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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6076d73cbbf41811fb2e7b5d79b63016c883c039 | 220 | asm | Assembly | libsrc/_DEVELOPMENT/arch/zx/esxdos/c/sdcc_iy/esxdos_f_sync_fastcall.asm | jpoikela/z88dk | 7108b2d7e3a98a77de99b30c9a7c9199da9c75cb | [
"ClArtistic"
] | 640 | 2017-01-14T23:33:45.000Z | 2022-03-30T11:28:42.000Z | libsrc/_DEVELOPMENT/arch/zx/esxdos/c/sdcc_iy/esxdos_f_sync_fastcall.asm | jpoikela/z88dk | 7108b2d7e3a98a77de99b30c9a7c9199da9c75cb | [
"ClArtistic"
] | 1,600 | 2017-01-15T16:12:02.000Z | 2022-03-31T12:11:12.000Z | libsrc/_DEVELOPMENT/arch/zx/esxdos/c/sdcc_iy/esxdos_f_sync_fastcall.asm | jpoikela/z88dk | 7108b2d7e3a98a77de99b30c9a7c9199da9c75cb | [
"ClArtistic"
] | 215 | 2017-01-17T10:43:03.000Z | 2022-03-23T17:25:02.000Z | ; int esxdos_f_sync(uchar handle)
SECTION code_clib
SECTION code_esxdos
PUBLIC _esxdos_f_sync_fastcall
EXTERN asm_esxdos_f_sync
_esxdos_f_sync_fastcall:
push iy
call asm_esxdos_f_sync
pop iy
ret
| 12.222222 | 33 | 0.777273 |
12f347bbac420b9136f75aeefea62d7c9802b4c1 | 836 | asm | Assembly | programs/oeis/141/A141962.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/141/A141962.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/141/A141962.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A141962: Primes congruent to 22 mod 27.
; 103,157,211,373,643,751,859,967,1021,1129,1237,1291,1399,1453,1669,1723,1777,1831,1993,2371,2749,2803,2857,3019,3181,3343,3559,3613,4099,4153,4261,4423,4639,4801,4909,5179,5233,5449,5503,5557,5827,5881,6043,6151,6367,6421,6529,6637,6691,6907,6961,7069,7177,7393,7717,7879,7933,8311,8419,8527,8581,8689,9013,9067,9283,9337,9391,9661,9769,9931,10039,10093,10687,10903,10957,11119,11173,11443,11497,11551,11821,12037,12253,12577,12739,13009,13063,13171,13441,13711,13873,14143,14197,14251,14629,14683,14737,15061,15277,15331
mov $2,$0
add $2,2
pow $2,2
lpb $2
add $1,21
sub $2,1
mov $3,$1
seq $3,10051 ; Characteristic function of primes: 1 if n is prime, else 0.
sub $0,$3
add $1,6
mov $4,$0
max $4,0
cmp $4,$0
mul $2,$4
lpe
div $1,2
sub $1,22
mul $1,2
add $1,39
mov $0,$1
| 34.833333 | 523 | 0.721292 |
270da5c0f626d5ab79f4bdb56d1a0aeb7d6b2a99 | 26,525 | asm | Assembly | Library/Math/Float/floatGlobal.asm | steakknife/pcgeos | 95edd7fad36df400aba9bab1d56e154fc126044a | [
"Apache-2.0"
] | 504 | 2018-11-18T03:35:53.000Z | 2022-03-29T01:02:51.000Z | Library/Math/Float/floatGlobal.asm | steakknife/pcgeos | 95edd7fad36df400aba9bab1d56e154fc126044a | [
"Apache-2.0"
] | 96 | 2018-11-19T21:06:50.000Z | 2022-03-06T10:26:48.000Z | Library/Math/Float/floatGlobal.asm | steakknife/pcgeos | 95edd7fad36df400aba9bab1d56e154fc126044a | [
"Apache-2.0"
] | 73 | 2018-11-19T20:46:53.000Z | 2022-03-29T00:59:26.000Z |
COMMENT @-----------------------------------------------------------------------
Copyright (c) Geoworks 1991 -- All Rights Reserved
PROJECT: PC GEOS
MODULE:
FILE: floatGlobal.asm
AUTHOR: Cheng, 1/91
ROUTINES:
Name Description
---- -----------
REVISION HISTORY:
Name Date Description
---- ---- -----------
Cheng 1/91 Initial revision
DESCRIPTION:
Global routines which may go through a dispatch routine.
$Id: floatGlobal.asm,v 1.1 97/04/05 01:23:01 newdeal Exp $
-------------------------------------------------------------------------------@
COMMENT @-----------------------------------------------------------------------
FUNCTION: floating point routines.
DESCRIPTION:
CALLED BY: GLOBAL ()
PASS:
RETURN: carry set on error
al - FloatErrorType
DESTROYED: ax
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
Many of the common float routines have been written such that:
* arguments are never passed in bp
* they expect ds to contain the floating point stack segment
* they are not allowed to destroy registers except for ax and dx
Since the requirements are similar, it makes sense to have a common
dispatch routine.
To make a routine that complies with these conditions global,
1. assign a constant for the routine in the FloatGlobals list
2. place an entry in the CORRESPONDING position in tableGlobals
3. write an entry routine of the form
RoutineName proc far
push bp
mov bp, ROUTINE_NAME_CONSTANT
GOTO FloatDispatch, bp
RoutineName endp
4. add entries to float.gp, floatManager.asm and Include/math.def
To find out more about the routines, please look up the routine headers
of the near routines.
I originally thought that it might be a good idea to break up the
library into 2 code resources, one for the common routines and
the other for the transcendental routines. The cost
involved (all common routines made far, and proc calls from
the transcendental resource) seems too great though, so it's
shelved for now.
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
The routines that take no arguments and either have no return values
or return a byte or word in ax are handled specially so that CStubs
those routines do not have to be written, they are defined in all
CAPS
REVISION HISTORY:
Name Date Description
---- ---- -----------
Cheng 1/91 Initial version
-------------------------------------------------------------------------------@
FLOATMINUS1 proc far
push bp
mov bp, FLOAT_MINUS1
GOTO FloatDispatch, bp
FLOATMINUS1 endp
FLOATMINUSPOINT5 proc far
push bp
mov bp, FLOAT_MINUS_POINT5
GOTO FloatDispatch, bp
FLOATMINUSPOINT5 endp
FLOAT0 proc far
push bp
mov bp, FLOAT_0
GOTO FloatDispatch, bp
FLOAT0 endp
FLOATPOINT5 proc far
push bp
mov bp, FLOAT_POINT5
GOTO FloatDispatch, bp
FLOATPOINT5 endp
FLOAT1 proc far
push bp
mov bp, FLOAT_1
GOTO FloatDispatch, bp
FLOAT1 endp
FLOAT2 proc far
push bp
mov bp, FLOAT_2
GOTO FloatDispatch, bp
FLOAT2 endp
FLOAT5 proc far
push bp
mov bp, FLOAT_5
GOTO FloatDispatch, bp
FLOAT5 endp
FLOAT10 proc far
push bp
mov bp, FLOAT_10
GOTO FloatDispatch, bp
FLOAT10 endp
FLOAT3600 proc far
push bp
mov bp, FLOAT_3600
GOTO FloatDispatch, bp
FLOAT3600 endp
FLOAT16384 proc far
push bp
mov bp, FLOAT_16384
GOTO FloatDispatch, bp
FLOAT16384 endp
FLOAT86400 proc far
push bp
mov bp, FLOAT_86400
GOTO FloatDispatch, bp
FLOAT86400 endp
FLOATADD proc far
push bp
mov bp, FLOAT_ADD
GOTO FloatDispatch, bp
FLOATADD endp
FLOATDIV proc far
push bp
mov bp, FLOAT_DIV
GOTO FloatDispatch, bp
FLOATDIV endp
FLOATDIVIDE proc far
push bp
mov bp, FLOAT_DIVIDE
GOTO FloatDispatch, bp
FLOATDIVIDE endp
FLOATDIVIDE2 proc far
push bp
mov bp, FLOAT_DIVIDE2
GOTO FloatDispatch, bp
FLOATDIVIDE2 endp
FLOATDIVIDE10 proc far
push bp
mov bp, FLOAT_DIVIDE10
GOTO FloatDispatch, bp
FLOATDIVIDE10 endp
FloatDwordToFloatFar proc far
push bp
mov bp, FLOAT_DWORD_INT_TO_FLOAT
GOTO FloatDispatch, bp
FloatDwordToFloatFar endp
FLOATEPSILON proc far
push bp
mov bp, FLOAT_EPSILON
GOTO FloatDispatch, bp
FLOATEPSILON endp
FLOATFACTORIAL proc far
push bp
mov bp, FLOAT_FACTORIAL
GOTO FloatDispatch, bp
FLOATFACTORIAL endp
FLOATFRAC proc far
push bp
mov bp, FLOAT_FRAC
GOTO FloatDispatch, bp
FLOATFRAC endp
FLOATINT proc far
push bp
mov bp, FLOAT_INT
GOTO FloatDispatch, bp
FLOATINT endp
FLOATINTFRAC proc far
push bp
mov bp, FLOAT_INT_FRAC
GOTO FloatDispatch, bp
FLOATINTFRAC endp
FLOATINVERSE proc far
push bp
mov bp, FLOAT_INVERSE
GOTO FloatDispatch, bp
FLOATINVERSE endp
FLOATMAX proc far
push bp
mov bp, FLOAT_MAX
GOTO FloatDispatch, bp
FLOATMAX endp
FLOATMIN proc far
push bp
mov bp, FLOAT_MIN
GOTO FloatDispatch, bp
FLOATMIN endp
FLOATMOD proc far
push bp
mov bp, FLOAT_MOD
GOTO FloatDispatch, bp
FLOATMOD endp
FLOATMULTIPLY proc far
push bp
mov bp, FLOAT_MULTIPLY
GOTO FloatDispatch, bp
FLOATMULTIPLY endp
FLOATMULTIPLY2 proc far
push bp
mov bp, FLOAT_MULTIPLY2
GOTO FloatDispatch, bp
FLOATMULTIPLY2 endp
FLOATMULTIPLY10 proc far
push bp
mov bp, FLOAT_MULTIPLY10
GOTO FloatDispatch, bp
FLOATMULTIPLY10 endp
FLOATNEGATE proc far
push bp
mov bp, FLOAT_NEGATE
GOTO FloatDispatch, bp
FLOATNEGATE endp
FLOATOVER proc far
push bp
mov bp, FLOAT_OVER
GOTO FloatDispatch, bp
FLOATOVER endp
FLOATRANDOM proc far
push bp
mov bp, FLOAT_RANDOM
GOTO FloatDispatch, bp
FLOATRANDOM endp
FLOATRANDOMN proc far
push bp
mov bp, FLOAT_RANDOM_N
GOTO FloatDispatch, bp
FLOATRANDOMN endp
FloatRollFar proc far
push bp
mov bp, FLOAT_ROLL
GOTO FloatDispatch, bp
FloatRollFar endp
FloatRollDownFar proc far
push bp
mov bp, FLOAT_ROLL_DOWN
GOTO FloatDispatch, bp
FloatRollDownFar endp
FLOATROT proc far
push bp
mov bp, FLOAT_ROT
GOTO FloatDispatch, bp
FLOATROT endp
FloatRoundFar proc far
push bp
mov bp, FLOAT_ROUND
GOTO FloatDispatch, bp
FloatRoundFar endp
FLOATSUB proc far
push bp
mov bp, FLOAT_SUB
GOTO FloatDispatch, bp
FLOATSUB endp
FLOATSWAP proc far
push bp
mov bp, FLOAT_SWAP
GOTO FloatDispatch, bp
FLOATSWAP endp
FLOAT10TOTHEX proc far
push bp
mov bp, FLOAT_10_TO_THE_X
GOTO FloatDispatch, bp
FLOAT10TOTHEX endp
FLOATTRUNC proc far
push bp
mov bp, FLOAT_TRUNC
GOTO FloatDispatch, bp
FLOATTRUNC endp
FloatWordToFloatFar proc far
push bp
mov bp, FLOAT_WORD_INT_TO_FLOAT
GOTO FloatDispatch, bp
FloatWordToFloatFar endp
;
; transcendental routines follow
;
FLOATARCCOS proc far
push bp
mov bp, FLOAT_ARC_COS
GOTO FloatDispatch, bp
FLOATARCCOS endp
FLOATARCCOSH proc far
push bp
mov bp, FLOAT_ARC_COSH
GOTO FloatDispatch, bp
FLOATARCCOSH endp
FLOATARCSIN proc far
push bp
mov bp, FLOAT_ARC_SIN
GOTO FloatDispatch, bp
FLOATARCSIN endp
FLOATARCSINH proc far
push bp
mov bp, FLOAT_ARC_SINH
GOTO FloatDispatch, bp
FLOATARCSINH endp
FLOATARCTAN proc far
push bp
mov bp, FLOAT_ARC_TAN
GOTO FloatDispatch, bp
FLOATARCTAN endp
FLOATARCTAN2 proc far
push bp
mov bp, FLOAT_ARC_TAN2
GOTO FloatDispatch, bp
FLOATARCTAN2 endp
FLOATARCTANH proc far
push bp
mov bp, FLOAT_ARC_TANH
GOTO FloatDispatch, bp
FLOATARCTANH endp
FLOATCOS proc far
push bp
mov bp, FLOAT_COS
GOTO FloatDispatch, bp
FLOATCOS endp
FLOATCOSH proc far
push bp
mov bp, FLOAT_COSH
GOTO FloatDispatch, bp
FLOATCOSH endp
FLOATEXP proc far
push bp
mov bp, FLOAT_EXP
GOTO FloatDispatch, bp
FLOATEXP endp
FLOATEXPONENTIAL proc far
push bp
mov bp, FLOAT_EXPONENTIAL
GOTO FloatDispatch, bp
FLOATEXPONENTIAL endp
FLOATLG proc far
push bp
mov bp, FLOAT_LG
GOTO FloatDispatch, bp
FLOATLG endp
FLOATLG10 proc far
push bp
mov bp, FLOAT_LG10
GOTO FloatDispatch, bp
FLOATLG10 endp
FLOATLN proc far
push bp
mov bp, FLOAT_LN
GOTO FloatDispatch, bp
FLOATLN endp
FLOATLN1PLUSX proc far
push bp
mov bp, FLOAT_LN1PLUSX
GOTO FloatDispatch, bp
FLOATLN1PLUSX endp
FLOATLN2 proc far
push bp
mov bp, FLOAT_LN2
GOTO FloatDispatch, bp
FLOATLN2 endp
FLOATLN10 proc far
push bp
mov bp, FLOAT_LN10
GOTO FloatDispatch, bp
FLOATLN10 endp
FLOATLOG proc far
push bp
mov bp, FLOAT_LOG
GOTO FloatDispatch, bp
FLOATLOG endp
FLOATPI proc far
push bp
mov bp, FLOAT_PI
GOTO FloatDispatch, bp
FLOATPI endp
FLOATPIDIV2 proc far
push bp
mov bp, FLOAT_PI_DIV_2
GOTO FloatDispatch, bp
FLOATPIDIV2 endp
FLOATSIN proc far
push bp
mov bp, FLOAT_SIN
GOTO FloatDispatch, bp
FLOATSIN endp
FLOATSINH proc far
push bp
mov bp, FLOAT_SINH
GOTO FloatDispatch, bp
FLOATSINH endp
FLOATSQR proc far
push bp
mov bp, FLOAT_SQR
GOTO FloatDispatch, bp
FLOATSQR endp
FLOATSQRT proc far
push bp
mov bp, FLOAT_SQRT
GOTO FloatDispatch, bp
FLOATSQRT endp
FLOATSQRT2 proc far
push bp
mov bp, FLOAT_SQRT2
GOTO FloatDispatch, bp
FLOATSQRT2 endp
FLOATTAN proc far
push bp
mov bp, FLOAT_TAN
GOTO FloatDispatch, bp
FLOATTAN endp
FLOATTANH proc far
push bp
mov bp, FLOAT_TANH
GOTO FloatDispatch, bp
FLOATTANH endp
;
; mr. dispatch routine
;
FloatDispatch proc far
push dx,ds ; save registers that routines can destroy
mov bp, cs:tableGlobals[bp] ; get addr of routine
call FloatEnter ; ds <- fp stack seg
call bp ; call routine
call FloatIsNoNAN1 ; is the result an error code?
cmc ; carry is a boolean, so flip bit
jnc done
call FloatIsInfinity ; al <- error code
stc ; FloatIsInfinity clears carry if non-inf
done:
call FloatOpDone ; unlock the fp stack
pop dx,ds ; restore registers
FALL_THRU_POP bp
ret
FloatDispatch endp
FloatGlobals etype byte, 0, 2
FLOAT_MINUS1 enum FloatGlobals
FLOAT_MINUS_POINT5 enum FloatGlobals
FLOAT_0 enum FloatGlobals
FLOAT_POINT5 enum FloatGlobals
FLOAT_1 enum FloatGlobals
FLOAT_2 enum FloatGlobals
FLOAT_5 enum FloatGlobals
FLOAT_10 enum FloatGlobals
FLOAT_3600 enum FloatGlobals
FLOAT_16384 enum FloatGlobals
FLOAT_86400 enum FloatGlobals
FLOAT_ADD enum FloatGlobals
FLOAT_DIV enum FloatGlobals
FLOAT_DIVIDE enum FloatGlobals
FLOAT_DIVIDE2 enum FloatGlobals
FLOAT_DIVIDE10 enum FloatGlobals
FLOAT_DWORD_INT_TO_FLOAT enum FloatGlobals
FLOAT_EPSILON enum FloatGlobals
FLOAT_FACTORIAL enum FloatGlobals
FLOAT_FRAC enum FloatGlobals
FLOAT_INT enum FloatGlobals
FLOAT_INT_FRAC enum FloatGlobals
FLOAT_INVERSE enum FloatGlobals
FLOAT_MAX enum FloatGlobals
FLOAT_MIN enum FloatGlobals
FLOAT_MOD enum FloatGlobals
FLOAT_MULTIPLY enum FloatGlobals
FLOAT_MULTIPLY2 enum FloatGlobals
FLOAT_MULTIPLY10 enum FloatGlobals
FLOAT_NEGATE enum FloatGlobals
FLOAT_OVER enum FloatGlobals
FLOAT_RANDOM enum FloatGlobals
FLOAT_RANDOM_N enum FloatGlobals
FLOAT_ROLL enum FloatGlobals
FLOAT_ROLL_DOWN enum FloatGlobals
FLOAT_ROT enum FloatGlobals
FLOAT_ROUND enum FloatGlobals
FLOAT_SUB enum FloatGlobals
FLOAT_SWAP enum FloatGlobals
FLOAT_10_TO_THE_X enum FloatGlobals
FLOAT_TRUNC enum FloatGlobals
FLOAT_WORD_INT_TO_FLOAT enum FloatGlobals
;
; transcendental routines follow
;
FLOAT_ARC_COS enum FloatGlobals
FLOAT_ARC_COSH enum FloatGlobals
FLOAT_ARC_SIN enum FloatGlobals
FLOAT_ARC_SINH enum FloatGlobals
FLOAT_ARC_TAN enum FloatGlobals
FLOAT_ARC_TAN2 enum FloatGlobals
FLOAT_ARC_TANH enum FloatGlobals
FLOAT_COS enum FloatGlobals
FLOAT_COSH enum FloatGlobals
FLOAT_EXP enum FloatGlobals
FLOAT_EXPONENTIAL enum FloatGlobals
FLOAT_LG enum FloatGlobals
FLOAT_LG10 enum FloatGlobals
FLOAT_LN enum FloatGlobals
FLOAT_LN1PLUSX enum FloatGlobals
FLOAT_LN2 enum FloatGlobals
FLOAT_LN10 enum FloatGlobals
FLOAT_LOG enum FloatGlobals
FLOAT_PI enum FloatGlobals
FLOAT_PI_DIV_2 enum FloatGlobals
FLOAT_SIN enum FloatGlobals
FLOAT_SINH enum FloatGlobals
FLOAT_SQR enum FloatGlobals
FLOAT_SQRT enum FloatGlobals
FLOAT_SQRT2 enum FloatGlobals
FLOAT_TAN enum FloatGlobals
FLOAT_TANH enum FloatGlobals
tableGlobals label word
word offset FloatMinus1
word offset FloatMinusPoint5
word offset Float0
word offset FloatPoint5
word offset Float1
word offset Float2
word offset Float5
word offset Float10
word offset Float3600
word offset Float16384
word offset Float86400
word offset FloatAdd
word offset FloatDIV
word offset FloatDivide
word offset FloatDivide2
word offset FloatDivide10
word offset FloatDwordToFloat
word offset FloatEpsilon
word offset FloatFactorial
word offset FloatFrac
word offset FloatInt
word offset FloatIntFrac
word offset FloatInverse
word offset FloatMax
word offset FloatMin
word offset FloatMod
word offset FloatMultiply
word offset FloatMultiply2
word offset FloatMultiply10
word offset FloatNegate
word offset FloatOver
word offset FloatRandom
word offset FloatRandomN
word offset FloatRoll
word offset FloatRollDown
word offset FloatRot
word offset FloatRound
word offset FloatSub
word offset FloatSwap
word offset Float10ToTheX
word offset FloatTrunc
word offset FloatWordToFloat
;
; transcendental routines follow
;
word offset FloatArcCos
word offset FloatArcCosh
word offset FloatArcSin
word offset FloatArcSinh
word offset FloatArcTan
word offset FloatArcTan2
word offset FloatArcTanh
word offset FloatCos
word offset FloatCosh
word offset FloatExp
word offset FloatExponential
word offset FloatLg
word offset FloatLg10
word offset FloatLn
word offset FloatLn1plusX
word offset FloatLn2
word offset FloatLn10
word offset FloatLog
word offset FloatPi
word offset FloatPiDiv2
word offset FloatSin
word offset FloatSinh
word offset FloatSqr
word offset FloatSqrt
word offset FloatSqrt2
word offset FloatTan
word offset FloatTanh
COMMENT @-----------------------------------------------------------------------
FUNCTION: FloatDepthFar
DESCRIPTION:
CALLED BY: GLOBAL ()
PASS: nothing
RETURN: ax - depth
DESTROYED: nothing
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
Cheng 3/91 Initial version
-------------------------------------------------------------------------------@
FLOATDEPTH proc far uses bx,ds
.enter
call FloatEnter
mov ax, ds:FSV_bottomPtr
sub ax, ds:FSV_topPtr
mov bl, FPSIZE
div bl
call FloatOpDone
.leave
ret
FLOATDEPTH endp
COMMENT @-----------------------------------------------------------------------
FUNCTION: FloatEnterFar
DESCRIPTION: Lock the fp stack prior to access.
CALLED BY: INTERNAL ()
PASS: nothing
RETURN: ds - fp stack seg
DESTROYED: nothing
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
Cheng 3/91 Initial version
-------------------------------------------------------------------------------@
FloatEnterFar proc far
call FloatEnter
ret
FloatEnterFar endp
COMMENT @-----------------------------------------------------------------------
FUNCTION: FloatFloatToDwordFar
DESCRIPTION:
CALLED BY: GLOBAL ()
PASS: nothing
RETURN: carry clear if successful
dx:ax - dword
set otherwise
al - error code
DESTROYED: nothing
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
Can't use the dispatch routine because a result is returned in dx:ax.
Also, don't want FloatDispatch to call FloatIsNoNAN1 on what remains.
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
Cheng 3/91 Initial version
-------------------------------------------------------------------------------@
FLOATFLOATTODWORD proc far uses ds
.enter
call FloatEnter
call FloatFloatToDword ; dx:ax <- dword
jnc done
mov al, FLOAT_GEN_ERR
done:
call FloatOpDone
.leave
ret
FLOATFLOATTODWORD endp
COMMENT @-----------------------------------------------------------------------
FUNCTION: FloatOpDoneFar
DESCRIPTION: This routine unlocks the fp stack. Called by the global
routines when they are done accessing the fp stack.
CALLED BY: INTERNAL ()
PASS: ds - fp stack seg
RETURN: nothing
DESTROYED: nothing, flags are preserved
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
Cheng 3/91 Initial version
-------------------------------------------------------------------------------@
FloatOpDoneFar proc far
call FloatOpDone
ret
FloatOpDoneFar endp
COMMENT @-----------------------------------------------------------------------
FUNCTION: FloatSetStackPointer
DESCRIPTION: Primarily for use by applications for error recovery.
Applications can bail out of involved operations by saving
the stack pointer prior to commencing operations and
restoring the stack pointer in the event of an error.
NOTE:
-----
If you set the stack pointer, the current stack pointer
must be less than or equal to the value you pass. Ie.
you must be throwing something (or nothing) away.
CALLED BY: GLOBAL ()
PASS: ax - desired value of the stack pointer
RETURN: carry clear if successful, set otherwise
(dies in EC code if unsuccessful)
DESTROYED: nothing
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
the only reason we bother to divide out and
the multiply FPSIZE back in is so that the
value that gets returned by GetStackPointer will
then be the same as in the coprocesor case
REVISION HISTORY:
Name Date Description
---- ---- -----------
Cheng 3/91 Initial version
-------------------------------------------------------------------------------@
FloatSetStackPointer proc far uses ds, bx, dx
.enter
call FloatEnter
; ax = bottom-top/FPSZIE
mov bx, FPSIZE
mul bx ; ax = bottom-top
;
EC < tst dx >
EC < ERROR_NZ FLOAT_BAD_STACK_POINTER >
sub ax, ds:FSV_bottomPtr
; ax = (bottom-top)-bottom = -top
neg ax ; ax = top
cmp ax, ds:FSV_topPtr ; see that ax >= stkTop
jb err
cmp ax, ds:FSV_bottomPtr ; see that ax <= stkBot
ja err
mov ds:FSV_topPtr, ax ; stuff it
EC< call FloatCheckStack >
clc
jmp short done
err:
stc
EC< ERROR FLOAT_BAD_STACK_POINTER >
done:
call FloatOpDone
.leave
ret
FloatSetStackPointer endp
COMMENT @-----------------------------------------------------------------------
FUNCTION: FloatLt0Far, FloatEq0Far, FloatGt0Far
DESCRIPTION: ( FP: X --- )
CALLED BY: GLOBAL ()
PASS: X on fp stack
RETURN: carry - set if TRUE
clear otherwise
X is popped off
DESTROYED: nothing
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
Cheng 1/91 Initial version
-------------------------------------------------------------------------------@
FloatLt0Far proc far uses ds
.enter
call FloatEnter
call FloatLt0
call FloatOpDone
.leave
ret
FloatLt0Far endp
FloatEq0Far proc far uses ds
.enter
call FloatEnter
call FloatEq0
call FloatOpDone
.leave
ret
FloatEq0Far endp
FloatGt0Far proc far uses ds
.enter
call FloatEnter
call FloatGt0
call FloatOpDone
.leave
ret
FloatGt0Far endp
COMMENT @-----------------------------------------------------------------------
FUNCTION: FloatRandomizeFar
DESCRIPTION: Force the use of the given seed for random number generation.
If the seed is small ( << 2^32 ), prime the random number
generator before use by calling FloatRandom 3 or 4 times
and discarding the results.
CALLED BY: GLOBAL ()
PASS: al - RandomGenInitFlags
RGIF_USE_SEED
RGIF_GENERATE_SEED
cx:dx - seed if RGIF_USE_SEED
RETURN: nothing
DESTROYED: ax
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
Cheng 3/91 Initial version
-------------------------------------------------------------------------------@
FloatRandomizeFar proc far uses dx,ds
.enter
call FloatEnter
call FloatRandomize
call FloatOpDone
.leave
ret
FloatRandomizeFar endp
COMMENT @-----------------------------------------------------------------------
FUNCTION: FloatIEEE64ToGeos80Far
DESCRIPTION: Convert a floating point number in IEEE 64 bit format into an
fp number in Geos 80 bit format and push it onto the fp stack.
Geos 80 bit format is almost the same as the IEEE 80 bit format
except that we do not have an implied msb 1.
A 64 bit number has a 52 bit mantissa and a 12 bit exponent.
An 80 bit number has a 64 bit mantissa and a 16 bit exponent.
CALLED BY: GLOBAL ()
PASS: ds:si - IEEE 64 bit number
RETURN: float number on the fp stack
DESTROYED: ax
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
Cheng 10/91 Initial version
-------------------------------------------------------------------------------@
FloatIEEE64ToGeos80Far proc far uses es
.enter
call FloatEnter_ES ; es <- fp stack seg
call FloatIEEE64ToGeos80
call FloatOpDone_ES ; unlock the fp stack
.leave
ret
FloatIEEE64ToGeos80Far endp
COMMENT @-----------------------------------------------------------------------
FUNCTION: FloatGeos80ToIEEE64Far
DESCRIPTION: Convert a floating point number in Geos 80 bit format into an
fp number in IEEE 64 bit format and push it onto the fp stack.
Geos 80 bit format is almost the same as the IEEE 80 bit format
except that we do not have an implied msb 1.
An 80 bit number has a 64 bit mantissa and a 16 bit exponent.
A 64 bit number has a 52 bit mantissa and a 12 bit exponent.
CALLED BY: INTERNAL ()
PASS: es:di - location to store the IEEE 64 bit number
RETURN: carry clear if successful
carry set otherwise
float number popped off stack in either case
DESTROYED: ax
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
Cheng 10/91 Initial version
-------------------------------------------------------------------------------@
FloatGeos80ToIEEE64Far proc far uses ds
.enter
call FloatEnter ; ds <- fp stack seg
call FloatGeos80ToIEEE64
call FloatOpDone ; unlock the fp stack
.leave
ret
FloatGeos80ToIEEE64Far endp
COMMENT @-----------------------------------------------------------------------
FUNCTION: FloatIEEE32ToGeos80Far
DESCRIPTION: Convert a floating point number in IEEE 32 bit format into an
fp number in Geos 80 bit format and push it onto the fp stack.
Geos 80 bit format is almost the same as the IEEE 80 bit format
except that we do not have an implied msb 1.
A 32 bit number has a 23 bit mantissa and a 8 bit exponent.
and a sign bit
An 80 bit number has a 64 bit mantissa and a 16 bit exponent.
CALLED BY: GLOBAL ()
PASS: dx:ax = 32 bit number
RETURN: float number on the fp stack
DESTROYED: ax
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
Cheng 10/91 Initial version
-------------------------------------------------------------------------------@
FloatIEEE32ToGeos80Far proc far uses es
.enter
call FloatEnter_ES ; es <- fp stack seg
call FloatIEEE32ToGeos80
call FloatOpDone_ES ; unlock the fp stack
.leave
ret
FloatIEEE32ToGeos80Far endp
COMMENT @-----------------------------------------------------------------------
FUNCTION: FloatGeos80ToIEEE32Far
DESCRIPTION: Convert a floating point number in Geos 80 bit format into an
fp number in IEEE 32 bit format and push it onto the fp stack.
Geos 80 bit format is almost the same as the IEEE 80 bit format
except that we do not have an implied msb 1.
An 80 bit number has a 64 bit mantissa and a 16 bit exponent.
A 32 bit number has a 23 bit mantissa and a 8 bit exponent
and a sign bit.
CALLED BY: INTERNAL ()
PASS: nothing
RETURN: dx:ax = number popped off from stack into 32bit format
DESTROYED: ax
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
Cheng 10/91 Initial version
-------------------------------------------------------------------------------@
FloatGeos80ToIEEE32Far proc far uses ds
.enter
call FloatEnter ; ds <- fp stack seg
call FloatGeos80ToIEEE32
call FloatOpDone ; unlock the fp stack
.leave
ret
FloatGeos80ToIEEE32Far endp
COMMENT @-----------------------------------------------------------------------
FUNCTION: FloatGetNumDigitsInIntegerPart
DESCRIPTION: As routine says, eg. with 5678.956, routine returns 4.
CALLED BY: INTERNAL ()
PASS: X on the fp stack
RETURN: ax - number of digits in the integer part
X is popped off the stack
DESTROYED: nothing
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
Cheng 10/91 Initial version
-------------------------------------------------------------------------------@
FLOATGETNUMDIGITSININTEGERPART proc far uses dx,ds
.enter
call FloatEnter ; ds <- fp stack seg
call FloatGetNumDigitsInIntegerPart
call FloatOpDone ; unlock the fp stack
.leave
ret
FLOATGETNUMDIGITSININTEGERPART endp
| 21.460356 | 81 | 0.665335 |
eaf1b5e034d03446e0a36c240d514543fd8bedb3 | 1,713 | asm | Assembly | programs/oeis/180/A180919.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | 1 | 2021-03-15T11:38:20.000Z | 2021-03-15T11:38:20.000Z | programs/oeis/180/A180919.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/180/A180919.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | ; A180919: a(n) = n^2 + 731*n + 1.
; 1,733,1467,2203,2941,3681,4423,5167,5913,6661,7411,8163,8917,9673,10431,11191,11953,12717,13483,14251,15021,15793,16567,17343,18121,18901,19683,20467,21253,22041,22831,23623,24417,25213,26011,26811,27613,28417,29223,30031,30841,31653,32467,33283,34101,34921,35743,36567,37393,38221,39051,39883,40717,41553,42391,43231,44073,44917,45763,46611,47461,48313,49167,50023,50881,51741,52603,53467,54333,55201,56071,56943,57817,58693,59571,60451,61333,62217,63103,63991,64881,65773,66667,67563,68461,69361,70263,71167,72073,72981,73891,74803,75717,76633,77551,78471,79393,80317,81243,82171,83101,84033,84967,85903,86841,87781,88723,89667,90613,91561,92511,93463,94417,95373,96331,97291,98253,99217,100183,101151,102121,103093,104067,105043,106021,107001,107983,108967,109953,110941,111931,112923,113917,114913,115911,116911,117913,118917,119923,120931,121941,122953,123967,124983,126001,127021,128043,129067,130093,131121,132151,133183,134217,135253,136291,137331,138373,139417,140463,141511,142561,143613,144667,145723,146781,147841,148903,149967,151033,152101,153171,154243,155317,156393,157471,158551,159633,160717,161803,162891,163981,165073,166167,167263,168361,169461,170563,171667,172773,173881,174991,176103,177217,178333,179451,180571,181693,182817,183943,185071,186201,187333,188467,189603,190741,191881,193023,194167,195313,196461,197611,198763,199917,201073,202231,203391,204553,205717,206883,208051,209221,210393,211567,212743,213921,215101,216283,217467,218653,219841,221031,222223,223417,224613,225811,227011,228213,229417,230623,231831,233041,234253,235467,236683,237901,239121,240343,241567,242793,244021
add $0,366
bin $0,2
mov $1,$0
sub $1,66795
mul $1,2
add $1,1
| 171.3 | 1,615 | 0.82662 |
eb13e4db3ec7844781a974b40f6b7569bbfb2ac7 | 202 | asm | Assembly | libsrc/_DEVELOPMENT/string/c/sdcc_iy/memset_callee.asm | meesokim/z88dk | 5763c7778f19a71d936b3200374059d267066bb2 | [
"ClArtistic"
] | null | null | null | libsrc/_DEVELOPMENT/string/c/sdcc_iy/memset_callee.asm | meesokim/z88dk | 5763c7778f19a71d936b3200374059d267066bb2 | [
"ClArtistic"
] | null | null | null | libsrc/_DEVELOPMENT/string/c/sdcc_iy/memset_callee.asm | meesokim/z88dk | 5763c7778f19a71d936b3200374059d267066bb2 | [
"ClArtistic"
] | null | null | null |
; void *memset_callee(void *s, int c, size_t n)
SECTION code_string
PUBLIC _memset_callee
EXTERN asm_memset
_memset_callee:
pop af
pop hl
pop de
pop bc
push af
jp asm_memset
| 10.631579 | 47 | 0.688119 |
10e3831aeb72d225c971b5518cf71d4e9dc6e574 | 349 | asm | Assembly | programs/oeis/136/A136396.asm | jmorken/loda | 99c09d2641e858b074f6344a352d13bc55601571 | [
"Apache-2.0"
] | 1 | 2021-03-15T11:38:20.000Z | 2021-03-15T11:38:20.000Z | programs/oeis/136/A136396.asm | jmorken/loda | 99c09d2641e858b074f6344a352d13bc55601571 | [
"Apache-2.0"
] | null | null | null | programs/oeis/136/A136396.asm | jmorken/loda | 99c09d2641e858b074f6344a352d13bc55601571 | [
"Apache-2.0"
] | null | null | null | ; A136396: 1+n*(n+1)*(n^2-n+12)/12.
; 1,3,8,19,41,81,148,253,409,631,936,1343,1873,2549,3396,4441,5713,7243,9064,11211,13721,16633,19988,23829,28201,33151,38728,44983,51969,59741,68356,77873,88353,99859,112456,126211,141193,157473,175124,194221,214841,237063,260968,286639
mov $1,$0
bin $0,2
add $1,$0
add $0,6
mul $1,2
mul $1,$0
div $1,6
add $1,1
| 29.083333 | 236 | 0.713467 |
0d858e3ea3a6f737f809fac8f2cdac1424ab603b | 1,648 | asm | Assembly | programs/oeis/014/A014635.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | 1 | 2021-03-15T11:38:20.000Z | 2021-03-15T11:38:20.000Z | programs/oeis/014/A014635.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/014/A014635.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | ; A014635: a(n) = 2*n*(4*n - 1).
; 0,6,28,66,120,190,276,378,496,630,780,946,1128,1326,1540,1770,2016,2278,2556,2850,3160,3486,3828,4186,4560,4950,5356,5778,6216,6670,7140,7626,8128,8646,9180,9730,10296,10878,11476,12090,12720,13366,14028,14706,15400,16110,16836,17578,18336,19110,19900,20706,21528,22366,23220,24090,24976,25878,26796,27730,28680,29646,30628,31626,32640,33670,34716,35778,36856,37950,39060,40186,41328,42486,43660,44850,46056,47278,48516,49770,51040,52326,53628,54946,56280,57630,58996,60378,61776,63190,64620,66066,67528,69006,70500,72010,73536,75078,76636,78210,79800,81406,83028,84666,86320,87990,89676,91378,93096,94830,96580,98346,100128,101926,103740,105570,107416,109278,111156,113050,114960,116886,118828,120786,122760,124750,126756,128778,130816,132870,134940,137026,139128,141246,143380,145530,147696,149878,152076,154290,156520,158766,161028,163306,165600,167910,170236,172578,174936,177310,179700,182106,184528,186966,189420,191890,194376,196878,199396,201930,204480,207046,209628,212226,214840,217470,220116,222778,225456,228150,230860,233586,236328,239086,241860,244650,247456,250278,253116,255970,258840,261726,264628,267546,270480,273430,276396,279378,282376,285390,288420,291466,294528,297606,300700,303810,306936,310078,313236,316410,319600,322806,326028,329266,332520,335790,339076,342378,345696,349030,352380,355746,359128,362526,365940,369370,372816,376278,379756,383250,386760,390286,393828,397386,400960,404550,408156,411778,415416,419070,422740,426426,430128,433846,437580,441330,445096,448878,452676,456490,460320,464166,468028,471906,475800,479710,483636,487578,491536,495510
mov $1,$0
mul $1,4
bin $1,2
| 235.428571 | 1,585 | 0.827063 |
4c7024d04bdf6f928ec8335d875cbaeb16cb3b6f | 392 | asm | Assembly | test_cases/push-pop/test.asm | lorainemg/s-mipsv2-processor | 8988a5ef730aaa7918bd50539f35f5247bd3c0f7 | [
"MIT"
] | null | null | null | test_cases/push-pop/test.asm | lorainemg/s-mipsv2-processor | 8988a5ef730aaa7918bd50539f35f5247bd3c0f7 | [
"MIT"
] | null | null | null | test_cases/push-pop/test.asm | lorainemg/s-mipsv2-processor | 8988a5ef730aaa7918bd50539f35f5247bd3c0f7 | [
"MIT"
] | null | null | null | addi r1 r0 32
addi r2 r0 1
addi r3 r0 0
addi r4 r0 20
addi r5 r0 10
addi r8 r0 2
ciclo:
add r7 r2 r0
addi r9 r0 0
imprime:
divu r2 r5
mfhi r6
push r6
addi r9 r9 1
mflo r2
bne r2 r0 imprime
imprime2:
pop r6
addi r6 r6 48
tty r6
addi r9 r9 -1
bne r9 r0 imprime2
tty r1
add r2 r7 r0
mulu r2 r8
mflo r2
addi r3 r3 1
bne r3 r4 ciclo
halt
# Deberia escribir todas las potencias de 2 del 0 al 19
| 11.529412 | 55 | 0.72449 |
326b4a2e9d762837e8530dd75002a4cb3462c02e | 664 | asm | Assembly | src/main/resources/Examples/Directives/Data Directives.asm | jimw278/MIPS | 13d666f46ad945f038514768d975150d89cd612b | [
"Apache-2.0"
] | 3 | 2020-11-04T00:03:41.000Z | 2020-11-30T00:35:39.000Z | src/main/resources/Examples/Directives/Data Directives.asm | jimw278/MIPS | 13d666f46ad945f038514768d975150d89cd612b | [
"Apache-2.0"
] | 27 | 2020-09-01T00:44:10.000Z | 2021-05-10T15:59:46.000Z | src/main/resources/Examples/Directives/Data Directives.asm | jimw278/MIPS | 13d666f46ad945f038514768d975150d89cd612b | [
"Apache-2.0"
] | 1 | 2020-12-05T00:14:11.000Z | 2020-12-05T00:14:11.000Z | ;these directives store some sort of data or leave space for it
word:
.word 1352255 ;creates a 32 bit integer in memory
wordList:
.word 1,0x2,3,0b100,5 ;creates a list of 32 bit integers in memory
hword:
.hword 0xFF ;creates a 16 bit integer in memory
hwordList:
.hword 4,3,2,1 ;creates a list of 16 bit integers in memory
byte:
.byte 0b10100110 ; creates a 8 bit integer in memory
byteList:
.byte 255,254,2,1 ;creates a list of 8 bit integers in memory
space:
.space 16 ;allocates N bytes of space in memory
string
.ascii "Hello World!" ;places the string Hello World! into memory as an array of chars(bytes)
.byte 0 ;normally used to terminate a string | 25.538462 | 93 | 0.753012 |
f61a641e66bdd37de0642f97e272f685531c4e02 | 681 | asm | Assembly | base/common/integer.asm | zbyti/Mad-Pascal | 546cae9724828f93047080109488be7d0d07d47e | [
"MIT"
] | 7 | 2020-05-02T15:37:57.000Z | 2021-02-17T01:59:41.000Z | base/common/integer.asm | michalkolodziejski/Mad-Pascal | 0a7a1e2f379e50b0a23878b0d881ff3407269ed6 | [
"MIT"
] | 14 | 2020-05-03T02:02:35.000Z | 2020-08-10T08:41:19.000Z | base/common/integer.asm | michalkolodziejski/Mad-Pascal | 0a7a1e2f379e50b0a23878b0d881ff3407269ed6 | [
"MIT"
] | 5 | 2020-06-02T18:34:14.000Z | 2020-07-09T18:13:44.000Z |
/*
mulINTEGER
divmulINT
*/
.proc mulINTEGER
jsr imulCARD
jmp movaBX_EAX
.endp
.proc divmulINT
REAL ldy <divREAL
lda >divREAL
bne skp
MOD mva #{jsr} _mod
lda :STACKORIGIN+STACKWIDTH*3,x ; divisor sign
spl
jsr negCARD
DIV ldy <idivCARD
lda >idivCARD
skp sty addr
sta addr+1
ldy #0
lda :STACKORIGIN-1+STACKWIDTH*3,x ; dividend sign
bpl @+
jsr negCARD1
iny
@ lda :STACKORIGIN+STACKWIDTH*3,x ; divisor sign
bpl @+
jsr negCARD
iny
@ tya
and #1
pha
jsr $ffff ; idiv ecx
addr equ *-2
jsr movaBX_EAX
_mod bit movZTMP_aBX ; mod
mva #{bit} _mod
pla
seq
jmp negCARD1
rts
.endp
| 10.983871 | 51 | 0.621145 |
1363c4e51704ccde6d1341bdad3af99881f48d73 | 486 | asm | Assembly | programs/oeis/327/A327666.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/327/A327666.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/327/A327666.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A327666: a(n) = Sum_{k = 1..n} (-1)^(Omega(k) - omega(k)), where Omega(k) counts prime factors of k with multiplicity and omega(k) counts distinct prime factors.
; 1,2,3,2,3,4,5,6,5,6,7,6,7,8,9,8,9,8,9,8,9,10,11,12,11,12,13,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,26,25,26,27,26,25,24,25,24,25,26,27,28,29,30,31,30,31,32,31,30,31,32,33,32,33,34
lpb $0
mov $2,$0
sub $0,1
seq $2,162511 ; Multiplicative function with a(p^e)=(-1)^(e-1)
add $1,$2
lpe
add $1,1
mov $0,$1
| 40.5 | 190 | 0.627572 |
ea4eec7b9da7c77edb9bf6e22f12fe9b7cc7e7e8 | 54,295 | asm | Assembly | grep.asm | Vignesh-Nadar/xv6 | 601dda244865540bb0ace21a2ff5ae7e6cf181f9 | [
"MIT-0"
] | null | null | null | grep.asm | Vignesh-Nadar/xv6 | 601dda244865540bb0ace21a2ff5ae7e6cf181f9 | [
"MIT-0"
] | null | null | null | grep.asm | Vignesh-Nadar/xv6 | 601dda244865540bb0ace21a2ff5ae7e6cf181f9 | [
"MIT-0"
] | null | null | null |
_grep: file format elf32-i386
Disassembly of section .text:
00000000 <grep>:
char buf[1024];
int match(char*, char*);
void
grep(char *pattern, int fd)
{
0: 55 push %ebp
1: 89 e5 mov %esp,%ebp
3: 83 ec 28 sub $0x28,%esp
int n, m;
char *p, *q;
m = 0;
6: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp)
while((n = read(fd, buf+m, sizeof(buf)-m-1)) > 0){
d: e9 c6 00 00 00 jmp d8 <grep+0xd8>
m += n;
12: 8b 45 ec mov -0x14(%ebp),%eax
15: 01 45 f4 add %eax,-0xc(%ebp)
buf[m] = '\0';
18: 8b 45 f4 mov -0xc(%ebp),%eax
1b: 05 80 0e 00 00 add $0xe80,%eax
20: c6 00 00 movb $0x0,(%eax)
p = buf;
23: c7 45 f0 80 0e 00 00 movl $0xe80,-0x10(%ebp)
while((q = strchr(p, '\n')) != 0){
2a: eb 51 jmp 7d <grep+0x7d>
*q = 0;
2c: 8b 45 e8 mov -0x18(%ebp),%eax
2f: c6 00 00 movb $0x0,(%eax)
if(match(pattern, p)){
32: 8b 45 f0 mov -0x10(%ebp),%eax
35: 89 44 24 04 mov %eax,0x4(%esp)
39: 8b 45 08 mov 0x8(%ebp),%eax
3c: 89 04 24 mov %eax,(%esp)
3f: e8 bc 01 00 00 call 200 <match>
44: 85 c0 test %eax,%eax
46: 74 2c je 74 <grep+0x74>
*q = '\n';
48: 8b 45 e8 mov -0x18(%ebp),%eax
4b: c6 00 0a movb $0xa,(%eax)
write(1, p, q+1 - p);
4e: 8b 45 e8 mov -0x18(%ebp),%eax
51: 83 c0 01 add $0x1,%eax
54: 89 c2 mov %eax,%edx
56: 8b 45 f0 mov -0x10(%ebp),%eax
59: 29 c2 sub %eax,%edx
5b: 89 d0 mov %edx,%eax
5d: 89 44 24 08 mov %eax,0x8(%esp)
61: 8b 45 f0 mov -0x10(%ebp),%eax
64: 89 44 24 04 mov %eax,0x4(%esp)
68: c7 04 24 01 00 00 00 movl $0x1,(%esp)
6f: e8 74 05 00 00 call 5e8 <write>
}
p = q+1;
74: 8b 45 e8 mov -0x18(%ebp),%eax
77: 83 c0 01 add $0x1,%eax
7a: 89 45 f0 mov %eax,-0x10(%ebp)
m = 0;
while((n = read(fd, buf+m, sizeof(buf)-m-1)) > 0){
m += n;
buf[m] = '\0';
p = buf;
while((q = strchr(p, '\n')) != 0){
7d: c7 44 24 04 0a 00 00 movl $0xa,0x4(%esp)
84: 00
85: 8b 45 f0 mov -0x10(%ebp),%eax
88: 89 04 24 mov %eax,(%esp)
8b: e8 af 03 00 00 call 43f <strchr>
90: 89 45 e8 mov %eax,-0x18(%ebp)
93: 83 7d e8 00 cmpl $0x0,-0x18(%ebp)
97: 75 93 jne 2c <grep+0x2c>
*q = '\n';
write(1, p, q+1 - p);
}
p = q+1;
}
if(p == buf)
99: 81 7d f0 80 0e 00 00 cmpl $0xe80,-0x10(%ebp)
a0: 75 07 jne a9 <grep+0xa9>
m = 0;
a2: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp)
if(m > 0){
a9: 83 7d f4 00 cmpl $0x0,-0xc(%ebp)
ad: 7e 29 jle d8 <grep+0xd8>
m -= p - buf;
af: ba 80 0e 00 00 mov $0xe80,%edx
b4: 8b 45 f0 mov -0x10(%ebp),%eax
b7: 29 c2 sub %eax,%edx
b9: 89 d0 mov %edx,%eax
bb: 01 45 f4 add %eax,-0xc(%ebp)
memmove(buf, p, m);
be: 8b 45 f4 mov -0xc(%ebp),%eax
c1: 89 44 24 08 mov %eax,0x8(%esp)
c5: 8b 45 f0 mov -0x10(%ebp),%eax
c8: 89 44 24 04 mov %eax,0x4(%esp)
cc: c7 04 24 80 0e 00 00 movl $0xe80,(%esp)
d3: e8 ab 04 00 00 call 583 <memmove>
{
int n, m;
char *p, *q;
m = 0;
while((n = read(fd, buf+m, sizeof(buf)-m-1)) > 0){
d8: 8b 45 f4 mov -0xc(%ebp),%eax
db: ba ff 03 00 00 mov $0x3ff,%edx
e0: 29 c2 sub %eax,%edx
e2: 89 d0 mov %edx,%eax
e4: 8b 55 f4 mov -0xc(%ebp),%edx
e7: 81 c2 80 0e 00 00 add $0xe80,%edx
ed: 89 44 24 08 mov %eax,0x8(%esp)
f1: 89 54 24 04 mov %edx,0x4(%esp)
f5: 8b 45 0c mov 0xc(%ebp),%eax
f8: 89 04 24 mov %eax,(%esp)
fb: e8 e0 04 00 00 call 5e0 <read>
100: 89 45 ec mov %eax,-0x14(%ebp)
103: 83 7d ec 00 cmpl $0x0,-0x14(%ebp)
107: 0f 8f 05 ff ff ff jg 12 <grep+0x12>
if(m > 0){
m -= p - buf;
memmove(buf, p, m);
}
}
}
10d: c9 leave
10e: c3 ret
0000010f <main>:
int
main(int argc, char *argv[])
{
10f: 55 push %ebp
110: 89 e5 mov %esp,%ebp
112: 83 e4 f0 and $0xfffffff0,%esp
115: 83 ec 20 sub $0x20,%esp
int fd, i;
char *pattern;
if(argc <= 1){
118: 83 7d 08 01 cmpl $0x1,0x8(%ebp)
11c: 7f 19 jg 137 <main+0x28>
printf(2, "usage: grep pattern [file ...]\n");
11e: c7 44 24 04 34 0b 00 movl $0xb34,0x4(%esp)
125: 00
126: c7 04 24 02 00 00 00 movl $0x2,(%esp)
12d: e8 36 06 00 00 call 768 <printf>
exit();
132: e8 91 04 00 00 call 5c8 <exit>
}
pattern = argv[1];
137: 8b 45 0c mov 0xc(%ebp),%eax
13a: 8b 40 04 mov 0x4(%eax),%eax
13d: 89 44 24 18 mov %eax,0x18(%esp)
if(argc <= 2){
141: 83 7d 08 02 cmpl $0x2,0x8(%ebp)
145: 7f 19 jg 160 <main+0x51>
grep(pattern, 0);
147: c7 44 24 04 00 00 00 movl $0x0,0x4(%esp)
14e: 00
14f: 8b 44 24 18 mov 0x18(%esp),%eax
153: 89 04 24 mov %eax,(%esp)
156: e8 a5 fe ff ff call 0 <grep>
exit();
15b: e8 68 04 00 00 call 5c8 <exit>
}
for(i = 2; i < argc; i++){
160: c7 44 24 1c 02 00 00 movl $0x2,0x1c(%esp)
167: 00
168: e9 81 00 00 00 jmp 1ee <main+0xdf>
if((fd = open(argv[i], 0)) < 0){
16d: 8b 44 24 1c mov 0x1c(%esp),%eax
171: 8d 14 85 00 00 00 00 lea 0x0(,%eax,4),%edx
178: 8b 45 0c mov 0xc(%ebp),%eax
17b: 01 d0 add %edx,%eax
17d: 8b 00 mov (%eax),%eax
17f: c7 44 24 04 00 00 00 movl $0x0,0x4(%esp)
186: 00
187: 89 04 24 mov %eax,(%esp)
18a: e8 79 04 00 00 call 608 <open>
18f: 89 44 24 14 mov %eax,0x14(%esp)
193: 83 7c 24 14 00 cmpl $0x0,0x14(%esp)
198: 79 2f jns 1c9 <main+0xba>
printf(1, "grep: cannot open %s\n", argv[i]);
19a: 8b 44 24 1c mov 0x1c(%esp),%eax
19e: 8d 14 85 00 00 00 00 lea 0x0(,%eax,4),%edx
1a5: 8b 45 0c mov 0xc(%ebp),%eax
1a8: 01 d0 add %edx,%eax
1aa: 8b 00 mov (%eax),%eax
1ac: 89 44 24 08 mov %eax,0x8(%esp)
1b0: c7 44 24 04 54 0b 00 movl $0xb54,0x4(%esp)
1b7: 00
1b8: c7 04 24 01 00 00 00 movl $0x1,(%esp)
1bf: e8 a4 05 00 00 call 768 <printf>
exit();
1c4: e8 ff 03 00 00 call 5c8 <exit>
}
grep(pattern, fd);
1c9: 8b 44 24 14 mov 0x14(%esp),%eax
1cd: 89 44 24 04 mov %eax,0x4(%esp)
1d1: 8b 44 24 18 mov 0x18(%esp),%eax
1d5: 89 04 24 mov %eax,(%esp)
1d8: e8 23 fe ff ff call 0 <grep>
close(fd);
1dd: 8b 44 24 14 mov 0x14(%esp),%eax
1e1: 89 04 24 mov %eax,(%esp)
1e4: e8 07 04 00 00 call 5f0 <close>
if(argc <= 2){
grep(pattern, 0);
exit();
}
for(i = 2; i < argc; i++){
1e9: 83 44 24 1c 01 addl $0x1,0x1c(%esp)
1ee: 8b 44 24 1c mov 0x1c(%esp),%eax
1f2: 3b 45 08 cmp 0x8(%ebp),%eax
1f5: 0f 8c 72 ff ff ff jl 16d <main+0x5e>
exit();
}
grep(pattern, fd);
close(fd);
}
exit();
1fb: e8 c8 03 00 00 call 5c8 <exit>
00000200 <match>:
int matchhere(char*, char*);
int matchstar(int, char*, char*);
int
match(char *re, char *text)
{
200: 55 push %ebp
201: 89 e5 mov %esp,%ebp
203: 83 ec 18 sub $0x18,%esp
if(re[0] == '^')
206: 8b 45 08 mov 0x8(%ebp),%eax
209: 0f b6 00 movzbl (%eax),%eax
20c: 3c 5e cmp $0x5e,%al
20e: 75 17 jne 227 <match+0x27>
return matchhere(re+1, text);
210: 8b 45 08 mov 0x8(%ebp),%eax
213: 8d 50 01 lea 0x1(%eax),%edx
216: 8b 45 0c mov 0xc(%ebp),%eax
219: 89 44 24 04 mov %eax,0x4(%esp)
21d: 89 14 24 mov %edx,(%esp)
220: e8 36 00 00 00 call 25b <matchhere>
225: eb 32 jmp 259 <match+0x59>
do{ // must look at empty string
if(matchhere(re, text))
227: 8b 45 0c mov 0xc(%ebp),%eax
22a: 89 44 24 04 mov %eax,0x4(%esp)
22e: 8b 45 08 mov 0x8(%ebp),%eax
231: 89 04 24 mov %eax,(%esp)
234: e8 22 00 00 00 call 25b <matchhere>
239: 85 c0 test %eax,%eax
23b: 74 07 je 244 <match+0x44>
return 1;
23d: b8 01 00 00 00 mov $0x1,%eax
242: eb 15 jmp 259 <match+0x59>
}while(*text++ != '\0');
244: 8b 45 0c mov 0xc(%ebp),%eax
247: 8d 50 01 lea 0x1(%eax),%edx
24a: 89 55 0c mov %edx,0xc(%ebp)
24d: 0f b6 00 movzbl (%eax),%eax
250: 84 c0 test %al,%al
252: 75 d3 jne 227 <match+0x27>
return 0;
254: b8 00 00 00 00 mov $0x0,%eax
}
259: c9 leave
25a: c3 ret
0000025b <matchhere>:
// matchhere: search for re at beginning of text
int matchhere(char *re, char *text)
{
25b: 55 push %ebp
25c: 89 e5 mov %esp,%ebp
25e: 83 ec 18 sub $0x18,%esp
if(re[0] == '\0')
261: 8b 45 08 mov 0x8(%ebp),%eax
264: 0f b6 00 movzbl (%eax),%eax
267: 84 c0 test %al,%al
269: 75 0a jne 275 <matchhere+0x1a>
return 1;
26b: b8 01 00 00 00 mov $0x1,%eax
270: e9 9b 00 00 00 jmp 310 <matchhere+0xb5>
if(re[1] == '*')
275: 8b 45 08 mov 0x8(%ebp),%eax
278: 83 c0 01 add $0x1,%eax
27b: 0f b6 00 movzbl (%eax),%eax
27e: 3c 2a cmp $0x2a,%al
280: 75 24 jne 2a6 <matchhere+0x4b>
return matchstar(re[0], re+2, text);
282: 8b 45 08 mov 0x8(%ebp),%eax
285: 8d 48 02 lea 0x2(%eax),%ecx
288: 8b 45 08 mov 0x8(%ebp),%eax
28b: 0f b6 00 movzbl (%eax),%eax
28e: 0f be c0 movsbl %al,%eax
291: 8b 55 0c mov 0xc(%ebp),%edx
294: 89 54 24 08 mov %edx,0x8(%esp)
298: 89 4c 24 04 mov %ecx,0x4(%esp)
29c: 89 04 24 mov %eax,(%esp)
29f: e8 6e 00 00 00 call 312 <matchstar>
2a4: eb 6a jmp 310 <matchhere+0xb5>
if(re[0] == '$' && re[1] == '\0')
2a6: 8b 45 08 mov 0x8(%ebp),%eax
2a9: 0f b6 00 movzbl (%eax),%eax
2ac: 3c 24 cmp $0x24,%al
2ae: 75 1d jne 2cd <matchhere+0x72>
2b0: 8b 45 08 mov 0x8(%ebp),%eax
2b3: 83 c0 01 add $0x1,%eax
2b6: 0f b6 00 movzbl (%eax),%eax
2b9: 84 c0 test %al,%al
2bb: 75 10 jne 2cd <matchhere+0x72>
return *text == '\0';
2bd: 8b 45 0c mov 0xc(%ebp),%eax
2c0: 0f b6 00 movzbl (%eax),%eax
2c3: 84 c0 test %al,%al
2c5: 0f 94 c0 sete %al
2c8: 0f b6 c0 movzbl %al,%eax
2cb: eb 43 jmp 310 <matchhere+0xb5>
if(*text!='\0' && (re[0]=='.' || re[0]==*text))
2cd: 8b 45 0c mov 0xc(%ebp),%eax
2d0: 0f b6 00 movzbl (%eax),%eax
2d3: 84 c0 test %al,%al
2d5: 74 34 je 30b <matchhere+0xb0>
2d7: 8b 45 08 mov 0x8(%ebp),%eax
2da: 0f b6 00 movzbl (%eax),%eax
2dd: 3c 2e cmp $0x2e,%al
2df: 74 10 je 2f1 <matchhere+0x96>
2e1: 8b 45 08 mov 0x8(%ebp),%eax
2e4: 0f b6 10 movzbl (%eax),%edx
2e7: 8b 45 0c mov 0xc(%ebp),%eax
2ea: 0f b6 00 movzbl (%eax),%eax
2ed: 38 c2 cmp %al,%dl
2ef: 75 1a jne 30b <matchhere+0xb0>
return matchhere(re+1, text+1);
2f1: 8b 45 0c mov 0xc(%ebp),%eax
2f4: 8d 50 01 lea 0x1(%eax),%edx
2f7: 8b 45 08 mov 0x8(%ebp),%eax
2fa: 83 c0 01 add $0x1,%eax
2fd: 89 54 24 04 mov %edx,0x4(%esp)
301: 89 04 24 mov %eax,(%esp)
304: e8 52 ff ff ff call 25b <matchhere>
309: eb 05 jmp 310 <matchhere+0xb5>
return 0;
30b: b8 00 00 00 00 mov $0x0,%eax
}
310: c9 leave
311: c3 ret
00000312 <matchstar>:
// matchstar: search for c*re at beginning of text
int matchstar(int c, char *re, char *text)
{
312: 55 push %ebp
313: 89 e5 mov %esp,%ebp
315: 83 ec 18 sub $0x18,%esp
do{ // a * matches zero or more instances
if(matchhere(re, text))
318: 8b 45 10 mov 0x10(%ebp),%eax
31b: 89 44 24 04 mov %eax,0x4(%esp)
31f: 8b 45 0c mov 0xc(%ebp),%eax
322: 89 04 24 mov %eax,(%esp)
325: e8 31 ff ff ff call 25b <matchhere>
32a: 85 c0 test %eax,%eax
32c: 74 07 je 335 <matchstar+0x23>
return 1;
32e: b8 01 00 00 00 mov $0x1,%eax
333: eb 29 jmp 35e <matchstar+0x4c>
}while(*text!='\0' && (*text++==c || c=='.'));
335: 8b 45 10 mov 0x10(%ebp),%eax
338: 0f b6 00 movzbl (%eax),%eax
33b: 84 c0 test %al,%al
33d: 74 1a je 359 <matchstar+0x47>
33f: 8b 45 10 mov 0x10(%ebp),%eax
342: 8d 50 01 lea 0x1(%eax),%edx
345: 89 55 10 mov %edx,0x10(%ebp)
348: 0f b6 00 movzbl (%eax),%eax
34b: 0f be c0 movsbl %al,%eax
34e: 3b 45 08 cmp 0x8(%ebp),%eax
351: 74 c5 je 318 <matchstar+0x6>
353: 83 7d 08 2e cmpl $0x2e,0x8(%ebp)
357: 74 bf je 318 <matchstar+0x6>
return 0;
359: b8 00 00 00 00 mov $0x0,%eax
}
35e: c9 leave
35f: c3 ret
00000360 <stosb>:
"cc");
}
static inline void
stosb(void *addr, int data, int cnt)
{
360: 55 push %ebp
361: 89 e5 mov %esp,%ebp
363: 57 push %edi
364: 53 push %ebx
asm volatile("cld; rep stosb" :
365: 8b 4d 08 mov 0x8(%ebp),%ecx
368: 8b 55 10 mov 0x10(%ebp),%edx
36b: 8b 45 0c mov 0xc(%ebp),%eax
36e: 89 cb mov %ecx,%ebx
370: 89 df mov %ebx,%edi
372: 89 d1 mov %edx,%ecx
374: fc cld
375: f3 aa rep stos %al,%es:(%edi)
377: 89 ca mov %ecx,%edx
379: 89 fb mov %edi,%ebx
37b: 89 5d 08 mov %ebx,0x8(%ebp)
37e: 89 55 10 mov %edx,0x10(%ebp)
"=D" (addr), "=c" (cnt) :
"0" (addr), "1" (cnt), "a" (data) :
"memory", "cc");
}
381: 5b pop %ebx
382: 5f pop %edi
383: 5d pop %ebp
384: c3 ret
00000385 <strcpy>:
#include "user.h"
#include "x86.h"
char*
strcpy(char *s, char *t)
{
385: 55 push %ebp
386: 89 e5 mov %esp,%ebp
388: 83 ec 10 sub $0x10,%esp
char *os;
os = s;
38b: 8b 45 08 mov 0x8(%ebp),%eax
38e: 89 45 fc mov %eax,-0x4(%ebp)
while((*s++ = *t++) != 0)
391: 90 nop
392: 8b 45 08 mov 0x8(%ebp),%eax
395: 8d 50 01 lea 0x1(%eax),%edx
398: 89 55 08 mov %edx,0x8(%ebp)
39b: 8b 55 0c mov 0xc(%ebp),%edx
39e: 8d 4a 01 lea 0x1(%edx),%ecx
3a1: 89 4d 0c mov %ecx,0xc(%ebp)
3a4: 0f b6 12 movzbl (%edx),%edx
3a7: 88 10 mov %dl,(%eax)
3a9: 0f b6 00 movzbl (%eax),%eax
3ac: 84 c0 test %al,%al
3ae: 75 e2 jne 392 <strcpy+0xd>
;
return os;
3b0: 8b 45 fc mov -0x4(%ebp),%eax
}
3b3: c9 leave
3b4: c3 ret
000003b5 <strcmp>:
int
strcmp(const char *p, const char *q)
{
3b5: 55 push %ebp
3b6: 89 e5 mov %esp,%ebp
while(*p && *p == *q)
3b8: eb 08 jmp 3c2 <strcmp+0xd>
p++, q++;
3ba: 83 45 08 01 addl $0x1,0x8(%ebp)
3be: 83 45 0c 01 addl $0x1,0xc(%ebp)
}
int
strcmp(const char *p, const char *q)
{
while(*p && *p == *q)
3c2: 8b 45 08 mov 0x8(%ebp),%eax
3c5: 0f b6 00 movzbl (%eax),%eax
3c8: 84 c0 test %al,%al
3ca: 74 10 je 3dc <strcmp+0x27>
3cc: 8b 45 08 mov 0x8(%ebp),%eax
3cf: 0f b6 10 movzbl (%eax),%edx
3d2: 8b 45 0c mov 0xc(%ebp),%eax
3d5: 0f b6 00 movzbl (%eax),%eax
3d8: 38 c2 cmp %al,%dl
3da: 74 de je 3ba <strcmp+0x5>
p++, q++;
return (uchar)*p - (uchar)*q;
3dc: 8b 45 08 mov 0x8(%ebp),%eax
3df: 0f b6 00 movzbl (%eax),%eax
3e2: 0f b6 d0 movzbl %al,%edx
3e5: 8b 45 0c mov 0xc(%ebp),%eax
3e8: 0f b6 00 movzbl (%eax),%eax
3eb: 0f b6 c0 movzbl %al,%eax
3ee: 29 c2 sub %eax,%edx
3f0: 89 d0 mov %edx,%eax
}
3f2: 5d pop %ebp
3f3: c3 ret
000003f4 <strlen>:
uint
strlen(char *s)
{
3f4: 55 push %ebp
3f5: 89 e5 mov %esp,%ebp
3f7: 83 ec 10 sub $0x10,%esp
int n;
for(n = 0; s[n]; n++)
3fa: c7 45 fc 00 00 00 00 movl $0x0,-0x4(%ebp)
401: eb 04 jmp 407 <strlen+0x13>
403: 83 45 fc 01 addl $0x1,-0x4(%ebp)
407: 8b 55 fc mov -0x4(%ebp),%edx
40a: 8b 45 08 mov 0x8(%ebp),%eax
40d: 01 d0 add %edx,%eax
40f: 0f b6 00 movzbl (%eax),%eax
412: 84 c0 test %al,%al
414: 75 ed jne 403 <strlen+0xf>
;
return n;
416: 8b 45 fc mov -0x4(%ebp),%eax
}
419: c9 leave
41a: c3 ret
0000041b <memset>:
void*
memset(void *dst, int c, uint n)
{
41b: 55 push %ebp
41c: 89 e5 mov %esp,%ebp
41e: 83 ec 0c sub $0xc,%esp
stosb(dst, c, n);
421: 8b 45 10 mov 0x10(%ebp),%eax
424: 89 44 24 08 mov %eax,0x8(%esp)
428: 8b 45 0c mov 0xc(%ebp),%eax
42b: 89 44 24 04 mov %eax,0x4(%esp)
42f: 8b 45 08 mov 0x8(%ebp),%eax
432: 89 04 24 mov %eax,(%esp)
435: e8 26 ff ff ff call 360 <stosb>
return dst;
43a: 8b 45 08 mov 0x8(%ebp),%eax
}
43d: c9 leave
43e: c3 ret
0000043f <strchr>:
char*
strchr(const char *s, char c)
{
43f: 55 push %ebp
440: 89 e5 mov %esp,%ebp
442: 83 ec 04 sub $0x4,%esp
445: 8b 45 0c mov 0xc(%ebp),%eax
448: 88 45 fc mov %al,-0x4(%ebp)
for(; *s; s++)
44b: eb 14 jmp 461 <strchr+0x22>
if(*s == c)
44d: 8b 45 08 mov 0x8(%ebp),%eax
450: 0f b6 00 movzbl (%eax),%eax
453: 3a 45 fc cmp -0x4(%ebp),%al
456: 75 05 jne 45d <strchr+0x1e>
return (char*)s;
458: 8b 45 08 mov 0x8(%ebp),%eax
45b: eb 13 jmp 470 <strchr+0x31>
}
char*
strchr(const char *s, char c)
{
for(; *s; s++)
45d: 83 45 08 01 addl $0x1,0x8(%ebp)
461: 8b 45 08 mov 0x8(%ebp),%eax
464: 0f b6 00 movzbl (%eax),%eax
467: 84 c0 test %al,%al
469: 75 e2 jne 44d <strchr+0xe>
if(*s == c)
return (char*)s;
return 0;
46b: b8 00 00 00 00 mov $0x0,%eax
}
470: c9 leave
471: c3 ret
00000472 <gets>:
char*
gets(char *buf, int max)
{
472: 55 push %ebp
473: 89 e5 mov %esp,%ebp
475: 83 ec 28 sub $0x28,%esp
int i, cc;
char c;
for(i=0; i+1 < max; ){
478: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp)
47f: eb 4c jmp 4cd <gets+0x5b>
cc = read(0, &c, 1);
481: c7 44 24 08 01 00 00 movl $0x1,0x8(%esp)
488: 00
489: 8d 45 ef lea -0x11(%ebp),%eax
48c: 89 44 24 04 mov %eax,0x4(%esp)
490: c7 04 24 00 00 00 00 movl $0x0,(%esp)
497: e8 44 01 00 00 call 5e0 <read>
49c: 89 45 f0 mov %eax,-0x10(%ebp)
if(cc < 1)
49f: 83 7d f0 00 cmpl $0x0,-0x10(%ebp)
4a3: 7f 02 jg 4a7 <gets+0x35>
break;
4a5: eb 31 jmp 4d8 <gets+0x66>
buf[i++] = c;
4a7: 8b 45 f4 mov -0xc(%ebp),%eax
4aa: 8d 50 01 lea 0x1(%eax),%edx
4ad: 89 55 f4 mov %edx,-0xc(%ebp)
4b0: 89 c2 mov %eax,%edx
4b2: 8b 45 08 mov 0x8(%ebp),%eax
4b5: 01 c2 add %eax,%edx
4b7: 0f b6 45 ef movzbl -0x11(%ebp),%eax
4bb: 88 02 mov %al,(%edx)
if(c == '\n' || c == '\r')
4bd: 0f b6 45 ef movzbl -0x11(%ebp),%eax
4c1: 3c 0a cmp $0xa,%al
4c3: 74 13 je 4d8 <gets+0x66>
4c5: 0f b6 45 ef movzbl -0x11(%ebp),%eax
4c9: 3c 0d cmp $0xd,%al
4cb: 74 0b je 4d8 <gets+0x66>
gets(char *buf, int max)
{
int i, cc;
char c;
for(i=0; i+1 < max; ){
4cd: 8b 45 f4 mov -0xc(%ebp),%eax
4d0: 83 c0 01 add $0x1,%eax
4d3: 3b 45 0c cmp 0xc(%ebp),%eax
4d6: 7c a9 jl 481 <gets+0xf>
break;
buf[i++] = c;
if(c == '\n' || c == '\r')
break;
}
buf[i] = '\0';
4d8: 8b 55 f4 mov -0xc(%ebp),%edx
4db: 8b 45 08 mov 0x8(%ebp),%eax
4de: 01 d0 add %edx,%eax
4e0: c6 00 00 movb $0x0,(%eax)
return buf;
4e3: 8b 45 08 mov 0x8(%ebp),%eax
}
4e6: c9 leave
4e7: c3 ret
000004e8 <stat>:
int
stat(char *n, struct stat *st)
{
4e8: 55 push %ebp
4e9: 89 e5 mov %esp,%ebp
4eb: 83 ec 28 sub $0x28,%esp
int fd;
int r;
fd = open(n, O_RDONLY);
4ee: c7 44 24 04 00 00 00 movl $0x0,0x4(%esp)
4f5: 00
4f6: 8b 45 08 mov 0x8(%ebp),%eax
4f9: 89 04 24 mov %eax,(%esp)
4fc: e8 07 01 00 00 call 608 <open>
501: 89 45 f4 mov %eax,-0xc(%ebp)
if(fd < 0)
504: 83 7d f4 00 cmpl $0x0,-0xc(%ebp)
508: 79 07 jns 511 <stat+0x29>
return -1;
50a: b8 ff ff ff ff mov $0xffffffff,%eax
50f: eb 23 jmp 534 <stat+0x4c>
r = fstat(fd, st);
511: 8b 45 0c mov 0xc(%ebp),%eax
514: 89 44 24 04 mov %eax,0x4(%esp)
518: 8b 45 f4 mov -0xc(%ebp),%eax
51b: 89 04 24 mov %eax,(%esp)
51e: e8 fd 00 00 00 call 620 <fstat>
523: 89 45 f0 mov %eax,-0x10(%ebp)
close(fd);
526: 8b 45 f4 mov -0xc(%ebp),%eax
529: 89 04 24 mov %eax,(%esp)
52c: e8 bf 00 00 00 call 5f0 <close>
return r;
531: 8b 45 f0 mov -0x10(%ebp),%eax
}
534: c9 leave
535: c3 ret
00000536 <atoi>:
int
atoi(const char *s)
{
536: 55 push %ebp
537: 89 e5 mov %esp,%ebp
539: 83 ec 10 sub $0x10,%esp
int n;
n = 0;
53c: c7 45 fc 00 00 00 00 movl $0x0,-0x4(%ebp)
while('0' <= *s && *s <= '9')
543: eb 25 jmp 56a <atoi+0x34>
n = n*10 + *s++ - '0';
545: 8b 55 fc mov -0x4(%ebp),%edx
548: 89 d0 mov %edx,%eax
54a: c1 e0 02 shl $0x2,%eax
54d: 01 d0 add %edx,%eax
54f: 01 c0 add %eax,%eax
551: 89 c1 mov %eax,%ecx
553: 8b 45 08 mov 0x8(%ebp),%eax
556: 8d 50 01 lea 0x1(%eax),%edx
559: 89 55 08 mov %edx,0x8(%ebp)
55c: 0f b6 00 movzbl (%eax),%eax
55f: 0f be c0 movsbl %al,%eax
562: 01 c8 add %ecx,%eax
564: 83 e8 30 sub $0x30,%eax
567: 89 45 fc mov %eax,-0x4(%ebp)
atoi(const char *s)
{
int n;
n = 0;
while('0' <= *s && *s <= '9')
56a: 8b 45 08 mov 0x8(%ebp),%eax
56d: 0f b6 00 movzbl (%eax),%eax
570: 3c 2f cmp $0x2f,%al
572: 7e 0a jle 57e <atoi+0x48>
574: 8b 45 08 mov 0x8(%ebp),%eax
577: 0f b6 00 movzbl (%eax),%eax
57a: 3c 39 cmp $0x39,%al
57c: 7e c7 jle 545 <atoi+0xf>
n = n*10 + *s++ - '0';
return n;
57e: 8b 45 fc mov -0x4(%ebp),%eax
}
581: c9 leave
582: c3 ret
00000583 <memmove>:
void*
memmove(void *vdst, void *vsrc, int n)
{
583: 55 push %ebp
584: 89 e5 mov %esp,%ebp
586: 83 ec 10 sub $0x10,%esp
char *dst, *src;
dst = vdst;
589: 8b 45 08 mov 0x8(%ebp),%eax
58c: 89 45 fc mov %eax,-0x4(%ebp)
src = vsrc;
58f: 8b 45 0c mov 0xc(%ebp),%eax
592: 89 45 f8 mov %eax,-0x8(%ebp)
while(n-- > 0)
595: eb 17 jmp 5ae <memmove+0x2b>
*dst++ = *src++;
597: 8b 45 fc mov -0x4(%ebp),%eax
59a: 8d 50 01 lea 0x1(%eax),%edx
59d: 89 55 fc mov %edx,-0x4(%ebp)
5a0: 8b 55 f8 mov -0x8(%ebp),%edx
5a3: 8d 4a 01 lea 0x1(%edx),%ecx
5a6: 89 4d f8 mov %ecx,-0x8(%ebp)
5a9: 0f b6 12 movzbl (%edx),%edx
5ac: 88 10 mov %dl,(%eax)
{
char *dst, *src;
dst = vdst;
src = vsrc;
while(n-- > 0)
5ae: 8b 45 10 mov 0x10(%ebp),%eax
5b1: 8d 50 ff lea -0x1(%eax),%edx
5b4: 89 55 10 mov %edx,0x10(%ebp)
5b7: 85 c0 test %eax,%eax
5b9: 7f dc jg 597 <memmove+0x14>
*dst++ = *src++;
return vdst;
5bb: 8b 45 08 mov 0x8(%ebp),%eax
}
5be: c9 leave
5bf: c3 ret
000005c0 <fork>:
name: \
movl $SYS_ ## name, %eax; \
int $T_SYSCALL; \
ret
SYSCALL(fork)
5c0: b8 01 00 00 00 mov $0x1,%eax
5c5: cd 40 int $0x40
5c7: c3 ret
000005c8 <exit>:
SYSCALL(exit)
5c8: b8 02 00 00 00 mov $0x2,%eax
5cd: cd 40 int $0x40
5cf: c3 ret
000005d0 <wait>:
SYSCALL(wait)
5d0: b8 03 00 00 00 mov $0x3,%eax
5d5: cd 40 int $0x40
5d7: c3 ret
000005d8 <pipe>:
SYSCALL(pipe)
5d8: b8 04 00 00 00 mov $0x4,%eax
5dd: cd 40 int $0x40
5df: c3 ret
000005e0 <read>:
SYSCALL(read)
5e0: b8 05 00 00 00 mov $0x5,%eax
5e5: cd 40 int $0x40
5e7: c3 ret
000005e8 <write>:
SYSCALL(write)
5e8: b8 10 00 00 00 mov $0x10,%eax
5ed: cd 40 int $0x40
5ef: c3 ret
000005f0 <close>:
SYSCALL(close)
5f0: b8 15 00 00 00 mov $0x15,%eax
5f5: cd 40 int $0x40
5f7: c3 ret
000005f8 <kill>:
SYSCALL(kill)
5f8: b8 06 00 00 00 mov $0x6,%eax
5fd: cd 40 int $0x40
5ff: c3 ret
00000600 <exec>:
SYSCALL(exec)
600: b8 07 00 00 00 mov $0x7,%eax
605: cd 40 int $0x40
607: c3 ret
00000608 <open>:
SYSCALL(open)
608: b8 0f 00 00 00 mov $0xf,%eax
60d: cd 40 int $0x40
60f: c3 ret
00000610 <mknod>:
SYSCALL(mknod)
610: b8 11 00 00 00 mov $0x11,%eax
615: cd 40 int $0x40
617: c3 ret
00000618 <unlink>:
SYSCALL(unlink)
618: b8 12 00 00 00 mov $0x12,%eax
61d: cd 40 int $0x40
61f: c3 ret
00000620 <fstat>:
SYSCALL(fstat)
620: b8 08 00 00 00 mov $0x8,%eax
625: cd 40 int $0x40
627: c3 ret
00000628 <link>:
SYSCALL(link)
628: b8 13 00 00 00 mov $0x13,%eax
62d: cd 40 int $0x40
62f: c3 ret
00000630 <mkdir>:
SYSCALL(mkdir)
630: b8 14 00 00 00 mov $0x14,%eax
635: cd 40 int $0x40
637: c3 ret
00000638 <chdir>:
SYSCALL(chdir)
638: b8 09 00 00 00 mov $0x9,%eax
63d: cd 40 int $0x40
63f: c3 ret
00000640 <dup>:
SYSCALL(dup)
640: b8 0a 00 00 00 mov $0xa,%eax
645: cd 40 int $0x40
647: c3 ret
00000648 <getpid>:
SYSCALL(getpid)
648: b8 0b 00 00 00 mov $0xb,%eax
64d: cd 40 int $0x40
64f: c3 ret
00000650 <sbrk>:
SYSCALL(sbrk)
650: b8 0c 00 00 00 mov $0xc,%eax
655: cd 40 int $0x40
657: c3 ret
00000658 <sleep>:
SYSCALL(sleep)
658: b8 0d 00 00 00 mov $0xd,%eax
65d: cd 40 int $0x40
65f: c3 ret
00000660 <uptime>:
SYSCALL(uptime)
660: b8 0e 00 00 00 mov $0xe,%eax
665: cd 40 int $0x40
667: c3 ret
00000668 <changepriority>:
SYSCALL(changepriority)
668: b8 16 00 00 00 mov $0x16,%eax
66d: cd 40 int $0x40
66f: c3 ret
00000670 <processstatus>:
SYSCALL(processstatus)
670: b8 17 00 00 00 mov $0x17,%eax
675: cd 40 int $0x40
677: c3 ret
00000678 <randomgen>:
SYSCALL(randomgen)
678: b8 18 00 00 00 mov $0x18,%eax
67d: cd 40 int $0x40
67f: c3 ret
00000680 <randomgenrange>:
SYSCALL(randomgenrange)
680: b8 19 00 00 00 mov $0x19,%eax
685: cd 40 int $0x40
687: c3 ret
00000688 <putc>:
#include "stat.h"
#include "user.h"
static void
putc(int fd, char c)
{
688: 55 push %ebp
689: 89 e5 mov %esp,%ebp
68b: 83 ec 18 sub $0x18,%esp
68e: 8b 45 0c mov 0xc(%ebp),%eax
691: 88 45 f4 mov %al,-0xc(%ebp)
write(fd, &c, 1);
694: c7 44 24 08 01 00 00 movl $0x1,0x8(%esp)
69b: 00
69c: 8d 45 f4 lea -0xc(%ebp),%eax
69f: 89 44 24 04 mov %eax,0x4(%esp)
6a3: 8b 45 08 mov 0x8(%ebp),%eax
6a6: 89 04 24 mov %eax,(%esp)
6a9: e8 3a ff ff ff call 5e8 <write>
}
6ae: c9 leave
6af: c3 ret
000006b0 <printint>:
static void
printint(int fd, int xx, int base, int sgn)
{
6b0: 55 push %ebp
6b1: 89 e5 mov %esp,%ebp
6b3: 56 push %esi
6b4: 53 push %ebx
6b5: 83 ec 30 sub $0x30,%esp
static char digits[] = "0123456789ABCDEF";
char buf[16];
int i, neg;
uint x;
neg = 0;
6b8: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp)
if(sgn && xx < 0){
6bf: 83 7d 14 00 cmpl $0x0,0x14(%ebp)
6c3: 74 17 je 6dc <printint+0x2c>
6c5: 83 7d 0c 00 cmpl $0x0,0xc(%ebp)
6c9: 79 11 jns 6dc <printint+0x2c>
neg = 1;
6cb: c7 45 f0 01 00 00 00 movl $0x1,-0x10(%ebp)
x = -xx;
6d2: 8b 45 0c mov 0xc(%ebp),%eax
6d5: f7 d8 neg %eax
6d7: 89 45 ec mov %eax,-0x14(%ebp)
6da: eb 06 jmp 6e2 <printint+0x32>
} else {
x = xx;
6dc: 8b 45 0c mov 0xc(%ebp),%eax
6df: 89 45 ec mov %eax,-0x14(%ebp)
}
i = 0;
6e2: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp)
do{
buf[i++] = digits[x % base];
6e9: 8b 4d f4 mov -0xc(%ebp),%ecx
6ec: 8d 41 01 lea 0x1(%ecx),%eax
6ef: 89 45 f4 mov %eax,-0xc(%ebp)
6f2: 8b 5d 10 mov 0x10(%ebp),%ebx
6f5: 8b 45 ec mov -0x14(%ebp),%eax
6f8: ba 00 00 00 00 mov $0x0,%edx
6fd: f7 f3 div %ebx
6ff: 89 d0 mov %edx,%eax
701: 0f b6 80 38 0e 00 00 movzbl 0xe38(%eax),%eax
708: 88 44 0d dc mov %al,-0x24(%ebp,%ecx,1)
}while((x /= base) != 0);
70c: 8b 75 10 mov 0x10(%ebp),%esi
70f: 8b 45 ec mov -0x14(%ebp),%eax
712: ba 00 00 00 00 mov $0x0,%edx
717: f7 f6 div %esi
719: 89 45 ec mov %eax,-0x14(%ebp)
71c: 83 7d ec 00 cmpl $0x0,-0x14(%ebp)
720: 75 c7 jne 6e9 <printint+0x39>
if(neg)
722: 83 7d f0 00 cmpl $0x0,-0x10(%ebp)
726: 74 10 je 738 <printint+0x88>
buf[i++] = '-';
728: 8b 45 f4 mov -0xc(%ebp),%eax
72b: 8d 50 01 lea 0x1(%eax),%edx
72e: 89 55 f4 mov %edx,-0xc(%ebp)
731: c6 44 05 dc 2d movb $0x2d,-0x24(%ebp,%eax,1)
while(--i >= 0)
736: eb 1f jmp 757 <printint+0xa7>
738: eb 1d jmp 757 <printint+0xa7>
putc(fd, buf[i]);
73a: 8d 55 dc lea -0x24(%ebp),%edx
73d: 8b 45 f4 mov -0xc(%ebp),%eax
740: 01 d0 add %edx,%eax
742: 0f b6 00 movzbl (%eax),%eax
745: 0f be c0 movsbl %al,%eax
748: 89 44 24 04 mov %eax,0x4(%esp)
74c: 8b 45 08 mov 0x8(%ebp),%eax
74f: 89 04 24 mov %eax,(%esp)
752: e8 31 ff ff ff call 688 <putc>
buf[i++] = digits[x % base];
}while((x /= base) != 0);
if(neg)
buf[i++] = '-';
while(--i >= 0)
757: 83 6d f4 01 subl $0x1,-0xc(%ebp)
75b: 83 7d f4 00 cmpl $0x0,-0xc(%ebp)
75f: 79 d9 jns 73a <printint+0x8a>
putc(fd, buf[i]);
}
761: 83 c4 30 add $0x30,%esp
764: 5b pop %ebx
765: 5e pop %esi
766: 5d pop %ebp
767: c3 ret
00000768 <printf>:
// Print to the given fd. Only understands %d, %x, %p, %s.
void
printf(int fd, char *fmt, ...)
{
768: 55 push %ebp
769: 89 e5 mov %esp,%ebp
76b: 83 ec 38 sub $0x38,%esp
char *s;
int c, i, state;
uint *ap;
state = 0;
76e: c7 45 ec 00 00 00 00 movl $0x0,-0x14(%ebp)
ap = (uint*)(void*)&fmt + 1;
775: 8d 45 0c lea 0xc(%ebp),%eax
778: 83 c0 04 add $0x4,%eax
77b: 89 45 e8 mov %eax,-0x18(%ebp)
for(i = 0; fmt[i]; i++){
77e: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp)
785: e9 7c 01 00 00 jmp 906 <printf+0x19e>
c = fmt[i] & 0xff;
78a: 8b 55 0c mov 0xc(%ebp),%edx
78d: 8b 45 f0 mov -0x10(%ebp),%eax
790: 01 d0 add %edx,%eax
792: 0f b6 00 movzbl (%eax),%eax
795: 0f be c0 movsbl %al,%eax
798: 25 ff 00 00 00 and $0xff,%eax
79d: 89 45 e4 mov %eax,-0x1c(%ebp)
if(state == 0){
7a0: 83 7d ec 00 cmpl $0x0,-0x14(%ebp)
7a4: 75 2c jne 7d2 <printf+0x6a>
if(c == '%'){
7a6: 83 7d e4 25 cmpl $0x25,-0x1c(%ebp)
7aa: 75 0c jne 7b8 <printf+0x50>
state = '%';
7ac: c7 45 ec 25 00 00 00 movl $0x25,-0x14(%ebp)
7b3: e9 4a 01 00 00 jmp 902 <printf+0x19a>
} else {
putc(fd, c);
7b8: 8b 45 e4 mov -0x1c(%ebp),%eax
7bb: 0f be c0 movsbl %al,%eax
7be: 89 44 24 04 mov %eax,0x4(%esp)
7c2: 8b 45 08 mov 0x8(%ebp),%eax
7c5: 89 04 24 mov %eax,(%esp)
7c8: e8 bb fe ff ff call 688 <putc>
7cd: e9 30 01 00 00 jmp 902 <printf+0x19a>
}
} else if(state == '%'){
7d2: 83 7d ec 25 cmpl $0x25,-0x14(%ebp)
7d6: 0f 85 26 01 00 00 jne 902 <printf+0x19a>
if(c == 'd'){
7dc: 83 7d e4 64 cmpl $0x64,-0x1c(%ebp)
7e0: 75 2d jne 80f <printf+0xa7>
printint(fd, *ap, 10, 1);
7e2: 8b 45 e8 mov -0x18(%ebp),%eax
7e5: 8b 00 mov (%eax),%eax
7e7: c7 44 24 0c 01 00 00 movl $0x1,0xc(%esp)
7ee: 00
7ef: c7 44 24 08 0a 00 00 movl $0xa,0x8(%esp)
7f6: 00
7f7: 89 44 24 04 mov %eax,0x4(%esp)
7fb: 8b 45 08 mov 0x8(%ebp),%eax
7fe: 89 04 24 mov %eax,(%esp)
801: e8 aa fe ff ff call 6b0 <printint>
ap++;
806: 83 45 e8 04 addl $0x4,-0x18(%ebp)
80a: e9 ec 00 00 00 jmp 8fb <printf+0x193>
} else if(c == 'x' || c == 'p'){
80f: 83 7d e4 78 cmpl $0x78,-0x1c(%ebp)
813: 74 06 je 81b <printf+0xb3>
815: 83 7d e4 70 cmpl $0x70,-0x1c(%ebp)
819: 75 2d jne 848 <printf+0xe0>
printint(fd, *ap, 16, 0);
81b: 8b 45 e8 mov -0x18(%ebp),%eax
81e: 8b 00 mov (%eax),%eax
820: c7 44 24 0c 00 00 00 movl $0x0,0xc(%esp)
827: 00
828: c7 44 24 08 10 00 00 movl $0x10,0x8(%esp)
82f: 00
830: 89 44 24 04 mov %eax,0x4(%esp)
834: 8b 45 08 mov 0x8(%ebp),%eax
837: 89 04 24 mov %eax,(%esp)
83a: e8 71 fe ff ff call 6b0 <printint>
ap++;
83f: 83 45 e8 04 addl $0x4,-0x18(%ebp)
843: e9 b3 00 00 00 jmp 8fb <printf+0x193>
} else if(c == 's'){
848: 83 7d e4 73 cmpl $0x73,-0x1c(%ebp)
84c: 75 45 jne 893 <printf+0x12b>
s = (char*)*ap;
84e: 8b 45 e8 mov -0x18(%ebp),%eax
851: 8b 00 mov (%eax),%eax
853: 89 45 f4 mov %eax,-0xc(%ebp)
ap++;
856: 83 45 e8 04 addl $0x4,-0x18(%ebp)
if(s == 0)
85a: 83 7d f4 00 cmpl $0x0,-0xc(%ebp)
85e: 75 09 jne 869 <printf+0x101>
s = "(null)";
860: c7 45 f4 6a 0b 00 00 movl $0xb6a,-0xc(%ebp)
while(*s != 0){
867: eb 1e jmp 887 <printf+0x11f>
869: eb 1c jmp 887 <printf+0x11f>
putc(fd, *s);
86b: 8b 45 f4 mov -0xc(%ebp),%eax
86e: 0f b6 00 movzbl (%eax),%eax
871: 0f be c0 movsbl %al,%eax
874: 89 44 24 04 mov %eax,0x4(%esp)
878: 8b 45 08 mov 0x8(%ebp),%eax
87b: 89 04 24 mov %eax,(%esp)
87e: e8 05 fe ff ff call 688 <putc>
s++;
883: 83 45 f4 01 addl $0x1,-0xc(%ebp)
} else if(c == 's'){
s = (char*)*ap;
ap++;
if(s == 0)
s = "(null)";
while(*s != 0){
887: 8b 45 f4 mov -0xc(%ebp),%eax
88a: 0f b6 00 movzbl (%eax),%eax
88d: 84 c0 test %al,%al
88f: 75 da jne 86b <printf+0x103>
891: eb 68 jmp 8fb <printf+0x193>
putc(fd, *s);
s++;
}
} else if(c == 'c'){
893: 83 7d e4 63 cmpl $0x63,-0x1c(%ebp)
897: 75 1d jne 8b6 <printf+0x14e>
putc(fd, *ap);
899: 8b 45 e8 mov -0x18(%ebp),%eax
89c: 8b 00 mov (%eax),%eax
89e: 0f be c0 movsbl %al,%eax
8a1: 89 44 24 04 mov %eax,0x4(%esp)
8a5: 8b 45 08 mov 0x8(%ebp),%eax
8a8: 89 04 24 mov %eax,(%esp)
8ab: e8 d8 fd ff ff call 688 <putc>
ap++;
8b0: 83 45 e8 04 addl $0x4,-0x18(%ebp)
8b4: eb 45 jmp 8fb <printf+0x193>
} else if(c == '%'){
8b6: 83 7d e4 25 cmpl $0x25,-0x1c(%ebp)
8ba: 75 17 jne 8d3 <printf+0x16b>
putc(fd, c);
8bc: 8b 45 e4 mov -0x1c(%ebp),%eax
8bf: 0f be c0 movsbl %al,%eax
8c2: 89 44 24 04 mov %eax,0x4(%esp)
8c6: 8b 45 08 mov 0x8(%ebp),%eax
8c9: 89 04 24 mov %eax,(%esp)
8cc: e8 b7 fd ff ff call 688 <putc>
8d1: eb 28 jmp 8fb <printf+0x193>
} else {
// Unknown % sequence. Print it to draw attention.
putc(fd, '%');
8d3: c7 44 24 04 25 00 00 movl $0x25,0x4(%esp)
8da: 00
8db: 8b 45 08 mov 0x8(%ebp),%eax
8de: 89 04 24 mov %eax,(%esp)
8e1: e8 a2 fd ff ff call 688 <putc>
putc(fd, c);
8e6: 8b 45 e4 mov -0x1c(%ebp),%eax
8e9: 0f be c0 movsbl %al,%eax
8ec: 89 44 24 04 mov %eax,0x4(%esp)
8f0: 8b 45 08 mov 0x8(%ebp),%eax
8f3: 89 04 24 mov %eax,(%esp)
8f6: e8 8d fd ff ff call 688 <putc>
}
state = 0;
8fb: c7 45 ec 00 00 00 00 movl $0x0,-0x14(%ebp)
int c, i, state;
uint *ap;
state = 0;
ap = (uint*)(void*)&fmt + 1;
for(i = 0; fmt[i]; i++){
902: 83 45 f0 01 addl $0x1,-0x10(%ebp)
906: 8b 55 0c mov 0xc(%ebp),%edx
909: 8b 45 f0 mov -0x10(%ebp),%eax
90c: 01 d0 add %edx,%eax
90e: 0f b6 00 movzbl (%eax),%eax
911: 84 c0 test %al,%al
913: 0f 85 71 fe ff ff jne 78a <printf+0x22>
putc(fd, c);
}
state = 0;
}
}
}
919: c9 leave
91a: c3 ret
0000091b <free>:
static Header base;
static Header *freep;
void
free(void *ap)
{
91b: 55 push %ebp
91c: 89 e5 mov %esp,%ebp
91e: 83 ec 10 sub $0x10,%esp
Header *bp, *p;
bp = (Header*)ap - 1;
921: 8b 45 08 mov 0x8(%ebp),%eax
924: 83 e8 08 sub $0x8,%eax
927: 89 45 f8 mov %eax,-0x8(%ebp)
for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr)
92a: a1 68 0e 00 00 mov 0xe68,%eax
92f: 89 45 fc mov %eax,-0x4(%ebp)
932: eb 24 jmp 958 <free+0x3d>
if(p >= p->s.ptr && (bp > p || bp < p->s.ptr))
934: 8b 45 fc mov -0x4(%ebp),%eax
937: 8b 00 mov (%eax),%eax
939: 3b 45 fc cmp -0x4(%ebp),%eax
93c: 77 12 ja 950 <free+0x35>
93e: 8b 45 f8 mov -0x8(%ebp),%eax
941: 3b 45 fc cmp -0x4(%ebp),%eax
944: 77 24 ja 96a <free+0x4f>
946: 8b 45 fc mov -0x4(%ebp),%eax
949: 8b 00 mov (%eax),%eax
94b: 3b 45 f8 cmp -0x8(%ebp),%eax
94e: 77 1a ja 96a <free+0x4f>
free(void *ap)
{
Header *bp, *p;
bp = (Header*)ap - 1;
for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr)
950: 8b 45 fc mov -0x4(%ebp),%eax
953: 8b 00 mov (%eax),%eax
955: 89 45 fc mov %eax,-0x4(%ebp)
958: 8b 45 f8 mov -0x8(%ebp),%eax
95b: 3b 45 fc cmp -0x4(%ebp),%eax
95e: 76 d4 jbe 934 <free+0x19>
960: 8b 45 fc mov -0x4(%ebp),%eax
963: 8b 00 mov (%eax),%eax
965: 3b 45 f8 cmp -0x8(%ebp),%eax
968: 76 ca jbe 934 <free+0x19>
if(p >= p->s.ptr && (bp > p || bp < p->s.ptr))
break;
if(bp + bp->s.size == p->s.ptr){
96a: 8b 45 f8 mov -0x8(%ebp),%eax
96d: 8b 40 04 mov 0x4(%eax),%eax
970: 8d 14 c5 00 00 00 00 lea 0x0(,%eax,8),%edx
977: 8b 45 f8 mov -0x8(%ebp),%eax
97a: 01 c2 add %eax,%edx
97c: 8b 45 fc mov -0x4(%ebp),%eax
97f: 8b 00 mov (%eax),%eax
981: 39 c2 cmp %eax,%edx
983: 75 24 jne 9a9 <free+0x8e>
bp->s.size += p->s.ptr->s.size;
985: 8b 45 f8 mov -0x8(%ebp),%eax
988: 8b 50 04 mov 0x4(%eax),%edx
98b: 8b 45 fc mov -0x4(%ebp),%eax
98e: 8b 00 mov (%eax),%eax
990: 8b 40 04 mov 0x4(%eax),%eax
993: 01 c2 add %eax,%edx
995: 8b 45 f8 mov -0x8(%ebp),%eax
998: 89 50 04 mov %edx,0x4(%eax)
bp->s.ptr = p->s.ptr->s.ptr;
99b: 8b 45 fc mov -0x4(%ebp),%eax
99e: 8b 00 mov (%eax),%eax
9a0: 8b 10 mov (%eax),%edx
9a2: 8b 45 f8 mov -0x8(%ebp),%eax
9a5: 89 10 mov %edx,(%eax)
9a7: eb 0a jmp 9b3 <free+0x98>
} else
bp->s.ptr = p->s.ptr;
9a9: 8b 45 fc mov -0x4(%ebp),%eax
9ac: 8b 10 mov (%eax),%edx
9ae: 8b 45 f8 mov -0x8(%ebp),%eax
9b1: 89 10 mov %edx,(%eax)
if(p + p->s.size == bp){
9b3: 8b 45 fc mov -0x4(%ebp),%eax
9b6: 8b 40 04 mov 0x4(%eax),%eax
9b9: 8d 14 c5 00 00 00 00 lea 0x0(,%eax,8),%edx
9c0: 8b 45 fc mov -0x4(%ebp),%eax
9c3: 01 d0 add %edx,%eax
9c5: 3b 45 f8 cmp -0x8(%ebp),%eax
9c8: 75 20 jne 9ea <free+0xcf>
p->s.size += bp->s.size;
9ca: 8b 45 fc mov -0x4(%ebp),%eax
9cd: 8b 50 04 mov 0x4(%eax),%edx
9d0: 8b 45 f8 mov -0x8(%ebp),%eax
9d3: 8b 40 04 mov 0x4(%eax),%eax
9d6: 01 c2 add %eax,%edx
9d8: 8b 45 fc mov -0x4(%ebp),%eax
9db: 89 50 04 mov %edx,0x4(%eax)
p->s.ptr = bp->s.ptr;
9de: 8b 45 f8 mov -0x8(%ebp),%eax
9e1: 8b 10 mov (%eax),%edx
9e3: 8b 45 fc mov -0x4(%ebp),%eax
9e6: 89 10 mov %edx,(%eax)
9e8: eb 08 jmp 9f2 <free+0xd7>
} else
p->s.ptr = bp;
9ea: 8b 45 fc mov -0x4(%ebp),%eax
9ed: 8b 55 f8 mov -0x8(%ebp),%edx
9f0: 89 10 mov %edx,(%eax)
freep = p;
9f2: 8b 45 fc mov -0x4(%ebp),%eax
9f5: a3 68 0e 00 00 mov %eax,0xe68
}
9fa: c9 leave
9fb: c3 ret
000009fc <morecore>:
static Header*
morecore(uint nu)
{
9fc: 55 push %ebp
9fd: 89 e5 mov %esp,%ebp
9ff: 83 ec 28 sub $0x28,%esp
char *p;
Header *hp;
if(nu < 4096)
a02: 81 7d 08 ff 0f 00 00 cmpl $0xfff,0x8(%ebp)
a09: 77 07 ja a12 <morecore+0x16>
nu = 4096;
a0b: c7 45 08 00 10 00 00 movl $0x1000,0x8(%ebp)
p = sbrk(nu * sizeof(Header));
a12: 8b 45 08 mov 0x8(%ebp),%eax
a15: c1 e0 03 shl $0x3,%eax
a18: 89 04 24 mov %eax,(%esp)
a1b: e8 30 fc ff ff call 650 <sbrk>
a20: 89 45 f4 mov %eax,-0xc(%ebp)
if(p == (char*)-1)
a23: 83 7d f4 ff cmpl $0xffffffff,-0xc(%ebp)
a27: 75 07 jne a30 <morecore+0x34>
return 0;
a29: b8 00 00 00 00 mov $0x0,%eax
a2e: eb 22 jmp a52 <morecore+0x56>
hp = (Header*)p;
a30: 8b 45 f4 mov -0xc(%ebp),%eax
a33: 89 45 f0 mov %eax,-0x10(%ebp)
hp->s.size = nu;
a36: 8b 45 f0 mov -0x10(%ebp),%eax
a39: 8b 55 08 mov 0x8(%ebp),%edx
a3c: 89 50 04 mov %edx,0x4(%eax)
free((void*)(hp + 1));
a3f: 8b 45 f0 mov -0x10(%ebp),%eax
a42: 83 c0 08 add $0x8,%eax
a45: 89 04 24 mov %eax,(%esp)
a48: e8 ce fe ff ff call 91b <free>
return freep;
a4d: a1 68 0e 00 00 mov 0xe68,%eax
}
a52: c9 leave
a53: c3 ret
00000a54 <malloc>:
void*
malloc(uint nbytes)
{
a54: 55 push %ebp
a55: 89 e5 mov %esp,%ebp
a57: 83 ec 28 sub $0x28,%esp
Header *p, *prevp;
uint nunits;
nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1;
a5a: 8b 45 08 mov 0x8(%ebp),%eax
a5d: 83 c0 07 add $0x7,%eax
a60: c1 e8 03 shr $0x3,%eax
a63: 83 c0 01 add $0x1,%eax
a66: 89 45 ec mov %eax,-0x14(%ebp)
if((prevp = freep) == 0){
a69: a1 68 0e 00 00 mov 0xe68,%eax
a6e: 89 45 f0 mov %eax,-0x10(%ebp)
a71: 83 7d f0 00 cmpl $0x0,-0x10(%ebp)
a75: 75 23 jne a9a <malloc+0x46>
base.s.ptr = freep = prevp = &base;
a77: c7 45 f0 60 0e 00 00 movl $0xe60,-0x10(%ebp)
a7e: 8b 45 f0 mov -0x10(%ebp),%eax
a81: a3 68 0e 00 00 mov %eax,0xe68
a86: a1 68 0e 00 00 mov 0xe68,%eax
a8b: a3 60 0e 00 00 mov %eax,0xe60
base.s.size = 0;
a90: c7 05 64 0e 00 00 00 movl $0x0,0xe64
a97: 00 00 00
}
for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){
a9a: 8b 45 f0 mov -0x10(%ebp),%eax
a9d: 8b 00 mov (%eax),%eax
a9f: 89 45 f4 mov %eax,-0xc(%ebp)
if(p->s.size >= nunits){
aa2: 8b 45 f4 mov -0xc(%ebp),%eax
aa5: 8b 40 04 mov 0x4(%eax),%eax
aa8: 3b 45 ec cmp -0x14(%ebp),%eax
aab: 72 4d jb afa <malloc+0xa6>
if(p->s.size == nunits)
aad: 8b 45 f4 mov -0xc(%ebp),%eax
ab0: 8b 40 04 mov 0x4(%eax),%eax
ab3: 3b 45 ec cmp -0x14(%ebp),%eax
ab6: 75 0c jne ac4 <malloc+0x70>
prevp->s.ptr = p->s.ptr;
ab8: 8b 45 f4 mov -0xc(%ebp),%eax
abb: 8b 10 mov (%eax),%edx
abd: 8b 45 f0 mov -0x10(%ebp),%eax
ac0: 89 10 mov %edx,(%eax)
ac2: eb 26 jmp aea <malloc+0x96>
else {
p->s.size -= nunits;
ac4: 8b 45 f4 mov -0xc(%ebp),%eax
ac7: 8b 40 04 mov 0x4(%eax),%eax
aca: 2b 45 ec sub -0x14(%ebp),%eax
acd: 89 c2 mov %eax,%edx
acf: 8b 45 f4 mov -0xc(%ebp),%eax
ad2: 89 50 04 mov %edx,0x4(%eax)
p += p->s.size;
ad5: 8b 45 f4 mov -0xc(%ebp),%eax
ad8: 8b 40 04 mov 0x4(%eax),%eax
adb: c1 e0 03 shl $0x3,%eax
ade: 01 45 f4 add %eax,-0xc(%ebp)
p->s.size = nunits;
ae1: 8b 45 f4 mov -0xc(%ebp),%eax
ae4: 8b 55 ec mov -0x14(%ebp),%edx
ae7: 89 50 04 mov %edx,0x4(%eax)
}
freep = prevp;
aea: 8b 45 f0 mov -0x10(%ebp),%eax
aed: a3 68 0e 00 00 mov %eax,0xe68
return (void*)(p + 1);
af2: 8b 45 f4 mov -0xc(%ebp),%eax
af5: 83 c0 08 add $0x8,%eax
af8: eb 38 jmp b32 <malloc+0xde>
}
if(p == freep)
afa: a1 68 0e 00 00 mov 0xe68,%eax
aff: 39 45 f4 cmp %eax,-0xc(%ebp)
b02: 75 1b jne b1f <malloc+0xcb>
if((p = morecore(nunits)) == 0)
b04: 8b 45 ec mov -0x14(%ebp),%eax
b07: 89 04 24 mov %eax,(%esp)
b0a: e8 ed fe ff ff call 9fc <morecore>
b0f: 89 45 f4 mov %eax,-0xc(%ebp)
b12: 83 7d f4 00 cmpl $0x0,-0xc(%ebp)
b16: 75 07 jne b1f <malloc+0xcb>
return 0;
b18: b8 00 00 00 00 mov $0x0,%eax
b1d: eb 13 jmp b32 <malloc+0xde>
nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1;
if((prevp = freep) == 0){
base.s.ptr = freep = prevp = &base;
base.s.size = 0;
}
for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){
b1f: 8b 45 f4 mov -0xc(%ebp),%eax
b22: 89 45 f0 mov %eax,-0x10(%ebp)
b25: 8b 45 f4 mov -0xc(%ebp),%eax
b28: 8b 00 mov (%eax),%eax
b2a: 89 45 f4 mov %eax,-0xc(%ebp)
return (void*)(p + 1);
}
if(p == freep)
if((p = morecore(nunits)) == 0)
return 0;
}
b2d: e9 70 ff ff ff jmp aa2 <malloc+0x4e>
}
b32: c9 leave
b33: c3 ret
| 35.006447 | 60 | 0.431458 |
b338d0fa4d8a49ad052d49290cd52ee8a9264126 | 6,817 | asm | Assembly | Transynther/x86/_processed/NC/_ht_zr_/i9-9900K_12_0xca_notsx.log_4831_138.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/NC/_ht_zr_/i9-9900K_12_0xca_notsx.log_4831_138.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/NC/_ht_zr_/i9-9900K_12_0xca_notsx.log_4831_138.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
push %r14
push %r15
push %r8
push %rax
push %rcx
push %rdi
push %rdx
push %rsi
lea addresses_WT_ht+0x5718, %r14
and %rdi, %rdi
mov $0x6162636465666768, %r15
movq %r15, %xmm4
vmovups %ymm4, (%r14)
nop
nop
nop
inc %r8
lea addresses_UC_ht+0x8e18, %rax
nop
nop
nop
nop
nop
sub %rcx, %rcx
vmovups (%rax), %ymm4
vextracti128 $0, %ymm4, %xmm4
vpextrq $1, %xmm4, %rdx
nop
xor %rcx, %rcx
lea addresses_UC_ht+0x5618, %rsi
lea addresses_D_ht+0x18298, %rdi
nop
nop
lfence
mov $76, %rcx
rep movsl
nop
nop
nop
nop
nop
inc %rcx
lea addresses_D_ht+0x1b7bc, %rdi
nop
nop
nop
sub $48695, %r15
movb $0x61, (%rdi)
nop
nop
xor $16591, %rsi
lea addresses_A_ht+0x1db50, %rsi
nop
inc %rdx
movups (%rsi), %xmm1
vpextrq $0, %xmm1, %r14
dec %rax
lea addresses_A_ht+0x6d18, %rsi
lea addresses_A_ht+0x16bf4, %rdi
nop
inc %r14
mov $62, %rcx
rep movsw
nop
nop
nop
nop
nop
dec %rdi
lea addresses_A_ht+0x14418, %r14
nop
nop
nop
sub %rcx, %rcx
mov $0x6162636465666768, %rax
movq %rax, %xmm7
and $0xffffffffffffffc0, %r14
vmovntdq %ymm7, (%r14)
nop
nop
nop
sub %r15, %r15
lea addresses_WC_ht+0x18398, %rsi
nop
nop
nop
add %rdi, %rdi
mov $0x6162636465666768, %r14
movq %r14, (%rsi)
xor $35282, %rax
lea addresses_UC_ht+0x1d258, %rsi
lea addresses_UC_ht+0x8d18, %rdi
nop
nop
nop
nop
add %r14, %r14
mov $58, %rcx
rep movsb
nop
add %rdi, %rdi
lea addresses_WC_ht+0xbae0, %r14
nop
nop
nop
nop
sub %rdx, %rdx
mov $0x6162636465666768, %rdi
movq %rdi, (%r14)
cmp %rcx, %rcx
lea addresses_normal_ht+0x1c118, %r8
nop
nop
add %rsi, %rsi
movups (%r8), %xmm7
vpextrq $1, %xmm7, %rdi
nop
and %rdi, %rdi
pop %rsi
pop %rdx
pop %rdi
pop %rcx
pop %rax
pop %r8
pop %r15
pop %r14
ret
.global s_faulty_load
s_faulty_load:
push %r10
push %r9
push %rax
push %rcx
push %rdi
// Faulty Load
mov $0x4d21a70000000218, %rax
nop
nop
dec %rdi
vmovups (%rax), %ymm2
vextracti128 $1, %ymm2, %xmm2
vpextrq $1, %xmm2, %rcx
lea oracles, %r10
and $0xff, %rcx
shlq $12, %rcx
mov (%r10,%rcx,1), %rcx
pop %rdi
pop %rcx
pop %rax
pop %r9
pop %r10
ret
/*
<gen_faulty_load>
[REF]
{'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_NC', 'NT': False, 'AVXalign': True, 'size': 1, 'congruent': 0}}
[Faulty Load]
{'OP': 'LOAD', 'src': {'same': True, 'type': 'addresses_NC', 'NT': False, 'AVXalign': False, 'size': 32, 'congruent': 0}}
<gen_prepare_buffer>
{'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_WT_ht', 'NT': False, 'AVXalign': False, 'size': 32, 'congruent': 6}}
{'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_UC_ht', 'NT': False, 'AVXalign': False, 'size': 32, 'congruent': 10}}
{'OP': 'REPM', 'src': {'same': False, 'congruent': 10, 'type': 'addresses_UC_ht'}, 'dst': {'same': True, 'congruent': 7, 'type': 'addresses_D_ht'}}
{'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_D_ht', 'NT': False, 'AVXalign': False, 'size': 1, 'congruent': 0}}
{'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_A_ht', 'NT': False, 'AVXalign': False, 'size': 16, 'congruent': 3}}
{'OP': 'REPM', 'src': {'same': False, 'congruent': 8, 'type': 'addresses_A_ht'}, 'dst': {'same': False, 'congruent': 0, 'type': 'addresses_A_ht'}}
{'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_A_ht', 'NT': True, 'AVXalign': False, 'size': 32, 'congruent': 4}}
{'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_WC_ht', 'NT': False, 'AVXalign': False, 'size': 8, 'congruent': 7}}
{'OP': 'REPM', 'src': {'same': False, 'congruent': 6, 'type': 'addresses_UC_ht'}, 'dst': {'same': False, 'congruent': 8, 'type': 'addresses_UC_ht'}}
{'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_WC_ht', 'NT': True, 'AVXalign': True, 'size': 8, 'congruent': 2}}
{'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_normal_ht', 'NT': False, 'AVXalign': False, 'size': 16, 'congruent': 6}}
{'00': 3588, '45': 482, '47': 761}
00 45 45 45 45 00 00 00 47 00 47 00 00 00 45 45 47 00 47 47 00 47 00 00 00 47 47 00 00 00 45 45 45 45 00 00 00 45 47 00 47 00 00 00 00 00 47 47 00 00 00 00 00 00 00 00 00 00 47 00 47 00 47 47 00 00 00 45 00 00 00 45 00 00 00 00 47 00 00 45 47 00 45 47 00 00 00 47 00 00 45 00 00 00 47 00 00 00 00 00 47 00 47 00 00 47 00 00 00 47 00 00 45 45 00 45 47 00 00 47 00 47 00 45 00 00 45 45 47 00 45 00 00 00 00 00 00 00 45 00 45 00 00 00 47 00 00 00 00 00 45 47 47 47 00 00 00 00 00 00 00 00 00 00 47 00 00 45 00 00 00 00 00 00 45 00 00 00 00 00 47 00 00 00 47 00 00 47 00 00 00 00 00 45 45 00 00 00 00 00 00 00 00 00 47 00 00 00 00 47 00 00 00 00 00 00 00 00 47 00 00 00 47 00 00 00 47 45 45 45 47 45 45 45 45 45 45 45 45 45 45 45 45 45 45 00 45 00 00 00 47 47 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 45 45 45 45 47 47 47 00 45 00 00 47 45 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 45 00 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 47 00 00 47 45 00 00 00 00 00 47 00 00 00 00 00 00 00 00 00 47 00 00 47 00 00 45 00 00 00 00 00 00 00 45 00 47 00 00 45 00 00 45 45 00 47 47 00 00 45 00 45 00 00 45 00 00 00 00 00 00 00 47 00 00 00 47 00 45 45 45 00 00 00 00 47 00 00 00 00 47 00 47 47 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 00 45 45 45 45 45 00 00 00 00 47 00 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 45 00 00 00 47 47 00 00 47 00 45 00 47 45 00 00 47 00 00 47 00 00 00 00 00 00 45 45 00 00 00 00 00 47 00 47 00 45 47 00 00 00 47 00 47 00 47 47 00 47 00 00 00 45 00 00 47 47 00 00 00 00 45 00 00 00 47 00 45 00 00 00 47 00 45 47 00 00 00 00 00 00 00 47 00 00 47 00 45 45 45 45 45 45 45 45 45 00 00 00 00 00 00 47 47 00 00 00 47 47 00 00 00 00 00 47 00 45 45 45 47 00 00 00 00 00 00 00 00 47 00 00 45 00 00 00 00 47 00 00 00 00 00 00 00 45 00 00 47 00 47 00 00 47 47 00 00 00 00 47 00 00 45 00 00 00 00 47 00 00 47 00 47 00 00 00 00 00 00 00 00 47 00 47 00 00 00 00 00 00 00 00 47 00 00 00 47 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 47 00 47 00 45 00 00 00 00 00 00 00 00 00 00 00 47 00 00 00 00 47 00 00 00 00 00 00 47 00 00 00 00 00 00 00 00 00 47 00 00 47 00 00 00 00 00 45 00 47 00 47 00 47 00 00 00 00 00 00 47 00 00 00 00 00 00 45 00 00 00 00 47 47 00 00 00 00 47 00 00 00 00 00 47 00 47 00 00 00 00 47 00 00 00 00 00 45 00 00 47 00 00 00 45 00 00 00 00 45 00 00 00 00 00 47 00 00 00 00 00 00 00 00 00 45 47 00 47 00 00 00 45 45 00 00 00 00 00 47 00 00 00 00 00 00 47 00 00 00 00 00 00 47 00 00 00 00 47 00 00 00 00 47 00 00 00 00 47 00 00 47 00 45 00 47 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 00 47 00 47 00 47 00 00 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 45 45 45 00 45 00 00 00 45 45 00 00 47 00 00 00 00 45 00 00 00 45 45 45 00 00 45 00 47 45 00 00 00 45 47 00 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 47 45 00 47 00 45 45 00 00 00 00 47 47 00 00 00 00 00 00 45 45 45 00 00 00 47 00 00 00 47 00 47 47 47 00 00 45 00 00 00 00 00 00 47 00 00 00 00 00 00 47 47 45 45 45 45 45 47 00 00 00 00
*/
| 38.083799 | 2,999 | 0.658794 |
c9516cda06501429f2773991bf61b0160441f320 | 442 | asm | Assembly | libsrc/video/tms9918/stdio/generic_console/bordercolour.asm | Frodevan/z88dk | f27af9fe840ff995c63c80a73673ba7ee33fffac | [
"ClArtistic"
] | 640 | 2017-01-14T23:33:45.000Z | 2022-03-30T11:28:42.000Z | libsrc/video/tms9918/stdio/generic_console/bordercolour.asm | Frodevan/z88dk | f27af9fe840ff995c63c80a73673ba7ee33fffac | [
"ClArtistic"
] | 1,600 | 2017-01-15T16:12:02.000Z | 2022-03-31T12:11:12.000Z | libsrc/video/tms9918/stdio/generic_console/bordercolour.asm | Frodevan/z88dk | f27af9fe840ff995c63c80a73673ba7ee33fffac | [
"ClArtistic"
] | 215 | 2017-01-17T10:43:03.000Z | 2022-03-23T17:25:02.000Z | ; void bordercolor(int c) __z88dk_fastcall;
;
;
SECTION code_clib
PUBLIC __tms9918_bordercolor
EXTERN __tms9918_map_colour
EXTERN msx_set_border
INCLUDE "video/tms9918/vdp.inc"
IF VDP_EXPORT_DIRECT = 1
PUBLIC bordercolor
PUBLIC _bordercolor
defc bordercolor = __tms9918_bordercolor
defc _bordercolor = __tms9918_bordercolor
ENDIF
__tms9918_bordercolor:
ld a,l
call __tms9918_map_colour
ld l,a
jp msx_set_border
| 17.68 | 43 | 0.794118 |
c11f16fd6027a7c3b7a44a61b56ca5295415e249 | 677 | asm | Assembly | 7_kyu/Move_10.asm | UlrichBerntien/Codewars-Katas | bbd025e67aa352d313564d3862db19fffa39f552 | [
"MIT"
] | null | null | null | 7_kyu/Move_10.asm | UlrichBerntien/Codewars-Katas | bbd025e67aa352d313564d3862db19fffa39f552 | [
"MIT"
] | null | null | null | 7_kyu/Move_10.asm | UlrichBerntien/Codewars-Katas | bbd025e67aa352d313564d3862db19fffa39f552 | [
"MIT"
] | null | null | null | section .text
global moveTen
; void moveTen(char *str)
; WARNING: str must contain only lower case letters!
; no upper case, no digits, etc
moveTen:
mov cl,10 ; offset to add
mov ch,'z' ; last valid letter
mov dl,'z'-'a'+1 ; correction after overflow
cld ; go upwards through the string
jmp .start
.loop
add al,cl ; add offset
cmp al,ch ; check overflow
jbe .inrange
sub al,dl ; correct overflow
.inrange:
stosb ; replace in place
.start:
mov al,[rdi]
test al,al ; 0 terminates the string
jnz .loop
ret
| 27.08 | 56 | 0.542097 |
db8149b72c4bed71034a1c53be5609e36ff3c331 | 14 | asm | Assembly | 8085_programming/8085 Programs/test12.asm | SayanGhoshBDA/code-backup | 8b6135facc0e598e9686b2e8eb2d69dd68198b80 | [
"MIT"
] | 16 | 2018-11-26T08:39:42.000Z | 2019-05-08T10:09:52.000Z | 8085_programming/8085 Programs/test12.asm | SayanGhoshBDA/code-backup | 8b6135facc0e598e9686b2e8eb2d69dd68198b80 | [
"MIT"
] | 8 | 2020-05-04T06:29:26.000Z | 2022-02-12T05:33:16.000Z | 8085_programming/8085 Programs/test12.asm | SayanGhoshBDA/code-backup | 8b6135facc0e598e9686b2e8eb2d69dd68198b80 | [
"MIT"
] | 5 | 2020-02-11T16:02:21.000Z | 2021-02-05T07:48:30.000Z |
DAD B
HLT
| 2.8 | 6 | 0.5 |
3e03a29d54d72d15556c784d5f59cf51c1abf7d9 | 330 | asm | Assembly | Assembler/cputest.asm | thomasmalloch/NovaBoySharp | 25dbe475b27f44c35ad86b101479391808d08bec | [
"MIT"
] | null | null | null | Assembler/cputest.asm | thomasmalloch/NovaBoySharp | 25dbe475b27f44c35ad86b101479391808d08bec | [
"MIT"
] | null | null | null | Assembler/cputest.asm | thomasmalloch/NovaBoySharp | 25dbe475b27f44c35ad86b101479391808d08bec | [
"MIT"
] | null | null | null | SECTION "Header", ROM0[$100]
SECTION "Game code", ROM0
Start: ld sp,$1000 ; setup stack pointer
ld a,10 ; load 10 into a
ld b,3 ; load 3 into b
loop: dec b ; decrement b
jp z, end ; if b is 0, jump to the end
add a ; add a to itself
jp loop ; jump to the top of the multiply loop
end: halt ; end
| 27.5 | 51 | 0.612121 |
47e68fb1617c7820d88277f6d715071a17d0edb1 | 463 | asm | Assembly | oeis/183/A183856.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/183/A183856.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/183/A183856.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A183856: n+floor(sqrt(3n-2)); complement of A143975.
