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@startuml title: Create ProductStock Sequence Diagram actor user participant BelanjaYukFE box "BelanjaYuk.id" #LightBlue participant BelanjaYukBE participant ProductStockService end box user -> BelanjaYukFE ++ : Create product stock menu activate user BelanjaYukFE -> BelanjaYukBE ++ : /graphql create product stock note right of BelanjaYukFE content type: application/json request body: mutation{ createProductStock(name): ProductStock } end note BelanjaYukBE -> BelanjaYukBE : parseGraphql() BelanjaYukBE -> ProductStockService ++ : call createProductStock() note left passing: - context - ProductStock(id: UUID, name: String, status: Boolean) end note ProductStockService --> BelanjaYukBE -- : ProductStock BelanjaYukBE --> BelanjaYukFE -- : ProductStock BelanjaYukFE --> user -- : create product stock successful and view product stock deactivate user @enduml
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@startuml class Member { +id: Long +name: String +address: Address +orders: List } class Order { +id: Long +member: Member +orderItems: List<OrderItem> +delivery: Delivery +orderDate: Date +status: OrderStatus } class Delivery { +id: Long +order: Order +address: Address +status: DeliveryStatus } class OrderItem { +id: Long +item: item +order: Order +orderPrice: Integer +count: Integer } class Category { +id: Long +name: String +items: List<Item> +parent: Category +child: List<Category> } class Item { +id: Long +name: String +price: Integer +stockQuantity: Integer +categories: List<Category> } class Album { +artist: String +etc: String } class Book { +author: String +isbn: String } class Movie { +director: String +actor: String } class Address <<value type>> { +city: String +street: String +zipcode: String } Member "1..*" -down- Order Order "1..*" - OrderItem Order "1..1" -down- Delivery OrderItem "*..1" - Item Item "*..*" - Category Album --|> Item Movie --|> Item Book --|> Item @enduml
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@startuml abstract class Approver{ Approver approver; void processRequest(); } Approver<|-- DepartmentApprover Approver<|-- CollegeApprover Approver<|-- ViceSchoolMasterApprover Approver<|-- SchoolMasterApprover PurchaseRequest <--Approver Client --> PurchaseRequest Client --> Approver @enduml
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@startuml ' par défaut, les couches sont disposées dans l'ordre d'apparition ' nous utilison participant pour préciser qu'après Navigateur il y a Vue et non Controleur participant Navigateur participant Vue Navigateur -> Controleur: POST /repondreQuestion\n avec idQuestion, reponse Controleur -> Controleur: verifie idQuestion est entier\n reponse pas vide Controleur -> Controleur: id du user en session Controleur -> Dao: QuestionDao.insertReponse (idQuestion, idPersonne,reponse) Dao -> SGBD: INSERT INTO reponses_question... SGBD -> Dao: ok ou exception Dao -> Controleur: ok ou exception Controleur -> Navigateur: response.sendRedirect("reponsesQuestion") Vue -> Navigateur: reponsesQuestion @enduml /' (commentaire sur plusieurs lignes, comme en Java, avec ' qui remplace *) 1ere étape Créer le contrôleur et une vue minimale, et tester Pour cela, créer une servlet MesCanauxServlet dans fr.siomassy2021.controller, avec le chemin (utl) /mescanaux. => commit 2e étape Mettre des canaux en dur dans le contrôleur, et les afficher dans la JSP. => commit 3e étape Appel de la Dao, qui construit la liste en dur Le memberId est aussi mis en dur à 1 => commit '/
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@startuml package activities { class LoginActivity { -txtLogin: EditText[1] -txtPassword: EditText[1] -btnLogin: Button[1] } class MainActivity { -btnTraining: Button[1] -btnStatistics: Button[1] -btnSettings: Button[1] } class SettingsActivity { -txtPassword: EditText[1] -txtRepeatPassword: EditText[1] -btnSaveSettings: Button[1] } class TrainingActivity { -btnDuration: RadioButton[1] -btnSpeed: RadioButton[1] -btnAccuracy: RadioButton[1] } class CalibrationActivity { -btnCancel: Button[1] } class TrainingResultActivity { -lblDate: TextView[1] -lblTime: TextView[1] -lblPunch: TextView[1] -lblVelocity: TextView[1] -lblAccuracy: TextView[1] } class GlobalStatsActivity { -btnHistory: Button[1] } class HistoryActivity { } class AdminActivity { -btnUsers: Button[1] -btnGloves: Button[1] -btnDojoSettings: Button[1] } } package fragments { class ChartFragment { } class UserListFragment { -lstUsers: ListView[1] } class GloveListFragment { -lstGloves: ListView[1] } class HistoryFragment { -lstHistory: ListView[1] } class GlobalStatsFragment { -lstGlobalStats: ListView[1] } TrainingResultActivity --> "1 -chartFragment" ChartFragment AdminActivity --> "1 -gloveListFragment" GloveListFragment AdminActivity --> "1 -userListFragment" UserListFragment HistoryActivity --> "1 -historyFragment" HistoryFragment GlobalStatsActivity --> "1 -globalStatsFragments" GlobalStatsFragment } package adapters { class GlobalResultAdapter { -{static}ITEM: int[1] -{static}NAME: int[1] -{static}POSITION: int[1] -{static}RESULT: int[1] -{static}TITLE: int[1] } class UserAdapter { } class GloveAdapter { } class HistoryAdapter { } GlobalStatsFragment --> "1 -globalResultAdapter" GlobalResultAdapter UserListFragment --> "1 -userAdapter" UserAdapter GloveListFragment --> "1 -gloveAdapter" GloveAdapter HistoryFragment --> "1 -historyAdapter" HistoryAdapter } package managers { package model { class ClientManagerResult { -result: Object[1] -clazz: Class<?>[1] } enum TypeMethod { CREATE, UPDATE, DELETE, READ } } interface ClientManagerListener { +fireResponse(result: ClientManagerResult[1]) } interface ClientManager { +read(listener: ClientManagerListener[1], url: String[1]) +create(listener: ClientManagerListener[1], url: String[1]) +update(listener: ClientManagerListener[1], url: String[1]) +delete(listener: ClientManagerListener[1], url: String[1]) } abstract class ClientManagerAsync implements ClientManager { +read(listener: ClientManagerListener[1], url: String[1]) +create(listener: ClientManagerListener[1], url: String[1]) +update(listener: ClientManagerListener[1], url: String[1]) +delete(listener: ClientManagerListener[1], url: String[1]) #{abstract}get(url: String[1]): String[1] #{abstract}post(url: String[1], ): String[1] #{abstract}put(url: String[1]): String[1] #{abstract}delete(url: String[1]): String[1] } class ClientAsyncTask { -jsonObject: JSONObject[1] #doInBackground(urls: String[0..*]): String[1] #onPostExecute(result: String[1]) } class HttpClientManager extends ClientManagerAsync { -execute(request: HttpRequestBase[1]): String -convertInputStreamToString(inputStream: InputStream[1]) : String[1] } class DojoManager <<Singleton>> { } ClientAsyncTask --> "1 -typeMethod" TypeMethod ClientAsyncTask --> "1 -listener" ClientManagerListener ClientManagerAsync ..> ClientAsyncTask ClientManagerListener ..> ClientManagerResult ClientManagerListener <.. ClientManager DojoManager -up-> ClientManager LoginActivity .up.> DojoManager : <<usage>> MainActivity .up.> DojoManager : <<usage>> SettingsActivity .up.> DojoManager : <<usage>> TrainingActivity .up.> DojoManager : <<usage>> CalibrationActivity .up.> DojoManager : <<usage>> TrainingResultActivity ..up> DojoManager : <<usage>> GlobalStatsActivity .up.> DojoManager : <<usage>> HistoryActivity .up.> DojoManager : <<usage>> AdminActivity .up.> DojoManager : <<usage>> } @enduml
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@startuml class FileEnumerator { + FileEnumerator(fileSystem:IFileSystem) + FindFiles(directory:string, filter:ISearchFilter) : IEnumerable<string> } IFileEnumerator <|-- FileEnumerator @enduml
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@startuml skinparam { ClassBackgroundColor White ClassBorderColor Black ClassBorderColor<<ProductSpecification>> FireBrick } set namespaceSeparator none class ProductOfferingConfiguration { installationInterval: Duration productConfigurationIdentifier*: string productOffering: ProductOfferingRef } ProductOfferingConfiguration *-->"1" MEFProductConfiguration : productConfiguration class MEFProductConfiguration { @type*: string <<discriminator>> } class urn:mef:lso:spec:sonata:access-eline-ovc:v5.0.0:all <<ProductSpecification>> { <<... attributes are skipped ...>> } MEFProductConfiguration <|-- "urn:mef:lso:spec:sonata:access-eline-ovc:v5.0.0:all" class urn:mef:lso:spec:sonata:carrier-ethernet-operator-uni:v5.0.0:all <<ProductSpecification>> { <<... attributes are skipped ...>> } MEFProductConfiguration <|-- "urn:mef:lso:spec:sonata:carrier-ethernet-operator-uni:v5.0.0:all" @enduml
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@startuml AtaqueUsuario participant Usuario order 10 participant Comandante order 20 participant Soldado order 30 participant Enemigo order 40 Usuario -> Comandante : Ordena un ataque al enemigo Comandante -> Soldado : Ordena un ataque al enemigo Soldado -> Enemigo: Disminuye tu vida Enemigo -> Enemigo: Disminuye su propia vida @enduml
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@startuml enum MatchTargetFields { PositionX= 1 << 0, PositionY= 1 << 1, PositionZ= 1 << 2, RotationX= 1 << 3, RotationY= 1 << 4, RotationZ= 1 << 5, } enum TrackOffset { ApplyTransformOffsets, ApplySceneOffsets, Auto, } enum AppliedOffsetMode { NoRootTransform, TransformOffset, SceneOffset, TransformOffsetLegacy, SceneOffsetLegacy, SceneOffsetEditor, SceneOffsetLegacyEditor, } class MatchTargetFieldConstants <<static>> { + {static} HasAny(me:MatchTargetFields, fields:MatchTargetFields) : bool + {static} Toggle(me:MatchTargetFields, flag:MatchTargetFields) : MatchTargetFields } class AnimationTrack <<partial>> { <<const>> k_DefaultInfiniteClipName : string = "Recorded" <<const>> k_DefaultRecordableClipName : string = "Recorded" m_InfiniteClipTimeOffset : double m_InfiniteClipRemoveOffset : bool m_InfiniteClipApplyFootIK : bool = true m_ApplyAvatarMask : bool = true + applyOffsets : bool <<get>> <<set>> + applyAvatarMask : bool <<get>> <<set>> + inClipMode : bool <<get>> ResetOffsets() : void + CreateClip(clip:AnimationClip) : TimelineClip + CreateInfiniteClip(infiniteClipName:string) : void + CreateRecordableClip(animClipName:string) : TimelineClip CompileTrackPlayable(graph:PlayableGraph, track:TrackAsset, go:GameObject, tree:IntervalTree<RuntimeElement>, mode:AppliedOffsetMode) : Playable CreateLayerMixer(graph:PlayableGraph, go:GameObject, inputCount:int) : Playable RequiresMotionXPlayable(mode:AppliedOffsetMode, gameObject:GameObject) : bool {static} UsesAbsoluteMotion(mode:AppliedOffsetMode) : bool HasController(gameObject:GameObject) : bool {static} CreateGroupMixer(graph:PlayableGraph, go:GameObject, inputCount:int) : AnimationLayerMixerPlayable CreateInfiniteTrackPlayable(graph:PlayableGraph, go:GameObject, tree:IntervalTree<RuntimeElement>, mode:AppliedOffsetMode) : Playable ApplyTrackOffset(graph:PlayableGraph, root:Playable, go:GameObject, mode:AppliedOffsetMode) : Playable AssignAnimationClip(clip:TimelineClip, animClip:AnimationClip) : void + <<override>> GatherProperties(director:PlayableDirector, driver:IPropertyCollector) : void GetOffsetMode(go:GameObject, animatesRootTransform:bool) : AppliedOffsetMode } class "IEnumerable`1"<T> { } MatchTargetFieldConstants o-> "All" MatchTargetFields MatchTargetFieldConstants o-> "None" MatchTargetFields MatchTargetFieldConstants o-> "Position" MatchTargetFields MatchTargetFieldConstants o-> "Rotation" MatchTargetFields TrackAsset <|-- AnimationTrack ILayerable <|-- AnimationTrack AnimationTrack o-> "m_InfiniteClipOffsetPosition" Vector3 AnimationTrack o-> "m_InfiniteClipOffsetEulerAngles" Vector3 AnimationTrack o-> "m_MatchTargetFields" MatchTargetFields AnimationTrack o-> "m_Position" Vector3 AnimationTrack o-> "m_EulerAngles" Vector3 AnimationTrack --> "m_AvatarMask" AvatarMask AnimationTrack o-> "m_TrackOffset" TrackOffset AnimationTrack --> "m_InfiniteClip" AnimationClip AnimationTrack --> "position" Vector3 AnimationTrack --> "rotation" Quaternion AnimationTrack --> "eulerAngles" Vector3 AnimationTrack --> "trackOffset" TrackOffset AnimationTrack --> "matchTargetFields" MatchTargetFields AnimationTrack --> "infiniteClip" AnimationClip AnimationTrack --> "avatarMask" AvatarMask AnimationTrack --> "outputs<PlayableBinding>" "IEnumerable`1" AnimationTrack --> "infiniteClipOffsetPosition" Vector3 AnimationTrack --> "infiniteClipOffsetRotation" Quaternion AnimationTrack --> "infiniteClipOffsetEulerAngles" Vector3 @enduml
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epcis-resources/epcis-erm
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@startuml class CertificateGrant1 { a fsm:CertificateGrant gs1-epcis:eventTime "2019-08-22"^^xsd:dateTime gs1-epcis:recordTime "2020-12-02"xsd:dateTime gs1-epcis:eventTimeZoneOffset "00" gs1-epcis:eventID "certificate_grant2" gs1-epcis:action <taxonomy/action_type/observe> gs1-epcis:businessStep urn:epcglobal:cbv:bizstep:receiving gs1-epcis:disposition urn:epcglobal:cbv:disp:active } class Organization1 { a gs1:Organization gs1:organizationName "NSE Products, Inc." } class TheIslamicFoodAndNutritionCouncilOfAmerica { a fsm:CertificationBody gs1:organizationName "The Islamic Food And Nutrition Council Of America" } class Halal_Certificate { a fsm:Certificate gs1:linkType https://www.nuskin.com/content/nuskin/en_MY/products/nu_skin/halal_certificate/_jcr_content/bodyContent/image_fef8.img.jpg/16eb5681485-cache.jpg gs1:expirationDate "2021-03-31"^^xsd:date } class gtin/37003902 { "https://id.gs1.org/gtin/37003902" a gs1:Products gs1:productName "ageLoc Body Shaping Gel" } class gtin/37003902/lot/1 { a fsm:Batch gs1:productName "ageLoc Body Shaping Gel" gs1:hasBatchLotNumber "1" } CertificateGrant1 --> Organization1 : gs1-epcis:destination CertificateGrant1 --> TheIslamicFoodAndNutritionCouncilOfAmerica : gs1-epcis:source CertificateGrant1 --> Halal_Certificate : epc Halal_Certificate --> "gtin/37003902" : fsm:product "gtin/37003902/lot/1" -up-> "gtin/37003902" : fsm:product @enduml
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/doc/sources/modules.puml
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B1zDelNickus/prj-builder-src
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2020-08-29T11:07:05.293930
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@startuml cloud "core" { [sources-core] [gson] } cloud "special"{ [databases] [bus] [ktor] } package "source" { [test] folder integration { [model]<<maven>> model-->core test --> model } folder in { [db]<<migration>> [transport] [agent]<<service>> transport -> db agent -> transport in --> model in .> special } folder out { [provider]<<maven>> [service]<<service>> [client]<<maven>> client ..> service : rest service --> provider provider ..> db out .> special out --> model } integration ..> test in ..> test out ..> test } @enduml
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/docs/resources/new_cluster.plantuml
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fabric8-services/fabric8-cluster
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@startuml title Add new cluster actor "OSIO user" as user box "OSIO" participant "UI\nuser settings page" as usersettings participant "Auth Service" as auth participant "Cluster Service" as cs end box box "OSD Cluster" #LightBlue participant "cluster API" as cluster end box user -> usersettings : Add cluster API URL group link OSIO - OSD accounts usersettings -> auth : GET /token/link?for={clusterAPI} auth --> cs : get cluster auth <-- cs auth --> cluster cluster --> user : autenticate cluster --> auth : {user_token} auth -> cs : Create new identity_cluster\nPOST /clusters/identity end @enduml
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wr1ttenyu/f1nal
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2022-07-07T02:15:25.931532
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@startuml abstract class InputStream class FileInputStream class ByteArrayInputStream class FilterInputStream class DataInputStream class BufferedInputStream ByteArrayInputStream --|> InputStream FileInputStream --|> InputStream FilterInputStream --|> InputStream DataInputStream --|> FilterInputStream BufferedInputStream --|> FilterInputStream class FilterInputStream { #in:volatile InputStream } @enduml
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/docs/green/s1160696/sp2/design.puml
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HugoFernandes2343/LAPR4_2017-2018
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@startuml actor Actor participant "WorkbookView" as WV participant "Cell" as Cell participant "RelationalOperator" as RO participant "Language" as Language participant "WorkbooksServiceImpl" as WS participant "ConditionalFunctionController" as CFC participant "ConditionalFormatExtension" as CFE participant "BinaryOperationExtension" as BOE Actor -> WV : press the Conditional Function button WV ->Language : list=getBinaryOperators() WV ->RO : getIdentifier() WV -> Actor : asks to choose a formula(operator), a value, and style changes Actor -> WV: select values and confirms the conditional format WV -> WV : activecell= getActiveCell() WV -> Cell : content= getContent() WV -> WS : activateConditional(activeCellDTO, name, formula, value) WS -> CFC : activateExtension(activeCellDTO, name, formula, value) CFC -> CFE : new (name); CFC -> CFE : extend(Cell); CFC -> CFE : valueChanged(c); CFE -> BOE : new (value, conOperator, condValue) WV -> Cell : setStyle() WV -> Actor : shows the conditional format applied in the cell selected @enduml
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/AbstractFactoryAndSingleton/docs/img/AF_SD.puml
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rovany706/design-patterns
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2020-12-14T15:35:25.922667
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@startuml skinparam class { BackgroundColor White ArrowColor Black BorderColor Black } activate Client activate AbstractFactory Client -> AbstractFactory: createFactory1 AbstractFactory -> ConcreteFactory1: new activate ConcreteFactory1 AbstractFactory --> Client: return factory1 Client -> ConcreteFactory1: createProductA() ConcreteFactory1 -> ProductA1: new activate ProductA1 deactivate ConcreteFactory1 deactivate ProductA1 Client -> AbstractFactory: createFactory2 AbstractFactory -> ConcreteFactory2: new activate ConcreteFactory2 AbstractFactory --> Client: return factory2 deactivate AbstractFactory Client -> ConcreteFactory2: createProductA() deactivate Client ConcreteFactory2 -> ProductA2: new activate ProductA2 deactivate ConcreteFactory2 deactivate ProductA2 @enduml
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/app/src/main/model.puml
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sofina/MyDemo
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@startuml package "Load" { (Model)-right-> (Data) note top of Model : input (Data) -right-> (Resource) note bottom of Resource : output } @enduml
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uml-unknown
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/src/app/app.plantuml
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Lenard9999/MyFarm
