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@startuml component core { package mymovies.core package mymovies.json } component restserver { package mymovies.restserver } component fxui { package mymovies.ui } component javafx { component fxml { } } component jackson { } component springboot{ } mymovies.json ..> jackson mymovies.ui ..> mymovies.core mymovies.ui ..> mymovies.json fxui ..> javafx fxui ..> fxml mymovies.restserver ..> mymovies.core restserver ..> jackson restserver ..> springboot @enduml
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@startuml ../img/3_current_simpler.png interface bitcointx interface bitcoind node "LIBBITCOIN_CRYPTO" { } node "LIBSECP256K1" { } node "LIBBITCOIN_CONSENSUS" { } node "LIBBITCOIN_COMMON" { } node "LIBBITCOIN_UTIL" { } node "LIBUNIVALUE" { } node "LIBBITCOIN_SERVER" { } libbitcoinconsensus --> LIBBITCOIN_CONSENSUS bitcointx --> LIBUNIVALUE bitcointx --> LIBBITCOIN_COMMON bitcointx --> LIBBITCOIN_UTIL bitcoind --> LIBBITCOIN_SERVER bitcoind --> LIBUNIVALUE LIBBITCOIN_SERVER --> LIBBITCOIN_COMMON LIBBITCOIN_COMMON --> LIBBITCOIN_UTIL LIBBITCOIN_COMMON --> LIBBITCOIN_CONSENSUS LIBBITCOIN_CONSENSUS --> LIBBITCOIN_CRYPTO LIBBITCOIN_CONSENSUS --> LIBSECP256K1 @enduml
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@startuml explore title: Sprint 2: Esplorazione - Interazioni fra QActor actor User ' participant "World Observer" as wo participant "Robot Discovery Mind" as rdm participant "Robot Advanced" as radv participant "Robot Adapter" as radpt participant "One Cell Forward" as ocf == environment: environment(notok) == User --> rdm: cmdExplore activate rdm rdm -> rdm: checkTemperatureAndExplore == environment: environment(ok) == rdm --> radpt: robotCmd: robotCmd(blinkStart) activate radpt rdm <-- radpt: moveMsgCmdDone: moveMsgCmdDone(blinkStart) deactivate radpt rdm -> rdm: doPlan() alt !? move(M) loop until map is explored rdm --> radv: robotCmd: robotCmd(M) activate radv alt activate radpt hnote over radpt: one of the following messages \nactivates the adapter. else robotCmd: robotCmd(a) radv --> radpt: robotAdapterCmd: robotCmd(a,T) else robotCmd: robotCmd(d) radv --> radpt: robotAdapterCmd: robotCmd(d,T) else robotCmd: robotCmd(w) radv --> ocf: moveMsgCmd : moveMsgCmd(w) activate ocf ocf --> radpt: robotAdapterCmd: robotCmd(w,T) deactivate ocf end radpt --> radv: moveMsgCmdDone: moveMsgCmdDone(M) deactivate radpt radv --> rdm: moveMsgCmdDone: moveMsgCmdDone(M) deactivate radv end rdm -> rdm: endAction else rdm -> rdm: endAction end deactivate rdm @enduml
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@startuml !startsub Actors actor "Anwender:in" as V participant "Fachlogik" as FL participant Authenticator as authM participant Fachdienst as FD box #skyblue participant IDP_Discovery as IDPDisc participant IDP_Authorization as IDPAuth participant IDP_Token as IDPToken endbox ' participant "OC SP/TSL Dienst" as OCSPD !endsub !startsub GetCertsFromFD activate FL FL -> FD : GET CertList FL <-- FD : RETURN certificates !endsub !startsub GetDiscoveryDoc == get discovery doc == FL -> IDPDisc ++ : getDiscoveryDocument()\nGET uri_disc deactivate FL IDPDisc -> IDPDisc : build discovery document IDPDisc -> IDPDisc : sign discovery document hnote right #lightgreen : sign with prk_idp_sig activate FL FL <-- IDPDisc -- : RETURN jwt(signed discovery document) FL -> FL : validate signature (tuc_pki18 auf puk_idp_sig cert) hnote right #lightgreen : cert from x5c header !endsub !startsub ChooseCodeVerifier == choose code verifier == FL -> FL : generate CODE_VERIFIER FL -> FL : CODE_CHALLENGE = hash(CODE_VERIFIER) hnote right #lightgreen : sha256 authM <- FL -- : forward CODE_CHALLENGE !endsub !startsub GetKeysFromIDP == get keys from Idp == activate authM authM -> IDPDisc ++ : GET uri_puk_idp_enc authM <-- IDPDisc : RETURN jwk(puk_idp_enc public key) authM -> IDPDisc : GET uri_puk_idp_sig authM <-- IDPDisc -- : RETURN jwk(puk_idp_sig certificate) !endsub !startsub RequestAuthenticationChallenge == request authentication challenge == authM -> IDPAuth ++ : getAuthenticationChallenge()\nGET authorization_endpoint\nclient_id, state, redirecturl, code_challenge, scope, ... deactivate authM IDPAuth -> IDPAuth : create CHALLENGE note left #lightgreen : sign with prk_idp_sig IDPAuth -> IDPAuth : create USER_CONSENT list IDPAuth --> authM ++ : RETURN jwt(CHALLENGE, USER_CONSENT) authM -> authM : validate CHALLENGE signature note right #lightgreen : validate with puk_idp_sig deactivate IDPAuth !endsub !startsub ConfirmUserConsent == confirm user consent == authM -> V ++ : display USER_CONSENT authM <- V -- : confirm USER_CONSENT deactivate authM !endsub !startsub SignChallenge == sign challenge == authM -> authM++ : read AUT certificate from SMC-B (via Konnector) or eGK per NFC authM -> authM : SIGNED_CHALLENGE = jws(njwt: CHALLENGE, aut certificate im x5c header) hnote right #lightgreen : sign with c.ch.aut / c.hci.aut / c.hp.aut note left since Primärsystem has no private key the signature has to be created on the Konnektor via the externalized signature interface end note authM -> authM-- : ENCRYPTED_SIGNED_CHALLENGE = jwe(njwt: SIGNED_CHALLENGE) hnote right #lightgreen : encrypt with puk_idp_enc !endsub !startsub RequestAuthorizationCodeWithSignedChallenge == request authorization code == authM -> IDPAuth ++ : GetTokenCode()\n POST authorization_endpoint\nENCRYPTED_SIGNED_CHALLENGE with certificate in x5c header deactivate authM IDPAuth -> IDPAuth : decrypt and validate ENCRYPTED_SIGNED_CHALLENGE hnote left #lightgreen : validate SIGNED_CHALLENGE signature\nvalidate certificate IDPAuth -> IDPAuth : generate AUTHORIZATION_CODE hnote left #lightgreen : sign with prk_idp_sig IDPAuth -> IDPAuth : generate SSO_TOKEN IDPAuth --> authM : RETURN 302 redirect to Fachlogik with location header\ncontaining AUTHORIZATION_CODE, state and\nSSO_TOKEN as query param note left : sso token can be omitted (returned as null value)\nfor specific client_ids configured on the IDP server.\nThis specifically includes Primärsysteme deactivate authM deactivate IDPAuth ||45|| !endsub !startsub RequestAuthorizationCodeWithSSOToken authM -> IDPAuth ++ : GetTokenCode()\n POST /sso_endpoint CHALLENGE, SSO_TOKEN deactivate authM IDPAuth -> IDPAuth : validate SSO_TOKEN IDPAuth -> IDPAuth: generate AUTHORIZATION_CODE hnote left #lightgreen : sign with prk_idp_sig IDPAuth --> authM : RETURN 302 redirect to Fachlogik with AUTHORIZATION_CODE as query param, no SSO_TOKEN deactivate IDPAuth deactivate authM !endsub !startsub RequestAuthorizationCodeWithAltAuth authM -> authM : create and sign SIGNED_AUTH_DATA hnote right #lightgreen : sign with prk_secure_element \nencrypt with puk_idp_enc authM -> IDPAuth ++ : GetTokenCode()\n POST auth_pair_endpoint\njwe(SIGNED_AUTH_DATA) deactivate authM IDPAuth -> IDPAuth : decrypt and validate SIGNED_AUTH_DATA IDPAuth -> IDPAuth : check block/allow list hnote left #lightgreen : validate signature\nvalidate certificate IDPAuth -> IDPAuth : generate AUTHORIZATION_CODE hnote left #lightgreen : sign with prk_idp_sig IDPAuth -> IDPAuth : generate SSO_TOKEN IDPAuth --> authM : RETURN 302 redirect to Fachlogik with location header\ncontaining AUTHORIZATION_CODE, state and\nSSO_TOKEN as query param deactivate IDPAuth deactivate authM !endsub !startsub CreateKeyVerifier == create key verifier == authM -> FL ++ : follow 302 redirect deactivate authM FL -> FL : create random TOKEN_KEY hnote right #lightgreen : AES256 FL -> FL : create KEY_VERIFIER (TOKEN_KEY, CODE_VERIFIER) FL -> FL : encrypted KEY_VERIFIER = jwe(KEY_VERIFIER) hnote right #lightgreen : encrypt with idp_puk_enc FL -> FL : store TOKEN_KEY (for derycpting access and id token later on) !endsub !startsub GetTokens == get tokens == FL -> IDPToken ++ : getTokens()\nPOST token_endpoint AUTHORIZATION_CODE, jwe(KEY_VERIFIER) deactivate FL IDPToken -> IDPToken : decrypt KEY_VERIFIER jwe -> TOKEN_KEY hnote left #lightgreen : with prk_idp_enc IDPToken -> IDPToken : validate client, code and KEY_VERIFIER hnote left #lightgreen : verify signature IDPToken -> IDPToken : encrypt ACCESS_TOKEN and ID_TOKEN hnote left #lightgreen : with TOKEN_KEY FL <-- IDPToken -- : RETURN jwe(ACCESS_TOKEN, TOKEN_KEY),\njwe(ID_TOKEN, TOKEN_KEY) ' deactivate FL !endsub !startsub UseAccessTokenAtFD == use access token at Fachdienst == activate FL FL -> FL : decrypt ACCESS_TOKEN hnote left #lightgreen : with TOKEN_KEY FL -> FL : decrypt ID_TOKEN hnote left #lightgreen : with TOKEN_KEY FL -> FL : validate ACCESS_TOKEN and ID_TOKEN FL -> FL : encrypt ACCESS_TOKEN hnote left #lightgreen : with shared secret between FL and FD FL -> FD ++ : sendAccessTokenAndRequestedFachdaten() deactivate FL FD -> FD : validate ACCESS_TOKEN FD -> FD : getClaims() FL <-- FD -- : RETURN Fachdaten activate FL FL -> V : displayFachDaten() deactivate FL !endsub @enduml
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' Documentazione: https://plantuml.com/sequence-diagram @startuml ' START STYLE skinparam { monochrome true 'shadowing false } skinparam sequence { participantBackgroundColor white } hide footbox ' END STYLE title Facade: esempio Battle Royale ' Aggiungo delle etichette participant "c:Client" as c participant "br:BattleRoyale" as br participant "gr:GiocatoriRegistrati" as gr participant "cb:CheatBuster" as cb participant "s:Server" as s 'participant "g:Giocatore" as g activate c c -> br: registra(giocatore) activate br br -> gr: registra(giocatore) activate gr deactivate gr deactivate br c -> br: partecipa(giocatore) activate br br -> gr: isRegistrato(giocatore) activate gr gr --> br: true deactivate gr br -> cb: isCheater(giocatore) activate cb cb --> br: false deactivate cb br -> s: isPieno() activate s s --> br: false deactivate s br -> s: addGiocatore(giocatore) activate s 's --> br deactivate s @enduml
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@startuml arquitectura package usantatecla.tictactoe #DDDDDD { } package usantatecla.utils #DDDDDD { } package usantatecla.tictactoe.controllers #DDDDDD { } package usantatecla.tictactoe.models #DDDDDD { } package usantatecla.tictactoe.views #DDDDDD { } package java.io{ } package java.util{ } usantatecla.tictactoe .down.> usantatecla.tictactoe.views usantatecla.tictactoe .down.> usantatecla.tictactoe.controllers usantatecla.tictactoe.controllers .down.> usantatecla.tictactoe.models usantatecla.tictactoe.controllers .down.> java.util usantatecla.tictactoe.models .down.> java.util usantatecla.tictactoe.models .down.> usantatecla.utils usantatecla.utils .down.> java.io usantatecla.tictactoe.views .down.> usantatecla.tictactoe.controllers usantatecla.tictactoe.views .down.> usantatecla.utils @enduml
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@startuml actor User participant LiquidoApp participant "Liquido Backend" as BE participant AuthyAPI note over AuthyAPI: ""https://api.authy.com/protected/json"" == Register == User -> LiquidoApp: "/welcome" activate LiquidoApp LiquidoApp -> BE: ""POST /auth/register""\n""{email, profile.mobilephone}"" rnote over BE #lightblue: ""UserService.registerUser()"" BE -> AuthyAPI: ""POST /users/new"" AuthyAPI --> BE: HTTP 200 OK BE --> LiquidoApp: Login Data(team, user, jwt) LiquidoApp --> User: registered successfully deactivate LiquidoApp == Login == User -> LiquidoApp: ""/login"" activate LiquidoApp LiquidoApp -> BE: ""/auth/requestToken"" rnote over BE #lightblue: ""UserService.sendSmsOrPushNotification()"" BE -> AuthyAPI: ""GET /sms/{AUTHY_ID}"" deactivate LiquidoApp note over AuthyAPI: SMS is sent or AuthyApp pops up\nand shows One Time Token (OTT) to user\n2FA: User switches back to LiquidoApp AuthyAPI -[#blue]->o User: User sees Authy one time token (OTT). 2FA: This is not a technical callback! This is human interaction. ||| User -> LiquidoApp: user manually enters OTT\nin LiquidoApp activate LiquidoApp LiquidoApp -> BE: ""/auth/loginWithToken"" rnote over BE #lightblue: ""UserService.verifyOneTimePassword()"" BE -> AuthyAPI: ""GET verify/{TOKEN}/{AUTHY_ID}"" AuthyAPI --> BE: HTTP 200 OK note over BE: If user is member of more than one team\nthen log him into his last used team. BE --> LiquidoApp: JsonWebToken (JWT) LiquidoApp -> LiquidoApp: cache JWT in localStorage LiquidoApp --> User: login successful deactivate LiquidoApp ||| == Switch Team == User -> LiquidoApp: ""/team"" activate LiquidoApp LiquidoApp -> BE: ""/auth/switchTeam""\n(authenticated call with JWT) rnote over BE #lightblue: ""UserService.switchTeam()"" ' should I require authentication via authy here again? BE --> LiquidoApp: new JWT for new team LiquidoApp -> User: Team Home of new team deactivate LiquidoApp ||| == Authenticated Calls == LiquidoApp -> BE: authenticated requests\nwith JWT in header BE --> LiquidoApp: HTTP 200 OK ||| == Dev Login (can be used in tests) == User -> LiquidoApp: Test simulates user.\n""/login"" activate LiquidoApp LiquidoApp -> BE: GraphQL: QUERY\n""authToken(mobilephone, devLoginToken)"" note over BE #lightblue: ""UserGraphQL.requestAuthToken()""\ncheck devLoginToken\nUser must exist.\nThen AuthyAPI is **not** called. BE --> LiquidoApp: DummySID LiquidoApp -> BE: REST call:\n""GET /devLogin""\n"" email,teamName,token"" note over BE #lightblue: ""DevRestController.devLogin()"" BE --> LiquidoApp: Login Data\n(user, team, jwt) LiquidoApp --> User: user is logged in deactivate LiquidoApp @enduml
