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@startuml hide members class Equation { } class Result{ } Equation ..> Result @enduml
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@startuml title __FLEXICUAPPLICATION's Class Diagram__\n package com.example.danie.flexicuapplication { class ExampleUnitTest { + addition_isCorrect() } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml scale 0.9 class Codex.Projects.Commands.MakeProject { #configFilePath : string +handle() +__construct(configFilePath : string) } class Codex.Projects.Commands.FindProjects { #docsDir : null|string +handle() : array +__construct(docsDir : string = null) } class Codex.Projects.Project { +{static}CASTS_PATH = "casts" +{static}DEFAULTS_PATH = "defaults" +{static}INHERITS_PATH = "inherits" #children : Codex.Revisions.RevisionCollection #fsm : Illuminate.Contracts.Filesystem.Factory +mergePaths = ["codex.projects.inherits"] #parent : Codex.Codex +getDefaultDiskName() : string +getDefaultRevisionKey() +getDisk() : Illuminate.Contracts.Filesystem.Filesystem +getDiskConfig() : Illuminate.Support.Collection +getDiskName() : array|.Codex.Model.Collection|mixed +getFsm() : Illuminate.Contracts.Filesystem.Factory +getRevision(key) : Codex.Contracts.Revisions.Revision|mixed +getRevisions() : Codex.Revisions.RevisionCollection +hasRevision(key) : bool +newCollection(models : array = []) : Codex.Projects.ProjectCollection|.Illuminate.Database.Eloquent.Collection +revisions() +setDiskName(diskName) : $this +setFsm(fsm : Illuminate.Contracts.Filesystem.Factory) : Codex.Contracts.Projects.Project +setMergedAttributes(attributes) +updateDisk() } class Codex.Projects.Project extends Codex.Mergable.Model class Codex.Projects.Project implements Codex.Contracts.Projects.Project class Codex.Projects.Project implements Codex.Contracts.Mergable.ChildInterface class Codex.Projects.Project implements Codex.Contracts.Mergable.ParentInterface class Codex.Projects.ProjectCollection { +getCodex() : mixed +getDefaultKey() : mixed #makeModel(key) : Codex.Contracts.Projects.Project #resolveLoadable() : array +get($key) : \Codex\Projects\Project } class Codex.Projects.ProjectCollection extends Codex.Mergable.ModelCollection class Codex.Projects.Events.ResolvedProject { #project : Codex.Contracts.Projects.Project +getProject() : Codex.Contracts.Projects.Project +__construct(project : Codex.Contracts.Projects.Project) } class Codex.Addons.Addon { #enabled : bool = false #extensions : array|string[] #installed : bool = false #path : string #slug : string #vendor : string +getExtensions() : array|string[] +getName() +getPath() : null +getServiceProvider() : string +getSlug() : string +getVendor() : string +isEnabled() : bool +isInstalled() : bool +newServiceProvider() : Illuminate.Support.ServiceProvider +path(parts) +setEnabled(enabled : bool) : Addon +setExtensions(extensions : array|string[]) : Addon +setInstalled(installed : bool) : Addon +setPath(path : null) : Addon +setSlug(slug : string) : Addon +setVendor(vendor : string) : Addon +__toString() } class Codex.Addons.AddonProvider { #application : Illuminate.Contracts.Foundation.Application #events : Illuminate.Contracts.Events.Dispatcher #instances : array = [] #providers : array = [] #router : Illuminate.Routing.Router #bindAliases(provider : Codex.Addons.AddonServiceProvider) +register(addon : Codex.Addons.Addon) #registerCommands(provider : Codex.Addons.AddonServiceProvider) #registerConfig(provider : Codex.Addons.AddonServiceProvider) #registerEvents(provider : Codex.Addons.AddonServiceProvider) #registerProviders(provider : Codex.Addons.AddonServiceProvider) ' +__construct(application : Illuminate.Contracts.Foundation.Application, router : Illuminate.Routing.Router, events : Illuminate.Contracts.Events.Dispatcher) } class Codex.Addons.AddonRegistry { #filePath : string #fs : Illuminate.Filesystem.Filesystem #registry : array +create(name : Codex.Addons.string) +delete(name : Codex.Addons.string) +exists(name) #get(name, key, default = null) +isEnabled(name : Codex.Addons.string) +isInstalled(name : Codex.Addons.string) #load(reload = false) #save() #set(name, key, value) +setDisabled(name : Codex.Addons.string) +setEnabled(name : Codex.Addons.string) +setInstalled(name : Codex.Addons.string) +setUninstalled(name : Codex.Addons.string) +__construct(fs : Illuminate.Filesystem.Filesystem) } class Codex.Addons.AddonLoader { +load(path) : $this } class Codex.Addons.AddonManager { #addons : Codex.Addons.AddonCollection #config : Illuminate.Contracts.Config.Repository #dispatcher : Illuminate.Contracts.Events.Dispatcher #finder : Codex.Addons.AddonFinder #integrator : Codex.Addons.AddonIntegrator #registry : Codex.Addons.AddonRegistry +disable(addon : Codex.Addons.Addon) +enable(addon : Codex.Addons.Addon) +install(addon : Codex.Addons.Addon) +register() +uninstall(addon : Codex.Addons.Addon) ' +__construct(finder : Codex.Addons.AddonFinder, integrator : Codex.Addons.AddonIntegrator, registry : Codex.Addons.AddonRegistry, addons : Codex.Addons.AddonCollection, dispatcher : Illuminate.Contracts.Events.Dispatcher, config : Illuminate.Contracts.Config.Repository) } class Codex.Addons.AddonIntegrator { #addonProvider : Codex.Addons.AddonProvider #collection : Codex.Addons.AddonCollection #events : Illuminate.Contracts.Events.Dispatcher #extensions : Codex.Addons.Extensions.ExtensionCollection #registry : Codex.Addons.AddonRegistry #getComposerData(path) +register(path) ' +__construct(collection : Codex.Addons.AddonCollection, extensions : Codex.Addons.Extensions.ExtensionCollection, registry : Codex.Addons.AddonRegistry, addonProvider : Codex.Addons.AddonProvider, events : Illuminate.Contracts.Events.Dispatcher) } class Codex.Addons.AddonCollection { +disabled() : AddonCollection +enabled() : AddonCollection +installed() : AddonCollection +uninstalled() : AddonCollection } class Codex.Addons.AddonCollection extends Illuminate.Support.Collection class Codex.Addons.AddonFinder { #baseDir +find() +getBaseDir() : string +setBaseDir(baseDir : string) : AddonFinder +__construct() } class Codex.Addons.Console.AddonCommand { #signature = "codex:addon {operation : install/uninstall/enable/disable/list} {name?}" +handle(addons : Codex.Addons.AddonCollection, manager : Codex.Addons.AddonManager) } class Codex.Addons.Console.AddonCommand extends Illuminate.Console.Command class Codex.Addons.Events.AddonsHaveRegistered { #addons : Codex.Addons.AddonCollection +getAddons() : Codex.Addons.AddonCollection +__construct(addons : Codex.Addons.AddonCollection) } class Codex.Addons.Events.AddonWasRegistered { } class Codex.Addons.Events.AddonWasRegistered extends Codex.Addons.Events.AddonEvent class Codex.Addons.Events.AddonWasDisabled { } class Codex.Addons.Events.AddonWasDisabled extends Codex.Addons.Events.AddonEvent class Codex.Addons.Events.AddonWasInstalled { } class Codex.Addons.Events.AddonWasInstalled extends Codex.Addons.Events.AddonEvent class Codex.Addons.Events.AddonWasUninstalled { } class Codex.Addons.Events.AddonWasUninstalled extends Codex.Addons.Events.AddonEvent class Codex.Addons.Events.AddonEvent { #addon : Codex.Addons.Addon +getAddon() : Codex.Addons.Addon +__construct(addon : Codex.Addons.Addon) } class Codex.Addons.Events.AddonWasEnabled { } class Codex.Addons.Events.AddonWasEnabled extends Codex.Addons.Events.AddonEvent class Codex.Addons.Extensions.RegisterExtension { #addon #class : string[] +handle(extensions : Codex.Addons.Extensions.ExtensionCollection) +__construct(class : array|string[]|string, addon : Codex.Addons.Addon = null) } class Codex.Addons.Extensions.ExtensionCollection { ' +addon(addon : Codex.Addons.Addon) : Codex.Addons.Extensions.ExtensionCollection|.Codex.Addons.Extensions.Extension[] +find(key : mixed) : null|Extension ' +search(pattern : mixed, strict : bool = false) : ExtensionCollection|.Codex.Addons.Extensions.Extension[] } class Codex.Addons.Extensions.ExtensionCollection extends Illuminate.Support.Collection class Codex.Addons.Extensions.Extension { #addon #provides +getAddon() : mixed +getProvides() : mixed +setAddon(addon : mixed) : Extension +setProvides(provides : mixed) : Extension } class Codex.Documents.Commands.MakeDocument { #documentPath #revision : Codex.Contracts.Revisions.Revision +handle() : Codex.Contracts.Documents.Document +__construct(revision : Codex.Contracts.Revisions.Revision, documentPath) } class Codex.Documents.Commands.FindDocuments { #revision : Codex.Contracts.Revisions.Revision +handle() : mixed +__construct(revision : Codex.Contracts.Revisions.Revision) } class Codex.Documents.Document { +{static}CASTS_PATH = "casts" +{static}DEFAULTS_PATH = "defaults" +{static}INHERITS_PATH = "inherits" #content : string +mergePaths : array = ["codex.documents.inherits"] #parent : Codex.Contracts.Revisions.Revision #postProcessed = false #preProcessed = false +getContent() +{static}getKeyFromPath(path) : string +getLastModified() +getRevision() : mixed +newCollection(models : array = []) : Codex.Documents.DocumentCollection|.Illuminate.Database.Eloquent.Collection +postprocess() +preprocess() +setContent(content) : $this|.Codex.Contracts.Documents.Document +__construct(attributes : array, revision : Codex.Contracts.Revisions.Revision) +getParent() : Revision +getExtension() : string +getKey() : string +getPath() : string } class Codex.Documents.Document extends Codex.Mergable.Model class Codex.Documents.Document implements Codex.Contracts.Documents.Document class Codex.Documents.Document implements Codex.Contracts.Mergable.ChildInterface class Codex.Documents.DocumentCollection { +getDefaultKey() : mixed +getRevision() : Codex.Contracts.Revisions.Revision #makeModel(key) : mixed #resolveLoadable() : array +get($key) : \Codex\Contracts\Documents\Document } class Codex.Documents.DocumentCollection extends Codex.Mergable.ModelCollection class Codex.Documents.Listeners.ProcessDocument { #extensions : Codex.Addons.Extensions.ExtensionCollection +handle(event : Codex.Documents.Events.ResolvedDocument) +__construct(extensions : Codex.Addons.Extensions.ExtensionCollection) } class Codex.Documents.Events.ResolvedDocument { #document : Codex.Contracts.Documents.Document +getDocument() : Codex.Contracts.Documents.Document +__construct(document : Codex.Contracts.Documents.Document) } abstract class Codex.Documents.Processors.ProcessorExtension { #defaultConfig #depends = [] #document : Codex.Contracts.Documents.Document #pre = false +config(key = null, default = null, document : Codex.Contracts.Documents.Document = null) +getDefaultConfig() : null +getDependencies() +getHandle() +getName() +getProvides() +handle(document : Codex.Contracts.Documents.Document) +isEnabledForDocument(document : Codex.Contracts.Documents.Document) +isPre() +onRegistered(config : Illuminate.Contracts.Config.Repository) +process(document : Codex.Contracts.Documents.Document) +setDefaultConfig(defaultConfig : null) : ProcessorExtension +setDepends(depends : array) : ProcessorExtension +setPre(pre : Codex.Documents.Processors.bool) : ProcessorExtension } class Codex.Documents.Processors.ProcessorExtension extends Codex.Addons.Extensions.Extension class Codex.Documents.Processors.ProcessorExtension implements Laradic.DependencySorter.Dependable class Codex.Documents.Processors.ParserProcessorExtension { #defaultConfig = "codex.processor-defaults.parser" #depends = ["attributes"] #pre = true #getDocumentParser(document : Codex.Contracts.Documents.Document) +getName() +process(document : Codex.Contracts.Documents.Document) } class Codex.Documents.Processors.ParserProcessorExtension extends Codex.Documents.Processors.ProcessorExtension class Codex.Documents.Processors.AttributeProcessorExtension { #defaultConfig = "codex.processor-defaults.attributes" #pre = true +checkHasOpenTag(str : Codex.Documents.Processors.string) #getAttributes(content) +getName() #getTagsPattern() #mapPregQuote(items) +process(document : Codex.Contracts.Documents.Document) } class Codex.Documents.Processors.AttributeProcessorExtension extends Codex.Documents.Processors.ProcessorExtension interface Codex.Documents.Processors.Parser.ParserInterface { +parse(string : string) : string +setOptions(options) } class Codex.Documents.Processors.Parser.MarkdownParser { #options = [] +setOptions(options) } class Codex.Documents.Processors.Parser.MarkdownParser extends cebe.markdown.GithubMarkdown class Codex.Documents.Processors.Parser.MarkdownParser implements Codex.Documents.Processors.Parser.ParserInterface interface Codex.Contracts.Projects.Project { } interface Codex.Contracts.Documents.Document { } interface Codex.Contracts.Revisions.Revision { } interface Codex.Contracts.Mergable.MergableDataProviderInterface { +get(key : string, default : null = null) : array } interface Codex.Contracts.Mergable.ParentInterface { +getChildren() } interface Codex.Contracts.Mergable.Mergable { +{static}CASTS_PATH = "casts" +{static}DEFAULTS_PATH = "defaults" +{static}INHERITS_PATH = "inherits" +getAttributes() +getDefaultAttributes() +getInheritableKeys() +getMergableAttributesCasts() +getParentAttributes() +setMergedAttributes(attributes) } interface Codex.Contracts.Mergable.ChildInterface { +getParent() : null +setParent(parent) } @enduml
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@startuml class PlatformSpecificSetup { + PlatformSpecificSetup() + PlatformSpecificSetup(target:BuildTarget) + Setup() : void + PostBuildAction() : void + PostSuccessfulBuildAction() : void + PostSuccessfulLaunchAction() : void + CleanUp() : void } @enduml
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@startuml 'https://plantuml.com/class-diagram ' skinparam groupInheritance 2 abstract class net_connection class conn_callback class io_callback{} class io_event{} class io_event_map class io_event_map_it class io_event_set class task_func class event_loop class task_msg class msg_head class msg_callback class msg_router class config_file{} class pool_t { } class io_buf class buf_pool{ pool_t _pool uint64_t _total_mem {static} buf_pool* _instance; {static} pthread_once_t _once; {static} pthread_mutex_t _mutex; {static} void init() {static} buf_pool* instance() io_buf *alloc_buf(int N) io_buf *alloc_buf(){return alloc_buf(m4K);}; } class reactor_buf class input_buf class out_buf reactor_buf <|-- input_buf reactor_buf <|-- out_buf buf_pool *-- pool_t : 拥有 > class tcp_client class tcp_conn class tcp_server class thread_pool class thread_queue class udp_client class udp_server ' net_connection的子类实现 net_connection <|-- udp_client net_connection <|-- tcp_client net_connection <|-- tcp_conn net_connection <|-- udp_server @enduml
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@startuml class UserInterface { + UserInterface(powerButton:IButton, timeButton:IButton, startCancelButton:IButton, door:IDoor, display:IDisplay, light:ILight, cooker:ICookController) + OnPowerPressed(sender:object, e:EventArgs) : void + OnTimePressed(sender:object, e:EventArgs) : void + OnStartCancelPressed(sender:object, e:EventArgs) : void + OnDoorOpened(sender:object, e:EventArgs) : void + OnDoorClosed(sender:object, e:EventArgs) : void + CookingIsDone() : void } @enduml
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@startuml class Bilet{ cel termin cena klasa } class Paragon{ 'bilet przeniosono na poziom asocjacji cena vat } class Potwierdzenie{ id_tans cena } class Kasjer{ imie nazwisko } class Kasa{ suma wplata() } class Drukarka{ wydruk() } class Baza { zapis() } class Bank{ aktywacja() } class SystemSprzdarzy{ kup_bilet() } class Drukarka_Biletow{ wyduk() } class Drukarka_Paragonow{ wyduk() } class Drukarka_Potwierdzen{ wyduk() } class UI{ wprowadzanie_danych() wyświetlanie_informacji() } class Konsola{ } class GUI{} class WebUI{} Kasa o-- Kasjer SystemSprzdarzy *-- Kasa SystemSprzdarzy *-- Drukarka SystemSprzdarzy -- Baza SystemSprzdarzy -- Bank UI -- SystemSprzdarzy Bank -- Drukarka Bank .. Potwierdzenie : <<create>> SystemSprzdarzy .. Bilet : <<create>> SystemSprzdarzy .. Paragon : <<create>> Drukarka <|-- Drukarka_Biletow Drukarka <|-- Drukarka_Paragonow Drukarka <|-- Drukarka_Potwierdzen UI <|-- Konsola UI <|-- GUI UI <|-- WebUI Paragon "bilet" -- Bilet @enduml
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@startuml SLAL#17.class.1 skinparam monochrome true package UI { class MainActivity <<Activity>> { } class AllActionsFragment <<Fragment>> { } MainActivity -u-> AllActionsFragment } package Domain { class HorusAction <<Entity>> { Drawable icon UUID identifier LocalizableString name } class AllActions <<Aggregate>> { } class GetAllActions <<Interactor>> { + AllActions actions + void perform() } interface AllActionsRepository <<Repository>> { + AllActions getAll() } AllActionsRepository .u.> AllActions GetAllActions .u.> AllActions GetAllActions -r-> AllActionsRepository AllActions o-u-> "*" HorusAction } package Infrastructure { class AllAppsRepository { + AllActions getAll() } class App <<Adapter>> { } class AllApps { } AllApps o-u-> "*" App } package Android_SDK { class Intent { } class Context { } } AllActionsFragment -u-> GetAllActions AllActionsFragment .u.> GetAllActions: <<create>> AllActionsFragment .r.> AllAppsRepository: <<create>> AllApps -u-|> AllActions AllAppsRepository .u.|> AllActionsRepository AllAppsRepository .u.> AllApps AllAppsRepository -u-> Context App -u-|> HorusAction App -d-> "1" Intent Context -[hidden]u-> Intent hide empty members @enduml
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@startuml left to right direction class Hotelzimmer { - nummer: int - personen: int } class Kategorie { - id: int - bezeichnung: String } class HotelzimmerKategorie { - hotelZimmer: Hotelzimmer - kategorie: Kategorie } class Mitarbeiter { - svnr: String - name: String - adresse: String } class HotelzimmerMitarbeiter { - hotelZimmer: HotelzimmerMitarbeiter - mitarbeiter: Mitarbeiter } class Betreuer { - mitarbeiter: Mitarbeiter - fach: String } class Gast { - kundenNr: int - name: String - adresse: Adresse } class Buchung { - hotelZimmer: Hotelzimmer - gast: Gast - anreiseDatum: LocalDate - abreiseDatum: LocalDate } class Leistungspaket { - bezeichnung: String - preis: BigDecimal } class LeistungspaketBuchung { - leistungspaket: Leistungspaket - buchung: Buchung - anzahl: int } class LeistungspaketBetreuer { - leistungspaket: Leistungspaket - beteuer: Betreuer } class Luxuspaketpaket{ - bezeichnung: String - leistungspaket: Leistungspaket } class HotelzimmerMitarbeiter { - hotelZimmer: Hotelzimmer - mitarbeiter: Mitarbeiter - datum: LocalDate } Buchung "*" --> "1" Gast Buchung "*" --> "1" Hotelzimmer (Hotelzimmer, Kategorie) .. HotelzimmerKategorie (Leistungspaket, Buchung) .. LeistungspaketBuchung (Leistungspaket, Mitarbeiter) .. LeistungspaketBetreuer (Hotelzimmer, Mitarbeiter) .. HotelzimmerMitarbeiter Leistungspaket "1" -- "*"Luxuspaketpaket note right: ein Luxuspaketpaket hat mehrere Einträge mit der gleichen Bezeichnung Mitarbeiter <|-- Betreuer @enduml
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/themes/aws-orange/puml-theme-aws-orange.puml
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bschwarz/puml-themes