; 2,4,5,7,8,10,11,12,14,15,16,17,19,20,21,22,24,25,26,27,28,30,31,32,33,34,35,37,38,39,40,41,42,44,45,46,47,48,49,50,52,53,54,55,56,57,58,59,61,62,63,64,65,66,67,68,70,71,72,73,74,75,76,77,78,80,81,82,83,84,85,86,87,88,89,91,92,93,94,95,96,97,98,99,100,102,103,104,105,106,107,108,109,110,111,112,114,115,116,117
mov $2,$0
mul $2,6
add $2,3
lpb $2
add $0,1
add $2,$3
sub $3,2
add $2,$3
lpe
add $0,1
| 33.071429 | 312 | 0.641469 |
48a641c88cb7ca16c27dafb8a312d000c965e57d | 371 | asm | Assembly | Working Disassembly/Levels/LRZ/Misc Object Data/Map - Act 3 Platform Debris.asm | TeamASM-Blur/Sonic-3-Blue-Balls-Edition | 7e8a2c5df02271615ff4cae529521e6b1560d6b1 | [
"Apache-2.0"
] | 5 | 2021-07-09T08:17:56.000Z | 2022-02-27T19:57:47.000Z | Working Disassembly/Levels/LRZ/Misc Object Data/Map - Act 3 Platform Debris.asm | TeamASM-Blur/Sonic-3-Blue-Balls-Edition | 7e8a2c5df02271615ff4cae529521e6b1560d6b1 | [
"Apache-2.0"
] | null | null | null | Working Disassembly/Levels/LRZ/Misc Object Data/Map - Act 3 Platform Debris.asm | TeamASM-Blur/Sonic-3-Blue-Balls-Edition | 7e8a2c5df02271615ff4cae529521e6b1560d6b1 | [
"Apache-2.0"
] | null | null | null | Map_187860: dc.w word_187868-Map_187860
dc.w word_187870-Map_187860
dc.w word_187878-Map_187860
dc.w word_187880-Map_187860
word_187868: dc.w 1
dc.b $F4, $A, 0, 0, $FF, $F4
word_187870: dc.w 1
dc.b $F8, 5, 0, 9, $FF, $F8
word_187878: dc.w 1
dc.b $FC, 0, 0, 0, $FF, $FC
word_187880: dc.w 1
dc.b $FC, 0, 0, $C, $FF, $FC
| 28.538462 | 40 | 0.576819 |
7b9aac548b81fe322ddab10a4e662dfba5ed5f86 | 285 | asm | Assembly | programs/oeis/186/A186295.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/186/A186295.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/186/A186295.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A186295: A007519(n)-2.
; 15,39,71,87,95,111,135,191,231,239,255,279,311,335,351,399,407,431,447,455,519,567,575,591,599,615,639,671,759,767,807,855,879,927,935,951,975,1007,1031,1047,1095,1127,1151,1191,1199,1215
seq $0,5123 ; Numbers n such that 8n + 1 is prime.
mul $0,8
sub $0,1
| 40.714286 | 189 | 0.708772 |
760c061804c0ec45ca75f6110bd28da3fa892758 | 7,020 | asm | Assembly | 8086_Reading_Count_Crypt.asm | SDibla/8086-Reading_Text_Count_Occurrences_Apply_Cryptographic | 68cc401569c2c64f158322c919e42ab9392f96e1 | [
"MIT"
] | 4 | 2020-07-07T09:29:38.000Z | 2021-09-30T05:37:34.000Z | 8086_Reading_Count_Crypt.asm | SDibla/8086-Reading_Text_Count_Occurrences_Apply_Cryptographic | 68cc401569c2c64f158322c919e42ab9392f96e1 | [
"MIT"
] | null | null | null | 8086_Reading_Count_Crypt.asm | SDibla/8086-Reading_Text_Count_Occurrences_Apply_Cryptographic | 68cc401569c2c64f158322c919e42ab9392f96e1 | [
"MIT"
] | 1 | 2021-03-10T04:02:51.000Z | 2021-03-10T04:02:51.000Z | .MODEL small
.STACK
.DATA
first_line DB 50 DUP(?)
second_line DB 50 DUP(?)
third_line DB 50 DUP(?)
fourth_line DB 50 DUP(?)
occurence_first DB 52 DUP (?)
occurence_second DB 52 DUP (?)
occurence_third DB 52 DUP (?)
occurence_fourth DB 52 DUP (?)
max_msg DB "Max character: A (01)",13,10,"Max/2 characters: $"
max_half_msg DB "A (01) $"
caesar_msg DB "Caesar cryptography: $"
.CODE
.STARTUP
MOV AH,1 ;set the int 21h to read inputs
MOV DI,0 ;set the index of the memory to the first address
MOV CX,4
reading: PUSH CX
MOV CX,20
reading_1_20: INT 21h ;reads the first 20 characters without interrupting
MOV first_line(DI),AL
INC DI
LOOP reading_1_20
MOV CX,30
reading_21_50: INT 21h ;reads the remaining 30 characters checking for enter
CMP AL,13
JNE no_enter
MOV AH,2
MOV DL,10
INT 21h
MOV AH,1
ADD DI,CX
;SUB DI,1 ;readjusting the pointer when an enter is detected
MOV CX,1 ;set to 1 so that the loop will exit
JMP next_reading
no_enter: MOV first_line(DI),AL
INC DI
next_reading:LOOP reading_21_50
POP CX
LOOP reading
MOV AH,2 ;prints in the console a new line
MOV DL,10
INT 21h
MOV AH,2
MOV DL,13
INT 21h
MOV CX,4
MOV DI,0
MOV DX,0
counting:PUSH CX
MOV CX,50
line_counting:MOV AL,first_line(DI)
INC DI
SUB AL,'A'
JC skip_char ;jumps if the ascii is lower than 'A'
CMP AL,'Z'-'A'
JA lower_case
MOV BX,DX ;|
ADD BL,AL ;adjust the buffer of the line
INC occurence_first(BX)
JMP skip_char
lower_case:SUB AL,6
CMP AL,25
JB skip_char
CMP AL,51
JA skip_char
MOV BX,DX
ADD BL,AL
INC occurence_first(BX)
skip_char:LOOP line_counting
ADD DX,52 ;used to move to the next line occurences buffer
POP CX
LOOP counting
MOV DI,0
MOV CX,4
max_loop:PUSH CX
MOV BX,0
MOV CX,52
max_check:MOV BH,occurence_first(DI)
CMP BL,BH
JA next_max
MOV BL,BH
POP DX ;algorithm to subtract the current line
PUSH DX ;value to save in the array
MOV AX,4
SUB AX,DX
MOV DH,52
MUL DH
MOV DX,DI
SUB DX,AX
next_max: INC DI
LOOP max_check
MOV BH,DL
CMP BH,26
JB upper_case_max ;transform the value from the array (0 to 52) to ascii
ADD BH,6
upper_case_max:ADD BH,'A'
MOV BYTE PTR[max_msg+15],BH ;writes in the msg in memory
MOV AL,BL ;transform the occurences number into two ascii tens and unity
MOV AH,0
MOV BH,10
DIV BH
ADD AH,48
ADD AL,48
MOV BYTE PTR[max_msg+18],AL ;writes the converted number in the msg
MOV BYTE PTR[max_msg+19],AH
LEA DX,max_msg
MOV AH,9 ;write to the console
INT 21h
MOV BH,0 ;divide by two and add the carry out to take
SHR BX,1 ;only the top half with odd number
ADC BX,0
MOV CX,52
POP AX ;calculate the correct DI for the current line
PUSH AX
MOV AH,4
SUB AH,AL
MOV AL,AH
MOV AH,0
MUL CX
MOV DI,AX
max_half:
MOV AH,0
MOV AL,occurence_first(DI)
CMP AX,BX
JB next_half
POP DX ;algorithm to subtract the current
PUSH DX ;line value to save in the array
MOV AX,4
SUB AX,DX
MOV DH,52
MUL DH
MOV DX,DI
SUB DX,AX
CMP DL,26 ;array to ascii conversion
JB upper_case_half
ADD DL,6
upper_case_half:ADD DL,'A'
MOV BYTE PTR[max_half_msg],DL ;write in the msg
MOV AL,occurence_first(DI) ;convert number to ascii (tens and unity)
MOV DL,10
DIV DL
ADD AH,48
ADD AL,48
MOV BYTE PTR[max_half_msg+3],AL
MOV BYTE PTR[max_half_msg+4],AH
LEA DX,max_half_msg
MOV AH,9
INT 21h
next_half:INC DI
LOOP max_half
MOV AH,2 ;prints in the console a new line
MOV DL,10
INT 21h
MOV AH,2
MOV DL,13
INT 21h
MOV AH,9
LEA DX,caesar_msg
INT 21h
POP CX ;calculate the correct DI for the current line
PUSH CX ;and retreive the caesar 'k'
MOV BX,5
MOV AX,4
SUB AX,CX
SUB BX,CX
MOV CX,50
MUL CX
MOV DI,AX
caesar_loop:
MOV AL,first_line(DI)
CMP AL,0 ;exit the cycle if NULL char
JE next_caesar
CMP AL,'A' ;do not modify chars under 'A'
JB print_char
CMP AL,'z' ;do not modify chars above 'z'
JA print_char
ADD AL,BL
MOV DL,26
SUB AL,'A'
CMP AL,26 ;checks if the char is over 'Z'
JA caesar_lower
DIV DL
MOV AL,AH
ADD AL,'A'
JMP print_char
caesar_lower:SUB AL,26
CMP AL,6 ;checks if the char is lower than 'a'
JB in_between_char
SUB AL,6
DIV DL
MOV AL,AH
ADD AL,'a'
JMP print_char
in_between_char: ADD AL,'Z'
print_char: MOV DL,AL
MOV AH,2
INT 21h
next_caesar:INC DI
MOV AH,0
LOOP caesar_loop
MOV AH,2 ;prints in the console a new line
MOV DL,10
INT 21h
MOV AH,2
MOV DL,13
INT 21h
MOV AH,2 ;prints in the console a new line
MOV DL,10
INT 21h
MOV AH,2
MOV DL,13
INT 21h
POP CX
LOOP max_loop
.EXIT
END | 23.959044 | 89 | 0.45698 |
b3c965dc3d2c18dad10b03f235b37b1d813cf88e | 29,994 | asm | Assembly | Library/User/UI/uiEdit.asm | steakknife/pcgeos | 95edd7fad36df400aba9bab1d56e154fc126044a | [
"Apache-2.0"
] | 504 | 2018-11-18T03:35:53.000Z | 2022-03-29T01:02:51.000Z | Library/User/UI/uiEdit.asm | steakknife/pcgeos | 95edd7fad36df400aba9bab1d56e154fc126044a | [
"Apache-2.0"
] | 96 | 2018-11-19T21:06:50.000Z | 2022-03-06T10:26:48.000Z | Library/User/UI/uiEdit.asm | steakknife/pcgeos | 95edd7fad36df400aba9bab1d56e154fc126044a | [
"Apache-2.0"
] | 73 | 2018-11-19T20:46:53.000Z | 2022-03-29T00:59:26.000Z | COMMENT @-----------------------------------------------------------------------
Copyright (c) GeoWorks 1991 -- All Rights Reserved
PROJECT: PC GEOS
MODULE: Text Library
FILE: uiEdit.asm
ROUTINES:
Name Description
---- -----------
GLB GenEditControlClass Style menu object
REVISION HISTORY:
Name Date Description
---- ---- -----------
Doug 7/91 Initial version
DESCRIPTION:
This file contains routines to implement GenEditControlClass
$Id: uiEdit.asm,v 1.3 98/05/08 09:48:04 gene Exp $
-------------------------------------------------------------------------------@
;---------------------------------------------------
UserClassStructures segment resource
GenEditControlClass ;declare the class record
UserClassStructures ends
;---------------------------------------------------
if not NO_CONTROLLERS ;++++++++++++++++++++++++++++++++++++++++++++++++++++
ControlCommon segment resource
COMMENT @----------------------------------------------------------------------
MESSAGE: GenEditControlGetInfo --
MSG_GEN_CONTROL_GET_INFO for GenEditControlClass
DESCRIPTION: Return group
PASS:
*ds:si - instance data
es - segment of GenEditControlClass
ax - The message
cx:dx - GenControlBuildInfo structure to fill in
RETURN:
none
DESTROYED:
bx, si, di, ds, es (message handler)
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
Tony 10/31/91 Initial version
------------------------------------------------------------------------------@
GenEditControlGetInfo method dynamic GenEditControlClass,
MSG_GEN_CONTROL_GET_INFO
mov si, offset GEC_dupInfo
FALL_THRU CopyDupInfoCommon
GenEditControlGetInfo endm
; Do *NOT* call this routine from another code resource,
; as you will not be happy with the results!
;
CopyDupInfoCommon proc far
mov es, cx
mov di, dx ;es:di = dest
segmov ds, cs
CheckHack <(((size GenControlBuildInfo)/2)*2) eq (size GenControlBuildInfo)>
mov cx, (size GenControlBuildInfo) / 2
rep movsw
ret
CopyDupInfoCommon endp
GEC_dupInfo GenControlBuildInfo <
; GCBI_flags
mask GCBF_ALWAYS_UPDATE or mask GCBF_CUSTOM_ENABLE_DISABLE,
GEC_IniFileKey, ; GCBI_initFileKey
GEC_gcnList, ; GCBI_gcnList
length GEC_gcnList, ; GCBI_gcnCount
GEC_notifyTypeList, ; GCBI_notificationList
length GEC_notifyTypeList, ; GCBI_notificationCount
GECName, ; GCBI_controllerName
handle GenEditControlUI, ; GCBI_dupBlock
GEC_childList, ; GCBI_childList
length GEC_childList, ; GCBI_childCount
GEC_featuresList, ; GCBI_featuresList
length GEC_featuresList, ; GCBI_featuresCount
GEC_DEFAULT_FEATURES, ; GCBI_features
handle GenEditControlToolboxUI, ; GCBI_toolBlock
GEC_toolList, ; GCBI_toolList
length GEC_toolList, ; GCBI_toolCount
GEC_toolFeaturesList, ; GCBI_toolFeaturesList
length GEC_toolFeaturesList, ; GCBI_toolFeaturesCount
GEC_DEFAULT_TOOLBOX_FEATURES> ; GCBI_toolFeatures
if FULL_EXECUTE_IN_PLACE
UIControlInfoXIP segment resource
endif
GEC_IniFileKey char "editControl", 0
GEC_gcnList GCNListType \
<MANUFACTURER_ID_GEOWORKS, GAGCNLT_APP_TARGET_NOTIFY_SELECT_STATE_CHANGE>, \
<MANUFACTURER_ID_GEOWORKS, GAGCNLT_EDIT_CONTROL_NOTIFY_UNDO_STATE_CHANGE>
GEC_notifyTypeList NotificationType \
<MANUFACTURER_ID_GEOWORKS, GWNT_SELECT_STATE_CHANGE>, \
<MANUFACTURER_ID_GEOWORKS, GWNT_UNDO_STATE_CHANGE>
;---
GEC_childList GenControlChildInfo \
<offset FirstEditGroup, mask GECF_UNDO or \
mask GECF_CUT or \
mask GECF_COPY or \
mask GECF_PASTE or \
mask GECF_DELETE, 0>,
<offset SelectAllGroup, mask GECF_SELECT_ALL,
mask GCCF_IS_DIRECTLY_A_FEATURE>,
<offset CharMapGroup, mask GECF_CHAR_MAP,
mask GCCF_IS_DIRECTLY_A_FEATURE>,
<offset ClipArtGroup, mask GECF_CLIP_ART,
mask GCCF_IS_DIRECTLY_A_FEATURE>
; Careful, this table is in the *opposite* order as the record which
; it corresponds to.
GEC_featuresList GenControlFeaturesInfo \
<offset DeleteTrigger, DeleteName>,
<offset SelectAllGroup, SelectAllName>,
<offset PasteTrigger, PasteName>,
<offset CopyTrigger, CopyName>,
<offset CutTrigger, CutName>,
<offset UndoTrigger, UndoName>,
<offset CharMapTrigger, CharMapName>,
<offset ClipArtTrigger, ClipArtName>
;---
GEC_toolList GenControlChildInfo \
<offset UndoToolTrigger, mask GECTF_UNDO,
mask GCCF_IS_DIRECTLY_A_FEATURE>,
<offset CutToolTrigger, mask GECTF_CUT,
mask GCCF_IS_DIRECTLY_A_FEATURE>,
<offset CopyToolTrigger, mask GECTF_COPY,
mask GCCF_IS_DIRECTLY_A_FEATURE>,
<offset PasteToolTrigger, mask GECTF_PASTE,
mask GCCF_IS_DIRECTLY_A_FEATURE>,
<offset SelectAllToolTrigger, mask GECTF_SELECT_ALL,
mask GCCF_IS_DIRECTLY_A_FEATURE>,
<offset DeleteToolTrigger, mask GECTF_DELETE,
mask GCCF_IS_DIRECTLY_A_FEATURE>
; Careful, this table is in the *opposite* order as the record which
; it corresponds to.
GEC_toolFeaturesList GenControlFeaturesInfo \
<offset DeleteToolTrigger, DeleteName>,
<offset SelectAllToolTrigger, SelectAllName>,
<offset PasteToolTrigger, PasteName>,
<offset CopyToolTrigger, CopyName>,
<offset CutToolTrigger, CutName>,
<offset UndoToolTrigger, UndoName>
if FULL_EXECUTE_IN_PLACE
UIControlInfoXIP ends
endif
COMMENT @----------------------------------------------------------------------
MESSAGE: GenEditControlGenerateUI -- MSG_GEN_CONTROL_GENERATE_UI for
GenEditControlClass
DESCRIPTION: Before building our UI, add ourselves to clipboard notification
list so that we'll be able to set the state of that UI
correctly.
PASS:
*ds:si - instance data
es - segment of GenEditControlClass
ax - The message
cx - ?
dx - ?
bp - ?
RETURN:
DESTROYED:
bx, si, di, ds, es (message handler)
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
brianc 7/15/92 Initial version
------------------------------------------------------------------------------@
GenEditControlGenerateUI method dynamic GenEditControlClass,
MSG_GEN_CONTROL_GENERATE_UI,
MSG_GEN_CONTROL_GENERATE_TOOLBOX_UI
push ax, cx, dx, bp
mov ax, TEMP_CLIPBOARD_NOTIFICATION_LIST_COUNT
call ObjVarFindData
jc found
mov cx, size word
call ObjVarAddData
mov {word} ds:[bx], 0
found:
inc {word} ds:[bx]
cmp {word} ds:[bx], 1
jne noAdd
; Add the item to the notification list if the ref count is 1
mov cx, ds:[LMBH_handle]
mov dx, si
call ClipboardAddToNotificationList
;
; if we add ourselves to the clipboard notification list, make sure
; that we are on the active list, as that is the only way that we'll
; get removed from the clipboard notification list.
;
sub sp, size GCNListParams
mov bp, sp
movdw ss:[bp].GCNLP_optr, cxdx
mov ss:[bp].GCNLP_ID.GCNLT_manuf, MANUFACTURER_ID_GEOWORKS
mov ss:[bp].GCNLP_ID.GCNLT_type, MGCNLT_ACTIVE_LIST or \
mask GCNLTF_SAVE_TO_STATE
mov dx, size GCNListParams
mov ax, MSG_META_GCN_LIST_ADD
call GenCallApplication
add sp, size GCNListParams
noAdd:
pop ax, cx, dx, bp
;
; do the superclass thing
;
mov di, offset GenEditControlClass
call ObjCallSuperNoLock
;
; if desired, set up the alternate shortcuts
;
call SetupAlternateShortcuts
ret
GenEditControlGenerateUI endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SetupAlternateShortcuts
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: set up the alternate keyboard shortcuts if desired
CALLED BY: GenEditControlGenerateUI()
PASS: *ds:si - GenEditControl object
RETURN: none
DESTROYED: none
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
eca 5/1/98 Initial version.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
objList lptr \
UndoTrigger,
CutTrigger,
CopyTrigger,
PasteTrigger,
SelectAllTrigger
idata segment
;p a c s s c
;h l t h e h
;y t r f t a
;s l t r
mainShortcutList KeyboardShortcut \
<0, 0, 1, 0, 0, C_SMALL_Z>, ;<z> = undo
<0, 0, 1, 0, 0, C_SMALL_X>, ;<x> = cut
<0, 0, 1, 0, 0, C_SMALL_C>, ;<c> = copy
<0, 0, 1, 0, 0, C_SMALL_V>, ;<p> = paste
<0, 0, 1, 0, 0, C_SMALL_A> ;<a> = select all
idata ends
idata segment
altShortcutList KeyboardShortcut \
<1, 1, 0, 0, CS_CONTROL and 0xf, VC_BACKSPACE>, ;<alt><bkspace> = undo
<1, 0, 0, 1, CS_CONTROL and 0xf, VC_DEL>, ;<shift><delete> = cut
<1, 0, 1, 0, CS_CONTROL and 0xf, VC_INS>, ;<ctrl><insert> = copy
<1, 0, 0, 1, CS_CONTROL and 0xf, VC_INS>, ;<shift><insert> =paste
<0, 0, 1, 0, 0, C_SLASH> ;<ctrl>-/ = select all
idata ends
featureList word \
mask GECF_UNDO,
mask GECF_CUT,
mask GECF_COPY,
mask GECF_PASTE,
mask GECF_SELECT_ALL
CheckHack <length mainShortcutList eq length objList>
CheckHack <length altShortcutList eq length objList>
CheckHack <length featureList eq length objList>
uiFeaturesCat char "uiFeatures",0
useAltEditKeys char "altEditKeys",0
SetupAlternateShortcuts proc near
uses ax, bx, cx, dx, si, di, bp, es
.enter
segmov es, dgroup
;
; See if we want the alternates
;
push ds, si
segmov ds, cs, cx
mov si, offset uiFeaturesCat
mov dx, offset useAltEditKeys
call InitFileReadBoolean
pop ds, si
jc noAlt ;branch if not there
tst ax
jz noAlt ;branch if false
;
;
; Loop through the list and change the shortcuts
;
mov ax, TEMP_GEN_CONTROL_INSTANCE
call ObjVarDerefData
mov ax, ds:[bx].TGCI_features ;ax <- features
mov bx, ds:[bx].TGCI_childBlock ;bx <- child block
mov cx, length mainShortcutList ;cx <- # shortcuts
clr di ;di <- table index
childLoop:
test ax, cs:featureList[di] ;feature exists?
jz skipObj ;branch if no feature
push ax, cx, di
mov si, cs:objList[di] ;^bx:si <- OD
mov cx, es:mainShortcutList[di] ;cx <- new shortcut
push es:altShortcutList[di]
mov di, mask MF_FIXUP_DS
mov dl, VUM_DELAYED_VIA_APP_QUEUE
mov ax, MSG_GEN_SET_KBD_ACCELERATOR
call ObjMessage
pop dx
tst dx
jz noExtra
call ObjSwapLock
push bx
mov ax, ATTR_GEN_EXTRA_KBD_ACCELERATORS
mov cx, size KeyboardShortcut
call ObjVarAddData
mov ds:[bx], dx
pop bx
call ObjSwapUnlock
noExtra:
pop ax, cx, di
skipObj:
add di, (size lptr)
loop childLoop
noAlt:
.leave
ret
SetupAlternateShortcuts endp
COMMENT @----------------------------------------------------------------------
MESSAGE: GenEditControlAddAppUI -- MSG_GEN_CONTROL_ADD_APP_UI
for GenEditControlClass
DESCRIPTION: Add application UI
PASS:
*ds:si - instance data
es - segment of GenEditControlClass
ax - The message
cx:dx - object
RETURN:
DESTROYED:
bx, si, di, ds, es (message handler)
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
Tony 11/24/92 Initial version
------------------------------------------------------------------------------@
GenEditControlAddAppUI method dynamic GenEditControlClass,
MSG_GEN_CONTROL_ADD_APP_UI
mov bp, 1
mov ax, MSG_GEN_ADD_CHILD
GOTO ObjCallInstanceNoLock
GenEditControlAddAppUI endm
COMMENT @----------------------------------------------------------------------
MESSAGE: GenEditControlNotifyNormalTransferItemChanged --
MSG_META_CLIPBOARD_NOTIFY_NORMAL_TRANSFER_ITEM_CHANGED
for GenEditControlClass
DESCRIPTION: Cause target to update transfer stuff
PASS:
*ds:si - instance data
es - segment of GenEditControlClass
ax - The message
RETURN:
DESTROYED:
bx, si, di, ds, es (message handler)
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
Tony 12/10/91 Initial version
------------------------------------------------------------------------------@
GenEditControlNotifyNormalTransferItemChanged method dynamic \
GenEditControlClass,
MSG_META_CLIPBOARD_NOTIFY_NORMAL_TRANSFER_ITEM_CHANGED
mov ax, MSG_META_UI_FORCE_CONTROLLER_UPDATE
mov cx, MANUFACTURER_ID_GEOWORKS
mov dx, GWNT_SELECT_STATE_CHANGE
GOTO OutputNoClass
GenEditControlNotifyNormalTransferItemChanged endm
COMMENT @----------------------------------------------------------------------
MESSAGE: GenEditControlUpdateUI -- MSG_GEN_CONTROL_UPDATE_UI
for GenEditControlClass
DESCRIPTION: Handle notification of attributes change
PASS:
*ds:si - instance data
es - segment of GenEditControlClass
ax - The message
ss:bp - GenControlUpdateUIParams
RETURN:
DESTROYED:
bx, si, di, ds, es (message handler)
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
Tony 11/12/91 Initial version
------------------------------------------------------------------------------@
GenEditControlUpdateUI method dynamic GenEditControlClass,
MSG_GEN_CONTROL_UPDATE_UI
; get notification data
mov bx, ss:[bp].GCUUIP_dataBlock
tst bx
jnz lockDataBlock
segmov es, cs
mov bx, offset nullNotification
jmp noLock
lockDataBlock:
call MemLock
mov es, ax
clr bx
noLock:
cmp ss:[bp].GCUUIP_changeType, GWNT_UNDO_STATE_CHANGE
jz doUndoChange
; update the copy trigger
EC < cmp es:[bx].NSSC_selectionType, SelectionDataType >
EC < ERROR_AE BAD_SELECTION_TYPE >
mov ax, mask GECF_COPY
mov dx, mask GECTF_COPY
mov cl, es:[bx].NSSC_clipboardableSelection
mov ch, VUM_NOW
mov si, offset CopyTrigger
mov di, offset CopyToolTrigger
call GEC_EnableOrDisable
; update the cut trigger
mov ax, mask GECF_CUT
mov dx, mask GECTF_CUT
and cl, es:[bx].NSSC_deleteableSelection
mov si, offset CutTrigger
mov di, offset CutToolTrigger
call GEC_EnableOrDisable
; update the paste trigger
mov ax, mask GECF_PASTE
mov dx, mask GECTF_PASTE
mov cl, es:[bx].NSSC_pasteable
mov si, offset PasteTrigger
mov di, offset PasteToolTrigger
call GEC_EnableOrDisable
; update the delete trigger
mov ax, mask GECF_DELETE
mov dx, mask GECTF_DELETE
mov cl, es:[bx].NSSC_deleteableSelection
mov si, offset DeleteTrigger
mov di, offset DeleteToolTrigger
call GEC_EnableOrDisable
; update the select all trigger
mov ax, mask GECF_SELECT_ALL
mov dx, mask GECTF_SELECT_ALL
mov cl, es:[bx].NSSC_selectAllAvailable
mov si, offset SelectAllTrigger
mov di, offset SelectAllToolTrigger
call GEC_EnableOrDisable
exit:
mov bx, ss:[bp].GCUUIP_dataBlock
tst bx
jz noUnlock
call MemUnlock
noUnlock:
ret
doUndoChange:
; update the undo trigger
push si
mov ax, mask GECF_UNDO
mov dx, mask GECTF_UNDO
mov cx, es:[bx].NUSC_undoTitle.handle
or cl, ch
mov ch, VUM_DELAYED_VIA_UI_QUEUE
mov si, offset UndoTrigger
mov di, offset UndoToolTrigger
call GEC_EnableOrDisable
pop si
; update the moniker for the undo trigger (if needed)
test ss:[bp].GCUUIP_features, mask GECF_UNDO
jz exit
mov di, bx ;ES:DI <- NotifyUndoStateChange
mov ax, TEMP_UNDO_DESCRIPTION ;If there was already a
call ObjVarFindData ; description, branch.
jc descFound
; set undo trigger to passed string
mov ax, TEMP_UNDO_DESCRIPTION
mov cx, size NotifyUndoStateChange
call ObjVarAddData ;ds:bx = data
setDesc:
movdw ds:[bx].NUSC_undoTitle, es:[di].NUSC_undoTitle, ax
mov al, es:[di].NUSC_undoType
mov ds:[bx].NUSC_undoType, al
; set the moniker
mov bx, ss:[bp].GCUUIP_childBlock
mov si, offset UndoTrigger
call GEC_SetUndoMoniker
jmp exit
; found previous string -- compare them
descFound:
; If this is now a redo, branch
mov al, es:[di].NUSC_undoType
cmp al, ds:[bx].NUSC_undoType
jnz setDesc
cmpdw es:[di].NUSC_undoTitle, ds:[bx].NUSC_undoTitle, ax
jz exit
tst es:[di].NUSC_undoTitle.handle ;New moniker is null, but old
jz setDesc ; is non-null, branch.
tst ds:[bx].NUSC_undoTitle.handle
;If old moniker is null, but new is
jz setDesc ; non-null, branch to set the
; moniker
; We have two non-null undo monikers - compare them.
call CompareUndoStrings ;If setting it to the same string,
jnz setDesc ; branch to exit.
jmp exit
GenEditControlUpdateUI endm
nullNotification NotifySelectStateChange <0,0,0,0,0>
.assert size NotifyUndoStateChange le size NotifySelectStateChange
;---
; ax = bit to test to normal
; dx = bit to test for tool
; cl = non-zero to enable, 0 to disable
; ch = VisUpdateMode
; si = offset for normal obj
; di = offset for tool obj
; ss:bp = GenControlUpdateUIParams
GEC_EnableOrDisable proc near uses bx, cx
.enter
test ax, ss:[bp].GCUUIP_features
jz noNormal
mov bx, ss:[bp].GCUUIP_childBlock
call GEC_EnableOrDisableLow
noNormal:
test dx, ss:[bp].GCUUIP_toolboxFeatures
jz noToolBox
mov bx, ss:[bp].GCUUIP_toolBlock
mov si, di
call GEC_EnableOrDisableLow
noToolBox:
.leave
ret
GEC_EnableOrDisable endp
;---
;bx:si - obj
;cl - state
;ch - VisUpdateMode
GEC_EnableOrDisableLow proc near uses dx, di
.enter
mov ax, MSG_GEN_SET_ENABLED
mov dl, ch
tst cl
jnz pasteCommon
mov ax, MSG_GEN_SET_NOT_ENABLED
pasteCommon:
mov di, mask MF_FIXUP_DS
call ObjMessage
.leave
ret
GEC_EnableOrDisableLow endp
;---
OutputNoClass proc far
clr bx ;any class -- this is a meta message
clr di
call GenControlOutputActionRegs
ret
OutputNoClass endp
ControlCommon ends
;---
ControlCode segment resource
COMMENT @----------------------------------------------------------------------
MESSAGE: GenEditControlDestroyUI -- MSG_GEN_CONTROL_DESTROY_UI for
GenEditControlClass
DESCRIPTION: Remove ourselves from clipboard notification list
PASS:
*ds:si - instance data
es - segment of GenEditControlClass
ax - The message
RETURN:
DESTROYED:
bx, si, di, ds, es (message handler)
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
brianc 7/15/92 Initial version
------------------------------------------------------------------------------@
GenEditControlDestroyUI method dynamic GenEditControlClass,
MSG_GEN_CONTROL_DESTROY_UI,
MSG_GEN_CONTROL_DESTROY_TOOLBOX_UI,
MSG_META_DETACH
push ax
mov di, offset GenEditControlClass
call ObjCallSuperNoLock
pop ax
cmp ax, MSG_META_DETACH
jz forceRemove
; Only remove the object from the notification list when the ref count
; is zero
mov ax, TEMP_CLIPBOARD_NOTIFICATION_LIST_COUNT
call ObjVarFindData
EC < ERROR_NC GEN_CONTROL_INTERNAL_ERROR >
dec {word} ds:[bx]
EC < ERROR_S GEN_CONTROL_INTERNAL_ERROR >
jnz noRemove
forceRemove:
mov cx, ds:[LMBH_handle]
mov dx, si
call ClipboardRemoveFromNotificationList
noRemove:
ret
GenEditControlDestroyUI endm
COMMENT @----------------------------------------------------------------------
MESSAGE: GenEditControlClipboardUndo -- MSG_UNDO for GenEditControlClass
DESCRIPTION: Handle "undo" (and others)
PASS:
*ds:si - instance data
es - segment of GenEditControlClass
ax - The message
RETURN:
DESTROYED:
bx, si, di, ds, es (message handler)
REGISTER/STACK USAGE:
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/CAVEATS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
Tony 10/31/91 Initial version
------------------------------------------------------------------------------@
GenEditControlClipboardUndo method GenEditControlClass,
MSG_META_UNDO
mov ax, MSG_GEN_PROCESS_UNDO_PLAYBACK_CHAIN
call GeodeGetProcessHandle
mov di, mask MF_FIXUP_DS
GOTO ObjMessage
GenEditControlClipboardUndo endm
;---
GenEditControlClipboardCut method GenEditControlClass,
MSG_META_CLIPBOARD_CUT,
MSG_META_CLIPBOARD_COPY,
MSG_META_CLIPBOARD_PASTE
EC < mov cx, 0xcccc >
EC < mov dx, 0xcccc >
EC < mov bp, 0xcccc >
push ax
mov ax, MSG_GEN_APPLICATION_MARK_BUSY
call GenCallApplication
pop ax
call OutputNoClass
push si
mov ax, MSG_GEN_APPLICATION_MARK_NOT_BUSY
clr bx
call GeodeGetAppObject
mov di, mask MF_RECORD
call ObjMessage
mov cx, di
pop si
clr dx
mov ax, MSG_META_DISPATCH_EVENT
call OutputNoClass
ret
GenEditControlClipboardCut endm
;---
GenEditControlClipboardSelectAll method GenEditControlClass,
MSG_META_SELECT_ALL,
MSG_META_DELETE
EC < mov cx, 0xcccc >
EC < mov dx, 0xcccc >
EC < mov bp, 0xcccc >
call OutputNoClass
ret
GenEditControlClipboardSelectAll endm
;---
serverAppToken GeodeToken <"Scrp",MANUFACTURER_ID_GEOWORKS>
GenEditControlClipArt method GenEditControlClass,
MSG_GEC_LAUNCH_CLIP_ART
uses ax,bx,cx,dx,si,di,bp
.enter
EC < mov cx, 0xcccc >
EC < mov dx, 0xcccc >
EC < mov bp, 0xcccc >
;
; Create a launch block to pass to IACPConnect
;
mov dx, MSG_GEN_PROCESS_OPEN_APPLICATION
call IACPCreateDefaultLaunchBlock ; dx = handle to AppLaunchBlock
;
; Clear launch flags
;
mov bx, dx ; bx <- handle of AppLaunchBlock
call MemLock ; ax = AppLaunchBlock segment
mov es, ax
mov es:[ALB_launchFlags], mask ALF_OVERRIDE_MULTIPLE_INSTANCE
push bx
lea di, es:[ALB_dataFile]
mov {byte}es:[di], 0 ; leave the first byte empty
inc di
mov ax, GGIT_PERM_NAME_AND_EXT
clr bx
call GeodeGetInfo ; es:di = GeodeToken
pop bx
call MemUnlock
;
; Connect to the desired server
;
mov di, offset cs:[serverAppToken]
segmov es, cs, dx ; es:di points to GeodeToken
mov ax, mask IACPCF_FIRST_ONLY ; ax <- connect flag
call IACPConnect ; bp = IACPConnection
jc done
;
; Shut down connection
;
clr cx, dx
call IACPShutdown
done:
.leave
ret
GenEditControlClipArt endm
;---
server2AppToken GeodeToken <"CHRm",16426> ; BREAK_BOX_MANUFACTURE_ID
GenEditControlCharMap method GenEditControlClass,
MSG_GEC_LAUNCH_CHAR_MAP
uses ax,bx,cx,dx,si,di,bp
.enter
EC < mov cx, 0xcccc >
EC < mov dx, 0xcccc >
EC < mov bp, 0xcccc >
;
; Create a launch block to pass to IACPConnect
;
mov dx, MSG_GEN_PROCESS_OPEN_APPLICATION
call IACPCreateDefaultLaunchBlock ; dx = handle to AppLaunchBlock
;
; Clear launch flags
;
mov bx, dx ; bx <- handle of AppLaunchBlock
call MemLock ; ax = AppLaunchBlock segment
mov es, ax
mov es:[ALB_launchFlags], mask ALF_OVERRIDE_MULTIPLE_INSTANCE
push bx
lea di, es:[ALB_dataFile]
mov {byte}es:[di], 0 ; leave the first byte empty
inc di
mov ax, GGIT_PERM_NAME_AND_EXT
clr bx
call GeodeGetInfo ; es:di = GeodeToken
pop bx
call MemUnlock
;
; Connect to the desired server
;
mov di, offset cs:[server2AppToken]
segmov es, cs, dx ; es:di points to GeodeToken
mov ax, mask IACPCF_FIRST_ONLY ; ax <- connect flag
call IACPConnect ; bp = IACPConnection
jc done
;
; Shut down connection
;
clr cx, dx
call IACPShutdown
done:
.leave
ret
GenEditControlCharMap endm
;---
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CompareUndoStrings
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Compares the passed undo strings
CALLED BY: GLOBAL
PASS: es:di - ptr to optr of one null terminated string
ds:bx - ptr to optr of the other null terminated string
(es:di and ds:bx *cannot* be pointing into the movable XIP code
resource.)
RETURN: zero flag set if match (jz if match)
DESTROYED: ax, cx, dx
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
atw 6/ 4/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
CompareUndoStrings proc far uses es, ds, di, si, bx, bp
destHan local hptr \
push ds:[bx].handle
sourceHan local hptr
.enter
if FULL_EXECUTE_IN_PLACE
;
; Make sure the fptr passed in is valid
;
EC < pushdw bxsi >
EC < mov si, bx >
EC < mov bx, ds >
EC < call ECAssertValidFarPointerXIP >
EC < movdw bxsi, esdi >
EC < call ECAssertValidFarPointerXIP >
EC < popdw bxsi >
endif
mov si, ds:[bx].chunk
mov bx, es:[di].NUSC_undoTitle.handle
mov sourceHan, bx
mov di, es:[di].NUSC_undoTitle.chunk
call MemLock
mov es, ax
mov di, es:[di]
mov bx, destHan
call MemLock
mov ds, ax
mov si, ds:[si]
ChunkSizePtr es, di, cx ;CX <- size of source
; chunk
ChunkSizePtr ds, si, ax ;AX <- size of dest
cmp ax, cx ;If size are not equal,
jnz doUnlock ; exit
repe cmpsb ;Compare the strings
doUnlock:
mov bx, sourceHan
call MemUnlock
mov bx, destHan
call MemUnlock
.leave
ret
CompareUndoStrings endp
;---
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CopyUndoMonikerString
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Creates an undo moniker string by prepending a prefix string
to the passed app-supplied string, then appends a suffix.
CALLED BY: GLOBAL
PASS: ^lcx:dx - optr of app-supplied title string
al - undo type
es:di - place to store string
RETURN: es:di - end of string (points at null terminator)
DESTROYED: ax, cx, dx
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/IDEAS:
REVISION HISTORY:
Name Date Description
---- ---- -----------
atw 6/ 8/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
CopyUndoMonikerString proc uses bx, si
.enter
push ax
pushdw cxdx
mov si, offset UndoTriggerMonikerPrefix
tst al
jz undoPrefix
mov si, offset RedoTriggerMonikerPrefix
undoPrefix:
call GEC_CopyFromControlStrings
; Copy app-supplied string
popdw bxsi
call GEC_CopyFromChunk
pop ax
mov si, offset UndoTriggerMonikerSuffix
tst al
jz undoSuffix
mov si, offset RedoTriggerMonikerSuffix
undoSuffix:
call GEC_CopyFromControlStrings
SBCS < mov {char} es:[di], 0 >
DBCS < mov {wchar} es:[di], 0 >
.leave
ret
CopyUndoMonikerString endp
; es:[di].NUSC_undoTitle = optr of name
; bx:si = undo trigger
SBCS <MAX_UNDO_MONIKER_LENGTH = 128 >
DBCS <MAX_UNDO_MONIKER_LENGTH = 256 >
GEC_SetUndoMoniker proc far uses bp
.enter
if FULL_EXECUTE_IN_PLACE
;
; Make sure the fptr passed in is valid
;
EC < pushdw bxsi >
EC < movdw bxsi, esdi >
EC < call ECAssertValidFarPointerXIP >
EC < popdw bxsi >
endif
mov_tr ax, di
mov di, 600
call ThreadBorrowStackSpace
push di
mov_tr di, ax
movdw cxdx, es:[di].NUSC_undoTitle
mov al, es:[di].NUSC_undoType
cmp al, UD_NOT_UNDOABLE
jz setCannotUndoMoniker
tst cx ;Can't do jcxz - it's too far.
jz setNullMoniker
sub sp, MAX_UNDO_MONIKER_LENGTH + size VisMoniker + size VisMonikerText
mov di, sp
segmov es, ss ;ES:DI <- dest for
; moniker
mov es:[di].VM_type, DAR_NORMAL shl offset VMT_GS_ASPECT_RATIO or DC_TEXT shl offset VMT_GS_COLOR
clr es:[di].VM_width
clr es:[di].VM_data.VMT_mnemonicOffset
add di, offset VM_data.VMT_text
;
; Create the moniker string for the undo/redo trigger
;
; ^lcx:dx - title string for current undo chain
; al - non-zero if we are doing a redo, else an undo
; ^lbx:si - undo trigger
; ES:DI <- ptr to store the undo moniker string
;
call CopyUndoMonikerString
mov cx, di
inc cx ;+1 for NULL
DBCS < inc cx >
sub cx, sp ;CX <- # bytes
mov di, sp
; Set the vis moniker for the undo trigger
mov dx, size ReplaceVisMonikerFrame
sub sp, dx
mov bp, sp
movdw ss:[bp].RVMF_source, esdi
mov ss:[bp].RVMF_sourceType, VMST_FPTR
mov ss:[bp].RVMF_dataType, VMDT_VIS_MONIKER
mov ss:[bp].RVMF_length, cx
clr ss:[bp].RVMF_width
clr ss:[bp].RVMF_height
mov ss:[bp].RVMF_updateMode, VUM_DELAYED_VIA_UI_QUEUE
mov ax, MSG_GEN_REPLACE_VIS_MONIKER
mov di, mask MF_FIXUP_DS
call ObjMessage
add sp, size ReplaceVisMonikerFrame + MAX_UNDO_MONIKER_LENGTH + size VisMoniker + size VisMonikerText
exit:
mov_tr ax, di
pop di
call ThreadReturnStackSpace
mov_tr di, ax
.leave
ret
setCannotUndoMoniker:
EC < tst cx >
EC < ERROR_NZ NON_ZERO_TITLE_PASSED_WITH_UD_NOT_UNDOABLE >
mov dx, offset CannotUndoMoniker
jmp setMonikerCommon
setNullMoniker:
mov dx, offset NoUndoMoniker
setMonikerCommon:
mov ax, MSG_GEN_REPLACE_VIS_MONIKER_OPTR
mov cx, handle ControlStrings
mov bp, VUM_DELAYED_VIA_UI_QUEUE
mov di, mask MF_FIXUP_DS
call ObjMessage
jmp exit
GEC_SetUndoMoniker endp
;---
; ^lbx:si = source
; ss:di = dest
GEC_CopyFromControlStrings proc near
mov bx, handle ControlStrings
FALL_THRU GEC_CopyFromChunk
GEC_CopyFromControlStrings endp
;-
GEC_CopyFromChunk proc near uses ds, es
.enter
call MemLock
mov ds, ax
mov si, ds:[si] ;ds:si = source
ChunkSizePtr ds, si, cx ;cx = length
DBCS < shr cx, 1 >
dec cx ;Don't copy the null
segmov es, ss ;es:di = dest
SBCS < rep movsb >
DBCS < rep movsw >
call MemUnlock
.leave
ret
GEC_CopyFromChunk endp
ControlCode ends
endif ; NO_CONTROLLERS ++++++++++++++++++++++++++++++++++++
| 23.767036 | 103 | 0.660665 |
16a8276b00698615c440d6fde3a58024230eaab3 | 1,258 | asm | Assembly | app/src/modules/Folder/post.asm | whxru/Mini-C | aa9a7dade19bdf74377f7948da1d02f183e13849 | [
"MIT"
] | null | null | null | app/src/modules/Folder/post.asm | whxru/Mini-C | aa9a7dade19bdf74377f7948da1d02f183e13849 | [
"MIT"
] | null | null | null | app/src/modules/Folder/post.asm | whxru/Mini-C | aa9a7dade19bdf74377f7948da1d02f183e13849 | [
"MIT"
] | null | null | null | .DATA
.TEXT 0x0000
start: nop
addi $30,$0,0xbffc
sll $30,$30,16
srl $30,$30,16
addi $t0,$0,0
addi $t1,$0,0xfffc
sll $t1,$t1,16
srl $t1,$t1,16
addi $t2,$0,0x55aa
addi $t3,$0,0xaa55
addi $s1,$0,0x0300
addi $t8,$0,1
sw $t8,0xfc60($0)
sll $t8,$t8,1
chkram: addi $s0,$0,0xe1
lw $t7,0($t0)
sw $t2,0($t0)
lw $t4,0($t0)
bne $t4,$t2,error
sw $t3,0($t0)
lw $t4,0($t0)
bne $t4,$t3,error
sw $t7,0($t0)
beq $t0,$t1,chkkey
addi $t0,$t0,4
sw $t0,0xfc50($0)
j chkram
chkkey: sw $t8,0xfc60($0)
sll $t8,$t8,1
addi $s0,$0,0xe2
lw $t0,0xfc12($0)
andi $t0,$t0,1
bne $t0,$0,error
chkdisp: sw $t8,0xfc60($0)
sll $t8,$t8,1
addi $s1,$0,0xffff
andi $t0,$0,0
addi $t1,$0,16
addi $t5,$0,0
disp: addi $t2,$0,0xffff
srl $t2,$t2,11
sw $t0,0xfc00($0)
sw $t0,0xfc02($0)
sw $s1,0xfc04($0)
lop: addi $t2,$t2,-1
sw $t0,0xfc50($0)
bne $t2,$0,lop
sw $t8,0xfc60($0)
sll $t8,$t8,1
addi $t0,$t0,0x1111
addi $t5,$t5,1
bne $t5,$t1,disp
lw $t1,0xfc70($0)
sw $t1,0xfc60($0)
sw $0,0xfc00($0)
sw $0,0xfc02($0)
sw $0,0xfc04($0)
j 0x8000
error: sw $s0,0xfc00($0)
sw $s1,0xfc04($0)
addi $t5,$0,0xffff
sw $t5,0xfc60($0)
loop: sw $t0,0xfc50($0)
j loop
| 18.776119 | 26 | 0.54531 |
a4eec35667bb2f0aa5c047920d20f50c593b65d2 | 7,501 | asm | Assembly | asm/memcpy.asm | GabrielRavier/Generic-Assembly-Samples | fbf803960a14307b7fce0165058d0d4048abaf42 | [
"Unlicense"
] | null | null | null | asm/memcpy.asm | GabrielRavier/Generic-Assembly-Samples | fbf803960a14307b7fce0165058d0d4048abaf42 | [
"Unlicense"
] | null | null | null | asm/memcpy.asm | GabrielRavier/Generic-Assembly-Samples | fbf803960a14307b7fce0165058d0d4048abaf42 | [
"Unlicense"
] | null | null | null | ; Performance for copying a 100000 bytes buffer for all the versions (lower is better) :
; 386 : 32210/10185 = 3.16
; SSE : 11108/10042 = 1.11
; std version : 10086/10036 = 1.00
; SSE2 : 10380/10607 = 0.98
; AVX : 7632/9294 = 0.82
; Calculated by using the clocks taken by the algorithm divided by the clocks taken by the std version
global @ASM_memcpy@12
extern _getInstructionSet
segment .data align=16
actualASM_memcpyPtr dd actualASM_memcpyGetPtr
segment .text align=16
%define destination ecx
%define source edx
%define result eax
%define length 4
%define regLength ecx
actualASM_memcpy386:
push ebp
mov result, destination
push edi
push esi
push ebx
sub esp, 4
mov regLength, dword [esp + 20 + length]
test regLength, regLength
je .return
mov esi, source
mov edx, result
or edx, esi
and edx, 3
jne .doMovsb
lea ebp, [regLength - 1]
cmp ebp, 3
jbe .doMovsb
mov edx, regLength
mov ebx, esi
mov edi, result
mov dword [esp], result
and edx, -4
add edx, esi
.dwordLoop:
mov eax, dword [ebx]
add ebx, 4
add edi, 4
mov dword [edi - 4], eax
cmp ebx, edx
jne .dwordLoop
mov eax, dword [esp]
mov ebx, ecx
and ebx, -4
add esi, ebx
sub ebp, ebx
lea edi, [eax + ebx]
cmp ecx, ebx
je .return
movzx ecx, byte [esi]
mov byte [edi], cl
test ebp, ebp
je .return
movzx edx, byte [esi + 1]
mov byte [edi + 1], dl
cmp ebp, 1
je .return
movzx ebx, byte [esi + 2]
mov byte [edi + 2], bl
.return:
add esp, 4
pop ebx
pop esi
pop edi
pop ebp
ret 4
.doMovsb:
add ecx, result
mov edi, result
.movsbLoop:
movsb
cmp edi, ecx
jne .movsbLoop
add esp, 4
pop ebx
pop esi
pop edi
pop ebp
ret 4
align 16
%define regLength ecx
actualASM_memcpySSE:
push ebp
mov result, destination
push edi
push esi
push ebx
mov regLength, dword [esp + 16 + length]
test regLength, regLength
je .return
mov esi, source
mov edx, result
or edx, esi
and edx, 15
jne .doMovsb
lea ebx, [regLength - 1]
cmp ebx, 14
jbe .doMovsb
mov ebp, regLength
mov edx, esi
mov edi, result
and ebp, -16
add ebp, esi
.xmmLoop:
movaps xmm0, oword [edx]
add edx, 16
add edi, 16
movaps oword [edi - 16], xmm0
cmp edx, ebp
jne .xmmLoop
mov ebp, regLength
and ebp, -16
lea edi, [eax + ebp]
sub edx, ebp
lea esi, [esi + ebp]
cmp ecx, ebp
je .return
movzx ecx, byte [esi]
mov byte [edi], cl
test ebx, ebx
je .return
%macro doTrailingByteSSEedx 1
movzx edx, byte [esi + %1]
mov byte [edi + %1], dl
cmp ecx, %1
je .return
%endmacro
%macro doTrailingByteSSEecx 1
movzx ecx, byte [esi + %1]
mov byte [edi + %1], cl
cmp ecx, %1
je .return
%endmacro
doTrailingByteSSEedx 1
doTrailingByteSSEecx 2
doTrailingByteSSEedx 3
doTrailingByteSSEecx 4
doTrailingByteSSEedx 5
doTrailingByteSSEecx 6
doTrailingByteSSEedx 7
doTrailingByteSSEecx 8
doTrailingByteSSEedx 9
doTrailingByteSSEecx 10
doTrailingByteSSEedx 11
doTrailingByteSSEecx 12
doTrailingByteSSEedx 13
movzx ebx, byte [esi + 14]
mov byte [edi + 14], bl
.return:
pop ebx
pop esi
pop edi
pop ebp
ret 4
.doMovsb:
add ecx, result
mov edi, result
.movsbLoop:
movsb
cmp edi, ecx
jne .movsbLoop
pop ebx
pop esi
pop edi
pop ebp
ret 4
align 16
%define regLength edi
actualASM_memcpySSE2:
push ebp
mov result, destination
push edi
push esi
push ebx
mov regLength, dword [esp + 16 + length]
test regLength, regLength
je .return
lea ebx, [regLength - 1]
cmp ebx, 14
jbe .noXmm
mov ebp, edi
mov ecx, edx
mov esi, eax
and ebp, -16
add ebp, edx
.xmmLoop:
movdqu xmm0, oword [ecx]
add ecx, 16
add esi, 16
movups oword [esi - 16], xmm0
cmp ecx, ebp
jne .xmmLoop
mov ecx, edi
and ecx, -16
lea esi, [result + ecx]
add edx, ecx
sub edx, ecx
cmp edi, ecx
je .return
.doTrailingBytes:
movzx ecx, byte [edx]
mov byte [esi], cl
test ebx, ebx
je .return
%macro doTrailingByteSSE2 1
movzx ecx, byte [edx + %1]
mov byte [esi + %1], cl
cmp ebx, %1
je .return
%endmacro
doTrailingByteSSE2 1
doTrailingByteSSE2 2
doTrailingByteSSE2 3
doTrailingByteSSE2 4
doTrailingByteSSE2 5
doTrailingByteSSE2 6
doTrailingByteSSE2 7
doTrailingByteSSE2 8
doTrailingByteSSE2 9
doTrailingByteSSE2 10
doTrailingByteSSE2 11
doTrailingByteSSE2 12
doTrailingByteSSE2 13
movzx edx, byte [edx + 14]
mov byte [esi + 14], dl
.return:
pop ebx
pop esi
pop edi
pop ebp
ret 4
.noXmm:
mov esi, destination
jmp .doTrailingBytes
align 16
%define regLength edi
actualASM_memcpyAVX:
push ebp
mov ebp, esp
push edi
push esi
push ebx
and esp, -32
sub esp, 32
mov result, destination
mov regLength, dword [ebp + 4 + length]
lea ebx, [regLength - 1]
mov dword [esp + 28], ebx
test regLength, regLength
je .return
mov esi, source
cmp ebx, 30
jbe .lessThan32
and regLength, -32
add regLength, source
.avxLoop:
vmovdqu ymm0, yword [source]
vmovdqu yword [destination], ymm0
add source, 32
add destination, 32
cmp source, regLength
jne .avxLoop
mov ebx, dword [ebp + 4 + length]
and ebx, -32
lea edi, [result + ebx]
add esi, ebx
sub dword [esp + 28], ebx
vzeroupper
cmp dword [ebp + 4 + length], ebx
je .return
.doMovsb:
mov edx, dword [esp + 28]
lea ecx, [esi + edx + 1]
.movsbLoop:
movsb
cmp esi, ecx
jne .movsbLoop
.return:
lea esp, [ebp - 12]
pop ebx
pop esi
pop edi
pop ebp
ret 4
.lessThan32:
mov edi, destination
jmp .doMovsb
align 16
%define SSESupported 3
%define SSE2Supported 4
%define AVXSupported 11
@ASM_memcpy@12:
jmp dword [actualASM_memcpyPtr]
align 16
actualASM_memcpyGetPtr:
push ebx
sub esp, 24
mov dword [esp + 12], destination
mov dword [esp + 8], source
mov ebx, dword [esp + 28 + length]
call _getInstructionSet
cmp eax, SSESupported - 1
mov source, dword [esp + 8]
mov destination, dword [esp + 12]
jg .not386
mov dword [actualASM_memcpyPtr], actualASM_memcpy386
jmp .doJmp
.not386:
cmp eax, SSE2Supported - 1
jne .notSSE
mov dword [actualASM_memcpyPtr], actualASM_memcpySSE
jmp .doJmp
.notSSE:
cmp eax, AVXSupported - 1
jg .notSSE2
mov dword [actualASM_memcpyPtr], actualASM_memcpySSE2
jmp .doJmp
.notSSE2:
mov dword [actualASM_memcpyPtr], actualASM_memcpyAVX
.doJmp:
mov dword [esp + 28 + length], ebx
add esp, 24
pop ebx
jmp dword [actualASM_memcpyPtr]
| 17.566745 | 103 | 0.583389 |
e5421e06b2fe68ccbc0f1f45e5257da9b3069763 | 586 | asm | Assembly | programs/oeis/066/A066211.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/066/A066211.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/066/A066211.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A066211: a(n) = Sum_{j=0..n} (2*n)!/(2*n-j)!.
; 1,3,17,157,2081,36101,773665,19726085,582913217,19582414021,736891600001,30699450566885,1402556105125345,69719685409234277,3745929254826233441,216310377722912693701,13359435408855851031425,878701820865582786218885,61320957119042580664595137,4525280594748425506670362661,352095792080402162190469751201,28806813296345629102651925968165,2472297892863347223825749800568225,222088491494731167434265412104225797
add $0,1
mov $2,$0
lpb $0
sub $0,1
add $1,1
mul $1,$2
add $2,1
mov $3,$0
cmp $3,0
add $0,$3
lpe
add $1,1
mov $0,$1
| 34.470588 | 407 | 0.793515 |
e804aeee9d03ed793004f6c6538259ea27c9bd87 | 147 | asm | Assembly | libsrc/_DEVELOPMENT/font/fzx/fonts/kk/_ff_kk_MischkeBLatin1.asm | jpoikela/z88dk | 7108b2d7e3a98a77de99b30c9a7c9199da9c75cb | [
"ClArtistic"
] | 640 | 2017-01-14T23:33:45.000Z | 2022-03-30T11:28:42.000Z | libsrc/_DEVELOPMENT/font/fzx/fonts/kk/_ff_kk_MischkeBLatin1.asm | jpoikela/z88dk | 7108b2d7e3a98a77de99b30c9a7c9199da9c75cb | [
"ClArtistic"
] | 1,600 | 2017-01-15T16:12:02.000Z | 2022-03-31T12:11:12.000Z | libsrc/_DEVELOPMENT/font/fzx/fonts/kk/_ff_kk_MischkeBLatin1.asm | jpoikela/z88dk | 7108b2d7e3a98a77de99b30c9a7c9199da9c75cb | [
"ClArtistic"
] | 215 | 2017-01-17T10:43:03.000Z | 2022-03-23T17:25:02.000Z |
SECTION rodata_font
SECTION rodata_font_fzx
PUBLIC _ff_kk_MischkeBLatin1
_ff_kk_MischkeBLatin1:
BINARY "font/fzx/fonts/kk/MischkeB_Latin1.fzx"
| 14.7 | 46 | 0.857143 |
a4d2295ed727da7369d935af2126985a20ec9221 | 504 | asm | Assembly | oeis/319/A319200.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/319/A319200.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/319/A319200.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A319200: a(n) = -(A(n) - A(n-1)) where A(n) = A057597(n+1), for n >= 0.
; Submitted by Simon Strandgaard
; 0,-1,2,-1,-2,5,-4,-3,12,-13,-2,27,-38,9,56,-103,56,103,-262,215,150,-627,692,85,-1404,2011,-522,-2893,5426,-3055,-5264,13745,-11536,-7473,32754,-36817,-3410,72981,-106388,29997,149372,-285757,166382,268747,-720886,618521,371112,-1710519,1957928,123703,-3792150
mov $3,1
lpb $0
sub $0,1
add $1,$3
sub $3,$1
add $1,$3
add $1,$2
sub $2,$1
add $3,$2
lpe
add $0,$1
sub $4,$0
mov $0,$4
| 28 | 262 | 0.613095 |
f9c5553fcecc1b01b12e2301bd7ba70689bdee6b | 560 | asm | Assembly | oeis/017/A017486.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/017/A017486.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/017/A017486.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A017486: a(n) = (11*n + 8)^2.
; 64,361,900,1681,2704,3969,5476,7225,9216,11449,13924,16641,19600,22801,26244,29929,33856,38025,42436,47089,51984,57121,62500,68121,73984,80089,86436,93025,99856,106929,114244,121801,129600,137641,145924,154449,163216,172225,181476,190969,200704,210681,220900,231361,242064,253009,264196,275625,287296,299209,311364,323761,336400,349281,362404,375769,389376,403225,417316,431649,446224,461041,476100,491401,506944,522729,538756,555025,571536,588289,605284,622521,640000,657721,675684,693889,712336
mul $0,11
add $0,8
pow $0,2
| 80 | 498 | 0.803571 |
9a8a76fba5b081b0cbe1ca6b9f8d385d49e48494 | 296 | asm | Assembly | programs/oeis/032/A032793.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/032/A032793.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/032/A032793.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | ; A032793: Numbers that are congruent to {1, 2, 4} mod 5.
; 1,2,4,6,7,9,11,12,14,16,17,19,21,22,24,26,27,29,31,32,34,36,37,39,41,42,44,46,47,49,51,52,54,56,57,59,61,62,64,66,67,69,71,72,74,76,77,79,81,82,84,86,87,89,91,92,94,96,97,99,101,102,104,106,107,109
mul $0,5
mov $1,$0
div $1,3
add $1,1
| 37 | 199 | 0.64527 |
76295f94a2b27398b2fa9e9551d563b68396e9aa | 18,399 | asm | Assembly | U9200/Tests/CpuTest.asm | sboydlns/univacemulators | c630b2497bee9cb9a18b4fa05be9157d7161bca3 | [
"MIT"
] | 2 | 2021-02-09T21:54:54.000Z | 2021-09-04T03:30:50.000Z | U9200/Tests/CpuTest.asm | sboydlns/univacemulators | c630b2497bee9cb9a18b4fa05be9157d7161bca3 | [
"MIT"
] | null | null | null | U9200/Tests/CpuTest.asm | sboydlns/univacemulators | c630b2497bee9cb9a18b4fa05be9157d7161bca3 | [
"MIT"
] | null | null | null | START
DS CL5
*
* TEST1 - load, store and add half word
* TEST2 - subtract half word
* TEST3 - compare half word
* TEST4 - logical instructions TM, NI, OI
* TEST5 - logical instructions CLI, MVI, AI
* TEST6 - character instructions MVC, CLC, TR, MVN
* TEST7 - character instructins NC, OC
* TEST8 - decimal instructions PACK, UNPK
* TEST9 - decimal instructions CP, AP
* TEST10 - decimal instructions SP
* TEST11 - decimal instructions MP, DP, ZAP
* TEST12 - decimal instructions MVO, ED
* TEST13 - branch and link BAL
* TEST255 - execute all tests
*
TEST DS XL1
DS CL12
*
* Address of first instruction executed after load (STRT)
*
DC XL2'0080'
DS XL2
*
* Instruction executed after Clear - Start
*
B RSET
*
DS CL102
*
* Halt and wait for operator to enter test # at address 5
*
STRT HPR X'0001'
MVI ALLT,0
LOOP CLI TEST,1
BEQ TST1
CLI TEST,2
BEQ TST2
CLI TEST,3
BEQ TST3
CLI TEST,4
BEQ TST4
CLI TEST,5
BEQ TST5
CLI TEST,6
BEQ TST6
CLI TEST,7
BEQ TST7
CLI TEST,8
BEQ TST8
CLI TEST,9
BEQ TST9
CLI TEST,10
BEQ TSTA
CLI TEST,11
BEQ TSTB
CLI TEST,12
BEQ TSTC
CLI TEST,13
BEQ TSTD
CLI TEST,255
BEQ ALL
* Invalid test #
B STRT
*
* Do all tests
*
ALL MVI ALLT,1
MVI TEST,1
B LOOP
*
* TEST 1 - Test all half word instructions for basic functionality
*
* Load a value and make sure it loaded properly
TST1 LH 8,ONE
CH 8,ONE
BEQ T11
HPR X'0101' R8 <> X'0001' - FAIL
B STRT
* Store a value and make sure it stored properly
T11 STH 8,TMP1
LH 9,TMP1
CH 9,ONE
BEQ T12
HPR X'0102' R9 <> X'0001' - FAIL
B STRT
* Add two numbers checking all possible condition codes
T12 LH 8,ONE
AH 8,TWO
BP T13
HPR X'0103' R8 NOT POSITIVE - FAIL
B STRT
T13 CH 8,THRE
BEQ T14
HPR X'0104' R8 <> X'0003' - FAIL
B STRT
T14 LH 8,ONE
AH 8,NEG1
BZ T15
HPR X'0105' R8 <> X'0000' - FAIL
B STRT
T15 LH 8,ZERO
AH 8,NEG1
BM T16
HPR X'0106' R8 NOT NEGATIVE - FAIL
B STRT
T16 CH 8,NEG1
BEQ T17
HPR X'0107' R8 <> X'FFFF' - FAIL
B STRT
T17 LH 8,MAXH
AH 8,ONE
BOV T18
HPR X'0108' NO OVERFLOW - FAIL
B STRT
T18 CH 8,MINH
BEQ T19
HPR X'0109' R8 <> X'8000' - FAIL
B STRT
T19 LH 8,MINH
AH 8,NEG1
BOV T1A
HPR X'010A' NO OVERFLOW - FAIL
B STRT
T1A CH 8,MAXH
BEQ T1B
HPR X'010B' R8 <> X'07FFF' - FAIL
B STRT
T1B B DONE
*
* TEST 2 - Subtract two numbers checking all possible condition codes
*
TST2 LH 8,TWO
SH 8,ONE
BP T21
HPR X'0201' NOT POSITIVE - FAIL
B STRT
T21 CH 8,ONE
BEQ T22
HPR X'0202' NOT = X'0001' - FAIL
B STRT
T22 LH 8,ONE
SH 8,ONE
BZ T23
HPR X'0203' NOT = ZERO - FAIL
B STRT
T23 LH 8,ZERO
SH 8,ONE
BM T24
HPR X'0204' NOT NEGATIVE - FAIL
T24 CH 8,NEG1
BEQ T25
HPR X'0205' NOT = X'FFFF' - FAIL
B STRT
T25 LH 8,MAXH
SH 8,NEG1
BOV T26
HPR X'0206' NOT OVERFLOW - FAIL
B STRT
T26 CH 8,MINH
BEQ T27
HPR X'0207' NOT = X'8000' - FAIL
B STRT
T27 LH 8,MINH
SH 8,ONE
BOV T28
HPR X'0208' NOT OVERFLOW - FAIL
T28 CH 8,MAXH
BEQ T29
HPR X'0209 NOT = X'07FFF' - FAIL
B STRT
T29 LH 8,NEG8
SH 8,NEG9
BC 14,T2A
HPR X'0209' OVERFLOW FAIL
T2A B DONE
*
* TEST 3 - Check all combinations of compare half word
*
TST3 LH 8,ONE
CH 8,TWO
BLT T31
HPR X'0301' NOT < - FAIL
B STRT
T31 LH 8,TWO
CH 8,ONE
BGT T32
HPR X'0302' NOT > - FAIL
B STRT
T32 LH 8,ONE
CH 8,ONE
BEQ T33 NOT = - FAIL
HPR X'0303'
B STRT
T33 B DONE
*
* TEST 4 - Check logical instructions TM, NI, OI
*
TST4 TM XFF,X'55'
BC 1,T41
HPR X'0401' TEST FOR ALL ONES MATCH FAILED
B STRT
T41 TM ZERO,X'55'
BC 8,T42
HPR X'0402' TEST FOR NO ONES MATCH FAILED
B STRT
T42 TM X50,X'55'
BC 4,T43
HPR X'0403' TEST FOR SOME ONES MATCH FAILED
B STRT
T43 LH 8,NEG1
STH 8,TMP1
NI TMP1,X'55'
BC 4,T44
HPR X'0404' NOT SOME ONES - FAILED
B STRT
T44 CLI TMP1,X'55'
BEQ T45
HPR X'0405' NOT X'55' - FAILED
B STRT
T45 NI TMP1,X'AA'
BC 8,T46
HPR X'0406' NOT ALL ZEROS - FAILED
B STRT
T46 CLI TMP1,X'00'
BEQ T47
HPR X'0407' NOT = ZERO - FAILED
B STRT
T47 LH 8,ZERO
STH 8,TMP1
OI TMP1,X'00'
BC 8,T48
HPR X'0408' NOT ALL ZERO - FAILED
B STRT
T48 CLI TMP1,X'00'
BEQ T49
HPR X'0409' NOT = ZERO - FAILED
B STRT
T49 OI TMP1,X'55'
BC 4,T4A
HPR X'040A' NOT SOME ONES - FAILED
B STRT
T4A CLI TMP1,X'55'
BEQ T4B
HPR X'040B' NOT = X'55' - FAILED
B STRT
T4B B DONE
*
* TEST 5 - CLI, MVI, AI
*
TST5 MVI TMP1,X'80'
CLI TMP1,X'80'
BEQ T51
HPR X'0501' NOT = X'80' FAIL
B STRT
T51 CLI TMP1,X'7F'
BGT T52
HPR 'X0502' NOT > - FAIL
B STRT
T52 CLI TMP1,X'81'
BLT T53
HPR X'0503' NOT < - FAIL
B STRT
T53 LH 8,ZERO
STH 8,TMP1
AI TMP1,X'01'
BP T54
HPR X'0504' NOT POSITIVE - FAIL
B STRT
T54 LH 8,TMP1
CH 8,ONE
BEQ T55
HPR X'0505' NOT = ONE - FAIL
B STRT
T55 AI TMP1,X'FF'
BZ T56
HPR X'0506' NOT ZERO - FAIL
B STRT
T56 LH 8,TMP1
CH 8,ZERO
BEQ T57
HPR X'0507' NOT = ZERO - FAIL
B STRT
T57 AI TMP1,X'FF'
BM T58
HPR X'0508' NOT NEGATIVE - FAIL
B STRT
T58 LH 8,TMP1
CH 8,NEG1
BEQ T59
HPR X'0509'
B STRT
T59 B DONE
*
* TEST 6 - MVC, CLC, TR, MVN
*
TST6 MVC TMP2,ABC
CLC TMP2,ABC
BEQ T61
HPR X'0601' NOT = - FAIL
B STRT
T61 CLC TMP2,BCD
BLT T62
HPR X'0602' NOT < - FAIL
B STRT
T62 CLC BCD,TMP2
BGT T63
HPR X'0603' NOT > - FAIL
B STRT
T63 MVC TMP2,XLT
TR TMP2,ABC
CLC TMP2,ABC
BEQ T64
HPR X'0604' NOT = - FAIL
B STRT
T64 MVC TMP2(5),MVN1
MVN TMP2(5),MVN2
CLC TMP2(5),MVN2
BEQ T65
HPR X'0605'
B STRT
T65 B DONE
*
* TEST7 - character instruction NC, OC
*
TST7 MVC TMP1,ZERO
NC TMP1,ONE
BC 8,T71
HPR X'0701' NOT ALL ZERO - FAIL
B STRT
T71 CLC TMP1,ZERO
BEQ T72
HPR X'0702' NOT = ZERO - FAIL
B STRT
T72 MVC TMP1,ONE
NC TMP1,THRE
BC 4,T73
HPR X'0703' NOT SOME ONES - FAIL
B STRT
T73 CLC TMP1,ONE
BEQ T74
HPR X'0704' NOT = 1 - FAIL
B STRT
T74 MVC TMP1,ZERO
OC TMP1,ZERO
BC 8,T75
HPR X'0705' NOT ALL ZERO - FAIL
B STRT
T75 CLC TMP1,ZERO
BEQ T76
HPR X'0706' NOT = ZERO - FAIL
B STRT
T76 MVC TMP1,ZERO
OC TMP1,ONE
BC 4,T77
HPR X'0707' NOT SOME ONES - FAIL
T77 CLC TMP1,ONE
BEQ T78
HPR X'0708' NOT = 1 - FAIL
B STRT
T78 B DONE
*
* TEST8 - decimal instructions PACK, UNPK
*
TST8 PACK TMP3,ZONE
CLC TMP3,P3
BEQ T81
HPR X'0801'
B STRT
T81 PACK TMP4,ZONE
CLC TMP4,P4
BEQ T82
HPR X'0802'
B STRT
T82 PACK TMP5,ZONE
CLC TMP5,P5
BEQ T83
HPR X'0803'
B STRT
T83 UNPK TMP5,P4
CLC TMP5,Z5
BEQ T84
HPR X'0804'
B STRT
T84 UNPK TMP6,P4
CLC TMP6,Z6
BEQ T85
HPR X'0805'
B STRT
T85 UNPK TMP7,P4
CLC TMP7,Z7
BEQ T86
HPR X'0806'
B STRT
T86 B DONE
*
* TEST9 - decimal instructions CP, AP
*
TST9 CP P3,P3
BEQ T91
HPR X'0901' NOT = - FAIL
B STRT
T91 CP P3H,P3
BGT T92
HPR X'0902' NOT > - FAIL
B STRT
T92 CP P3L,P3
BLT T93
HPR X'0903' NOT < - FAIL
B STRT
T93 MVC TMP3,PONE
AP TMP3,PTWO
BP T94
HPR X'0904' NOT POSITIVE - FAIL
B STRT
T94 CP TMP3,PTHR
BEQ T95
HPR X'0905' NOT = 3 - FAIL
B STRT
T95 MVC TMP3,PONE
AP TMP3,PNG1
BZ T96
HPR X'0906' NOT ZERO - FAIL
B START
T96 MVC TMP3,PZRO
AP TMP3,PNG1
BM T97
HPR X'0907' NOT NEGATIVE - FAIL
B STRT
T97 CP TMP3,PNG1
BEQ T98
HPR X'0908' NOT = -1 - FAIL
B STRT
T98 MVC TMP3,PMAX
AP TMP3,PONE
BOV T99
HPR X'0909' NOT OVERFLOW - FAIL
B STRT
T99 CP TMP3,PZRO
BEQ T9A
HPR X'090A' NOT = ZERO - FAIL
B STRT
T9A MVC TMP3,PMIN
AP TMP3,PNG1
BOV T9B
HPR X'090B' NOT OVERFLOW - FAIL
B STRT
T9B CP TMP3,PZRO
BEQ T9C
HPR X'090C' NOT = ZERO - FAIL
B STRT
T9C B DONE
*
* TEST10 - decimal instructions SP
*
TSTA MVC TMP3,PTWO
SP TMP3,PONE
BP TA1
HPR X'0A01' NOT POSITIVE - FAIL
B STRT
TA1 CP TMP3,PONE
BEQ TA2
HPR X'0A02' NOT = 1 - FAIL
B STRT
TA2 MVC TMP3,PONE
SP TMP3,PONE
BZ TA3
HPR X'0A03' NOT ZERO - FAIL
B STRT
TA3 MVC TMP3,PZRO
SP TMP3,PONE
BM TA4
HPR X'0A04' NOT NEGATIVE - FAIL
B STRT
TA4 CP TMP3,PNG1
BEQ TA5
HPR X'0A05' NOT = -1 - FAIL
B STRT
TA5 MVC TMP3,PMAX
SP TMP3,PNG1
BOV TA6
HPR X'0A06' NOT OVERFLOW - FAIL
B STRT
TA6 CP TMP3,PZRO
BEQ TA7
HPR X'0A07' NOT = ZERO - FAIL
B STRT
TA7 MVC TMP3,PMIN
SP TMP3,PONE
BOV TA8
HPR X'0A08' NOT OVERFLOW - FAIL
B STRT
TA8 CP TMP3,PZRO
BEQ TA9
HPR X'0A08' NOT = ZERO - FAIL
B STRT
TA9 B DONE
*
* TEST11 - decimal instructions MP, DP, ZAP
*
TSTB ZAP TMP5,PTWO
MP TMP5,PTWO
CP TMP5,PFOR
BEQ TB1
HPR X'0B01' NOT = 4 - FAIL
B STRT
TB1 ZAP TMP5,PTWO
MP TMP5,PNG1
CP TMP5,PNG2
BEQ TB2
HPR X'0B02' NOT = -2 - FAIL
B STRT
TB2 ZAP TMP5,PFOR
DP TMP5,PTWO
CP TMP5(2),PTWO
BEQ TB3
HPR X'0B03' NOT = 2 - FAIL
B STRT
TB3 CP TMP5+2(2),PZRO
BEQ TB4
HPR X'0B04' NOT = ZERO - FAIL
B STRT
TB4 ZAP TMP5,PFOR
DP TMP5,PNG2+2(2)
CP TMP5(2),PNG2+2(2)
BEQ TB5
HPR X'0B05' NOT = -2 - FAIL
B STRT
TB5 CP TMP5+2(2),PZRO
BEQ TB6
HPR X'0B06' NOT = ZERO - FAIL
B STRT
TB6 B DONE
*
* TEST12 - decimal instructions MVO, ED
*
TSTC ZAP TMP5,PZRO
MVO TMP5,PONE
NC TMP5+3(1),X0F
CP TMP5,PTEN
BEQ TC1
HPR X'0C01' NOT = - FAIL
B STRT
TC1 MVC TMP8,ED1
ED TMP8,P4
BP TC2
HPR X'0C02' NOT POSITIVE - FAIL
B STRT
TC2 CLC TMP8,ERS1
BEQ TC3 INCORRECT RESULT - FAIL
HPR X'0C03'
B STRT
TC3 MVC TMP8,ED1
ED TMP8,P4NG
BM TC4
HPR X'0C04' NOT NEGATIVE - FAIL
B STRT
TC4 CLC TMP8,ERS2
BEQ TC5
HPR X'0C05' INCORRECT RESULT - FAIL
B STRT
TC5 MVC TMP8,ED1
ED TMP8,PZR3
BZ TC6
HPR X'0C06' NOT ZERO - FAIL
B STRT
TC6 CLC TMP8,ERS3
BEQ TC7
HPR X'0C07' INCORRECT RESULT - FAIL
B STRT
TC7 MVO P4,P4 TEST OVERLAPPING FIELDS
CLC P4,P4O
BEQ TC8
HPR X'0C07'
B STRT
TC8 B DONE
*
* TEST13 - brank and link BAL
*
TSTD BAL 8,BAL1
CLI TMP1,X'55'
BEQ TD1
HPR X'0D01'
B STRT
TD1 B DONE
BAL1 MVI TMP1,X'55'
B 0(,8)
* Test successful, notify operator
DONE CLI ALLT,1
BNE STOP
AI TEST-1,1
B LOOP
STOP HPR X'0002' TEST SUCCESSFUL
B STRT
*
* Test Clear - Start (reset) functionality
*
RSET HPR X'7FFF'
B STRT
ZERO DC XL2'0'
ONE DC XL2'1'
TWO DC XL2'2'
THRE DC XL2'3'
NEG1 DC XL2'FFFF'
MAXH DC XL2'7FFF'
MINH DC XL2'8000'
TMP1 DS XL2
X50 DC XL1'50'
XFF DC XL1'FF'
ABC DC CL16'ABCDEF0123456789'
BCD DC CL16'BCDEF01234567899'
XLT DC XL16'000102030405060708090A0B0C0D0E0F'
MVN1 DC CL5'ABCDE'
MVN2 DC CL5'EDCBA'
TMP2 DS CL16
ZONE DC CL5'12345'
TMP3 DS XL2
TMP4 DS XL3
TMP5 DS XL4
TMP6 DS XL5
TMP7 DS XL6
TMP8 DS CL8
P3 DC XL2'345F'
P3H DC XL2'456F'
P3L DC XL2'234F'
P4 DC XL3'12345F'
P4O DC XL3'2345FF'
P4NG DC XL3'12345D'
P5 DC XL4'0012345F'
Z5 DC CL4'2345'
Z6 DC CL5'12345'
Z7 DC CL6'012345'
PONE DC XL2'001C'
PTWO DC XL2'002C'
PTHR DC XL2'003C'
PFOR DC XL4'0000004C'
PTEN DC XL4'0000010C'
PZRO DC XL2'000C'
PZR3 DC XL3'00000C'
PNG1 DC XL2'001D'
PNG2 DC XL4'0000002D'
PMAX DC XL2'999C'
PMIN DC XL2'999D'
X0F DC XL1'0F'
ED1 DC CL1' '
DC XL2'2020'
DC CL1','
DC XL3'202120'
DC CL1'-'
ERS1 DC CL8' 12,345 '
ERS2 DC CL8' 12,345-'
ERS3 DC CL8' 0 '
ALLT DC XL1'0'
NEG8 DC XL2'8002'
NEG9 DC XL2'8000'
END STRT | 27.793051 | 81 | 0.387847 |
f12b1e0c7a68d3a0ef88c0e46a6691f29e28d9c6 | 37,869 | asm | Assembly | data/pokemon/evos_attacks_sinnoh.asm | AtmaBuster/pokeplat-gen2 | fa83b2e75575949b8f72cb2c48f7a1042e97f70f | [
"blessing"
] | 6 | 2021-06-19T06:41:19.000Z | 2022-02-15T17:12:33.000Z | data/pokemon/evos_attacks_sinnoh.asm | AtmaBuster/pokeplat-gen2-old | 01e42c55db5408d72d89133dc84a46c699d849ad | [
"blessing"
] | null | null | null | data/pokemon/evos_attacks_sinnoh.asm | AtmaBuster/pokeplat-gen2-old | 01e42c55db5408d72d89133dc84a46c699d849ad | [
"blessing"
] | 3 | 2021-01-15T18:45:40.000Z | 2021-10-16T03:35:27.000Z | SECTION "Evolutions and Attacks 4", ROMX
EvosAttacksPointers4::
dw TurtwigEvosAttacks
dw GrotleEvosAttacks
dw TorterraEvosAttacks
dw ChimcharEvosAttacks
dw MonfernoEvosAttacks
dw InfernapeEvosAttacks
dw PiplupEvosAttacks
dw PrinplupEvosAttacks
dw EmpoleonEvosAttacks
dw StarlyEvosAttacks
dw StaraviaEvosAttacks
dw StaraptorEvosAttacks
dw BidoofEvosAttacks
dw BibarelEvosAttacks
dw KricketotEvosAttacks
dw KricketuneEvosAttacks
dw ShinxEvosAttacks
dw LuxioEvosAttacks
dw LuxrayEvosAttacks
dw BudewEvosAttacks
dw RoseradeEvosAttacks
dw CranidosEvosAttacks
dw RampardosEvosAttacks
dw ShieldonEvosAttacks
dw BastiodonEvosAttacks
dw BurmyEvosAttacks
dw WormadamEvosAttacks
dw MothimEvosAttacks
dw CombeeEvosAttacks
dw VespiquenEvosAttacks
dw PachirisuEvosAttacks
dw BuizelEvosAttacks
dw FloatzelEvosAttacks
dw CherubiEvosAttacks
dw CherrimEvosAttacks
dw ShellosEvosAttacks
dw GastrodonEvosAttacks
dw AmbipomEvosAttacks
dw DrifloonEvosAttacks
dw DrifblimEvosAttacks
dw BunearyEvosAttacks
dw LopunnyEvosAttacks
dw MismagiusEvosAttacks
dw HonchkrowEvosAttacks
dw GlameowEvosAttacks
dw PuruglyEvosAttacks
dw ChinglingEvosAttacks
dw StunkyEvosAttacks
dw SkuntankEvosAttacks
dw BronzorEvosAttacks
dw BronzongEvosAttacks
dw BonslyEvosAttacks
dw MimeJrEvosAttacks
dw HappinyEvosAttacks
dw ChatotEvosAttacks
dw SpiritombEvosAttacks
dw GibleEvosAttacks
dw GabiteEvosAttacks
dw GarchompEvosAttacks
dw MunchlaxEvosAttacks
dw RioluEvosAttacks
dw LucarioEvosAttacks
dw HippopotasEvosAttacks
dw HippowdonEvosAttacks
dw SkorupiEvosAttacks
dw DrapionEvosAttacks
dw CroagunkEvosAttacks
dw ToxicroakEvosAttacks
dw CarnivineEvosAttacks
dw FinneonEvosAttacks
dw LumineonEvosAttacks
dw MantykeEvosAttacks
dw SnoverEvosAttacks
dw AbomasnowEvosAttacks
dw WeavileEvosAttacks
dw MagnezoneEvosAttacks
dw LickilickyEvosAttacks
dw RhyperiorEvosAttacks
dw TangrowthEvosAttacks
dw ElectivireEvosAttacks
dw MagmortarEvosAttacks
dw TogekissEvosAttacks
dw YanmegaEvosAttacks
dw LeafeonEvosAttacks
dw GlaceonEvosAttacks
dw GliscorEvosAttacks
dw MamoswineEvosAttacks
dw PorygonZEvosAttacks
dw GalladeEvosAttacks
dw ProbopassEvosAttacks
dw DusknoirEvosAttacks
dw FroslassEvosAttacks
dw RotomEvosAttacks
dw UxieEvosAttacks
dw MespritEvosAttacks
dw AzelfEvosAttacks
dw DialgaEvosAttacks
dw PalkiaEvosAttacks
dw HeatranEvosAttacks
dw RegigigasEvosAttacks
dw GiratinaEvosAttacks
dw CresseliaEvosAttacks
dw PhioneEvosAttacks
dw ManaphyEvosAttacks
dw DarkraiEvosAttacks
dw ShayminEvosAttacks
dw ArceusEvosAttacks
TurtwigEvosAttacks:
dbbw EVOLVE_LEVEL, 18, GROTLE
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 5, WITHDRAW
dbw 9, ABSORB
dbw 13, RAZOR_LEAF
dbw 17, CURSE
dbw 21, BITE
dbw 25, MEGA_DRAIN
dbw 29, LEECH_SEED
dbw 33, SYNTHESIS
dbw 37, CRUNCH
dbw 41, GIGA_DRAIN
dbw 45, LEAF_STORM
db 0 ; no more level-up moves
GrotleEvosAttacks:
dbbw EVOLVE_LEVEL, 32, TORTERRA
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, WITHDRAW
dbw 5, WITHDRAW
dbw 9, ABSORB
dbw 13, RAZOR_LEAF
dbw 17, CURSE
dbw 22, BITE
dbw 27, MEGA_DRAIN
dbw 32, LEECH_SEED
dbw 37, SYNTHESIS
dbw 42, CRUNCH
dbw 47, GIGA_DRAIN
dbw 52, LEAF_STORM
db 0 ; no more level-up moves
TorterraEvosAttacks:
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, ABSORB
dbw 1, RAZOR_LEAF
dbw 1, WITHDRAW
dbw 1, WOOD_HAMMER
dbw 5, WITHDRAW
dbw 9, ABSORB
dbw 13, RAZOR_LEAF
dbw 17, CURSE
dbw 22, BITE
dbw 27, MEGA_DRAIN
dbw 32, EARTHQUAKE
dbw 33, LEECH_SEED
dbw 39, SYNTHESIS
dbw 45, CRUNCH
dbw 51, GIGA_DRAIN
dbw 57, LEAF_STORM
db 0 ; no more level-up moves
ChimcharEvosAttacks:
dbbw EVOLVE_LEVEL, 14, MONFERNO
db 0 ; no more evolutions
dbw 1, SCRATCH
dbw 1, LEER
dbw 7, EMBER
dbw 9, TAUNT
dbw 15, FURY_SWIPES
dbw 17, FLAME_WHEEL
dbw 23, NASTY_PLOT
dbw 25, TORMENT
dbw 31, FACADE
dbw 33, FIRE_SPIN
dbw 39, SLACK_OFF
dbw 41, FLAMETHROWER
db 0 ; no more level-up moves
MonfernoEvosAttacks:
dbbw EVOLVE_LEVEL, 36, INFERNAPE
db 0 ; no more evolutions
dbw 1, SCRATCH
dbw 1, LEER
dbw 1, EMBER
dbw 7, EMBER
dbw 9, TAUNT
dbw 14, MACH_PUNCH
dbw 16, FURY_SWIPES
dbw 19, FLAME_WHEEL
dbw 26, FEINT
dbw 29, TORMENT
dbw 36, CLOSE_COMBAT
dbw 39, FIRE_SPIN
dbw 46, SLACK_OFF
dbw 49, FLARE_BLITZ
db 0 ; no more level-up moves
InfernapeEvosAttacks:
db 0 ; no more evolutions
dbw 1, SCRATCH
dbw 1, LEER
dbw 1, EMBER
dbw 1, TAUNT
dbw 7, EMBER
dbw 9, TAUNT
dbw 14, MACH_PUNCH
dbw 17, FURY_SWIPES
dbw 21, FLAME_WHEEL
dbw 29, FEINT
dbw 33, PUNISHMENT
dbw 41, CLOSE_COMBAT
dbw 45, FIRE_SPIN
dbw 53, CALM_MIND
dbw 57, FLARE_BLITZ
db 0 ; no more level-up moves
PiplupEvosAttacks:
dbbw EVOLVE_LEVEL, 16, PRINPLUP
db 0 ; no more evolutions
dbw 1, POUND
dbw 4, GROWL
dbw 8, BUBBLE
dbw 11, WATER_SPORT
dbw 15, PECK
dbw 18, BUBBLEBEAM
dbw 22, BIDE
dbw 25, FURY_ATTACK
dbw 29, BRINE
dbw 32, WHIRLPOOL
dbw 36, MIST
dbw 39, DRILL_PECK
dbw 43, HYDRO_PUMP
db 0 ; no more level-up moves
PrinplupEvosAttacks:
dbbw EVOLVE_LEVEL, 36, EMPOLEON
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, GROWL
dbw 4, GROWL
dbw 8, BUBBLE
dbw 11, WATER_SPORT
dbw 15, PECK
dbw 16, METAL_CLAW
dbw 19, BUBBLEBEAM
dbw 24, BIDE
dbw 28, FURY_ATTACK
dbw 33, BRINE
dbw 37, WHIRLPOOL
dbw 42, MIST
dbw 46, DRILL_PECK
dbw 51, HYDRO_PUMP
db 0 ; no more level-up moves
EmpoleonEvosAttacks:
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, GROWL
dbw 1, BUBBLE
dbw 4, GROWL
dbw 8, BUBBLE
dbw 11, SWORDS_DANCE
dbw 15, PECK
dbw 16, METAL_CLAW
dbw 19, BUBBLEBEAM
dbw 24, SWAGGER
dbw 28, FURY_ATTACK
dbw 33, BRINE
dbw 36, AQUA_JET
dbw 39, WHIRLPOOL
dbw 46, MIST
dbw 52, DRILL_PECK
dbw 59, HYDRO_PUMP
db 0 ; no more level-up moves
StarlyEvosAttacks:
dbbw EVOLVE_LEVEL, 34, STARAVIA
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, GROWL
dbw 5, QUICK_ATTACK
dbw 9, WING_ATTACK
dbw 13, DOUBLE_TEAM
dbw 17, ENDEAVOR
dbw 21, WHIRLWIND
dbw 25, AERIAL_ACE
dbw 29, TAKE_DOWN
dbw 33, AGILITY
dbw 37, BRAVE_BIRD
db 0 ; no more level-up moves
StaraviaEvosAttacks:
dbbw EVOLVE_LEVEL, 34, STARAPTOR
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, GROWL
dbw 1, QUICK_ATTACK
dbw 5, QUICK_ATTACK
dbw 9, WING_ATTACK
dbw 13, DOUBLE_TEAM
dbw 18, ENDEAVOR
dbw 23, WHIRLWIND
dbw 28, AERIAL_ACE
dbw 33, TAKE_DOWN
dbw 38, AGILITY
dbw 43, BRAVE_BIRD
db 0 ; no more level-up moves
StaraptorEvosAttacks:
db 0 ; no more evolutions
dbw 1, WING_ATTACK
dbw 1, TACKLE
dbw 1, GROWL
dbw 1, QUICK_ATTACK
dbw 5, QUICK_ATTACK
dbw 9, WING_ATTACK
dbw 13, DOUBLE_TEAM
dbw 18, ENDEAVOR
dbw 23, WHIRLWIND
dbw 28, AERIAL_ACE
dbw 33, TAKE_DOWN
dbw 34, CLOSE_COMBAT
dbw 41, AGILITY
dbw 49, BRAVE_BIRD
db 0 ; no more level-up moves
BidoofEvosAttacks:
dbbw EVOLVE_LEVEL, 15, BIBAREL
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 5, GROWL
dbw 9, DEFENSE_CURL
dbw 13, ROLLOUT
dbw 17, HEADBUTT
dbw 21, HYPER_FANG
dbw 25, YAWN
dbw 29, AMNESIA
dbw 33, TAKE_DOWN
dbw 37, SUPER_FANG
dbw 41, SUPERPOWER
dbw 45, CURSE
db 0 ; no more level-up moves
BibarelEvosAttacks:
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, GROWL
dbw 5, GROWL
dbw 9, DEFENSE_CURL
dbw 13, ROLLOUT
dbw 15, WATER_GUN
dbw 18, HEADBUTT
dbw 23, HYPER_FANG
dbw 28, YAWN
dbw 33, AMNESIA
dbw 38, TAKE_DOWN
dbw 43, SUPER_FANG
dbw 48, SUPERPOWER
dbw 53, CURSE
db 0 ; no more level-up moves
KricketotEvosAttacks:
dbbw EVOLVE_LEVEL, 10, KRICKETUNE
db 0 ; no more evolutions
dbw 1, GROWL
dbw 1, BIDE
dbw 16, BUG_BITE
db 0 ; no more level-up moves
KricketuneEvosAttacks:
db 0 ; no more evolutions
dbw 1, GROWL
dbw 1, BIDE
dbw 10, FURY_CUTTER
dbw 14, LEECH_LIFE
dbw 18, SING
dbw 22, FOCUS_ENERGY
dbw 26, SLASH
dbw 30, X_SCISSOR
dbw 34, SCREECH
dbw 38, TAUNT
dbw 42, NIGHT_SLASH
dbw 46, BUG_BUZZ
dbw 50, PERISH_SONG
db 0 ; no more level-up moves
ShinxEvosAttacks:
dbbw EVOLVE_LEVEL, 15, LUXIO
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 5, LEER
dbw 9, CHARGE
dbw 13, SPARK
dbw 17, BITE
dbw 21, ROAR
dbw 25, SWAGGER
dbw 29, THUNDER_FANG
dbw 33, CRUNCH
dbw 37, SCARY_FACE
dbw 41, DISCHARGE
db 0 ; no more level-up moves
LuxioEvosAttacks:
dbbw EVOLVE_LEVEL, 30, LUXRAY
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, LEER
dbw 5, LEER
dbw 9, CHARGE
dbw 13, SPARK
dbw 18, BITE
dbw 23, ROAR
dbw 28, SWAGGER
dbw 33, THUNDER_FANG
dbw 38, CRUNCH
dbw 43, SCARY_FACE
dbw 48, DISCHARGE
db 0 ; no more level-up moves
LuxrayEvosAttacks:
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, LEER
dbw 1, CHARGE
dbw 5, LEER
dbw 9, CHARGE
dbw 13, SPARK
dbw 18, BITE
dbw 23, ROAR
dbw 28, SWAGGER
dbw 35, THUNDER_FANG
dbw 42, CRUNCH
dbw 49, SCARY_FACE
dbw 56, DISCHARGE
db 0 ; no more level-up moves
BudewEvosAttacks:
dbbw EVOLVE_HAPPINESS, TR_MORNDAY, ROSELIA
db 0 ; no more evolutions
dbw 1, ABSORB
dbw 4, GROWTH
dbw 7, WATER_SPORT
dbw 10, STUN_SPORE
dbw 13, MEGA_DRAIN
dbw 16, WORRY_SEED
db 0 ; no more level-up moves
RoseradeEvosAttacks:
db 0 ; no more evolutions
dbw 1, POISON_STING
dbw 1, MEGA_DRAIN
dbw 1, SWEET_SCENT
dbw 1, WEATHER_BALL
dbw 1, MAGICAL_LEAF
db 0 ; no more level-up moves
CranidosEvosAttacks:
dbbw EVOLVE_LEVEL, 30, RAMPARDOS
db 0 ; no more evolutions
dbw 1, HEADBUTT
dbw 1, LEER
dbw 6, FOCUS_ENERGY
dbw 10, PURSUIT
dbw 15, TAKE_DOWN
dbw 19, SCARY_FACE
dbw 24, ASSURANCE
dbw 28, ANCIENTPOWER
dbw 33, ZEN_HEADBUTT
dbw 37, SCREECH
dbw 43, HEAD_SMASH
db 0 ; no more level-up moves
RampardosEvosAttacks:
db 0 ; no more evolutions
dbw 1, HEADBUTT
dbw 1, LEER
dbw 6, FOCUS_ENERGY
dbw 10, PURSUIT
dbw 15, TAKE_DOWN
dbw 19, SCARY_FACE
dbw 24, ASSURANCE
dbw 28, ANCIENTPOWER
dbw 30, ENDEAVOR
dbw 36, ZEN_HEADBUTT
dbw 43, SCREECH
dbw 52, HEAD_SMASH
db 0 ; no more level-up moves
ShieldonEvosAttacks:
dbbw EVOLVE_LEVEL, 30, BASTIODON
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, PROTECT
dbw 6, TAUNT
dbw 10, METAL_SOUND
dbw 15, TAKE_DOWN
dbw 19, IRON_DEFENSE
dbw 24, SWAGGER
dbw 28, ANCIENTPOWER
dbw 33, ENDURE
dbw 37, METAL_BURST
dbw 43, IRON_HEAD
db 0 ; no more level-up moves
BastiodonEvosAttacks:
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, PROTECT
dbw 1, TAUNT
dbw 1, METAL_SOUND
dbw 6, TAUNT
dbw 10, METAL_SOUND
dbw 15, TAKE_DOWN
dbw 19, IRON_DEFENSE
dbw 24, SWAGGER
dbw 28, ANCIENTPOWER
dbw 30, BLOCK
dbw 36, ENDURE
dbw 43, METAL_BURST
dbw 52, IRON_HEAD
db 0 ; no more level-up moves
BurmyEvosAttacks:
dbbw EVOLVE_LEVEL_AND_FEMALE, 20, WORMADAM
dbbw EVOLVE_LEVEL_AND_MALE, 20, MOTHIM
db 0 ; no more evolutions
dbw 1, PROTECT
dbw 10, TACKLE
dbw 15, BUG_BITE
dbw 20, HIDDEN_POWER
db 0 ; no more level-up moves
WormadamEvosAttacks:
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 10, PROTECT
dbw 15, BUG_BITE
dbw 20, HIDDEN_POWER
dbw 23, CONFUSION
dbw 26, RAZOR_LEAF
dbw 29, GROWTH
dbw 32, PSYBEAM
dbw 35, CAPTIVATE
dbw 38, FLAIL
dbw 41, ATTRACT
dbw 44, PSYCHIC_M
dbw 47, LEAF_STORM
db 0 ; no more level-up moves
MothimEvosAttacks:
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 10, PROTECT
dbw 15, BUG_BITE
dbw 20, HIDDEN_POWER
dbw 23, CONFUSION
dbw 26, GUST
dbw 29, POISONPOWDER
dbw 32, PSYBEAM
dbw 35, CAMOUFLAGE
dbw 38, SILVER_WIND
dbw 41, AIR_SLASH
dbw 44, PSYCHIC_M
dbw 47, BUG_BUZZ
db 0 ; no more level-up moves
CombeeEvosAttacks:
dbbw EVOLVE_LEVEL_AND_FEMALE, 21, VESPIQUEN
db 0 ; no more evolutions
dbw 1, GUST
dbw 1, SWEET_SCENT
dbw 13, BUG_BITE
db 0 ; no more level-up moves
VespiquenEvosAttacks:
db 0 ; no more evolutions
dbw 1, GUST
dbw 1, SWEET_SCENT
dbw 3, POISON_STING
dbw 7, CONFUSE_RAY
dbw 9, FURY_CUTTER
dbw 13, DEFEND_ORDER
dbw 15, PURSUIT
dbw 19, FURY_SWIPES
dbw 21, POWER_GEM
dbw 25, HEAL_ORDER
dbw 27, TOXIC
dbw 31, SLASH
dbw 33, CAPTIVATE
dbw 37, ATTACK_ORDER
dbw 39, SWAGGER
dbw 43, DESTINY_BOND
db 0 ; no more level-up moves
PachirisuEvosAttacks:
db 0 ; no more evolutions
dbw 1, GROWL
dbw 1, BIDE
dbw 5, QUICK_ATTACK
dbw 9, CHARM
dbw 13, SPARK
dbw 17, ENDURE
dbw 21, SWIFT
dbw 25, SWEET_KISS
dbw 29, DISCHARGE
dbw 33, SUPER_FANG
dbw 37, LAST_RESORT
db 0 ; no more level-up moves
BuizelEvosAttacks:
dbbw EVOLVE_LEVEL, 26, FLOATZEL
db 0 ; no more evolutions
dbw 1, GROWL
dbw 1, SONICBOOM
dbw 1, WATER_SPORT
dbw 3, QUICK_ATTACK
dbw 6, WATER_GUN
dbw 10, PURSUIT
dbw 15, SWIFT
dbw 21, AQUA_JET
dbw 28, AGILITY
dbw 36, WHIRLPOOL
dbw 45, RAZOR_WIND
db 0 ; no more level-up moves
FloatzelEvosAttacks:
db 0 ; no more evolutions
dbw 1, GROWL
dbw 1, SONICBOOM
dbw 1, QUICK_ATTACK
dbw 1, WATER_SPORT
dbw 1, ICE_FANG
dbw 3, QUICK_ATTACK
dbw 6, WATER_GUN
dbw 10, PURSUIT
dbw 15, SWIFT
dbw 21, AQUA_JET
dbw 26, CRUNCH
dbw 29, AGILITY
dbw 39, WHIRLPOOL
dbw 50, RAZOR_WIND
db 0 ; no more level-up moves
CherubiEvosAttacks:
dbbw EVOLVE_LEVEL, 25, CHERUBI
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 7, GROWTH
dbw 10, LEECH_SEED
dbw 13, HELPING_HAND
dbw 19, MAGICAL_LEAF
dbw 22, SUNNY_DAY
dbw 28, WORRY_SEED
dbw 31, TAKE_DOWN
dbw 37, SOLARBEAM
dbw 40, LUCKY_CHANT
db 0 ; no more level-up moves
CherrimEvosAttacks:
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, GROWTH
dbw 7, GROWTH
dbw 10, LEECH_SEED
dbw 13, HELPING_HAND
dbw 19, MAGICAL_LEAF
dbw 22, SUNNY_DAY
dbw 25, PETAL_DANCE
dbw 30, WORRY_SEED
dbw 35, TAKE_DOWN
dbw 43, SOLARBEAM
dbw 48, LUCKY_CHANT
db 0 ; no more level-up moves
ShellosEvosAttacks:
dbbw EVOLVE_LEVEL, 30, GASTRODON
db 0 ; no more evolutions
dbw 1, MUD_SLAP
dbw 2, MUD_SPORT
dbw 4, HARDEN
dbw 7, WATER_PULSE
dbw 11, MUD_BOMB
dbw 16, HIDDEN_POWER
dbw 22, RAIN_DANCE
dbw 29, BODY_SLAM
dbw 37, MUDDY_WATER
dbw 46, RECOVER
db 0 ; no more level-up moves
GastrodonEvosAttacks:
db 0 ; no more evolutions
dbw 1, HARDEN
dbw 1, MUD_SLAP
dbw 1, MUD_SPORT
dbw 1, WATER_PULSE
dbw 2, MUD_SPORT
dbw 4, HARDEN
dbw 7, WATER_PULSE
dbw 11, MUD_BOMB
dbw 16, HIDDEN_POWER
dbw 22, RAIN_DANCE
dbw 29, BODY_SLAM
dbw 41, MUDDY_WATER
dbw 54, RECOVER
db 0 ; no more level-up moves
AmbipomEvosAttacks:
db 0 ; no more evolutions
dbw 1, SCRATCH
dbw 1, SAND_ATTACK
dbw 1, TAIL_WHIP
dbw 1, ASTONISH
dbw 4, SAND_ATTACK
dbw 8, ASTONISH
dbw 11, BATON_PASS
dbw 15, TICKLE
dbw 18, FURY_SWIPES
dbw 22, SWIFT
dbw 25, SCREECH
dbw 29, AGILITY
dbw 32, DOUBLE_HIT
dbw 36, FLING
dbw 39, NASTY_PLOT
dbw 43, LAST_RESORT
db 0 ; no more level-up moves
DrifloonEvosAttacks:
dbbw EVOLVE_LEVEL, 28, DRIFBLIM
db 0 ; no more evolutions
dbw 1, MINIMIZE
dbw 1, CONSTRICT
dbw 6, ASTONISH
dbw 11, GUST
dbw 14, FOCUS_ENERGY
dbw 17, PAYBACK
dbw 22, STOCKPILE
dbw 27, SPIT_UP
dbw 27, SWALLOW
dbw 30, OMINOUS_WIND
dbw 33, BATON_PASS
dbw 38, SHADOW_BALL
dbw 43, EXPLOSION
db 0 ; no more level-up moves
DrifblimEvosAttacks:
db 0 ; no more evolutions
dbw 1, GUST
dbw 1, MINIMIZE
dbw 1, CONSTRICT
dbw 1, ASTONISH
dbw 6, ASTONISH
dbw 11, GUST
dbw 14, FOCUS_ENERGY
dbw 17, PAYBACK
dbw 22, STOCKPILE
dbw 27, SPIT_UP
dbw 27, SWALLOW
dbw 32, OMINOUS_WIND
dbw 37, BATON_PASS
dbw 44, SHADOW_BALL
dbw 51, EXPLOSION
db 0 ; no more level-up moves
BunearyEvosAttacks:
dbbw EVOLVE_HAPPINESS, TR_ANYTIME, LOPUNNY
db 0 ; no more evolutions
dbw 1, POUND
dbw 1, DEFENSE_CURL
dbw 1, SPLASH
dbw 1, FORESIGHT
dbw 6, ENDURE
dbw 13, FRUSTRATION
dbw 16, QUICK_ATTACK
dbw 23, JUMP_KICK
dbw 26, BATON_PASS
dbw 33, AGILITY
dbw 36, DIZZY_PUNCH
dbw 43, CHARM
dbw 46, BOUNCE
dbw 53, HEALING_WISH
db 0 ; no more level-up moves
LopunnyEvosAttacks:
db 0 ; no more evolutions
dbw 1, POUND
dbw 1, DEFENSE_CURL
dbw 1, SPLASH
dbw 1, FORESIGHT
dbw 1, MIRROR_COAT
dbw 1, MAGIC_COAT
dbw 6, ENDURE
dbw 13, RETURN
dbw 16, QUICK_ATTACK
dbw 23, JUMP_KICK
dbw 26, BATON_PASS
dbw 33, AGILITY
dbw 36, DIZZY_PUNCH
dbw 43, CHARM
dbw 46, BOUNCE
dbw 53, HEALING_WISH
db 0 ; no more level-up moves
MismagiusEvosAttacks:
db 0 ; no more evolutions
dbw 1, GROWL
dbw 1, PSYWAVE
dbw 1, SPITE
dbw 1, ASTONISH
dbw 1, MAGICAL_LEAF
dbw 1, LUCKY_CHANT
db 0 ; no more level-up moves
HonchkrowEvosAttacks:
db 0 ; no more evolutions
dbw 1, WING_ATTACK
dbw 1, HAZE
dbw 1, PURSUIT
dbw 1, ASTONISH
dbw 25, SWAGGER
dbw 35, NASTY_PLOT
dbw 45, NIGHT_SLASH
dbw 55, DARK_PULSE
db 0 ; no more level-up moves
GlameowEvosAttacks:
dbbw EVOLVE_LEVEL, 38, PURUGLY
db 0 ; no more evolutions
dbw 1, FAKE_OUT
dbw 5, SCRATCH
dbw 8, GROWL
dbw 13, HYPNOSIS
dbw 17, FAINT_ATTACK
dbw 20, FURY_SWIPES
dbw 25, CHARM
dbw 29, ASSIST
dbw 32, CAPTIVATE
dbw 37, SLASH
dbw 41, SUCKER_PUNCH
dbw 45, ATTRACT
db 0 ; no more level-up moves
PuruglyEvosAttacks:
db 0 ; no more evolutions
dbw 1, SCRATCH
dbw 1, GROWL
dbw 1, FAKE_OUT
dbw 5, SCRATCH
dbw 8, GROWL
dbw 13, HYPNOSIS
dbw 17, FAINT_ATTACK
dbw 20, FURY_SWIPES
dbw 25, CHARM
dbw 29, ASSIST
dbw 32, CAPTIVATE
dbw 37, SLASH
dbw 38, SWAGGER
dbw 45, BODY_SLAM
dbw 53, ATTRACT
db 0 ; no more level-up moves
ChinglingEvosAttacks:
dbbw EVOLVE_HAPPINESS, TR_NITE, CHIMECHO
db 0 ; no more evolutions
dbw 1, WRAP
dbw 6, GROWL
dbw 9, ASTONISH
dbw 14, CONFUSION
dbw 17, UPROAR
dbw 22, LAST_RESORT
db 0 ; no more level-up moves
StunkyEvosAttacks:
dbbw EVOLVE_LEVEL, 34, SKUNTANK
db 0 ; no more evolutions
dbw 1, SCRATCH
dbw 1, FOCUS_ENERGY
dbw 4, POISON_GAS
dbw 7, SCREECH
dbw 10, FURY_SWIPES
dbw 14, SMOKESCREEN
dbw 18, FEINT
dbw 22, SLASH
dbw 27, TOXIC
dbw 32, NIGHT_SLASH
dbw 38, MEMENTO
dbw 44, EXPLOSION
db 0 ; no more level-up moves
SkuntankEvosAttacks:
db 0 ; no more evolutions
dbw 1, SCRATCH
dbw 1, FOCUS_ENERGY
dbw 1, POISON_GAS
dbw 4, POISON_GAS
dbw 7, SCREECH
dbw 10, FURY_SWIPES
dbw 14, SMOKESCREEN
dbw 18, FEINT
dbw 22, SLASH
dbw 27, TOXIC
dbw 32, NIGHT_SLASH
dbw 34, FLAMETHROWER
dbw 42, MEMENTO
dbw 52, EXPLOSION
db 0 ; no more level-up moves
BronzorEvosAttacks:
dbbw EVOLVE_LEVEL, 33, BRONZONG
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, CONFUSION
dbw 7, HYPNOSIS
dbw 12, IMPRISON
dbw 14, CONFUSE_RAY
dbw 19, EXTRASENSORY
dbw 26, IRON_DEFENSE
dbw 30, SAFEGUARD
dbw 35, GYRO_BALL
dbw 37, FUTURE_SIGHT
dbw 41, FAINT_ATTACK
dbw 49, PAYBACK
dbw 52, HEAL_BLOCK
db 0 ; no more level-up moves
BronzongEvosAttacks:
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, CONFUSION
dbw 1, HYPNOSIS
dbw 1, RAIN_DANCE
dbw 1, SUNNY_DAY
dbw 1, IMPRISON
dbw 7, HYPNOSIS
dbw 12, IMPRISON
dbw 14, CONFUSE_RAY
dbw 19, EXTRASENSORY
dbw 26, IRON_DEFENSE
dbw 30, SAFEGUARD
dbw 33, BLOCK
dbw 38, GYRO_BALL
dbw 43, FUTURE_SIGHT
dbw 50, FAINT_ATTACK
dbw 61, PAYBACK
dbw 67, HEAL_BLOCK
db 0 ; no more level-up moves
BonslyEvosAttacks:
dbbww EVOLVE_LEVEL_WITH_MOVE, 1, MIMIC, SUDOWOODO
db 0 ; no more evolutions
dbw 1, FAKE_TEARS
dbw 1, COPYCAT
dbw 6, FLAIL
dbw 9, LOW_KICK
dbw 14, ROCK_THROW
dbw 17, MIMIC
dbw 22, BLOCK
dbw 25, FAINT_ATTACK
dbw 30, ROCK_TOMB
dbw 33, ROCK_SLIDE
dbw 38, SLAM
dbw 41, SUCKER_PUNCH
dbw 46, DOUBLE_EDGE
db 0 ; no more level-up moves
MimeJrEvosAttacks:
dbbww EVOLVE_LEVEL_WITH_MOVE, 1, MIMIC, MR__MIME
db 0 ; no more evolutions
dbw 1, CONFUSION
dbw 1, BARRIER
dbw 1, TICKLE
dbw 4, COPYCAT
dbw 8, MEDITATE
dbw 11, ENCORE
dbw 15, DOUBLESLAP
dbw 18, MIMIC
dbw 22, LIGHT_SCREEN
dbw 22, REFLECT
dbw 25, PSYBEAM
dbw 29, SUBSTITUTE
dbw 32, RECYCLE
dbw 36, TRICK
dbw 39, PSYCHIC_M
dbw 43, ROLE_PLAY
dbw 46, BATON_PASS
dbw 50, SAFEGUARD
db 0 ; no more level-up moves
HappinyEvosAttacks:
dbbbw EVOLVE_LEVEL_WITH_ITEM_DAY, 1, OVAL_STONE, CHANSEY
db 0 ; no more evolutions
dbw 1, POUND
dbw 1, CHARM
dbw 5, COPYCAT
dbw 9, REFRESH
dbw 12, SWEET_KISS
db 0 ; no more level-up moves
ChatotEvosAttacks:
db 0 ; no more evolutions
dbw 1, PECK
dbw 5, GROWL
dbw 9, MIRROR_MOVE
dbw 13, SING
dbw 17, FURY_ATTACK
dbw 21, CHATTER
dbw 25, TAUNT
dbw 29, MIMIC
dbw 33, ROOST
dbw 37, UPROAR
dbw 41, FEATHERDANCE
dbw 45, HYPER_VOICE
db 0 ; no more level-up moves
SpiritombEvosAttacks:
db 0 ; no more evolutions
dbw 1, CONFUSE_RAY
dbw 1, CURSE
dbw 1, SPITE
dbw 1, PURSUIT
dbw 1, SHADOW_SNEAK
dbw 7, FAINT_ATTACK
dbw 13, HYPNOSIS
dbw 19, DREAM_EATER
dbw 25, OMINOUS_WIND
dbw 31, SUCKER_PUNCH
dbw 37, NASTY_PLOT
dbw 43, MEMENTO
dbw 49, DARK_PULSE
db 0 ; no more level-up moves
GibleEvosAttacks:
dbbw EVOLVE_LEVEL, 24, GABITE
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 3, SAND_ATTACK
dbw 7, DRAGON_RAGE
dbw 13, SANDSTORM
dbw 15, TAKE_DOWN
dbw 19, SAND_TOMB
dbw 25, SLASH
dbw 27, DRAGON_CLAW
dbw 31, DIG
dbw 37, DRAGON_RUSH
db 0 ; no more level-up moves
GabiteEvosAttacks:
dbbw EVOLVE_LEVEL, 48, GARCHOMP
db 0 ; no more evolutions
dbw 1, SAND_ATTACK
dbw 1, TACKLE
dbw 3, SAND_ATTACK
dbw 7, DRAGON_RAGE
dbw 13, SANDSTORM
dbw 15, TAKE_DOWN
dbw 19, SAND_TOMB
dbw 28, SLASH
dbw 33, DRAGON_CLAW
dbw 40, DIG
dbw 49, DRAGON_RUSH
db 0 ; no more level-up moves
GarchompEvosAttacks:
db 0 ; no more evolutions
dbw 1, SAND_ATTACK
dbw 1, TACKLE
dbw 1, DRAGON_RAGE
dbw 1, SANDSTORM
dbw 1, FIRE_FANG
dbw 3, SAND_ATTACK
dbw 7, DRAGON_RAGE
dbw 13, SANDSTORM
dbw 15, TAKE_DOWN
dbw 19, SAND_TOMB
dbw 28, SLASH
dbw 33, DRAGON_CLAW
dbw 40, DIG
dbw 48, CRUNCH
dbw 55, DRAGON_RUSH
db 0 ; no more level-up moves
MunchlaxEvosAttacks:
dbbw EVOLVE_HAPPINESS, TR_ANYTIME, SNORLAX
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, METRONOME
dbw 1, ODOR_SLEUTH
dbw 4, DEFENSE_CURL
dbw 9, AMNESIA
dbw 12, LICK
dbw 17, RECYCLE
dbw 20, SCREECH
dbw 25, STOCKPILE
dbw 28, SWALLOW
dbw 33, BODY_SLAM
dbw 36, FLING
dbw 41, ROLLOUT
dbw 44, NATURAL_GIFT
dbw 49, LAST_RESORT
db 0 ; no more level-up moves
RioluEvosAttacks:
dbbw EVOLVE_HAPPINESS, TR_MORNDAY, LUCARIO
db 0 ; no more evolutions
dbw 1, QUICK_ATTACK
dbw 1, FORESIGHT
dbw 1, ENDURE
dbw 6, COUNTER
dbw 11, FORCE_PALM
dbw 15, FEINT
dbw 19, REVERSAL
dbw 24, SCREECH
dbw 29, COPYCAT
db 0 ; no more level-up moves
LucarioEvosAttacks:
db 0 ; no more evolutions
dbw 1, QUICK_ATTACK
dbw 1, FORESIGHT
dbw 1, DETECT
dbw 1, METAL_CLAW
dbw 1, DARK_PULSE
dbw 6, COUNTER
dbw 11, FORCE_PALM
dbw 15, FEINT
dbw 19, BONE_RUSH
dbw 24, METAL_SOUND
dbw 29, ME_FIRST
dbw 33, SWORDS_DANCE
dbw 37, AURA_SPHERE
dbw 42, CLOSE_COMBAT
dbw 47, DRAGON_PULSE
dbw 51, EXTREMESPEED
db 0 ; no more level-up moves
HippopotasEvosAttacks:
dbbw EVOLVE_LEVEL, 34, HIPPOWDON
db 0 ; no more evolutions
dbw 1, SAND_ATTACK
dbw 1, TACKLE
dbw 7, BITE
dbw 13, YAWN
dbw 19, TAKE_DOWN
dbw 25, SAND_TOMB
dbw 31, CRUNCH
dbw 37, EARTHQUAKE
dbw 44, DOUBLE_EDGE
dbw 50, FISSURE
db 0 ; no more level-up moves
HippowdonEvosAttacks:
db 0 ; no more evolutions
dbw 1, SAND_ATTACK
dbw 1, TACKLE
dbw 1, BITE
dbw 1, YAWN
dbw 1, THUNDER_FANG
dbw 1, ICE_FANG
dbw 1, FIRE_FANG
dbw 7, BITE
dbw 13, YAWN
dbw 19, TAKE_DOWN
dbw 25, SAND_TOMB
dbw 31, CRUNCH
dbw 40, EARTHQUAKE
dbw 50, DOUBLE_EDGE
dbw 60, FISSURE
db 0 ; no more level-up moves
SkorupiEvosAttacks:
dbbw EVOLVE_LEVEL, 40, DRAPION
db 0 ; no more evolutions
dbw 1, POISON_STING
dbw 1, LEER
dbw 1, BITE
dbw 6, KNOCK_OFF
dbw 12, PIN_MISSILE
dbw 17, ACUPRESSURE
dbw 23, SCARY_FACE
dbw 28, TOXIC_SPIKES
dbw 34, BUG_BITE
dbw 39, POISON_FANG
dbw 45, CRUNCH
dbw 50, CROSS_POISON
db 0 ; no more level-up moves
DrapionEvosAttacks:
db 0 ; no more evolutions
dbw 1, POISON_STING
dbw 1, LEER
dbw 1, BITE
dbw 1, KNOCK_OFF
dbw 1, THUNDER_FANG
dbw 1, ICE_FANG
dbw 1, FIRE_FANG
dbw 6, KNOCK_OFF
dbw 12, PIN_MISSILE
dbw 17, ACUPRESSURE
dbw 23, SCARY_FACE
dbw 28, TOXIC_SPIKES
dbw 34, BUG_BITE
dbw 39, POISON_FANG
dbw 49, CRUNCH
dbw 58, CROSS_POISON
db 0 ; no more level-up moves
CroagunkEvosAttacks:
dbbw EVOLVE_LEVEL, 37, TOXICROAK
db 0 ; no more evolutions
dbw 1, ASTONISH
dbw 3, MUD_SLAP
dbw 8, POISON_STING
dbw 10, TAUNT
dbw 15, PURSUIT
dbw 17, FAINT_ATTACK
dbw 22, REVENGE
dbw 24, SWAGGER
dbw 29, MUD_BOMB
dbw 31, SUCKER_PUNCH
dbw 36, NASTY_PLOT
dbw 38, POISON_JAB
dbw 43, SLUDGE_BOMB
dbw 45, FLATTER
db 0 ; no more level-up moves
ToxicroakEvosAttacks:
db 0 ; no more evolutions
dbw 1, POISON_STING
dbw 1, MUD_SLAP
dbw 1, ASTONISH
dbw 3, MUD_SLAP
dbw 8, POISON_STING
dbw 10, TAUNT
dbw 15, PURSUIT
dbw 17, FAINT_ATTACK
dbw 22, REVENGE
dbw 24, SWAGGER
dbw 29, MUD_BOMB
dbw 31, SUCKER_PUNCH
dbw 36, NASTY_PLOT
dbw 41, POISON_JAB
dbw 49, SLUDGE_BOMB
dbw 54, FLATTER
db 0 ; no more level-up moves
CarnivineEvosAttacks:
db 0 ; no more evolutions
dbw 1, BIND
dbw 1, GROWTH
dbw 7, BITE
dbw 11, VINE_WHIP
dbw 17, SWEET_SCENT
dbw 21, INGRAIN
dbw 27, FAINT_ATTACK
dbw 31, STOCKPILE
dbw 31, SPIT_UP
dbw 31, SWALLOW
dbw 37, CRUNCH
dbw 41, WRING_OUT
dbw 47, POWER_WHIP
db 0 ; no more level-up moves
FinneonEvosAttacks:
dbbw EVOLVE_LEVEL, 31, LUMINEON
db 0 ; no more evolutions
dbw 1, POUND
dbw 6, WATER_GUN
dbw 10, ATTRACT
dbw 13, RAIN_DANCE
dbw 17, GUST
dbw 22, WATER_PULSE
dbw 26, CAPTIVATE
dbw 29, SAFEGUARD
dbw 33, AQUA_RING
dbw 38, WHIRLPOOL
dbw 42, U_TURN
dbw 45, BOUNCE
dbw 49, SILVER_WIND
db 0 ; no more level-up moves
LumineonEvosAttacks:
db 0 ; no more evolutions
dbw 1, POUND
dbw 1, WATER_GUN
dbw 1, ATTRACT
dbw 6, WATER_GUN
dbw 10, ATTRACT
dbw 13, RAIN_DANCE
dbw 17, GUST
dbw 22, WATER_PULSE
dbw 26, CAPTIVATE
dbw 29, SAFEGUARD
dbw 35, AQUA_RING
dbw 42, WHIRLPOOL
dbw 48, U_TURN
dbw 53, BOUNCE
dbw 59, SILVER_WIND
db 0 ; no more level-up moves
MantykeEvosAttacks:
dbbww EVOLVE_LEVEL_PARTY_MON, 1, REMORAID, MANTINE
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, BUBBLE
dbw 4, SUPERSONIC
dbw 10, BUBBLEBEAM
dbw 13, HEADBUTT
dbw 19, AGILITY
dbw 22, WING_ATTACK
dbw 28, WATER_PULSE
dbw 31, TAKE_DOWN
dbw 37, CONFUSE_RAY
dbw 40, BOUNCE
dbw 46, AQUA_RING
dbw 49, HYDRO_PUMP
db 0 ; no more level-up moves
SnoverEvosAttacks:
dbbw EVOLVE_LEVEL, 40, ABOMASNOW
db 0 ; no more evolutions
dbw 1, LEER
dbw 1, POWDER_SNOW
dbw 5, RAZOR_LEAF
dbw 9, ICY_WIND
dbw 13, GRASSWHISTLE
dbw 17, SWAGGER
dbw 21, MIST
dbw 26, ICE_SHARD
dbw 31, INGRAIN
dbw 36, WOOD_HAMMER
dbw 41, BLIZZARD
dbw 46, SHEER_COLD
db 0 ; no more level-up moves
AbomasnowEvosAttacks:
db 0 ; no more evolutions
dbw 1, ICE_PUNCH
dbw 1, LEER
dbw 1, RAZOR_LEAF
dbw 1, POWDER_SNOW
dbw 1, ICY_WIND
dbw 5, RAZOR_LEAF
dbw 9, ICY_WIND
dbw 13, GRASSWHISTLE
dbw 17, SWAGGER
dbw 21, MIST
dbw 26, ICE_SHARD
dbw 31, INGRAIN
dbw 36, WOOD_HAMMER
dbw 47, BLIZZARD
dbw 58, SHEER_COLD
db 0 ; no more level-up moves
WeavileEvosAttacks:
db 0 ; no more evolutions
dbw 1, SCRATCH
dbw 1, LEER
dbw 1, QUICK_ATTACK
dbw 1, TAUNT
dbw 1, REVENGE
dbw 1, ASSURANCE
dbw 1, EMBARGO
dbw 8, QUICK_ATTACK
dbw 10, SCREECH
dbw 14, FAINT_ATTACK
dbw 21, FURY_SWIPES
dbw 24, NASTY_PLOT
dbw 28, ICY_WIND
dbw 35, NIGHT_SLASH
dbw 38, FLING
dbw 42, METAL_CLAW
dbw 49, DARK_PULSE
db 0 ; no more level-up moves
MagnezoneEvosAttacks:
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, SUPERSONIC
dbw 1, THUNDERSHOCK
dbw 1, BARRIER
dbw 1, MIRROR_COAT
dbw 1, METAL_SOUND
dbw 6, THUNDERSHOCK
dbw 11, SUPERSONIC
dbw 14, SONICBOOM
dbw 17, THUNDER_WAVE
dbw 22, SPARK
dbw 27, LOCK_ON
dbw 30, MAGNET_BOMB
dbw 34, SCREECH
dbw 40, DISCHARGE
dbw 46, MIRROR_SHOT
dbw 50, MAGNET_RISE
dbw 54, GYRO_BALL
dbw 60, ZAP_CANNON
db 0 ; no more level-up moves
LickilickyEvosAttacks:
db 0 ; no more evolutions
dbw 1, LICK
dbw 5, SUPERSONIC
dbw 9, DEFENSE_CURL
dbw 13, KNOCK_OFF
dbw 17, WRAP
dbw 21, STOMP
dbw 25, DISABLE
dbw 29, SLAM
dbw 33, ROLLOUT
dbw 37, ME_FIRST
dbw 41, REFRESH
dbw 45, SCREECH
dbw 49, POWER_WHIP
dbw 53, WRING_OUT
dbw 57, GYRO_BALL
db 0 ; no more level-up moves
RhyperiorEvosAttacks:
db 0 ; no more evolutions
dbw 1, STOMP
dbw 1, HORN_ATTACK
dbw 1, FURY_ATTACK
dbw 1, TAIL_WHIP
dbw 1, POISON_JAB
dbw 9, STOMP
dbw 13, FURY_ATTACK
dbw 21, SCARY_FACE
dbw 25, ROCK_BLAST
dbw 33, TAKE_DOWN
dbw 37, HORN_DRILL
dbw 42, HAMMER_ARM
dbw 45, STONE_EDGE
dbw 49, EARTHQUAKE
dbw 57, MEGAHORN
dbw 61, ROCK_WRECKER
db 0 ; no more level-up moves
TangrowthEvosAttacks:
db 0 ; no more evolutions
dbw 1, CONSTRICT
dbw 1, INGRAIN
dbw 5, SLEEP_POWDER
dbw 8, ABSORB
dbw 12, GROWTH
dbw 15, POISONPOWDER
dbw 19, VINE_WHIP
dbw 22, BIND
dbw 26, MEGA_DRAIN
dbw 29, STUN_SPORE
dbw 33, ANCIENTPOWER
dbw 36, KNOCK_OFF
dbw 40, NATURAL_GIFT
dbw 43, SLAM
dbw 47, TICKLE
dbw 50, WRING_OUT
dbw 54, POWER_WHIP
dbw 57, BLOCK
db 0 ; no more level-up moves
ElectivireEvosAttacks:
db 0 ; no more evolutions
dbw 1, FIRE_PUNCH
dbw 1, LEER
dbw 1, LOW_KICK
dbw 1, THUNDERSHOCK
dbw 1, QUICK_ATTACK
dbw 7, THUNDERSHOCK
dbw 10, LOW_KICK
dbw 16, SWIFT
dbw 19, SHOCK_WAVE
dbw 25, LIGHT_SCREEN
dbw 28, THUNDERPUNCH
dbw 37, DISCHARGE
dbw 43, THUNDERBOLT
dbw 52, SCREECH
dbw 58, THUNDER
dbw 67, GIGA_IMPACT
db 0 ; no more level-up moves
MagmortarEvosAttacks:
db 0 ; no more evolutions
dbw 1, THUNDERPUNCH
dbw 1, LEER
dbw 1, EMBER
dbw 1, SMOKESCREEN
dbw 1, SMOG
dbw 7, EMBER
dbw 10, SMOKESCREEN
dbw 16, FAINT_ATTACK
dbw 19, FIRE_SPIN
dbw 25, CONFUSE_RAY
dbw 28, FIRE_PUNCH
dbw 37, LAVA_PLUME
dbw 43, FLAMETHROWER
dbw 52, SUNNY_DAY
dbw 58, FIRE_BLAST
dbw 67, HYPER_BEAM
db 0 ; no more level-up moves
TogekissEvosAttacks:
db 0 ; no more evolutions
dbw 1, SKY_ATTACK
dbw 1, EXTREMESPEED
dbw 1, AURA_SPHERE
dbw 1, AIR_SLASH
db 0 ; no more level-up moves
YanmegaEvosAttacks:
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, QUICK_ATTACK
dbw 1, DOUBLE_TEAM
dbw 1, FORESIGHT
dbw 1, NIGHT_SLASH
dbw 1, BUG_BITE
dbw 6, QUICK_ATTACK
dbw 11, DOUBLE_TEAM
dbw 14, SONICBOOM
dbw 17, DETECT
dbw 22, SUPERSONIC
dbw 27, UPROAR
dbw 30, PURSUIT
dbw 33, ANCIENTPOWER
dbw 38, FEINT
dbw 43, SLASH
dbw 46, SCREECH
dbw 49, U_TURN
dbw 54, AIR_SLASH
dbw 57, BUG_BUZZ
db 0 ; no more level-up moves
LeafeonEvosAttacks:
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, TAIL_WHIP
dbw 1, HELPING_HAND
dbw 8, SAND_ATTACK
dbw 15, RAZOR_LEAF
dbw 22, QUICK_ATTACK
dbw 29, SYNTHESIS
dbw 36, MAGICAL_LEAF
dbw 43, GIGA_DRAIN
dbw 50, LAST_RESORT
dbw 57, GRASSWHISTLE
dbw 64, SUNNY_DAY
dbw 71, LEAF_BLADE
dbw 78, SWORDS_DANCE
db 0 ; no more level-up moves
GlaceonEvosAttacks:
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, TAIL_WHIP
dbw 1, HELPING_HAND
dbw 8, SAND_ATTACK
dbw 15, ICY_WIND
dbw 22, QUICK_ATTACK
dbw 29, BITE
dbw 36, ICE_SHARD
dbw 43, ICE_FANG
dbw 50, LAST_RESORT
dbw 57, MIRROR_COAT
dbw 64, HAIL
dbw 71, BLIZZARD
dbw 78, BARRIER
db 0 ; no more level-up moves
GliscorEvosAttacks:
db 0 ; no more evolutions
dbw 1, SAND_ATTACK
dbw 1, HARDEN
dbw 1, KNOCK_OFF
dbw 1, POISON_JAB
dbw 1, THUNDER_FANG
dbw 1, ICE_FANG
dbw 1, FIRE_FANG
dbw 5, SAND_ATTACK
dbw 9, HARDEN
dbw 12, KNOCK_OFF
dbw 16, QUICK_ATTACK
dbw 20, FURY_CUTTER
dbw 23, FAINT_ATTACK
dbw 27, SCREECH
dbw 31, NIGHT_SLASH
dbw 34, SWORDS_DANCE
dbw 38, U_TURN
dbw 42, X_SCISSOR
dbw 45, GUILLOTINE
db 0 ; no more level-up moves
MamoswineEvosAttacks:
db 0 ; no more evolutions
dbw 1, PECK
dbw 1, POWDER_SNOW
dbw 1, ANCIENTPOWER
dbw 1, MUD_SPORT
dbw 1, ODOR_SLEUTH
dbw 4, MUD_SPORT
dbw 8, POWDER_SNOW
dbw 13, MUD_SLAP
dbw 16, ENDURE
dbw 20, MUD_BOMB
dbw 25, HAIL
dbw 28, ICE_FANG
dbw 32, TAKE_DOWN
dbw 33, DOUBLE_HIT
dbw 40, EARTHQUAKE
dbw 48, MIST
dbw 56, BLIZZARD
dbw 65, SCARY_FACE
db 0 ; no more level-up moves
PorygonZEvosAttacks:
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, CONVERSION
dbw 1, CONVERSION2
dbw 1, NASTY_PLOT
dbw 1, TRICK_ROOM
dbw 7, PSYBEAM
dbw 12, AGILITY
dbw 18, RECOVER
dbw 23, MAGNET_RISE
dbw 29, SIGNAL_BEAM
dbw 34, EMBARGO
dbw 40, DISCHARGE
dbw 45, LOCK_ON
dbw 51, TRI_ATTACK
dbw 56, MAGIC_COAT
dbw 62, ZAP_CANNON
dbw 67, HYPER_BEAM
db 0 ; no more level-up moves
GalladeEvosAttacks:
db 0 ; no more evolutions
dbw 1, LEER
dbw 1, CONFUSION
dbw 1, TELEPORT
dbw 1, DOUBLE_TEAM
dbw 1, LEAF_BLADE
dbw 1, NIGHT_SLASH
dbw 6, CONFUSION
dbw 10, DOUBLE_TEAM
dbw 12, TELEPORT
dbw 17, FURY_CUTTER
dbw 22, SLASH
dbw 25, SWORDS_DANCE
dbw 31, PSYCHO_CUT
dbw 36, HELPING_HAND
dbw 39, FEINT
dbw 45, FALSE_SWIPE
dbw 50, PROTECT
dbw 53, CLOSE_COMBAT
db 0 ; no more level-up moves
ProbopassEvosAttacks:
db 0 ; no more evolutions
dbw 1, TACKLE
dbw 1, IRON_DEFENSE
dbw 1, BLOCK
dbw 1, GRAVITY
dbw 1, MAGNET_RISE
dbw 1, MAGNET_BOMB
dbw 7, IRON_DEFENSE
dbw 13, MAGNET_BOMB
dbw 19, BLOCK
dbw 25, THUNDER_WAVE
dbw 31, ROCK_SLIDE
dbw 37, SANDSTORM
dbw 43, REST
dbw 49, POWER_GEM
dbw 55, DISCHARGE
dbw 61, STONE_EDGE
dbw 67, ZAP_CANNON
dbw 73, LOCK_ON
dbw 79, EARTH_POWER
db 0 ; no more level-up moves
DusknoirEvosAttacks:
db 0 ; no more evolutions
dbw 1, FIRE_PUNCH
dbw 1, ICE_PUNCH
dbw 1, THUNDERPUNCH
dbw 1, BIND
dbw 1, LEER
dbw 1, DISABLE
dbw 1, NIGHT_SHADE
dbw 1, GRAVITY
dbw 6, DISABLE
dbw 9, FORESIGHT
dbw 14, ASTONISH
dbw 17, CONFUSE_RAY
dbw 22, SHADOW_SNEAK
dbw 25, PURSUIT
dbw 30, CURSE
dbw 33, WILL_O_WISP
dbw 37, SHADOW_PUNCH
dbw 43, MEAN_LOOK
dbw 51, PAYBACK
dbw 61, FUTURE_SIGHT
db 0 ; no more level-up moves
FroslassEvosAttacks:
db 0 ; no more evolutions
dbw 1, LEER
dbw 1, DOUBLE_TEAM
dbw 1, POWDER_SNOW
dbw 1, ASTONISH
dbw 4, DOUBLE_TEAM
dbw 10, ASTONISH
dbw 13, ICY_WIND
dbw 19, CONFUSE_RAY
dbw 22, OMINOUS_WIND
dbw 28, WAKE_UP_SLAP
dbw 31, CAPTIVATE
dbw 37, ICE_SHARD
dbw 40, HAIL
dbw 51, BLIZZARD
dbw 59, DESTINY_BOND
db 0 ; no more level-up moves
RotomEvosAttacks:
db 0 ; no more evolutions
dbw 1, THUNDERSHOCK
dbw 1, THUNDER_WAVE
dbw 1, CONFUSE_RAY
dbw 1, TRICK
dbw 1, ASTONISH
dbw 8, UPROAR
dbw 15, DOUBLE_TEAM
dbw 22, SHOCK_WAVE
dbw 29, OMINOUS_WIND
dbw 36, SUBSTITUTE
dbw 43, CHARGE
dbw 50, DISCHARGE
db 0 ; no more level-up moves
UxieEvosAttacks:
db 0 ; no more evolutions
dbw 1, CONFUSION
dbw 1, REST
dbw 6, IMPRISON
dbw 16, ENDURE
dbw 21, SWIFT
dbw 31, YAWN
dbw 36, FUTURE_SIGHT
dbw 46, AMNESIA
dbw 51, EXTRASENSORY
dbw 61, FLAIL
dbw 66, NATURAL_GIFT
dbw 76, MEMENTO
db 0 ; no more level-up moves
MespritEvosAttacks:
db 0 ; no more evolutions
dbw 1, CONFUSION
dbw 1, REST
dbw 6, IMPRISON
dbw 16, PROTECT
dbw 21, SWIFT
dbw 31, LUCKY_CHANT
dbw 36, FUTURE_SIGHT
dbw 46, CHARM
dbw 51, EXTRASENSORY
dbw 61, COPYCAT
dbw 66, NATURAL_GIFT
dbw 76, HEALING_WISH
db 0 ; no more level-up moves
AzelfEvosAttacks:
db 0 ; no more evolutions
dbw 1, CONFUSION
dbw 1, REST
dbw 6, IMPRISON
dbw 16, DETECT
dbw 21, SWIFT
dbw 31, UPROAR
dbw 36, FUTURE_SIGHT
dbw 46, NASTY_PLOT
dbw 51, EXTRASENSORY
dbw 61, LAST_RESORT
dbw 66, NATURAL_GIFT
dbw 76, EXPLOSION
db 0 ; no more level-up moves
DialgaEvosAttacks:
db 0 ; no more evolutions
dbw 1, SCARY_FACE
dbw 1, DRAGONBREATH
dbw 10, METAL_CLAW
dbw 20, ANCIENTPOWER
dbw 30, DRAGON_CLAW
dbw 40, ROAR_OF_TIME
dbw 50, HEAL_BLOCK
dbw 60, EARTH_POWER
dbw 70, SLASH
dbw 80, FLASH_CANNON
dbw 90, AURA_SPHERE
db 0 ; no more level-up moves
PalkiaEvosAttacks:
db 0 ; no more evolutions
dbw 1, SCARY_FACE
dbw 1, DRAGONBREATH
dbw 10, WATER_PULSE
dbw 20, ANCIENTPOWER
dbw 30, DRAGON_CLAW
dbw 40, SPACIAL_REND
dbw 50, HEAL_BLOCK
dbw 60, EARTH_POWER
dbw 70, SLASH
dbw 80, AQUA_TAIL
dbw 90, AURA_SPHERE
db 0 ; no more level-up moves
HeatranEvosAttacks:
db 0 ; no more evolutions
dbw 1, ANCIENTPOWER
dbw 9, LEER
dbw 17, FIRE_FANG
dbw 25, METAL_SOUND
dbw 33, CRUNCH
dbw 41, SCARY_FACE
dbw 49, LAVA_PLUME
dbw 57, FIRE_SPIN
dbw 65, IRON_HEAD
dbw 73, EARTH_POWER
dbw 81, HEAT_WAVE
dbw 88, STONE_EDGE
dbw 96, MAGMA_STORM
db 0 ; no more level-up moves
RegigigasEvosAttacks:
db 0 ; no more evolutions
dbw 1, FIRE_PUNCH
dbw 1, ICE_PUNCH
dbw 1, THUNDERPUNCH
dbw 1, CONFUSE_RAY
dbw 1, DIZZY_PUNCH
dbw 1, FORESIGHT
dbw 1, KNOCK_OFF
dbw 25, REVENGE
dbw 50, ZEN_HEADBUTT
dbw 75, CRUSH_GRIP
dbw 100, GIGA_IMPACT
db 0 ; no more level-up moves
GiratinaEvosAttacks:
db 0 ; no more evolutions
dbw 1, SCARY_FACE
dbw 1, DRAGONBREATH
dbw 10, OMINOUS_WIND
dbw 20, ANCIENTPOWER
dbw 30, DRAGON_CLAW
dbw 40, SHADOW_FORCE
dbw 50, HEAL_BLOCK
dbw 60, EARTH_POWER
dbw 70, SLASH
dbw 80, SHADOW_CLAW
dbw 90, AURA_SPHERE
db 0 ; no more level-up moves
CresseliaEvosAttacks:
db 0 ; no more evolutions
dbw 1, CONFUSION
dbw 1, DOUBLE_TEAM
dbw 11, SAFEGUARD
dbw 20, MIST
dbw 29, AURORA_BEAM
dbw 38, FUTURE_SIGHT
dbw 47, SLASH
dbw 57, MOONLIGHT
dbw 66, PSYCHO_CUT
dbw 75, PSYCHO_SHIFT
dbw 84, LUNAR_DANCE
dbw 93, PSYCHIC_M
db 0 ; no more level-up moves
PhioneEvosAttacks:
db 0 ; no more evolutions
dbw 1, BUBBLE
dbw 1, WATER_SPORT
dbw 9, CHARM
dbw 16, SUPERSONIC
dbw 24, BUBBLEBEAM
dbw 31, ACID_ARMOR
dbw 39, WHIRLPOOL
dbw 46, WATER_PULSE
dbw 54, AQUA_RING
dbw 61, DIVE
dbw 69, RAIN_DANCE
db 0 ; no more level-up moves
ManaphyEvosAttacks:
db 0 ; no more evolutions
dbw 1, BUBBLE
dbw 1, TAIL_GLOW
dbw 1, WATER_SPORT
dbw 9, CHARM
dbw 16, SUPERSONIC
dbw 24, BUBBLEBEAM
dbw 31, ACID_ARMOR
dbw 39, WHIRLPOOL
dbw 46, WATER_PULSE
dbw 54, AQUA_RING
dbw 61, DIVE
dbw 69, RAIN_DANCE
dbw 76, HEART_SWAP
db 0 ; no more level-up moves
DarkraiEvosAttacks:
db 0 ; no more evolutions
dbw 1, DISABLE
dbw 1, OMINOUS_WIND
dbw 11, QUICK_ATTACK
dbw 20, HYPNOSIS
dbw 29, FAINT_ATTACK
dbw 38, NIGHTMARE
dbw 47, DOUBLE_TEAM
dbw 57, HAZE
dbw 66, DARK_VOID
dbw 75, NASTY_PLOT
dbw 84, DREAM_EATER
dbw 93, DARK_PULSE
db 0 ; no more level-up moves
ShayminEvosAttacks:
db 0 ; no more evolutions
dbw 1, GROWTH
dbw 10, MAGICAL_LEAF
dbw 19, LEECH_SEED
dbw 28, SYNTHESIS
dbw 37, SWEET_SCENT
dbw 46, NATURAL_GIFT
dbw 55, WORRY_SEED
dbw 64, AROMATHERAPY
dbw 73, ENERGY_BALL
dbw 82, SWEET_KISS
dbw 91, HEALING_WISH
dbw 100, SEED_FLARE
db 0 ; no more level-up moves
ArceusEvosAttacks:
db 0 ; no more evolutions
dbw 1, SEISMIC_TOSS
dbw 1, COSMIC_POWER
dbw 1, NATURAL_GIFT
dbw 1, PUNISHMENT
dbw 10, GRAVITY
dbw 20, EARTH_POWER
dbw 30, HYPER_VOICE
dbw 40, EXTREMESPEED
dbw 50, REFRESH
dbw 60, FUTURE_SIGHT
dbw 70, RECOVER
dbw 80, HYPER_BEAM
dbw 90, PERISH_SONG
dbw 100, JUDGMENT
db 0 ; no more level-up moves
| 19.281568 | 57 | 0.741372 |
143b484b72168298ab0e529836bad2037490b2bc | 4,862 | asm | Assembly | Transynther/x86/_processed/P/_zr_/i9-9900K_12_0xa0_notsx.log_5242_868.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/P/_zr_/i9-9900K_12_0xa0_notsx.log_5242_868.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/P/_zr_/i9-9900K_12_0xa0_notsx.log_5242_868.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
push %r10
push %r13
push %r15
push %r9
push %rbx
push %rcx
push %rdi
push %rsi
lea addresses_WT_ht+0xe182, %rsi
lea addresses_UC_ht+0x1ebe2, %rdi
nop
nop
nop
sub $7211, %r10
mov $20, %rcx
rep movsq
nop
nop
mfence
lea addresses_A_ht+0xec62, %r15
nop
nop
nop
and $54248, %r9
mov (%r15), %r13d
nop
and $39313, %rsi
lea addresses_WC_ht+0xb7e2, %rsi
lea addresses_WT_ht+0x14c22, %rdi
nop
nop
inc %rbx
mov $90, %rcx
rep movsw
nop
add %rdi, %rdi
pop %rsi
pop %rdi
pop %rcx
pop %rbx
pop %r9
pop %r15
pop %r13
pop %r10
ret
.global s_faulty_load
s_faulty_load:
push %r11
push %r14
push %r9
push %rcx
push %rdx
push %rsi
// Load
lea addresses_D+0x1ed62, %rsi
nop
nop
nop
nop
nop
and %r9, %r9
movb (%rsi), %cl
nop
nop
nop
nop
nop
cmp %r14, %r14
// Faulty Load
mov $0xbe2, %rdx
nop
nop
nop
nop
nop
sub $26751, %r11
mov (%rdx), %rsi
lea oracles, %rdx
and $0xff, %rsi
shlq $12, %rsi
mov (%rdx,%rsi,1), %rsi
pop %rsi
pop %rdx
pop %rcx
pop %r9
pop %r14
pop %r11
ret
/*
<gen_faulty_load>
[REF]
{'src': {'type': 'addresses_P', 'AVXalign': True, 'size': 4, 'NT': False, 'same': True, 'congruent': 0}, 'OP': 'LOAD'}
{'src': {'type': 'addresses_D', 'AVXalign': False, 'size': 1, 'NT': False, 'same': False, 'congruent': 7}, 'OP': 'LOAD'}
[Faulty Load]
{'src': {'type': 'addresses_P', 'AVXalign': False, 'size': 8, 'NT': False, 'same': True, 'congruent': 0}, 'OP': 'LOAD'}
<gen_prepare_buffer>
{'src': {'type': 'addresses_WT_ht', 'congruent': 5, 'same': True}, 'OP': 'REPM', 'dst': {'type': 'addresses_UC_ht', 'congruent': 11, 'same': False}}
{'src': {'type': 'addresses_A_ht', 'AVXalign': False, 'size': 4, 'NT': False, 'same': False, 'congruent': 7}, 'OP': 'LOAD'}
{'src': {'type': 'addresses_WC_ht', 'congruent': 10, 'same': True}, 'OP': 'REPM', 'dst': {'type': 'addresses_WT_ht', 'congruent': 6, 'same': False}}
{'00': 5242}
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
*/
| 44.605505 | 2,999 | 0.659399 |
59f7a8ae2b1ad85319a387693caee66333ee6f3b | 451 | asm | Assembly | programs/oeis/221/A221366.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/221/A221366.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/221/A221366.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A221366: The simple continued fraction expansion of F(x) := product {n = 0..inf} (1 - x^(4*n+3))/(1 - x^(4*n+1)) when x = 1/2*(7 - 3*sqrt(5)).