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@startuml package "Deployment" { node "node-assets" { [nginx] } node "basicapp" { [java] } } package "Configmap" { [basicapp-configmap] } [Ingress] --> [nginx] [Ingress] --> [java] [nginx] - [basicapp-configmap] @enduml
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@startuml package "api" { class Command << bootstrapper>>{} class Transport << Handler Registration>>{} class Resource <<controller>>{} class Echo << http handler>> {} class Service <<domain service>>{ Get(id string) (Movie,error) Create(item *Movie) (err error) } class Movie <<class>>{} interface Repository{ Get(id string) (Movie,error) Create(item *Movie) (err error) } Transport --> Command Resource --> Transport Echo -left-> Transport Service -right-> Resource Repository -up-> Service Movie -up-> Service MongoRepository -up-> Repository MongoDatabase -up-> MongoRepository } @enduml
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@startuml title __FIND_FIRST_AND_LAST_POSITION_OF_ELEMENT_IN_SORTED_ARRAY's Class Diagram__\n namespace cn.shui.order { namespace find_first_and_last_position_of_element_in_sorted_array { class cn.shui.order.find_first_and_last_position_of_element_in_sorted_array.Solution { {static} + main() {static} - searchRange() } } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml package "Service-Stack/Storage-Services/Raw-Storage" { cloud cloud1 node node1 artifact artifact1 storage objectStore database db1 folder folder1 } @enduml
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@startuml Q2-With-Observer left to right direction Zookeeper "1" - "2 of each Animal" Animal Zookeeper : {field} +Animal[] animalsList Zookeeper : +main() Zookeeper : +wakeAnimals() Zookeeper : +feedAnimals() Zookeeper : +letAnimalsRoam() Zookeeper : +rollCallAnimals() Zookeeper : +putAnimalsToBed() Zookeeper : +addObserver(ZooAnnouncer) Zookeeper : +notifyObservers(Task) Zookeeper : +removeObserver(ZooAnnouncer) ZooAnnouncer : {field} +announcementMap ZooAnnouncer : {field} +Zookeeper zookeeper ZooAnnouncer : +update(Task) ZooAnnouncer : +unsubscribe() ZooAnnouncer -> "subject" Zookeeper Zookeeper -> "observer" ZooAnnouncer Animal : {field} #string name Animal : {field} #Roamer roamer Animal : +Sleep() Animal : +Wakeup() Animal : +Roam() Animal : {abstract} Eat() Animal : {abstract} makeNoise() Canine -|> Animal Feline -|> Animal Pachyderm -|> Animal Dog -|> Canine Wolf -|> Canine Cat -|> Feline Lion -|> Feline Tiger -|> Feline Elephant -|> Pachyderm Hippo -|> Pachyderm Rhino -|> Pachyderm Dog : +eat() Dog : +makeNoise() Wolf : +eat() Wolf : +makeNoise() Cat : +eat() Cat : +makeNoise() Cat : +makeNoiseCat() Cat : +randomBehavior() Lion : +eat() Lion : +makeNoise() Tiger : +eat() Tiger : +makeNoise() Elephant : +eat() Elephant : +makeNoise() Hippo : +eat() Hippo : +makeNoise() Rhino : +eat() Rhino : +makeNoise() @enduml
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@startuml hide empty methods hide empty attributes hide circle skinparam classAttributeIconSize 0 class ms_annot_1234153426_Amateur_Video as "ms-annot:1234153426-Amateur_Video" ms_annot_1234153426_Amateur_Video : a oa:SemanticTag class ms_concept_Amateur_Video as "ms-concept:Amateur_Video" ms_annot_1234153426_Amateur_Video --> ms_concept_Amateur_Video : skos:related ms_annot_1234153426_Amateur_Video : ms:confidence 0.884379 class _http___data_multisensorproject_eu_agent_imageAnnotator_ as "<http://data.multisensorproject.eu/agent/imageAnnotator>" _http___data_multisensorproject_eu_agent_imageAnnotator_ : a prov:SoftwareAgent _http___data_multisensorproject_eu_agent_imageAnnotator_ : foaf:name "CERTH Image Annotator v1.0" class ms_concept_Armed_Person as "ms-concept:Armed_Person" ms_concept_Armed_Person : a skos:Concept, oa:SemanticTag class ms_concept_ as "ms-concept:" ms_concept_Armed_Person --> ms_concept_ : skos:inScheme ms_concept_Armed_Person : skos:prefLabel "Armed Person" class ms_annot_1234153426 as "ms-annot:1234153426" ms_annot_1234153426 : a oa:Annotation ms_annot_1234153426 -right-> _http___data_multisensorproject_eu_agent_imageAnnotator_ : oa:annotatedBy ms_annot_1234153426 --> ms_annot_1234153426_Amateur_Video : oa:hasBody class ms_annot_1234153426_Concepts3_Or_More_People as "ms-annot:1234153426-Concepts3_Or_More_People" ms_annot_1234153426 --> ms_annot_1234153426_Concepts3_Or_More_People : oa:hasBody class ms_annot_1234153426_Armed_Person as "ms-annot:1234153426-Armed_Person" ms_annot_1234153426 --> ms_annot_1234153426_Armed_Person : oa:hasBody class _http___images_zeit_de_____540x304_jpg_ as "<http://images.zeit.de/...-540x304.jpg>" ms_annot_1234153426 -left-> _http___images_zeit_de_____540x304_jpg_ : oa:hasTarget ms_annot_1234153426 : oa:annotatedAt "2015-10-01T12:34:56"^^xsd:dateTime ms_annot_1234153426 : oa:motivatedBy oa:tagging _http___images_zeit_de_____540x304_jpg_ : a dctype:Image _http___images_zeit_de_____540x304_jpg_ : dc:format "image/jpeg" class ms_concept_Concepts3_Or_More_People as "ms-concept:Concepts3_Or_More_People" ms_concept_Concepts3_Or_More_People : a skos:Concept ms_concept_Concepts3_Or_More_People --> ms_concept_ : skos:inScheme ms_concept_Concepts3_Or_More_People : skos:prefLabel "Concepts: 3 or More People" ms_annot_1234153426_Armed_Person : a oa:SemanticTag ms_annot_1234153426_Armed_Person --> ms_concept_Armed_Person : skos:related ms_annot_1234153426_Armed_Person : ms:confidence 0.35975 ms_annot_1234153426_Concepts3_Or_More_People : a oa:SemanticTag ms_annot_1234153426_Concepts3_Or_More_People --> ms_concept_Concepts3_Or_More_People : skos:related ms_annot_1234153426_Concepts3_Or_More_People : ms:confidence 0.731893 ms_concept_Amateur_Video : a skos:Concept, oa:SemanticTag ms_concept_Amateur_Video --> ms_concept_ : skos:inScheme ms_concept_Amateur_Video : skos:prefLabel "Amateur Video" @enduml
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@startuml class asio::io_context note bottom int main() { asio::io_context io_context; tcp_server(io_context); io_context.run(); } end note class enable_shared_from_this class tcp_connection { - socket : socket - message : string + {static} create(io_context) : shared_ptr<tcp_connection> + socket() : socket + start() - tcp_connection(io_context) - handle_write(error_code, size_t) } enable_shared_from_this <|-- tcp_connection asio::io_context <. tcp_connection note bottom of tcp_connection start() { message = make_message(); async_write(socket, buffer(message), bind(&handle_write, shared_from_this(), error, bytes_transferred)); } end note class tcp_server { - acceptor : acceptor + tcp_server(io_context) - start_accept() - handle_accept(new_conn, error) } tcp_server .> asio::io_context note top of tcp_server tcp_server(...) { start_accept(); } end note note left of tcp_server start_accept() { auto new_conn = tcp_connection::create( acceptor.get_executor().context()); acceptor.async_accept(new_conn->socket(), bind(&handle_accept, this, new_conn, error)); } end note note bottom of tcp_server handle_accet(...) { if (!error) new_conn->start(); start_accept(); } end note tcp_server .> tcp_connection @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface ShoppingListSetCustomFieldAction [[ShoppingListSetCustomFieldAction.svg]] extends ShoppingListUpdateAction { action: String name: String value: [[Object.svg Object]] } interface ShoppingListUpdateAction [[ShoppingListUpdateAction.svg]] { action: String } @enduml
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@startuml title __EXCEPTIONS's Class Diagram__\n namespace exceptions { class exceptions.TooFewArgumentsException { + TooFewArgumentsException() + TooFewArgumentsException() } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml user -> locale : delete group (group_id) locale -> remote : delete all menbers and shared files locale <-- remote : ok locale -> remote : requests to delete this group locale <-- remote : ok user <-- locale : ok @enduml
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@startuml package controllers{ class ListController { -Button removeButton; -Button AddItemButton; -Button sortAll; -Button sortComplete; -Button sortIncomplete; +TextField descriptionText; +TextField dueDateText; -Label errorLabel; -Button clearButton; -Button loadButton; -Button saveButton; -TableView<Item> listTable; +TableColumn colComplete; +TableColumn colDescription; +TableColumn colDueDate; +CheckBox checkBox; +initialize(URL, ResourceBundle) -main(String[] args) addPressed(ActionEvent event) removePressed(ActionEvent event) allPress(ActionEvent event) completePress(ActionEvent event) incompletePress(ActionEvent event) clearPressed(ActionEvent event) loadPressed(ActionEvent event) saveList(ActionEvent event) +removeItem() +findAndSave() +incompleteLists() +completeLists() +allList() +addItem() +getItem() +setListTable(listTable) +getListTable() +setList(List) +clearList() +initializeTable() +listload() save(File) +closeAndOpen(string, string) +close() } } class ObservableList{} class TodoListApplication{ ObservableList currentList; Map<String,Scene> scenemap; +start(stage) +main(String[] args) +addscenes() +getCurrentList() getScenemap() } package functions { class Item{ String dueDate; String description; public CheckBox complete; +Item(String,String) +getDueDate() +getDescription() +getCheckBox() +setDueDate(string) +setDescription(string) +setComplete(CheckBox) +whatComplete(string) +DueDateRegex(string) +DescriptionLength(string) } class List { ObservableList<Item> currentList; +addListener(listener) +removeListener(listener) +addAll(List.elements) +setAll(List.elements) +setAll(collection) +removeAll(List.elements) +retainAll(List.elements) +remove(int, int) +size(int) +isEmpty() +contains(object) +iterator() +toArray() +toArray(Array[]) +add(List) +remove(object) +containsAll(collection) +addAll(collection) +addAll(int, (collection) +removeAll(Collection) +retainAll(collection) +clear(); +get(int) +set(int, List.elements) +add(int, List.elements) +remove(int) +indexOf(object) +lastIndexOf(object) +listIterator() +listIterator(int) +subList(int, int) +addListener(listener) +removeListener(listener) } } java.fx.application.Application <|-- TodoListApplication TodoListApplication <|-- ListController java.fx.initializable -- ListController ObservableList <|-- List List -- Item ListController -- List @enduml
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@startuml title __MESSENGER's Class Diagram__\n namespace com.messenger { class com.messenger.MessengerController { {static} + allMessages : ArrayList<String> ~ logger : Logger - byteArray : byte[] - file : File - fileAttachButton : ImageView - fileChooser : FileChooser - messageList : ScrollPane - messageSendBox : TextArea - messageSendButton : ImageView - root : Pane - stage : Stage - themeChangeButton : ColorPicker - topPane : Pane + MessengerController() + generateAnimation() + initialize() + linkSenderAndReceiver() + newSendMessage() + saveFile() + saveReceivedMessage() + setReceiver() + setRoot() + setSender() + setStage() + showScene() } } namespace com.messenger { class com.messenger.Receiver { ~ logger : Logger {static} ~ vbox : VBox - connected : boolean - finalMessage : String - messageList : ArrayList<String> - messageListView : ScrollPane - receiver : Socket - receiverSocket : ServerSocket - root : Pane - sender : String - stage : Stage + Receiver() + getMessageList() + getReceiverPort() + isConnected() + run() + saveFile() + setRoot() + setStage() } } namespace com.messenger { class com.messenger.Sender { ~ logger : Logger - client : Socket - destinationIP : String - destinationPort : int - messageList : ArrayList<String> - messageListView : ScrollPane - messageToSend : String - root : Pane - sender : String + Sender() + Sender() + Sender() + getMessageList() + getSender() + getSenderPort() + run() + sendBackgroundColor() + sendFile() + sendMessage() + setRoot() + setSender() } } com.messenger.MessengerController o-- com.messenger.Receiver : receiver com.messenger.MessengerController o-- com.messenger.Sender : sender com.messenger.Sender o-- com.messenger.MessengerController : controller right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml class Display{ DisplayImpl impl open() print() close() display() } class DisplayImpl{ rawOpen() rawPrint() rawClose() } class CountDisplay{ multiDisplay() } class StringDisplayImpl{ rawOpen() rawPrint() rawClose() } @enduml