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'' '' Theme based off of the colors used by Amazon Web Services '' '' Author: Brett Schwarz '' !$PUML_THEME = "aws-orange" !$THEME = "aws-orange" '' '' User can specify the PUML_BGCOLOR via command line or set this variable before '' loading this theme file. PUML_BGCOLOR is the background color of the image that is '' generated by plantuml '' !if %not(%variable_exists("$PUML_BGCOLOR")) !$PUML_BGCOLOR = "transparent" !endif '' '' If no gradient is given, default to 20 '' !if %not(%variable_exists("$PUML_GRADIENT")) !$PUML_GRADIENT = 20 !endif '' '' User can specify the PUML_MODE via command line or set this variable before '' loading this theme file. PUML_MODE is either 'light' PUML_MODE or 'dark' PUML_MODE. '' !if %not(%variable_exists("$PUML_MODE")) !$PUML_MODE = "light" !endif '' '' User can specify the PUML_OUTLINE via command line or set this variable before '' loading this theme file. PUML_OUTLINE is either 'true' or 'false'. '' !if %not(%variable_exists("$PUML_OUTLINE")) !$PUML_OUTLINE = "false" !endif '' skinparam BackgroundColor $PUML_BGCOLOR skinparam useBetaStyle false '' '' Supplementary Colors '' !$WHITE = "#FFF" !$GRAY_LIGHT = "#222" !$GRAY = "#868e96" !$PRIMARY = "#EC7211" !$WARNING = "#EC7211" !$LIGHT = "#abb6c2" !$DARK = "#4E5D6C" '' '' define colors based on PUML_MODE '' !if ($PUML_MODE == "light") !$SECONDARY = "#eeeeee" '' hardcode $SECONDARY_LIGHT since it is so close to white !$SECONDARY_LIGHT = "ffffff" !$SUCCESS = "#1D8102" !$INFO = "#0073bb" !$DANGER = "#d13212" !$SECONDARY_TEXT = $DARK !$FGCOLOR = $DARK !$DIAMOND_BD = %darken($SECONDARY, $PUML_GRADIENT) '' '' Assume if the background is transparent, that the '' background will be dark for this theme '' !assume transparent light !else !$SECONDARY = "#2a2e33" !$SECONDARY_LIGHT = %lighten($SECONDARY, $PUML_GRADIENT) !$SUCCESS = "#6aaf35" !$INFO = "#44b9d6" !$DANGER = "#ff5d64" !$SECONDARY_TEXT = $WHITE !$FGCOLOR = $WHITE !$DIAMOND_BD = %lighten($SECONDARY, $PUML_GRADIENT) '' '' Assume if the background is transparent, that the '' background will be dark for this theme '' !assume transparent dark !endif '' '' *_DARK = tint (lighter) of the main color '' *_LIGHT = shade (darker) of the main color '' !$PRIMARY_DARK = %darken($PRIMARY, $PUML_GRADIENT) !$PRIMARY_LIGHT = %lighten($PRIMARY, $PUML_GRADIENT) !$SECONDARY_DARK = %darken($SECONDARY, $PUML_GRADIENT) !$SUCCESS_DARK = %darken($SUCCESS, $PUML_GRADIENT) !$SUCCESS_LIGHT = %lighten($SUCCESS, $PUML_GRADIENT) !$INFO_DARK = %darken($INFO, $PUML_GRADIENT) !$INFO_LIGHT = %lighten($INFO, $PUML_GRADIENT) !$DANGER_DARK = %darken($DANGER, $PUML_GRADIENT) !$DANGER_LIGHT = %lighten($DANGER, $PUML_GRADIENT) !$WARNING_DARK = %darken($WARNING, $PUML_GRADIENT) !$WARNING_LIGHT = %lighten($WARNING, $PUML_GRADIENT) !$DARK_DARK = %darken($DARK, $PUML_GRADIENT) !$DARK_LIGHT = %lighten($DARK, $PUML_GRADIENT) !$LIGHT_DARK = %darken($LIGHT, $PUML_GRADIENT) !$LIGHT_LIGHT = %lighten($LIGHT, $PUML_GRADIENT) '' '' Set text colors '' !$INFO_TEXT = $WHITE !$SUCCESS_TEXT = $WHITE !$WARNING_TEXT = $WHITE !$DANGER_TEXT = $WHITE !$PRIMARY_TEXT = $WHITE !$HEADER_TEXT = $WHITE '' !if ($PUML_OUTLINE == "true") !$HEADER_TEXT = $PRIMARY_TEXT !$PRIMARY_TEXT = $PRIMARY_LIGHT !$INFO_TEXT = $INFO_LIGHT !$WARNING_TEXT = $WARNING_LIGHT !$DARK_BG = $PUML_BGCOLOR !$INFO_BG = $PUML_BGCOLOR !$DANGER_BG = $PUML_BGCOLOR !$WARNING_BG = $PUML_BGCOLOR !$SECONDARY_BG = $PUML_BGCOLOR !else !$DARK_BG = $DARK !$INFO_BG = $INFO !$DANGER_BG = $DANGER !$WARNING_BG = $WARNING !$SECONDARY_BG = $SECONDARY !endif '' '' Called to make the text in the color of SUCCESS '' !procedure $success($msg) <font color=$SUCCESS><b>$msg !endprocedure '' '' Called to make the text in the color of DANGER '' !procedure $failure($msg) <font color=$DANGER><b>$msg !endprocedure '' '' Called to make the text in the color of WARNING '' !procedure $warning($msg) <font color=$WARNING><b>$msg !endprocedure '' '' Called to use the primary color scheme '' Different colors based on if PUML_OUTLINE '' is true or not '' !procedure $primary_scheme() !if ($PUML_OUTLINE == "true") FontColor $PRIMARY BorderColor $PRIMARY BackgroundColor $PUML_BGCOLOR !else FontColor $PRIMARY_TEXT BorderColor $PRIMARY BackgroundColor $PRIMARY_LIGHT-$PRIMARY !endif !endprocedure '' '' Called to use the secondary color scheme '' !procedure $secondary_scheme() !if ($PUML_OUTLINE == "true") FontColor $SECONDARY_DARK BorderColor $SECONDARY_DARK BackgroundColor $PUML_BGCOLOR !else FontColor $SECONDARY_TEXT BorderColor $SECONDARY_DARK BackgroundColor $SECONDARY_LIGHT-$SECONDARY !endif !endprocedure '' '' HTTP Methods '' !_POST = "<color #007a3e>POST</color>" !_PUT = "<color #ea7400>PUT</color>" !_DELETE = "<color #cf2a2a>DELETE</color>" !_GET = "<color #009fdb>GET</color>" !_PATCH = "<color #b5bd00>PATCH</color>" !_HEAD = "<color #9012fe>HEAD</color>" '' '' Global Default Values '' skinparam defaultFontName "Verdana" skinparam defaultFontSize 12 skinparam dpi 100 skinparam shadowing false skinparam roundcorner 8 skinparam ParticipantPadding 40 skinparam BoxPadding 40 skinparam Padding 5 skinparam ArrowColor $DARK skinparam stereotype { CBackgroundColor $SECONDARY_LIGHT CBorderColor $SECONDARY_DARK ABackgroundColor $SUCCESS_LIGHT ABorderColor $SUCCESS_DARK IBackgroundColor $DANGER_LIGHT IBorderColor $DANGER_DARK EBackgroundColor $WARNING_LIGHT EBorderColor $WARNING_DARK NBackgroundColor $INFO_LIGHT NBorderColor $INFO_DARK } skinparam title { FontSize 20 BorderRoundCorner 8 BorderThickness 1 BackgroundColor $SECONDARY_LIGHT-$SECONDARY FontColor $PRIMARY BorderColor $SECONDARY } skinparam legend { $secondary_scheme() BackgroundColor transparent } !startsub swimlane skinparam swimlane { BorderColor $INFO BorderThickness 2 TitleBackgroundColor $SECONDARY_LIGHT-$SECONDARY TitleFontColor $PRIMARY } !endsub ' <style> ' mindmapDiagram { ' Padding 15 ' Margin 10 ' FontSize 12 ' FontName Verdana ' Shadowing 0.0 ' LineThickness 1.5 ' FontColor $PRIMARY_TEXT ' LineColor $PRIMARY_DARK ' node { ' LineColor $PRIMARY ' BackGroundColor $PRIMARY_LIGHT-$PRIMARY ' } ' } ' </style> !startsub activity skinparam activity { $primary_scheme() BarColor $SUCCESS StartColor $INFO EndColor $INFO '' DiamondBackgroundColor $SECONDARY_BG DiamondBorderColor $DIAMOND_BD DiamondFontColor $SECONDARY_TEXT } !endsub !startsub participant skinparam participant { $primary_scheme() ParticipantBorderThickness 2 } !endsub !startsub actor skinparam actor { $primary_scheme() FontColor $FGCOLOR } !endsub !startsub arrow skinparam arrow { Thickness 3 Color $PRIMARY FontColor $FGCOLOR } !endsub !startsub sequence skinparam sequence { ArrowThickness 3 BorderColor $PRIMARY ' For some reason sequence title font color does not pick up from global TitleFontColor $PRIMARY BackgroundColor $PUML_BGCOLOR StartColor $PRIMARY EndColor $PRIMARY '' BoxBackgroundColor $PUML_BGCOLOR BoxBorderColor $DARK BoxFontColor $DARK '' DelayFontColor $DARK '' LifeLineBorderColor $LIGHT LifeLineBorderThickness 2 LifeLineBackgroundColor $LIGHT_DARK '' GroupBorderColor $DARK GroupFontColor $DARK GroupHeaderFontColor $INFO GroupBackgroundColor $SECONDARY GroupBodyBackgroundColor $PUML_BGCOLOR GroupHeaderBackgroundColor $PUML_BGCOLOR '' DividerBackgroundColor $DARK DividerBorderColor $DARK DividerBorderThickness 2 DividerFontColor $LIGHT '' ReferenceBackgroundColor $PUML_BGCOLOR ReferenceBorderColor $DARK ReferenceFontColor $DARK ReferenceHeaderFontColor $INFO ReferenceHeaderBackgroundColor $SECONDARY '' StereotypeFontColor $PRIMARY_TEXT StereotypeFontSize 12 } !endsub !startsub partition skinparam partition { BorderColor $PRIMARY FontColor $PRIMARY BackgroundColor $PUML_BGCOLOR } !endsub !startsub collections skinparam collections { $primary_scheme() } !endsub !startsub control skinparam control { $primary_scheme() FontColor $DARK } !endsub !startsub entity skinparam entity { $primary_scheme() FontColor $DARK } !endsub !startsub boundary skinparam boundary { $primary_scheme() FontColor $DARK } !endsub !startsub agent skinparam agent { BackgroundColor $WARNING BorderColor $WARNING_LIGHT FontColor $DARK } !endsub !startsub note skinparam note { BorderThickness 1 BackgroundColor $INFO_BG BorderColor $INFO_DARK FontColor $INFO_TEXT } !endsub !startsub artifact skinparam artifact { BackgroundColor $DARK_BG BorderColor $DARK_DARK FontColor $LIGHT } !endsub !startsub component skinparam component { $primary_scheme() } !endsub !startsub interface skinparam interface { BackgroundColor $DANGER_DARK BorderColor $DANGER FontColor $DARK } !endsub !startsub storage skinparam storage { BackgroundColor $WARNING_BG BorderColor $WARNING_DARK FontColor $WARNING_TEXT } !endsub !startsub node skinparam node { BackgroundColor $PUML_BGCOLOR BorderColor $LIGHT FontColor $LIGHT } !endsub !startsub cloud skinparam cloud { BackgroundColor transparent BorderColor $DARK FontColor $FGCOLOR } !endsub !startsub database skinparam database { $primary_scheme() FontColor $FGCOLOR StereotypeFontColor $FGCOLOR } !endsub !startsub class skinparam class { $primary_scheme() FontColor $HEADER_TEXT HeaderBackgroundColor $PRIMARY_LIGHT-$PRIMARY StereotypeFontColor $DARK BorderThickness 1 AttributeFontColor $PRIMARY_TEXT AttributeFontSize 11 } !endsub !startsub object skinparam object { $primary_scheme() StereotypeFontColor $DARK BorderThickness 1 AttributeFontColor $PRIMARY_TEXT AttributeFontSize 11 } !endsub !startsub usecase skinparam usecase { $primary_scheme() BorderThickness 2 StereotypeFontColor $PRIMARY } !endsub !startsub rectangle skinparam rectangle { BackgroundColor $PUML_BGCOLOR FontColor $SECONDARY_TEXT BorderColor $SECONDARY_TEXT BorderThickness 2 StereotypeFontColor $PRIMARY } !endsub !startsub package skinparam package { BackgroundColor $PUML_BGCOLOR BorderColor $SECONDARY_TEXT FontColor $SECONDARY_TEXT BorderThickness 2 } !endsub !startsub folder skinparam folder { BackgroundColor $SECONDARY_BG BorderColor $WARNING FontColor $WARNING BorderThickness 2 } !endsub !startsub frame skinparam frame { BackgroundColor $SECONDARY_BG BorderColor $INFO FontColor $INFO BorderThickness 2 } !endsub !startsub state skinparam state { $primary_scheme() StartColor $INFO EndColor $INFO AttributeFontColor $SECONDARY_TEXT AttributeFontSize 11 } !endsub !startsub queue skinparam queue { $primary_scheme() } !endsub !startsub card skinparam card { BackgroundColor $INFO_BG BorderColor $INFO_DARK FontColor $INFO_TEXT } !endsub !startsub file skinparam file { BackgroundColor $SECONDARY_BG BorderColor $LIGHT FontColor $FGCOLOR } !endsub !startsub stack skinparam stack { $primary_scheme() } !endsub !startsub map skinparam map { $primary_scheme() } !endsub '' '' When mixing skinparam and <style>, it is very important to put <style> after skinparam '' '' Style settings '' <style> wbsDiagram, mindmapDiagram { root { BackgroundColor $PUML_BGCOLOR FontColor $PRIMARY_TEXT HyperLinkColor $INFO_BG LineColor $PRIMARY_DARK LineThickness 1 Margin 10 Padding 6 Shadowing 0.0 } node { $primary_scheme() Padding 15 RoundCorner 20 } caption { LineThickness 0 } footer { LineThickness 0 } groupHeader { BackgroundColor $SECONDARY_BG FontColor $INFO_BG FontStyle bold } header { LineThickness 0 } referenceHeader { BackgroundColor $PUML_BGCOLOR FontColor $DARK_BG FontStyle bold } separator { BackgroundColor $FGCOLOR FontColor $PUML_BGCOLOR FontStyle bold } title { FontSize 20 BorderRoundCorner 8 BorderThickness 1 BackgroundColor $SECONDARY_LIGHT-$SECONDARY_BG FontColor $PRIMARY_TEXT BorderColor $SECONDARY_BG } } nwdiagDiagram { network { $primary_scheme() LineColor $PRIMARY_BG LineThickness 1.0 FontColor $PRIMARY_DARK } server { $primary_scheme() } arrow { FontColor $PRIMARY_DARK LineColor $PRIMARY_DARK } group { BackGroundColor $LIGHT_BG LineColor $LIGHT_DARK LineThickness 2.0 Margin 5 Padding 5 } } ganttDiagram { task { $primary_scheme() LineColor $PRIMARY_BG Margin 10 Padding 6 } note { FontColor $INFO_TEXT LineColor $INFO_DARK BackGroundColor $INFO_BG } separator { LineColor $SECONDARY_BG BackGroundColor $secondary_scheme() FontColor $SECONDARY_TEXT } milestone { FontColor $INFO_BG FontSize 16 FontStyle italic BackGroundColor $DIAMOND_BG LineColor $SECONDARY_DARK } timeline { BackgroundColor $SECONDARY_BG FontColor $SECONDARY_TEXT } closed { BackgroundColor $WARNING_DARK FontColor $WARNING_TEXT } } </style>
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AugustRead/Assignments
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@startuml 'https://plantuml.com/class-diagram ComputerVAT o-- Controller Controller o-- Dialog Controller o-- CalculateVAT Controller o-- View class CalculateVAT { int PRCVAT doVAT() } class ComputerVAT { } class Controller { String MSG Dialog dialog View view CalculateVAT VAT runController() } class Dialog { doDiag() } class View { String CURRENCY doView() } @enduml
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christopherhans/uml
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@startuml Vcenter *- Cluster Cluster *- Host Host *- VirtualMachine class Vcenter { -- Attributes -- + str uuid + str name + list clusters + str datacenter -- Methods -- + add_cluster() } class Cluster { -- Attributes -- + str name + str uuid + list hosts -- Methods -- + add_host() } class Host { -- Attributes -- + str name + str uuid + list vms -- Methods -- + add_vm() } class VirtualMachine { -- Attributes -- + str uuid + str project_id + name } @enduml
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/src/lattice/ImplicationalSystem.iuml
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ngocbichdao/java-lattices
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package lattice { class ImplicationalSystem { -TreeSet<Rule> sigma -TreeSet<Comparable> set .. Constructors .. +ImplicationalSystem() +ImplicationalSystem(Collection<Rule> sigma) +ImplicationalSystem(ImplicationalSystem s) +ImplicationalSystem(String filename) .. Generators .. {static}+ImplicationalSystem random(int nbS, int nbR) .. Accessors .. +TreeSet<Rule> getRules() +TreeSet<Comparable> getSet() +int nbElements() +nbRules() .. Modifications .. +boolean addElement(Comparable e) +boolean addAllElements(TreeSet<Comparable> x) +boolean deleteElement(Comparable e) +boolean addRule(Rule r) +boolean removeRule(Rule r) +boolean replaceRule(Rule r1, Rule r2) .. Predicates .. +boolean checkRuleElements(Rule r) +boolean containsRule(Rule r) +boolean isProper() +boolean isUnary() +boolean isCompact() +boolean isRightMaximal() +boolean isLeftMinimal() +boolean isDirect() +boolean isMinimum() +boolean isCanonicalDirectBasis() +boolean isCanonicalBasis() +boolean isIncludedIn(ImplicationalSystem is) .. Transformers .. +String toString() +void toFile(String filename) .. Operations .. +int makeProper() +int makeUnary() +int makeCompact() +int makeRightMaximal() +int makeLeftMinimal() +int makeDirect() +int makeMinimum() +int makeCanonicalDirectBasis() +int makeCanonicalBasis() +DGraph representativeGraph() +DGraph dependencyGraph() +TreeMap<Comparable, TreeSet<Comparable>> reduction() +TreeSet<Comparable> closure(TreeSet<Comparable> x) } ClosureSystem <|-- ImplicationalSystem ImplicationalSystem o-- Rule }
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/com.plantuml
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@startuml title __COM's Class Diagram__\n namespace Tom.com { class Tom.com.ConversionAssistant { {static} + scanner : Scanner {static} + conversionMenu() {static} + milesToKilometers() {static} + kilometersToMiles() {static} + gallonsToliters() {static} + poundstoKilos() {static} + ounceToGrams() {static} + dollarsToEuros() {static} + eurosToDollars() {static} + fahrenheitTocelsius() {static} + celsiusToFarhenheit() } } namespace Tom.com { class Tom.com.DigitalAssistant { - username : String {static} - scanner : Scanner + DigitalAssistant() + getDriveAssistant() + getDigitalWallet() + getDigitalDiary() + getUsername() + startAssistant() + mainMenu() {static} + welcome() {static} + initialiseusername() {static} + initialisemilestodrive() {static} + initialisebudget() + exit() } } namespace Tom.com { class Tom.com.DigitalDiary { - scanner : Scanner - placesVisited : ArrayList<String> + DigitalDiary() + digitalDiaryMenu() + addPlaceVisited() + printPlacesVisitedList() } } namespace Tom.com { class Tom.com.DigitalWallet { ~ scanner : Scanner - budget : double - spend : double - earned : double + DigitalWallet() + getBudget() + setBudget() + getSpend() + setSpend() + getEarned() + setEarned() + digitalWalletMenu() + useBudget() + earnings() + getRemainingbudget() } } namespace Tom.com { class Tom.com.DriveAssistant { - milesToDrive : double - milesDriven : double - remainingMiles : double {static} + scanner : Scanner + DriveAssistant() + getMilesToDrive() + setMilesToDrive() + getMilesdriven() + setMilesdriven() + getRemainingmiles() + setRemainingmiles() + driveAssistantMenu() + addMilesdriven() + RemainingMiles() } } namespace Tom.com { class Tom.com.Main { {static} + main() } } Tom.com.DigitalAssistant o-- Tom.com.DriveAssistant : driveAssistant Tom.com.DigitalAssistant o-- Tom.com.DigitalWallet : digitalWallet Tom.com.DigitalAssistant o-- Tom.com.ConversionAssistant : conversionAssistant Tom.com.DigitalAssistant o-- Tom.com.DigitalDiary : digitalDiary right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml class MenuChoiceInvalidException [[../sg/edu/ntu/scse/cz2002/ui/MenuChoiceInvalidException.html]] { +MenuChoiceInvalidException(tag:String) } center footer UMLDoclet 1.1.3, PlantUML 1.2018.12 @enduml
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commercetools/commercetools-api-reference
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface MyShoppingListAddTextLineItemAction [[MyShoppingListAddTextLineItemAction.svg]] extends MyShoppingListUpdateAction { action: String name: [[LocalizedString.svg LocalizedString]] key: String description: [[LocalizedString.svg LocalizedString]] quantity: Long addedAt: DateTime custom: [[CustomFieldsDraft.svg CustomFieldsDraft]] } interface MyShoppingListUpdateAction [[MyShoppingListUpdateAction.svg]] { action: String } @enduml
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@startuml package de.gematik.ti.healthcardaccess { interface IHealthCardCommand { {abstract} + executeOn() } } package de.gematik.ti.healthcardaccess { abstract class AbstractHealthCardCommand { {static} - LOG : Logger {static} # NE_MAX_EXTENDED_LENGTH : int {static} # NE_MAX_SHORT_LENGTH : int {static} # EXPECT_ALL : int # cla : int # ins : int # p1 : int # p2 : int # data : byte[] # ne : int # AbstractHealthCardCommand() # AbstractHealthCardCommand() {abstract} + getTechnicalResponseApdus() - inferResponseStatusFromResponseCode() + executeOn() # sendApdu() - getCommandApdu() } } package de.gematik.ti.healthcardaccess { package de.gematik.ti.healthcardaccess.commands { class EnableVerificationRequirementCommand { {static} - CLA : int {static} - INS : int {static} - MODE_VERIFICATION_DATA : int {static} - MODE_NO_VERIFICATION_DATA : int {static} - technicalResponseApdus : Map<Integer, ResponseStatus> + getTechnicalResponseApdus() + EnableVerificationRequirementCommand() + EnableVerificationRequirementCommand() } } } AbstractHealthCardCommand -up-|> IHealthCardCommand EnableVerificationRequirementCommand -up-|> AbstractHealthCardCommand @enduml
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@startuml class TestExtensions <<static>> { + {static} HasCategory(test:ITest, categoryFilter:string[]) : bool + {static} GetAllCategoriesFromTest(test:ITest) : List<string> + {static} ParseForNameDuplicates(test:ITest) : void + {static} GetChildIndex(test:ITest) : int + {static} HasChildIndex(test:ITest) : bool {static} GetAncestorPath(test:ITest) : string + {static} GetUniqueName(test:ITest) : string + {static} GetFullName(test:ITest) : string + {static} GetSkipReason(test:ITest) : string + {static} GetParentId(test:ITest) : string + {static} GetParentFullName(test:ITest) : string + {static} GetParentUniqueName(test:ITest) : string } @enduml
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@startuml hide circle skinparam classAttributeIconSize 0 class "{abstract}\n<i>Command" { +<i>execute(ModuleList:moduleList, Ui:ui, Storage:storage) } class "InfoCommand" { #moduleCode:String +execute(ModuleList:moduleList, Ui:ui, Storage:storage) } class "DoneCommand" { #moduleCode:String #moduleGrade:String +execute(ModuleList:moduleList, Ui:ui, Storage:storage) } class "ExitCommand" { } class "ListCommand" { -scope:String +execute(ModuleList:moduleList, Ui:ui, Storage:storage) } "{abstract}\n<i>Command" <|-- "ExitCommand" "{abstract}\n<i>Command" <|-- "ListCommand" "{abstract}\n<i>Command" <|-- "DoneCommand" "{abstract}\n<i>Command" <|-- "InfoCommand" @enduml