; 1,5,1,45,1,320,1,2205,1,15125,1,103680,1,710645,1,4870845,1,33385280,1,228826125,1,1568397605,1,10749957120,1,73681302245,1,505019158605,1,3461452808000,1,23725150497405,1
lpb $0
div $0,2
mov $1,$0
mul $0,2
seq $1,81078 ; a(n) = Lucas(4n) - 3, or Lucas(2n-1)*Lucas(2n+1).
lpe
add $1,1
mov $0,$1
| 37.583333 | 173 | 0.643016 |
2dfb0628ef4fc8ac41d3c5b1be53405fb1afd0f1 | 477 | asm | Assembly | oeis/162/A162910.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/162/A162910.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/162/A162910.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A162910: Denominators of Bird tree fractions.
; Submitted by Christian Krause
; 1,2,1,3,3,1,2,5,4,4,5,2,1,3,3,8,7,5,7,7,5,7,8,3,3,1,2,5,4,4,5,13,11,9,12,9,6,10,11,11,10,6,9,12,9,11,13,5,4,4,5,2,1,3,3,8,7,5,7,7,5,7,8,21,18,14,19,16,11,17,19,14,13,7,11,17,13,15,18,18,15,13,17,11,7,13,14,19
mul $0,2
mov $1,1
mov $2,2
lpb $0
div $0,2
sub $0,1
mov $3,1
add $3,$0
div $3,2
mod $3,2
mov $4,$2
add $2,$1
sub $4,$1
mul $3,$4
add $1,$3
lpe
sub $2,$1
mov $0,$2
| 20.73913 | 210 | 0.570231 |
93b474fa9314f989a85f90b49f080dfdff29d4e6 | 3,800 | asm | Assembly | pkgs/tools/yasm/src/modules/arch/x86/tests/sse5-err.asm | manggoguy/parsec-modified | d14edfb62795805c84a4280d67b50cca175b95af | [
"BSD-3-Clause"
] | 64 | 2015-03-06T00:30:56.000Z | 2022-03-24T13:26:53.000Z | pkgs/tools/yasm/src/modules/arch/x86/tests/sse5-err.asm | manggoguy/parsec-modified | d14edfb62795805c84a4280d67b50cca175b95af | [
"BSD-3-Clause"
] | 12 | 2020-12-15T08:30:19.000Z | 2022-03-13T03:54:24.000Z | pkgs/tools/yasm/src/modules/arch/x86/tests/sse5-err.asm | manggoguy/parsec-modified | d14edfb62795805c84a4280d67b50cca175b95af | [
"BSD-3-Clause"
] | 40 | 2015-02-26T15:31:16.000Z | 2022-03-03T23:23:37.000Z | fmaddpd xmm1, xmm2, xmm1, xmm3 ; illegal
fmaddpd xmm1, xmm2, xmm3, xmm3 ; illegal
fmaddpd xmm1, xmm2, xmm2, xmm3 ; illegal
fmaddps xmm1, xmm2, xmm1, xmm3 ; illegal
fmaddps xmm1, xmm2, xmm3, xmm3 ; illegal
fmaddps xmm1, xmm2, xmm2, xmm3 ; illegal
fmaddsd xmm1, xmm2, xmm1, xmm3 ; illegal
fmaddsd xmm1, xmm2, xmm3, xmm3 ; illegal
fmaddsd xmm1, xmm2, xmm2, xmm3 ; illegal
fmaddss xmm1, xmm2, xmm1, xmm3 ; illegal
fmaddss xmm1, xmm2, xmm3, xmm3 ; illegal
fmaddss xmm1, xmm2, xmm2, xmm3 ; illegal
fmsubpd xmm1, xmm2, xmm1, xmm3 ; illegal
fmsubpd xmm1, xmm2, xmm3, xmm3 ; illegal
fmsubpd xmm1, xmm2, xmm2, xmm3 ; illegal
fmsubps xmm1, xmm2, xmm1, xmm3 ; illegal
fmsubps xmm1, xmm2, xmm3, xmm3 ; illegal
fmsubps xmm1, xmm2, xmm2, xmm3 ; illegal
fmsubsd xmm1, xmm2, xmm1, xmm3 ; illegal
fmsubsd xmm1, xmm2, xmm3, xmm3 ; illegal
fmsubsd xmm1, xmm2, xmm2, xmm3 ; illegal
fmsubss xmm1, xmm2, xmm1, xmm3 ; illegal
fmsubss xmm1, xmm2, xmm3, xmm3 ; illegal
fmsubss xmm1, xmm2, xmm2, xmm3 ; illegal
fnmaddpd xmm1, xmm2, xmm1, xmm3 ; illegal
fnmaddpd xmm1, xmm2, xmm3, xmm3 ; illegal
fnmaddpd xmm1, xmm2, xmm2, xmm3 ; illegal
fnmaddps xmm1, xmm2, xmm1, xmm3 ; illegal
fnmaddps xmm1, xmm2, xmm3, xmm3 ; illegal
fnmaddps xmm1, xmm2, xmm2, xmm3 ; illegal
fnmaddsd xmm1, xmm2, xmm1, xmm3 ; illegal
fnmaddsd xmm1, xmm2, xmm3, xmm3 ; illegal
fnmaddsd xmm1, xmm2, xmm2, xmm3 ; illegal
fnmaddss xmm1, xmm2, xmm1, xmm3 ; illegal
fnmaddss xmm1, xmm2, xmm3, xmm3 ; illegal
fnmaddss xmm1, xmm2, xmm2, xmm3 ; illegal
fnmsubpd xmm1, xmm2, xmm1, xmm3 ; illegal
fnmsubpd xmm1, xmm2, xmm3, xmm3 ; illegal
fnmsubpd xmm1, xmm2, xmm2, xmm3 ; illegal
fnmsubps xmm1, xmm2, xmm1, xmm3 ; illegal
fnmsubps xmm1, xmm2, xmm3, xmm3 ; illegal
fnmsubps xmm1, xmm2, xmm2, xmm3 ; illegal
fnmsubsd xmm1, xmm2, xmm1, xmm3 ; illegal
fnmsubsd xmm1, xmm2, xmm3, xmm3 ; illegal
fnmsubsd xmm1, xmm2, xmm2, xmm3 ; illegal
fnmsubss xmm1, xmm2, xmm1, xmm3 ; illegal
fnmsubss xmm1, xmm2, xmm3, xmm3 ; illegal
fnmsubss xmm1, xmm2, xmm2, xmm3 ; illegal
pcmov xmm1, xmm2, xmm1, xmm3 ; illegal
pcmov xmm1, xmm2, xmm3, xmm3 ; illegal
pcmov xmm1, xmm2, xmm2, xmm3 ; illegal
permpd xmm1, xmm2, xmm1, xmm3 ; illegal
permpd xmm1, xmm2, xmm3, xmm3 ; illegal
permpd xmm1, xmm2, xmm2, xmm3 ; illegal
permps xmm1, xmm2, xmm1, xmm3 ; illegal
permps xmm1, xmm2, xmm3, xmm3 ; illegal
permps xmm1, xmm2, xmm2, xmm3 ; illegal
pmacsdd xmm1, xmm2, xmm1, xmm3 ; illegal
pmacsdd xmm1, xmm1, xmm2, xmm3 ; illegal - better message?
pmacsdqh xmm1, xmm2, xmm1, xmm3 ; illegal
pmacsdqh xmm1, xmm1, xmm2, xmm3 ; illegal - better message?
pmacsdql xmm1, xmm2, xmm1, xmm3 ; illegal
pmacsdql xmm1, xmm1, xmm2, xmm3 ; illegal - better message?
pmacssdd xmm1, xmm2, xmm1, xmm3 ; illegal
pmacssdd xmm1, xmm1, xmm2, xmm3 ; illegal - better message?
pmacssdqh xmm1, xmm2, xmm1, xmm3 ; illegal
pmacssdqh xmm1, xmm1, xmm2, xmm3 ; illegal - better message?
pmacssdql xmm1, xmm2, xmm1, xmm3 ; illegal
pmacssdql xmm1, xmm1, xmm2, xmm3 ; illegal - better message?
pmacsswd xmm1, xmm2, xmm1, xmm3 ; illegal
pmacsswd xmm1, xmm1, xmm2, xmm3 ; illegal - better message?
pmacssww xmm1, xmm2, xmm1, xmm3 ; illegal
pmacssww xmm1, xmm1, xmm2, xmm3 ; illegal - better message?
pmacswd xmm1, xmm2, xmm1, xmm3 ; illegal
pmacswd xmm1, xmm1, xmm2, xmm3 ; illegal - better message?
pmacsww xmm1, xmm2, xmm1, xmm3 ; illegal
pmacsww xmm1, xmm1, xmm2, xmm3 ; illegal - better message?
pmadcsswd xmm1, xmm2, xmm1, xmm3 ; illegal
pmadcsswd xmm1, xmm1, xmm2, xmm3 ; illegal - better message?
pmadcswd xmm1, xmm2, xmm1, xmm3 ; illegal
pmadcswd xmm1, xmm1, xmm2, xmm3 ; illegal - better message?
pperm xmm1, xmm2, xmm1, xmm3 ; illegal
pperm xmm1, xmm2, xmm3, xmm3 ; illegal
pperm xmm1, xmm2, xmm2, xmm3 ; illegal
| 32.478632 | 60 | 0.712105 |
4821c8c2da9ac909d9b53820866b13917c1fa374 | 103,348 | asm | Assembly | ls.asm | hprem991/System-Call | 314a0ee2825ef7627ede64bed85ebb616f6d30f0 | [
"MIT-0"
] | 1 | 2017-05-20T02:46:40.000Z | 2017-05-20T02:46:40.000Z | ls.asm | hprem991/System-Call | 314a0ee2825ef7627ede64bed85ebb616f6d30f0 | [
"MIT-0"
] | null | null | null | ls.asm | hprem991/System-Call | 314a0ee2825ef7627ede64bed85ebb616f6d30f0 | [
"MIT-0"
] | null | null | null |
_ls: file format elf32-i386
Disassembly of section .text:
00000000 <fmtname>:
#include "user.h"
#include "fs.h"
char*
fmtname(char *path)
{
0: 55 push %ebp
1: 89 e5 mov %esp,%ebp
3: 53 push %ebx
4: 83 ec 14 sub $0x14,%esp
static char buf[DIRSIZ+1];
char *p;
// Find first character after last slash.
for(p=path+strlen(path); p >= path && *p != '/'; p--)
7: 83 ec 0c sub $0xc,%esp
a: ff 75 08 pushl 0x8(%ebp)
d: e8 c9 03 00 00 call 3db <strlen>
12: 83 c4 10 add $0x10,%esp
15: 89 c2 mov %eax,%edx
17: 8b 45 08 mov 0x8(%ebp),%eax
1a: 01 d0 add %edx,%eax
1c: 89 45 f4 mov %eax,-0xc(%ebp)
1f: eb 04 jmp 25 <fmtname+0x25>
21: 83 6d f4 01 subl $0x1,-0xc(%ebp)
25: 8b 45 f4 mov -0xc(%ebp),%eax
28: 3b 45 08 cmp 0x8(%ebp),%eax
2b: 72 0a jb 37 <fmtname+0x37>
2d: 8b 45 f4 mov -0xc(%ebp),%eax
30: 0f b6 00 movzbl (%eax),%eax
33: 3c 2f cmp $0x2f,%al
35: 75 ea jne 21 <fmtname+0x21>
;
p++;
37: 83 45 f4 01 addl $0x1,-0xc(%ebp)
// Return blank-padded name.
if(strlen(p) >= DIRSIZ)
3b: 83 ec 0c sub $0xc,%esp
3e: ff 75 f4 pushl -0xc(%ebp)
41: e8 95 03 00 00 call 3db <strlen>
46: 83 c4 10 add $0x10,%esp
49: 83 f8 0d cmp $0xd,%eax
4c: 76 05 jbe 53 <fmtname+0x53>
return p;
4e: 8b 45 f4 mov -0xc(%ebp),%eax
51: eb 60 jmp b3 <fmtname+0xb3>
memmove(buf, p, strlen(p));
53: 83 ec 0c sub $0xc,%esp
56: ff 75 f4 pushl -0xc(%ebp)
59: e8 7d 03 00 00 call 3db <strlen>
5e: 83 c4 10 add $0x10,%esp
61: 83 ec 04 sub $0x4,%esp
64: 50 push %eax
65: ff 75 f4 pushl -0xc(%ebp)
68: 68 d0 14 00 00 push $0x14d0
6d: e8 e6 04 00 00 call 558 <memmove>
72: 83 c4 10 add $0x10,%esp
memset(buf+strlen(p), ' ', DIRSIZ-strlen(p));
75: 83 ec 0c sub $0xc,%esp
78: ff 75 f4 pushl -0xc(%ebp)
7b: e8 5b 03 00 00 call 3db <strlen>
80: 83 c4 10 add $0x10,%esp
83: ba 0e 00 00 00 mov $0xe,%edx
88: 89 d3 mov %edx,%ebx
8a: 29 c3 sub %eax,%ebx
8c: 83 ec 0c sub $0xc,%esp
8f: ff 75 f4 pushl -0xc(%ebp)
92: e8 44 03 00 00 call 3db <strlen>
97: 83 c4 10 add $0x10,%esp
9a: 05 d0 14 00 00 add $0x14d0,%eax
9f: 83 ec 04 sub $0x4,%esp
a2: 53 push %ebx
a3: 6a 20 push $0x20
a5: 50 push %eax
a6: e8 57 03 00 00 call 402 <memset>
ab: 83 c4 10 add $0x10,%esp
return buf;
ae: b8 d0 14 00 00 mov $0x14d0,%eax
}
b3: 8b 5d fc mov -0x4(%ebp),%ebx
b6: c9 leave
b7: c3 ret
000000b8 <ls>:
void
ls(char *path)
{
b8: 55 push %ebp
b9: 89 e5 mov %esp,%ebp
bb: 57 push %edi
bc: 56 push %esi
bd: 53 push %ebx
be: 81 ec 3c 02 00 00 sub $0x23c,%esp
char buf[512], *p;
int fd;
struct dirent de;
struct stat st;
if((fd = open(path, 0)) < 0){
c4: 83 ec 08 sub $0x8,%esp
c7: 6a 00 push $0x0
c9: ff 75 08 pushl 0x8(%ebp)
cc: e8 0c 05 00 00 call 5dd <open>
d1: 83 c4 10 add $0x10,%esp
d4: 89 45 e4 mov %eax,-0x1c(%ebp)
d7: 83 7d e4 00 cmpl $0x0,-0x1c(%ebp)
db: 79 1a jns f7 <ls+0x3f>
printf(2, "ls: cannot open %s\n", path);
dd: 83 ec 04 sub $0x4,%esp
e0: ff 75 08 pushl 0x8(%ebp)
e3: 68 c8 11 00 00 push $0x11c8
e8: 6a 02 push $0x2
ea: e8 23 0d 00 00 call e12 <printf>
ef: 83 c4 10 add $0x10,%esp
return;
f2: e9 e3 01 00 00 jmp 2da <ls+0x222>
}
if(fstat(fd, &st) < 0){
f7: 83 ec 08 sub $0x8,%esp
fa: 8d 85 bc fd ff ff lea -0x244(%ebp),%eax
100: 50 push %eax
101: ff 75 e4 pushl -0x1c(%ebp)
104: e8 ec 04 00 00 call 5f5 <fstat>
109: 83 c4 10 add $0x10,%esp
10c: 85 c0 test %eax,%eax
10e: 79 28 jns 138 <ls+0x80>
printf(2, "ls: cannot stat %s\n", path);
110: 83 ec 04 sub $0x4,%esp
113: ff 75 08 pushl 0x8(%ebp)
116: 68 dc 11 00 00 push $0x11dc
11b: 6a 02 push $0x2
11d: e8 f0 0c 00 00 call e12 <printf>
122: 83 c4 10 add $0x10,%esp
close(fd);
125: 83 ec 0c sub $0xc,%esp
128: ff 75 e4 pushl -0x1c(%ebp)
12b: e8 95 04 00 00 call 5c5 <close>
130: 83 c4 10 add $0x10,%esp
return;
133: e9 a2 01 00 00 jmp 2da <ls+0x222>
}
switch(st.type){
138: 0f b7 85 bc fd ff ff movzwl -0x244(%ebp),%eax
13f: 98 cwtl
140: 83 f8 01 cmp $0x1,%eax
143: 74 48 je 18d <ls+0xd5>
145: 83 f8 02 cmp $0x2,%eax
148: 0f 85 7e 01 00 00 jne 2cc <ls+0x214>
case T_FILE:
printf(1, "%s %d %d %d\n", fmtname(path), st.type, st.ino, st.size);
14e: 8b bd cc fd ff ff mov -0x234(%ebp),%edi
154: 8b b5 c4 fd ff ff mov -0x23c(%ebp),%esi
15a: 0f b7 85 bc fd ff ff movzwl -0x244(%ebp),%eax
161: 0f bf d8 movswl %ax,%ebx
164: 83 ec 0c sub $0xc,%esp
167: ff 75 08 pushl 0x8(%ebp)
16a: e8 91 fe ff ff call 0 <fmtname>
16f: 83 c4 10 add $0x10,%esp
172: 83 ec 08 sub $0x8,%esp
175: 57 push %edi
176: 56 push %esi
177: 53 push %ebx
178: 50 push %eax
179: 68 f0 11 00 00 push $0x11f0
17e: 6a 01 push $0x1
180: e8 8d 0c 00 00 call e12 <printf>
185: 83 c4 20 add $0x20,%esp
break;
188: e9 3f 01 00 00 jmp 2cc <ls+0x214>
case T_DIR:
if(strlen(path) + 1 + DIRSIZ + 1 > sizeof buf){
18d: 83 ec 0c sub $0xc,%esp
190: ff 75 08 pushl 0x8(%ebp)
193: e8 43 02 00 00 call 3db <strlen>
198: 83 c4 10 add $0x10,%esp
19b: 83 c0 10 add $0x10,%eax
19e: 3d 00 02 00 00 cmp $0x200,%eax
1a3: 76 17 jbe 1bc <ls+0x104>
printf(1, "ls: path too long\n");
1a5: 83 ec 08 sub $0x8,%esp
1a8: 68 fd 11 00 00 push $0x11fd
1ad: 6a 01 push $0x1
1af: e8 5e 0c 00 00 call e12 <printf>
1b4: 83 c4 10 add $0x10,%esp
break;
1b7: e9 10 01 00 00 jmp 2cc <ls+0x214>
}
strcpy(buf, path);
1bc: 83 ec 08 sub $0x8,%esp
1bf: ff 75 08 pushl 0x8(%ebp)
1c2: 8d 85 e0 fd ff ff lea -0x220(%ebp),%eax
1c8: 50 push %eax
1c9: e8 9e 01 00 00 call 36c <strcpy>
1ce: 83 c4 10 add $0x10,%esp
p = buf+strlen(buf);
1d1: 83 ec 0c sub $0xc,%esp
1d4: 8d 85 e0 fd ff ff lea -0x220(%ebp),%eax
1da: 50 push %eax
1db: e8 fb 01 00 00 call 3db <strlen>
1e0: 83 c4 10 add $0x10,%esp
1e3: 89 c2 mov %eax,%edx
1e5: 8d 85 e0 fd ff ff lea -0x220(%ebp),%eax
1eb: 01 d0 add %edx,%eax
1ed: 89 45 e0 mov %eax,-0x20(%ebp)
*p++ = '/';
1f0: 8b 45 e0 mov -0x20(%ebp),%eax
1f3: 8d 50 01 lea 0x1(%eax),%edx
1f6: 89 55 e0 mov %edx,-0x20(%ebp)
1f9: c6 00 2f movb $0x2f,(%eax)
while(read(fd, &de, sizeof(de)) == sizeof(de)){
1fc: e9 aa 00 00 00 jmp 2ab <ls+0x1f3>
if(de.inum == 0)
201: 0f b7 85 d0 fd ff ff movzwl -0x230(%ebp),%eax
208: 66 85 c0 test %ax,%ax
20b: 75 05 jne 212 <ls+0x15a>
continue;
20d: e9 99 00 00 00 jmp 2ab <ls+0x1f3>
memmove(p, de.name, DIRSIZ);
212: 83 ec 04 sub $0x4,%esp
215: 6a 0e push $0xe
217: 8d 85 d0 fd ff ff lea -0x230(%ebp),%eax
21d: 83 c0 02 add $0x2,%eax
220: 50 push %eax
221: ff 75 e0 pushl -0x20(%ebp)
224: e8 2f 03 00 00 call 558 <memmove>
229: 83 c4 10 add $0x10,%esp
p[DIRSIZ] = 0;
22c: 8b 45 e0 mov -0x20(%ebp),%eax
22f: 83 c0 0e add $0xe,%eax
232: c6 00 00 movb $0x0,(%eax)
if(stat(buf, &st) < 0){
235: 83 ec 08 sub $0x8,%esp
238: 8d 85 bc fd ff ff lea -0x244(%ebp),%eax
23e: 50 push %eax
23f: 8d 85 e0 fd ff ff lea -0x220(%ebp),%eax
245: 50 push %eax
246: e8 73 02 00 00 call 4be <stat>
24b: 83 c4 10 add $0x10,%esp
24e: 85 c0 test %eax,%eax
250: 79 1b jns 26d <ls+0x1b5>
printf(1, "ls: cannot stat %s\n", buf);
252: 83 ec 04 sub $0x4,%esp
255: 8d 85 e0 fd ff ff lea -0x220(%ebp),%eax
25b: 50 push %eax
25c: 68 dc 11 00 00 push $0x11dc
261: 6a 01 push $0x1
263: e8 aa 0b 00 00 call e12 <printf>
268: 83 c4 10 add $0x10,%esp
continue;
26b: eb 3e jmp 2ab <ls+0x1f3>
}
printf(1, "%s %d %d %d\n", fmtname(buf), st.type, st.ino, st.size);
26d: 8b bd cc fd ff ff mov -0x234(%ebp),%edi
273: 8b b5 c4 fd ff ff mov -0x23c(%ebp),%esi
279: 0f b7 85 bc fd ff ff movzwl -0x244(%ebp),%eax
280: 0f bf d8 movswl %ax,%ebx
283: 83 ec 0c sub $0xc,%esp
286: 8d 85 e0 fd ff ff lea -0x220(%ebp),%eax
28c: 50 push %eax
28d: e8 6e fd ff ff call 0 <fmtname>
292: 83 c4 10 add $0x10,%esp
295: 83 ec 08 sub $0x8,%esp
298: 57 push %edi
299: 56 push %esi
29a: 53 push %ebx
29b: 50 push %eax
29c: 68 f0 11 00 00 push $0x11f0
2a1: 6a 01 push $0x1
2a3: e8 6a 0b 00 00 call e12 <printf>
2a8: 83 c4 20 add $0x20,%esp
break;
}
strcpy(buf, path);
p = buf+strlen(buf);
*p++ = '/';
while(read(fd, &de, sizeof(de)) == sizeof(de)){
2ab: 83 ec 04 sub $0x4,%esp
2ae: 6a 10 push $0x10
2b0: 8d 85 d0 fd ff ff lea -0x230(%ebp),%eax
2b6: 50 push %eax
2b7: ff 75 e4 pushl -0x1c(%ebp)
2ba: e8 f6 02 00 00 call 5b5 <read>
2bf: 83 c4 10 add $0x10,%esp
2c2: 83 f8 10 cmp $0x10,%eax
2c5: 0f 84 36 ff ff ff je 201 <ls+0x149>
printf(1, "ls: cannot stat %s\n", buf);
continue;
}
printf(1, "%s %d %d %d\n", fmtname(buf), st.type, st.ino, st.size);
}
break;
2cb: 90 nop
}
close(fd);
2cc: 83 ec 0c sub $0xc,%esp
2cf: ff 75 e4 pushl -0x1c(%ebp)
2d2: e8 ee 02 00 00 call 5c5 <close>
2d7: 83 c4 10 add $0x10,%esp
}
2da: 8d 65 f4 lea -0xc(%ebp),%esp
2dd: 5b pop %ebx
2de: 5e pop %esi
2df: 5f pop %edi
2e0: 5d pop %ebp
2e1: c3 ret
000002e2 <main>:
int
main(int argc, char *argv[])
{
2e2: 8d 4c 24 04 lea 0x4(%esp),%ecx
2e6: 83 e4 f0 and $0xfffffff0,%esp
2e9: ff 71 fc pushl -0x4(%ecx)
2ec: 55 push %ebp
2ed: 89 e5 mov %esp,%ebp
2ef: 53 push %ebx
2f0: 51 push %ecx
2f1: 83 ec 10 sub $0x10,%esp
2f4: 89 cb mov %ecx,%ebx
int i;
if(argc < 2){
2f6: 83 3b 01 cmpl $0x1,(%ebx)
2f9: 7f 15 jg 310 <main+0x2e>
ls(".");
2fb: 83 ec 0c sub $0xc,%esp
2fe: 68 10 12 00 00 push $0x1210
303: e8 b0 fd ff ff call b8 <ls>
308: 83 c4 10 add $0x10,%esp
exit();
30b: e8 8d 02 00 00 call 59d <exit>
}
for(i=1; i<argc; i++)
310: c7 45 f4 01 00 00 00 movl $0x1,-0xc(%ebp)
317: eb 21 jmp 33a <main+0x58>
ls(argv[i]);
319: 8b 45 f4 mov -0xc(%ebp),%eax
31c: 8d 14 85 00 00 00 00 lea 0x0(,%eax,4),%edx
323: 8b 43 04 mov 0x4(%ebx),%eax
326: 01 d0 add %edx,%eax
328: 8b 00 mov (%eax),%eax
32a: 83 ec 0c sub $0xc,%esp
32d: 50 push %eax
32e: e8 85 fd ff ff call b8 <ls>
333: 83 c4 10 add $0x10,%esp
if(argc < 2){
ls(".");
exit();
}
for(i=1; i<argc; i++)
336: 83 45 f4 01 addl $0x1,-0xc(%ebp)
33a: 8b 45 f4 mov -0xc(%ebp),%eax
33d: 3b 03 cmp (%ebx),%eax
33f: 7c d8 jl 319 <main+0x37>
ls(argv[i]);
exit();
341: e8 57 02 00 00 call 59d <exit>
00000346 <stosb>:
"cc");
}
static inline void
stosb(void *addr, int data, int cnt)
{
346: 55 push %ebp
347: 89 e5 mov %esp,%ebp
349: 57 push %edi
34a: 53 push %ebx
asm volatile("cld; rep stosb" :
34b: 8b 4d 08 mov 0x8(%ebp),%ecx
34e: 8b 55 10 mov 0x10(%ebp),%edx
351: 8b 45 0c mov 0xc(%ebp),%eax
354: 89 cb mov %ecx,%ebx
356: 89 df mov %ebx,%edi
358: 89 d1 mov %edx,%ecx
35a: fc cld
35b: f3 aa rep stos %al,%es:(%edi)
35d: 89 ca mov %ecx,%edx
35f: 89 fb mov %edi,%ebx
361: 89 5d 08 mov %ebx,0x8(%ebp)
364: 89 55 10 mov %edx,0x10(%ebp)
"=D" (addr), "=c" (cnt) :
"0" (addr), "1" (cnt), "a" (data) :
"memory", "cc");
}
367: 90 nop
368: 5b pop %ebx
369: 5f pop %edi
36a: 5d pop %ebp
36b: c3 ret
0000036c <strcpy>:
#include "user.h"
#include "x86.h"
char*
strcpy(char *s, char *t)
{
36c: 55 push %ebp
36d: 89 e5 mov %esp,%ebp
36f: 83 ec 10 sub $0x10,%esp
char *os;
os = s;
372: 8b 45 08 mov 0x8(%ebp),%eax
375: 89 45 fc mov %eax,-0x4(%ebp)
while((*s++ = *t++) != 0)
378: 90 nop
379: 8b 45 08 mov 0x8(%ebp),%eax
37c: 8d 50 01 lea 0x1(%eax),%edx
37f: 89 55 08 mov %edx,0x8(%ebp)
382: 8b 55 0c mov 0xc(%ebp),%edx
385: 8d 4a 01 lea 0x1(%edx),%ecx
388: 89 4d 0c mov %ecx,0xc(%ebp)
38b: 0f b6 12 movzbl (%edx),%edx
38e: 88 10 mov %dl,(%eax)
390: 0f b6 00 movzbl (%eax),%eax
393: 84 c0 test %al,%al
395: 75 e2 jne 379 <strcpy+0xd>
;
return os;
397: 8b 45 fc mov -0x4(%ebp),%eax
}
39a: c9 leave
39b: c3 ret
0000039c <strcmp>:
int
strcmp(const char *p, const char *q)
{
39c: 55 push %ebp
39d: 89 e5 mov %esp,%ebp
while(*p && *p == *q)
39f: eb 08 jmp 3a9 <strcmp+0xd>
p++, q++;
3a1: 83 45 08 01 addl $0x1,0x8(%ebp)
3a5: 83 45 0c 01 addl $0x1,0xc(%ebp)
}
int
strcmp(const char *p, const char *q)
{
while(*p && *p == *q)
3a9: 8b 45 08 mov 0x8(%ebp),%eax
3ac: 0f b6 00 movzbl (%eax),%eax
3af: 84 c0 test %al,%al
3b1: 74 10 je 3c3 <strcmp+0x27>
3b3: 8b 45 08 mov 0x8(%ebp),%eax
3b6: 0f b6 10 movzbl (%eax),%edx
3b9: 8b 45 0c mov 0xc(%ebp),%eax
3bc: 0f b6 00 movzbl (%eax),%eax
3bf: 38 c2 cmp %al,%dl
3c1: 74 de je 3a1 <strcmp+0x5>
p++, q++;
return (uchar)*p - (uchar)*q;
3c3: 8b 45 08 mov 0x8(%ebp),%eax
3c6: 0f b6 00 movzbl (%eax),%eax
3c9: 0f b6 d0 movzbl %al,%edx
3cc: 8b 45 0c mov 0xc(%ebp),%eax
3cf: 0f b6 00 movzbl (%eax),%eax
3d2: 0f b6 c0 movzbl %al,%eax
3d5: 29 c2 sub %eax,%edx
3d7: 89 d0 mov %edx,%eax
}
3d9: 5d pop %ebp
3da: c3 ret
000003db <strlen>:
uint
strlen(char *s)
{
3db: 55 push %ebp
3dc: 89 e5 mov %esp,%ebp
3de: 83 ec 10 sub $0x10,%esp
int n;
for(n = 0; s[n]; n++)
3e1: c7 45 fc 00 00 00 00 movl $0x0,-0x4(%ebp)
3e8: eb 04 jmp 3ee <strlen+0x13>
3ea: 83 45 fc 01 addl $0x1,-0x4(%ebp)
3ee: 8b 55 fc mov -0x4(%ebp),%edx
3f1: 8b 45 08 mov 0x8(%ebp),%eax
3f4: 01 d0 add %edx,%eax
3f6: 0f b6 00 movzbl (%eax),%eax
3f9: 84 c0 test %al,%al
3fb: 75 ed jne 3ea <strlen+0xf>
;
return n;
3fd: 8b 45 fc mov -0x4(%ebp),%eax
}
400: c9 leave
401: c3 ret
00000402 <memset>:
void*
memset(void *dst, int c, uint n)
{
402: 55 push %ebp
403: 89 e5 mov %esp,%ebp
stosb(dst, c, n);
405: 8b 45 10 mov 0x10(%ebp),%eax
408: 50 push %eax
409: ff 75 0c pushl 0xc(%ebp)
40c: ff 75 08 pushl 0x8(%ebp)
40f: e8 32 ff ff ff call 346 <stosb>
414: 83 c4 0c add $0xc,%esp
return dst;
417: 8b 45 08 mov 0x8(%ebp),%eax
}
41a: c9 leave
41b: c3 ret
0000041c <strchr>:
char*
strchr(const char *s, char c)
{
41c: 55 push %ebp
41d: 89 e5 mov %esp,%ebp
41f: 83 ec 04 sub $0x4,%esp
422: 8b 45 0c mov 0xc(%ebp),%eax
425: 88 45 fc mov %al,-0x4(%ebp)
for(; *s; s++)
428: eb 14 jmp 43e <strchr+0x22>
if(*s == c)
42a: 8b 45 08 mov 0x8(%ebp),%eax
42d: 0f b6 00 movzbl (%eax),%eax
430: 3a 45 fc cmp -0x4(%ebp),%al
433: 75 05 jne 43a <strchr+0x1e>
return (char*)s;
435: 8b 45 08 mov 0x8(%ebp),%eax
438: eb 13 jmp 44d <strchr+0x31>
}
char*
strchr(const char *s, char c)
{
for(; *s; s++)
43a: 83 45 08 01 addl $0x1,0x8(%ebp)
43e: 8b 45 08 mov 0x8(%ebp),%eax
441: 0f b6 00 movzbl (%eax),%eax
444: 84 c0 test %al,%al
446: 75 e2 jne 42a <strchr+0xe>
if(*s == c)
return (char*)s;
return 0;
448: b8 00 00 00 00 mov $0x0,%eax
}
44d: c9 leave
44e: c3 ret
0000044f <gets>:
char*
gets(char *buf, int max)
{
44f: 55 push %ebp
450: 89 e5 mov %esp,%ebp
452: 83 ec 18 sub $0x18,%esp
int i, cc;
char c;
for(i=0; i+1 < max; ){
455: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp)
45c: eb 42 jmp 4a0 <gets+0x51>
cc = read(0, &c, 1);
45e: 83 ec 04 sub $0x4,%esp
461: 6a 01 push $0x1
463: 8d 45 ef lea -0x11(%ebp),%eax
466: 50 push %eax
467: 6a 00 push $0x0
469: e8 47 01 00 00 call 5b5 <read>
46e: 83 c4 10 add $0x10,%esp
471: 89 45 f0 mov %eax,-0x10(%ebp)
if(cc < 1)
474: 83 7d f0 00 cmpl $0x0,-0x10(%ebp)
478: 7e 33 jle 4ad <gets+0x5e>
break;
buf[i++] = c;
47a: 8b 45 f4 mov -0xc(%ebp),%eax
47d: 8d 50 01 lea 0x1(%eax),%edx
480: 89 55 f4 mov %edx,-0xc(%ebp)
483: 89 c2 mov %eax,%edx
485: 8b 45 08 mov 0x8(%ebp),%eax
488: 01 c2 add %eax,%edx
48a: 0f b6 45 ef movzbl -0x11(%ebp),%eax
48e: 88 02 mov %al,(%edx)
if(c == '\n' || c == '\r')
490: 0f b6 45 ef movzbl -0x11(%ebp),%eax
494: 3c 0a cmp $0xa,%al
496: 74 16 je 4ae <gets+0x5f>
498: 0f b6 45 ef movzbl -0x11(%ebp),%eax
49c: 3c 0d cmp $0xd,%al
49e: 74 0e je 4ae <gets+0x5f>
gets(char *buf, int max)
{
int i, cc;
char c;
for(i=0; i+1 < max; ){
4a0: 8b 45 f4 mov -0xc(%ebp),%eax
4a3: 83 c0 01 add $0x1,%eax
4a6: 3b 45 0c cmp 0xc(%ebp),%eax
4a9: 7c b3 jl 45e <gets+0xf>
4ab: eb 01 jmp 4ae <gets+0x5f>
cc = read(0, &c, 1);
if(cc < 1)
break;
4ad: 90 nop
buf[i++] = c;
if(c == '\n' || c == '\r')
break;
}
buf[i] = '\0';
4ae: 8b 55 f4 mov -0xc(%ebp),%edx
4b1: 8b 45 08 mov 0x8(%ebp),%eax
4b4: 01 d0 add %edx,%eax
4b6: c6 00 00 movb $0x0,(%eax)
return buf;
4b9: 8b 45 08 mov 0x8(%ebp),%eax
}
4bc: c9 leave
4bd: c3 ret
000004be <stat>:
int
stat(char *n, struct stat *st)
{
4be: 55 push %ebp
4bf: 89 e5 mov %esp,%ebp
4c1: 83 ec 18 sub $0x18,%esp
int fd;
int r;
fd = open(n, O_RDONLY);
4c4: 83 ec 08 sub $0x8,%esp
4c7: 6a 00 push $0x0
4c9: ff 75 08 pushl 0x8(%ebp)
4cc: e8 0c 01 00 00 call 5dd <open>
4d1: 83 c4 10 add $0x10,%esp
4d4: 89 45 f4 mov %eax,-0xc(%ebp)
if(fd < 0)
4d7: 83 7d f4 00 cmpl $0x0,-0xc(%ebp)
4db: 79 07 jns 4e4 <stat+0x26>
return -1;
4dd: b8 ff ff ff ff mov $0xffffffff,%eax
4e2: eb 25 jmp 509 <stat+0x4b>
r = fstat(fd, st);
4e4: 83 ec 08 sub $0x8,%esp
4e7: ff 75 0c pushl 0xc(%ebp)
4ea: ff 75 f4 pushl -0xc(%ebp)
4ed: e8 03 01 00 00 call 5f5 <fstat>
4f2: 83 c4 10 add $0x10,%esp
4f5: 89 45 f0 mov %eax,-0x10(%ebp)
close(fd);
4f8: 83 ec 0c sub $0xc,%esp
4fb: ff 75 f4 pushl -0xc(%ebp)
4fe: e8 c2 00 00 00 call 5c5 <close>
503: 83 c4 10 add $0x10,%esp
return r;
506: 8b 45 f0 mov -0x10(%ebp),%eax
}
509: c9 leave
50a: c3 ret
0000050b <atoi>:
int
atoi(const char *s)
{
50b: 55 push %ebp
50c: 89 e5 mov %esp,%ebp
50e: 83 ec 10 sub $0x10,%esp
int n;
n = 0;
511: c7 45 fc 00 00 00 00 movl $0x0,-0x4(%ebp)
while('0' <= *s && *s <= '9')
518: eb 25 jmp 53f <atoi+0x34>
n = n*10 + *s++ - '0';
51a: 8b 55 fc mov -0x4(%ebp),%edx
51d: 89 d0 mov %edx,%eax
51f: c1 e0 02 shl $0x2,%eax
522: 01 d0 add %edx,%eax
524: 01 c0 add %eax,%eax
526: 89 c1 mov %eax,%ecx
528: 8b 45 08 mov 0x8(%ebp),%eax
52b: 8d 50 01 lea 0x1(%eax),%edx
52e: 89 55 08 mov %edx,0x8(%ebp)
531: 0f b6 00 movzbl (%eax),%eax
534: 0f be c0 movsbl %al,%eax
537: 01 c8 add %ecx,%eax
539: 83 e8 30 sub $0x30,%eax
53c: 89 45 fc mov %eax,-0x4(%ebp)
atoi(const char *s)
{
int n;
n = 0;
while('0' <= *s && *s <= '9')
53f: 8b 45 08 mov 0x8(%ebp),%eax
542: 0f b6 00 movzbl (%eax),%eax
545: 3c 2f cmp $0x2f,%al
547: 7e 0a jle 553 <atoi+0x48>
549: 8b 45 08 mov 0x8(%ebp),%eax
54c: 0f b6 00 movzbl (%eax),%eax
54f: 3c 39 cmp $0x39,%al
551: 7e c7 jle 51a <atoi+0xf>
n = n*10 + *s++ - '0';
return n;
553: 8b 45 fc mov -0x4(%ebp),%eax
}
556: c9 leave
557: c3 ret
00000558 <memmove>:
void*
memmove(void *vdst, void *vsrc, int n)
{
558: 55 push %ebp
559: 89 e5 mov %esp,%ebp
55b: 83 ec 10 sub $0x10,%esp
char *dst, *src;
dst = vdst;
55e: 8b 45 08 mov 0x8(%ebp),%eax
561: 89 45 fc mov %eax,-0x4(%ebp)
src = vsrc;
564: 8b 45 0c mov 0xc(%ebp),%eax
567: 89 45 f8 mov %eax,-0x8(%ebp)
while(n-- > 0)
56a: eb 17 jmp 583 <memmove+0x2b>
*dst++ = *src++;
56c: 8b 45 fc mov -0x4(%ebp),%eax
56f: 8d 50 01 lea 0x1(%eax),%edx
572: 89 55 fc mov %edx,-0x4(%ebp)
575: 8b 55 f8 mov -0x8(%ebp),%edx
578: 8d 4a 01 lea 0x1(%edx),%ecx
57b: 89 4d f8 mov %ecx,-0x8(%ebp)
57e: 0f b6 12 movzbl (%edx),%edx
581: 88 10 mov %dl,(%eax)
{
char *dst, *src;
dst = vdst;
src = vsrc;
while(n-- > 0)
583: 8b 45 10 mov 0x10(%ebp),%eax
586: 8d 50 ff lea -0x1(%eax),%edx
589: 89 55 10 mov %edx,0x10(%ebp)
58c: 85 c0 test %eax,%eax
58e: 7f dc jg 56c <memmove+0x14>
*dst++ = *src++;
return vdst;
590: 8b 45 08 mov 0x8(%ebp),%eax
}
593: c9 leave
594: c3 ret
00000595 <fork>:
name : movl $str_ ## name, %eax; \
int $T_CS550HTSYSCALL; \
ret
SYSCALL(fork)
595: b8 01 00 00 00 mov $0x1,%eax
59a: cd 40 int $0x40
59c: c3 ret
0000059d <exit>:
SYSCALL(exit)
59d: b8 02 00 00 00 mov $0x2,%eax
5a2: cd 40 int $0x40
5a4: c3 ret
000005a5 <wait>:
SYSCALL(wait)
5a5: b8 03 00 00 00 mov $0x3,%eax
5aa: cd 40 int $0x40
5ac: c3 ret
000005ad <pipe>:
SYSCALL(pipe)
5ad: b8 04 00 00 00 mov $0x4,%eax
5b2: cd 40 int $0x40
5b4: c3 ret
000005b5 <read>:
SYSCALL(read)
5b5: b8 05 00 00 00 mov $0x5,%eax
5ba: cd 40 int $0x40
5bc: c3 ret
000005bd <write>:
SYSCALL(write)
5bd: b8 10 00 00 00 mov $0x10,%eax
5c2: cd 40 int $0x40
5c4: c3 ret
000005c5 <close>:
SYSCALL(close)
5c5: b8 15 00 00 00 mov $0x15,%eax
5ca: cd 40 int $0x40
5cc: c3 ret
000005cd <kill>:
SYSCALL(kill)
5cd: b8 06 00 00 00 mov $0x6,%eax
5d2: cd 40 int $0x40
5d4: c3 ret
000005d5 <exec>:
SYSCALL(exec)
5d5: b8 07 00 00 00 mov $0x7,%eax
5da: cd 40 int $0x40
5dc: c3 ret
000005dd <open>:
SYSCALL(open)
5dd: b8 0f 00 00 00 mov $0xf,%eax
5e2: cd 40 int $0x40
5e4: c3 ret
000005e5 <mknod>:
SYSCALL(mknod)
5e5: b8 11 00 00 00 mov $0x11,%eax
5ea: cd 40 int $0x40
5ec: c3 ret
000005ed <unlink>:
SYSCALL(unlink)
5ed: b8 12 00 00 00 mov $0x12,%eax
5f2: cd 40 int $0x40
5f4: c3 ret
000005f5 <fstat>:
SYSCALL(fstat)
5f5: b8 08 00 00 00 mov $0x8,%eax
5fa: cd 40 int $0x40
5fc: c3 ret
000005fd <link>:
SYSCALL(link)
5fd: b8 13 00 00 00 mov $0x13,%eax
602: cd 40 int $0x40
604: c3 ret
00000605 <mkdir>:
SYSCALL(mkdir)
605: b8 14 00 00 00 mov $0x14,%eax
60a: cd 40 int $0x40
60c: c3 ret
0000060d <chdir>:
SYSCALL(chdir)
60d: b8 09 00 00 00 mov $0x9,%eax
612: cd 40 int $0x40
614: c3 ret
00000615 <dup>:
SYSCALL(dup)
615: b8 0a 00 00 00 mov $0xa,%eax
61a: cd 40 int $0x40
61c: c3 ret
0000061d <getpid>:
SYSCALL(getpid)
61d: b8 0b 00 00 00 mov $0xb,%eax
622: cd 40 int $0x40
624: c3 ret
00000625 <sbrk>:
SYSCALL(sbrk)
625: b8 0c 00 00 00 mov $0xc,%eax
62a: cd 40 int $0x40
62c: c3 ret
0000062d <sleep>:
SYSCALL(sleep)
62d: b8 0d 00 00 00 mov $0xd,%eax
632: cd 40 int $0x40
634: c3 ret
00000635 <uptime>:
SYSCALL(uptime)
635: b8 0e 00 00 00 mov $0xe,%eax
63a: cd 40 int $0x40
63c: c3 ret
0000063d <date>:
// Assignment starts here
SYSCALL(date)
63d: b8 16 00 00 00 mov $0x16,%eax
642: cd 40 int $0x40
644: c3 ret
00000645 <str_ls_call1>:
645: 6c insb (%dx),%es:(%edi)
646: 73 5f jae 6a7 <ls_call6+0x4>
648: 63 61 6c arpl %sp,0x6c(%ecx)
64b: 6c insb (%dx),%es:(%edi)
64c: 31 00 xor %eax,(%eax)
0000064e <ls_call1>:
// ls call
CS550LSSYSCALL(ls_call1)
64e: b8 45 06 00 00 mov $0x645,%eax
653: cd 41 int $0x41
655: c3 ret
00000656 <str_ls_call2>:
656: 6c insb (%dx),%es:(%edi)
657: 73 5f jae 6b8 <ls_call7+0x4>
659: 63 61 6c arpl %sp,0x6c(%ecx)
65c: 6c insb (%dx),%es:(%edi)
65d: 32 00 xor (%eax),%al
0000065f <ls_call2>:
CS550LSSYSCALL(ls_call2)
65f: b8 56 06 00 00 mov $0x656,%eax
664: cd 41 int $0x41
666: c3 ret
00000667 <str_ls_call3>:
667: 6c insb (%dx),%es:(%edi)
668: 73 5f jae 6c9 <ls_call8+0x4>
66a: 63 61 6c arpl %sp,0x6c(%ecx)
66d: 6c insb (%dx),%es:(%edi)
66e: 33 00 xor (%eax),%eax
00000670 <ls_call3>:
CS550LSSYSCALL(ls_call3)
670: b8 67 06 00 00 mov $0x667,%eax
675: cd 41 int $0x41
677: c3 ret
00000678 <str_ls_call4>:
678: 6c insb (%dx),%es:(%edi)
679: 73 5f jae 6da <ls_call9+0x4>
67b: 63 61 6c arpl %sp,0x6c(%ecx)
67e: 6c insb (%dx),%es:(%edi)
67f: 34 00 xor $0x0,%al
00000681 <ls_call4>:
CS550LSSYSCALL(ls_call4)
681: b8 78 06 00 00 mov $0x678,%eax
686: cd 41 int $0x41
688: c3 ret
00000689 <str_ls_call5>:
689: 6c insb (%dx),%es:(%edi)
68a: 73 5f jae 6eb <ls_call10+0x3>
68c: 63 61 6c arpl %sp,0x6c(%ecx)
68f: 6c insb (%dx),%es:(%edi)
690: 35 .byte 0x35
...
00000692 <ls_call5>:
CS550LSSYSCALL(ls_call5)
692: b8 89 06 00 00 mov $0x689,%eax
697: cd 41 int $0x41
699: c3 ret
0000069a <str_ls_call6>:
69a: 6c insb (%dx),%es:(%edi)
69b: 73 5f jae 6fc <ls_call11+0x2>
69d: 63 61 6c arpl %sp,0x6c(%ecx)
6a0: 6c insb (%dx),%es:(%edi)
6a1: 36 ss
...
000006a3 <ls_call6>:
CS550LSSYSCALL(ls_call6)
6a3: b8 9a 06 00 00 mov $0x69a,%eax
6a8: cd 41 int $0x41
6aa: c3 ret
000006ab <str_ls_call7>:
6ab: 6c insb (%dx),%es:(%edi)
6ac: 73 5f jae 70d <ls_call12+0x1>
6ae: 63 61 6c arpl %sp,0x6c(%ecx)
6b1: 6c insb (%dx),%es:(%edi)
6b2: 37 aaa
...
000006b4 <ls_call7>:
CS550LSSYSCALL(ls_call7)
6b4: b8 ab 06 00 00 mov $0x6ab,%eax
6b9: cd 41 int $0x41
6bb: c3 ret
000006bc <str_ls_call8>:
6bc: 6c insb (%dx),%es:(%edi)
6bd: 73 5f jae 71e <ls_call13>
6bf: 63 61 6c arpl %sp,0x6c(%ecx)
6c2: 6c insb (%dx),%es:(%edi)
6c3: 38 00 cmp %al,(%eax)
000006c5 <ls_call8>:
CS550LSSYSCALL(ls_call8)
6c5: b8 bc 06 00 00 mov $0x6bc,%eax
6ca: cd 41 int $0x41
6cc: c3 ret
000006cd <str_ls_call9>:
6cd: 6c insb (%dx),%es:(%edi)
6ce: 73 5f jae 72f <str_ls_call14+0x9>
6d0: 63 61 6c arpl %sp,0x6c(%ecx)
6d3: 6c insb (%dx),%es:(%edi)
6d4: 39 00 cmp %eax,(%eax)
000006d6 <ls_call9>:
CS550LSSYSCALL(ls_call9)
6d6: b8 cd 06 00 00 mov $0x6cd,%eax
6db: cd 41 int $0x41
6dd: c3 ret
000006de <str_ls_call10>:
6de: 6c insb (%dx),%es:(%edi)
6df: 73 5f jae 740 <str_ls_call15+0x8>
6e1: 63 61 6c arpl %sp,0x6c(%ecx)
6e4: 6c insb (%dx),%es:(%edi)
6e5: 31 30 xor %esi,(%eax)
...
000006e8 <ls_call10>:
CS550LSSYSCALL(ls_call10)
6e8: b8 de 06 00 00 mov $0x6de,%eax
6ed: cd 41 int $0x41
6ef: c3 ret
000006f0 <str_ls_call11>:
6f0: 6c insb (%dx),%es:(%edi)
6f1: 73 5f jae 752 <str_ls_call16+0x8>
6f3: 63 61 6c arpl %sp,0x6c(%ecx)
6f6: 6c insb (%dx),%es:(%edi)
6f7: 31 31 xor %esi,(%ecx)
...
000006fa <ls_call11>:
CS550LSSYSCALL(ls_call11)
6fa: b8 f0 06 00 00 mov $0x6f0,%eax
6ff: cd 41 int $0x41
701: c3 ret
00000702 <str_ls_call12>:
702: 6c insb (%dx),%es:(%edi)
703: 73 5f jae 764 <str_ls_call17+0x8>
705: 63 61 6c arpl %sp,0x6c(%ecx)
708: 6c insb (%dx),%es:(%edi)
709: 31 32 xor %esi,(%edx)
...
0000070c <ls_call12>:
CS550LSSYSCALL(ls_call12)
70c: b8 02 07 00 00 mov $0x702,%eax
711: cd 41 int $0x41
713: c3 ret
00000714 <str_ls_call13>:
714: 6c insb (%dx),%es:(%edi)
715: 73 5f jae 776 <str_ls_call18+0x8>
717: 63 61 6c arpl %sp,0x6c(%ecx)
71a: 6c insb (%dx),%es:(%edi)
71b: 31 33 xor %esi,(%ebx)
...
0000071e <ls_call13>:
CS550LSSYSCALL(ls_call13)
71e: b8 14 07 00 00 mov $0x714,%eax
723: cd 41 int $0x41
725: c3 ret
00000726 <str_ls_call14>:
726: 6c insb (%dx),%es:(%edi)
727: 73 5f jae 788 <str_ls_call19+0x8>
729: 63 61 6c arpl %sp,0x6c(%ecx)
72c: 6c insb (%dx),%es:(%edi)
72d: 31 34 00 xor %esi,(%eax,%eax,1)
00000730 <ls_call14>:
CS550LSSYSCALL(ls_call14)
730: b8 26 07 00 00 mov $0x726,%eax
735: cd 41 int $0x41
737: c3 ret
00000738 <str_ls_call15>:
738: 6c insb (%dx),%es:(%edi)
739: 73 5f jae 79a <str_ls_call20+0x8>
73b: 63 61 6c arpl %sp,0x6c(%ecx)
73e: 6c insb (%dx),%es:(%edi)
73f: 31 .byte 0x31
740: 35 .byte 0x35
...
00000742 <ls_call15>:
CS550LSSYSCALL(ls_call15)
742: b8 38 07 00 00 mov $0x738,%eax
747: cd 41 int $0x41
749: c3 ret
0000074a <str_ls_call16>:
74a: 6c insb (%dx),%es:(%edi)
74b: 73 5f jae 7ac <str_ls_call21+0x8>
74d: 63 61 6c arpl %sp,0x6c(%ecx)
750: 6c insb (%dx),%es:(%edi)
751: 31 36 xor %esi,(%esi)
...
00000754 <ls_call16>:
CS550LSSYSCALL(ls_call16)
754: b8 4a 07 00 00 mov $0x74a,%eax
759: cd 41 int $0x41
75b: c3 ret
0000075c <str_ls_call17>:
75c: 6c insb (%dx),%es:(%edi)
75d: 73 5f jae 7be <str_ls_call22+0x8>
75f: 63 61 6c arpl %sp,0x6c(%ecx)
762: 6c insb (%dx),%es:(%edi)
763: 31 37 xor %esi,(%edi)
...
00000766 <ls_call17>:
CS550LSSYSCALL(ls_call17)
766: b8 5c 07 00 00 mov $0x75c,%eax
76b: cd 41 int $0x41
76d: c3 ret
0000076e <str_ls_call18>:
76e: 6c insb (%dx),%es:(%edi)
76f: 73 5f jae 7d0 <str_ls_call23+0x8>
771: 63 61 6c arpl %sp,0x6c(%ecx)
774: 6c insb (%dx),%es:(%edi)
775: 31 38 xor %edi,(%eax)
...
00000778 <ls_call18>:
CS550LSSYSCALL(ls_call18)
778: b8 6e 07 00 00 mov $0x76e,%eax
77d: cd 41 int $0x41
77f: c3 ret
00000780 <str_ls_call19>:
780: 6c insb (%dx),%es:(%edi)
781: 73 5f jae 7e2 <str_ls_call24+0x8>
783: 63 61 6c arpl %sp,0x6c(%ecx)
786: 6c insb (%dx),%es:(%edi)
787: 31 39 xor %edi,(%ecx)
...
0000078a <ls_call19>:
CS550LSSYSCALL(ls_call19)
78a: b8 80 07 00 00 mov $0x780,%eax
78f: cd 41 int $0x41
791: c3 ret
00000792 <str_ls_call20>:
792: 6c insb (%dx),%es:(%edi)
793: 73 5f jae 7f4 <str_ls_call25+0x8>
795: 63 61 6c arpl %sp,0x6c(%ecx)
798: 6c insb (%dx),%es:(%edi)
799: 32 30 xor (%eax),%dh
...
0000079c <ls_call20>:
CS550LSSYSCALL(ls_call20)
79c: b8 92 07 00 00 mov $0x792,%eax
7a1: cd 41 int $0x41
7a3: c3 ret
000007a4 <str_ls_call21>:
7a4: 6c insb (%dx),%es:(%edi)
7a5: 73 5f jae 806 <str_ls_call26+0x8>
7a7: 63 61 6c arpl %sp,0x6c(%ecx)
7aa: 6c insb (%dx),%es:(%edi)
7ab: 32 31 xor (%ecx),%dh
...
000007ae <ls_call21>:
CS550LSSYSCALL(ls_call21)
7ae: b8 a4 07 00 00 mov $0x7a4,%eax
7b3: cd 41 int $0x41
7b5: c3 ret
000007b6 <str_ls_call22>:
7b6: 6c insb (%dx),%es:(%edi)
7b7: 73 5f jae 818 <str_ls_call27+0x8>
7b9: 63 61 6c arpl %sp,0x6c(%ecx)
7bc: 6c insb (%dx),%es:(%edi)
7bd: 32 32 xor (%edx),%dh
...
000007c0 <ls_call22>:
CS550LSSYSCALL(ls_call22)
7c0: b8 b6 07 00 00 mov $0x7b6,%eax
7c5: cd 41 int $0x41
7c7: c3 ret
000007c8 <str_ls_call23>:
7c8: 6c insb (%dx),%es:(%edi)
7c9: 73 5f jae 82a <str_ls_call28+0x8>
7cb: 63 61 6c arpl %sp,0x6c(%ecx)
7ce: 6c insb (%dx),%es:(%edi)
7cf: 32 33 xor (%ebx),%dh
...
000007d2 <ls_call23>:
CS550LSSYSCALL(ls_call23)
7d2: b8 c8 07 00 00 mov $0x7c8,%eax
7d7: cd 41 int $0x41
7d9: c3 ret
000007da <str_ls_call24>:
7da: 6c insb (%dx),%es:(%edi)
7db: 73 5f jae 83c <str_ls_call29+0x8>
7dd: 63 61 6c arpl %sp,0x6c(%ecx)
7e0: 6c insb (%dx),%es:(%edi)
7e1: 32 34 00 xor (%eax,%eax,1),%dh
000007e4 <ls_call24>:
CS550LSSYSCALL(ls_call24)
7e4: b8 da 07 00 00 mov $0x7da,%eax
7e9: cd 41 int $0x41
7eb: c3 ret
000007ec <str_ls_call25>:
7ec: 6c insb (%dx),%es:(%edi)
7ed: 73 5f jae 84e <str_ls_call30+0x8>
7ef: 63 61 6c arpl %sp,0x6c(%ecx)
7f2: 6c insb (%dx),%es:(%edi)
7f3: 32 .byte 0x32
7f4: 35 .byte 0x35
...
000007f6 <ls_call25>:
CS550LSSYSCALL(ls_call25)
7f6: b8 ec 07 00 00 mov $0x7ec,%eax
7fb: cd 41 int $0x41
7fd: c3 ret
000007fe <str_ls_call26>:
7fe: 6c insb (%dx),%es:(%edi)
7ff: 73 5f jae 860 <str_ls_call31+0x8>
801: 63 61 6c arpl %sp,0x6c(%ecx)
804: 6c insb (%dx),%es:(%edi)
805: 32 36 xor (%esi),%dh
...
00000808 <ls_call26>:
CS550LSSYSCALL(ls_call26)
808: b8 fe 07 00 00 mov $0x7fe,%eax
80d: cd 41 int $0x41
80f: c3 ret
00000810 <str_ls_call27>:
810: 6c insb (%dx),%es:(%edi)
811: 73 5f jae 872 <str_ls_call32+0x8>
813: 63 61 6c arpl %sp,0x6c(%ecx)
816: 6c insb (%dx),%es:(%edi)
817: 32 37 xor (%edi),%dh
...
0000081a <ls_call27>:
CS550LSSYSCALL(ls_call27)
81a: b8 10 08 00 00 mov $0x810,%eax
81f: cd 41 int $0x41
821: c3 ret
00000822 <str_ls_call28>:
822: 6c insb (%dx),%es:(%edi)
823: 73 5f jae 884 <str_ls_call33+0x8>
825: 63 61 6c arpl %sp,0x6c(%ecx)
828: 6c insb (%dx),%es:(%edi)
829: 32 38 xor (%eax),%bh
...
0000082c <ls_call28>:
CS550LSSYSCALL(ls_call28)
82c: b8 22 08 00 00 mov $0x822,%eax
831: cd 41 int $0x41
833: c3 ret
00000834 <str_ls_call29>:
834: 6c insb (%dx),%es:(%edi)
835: 73 5f jae 896 <str_ls_call34+0x8>
837: 63 61 6c arpl %sp,0x6c(%ecx)
83a: 6c insb (%dx),%es:(%edi)
83b: 32 39 xor (%ecx),%bh
...
0000083e <ls_call29>:
CS550LSSYSCALL(ls_call29)
83e: b8 34 08 00 00 mov $0x834,%eax
843: cd 41 int $0x41
845: c3 ret
00000846 <str_ls_call30>:
846: 6c insb (%dx),%es:(%edi)
847: 73 5f jae 8a8 <str_ls_call35+0x8>
849: 63 61 6c arpl %sp,0x6c(%ecx)
84c: 6c insb (%dx),%es:(%edi)
84d: 33 30 xor (%eax),%esi
...
00000850 <ls_call30>:
CS550LSSYSCALL(ls_call30)
850: b8 46 08 00 00 mov $0x846,%eax
855: cd 41 int $0x41
857: c3 ret
00000858 <str_ls_call31>:
858: 6c insb (%dx),%es:(%edi)
859: 73 5f jae 8ba <str_ls_call36+0x8>
85b: 63 61 6c arpl %sp,0x6c(%ecx)
85e: 6c insb (%dx),%es:(%edi)
85f: 33 31 xor (%ecx),%esi
...
00000862 <ls_call31>:
CS550LSSYSCALL(ls_call31)
862: b8 58 08 00 00 mov $0x858,%eax
867: cd 41 int $0x41
869: c3 ret
0000086a <str_ls_call32>:
86a: 6c insb (%dx),%es:(%edi)
86b: 73 5f jae 8cc <str_ls_call37+0x8>
86d: 63 61 6c arpl %sp,0x6c(%ecx)
870: 6c insb (%dx),%es:(%edi)
871: 33 32 xor (%edx),%esi
...
00000874 <ls_call32>:
CS550LSSYSCALL(ls_call32)
874: b8 6a 08 00 00 mov $0x86a,%eax
879: cd 41 int $0x41
87b: c3 ret
0000087c <str_ls_call33>:
87c: 6c insb (%dx),%es:(%edi)
87d: 73 5f jae 8de <str_ls_call38+0x8>
87f: 63 61 6c arpl %sp,0x6c(%ecx)
882: 6c insb (%dx),%es:(%edi)
883: 33 33 xor (%ebx),%esi
...
00000886 <ls_call33>:
CS550LSSYSCALL(ls_call33)
886: b8 7c 08 00 00 mov $0x87c,%eax
88b: cd 41 int $0x41
88d: c3 ret
0000088e <str_ls_call34>:
88e: 6c insb (%dx),%es:(%edi)
88f: 73 5f jae 8f0 <str_ls_call39+0x8>
891: 63 61 6c arpl %sp,0x6c(%ecx)
894: 6c insb (%dx),%es:(%edi)
895: 33 34 00 xor (%eax,%eax,1),%esi
00000898 <ls_call34>:
CS550LSSYSCALL(ls_call34)
898: b8 8e 08 00 00 mov $0x88e,%eax
89d: cd 41 int $0x41
89f: c3 ret
000008a0 <str_ls_call35>:
8a0: 6c insb (%dx),%es:(%edi)
8a1: 73 5f jae 902 <str_ls_call40+0x8>
8a3: 63 61 6c arpl %sp,0x6c(%ecx)
8a6: 6c insb (%dx),%es:(%edi)
8a7: 33 .byte 0x33
8a8: 35 .byte 0x35
...
000008aa <ls_call35>:
CS550LSSYSCALL(ls_call35)
8aa: b8 a0 08 00 00 mov $0x8a0,%eax
8af: cd 41 int $0x41
8b1: c3 ret
000008b2 <str_ls_call36>:
8b2: 6c insb (%dx),%es:(%edi)
8b3: 73 5f jae 914 <str_ls_call41+0x8>
8b5: 63 61 6c arpl %sp,0x6c(%ecx)
8b8: 6c insb (%dx),%es:(%edi)
8b9: 33 36 xor (%esi),%esi
...
000008bc <ls_call36>:
CS550LSSYSCALL(ls_call36)
8bc: b8 b2 08 00 00 mov $0x8b2,%eax
8c1: cd 41 int $0x41
8c3: c3 ret
000008c4 <str_ls_call37>:
8c4: 6c insb (%dx),%es:(%edi)
8c5: 73 5f jae 926 <str_ls_call42+0x8>
8c7: 63 61 6c arpl %sp,0x6c(%ecx)
8ca: 6c insb (%dx),%es:(%edi)
8cb: 33 37 xor (%edi),%esi
...
000008ce <ls_call37>:
CS550LSSYSCALL(ls_call37)
8ce: b8 c4 08 00 00 mov $0x8c4,%eax
8d3: cd 41 int $0x41
8d5: c3 ret
000008d6 <str_ls_call38>:
8d6: 6c insb (%dx),%es:(%edi)
8d7: 73 5f jae 938 <str_ls_call43+0x8>
8d9: 63 61 6c arpl %sp,0x6c(%ecx)
8dc: 6c insb (%dx),%es:(%edi)
8dd: 33 38 xor (%eax),%edi
...
000008e0 <ls_call38>:
CS550LSSYSCALL(ls_call38)
8e0: b8 d6 08 00 00 mov $0x8d6,%eax
8e5: cd 41 int $0x41
8e7: c3 ret
000008e8 <str_ls_call39>:
8e8: 6c insb (%dx),%es:(%edi)
8e9: 73 5f jae 94a <str_ls_call44+0x8>
8eb: 63 61 6c arpl %sp,0x6c(%ecx)
8ee: 6c insb (%dx),%es:(%edi)
8ef: 33 39 xor (%ecx),%edi
...
000008f2 <ls_call39>:
CS550LSSYSCALL(ls_call39)
8f2: b8 e8 08 00 00 mov $0x8e8,%eax
8f7: cd 41 int $0x41
8f9: c3 ret
000008fa <str_ls_call40>:
8fa: 6c insb (%dx),%es:(%edi)
8fb: 73 5f jae 95c <str_ls_call45+0x8>
8fd: 63 61 6c arpl %sp,0x6c(%ecx)
900: 6c insb (%dx),%es:(%edi)
901: 34 30 xor $0x30,%al
...
00000904 <ls_call40>:
CS550LSSYSCALL(ls_call40)
904: b8 fa 08 00 00 mov $0x8fa,%eax
909: cd 41 int $0x41
90b: c3 ret
0000090c <str_ls_call41>:
90c: 6c insb (%dx),%es:(%edi)
90d: 73 5f jae 96e <str_ls_call46+0x8>
90f: 63 61 6c arpl %sp,0x6c(%ecx)
912: 6c insb (%dx),%es:(%edi)
913: 34 31 xor $0x31,%al
...
00000916 <ls_call41>:
CS550LSSYSCALL(ls_call41)
916: b8 0c 09 00 00 mov $0x90c,%eax
91b: cd 41 int $0x41
91d: c3 ret
0000091e <str_ls_call42>:
91e: 6c insb (%dx),%es:(%edi)
91f: 73 5f jae 980 <str_ls_call47+0x8>
921: 63 61 6c arpl %sp,0x6c(%ecx)
924: 6c insb (%dx),%es:(%edi)
925: 34 32 xor $0x32,%al
...
00000928 <ls_call42>:
CS550LSSYSCALL(ls_call42)
928: b8 1e 09 00 00 mov $0x91e,%eax
92d: cd 41 int $0x41
92f: c3 ret
00000930 <str_ls_call43>:
930: 6c insb (%dx),%es:(%edi)
931: 73 5f jae 992 <str_ls_call48+0x8>
933: 63 61 6c arpl %sp,0x6c(%ecx)
936: 6c insb (%dx),%es:(%edi)
937: 34 33 xor $0x33,%al
...
0000093a <ls_call43>:
CS550LSSYSCALL(ls_call43)
93a: b8 30 09 00 00 mov $0x930,%eax
93f: cd 41 int $0x41
941: c3 ret
00000942 <str_ls_call44>:
942: 6c insb (%dx),%es:(%edi)
943: 73 5f jae 9a4 <str_ls_call49+0x8>
945: 63 61 6c arpl %sp,0x6c(%ecx)
948: 6c insb (%dx),%es:(%edi)
949: 34 34 xor $0x34,%al
...
0000094c <ls_call44>:
CS550LSSYSCALL(ls_call44)
94c: b8 42 09 00 00 mov $0x942,%eax
951: cd 41 int $0x41
953: c3 ret
00000954 <str_ls_call45>:
954: 6c insb (%dx),%es:(%edi)
955: 73 5f jae 9b6 <str_ls_call50+0x8>
957: 63 61 6c arpl %sp,0x6c(%ecx)
95a: 6c insb (%dx),%es:(%edi)
95b: 34 35 xor $0x35,%al
...
0000095e <ls_call45>:
CS550LSSYSCALL(ls_call45)
95e: b8 54 09 00 00 mov $0x954,%eax
963: cd 41 int $0x41
965: c3 ret
00000966 <str_ls_call46>:
966: 6c insb (%dx),%es:(%edi)
967: 73 5f jae 9c8 <str_ht_call1+0x8>
969: 63 61 6c arpl %sp,0x6c(%ecx)
96c: 6c insb (%dx),%es:(%edi)
96d: 34 36 xor $0x36,%al
...
00000970 <ls_call46>:
CS550LSSYSCALL(ls_call46)
970: b8 66 09 00 00 mov $0x966,%eax
975: cd 41 int $0x41
977: c3 ret
00000978 <str_ls_call47>:
978: 6c insb (%dx),%es:(%edi)
979: 73 5f jae 9da <ht_call2>
97b: 63 61 6c arpl %sp,0x6c(%ecx)
97e: 6c insb (%dx),%es:(%edi)
97f: 34 37 xor $0x37,%al
...
00000982 <ls_call47>:
CS550LSSYSCALL(ls_call47)
982: b8 78 09 00 00 mov $0x978,%eax
987: cd 41 int $0x41
989: c3 ret
0000098a <str_ls_call48>:
98a: 6c insb (%dx),%es:(%edi)
98b: 73 5f jae 9ec <ht_call3+0x1>
98d: 63 61 6c arpl %sp,0x6c(%ecx)
990: 6c insb (%dx),%es:(%edi)
991: 34 38 xor $0x38,%al
...
00000994 <ls_call48>:
CS550LSSYSCALL(ls_call48)
994: b8 8a 09 00 00 mov $0x98a,%eax
999: cd 41 int $0x41
99b: c3 ret
0000099c <str_ls_call49>:
99c: 6c insb (%dx),%es:(%edi)
99d: 73 5f jae 9fe <ht_call4+0x2>
99f: 63 61 6c arpl %sp,0x6c(%ecx)
9a2: 6c insb (%dx),%es:(%edi)
9a3: 34 39 xor $0x39,%al
...
000009a6 <ls_call49>:
CS550LSSYSCALL(ls_call49)
9a6: b8 9c 09 00 00 mov $0x99c,%eax
9ab: cd 41 int $0x41
9ad: c3 ret
000009ae <str_ls_call50>:
9ae: 6c insb (%dx),%es:(%edi)
9af: 73 5f jae a10 <ht_call5+0x3>
9b1: 63 61 6c arpl %sp,0x6c(%ecx)
9b4: 6c insb (%dx),%es:(%edi)
9b5: 35 .byte 0x35
9b6: 30 00 xor %al,(%eax)
000009b8 <ls_call50>:
CS550LSSYSCALL(ls_call50)
9b8: b8 ae 09 00 00 mov $0x9ae,%eax
9bd: cd 41 int $0x41
9bf: c3 ret
000009c0 <str_ht_call1>:
9c0: 68 74 5f 63 61 push $0x61635f74
9c5: 6c insb (%dx),%es:(%edi)
9c6: 6c insb (%dx),%es:(%edi)
9c7: 31 00 xor %eax,(%eax)
000009c9 <ht_call1>:
// ht calls
CS550HTSYSCALL(ht_call1)
9c9: b8 c0 09 00 00 mov $0x9c0,%eax
9ce: cd 42 int $0x42
9d0: c3 ret
000009d1 <str_ht_call2>:
9d1: 68 74 5f 63 61 push $0x61635f74
9d6: 6c insb (%dx),%es:(%edi)
9d7: 6c insb (%dx),%es:(%edi)
9d8: 32 00 xor (%eax),%al
000009da <ht_call2>:
CS550HTSYSCALL(ht_call2)
9da: b8 d1 09 00 00 mov $0x9d1,%eax
9df: cd 42 int $0x42
9e1: c3 ret
000009e2 <str_ht_call3>:
9e2: 68 74 5f 63 61 push $0x61635f74
9e7: 6c insb (%dx),%es:(%edi)
9e8: 6c insb (%dx),%es:(%edi)
9e9: 33 00 xor (%eax),%eax
000009eb <ht_call3>:
CS550HTSYSCALL(ht_call3)
9eb: b8 e2 09 00 00 mov $0x9e2,%eax
9f0: cd 42 int $0x42
9f2: c3 ret
000009f3 <str_ht_call4>:
9f3: 68 74 5f 63 61 push $0x61635f74
9f8: 6c insb (%dx),%es:(%edi)
9f9: 6c insb (%dx),%es:(%edi)
9fa: 34 00 xor $0x0,%al
000009fc <ht_call4>:
CS550HTSYSCALL(ht_call4)
9fc: b8 f3 09 00 00 mov $0x9f3,%eax
a01: cd 42 int $0x42
a03: c3 ret
00000a04 <str_ht_call5>:
a04: 68 74 5f 63 61 push $0x61635f74
a09: 6c insb (%dx),%es:(%edi)
a0a: 6c insb (%dx),%es:(%edi)
a0b: 35 .byte 0x35
...
00000a0d <ht_call5>:
CS550HTSYSCALL(ht_call5)
a0d: b8 04 0a 00 00 mov $0xa04,%eax
a12: cd 42 int $0x42
a14: c3 ret
00000a15 <str_ht_call6>:
a15: 68 74 5f 63 61 push $0x61635f74
a1a: 6c insb (%dx),%es:(%edi)
a1b: 6c insb (%dx),%es:(%edi)
a1c: 36 ss
...
00000a1e <ht_call6>:
CS550HTSYSCALL(ht_call6)
a1e: b8 15 0a 00 00 mov $0xa15,%eax
a23: cd 42 int $0x42
a25: c3 ret
00000a26 <str_ht_call7>:
a26: 68 74 5f 63 61 push $0x61635f74
a2b: 6c insb (%dx),%es:(%edi)
a2c: 6c insb (%dx),%es:(%edi)
a2d: 37 aaa
...
00000a2f <ht_call7>:
CS550HTSYSCALL(ht_call7)
a2f: b8 26 0a 00 00 mov $0xa26,%eax
a34: cd 42 int $0x42
a36: c3 ret
00000a37 <str_ht_call8>:
a37: 68 74 5f 63 61 push $0x61635f74
a3c: 6c insb (%dx),%es:(%edi)
a3d: 6c insb (%dx),%es:(%edi)
a3e: 38 00 cmp %al,(%eax)
00000a40 <ht_call8>:
CS550HTSYSCALL(ht_call8)
a40: b8 37 0a 00 00 mov $0xa37,%eax
a45: cd 42 int $0x42
a47: c3 ret
00000a48 <str_ht_call9>:
a48: 68 74 5f 63 61 push $0x61635f74
a4d: 6c insb (%dx),%es:(%edi)
a4e: 6c insb (%dx),%es:(%edi)
a4f: 39 00 cmp %eax,(%eax)
00000a51 <ht_call9>:
CS550HTSYSCALL(ht_call9)
a51: b8 48 0a 00 00 mov $0xa48,%eax
a56: cd 42 int $0x42
a58: c3 ret
00000a59 <str_ht_call10>:
a59: 68 74 5f 63 61 push $0x61635f74
a5e: 6c insb (%dx),%es:(%edi)
a5f: 6c insb (%dx),%es:(%edi)
a60: 31 30 xor %esi,(%eax)
...
00000a63 <ht_call10>:
CS550HTSYSCALL(ht_call10)
a63: b8 59 0a 00 00 mov $0xa59,%eax
a68: cd 42 int $0x42
a6a: c3 ret
00000a6b <str_ht_call11>:
a6b: 68 74 5f 63 61 push $0x61635f74
a70: 6c insb (%dx),%es:(%edi)
a71: 6c insb (%dx),%es:(%edi)
a72: 31 31 xor %esi,(%ecx)
...
00000a75 <ht_call11>:
CS550HTSYSCALL(ht_call11)
a75: b8 6b 0a 00 00 mov $0xa6b,%eax
a7a: cd 42 int $0x42
a7c: c3 ret
00000a7d <str_ht_call12>:
a7d: 68 74 5f 63 61 push $0x61635f74
a82: 6c insb (%dx),%es:(%edi)
a83: 6c insb (%dx),%es:(%edi)
a84: 31 32 xor %esi,(%edx)
...
00000a87 <ht_call12>:
CS550HTSYSCALL(ht_call12)
a87: b8 7d 0a 00 00 mov $0xa7d,%eax
a8c: cd 42 int $0x42
a8e: c3 ret
00000a8f <str_ht_call13>:
a8f: 68 74 5f 63 61 push $0x61635f74
a94: 6c insb (%dx),%es:(%edi)
a95: 6c insb (%dx),%es:(%edi)
a96: 31 33 xor %esi,(%ebx)
...
00000a99 <ht_call13>:
CS550HTSYSCALL(ht_call13)
a99: b8 8f 0a 00 00 mov $0xa8f,%eax
a9e: cd 42 int $0x42
aa0: c3 ret
00000aa1 <str_ht_call14>:
aa1: 68 74 5f 63 61 push $0x61635f74
aa6: 6c insb (%dx),%es:(%edi)
aa7: 6c insb (%dx),%es:(%edi)
aa8: 31 34 00 xor %esi,(%eax,%eax,1)
00000aab <ht_call14>:
CS550HTSYSCALL(ht_call14)
aab: b8 a1 0a 00 00 mov $0xaa1,%eax
ab0: cd 42 int $0x42
ab2: c3 ret
00000ab3 <str_ht_call15>:
ab3: 68 74 5f 63 61 push $0x61635f74
ab8: 6c insb (%dx),%es:(%edi)
ab9: 6c insb (%dx),%es:(%edi)
aba: 31 .byte 0x31
abb: 35 .byte 0x35
...
00000abd <ht_call15>:
CS550HTSYSCALL(ht_call15)
abd: b8 b3 0a 00 00 mov $0xab3,%eax
ac2: cd 42 int $0x42
ac4: c3 ret
00000ac5 <str_ht_call16>:
ac5: 68 74 5f 63 61 push $0x61635f74
aca: 6c insb (%dx),%es:(%edi)
acb: 6c insb (%dx),%es:(%edi)
acc: 31 36 xor %esi,(%esi)
...
00000acf <ht_call16>:
CS550HTSYSCALL(ht_call16)
acf: b8 c5 0a 00 00 mov $0xac5,%eax
ad4: cd 42 int $0x42
ad6: c3 ret
00000ad7 <str_ht_call17>:
ad7: 68 74 5f 63 61 push $0x61635f74
adc: 6c insb (%dx),%es:(%edi)
add: 6c insb (%dx),%es:(%edi)
ade: 31 37 xor %esi,(%edi)
...
00000ae1 <ht_call17>:
CS550HTSYSCALL(ht_call17)
ae1: b8 d7 0a 00 00 mov $0xad7,%eax
ae6: cd 42 int $0x42
ae8: c3 ret
00000ae9 <str_ht_call18>:
ae9: 68 74 5f 63 61 push $0x61635f74
aee: 6c insb (%dx),%es:(%edi)
aef: 6c insb (%dx),%es:(%edi)
af0: 31 38 xor %edi,(%eax)
...
00000af3 <ht_call18>:
CS550HTSYSCALL(ht_call18)
af3: b8 e9 0a 00 00 mov $0xae9,%eax
af8: cd 42 int $0x42
afa: c3 ret
00000afb <str_ht_call19>:
afb: 68 74 5f 63 61 push $0x61635f74
b00: 6c insb (%dx),%es:(%edi)
b01: 6c insb (%dx),%es:(%edi)
b02: 31 39 xor %edi,(%ecx)
...
00000b05 <ht_call19>:
CS550HTSYSCALL(ht_call19)
b05: b8 fb 0a 00 00 mov $0xafb,%eax
b0a: cd 42 int $0x42
b0c: c3 ret
00000b0d <str_ht_call20>:
b0d: 68 74 5f 63 61 push $0x61635f74
b12: 6c insb (%dx),%es:(%edi)
b13: 6c insb (%dx),%es:(%edi)
b14: 32 30 xor (%eax),%dh
...
00000b17 <ht_call20>:
CS550HTSYSCALL(ht_call20)
b17: b8 0d 0b 00 00 mov $0xb0d,%eax
b1c: cd 42 int $0x42
b1e: c3 ret
00000b1f <str_ht_call21>:
b1f: 68 74 5f 63 61 push $0x61635f74
b24: 6c insb (%dx),%es:(%edi)
b25: 6c insb (%dx),%es:(%edi)
b26: 32 31 xor (%ecx),%dh
...
00000b29 <ht_call21>:
CS550HTSYSCALL(ht_call21)
b29: b8 1f 0b 00 00 mov $0xb1f,%eax
b2e: cd 42 int $0x42
b30: c3 ret
00000b31 <str_ht_call22>:
b31: 68 74 5f 63 61 push $0x61635f74
b36: 6c insb (%dx),%es:(%edi)
b37: 6c insb (%dx),%es:(%edi)
b38: 32 32 xor (%edx),%dh
...
00000b3b <ht_call22>:
CS550HTSYSCALL(ht_call22)
b3b: b8 31 0b 00 00 mov $0xb31,%eax
b40: cd 42 int $0x42
b42: c3 ret
00000b43 <str_ht_call23>:
b43: 68 74 5f 63 61 push $0x61635f74
b48: 6c insb (%dx),%es:(%edi)
b49: 6c insb (%dx),%es:(%edi)
b4a: 32 33 xor (%ebx),%dh
...
00000b4d <ht_call23>:
CS550HTSYSCALL(ht_call23)
b4d: b8 43 0b 00 00 mov $0xb43,%eax
b52: cd 42 int $0x42
b54: c3 ret
00000b55 <str_ht_call24>:
b55: 68 74 5f 63 61 push $0x61635f74
b5a: 6c insb (%dx),%es:(%edi)
b5b: 6c insb (%dx),%es:(%edi)
b5c: 32 34 00 xor (%eax,%eax,1),%dh
00000b5f <ht_call24>:
CS550HTSYSCALL(ht_call24)
b5f: b8 55 0b 00 00 mov $0xb55,%eax
b64: cd 42 int $0x42
b66: c3 ret
00000b67 <str_ht_call25>:
b67: 68 74 5f 63 61 push $0x61635f74
b6c: 6c insb (%dx),%es:(%edi)
b6d: 6c insb (%dx),%es:(%edi)
b6e: 32 .byte 0x32
b6f: 35 .byte 0x35
...
00000b71 <ht_call25>:
CS550HTSYSCALL(ht_call25)
b71: b8 67 0b 00 00 mov $0xb67,%eax
b76: cd 42 int $0x42
b78: c3 ret
00000b79 <str_ht_call26>:
b79: 68 74 5f 63 61 push $0x61635f74
b7e: 6c insb (%dx),%es:(%edi)
b7f: 6c insb (%dx),%es:(%edi)
b80: 32 36 xor (%esi),%dh
...
00000b83 <ht_call26>:
CS550HTSYSCALL(ht_call26)
b83: b8 79 0b 00 00 mov $0xb79,%eax
b88: cd 42 int $0x42
b8a: c3 ret
00000b8b <str_ht_call27>:
b8b: 68 74 5f 63 61 push $0x61635f74
b90: 6c insb (%dx),%es:(%edi)
b91: 6c insb (%dx),%es:(%edi)
b92: 32 37 xor (%edi),%dh
...
00000b95 <ht_call27>:
CS550HTSYSCALL(ht_call27)
b95: b8 8b 0b 00 00 mov $0xb8b,%eax
b9a: cd 42 int $0x42
b9c: c3 ret
00000b9d <str_ht_call28>:
b9d: 68 74 5f 63 61 push $0x61635f74
ba2: 6c insb (%dx),%es:(%edi)
ba3: 6c insb (%dx),%es:(%edi)
ba4: 32 38 xor (%eax),%bh
...
00000ba7 <ht_call28>:
CS550HTSYSCALL(ht_call28)
ba7: b8 9d 0b 00 00 mov $0xb9d,%eax
bac: cd 42 int $0x42
bae: c3 ret
00000baf <str_ht_call29>:
baf: 68 74 5f 63 61 push $0x61635f74
bb4: 6c insb (%dx),%es:(%edi)
bb5: 6c insb (%dx),%es:(%edi)
bb6: 32 39 xor (%ecx),%bh
...
00000bb9 <ht_call29>:
CS550HTSYSCALL(ht_call29)
bb9: b8 af 0b 00 00 mov $0xbaf,%eax
bbe: cd 42 int $0x42
bc0: c3 ret
00000bc1 <str_ht_call30>:
bc1: 68 74 5f 63 61 push $0x61635f74
bc6: 6c insb (%dx),%es:(%edi)
bc7: 6c insb (%dx),%es:(%edi)
bc8: 33 30 xor (%eax),%esi
...
00000bcb <ht_call30>:
CS550HTSYSCALL(ht_call30)
bcb: b8 c1 0b 00 00 mov $0xbc1,%eax
bd0: cd 42 int $0x42
bd2: c3 ret
00000bd3 <str_ht_call31>:
bd3: 68 74 5f 63 61 push $0x61635f74
bd8: 6c insb (%dx),%es:(%edi)
bd9: 6c insb (%dx),%es:(%edi)
bda: 33 31 xor (%ecx),%esi
...
00000bdd <ht_call31>:
CS550HTSYSCALL(ht_call31)
bdd: b8 d3 0b 00 00 mov $0xbd3,%eax
be2: cd 42 int $0x42
be4: c3 ret
00000be5 <str_ht_call32>:
be5: 68 74 5f 63 61 push $0x61635f74
bea: 6c insb (%dx),%es:(%edi)
beb: 6c insb (%dx),%es:(%edi)
bec: 33 32 xor (%edx),%esi
...
00000bef <ht_call32>:
CS550HTSYSCALL(ht_call32)
bef: b8 e5 0b 00 00 mov $0xbe5,%eax
bf4: cd 42 int $0x42
bf6: c3 ret
00000bf7 <str_ht_call33>:
bf7: 68 74 5f 63 61 push $0x61635f74
bfc: 6c insb (%dx),%es:(%edi)
bfd: 6c insb (%dx),%es:(%edi)
bfe: 33 33 xor (%ebx),%esi
...
00000c01 <ht_call33>:
CS550HTSYSCALL(ht_call33)
c01: b8 f7 0b 00 00 mov $0xbf7,%eax
c06: cd 42 int $0x42
c08: c3 ret
00000c09 <str_ht_call34>:
c09: 68 74 5f 63 61 push $0x61635f74
c0e: 6c insb (%dx),%es:(%edi)
c0f: 6c insb (%dx),%es:(%edi)
c10: 33 34 00 xor (%eax,%eax,1),%esi
00000c13 <ht_call34>:
CS550HTSYSCALL(ht_call34)
c13: b8 09 0c 00 00 mov $0xc09,%eax
c18: cd 42 int $0x42
c1a: c3 ret
00000c1b <str_ht_call35>:
c1b: 68 74 5f 63 61 push $0x61635f74
c20: 6c insb (%dx),%es:(%edi)
c21: 6c insb (%dx),%es:(%edi)
c22: 33 .byte 0x33
c23: 35 .byte 0x35
...
00000c25 <ht_call35>:
CS550HTSYSCALL(ht_call35)
c25: b8 1b 0c 00 00 mov $0xc1b,%eax
c2a: cd 42 int $0x42
c2c: c3 ret
00000c2d <str_ht_call36>:
c2d: 68 74 5f 63 61 push $0x61635f74
c32: 6c insb (%dx),%es:(%edi)
c33: 6c insb (%dx),%es:(%edi)
c34: 33 36 xor (%esi),%esi
...
00000c37 <ht_call36>:
CS550HTSYSCALL(ht_call36)
c37: b8 2d 0c 00 00 mov $0xc2d,%eax
c3c: cd 42 int $0x42
c3e: c3 ret
00000c3f <str_ht_call37>:
c3f: 68 74 5f 63 61 push $0x61635f74
c44: 6c insb (%dx),%es:(%edi)
c45: 6c insb (%dx),%es:(%edi)
c46: 33 37 xor (%edi),%esi
...
00000c49 <ht_call37>:
CS550HTSYSCALL(ht_call37)
c49: b8 3f 0c 00 00 mov $0xc3f,%eax
c4e: cd 42 int $0x42
c50: c3 ret
00000c51 <str_ht_call38>:
c51: 68 74 5f 63 61 push $0x61635f74
c56: 6c insb (%dx),%es:(%edi)
c57: 6c insb (%dx),%es:(%edi)
c58: 33 38 xor (%eax),%edi
...
00000c5b <ht_call38>:
CS550HTSYSCALL(ht_call38)
c5b: b8 51 0c 00 00 mov $0xc51,%eax
c60: cd 42 int $0x42
c62: c3 ret
00000c63 <str_ht_call39>:
c63: 68 74 5f 63 61 push $0x61635f74
c68: 6c insb (%dx),%es:(%edi)
c69: 6c insb (%dx),%es:(%edi)
c6a: 33 39 xor (%ecx),%edi
...
00000c6d <ht_call39>:
CS550HTSYSCALL(ht_call39)
c6d: b8 63 0c 00 00 mov $0xc63,%eax
c72: cd 42 int $0x42
c74: c3 ret
00000c75 <str_ht_call40>:
c75: 68 74 5f 63 61 push $0x61635f74
c7a: 6c insb (%dx),%es:(%edi)
c7b: 6c insb (%dx),%es:(%edi)
c7c: 34 30 xor $0x30,%al
...
00000c7f <ht_call40>:
CS550HTSYSCALL(ht_call40)
c7f: b8 75 0c 00 00 mov $0xc75,%eax
c84: cd 42 int $0x42
c86: c3 ret
00000c87 <str_ht_call41>:
c87: 68 74 5f 63 61 push $0x61635f74
c8c: 6c insb (%dx),%es:(%edi)
c8d: 6c insb (%dx),%es:(%edi)
c8e: 34 31 xor $0x31,%al
...
00000c91 <ht_call41>:
CS550HTSYSCALL(ht_call41)
c91: b8 87 0c 00 00 mov $0xc87,%eax
c96: cd 42 int $0x42
c98: c3 ret
00000c99 <str_ht_call42>:
c99: 68 74 5f 63 61 push $0x61635f74
c9e: 6c insb (%dx),%es:(%edi)
c9f: 6c insb (%dx),%es:(%edi)
ca0: 34 32 xor $0x32,%al
...
00000ca3 <ht_call42>:
CS550HTSYSCALL(ht_call42)
ca3: b8 99 0c 00 00 mov $0xc99,%eax
ca8: cd 42 int $0x42
caa: c3 ret
00000cab <str_ht_call43>:
cab: 68 74 5f 63 61 push $0x61635f74
cb0: 6c insb (%dx),%es:(%edi)
cb1: 6c insb (%dx),%es:(%edi)
cb2: 34 33 xor $0x33,%al
...
00000cb5 <ht_call43>:
CS550HTSYSCALL(ht_call43)
cb5: b8 ab 0c 00 00 mov $0xcab,%eax
cba: cd 42 int $0x42
cbc: c3 ret
00000cbd <str_ht_call44>:
cbd: 68 74 5f 63 61 push $0x61635f74
cc2: 6c insb (%dx),%es:(%edi)
cc3: 6c insb (%dx),%es:(%edi)
cc4: 34 34 xor $0x34,%al
...
00000cc7 <ht_call44>:
CS550HTSYSCALL(ht_call44)
cc7: b8 bd 0c 00 00 mov $0xcbd,%eax
ccc: cd 42 int $0x42
cce: c3 ret
00000ccf <str_ht_call45>:
ccf: 68 74 5f 63 61 push $0x61635f74
cd4: 6c insb (%dx),%es:(%edi)
cd5: 6c insb (%dx),%es:(%edi)
cd6: 34 35 xor $0x35,%al
...
00000cd9 <ht_call45>:
CS550HTSYSCALL(ht_call45)
cd9: b8 cf 0c 00 00 mov $0xccf,%eax
cde: cd 42 int $0x42
ce0: c3 ret
00000ce1 <str_ht_call46>:
ce1: 68 74 5f 63 61 push $0x61635f74
ce6: 6c insb (%dx),%es:(%edi)
ce7: 6c insb (%dx),%es:(%edi)
ce8: 34 36 xor $0x36,%al
...
00000ceb <ht_call46>:
CS550HTSYSCALL(ht_call46)
ceb: b8 e1 0c 00 00 mov $0xce1,%eax
cf0: cd 42 int $0x42
cf2: c3 ret
00000cf3 <str_ht_call47>:
cf3: 68 74 5f 63 61 push $0x61635f74
cf8: 6c insb (%dx),%es:(%edi)
cf9: 6c insb (%dx),%es:(%edi)
cfa: 34 37 xor $0x37,%al
...
00000cfd <ht_call47>:
CS550HTSYSCALL(ht_call47)
cfd: b8 f3 0c 00 00 mov $0xcf3,%eax
d02: cd 42 int $0x42
d04: c3 ret
00000d05 <str_ht_call48>:
d05: 68 74 5f 63 61 push $0x61635f74
d0a: 6c insb (%dx),%es:(%edi)
d0b: 6c insb (%dx),%es:(%edi)
d0c: 34 38 xor $0x38,%al
...
00000d0f <ht_call48>:
CS550HTSYSCALL(ht_call48)
d0f: b8 05 0d 00 00 mov $0xd05,%eax
d14: cd 42 int $0x42
d16: c3 ret
00000d17 <str_ht_call49>:
d17: 68 74 5f 63 61 push $0x61635f74
d1c: 6c insb (%dx),%es:(%edi)
d1d: 6c insb (%dx),%es:(%edi)
d1e: 34 39 xor $0x39,%al
...
00000d21 <ht_call49>:
CS550HTSYSCALL(ht_call49)
d21: b8 17 0d 00 00 mov $0xd17,%eax
d26: cd 42 int $0x42
d28: c3 ret
00000d29 <str_ht_call50>:
d29: 68 74 5f 63 61 push $0x61635f74
d2e: 6c insb (%dx),%es:(%edi)
d2f: 6c insb (%dx),%es:(%edi)
d30: 35 .byte 0x35
d31: 30 00 xor %al,(%eax)
00000d33 <ht_call50>:
CS550HTSYSCALL(ht_call50)
d33: b8 29 0d 00 00 mov $0xd29,%eax
d38: cd 42 int $0x42
d3a: c3 ret
00000d3b <putc>:
#include "stat.h"
#include "user.h"
static void
putc(int fd, char c)
{
d3b: 55 push %ebp
d3c: 89 e5 mov %esp,%ebp
d3e: 83 ec 18 sub $0x18,%esp
d41: 8b 45 0c mov 0xc(%ebp),%eax
d44: 88 45 f4 mov %al,-0xc(%ebp)
write(fd, &c, 1);
d47: 83 ec 04 sub $0x4,%esp
d4a: 6a 01 push $0x1
d4c: 8d 45 f4 lea -0xc(%ebp),%eax
d4f: 50 push %eax
d50: ff 75 08 pushl 0x8(%ebp)
d53: e8 65 f8 ff ff call 5bd <write>
d58: 83 c4 10 add $0x10,%esp
}
d5b: 90 nop
d5c: c9 leave
d5d: c3 ret
00000d5e <printint>:
static void
printint(int fd, int xx, int base, int sgn)
{
d5e: 55 push %ebp
d5f: 89 e5 mov %esp,%ebp
d61: 53 push %ebx
d62: 83 ec 24 sub $0x24,%esp
static char digits[] = "0123456789ABCDEF";
char buf[16];
int i, neg;
uint x;
neg = 0;
d65: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp)
if(sgn && xx < 0){
d6c: 83 7d 14 00 cmpl $0x0,0x14(%ebp)
d70: 74 17 je d89 <printint+0x2b>
d72: 83 7d 0c 00 cmpl $0x0,0xc(%ebp)
d76: 79 11 jns d89 <printint+0x2b>
neg = 1;
d78: c7 45 f0 01 00 00 00 movl $0x1,-0x10(%ebp)
x = -xx;
d7f: 8b 45 0c mov 0xc(%ebp),%eax
d82: f7 d8 neg %eax
d84: 89 45 ec mov %eax,-0x14(%ebp)
d87: eb 06 jmp d8f <printint+0x31>
} else {
x = xx;
d89: 8b 45 0c mov 0xc(%ebp),%eax
d8c: 89 45 ec mov %eax,-0x14(%ebp)
}
i = 0;
d8f: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp)
do{
buf[i++] = digits[x % base];
d96: 8b 4d f4 mov -0xc(%ebp),%ecx
d99: 8d 41 01 lea 0x1(%ecx),%eax
d9c: 89 45 f4 mov %eax,-0xc(%ebp)
d9f: 8b 5d 10 mov 0x10(%ebp),%ebx
da2: 8b 45 ec mov -0x14(%ebp),%eax
da5: ba 00 00 00 00 mov $0x0,%edx
daa: f7 f3 div %ebx
dac: 89 d0 mov %edx,%eax
dae: 0f b6 80 bc 14 00 00 movzbl 0x14bc(%eax),%eax
db5: 88 44 0d dc mov %al,-0x24(%ebp,%ecx,1)
}while((x /= base) != 0);
db9: 8b 5d 10 mov 0x10(%ebp),%ebx
dbc: 8b 45 ec mov -0x14(%ebp),%eax
dbf: ba 00 00 00 00 mov $0x0,%edx
dc4: f7 f3 div %ebx
dc6: 89 45 ec mov %eax,-0x14(%ebp)
dc9: 83 7d ec 00 cmpl $0x0,-0x14(%ebp)
dcd: 75 c7 jne d96 <printint+0x38>
if(neg)
dcf: 83 7d f0 00 cmpl $0x0,-0x10(%ebp)
dd3: 74 2d je e02 <printint+0xa4>
buf[i++] = '-';
dd5: 8b 45 f4 mov -0xc(%ebp),%eax
dd8: 8d 50 01 lea 0x1(%eax),%edx
ddb: 89 55 f4 mov %edx,-0xc(%ebp)
dde: c6 44 05 dc 2d movb $0x2d,-0x24(%ebp,%eax,1)
while(--i >= 0)
de3: eb 1d jmp e02 <printint+0xa4>
putc(fd, buf[i]);
de5: 8d 55 dc lea -0x24(%ebp),%edx
de8: 8b 45 f4 mov -0xc(%ebp),%eax
deb: 01 d0 add %edx,%eax
ded: 0f b6 00 movzbl (%eax),%eax
df0: 0f be c0 movsbl %al,%eax
df3: 83 ec 08 sub $0x8,%esp
df6: 50 push %eax
df7: ff 75 08 pushl 0x8(%ebp)
dfa: e8 3c ff ff ff call d3b <putc>
dff: 83 c4 10 add $0x10,%esp
buf[i++] = digits[x % base];
}while((x /= base) != 0);
if(neg)
buf[i++] = '-';
while(--i >= 0)
e02: 83 6d f4 01 subl $0x1,-0xc(%ebp)
e06: 83 7d f4 00 cmpl $0x0,-0xc(%ebp)
e0a: 79 d9 jns de5 <printint+0x87>
putc(fd, buf[i]);
}
e0c: 90 nop
e0d: 8b 5d fc mov -0x4(%ebp),%ebx
e10: c9 leave
e11: c3 ret
00000e12 <printf>:
// Print to the given fd. Only understands %d, %x, %p, %s.
void
printf(int fd, char *fmt, ...)