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@startuml title __APP's Class Diagram__\n package app { class GameController { - gameTimer : Timer - task : TimerTask - time : int - period : int - delay : int - count : int + GameController() + addTime() + setText() + printStatus() } } package app { class GameWindow { {static} - serialVersionUID : long - bgIcon : ImageIcon - bg : JLabel - img : ImageIcon - toolkit : Toolkit - cursorimage : Image - cursor : Cursor + GameWindow() + initGame() + playMusic() + addFont() + getPlayerPanel() + getInventoryPanel() + getLotPanel() + getShopPanel() + cursor() } } class AccessibleJFrame { # AccessibleJFrame() + getAccessibleName() + getAccessibleStateSet() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class AccessibleAWTFrame { {static} - serialVersionUID : long # AccessibleAWTFrame() + getAccessibleRole() + getAccessibleStateSet() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class AccessibleAWTWindow { {static} - serialVersionUID : long # AccessibleAWTWindow() + getAccessibleRole() + getAccessibleStateSet() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class WindowDisposerRecord { ~ owner : WeakReference<Window> ~ weakThis : WeakReference<Window> ~ context : WeakReference<AppContext> ~ WindowDisposerRecord() + updateOwner() + dispose() } enum Type { NORMAL UTILITY POPUP } class AccessibleAWTContainer { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleContainerHandler : ContainerListener # AccessibleAWTContainer() + getAccessibleChildrenCount() + getAccessibleChild() + getAccessibleAt() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class WakingRunnable { ~ WakingRunnable() + run() } class DropTargetEventTargetFilter { {static} ~ FILTER : EventTargetFilter - DropTargetEventTargetFilter() + accept() } class MouseEventTargetFilter { {static} ~ FILTER : EventTargetFilter - MouseEventTargetFilter() + accept() } interface EventTargetFilter { {abstract} + accept() } abstract class AccessibleAWTComponent { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleAWTComponentHandler : ComponentListener # accessibleAWTFocusHandler : FocusListener # AccessibleAWTComponent() + addPropertyChangeListener() + removePropertyChangeListener() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleParent() + getAccessibleIndexInParent() + getAccessibleChildrenCount() + getAccessibleChild() + getLocale() + getAccessibleComponent() + getBackground() + setBackground() + getForeground() + setForeground() + getCursor() + setCursor() + getFont() + setFont() + getFontMetrics() + isEnabled() + setEnabled() + isVisible() + setVisible() + isShowing() + contains() + getLocationOnScreen() + getLocation() + setLocation() + getBounds() + setBounds() + getSize() + setSize() + getAccessibleAt() + isFocusTraversable() + requestFocus() + addFocusListener() + removeFocusListener() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class DummyRequestFocusController { - DummyRequestFocusController() + acceptRequestFocus() } class SingleBufferStrategy { - caps : BufferCapabilities + SingleBufferStrategy() + getCapabilities() + getDrawGraphics() + contentsLost() + contentsRestored() + show() } class BltSubRegionBufferStrategy { # BltSubRegionBufferStrategy() + show() + showIfNotLost() } class FlipSubRegionBufferStrategy { # FlipSubRegionBufferStrategy() + show() + showIfNotLost() } class BltBufferStrategy { # caps : BufferCapabilities # backBuffers : VolatileImage[] # validatedContents : boolean # width : int # height : int - insets : Insets # BltBufferStrategy() + dispose() # createBackBuffers() + getCapabilities() + getDrawGraphics() ~ getBackBuffer() + show() ~ showSubRegion() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() } class FlipBufferStrategy { # numBuffers : int # caps : BufferCapabilities # drawBuffer : Image # drawVBuffer : VolatileImage # validatedContents : boolean ~ width : int ~ height : int # FlipBufferStrategy() # createBuffers() - updateInternalBuffers() # getBackBuffer() # flip() ~ flipSubRegion() # destroyBuffers() + getCapabilities() + getDrawGraphics() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() + show() ~ showSubRegion() + dispose() } class ProxyCapabilities { - orig : BufferCapabilities - ProxyCapabilities() } enum VSyncType { VSYNC_DEFAULT VSYNC_ON VSYNC_OFF id } class FlipContents { {static} - I_UNDEFINED : int {static} - I_BACKGROUND : int {static} - I_PRIOR : int {static} - I_COPIED : int {static} - NAMES : String[] {static} + UNDEFINED : FlipContents {static} + BACKGROUND : FlipContents {static} + PRIOR : FlipContents {static} + COPIED : FlipContents - FlipContents() } enum BaselineResizeBehavior { CONSTANT_ASCENT CONSTANT_DESCENT CENTER_OFFSET OTHER } class AWTTreeLock { ~ AWTTreeLock() } package app { class InventoryPanel { {static} - serialVersionUID : long - background : Image - buyFrame : ImageIcon - buyFrameHov : ImageIcon - buyTitle : JButton - boughtTitle : int - ml : MouseListener - pickIcon : ImageIcon - waterIcon : ImageIcon - hoeIcon : ImageIcon - fertIcon : ImageIcon - handIcon : ImageIcon - turnipIcon : ImageIcon - carrotIcon : ImageIcon - tomatoIcon : ImageIcon - potatoIcon : ImageIcon - roseIcon : ImageIcon - tulipIcon : ImageIcon - sgIcon : ImageIcon - sunflowerIcon : ImageIcon - mangoIcon : ImageIcon - appleIcon : ImageIcon - bananaIcon : ImageIcon - orangeIcon : ImageIcon - pickIconhov : ImageIcon - waterIconhov : ImageIcon - hoeIconhov : ImageIcon - fertIconhov : ImageIcon - handIconhov : ImageIcon - turnipIconhov : ImageIcon - carrotIconhov : ImageIcon - tomatoIconhov : ImageIcon - potatoIconhov : ImageIcon - roseIconhov : ImageIcon - tulipIconhov : ImageIcon - sgIconhov : ImageIcon - sunflowerIconhov : ImageIcon - mangoIconhov : ImageIcon - appleIconhov : ImageIcon - bananaIconhov : ImageIcon - orangeIconhov : ImageIcon - usePick : JButton - useWater : JButton - useHoe : JButton - useHand : JButton - turnip : JButton - carrot : JButton - tomato : JButton - potato : JButton - rose : JButton - tulip : JButton - stargazer : JButton - sunflower : JButton - mango : JButton - apple : JButton - banana : JButton - orange : JButton - fertilizer : JButton - fertQuant : JLabel - turnipQuant : JLabel - carrotQuant : JLabel - tomatoQuant : JLabel - potatoQuant : JLabel - roseQuant : JLabel - tulipQuant : JLabel - stargazerQuant : JLabel - sunflowerQuant : JLabel - mangoQuant : JLabel - appleQuant : JLabel - bananaQuant : JLabel - orangeQuant : JLabel - mode : JLabel - itemChoice : int + paintComponent() + InventoryPanel() + actionPerformed() + getBuyTitleButton() + getML() + getBuyIndicator() + setBuyIndicator() + getViewChoice() + setModeText() + setItemChoice() + setFertQuant() + setTurnipQuant() + setCarrotQuant() + setTomatoQuant() + setPotatoQuant() + setRoseQuant() + setTulipQuant() + setStargazerQuant() + setSunflowerQuant() + setMangoQuant() + setAppleQuant() + setBananaQuant() + setOrangeQuant() + getHoe() } } class AccessibleJPanel { # AccessibleJPanel() + getAccessibleRole() } class AccessibleFocusHandler { # AccessibleFocusHandler() + focusGained() + focusLost() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class ReadObjectCallback { - roots : Vector<JComponent> - inputStream : ObjectInputStream ~ ReadObjectCallback() + validateObject() - registerComponent() } abstract class AccessibleJComponent { - propertyListenersCount : int # accessibleFocusHandler : FocusListener # AccessibleJComponent() + addPropertyChangeListener() + removePropertyChangeListener() # getBorderTitle() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleChildrenCount() + getAccessibleChild() ~ getAccessibleExtendedComponent() + getToolTipText() + getTitledBorderText() + getAccessibleKeyBinding() } class AccessibleFocusHandler { # AccessibleFocusHandler() + focusGained() + focusLost() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class KeyboardState { {static} - keyCodesKey : Object ~ KeyboardState() {static} ~ getKeyCodeArray() {static} ~ registerKeyPressed() {static} ~ registerKeyReleased() {static} ~ keyIsPressed() {static} ~ shouldProcess() } class IntVector { ~ array : int[] ~ count : int ~ capacity : int ~ IntVector() ~ size() ~ elementAt() ~ addElement() ~ setElementAt() } class ActionStandin { - actionListener : ActionListener - command : String - action : Action ~ ActionStandin() + getValue() + isEnabled() + actionPerformed() + putValue() + setEnabled() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleAWTContainer { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleContainerHandler : ContainerListener # AccessibleAWTContainer() + getAccessibleChildrenCount() + getAccessibleChild() + getAccessibleAt() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class WakingRunnable { ~ WakingRunnable() + run() } class DropTargetEventTargetFilter { {static} ~ FILTER : EventTargetFilter - DropTargetEventTargetFilter() + accept() } class MouseEventTargetFilter { {static} ~ FILTER : EventTargetFilter - MouseEventTargetFilter() + accept() } interface EventTargetFilter { {abstract} + accept() } abstract class AccessibleAWTComponent { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleAWTComponentHandler : ComponentListener # accessibleAWTFocusHandler : FocusListener # AccessibleAWTComponent() + addPropertyChangeListener() + removePropertyChangeListener() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleParent() + getAccessibleIndexInParent() + getAccessibleChildrenCount() + getAccessibleChild() + getLocale() + getAccessibleComponent() + getBackground() + setBackground() + getForeground() + setForeground() + getCursor() + setCursor() + getFont() + setFont() + getFontMetrics() + isEnabled() + setEnabled() + isVisible() + setVisible() + isShowing() + contains() + getLocationOnScreen() + getLocation() + setLocation() + getBounds() + setBounds() + getSize() + setSize() + getAccessibleAt() + isFocusTraversable() + requestFocus() + addFocusListener() + removeFocusListener() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class DummyRequestFocusController { - DummyRequestFocusController() + acceptRequestFocus() } class SingleBufferStrategy { - caps : BufferCapabilities + SingleBufferStrategy() + getCapabilities() + getDrawGraphics() + contentsLost() + contentsRestored() + show() } class BltSubRegionBufferStrategy { # BltSubRegionBufferStrategy() + show() + showIfNotLost() } class FlipSubRegionBufferStrategy { # FlipSubRegionBufferStrategy() + show() + showIfNotLost() } class BltBufferStrategy { # caps : BufferCapabilities # backBuffers : VolatileImage[] # validatedContents : boolean # width : int # height : int - insets : Insets # BltBufferStrategy() + dispose() # createBackBuffers() + getCapabilities() + getDrawGraphics() ~ getBackBuffer() + show() ~ showSubRegion() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() } class FlipBufferStrategy { # numBuffers : int # caps : BufferCapabilities # drawBuffer : Image # drawVBuffer : VolatileImage # validatedContents : boolean ~ width : int ~ height : int # FlipBufferStrategy() # createBuffers() - updateInternalBuffers() # getBackBuffer() # flip() ~ flipSubRegion() # destroyBuffers() + getCapabilities() + getDrawGraphics() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() + show() ~ showSubRegion() + dispose() } class ProxyCapabilities { - orig : BufferCapabilities - ProxyCapabilities() } enum VSyncType { VSYNC_DEFAULT VSYNC_ON VSYNC_OFF id } class FlipContents { {static} - I_UNDEFINED : int {static} - I_BACKGROUND : int {static} - I_PRIOR : int {static} - I_COPIED : int {static} - NAMES : String[] {static} + UNDEFINED : FlipContents {static} + BACKGROUND : FlipContents {static} + PRIOR : FlipContents {static} + COPIED : FlipContents - FlipContents() } enum BaselineResizeBehavior { CONSTANT_ASCENT CONSTANT_DESCENT CENTER_OFFSET OTHER } class AWTTreeLock { ~ AWTTreeLock() } package app { class LotPanel { {static} - serialVersionUID : long - grass : ImageIcon - plowed : ImageIcon - plowedWithSeed : ImageIcon - rock : ImageIcon - max : ImageIcon - deads : ImageIcon - watered : ImageIcon - wateredSeed : ImageIcon - tiles : ArrayList<JButton> - tileChoice : int + LotPanel() + actionPerformed() + getTileChoice() + setChoice() + updateTileIcon() } } class AccessibleJPanel { # AccessibleJPanel() + getAccessibleRole() } class AccessibleFocusHandler { # AccessibleFocusHandler() + focusGained() + focusLost() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class ReadObjectCallback { - roots : Vector<JComponent> - inputStream : ObjectInputStream ~ ReadObjectCallback() + validateObject() - registerComponent() } abstract class AccessibleJComponent { - propertyListenersCount : int # accessibleFocusHandler : FocusListener # AccessibleJComponent() + addPropertyChangeListener() + removePropertyChangeListener() # getBorderTitle() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleChildrenCount() + getAccessibleChild() ~ getAccessibleExtendedComponent() + getToolTipText() + getTitledBorderText() + getAccessibleKeyBinding() } class AccessibleFocusHandler { # AccessibleFocusHandler() + focusGained() + focusLost() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class KeyboardState { {static} - keyCodesKey : Object ~ KeyboardState() {static} ~ getKeyCodeArray() {static} ~ registerKeyPressed() {static} ~ registerKeyReleased() {static} ~ keyIsPressed() {static} ~ shouldProcess() } class IntVector { ~ array : int[] ~ count : int ~ capacity : int ~ IntVector() ~ size() ~ elementAt() ~ addElement() ~ setElementAt() } class ActionStandin { - actionListener : ActionListener - command : String - action : Action ~ ActionStandin() + getValue() + isEnabled() + actionPerformed() + putValue() + setEnabled() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleAWTContainer { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleContainerHandler : ContainerListener # AccessibleAWTContainer() + getAccessibleChildrenCount() + getAccessibleChild() + getAccessibleAt() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class WakingRunnable { ~ WakingRunnable() + run() } class DropTargetEventTargetFilter { {static} ~ FILTER : EventTargetFilter - DropTargetEventTargetFilter() + accept() } class MouseEventTargetFilter { {static} ~ FILTER : EventTargetFilter - MouseEventTargetFilter() + accept() } interface EventTargetFilter { {abstract} + accept() } abstract class AccessibleAWTComponent { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleAWTComponentHandler : ComponentListener # accessibleAWTFocusHandler : FocusListener # AccessibleAWTComponent() + addPropertyChangeListener() + removePropertyChangeListener() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleParent() + getAccessibleIndexInParent() + getAccessibleChildrenCount() + getAccessibleChild() + getLocale() + getAccessibleComponent() + getBackground() + setBackground() + getForeground() + setForeground() + getCursor() + setCursor() + getFont() + setFont() + getFontMetrics() + isEnabled() + setEnabled() + isVisible() + setVisible() + isShowing() + contains() + getLocationOnScreen() + getLocation() + setLocation() + getBounds() + setBounds() + getSize() + setSize() + getAccessibleAt() + isFocusTraversable() + requestFocus() + addFocusListener() + removeFocusListener() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class DummyRequestFocusController { - DummyRequestFocusController() + acceptRequestFocus() } class SingleBufferStrategy { - caps : BufferCapabilities + SingleBufferStrategy() + getCapabilities() + getDrawGraphics() + contentsLost() + contentsRestored() + show() } class BltSubRegionBufferStrategy { # BltSubRegionBufferStrategy() + show() + showIfNotLost() } class FlipSubRegionBufferStrategy { # FlipSubRegionBufferStrategy() + show() + showIfNotLost() } class BltBufferStrategy { # caps : BufferCapabilities # backBuffers : VolatileImage[] # validatedContents : boolean # width : int # height : int - insets : Insets # BltBufferStrategy() + dispose() # createBackBuffers() + getCapabilities() + getDrawGraphics() ~ getBackBuffer() + show() ~ showSubRegion() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() } class FlipBufferStrategy { # numBuffers : int # caps : BufferCapabilities # drawBuffer : Image # drawVBuffer : VolatileImage # validatedContents : boolean ~ width : int ~ height : int # FlipBufferStrategy() # createBuffers() - updateInternalBuffers() # getBackBuffer() # flip() ~ flipSubRegion() # destroyBuffers() + getCapabilities() + getDrawGraphics() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() + show() ~ showSubRegion() + dispose() } class ProxyCapabilities { - orig : BufferCapabilities - ProxyCapabilities() } enum VSyncType { VSYNC_DEFAULT VSYNC_ON VSYNC_OFF id } class FlipContents { {static} - I_UNDEFINED : int {static} - I_BACKGROUND : int {static} - I_PRIOR : int {static} - I_COPIED : int {static} - NAMES : String[] {static} + UNDEFINED : FlipContents {static} + BACKGROUND : FlipContents {static} + PRIOR : FlipContents {static} + COPIED : FlipContents - FlipContents() } enum BaselineResizeBehavior { CONSTANT_ASCENT CONSTANT_DESCENT CENTER_OFFSET OTHER } class AWTTreeLock { ~ AWTTreeLock() } package app { class Menu { {static} - serialVersionUID : long - startGame : ImageIcon - exit : ImageIcon - hovS : ImageIcon - hovE : ImageIcon - img : ImageIcon - clip : Clip - weIcon : ImageIcon - we : JLabel - logoIcon : ImageIcon - logo : JLabel - bgIcon : ImageIcon - bg : JLabel - startBtn : JButton - extBtn : JButton + Menu() + actionPerformed() + printMenu() + playMenuMusic() {static} + main() } } class AccessibleJFrame { # AccessibleJFrame() + getAccessibleName() + getAccessibleStateSet() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class AccessibleAWTFrame { {static} - serialVersionUID : long # AccessibleAWTFrame() + getAccessibleRole() + getAccessibleStateSet() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class AccessibleAWTWindow { {static} - serialVersionUID : long # AccessibleAWTWindow() + getAccessibleRole() + getAccessibleStateSet() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class WindowDisposerRecord { ~ owner : WeakReference<Window> ~ weakThis : WeakReference<Window> ~ context : WeakReference<AppContext> ~ WindowDisposerRecord() + updateOwner() + dispose() } enum Type { NORMAL UTILITY POPUP } class AccessibleAWTContainer { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleContainerHandler : ContainerListener # AccessibleAWTContainer() + getAccessibleChildrenCount() + getAccessibleChild() + getAccessibleAt() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class WakingRunnable { ~ WakingRunnable() + run() } class DropTargetEventTargetFilter { {static} ~ FILTER : EventTargetFilter - DropTargetEventTargetFilter() + accept() } class MouseEventTargetFilter { {static} ~ FILTER : EventTargetFilter - MouseEventTargetFilter() + accept() } interface EventTargetFilter { {abstract} + accept() } abstract class AccessibleAWTComponent { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleAWTComponentHandler : ComponentListener # accessibleAWTFocusHandler : FocusListener # AccessibleAWTComponent() + addPropertyChangeListener() + removePropertyChangeListener() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleParent() + getAccessibleIndexInParent() + getAccessibleChildrenCount() + getAccessibleChild() + getLocale() + getAccessibleComponent() + getBackground() + setBackground() + getForeground() + setForeground() + getCursor() + setCursor() + getFont() + setFont() + getFontMetrics() + isEnabled() + setEnabled() + isVisible() + setVisible() + isShowing() + contains() + getLocationOnScreen() + getLocation() + setLocation() + getBounds() + setBounds() + getSize() + setSize() + getAccessibleAt() + isFocusTraversable() + requestFocus() + addFocusListener() + removeFocusListener() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class DummyRequestFocusController { - DummyRequestFocusController() + acceptRequestFocus() } class SingleBufferStrategy { - caps : BufferCapabilities + SingleBufferStrategy() + getCapabilities() + getDrawGraphics() + contentsLost() + contentsRestored() + show() } class BltSubRegionBufferStrategy { # BltSubRegionBufferStrategy() + show() + showIfNotLost() } class FlipSubRegionBufferStrategy { # FlipSubRegionBufferStrategy() + show() + showIfNotLost() } class BltBufferStrategy { # caps : BufferCapabilities # backBuffers : VolatileImage[] # validatedContents : boolean # width : int # height : int - insets : Insets # BltBufferStrategy() + dispose() # createBackBuffers() + getCapabilities() + getDrawGraphics() ~ getBackBuffer() + show() ~ showSubRegion() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() } class FlipBufferStrategy { # numBuffers : int # caps : BufferCapabilities # drawBuffer : Image # drawVBuffer : VolatileImage # validatedContents : boolean ~ width : int ~ height : int # FlipBufferStrategy() # createBuffers() - updateInternalBuffers() # getBackBuffer() # flip() ~ flipSubRegion() # destroyBuffers() + getCapabilities() + getDrawGraphics() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() + show() ~ showSubRegion() + dispose() } class ProxyCapabilities { - orig : BufferCapabilities - ProxyCapabilities() } enum VSyncType { VSYNC_DEFAULT VSYNC_ON VSYNC_OFF id } class FlipContents { {static} - I_UNDEFINED : int {static} - I_BACKGROUND : int {static} - I_PRIOR : int {static} - I_COPIED : int {static} - NAMES : String[] {static} + UNDEFINED : FlipContents {static} + BACKGROUND : FlipContents {static} + PRIOR : FlipContents {static} + COPIED : FlipContents - FlipContents() } enum BaselineResizeBehavior { CONSTANT_ASCENT CONSTANT_DESCENT CENTER_OFFSET OTHER } class AWTTreeLock { ~ AWTTreeLock() } package app { class PlayerPanel { {static} - serialVersionUID : long - background : Image - icon : ImageIcon - divideIcon : ImageIcon - time : JLabel - title : JLabel - coins : JLabel - level : JLabel - xp : JLabel - item : JLabel - description : JLabel - tileStatus : JLabel - promptText : JLabel - coinIcon : JLabel - divide : JLabel - prompt : int + PlayerPanel() + getPrompt() + setPrompt() + setPromptText() + setTileStatus() + setDescription() + setXP() + setTime() + setTitle() + setCoins() + setLevel() + setCurrentinHand() + paintComponent() } } class AccessibleJPanel { # AccessibleJPanel() + getAccessibleRole() } class AccessibleFocusHandler { # AccessibleFocusHandler() + focusGained() + focusLost() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class ReadObjectCallback { - roots : Vector<JComponent> - inputStream : ObjectInputStream ~ ReadObjectCallback() + validateObject() - registerComponent() } abstract class AccessibleJComponent { - propertyListenersCount : int # accessibleFocusHandler : FocusListener # AccessibleJComponent() + addPropertyChangeListener() + removePropertyChangeListener() # getBorderTitle() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleChildrenCount() + getAccessibleChild() ~ getAccessibleExtendedComponent() + getToolTipText() + getTitledBorderText() + getAccessibleKeyBinding() } class AccessibleFocusHandler { # AccessibleFocusHandler() + focusGained() + focusLost() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class KeyboardState { {static} - keyCodesKey : Object ~ KeyboardState() {static} ~ getKeyCodeArray() {static} ~ registerKeyPressed() {static} ~ registerKeyReleased() {static} ~ keyIsPressed() {static} ~ shouldProcess() } class IntVector { ~ array : int[] ~ count : int ~ capacity : int ~ IntVector() ~ size() ~ elementAt() ~ addElement() ~ setElementAt() } class ActionStandin { - actionListener : ActionListener - command : String - action : Action ~ ActionStandin() + getValue() + isEnabled() + actionPerformed() + putValue() + setEnabled() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleAWTContainer { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleContainerHandler : ContainerListener # AccessibleAWTContainer() + getAccessibleChildrenCount() + getAccessibleChild() + getAccessibleAt() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class WakingRunnable { ~ WakingRunnable() + run() } class DropTargetEventTargetFilter { {static} ~ FILTER : EventTargetFilter - DropTargetEventTargetFilter() + accept() } class MouseEventTargetFilter { {static} ~ FILTER : EventTargetFilter - MouseEventTargetFilter() + accept() } interface EventTargetFilter { {abstract} + accept() } abstract class AccessibleAWTComponent { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleAWTComponentHandler : ComponentListener # accessibleAWTFocusHandler : FocusListener # AccessibleAWTComponent() + addPropertyChangeListener() + removePropertyChangeListener() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleParent() + getAccessibleIndexInParent() + getAccessibleChildrenCount() + getAccessibleChild() + getLocale() + getAccessibleComponent() + getBackground() + setBackground() + getForeground() + setForeground() + getCursor() + setCursor() + getFont() + setFont() + getFontMetrics() + isEnabled() + setEnabled() + isVisible() + setVisible() + isShowing() + contains() + getLocationOnScreen() + getLocation() + setLocation() + getBounds() + setBounds() + getSize() + setSize() + getAccessibleAt() + isFocusTraversable() + requestFocus() + addFocusListener() + removeFocusListener() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class DummyRequestFocusController { - DummyRequestFocusController() + acceptRequestFocus() } class SingleBufferStrategy { - caps : BufferCapabilities + SingleBufferStrategy() + getCapabilities() + getDrawGraphics() + contentsLost() + contentsRestored() + show() } class BltSubRegionBufferStrategy { # BltSubRegionBufferStrategy() + show() + showIfNotLost() } class FlipSubRegionBufferStrategy { # FlipSubRegionBufferStrategy() + show() + showIfNotLost() } class BltBufferStrategy { # caps : BufferCapabilities # backBuffers : VolatileImage[] # validatedContents : boolean # width : int # height : int - insets : Insets # BltBufferStrategy() + dispose() # createBackBuffers() + getCapabilities() + getDrawGraphics() ~ getBackBuffer() + show() ~ showSubRegion() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() } class FlipBufferStrategy { # numBuffers : int # caps : BufferCapabilities # drawBuffer : Image # drawVBuffer : VolatileImage # validatedContents : boolean ~ width : int ~ height : int # FlipBufferStrategy() # createBuffers() - updateInternalBuffers() # getBackBuffer() # flip() ~ flipSubRegion() # destroyBuffers() + getCapabilities() + getDrawGraphics() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() + show() ~ showSubRegion() + dispose() } class ProxyCapabilities { - orig : BufferCapabilities - ProxyCapabilities() } enum VSyncType { VSYNC_DEFAULT VSYNC_ON VSYNC_OFF id } class FlipContents { {static} - I_UNDEFINED : int {static} - I_BACKGROUND : int {static} - I_PRIOR : int {static} - I_COPIED : int {static} - NAMES : String[] {static} + UNDEFINED : FlipContents {static} + BACKGROUND : FlipContents {static} + PRIOR : FlipContents {static} + COPIED : FlipContents - FlipContents() } enum BaselineResizeBehavior { CONSTANT_ASCENT CONSTANT_DESCENT CENTER_OFFSET OTHER } class AWTTreeLock { ~ AWTTreeLock() } package app { class ShopPanel { {static} - serialVersionUID : long - background : Image - turnipIcon : ImageIcon - carrotIcon : ImageIcon - tomatoIcon : ImageIcon - potatoIcon : ImageIcon - roseIcon : ImageIcon - tulipIcon : ImageIcon - sgIcon : ImageIcon - sunflowerIcon : ImageIcon - mangoIcon : ImageIcon - appleIcon : ImageIcon - bananaIcon : ImageIcon - orangeIcon : ImageIcon - fertilizerIcon : ImageIcon - turnipIconhov : ImageIcon - carrotIconhov : ImageIcon - tomatoIconhov : ImageIcon - potatoIconhov : ImageIcon - roseIconhov : ImageIcon - tulipIconhov : ImageIcon - sgIconhov : ImageIcon - sunflowerIconhov : ImageIcon - mangoIconhov : ImageIcon - appleIconhov : ImageIcon - bananaIconhov : ImageIcon - orangeIconhov : ImageIcon - fertilizerIconhov : ImageIcon - turnip : JButton - carrot : JButton - tomato : JButton - potato : JButton - rose : JButton - tulip : JButton - stargazer : JButton - sunflower : JButton - mango : JButton - apple : JButton - banana : JButton - orange : JButton - fertilizer : JButton - buyChoice : int + ShopPanel() + actionPerformed() + paintComponent() + setBuyChoice() + getBuyChoice() + addMouseListeners() } } class AccessibleJPanel { # AccessibleJPanel() + getAccessibleRole() } class AccessibleFocusHandler { # AccessibleFocusHandler() + focusGained() + focusLost() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class ReadObjectCallback { - roots : Vector<JComponent> - inputStream : ObjectInputStream ~ ReadObjectCallback() + validateObject() - registerComponent() } abstract class AccessibleJComponent { - propertyListenersCount : int # accessibleFocusHandler : FocusListener # AccessibleJComponent() + addPropertyChangeListener() + removePropertyChangeListener() # getBorderTitle() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleChildrenCount() + getAccessibleChild() ~ getAccessibleExtendedComponent() + getToolTipText() + getTitledBorderText() + getAccessibleKeyBinding() } class AccessibleFocusHandler { # AccessibleFocusHandler() + focusGained() + focusLost() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class KeyboardState { {static} - keyCodesKey : Object ~ KeyboardState() {static} ~ getKeyCodeArray() {static} ~ registerKeyPressed() {static} ~ registerKeyReleased() {static} ~ keyIsPressed() {static} ~ shouldProcess() } class IntVector { ~ array : int[] ~ count : int ~ capacity : int ~ IntVector() ~ size() ~ elementAt() ~ addElement() ~ setElementAt() } class ActionStandin { - actionListener : ActionListener - command : String - action : Action ~ ActionStandin() + getValue() + isEnabled() + actionPerformed() + putValue() + setEnabled() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleAWTContainer { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleContainerHandler : ContainerListener # AccessibleAWTContainer() + getAccessibleChildrenCount() + getAccessibleChild() + getAccessibleAt() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class WakingRunnable { ~ WakingRunnable() + run() } class DropTargetEventTargetFilter { {static} ~ FILTER : EventTargetFilter - DropTargetEventTargetFilter() + accept() } class MouseEventTargetFilter { {static} ~ FILTER : EventTargetFilter - MouseEventTargetFilter() + accept() } interface EventTargetFilter { {abstract} + accept() } abstract class AccessibleAWTComponent { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleAWTComponentHandler : ComponentListener # accessibleAWTFocusHandler : FocusListener # AccessibleAWTComponent() + addPropertyChangeListener() + removePropertyChangeListener() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleParent() + getAccessibleIndexInParent() + getAccessibleChildrenCount() + getAccessibleChild() + getLocale() + getAccessibleComponent() + getBackground() + setBackground() + getForeground() + setForeground() + getCursor() + setCursor() + getFont() + setFont() + getFontMetrics() + isEnabled() + setEnabled() + isVisible() + setVisible() + isShowing() + contains() + getLocationOnScreen() + getLocation() + setLocation() + getBounds() + setBounds() + getSize() + setSize() + getAccessibleAt() + isFocusTraversable() + requestFocus() + addFocusListener() + removeFocusListener() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class DummyRequestFocusController { - DummyRequestFocusController() + acceptRequestFocus() } class SingleBufferStrategy { - caps : BufferCapabilities + SingleBufferStrategy() + getCapabilities() + getDrawGraphics() + contentsLost() + contentsRestored() + show() } class BltSubRegionBufferStrategy { # BltSubRegionBufferStrategy() + show() + showIfNotLost() } class FlipSubRegionBufferStrategy { # FlipSubRegionBufferStrategy() + show() + showIfNotLost() } class BltBufferStrategy { # caps : BufferCapabilities # backBuffers : VolatileImage[] # validatedContents : boolean # width : int # height : int - insets : Insets # BltBufferStrategy() + dispose() # createBackBuffers() + getCapabilities() + getDrawGraphics() ~ getBackBuffer() + show() ~ showSubRegion() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() } class FlipBufferStrategy { # numBuffers : int # caps : BufferCapabilities # drawBuffer : Image # drawVBuffer : VolatileImage # validatedContents : boolean ~ width : int ~ height : int # FlipBufferStrategy() # createBuffers() - updateInternalBuffers() # getBackBuffer() # flip() ~ flipSubRegion() # destroyBuffers() + getCapabilities() + getDrawGraphics() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() + show() ~ showSubRegion() + dispose() } class ProxyCapabilities { - orig : BufferCapabilities - ProxyCapabilities() } enum VSyncType { VSYNC_DEFAULT VSYNC_ON VSYNC_OFF id } class FlipContents { {static} - I_UNDEFINED : int {static} - I_BACKGROUND : int {static} - I_PRIOR : int {static} - I_COPIED : int {static} - NAMES : String[] {static} + UNDEFINED : FlipContents {static} + BACKGROUND : FlipContents {static} + PRIOR : FlipContents {static} + COPIED : FlipContents - FlipContents() } enum BaselineResizeBehavior { CONSTANT_ASCENT CONSTANT_DESCENT CENTER_OFFSET OTHER } class AWTTreeLock { ~ AWTTreeLock() } GameController o-- GameWindow : window GameController o-- Game : model GameWindow -up-|> JFrame GameWindow o-- PlayerPanel : player GameWindow o-- LotPanel : lot GameWindow o-- InventoryPanel : inventory GameWindow o-- ShopPanel : shop GameWindow +-down- AccessibleJFrame GameWindow +-down- AccessibleAWTFrame GameWindow +-down- AccessibleAWTWindow GameWindow +-down- WindowDisposerRecord GameWindow +-down- Type GameWindow +-down- AccessibleAWTContainer GameWindow +-down- WakingRunnable GameWindow +-down- DropTargetEventTargetFilter GameWindow +-down- MouseEventTargetFilter GameWindow +-down- EventTargetFilter GameWindow +-down- AccessibleAWTComponent GameWindow +-down- DummyRequestFocusController GameWindow +-down- SingleBufferStrategy GameWindow +-down- BltSubRegionBufferStrategy GameWindow +-down- FlipSubRegionBufferStrategy GameWindow +-down- BltBufferStrategy GameWindow +-down- FlipBufferStrategy GameWindow +-down- ProxyCapabilities GameWindow +-down- BaselineResizeBehavior GameWindow +-down- AWTTreeLock AccessibleJFrame -up-|> AccessibleAWTFrame AccessibleJFrame +-down- AccessibleContainerHandler AccessibleJFrame +-down- AccessibleAWTFocusHandler AccessibleJFrame +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener AccessibleAWTFrame -up-|> AccessibleAWTWindow AccessibleAWTFrame +-down- AccessibleContainerHandler AccessibleAWTFrame +-down- AccessibleAWTFocusHandler AccessibleAWTFrame +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener AccessibleAWTWindow -up-|> AccessibleAWTContainer AccessibleAWTWindow +-down- AccessibleContainerHandler AccessibleAWTWindow +-down- AccessibleAWTFocusHandler AccessibleAWTWindow +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WindowDisposerRecord -up-|> DisposerRecord AccessibleAWTContainer -up-|> AccessibleAWTComponent AccessibleAWTContainer +-down- AccessibleContainerHandler AccessibleAWTContainer +-down- AccessibleAWTFocusHandler AccessibleAWTContainer +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WakingRunnable -up-|> Runnable DropTargetEventTargetFilter -up-|> EventTargetFilter MouseEventTargetFilter -up-|> EventTargetFilter AccessibleAWTComponent -up-|> Serializable AccessibleAWTComponent -up-|> AccessibleComponent AccessibleAWTComponent -up-|> AccessibleContext AccessibleAWTComponent +-down- AccessibleAWTFocusHandler AccessibleAWTComponent +-down- AccessibleAWTComponentHandler AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener DummyRequestFocusController -up-|> RequestFocusController SingleBufferStrategy -up-|> BufferStrategy BltSubRegionBufferStrategy -up-|> SubRegionShowable BltSubRegionBufferStrategy -up-|> BltBufferStrategy FlipSubRegionBufferStrategy -up-|> SubRegionShowable FlipSubRegionBufferStrategy -up-|> FlipBufferStrategy BltBufferStrategy -up-|> BufferStrategy FlipBufferStrategy -up-|> BufferStrategy ProxyCapabilities -up-|> ExtendedBufferCapabilities ProxyCapabilities +-down- VSyncType ProxyCapabilities +-down- FlipContents FlipContents -up-|> AttributeValue InventoryPanel -up-|> ActionListener InventoryPanel -up-|> JPanel InventoryPanel +-down- AccessibleJPanel InventoryPanel +-down- ReadObjectCallback InventoryPanel +-down- AccessibleJComponent InventoryPanel +-down- KeyboardState InventoryPanel +-down- IntVector InventoryPanel +-down- ActionStandin InventoryPanel +-down- AccessibleAWTContainer InventoryPanel +-down- WakingRunnable InventoryPanel +-down- DropTargetEventTargetFilter InventoryPanel +-down- MouseEventTargetFilter InventoryPanel +-down- EventTargetFilter InventoryPanel +-down- AccessibleAWTComponent InventoryPanel +-down- DummyRequestFocusController InventoryPanel +-down- SingleBufferStrategy InventoryPanel +-down- BltSubRegionBufferStrategy InventoryPanel +-down- FlipSubRegionBufferStrategy InventoryPanel +-down- BltBufferStrategy InventoryPanel +-down- FlipBufferStrategy InventoryPanel +-down- ProxyCapabilities InventoryPanel +-down- BaselineResizeBehavior InventoryPanel +-down- AWTTreeLock AccessibleJPanel -up-|> AccessibleJComponent AccessibleJPanel +-down- AccessibleFocusHandler AccessibleJPanel +-down- AccessibleContainerHandler AccessibleJPanel +-down- AccessibleContainerHandler AccessibleJPanel +-down- AccessibleAWTFocusHandler AccessibleJPanel +-down- AccessibleAWTComponentHandler AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener ReadObjectCallback -up-|> ObjectInputValidation AccessibleJComponent -up-|> AccessibleExtendedComponent AccessibleJComponent -up-|> AccessibleAWTContainer AccessibleJComponent +-down- AccessibleFocusHandler AccessibleJComponent +-down- AccessibleContainerHandler AccessibleJComponent +-down- AccessibleContainerHandler AccessibleJComponent +-down- AccessibleAWTFocusHandler AccessibleJComponent +-down- AccessibleAWTComponentHandler AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener KeyboardState -up-|> Serializable ActionStandin -up-|> Action AccessibleAWTContainer -up-|> AccessibleAWTComponent AccessibleAWTContainer +-down- AccessibleContainerHandler AccessibleAWTContainer +-down- AccessibleAWTFocusHandler AccessibleAWTContainer +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WakingRunnable -up-|> Runnable DropTargetEventTargetFilter -up-|> EventTargetFilter MouseEventTargetFilter -up-|> EventTargetFilter AccessibleAWTComponent -up-|> Serializable AccessibleAWTComponent -up-|> AccessibleComponent AccessibleAWTComponent -up-|> AccessibleContext AccessibleAWTComponent +-down- AccessibleAWTFocusHandler AccessibleAWTComponent +-down- AccessibleAWTComponentHandler AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener DummyRequestFocusController -up-|> RequestFocusController SingleBufferStrategy -up-|> BufferStrategy BltSubRegionBufferStrategy -up-|> SubRegionShowable BltSubRegionBufferStrategy -up-|> BltBufferStrategy FlipSubRegionBufferStrategy -up-|> SubRegionShowable FlipSubRegionBufferStrategy -up-|> FlipBufferStrategy BltBufferStrategy -up-|> BufferStrategy FlipBufferStrategy -up-|> BufferStrategy ProxyCapabilities -up-|> ExtendedBufferCapabilities ProxyCapabilities +-down- VSyncType ProxyCapabilities +-down- FlipContents FlipContents -up-|> AttributeValue LotPanel -up-|> ActionListener LotPanel -up-|> JPanel LotPanel +-down- AccessibleJPanel LotPanel +-down- ReadObjectCallback LotPanel +-down- AccessibleJComponent LotPanel +-down- KeyboardState LotPanel +-down- IntVector LotPanel +-down- ActionStandin LotPanel +-down- AccessibleAWTContainer LotPanel +-down- WakingRunnable LotPanel +-down- DropTargetEventTargetFilter LotPanel +-down- MouseEventTargetFilter LotPanel +-down- EventTargetFilter LotPanel +-down- AccessibleAWTComponent LotPanel +-down- DummyRequestFocusController LotPanel +-down- SingleBufferStrategy LotPanel +-down- BltSubRegionBufferStrategy LotPanel +-down- FlipSubRegionBufferStrategy LotPanel +-down- BltBufferStrategy LotPanel +-down- FlipBufferStrategy LotPanel +-down- ProxyCapabilities LotPanel +-down- BaselineResizeBehavior LotPanel +-down- AWTTreeLock AccessibleJPanel -up-|> AccessibleJComponent AccessibleJPanel +-down- AccessibleFocusHandler AccessibleJPanel +-down- AccessibleContainerHandler AccessibleJPanel +-down- AccessibleContainerHandler AccessibleJPanel +-down- AccessibleAWTFocusHandler AccessibleJPanel +-down- AccessibleAWTComponentHandler AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener ReadObjectCallback -up-|> ObjectInputValidation AccessibleJComponent -up-|> AccessibleExtendedComponent AccessibleJComponent -up-|> AccessibleAWTContainer AccessibleJComponent +-down- AccessibleFocusHandler AccessibleJComponent +-down- AccessibleContainerHandler AccessibleJComponent +-down- AccessibleContainerHandler AccessibleJComponent +-down- AccessibleAWTFocusHandler AccessibleJComponent +-down- AccessibleAWTComponentHandler AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener KeyboardState -up-|> Serializable ActionStandin -up-|> Action AccessibleAWTContainer -up-|> AccessibleAWTComponent AccessibleAWTContainer +-down- AccessibleContainerHandler AccessibleAWTContainer +-down- AccessibleAWTFocusHandler AccessibleAWTContainer +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WakingRunnable -up-|> Runnable DropTargetEventTargetFilter -up-|> EventTargetFilter MouseEventTargetFilter -up-|> EventTargetFilter AccessibleAWTComponent -up-|> Serializable AccessibleAWTComponent -up-|> AccessibleComponent AccessibleAWTComponent -up-|> AccessibleContext AccessibleAWTComponent +-down- AccessibleAWTFocusHandler AccessibleAWTComponent +-down- AccessibleAWTComponentHandler AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener DummyRequestFocusController -up-|> RequestFocusController SingleBufferStrategy -up-|> BufferStrategy BltSubRegionBufferStrategy -up-|> SubRegionShowable BltSubRegionBufferStrategy -up-|> BltBufferStrategy FlipSubRegionBufferStrategy -up-|> SubRegionShowable FlipSubRegionBufferStrategy -up-|> FlipBufferStrategy BltBufferStrategy -up-|> BufferStrategy FlipBufferStrategy -up-|> BufferStrategy ProxyCapabilities -up-|> ExtendedBufferCapabilities ProxyCapabilities +-down- VSyncType ProxyCapabilities +-down- FlipContents FlipContents -up-|> AttributeValue Menu -up-|> ActionListener Menu -up-|> JFrame Menu +-down- AccessibleJFrame Menu +-down- AccessibleAWTFrame Menu +-down- AccessibleAWTWindow Menu +-down- WindowDisposerRecord Menu +-down- Type Menu +-down- AccessibleAWTContainer Menu +-down- WakingRunnable Menu +-down- DropTargetEventTargetFilter Menu +-down- MouseEventTargetFilter Menu +-down- EventTargetFilter Menu +-down- AccessibleAWTComponent Menu +-down- DummyRequestFocusController Menu +-down- SingleBufferStrategy Menu +-down- BltSubRegionBufferStrategy Menu +-down- FlipSubRegionBufferStrategy Menu +-down- BltBufferStrategy Menu +-down- FlipBufferStrategy Menu +-down- ProxyCapabilities Menu +-down- BaselineResizeBehavior Menu +-down- AWTTreeLock AccessibleJFrame -up-|> AccessibleAWTFrame AccessibleJFrame +-down- AccessibleContainerHandler AccessibleJFrame +-down- AccessibleAWTFocusHandler AccessibleJFrame +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener AccessibleAWTFrame -up-|> AccessibleAWTWindow AccessibleAWTFrame +-down- AccessibleContainerHandler AccessibleAWTFrame +-down- AccessibleAWTFocusHandler AccessibleAWTFrame +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener AccessibleAWTWindow -up-|> AccessibleAWTContainer AccessibleAWTWindow +-down- AccessibleContainerHandler AccessibleAWTWindow +-down- AccessibleAWTFocusHandler AccessibleAWTWindow +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WindowDisposerRecord -up-|> DisposerRecord AccessibleAWTContainer -up-|> AccessibleAWTComponent AccessibleAWTContainer +-down- AccessibleContainerHandler AccessibleAWTContainer +-down- AccessibleAWTFocusHandler AccessibleAWTContainer +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WakingRunnable -up-|> Runnable DropTargetEventTargetFilter -up-|> EventTargetFilter MouseEventTargetFilter -up-|> EventTargetFilter AccessibleAWTComponent -up-|> Serializable AccessibleAWTComponent -up-|> AccessibleComponent AccessibleAWTComponent -up-|> AccessibleContext AccessibleAWTComponent +-down- AccessibleAWTFocusHandler AccessibleAWTComponent +-down- AccessibleAWTComponentHandler AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener DummyRequestFocusController -up-|> RequestFocusController SingleBufferStrategy -up-|> BufferStrategy BltSubRegionBufferStrategy -up-|> SubRegionShowable BltSubRegionBufferStrategy -up-|> BltBufferStrategy FlipSubRegionBufferStrategy -up-|> SubRegionShowable FlipSubRegionBufferStrategy -up-|> FlipBufferStrategy BltBufferStrategy -up-|> BufferStrategy FlipBufferStrategy -up-|> BufferStrategy ProxyCapabilities -up-|> ExtendedBufferCapabilities ProxyCapabilities +-down- VSyncType ProxyCapabilities +-down- FlipContents FlipContents -up-|> AttributeValue PlayerPanel -up-|> JPanel PlayerPanel +-down- AccessibleJPanel PlayerPanel +-down- ReadObjectCallback PlayerPanel +-down- AccessibleJComponent PlayerPanel +-down- KeyboardState PlayerPanel +-down- IntVector PlayerPanel +-down- ActionStandin PlayerPanel +-down- AccessibleAWTContainer PlayerPanel +-down- WakingRunnable PlayerPanel +-down- DropTargetEventTargetFilter PlayerPanel +-down- MouseEventTargetFilter PlayerPanel +-down- EventTargetFilter PlayerPanel +-down- AccessibleAWTComponent PlayerPanel +-down- DummyRequestFocusController PlayerPanel +-down- SingleBufferStrategy PlayerPanel +-down- BltSubRegionBufferStrategy PlayerPanel +-down- FlipSubRegionBufferStrategy PlayerPanel +-down- BltBufferStrategy PlayerPanel +-down- FlipBufferStrategy PlayerPanel +-down- ProxyCapabilities PlayerPanel +-down- BaselineResizeBehavior PlayerPanel +-down- AWTTreeLock AccessibleJPanel -up-|> AccessibleJComponent AccessibleJPanel +-down- AccessibleFocusHandler AccessibleJPanel +-down- AccessibleContainerHandler AccessibleJPanel +-down- AccessibleContainerHandler AccessibleJPanel +-down- AccessibleAWTFocusHandler AccessibleJPanel +-down- AccessibleAWTComponentHandler AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener ReadObjectCallback -up-|> ObjectInputValidation AccessibleJComponent -up-|> AccessibleExtendedComponent AccessibleJComponent -up-|> AccessibleAWTContainer AccessibleJComponent +-down- AccessibleFocusHandler AccessibleJComponent +-down- AccessibleContainerHandler AccessibleJComponent +-down- AccessibleContainerHandler AccessibleJComponent +-down- AccessibleAWTFocusHandler AccessibleJComponent +-down- AccessibleAWTComponentHandler AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener KeyboardState -up-|> Serializable ActionStandin -up-|> Action AccessibleAWTContainer -up-|> AccessibleAWTComponent AccessibleAWTContainer +-down- AccessibleContainerHandler AccessibleAWTContainer +-down- AccessibleAWTFocusHandler AccessibleAWTContainer +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WakingRunnable -up-|> Runnable DropTargetEventTargetFilter -up-|> EventTargetFilter MouseEventTargetFilter -up-|> EventTargetFilter AccessibleAWTComponent -up-|> Serializable AccessibleAWTComponent -up-|> AccessibleComponent AccessibleAWTComponent -up-|> AccessibleContext AccessibleAWTComponent +-down- AccessibleAWTFocusHandler AccessibleAWTComponent +-down- AccessibleAWTComponentHandler AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener DummyRequestFocusController -up-|> RequestFocusController SingleBufferStrategy -up-|> BufferStrategy BltSubRegionBufferStrategy -up-|> SubRegionShowable BltSubRegionBufferStrategy -up-|> BltBufferStrategy FlipSubRegionBufferStrategy -up-|> SubRegionShowable FlipSubRegionBufferStrategy -up-|> FlipBufferStrategy BltBufferStrategy -up-|> BufferStrategy FlipBufferStrategy -up-|> BufferStrategy ProxyCapabilities -up-|> ExtendedBufferCapabilities ProxyCapabilities +-down- VSyncType ProxyCapabilities +-down- FlipContents FlipContents -up-|> AttributeValue ShopPanel -up-|> ActionListener ShopPanel -up-|> JPanel ShopPanel +-down- AccessibleJPanel ShopPanel +-down- ReadObjectCallback ShopPanel +-down- AccessibleJComponent ShopPanel +-down- KeyboardState ShopPanel +-down- IntVector ShopPanel +-down- ActionStandin ShopPanel +-down- AccessibleAWTContainer ShopPanel +-down- WakingRunnable ShopPanel +-down- DropTargetEventTargetFilter ShopPanel +-down- MouseEventTargetFilter ShopPanel +-down- EventTargetFilter ShopPanel +-down- AccessibleAWTComponent ShopPanel +-down- DummyRequestFocusController ShopPanel +-down- SingleBufferStrategy ShopPanel +-down- BltSubRegionBufferStrategy ShopPanel +-down- FlipSubRegionBufferStrategy ShopPanel +-down- BltBufferStrategy ShopPanel +-down- FlipBufferStrategy ShopPanel +-down- ProxyCapabilities ShopPanel +-down- BaselineResizeBehavior ShopPanel +-down- AWTTreeLock AccessibleJPanel -up-|> AccessibleJComponent AccessibleJPanel +-down- AccessibleFocusHandler AccessibleJPanel +-down- AccessibleContainerHandler AccessibleJPanel +-down- AccessibleContainerHandler AccessibleJPanel +-down- AccessibleAWTFocusHandler AccessibleJPanel +-down- AccessibleAWTComponentHandler AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener ReadObjectCallback -up-|> ObjectInputValidation AccessibleJComponent -up-|> AccessibleExtendedComponent AccessibleJComponent -up-|> AccessibleAWTContainer AccessibleJComponent +-down- AccessibleFocusHandler AccessibleJComponent +-down- AccessibleContainerHandler AccessibleJComponent +-down- AccessibleContainerHandler AccessibleJComponent +-down- AccessibleAWTFocusHandler AccessibleJComponent +-down- AccessibleAWTComponentHandler AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener KeyboardState -up-|> Serializable ActionStandin -up-|> Action AccessibleAWTContainer -up-|> AccessibleAWTComponent AccessibleAWTContainer +-down- AccessibleContainerHandler AccessibleAWTContainer +-down- AccessibleAWTFocusHandler AccessibleAWTContainer +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WakingRunnable -up-|> Runnable DropTargetEventTargetFilter -up-|> EventTargetFilter MouseEventTargetFilter -up-|> EventTargetFilter AccessibleAWTComponent -up-|> Serializable AccessibleAWTComponent -up-|> AccessibleComponent AccessibleAWTComponent -up-|> AccessibleContext AccessibleAWTComponent +-down- AccessibleAWTFocusHandler AccessibleAWTComponent +-down- AccessibleAWTComponentHandler AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener DummyRequestFocusController -up-|> RequestFocusController SingleBufferStrategy -up-|> BufferStrategy BltSubRegionBufferStrategy -up-|> SubRegionShowable BltSubRegionBufferStrategy -up-|> BltBufferStrategy FlipSubRegionBufferStrategy -up-|> SubRegionShowable FlipSubRegionBufferStrategy -up-|> FlipBufferStrategy BltBufferStrategy -up-|> BufferStrategy FlipBufferStrategy -up-|> BufferStrategy ProxyCapabilities -up-|> ExtendedBufferCapabilities ProxyCapabilities +-down- VSyncType ProxyCapabilities +-down- FlipContents FlipContents -up-|> AttributeValue right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml skinparam defaultTextAlignment left caption Behavior of thing Checker [*] --> behaviour state behaviour{ state Active{ Active --> Active : num:prime_service?testForPrime\naction do \nprime_service!result(checkNumber(testForPrime.number))\nprint ("Active")\nend\n } [*] --> Active } @enduml
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@startuml title Uninstall Package box "main process (io.virtual)" #LightBlue participant HomePresenterImpl participant AppRepository participant VirtualCore as VC end box box "server process (io.virtual:x)" #LightGreen participant VAppManagerService as VAppMS participant PackageCacheManager participant PackageSetting participant PackagePersistenceLayer participant VEnvironment participant BroadcastSystem participant VActivityManagerService end box -> VC : uninstallPackage VC ---> VAppMS : uninstallPackage VAppMS -> VAppMS : uninstallPackageFully [->HomePresenterImpl : deleteApp HomePresenterImpl -> VC : getInstalledAppInfo VC -> HomePresenterImpl : info:InstalledAppInfo alt userid 2 3 N HomePresenterImpl -> HomePresenterImpl : note right : userid = MultiplePackageAppData.userId else userid 0 HomePresenterImpl -> HomePresenterImpl : note right : user 0 end HomePresenterImpl -> AppRepository : removeVirtualApp AppRepository -> VC : uninstallPackageAsUser VC ---> VAppMS : uninstallPackageAsUser VAppMS -> PackageCacheManager : getSetting VAppMS -> VAppMS : getPackageInstalledUsers alt userids.length == 1 VAppMS -> VAppMS : uninstallPackageFully activate VAppMS VAppMS -> BroadcastSystem : stopApp VAppMS -> VActivityManagerService: killAppByPkg VAppMS -> VEnvironment : getPackageResourcePath VEnvironment -> VAppMS : apkpath=/data/user/0/io.virtualapp/virtual/data/app/com.xxx/base.apk note right of VAppMS : delete apkpath VAppMS -> VEnvironment : getDataAppPackageDirectory VEnvironment -> VAppMS : appDir=/data/user/0/io.virtualapp/virtual/data/app/com.xxx note right of VAppMS : delete appDir VAppMS -> VEnvironment : getOdexFile VEnvironment -> VAppMS : dexpath=/data/user/0/io.virtualapp/virtual/opt/data@app@<com.xxx>-1@base.apk@classes.dex note right of VAppMS : delete dexpath VAppMS -> VEnvironment : getDataUserPackageDirectory VEnvironment -> VAppMS : userPkgPath=/data/user/0/io.virtualapp/virtual/data/user/x/com.xxx note right of VAppMS : delete userPkgPath VAppMS -> PackageCacheManager : remove VAppMS -> VAppMS : notifyAppUninstalled activate VAppMS deactivate VAppMS deactivate VAppMS else userids.length >= 2 VAppMS -> VActivityManagerService: killAppByPkg VAppMS -> PackageSetting : setInstalled VAppMS -> VAppMS : notifyAppUninstalled VAppMS -> PackagePersistenceLayer : save VAppMS -> VEnvironment : getDataUserPackageDirectory VEnvironment -> VAppMS : userPkgPath=/data/user/0/io.virtualapp/virtual/data/user/x/com.xxx note right of VAppMS : delete userPkgPath end @enduml
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@startuml interface Advised Advised <|.. AdvisedSupport AdvisedSupport <|.. ProxyCreatorSupport ProxyCreatorSupport <|.. ProxyFactoryBean ProxyCreatorSupport <|.. ProxyFactory ProxyCreatorSupport <|.. AspectJProxyFactory @enduml
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@startuml package "Process A" { component "Actor A" as actorA component "Actor B" as actorB component "Actor C" as actorC } package "Process B" { component "Actor D" as actorD component "Actor E" as actorE } interface "consul" as consul note right Manage cluster membership and dispatch tasks to available cluster note end note cloud "Cluster" { package "Process C" { component "Grain A" as grainA } package "Process D" { component "Grain A" as grainAsub #ccc } } actorA <-> actorB : Local actorC <-up-> actorB : Local actorD <-down-> actorB : Remote actorD <-> actorE : Local actorE <-down-> consul : gRPC based call\nor plain remote call consul <-down-> grainA consul <.down.> grainAsub @enduml
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/src/plant-uml/ciba-example.puml
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@startuml CIBA_Example_Sequence title \n\n\n hide footbox participant "Third-Party\nApp" as TPP box Infrastructure #6FA8DC participant "Ingress\nController" as INGRESS participant "API\nGateway" as API_GATEWAY end box box Identity and Access Control #94c47d participant "Identity Management\n---\nAuthorisation Server" as IAM participant "Consent\nManagement\n---\nACP API" as CONSENT end box box Open Banking APIs #e06666 participant "API\nBuilder" as API_BUILDER end box box Core Banking Applications #d5a6bd participant "Banking\nIdentity\nProvider" as ASPSP_IDP participant "Banking\nSystems" as ASPSP_API end box participant "Open Banking\nDirectory\n---\nJSON Web Key Set" as OBD_JWKS participant "Certificate\nAuthority\n---\nOCSP Endpoint" as OCSP participant "Mobile\nBanking\nApp" as MOBILE actor "Customer" as PSU hide footbox skinparam defaultFontName Roboto skinparam BoxPadding 10 == Part 0: Registration of Token Delivery Preferences == note right of TPP CIBA requires that Clients register a delivery mode prior to the transmission of any Authentication Requests: ||| [[https://openid.net/specs/openid-client-initiated-backchannel-authentication-core-1_0.html#rfc.section.4 Clients registering to use CIBA MUST indicate a token delivery mode]] ||| The Authorization Server (AS) therefore must host a registration endpoint - defined in the discoverable OpenID Configuration - that allows the Client to do so. The parameters for this call are described in the CIBA specification and differ depending on the method in question. The modes are: ||| * **Poll**: Client polls the Token endpoint. * **Ping**: AS notifies, Client retrieves from Token endpoint. * **Push**: AS sends tokens to Client. ||| The supported modes vary by AS as they are implementor specific i.e. implementors of the AS can choose to only support one-or-more given modes. The supported modes must be made pushed in the AS OpenID Configuration. end note TPP -> INGRESS: ""POST /connect/register"" note right of INGRESS The Kubernetes Ingress Controller is responsible for TLS termination and perfoming an OCSP call to the Certificate Authority to ensure the client certificate presented is valid. The fingerprint of the certificate will be forwarded to Identity Management to verify the validity of the OAuth Client as this cannot be asserted via OCSP. end note INGRESS -> OCSP: Check Client Certificate Validity INGRESS <-- OCSP: Response INGRESS -> API_GATEWAY: Registration Request note right of API_GATEWAY The API Gateway acts as a proxy for both Identity and Consent Management. This approach is designed to ensure all identity and access control can be monitored and logged for analytics purposes end note API_GATEWAY -> IAM: Registration Request IAM -> IAM: Verify Client IAM -> IAM: Store Client Parameters API_GATEWAY <-- IAM: Response INGRESS <-- API_GATEWAY: Response TPP <-- INGRESS: Response == Part 1: Create Consent and Send Authentication Request == note right of TPP The Third-Party App requests an Access Token using the Client Credentials grant type. Nominally authentication is through Mutual Authentication over TLS but it could equally be using ""private_key_jwt"". end note TPP -> INGRESS: ""POST /oauth2/token"" INGRESS -> OCSP: Check Client Certificate Validity INGRESS <-- OCSP: Response INGRESS -> API_GATEWAY: ""POST /oauth2/token"" API_GATEWAY -> IAM: ""POST /oauth2/token"" IAM -> IAM: Verify Client API_GATEWAY <- IAM: ""200 OK""\n""{"access_token": "..."}"" INGRESS <-- API_GATEWAY: ""200 OK""\n""{"access_token": "..."}"" TPP <-- INGRESS: ""200 OK""\n""{"access_token": "..."}"" note right of TPP With the Access Token in hand the Third-Party can then create the consent resource. This needs to be completed before the Authentication Request as the value of the ""consentId"" is required to set the value of the scope. end note TPP -> INGRESS: ""POST /payments/v1/consents"" INGRESS -> OCSP: Check Client Certificate Validity INGRESS <-- OCSP: Response INGRESS -> API_GATEWAY: ""POST /payments/v1/consents"" API_GATEWAY -> CONSENT: ""POST /payments/v1/consents"" CONSENT -> CONSENT: Validate consent request properties API_GATEWAY <-- CONSENT: ""201 Created""\n""{consentId: "..."}"" INGRESS <-- API_GATEWAY: ""201 Created""\n""{consentId: "..."}"" TPP <-- INGRESS: ""201 Created""\n""{consentId: "..."}"" note right of TPP The Third-Party App can now create and send the Authentication Request. This includes the dynamic scope that holds the value of the ""consentId"" returned by Identity Management. end note TPP -> TPP: Create Authentication Request TPP -> INGRESS: ""POST /bc-authorize"" INGRESS -> OCSP: Check Client Certificate Validity INGRESS <-- OCSP: Response INGRESS -> API_GATEWAY: ""POST /bc-authorize"" note right of API_GATEWAY As with the redirection-based FAPI profiles the Authentication Request is a JSON Web Signature. It therefore needs to be checked for validity. Note that in the context of CIBA Pushed Authorization Request is not required as the Authentication Request is always sent via a secured backchannel and never through the browser. end note API_GATEWAY -> OBD_JWKS: Get JSON Web Key Set API_GATEWAY <-- OBD_JWKS: Response API_GATEWAY -> API_GATEWAY: Match Authentication\nRequest parameter ""kid"" API_GATEWAY -> API_GATEWAY: Verify Authentication\nRequest parameter signature API_GATEWAY -> IAM: Forward Authentication Request IAM -> IAM: Validate Authentication Request note right of IAM Note this approach is non-normative and the actual implementation required should be considered on a case-by-case basis. end note IAM -> ASPSP_IDP: Send Authentication Request notification API_GATEWAY <-- IAM: ""201 Created""\n""{auth_req_id: "..."}"" INGRESS <-- API_GATEWAY: ""201 Created""\n""{auth_req_id: "..."}"" TPP <-- INGRESS: ""201 Created""\n""{auth_req_id: "..."}"" == Part 2: Customer Authenticates at Mobile Banking App == note right of ASPSP_IDP The flow shown is a hypothetical approach to allowing the End User to authenticate and confirm consent. In this scenario has installed their mobile banking app and can receive and act-on a request to authenticate and confirm consent. end note ASPSP_IDP -> ASPSP_IDP: Correlate Authentication\nRequest with Customer ASPSP_IDP -> ASPSP_API: Trigger push notification to Customer note right of ASPSP_API The push notification needs to carry some context. For example, the ""consentId"" - to require the consent to be correlated correctly. end note MOBILE <- ASPSP_API: Send push notification to mobile banking app MOBILE -> PSU: Notify Customer MOBILE <-- PSU: Tap notification MOBILE -> PSU: Request biometric\ngesture to authenticate MOBILE <-- PSU: Present biometric\ngesture note right of ASPSP_IDP As with the majority of mobile banking apps authentication in this example is outsourced to the mobile operating system. Once the customer has authenticated the mobile banking app simply sends a "user authenticated" notification to the IDP. ||| This flow is non-normative, implementation-specific and would be created based on the implementors architecture and technology. end note MOBILE -> ASPSP_IDP: User authenticated notification MOBILE <-- ASPSP_IDP: Acknowledgement MOBILE -> ASPSP_API: Request Customer accounts MOBILE <-- ASPSP_API: Response == Part 3: Customer Confirms Consent and Selects Account == note left of MOBILE As Consent needs to be retrieved from a hostile security zone i.e. from a Customer's mobile device the request to Consent Management should be routed via the Ingress Controller/API Gateway. This flow is implementation-specific and would be created based on the implementors architecture and technology. ||| In this example the Customer is the sole account holder and therefore no further authorizations are required. end note MOBILE -> INGRESS: Retrieve consent INGRESS -> API_GATEWAY: Retrieve consent API_GATEWAY -> CONSENT: Retrieve consent CONSENT -> CONSENT: Retrieve Consent API_GATEWAY <-- CONSENT: Response INGRESS <-- API_GATEWAY: Response MOBILE <-- INGRESS: Response note right of ASPSP_API The Consent Confirmation screen requires the following properties to be displayed: * Transaction Value. * Recipient details (name, CPF/CNPJ). * Payment Date. * Payment method (currently fixed on PIX). * Fee amount charged by the bank (if any). end note par Request fee amount for payment note right of ASPSP_API Fees for payment must be provided from the Banking Systems end note MOBILE -> ASPSP_API: Request fee amount MOBILE <-- ASPSP_API: Response else alt Debtor account not provided in Consent note right of ASPSP_API If the debtor account has not been provided in the Consent then the customer's payment accounts will need to be retrieved: * If the customer only has one payment account then this is the default. * If they have multiple accounts they should be able to select one. This should be incorporated into the Consent Confirmation screen. end note MOBILE -> MOBILE: Query account list for payment accounts else Debtor account provided in Consent note right of ASPSP_API If the debtor account has already been provided ownership of the account by the customer **must** be verified. In this example this can be done at the Mobile Banking App as it has already retrieved the list of customer accounts. end note MOBILE -> MOBILE: Verify debtor account ownership end alt end par MOBILE -> MOBILE: Render consent\nconfirmation screen MOBILE -> PSU: Request consent\nconfirmation MOBILE <-- PSU: Confirm consent MOBILE -> INGRESS: Update consent as authorized INGRESS -> API_GATEWAY: Update consent as authorized API_GATEWAY -> CONSENT: Update consent CONSENT -> CONSENT: Update Consent API_GATEWAY <-- CONSENT: Response INGRESS <-- API_GATEWAY: Response MOBILE <-- INGRESS: Response note left of MOBILE The final step is to call the Identity Management component to indicate that the Customer has been authenticated. Identity Management will then signal to the Third-Party App using the chosen mode that authentication is complete. Again this flow is implementation-specific and would be created based on the implementors architecture and technology. end note MOBILE -> API_GATEWAY: Authentication complete notification API_GATEWAY -> IAM: Forward authentication complete notification == Part 4: Client Granted Access Token == note right of TPP Notes on Token behaviors === The Third-Party App is made aware of the success of the based on their registered delivery mode. Each of these is shown below. ||| Note that the Poll looping example is purely illustrative as the Third-Party App would poll as soon as they received the ""auth_req_id"" from the AS. Writing the diagram to incorporate this sequentially would, however be extremely confusing hence the sequence shown below. ||| For Poll and Ping mode the Third-Party App must use the [[https://openid.net/specs/openid-client-initiated-backchannel-authentication-core-1_0.html#rfc.section.10.1 CIBA grant type]] as described in the source specification. end note alt Client Registered Poll Mode note right of TPP In Poll mode the TPP will periodically call the Token endpoint until they get a positive response i.e. they do not receive the 400 HTTP response code but instead are returned one-or-more tokens (Access, Refresh, ID) from the Token endpoint. end note loop Exit when Authentication Request successful TPP -> INGRESS: ""POST /token auth_req_id=..."" INGRESS -> OCSP: Check Client Certificate Validity INGRESS <-- OCSP: Response INGRESS -> API_GATEWAY: ""POST /token auth_req_id=..."" API_GATEWAY -> IAM: ""POST /token auth_req_id=..."" IAM -> IAM: Retrieve Authentication request IAM -> IAM: Check status API_GATEWAY <-- IAM: ""400 Bad Request {...