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' Copyright 2013-2022 CS GROUP ' Licensed to CS GROUP (CS) under one or more ' contributor license agreements. See the NOTICE file distributed with ' this work for additional information regarding copyright ownership. ' CS licenses this file to You under the Apache License, Version 2.0 ' (the "License"); you may not use this file except in compliance with ' the License. You may obtain a copy of the License at ' ' http://www.apache.org/licenses/LICENSE-2.0 ' ' Unless required by applicable law or agreed to in writing, software ' distributed under the License is distributed on an "AS IS" BASIS, ' WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ' See the License for the specific language governing permissions and ' limitations under the License. @startuml skinparam svek true skinparam ClassBackgroundColor #F3EFEB/CCC9C5 skinparam ClassArrowColor #691616 skinparam ClassBorderColor #691616 skinparam NoteBackgroundColor #F3EFEB skinparam NoteBorderColor #691616 skinparam NoteFontColor #691616 skinparam ClassFontSize 11 package rugged #ECEBD8 { package raster #DDEBD8 { interface Tile { +interpolateElevation(φ, λ) +pixelIntersection(NormalizedGeodeticPoint, los, φ index, λ index) } } package intersection #DDEBD8 { interface IntersectionAlgorithm { +intersection(ellipsoid, position, los) +refineIntersection(ellipsoid, position, los, closeGuess) } Tile <-- IntersectionAlgorithm : evaluate DEM } package utils #DDEBD8 { class ExtendedEllipsoid { +pointAtLatitude(position, los, φ, closereference) +pointAtLongitude(position, los, λ) +pointAtAltitude(position, los, h) +pointOnGround(position, los) } class SpacecraftToObservedBody IntersectionAlgorithm --> ExtendedEllipsoid : compute grid points crossings } package api #DDEBD8 { class Rugged { +directLocation(sensorName, line) } IntersectionAlgorithm "1" <--o Rugged : delegate DEM intersection ExtendedEllipsoid <-- Rugged : convert geodetic points SpacecraftToObservedBody <-- Rugged : convert positions/directions } package linesensor #DDEBD8 { class LineSensor Rugged --> LineSensor : getLOS(date, pixel) Rugged --> LineSensor : getDate(line) } } package mission.specific #C4D2C5 { class UserMain #D5E0D5/E2EBE2 UserMain --> Rugged } @enduml
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@startuml movies class Customer { - String name; - List<Rental> rentals; + Costumer(String name) + void addRental(Rental rental) + String getName() + String statement() - double getTotalCharge() - int getTotalFrequentRenterPoints() } class Rental { - Movie movie; - int daysRented; + Rental(Movie movie, int daysRented) + int getDaysRented() + Movie getMovie() + double getCharge() + int getFrequentRenterPoints() } class Movie { + static final int REGULAR = 0; + static final int NEW_RELEASE = 1; + static final int CHILDRENS = 2; - String title; - int priceCode; + Movie(String title, int priceCode) + double getCharge(int daysRented) + int getFrequentRenterPoints(int daysRented) + int getPriceCode() + void setPriceCode(int priceCode) + String getTitle() } Customer o-down-> Rental Rental -down-> Movie @enduml
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@startuml Diagramme de classe class Boisson <<Abstract>>{ preparer(): void bouillir_eau(): void infusser(): void verser_tasse(): void ajouter_condiments(): void } class The extends Boisson{ infuser(): void ajouter_condiment(): void } class Cafe extends Boisson{ infuser(): void ajouter_condiments(): void } @enduml @startuml ds-preparer skinparam style strictuml participant ":StarbuzzTest" as S participant ":The" as T participant ":Boisson" as B participant "System.out" as P -> S: preparer_the() S --> T: create() T --> B: create() S -> T: prepare() activate T T -> B: prepare() activate B B -> B: bouillir_eau() activate B B -> P: println(...) deactivate B B -> T: infuser() activate T T -> P: println(...) deactivate T B -> B: verser_tasse() activate B B -> P: println(...) deactivate B B -> T: ajouter_condiments() activate T T -> P: println(...) deactivate T deactivate B deactivate T @enduml
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@startuml class AddBudgetCommand { +{static} COMMAND_WORD: String +{static} MESSAGE_USAGE: String +{static} MESSAGE_SUCCESS: String +{static} MESSAGE_DUPLICATE_BUDGET: String #validate(model: Model) #execute(model: Model): CommandResult } abstract class UndoableCommand AddBudgetCommand -up-|> UndoableCommand AddBudgetCommand -right-> "1" Budget: toAdd AddBudgetCommand ..> Model AddBudgetCommand ..> CommandResult AddBudgetCommand .left.> CommandException: throws @enduml
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@startuml Decorator class Component { +Operation() } class ConcreteComponent { +Operation() } Component <|-- ConcreteComponent class Decorator { +Operation() } Component <|-- Decorator Component --o Decorator class ConcreteDecoratorA { +Operation() } Decorator <|-- ConcreteDecoratorA class ConcreteDecoratorB { +Operation() +AddedBehavior() } Decorator <|-- ConcreteDecoratorB @enduml
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@startuml database_norm !define table << (T,orchid) >> !define primary_key(x) <u>x</u> hide methods hide stereotypes class norm_family << table >> { text primary_key(id_family) } class norm << table >> { text primary_key(id_norm) text periodicity text def_norm text def_validity text state } norm_family "1" -right- "0..n" norm : < implements @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface AssociateRoleDeletedMessage [[AssociateRoleDeletedMessage.svg]] extends Message { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] sequenceNumber: Long resource: [[Reference.svg Reference]] resourceVersion: Long type: String resourceUserProvidedIdentifiers: [[UserProvidedIdentifiers.svg UserProvidedIdentifiers]] } interface Message [[Message.svg]] { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] sequenceNumber: Long resource: [[Reference.svg Reference]] resourceVersion: Long type: String resourceUserProvidedIdentifiers: [[UserProvidedIdentifiers.svg UserProvidedIdentifiers]] } @enduml
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@startuml Author "1" <-right- "*" Article : writes > Reader "1" <-left- "*" Article : reads > class Author { -id: Long +firstName: String +lastName: String +birthDate: LocalDate +String getFullName() +String toString() } class Article { -id: Long +name: String +content: String +releaseDate: LocalDate +authorID: Long } class Reader { -id: Long +firstName: String +lastName: String +birthDate: LocalDate +String toString() } @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface MyCartSetLineItemShippingDetailsAction [[MyCartSetLineItemShippingDetailsAction.svg]] extends MyCartUpdateAction { action: String lineItemId: String lineItemKey: String shippingDetails: [[ItemShippingDetailsDraft.svg ItemShippingDetailsDraft]] } interface MyCartUpdateAction [[MyCartUpdateAction.svg]] { action: String } @enduml
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@startuml package "diagrama de clases"{ package Collisions{ interface Visitable{ } ColliderMaster "-instance" -->"1" ColliderMaster ColliderMaster "-collisions"-->"0..*" Collider class ColliderMaster{ -ColliderMaster() {static} + getInstance() + removeCollider(c:Collider) + findCollisions(c:Collider):Collection<Collider> + addCollider(c:Collider) } PowerUpVisitor<|--UnfrozeVisitor class UnfrozeVisitor{ +UnfrozeVisitor() +visitEnemyController(e:VisitableEnemyController) } Visitable<|--Collider Collider "c" --> "1" ColliderMaster Collider "o" --> "1" DestroyableObject Collider "v" --> "1" Visitor Collider "collisions" --> "0..*" Collider abstract class Collider{ # x:float # y:float # ex:float # ey:float # dx:float # dy:float + Collider(o:DestroyableObject) + update() # solveCollision() # scanCollisions() + intersects(co:Collider):boolean + getX():float + getY():float + getEx():float + getEy():float + getO():DestroyableObject + destroySelf() } Collider<|--CommonBarricadeCollider class CommonBarricadeCollider{ +CommonBarricadeCollider(commonBarricade:CommonBarricade) +accept(v:Visitor) +update() } Visitor<|--CommonBarricadeVisitor class CommonBarricadeVisitor{ +visitPlayerBullet(b:PlayerBulletCollider) +visitEnemyBullet(b:EnemyBulletCollider) +visitPiercingBullet(b:PiercingBulletCollider) } Collider<|--DummyCollider class DummyCollider{ +DummyCollider(o:DestroyableObject) +accept(v:Visitor) } Visitor<|-- DummyVisitor Collider<|--EnemyBarricadeCollider class EnemyBarricadeCollider{ +EnemyBarricadeCollider(c:EnemyBarricade) +accept(v:Visitor) +update() } Visitor<|--EnemyBarricadeVisitor class EnemyBarricadeVisitor{ +visitPlayerBullet(b:PlayerBulletCollider) +visitPiercingBullet(b:PiercingBulletCollider) } Collider<|--EnemyBulletCollider EnemyBulletCollider "collided" --> "0..*" Collider class EnemyBulletCollider{ +EnemyBulletCollider(o:EnemyBullet) +accpet(v:Visitor) #solveCollisions() +update() } Visitor<|--EnemyBulletVisitor class EnemyBulletVisitor{ #d:float +EnemyBulletVisitor(dmg:float) +visitPlayer(p:PlayerCollider) +visitEnemyBarricade(b:EnemyBarricadeCollider) +visitPowerUp(b:PowerUpCollider) +visitCommonBarricade(b:CommonBarricadeCollider) +visitKamikazeShield(b:KamikazeShieldCollider) } Collider<|--EnemyCollider class EnemyCollider{ #danio:float +EnemyCollider(o:Enemy,d:float) +accept(v:Visitor) } Visitor<|--EnemyVisitor class EnemyVisitor{ #d:float +EnemyVisitor(dmg:float) +visitPlayer(p:PlayerCollider) +visitKamikazeShield(b:KamikazeShieldCollider) +visitPiercingBullet(b:PiercingBulletCollider) } PowerUpVisitor<|--FrozeVisitor class FrozeVisitor{ +FrozeVisitor() +visitEnemyController(e:VisitableEnemyController) } Collider<|--KamikazeShieldCollider class KamikazeShieldCollider{ +KamikazeShieldCollider(o:DestroyableObject) +accept(v:Visitor) } PlayerVisitor<|--KamikazeShieldVisitor class KamikazeShieldVisitor{ +KamikazeShieldVisitor() +visitEnemy(e:EnemyCollider) } Collider<|--PiercingBulletCollider PiercingBulletCollider "collided"-->"0..*" Collider class PiercingBulletCollider{ +PiercingBulletCollider(o:PiercingBullet) +accept(v:Visitor) } PlayerBulletVisitor<|--PiercingBulletVisitor class PiercingBulletVisitor{ PiercingBulletVisitor(danio:float) } Collider<|--PlayerBulletCollider class PlayerBulletCollider{ +PlayerBulletCollider(o:PlayerBullet) +accept(v:Visitor) } Visitor<--PlayerBulletVisitor class PlayerBulletVisitor{ +PlayerBulletVisitor(d:float) +visitEnemy(e:EnemyCollider) +visitEnemyBarricade(b:EnemyBarricadeCollider) +visitCommonBarricade(b:CommonBarricadeCollider) } Collider<|--PlayerCollider class PlayerCollider{ +PlayerCollider(o:Player) +accept(v:Visitor) } Visitor<|--PlayerVisitor class PlayerVisitor{ +PlayerVisitor() +visitEnemy(e:EnemyCollider) +visitPlayerBullet(b:PlayerBulletCollider) +visitEnemyBullet(b:EnemyBulletCollider) +visitCommonBarricade(b:CommonBarricadeCollider) +visitPlayer(p:PlayerCollider) +visitEnemyBarricade(b:EnemyBarricadeCollider) +visitPowerUp(b:PowerUpCollider) +visitKamikazeShield(b:KamikazeShieldCollider) +visitPiercingBullet(b:PiercingBulletCollider) } Collider<|--PowerUpCollider class PowerUpCollider{ +PowerUpCollider(o:AbstractPU) +accept(v:Visitor) +trigger(o:AbstractPU) } Visitor<|--PowerUpVisitor class PowerUpVisitor{ +visitEnemyController(e:VisitableEnemyController) } interface Visitable{ accept(v:Visitor) } abstract class Visitor{ +visitEnemy(e:EnemyCollider) +visitPlayerBullet(b:PlayerBulletCollider) +visitEnemyBullet(b:EnemyBulletCollider) +visitPlayer(p:PlayerCollider) +visitEnemyBarricade(b:EnemyBarricadeCollider) +visitPowerUp(b:PowerUpCollider) +visitKamikazeShield(b:KamikazeShieldCollider) +visitPiercingBullet(b:PiercingBulletCollider) +visitCommonBarricade(commonBarricadeCollider:CommonBarricadeCollider) } } package Controllers{ Behaviour "direc" --> "1" Vector2 Behaviour "m" --> "1" MovementPattern abstract class Behaviour{ #isPaused:boolean {abstract} +getDir():Vector2 #updateDir() +pause() +unPause() +isPaused() } Behaviour<|--DizzyBehaviour class DizzyBehaviour{ +DizzyBehaviour() +getDir() } MovementPattern<|--DizzyMovement class DizzyMovement{ +DizzyMovement() +getX():float +getY():float } Behaviour<|--EnemyBehaviour class EnemyBehaviour{ +EnemyBehaviour(mov:MovementPattern) +getDir():Vector2 #updateDir() } MovementController<|--EnemyMovementController VisitableEnemyController<|--EnemyMovementController abstract class EnemyMovementController{ +EnemyMovementController() +update(map:Map) +destroyMe(map:Map) {abstract} +activate() {abstract} +setBehaviour() +accept(v:PowerUpVisitor) +Freeze() +Unfreeze() +isFrozen():boolean } IFireController<|--FighterFireController FighterFireController "controlled"-->"1" EnemyFighter class FighterFireController{ +FighterFireController(f:EnemyFighter) +destroyMe(map:Map) #checkShoot() +update(map:Map) +fire():boolean } EnemyMovementController<|--FighterMovementEnemyMovementController class FighterMovementEnemyMovementController{ +FighterMovementEnemyMovementController(pos:GameObject) +setBehaviour(be:Behaviour) +activate() } Behaviour<|--FollowBehaviour class FollowBehaviour{ +FollowBehaviour(or:GameObject,de:GameObject) +getDir():Vector2 } EnemyMovementController<|--FollowerMovementEnemyMovementController class FollowerMovementEnemyMovementController{ +FollowerMovementEnemyMovementController(pos:GameObject) +activate() +setBehaviour(be:Behaviour) } MovementPattern<|--FollowMovement FollowMovement "o"-->"1" Vector2 FollowMovement "d"-->"1" Vector2 FollowMovement "so"-->"1" GameObject FollowMovement "sd"-->"1" GameObject class FollowMovement{ #distX:float #x1:float #x2:float #y1:float #y2:float +FollowMovement(or:GameObject,de:GameObject) +getX():float +getY():float -updateP() } Behaviour<|--FormationBehaviour class FormationBehaviour{ -radioGral:float +FormationBehaviour() +getDir():Vector2 #updateDir() } EnemyMovementController<|--FormationMovementEnemyMovementController class FormationMovementEnemyMovementController{ +FormationMovementEnemyMovementController(f:Formation) +setBehaviour(be:Behaviour) +activate() } EnemyMovementController<|--HybridFollowerMovementEnemyMovementController class HybridFollowerMovementEnemyMovementController{ -health:float +HybridFollowerMovementEnemyMovementController(pos:GameObject) +activate() +setBehaviour(be:Behaviour) +update(map:Map) } EnemyMovementController<|--HybridMovementEnemyMovementController class HybridMovementEnemyMovementController{ -health:float +HybridMovementEnemyMovementController(pos:GameObject) +setBehaviour(be:Behaviour) +activate() +update(map:Map) } IUpdateable<|--IController interface IController IController<|--IFireController abstract class IFireController{ +IFireController() } IMovementController "r" --> "1" Icon IMovementController "l" --> "1" Icon IMovementController "d" --> "1" Icon IMovementController "u" --> "1" Icon IMovementController "lu" --> "1" Icon IMovementController "ru" --> "1" Icon IMovementController "rd" --> "1" Icon IMovementController "ld" --> "1" Icon IMovementController "c" --> "1" Icon IMovementController "m" --> "1..*" Icon IMovementController "b" --> "1" Behaviour abstract class IMovementController{ {abstract} #move(vec:Vector2) +update(map:Map) #armarVector():Vector2 +destroyMe(map:Map) } EnemyMovementController<|--KamikazeMovementEnemyMovementController class KamikazeMovementEnemyMovementController{ +KamikazeMovementEnemyMovementController(pos:GameObject) +activate() +setBehaviour(be:Behaviour) } IMovementController<|--MovementController abstract class MovementController{ #controlled:E #move(vec:Vector2) } abstract class MovementPattern{ #ampy:float #ampx:float #t:float {abstract} +getX():float {abstract} +getY():float #updateT() } IController<|--PlayerFireController class PlayerFireController{ +PlayerFireController() +Fire() +update(map:Map) +destroyMe(map:Map) } MovementController<|--PlayerMovementController class PlayerMovementController{ +PlayerMovementController(p:Player) +update(map:Map) +destroyMe(map:Map) #armarVector():Vector2 } Behaviour<|--PowerUpBehaviour class PowerUpBehaviour{ +PowerUpBehaviour() +getDir():Vector2 } MovementPattern<|--PowerUpMovement class PowerUpMovement{ #randomSpeed:int +PowerUpMovement() +getX():float +getY():float } IMovementController<|--PowerUpMovementController class PowerUpMovementController{ +PowerUpMovementController(o:AbstractPU,b:Behaviour) #move(vec:Vector2) +update(map:Map) } MovementPattern<|--Sinusoidal class Sinusoidal{ +Sinusoidal() +getX():float +getY():float } interface VisitableEnemyController{ accept(v:PowerUpVisitor) Freeze() Unfreeze() } } package GameMaster{ IUpdateable<|--DoWhen class DoWhen{ -Condition:Callable<Boolean> -Action:Runnable -excecuted:boolean +DoWhen(condition:Callable<Boolean>,action:Runnable) +update(map:Map) +destroyMe(map:Map) } Thread<|--Level Level "map"-->"1" Map class Level{ #nanostowait:long #seguir:boolean +Level() +run() } Callable<|--Timer interface Callable class Timer{ -current:long -ending:long +Timer(t:long) +call():Object } } package Map{ abstract class AbstractControllerFactory{ {abstract} +createController(pos:GameObject):EnemyMovementController } AbstractControllerFactory<|--FighterControllerFactory class FighterControllerFactory{ +FighterControllerFactory() +createController(pos:GameObject):EnemyMovementController } AbstractControllerFactory<|--FollowerControllerFactory class FollowerControllerFactory{ +FollowerControllerFactory() +createController(pos:GameObject):EnemyMovementController } Enemy<|--Formation Formation "enemies"-->"0..*" EnemyMovementController Formation "factories"-->"0..*" AbstractControllerFactory Formation "offset"-->"1" Vector2 class Formation{ #lvl:int #contToPositionMap:Map<EnemyMovementController,OffsetPosition> #distX:int #distY:int #initialized:boolean -cont:int +Formation(d:int) +createEnemies() +affectPowerUp(v:PowerUpVisitor) +update(map:Map) #updatePosition(m:Map) -createFactories() +removeCont(e:EnemyMovementController) +destroySelf() } IUpdateable<|--GraphicObject GraphicObject "object"-->"1" DestroyableObject GraphicObject "model"-->"1" JLabel class GraphicObject{ +GraphicObject(o:DestroyableObject,l:JLabel) +update(map:Map) +destroyMe(map:Map) +destroy() } AbstractControllerFactory<|--HybridControllerFactory class HybridControllerFactory{ +HybridControllerFactory() +createController(pos:GameObject):EnemyMovementController } AbstractControllerFactory<|--HybridFollowerControllerFactory class HybridFollowerControllerFactory{ +HybridFollowerControllerFactory() +createController(pos:GameObject):EnemyMovementController } AbstractControllerFactory<|--KamikazeControllerFactory class KamikazeControllerFactory{ +KamikazeControllerFactory() +createController(pos:GameObject):EnemyMovementController } Map "toDestroy"-->"0..*" IUpdateable Map "list"-->"0..*" IUpdateable Map "toAdd"-->"0..*" IUpdateable Map "form"-->"1" Formation Map "instance"-->"1" Map class Map{ -lvl:int -wind:Window -Map(w:Window) {static} +getInstance():Map {static} +newInstance():Map +add(o:GameObject) +add(o:DestroyableObject) +add(u:IUpdateable) +update() +remove(upda:IUpdateable) +destroy(gam:GameObject) +destroy(controller:IController) +getFormation():Formation +newLevel() +getLevel():int } GameObject<|--OffsetPosition OffsetPosition "offset"-->"1" Vector2 OffsetPosition "followed"-->"1" MovingObject class OffsetPosition{ +ObjectPosition(f:MovingObject,o:Vector2) +update(map:Map) +destroyMe(map:Map) } } package "Game Objects" { IUpdateable<|--GameObject abstract class GameObject{ #ubication:Vector2 #fieldLimitX:int #fieldLimitY:int getUbication(): Vector2 setUbication(u:Vector2) getX():int getY():int } GameObject <|-- DestroyableObject DestroyableObject "c" --* "1" Collider abstract class DestroyableObject{ #health: float #sprite: icon +update() +getSprite():Icon +getHealth():float +getCollider():Collider +isAlive():boolean +destroySelf() +damage(d:float) } DestroyableObject<|--MovingObject abstract class MovingObject{ #speed:float #{static}maxSpeed:float #dir:Vector2 +update() #updatePosition(m:Map) +destroyMe(m:Map) +setDirec(v:Vector2) +setSprite(s:icon) +destroySelf() } MovingObject<|--Ship abstract class Ship{ +updatePosition() } class Vector2{ -x:float -y:float +{static}UP() +{static}DOWN() +{static}LEFT() +{static}RIFGHT() +{static}ORiGIN() +{static}UP(len:float) +{static}DOWN(len:float) +{static}LEFT(len:float) +{static}RIFGHT(len:float) +getY():float +getX():float +sum(v:Vector2):Vector2 +prod(constante:float):Vector2 +large():float +versor():Vector2 +max(l:float):Vector2 } package player{ abstract class Weapon{ #gunPosition:int #gunPhaseShift:int #damage:float +{abstract}shoot() } Weapon <|-- BasicWeapon class BasicWeapon{ +BasicWeapon(dmg:float) +shoot() } Weapon <|-- MissilWeapon class MissilWeapon{ +MissilWeapon(dmg:float) +shoot() } Weapon <|-- PiercingWeapon class PiercingWeapon{ +PiercingWeapon(dmg:float) +shoot() } Shield "modifiers" --o "0..