{
e12: 55 push %ebp
e13: 89 e5 mov %esp,%ebp
e15: 83 ec 28 sub $0x28,%esp
char *s;
int c, i, state;
uint *ap;
state = 0;
e18: c7 45 ec 00 00 00 00 movl $0x0,-0x14(%ebp)
ap = (uint*)(void*)&fmt + 1;
e1f: 8d 45 0c lea 0xc(%ebp),%eax
e22: 83 c0 04 add $0x4,%eax
e25: 89 45 e8 mov %eax,-0x18(%ebp)
for(i = 0; fmt[i]; i++){
e28: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp)
e2f: e9 59 01 00 00 jmp f8d <printf+0x17b>
c = fmt[i] & 0xff;
e34: 8b 55 0c mov 0xc(%ebp),%edx
e37: 8b 45 f0 mov -0x10(%ebp),%eax
e3a: 01 d0 add %edx,%eax
e3c: 0f b6 00 movzbl (%eax),%eax
e3f: 0f be c0 movsbl %al,%eax
e42: 25 ff 00 00 00 and $0xff,%eax
e47: 89 45 e4 mov %eax,-0x1c(%ebp)
if(state == 0){
e4a: 83 7d ec 00 cmpl $0x0,-0x14(%ebp)
e4e: 75 2c jne e7c <printf+0x6a>
if(c == '%'){
e50: 83 7d e4 25 cmpl $0x25,-0x1c(%ebp)
e54: 75 0c jne e62 <printf+0x50>
state = '%';
e56: c7 45 ec 25 00 00 00 movl $0x25,-0x14(%ebp)
e5d: e9 27 01 00 00 jmp f89 <printf+0x177>
} else {
putc(fd, c);
e62: 8b 45 e4 mov -0x1c(%ebp),%eax
e65: 0f be c0 movsbl %al,%eax
e68: 83 ec 08 sub $0x8,%esp
e6b: 50 push %eax
e6c: ff 75 08 pushl 0x8(%ebp)
e6f: e8 c7 fe ff ff call d3b <putc>
e74: 83 c4 10 add $0x10,%esp
e77: e9 0d 01 00 00 jmp f89 <printf+0x177>
}
} else if(state == '%'){
e7c: 83 7d ec 25 cmpl $0x25,-0x14(%ebp)
e80: 0f 85 03 01 00 00 jne f89 <printf+0x177>
if(c == 'd'){
e86: 83 7d e4 64 cmpl $0x64,-0x1c(%ebp)
e8a: 75 1e jne eaa <printf+0x98>
printint(fd, *ap, 10, 1);
e8c: 8b 45 e8 mov -0x18(%ebp),%eax
e8f: 8b 00 mov (%eax),%eax
e91: 6a 01 push $0x1
e93: 6a 0a push $0xa
e95: 50 push %eax
e96: ff 75 08 pushl 0x8(%ebp)
e99: e8 c0 fe ff ff call d5e <printint>
e9e: 83 c4 10 add $0x10,%esp
ap++;
ea1: 83 45 e8 04 addl $0x4,-0x18(%ebp)
ea5: e9 d8 00 00 00 jmp f82 <printf+0x170>
} else if(c == 'x' || c == 'p'){
eaa: 83 7d e4 78 cmpl $0x78,-0x1c(%ebp)
eae: 74 06 je eb6 <printf+0xa4>
eb0: 83 7d e4 70 cmpl $0x70,-0x1c(%ebp)
eb4: 75 1e jne ed4 <printf+0xc2>
printint(fd, *ap, 16, 0);
eb6: 8b 45 e8 mov -0x18(%ebp),%eax
eb9: 8b 00 mov (%eax),%eax
ebb: 6a 00 push $0x0
ebd: 6a 10 push $0x10
ebf: 50 push %eax
ec0: ff 75 08 pushl 0x8(%ebp)
ec3: e8 96 fe ff ff call d5e <printint>
ec8: 83 c4 10 add $0x10,%esp
ap++;
ecb: 83 45 e8 04 addl $0x4,-0x18(%ebp)
ecf: e9 ae 00 00 00 jmp f82 <printf+0x170>
} else if(c == 's'){
ed4: 83 7d e4 73 cmpl $0x73,-0x1c(%ebp)
ed8: 75 43 jne f1d <printf+0x10b>
s = (char*)*ap;
eda: 8b 45 e8 mov -0x18(%ebp),%eax
edd: 8b 00 mov (%eax),%eax
edf: 89 45 f4 mov %eax,-0xc(%ebp)
ap++;
ee2: 83 45 e8 04 addl $0x4,-0x18(%ebp)
if(s == 0)
ee6: 83 7d f4 00 cmpl $0x0,-0xc(%ebp)
eea: 75 25 jne f11 <printf+0xff>
s = "(null)";
eec: c7 45 f4 12 12 00 00 movl $0x1212,-0xc(%ebp)
while(*s != 0){
ef3: eb 1c jmp f11 <printf+0xff>
putc(fd, *s);
ef5: 8b 45 f4 mov -0xc(%ebp),%eax
ef8: 0f b6 00 movzbl (%eax),%eax
efb: 0f be c0 movsbl %al,%eax
efe: 83 ec 08 sub $0x8,%esp
f01: 50 push %eax
f02: ff 75 08 pushl 0x8(%ebp)
f05: e8 31 fe ff ff call d3b <putc>
f0a: 83 c4 10 add $0x10,%esp
s++;
f0d: 83 45 f4 01 addl $0x1,-0xc(%ebp)
} else if(c == 's'){
s = (char*)*ap;
ap++;
if(s == 0)
s = "(null)";
while(*s != 0){
f11: 8b 45 f4 mov -0xc(%ebp),%eax
f14: 0f b6 00 movzbl (%eax),%eax
f17: 84 c0 test %al,%al
f19: 75 da jne ef5 <printf+0xe3>
f1b: eb 65 jmp f82 <printf+0x170>
putc(fd, *s);
s++;
}
} else if(c == 'c'){
f1d: 83 7d e4 63 cmpl $0x63,-0x1c(%ebp)
f21: 75 1d jne f40 <printf+0x12e>
putc(fd, *ap);
f23: 8b 45 e8 mov -0x18(%ebp),%eax
f26: 8b 00 mov (%eax),%eax
f28: 0f be c0 movsbl %al,%eax
f2b: 83 ec 08 sub $0x8,%esp
f2e: 50 push %eax
f2f: ff 75 08 pushl 0x8(%ebp)
f32: e8 04 fe ff ff call d3b <putc>
f37: 83 c4 10 add $0x10,%esp
ap++;
f3a: 83 45 e8 04 addl $0x4,-0x18(%ebp)
f3e: eb 42 jmp f82 <printf+0x170>
} else if(c == '%'){
f40: 83 7d e4 25 cmpl $0x25,-0x1c(%ebp)
f44: 75 17 jne f5d <printf+0x14b>
putc(fd, c);
f46: 8b 45 e4 mov -0x1c(%ebp),%eax
f49: 0f be c0 movsbl %al,%eax
f4c: 83 ec 08 sub $0x8,%esp
f4f: 50 push %eax
f50: ff 75 08 pushl 0x8(%ebp)
f53: e8 e3 fd ff ff call d3b <putc>
f58: 83 c4 10 add $0x10,%esp
f5b: eb 25 jmp f82 <printf+0x170>
} else {
// Unknown % sequence. Print it to draw attention.
putc(fd, '%');
f5d: 83 ec 08 sub $0x8,%esp
f60: 6a 25 push $0x25
f62: ff 75 08 pushl 0x8(%ebp)
f65: e8 d1 fd ff ff call d3b <putc>
f6a: 83 c4 10 add $0x10,%esp
putc(fd, c);
f6d: 8b 45 e4 mov -0x1c(%ebp),%eax
f70: 0f be c0 movsbl %al,%eax
f73: 83 ec 08 sub $0x8,%esp
f76: 50 push %eax
f77: ff 75 08 pushl 0x8(%ebp)
f7a: e8 bc fd ff ff call d3b <putc>
f7f: 83 c4 10 add $0x10,%esp
}
state = 0;
f82: c7 45 ec 00 00 00 00 movl $0x0,-0x14(%ebp)
int c, i, state;
uint *ap;
state = 0;
ap = (uint*)(void*)&fmt + 1;
for(i = 0; fmt[i]; i++){
f89: 83 45 f0 01 addl $0x1,-0x10(%ebp)
f8d: 8b 55 0c mov 0xc(%ebp),%edx
f90: 8b 45 f0 mov -0x10(%ebp),%eax
f93: 01 d0 add %edx,%eax
f95: 0f b6 00 movzbl (%eax),%eax
f98: 84 c0 test %al,%al
f9a: 0f 85 94 fe ff ff jne e34 <printf+0x22>
putc(fd, c);
}
state = 0;
}
}
}
fa0: 90 nop
fa1: c9 leave
fa2: c3 ret
00000fa3 <free>:
static Header base;
static Header *freep;
void
free(void *ap)
{
fa3: 55 push %ebp
fa4: 89 e5 mov %esp,%ebp
fa6: 83 ec 10 sub $0x10,%esp
Header *bp, *p;
bp = (Header*)ap - 1;
fa9: 8b 45 08 mov 0x8(%ebp),%eax
fac: 83 e8 08 sub $0x8,%eax
faf: 89 45 f8 mov %eax,-0x8(%ebp)
for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr)
fb2: a1 e8 14 00 00 mov 0x14e8,%eax
fb7: 89 45 fc mov %eax,-0x4(%ebp)
fba: eb 24 jmp fe0 <free+0x3d>
if(p >= p->s.ptr && (bp > p || bp < p->s.ptr))
fbc: 8b 45 fc mov -0x4(%ebp),%eax
fbf: 8b 00 mov (%eax),%eax
fc1: 3b 45 fc cmp -0x4(%ebp),%eax
fc4: 77 12 ja fd8 <free+0x35>
fc6: 8b 45 f8 mov -0x8(%ebp),%eax
fc9: 3b 45 fc cmp -0x4(%ebp),%eax
fcc: 77 24 ja ff2 <free+0x4f>
fce: 8b 45 fc mov -0x4(%ebp),%eax
fd1: 8b 00 mov (%eax),%eax
fd3: 3b 45 f8 cmp -0x8(%ebp),%eax
fd6: 77 1a ja ff2 <free+0x4f>
free(void *ap)
{
Header *bp, *p;
bp = (Header*)ap - 1;
for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr)
fd8: 8b 45 fc mov -0x4(%ebp),%eax
fdb: 8b 00 mov (%eax),%eax
fdd: 89 45 fc mov %eax,-0x4(%ebp)
fe0: 8b 45 f8 mov -0x8(%ebp),%eax
fe3: 3b 45 fc cmp -0x4(%ebp),%eax
fe6: 76 d4 jbe fbc <free+0x19>
fe8: 8b 45 fc mov -0x4(%ebp),%eax
feb: 8b 00 mov (%eax),%eax
fed: 3b 45 f8 cmp -0x8(%ebp),%eax
ff0: 76 ca jbe fbc <free+0x19>
if(p >= p->s.ptr && (bp > p || bp < p->s.ptr))
break;
if(bp + bp->s.size == p->s.ptr){
ff2: 8b 45 f8 mov -0x8(%ebp),%eax
ff5: 8b 40 04 mov 0x4(%eax),%eax
ff8: 8d 14 c5 00 00 00 00 lea 0x0(,%eax,8),%edx
fff: 8b 45 f8 mov -0x8(%ebp),%eax
1002: 01 c2 add %eax,%edx
1004: 8b 45 fc mov -0x4(%ebp),%eax
1007: 8b 00 mov (%eax),%eax
1009: 39 c2 cmp %eax,%edx
100b: 75 24 jne 1031 <free+0x8e>
bp->s.size += p->s.ptr->s.size;
100d: 8b 45 f8 mov -0x8(%ebp),%eax
1010: 8b 50 04 mov 0x4(%eax),%edx
1013: 8b 45 fc mov -0x4(%ebp),%eax
1016: 8b 00 mov (%eax),%eax
1018: 8b 40 04 mov 0x4(%eax),%eax
101b: 01 c2 add %eax,%edx
101d: 8b 45 f8 mov -0x8(%ebp),%eax
1020: 89 50 04 mov %edx,0x4(%eax)
bp->s.ptr = p->s.ptr->s.ptr;
1023: 8b 45 fc mov -0x4(%ebp),%eax
1026: 8b 00 mov (%eax),%eax
1028: 8b 10 mov (%eax),%edx
102a: 8b 45 f8 mov -0x8(%ebp),%eax
102d: 89 10 mov %edx,(%eax)
102f: eb 0a jmp 103b <free+0x98>
} else
bp->s.ptr = p->s.ptr;
1031: 8b 45 fc mov -0x4(%ebp),%eax
1034: 8b 10 mov (%eax),%edx
1036: 8b 45 f8 mov -0x8(%ebp),%eax
1039: 89 10 mov %edx,(%eax)
if(p + p->s.size == bp){
103b: 8b 45 fc mov -0x4(%ebp),%eax
103e: 8b 40 04 mov 0x4(%eax),%eax
1041: 8d 14 c5 00 00 00 00 lea 0x0(,%eax,8),%edx
1048: 8b 45 fc mov -0x4(%ebp),%eax
104b: 01 d0 add %edx,%eax
104d: 3b 45 f8 cmp -0x8(%ebp),%eax
1050: 75 20 jne 1072 <free+0xcf>
p->s.size += bp->s.size;
1052: 8b 45 fc mov -0x4(%ebp),%eax
1055: 8b 50 04 mov 0x4(%eax),%edx
1058: 8b 45 f8 mov -0x8(%ebp),%eax
105b: 8b 40 04 mov 0x4(%eax),%eax
105e: 01 c2 add %eax,%edx
1060: 8b 45 fc mov -0x4(%ebp),%eax
1063: 89 50 04 mov %edx,0x4(%eax)
p->s.ptr = bp->s.ptr;
1066: 8b 45 f8 mov -0x8(%ebp),%eax
1069: 8b 10 mov (%eax),%edx
106b: 8b 45 fc mov -0x4(%ebp),%eax
106e: 89 10 mov %edx,(%eax)
1070: eb 08 jmp 107a <free+0xd7>
} else
p->s.ptr = bp;
1072: 8b 45 fc mov -0x4(%ebp),%eax
1075: 8b 55 f8 mov -0x8(%ebp),%edx
1078: 89 10 mov %edx,(%eax)
freep = p;
107a: 8b 45 fc mov -0x4(%ebp),%eax
107d: a3 e8 14 00 00 mov %eax,0x14e8
}
1082: 90 nop
1083: c9 leave
1084: c3 ret
00001085 <morecore>:
static Header*
morecore(uint nu)
{
1085: 55 push %ebp
1086: 89 e5 mov %esp,%ebp
1088: 83 ec 18 sub $0x18,%esp
char *p;
Header *hp;
if(nu < 4096)
108b: 81 7d 08 ff 0f 00 00 cmpl $0xfff,0x8(%ebp)
1092: 77 07 ja 109b <morecore+0x16>
nu = 4096;
1094: c7 45 08 00 10 00 00 movl $0x1000,0x8(%ebp)
p = sbrk(nu * sizeof(Header));
109b: 8b 45 08 mov 0x8(%ebp),%eax
109e: c1 e0 03 shl $0x3,%eax
10a1: 83 ec 0c sub $0xc,%esp
10a4: 50 push %eax
10a5: e8 7b f5 ff ff call 625 <sbrk>
10aa: 83 c4 10 add $0x10,%esp
10ad: 89 45 f4 mov %eax,-0xc(%ebp)
if(p == (char*)-1)
10b0: 83 7d f4 ff cmpl $0xffffffff,-0xc(%ebp)
10b4: 75 07 jne 10bd <morecore+0x38>
return 0;
10b6: b8 00 00 00 00 mov $0x0,%eax
10bb: eb 26 jmp 10e3 <morecore+0x5e>
hp = (Header*)p;
10bd: 8b 45 f4 mov -0xc(%ebp),%eax
10c0: 89 45 f0 mov %eax,-0x10(%ebp)
hp->s.size = nu;
10c3: 8b 45 f0 mov -0x10(%ebp),%eax
10c6: 8b 55 08 mov 0x8(%ebp),%edx
10c9: 89 50 04 mov %edx,0x4(%eax)
free((void*)(hp + 1));
10cc: 8b 45 f0 mov -0x10(%ebp),%eax
10cf: 83 c0 08 add $0x8,%eax
10d2: 83 ec 0c sub $0xc,%esp
10d5: 50 push %eax
10d6: e8 c8 fe ff ff call fa3 <free>
10db: 83 c4 10 add $0x10,%esp
return freep;
10de: a1 e8 14 00 00 mov 0x14e8,%eax
}
10e3: c9 leave
10e4: c3 ret
000010e5 <malloc>:
void*
malloc(uint nbytes)
{
10e5: 55 push %ebp
10e6: 89 e5 mov %esp,%ebp
10e8: 83 ec 18 sub $0x18,%esp
Header *p, *prevp;
uint nunits;
nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1;
10eb: 8b 45 08 mov 0x8(%ebp),%eax
10ee: 83 c0 07 add $0x7,%eax
10f1: c1 e8 03 shr $0x3,%eax
10f4: 83 c0 01 add $0x1,%eax
10f7: 89 45 ec mov %eax,-0x14(%ebp)
if((prevp = freep) == 0){
10fa: a1 e8 14 00 00 mov 0x14e8,%eax
10ff: 89 45 f0 mov %eax,-0x10(%ebp)
1102: 83 7d f0 00 cmpl $0x0,-0x10(%ebp)
1106: 75 23 jne 112b <malloc+0x46>
base.s.ptr = freep = prevp = &base;
1108: c7 45 f0 e0 14 00 00 movl $0x14e0,-0x10(%ebp)
110f: 8b 45 f0 mov -0x10(%ebp),%eax
1112: a3 e8 14 00 00 mov %eax,0x14e8
1117: a1 e8 14 00 00 mov 0x14e8,%eax
111c: a3 e0 14 00 00 mov %eax,0x14e0
base.s.size = 0;
1121: c7 05 e4 14 00 00 00 movl $0x0,0x14e4
1128: 00 00 00
}
for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){
112b: 8b 45 f0 mov -0x10(%ebp),%eax
112e: 8b 00 mov (%eax),%eax
1130: 89 45 f4 mov %eax,-0xc(%ebp)
if(p->s.size >= nunits){
1133: 8b 45 f4 mov -0xc(%ebp),%eax
1136: 8b 40 04 mov 0x4(%eax),%eax
1139: 3b 45 ec cmp -0x14(%ebp),%eax
113c: 72 4d jb 118b <malloc+0xa6>
if(p->s.size == nunits)
113e: 8b 45 f4 mov -0xc(%ebp),%eax
1141: 8b 40 04 mov 0x4(%eax),%eax
1144: 3b 45 ec cmp -0x14(%ebp),%eax
1147: 75 0c jne 1155 <malloc+0x70>
prevp->s.ptr = p->s.ptr;
1149: 8b 45 f4 mov -0xc(%ebp),%eax
114c: 8b 10 mov (%eax),%edx
114e: 8b 45 f0 mov -0x10(%ebp),%eax
1151: 89 10 mov %edx,(%eax)
1153: eb 26 jmp 117b <malloc+0x96>
else {
p->s.size -= nunits;
1155: 8b 45 f4 mov -0xc(%ebp),%eax
1158: 8b 40 04 mov 0x4(%eax),%eax
115b: 2b 45 ec sub -0x14(%ebp),%eax
115e: 89 c2 mov %eax,%edx
1160: 8b 45 f4 mov -0xc(%ebp),%eax
1163: 89 50 04 mov %edx,0x4(%eax)
p += p->s.size;
1166: 8b 45 f4 mov -0xc(%ebp),%eax
1169: 8b 40 04 mov 0x4(%eax),%eax
116c: c1 e0 03 shl $0x3,%eax
116f: 01 45 f4 add %eax,-0xc(%ebp)
p->s.size = nunits;
1172: 8b 45 f4 mov -0xc(%ebp),%eax
1175: 8b 55 ec mov -0x14(%ebp),%edx
1178: 89 50 04 mov %edx,0x4(%eax)
}
freep = prevp;
117b: 8b 45 f0 mov -0x10(%ebp),%eax
117e: a3 e8 14 00 00 mov %eax,0x14e8
return (void*)(p + 1);
1183: 8b 45 f4 mov -0xc(%ebp),%eax
1186: 83 c0 08 add $0x8,%eax
1189: eb 3b jmp 11c6 <malloc+0xe1>
}
if(p == freep)
118b: a1 e8 14 00 00 mov 0x14e8,%eax
1190: 39 45 f4 cmp %eax,-0xc(%ebp)
1193: 75 1e jne 11b3 <malloc+0xce>
if((p = morecore(nunits)) == 0)
1195: 83 ec 0c sub $0xc,%esp
1198: ff 75 ec pushl -0x14(%ebp)
119b: e8 e5 fe ff ff call 1085 <morecore>
11a0: 83 c4 10 add $0x10,%esp
11a3: 89 45 f4 mov %eax,-0xc(%ebp)
11a6: 83 7d f4 00 cmpl $0x0,-0xc(%ebp)
11aa: 75 07 jne 11b3 <malloc+0xce>
return 0;
11ac: b8 00 00 00 00 mov $0x0,%eax
11b1: eb 13 jmp 11c6 <malloc+0xe1>
nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1;
if((prevp = freep) == 0){
base.s.ptr = freep = prevp = &base;
base.s.size = 0;
}
for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){
11b3: 8b 45 f4 mov -0xc(%ebp),%eax
11b6: 89 45 f0 mov %eax,-0x10(%ebp)
11b9: 8b 45 f4 mov -0xc(%ebp),%eax
11bc: 8b 00 mov (%eax),%eax
11be: 89 45 f4 mov %eax,-0xc(%ebp)
return (void*)(p + 1);
}
if(p == freep)
if((p = morecore(nunits)) == 0)
return 0;
}
11c1: e9 6d ff ff ff jmp 1133 <malloc+0x4e>
}
11c6: c9 leave
11c7: c3 ret
| 36.135664 | 73 | 0.407691 |
38e8987acf37db69ac1d15fe92039e77605aa50e | 203 | asm | Assembly | libsrc/_DEVELOPMENT/math/float/am9511/lam32/c/sccz80/modf.asm | ahjelm/z88dk | c4de367f39a76b41f6390ceeab77737e148178fa | [
"ClArtistic"
] | 640 | 2017-01-14T23:33:45.000Z | 2022-03-30T11:28:42.000Z | libsrc/_DEVELOPMENT/math/float/am9511/lam32/c/sccz80/modf.asm | C-Chads/z88dk | a4141a8e51205c6414b4ae3263b633c4265778e6 | [
"ClArtistic"
] | 1,600 | 2017-01-15T16:12:02.000Z | 2022-03-31T12:11:12.000Z | libsrc/_DEVELOPMENT/math/float/am9511/lam32/c/sccz80/modf.asm | C-Chads/z88dk | a4141a8e51205c6414b4ae3263b633c4265778e6 | [
"ClArtistic"
] | 215 | 2017-01-17T10:43:03.000Z | 2022-03-23T17:25:02.000Z |
SECTION code_fp_am9511
PUBLIC modf
EXTERN cam32_sccz80_modf
defc modf = cam32_sccz80_modf
; SDCC bridge for Classic
IF __CLASSIC
PUBLIC _modf
EXTERN _am9511_modf
defc _modf = _am9511_modf
ENDIF
| 12.6875 | 30 | 0.812808 |
d477cfe1e6817242daf4ef1b77469e1e888c966d | 1,851 | asm | Assembly | puzzles.asm | raphnet/super_sudoku | 227c9ff570c80f5cf58d0d7b62fe1a99e6f3844b | [
"MIT"
] | 6 | 2022-02-16T23:06:14.000Z | 2022-03-23T01:50:13.000Z | puzzles.asm | raphnet/super_sudoku | 227c9ff570c80f5cf58d0d7b62fe1a99e6f3844b | [
"MIT"
] | null | null | null | puzzles.asm | raphnet/super_sudoku | 227c9ff570c80f5cf58d0d7b62fe1a99e6f3844b | [
"MIT"
] | null | null | null | .include "header.inc"
.include "puzzles.inc"
.include "misc_macros.inc"
.16bit
.ramsection "puzzle buffer" SLOT RAM_SLOT
puzzle_buffer: dsb 81
puzzle_level: dw
puzzle_id: dw
.ends
.bank 0
.section "Puzzle loader" FREE
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Initialize puzzle_buffer with a blank puzzle
;
puzzles_loadEmpty:
Memset puzzle_buffer 0 _sizeof_puzzle_buffer
rts
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Load a puzzle from ROM to a RAM buffer
;
;
puzzles_load:
pushall
A16
XY16
; Multiply puzzle ID by puzzle size (128)
lda puzzle_id
asl
asl
asl
asl
asl
asl
asl
tax
A8
lda puzzle_level
beq @simple_load
cmp #1
beq @easy_load
cmp #2
beq @intermediate_load
cmp #3
beq @expert_load
@simple_load:
ldy #0 ; counter for 81 bytes
@simple_loop:
lda puzzles_simple.L, X
sta puzzle_buffer, Y
inx
iny
cpy #81
bne @simple_loop
bra @done
@easy_load:
ldy #0 ; counter for 81 bytes
@easy_loop:
lda puzzles_easy.L, X
sta puzzle_buffer, Y
inx
iny
cpy #81
bne @easy_loop
bra @done
@intermediate_load:
ldy #0 ; counter for 81 bytes
@intermediate_loop:
lda puzzles_intermediate.L, X
sta puzzle_buffer, Y
inx
iny
cpy #81
bne @intermediate_loop
bra @done
@expert_load:
ldy #0 ; counter for 81 bytes
@expert_loop:
lda puzzles_expert.L, X
sta puzzle_buffer, Y
inx
iny
cpy #81
bne @expert_loop
bra @done
@done:
popall
rts
.ends
.bank 1
.section "Simple puzzles" FREE
puzzles_simple:
.incbin "puzzles/simple.bin"
.ends
.bank 2
.section "Easy puzzles" FREE
puzzles_easy:
.incbin "puzzles/easy.bin"
.ends
.bank 3
.section "Intermediate puzzles" FREE
puzzles_intermediate:
.incbin "puzzles/intermediate.bin"
.ends
.bank 4
.section "Expert puzzles" FREE
puzzles_expert:
.incbin "puzzles/expert.bin"
.ends
| 12.944056 | 68 | 0.672609 |
aa534ee9054e1d85f7b50959f49218f19f477dbe | 14,154 | asm | Assembly | solver.asm | raphnet/super_sudoku | 227c9ff570c80f5cf58d0d7b62fe1a99e6f3844b | [
"MIT"
] | 6 | 2022-02-16T23:06:14.000Z | 2022-03-23T01:50:13.000Z | solver.asm | raphnet/super_sudoku | 227c9ff570c80f5cf58d0d7b62fe1a99e6f3844b | [
"MIT"
] | null | null | null | solver.asm | raphnet/super_sudoku | 227c9ff570c80f5cf58d0d7b62fe1a99e6f3844b | [
"MIT"
] | null | null | null | ; Super Sudoku - A Sudoku game for the SNES
; Copyright 2019-2022 Raphaël Assenat <raph@raphnet.net>
;
; Permission is hereby granted, free of charge, to any person obtaining a copy
; of this software and associated documentation files (the "Software"), to deal
; in the Software without restriction, including without limitation the rights
; to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
; copies of the Software, and to permit persons to whom the Software is
; furnished to do so, subject to the following conditions:
;
; The above copyright notice and this permission notice shall be included in
; all copies or substantial portions of the Software.
;
; THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
; IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
; FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
; THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
; OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
; ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
; OTHER DEALINGS IN THE SOFTWARE.
.include "header.inc"
.include "snesregs.inc"
.include "misc_macros.inc"
.include "zeropage.inc"
.include "grid.inc"
.bank 0
.ramsection "solver_variables" SLOT RAM_SLOT
slv_num_valid_moves: dw
slv_valid_list: dsb 9
slv_digit: dw
slv_x: dw
slv_y: dw
slv_tmp_x: dw
slv_tmp_y: dw
; An array whose indexes matches gridata. Each element
; is a count of how many valid moves there are.
slv_num_moves_per_cell: dsw 81
;slv_tmpval: dw
.ends
.16BIT
.section "solver code" FREE
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Count how many legal moves a cell has.
;
; Input args: gridarg_x, gridarg_y
; Output: slv_num_valid_moves, slv_valid_list
;
solver_countValidMovesInCell:
pushall
A8
XY8
ldx #0 ; legal move counter
lda #1 ; digit to try
@next_digit
sta gridarg_value
jsr grid_canInsertValueAt ; sets carry when illegal
bcs @illegal
@legal:
sta slv_valid_list, X
inx
@illegal:
inc A ; advance to next digit value
cmp #10
bne @next_digit
XY16
stx slv_num_valid_moves
popall
rts
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Check if a given digit is already present in a column
;
; Args:
; - X: Index into griddata
; - slv_digit: The value to look for
;
; Returns with carry set if present.
_solver_isDigitInColumn:
pushall
AXY16
ldy #9 ; Check 9 cells
@next_cell:
lda griddata, X
and #$ff
cmp slv_digit
beq @present
; Skip to next row (+18)
txa
clc
adc #18
tax
dey ; count where we're at
bne @next_cell
@absent:
popall
clc
rts
@present:
popall
sec
rts
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Check if a given digit is already present in a row.
;
; Args:
; - X: Index into griddata
; - slv_digit: The value to look for
;
; Returns with carry set if present.
_solver_isDigitInRow:
pushall
AXY16
ldy #9 ; Check 9 cells
@next_cell:
lda griddata, X
and #$ff
cmp slv_digit
beq @present
inx ; advance to
inx ; next cell
dey ; count where we're at
bne @next_cell
@absent:
popall
clc
rts
@present:
popall
sec
rts
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Check if a number that is not already in a given column can be inserted
; legally in only ONE empty cell.
;
; Input: gridarg_x, slv_digit
; Output: slv_tmp_y, carry
;
; Modifies: gridarg_y
;
; returns with carry clear if it only fits in one place.
; sets slv_tmp_y to Y coordinate where the digit fits
;
_solver_canNumberFitInOnlyOneColumnCell:
pushall
AXY16
; First, check if the number is already in the column
stz gridarg_y
jsr grid_getDataOffset
jsr _solver_isDigitInColumn
bcs @return_no ; already there
; Now check each cell
ldx #0 ; Holds current Y
ldy #0 ; Counter for places it can fit
lda slv_digit ; prepare argument for
sta gridarg_value ; grid_canInsertValueAt calls
@next_cell:
stx gridarg_y
; gridarg_y stays constant
jsr grid_isEmptyAt
bcs @cannot
jsr grid_canInsertValueAt
bcs @cannot
; we can. count it!
stx slv_tmp_y ; save where it fitted
iny
cpy #2 ; Check if it was found to fit in more than 1 place
beq @return_no ; Yes? Then return false
@cannot:
inx
cpx #9
bne @next_cell
; Done looping. Did we find a place where it fits?
cpy #1
bne @return_no ; if this branch is taken, the puzzle is not solvable
@return_yes:
popall
clc
rts
@return_no:
popall
sec
rts
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Check if a number that is not already in a given row can be inserted
; legally in only ONE empty cell.
;
; Input: gridarg_y, slv_digit
; Output: slv_tmp_x, carry
;
; Modifies: gridarg_x
;
; returns with carry clear if it only fits in one place.
; sets slv_tmp_x to X coordinate where the digit fits
;
_solver_canNumberFitInOnlyOneRowCell:
pushall
AXY16
; First, check if the number is already in the row
stz gridarg_x
jsr grid_getDataOffset
jsr _solver_isDigitInRow
bcs @return_no ; already there
; Now check each cell
ldx #0 ; Holds current X
ldy #0 ; Counter for places it can fit
lda slv_digit ; prepare argument for
sta gridarg_value ; grid_canInsertValueAt calls
@next_cell:
stx gridarg_x
; gridarg_y stays constant
jsr grid_isEmptyAt
bcs @cannot
jsr grid_canInsertValueAt
bcs @cannot
; we can. count it!
stx slv_tmp_x ; save where it fitted
iny
cpy #2 ; Check if it was found to fit in more than 1 place
beq @return_no ; Yes? Then return false
@cannot:
inx
cpx #9
bne @next_cell
; Done looping. Did we find a place where it fits?
cpy #1
bne @return_no ; if this branch is taken, the puzzle is not solvable
@return_yes:
popall
clc
rts
@return_no:
popall
sec
rts
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Iterate over non-occupied cells, looking for a cell that would
; legally accept only once value.
;
; Uses: gridarg_x, gridarg_y, gridarg_value (for grid_* functions)
;
; Output: slv_digit (if found), slv_x, slv_y
;
; Returns with carry clear if a candidate was found.
;
solver_findUniqueColumnCandidate:
pushall
AXY16
lda #1 ; First digit to try
@next_digit:
ldy #0 ; X coord.
@next_row:
sta slv_digit
sty gridarg_x
jsr _solver_canNumberFitInOnlyOneColumnCell
bcc @found
iny
cpy #9
bne @next_row
inc A
cmp #10
bne @next_digit
bra @not_found
@found:
sty slv_x
ldx slv_tmp_y
stx slv_y
; note: slv_digit already set
popall
clc
rts
@not_found:
popall
sec
rts
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Iterate over non-occupied cells, looking for a cell that would
; legally accept only once value.
;
; Uses: gridarg_x, gridarg_y, gridarg_value (for grid_* functions)
;
; Output: slv_digit (if found), slv_x, slv_y
;
; Returns with carry clear if a candidate was found.
;
solver_findUniqueRowCandidate:
pushall
AXY16
lda #1 ; First digit to try
@next_digit:
ldy #0 ; Y coord.
@next_row:
sta slv_digit
sty gridarg_y
jsr _solver_canNumberFitInOnlyOneRowCell
bcc @found
iny
cpy #9
bne @next_row
inc A
cmp #10
bne @next_digit
bra @not_found
@found:
sty slv_y
ldx slv_tmp_x
stx slv_x
; note: slv_digit already set
popall
clc
rts
@not_found:
popall
sec
rts
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Iterate over non-occupied cells, looking for a cell that would
; legally accept only once value.
;
; Uses: gridarg_x, gridarg_y, gridarg_value (for grid_* functions)
;
; Output: slv_digit (if found), slv_x, slv_y
;
; Returns with carry clear if a candidate was found.
;
solver_findSoleCandidate:
pushall
AXY16
ldy #0
@next_y:
ldx #0
@next_x:
; Try all digits, from 9 to 1, counting how many are valid
; moves in this cell
lda #9
sta gridarg_value
; Counter for valid digits
lda #0
stx gridarg_x
sty gridarg_y
@next_digit:
jsr grid_isEmptyAt
bcs @occupied ; If occupied, noting to do here
jsr grid_canInsertValueAt ; sets carry when illegal
bcs @not_legal
pha
lda gridarg_value
sta slv_digit
pla
ina ; Count the possibility
cmp #2 ; When more than 1, stop trying digits in this cell
beq @more_than_1
@not_legal:
dec gridarg_value
bne @next_digit
; Check if we found 1 digit
cmp #1
beq @found_single
@occupied:
@more_than_1:
inx
cpx #9
bne @next_x
iny
cpy #9
bne @next_y
; No cell found
popall
sec
rts
@found_single:
; slv_digit is already set. Store X and Y.
stx slv_x
sty slv_y
popall
clc
rts
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
/*
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Setup a list of cell indices (for griddata) in dp_slv_emptyCells in
; increasing number of possible moves. Celles with 0 moves omitted.
;
; The last entry is set to 0xFFFF
;
_solver_prepareEmptyCellList:
; First count how many valid moves in each cell, storing the result
; in slv_num_moves_per_cell in the same order as griddata
jsr _solver_buildNumMovesArray
pushall
AXY16
; Now create a sorted (1 to 9) array of griddata indices.
ldy #0 ; Offset into dp_slv_emptyCells
lda #9
sta dp_slv_sorttmp
@next_count:
ldx #0 ; Offset into griddata
@nextcell:
; Load the number of moves for the current cell
lda slv_num_moves_per_cell, X
beq @skip
; cmp dp_slv_sorttmp
; bne @skip
stx dp_slv_emptyCells, Y
iny
iny
@skip:
inx
inx
cpx #81*2
bne @nextcell
; dec dp_slv_sorttmp
; bpl @next_count
; End of list marker
ldx #$ffff
stx dp_slv_emptyCells, Y
popall
rts
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Populate an array whose indexes matches gridata. Each element
; is a count of how many valid moves there are.
;
; Uses: dp_slv_tmpval
;
; Output: slv_num_moves_per_cell
;
_solver_buildNumMovesArray:
pushall
AXY16
lda #slv_num_moves_per_cell
sta dp_slv_tmpval
ldy #0
@next_row:
ldx #0
@next_cell:
stx gridarg_x
sty gridarg_y
; First check if the cell is occupied. An occupied cell has
; no valid moves. It is assumed that it holds the correct value already.
lda #0 ; prepare a move count of 0
jsr grid_isEmptyAt
bcs @occupied
; Count valid moves
jsr solver_countValidMovesInCell
; Retrive the number of valid moves
lda slv_num_valid_moves
@occupied:
; write it to the array
sta (dp_slv_tmpval)
; advance pointer to next cell
inc dp_slv_tmpval
inc dp_slv_tmpval
inx
cpx #9
bne @next_cell
iny
cpy #9
bne @next_row
popall
rts
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Find an empty cell, starting at offset X.
;
; Return with X the offset into griddata
;
; If none is found, returns with carry set
;
AXY16
_solver_findEmptyCellNew:
ldx #0
A8
@nextCell:
ldy dp_slv_emptyCells, X
bmi @nomore ; Stop at $ffff
lda griddata, Y
beq @empty_found
inx
inx
bra @nextCell
@nomore:
A16
; None found. Return with carry set.
sec
rts
@empty_found:
A16
tyx
clc
rts
*/
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Find an empty cell, starting at offset X.
;
; Return with X the offset into griddata
;
; If none is found, returns with carry set
;
AXY16
_solver_findEmptyCell:
; ldx #0
@nextCell:
lda griddata, X
and #$ff
beq @empty_found
inx
inx
cpx #81*2
bne @nextCell
; None found. Re
sec
rts
@empty_found:
clc
rts
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Check if a given values exists in the neighbors of a cell.
;
; Arguments:
; - X : Offset in gridata/neighbor_list
; - dp_slv_tmpval : Value to look for
;
; Return with carry set if found, clear otherwise.
;
AXY16
_solverCheckNeighborsForValue:
phx
phy
; Get the pointer to the list of neighbors for the designated cell
lda neighbor_list, X
; Store it in the direct page for upcoming indirect acceses
sta dp_indirect_tmp1
ldy #20*2
@checknext:
dey
dey
bmi @not_found
lda (dp_indirect_tmp1),Y ; Load offset for neighbor
tax ; Move the offset to X to use it
lda griddata, X ; Load the value at this position
and #$FF
cmp dp_slv_tmpval ; Check if it is the value we are looking for
bne @checknext
@foundit:
sec
ply
plx
rts
@not_found:
clc
ply
plx
rts
;;;;;;;;
;
; Recursive routine for solving a sudoku.
;
; Returns with carry set when all cells are populated.
;
; X: Current offset in griddata for faster empty cell finding
;
AXY16
_solver_bruteforcer:
phy
phx
lda cancel_solver
bne @triedall
; 1. Find an empty cell.
;jsr _solver_findEmptyCell2
;bcs @solved ; Carry set means none was found. Puzzle solved.
; inlined version of the above
@nextCell:
lda griddata, X
and #$ff
beq @empty_found
inx
inx
cpx #81*2
bne @nextCell
bra @solved
@empty_found:
; X now holds the offset for the cell. It is used by the neighbor
; check in the loop below.
; 2. Try digits at current position
ldy #10 ; First digit to try
@next_value:
dey
beq @triedall
; Check if this is a valid move here
sty dp_slv_tmpval ; Value to check (arg for subroutine below)
jsr _solverCheckNeighborsForValue
bcs @next_value ; Carry is set if value is unallowed
; Value allowed! Insert it.
tya
; jsr grid_insertHintedValueOffset
ora #(BRUTEFORCED_DIGIT_PAL<<8)
sta griddata, X
; Try recursion.
jsr _solver_bruteforcer
bcs @solved
; Carry clear? Then this was a dead end. Try another digit...
bra @next_value
@triedall:
; None of the tried digits worked. Clear the cell.
;lda #0
;jsr grid_insertHintedValueOffset
stz griddata, X
lda #1
sta grid_changed
clc
plx
ply
rts
@solved:
lda #1
sta grid_changed
plx
ply
rts
solver_bruteForce:
pushall
AXY16
; this was for use with _solver_findEmptyCellNew but
; it seems slower.
; jsr _solver_prepareEmptyCellList
brk1:
ldx #0
; stx dp_slv_nextEmpty
jsr _solver_bruteforcer
popall
rts
.ends
| 18.076628 | 85 | 0.671683 |
ced510f7929191d601cf240d101d957e57f447cc | 1,330 | asm | Assembly | Userland/SampleCodeModule/libasm/syscallManager.asm | glpecile/2020Q2_ARQ_TPE | 6f8ba936ac8a99e529fed46d0b3b2e01770bc07f | [
"BSD-3-Clause-Clear",
"BSD-3-Clause"
] | null | null | null | Userland/SampleCodeModule/libasm/syscallManager.asm | glpecile/2020Q2_ARQ_TPE | 6f8ba936ac8a99e529fed46d0b3b2e01770bc07f | [
"BSD-3-Clause-Clear",
"BSD-3-Clause"
] | null | null | null | Userland/SampleCodeModule/libasm/syscallManager.asm | glpecile/2020Q2_ARQ_TPE | 6f8ba936ac8a99e529fed46d0b3b2e01770bc07f | [
"BSD-3-Clause-Clear",
"BSD-3-Clause"
] | null | null | null | ;
; syscallManager.asm: Manejo de syscalls de Userland a Kernerl.
; Si bien se debe reducir el código en assembler por no ser portable,
; es indispensable para la conexión por la interrupción int80h (igual que Linux).
GLOBAL _getTime
GLOBAL _sGetChar
GLOBAL _swrite
GLOBAL _setCursor
GLOBAL _drawFigure
GLOBAL _clearScreen
GLOBAL _timerFunc
GLOBAL _getPixelHeight
GLOBAL _getPixelWidth
SECTION .text
%macro pushState 0
push rbx
push rcx
push rdx
push rbp
push rdi
push rsi
push r8
push r9
push r10
push r11
push r12
push r13
push r14
push r15
%endmacro
%macro popState 0
pop r15
pop r14
pop r13
pop r12
pop r11
pop r10
pop r9
pop r8
pop rsi
pop rdi
pop rbp
pop rdx
pop rcx
pop rbx
%endmacro
%macro syscall 1
pushState
mov r10, r9 ; sexto. Se pasa otro vector en drawFigure.
mov r9, r8 ; quinto. Se pasa un vector en drawFigure.
mov r8, rcx ; cuarto.
mov rcx, rdx ; tercero.
mov rdx, rsi ; segundo.
mov rsi, rdi ; primer parametro que reciben las funciones.
mov rdi, %1 ; pasaje de parametro de syscall.
int 80h ; interrupción.
popState
ret
%endmacro
_timerFunc:
syscall 0
_getTime:
syscall 1
_drawFigure:
syscall 2
_swrite:
syscall 3
_sGetChar:
syscall 4
_setCursor:
syscall 5
_clearScreen:
syscall 6
_getPixelHeight:
syscall 7
_getPixelWidth:
syscall 8 | 15.833333 | 81 | 0.741353 |
2802c02c81ab71d3999307f70a361a6ea99ba93c | 7,838 | asm | Assembly | Transynther/x86/_processed/AVXALIGN/_st_zr_4k_/i7-7700_9_0xca_notsx.log_21829_1414.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/AVXALIGN/_st_zr_4k_/i7-7700_9_0xca_notsx.log_21829_1414.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/AVXALIGN/_st_zr_4k_/i7-7700_9_0xca_notsx.log_21829_1414.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
push %r10
push %r14
push %r15
push %r8
push %r9
push %rbp
push %rcx
push %rdi
push %rdx
push %rsi
lea addresses_A_ht+0x1aa6e, %r14
nop
add %r8, %r8
mov $0x6162636465666768, %r9
movq %r9, %xmm2
vmovups %ymm2, (%r14)
nop
nop
nop
nop
nop
dec %r10
lea addresses_WC_ht+0x1110e, %r15
nop
nop
nop
nop
nop
inc %r8
and $0xffffffffffffffc0, %r15
vmovntdqa (%r15), %ymm5
vextracti128 $1, %ymm5, %xmm5
vpextrq $1, %xmm5, %rdx
nop
nop
nop
inc %r10
lea addresses_A_ht+0x17dca, %rdx
nop
nop
dec %rbp
movb (%rdx), %r9b
nop
nop
nop
nop
sub %r15, %r15
lea addresses_D_ht+0x1b08e, %rbp
clflush (%rbp)
nop
nop
sub %r14, %r14
movb $0x61, (%rbp)
dec %rbp
lea addresses_normal_ht+0xc30e, %r15
nop
nop
nop
nop
nop
inc %r8
mov $0x6162636465666768, %r14
movq %r14, %xmm1
movups %xmm1, (%r15)
nop
nop
nop
nop
and %r10, %r10
lea addresses_UC_ht+0xfc0e, %rsi
lea addresses_D_ht+0x13f0e, %rdi
nop
nop
inc %r8
mov $63, %rcx
rep movsl
nop
nop
nop
sub $42363, %r15
lea addresses_WC_ht+0x5cf6, %rsi
lea addresses_A_ht+0x1d70e, %rdi
sub %rbp, %rbp
mov $61, %rcx
rep movsb
nop
nop
nop
nop
nop
and $15352, %r10
pop %rsi
pop %rdx
pop %rdi
pop %rcx
pop %rbp
pop %r9
pop %r8
pop %r15
pop %r14
pop %r10
ret
.global s_faulty_load
s_faulty_load:
push %r13
push %r8
push %rbx
push %rcx
push %rdi
push %rdx
push %rsi
// Store
lea addresses_RW+0xa4ee, %rcx
clflush (%rcx)
nop
nop
nop
nop
xor %r13, %r13
movw $0x5152, (%rcx)
nop
nop
nop
add $42849, %r8
// Load
lea addresses_US+0x1e70e, %rdx
nop
sub %rcx, %rcx
movups (%rdx), %xmm4
vpextrq $0, %xmm4, %rbx
nop
nop
nop
nop
sub %rdx, %rdx
// Load
lea addresses_A+0x16ab6, %rcx
nop
nop
nop
nop
add $39245, %rdi
mov (%rcx), %r8
nop
and $8221, %r13
// Store
lea addresses_normal+0xd30e, %rcx
nop
nop
nop
nop
dec %rdi
mov $0x5152535455565758, %rbx
movq %rbx, %xmm0
vmovups %ymm0, (%rcx)
nop
nop
nop
nop
nop
and $49476, %rdi
// Store
lea addresses_WT+0x3ede, %r13
nop
nop
nop
xor %r8, %r8
movl $0x51525354, (%r13)
nop
inc %rsi
// Store
lea addresses_normal+0xf096, %r8
nop
nop
nop
nop
sub $64632, %r13
movw $0x5152, (%r8)
nop
nop
nop
nop
inc %rdx
// Store
lea addresses_UC+0x12f0e, %rdx
nop
nop
sub %r13, %r13
mov $0x5152535455565758, %rsi
movq %rsi, %xmm5
vmovups %ymm5, (%rdx)
nop
nop
nop
and %rbx, %rbx
// Store
lea addresses_UC+0x1870e, %r13
add $64797, %r8
movw $0x5152, (%r13)
nop
nop
nop
and %rsi, %rsi
// Faulty Load
lea addresses_US+0x1e70e, %rdi
nop
nop
nop
nop
nop
dec %rsi
mov (%rdi), %rbx
lea oracles, %rdx
and $0xff, %rbx
shlq $12, %rbx
mov (%rdx,%rbx,1), %rbx
pop %rsi
pop %rdx
pop %rdi
pop %rcx
pop %rbx
pop %r8
pop %r13
ret
/*
<gen_faulty_load>
[REF]
{'src': {'NT': True, 'AVXalign': False, 'size': 32, 'congruent': 0, 'same': False, 'type': 'addresses_US'}, 'OP': 'LOAD'}
{'dst': {'NT': False, 'AVXalign': False, 'size': 2, 'congruent': 2, 'same': False, 'type': 'addresses_RW'}, 'OP': 'STOR'}
{'src': {'NT': False, 'AVXalign': False, 'size': 16, 'congruent': 0, 'same': True, 'type': 'addresses_US'}, 'OP': 'LOAD'}
{'src': {'NT': False, 'AVXalign': False, 'size': 8, 'congruent': 1, 'same': False, 'type': 'addresses_A'}, 'OP': 'LOAD'}
{'dst': {'NT': False, 'AVXalign': False, 'size': 32, 'congruent': 9, 'same': False, 'type': 'addresses_normal'}, 'OP': 'STOR'}
{'dst': {'NT': False, 'AVXalign': False, 'size': 4, 'congruent': 4, 'same': False, 'type': 'addresses_WT'}, 'OP': 'STOR'}
{'dst': {'NT': False, 'AVXalign': False, 'size': 2, 'congruent': 2, 'same': False, 'type': 'addresses_normal'}, 'OP': 'STOR'}
{'dst': {'NT': False, 'AVXalign': False, 'size': 32, 'congruent': 10, 'same': False, 'type': 'addresses_UC'}, 'OP': 'STOR'}
{'dst': {'NT': False, 'AVXalign': False, 'size': 2, 'congruent': 11, 'same': False, 'type': 'addresses_UC'}, 'OP': 'STOR'}
[Faulty Load]
{'src': {'NT': True, 'AVXalign': False, 'size': 8, 'congruent': 0, 'same': True, 'type': 'addresses_US'}, 'OP': 'LOAD'}
<gen_prepare_buffer>
{'dst': {'NT': False, 'AVXalign': False, 'size': 32, 'congruent': 5, 'same': False, 'type': 'addresses_A_ht'}, 'OP': 'STOR'}
{'src': {'NT': True, 'AVXalign': False, 'size': 32, 'congruent': 8, 'same': False, 'type': 'addresses_WC_ht'}, 'OP': 'LOAD'}
{'src': {'NT': False, 'AVXalign': True, 'size': 1, 'congruent': 2, 'same': False, 'type': 'addresses_A_ht'}, 'OP': 'LOAD'}
{'dst': {'NT': True, 'AVXalign': False, 'size': 1, 'congruent': 7, 'same': False, 'type': 'addresses_D_ht'}, 'OP': 'STOR'}
{'dst': {'NT': False, 'AVXalign': False, 'size': 16, 'congruent': 10, 'same': False, 'type': 'addresses_normal_ht'}, 'OP': 'STOR'}
{'src': {'congruent': 7, 'same': False, 'type': 'addresses_UC_ht'}, 'dst': {'congruent': 9, 'same': False, 'type': 'addresses_D_ht'}, 'OP': 'REPM'}
{'src': {'congruent': 3, 'same': False, 'type': 'addresses_WC_ht'}, 'dst': {'congruent': 6, 'same': False, 'type': 'addresses_A_ht'}, 'OP': 'REPM'}
{'00': 77, '52': 21752}
52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52
*/
| 29.802281 | 2,999 | 0.653611 |
afb3d1c47e37b299fd8a4ac9258bd72d9cc6f7be | 2,598 | asm | Assembly | Driver/Printer/PrintCom/Graphics/graphicsPrintSwathPCL.asm | steakknife/pcgeos | 95edd7fad36df400aba9bab1d56e154fc126044a | [
"Apache-2.0"
] | 504 | 2018-11-18T03:35:53.000Z | 2022-03-29T01:02:51.000Z | Driver/Printer/PrintCom/Graphics/graphicsPrintSwathPCL.asm | steakknife/pcgeos | 95edd7fad36df400aba9bab1d56e154fc126044a | [
"Apache-2.0"
] | 96 | 2018-11-19T21:06:50.000Z | 2022-03-06T10:26:48.000Z | Driver/Printer/PrintCom/Graphics/graphicsPrintSwathPCL.asm | steakknife/pcgeos | 95edd7fad36df400aba9bab1d56e154fc126044a | [
"Apache-2.0"
] | 73 | 2018-11-19T20:46:53.000Z | 2022-03-29T00:59:26.000Z |
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Copyright (c) Berkeley Softworks 1990 -- All Rights Reserved
PROJECT: PC GEOS
MODULE: HP PCL type print drivers
FILE: graphicsPrintSwathPCL.asm
AUTHOR: Dave Durran 1 March 1990
ROUTINES:
Name Description
---- -----------
REVISION HISTORY:
Name Date Description
---- ---- -----------
Dave 3/1/90 Initial revision
Dave 3/92 moved from epson9
DESCRIPTION:
$Id: graphicsPrintSwathPCL.asm,v 1.1 97/04/18 11:51:25 newdeal Exp $
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
PrintSwath
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Print a swath passed from spooler, all in one variable sized
band, since the min band height is 1 scanline.
CALLED BY: GLOBAL
PASS: bp - PState segment
dx.cx - VM file and block handle for Huge bitmap
RETURN: carry - set if some transmission error
DESTROYED: nothing
PSEUDO CODE/STRATEGY:
KNOWN BUGS/SIDE EFFECTS/IDEAS:
none
REVISION HISTORY:
Name Date Description
---- ---- -----------
Dave 03/90 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
PrintSwath proc far
uses ax,cx,ds,bx,dx,si,di,ds,es
.enter
mov es, bp ; es -> PState
; load the bitmap header into the PState
call LoadSwathHeader ; bitmap header into PS_swath
; load up the band width and height
call PrLoadPstateVars ;set up the pstate band Vars.
; size and allocate a graphics data buffer
call PrCreatePrintBuffers ;allocate the print buffer.
; get pointer to data
clr ax
mov es:[PS_curColorNumber],ax ;init offset into scanline.
call DerefFirstScanline ; ds:si -> scan line zero
; dec cx ; see if only one band to do
clc
jcxz destroyBuffer
;set the graphics mode in the printer.
clr bh
mov bl,es:PS_mode
mov ax,cs:[bx].pr_graphic_Res_Values
mov di,offset pr_codes_SetGraphicRes
call WriteNumCommand
jc destroyBuffer
scanlineLoop:
call DerefAScanline
call PrSendScanline ;print a line from this swath.
jc destroyBuffer
inc es:[PS_newScanNumber] ;point at next line down.
loop scanlineLoop
mov si,offset pr_codes_EndGraphics
call SendCodeOut
; all done, kill the buffer and leave
destroyBuffer:
pushf
call PrDestroyPrintBuffers ;get rid of print buffer space.
popf ; no errors
.leave
ret
PrintSwath endp
| 24.055556 | 79 | 0.594688 |
b292959310bbd5e93d966e607953866aaa28ac4c | 1,416 | asm | Assembly | programs/oeis/022/A022352.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/022/A022352.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/022/A022352.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A022352: Fibonacci sequence beginning 0, 18.
; 0,18,18,36,54,90,144,234,378,612,990,1602,2592,4194,6786,10980,17766,28746,46512,75258,121770,197028,318798,515826,834624,1350450,2185074,3535524,5720598,9256122,14976720,24232842,39209562,63442404,102651966,166094370,268746336,434840706,703587042,1138427748,1842014790,2980442538,4822457328,7802899866,12625357194,20428257060,33053614254,53481871314,86535485568,140017356882,226552842450,366570199332,593123041782,959693241114,1552816282896,2512509524010,4065325806906,6577835330916,10643161137822,17220996468738,27864157606560,45085154075298,72949311681858,118034465757156,190983777439014,309018243196170,500002020635184,809020263831354,1309022284466538,2118042548297892,3427064832764430,5545107381062322,8972172213826752,14517279594889074,23489451808715826,38006731403604900,61496183212320726,99502914615925626,160999097828246352,260502012444171978,421501110272418330,682003122716590308,1103504232989008638,1785507355705598946,2889011588694607584,4674518944400206530,7563530533094814114,12238049477495020644,19801580010589834758,32039629488084855402,51841209498674690160,83880838986759545562,135722048485434235722,219602887472193781284,355324935957628017006,574927823429821798290,930252759387449815296,1505180582817271613586,2435433342204721428882,3940613925021993042468
seq $0,45 ; Fibonacci numbers: F(n) = F(n-1) + F(n-2) with F(0) = 0 and F(1) = 1.
mul $0,18
| 236 | 1,275 | 0.889124 |
1d9432b4b8d897b43a170068ba4284ec96351991 | 348 | asm | Assembly | programs/oeis/186/A186685.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/186/A186685.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/186/A186685.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A186685: Total number of n-digit numbers requiring 19 positive biquadrates in their representation as sum of biquadrates.
; 0,1,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
sub $0,1
pow $0,3
mov $1,6
bin $1,$0
mov $0,$1
| 38.666667 | 175 | 0.614943 |
30523f4d8196b318d9df03f547454198974c190c | 745 | asm | Assembly | oeis/159/A159926.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/159/A159926.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/159/A159926.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A159926: The sum of all terms in row 1 through m of triangle A159924.
; Submitted by Jamie Morken(s2)
; 1,4,16,77,447,3053,23978,212750,2103523,22926004,273008526,3526184835,49093579165,732877502641,11676946463092,197775212369924,3548276876195541,67219485435345356,1340841431830711580,28090450583009597825,616649071394380440571,14154838191487740535309,339099467524311392406846,8463331849916297069635842,219707528630299412418125047,5923639941168167838219740428,165642210824078400057734606938,4797700473957105433836083860775,143765372007889084615024781216313,4451928831770604517631932133844929
mov $2,$0
mov $4,$0
add $4,1
lpb $4
mov $0,$2
sub $4,1
sub $0,$4
lpb $0
sub $0,1
add $3,$1
lpe
add $3,1
add $1,$3
lpe
mov $0,$1
| 37.25 | 489 | 0.812081 |
656e8f8d190c0380f953e306147760ee50f7e2ff | 685 | asm | Assembly | oeis/145/A145528.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/145/A145528.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/145/A145528.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A145528: Numbers x such that (x+91)^3 - x^3 is a square.
; Submitted by Jamie Morken(s3)
; 455,728182,1058842239,1539555953390,2238513297452887,3254796794940610374,4732472301330350096975,6881011471337534100457342,10004985946852473251714944359,14547242685712024770459428706710,21151680860039337163774757624678047,30754529423254510524103727126853239694,44717064629731198262709655467686985903095,65018581217099739019469314946289750649926502,94536972372598390803110121222249829758007296879,137456692811176843127983096787836306178391959801630
mov $2,1
mov $3,1
lpb $0
sub $0,$3
add $4,1
mov $1,$4
mul $1,1452
add $2,$1
add $4,$2
lpe
mov $0,$4
div $0,2
mul $0,1001
add $0,455
| 36.052632 | 448 | 0.829197 |
e555a59d26f111102c63062098304b91e44c072f | 3,385 | asm | Assembly | coverage/PENDING_SUBMIT/amdvlk/0598-COVERAGE-instruction-simplify-1093/work/variant/1_spirv_asm/shader.frag.asm | asuonpaa/ShaderTests | 6a3672040dcfa0d164d313224446496d1775a15e | [
"Apache-2.0"
] | null | null | null | coverage/PENDING_SUBMIT/amdvlk/0598-COVERAGE-instruction-simplify-1093/work/variant/1_spirv_asm/shader.frag.asm | asuonpaa/ShaderTests | 6a3672040dcfa0d164d313224446496d1775a15e | [
"Apache-2.0"
] | 47 | 2021-03-11T07:42:51.000Z | 2022-03-14T06:30:14.000Z | coverage/PENDING_SUBMIT/amdvlk/0598-COVERAGE-instruction-simplify-1093/work/variant/1_spirv_asm/shader.frag.asm | asuonpaa/ShaderTests | 6a3672040dcfa0d164d313224446496d1775a15e | [
"Apache-2.0"
] | 4 | 2021-03-09T13:37:19.000Z | 2022-02-25T07:32:11.000Z | ; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 10
; Bound: 60
; Schema: 0
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %4 "main" %13 %35
OpExecutionMode %4 OriginUpperLeft
OpSource ESSL 320
OpName %4 "main"
OpName %8 "a"
OpName %13 "gl_FragCoord"
OpName %35 "_GLF_color"
OpName %38 "buf0"
OpMemberName %38 0 "_GLF_uniform_int_values"
OpName %40 ""
OpDecorate %13 BuiltIn FragCoord
OpDecorate %35 Location 0
OpDecorate %37 ArrayStride 16
OpMemberDecorate %38 0 Offset 0
OpDecorate %38 Block
OpDecorate %40 DescriptorSet 0
OpDecorate %40 Binding 0
%2 = OpTypeVoid
%3 = OpTypeFunction %2
%6 = OpTypeInt 32 1
%7 = OpTypePointer Function %6
%9 = OpConstant %6 0
%10 = OpTypeFloat 32
%11 = OpTypeVector %10 4
%12 = OpTypePointer Input %11
%13 = OpVariable %12 Input
%14 = OpTypeInt 32 0
%15 = OpConstant %14 1
%16 = OpTypePointer Input %10
%19 = OpConstant %10 10
%20 = OpTypeBool
%25 = OpConstant %6 1
%27 = OpConstant %6 2
%34 = OpTypePointer Output %11
%35 = OpVariable %34 Output
%36 = OpConstant %14 2
%37 = OpTypeArray %6 %36
%38 = OpTypeStruct %37
%39 = OpTypePointer Uniform %38
%40 = OpVariable %39 Uniform
%41 = OpTypePointer Uniform %6
%4 = OpFunction %2 None %3
%5 = OpLabel
%8 = OpVariable %7 Function
OpStore %8 %9
%17 = OpAccessChain %16 %13 %15
%18 = OpLoad %10 %17
%21 = OpFOrdGreaterThan %20 %18 %19
OpSelectionMerge %23 None
OpBranchConditional %21 %22 %23
%22 = OpLabel
%24 = OpLoad %6 %8
%26 = OpIAdd %6 %24 %25
OpStore %8 %26
OpBranch %23
%23 = OpLabel
%28 = OpLoad %6 %8
%29 = OpSDiv %6 %28 %27
OpStore %8 %29
%30 = OpLoad %6 %8
%31 = OpIEqual %20 %30 %9
OpSelectionMerge %33 None
OpBranchConditional %31 %32 %55
%32 = OpLabel
%42 = OpAccessChain %41 %40 %9 %9
%43 = OpLoad %6 %42
%44 = OpConvertSToF %10 %43
%45 = OpAccessChain %41 %40 %9 %25
%46 = OpLoad %6 %45
%47 = OpConvertSToF %10 %46
%48 = OpAccessChain %41 %40 %9 %25
%49 = OpLoad %6 %48
%50 = OpConvertSToF %10 %49
%51 = OpAccessChain %41 %40 %9 %9
%52 = OpLoad %6 %51
%53 = OpConvertSToF %10 %52
%54 = OpCompositeConstruct %11 %44 %47 %50 %53
OpStore %35 %54
OpBranch %33
%55 = OpLabel
%56 = OpAccessChain %41 %40 %9 %25
%57 = OpLoad %6 %56
%58 = OpConvertSToF %10 %57
%59 = OpCompositeConstruct %11 %58 %58 %58 %58
OpStore %35 %59
OpBranch %33
%33 = OpLabel
OpReturn
OpFunctionEnd
| 34.540816 | 59 | 0.485968 |
943ee6539f3d561917e951435576651fc2ca609a | 209 | asm | Assembly | libsrc/target/pc88/interrupt/add_raster_int.asm | ahjelm/z88dk | c4de367f39a76b41f6390ceeab77737e148178fa | [
"ClArtistic"
] | 640 | 2017-01-14T23:33:45.000Z | 2022-03-30T11:28:42.000Z | libsrc/target/pc88/interrupt/add_raster_int.asm | C-Chads/z88dk | a4141a8e51205c6414b4ae3263b633c4265778e6 | [
"ClArtistic"
] | 1,600 | 2017-01-15T16:12:02.000Z | 2022-03-31T12:11:12.000Z | libsrc/target/pc88/interrupt/add_raster_int.asm | C-Chads/z88dk | a4141a8e51205c6414b4ae3263b633c4265778e6 | [
"ClArtistic"
] | 215 | 2017-01-17T10:43:03.000Z | 2022-03-23T17:25:02.000Z |
SECTION code_clib
PUBLIC add_raster_int
PUBLIC _add_raster_int
EXTERN im1_install_isr
defc add_raster_int = im1_install_isr
defc _add_raster_int = im1_install_isr
| 19 | 57 | 0.69378 |
daa6bb6e0bff9ebb7de351ea3bf11ec3d60b769b | 376 | asm | Assembly | programs/oeis/119/A119913.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/119/A119913.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/119/A119913.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A119913: Number of directed simple cycles in the complete graph K_n.
; 0,0,2,14,74,394,2344,16036,125628,1112028,10976118,119481218,1421542550,18348340022,255323504812,3809950976872,60683990530072,1027542662934744,18430998766219146,349096664728623126,6962409983976703106,145841989688186383106
lpb $0
sub $1,$0
add $2,$0
sub $0,1
add $1,$2
mul $2,$0
lpe
mov $0,$1
| 31.333333 | 223 | 0.779255 |
016ca6fbc26a069418beddb29a19eb70701faefe | 786 | asm | Assembly | programs/oeis/250/A250352.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/250/A250352.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/250/A250352.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A250352: Number of length 3 arrays x(i), i=1..3 with x(i) in i..i+n and no value appearing more than 2 times.
; 8,26,62,122,212,338,506,722,992,1322,1718,2186,2732,3362,4082,4898,5816,6842,7982,9242,10628,12146,13802,15602,17552,19658,21926,24362,26972,29762,32738,35906,39272,42842,46622,50618,54836,59282,63962,68882,74048,79466,85142,91082,97292,103778,110546,117602,124952,132602,140558,148826,157412,166322,175562,185138,195056,205322,215942,226922,238268,249986,262082,274562,287432,300698,314366,328442,342932,357842,373178,388946,405152,421802,438902,456458,474476,492962,511922,531362,551288,571706,592622,614042,635972,658418,681386,704882,728912,753482,778598,804266,830492,857282,884642,912578,941096,970202,999902,1030202
mov $1,2
add $1,$0
pow $1,3
sub $1,$0
mov $0,$1
| 87.333333 | 624 | 0.795165 |
c528ce7955bfeae2ebf7e1691ef664306cc76f73 | 5,899 | asm | Assembly | Transynther/x86/_processed/NONE/_xt_/i7-8650U_0xd2_notsx.log_21829_1709.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/NONE/_xt_/i7-8650U_0xd2_notsx.log_21829_1709.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/NONE/_xt_/i7-8650U_0xd2_notsx.log_21829_1709.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
push %r10
push %r14
push %r15
push %rbp
push %rbx
push %rcx
push %rdi
push %rsi
lea addresses_D_ht+0xbd2a, %rsi
lea addresses_WC_ht+0x19506, %rdi
nop
nop
nop
sub $43375, %r14
mov $2, %rcx
rep movsb
and %rbx, %rbx
lea addresses_WC_ht+0x1be2a, %rdi
sub %r10, %r10
mov (%rdi), %ecx
nop
lfence
lea addresses_UC_ht+0x1402a, %rdi
cmp $30358, %r15
mov $0x6162636465666768, %r14
movq %r14, %xmm1
and $0xffffffffffffffc0, %rdi
movntdq %xmm1, (%rdi)
nop
nop
inc %r10
lea addresses_normal_ht+0x112a, %rsi
lea addresses_normal_ht+0x392a, %rdi
nop
sub $28415, %rbp
mov $100, %rcx
rep movsq
nop
nop
nop
xor $54801, %r10
lea addresses_D_ht+0xabaa, %r15
nop
nop
dec %rcx
movw $0x6162, (%r15)
nop
nop
nop
nop
cmp %rdi, %rdi
lea addresses_WC_ht+0xa6aa, %r10
nop
nop
nop
nop
cmp $6931, %rbp
movb $0x61, (%r10)
xor %rbp, %rbp
lea addresses_WT_ht+0x8faa, %rsi
lea addresses_WC_ht+0x1b92a, %rdi
nop
nop
nop
nop
nop
xor %r14, %r14
mov $110, %rcx
rep movsw
sub %rbp, %rbp
lea addresses_WT_ht+0x1092a, %rcx
nop
nop
nop
nop
nop
and %rbx, %rbx
movw $0x6162, (%rcx)
inc %r14
pop %rsi
pop %rdi
pop %rcx
pop %rbx
pop %rbp
pop %r15
pop %r14
pop %r10
ret
.global s_faulty_load
s_faulty_load:
push %r14
push %r15
push %r8
push %rbp
push %rbx
push %rdi
// Faulty Load
lea addresses_UC+0x1792a, %rbx
nop
nop
nop
nop
cmp $47198, %rdi
movb (%rbx), %r15b
lea oracles, %rdi
and $0xff, %r15
shlq $12, %r15
mov (%rdi,%r15,1), %r15
pop %rdi
pop %rbx
pop %rbp
pop %r8
pop %r15
pop %r14
ret
/*
<gen_faulty_load>
[REF]
{'OP': 'LOAD', 'src': {'type': 'addresses_UC', 'size': 8, 'AVXalign': True, 'NT': True, 'congruent': 0, 'same': False}}
[Faulty Load]
{'OP': 'LOAD', 'src': {'type': 'addresses_UC', 'size': 1, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': True}}
<gen_prepare_buffer>
{'OP': 'REPM', 'src': {'type': 'addresses_D_ht', 'congruent': 10, 'same': False}, 'dst': {'type': 'addresses_WC_ht', 'congruent': 1, 'same': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_WC_ht', 'size': 4, 'AVXalign': False, 'NT': False, 'congruent': 4, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_UC_ht', 'size': 16, 'AVXalign': False, 'NT': True, 'congruent': 8, 'same': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_normal_ht', 'congruent': 11, 'same': False}, 'dst': {'type': 'addresses_normal_ht', 'congruent': 10, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_D_ht', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 6, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_WC_ht', 'size': 1, 'AVXalign': False, 'NT': False, 'congruent': 7, 'same': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_WT_ht', 'congruent': 7, 'same': False}, 'dst': {'type': 'addresses_WC_ht', 'congruent': 6, 'same': True}}
{'OP': 'STOR', 'dst': {'type': 'addresses_WT_ht', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 8, 'same': False}}
{'37': 21829}
37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37
*/
| 42.438849 | 2,999 | 0.660959 |
a098f9d9251a9900b381aadda5108ca1feca8d49 | 2,241 | asm | Assembly | asm/integerArithmetic/phoneNumber.main.asm | IronHeart7334/AssemblyPrograms | e5b0649d2a1eb69bb5632c8219187d72fd69d057 | [
"MIT"
] | null | null | null | asm/integerArithmetic/phoneNumber.main.asm | IronHeart7334/AssemblyPrograms | e5b0649d2a1eb69bb5632c8219187d72fd69d057 | [
"MIT"
] | null | null | null | asm/integerArithmetic/phoneNumber.main.asm | IronHeart7334/AssemblyPrograms | e5b0649d2a1eb69bb5632c8219187d72fd69d057 | [
"MIT"
] | null | null | null | ; Assignment:
; Use the template console32 package to complete this lab.
; Write a complete assembly language program to compute the expression
; 2(−a + b − 1) + c
; where
; a is the area code of your phone number
; b is the first three digits of your phone number
; c is the last four digits of your phone number
; Create a Google Doc, saved as a PDF, that contains the following information:
; 1. a discussion of your choice of size for this problem. Include all the intermediate calculated values and justify your choice. You must choose the smallest register size possible.
; 2. A discussion of signed or unsigned integers for this problem. Justify your choice with data.
; 3. An image of your main.asm file. Include in the comments the data that is held in each of the registers that you use in the problem (a Register Dictionary).
; 4. Multiple screen shots of a line-by-line execution of the program. After each calculation show the result as hexadecimal and decimal, and the EFLAGS bit showing the result of the calculation is mathematically correct.
; Name your PDF whatever you like. Upload it before the due date and time.
; general comments
; Register Dictionary
; AX holds the result as it's being calculated
; BX holds temporary values
; preprocessor directives
.586
.MODEL FLAT
; external files to link with
; stack configuration
.STACK 4096
; named memory allocation and initialization
.DATA
phone_a WORD 916d ; area code of phone number
phone_b WORD 205d ; first 3 digits of phone number
phone_c WORD 0465d ; last 4 digits of phone number
result WORD 0d ; this will store the result of 2(-phone_a + phone_b - 1) + phone_c
; All of these should be interpreted as being signed
; names of procedures defined in other *.asm files in the project
; procedure code
.CODE
main PROC
mov AX, phone_b ; AX is now phone_b
mov BX, phone_a
sub AX, BX ; AX is now -phone_a + phone_b
dec AX ; AX is now -phone_a + phone_b - 1
add AX, AX ; AX is now 2(-phone_a + phone_b - 1)
mov BX, phone_c
add AX, BX ; AX is now 2(-phone_a + phone_b - 1) + phone_c
mov result, AX ; result is now 2(-phone_a + phone_b - 1) + phone_c
mov EAX, 0
ret
main ENDP
END
| 38.637931 | 223 | 0.726908 |
213e4bff8487f2ef287698dbd3e2ff2e80694f2e | 782 | asm | Assembly | oeis/253/A253715.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/253/A253715.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/253/A253715.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A253715: Indices of centered heptagonal numbers (A069099) which are also hexagonal numbers (A000384).
; Submitted by Christian Krause
; 1,2160,34417,139317984,2220346081,8987960385360,143243407002961,579849276161764800,9241205157168647617,37408396193312133889584,596187109366334725327921,2413365271435489729590825120,38462415164418513312636815521,155695847083980788221510357869840,2481364251321108858485116791161617,10044561876362571299887029498024000384,160082733271267601731890311352363711361,648014864735959077756931032814010002871280,10327577451781193806810062688101275683549681,41806030973531102066048077351076011827213725280
mov $2,$0
mul $0,2
mod $2,2
add $0,$2
seq $0,253879 ; Indices of centered heptagonal numbers (A069099) which are also triangular numbers (A000217).
| 78.2 | 496 | 0.883632 |
892ac77e35fcc6174d54405b4393dcaedefe786c | 204 | asm | Assembly | data/pokemon/dex_entries/azumarill.asm | Dev727/ancientplatinum | 8b212a1728cc32a95743e1538b9eaa0827d013a7 | [
"blessing"
] | 28 | 2019-11-08T07:19:00.000Z | 2021-12-20T10:17:54.000Z | data/pokemon/dex_entries/azumarill.asm | Dev727/ancientplatinum | 8b212a1728cc32a95743e1538b9eaa0827d013a7 | [
"blessing"
] | 13 | 2020-01-11T17:00:40.000Z | 2021-09-14T01:27:38.000Z | data/pokemon/dex_entries/azumarill.asm | Dev727/ancientplatinum | 8b212a1728cc32a95743e1538b9eaa0827d013a7 | [
"blessing"
] | 22 | 2020-05-28T17:31:38.000Z | 2022-03-07T20:49:35.000Z | db "AQUARABBIT@" ; species name
dw 207, 630 ; height, weight
db "The bubble-like"
next "pattern on its"
next "stomach helps it"
page "camouflage itself"
next "when it's in the"
next "water.@"
| 18.545455 | 32 | 0.671569 |
c15f5ebb79538b75985074fc0f1f648c3d78c7ee | 4,064 | asm | Assembly | Transynther/x86/_processed/NONE/_ht_st_zr_un_/i7-7700_9_0xca.log_21829_223.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/NONE/_ht_st_zr_un_/i7-7700_9_0xca.log_21829_223.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/NONE/_ht_st_zr_un_/i7-7700_9_0xca.log_21829_223.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
push %r11
push %rdx
push %rsi
lea addresses_WC_ht+0x10ebe, %rsi
nop
nop
nop
inc %r11
and $0xffffffffffffffc0, %rsi
movaps (%rsi), %xmm2
vpextrq $0, %xmm2, %rdx
and $33281, %rdx
pop %rsi
pop %rdx
pop %r11
ret
.global s_faulty_load
s_faulty_load:
push %r10
push %r13
push %r8
push %rbp
push %rsi
// Faulty Load
lea addresses_WT+0x17a7e, %r8
clflush (%r8)
nop
nop
nop
nop
cmp $23401, %r10
mov (%r8), %r13
lea oracles, %rbp
and $0xff, %r13
shlq $12, %r13
mov (%rbp,%r13,1), %r13
pop %rsi
pop %rbp
pop %r8
pop %r13
pop %r10
ret
/*
<gen_faulty_load>
[REF]
{'src': {'congruent': 0, 'AVXalign': False, 'same': False, 'size': 4, 'NT': False, 'type': 'addresses_WT'}, 'OP': 'LOAD'}
[Faulty Load]
{'src': {'congruent': 0, 'AVXalign': False, 'same': True, 'size': 8, 'NT': False, 'type': 'addresses_WT'}, 'OP': 'LOAD'}
<gen_prepare_buffer>
{'src': {'congruent': 6, 'AVXalign': True, 'same': False, 'size': 16, 'NT': True, 'type': 'addresses_WC_ht'}, 'OP': 'LOAD'}
{'53': 68, '48': 2386, 'd0': 98, '00': 18290, 'ff': 987}
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 48 48 00 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 48 00 00 00 00 48 00 00 00 00 00 00 48 00 48 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 00 48 00 00 48 00 00 00 00 ff 00 00 48 00 48 00 00 48 00 00 00 00 00 48 00 00 00 00 00 00 ff 48 00 00 00 00 00 00 ff 00 00 48 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ff ff 00 00 00 ff ff 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ff ff ff 48 00 00 00 48 00 00 ff 48 00 00 00 48 48 00 00 00 00 00 00 00 00 00 48 00 00 00 00 48 00 48 48 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ff d0 00 00 00 00 00 00 48 00 00 d0 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 00 48 00 ff ff ff ff ff d0 00 00 48 00 00 00 00 00 00 48 00 00 00 00 48 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 48 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 48 00 00 48 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 ff ff 00 00 00 00 48 00 00 ff ff ff ff ff d0 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 48 00 ff ff 48 00 00 48 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 48 00 00 00 48 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 48 00 48 00 00 48 00 00 00 48 00 00 00 00 00 00 00 48 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 48 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ff 00 00 00 00 48 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ff ff ff 48 00 00 48 00 00 00 ff ff 48 00 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 48 00 00 00 00 48 00 48 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 ff 48 48 00 00 48 00 00 00 00 00 00 00 00 00 48 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 48 00 00 00 00 00 00 00 00 00 ff 48 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
*/
| 68.881356 | 2,999 | 0.660679 |
6f72be287ded3f663b464fe790539a8ec8597090 | 641 | asm | Assembly | programs/oeis/001/A001196.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/001/A001196.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/001/A001196.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A001196: Double-bitters: only even length runs in binary expansion.
; 0,3,12,15,48,51,60,63,192,195,204,207,240,243,252,255,768,771,780,783,816,819,828,831,960,963,972,975,1008,1011,1020,1023,3072,3075,3084,3087,3120,3123,3132,3135,3264,3267,3276,3279,3312,3315,3324,3327,3840,3843,3852,3855,3888,3891,3900,3903,4032,4035,4044,4047,4080,4083,4092,4095,12288,12291,12300,12303,12336,12339,12348,12351,12480,12483,12492,12495,12528,12531,12540,12543,13056,13059,13068,13071,13104,13107,13116,13119,13248,13251,13260,13263,13296,13299,13308,13311,15360,15363,15372,15375
seq $0,98871 ; Sums of distinct powers of 4 plus 1.
mul $0,3
sub $0,3
| 91.571429 | 499 | 0.780031 |
2960d5fc0c27c4914c00b12271a65e0f8f02f16c | 109 | asm | Assembly | src/main/fragment/mos6502-common/(qwuz1_derefidx_vbuyy)_derefidx_vbuc2=pwuz1_derefidx_vbuc2.asm | jbrandwood/kickc | d4b68806f84f8650d51b0e3ef254e40f38b0ffad | [
"MIT"
] | 2 | 2022-03-01T02:21:14.000Z | 2022-03-01T04:33:35.000Z | src/main/fragment/mos6502-common/(qwuz1_derefidx_vbuyy)_derefidx_vbuc2=pwuz1_derefidx_vbuc2.asm | jbrandwood/kickc | d4b68806f84f8650d51b0e3ef254e40f38b0ffad | [
"MIT"
] | null | null | null | src/main/fragment/mos6502-common/(qwuz1_derefidx_vbuyy)_derefidx_vbuc2=pwuz1_derefidx_vbuc2.asm | jbrandwood/kickc | d4b68806f84f8650d51b0e3ef254e40f38b0ffad | [
"MIT"
] | null | null | null | lda ({z1}),y
sta $fe
iny
lda ({z1}),y
sta $ff
ldy #{c2}
lda ({z1}),y
sta ($fe),y
iny
lda ({z1}),y
sta ($fe),y | 9.909091 | 12 | 0.522936 |
a439ea4014c7181d3d05549b3a86e9056540091f | 1,527 | asm | Assembly | programs/oeis/157/A157990.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | 1 | 2021-03-15T11:38:20.000Z | 2021-03-15T11:38:20.000Z | programs/oeis/157/A157990.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/157/A157990.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | ; A157990: a(n) = 288*n + 1.
; 289,577,865,1153,1441,1729,2017,2305,2593,2881,3169,3457,3745,4033,4321,4609,4897,5185,5473,5761,6049,6337,6625,6913,7201,7489,7777,8065,8353,8641,8929,9217,9505,9793,10081,10369,10657,10945,11233,11521,11809,12097,12385,12673,12961,13249,13537,13825,14113,14401,14689,14977,15265,15553,15841,16129,16417,16705,16993,17281,17569,17857,18145,18433,18721,19009,19297,19585,19873,20161,20449,20737,21025,21313,21601,21889,22177,22465,22753,23041,23329,23617,23905,24193,24481,24769,25057,25345,25633,25921,26209,26497,26785,27073,27361,27649,27937,28225,28513,28801,29089,29377,29665,29953,30241,30529,30817,31105,31393,31681,31969,32257,32545,32833,33121,33409,33697,33985,34273,34561,34849,35137,35425,35713,36001,36289,36577,36865,37153,37441,37729,38017,38305,38593,38881,39169,39457,39745,40033,40321,40609,40897,41185,41473,41761,42049,42337,42625,42913,43201,43489,43777,44065,44353,44641,44929,45217,45505,45793,46081,46369,46657,46945,47233,47521,47809,48097,48385,48673,48961,49249,49537,49825,50113,50401,50689,50977,51265,51553,51841,52129,52417,52705,52993,53281,53569,53857,54145,54433,54721,55009,55297,55585,55873,56161,56449,56737,57025,57313,57601,57889,58177,58465,58753,59041,59329,59617,59905,60193,60481,60769,61057,61345,61633,61921,62209,62497,62785,63073,63361,63649,63937,64225,64513,64801,65089,65377,65665,65953,66241,66529,66817,67105,67393,67681,67969,68257,68545,68833,69121,69409,69697,69985,70273,70561,70849,71137,71425,71713,72001
mov $1,$0
mul $1,288
add $1,289
| 218.142857 | 1,464 | 0.815979 |
59a9bf33659e58a9cb217d08288ab5a744a86e1c | 234 | asm | Assembly | programs/oeis/085/A085820.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/085/A085820.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/085/A085820.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A085820: Possible two-digit endings of primes (with leading zeros).
; 1,3,7,9,11,13,17,19,21,23,27,29,31,33,37,39,41,43,47,49,51,53,57,59,61,63,67,69,71,73,77,79,81,83,87,89,91,93,97,99
mul $0,5
add $0,2
div $0,4
mul $0,2
add $0,1
| 26 | 117 | 0.662393 |
3efbf7a4c556bb62edec8cb67ab5a1df4c55292d | 145 | asm | Assembly | spectranet/libspectranet/setpageb.asm | speccytools/spectranet-gdbserver | c76acd970e5e8bbf793d8514bf64c32a180c26a4 | [
"MIT"
] | 40 | 2021-07-23T21:33:59.000Z | 2022-02-07T19:07:46.000Z | spectranet/libspectranet/setpageb.asm | speccytools/spectranet-gdbserver | c76acd970e5e8bbf793d8514bf64c32a180c26a4 | [
"MIT"
] | null | null | null | spectranet/libspectranet/setpageb.asm | speccytools/spectranet-gdbserver | c76acd970e5e8bbf793d8514bf64c32a180c26a4 | [
"MIT"
] | 2 | 2021-08-02T17:49:03.000Z | 2021-10-09T21:53:41.000Z | ; void setpageb(unsigned char page);
PUBLIC setpageb
EXTERN libspectranet
include "spectranet.asm"
.setpageb
ld a, l
call SETPAGEB_ROM
ret
| 14.5 | 36 | 0.772414 |
3026967c555ec099eb4035a0d98dd2cb613440e9 | 560 | asm | Assembly | oeis/017/A017024.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/017/A017024.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/017/A017024.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A017024: a(n) = (7*n + 3)^8.
; 6561,100000000,6975757441,110075314176,852891037441,4347792138496,16815125390625,53459728531456,146830437604321,360040606269696,806460091894081,1677721600000000,3282116715437121,6095689385410816,10828567056280801,18509302102818816,30590228625390625,49077072127303936,76686282021340161,117033789351264256,174859124550883201,256289062500000000,369145194573386401,523300059815673856,731086699811838561,1007766734259732736,1372062286687890625,1846757322198614016,2459374191553118401,3242931408352297216
mul $0,7
add $0,3
pow $0,8
| 80 | 500 | 0.8875 |
f7455ef164234c2b8fcebc3bd81cf4d184acf9de | 52 | asm | Assembly | libsrc/nc100/padinitserial.asm | meesokim/z88dk | 5763c7778f19a71d936b3200374059d267066bb2 | [
"ClArtistic"
] | null | null | null | libsrc/nc100/padinitserial.asm | meesokim/z88dk | 5763c7778f19a71d936b3200374059d267066bb2 | [
"ClArtistic"
] | null | null | null | libsrc/nc100/padinitserial.asm | meesokim/z88dk | 5763c7778f19a71d936b3200374059d267066bb2 | [
"ClArtistic"
] | null | null | null |
PUBLIC padinitserial
.padinitserial
jp 0xb85a
| 8.666667 | 22 | 0.769231 |
3bd6f92162d9927645a7c43ef205ae3297a8275e | 601,987 | asm | Assembly | kernel.asm | hyunW3/OS-3-1 | 8ab0792a67bafe8aadd9f5341fdabedbf6efd31b | [
"MIT-0"
] | null | null | null | kernel.asm | hyunW3/OS-3-1 | 8ab0792a67bafe8aadd9f5341fdabedbf6efd31b | [
"MIT-0"
] | null | null | null | kernel.asm | hyunW3/OS-3-1 | 8ab0792a67bafe8aadd9f5341fdabedbf6efd31b | [
"MIT-0"
] | null | null | null |
kernel: file format elf32-i386
Disassembly of section .text:
80100000 <multiboot_header>:
80100000: 02 b0 ad 1b 00 00 add 0x1bad(%eax),%dh
80100006: 00 00 add %al,(%eax)
80100008: fe 4f 52 decb 0x52(%edi)
8010000b: e4 .byte 0xe4
8010000c <entry>:
# Entering xv6 on boot processor, with paging off.
.globl entry
entry:
# Turn on page size extension for 4Mbyte pages
movl %cr4, %eax
8010000c: 0f 20 e0 mov %cr4,%eax
orl $(CR4_PSE), %eax
8010000f: 83 c8 10 or $0x10,%eax
movl %eax, %cr4
80100012: 0f 22 e0 mov %eax,%cr4
# Set page directory
movl $(V2P_WO(entrypgdir)), %eax
80100015: b8 00 90 10 00 mov $0x109000,%eax
movl %eax, %cr3
8010001a: 0f 22 d8 mov %eax,%cr3
# Turn on paging.
movl %cr0, %eax
8010001d: 0f 20 c0 mov %cr0,%eax
orl $(CR0_PG|CR0_WP), %eax
80100020: 0d 00 00 01 80 or $0x80010000,%eax
movl %eax, %cr0
80100025: 0f 22 c0 mov %eax,%cr0
# Set up the stack pointer.
movl $(stack + KSTACKSIZE), %esp
80100028: bc c0 b5 10 80 mov $0x8010b5c0,%esp
# Jump to main(), and switch to executing at
# high addresses. The indirect call is needed because
# the assembler produces a PC-relative instruction
# for a direct jump.
mov $main, %eax
8010002d: b8 c0 2f 10 80 mov $0x80102fc0,%eax
jmp *%eax
80100032: ff e0 jmp *%eax
80100034: 66 90 xchg %ax,%ax
80100036: 66 90 xchg %ax,%ax
80100038: 66 90 xchg %ax,%ax
8010003a: 66 90 xchg %ax,%ax
8010003c: 66 90 xchg %ax,%ax
8010003e: 66 90 xchg %ax,%ax
80100040 <binit>:
struct buf head;
} bcache;
void
binit(void)
{
80100040: 55 push %ebp
80100041: 89 e5 mov %esp,%ebp
80100043: 53 push %ebx
//PAGEBREAK!
// Create linked list of buffers
bcache.head.prev = &bcache.head;
bcache.head.next = &bcache.head;
for(b = bcache.buf; b < bcache.buf+NBUF; b++){
80100044: bb f4 b5 10 80 mov $0x8010b5f4,%ebx
{
80100049: 83 ec 0c sub $0xc,%esp
initlock(&bcache.lock, "bcache");
8010004c: 68 c0 70 10 80 push $0x801070c0
80100051: 68 c0 b5 10 80 push $0x8010b5c0
80100056: e8 e5 42 00 00 call 80104340 <initlock>
bcache.head.prev = &bcache.head;
8010005b: c7 05 0c fd 10 80 bc movl $0x8010fcbc,0x8010fd0c
80100062: fc 10 80
bcache.head.next = &bcache.head;
80100065: c7 05 10 fd 10 80 bc movl $0x8010fcbc,0x8010fd10
8010006c: fc 10 80
8010006f: 83 c4 10 add $0x10,%esp
80100072: ba bc fc 10 80 mov $0x8010fcbc,%edx
80100077: eb 09 jmp 80100082 <binit+0x42>
80100079: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80100080: 89 c3 mov %eax,%ebx
b->next = bcache.head.next;
b->prev = &bcache.head;
initsleeplock(&b->lock, "buffer");
80100082: 8d 43 0c lea 0xc(%ebx),%eax
80100085: 83 ec 08 sub $0x8,%esp
b->next = bcache.head.next;
80100088: 89 53 54 mov %edx,0x54(%ebx)
b->prev = &bcache.head;
8010008b: c7 43 50 bc fc 10 80 movl $0x8010fcbc,0x50(%ebx)
initsleeplock(&b->lock, "buffer");
80100092: 68 c7 70 10 80 push $0x801070c7
80100097: 50 push %eax
80100098: e8 73 41 00 00 call 80104210 <initsleeplock>
bcache.head.next->prev = b;
8010009d: a1 10 fd 10 80 mov 0x8010fd10,%eax
for(b = bcache.buf; b < bcache.buf+NBUF; b++){
801000a2: 83 c4 10 add $0x10,%esp
801000a5: 89 da mov %ebx,%edx
bcache.head.next->prev = b;
801000a7: 89 58 50 mov %ebx,0x50(%eax)
for(b = bcache.buf; b < bcache.buf+NBUF; b++){
801000aa: 8d 83 5c 02 00 00 lea 0x25c(%ebx),%eax
bcache.head.next = b;
801000b0: 89 1d 10 fd 10 80 mov %ebx,0x8010fd10
for(b = bcache.buf; b < bcache.buf+NBUF; b++){
801000b6: 3d bc fc 10 80 cmp $0x8010fcbc,%eax
801000bb: 72 c3 jb 80100080 <binit+0x40>
}
}
801000bd: 8b 5d fc mov -0x4(%ebp),%ebx
801000c0: c9 leave
801000c1: c3 ret
801000c2: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
801000c9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
801000d0 <bread>:
}
// Return a locked buf with the contents of the indicated block.
struct buf*
bread(uint dev, uint blockno)
{
801000d0: 55 push %ebp
801000d1: 89 e5 mov %esp,%ebp
801000d3: 57 push %edi
801000d4: 56 push %esi
801000d5: 53 push %ebx
801000d6: 83 ec 18 sub $0x18,%esp
801000d9: 8b 75 08 mov 0x8(%ebp),%esi
801000dc: 8b 7d 0c mov 0xc(%ebp),%edi
acquire(&bcache.lock);
801000df: 68 c0 b5 10 80 push $0x8010b5c0
801000e4: e8 97 43 00 00 call 80104480 <acquire>
for(b = bcache.head.next; b != &bcache.head; b = b->next){
801000e9: 8b 1d 10 fd 10 80 mov 0x8010fd10,%ebx
801000ef: 83 c4 10 add $0x10,%esp
801000f2: 81 fb bc fc 10 80 cmp $0x8010fcbc,%ebx
801000f8: 75 11 jne 8010010b <bread+0x3b>
801000fa: eb 24 jmp 80100120 <bread+0x50>
801000fc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80100100: 8b 5b 54 mov 0x54(%ebx),%ebx
80100103: 81 fb bc fc 10 80 cmp $0x8010fcbc,%ebx
80100109: 74 15 je 80100120 <bread+0x50>
if(b->dev == dev && b->blockno == blockno){
8010010b: 3b 73 04 cmp 0x4(%ebx),%esi
8010010e: 75 f0 jne 80100100 <bread+0x30>
80100110: 3b 7b 08 cmp 0x8(%ebx),%edi
80100113: 75 eb jne 80100100 <bread+0x30>
b->refcnt++;
80100115: 83 43 4c 01 addl $0x1,0x4c(%ebx)
80100119: eb 3f jmp 8010015a <bread+0x8a>
8010011b: 90 nop
8010011c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
for(b = bcache.head.prev; b != &bcache.head; b = b->prev){
80100120: 8b 1d 0c fd 10 80 mov 0x8010fd0c,%ebx
80100126: 81 fb bc fc 10 80 cmp $0x8010fcbc,%ebx
8010012c: 75 0d jne 8010013b <bread+0x6b>
8010012e: eb 60 jmp 80100190 <bread+0xc0>
80100130: 8b 5b 50 mov 0x50(%ebx),%ebx
80100133: 81 fb bc fc 10 80 cmp $0x8010fcbc,%ebx
80100139: 74 55 je 80100190 <bread+0xc0>
if(b->refcnt == 0 && (b->flags & B_DIRTY) == 0) {
8010013b: 8b 43 4c mov 0x4c(%ebx),%eax
8010013e: 85 c0 test %eax,%eax
80100140: 75 ee jne 80100130 <bread+0x60>
80100142: f6 03 04 testb $0x4,(%ebx)
80100145: 75 e9 jne 80100130 <bread+0x60>
b->dev = dev;
80100147: 89 73 04 mov %esi,0x4(%ebx)
b->blockno = blockno;
8010014a: 89 7b 08 mov %edi,0x8(%ebx)
b->flags = 0;
8010014d: c7 03 00 00 00 00 movl $0x0,(%ebx)
b->refcnt = 1;
80100153: c7 43 4c 01 00 00 00 movl $0x1,0x4c(%ebx)
release(&bcache.lock);
8010015a: 83 ec 0c sub $0xc,%esp
8010015d: 68 c0 b5 10 80 push $0x8010b5c0
80100162: e8 d9 43 00 00 call 80104540 <release>
acquiresleep(&b->lock);
80100167: 8d 43 0c lea 0xc(%ebx),%eax
8010016a: 89 04 24 mov %eax,(%esp)
8010016d: e8 de 40 00 00 call 80104250 <acquiresleep>
80100172: 83 c4 10 add $0x10,%esp
struct buf *b;
b = bget(dev, blockno);
if((b->flags & B_VALID) == 0) {
80100175: f6 03 02 testb $0x2,(%ebx)
80100178: 75 0c jne 80100186 <bread+0xb6>
iderw(b);
8010017a: 83 ec 0c sub $0xc,%esp
8010017d: 53 push %ebx
8010017e: e8 bd 20 00 00 call 80102240 <iderw>
80100183: 83 c4 10 add $0x10,%esp
}
return b;
}
80100186: 8d 65 f4 lea -0xc(%ebp),%esp
80100189: 89 d8 mov %ebx,%eax
8010018b: 5b pop %ebx
8010018c: 5e pop %esi
8010018d: 5f pop %edi
8010018e: 5d pop %ebp
8010018f: c3 ret
panic("bget: no buffers");
80100190: 83 ec 0c sub $0xc,%esp
80100193: 68 ce 70 10 80 push $0x801070ce
80100198: e8 f3 01 00 00 call 80100390 <panic>
8010019d: 8d 76 00 lea 0x0(%esi),%esi
801001a0 <bwrite>:
// Write b's contents to disk. Must be locked.
void
bwrite(struct buf *b)
{
801001a0: 55 push %ebp
801001a1: 89 e5 mov %esp,%ebp
801001a3: 53 push %ebx
801001a4: 83 ec 10 sub $0x10,%esp
801001a7: 8b 5d 08 mov 0x8(%ebp),%ebx
if(!holdingsleep(&b->lock))
801001aa: 8d 43 0c lea 0xc(%ebx),%eax
801001ad: 50 push %eax
801001ae: e8 3d 41 00 00 call 801042f0 <holdingsleep>
801001b3: 83 c4 10 add $0x10,%esp
801001b6: 85 c0 test %eax,%eax
801001b8: 74 0f je 801001c9 <bwrite+0x29>
panic("bwrite");
b->flags |= B_DIRTY;
801001ba: 83 0b 04 orl $0x4,(%ebx)
iderw(b);
801001bd: 89 5d 08 mov %ebx,0x8(%ebp)
}
801001c0: 8b 5d fc mov -0x4(%ebp),%ebx
801001c3: c9 leave
iderw(b);
801001c4: e9 77 20 00 00 jmp 80102240 <iderw>
panic("bwrite");
801001c9: 83 ec 0c sub $0xc,%esp
801001cc: 68 df 70 10 80 push $0x801070df
801001d1: e8 ba 01 00 00 call 80100390 <panic>
801001d6: 8d 76 00 lea 0x0(%esi),%esi
801001d9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
801001e0 <brelse>:
// Release a locked buffer.
// Move to the head of the MRU list.
void
brelse(struct buf *b)
{
801001e0: 55 push %ebp
801001e1: 89 e5 mov %esp,%ebp
801001e3: 56 push %esi
801001e4: 53 push %ebx
801001e5: 8b 5d 08 mov 0x8(%ebp),%ebx
if(!holdingsleep(&b->lock))
801001e8: 83 ec 0c sub $0xc,%esp
801001eb: 8d 73 0c lea 0xc(%ebx),%esi
801001ee: 56 push %esi
801001ef: e8 fc 40 00 00 call 801042f0 <holdingsleep>
801001f4: 83 c4 10 add $0x10,%esp
801001f7: 85 c0 test %eax,%eax
801001f9: 74 66 je 80100261 <brelse+0x81>
panic("brelse");
releasesleep(&b->lock);
801001fb: 83 ec 0c sub $0xc,%esp
801001fe: 56 push %esi
801001ff: e8 ac 40 00 00 call 801042b0 <releasesleep>
acquire(&bcache.lock);
80100204: c7 04 24 c0 b5 10 80 movl $0x8010b5c0,(%esp)
8010020b: e8 70 42 00 00 call 80104480 <acquire>
b->refcnt--;
80100210: 8b 43 4c mov 0x4c(%ebx),%eax
if (b->refcnt == 0) {
80100213: 83 c4 10 add $0x10,%esp
b->refcnt--;
80100216: 83 e8 01 sub $0x1,%eax
if (b->refcnt == 0) {
80100219: 85 c0 test %eax,%eax
b->refcnt--;
8010021b: 89 43 4c mov %eax,0x4c(%ebx)
if (b->refcnt == 0) {
8010021e: 75 2f jne 8010024f <brelse+0x6f>
// no one is waiting for it.
b->next->prev = b->prev;
80100220: 8b 43 54 mov 0x54(%ebx),%eax
80100223: 8b 53 50 mov 0x50(%ebx),%edx
80100226: 89 50 50 mov %edx,0x50(%eax)
b->prev->next = b->next;
80100229: 8b 43 50 mov 0x50(%ebx),%eax
8010022c: 8b 53 54 mov 0x54(%ebx),%edx
8010022f: 89 50 54 mov %edx,0x54(%eax)
b->next = bcache.head.next;
80100232: a1 10 fd 10 80 mov 0x8010fd10,%eax
b->prev = &bcache.head;
80100237: c7 43 50 bc fc 10 80 movl $0x8010fcbc,0x50(%ebx)
b->next = bcache.head.next;
8010023e: 89 43 54 mov %eax,0x54(%ebx)
bcache.head.next->prev = b;
80100241: a1 10 fd 10 80 mov 0x8010fd10,%eax
80100246: 89 58 50 mov %ebx,0x50(%eax)
bcache.head.next = b;
80100249: 89 1d 10 fd 10 80 mov %ebx,0x8010fd10
}
release(&bcache.lock);
8010024f: c7 45 08 c0 b5 10 80 movl $0x8010b5c0,0x8(%ebp)
}
80100256: 8d 65 f8 lea -0x8(%ebp),%esp
80100259: 5b pop %ebx
8010025a: 5e pop %esi
8010025b: 5d pop %ebp
release(&bcache.lock);
8010025c: e9 df 42 00 00 jmp 80104540 <release>
panic("brelse");
80100261: 83 ec 0c sub $0xc,%esp
80100264: 68 e6 70 10 80 push $0x801070e6
80100269: e8 22 01 00 00 call 80100390 <panic>
8010026e: 66 90 xchg %ax,%ax
80100270 <consoleread>:
}
}
int
consoleread(struct inode *ip, char *dst, int n)
{
80100270: 55 push %ebp
80100271: 89 e5 mov %esp,%ebp
80100273: 57 push %edi
80100274: 56 push %esi
80100275: 53 push %ebx
80100276: 83 ec 28 sub $0x28,%esp
80100279: 8b 7d 08 mov 0x8(%ebp),%edi
8010027c: 8b 75 0c mov 0xc(%ebp),%esi
uint target;
int c;
iunlock(ip);
8010027f: 57 push %edi
80100280: e8 eb 14 00 00 call 80101770 <iunlock>
target = n;
acquire(&cons.lock);
80100285: c7 04 24 20 a5 10 80 movl $0x8010a520,(%esp)
8010028c: e8 ef 41 00 00 call 80104480 <acquire>
while(n > 0){
80100291: 8b 5d 10 mov 0x10(%ebp),%ebx
80100294: 83 c4 10 add $0x10,%esp
80100297: 31 c0 xor %eax,%eax
80100299: 85 db test %ebx,%ebx
8010029b: 0f 8e a1 00 00 00 jle 80100342 <consoleread+0xd2>
while(input.r == input.w){
801002a1: 8b 15 a0 ff 10 80 mov 0x8010ffa0,%edx
801002a7: 39 15 a4 ff 10 80 cmp %edx,0x8010ffa4
801002ad: 74 2c je 801002db <consoleread+0x6b>
801002af: eb 5f jmp 80100310 <consoleread+0xa0>
801002b1: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
if(myproc()->killed){
release(&cons.lock);
ilock(ip);
return -1;
}
sleep(&input.r, &cons.lock);
801002b8: 83 ec 08 sub $0x8,%esp
801002bb: 68 20 a5 10 80 push $0x8010a520
801002c0: 68 a0 ff 10 80 push $0x8010ffa0
801002c5: e8 f6 3b 00 00 call 80103ec0 <sleep>
while(input.r == input.w){
801002ca: 8b 15 a0 ff 10 80 mov 0x8010ffa0,%edx
801002d0: 83 c4 10 add $0x10,%esp
801002d3: 3b 15 a4 ff 10 80 cmp 0x8010ffa4,%edx
801002d9: 75 35 jne 80100310 <consoleread+0xa0>
if(myproc()->killed){
801002db: e8 20 36 00 00 call 80103900 <myproc>
801002e0: 8b 40 24 mov 0x24(%eax),%eax
801002e3: 85 c0 test %eax,%eax
801002e5: 74 d1 je 801002b8 <consoleread+0x48>
release(&cons.lock);
801002e7: 83 ec 0c sub $0xc,%esp
801002ea: 68 20 a5 10 80 push $0x8010a520
801002ef: e8 4c 42 00 00 call 80104540 <release>
ilock(ip);
801002f4: 89 3c 24 mov %edi,(%esp)
801002f7: e8 94 13 00 00 call 80101690 <ilock>
return -1;
801002fc: 83 c4 10 add $0x10,%esp
}
release(&cons.lock);
ilock(ip);
return target - n;
}
801002ff: 8d 65 f4 lea -0xc(%ebp),%esp
return -1;
80100302: b8 ff ff ff ff mov $0xffffffff,%eax
}
80100307: 5b pop %ebx
80100308: 5e pop %esi
80100309: 5f pop %edi
8010030a: 5d pop %ebp
8010030b: c3 ret
8010030c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
c = input.buf[input.r++ % INPUT_BUF];
80100310: 8d 42 01 lea 0x1(%edx),%eax
80100313: a3 a0 ff 10 80 mov %eax,0x8010ffa0
80100318: 89 d0 mov %edx,%eax
8010031a: 83 e0 7f and $0x7f,%eax
8010031d: 0f be 80 20 ff 10 80 movsbl -0x7fef00e0(%eax),%eax
if(c == C('D')){ // EOF
80100324: 83 f8 04 cmp $0x4,%eax
80100327: 74 3f je 80100368 <consoleread+0xf8>
*dst++ = c;
80100329: 83 c6 01 add $0x1,%esi
--n;
8010032c: 83 eb 01 sub $0x1,%ebx
if(c == '\n')
8010032f: 83 f8 0a cmp $0xa,%eax
*dst++ = c;
80100332: 88 46 ff mov %al,-0x1(%esi)
if(c == '\n')
80100335: 74 43 je 8010037a <consoleread+0x10a>
while(n > 0){
80100337: 85 db test %ebx,%ebx
80100339: 0f 85 62 ff ff ff jne 801002a1 <consoleread+0x31>
8010033f: 8b 45 10 mov 0x10(%ebp),%eax
release(&cons.lock);
80100342: 83 ec 0c sub $0xc,%esp
80100345: 89 45 e4 mov %eax,-0x1c(%ebp)
80100348: 68 20 a5 10 80 push $0x8010a520
8010034d: e8 ee 41 00 00 call 80104540 <release>
ilock(ip);
80100352: 89 3c 24 mov %edi,(%esp)
80100355: e8 36 13 00 00 call 80101690 <ilock>
return target - n;
8010035a: 8b 45 e4 mov -0x1c(%ebp),%eax
8010035d: 83 c4 10 add $0x10,%esp
}
80100360: 8d 65 f4 lea -0xc(%ebp),%esp
80100363: 5b pop %ebx
80100364: 5e pop %esi
80100365: 5f pop %edi
80100366: 5d pop %ebp
80100367: c3 ret
80100368: 8b 45 10 mov 0x10(%ebp),%eax
8010036b: 29 d8 sub %ebx,%eax
if(n < target){
8010036d: 3b 5d 10 cmp 0x10(%ebp),%ebx
80100370: 73 d0 jae 80100342 <consoleread+0xd2>
input.r--;
80100372: 89 15 a0 ff 10 80 mov %edx,0x8010ffa0
80100378: eb c8 jmp 80100342 <consoleread+0xd2>
8010037a: 8b 45 10 mov 0x10(%ebp),%eax
8010037d: 29 d8 sub %ebx,%eax
8010037f: eb c1 jmp 80100342 <consoleread+0xd2>
80100381: eb 0d jmp 80100390 <panic>
80100383: 90 nop
80100384: 90 nop
80100385: 90 nop
80100386: 90 nop
80100387: 90 nop
80100388: 90 nop
80100389: 90 nop
8010038a: 90 nop
8010038b: 90 nop
8010038c: 90 nop
8010038d: 90 nop
8010038e: 90 nop
8010038f: 90 nop
80100390 <panic>:
{
80100390: 55 push %ebp
80100391: 89 e5 mov %esp,%ebp
80100393: 56 push %esi
80100394: 53 push %ebx
80100395: 83 ec 30 sub $0x30,%esp
}
static inline void
cli(void)
{
asm volatile("cli");
80100398: fa cli
cons.locking = 0;
80100399: c7 05 54 a5 10 80 00 movl $0x0,0x8010a554
801003a0: 00 00 00
getcallerpcs(&s, pcs);
801003a3: 8d 5d d0 lea -0x30(%ebp),%ebx
801003a6: 8d 75 f8 lea -0x8(%ebp),%esi
cprintf("lapicid %d: panic: ", lapicid());
801003a9: e8 a2 24 00 00 call 80102850 <lapicid>
801003ae: 83 ec 08 sub $0x8,%esp
801003b1: 50 push %eax
801003b2: 68 ed 70 10 80 push $0x801070ed
801003b7: e8 a4 02 00 00 call 80100660 <cprintf>
cprintf(s);
801003bc: 58 pop %eax
801003bd: ff 75 08 pushl 0x8(%ebp)
801003c0: e8 9b 02 00 00 call 80100660 <cprintf>
cprintf("\n");
801003c5: c7 04 24 5f 7a 10 80 movl $0x80107a5f,(%esp)
801003cc: e8 8f 02 00 00 call 80100660 <cprintf>
getcallerpcs(&s, pcs);
801003d1: 5a pop %edx
801003d2: 8d 45 08 lea 0x8(%ebp),%eax
801003d5: 59 pop %ecx
801003d6: 53 push %ebx
801003d7: 50 push %eax
801003d8: e8 83 3f 00 00 call 80104360 <getcallerpcs>
801003dd: 83 c4 10 add $0x10,%esp
cprintf(" %p", pcs[i]);
801003e0: 83 ec 08 sub $0x8,%esp
801003e3: ff 33 pushl (%ebx)
801003e5: 83 c3 04 add $0x4,%ebx
801003e8: 68 01 71 10 80 push $0x80107101
801003ed: e8 6e 02 00 00 call 80100660 <cprintf>
for(i=0; i<10; i++)
801003f2: 83 c4 10 add $0x10,%esp
801003f5: 39 f3 cmp %esi,%ebx
801003f7: 75 e7 jne 801003e0 <panic+0x50>
panicked = 1; // freeze other CPU
801003f9: c7 05 58 a5 10 80 01 movl $0x1,0x8010a558
80100400: 00 00 00
80100403: eb fe jmp 80100403 <panic+0x73>
80100405: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80100409: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80100410 <consputc>:
if(panicked){
80100410: 8b 0d 58 a5 10 80 mov 0x8010a558,%ecx
80100416: 85 c9 test %ecx,%ecx
80100418: 74 06 je 80100420 <consputc+0x10>
8010041a: fa cli
8010041b: eb fe jmp 8010041b <consputc+0xb>
8010041d: 8d 76 00 lea 0x0(%esi),%esi
{
80100420: 55 push %ebp
80100421: 89 e5 mov %esp,%ebp
80100423: 57 push %edi
80100424: 56 push %esi
80100425: 53 push %ebx
80100426: 89 c6 mov %eax,%esi
80100428: 83 ec 0c sub $0xc,%esp
if(c == BACKSPACE){
8010042b: 3d 00 01 00 00 cmp $0x100,%eax
80100430: 0f 84 b1 00 00 00 je 801004e7 <consputc+0xd7>
uartputc(c);
80100436: 83 ec 0c sub $0xc,%esp
80100439: 50 push %eax
8010043a: e8 81 58 00 00 call 80105cc0 <uartputc>
8010043f: 83 c4 10 add $0x10,%esp
asm volatile("out %0,%1" : : "a" (data), "d" (port));
80100442: bb d4 03 00 00 mov $0x3d4,%ebx
80100447: b8 0e 00 00 00 mov $0xe,%eax
8010044c: 89 da mov %ebx,%edx
8010044e: ee out %al,(%dx)
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
8010044f: b9 d5 03 00 00 mov $0x3d5,%ecx
80100454: 89 ca mov %ecx,%edx
80100456: ec in (%dx),%al
pos = inb(CRTPORT+1) << 8;
80100457: 0f b6 c0 movzbl %al,%eax
asm volatile("out %0,%1" : : "a" (data), "d" (port));
8010045a: 89 da mov %ebx,%edx
8010045c: c1 e0 08 shl $0x8,%eax
8010045f: 89 c7 mov %eax,%edi
80100461: b8 0f 00 00 00 mov $0xf,%eax
80100466: ee out %al,(%dx)
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
80100467: 89 ca mov %ecx,%edx
80100469: ec in (%dx),%al
8010046a: 0f b6 d8 movzbl %al,%ebx
pos |= inb(CRTPORT+1);
8010046d: 09 fb or %edi,%ebx
if(c == '\n')
8010046f: 83 fe 0a cmp $0xa,%esi
80100472: 0f 84 f3 00 00 00 je 8010056b <consputc+0x15b>
else if(c == BACKSPACE){
80100478: 81 fe 00 01 00 00 cmp $0x100,%esi
8010047e: 0f 84 d7 00 00 00 je 8010055b <consputc+0x14b>
crt[pos++] = (c&0xff) | 0x0700; // black on white
80100484: 89 f0 mov %esi,%eax
80100486: 0f b6 c0 movzbl %al,%eax
80100489: 80 cc 07 or $0x7,%ah
8010048c: 66 89 84 1b 00 80 0b mov %ax,-0x7ff48000(%ebx,%ebx,1)
80100493: 80
80100494: 83 c3 01 add $0x1,%ebx
if(pos < 0 || pos > 25*80)
80100497: 81 fb d0 07 00 00 cmp $0x7d0,%ebx
8010049d: 0f 8f ab 00 00 00 jg 8010054e <consputc+0x13e>
if((pos/80) >= 24){ // Scroll up.