}"" INGRESS <-- API_GATEWAY: ""400 Bad Request {...}"" TPP <-- INGRESS: ""400 Bad Request {...}"" end loop TPP -> INGRESS: ""POST /token auth_req_id=..."" INGRESS -> OCSP: Check Client Certificate Validity INGRESS <-- OCSP: Response INGRESS -> API_GATEWAY: ""POST /token auth_req_id=..."" API_GATEWAY -> IAM: ""POST /token auth_req_id=..."" IAM -> IAM: Retrieve Authentication request IAM -> IAM: Check status IAM -> IAM: Create tokens API_GATEWAY <-- IAM: ""200 OK {...}"" INGRESS <-- API_GATEWAY: ""200 OK {...}"" TPP <-- INGRESS: ""200 OK {...}"" else Client Registered Ping Mode note right of TPP Ping mode is a simple notification by the AS to a callback URL pre-registered by the Third-Party App in Part 0. On receipt the Third-Party App can then call the Token endpoint in the same way as in Poll mode and collect one-or-more tokens. end note TPP <- IAM: Authentication Request complete notification TPP --> IAM: ""204 No Content"" TPP -> INGRESS: ""POST /token auth_req_id=..."" INGRESS -> OCSP: Check Client Certificate Validity INGRESS <-- OCSP: Response INGRESS -> API_GATEWAY: ""POST /token auth_req_id=..."" API_GATEWAY -> IAM: ""POST /token auth_req_id=..."" IAM -> IAM: Retrieve Authentication request IAM -> IAM: Create tokens API_GATEWAY <-- IAM: ""200 OK {...}"" INGRESS <-- API_GATEWAY: ""200 OK {...}"" TPP <-- INGRESS: ""200 OK {...}"" else Client Registered Push Mode note right of TPP In Push mode tokens are created by the AS and then transmitted to the Third-Party App, therefore negating the need for them to visit the Token endpoint. Their are various implications of using this method which are discussed in the [[https://openid.net/specs/openid-client-initiated-backchannel-authentication-core-1_0.html#rfc.section.10.3 specification]]. end note IAM -> IAM: Retrieve Authentication request IAM -> IAM: Create tokens IAM -> IAM: Retrieve callback URL and security\ntoken for Third-Party App TPP <- IAM: ""POST /cb {...}"" TPP --> IAM: ""204 No Content"" end alt == Part 5: TPP Makes Payment Instruction Request == note right of TPP With the Access Token in hand the Third-Party App can now make the payment instruction request. The Access Token is bound to this single operation and will be revoked once the payment instruction is successfully transmitted. end note TPP -> INGRESS: ""POST /payments/v1/pix/payments"" INGRESS -> OCSP: Check Client Certificate Validity INGRESS <-- OCSP: Response INGRESS -> API_GATEWAY: ""POST /payments/v1/pix/payments"" note right of API_GATEWAY The approach to Access Token introspection remains the same under payments i.e. the API Gateway will need an assertion that indicates the consent granted by the Customer matches the payment being instructed. end note API_GATEWAY -> CONSENT: Request Access Token properties CONSENT -> CONSENT: Retrieve Access Token properties API_GATEWAY <-- CONSENT: Response API_GATEWAY -> API_GATEWAY: Introspect Access Token properties note right of API_GATEWAY On introspecting the Access Token the API Gateway will decorate the request with the debtor account which is stored with the Consent. This can then be forwarded to the API Builder application and used to make the correct payment instruction in the Banking Systems. end note API_GATEWAY -> API_GATEWAY: Decorate request with debtor account API_GATEWAY -> API_BUILDER: ""POST /payments/v1/pix/payments"" note right of API_BUILDER This flow is non-normative and will vary on customer requirements. It //could// be to a PIX-compliant API or any other available mechanism to make a PIX payment. end note API_BUILDER -> API_BUILDER: Mediate request payload API_BUILDER -> ASPSP_API: Deliver payment instruction to Banking System API API_BUILDER <-- ASPSP_API: Response API_BUILDER -> API_BUILDER: Mediate response payload API_GATEWAY <-- API_BUILDER: ""201 Created""\n""{paymentId: "..."}"" INGRESS <-- API_GATEWAY: ""201 Created""\n""{paymentId: "..."}"" TPP <-- INGRESS: ""201 Created""\n""{paymentId: "..."}"" @enduml
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@startuml package com.iluwatar.state { class AngryState { - LOGGER : Logger {static} - mammoth : Mammoth + AngryState(mammoth : Mammoth) + observe() + onEnterState() } class App { + App() + main(args : String[]) {static} } class Mammoth { - state : State + Mammoth() - changeStateTo(newState : State) + observe() + timePasses() + toString() : String } class PeacefulState { - LOGGER : Logger {static} - mammoth : Mammoth + PeacefulState(mammoth : Mammoth) + observe() + onEnterState() } interface State { + observe() {abstract} + onEnterState() {abstract} } } AngryState --> "-mammoth" Mammoth PeacefulState --> "-mammoth" Mammoth Mammoth --> "-state" State AngryState ..|> State PeacefulState ..|> State @enduml
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@startuml viewClass actor ": User" activate ": User" ": User" -->> ": IClassroomForm": // request get class info activate ": IClassroomForm" ": IClassroomForm" -> ": ClassroomController": view_classroom(token) activate ": ClassroomController" ": ClassroomController" -> ": IClassroomMemberDB": get_classroom(classroom_member) activate ": IClassroomMemberDB" ": IClassroomForm" -->> ": User": view all class deactivate ": IClassroomForm" deactivate ": User" @enduml
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@startuml title "Autenticação com OAuth/Linkedin" skinparam sequenceMessageAlign center actor User as user 'participant LocalBusiness as localbusiness participant Login as login control "Callback URI" as callback boundary "Linkedin API" as lapi database MySQL as database box "LocalBusiness" user -> login activate login login -> lapi: Usuário autoriza o acesso do App deactivate login activate callback end box activate lapi callback <-- lapi: Código de Autorização callback -> lapi: Requisitar Access Token callback <-- lapi: Access Token callback ->> lapi : Acessar nome completo callback ->> lapi : Acessar email lapi --> callback : Email do usuário lapi --> callback : Nome completo do usuário deactivate lapi callback -> database : Salvar token representando\ndados do usuário activate database database --> callback deactivate database callback -> react : Token deactivate callback activate react react -> database : Token activate database database --> react: Email / Nome completo react -> database : Cria a conta database --> react : Sucesso react -> database : Exclui o Token database --> react : Sucesso deactivate database react -> react : Autentica o usuário no App @enduml
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@startuml object contact{ type = "seller" email = "some@company.com" name = "" id = 123 } object account { type = "seller" name = "" id = 123 } object Deal object LoanData object PropertyData account o-- "*" contact account o-- "*" Deal Deal o-- "*" LoanData Deal o-- "*" PropertyData @enduml
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@startuml Food1 actor Owner actor Customer left to right direction skinparam Shadowing false skinparam usecase{ FontColor white BackgroundColor #cornflowerBlue BorderColor #cornflowerBlue ArrowColor #cornflowerBlue } skinparam actor{ FontColor YellowGreen BackgroundColor YellowGreen BorderColor YellowGreen } skinparam rectangle{ FontColor YellowGreen BorderColor YellowGreen } rectangle "Online Food shop overview"{ Customer -- (member register) Customer -- (Login) (Login) -- Owner (Manage \n Goods) -- Owner Customer -- (Make\norder) (Print slips) -- Owner } @enduml
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@startuml class Question{ - question : String - answer : String + setText() + setAnswer() + display() + setQuestion() + checkAnswer() } class ChoiceQuestion{ - choices : String[] + display() + addChoice(text : String, answer : boolean) } class Quiz{ + createQuestion() + presentQuestion() + addChoiceQuestion() } Quiz "0" --> "*" Question : "Consists" Question <|-- ChoiceQuestion @enduml
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@startuml 'https://plantuml.com/class-diagram Class HomePage{ main() start() } Class HomePageController{ ListView<String> listView loadListView() addListClicked() removeListClicked() editListClicked() saveListClicked() } Class EditListController{ TableView<Task> table TextField toDoListTitle TextField getTask TextField getDescription CheckBox getCheckBox DatePicker getDate homeClicked() addItemClicked() removeItemClicked() allItemsButtonClicked() completedItemsClicked() incompleteItemsClicked() saveListClicked() getTitle() loadList() setTitle() } JavaFx.Application <|-- HomePage HomePage--HomePageController HomePage--EditListController @enduml
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@startuml left to right direction class Print { - id: int - type: PrintType - state: PrintState - number: int - number_after_slash: int - name: string - name_full: string - law_proposer_type: string - authority: Authority - authority_election_term: Authority - proposers: Proposer[] - date_of_propose: Date - date_of_deliver: DateTime - date_of_next_discussion: DateTime - discussion_date_change: int - is_fast_proposal: boolean - is_eu: boolean - with_wote_of_no_confidence: boolean - date_of_e_version: Date - url: string - state: int __ } class PrintType { - id: int - name: string - name_abbr: string } class PrintState{ - id: int - state_type: PrintStateType - print_type: PrintType - description: string - days_until_next_discussion: int } class PrintStateType{ - id: int - description: string } class PrintTransition{ - id: int - from_state: PrintState - to_state: PrintState - action: PrintTransitionType } class PrintTransitionType{ - id: int - description: string } class Proposer { - id: int - print: Print - person: Person - index: int - type: int - proposer_type: string } class PropositionHistory{ - id: int - print: Print - date: Date - voting: Voting - transition: PrintTransition - meeting_point: MeetingPoint - meeting_number: int - act_number: int - responsible_person_by_council: MemberOfParliament - responsible_by_chairman: MemberOfParliament - act_number_council: int - date_of_publication: Date - publication_number: int - notes: String } class PrintResult{ - id: int - description: string } class PrintDependent{ - id: int - type: PrintType - number_after_slash: int - proposition_history: PropositionHistory - name: string - name_full: string - number: int - authority: Authority - act_number_council: int/string - responsible_person: MemberOfParliament - date_of_propose: Date - date_of_deliver: Date - is_sorted: boolean - url: string - result: PrintResult - state: int } class CouncilHistory { - print: Print - authority: Authority - type: int - proposition_history: PropositionHistory - responsible_person: MemberOfParliament - index: int } Print "*" --> "1" PrintType : type > Print "*" --> "1" PrintState : state > PrintState "*" --> "1" PrintStateType : state_type > PrintState "*" --> "1" PrintType : print_type > PrintTransition "*" --> "1" PrintState : from_state > PrintTransition "*" --> "1" PrintState : to_state > PrintTransition "*" --> "1" PrintTransitionType Person <--> Proposer Print <-- Proposer Print <-- PropositionHistory PropositionHistory --> Voting PropositionHistory --> PrintTransition PropositionHistory --> MeetingPoint PropositionHistory --> MemberOfParliament : responsible_person_by_council PropositionHistory --> MemberOfParliament : responsible_person_by_chairman PrintDependent --> PrintType PrintDependent --> PropositionHistory PrintDependent --> Authority PrintDependent --> MemberOfParliament : responsible_person PrintDependent --> PrintResult Print <-- CouncilHistory CouncilHistory --> Authority CouncilHistory --> PropositionHistory CouncilHistory --> MemberOfParliament @enduml
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@startuml skinparam Shadowing false participant ":Fitr" participant "<<class>>\n:Ui" participant "<<class>>\n:Parser" -> ":Fitr" ++ : "food chicken rice /600 1" ":Fitr" -> "<<class>>\n:Ui" : read() activate "<<class>>\n:Ui" return userInput ":Fitr" -> "<<class>>\n:Parser" : parse(userInput) activate "<<class>>\n:Parser" create ":AddFoodCommand" "<<class>>\n:Parser" -> ":AddFoodCommand" activate ":AddFoodCommand" return ||| return command deactivate "<<class>>\n:Parser" participant ":Food" participant ":FoodList" participant ":StorageManager" ":Fitr" -> ":AddFoodCommand" : execute() activate ":AddFoodCommand" create ":Food" ":AddFoodCommand" -> ":Food" activate ":Food" return food ":AddFoodCommand" -> ":FoodList" : addFood(food) activate ":FoodList" ||| return ":AddFoodCommand" -> ":StorageManager" : writeFoodList() activate ":StorageManager" ||| return ||| ":AddFoodCommand" --> ":Fitr" deactivate ":AddFoodCommand" ":AddFoodCommand" -[hidden]-> ":Fitr" destroy ":AddFoodCommand" hide footbox @enduml
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@startuml (*) --> "check input" If "input is verbose" then If "input is verbose again" then --> [Yes] "turn on verbosity" --> "run command" else --> [No] "run command" Endif else --> [No] "run command" Endif -->(*) @enduml
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@startuml title __JAVA's Class Diagram__\n class Customer { - name : String - rentals : Vector + Customer() + addRental() + getName() + statement() } class Movie { {static} + CHILDRENS : int {static} + NEW_RELEASE : int {static} + REGULAR : int - priceCode : int - title : String + Movie() + getPriceCode() + getTitle() + setPriceCode() } class Rental { - daysRented : int + Rental() + getDaysRented() + getMovie() } Rental o--> Movie : movie Customer "1" --> "*" Rental: rents right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml Vehicle : String colour Vehicle : int speed Vehicle : int weight Vehicle : int maxWeight Vehicle : String suspensi Vehicle : String motif Vehicle : turnLeft() Vehicle : turnRight() Bicycle : int wheelSize MotorVehicle : String engineType Passenger : int weight Race : int idRace Bonus : int crash Bonus : int fasumCrash Bicycle --|> Vehicle MotorVehicle --|> Vehicle FourWhell --|> MotorVehicle TwoWhell --|> MotorVehicle Truck --|> FourWhell Car --|> FourWhell Vehicle --|> Race Passenger --|> Race Bonus --> Race @enduml
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@startuml [*] --> NEWS : Open NEWS --> NEWS : Help NEWS --> [*] : Stop @enduml
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@startuml hide footbox participant "Joueur" as joueur participant "ComposantPhysique3D" as compPhys joueur -> joueur : Envoi message : Initialisation position joueur -> compPhys : Envoi message : Initialisation position @enduml
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@startuml interface Sorter { load(int[] elements); sort(); getPlan(); } class BubbleSorter { int[] a String plan load(int[] a) swap(int i, int j) sort() getPlan() } class QuickSorter { int[] a String plan load(int[] a) swap(int i, int j) sort() quicksort(int left, int right) getPlan() } class Colors { int[] colors } class Snake { Snake theSnake Sorter sorter getTheSnake() Snake() setSorter(Sorter sorter) lineUp(Line line) parsePlan(String plan) execute(String step,Line line) } class Monster { int r int g int b int rank Position position Monster(int r, int g, int b, int rank) toString() setPosition(Position position) getPosition() swapPosition(Monster another) getValue() } interface Linable { setPosition(Position position) getPosition() getValue() } class Line { Position[] positions Line(int length) put(Linable linable, int i) get(int i) toString() toArray() } class Position { Linable linable Position(Linable linable) setLinable(Linable linable) } class Scene { main(String[] args) getRandomArray(int size) } interface Sorter { load(int[] elements) sort() getPlan() } BubbleSorter --|> Sorter QuickSorter --|> Sorter Monster --|> Linable Position --|> Line @enduml
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@startuml casos_de_uso ' Actores actor Admin as "Administrador de actividades" actor Demand as "Demandante" actor Offer as "Ofertante" ' Casos de uso (Registrarse como solicitante) as RegisterDemand (Registrarse como ofertante) as RegisterOffer (Solicitar la participacion a una actividad) as RequestActivity (Evaluar la calidad de una actividad) as EvaluateQuality (Evaluar la viabilidad de una actividad) as EvaluateViability (Retirar la participacion de una actividad) as RemoveParticipation (Comentar en una actividad) as CommentActivity (Modificar una actividad) as ModifyActivity (Evaluar el estado de una actividad) as EvaluateActivityStatus (Crear una actividad) as CreateActivity (Modificar preferencias) as ModifyPrefernces usecase ManageParticipation as "Gestiona la participacion de un solicitante en una actividad" left to right direction ' Operaciones de Demandante Demand --> RegisterDemand Demand --> RequestActivity Demand --> ModifyPrefernces RequestActivity ..> EvaluateQuality RequestActivity ..> RemoveParticipation RequestActivity ..> CommentActivity ' Operaciones de Administrador Admin -right-> EvaluateViability ' Compartido con ofertante EvaluateViability ..> ManageParticipation EvaluateViability ..> ModifyActivity EvaluateViability ..> EvaluateActivityStatus ' Operaciones de Ofertante Offer -down-> RegisterOffer Offer -up-> CreateActivity CreateActivity .up.> ManageParticipation CreateActivity .up.> ModifyActivity CreateActivity .up.> EvaluateActivityStatus @enduml
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@startuml autonumber hide footbox title Mengupload SPT BKA Actor AdminTU boundary Dashboard_V boundary KontrolSPTBKA_V boundary UploadSPTBKA_V control Admin_C control KontrolSPT_C Entity SuratPerintahTugas_E Admin_C --> Dashboard_V: load->view() Dashboard_V --> AdminTU: Halaman Dashboard AdminTU --> Dashboard_V: klik menu SPT BKA Dashboard_V --> KontrolSPT_C: kontrolsptbka() KontrolSPT_C --> SuratPerintahTugas_E: SuratPerintahTugas_E --> KontrolSPT_C: KontrolSPT_C --> KontrolSPTBKA_V: load->view() KontrolSPTBKA_V --> AdminTU: Halaman SPT BKA AdminTU --> KontrolSPTBKA_V: klik tombol Upload SPT BKA KontrolSPTBKA_V --> KontrolSPT_C: uploadsptbkalengkap() KontrolSPT_C --> UploadSPTBKA_V: load->view() UploadSPTBKA_V --> AdminTU: Halaman Upload File Lengkap SPT BKA AdminTU --> UploadSPTBKA_V: Mengisi Inputan dan klik tombol upload note right of AdminTU Inputan file spt bka lengkap end note UploadSPTBKA_V --> KontrolSPT_C: uploadsptbkalengkap() KontrolSPT_C --> SuratPerintahTugas_E: alt isValid() case SuratPerintahTugas_E --> KontrolSPT_C: isValid() KontrolSPT_C --> KontrolSPTBKA_V: load->view() KontrolSPTBKA_V --> AdminTU: Halaman Kontrol SPT BKA else isInvalid() case SuratPerintahTugas_E --> KontrolSPT_C: isValid() KontrolSPT_C --> UploadSPTBKA_V: load->view() UploadSPTBKA_V --> AdminTU: Halaman Upload SPT BKA end @enduml
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@startuml actor Frontend Frontend -> UserInterface: getDepartures(date: LocalDate, route: RouteIdentifier) activate UserInterface UserInterface -> EntityManager: createNamedQuery("Departure.search") activate EntityManager UserInterface <- EntityManager: query deactivate EntityManager UserInterface -> Query: resultList activate Query database DB Query -> DB activate DB UserInterface <- DB: List<Departure> deactivate DB deactivate Query loop map UserInterface -> Departure: toDTO activate Departure UserInterface <- Departure: DepartureDetail deactivate Departure end Frontend <- UserInterface: List<DepartureDetail> deactivate UserInterface @enduml
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@startuml title __DAO's Class Diagram__\n package com.infosupport.poc.ddd.dao { class PaymentInstructionFactory { + createPaymentInstructionEntity() + createPaymentInstruction() } } package com.infosupport.poc.ddd.dao { class PaymentInstructionRepositoryImpl { - entityManager : EntityManager + add() + find() - findOrderingAccount() } } PaymentInstructionRepositoryImpl -up-|> PaymentInstructionRepository PaymentInstructionRepositoryImpl o-- PaymentInstructionFactory : paymentInstructionFactory right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml ' Configuration header All Features PUML Diagram footer Seite %page%/%lastpage% skinparam roundcorner 25 title TITEL =) hide footbox actor "Alice" << (O, #eeaaaa) >> #aF7 autonumber 3 2 [--> Alice : Externer Trigger activate Alice participant "Multiline\nBob" as Bob autoactivate on Alice -> Bob : start() == Initialization == /' Multiline comment: Syntax bellow yields a 100 pixel high spacing :) '/ ||100|| box "Cloud Services" #8877cc create control "CCC-Mock" Bob o-> "CCC-Mock" ++: request(POST, "/event/${location}", {location : "dingolfing"}) ... wait(10 s) Auf schönes Wetter ;) ... end box return response(200||201, {event}) "CCC-Mock" -> "CCC-Mock" : bootSkynet() == Hier wirds kritisch == Bob<-[#0000aa]->Alice : Comunicación muy importante ref over Alice, Bob: Hier hängt ein ref Kasten\nmit mehreren Zeilen Text\n == Schicksalskram == alt robot takeover Alice -[#ffaaaa]>x "CCC-Mock" !! : Sie wurden soeben terminiert destroy "CCC-Mock" note left of Alice #eba : Alice ist großer Fan\nder Terminator Filmreihe ;) else peacful loop 100 times Alice -> "CCC-Mock" : request(POST, "/gift") "CCC-Mock" -> Alice : Thank you =) end end [<-- Alice : Result @enduml