*" Modifiers class Shield{ -baseReduction:float -extraPower:float +Shield(baseR:float) +calculateDamage(d:float):float +addPower(p:float) } abstract class Modifiers{ +{abstract}modify(d:float):float } Ship<|--Player Player "instance"--*"1"Player Player "shield" o-- "1"Shield class Player{ -damage:int -attackSpeed:int -loaded:boolean -time:long -weapon:Weapon -initialPosition:Vector2 -Player() +getInstance:Player +update() +fire() #updatePosition(map:Map) +getShield():Shield +damage(d:float) +setCollider(c:Collider) +getDamage():float +setWeapon(w:Weapon) +setHealth(h:float) } } package "Enemies"{ Ship<|--Enemy abstract class Enemy{ #score:int #speed:float #kamikazeDamage:float #level:int #posInicial:Vector2 +destroySelf() } Enemy<|--FollowerEnemy class FollowerEnemy{ +FollowerEnemy() +update() } Enemy<|--HybridFollowerEnemy class HybridFollowerEnemy{ +HybridFollowerEnemy() +update() } Enemy<|--KamikazeEnemy class KamikazeEnemy{ +KamikazeEnemy() +update() } Enemy<|--EnemyFighter abstract class EnemyFighter{ #damage:float #attackSpeed:int #loaded:boolean #time:long #gunPosition:int #gunPhaseShift:int +fire() } EnemyFighter<|--EnemyFighterOnlyShoot class EnemyFighterOnlyShoot{ +EnemyFighterOnlyShoot() +update() } EnemyFighter<|--EnemyFighterHybrid class EnemyFighterHybrid{ +EnemyFighterHybrid() +update() } } package "Bullets"{ Ship<|--Bullet abstract class Bullet{ #danio:float +getDanio():float +destroyMe(map:Map) +destroySelf() #updatePosition } Bullet<|--PlayerBullet PlayerBullet<|--BasicPlayerBullet class BasicPLayerBullet{ +BasicPlayerBullet() +update() } PlayerBullet<|--PiercingPlayerBullet class PiercingPlayerBullet{ +PiercingPlayerBullet() +update() } PlayerBullet<|--MissilPlayerBullet class MissilPLayerBullet{ +MissilPlayerBullet() +update() } Bullet<|--EnemyBullet EnemyBullet<|--EnemyFighterBullet class EnemyFighterBullet{ +EnemyFighterBullet() +update() } } package "Barricades"{ DestroyableObject<|--Barricade Barricade<|--CommonBarricade class CommonBarricade{ +CommonBarricade() +destroyMe(map:Map) +destroySelf() +update() } Barricade<|--EnemyBarricade class EnemyBarricade{ +EnemyBarricade() +destroyMe(map:Map) +destroySelf() +update() } } } package "Power Ups"{ MovingObject <|-- AbstractPU abstract class AbstractPU{ #controller:IMovementController #revert:Reversion #time:long ------ +UpdatePosition(map :Map) +destroySelf() +trigger() } AbstractPU <|-- FrozePU FrozePU "-frozev" --> "1" FrozeVisitor class FrozePU{ +FrozePU(pos: Vector2) +trigger() +update(map:Map) +destroySelf } AbstractPU <|-- KamikazeShieldPU class KamikazeShieldPU{ +KamikazeShieldPU(pos: Vector2) +trigger() +update(map:Map) +destroySelf } AbstractPU <|-- MissilPU class MissilPU{ +MissilPU(pos: Vector2) +trigger() +update(map:Map) +destroySelf } AbstractPU <|-- PierceBulletPU class PierceBulletPU{ +PierceBulletPU(pos: Vector2) +trigger() +update(map:Map) +destroySelf } AbstractPU <|-- PotionPU class PotionPU{ +PotionPU(pos: Vector2) +trigger() +update(map:Map) +destroySelf } AbstractPU <|-- ShieldPU class ShieldPU{ +ShieldPU(pos: Vector2) +trigger() +update(map:Map) +destroySelf } package "Reverters"{ DoWhen <|-- Reverter abstract class Reverter{ +Reverter(condition:Callable<Boolean>, action:Reversion) } Reverter <|-- BasicWeaponReverter class BasicWeaponReverter{ +BasicWeaponReverter(condition:Callable<Boolean>, action:Reversion) } Reverter <|-- FrozenReverter class FrozenReverter{ +FrozenReverter(condition:Callable<Boolean>, action:Reversion) } Reverter <|-- KSReverter class KSReverter{ +KSReverter(condition:Callable<Boolean>, action:Reversion) } Runnable <|-- Reversion interface Reversion Reversion <|-- BasicWeaponReversion Reversion <|-- FrozenReversion Reversion <|-- KamikazeReversion class BasicWeaponReversion{ +BasicWeaponReversion() +run() } FrozenReversion "-v" --> "1" UnfrozeVisitor class FrozenReversion{ +FrozenReversion() +run() } } package "PowerUpFactories"{ abstract class AbstractPowerUpFactory{ +{abstract}newPowerUp´:AbstractPowerUp } AbstractPowerUpFactory <|-- FrozePUFactory class FrozePUFactory{ +FrozePUFactory() +newPowerUp(vec:Vector2):AbstractPowerUp } AbstractPowerUpFactory <|-- KamikazeShieldFactory class KamikazeShieldFactory{ +KamikazeShieldFactory() +newPowerUp(vec:Vector2):AbstractPowerUp } AbstractPowerUpFactory <|-- MissilPUFactory class MissilPUFactory{ +MissilPUFactory() +newPowerUp(vec:Vector2):AbstractPowerUp } AbstractPowerUpFactory <|-- PierceBulletPUFactory class PierceBulletPUFactory{ +PierceBulletPUFactory() +newPowerUp(vec:Vector2):AbstractPowerUp } AbstractPowerUpFactory <|-- PotionPUFactory class PotionPUFactory{ +PotionPUFactory() +newPowerUp(vec:Vector2):AbstractPowerUp } AbstractPowerUpFactory <|-- ShieldPUFactory class ShieldPUFactory{ +ShieldPUFactory() +newPowerUp(vec:Vector2):AbstractPowerUp } PowerUpPool "instance" --> "1" PowerUpPool PowerUpPool "pool" --> "1..*" AbstractPowerUpFactory class PowerUpPool{ -PowerUpPool() +getInstance():PowerUpPool +getPool():LinkedList<AbstractPowerUpFactory> } } } } @enduml
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cikasfm/portfolio-tracker-service
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@startuml 'https://plantuml.com/class-diagram Account *-- Holding Account *-- Trade Stock o-- Holding Stock o-- StockPrice Stock o-- Trade Trade -- DirectionEnum class Account { accountName : String accountNumber : String } class Stock { stock : String description : String } class StockPrice { stock : String date : Date price : BigDecimal increaseAlertSent : boolean decreaseAlertSent : boolean } class Holding { accountNumber : String stock : String avgPrice : BigDecimal quantity : BigDecimal } class Trade { txId : Long timestamp : Date stock : String direction : DirectionEnum price : BigDecimal quantity : BigDecimal getValue() : BigDecimal } enum DirectionEnum { BUY SELL } @enduml
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jeanpierrefortune/keyple_2_0
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@startuml title Keyple 2.0 - keyple-utils - 2.0.0 (22/01/2021) end title ' == THEME == 'Couleurs issues de : https://htmlcolorcodes.com/fr/tableau-de-couleur/tableau-de-couleur-design-plat/ !define C_GREY1 F8F9F9 !define C_GREY2 F2F3F4 !define C_GREY3 E5E7E9 !define C_GREY4 D7DBDD !define C_GREY5 CACFD2 !define C_GREY6 BDC3C7 !define C_LINK 3498DB !define C_USE 27AE60 skinparam Shadowing false skinparam ClassFontStyle italic skinparam ClassBorderColor #D4AC0D skinparam stereotypeABorderColor #A9DCDF skinparam stereotypeIBorderColor #B4A7E5 skinparam stereotypeCBorderColor #ADD1B2 skinparam stereotypeEBorderColor #EB93DF ' Red skinparam ClassBackgroundColor<<red>> #FDEDEC skinparam ClassBorderColor<<red>> #E74C3C hide <<red>> stereotype ' Purple skinparam ClassBackgroundColor<<purple>> #F4ECF7 skinparam ClassBorderColor<<purple>> #8E44AD hide <<purple>> stereotype ' blue skinparam ClassBackgroundColor<<blue>> #EBF5FB skinparam ClassBorderColor<<blue>> #3498DB hide <<blue>> stereotype ' Green skinparam ClassBackgroundColor<<green>> #E9F7EF skinparam ClassBorderColor<<green>> #27AE60 hide <<green>> stereotype ' Grey skinparam ClassBackgroundColor<<grey>> #EAECEE skinparam ClassBorderColor<<grey>> #2C3E50 hide <<grey>> stereotype ' == CONTENT == +class RuntimeException { } +interface JsonSerializer { -- +JsonElement serialize ( \tbyte[] data, Type typeOfSrc, \tJsonSerializationContext context) } +interface JsonDeserializer<T> { -- +T deserialize ( \tJsonElement jsonElement, Type type, \tJsonDeserializationContext jsonDeserializationContext) } +class "**final** Gson" as Gson { ... } package "org.eclipse.keyple.utils" as utils { +class "**final** Assert" as Assert { -- +{static} Assert getInstance () .. +Assert notNull (Object obj, String name) +Assert notEmpty (String obj, String name) +Assert notEmpty (List<? extends Object> obj, String name) +Assert notEmpty (byte[] obj, String name) +Assert isTrue (Boolean condition, String name) +Assert greaterOrEqual (Integer number, int minValue, String name) +Assert isEqual (Integer number, int value, String name) +Assert isInRange (Integer number, int minValue, int maxValue, String name) } +class "**final** ByteArrayUtil" as ByteArrayUtil { +{static} byte[] fromHex (String hex) +{static} String toHex (byte[] byteArray) +{static} int twoBytesToInt (byte[] bytes, int offset) +{static} int twoBytesSignedToInt (byte[] bytes, int offset) +{static} int threeBytesToInt (byte[] bytes, int offset) +{static} int threeBytesSignedToInt (byte[] bytes, int offset) +{static} int fourBytesToInt (byte[] bytes, int offset) } package bertlv { +class TLV { -- +TLV (byte[] binary) .. +boolean parse (Tag tag, int offset) +int getPosition () +byte[] getValue () } +class Tag { +{static} **final** byte UNIVERSAL +{static} **final** byte APPLICATION +{static} **final** byte CONTEXT +{static} **final** byte PRIVATE -- +Tag (int tagNumber, byte tagClass, TagType tagType, int tagSize) +Tag (byte[] binary, int offset) .. +int getTagNumber () +byte getTagClass () +TagType getTagType () +int getTagSize () } +enum TagType { PRIMITIVE CONSTRUCTED } } package json { +class BodyError { -- +BodyError (RuntimeException exception) .. +String getCode () +RuntimeException getException () } +class BodyErrorJsonDeserializer implements JsonDeserializer { +BodyErrorJsonDeserializer () } +class ByteArrayJsonAdapter implements JsonSerializer, JsonDeserializer { +ByteArrayJsonAdapter () } +class ThrowableJsonSerializer implements JsonSerializer { +ThrowableJsonSerializer () } +class "**final** KeypleGsonParser" as KeypleGsonParser { -- +{static} Gson getParser () +{static} Gson registerTypeAdapter ( \tClass<?> matchingClass, \tObject adapter, \tboolean withSubclasses) } } package protocols { +enum ContactCardCommonProtocols { ISO_7816_3 ISO_7816_3_TO ISO_7816_3_T1 INNOVATRON_HIGH_SPEED_PROTOCOL_SAM } +enum ContactlessCardCommonProtocols { ISO_14443_4 NFC_A_ISO_14443_3A NFC_B_ISO_14443_3B NFC_F_JIS_6319_4 NFC_V_ISO_15693 INNOVATRON_B_PRIME_CARD } } } ' Associations Tag +-- TagType Tag *-- "1" TagType #C_LINK BodyError *-up- "1" RuntimeException #C_LINK KeypleGsonParser *-up- "1" Gson #C_LINK ' == LAYOUT == json -[hidden]- protocols json -[hidden]- ByteArrayUtil ByteArrayUtil -[hidden]- Assert protocols -[hidden]- bertlv ' == STYLE == package utils #C_GREY1 {} package bertlv #C_GREY2 {} package json #C_GREY2 {} package protocols #C_GREY2 {} 'class PoolLocalServiceServerUtils <<blue>> @enduml
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@startuml class CglibSubclassingInstantiationStrategy{ -{static,final} PASSTHROUGH -{static,final} LOOKUP_OVERRIDE -{static,final} METHOD_REPLACER Object instantiateWithMethodInjection(RootBeanDefinition bd, @Nullable String beanName, BeanFactory owner) Object instantiateWithMethodInjection(RootBeanDefinition bd, @Nullable String beanName, BeanFactory owner, @Nullable Constructor<?> ctor, Object... args) } class CglibSubclassCreator{ -{static,final} Class<?>[] CALLBACK_TYPES -{final} RootBeanDefinition beanDefinition -{final} BeanFactory owner + Object instantiate(@Nullable Constructor<?> ctor, Object... args) - Class<?> createEnhancedSubclass(RootBeanDefinition beanDefinition) } class LookupOverrideMethodInterceptor{ Object intercept(Object obj, Method method, Object[] args, MethodProxy mp) throws Throwable } class ReplaceOverrideMethodInterceptor{ Object intercept(Object obj, Method method, Object[] args, MethodProxy mp) throws Throwable } class CglibIdentitySupport{ -{final} RootBeanDefinition beanDefinition + boolean equals(Object other) + int hashCode() } class SimpleInstantiationStrategy{ -{static,final} ThreadLocal<Method> currentlyInvokedFactoryMethod +{static} Method getCurrentlyInvokedFactoryMethod() + Object instantiate(RootBeanDefinition bd, @Nullable String beanName, BeanFactory owner) Object instantiateWithMethodInjection(RootBeanDefinition bd, @Nullable String beanName, BeanFactory owner) + Object instantiate(RootBeanDefinition bd, @Nullable String beanName, BeanFactory owner, final Constructor<?> ctor, Object... args) Object instantiateWithMethodInjection(RootBeanDefinition bd, @Nullable String beanName,BeanFactory owner, @Nullable Constructor<?> ctor, Object... args) + Object instantiate(RootBeanDefinition bd, @Nullable String beanName, BeanFactory owner,@Nullable Object factoryBean, final Method factoryMethod, Object... args) } interface InstantiationStrategy{ Object instantiate(RootBeanDefinition bd, @Nullable String beanName, BeanFactory owner) throws BeansException Object instantiate(RootBeanDefinition bd, @Nullable String beanName, BeanFactory owner, Constructor<?> ctor, Object... args) throws BeansException Object instantiate(RootBeanDefinition bd, @Nullable String beanName, BeanFactory owner, @Nullable Object factoryBean, Method factoryMethod, Object... args) throws BeansException } CglibSubclassingInstantiationStrategy --|>SimpleInstantiationStrategy SimpleInstantiationStrategy --|>InstantiationStrategy CglibSubclassingInstantiationStrategy <--o CglibSubclassCreator CglibSubclassCreator <--o Enhancer CglibSubclassCreator <--o LookupOverrideMethodInterceptor CglibSubclassCreator <--o ReplaceOverrideMethodInterceptor LookupOverrideMethodInterceptor --|> CglibIdentitySupport ReplaceOverrideMethodInterceptor --|> CglibIdentitySupport @enduml
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@startuml skinparam monochrome true skinparam ClassAttributeIconSize 0 !startsub default abstract class "WebBrowserEventProducer<T>" { + <<virtual>> Notify(eventJson:System.Text.Json.JsonElement) : void + EnqueueFinished() : void } abstract class "DefaultEventQueue<T>" { } interface "IWebBrowserEventObserver" enum "EventLabel" !endsub "DefaultEventQueue<T>" " <WebBrowserEvent>" <|-- "WebBrowserEventProducer<T>" IWebBrowserEventObserver <|-- "WebBrowserEventProducer<T>" "WebBrowserEventProducer<T>" --> "HandledEventLabel" EventLabel @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface CartFreezeCartAction [[CartFreezeCartAction.svg]] extends CartUpdateAction { action: String } interface CartUpdateAction [[CartUpdateAction.svg]] { action: String } @enduml
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@startuml 'https://plantuml.com/sequence-diagram autonumber '1 Retrofit.java -> Retrofit.java: new Retrofit.Builder()...build() activate Retrofit.java note left Retrofit.java Retrofit retrofit = new Retrofit.Builder() .baseUrl("https://api.example.com/") .addConverterFactory(GsonConverterFactory.create()) .build(); //校验传递参数,没有传递给默认 public Retrofit build() { //必传baseUrl if (baseUrl == null) { throw new IllegalStateException("Base URL required."); } okhttp3.Call.Factory callFactory = this.callFactory; if (callFactory == null) { //默认OkHttpClient callFactory = new OkHttpClient(); } //线程切换器,子线程->主线程 Executor callbackExecutor = this.callbackExecutor; if (callbackExecutor == null) { callbackExecutor = platform.defaultCallbackExecutor(); } // Make a defensive copy of the adapters and add the default Call adapter. List<CallAdapter.Factory> callAdapterFactories = new ArrayList<>(this.callAdapterFactories); //CallAdapter转换器 callAdapterFactories.addAll(platform.defaultCallAdapterFactories(callbackExecutor)); //通过defaultCallAdapterFactory创建内部类对象CallAdapter,复写adapt方法,将call包装成ExecutorCallbackCall //当用户调用ExecutorCallbackCall.enqueue()方法就会调用被代理对象的delegate.enqueue()方法。 //执行成功后在回调里面callbackExecutor.execute()完成线程切换, //最后通过callback.onResponse()方法把结果回调到用户手里 // Make a defensive copy of the converters. List<Converter.Factory> converterFactories = new ArrayList<>( 1 + this.converterFactories.size() + platform.defaultConverterFactoriesSize()); // Add the built-in converter factory first. This prevents overriding its behavior but also // ensures correct behavior when using converters that consume all types. //添加response转换器 //默认转换器BuiltInConverters converterFactories.add(new BuiltInConverters()); converterFactories.addAll(this.converterFactories); converterFactories.addAll(platform.defaultConverterFactories()); //callFactory,callAdapter转换器,responseConverter转换器初始化完成后,创建Retrofit对象 return new Retrofit(callFactory, baseUrl, unmodifiableList(converterFactories), unmodifiableList(callAdapterFactories), callbackExecutor, validateEagerly); } end note '2 Retrofit.java -> Platform.java: callbackExecutor = platform.defaultCallbackExecutor(); activate Platform.java note right Platform.java class Platform { private static final Platform PLATFORM = findPlatform(); static Platform get() { return PLATFORM; } private static Platform findPlatform() { try { //加载android.os.Build类,存在则在android环境,否则就在Java环境 Class.forName("android.os.Build"); if (Build.VERSION.SDK_INT != 0) { return new Android(); } } catch (ClassNotFoundException ignored) { } return new Platform(true); } } end note '3 Platform.java -> Platform.java: new Android().defaultCallbackExecutor() activate Platform.java note left static final class Android extends Platform { Android() { super(Build.VERSION.SDK_INT >= 24); } @Override public Executor defaultCallbackExecutor() { return new MainThreadExecutor(); } static final class MainThreadExecutor implements Executor { private final Handler handler = new Handler(Looper.getMainLooper()); @Override public void execute(Runnable r) { handler.post(r); } } } end note '4 Platform.java --> Retrofit.java deactivate Platform.java deactivate Platform.java '5 Retrofit.java -> Platform.java: platform.defaultCallAdapterFactories(callbackExecutor) activate Platform.java note right List<? extends CallAdapter.Factory> defaultCallAdapterFactories(@Nullable Executor callbackExecutor) { //默认CallAdapter转换器 DefaultCallAdapterFactory executorFactory = new DefaultCallAdapterFactory(callbackExecutor); return hasJava8Types ? asList(CompletableFutureCallAdapterFactory.INSTANCE, executorFactory) : singletonList(executorFactory); } end note '6 Platform.java -> DefaultCallAdapterFactory.java: new DefaultCallAdapterFactory(callbackExecutor)) activate DefaultCallAdapterFactory.java note right final class DefaultCallAdapterFactory extends CallAdapter.Factory { //复写get方法 @Override public @Nullable CallAdapter<?, ?> get( Type returnType, Annotation[] annotations, Retrofit retrofit) { ... //返回CallAdapter return new CallAdapter<Object, Call<?>>() { //response泛型类型 @Override public Type responseType() { return responseType; } //复写adapt转换器方法 将call包装成ExecutorCallbackCall @Override public Call<Object> adapt(Call<Object> call) { return executor == null ? call : new ExecutorCallbackCall<>(executor, call); } }; } ) } end note '7 DefaultCallAdapterFactory.java -> DefaultCallAdapterFactory.java: new ExecutorCallbackCall<>(executor, call) activate DefaultCallAdapterFactory.java note left static final class ExecutorCallbackCall<T> implements Call<T> { final Executor callbackExecutor; final Call<T> delegate; ExecutorCallbackCall(Executor callbackExecutor, Call<T> delegate) { this.callbackExecutor = callbackExecutor; this.delegate = delegate; } //执行enquene()方法 @Override public void enqueue(final Callback<T> callback) { Objects.requireNonNull(callback, "callback == null"); //调用代理对象enqueue()方法 delegate.enqueue(new Callback<T>() { @Override public void onResponse(Call<T> call, final Response<T> response) { //通过callbackExecutor.execute()方法把线程切换到主线程 callbackExecutor.execute(() -> { if (delegate.isCanceled()) { // Emulate OkHttp's behavior of throwing/delivering an IOException on cancellation. callback.onFailure(ExecutorCallbackCall.this, new IOException("Canceled")); } else { //通过callback.onResponse()方法把结果回调到用户手里 callback.onResponse(ExecutorCallbackCall.this, response); } }); } @Override public void onFailure(Call<T> call, final Throwable t) { callbackExecutor.execute(() -> callback.onFailure(ExecutorCallbackCall.this, t)); } }); } } end note '8 DefaultCallAdapterFactory.java --> Platform.java: deactivate DefaultCallAdapterFactory.java deactivate DefaultCallAdapterFactory.java '9 Platform.java --> Retrofit.java: deactivate Platform.java '10 Retrofit.java -> BuiltInConverters.java:new BuiltInConverters() note right final class BuiltInConverters extends Converter.Factory { @Override public @Nullable Converter<ResponseBody, ?