + getLives() + hasLives() + isInvisible() + isUntouchable() + reset() + reset() + run() + setCachedDirection() + setInvisible() + setUntouchable() + start() } } Modele.Entity o-- Modele.Depl : direction Modele.Entity o-- Modele.ModelGrid : modelGrid Modele.Ghost -up-|> Modele.Entity Modele.ModelGrid .up.|> java.lang.Runnable Modele.ModelGrid o-- Modele.SimplePacMan : spm Modele.SimplePacMan -up-|> Modele.Entity Modele.SimplePacMan o-- Modele.Depl : cachedDirection right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml ClasesContinente abstract class Continente{ - nombre:String + aniadirPais(unPais:Pais):void + obtenerPais(unPais:String):Pais +jugadorAgregaEjercitos(unJugador:Jugador):int +{abstract} cantidadEjercitosExtra():int } class AmericaDelSur{ + cantidadEjercitosExtra():int } class AmericaDelNorte{ + cantidadEjercitosExtra():int } class Europa{ + cantidadEjercitosExtra():int } class Asia{ + cantidadEjercitosExtra():int } class Oceania{ + cantidadEjercitosExtra():int } class Africa{ + cantidadEjercitosExtra():int } Continente <|-- AmericaDelSur Continente <|-- AmericaDelNorte Continente <|-- Asia Continente <|-- Europa Continente <|-- Oceania Continente <|-- Africa Continente --> Pais Pais --> Ficha Pais <-- TarjetaPais Pais ..> Dados @enduml
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@startuml autonumber actor "Clinical Chemistry Technologist" as CCT participant ":System" as SYSTEM activate CCT CCT -> SYSTEM : asks to record the results of a given test activate SYSTEM ||| SYSTEM --> CCT : requests the sample barcode deactivate SYSTEM ||| CCT -> SYSTEM : types the sample barcode activate SYSTEM ||| loop for each parameter SYSTEM --> CCT : shows one parameter at a cycle and \n request the respective result value deactivate SYSTEM ||| CCT -> SYSTEM : types the result value activate SYSTEM end ||| SYSTEM --> CCT : shows all data and request confirmation deactivate SYSTEM ||| CCT -> SYSTEM : confirm the data activate SYSTEM ||| SYSTEM --> CCT : operation success deactivate SYSTEM deactivate CCT @enduml
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@startuml title addContact actor User boundary Browser as Br box "Phonebook Server" #LightBlue control PhoneBookController as Controller participant PhoneBookService as Service entity ContactDao as Dao end box database Database as DB activate Br User -> Br : input correct\n contact data Br -> Br: check contact data Br -> Controller ++: addContact note left POST method to phoneBook/rpc/api/v1/addContact Body: ContactDto end note Controller -> Service ++: addContact(Contact) Service -> Service: validateContact(Contact) alt validation passed Service -> Dao ++: create(Contact) Dao -> DB --: persist(Contact) end return contactValidation return contactValidation Br -> Controller: getAllContacts note right look getAllContacts diagram end note ... return List<ContactDto> User <-- Br: update the page ||| User -> Br: input incorrect\n contact data Br -> Br: check contact data User <-- Br: show error\n message @enduml
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@startuml skinparam componentStyle rectangle left to right direction skinparam component { BackgroundColor #fafcff BorderColor black } package "self-assessment-biss-api" #d6e6ff { [Retrieve a Self-Employment Business Income Source Summary (BISS)] [Retrieve a UK Property Business Income Source Summary (BISS)] [Retrieve a Foreign Property Business Income Source Summary (BISS)] } [Retrieve a Self-Employment Business Income Source Summary (BISS)]-->[DES API#1415] [Retrieve a UK Property Business Income Source Summary (BISS)]-->[DES API#1415] [Retrieve a Foreign Property Business Income Source Summary (BISS)]-->[DES API#1415] @enduml
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@startuml skinparam SequenceLifeLineBackgroundColor LightYellow title "Moving to asteroid" actor "c: AbstractSpaceship" as crewmate participant "neighbour: Asteroid" as neighbour participant "from: Asteroid" as from crewmate -> neighbour ++ : ReactToMove (from, c) neighbour -> neighbour ++ : AddSpaceship(c) deactivate neighbour neighbour -> from ++ : RemoveSpaceship(c) from --> neighbour -- neighbour -> crewmate ++ : SetOnAsteroid(neighbour) crewmate --> neighbour -- neighbour --> crewmate -- @enduml
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GajovskiMaxime/stuart-back-poc
4b940113676fdc1f927d20a85f435fd6880df240
abe54fdf0089f3f199b1d0fca1e9c59c65c14979
refs/heads/master
2021-01-06T20:40:11.977432
2017-08-17T09:33:32
2017-08-17T09:33:32
null
0
0
null
null
null
null
UTF-8
PlantUML
false
false
1,998
puml
@startuml class Module { + id: Integer + label: String + command: String + is_preset: Boolean + created_at: Date + actions: List<Action> } class Action { + id: Integer + module_id: Integer + category: String + label: String + command: String + is_tested: boolean + is_preset: boolean } class Task { + id: Integer + action_id : Integer + custom_label: String + needed_params: String + default_params: String } class UserTask { + id: Integer + task_id: Integer + user_params: String + task_events: List<TaskEvent> } class TaskEvent{ + id: Integer + user_task_id: Integer + status: Enum(working/terminated) + begin_date: Date + end_date: Date } class LogEvent { + id: Integer + task_event_id: Integer + status_code: Integer + stderr: String + stdout: String } class Scenario { + id: Integer + label: String + description: String + starter_task_id: Integer + scenario_tasks: List<ScenarioTask> } class ScenarioTask { + scenario_id: Integer + inner_scenario_id: Integer + success_id: Integer + error_id: Integer } class UserScenario { + id: Integer + scenario_id: Integer + user_tasks: List<UserTask> + scenario_events: List<ScenarioEvent> } class ScenarioEvent { + id: Integer + user_scenario_id: Integer + status: Enum(working/terminated) + begin_date: Date + end_date: Date + task_events: List<TaskEvent> } Module "1" *--> "0..*" Action : est composé de Action "1" <-- "0..*" Task : est associé à Task "1" <-- "0..*" UserTask : est associé à UserTask "1" <--> "0..*" TaskEvent : est associé à TaskEvent "1" <-- "1" LogEvent : est généré par Scenario "1" *--> "0..*" ScenarioTask : est composé de Task <|-- ScenarioTask : hérite de Scenario "1" <-- "0..*" UserScenario : est associé à UserTask "0..*" <-- "1" UserScenario : contient UserScenario "1" <--> "0..*" ScenarioEvent : est associé à TaskEvent "0..*" <-- "1" ScenarioEvent : contient @enduml
false
true
true
false
sequence