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@startuml class TMP_MaterialManager <<static>> { {static} TMP_MaterialManager() {static} OnPreRender(cam:Camera) : void {static} OnPreRenderCanvas() : void + {static} GetStencilMaterial(baseMaterial:Material, stencilID:int) : Material + {static} ReleaseStencilMaterial(stencilMaterial:Material) : void + {static} GetBaseMaterial(stencilMaterial:Material) : Material + {static} SetStencil(material:Material, stencilID:int) : Material + {static} AddMaskingMaterial(baseMaterial:Material, stencilMaterial:Material, stencilID:int) : void + {static} RemoveStencilMaterial(stencilMaterial:Material) : void + {static} ReleaseBaseMaterial(baseMaterial:Material) : void + {static} ClearMaterials() : void + {static} GetStencilID(obj:GameObject) : int + {static} GetMaterialForRendering(graphic:MaskableGraphic, baseMaterial:Material) : Material + {static} GetFallbackMaterial(sourceMaterial:Material, targetMaterial:Material) : Material + {static} AddFallbackMaterialReference(targetMaterial:Material) : void + {static} RemoveFallbackMaterialReference(targetMaterial:Material) : void + {static} CleanupFallbackMaterials() : void + {static} ReleaseFallbackMaterial(fallackMaterial:Material) : void + {static} CopyMaterialPresetProperties(source:Material, destination:Material) : void } class FallbackMaterial { + baseID : int + fallbackID : long + count : int } class MaskingMaterial { + count : int + stencilID : int } TMP_MaterialManager +-- FallbackMaterial FallbackMaterial --> "baseMaterial" Material FallbackMaterial --> "fallbackMaterial" Material TMP_MaterialManager +-- MaskingMaterial MaskingMaterial --> "baseMaterial" Material MaskingMaterial --> "stencilMaterial" Material @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface ProductRemoveVariantAction [[ProductRemoveVariantAction.svg]] extends ProductUpdateAction { action: String id: Long sku: String staged: Boolean } interface ProductUpdateAction [[ProductUpdateAction.svg]] { action: String } @enduml
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@startuml actor Utilisateur rectangle "Application Client" { usecase "Gerer ses Fichiers" as manageFiles usecase "S'authentifier" as login 'usecase "Mettre a jour ces informations personnels" as updateAccount Utilisateur -right-> (manageFiles) 'Utilisateur -right-> (updateAccount) manageFiles -down-> (login) : include 'updateAccount -right-> (login) : include } @enduml
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@startuml package br.com.bianeck.creacional.builder.caso1 { class Livro { - id : Long - titulo: String - editora: String - autores: List<String> - resumo: String - isbn: String - anoLancamento: Integer - numeroDePaginas: Integer - valor: BigDecimal + Livro() ' + Livro(id : Long, titulo: String, editora: String, autores: List<String>, resumo: String, isbn: String, anoLancamento: Integer, numeroDePaginas: Integer, valor: BigDecimal) + Livro(builder : LivroBuilder) } class LivroBuilder { - id : Long - titulo: String - editora: String - autores: List<String> - resumo: String - isbn: String - anoLancamento: Integer - numeroDePaginas: Integer - valor: BigDecimal + LivroBuilder(id: Long) + LivroBuilder(id: Integer) + livroPadrao() : LivroBuilder + comTitulo(titulo : String ) : LivroBuilder + comSubTitulo(subtitulo : String) : LivroBuilder + comEditora(editora : String) : LivroBuilder + comAutores(autores : String[]) : LivroBuilder + comResumo(resumo : String) : LivroBuilder + comIsbn(isbn : String) : LivroBuilder + comAnoDeLancamento(anoLancamento : Integer) : LivroBuilder + comNumeroDePaginas(numeroDePaginas : Integer) : LivroBuilder + comValor(valor : BigDecimal) : LivroBuilder + comValor(valor : String) : LivroBuilder + comValor(valor : Double) : LivroBuilder + comValor(valor : Long) : LivroBuilder + comValor(valor : Integer) : LivroBuilder + build(): Livro } } LivroBuilder ..+ Livro @enduml
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@startuml title: login Sequence Diagram actor user box "BelanjaYuk.id" #LightBlue participant BelanjaYukFE participant AppController participant StaffService end box user -> BelanjaYukFE ++ : login activate user BelanjaYukFE -> AppController ++ : POST: /graphql note right of BelanjaYukFE content type: application/json request body: mutation{ login(username, password){ bearerToken id } } end note AppController -> AppController : Call parseGraphql() AppController -> StaffService ++: Call login() note left passing: - context - username - password end note StaffService --> AppController -- : LoginUser model AppController --> BelanjaYukFE -- : BearerToken, staffId BelanjaYukFE --> user -- : view dashboard deactivate user @enduml
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@startuml hide footbox title Visitor Pattern Behavior participant ": Client" as C [-> C: activate C create "v: ConcreteVisitor" as V C -> V: new() activate V participant "a: ConcreteElementA" as A participant "b: ConcreteElementB" as B V --> C deactivate V C -> A: accept(v) activate A A -> V: visitA(a) activate V V -> A: operationA() activate A A --> V deactivate A V --> A deactivate V A --> C deactivate A C -> B: accept(v) activate B B -> V: visitB(b) activate V V -> B: operationB() activate B B --> V deactivate B V --> B deactivate V B --> C deactivate B [<-- C deactivate C @enduml
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@startuml !includeurl https://raw.githubusercontent.com/skleanthous/C4-PlantumlSkin/master/build/output/c4.puml title Containers Diagram for Equinox (+Propulsion) caption Packages / Elements breakdown of an event sourced system using Equinox rectangle "Ingesters" as ingesters <<External System>> rectangle "Input Feeds" as inputs <<External System>> actor "Applications" as apps <<Internal>> together { frame "Consistent Processing" <<Container>> as services { rectangle "Equinox" <<Component>> as equinox rectangle "Aggregate Roots" as aggs <<Container>> } frame "Read Models" <<External Container>> as caches { database "REDIS" as red <<External>> database "SQL" as sql <<External>> database "CosmosDB" as cdb <<External>> database "etc etc" as etc <<External>> } } frame "Consistent Event Stores" as stores <<Expanded>> { frame "Cosmos" as cosmos <<Internal>> { rectangle "Equinox.CosmosStore" <<Component>> as cs rectangle "Propulsion.Cosmos" <<External Component>> as cr rectangle "Azure.Cosmos" <<ExternalComponent>> as cc } frame "EventStore" <<Internal>> { rectangle "Equinox.EventStoreDb" <<Component>> as es rectangle "Propulsion.EventStore" <<External Component>> as er rectangle "EventStore.Client.Grpc.Streams" <<External Component>> as esc } frame "Integration Test Support" <<Internal>> { rectangle "Equinox.MemoryStore" <<Component>> as ms } interface IStream <<Component>> rectangle "Equinox.Core" as core <<External>> { rectangle "System.MemoryCache" <<External Container>> interface ICache <<Component>> } frame "SqlStreamStore" as ssss <<Internal>> { rectangle "Equinox.SqlStreamStore.MsSql" <<Component>> as ssm rectangle "Equinox.SqlStreamStore.MySql" <<Component>> as ssy rectangle "Equinox.SqlStreamStore.Postgres" <<Component>> as ssp rectangle "Equinox.SqlStreamStore" <<External Component>> as sss rectangle "SqlStreamStore" <<External Component>> } } rectangle "Reactors" as reactors <<External System>> rectangle "Publishers" as publishers <<External System>> rectangle "Output Feeds" as outputs <<External System>> apps .> caches : reference\neventually consistent apps <-> aggs : transact\nagainst aggs -> equinox : use equinox -> IStream : Query/\nTransact stores .> publishers : are followed by stores .U.> reactors : trigger ingesters <. inputs : sync from external ingesters -> aggs : reconcile into ingesters .> caches : push into reactors <-U-> aggs : feed back into reactors .> caches : maintain views in reactors <- ms : can react to reactors <- cr : can react to reactors <- er : can react to reactors .> publishers : trigger publishers .> outputs : emit notifications to\nrender events to publishers <-- cr : can feed from publishers <-- er : can feed from ms .> IStream : implements es -> ICache es .> IStream : implements es -> esc cs --> ICache cs .> IStream : implements cs <-> cc sss -> ICache sss .> IStream : implements ssm -> sss : is a ssy -> sss : is a ssp -> sss : is a sss <-> SqlStreamStore services -[hidden]D-> reactors ingesters -[hidden]D-> services IStream -[hidden]D-> ssss red -[hidden]R-> sql sql -[hidden]R-> cdb cdb -[hidden]R-> etc @enduml
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@startuml 'scale 350 width [*] --> firstState state firstState{ 'Initial declared in mpl::list [*] --> firstStateInner_1_0 'Substates under orthogonal<0> state firstStateInner_1_0 { } state firstStateInner_1_1 { } state firstStateInner_1_2 { } firstStateInner_1_0 --> firstStateInner_1_1 : event1 firstStateInner_1_1 --> firstStateInner_1_2 : event2 -- 'Initial declared in mpl::list [*] --> firstState_Inner_2 'Substates under orthogonal<1> state firstState_Inner_2{ } -- 'Initial declared in mpl::list [*] --> firstState_Inner_3 'Substates under orthogonal<2> state firstState_Inner_3{ } } @enduml
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@startuml class UserInput { } class MoveFilesExpression { + Interpreter(context:IContext) : void } class "IDictionary`2"<T1,T2> { } class "IList`1"<T> { } IContext <|-- UserInput UserInput o-> "Result<string,object>" "IDictionary`2" UserInput o-> "Error<string>" "IList`1" IExpression <|-- MoveFilesExpression @enduml
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@startuml participant participant as Usuario actor AtivacaoCartaoService as AtivacaoCartaoService<<AtivacaoCartaoService >> boundary IClienteService as clienteService<<clienteService >> boundary IConfiguracaoService as configService<<configService >> boundary ILibapiService as apiService<<apiService >> Usuario -> AtivacaoCartaoService:realizarAtivacaoCartao activate AtivacaoCartaoService #005500 AtivacaoCartaoService -> apiService:leChaveAmbiente AtivacaoCartaoService -> clienteService:numeroContaSelecionado AtivacaoCartaoService -> apiService:post deactivate AtivacaoCartaoService Usuario -> AtivacaoCartaoService:gerarBodyAtivacaoCartao activate AtivacaoCartaoService #005500 AtivacaoCartaoService -> clienteService:cartaoPrimario AtivacaoCartaoService -> configService:isAppCarrefour deactivate AtivacaoCartaoService @enduml
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@startuml interface Command{ +execute(target) +undo() +redo() +toString() } class ShrinkSpell{ -size -target +execute(target) +undo() +redo() +toString() } class InvisibilitySpell{ -target +execute(target) +undo() +redo() +toString() } abstract class Target{ +toString() +printStatus() } class Goblin{ +toString() } class Wizard{ -undoStack -redoStack } ShrinkSpell -up-|> Command InvisibilitySpell -up-|> Command Goblin -left-|> Target ShrinkSpell --> Target: -target InvisibilitySpell --> Target: -target Wizard o-left-> Command @enduml
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@startuml state Process Process: entry: t = time since last send Process: action: merge(reading) state Connecting Connecting: entry: setWifiConfig Connecting: action: connectWifi state ConnectionTest ConnectionTest: action: testApiAvailable state PublishToApi PublishToApi: action: http.send(reading) state ReportFailed ReportFailed: action: save(reading) state PublishSavedToApi PublishSavedToApi: action: http.send(reading) state ReportSavedFailed ReportSavedFailed: action: save(reading) state ReportDone ReportDone: entry: callbackReporter(status) [*] -> Process Process --> ReportDone: notReporting /status = skipped Process -> Connecting : [t > 5m] Process -> Connecting : [t > 1m && emergency] Connecting --> ConnectionTest : connected Connecting --> ReportFailed : connectionError ConnectionTest --> PublishToApi : APIAvailable ConnectionTest -l-> ReportFailed : apiUnavailable PublishToApi -u-> ReportFailed : apiPostFailed PublishToApi -> PublishSavedToApi : [savedReadings > 0]\nreadingReportedApi\n/reading=getNextSaved() PublishSavedToApi --> PublishSavedToApi : [savedReadings > 0]\nreadingReportedApi\n/reading=getNextSaved() PublishSavedToApi --> ReportSavedFailed : apiPostFailed PublishToApi --> ReportDone: readingReportedApi\n/status = success PublishSavedToApi --> ReportDone: readingReportedApi\n/status = success\n/delete reading ReportFailed --> ReportDone: readingSaved\n/status = failed ReportSavedFailed -l-> ReportDone: readingSaved\n/status = failed\n/delete reading ReportDone --> [*] @enduml
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@startuml class MessagIds <<enumeration>> { SCRIPTLOADED: 0, BASEINIT: 1, BASEINIT_COMPLETE: 2, BASEINIT_ERROR: 3, DISPATCH: 4, DISPATCH_COMPLETE: 5, DISPATCH_ERROR: 6 } class WorkerStates <<enumeration>> { STARTING: 0, STARTED: 1, LOADED: 2, INITIALIZED: 3, DISPATCH: 4, COMPLETED: 5 } @enduml
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@startuml left to right direction actor :User: actor :SubSystem: rectangle "doc-node-agent Service" #lightblue { UseCase UC1 as "Use Case1" UseCase UC2 as "Use Case2" User --> UC1 UC1 --> UC2 UC2 --> SubSystem } @enduml
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@startuml autonumber actor "Non-Registered User" as GES\ activate GES GES -> ":Sistem" : starts registering a user activate ":Sistem" ":Sistem" --> GES : requests the data \n(name, NIF, email, password, credits, creditcard, address) deactivate ":Sistem" GES -> ":Sistem" : inserts the requested data activate ":Sistem" ":Sistem" --> GES : sends an email requesting confirmation deactivate ":Sistem" GES -> ":Sistem" : confirms the data through the email activate ":Sistem" ":Sistem" --> GES : notifies about the success of the operation deactivate ":Sistem" deactivate GES @enduml }