> responseBodyConverter( Type type, Annotation[] annotations, Retrofit retrofit) { //返回值类型泛型是不是ResponseBody if (type == ResponseBody.class) { return Utils.isAnnotationPresent(annotations, Streaming.class) ? StreamingResponseBodyConverter.INSTANCE : BufferingResponseBodyConverter.INSTANCE; } //返回值类型泛型是不是Void if (type == Void.class) { return VoidResponseBodyConverter.INSTANCE; } if (checkForKotlinUnit) { try { //返回值类型泛型是不是Unit if (type == Unit.class) { return UnitResponseBodyConverter.INSTANCE; } } catch (NoClassDefFoundError ignored) { checkForKotlinUnit = false; } } return null; } } } end note '11 BuiltInConverters.java --> Retrofit.java: deactivate BuiltInConverters.java '12 Retrofit.java --> Retrofit.java:new Retrofit() activate Retrofit.java note left //创建Retrofit对象保存这些信息 Retrofit(okhttp3.Call.Factory callFactory, HttpUrl baseUrl, List<Converter.Factory> converterFactories, List<CallAdapter.Factory> callAdapterFactories, @Nullable Executor callbackExecutor, boolean validateEagerly) { this.callFactory = callFactory; this.baseUrl = baseUrl; this.converterFactories = converterFactories; // Copy+unmodifiable at call site. this.callAdapterFactories = callAdapterFactories; // Copy+unmodifiable at call site. this.callbackExecutor = callbackExecutor; this.validateEagerly = validateEagerly; } end note '13 Retrofit.java --> Retrofit.java:new Retrofit().create() activate Retrofit.java note left public <T> T create(final Class<T> service) { //校验service对象是否是接口类型 validateServiceInterface(service); //把传递进来的service对象用动态代理的方式在运行时拿到代理对象泛型T return (T) Proxy.newProxyInstance(service.getClassLoader(), new Class<?>[] { service }, new InvocationHandler() { private final Platform platform = Platform.get(); private final Object[] emptyArgs = new Object[0]; //调用接口里定义的方法 @Override public @Nullable Object invoke(Object proxy, Method method, @Nullable Object[] args) throws Throwable { // If the method is a method from Object then defer to normal invocation. //object内置方法,不用解析直接执行 if (method.getDeclaringClass() == Object.class) { return method.invoke(this, args); } //是否是默认方法 if (platform.isDefaultMethod(method)) { return platform.invokeDefaultMethod(method, service, proxy, args); } //解析方法的注解入参返回值等信息,调用invoke()方法, //ServiceMethod.invoke()抽象方法,HttpServiceMethod.invoke()实现方法 return loadServiceMethod(method).invoke(args != null ? args : emptyArgs); } }); } } } end note '14 Retrofit.java --> Retrofit.java:loadServiceMethod(method) activate Retrofit.java note left ServiceMethod<?> loadServiceMethod(Method method) { //查找之前是否解析过 ServiceMethod<?> result = serviceMethodCache.get(method); if (result != null) return result; synchronized (serviceMethodCache) { result = serviceMethodCache.get(method); if (result == null) { //解析注解 result = ServiceMethod.parseAnnotations(this, method); serviceMethodCache.put(method, result); } } return result; } end note '15 Retrofit.java --> ServiceMethod.java:ServiceMethod.parseAnnotations(this, method) activate ServiceMethod.java note right static <T> ServiceMethod<T> parseAnnotations(Retrofit retrofit, Method method) { //1.解析方法注解并且保存下来,2.根据已经解析出来的方法信息和参数创建request对象 RequestFactory requestFactory = RequestFactory.parseAnnotations(retrofit, method); //解析方法返回值类型 Type returnType = method.getGenericReturnType(); //确定callAdapter类型 return HttpServiceMethod.parseAnnotations(retrofit, method, requestFactory); } end note '16 ServiceMethod.java -> RequestFactory.java:RequestFactory.parseAnnotations(retrofit, method); activate RequestFactory.java note right static RequestFactory parseAnnotations(Retrofit retrofit, Method method) { return new Builder(retrofit, method).build(); } Builder(Retrofit retrofit, Method method) { this.retrofit = retrofit; this.method = method; //方法注解 this.methodAnnotations = method.getAnnotations(); //参数类型 this.parameterTypes = method.getGenericParameterTypes(); //参数注解 this.parameterAnnotationsArray = method.getParameterAnnotations(); } RequestFactory build() { //根据构造函数得到的方法注解、参数类型、参数注解去遍历解析一个个注解 for (Annotation annotation : methodAnnotations) { //解析方法注解 parseMethodAnnotation(annotation); } //校验参数 ... //解析参数 int parameterCount = parameterAnnotationsArray.length; //模板模式:将一个个的参数类型封装为ParameterHandler中 parameterHandlers = new ParameterHandler<?>[parameterCount]; for (int p = 0, lastParameter = parameterCount - 1; p < parameterCount; p++) { //解析参数:parseParameterAnnotation(p, parameterType, annotations, annotation); //方法最后一个参数判断是否是suspend修饰协程方法 parameterHandlers[p] =parseParameter(p, parameterTypes[p], parameterAnnotationsArray[p], p == lastParameter); } } end note '17 RequestFactory.java --> ServiceMethod.java deactivate RequestFactory.java '18 ServiceMethod.java -> HttpServiceMethod.java activate HttpServiceMethod.java note right static <ResponseT, ReturnT> HttpServiceMethod<ResponseT, ReturnT> parseAnnotations( Retrofit retrofit, Method method, RequestFactory requestFactory) { Annotation[] annotations = method.getAnnotations(); Type adapterType; if (isKotlinSuspendFunction) { Type[] parameterTypes = method.getGenericParameterTypes(); //通过suspend修饰的协程方法,需要通过最后一个参数拿到返回值 //suspend test(): String -> Object test(Continuation var1) -> Continuation<in T> Type responseType = Utils.getParameterLowerBound(0, (ParameterizedType) parameterTypes[parameterTypes.length - 1]); if (getRawType(responseType) == Response.class && responseType instanceof ParameterizedType) { // Unwrap the actual body type from Response<T>. responseType = Utils.getParameterUpperBound(0, (ParameterizedType) responseType); continuationWantsResponse = true; } else { // TODO figure out if type is nullable or not // Metadata metadata = method.getDeclaringClass().getAnnotation(Metadata.class) // Find the entry for method // Determine if return type is nullable or not } //把ResponseType包装成Call对象,才能够发起网络请求 adapterType = new Utils.ParameterizedTypeImpl(null, Call.class, responseType); annotations = SkipCallbackExecutorImpl.ensurePresent(annotations); } else { adapterType = method.getGenericReturnType(); } //根据Call对象adapterType类型创建CallAdapter适配器,默认DefaultCallAdapter CallAdapter<ResponseT, ReturnT> callAdapter = createCallAdapter(retrofit, method, adapterType, annotations); Type responseType = callAdapter.responseType(); //根据responseType返回值类型,创建response转换器,默认转换器BuiltInConverters Converter<ResponseBody, ResponseT> responseConverter = createResponseConverter(retrofit, method, responseType); //创建callFactory,默认OkHttpClient okhttp3.Call.Factory callFactory = retrofit.callFactory; if (!isKotlinSuspendFunction) { //普通方法,创建CallAdapted对象 return new CallAdapted<>(requestFactory, callFactory, responseConverter, callAdapter); } else if (continuationWantsResponse) { //suspend方法并且返回值是Response<T>类型 //noinspection unchecked Kotlin compiler guarantees ReturnT to be Object. return (HttpServiceMethod<ResponseT, ReturnT>) new SuspendForResponse<>(requestFactory, callFactory, responseConverter, (CallAdapter<ResponseT, Call<ResponseT>>) callAdapter); } else { //suspend方法并且返回值是JavaBean对象(User,List<User>类型) //noinspection unchecked Kotlin compiler guarantees ReturnT to be Object. return (HttpServiceMethod<ResponseT, ReturnT>) new SuspendForBody<>(requestFactory, callFactory, responseConverter, (CallAdapter<ResponseT, Call<ResponseT>>) callAdapter, continuationBodyNullable); } } end note '19 HttpServiceMethod.java -> HttpServiceMethod.java: new CallAdapted<>(requestFactory, callFactory, responseConverter, callAdapter); activate HttpServiceMethod.java note left //创建CallAdapted对象,复写adapt()方法 static final class CallAdapted<ResponseT, ReturnT> extends HttpServiceMethod<ResponseT, ReturnT> { private final CallAdapter<ResponseT, ReturnT> callAdapter; CallAdapted(RequestFactory requestFactory, okhttp3.Call.Factory callFactory, Converter<ResponseBody, ResponseT> responseConverter, CallAdapter<ResponseT, ReturnT> callAdapter) { super(requestFactory, callFactory, responseConverter); this.callAdapter = callAdapter; } @Override protected ReturnT adapt(Call<ResponseT> call, Object[] args) { //CallAdapter.adapt() 接口方法,默认实现 DefaultCallAdapterFactory.java 中匿名内部类中复写adapt()方法 return callAdapter.adapt(call); } } end note '20 HttpServiceMethod.java -> DefaultCallAdapterFactory.java:DefaultCallAdapterFactory.get() activate DefaultCallAdapterFactory.java note right @Override public @Nullable CallAdapter<?, ?> get( Type returnType, Annotation[] annotations, Retrofit retrofit) { return new CallAdapter<Object, Call<?>>() { @Override public Type responseType() { return responseType; } //复写adapt方法,把Call对象包装成ExecutorCallbackCall对象, //一但调用ExecutorCallbackCall.enqueue()方法,触发被代理对象的delegate.enqueue()方法 //当网络请求成功之后,通过callbackExecutor.execute()MainHandler去切换线程 //在通过callback把数据回调用户 @Override public Call<Object> adapt(Call<Object> call) { return executor == null? call: new ExecutorCallbackCall<>(executor, call); } }; } end note '21 DefaultCallAdapterFactory.java -> DefaultCallAdapterFactory.java activate DefaultCallAdapterFactory.java note left static final class ExecutorCallbackCall<T> implements Call<T> { //一但调用ExecutorCallbackCall.enqueue()方法,触发被代理对象的delegate.enqueue()方法 //当网络请求成功之后,通过callbackExecutor.execute()MainHandler去切换线程 //在通过callback把数据回调用户 @Override public void enqueue(final Callback<T> callback) { delegate.enqueue(new Callback<T>() { @Override public void onResponse(Call<T> call, final Response<T> response) { callbackExecutor.execute(() -> { if (delegate.isCanceled()) { // Emulate OkHttp's behavior of throwing/delivering an IOException on cancellation. callback.onFailure(ExecutorCallbackCall.this, new IOException("Canceled")); } else { callback.onResponse(ExecutorCallbackCall.this, response); } }); } }); } } end note '22 DefaultCallAdapterFactory.java --> HttpServiceMethod.java deactivate DefaultCallAdapterFactory.java deactivate DefaultCallAdapterFactory.java '23 HttpServiceMethod.java --> HttpServiceMethod.java deactivate HttpServiceMethod.java '24 HttpServiceMethod.java -> HttpServiceMethod.java: new SuspendForResponse<>(...) activate HttpServiceMethod.java note left static final class SuspendForResponse<ResponseT> extends HttpServiceMethod<ResponseT, Object> { private final CallAdapter<ResponseT, Call<ResponseT>> callAdapter; SuspendForResponse(RequestFactory requestFactory, okhttp3.Call.Factory callFactory, Converter<ResponseBody, ResponseT> responseConverter, CallAdapter<ResponseT, Call<ResponseT>> callAdapter) { super(requestFactory, callFactory, responseConverter); this.callAdapter = callAdapter; } //复写adapt方法 @Override protected Object adapt(Call<ResponseT> call, Object[] args) { //默认DefaultCallAdapter,将call包装成ExecutorCallbackCall call = callAdapter.adapt(call); //最后一个入参, Continuation 对象 //noinspection unchecked Checked by reflection inside RequestFactory. Continuation<Response<ResponseT>> continuation = (Continuation<Response<ResponseT>>) args[args.length - 1]; // See SuspendForBody for explanation about this try/catch. try { // return KotlinExtensions.awaitResponse(call, continuation); } catch (Exception e) { return KotlinExtensions.suspendAndThrow(e, continuation); } } } end note '25 HttpServiceMethod.java -> KotlinExtensions.kt: KotlinExtensions.awaitResponse(call, continuation); activate KotlinExtensions.kt note right //返回值是Response<T> //Call对象的扩展方法 suspend fun <T> Call<T>.awaitResponse(): Response<T> { //suspendCancellableCoroutine把普通函数变成挂起函数,当调用接口当中的suspend方法时就会触发enqueue()方法 return suspendCancellableCoroutine { continuation -> continuation.invokeOnCancellation { cancel() } //直接触发enqueue()方法,不需要主动调用 enqueue(object : Callback<T> { //当enqueue()方法执行完成后continuation.resume(response)方法恢复协程 override fun onResponse(call: Call<T>, response: Response<T>) { continuation.resume(response) } override fun onFailure(call: Call<T>, t: Throwable) { continuation.resumeWithException(t) } }) } } end note '26 KotlinExtensions.java --> HttpServiceMethod.kt:; deactivate KotlinExtensions.kt '27 HttpServiceMethod.java --> HttpServiceMethod.java: deactivate HttpServiceMethod.java '28 HttpServiceMethod.java -> HttpServiceMethod.java: new SuspendForBody<>(...) activate HttpServiceMethod.java note left static final class SuspendForBody<ResponseT> extends HttpServiceMethod<ResponseT, Object> { ... //复写adapt方法 @Override protected Object adapt(Call<ResponseT> call, Object[] args) { //调用callAdapter.adapt()方法,默认DefaultCallAdapter,将call包装成ExecutorCallbackCall call = callAdapter.adapt(call); //最后一个入参, Continuation 对象 //noinspection unchecked Checked by reflection inside RequestFactory. Continuation<ResponseT> continuation = (Continuation<ResponseT>) args[args.length - 1]; try { //调用await()或者awaitNullable()方法 return isNullable ? KotlinExtensions.awaitNullable(call, continuation) : KotlinExtensions.await(call, continuation); } catch (Exception e) { return KotlinExtensions.suspendAndThrow(e, continuation); } } } end note '29 HttpServiceMethod.java -> KotlinExtensions.kt: KotlinExtensions.await(call, continuation); activate KotlinExtensions.kt note right //返回值是任意类型,User、List<User> //Call对象的扩展方法 suspend fun <T : Any> Call<T>.await(): T { return suspendCancellableCoroutine { continuation -> continuation.invokeOnCancellation { cancel() } //执行玩enqueue()方法回调onResponse()方法恢复协程 enqueue(object : Callback<T> { override fun onResponse(call: Call<T>, response: Response<T>) { if (response.isSuccessful) { val body = response.body() if (body == null) { continuation.resumeWithException(e) } else { continuation.resume(body) } } else { continuation.resumeWithException(HttpException(response)) } } override fun onFailure(call: Call<T>, t: Throwable) { continuation.resumeWithException(t) } }) } } end note '30 KotlinExtensions.kt --> HttpServiceMethod.java deactivate KotlinExtensions.kt '31 HttpServiceMethod.java --> HttpServiceMethod.java deactivate HttpServiceMethod.java '32 HttpServiceMethod.java --> Retrofit.java deactivate HttpServiceMethod.java deactivate ServiceMethod.java deactivate Retrofit.java '33 Retrofit.java -> HttpServiceMethod.java: loadServiceMethod(method).invoke(args != null ? args : emptyArgs); activate HttpServiceMethod.java note right @Override final @Nullable ReturnT invoke(Object[] args) { //创建OkHttpCall对象,对OkHttp的Call对象的包装。隔离OkHttp Call<ResponseT> call = new OkHttpCall<>(requestFactory, args, callFactory, responseConverter); return adapt(call, args); } end note '34 HttpServiceMethod.java -> HttpServiceMethod.java: adapt(call, args); activate HttpServiceMethod.java note left //抽象方法,默认实现是CallAdapter、SuspendForBody、SuspendForResponse的adapt()方法见18步 //在具体实现类里拿到callAdapter适配器对象去做转换,默认DefaultCallAdapter, //复写adapt方法,把Call对象包装成ExecutorCallbackCall对象, //一但调用ExecutorCallbackCall.enqueue()方法,触发被代理对象的delegate.enqueue()方法 //当网络请求成功之后,通过callbackExecutor.execute()MainHandler去切换线程 //在通过callback把数据回调用户 protected abstract @Nullable ReturnT adapt(Call<ResponseT> call, Object[] args); end note @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface QuoteDeletedMessage [[QuoteDeletedMessage.svg]] extends Message { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] sequenceNumber: Long resource: [[Reference.svg Reference]] resourceVersion: Long type: String resourceUserProvidedIdentifiers: [[UserProvidedIdentifiers.svg UserProvidedIdentifiers]] } interface Message [[Message.svg]] { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] sequenceNumber: Long resource: [[Reference.svg Reference]] resourceVersion: Long type: String resourceUserProvidedIdentifiers: [[UserProvidedIdentifiers.svg UserProvidedIdentifiers]] } @enduml
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@startuml class client {} interface AbstractFactory { CreateProductA() CreateProductB() } interface AbstractProductA {} interface AbstractProductB {} Class ConcreteFactory1 implements AbstractFactory { AbstractProductA CreateProductA() AbstractProductB CreateProductB() } Class ConcreteFactory2 implements AbstractFactory { AbstractProductA CreateProductA() AbstractProductB CreateProductB() } class ProductA1 implements AbstractProductA {} class ProductA2 implements AbstractProductA {} class ProductB1 implements AbstractProductB {} class ProductB2 implements AbstractProductB {} client --> AbstractFactory ConcreteFactory1 --> ProductA1 ConcreteFactory1 --> ProductB1 ConcreteFactory2 --> ProductA2 ConcreteFactory2 --> ProductB2 @enduml
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@startuml skinparam classAttributeIconSize 0 class CompetenciaTecnica { -String codigo -String descBreve -String descDetalhada +CompetenciaTecnica(String cod, String dsBreve, String dsDet, AreaAtividade at) +void addGrauProficiencia(Integer valor, String designacao) } class GrauProficiencia { -Integer valor -String designacao +GrauProficiencia(Integer valor, String designacao) } class AreaAtividade { -String codigo -String descBreve -String descDetalhada } class Plataforma { -String designacao +RegistoAreasAtividade getRegistoAreasAtividade() +RegistoCT getRegistoCT() } class RegistoAreasAtividade { +List<AreaAtividade> getAreasAtividade() +AreaAtividade getAreaAtividadeByCod(String atCod) } class RegistoCT { +CompetenciaTecnica novaCompetencia(String cod, String dsBreve, String dsDet, String atCod) +void registaCompetencia(CompetenciaTecnica ct) -void validaCompetencia(CompetenciaTecnica ct) -void addCompetencia(CompetenciaTecnica ct) } class EspecificarCompetenciaTecnicaController { +List<AreaAtividade> getAreasAtividade() +void novaCompetencia(String cod, String dsBreve, String dsDet, String atCod) +void addGrauProficiencia(Integer valor, String designacao) +void registaCompetencia() } class EspecificarCompetenciaTecnicaUI { } EspecificarCompetenciaTecnicaUI ..> EspecificarCompetenciaTecnicaController EspecificarCompetenciaTecnicaController ..> Plataforma EspecificarCompetenciaTecnicaController ..> RegistoAreasAtividade EspecificarCompetenciaTecnicaController ..> RegistoCT EspecificarCompetenciaTecnicaController ..> AreaAtividade EspecificarCompetenciaTecnicaController ..> CompetenciaTecnica CompetenciaTecnica "*" -> "1" AreaAtividade : referente CompetenciaTecnica "1" -> "*" GrauProficiencia : aplica Plataforma "1" --> "1" RegistoAreasAtividade : possui Plataforma "1" --> "1" RegistoCT : possui RegistoAreasAtividade "1" --> "*" AreaAtividade : possui RegistoCT "1" --> "*" CompetenciaTecnica : possui @enduml
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@startuml package de.gematik.ti.cardreader.provider.usb.tactivo { package de.gematik.ti.cardreader.provider.usb.tactivo.control { class TactivoCardChecker { {static} - LOG : Logger - cardReader : ICardReader - active : boolean {static} - TIMEOUT : int - cardEventTransmitter : CardEventTransmitter - currentCardState : boolean + TactivoCardChecker() + shutdown() + run() - checkCardStateAndSendEvent() - isCardPresent() } } } @enduml