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@startuml skinparam nodesep 100 hide circle class Arkivstruktur.EnkelAdresse <<dataType>> { +adresselinje1 : string [0..1] +adresselinje2 : string [0..1] +adresselinje3 : string [0..1] +postnr : Postnummer [0..1] +poststed : string +landkode : Land [0..1] [1..1] } class Arkivstruktur.KorrespondansepartEnhet <Korrespondansepart> { } Arkivstruktur.KorrespondansepartEnhet *-- Arkivstruktur.EnkelAdresse class Arkivstruktur.KorrespondansepartPerson <Korrespondansepart> { } Arkivstruktur.KorrespondansepartPerson *-- Arkivstruktur.EnkelAdresse class Arkivstruktur.PartEnhet <Part> { } Arkivstruktur.PartEnhet *-- Arkivstruktur.EnkelAdresse class Arkivstruktur.PartPerson <Part> { } Arkivstruktur.PartPerson *-- Arkivstruktur.EnkelAdresse @enduml
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@startuml box "PIONEER" #LightBlue actor Becca database PIONEER collections keystore database BECCADB end box box "Stats" #Orange actor Alice database SECRETS end box == Encrypt PIONEER data == PIONEER -> Becca: PIONEER data Becca -> keystore: Generate and store key Becca -> Becca: Encrypt PIONEER data Becca <- BECCADB: encrypted PIONEER data == Send encrypted PIONEER data == Becca -> Alice: encrypted PIONEER data == Retrieve secret data == SECRETS -> Alice: Secret data == Combine and return data == Alice -> Alice: Combine data Alice -> Becca: Combined data == Store and Decrypt data == keystore -> Becca: Retrieve key Becca -> Becca: Decrypt Becca -> BECCADB: Store combined data @enduml
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/'***** License -------------- Copyright © 2017 Bill & Melinda Gates Foundation The Mojaloop files are made available by the Bill & Melinda Gates Foundation under the Apache License, Version 2.0 (the "License") and you may not use these files except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, the Mojaloop files are distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. Contributors -------------- This is the official list of the Mojaloop project contributors for this file. Names of the original copyright holders (individuals or organizations) should be listed with a '*' in the first column. People who have contributed from an organization can be listed under the organization that actually holds the copyright for their contributions (see the Gates Foundation organization for an example). Those individuals should have their names indented and be marked with a '-'. Email address can be added optionally within square brackets <email>. * Gates Foundation - Name Surname <name.surname@gatesfoundation.com> * Samuel Kummary <sam@modusbox.com> -------------- ******'/ @startuml ' declare title title 1.1.1. Bulk Prepare Handler Consume autonumber ' Actor Keys: ' boundary - APIs/Interfaces, etc ' collections - Kafka Topics ' control - Kafka Consumers ' entity - Database Access Objects ' database - Database Persistance Store ' declare actors collections "topic-bulk-prepare" as TOPIC_BULK_PREPARE control "Bulk Prepare Handler" as BULK_PREP_HANDLER collections "topic-transfer-prepare" as TOPIC_TRANSFER_PREPARE collections "Event-Topic" as TOPIC_EVENTS collections "topic-bulk-processing" as TOPIC_BULK_PROCESSING entity "Position DAO" as POS_DAO entity "Participant DAO" as PARTICIPANT_DAO database "Central Store" as DB box "Central Service" #LightYellow participant TOPIC_BULK_PREPARE participant BULK_PREP_HANDLER participant TOPIC_TRANSFER_PREPARE participant TOPIC_EVENTS participant TOPIC_BULK_PROCESSING participant POS_DAO participant PARTICIPANT_DAO participant DB end box ' start flow activate BULK_PREP_HANDLER group Bulk Prepare Handler Consume TOPIC_BULK_PREPARE <- BULK_PREP_HANDLER: Consume Bulk Prepare message activate TOPIC_BULK_PREPARE deactivate TOPIC_BULK_PREPARE break group Validate Event BULK_PREP_HANDLER <-> BULK_PREP_HANDLER: Validate event - Rule: type == 'bulk-prepare' && action == 'bulk-prepare'\n<color #FF0000><b>Error codes:</b> 2001</color> end end group Persist Event Information ||| BULK_PREP_HANDLER -> TOPIC_EVENTS: Publish event information ref over BULK_PREP_HANDLER, TOPIC_EVENTS : Event Handler Consume {[[https://github.com/mojaloop/docs/blob/master/CentralServices/seq_diagrams/seq-event-9.1.0.svg 9.1.0]]} \n ||| end group Validate Bulk Prepare Transfer BULK_PREP_HANDLER <-> BULK_PREP_HANDLER: <color #AAA>Schema validation of the incoming message</color> BULK_PREP_HANDLER <-> BULK_PREP_HANDLER: <color #AAA>Verify the message's signature (to be confirmed in future requirement)</color> note right of BULK_PREP_HANDLER #lightgrey The above validation steps are already handled by the ML-Adapter for the open source implementation. It may need to be added in future for custom adapters. end note group Validate Duplicate check BULK_PREP_HANDLER -> POS_DAO: Request to retrieve Hash for a bulkTransferId activate POS_DAO POS_DAO -> DB: Request Transfer Hash for a bulkTransferId activate DB hnote over DB #lightyellow bulkTransferDuplicateCheck end note POS_DAO <-- DB: Return hash if it exists deactivate DB BULK_PREP_HANDLER <-- POS_DAO: Return hash if it exists deactivate POS_DAO alt If bulkTransferId exists group Persist Event Information ||| BULK_PREP_HANDLER -> TOPIC_EVENTS: Publish event information ref over BULK_PREP_HANDLER, TOPIC_EVENTS : Event Handler Consume {[[https://github.com/mojaloop/docs/blob/master/CentralServices/seq_diagrams/seq-event-9.1.0.svg 9.1.0]]} \n ||| end BULK_PREP_HANDLER -> BULK_PREP_HANDLER: Generate Hash for the incoming message and compare hashes alt BulkTransfer exists, hash matches BULK_PREP_HANDLER -> POS_DAO: Request to retrieve Bulk Transfer state \n<color #FF0000><b>Error code:</b> 2003</color> activate POS_DAO POS_DAO -> DB: Request BulkTransfer state hnote over DB #lightyellow bulkTransfer bulkTransferStateChange end note activate DB POS_DAO <-- DB: Return Transfer state deactivate DB POS_DAO --> BULK_PREP_HANDLER: Return Transfer state deactivate POS_DAO break alt If bulkTransferState IN ['COMPLETED', 'REJECTED'] BULK_PREP_HANDLER -> POS_DAO: Request to retrieve bulkTransferState, completedTimestamp of the bulk and the individual transfers involved activate POS_DAO POS_DAO -> DB: Return bulk transfer state, completedTimestamp for bulk and the list of individual transfers activate DB hnote over DB #lightyellow bulkTransfer bulkTransferAssociation end note POS_DAO <-- DB: Return bulk transfer state, completedTimestamp for bulk and the list of individual transfers deactivate DB BULK_PREP_HANDLER <-- POS_DAO: Return completedTimestamp for bulk and the list of individual transfers deactivate POS_DAO loop for each individual transfer in the bulk BULK_PREP_HANDLER -> POS_DAO: Request to retrieve fulfilment, completedTimestamp for each individual transferId activate POS_DAO POS_DAO -> DB: Request fulfilment, completedTimestamp for the transferId activate DB hnote over DB #lightyellow transfer transferFulfilment end note POS_DAO <-- DB: Return fulfilment, completedTimestamp (if they exist) for individual transfers deactivate DB BULK_PREP_HANDLER <-- POS_DAO: Return fulfilment, completedTimestamp (if they exist) for individual transfers deactivate POS_DAO end note right of BULK_PREP_HANDLER #yellow Message: { id: <bulkTransferMessage.bulkTransferId> from: <bulkTransferMessage.payerFsp>, to: <bulkTransferMessage.payeeFsp>, type: application/json content: { headers: <bulkTransferHeaders>, payload: { bulkTransferState: "COMPLETED", individualTransferResults: [ { transferId: “b51ec534-ee48-4575-b6a9-ead2955b8069”, fulfilment: “WLctttbu2HvTsa1XWvUoGRcQozHsqeu9Ahl2JW9Bsu8”, extensionList: { extension: [ { key: "key", “value”: value } ] } } ], completedTimestamp: "2019-10-24T08:38:08.699-04:00" } }, metadata: { event: { id: <uuid>, responseTo: <previous.uuid>, type: bulk-notification, action: bulk-prepare-duplicate, createdAt: <timestamp>, state: { status: "success", code: 0 } } } } end note BULK_PREP_HANDLER -> TOPIC_BULK_PROCESSING: Publish Notification event for Payer with the completed bulk transfer \nFor the Data Model, refer to the Swagger (bulkTransferState - mandatory, individualTransferResults, completedTimestamp - sample values above). else If transferState IN ['RECEIVED', 'PENDING', 'ACCEPTED', 'PROCESSING'] BULK_PREP_HANDLER <-> BULK_PREP_HANDLER: This request can be ignored, because a callback will be sent to the client once the bulk transfer is complete. else If transferState does not exist BULK_PREP_HANDLER -> TOPIC_BULK_PROCESSING: Send /error callback with appropriate error message\n(Invalid duplicate request)\n<color #FF0000><b>Error code:</b> 3100</color> end end else BulkTransfer exists, hash does not match break BULK_PREP_HANDLER -> TOPIC_BULK_PROCESSING: Publish Notification (failure) event for Payer\n<color #FF0000><b>Error codes:</b> 3106</color> \nFor the Data Model, refer to the final step in this diagram (has the same text). end end else If bulkTransferId does NOT exist BULK_PREP_HANDLER -> POS_DAO: Request to persist Transfer Hash \n<color #FF0000><b>Error code:</b> 2003</color> activate POS_DAO POS_DAO -> DB: Persist Bulk Transfer message hash hnote over DB #lightyellow bulkTransferDuplicateCheck end note POS_DAO --> BULK_PREP_HANDLER: Return success deactivate POS_DAO end deactivate POS_DAO end group Validate Payer BULK_PREP_HANDLER -> PARTICIPANT_DAO: Request to retrieve Payer Participant details (if it exists) activate PARTICIPANT_DAO PARTICIPANT_DAO -> DB: Request Participant details hnote over DB #lightyellow participant participantCurrency end note activate DB PARTICIPANT_DAO <-- DB: Return Participant details if it exists deactivate DB PARTICIPANT_DAO --> BULK_PREP_HANDLER: Return Participant details if it exists deactivate PARTICIPANT_DAO BULK_PREP_HANDLER <-> BULK_PREP_HANDLER: Validate Payer\n<color #FF0000><b>Error codes:</b> 3202</color> end group Validate Payee BULK_PREP_HANDLER -> PARTICIPANT_DAO: Request to retrieve Payee Participant details (if it exists) activate PARTICIPANT_DAO PARTICIPANT_DAO -> DB: Request Participant details hnote over DB #lightyellow participant participantCurrency end note activate DB PARTICIPANT_DAO <-- DB: Return Participant details if it exists deactivate DB PARTICIPANT_DAO --> BULK_PREP_HANDLER: Return Participant details if it exists deactivate PARTICIPANT_DAO BULK_PREP_HANDLER <-> BULK_PREP_HANDLER: Validate Payee\n<color #FF0000><b>Error codes:</b> 3203</color> end BULK_PREP_HANDLER <-> BULK_PREP_HANDLER: Validate crypto-condition\n<color #FF0000><b>Error codes:</b> 3100</color> alt Validate Bulk Prepare Transfer (success) group Persist Bulk Transfer State (with bulktransferState='RECEIVED') BULK_PREP_HANDLER -> POS_DAO: Request to persist bulk transfer\n<color #FF0000><b>Error codes:</b> 2003</color> activate POS_DAO POS_DAO -> DB: Persist bulkTransfer hnote over DB #lightyellow bulkTransfer bulkTransferParticipant bulkTransferStateChange bulkTransferExtension end note activate DB deactivate DB POS_DAO --> BULK_PREP_HANDLER: Return success deactivate POS_DAO end else Validate Bulk Prepare Transfer (failure) group Persist Bulk Transfer State (with bulkTransferState='INVALID') (Introducing a new status INVALID to mark these entries) BULK_PREP_HANDLER -> POS_DAO: Request to persist bulk transfer\n(when Payee/Payer/crypto-condition validation fails)\n<color #FF0000><b>Error codes:</b> 2003</color> activate POS_DAO POS_DAO -> DB: Persist transfer hnote over DB #lightyellow bulkTransfer bulkTransferParticipant bulkTransferStateChange bulkTransferExtension bulkTransferError end note activate DB deactivate DB POS_DAO --> BULK_PREP_HANDLER: Return success deactivate POS_DAO end end end alt Validate Bulk Prepare Transfer (success) BULK_PREP_HANDLER -> BULK_PREP_HANDLER: Break down the bulk into indidivual transfers\n<color #FF0000><b>Error codes:</b> 2003</color> loop for every individual transfer in the bulk note right of BULK_PREP_HANDLER #yellow Message: { id: <transferMessage.transferId> from: <transferMessage.payerFsp>, to: <transferMessage.payeeFsp>, type: application/json content: { headers: <transferHeaders>, payload: <transferMessage> }, metadata: { event: { id: <uuid>, responseTo: <previous.uuid>, type: bulk-prepare, action: prepare, createdAt: <timestamp>, state: { status: "success", code: 0 } } } } end note BULK_PREP_HANDLER -> TOPIC_TRANSFER_PREPARE: Route & Publish Prepare event to the Payer for the Individual Transfer\n<color #FF0000><b>Error codes:</b> 2003</color> activate TOPIC_TRANSFER_PREPARE deactivate TOPIC_TRANSFER_PREPARE end else Validate Bulk Prepare Transfer (failure) note right of BULK_PREP_HANDLER #yellow Message: { id: <bulkTransferMessage.bulkTransferId> from: <ledgerName>, to: <bulkTransferMessage.payerFsp>, type: application/json content: { headers: <bulkTransferHeaders>, payload: { "errorInformation": { "errorCode": <possible codes: [2003, 3100, 3105, 3106, 3202, 3203, 3300, 3301]> "errorDescription": "<refer to section 35.1.3 for description>", "extensionList": <transferMessage.extensionList> } }, metadata: { event: { id: <uuid>, responseTo: <previous.uuid>, type: bulk-notification, action: bulk-abort, createdAt: <timestamp>, state: { status: 'error', code: <errorInformation.errorCode> description: <errorInformation.errorDescription> } } } } end note BULK_PREP_HANDLER -> TOPIC_BULK_PROCESSING: Publish Notification (failure) event for Payer\n<color #FF0000><b>Error codes:</b> 2003</color> activate TOPIC_BULK_PROCESSING deactivate TOPIC_BULK_PROCESSING end end deactivate BULK_PREP_HANDLER @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface ProductUnpublishedMessagePayload [[ProductUnpublishedMessagePayload.svg]] extends MessagePayload { type: String } interface MessagePayload [[MessagePayload.svg]] { type: String } @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface ProductSetDiscountedPriceAction [[ProductSetDiscountedPriceAction.svg]] extends ProductUpdateAction { action: String priceId: String staged: Boolean discounted: [[DiscountedPriceDraft.svg DiscountedPriceDraft]] } interface ProductUpdateAction [[ProductUpdateAction.svg]] { action: String } @enduml
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@startuml title __WISHGEN's Class Diagram__\n namespace ru.omegapps.wisherapp { namespace fragments { namespace wishgen { class ru.omegapps.wisherapp.fragments.wishgen.AdresseeConfigFragment { {static} - ARG_PARAM1 : String {static} - ARG_PARAM2 : String - addresseeName : EditText - mParam1 : String - mParam2 : String - nextStepButton : Button - randomGenButton : Button - setTagButton : Button - sex : String - sexRadioGroup : RadioGroup - tagGroup : TagGroup - tagList : List<String> - tagText : EditText + AdresseeConfigFragment() + hideKeyboard() {static} + newInstance() + onCreate() + onCreateView() } } } } namespace ru.omegapps.wisherapp { namespace fragments { namespace wishgen { class ru.omegapps.wisherapp.fragments.wishgen.BeginSetupFragment { ~ chosenIndexes : ArrayList<Integer> ~ nextStepButton : Button ~ recyclerView : RecyclerView ~ wishBlocks : ArrayList<WishBlock> {static} - ARG_PARAM1 : String {static} - ARG_PARAM2 : String {static} - STEP_NAME : String - mParam1 : String - mParam2 : String + BeginSetupFragment() {static} + newInstance() + onCreate() + onCreateView() + onMyItemClick() } } } } namespace ru.omegapps.wisherapp { namespace fragments { namespace wishgen { class ru.omegapps.wisherapp.fragments.wishgen.EndSetupFragment { ~ chosenIndexes : ArrayList<Integer> ~ nextStepButton : Button ~ recyclerView : RecyclerView ~ wishBlocks : ArrayList<WishBlock> {static} - ARG_PARAM1 : String {static} - ARG_PARAM2 : String {static} - STEP_NAME : String + EndSetupFragment() + onCreate() + onCreateView() + onMyItemClick() } } } } namespace ru.omegapps.wisherapp { namespace fragments { namespace wishgen { class ru.omegapps.wisherapp.fragments.wishgen.MiddleSetupFragment { ~ chosenIndexes : ArrayList<Integer> ~ nextStepButton : Button ~ recyclerView : RecyclerView ~ wishBlocks : ArrayList<WishBlock> {static} - ARG_PARAM1 : String {static} - ARG_PARAM2 : String {static} - STEP_NAME : String - mParam1 : String - mParam2 : String + MiddleSetupFragment() {static} + newInstance() + onCreate() + onCreateView() + onMyItemClick() } } } } namespace ru.omegapps.wisherapp { namespace fragments { namespace wishgen { class ru.omegapps.wisherapp.fragments.wishgen.WishGenSessionEndFragment { {static} - WISH_TEXT : String - mWishText : String + WishGenSessionEndFragment() {static} + newInstance() + onCreate() + onCreateView() } } } } ru.omegapps.wisherapp.fragments.wishgen.AdresseeConfigFragment -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.wishgen.BeginSetupFragment .up.|> ru.omegapps.wisherapp.interfaces.OnMyItemClickListener ru.omegapps.wisherapp.fragments.wishgen.BeginSetupFragment -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.wishgen.EndSetupFragment .up.|> ru.omegapps.wisherapp.interfaces.OnMyItemClickListener ru.omegapps.wisherapp.fragments.wishgen.EndSetupFragment -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.wishgen.MiddleSetupFragment .up.|> ru.omegapps.wisherapp.interfaces.OnMyItemClickListener ru.omegapps.wisherapp.fragments.wishgen.MiddleSetupFragment -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.wishgen.WishGenSessionEndFragment -up-|> androidx.fragment.app.Fragment right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml actor user Participant moka Participant moka_mod_utils Participant Module Participant CallHandler1 Participant FunProcess Participant Dependency Create moka note right of moka : Supervisors are hidden for simplicity user -> moka : start(Module) activate moka moka -> moka_mod_utils : parse(Module) activate moka_mod_utils moka_mod_utils --> moka : AbstractModule0 deactivate moka_mod_utils moka --> user : Ref deactivate moka user -> moka : substitute(Ref, call, new_call) activate moka Create CallHandler1 note right of CallHandler1 : One call_handler per subsitute(...) call moka -> CallHandler1 : start_link(new_call) moka -> moka_mod_utils : substitute(AbstracModule0, call, new_call) activate moka_mod_utils moka_mod_utils --> moka : AbstractModule1 deactivate moka_mod_utils moka --> user : ok deactivate moka user -> Module : call(Args) Activate Module note right of Module : Calling the original code Module -> Dependency : call(InnerArgs) Activate Dependency Dependency --> Module : DepResult Deactivate Dependency Module --> user : Result Deactivate Module user -> moka : load(Ref) Activate moka moka -> moka_mod_utils : load(Module, AbstractModule1) Activate moka_mod_utils moka_mod_utils -> Module : load(NewCode) moka_mod_utils --> moka : ok Deactivate moka_mod_utils moka --> user : ok Deactivate moka user -> Module : call(Args) Activate Module note right of Module : Calling the modified code Module -> CallHandler1 Activate CallHandler1 CallHandler1 -> FunProcess Deactivate CallHandler1 Activate FunProcess FunProcess -> FunProcess : new_call(InnerArgs) FunProcess --> Module : NewDepResult Deactivate FunProcess Module --> user : NewResult deactivate Module @enduml
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@startuml left to right direction skinparam shadowing false database database { class account } rectangle iot as "AWS IoT" { class thing class shadow } account "1" --- "many" thing thing "1" -- "1" shadow account : email account : id thing : name thing : account-id shadow : power-status @enduml
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@startuml actor User control OfferController boundary offer.edit entity OfferModel User -> OfferController : click create new offer button activate User activate OfferController OfferController -> OfferController:create() OfferController -> offer.edit : view() deactivate OfferController activate offer.edit offer.edit -> offer.edit:render() offer.edit -->User deactivate offer.edit User -> OfferController : new offer's info activate OfferController OfferController->OfferController:store() OfferController->OfferController:validate() OfferController->OfferModel:offer's info activate OfferModel OfferModel->OfferModel:save() OfferModel --> OfferController deactivate OfferModel OfferController --> User: return home, show notification deactivate OfferController deactivate User @enduml