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@startuml skinparam class { BackgroundColor Beige BorderColor DarkGray ArrowColor DarkGray } class Table { + Table(string& content, string& caption) + string getCode() # string getContent() # string getAlign(string& row_align) # vector<string> getFormatAlign(string& row_align) # string getHeader(string& header) # string getRows() # void fillRowsVector() # string getBegin() # string getCentering() # string getCaption() # string getEnd() # vector<string> rows - void setBegin() - void setCentering() - void setCaption(string& caption) - void setEnd() - string begin - string centering - string content - string caption - string end - string code } class TableStyle1 { + TableStyle1(string& content, string& caption) + string getCode() # string getContent() # string getAlign(string& row_align) # string getRows() - code } class TableStyle1Colored { + TableStyle1Colored(string& content, string& caption, string& color) + string getCode() # string getContent() # string getRows() - color - code } class TableStyle2 { + TableStyle2(string& content, string& caption) + string getCode() # string getContent() # string getRows() - code } class TableStyle2Colored { + TableStyle2Colored(string& content, string& caption, string& color) + string getCode() # string getContent() # string getRows() - color - code } Table <|-[bold]- TableStyle1 TableStyle1 <|-[bold]- TableStyle1Colored TableStyle1 <|-[bold]- TableStyle2 TableStyle1Colored <|-[bold]- TableStyle2Colored @enduml
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@startuml skinparam backgroundColor #f2f2f2 skinparam defaultFontSize 16 :Our\nFridget\nUser: as user rectangle Fridget package Core #A9DCDF { rectangle Command rectangle Parser rectangle ItemList rectangle ShoppingList } package Database #DDDDDD { rectangle Storage } package Front\nEnd #ADD1B2 { rectangle Ui } user <-r-> Ui Ui <-> Fridget Fridget --> Parser Parser <-u-> Command Command <-> Fridget Command <-l-> Ui Command --> ItemList Command --> ShoppingList Fridget -u-> Storage @enduml
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@startuml title __INTERFACE's Class Diagram__\n namespace com.netmart.netmartseller { namespace Interface { interface com.netmart.netmartseller.Interface.ItemClickListener { {abstract} + onClick() } } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml Title Web Quick Start Model skinparam linetype ortho skinparam titleFontSize 20 skinparam backgroundColor #EEEEEE skinparam objectFontColor blue skinparam objectFontSize 20 skinparam objectFontName Courier skinparam objectBackgroundColor #A9DCDF skinparam defaultFontSize 16 left to right direction scale 900 height object "Web Site" as ws object "Section" as s object "Rendition" as r object "Asset" as a object "Asset Collection" as ac object "Visitor Feedback" as vf ws->"0..1" ws: "Publishing Target" s->"0..n" s: "Child" ws->"1" s: "Root Section" s->"0..n" a s->"0..n" ac a->"0..n" r ac->"0..n" a a->"0..n" vf a->"0..n" a : "related" @enduml
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@startuml package Gates { object "__:BooleanTemplate__" as State1 object "__:OrGate__" as State2 object "__:AndGate__" as State3 } object State1 { - BinaryTree<Gate> circuit + addGate(Gate gate, int index) } object State2 { int B = 0 int C = F & G = 1 int output = B|C = 0|1 = 1 } object State3 { int F = 1 int G = 1 int output = F & G = 1 & 1 = 1 } State1 -- State2 State1 -- State3 @enduml
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@startuml ' This is a PlantUML file that describes a UML Class Diagram textually. ' See http://plantuml.com for more information. class CommandLineParser << (C, red) >> { parseCommandLine() } CommandLineParser .down.> AmortizationTableParameters : << creates >> class AmortizationTableCalculator << (C, white) >> { {static} main() calculateAndPrintAmortizationTable() } AmortizationTableCalculator -left-> CommandLineParser AmortizationTableCalculator -down-> AmortizationTable AmortizationTableCalculator -right-> AmortizationTableConsolePrinter class AmortizationTableConsolePrinter << (C,dodgerblue) >> { printAmortizationTable() } AmortizationTableConsolePrinter -> AmortizationTableOutputPreparer AmortizationTableConsolePrinter --> "*" AmortizationTableLine : amortizationTableLinesToPrint class AmortizationTableOutputPreparer << (C,dodgerblue) >> { prepareTableLinesForOutput() } AmortizationTableOutputPreparer --> "*" AmortizationTableLine class AmortizationTable << (C,limegreen) >> { calculateTableLines() } AmortizationTable -down-> "*" AmortizationTableLine class AmortizationTableParameters << (C,limegreen) >> { loanAmountInEuro debitInterestFactor initialAmortizationFactor fixedInterestRateInYears } abstract class AmortizationTableLine << (A,limegreen) >> { date residualDebt interest amortization rate } AmortizationTableLine -left-> AmortizationTableParameters abstract class SummatingAmortizationTableLine << (A,dodgerblue) >> { } AmortizationTableLine <|- SummatingAmortizationTableLine SummatingAmortizationTableLine -> "*" AmortizationTableLine class PayoutAmortizationTableLine << (C,limegreen) >> { } AmortizationTableLine <|-- PayoutAmortizationTableLine class MonthlyAmortizationTableLine << (C,limegreen) >> { } MonthlyAmortizationTableLine -up-> "previous" AmortizationTableLine AmortizationTableLine <|-- MonthlyAmortizationTableLine class YearlyAmortizationTableLine << (C,dodgerblue) >> { } SummatingAmortizationTableLine <|-- YearlyAmortizationTableLine class EndOfFixedInterestRateAmortizationTableLine << (C,dodgerblue) >> { } SummatingAmortizationTableLine <|-- EndOfFixedInterestRateAmortizationTableLine legend left Color code: *<b>red</b>: input (CLI) *<b>green</b>: processing (model) *<b>blue</b>: output (presentation) *<b>white</b>: controller endlegend @enduml
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@startuml class java.lang.Math class java.util.InputMismatchException class java.util.Scanner class laboration1.Cirkel class laboration1.Figur class laboration1.Main class laboration1.Program class laboration1.Rektangel class laboration1.Triangel class laboration1_wo_poly.Cirkel class laboration1_wo_poly.Main class laboration1_wo_poly.Program class laboration1_wo_poly.Rektangel class laboration1_wo_poly.Triangel class projekt_1_inl.Projekt_1_inl laboration1.Cirkel ..> java.lang.Math laboration1.Cirkel --|> laboration1.Figur laboration1.Program ..> java.util.InputMismatchException laboration1.Program ..> java.util.Scanner laboration1.Rektangel --|> laboration1.Figur laboration1.Triangel --|> laboration1.Figur laboration1_wo_poly.Cirkel ..> java.lang.Math laboration1_wo_poly.Program ..> java.util.InputMismatchException laboration1_wo_poly.Program ..> java.util.Scanner @enduml
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@startuml title __FORKJOIN's Class Diagram__\n namespace com.juc.threadpool { namespace forkjoin { class com.juc.threadpool.forkjoin.ForkJoinTest { {static} ~ random : Random {static} + main() {static} ~ random() } } } namespace com.juc.threadpool { namespace forkjoin { class com.juc.threadpool.forkjoin.ParallelStreamAPI_Test { {static} + main() {static} ~ isPrime() } } } namespace com.juc.threadpool { namespace forkjoin { class com.juc.threadpool.forkjoin.SumTask { {static} ~ THRESHOLD : int ~ array : long[] ~ end : int ~ start : int # compute() ~ SumTask() } } } com.juc.threadpool.forkjoin.SumTask -up-|> java.util.concurrent.RecursiveTask right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml package org.opensha.sha.faultSurface { interface RuptureSurface extends Surface3D { This interface defines a rupture surfaces. This does not specify how a rupture surface is to be represented in order to maintan flexibility, but rather specifies what information a rupture surface needs to provide .. --- +getAveDip(); +getAveStrike(); +getAveLength(); ... +getLastLocOnUpperEdge(); +getFractionOfSurfaceInRegion() } interface EvenlyGriddedSurface extends RuptureSurface class AbstractEvenlyGriddedSurface implements EvenlyGriddedSurface, CacheEnabledSurface { This represents 2D container of Location objects defining a geographical surface. There are no constraints on what locations are put where - this is specified by subclasses, but the presumption is that the the grid of locations map out the surface in some evenly discretized way. It is also presumed that the zeroeth row represent the top edge or trace. There are also methods for getting info about the surface e.g., ave dip, ave strike, and various distance metrics. } abstract class AbstractEvenlyGriddedSurfaceWithSubsets extends AbstractEvenlyGriddedSurface { This class extends EvenlyGriddedSurface to included sampling subset regions. } abstract class EvenlyGriddedSurfFromSimpleFaultData extends AbstractEvenlyGriddedSurfaceWithSubsets { Description: This creates and EvenlyGriddedSurface from SimpleFaultData } class StirlingGriddedSurface extends EvenlyGriddedSurfFromSimpleFaultData class ApproxEvenlyGriddedSurface extends AbstractEvenlyGriddedSurfaceWithSubsets class CompoundSurface implements RuptureSurface, CacheEnabledSurface { This class represents compound RuptureSurface to represent multi-fault ruptures. The most challenging thing here is maintaining the Aki Richards convention for the total surface. The main method here was used to make various tests to ensure that these things are handled properly - these data were analyzed externally using Igor. } class QuadSurface implements RuptureSurface, CacheEnabledSurface { Quadrilateral surface implementation - treats calculating the shortest distance as 2D problem. The parallelograms representing each fault segment are rotated into the xy plane of a local cartesian coordinate system. Precalculating and storing the 2D parallelograms and the required rotation matrices drastically reduces the time required to calculate the minimum distance to a large fault surface, although performance is similar/worse than the standard gridded implementation for short ~10 km faults. @author Peter Powers, Kevin Milner } class SimpleFaultData { -upperSeismogenicDepth -lowerSeismogenicDepth -aveDip -aveDipDir -FaultTrace } class FaultTrace extends LocationList { This simply contains a vector/array of Location objects representing the top trace of a fault with non-zero depth if it buried. } } package scratch.UCERF3 { class FaultSystemRupSet } EvenlyGriddedSurfFromSimpleFaultData --> SimpleFaultData SimpleFaultData --> FaultTrace FaultSystemRupSet --> CompoundSurface FaultSystemRupSet --> QuadSurface FaultSystemRupSet --> StirlingGriddedSurface FaultSystemRupSet --> EvenlyGriddedSurface FaultSystemRupSet --> FaultTrace @enduml
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@startuml package "Cloud" as User #ffffcc { } package "Physical Layer" as Used #ffffcc { } package "Data Coordinator" #lightblue { interface "Data Coordinator" as DC { } CLI ()-- DC REST ()-- DC Web ()-- DC package "Data Exchange" as DE #white { } package "Data Movement" as DM #white { } package "Application Movement" as AM #white { } package "Meta-Data Management" as MDM #white { } DC --> DE DC --> DM DC --> AM DC --> MDM } User --> DC DE --> Used DM --> Used AM --> Used MDM --> Used @enduml
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@startuml +class ToyProducer{ +{field} Factory -- +{method} Toy produceToy (String){constructToy(...)} } +abstract class Toy{ +{field} String toyName +{field} boolean forGirls -- } package Toys { +class ToyBall extends Toy{ } +class ToyDoll extends Toy{ } } +interface Factory{ -- +{method} Toy constructToy(String) } +enum ToyType implements Factory{ BALL {constructToy(...)}, DOLL {constructToy(...)}, } ToyProducer -right-* Toy ToyProducer -up-o Factory ToyType .up.> ToyBall ToyType .up.> ToyDoll @enduml
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@startuml colocarEjercitoEnPaisPropio autonumber Juego -> Jugador: colocarEjercitosEn(cantidadDeEjercitos, unPais) Jugador -> Pais: colocarEjercitos(cantidadDeEjercitos, unaFicha) Pais-> Ficha: esIgualA(unaFicha) Pais <-- Ficha:True Pais -> Pais: ejercitos += cantidadDeEjercitos @enduml
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@startuml actor Issuer as i actor "ID Owner" as ido actor "Relying Party" as rp == Issuer Setup == i -> i : generate **locking_secret**\n""new_locking_secret()"" == Issuing == i -> ido : CRED_OFFER i <- ido : CRED_REQUEST i -> i : generate **credential* i -> i : generate **locked_credential**\n""lock(credential, locking_secret)"" i -> ido : locked_credential == Proving == ido -> rp : request access ido <- rp : PROOF_REQUEST ido -> ido : generate **locked_proof** \n""generate(locked_credential, ...)"" ido -> rp: locked_proof i <- rp : UNLOCK_REQUEST(locked_token) i -> i : generate **unlocked_token** from \n""unlock(locked_token, locking_secret)"" i -> rp: unlocked_token rp -> rp: ""verify(proof, unlocked_token)"" @enduml