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@startuml title __MORSETOY's Class Diagram__\n namespace com.example.wxson.morsetoy { class com.example.wxson.morsetoy.UppercaseTransformationMethod { } } namespace com.example.wxson.morsetoy { class com.example.wxson.morsetoy.ArrayMapForCoding { } } namespace com.example.wxson.morsetoy { class com.example.wxson.morsetoy.ArrayMapForCodingFactory { } } namespace com.example.wxson.morsetoy { class com.example.wxson.morsetoy.BuildConfig { } } namespace com.example.wxson.morsetoy { class com.example.wxson.morsetoy.CoderContext { } } namespace com.example.wxson.morsetoy { interface com.example.wxson.morsetoy.IArrayMapForCoding { } } namespace com.example.wxson.morsetoy { interface com.example.wxson.morsetoy.ICoder { } } namespace com.example.wxson.morsetoy { interface com.example.wxson.morsetoy.IInputWavStreamCache { } } namespace com.example.wxson.morsetoy { interface com.example.wxson.morsetoy.IAudioFileMaker { } } namespace com.example.wxson.morsetoy { interface com.example.wxson.morsetoy.IMorseAudioFileMaker { } } namespace com.example.wxson.morsetoy { interface com.example.wxson.morsetoy.IMorsePlayer { } } namespace com.example.wxson.morsetoy { class com.example.wxson.morsetoy.InputWavStreamCache { } } namespace com.example.wxson.morsetoy { class com.example.wxson.morsetoy.MainActivity { } } namespace com.example.wxson.morsetoy { class com.example.wxson.morsetoy.AudioFileMaker { } } namespace com.example.wxson.morsetoy { class com.example.wxson.morsetoy.MorseAudioFileMaker { } } namespace com.example.wxson.morsetoy { class com.example.wxson.morsetoy.MorseCoder { } } namespace com.example.wxson.morsetoy { class com.example.wxson.morsetoy.MorsePlayer { } } namespace com.example.wxson.morsetoy { class com.example.wxson.morsetoy.MorsePlayerFactory { } } namespace com.example.wxson.morsetoy { class com.example.wxson.morsetoy.WavFileHeader { } } com.example.wxson.morsetoy.UppercaseTransformationMethod -up-|> android.text.method.ReplacementTransformationMethod com.example.wxson.morsetoy.ArrayMapForCoding .up.|> com.example.wxson.morsetoy.IArrayMapForCoding com.example.wxson.morsetoy.CoderContext o-- com.example.wxson.morsetoy.ICoder : coder com.example.wxson.morsetoy.InputWavStreamCache .up.|> com.example.wxson.morsetoy.IInputWavStreamCache com.example.wxson.morsetoy.MainActivity .up.|> pub.devrel.easypermissions.EasyPermissions.PermissionCallbacks com.example.wxson.morsetoy.MainActivity -up-|> android.support.v7.app.AppCompatActivity com.example.wxson.morsetoy.AudioFileMaker .up.|> com.example.wxson.morsetoy.IAudioFileMaker com.example.wxson.morsetoy.MorseAudioFileMaker .up.|> com.example.wxson.morsetoy.IMorseAudioFileMaker com.example.wxson.morsetoy.MorseAudioFileMaker o-- com.example.wxson.morsetoy.IAudioFileMaker : makeAudioFile com.example.wxson.morsetoy.MorseCoder .up.|> com.example.wxson.morsetoy.ICoder com.example.wxson.morsetoy.MorseCoder o-- com.example.wxson.morsetoy.IArrayMapForCoding : arrayMapForCoding com.example.wxson.morsetoy.MorsePlayer .up.|> com.example.wxson.morsetoy.IMorsePlayer right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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// SPDX-License-Identifier: MIT @startuml abstract class AbstractInstallSetupProductExecutor{ # <I extends InstallSetup> I getInstallSetup() } interface ProductExecutor interface InstallSetup{ + boolean isAbleToScan(TargetType targetType) } interface TargetResolver class TargetRegistry class SecHubWebScanConfiguration class SecHubInfrastuctureScanConfiguration class Target{ + getURI() + getIP() + TargetType getType() } class TargetData{ + TargetType getTargetType() + Set<URI> getTargetURIs() + Set<InetAddress> getTargetIPs() } enum TargetType { INTERNET DAIMLER_INTRANET UNKNOWN } ProductExecutor <|-- AbstractInstallSetupProductExecutor AbstractInstallSetupProductExecutor o-- TargetResolver : uses AbstractInstallSetupProductExecutor o-- AbstractAdapterConfigBuilder: uses AbstractInstallSetupProductExecutor o-- Adapter: calls the adapter with created config AbstractInstallSetupProductExecutor "1" - "1" InstallSetup : implemenation will \nhave this injected AbstractInstallSetupProductExecutor --> InstallSetup : reads AbstractInstallSetupProductExecutor *-- TargetRegistry: creates and uses TargetRegistry "1" *-- "n" Target : contains TargetRegistry --> TargetData : provides TargetResolver "creates" --> Target Target *-- TargetType Target "1" *-- "0..1" URI Target "1" *-- "0..1" InetAdress AbstractInstallSetupProductExecutor --> SecHubConfiguration : reads SecHubConfiguration *-- SecHubWebScanConfiguration SecHubConfiguration *-- SecHubInfrastuctureScanConfiguration SecHubConfiguration *-- SecHubCodeScanConfiguration SecHubWebScanConfiguration "1" *-- "n" URI SecHubInfrastuctureScanConfiguration "1" *-- "n" URI SecHubInfrastuctureScanConfiguration "1" *-- "n" InetAdress note top of TargetResolver: Resolves information on given IP or URI.\nDetermines also the TargetType.\nSo dedicated installation setup can be used note bottom of TargetData: Contains information for a \ndedicated TargetType which\ncan be used to call the adapter note top of AbstractInstallSetupProductExecutor: This abstract implementation is able to automatically call\nadapter for multiple targets with correct setup data.\n\nE.g.a netsparker product executor uses its injected\nNetsparkerInstallationSetup and differs Intranet and \nIntranet by different agentgroups note top of InstallSetup : The install setup contains the information about \nservers, usernames, passwords etc. for the\ncalling of the adaper @enduml
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@startuml class org.accordproject.empty.EmptyClause << (A,green) >> { } org.accordproject.empty.EmptyClause --|> org.accordproject.contract.Clause class org.accordproject.empty.EmptyRequest << (T,yellow) >> { } org.accordproject.empty.EmptyRequest --|> org.accordproject.runtime.Request class org.accordproject.empty.EmptyResponse << (T,yellow) >> { } org.accordproject.empty.EmptyResponse --|> org.accordproject.runtime.Response @enduml
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package fr.kbertet.lattice.io { class ImplicationalSystemReaderFactory { -{static}HashMap<String, ImplicationalSystemReader> readers +{static}ImplicationalSystemReader register(ImplicationalSystemReader reader, String extension) +{static}ImplicationalSystemReader unregister(String extension) +{static}ImplicationalSystemReader get(String extension) } ImplicationalSystemReaderFactory o-- ImplicationalSystemReader }
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@startuml title __READER's Class Diagram__\n package by.training.task3.reader { class DataReaderTest { ~ expected : String + setUp() + testReadData() } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml class Rule{ } note left of Rule //与service.xml相关的RULE配置 SetNextRule SetPropertiesRule ObjectCreateRule SetAllPropertiesRule CertificateCreateRule NamingRuleSet EngineRuleSet HostRuleSet ContextRuleSet ClusterRuleSet SetParentClassLoaderRule SetNextNamingRule CopyParentClassLoaderRule LifecycleListenerRule CallMethodRule RealmRuleSet SetContextPropertiesRule CredentialHandlerRuleSet end note @enduml
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@startuml class Libro { + IDLibro : int <<get>> <<set>> + TituloLibro : string <<get>> <<set>> + ISBN : string <<get>> <<set>> } @enduml
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@startuml skinparam titleBorderRoundCorner 15 skinparam titleBorderThickness 2 skinparam titleBorderColor red skinparam titleBackgroundColor Aqua-CadetBlue 'skinparam genericDisplay old title Create Task class TaskController { -taskService +create(UrlParametersDTO): TaskEntity } note left of TaskController::create -URL parameters syntactically validated by Spring. -Parameters DTO is created by Spring -Passed to TaskService end note interface Job { +start(): Object +stop() } class TaskService { -taskRepository: TaskRepository -taskScheduler: TaskScheduler +create(UrlParametersDTO): TaskEntity +isFinished(taskId): boolean +signalToStop(taskId): void } note left of TaskService::create -Semantic manual validation -Creating TaskEntity from DTO -Passed to TaskScheduler end note TaskController o-- TaskService TaskService o-- TaskScheduler class TaskJob implements Job class TaskJobCreatorFactory { +createTaskJobFromTaskEntity(TaskEntity): TaskJob } TaskJobCreatorFactory ..> TaskJob : creates class TaskScheduler { -taskJobCreatorFactory: TaskJobCreatorFactory -taskRepository: TaskRepository -jobService: JobService +schedule(TaskEntity): void +signalToStop(taskId): void } note left of TaskScheduler::schedule -Creating TaskEntity from DTO -Creating TaskJob from TaskEntity using relevant TaskJobFactory -Passed to JobScheduler end note class JobService { -jobRepository: JobRepository -jobScheduler: JobScheduler +schedule(Job): JobEntity +signalToStop(jobId): void } note left of JobService::schedule -Creating JobEntity and storing into database -Passing both Job and JobEntity to JobScheduler end note TaskScheduler o-- JobService class JobScheduler { -jobRepository: JobRepository +schedule(JobEntity, Job): void +signalToStop(jobId): void } note left of JobScheduler::schedule -Schedules execution of Job::start() method -Gradually stores any Job status changes (running, finished_ok, finished_error, ...) end note JobService o-- JobScheduler @enduml
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@startuml title __DEComputationalPracticum's Class Diagram__\n namespace com.company { abstract class com.company.DESolver { # f : DoubleBinaryOperator + DESolver() + solve() {abstract} # getNextApproximation() } } namespace com.company { class com.company.EulerMethod { + EulerMethod() # getNextApproximation() } } namespace com.company { class com.company.ExactMethod { + ExactMethod() # getNextApproximation() } } namespace com.company { class com.company.ImprovedEulerMethod { + ImprovedEulerMethod() # getNextApproximation() } } namespace com.company { class com.company.JGridGraph { {static} - GRID_LINES_NUMBER : int {static} - NOTCH_SIZE : int {static} - PRECISION : int - x0 : double - X : double - N : int - h : double - xAxisName : String - yAxisName : String - polylines : Vector<double[]> - colors : Vector<Color> - names : Vector<String> + JGridGraph() + addPolyline() + clearAndSetNewGrid() # paintComponent() } } namespace com.company { class com.company.Main { {static} + F : DoubleBinaryOperator {static} + DEFAULT_x0 : double {static} + DEFAULT_X : double {static} + DEFAULT_y0 : double {static} + DEFAULT_N : int {static} + PRECISION : int {static} + window : JFrame {static} - tablesTabs : JTabbedPane {static} - solutionsGraph : JGridGraph {static} - errorsGraph : JGridGraph {static} - totalErrorGraph : JGridGraph {static} - graphs : List<SimpleEntry<String, JComponent>> {static} - graphsTabs : JTabbedPane {static} - x0Field : JFormattedTextField {static} - XField : JFormattedTextField {static} - y0Field : JFormattedTextField {static} - NField : JSpinner {static} - startButton : JButton {static} - fields : List<SimpleEntry<String, JComponent>> {static} - exactSolverInfo : SolutionDisplayInfo {static} - numericalSolversInfo : SolutionDisplayInfo[] {static} + main() {static} + round() {static} + getSolution() {static} - solveAndDisplay() } } namespace com.company { class com.company.RungeKuttaMethod { + RungeKuttaMethod() # getNextApproximation() } } namespace com.company { class com.company.SolutionDisplayInfo { + solver : DESolver + color : Color + name : String + SolutionDisplayInfo() } } com.company.EulerMethod -up-|> com.company.DESolver com.company.ExactMethod -up-|> com.company.DESolver com.company.ImprovedEulerMethod -up-|> com.company.EulerMethod com.company.JGridGraph -up-|> javax.swing.JPanel com.company.RungeKuttaMethod -up-|> com.company.DESolver com.company.SolutionDisplayInfo o-- com.company.DESolver : solver com.company.Main o-- com.company.SolutionDisplayInfo : info com.company.Main o-- com.company.JGridGraph : graph right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml title __LAB's Class Diagram__\n namespace ro.mta.se.lab { class ro.mta.se.lab.Main { {static} ~ reader : ReaderInterface {static} + main() + start() } } ro.mta.se.lab.Main -up-|> javafx.application.Application right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml class Solution41 { 'variables -inputFile: String -names: List -inputLine: String -nameArr: String[] 'methods +getInput(): List +makeOutput(): Array } @enduml
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@startuml skinparam classAttributeIconSize 0 class Manager { -String name -String email +Manager(nameM,emailM) +String getName() +String getEmail() } class Collaborator { -String name -String email +Collaborator(nameC,emailC) +String getName() +String getEmail() } class Organization { -String designation +Organization(designation,nomeM,emailM,nomeC,emailC) +Manager newManager(nomeM,emailM) +Collaborator newCollaborator(nameC,emailC) } class Platform { -String designacao +OrganizationsRegister getOrganizationsRegister() +ExternalPasswordGeneratorAlgorithm getExternalPasswordGeneratorAlgorithm() +FacadeAuthorization getFacadeAuthorization() } class OrganizationsRegister { +Organization newOrganization(designation,nomeM,emailM,nomeC,emailC) +validateOrganization(Organization org) +registerOrganization(Organization org) -addOrganization(Organization org) -registerManagerAsUser(Manager man) -registerCollaboratorAsUser(Collaborator collab) -sendEmail(String EmailSender, String EmailReceiver, String Subject, String message) } class FacadeAuthorization { +registersUserWithRole(nameM,emailM,pwd,papel) +registersUserWithRole(nameC,emailC,pwd,papel) } interface ExternalPasswordGeneratorAlgorithm <<interface>>{ +String genaratePassword(String nomeM, String emailM) +String genaratePassword(String nomeC, String emailC) } class RegisterOrganizationController { +newOrganization(designation,nomeM,emailM,nomeC,emailC) +registerOrganization() } class RegisterOrganizationUI { } RegisterOrganizationUI ..> RegisterOrganizationController RegisterOrganizationController ..> Platform RegisterOrganizationController ..> OrganizationsRegister RegisterOrganizationController ..> Organization Platform "1" -- "1" OrganizationsRegister : has OrganizationsRegister "1" --> "*" Organization : has registered OrganizationsRegister ..> Manager OrganizationsRegister ..> Collaborator OrganizationsRegister ..> FacadeAuthorization OrganizationsRegister ..> ExternalPasswordGeneratorAlgorithm Organization "1" --> "0..1" Manager : has Organization "1" --> "0..1" Collaborator: has @enduml
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@startuml C4 Code interface IReplyBuilder { +string ArtistId +string BuildReply(Setlist[] setlists) } interface ISetlistProvider { +string ArtistId +Setlist GetSetlist(DateTime date) } package "Setlistbot.Domain.GratefulDead" { class GratefulDeadRedditReplyBuilder <<IReplyBuilder>> { +string BuildReply(Setlist[] setlists) } GratefulDeadRedditReplyBuilder ..|> IReplyBuilder class GratefulDeadDiscordReplyBuilder <<IReplyBuilder>> { +string BuildReply(Setlist[] setlists) } GratefulDeadDiscordReplyBuilder ..|> IReplyBuilder } package "Setlistbot.Infrastructure.GratefulDead" { class GratefulDeadInMemorySetlistProvider <<ISetlistProvider>> { +string ArtistId +Setlist GetSetlist(DateTime date) } GratefulDeadInMemorySetlistProvider ..|> ISetlistProvider }
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@startuml hide empty fields hide empty methods frame CoursesController{ class CoursesController { } database DatabaseContext{ } CourseRepository <-- CoursesController DegreeRepository <-- CoursesController Course <-- CoursesController Degree --> Course Degree <-- Course Tip --> Course Tip <-- Course DegreeCourse <-- CoursesController CourseRepository --> DatabaseContext DegreeRepository --> DatabaseContext } @enduml
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' UCF COP3330 Summer 2021 Assignment 5 Solution ' Copyright 2021 rielly donnell @startuml 'https://plantuml.com/class-diagram App -- AppModel AppModel -- AppController AppModel -- Inventory Inventory -- Item class App { root: Parent scene: Scene main() start() } class AppController { appModel: AppModel fileChooser: FileChooser tableView: TableView colName: TableColumn<Item, String> colSerialNumber: TableColumn<Item, String> colValue: TableColumn<Item, Double> lblAddInventoryItem: Label txtSearch: TextField txtNewItemName: TextField txtNewItemSerialNumber: TextField txtNewItemValue: TextField btnAdd: Button btnLoad: Button btnSave: Button txtSearch: TextField btnSearch: Button btnAddClicked() btnSearchClicked() initialize() loadList() getListForTable() validateName() validateSerialNumber() duplicateSerialAlert() validateValue() deleteRow() btnLoadClicked() btnSaveClicked() } class AppModel { inventory: Inventory getInventory() setInventory() getTSV() getHTML() getJSON() loadFile() loadTSV() loadHTML() loadJSON() } class Inventory { items: Set getItems() setItems() addItem() removeItem() removeItemBySN() } class Item { name: SimpleStringProperty serialNumber: SimpleStringProperty value: SimpleDoubleProperty getName() getSerialNumber() getValue() setName() setSerialNumber() setValue() } @enduml
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@startuml 'https://plantuml.com/sequence-diagram class Application { + start() + main() '\ What is necessary to run JavaFX '\ } class ToDoList{ - Scanner - ArrayList<String> List + addList(); + removeList(); + EditTitle(); + SaveList(); + Display(); + Progress(); + Color(); } class TableItem{ - String item - String Description - String Due Date - boolean complete + getItem(); + addItem(); + removeItem(); + getDescription(); + editDescription(); + getDueDate(); + editDueDate(); + completion(); } Application--o TableItem Application--o ToDoList @enduml
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class StatisticView { }
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@startuml abstract class AbstractList abstract AbstractCollection interface List interface Collection List <|-- AbstractList Collection <|-- AbstractCollection Collection <|- List AbstractCollection <|- AbstractList AbstractList <|-- ArrayList class Person { int id String name setName(name:String):void getName():String } @enduml
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@startuml title __BEEN's Class Diagram__\n namespace com.pince.im.been { interface com.pince.im.been.IMsgBean { {abstract} + getAction() {abstract} + getTimMsg() } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml skinparam class { BackgroundColor<<Impl>> #EEEEFF BorderColor<<Impl>> black } package "4. Run-time Dependencies" { package "3. Compile-time Dependencies for API usage" #fffff0 { package "1. API Only Component" { interface ApiType { someMethod() } } package "2a. ApiDependencies" { class SomeDependency ApiType --* SomeDependency } } package "Implementation Component" { class "ImplType" <<Impl>> ApiType <.right.. ImplType : Injected @ runtime } package "2b. ImplDependencies" { class "SomeImplDependency1" <<Impl>> class "SomeImplDependency2" <<Impl>> ImplType --* SomeImplDependency1 ImplType --* SomeImplDependency2 } } class "Calling Client" ApiType <..down. "Calling Client" @enduml
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@startuml title __SMARTFARMDAIRY's Class Diagram__\n package com.harisha.smartfarmdairy { class ExampleUnitTest { + addition_isCorrect() } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml generated class Asset { +String id Boolean isReserved String isReservedFrom String isReservedTo Boolean isDisabled String rentalUrl String rentalUrlAndroid String rentalUrlIOS Number mileage String licensePlate } Asset -- "1..1" AssetProperties : overriddenProperties > class AssetProperties { String name Place location String fuel String energyLabel Number co2PerKm String brand String model Integer buildingYear Boolean travelAbroad Boolean airConditioning Boolean cabrio String colour String cargo String easyAccessibility Integer gears String gearbox String image Boolean infantSeat Integer persons Boolean pets String propulsion Boolean smoking Integer stateOfCharge Boolean towingHook Boolean undergroundParking Boolean winterTires Integer maxSpeed Boolean helmetRequired String other Integer nrOfDoors Object meta AssetAccessMethods[] accessMethods } note right of AssetProperties::fuel NONE GASOLINE DIESEL ELECTRIC HYBRID_GASOLINE HYBRID_DIESEL HYBRID_GAS HYDROGEN GAS BIO_MASS KEROSINE OTHER end note note right of AssetProperties::energyLabel A B C D E end note note right of AssetProperties::easyAccessibility LIFT ESCALATOR GROUND_LEVEL SIGHTIMPAIRMENT HEARINGIMPAIRMENT WHEELCHAIR end note note right of AssetProperties::gearbox MANUAL AUTOMATIC SEMIAUTOMATIC end note note right of AssetProperties::propulsion MUSCLE ELECTRIC GASOLINE DIESEL HYBRID LPG HYDROGEN end note AssetProperties -left-{ Requirement : ancillaries > class Requirement { String source +String category +String number String type String memo Integer variable-number String applicable-days } class AssetType { +String id String stationId Integer nrAvailable AssetClass assetClass String assetSubClass Condition[] conditions SystemPricingPlan[] applicablePricings } AssetType -{ Asset : assets > AssetType -- "0..1" AssetProperties : sharedProperties > @enduml