801004a3: 81 fb 7f 07 00 00 cmp $0x77f,%ebx
801004a9: 7f 66 jg 80100511 <consputc+0x101>
asm volatile("out %0,%1" : : "a" (data), "d" (port));
801004ab: be d4 03 00 00 mov $0x3d4,%esi
801004b0: b8 0e 00 00 00 mov $0xe,%eax
801004b5: 89 f2 mov %esi,%edx
801004b7: ee out %al,(%dx)
801004b8: b9 d5 03 00 00 mov $0x3d5,%ecx
outb(CRTPORT+1, pos>>8);
801004bd: 89 d8 mov %ebx,%eax
801004bf: c1 f8 08 sar $0x8,%eax
801004c2: 89 ca mov %ecx,%edx
801004c4: ee out %al,(%dx)
801004c5: b8 0f 00 00 00 mov $0xf,%eax
801004ca: 89 f2 mov %esi,%edx
801004cc: ee out %al,(%dx)
801004cd: 89 d8 mov %ebx,%eax
801004cf: 89 ca mov %ecx,%edx
801004d1: ee out %al,(%dx)
crt[pos] = ' ' | 0x0700;
801004d2: b8 20 07 00 00 mov $0x720,%eax
801004d7: 66 89 84 1b 00 80 0b mov %ax,-0x7ff48000(%ebx,%ebx,1)
801004de: 80
}
801004df: 8d 65 f4 lea -0xc(%ebp),%esp
801004e2: 5b pop %ebx
801004e3: 5e pop %esi
801004e4: 5f pop %edi
801004e5: 5d pop %ebp
801004e6: c3 ret
uartputc('\b'); uartputc(' '); uartputc('\b');
801004e7: 83 ec 0c sub $0xc,%esp
801004ea: 6a 08 push $0x8
801004ec: e8 cf 57 00 00 call 80105cc0 <uartputc>
801004f1: c7 04 24 20 00 00 00 movl $0x20,(%esp)
801004f8: e8 c3 57 00 00 call 80105cc0 <uartputc>
801004fd: c7 04 24 08 00 00 00 movl $0x8,(%esp)
80100504: e8 b7 57 00 00 call 80105cc0 <uartputc>
80100509: 83 c4 10 add $0x10,%esp
8010050c: e9 31 ff ff ff jmp 80100442 <consputc+0x32>
memmove(crt, crt+80, sizeof(crt[0])*23*80);
80100511: 52 push %edx
80100512: 68 60 0e 00 00 push $0xe60
pos -= 80;
80100517: 83 eb 50 sub $0x50,%ebx
memmove(crt, crt+80, sizeof(crt[0])*23*80);
8010051a: 68 a0 80 0b 80 push $0x800b80a0
8010051f: 68 00 80 0b 80 push $0x800b8000
80100524: e8 17 41 00 00 call 80104640 <memmove>
memset(crt+pos, 0, sizeof(crt[0])*(24*80 - pos));
80100529: b8 80 07 00 00 mov $0x780,%eax
8010052e: 83 c4 0c add $0xc,%esp
80100531: 29 d8 sub %ebx,%eax
80100533: 01 c0 add %eax,%eax
80100535: 50 push %eax
80100536: 8d 04 1b lea (%ebx,%ebx,1),%eax
80100539: 6a 00 push $0x0
8010053b: 2d 00 80 f4 7f sub $0x7ff48000,%eax
80100540: 50 push %eax
80100541: e8 4a 40 00 00 call 80104590 <memset>
80100546: 83 c4 10 add $0x10,%esp
80100549: e9 5d ff ff ff jmp 801004ab <consputc+0x9b>
panic("pos under/overflow");
8010054e: 83 ec 0c sub $0xc,%esp
80100551: 68 05 71 10 80 push $0x80107105
80100556: e8 35 fe ff ff call 80100390 <panic>
if(pos > 0) --pos;
8010055b: 85 db test %ebx,%ebx
8010055d: 0f 84 48 ff ff ff je 801004ab <consputc+0x9b>
80100563: 83 eb 01 sub $0x1,%ebx
80100566: e9 2c ff ff ff jmp 80100497 <consputc+0x87>
pos += 80 - pos%80;
8010056b: 89 d8 mov %ebx,%eax
8010056d: b9 50 00 00 00 mov $0x50,%ecx
80100572: 99 cltd
80100573: f7 f9 idiv %ecx
80100575: 29 d1 sub %edx,%ecx
80100577: 01 cb add %ecx,%ebx
80100579: e9 19 ff ff ff jmp 80100497 <consputc+0x87>
8010057e: 66 90 xchg %ax,%ax
80100580 <printint>:
{
80100580: 55 push %ebp
80100581: 89 e5 mov %esp,%ebp
80100583: 57 push %edi
80100584: 56 push %esi
80100585: 53 push %ebx
80100586: 89 d3 mov %edx,%ebx
80100588: 83 ec 2c sub $0x2c,%esp
if(sign && (sign = xx < 0))
8010058b: 85 c9 test %ecx,%ecx
{
8010058d: 89 4d d4 mov %ecx,-0x2c(%ebp)
if(sign && (sign = xx < 0))
80100590: 74 04 je 80100596 <printint+0x16>
80100592: 85 c0 test %eax,%eax
80100594: 78 5a js 801005f0 <printint+0x70>
x = xx;
80100596: c7 45 d4 00 00 00 00 movl $0x0,-0x2c(%ebp)
i = 0;
8010059d: 31 c9 xor %ecx,%ecx
8010059f: 8d 75 d7 lea -0x29(%ebp),%esi
801005a2: eb 06 jmp 801005aa <printint+0x2a>
801005a4: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
buf[i++] = digits[x % base];
801005a8: 89 f9 mov %edi,%ecx
801005aa: 31 d2 xor %edx,%edx
801005ac: 8d 79 01 lea 0x1(%ecx),%edi
801005af: f7 f3 div %ebx
801005b1: 0f b6 92 30 71 10 80 movzbl -0x7fef8ed0(%edx),%edx
}while((x /= base) != 0);
801005b8: 85 c0 test %eax,%eax
buf[i++] = digits[x % base];
801005ba: 88 14 3e mov %dl,(%esi,%edi,1)
}while((x /= base) != 0);
801005bd: 75 e9 jne 801005a8 <printint+0x28>
if(sign)
801005bf: 8b 45 d4 mov -0x2c(%ebp),%eax
801005c2: 85 c0 test %eax,%eax
801005c4: 74 08 je 801005ce <printint+0x4e>
buf[i++] = '-';
801005c6: c6 44 3d d8 2d movb $0x2d,-0x28(%ebp,%edi,1)
801005cb: 8d 79 02 lea 0x2(%ecx),%edi
801005ce: 8d 5c 3d d7 lea -0x29(%ebp,%edi,1),%ebx
801005d2: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
consputc(buf[i]);
801005d8: 0f be 03 movsbl (%ebx),%eax
801005db: 83 eb 01 sub $0x1,%ebx
801005de: e8 2d fe ff ff call 80100410 <consputc>
while(--i >= 0)
801005e3: 39 f3 cmp %esi,%ebx
801005e5: 75 f1 jne 801005d8 <printint+0x58>
}
801005e7: 83 c4 2c add $0x2c,%esp
801005ea: 5b pop %ebx
801005eb: 5e pop %esi
801005ec: 5f pop %edi
801005ed: 5d pop %ebp
801005ee: c3 ret
801005ef: 90 nop
x = -xx;
801005f0: f7 d8 neg %eax
801005f2: eb a9 jmp 8010059d <printint+0x1d>
801005f4: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
801005fa: 8d bf 00 00 00 00 lea 0x0(%edi),%edi
80100600 <consolewrite>:
int
consolewrite(struct inode *ip, char *buf, int n)
{
80100600: 55 push %ebp
80100601: 89 e5 mov %esp,%ebp
80100603: 57 push %edi
80100604: 56 push %esi
80100605: 53 push %ebx
80100606: 83 ec 18 sub $0x18,%esp
80100609: 8b 75 10 mov 0x10(%ebp),%esi
int i;
iunlock(ip);
8010060c: ff 75 08 pushl 0x8(%ebp)
8010060f: e8 5c 11 00 00 call 80101770 <iunlock>
acquire(&cons.lock);
80100614: c7 04 24 20 a5 10 80 movl $0x8010a520,(%esp)
8010061b: e8 60 3e 00 00 call 80104480 <acquire>
for(i = 0; i < n; i++)
80100620: 83 c4 10 add $0x10,%esp
80100623: 85 f6 test %esi,%esi
80100625: 7e 18 jle 8010063f <consolewrite+0x3f>
80100627: 8b 7d 0c mov 0xc(%ebp),%edi
8010062a: 8d 1c 37 lea (%edi,%esi,1),%ebx
8010062d: 8d 76 00 lea 0x0(%esi),%esi
consputc(buf[i] & 0xff);
80100630: 0f b6 07 movzbl (%edi),%eax
80100633: 83 c7 01 add $0x1,%edi
80100636: e8 d5 fd ff ff call 80100410 <consputc>
for(i = 0; i < n; i++)
8010063b: 39 fb cmp %edi,%ebx
8010063d: 75 f1 jne 80100630 <consolewrite+0x30>
release(&cons.lock);
8010063f: 83 ec 0c sub $0xc,%esp
80100642: 68 20 a5 10 80 push $0x8010a520
80100647: e8 f4 3e 00 00 call 80104540 <release>
ilock(ip);
8010064c: 58 pop %eax
8010064d: ff 75 08 pushl 0x8(%ebp)
80100650: e8 3b 10 00 00 call 80101690 <ilock>
return n;
}
80100655: 8d 65 f4 lea -0xc(%ebp),%esp
80100658: 89 f0 mov %esi,%eax
8010065a: 5b pop %ebx
8010065b: 5e pop %esi
8010065c: 5f pop %edi
8010065d: 5d pop %ebp
8010065e: c3 ret
8010065f: 90 nop
80100660 <cprintf>:
{
80100660: 55 push %ebp
80100661: 89 e5 mov %esp,%ebp
80100663: 57 push %edi
80100664: 56 push %esi
80100665: 53 push %ebx
80100666: 83 ec 1c sub $0x1c,%esp
locking = cons.locking;
80100669: a1 54 a5 10 80 mov 0x8010a554,%eax
if(locking)
8010066e: 85 c0 test %eax,%eax
locking = cons.locking;
80100670: 89 45 dc mov %eax,-0x24(%ebp)
if(locking)
80100673: 0f 85 6f 01 00 00 jne 801007e8 <cprintf+0x188>
if (fmt == 0)
80100679: 8b 45 08 mov 0x8(%ebp),%eax
8010067c: 85 c0 test %eax,%eax
8010067e: 89 c7 mov %eax,%edi
80100680: 0f 84 77 01 00 00 je 801007fd <cprintf+0x19d>
for(i = 0; (c = fmt[i] & 0xff) != 0; i++){
80100686: 0f b6 00 movzbl (%eax),%eax
argp = (uint*)(void*)(&fmt + 1);
80100689: 8d 4d 0c lea 0xc(%ebp),%ecx
for(i = 0; (c = fmt[i] & 0xff) != 0; i++){
8010068c: 31 db xor %ebx,%ebx
argp = (uint*)(void*)(&fmt + 1);
8010068e: 89 4d e4 mov %ecx,-0x1c(%ebp)
for(i = 0; (c = fmt[i] & 0xff) != 0; i++){
80100691: 85 c0 test %eax,%eax
80100693: 75 56 jne 801006eb <cprintf+0x8b>
80100695: eb 79 jmp 80100710 <cprintf+0xb0>
80100697: 89 f6 mov %esi,%esi
80100699: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
c = fmt[++i] & 0xff;
801006a0: 0f b6 16 movzbl (%esi),%edx
if(c == 0)
801006a3: 85 d2 test %edx,%edx
801006a5: 74 69 je 80100710 <cprintf+0xb0>
801006a7: 83 c3 02 add $0x2,%ebx
switch(c){
801006aa: 83 fa 70 cmp $0x70,%edx
801006ad: 8d 34 1f lea (%edi,%ebx,1),%esi
801006b0: 0f 84 84 00 00 00 je 8010073a <cprintf+0xda>
801006b6: 7f 78 jg 80100730 <cprintf+0xd0>
801006b8: 83 fa 25 cmp $0x25,%edx
801006bb: 0f 84 ff 00 00 00 je 801007c0 <cprintf+0x160>
801006c1: 83 fa 64 cmp $0x64,%edx
801006c4: 0f 85 8e 00 00 00 jne 80100758 <cprintf+0xf8>
printint(*argp++, 10, 1);
801006ca: 8b 45 e4 mov -0x1c(%ebp),%eax
801006cd: ba 0a 00 00 00 mov $0xa,%edx
801006d2: 8d 48 04 lea 0x4(%eax),%ecx
801006d5: 8b 00 mov (%eax),%eax
801006d7: 89 4d e4 mov %ecx,-0x1c(%ebp)
801006da: b9 01 00 00 00 mov $0x1,%ecx
801006df: e8 9c fe ff ff call 80100580 <printint>
for(i = 0; (c = fmt[i] & 0xff) != 0; i++){
801006e4: 0f b6 06 movzbl (%esi),%eax
801006e7: 85 c0 test %eax,%eax
801006e9: 74 25 je 80100710 <cprintf+0xb0>
801006eb: 8d 53 01 lea 0x1(%ebx),%edx
if(c != '%'){
801006ee: 83 f8 25 cmp $0x25,%eax
801006f1: 8d 34 17 lea (%edi,%edx,1),%esi
801006f4: 74 aa je 801006a0 <cprintf+0x40>
801006f6: 89 55 e0 mov %edx,-0x20(%ebp)
consputc(c);
801006f9: e8 12 fd ff ff call 80100410 <consputc>
for(i = 0; (c = fmt[i] & 0xff) != 0; i++){
801006fe: 0f b6 06 movzbl (%esi),%eax
continue;
80100701: 8b 55 e0 mov -0x20(%ebp),%edx
80100704: 89 d3 mov %edx,%ebx
for(i = 0; (c = fmt[i] & 0xff) != 0; i++){
80100706: 85 c0 test %eax,%eax
80100708: 75 e1 jne 801006eb <cprintf+0x8b>
8010070a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
if(locking)
80100710: 8b 45 dc mov -0x24(%ebp),%eax
80100713: 85 c0 test %eax,%eax
80100715: 74 10 je 80100727 <cprintf+0xc7>
release(&cons.lock);
80100717: 83 ec 0c sub $0xc,%esp
8010071a: 68 20 a5 10 80 push $0x8010a520
8010071f: e8 1c 3e 00 00 call 80104540 <release>
80100724: 83 c4 10 add $0x10,%esp
}
80100727: 8d 65 f4 lea -0xc(%ebp),%esp
8010072a: 5b pop %ebx
8010072b: 5e pop %esi
8010072c: 5f pop %edi
8010072d: 5d pop %ebp
8010072e: c3 ret
8010072f: 90 nop
switch(c){
80100730: 83 fa 73 cmp $0x73,%edx
80100733: 74 43 je 80100778 <cprintf+0x118>
80100735: 83 fa 78 cmp $0x78,%edx
80100738: 75 1e jne 80100758 <cprintf+0xf8>
printint(*argp++, 16, 0);
8010073a: 8b 45 e4 mov -0x1c(%ebp),%eax
8010073d: ba 10 00 00 00 mov $0x10,%edx
80100742: 8d 48 04 lea 0x4(%eax),%ecx
80100745: 8b 00 mov (%eax),%eax
80100747: 89 4d e4 mov %ecx,-0x1c(%ebp)
8010074a: 31 c9 xor %ecx,%ecx
8010074c: e8 2f fe ff ff call 80100580 <printint>
break;
80100751: eb 91 jmp 801006e4 <cprintf+0x84>
80100753: 90 nop
80100754: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
consputc('%');
80100758: b8 25 00 00 00 mov $0x25,%eax
8010075d: 89 55 e0 mov %edx,-0x20(%ebp)
80100760: e8 ab fc ff ff call 80100410 <consputc>
consputc(c);
80100765: 8b 55 e0 mov -0x20(%ebp),%edx
80100768: 89 d0 mov %edx,%eax
8010076a: e8 a1 fc ff ff call 80100410 <consputc>
break;
8010076f: e9 70 ff ff ff jmp 801006e4 <cprintf+0x84>
80100774: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
if((s = (char*)*argp++) == 0)
80100778: 8b 45 e4 mov -0x1c(%ebp),%eax
8010077b: 8b 10 mov (%eax),%edx
8010077d: 8d 48 04 lea 0x4(%eax),%ecx
80100780: 89 4d e0 mov %ecx,-0x20(%ebp)
80100783: 85 d2 test %edx,%edx
80100785: 74 49 je 801007d0 <cprintf+0x170>
for(; *s; s++)
80100787: 0f be 02 movsbl (%edx),%eax
if((s = (char*)*argp++) == 0)
8010078a: 89 4d e4 mov %ecx,-0x1c(%ebp)
for(; *s; s++)
8010078d: 84 c0 test %al,%al
8010078f: 0f 84 4f ff ff ff je 801006e4 <cprintf+0x84>
80100795: 89 5d e4 mov %ebx,-0x1c(%ebp)
80100798: 89 d3 mov %edx,%ebx
8010079a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
801007a0: 83 c3 01 add $0x1,%ebx
consputc(*s);
801007a3: e8 68 fc ff ff call 80100410 <consputc>
for(; *s; s++)
801007a8: 0f be 03 movsbl (%ebx),%eax
801007ab: 84 c0 test %al,%al
801007ad: 75 f1 jne 801007a0 <cprintf+0x140>
if((s = (char*)*argp++) == 0)
801007af: 8b 45 e0 mov -0x20(%ebp),%eax
801007b2: 8b 5d e4 mov -0x1c(%ebp),%ebx
801007b5: 89 45 e4 mov %eax,-0x1c(%ebp)
801007b8: e9 27 ff ff ff jmp 801006e4 <cprintf+0x84>
801007bd: 8d 76 00 lea 0x0(%esi),%esi
consputc('%');
801007c0: b8 25 00 00 00 mov $0x25,%eax
801007c5: e8 46 fc ff ff call 80100410 <consputc>
break;
801007ca: e9 15 ff ff ff jmp 801006e4 <cprintf+0x84>
801007cf: 90 nop
s = "(null)";
801007d0: ba 18 71 10 80 mov $0x80107118,%edx
for(; *s; s++)
801007d5: 89 5d e4 mov %ebx,-0x1c(%ebp)
801007d8: b8 28 00 00 00 mov $0x28,%eax
801007dd: 89 d3 mov %edx,%ebx
801007df: eb bf jmp 801007a0 <cprintf+0x140>
801007e1: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
acquire(&cons.lock);
801007e8: 83 ec 0c sub $0xc,%esp
801007eb: 68 20 a5 10 80 push $0x8010a520
801007f0: e8 8b 3c 00 00 call 80104480 <acquire>
801007f5: 83 c4 10 add $0x10,%esp
801007f8: e9 7c fe ff ff jmp 80100679 <cprintf+0x19>
panic("null fmt");
801007fd: 83 ec 0c sub $0xc,%esp
80100800: 68 1f 71 10 80 push $0x8010711f
80100805: e8 86 fb ff ff call 80100390 <panic>
8010080a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80100810 <consoleintr>:
{
80100810: 55 push %ebp
80100811: 89 e5 mov %esp,%ebp
80100813: 57 push %edi
80100814: 56 push %esi
80100815: 53 push %ebx
int c, doprocdump = 0;
80100816: 31 f6 xor %esi,%esi
{
80100818: 83 ec 18 sub $0x18,%esp
8010081b: 8b 5d 08 mov 0x8(%ebp),%ebx
acquire(&cons.lock);
8010081e: 68 20 a5 10 80 push $0x8010a520
80100823: e8 58 3c 00 00 call 80104480 <acquire>
while((c = getc()) >= 0){
80100828: 83 c4 10 add $0x10,%esp
8010082b: 90 nop
8010082c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80100830: ff d3 call *%ebx
80100832: 85 c0 test %eax,%eax
80100834: 89 c7 mov %eax,%edi
80100836: 78 48 js 80100880 <consoleintr+0x70>
switch(c){
80100838: 83 ff 10 cmp $0x10,%edi
8010083b: 0f 84 e7 00 00 00 je 80100928 <consoleintr+0x118>
80100841: 7e 5d jle 801008a0 <consoleintr+0x90>
80100843: 83 ff 15 cmp $0x15,%edi
80100846: 0f 84 ec 00 00 00 je 80100938 <consoleintr+0x128>
8010084c: 83 ff 7f cmp $0x7f,%edi
8010084f: 75 54 jne 801008a5 <consoleintr+0x95>
if(input.e != input.w){
80100851: a1 a8 ff 10 80 mov 0x8010ffa8,%eax
80100856: 3b 05 a4 ff 10 80 cmp 0x8010ffa4,%eax
8010085c: 74 d2 je 80100830 <consoleintr+0x20>
input.e--;
8010085e: 83 e8 01 sub $0x1,%eax
80100861: a3 a8 ff 10 80 mov %eax,0x8010ffa8
consputc(BACKSPACE);
80100866: b8 00 01 00 00 mov $0x100,%eax
8010086b: e8 a0 fb ff ff call 80100410 <consputc>
while((c = getc()) >= 0){
80100870: ff d3 call *%ebx
80100872: 85 c0 test %eax,%eax
80100874: 89 c7 mov %eax,%edi
80100876: 79 c0 jns 80100838 <consoleintr+0x28>
80100878: 90 nop
80100879: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
release(&cons.lock);
80100880: 83 ec 0c sub $0xc,%esp
80100883: 68 20 a5 10 80 push $0x8010a520
80100888: e8 b3 3c 00 00 call 80104540 <release>
if(doprocdump) {
8010088d: 83 c4 10 add $0x10,%esp
80100890: 85 f6 test %esi,%esi
80100892: 0f 85 f8 00 00 00 jne 80100990 <consoleintr+0x180>
}
80100898: 8d 65 f4 lea -0xc(%ebp),%esp
8010089b: 5b pop %ebx
8010089c: 5e pop %esi
8010089d: 5f pop %edi
8010089e: 5d pop %ebp
8010089f: c3 ret
switch(c){
801008a0: 83 ff 08 cmp $0x8,%edi
801008a3: 74 ac je 80100851 <consoleintr+0x41>
if(c != 0 && input.e-input.r < INPUT_BUF){
801008a5: 85 ff test %edi,%edi
801008a7: 74 87 je 80100830 <consoleintr+0x20>
801008a9: a1 a8 ff 10 80 mov 0x8010ffa8,%eax
801008ae: 89 c2 mov %eax,%edx
801008b0: 2b 15 a0 ff 10 80 sub 0x8010ffa0,%edx
801008b6: 83 fa 7f cmp $0x7f,%edx
801008b9: 0f 87 71 ff ff ff ja 80100830 <consoleintr+0x20>
801008bf: 8d 50 01 lea 0x1(%eax),%edx
801008c2: 83 e0 7f and $0x7f,%eax
c = (c == '\r') ? '\n' : c;
801008c5: 83 ff 0d cmp $0xd,%edi
input.buf[input.e++ % INPUT_BUF] = c;
801008c8: 89 15 a8 ff 10 80 mov %edx,0x8010ffa8
c = (c == '\r') ? '\n' : c;
801008ce: 0f 84 cc 00 00 00 je 801009a0 <consoleintr+0x190>
input.buf[input.e++ % INPUT_BUF] = c;
801008d4: 89 f9 mov %edi,%ecx
801008d6: 88 88 20 ff 10 80 mov %cl,-0x7fef00e0(%eax)
consputc(c);
801008dc: 89 f8 mov %edi,%eax
801008de: e8 2d fb ff ff call 80100410 <consputc>
if(c == '\n' || c == C('D') || input.e == input.r+INPUT_BUF){
801008e3: 83 ff 0a cmp $0xa,%edi
801008e6: 0f 84 c5 00 00 00 je 801009b1 <consoleintr+0x1a1>
801008ec: 83 ff 04 cmp $0x4,%edi
801008ef: 0f 84 bc 00 00 00 je 801009b1 <consoleintr+0x1a1>
801008f5: a1 a0 ff 10 80 mov 0x8010ffa0,%eax
801008fa: 83 e8 80 sub $0xffffff80,%eax
801008fd: 39 05 a8 ff 10 80 cmp %eax,0x8010ffa8
80100903: 0f 85 27 ff ff ff jne 80100830 <consoleintr+0x20>
wakeup(&input.r);
80100909: 83 ec 0c sub $0xc,%esp
input.w = input.e;
8010090c: a3 a4 ff 10 80 mov %eax,0x8010ffa4
wakeup(&input.r);
80100911: 68 a0 ff 10 80 push $0x8010ffa0
80100916: e8 55 37 00 00 call 80104070 <wakeup>
8010091b: 83 c4 10 add $0x10,%esp
8010091e: e9 0d ff ff ff jmp 80100830 <consoleintr+0x20>
80100923: 90 nop
80100924: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
doprocdump = 1;
80100928: be 01 00 00 00 mov $0x1,%esi
8010092d: e9 fe fe ff ff jmp 80100830 <consoleintr+0x20>
80100932: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
while(input.e != input.w &&
80100938: a1 a8 ff 10 80 mov 0x8010ffa8,%eax
8010093d: 39 05 a4 ff 10 80 cmp %eax,0x8010ffa4
80100943: 75 2b jne 80100970 <consoleintr+0x160>
80100945: e9 e6 fe ff ff jmp 80100830 <consoleintr+0x20>
8010094a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
input.e--;
80100950: a3 a8 ff 10 80 mov %eax,0x8010ffa8
consputc(BACKSPACE);
80100955: b8 00 01 00 00 mov $0x100,%eax
8010095a: e8 b1 fa ff ff call 80100410 <consputc>
while(input.e != input.w &&
8010095f: a1 a8 ff 10 80 mov 0x8010ffa8,%eax
80100964: 3b 05 a4 ff 10 80 cmp 0x8010ffa4,%eax
8010096a: 0f 84 c0 fe ff ff je 80100830 <consoleintr+0x20>
input.buf[(input.e-1) % INPUT_BUF] != '\n'){
80100970: 83 e8 01 sub $0x1,%eax
80100973: 89 c2 mov %eax,%edx
80100975: 83 e2 7f and $0x7f,%edx
while(input.e != input.w &&
80100978: 80 ba 20 ff 10 80 0a cmpb $0xa,-0x7fef00e0(%edx)
8010097f: 75 cf jne 80100950 <consoleintr+0x140>
80100981: e9 aa fe ff ff jmp 80100830 <consoleintr+0x20>
80100986: 8d 76 00 lea 0x0(%esi),%esi
80100989: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
}
80100990: 8d 65 f4 lea -0xc(%ebp),%esp
80100993: 5b pop %ebx
80100994: 5e pop %esi
80100995: 5f pop %edi
80100996: 5d pop %ebp
procdump(); // now call procdump() wo. cons.lock held
80100997: e9 b4 37 00 00 jmp 80104150 <procdump>
8010099c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
input.buf[input.e++ % INPUT_BUF] = c;
801009a0: c6 80 20 ff 10 80 0a movb $0xa,-0x7fef00e0(%eax)
consputc(c);
801009a7: b8 0a 00 00 00 mov $0xa,%eax
801009ac: e8 5f fa ff ff call 80100410 <consputc>
801009b1: a1 a8 ff 10 80 mov 0x8010ffa8,%eax
801009b6: e9 4e ff ff ff jmp 80100909 <consoleintr+0xf9>
801009bb: 90 nop
801009bc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
801009c0 <consoleinit>:
void
consoleinit(void)
{
801009c0: 55 push %ebp
801009c1: 89 e5 mov %esp,%ebp
801009c3: 83 ec 10 sub $0x10,%esp
initlock(&cons.lock, "console");
801009c6: 68 28 71 10 80 push $0x80107128
801009cb: 68 20 a5 10 80 push $0x8010a520
801009d0: e8 6b 39 00 00 call 80104340 <initlock>
devsw[CONSOLE].write = consolewrite;
devsw[CONSOLE].read = consoleread;
cons.locking = 1;
ioapicenable(IRQ_KBD, 0);
801009d5: 58 pop %eax
801009d6: 5a pop %edx
801009d7: 6a 00 push $0x0
801009d9: 6a 01 push $0x1
devsw[CONSOLE].write = consolewrite;
801009db: c7 05 6c 09 11 80 00 movl $0x80100600,0x8011096c
801009e2: 06 10 80
devsw[CONSOLE].read = consoleread;
801009e5: c7 05 68 09 11 80 70 movl $0x80100270,0x80110968
801009ec: 02 10 80
cons.locking = 1;
801009ef: c7 05 54 a5 10 80 01 movl $0x1,0x8010a554
801009f6: 00 00 00
ioapicenable(IRQ_KBD, 0);
801009f9: e8 f2 19 00 00 call 801023f0 <ioapicenable>
}
801009fe: 83 c4 10 add $0x10,%esp
80100a01: c9 leave
80100a02: c3 ret
80100a03: 66 90 xchg %ax,%ax
80100a05: 66 90 xchg %ax,%ax
80100a07: 66 90 xchg %ax,%ax
80100a09: 66 90 xchg %ax,%ax
80100a0b: 66 90 xchg %ax,%ax
80100a0d: 66 90 xchg %ax,%ax
80100a0f: 90 nop
80100a10 <exec>:
#include "x86.h"
#include "elf.h"
int
exec(char *path, char **argv)
{
80100a10: 55 push %ebp
80100a11: 89 e5 mov %esp,%ebp
80100a13: 57 push %edi
80100a14: 56 push %esi
80100a15: 53 push %ebx
80100a16: 81 ec 0c 01 00 00 sub $0x10c,%esp
uint argc, sz, sp, ustack[3+MAXARG+1];
struct elfhdr elf;
struct inode *ip;
struct proghdr ph;
pde_t *pgdir, *oldpgdir;
struct proc *curproc = myproc();
80100a1c: e8 df 2e 00 00 call 80103900 <myproc>
80100a21: 89 85 f4 fe ff ff mov %eax,-0x10c(%ebp)
begin_op();
80100a27: e8 94 22 00 00 call 80102cc0 <begin_op>
if((ip = namei(path)) == 0){
80100a2c: 83 ec 0c sub $0xc,%esp
80100a2f: ff 75 08 pushl 0x8(%ebp)
80100a32: e8 b9 14 00 00 call 80101ef0 <namei>
80100a37: 83 c4 10 add $0x10,%esp
80100a3a: 85 c0 test %eax,%eax
80100a3c: 0f 84 91 01 00 00 je 80100bd3 <exec+0x1c3>
end_op();
cprintf("exec: fail\n");
return -1;
}
ilock(ip);
80100a42: 83 ec 0c sub $0xc,%esp
80100a45: 89 c3 mov %eax,%ebx
80100a47: 50 push %eax
80100a48: e8 43 0c 00 00 call 80101690 <ilock>
pgdir = 0;
// Check ELF header
if(readi(ip, (char*)&elf, 0, sizeof(elf)) != sizeof(elf))
80100a4d: 8d 85 24 ff ff ff lea -0xdc(%ebp),%eax
80100a53: 6a 34 push $0x34
80100a55: 6a 00 push $0x0
80100a57: 50 push %eax
80100a58: 53 push %ebx
80100a59: e8 12 0f 00 00 call 80101970 <readi>
80100a5e: 83 c4 20 add $0x20,%esp
80100a61: 83 f8 34 cmp $0x34,%eax
80100a64: 74 22 je 80100a88 <exec+0x78>
bad:
if(pgdir)
freevm(pgdir);
if(ip){
iunlockput(ip);
80100a66: 83 ec 0c sub $0xc,%esp
80100a69: 53 push %ebx
80100a6a: e8 b1 0e 00 00 call 80101920 <iunlockput>
end_op();
80100a6f: e8 bc 22 00 00 call 80102d30 <end_op>
80100a74: 83 c4 10 add $0x10,%esp
}
return -1;
80100a77: b8 ff ff ff ff mov $0xffffffff,%eax
}
80100a7c: 8d 65 f4 lea -0xc(%ebp),%esp
80100a7f: 5b pop %ebx
80100a80: 5e pop %esi
80100a81: 5f pop %edi
80100a82: 5d pop %ebp
80100a83: c3 ret
80100a84: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
if(elf.magic != ELF_MAGIC)
80100a88: 81 bd 24 ff ff ff 7f cmpl $0x464c457f,-0xdc(%ebp)
80100a8f: 45 4c 46
80100a92: 75 d2 jne 80100a66 <exec+0x56>
if((pgdir = setupkvm()) == 0)
80100a94: e8 77 63 00 00 call 80106e10 <setupkvm>
80100a99: 85 c0 test %eax,%eax
80100a9b: 89 85 f0 fe ff ff mov %eax,-0x110(%ebp)
80100aa1: 74 c3 je 80100a66 <exec+0x56>
sz = 0;
80100aa3: 31 ff xor %edi,%edi
for(i=0, off=elf.phoff; i<elf.phnum; i++, off+=sizeof(ph)){
80100aa5: 66 83 bd 50 ff ff ff cmpw $0x0,-0xb0(%ebp)
80100aac: 00
80100aad: 8b 85 40 ff ff ff mov -0xc0(%ebp),%eax
80100ab3: 89 85 ec fe ff ff mov %eax,-0x114(%ebp)
80100ab9: 0f 84 8c 02 00 00 je 80100d4b <exec+0x33b>
80100abf: 31 f6 xor %esi,%esi
80100ac1: eb 7f jmp 80100b42 <exec+0x132>
80100ac3: 90 nop
80100ac4: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
if(ph.type != ELF_PROG_LOAD)
80100ac8: 83 bd 04 ff ff ff 01 cmpl $0x1,-0xfc(%ebp)
80100acf: 75 63 jne 80100b34 <exec+0x124>
if(ph.memsz < ph.filesz)
80100ad1: 8b 85 18 ff ff ff mov -0xe8(%ebp),%eax
80100ad7: 3b 85 14 ff ff ff cmp -0xec(%ebp),%eax
80100add: 0f 82 86 00 00 00 jb 80100b69 <exec+0x159>
80100ae3: 03 85 0c ff ff ff add -0xf4(%ebp),%eax
80100ae9: 72 7e jb 80100b69 <exec+0x159>
if((sz = allocuvm(pgdir, sz, ph.vaddr + ph.memsz)) == 0)
80100aeb: 83 ec 04 sub $0x4,%esp
80100aee: 50 push %eax
80100aef: 57 push %edi
80100af0: ff b5 f0 fe ff ff pushl -0x110(%ebp)
80100af6: e8 35 61 00 00 call 80106c30 <allocuvm>
80100afb: 83 c4 10 add $0x10,%esp
80100afe: 85 c0 test %eax,%eax
80100b00: 89 c7 mov %eax,%edi
80100b02: 74 65 je 80100b69 <exec+0x159>
if(ph.vaddr % PGSIZE != 0)
80100b04: 8b 85 0c ff ff ff mov -0xf4(%ebp),%eax
80100b0a: a9 ff 0f 00 00 test $0xfff,%eax
80100b0f: 75 58 jne 80100b69 <exec+0x159>
if(loaduvm(pgdir, (char*)ph.vaddr, ip, ph.off, ph.filesz) < 0)
80100b11: 83 ec 0c sub $0xc,%esp
80100b14: ff b5 14 ff ff ff pushl -0xec(%ebp)
80100b1a: ff b5 08 ff ff ff pushl -0xf8(%ebp)
80100b20: 53 push %ebx
80100b21: 50 push %eax
80100b22: ff b5 f0 fe ff ff pushl -0x110(%ebp)
80100b28: e8 43 60 00 00 call 80106b70 <loaduvm>
80100b2d: 83 c4 20 add $0x20,%esp
80100b30: 85 c0 test %eax,%eax
80100b32: 78 35 js 80100b69 <exec+0x159>
for(i=0, off=elf.phoff; i<elf.phnum; i++, off+=sizeof(ph)){
80100b34: 0f b7 85 50 ff ff ff movzwl -0xb0(%ebp),%eax
80100b3b: 83 c6 01 add $0x1,%esi
80100b3e: 39 f0 cmp %esi,%eax
80100b40: 7e 3d jle 80100b7f <exec+0x16f>
if(readi(ip, (char*)&ph, off, sizeof(ph)) != sizeof(ph))
80100b42: 89 f0 mov %esi,%eax
80100b44: 6a 20 push $0x20
80100b46: c1 e0 05 shl $0x5,%eax
80100b49: 03 85 ec fe ff ff add -0x114(%ebp),%eax
80100b4f: 50 push %eax
80100b50: 8d 85 04 ff ff ff lea -0xfc(%ebp),%eax
80100b56: 50 push %eax
80100b57: 53 push %ebx
80100b58: e8 13 0e 00 00 call 80101970 <readi>
80100b5d: 83 c4 10 add $0x10,%esp
80100b60: 83 f8 20 cmp $0x20,%eax
80100b63: 0f 84 5f ff ff ff je 80100ac8 <exec+0xb8>
freevm(pgdir);
80100b69: 83 ec 0c sub $0xc,%esp
80100b6c: ff b5 f0 fe ff ff pushl -0x110(%ebp)
80100b72: e8 19 62 00 00 call 80106d90 <freevm>
80100b77: 83 c4 10 add $0x10,%esp
80100b7a: e9 e7 fe ff ff jmp 80100a66 <exec+0x56>
80100b7f: 81 c7 ff 0f 00 00 add $0xfff,%edi
80100b85: 81 e7 00 f0 ff ff and $0xfffff000,%edi
80100b8b: 8d b7 00 20 00 00 lea 0x2000(%edi),%esi
iunlockput(ip);
80100b91: 83 ec 0c sub $0xc,%esp
80100b94: 53 push %ebx
80100b95: e8 86 0d 00 00 call 80101920 <iunlockput>
end_op();
80100b9a: e8 91 21 00 00 call 80102d30 <end_op>
if((sz = allocuvm(pgdir, sz, sz + 2*PGSIZE)) == 0)
80100b9f: 83 c4 0c add $0xc,%esp
80100ba2: 56 push %esi
80100ba3: 57 push %edi
80100ba4: ff b5 f0 fe ff ff pushl -0x110(%ebp)
80100baa: e8 81 60 00 00 call 80106c30 <allocuvm>
80100baf: 83 c4 10 add $0x10,%esp
80100bb2: 85 c0 test %eax,%eax
80100bb4: 89 c6 mov %eax,%esi
80100bb6: 75 3a jne 80100bf2 <exec+0x1e2>
freevm(pgdir);
80100bb8: 83 ec 0c sub $0xc,%esp
80100bbb: ff b5 f0 fe ff ff pushl -0x110(%ebp)
80100bc1: e8 ca 61 00 00 call 80106d90 <freevm>
80100bc6: 83 c4 10 add $0x10,%esp
return -1;
80100bc9: b8 ff ff ff ff mov $0xffffffff,%eax
80100bce: e9 a9 fe ff ff jmp 80100a7c <exec+0x6c>
end_op();
80100bd3: e8 58 21 00 00 call 80102d30 <end_op>
cprintf("exec: fail\n");
80100bd8: 83 ec 0c sub $0xc,%esp
80100bdb: 68 41 71 10 80 push $0x80107141
80100be0: e8 7b fa ff ff call 80100660 <cprintf>
return -1;
80100be5: 83 c4 10 add $0x10,%esp
80100be8: b8 ff ff ff ff mov $0xffffffff,%eax
80100bed: e9 8a fe ff ff jmp 80100a7c <exec+0x6c>
clearpteu(pgdir, (char*)(sz - 2*PGSIZE));
80100bf2: 8d 80 00 e0 ff ff lea -0x2000(%eax),%eax
80100bf8: 83 ec 08 sub $0x8,%esp
for(argc = 0; argv[argc]; argc++) {
80100bfb: 31 ff xor %edi,%edi
80100bfd: 89 f3 mov %esi,%ebx
clearpteu(pgdir, (char*)(sz - 2*PGSIZE));
80100bff: 50 push %eax
80100c00: ff b5 f0 fe ff ff pushl -0x110(%ebp)
80100c06: e8 a5 62 00 00 call 80106eb0 <clearpteu>
for(argc = 0; argv[argc]; argc++) {
80100c0b: 8b 45 0c mov 0xc(%ebp),%eax
80100c0e: 83 c4 10 add $0x10,%esp
80100c11: 8d 95 58 ff ff ff lea -0xa8(%ebp),%edx
80100c17: 8b 00 mov (%eax),%eax
80100c19: 85 c0 test %eax,%eax
80100c1b: 74 70 je 80100c8d <exec+0x27d>
80100c1d: 89 b5 ec fe ff ff mov %esi,-0x114(%ebp)
80100c23: 8b b5 f0 fe ff ff mov -0x110(%ebp),%esi
80100c29: eb 0a jmp 80100c35 <exec+0x225>
80100c2b: 90 nop
80100c2c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
if(argc >= MAXARG)
80100c30: 83 ff 20 cmp $0x20,%edi
80100c33: 74 83 je 80100bb8 <exec+0x1a8>
sp = (sp - (strlen(argv[argc]) + 1)) & ~3;
80100c35: 83 ec 0c sub $0xc,%esp
80100c38: 50 push %eax
80100c39: e8 72 3b 00 00 call 801047b0 <strlen>
80100c3e: f7 d0 not %eax
80100c40: 01 c3 add %eax,%ebx
if(copyout(pgdir, sp, argv[argc], strlen(argv[argc]) + 1) < 0)
80100c42: 8b 45 0c mov 0xc(%ebp),%eax
80100c45: 5a pop %edx
sp = (sp - (strlen(argv[argc]) + 1)) & ~3;
80100c46: 83 e3 fc and $0xfffffffc,%ebx
if(copyout(pgdir, sp, argv[argc], strlen(argv[argc]) + 1) < 0)
80100c49: ff 34 b8 pushl (%eax,%edi,4)
80100c4c: e8 5f 3b 00 00 call 801047b0 <strlen>
80100c51: 83 c0 01 add $0x1,%eax
80100c54: 50 push %eax
80100c55: 8b 45 0c mov 0xc(%ebp),%eax
80100c58: ff 34 b8 pushl (%eax,%edi,4)
80100c5b: 53 push %ebx
80100c5c: 56 push %esi
80100c5d: e8 ae 63 00 00 call 80107010 <copyout>
80100c62: 83 c4 20 add $0x20,%esp
80100c65: 85 c0 test %eax,%eax
80100c67: 0f 88 4b ff ff ff js 80100bb8 <exec+0x1a8>
for(argc = 0; argv[argc]; argc++) {
80100c6d: 8b 45 0c mov 0xc(%ebp),%eax
ustack[3+argc] = sp;
80100c70: 89 9c bd 64 ff ff ff mov %ebx,-0x9c(%ebp,%edi,4)
for(argc = 0; argv[argc]; argc++) {
80100c77: 83 c7 01 add $0x1,%edi
ustack[3+argc] = sp;
80100c7a: 8d 95 58 ff ff ff lea -0xa8(%ebp),%edx
for(argc = 0; argv[argc]; argc++) {
80100c80: 8b 04 b8 mov (%eax,%edi,4),%eax
80100c83: 85 c0 test %eax,%eax
80100c85: 75 a9 jne 80100c30 <exec+0x220>
80100c87: 8b b5 ec fe ff ff mov -0x114(%ebp),%esi
ustack[2] = sp - (argc+1)*4; // argv pointer
80100c8d: 8d 04 bd 04 00 00 00 lea 0x4(,%edi,4),%eax
80100c94: 89 d9 mov %ebx,%ecx
ustack[3+argc] = 0;
80100c96: c7 84 bd 64 ff ff ff movl $0x0,-0x9c(%ebp,%edi,4)
80100c9d: 00 00 00 00
ustack[0] = 0xffffffff; // fake return PC
80100ca1: c7 85 58 ff ff ff ff movl $0xffffffff,-0xa8(%ebp)
80100ca8: ff ff ff
ustack[1] = argc;
80100cab: 89 bd 5c ff ff ff mov %edi,-0xa4(%ebp)
ustack[2] = sp - (argc+1)*4; // argv pointer
80100cb1: 29 c1 sub %eax,%ecx
sp -= (3+argc+1) * 4;
80100cb3: 83 c0 0c add $0xc,%eax
80100cb6: 29 c3 sub %eax,%ebx
if(copyout(pgdir, sp, ustack, (3+argc+1)*4) < 0)
80100cb8: 50 push %eax
80100cb9: 52 push %edx
80100cba: 53 push %ebx
80100cbb: ff b5 f0 fe ff ff pushl -0x110(%ebp)
ustack[2] = sp - (argc+1)*4; // argv pointer
80100cc1: 89 8d 60 ff ff ff mov %ecx,-0xa0(%ebp)
if(copyout(pgdir, sp, ustack, (3+argc+1)*4) < 0)
80100cc7: e8 44 63 00 00 call 80107010 <copyout>
80100ccc: 83 c4 10 add $0x10,%esp
80100ccf: 85 c0 test %eax,%eax
80100cd1: 0f 88 e1 fe ff ff js 80100bb8 <exec+0x1a8>
for(last=s=path; *s; s++)
80100cd7: 8b 45 08 mov 0x8(%ebp),%eax
80100cda: 0f b6 00 movzbl (%eax),%eax
80100cdd: 84 c0 test %al,%al
80100cdf: 74 17 je 80100cf8 <exec+0x2e8>
80100ce1: 8b 55 08 mov 0x8(%ebp),%edx
80100ce4: 89 d1 mov %edx,%ecx
80100ce6: 83 c1 01 add $0x1,%ecx
80100ce9: 3c 2f cmp $0x2f,%al
80100ceb: 0f b6 01 movzbl (%ecx),%eax
80100cee: 0f 44 d1 cmove %ecx,%edx
80100cf1: 84 c0 test %al,%al
80100cf3: 75 f1 jne 80100ce6 <exec+0x2d6>
80100cf5: 89 55 08 mov %edx,0x8(%ebp)
safestrcpy(curproc->name, last, sizeof(curproc->name));
80100cf8: 8b bd f4 fe ff ff mov -0x10c(%ebp),%edi
80100cfe: 50 push %eax
80100cff: 6a 10 push $0x10
80100d01: ff 75 08 pushl 0x8(%ebp)
80100d04: 89 f8 mov %edi,%eax
80100d06: 83 c0 6c add $0x6c,%eax
80100d09: 50 push %eax
80100d0a: e8 61 3a 00 00 call 80104770 <safestrcpy>
curproc->pgdir = pgdir;
80100d0f: 8b 95 f0 fe ff ff mov -0x110(%ebp),%edx
oldpgdir = curproc->pgdir;
80100d15: 89 f9 mov %edi,%ecx
80100d17: 8b 7f 04 mov 0x4(%edi),%edi
curproc->tf->eip = elf.entry; // main
80100d1a: 8b 41 18 mov 0x18(%ecx),%eax
curproc->sz = sz;
80100d1d: 89 31 mov %esi,(%ecx)
curproc->pgdir = pgdir;
80100d1f: 89 51 04 mov %edx,0x4(%ecx)
curproc->tf->eip = elf.entry; // main
80100d22: 8b 95 3c ff ff ff mov -0xc4(%ebp),%edx
80100d28: 89 50 38 mov %edx,0x38(%eax)
curproc->tf->esp = sp;
80100d2b: 8b 41 18 mov 0x18(%ecx),%eax
80100d2e: 89 58 44 mov %ebx,0x44(%eax)
switchuvm(curproc);
80100d31: 89 0c 24 mov %ecx,(%esp)
80100d34: e8 a7 5c 00 00 call 801069e0 <switchuvm>
freevm(oldpgdir);
80100d39: 89 3c 24 mov %edi,(%esp)
80100d3c: e8 4f 60 00 00 call 80106d90 <freevm>
return 0;
80100d41: 83 c4 10 add $0x10,%esp
80100d44: 31 c0 xor %eax,%eax
80100d46: e9 31 fd ff ff jmp 80100a7c <exec+0x6c>
for(i=0, off=elf.phoff; i<elf.phnum; i++, off+=sizeof(ph)){
80100d4b: be 00 20 00 00 mov $0x2000,%esi
80100d50: e9 3c fe ff ff jmp 80100b91 <exec+0x181>
80100d55: 66 90 xchg %ax,%ax
80100d57: 66 90 xchg %ax,%ax
80100d59: 66 90 xchg %ax,%ax
80100d5b: 66 90 xchg %ax,%ax
80100d5d: 66 90 xchg %ax,%ax
80100d5f: 90 nop
80100d60 <fileinit>:
struct file file[NFILE];
} ftable;
void
fileinit(void)
{
80100d60: 55 push %ebp
80100d61: 89 e5 mov %esp,%ebp
80100d63: 83 ec 10 sub $0x10,%esp
initlock(&ftable.lock, "ftable");
80100d66: 68 4d 71 10 80 push $0x8010714d
80100d6b: 68 c0 ff 10 80 push $0x8010ffc0
80100d70: e8 cb 35 00 00 call 80104340 <initlock>
}
80100d75: 83 c4 10 add $0x10,%esp
80100d78: c9 leave
80100d79: c3 ret
80100d7a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80100d80 <filealloc>:
// Allocate a file structure.
struct file*
filealloc(void)
{
80100d80: 55 push %ebp
80100d81: 89 e5 mov %esp,%ebp
80100d83: 53 push %ebx
struct file *f;
acquire(&ftable.lock);
for(f = ftable.file; f < ftable.file + NFILE; f++){
80100d84: bb f4 ff 10 80 mov $0x8010fff4,%ebx
{
80100d89: 83 ec 10 sub $0x10,%esp
acquire(&ftable.lock);
80100d8c: 68 c0 ff 10 80 push $0x8010ffc0
80100d91: e8 ea 36 00 00 call 80104480 <acquire>
80100d96: 83 c4 10 add $0x10,%esp
80100d99: eb 10 jmp 80100dab <filealloc+0x2b>
80100d9b: 90 nop
80100d9c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
for(f = ftable.file; f < ftable.file + NFILE; f++){
80100da0: 83 c3 18 add $0x18,%ebx
80100da3: 81 fb 54 09 11 80 cmp $0x80110954,%ebx
80100da9: 73 25 jae 80100dd0 <filealloc+0x50>
if(f->ref == 0){
80100dab: 8b 43 04 mov 0x4(%ebx),%eax
80100dae: 85 c0 test %eax,%eax
80100db0: 75 ee jne 80100da0 <filealloc+0x20>
f->ref = 1;
release(&ftable.lock);
80100db2: 83 ec 0c sub $0xc,%esp
f->ref = 1;
80100db5: c7 43 04 01 00 00 00 movl $0x1,0x4(%ebx)
release(&ftable.lock);
80100dbc: 68 c0 ff 10 80 push $0x8010ffc0
80100dc1: e8 7a 37 00 00 call 80104540 <release>
return f;
}
}
release(&ftable.lock);
return 0;
}
80100dc6: 89 d8 mov %ebx,%eax
return f;
80100dc8: 83 c4 10 add $0x10,%esp
}
80100dcb: 8b 5d fc mov -0x4(%ebp),%ebx
80100dce: c9 leave
80100dcf: c3 ret
release(&ftable.lock);
80100dd0: 83 ec 0c sub $0xc,%esp
return 0;
80100dd3: 31 db xor %ebx,%ebx
release(&ftable.lock);
80100dd5: 68 c0 ff 10 80 push $0x8010ffc0
80100dda: e8 61 37 00 00 call 80104540 <release>
}
80100ddf: 89 d8 mov %ebx,%eax
return 0;
80100de1: 83 c4 10 add $0x10,%esp
}
80100de4: 8b 5d fc mov -0x4(%ebp),%ebx
80100de7: c9 leave
80100de8: c3 ret
80100de9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80100df0 <filedup>:
// Increment ref count for file f.
struct file*
filedup(struct file *f)
{
80100df0: 55 push %ebp
80100df1: 89 e5 mov %esp,%ebp
80100df3: 53 push %ebx
80100df4: 83 ec 10 sub $0x10,%esp
80100df7: 8b 5d 08 mov 0x8(%ebp),%ebx
acquire(&ftable.lock);
80100dfa: 68 c0 ff 10 80 push $0x8010ffc0
80100dff: e8 7c 36 00 00 call 80104480 <acquire>
if(f->ref < 1)
80100e04: 8b 43 04 mov 0x4(%ebx),%eax
80100e07: 83 c4 10 add $0x10,%esp
80100e0a: 85 c0 test %eax,%eax
80100e0c: 7e 1a jle 80100e28 <filedup+0x38>
panic("filedup");
f->ref++;
80100e0e: 83 c0 01 add $0x1,%eax
release(&ftable.lock);
80100e11: 83 ec 0c sub $0xc,%esp
f->ref++;
80100e14: 89 43 04 mov %eax,0x4(%ebx)
release(&ftable.lock);
80100e17: 68 c0 ff 10 80 push $0x8010ffc0
80100e1c: e8 1f 37 00 00 call 80104540 <release>
return f;
}
80100e21: 89 d8 mov %ebx,%eax
80100e23: 8b 5d fc mov -0x4(%ebp),%ebx
80100e26: c9 leave
80100e27: c3 ret
panic("filedup");
80100e28: 83 ec 0c sub $0xc,%esp
80100e2b: 68 54 71 10 80 push $0x80107154
80100e30: e8 5b f5 ff ff call 80100390 <panic>
80100e35: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80100e39: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80100e40 <fileclose>:
// Close file f. (Decrement ref count, close when reaches 0.)
void
fileclose(struct file *f)
{
80100e40: 55 push %ebp
80100e41: 89 e5 mov %esp,%ebp
80100e43: 57 push %edi
80100e44: 56 push %esi
80100e45: 53 push %ebx
80100e46: 83 ec 28 sub $0x28,%esp
80100e49: 8b 5d 08 mov 0x8(%ebp),%ebx
struct file ff;
acquire(&ftable.lock);
80100e4c: 68 c0 ff 10 80 push $0x8010ffc0
80100e51: e8 2a 36 00 00 call 80104480 <acquire>
if(f->ref < 1)
80100e56: 8b 43 04 mov 0x4(%ebx),%eax
80100e59: 83 c4 10 add $0x10,%esp
80100e5c: 85 c0 test %eax,%eax
80100e5e: 0f 8e 9b 00 00 00 jle 80100eff <fileclose+0xbf>
panic("fileclose");
if(--f->ref > 0){
80100e64: 83 e8 01 sub $0x1,%eax
80100e67: 85 c0 test %eax,%eax
80100e69: 89 43 04 mov %eax,0x4(%ebx)
80100e6c: 74 1a je 80100e88 <fileclose+0x48>
release(&ftable.lock);
80100e6e: c7 45 08 c0 ff 10 80 movl $0x8010ffc0,0x8(%ebp)
else if(ff.type == FD_INODE){
begin_op();
iput(ff.ip);
end_op();
}
}
80100e75: 8d 65 f4 lea -0xc(%ebp),%esp
80100e78: 5b pop %ebx
80100e79: 5e pop %esi
80100e7a: 5f pop %edi
80100e7b: 5d pop %ebp
release(&ftable.lock);
80100e7c: e9 bf 36 00 00 jmp 80104540 <release>
80100e81: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
ff = *f;
80100e88: 0f b6 43 09 movzbl 0x9(%ebx),%eax
80100e8c: 8b 3b mov (%ebx),%edi
release(&ftable.lock);
80100e8e: 83 ec 0c sub $0xc,%esp
ff = *f;
80100e91: 8b 73 0c mov 0xc(%ebx),%esi
f->type = FD_NONE;
80100e94: c7 03 00 00 00 00 movl $0x0,(%ebx)
ff = *f;
80100e9a: 88 45 e7 mov %al,-0x19(%ebp)
80100e9d: 8b 43 10 mov 0x10(%ebx),%eax
release(&ftable.lock);
80100ea0: 68 c0 ff 10 80 push $0x8010ffc0
ff = *f;
80100ea5: 89 45 e0 mov %eax,-0x20(%ebp)
release(&ftable.lock);
80100ea8: e8 93 36 00 00 call 80104540 <release>
if(ff.type == FD_PIPE)
80100ead: 83 c4 10 add $0x10,%esp
80100eb0: 83 ff 01 cmp $0x1,%edi
80100eb3: 74 13 je 80100ec8 <fileclose+0x88>
else if(ff.type == FD_INODE){
80100eb5: 83 ff 02 cmp $0x2,%edi
80100eb8: 74 26 je 80100ee0 <fileclose+0xa0>
}
80100eba: 8d 65 f4 lea -0xc(%ebp),%esp
80100ebd: 5b pop %ebx
80100ebe: 5e pop %esi
80100ebf: 5f pop %edi
80100ec0: 5d pop %ebp
80100ec1: c3 ret
80100ec2: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
pipeclose(ff.pipe, ff.writable);
80100ec8: 0f be 5d e7 movsbl -0x19(%ebp),%ebx
80100ecc: 83 ec 08 sub $0x8,%esp
80100ecf: 53 push %ebx
80100ed0: 56 push %esi
80100ed1: e8 9a 25 00 00 call 80103470 <pipeclose>
80100ed6: 83 c4 10 add $0x10,%esp
80100ed9: eb df jmp 80100eba <fileclose+0x7a>
80100edb: 90 nop
80100edc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
begin_op();
80100ee0: e8 db 1d 00 00 call 80102cc0 <begin_op>
iput(ff.ip);
80100ee5: 83 ec 0c sub $0xc,%esp
80100ee8: ff 75 e0 pushl -0x20(%ebp)
80100eeb: e8 d0 08 00 00 call 801017c0 <iput>
end_op();
80100ef0: 83 c4 10 add $0x10,%esp
}
80100ef3: 8d 65 f4 lea -0xc(%ebp),%esp
80100ef6: 5b pop %ebx
80100ef7: 5e pop %esi
80100ef8: 5f pop %edi
80100ef9: 5d pop %ebp
end_op();
80100efa: e9 31 1e 00 00 jmp 80102d30 <end_op>
panic("fileclose");
80100eff: 83 ec 0c sub $0xc,%esp
80100f02: 68 5c 71 10 80 push $0x8010715c
80100f07: e8 84 f4 ff ff call 80100390 <panic>
80100f0c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80100f10 <filestat>:
// Get metadata about file f.
int
filestat(struct file *f, struct stat *st)
{
80100f10: 55 push %ebp
80100f11: 89 e5 mov %esp,%ebp
80100f13: 53 push %ebx
80100f14: 83 ec 04 sub $0x4,%esp
80100f17: 8b 5d 08 mov 0x8(%ebp),%ebx
if(f->type == FD_INODE){
80100f1a: 83 3b 02 cmpl $0x2,(%ebx)
80100f1d: 75 31 jne 80100f50 <filestat+0x40>
ilock(f->ip);
80100f1f: 83 ec 0c sub $0xc,%esp
80100f22: ff 73 10 pushl 0x10(%ebx)
80100f25: e8 66 07 00 00 call 80101690 <ilock>
stati(f->ip, st);
80100f2a: 58 pop %eax
80100f2b: 5a pop %edx
80100f2c: ff 75 0c pushl 0xc(%ebp)
80100f2f: ff 73 10 pushl 0x10(%ebx)
80100f32: e8 09 0a 00 00 call 80101940 <stati>
iunlock(f->ip);
80100f37: 59 pop %ecx
80100f38: ff 73 10 pushl 0x10(%ebx)
80100f3b: e8 30 08 00 00 call 80101770 <iunlock>
return 0;
80100f40: 83 c4 10 add $0x10,%esp
80100f43: 31 c0 xor %eax,%eax
}
return -1;
}
80100f45: 8b 5d fc mov -0x4(%ebp),%ebx
80100f48: c9 leave
80100f49: c3 ret
80100f4a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
return -1;
80100f50: b8 ff ff ff ff mov $0xffffffff,%eax
80100f55: eb ee jmp 80100f45 <filestat+0x35>
80100f57: 89 f6 mov %esi,%esi
80100f59: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80100f60 <fileread>:
// Read from file f.
int
fileread(struct file *f, char *addr, int n)
{
80100f60: 55 push %ebp
80100f61: 89 e5 mov %esp,%ebp
80100f63: 57 push %edi
80100f64: 56 push %esi
80100f65: 53 push %ebx
80100f66: 83 ec 0c sub $0xc,%esp
80100f69: 8b 5d 08 mov 0x8(%ebp),%ebx
80100f6c: 8b 75 0c mov 0xc(%ebp),%esi
80100f6f: 8b 7d 10 mov 0x10(%ebp),%edi
int r;
if(f->readable == 0)
80100f72: 80 7b 08 00 cmpb $0x0,0x8(%ebx)
80100f76: 74 60 je 80100fd8 <fileread+0x78>
return -1;
if(f->type == FD_PIPE)
80100f78: 8b 03 mov (%ebx),%eax
80100f7a: 83 f8 01 cmp $0x1,%eax
80100f7d: 74 41 je 80100fc0 <fileread+0x60>
return piperead(f->pipe, addr, n);
if(f->type == FD_INODE){
80100f7f: 83 f8 02 cmp $0x2,%eax
80100f82: 75 5b jne 80100fdf <fileread+0x7f>
ilock(f->ip);
80100f84: 83 ec 0c sub $0xc,%esp
80100f87: ff 73 10 pushl 0x10(%ebx)
80100f8a: e8 01 07 00 00 call 80101690 <ilock>
if((r = readi(f->ip, addr, f->off, n)) > 0)
80100f8f: 57 push %edi
80100f90: ff 73 14 pushl 0x14(%ebx)
80100f93: 56 push %esi
80100f94: ff 73 10 pushl 0x10(%ebx)
80100f97: e8 d4 09 00 00 call 80101970 <readi>
80100f9c: 83 c4 20 add $0x20,%esp
80100f9f: 85 c0 test %eax,%eax
80100fa1: 89 c6 mov %eax,%esi
80100fa3: 7e 03 jle 80100fa8 <fileread+0x48>
f->off += r;
80100fa5: 01 43 14 add %eax,0x14(%ebx)
iunlock(f->ip);
80100fa8: 83 ec 0c sub $0xc,%esp
80100fab: ff 73 10 pushl 0x10(%ebx)
80100fae: e8 bd 07 00 00 call 80101770 <iunlock>
return r;
80100fb3: 83 c4 10 add $0x10,%esp
}
panic("fileread");
}
80100fb6: 8d 65 f4 lea -0xc(%ebp),%esp
80100fb9: 89 f0 mov %esi,%eax
80100fbb: 5b pop %ebx
80100fbc: 5e pop %esi
80100fbd: 5f pop %edi
80100fbe: 5d pop %ebp
80100fbf: c3 ret
return piperead(f->pipe, addr, n);
80100fc0: 8b 43 0c mov 0xc(%ebx),%eax
80100fc3: 89 45 08 mov %eax,0x8(%ebp)
}
80100fc6: 8d 65 f4 lea -0xc(%ebp),%esp
80100fc9: 5b pop %ebx
80100fca: 5e pop %esi
80100fcb: 5f pop %edi
80100fcc: 5d pop %ebp
return piperead(f->pipe, addr, n);
80100fcd: e9 4e 26 00 00 jmp 80103620 <piperead>
80100fd2: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
return -1;
80100fd8: be ff ff ff ff mov $0xffffffff,%esi
80100fdd: eb d7 jmp 80100fb6 <fileread+0x56>
panic("fileread");
80100fdf: 83 ec 0c sub $0xc,%esp
80100fe2: 68 66 71 10 80 push $0x80107166
80100fe7: e8 a4 f3 ff ff call 80100390 <panic>
80100fec: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80100ff0 <filewrite>:
//PAGEBREAK!
// Write to file f.
int
filewrite(struct file *f, char *addr, int n)
{
80100ff0: 55 push %ebp
80100ff1: 89 e5 mov %esp,%ebp
80100ff3: 57 push %edi
80100ff4: 56 push %esi
80100ff5: 53 push %ebx
80100ff6: 83 ec 1c sub $0x1c,%esp
80100ff9: 8b 75 08 mov 0x8(%ebp),%esi
80100ffc: 8b 45 0c mov 0xc(%ebp),%eax
int r;
if(f->writable == 0)
80100fff: 80 7e 09 00 cmpb $0x0,0x9(%esi)
{
80101003: 89 45 dc mov %eax,-0x24(%ebp)
80101006: 8b 45 10 mov 0x10(%ebp),%eax
80101009: 89 45 e4 mov %eax,-0x1c(%ebp)
if(f->writable == 0)
8010100c: 0f 84 aa 00 00 00 je 801010bc <filewrite+0xcc>
return -1;
if(f->type == FD_PIPE)
80101012: 8b 06 mov (%esi),%eax
80101014: 83 f8 01 cmp $0x1,%eax
80101017: 0f 84 c3 00 00 00 je 801010e0 <filewrite+0xf0>
return pipewrite(f->pipe, addr, n);
if(f->type == FD_INODE){
8010101d: 83 f8 02 cmp $0x2,%eax
80101020: 0f 85 d9 00 00 00 jne 801010ff <filewrite+0x10f>
// and 2 blocks of slop for non-aligned writes.
// this really belongs lower down, since writei()
// might be writing a device like the console.
int max = ((MAXOPBLOCKS-1-1-2) / 2) * 512;
int i = 0;
while(i < n){
80101026: 8b 45 e4 mov -0x1c(%ebp),%eax
int i = 0;
80101029: 31 ff xor %edi,%edi
while(i < n){
8010102b: 85 c0 test %eax,%eax
8010102d: 7f 34 jg 80101063 <filewrite+0x73>
8010102f: e9 9c 00 00 00 jmp 801010d0 <filewrite+0xe0>
80101034: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
n1 = max;
begin_op();
ilock(f->ip);
if ((r = writei(f->ip, addr + i, f->off, n1)) > 0)
f->off += r;
80101038: 01 46 14 add %eax,0x14(%esi)
iunlock(f->ip);
8010103b: 83 ec 0c sub $0xc,%esp
8010103e: ff 76 10 pushl 0x10(%esi)
f->off += r;
80101041: 89 45 e0 mov %eax,-0x20(%ebp)
iunlock(f->ip);
80101044: e8 27 07 00 00 call 80101770 <iunlock>
end_op();
80101049: e8 e2 1c 00 00 call 80102d30 <end_op>
8010104e: 8b 45 e0 mov -0x20(%ebp),%eax
80101051: 83 c4 10 add $0x10,%esp
if(r < 0)
break;
if(r != n1)
80101054: 39 c3 cmp %eax,%ebx
80101056: 0f 85 96 00 00 00 jne 801010f2 <filewrite+0x102>
panic("short filewrite");
i += r;
8010105c: 01 df add %ebx,%edi
while(i < n){
8010105e: 39 7d e4 cmp %edi,-0x1c(%ebp)
80101061: 7e 6d jle 801010d0 <filewrite+0xe0>
int n1 = n - i;
80101063: 8b 5d e4 mov -0x1c(%ebp),%ebx
80101066: b8 00 06 00 00 mov $0x600,%eax
8010106b: 29 fb sub %edi,%ebx
8010106d: 81 fb 00 06 00 00 cmp $0x600,%ebx
80101073: 0f 4f d8 cmovg %eax,%ebx
begin_op();
80101076: e8 45 1c 00 00 call 80102cc0 <begin_op>
ilock(f->ip);
8010107b: 83 ec 0c sub $0xc,%esp
8010107e: ff 76 10 pushl 0x10(%esi)
80101081: e8 0a 06 00 00 call 80101690 <ilock>
if ((r = writei(f->ip, addr + i, f->off, n1)) > 0)
80101086: 8b 45 dc mov -0x24(%ebp),%eax
80101089: 53 push %ebx
8010108a: ff 76 14 pushl 0x14(%esi)
8010108d: 01 f8 add %edi,%eax
8010108f: 50 push %eax
80101090: ff 76 10 pushl 0x10(%esi)
80101093: e8 d8 09 00 00 call 80101a70 <writei>
80101098: 83 c4 20 add $0x20,%esp
8010109b: 85 c0 test %eax,%eax
8010109d: 7f 99 jg 80101038 <filewrite+0x48>
iunlock(f->ip);
8010109f: 83 ec 0c sub $0xc,%esp
801010a2: ff 76 10 pushl 0x10(%esi)
801010a5: 89 45 e0 mov %eax,-0x20(%ebp)
801010a8: e8 c3 06 00 00 call 80101770 <iunlock>
end_op();
801010ad: e8 7e 1c 00 00 call 80102d30 <end_op>
if(r < 0)
801010b2: 8b 45 e0 mov -0x20(%ebp),%eax
801010b5: 83 c4 10 add $0x10,%esp
801010b8: 85 c0 test %eax,%eax
801010ba: 74 98 je 80101054 <filewrite+0x64>
}
return i == n ? n : -1;
}
panic("filewrite");
}
801010bc: 8d 65 f4 lea -0xc(%ebp),%esp
return -1;
801010bf: bf ff ff ff ff mov $0xffffffff,%edi
}
801010c4: 89 f8 mov %edi,%eax
801010c6: 5b pop %ebx
801010c7: 5e pop %esi
801010c8: 5f pop %edi
801010c9: 5d pop %ebp
801010ca: c3 ret
801010cb: 90 nop
801010cc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
return i == n ? n : -1;
801010d0: 39 7d e4 cmp %edi,-0x1c(%ebp)
801010d3: 75 e7 jne 801010bc <filewrite+0xcc>
}
801010d5: 8d 65 f4 lea -0xc(%ebp),%esp
801010d8: 89 f8 mov %edi,%eax
801010da: 5b pop %ebx
801010db: 5e pop %esi
801010dc: 5f pop %edi
801010dd: 5d pop %ebp
801010de: c3 ret
801010df: 90 nop
return pipewrite(f->pipe, addr, n);
801010e0: 8b 46 0c mov 0xc(%esi),%eax
801010e3: 89 45 08 mov %eax,0x8(%ebp)
}
801010e6: 8d 65 f4 lea -0xc(%ebp),%esp
801010e9: 5b pop %ebx
801010ea: 5e pop %esi
801010eb: 5f pop %edi
801010ec: 5d pop %ebp
return pipewrite(f->pipe, addr, n);
801010ed: e9 1e 24 00 00 jmp 80103510 <pipewrite>
panic("short filewrite");
801010f2: 83 ec 0c sub $0xc,%esp
801010f5: 68 6f 71 10 80 push $0x8010716f
801010fa: e8 91 f2 ff ff call 80100390 <panic>
panic("filewrite");
801010ff: 83 ec 0c sub $0xc,%esp
80101102: 68 75 71 10 80 push $0x80107175
80101107: e8 84 f2 ff ff call 80100390 <panic>
8010110c: 66 90 xchg %ax,%ax
8010110e: 66 90 xchg %ax,%ax
80101110 <balloc>:
// Blocks.
// Allocate a zeroed disk block.
static uint
balloc(uint dev)
{
80101110: 55 push %ebp
80101111: 89 e5 mov %esp,%ebp
80101113: 57 push %edi
80101114: 56 push %esi
80101115: 53 push %ebx
80101116: 83 ec 1c sub $0x1c,%esp
int b, bi, m;
struct buf *bp;
bp = 0;
for(b = 0; b < sb.size; b += BPB){
80101119: 8b 0d c0 09 11 80 mov 0x801109c0,%ecx
{
8010111f: 89 45 d8 mov %eax,-0x28(%ebp)
for(b = 0; b < sb.size; b += BPB){
80101122: 85 c9 test %ecx,%ecx
80101124: 0f 84 87 00 00 00 je 801011b1 <balloc+0xa1>
8010112a: c7 45 dc 00 00 00 00 movl $0x0,-0x24(%ebp)
bp = bread(dev, BBLOCK(b, sb));
80101131: 8b 75 dc mov -0x24(%ebp),%esi
80101134: 83 ec 08 sub $0x8,%esp
80101137: 89 f0 mov %esi,%eax
80101139: c1 f8 0c sar $0xc,%eax
8010113c: 03 05 d8 09 11 80 add 0x801109d8,%eax
80101142: 50 push %eax
80101143: ff 75 d8 pushl -0x28(%ebp)
80101146: e8 85 ef ff ff call 801000d0 <bread>
8010114b: 89 45 e4 mov %eax,-0x1c(%ebp)
for(bi = 0; bi < BPB && b + bi < sb.size; bi++){
8010114e: a1 c0 09 11 80 mov 0x801109c0,%eax
80101153: 83 c4 10 add $0x10,%esp
80101156: 89 45 e0 mov %eax,-0x20(%ebp)
80101159: 31 c0 xor %eax,%eax
8010115b: eb 2f jmp 8010118c <balloc+0x7c>
8010115d: 8d 76 00 lea 0x0(%esi),%esi
m = 1 << (bi % 8);
80101160: 89 c1 mov %eax,%ecx
if((bp->data[bi/8] & m) == 0){ // Is block free?
80101162: 8b 55 e4 mov -0x1c(%ebp),%edx
m = 1 << (bi % 8);
80101165: bb 01 00 00 00 mov $0x1,%ebx
8010116a: 83 e1 07 and $0x7,%ecx
8010116d: d3 e3 shl %cl,%ebx
if((bp->data[bi/8] & m) == 0){ // Is block free?
8010116f: 89 c1 mov %eax,%ecx
80101171: c1 f9 03 sar $0x3,%ecx
80101174: 0f b6 7c 0a 5c movzbl 0x5c(%edx,%ecx,1),%edi
80101179: 85 df test %ebx,%edi
8010117b: 89 fa mov %edi,%edx
8010117d: 74 41 je 801011c0 <balloc+0xb0>
for(bi = 0; bi < BPB && b + bi < sb.size; bi++){
8010117f: 83 c0 01 add $0x1,%eax
80101182: 83 c6 01 add $0x1,%esi
80101185: 3d 00 10 00 00 cmp $0x1000,%eax
8010118a: 74 05 je 80101191 <balloc+0x81>
8010118c: 39 75 e0 cmp %esi,-0x20(%ebp)
8010118f: 77 cf ja 80101160 <balloc+0x50>
brelse(bp);
bzero(dev, b + bi);
return b + bi;
}
}
brelse(bp);
80101191: 83 ec 0c sub $0xc,%esp
80101194: ff 75 e4 pushl -0x1c(%ebp)
80101197: e8 44 f0 ff ff call 801001e0 <brelse>
for(b = 0; b < sb.size; b += BPB){
8010119c: 81 45 dc 00 10 00 00 addl $0x1000,-0x24(%ebp)
801011a3: 83 c4 10 add $0x10,%esp
801011a6: 8b 45 dc mov -0x24(%ebp),%eax
801011a9: 39 05 c0 09 11 80 cmp %eax,0x801109c0
801011af: 77 80 ja 80101131 <balloc+0x21>
}
panic("balloc: out of blocks");
801011b1: 83 ec 0c sub $0xc,%esp
801011b4: 68 7f 71 10 80 push $0x8010717f
801011b9: e8 d2 f1 ff ff call 80100390 <panic>
801011be: 66 90 xchg %ax,%ax
bp->data[bi/8] |= m; // Mark block in use.
801011c0: 8b 7d e4 mov -0x1c(%ebp),%edi
log_write(bp);
801011c3: 83 ec 0c sub $0xc,%esp
bp->data[bi/8] |= m; // Mark block in use.
801011c6: 09 da or %ebx,%edx
801011c8: 88 54 0f 5c mov %dl,0x5c(%edi,%ecx,1)
log_write(bp);
801011cc: 57 push %edi
801011cd: e8 be 1c 00 00 call 80102e90 <log_write>
brelse(bp);
801011d2: 89 3c 24 mov %edi,(%esp)
801011d5: e8 06 f0 ff ff call 801001e0 <brelse>
bp = bread(dev, bno);
801011da: 58 pop %eax
801011db: 5a pop %edx
801011dc: 56 push %esi
801011dd: ff 75 d8 pushl -0x28(%ebp)
801011e0: e8 eb ee ff ff call 801000d0 <bread>
801011e5: 89 c3 mov %eax,%ebx
memset(bp->data, 0, BSIZE);
801011e7: 8d 40 5c lea 0x5c(%eax),%eax
801011ea: 83 c4 0c add $0xc,%esp
801011ed: 68 00 02 00 00 push $0x200
801011f2: 6a 00 push $0x0
801011f4: 50 push %eax
801011f5: e8 96 33 00 00 call 80104590 <memset>
log_write(bp);
801011fa: 89 1c 24 mov %ebx,(%esp)
801011fd: e8 8e 1c 00 00 call 80102e90 <log_write>
brelse(bp);
80101202: 89 1c 24 mov %ebx,(%esp)
80101205: e8 d6 ef ff ff call 801001e0 <brelse>
}
8010120a: 8d 65 f4 lea -0xc(%ebp),%esp
8010120d: 89 f0 mov %esi,%eax
8010120f: 5b pop %ebx
80101210: 5e pop %esi
80101211: 5f pop %edi
80101212: 5d pop %ebp
80101213: c3 ret
80101214: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
8010121a: 8d bf 00 00 00 00 lea 0x0(%edi),%edi
80101220 <iget>:
// Find the inode with number inum on device dev
// and return the in-memory copy. Does not lock
// the inode and does not read it from disk.
static struct inode*
iget(uint dev, uint inum)
{
80101220: 55 push %ebp
80101221: 89 e5 mov %esp,%ebp
80101223: 57 push %edi
80101224: 56 push %esi
80101225: 53 push %ebx
80101226: 89 c7 mov %eax,%edi
struct inode *ip, *empty;
acquire(&icache.lock);
// Is the inode already cached?
empty = 0;
80101228: 31 f6 xor %esi,%esi
for(ip = &icache.inode[0]; ip < &icache.inode[NINODE]; ip++){
8010122a: bb 14 0a 11 80 mov $0x80110a14,%ebx
{
8010122f: 83 ec 28 sub $0x28,%esp
80101232: 89 55 e4 mov %edx,-0x1c(%ebp)
acquire(&icache.lock);
80101235: 68 e0 09 11 80 push $0x801109e0
8010123a: e8 41 32 00 00 call 80104480 <acquire>
8010123f: 83 c4 10 add $0x10,%esp
for(ip = &icache.inode[0]; ip < &icache.inode[NINODE]; ip++){
80101242: 8b 55 e4 mov -0x1c(%ebp),%edx
80101245: eb 17 jmp 8010125e <iget+0x3e>
80101247: 89 f6 mov %esi,%esi
80101249: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80101250: 81 c3 90 00 00 00 add $0x90,%ebx
80101256: 81 fb 34 26 11 80 cmp $0x80112634,%ebx
8010125c: 73 22 jae 80101280 <iget+0x60>
if(ip->ref > 0 && ip->dev == dev && ip->inum == inum){
8010125e: 8b 4b 08 mov 0x8(%ebx),%ecx
80101261: 85 c9 test %ecx,%ecx
80101263: 7e 04 jle 80101269 <iget+0x49>
80101265: 39 3b cmp %edi,(%ebx)
80101267: 74 4f je 801012b8 <iget+0x98>
ip->ref++;
release(&icache.lock);
return ip;
}
if(empty == 0 && ip->ref == 0) // Remember empty slot.
80101269: 85 f6 test %esi,%esi
8010126b: 75 e3 jne 80101250 <iget+0x30>
8010126d: 85 c9 test %ecx,%ecx
8010126f: 0f 44 f3 cmove %ebx,%esi
for(ip = &icache.inode[0]; ip < &icache.inode[NINODE]; ip++){
80101272: 81 c3 90 00 00 00 add $0x90,%ebx
80101278: 81 fb 34 26 11 80 cmp $0x80112634,%ebx
8010127e: 72 de jb 8010125e <iget+0x3e>
empty = ip;
}
// Recycle an inode cache entry.
if(empty == 0)
80101280: 85 f6 test %esi,%esi
80101282: 74 5b je 801012df <iget+0xbf>
ip = empty;
ip->dev = dev;
ip->inum = inum;
ip->ref = 1;
ip->valid = 0;
release(&icache.lock);
80101284: 83 ec 0c sub $0xc,%esp
ip->dev = dev;
80101287: 89 3e mov %edi,(%esi)
ip->inum = inum;
80101289: 89 56 04 mov %edx,0x4(%esi)
ip->ref = 1;
8010128c: c7 46 08 01 00 00 00 movl $0x1,0x8(%esi)
ip->valid = 0;
80101293: c7 46 4c 00 00 00 00 movl $0x0,0x4c(%esi)
release(&icache.lock);
8010129a: 68 e0 09 11 80 push $0x801109e0
8010129f: e8 9c 32 00 00 call 80104540 <release>
return ip;
801012a4: 83 c4 10 add $0x10,%esp
}
801012a7: 8d 65 f4 lea -0xc(%ebp),%esp
801012aa: 89 f0 mov %esi,%eax
801012ac: 5b pop %ebx
801012ad: 5e pop %esi
801012ae: 5f pop %edi
801012af: 5d pop %ebp
801012b0: c3 ret
801012b1: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
if(ip->ref > 0 && ip->dev == dev && ip->inum == inum){
801012b8: 39 53 04 cmp %edx,0x4(%ebx)
801012bb: 75 ac jne 80101269 <iget+0x49>
release(&icache.lock);
801012bd: 83 ec 0c sub $0xc,%esp
ip->ref++;
801012c0: 83 c1 01 add $0x1,%ecx
return ip;
801012c3: 89 de mov %ebx,%esi
release(&icache.lock);
801012c5: 68 e0 09 11 80 push $0x801109e0
ip->ref++;
801012ca: 89 4b 08 mov %ecx,0x8(%ebx)
release(&icache.lock);
801012cd: e8 6e 32 00 00 call 80104540 <release>
return ip;
801012d2: 83 c4 10 add $0x10,%esp
}
801012d5: 8d 65 f4 lea -0xc(%ebp),%esp
801012d8: 89 f0 mov %esi,%eax
801012da: 5b pop %ebx
801012db: 5e pop %esi
801012dc: 5f pop %edi
801012dd: 5d pop %ebp
801012de: c3 ret
panic("iget: no inodes");
801012df: 83 ec 0c sub $0xc,%esp
801012e2: 68 95 71 10 80 push $0x80107195
801012e7: e8 a4 f0 ff ff call 80100390 <panic>
801012ec: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
801012f0 <bmap>:
// Return the disk block address of the nth block in inode ip.
// If there is no such block, bmap allocates one.
static uint
bmap(struct inode *ip, uint bn)
{
801012f0: 55 push %ebp
801012f1: 89 e5 mov %esp,%ebp
801012f3: 57 push %edi
801012f4: 56 push %esi
801012f5: 53 push %ebx
801012f6: 89 c6 mov %eax,%esi
801012f8: 83 ec 1c sub $0x1c,%esp
uint addr, *a;
struct buf *bp;
if(bn < NDIRECT){
801012fb: 83 fa 0b cmp $0xb,%edx
801012fe: 77 18 ja 80101318 <bmap+0x28>
80101300: 8d 3c 90 lea (%eax,%edx,4),%edi
if((addr = ip->addrs[bn]) == 0)
80101303: 8b 5f 5c mov 0x5c(%edi),%ebx
80101306: 85 db test %ebx,%ebx
80101308: 74 76 je 80101380 <bmap+0x90>
brelse(bp);
return addr;
}
panic("bmap: out of range");
}
8010130a: 8d 65 f4 lea -0xc(%ebp),%esp
8010130d: 89 d8 mov %ebx,%eax
8010130f: 5b pop %ebx
80101310: 5e pop %esi
80101311: 5f pop %edi
80101312: 5d pop %ebp
80101313: c3 ret
80101314: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
bn -= NDIRECT;
80101318: 8d 5a f4 lea -0xc(%edx),%ebx
if(bn < NINDIRECT){
8010131b: 83 fb 7f cmp $0x7f,%ebx
8010131e: 0f 87 90 00 00 00 ja 801013b4 <bmap+0xc4>
if((addr = ip->addrs[NDIRECT]) == 0)
80101324: 8b 90 8c 00 00 00 mov 0x8c(%eax),%edx
8010132a: 8b 00 mov (%eax),%eax
8010132c: 85 d2 test %edx,%edx
8010132e: 74 70 je 801013a0 <bmap+0xb0>
bp = bread(ip->dev, addr);
80101330: 83 ec 08 sub $0x8,%esp
80101333: 52 push %edx
80101334: 50 push %eax
80101335: e8 96 ed ff ff call 801000d0 <bread>
if((addr = a[bn]) == 0){
8010133a: 8d 54 98 5c lea 0x5c(%eax,%ebx,4),%edx
8010133e: 83 c4 10 add $0x10,%esp
bp = bread(ip->dev, addr);
80101341: 89 c7 mov %eax,%edi
if((addr = a[bn]) == 0){
80101343: 8b 1a mov (%edx),%ebx
80101345: 85 db test %ebx,%ebx
80101347: 75 1d jne 80101366 <bmap+0x76>
a[bn] = addr = balloc(ip->dev);
80101349: 8b 06 mov (%esi),%eax
8010134b: 89 55 e4 mov %edx,-0x1c(%ebp)
8010134e: e8 bd fd ff ff call 80101110 <balloc>
80101353: 8b 55 e4 mov -0x1c(%ebp),%edx
log_write(bp);
80101356: 83 ec 0c sub $0xc,%esp
a[bn] = addr = balloc(ip->dev);
80101359: 89 c3 mov %eax,%ebx
8010135b: 89 02 mov %eax,(%edx)
log_write(bp);
8010135d: 57 push %edi
8010135e: e8 2d 1b 00 00 call 80102e90 <log_write>
80101363: 83 c4 10 add $0x10,%esp
brelse(bp);
80101366: 83 ec 0c sub $0xc,%esp
80101369: 57 push %edi
8010136a: e8 71 ee ff ff call 801001e0 <brelse>
8010136f: 83 c4 10 add $0x10,%esp
}
80101372: 8d 65 f4 lea -0xc(%ebp),%esp
80101375: 89 d8 mov %ebx,%eax
80101377: 5b pop %ebx
80101378: 5e pop %esi
80101379: 5f pop %edi
8010137a: 5d pop %ebp
8010137b: c3 ret
8010137c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
ip->addrs[bn] = addr = balloc(ip->dev);
80101380: 8b 00 mov (%eax),%eax
80101382: e8 89 fd ff ff call 80101110 <balloc>
80101387: 89 47 5c mov %eax,0x5c(%edi)
}
8010138a: 8d 65 f4 lea -0xc(%ebp),%esp
ip->addrs[bn] = addr = balloc(ip->dev);
8010138d: 89 c3 mov %eax,%ebx
}
8010138f: 89 d8 mov %ebx,%eax
80101391: 5b pop %ebx
80101392: 5e pop %esi
80101393: 5f pop %edi
80101394: 5d pop %ebp
80101395: c3 ret
80101396: 8d 76 00 lea 0x0(%esi),%esi
80101399: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
ip->addrs[NDIRECT] = addr = balloc(ip->dev);
801013a0: e8 6b fd ff ff call 80101110 <balloc>
801013a5: 89 c2 mov %eax,%edx
801013a7: 89 86 8c 00 00 00 mov %eax,0x8c(%esi)
801013ad: 8b 06 mov (%esi),%eax
801013af: e9 7c ff ff ff jmp 80101330 <bmap+0x40>
panic("bmap: out of range");
801013b4: 83 ec 0c sub $0xc,%esp
801013b7: 68 a5 71 10 80 push $0x801071a5
801013bc: e8 cf ef ff ff call 80100390 <panic>
801013c1: eb 0d jmp 801013d0 <readsb>
801013c3: 90 nop
801013c4: 90 nop
801013c5: 90 nop
801013c6: 90 nop
801013c7: 90 nop
801013c8: 90 nop
801013c9: 90 nop
801013ca: 90 nop
801013cb: 90 nop
801013cc: 90 nop
801013cd: 90 nop
801013ce: 90 nop
801013cf: 90 nop
801013d0 <readsb>:
{
801013d0: 55 push %ebp
801013d1: 89 e5 mov %esp,%ebp
801013d3: 56 push %esi
801013d4: 53 push %ebx
801013d5: 8b 75 0c mov 0xc(%ebp),%esi
bp = bread(dev, 1);
801013d8: 83 ec 08 sub $0x8,%esp
801013db: 6a 01 push $0x1
801013dd: ff 75 08 pushl 0x8(%ebp)
801013e0: e8 eb ec ff ff call 801000d0 <bread>
801013e5: 89 c3 mov %eax,%ebx
memmove(sb, bp->data, sizeof(*sb));
801013e7: 8d 40 5c lea 0x5c(%eax),%eax
801013ea: 83 c4 0c add $0xc,%esp
801013ed: 6a 1c push $0x1c
801013ef: 50 push %eax
801013f0: 56 push %esi
801013f1: e8 4a 32 00 00 call 80104640 <memmove>
brelse(bp);
801013f6: 89 5d 08 mov %ebx,0x8(%ebp)
801013f9: 83 c4 10 add $0x10,%esp
}
801013fc: 8d 65 f8 lea -0x8(%ebp),%esp
801013ff: 5b pop %ebx
80101400: 5e pop %esi
80101401: 5d pop %ebp
brelse(bp);
80101402: e9 d9 ed ff ff jmp 801001e0 <brelse>
80101407: 89 f6 mov %esi,%esi
80101409: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80101410 <bfree>:
{
80101410: 55 push %ebp
80101411: 89 e5 mov %esp,%ebp
80101413: 56 push %esi
80101414: 53 push %ebx
80101415: 89 d3 mov %edx,%ebx
80101417: 89 c6 mov %eax,%esi
readsb(dev, &sb);
80101419: 83 ec 08 sub $0x8,%esp
8010141c: 68 c0 09 11 80 push $0x801109c0
80101421: 50 push %eax
80101422: e8 a9 ff ff ff call 801013d0 <readsb>
bp = bread(dev, BBLOCK(b, sb));
80101427: 58 pop %eax
80101428: 5a pop %edx
80101429: 89 da mov %ebx,%edx
8010142b: c1 ea 0c shr $0xc,%edx
8010142e: 03 15 d8 09 11 80 add 0x801109d8,%edx
80101434: 52 push %edx
80101435: 56 push %esi
80101436: e8 95 ec ff ff call 801000d0 <bread>
m = 1 << (bi % 8);
8010143b: 89 d9 mov %ebx,%ecx
if((bp->data[bi/8] & m) == 0)
8010143d: c1 fb 03 sar $0x3,%ebx
m = 1 << (bi % 8);
80101440: ba 01 00 00 00 mov $0x1,%edx
80101445: 83 e1 07 and $0x7,%ecx
if((bp->data[bi/8] & m) == 0)
80101448: 81 e3 ff 01 00 00 and $0x1ff,%ebx
8010144e: 83 c4 10 add $0x10,%esp
m = 1 << (bi % 8);
80101451: d3 e2 shl %cl,%edx
if((bp->data[bi/8] & m) == 0)
80101453: 0f b6 4c 18 5c movzbl 0x5c(%eax,%ebx,1),%ecx
80101458: 85 d1 test %edx,%ecx
8010145a: 74 25 je 80101481 <bfree+0x71>
bp->data[bi/8] &= ~m;
8010145c: f7 d2 not %edx
8010145e: 89 c6 mov %eax,%esi
log_write(bp);
80101460: 83 ec 0c sub $0xc,%esp
bp->data[bi/8] &= ~m;
80101463: 21 ca and %ecx,%edx
80101465: 88 54 1e 5c mov %dl,0x5c(%esi,%ebx,1)
log_write(bp);
80101469: 56 push %esi
8010146a: e8 21 1a 00 00 call 80102e90 <log_write>
brelse(bp);
8010146f: 89 34 24 mov %esi,(%esp)
80101472: e8 69 ed ff ff call 801001e0 <brelse>
}
80101477: 83 c4 10 add $0x10,%esp
8010147a: 8d 65 f8 lea -0x8(%ebp),%esp
8010147d: 5b pop %ebx
8010147e: 5e pop %esi
8010147f: 5d pop %ebp
80101480: c3 ret
panic("freeing free block");
80101481: 83 ec 0c sub $0xc,%esp
80101484: 68 b8 71 10 80 push $0x801071b8
80101489: e8 02 ef ff ff call 80100390 <panic>
8010148e: 66 90 xchg %ax,%ax
80101490 <iinit>:
{
80101490: 55 push %ebp
80101491: 89 e5 mov %esp,%ebp
80101493: 53 push %ebx
80101494: bb 20 0a 11 80 mov $0x80110a20,%ebx
80101499: 83 ec 0c sub $0xc,%esp
initlock(&icache.lock, "icache");
8010149c: 68 cb 71 10 80 push $0x801071cb
801014a1: 68 e0 09 11 80 push $0x801109e0
801014a6: e8 95 2e 00 00 call 80104340 <initlock>
801014ab: 83 c4 10 add $0x10,%esp
801014ae: 66 90 xchg %ax,%ax
initsleeplock(&icache.inode[i].lock, "inode");
801014b0: 83 ec 08 sub $0x8,%esp
801014b3: 68 d2 71 10 80 push $0x801071d2
801014b8: 53 push %ebx
801014b9: 81 c3 90 00 00 00 add $0x90,%ebx
801014bf: e8 4c 2d 00 00 call 80104210 <initsleeplock>
for(i = 0; i < NINODE; i++) {
801014c4: 83 c4 10 add $0x10,%esp
801014c7: 81 fb 40 26 11 80 cmp $0x80112640,%ebx
801014cd: 75 e1 jne 801014b0 <iinit+0x20>
readsb(dev, &sb);
801014cf: 83 ec 08 sub $0x8,%esp
801014d2: 68 c0 09 11 80 push $0x801109c0
801014d7: ff 75 08 pushl 0x8(%ebp)
801014da: e8 f1 fe ff ff call 801013d0 <readsb>
cprintf("sb: size %d nblocks %d ninodes %d nlog %d logstart %d\
801014df: ff 35 d8 09 11 80 pushl 0x801109d8
801014e5: ff 35 d4 09 11 80 pushl 0x801109d4
801014eb: ff 35 d0 09 11 80 pushl 0x801109d0
801014f1: ff 35 cc 09 11 80 pushl 0x801109cc
801014f7: ff 35 c8 09 11 80 pushl 0x801109c8
801014fd: ff 35 c4 09 11 80 pushl 0x801109c4
80101503: ff 35 c0 09 11 80 pushl 0x801109c0
80101509: 68 54 72 10 80 push $0x80107254
8010150e: e8 4d f1 ff ff call 80100660 <cprintf>
}
80101513: 83 c4 30 add $0x30,%esp
80101516: 8b 5d fc mov -0x4(%ebp),%ebx
80101519: c9 leave
8010151a: c3 ret
8010151b: 90 nop
8010151c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80101520 <ialloc>:
{
80101520: 55 push %ebp
80101521: 89 e5 mov %esp,%ebp
80101523: 57 push %edi
80101524: 56 push %esi
80101525: 53 push %ebx
80101526: 83 ec 1c sub $0x1c,%esp
for(inum = 1; inum < sb.ninodes; inum++){
80101529: 83 3d c8 09 11 80 01 cmpl $0x1,0x801109c8
{
80101530: 8b 45 0c mov 0xc(%ebp),%eax
80101533: 8b 75 08 mov 0x8(%ebp),%esi
80101536: 89 45 e4 mov %eax,-0x1c(%ebp)
for(inum = 1; inum < sb.ninodes; inum++){
80101539: 0f 86 91 00 00 00 jbe 801015d0 <ialloc+0xb0>
8010153f: bb 01 00 00 00 mov $0x1,%ebx
80101544: eb 21 jmp 80101567 <ialloc+0x47>
80101546: 8d 76 00 lea 0x0(%esi),%esi
80101549: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
brelse(bp);
80101550: 83 ec 0c sub $0xc,%esp
for(inum = 1; inum < sb.ninodes; inum++){
80101553: 83 c3 01 add $0x1,%ebx
brelse(bp);
80101556: 57 push %edi
80101557: e8 84 ec ff ff call 801001e0 <brelse>
for(inum = 1; inum < sb.ninodes; inum++){
8010155c: 83 c4 10 add $0x10,%esp
8010155f: 39 1d c8 09 11 80 cmp %ebx,0x801109c8
80101565: 76 69 jbe 801015d0 <ialloc+0xb0>
bp = bread(dev, IBLOCK(inum, sb));
80101567: 89 d8 mov %ebx,%eax
80101569: 83 ec 08 sub $0x8,%esp
8010156c: c1 e8 03 shr $0x3,%eax
8010156f: 03 05 d4 09 11 80 add 0x801109d4,%eax
80101575: 50 push %eax
80101576: 56 push %esi
80101577: e8 54 eb ff ff call 801000d0 <bread>
8010157c: 89 c7 mov %eax,%edi
dip = (struct dinode*)bp->data + inum%IPB;
8010157e: 89 d8 mov %ebx,%eax
if(dip->type == 0){ // a free inode
80101580: 83 c4 10 add $0x10,%esp
dip = (struct dinode*)bp->data + inum%IPB;
80101583: 83 e0 07 and $0x7,%eax
80101586: c1 e0 06 shl $0x6,%eax
80101589: 8d 4c 07 5c lea 0x5c(%edi,%eax,1),%ecx
if(dip->type == 0){ // a free inode
8010158d: 66 83 39 00 cmpw $0x0,(%ecx)
80101591: 75 bd jne 80101550 <ialloc+0x30>
memset(dip, 0, sizeof(*dip));
80101593: 83 ec 04 sub $0x4,%esp
80101596: 89 4d e0 mov %ecx,-0x20(%ebp)
80101599: 6a 40 push $0x40
8010159b: 6a 00 push $0x0
8010159d: 51 push %ecx
8010159e: e8 ed 2f 00 00 call 80104590 <memset>
dip->type = type;
801015a3: 0f b7 45 e4 movzwl -0x1c(%ebp),%eax
801015a7: 8b 4d e0 mov -0x20(%ebp),%ecx
801015aa: 66 89 01 mov %ax,(%ecx)
log_write(bp); // mark it allocated on the disk
801015ad: 89 3c 24 mov %edi,(%esp)
801015b0: e8 db 18 00 00 call 80102e90 <log_write>
brelse(bp);
801015b5: 89 3c 24 mov %edi,(%esp)
801015b8: e8 23 ec ff ff call 801001e0 <brelse>
return iget(dev, inum);
801015bd: 83 c4 10 add $0x10,%esp
}
801015c0: 8d 65 f4 lea -0xc(%ebp),%esp
return iget(dev, inum);
801015c3: 89 da mov %ebx,%edx
801015c5: 89 f0 mov %esi,%eax
}
801015c7: 5b pop %ebx
801015c8: 5e pop %esi
801015c9: 5f pop %edi
801015ca: 5d pop %ebp
return iget(dev, inum);
801015cb: e9 50 fc ff ff jmp 80101220 <iget>
panic("ialloc: no inodes");
801015d0: 83 ec 0c sub $0xc,%esp
801015d3: 68 d8 71 10 80 push $0x801071d8
801015d8: e8 b3 ed ff ff call 80100390 <panic>
801015dd: 8d 76 00 lea 0x0(%esi),%esi
801015e0 <iupdate>:
{
801015e0: 55 push %ebp
801015e1: 89 e5 mov %esp,%ebp
801015e3: 56 push %esi
801015e4: 53 push %ebx
801015e5: 8b 5d 08 mov 0x8(%ebp),%ebx
bp = bread(ip->dev, IBLOCK(ip->inum, sb));
801015e8: 83 ec 08 sub $0x8,%esp
801015eb: 8b 43 04 mov 0x4(%ebx),%eax
memmove(dip->addrs, ip->addrs, sizeof(ip->addrs));
801015ee: 83 c3 5c add $0x5c,%ebx
bp = bread(ip->dev, IBLOCK(ip->inum, sb));
801015f1: c1 e8 03 shr $0x3,%eax
801015f4: 03 05 d4 09 11 80 add 0x801109d4,%eax
801015fa: 50 push %eax
801015fb: ff 73 a4 pushl -0x5c(%ebx)
801015fe: e8 cd ea ff ff call 801000d0 <bread>
80101603: 89 c6 mov %eax,%esi
dip = (struct dinode*)bp->data + ip->inum%IPB;
80101605: 8b 43 a8 mov -0x58(%ebx),%eax
dip->type = ip->type;
80101608: 0f b7 53 f4 movzwl -0xc(%ebx),%edx
memmove(dip->addrs, ip->addrs, sizeof(ip->addrs));
8010160c: 83 c4 0c add $0xc,%esp
dip = (struct dinode*)bp->data + ip->inum%IPB;
8010160f: 83 e0 07 and $0x7,%eax
80101612: c1 e0 06 shl $0x6,%eax
80101615: 8d 44 06 5c lea 0x5c(%esi,%eax,1),%eax
dip->type = ip->type;
80101619: 66 89 10 mov %dx,(%eax)
dip->major = ip->major;
8010161c: 0f b7 53 f6 movzwl -0xa(%ebx),%edx
memmove(dip->addrs, ip->addrs, sizeof(ip->addrs));
80101620: 83 c0 0c add $0xc,%eax
dip->major = ip->major;
80101623: 66 89 50 f6 mov %dx,-0xa(%eax)
dip->minor = ip->minor;
80101627: 0f b7 53 f8 movzwl -0x8(%ebx),%edx
8010162b: 66 89 50 f8 mov %dx,-0x8(%eax)
dip->nlink = ip->nlink;
8010162f: 0f b7 53 fa movzwl -0x6(%ebx),%edx
80101633: 66 89 50 fa mov %dx,-0x6(%eax)
dip->size = ip->size;
80101637: 8b 53 fc mov -0x4(%ebx),%edx
8010163a: 89 50 fc mov %edx,-0x4(%eax)
memmove(dip->addrs, ip->addrs, sizeof(ip->addrs));
8010163d: 6a 34 push $0x34
8010163f: 53 push %ebx
80101640: 50 push %eax
80101641: e8 fa 2f 00 00 call 80104640 <memmove>
log_write(bp);
80101646: 89 34 24 mov %esi,(%esp)
80101649: e8 42 18 00 00 call 80102e90 <log_write>
brelse(bp);
8010164e: 89 75 08 mov %esi,0x8(%ebp)
80101651: 83 c4 10 add $0x10,%esp
}
80101654: 8d 65 f8 lea -0x8(%ebp),%esp
80101657: 5b pop %ebx
80101658: 5e pop %esi
80101659: 5d pop %ebp
brelse(bp);
8010165a: e9 81 eb ff ff jmp 801001e0 <brelse>
8010165f: 90 nop
80101660 <idup>:
{
80101660: 55 push %ebp
80101661: 89 e5 mov %esp,%ebp
80101663: 53 push %ebx
80101664: 83 ec 10 sub $0x10,%esp
80101667: 8b 5d 08 mov 0x8(%ebp),%ebx
acquire(&icache.lock);
8010166a: 68 e0 09 11 80 push $0x801109e0
8010166f: e8 0c 2e 00 00 call 80104480 <acquire>
ip->ref++;
80101674: 83 43 08 01 addl $0x1,0x8(%ebx)
release(&icache.lock);
80101678: c7 04 24 e0 09 11 80 movl $0x801109e0,(%esp)
8010167f: e8 bc 2e 00 00 call 80104540 <release>
}
80101684: 89 d8 mov %ebx,%eax
80101686: 8b 5d fc mov -0x4(%ebp),%ebx
80101689: c9 leave
8010168a: c3 ret
8010168b: 90 nop
8010168c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80101690 <ilock>:
{
80101690: 55 push %ebp
80101691: 89 e5 mov %esp,%ebp
80101693: 56 push %esi
80101694: 53 push %ebx
80101695: 8b 5d 08 mov 0x8(%ebp),%ebx
if(ip == 0 || ip->ref < 1)
80101698: 85 db test %ebx,%ebx
8010169a: 0f 84 b7 00 00 00 je 80101757 <ilock+0xc7>
801016a0: 8b 53 08 mov 0x8(%ebx),%edx
801016a3: 85 d2 test %edx,%edx
801016a5: 0f 8e ac 00 00 00 jle 80101757 <ilock+0xc7>
acquiresleep(&ip->lock);
801016ab: 8d 43 0c lea 0xc(%ebx),%eax
801016ae: 83 ec 0c sub $0xc,%esp
801016b1: 50 push %eax
801016b2: e8 99 2b 00 00 call 80104250 <acquiresleep>
if(ip->valid == 0){
801016b7: 8b 43 4c mov 0x4c(%ebx),%eax
801016ba: 83 c4 10 add $0x10,%esp
801016bd: 85 c0 test %eax,%eax
801016bf: 74 0f je 801016d0 <ilock+0x40>
}
801016c1: 8d 65 f8 lea -0x8(%ebp),%esp
801016c4: 5b pop %ebx
801016c5: 5e pop %esi
801016c6: 5d pop %ebp
801016c7: c3 ret
801016c8: 90 nop
801016c9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
bp = bread(ip->dev, IBLOCK(ip->inum, sb));
801016d0: 8b 43 04 mov 0x4(%ebx),%eax
801016d3: 83 ec 08 sub $0x8,%esp
801016d6: c1 e8 03 shr $0x3,%eax
801016d9: 03 05 d4 09 11 80 add 0x801109d4,%eax
801016df: 50 push %eax
801016e0: ff 33 pushl (%ebx)
801016e2: e8 e9 e9 ff ff call 801000d0 <bread>
801016e7: 89 c6 mov %eax,%esi
dip = (struct dinode*)bp->data + ip->inum%IPB;
801016e9: 8b 43 04 mov 0x4(%ebx),%eax
memmove(ip->addrs, dip->addrs, sizeof(ip->addrs));
801016ec: 83 c4 0c add $0xc,%esp
dip = (struct dinode*)bp->data + ip->inum%IPB;
801016ef: 83 e0 07 and $0x7,%eax
801016f2: c1 e0 06 shl $0x6,%eax
801016f5: 8d 44 06 5c lea 0x5c(%esi,%eax,1),%eax
ip->type = dip->type;
801016f9: 0f b7 10 movzwl (%eax),%edx
memmove(ip->addrs, dip->addrs, sizeof(ip->addrs));
801016fc: 83 c0 0c add $0xc,%eax
ip->type = dip->type;
801016ff: 66 89 53 50 mov %dx,0x50(%ebx)
ip->major = dip->major;
80101703: 0f b7 50 f6 movzwl -0xa(%eax),%edx
80101707: 66 89 53 52 mov %dx,0x52(%ebx)
ip->minor = dip->minor;
8010170b: 0f b7 50 f8 movzwl -0x8(%eax),%edx
8010170f: 66 89 53 54 mov %dx,0x54(%ebx)
ip->nlink = dip->nlink;
80101713: 0f b7 50 fa movzwl -0x6(%eax),%edx
80101717: 66 89 53 56 mov %dx,0x56(%ebx)
ip->size = dip->size;
8010171b: 8b 50 fc mov -0x4(%eax),%edx
8010171e: 89 53 58 mov %edx,0x58(%ebx)
memmove(ip->addrs, dip->addrs, sizeof(ip->addrs));
80101721: 6a 34 push $0x34
80101723: 50 push %eax
80101724: 8d 43 5c lea 0x5c(%ebx),%eax
80101727: 50 push %eax
80101728: e8 13 2f 00 00 call 80104640 <memmove>
brelse(bp);
8010172d: 89 34 24 mov %esi,(%esp)
80101730: e8 ab ea ff ff call 801001e0 <brelse>
if(ip->type == 0)
80101735: 83 c4 10 add $0x10,%esp
80101738: 66 83 7b 50 00 cmpw $0x0,0x50(%ebx)
ip->valid = 1;
8010173d: c7 43 4c 01 00 00 00 movl $0x1,0x4c(%ebx)
if(ip->type == 0)
80101744: 0f 85 77 ff ff ff jne 801016c1 <ilock+0x31>
panic("ilock: no type");
8010174a: 83 ec 0c sub $0xc,%esp
8010174d: 68 f0 71 10 80 push $0x801071f0
80101752: e8 39 ec ff ff call 80100390 <panic>
panic("ilock");
80101757: 83 ec 0c sub $0xc,%esp
8010175a: 68 ea 71 10 80 push $0x801071ea
8010175f: e8 2c ec ff ff call 80100390 <panic>
80101764: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
8010176a: 8d bf 00 00 00 00 lea 0x0(%edi),%edi
80101770 <iunlock>:
{
80101770: 55 push %ebp
80101771: 89 e5 mov %esp,%ebp
80101773: 56 push %esi
80101774: 53 push %ebx
80101775: 8b 5d 08 mov 0x8(%ebp),%ebx
if(ip == 0 || !holdingsleep(&ip->lock) || ip->ref < 1)
80101778: 85 db test %ebx,%ebx
8010177a: 74 28 je 801017a4 <iunlock+0x34>
8010177c: 8d 73 0c lea 0xc(%ebx),%esi
8010177f: 83 ec 0c sub $0xc,%esp
80101782: 56 push %esi
80101783: e8 68 2b 00 00 call 801042f0 <holdingsleep>
80101788: 83 c4 10 add $0x10,%esp
8010178b: 85 c0 test %eax,%eax
8010178d: 74 15 je 801017a4 <iunlock+0x34>
8010178f: 8b 43 08 mov 0x8(%ebx),%eax
80101792: 85 c0 test %eax,%eax
80101794: 7e 0e jle 801017a4 <iunlock+0x34>
releasesleep(&ip->lock);
80101796: 89 75 08 mov %esi,0x8(%ebp)
}
80101799: 8d 65 f8 lea -0x8(%ebp),%esp
8010179c: 5b pop %ebx
8010179d: 5e pop %esi
8010179e: 5d pop %ebp
releasesleep(&ip->lock);
8010179f: e9 0c 2b 00 00 jmp 801042b0 <releasesleep>
panic("iunlock");
801017a4: 83 ec 0c sub $0xc,%esp
801017a7: 68 ff 71 10 80 push $0x801071ff
801017ac: e8 df eb ff ff call 80100390 <panic>
801017b1: eb 0d jmp 801017c0 <iput>
801017b3: 90 nop
801017b4: 90 nop
801017b5: 90 nop
801017b6: 90 nop
801017b7: 90 nop
801017b8: 90 nop
801017b9: 90 nop
801017ba: 90 nop
801017bb: 90 nop
801017bc: 90 nop
801017bd: 90 nop
801017be: 90 nop
801017bf: 90 nop
801017c0 <iput>:
{
801017c0: 55 push %ebp
801017c1: 89 e5 mov %esp,%ebp
801017c3: 57 push %edi
801017c4: 56 push %esi
801017c5: 53 push %ebx
801017c6: 83 ec 28 sub $0x28,%esp
801017c9: 8b 5d 08 mov 0x8(%ebp),%ebx
acquiresleep(&ip->lock);
801017cc: 8d 7b 0c lea 0xc(%ebx),%edi
801017cf: 57 push %edi
801017d0: e8 7b 2a 00 00 call 80104250 <acquiresleep>
if(ip->valid && ip->nlink == 0){
801017d5: 8b 53 4c mov 0x4c(%ebx),%edx
801017d8: 83 c4 10 add $0x10,%esp
801017db: 85 d2 test %edx,%edx
801017dd: 74 07 je 801017e6 <iput+0x26>
801017df: 66 83 7b 56 00 cmpw $0x0,0x56(%ebx)
801017e4: 74 32 je 80101818 <iput+0x58>
releasesleep(&ip->lock);
801017e6: 83 ec 0c sub $0xc,%esp
801017e9: 57 push %edi
801017ea: e8 c1 2a 00 00 call 801042b0 <releasesleep>
acquire(&icache.lock);
801017ef: c7 04 24 e0 09 11 80 movl $0x801109e0,(%esp)
801017f6: e8 85 2c 00 00 call 80104480 <acquire>
ip->ref--;
801017fb: 83 6b 08 01 subl $0x1,0x8(%ebx)
release(&icache.lock);
801017ff: 83 c4 10 add $0x10,%esp
80101802: c7 45 08 e0 09 11 80 movl $0x801109e0,0x8(%ebp)
}
80101809: 8d 65 f4 lea -0xc(%ebp),%esp
8010180c: 5b pop %ebx
8010180d: 5e pop %esi
8010180e: 5f pop %edi
8010180f: 5d pop %ebp
release(&icache.lock);
80101810: e9 2b 2d 00 00 jmp 80104540 <release>
80101815: 8d 76 00 lea 0x0(%esi),%esi
acquire(&icache.lock);
80101818: 83 ec 0c sub $0xc,%esp
8010181b: 68 e0 09 11 80 push $0x801109e0
80101820: e8 5b 2c 00 00 call 80104480 <acquire>
int r = ip->ref;
80101825: 8b 73 08 mov 0x8(%ebx),%esi
release(&icache.lock);
80101828: c7 04 24 e0 09 11 80 movl $0x801109e0,(%esp)
8010182f: e8 0c 2d 00 00 call 80104540 <release>
if(r == 1){
80101834: 83 c4 10 add $0x10,%esp
80101837: 83 fe 01 cmp $0x1,%esi
8010183a: 75 aa jne 801017e6 <iput+0x26>
8010183c: 8d 8b 8c 00 00 00 lea 0x8c(%ebx),%ecx
80101842: 89 7d e4 mov %edi,-0x1c(%ebp)
80101845: 8d 73 5c lea 0x5c(%ebx),%esi
80101848: 89 cf mov %ecx,%edi
8010184a: eb 0b jmp 80101857 <iput+0x97>
8010184c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80101850: 83 c6 04 add $0x4,%esi
{
int i, j;
struct buf *bp;
uint *a;
for(i = 0; i < NDIRECT; i++){
80101853: 39 fe cmp %edi,%esi
80101855: 74 19 je 80101870 <iput+0xb0>
if(ip->addrs[i]){
80101857: 8b 16 mov (%esi),%edx
80101859: 85 d2 test %edx,%edx
8010185b: 74 f3 je 80101850 <iput+0x90>
bfree(ip->dev, ip->addrs[i]);
8010185d: 8b 03 mov (%ebx),%eax
8010185f: e8 ac fb ff ff call 80101410 <bfree>
ip->addrs[i] = 0;
80101864: c7 06 00 00 00 00 movl $0x0,(%esi)
8010186a: eb e4 jmp 80101850 <iput+0x90>
8010186c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
}
}
if(ip->addrs[NDIRECT]){
80101870: 8b 83 8c 00 00 00 mov 0x8c(%ebx),%eax
80101876: 8b 7d e4 mov -0x1c(%ebp),%edi
80101879: 85 c0 test %eax,%eax
8010187b: 75 33 jne 801018b0 <iput+0xf0>
bfree(ip->dev, ip->addrs[NDIRECT]);
ip->addrs[NDIRECT] = 0;
}
ip->size = 0;
iupdate(ip);
8010187d: 83 ec 0c sub $0xc,%esp
ip->size = 0;
80101880: c7 43 58 00 00 00 00 movl $0x0,0x58(%ebx)
iupdate(ip);
80101887: 53 push %ebx
80101888: e8 53 fd ff ff call 801015e0 <iupdate>
ip->type = 0;
8010188d: 31 c0 xor %eax,%eax
8010188f: 66 89 43 50 mov %ax,0x50(%ebx)
iupdate(ip);
80101893: 89 1c 24 mov %ebx,(%esp)
80101896: e8 45 fd ff ff call 801015e0 <iupdate>
ip->valid = 0;
8010189b: c7 43 4c 00 00 00 00 movl $0x0,0x4c(%ebx)
801018a2: 83 c4 10 add $0x10,%esp
801018a5: e9 3c ff ff ff jmp 801017e6 <iput+0x26>
801018aa: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
bp = bread(ip->dev, ip->addrs[NDIRECT]);
801018b0: 83 ec 08 sub $0x8,%esp
801018b3: 50 push %eax
801018b4: ff 33 pushl (%ebx)
801018b6: e8 15 e8 ff ff call 801000d0 <bread>
801018bb: 8d 88 5c 02 00 00 lea 0x25c(%eax),%ecx
801018c1: 89 7d e0 mov %edi,-0x20(%ebp)
801018c4: 89 45 e4 mov %eax,-0x1c(%ebp)
a = (uint*)bp->data;
801018c7: 8d 70 5c lea 0x5c(%eax),%esi
801018ca: 83 c4 10 add $0x10,%esp
801018cd: 89 cf mov %ecx,%edi
801018cf: eb 0e jmp 801018df <iput+0x11f>
801018d1: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
801018d8: 83 c6 04 add $0x4,%esi
for(j = 0; j < NINDIRECT; j++){
801018db: 39 fe cmp %edi,%esi
801018dd: 74 0f je 801018ee <iput+0x12e>
if(a[j])
801018df: 8b 16 mov (%esi),%edx
801018e1: 85 d2 test %edx,%edx
801018e3: 74 f3 je 801018d8 <iput+0x118>
bfree(ip->dev, a[j]);
801018e5: 8b 03 mov (%ebx),%eax
801018e7: e8 24 fb ff ff call 80101410 <bfree>
801018ec: eb ea jmp 801018d8 <iput+0x118>
brelse(bp);
801018ee: 83 ec 0c sub $0xc,%esp
801018f1: ff 75 e4 pushl -0x1c(%ebp)
801018f4: 8b 7d e0 mov -0x20(%ebp),%edi
801018f7: e8 e4 e8 ff ff call 801001e0 <brelse>
bfree(ip->dev, ip->addrs[NDIRECT]);
801018fc: 8b 93 8c 00 00 00 mov 0x8c(%ebx),%edx
80101902: 8b 03 mov (%ebx),%eax
80101904: e8 07 fb ff ff call 80101410 <bfree>
ip->addrs[NDIRECT] = 0;
80101909: c7 83 8c 00 00 00 00 movl $0x0,0x8c(%ebx)
80101910: 00 00 00
80101913: 83 c4 10 add $0x10,%esp
80101916: e9 62 ff ff ff jmp 8010187d <iput+0xbd>
8010191b: 90 nop
8010191c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80101920 <iunlockput>:
{
80101920: 55 push %ebp
80101921: 89 e5 mov %esp,%ebp
80101923: 53 push %ebx
80101924: 83 ec 10 sub $0x10,%esp
80101927: 8b 5d 08 mov 0x8(%ebp),%ebx
iunlock(ip);
8010192a: 53 push %ebx
8010192b: e8 40 fe ff ff call 80101770 <iunlock>
iput(ip);
80101930: 89 5d 08 mov %ebx,0x8(%ebp)
80101933: 83 c4 10 add $0x10,%esp
}
80101936: 8b 5d fc mov -0x4(%ebp),%ebx
80101939: c9 leave
iput(ip);
8010193a: e9 81 fe ff ff jmp 801017c0 <iput>
8010193f: 90 nop
80101940 <stati>:
// Copy stat information from inode.
// Caller must hold ip->lock.
void
stati(struct inode *ip, struct stat *st)
{
80101940: 55 push %ebp
80101941: 89 e5 mov %esp,%ebp
80101943: 8b 55 08 mov 0x8(%ebp),%edx
80101946: 8b 45 0c mov 0xc(%ebp),%eax
st->dev = ip->dev;
80101949: 8b 0a mov (%edx),%ecx
8010194b: 89 48 04 mov %ecx,0x4(%eax)
st->ino = ip->inum;
8010194e: 8b 4a 04 mov 0x4(%edx),%ecx
80101951: 89 48 08 mov %ecx,0x8(%eax)
st->type = ip->type;
80101954: 0f b7 4a 50 movzwl 0x50(%edx),%ecx
80101958: 66 89 08 mov %cx,(%eax)
st->nlink = ip->nlink;
8010195b: 0f b7 4a 56 movzwl 0x56(%edx),%ecx
8010195f: 66 89 48 0c mov %cx,0xc(%eax)
st->size = ip->size;
80101963: 8b 52 58 mov 0x58(%edx),%edx
80101966: 89 50 10 mov %edx,0x10(%eax)
}
80101969: 5d pop %ebp
8010196a: c3 ret
8010196b: 90 nop
8010196c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80101970 <readi>:
//PAGEBREAK!
// Read data from inode.
// Caller must hold ip->lock.
int
readi(struct inode *ip, char *dst, uint off, uint n)
{
80101970: 55 push %ebp
80101971: 89 e5 mov %esp,%ebp
80101973: 57 push %edi
80101974: 56 push %esi
80101975: 53 push %ebx
80101976: 83 ec 1c sub $0x1c,%esp
80101979: 8b 45 08 mov 0x8(%ebp),%eax
8010197c: 8b 75 0c mov 0xc(%ebp),%esi
8010197f: 8b 7d 14 mov 0x14(%ebp),%edi
uint tot, m;
struct buf *bp;
if(ip->type == T_DEV){
80101982: 66 83 78 50 03 cmpw $0x3,0x50(%eax)
{
80101987: 89 75 e0 mov %esi,-0x20(%ebp)
8010198a: 89 45 d8 mov %eax,-0x28(%ebp)
8010198d: 8b 75 10 mov 0x10(%ebp),%esi
80101990: 89 7d e4 mov %edi,-0x1c(%ebp)
if(ip->type == T_DEV){
80101993: 0f 84 a7 00 00 00 je 80101a40 <readi+0xd0>
if(ip->major < 0 || ip->major >= NDEV || !devsw[ip->major].read)
return -1;
return devsw[ip->major].read(ip, dst, n);
}
if(off > ip->size || off + n < off)
80101999: 8b 45 d8 mov -0x28(%ebp),%eax
8010199c: 8b 40 58 mov 0x58(%eax),%eax
8010199f: 39 c6 cmp %eax,%esi
801019a1: 0f 87 ba 00 00 00 ja 80101a61 <readi+0xf1>
801019a7: 8b 7d e4 mov -0x1c(%ebp),%edi
801019aa: 89 f9 mov %edi,%ecx
801019ac: 01 f1 add %esi,%ecx
801019ae: 0f 82 ad 00 00 00 jb 80101a61 <readi+0xf1>
return -1;
if(off + n > ip->size)
n = ip->size - off;
801019b4: 89 c2 mov %eax,%edx
801019b6: 29 f2 sub %esi,%edx
801019b8: 39 c8 cmp %ecx,%eax
801019ba: 0f 43 d7 cmovae %edi,%edx
for(tot=0; tot<n; tot+=m, off+=m, dst+=m){
801019bd: 31 ff xor %edi,%edi
801019bf: 85 d2 test %edx,%edx
n = ip->size - off;
801019c1: 89 55 e4 mov %edx,-0x1c(%ebp)
for(tot=0; tot<n; tot+=m, off+=m, dst+=m){
801019c4: 74 6c je 80101a32 <readi+0xc2>
801019c6: 8d 76 00 lea 0x0(%esi),%esi
801019c9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
bp = bread(ip->dev, bmap(ip, off/BSIZE));
801019d0: 8b 5d d8 mov -0x28(%ebp),%ebx
801019d3: 89 f2 mov %esi,%edx
801019d5: c1 ea 09 shr $0x9,%edx
801019d8: 89 d8 mov %ebx,%eax
801019da: e8 11 f9 ff ff call 801012f0 <bmap>
801019df: 83 ec 08 sub $0x8,%esp
801019e2: 50 push %eax
801019e3: ff 33 pushl (%ebx)
801019e5: e8 e6 e6 ff ff call 801000d0 <bread>
m = min(n - tot, BSIZE - off%BSIZE);
801019ea: 8b 5d e4 mov -0x1c(%ebp),%ebx
bp = bread(ip->dev, bmap(ip, off/BSIZE));
801019ed: 89 c2 mov %eax,%edx
m = min(n - tot, BSIZE - off%BSIZE);
801019ef: 89 f0 mov %esi,%eax
801019f1: 25 ff 01 00 00 and $0x1ff,%eax
801019f6: b9 00 02 00 00 mov $0x200,%ecx
801019fb: 83 c4 0c add $0xc,%esp
801019fe: 29 c1 sub %eax,%ecx
memmove(dst, bp->data + off%BSIZE, m);
80101a00: 8d 44 02 5c lea 0x5c(%edx,%eax,1),%eax
80101a04: 89 55 dc mov %edx,-0x24(%ebp)
m = min(n - tot, BSIZE - off%BSIZE);
80101a07: 29 fb sub %edi,%ebx
80101a09: 39 d9 cmp %ebx,%ecx
80101a0b: 0f 46 d9 cmovbe %ecx,%ebx
memmove(dst, bp->data + off%BSIZE, m);
80101a0e: 53 push %ebx
80101a0f: 50 push %eax
for(tot=0; tot<n; tot+=m, off+=m, dst+=m){
80101a10: 01 df add %ebx,%edi
memmove(dst, bp->data + off%BSIZE, m);
80101a12: ff 75 e0 pushl -0x20(%ebp)
for(tot=0; tot<n; tot+=m, off+=m, dst+=m){
80101a15: 01 de add %ebx,%esi
memmove(dst, bp->data + off%BSIZE, m);
80101a17: e8 24 2c 00 00 call 80104640 <memmove>
brelse(bp);
80101a1c: 8b 55 dc mov -0x24(%ebp),%edx
80101a1f: 89 14 24 mov %edx,(%esp)
80101a22: e8 b9 e7 ff ff call 801001e0 <brelse>
for(tot=0; tot<n; tot+=m, off+=m, dst+=m){
80101a27: 01 5d e0 add %ebx,-0x20(%ebp)
80101a2a: 83 c4 10 add $0x10,%esp
80101a2d: 39 7d e4 cmp %edi,-0x1c(%ebp)
80101a30: 77 9e ja 801019d0 <readi+0x60>
}
return n;
80101a32: 8b 45 e4 mov -0x1c(%ebp),%eax
}
80101a35: 8d 65 f4 lea -0xc(%ebp),%esp
80101a38: 5b pop %ebx
80101a39: 5e pop %esi
80101a3a: 5f pop %edi
80101a3b: 5d pop %ebp
80101a3c: c3 ret
80101a3d: 8d 76 00 lea 0x0(%esi),%esi
if(ip->major < 0 || ip->major >= NDEV || !devsw[ip->major].read)
80101a40: 0f bf 40 52 movswl 0x52(%eax),%eax
80101a44: 66 83 f8 09 cmp $0x9,%ax
80101a48: 77 17 ja 80101a61 <readi+0xf1>
80101a4a: 8b 04 c5 60 09 11 80 mov -0x7feef6a0(,%eax,8),%eax
80101a51: 85 c0 test %eax,%eax
80101a53: 74 0c je 80101a61 <readi+0xf1>
return devsw[ip->major].read(ip, dst, n);
80101a55: 89 7d 10 mov %edi,0x10(%ebp)
}
80101a58: 8d 65 f4 lea -0xc(%ebp),%esp
80101a5b: 5b pop %ebx
80101a5c: 5e pop %esi
80101a5d: 5f pop %edi
80101a5e: 5d pop %ebp
return devsw[ip->major].read(ip, dst, n);
80101a5f: ff e0 jmp *%eax
return -1;
80101a61: b8 ff ff ff ff mov $0xffffffff,%eax
80101a66: eb cd jmp 80101a35 <readi+0xc5>
80101a68: 90 nop
80101a69: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80101a70 <writei>:
// PAGEBREAK!
// Write data to inode.
// Caller must hold ip->lock.
int
writei(struct inode *ip, char *src, uint off, uint n)
{
80101a70: 55 push %ebp
80101a71: 89 e5 mov %esp,%ebp
80101a73: 57 push %edi
80101a74: 56 push %esi
80101a75: 53 push %ebx
80101a76: 83 ec 1c sub $0x1c,%esp
80101a79: 8b 45 08 mov 0x8(%ebp),%eax
80101a7c: 8b 75 0c mov 0xc(%ebp),%esi
80101a7f: 8b 7d 14 mov 0x14(%ebp),%edi
uint tot, m;
struct buf *bp;
if(ip->type == T_DEV){
80101a82: 66 83 78 50 03 cmpw $0x3,0x50(%eax)
{
80101a87: 89 75 dc mov %esi,-0x24(%ebp)
80101a8a: 89 45 d8 mov %eax,-0x28(%ebp)
80101a8d: 8b 75 10 mov 0x10(%ebp),%esi
80101a90: 89 7d e0 mov %edi,-0x20(%ebp)
if(ip->type == T_DEV){
80101a93: 0f 84 b7 00 00 00 je 80101b50 <writei+0xe0>
if(ip->major < 0 || ip->major >= NDEV || !devsw[ip->major].write)
return -1;
return devsw[ip->major].write(ip, src, n);
}
if(off > ip->size || off + n < off)
80101a99: 8b 45 d8 mov -0x28(%ebp),%eax
80101a9c: 39 70 58 cmp %esi,0x58(%eax)
80101a9f: 0f 82 eb 00 00 00 jb 80101b90 <writei+0x120>
80101aa5: 8b 7d e0 mov -0x20(%ebp),%edi
80101aa8: 31 d2 xor %edx,%edx
80101aaa: 89 f8 mov %edi,%eax
80101aac: 01 f0 add %esi,%eax
80101aae: 0f 92 c2 setb %dl
return -1;
if(off + n > MAXFILE*BSIZE)
80101ab1: 3d 00 18 01 00 cmp $0x11800,%eax
80101ab6: 0f 87 d4 00 00 00 ja 80101b90 <writei+0x120>
80101abc: 85 d2 test %edx,%edx
80101abe: 0f 85 cc 00 00 00 jne 80101b90 <writei+0x120>
return -1;
for(tot=0; tot<n; tot+=m, off+=m, src+=m){
80101ac4: 85 ff test %edi,%edi
80101ac6: c7 45 e4 00 00 00 00 movl $0x0,-0x1c(%ebp)
80101acd: 74 72 je 80101b41 <writei+0xd1>
80101acf: 90 nop
bp = bread(ip->dev, bmap(ip, off/BSIZE));
80101ad0: 8b 7d d8 mov -0x28(%ebp),%edi
80101ad3: 89 f2 mov %esi,%edx
80101ad5: c1 ea 09 shr $0x9,%edx
80101ad8: 89 f8 mov %edi,%eax
80101ada: e8 11 f8 ff ff call 801012f0 <bmap>
80101adf: 83 ec 08 sub $0x8,%esp
80101ae2: 50 push %eax
80101ae3: ff 37 pushl (%edi)
80101ae5: e8 e6 e5 ff ff call 801000d0 <bread>
m = min(n - tot, BSIZE - off%BSIZE);
80101aea: 8b 5d e0 mov -0x20(%ebp),%ebx
80101aed: 2b 5d e4 sub -0x1c(%ebp),%ebx
bp = bread(ip->dev, bmap(ip, off/BSIZE));
80101af0: 89 c7 mov %eax,%edi
m = min(n - tot, BSIZE - off%BSIZE);
80101af2: 89 f0 mov %esi,%eax
80101af4: b9 00 02 00 00 mov $0x200,%ecx
80101af9: 83 c4 0c add $0xc,%esp
80101afc: 25 ff 01 00 00 and $0x1ff,%eax
80101b01: 29 c1 sub %eax,%ecx
memmove(bp->data + off%BSIZE, src, m);
80101b03: 8d 44 07 5c lea 0x5c(%edi,%eax,1),%eax
m = min(n - tot, BSIZE - off%BSIZE);
80101b07: 39 d9 cmp %ebx,%ecx
80101b09: 0f 46 d9 cmovbe %ecx,%ebx
memmove(bp->data + off%BSIZE, src, m);
80101b0c: 53 push %ebx
80101b0d: ff 75 dc pushl -0x24(%ebp)
for(tot=0; tot<n; tot+=m, off+=m, src+=m){
80101b10: 01 de add %ebx,%esi
memmove(bp->data + off%BSIZE, src, m);
80101b12: 50 push %eax
80101b13: e8 28 2b 00 00 call 80104640 <memmove>
log_write(bp);
80101b18: 89 3c 24 mov %edi,(%esp)
80101b1b: e8 70 13 00 00 call 80102e90 <log_write>
brelse(bp);
80101b20: 89 3c 24 mov %edi,(%esp)
80101b23: e8 b8 e6 ff ff call 801001e0 <brelse>
for(tot=0; tot<n; tot+=m, off+=m, src+=m){
80101b28: 01 5d e4 add %ebx,-0x1c(%ebp)
80101b2b: 01 5d dc add %ebx,-0x24(%ebp)
80101b2e: 83 c4 10 add $0x10,%esp
80101b31: 8b 45 e4 mov -0x1c(%ebp),%eax
80101b34: 39 45 e0 cmp %eax,-0x20(%ebp)
80101b37: 77 97 ja 80101ad0 <writei+0x60>
}
if(n > 0 && off > ip->size){
80101b39: 8b 45 d8 mov -0x28(%ebp),%eax
80101b3c: 3b 70 58 cmp 0x58(%eax),%esi
80101b3f: 77 37 ja 80101b78 <writei+0x108>
ip->size = off;
iupdate(ip);
}
return n;
80101b41: 8b 45 e0 mov -0x20(%ebp),%eax
}
80101b44: 8d 65 f4 lea -0xc(%ebp),%esp
80101b47: 5b pop %ebx
80101b48: 5e pop %esi
80101b49: 5f pop %edi
80101b4a: 5d pop %ebp
80101b4b: c3 ret
80101b4c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
if(ip->major < 0 || ip->major >= NDEV || !devsw[ip->major].write)
80101b50: 0f bf 40 52 movswl 0x52(%eax),%eax
80101b54: 66 83 f8 09 cmp $0x9,%ax
80101b58: 77 36 ja 80101b90 <writei+0x120>
80101b5a: 8b 04 c5 64 09 11 80 mov -0x7feef69c(,%eax,8),%eax
80101b61: 85 c0 test %eax,%eax
80101b63: 74 2b je 80101b90 <writei+0x120>
return devsw[ip->major].write(ip, src, n);
80101b65: 89 7d 10 mov %edi,0x10(%ebp)
}
80101b68: 8d 65 f4 lea -0xc(%ebp),%esp
80101b6b: 5b pop %ebx
80101b6c: 5e pop %esi
80101b6d: 5f pop %edi
80101b6e: 5d pop %ebp
return devsw[ip->major].write(ip, src, n);
80101b6f: ff e0 jmp *%eax
80101b71: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
ip->size = off;
80101b78: 8b 45 d8 mov -0x28(%ebp),%eax
iupdate(ip);
80101b7b: 83 ec 0c sub $0xc,%esp
ip->size = off;
80101b7e: 89 70 58 mov %esi,0x58(%eax)
iupdate(ip);
80101b81: 50 push %eax
80101b82: e8 59 fa ff ff call 801015e0 <iupdate>
80101b87: 83 c4 10 add $0x10,%esp
80101b8a: eb b5 jmp 80101b41 <writei+0xd1>
80101b8c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
return -1;
80101b90: b8 ff ff ff ff mov $0xffffffff,%eax
80101b95: eb ad jmp 80101b44 <writei+0xd4>
80101b97: 89 f6 mov %esi,%esi
80101b99: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80101ba0 <namecmp>:
//PAGEBREAK!
// Directories
int
namecmp(const char *s, const char *t)
{
80101ba0: 55 push %ebp
80101ba1: 89 e5 mov %esp,%ebp
80101ba3: 83 ec 0c sub $0xc,%esp
return strncmp(s, t, DIRSIZ);
80101ba6: 6a 0e push $0xe
80101ba8: ff 75 0c pushl 0xc(%ebp)
80101bab: ff 75 08 pushl 0x8(%ebp)
80101bae: e8 fd 2a 00 00 call 801046b0 <strncmp>
}
80101bb3: c9 leave
80101bb4: c3 ret
80101bb5: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80101bb9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80101bc0 <dirlookup>:
// Look for a directory entry in a directory.