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@startuml title __IMPROVE_COMPOSITION's Class Diagram__\n namespace com.atguigu.principle.composite { namespace improve_composition { class com.atguigu.principle.composite.improve_composition.A { + operation1() + operation2() + operation3() } } } namespace com.atguigu.principle.composite { namespace improve_composition { class com.atguigu.principle.composite.improve_composition.B { + depends() } } } com.atguigu.principle.composite.improve_composition.B o-- com.atguigu.principle.composite.improve_composition.A : a right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml node "School Cause Server" as dsmServer { node "School Rating" as agent node "School Stub" as schoolStub interface school node "Wallet" as wallet } node "Urban Sharing Platform" as usp { } node "Citizen Wallet Server" as citz { interface "Citizen Wallet" as citzWallet } schoolStub -down-> usp : 1: get data / on new data schoolStub -up-> school : 2: report agent -down-> school : 3a: observe agent --> citzWallet : 3b:observe agent -> agent : 4: tokens rating agent -up-> wallet : 5: lodge tokens citz -> school : observe wallet -> agent : onTokensAdded @enduml
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@startuml title __T9_VERNOTSTARTEDYET's Class Diagram__\n package app.spec.t9_verNotStartedYet { class ViewNotStartedYetTest { + init() + checkHasEmptyNonStartedYetList() + addNonStarted() + addComingEpisodes() + checkIfComingEpisode() } } ViewNotStartedYetTest o-- Controller : controller right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml hide members hide circle skinparam ClassArrowColor Black skinparam ClassBorderColor Black skinparam ClassFontColor Black skinparam ClassFontName "Calibri Normal" skinparam ClassFontSize 18 skinparam ClassBackgroundColor #ebe2d4 skinparam ClassBorderThickness 2 skinparam Shadowing false skinparam Padding 4 skinparam SameClassWidth true together { class "Computing\nSystem" class "Processing\nSystem" class Resource } together { class "Distributed\nApplication" class "Distributed\nApplication\nUnit" } "Distributed\nApplication" *--> "Distributed\nApplication\nProcess" "Distributed\nApplication" *-> "Distributed\nApplication\nUnit" "Processing\nSystem" *-> "Distributed\nApplication" "Distributed\nApplication\nProcess" *-> "Application\nTask" "Distributed\nApplication\nUnit" ..> "Application\nTask" : "executes as" "Application\nTask" .> Resource : manages "Computing\nSystem" *--> "Processing\nSystem" "Processing\nSystem" *--> "Resource" @enduml
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@startuml autonumber actor secretaire secretaire -> systeme: connection activate systeme systeme -> profilEnseignant: connection activate profilEnseignant profilEnseignant -> profilEnseignant: identification profilEnseignant --> systeme: identificattion valider systeme --> secretaire: connecter secretaire -> systeme: modifier information systeme -> profilEnseignant: modification des information profilEnseignant -> profilEnseignant: sauvegarde modification profilEnseignant --> systeme: modification sauvegarder systeme --> secretaire: profil modifier avec succès secretaire -> systeme: definire un module systeme -> profilEnseignant: module profilEnseignant -> profilEnseignant: enregistrement du module profilEnseignant --> systeme: module enregistre systeme --> secretaire: module defini avec succès @enduml
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@startuml class org.accordproject.minilatedeliveryandpenalty.MiniLateDeliveryClause << (A,green) >> { + Party buyer + Party seller + Duration penaltyDuration + Double penaltyPercentage + Duration maximumDelay } org.accordproject.minilatedeliveryandpenalty.MiniLateDeliveryClause --|> org.accordproject.contract.Clause class org.accordproject.minilatedeliveryandpenalty.LateRequest << (T,yellow) >> { + DateTime agreedDelivery + DateTime deliveredAt + Double goodsValue } org.accordproject.minilatedeliveryandpenalty.LateRequest --|> org.accordproject.runtime.Request class org.accordproject.minilatedeliveryandpenalty.LateResponse << (T,yellow) >> { + Double penalty + Boolean buyerMayTerminate } org.accordproject.minilatedeliveryandpenalty.LateResponse --|> org.accordproject.runtime.Response @enduml
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@startuml browser -> server: HTTP POST https://studies.cs.helsinki.fi/exampleapp/new_note server --> browser: 302[Moved Temporarily] location: /exampleapp/notes browser -> server: HTTP GET https://studies.cs.helsinki.fi/exampleapp/notes server --> browser: HTML-code browser -> server: HTTP GET https://studies.cs.helsinki.fi/exampleapp/main.css server --> browser: main.css browser -> server: HTTP GET https://studies.cs.helsinki.fi/exampleapp/main.js server --> browser: main.js note over browser browser starts executing js-code that requests JSON data from server end note browser -> server: HTTP GET https://studies.cs.helsinki.fi/exampleapp/data.json server-->browser: [{"content":"note 1","date":"2020-10-27T17:03:58.916Z"},...] note over browser browser executes the event handler that renders notes to display end note @enduml
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@startuml abstract class MasterMinde { - Logic logic - View view + MasterMinde() # abstract View CreateView(Logic logic) + void Play() } class ConsoleMasterMinde { } class GraphicsMasterMinde { } package MasterMind.Models { class Board { - {static} int MAX_ATTEMPTS - SecretCombination secretCombination - List<ProposedCombination> proposedCombinations - List<Result> results - int attempts + Board() + void Reset() + void AddProposedCombination(ProposedCombination proposedCombination) + Boolean IsWinner() + Boolean IsLooser() + Boolean IsFinished() + int GetAttemps() + Result GetResult(int position) + ProposedCombination GetProposedCombination(int position) } abstract class Combination { - {static} readonly int WIDTH # List<Color> Colors # Combination() + {static} int GetWidth() } class ProposedCombination { + Boolean Contains(Color color, int position) + Boolean Contains(Color color) + List<Color> GetColors() } class Result { + const int WIDTH - int blacks - int whites + Result(int blacks, int whites) + Boolean IsWinner() + int GetWhites() + int GetBlacks() } class SecretCombination { + SecretCombination() + Result GetResult(ProposedCombination proposedCombination) } class State { - StateValue stateValue + State() + void Reset() + void Next() + StateValue GetStateValue() } } package MasterMind.Utils { class Consola { - {static} readonly Consola console + {static} Consola GetInstance() + String ReadString(String title) + String ReadString() + int ReadInt(String title) + char ReadChar(String title) + void WriteLine() + void Write(String cadena) + void WriteLine(String cadena) + void Write(char character) } class YesNoDialog { - const char AFFIRMATIVE - const char NEGATIVE - {static} readonly string SUFFIX - {static} readonly string MESSAGE - private char answer + Boolean Read(String message) - Boolean IsAfirmative() - char GetAnswer() - Boolean IsNegative() } } package MasterMind.Types { class Color { + {static} readonly Color RED + {static} readonly Color BLUE + {static} readonly Color YELLOW + {static} readonly Color GREEN + {static} readonly Color ORANGE + {static} readonly Color PURPLE + {static} readonly Color NULL - char initial - static IEnumerable<Color> Values - Color(char initial) + {static} String GetInitials() + {static} Color GetInstance(char character) + {static} int Length() + {static} Color Get(int index) + Boolean IsNull() + string ToString() } class Error { + {static} readonly Error DUPLICATED + {static} readonly Error WRONG_CHARACTERS + {static} readonly Error WRONG_LENGTH + {static} readonly Error NULL - String message - Error(String message) + Boolean IsNull() + string ToString() } class Message { + {static} readonly Message ATTEMPTS + {static} readonly Message RESUME + {static} readonly Message RESULT + {static} readonly Message PROPOSED_COMBINATION + {static} readonly Message TITLE + {static} readonly Message WINNER + {static} readonly Message LOOSER + {static} readonly Message SECRET - string value - Message(string message) + string ToString() } class StateValue { + {static} StateValue INITIAL + {static} StateValue IN_GAME + {static} StateValue RESUME + {static} StateValue EXIT - string value + {static} IEnumerable<StateValue> Values - StateValue(String value) + int Ordinal() + String ToString() } } package MasterMind.Views { abstract class View { + void Interact() } } package MasterMind.Views.Console { class ConsoleView { - StartView startView - PlayView playView - ResumeView resumeView + ConsoleView() } class StartView { + void Interact(StartController startController) } class SecretCombinationView { - Controller controller; + SecretCombinationView(Controller controller) + void WriteLine() } class ResumeView { + void Interact(ResumeController resumeController) } class ResultView { - PlayController playController + ResultView(PlayController playController) + void WriteLine(int position) } class ProposedCombinationView { - PlayController playController + ProposedCombinationView(PlayController playController) + void Write(int position) + List<Color> Read() } class PlayView { + void Interact(PlayController playController) } class BoardView { - PlayController playController + BoardView(PlayController playController) + void Write() } } package MasterMind.Views.Graphics { class GraphicsView { + GraphicsView(Controller controller) ) } } package MasterMind.Controllers { class Logic { - Board board - State state - Dictionary<StateValue, Controller> controllers + Logic() + Controller GetController() } abstract class Controller { # Board Board # State state + Controller(Board board, State state) + int GetWidth() + void Next() + abstract bool IsNull() } class PlayController { + PlayController(Board board, State state) + void AddProposedCombination(List<Color> combination) + int GetBlacksResult(int position) + int GetWhitesResult(int position) + List<Color> GetColorsProposedCombination(int position) + int GetAttemps() + bool IsFinished() + Error CheckError(string combination) + bool IsLooser() + bool IsWinner() } class ResumeController { + ResumeController(Board board, State state) + void Reset() } class StartController { + StartController(Board board, State state) } class NullController { + NullController(Board board, State state) } } MasterMinde *--> View MasterMinde *--> Logic MasterMinde ..> Controller MasterMinde <|-- ConsoleMasterMinde MasterMinde <|-- GraphicsMasterMinde Logic *--> Board Logic *--> State Logic o--> Controller Logic ..> StartController Logic ..> PlayController Logic ..> ResumeController Logic ..> NullController Logic ..> StateValue Controller *--> Board Controller *--> State Controller ..> Combination Controller <|-- StartController Controller <|-- PlayController Controller <|-- ResumeController Controller <|-- NullController PlayController ..> Color PlayController ..> ProposedCombination PlayController ..> Error GraphicsMasterMinde ..> GraphicsView ConsoleMasterMinde ..> ConsoleView View ..> Controller View <|-- GraphicsView View <|-- ConsoleView ConsoleView *--> StartView ConsoleView *--> PlayView ConsoleView *--> ResumeView ConsoleView ..> StartController ConsoleView ..> PlayController ConsoleView ..> ResumeController StartView ..> StartController StartView ..> Consola StartView ..> SecretCombinationView StartView ..> Message SecretCombinationView *--> Controller SecretCombinationView ..> Consola SecretCombinationView ..> Message ResumeView *--> ResumeController ResumeView ..> YesNoDialog ResumeView ..> Message ResultView *--> PlayController ResultView ..> Consola ResultView ..> Message ProposedCombinationView *--> PlayController ProposedCombinationView ..> Color ProposedCombinationView ..> Consola ProposedCombinationView ..> Error ProposedCombinationView ..> Message PlayView ..> PlayController PlayView ..> ProposedCombinationView PlayView ..> BoardView BoardView *--> PlayController BoardView ..> SecretCombinationView BoardView ..> ProposedCombinationView BoardView ..> ResultView BoardView ..> Consola BoardView ..> Message YesNoDialog ..> Consola Board *--> SecretCombination Board o--> ProposedCombination Board o--> Result Combination o--> Color Combination <|-- ProposedCombination Combination <|-- SecretCombination SecretCombination ..> ProposedCombination SecretCombination ..> Result @enduml
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@startuml class SplashActivity { onCreate() } class Subject { subjects : ArrayList<Subject> currentSubject : Subject myDB : SQLiteDatabase onCreateView() showList() refresh() } class SubjectAdapter { subjects : ArrayList<Subject> genereateList() clickSubject() } class Section { sections : ArrayList<Section> currentSubject : Subject myDB : SQLiteDatabase onCreateView() showList() refresh() } class SectionAdapter { section : ArrayList<Section> genereateList() clickSection() } class Notecard { mRecyclerView : RecyclerView mSwipeRefreshLayout : SwipeRefreshLayout dbHelper : DatabaseHelper myDB : SQLiteDatabase notecardList : ArrayList<Note> onCreateView() createNoteDialog() refreshContent() } class NotecardEdit { dbHelper : DatabaseHelper myDB : SQLiteDatabase notecardList : ArrayList<Note> mRecyclerView : RecyclerView onCreateView() } class NotecardAdapter { notecardList : ArrayList<Note> correct : View incorrect : View genereateList() clickCard() showAnswer() } class Delete { currentView : View createDialog : Dialog onCreateView() } Subject "1" o--- "*" Section : contains Section "1" o-- "*" Notecard : contains NotecardAdapter "1" -- "1" Notecard : <<create>> SubjectAdapter "1" -- "1" Subject : <<create>> SectionAdapter "1" -- "1" Section : <<create>> Delete -- "*" Subject : deletes Delete -- "*" Section : deletes Delete -- "*" Notecard : deletes SplashActivity "1" -- "1" Subject : loads Notecard "*" -- NotecardEdit : ^ changes @enduml