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@startuml 'https://plantuml.com/class-diagram skinparam classAttributeIconSize 0 entity DrawableObject entity Entity entity Player entity Enemy entity Asteroid entity BigAsteroid entity Ufo entity Projectile entity Bullet entity LaserRay entity SpriteRepresentation entity PolygonRepresentation entity Bar entity "Laser Charge" entity "Game Manager" entity ScoreText entity RestartMenu entity RestartButton entity StartMenu entity StartButton entity FinalScore entity HUDRoot entity Camera entity "Camera Bounds" class Drawable { - _selector: DrawingModeSelector + void SetDrawingModeSelector(DrawingModeSelector selector) - void SetDrawingMode(bool isSpriteMode) - void Awake() - void OnDestroy() } class DrawingModeSelector { - _drawingModeSetters: Hashset<Action<bool>> - _isSpriteMode: bool + void AddSetter(Action<bool> setter) + void RemoveSetter(Action<bool> setter) - void SwitchMode() - void Update() } class BoxCollider2D { + bounds: Bounds } abstract class BoundsLeaver { - void OnCollisionExit2D() # {abstract} void OnBoundsLeave(Bounds bounds) } class BoundsLeaveTeleporter { # void OnBoundsLeave(Bounds bounds) } class BoundsLeaveDestroyer { # void OnBoundsLeave(Bounds bounds) } class CameraBounds { - _boundsCollider: BoxCollider2D - camera: Camera - void Awake() - void UpdateSize() } class GameManager { - spawner: Spawner - uiController: UIController - initialWaveSize: int - initialWaveCooldown: float - minimalWaveCooldown: float - initialUfoCooldown: float - minimalUfoCooldown: float - _score: float + void StartGame() - void EndGame() - void UpdateScore(float value) - void ResetScore() - IEnumerator SpawnAsteroids() - IEnumerator SpawnUfos() - void Start() } 'TODO maybe add prefab relations class Spawner { - playerPrefab: GameObject - bigAsteroidPrefabs: GameObject[] - asteroidPrefabs: GameObject[] - minAsteroidSpeedup: float - maxAsteroidSpeedup: float - minAsteroidsNum: int - maxAsteroidsNum: int - ufoPrefabs: GameObject[] - map: GameObject - drawingModeSelector: DrawingModeSelector - screenBounds: BoxCollider2D - hudRoot: GameObject - playerSafeZoneSize: float - _player: GameObject - _pointsCallback: Action<float> - GameObject PlayerSpawner() - Vector3 GetRandomPosition() - GameObject UfoSpawner() - GameObject BigAsteroidSpawner() - GameObject AsteroidSpawner(GameObject bigAsteroid) - GameObject EnemySpawner(Func<GameObject> spawner) - GameObject Spawn(Func<GameObject> spawner) + void SetPointsCallback(Action<float> pointsCallback) + void ClearMap() + GameObject SpawnPlayer() + void SpawnUfo() + void SpawnAsteroidWave(int waveSize) + SpawnSmallAsteroids(GameObject asteroid) } class UIController { - scoreText: TextMeshProGUI - restartMenu: GameObject - finalScoreText: finalScoreText - mainPlayer: AudioSource - menuVolumeModifier: float + void UpdateScore(float newScore) + void SetUIMode(bool isPlayingMode) } class CanBeShot { - points: float - _generalCallBack: Action<GameObject> - _pointsCallBack: Action<float> + void SetPointsCallback(Action<float> pointsCallback) + void SetGeneralCallback(Action<GameObject> generalCallback) + void GetShot() } abstract class Weapon { - projectilePrefab: GameObject - cooldown: float - shotSound: AudioClip - float: minPitch - float: maxPitch - _collider: Collider2D - _instantiator: Func<Func<GameObject>, GameObject> - _isOnCooldown: bool - _audioSource: AudioSource + void Shoot() + void SetObjectInstantiator() # bool CanShoot() # {abstract} void ShootLogic(GameObject projectile) - IEnumerator Cooldown() - void Awake() } class Laser { - laserCharge: BarController - charges: int - secondsPerCharge: float - _laserSize: float - void Start() - void Update() # void ShootLogic(GameObject projectile) # bool CanShoot() } class MachineGun { # void ShootLogic(GameObject projectile) } class LaserAttenuation { - attenuationTime: float - _attenuationRate: float - void Start() - void FixedUpdate() } class Shooter { - destroyOnHit: bool - OnTriggerEnter2D(Collider2D other) } class PlayerController { - thrust: float - rotationSpeed: float - _destroyCallback: Action - _directionInput: Vector2 - _instantiator: Func<Func<GameObject>, GameObject> - _rb: Rigidbody2D - weapon1: Weapon - weapon2: Weapon - void Start() - void Update() - void FixedUpdate() - void OnDestroy() + void SetDestroyCallback(Action destroyCallback) + void SetObjectInstantiator(Func<Func<GameObject>, GameObject> instantiator) } class PlayerFollower { - thrust: float - _player: Transform - _rb: Rigidbody2D - void Start() - void FixedUpdate() + void SetPlayer(Transform player) } class PlayerKiller { - void OnTriggerEnter2D(Collider2D other) } class BarController { - rootPrefab: GameObject - barPrefab: GameObject - _barRoot: GameObject - _pointer: int - _root: GameObject - _sliders: Slider[] + float Value:get() + void Value:set(float value) + void SetSize(int barNumber) + void SetHUDRoot(GameObject hudRoot) - Slider GetSlider(int index) - void ClearRoot() - void OnDestroy() } class SpeedSetter { + minSpeed: float + maxSpeed: float - void Start() } DrawableObject <|-- Entity Entity <|-- Player Entity <|-- Enemy Enemy <|-- Asteroid Enemy <|-- Ufo Asteroid <|-- BigAsteroid DrawableObject <|-- Projectile Projectile <|-- Bullet Projectile <|-- LaserRay LaserRay *-- LaserAttenuation DrawableObject *-- SpriteRepresentation DrawableObject *-- PolygonRepresentation DrawableObject *-- Drawable DrawableObject *-- Collider2D SpriteRepresentation <-- Drawable PolygonRepresentation <-- Drawable Collider2D <-- Drawable : Uses to set up polygon BoundsLeaver <|-- BoundsLeaveTeleporter BoundsLeaver <|-- BoundsLeaveDestroyer Entity *-- BoundsLeaveTeleporter Bullet *-- BoundsLeaveDestroyer Asteroid *-- SpeedSetter Bullet *-- SpeedSetter DrawingModeSelector o-- Drawable MapObject *-- DrawableObject "Camera Bounds" *-- CameraBounds "Camera Bounds" *-- BoxCollider2D Camera o-- CameraBounds BoxCollider2D o-- CameraBounds : Sets up BoxCollider2D <-- BoundsLeaver : Watches Enemy *-- CanBeShot GameManager <-- CanBeShot : Updates score Enemy *-- PlayerKiller Shooter *-- Projectile CanBeShot <-- Shooter : Can destroy Player <-- PlayerKiller : Can destroy PlayerController *-- Player Weapon "2" *-- Player Weapon <-- PlayerController : Shoots Weapon <|-- MachineGun Weapon <|-- Laser BarController *-- Player BarController o-- Laser : Stores charge in BarController o-- "n" Bar BarController o-- "Laser Charge" "Laser Charge" *-- "n" Bar HUDRoot *-- "Laser Charge" Spawner o-- HUDRoot Ufo *-- PlayerFollower Player <-- PlayerFollower : Follows "Game Manager" *-- GameManager "Game Manager" *-- Spawner "Game Manager" *-- UIController "Game Manager" *-- DrawingModeSelector "Game Manager" *-- AudioSource Spawner <-- GameManager : Spawns entities UIController <-- GameManager : Toggles UI mode UIController <-- GameManager : Updates score Spawner <-- BigAsteroid : Spawns asteroids GameManager <-- Player : Notifies on death Spawner <-- Weapon : Spawns projectiles AudioSource o-- UIController ScoreText o-- UIController RestartMenu o-- UIController StartMenu o-- UIController FinalScore *-- RestartMenu RestartButton *-- RestartMenu StartButton *-- StartMenu FinalScore o-- UIController GameManager <-- RestartButton : Restarts game GameManager <-- StartButton : Starts game Laser o-- LaserRay MachineGun o-- Bullet note "GameObjects are marked as entities (E)\nand prefab inheritance is shown as entity inheritance;\nEvery mentioned class inherits from MonoBehaviour\nunless stated otherwise" as N1 @enduml
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@startuml '!includeurl https://raw.githubusercontent.com/omahoito/rfc/master/Styles.iuml set namespaceSeparator :: class MVP::Person { Reference<Patient | Practitioner> link.target } class MVP::Patient class MVP::Observation { Reference<Patient> subject Reference<QuestionnaireResponse> related } class MVP::CarePlan { Reference<Patient> subject Reference<CareTeam> careteam Reference<EpisodeOfCare> context Reference<Any> support } class MVP::Questionnaire class MVP::QuestionnaireResponse { Reference<Patient> source Reference<Questionnaire> questionnaire } class MVP::CareTeam { Reference<Practitioner> participant Reference<Organization> participant } class MVP::Practitioner { } class MVP::Communication { Reference<Any> basedOn } class AllergyIntolerance { Reference<Patient> patient } class Immunization { Reference<Patient> patient } class MVP::MedicationStatement { Reference<Patient> subject } class Flag { Reference<Patient> subject } class MVP::ActivityDefinition { } class Medication class MVP::EpisodeOfCare { status Reference<Practitioner> careManager Reference<CareTeam> team } class MVP::Goal { description } class MVP::Organization { } hide methods hide circle MVP::CarePlan "0..*" -- "0..*" MVP::CareTeam : Authorization MVP::CareTeam "0..*" -- "0..*" MVP::EpisodeOfCare : Team participating to care MVP::CareTeam "0..*" -- "0..*" MVP::Organization MVP::EpisodeOfCare "0..*" -- "1" MVP::Practitioner : careManager MVP::EpisodeOfCare -- MVP::CarePlan : < context MVP::EpisodeOfCare "*" -- "1" MVP::Patient : patient > MVP::CarePlan "1" -- "0..*" MVP::Goal MVP::Person "1"--"0..1" MVP::Patient MVP::Person "1"--"0..1" MVP::Practitioner MVP::CarePlan "0..*"--"1" MVP::Patient MVP::CarePlan "0..*"--"0..*" MVP::QuestionnaireResponse MVP::CarePlan "0..*"--"0..*" AllergyIntolerance MVP::CarePlan "0..*"--"0..*" MVP::MedicationStatement MVP::CarePlan "0..*"--"0..*" Immunization MVP::CarePlan "0..*"--"0..*" Flag MVP::CarePlan "0..*"--"0..*" MVP::ActivityDefinition MVP::CareTeam "0..*"--"0..*" MVP::Practitioner MVP::Observation "0..*"--"0..*" MVP::CarePlan MVP::Observation "0..*"--"1" MVP::Patient MVP::Observation "0..*"--"0..1" MVP::QuestionnaireResponse MVP::QuestionnaireResponse "0..*"--"1" MVP::Patient MVP::QuestionnaireResponse "0..*"--"1" MVP::Questionnaire MVP::Communication "0..*" -- "0..1" MVP::CarePlan AllergyIntolerance "0..*" -- "1" MVP::Patient MVP::Patient "1"--"0..*" MVP::MedicationStatement MVP::Patient "1"--"0..*" Immunization MVP::Patient "1"--"0..*" Flag MVP::MedicationStatement "0..*" -- "1" Medication @enduml
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@startuml namespace Domain #fc9 { namespace Event { class LoggerDomainEventSubscriber { + handle(Event) + isSubscribedTo(Event) :bool } Ddd.Domain.DomainEventSubscriber <|.. LoggerDomainEventSubscriber } namespace Model { abstract class Authentifier { + __construct(UserRepository) + authenticate(email, password) :bool + {abstract} logout() + {abstract} persistAuthentication(User) + {abstract} isAlreadyAuthenticated :bool } class EmailAddress { + __construct(email:string) + __toString() :string } namespace User { class User { + {static} MAX_LENGTH_EMAIL :int =255 + {static} MAX_LENGTH_PASSWORD :int =255 + {static} MAX_WISHES :int =3 # userId :UserId # email :string # password :string # createdOn :DateTime # updatedOn :DateTime # wishes :ArrayCollection + __construct(UserId, email:string, password:string) + setEmail(email:string) + changePassword(password:string) + id() :UserId + email() :string + password() :string + makeWishNoAggregateVersion(WishId, address:string, content:string) :Wish + makeWishAggregateVersion(address:string, content:string) + numberOfRemainingWishes() :int + grantWishes() :int + updateWish(WishId, address:string, content:string) + deleteWish(WishId) } class UserId { - id :string + __construct(id:string) + id() :string + equals(UserId) :bool + __toString() :string } User o- UserId class UserSecurityToken { - userId :UserId - email :string + __construct(UserId, email:string) + id() :UserId + email() :string } class FirstWillMadeBadge interface UserFactory { + build(UserId, email:string, password:string) :User } User <-- UserFactory : <<creates>> interface UserRepository { + ofId(UserId) :User + ofEmail(email:string) :User + add(User) + nextIdentity() :UserId } interface UserService { + badgesFrom(UserId) } class UserRegistered #cfc { - userId :UserId - occurredOn :DateTimeImmutable + __construct(UserId) + userId() :UserId } Ddd.Domain.DomainEvent <|.. UserRegistered Ddd.Domain.Event.PublishableDomainEvent <|.. UserRegistered class LoginAttempted #cfc { - email :string - occurredOn :DateTimeImmutable + __construct(email:string) + email() :string } Ddd.Domain.DomainEvent <|.. LoginAttempted class UserAlreadyExistsException class UserDoesNotExistException class NoMoreWishesAllowedException } namespace Wish { class Wish { # wishId : WishId # userId : UserId # content : string # address : string # createdOn : DateTime # updatedOn : DateTime + __construct(WishId, UserId, address, content) + setContent(content:string) + setAddress(address:string) + id() : WishId + userId() : UserId + address() : string + changeContent(content:string) : self + changeAddress(address:string) : self + content() : string + grant() } class WishId { - id :string + __construct(id:string =null) + id() :string + equals(WishId) :bool + __toString() :string } Wish o- WishId interface WishFactory { makeEmailWish(WishId, UserId, email:string, content:string) : Wish } interface WishRepository { + ofId(WishId) :Wish + ofUserId(UserId) :Wish[] + add(Wish) + remove(Wish) + nextIdentity() :WishId } class WishGranted #cfc { - wishId :WishId - occurredOn :DateTimeImmutable + __construct(WishId) + wishId() : WishId } Ddd.Domain.DomainEvent <|.. WishGranted Ddd.Domain.Event.PublishableDomainEvent <|.. WishGranted class WishWasMade #cfc { - wishId :WishId - userId :UserId - address :string - content :string - occurredOn :DateTimeImmutable + __construct(WishId, UserId, address:string, content:string) + wishId() :WishId + userId() :UserId + address() :string + content() :string } Ddd.Domain.DomainEvent <|.. WishWasMade Ddd.Domain.Event.PublishableDomainEvent <|.. WishWasMade class WishDoesNotExistException } } Domain.Model.User --[hidden]-- Domain.Model.Wish } @enduml
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@startuml left to right direction class ViewAdd{ +selectPlayer() +selectPlayerFirstName(player1):String +selectPkayerFirstName(player):String +selectScore():string +validate():ButtonAdd +createMatch(Match) } class ViewDelete{ +deleteMatch(Match[]) +confirmDialog() +cancelDialog() } class ViewUpdate{ setPlayer(player1) +setPlayer(Player2) +setScore(Score) +validate() } class View{ } class Controller{ -Tournoi +getPlayers(Tournoi) +deleteMatch(Match[]) } class Repository{ +savePlayer(Joueur) +saveMatch(Match) +saveTournoi() +update Tournoi() +updateMatch } package Model{ class Player{ -firsName(String) +getFirstName() +toString() +equals() } class Match{ +joueur1(player) +joueur2(player) -Score(String) +public Match(constructor) +getJoueur() +Boolean matchexist(Match match) } class Tournoi{ -tourname(String) -List<Joueur>inscrits -List<Match>match +addplayer(Tournoi) +addmatch(players,Score) +getMatch } } ViewAdd -l-o View ViewUpdate -l-o View ViewDelete -l-o View View-r-Controller Controller -r- Repository Repository --Model Player --o Tournoi Player --> Match Match --* Tournoi @enduml
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@startuml title 医疗系统 skinparam classAttributeIconSize 0 class Hospital { - code: String - name: String - level: HospitalLevel } enum HospitalLevel { OneClass SecondClass ThirdClass Community } enum sex { male female } class Person { - Id: String - typeOfCertificate: String - certificateId: String - name: String - sex: sex - nationality: String - Birthday: Date - personnelVisit: PersonnelVisit[] } class PersonnelVisit{ - Id: String - clinicNumnber: String - medicalCategory: String - admissionDate: Date - leaveDate: Date - hospitalCode: String - hospitalLevel: HospitalLevel - leaveReason: String } class MedicineInfo { - drugCode: String - name: String - priceLimit: double - drugDosageUnit: String - chargeItemLevel: ChargeItemLevel - hospitalLevel: HospitalLevel } enum ChargeItemLevel { ClassA, ClassB, ClassC } class Prescription{ - clinicNumber: String - code: String - name: String - itemPrice: double - count: double - totalPrice: double } class ReimburseServer{ - person: Person - ReimburseServer() + preSettleItem( information: PersonnelVisitInformation, details: ArrayList<PrescriptionDetails>): PreSettleResult - preSettleMedical(details: PrescriptionDetails) - preSettleTreatment(details: PrescriptionDetails) - preSettleService(details: PrescriptionDetails) + settle(results: ArrayList<PreSettleResult>): SettleResult } class TreatmentInfo{ - Code: String - Name: String - chargeItemLevel: ChargeItemLevel - hospitalLevel: HospitalLevel } class PreSettleResult{ - totalExpenses: double - reimbursementAmount: double - selfFundedAmount: double - startStandardAmount: double - firstRangeAmount: double - secondRangeAmount: double - thirdRangeAmount: double - bClassSelfFeeAmount: double - specialSelfFeeAmount: double } class SettleResult{ - unitName: String - unitCode: String - name: String - totalExpenses: double - medicalExpenses: double - treatmentExpenses:double - serviceExpenses: double - selfFundedAmount: double - startStandardAmount: double } ReimburseServer ..> PreSettleResult ReimburseServer ..> SettleResult ReimburseServer ..> Prescription ReimburseServer ..> TreatmentInfo ReimburseServer ..> Person PersonnelVisit --> Hospital: hospitalCode PersonnelVisit o-- HospitalLevel : hospitalLevel Hospital o-- HospitalLevel : level MedicineInfo o-- HospitalLevel : chargeItemLevel MedicineInfo o-- ChargeItemLevel : hospitalLevel Person o-- sex : level TreatmentInfo o-- HospitalLevel : chargeItemLevel @enduml
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@startuml class TestRunCallbackListener { + RunStarted(testsToRun:ITest) : void + RunFinished(testResults:ITestResult) : void + TestStarted(test:ITest) : void + TestFinished(result:ITestResult) : void } ScriptableObject <|-- TestRunCallbackListener ITestRunnerListener <|-- TestRunCallbackListener @enduml
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@startuml title __SUBSCRIBER's Class Diagram__\n namespace dev.other { namespace retrofit { namespace subscriber { abstract class dev.other.retrofit.subscriber.BaseBeanSubscriber { # TAG : String + onComplete() + onError() {abstract} + onErrorResponse() + onNext() {abstract} + onSuccessResponse() # getErrorMessage() # onStart() } } } } namespace dev.other { namespace retrofit { namespace subscriber { abstract class dev.other.retrofit.subscriber.BaseResponseSubscriber { # TAG : String # builder : BaseResponse<T> + onComplete() + onError() {abstract} + onErrorResponse() + onNext() {abstract} + onSuccessResponse() # getErrorMessage() # isSuccess() # onStart() } } } } dev.other.retrofit.subscriber.BaseBeanSubscriber -up-|> io.reactivex.rxjava3.subscribers.DisposableSubscriber dev.other.retrofit.subscriber.BaseResponseSubscriber -up-|> io.reactivex.rxjava3.subscribers.DisposableSubscriber right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml namespace utils { class CodeWriter { + indent() + unindent() + write(string text) + writeln(string text) + nl() + string render() + merge(CodeWriter writer) } } @enduml
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@startuml skinparam classAttributeIconSize 0 class Vol { - nomVol:String + Vol(nomVol:String,pilote:Employe,coPilote:Employe) + afficherPilotes():void + afficherPassagers():void + setPassagers(passager[0..*]:Client):void } class Employe { - numeroEmploye:int - nom:String + Employe(numeroEmploye:int, nom:String) + getNom():String + getNumeroEmploye():int } class Client { - nom:String + Client(nom:String) + getNom():String } Vol "*" -> "1\npilote" Employe Vol "*" -> "1\nco-pilote" Employe Vol "*" --> "* passagers" Client @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface ShippingMethodChangeTaxCategoryAction [[ShippingMethodChangeTaxCategoryAction.svg]] extends ShippingMethodUpdateAction { action: String taxCategory: [[TaxCategoryResourceIdentifier.svg TaxCategoryResourceIdentifier]] } interface ShippingMethodUpdateAction [[ShippingMethodUpdateAction.svg]] { action: String } @enduml