// If found, set *poff to byte offset of entry.
struct inode*
dirlookup(struct inode *dp, char *name, uint *poff)
{
80101bc0: 55 push %ebp
80101bc1: 89 e5 mov %esp,%ebp
80101bc3: 57 push %edi
80101bc4: 56 push %esi
80101bc5: 53 push %ebx
80101bc6: 83 ec 1c sub $0x1c,%esp
80101bc9: 8b 5d 08 mov 0x8(%ebp),%ebx
uint off, inum;
struct dirent de;
if(dp->type != T_DIR)
80101bcc: 66 83 7b 50 01 cmpw $0x1,0x50(%ebx)
80101bd1: 0f 85 85 00 00 00 jne 80101c5c <dirlookup+0x9c>
panic("dirlookup not DIR");
for(off = 0; off < dp->size; off += sizeof(de)){
80101bd7: 8b 53 58 mov 0x58(%ebx),%edx
80101bda: 31 ff xor %edi,%edi
80101bdc: 8d 75 d8 lea -0x28(%ebp),%esi
80101bdf: 85 d2 test %edx,%edx
80101be1: 74 3e je 80101c21 <dirlookup+0x61>
80101be3: 90 nop
80101be4: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
if(readi(dp, (char*)&de, off, sizeof(de)) != sizeof(de))
80101be8: 6a 10 push $0x10
80101bea: 57 push %edi
80101beb: 56 push %esi
80101bec: 53 push %ebx
80101bed: e8 7e fd ff ff call 80101970 <readi>
80101bf2: 83 c4 10 add $0x10,%esp
80101bf5: 83 f8 10 cmp $0x10,%eax
80101bf8: 75 55 jne 80101c4f <dirlookup+0x8f>
panic("dirlookup read");
if(de.inum == 0)
80101bfa: 66 83 7d d8 00 cmpw $0x0,-0x28(%ebp)
80101bff: 74 18 je 80101c19 <dirlookup+0x59>
return strncmp(s, t, DIRSIZ);
80101c01: 8d 45 da lea -0x26(%ebp),%eax
80101c04: 83 ec 04 sub $0x4,%esp
80101c07: 6a 0e push $0xe
80101c09: 50 push %eax
80101c0a: ff 75 0c pushl 0xc(%ebp)
80101c0d: e8 9e 2a 00 00 call 801046b0 <strncmp>
continue;
if(namecmp(name, de.name) == 0){
80101c12: 83 c4 10 add $0x10,%esp
80101c15: 85 c0 test %eax,%eax
80101c17: 74 17 je 80101c30 <dirlookup+0x70>
for(off = 0; off < dp->size; off += sizeof(de)){
80101c19: 83 c7 10 add $0x10,%edi
80101c1c: 3b 7b 58 cmp 0x58(%ebx),%edi
80101c1f: 72 c7 jb 80101be8 <dirlookup+0x28>
return iget(dp->dev, inum);
}
}
return 0;
}
80101c21: 8d 65 f4 lea -0xc(%ebp),%esp
return 0;
80101c24: 31 c0 xor %eax,%eax
}
80101c26: 5b pop %ebx
80101c27: 5e pop %esi
80101c28: 5f pop %edi
80101c29: 5d pop %ebp
80101c2a: c3 ret
80101c2b: 90 nop
80101c2c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
if(poff)
80101c30: 8b 45 10 mov 0x10(%ebp),%eax
80101c33: 85 c0 test %eax,%eax
80101c35: 74 05 je 80101c3c <dirlookup+0x7c>
*poff = off;
80101c37: 8b 45 10 mov 0x10(%ebp),%eax
80101c3a: 89 38 mov %edi,(%eax)
inum = de.inum;
80101c3c: 0f b7 55 d8 movzwl -0x28(%ebp),%edx
return iget(dp->dev, inum);
80101c40: 8b 03 mov (%ebx),%eax
80101c42: e8 d9 f5 ff ff call 80101220 <iget>
}
80101c47: 8d 65 f4 lea -0xc(%ebp),%esp
80101c4a: 5b pop %ebx
80101c4b: 5e pop %esi
80101c4c: 5f pop %edi
80101c4d: 5d pop %ebp
80101c4e: c3 ret
panic("dirlookup read");
80101c4f: 83 ec 0c sub $0xc,%esp
80101c52: 68 19 72 10 80 push $0x80107219
80101c57: e8 34 e7 ff ff call 80100390 <panic>
panic("dirlookup not DIR");
80101c5c: 83 ec 0c sub $0xc,%esp
80101c5f: 68 07 72 10 80 push $0x80107207
80101c64: e8 27 e7 ff ff call 80100390 <panic>
80101c69: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80101c70 <namex>:
// If parent != 0, return the inode for the parent and copy the final
// path element into name, which must have room for DIRSIZ bytes.
// Must be called inside a transaction since it calls iput().
static struct inode*
namex(char *path, int nameiparent, char *name)
{
80101c70: 55 push %ebp
80101c71: 89 e5 mov %esp,%ebp
80101c73: 57 push %edi
80101c74: 56 push %esi
80101c75: 53 push %ebx
80101c76: 89 cf mov %ecx,%edi
80101c78: 89 c3 mov %eax,%ebx
80101c7a: 83 ec 1c sub $0x1c,%esp
struct inode *ip, *next;
if(*path == '/')
80101c7d: 80 38 2f cmpb $0x2f,(%eax)
{
80101c80: 89 55 e0 mov %edx,-0x20(%ebp)
if(*path == '/')
80101c83: 0f 84 67 01 00 00 je 80101df0 <namex+0x180>
ip = iget(ROOTDEV, ROOTINO);
else
ip = idup(myproc()->cwd);
80101c89: e8 72 1c 00 00 call 80103900 <myproc>
acquire(&icache.lock);
80101c8e: 83 ec 0c sub $0xc,%esp
ip = idup(myproc()->cwd);
80101c91: 8b 70 68 mov 0x68(%eax),%esi
acquire(&icache.lock);
80101c94: 68 e0 09 11 80 push $0x801109e0
80101c99: e8 e2 27 00 00 call 80104480 <acquire>
ip->ref++;
80101c9e: 83 46 08 01 addl $0x1,0x8(%esi)
release(&icache.lock);
80101ca2: c7 04 24 e0 09 11 80 movl $0x801109e0,(%esp)
80101ca9: e8 92 28 00 00 call 80104540 <release>
80101cae: 83 c4 10 add $0x10,%esp
80101cb1: eb 08 jmp 80101cbb <namex+0x4b>
80101cb3: 90 nop
80101cb4: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
path++;
80101cb8: 83 c3 01 add $0x1,%ebx
while(*path == '/')
80101cbb: 0f b6 03 movzbl (%ebx),%eax
80101cbe: 3c 2f cmp $0x2f,%al
80101cc0: 74 f6 je 80101cb8 <namex+0x48>
if(*path == 0)
80101cc2: 84 c0 test %al,%al
80101cc4: 0f 84 ee 00 00 00 je 80101db8 <namex+0x148>
while(*path != '/' && *path != 0)
80101cca: 0f b6 03 movzbl (%ebx),%eax
80101ccd: 3c 2f cmp $0x2f,%al
80101ccf: 0f 84 b3 00 00 00 je 80101d88 <namex+0x118>
80101cd5: 84 c0 test %al,%al
80101cd7: 89 da mov %ebx,%edx
80101cd9: 75 09 jne 80101ce4 <namex+0x74>
80101cdb: e9 a8 00 00 00 jmp 80101d88 <namex+0x118>
80101ce0: 84 c0 test %al,%al
80101ce2: 74 0a je 80101cee <namex+0x7e>
path++;
80101ce4: 83 c2 01 add $0x1,%edx
while(*path != '/' && *path != 0)
80101ce7: 0f b6 02 movzbl (%edx),%eax
80101cea: 3c 2f cmp $0x2f,%al
80101cec: 75 f2 jne 80101ce0 <namex+0x70>
80101cee: 89 d1 mov %edx,%ecx
80101cf0: 29 d9 sub %ebx,%ecx
if(len >= DIRSIZ)
80101cf2: 83 f9 0d cmp $0xd,%ecx
80101cf5: 0f 8e 91 00 00 00 jle 80101d8c <namex+0x11c>
memmove(name, s, DIRSIZ);
80101cfb: 83 ec 04 sub $0x4,%esp
80101cfe: 89 55 e4 mov %edx,-0x1c(%ebp)
80101d01: 6a 0e push $0xe
80101d03: 53 push %ebx
80101d04: 57 push %edi
80101d05: e8 36 29 00 00 call 80104640 <memmove>
path++;
80101d0a: 8b 55 e4 mov -0x1c(%ebp),%edx
memmove(name, s, DIRSIZ);
80101d0d: 83 c4 10 add $0x10,%esp
path++;
80101d10: 89 d3 mov %edx,%ebx
while(*path == '/')
80101d12: 80 3a 2f cmpb $0x2f,(%edx)
80101d15: 75 11 jne 80101d28 <namex+0xb8>
80101d17: 89 f6 mov %esi,%esi
80101d19: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
path++;
80101d20: 83 c3 01 add $0x1,%ebx
while(*path == '/')
80101d23: 80 3b 2f cmpb $0x2f,(%ebx)
80101d26: 74 f8 je 80101d20 <namex+0xb0>
while((path = skipelem(path, name)) != 0){
ilock(ip);
80101d28: 83 ec 0c sub $0xc,%esp
80101d2b: 56 push %esi
80101d2c: e8 5f f9 ff ff call 80101690 <ilock>
if(ip->type != T_DIR){
80101d31: 83 c4 10 add $0x10,%esp
80101d34: 66 83 7e 50 01 cmpw $0x1,0x50(%esi)
80101d39: 0f 85 91 00 00 00 jne 80101dd0 <namex+0x160>
iunlockput(ip);
return 0;
}
if(nameiparent && *path == '\0'){
80101d3f: 8b 55 e0 mov -0x20(%ebp),%edx
80101d42: 85 d2 test %edx,%edx
80101d44: 74 09 je 80101d4f <namex+0xdf>
80101d46: 80 3b 00 cmpb $0x0,(%ebx)
80101d49: 0f 84 b7 00 00 00 je 80101e06 <namex+0x196>
// Stop one level early.
iunlock(ip);
return ip;
}
if((next = dirlookup(ip, name, 0)) == 0){
80101d4f: 83 ec 04 sub $0x4,%esp
80101d52: 6a 00 push $0x0
80101d54: 57 push %edi
80101d55: 56 push %esi
80101d56: e8 65 fe ff ff call 80101bc0 <dirlookup>
80101d5b: 83 c4 10 add $0x10,%esp
80101d5e: 85 c0 test %eax,%eax
80101d60: 74 6e je 80101dd0 <namex+0x160>
iunlock(ip);
80101d62: 83 ec 0c sub $0xc,%esp
80101d65: 89 45 e4 mov %eax,-0x1c(%ebp)
80101d68: 56 push %esi
80101d69: e8 02 fa ff ff call 80101770 <iunlock>
iput(ip);
80101d6e: 89 34 24 mov %esi,(%esp)
80101d71: e8 4a fa ff ff call 801017c0 <iput>
80101d76: 8b 45 e4 mov -0x1c(%ebp),%eax
80101d79: 83 c4 10 add $0x10,%esp
80101d7c: 89 c6 mov %eax,%esi
80101d7e: e9 38 ff ff ff jmp 80101cbb <namex+0x4b>
80101d83: 90 nop
80101d84: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
while(*path != '/' && *path != 0)
80101d88: 89 da mov %ebx,%edx
80101d8a: 31 c9 xor %ecx,%ecx
memmove(name, s, len);
80101d8c: 83 ec 04 sub $0x4,%esp
80101d8f: 89 55 dc mov %edx,-0x24(%ebp)
80101d92: 89 4d e4 mov %ecx,-0x1c(%ebp)
80101d95: 51 push %ecx
80101d96: 53 push %ebx
80101d97: 57 push %edi
80101d98: e8 a3 28 00 00 call 80104640 <memmove>
name[len] = 0;
80101d9d: 8b 4d e4 mov -0x1c(%ebp),%ecx
80101da0: 8b 55 dc mov -0x24(%ebp),%edx
80101da3: 83 c4 10 add $0x10,%esp
80101da6: c6 04 0f 00 movb $0x0,(%edi,%ecx,1)
80101daa: 89 d3 mov %edx,%ebx
80101dac: e9 61 ff ff ff jmp 80101d12 <namex+0xa2>
80101db1: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
return 0;
}
iunlockput(ip);
ip = next;
}
if(nameiparent){
80101db8: 8b 45 e0 mov -0x20(%ebp),%eax
80101dbb: 85 c0 test %eax,%eax
80101dbd: 75 5d jne 80101e1c <namex+0x1ac>
iput(ip);
return 0;
}
return ip;
}
80101dbf: 8d 65 f4 lea -0xc(%ebp),%esp
80101dc2: 89 f0 mov %esi,%eax
80101dc4: 5b pop %ebx
80101dc5: 5e pop %esi
80101dc6: 5f pop %edi
80101dc7: 5d pop %ebp
80101dc8: c3 ret
80101dc9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
iunlock(ip);
80101dd0: 83 ec 0c sub $0xc,%esp
80101dd3: 56 push %esi
80101dd4: e8 97 f9 ff ff call 80101770 <iunlock>
iput(ip);
80101dd9: 89 34 24 mov %esi,(%esp)
return 0;
80101ddc: 31 f6 xor %esi,%esi
iput(ip);
80101dde: e8 dd f9 ff ff call 801017c0 <iput>
return 0;
80101de3: 83 c4 10 add $0x10,%esp
}
80101de6: 8d 65 f4 lea -0xc(%ebp),%esp
80101de9: 89 f0 mov %esi,%eax
80101deb: 5b pop %ebx
80101dec: 5e pop %esi
80101ded: 5f pop %edi
80101dee: 5d pop %ebp
80101def: c3 ret
ip = iget(ROOTDEV, ROOTINO);
80101df0: ba 01 00 00 00 mov $0x1,%edx
80101df5: b8 01 00 00 00 mov $0x1,%eax
80101dfa: e8 21 f4 ff ff call 80101220 <iget>
80101dff: 89 c6 mov %eax,%esi
80101e01: e9 b5 fe ff ff jmp 80101cbb <namex+0x4b>
iunlock(ip);
80101e06: 83 ec 0c sub $0xc,%esp
80101e09: 56 push %esi
80101e0a: e8 61 f9 ff ff call 80101770 <iunlock>
return ip;
80101e0f: 83 c4 10 add $0x10,%esp
}
80101e12: 8d 65 f4 lea -0xc(%ebp),%esp
80101e15: 89 f0 mov %esi,%eax
80101e17: 5b pop %ebx
80101e18: 5e pop %esi
80101e19: 5f pop %edi
80101e1a: 5d pop %ebp
80101e1b: c3 ret
iput(ip);
80101e1c: 83 ec 0c sub $0xc,%esp
80101e1f: 56 push %esi
return 0;
80101e20: 31 f6 xor %esi,%esi
iput(ip);
80101e22: e8 99 f9 ff ff call 801017c0 <iput>
return 0;
80101e27: 83 c4 10 add $0x10,%esp
80101e2a: eb 93 jmp 80101dbf <namex+0x14f>
80101e2c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80101e30 <dirlink>:
{
80101e30: 55 push %ebp
80101e31: 89 e5 mov %esp,%ebp
80101e33: 57 push %edi
80101e34: 56 push %esi
80101e35: 53 push %ebx
80101e36: 83 ec 20 sub $0x20,%esp
80101e39: 8b 5d 08 mov 0x8(%ebp),%ebx
if((ip = dirlookup(dp, name, 0)) != 0){
80101e3c: 6a 00 push $0x0
80101e3e: ff 75 0c pushl 0xc(%ebp)
80101e41: 53 push %ebx
80101e42: e8 79 fd ff ff call 80101bc0 <dirlookup>
80101e47: 83 c4 10 add $0x10,%esp
80101e4a: 85 c0 test %eax,%eax
80101e4c: 75 67 jne 80101eb5 <dirlink+0x85>
for(off = 0; off < dp->size; off += sizeof(de)){
80101e4e: 8b 7b 58 mov 0x58(%ebx),%edi
80101e51: 8d 75 d8 lea -0x28(%ebp),%esi
80101e54: 85 ff test %edi,%edi
80101e56: 74 29 je 80101e81 <dirlink+0x51>
80101e58: 31 ff xor %edi,%edi
80101e5a: 8d 75 d8 lea -0x28(%ebp),%esi
80101e5d: eb 09 jmp 80101e68 <dirlink+0x38>
80101e5f: 90 nop
80101e60: 83 c7 10 add $0x10,%edi
80101e63: 3b 7b 58 cmp 0x58(%ebx),%edi
80101e66: 73 19 jae 80101e81 <dirlink+0x51>
if(readi(dp, (char*)&de, off, sizeof(de)) != sizeof(de))
80101e68: 6a 10 push $0x10
80101e6a: 57 push %edi
80101e6b: 56 push %esi
80101e6c: 53 push %ebx
80101e6d: e8 fe fa ff ff call 80101970 <readi>
80101e72: 83 c4 10 add $0x10,%esp
80101e75: 83 f8 10 cmp $0x10,%eax
80101e78: 75 4e jne 80101ec8 <dirlink+0x98>
if(de.inum == 0)
80101e7a: 66 83 7d d8 00 cmpw $0x0,-0x28(%ebp)
80101e7f: 75 df jne 80101e60 <dirlink+0x30>
strncpy(de.name, name, DIRSIZ);
80101e81: 8d 45 da lea -0x26(%ebp),%eax
80101e84: 83 ec 04 sub $0x4,%esp
80101e87: 6a 0e push $0xe
80101e89: ff 75 0c pushl 0xc(%ebp)
80101e8c: 50 push %eax
80101e8d: e8 7e 28 00 00 call 80104710 <strncpy>
de.inum = inum;
80101e92: 8b 45 10 mov 0x10(%ebp),%eax
if(writei(dp, (char*)&de, off, sizeof(de)) != sizeof(de))
80101e95: 6a 10 push $0x10
80101e97: 57 push %edi
80101e98: 56 push %esi
80101e99: 53 push %ebx
de.inum = inum;
80101e9a: 66 89 45 d8 mov %ax,-0x28(%ebp)
if(writei(dp, (char*)&de, off, sizeof(de)) != sizeof(de))
80101e9e: e8 cd fb ff ff call 80101a70 <writei>
80101ea3: 83 c4 20 add $0x20,%esp
80101ea6: 83 f8 10 cmp $0x10,%eax
80101ea9: 75 2a jne 80101ed5 <dirlink+0xa5>
return 0;
80101eab: 31 c0 xor %eax,%eax
}
80101ead: 8d 65 f4 lea -0xc(%ebp),%esp
80101eb0: 5b pop %ebx
80101eb1: 5e pop %esi
80101eb2: 5f pop %edi
80101eb3: 5d pop %ebp
80101eb4: c3 ret
iput(ip);
80101eb5: 83 ec 0c sub $0xc,%esp
80101eb8: 50 push %eax
80101eb9: e8 02 f9 ff ff call 801017c0 <iput>
return -1;
80101ebe: 83 c4 10 add $0x10,%esp
80101ec1: b8 ff ff ff ff mov $0xffffffff,%eax
80101ec6: eb e5 jmp 80101ead <dirlink+0x7d>
panic("dirlink read");
80101ec8: 83 ec 0c sub $0xc,%esp
80101ecb: 68 28 72 10 80 push $0x80107228
80101ed0: e8 bb e4 ff ff call 80100390 <panic>
panic("dirlink");
80101ed5: 83 ec 0c sub $0xc,%esp
80101ed8: 68 46 78 10 80 push $0x80107846
80101edd: e8 ae e4 ff ff call 80100390 <panic>
80101ee2: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80101ee9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80101ef0 <namei>:
struct inode*
namei(char *path)
{
80101ef0: 55 push %ebp
char name[DIRSIZ];
return namex(path, 0, name);
80101ef1: 31 d2 xor %edx,%edx
{
80101ef3: 89 e5 mov %esp,%ebp
80101ef5: 83 ec 18 sub $0x18,%esp
return namex(path, 0, name);
80101ef8: 8b 45 08 mov 0x8(%ebp),%eax
80101efb: 8d 4d ea lea -0x16(%ebp),%ecx
80101efe: e8 6d fd ff ff call 80101c70 <namex>
}
80101f03: c9 leave
80101f04: c3 ret
80101f05: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80101f09: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80101f10 <nameiparent>:
struct inode*
nameiparent(char *path, char *name)
{
80101f10: 55 push %ebp
return namex(path, 1, name);
80101f11: ba 01 00 00 00 mov $0x1,%edx
{
80101f16: 89 e5 mov %esp,%ebp
return namex(path, 1, name);
80101f18: 8b 4d 0c mov 0xc(%ebp),%ecx
80101f1b: 8b 45 08 mov 0x8(%ebp),%eax
}
80101f1e: 5d pop %ebp
return namex(path, 1, name);
80101f1f: e9 4c fd ff ff jmp 80101c70 <namex>
80101f24: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80101f2a: 8d bf 00 00 00 00 lea 0x0(%edi),%edi
80101f30 <swapread>:
#define SWAPBASE 500
#define SWAPMAX (100000 - SWAPBASE)
void swapread(char* ptr, int blkno)
{
80101f30: 55 push %ebp
80101f31: 89 e5 mov %esp,%ebp
80101f33: 57 push %edi
80101f34: 56 push %esi
80101f35: 53 push %ebx
80101f36: 83 ec 1c sub $0x1c,%esp
80101f39: 8b 7d 0c mov 0xc(%ebp),%edi
struct buf* bp;
int i;
if ( blkno < 0 || blkno >= SWAPMAX )
80101f3c: 81 ff ab 84 01 00 cmp $0x184ab,%edi
80101f42: 77 5c ja 80101fa0 <swapread+0x70>
80101f44: 8d 87 fc 01 00 00 lea 0x1fc(%edi),%eax
80101f4a: 8b 75 08 mov 0x8(%ebp),%esi
80101f4d: 8d 9f f4 01 00 00 lea 0x1f4(%edi),%ebx
80101f53: 89 45 e4 mov %eax,-0x1c(%ebp)
80101f56: 8d 76 00 lea 0x0(%esi),%esi
80101f59: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
panic("swapread: blkno exceed range");
for ( i=0; i < 8; ++i ) {
bp = bread(0, blkno + SWAPBASE + i);
80101f60: 83 ec 08 sub $0x8,%esp
80101f63: 53 push %ebx
80101f64: 6a 00 push $0x0
80101f66: 83 c3 01 add $0x1,%ebx
80101f69: e8 62 e1 ff ff call 801000d0 <bread>
80101f6e: 89 c7 mov %eax,%edi
memmove(ptr + i * BSIZE, bp->data, BSIZE);
80101f70: 8d 40 5c lea 0x5c(%eax),%eax
80101f73: 83 c4 0c add $0xc,%esp
80101f76: 68 00 02 00 00 push $0x200
80101f7b: 50 push %eax
80101f7c: 56 push %esi
80101f7d: 81 c6 00 02 00 00 add $0x200,%esi
80101f83: e8 b8 26 00 00 call 80104640 <memmove>
brelse(bp);
80101f88: 89 3c 24 mov %edi,(%esp)
80101f8b: e8 50 e2 ff ff call 801001e0 <brelse>
for ( i=0; i < 8; ++i ) {
80101f90: 83 c4 10 add $0x10,%esp
80101f93: 3b 5d e4 cmp -0x1c(%ebp),%ebx
80101f96: 75 c8 jne 80101f60 <swapread+0x30>
}
}
80101f98: 8d 65 f4 lea -0xc(%ebp),%esp
80101f9b: 5b pop %ebx
80101f9c: 5e pop %esi
80101f9d: 5f pop %edi
80101f9e: 5d pop %ebp
80101f9f: c3 ret
panic("swapread: blkno exceed range");
80101fa0: 83 ec 0c sub $0xc,%esp
80101fa3: 68 35 72 10 80 push $0x80107235
80101fa8: e8 e3 e3 ff ff call 80100390 <panic>
80101fad: 8d 76 00 lea 0x0(%esi),%esi
80101fb0 <swapwrite>:
void swapwrite(char* ptr, int blkno)
{
80101fb0: 55 push %ebp
80101fb1: 89 e5 mov %esp,%ebp
80101fb3: 57 push %edi
80101fb4: 56 push %esi
80101fb5: 53 push %ebx
80101fb6: 83 ec 1c sub $0x1c,%esp
80101fb9: 8b 7d 0c mov 0xc(%ebp),%edi
struct buf* bp;
int i;
if ( blkno < 0 || blkno >= SWAPMAX )
80101fbc: 81 ff ab 84 01 00 cmp $0x184ab,%edi
80101fc2: 77 64 ja 80102028 <swapwrite+0x78>
80101fc4: 8d 87 fc 01 00 00 lea 0x1fc(%edi),%eax
80101fca: 8b 75 08 mov 0x8(%ebp),%esi
80101fcd: 8d 9f f4 01 00 00 lea 0x1f4(%edi),%ebx
80101fd3: 89 45 e4 mov %eax,-0x1c(%ebp)
80101fd6: 8d 76 00 lea 0x0(%esi),%esi
80101fd9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
panic("swapread: blkno exceed range");
for ( i=0; i < 8; ++i ) {
bp = bread(0, blkno + SWAPBASE + i);
80101fe0: 83 ec 08 sub $0x8,%esp
80101fe3: 53 push %ebx
80101fe4: 6a 00 push $0x0
80101fe6: 83 c3 01 add $0x1,%ebx
80101fe9: e8 e2 e0 ff ff call 801000d0 <bread>
80101fee: 89 c7 mov %eax,%edi
memmove(bp->data, ptr + i * BSIZE, BSIZE);
80101ff0: 8d 40 5c lea 0x5c(%eax),%eax
80101ff3: 83 c4 0c add $0xc,%esp
80101ff6: 68 00 02 00 00 push $0x200
80101ffb: 56 push %esi
80101ffc: 81 c6 00 02 00 00 add $0x200,%esi
80102002: 50 push %eax
80102003: e8 38 26 00 00 call 80104640 <memmove>
bwrite(bp);
80102008: 89 3c 24 mov %edi,(%esp)
8010200b: e8 90 e1 ff ff call 801001a0 <bwrite>
brelse(bp);
80102010: 89 3c 24 mov %edi,(%esp)
80102013: e8 c8 e1 ff ff call 801001e0 <brelse>
for ( i=0; i < 8; ++i ) {
80102018: 83 c4 10 add $0x10,%esp
8010201b: 3b 5d e4 cmp -0x1c(%ebp),%ebx
8010201e: 75 c0 jne 80101fe0 <swapwrite+0x30>
}
}
80102020: 8d 65 f4 lea -0xc(%ebp),%esp
80102023: 5b pop %ebx
80102024: 5e pop %esi
80102025: 5f pop %edi
80102026: 5d pop %ebp
80102027: c3 ret
panic("swapread: blkno exceed range");
80102028: 83 ec 0c sub $0xc,%esp
8010202b: 68 35 72 10 80 push $0x80107235
80102030: e8 5b e3 ff ff call 80100390 <panic>
80102035: 66 90 xchg %ax,%ax
80102037: 66 90 xchg %ax,%ax
80102039: 66 90 xchg %ax,%ax
8010203b: 66 90 xchg %ax,%ax
8010203d: 66 90 xchg %ax,%ax
8010203f: 90 nop
80102040 <idestart>:
}
// Start the request for b. Caller must hold idelock.
static void
idestart(struct buf *b)
{
80102040: 55 push %ebp
80102041: 89 e5 mov %esp,%ebp
80102043: 57 push %edi
80102044: 56 push %esi
80102045: 53 push %ebx
80102046: 83 ec 0c sub $0xc,%esp
if(b == 0)
80102049: 85 c0 test %eax,%eax
8010204b: 0f 84 b4 00 00 00 je 80102105 <idestart+0xc5>
panic("idestart");
if(b->blockno >= FSSIZE)
80102051: 8b 58 08 mov 0x8(%eax),%ebx
80102054: 89 c6 mov %eax,%esi
80102056: 81 fb e7 03 00 00 cmp $0x3e7,%ebx
8010205c: 0f 87 96 00 00 00 ja 801020f8 <idestart+0xb8>
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
80102062: b9 f7 01 00 00 mov $0x1f7,%ecx
80102067: 89 f6 mov %esi,%esi
80102069: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80102070: 89 ca mov %ecx,%edx
80102072: ec in (%dx),%al
while(((r = inb(0x1f7)) & (IDE_BSY|IDE_DRDY)) != IDE_DRDY)
80102073: 83 e0 c0 and $0xffffffc0,%eax
80102076: 3c 40 cmp $0x40,%al
80102078: 75 f6 jne 80102070 <idestart+0x30>
asm volatile("out %0,%1" : : "a" (data), "d" (port));
8010207a: 31 ff xor %edi,%edi
8010207c: ba f6 03 00 00 mov $0x3f6,%edx
80102081: 89 f8 mov %edi,%eax
80102083: ee out %al,(%dx)
80102084: b8 01 00 00 00 mov $0x1,%eax
80102089: ba f2 01 00 00 mov $0x1f2,%edx
8010208e: ee out %al,(%dx)
8010208f: ba f3 01 00 00 mov $0x1f3,%edx
80102094: 89 d8 mov %ebx,%eax
80102096: ee out %al,(%dx)
idewait(0);
outb(0x3f6, 0); // generate interrupt
outb(0x1f2, sector_per_block); // number of sectors
outb(0x1f3, sector & 0xff);
outb(0x1f4, (sector >> 8) & 0xff);
80102097: 89 d8 mov %ebx,%eax
80102099: ba f4 01 00 00 mov $0x1f4,%edx
8010209e: c1 f8 08 sar $0x8,%eax
801020a1: ee out %al,(%dx)
801020a2: ba f5 01 00 00 mov $0x1f5,%edx
801020a7: 89 f8 mov %edi,%eax
801020a9: ee out %al,(%dx)
outb(0x1f5, (sector >> 16) & 0xff);
outb(0x1f6, 0xe0 | ((b->dev&1)<<4) | ((sector>>24)&0x0f));
801020aa: 0f b6 46 04 movzbl 0x4(%esi),%eax
801020ae: ba f6 01 00 00 mov $0x1f6,%edx
801020b3: c1 e0 04 shl $0x4,%eax
801020b6: 83 e0 10 and $0x10,%eax
801020b9: 83 c8 e0 or $0xffffffe0,%eax
801020bc: ee out %al,(%dx)
if(b->flags & B_DIRTY){
801020bd: f6 06 04 testb $0x4,(%esi)
801020c0: 75 16 jne 801020d8 <idestart+0x98>
801020c2: b8 20 00 00 00 mov $0x20,%eax
801020c7: 89 ca mov %ecx,%edx
801020c9: ee out %al,(%dx)
outb(0x1f7, write_cmd);
outsl(0x1f0, b->data, BSIZE/4);
} else {
outb(0x1f7, read_cmd);
}
}
801020ca: 8d 65 f4 lea -0xc(%ebp),%esp
801020cd: 5b pop %ebx
801020ce: 5e pop %esi
801020cf: 5f pop %edi
801020d0: 5d pop %ebp
801020d1: c3 ret
801020d2: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
801020d8: b8 30 00 00 00 mov $0x30,%eax
801020dd: 89 ca mov %ecx,%edx
801020df: ee out %al,(%dx)
asm volatile("cld; rep outsl" :
801020e0: b9 80 00 00 00 mov $0x80,%ecx
outsl(0x1f0, b->data, BSIZE/4);
801020e5: 83 c6 5c add $0x5c,%esi
801020e8: ba f0 01 00 00 mov $0x1f0,%edx
801020ed: fc cld
801020ee: f3 6f rep outsl %ds:(%esi),(%dx)
}
801020f0: 8d 65 f4 lea -0xc(%ebp),%esp
801020f3: 5b pop %ebx
801020f4: 5e pop %esi
801020f5: 5f pop %edi
801020f6: 5d pop %ebp
801020f7: c3 ret
panic("incorrect blockno");
801020f8: 83 ec 0c sub $0xc,%esp
801020fb: 68 b0 72 10 80 push $0x801072b0
80102100: e8 8b e2 ff ff call 80100390 <panic>
panic("idestart");
80102105: 83 ec 0c sub $0xc,%esp
80102108: 68 a7 72 10 80 push $0x801072a7
8010210d: e8 7e e2 ff ff call 80100390 <panic>
80102112: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80102119: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80102120 <ideinit>:
{
80102120: 55 push %ebp
80102121: 89 e5 mov %esp,%ebp
80102123: 83 ec 10 sub $0x10,%esp
initlock(&idelock, "ide");
80102126: 68 c2 72 10 80 push $0x801072c2
8010212b: 68 80 a5 10 80 push $0x8010a580
80102130: e8 0b 22 00 00 call 80104340 <initlock>
ioapicenable(IRQ_IDE, ncpu - 1);
80102135: 58 pop %eax
80102136: a1 00 2d 11 80 mov 0x80112d00,%eax
8010213b: 5a pop %edx
8010213c: 83 e8 01 sub $0x1,%eax
8010213f: 50 push %eax
80102140: 6a 0e push $0xe
80102142: e8 a9 02 00 00 call 801023f0 <ioapicenable>
80102147: 83 c4 10 add $0x10,%esp
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
8010214a: ba f7 01 00 00 mov $0x1f7,%edx
8010214f: 90 nop
80102150: ec in (%dx),%al
while(((r = inb(0x1f7)) & (IDE_BSY|IDE_DRDY)) != IDE_DRDY)
80102151: 83 e0 c0 and $0xffffffc0,%eax
80102154: 3c 40 cmp $0x40,%al
80102156: 75 f8 jne 80102150 <ideinit+0x30>
asm volatile("out %0,%1" : : "a" (data), "d" (port));
80102158: b8 f0 ff ff ff mov $0xfffffff0,%eax
8010215d: ba f6 01 00 00 mov $0x1f6,%edx
80102162: ee out %al,(%dx)
80102163: b9 e8 03 00 00 mov $0x3e8,%ecx
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
80102168: ba f7 01 00 00 mov $0x1f7,%edx
8010216d: eb 06 jmp 80102175 <ideinit+0x55>
8010216f: 90 nop
for(i=0; i<1000; i++){
80102170: 83 e9 01 sub $0x1,%ecx
80102173: 74 0f je 80102184 <ideinit+0x64>
80102175: ec in (%dx),%al
if(inb(0x1f7) != 0){
80102176: 84 c0 test %al,%al
80102178: 74 f6 je 80102170 <ideinit+0x50>
havedisk1 = 1;
8010217a: c7 05 60 a5 10 80 01 movl $0x1,0x8010a560
80102181: 00 00 00
asm volatile("out %0,%1" : : "a" (data), "d" (port));
80102184: b8 e0 ff ff ff mov $0xffffffe0,%eax
80102189: ba f6 01 00 00 mov $0x1f6,%edx
8010218e: ee out %al,(%dx)
}
8010218f: c9 leave
80102190: c3 ret
80102191: eb 0d jmp 801021a0 <ideintr>
80102193: 90 nop
80102194: 90 nop
80102195: 90 nop
80102196: 90 nop
80102197: 90 nop
80102198: 90 nop
80102199: 90 nop
8010219a: 90 nop
8010219b: 90 nop
8010219c: 90 nop
8010219d: 90 nop
8010219e: 90 nop
8010219f: 90 nop
801021a0 <ideintr>:
// Interrupt handler.
void
ideintr(void)
{
801021a0: 55 push %ebp
801021a1: 89 e5 mov %esp,%ebp
801021a3: 57 push %edi
801021a4: 56 push %esi
801021a5: 53 push %ebx
801021a6: 83 ec 18 sub $0x18,%esp
struct buf *b;
// First queued buffer is the active request.
acquire(&idelock);
801021a9: 68 80 a5 10 80 push $0x8010a580
801021ae: e8 cd 22 00 00 call 80104480 <acquire>
if((b = idequeue) == 0){
801021b3: 8b 1d 64 a5 10 80 mov 0x8010a564,%ebx
801021b9: 83 c4 10 add $0x10,%esp
801021bc: 85 db test %ebx,%ebx
801021be: 74 67 je 80102227 <ideintr+0x87>
release(&idelock);
return;
}
idequeue = b->qnext;
801021c0: 8b 43 58 mov 0x58(%ebx),%eax
801021c3: a3 64 a5 10 80 mov %eax,0x8010a564
// Read data if needed.
if(!(b->flags & B_DIRTY) && idewait(1) >= 0)
801021c8: 8b 3b mov (%ebx),%edi
801021ca: f7 c7 04 00 00 00 test $0x4,%edi
801021d0: 75 31 jne 80102203 <ideintr+0x63>
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
801021d2: ba f7 01 00 00 mov $0x1f7,%edx
801021d7: 89 f6 mov %esi,%esi
801021d9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
801021e0: ec in (%dx),%al
while(((r = inb(0x1f7)) & (IDE_BSY|IDE_DRDY)) != IDE_DRDY)
801021e1: 89 c6 mov %eax,%esi
801021e3: 83 e6 c0 and $0xffffffc0,%esi
801021e6: 89 f1 mov %esi,%ecx
801021e8: 80 f9 40 cmp $0x40,%cl
801021eb: 75 f3 jne 801021e0 <ideintr+0x40>
if(checkerr && (r & (IDE_DF|IDE_ERR)) != 0)
801021ed: a8 21 test $0x21,%al
801021ef: 75 12 jne 80102203 <ideintr+0x63>
insl(0x1f0, b->data, BSIZE/4);
801021f1: 8d 7b 5c lea 0x5c(%ebx),%edi
asm volatile("cld; rep insl" :
801021f4: b9 80 00 00 00 mov $0x80,%ecx
801021f9: ba f0 01 00 00 mov $0x1f0,%edx
801021fe: fc cld
801021ff: f3 6d rep insl (%dx),%es:(%edi)
80102201: 8b 3b mov (%ebx),%edi
// Wake process waiting for this buf.
b->flags |= B_VALID;
b->flags &= ~B_DIRTY;
80102203: 83 e7 fb and $0xfffffffb,%edi
wakeup(b);
80102206: 83 ec 0c sub $0xc,%esp
b->flags &= ~B_DIRTY;
80102209: 89 f9 mov %edi,%ecx
8010220b: 83 c9 02 or $0x2,%ecx
8010220e: 89 0b mov %ecx,(%ebx)
wakeup(b);
80102210: 53 push %ebx
80102211: e8 5a 1e 00 00 call 80104070 <wakeup>
// Start disk on next buf in queue.
if(idequeue != 0)
80102216: a1 64 a5 10 80 mov 0x8010a564,%eax
8010221b: 83 c4 10 add $0x10,%esp
8010221e: 85 c0 test %eax,%eax
80102220: 74 05 je 80102227 <ideintr+0x87>
idestart(idequeue);
80102222: e8 19 fe ff ff call 80102040 <idestart>
release(&idelock);
80102227: 83 ec 0c sub $0xc,%esp
8010222a: 68 80 a5 10 80 push $0x8010a580
8010222f: e8 0c 23 00 00 call 80104540 <release>
release(&idelock);
}
80102234: 8d 65 f4 lea -0xc(%ebp),%esp
80102237: 5b pop %ebx
80102238: 5e pop %esi
80102239: 5f pop %edi
8010223a: 5d pop %ebp
8010223b: c3 ret
8010223c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80102240 <iderw>:
// Sync buf with disk.
// If B_DIRTY is set, write buf to disk, clear B_DIRTY, set B_VALID.
// Else if B_VALID is not set, read buf from disk, set B_VALID.
void
iderw(struct buf *b)
{
80102240: 55 push %ebp
80102241: 89 e5 mov %esp,%ebp
80102243: 53 push %ebx
80102244: 83 ec 10 sub $0x10,%esp
80102247: 8b 5d 08 mov 0x8(%ebp),%ebx
struct buf **pp;
if(!holdingsleep(&b->lock))
8010224a: 8d 43 0c lea 0xc(%ebx),%eax
8010224d: 50 push %eax
8010224e: e8 9d 20 00 00 call 801042f0 <holdingsleep>
80102253: 83 c4 10 add $0x10,%esp
80102256: 85 c0 test %eax,%eax
80102258: 0f 84 c6 00 00 00 je 80102324 <iderw+0xe4>
panic("iderw: buf not locked");
if((b->flags & (B_VALID|B_DIRTY)) == B_VALID)
8010225e: 8b 03 mov (%ebx),%eax
80102260: 83 e0 06 and $0x6,%eax
80102263: 83 f8 02 cmp $0x2,%eax
80102266: 0f 84 ab 00 00 00 je 80102317 <iderw+0xd7>
panic("iderw: nothing to do");
if(b->dev != 0 && !havedisk1)
8010226c: 8b 53 04 mov 0x4(%ebx),%edx
8010226f: 85 d2 test %edx,%edx
80102271: 74 0d je 80102280 <iderw+0x40>
80102273: a1 60 a5 10 80 mov 0x8010a560,%eax
80102278: 85 c0 test %eax,%eax
8010227a: 0f 84 b1 00 00 00 je 80102331 <iderw+0xf1>
panic("iderw: ide disk 1 not present");
acquire(&idelock); //DOC:acquire-lock
80102280: 83 ec 0c sub $0xc,%esp
80102283: 68 80 a5 10 80 push $0x8010a580
80102288: e8 f3 21 00 00 call 80104480 <acquire>
// Append b to idequeue.
b->qnext = 0;
for(pp=&idequeue; *pp; pp=&(*pp)->qnext) //DOC:insert-queue
8010228d: 8b 15 64 a5 10 80 mov 0x8010a564,%edx
80102293: 83 c4 10 add $0x10,%esp
b->qnext = 0;
80102296: c7 43 58 00 00 00 00 movl $0x0,0x58(%ebx)
for(pp=&idequeue; *pp; pp=&(*pp)->qnext) //DOC:insert-queue
8010229d: 85 d2 test %edx,%edx
8010229f: 75 09 jne 801022aa <iderw+0x6a>
801022a1: eb 6d jmp 80102310 <iderw+0xd0>
801022a3: 90 nop
801022a4: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
801022a8: 89 c2 mov %eax,%edx
801022aa: 8b 42 58 mov 0x58(%edx),%eax
801022ad: 85 c0 test %eax,%eax
801022af: 75 f7 jne 801022a8 <iderw+0x68>
801022b1: 83 c2 58 add $0x58,%edx
;
*pp = b;
801022b4: 89 1a mov %ebx,(%edx)
// Start disk if necessary.
if(idequeue == b)
801022b6: 39 1d 64 a5 10 80 cmp %ebx,0x8010a564
801022bc: 74 42 je 80102300 <iderw+0xc0>
idestart(b);
// Wait for request to finish.
while((b->flags & (B_VALID|B_DIRTY)) != B_VALID){
801022be: 8b 03 mov (%ebx),%eax
801022c0: 83 e0 06 and $0x6,%eax
801022c3: 83 f8 02 cmp $0x2,%eax
801022c6: 74 23 je 801022eb <iderw+0xab>
801022c8: 90 nop
801022c9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
sleep(b, &idelock);
801022d0: 83 ec 08 sub $0x8,%esp
801022d3: 68 80 a5 10 80 push $0x8010a580
801022d8: 53 push %ebx
801022d9: e8 e2 1b 00 00 call 80103ec0 <sleep>
while((b->flags & (B_VALID|B_DIRTY)) != B_VALID){
801022de: 8b 03 mov (%ebx),%eax
801022e0: 83 c4 10 add $0x10,%esp
801022e3: 83 e0 06 and $0x6,%eax
801022e6: 83 f8 02 cmp $0x2,%eax
801022e9: 75 e5 jne 801022d0 <iderw+0x90>
}
release(&idelock);
801022eb: c7 45 08 80 a5 10 80 movl $0x8010a580,0x8(%ebp)
}
801022f2: 8b 5d fc mov -0x4(%ebp),%ebx
801022f5: c9 leave
release(&idelock);
801022f6: e9 45 22 00 00 jmp 80104540 <release>
801022fb: 90 nop
801022fc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
idestart(b);
80102300: 89 d8 mov %ebx,%eax
80102302: e8 39 fd ff ff call 80102040 <idestart>
80102307: eb b5 jmp 801022be <iderw+0x7e>
80102309: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
for(pp=&idequeue; *pp; pp=&(*pp)->qnext) //DOC:insert-queue
80102310: ba 64 a5 10 80 mov $0x8010a564,%edx
80102315: eb 9d jmp 801022b4 <iderw+0x74>
panic("iderw: nothing to do");
80102317: 83 ec 0c sub $0xc,%esp
8010231a: 68 dc 72 10 80 push $0x801072dc
8010231f: e8 6c e0 ff ff call 80100390 <panic>
panic("iderw: buf not locked");
80102324: 83 ec 0c sub $0xc,%esp
80102327: 68 c6 72 10 80 push $0x801072c6
8010232c: e8 5f e0 ff ff call 80100390 <panic>
panic("iderw: ide disk 1 not present");
80102331: 83 ec 0c sub $0xc,%esp
80102334: 68 f1 72 10 80 push $0x801072f1
80102339: e8 52 e0 ff ff call 80100390 <panic>
8010233e: 66 90 xchg %ax,%ax
80102340 <ioapicinit>:
ioapic->data = data;
}
void
ioapicinit(void)
{
80102340: 55 push %ebp
int i, id, maxintr;
ioapic = (volatile struct ioapic*)IOAPIC;
80102341: c7 05 34 26 11 80 00 movl $0xfec00000,0x80112634
80102348: 00 c0 fe
{
8010234b: 89 e5 mov %esp,%ebp
8010234d: 56 push %esi
8010234e: 53 push %ebx
ioapic->reg = reg;
8010234f: c7 05 00 00 c0 fe 01 movl $0x1,0xfec00000
80102356: 00 00 00
return ioapic->data;
80102359: a1 34 26 11 80 mov 0x80112634,%eax
8010235e: 8b 58 10 mov 0x10(%eax),%ebx
ioapic->reg = reg;
80102361: c7 00 00 00 00 00 movl $0x0,(%eax)
return ioapic->data;
80102367: 8b 0d 34 26 11 80 mov 0x80112634,%ecx
maxintr = (ioapicread(REG_VER) >> 16) & 0xFF;
id = ioapicread(REG_ID) >> 24;
if(id != ioapicid)
8010236d: 0f b6 15 60 27 11 80 movzbl 0x80112760,%edx
maxintr = (ioapicread(REG_VER) >> 16) & 0xFF;
80102374: c1 eb 10 shr $0x10,%ebx
return ioapic->data;
80102377: 8b 41 10 mov 0x10(%ecx),%eax
maxintr = (ioapicread(REG_VER) >> 16) & 0xFF;
8010237a: 0f b6 db movzbl %bl,%ebx
id = ioapicread(REG_ID) >> 24;
8010237d: c1 e8 18 shr $0x18,%eax
if(id != ioapicid)
80102380: 39 c2 cmp %eax,%edx
80102382: 74 16 je 8010239a <ioapicinit+0x5a>
cprintf("ioapicinit: id isn't equal to ioapicid; not a MP\n");
80102384: 83 ec 0c sub $0xc,%esp
80102387: 68 10 73 10 80 push $0x80107310
8010238c: e8 cf e2 ff ff call 80100660 <cprintf>
80102391: 8b 0d 34 26 11 80 mov 0x80112634,%ecx
80102397: 83 c4 10 add $0x10,%esp
8010239a: 83 c3 21 add $0x21,%ebx
{
8010239d: ba 10 00 00 00 mov $0x10,%edx
801023a2: b8 20 00 00 00 mov $0x20,%eax
801023a7: 89 f6 mov %esi,%esi
801023a9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
ioapic->reg = reg;
801023b0: 89 11 mov %edx,(%ecx)
ioapic->data = data;
801023b2: 8b 0d 34 26 11 80 mov 0x80112634,%ecx
// Mark all interrupts edge-triggered, active high, disabled,
// and not routed to any CPUs.
for(i = 0; i <= maxintr; i++){
ioapicwrite(REG_TABLE+2*i, INT_DISABLED | (T_IRQ0 + i));
801023b8: 89 c6 mov %eax,%esi
801023ba: 81 ce 00 00 01 00 or $0x10000,%esi
801023c0: 83 c0 01 add $0x1,%eax
ioapic->data = data;
801023c3: 89 71 10 mov %esi,0x10(%ecx)
801023c6: 8d 72 01 lea 0x1(%edx),%esi
801023c9: 83 c2 02 add $0x2,%edx
for(i = 0; i <= maxintr; i++){
801023cc: 39 d8 cmp %ebx,%eax
ioapic->reg = reg;
801023ce: 89 31 mov %esi,(%ecx)
ioapic->data = data;
801023d0: 8b 0d 34 26 11 80 mov 0x80112634,%ecx
801023d6: c7 41 10 00 00 00 00 movl $0x0,0x10(%ecx)
for(i = 0; i <= maxintr; i++){
801023dd: 75 d1 jne 801023b0 <ioapicinit+0x70>
ioapicwrite(REG_TABLE+2*i+1, 0);
}
}
801023df: 8d 65 f8 lea -0x8(%ebp),%esp
801023e2: 5b pop %ebx
801023e3: 5e pop %esi
801023e4: 5d pop %ebp
801023e5: c3 ret
801023e6: 8d 76 00 lea 0x0(%esi),%esi
801023e9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
801023f0 <ioapicenable>:
void
ioapicenable(int irq, int cpunum)
{
801023f0: 55 push %ebp
ioapic->reg = reg;
801023f1: 8b 0d 34 26 11 80 mov 0x80112634,%ecx
{
801023f7: 89 e5 mov %esp,%ebp
801023f9: 8b 45 08 mov 0x8(%ebp),%eax
// Mark interrupt edge-triggered, active high,
// enabled, and routed to the given cpunum,
// which happens to be that cpu's APIC ID.
ioapicwrite(REG_TABLE+2*irq, T_IRQ0 + irq);
801023fc: 8d 50 20 lea 0x20(%eax),%edx
801023ff: 8d 44 00 10 lea 0x10(%eax,%eax,1),%eax
ioapic->reg = reg;
80102403: 89 01 mov %eax,(%ecx)
ioapic->data = data;
80102405: 8b 0d 34 26 11 80 mov 0x80112634,%ecx
ioapicwrite(REG_TABLE+2*irq+1, cpunum << 24);
8010240b: 83 c0 01 add $0x1,%eax
ioapic->data = data;
8010240e: 89 51 10 mov %edx,0x10(%ecx)
ioapicwrite(REG_TABLE+2*irq+1, cpunum << 24);
80102411: 8b 55 0c mov 0xc(%ebp),%edx
ioapic->reg = reg;
80102414: 89 01 mov %eax,(%ecx)
ioapic->data = data;
80102416: a1 34 26 11 80 mov 0x80112634,%eax
ioapicwrite(REG_TABLE+2*irq+1, cpunum << 24);
8010241b: c1 e2 18 shl $0x18,%edx
ioapic->data = data;
8010241e: 89 50 10 mov %edx,0x10(%eax)
}
80102421: 5d pop %ebp
80102422: c3 ret
80102423: 66 90 xchg %ax,%ax
80102425: 66 90 xchg %ax,%ax
80102427: 66 90 xchg %ax,%ax
80102429: 66 90 xchg %ax,%ax
8010242b: 66 90 xchg %ax,%ax
8010242d: 66 90 xchg %ax,%ax
8010242f: 90 nop
80102430 <kfree>:
// which normally should have been returned by a
// call to kalloc(). (The exception is when
// initializing the allocator; see kinit above.)
void
kfree(char *v)
{
80102430: 55 push %ebp
80102431: 89 e5 mov %esp,%ebp
80102433: 53 push %ebx
80102434: 83 ec 04 sub $0x4,%esp
80102437: 8b 5d 08 mov 0x8(%ebp),%ebx
struct run *r;
if((uint)v % PGSIZE || v < end || V2P(v) >= PHYSTOP)
8010243a: f7 c3 ff 0f 00 00 test $0xfff,%ebx
80102440: 75 70 jne 801024b2 <kfree+0x82>
80102442: 81 fb a8 54 11 80 cmp $0x801154a8,%ebx
80102448: 72 68 jb 801024b2 <kfree+0x82>
8010244a: 8d 83 00 00 00 80 lea -0x80000000(%ebx),%eax
80102450: 3d ff ff ff 0d cmp $0xdffffff,%eax
80102455: 77 5b ja 801024b2 <kfree+0x82>
panic("kfree");
// Fill with junk to catch dangling refs.
memset(v, 1, PGSIZE);
80102457: 83 ec 04 sub $0x4,%esp
8010245a: 68 00 10 00 00 push $0x1000
8010245f: 6a 01 push $0x1
80102461: 53 push %ebx
80102462: e8 29 21 00 00 call 80104590 <memset>
if(kmem.use_lock)
80102467: 8b 15 74 26 11 80 mov 0x80112674,%edx
8010246d: 83 c4 10 add $0x10,%esp
80102470: 85 d2 test %edx,%edx
80102472: 75 2c jne 801024a0 <kfree+0x70>
acquire(&kmem.lock);
r = (struct run*)v;
r->next = kmem.freelist;
80102474: a1 78 26 11 80 mov 0x80112678,%eax
80102479: 89 03 mov %eax,(%ebx)
kmem.freelist = r;
if(kmem.use_lock)
8010247b: a1 74 26 11 80 mov 0x80112674,%eax
kmem.freelist = r;
80102480: 89 1d 78 26 11 80 mov %ebx,0x80112678
if(kmem.use_lock)
80102486: 85 c0 test %eax,%eax
80102488: 75 06 jne 80102490 <kfree+0x60>
release(&kmem.lock);
}
8010248a: 8b 5d fc mov -0x4(%ebp),%ebx
8010248d: c9 leave
8010248e: c3 ret
8010248f: 90 nop
release(&kmem.lock);
80102490: c7 45 08 40 26 11 80 movl $0x80112640,0x8(%ebp)
}
80102497: 8b 5d fc mov -0x4(%ebp),%ebx
8010249a: c9 leave
release(&kmem.lock);
8010249b: e9 a0 20 00 00 jmp 80104540 <release>
acquire(&kmem.lock);
801024a0: 83 ec 0c sub $0xc,%esp
801024a3: 68 40 26 11 80 push $0x80112640
801024a8: e8 d3 1f 00 00 call 80104480 <acquire>
801024ad: 83 c4 10 add $0x10,%esp
801024b0: eb c2 jmp 80102474 <kfree+0x44>
panic("kfree");
801024b2: 83 ec 0c sub $0xc,%esp
801024b5: 68 42 73 10 80 push $0x80107342
801024ba: e8 d1 de ff ff call 80100390 <panic>
801024bf: 90 nop
801024c0 <freerange>:
{
801024c0: 55 push %ebp
801024c1: 89 e5 mov %esp,%ebp
801024c3: 56 push %esi
801024c4: 53 push %ebx
p = (char*)PGROUNDUP((uint)vstart);
801024c5: 8b 45 08 mov 0x8(%ebp),%eax
{
801024c8: 8b 75 0c mov 0xc(%ebp),%esi
p = (char*)PGROUNDUP((uint)vstart);
801024cb: 8d 98 ff 0f 00 00 lea 0xfff(%eax),%ebx
801024d1: 81 e3 00 f0 ff ff and $0xfffff000,%ebx
for(; p + PGSIZE <= (char*)vend; p += PGSIZE)
801024d7: 81 c3 00 10 00 00 add $0x1000,%ebx
801024dd: 39 de cmp %ebx,%esi
801024df: 72 23 jb 80102504 <freerange+0x44>
801024e1: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
kfree(p);
801024e8: 8d 83 00 f0 ff ff lea -0x1000(%ebx),%eax
801024ee: 83 ec 0c sub $0xc,%esp
for(; p + PGSIZE <= (char*)vend; p += PGSIZE)
801024f1: 81 c3 00 10 00 00 add $0x1000,%ebx
kfree(p);
801024f7: 50 push %eax
801024f8: e8 33 ff ff ff call 80102430 <kfree>
for(; p + PGSIZE <= (char*)vend; p += PGSIZE)
801024fd: 83 c4 10 add $0x10,%esp
80102500: 39 f3 cmp %esi,%ebx
80102502: 76 e4 jbe 801024e8 <freerange+0x28>
}
80102504: 8d 65 f8 lea -0x8(%ebp),%esp
80102507: 5b pop %ebx
80102508: 5e pop %esi
80102509: 5d pop %ebp
8010250a: c3 ret
8010250b: 90 nop
8010250c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80102510 <kinit1>:
{
80102510: 55 push %ebp
80102511: 89 e5 mov %esp,%ebp
80102513: 56 push %esi
80102514: 53 push %ebx
80102515: 8b 75 0c mov 0xc(%ebp),%esi
initlock(&kmem.lock, "kmem");
80102518: 83 ec 08 sub $0x8,%esp
8010251b: 68 48 73 10 80 push $0x80107348
80102520: 68 40 26 11 80 push $0x80112640
80102525: e8 16 1e 00 00 call 80104340 <initlock>
p = (char*)PGROUNDUP((uint)vstart);
8010252a: 8b 45 08 mov 0x8(%ebp),%eax
for(; p + PGSIZE <= (char*)vend; p += PGSIZE)
8010252d: 83 c4 10 add $0x10,%esp
kmem.use_lock = 0;
80102530: c7 05 74 26 11 80 00 movl $0x0,0x80112674
80102537: 00 00 00
p = (char*)PGROUNDUP((uint)vstart);
8010253a: 8d 98 ff 0f 00 00 lea 0xfff(%eax),%ebx
80102540: 81 e3 00 f0 ff ff and $0xfffff000,%ebx
for(; p + PGSIZE <= (char*)vend; p += PGSIZE)
80102546: 81 c3 00 10 00 00 add $0x1000,%ebx
8010254c: 39 de cmp %ebx,%esi
8010254e: 72 1c jb 8010256c <kinit1+0x5c>
kfree(p);
80102550: 8d 83 00 f0 ff ff lea -0x1000(%ebx),%eax
80102556: 83 ec 0c sub $0xc,%esp
for(; p + PGSIZE <= (char*)vend; p += PGSIZE)
80102559: 81 c3 00 10 00 00 add $0x1000,%ebx
kfree(p);
8010255f: 50 push %eax
80102560: e8 cb fe ff ff call 80102430 <kfree>
for(; p + PGSIZE <= (char*)vend; p += PGSIZE)
80102565: 83 c4 10 add $0x10,%esp
80102568: 39 de cmp %ebx,%esi
8010256a: 73 e4 jae 80102550 <kinit1+0x40>
}
8010256c: 8d 65 f8 lea -0x8(%ebp),%esp
8010256f: 5b pop %ebx
80102570: 5e pop %esi
80102571: 5d pop %ebp
80102572: c3 ret
80102573: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80102579: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80102580 <kinit2>:
{
80102580: 55 push %ebp
80102581: 89 e5 mov %esp,%ebp
80102583: 56 push %esi
80102584: 53 push %ebx
p = (char*)PGROUNDUP((uint)vstart);
80102585: 8b 45 08 mov 0x8(%ebp),%eax
{
80102588: 8b 75 0c mov 0xc(%ebp),%esi
p = (char*)PGROUNDUP((uint)vstart);
8010258b: 8d 98 ff 0f 00 00 lea 0xfff(%eax),%ebx
80102591: 81 e3 00 f0 ff ff and $0xfffff000,%ebx
for(; p + PGSIZE <= (char*)vend; p += PGSIZE)
80102597: 81 c3 00 10 00 00 add $0x1000,%ebx
8010259d: 39 de cmp %ebx,%esi
8010259f: 72 23 jb 801025c4 <kinit2+0x44>
801025a1: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
kfree(p);
801025a8: 8d 83 00 f0 ff ff lea -0x1000(%ebx),%eax
801025ae: 83 ec 0c sub $0xc,%esp
for(; p + PGSIZE <= (char*)vend; p += PGSIZE)
801025b1: 81 c3 00 10 00 00 add $0x1000,%ebx
kfree(p);
801025b7: 50 push %eax
801025b8: e8 73 fe ff ff call 80102430 <kfree>
for(; p + PGSIZE <= (char*)vend; p += PGSIZE)
801025bd: 83 c4 10 add $0x10,%esp
801025c0: 39 de cmp %ebx,%esi
801025c2: 73 e4 jae 801025a8 <kinit2+0x28>
kmem.use_lock = 1;
801025c4: c7 05 74 26 11 80 01 movl $0x1,0x80112674
801025cb: 00 00 00
}
801025ce: 8d 65 f8 lea -0x8(%ebp),%esp
801025d1: 5b pop %ebx
801025d2: 5e pop %esi
801025d3: 5d pop %ebp
801025d4: c3 ret
801025d5: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
801025d9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
801025e0 <kalloc>:
char*
kalloc(void)
{
struct run *r;
if(kmem.use_lock)
801025e0: a1 74 26 11 80 mov 0x80112674,%eax
801025e5: 85 c0 test %eax,%eax
801025e7: 75 1f jne 80102608 <kalloc+0x28>
acquire(&kmem.lock);
r = kmem.freelist;
801025e9: a1 78 26 11 80 mov 0x80112678,%eax
if(r)
801025ee: 85 c0 test %eax,%eax
801025f0: 74 0e je 80102600 <kalloc+0x20>
kmem.freelist = r->next;
801025f2: 8b 10 mov (%eax),%edx
801025f4: 89 15 78 26 11 80 mov %edx,0x80112678
801025fa: c3 ret
801025fb: 90 nop
801025fc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
if(kmem.use_lock)
release(&kmem.lock);
return (char*)r;
}
80102600: f3 c3 repz ret
80102602: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
{
80102608: 55 push %ebp
80102609: 89 e5 mov %esp,%ebp
8010260b: 83 ec 24 sub $0x24,%esp
acquire(&kmem.lock);
8010260e: 68 40 26 11 80 push $0x80112640
80102613: e8 68 1e 00 00 call 80104480 <acquire>
r = kmem.freelist;
80102618: a1 78 26 11 80 mov 0x80112678,%eax
if(r)
8010261d: 83 c4 10 add $0x10,%esp
80102620: 8b 15 74 26 11 80 mov 0x80112674,%edx
80102626: 85 c0 test %eax,%eax
80102628: 74 08 je 80102632 <kalloc+0x52>
kmem.freelist = r->next;
8010262a: 8b 08 mov (%eax),%ecx
8010262c: 89 0d 78 26 11 80 mov %ecx,0x80112678
if(kmem.use_lock)
80102632: 85 d2 test %edx,%edx
80102634: 74 16 je 8010264c <kalloc+0x6c>
release(&kmem.lock);
80102636: 83 ec 0c sub $0xc,%esp
80102639: 89 45 f4 mov %eax,-0xc(%ebp)
8010263c: 68 40 26 11 80 push $0x80112640
80102641: e8 fa 1e 00 00 call 80104540 <release>
return (char*)r;
80102646: 8b 45 f4 mov -0xc(%ebp),%eax
release(&kmem.lock);
80102649: 83 c4 10 add $0x10,%esp
}
8010264c: c9 leave
8010264d: c3 ret
8010264e: 66 90 xchg %ax,%ax
80102650 <kbdgetc>:
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
80102650: ba 64 00 00 00 mov $0x64,%edx
80102655: ec in (%dx),%al
normalmap, shiftmap, ctlmap, ctlmap
};
uint st, data, c;
st = inb(KBSTATP);
if((st & KBS_DIB) == 0)
80102656: a8 01 test $0x1,%al
80102658: 0f 84 c2 00 00 00 je 80102720 <kbdgetc+0xd0>
8010265e: ba 60 00 00 00 mov $0x60,%edx
80102663: ec in (%dx),%al
return -1;
data = inb(KBDATAP);
80102664: 0f b6 d0 movzbl %al,%edx
80102667: 8b 0d b4 a5 10 80 mov 0x8010a5b4,%ecx
if(data == 0xE0){
8010266d: 81 fa e0 00 00 00 cmp $0xe0,%edx
80102673: 0f 84 7f 00 00 00 je 801026f8 <kbdgetc+0xa8>
{
80102679: 55 push %ebp
8010267a: 89 e5 mov %esp,%ebp
8010267c: 53 push %ebx
8010267d: 89 cb mov %ecx,%ebx
8010267f: 83 e3 40 and $0x40,%ebx
shift |= E0ESC;
return 0;
} else if(data & 0x80){
80102682: 84 c0 test %al,%al
80102684: 78 4a js 801026d0 <kbdgetc+0x80>
// Key released
data = (shift & E0ESC ? data : data & 0x7F);
shift &= ~(shiftcode[data] | E0ESC);
return 0;
} else if(shift & E0ESC){
80102686: 85 db test %ebx,%ebx
80102688: 74 09 je 80102693 <kbdgetc+0x43>
// Last character was an E0 escape; or with 0x80
data |= 0x80;
8010268a: 83 c8 80 or $0xffffff80,%eax
shift &= ~E0ESC;
8010268d: 83 e1 bf and $0xffffffbf,%ecx
data |= 0x80;
80102690: 0f b6 d0 movzbl %al,%edx
}
shift |= shiftcode[data];
80102693: 0f b6 82 80 74 10 80 movzbl -0x7fef8b80(%edx),%eax
8010269a: 09 c1 or %eax,%ecx
shift ^= togglecode[data];
8010269c: 0f b6 82 80 73 10 80 movzbl -0x7fef8c80(%edx),%eax
801026a3: 31 c1 xor %eax,%ecx
c = charcode[shift & (CTL | SHIFT)][data];
801026a5: 89 c8 mov %ecx,%eax
shift ^= togglecode[data];
801026a7: 89 0d b4 a5 10 80 mov %ecx,0x8010a5b4
c = charcode[shift & (CTL | SHIFT)][data];
801026ad: 83 e0 03 and $0x3,%eax
if(shift & CAPSLOCK){
801026b0: 83 e1 08 and $0x8,%ecx
c = charcode[shift & (CTL | SHIFT)][data];
801026b3: 8b 04 85 60 73 10 80 mov -0x7fef8ca0(,%eax,4),%eax
801026ba: 0f b6 04 10 movzbl (%eax,%edx,1),%eax
if(shift & CAPSLOCK){
801026be: 74 31 je 801026f1 <kbdgetc+0xa1>
if('a' <= c && c <= 'z')
801026c0: 8d 50 9f lea -0x61(%eax),%edx
801026c3: 83 fa 19 cmp $0x19,%edx
801026c6: 77 40 ja 80102708 <kbdgetc+0xb8>
c += 'A' - 'a';
801026c8: 83 e8 20 sub $0x20,%eax
else if('A' <= c && c <= 'Z')
c += 'a' - 'A';
}
return c;
}
801026cb: 5b pop %ebx
801026cc: 5d pop %ebp
801026cd: c3 ret
801026ce: 66 90 xchg %ax,%ax
data = (shift & E0ESC ? data : data & 0x7F);
801026d0: 83 e0 7f and $0x7f,%eax
801026d3: 85 db test %ebx,%ebx
801026d5: 0f 44 d0 cmove %eax,%edx
shift &= ~(shiftcode[data] | E0ESC);
801026d8: 0f b6 82 80 74 10 80 movzbl -0x7fef8b80(%edx),%eax
801026df: 83 c8 40 or $0x40,%eax
801026e2: 0f b6 c0 movzbl %al,%eax
801026e5: f7 d0 not %eax
801026e7: 21 c1 and %eax,%ecx
return 0;
801026e9: 31 c0 xor %eax,%eax
shift &= ~(shiftcode[data] | E0ESC);
801026eb: 89 0d b4 a5 10 80 mov %ecx,0x8010a5b4
}
801026f1: 5b pop %ebx
801026f2: 5d pop %ebp
801026f3: c3 ret
801026f4: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
shift |= E0ESC;
801026f8: 83 c9 40 or $0x40,%ecx
return 0;
801026fb: 31 c0 xor %eax,%eax
shift |= E0ESC;
801026fd: 89 0d b4 a5 10 80 mov %ecx,0x8010a5b4
return 0;
80102703: c3 ret
80102704: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
else if('A' <= c && c <= 'Z')
80102708: 8d 48 bf lea -0x41(%eax),%ecx
c += 'a' - 'A';
8010270b: 8d 50 20 lea 0x20(%eax),%edx
}
8010270e: 5b pop %ebx
c += 'a' - 'A';
8010270f: 83 f9 1a cmp $0x1a,%ecx
80102712: 0f 42 c2 cmovb %edx,%eax
}
80102715: 5d pop %ebp
80102716: c3 ret
80102717: 89 f6 mov %esi,%esi
80102719: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
return -1;
80102720: b8 ff ff ff ff mov $0xffffffff,%eax
}
80102725: c3 ret
80102726: 8d 76 00 lea 0x0(%esi),%esi
80102729: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80102730 <kbdintr>:
void
kbdintr(void)
{
80102730: 55 push %ebp
80102731: 89 e5 mov %esp,%ebp
80102733: 83 ec 14 sub $0x14,%esp
consoleintr(kbdgetc);
80102736: 68 50 26 10 80 push $0x80102650
8010273b: e8 d0 e0 ff ff call 80100810 <consoleintr>
}
80102740: 83 c4 10 add $0x10,%esp
80102743: c9 leave
80102744: c3 ret
80102745: 66 90 xchg %ax,%ax
80102747: 66 90 xchg %ax,%ax
80102749: 66 90 xchg %ax,%ax
8010274b: 66 90 xchg %ax,%ax
8010274d: 66 90 xchg %ax,%ax
8010274f: 90 nop
80102750 <lapicinit>:
}
void
lapicinit(void)
{
if(!lapic)
80102750: a1 7c 26 11 80 mov 0x8011267c,%eax
{
80102755: 55 push %ebp
80102756: 89 e5 mov %esp,%ebp
if(!lapic)
80102758: 85 c0 test %eax,%eax
8010275a: 0f 84 c8 00 00 00 je 80102828 <lapicinit+0xd8>
lapic[index] = value;
80102760: c7 80 f0 00 00 00 3f movl $0x13f,0xf0(%eax)
80102767: 01 00 00
lapic[ID]; // wait for write to finish, by reading
8010276a: 8b 50 20 mov 0x20(%eax),%edx
lapic[index] = value;
8010276d: c7 80 e0 03 00 00 0b movl $0xb,0x3e0(%eax)
80102774: 00 00 00
lapic[ID]; // wait for write to finish, by reading
80102777: 8b 50 20 mov 0x20(%eax),%edx
lapic[index] = value;
8010277a: c7 80 20 03 00 00 20 movl $0x20020,0x320(%eax)
80102781: 00 02 00
lapic[ID]; // wait for write to finish, by reading
80102784: 8b 50 20 mov 0x20(%eax),%edx
lapic[index] = value;
80102787: c7 80 80 03 00 00 80 movl $0x989680,0x380(%eax)
8010278e: 96 98 00
lapic[ID]; // wait for write to finish, by reading
80102791: 8b 50 20 mov 0x20(%eax),%edx
lapic[index] = value;
80102794: c7 80 50 03 00 00 00 movl $0x10000,0x350(%eax)
8010279b: 00 01 00
lapic[ID]; // wait for write to finish, by reading
8010279e: 8b 50 20 mov 0x20(%eax),%edx
lapic[index] = value;
801027a1: c7 80 60 03 00 00 00 movl $0x10000,0x360(%eax)
801027a8: 00 01 00
lapic[ID]; // wait for write to finish, by reading
801027ab: 8b 50 20 mov 0x20(%eax),%edx
lapicw(LINT0, MASKED);
lapicw(LINT1, MASKED);
// Disable performance counter overflow interrupts
// on machines that provide that interrupt entry.
if(((lapic[VER]>>16) & 0xFF) >= 4)
801027ae: 8b 50 30 mov 0x30(%eax),%edx
801027b1: c1 ea 10 shr $0x10,%edx
801027b4: 80 fa 03 cmp $0x3,%dl
801027b7: 77 77 ja 80102830 <lapicinit+0xe0>
lapic[index] = value;
801027b9: c7 80 70 03 00 00 33 movl $0x33,0x370(%eax)
801027c0: 00 00 00
lapic[ID]; // wait for write to finish, by reading
801027c3: 8b 50 20 mov 0x20(%eax),%edx
lapic[index] = value;
801027c6: c7 80 80 02 00 00 00 movl $0x0,0x280(%eax)
801027cd: 00 00 00
lapic[ID]; // wait for write to finish, by reading
801027d0: 8b 50 20 mov 0x20(%eax),%edx
lapic[index] = value;
801027d3: c7 80 80 02 00 00 00 movl $0x0,0x280(%eax)
801027da: 00 00 00
lapic[ID]; // wait for write to finish, by reading
801027dd: 8b 50 20 mov 0x20(%eax),%edx
lapic[index] = value;
801027e0: c7 80 b0 00 00 00 00 movl $0x0,0xb0(%eax)
801027e7: 00 00 00
lapic[ID]; // wait for write to finish, by reading
801027ea: 8b 50 20 mov 0x20(%eax),%edx
lapic[index] = value;
801027ed: c7 80 10 03 00 00 00 movl $0x0,0x310(%eax)
801027f4: 00 00 00
lapic[ID]; // wait for write to finish, by reading
801027f7: 8b 50 20 mov 0x20(%eax),%edx
lapic[index] = value;
801027fa: c7 80 00 03 00 00 00 movl $0x88500,0x300(%eax)
80102801: 85 08 00
lapic[ID]; // wait for write to finish, by reading
80102804: 8b 50 20 mov 0x20(%eax),%edx
80102807: 89 f6 mov %esi,%esi
80102809: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
lapicw(EOI, 0);
// Send an Init Level De-Assert to synchronise arbitration ID's.
lapicw(ICRHI, 0);
lapicw(ICRLO, BCAST | INIT | LEVEL);
while(lapic[ICRLO] & DELIVS)
80102810: 8b 90 00 03 00 00 mov 0x300(%eax),%edx
80102816: 80 e6 10 and $0x10,%dh
80102819: 75 f5 jne 80102810 <lapicinit+0xc0>
lapic[index] = value;
8010281b: c7 80 80 00 00 00 00 movl $0x0,0x80(%eax)
80102822: 00 00 00
lapic[ID]; // wait for write to finish, by reading
80102825: 8b 40 20 mov 0x20(%eax),%eax
;
// Enable interrupts on the APIC (but not on the processor).
lapicw(TPR, 0);
}
80102828: 5d pop %ebp
80102829: c3 ret
8010282a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
lapic[index] = value;
80102830: c7 80 40 03 00 00 00 movl $0x10000,0x340(%eax)
80102837: 00 01 00
lapic[ID]; // wait for write to finish, by reading
8010283a: 8b 50 20 mov 0x20(%eax),%edx
8010283d: e9 77 ff ff ff jmp 801027b9 <lapicinit+0x69>
80102842: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80102849: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80102850 <lapicid>:
int
lapicid(void)
{
if (!lapic)
80102850: 8b 15 7c 26 11 80 mov 0x8011267c,%edx
{
80102856: 55 push %ebp
80102857: 31 c0 xor %eax,%eax
80102859: 89 e5 mov %esp,%ebp
if (!lapic)
8010285b: 85 d2 test %edx,%edx
8010285d: 74 06 je 80102865 <lapicid+0x15>
return 0;
return lapic[ID] >> 24;
8010285f: 8b 42 20 mov 0x20(%edx),%eax
80102862: c1 e8 18 shr $0x18,%eax
}
80102865: 5d pop %ebp
80102866: c3 ret
80102867: 89 f6 mov %esi,%esi
80102869: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80102870 <lapiceoi>:
// Acknowledge interrupt.
void
lapiceoi(void)
{
if(lapic)
80102870: a1 7c 26 11 80 mov 0x8011267c,%eax
{
80102875: 55 push %ebp
80102876: 89 e5 mov %esp,%ebp
if(lapic)
80102878: 85 c0 test %eax,%eax
8010287a: 74 0d je 80102889 <lapiceoi+0x19>
lapic[index] = value;
8010287c: c7 80 b0 00 00 00 00 movl $0x0,0xb0(%eax)
80102883: 00 00 00
lapic[ID]; // wait for write to finish, by reading
80102886: 8b 40 20 mov 0x20(%eax),%eax
lapicw(EOI, 0);
}
80102889: 5d pop %ebp
8010288a: c3 ret
8010288b: 90 nop
8010288c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80102890 <microdelay>:
// Spin for a given number of microseconds.
// On real hardware would want to tune this dynamically.
void
microdelay(int us)
{
80102890: 55 push %ebp
80102891: 89 e5 mov %esp,%ebp
}
80102893: 5d pop %ebp
80102894: c3 ret
80102895: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80102899: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
801028a0 <lapicstartap>:
// Start additional processor running entry code at addr.
// See Appendix B of MultiProcessor Specification.
void
lapicstartap(uchar apicid, uint addr)
{
801028a0: 55 push %ebp
asm volatile("out %0,%1" : : "a" (data), "d" (port));
801028a1: b8 0f 00 00 00 mov $0xf,%eax
801028a6: ba 70 00 00 00 mov $0x70,%edx
801028ab: 89 e5 mov %esp,%ebp
801028ad: 53 push %ebx
801028ae: 8b 4d 0c mov 0xc(%ebp),%ecx
801028b1: 8b 5d 08 mov 0x8(%ebp),%ebx
801028b4: ee out %al,(%dx)
801028b5: b8 0a 00 00 00 mov $0xa,%eax
801028ba: ba 71 00 00 00 mov $0x71,%edx
801028bf: ee out %al,(%dx)
// and the warm reset vector (DWORD based at 40:67) to point at
// the AP startup code prior to the [universal startup algorithm]."
outb(CMOS_PORT, 0xF); // offset 0xF is shutdown code
outb(CMOS_PORT+1, 0x0A);
wrv = (ushort*)P2V((0x40<<4 | 0x67)); // Warm reset vector
wrv[0] = 0;
801028c0: 31 c0 xor %eax,%eax
wrv[1] = addr >> 4;
// "Universal startup algorithm."
// Send INIT (level-triggered) interrupt to reset other CPU.
lapicw(ICRHI, apicid<<24);
801028c2: c1 e3 18 shl $0x18,%ebx
wrv[0] = 0;
801028c5: 66 a3 67 04 00 80 mov %ax,0x80000467
wrv[1] = addr >> 4;
801028cb: 89 c8 mov %ecx,%eax
// when it is in the halted state due to an INIT. So the second
// should be ignored, but it is part of the official Intel algorithm.
// Bochs complains about the second one. Too bad for Bochs.
for(i = 0; i < 2; i++){
lapicw(ICRHI, apicid<<24);
lapicw(ICRLO, STARTUP | (addr>>12));
801028cd: c1 e9 0c shr $0xc,%ecx
wrv[1] = addr >> 4;
801028d0: c1 e8 04 shr $0x4,%eax
lapicw(ICRHI, apicid<<24);
801028d3: 89 da mov %ebx,%edx
lapicw(ICRLO, STARTUP | (addr>>12));
801028d5: 80 cd 06 or $0x6,%ch
wrv[1] = addr >> 4;
801028d8: 66 a3 69 04 00 80 mov %ax,0x80000469
lapic[index] = value;
801028de: a1 7c 26 11 80 mov 0x8011267c,%eax
801028e3: 89 98 10 03 00 00 mov %ebx,0x310(%eax)
lapic[ID]; // wait for write to finish, by reading
801028e9: 8b 58 20 mov 0x20(%eax),%ebx
lapic[index] = value;
801028ec: c7 80 00 03 00 00 00 movl $0xc500,0x300(%eax)
801028f3: c5 00 00
lapic[ID]; // wait for write to finish, by reading
801028f6: 8b 58 20 mov 0x20(%eax),%ebx
lapic[index] = value;
801028f9: c7 80 00 03 00 00 00 movl $0x8500,0x300(%eax)
80102900: 85 00 00
lapic[ID]; // wait for write to finish, by reading
80102903: 8b 58 20 mov 0x20(%eax),%ebx
lapic[index] = value;
80102906: 89 90 10 03 00 00 mov %edx,0x310(%eax)
lapic[ID]; // wait for write to finish, by reading
8010290c: 8b 58 20 mov 0x20(%eax),%ebx
lapic[index] = value;
8010290f: 89 88 00 03 00 00 mov %ecx,0x300(%eax)
lapic[ID]; // wait for write to finish, by reading
80102915: 8b 58 20 mov 0x20(%eax),%ebx
lapic[index] = value;
80102918: 89 90 10 03 00 00 mov %edx,0x310(%eax)
lapic[ID]; // wait for write to finish, by reading
8010291e: 8b 50 20 mov 0x20(%eax),%edx
lapic[index] = value;
80102921: 89 88 00 03 00 00 mov %ecx,0x300(%eax)
lapic[ID]; // wait for write to finish, by reading
80102927: 8b 40 20 mov 0x20(%eax),%eax
microdelay(200);
}
}
8010292a: 5b pop %ebx
8010292b: 5d pop %ebp
8010292c: c3 ret
8010292d: 8d 76 00 lea 0x0(%esi),%esi
80102930 <cmostime>:
}
// qemu seems to use 24-hour GWT and the values are BCD encoded
void
cmostime(struct rtcdate *r)
{
80102930: 55 push %ebp
80102931: b8 0b 00 00 00 mov $0xb,%eax
80102936: ba 70 00 00 00 mov $0x70,%edx
8010293b: 89 e5 mov %esp,%ebp
8010293d: 57 push %edi
8010293e: 56 push %esi
8010293f: 53 push %ebx
80102940: 83 ec 4c sub $0x4c,%esp
80102943: ee out %al,(%dx)
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
80102944: ba 71 00 00 00 mov $0x71,%edx
80102949: ec in (%dx),%al
8010294a: 83 e0 04 and $0x4,%eax
asm volatile("out %0,%1" : : "a" (data), "d" (port));
8010294d: bb 70 00 00 00 mov $0x70,%ebx
80102952: 88 45 b3 mov %al,-0x4d(%ebp)
80102955: 8d 76 00 lea 0x0(%esi),%esi
80102958: 31 c0 xor %eax,%eax
8010295a: 89 da mov %ebx,%edx
8010295c: ee out %al,(%dx)
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
8010295d: b9 71 00 00 00 mov $0x71,%ecx
80102962: 89 ca mov %ecx,%edx
80102964: ec in (%dx),%al
80102965: 88 45 b7 mov %al,-0x49(%ebp)
asm volatile("out %0,%1" : : "a" (data), "d" (port));
80102968: 89 da mov %ebx,%edx
8010296a: b8 02 00 00 00 mov $0x2,%eax
8010296f: ee out %al,(%dx)
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
80102970: 89 ca mov %ecx,%edx
80102972: ec in (%dx),%al
80102973: 88 45 b6 mov %al,-0x4a(%ebp)
asm volatile("out %0,%1" : : "a" (data), "d" (port));
80102976: 89 da mov %ebx,%edx
80102978: b8 04 00 00 00 mov $0x4,%eax
8010297d: ee out %al,(%dx)
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
8010297e: 89 ca mov %ecx,%edx
80102980: ec in (%dx),%al
80102981: 88 45 b5 mov %al,-0x4b(%ebp)
asm volatile("out %0,%1" : : "a" (data), "d" (port));
80102984: 89 da mov %ebx,%edx
80102986: b8 07 00 00 00 mov $0x7,%eax
8010298b: ee out %al,(%dx)
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
8010298c: 89 ca mov %ecx,%edx
8010298e: ec in (%dx),%al
8010298f: 88 45 b4 mov %al,-0x4c(%ebp)
asm volatile("out %0,%1" : : "a" (data), "d" (port));
80102992: 89 da mov %ebx,%edx
80102994: b8 08 00 00 00 mov $0x8,%eax
80102999: ee out %al,(%dx)
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
8010299a: 89 ca mov %ecx,%edx
8010299c: ec in (%dx),%al
8010299d: 89 c7 mov %eax,%edi
asm volatile("out %0,%1" : : "a" (data), "d" (port));
8010299f: 89 da mov %ebx,%edx
801029a1: b8 09 00 00 00 mov $0x9,%eax
801029a6: ee out %al,(%dx)
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
801029a7: 89 ca mov %ecx,%edx
801029a9: ec in (%dx),%al
801029aa: 89 c6 mov %eax,%esi
asm volatile("out %0,%1" : : "a" (data), "d" (port));
801029ac: 89 da mov %ebx,%edx
801029ae: b8 0a 00 00 00 mov $0xa,%eax
801029b3: ee out %al,(%dx)
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
801029b4: 89 ca mov %ecx,%edx
801029b6: ec in (%dx),%al
bcd = (sb & (1 << 2)) == 0;
// make sure CMOS doesn't modify time while we read it
for(;;) {
fill_rtcdate(&t1);
if(cmos_read(CMOS_STATA) & CMOS_UIP)
801029b7: 84 c0 test %al,%al
801029b9: 78 9d js 80102958 <cmostime+0x28>
return inb(CMOS_RETURN);
801029bb: 0f b6 45 b7 movzbl -0x49(%ebp),%eax
801029bf: 89 fa mov %edi,%edx
801029c1: 0f b6 fa movzbl %dl,%edi
801029c4: 89 f2 mov %esi,%edx
801029c6: 0f b6 f2 movzbl %dl,%esi
801029c9: 89 7d c8 mov %edi,-0x38(%ebp)
asm volatile("out %0,%1" : : "a" (data), "d" (port));
801029cc: 89 da mov %ebx,%edx
801029ce: 89 75 cc mov %esi,-0x34(%ebp)
801029d1: 89 45 b8 mov %eax,-0x48(%ebp)
801029d4: 0f b6 45 b6 movzbl -0x4a(%ebp),%eax
801029d8: 89 45 bc mov %eax,-0x44(%ebp)
801029db: 0f b6 45 b5 movzbl -0x4b(%ebp),%eax
801029df: 89 45 c0 mov %eax,-0x40(%ebp)
801029e2: 0f b6 45 b4 movzbl -0x4c(%ebp),%eax
801029e6: 89 45 c4 mov %eax,-0x3c(%ebp)
801029e9: 31 c0 xor %eax,%eax
801029eb: ee out %al,(%dx)
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
801029ec: 89 ca mov %ecx,%edx
801029ee: ec in (%dx),%al
801029ef: 0f b6 c0 movzbl %al,%eax
asm volatile("out %0,%1" : : "a" (data), "d" (port));
801029f2: 89 da mov %ebx,%edx
801029f4: 89 45 d0 mov %eax,-0x30(%ebp)
801029f7: b8 02 00 00 00 mov $0x2,%eax
801029fc: ee out %al,(%dx)
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
801029fd: 89 ca mov %ecx,%edx
801029ff: ec in (%dx),%al
80102a00: 0f b6 c0 movzbl %al,%eax
asm volatile("out %0,%1" : : "a" (data), "d" (port));
80102a03: 89 da mov %ebx,%edx
80102a05: 89 45 d4 mov %eax,-0x2c(%ebp)
80102a08: b8 04 00 00 00 mov $0x4,%eax
80102a0d: ee out %al,(%dx)
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
80102a0e: 89 ca mov %ecx,%edx
80102a10: ec in (%dx),%al
80102a11: 0f b6 c0 movzbl %al,%eax
asm volatile("out %0,%1" : : "a" (data), "d" (port));
80102a14: 89 da mov %ebx,%edx
80102a16: 89 45 d8 mov %eax,-0x28(%ebp)
80102a19: b8 07 00 00 00 mov $0x7,%eax
80102a1e: ee out %al,(%dx)
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
80102a1f: 89 ca mov %ecx,%edx
80102a21: ec in (%dx),%al
80102a22: 0f b6 c0 movzbl %al,%eax
asm volatile("out %0,%1" : : "a" (data), "d" (port));
80102a25: 89 da mov %ebx,%edx
80102a27: 89 45 dc mov %eax,-0x24(%ebp)
80102a2a: b8 08 00 00 00 mov $0x8,%eax
80102a2f: ee out %al,(%dx)
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
80102a30: 89 ca mov %ecx,%edx
80102a32: ec in (%dx),%al
80102a33: 0f b6 c0 movzbl %al,%eax
asm volatile("out %0,%1" : : "a" (data), "d" (port));
80102a36: 89 da mov %ebx,%edx
80102a38: 89 45 e0 mov %eax,-0x20(%ebp)
80102a3b: b8 09 00 00 00 mov $0x9,%eax
80102a40: ee out %al,(%dx)
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
80102a41: 89 ca mov %ecx,%edx
80102a43: ec in (%dx),%al
80102a44: 0f b6 c0 movzbl %al,%eax
continue;
fill_rtcdate(&t2);
if(memcmp(&t1, &t2, sizeof(t1)) == 0)
80102a47: 83 ec 04 sub $0x4,%esp
return inb(CMOS_RETURN);
80102a4a: 89 45 e4 mov %eax,-0x1c(%ebp)
if(memcmp(&t1, &t2, sizeof(t1)) == 0)
80102a4d: 8d 45 d0 lea -0x30(%ebp),%eax
80102a50: 6a 18 push $0x18
80102a52: 50 push %eax
80102a53: 8d 45 b8 lea -0x48(%ebp),%eax
80102a56: 50 push %eax
80102a57: e8 84 1b 00 00 call 801045e0 <memcmp>
80102a5c: 83 c4 10 add $0x10,%esp
80102a5f: 85 c0 test %eax,%eax
80102a61: 0f 85 f1 fe ff ff jne 80102958 <cmostime+0x28>
break;
}
// convert
if(bcd) {
80102a67: 80 7d b3 00 cmpb $0x0,-0x4d(%ebp)
80102a6b: 75 78 jne 80102ae5 <cmostime+0x1b5>
#define CONV(x) (t1.x = ((t1.x >> 4) * 10) + (t1.x & 0xf))
CONV(second);
80102a6d: 8b 45 b8 mov -0x48(%ebp),%eax
80102a70: 89 c2 mov %eax,%edx
80102a72: 83 e0 0f and $0xf,%eax
80102a75: c1 ea 04 shr $0x4,%edx
80102a78: 8d 14 92 lea (%edx,%edx,4),%edx
80102a7b: 8d 04 50 lea (%eax,%edx,2),%eax
80102a7e: 89 45 b8 mov %eax,-0x48(%ebp)
CONV(minute);
80102a81: 8b 45 bc mov -0x44(%ebp),%eax
80102a84: 89 c2 mov %eax,%edx
80102a86: 83 e0 0f and $0xf,%eax
80102a89: c1 ea 04 shr $0x4,%edx
80102a8c: 8d 14 92 lea (%edx,%edx,4),%edx
80102a8f: 8d 04 50 lea (%eax,%edx,2),%eax
80102a92: 89 45 bc mov %eax,-0x44(%ebp)
CONV(hour );
80102a95: 8b 45 c0 mov -0x40(%ebp),%eax
80102a98: 89 c2 mov %eax,%edx
80102a9a: 83 e0 0f and $0xf,%eax
80102a9d: c1 ea 04 shr $0x4,%edx
80102aa0: 8d 14 92 lea (%edx,%edx,4),%edx
80102aa3: 8d 04 50 lea (%eax,%edx,2),%eax
80102aa6: 89 45 c0 mov %eax,-0x40(%ebp)
CONV(day );
80102aa9: 8b 45 c4 mov -0x3c(%ebp),%eax
80102aac: 89 c2 mov %eax,%edx
80102aae: 83 e0 0f and $0xf,%eax
80102ab1: c1 ea 04 shr $0x4,%edx
80102ab4: 8d 14 92 lea (%edx,%edx,4),%edx
80102ab7: 8d 04 50 lea (%eax,%edx,2),%eax
80102aba: 89 45 c4 mov %eax,-0x3c(%ebp)
CONV(month );
80102abd: 8b 45 c8 mov -0x38(%ebp),%eax
80102ac0: 89 c2 mov %eax,%edx
80102ac2: 83 e0 0f and $0xf,%eax
80102ac5: c1 ea 04 shr $0x4,%edx
80102ac8: 8d 14 92 lea (%edx,%edx,4),%edx
80102acb: 8d 04 50 lea (%eax,%edx,2),%eax
80102ace: 89 45 c8 mov %eax,-0x38(%ebp)
CONV(year );
80102ad1: 8b 45 cc mov -0x34(%ebp),%eax
80102ad4: 89 c2 mov %eax,%edx
80102ad6: 83 e0 0f and $0xf,%eax
80102ad9: c1 ea 04 shr $0x4,%edx
80102adc: 8d 14 92 lea (%edx,%edx,4),%edx
80102adf: 8d 04 50 lea (%eax,%edx,2),%eax
80102ae2: 89 45 cc mov %eax,-0x34(%ebp)
#undef CONV
}
*r = t1;
80102ae5: 8b 75 08 mov 0x8(%ebp),%esi
80102ae8: 8b 45 b8 mov -0x48(%ebp),%eax
80102aeb: 89 06 mov %eax,(%esi)
80102aed: 8b 45 bc mov -0x44(%ebp),%eax
80102af0: 89 46 04 mov %eax,0x4(%esi)
80102af3: 8b 45 c0 mov -0x40(%ebp),%eax
80102af6: 89 46 08 mov %eax,0x8(%esi)
80102af9: 8b 45 c4 mov -0x3c(%ebp),%eax
80102afc: 89 46 0c mov %eax,0xc(%esi)
80102aff: 8b 45 c8 mov -0x38(%ebp),%eax
80102b02: 89 46 10 mov %eax,0x10(%esi)
80102b05: 8b 45 cc mov -0x34(%ebp),%eax
80102b08: 89 46 14 mov %eax,0x14(%esi)
r->year += 2000;
80102b0b: 81 46 14 d0 07 00 00 addl $0x7d0,0x14(%esi)
}
80102b12: 8d 65 f4 lea -0xc(%ebp),%esp
80102b15: 5b pop %ebx
80102b16: 5e pop %esi
80102b17: 5f pop %edi
80102b18: 5d pop %ebp
80102b19: c3 ret
80102b1a: 66 90 xchg %ax,%ax
80102b1c: 66 90 xchg %ax,%ax
80102b1e: 66 90 xchg %ax,%ax
80102b20 <install_trans>:
static void
install_trans(void)
{
int tail;
for (tail = 0; tail < log.lh.n; tail++) {
80102b20: 8b 0d c8 26 11 80 mov 0x801126c8,%ecx
80102b26: 85 c9 test %ecx,%ecx
80102b28: 0f 8e 8a 00 00 00 jle 80102bb8 <install_trans+0x98>
{
80102b2e: 55 push %ebp
80102b2f: 89 e5 mov %esp,%ebp
80102b31: 57 push %edi
80102b32: 56 push %esi
80102b33: 53 push %ebx
for (tail = 0; tail < log.lh.n; tail++) {
80102b34: 31 db xor %ebx,%ebx
{
80102b36: 83 ec 0c sub $0xc,%esp
80102b39: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
struct buf *lbuf = bread(log.dev, log.start+tail+1); // read log block
80102b40: a1 b4 26 11 80 mov 0x801126b4,%eax
80102b45: 83 ec 08 sub $0x8,%esp
80102b48: 01 d8 add %ebx,%eax
80102b4a: 83 c0 01 add $0x1,%eax
80102b4d: 50 push %eax
80102b4e: ff 35 c4 26 11 80 pushl 0x801126c4
80102b54: e8 77 d5 ff ff call 801000d0 <bread>
80102b59: 89 c7 mov %eax,%edi
struct buf *dbuf = bread(log.dev, log.lh.block[tail]); // read dst
80102b5b: 58 pop %eax
80102b5c: 5a pop %edx
80102b5d: ff 34 9d cc 26 11 80 pushl -0x7feed934(,%ebx,4)
80102b64: ff 35 c4 26 11 80 pushl 0x801126c4
for (tail = 0; tail < log.lh.n; tail++) {
80102b6a: 83 c3 01 add $0x1,%ebx
struct buf *dbuf = bread(log.dev, log.lh.block[tail]); // read dst
80102b6d: e8 5e d5 ff ff call 801000d0 <bread>
80102b72: 89 c6 mov %eax,%esi
memmove(dbuf->data, lbuf->data, BSIZE); // copy block to dst
80102b74: 8d 47 5c lea 0x5c(%edi),%eax
80102b77: 83 c4 0c add $0xc,%esp
80102b7a: 68 00 02 00 00 push $0x200
80102b7f: 50 push %eax
80102b80: 8d 46 5c lea 0x5c(%esi),%eax
80102b83: 50 push %eax
80102b84: e8 b7 1a 00 00 call 80104640 <memmove>
bwrite(dbuf); // write dst to disk
80102b89: 89 34 24 mov %esi,(%esp)
80102b8c: e8 0f d6 ff ff call 801001a0 <bwrite>
brelse(lbuf);
80102b91: 89 3c 24 mov %edi,(%esp)
80102b94: e8 47 d6 ff ff call 801001e0 <brelse>
brelse(dbuf);
80102b99: 89 34 24 mov %esi,(%esp)
80102b9c: e8 3f d6 ff ff call 801001e0 <brelse>
for (tail = 0; tail < log.lh.n; tail++) {
80102ba1: 83 c4 10 add $0x10,%esp
80102ba4: 39 1d c8 26 11 80 cmp %ebx,0x801126c8
80102baa: 7f 94 jg 80102b40 <install_trans+0x20>
}
}
80102bac: 8d 65 f4 lea -0xc(%ebp),%esp
80102baf: 5b pop %ebx
80102bb0: 5e pop %esi
80102bb1: 5f pop %edi
80102bb2: 5d pop %ebp
80102bb3: c3 ret
80102bb4: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80102bb8: f3 c3 repz ret
80102bba: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80102bc0 <write_head>:
// Write in-memory log header to disk.
// This is the true point at which the
// current transaction commits.
static void
write_head(void)
{
80102bc0: 55 push %ebp
80102bc1: 89 e5 mov %esp,%ebp
80102bc3: 56 push %esi
80102bc4: 53 push %ebx
struct buf *buf = bread(log.dev, log.start);
80102bc5: 83 ec 08 sub $0x8,%esp
80102bc8: ff 35 b4 26 11 80 pushl 0x801126b4
80102bce: ff 35 c4 26 11 80 pushl 0x801126c4
80102bd4: e8 f7 d4 ff ff call 801000d0 <bread>
struct logheader *hb = (struct logheader *) (buf->data);
int i;
hb->n = log.lh.n;
80102bd9: 8b 1d c8 26 11 80 mov 0x801126c8,%ebx
for (i = 0; i < log.lh.n; i++) {
80102bdf: 83 c4 10 add $0x10,%esp
struct buf *buf = bread(log.dev, log.start);
80102be2: 89 c6 mov %eax,%esi
for (i = 0; i < log.lh.n; i++) {
80102be4: 85 db test %ebx,%ebx
hb->n = log.lh.n;
80102be6: 89 58 5c mov %ebx,0x5c(%eax)
for (i = 0; i < log.lh.n; i++) {
80102be9: 7e 16 jle 80102c01 <write_head+0x41>
80102beb: c1 e3 02 shl $0x2,%ebx
80102bee: 31 d2 xor %edx,%edx
hb->block[i] = log.lh.block[i];
80102bf0: 8b 8a cc 26 11 80 mov -0x7feed934(%edx),%ecx
80102bf6: 89 4c 16 60 mov %ecx,0x60(%esi,%edx,1)
80102bfa: 83 c2 04 add $0x4,%edx
for (i = 0; i < log.lh.n; i++) {
80102bfd: 39 da cmp %ebx,%edx
80102bff: 75 ef jne 80102bf0 <write_head+0x30>
}
bwrite(buf);
80102c01: 83 ec 0c sub $0xc,%esp
80102c04: 56 push %esi
80102c05: e8 96 d5 ff ff call 801001a0 <bwrite>
brelse(buf);
80102c0a: 89 34 24 mov %esi,(%esp)
80102c0d: e8 ce d5 ff ff call 801001e0 <brelse>
}
80102c12: 83 c4 10 add $0x10,%esp
80102c15: 8d 65 f8 lea -0x8(%ebp),%esp
80102c18: 5b pop %ebx
80102c19: 5e pop %esi
80102c1a: 5d pop %ebp
80102c1b: c3 ret
80102c1c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80102c20 <initlog>:
{
80102c20: 55 push %ebp
80102c21: 89 e5 mov %esp,%ebp
80102c23: 53 push %ebx
80102c24: 83 ec 2c sub $0x2c,%esp
80102c27: 8b 5d 08 mov 0x8(%ebp),%ebx
initlock(&log.lock, "log");
80102c2a: 68 80 75 10 80 push $0x80107580
80102c2f: 68 80 26 11 80 push $0x80112680
80102c34: e8 07 17 00 00 call 80104340 <initlock>
readsb(dev, &sb);
80102c39: 58 pop %eax
80102c3a: 8d 45 dc lea -0x24(%ebp),%eax
80102c3d: 5a pop %edx
80102c3e: 50 push %eax
80102c3f: 53 push %ebx
80102c40: e8 8b e7 ff ff call 801013d0 <readsb>
log.size = sb.nlog;
80102c45: 8b 55 e8 mov -0x18(%ebp),%edx
log.start = sb.logstart;
80102c48: 8b 45 ec mov -0x14(%ebp),%eax
struct buf *buf = bread(log.dev, log.start);
80102c4b: 59 pop %ecx
log.dev = dev;
80102c4c: 89 1d c4 26 11 80 mov %ebx,0x801126c4
log.size = sb.nlog;
80102c52: 89 15 b8 26 11 80 mov %edx,0x801126b8
log.start = sb.logstart;
80102c58: a3 b4 26 11 80 mov %eax,0x801126b4
struct buf *buf = bread(log.dev, log.start);
80102c5d: 5a pop %edx
80102c5e: 50 push %eax
80102c5f: 53 push %ebx
80102c60: e8 6b d4 ff ff call 801000d0 <bread>
log.lh.n = lh->n;
80102c65: 8b 58 5c mov 0x5c(%eax),%ebx
for (i = 0; i < log.lh.n; i++) {
80102c68: 83 c4 10 add $0x10,%esp
80102c6b: 85 db test %ebx,%ebx
log.lh.n = lh->n;
80102c6d: 89 1d c8 26 11 80 mov %ebx,0x801126c8
for (i = 0; i < log.lh.n; i++) {
80102c73: 7e 1c jle 80102c91 <initlog+0x71>
80102c75: c1 e3 02 shl $0x2,%ebx
80102c78: 31 d2 xor %edx,%edx
80102c7a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
log.lh.block[i] = lh->block[i];
80102c80: 8b 4c 10 60 mov 0x60(%eax,%edx,1),%ecx
80102c84: 83 c2 04 add $0x4,%edx
80102c87: 89 8a c8 26 11 80 mov %ecx,-0x7feed938(%edx)
for (i = 0; i < log.lh.n; i++) {
80102c8d: 39 d3 cmp %edx,%ebx
80102c8f: 75 ef jne 80102c80 <initlog+0x60>
brelse(buf);
80102c91: 83 ec 0c sub $0xc,%esp
80102c94: 50 push %eax
80102c95: e8 46 d5 ff ff call 801001e0 <brelse>
static void
recover_from_log(void)
{
read_head();
install_trans(); // if committed, copy from log to disk
80102c9a: e8 81 fe ff ff call 80102b20 <install_trans>
log.lh.n = 0;
80102c9f: c7 05 c8 26 11 80 00 movl $0x0,0x801126c8
80102ca6: 00 00 00
write_head(); // clear the log
80102ca9: e8 12 ff ff ff call 80102bc0 <write_head>
}
80102cae: 83 c4 10 add $0x10,%esp
80102cb1: 8b 5d fc mov -0x4(%ebp),%ebx
80102cb4: c9 leave
80102cb5: c3 ret
80102cb6: 8d 76 00 lea 0x0(%esi),%esi
80102cb9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80102cc0 <begin_op>:
}
// called at the start of each FS system call.
void
begin_op(void)
{
80102cc0: 55 push %ebp
80102cc1: 89 e5 mov %esp,%ebp
80102cc3: 83 ec 14 sub $0x14,%esp
acquire(&log.lock);
80102cc6: 68 80 26 11 80 push $0x80112680
80102ccb: e8 b0 17 00 00 call 80104480 <acquire>
80102cd0: 83 c4 10 add $0x10,%esp
80102cd3: eb 18 jmp 80102ced <begin_op+0x2d>
80102cd5: 8d 76 00 lea 0x0(%esi),%esi
while(1){
if(log.committing){
sleep(&log, &log.lock);
80102cd8: 83 ec 08 sub $0x8,%esp
80102cdb: 68 80 26 11 80 push $0x80112680
80102ce0: 68 80 26 11 80 push $0x80112680
80102ce5: e8 d6 11 00 00 call 80103ec0 <sleep>
80102cea: 83 c4 10 add $0x10,%esp
if(log.committing){
80102ced: a1 c0 26 11 80 mov 0x801126c0,%eax
80102cf2: 85 c0 test %eax,%eax
80102cf4: 75 e2 jne 80102cd8 <begin_op+0x18>
} else if(log.lh.n + (log.outstanding+1)*MAXOPBLOCKS > LOGSIZE){
80102cf6: a1 bc 26 11 80 mov 0x801126bc,%eax
80102cfb: 8b 15 c8 26 11 80 mov 0x801126c8,%edx
80102d01: 83 c0 01 add $0x1,%eax
80102d04: 8d 0c 80 lea (%eax,%eax,4),%ecx
80102d07: 8d 14 4a lea (%edx,%ecx,2),%edx
80102d0a: 83 fa 1e cmp $0x1e,%edx
80102d0d: 7f c9 jg 80102cd8 <begin_op+0x18>
// this op might exhaust log space; wait for commit.
sleep(&log, &log.lock);
} else {
log.outstanding += 1;
release(&log.lock);
80102d0f: 83 ec 0c sub $0xc,%esp
log.outstanding += 1;
80102d12: a3 bc 26 11 80 mov %eax,0x801126bc
release(&log.lock);
80102d17: 68 80 26 11 80 push $0x80112680
80102d1c: e8 1f 18 00 00 call 80104540 <release>
break;
}
}
}
80102d21: 83 c4 10 add $0x10,%esp
80102d24: c9 leave
80102d25: c3 ret
80102d26: 8d 76 00 lea 0x0(%esi),%esi
80102d29: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80102d30 <end_op>:
// called at the end of each FS system call.
// commits if this was the last outstanding operation.
void
end_op(void)
{
80102d30: 55 push %ebp
80102d31: 89 e5 mov %esp,%ebp
80102d33: 57 push %edi
80102d34: 56 push %esi
80102d35: 53 push %ebx
80102d36: 83 ec 18 sub $0x18,%esp
int do_commit = 0;
acquire(&log.lock);
80102d39: 68 80 26 11 80 push $0x80112680
80102d3e: e8 3d 17 00 00 call 80104480 <acquire>
log.outstanding -= 1;
80102d43: a1 bc 26 11 80 mov 0x801126bc,%eax
if(log.committing)
80102d48: 8b 35 c0 26 11 80 mov 0x801126c0,%esi
80102d4e: 83 c4 10 add $0x10,%esp
log.outstanding -= 1;
80102d51: 8d 58 ff lea -0x1(%eax),%ebx
if(log.committing)
80102d54: 85 f6 test %esi,%esi
log.outstanding -= 1;
80102d56: 89 1d bc 26 11 80 mov %ebx,0x801126bc
if(log.committing)
80102d5c: 0f 85 1a 01 00 00 jne 80102e7c <end_op+0x14c>
panic("log.committing");
if(log.outstanding == 0){
80102d62: 85 db test %ebx,%ebx
80102d64: 0f 85 ee 00 00 00 jne 80102e58 <end_op+0x128>
// begin_op() may be waiting for log space,
// and decrementing log.outstanding has decreased
// the amount of reserved space.
wakeup(&log);
}
release(&log.lock);
80102d6a: 83 ec 0c sub $0xc,%esp
log.committing = 1;
80102d6d: c7 05 c0 26 11 80 01 movl $0x1,0x801126c0
80102d74: 00 00 00
release(&log.lock);
80102d77: 68 80 26 11 80 push $0x80112680
80102d7c: e8 bf 17 00 00 call 80104540 <release>
}
static void
commit()
{
if (log.lh.n > 0) {
80102d81: 8b 0d c8 26 11 80 mov 0x801126c8,%ecx
80102d87: 83 c4 10 add $0x10,%esp
80102d8a: 85 c9 test %ecx,%ecx
80102d8c: 0f 8e 85 00 00 00 jle 80102e17 <end_op+0xe7>
struct buf *to = bread(log.dev, log.start+tail+1); // log block
80102d92: a1 b4 26 11 80 mov 0x801126b4,%eax
80102d97: 83 ec 08 sub $0x8,%esp
80102d9a: 01 d8 add %ebx,%eax
80102d9c: 83 c0 01 add $0x1,%eax
80102d9f: 50 push %eax
80102da0: ff 35 c4 26 11 80 pushl 0x801126c4
80102da6: e8 25 d3 ff ff call 801000d0 <bread>
80102dab: 89 c6 mov %eax,%esi
struct buf *from = bread(log.dev, log.lh.block[tail]); // cache block
80102dad: 58 pop %eax
80102dae: 5a pop %edx
80102daf: ff 34 9d cc 26 11 80 pushl -0x7feed934(,%ebx,4)
80102db6: ff 35 c4 26 11 80 pushl 0x801126c4
for (tail = 0; tail < log.lh.n; tail++) {
80102dbc: 83 c3 01 add $0x1,%ebx
struct buf *from = bread(log.dev, log.lh.block[tail]); // cache block
80102dbf: e8 0c d3 ff ff call 801000d0 <bread>
80102dc4: 89 c7 mov %eax,%edi
memmove(to->data, from->data, BSIZE);
80102dc6: 8d 40 5c lea 0x5c(%eax),%eax
80102dc9: 83 c4 0c add $0xc,%esp
80102dcc: 68 00 02 00 00 push $0x200
80102dd1: 50 push %eax
80102dd2: 8d 46 5c lea 0x5c(%esi),%eax
80102dd5: 50 push %eax
80102dd6: e8 65 18 00 00 call 80104640 <memmove>
bwrite(to); // write the log
80102ddb: 89 34 24 mov %esi,(%esp)
80102dde: e8 bd d3 ff ff call 801001a0 <bwrite>
brelse(from);
80102de3: 89 3c 24 mov %edi,(%esp)
80102de6: e8 f5 d3 ff ff call 801001e0 <brelse>
brelse(to);
80102deb: 89 34 24 mov %esi,(%esp)
80102dee: e8 ed d3 ff ff call 801001e0 <brelse>
for (tail = 0; tail < log.lh.n; tail++) {
80102df3: 83 c4 10 add $0x10,%esp
80102df6: 3b 1d c8 26 11 80 cmp 0x801126c8,%ebx
80102dfc: 7c 94 jl 80102d92 <end_op+0x62>
write_log(); // Write modified blocks from cache to log
write_head(); // Write header to disk -- the real commit
80102dfe: e8 bd fd ff ff call 80102bc0 <write_head>
install_trans(); // Now install writes to home locations
80102e03: e8 18 fd ff ff call 80102b20 <install_trans>
log.lh.n = 0;
80102e08: c7 05 c8 26 11 80 00 movl $0x0,0x801126c8
80102e0f: 00 00 00
write_head(); // Erase the transaction from the log
80102e12: e8 a9 fd ff ff call 80102bc0 <write_head>
acquire(&log.lock);
80102e17: 83 ec 0c sub $0xc,%esp
80102e1a: 68 80 26 11 80 push $0x80112680
80102e1f: e8 5c 16 00 00 call 80104480 <acquire>
wakeup(&log);
80102e24: c7 04 24 80 26 11 80 movl $0x80112680,(%esp)
log.committing = 0;
80102e2b: c7 05 c0 26 11 80 00 movl $0x0,0x801126c0
80102e32: 00 00 00
wakeup(&log);
80102e35: e8 36 12 00 00 call 80104070 <wakeup>
release(&log.lock);
80102e3a: c7 04 24 80 26 11 80 movl $0x80112680,(%esp)
80102e41: e8 fa 16 00 00 call 80104540 <release>
80102e46: 83 c4 10 add $0x10,%esp
}
80102e49: 8d 65 f4 lea -0xc(%ebp),%esp
80102e4c: 5b pop %ebx
80102e4d: 5e pop %esi
80102e4e: 5f pop %edi
80102e4f: 5d pop %ebp
80102e50: c3 ret
80102e51: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
wakeup(&log);
80102e58: 83 ec 0c sub $0xc,%esp
80102e5b: 68 80 26 11 80 push $0x80112680
80102e60: e8 0b 12 00 00 call 80104070 <wakeup>
release(&log.lock);
80102e65: c7 04 24 80 26 11 80 movl $0x80112680,(%esp)
80102e6c: e8 cf 16 00 00 call 80104540 <release>
80102e71: 83 c4 10 add $0x10,%esp
}
80102e74: 8d 65 f4 lea -0xc(%ebp),%esp
80102e77: 5b pop %ebx
80102e78: 5e pop %esi
80102e79: 5f pop %edi
80102e7a: 5d pop %ebp
80102e7b: c3 ret
panic("log.committing");
80102e7c: 83 ec 0c sub $0xc,%esp
80102e7f: 68 84 75 10 80 push $0x80107584
80102e84: e8 07 d5 ff ff call 80100390 <panic>
80102e89: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80102e90 <log_write>:
// modify bp->data[]
// log_write(bp)
// brelse(bp)
void
log_write(struct buf *b)
{
80102e90: 55 push %ebp
80102e91: 89 e5 mov %esp,%ebp
80102e93: 53 push %ebx
80102e94: 83 ec 04 sub $0x4,%esp
int i;
if (log.lh.n >= LOGSIZE || log.lh.n >= log.size - 1)
80102e97: 8b 15 c8 26 11 80 mov 0x801126c8,%edx
{
80102e9d: 8b 5d 08 mov 0x8(%ebp),%ebx
if (log.lh.n >= LOGSIZE || log.lh.n >= log.size - 1)
80102ea0: 83 fa 1d cmp $0x1d,%edx
80102ea3: 0f 8f 9d 00 00 00 jg 80102f46 <log_write+0xb6>
80102ea9: a1 b8 26 11 80 mov 0x801126b8,%eax
80102eae: 83 e8 01 sub $0x1,%eax
80102eb1: 39 c2 cmp %eax,%edx
80102eb3: 0f 8d 8d 00 00 00 jge 80102f46 <log_write+0xb6>
panic("too big a transaction");
if (log.outstanding < 1)
80102eb9: a1 bc 26 11 80 mov 0x801126bc,%eax
80102ebe: 85 c0 test %eax,%eax
80102ec0: 0f 8e 8d 00 00 00 jle 80102f53 <log_write+0xc3>
panic("log_write outside of trans");
acquire(&log.lock);
80102ec6: 83 ec 0c sub $0xc,%esp
80102ec9: 68 80 26 11 80 push $0x80112680
80102ece: e8 ad 15 00 00 call 80104480 <acquire>
for (i = 0; i < log.lh.n; i++) {
80102ed3: 8b 0d c8 26 11 80 mov 0x801126c8,%ecx
80102ed9: 83 c4 10 add $0x10,%esp
80102edc: 83 f9 00 cmp $0x0,%ecx
80102edf: 7e 57 jle 80102f38 <log_write+0xa8>
if (log.lh.block[i] == b->blockno) // log absorbtion
80102ee1: 8b 53 08 mov 0x8(%ebx),%edx
for (i = 0; i < log.lh.n; i++) {
80102ee4: 31 c0 xor %eax,%eax
if (log.lh.block[i] == b->blockno) // log absorbtion
80102ee6: 3b 15 cc 26 11 80 cmp 0x801126cc,%edx
80102eec: 75 0b jne 80102ef9 <log_write+0x69>
80102eee: eb 38 jmp 80102f28 <log_write+0x98>
80102ef0: 39 14 85 cc 26 11 80 cmp %edx,-0x7feed934(,%eax,4)
80102ef7: 74 2f je 80102f28 <log_write+0x98>
for (i = 0; i < log.lh.n; i++) {
80102ef9: 83 c0 01 add $0x1,%eax
80102efc: 39 c1 cmp %eax,%ecx
80102efe: 75 f0 jne 80102ef0 <log_write+0x60>
break;
}
log.lh.block[i] = b->blockno;
80102f00: 89 14 85 cc 26 11 80 mov %edx,-0x7feed934(,%eax,4)
if (i == log.lh.n)
log.lh.n++;
80102f07: 83 c0 01 add $0x1,%eax
80102f0a: a3 c8 26 11 80 mov %eax,0x801126c8
b->flags |= B_DIRTY; // prevent eviction
80102f0f: 83 0b 04 orl $0x4,(%ebx)
release(&log.lock);
80102f12: c7 45 08 80 26 11 80 movl $0x80112680,0x8(%ebp)
}
80102f19: 8b 5d fc mov -0x4(%ebp),%ebx
80102f1c: c9 leave
release(&log.lock);
80102f1d: e9 1e 16 00 00 jmp 80104540 <release>
80102f22: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
log.lh.block[i] = b->blockno;
80102f28: 89 14 85 cc 26 11 80 mov %edx,-0x7feed934(,%eax,4)
80102f2f: eb de jmp 80102f0f <log_write+0x7f>
80102f31: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80102f38: 8b 43 08 mov 0x8(%ebx),%eax
80102f3b: a3 cc 26 11 80 mov %eax,0x801126cc
if (i == log.lh.n)
80102f40: 75 cd jne 80102f0f <log_write+0x7f>
80102f42: 31 c0 xor %eax,%eax
80102f44: eb c1 jmp 80102f07 <log_write+0x77>
panic("too big a transaction");
80102f46: 83 ec 0c sub $0xc,%esp
80102f49: 68 93 75 10 80 push $0x80107593
80102f4e: e8 3d d4 ff ff call 80100390 <panic>
panic("log_write outside of trans");
80102f53: 83 ec 0c sub $0xc,%esp
80102f56: 68 a9 75 10 80 push $0x801075a9
80102f5b: e8 30 d4 ff ff call 80100390 <panic>
80102f60 <mpmain>:
}
// Common CPU setup code.
static void
mpmain(void)
{
80102f60: 55 push %ebp
80102f61: 89 e5 mov %esp,%ebp
80102f63: 53 push %ebx
80102f64: 83 ec 04 sub $0x4,%esp
cprintf("cpu%d: starting %d\n", cpuid(), cpuid());
80102f67: e8 74 09 00 00 call 801038e0 <cpuid>
80102f6c: 89 c3 mov %eax,%ebx
80102f6e: e8 6d 09 00 00 call 801038e0 <cpuid>
80102f73: 83 ec 04 sub $0x4,%esp
80102f76: 53 push %ebx
80102f77: 50 push %eax
80102f78: 68 c4 75 10 80 push $0x801075c4
80102f7d: e8 de d6 ff ff call 80100660 <cprintf>
idtinit(); // load idt register
80102f82: e8 49 29 00 00 call 801058d0 <idtinit>
xchg(&(mycpu()->started), 1); // tell startothers() we're up
80102f87: e8 d4 08 00 00 call 80103860 <mycpu>
80102f8c: 89 c2 mov %eax,%edx
xchg(volatile uint *addr, uint newval)
{
uint result;
// The + in "+m" denotes a read-modify-write operand.
asm volatile("lock; xchgl %0, %1" :
80102f8e: b8 01 00 00 00 mov $0x1,%eax
80102f93: f0 87 82 a0 00 00 00 lock xchg %eax,0xa0(%edx)
scheduler(); // start running processes
80102f9a: e8 41 0c 00 00 call 80103be0 <scheduler>
80102f9f: 90 nop
80102fa0 <mpenter>:
{
80102fa0: 55 push %ebp
80102fa1: 89 e5 mov %esp,%ebp
80102fa3: 83 ec 08 sub $0x8,%esp
switchkvm();
80102fa6: e8 15 3a 00 00 call 801069c0 <switchkvm>
seginit();
80102fab: e8 80 39 00 00 call 80106930 <seginit>
lapicinit();
80102fb0: e8 9b f7 ff ff call 80102750 <lapicinit>
mpmain();
80102fb5: e8 a6 ff ff ff call 80102f60 <mpmain>
80102fba: 66 90 xchg %ax,%ax
80102fbc: 66 90 xchg %ax,%ax
80102fbe: 66 90 xchg %ax,%ax
80102fc0 <main>:
{
80102fc0: 8d 4c 24 04 lea 0x4(%esp),%ecx
80102fc4: 83 e4 f0 and $0xfffffff0,%esp
80102fc7: ff 71 fc pushl -0x4(%ecx)
80102fca: 55 push %ebp
80102fcb: 89 e5 mov %esp,%ebp
80102fcd: 53 push %ebx
80102fce: 51 push %ecx
kinit1(end, P2V(4*1024*1024)); // phys page allocator
80102fcf: 83 ec 08 sub $0x8,%esp
80102fd2: 68 00 00 40 80 push $0x80400000
80102fd7: 68 a8 54 11 80 push $0x801154a8
80102fdc: e8 2f f5 ff ff call 80102510 <kinit1>
kvmalloc(); // kernel page table
80102fe1: e8 aa 3e 00 00 call 80106e90 <kvmalloc>
mpinit(); // detect other processors
80102fe6: e8 75 01 00 00 call 80103160 <mpinit>
lapicinit(); // interrupt controller
80102feb: e8 60 f7 ff ff call 80102750 <lapicinit>
seginit(); // segment descriptors
80102ff0: e8 3b 39 00 00 call 80106930 <seginit>
picinit(); // disable pic
80102ff5: e8 46 03 00 00 call 80103340 <picinit>
ioapicinit(); // another interrupt controller
80102ffa: e8 41 f3 ff ff call 80102340 <ioapicinit>
consoleinit(); // console hardware
80102fff: e8 bc d9 ff ff call 801009c0 <consoleinit>
uartinit(); // serial port
80103004: e8 f7 2b 00 00 call 80105c00 <uartinit>
pinit(); // process table
80103009: e8 32 08 00 00 call 80103840 <pinit>
tvinit(); // trap vectors
8010300e: e8 3d 28 00 00 call 80105850 <tvinit>
binit(); // buffer cache
80103013: e8 28 d0 ff ff call 80100040 <binit>
fileinit(); // file table
80103018: e8 43 dd ff ff call 80100d60 <fileinit>
ideinit(); // disk
8010301d: e8 fe f0 ff ff call 80102120 <ideinit>
// Write entry code to unused memory at 0x7000.
// The linker has placed the image of entryother.S in
// _binary_entryother_start.
code = P2V(0x7000);
memmove(code, _binary_entryother_start, (uint)_binary_entryother_size);
80103022: 83 c4 0c add $0xc,%esp
80103025: 68 8a 00 00 00 push $0x8a
8010302a: 68 8c a4 10 80 push $0x8010a48c
8010302f: 68 00 70 00 80 push $0x80007000
80103034: e8 07 16 00 00 call 80104640 <memmove>
for(c = cpus; c < cpus+ncpu; c++){
80103039: 69 05 00 2d 11 80 b0 imul $0xb0,0x80112d00,%eax
80103040: 00 00 00
80103043: 83 c4 10 add $0x10,%esp
80103046: 05 80 27 11 80 add $0x80112780,%eax
8010304b: 3d 80 27 11 80 cmp $0x80112780,%eax
80103050: 76 71 jbe 801030c3 <main+0x103>
80103052: bb 80 27 11 80 mov $0x80112780,%ebx
80103057: 89 f6 mov %esi,%esi
80103059: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
if(c == mycpu()) // We've started already.