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@startuml abstract class SliceTrackerPlugin { + {abstract} LogicClass } class SliceTrackerLogicBase SliceTrackerLogicBase <.. SliceTrackerPlugin::LogicClass: uses instance of package "SliceTracker Plugins" #DDDDDD { package "Training Management" #FDADDF { class SliceTrackerTrainingPlugin { } SliceTrackerPlugin <|-- SliceTrackerTrainingPlugin } package "Registration Results Management" #FDADDF { class SliceTrackerRegistrationResultsPlugin { + LogicClass + onLayoutChanged() } class SliceTrackerRegistrationResultsLogic SliceTrackerPlugin <|-- SliceTrackerRegistrationResultsPlugin SliceTrackerRegistrationResultsPlugin::LogicClass ..> SliceTrackerRegistrationResultsLogic: uses } package "Target Management" #FDDDDD { class SliceTrackerTargetTablePlugin { + LogicClass + targetTableModel } class SliceTrackerTargetTableLogic { } class ZFrameGuidanceComputation { } class CustomTargetTableModel { # _guidanceComputations } SliceTrackerPlugin <|-- SliceTrackerTargetTablePlugin SliceTrackerTargetTablePlugin::LogicClass ..> SliceTrackerTargetTableLogic: uses SliceTrackerTargetTablePlugin::targetTableModel ..> CustomTargetTableModel: uses ZFrameGuidanceComputation <.. CustomTargetTableModel::_guidanceComputations } package "Targeting" #FDDDFF { class SliceTrackerTargetingPlugin { + LogicClass } class SliceTrackerTargetTargetingLogic { } SliceTrackerPlugin <|-- SliceTrackerTargetingPlugin SliceTrackerTargetingPlugin::LogicClass ..> SliceTrackerTargetTargetingLogic: uses } package "Case Management" #DDF0DD { class SliceTrackerCaseManagerPlugin { + LogicClass } class SliceTrackerCaseManagerLogic { } SliceTrackerPlugin <|-- SliceTrackerCaseManagerPlugin SliceTrackerCaseManagerPlugin::LogicClass ..> SliceTrackerCaseManagerLogic: uses } package "Future Plugins" #DDFFDD { class SliceTrackerNeedleSegmentationPlugin { + LogicClass } SliceTrackerPlugin <|-- SliceTrackerNeedleSegmentationPlugin SliceTrackerNeedleSegmentationPlugin::LogicClass ..> SliceTrackerNeedleSegmentationLogic: uses class SliceTrackerTargetDisplacementChartPlugin { + LogicClass } SliceTrackerPlugin <|-- SliceTrackerTargetDisplacementChartPlugin SliceTrackerTargetDisplacementChartPlugin::LogicClass ..> SliceTrackerTargetDisplacementChartLogic: uses } package "Segmentation Management" #5555FF { class SliceTrackerSegmentationPluginBase { .. event .. + SegmentationStartedEvent + SegmentationFinishedEvent } SliceTrackerPlugin <|-- SliceTrackerSegmentationPluginBase class SliceTrackerAutomaticSegmentationPlugin { + LogicClass } class SliceTrackerAutomaticSegmentationLogic SliceTrackerSegmentationPluginBase <|--SliceTrackerAutomaticSegmentationPlugin SliceTrackerAutomaticSegmentationLogic <.. SliceTrackerAutomaticSegmentationPlugin::LogicClass: uses class SliceTrackerManualSegmentationPlugin { .. event .. + SegmentationCancelledEvent __ + volumeClipToLabelWidget } SliceTrackerSegmentationPluginBase <|--SliceTrackerManualSegmentationPlugin VolumeClipToLabelWidget <.. SliceTrackerManualSegmentationPlugin::volumeClipToLabelWidget: uses class VolumeClipToLabelWidget { .. event .. + SegmentationFinishedEvent + SegmentationStartedEvent + SegmentationCanceledEvent -- + logic } class VolumeClipToLabelLogic { } VolumeClipToLabelWidget::logic ..> VolumeClipToLabelLogic: uses } } SliceTrackerWidgetBase <|-- SliceTrackerPlugin @enduml
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@startuml ' skinparam Linetype polyline ' skinparam Linetype ortho skinparam state { BackgroundColor White BorderColor Black } hide empty description state issues_detected <<choice>> note right of issues_detected : issues detected? '''state rank''' inProgress -d[hidden]-> held.assessingCharge held.assessingCharge -d[hidden]-> completed held.assessingCharge -d[hidden]-> failed held.assessingCharge -d[hidden]-> partial ''' diagram''' [*] --> acknowledged acknowledged --> issues_detected issues_detected -d-> inProgress : no issues_detected -l-> rejected : yes inProgress -l-> pending.assessingModification inProgress -d-> completed inProgress -d-> failed inProgress -d-> partial inProgress --> held.assessingCharge inProgress -r-> assessingCancellation inProgress -r-> pendingCancellation pending.assessingModification -r-> inProgress held.assessingCharge -l-> inProgress assessingCancellation -l-> inProgress assessingCancellation -r-> pendingCancellation pendingCancellation --> cancelled completed --> [*] failed --> [*] partial --> [*] cancelled --> [*] rejected --> [*] @enduml
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@startuml Covid19App skinparam BackgroundColor #2C2C3B skinparam ClassBackgroundColor #3D3D3D skinparam ClassFontColor #398EE9 skinparam ClassAttributeFontColor #FCAF3E skinparam ArrowColor #569CD6 skinparam ClassBorderColor #569CD6 skinparam ClassBorderThickness 2 skinparam ArrowFontColor #398EE9 class User << Entity>> { - long id; - String name; - String surname; - String role; - String login; - String passwordHash; - String mail; + getId() : long + getName() : String + setName(String name) + getSurname() : String + setSurname(String surname) + getRole() : String + setRole(String role) + getLogin() : String + setLogin(String login) + getPasswordHash() : String + setPasswordHash(String passwordHash) + getMail() : String + setMail(String mail) } class Hasher { - hash params! + hash(String string) : String } class LoginController <<Controller>> { } class PatientController <<Controller>> { } class AdminController <<Controller>> { } class Patient << Entity>> { - baza info + set i get } interface JpaRepository { } interface PatientRepository <<Repository>> { } interface UserRepository <<Repository>> { } class ExcelDocGenerator { + generateExcelDoc() - getTableData() } class WordDocGenerator { + generateWordDoc() - getTableData() } interface DbExtractor { } class DbExtractorImpl { } class Validator { + Validator(String whitelist); + validate(String str) 'regex '[0-9@a-zA-Z\._-] '[^a-z^A-Z]+ 'https://regexr.com/ } JpaRepository <|-- PatientRepository : extends JpaRepository <|-- UserRepository : extends AdminController *-- DbExtractor : uses LoginController *-- DbExtractor : uses PatientController *-- DbExtractor : uses DbExtractor <|-- DbExtractorImpl : implements ExcelDocGenerator *-- DbExtractor : uses WordDocGenerator *-- DbExtractor : uses PatientController *-- WordDocGenerator : uses PatientController *-- ExcelDocGenerator : uses DbExtractorImpl *-- PatientRepository : uses DbExtractorImpl *-- UserRepository : uses PatientRepository *-- Patient : uses UserRepository *-- User : uses AdminController *-- Hasher : uses LoginController *-- Hasher : uses @enduml
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@startuml (*) --> if "Download is enforced\n(in the Open command)" then ->[true] "Download" else -->[false] if "Brava Viewer is enabled and fits\n(sequence 400)" then ->[true] "Show in Brava Viewer" else -->[false] if "CS Viewer is enabled and fits\n(sequence 600)" then ->[true] "Show in CS Viewer" else -->[false] if "Browser is enabled and fits\n(sequence 800)" then ->[true] "Show in browser" else -->[false] "Download (fallback)" endif endif endif @enduml
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@startuml skinparam style strictuml skinparam classAttributeIconSize 0 skinparam monochrome true hide empty members class Coach { -yaRobo : bool + robarDe( batalla : Batalla ) + perderParticipante( participante : Participante ) + asignarParticipante( participante : Participante[] ) + batallaEntre( unParticipante:Participante, otroParticipante:Participante):Participante } class Participante { + setHabilidad( habilidad:HabilidadExtra ) + presentaMejorQue( otro:Participante ):Participante + presentaMejorQue( otro:Participante , otra:Presentacion ):Participante } class Presentacion{ - errores : uint + errores() : uint + presentaMejorQue( participante:Participante, otro:Participante , otra:Presentacion ):Participante + masHabilQue( participante:Participante, otro:Participante , otra:HabilidadExtra ):Participante {static} new Presentacion( habilidad:HabilidadExtra ):Presentacion {static} new Presentacion( ):Presentacion } class Batalla { - perdedor : Participante - ganador : Participante - setGanador( unParticipante: Participante) - setPerdedor( unParticipante: Participante) + entre( unParticipante:Participante, otroParticipante:Participante):Participante + robarPor( coach:Coach ) } interface HabilidadExtra <<interface>> { + masHabilQue( participante:Participante, otro:Participante , otra:HabilidadExtra ):Participante + masHabilQue( participante:Participante, otro:Participante , otra:HabilidadBailar ):Participante + masHabilQue( participante:Participante, otro:Participante , otra:HabilidadInstrumento ):Participante + masHabilQue( participante:Participante, otro:Participante , otra:HabilidadCarisma ):Participante + masHabilQue( participante:Participante, otro:Participante , otra:SinHabilidad ):Participante } Coach o-- Participante Participante *-- Presentacion Participante "1"*-"1" HabilidadExtra HabilidadExtra <|.. HabilidadBailar HabilidadExtra <|.. HabilidadInstrumento HabilidadExtra <|.. HabilidadCarisma HabilidadExtra <|.. SinHabilidad Batalla "1" -> "2" Participante Coach --> Batalla Presentacion "1"*-"1" HabilidadExtra @enduml
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@startuml class Solution43 { main() } class websiteTemplate{ -String siteName -String siteAuthor -Path websiteRoot -createJsFolder() -createCssFolder() -createIndexFile() } Solution43 -- websiteTemplate @enduml
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@startuml legend top left Observer/Observable class diagram for parsing HTML end legend package java.io { interface Closable { void close(); } } package com.github.adriancitu.burp.tabnabbing.parser { interface IByteReader { public byte[] fetchMoreBytes(int howManyBytes) public void attachListeners(List<IByteReaderObserver> listeners) } interface IByteReaderObserver { void handleByte(IByteReader reader, byte toHandle) boolean problemFound() Optional<TabNappingProblem>getProblem() } abstract class AbstractObserver class HTMLResponseReader { Optional<String> getProblem() } Closable <|-- IByteReader Closable <|-- IByteReaderObserver IByteReaderObserver <|-- AbstractObserver AbstractObserver <|-- HTMLAnchorReaderObserver AbstractObserver <|-- JSWindowsOpenReaderObserver } package com.github.adriancitu.burp.tabnabbing.util { class HtmlByteArrayUtility HTMLAnchorReaderObserver ... HtmlByteArrayUtility: uses JSWindowsOpenReaderObserver ... HtmlByteArrayUtility: uses IByteReader <|-- HTMLResponseReader IByteReader o-- "have list of" IByteReaderObserver } @enduml
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@startuml interface TestEngine { TestDescriptor discover(EngineDiscoveryRequest, UniqueId) void execute(ExecutionRequest) } interface TestDescriptor { Optional<TestDescriptor> getParent() Set<? extends TestDescriptor> getChildren() void accept(Visitor) } abstract HierarchicalTestEngine { } class JupiterTestEngine { } class ExecutionRequest { TestDescriptor rootTestDescriptor EngineExecutionListener engineExecutionListener } interface EngineDiscoveryRequest { List<DiscoverySelector> getSelectorsByType(Class selectorType) List<DiscoveryFilter> getFiltersByType(Class filterType) } class EngineDiscoveryRequestResolver { void resolve(EngineDiscoveryRequest, TypeDescriptor) } interface EngineExecutionListener { void dynamicTestRegistered() void executionSkipped() void executionStarted() void executionFinished() void reportingEntryPublished() } TestEngine <|-- HierarchicalTestEngine HierarchicalTestEngine <|-- JupiterTestEngine TestEngine --> TestDescriptor: discover result TestDescriptor --> TestDescriptor: parent/children TestEngine --> ExecutionRequest: handle execute request ExecutionRequest --> TestDescriptor: execution root TestDescriptor <|-- JupiterEngineDescriptor JupiterEngineDescriptor <-- JupiterTestEngine: root descriptor TestEngine --> EngineDiscoveryRequest: handle discover request ExecutionRequest --> EngineExecutionListener: action listener @enduml
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@startuml title "sequence about sqsd handler" hide footbox participant MessageProducer participant SQS participant QueueTracker participant MessageConsumer participant HandleJob participant Worker MessageProducer -> MessageProducer : Run() activate MessageProducer MessageProducer -> QueueTracker : IsWorking() activate QueueTracker MessageProducer <-- QueueTracker : bool deactivate QueueTracker MessageProducer -> SQS : GetMessages() activate SQS MessageProducer <-- SQS : []*sqs.Message deactivate SQS loop HandleMessage([]*sqs.Message) MessageProducer -> MessageProducer : NewQueue(*sqs.Message) *Queue MessageProducer -> QueueTracker : Register(*queue) activate QueueTracker QueueTracker -> QueueTracker : queueStack <- struct{}{} QueueTracker -> QueueTracker : CurrentWorkings.Store(queue.ID(), queue) MessageConsumer <-- QueueTracker : <-tracker.NextQueue() deactivate QueueTracker activate MessageConsumer MessageConsumer ->> HandleJob : goroutine activate HandleJob deactivate MessageConsumer end HandleJob -> Worker : <POST Request> activate Worker Worker -> Worker : <work hard!> HandleJob <-- Worker : <HTTP response> deactivate Worker HandleJob -> SQS : DeleteMessage(*sqs.Message) activate SQS HandleJob <-- SQS deactivate SQS HandleJob -> QueueTracker : Complete(*Queue) activate QueueTracker QueueTracker -> QueueTracker : CurrentWorkings.Delete(queue.ID()) QueueTracker -> QueueTracker : <- queueStack HandleJob <-- QueueTracker deactivate QueueTracker deactivate HandleJob @enduml
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@startuml class Director{ - Builder builder; Director(Builder builder); Product build(); } interface Builder{ + buildOne(); + buildTwo(); + buildThree(); + build(); } class Product{ - Object a; - Object b; - Object c; } class ConcreteBuilderA{ - Product product; + buildOne(); + buildTwo(); + buildThree(); + build(); } class ConcreteBuilderB{ - Product product; + buildOne(); + buildTwo(); + buildThree(); + build(); } Director --> Builder ' A know product but product don't know A ConcreteBuilderA --> Product ConcreteBuilderB --> Product Builder <|.. ConcreteBuilderA Builder <|.. ConcreteBuilderB 'Builder -left Director 'Builder -right Product @enduml
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@startuml package "Some Group" { HTTP - [First Component] [Another Component] } node "Other Groups" { FTP - [Second Component] [First Component] --> FTP } cloud { [Example 1] } database "MySql" { folder "This is my folder" { [Folder 3] } frame "Foo" { [Frame 4] } } [Another Component] --> [Example 1] [Example 1] --> [Folder 3] [Folder 3] --> [Frame 4] @enduml
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@startuml title RqP - Request Resource hide footbox actor "Requesting Party\n(RqP)" as RQP box "Client Application (CA)\n<<Custom Application>>" #palegreen participant "User Interface" as CAUI end box box "Resource Server (RS)\n<<Custom Application>>" #peachpuff participant "REST API" as RSREST database "Resource" as RSRESOURCE database "Credential" as RSCRED end box box "Authorization Server (AS)\nForgeRock Access Manager" #antiquewhite participant "AM API" as AMREST participant "UMA API" as UMAREST participant "OAuth API" as OAUTHREST end box box "Content Server (CS)\n<<Custom Application>>" #paleturquoise participant "REST API" as CSREST database "Data" as CSDATA end box RQP->AMREST: Authenticate activate AMREST AMREST-->RQP: Authenticated deactivate AMREST RQP->CAUI: Access Interface activate CAUI CAUI->CAUI: Obtain Resource Id\n(maybe from Discover Resources) CAUI->RSREST: GET /share/resources/{resourceId}\nscopes (no valid RPT) deactivate CAUI activate RSREST RSREST->RSRESOURCE: Get _id deactivate RSREST activate RSRESOURCE RSRESOURCE-->RSREST: meta data deactivate RSRESOURCE activate RSREST RSREST->RSCRED: Get PAT deactivate RSREST activate RSCRED RSCRED-->RSREST: PAT deactivate RSCRED activate RSREST RSREST->UMAREST: POST /am/uma/permission_request\nresource_id + scopes note left: Get permission ticket for the\nresource and scope deactivate RSREST activate UMAREST UMAREST-->RSREST: permission ticket deactivate UMAREST activate RSREST RSREST-->CAUI: permission ticket + AS URI deactivate RSREST activate CAUI CAUI->CAUI: Get client auth basic CAUI->OAUTHREST: POST /am/oauth2/access_token\nscope=openid\nSSO session note left: Get claim token for the\nRequesting Party (RqP) deactivate CAUI activate OAUTHREST OAUTHREST->OAUTHREST: Validate SSO session OAUTHREST-->CAUI: claim token deactivate OAUTHREST activate CAUI CAUI->OAUTHREST: POST /am/oauth2/access_token\ngrant_type=urn:ietf:params:oauth:grant-type:uma-ticket\nscope=..., ticket=..., claim_token=..., claim_token_format=... note left: Get Requesting Party Token (RPT)\nusing the permission ticket\nand claim token deactivate CAUI activate OAUTHREST OAUTHREST->AMREST:Check Access deactivate OAUTHREST activate AMREST AMREST->AMREST: No Policy for RqP + Resource + scopes \nCreate Access Request for Resource Owner AMREST-->OAUTHREST: No Access, request Submitted deactivate AMREST activate OAUTHREST OAUTHREST-->CAUI: Error: Request Submitted deactivate OAUTHREST activate CAUI CAUI-->RQP: deactivate CAUI @enduml
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@startuml enum TextElementType { Character= 0x1, Sprite= 0x2, } class TMP_TextElement { + unicode : uint <<get>> <<set>> + glyphIndex : uint <<get>> <<set>> + scale : float <<get>> <<set>> } TMP_TextElement --> "elementType" TextElementType TMP_TextElement --> "textAsset" TMP_Asset TMP_TextElement --> "glyph" Glyph @enduml
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@startuml title __GUITARHERO's Class Diagram__\n namespace guitarHero { abstract class guitarHero.GameCharacter { + GameCharacter() + change() + playGuitar() + playSolo() + setGuitar() + setSolo() } } namespace guitarHero { class guitarHero.GameCharacterHendrix { + GameCharacterHendrix() + change() + playSolo() } } namespace guitarHero { class guitarHero.GameCharacterSlash { + GameCharacterSlash() + change() + playSolo() } } namespace guitarHero { class guitarHero.GameCharacterYoung { + GameCharacterYoung() } } namespace guitarHero { interface guitarHero.GuitarBehavior { {abstract} + play() } } namespace guitarHero { class guitarHero.Guitar_GibsonLesPaul { + play() } } namespace guitarHero { class guitarHero.Guitar_GibsonSG { + play() } } namespace guitarHero { class guitarHero.Guitar_Telecaster { + play() } } namespace guitarHero { interface guitarHero.SoloBehavior { {abstract} + solo() } } namespace guitarHero { class guitarHero.Solo_JumpOffStage { + solo() } } namespace guitarHero { class guitarHero.Solo_PutGuitarOnFire { + solo() } } namespace guitarHero { class guitarHero.Solo_SmashTheGuitar { + solo() } } namespace guitarHero { class guitarHero.TestGuitarHero { {static} + main() } } guitarHero.GameCharacter o-- guitarHero.GuitarBehavior : guitarBehavior guitarHero.GameCharacter o-- guitarHero.SoloBehavior : soloBehavior guitarHero.GameCharacterHendrix -up-|> guitarHero.GameCharacter guitarHero.GameCharacterSlash -up-|> guitarHero.GameCharacter guitarHero.GameCharacterYoung -up-|> guitarHero.GameCharacter guitarHero.Guitar_GibsonLesPaul .up.|> guitarHero.GuitarBehavior guitarHero.Guitar_GibsonSG .up.|> guitarHero.GuitarBehavior guitarHero.Guitar_Telecaster .up.|> guitarHero.GuitarBehavior guitarHero.Solo_JumpOffStage .up.|> guitarHero.SoloBehavior guitarHero.Solo_PutGuitarOnFire .up.|> guitarHero.SoloBehavior guitarHero.Solo_SmashTheGuitar .up.|> guitarHero.SoloBehavior right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml C4 Code class Setlist { +string ArtistId +string ArtistName +DateTime Date +Location Location +Set[] Sets } class Set { +string Name +Song[] Songs +TimeSpan Duration } class Song { +string Name +int Position +string Transition +string Footnote +TimeSpan Duration } class Location { +string Venue +string City +string State +string Country } Setlist --* Set : 1..* Setlist --* Location Set --* Song : 1..* class Comment <<Aggregate>> { +string Id +string Author +string Body +string Permalink +string Subreddit +string Reply +DateTime[] Dates +bool HasMentionOf(string text) +void SetReply(string reply, DateTime[] showDates) } class Post <<Aggregate>> { +string Id +string Author +string Title +string SelfText +string Permalink +string Subreddit +string Reply +DateTime[] Dates +bool HasMentionOf(string text) +void SetReply(string reply, DateTime[] showDates) } class SetlistbotTimerFunc { +void Run() } SetlistbotTimerFunc --* IRedditSetlistBot interface IRedditSetlistBot { +void ReplyToMentions() } class RedditSetlistBot <<IRedditSetlistBot>> { +void ReplyToMentions() -void ReplyToPosts(string subreddit) -void ReplyToComments(string subreddit) } RedditSetlistBot ..|> IRedditSetlistBot RedditSetlistBot --* IRedditService RedditSetlistBot --* BotOptions RedditSetlistBot --* ISetlistProviderFactory RedditSetlistBot --* IReplyBuilderFactory RedditSetlistBot --* IPostRepository RedditSetlistBot --* ICommentRepository ' RedditSetlistBot --* ICommentReplyService ' RedditSetlistBot --* IPostReplyService ' interface IPostReplyService { ' +void Reply(Post post) ' } ' class PostReplyService <<IPostReplyService>> { ' +void Reply(Post post) ' } ' PostReplyService ..|> IPostReplyService ' PostReplyService --* IPostRepository ' PostReplyService --* IReplyBuilderFactory ' PostReplyService --* ISetlistProviderFactory ' PostReplyService --* IRedditService ' interface ICommentReplyService { ' +void Reply(Comment comment) ' } ' class CommentReplyService <<ICommentReplyService>> { ' +void Reply(Comment comment) ' } ' CommentReplyService ..|> ICommentReplyService ' CommentReplyService --* ICommentRepository ' CommentReplyService --* IReplyBuilderFactory ' CommentReplyService --* ISetlistProviderFactory ' CommentReplyService --* IRedditService class BotOptions <<IOptions>> { +string SetlistbotType +string Subreddit +int MaxSetlistCount +bool RequireMention } class RedditOptions <<IOptions>> { +string Username +string Password +string Key +string Secret } interface IRedditClient { +string GetAuthToken() +string GetComments(string subreddit, string before) +string GetPosts(string subreddit, string before) +string PostComment(string parent, string text) } interface IRedditService { +Comment[] GetComments(string subreddit, string before) +Post[] GetPosts(string subreddit, string before) +bool PostComment(string parent, string text) } IRedditService --* IRedditClient IRedditService --* RedditOptions interface ICommentRepository { +Comment Get(string id) +Comment Add(Comment comment) +void Delete(Comment comment) } ICommentRepository ..> Comment interface IPostRepository { +Post Get(string id) +Post Add(Post post) +void Delete(Post post) } IPostRepository ..> Post interface IReplyBuilderFactory { +IReplyBuilder Get(string artistId) } IReplyBuilderFactory ..> IReplyBuilder interface IReplyBuilder { +string ArtistId +string BuildReply(Setlist[] setlists) } interface ISetlistProviderFactory { +ISetlistProvider Get(string artistId) } ISetlistProviderFactory ..> ISetlistProvider interface ISetlistProvider { +string ArtistId +Setlist GetSetlist(DateTime date) } ISetlistProvider ..> Setlist