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@startuml package App { class TokenAuthenticate { - tokenParser: TokenParser + handle(Request, Closure): Closure } } package Infra { class TokenExtractor { + {static} extract(Request): string } class TokenParser { + tokenKeyProvider: TokenKeyProvider + parse(jwtString: string): Token } class Token { - tokenString: string - userName: UUID - exp: Carbon - iat: Carbon - jti: string } interface TokenKeyProvider { + getKey(): string } } package JWT { class JWT { + decode(jwtString: string, publicKey: string, algorithm: string[]): stdClass } } TokenAuthenticate --> TokenExtractor TokenAuthenticate --> TokenParser TokenParser --> TokenKeyProvider TokenParser --> Token Token --> JWT @enduml
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@startuml !$Dispatch = "Despacho" package "$Dispatch" { package WebApp { class HtmlServer { + login(id : string, pwd : Credencial) } } } @enduml
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@startuml abstract class controllers.EntityController extends play.mvc.Controller { abstract BeanDomain getByNameAbstract(String name) abstract BeanDomain getByIdAbstract(String id) abstract Long deleteByNameAbstract(String name) abstract Long deleteListAbstract() abstract BeanDomain modifyByNameAbstract(String name) abstract BeanDomain modifyByIdAbstract(String id) } abstract class controllers.ModeledEntityController extends controllers.EntityController { protected abstract BeanDomain addAbstract(String model) protected abstract List<? extends BeanDomain> listAbstract(String model) protected abstract ArrayNode listArrayAbstract(String model) public abstract Result getTemplateByModel(String key, String model); protected abstract String getDefaultsJSON(String model); } abstract class controllers.SimpleEntityController extends controllers.EntityController { protected abstract BeanDomain addAbstract() protected abstract List<? extends BeanDomain> listAbstract() protected abstract ArrayNode listArrayAbstract() public abstract Result getTemplate(String key); protected abstract String getDefaultsJSON(); } interface api.service.AccountService { Account getAccount (String accountName); Account getAccountById (String accountId); Account createAccount (); Account saveAccount(Account account); Long deleteAccount(String accountName); Long deleteAccounts(Collection<String> accountIds); List<? extends Account> getAccounts(); } interface api.service.PhoneService { Phone getPhone(String accountId ...); Phone createPhone(String accountId ...); Phone savePhone(String accountId ...); getPhones(String accountId); getPhones(String accountId, String model); Phone getPhoneById (String accountId ...); Long deletePhone(String accountId ...); Long deletePhones(String accountId ...); } class controllers.Accounts extends controllers.SimpleEntityController { AccountService accountService } class controllers.Phones extends controllers.ModeledEntityController { PhoneService phoneService } api.service.AccountService .> controllers.Accounts api.service.PhoneService .> controllers.Phones @enduml
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@startuml agent client as "Client" node gateway as "API Gateway" node auth as "Authentication and \nauthorization service" node config as "Configuration service" node register as "Registration and \ndiscovery service" database crepo [ Configuration \n repository ] node distrib [ <color:blue> Data packet distribution service</color> ---- ---- <color:green>Load balancer and fault prevention</color> ] node process1 as "Data process \nservice 1" node processN as "Data process \nservice N" node aggregation [ Output grouped message \n aggregation service ] client --> gateway gateway --> auth gateway --> config gateway --> register auth --> config auth --> register config <--> crepo gateway --> distrib client --> distrib distrib --> auth distrib --> config distrib --> register distrib --> process1 process1 --> config process1 --> register distrib --> processN processN --> config processN --> register process1 --> aggregation processN --> aggregation aggregation --> distrib aggregation --> config aggregation --> register @enduml
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@startuml abstract class AbstractList abstract AbstractCollection interface List interface Collection List <|-- AbstractList Collection <|-- AbstractCollection Collection <|- List AbstractCollection <|- AbstractList AbstractList <|-- ArrayList class ArrayList { Object[] elementData size() } enum TimeUnit { DAYS HOURS MINUTES } @enduml
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@startuml 'https://plantuml.com/class-diagram class App { +main( String[] args ) +readAndParseFile() +printTable(String tableContent) } @enduml
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@startuml Composite interface ComposantRequeteHttp { + afficher() : String } class RequeteHttp{ - children : ComposantRequeteHttp + add(ComposantRequeteHttp) + remove(ComposantRequeteHttp) + getComposant() : String + afficher() : String } class Url{ - path : String + afficher() : String } class Header{ - header : HashMap + convertWithIteration + afficher() : String } class Body{ - content : String + afficher() : String } RequeteHttp "1" *-- "many" ComposantRequeteHttp ComposantRequeteHttp <|-- RequeteHttp ComposantRequeteHttp <|-- Url ComposantRequeteHttp <|-- Header ComposantRequeteHttp <|-- Body @enduml
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@startuml actor User participant "Client\n (browser)" as Client participant Server database Database ==Display== User->Client: load contacts Client->Server: getContacts Server->Database: select Database-->Server: contactList Server-->Client: contactList Client-->User: contactList ==Add== User->Client: add contact Client->Server: addContact Server->Database: create Server-->Client: ContactValidation ==Delete== User->Client: delete contact Client->Server: deleteContact Server->Database: update @enduml
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@startuml abstract class ClassLoader { # loadClass(String name, boolean resolve) # findClass(String name) } class BaseDexClassLoader { - DexPathList pathList # findClass(String name) } class DexClassLoader {} class PathClassLoader {} class DexPathList { - Element[] dexElements + findClass(String name, List<Throwable> suppressed) } class Element { - DexFile dexFile + findClass(String name, ClassLoader definingContext, List<Throwable> suppressed) } ClassLoader <|-down- BaseDexClassLoader BaseDexClassLoader <|-down- DexClassLoader BaseDexClassLoader <|-down- PathClassLoader BaseDexClassLoader o-left-> DexPathList DexPathList +-- Element @enduml
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@startuml activate threadA threadA --> threadA : doSomething() threadA --> lock : lock.wait() deactivate threadA activate lock activate threadB threadB --> threadB : doOtherThings() threadB --> lock : lock.notify() lock --> threadA deactivate lock activate threadA threadB --> lock : lock.wait() activate lock deactivate threadB threadA --> threadA : doSomething() threadA --> lock : lock.notify() lock --> threadB deactivate lock activate threadB threadB --> threadB : dOtherThings() ... @enduml
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@startuml hide footbox !theme plain skinparam backgroundcolor transparent participant "Notebook\nAE" as AE participant "CSE" as CSE AE -> CSE: RETRIEVE <contentInstance>\ncse-in/Notebook-AE/Container\nlbl=..., child resource CSE --> CSE: Collect\nresources AE <- CSE: Response @enduml
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@startuml namespace no.ntnu.idi.apollo69framework { class Apollo69Framework { {static} + getMessageClasses() } class MessageClassListHolder { {static} - CLASSES_SINGLETON : List<Class> } class GameObjectDimensions { {static} + ASTEROID_HEIGHT : float {static} + ASTEROID_WIDTH : float {static} + GAME_RADIUS : int {static} + GEM_HEIGHT : float {static} + GEM_RADIUS : float {static} + GEM_WIDTH : float {static} + INNER_RADIUS : int {static} + POWERUP_HEIGHT : float {static} + POWERUP_RADIUS : float {static} + POWERUP_WIDTH : float {static} + SHOT_HEIGHT : float {static} + SHOT_WIDTH : float {static} + SPACE_SHIP_HEIGHT : float {static} + SPACE_SHIP_WIDTH : float } class HelperMethods { {static} + getRandomNumber() {static} + getRandomPosition() } } no.ntnu.idi.apollo69framework.Apollo69Framework +-down- no.ntnu.idi.apollo69framework.Apollo69Framework.MessageClassListHolder @enduml
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@startuml 'Ces diagrammes n'ont pas été généré automatiquement mais c'est moi même qui ait coder ' 'ces diagrammes' activate Waves activate grid activate Ressources alt isNewWave=true Waves -> grid: clear_arrays() Waves -> grid: spawn_wave() Waves -> PNJ: new PNJs() activate PNJ end PNJ -> Ressources: doDammage() activate Ressources deactivate Ressources alt ship Health<=0 PNJ --> Waves: setGameOver() deactivate PNJ alt isNewLevel Waves->grid: newLevel() Waves->Ressources: newLevel() activate Ressources deactivate Ressources else !isNewLevel Waves->grid: setGameOver() Waves->GameOver: new GameOver() activate GameOver deactivate Waves grid->grid: clear_arrays() deactivate grid end end GameOver->Ressources: save() deactivate Ressources @enduml
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@startuml title structure '============================== ' Setting '============================== left to right direction '============================== ' Definition '============================== actor User node Mac as Mac { component ":80" as MacInputPort } cloud Docker { node "envoy" <<container>> as EnvoyFront { component ":10000" as EnvoyFrontInputPort1 component ":9000" as EnvoyFrontInputPort2 } node front <<container>> as Front { component ":8080" as FrontInputPort } node app1 <<container>> as App1 { component ":8081" as App1InputPort } node app2 <<container>> as App2 { component ":8082" as App2InputPort } } '============================== ' Relation '============================== User --> MacInputPort MacInputPort --> EnvoyFrontInputPort1 EnvoyFrontInputPort1 --> FrontInputPort FrontInputPort --> EnvoyFrontInputPort2 EnvoyFrontInputPort2 --> App1InputPort EnvoyFrontInputPort2 --> App2InputPort '------------ ' layout @enduml
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@startuml title Join Activity: use case normal flow User --> Bot: types: !o join alias Bot --> Activity: sends the alias and the user id Activity --> Bot: confirms and returns the status of each user (contributing, waiting, blocked, etc.) Bot --> User: confirms and returns the status of each user @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface AnonymousIdAlreadyInUseError [[AnonymousIdAlreadyInUseError.svg]] extends ErrorObject { code: String message: String } interface ErrorObject [[ErrorObject.svg]] { code: String message: String } @enduml
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@startuml GameState [*] -> Home Home -> Start Start -> Play Play -> Result Play --> Pause Pause --> Play Result -> Home Play -> Home @enduml
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@startuml title __LEARNINGALGORITHMS's Class Diagram__\n namespace neuralNetwork { namespace learningAlgorithms { class neuralNetwork.learningAlgorithms.Backpropagation { + runAlgorithm() - calculateOutputs() - changeWeights() - findDeltas() - updateSSE() } } } namespace neuralNetwork { namespace learningAlgorithms { interface neuralNetwork.learningAlgorithms.LearningAlgorithm { {static} + serialversionUID : long {abstract} + runAlgorithm() } } } neuralNetwork.learningAlgorithms.Backpropagation .up.|> neuralNetwork.learningAlgorithms.LearningAlgorithm neuralNetwork.learningAlgorithms.Backpropagation o-- data.Dataset : data neuralNetwork.learningAlgorithms.Backpropagation o-- neuralNetwork.Network : network right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml class scale 3 class User { -ID: PK +firstName: string +lastName: string +email: string +phone: string +userName: string +encrypted_password: string } class Role { - ID: PK +roleName: string } class EmployeeRole { -ID: PK -UserID: FK -RoleID: FK } class DeliveryAddress { -ID: PK +addressLine1: string +addressLine2: string +addressLine3: string +city: string +postcode: string } class Dish { -ID: PK +name: string +description: text +category: string +vegetarian: boolean +price: double +imageURL: string } class AvailabilityDate { -ID: PK -DishID: FK -DateID: FK +comment: string } class Order { -ID: PK -ClientID: FK -DeliveryAddress: FK +timestamp: timestamp +totalPrice: double +estimatedDeliveryTime: datetime +paymentStatus: string +orderStatus: string } class OrderDetails { -ID: PK -OrderID: FK -DishID: FK +quantity: integer +dishPrice: double +totalDishPrice: integer } class Delivery { -ID: PK -OrderID: FK -DeliveryPersonID: FK +deliveredAt: datetime } class Date { -ID: PK +date: datetime } class Postcode { -ID: PK +postcode: string } Order "1..*" -- "1" DeliveryAddress : delivered at Order "1" --"1" Delivery : has User "1" -- "0..*" Order : (C) places User "1" -- "0..*" Delivery : (DP) delivers ' User "1" -- "1..*" DeliveryAddress : has User "1..*" -- "0..*" Role : (E) works as (User, Role) .. EmployeeRole Dish "4" -- "1..*" Date : is available on (Dish, Date) .. AvailabilityDate Dish "1..*" -- "0..*" Order : is part of (Dish, Order) .. OrderDetails @enduml