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@startuml title __LISTENERS's Class Diagram__\n namespace com.lukire.event { namespace listeners { class com.lukire.event.listeners.ClickListener { + onClick() } } } namespace com.lukire.event { namespace listeners { class com.lukire.event.listeners.EntityBlockCollisionListener { + onCollision() } } } namespace com.lukire.event { namespace listeners { class com.lukire.event.listeners.KeyListener { + onPress() } } } namespace com.lukire.event { namespace listeners { class com.lukire.event.listeners.MouseMoveListener { + onMove() } } } namespace com.lukire.event { namespace listeners { class com.lukire.event.listeners.PhysicsListener { - collidedTiles : ArrayList<Collision> + onFrame() - addCollidedTile() } } } com.lukire.event.listeners.ClickListener .up.|> com.lukire.event.Listener com.lukire.event.listeners.EntityBlockCollisionListener .up.|> com.lukire.event.Listener com.lukire.event.listeners.KeyListener .up.|> com.lukire.event.Listener com.lukire.event.listeners.KeyListener o-- com.lukire.camera.Camera : camera com.lukire.event.listeners.MouseMoveListener .up.|> com.lukire.event.Listener com.lukire.event.listeners.PhysicsListener .up.|> com.lukire.event.Listener right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml title __DIETDIARY's Class Diagram__\n package com.shneddy.dietdiary { class ExampleUnitTest { } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml title __**迭代器模式**__\n note as N1 定义:提供一种方法顺序的访问一个聚合对象的各个元素,而又不暴露该对象内部表示 角色:迭代器、集合 理解:把遍历集合的职能从集合本身转移到迭代器对象,不同的迭代器可以执行不同的遍历策略。 适用:1.需要访问组合对象的内容,而又不暴露其内部表示。 2.需要通过多种方式遍历组合对象 3.需要提供一个统一的接口,用来遍历各种类型组合对象。 end note newpage class Aggregate { + createIterator() } class Iterator { + first() + next() + isDone() + currentItem() } class ConcreteAggregate { + createIterator():Iterator } class ConcreteIterator { - aggregate:Aggregate } ConcreteAggregate -up-|> Aggregate ConcreteIterator -up-|> Iterator ConcreteAggregate ..> ConcreteIterator ConcreteAggregate <-left- ConcreteIterator Aggregate <-left- Client Iterator <-right- Client @enduml
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@startuml class BeanDefinition { Object bean Class beanClass String beanClassName PropertyValues propertyValues getBean(String name) void setBean(Object bean) void setBeanClassName(String beanClassName) void setPropertyValues(PropertyValues propertyValues) } '----------------------------------------------------------------------- interface BeanFactory { getBean(String name) registryBeanDefinition(String name,BeanDefinition beanDefinition); } abstract class AbstractBeanFactory{ Map<String,BeanDefinition> concurrentHashMap getBean(String name) registryBeanDefinition(String name,BeanDefinition beanDefinition) abstract Object doCreateBean(BeanDefinition beanDefinition); } BeanFactory <|.. AbstractBeanFactory '----------------------------------------------------------------------- class AutowireCapableBeanFactory{ Object doCreateBean(BeanDefinition beanDefinition); createBeanInstance(BeanDefinition beanDefinition) applyPropertyValues(Bean bean,BeanDefinition beanDefinition) } AbstractBeanFactory <|-- AutowireCapableBeanFactory note bottom createBeanInstance: Object bean = beanDefinition.getBeanClass().newInstance(); applyPropertyValues: protected void applyPropertyValues(Object bean, BeanDefinition mbd) throws Exception { for (PropertyValue propertyValue : mbd.getPropertyValues().getPropertyValues()) { Field declaredField = bean.getClass().getDeclaredField(propertyValue.getName()); declaredField.setAccessible(true); declaredField.set(bean, propertyValue.getValue()); } } end note '----------------------------------------------------------------------- class PropertyValues{ List<PropertyValue> propertyValueArrayList } class PropertyValue{ String name Object value } PropertyValues *--> PropertyValue BeanDefinition o--> PropertyValues AbstractBeanFactory *--> BeanDefinition '----------------------------------------------------------------------- interface BeanDefinitionReader{ void loadBeanDefinitions(String location) } class AbstractBeanDefinitionReader{ Map<String,BeanDefinition> registry ResourceLoader resourceLoader protected AbstractBeanDefinitionReader(ResourceLoader resourceLoader) } AbstractBeanDefinitionReader *--> BeanDefinition BeanDefinitionReader <|.. AbstractBeanDefinitionReader '----------------------------------------------------------------------- class XmlBeanDefinitionReader{ void loadBeanDefinitions(String location) protected void doLoadBeanDefinitions(InputStream inputStream) } AbstractBeanDefinitionReader <|-- XmlBeanDefinitionReader '----------------------------------------------------------------------- class ResourceLoader{ void getResource(String location) } note bottom public Resource getResource(String location){ URL resource = this.getClass().getClassLoader().getResource(location); return new UrlResource(resource); } end note interface Resource{ InputStream getInputStream() throws IOException; } class UrlResource{ private final URL url; UrlResource(URL url) void getInputStream() } Resource <|.. UrlResource ResourceLoader --> UrlResource AbstractBeanDefinitionReader *--> ResourceLoader @enduml
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@startuml doc-files/core07.3_extension_class.png class SearchReplaceAction { } class SearchReplaceMenu class SearchExtension { -String NAME; } class UISearch class JMenuItem SearchExtension -> UISearch : getUIExtension(UIController) UISearch -> SearchReplaceMenu : getMenu() SearchReplaceMenu -> JMenuItem : 'items' JMenuItem o-> SearchReplaceAction : action @enduml
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@startuml package factory { abstract AbstractProduct1 { {abstract} executeA() {abstract} executeB() } abstract AbstractProduct2 { {abstract} doAlpha() {abstract} doBeta() } abstract AbstractProduct3 { {abstract} performOne() {abstract} performTwo() } abstract AbstractFactory { {abstract} createProduct1 {abstract} createProduct2 {abstract} createProduct3 } AbstractFactory -u-> AbstractProduct1 : Creates > AbstractFactory -u-> AbstractProduct2 : Creates > AbstractFactory -u-> AbstractProduct3 : Creates > } package concretefactory { class ConcreteProduct1 { executeA() executeB() } class ConcreteProduct2 { doAlpha() doBeta() } class ConcreteProduct3 { performOne() performTwo() } class ConcreteFactory { concreteProduct1() concreteProduct2() concreteProduct3() } ConcreteFactory -u-> ConcreteProduct1 : Creates > ConcreteFactory -u-> ConcreteProduct2 : Creates > ConcreteFactory -u-> ConcreteProduct3 : Creates > } ConcreteProduct1 -l-|> AbstractProduct1 ConcreteProduct2 -l-|> AbstractProduct2 ConcreteProduct3 -l-|> AbstractProduct3 ConcreteFactory -l-|> AbstractFactory @enduml
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@startuml class app { +main() } class WebsiteGenerator { +String siteName +String author +String path +String createWebsite() +String createJSFolder() +String createCSSFolder() +String createHTML() } app <--o WebsiteGenerator @enduml
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@startuml interface CreatesProduct { + Product makeProduct() } abstract class Product { ... } class OldProduct extends Product { ... } class FancyProduct extends Product { ... } class NewFactory implements CreatesProduct { + makeProduct(): Product } class OldFactory implements CreatesProduct { + makeProduct(): Product } @enduml
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@startuml package org.object.web.asm.tree { class AbstractInsnNode class AnnotationNode class ClassNode class FieldNode class FieldInsnNode class FrameNode class IincInsnNode class InnerClassNode class InsnList class InsnNode class InvokeDynamicInsnNode class JumpInsnNode class LabelNode class LdcInsnNode class LineNumberNode class LocalVariableAnnotationNode class LocalVariableNode class LookupSwitchInsnNode class MethodInsnNode class MethodNode class ModuleExportNode class ModuleNode class ModuleOpenNode class ModuleProvideNode class ModuleRequireNode class MultiANewArrayInsnNode class RecordComponentNode class TableSwitchInsnNode class TryCatchBlockNode class TypeAnnotationNode class TypeInsnNode class VarInsnNode } class ClassNode extends ClassVisitor { public int version; public int access; public String name; public String signature; public String superName; public List<String> interfaces; public String sourceFile; public String sourceDebug; public String outerClass; public String outerMethod; public String outerMethodDesc; public List<AnnotationNode> visibleAnnotations; public List<AnnotationNode> invisibleAnnotations; public List<Attribute> attrs; public List<InnerClassNode> innerClasses; public List<FieldNode> fields; public List<MethodNode> methods; public ClassNode(); public ClassNode(final int api) } class FieldNode extends FieldVisitor { public int access; public String name; public String desc; public String signature; public Object value; public FieldNode(int access, String name, String desc, String signature, Object value); } class MethodNode extends MethodVisitor { public int access; public String name; public String desc; public String signature; public List<String> exceptions; public List<AnnotationNode> visibleAnnotations; public List<AnnotationNode> invisibleAnnotations; public List<Attribute> attrs; public Object annotationDefault; public List<AnnotationNode>[] visibleParameterAnnotations; public List<AnnotationNode>[] invisibleParameterAnnotations; public InsnList instructions; public List<TryCatchBlockNode> tryCatchBlocks; public List<LocalVariableNode> localVariables; public int maxStack; public int maxLocals; } @enduml
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@startuml skinparam titleFontSize 24 skinparam TitleFontStyle Bold 'title Spooq - Interfaces / API left to right direction interface Pipeline { +execute() -- +extract() +transform() +load() +set_extractor() +add_transformers() +clear_transformers() +set_loader() } interface Extractor { +extract() -> DataFrame } interface Transformer { +transform(input_df: DataFrame) -> DataFrame } interface Loader { +load(input_df: DataFrame) -> None } Pipeline "1" *-- "1" Extractor : contains Pipeline "1" *-- "1 - *" Transformer : contains Pipeline "1" *-- "1" Loader : contains footer <font color=red>Hint!</font> Extractors, Transformers & Loaders can also be used directly if special use cases require additional logic not covered with provided classes! For example saving to a Hive Table with multiple partition attributes (e.g., dt & type). endfooter @enduml
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@startuml package DxtDataTypes #Plum { class GeneralAccInfo { host : String port : Int version : Float } class TransInstance { lastExecuteTime : Long runTimes : Int successTimes : Int failTimes : Int } class TransStep { db : DataContainer } TransStep -> DataContainer : db > DBAccess <|-- GeneralAccInfo ETLInstance <|-- TransInstance ETLStep <|-- TransStep } @enduml
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@startuml enum SceneState{ +Title +Stage_One +Option +Result } class GameManager{ +AudioManager +SceneManager +EffectManager +BoardManager +Start() } class AudioManager{ +PlayBGM() +PlaySE() } class SceneManager{ -SceneState +ChangeScene(SceneState state) } class EffectManager{ } class BoardManager{ +Start -CreateBoard(float xOffset,float yOffset) +FindNullToles() -ShiftTilesDown() GameOver() } class Pieces{ select() Deselect() +OnMouseDown() +SwapSprite() -FindMatch() -ClearMatch() } class ScoreCont{ AddScore() } GameManager --> AudioManager GameManager --> SceneManager GameManager --> EffectManager GameManager --> BoardManager BoardManager<-->Pieces SceneManager <--> SceneState @enduml
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@startuml class App { +output(out:String):void +makeuniquearray(result:ArrayList<String>):Map<String, Integer> +outputString(myMap:Map<String, Integer>):ArrayList<String> +sort(filename:String):ArrayList<String> +main(String [] args):void } @enduml
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@startuml class DefineSetter <<sealed>> { <<const>> k_Define : string = "UNITY_POST_PROCESSING_STACK_V2" {static} DefineSetter() {static} IsObsolete(group:BuildTargetGroup) : bool } @enduml
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@startuml class org.accordproject.minilatedeliveryandpenalty.MiniLateDeliveryClause << (A,green) >> { + AccordParty buyer + AccordParty seller + Duration penaltyDuration + Double penaltyPercentage + Duration maximumDelay } org.accordproject.minilatedeliveryandpenalty.MiniLateDeliveryClause --|> org.accordproject.cicero.contract.AccordClause class org.accordproject.minilatedeliveryandpenalty.LateRequest << (T,yellow) >> { + DateTime agreedDelivery + DateTime deliveredAt + Double goodsValue } org.accordproject.minilatedeliveryandpenalty.LateRequest --|> org.accordproject.cicero.runtime.Request class org.accordproject.minilatedeliveryandpenalty.LateResponse << (T,yellow) >> { + Double penalty + Boolean buyerMayTerminate } org.accordproject.minilatedeliveryandpenalty.LateResponse --|> org.accordproject.cicero.runtime.Response @enduml
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@startuml class HomeController { + Index() : IActionResult } Controller <|-- HomeController @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface OrderEditPreviewSuccess [[OrderEditPreviewSuccess.svg]] extends OrderEditResult { type: String preview: [[StagedOrder.svg StagedOrder]] messagePayloads: [[MessagePayload.svg List<MessagePayload>]] } interface OrderEditResult [[OrderEditResult.svg]] { type: String } @enduml
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@startuml skinparam style strictuml skinparam linetype ortho hide empty members class Client { + id: uri } class Program { + id: uri } class Campaign { + id: uri + segment_targets: integer[] + start_date: datetime } enum CampaignStatus { {static} DRAFT {static} SCHEDULED {static} CANCELLED {static} LAUNCHED {static} STOPPED {static} COMPLETED } Campaign --> "1" CampaignStatus class Placement { + uri: uri + position: int } abstract class Goal class EndDateGoal { + end_date: datetime } class BudgetGoal { + budget: MonetaryValue }` class ImpressionGoal { + impressions: integer } Goal <|-- EndDateGoal Goal <|-- BudgetGoal Goal <|-- ImpressionGoal class BillingTrigger { + billing_type: BillingType + fee: MonetaryValue + value_added: boolean } Program "0..*" -left- "1..*" Client Campaign *-- "0..*" BillingTrigger enum BillingType { {static} CPM {static} CPCV {static} CPUM {static} FLAT_FEE {static} SETUP_FEE } BillingTrigger --> "1" BillingType class BillableEvent { + event_time: datetime + amount: MonetaryAmount } enum BillableEventType { {static} IMPRESSION {static} CLICK {static} CAMPAIGN_LAUNCHED {static} CAMPAIGN_COMPLETE } enum Vertical { {static} CPG {static} RETAIL } Client --> "1" Vertical BillableEvent --> "1" BillableEventType abstract class Ad { + id: uri } class MediaAd { + creative: blob } note bottom of MediaAd: e.g. Engagements,\nBanners Ad <|-- MediaAd class PremiumPlacementAd { + sponsored_content: uri } note bottom of PremiumPlacementAd: e.g. Sponsored Offers,\nFeatured Retailers Ad <|-- PremiumPlacementAd Program *-- "0..*" Campaign Campaign *-- "0..2" Goal Campaign "0..*" -- "1..*" Placement BillingTrigger *--> "0..*" BillableEvent Campaign --> "1" Ad @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface AssociateRolePermissionRemovedMessage [[AssociateRolePermissionRemovedMessage.svg]] extends Message { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] sequenceNumber: Long resource: [[Reference.svg Reference]] resourceVersion: Long type: String resourceUserProvidedIdentifiers: [[UserProvidedIdentifiers.svg UserProvidedIdentifiers]] permission: [[Permission.svg Permission]] } interface Message [[Message.svg]] { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] sequenceNumber: Long resource: [[Reference.svg Reference]] resourceVersion: Long type: String resourceUserProvidedIdentifiers: [[UserProvidedIdentifiers.svg UserProvidedIdentifiers]] } @enduml
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@startuml class Vertex { // position Vec3 position; // normal Vec3 normal; // texCoords Vec2 texCoords; }; class Mesh{ List<Vertex> vertices; List<Int> indices; List<Vec2> textures; } class Model{ List<Mesh> meshes; String directory; } @enduml
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@startuml 'https://plantuml.com/class-diagram header Dekorierer-Pattern endheader footer Mark Sudau Consulting & Software endfooter together { interface DataInterface { + methode1() + methode2() + methode3() } class DataModel { + methode1() + methode2() + methode3() } } class DataWrapper1 { - gewrapptesModel: DataInterface + methode1() + methode2() + methode3() + eineErweiterung(); } class DataWrapper2{ - gewrapptesModel: DataInterface + methode1() + methode2() + methode3() + eineAndereErweiterung(); } class Szenario1 note bottom of Szenario1 Benötigt die Daten aus der Implementierung von DataInterface plus zusätzlicher Funktion, die sich aus den Interface daten ableiten lässt endnote class Szenario2 note bottom of Szenario2 Benötigt die Daten aus der Implementierung von DataInterface plus zusätzlicher Funktion, die sich aus den Interface daten ableiten lässt. Die zusätliche Funktion ist hier eine andere als bei Szenario 1. endnote DataInterface <|... DataModel DataInterface <|.. DataWrapper1 DataInterface <|.. DataWrapper2 DataWrapper1 o-- DataInterface : gewrapptesModel DataWrapper2 o-- DataInterface : gewrapptesModel Szenario1 -> DataWrapper1 DataWrapper2 <- Szenario2 @enduml
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@startuml title __MODEL's Class Diagram__\n namespace br.com.alg.trufflesapi { namespace jwt.model { class br.com.alg.trufflesapi.jwt.model.UserTokenState { - access_token : String - expires_in : Long + UserTokenState() + UserTokenState() + getAccess_token() + getExpires_in() + setAccess_token() + setExpires_in() } } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml abstract class Node { id : str } class NodePort { node: Node name: str source: NodePort value: object } Node o--> "0..N" NodePort : inputs Node o--> "0..N" NodePort : outputs NodePort --> NodePort NodePort --> Node @enduml
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@startuml performanceJobModel class PerformanceJob { creationDate*: date-time href: uri id*: string lastModifiedDate: date-time rejectionReason: string state*: PerformanceJobStateType } PerformanceJob_Common <|-- PerformanceJob enum PerformanceJobStateType { acknowledged cancelled completed in-progress pending rejected resource-unavailable scheduled suspended } class PerformanceJob_Common { buyerJobId: string consumingApplicationId: string description: string producingApplicationId: string } class PerformanceJob_Create { } PerformanceJob_Common <|-- PerformanceJob_Create PerformanceJob_Common *-l-> FileTransferData : fileTransferData PerformanceJob_Common *-->"1" PerformanceProfileRefOrValue : performanceProfile PerformanceJob_Common *-l-> ScheduleDefinition : scheduleDefinition PerformanceJob_Common *-->"1" ServicePayloadSpecificAttributes : servicePayloadSpecificAttributes class ServicePayloadSpecificAttributes { @type*: string } @enduml
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@startuml abstract class Duck{ FlyBehavior flyBehavior QuackBehavior quackBehavior eat() fly() swim() quack() } class BeiJingDuck class NanJingDuck class XiAnDuck Duck <|-- BeiJingDuck Duck <|-- NanJingDuck Duck <|-- XiAnDuck interface FlyBehavior interface QuackBehavior class FlyWithWings class FlyNothing FlyBehavior <|-- FlyWithWings FlyBehavior <|-- FlyNothing class Quack class Squeak QuackBehavior <|-- Quack QuackBehavior <|-- Squeak @enduml
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@startuml note "模版方法" as N1 AbstractClass <|-- ConcreteClass abstract class AbstractClass { == protected abstract abstractMethod1() protected abstract abstractMethod2() protected abstract abstractMethod3() public templateMethod() } class ConcreteClass { == protected abstractMethod1() protected abstractMethod2() protected abstractMethod3() } @enduml
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@startuml blackjack class Main class Deck { +Card draw() } class Card { +Mark Mark() +number number() } class Game { +initialDraw() +string start() +string judge() +turnOf() -log() -validateBurst(player) +PlayerBase player() +PlayerBase cpu() } abstract class PlayerBase { +Card[] cards() +{abstract} string name() +{abstract} boolean judgeNext() +string draw(deck) +drawMessage(card) +number score() } class Player extends PlayerBase { +boolean judgeNext() +string name() } class CPU extends PlayerBase { +boolean judgeNext() +string name() } Main -> Game : run Game "1" -- "1" Deck Game "1" - "2" PlayerBase Deck "1" o-- "52" Card @enduml
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@startuml 'https://plantuml.com/class-diagram Client --> ProxyFactory Client --> TeacherDao Interface ITeacherDao{ + void teach(); } ITeacherDao <|-- TeacherDao class TeacherDao{ + void teach() } class ProxyFactory{ - Object target + ProxyFactory() + Object getProxyInstance() } @enduml