80103060: e8 fb 07 00 00 call 80103860 <mycpu>
80103065: 39 d8 cmp %ebx,%eax
80103067: 74 41 je 801030aa <main+0xea>
continue;
// Tell entryother.S what stack to use, where to enter, and what
// pgdir to use. We cannot use kpgdir yet, because the AP processor
// is running in low memory, so we use entrypgdir for the APs too.
stack = kalloc();
80103069: e8 72 f5 ff ff call 801025e0 <kalloc>
*(void**)(code-4) = stack + KSTACKSIZE;
8010306e: 05 00 10 00 00 add $0x1000,%eax
*(void(**)(void))(code-8) = mpenter;
80103073: c7 05 f8 6f 00 80 a0 movl $0x80102fa0,0x80006ff8
8010307a: 2f 10 80
*(int**)(code-12) = (void *) V2P(entrypgdir);
8010307d: c7 05 f4 6f 00 80 00 movl $0x109000,0x80006ff4
80103084: 90 10 00
*(void**)(code-4) = stack + KSTACKSIZE;
80103087: a3 fc 6f 00 80 mov %eax,0x80006ffc
lapicstartap(c->apicid, V2P(code));
8010308c: 0f b6 03 movzbl (%ebx),%eax
8010308f: 83 ec 08 sub $0x8,%esp
80103092: 68 00 70 00 00 push $0x7000
80103097: 50 push %eax
80103098: e8 03 f8 ff ff call 801028a0 <lapicstartap>
8010309d: 83 c4 10 add $0x10,%esp
// wait for cpu to finish mpmain()
while(c->started == 0)
801030a0: 8b 83 a0 00 00 00 mov 0xa0(%ebx),%eax
801030a6: 85 c0 test %eax,%eax
801030a8: 74 f6 je 801030a0 <main+0xe0>
for(c = cpus; c < cpus+ncpu; c++){
801030aa: 69 05 00 2d 11 80 b0 imul $0xb0,0x80112d00,%eax
801030b1: 00 00 00
801030b4: 81 c3 b0 00 00 00 add $0xb0,%ebx
801030ba: 05 80 27 11 80 add $0x80112780,%eax
801030bf: 39 c3 cmp %eax,%ebx
801030c1: 72 9d jb 80103060 <main+0xa0>
kinit2(P2V(4*1024*1024), P2V(PHYSTOP)); // must come after startothers()
801030c3: 83 ec 08 sub $0x8,%esp
801030c6: 68 00 00 00 8e push $0x8e000000
801030cb: 68 00 00 40 80 push $0x80400000
801030d0: e8 ab f4 ff ff call 80102580 <kinit2>
userinit(); // first user process
801030d5: e8 56 08 00 00 call 80103930 <userinit>
mpmain(); // finish this processor's setup
801030da: e8 81 fe ff ff call 80102f60 <mpmain>
801030df: 90 nop
801030e0 <mpsearch1>:
}
// Look for an MP structure in the len bytes at addr.
static struct mp*
mpsearch1(uint a, int len)
{
801030e0: 55 push %ebp
801030e1: 89 e5 mov %esp,%ebp
801030e3: 57 push %edi
801030e4: 56 push %esi
uchar *e, *p, *addr;
addr = P2V(a);
801030e5: 8d b0 00 00 00 80 lea -0x80000000(%eax),%esi
{
801030eb: 53 push %ebx
e = addr+len;
801030ec: 8d 1c 16 lea (%esi,%edx,1),%ebx
{
801030ef: 83 ec 0c sub $0xc,%esp
for(p = addr; p < e; p += sizeof(struct mp))
801030f2: 39 de cmp %ebx,%esi
801030f4: 72 10 jb 80103106 <mpsearch1+0x26>
801030f6: eb 50 jmp 80103148 <mpsearch1+0x68>
801030f8: 90 nop
801030f9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80103100: 39 fb cmp %edi,%ebx
80103102: 89 fe mov %edi,%esi
80103104: 76 42 jbe 80103148 <mpsearch1+0x68>
if(memcmp(p, "_MP_", 4) == 0 && sum(p, sizeof(struct mp)) == 0)
80103106: 83 ec 04 sub $0x4,%esp
80103109: 8d 7e 10 lea 0x10(%esi),%edi
8010310c: 6a 04 push $0x4
8010310e: 68 d8 75 10 80 push $0x801075d8
80103113: 56 push %esi
80103114: e8 c7 14 00 00 call 801045e0 <memcmp>
80103119: 83 c4 10 add $0x10,%esp
8010311c: 85 c0 test %eax,%eax
8010311e: 75 e0 jne 80103100 <mpsearch1+0x20>
80103120: 89 f1 mov %esi,%ecx
80103122: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
sum += addr[i];
80103128: 0f b6 11 movzbl (%ecx),%edx
8010312b: 83 c1 01 add $0x1,%ecx
8010312e: 01 d0 add %edx,%eax
for(i=0; i<len; i++)
80103130: 39 f9 cmp %edi,%ecx
80103132: 75 f4 jne 80103128 <mpsearch1+0x48>
if(memcmp(p, "_MP_", 4) == 0 && sum(p, sizeof(struct mp)) == 0)
80103134: 84 c0 test %al,%al
80103136: 75 c8 jne 80103100 <mpsearch1+0x20>
return (struct mp*)p;
return 0;
}
80103138: 8d 65 f4 lea -0xc(%ebp),%esp
8010313b: 89 f0 mov %esi,%eax
8010313d: 5b pop %ebx
8010313e: 5e pop %esi
8010313f: 5f pop %edi
80103140: 5d pop %ebp
80103141: c3 ret
80103142: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80103148: 8d 65 f4 lea -0xc(%ebp),%esp
return 0;
8010314b: 31 f6 xor %esi,%esi
}
8010314d: 89 f0 mov %esi,%eax
8010314f: 5b pop %ebx
80103150: 5e pop %esi
80103151: 5f pop %edi
80103152: 5d pop %ebp
80103153: c3 ret
80103154: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
8010315a: 8d bf 00 00 00 00 lea 0x0(%edi),%edi
80103160 <mpinit>:
return conf;
}
void
mpinit(void)
{
80103160: 55 push %ebp
80103161: 89 e5 mov %esp,%ebp
80103163: 57 push %edi
80103164: 56 push %esi
80103165: 53 push %ebx
80103166: 83 ec 1c sub $0x1c,%esp
if((p = ((bda[0x0F]<<8)| bda[0x0E]) << 4)){
80103169: 0f b6 05 0f 04 00 80 movzbl 0x8000040f,%eax
80103170: 0f b6 15 0e 04 00 80 movzbl 0x8000040e,%edx
80103177: c1 e0 08 shl $0x8,%eax
8010317a: 09 d0 or %edx,%eax
8010317c: c1 e0 04 shl $0x4,%eax
8010317f: 85 c0 test %eax,%eax
80103181: 75 1b jne 8010319e <mpinit+0x3e>
p = ((bda[0x14]<<8)|bda[0x13])*1024;
80103183: 0f b6 05 14 04 00 80 movzbl 0x80000414,%eax
8010318a: 0f b6 15 13 04 00 80 movzbl 0x80000413,%edx
80103191: c1 e0 08 shl $0x8,%eax
80103194: 09 d0 or %edx,%eax
80103196: c1 e0 0a shl $0xa,%eax
if((mp = mpsearch1(p-1024, 1024)))
80103199: 2d 00 04 00 00 sub $0x400,%eax
if((mp = mpsearch1(p, 1024)))
8010319e: ba 00 04 00 00 mov $0x400,%edx
801031a3: e8 38 ff ff ff call 801030e0 <mpsearch1>
801031a8: 85 c0 test %eax,%eax
801031aa: 89 45 e4 mov %eax,-0x1c(%ebp)
801031ad: 0f 84 3d 01 00 00 je 801032f0 <mpinit+0x190>
if((mp = mpsearch()) == 0 || mp->physaddr == 0)
801031b3: 8b 45 e4 mov -0x1c(%ebp),%eax
801031b6: 8b 58 04 mov 0x4(%eax),%ebx
801031b9: 85 db test %ebx,%ebx
801031bb: 0f 84 4f 01 00 00 je 80103310 <mpinit+0x1b0>
conf = (struct mpconf*) P2V((uint) mp->physaddr);
801031c1: 8d b3 00 00 00 80 lea -0x80000000(%ebx),%esi
if(memcmp(conf, "PCMP", 4) != 0)
801031c7: 83 ec 04 sub $0x4,%esp
801031ca: 6a 04 push $0x4
801031cc: 68 f5 75 10 80 push $0x801075f5
801031d1: 56 push %esi
801031d2: e8 09 14 00 00 call 801045e0 <memcmp>
801031d7: 83 c4 10 add $0x10,%esp
801031da: 85 c0 test %eax,%eax
801031dc: 0f 85 2e 01 00 00 jne 80103310 <mpinit+0x1b0>
if(conf->version != 1 && conf->version != 4)
801031e2: 0f b6 83 06 00 00 80 movzbl -0x7ffffffa(%ebx),%eax
801031e9: 3c 01 cmp $0x1,%al
801031eb: 0f 95 c2 setne %dl
801031ee: 3c 04 cmp $0x4,%al
801031f0: 0f 95 c0 setne %al
801031f3: 20 c2 and %al,%dl
801031f5: 0f 85 15 01 00 00 jne 80103310 <mpinit+0x1b0>
if(sum((uchar*)conf, conf->length) != 0)
801031fb: 0f b7 bb 04 00 00 80 movzwl -0x7ffffffc(%ebx),%edi
for(i=0; i<len; i++)
80103202: 66 85 ff test %di,%di
80103205: 74 1a je 80103221 <mpinit+0xc1>
80103207: 89 f0 mov %esi,%eax
80103209: 01 f7 add %esi,%edi
sum = 0;
8010320b: 31 d2 xor %edx,%edx
8010320d: 8d 76 00 lea 0x0(%esi),%esi
sum += addr[i];
80103210: 0f b6 08 movzbl (%eax),%ecx
80103213: 83 c0 01 add $0x1,%eax
80103216: 01 ca add %ecx,%edx
for(i=0; i<len; i++)
80103218: 39 c7 cmp %eax,%edi
8010321a: 75 f4 jne 80103210 <mpinit+0xb0>
8010321c: 84 d2 test %dl,%dl
8010321e: 0f 95 c2 setne %dl
struct mp *mp;
struct mpconf *conf;
struct mpproc *proc;
struct mpioapic *ioapic;
if((conf = mpconfig(&mp)) == 0)
80103221: 85 f6 test %esi,%esi
80103223: 0f 84 e7 00 00 00 je 80103310 <mpinit+0x1b0>
80103229: 84 d2 test %dl,%dl
8010322b: 0f 85 df 00 00 00 jne 80103310 <mpinit+0x1b0>
panic("Expect to run on an SMP");
ismp = 1;
lapic = (uint*)conf->lapicaddr;
80103231: 8b 83 24 00 00 80 mov -0x7fffffdc(%ebx),%eax
80103237: a3 7c 26 11 80 mov %eax,0x8011267c
for(p=(uchar*)(conf+1), e=(uchar*)conf+conf->length; p<e; ){
8010323c: 0f b7 93 04 00 00 80 movzwl -0x7ffffffc(%ebx),%edx
80103243: 8d 83 2c 00 00 80 lea -0x7fffffd4(%ebx),%eax
ismp = 1;
80103249: bb 01 00 00 00 mov $0x1,%ebx
for(p=(uchar*)(conf+1), e=(uchar*)conf+conf->length; p<e; ){
8010324e: 01 d6 add %edx,%esi
80103250: 39 c6 cmp %eax,%esi
80103252: 76 23 jbe 80103277 <mpinit+0x117>
switch(*p){
80103254: 0f b6 10 movzbl (%eax),%edx
80103257: 80 fa 04 cmp $0x4,%dl
8010325a: 0f 87 ca 00 00 00 ja 8010332a <mpinit+0x1ca>
80103260: ff 24 95 1c 76 10 80 jmp *-0x7fef89e4(,%edx,4)
80103267: 89 f6 mov %esi,%esi
80103269: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
p += sizeof(struct mpioapic);
continue;
case MPBUS:
case MPIOINTR:
case MPLINTR:
p += 8;
80103270: 83 c0 08 add $0x8,%eax
for(p=(uchar*)(conf+1), e=(uchar*)conf+conf->length; p<e; ){
80103273: 39 c6 cmp %eax,%esi
80103275: 77 dd ja 80103254 <mpinit+0xf4>
default:
ismp = 0;
break;
}
}
if(!ismp)
80103277: 85 db test %ebx,%ebx
80103279: 0f 84 9e 00 00 00 je 8010331d <mpinit+0x1bd>
panic("Didn't find a suitable machine");
if(mp->imcrp){
8010327f: 8b 45 e4 mov -0x1c(%ebp),%eax
80103282: 80 78 0c 00 cmpb $0x0,0xc(%eax)
80103286: 74 15 je 8010329d <mpinit+0x13d>
asm volatile("out %0,%1" : : "a" (data), "d" (port));
80103288: b8 70 00 00 00 mov $0x70,%eax
8010328d: ba 22 00 00 00 mov $0x22,%edx
80103292: ee out %al,(%dx)
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
80103293: ba 23 00 00 00 mov $0x23,%edx
80103298: ec in (%dx),%al
// Bochs doesn't support IMCR, so this doesn't run on Bochs.
// But it would on real hardware.
outb(0x22, 0x70); // Select IMCR
outb(0x23, inb(0x23) | 1); // Mask external interrupts.
80103299: 83 c8 01 or $0x1,%eax
asm volatile("out %0,%1" : : "a" (data), "d" (port));
8010329c: ee out %al,(%dx)
}
}
8010329d: 8d 65 f4 lea -0xc(%ebp),%esp
801032a0: 5b pop %ebx
801032a1: 5e pop %esi
801032a2: 5f pop %edi
801032a3: 5d pop %ebp
801032a4: c3 ret
801032a5: 8d 76 00 lea 0x0(%esi),%esi
if(ncpu < NCPU) {
801032a8: 8b 0d 00 2d 11 80 mov 0x80112d00,%ecx
801032ae: 83 f9 07 cmp $0x7,%ecx
801032b1: 7f 19 jg 801032cc <mpinit+0x16c>
cpus[ncpu].apicid = proc->apicid; // apicid may differ from ncpu
801032b3: 0f b6 50 01 movzbl 0x1(%eax),%edx
801032b7: 69 f9 b0 00 00 00 imul $0xb0,%ecx,%edi
ncpu++;
801032bd: 83 c1 01 add $0x1,%ecx
801032c0: 89 0d 00 2d 11 80 mov %ecx,0x80112d00
cpus[ncpu].apicid = proc->apicid; // apicid may differ from ncpu
801032c6: 88 97 80 27 11 80 mov %dl,-0x7feed880(%edi)
p += sizeof(struct mpproc);
801032cc: 83 c0 14 add $0x14,%eax
continue;
801032cf: e9 7c ff ff ff jmp 80103250 <mpinit+0xf0>
801032d4: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
ioapicid = ioapic->apicno;
801032d8: 0f b6 50 01 movzbl 0x1(%eax),%edx
p += sizeof(struct mpioapic);
801032dc: 83 c0 08 add $0x8,%eax
ioapicid = ioapic->apicno;
801032df: 88 15 60 27 11 80 mov %dl,0x80112760
continue;
801032e5: e9 66 ff ff ff jmp 80103250 <mpinit+0xf0>
801032ea: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
return mpsearch1(0xF0000, 0x10000);
801032f0: ba 00 00 01 00 mov $0x10000,%edx
801032f5: b8 00 00 0f 00 mov $0xf0000,%eax
801032fa: e8 e1 fd ff ff call 801030e0 <mpsearch1>
if((mp = mpsearch()) == 0 || mp->physaddr == 0)
801032ff: 85 c0 test %eax,%eax
return mpsearch1(0xF0000, 0x10000);
80103301: 89 45 e4 mov %eax,-0x1c(%ebp)
if((mp = mpsearch()) == 0 || mp->physaddr == 0)
80103304: 0f 85 a9 fe ff ff jne 801031b3 <mpinit+0x53>
8010330a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
panic("Expect to run on an SMP");
80103310: 83 ec 0c sub $0xc,%esp
80103313: 68 dd 75 10 80 push $0x801075dd
80103318: e8 73 d0 ff ff call 80100390 <panic>
panic("Didn't find a suitable machine");
8010331d: 83 ec 0c sub $0xc,%esp
80103320: 68 fc 75 10 80 push $0x801075fc
80103325: e8 66 d0 ff ff call 80100390 <panic>
ismp = 0;
8010332a: 31 db xor %ebx,%ebx
8010332c: e9 26 ff ff ff jmp 80103257 <mpinit+0xf7>
80103331: 66 90 xchg %ax,%ax
80103333: 66 90 xchg %ax,%ax
80103335: 66 90 xchg %ax,%ax
80103337: 66 90 xchg %ax,%ax
80103339: 66 90 xchg %ax,%ax
8010333b: 66 90 xchg %ax,%ax
8010333d: 66 90 xchg %ax,%ax
8010333f: 90 nop
80103340 <picinit>:
#define IO_PIC2 0xA0 // Slave (IRQs 8-15)
// Don't use the 8259A interrupt controllers. Xv6 assumes SMP hardware.
void
picinit(void)
{
80103340: 55 push %ebp
80103341: b8 ff ff ff ff mov $0xffffffff,%eax
80103346: ba 21 00 00 00 mov $0x21,%edx
8010334b: 89 e5 mov %esp,%ebp
8010334d: ee out %al,(%dx)
8010334e: ba a1 00 00 00 mov $0xa1,%edx
80103353: ee out %al,(%dx)
// mask all interrupts
outb(IO_PIC1+1, 0xFF);
outb(IO_PIC2+1, 0xFF);
}
80103354: 5d pop %ebp
80103355: c3 ret
80103356: 66 90 xchg %ax,%ax
80103358: 66 90 xchg %ax,%ax
8010335a: 66 90 xchg %ax,%ax
8010335c: 66 90 xchg %ax,%ax
8010335e: 66 90 xchg %ax,%ax
80103360 <pipealloc>:
int writeopen; // write fd is still open
};
int
pipealloc(struct file **f0, struct file **f1)
{
80103360: 55 push %ebp
80103361: 89 e5 mov %esp,%ebp
80103363: 57 push %edi
80103364: 56 push %esi
80103365: 53 push %ebx
80103366: 83 ec 0c sub $0xc,%esp
80103369: 8b 5d 08 mov 0x8(%ebp),%ebx
8010336c: 8b 75 0c mov 0xc(%ebp),%esi
struct pipe *p;
p = 0;
*f0 = *f1 = 0;
8010336f: c7 06 00 00 00 00 movl $0x0,(%esi)
80103375: c7 03 00 00 00 00 movl $0x0,(%ebx)
if((*f0 = filealloc()) == 0 || (*f1 = filealloc()) == 0)
8010337b: e8 00 da ff ff call 80100d80 <filealloc>
80103380: 85 c0 test %eax,%eax
80103382: 89 03 mov %eax,(%ebx)
80103384: 74 22 je 801033a8 <pipealloc+0x48>
80103386: e8 f5 d9 ff ff call 80100d80 <filealloc>
8010338b: 85 c0 test %eax,%eax
8010338d: 89 06 mov %eax,(%esi)
8010338f: 74 3f je 801033d0 <pipealloc+0x70>
goto bad;
if((p = (struct pipe*)kalloc()) == 0)
80103391: e8 4a f2 ff ff call 801025e0 <kalloc>
80103396: 85 c0 test %eax,%eax
80103398: 89 c7 mov %eax,%edi
8010339a: 75 54 jne 801033f0 <pipealloc+0x90>
//PAGEBREAK: 20
bad:
if(p)
kfree((char*)p);
if(*f0)
8010339c: 8b 03 mov (%ebx),%eax
8010339e: 85 c0 test %eax,%eax
801033a0: 75 34 jne 801033d6 <pipealloc+0x76>
801033a2: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
fileclose(*f0);
if(*f1)
801033a8: 8b 06 mov (%esi),%eax
801033aa: 85 c0 test %eax,%eax
801033ac: 74 0c je 801033ba <pipealloc+0x5a>
fileclose(*f1);
801033ae: 83 ec 0c sub $0xc,%esp
801033b1: 50 push %eax
801033b2: e8 89 da ff ff call 80100e40 <fileclose>
801033b7: 83 c4 10 add $0x10,%esp
return -1;
}
801033ba: 8d 65 f4 lea -0xc(%ebp),%esp
return -1;
801033bd: b8 ff ff ff ff mov $0xffffffff,%eax
}
801033c2: 5b pop %ebx
801033c3: 5e pop %esi
801033c4: 5f pop %edi
801033c5: 5d pop %ebp
801033c6: c3 ret
801033c7: 89 f6 mov %esi,%esi
801033c9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
if(*f0)
801033d0: 8b 03 mov (%ebx),%eax
801033d2: 85 c0 test %eax,%eax
801033d4: 74 e4 je 801033ba <pipealloc+0x5a>
fileclose(*f0);
801033d6: 83 ec 0c sub $0xc,%esp
801033d9: 50 push %eax
801033da: e8 61 da ff ff call 80100e40 <fileclose>
if(*f1)
801033df: 8b 06 mov (%esi),%eax
fileclose(*f0);
801033e1: 83 c4 10 add $0x10,%esp
if(*f1)
801033e4: 85 c0 test %eax,%eax
801033e6: 75 c6 jne 801033ae <pipealloc+0x4e>
801033e8: eb d0 jmp 801033ba <pipealloc+0x5a>
801033ea: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
initlock(&p->lock, "pipe");
801033f0: 83 ec 08 sub $0x8,%esp
p->readopen = 1;
801033f3: c7 80 3c 02 00 00 01 movl $0x1,0x23c(%eax)
801033fa: 00 00 00
p->writeopen = 1;
801033fd: c7 80 40 02 00 00 01 movl $0x1,0x240(%eax)
80103404: 00 00 00
p->nwrite = 0;
80103407: c7 80 38 02 00 00 00 movl $0x0,0x238(%eax)
8010340e: 00 00 00
p->nread = 0;
80103411: c7 80 34 02 00 00 00 movl $0x0,0x234(%eax)
80103418: 00 00 00
initlock(&p->lock, "pipe");
8010341b: 68 30 76 10 80 push $0x80107630
80103420: 50 push %eax
80103421: e8 1a 0f 00 00 call 80104340 <initlock>
(*f0)->type = FD_PIPE;
80103426: 8b 03 mov (%ebx),%eax
return 0;
80103428: 83 c4 10 add $0x10,%esp
(*f0)->type = FD_PIPE;
8010342b: c7 00 01 00 00 00 movl $0x1,(%eax)
(*f0)->readable = 1;
80103431: 8b 03 mov (%ebx),%eax
80103433: c6 40 08 01 movb $0x1,0x8(%eax)
(*f0)->writable = 0;
80103437: 8b 03 mov (%ebx),%eax
80103439: c6 40 09 00 movb $0x0,0x9(%eax)
(*f0)->pipe = p;
8010343d: 8b 03 mov (%ebx),%eax
8010343f: 89 78 0c mov %edi,0xc(%eax)
(*f1)->type = FD_PIPE;
80103442: 8b 06 mov (%esi),%eax
80103444: c7 00 01 00 00 00 movl $0x1,(%eax)
(*f1)->readable = 0;
8010344a: 8b 06 mov (%esi),%eax
8010344c: c6 40 08 00 movb $0x0,0x8(%eax)
(*f1)->writable = 1;
80103450: 8b 06 mov (%esi),%eax
80103452: c6 40 09 01 movb $0x1,0x9(%eax)
(*f1)->pipe = p;
80103456: 8b 06 mov (%esi),%eax
80103458: 89 78 0c mov %edi,0xc(%eax)
}
8010345b: 8d 65 f4 lea -0xc(%ebp),%esp
return 0;
8010345e: 31 c0 xor %eax,%eax
}
80103460: 5b pop %ebx
80103461: 5e pop %esi
80103462: 5f pop %edi
80103463: 5d pop %ebp
80103464: c3 ret
80103465: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80103469: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80103470 <pipeclose>:
void
pipeclose(struct pipe *p, int writable)
{
80103470: 55 push %ebp
80103471: 89 e5 mov %esp,%ebp
80103473: 56 push %esi
80103474: 53 push %ebx
80103475: 8b 5d 08 mov 0x8(%ebp),%ebx
80103478: 8b 75 0c mov 0xc(%ebp),%esi
acquire(&p->lock);
8010347b: 83 ec 0c sub $0xc,%esp
8010347e: 53 push %ebx
8010347f: e8 fc 0f 00 00 call 80104480 <acquire>
if(writable){
80103484: 83 c4 10 add $0x10,%esp
80103487: 85 f6 test %esi,%esi
80103489: 74 45 je 801034d0 <pipeclose+0x60>
p->writeopen = 0;
wakeup(&p->nread);
8010348b: 8d 83 34 02 00 00 lea 0x234(%ebx),%eax
80103491: 83 ec 0c sub $0xc,%esp
p->writeopen = 0;
80103494: c7 83 40 02 00 00 00 movl $0x0,0x240(%ebx)
8010349b: 00 00 00
wakeup(&p->nread);
8010349e: 50 push %eax
8010349f: e8 cc 0b 00 00 call 80104070 <wakeup>
801034a4: 83 c4 10 add $0x10,%esp
} else {
p->readopen = 0;
wakeup(&p->nwrite);
}
if(p->readopen == 0 && p->writeopen == 0){
801034a7: 8b 93 3c 02 00 00 mov 0x23c(%ebx),%edx
801034ad: 85 d2 test %edx,%edx
801034af: 75 0a jne 801034bb <pipeclose+0x4b>
801034b1: 8b 83 40 02 00 00 mov 0x240(%ebx),%eax
801034b7: 85 c0 test %eax,%eax
801034b9: 74 35 je 801034f0 <pipeclose+0x80>
release(&p->lock);
kfree((char*)p);
} else
release(&p->lock);
801034bb: 89 5d 08 mov %ebx,0x8(%ebp)
}
801034be: 8d 65 f8 lea -0x8(%ebp),%esp
801034c1: 5b pop %ebx
801034c2: 5e pop %esi
801034c3: 5d pop %ebp
release(&p->lock);
801034c4: e9 77 10 00 00 jmp 80104540 <release>
801034c9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
wakeup(&p->nwrite);
801034d0: 8d 83 38 02 00 00 lea 0x238(%ebx),%eax
801034d6: 83 ec 0c sub $0xc,%esp
p->readopen = 0;
801034d9: c7 83 3c 02 00 00 00 movl $0x0,0x23c(%ebx)
801034e0: 00 00 00
wakeup(&p->nwrite);
801034e3: 50 push %eax
801034e4: e8 87 0b 00 00 call 80104070 <wakeup>
801034e9: 83 c4 10 add $0x10,%esp
801034ec: eb b9 jmp 801034a7 <pipeclose+0x37>
801034ee: 66 90 xchg %ax,%ax
release(&p->lock);
801034f0: 83 ec 0c sub $0xc,%esp
801034f3: 53 push %ebx
801034f4: e8 47 10 00 00 call 80104540 <release>
kfree((char*)p);
801034f9: 89 5d 08 mov %ebx,0x8(%ebp)
801034fc: 83 c4 10 add $0x10,%esp
}
801034ff: 8d 65 f8 lea -0x8(%ebp),%esp
80103502: 5b pop %ebx
80103503: 5e pop %esi
80103504: 5d pop %ebp
kfree((char*)p);
80103505: e9 26 ef ff ff jmp 80102430 <kfree>
8010350a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80103510 <pipewrite>:
//PAGEBREAK: 40
int
pipewrite(struct pipe *p, char *addr, int n)
{
80103510: 55 push %ebp
80103511: 89 e5 mov %esp,%ebp
80103513: 57 push %edi
80103514: 56 push %esi
80103515: 53 push %ebx
80103516: 83 ec 28 sub $0x28,%esp
80103519: 8b 5d 08 mov 0x8(%ebp),%ebx
int i;
acquire(&p->lock);
8010351c: 53 push %ebx
8010351d: e8 5e 0f 00 00 call 80104480 <acquire>
for(i = 0; i < n; i++){
80103522: 8b 45 10 mov 0x10(%ebp),%eax
80103525: 83 c4 10 add $0x10,%esp
80103528: 85 c0 test %eax,%eax
8010352a: 0f 8e c9 00 00 00 jle 801035f9 <pipewrite+0xe9>
80103530: 8b 4d 0c mov 0xc(%ebp),%ecx
80103533: 8b 83 38 02 00 00 mov 0x238(%ebx),%eax
while(p->nwrite == p->nread + PIPESIZE){ //DOC: pipewrite-full
if(p->readopen == 0 || myproc()->killed){
release(&p->lock);
return -1;
}
wakeup(&p->nread);
80103539: 8d bb 34 02 00 00 lea 0x234(%ebx),%edi
8010353f: 89 4d e4 mov %ecx,-0x1c(%ebp)
80103542: 03 4d 10 add 0x10(%ebp),%ecx
80103545: 89 4d e0 mov %ecx,-0x20(%ebp)
while(p->nwrite == p->nread + PIPESIZE){ //DOC: pipewrite-full
80103548: 8b 8b 34 02 00 00 mov 0x234(%ebx),%ecx
8010354e: 8d 91 00 02 00 00 lea 0x200(%ecx),%edx
80103554: 39 d0 cmp %edx,%eax
80103556: 75 71 jne 801035c9 <pipewrite+0xb9>
if(p->readopen == 0 || myproc()->killed){
80103558: 8b 83 3c 02 00 00 mov 0x23c(%ebx),%eax
8010355e: 85 c0 test %eax,%eax
80103560: 74 4e je 801035b0 <pipewrite+0xa0>
sleep(&p->nwrite, &p->lock); //DOC: pipewrite-sleep
80103562: 8d b3 38 02 00 00 lea 0x238(%ebx),%esi
80103568: eb 3a jmp 801035a4 <pipewrite+0x94>
8010356a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
wakeup(&p->nread);
80103570: 83 ec 0c sub $0xc,%esp
80103573: 57 push %edi
80103574: e8 f7 0a 00 00 call 80104070 <wakeup>
sleep(&p->nwrite, &p->lock); //DOC: pipewrite-sleep
80103579: 5a pop %edx
8010357a: 59 pop %ecx
8010357b: 53 push %ebx
8010357c: 56 push %esi
8010357d: e8 3e 09 00 00 call 80103ec0 <sleep>
while(p->nwrite == p->nread + PIPESIZE){ //DOC: pipewrite-full
80103582: 8b 83 34 02 00 00 mov 0x234(%ebx),%eax
80103588: 8b 93 38 02 00 00 mov 0x238(%ebx),%edx
8010358e: 83 c4 10 add $0x10,%esp
80103591: 05 00 02 00 00 add $0x200,%eax
80103596: 39 c2 cmp %eax,%edx
80103598: 75 36 jne 801035d0 <pipewrite+0xc0>
if(p->readopen == 0 || myproc()->killed){
8010359a: 8b 83 3c 02 00 00 mov 0x23c(%ebx),%eax
801035a0: 85 c0 test %eax,%eax
801035a2: 74 0c je 801035b0 <pipewrite+0xa0>
801035a4: e8 57 03 00 00 call 80103900 <myproc>
801035a9: 8b 40 24 mov 0x24(%eax),%eax
801035ac: 85 c0 test %eax,%eax
801035ae: 74 c0 je 80103570 <pipewrite+0x60>
release(&p->lock);
801035b0: 83 ec 0c sub $0xc,%esp
801035b3: 53 push %ebx
801035b4: e8 87 0f 00 00 call 80104540 <release>
return -1;
801035b9: 83 c4 10 add $0x10,%esp
801035bc: b8 ff ff ff ff mov $0xffffffff,%eax
p->data[p->nwrite++ % PIPESIZE] = addr[i];
}
wakeup(&p->nread); //DOC: pipewrite-wakeup1
release(&p->lock);
return n;
}
801035c1: 8d 65 f4 lea -0xc(%ebp),%esp
801035c4: 5b pop %ebx
801035c5: 5e pop %esi
801035c6: 5f pop %edi
801035c7: 5d pop %ebp
801035c8: c3 ret
while(p->nwrite == p->nread + PIPESIZE){ //DOC: pipewrite-full
801035c9: 89 c2 mov %eax,%edx
801035cb: 90 nop
801035cc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
p->data[p->nwrite++ % PIPESIZE] = addr[i];
801035d0: 8b 75 e4 mov -0x1c(%ebp),%esi
801035d3: 8d 42 01 lea 0x1(%edx),%eax
801035d6: 81 e2 ff 01 00 00 and $0x1ff,%edx
801035dc: 89 83 38 02 00 00 mov %eax,0x238(%ebx)
801035e2: 83 c6 01 add $0x1,%esi
801035e5: 0f b6 4e ff movzbl -0x1(%esi),%ecx
for(i = 0; i < n; i++){
801035e9: 3b 75 e0 cmp -0x20(%ebp),%esi
801035ec: 89 75 e4 mov %esi,-0x1c(%ebp)
p->data[p->nwrite++ % PIPESIZE] = addr[i];
801035ef: 88 4c 13 34 mov %cl,0x34(%ebx,%edx,1)
for(i = 0; i < n; i++){
801035f3: 0f 85 4f ff ff ff jne 80103548 <pipewrite+0x38>
wakeup(&p->nread); //DOC: pipewrite-wakeup1
801035f9: 8d 83 34 02 00 00 lea 0x234(%ebx),%eax
801035ff: 83 ec 0c sub $0xc,%esp
80103602: 50 push %eax
80103603: e8 68 0a 00 00 call 80104070 <wakeup>
release(&p->lock);
80103608: 89 1c 24 mov %ebx,(%esp)
8010360b: e8 30 0f 00 00 call 80104540 <release>
return n;
80103610: 83 c4 10 add $0x10,%esp
80103613: 8b 45 10 mov 0x10(%ebp),%eax
80103616: eb a9 jmp 801035c1 <pipewrite+0xb1>
80103618: 90 nop
80103619: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80103620 <piperead>:
int
piperead(struct pipe *p, char *addr, int n)
{
80103620: 55 push %ebp
80103621: 89 e5 mov %esp,%ebp
80103623: 57 push %edi
80103624: 56 push %esi
80103625: 53 push %ebx
80103626: 83 ec 18 sub $0x18,%esp
80103629: 8b 75 08 mov 0x8(%ebp),%esi
8010362c: 8b 7d 0c mov 0xc(%ebp),%edi
int i;
acquire(&p->lock);
8010362f: 56 push %esi
80103630: e8 4b 0e 00 00 call 80104480 <acquire>
while(p->nread == p->nwrite && p->writeopen){ //DOC: pipe-empty
80103635: 83 c4 10 add $0x10,%esp
80103638: 8b 8e 34 02 00 00 mov 0x234(%esi),%ecx
8010363e: 3b 8e 38 02 00 00 cmp 0x238(%esi),%ecx
80103644: 75 6a jne 801036b0 <piperead+0x90>
80103646: 8b 9e 40 02 00 00 mov 0x240(%esi),%ebx
8010364c: 85 db test %ebx,%ebx
8010364e: 0f 84 c4 00 00 00 je 80103718 <piperead+0xf8>
if(myproc()->killed){
release(&p->lock);
return -1;
}
sleep(&p->nread, &p->lock); //DOC: piperead-sleep
80103654: 8d 9e 34 02 00 00 lea 0x234(%esi),%ebx
8010365a: eb 2d jmp 80103689 <piperead+0x69>
8010365c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80103660: 83 ec 08 sub $0x8,%esp
80103663: 56 push %esi
80103664: 53 push %ebx
80103665: e8 56 08 00 00 call 80103ec0 <sleep>
while(p->nread == p->nwrite && p->writeopen){ //DOC: pipe-empty
8010366a: 83 c4 10 add $0x10,%esp
8010366d: 8b 8e 34 02 00 00 mov 0x234(%esi),%ecx
80103673: 3b 8e 38 02 00 00 cmp 0x238(%esi),%ecx
80103679: 75 35 jne 801036b0 <piperead+0x90>
8010367b: 8b 96 40 02 00 00 mov 0x240(%esi),%edx
80103681: 85 d2 test %edx,%edx
80103683: 0f 84 8f 00 00 00 je 80103718 <piperead+0xf8>
if(myproc()->killed){
80103689: e8 72 02 00 00 call 80103900 <myproc>
8010368e: 8b 48 24 mov 0x24(%eax),%ecx
80103691: 85 c9 test %ecx,%ecx
80103693: 74 cb je 80103660 <piperead+0x40>
release(&p->lock);
80103695: 83 ec 0c sub $0xc,%esp
return -1;
80103698: bb ff ff ff ff mov $0xffffffff,%ebx
release(&p->lock);
8010369d: 56 push %esi
8010369e: e8 9d 0e 00 00 call 80104540 <release>
return -1;
801036a3: 83 c4 10 add $0x10,%esp
addr[i] = p->data[p->nread++ % PIPESIZE];
}
wakeup(&p->nwrite); //DOC: piperead-wakeup
release(&p->lock);
return i;
}
801036a6: 8d 65 f4 lea -0xc(%ebp),%esp
801036a9: 89 d8 mov %ebx,%eax
801036ab: 5b pop %ebx
801036ac: 5e pop %esi
801036ad: 5f pop %edi
801036ae: 5d pop %ebp
801036af: c3 ret
for(i = 0; i < n; i++){ //DOC: piperead-copy
801036b0: 8b 45 10 mov 0x10(%ebp),%eax
801036b3: 85 c0 test %eax,%eax
801036b5: 7e 61 jle 80103718 <piperead+0xf8>
if(p->nread == p->nwrite)
801036b7: 31 db xor %ebx,%ebx
801036b9: eb 13 jmp 801036ce <piperead+0xae>
801036bb: 90 nop
801036bc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
801036c0: 8b 8e 34 02 00 00 mov 0x234(%esi),%ecx
801036c6: 3b 8e 38 02 00 00 cmp 0x238(%esi),%ecx
801036cc: 74 1f je 801036ed <piperead+0xcd>
addr[i] = p->data[p->nread++ % PIPESIZE];
801036ce: 8d 41 01 lea 0x1(%ecx),%eax
801036d1: 81 e1 ff 01 00 00 and $0x1ff,%ecx
801036d7: 89 86 34 02 00 00 mov %eax,0x234(%esi)
801036dd: 0f b6 44 0e 34 movzbl 0x34(%esi,%ecx,1),%eax
801036e2: 88 04 1f mov %al,(%edi,%ebx,1)
for(i = 0; i < n; i++){ //DOC: piperead-copy
801036e5: 83 c3 01 add $0x1,%ebx
801036e8: 39 5d 10 cmp %ebx,0x10(%ebp)
801036eb: 75 d3 jne 801036c0 <piperead+0xa0>
wakeup(&p->nwrite); //DOC: piperead-wakeup
801036ed: 8d 86 38 02 00 00 lea 0x238(%esi),%eax
801036f3: 83 ec 0c sub $0xc,%esp
801036f6: 50 push %eax
801036f7: e8 74 09 00 00 call 80104070 <wakeup>
release(&p->lock);
801036fc: 89 34 24 mov %esi,(%esp)
801036ff: e8 3c 0e 00 00 call 80104540 <release>
return i;
80103704: 83 c4 10 add $0x10,%esp
}
80103707: 8d 65 f4 lea -0xc(%ebp),%esp
8010370a: 89 d8 mov %ebx,%eax
8010370c: 5b pop %ebx
8010370d: 5e pop %esi
8010370e: 5f pop %edi
8010370f: 5d pop %ebp
80103710: c3 ret
80103711: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80103718: 31 db xor %ebx,%ebx
8010371a: eb d1 jmp 801036ed <piperead+0xcd>
8010371c: 66 90 xchg %ax,%ax
8010371e: 66 90 xchg %ax,%ax
80103720 <allocproc>:
// If found, change state to EMBRYO and initialize
// state required to run in the kernel.
// Otherwise return 0.
static struct proc*
allocproc(void)
{
80103720: 55 push %ebp
80103721: 89 e5 mov %esp,%ebp
80103723: 53 push %ebx
struct proc *p;
char *sp;
acquire(&ptable.lock);
for(p = ptable.proc; p < &ptable.proc[NPROC]; p++)
80103724: bb 54 2d 11 80 mov $0x80112d54,%ebx
{
80103729: 83 ec 10 sub $0x10,%esp
acquire(&ptable.lock);
8010372c: 68 20 2d 11 80 push $0x80112d20
80103731: e8 4a 0d 00 00 call 80104480 <acquire>
80103736: 83 c4 10 add $0x10,%esp
80103739: eb 10 jmp 8010374b <allocproc+0x2b>
8010373b: 90 nop
8010373c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
for(p = ptable.proc; p < &ptable.proc[NPROC]; p++)
80103740: 83 c3 7c add $0x7c,%ebx
80103743: 81 fb 54 4c 11 80 cmp $0x80114c54,%ebx
80103749: 73 75 jae 801037c0 <allocproc+0xa0>
if(p->state == UNUSED)
8010374b: 8b 43 0c mov 0xc(%ebx),%eax
8010374e: 85 c0 test %eax,%eax
80103750: 75 ee jne 80103740 <allocproc+0x20>
release(&ptable.lock);
return 0;
found:
p->state = EMBRYO;
p->pid = nextpid++;
80103752: a1 04 a0 10 80 mov 0x8010a004,%eax
release(&ptable.lock);
80103757: 83 ec 0c sub $0xc,%esp
p->state = EMBRYO;
8010375a: c7 43 0c 01 00 00 00 movl $0x1,0xc(%ebx)
p->pid = nextpid++;
80103761: 8d 50 01 lea 0x1(%eax),%edx
80103764: 89 43 10 mov %eax,0x10(%ebx)
release(&ptable.lock);
80103767: 68 20 2d 11 80 push $0x80112d20
p->pid = nextpid++;
8010376c: 89 15 04 a0 10 80 mov %edx,0x8010a004
release(&ptable.lock);
80103772: e8 c9 0d 00 00 call 80104540 <release>
// Allocate kernel stack.
if((p->kstack = kalloc()) == 0){
80103777: e8 64 ee ff ff call 801025e0 <kalloc>
8010377c: 83 c4 10 add $0x10,%esp
8010377f: 85 c0 test %eax,%eax
80103781: 89 43 08 mov %eax,0x8(%ebx)
80103784: 74 53 je 801037d9 <allocproc+0xb9>
return 0;
}
sp = p->kstack + KSTACKSIZE;
// Leave room for trap frame.
sp -= sizeof *p->tf;
80103786: 8d 90 b4 0f 00 00 lea 0xfb4(%eax),%edx
sp -= 4;
*(uint*)sp = (uint)trapret;
sp -= sizeof *p->context;
p->context = (struct context*)sp;
memset(p->context, 0, sizeof *p->context);
8010378c: 83 ec 04 sub $0x4,%esp
sp -= sizeof *p->context;
8010378f: 05 9c 0f 00 00 add $0xf9c,%eax
sp -= sizeof *p->tf;
80103794: 89 53 18 mov %edx,0x18(%ebx)
*(uint*)sp = (uint)trapret;
80103797: c7 40 14 42 58 10 80 movl $0x80105842,0x14(%eax)
p->context = (struct context*)sp;
8010379e: 89 43 1c mov %eax,0x1c(%ebx)
memset(p->context, 0, sizeof *p->context);
801037a1: 6a 14 push $0x14
801037a3: 6a 00 push $0x0
801037a5: 50 push %eax
801037a6: e8 e5 0d 00 00 call 80104590 <memset>
p->context->eip = (uint)forkret;
801037ab: 8b 43 1c mov 0x1c(%ebx),%eax
return p;
801037ae: 83 c4 10 add $0x10,%esp
p->context->eip = (uint)forkret;
801037b1: c7 40 10 f0 37 10 80 movl $0x801037f0,0x10(%eax)
}
801037b8: 89 d8 mov %ebx,%eax
801037ba: 8b 5d fc mov -0x4(%ebp),%ebx
801037bd: c9 leave
801037be: c3 ret
801037bf: 90 nop
release(&ptable.lock);
801037c0: 83 ec 0c sub $0xc,%esp
return 0;
801037c3: 31 db xor %ebx,%ebx
release(&ptable.lock);
801037c5: 68 20 2d 11 80 push $0x80112d20
801037ca: e8 71 0d 00 00 call 80104540 <release>
}
801037cf: 89 d8 mov %ebx,%eax
return 0;
801037d1: 83 c4 10 add $0x10,%esp
}
801037d4: 8b 5d fc mov -0x4(%ebp),%ebx
801037d7: c9 leave
801037d8: c3 ret
p->state = UNUSED;
801037d9: c7 43 0c 00 00 00 00 movl $0x0,0xc(%ebx)
return 0;
801037e0: 31 db xor %ebx,%ebx
801037e2: eb d4 jmp 801037b8 <allocproc+0x98>
801037e4: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
801037ea: 8d bf 00 00 00 00 lea 0x0(%edi),%edi
801037f0 <forkret>:
// A fork child's very first scheduling by scheduler()
// will swtch here. "Return" to user space.
void
forkret(void)
{
801037f0: 55 push %ebp
801037f1: 89 e5 mov %esp,%ebp
801037f3: 83 ec 14 sub $0x14,%esp
static int first = 1;
// Still holding ptable.lock from scheduler.
release(&ptable.lock);
801037f6: 68 20 2d 11 80 push $0x80112d20
801037fb: e8 40 0d 00 00 call 80104540 <release>
if (first) {
80103800: a1 00 a0 10 80 mov 0x8010a000,%eax
80103805: 83 c4 10 add $0x10,%esp
80103808: 85 c0 test %eax,%eax
8010380a: 75 04 jne 80103810 <forkret+0x20>
iinit(ROOTDEV);
initlog(ROOTDEV);
}
// Return to "caller", actually trapret (see allocproc).
}
8010380c: c9 leave
8010380d: c3 ret
8010380e: 66 90 xchg %ax,%ax
iinit(ROOTDEV);
80103810: 83 ec 0c sub $0xc,%esp
first = 0;
80103813: c7 05 00 a0 10 80 00 movl $0x0,0x8010a000
8010381a: 00 00 00
iinit(ROOTDEV);
8010381d: 6a 01 push $0x1
8010381f: e8 6c dc ff ff call 80101490 <iinit>
initlog(ROOTDEV);
80103824: c7 04 24 01 00 00 00 movl $0x1,(%esp)
8010382b: e8 f0 f3 ff ff call 80102c20 <initlog>
80103830: 83 c4 10 add $0x10,%esp
}
80103833: c9 leave
80103834: c3 ret
80103835: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80103839: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80103840 <pinit>:
{
80103840: 55 push %ebp
80103841: 89 e5 mov %esp,%ebp
80103843: 83 ec 10 sub $0x10,%esp
initlock(&ptable.lock, "ptable");
80103846: 68 35 76 10 80 push $0x80107635
8010384b: 68 20 2d 11 80 push $0x80112d20
80103850: e8 eb 0a 00 00 call 80104340 <initlock>
}
80103855: 83 c4 10 add $0x10,%esp
80103858: c9 leave
80103859: c3 ret
8010385a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80103860 <mycpu>:
{
80103860: 55 push %ebp
80103861: 89 e5 mov %esp,%ebp
80103863: 56 push %esi
80103864: 53 push %ebx
asm volatile("pushfl; popl %0" : "=r" (eflags));
80103865: 9c pushf
80103866: 58 pop %eax
if(readeflags()&FL_IF)
80103867: f6 c4 02 test $0x2,%ah
8010386a: 75 5e jne 801038ca <mycpu+0x6a>
apicid = lapicid();
8010386c: e8 df ef ff ff call 80102850 <lapicid>
for (i = 0; i < ncpu; ++i) {
80103871: 8b 35 00 2d 11 80 mov 0x80112d00,%esi
80103877: 85 f6 test %esi,%esi
80103879: 7e 42 jle 801038bd <mycpu+0x5d>
if (cpus[i].apicid == apicid)
8010387b: 0f b6 15 80 27 11 80 movzbl 0x80112780,%edx
80103882: 39 d0 cmp %edx,%eax
80103884: 74 30 je 801038b6 <mycpu+0x56>
80103886: b9 30 28 11 80 mov $0x80112830,%ecx
for (i = 0; i < ncpu; ++i) {
8010388b: 31 d2 xor %edx,%edx
8010388d: 8d 76 00 lea 0x0(%esi),%esi
80103890: 83 c2 01 add $0x1,%edx
80103893: 39 f2 cmp %esi,%edx
80103895: 74 26 je 801038bd <mycpu+0x5d>
if (cpus[i].apicid == apicid)
80103897: 0f b6 19 movzbl (%ecx),%ebx
8010389a: 81 c1 b0 00 00 00 add $0xb0,%ecx
801038a0: 39 c3 cmp %eax,%ebx
801038a2: 75 ec jne 80103890 <mycpu+0x30>
801038a4: 69 c2 b0 00 00 00 imul $0xb0,%edx,%eax
801038aa: 05 80 27 11 80 add $0x80112780,%eax
}
801038af: 8d 65 f8 lea -0x8(%ebp),%esp
801038b2: 5b pop %ebx
801038b3: 5e pop %esi
801038b4: 5d pop %ebp
801038b5: c3 ret
if (cpus[i].apicid == apicid)
801038b6: b8 80 27 11 80 mov $0x80112780,%eax
return &cpus[i];
801038bb: eb f2 jmp 801038af <mycpu+0x4f>
panic("unknown apicid\n");
801038bd: 83 ec 0c sub $0xc,%esp
801038c0: 68 3c 76 10 80 push $0x8010763c
801038c5: e8 c6 ca ff ff call 80100390 <panic>
panic("mycpu called with interrupts enabled\n");
801038ca: 83 ec 0c sub $0xc,%esp
801038cd: 68 20 77 10 80 push $0x80107720
801038d2: e8 b9 ca ff ff call 80100390 <panic>
801038d7: 89 f6 mov %esi,%esi
801038d9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
801038e0 <cpuid>:
cpuid() {
801038e0: 55 push %ebp
801038e1: 89 e5 mov %esp,%ebp
801038e3: 83 ec 08 sub $0x8,%esp
return mycpu()-cpus;
801038e6: e8 75 ff ff ff call 80103860 <mycpu>
801038eb: 2d 80 27 11 80 sub $0x80112780,%eax
}
801038f0: c9 leave
return mycpu()-cpus;
801038f1: c1 f8 04 sar $0x4,%eax
801038f4: 69 c0 a3 8b 2e ba imul $0xba2e8ba3,%eax,%eax
}
801038fa: c3 ret
801038fb: 90 nop
801038fc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80103900 <myproc>:
myproc(void) {
80103900: 55 push %ebp
80103901: 89 e5 mov %esp,%ebp
80103903: 53 push %ebx
80103904: 83 ec 04 sub $0x4,%esp
pushcli();
80103907: e8 a4 0a 00 00 call 801043b0 <pushcli>
c = mycpu();
8010390c: e8 4f ff ff ff call 80103860 <mycpu>
p = c->proc;
80103911: 8b 98 ac 00 00 00 mov 0xac(%eax),%ebx
popcli();
80103917: e8 d4 0a 00 00 call 801043f0 <popcli>
}
8010391c: 83 c4 04 add $0x4,%esp
8010391f: 89 d8 mov %ebx,%eax
80103921: 5b pop %ebx
80103922: 5d pop %ebp
80103923: c3 ret
80103924: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
8010392a: 8d bf 00 00 00 00 lea 0x0(%edi),%edi
80103930 <userinit>:
{
80103930: 55 push %ebp
80103931: 89 e5 mov %esp,%ebp
80103933: 53 push %ebx
80103934: 83 ec 04 sub $0x4,%esp
p = allocproc();
80103937: e8 e4 fd ff ff call 80103720 <allocproc>
8010393c: 89 c3 mov %eax,%ebx
initproc = p;
8010393e: a3 b8 a5 10 80 mov %eax,0x8010a5b8
if((p->pgdir = setupkvm()) == 0)
80103943: e8 c8 34 00 00 call 80106e10 <setupkvm>
80103948: 85 c0 test %eax,%eax
8010394a: 89 43 04 mov %eax,0x4(%ebx)
8010394d: 0f 84 d6 00 00 00 je 80103a29 <userinit+0xf9>
cprintf("%p %p\n", _binary_initcode_start, _binary_initcode_size);
80103953: 83 ec 04 sub $0x4,%esp
80103956: 68 2c 00 00 00 push $0x2c
8010395b: 68 60 a4 10 80 push $0x8010a460
80103960: 68 65 76 10 80 push $0x80107665
80103965: e8 f6 cc ff ff call 80100660 <cprintf>
inituvm(p->pgdir, _binary_initcode_start, (int)_binary_initcode_size);
8010396a: 83 c4 0c add $0xc,%esp
8010396d: 68 2c 00 00 00 push $0x2c
80103972: 68 60 a4 10 80 push $0x8010a460
80103977: ff 73 04 pushl 0x4(%ebx)
8010397a: e8 71 31 00 00 call 80106af0 <inituvm>
memset(p->tf, 0, sizeof(*p->tf));
8010397f: 83 c4 0c add $0xc,%esp
p->sz = PGSIZE;
80103982: c7 03 00 10 00 00 movl $0x1000,(%ebx)
memset(p->tf, 0, sizeof(*p->tf));
80103988: 6a 4c push $0x4c
8010398a: 6a 00 push $0x0
8010398c: ff 73 18 pushl 0x18(%ebx)
8010398f: e8 fc 0b 00 00 call 80104590 <memset>
p->tf->cs = (SEG_UCODE << 3) | DPL_USER;
80103994: 8b 43 18 mov 0x18(%ebx),%eax
80103997: ba 1b 00 00 00 mov $0x1b,%edx
p->tf->ds = (SEG_UDATA << 3) | DPL_USER;
8010399c: b9 23 00 00 00 mov $0x23,%ecx
safestrcpy(p->name, "initcode", sizeof(p->name));
801039a1: 83 c4 0c add $0xc,%esp
p->tf->cs = (SEG_UCODE << 3) | DPL_USER;
801039a4: 66 89 50 3c mov %dx,0x3c(%eax)
p->tf->ds = (SEG_UDATA << 3) | DPL_USER;
801039a8: 8b 43 18 mov 0x18(%ebx),%eax
801039ab: 66 89 48 2c mov %cx,0x2c(%eax)
p->tf->es = p->tf->ds;
801039af: 8b 43 18 mov 0x18(%ebx),%eax
801039b2: 0f b7 50 2c movzwl 0x2c(%eax),%edx
801039b6: 66 89 50 28 mov %dx,0x28(%eax)
p->tf->ss = p->tf->ds;
801039ba: 8b 43 18 mov 0x18(%ebx),%eax
801039bd: 0f b7 50 2c movzwl 0x2c(%eax),%edx
801039c1: 66 89 50 48 mov %dx,0x48(%eax)
p->tf->eflags = FL_IF;
801039c5: 8b 43 18 mov 0x18(%ebx),%eax
801039c8: c7 40 40 00 02 00 00 movl $0x200,0x40(%eax)
p->tf->esp = PGSIZE;
801039cf: 8b 43 18 mov 0x18(%ebx),%eax
801039d2: c7 40 44 00 10 00 00 movl $0x1000,0x44(%eax)
p->tf->eip = 0; // beginning of initcode.S
801039d9: 8b 43 18 mov 0x18(%ebx),%eax
801039dc: c7 40 38 00 00 00 00 movl $0x0,0x38(%eax)
safestrcpy(p->name, "initcode", sizeof(p->name));
801039e3: 8d 43 6c lea 0x6c(%ebx),%eax
801039e6: 6a 10 push $0x10
801039e8: 68 6c 76 10 80 push $0x8010766c
801039ed: 50 push %eax
801039ee: e8 7d 0d 00 00 call 80104770 <safestrcpy>
p->cwd = namei("/");
801039f3: c7 04 24 75 76 10 80 movl $0x80107675,(%esp)
801039fa: e8 f1 e4 ff ff call 80101ef0 <namei>
801039ff: 89 43 68 mov %eax,0x68(%ebx)
acquire(&ptable.lock);
80103a02: c7 04 24 20 2d 11 80 movl $0x80112d20,(%esp)
80103a09: e8 72 0a 00 00 call 80104480 <acquire>
p->state = RUNNABLE;
80103a0e: c7 43 0c 03 00 00 00 movl $0x3,0xc(%ebx)
release(&ptable.lock);
80103a15: c7 04 24 20 2d 11 80 movl $0x80112d20,(%esp)
80103a1c: e8 1f 0b 00 00 call 80104540 <release>
}
80103a21: 83 c4 10 add $0x10,%esp
80103a24: 8b 5d fc mov -0x4(%ebp),%ebx
80103a27: c9 leave
80103a28: c3 ret
panic("userinit: out of memory?");
80103a29: 83 ec 0c sub $0xc,%esp
80103a2c: 68 4c 76 10 80 push $0x8010764c
80103a31: e8 5a c9 ff ff call 80100390 <panic>
80103a36: 8d 76 00 lea 0x0(%esi),%esi
80103a39: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80103a40 <growproc>:
{
80103a40: 55 push %ebp
80103a41: 89 e5 mov %esp,%ebp
80103a43: 56 push %esi
80103a44: 53 push %ebx
80103a45: 8b 75 08 mov 0x8(%ebp),%esi
pushcli();
80103a48: e8 63 09 00 00 call 801043b0 <pushcli>
c = mycpu();
80103a4d: e8 0e fe ff ff call 80103860 <mycpu>
p = c->proc;
80103a52: 8b 98 ac 00 00 00 mov 0xac(%eax),%ebx
popcli();
80103a58: e8 93 09 00 00 call 801043f0 <popcli>
if(n > 0){
80103a5d: 83 fe 00 cmp $0x0,%esi
sz = curproc->sz;
80103a60: 8b 03 mov (%ebx),%eax
if(n > 0){
80103a62: 7f 1c jg 80103a80 <growproc+0x40>
} else if(n < 0){
80103a64: 75 3a jne 80103aa0 <growproc+0x60>
switchuvm(curproc);
80103a66: 83 ec 0c sub $0xc,%esp
curproc->sz = sz;
80103a69: 89 03 mov %eax,(%ebx)
switchuvm(curproc);
80103a6b: 53 push %ebx
80103a6c: e8 6f 2f 00 00 call 801069e0 <switchuvm>
return 0;
80103a71: 83 c4 10 add $0x10,%esp
80103a74: 31 c0 xor %eax,%eax
}
80103a76: 8d 65 f8 lea -0x8(%ebp),%esp
80103a79: 5b pop %ebx
80103a7a: 5e pop %esi
80103a7b: 5d pop %ebp
80103a7c: c3 ret
80103a7d: 8d 76 00 lea 0x0(%esi),%esi
if((sz = allocuvm(curproc->pgdir, sz, sz + n)) == 0)
80103a80: 83 ec 04 sub $0x4,%esp
80103a83: 01 c6 add %eax,%esi
80103a85: 56 push %esi
80103a86: 50 push %eax
80103a87: ff 73 04 pushl 0x4(%ebx)
80103a8a: e8 a1 31 00 00 call 80106c30 <allocuvm>
80103a8f: 83 c4 10 add $0x10,%esp
80103a92: 85 c0 test %eax,%eax
80103a94: 75 d0 jne 80103a66 <growproc+0x26>
return -1;
80103a96: b8 ff ff ff ff mov $0xffffffff,%eax
80103a9b: eb d9 jmp 80103a76 <growproc+0x36>
80103a9d: 8d 76 00 lea 0x0(%esi),%esi
if((sz = deallocuvm(curproc->pgdir, sz, sz + n)) == 0)
80103aa0: 83 ec 04 sub $0x4,%esp
80103aa3: 01 c6 add %eax,%esi
80103aa5: 56 push %esi
80103aa6: 50 push %eax
80103aa7: ff 73 04 pushl 0x4(%ebx)
80103aaa: e8 b1 32 00 00 call 80106d60 <deallocuvm>
80103aaf: 83 c4 10 add $0x10,%esp
80103ab2: 85 c0 test %eax,%eax
80103ab4: 75 b0 jne 80103a66 <growproc+0x26>
80103ab6: eb de jmp 80103a96 <growproc+0x56>
80103ab8: 90 nop
80103ab9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80103ac0 <fork>:
{
80103ac0: 55 push %ebp
80103ac1: 89 e5 mov %esp,%ebp
80103ac3: 57 push %edi
80103ac4: 56 push %esi
80103ac5: 53 push %ebx
80103ac6: 83 ec 1c sub $0x1c,%esp
pushcli();
80103ac9: e8 e2 08 00 00 call 801043b0 <pushcli>
c = mycpu();
80103ace: e8 8d fd ff ff call 80103860 <mycpu>
p = c->proc;
80103ad3: 8b 98 ac 00 00 00 mov 0xac(%eax),%ebx
popcli();
80103ad9: e8 12 09 00 00 call 801043f0 <popcli>
if((np = allocproc()) == 0){
80103ade: e8 3d fc ff ff call 80103720 <allocproc>
80103ae3: 85 c0 test %eax,%eax
80103ae5: 89 45 e4 mov %eax,-0x1c(%ebp)
80103ae8: 0f 84 b7 00 00 00 je 80103ba5 <fork+0xe5>
if((np->pgdir = copyuvm(curproc->pgdir, curproc->sz)) == 0){
80103aee: 83 ec 08 sub $0x8,%esp
80103af1: ff 33 pushl (%ebx)
80103af3: ff 73 04 pushl 0x4(%ebx)
80103af6: 89 c7 mov %eax,%edi
80103af8: e8 e3 33 00 00 call 80106ee0 <copyuvm>
80103afd: 83 c4 10 add $0x10,%esp
80103b00: 85 c0 test %eax,%eax
80103b02: 89 47 04 mov %eax,0x4(%edi)
80103b05: 0f 84 a1 00 00 00 je 80103bac <fork+0xec>
np->sz = curproc->sz;
80103b0b: 8b 03 mov (%ebx),%eax
80103b0d: 8b 4d e4 mov -0x1c(%ebp),%ecx
80103b10: 89 01 mov %eax,(%ecx)
np->parent = curproc;
80103b12: 89 59 14 mov %ebx,0x14(%ecx)
80103b15: 89 c8 mov %ecx,%eax
*np->tf = *curproc->tf;
80103b17: 8b 79 18 mov 0x18(%ecx),%edi
80103b1a: 8b 73 18 mov 0x18(%ebx),%esi
80103b1d: b9 13 00 00 00 mov $0x13,%ecx
80103b22: f3 a5 rep movsl %ds:(%esi),%es:(%edi)
for(i = 0; i < NOFILE; i++)
80103b24: 31 f6 xor %esi,%esi
np->tf->eax = 0;
80103b26: 8b 40 18 mov 0x18(%eax),%eax
80103b29: c7 40 1c 00 00 00 00 movl $0x0,0x1c(%eax)
if(curproc->ofile[i])
80103b30: 8b 44 b3 28 mov 0x28(%ebx,%esi,4),%eax
80103b34: 85 c0 test %eax,%eax
80103b36: 74 13 je 80103b4b <fork+0x8b>
np->ofile[i] = filedup(curproc->ofile[i]);
80103b38: 83 ec 0c sub $0xc,%esp
80103b3b: 50 push %eax
80103b3c: e8 af d2 ff ff call 80100df0 <filedup>
80103b41: 8b 55 e4 mov -0x1c(%ebp),%edx
80103b44: 83 c4 10 add $0x10,%esp
80103b47: 89 44 b2 28 mov %eax,0x28(%edx,%esi,4)
for(i = 0; i < NOFILE; i++)
80103b4b: 83 c6 01 add $0x1,%esi
80103b4e: 83 fe 10 cmp $0x10,%esi
80103b51: 75 dd jne 80103b30 <fork+0x70>
np->cwd = idup(curproc->cwd);
80103b53: 83 ec 0c sub $0xc,%esp
80103b56: ff 73 68 pushl 0x68(%ebx)
safestrcpy(np->name, curproc->name, sizeof(curproc->name));
80103b59: 83 c3 6c add $0x6c,%ebx
np->cwd = idup(curproc->cwd);
80103b5c: e8 ff da ff ff call 80101660 <idup>
80103b61: 8b 7d e4 mov -0x1c(%ebp),%edi
safestrcpy(np->name, curproc->name, sizeof(curproc->name));
80103b64: 83 c4 0c add $0xc,%esp
np->cwd = idup(curproc->cwd);
80103b67: 89 47 68 mov %eax,0x68(%edi)
safestrcpy(np->name, curproc->name, sizeof(curproc->name));
80103b6a: 8d 47 6c lea 0x6c(%edi),%eax
80103b6d: 6a 10 push $0x10
80103b6f: 53 push %ebx
80103b70: 50 push %eax
80103b71: e8 fa 0b 00 00 call 80104770 <safestrcpy>
pid = np->pid;
80103b76: 8b 5f 10 mov 0x10(%edi),%ebx
acquire(&ptable.lock);
80103b79: c7 04 24 20 2d 11 80 movl $0x80112d20,(%esp)
80103b80: e8 fb 08 00 00 call 80104480 <acquire>
np->state = RUNNABLE;
80103b85: c7 47 0c 03 00 00 00 movl $0x3,0xc(%edi)
release(&ptable.lock);
80103b8c: c7 04 24 20 2d 11 80 movl $0x80112d20,(%esp)
80103b93: e8 a8 09 00 00 call 80104540 <release>
return pid;
80103b98: 83 c4 10 add $0x10,%esp
}
80103b9b: 8d 65 f4 lea -0xc(%ebp),%esp
80103b9e: 89 d8 mov %ebx,%eax
80103ba0: 5b pop %ebx
80103ba1: 5e pop %esi
80103ba2: 5f pop %edi
80103ba3: 5d pop %ebp
80103ba4: c3 ret
return -1;
80103ba5: bb ff ff ff ff mov $0xffffffff,%ebx
80103baa: eb ef jmp 80103b9b <fork+0xdb>
kfree(np->kstack);
80103bac: 8b 5d e4 mov -0x1c(%ebp),%ebx
80103baf: 83 ec 0c sub $0xc,%esp
80103bb2: ff 73 08 pushl 0x8(%ebx)
80103bb5: e8 76 e8 ff ff call 80102430 <kfree>
np->kstack = 0;
80103bba: c7 43 08 00 00 00 00 movl $0x0,0x8(%ebx)
np->state = UNUSED;
80103bc1: c7 43 0c 00 00 00 00 movl $0x0,0xc(%ebx)
return -1;
80103bc8: 83 c4 10 add $0x10,%esp
80103bcb: bb ff ff ff ff mov $0xffffffff,%ebx
80103bd0: eb c9 jmp 80103b9b <fork+0xdb>
80103bd2: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80103bd9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80103be0 <scheduler>:
{
80103be0: 55 push %ebp
80103be1: 89 e5 mov %esp,%ebp
80103be3: 57 push %edi
80103be4: 56 push %esi
80103be5: 53 push %ebx
80103be6: 83 ec 0c sub $0xc,%esp
struct cpu *c = mycpu();
80103be9: e8 72 fc ff ff call 80103860 <mycpu>
80103bee: 8d 78 04 lea 0x4(%eax),%edi
80103bf1: 89 c6 mov %eax,%esi
c->proc = 0;
80103bf3: c7 80 ac 00 00 00 00 movl $0x0,0xac(%eax)
80103bfa: 00 00 00
80103bfd: 8d 76 00 lea 0x0(%esi),%esi
asm volatile("sti");
80103c00: fb sti
acquire(&ptable.lock);
80103c01: 83 ec 0c sub $0xc,%esp
for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
80103c04: bb 54 2d 11 80 mov $0x80112d54,%ebx
acquire(&ptable.lock);
80103c09: 68 20 2d 11 80 push $0x80112d20
80103c0e: e8 6d 08 00 00 call 80104480 <acquire>
80103c13: 83 c4 10 add $0x10,%esp
80103c16: 8d 76 00 lea 0x0(%esi),%esi
80103c19: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
if(p->state != RUNNABLE)
80103c20: 83 7b 0c 03 cmpl $0x3,0xc(%ebx)
80103c24: 75 33 jne 80103c59 <scheduler+0x79>
switchuvm(p);
80103c26: 83 ec 0c sub $0xc,%esp
c->proc = p;
80103c29: 89 9e ac 00 00 00 mov %ebx,0xac(%esi)
switchuvm(p);
80103c2f: 53 push %ebx
80103c30: e8 ab 2d 00 00 call 801069e0 <switchuvm>
swtch(&(c->scheduler), p->context);
80103c35: 58 pop %eax
80103c36: 5a pop %edx
80103c37: ff 73 1c pushl 0x1c(%ebx)
80103c3a: 57 push %edi
p->state = RUNNING;
80103c3b: c7 43 0c 04 00 00 00 movl $0x4,0xc(%ebx)
swtch(&(c->scheduler), p->context);
80103c42: e8 84 0b 00 00 call 801047cb <swtch>
switchkvm();
80103c47: e8 74 2d 00 00 call 801069c0 <switchkvm>
c->proc = 0;
80103c4c: c7 86 ac 00 00 00 00 movl $0x0,0xac(%esi)
80103c53: 00 00 00
80103c56: 83 c4 10 add $0x10,%esp
for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
80103c59: 83 c3 7c add $0x7c,%ebx
80103c5c: 81 fb 54 4c 11 80 cmp $0x80114c54,%ebx
80103c62: 72 bc jb 80103c20 <scheduler+0x40>
release(&ptable.lock);
80103c64: 83 ec 0c sub $0xc,%esp
80103c67: 68 20 2d 11 80 push $0x80112d20
80103c6c: e8 cf 08 00 00 call 80104540 <release>
sti();
80103c71: 83 c4 10 add $0x10,%esp
80103c74: eb 8a jmp 80103c00 <scheduler+0x20>
80103c76: 8d 76 00 lea 0x0(%esi),%esi
80103c79: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80103c80 <sched>:
{
80103c80: 55 push %ebp
80103c81: 89 e5 mov %esp,%ebp
80103c83: 56 push %esi
80103c84: 53 push %ebx
pushcli();
80103c85: e8 26 07 00 00 call 801043b0 <pushcli>
c = mycpu();
80103c8a: e8 d1 fb ff ff call 80103860 <mycpu>
p = c->proc;
80103c8f: 8b 98 ac 00 00 00 mov 0xac(%eax),%ebx
popcli();
80103c95: e8 56 07 00 00 call 801043f0 <popcli>
if(!holding(&ptable.lock))
80103c9a: 83 ec 0c sub $0xc,%esp
80103c9d: 68 20 2d 11 80 push $0x80112d20
80103ca2: e8 a9 07 00 00 call 80104450 <holding>
80103ca7: 83 c4 10 add $0x10,%esp
80103caa: 85 c0 test %eax,%eax
80103cac: 74 4f je 80103cfd <sched+0x7d>
if(mycpu()->ncli != 1)
80103cae: e8 ad fb ff ff call 80103860 <mycpu>
80103cb3: 83 b8 a4 00 00 00 01 cmpl $0x1,0xa4(%eax)
80103cba: 75 68 jne 80103d24 <sched+0xa4>
if(p->state == RUNNING)
80103cbc: 83 7b 0c 04 cmpl $0x4,0xc(%ebx)
80103cc0: 74 55 je 80103d17 <sched+0x97>
asm volatile("pushfl; popl %0" : "=r" (eflags));
80103cc2: 9c pushf
80103cc3: 58 pop %eax
if(readeflags()&FL_IF)
80103cc4: f6 c4 02 test $0x2,%ah
80103cc7: 75 41 jne 80103d0a <sched+0x8a>
intena = mycpu()->intena;
80103cc9: e8 92 fb ff ff call 80103860 <mycpu>
swtch(&p->context, mycpu()->scheduler);
80103cce: 83 c3 1c add $0x1c,%ebx
intena = mycpu()->intena;
80103cd1: 8b b0 a8 00 00 00 mov 0xa8(%eax),%esi
swtch(&p->context, mycpu()->scheduler);
80103cd7: e8 84 fb ff ff call 80103860 <mycpu>
80103cdc: 83 ec 08 sub $0x8,%esp
80103cdf: ff 70 04 pushl 0x4(%eax)
80103ce2: 53 push %ebx
80103ce3: e8 e3 0a 00 00 call 801047cb <swtch>
mycpu()->intena = intena;
80103ce8: e8 73 fb ff ff call 80103860 <mycpu>
}
80103ced: 83 c4 10 add $0x10,%esp
mycpu()->intena = intena;
80103cf0: 89 b0 a8 00 00 00 mov %esi,0xa8(%eax)
}
80103cf6: 8d 65 f8 lea -0x8(%ebp),%esp
80103cf9: 5b pop %ebx
80103cfa: 5e pop %esi
80103cfb: 5d pop %ebp
80103cfc: c3 ret
panic("sched ptable.lock");
80103cfd: 83 ec 0c sub $0xc,%esp
80103d00: 68 77 76 10 80 push $0x80107677
80103d05: e8 86 c6 ff ff call 80100390 <panic>
panic("sched interruptible");
80103d0a: 83 ec 0c sub $0xc,%esp
80103d0d: 68 a3 76 10 80 push $0x801076a3
80103d12: e8 79 c6 ff ff call 80100390 <panic>
panic("sched running");
80103d17: 83 ec 0c sub $0xc,%esp
80103d1a: 68 95 76 10 80 push $0x80107695
80103d1f: e8 6c c6 ff ff call 80100390 <panic>
panic("sched locks");
80103d24: 83 ec 0c sub $0xc,%esp
80103d27: 68 89 76 10 80 push $0x80107689
80103d2c: e8 5f c6 ff ff call 80100390 <panic>
80103d31: eb 0d jmp 80103d40 <exit>
80103d33: 90 nop
80103d34: 90 nop
80103d35: 90 nop
80103d36: 90 nop
80103d37: 90 nop
80103d38: 90 nop
80103d39: 90 nop
80103d3a: 90 nop
80103d3b: 90 nop
80103d3c: 90 nop
80103d3d: 90 nop
80103d3e: 90 nop
80103d3f: 90 nop
80103d40 <exit>:
{
80103d40: 55 push %ebp
80103d41: 89 e5 mov %esp,%ebp
80103d43: 57 push %edi
80103d44: 56 push %esi
80103d45: 53 push %ebx
80103d46: 83 ec 0c sub $0xc,%esp
pushcli();
80103d49: e8 62 06 00 00 call 801043b0 <pushcli>
c = mycpu();
80103d4e: e8 0d fb ff ff call 80103860 <mycpu>
p = c->proc;
80103d53: 8b b0 ac 00 00 00 mov 0xac(%eax),%esi
popcli();
80103d59: e8 92 06 00 00 call 801043f0 <popcli>
if(curproc == initproc)
80103d5e: 39 35 b8 a5 10 80 cmp %esi,0x8010a5b8
80103d64: 8d 5e 28 lea 0x28(%esi),%ebx
80103d67: 8d 7e 68 lea 0x68(%esi),%edi
80103d6a: 0f 84 e7 00 00 00 je 80103e57 <exit+0x117>
if(curproc->ofile[fd]){
80103d70: 8b 03 mov (%ebx),%eax
80103d72: 85 c0 test %eax,%eax
80103d74: 74 12 je 80103d88 <exit+0x48>
fileclose(curproc->ofile[fd]);
80103d76: 83 ec 0c sub $0xc,%esp
80103d79: 50 push %eax
80103d7a: e8 c1 d0 ff ff call 80100e40 <fileclose>
curproc->ofile[fd] = 0;
80103d7f: c7 03 00 00 00 00 movl $0x0,(%ebx)
80103d85: 83 c4 10 add $0x10,%esp
80103d88: 83 c3 04 add $0x4,%ebx
for(fd = 0; fd < NOFILE; fd++){
80103d8b: 39 fb cmp %edi,%ebx
80103d8d: 75 e1 jne 80103d70 <exit+0x30>
begin_op();
80103d8f: e8 2c ef ff ff call 80102cc0 <begin_op>
iput(curproc->cwd);
80103d94: 83 ec 0c sub $0xc,%esp
80103d97: ff 76 68 pushl 0x68(%esi)
80103d9a: e8 21 da ff ff call 801017c0 <iput>
end_op();
80103d9f: e8 8c ef ff ff call 80102d30 <end_op>
curproc->cwd = 0;
80103da4: c7 46 68 00 00 00 00 movl $0x0,0x68(%esi)
acquire(&ptable.lock);
80103dab: c7 04 24 20 2d 11 80 movl $0x80112d20,(%esp)
80103db2: e8 c9 06 00 00 call 80104480 <acquire>
wakeup1(curproc->parent);
80103db7: 8b 56 14 mov 0x14(%esi),%edx
80103dba: 83 c4 10 add $0x10,%esp
static void
wakeup1(void *chan)
{
struct proc *p;
for(p = ptable.proc; p < &ptable.proc[NPROC]; p++)
80103dbd: b8 54 2d 11 80 mov $0x80112d54,%eax
80103dc2: eb 0e jmp 80103dd2 <exit+0x92>
80103dc4: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80103dc8: 83 c0 7c add $0x7c,%eax
80103dcb: 3d 54 4c 11 80 cmp $0x80114c54,%eax
80103dd0: 73 1c jae 80103dee <exit+0xae>
if(p->state == SLEEPING && p->chan == chan)
80103dd2: 83 78 0c 02 cmpl $0x2,0xc(%eax)
80103dd6: 75 f0 jne 80103dc8 <exit+0x88>
80103dd8: 3b 50 20 cmp 0x20(%eax),%edx
80103ddb: 75 eb jne 80103dc8 <exit+0x88>
p->state = RUNNABLE;
80103ddd: c7 40 0c 03 00 00 00 movl $0x3,0xc(%eax)
for(p = ptable.proc; p < &ptable.proc[NPROC]; p++)
80103de4: 83 c0 7c add $0x7c,%eax
80103de7: 3d 54 4c 11 80 cmp $0x80114c54,%eax
80103dec: 72 e4 jb 80103dd2 <exit+0x92>
p->parent = initproc;
80103dee: 8b 0d b8 a5 10 80 mov 0x8010a5b8,%ecx
for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
80103df4: ba 54 2d 11 80 mov $0x80112d54,%edx
80103df9: eb 10 jmp 80103e0b <exit+0xcb>
80103dfb: 90 nop
80103dfc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80103e00: 83 c2 7c add $0x7c,%edx
80103e03: 81 fa 54 4c 11 80 cmp $0x80114c54,%edx
80103e09: 73 33 jae 80103e3e <exit+0xfe>
if(p->parent == curproc){
80103e0b: 39 72 14 cmp %esi,0x14(%edx)
80103e0e: 75 f0 jne 80103e00 <exit+0xc0>
if(p->state == ZOMBIE)
80103e10: 83 7a 0c 05 cmpl $0x5,0xc(%edx)
p->parent = initproc;
80103e14: 89 4a 14 mov %ecx,0x14(%edx)
if(p->state == ZOMBIE)
80103e17: 75 e7 jne 80103e00 <exit+0xc0>
for(p = ptable.proc; p < &ptable.proc[NPROC]; p++)
80103e19: b8 54 2d 11 80 mov $0x80112d54,%eax
80103e1e: eb 0a jmp 80103e2a <exit+0xea>
80103e20: 83 c0 7c add $0x7c,%eax
80103e23: 3d 54 4c 11 80 cmp $0x80114c54,%eax
80103e28: 73 d6 jae 80103e00 <exit+0xc0>
if(p->state == SLEEPING && p->chan == chan)
80103e2a: 83 78 0c 02 cmpl $0x2,0xc(%eax)
80103e2e: 75 f0 jne 80103e20 <exit+0xe0>
80103e30: 3b 48 20 cmp 0x20(%eax),%ecx
80103e33: 75 eb jne 80103e20 <exit+0xe0>
p->state = RUNNABLE;
80103e35: c7 40 0c 03 00 00 00 movl $0x3,0xc(%eax)
80103e3c: eb e2 jmp 80103e20 <exit+0xe0>
curproc->state = ZOMBIE;
80103e3e: c7 46 0c 05 00 00 00 movl $0x5,0xc(%esi)
sched();
80103e45: e8 36 fe ff ff call 80103c80 <sched>
panic("zombie exit");
80103e4a: 83 ec 0c sub $0xc,%esp
80103e4d: 68 c4 76 10 80 push $0x801076c4
80103e52: e8 39 c5 ff ff call 80100390 <panic>
panic("init exiting");
80103e57: 83 ec 0c sub $0xc,%esp
80103e5a: 68 b7 76 10 80 push $0x801076b7
80103e5f: e8 2c c5 ff ff call 80100390 <panic>
80103e64: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80103e6a: 8d bf 00 00 00 00 lea 0x0(%edi),%edi
80103e70 <yield>:
{
80103e70: 55 push %ebp
80103e71: 89 e5 mov %esp,%ebp
80103e73: 53 push %ebx
80103e74: 83 ec 10 sub $0x10,%esp
acquire(&ptable.lock); //DOC: yieldlock
80103e77: 68 20 2d 11 80 push $0x80112d20
80103e7c: e8 ff 05 00 00 call 80104480 <acquire>
pushcli();
80103e81: e8 2a 05 00 00 call 801043b0 <pushcli>
c = mycpu();
80103e86: e8 d5 f9 ff ff call 80103860 <mycpu>
p = c->proc;
80103e8b: 8b 98 ac 00 00 00 mov 0xac(%eax),%ebx
popcli();
80103e91: e8 5a 05 00 00 call 801043f0 <popcli>
myproc()->state = RUNNABLE;
80103e96: c7 43 0c 03 00 00 00 movl $0x3,0xc(%ebx)
sched();
80103e9d: e8 de fd ff ff call 80103c80 <sched>
release(&ptable.lock);
80103ea2: c7 04 24 20 2d 11 80 movl $0x80112d20,(%esp)
80103ea9: e8 92 06 00 00 call 80104540 <release>
}
80103eae: 83 c4 10 add $0x10,%esp
80103eb1: 8b 5d fc mov -0x4(%ebp),%ebx
80103eb4: c9 leave
80103eb5: c3 ret
80103eb6: 8d 76 00 lea 0x0(%esi),%esi
80103eb9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80103ec0 <sleep>:
{
80103ec0: 55 push %ebp
80103ec1: 89 e5 mov %esp,%ebp
80103ec3: 57 push %edi
80103ec4: 56 push %esi
80103ec5: 53 push %ebx
80103ec6: 83 ec 0c sub $0xc,%esp
80103ec9: 8b 7d 08 mov 0x8(%ebp),%edi
80103ecc: 8b 75 0c mov 0xc(%ebp),%esi
pushcli();
80103ecf: e8 dc 04 00 00 call 801043b0 <pushcli>
c = mycpu();
80103ed4: e8 87 f9 ff ff call 80103860 <mycpu>
p = c->proc;
80103ed9: 8b 98 ac 00 00 00 mov 0xac(%eax),%ebx
popcli();
80103edf: e8 0c 05 00 00 call 801043f0 <popcli>
if(p == 0)
80103ee4: 85 db test %ebx,%ebx
80103ee6: 0f 84 87 00 00 00 je 80103f73 <sleep+0xb3>
if(lk == 0)
80103eec: 85 f6 test %esi,%esi
80103eee: 74 76 je 80103f66 <sleep+0xa6>
if(lk != &ptable.lock){ //DOC: sleeplock0
80103ef0: 81 fe 20 2d 11 80 cmp $0x80112d20,%esi
80103ef6: 74 50 je 80103f48 <sleep+0x88>
acquire(&ptable.lock); //DOC: sleeplock1
80103ef8: 83 ec 0c sub $0xc,%esp
80103efb: 68 20 2d 11 80 push $0x80112d20
80103f00: e8 7b 05 00 00 call 80104480 <acquire>
release(lk);
80103f05: 89 34 24 mov %esi,(%esp)
80103f08: e8 33 06 00 00 call 80104540 <release>
p->chan = chan;
80103f0d: 89 7b 20 mov %edi,0x20(%ebx)
p->state = SLEEPING;
80103f10: c7 43 0c 02 00 00 00 movl $0x2,0xc(%ebx)
sched();
80103f17: e8 64 fd ff ff call 80103c80 <sched>
p->chan = 0;
80103f1c: c7 43 20 00 00 00 00 movl $0x0,0x20(%ebx)
release(&ptable.lock);
80103f23: c7 04 24 20 2d 11 80 movl $0x80112d20,(%esp)
80103f2a: e8 11 06 00 00 call 80104540 <release>
acquire(lk);
80103f2f: 89 75 08 mov %esi,0x8(%ebp)
80103f32: 83 c4 10 add $0x10,%esp
}
80103f35: 8d 65 f4 lea -0xc(%ebp),%esp
80103f38: 5b pop %ebx
80103f39: 5e pop %esi
80103f3a: 5f pop %edi
80103f3b: 5d pop %ebp
acquire(lk);
80103f3c: e9 3f 05 00 00 jmp 80104480 <acquire>
80103f41: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
p->chan = chan;
80103f48: 89 7b 20 mov %edi,0x20(%ebx)
p->state = SLEEPING;
80103f4b: c7 43 0c 02 00 00 00 movl $0x2,0xc(%ebx)
sched();
80103f52: e8 29 fd ff ff call 80103c80 <sched>
p->chan = 0;
80103f57: c7 43 20 00 00 00 00 movl $0x0,0x20(%ebx)
}
80103f5e: 8d 65 f4 lea -0xc(%ebp),%esp
80103f61: 5b pop %ebx
80103f62: 5e pop %esi
80103f63: 5f pop %edi
80103f64: 5d pop %ebp
80103f65: c3 ret
panic("sleep without lk");
80103f66: 83 ec 0c sub $0xc,%esp
80103f69: 68 d6 76 10 80 push $0x801076d6
80103f6e: e8 1d c4 ff ff call 80100390 <panic>
panic("sleep");
80103f73: 83 ec 0c sub $0xc,%esp
80103f76: 68 d0 76 10 80 push $0x801076d0
80103f7b: e8 10 c4 ff ff call 80100390 <panic>
80103f80 <wait>:
{
80103f80: 55 push %ebp
80103f81: 89 e5 mov %esp,%ebp
80103f83: 56 push %esi
80103f84: 53 push %ebx
pushcli();
80103f85: e8 26 04 00 00 call 801043b0 <pushcli>
c = mycpu();
80103f8a: e8 d1 f8 ff ff call 80103860 <mycpu>
p = c->proc;
80103f8f: 8b b0 ac 00 00 00 mov 0xac(%eax),%esi
popcli();
80103f95: e8 56 04 00 00 call 801043f0 <popcli>
acquire(&ptable.lock);
80103f9a: 83 ec 0c sub $0xc,%esp
80103f9d: 68 20 2d 11 80 push $0x80112d20
80103fa2: e8 d9 04 00 00 call 80104480 <acquire>
80103fa7: 83 c4 10 add $0x10,%esp
havekids = 0;
80103faa: 31 c0 xor %eax,%eax
for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
80103fac: bb 54 2d 11 80 mov $0x80112d54,%ebx
80103fb1: eb 10 jmp 80103fc3 <wait+0x43>
80103fb3: 90 nop
80103fb4: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80103fb8: 83 c3 7c add $0x7c,%ebx
80103fbb: 81 fb 54 4c 11 80 cmp $0x80114c54,%ebx
80103fc1: 73 1b jae 80103fde <wait+0x5e>
if(p->parent != curproc)
80103fc3: 39 73 14 cmp %esi,0x14(%ebx)
80103fc6: 75 f0 jne 80103fb8 <wait+0x38>
if(p->state == ZOMBIE){
80103fc8: 83 7b 0c 05 cmpl $0x5,0xc(%ebx)
80103fcc: 74 32 je 80104000 <wait+0x80>
for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
80103fce: 83 c3 7c add $0x7c,%ebx
havekids = 1;
80103fd1: b8 01 00 00 00 mov $0x1,%eax
for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
80103fd6: 81 fb 54 4c 11 80 cmp $0x80114c54,%ebx
80103fdc: 72 e5 jb 80103fc3 <wait+0x43>
if(!havekids || curproc->killed){
80103fde: 85 c0 test %eax,%eax
80103fe0: 74 74 je 80104056 <wait+0xd6>
80103fe2: 8b 46 24 mov 0x24(%esi),%eax
80103fe5: 85 c0 test %eax,%eax
80103fe7: 75 6d jne 80104056 <wait+0xd6>
sleep(curproc, &ptable.lock); //DOC: wait-sleep
80103fe9: 83 ec 08 sub $0x8,%esp
80103fec: 68 20 2d 11 80 push $0x80112d20
80103ff1: 56 push %esi
80103ff2: e8 c9 fe ff ff call 80103ec0 <sleep>
havekids = 0;
80103ff7: 83 c4 10 add $0x10,%esp
80103ffa: eb ae jmp 80103faa <wait+0x2a>
80103ffc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
kfree(p->kstack);
80104000: 83 ec 0c sub $0xc,%esp
80104003: ff 73 08 pushl 0x8(%ebx)
pid = p->pid;
80104006: 8b 73 10 mov 0x10(%ebx),%esi
kfree(p->kstack);
80104009: e8 22 e4 ff ff call 80102430 <kfree>
freevm(p->pgdir);
8010400e: 5a pop %edx
8010400f: ff 73 04 pushl 0x4(%ebx)
p->kstack = 0;
80104012: c7 43 08 00 00 00 00 movl $0x0,0x8(%ebx)
freevm(p->pgdir);
80104019: e8 72 2d 00 00 call 80106d90 <freevm>
release(&ptable.lock);
8010401e: c7 04 24 20 2d 11 80 movl $0x80112d20,(%esp)
p->pid = 0;
80104025: c7 43 10 00 00 00 00 movl $0x0,0x10(%ebx)
p->parent = 0;
8010402c: c7 43 14 00 00 00 00 movl $0x0,0x14(%ebx)
p->name[0] = 0;
80104033: c6 43 6c 00 movb $0x0,0x6c(%ebx)
p->killed = 0;
80104037: c7 43 24 00 00 00 00 movl $0x0,0x24(%ebx)
p->state = UNUSED;
8010403e: c7 43 0c 00 00 00 00 movl $0x0,0xc(%ebx)
release(&ptable.lock);
80104045: e8 f6 04 00 00 call 80104540 <release>
return pid;
8010404a: 83 c4 10 add $0x10,%esp
}
8010404d: 8d 65 f8 lea -0x8(%ebp),%esp
80104050: 89 f0 mov %esi,%eax
80104052: 5b pop %ebx
80104053: 5e pop %esi
80104054: 5d pop %ebp
80104055: c3 ret
release(&ptable.lock);
80104056: 83 ec 0c sub $0xc,%esp
return -1;
80104059: be ff ff ff ff mov $0xffffffff,%esi
release(&ptable.lock);
8010405e: 68 20 2d 11 80 push $0x80112d20
80104063: e8 d8 04 00 00 call 80104540 <release>
return -1;
80104068: 83 c4 10 add $0x10,%esp
8010406b: eb e0 jmp 8010404d <wait+0xcd>
8010406d: 8d 76 00 lea 0x0(%esi),%esi
80104070 <wakeup>:
}
// Wake up all processes sleeping on chan.
void
wakeup(void *chan)
{
80104070: 55 push %ebp
80104071: 89 e5 mov %esp,%ebp
80104073: 53 push %ebx
80104074: 83 ec 10 sub $0x10,%esp
80104077: 8b 5d 08 mov 0x8(%ebp),%ebx
acquire(&ptable.lock);
8010407a: 68 20 2d 11 80 push $0x80112d20
8010407f: e8 fc 03 00 00 call 80104480 <acquire>
80104084: 83 c4 10 add $0x10,%esp
for(p = ptable.proc; p < &ptable.proc[NPROC]; p++)
80104087: b8 54 2d 11 80 mov $0x80112d54,%eax
8010408c: eb 0c jmp 8010409a <wakeup+0x2a>
8010408e: 66 90 xchg %ax,%ax
80104090: 83 c0 7c add $0x7c,%eax
80104093: 3d 54 4c 11 80 cmp $0x80114c54,%eax
80104098: 73 1c jae 801040b6 <wakeup+0x46>
if(p->state == SLEEPING && p->chan == chan)
8010409a: 83 78 0c 02 cmpl $0x2,0xc(%eax)
8010409e: 75 f0 jne 80104090 <wakeup+0x20>
801040a0: 3b 58 20 cmp 0x20(%eax),%ebx
801040a3: 75 eb jne 80104090 <wakeup+0x20>
p->state = RUNNABLE;
801040a5: c7 40 0c 03 00 00 00 movl $0x3,0xc(%eax)
for(p = ptable.proc; p < &ptable.proc[NPROC]; p++)
801040ac: 83 c0 7c add $0x7c,%eax
801040af: 3d 54 4c 11 80 cmp $0x80114c54,%eax
801040b4: 72 e4 jb 8010409a <wakeup+0x2a>
wakeup1(chan);
release(&ptable.lock);
801040b6: c7 45 08 20 2d 11 80 movl $0x80112d20,0x8(%ebp)
}
801040bd: 8b 5d fc mov -0x4(%ebp),%ebx
801040c0: c9 leave
release(&ptable.lock);
801040c1: e9 7a 04 00 00 jmp 80104540 <release>
801040c6: 8d 76 00 lea 0x0(%esi),%esi
801040c9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
801040d0 <kill>:
// Kill the process with the given pid.
// Process won't exit until it returns
// to user space (see trap in trap.c).
int
kill(int pid)
{
801040d0: 55 push %ebp
801040d1: 89 e5 mov %esp,%ebp
801040d3: 53 push %ebx
801040d4: 83 ec 10 sub $0x10,%esp
801040d7: 8b 5d 08 mov 0x8(%ebp),%ebx
struct proc *p;
acquire(&ptable.lock);
801040da: 68 20 2d 11 80 push $0x80112d20
801040df: e8 9c 03 00 00 call 80104480 <acquire>
801040e4: 83 c4 10 add $0x10,%esp
for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
801040e7: b8 54 2d 11 80 mov $0x80112d54,%eax
801040ec: eb 0c jmp 801040fa <kill+0x2a>
801040ee: 66 90 xchg %ax,%ax
801040f0: 83 c0 7c add $0x7c,%eax
801040f3: 3d 54 4c 11 80 cmp $0x80114c54,%eax
801040f8: 73 36 jae 80104130 <kill+0x60>
if(p->pid == pid){
801040fa: 39 58 10 cmp %ebx,0x10(%eax)
801040fd: 75 f1 jne 801040f0 <kill+0x20>
p->killed = 1;
// Wake process from sleep if necessary.
if(p->state == SLEEPING)
801040ff: 83 78 0c 02 cmpl $0x2,0xc(%eax)
p->killed = 1;
80104103: c7 40 24 01 00 00 00 movl $0x1,0x24(%eax)
if(p->state == SLEEPING)
8010410a: 75 07 jne 80104113 <kill+0x43>
p->state = RUNNABLE;
8010410c: c7 40 0c 03 00 00 00 movl $0x3,0xc(%eax)
release(&ptable.lock);
80104113: 83 ec 0c sub $0xc,%esp
80104116: 68 20 2d 11 80 push $0x80112d20
8010411b: e8 20 04 00 00 call 80104540 <release>
return 0;
80104120: 83 c4 10 add $0x10,%esp
80104123: 31 c0 xor %eax,%eax
}
}
release(&ptable.lock);
return -1;
}
80104125: 8b 5d fc mov -0x4(%ebp),%ebx
80104128: c9 leave
80104129: c3 ret
8010412a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
release(&ptable.lock);
80104130: 83 ec 0c sub $0xc,%esp
80104133: 68 20 2d 11 80 push $0x80112d20
80104138: e8 03 04 00 00 call 80104540 <release>
return -1;
8010413d: 83 c4 10 add $0x10,%esp
80104140: b8 ff ff ff ff mov $0xffffffff,%eax
}
80104145: 8b 5d fc mov -0x4(%ebp),%ebx
80104148: c9 leave
80104149: c3 ret
8010414a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80104150 <procdump>:
// Print a process listing to console. For debugging.
// Runs when user types ^P on console.
// No lock to avoid wedging a stuck machine further.
void
procdump(void)
{
80104150: 55 push %ebp
80104151: 89 e5 mov %esp,%ebp
80104153: 57 push %edi
80104154: 56 push %esi
80104155: 53 push %ebx
80104156: 8d 75 e8 lea -0x18(%ebp),%esi
int i;
struct proc *p;
char *state;
uint pc[10];
for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
80104159: bb 54 2d 11 80 mov $0x80112d54,%ebx
{
8010415e: 83 ec 3c sub $0x3c,%esp
80104161: eb 24 jmp 80104187 <procdump+0x37>
80104163: 90 nop
80104164: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
if(p->state == SLEEPING){
getcallerpcs((uint*)p->context->ebp+2, pc);
for(i=0; i<10 && pc[i] != 0; i++)
cprintf(" %p", pc[i]);
}
cprintf("\n");
80104168: 83 ec 0c sub $0xc,%esp
8010416b: 68 5f 7a 10 80 push $0x80107a5f
80104170: e8 eb c4 ff ff call 80100660 <cprintf>
80104175: 83 c4 10 add $0x10,%esp
for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
80104178: 83 c3 7c add $0x7c,%ebx
8010417b: 81 fb 54 4c 11 80 cmp $0x80114c54,%ebx
80104181: 0f 83 81 00 00 00 jae 80104208 <procdump+0xb8>
if(p->state == UNUSED)
80104187: 8b 43 0c mov 0xc(%ebx),%eax
8010418a: 85 c0 test %eax,%eax
8010418c: 74 ea je 80104178 <procdump+0x28>
if(p->state >= 0 && p->state < NELEM(states) && states[p->state])
8010418e: 83 f8 05 cmp $0x5,%eax
state = "???";
80104191: ba e7 76 10 80 mov $0x801076e7,%edx
if(p->state >= 0 && p->state < NELEM(states) && states[p->state])
80104196: 77 11 ja 801041a9 <procdump+0x59>
80104198: 8b 14 85 48 77 10 80 mov -0x7fef88b8(,%eax,4),%edx
state = "???";
8010419f: b8 e7 76 10 80 mov $0x801076e7,%eax
801041a4: 85 d2 test %edx,%edx
801041a6: 0f 44 d0 cmove %eax,%edx
cprintf("%d %s %s", p->pid, state, p->name);
801041a9: 8d 43 6c lea 0x6c(%ebx),%eax
801041ac: 50 push %eax
801041ad: 52 push %edx
801041ae: ff 73 10 pushl 0x10(%ebx)
801041b1: 68 eb 76 10 80 push $0x801076eb
801041b6: e8 a5 c4 ff ff call 80100660 <cprintf>
if(p->state == SLEEPING){
801041bb: 83 c4 10 add $0x10,%esp
801041be: 83 7b 0c 02 cmpl $0x2,0xc(%ebx)
801041c2: 75 a4 jne 80104168 <procdump+0x18>
getcallerpcs((uint*)p->context->ebp+2, pc);
801041c4: 8d 45 c0 lea -0x40(%ebp),%eax
801041c7: 83 ec 08 sub $0x8,%esp
801041ca: 8d 7d c0 lea -0x40(%ebp),%edi
801041cd: 50 push %eax
801041ce: 8b 43 1c mov 0x1c(%ebx),%eax
801041d1: 8b 40 0c mov 0xc(%eax),%eax
801041d4: 83 c0 08 add $0x8,%eax
801041d7: 50 push %eax
801041d8: e8 83 01 00 00 call 80104360 <getcallerpcs>
801041dd: 83 c4 10 add $0x10,%esp
for(i=0; i<10 && pc[i] != 0; i++)
801041e0: 8b 17 mov (%edi),%edx
801041e2: 85 d2 test %edx,%edx
801041e4: 74 82 je 80104168 <procdump+0x18>
cprintf(" %p", pc[i]);
801041e6: 83 ec 08 sub $0x8,%esp
801041e9: 83 c7 04 add $0x4,%edi
801041ec: 52 push %edx
801041ed: 68 01 71 10 80 push $0x80107101
801041f2: e8 69 c4 ff ff call 80100660 <cprintf>
for(i=0; i<10 && pc[i] != 0; i++)
801041f7: 83 c4 10 add $0x10,%esp
801041fa: 39 fe cmp %edi,%esi
801041fc: 75 e2 jne 801041e0 <procdump+0x90>
801041fe: e9 65 ff ff ff jmp 80104168 <procdump+0x18>
80104203: 90 nop
80104204: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
}
}
80104208: 8d 65 f4 lea -0xc(%ebp),%esp
8010420b: 5b pop %ebx
8010420c: 5e pop %esi
8010420d: 5f pop %edi
8010420e: 5d pop %ebp
8010420f: c3 ret
80104210 <initsleeplock>:
#include "spinlock.h"
#include "sleeplock.h"
void
initsleeplock(struct sleeplock *lk, char *name)
{
80104210: 55 push %ebp
80104211: 89 e5 mov %esp,%ebp
80104213: 53 push %ebx
80104214: 83 ec 0c sub $0xc,%esp
80104217: 8b 5d 08 mov 0x8(%ebp),%ebx
initlock(&lk->lk, "sleep lock");
8010421a: 68 60 77 10 80 push $0x80107760
8010421f: 8d 43 04 lea 0x4(%ebx),%eax
80104222: 50 push %eax
80104223: e8 18 01 00 00 call 80104340 <initlock>
lk->name = name;
80104228: 8b 45 0c mov 0xc(%ebp),%eax
lk->locked = 0;
8010422b: c7 03 00 00 00 00 movl $0x0,(%ebx)
lk->pid = 0;
}
80104231: 83 c4 10 add $0x10,%esp
lk->pid = 0;
80104234: c7 43 3c 00 00 00 00 movl $0x0,0x3c(%ebx)
lk->name = name;
8010423b: 89 43 38 mov %eax,0x38(%ebx)
}
8010423e: 8b 5d fc mov -0x4(%ebp),%ebx
80104241: c9 leave
80104242: c3 ret
80104243: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80104249: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80104250 <acquiresleep>:
void
acquiresleep(struct sleeplock *lk)
{
80104250: 55 push %ebp
80104251: 89 e5 mov %esp,%ebp
80104253: 56 push %esi
80104254: 53 push %ebx
80104255: 8b 5d 08 mov 0x8(%ebp),%ebx
acquire(&lk->lk);
80104258: 83 ec 0c sub $0xc,%esp
8010425b: 8d 73 04 lea 0x4(%ebx),%esi
8010425e: 56 push %esi
8010425f: e8 1c 02 00 00 call 80104480 <acquire>
while (lk->locked) {
80104264: 8b 13 mov (%ebx),%edx
80104266: 83 c4 10 add $0x10,%esp
80104269: 85 d2 test %edx,%edx
8010426b: 74 16 je 80104283 <acquiresleep+0x33>
8010426d: 8d 76 00 lea 0x0(%esi),%esi
sleep(lk, &lk->lk);
80104270: 83 ec 08 sub $0x8,%esp
80104273: 56 push %esi
80104274: 53 push %ebx
80104275: e8 46 fc ff ff call 80103ec0 <sleep>
while (lk->locked) {
8010427a: 8b 03 mov (%ebx),%eax
8010427c: 83 c4 10 add $0x10,%esp
8010427f: 85 c0 test %eax,%eax
80104281: 75 ed jne 80104270 <acquiresleep+0x20>
}
lk->locked = 1;
80104283: c7 03 01 00 00 00 movl $0x1,(%ebx)
lk->pid = myproc()->pid;
80104289: e8 72 f6 ff ff call 80103900 <myproc>
8010428e: 8b 40 10 mov 0x10(%eax),%eax
80104291: 89 43 3c mov %eax,0x3c(%ebx)
release(&lk->lk);
80104294: 89 75 08 mov %esi,0x8(%ebp)
}
80104297: 8d 65 f8 lea -0x8(%ebp),%esp
8010429a: 5b pop %ebx
8010429b: 5e pop %esi
8010429c: 5d pop %ebp
release(&lk->lk);
8010429d: e9 9e 02 00 00 jmp 80104540 <release>
801042a2: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
801042a9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
801042b0 <releasesleep>:
void
releasesleep(struct sleeplock *lk)
{
801042b0: 55 push %ebp
801042b1: 89 e5 mov %esp,%ebp
801042b3: 56 push %esi
801042b4: 53 push %ebx
801042b5: 8b 5d 08 mov 0x8(%ebp),%ebx
acquire(&lk->lk);
801042b8: 83 ec 0c sub $0xc,%esp
801042bb: 8d 73 04 lea 0x4(%ebx),%esi
801042be: 56 push %esi
801042bf: e8 bc 01 00 00 call 80104480 <acquire>
lk->locked = 0;
801042c4: c7 03 00 00 00 00 movl $0x0,(%ebx)
lk->pid = 0;
801042ca: c7 43 3c 00 00 00 00 movl $0x0,0x3c(%ebx)
wakeup(lk);
801042d1: 89 1c 24 mov %ebx,(%esp)
801042d4: e8 97 fd ff ff call 80104070 <wakeup>
release(&lk->lk);
801042d9: 89 75 08 mov %esi,0x8(%ebp)
801042dc: 83 c4 10 add $0x10,%esp
}
801042df: 8d 65 f8 lea -0x8(%ebp),%esp
801042e2: 5b pop %ebx
801042e3: 5e pop %esi
801042e4: 5d pop %ebp
release(&lk->lk);
801042e5: e9 56 02 00 00 jmp 80104540 <release>
801042ea: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
801042f0 <holdingsleep>:
int
holdingsleep(struct sleeplock *lk)
{
801042f0: 55 push %ebp
801042f1: 89 e5 mov %esp,%ebp
801042f3: 57 push %edi
801042f4: 56 push %esi
801042f5: 53 push %ebx
801042f6: 31 ff xor %edi,%edi
801042f8: 83 ec 18 sub $0x18,%esp
801042fb: 8b 5d 08 mov 0x8(%ebp),%ebx
int r;
acquire(&lk->lk);
801042fe: 8d 73 04 lea 0x4(%ebx),%esi
80104301: 56 push %esi
80104302: e8 79 01 00 00 call 80104480 <acquire>
r = lk->locked && (lk->pid == myproc()->pid);
80104307: 8b 03 mov (%ebx),%eax
80104309: 83 c4 10 add $0x10,%esp
8010430c: 85 c0 test %eax,%eax
8010430e: 74 13 je 80104323 <holdingsleep+0x33>
80104310: 8b 5b 3c mov 0x3c(%ebx),%ebx
80104313: e8 e8 f5 ff ff call 80103900 <myproc>
80104318: 39 58 10 cmp %ebx,0x10(%eax)
8010431b: 0f 94 c0 sete %al
8010431e: 0f b6 c0 movzbl %al,%eax
80104321: 89 c7 mov %eax,%edi
release(&lk->lk);
80104323: 83 ec 0c sub $0xc,%esp
80104326: 56 push %esi
80104327: e8 14 02 00 00 call 80104540 <release>
return r;
}
8010432c: 8d 65 f4 lea -0xc(%ebp),%esp
8010432f: 89 f8 mov %edi,%eax
80104331: 5b pop %ebx
80104332: 5e pop %esi
80104333: 5f pop %edi
80104334: 5d pop %ebp
80104335: c3 ret
80104336: 66 90 xchg %ax,%ax
80104338: 66 90 xchg %ax,%ax
8010433a: 66 90 xchg %ax,%ax
8010433c: 66 90 xchg %ax,%ax
8010433e: 66 90 xchg %ax,%ax
80104340 <initlock>:
#include "proc.h"
#include "spinlock.h"
void
initlock(struct spinlock *lk, char *name)
{
80104340: 55 push %ebp
80104341: 89 e5 mov %esp,%ebp
80104343: 8b 45 08 mov 0x8(%ebp),%eax
lk->name = name;
80104346: 8b 55 0c mov 0xc(%ebp),%edx
lk->locked = 0;
80104349: c7 00 00 00 00 00 movl $0x0,(%eax)
lk->name = name;
8010434f: 89 50 04 mov %edx,0x4(%eax)
lk->cpu = 0;
80104352: c7 40 08 00 00 00 00 movl $0x0,0x8(%eax)
}
80104359: 5d pop %ebp
8010435a: c3 ret
8010435b: 90 nop
8010435c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80104360 <getcallerpcs>:
}
// Record the current call stack in pcs[] by following the %ebp chain.
void
getcallerpcs(void *v, uint pcs[])
{
80104360: 55 push %ebp
uint *ebp;
int i;
ebp = (uint*)v - 2;
for(i = 0; i < 10; i++){
80104361: 31 d2 xor %edx,%edx
{
80104363: 89 e5 mov %esp,%ebp
80104365: 53 push %ebx
ebp = (uint*)v - 2;
80104366: 8b 45 08 mov 0x8(%ebp),%eax
{
80104369: 8b 4d 0c mov 0xc(%ebp),%ecx
ebp = (uint*)v - 2;
8010436c: 83 e8 08 sub $0x8,%eax
8010436f: 90 nop
if(ebp == 0 || ebp < (uint*)KERNBASE || ebp == (uint*)0xffffffff)
80104370: 8d 98 00 00 00 80 lea -0x80000000(%eax),%ebx
80104376: 81 fb fe ff ff 7f cmp $0x7ffffffe,%ebx
8010437c: 77 1a ja 80104398 <getcallerpcs+0x38>
break;
pcs[i] = ebp[1]; // saved %eip
8010437e: 8b 58 04 mov 0x4(%eax),%ebx
80104381: 89 1c 91 mov %ebx,(%ecx,%edx,4)
for(i = 0; i < 10; i++){
80104384: 83 c2 01 add $0x1,%edx
ebp = (uint*)ebp[0]; // saved %ebp
80104387: 8b 00 mov (%eax),%eax
for(i = 0; i < 10; i++){
80104389: 83 fa 0a cmp $0xa,%edx
8010438c: 75 e2 jne 80104370 <getcallerpcs+0x10>
}
for(; i < 10; i++)
pcs[i] = 0;
}
8010438e: 5b pop %ebx
8010438f: 5d pop %ebp
80104390: c3 ret
80104391: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80104398: 8d 04 91 lea (%ecx,%edx,4),%eax
8010439b: 83 c1 28 add $0x28,%ecx
8010439e: 66 90 xchg %ax,%ax
pcs[i] = 0;
801043a0: c7 00 00 00 00 00 movl $0x0,(%eax)
801043a6: 83 c0 04 add $0x4,%eax
for(; i < 10; i++)
801043a9: 39 c1 cmp %eax,%ecx
801043ab: 75 f3 jne 801043a0 <getcallerpcs+0x40>
}
801043ad: 5b pop %ebx
801043ae: 5d pop %ebp
801043af: c3 ret
801043b0 <pushcli>:
// it takes two popcli to undo two pushcli. Also, if interrupts
// are off, then pushcli, popcli leaves them off.
void
pushcli(void)
{
801043b0: 55 push %ebp
801043b1: 89 e5 mov %esp,%ebp
801043b3: 53 push %ebx
801043b4: 83 ec 04 sub $0x4,%esp
801043b7: 9c pushf
801043b8: 5b pop %ebx
asm volatile("cli");
801043b9: fa cli
int eflags;
eflags = readeflags();
cli();
if(mycpu()->ncli == 0)
801043ba: e8 a1 f4 ff ff call 80103860 <mycpu>
801043bf: 8b 80 a4 00 00 00 mov 0xa4(%eax),%eax
801043c5: 85 c0 test %eax,%eax
801043c7: 75 11 jne 801043da <pushcli+0x2a>
mycpu()->intena = eflags & FL_IF;
801043c9: 81 e3 00 02 00 00 and $0x200,%ebx
801043cf: e8 8c f4 ff ff call 80103860 <mycpu>
801043d4: 89 98 a8 00 00 00 mov %ebx,0xa8(%eax)
mycpu()->ncli += 1;
801043da: e8 81 f4 ff ff call 80103860 <mycpu>
801043df: 83 80 a4 00 00 00 01 addl $0x1,0xa4(%eax)
}
801043e6: 83 c4 04 add $0x4,%esp
801043e9: 5b pop %ebx
801043ea: 5d pop %ebp
801043eb: c3 ret
801043ec: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
801043f0 <popcli>:
void
popcli(void)
{
801043f0: 55 push %ebp
801043f1: 89 e5 mov %esp,%ebp
801043f3: 83 ec 08 sub $0x8,%esp
asm volatile("pushfl; popl %0" : "=r" (eflags));
801043f6: 9c pushf
801043f7: 58 pop %eax
if(readeflags()&FL_IF)
801043f8: f6 c4 02 test $0x2,%ah
801043fb: 75 35 jne 80104432 <popcli+0x42>
panic("popcli - interruptible");
if(--mycpu()->ncli < 0)
801043fd: e8 5e f4 ff ff call 80103860 <mycpu>
80104402: 83 a8 a4 00 00 00 01 subl $0x1,0xa4(%eax)
80104409: 78 34 js 8010443f <popcli+0x4f>
panic("popcli");
if(mycpu()->ncli == 0 && mycpu()->intena)
8010440b: e8 50 f4 ff ff call 80103860 <mycpu>
80104410: 8b 90 a4 00 00 00 mov 0xa4(%eax),%edx
80104416: 85 d2 test %edx,%edx
80104418: 74 06 je 80104420 <popcli+0x30>
sti();
}
8010441a: c9 leave
8010441b: c3 ret
8010441c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
if(mycpu()->ncli == 0 && mycpu()->intena)
80104420: e8 3b f4 ff ff call 80103860 <mycpu>
80104425: 8b 80 a8 00 00 00 mov 0xa8(%eax),%eax
8010442b: 85 c0 test %eax,%eax
8010442d: 74 eb je 8010441a <popcli+0x2a>
asm volatile("sti");
8010442f: fb sti
}
80104430: c9 leave
80104431: c3 ret
panic("popcli - interruptible");
80104432: 83 ec 0c sub $0xc,%esp
80104435: 68 6b 77 10 80 push $0x8010776b
8010443a: e8 51 bf ff ff call 80100390 <panic>
panic("popcli");
8010443f: 83 ec 0c sub $0xc,%esp
80104442: 68 82 77 10 80 push $0x80107782
80104447: e8 44 bf ff ff call 80100390 <panic>
8010444c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80104450 <holding>:
{
80104450: 55 push %ebp
80104451: 89 e5 mov %esp,%ebp
80104453: 56 push %esi
80104454: 53 push %ebx
80104455: 8b 75 08 mov 0x8(%ebp),%esi
80104458: 31 db xor %ebx,%ebx
pushcli();
8010445a: e8 51 ff ff ff call 801043b0 <pushcli>
r = lock->locked && lock->cpu == mycpu();
8010445f: 8b 06 mov (%esi),%eax
80104461: 85 c0 test %eax,%eax
80104463: 74 10 je 80104475 <holding+0x25>
80104465: 8b 5e 08 mov 0x8(%esi),%ebx
80104468: e8 f3 f3 ff ff call 80103860 <mycpu>
8010446d: 39 c3 cmp %eax,%ebx
8010446f: 0f 94 c3 sete %bl
80104472: 0f b6 db movzbl %bl,%ebx
popcli();
80104475: e8 76 ff ff ff call 801043f0 <popcli>
}
8010447a: 89 d8 mov %ebx,%eax
8010447c: 5b pop %ebx
8010447d: 5e pop %esi
8010447e: 5d pop %ebp
8010447f: c3 ret
80104480 <acquire>:
{
80104480: 55 push %ebp
80104481: 89 e5 mov %esp,%ebp
80104483: 56 push %esi
80104484: 53 push %ebx
pushcli(); // disable interrupts to avoid deadlock.
80104485: e8 26 ff ff ff call 801043b0 <pushcli>
if(holding(lk))
8010448a: 8b 5d 08 mov 0x8(%ebp),%ebx
8010448d: 83 ec 0c sub $0xc,%esp
80104490: 53 push %ebx
80104491: e8 ba ff ff ff call 80104450 <holding>
80104496: 83 c4 10 add $0x10,%esp
80104499: 85 c0 test %eax,%eax
8010449b: 0f 85 83 00 00 00 jne 80104524 <acquire+0xa4>
801044a1: 89 c6 mov %eax,%esi
asm volatile("lock; xchgl %0, %1" :
801044a3: ba 01 00 00 00 mov $0x1,%edx
801044a8: eb 09 jmp 801044b3 <acquire+0x33>
801044aa: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
801044b0: 8b 5d 08 mov 0x8(%ebp),%ebx
801044b3: 89 d0 mov %edx,%eax
801044b5: f0 87 03 lock xchg %eax,(%ebx)
while(xchg(&lk->locked, 1) != 0)
801044b8: 85 c0 test %eax,%eax
801044ba: 75 f4 jne 801044b0 <acquire+0x30>
__sync_synchronize();
801044bc: f0 83 0c 24 00 lock orl $0x0,(%esp)
lk->cpu = mycpu();
801044c1: 8b 5d 08 mov 0x8(%ebp),%ebx
801044c4: e8 97 f3 ff ff call 80103860 <mycpu>
getcallerpcs(&lk, lk->pcs);
801044c9: 8d 53 0c lea 0xc(%ebx),%edx
lk->cpu = mycpu();
801044cc: 89 43 08 mov %eax,0x8(%ebx)
ebp = (uint*)v - 2;
801044cf: 89 e8 mov %ebp,%eax
801044d1: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
if(ebp == 0 || ebp < (uint*)KERNBASE || ebp == (uint*)0xffffffff)
801044d8: 8d 88 00 00 00 80 lea -0x80000000(%eax),%ecx
801044de: 81 f9 fe ff ff 7f cmp $0x7ffffffe,%ecx
801044e4: 77 1a ja 80104500 <acquire+0x80>
pcs[i] = ebp[1]; // saved %eip
801044e6: 8b 48 04 mov 0x4(%eax),%ecx
801044e9: 89 0c b2 mov %ecx,(%edx,%esi,4)
for(i = 0; i < 10; i++){
801044ec: 83 c6 01 add $0x1,%esi
ebp = (uint*)ebp[0]; // saved %ebp
801044ef: 8b 00 mov (%eax),%eax
for(i = 0; i < 10; i++){
801044f1: 83 fe 0a cmp $0xa,%esi
801044f4: 75 e2 jne 801044d8 <acquire+0x58>
}
801044f6: 8d 65 f8 lea -0x8(%ebp),%esp
801044f9: 5b pop %ebx
801044fa: 5e pop %esi
801044fb: 5d pop %ebp
801044fc: c3 ret
801044fd: 8d 76 00 lea 0x0(%esi),%esi
80104500: 8d 04 b2 lea (%edx,%esi,4),%eax
80104503: 83 c2 28 add $0x28,%edx
80104506: 8d 76 00 lea 0x0(%esi),%esi
80104509: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
pcs[i] = 0;
80104510: c7 00 00 00 00 00 movl $0x0,(%eax)
80104516: 83 c0 04 add $0x4,%eax
for(; i < 10; i++)
80104519: 39 d0 cmp %edx,%eax
8010451b: 75 f3 jne 80104510 <acquire+0x90>
}
8010451d: 8d 65 f8 lea -0x8(%ebp),%esp
80104520: 5b pop %ebx
80104521: 5e pop %esi
80104522: 5d pop %ebp
80104523: c3 ret
panic("acquire");
80104524: 83 ec 0c sub $0xc,%esp
80104527: 68 89 77 10 80 push $0x80107789
8010452c: e8 5f be ff ff call 80100390 <panic>
80104531: eb 0d jmp 80104540 <release>
80104533: 90 nop
80104534: 90 nop
80104535: 90 nop
80104536: 90 nop
80104537: 90 nop
80104538: 90 nop
80104539: 90 nop
8010453a: 90 nop
8010453b: 90 nop
8010453c: 90 nop
8010453d: 90 nop
8010453e: 90 nop
8010453f: 90 nop
80104540 <release>:
{
80104540: 55 push %ebp
80104541: 89 e5 mov %esp,%ebp
80104543: 53 push %ebx
80104544: 83 ec 10 sub $0x10,%esp
80104547: 8b 5d 08 mov 0x8(%ebp),%ebx
if(!holding(lk))
8010454a: 53 push %ebx
8010454b: e8 00 ff ff ff call 80104450 <holding>
80104550: 83 c4 10 add $0x10,%esp
80104553: 85 c0 test %eax,%eax
80104555: 74 22 je 80104579 <release+0x39>
lk->pcs[0] = 0;
80104557: c7 43 0c 00 00 00 00 movl $0x0,0xc(%ebx)
lk->cpu = 0;
8010455e: c7 43 08 00 00 00 00 movl $0x0,0x8(%ebx)
__sync_synchronize();
80104565: f0 83 0c 24 00 lock orl $0x0,(%esp)
asm volatile("movl $0, %0" : "+m" (lk->locked) : );
8010456a: c7 03 00 00 00 00 movl $0x0,(%ebx)
}
80104570: 8b 5d fc mov -0x4(%ebp),%ebx
80104573: c9 leave
popcli();
80104574: e9 77 fe ff ff jmp 801043f0 <popcli>
panic("release");
80104579: 83 ec 0c sub $0xc,%esp
8010457c: 68 91 77 10 80 push $0x80107791
80104581: e8 0a be ff ff call 80100390 <panic>
80104586: 66 90 xchg %ax,%ax
80104588: 66 90 xchg %ax,%ax
8010458a: 66 90 xchg %ax,%ax
8010458c: 66 90 xchg %ax,%ax
8010458e: 66 90 xchg %ax,%ax
80104590 <memset>:
#include "types.h"
#include "x86.h"
void*
memset(void *dst, int c, uint n)
{
80104590: 55 push %ebp
80104591: 89 e5 mov %esp,%ebp
80104593: 57 push %edi
80104594: 53 push %ebx
80104595: 8b 55 08 mov 0x8(%ebp),%edx
80104598: 8b 4d 10 mov 0x10(%ebp),%ecx
if ((int)dst%4 == 0 && n%4 == 0){
8010459b: f6 c2 03 test $0x3,%dl
8010459e: 75 05 jne 801045a5 <memset+0x15>
801045a0: f6 c1 03 test $0x3,%cl
801045a3: 74 13 je 801045b8 <memset+0x28>
asm volatile("cld; rep stosb" :
801045a5: 89 d7 mov %edx,%edi
801045a7: 8b 45 0c mov 0xc(%ebp),%eax
801045aa: fc cld
801045ab: f3 aa rep stos %al,%es:(%edi)
c &= 0xFF;
stosl(dst, (c<<24)|(c<<16)|(c<<8)|c, n/4);
} else
stosb(dst, c, n);
return dst;
}
801045ad: 5b pop %ebx
801045ae: 89 d0 mov %edx,%eax
801045b0: 5f pop %edi
801045b1: 5d pop %ebp
801045b2: c3 ret
801045b3: 90 nop
801045b4: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
c &= 0xFF;
801045b8: 0f b6 7d 0c movzbl 0xc(%ebp),%edi
stosl(dst, (c<<24)|(c<<16)|(c<<8)|c, n/4);
801045bc: c1 e9 02 shr $0x2,%ecx
801045bf: 89 f8 mov %edi,%eax
801045c1: 89 fb mov %edi,%ebx
801045c3: c1 e0 18 shl $0x18,%eax
801045c6: c1 e3 10 shl $0x10,%ebx
801045c9: 09 d8 or %ebx,%eax
801045cb: 09 f8 or %edi,%eax
801045cd: c1 e7 08 shl $0x8,%edi
801045d0: 09 f8 or %edi,%eax
asm volatile("cld; rep stosl" :
801045d2: 89 d7 mov %edx,%edi
801045d4: fc cld
801045d5: f3 ab rep stos %eax,%es:(%edi)
}
801045d7: 5b pop %ebx
801045d8: 89 d0 mov %edx,%eax
801045da: 5f pop %edi
801045db: 5d pop %ebp
801045dc: c3 ret
801045dd: 8d 76 00 lea 0x0(%esi),%esi
801045e0 <memcmp>:
int
memcmp(const void *v1, const void *v2, uint n)
{
801045e0: 55 push %ebp
801045e1: 89 e5 mov %esp,%ebp
801045e3: 57 push %edi
801045e4: 56 push %esi
801045e5: 53 push %ebx
801045e6: 8b 5d 10 mov 0x10(%ebp),%ebx
801045e9: 8b 75 08 mov 0x8(%ebp),%esi
801045ec: 8b 7d 0c mov 0xc(%ebp),%edi
const uchar *s1, *s2;
s1 = v1;
s2 = v2;
while(n-- > 0){
801045ef: 85 db test %ebx,%ebx
801045f1: 74 29 je 8010461c <memcmp+0x3c>
if(*s1 != *s2)
801045f3: 0f b6 16 movzbl (%esi),%edx
801045f6: 0f b6 0f movzbl (%edi),%ecx
801045f9: 38 d1 cmp %dl,%cl
801045fb: 75 2b jne 80104628 <memcmp+0x48>
801045fd: b8 01 00 00 00 mov $0x1,%eax
80104602: eb 14 jmp 80104618 <memcmp+0x38>
80104604: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80104608: 0f b6 14 06 movzbl (%esi,%eax,1),%edx
8010460c: 83 c0 01 add $0x1,%eax
8010460f: 0f b6 4c 07 ff movzbl -0x1(%edi,%eax,1),%ecx
80104614: 38 ca cmp %cl,%dl
80104616: 75 10 jne 80104628 <memcmp+0x48>
while(n-- > 0){
80104618: 39 d8 cmp %ebx,%eax
8010461a: 75 ec jne 80104608 <memcmp+0x28>
return *s1 - *s2;
s1++, s2++;
}
return 0;
}
8010461c: 5b pop %ebx
return 0;
8010461d: 31 c0 xor %eax,%eax
}
8010461f: 5e pop %esi
80104620: 5f pop %edi
80104621: 5d pop %ebp
80104622: c3 ret
80104623: 90 nop
80104624: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
return *s1 - *s2;
80104628: 0f b6 c2 movzbl %dl,%eax
}
8010462b: 5b pop %ebx
return *s1 - *s2;
8010462c: 29 c8 sub %ecx,%eax
}
8010462e: 5e pop %esi
8010462f: 5f pop %edi
80104630: 5d pop %ebp
80104631: c3 ret
80104632: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80104639: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80104640 <memmove>:
void*
memmove(void *dst, const void *src, uint n)
{
80104640: 55 push %ebp
80104641: 89 e5 mov %esp,%ebp
80104643: 56 push %esi
80104644: 53 push %ebx
80104645: 8b 45 08 mov 0x8(%ebp),%eax
80104648: 8b 5d 0c mov 0xc(%ebp),%ebx
8010464b: 8b 75 10 mov 0x10(%ebp),%esi
const char *s;
char *d;
s = src;
d = dst;
if(s < d && s + n > d){
8010464e: 39 c3 cmp %eax,%ebx
80104650: 73 26 jae 80104678 <memmove+0x38>
80104652: 8d 0c 33 lea (%ebx,%esi,1),%ecx
80104655: 39 c8 cmp %ecx,%eax
80104657: 73 1f jae 80104678 <memmove+0x38>
s += n;
d += n;
while(n-- > 0)
80104659: 85 f6 test %esi,%esi
8010465b: 8d 56 ff lea -0x1(%esi),%edx
8010465e: 74 0f je 8010466f <memmove+0x2f>
*--d = *--s;
80104660: 0f b6 0c 13 movzbl (%ebx,%edx,1),%ecx
80104664: 88 0c 10 mov %cl,(%eax,%edx,1)
while(n-- > 0)
80104667: 83 ea 01 sub $0x1,%edx
8010466a: 83 fa ff cmp $0xffffffff,%edx
8010466d: 75 f1 jne 80104660 <memmove+0x20>
} else
while(n-- > 0)
*d++ = *s++;
return dst;
}
8010466f: 5b pop %ebx
80104670: 5e pop %esi
80104671: 5d pop %ebp
80104672: c3 ret
80104673: 90 nop
80104674: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
while(n-- > 0)
80104678: 31 d2 xor %edx,%edx
8010467a: 85 f6 test %esi,%esi
8010467c: 74 f1 je 8010466f <memmove+0x2f>
8010467e: 66 90 xchg %ax,%ax
*d++ = *s++;
80104680: 0f b6 0c 13 movzbl (%ebx,%edx,1),%ecx
80104684: 88 0c 10 mov %cl,(%eax,%edx,1)
80104687: 83 c2 01 add $0x1,%edx
while(n-- > 0)
8010468a: 39 d6 cmp %edx,%esi
8010468c: 75 f2 jne 80104680 <memmove+0x40>
}
8010468e: 5b pop %ebx
8010468f: 5e pop %esi
80104690: 5d pop %ebp
80104691: c3 ret
80104692: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80104699: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
801046a0 <memcpy>:
// memcpy exists to placate GCC. Use memmove.
void*
memcpy(void *dst, const void *src, uint n)
{
801046a0: 55 push %ebp
801046a1: 89 e5 mov %esp,%ebp
return memmove(dst, src, n);
}
801046a3: 5d pop %ebp
return memmove(dst, src, n);
801046a4: eb 9a jmp 80104640 <memmove>
801046a6: 8d 76 00 lea 0x0(%esi),%esi
801046a9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
801046b0 <strncmp>:
int
strncmp(const char *p, const char *q, uint n)
{
801046b0: 55 push %ebp
801046b1: 89 e5 mov %esp,%ebp
801046b3: 57 push %edi
801046b4: 56 push %esi
801046b5: 8b 7d 10 mov 0x10(%ebp),%edi
801046b8: 53 push %ebx
801046b9: 8b 4d 08 mov 0x8(%ebp),%ecx
801046bc: 8b 75 0c mov 0xc(%ebp),%esi
while(n > 0 && *p && *p == *q)
801046bf: 85 ff test %edi,%edi
801046c1: 74 2f je 801046f2 <strncmp+0x42>
801046c3: 0f b6 01 movzbl (%ecx),%eax
801046c6: 0f b6 1e movzbl (%esi),%ebx
801046c9: 84 c0 test %al,%al
801046cb: 74 37 je 80104704 <strncmp+0x54>
801046cd: 38 c3 cmp %al,%bl
801046cf: 75 33 jne 80104704 <strncmp+0x54>
801046d1: 01 f7 add %esi,%edi
801046d3: eb 13 jmp 801046e8 <strncmp+0x38>
801046d5: 8d 76 00 lea 0x0(%esi),%esi
801046d8: 0f b6 01 movzbl (%ecx),%eax
801046db: 84 c0 test %al,%al
801046dd: 74 21 je 80104700 <strncmp+0x50>
801046df: 0f b6 1a movzbl (%edx),%ebx
801046e2: 89 d6 mov %edx,%esi
801046e4: 38 d8 cmp %bl,%al
801046e6: 75 1c jne 80104704 <strncmp+0x54>
n--, p++, q++;
801046e8: 8d 56 01 lea 0x1(%esi),%edx
801046eb: 83 c1 01 add $0x1,%ecx
while(n > 0 && *p && *p == *q)
801046ee: 39 fa cmp %edi,%edx
801046f0: 75 e6 jne 801046d8 <strncmp+0x28>
if(n == 0)
return 0;
return (uchar)*p - (uchar)*q;
}
801046f2: 5b pop %ebx
return 0;
801046f3: 31 c0 xor %eax,%eax
}
801046f5: 5e pop %esi
801046f6: 5f pop %edi
801046f7: 5d pop %ebp
801046f8: c3 ret
801046f9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80104700: 0f b6 5e 01 movzbl 0x1(%esi),%ebx
return (uchar)*p - (uchar)*q;
80104704: 29 d8 sub %ebx,%eax
}
80104706: 5b pop %ebx
80104707: 5e pop %esi
80104708: 5f pop %edi
80104709: 5d pop %ebp
8010470a: c3 ret
8010470b: 90 nop
8010470c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80104710 <strncpy>:
char*
strncpy(char *s, const char *t, int n)
{
80104710: 55 push %ebp
80104711: 89 e5 mov %esp,%ebp
80104713: 56 push %esi
80104714: 53 push %ebx
80104715: 8b 45 08 mov 0x8(%ebp),%eax
80104718: 8b 5d 0c mov 0xc(%ebp),%ebx
8010471b: 8b 4d 10 mov 0x10(%ebp),%ecx
char *os;
os = s;
while(n-- > 0 && (*s++ = *t++) != 0)
8010471e: 89 c2 mov %eax,%edx
80104720: eb 19 jmp 8010473b <strncpy+0x2b>
80104722: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80104728: 83 c3 01 add $0x1,%ebx
8010472b: 0f b6 4b ff movzbl -0x1(%ebx),%ecx
8010472f: 83 c2 01 add $0x1,%edx
80104732: 84 c9 test %cl,%cl
80104734: 88 4a ff mov %cl,-0x1(%edx)
80104737: 74 09 je 80104742 <strncpy+0x32>
80104739: 89 f1 mov %esi,%ecx
8010473b: 85 c9 test %ecx,%ecx
8010473d: 8d 71 ff lea -0x1(%ecx),%esi
80104740: 7f e6 jg 80104728 <strncpy+0x18>
;
while(n-- > 0)
80104742: 31 c9 xor %ecx,%ecx
80104744: 85 f6 test %esi,%esi
80104746: 7e 17 jle 8010475f <strncpy+0x4f>
80104748: 90 nop
80104749: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
*s++ = 0;
80104750: c6 04 0a 00 movb $0x0,(%edx,%ecx,1)
80104754: 89 f3 mov %esi,%ebx
80104756: 83 c1 01 add $0x1,%ecx
80104759: 29 cb sub %ecx,%ebx
while(n-- > 0)
8010475b: 85 db test %ebx,%ebx
8010475d: 7f f1 jg 80104750 <strncpy+0x40>
return os;
}
8010475f: 5b pop %ebx
80104760: 5e pop %esi
80104761: 5d pop %ebp
80104762: c3 ret
80104763: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80104769: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80104770 <safestrcpy>:
// Like strncpy but guaranteed to NUL-terminate.
char*
safestrcpy(char *s, const char *t, int n)
{
80104770: 55 push %ebp
80104771: 89 e5 mov %esp,%ebp
80104773: 56 push %esi
80104774: 53 push %ebx
80104775: 8b 4d 10 mov 0x10(%ebp),%ecx
80104778: 8b 45 08 mov 0x8(%ebp),%eax
8010477b: 8b 55 0c mov 0xc(%ebp),%edx
char *os;
os = s;
if(n <= 0)
8010477e: 85 c9 test %ecx,%ecx
80104780: 7e 26 jle 801047a8 <safestrcpy+0x38>
80104782: 8d 74 0a ff lea -0x1(%edx,%ecx,1),%esi
80104786: 89 c1 mov %eax,%ecx
80104788: eb 17 jmp 801047a1 <safestrcpy+0x31>
8010478a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
return os;
while(--n > 0 && (*s++ = *t++) != 0)
80104790: 83 c2 01 add $0x1,%edx
80104793: 0f b6 5a ff movzbl -0x1(%edx),%ebx
80104797: 83 c1 01 add $0x1,%ecx
8010479a: 84 db test %bl,%bl
8010479c: 88 59 ff mov %bl,-0x1(%ecx)
8010479f: 74 04 je 801047a5 <safestrcpy+0x35>
801047a1: 39 f2 cmp %esi,%edx
801047a3: 75 eb jne 80104790 <safestrcpy+0x20>
;
*s = 0;
801047a5: c6 01 00 movb $0x0,(%ecx)
return os;
}
801047a8: 5b pop %ebx
801047a9: 5e pop %esi
801047aa: 5d pop %ebp
801047ab: c3 ret
801047ac: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
801047b0 <strlen>:
int
strlen(const char *s)
{
801047b0: 55 push %ebp
int n;
for(n = 0; s[n]; n++)
801047b1: 31 c0 xor %eax,%eax
{
801047b3: 89 e5 mov %esp,%ebp
801047b5: 8b 55 08 mov 0x8(%ebp),%edx
for(n = 0; s[n]; n++)
801047b8: 80 3a 00 cmpb $0x0,(%edx)
801047bb: 74 0c je 801047c9 <strlen+0x19>
801047bd: 8d 76 00 lea 0x0(%esi),%esi
801047c0: 83 c0 01 add $0x1,%eax
801047c3: 80 3c 02 00 cmpb $0x0,(%edx,%eax,1)
801047c7: 75 f7 jne 801047c0 <strlen+0x10>
;
return n;
}
801047c9: 5d pop %ebp
801047ca: c3 ret
801047cb <swtch>:
# a struct context, and save its address in *old.
# Switch stacks to new and pop previously-saved registers.
.globl swtch
swtch:
movl 4(%esp), %eax
801047cb: 8b 44 24 04 mov 0x4(%esp),%eax
movl 8(%esp), %edx
801047cf: 8b 54 24 08 mov 0x8(%esp),%edx
# Save old callee-saved registers
pushl %ebp
801047d3: 55 push %ebp
pushl %ebx
801047d4: 53 push %ebx
pushl %esi
801047d5: 56 push %esi
pushl %edi
801047d6: 57 push %edi
# Switch stacks
movl %esp, (%eax)
801047d7: 89 20 mov %esp,(%eax)
movl %edx, %esp
801047d9: 89 d4 mov %edx,%esp
# Load new callee-saved registers
popl %edi
801047db: 5f pop %edi
popl %esi
801047dc: 5e pop %esi
popl %ebx
801047dd: 5b pop %ebx
popl %ebp
801047de: 5d pop %ebp
ret
801047df: c3 ret
801047e0 <fetchint>:
// to a saved program counter, and then the first argument.