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@startuml Dependent Types 'trait Foo[A]{type B;def value:B} 'object Bar { def foo[T](t:T,f:Foo[T]):f.B} class Foo<T> <<trait>> class B <<type>> Foo +-- B class Bar <<object>> { foo<T> (s1:FooSeq1) : <<dependent ids=["f"]>> B } Bar +-- FooSeq1 Bar ..> FooSeq1 : "<<path dependent id = """f""", method = """foo""" >>" class FooSeq1<T> <<paramseq>> { t:T f:Foo<T> } hide class circle hide <<paramList>> methods skinparam class { BackgroundColor White ArrowColor Black BorderColor Black } @enduml
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@startuml title __DAOUTILS's Class Diagram__\n package utils { package utils.daoUtils { class BoutiqueDAO { - logger : Logger + BoutiqueDAO() + create() + delete() + update() + find() + findFromReference() + findFromReference() + findWhoSale() + getNbBoutiques() } } } package utils { package utils.daoUtils { class CategorieBoutiqueDAO { - logger : Logger + CategorieBoutiqueDAO() + create() + delete() + update() + find() + findFromReference() + findFromReference() } } } package utils { package utils.daoUtils { class CategorieProduitDAO { - logger : Logger + CategorieProduitDAO() + create() + delete() + update() + find() + findFromReference() + findFromReference() } } } package utils { package utils.daoUtils { class EmplacementDAO { - logger : Logger + EmplacementDAO() + create() + delete() + update() + find() + findFromReference() + findFromReference() + getPathLocation() } } } package utils { package utils.daoUtils { class FournisseurDAO { - logger : Logger + FournisseurDAO() + create() + delete() + update() + find() + findFromReference() + findFromReference() } } } package utils { package utils.daoUtils { class ProduitDAO { - logger : Logger + ProduitDAO() + create() + delete() + update() + find() + findFromReference() + findFromReference() } } } package utils { package utils.daoUtils { class StockEntreeDAO { - logger : Logger + StockEntreeDAO() + create() + delete() + update() + find() + findFromReference() + findFromReference() + findFromReference() } } } package utils { package utils.daoUtils { class StockSortieDAO { - logger : Logger + StockSortieDAO() + create() + delete() + update() + find() + findFromReference() + findFromReference() + findFromReference() } } } BoutiqueDAO -up-|> DAO BoutiqueDAO o-- Client : client CategorieBoutiqueDAO -up-|> DAO CategorieProduitDAO -up-|> DAO EmplacementDAO -up-|> DAO FournisseurDAO -up-|> DAO ProduitDAO -up-|> DAO StockEntreeDAO -up-|> DAO StockSortieDAO -up-|> DAO right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml participant publisher as pub participant subscriber as sub sub -> server : subscribe: 1 server -> pub : subscribe: 1, uuid: 'uuid' pub -> pub : creatOffer pub -> server : desc: { type: offer}, uuid: 'uuid' server -> server : delete uuid from message server -> sub : desc: {type: offer} sub -> sub : createAnswer sub -> server : desc: {type: answer} server -> pub : desc: {type: answer}, uuid: 'uuid' ... server -> pub : disconnect pub -> pub : remove the peer connection @enduml
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@startuml class AnimationTrackRecorder { + {static} <<readonly>> kRecordClipDefaultName : string m_CurveCount : int = 0 m_ClipTime : double m_needRebuildRects : bool m_TrackHasPreviewComponents : bool + PrepareForRecord(state:WindowState) : void + PrepareTrack(track:TrackAsset, state:WindowState, gameObject:GameObject, startTime:double) : AnimationClip {static} GetCurveCount(animationClip:AnimationClip) : int + FinializeTrack(track:TrackAsset, state:WindowState) : void + FinalizeRecording(state:WindowState) : void + {static} GetUniqueRecordedClipName(owner:Object, name:string) : string + {static} AddRecordableClip(parentTrack:TrackAsset, state:WindowState, atTime:double) : TimelineClip {static} ShiftKeys(keys:Keyframe[], time:float) : Keyframe[] {static} ShiftObjectKeys(keys:ObjectReferenceKeyframe[], time:float) : ObjectReferenceKeyframe[] } AnimationTrackRecorder --> "m_TargetClip" AnimationClip AnimationTrackRecorder --> "recordClip" TimelineClip @enduml
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@startuml skinparam monochrome true class DuckSimulator Interface Duck { quack() fly() } class TurkeyAdapter { quack() fly() } class Turkey { gobble() fly() } Duck *-- DuckSimulator : compose Duck <.. TurkeyAdapter : implements TurkeyAdapter *-- Turkey : compose note as N1 <b>The Adapter Example The pattern coverts the interface of a class into another interface that clients expect. It allows classes to work together that couldn't otherwise because of incompatible interfaces. end note @enduml
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@startuml package services { package xml { class Parser { } } package tsp { abstract class TspSolver { } class BasicTspSolver { } class AdvancedTspSolver { } class WayPointIterator { } } } package models { class CityMap { } class Planning { } class DeliveryRequest { } } package components { package mapcanvas { } package planningdetails { } package application { class MainController { } } } MainController -up-> Parser MainController -down-> CityMap MainController -down-> Planning MainController -down-> DeliveryRequest MainController -up-> tsp @enduml
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@startuml Enum Builder{ FENDER, MARTIN, GIBSON, COLLINS, OLSON, RYAN, PRS, ANY; } Enum Type{ ACOUSTIC, ELECTRIC } Enum Wood{ INDIAN_ROSEWOOD, BRAZILIAN_ROSEWOOD, MAHOGANY, MAPLE, COCOBOLO, CEDAR, ADIRONDACK, ALDER, SITKA; } Enum Style{ } Class InstrumentSpec{ - Builder builder; - Type type; - Wood backWood ,topWood; - String model; } InstrumentSpec -up-> Builder InstrumentSpec -up-> Type InstrumentSpec -up-> Wood Class GuitarSpec{ - int numberStrings; + GuitarSpec() + boolean match(GuitarSpec otherSpec); } Class MandolinSpec{ - Style style; + MandolinSpec() + boolean match(MandolinSpec otherSpec); } MandolinSpec -down-> Style InstrumentSpec <|-- GuitarSpec InstrumentSpec <|-- MandolinSpec Class Instrument{ - String serialNumber; - double price; - InstrumentSpec instrumentSpec; + Instrument(String serialNumber, double price,InstrumentSpec instrumentSpec); } Class Guitar{ + Guitar(String serialNumber, double price,GuitarSpec guitarSpec); } Class Mandolin{ + Mandolin(String serialNumber, double price,MandolinSpec mandolinSpec); } Instrument <|-- Guitar Instrument <|-- Mandolin Instrument -> InstrumentSpec Class Inventory{ - List<Instrument> guitars; + void addInstrument(String serialNumber, double price,InstrumentSpec guitarSpec); + Instrument getInstrument(); + List<Guitar> search(GuitarSpec guitarSpec) + List<Mandolin> search(MandolinSpec mandolinSpec) } Inventory -down-> Instrument @enduml
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@startuml class DataSync { } class DataSyncChild { } package Communication { class Communication { owner } class Participant{ } class ChatMessage { } } package HypertyResource { class HypertyResource{ } } Communication -up-|> DataSync HypertyResource -up-|> ChatMessage ChatMessage -up-|> DataSyncChild Communication "1"*..>"1..*" Participant Communication "1"*..>"1..*" ChatMessage ChatMessage ..> Participant : author @enduml
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@startuml class UnityTestAssemblyBuilder { + UnityTestAssemblyBuilder() + Build(assemblies:Assembly[], testPlatforms:TestPlatform[], options:IDictionary<string, object>) : ITest + BuildAsync(assemblies:Assembly[], testPlatforms:TestPlatform[], options:IDictionary<string, object>) : IEnumerator<ITest> + {static} GetNUnitTestBuilderSettings(testPlatform:TestPlatform) : Dictionary<string, object> } DefaultTestAssemblyBuilder <|-- UnityTestAssemblyBuilder IAsyncTestAssemblyBuilder <|-- UnityTestAssemblyBuilder @enduml
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@startuml coverage_data_model_class_diagram package core.src { package domain { package value_objects { class Percent { value: double } } package entities { class Coverage { percent: Percent } } } package data.model { class CoverageData { Map<String, dynamic> toJson() factory fromJson() } interface DataModel { {abstract} Map<String, dynamic> toJson() } } } Coverage -> Percent : uses CoverageData -|> Coverage CoverageData ..|> DataModel @enduml
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@startuml interface "InterfaceA" { MethodOne() string } interface "InterfaceB" { MethodTwo() string } interface "InterfaceC" { InterfaceA InterfaceB } "InterfaceA" -right-* "InterfaceC" "InterfaceB" -left-* "InterfaceC" struct "TypeOne" { MethodOne() string } struct "TypeTwo" { MethodTwo() string } struct "TypeThree" { TypeOne TypeTwo } struct "TypeFour" { MethodOne() string MethodTwo() string } "TypeOne" -right-* "TypeThree" "TypeTwo" -left-* "TypeThree" "TypeOne" .up..|> "InterfaceA" "TypeTwo" .up..|> "InterfaceB" "TypeThree" .up..|> "InterfaceA" "TypeThree" .up..|> "InterfaceB" "TypeThree" .up..|> "InterfaceC" "TypeFour" .up...|> "InterfaceC" "TypeFour" .up...|> "InterfaceB" "TypeFour" .up...|> "InterfaceA" @enduml
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@startuml title Initial State 3 players (Objects) object "Uno" as Uno { } object "Player1" as Player1{ cards = [Card32, Card22, Card1, Card23, Card4, Card66, Card80] } object "Player2" as Player2{ cards = [Card2, Card3, Card6, Card88, Card92, Card44, Card33] } object "Player3" as Player3{ cards = [Card12, Card24, Card35, Card49, Card60, Card73, Card24] } object "Turn" as Turn { currentPlayer= player1 } object "Card0Blue" as Card0Blue { color = Color.Blue value = 0 turnedValue = TurnedValue.UP } object "Card4Green" as Card4Green { color = Color.None value = 4 turnedValue = TurnedValue.DOWN } object "CardSkipGreen" as CardSkipGreen { color = Color.Green turnedValue = TurnedValue.DOWN } object "CardReverseYellow" as CardReverseYellow { color = Color.Yellow turnedValue = TurnedValue.DOWN } object "CardWild" as CardWild { color = Color.None turnedValue = TurnedValue.DOWN } object "Card9Blue" as Card9Blue { color = Color.Blue value = 9 turnedValue = TurnedValue.DOWN } object "Card1Red" as Card1Red { color = Color.Red value = 1 turnedValue = TurnedValue.DOWN } object "Card9Red" as Card9Red { color = Color.Red value = 9 turnedValue = TurnedValue.DOWN } object "DrawPile" as DrawPile { cards = [ allRemainingCards ] } note bottom of DrawPile exactly 86 cards (108 - 7 * 3 - 1) (all cards - 7 cards by player - 1 card in discard at start) endnote object "DiscardPile" as DiscardPile { cards = [ OneRandomCard ] } Uno *-- Player1 Uno *-- Player2 Uno *-- Player3 Uno *-- Turn Turn --> Player1 Uno *-- DrawPile Uno *-- DiscardPile DiscardPile o-- Card0Blue Player1 o-- CardSkipGreen Player1 o-left- Card9Blue Player1 o-- Card9Red Player1 o-- Card1Red Player1 o-- Card4Green Player1 o-right- CardWild Player1 o-- CardReverseYellow note as PlayerCardsNote same as player1 cards (7 random cards drawed from draw pile) endnote PlayerCardsNote .up. Player2 PlayerCardsNote .up. Player3 @enduml
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@startuml namespace de.gematik.ti.utils.codec { class de.gematik.ti.utils.codec.Hex { {static} - HEX_RADIX : int {static} + decode() {static} + encodeHexString() {static} + encodeHexString() # Hex() {static} # toDigit() } } @enduml
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@startuml title __MODEL's Class Diagram__\n namespace PY.appliVisiteur { namespace CodeGen.Model { class LPY.appliVisiteur.CodeGen.Model.ApiCliModel { } } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml interface Product{ + calculatePrice() } class ShippableProduct{ - productPrice - shippingCosts + __construct(productPrice,shippingCosts) + calculatePrice() } class DigitalProduct{ - price + __construct(price) + calculatePrice() } Product <|.. ShippableProduct Product <|.. DigitalProduct class ProductFactory{ + {static} SHIPPING_COSTS + createShippableProduct() + createDigitalProduct() } Product <.. ProductFactory @enduml
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package fr.kbertet.lattice.io { class ArrowRelationWriterTeX { -{static}ArrowRelationWriterTeX instance +void write(ArrowRelation arrow, BufferedWriter file) +{static}ArrowRelationWriterTeX getInstance() +{static}void register() } ArrowRelationWriter <|-- ArrowRelationWriterTeX }
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@startuml package "Cloud-Stack" { cloud cloud1 node node1 artifact artifact1 storage objectStore database db1 folder folder1 } @enduml
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@startuml Overview skinparam componentStyle uml2 package ctrlx { class CtrlxCore { -String token +CtrlxCore(hostname, username, password) +logIn() +logOut() +datalayerRead(path) +datalayerReadMetadata(path) +datalayerWrite(path, data) +datalayerCreate(path, data) +datalayerDelete(path) +datalayerBrowse(path) } } package node-red-contrib-ctrlx-automation { class CtrlxConfig << Node-RED config node >> { +String hostname +String username +String password +bool debug +String name } enum Method { READ WRITE CREATE DELETE METADATA BROWSE } class CtrlxDatalayerRequest << Node-RED node >> { +CtrlxConfig device +Method method +String path +String name +onInput() +onClose() } } package "ctrlX CORE" <<Node>> { class HttpsServer } CtrlxConfig "1" *-- "1" CtrlxCore : use > CtrlxDatalayerRequest "0..*" --> "1" CtrlxConfig : register, unregister, use > CtrlxConfig "1" --> "0..*" CtrlxDatalayerRequest : notify status > CtrlxCore "0..*" --> "1" HttpsServer @enduml
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@startuml diagram package boutique { package model { class Categorie { - sousCategorie: Categorie - name: string - items: List<Item> - getCategorie: string - getsousCategorie: Categorie + this(sousCategorie: Categorie, name: string) } class Item { - marque: string - prix: double - libelle: string - photo: string + this(marque: string, prix: double, libelle: string, photo: string, categorie: Categorie) + getlibelle(): string + getPrix(): double + getMarque(): string + getPhoto(): string + setlibelle(): void + setPrix(): void + setMarque(): void + setPhoto(): void } } package dao { class ItemDao{ - contentProvider : Map<String, Item> - this : () + getModel() : Map<String, Item> } } package ressources { class ItemRessource{ - uriInfo : UriInfo - request : Request - id : String + this : (uriInfo : UriInfo , request Request , id : String) + getItem() : Article + getItemHTML() : Article + putArticle(article : JAXBElement<Article>) : Response + deleteTodo() : void - putAndGetResponse(article : Article) : Response } class ItemsRessources{ - uriInfo : UriInfo - request : Request + getItemsBrowser() : List<Article> + getItems() : List<Article> + getCount() : String + newItem(id :String, summary : String, description : String, servletResponse : HttpServletResponse) : void + getItem(id : String) : ArticleRessource } } } Categorie *--> Categorie: "sous-categorie" Categorie *--> Item @enduml
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@startuml 'https://plantuml.com/sequence-diagram class App { public static void main(String[] args) public static ArrayList<Word> createWords(ArrayList<String> wordStrings) } class Word { public String Value public int Amount } App --|> Word Word --|> App @enduml
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@startuml skinparam style strictuml actor "User" as user participant "Administration menu" as mainmenu <<dialog>> mainmenu++ user -> mainmenu : Clicks "View Products" button create "ProductViewer" as viewer <<dialog>> mainmenu -> viewer: Construct viewer++ create "ProductDatabase" as productdatabase <<dao>> viewer -> productdatabase : Construct productdatabase++ participant "DbConnection" as dbconnection <<dao>> productdatabase -> dbconnection++ : getDefaultConnectionUri() dbconnection -> productdatabase : return DEFAULT_URI productdatabase-- dbconnection-- database H2 create "SimpleListModel" as slm <<gui helper>> viewer -> slm : Construct viewer -> user: Display all products user -> viewer : Clicks a category to filter by viewer -> viewer : viewerCategoryBox.getSelectedItem() viewer -> productdatabase++ : returnCategoryProducts(specifiedCategory) productdatabase -> dbconnection++ : getConnectionUri(productUri) dbconnection -> H2++ : getConnection() H2 -> productdatabase : return connection dbconnection-- H2-- productdatabase -> H2++ : prepareStatement(sql) H2-- productdatabase -> productdatabase : stmt.setString(1, specifiedCategory) productdatabase -> H2++ : executeQuery() H2 -> productdatabase : Return result of query and put into ResultSet H2-- productdatabase -> productdatabase : Get product details from ResultSet and put them into corresponding variables productdatabase -> productdatabase : Add variables into an instance of product then add it to a list productdatabase -> viewer : return products productdatabase-- viewer -> slm++ : updateItems(product) slm-- viewer -> viewer : viewerList.setModel(slm) viewer -> user : Display products filtered by specific category viewer-- @enduml
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@startuml title Iterate Playback ->TempoTimingManager: handlePlayback() TempoTimingManager -> TempoTimer: playbackStepIsDue() TempoTimer --> TempoTimingManager: true loop for each PlaybackHandler TempoTimingManager -> PlaybackHandler: handlePlaybackStep() end TempoTimingManager -> TempoTimer: startCountingNextStep() @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface ChannelRemoveRolesAction [[ChannelRemoveRolesAction.svg]] extends ChannelUpdateAction { action: String roles: [[ChannelRoleEnum.svg List<ChannelRoleEnum>]] } interface ChannelUpdateAction [[ChannelUpdateAction.svg]] { action: String } @enduml
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@startuml class UserInterfaceTest { + Setup() : void + Ready_DoorOpen_LightOn() : void + DoorOpen_DoorClose_LightOff() : void + Ready_DoorOpenClose_Ready_PowerIs50() : void + Ready_2PowerButton_PowerIs100() : void + Ready_14PowerButton_PowerIs700() : void + Ready_15PowerButton_PowerIs50Again() : void + SetPower_CancelButton_DisplayCleared() : void + SetPower_DoorOpened_DisplayCleared() : void + SetPower_DoorOpened_LightOn() : void + SetPower_TimeButton_TimeIs1() : void + SetPower_2TimeButton_TimeIs2() : void + SetTime_StartButton_CookerIsCalled() : void + SetTime_DoorOpened_DisplayCleared() : void + SetTime_DoorOpened_LightOn() : void + Ready_PowerAndTime_CookerIsCalledCorrectly() : void + Ready_FullPower_CookerIsCalledCorrectly() : void + SetTime_StartButton_LightIsCalled() : void + Cooking_CookingIsDone_LightOff() : void + Cooking_CookingIsDone_ClearDisplay() : void + Cooking_DoorIsOpened_CookerCalled() : void + Cooking_DoorIsOpened_DisplayCleared() : void + Cooking_CancelButton_CookerCalled() : void + Cooking_CancelButton_LightCalled() : void } @enduml
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@startuml /' Module: FSMexample.plantuml Function: PlantUML reference source for cFSM state diagram. Copyright: See accompanying LICENSE file at https:://github.com/mcci-catena/Catena-Arduino-Platform Author: Terry Moore, MCCI Corporation July 2019 Notes: PlantUML images in REAMDE.md are generated by pasting this file into the server at http://www.plantuml.com/plantuml, and grabbing the resulting URLs. That has to be done several times, with different values edited into the variables below. The comments in README.md will tell you what's needed. '/ [*] --> stLocked : stInitial state stLocked state stUnlocked stLocked --> stLocked : evPush stLocked : Entry/ lock the turnstile stLocked --> stUnlocked : evCoin stLocked -left-> [*] : shutdown\nstFinal stUnlocked --> stUnlocked : evCoin stUnlocked : Entry/ unlock the turnstile stUnlocked --> stLocked : evPush | shutdown @enduml
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@startuml Alice -> Bob: Authentication Request Bob --> Alice: Authentication Response Alice -> Bob: Another authentication Request Alice <-- Bob: another authentication Response @enduml @startuml actor Foo1 boundary Foo2 control Foo3 entity Foo4 database Foo5 collections Foo6 Foo1 -> Foo2 : To boundary Foo1 -> Foo3 : To control Foo1 -> Foo4 : To entity Foo1 -> Foo5 : To database Foo1 -> Foo6 : To collections @enduml @startuml Bob ->x Alice Bob -> Alice Bob ->> Alice Bob -\ Alice Bob \\- Alice Bob //-- Alice Bob ->o Alice Bob o\\-- Alice Bob <-> Alice Bob <->o Alice Bob -[#red]> Alice : hello Alice -[#0000FF]->Bob : ok @enduml @startuml == Initialization == Alice -> Bob: Authentication Request Bob --> Alice: Authentication Response == Repetition == Alice -> Bob: Another authentication Request Alice <-- Bob: another authentication Response @enduml @startuml header Page Header footer Page %page% of %lastpage% title Example Title Alice -> Bob : message 1 note left: this is a first note Alice -> Bob : message 2 @enduml
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