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' "Reverse arrow" "true" @startuml Class01 --|> Class02 Class03 --* Class04 Class05 --o Class06 Class07 .. Class08 Class09 -- Class10 Class11 ..|> Class12 Class13 <-- Class14 Class15 <.. Class16 Class17 <|.. Class18 Class19 *--> Class20 @enduml
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@startuml usecase-example left to right direction actor Mitarbeiter actor Kunden actor Softwarefirma actor Datenbanksystem actor Server actor Zahlungsportale actor Emailportal rectangle "Cocktailversand"{ (UC01/Kundenkonto anlegen) as (uc01) (UC02/Bestellung tätigen) as (uc02) (UC04/Stonierung) as (uc04) (UC05/Kundendetails speichern) as (uc05) (UC06/Bereitstellung und Verarbeitung von Bestellinformationen) as (uc06) (UC07/physische Ressorucen bereitstellen) as (uc07) (UC08/Bestellung auslesen) as (uc08) (UC09/Hilfe bereitstellen) as (uc09) (UC10/Zahlungsbestätigung melden) as (uc10) (UC11/Bestellbestätigung erhalten) as (uc11) (UC12/Bestellbestätigung senden) as (uc12) (UC13/Werbeaktionen kundgeben) as (uc13) (UC14/System warten/updaten) as (uc14) } Nutzer --> uc01 Nutzer --> uc02 uc02 .down. uc05 : include Nutzer --> uc03 Nutzer --> uc04 Service --> uc06 @enduml
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/src/design/dsst-partial-derivatives-class-diagram.puml
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[ "Apache-2.0", "MIT", "EPL-1.0" ]
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petrushy/Orekit
b532c7db85c992d85b5ac3d858d18d656e2b8c46
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2015-09-12T07:39:56
Java
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' Copyright 2002-2022 CS GROUP ' Licensed to CS GROUP (CS) under one or more ' contributor license agreements. See the NOTICE file distributed with ' this work for additional information regarding copyright ownership. ' CS licenses this file to You under the Apache License, Version 2.0 ' (the "License"); you may not use this file except in compliance with ' the License. You may obtain a copy of the License at ' ' http://www.apache.org/licenses/LICENSE-2.0 ' ' Unless required by applicable law or agreed to in writing, software ' distributed under the License is distributed on an "AS IS" BASIS, ' WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ' See the License for the specific language governing permissions and ' limitations under the License. @startuml skinparam svek true skinparam ClassBackgroundColor #F3EFEB/CCC9C5 skinparam ClassArrowColor #691616 skinparam ClassBorderColor #691616 skinparam NoteBackgroundColor #F3EFEB skinparam NoteBorderColor #691616 skinparam NoteFontColor #691616 skinparam ClassFontSize 11 skinparam PackageFontSize 12 skinparam linetype ortho package org.orekit #ECEBD8 { interface Propagator { + SpacecraftState propagate(AbsoluteDate target) +MatrixHarvester setupMatricesComputation(name, initialSTM, initialJacobian) } interface MatricesHarvester { +void setReferenceState(SpacecraftState state) +RealMatrix getStateTransitionMatrix(SpacecraftState state) +RealMatrix getParametersJacobian(SpacecraftState state) +List<String> getJacobiansColumnsNames() } Propagator -right-> MatricesHarvester package integration #DDEBD8 { class AbstractIntegratedPropagator { +void addAdditionalDerivativesProvider(AdditionalDerivativesProvider provider) } interface AdditionalDerivativesProvider { +String getName() +yield() +void derivatives() } AbstractIntegratedPropagator o--> AdditionalDerivativesProvider : providers Propagator <|.. AbstractIntegratedPropagator } package semianalytical.dsst #DDEBD8 { class DSSTHarvester class DSSTStateTransitionMatrixGenerator { -List<DSSTForceModel> forceModels } class DSSTIntegrableJacobianColumnGenerator { -String columnName } class DSSTPropagator MatricesHarvester <|.. DSSTHarvester AbstractIntegratedPropagator <|-- DSSTPropagator DSSTStateTransitionMatrixGenerator <--o DSSTPropagator DSSTIntegrableJacobianColumnGenerator <--o DSSTPropagator DSSTHarvester <--o DSSTPropagator AdditionalDerivativesProvider <|.. DSSTStateTransitionMatrixGenerator AdditionalDerivativesProvider <|.. DSSTIntegrableJacobianColumnGenerator } } @enduml
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gra-moore/noark5-tjenestegrensesnitt-standard
270f7088898ff0c5fa809b42297cfc56f829eeaa
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@startuml class Kodelister.Presedensstatus <<codelist>> { +Gjeldende = G +Foreldet = F } @enduml
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SeraphinaMJ/Reformed
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8563d35ab2b80ca403b3b57ad80db1173504cf55
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2023-04-06T00:40:34.223840
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namespace Core { class Engine { -m_is_quit_requested : bool +Initialize() +Update() +Render() +Shutdown() +IsQuitRequested() +GetSceneManipulator() +GetBundleManipulator() +GetPersistenceManipulator() +GetEngineMetadataManipulator() +GetCameraManipulator() +RequestQuit() +GetCurrentScene() #FF0000 } }
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/uml/api/CartSetCustomShippingMethodAction.puml
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commercetools/commercetools-api-reference
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface CartSetCustomShippingMethodAction [[CartSetCustomShippingMethodAction.svg]] extends CartUpdateAction { action: String shippingMethodName: String shippingRate: [[ShippingRateDraft.svg ShippingRateDraft]] taxCategory: [[TaxCategoryResourceIdentifier.svg TaxCategoryResourceIdentifier]] externalTaxRate: [[ExternalTaxRateDraft.svg ExternalTaxRateDraft]] } interface CartUpdateAction [[CartUpdateAction.svg]] { action: String } @enduml
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arthurgorjux/fire-in-the-ole-doc
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2021-01-20T06:20:16.304639
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@startuml title Etude du domaine simulé class EquipeRobotsPompiers { } class RobotPompier { +capaciteDeDeplacement +puissance } class ManagerDeTaches { } class Drone { } class Incendie { +position } class Terrain { } class Carte { } class Zone { +difficulte } ManagerDeTaches --> EquipeRobotsPompiers : Pilote EquipeRobotsPompiers *- RobotPompier: Composition ManagerDeTaches --> Carte : Voir Drone --> Terrain : Cartographier RobotPompier --> Incendie : Eteindre Drone --> Carte : Produire Incendie --> Terrain : Affecte Carte --> Incendie : Localiser Carte --> RobotPompier : Localiser RobotPompier --> Terrain : SeDeplaceSur Terrain *- Zone @enduml
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sequence
e2f44983f7462d4635aacae8df8b140adf606bdd
d97b774fd95a8e98e37c46ee1771f6e6e407a148
/uml/api/OrderDiscountCodeStateSetMessagePayload.puml
18c34d52096edecd9547c4539c0db7c103e65245
[]
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commercetools/commercetools-api-reference
f7c6694dbfc8ed52e0cb8d3707e65bac6fb80f96
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refs/heads/main
2023-09-01T05:22:42.100097
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface OrderDiscountCodeStateSetMessagePayload [[OrderDiscountCodeStateSetMessagePayload.svg]] extends OrderMessagePayload { type: String discountCode: [[DiscountCodeReference.svg DiscountCodeReference]] state: [[DiscountCodeState.svg DiscountCodeState]] oldState: [[DiscountCodeState.svg DiscountCodeState]] } interface OrderMessagePayload [[OrderMessagePayload.svg]] { type: String } @enduml
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/diagrams/diagra_secuencia_caga_fase_normal_menos_que_maximo.plantuml
5b0f4596535543fb93519142872aaf63570a47ca
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Danikim01/algo3_resolucion_parcial_20201201
8303d3f09e72486f52768e806208ad587e35847f
46de7da1b0ca0d22ce0e52c2c0d0924d159a4435
refs/heads/master
2023-03-18T01:42:32.749000
2020-12-03T23:22:16
2020-12-03T23:22:16
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@startuml hide footbox title Un remolque carga 2 personas en fase normal la cantidad de personas es 2 actor User User -> Etapa **: maximo(2) return etapa User -> Remolque **: tipo( etapa ) return remolque User -> Remolque: cargarCantidadPasajeros(2) Remolque -> Etapa: cargarCantidadPasajeros(2) User -> Remolque: cantidadPasajeros() return 2 @enduml
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usecase
2f3a7fb4f6c5a0a6f6b7f329f5c03cdca9328cf0
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/class - design/authentication/logout.plantuml
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anonyhostvn/OOAD-Diagram
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refs/heads/master
2023-01-10T04:26:29.983705
2020-11-13T10:08:12
2020-11-13T10:08:12
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@startuml createClass class User { - id: bigint - email: string - password: string - first_name: string - last_name: string - dob: date - school_id: string - phone_number: string - avatar_url: string - token: string - last_logged_in: datetime - is_banned: bool - is_admin: bool - is_verify: bool - created_at: datetime - updated_at: datetime + get_id(): bigint + get_email(): string + set_email(string) + get_password(): string + set_password(): string + get_first_name(): string + set_first_name(string) + get_last_name(): string + set_last_name(string) + get_dob(): date + set_dob(date) + get_school_id(): string + set_school_id(string) + get_phone_number(): string + set_phone_number(string) + get_avatar_url(): string + set_avatar_url(string) + get_token(): string + set_token(string) + get_last_logged_in(): datetime + set_last_logged_in(datetime) + get_is_banned(): bool + set_is_banned(bool) + get_is_admin(): bool + set_is_admin(bool) + get_is_verify(): bool + set_is_verify(bool) + get_created_at(): datetime + set_updated_at(): datetime } class IUserDB <<interface>> { + create(email, password) + read() + read(user_id) + update(user_id, first_name, last_name, dob, school_id, phone_number, avatar) + delete(user_id) + get_user(token) + get_classrooms(user) + get_token(user_id) + delete_token(token) } class LogoutForm { - token : string + validate(token) + logout(token) } class IAuthenticationForm <<interface>> { + validate(token) + logout(token) } class AuthenticationController { + validate_login(token) + login(token) } hide User circle hide IUserDB <<interface>> circle hide LogoutForm circle hide IAuthenticationForm <<interface>> circle hide AuthenticationController circle IUserDB -down.> User IAuthenticationForm .down.> LogoutForm AuthenticationController "1"-left-"1" IUserDB IAuthenticationForm "1"-left-"1" AuthenticationController @enduml
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eb133b7a960892e850d111777d07095b594b5d31
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/DistributedComputingCA1-TweetbookGramMessagingService/DistributedComputingCA1-TweetbookGramMessagingService.plantuml
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[]
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jackcarroll5/Distributed-Computing
82e5307daac6dcdd7c43f27c65b04d5bdcfb2081
cc65e479239cb0cfce91216503934ea503b58dcb
refs/heads/master
2020-12-18T03:23:38.842319
2020-04-19T22:48:45
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@startuml title __DISTRIBUTEDCOMPUTINGCA1-TWEETBOOKGRAMMESSAGINGSERVICE's Class Diagram__\n class EchoClient2 { {static} + messageArray : ArrayList<String> {static} ~ endMessage : String {static} ~ logOutSymbol : String {static} + main() } class EchoClientHelper2 { ~ br : BufferedReader {static} ~ endMessage : String ~ is : InputStreamReader ~ messageArray : ArrayList<String> - serverHost : InetAddress - serverPort : int + done() + download() + getEcho() + login() + logout() + upload() ~ EchoClientHelper2() } class EchoServer3 { {static} + main() } class EchoServerThread { {static} ~ endMessage : String + run() ~ EchoServerThread() } class MyStreamSocket { - input : BufferedReader - output : PrintWriter - socket : Socket + close() + receiveMessage() + sendMessage() ~ MyStreamSocket() ~ MyStreamSocket() - setStreams() } EchoClientHelper2 o-- MyStreamSocket : mySocket EchoServerThread .up.|> java.lang.Runnable EchoServerThread o-- EchoClient2 : client2 EchoServerThread o-- MyStreamSocket : myDataSocket MyStreamSocket -up-|> java.net.Socket right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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class
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/PlantUML/PointCloudMap/PointCloudMapLP/PointCloudMapLP_makeGlobalMap.puml
1654974310d89bc0c739a54c59df9bb48c06cb3a
[]
no_license
ShisatoYano/SLAMDesignUML
2b3af745ecf8ff1b88845e248a72c589fe9aa1ba
bb8678908952205d1fdc2ea5e49c9ca752e123b9
refs/heads/master
2022-11-25T17:49:03.514885
2020-08-02T00:27:38
2020-08-02T00:27:38
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@startuml /' create global map local map is created here together because process is faster '/ (*) --> "globalMap.clear() \n localMap.clear()" --> if "0 <= size_t i < getSubmaps.size() - 1" as judge_i then --> [Yes] "Submap &submap = Submaps[i] \n vector<LPoint2D> &mps = submap.mps" --> if "0 <= size_t j < mps.size()" as judge_j then --> [Yes] "globalMap.emplace_back(mps[j])" --> judge_j else judge_j --> [No]if "i == submaps.size() - 2" as judge_s then --> [Yes] if "0 <= size_t k < mps.size()" as judge_k then --> [Yes]"localMap.emplace_back(mps[k])" --> judge_k else judge_k --> [No] judge_i else judge_s --> [No] judge_i else judge_i -> [No] "Submap &curSubmap = submaps.back()" --> "vector<LPoint2D> sps = curSubmap.subsamplePoints(nthre)" --> if "0 <= size_t l < sps.size()" as judge_l then --> [Yes] "globalMap.emplace_back(sps[i]) localMap.emplace_back(sps[i])" --> judge_l else judge_l -> [No] (*) @enduml
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activity
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/Anno_2018_2019/Editor Scripting Avanzato/Assets/class_diagram.puml
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[]
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a-pucci/GameDev-1anno-2016-2017
d7625be64b1878ab4e2155aea35c2f141265190a
0b1298c4524864db30f62c7a6483554786a64fe8
refs/heads/master
2021-06-20T13:36:53.455226
2019-02-26T20:33:21
2021-04-02T18:03:00
74,010,542
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@startuml hide empty fields hide empty methods 'hide <<Tool>> package Crafting <<Rectangle>> { class CraftingTable <<(T, orange) Tool>> class Crafting <<(M, lightblue)>> { + Make() : void } class Recipe <<(S, red)>> { + category : Category + appliance : Appliance + tool : Tool + ingredients : Set[] + result : Set } class Appliance <<(S, red)>> class Category <<(S, red)>> { + sprite : Sprite } Category - Recipe Appliance -- Recipe Recipe -- CraftingTable Crafting o-- Recipe } package Inventory <<Rectangle>> { class Tool <<(S, red)>> { + durability : int } class Set { + item : Item + quantity : int } class Item <<(S, red)>> { + sprite : Sprite - description : string + stack : int + interactions : Interaction[] + Inspect() : string } class Inventory <<(M, lightblue)>> { - slots : List<Set> + Changed : event + Add(Set) : void + Remove(Set) : void } Recipe - Item (Recipe, Item) . Set Crafting o-- Item Tool <|-- Item Item --o Inventory Set -o Inventory } package Environment <<Rectangle>> { class Interactable <<(M, lightblue)>> { + interactions : Interaction[] } } package InteractionSystem <<Rectangle>> { class Interaction { + name : string + destination : Interactable + condition : string + effect : Effect } class Effect { + script : string[] } class Parser <<(M, lightblue)>> { + Execute() : IEnumerator } class Command class CheatSheet <<(S, red)>> class Rule Interaction *- Effect Effect -- Parser Parser -- Command CheatSheet - Parser CheatSheet *-- Rule Interactable - Item (Interactable, Item) . Interaction } package Survival <<Rectangle>> { class Character <<(M, lightblue)>> { + hunger: VitalSign + thirst : VitalSign + temperature : VitalSign + oxygen : VitalSign + rest : VitalSign } class VitalSign { + value : float + Changed : Action + Dead : Action } class DayManager <<(M, lightblue)>> DayManager - Character Character *- VitalSign } package UI <<Rectangle>> { class UICharacter <<(M, lightblue)>> class UIInventory <<(M, lightblue)>> class UICrafting <<(M, lightblue)>> class UISlot <<(M, lightblue)>> class UIInteraction <<(M, lightblue)>> class UIManager <<(M, lightblue)>> class UIInput <<(s, red)>> class UIAxe UIInventory *-- UISlot UIInventory *-- UIInteraction UICrafting *-- UISlot Inventory -- UIInventory UICharacter --- Character UIManager -- UIInput UIAxe --* UIInput } @enduml
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class
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/exercise41/docs/classDiagram.puml
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PraweenPongpat/pongpat-a04
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refs/heads/main
2023-08-20T07:51:38.637017
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@startuml class Solution41{ main() } class InputOutputFile{ List<String> readInputFile(File) void displayName(List<String>, String) } Solution41 *-- InputOutputFile @enduml
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2023-06-12T03:00:59.641578
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@startuml title Builder interface IDiretor { IVehicle Make(); void ChangeBuilder(IBuilder builder); } class DeportivoDirector class SedanDirector class StandardMotoDirector class StandardBikeDirector IDiretor <|.. DeportivoDirector IDiretor <|.. SedanDirector IDiretor <|.. StandardMotoDirector IDiretor <|.. StandardBikeDirector interface IBuilder { void CreateWheel(); void CreateDoor(); void CreateBonnet(); void CreateChassis(); void CreateMotor(); void CreateSeat(); void CreateSteeringWheel(); void CreateTailPipe(); void CreateChain(); void CreateFrame(); void CreateHandlebars(); IVehicle GetModel(); } class CarAudiBuilder class CarFordFocusBuilder class MotorcycleZanellaBuilder class BikeBMCBuilder IBuilder <|.. CarAudiBuilder IBuilder <|.. CarFordFocusBuilder IBuilder <|.. MotorcycleZanellaBuilder IBuilder <|.. BikeBMCBuilder interface IVehicle { String getVehicleInformation(); List<IProduct> wheels getter/setter; List<IProduct> doors getter/setter; IProduct bonnet getter/setter; IProduct chassis getter/setter; IProduct motor getter/setter; List<IProduct> seats getter/setter; IProduct steeringWheel getter/setter; IProduct tailPipe getter/setter; IProduct chain getter/setter; IProduct handlebars getter/setter; IProduct frame getter/setter; } class Car class Motorcycle class Bike IVehicle <|.. Car IVehicle <|.. Motorcycle IVehicle <|.. Bike interface IProduct { String getInformation(); } class Bonnet class Chain class Chassis class Door class Frame class Handlebars class Motor class Seat class SteeringWheel class TailPipe class Wheel IProduct <|.. Bonnet IProduct <|.. Chain IProduct <|.. Chassis IProduct <|.. Door IProduct <|.. Frame IProduct <|.. Handlebars IProduct <|.. Motor IProduct <|.. Seat IProduct <|.. SteeringWheel IProduct <|.. TailPipe IProduct <|.. Wheel IDiretor o-- IBuilder IBuilder o-- IVehicle IVehicle o-- IProduct @enduml
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@startuml interface Serializable <<interface>> Serializable <|.. Issue : <<implements>> IssueBuilder ..> Issue : <<create>> IssueBuilder --|> Testcase class Issue { {field} some instance variables {method} some getters } class IssueBuilder { - {field} some instance variables - {static} {field} some instance variables + build() + {method} some setters } class Testcase { builder : IssueBuilder } @enduml
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@startuml WebRTC RTP Receive hide footbox skinparam { ' defaultFontName Abyssinica SIL Shadowing false backgroundColor white NoteFontColor #OrangeRed NoteFontSize 16 NoteTextAlignment left NoteBackgroundColor WhiteSmoke NoteColor transparent NoteBorderThickness 0 NoteBorderColor transparent NoteBorderThickness 0 NoteShadowing false ParticipantPadding 0 BoxPadding 20 dpi 96 ClassBackgroundColor transparent ClassHeaderBackgroundColor lightgreen ClassStereotypeFontColor transparent SequenceBoxBordercolor sienna SequenceBoxFontSize 24 SequenceBoxFontColor Black SequenceBoxBackgroundColor WhiteSmoke SequenceLifeLineBackgroundColor WhiteSmoke SequenceMessageAlignment center SequenceGroupHeaderFontColor White SequenceGroupHeaderFontSize 20 SequenceGroupBackgroundColor DarkOliveGreen SequenceGroupBodyBackgroundColor transparent SequenceGroupBorderThickness 4 SequenceGroupBorderColor DarkOliveGreen ' transparent sequence { ParticipantBackgroundColor WhiteSmoke ParticipantBorderColor Gray ParticipantFontStyle Bold ParticipantFontSize 12 ParticipantPadding 0 LifeLineBorderColor DimGray ArrowColor Black ArrowThickness 0.8 ColorArrowSeparationSpace 30 } } box RTP participant RtpSenderEgress participant ModuleRtpRtcpImpl participant PacketRouter participant ProcessThreadImpl participant PacingController participant PacedSender participant RTPSender participant RTPSenderAudio end box box Call participant AudioCodingModuleImpl participant ChannelReceive participant ChannelSend participant AcmReceiver end box box NetEq participant AudioSendStream participant AudioMixerImpl participant AudioTransportImpl end box box Audio participant AudioDeviceBuffer participant AudioTrackJni participant AudioRecordJni end box AudioRecordJni<-:DataIsRecorded() activate AudioRecordJni AudioRecordJni->AudioDeviceBuffer:DeliverRecordedData() deactivate AudioRecordJni activate AudioDeviceBuffer AudioDeviceBuffer->AudioTransportImpl:RecordedDataIsAvailable() deactivate AudioDeviceBuffer activate AudioTransportImpl AudioTransportImpl->AudioSendStream:SendAudioData() deactivate AudioTransportImpl activate AudioSendStream AudioSendStream->ChannelSend:ProcessAndEncodeAudio() deactivate AudioSendStream activate ChannelSend ' ->ChannelSend:ProcessAndEncodeAudio() ChannelSend-[#Blue]->AudioCodingModuleImpl:Add10MsData() deactivate ChannelSend activate AudioCodingModuleImpl AudioCodingModuleImpl->AudioCodingModuleImpl:Encode() activate AudioCodingModuleImpl AudioCodingModuleImpl->ChannelSend:SendData() deactivate AudioCodingModuleImpl deactivate AudioCodingModuleImpl activate ChannelSend ChannelSend->ChannelSend:SendRtpAudio() activate ChannelSend ChannelSend->RTPSenderAudio:SendAudio() deactivate ChannelSend deactivate ChannelSend activate RTPSenderAudio RTPSenderAudio->RTPSender:SendToNetwork() deactivate RTPSenderAudio activate RTPSender RTPSender->PacedSender:EnqueuePackets() deactivate RTPSender ProcessThreadImpl->ProcessThreadImpl:Process() activate ProcessThreadImpl ProcessThreadImpl->PacedSender:Process() deactivate ProcessThreadImpl activate PacedSender PacedSender->PacingController:ProcessPackets() deactivate PacedSender activate PacingController PacingController->PacedSender:SendRtpPacket() deactivate PacingController activate PacedSender PacedSender->PacketRouter:SendPacket() deactivate PacedSender activate PacketRouter PacketRouter->ModuleRtpRtcpImpl:TrySendPacket() deactivate PacketRouter activate ModuleRtpRtcpImpl ModuleRtpRtcpImpl->RtpSenderEgress:SendPacket() deactivate ModuleRtpRtcpImpl activate RtpSenderEgress RtpSenderEgress->RtpSenderEgress:SendPacketToNetwork() activate RtpSenderEgress RtpSenderEgress-> deactivate RtpSenderEgress deactivate RtpSenderEgress @enduml
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@startuml skinparam DefaultFontSize 20 participant ":Test" participant "controller:US2.1CreateGroupAndBecomeAdminController" participant "controller:US2.1CreateGroupAndBecomeAdminController" participant "service:US2.1CreateGroupAndBecomeAdminService" participant "personRep:PersonRepository" participant "groupsRep:GroupsRepository" == Act == ":Test" -> "controller:US2.1CreateGroupAndBecomeAdminController": isGroupCreatedAndAdminSet = \ncreateGroupAndBecomeAdmin\n(groupDescription, personEmail) "controller:US2.1CreateGroupAndBecomeAdminController" -> "service:US2.1CreateGroupAndBecomeAdminService": isGroupCreatedAndAdminSet = \ncreateGroupAndBecomeAdmin\n(groupDescription, personEmail) activate "service:US2.1CreateGroupAndBecomeAdminService" #FFBBBB "service:US2.1CreateGroupAndBecomeAdminService" -> "personRep:PersonRepository" : person = findPersonByEmail\n(personEmail) activate "personRep:PersonRepository" #FFBBBB deactivate "personRep:PersonRepository" "service:US2.1CreateGroupAndBecomeAdminService" -> "groupsRep:GroupsRepository" : isGroupCreated = \ncreateGroup(groupDescription, person) activate "groupsRep:GroupsRepository" #FFBBBB create "group:Group" "groupsRep:GroupsRepository" -> "group:Group" : isGroupCreated =\nnew Group(groupDescription, person) activate "group:Group" #FFBBBB "group:Group" -> "group:Group" : addMember(person) deactivate "group:Group" deactivate "groupsRep:GroupsRepository" deactivate "personRep:PersonRepository" deactivate "service:US2.1CreateGroupAndBecomeAdminService" deactivate "controller:US2.1CreateGroupAndBecomeAdminController" == Assert == ":Test" -> ":Test" : assertTrue(isGroupCreatedAndAdminSet \n&& isGroupAdmin(personID)) @enduml
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