// Fetch the int at addr from the current process.
int
fetchint(uint addr, int *ip)
{
801047e0: 55 push %ebp
801047e1: 89 e5 mov %esp,%ebp
801047e3: 53 push %ebx
801047e4: 83 ec 04 sub $0x4,%esp
801047e7: 8b 5d 08 mov 0x8(%ebp),%ebx
struct proc *curproc = myproc();
801047ea: e8 11 f1 ff ff call 80103900 <myproc>
if(addr >= curproc->sz || addr+4 > curproc->sz)
801047ef: 8b 00 mov (%eax),%eax
801047f1: 39 d8 cmp %ebx,%eax
801047f3: 76 1b jbe 80104810 <fetchint+0x30>
801047f5: 8d 53 04 lea 0x4(%ebx),%edx
801047f8: 39 d0 cmp %edx,%eax
801047fa: 72 14 jb 80104810 <fetchint+0x30>
return -1;
*ip = *(int*)(addr);
801047fc: 8b 45 0c mov 0xc(%ebp),%eax
801047ff: 8b 13 mov (%ebx),%edx
80104801: 89 10 mov %edx,(%eax)
return 0;
80104803: 31 c0 xor %eax,%eax
}
80104805: 83 c4 04 add $0x4,%esp
80104808: 5b pop %ebx
80104809: 5d pop %ebp
8010480a: c3 ret
8010480b: 90 nop
8010480c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
return -1;
80104810: b8 ff ff ff ff mov $0xffffffff,%eax
80104815: eb ee jmp 80104805 <fetchint+0x25>
80104817: 89 f6 mov %esi,%esi
80104819: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80104820 <fetchstr>:
// Fetch the nul-terminated string at addr from the current process.
// Doesn't actually copy the string - just sets *pp to point at it.
// Returns length of string, not including nul.
int
fetchstr(uint addr, char **pp)
{
80104820: 55 push %ebp
80104821: 89 e5 mov %esp,%ebp
80104823: 53 push %ebx
80104824: 83 ec 04 sub $0x4,%esp
80104827: 8b 5d 08 mov 0x8(%ebp),%ebx
char *s, *ep;
struct proc *curproc = myproc();
8010482a: e8 d1 f0 ff ff call 80103900 <myproc>
if(addr >= curproc->sz)
8010482f: 39 18 cmp %ebx,(%eax)
80104831: 76 29 jbe 8010485c <fetchstr+0x3c>
return -1;
*pp = (char*)addr;
80104833: 8b 4d 0c mov 0xc(%ebp),%ecx
80104836: 89 da mov %ebx,%edx
80104838: 89 19 mov %ebx,(%ecx)
ep = (char*)curproc->sz;
8010483a: 8b 00 mov (%eax),%eax
for(s = *pp; s < ep; s++){
8010483c: 39 c3 cmp %eax,%ebx
8010483e: 73 1c jae 8010485c <fetchstr+0x3c>
if(*s == 0)
80104840: 80 3b 00 cmpb $0x0,(%ebx)
80104843: 75 10 jne 80104855 <fetchstr+0x35>
80104845: eb 39 jmp 80104880 <fetchstr+0x60>
80104847: 89 f6 mov %esi,%esi
80104849: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80104850: 80 3a 00 cmpb $0x0,(%edx)
80104853: 74 1b je 80104870 <fetchstr+0x50>
for(s = *pp; s < ep; s++){
80104855: 83 c2 01 add $0x1,%edx
80104858: 39 d0 cmp %edx,%eax
8010485a: 77 f4 ja 80104850 <fetchstr+0x30>
return -1;
8010485c: b8 ff ff ff ff mov $0xffffffff,%eax
return s - *pp;
}
return -1;
}
80104861: 83 c4 04 add $0x4,%esp
80104864: 5b pop %ebx
80104865: 5d pop %ebp
80104866: c3 ret
80104867: 89 f6 mov %esi,%esi
80104869: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80104870: 83 c4 04 add $0x4,%esp
80104873: 89 d0 mov %edx,%eax
80104875: 29 d8 sub %ebx,%eax
80104877: 5b pop %ebx
80104878: 5d pop %ebp
80104879: c3 ret
8010487a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
if(*s == 0)
80104880: 31 c0 xor %eax,%eax
return s - *pp;
80104882: eb dd jmp 80104861 <fetchstr+0x41>
80104884: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
8010488a: 8d bf 00 00 00 00 lea 0x0(%edi),%edi
80104890 <argint>:
// Fetch the nth 32-bit system call argument.
int
argint(int n, int *ip)
{
80104890: 55 push %ebp
80104891: 89 e5 mov %esp,%ebp
80104893: 56 push %esi
80104894: 53 push %ebx
return fetchint((myproc()->tf->esp) + 4 + 4*n, ip);
80104895: e8 66 f0 ff ff call 80103900 <myproc>
8010489a: 8b 40 18 mov 0x18(%eax),%eax
8010489d: 8b 55 08 mov 0x8(%ebp),%edx
801048a0: 8b 40 44 mov 0x44(%eax),%eax
801048a3: 8d 1c 90 lea (%eax,%edx,4),%ebx
struct proc *curproc = myproc();
801048a6: e8 55 f0 ff ff call 80103900 <myproc>
if(addr >= curproc->sz || addr+4 > curproc->sz)
801048ab: 8b 00 mov (%eax),%eax
return fetchint((myproc()->tf->esp) + 4 + 4*n, ip);
801048ad: 8d 73 04 lea 0x4(%ebx),%esi
if(addr >= curproc->sz || addr+4 > curproc->sz)
801048b0: 39 c6 cmp %eax,%esi
801048b2: 73 1c jae 801048d0 <argint+0x40>
801048b4: 8d 53 08 lea 0x8(%ebx),%edx
801048b7: 39 d0 cmp %edx,%eax
801048b9: 72 15 jb 801048d0 <argint+0x40>
*ip = *(int*)(addr);
801048bb: 8b 45 0c mov 0xc(%ebp),%eax
801048be: 8b 53 04 mov 0x4(%ebx),%edx
801048c1: 89 10 mov %edx,(%eax)
return 0;
801048c3: 31 c0 xor %eax,%eax
}
801048c5: 5b pop %ebx
801048c6: 5e pop %esi
801048c7: 5d pop %ebp
801048c8: c3 ret
801048c9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
return -1;
801048d0: b8 ff ff ff ff mov $0xffffffff,%eax
return fetchint((myproc()->tf->esp) + 4 + 4*n, ip);
801048d5: eb ee jmp 801048c5 <argint+0x35>
801048d7: 89 f6 mov %esi,%esi
801048d9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
801048e0 <argptr>:
// Fetch the nth word-sized system call argument as a pointer
// to a block of memory of size bytes. Check that the pointer
// lies within the process address space.
int
argptr(int n, char **pp, int size)
{
801048e0: 55 push %ebp
801048e1: 89 e5 mov %esp,%ebp
801048e3: 56 push %esi
801048e4: 53 push %ebx
801048e5: 83 ec 10 sub $0x10,%esp
801048e8: 8b 5d 10 mov 0x10(%ebp),%ebx
int i;
struct proc *curproc = myproc();
801048eb: e8 10 f0 ff ff call 80103900 <myproc>
801048f0: 89 c6 mov %eax,%esi
if(argint(n, &i) < 0)
801048f2: 8d 45 f4 lea -0xc(%ebp),%eax
801048f5: 83 ec 08 sub $0x8,%esp
801048f8: 50 push %eax
801048f9: ff 75 08 pushl 0x8(%ebp)
801048fc: e8 8f ff ff ff call 80104890 <argint>
return -1;
if(size < 0 || (uint)i >= curproc->sz || (uint)i+size > curproc->sz)
80104901: 83 c4 10 add $0x10,%esp
80104904: 85 c0 test %eax,%eax
80104906: 78 28 js 80104930 <argptr+0x50>
80104908: 85 db test %ebx,%ebx
8010490a: 78 24 js 80104930 <argptr+0x50>
8010490c: 8b 16 mov (%esi),%edx
8010490e: 8b 45 f4 mov -0xc(%ebp),%eax
80104911: 39 c2 cmp %eax,%edx
80104913: 76 1b jbe 80104930 <argptr+0x50>
80104915: 01 c3 add %eax,%ebx
80104917: 39 da cmp %ebx,%edx
80104919: 72 15 jb 80104930 <argptr+0x50>
return -1;
*pp = (char*)i;
8010491b: 8b 55 0c mov 0xc(%ebp),%edx
8010491e: 89 02 mov %eax,(%edx)
return 0;
80104920: 31 c0 xor %eax,%eax
}
80104922: 8d 65 f8 lea -0x8(%ebp),%esp
80104925: 5b pop %ebx
80104926: 5e pop %esi
80104927: 5d pop %ebp
80104928: c3 ret
80104929: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
return -1;
80104930: b8 ff ff ff ff mov $0xffffffff,%eax
80104935: eb eb jmp 80104922 <argptr+0x42>
80104937: 89 f6 mov %esi,%esi
80104939: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80104940 <argstr>:
// Check that the pointer is valid and the string is nul-terminated.
// (There is no shared writable memory, so the string can't change
// between this check and being used by the kernel.)
int
argstr(int n, char **pp)
{
80104940: 55 push %ebp
80104941: 89 e5 mov %esp,%ebp
80104943: 83 ec 20 sub $0x20,%esp
int addr;
if(argint(n, &addr) < 0)
80104946: 8d 45 f4 lea -0xc(%ebp),%eax
80104949: 50 push %eax
8010494a: ff 75 08 pushl 0x8(%ebp)
8010494d: e8 3e ff ff ff call 80104890 <argint>
80104952: 83 c4 10 add $0x10,%esp
80104955: 85 c0 test %eax,%eax
80104957: 78 17 js 80104970 <argstr+0x30>
return -1;
return fetchstr(addr, pp);
80104959: 83 ec 08 sub $0x8,%esp
8010495c: ff 75 0c pushl 0xc(%ebp)
8010495f: ff 75 f4 pushl -0xc(%ebp)
80104962: e8 b9 fe ff ff call 80104820 <fetchstr>
80104967: 83 c4 10 add $0x10,%esp
}
8010496a: c9 leave
8010496b: c3 ret
8010496c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
return -1;
80104970: b8 ff ff ff ff mov $0xffffffff,%eax
}
80104975: c9 leave
80104976: c3 ret
80104977: 89 f6 mov %esi,%esi
80104979: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80104980 <syscall>:
[SYS_swapwrite] sys_swapwrite,
};
void
syscall(void)
{
80104980: 55 push %ebp
80104981: 89 e5 mov %esp,%ebp
80104983: 53 push %ebx
80104984: 83 ec 04 sub $0x4,%esp
int num;
struct proc *curproc = myproc();
80104987: e8 74 ef ff ff call 80103900 <myproc>
8010498c: 89 c3 mov %eax,%ebx
num = curproc->tf->eax;
8010498e: 8b 40 18 mov 0x18(%eax),%eax
80104991: 8b 40 1c mov 0x1c(%eax),%eax
if(num > 0 && num < NELEM(syscalls) && syscalls[num]) {
80104994: 8d 50 ff lea -0x1(%eax),%edx
80104997: 83 fa 16 cmp $0x16,%edx
8010499a: 77 1c ja 801049b8 <syscall+0x38>
8010499c: 8b 14 85 c0 77 10 80 mov -0x7fef8840(,%eax,4),%edx
801049a3: 85 d2 test %edx,%edx
801049a5: 74 11 je 801049b8 <syscall+0x38>
curproc->tf->eax = syscalls[num]();
801049a7: ff d2 call *%edx
801049a9: 8b 53 18 mov 0x18(%ebx),%edx
801049ac: 89 42 1c mov %eax,0x1c(%edx)
} else {
cprintf("%d %s: unknown sys call %d\n",
curproc->pid, curproc->name, num);
curproc->tf->eax = -1;
}
}
801049af: 8b 5d fc mov -0x4(%ebp),%ebx
801049b2: c9 leave
801049b3: c3 ret
801049b4: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
cprintf("%d %s: unknown sys call %d\n",
801049b8: 50 push %eax
curproc->pid, curproc->name, num);
801049b9: 8d 43 6c lea 0x6c(%ebx),%eax
cprintf("%d %s: unknown sys call %d\n",
801049bc: 50 push %eax
801049bd: ff 73 10 pushl 0x10(%ebx)
801049c0: 68 99 77 10 80 push $0x80107799
801049c5: e8 96 bc ff ff call 80100660 <cprintf>
curproc->tf->eax = -1;
801049ca: 8b 43 18 mov 0x18(%ebx),%eax
801049cd: 83 c4 10 add $0x10,%esp
801049d0: c7 40 1c ff ff ff ff movl $0xffffffff,0x1c(%eax)
}
801049d7: 8b 5d fc mov -0x4(%ebp),%ebx
801049da: c9 leave
801049db: c3 ret
801049dc: 66 90 xchg %ax,%ax
801049de: 66 90 xchg %ax,%ax
801049e0 <create>:
return -1;
}
static struct inode*
create(char *path, short type, short major, short minor)
{
801049e0: 55 push %ebp
801049e1: 89 e5 mov %esp,%ebp
801049e3: 57 push %edi
801049e4: 56 push %esi
801049e5: 53 push %ebx
uint off;
struct inode *ip, *dp;
char name[DIRSIZ];
if((dp = nameiparent(path, name)) == 0)
801049e6: 8d 75 da lea -0x26(%ebp),%esi
{
801049e9: 83 ec 44 sub $0x44,%esp
801049ec: 89 4d c0 mov %ecx,-0x40(%ebp)
801049ef: 8b 4d 08 mov 0x8(%ebp),%ecx
if((dp = nameiparent(path, name)) == 0)
801049f2: 56 push %esi
801049f3: 50 push %eax
{
801049f4: 89 55 c4 mov %edx,-0x3c(%ebp)
801049f7: 89 4d bc mov %ecx,-0x44(%ebp)
if((dp = nameiparent(path, name)) == 0)
801049fa: e8 11 d5 ff ff call 80101f10 <nameiparent>
801049ff: 83 c4 10 add $0x10,%esp
80104a02: 85 c0 test %eax,%eax
80104a04: 0f 84 46 01 00 00 je 80104b50 <create+0x170>
return 0;
ilock(dp);
80104a0a: 83 ec 0c sub $0xc,%esp
80104a0d: 89 c3 mov %eax,%ebx
80104a0f: 50 push %eax
80104a10: e8 7b cc ff ff call 80101690 <ilock>
if((ip = dirlookup(dp, name, &off)) != 0){
80104a15: 8d 45 d4 lea -0x2c(%ebp),%eax
80104a18: 83 c4 0c add $0xc,%esp
80104a1b: 50 push %eax
80104a1c: 56 push %esi
80104a1d: 53 push %ebx
80104a1e: e8 9d d1 ff ff call 80101bc0 <dirlookup>
80104a23: 83 c4 10 add $0x10,%esp
80104a26: 85 c0 test %eax,%eax
80104a28: 89 c7 mov %eax,%edi
80104a2a: 74 34 je 80104a60 <create+0x80>
iunlockput(dp);
80104a2c: 83 ec 0c sub $0xc,%esp
80104a2f: 53 push %ebx
80104a30: e8 eb ce ff ff call 80101920 <iunlockput>
ilock(ip);
80104a35: 89 3c 24 mov %edi,(%esp)
80104a38: e8 53 cc ff ff call 80101690 <ilock>
if(type == T_FILE && ip->type == T_FILE)
80104a3d: 83 c4 10 add $0x10,%esp
80104a40: 66 83 7d c4 02 cmpw $0x2,-0x3c(%ebp)
80104a45: 0f 85 95 00 00 00 jne 80104ae0 <create+0x100>
80104a4b: 66 83 7f 50 02 cmpw $0x2,0x50(%edi)
80104a50: 0f 85 8a 00 00 00 jne 80104ae0 <create+0x100>
panic("create: dirlink");
iunlockput(dp);
return ip;
}
80104a56: 8d 65 f4 lea -0xc(%ebp),%esp
80104a59: 89 f8 mov %edi,%eax
80104a5b: 5b pop %ebx
80104a5c: 5e pop %esi
80104a5d: 5f pop %edi
80104a5e: 5d pop %ebp
80104a5f: c3 ret
if((ip = ialloc(dp->dev, type)) == 0)
80104a60: 0f bf 45 c4 movswl -0x3c(%ebp),%eax
80104a64: 83 ec 08 sub $0x8,%esp
80104a67: 50 push %eax
80104a68: ff 33 pushl (%ebx)
80104a6a: e8 b1 ca ff ff call 80101520 <ialloc>
80104a6f: 83 c4 10 add $0x10,%esp
80104a72: 85 c0 test %eax,%eax
80104a74: 89 c7 mov %eax,%edi
80104a76: 0f 84 e8 00 00 00 je 80104b64 <create+0x184>
ilock(ip);
80104a7c: 83 ec 0c sub $0xc,%esp
80104a7f: 50 push %eax
80104a80: e8 0b cc ff ff call 80101690 <ilock>
ip->major = major;
80104a85: 0f b7 45 c0 movzwl -0x40(%ebp),%eax
80104a89: 66 89 47 52 mov %ax,0x52(%edi)
ip->minor = minor;
80104a8d: 0f b7 45 bc movzwl -0x44(%ebp),%eax
80104a91: 66 89 47 54 mov %ax,0x54(%edi)
ip->nlink = 1;
80104a95: b8 01 00 00 00 mov $0x1,%eax
80104a9a: 66 89 47 56 mov %ax,0x56(%edi)
iupdate(ip);
80104a9e: 89 3c 24 mov %edi,(%esp)
80104aa1: e8 3a cb ff ff call 801015e0 <iupdate>
if(type == T_DIR){ // Create . and .. entries.
80104aa6: 83 c4 10 add $0x10,%esp
80104aa9: 66 83 7d c4 01 cmpw $0x1,-0x3c(%ebp)
80104aae: 74 50 je 80104b00 <create+0x120>
if(dirlink(dp, name, ip->inum) < 0)
80104ab0: 83 ec 04 sub $0x4,%esp
80104ab3: ff 77 04 pushl 0x4(%edi)
80104ab6: 56 push %esi
80104ab7: 53 push %ebx
80104ab8: e8 73 d3 ff ff call 80101e30 <dirlink>
80104abd: 83 c4 10 add $0x10,%esp
80104ac0: 85 c0 test %eax,%eax
80104ac2: 0f 88 8f 00 00 00 js 80104b57 <create+0x177>
iunlockput(dp);
80104ac8: 83 ec 0c sub $0xc,%esp
80104acb: 53 push %ebx
80104acc: e8 4f ce ff ff call 80101920 <iunlockput>
return ip;
80104ad1: 83 c4 10 add $0x10,%esp
}
80104ad4: 8d 65 f4 lea -0xc(%ebp),%esp
80104ad7: 89 f8 mov %edi,%eax
80104ad9: 5b pop %ebx
80104ada: 5e pop %esi
80104adb: 5f pop %edi
80104adc: 5d pop %ebp
80104add: c3 ret
80104ade: 66 90 xchg %ax,%ax
iunlockput(ip);
80104ae0: 83 ec 0c sub $0xc,%esp
80104ae3: 57 push %edi
return 0;
80104ae4: 31 ff xor %edi,%edi
iunlockput(ip);
80104ae6: e8 35 ce ff ff call 80101920 <iunlockput>
return 0;
80104aeb: 83 c4 10 add $0x10,%esp
}
80104aee: 8d 65 f4 lea -0xc(%ebp),%esp
80104af1: 89 f8 mov %edi,%eax
80104af3: 5b pop %ebx
80104af4: 5e pop %esi
80104af5: 5f pop %edi
80104af6: 5d pop %ebp
80104af7: c3 ret
80104af8: 90 nop
80104af9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
dp->nlink++; // for ".."
80104b00: 66 83 43 56 01 addw $0x1,0x56(%ebx)
iupdate(dp);
80104b05: 83 ec 0c sub $0xc,%esp
80104b08: 53 push %ebx
80104b09: e8 d2 ca ff ff call 801015e0 <iupdate>
if(dirlink(ip, ".", ip->inum) < 0 || dirlink(ip, "..", dp->inum) < 0)
80104b0e: 83 c4 0c add $0xc,%esp
80104b11: ff 77 04 pushl 0x4(%edi)
80104b14: 68 3c 78 10 80 push $0x8010783c
80104b19: 57 push %edi
80104b1a: e8 11 d3 ff ff call 80101e30 <dirlink>
80104b1f: 83 c4 10 add $0x10,%esp
80104b22: 85 c0 test %eax,%eax
80104b24: 78 1c js 80104b42 <create+0x162>
80104b26: 83 ec 04 sub $0x4,%esp
80104b29: ff 73 04 pushl 0x4(%ebx)
80104b2c: 68 3b 78 10 80 push $0x8010783b
80104b31: 57 push %edi
80104b32: e8 f9 d2 ff ff call 80101e30 <dirlink>
80104b37: 83 c4 10 add $0x10,%esp
80104b3a: 85 c0 test %eax,%eax
80104b3c: 0f 89 6e ff ff ff jns 80104ab0 <create+0xd0>
panic("create dots");
80104b42: 83 ec 0c sub $0xc,%esp
80104b45: 68 2f 78 10 80 push $0x8010782f
80104b4a: e8 41 b8 ff ff call 80100390 <panic>
80104b4f: 90 nop
return 0;
80104b50: 31 ff xor %edi,%edi
80104b52: e9 ff fe ff ff jmp 80104a56 <create+0x76>
panic("create: dirlink");
80104b57: 83 ec 0c sub $0xc,%esp
80104b5a: 68 3e 78 10 80 push $0x8010783e
80104b5f: e8 2c b8 ff ff call 80100390 <panic>
panic("create: ialloc");
80104b64: 83 ec 0c sub $0xc,%esp
80104b67: 68 20 78 10 80 push $0x80107820
80104b6c: e8 1f b8 ff ff call 80100390 <panic>
80104b71: eb 0d jmp 80104b80 <argfd.constprop.0>
80104b73: 90 nop
80104b74: 90 nop
80104b75: 90 nop
80104b76: 90 nop
80104b77: 90 nop
80104b78: 90 nop
80104b79: 90 nop
80104b7a: 90 nop
80104b7b: 90 nop
80104b7c: 90 nop
80104b7d: 90 nop
80104b7e: 90 nop
80104b7f: 90 nop
80104b80 <argfd.constprop.0>:
argfd(int n, int *pfd, struct file **pf)
80104b80: 55 push %ebp
80104b81: 89 e5 mov %esp,%ebp
80104b83: 56 push %esi
80104b84: 53 push %ebx
80104b85: 89 c3 mov %eax,%ebx
if(argint(n, &fd) < 0)
80104b87: 8d 45 f4 lea -0xc(%ebp),%eax
argfd(int n, int *pfd, struct file **pf)
80104b8a: 89 d6 mov %edx,%esi
80104b8c: 83 ec 18 sub $0x18,%esp
if(argint(n, &fd) < 0)
80104b8f: 50 push %eax
80104b90: 6a 00 push $0x0
80104b92: e8 f9 fc ff ff call 80104890 <argint>
80104b97: 83 c4 10 add $0x10,%esp
80104b9a: 85 c0 test %eax,%eax
80104b9c: 78 2a js 80104bc8 <argfd.constprop.0+0x48>
if(fd < 0 || fd >= NOFILE || (f=myproc()->ofile[fd]) == 0)
80104b9e: 83 7d f4 0f cmpl $0xf,-0xc(%ebp)
80104ba2: 77 24 ja 80104bc8 <argfd.constprop.0+0x48>
80104ba4: e8 57 ed ff ff call 80103900 <myproc>
80104ba9: 8b 55 f4 mov -0xc(%ebp),%edx
80104bac: 8b 44 90 28 mov 0x28(%eax,%edx,4),%eax
80104bb0: 85 c0 test %eax,%eax
80104bb2: 74 14 je 80104bc8 <argfd.constprop.0+0x48>
if(pfd)
80104bb4: 85 db test %ebx,%ebx
80104bb6: 74 02 je 80104bba <argfd.constprop.0+0x3a>
*pfd = fd;
80104bb8: 89 13 mov %edx,(%ebx)
*pf = f;
80104bba: 89 06 mov %eax,(%esi)
return 0;
80104bbc: 31 c0 xor %eax,%eax
}
80104bbe: 8d 65 f8 lea -0x8(%ebp),%esp
80104bc1: 5b pop %ebx
80104bc2: 5e pop %esi
80104bc3: 5d pop %ebp
80104bc4: c3 ret
80104bc5: 8d 76 00 lea 0x0(%esi),%esi
return -1;
80104bc8: b8 ff ff ff ff mov $0xffffffff,%eax
80104bcd: eb ef jmp 80104bbe <argfd.constprop.0+0x3e>
80104bcf: 90 nop
80104bd0 <sys_dup>:
{
80104bd0: 55 push %ebp
if(argfd(0, 0, &f) < 0)
80104bd1: 31 c0 xor %eax,%eax
{
80104bd3: 89 e5 mov %esp,%ebp
80104bd5: 56 push %esi
80104bd6: 53 push %ebx
if(argfd(0, 0, &f) < 0)
80104bd7: 8d 55 f4 lea -0xc(%ebp),%edx
{
80104bda: 83 ec 10 sub $0x10,%esp
if(argfd(0, 0, &f) < 0)
80104bdd: e8 9e ff ff ff call 80104b80 <argfd.constprop.0>
80104be2: 85 c0 test %eax,%eax
80104be4: 78 42 js 80104c28 <sys_dup+0x58>
if((fd=fdalloc(f)) < 0)
80104be6: 8b 75 f4 mov -0xc(%ebp),%esi
for(fd = 0; fd < NOFILE; fd++){
80104be9: 31 db xor %ebx,%ebx
struct proc *curproc = myproc();
80104beb: e8 10 ed ff ff call 80103900 <myproc>
80104bf0: eb 0e jmp 80104c00 <sys_dup+0x30>
80104bf2: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
for(fd = 0; fd < NOFILE; fd++){
80104bf8: 83 c3 01 add $0x1,%ebx
80104bfb: 83 fb 10 cmp $0x10,%ebx
80104bfe: 74 28 je 80104c28 <sys_dup+0x58>
if(curproc->ofile[fd] == 0){
80104c00: 8b 54 98 28 mov 0x28(%eax,%ebx,4),%edx
80104c04: 85 d2 test %edx,%edx
80104c06: 75 f0 jne 80104bf8 <sys_dup+0x28>
curproc->ofile[fd] = f;
80104c08: 89 74 98 28 mov %esi,0x28(%eax,%ebx,4)
filedup(f);
80104c0c: 83 ec 0c sub $0xc,%esp
80104c0f: ff 75 f4 pushl -0xc(%ebp)
80104c12: e8 d9 c1 ff ff call 80100df0 <filedup>
return fd;
80104c17: 83 c4 10 add $0x10,%esp
}
80104c1a: 8d 65 f8 lea -0x8(%ebp),%esp
80104c1d: 89 d8 mov %ebx,%eax
80104c1f: 5b pop %ebx
80104c20: 5e pop %esi
80104c21: 5d pop %ebp
80104c22: c3 ret
80104c23: 90 nop
80104c24: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80104c28: 8d 65 f8 lea -0x8(%ebp),%esp
return -1;
80104c2b: bb ff ff ff ff mov $0xffffffff,%ebx
}
80104c30: 89 d8 mov %ebx,%eax
80104c32: 5b pop %ebx
80104c33: 5e pop %esi
80104c34: 5d pop %ebp
80104c35: c3 ret
80104c36: 8d 76 00 lea 0x0(%esi),%esi
80104c39: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80104c40 <sys_read>:
{
80104c40: 55 push %ebp
if(argfd(0, 0, &f) < 0 || argint(2, &n) < 0 || argptr(1, &p, n) < 0)
80104c41: 31 c0 xor %eax,%eax
{
80104c43: 89 e5 mov %esp,%ebp
80104c45: 83 ec 18 sub $0x18,%esp
if(argfd(0, 0, &f) < 0 || argint(2, &n) < 0 || argptr(1, &p, n) < 0)
80104c48: 8d 55 ec lea -0x14(%ebp),%edx
80104c4b: e8 30 ff ff ff call 80104b80 <argfd.constprop.0>
80104c50: 85 c0 test %eax,%eax
80104c52: 78 4c js 80104ca0 <sys_read+0x60>
80104c54: 8d 45 f0 lea -0x10(%ebp),%eax
80104c57: 83 ec 08 sub $0x8,%esp
80104c5a: 50 push %eax
80104c5b: 6a 02 push $0x2
80104c5d: e8 2e fc ff ff call 80104890 <argint>
80104c62: 83 c4 10 add $0x10,%esp
80104c65: 85 c0 test %eax,%eax
80104c67: 78 37 js 80104ca0 <sys_read+0x60>
80104c69: 8d 45 f4 lea -0xc(%ebp),%eax
80104c6c: 83 ec 04 sub $0x4,%esp
80104c6f: ff 75 f0 pushl -0x10(%ebp)
80104c72: 50 push %eax
80104c73: 6a 01 push $0x1
80104c75: e8 66 fc ff ff call 801048e0 <argptr>
80104c7a: 83 c4 10 add $0x10,%esp
80104c7d: 85 c0 test %eax,%eax
80104c7f: 78 1f js 80104ca0 <sys_read+0x60>
return fileread(f, p, n);
80104c81: 83 ec 04 sub $0x4,%esp
80104c84: ff 75 f0 pushl -0x10(%ebp)
80104c87: ff 75 f4 pushl -0xc(%ebp)
80104c8a: ff 75 ec pushl -0x14(%ebp)
80104c8d: e8 ce c2 ff ff call 80100f60 <fileread>
80104c92: 83 c4 10 add $0x10,%esp
}
80104c95: c9 leave
80104c96: c3 ret
80104c97: 89 f6 mov %esi,%esi
80104c99: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
return -1;
80104ca0: b8 ff ff ff ff mov $0xffffffff,%eax
}
80104ca5: c9 leave
80104ca6: c3 ret
80104ca7: 89 f6 mov %esi,%esi
80104ca9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80104cb0 <sys_write>:
{
80104cb0: 55 push %ebp
if(argfd(0, 0, &f) < 0 || argint(2, &n) < 0 || argptr(1, &p, n) < 0)
80104cb1: 31 c0 xor %eax,%eax
{
80104cb3: 89 e5 mov %esp,%ebp
80104cb5: 83 ec 18 sub $0x18,%esp
if(argfd(0, 0, &f) < 0 || argint(2, &n) < 0 || argptr(1, &p, n) < 0)
80104cb8: 8d 55 ec lea -0x14(%ebp),%edx
80104cbb: e8 c0 fe ff ff call 80104b80 <argfd.constprop.0>
80104cc0: 85 c0 test %eax,%eax
80104cc2: 78 4c js 80104d10 <sys_write+0x60>
80104cc4: 8d 45 f0 lea -0x10(%ebp),%eax
80104cc7: 83 ec 08 sub $0x8,%esp
80104cca: 50 push %eax
80104ccb: 6a 02 push $0x2
80104ccd: e8 be fb ff ff call 80104890 <argint>
80104cd2: 83 c4 10 add $0x10,%esp
80104cd5: 85 c0 test %eax,%eax
80104cd7: 78 37 js 80104d10 <sys_write+0x60>
80104cd9: 8d 45 f4 lea -0xc(%ebp),%eax
80104cdc: 83 ec 04 sub $0x4,%esp
80104cdf: ff 75 f0 pushl -0x10(%ebp)
80104ce2: 50 push %eax
80104ce3: 6a 01 push $0x1
80104ce5: e8 f6 fb ff ff call 801048e0 <argptr>
80104cea: 83 c4 10 add $0x10,%esp
80104ced: 85 c0 test %eax,%eax
80104cef: 78 1f js 80104d10 <sys_write+0x60>
return filewrite(f, p, n);
80104cf1: 83 ec 04 sub $0x4,%esp
80104cf4: ff 75 f0 pushl -0x10(%ebp)
80104cf7: ff 75 f4 pushl -0xc(%ebp)
80104cfa: ff 75 ec pushl -0x14(%ebp)
80104cfd: e8 ee c2 ff ff call 80100ff0 <filewrite>
80104d02: 83 c4 10 add $0x10,%esp
}
80104d05: c9 leave
80104d06: c3 ret
80104d07: 89 f6 mov %esi,%esi
80104d09: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
return -1;
80104d10: b8 ff ff ff ff mov $0xffffffff,%eax
}
80104d15: c9 leave
80104d16: c3 ret
80104d17: 89 f6 mov %esi,%esi
80104d19: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80104d20 <sys_close>:
{
80104d20: 55 push %ebp
80104d21: 89 e5 mov %esp,%ebp
80104d23: 83 ec 18 sub $0x18,%esp
if(argfd(0, &fd, &f) < 0)
80104d26: 8d 55 f4 lea -0xc(%ebp),%edx
80104d29: 8d 45 f0 lea -0x10(%ebp),%eax
80104d2c: e8 4f fe ff ff call 80104b80 <argfd.constprop.0>
80104d31: 85 c0 test %eax,%eax
80104d33: 78 2b js 80104d60 <sys_close+0x40>
myproc()->ofile[fd] = 0;
80104d35: e8 c6 eb ff ff call 80103900 <myproc>
80104d3a: 8b 55 f0 mov -0x10(%ebp),%edx
fileclose(f);
80104d3d: 83 ec 0c sub $0xc,%esp
myproc()->ofile[fd] = 0;
80104d40: c7 44 90 28 00 00 00 movl $0x0,0x28(%eax,%edx,4)
80104d47: 00
fileclose(f);
80104d48: ff 75 f4 pushl -0xc(%ebp)
80104d4b: e8 f0 c0 ff ff call 80100e40 <fileclose>
return 0;
80104d50: 83 c4 10 add $0x10,%esp
80104d53: 31 c0 xor %eax,%eax
}
80104d55: c9 leave
80104d56: c3 ret
80104d57: 89 f6 mov %esi,%esi
80104d59: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
return -1;
80104d60: b8 ff ff ff ff mov $0xffffffff,%eax
}
80104d65: c9 leave
80104d66: c3 ret
80104d67: 89 f6 mov %esi,%esi
80104d69: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80104d70 <sys_fstat>:
{
80104d70: 55 push %ebp
if(argfd(0, 0, &f) < 0 || argptr(1, (void*)&st, sizeof(*st)) < 0)
80104d71: 31 c0 xor %eax,%eax
{
80104d73: 89 e5 mov %esp,%ebp
80104d75: 83 ec 18 sub $0x18,%esp
if(argfd(0, 0, &f) < 0 || argptr(1, (void*)&st, sizeof(*st)) < 0)
80104d78: 8d 55 f0 lea -0x10(%ebp),%edx
80104d7b: e8 00 fe ff ff call 80104b80 <argfd.constprop.0>
80104d80: 85 c0 test %eax,%eax
80104d82: 78 2c js 80104db0 <sys_fstat+0x40>
80104d84: 8d 45 f4 lea -0xc(%ebp),%eax
80104d87: 83 ec 04 sub $0x4,%esp
80104d8a: 6a 14 push $0x14
80104d8c: 50 push %eax
80104d8d: 6a 01 push $0x1
80104d8f: e8 4c fb ff ff call 801048e0 <argptr>
80104d94: 83 c4 10 add $0x10,%esp
80104d97: 85 c0 test %eax,%eax
80104d99: 78 15 js 80104db0 <sys_fstat+0x40>
return filestat(f, st);
80104d9b: 83 ec 08 sub $0x8,%esp
80104d9e: ff 75 f4 pushl -0xc(%ebp)
80104da1: ff 75 f0 pushl -0x10(%ebp)
80104da4: e8 67 c1 ff ff call 80100f10 <filestat>
80104da9: 83 c4 10 add $0x10,%esp
}
80104dac: c9 leave
80104dad: c3 ret
80104dae: 66 90 xchg %ax,%ax
return -1;
80104db0: b8 ff ff ff ff mov $0xffffffff,%eax
}
80104db5: c9 leave
80104db6: c3 ret
80104db7: 89 f6 mov %esi,%esi
80104db9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80104dc0 <sys_link>:
{
80104dc0: 55 push %ebp
80104dc1: 89 e5 mov %esp,%ebp
80104dc3: 57 push %edi
80104dc4: 56 push %esi
80104dc5: 53 push %ebx
if(argstr(0, &old) < 0 || argstr(1, &new) < 0)
80104dc6: 8d 45 d4 lea -0x2c(%ebp),%eax
{
80104dc9: 83 ec 34 sub $0x34,%esp
if(argstr(0, &old) < 0 || argstr(1, &new) < 0)
80104dcc: 50 push %eax
80104dcd: 6a 00 push $0x0
80104dcf: e8 6c fb ff ff call 80104940 <argstr>
80104dd4: 83 c4 10 add $0x10,%esp
80104dd7: 85 c0 test %eax,%eax
80104dd9: 0f 88 fb 00 00 00 js 80104eda <sys_link+0x11a>
80104ddf: 8d 45 d0 lea -0x30(%ebp),%eax
80104de2: 83 ec 08 sub $0x8,%esp
80104de5: 50 push %eax
80104de6: 6a 01 push $0x1
80104de8: e8 53 fb ff ff call 80104940 <argstr>
80104ded: 83 c4 10 add $0x10,%esp
80104df0: 85 c0 test %eax,%eax
80104df2: 0f 88 e2 00 00 00 js 80104eda <sys_link+0x11a>
begin_op();
80104df8: e8 c3 de ff ff call 80102cc0 <begin_op>
if((ip = namei(old)) == 0){
80104dfd: 83 ec 0c sub $0xc,%esp
80104e00: ff 75 d4 pushl -0x2c(%ebp)
80104e03: e8 e8 d0 ff ff call 80101ef0 <namei>
80104e08: 83 c4 10 add $0x10,%esp
80104e0b: 85 c0 test %eax,%eax
80104e0d: 89 c3 mov %eax,%ebx
80104e0f: 0f 84 ea 00 00 00 je 80104eff <sys_link+0x13f>
ilock(ip);
80104e15: 83 ec 0c sub $0xc,%esp
80104e18: 50 push %eax
80104e19: e8 72 c8 ff ff call 80101690 <ilock>
if(ip->type == T_DIR){
80104e1e: 83 c4 10 add $0x10,%esp
80104e21: 66 83 7b 50 01 cmpw $0x1,0x50(%ebx)
80104e26: 0f 84 bb 00 00 00 je 80104ee7 <sys_link+0x127>
ip->nlink++;
80104e2c: 66 83 43 56 01 addw $0x1,0x56(%ebx)
iupdate(ip);
80104e31: 83 ec 0c sub $0xc,%esp
if((dp = nameiparent(new, name)) == 0)
80104e34: 8d 7d da lea -0x26(%ebp),%edi
iupdate(ip);
80104e37: 53 push %ebx
80104e38: e8 a3 c7 ff ff call 801015e0 <iupdate>
iunlock(ip);
80104e3d: 89 1c 24 mov %ebx,(%esp)
80104e40: e8 2b c9 ff ff call 80101770 <iunlock>
if((dp = nameiparent(new, name)) == 0)
80104e45: 58 pop %eax
80104e46: 5a pop %edx
80104e47: 57 push %edi
80104e48: ff 75 d0 pushl -0x30(%ebp)
80104e4b: e8 c0 d0 ff ff call 80101f10 <nameiparent>
80104e50: 83 c4 10 add $0x10,%esp
80104e53: 85 c0 test %eax,%eax
80104e55: 89 c6 mov %eax,%esi
80104e57: 74 5b je 80104eb4 <sys_link+0xf4>
ilock(dp);
80104e59: 83 ec 0c sub $0xc,%esp
80104e5c: 50 push %eax
80104e5d: e8 2e c8 ff ff call 80101690 <ilock>
if(dp->dev != ip->dev || dirlink(dp, name, ip->inum) < 0){
80104e62: 83 c4 10 add $0x10,%esp
80104e65: 8b 03 mov (%ebx),%eax
80104e67: 39 06 cmp %eax,(%esi)
80104e69: 75 3d jne 80104ea8 <sys_link+0xe8>
80104e6b: 83 ec 04 sub $0x4,%esp
80104e6e: ff 73 04 pushl 0x4(%ebx)
80104e71: 57 push %edi
80104e72: 56 push %esi
80104e73: e8 b8 cf ff ff call 80101e30 <dirlink>
80104e78: 83 c4 10 add $0x10,%esp
80104e7b: 85 c0 test %eax,%eax
80104e7d: 78 29 js 80104ea8 <sys_link+0xe8>
iunlockput(dp);
80104e7f: 83 ec 0c sub $0xc,%esp
80104e82: 56 push %esi
80104e83: e8 98 ca ff ff call 80101920 <iunlockput>
iput(ip);
80104e88: 89 1c 24 mov %ebx,(%esp)
80104e8b: e8 30 c9 ff ff call 801017c0 <iput>
end_op();
80104e90: e8 9b de ff ff call 80102d30 <end_op>
return 0;
80104e95: 83 c4 10 add $0x10,%esp
80104e98: 31 c0 xor %eax,%eax
}
80104e9a: 8d 65 f4 lea -0xc(%ebp),%esp
80104e9d: 5b pop %ebx
80104e9e: 5e pop %esi
80104e9f: 5f pop %edi
80104ea0: 5d pop %ebp
80104ea1: c3 ret
80104ea2: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
iunlockput(dp);
80104ea8: 83 ec 0c sub $0xc,%esp
80104eab: 56 push %esi
80104eac: e8 6f ca ff ff call 80101920 <iunlockput>
goto bad;
80104eb1: 83 c4 10 add $0x10,%esp
ilock(ip);
80104eb4: 83 ec 0c sub $0xc,%esp
80104eb7: 53 push %ebx
80104eb8: e8 d3 c7 ff ff call 80101690 <ilock>
ip->nlink--;
80104ebd: 66 83 6b 56 01 subw $0x1,0x56(%ebx)
iupdate(ip);
80104ec2: 89 1c 24 mov %ebx,(%esp)
80104ec5: e8 16 c7 ff ff call 801015e0 <iupdate>
iunlockput(ip);
80104eca: 89 1c 24 mov %ebx,(%esp)
80104ecd: e8 4e ca ff ff call 80101920 <iunlockput>
end_op();
80104ed2: e8 59 de ff ff call 80102d30 <end_op>
return -1;
80104ed7: 83 c4 10 add $0x10,%esp
}
80104eda: 8d 65 f4 lea -0xc(%ebp),%esp
return -1;
80104edd: b8 ff ff ff ff mov $0xffffffff,%eax
}
80104ee2: 5b pop %ebx
80104ee3: 5e pop %esi
80104ee4: 5f pop %edi
80104ee5: 5d pop %ebp
80104ee6: c3 ret
iunlockput(ip);
80104ee7: 83 ec 0c sub $0xc,%esp
80104eea: 53 push %ebx
80104eeb: e8 30 ca ff ff call 80101920 <iunlockput>
end_op();
80104ef0: e8 3b de ff ff call 80102d30 <end_op>
return -1;
80104ef5: 83 c4 10 add $0x10,%esp
80104ef8: b8 ff ff ff ff mov $0xffffffff,%eax
80104efd: eb 9b jmp 80104e9a <sys_link+0xda>
end_op();
80104eff: e8 2c de ff ff call 80102d30 <end_op>
return -1;
80104f04: b8 ff ff ff ff mov $0xffffffff,%eax
80104f09: eb 8f jmp 80104e9a <sys_link+0xda>
80104f0b: 90 nop
80104f0c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80104f10 <sys_unlink>:
{
80104f10: 55 push %ebp
80104f11: 89 e5 mov %esp,%ebp
80104f13: 57 push %edi
80104f14: 56 push %esi
80104f15: 53 push %ebx
if(argstr(0, &path) < 0)
80104f16: 8d 45 c0 lea -0x40(%ebp),%eax
{
80104f19: 83 ec 44 sub $0x44,%esp
if(argstr(0, &path) < 0)
80104f1c: 50 push %eax
80104f1d: 6a 00 push $0x0
80104f1f: e8 1c fa ff ff call 80104940 <argstr>
80104f24: 83 c4 10 add $0x10,%esp
80104f27: 85 c0 test %eax,%eax
80104f29: 0f 88 77 01 00 00 js 801050a6 <sys_unlink+0x196>
if((dp = nameiparent(path, name)) == 0){
80104f2f: 8d 5d ca lea -0x36(%ebp),%ebx
begin_op();
80104f32: e8 89 dd ff ff call 80102cc0 <begin_op>
if((dp = nameiparent(path, name)) == 0){
80104f37: 83 ec 08 sub $0x8,%esp
80104f3a: 53 push %ebx
80104f3b: ff 75 c0 pushl -0x40(%ebp)
80104f3e: e8 cd cf ff ff call 80101f10 <nameiparent>
80104f43: 83 c4 10 add $0x10,%esp
80104f46: 85 c0 test %eax,%eax
80104f48: 89 c6 mov %eax,%esi
80104f4a: 0f 84 60 01 00 00 je 801050b0 <sys_unlink+0x1a0>
ilock(dp);
80104f50: 83 ec 0c sub $0xc,%esp
80104f53: 50 push %eax
80104f54: e8 37 c7 ff ff call 80101690 <ilock>
if(namecmp(name, ".") == 0 || namecmp(name, "..") == 0)
80104f59: 58 pop %eax
80104f5a: 5a pop %edx
80104f5b: 68 3c 78 10 80 push $0x8010783c
80104f60: 53 push %ebx
80104f61: e8 3a cc ff ff call 80101ba0 <namecmp>
80104f66: 83 c4 10 add $0x10,%esp
80104f69: 85 c0 test %eax,%eax
80104f6b: 0f 84 03 01 00 00 je 80105074 <sys_unlink+0x164>
80104f71: 83 ec 08 sub $0x8,%esp
80104f74: 68 3b 78 10 80 push $0x8010783b
80104f79: 53 push %ebx
80104f7a: e8 21 cc ff ff call 80101ba0 <namecmp>
80104f7f: 83 c4 10 add $0x10,%esp
80104f82: 85 c0 test %eax,%eax
80104f84: 0f 84 ea 00 00 00 je 80105074 <sys_unlink+0x164>
if((ip = dirlookup(dp, name, &off)) == 0)
80104f8a: 8d 45 c4 lea -0x3c(%ebp),%eax
80104f8d: 83 ec 04 sub $0x4,%esp
80104f90: 50 push %eax
80104f91: 53 push %ebx
80104f92: 56 push %esi
80104f93: e8 28 cc ff ff call 80101bc0 <dirlookup>
80104f98: 83 c4 10 add $0x10,%esp
80104f9b: 85 c0 test %eax,%eax
80104f9d: 89 c3 mov %eax,%ebx
80104f9f: 0f 84 cf 00 00 00 je 80105074 <sys_unlink+0x164>
ilock(ip);
80104fa5: 83 ec 0c sub $0xc,%esp
80104fa8: 50 push %eax
80104fa9: e8 e2 c6 ff ff call 80101690 <ilock>
if(ip->nlink < 1)
80104fae: 83 c4 10 add $0x10,%esp
80104fb1: 66 83 7b 56 00 cmpw $0x0,0x56(%ebx)
80104fb6: 0f 8e 10 01 00 00 jle 801050cc <sys_unlink+0x1bc>
if(ip->type == T_DIR && !isdirempty(ip)){
80104fbc: 66 83 7b 50 01 cmpw $0x1,0x50(%ebx)
80104fc1: 74 6d je 80105030 <sys_unlink+0x120>
memset(&de, 0, sizeof(de));
80104fc3: 8d 45 d8 lea -0x28(%ebp),%eax
80104fc6: 83 ec 04 sub $0x4,%esp
80104fc9: 6a 10 push $0x10
80104fcb: 6a 00 push $0x0
80104fcd: 50 push %eax
80104fce: e8 bd f5 ff ff call 80104590 <memset>
if(writei(dp, (char*)&de, off, sizeof(de)) != sizeof(de))
80104fd3: 8d 45 d8 lea -0x28(%ebp),%eax
80104fd6: 6a 10 push $0x10
80104fd8: ff 75 c4 pushl -0x3c(%ebp)
80104fdb: 50 push %eax
80104fdc: 56 push %esi
80104fdd: e8 8e ca ff ff call 80101a70 <writei>
80104fe2: 83 c4 20 add $0x20,%esp
80104fe5: 83 f8 10 cmp $0x10,%eax
80104fe8: 0f 85 eb 00 00 00 jne 801050d9 <sys_unlink+0x1c9>
if(ip->type == T_DIR){
80104fee: 66 83 7b 50 01 cmpw $0x1,0x50(%ebx)
80104ff3: 0f 84 97 00 00 00 je 80105090 <sys_unlink+0x180>
iunlockput(dp);
80104ff9: 83 ec 0c sub $0xc,%esp
80104ffc: 56 push %esi
80104ffd: e8 1e c9 ff ff call 80101920 <iunlockput>
ip->nlink--;
80105002: 66 83 6b 56 01 subw $0x1,0x56(%ebx)
iupdate(ip);
80105007: 89 1c 24 mov %ebx,(%esp)
8010500a: e8 d1 c5 ff ff call 801015e0 <iupdate>
iunlockput(ip);
8010500f: 89 1c 24 mov %ebx,(%esp)
80105012: e8 09 c9 ff ff call 80101920 <iunlockput>
end_op();
80105017: e8 14 dd ff ff call 80102d30 <end_op>
return 0;
8010501c: 83 c4 10 add $0x10,%esp
8010501f: 31 c0 xor %eax,%eax
}
80105021: 8d 65 f4 lea -0xc(%ebp),%esp
80105024: 5b pop %ebx
80105025: 5e pop %esi
80105026: 5f pop %edi
80105027: 5d pop %ebp
80105028: c3 ret
80105029: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
for(off=2*sizeof(de); off<dp->size; off+=sizeof(de)){
80105030: 83 7b 58 20 cmpl $0x20,0x58(%ebx)
80105034: 76 8d jbe 80104fc3 <sys_unlink+0xb3>
80105036: bf 20 00 00 00 mov $0x20,%edi
8010503b: eb 0f jmp 8010504c <sys_unlink+0x13c>
8010503d: 8d 76 00 lea 0x0(%esi),%esi
80105040: 83 c7 10 add $0x10,%edi
80105043: 3b 7b 58 cmp 0x58(%ebx),%edi
80105046: 0f 83 77 ff ff ff jae 80104fc3 <sys_unlink+0xb3>
if(readi(dp, (char*)&de, off, sizeof(de)) != sizeof(de))
8010504c: 8d 45 d8 lea -0x28(%ebp),%eax
8010504f: 6a 10 push $0x10
80105051: 57 push %edi
80105052: 50 push %eax
80105053: 53 push %ebx
80105054: e8 17 c9 ff ff call 80101970 <readi>
80105059: 83 c4 10 add $0x10,%esp
8010505c: 83 f8 10 cmp $0x10,%eax
8010505f: 75 5e jne 801050bf <sys_unlink+0x1af>
if(de.inum != 0)
80105061: 66 83 7d d8 00 cmpw $0x0,-0x28(%ebp)
80105066: 74 d8 je 80105040 <sys_unlink+0x130>
iunlockput(ip);
80105068: 83 ec 0c sub $0xc,%esp
8010506b: 53 push %ebx
8010506c: e8 af c8 ff ff call 80101920 <iunlockput>
goto bad;
80105071: 83 c4 10 add $0x10,%esp
iunlockput(dp);
80105074: 83 ec 0c sub $0xc,%esp
80105077: 56 push %esi
80105078: e8 a3 c8 ff ff call 80101920 <iunlockput>
end_op();
8010507d: e8 ae dc ff ff call 80102d30 <end_op>
return -1;
80105082: 83 c4 10 add $0x10,%esp
80105085: b8 ff ff ff ff mov $0xffffffff,%eax
8010508a: eb 95 jmp 80105021 <sys_unlink+0x111>
8010508c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
dp->nlink--;
80105090: 66 83 6e 56 01 subw $0x1,0x56(%esi)
iupdate(dp);
80105095: 83 ec 0c sub $0xc,%esp
80105098: 56 push %esi
80105099: e8 42 c5 ff ff call 801015e0 <iupdate>
8010509e: 83 c4 10 add $0x10,%esp
801050a1: e9 53 ff ff ff jmp 80104ff9 <sys_unlink+0xe9>
return -1;
801050a6: b8 ff ff ff ff mov $0xffffffff,%eax
801050ab: e9 71 ff ff ff jmp 80105021 <sys_unlink+0x111>
end_op();
801050b0: e8 7b dc ff ff call 80102d30 <end_op>
return -1;
801050b5: b8 ff ff ff ff mov $0xffffffff,%eax
801050ba: e9 62 ff ff ff jmp 80105021 <sys_unlink+0x111>
panic("isdirempty: readi");
801050bf: 83 ec 0c sub $0xc,%esp
801050c2: 68 60 78 10 80 push $0x80107860
801050c7: e8 c4 b2 ff ff call 80100390 <panic>
panic("unlink: nlink < 1");
801050cc: 83 ec 0c sub $0xc,%esp
801050cf: 68 4e 78 10 80 push $0x8010784e
801050d4: e8 b7 b2 ff ff call 80100390 <panic>
panic("unlink: writei");
801050d9: 83 ec 0c sub $0xc,%esp
801050dc: 68 72 78 10 80 push $0x80107872
801050e1: e8 aa b2 ff ff call 80100390 <panic>
801050e6: 8d 76 00 lea 0x0(%esi),%esi
801050e9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
801050f0 <sys_open>:
int
sys_open(void)
{
801050f0: 55 push %ebp
801050f1: 89 e5 mov %esp,%ebp
801050f3: 57 push %edi
801050f4: 56 push %esi
801050f5: 53 push %ebx
char *path;
int fd, omode;
struct file *f;
struct inode *ip;
if(argstr(0, &path) < 0 || argint(1, &omode) < 0)
801050f6: 8d 45 e0 lea -0x20(%ebp),%eax
{
801050f9: 83 ec 24 sub $0x24,%esp
if(argstr(0, &path) < 0 || argint(1, &omode) < 0)
801050fc: 50 push %eax
801050fd: 6a 00 push $0x0
801050ff: e8 3c f8 ff ff call 80104940 <argstr>
80105104: 83 c4 10 add $0x10,%esp
80105107: 85 c0 test %eax,%eax
80105109: 0f 88 1d 01 00 00 js 8010522c <sys_open+0x13c>
8010510f: 8d 45 e4 lea -0x1c(%ebp),%eax
80105112: 83 ec 08 sub $0x8,%esp
80105115: 50 push %eax
80105116: 6a 01 push $0x1
80105118: e8 73 f7 ff ff call 80104890 <argint>
8010511d: 83 c4 10 add $0x10,%esp
80105120: 85 c0 test %eax,%eax
80105122: 0f 88 04 01 00 00 js 8010522c <sys_open+0x13c>
return -1;
begin_op();
80105128: e8 93 db ff ff call 80102cc0 <begin_op>
if(omode & O_CREATE){
8010512d: f6 45 e5 02 testb $0x2,-0x1b(%ebp)
80105131: 0f 85 a9 00 00 00 jne 801051e0 <sys_open+0xf0>
if(ip == 0){
end_op();
return -1;
}
} else {
if((ip = namei(path)) == 0){
80105137: 83 ec 0c sub $0xc,%esp
8010513a: ff 75 e0 pushl -0x20(%ebp)
8010513d: e8 ae cd ff ff call 80101ef0 <namei>
80105142: 83 c4 10 add $0x10,%esp
80105145: 85 c0 test %eax,%eax
80105147: 89 c6 mov %eax,%esi
80105149: 0f 84 b2 00 00 00 je 80105201 <sys_open+0x111>
end_op();
return -1;
}
ilock(ip);
8010514f: 83 ec 0c sub $0xc,%esp
80105152: 50 push %eax
80105153: e8 38 c5 ff ff call 80101690 <ilock>
if(ip->type == T_DIR && omode != O_RDONLY){
80105158: 83 c4 10 add $0x10,%esp
8010515b: 66 83 7e 50 01 cmpw $0x1,0x50(%esi)
80105160: 0f 84 aa 00 00 00 je 80105210 <sys_open+0x120>
end_op();
return -1;
}
}
if((f = filealloc()) == 0 || (fd = fdalloc(f)) < 0){
80105166: e8 15 bc ff ff call 80100d80 <filealloc>
8010516b: 85 c0 test %eax,%eax
8010516d: 89 c7 mov %eax,%edi
8010516f: 0f 84 a6 00 00 00 je 8010521b <sys_open+0x12b>
struct proc *curproc = myproc();
80105175: e8 86 e7 ff ff call 80103900 <myproc>
for(fd = 0; fd < NOFILE; fd++){
8010517a: 31 db xor %ebx,%ebx
8010517c: eb 0e jmp 8010518c <sys_open+0x9c>
8010517e: 66 90 xchg %ax,%ax
80105180: 83 c3 01 add $0x1,%ebx
80105183: 83 fb 10 cmp $0x10,%ebx
80105186: 0f 84 ac 00 00 00 je 80105238 <sys_open+0x148>
if(curproc->ofile[fd] == 0){
8010518c: 8b 54 98 28 mov 0x28(%eax,%ebx,4),%edx
80105190: 85 d2 test %edx,%edx
80105192: 75 ec jne 80105180 <sys_open+0x90>
fileclose(f);
iunlockput(ip);
end_op();
return -1;
}
iunlock(ip);
80105194: 83 ec 0c sub $0xc,%esp
curproc->ofile[fd] = f;
80105197: 89 7c 98 28 mov %edi,0x28(%eax,%ebx,4)
iunlock(ip);
8010519b: 56 push %esi
8010519c: e8 cf c5 ff ff call 80101770 <iunlock>
end_op();
801051a1: e8 8a db ff ff call 80102d30 <end_op>
f->type = FD_INODE;
801051a6: c7 07 02 00 00 00 movl $0x2,(%edi)
f->ip = ip;
f->off = 0;
f->readable = !(omode & O_WRONLY);
801051ac: 8b 55 e4 mov -0x1c(%ebp),%edx
f->writable = (omode & O_WRONLY) || (omode & O_RDWR);
801051af: 83 c4 10 add $0x10,%esp
f->ip = ip;
801051b2: 89 77 10 mov %esi,0x10(%edi)
f->off = 0;
801051b5: c7 47 14 00 00 00 00 movl $0x0,0x14(%edi)
f->readable = !(omode & O_WRONLY);
801051bc: 89 d0 mov %edx,%eax
801051be: f7 d0 not %eax
801051c0: 83 e0 01 and $0x1,%eax
f->writable = (omode & O_WRONLY) || (omode & O_RDWR);
801051c3: 83 e2 03 and $0x3,%edx
f->readable = !(omode & O_WRONLY);
801051c6: 88 47 08 mov %al,0x8(%edi)
f->writable = (omode & O_WRONLY) || (omode & O_RDWR);
801051c9: 0f 95 47 09 setne 0x9(%edi)
return fd;
}
801051cd: 8d 65 f4 lea -0xc(%ebp),%esp
801051d0: 89 d8 mov %ebx,%eax
801051d2: 5b pop %ebx
801051d3: 5e pop %esi
801051d4: 5f pop %edi
801051d5: 5d pop %ebp
801051d6: c3 ret
801051d7: 89 f6 mov %esi,%esi
801051d9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
ip = create(path, T_FILE, 0, 0);
801051e0: 83 ec 0c sub $0xc,%esp
801051e3: 8b 45 e0 mov -0x20(%ebp),%eax
801051e6: 31 c9 xor %ecx,%ecx
801051e8: 6a 00 push $0x0
801051ea: ba 02 00 00 00 mov $0x2,%edx
801051ef: e8 ec f7 ff ff call 801049e0 <create>
if(ip == 0){
801051f4: 83 c4 10 add $0x10,%esp
801051f7: 85 c0 test %eax,%eax
ip = create(path, T_FILE, 0, 0);
801051f9: 89 c6 mov %eax,%esi
if(ip == 0){
801051fb: 0f 85 65 ff ff ff jne 80105166 <sys_open+0x76>
end_op();
80105201: e8 2a db ff ff call 80102d30 <end_op>
return -1;
80105206: bb ff ff ff ff mov $0xffffffff,%ebx
8010520b: eb c0 jmp 801051cd <sys_open+0xdd>
8010520d: 8d 76 00 lea 0x0(%esi),%esi
if(ip->type == T_DIR && omode != O_RDONLY){
80105210: 8b 4d e4 mov -0x1c(%ebp),%ecx
80105213: 85 c9 test %ecx,%ecx
80105215: 0f 84 4b ff ff ff je 80105166 <sys_open+0x76>
iunlockput(ip);
8010521b: 83 ec 0c sub $0xc,%esp
8010521e: 56 push %esi
8010521f: e8 fc c6 ff ff call 80101920 <iunlockput>
end_op();
80105224: e8 07 db ff ff call 80102d30 <end_op>
return -1;
80105229: 83 c4 10 add $0x10,%esp
8010522c: bb ff ff ff ff mov $0xffffffff,%ebx
80105231: eb 9a jmp 801051cd <sys_open+0xdd>
80105233: 90 nop
80105234: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
fileclose(f);
80105238: 83 ec 0c sub $0xc,%esp
8010523b: 57 push %edi
8010523c: e8 ff bb ff ff call 80100e40 <fileclose>
80105241: 83 c4 10 add $0x10,%esp
80105244: eb d5 jmp 8010521b <sys_open+0x12b>
80105246: 8d 76 00 lea 0x0(%esi),%esi
80105249: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80105250 <sys_mkdir>:
int
sys_mkdir(void)
{
80105250: 55 push %ebp
80105251: 89 e5 mov %esp,%ebp
80105253: 83 ec 18 sub $0x18,%esp
char *path;
struct inode *ip;
begin_op();
80105256: e8 65 da ff ff call 80102cc0 <begin_op>
if(argstr(0, &path) < 0 || (ip = create(path, T_DIR, 0, 0)) == 0){
8010525b: 8d 45 f4 lea -0xc(%ebp),%eax
8010525e: 83 ec 08 sub $0x8,%esp
80105261: 50 push %eax
80105262: 6a 00 push $0x0
80105264: e8 d7 f6 ff ff call 80104940 <argstr>
80105269: 83 c4 10 add $0x10,%esp
8010526c: 85 c0 test %eax,%eax
8010526e: 78 30 js 801052a0 <sys_mkdir+0x50>
80105270: 83 ec 0c sub $0xc,%esp
80105273: 8b 45 f4 mov -0xc(%ebp),%eax
80105276: 31 c9 xor %ecx,%ecx
80105278: 6a 00 push $0x0
8010527a: ba 01 00 00 00 mov $0x1,%edx
8010527f: e8 5c f7 ff ff call 801049e0 <create>
80105284: 83 c4 10 add $0x10,%esp
80105287: 85 c0 test %eax,%eax
80105289: 74 15 je 801052a0 <sys_mkdir+0x50>
end_op();
return -1;
}
iunlockput(ip);
8010528b: 83 ec 0c sub $0xc,%esp
8010528e: 50 push %eax
8010528f: e8 8c c6 ff ff call 80101920 <iunlockput>
end_op();
80105294: e8 97 da ff ff call 80102d30 <end_op>
return 0;
80105299: 83 c4 10 add $0x10,%esp
8010529c: 31 c0 xor %eax,%eax
}
8010529e: c9 leave
8010529f: c3 ret
end_op();
801052a0: e8 8b da ff ff call 80102d30 <end_op>
return -1;
801052a5: b8 ff ff ff ff mov $0xffffffff,%eax
}
801052aa: c9 leave
801052ab: c3 ret
801052ac: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
801052b0 <sys_mknod>:
int
sys_mknod(void)
{
801052b0: 55 push %ebp
801052b1: 89 e5 mov %esp,%ebp
801052b3: 83 ec 18 sub $0x18,%esp
struct inode *ip;
char *path;
int major, minor;
begin_op();
801052b6: e8 05 da ff ff call 80102cc0 <begin_op>
if((argstr(0, &path)) < 0 ||
801052bb: 8d 45 ec lea -0x14(%ebp),%eax
801052be: 83 ec 08 sub $0x8,%esp
801052c1: 50 push %eax
801052c2: 6a 00 push $0x0
801052c4: e8 77 f6 ff ff call 80104940 <argstr>
801052c9: 83 c4 10 add $0x10,%esp
801052cc: 85 c0 test %eax,%eax
801052ce: 78 60 js 80105330 <sys_mknod+0x80>
argint(1, &major) < 0 ||
801052d0: 8d 45 f0 lea -0x10(%ebp),%eax
801052d3: 83 ec 08 sub $0x8,%esp
801052d6: 50 push %eax
801052d7: 6a 01 push $0x1
801052d9: e8 b2 f5 ff ff call 80104890 <argint>
if((argstr(0, &path)) < 0 ||
801052de: 83 c4 10 add $0x10,%esp
801052e1: 85 c0 test %eax,%eax
801052e3: 78 4b js 80105330 <sys_mknod+0x80>
argint(2, &minor) < 0 ||
801052e5: 8d 45 f4 lea -0xc(%ebp),%eax
801052e8: 83 ec 08 sub $0x8,%esp
801052eb: 50 push %eax
801052ec: 6a 02 push $0x2
801052ee: e8 9d f5 ff ff call 80104890 <argint>
argint(1, &major) < 0 ||
801052f3: 83 c4 10 add $0x10,%esp
801052f6: 85 c0 test %eax,%eax
801052f8: 78 36 js 80105330 <sys_mknod+0x80>
(ip = create(path, T_DEV, major, minor)) == 0){
801052fa: 0f bf 45 f4 movswl -0xc(%ebp),%eax
argint(2, &minor) < 0 ||
801052fe: 83 ec 0c sub $0xc,%esp
(ip = create(path, T_DEV, major, minor)) == 0){
80105301: 0f bf 4d f0 movswl -0x10(%ebp),%ecx
argint(2, &minor) < 0 ||
80105305: ba 03 00 00 00 mov $0x3,%edx
8010530a: 50 push %eax
8010530b: 8b 45 ec mov -0x14(%ebp),%eax
8010530e: e8 cd f6 ff ff call 801049e0 <create>
80105313: 83 c4 10 add $0x10,%esp
80105316: 85 c0 test %eax,%eax
80105318: 74 16 je 80105330 <sys_mknod+0x80>
end_op();
return -1;
}
iunlockput(ip);
8010531a: 83 ec 0c sub $0xc,%esp
8010531d: 50 push %eax
8010531e: e8 fd c5 ff ff call 80101920 <iunlockput>
end_op();
80105323: e8 08 da ff ff call 80102d30 <end_op>
return 0;
80105328: 83 c4 10 add $0x10,%esp
8010532b: 31 c0 xor %eax,%eax
}
8010532d: c9 leave
8010532e: c3 ret
8010532f: 90 nop
end_op();
80105330: e8 fb d9 ff ff call 80102d30 <end_op>
return -1;
80105335: b8 ff ff ff ff mov $0xffffffff,%eax
}
8010533a: c9 leave
8010533b: c3 ret
8010533c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80105340 <sys_chdir>:
int
sys_chdir(void)
{
80105340: 55 push %ebp
80105341: 89 e5 mov %esp,%ebp
80105343: 56 push %esi
80105344: 53 push %ebx
80105345: 83 ec 10 sub $0x10,%esp
char *path;
struct inode *ip;
struct proc *curproc = myproc();
80105348: e8 b3 e5 ff ff call 80103900 <myproc>
8010534d: 89 c6 mov %eax,%esi
begin_op();
8010534f: e8 6c d9 ff ff call 80102cc0 <begin_op>
if(argstr(0, &path) < 0 || (ip = namei(path)) == 0){
80105354: 8d 45 f4 lea -0xc(%ebp),%eax
80105357: 83 ec 08 sub $0x8,%esp
8010535a: 50 push %eax
8010535b: 6a 00 push $0x0
8010535d: e8 de f5 ff ff call 80104940 <argstr>
80105362: 83 c4 10 add $0x10,%esp
80105365: 85 c0 test %eax,%eax
80105367: 78 77 js 801053e0 <sys_chdir+0xa0>
80105369: 83 ec 0c sub $0xc,%esp
8010536c: ff 75 f4 pushl -0xc(%ebp)
8010536f: e8 7c cb ff ff call 80101ef0 <namei>
80105374: 83 c4 10 add $0x10,%esp
80105377: 85 c0 test %eax,%eax
80105379: 89 c3 mov %eax,%ebx
8010537b: 74 63 je 801053e0 <sys_chdir+0xa0>
end_op();
return -1;
}
ilock(ip);
8010537d: 83 ec 0c sub $0xc,%esp
80105380: 50 push %eax
80105381: e8 0a c3 ff ff call 80101690 <ilock>
if(ip->type != T_DIR){
80105386: 83 c4 10 add $0x10,%esp
80105389: 66 83 7b 50 01 cmpw $0x1,0x50(%ebx)
8010538e: 75 30 jne 801053c0 <sys_chdir+0x80>
iunlockput(ip);
end_op();
return -1;
}
iunlock(ip);
80105390: 83 ec 0c sub $0xc,%esp
80105393: 53 push %ebx
80105394: e8 d7 c3 ff ff call 80101770 <iunlock>
iput(curproc->cwd);
80105399: 58 pop %eax
8010539a: ff 76 68 pushl 0x68(%esi)
8010539d: e8 1e c4 ff ff call 801017c0 <iput>
end_op();
801053a2: e8 89 d9 ff ff call 80102d30 <end_op>
curproc->cwd = ip;
801053a7: 89 5e 68 mov %ebx,0x68(%esi)
return 0;
801053aa: 83 c4 10 add $0x10,%esp
801053ad: 31 c0 xor %eax,%eax
}
801053af: 8d 65 f8 lea -0x8(%ebp),%esp
801053b2: 5b pop %ebx
801053b3: 5e pop %esi
801053b4: 5d pop %ebp
801053b5: c3 ret
801053b6: 8d 76 00 lea 0x0(%esi),%esi
801053b9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
iunlockput(ip);
801053c0: 83 ec 0c sub $0xc,%esp
801053c3: 53 push %ebx
801053c4: e8 57 c5 ff ff call 80101920 <iunlockput>
end_op();
801053c9: e8 62 d9 ff ff call 80102d30 <end_op>
return -1;
801053ce: 83 c4 10 add $0x10,%esp
801053d1: b8 ff ff ff ff mov $0xffffffff,%eax
801053d6: eb d7 jmp 801053af <sys_chdir+0x6f>
801053d8: 90 nop
801053d9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
end_op();
801053e0: e8 4b d9 ff ff call 80102d30 <end_op>
return -1;
801053e5: b8 ff ff ff ff mov $0xffffffff,%eax
801053ea: eb c3 jmp 801053af <sys_chdir+0x6f>
801053ec: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
801053f0 <sys_exec>:
int
sys_exec(void)
{
801053f0: 55 push %ebp
801053f1: 89 e5 mov %esp,%ebp
801053f3: 57 push %edi
801053f4: 56 push %esi
801053f5: 53 push %ebx
char *path, *argv[MAXARG];
int i;
uint uargv, uarg;
if(argstr(0, &path) < 0 || argint(1, (int*)&uargv) < 0){
801053f6: 8d 85 5c ff ff ff lea -0xa4(%ebp),%eax
{
801053fc: 81 ec a4 00 00 00 sub $0xa4,%esp
if(argstr(0, &path) < 0 || argint(1, (int*)&uargv) < 0){
80105402: 50 push %eax
80105403: 6a 00 push $0x0
80105405: e8 36 f5 ff ff call 80104940 <argstr>
8010540a: 83 c4 10 add $0x10,%esp
8010540d: 85 c0 test %eax,%eax
8010540f: 0f 88 87 00 00 00 js 8010549c <sys_exec+0xac>
80105415: 8d 85 60 ff ff ff lea -0xa0(%ebp),%eax
8010541b: 83 ec 08 sub $0x8,%esp
8010541e: 50 push %eax
8010541f: 6a 01 push $0x1
80105421: e8 6a f4 ff ff call 80104890 <argint>
80105426: 83 c4 10 add $0x10,%esp
80105429: 85 c0 test %eax,%eax
8010542b: 78 6f js 8010549c <sys_exec+0xac>
return -1;
}
memset(argv, 0, sizeof(argv));
8010542d: 8d 85 68 ff ff ff lea -0x98(%ebp),%eax
80105433: 83 ec 04 sub $0x4,%esp
for(i=0;; i++){
80105436: 31 db xor %ebx,%ebx
memset(argv, 0, sizeof(argv));
80105438: 68 80 00 00 00 push $0x80
8010543d: 6a 00 push $0x0
8010543f: 8d bd 64 ff ff ff lea -0x9c(%ebp),%edi
80105445: 50 push %eax
80105446: e8 45 f1 ff ff call 80104590 <memset>
8010544b: 83 c4 10 add $0x10,%esp
8010544e: eb 2c jmp 8010547c <sys_exec+0x8c>
if(i >= NELEM(argv))
return -1;
if(fetchint(uargv+4*i, (int*)&uarg) < 0)
return -1;
if(uarg == 0){
80105450: 8b 85 64 ff ff ff mov -0x9c(%ebp),%eax
80105456: 85 c0 test %eax,%eax
80105458: 74 56 je 801054b0 <sys_exec+0xc0>
argv[i] = 0;
break;
}
if(fetchstr(uarg, &argv[i]) < 0)
8010545a: 8d 8d 68 ff ff ff lea -0x98(%ebp),%ecx
80105460: 83 ec 08 sub $0x8,%esp
80105463: 8d 14 31 lea (%ecx,%esi,1),%edx
80105466: 52 push %edx
80105467: 50 push %eax
80105468: e8 b3 f3 ff ff call 80104820 <fetchstr>
8010546d: 83 c4 10 add $0x10,%esp
80105470: 85 c0 test %eax,%eax
80105472: 78 28 js 8010549c <sys_exec+0xac>
for(i=0;; i++){
80105474: 83 c3 01 add $0x1,%ebx
if(i >= NELEM(argv))
80105477: 83 fb 20 cmp $0x20,%ebx
8010547a: 74 20 je 8010549c <sys_exec+0xac>
if(fetchint(uargv+4*i, (int*)&uarg) < 0)
8010547c: 8b 85 60 ff ff ff mov -0xa0(%ebp),%eax
80105482: 8d 34 9d 00 00 00 00 lea 0x0(,%ebx,4),%esi
80105489: 83 ec 08 sub $0x8,%esp
8010548c: 57 push %edi
8010548d: 01 f0 add %esi,%eax
8010548f: 50 push %eax
80105490: e8 4b f3 ff ff call 801047e0 <fetchint>
80105495: 83 c4 10 add $0x10,%esp
80105498: 85 c0 test %eax,%eax
8010549a: 79 b4 jns 80105450 <sys_exec+0x60>
return -1;
}
return exec(path, argv);
}
8010549c: 8d 65 f4 lea -0xc(%ebp),%esp
return -1;
8010549f: b8 ff ff ff ff mov $0xffffffff,%eax
}
801054a4: 5b pop %ebx
801054a5: 5e pop %esi
801054a6: 5f pop %edi
801054a7: 5d pop %ebp
801054a8: c3 ret
801054a9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
return exec(path, argv);
801054b0: 8d 85 68 ff ff ff lea -0x98(%ebp),%eax
801054b6: 83 ec 08 sub $0x8,%esp
argv[i] = 0;
801054b9: c7 84 9d 68 ff ff ff movl $0x0,-0x98(%ebp,%ebx,4)
801054c0: 00 00 00 00
return exec(path, argv);
801054c4: 50 push %eax
801054c5: ff b5 5c ff ff ff pushl -0xa4(%ebp)
801054cb: e8 40 b5 ff ff call 80100a10 <exec>
801054d0: 83 c4 10 add $0x10,%esp
}
801054d3: 8d 65 f4 lea -0xc(%ebp),%esp
801054d6: 5b pop %ebx
801054d7: 5e pop %esi
801054d8: 5f pop %edi
801054d9: 5d pop %ebp
801054da: c3 ret
801054db: 90 nop
801054dc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
801054e0 <sys_pipe>:
int
sys_pipe(void)
{
801054e0: 55 push %ebp
801054e1: 89 e5 mov %esp,%ebp
801054e3: 57 push %edi
801054e4: 56 push %esi
801054e5: 53 push %ebx
int *fd;
struct file *rf, *wf;
int fd0, fd1;
if(argptr(0, (void*)&fd, 2*sizeof(fd[0])) < 0)
801054e6: 8d 45 dc lea -0x24(%ebp),%eax
{
801054e9: 83 ec 20 sub $0x20,%esp
if(argptr(0, (void*)&fd, 2*sizeof(fd[0])) < 0)
801054ec: 6a 08 push $0x8
801054ee: 50 push %eax
801054ef: 6a 00 push $0x0
801054f1: e8 ea f3 ff ff call 801048e0 <argptr>
801054f6: 83 c4 10 add $0x10,%esp
801054f9: 85 c0 test %eax,%eax
801054fb: 0f 88 ae 00 00 00 js 801055af <sys_pipe+0xcf>
return -1;
if(pipealloc(&rf, &wf) < 0)
80105501: 8d 45 e4 lea -0x1c(%ebp),%eax
80105504: 83 ec 08 sub $0x8,%esp
80105507: 50 push %eax
80105508: 8d 45 e0 lea -0x20(%ebp),%eax
8010550b: 50 push %eax
8010550c: e8 4f de ff ff call 80103360 <pipealloc>
80105511: 83 c4 10 add $0x10,%esp
80105514: 85 c0 test %eax,%eax
80105516: 0f 88 93 00 00 00 js 801055af <sys_pipe+0xcf>
return -1;
fd0 = -1;
if((fd0 = fdalloc(rf)) < 0 || (fd1 = fdalloc(wf)) < 0){
8010551c: 8b 7d e0 mov -0x20(%ebp),%edi
for(fd = 0; fd < NOFILE; fd++){
8010551f: 31 db xor %ebx,%ebx
struct proc *curproc = myproc();
80105521: e8 da e3 ff ff call 80103900 <myproc>
80105526: eb 10 jmp 80105538 <sys_pipe+0x58>
80105528: 90 nop
80105529: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
for(fd = 0; fd < NOFILE; fd++){
80105530: 83 c3 01 add $0x1,%ebx
80105533: 83 fb 10 cmp $0x10,%ebx
80105536: 74 60 je 80105598 <sys_pipe+0xb8>
if(curproc->ofile[fd] == 0){
80105538: 8b 74 98 28 mov 0x28(%eax,%ebx,4),%esi
8010553c: 85 f6 test %esi,%esi
8010553e: 75 f0 jne 80105530 <sys_pipe+0x50>
curproc->ofile[fd] = f;
80105540: 8d 73 08 lea 0x8(%ebx),%esi
80105543: 89 7c b0 08 mov %edi,0x8(%eax,%esi,4)
if((fd0 = fdalloc(rf)) < 0 || (fd1 = fdalloc(wf)) < 0){
80105547: 8b 7d e4 mov -0x1c(%ebp),%edi
struct proc *curproc = myproc();
8010554a: e8 b1 e3 ff ff call 80103900 <myproc>
for(fd = 0; fd < NOFILE; fd++){
8010554f: 31 d2 xor %edx,%edx
80105551: eb 0d jmp 80105560 <sys_pipe+0x80>
80105553: 90 nop
80105554: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80105558: 83 c2 01 add $0x1,%edx
8010555b: 83 fa 10 cmp $0x10,%edx
8010555e: 74 28 je 80105588 <sys_pipe+0xa8>
if(curproc->ofile[fd] == 0){
80105560: 8b 4c 90 28 mov 0x28(%eax,%edx,4),%ecx
80105564: 85 c9 test %ecx,%ecx
80105566: 75 f0 jne 80105558 <sys_pipe+0x78>
curproc->ofile[fd] = f;
80105568: 89 7c 90 28 mov %edi,0x28(%eax,%edx,4)
myproc()->ofile[fd0] = 0;
fileclose(rf);
fileclose(wf);
return -1;
}
fd[0] = fd0;
8010556c: 8b 45 dc mov -0x24(%ebp),%eax
8010556f: 89 18 mov %ebx,(%eax)
fd[1] = fd1;
80105571: 8b 45 dc mov -0x24(%ebp),%eax
80105574: 89 50 04 mov %edx,0x4(%eax)
return 0;
80105577: 31 c0 xor %eax,%eax
}
80105579: 8d 65 f4 lea -0xc(%ebp),%esp
8010557c: 5b pop %ebx
8010557d: 5e pop %esi
8010557e: 5f pop %edi
8010557f: 5d pop %ebp
80105580: c3 ret
80105581: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
myproc()->ofile[fd0] = 0;
80105588: e8 73 e3 ff ff call 80103900 <myproc>
8010558d: c7 44 b0 08 00 00 00 movl $0x0,0x8(%eax,%esi,4)
80105594: 00
80105595: 8d 76 00 lea 0x0(%esi),%esi
fileclose(rf);
80105598: 83 ec 0c sub $0xc,%esp
8010559b: ff 75 e0 pushl -0x20(%ebp)
8010559e: e8 9d b8 ff ff call 80100e40 <fileclose>
fileclose(wf);
801055a3: 58 pop %eax
801055a4: ff 75 e4 pushl -0x1c(%ebp)
801055a7: e8 94 b8 ff ff call 80100e40 <fileclose>
return -1;
801055ac: 83 c4 10 add $0x10,%esp
801055af: b8 ff ff ff ff mov $0xffffffff,%eax
801055b4: eb c3 jmp 80105579 <sys_pipe+0x99>
801055b6: 8d 76 00 lea 0x0(%esi),%esi
801055b9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
801055c0 <sys_swapread>:
int sys_swapread(void)
{
801055c0: 55 push %ebp
801055c1: 89 e5 mov %esp,%ebp
801055c3: 83 ec 1c sub $0x1c,%esp
char* ptr;
int blkno;
if(argptr(0, &ptr, PGSIZE) < 0 || argint(1, &blkno) < 0 )
801055c6: 8d 45 f0 lea -0x10(%ebp),%eax
801055c9: 68 00 10 00 00 push $0x1000
801055ce: 50 push %eax
801055cf: 6a 00 push $0x0
801055d1: e8 0a f3 ff ff call 801048e0 <argptr>
801055d6: 83 c4 10 add $0x10,%esp
801055d9: 85 c0 test %eax,%eax
801055db: 78 33 js 80105610 <sys_swapread+0x50>
801055dd: 8d 45 f4 lea -0xc(%ebp),%eax
801055e0: 83 ec 08 sub $0x8,%esp
801055e3: 50 push %eax
801055e4: 6a 01 push $0x1
801055e6: e8 a5 f2 ff ff call 80104890 <argint>
801055eb: 83 c4 10 add $0x10,%esp
801055ee: 85 c0 test %eax,%eax
801055f0: 78 1e js 80105610 <sys_swapread+0x50>
return -1;
swapread(ptr, blkno);
801055f2: 83 ec 08 sub $0x8,%esp
801055f5: ff 75 f4 pushl -0xc(%ebp)
801055f8: ff 75 f0 pushl -0x10(%ebp)
801055fb: e8 30 c9 ff ff call 80101f30 <swapread>
return 0;
80105600: 83 c4 10 add $0x10,%esp
80105603: 31 c0 xor %eax,%eax
}
80105605: c9 leave
80105606: c3 ret
80105607: 89 f6 mov %esi,%esi
80105609: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
return -1;
80105610: b8 ff ff ff ff mov $0xffffffff,%eax
}
80105615: c9 leave
80105616: c3 ret
80105617: 89 f6 mov %esi,%esi
80105619: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80105620 <sys_swapwrite>:
int sys_swapwrite(void)
{
80105620: 55 push %ebp
80105621: 89 e5 mov %esp,%ebp
80105623: 83 ec 1c sub $0x1c,%esp
char* ptr;
int blkno;
if(argptr(0, &ptr, PGSIZE) < 0 || argint(1, &blkno) < 0 )
80105626: 8d 45 f0 lea -0x10(%ebp),%eax
80105629: 68 00 10 00 00 push $0x1000
8010562e: 50 push %eax
8010562f: 6a 00 push $0x0
80105631: e8 aa f2 ff ff call 801048e0 <argptr>
80105636: 83 c4 10 add $0x10,%esp
80105639: 85 c0 test %eax,%eax
8010563b: 78 33 js 80105670 <sys_swapwrite+0x50>
8010563d: 8d 45 f4 lea -0xc(%ebp),%eax
80105640: 83 ec 08 sub $0x8,%esp
80105643: 50 push %eax
80105644: 6a 01 push $0x1
80105646: e8 45 f2 ff ff call 80104890 <argint>
8010564b: 83 c4 10 add $0x10,%esp
8010564e: 85 c0 test %eax,%eax
80105650: 78 1e js 80105670 <sys_swapwrite+0x50>
return -1;
swapwrite(ptr, blkno);
80105652: 83 ec 08 sub $0x8,%esp
80105655: ff 75 f4 pushl -0xc(%ebp)
80105658: ff 75 f0 pushl -0x10(%ebp)
8010565b: e8 50 c9 ff ff call 80101fb0 <swapwrite>
return 0;
80105660: 83 c4 10 add $0x10,%esp
80105663: 31 c0 xor %eax,%eax
}
80105665: c9 leave
80105666: c3 ret
80105667: 89 f6 mov %esi,%esi
80105669: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
return -1;
80105670: b8 ff ff ff ff mov $0xffffffff,%eax
}
80105675: c9 leave
80105676: c3 ret
80105677: 66 90 xchg %ax,%ax
80105679: 66 90 xchg %ax,%ax
8010567b: 66 90 xchg %ax,%ax
8010567d: 66 90 xchg %ax,%ax
8010567f: 90 nop
80105680 <sys_fork>:
#include "mmu.h"
#include "proc.h"
int
sys_fork(void)
{
80105680: 55 push %ebp
80105681: 89 e5 mov %esp,%ebp
return fork();
}
80105683: 5d pop %ebp
return fork();
80105684: e9 37 e4 ff ff jmp 80103ac0 <fork>
80105689: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80105690 <sys_exit>:
int
sys_exit(void)
{
80105690: 55 push %ebp
80105691: 89 e5 mov %esp,%ebp
80105693: 83 ec 08 sub $0x8,%esp
exit();
80105696: e8 a5 e6 ff ff call 80103d40 <exit>
return 0; // not reached
}
8010569b: 31 c0 xor %eax,%eax
8010569d: c9 leave
8010569e: c3 ret
8010569f: 90 nop
801056a0 <sys_wait>:
int
sys_wait(void)
{
801056a0: 55 push %ebp
801056a1: 89 e5 mov %esp,%ebp
return wait();
}
801056a3: 5d pop %ebp
return wait();
801056a4: e9 d7 e8 ff ff jmp 80103f80 <wait>
801056a9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
801056b0 <sys_kill>:
int
sys_kill(void)
{
801056b0: 55 push %ebp
801056b1: 89 e5 mov %esp,%ebp
801056b3: 83 ec 20 sub $0x20,%esp
int pid;
if(argint(0, &pid) < 0)
801056b6: 8d 45 f4 lea -0xc(%ebp),%eax
801056b9: 50 push %eax
801056ba: 6a 00 push $0x0
801056bc: e8 cf f1 ff ff call 80104890 <argint>
801056c1: 83 c4 10 add $0x10,%esp
801056c4: 85 c0 test %eax,%eax
801056c6: 78 18 js 801056e0 <sys_kill+0x30>
return -1;
return kill(pid);
801056c8: 83 ec 0c sub $0xc,%esp
801056cb: ff 75 f4 pushl -0xc(%ebp)
801056ce: e8 fd e9 ff ff call 801040d0 <kill>
801056d3: 83 c4 10 add $0x10,%esp
}
801056d6: c9 leave
801056d7: c3 ret
801056d8: 90 nop
801056d9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
return -1;
801056e0: b8 ff ff ff ff mov $0xffffffff,%eax
}
801056e5: c9 leave
801056e6: c3 ret
801056e7: 89 f6 mov %esi,%esi
801056e9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
801056f0 <sys_getpid>:
int
sys_getpid(void)
{
801056f0: 55 push %ebp
801056f1: 89 e5 mov %esp,%ebp
801056f3: 83 ec 08 sub $0x8,%esp
return myproc()->pid;
801056f6: e8 05 e2 ff ff call 80103900 <myproc>
801056fb: 8b 40 10 mov 0x10(%eax),%eax
}
801056fe: c9 leave
801056ff: c3 ret
80105700 <sys_sbrk>:
int
sys_sbrk(void)
{
80105700: 55 push %ebp
80105701: 89 e5 mov %esp,%ebp
80105703: 53 push %ebx
int addr;
int n;
if(argint(0, &n) < 0)
80105704: 8d 45 f4 lea -0xc(%ebp),%eax
{
80105707: 83 ec 1c sub $0x1c,%esp
if(argint(0, &n) < 0)
8010570a: 50 push %eax
8010570b: 6a 00 push $0x0
8010570d: e8 7e f1 ff ff call 80104890 <argint>
80105712: 83 c4 10 add $0x10,%esp
80105715: 85 c0 test %eax,%eax
80105717: 78 27 js 80105740 <sys_sbrk+0x40>
return -1;
addr = myproc()->sz;
80105719: e8 e2 e1 ff ff call 80103900 <myproc>
if(growproc(n) < 0)
8010571e: 83 ec 0c sub $0xc,%esp
addr = myproc()->sz;
80105721: 8b 18 mov (%eax),%ebx
if(growproc(n) < 0)
80105723: ff 75 f4 pushl -0xc(%ebp)
80105726: e8 15 e3 ff ff call 80103a40 <growproc>
8010572b: 83 c4 10 add $0x10,%esp
8010572e: 85 c0 test %eax,%eax
80105730: 78 0e js 80105740 <sys_sbrk+0x40>
return -1;
return addr;
}
80105732: 89 d8 mov %ebx,%eax
80105734: 8b 5d fc mov -0x4(%ebp),%ebx
80105737: c9 leave
80105738: c3 ret
80105739: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
return -1;
80105740: bb ff ff ff ff mov $0xffffffff,%ebx
80105745: eb eb jmp 80105732 <sys_sbrk+0x32>
80105747: 89 f6 mov %esi,%esi
80105749: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80105750 <sys_sleep>:
int
sys_sleep(void)
{
80105750: 55 push %ebp
80105751: 89 e5 mov %esp,%ebp
80105753: 53 push %ebx
int n;
uint ticks0;
if(argint(0, &n) < 0)
80105754: 8d 45 f4 lea -0xc(%ebp),%eax
{
80105757: 83 ec 1c sub $0x1c,%esp
if(argint(0, &n) < 0)
8010575a: 50 push %eax
8010575b: 6a 00 push $0x0
8010575d: e8 2e f1 ff ff call 80104890 <argint>
80105762: 83 c4 10 add $0x10,%esp
80105765: 85 c0 test %eax,%eax
80105767: 0f 88 8a 00 00 00 js 801057f7 <sys_sleep+0xa7>
return -1;
acquire(&tickslock);
8010576d: 83 ec 0c sub $0xc,%esp
80105770: 68 60 4c 11 80 push $0x80114c60
80105775: e8 06 ed ff ff call 80104480 <acquire>
ticks0 = ticks;
while(ticks - ticks0 < n){
8010577a: 8b 55 f4 mov -0xc(%ebp),%edx
8010577d: 83 c4 10 add $0x10,%esp
ticks0 = ticks;
80105780: 8b 1d a0 54 11 80 mov 0x801154a0,%ebx
while(ticks - ticks0 < n){
80105786: 85 d2 test %edx,%edx
80105788: 75 27 jne 801057b1 <sys_sleep+0x61>
8010578a: eb 54 jmp 801057e0 <sys_sleep+0x90>
8010578c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
if(myproc()->killed){
release(&tickslock);
return -1;
}
sleep(&ticks, &tickslock);
80105790: 83 ec 08 sub $0x8,%esp
80105793: 68 60 4c 11 80 push $0x80114c60
80105798: 68 a0 54 11 80 push $0x801154a0
8010579d: e8 1e e7 ff ff call 80103ec0 <sleep>
while(ticks - ticks0 < n){
801057a2: a1 a0 54 11 80 mov 0x801154a0,%eax
801057a7: 83 c4 10 add $0x10,%esp
801057aa: 29 d8 sub %ebx,%eax
801057ac: 3b 45 f4 cmp -0xc(%ebp),%eax
801057af: 73 2f jae 801057e0 <sys_sleep+0x90>
if(myproc()->killed){
801057b1: e8 4a e1 ff ff call 80103900 <myproc>
801057b6: 8b 40 24 mov 0x24(%eax),%eax
801057b9: 85 c0 test %eax,%eax
801057bb: 74 d3 je 80105790 <sys_sleep+0x40>
release(&tickslock);
801057bd: 83 ec 0c sub $0xc,%esp
801057c0: 68 60 4c 11 80 push $0x80114c60
801057c5: e8 76 ed ff ff call 80104540 <release>
return -1;
801057ca: 83 c4 10 add $0x10,%esp
801057cd: b8 ff ff ff ff mov $0xffffffff,%eax
}
release(&tickslock);
return 0;
}
801057d2: 8b 5d fc mov -0x4(%ebp),%ebx
801057d5: c9 leave
801057d6: c3 ret
801057d7: 89 f6 mov %esi,%esi
801057d9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
release(&tickslock);
801057e0: 83 ec 0c sub $0xc,%esp
801057e3: 68 60 4c 11 80 push $0x80114c60
801057e8: e8 53 ed ff ff call 80104540 <release>
return 0;
801057ed: 83 c4 10 add $0x10,%esp
801057f0: 31 c0 xor %eax,%eax
}
801057f2: 8b 5d fc mov -0x4(%ebp),%ebx
801057f5: c9 leave
801057f6: c3 ret
return -1;
801057f7: b8 ff ff ff ff mov $0xffffffff,%eax
801057fc: eb f4 jmp 801057f2 <sys_sleep+0xa2>
801057fe: 66 90 xchg %ax,%ax
80105800 <sys_uptime>:
// return how many clock tick interrupts have occurred
// since start.
int
sys_uptime(void)
{
80105800: 55 push %ebp
80105801: 89 e5 mov %esp,%ebp
80105803: 53 push %ebx
80105804: 83 ec 10 sub $0x10,%esp
uint xticks;
acquire(&tickslock);
80105807: 68 60 4c 11 80 push $0x80114c60
8010580c: e8 6f ec ff ff call 80104480 <acquire>
xticks = ticks;
80105811: 8b 1d a0 54 11 80 mov 0x801154a0,%ebx
release(&tickslock);
80105817: c7 04 24 60 4c 11 80 movl $0x80114c60,(%esp)
8010581e: e8 1d ed ff ff call 80104540 <release>
return xticks;
}
80105823: 89 d8 mov %ebx,%eax
80105825: 8b 5d fc mov -0x4(%ebp),%ebx
80105828: c9 leave
80105829: c3 ret
8010582a <alltraps>:
# vectors.S sends all traps here.
.globl alltraps
alltraps:
# Build trap frame.
pushl %ds
8010582a: 1e push %ds
pushl %es
8010582b: 06 push %es
pushl %fs
8010582c: 0f a0 push %fs
pushl %gs
8010582e: 0f a8 push %gs
pushal
80105830: 60 pusha
# Set up data segments.
movw $(SEG_KDATA<<3), %ax
80105831: 66 b8 10 00 mov $0x10,%ax
movw %ax, %ds
80105835: 8e d8 mov %eax,%ds
movw %ax, %es
80105837: 8e c0 mov %eax,%es
# Call trap(tf), where tf=%esp
pushl %esp
80105839: 54 push %esp
call trap
8010583a: e8 c1 00 00 00 call 80105900 <trap>
addl $4, %esp
8010583f: 83 c4 04 add $0x4,%esp
80105842 <trapret>:
# Return falls through to trapret...
.globl trapret
trapret:
popal
80105842: 61 popa
popl %gs
80105843: 0f a9 pop %gs
popl %fs
80105845: 0f a1 pop %fs
popl %es
80105847: 07 pop %es
popl %ds
80105848: 1f pop %ds
addl $0x8, %esp # trapno and errcode
80105849: 83 c4 08 add $0x8,%esp
iret
8010584c: cf iret
8010584d: 66 90 xchg %ax,%ax
8010584f: 90 nop
80105850 <tvinit>:
struct spinlock tickslock;
uint ticks;
void
tvinit(void)
{
80105850: 55 push %ebp
int i;
for(i = 0; i < 256; i++)
80105851: 31 c0 xor %eax,%eax
{
80105853: 89 e5 mov %esp,%ebp
80105855: 83 ec 08 sub $0x8,%esp
80105858: 90 nop
80105859: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
SETGATE(idt[i], 0, SEG_KCODE<<3, vectors[i], 0);
80105860: 8b 14 85 08 a0 10 80 mov -0x7fef5ff8(,%eax,4),%edx
80105867: c7 04 c5 a2 4c 11 80 movl $0x8e000008,-0x7feeb35e(,%eax,8)
8010586e: 08 00 00 8e
80105872: 66 89 14 c5 a0 4c 11 mov %dx,-0x7feeb360(,%eax,8)
80105879: 80
8010587a: c1 ea 10 shr $0x10,%edx
8010587d: 66 89 14 c5 a6 4c 11 mov %dx,-0x7feeb35a(,%eax,8)
80105884: 80
for(i = 0; i < 256; i++)
80105885: 83 c0 01 add $0x1,%eax
80105888: 3d 00 01 00 00 cmp $0x100,%eax
8010588d: 75 d1 jne 80105860 <tvinit+0x10>
SETGATE(idt[T_SYSCALL], 1, SEG_KCODE<<3, vectors[T_SYSCALL], DPL_USER);
8010588f: a1 08 a1 10 80 mov 0x8010a108,%eax
initlock(&tickslock, "time");
80105894: 83 ec 08 sub $0x8,%esp
SETGATE(idt[T_SYSCALL], 1, SEG_KCODE<<3, vectors[T_SYSCALL], DPL_USER);
80105897: c7 05 a2 4e 11 80 08 movl $0xef000008,0x80114ea2
8010589e: 00 00 ef
initlock(&tickslock, "time");
801058a1: 68 81 78 10 80 push $0x80107881
801058a6: 68 60 4c 11 80 push $0x80114c60
SETGATE(idt[T_SYSCALL], 1, SEG_KCODE<<3, vectors[T_SYSCALL], DPL_USER);
801058ab: 66 a3 a0 4e 11 80 mov %ax,0x80114ea0
801058b1: c1 e8 10 shr $0x10,%eax
801058b4: 66 a3 a6 4e 11 80 mov %ax,0x80114ea6
initlock(&tickslock, "time");
801058ba: e8 81 ea ff ff call 80104340 <initlock>
}
801058bf: 83 c4 10 add $0x10,%esp
801058c2: c9 leave
801058c3: c3 ret
801058c4: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
801058ca: 8d bf 00 00 00 00 lea 0x0(%edi),%edi
801058d0 <idtinit>:
void
idtinit(void)
{
801058d0: 55 push %ebp
pd[0] = size-1;
801058d1: b8 ff 07 00 00 mov $0x7ff,%eax
801058d6: 89 e5 mov %esp,%ebp
801058d8: 83 ec 10 sub $0x10,%esp
801058db: 66 89 45 fa mov %ax,-0x6(%ebp)
pd[1] = (uint)p;
801058df: b8 a0 4c 11 80 mov $0x80114ca0,%eax
801058e4: 66 89 45 fc mov %ax,-0x4(%ebp)
pd[2] = (uint)p >> 16;
801058e8: c1 e8 10 shr $0x10,%eax
801058eb: 66 89 45 fe mov %ax,-0x2(%ebp)
asm volatile("lidt (%0)" : : "r" (pd));
801058ef: 8d 45 fa lea -0x6(%ebp),%eax
801058f2: 0f 01 18 lidtl (%eax)
lidt(idt, sizeof(idt));
}
801058f5: c9 leave
801058f6: c3 ret
801058f7: 89 f6 mov %esi,%esi
801058f9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80105900 <trap>:
//PAGEBREAK: 41
void
trap(struct trapframe *tf)
{
80105900: 55 push %ebp
80105901: 89 e5 mov %esp,%ebp
80105903: 57 push %edi
80105904: 56 push %esi
80105905: 53 push %ebx
80105906: 83 ec 1c sub $0x1c,%esp
80105909: 8b 7d 08 mov 0x8(%ebp),%edi
if(tf->trapno == T_SYSCALL){
8010590c: 8b 47 30 mov 0x30(%edi),%eax
8010590f: 83 f8 40 cmp $0x40,%eax
80105912: 0f 84 f0 00 00 00 je 80105a08 <trap+0x108>
if(myproc()->killed)
exit();
return;
}
switch(tf->trapno){
80105918: 83 e8 20 sub $0x20,%eax
8010591b: 83 f8 1f cmp $0x1f,%eax
8010591e: 77 10 ja 80105930 <trap+0x30>
80105920: ff 24 85 28 79 10 80 jmp *-0x7fef86d8(,%eax,4)
80105927: 89 f6 mov %esi,%esi
80105929: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
lapiceoi();
break;
//PAGEBREAK: 13
default:
if(myproc() == 0 || (tf->cs&3) == 0){
80105930: e8 cb df ff ff call 80103900 <myproc>
80105935: 85 c0 test %eax,%eax
80105937: 8b 5f 38 mov 0x38(%edi),%ebx
8010593a: 0f 84 14 02 00 00 je 80105b54 <trap+0x254>
80105940: f6 47 3c 03 testb $0x3,0x3c(%edi)
80105944: 0f 84 0a 02 00 00 je 80105b54 <trap+0x254>
static inline uint
rcr2(void)
{
uint val;
asm volatile("movl %%cr2,%0" : "=r" (val));
8010594a: 0f 20 d1 mov %cr2,%ecx
8010594d: 89 4d d8 mov %ecx,-0x28(%ebp)
cprintf("unexpected trap %d from cpu %d eip %x (cr2=0x%x)\n",
tf->trapno, cpuid(), tf->eip, rcr2());
panic("trap");
}
// In user space, assume process misbehaved.
cprintf("pid %d %s: trap %d err %d on cpu %d "
80105950: e8 8b df ff ff call 801038e0 <cpuid>
80105955: 89 45 dc mov %eax,-0x24(%ebp)
80105958: 8b 47 34 mov 0x34(%edi),%eax
8010595b: 8b 77 30 mov 0x30(%edi),%esi
8010595e: 89 45 e4 mov %eax,-0x1c(%ebp)
"eip 0x%x addr 0x%x--kill proc\n",
myproc()->pid, myproc()->name, tf->trapno,
80105961: e8 9a df ff ff call 80103900 <myproc>
80105966: 89 45 e0 mov %eax,-0x20(%ebp)
80105969: e8 92 df ff ff call 80103900 <myproc>
cprintf("pid %d %s: trap %d err %d on cpu %d "
8010596e: 8b 4d d8 mov -0x28(%ebp),%ecx
80105971: 8b 55 dc mov -0x24(%ebp),%edx
80105974: 51 push %ecx
80105975: 53 push %ebx
80105976: 52 push %edx
myproc()->pid, myproc()->name, tf->trapno,
80105977: 8b 55 e0 mov -0x20(%ebp),%edx
cprintf("pid %d %s: trap %d err %d on cpu %d "
8010597a: ff 75 e4 pushl -0x1c(%ebp)
8010597d: 56 push %esi
myproc()->pid, myproc()->name, tf->trapno,
8010597e: 83 c2 6c add $0x6c,%edx
cprintf("pid %d %s: trap %d err %d on cpu %d "
80105981: 52 push %edx
80105982: ff 70 10 pushl 0x10(%eax)
80105985: 68 e4 78 10 80 push $0x801078e4
8010598a: e8 d1 ac ff ff call 80100660 <cprintf>
tf->err, cpuid(), tf->eip, rcr2());
myproc()->killed = 1;
8010598f: 83 c4 20 add $0x20,%esp
80105992: e8 69 df ff ff call 80103900 <myproc>
80105997: c7 40 24 01 00 00 00 movl $0x1,0x24(%eax)
}
// Force process exit if it has been killed and is in user space.
// (If it is still executing in the kernel, let it keep running
// until it gets to the regular system call return.)
if(myproc() && myproc()->killed && (tf->cs&3) == DPL_USER)
8010599e: e8 5d df ff ff call 80103900 <myproc>
801059a3: 85 c0 test %eax,%eax
801059a5: 74 1d je 801059c4 <trap+0xc4>
801059a7: e8 54 df ff ff call 80103900 <myproc>
801059ac: 8b 50 24 mov 0x24(%eax),%edx
801059af: 85 d2 test %edx,%edx
801059b1: 74 11 je 801059c4 <trap+0xc4>
801059b3: 0f b7 47 3c movzwl 0x3c(%edi),%eax
801059b7: 83 e0 03 and $0x3,%eax
801059ba: 66 83 f8 03 cmp $0x3,%ax
801059be: 0f 84 4c 01 00 00 je 80105b10 <trap+0x210>
exit();
// Force process to give up CPU on clock tick.
// If interrupts were on while locks held, would need to check nlock.
if(myproc() && myproc()->state == RUNNING &&
801059c4: e8 37 df ff ff call 80103900 <myproc>
801059c9: 85 c0 test %eax,%eax
801059cb: 74 0b je 801059d8 <trap+0xd8>
801059cd: e8 2e df ff ff call 80103900 <myproc>
801059d2: 83 78 0c 04 cmpl $0x4,0xc(%eax)
801059d6: 74 68 je 80105a40 <trap+0x140>
tf->trapno == T_IRQ0+IRQ_TIMER)
yield();
// Check if the process has been killed since we yielded
if(myproc() && myproc()->killed && (tf->cs&3) == DPL_USER)
801059d8: e8 23 df ff ff call 80103900 <myproc>
801059dd: 85 c0 test %eax,%eax
801059df: 74 19 je 801059fa <trap+0xfa>
801059e1: e8 1a df ff ff call 80103900 <myproc>
801059e6: 8b 40 24 mov 0x24(%eax),%eax
801059e9: 85 c0 test %eax,%eax
801059eb: 74 0d je 801059fa <trap+0xfa>
801059ed: 0f b7 47 3c movzwl 0x3c(%edi),%eax
801059f1: 83 e0 03 and $0x3,%eax
801059f4: 66 83 f8 03 cmp $0x3,%ax
801059f8: 74 37 je 80105a31 <trap+0x131>
exit();
}
801059fa: 8d 65 f4 lea -0xc(%ebp),%esp
801059fd: 5b pop %ebx
801059fe: 5e pop %esi
801059ff: 5f pop %edi
80105a00: 5d pop %ebp
80105a01: c3 ret
80105a02: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
if(myproc()->killed)
80105a08: e8 f3 de ff ff call 80103900 <myproc>
80105a0d: 8b 58 24 mov 0x24(%eax),%ebx
80105a10: 85 db test %ebx,%ebx
80105a12: 0f 85 e8 00 00 00 jne 80105b00 <trap+0x200>
myproc()->tf = tf;
80105a18: e8 e3 de ff ff call 80103900 <myproc>
80105a1d: 89 78 18 mov %edi,0x18(%eax)
syscall();
80105a20: e8 5b ef ff ff call 80104980 <syscall>
if(myproc()->killed)
80105a25: e8 d6 de ff ff call 80103900 <myproc>
80105a2a: 8b 48 24 mov 0x24(%eax),%ecx
80105a2d: 85 c9 test %ecx,%ecx
80105a2f: 74 c9 je 801059fa <trap+0xfa>
}
80105a31: 8d 65 f4 lea -0xc(%ebp),%esp
80105a34: 5b pop %ebx
80105a35: 5e pop %esi
80105a36: 5f pop %edi
80105a37: 5d pop %ebp
exit();
80105a38: e9 03 e3 ff ff jmp 80103d40 <exit>
80105a3d: 8d 76 00 lea 0x0(%esi),%esi
if(myproc() && myproc()->state == RUNNING &&
80105a40: 83 7f 30 20 cmpl $0x20,0x30(%edi)
80105a44: 75 92 jne 801059d8 <trap+0xd8>
yield();
80105a46: e8 25 e4 ff ff call 80103e70 <yield>
80105a4b: eb 8b jmp 801059d8 <trap+0xd8>
80105a4d: 8d 76 00 lea 0x0(%esi),%esi
if(cpuid() == 0){
80105a50: e8 8b de ff ff call 801038e0 <cpuid>
80105a55: 85 c0 test %eax,%eax
80105a57: 0f 84 c3 00 00 00 je 80105b20 <trap+0x220>
lapiceoi();
80105a5d: e8 0e ce ff ff call 80102870 <lapiceoi>
if(myproc() && myproc()->killed && (tf->cs&3) == DPL_USER)
80105a62: e8 99 de ff ff call 80103900 <myproc>
80105a67: 85 c0 test %eax,%eax
80105a69: 0f 85 38 ff ff ff jne 801059a7 <trap+0xa7>
80105a6f: e9 50 ff ff ff jmp 801059c4 <trap+0xc4>
80105a74: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
kbdintr();
80105a78: e8 b3 cc ff ff call 80102730 <kbdintr>
lapiceoi();
80105a7d: e8 ee cd ff ff call 80102870 <lapiceoi>
if(myproc() && myproc()->killed && (tf->cs&3) == DPL_USER)
80105a82: e8 79 de ff ff call 80103900 <myproc>
80105a87: 85 c0 test %eax,%eax
80105a89: 0f 85 18 ff ff ff jne 801059a7 <trap+0xa7>
80105a8f: e9 30 ff ff ff jmp 801059c4 <trap+0xc4>
80105a94: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
uartintr();
80105a98: e8 53 02 00 00 call 80105cf0 <uartintr>
lapiceoi();
80105a9d: e8 ce cd ff ff call 80102870 <lapiceoi>
if(myproc() && myproc()->killed && (tf->cs&3) == DPL_USER)
80105aa2: e8 59 de ff ff call 80103900 <myproc>
80105aa7: 85 c0 test %eax,%eax
80105aa9: 0f 85 f8 fe ff ff jne 801059a7 <trap+0xa7>
80105aaf: e9 10 ff ff ff jmp 801059c4 <trap+0xc4>
80105ab4: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
cprintf("cpu%d: spurious interrupt at %x:%x\n",
80105ab8: 0f b7 5f 3c movzwl 0x3c(%edi),%ebx
80105abc: 8b 77 38 mov 0x38(%edi),%esi
80105abf: e8 1c de ff ff call 801038e0 <cpuid>
80105ac4: 56 push %esi
80105ac5: 53 push %ebx
80105ac6: 50 push %eax
80105ac7: 68 8c 78 10 80 push $0x8010788c
80105acc: e8 8f ab ff ff call 80100660 <cprintf>
lapiceoi();
80105ad1: e8 9a cd ff ff call 80102870 <lapiceoi>
break;
80105ad6: 83 c4 10 add $0x10,%esp
if(myproc() && myproc()->killed && (tf->cs&3) == DPL_USER)
80105ad9: e8 22 de ff ff call 80103900 <myproc>
80105ade: 85 c0 test %eax,%eax
80105ae0: 0f 85 c1 fe ff ff jne 801059a7 <trap+0xa7>
80105ae6: e9 d9 fe ff ff jmp 801059c4 <trap+0xc4>
80105aeb: 90 nop
80105aec: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
ideintr();
80105af0: e8 ab c6 ff ff call 801021a0 <ideintr>
80105af5: e9 63 ff ff ff jmp 80105a5d <trap+0x15d>
80105afa: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
exit();
80105b00: e8 3b e2 ff ff call 80103d40 <exit>
80105b05: e9 0e ff ff ff jmp 80105a18 <trap+0x118>
80105b0a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
exit();
80105b10: e8 2b e2 ff ff call 80103d40 <exit>
80105b15: e9 aa fe ff ff jmp 801059c4 <trap+0xc4>
80105b1a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
acquire(&tickslock);
80105b20: 83 ec 0c sub $0xc,%esp
80105b23: 68 60 4c 11 80 push $0x80114c60
80105b28: e8 53 e9 ff ff call 80104480 <acquire>
wakeup(&ticks);
80105b2d: c7 04 24 a0 54 11 80 movl $0x801154a0,(%esp)
ticks++;
80105b34: 83 05 a0 54 11 80 01 addl $0x1,0x801154a0
wakeup(&ticks);
80105b3b: e8 30 e5 ff ff call 80104070 <wakeup>
release(&tickslock);
80105b40: c7 04 24 60 4c 11 80 movl $0x80114c60,(%esp)
80105b47: e8 f4 e9 ff ff call 80104540 <release>
80105b4c: 83 c4 10 add $0x10,%esp
80105b4f: e9 09 ff ff ff jmp 80105a5d <trap+0x15d>
80105b54: 0f 20 d6 mov %cr2,%esi
cprintf("unexpected trap %d from cpu %d eip %x (cr2=0x%x)\n",
80105b57: e8 84 dd ff ff call 801038e0 <cpuid>
80105b5c: 83 ec 0c sub $0xc,%esp
80105b5f: 56 push %esi
80105b60: 53 push %ebx
80105b61: 50 push %eax
80105b62: ff 77 30 pushl 0x30(%edi)
80105b65: 68 b0 78 10 80 push $0x801078b0
80105b6a: e8 f1 aa ff ff call 80100660 <cprintf>
panic("trap");
80105b6f: 83 c4 14 add $0x14,%esp
80105b72: 68 86 78 10 80 push $0x80107886
80105b77: e8 14 a8 ff ff call 80100390 <panic>
80105b7c: 66 90 xchg %ax,%ax
80105b7e: 66 90 xchg %ax,%ax
80105b80 <uartgetc>:
}
static int
uartgetc(void)
{
if(!uart)
80105b80: a1 bc a5 10 80 mov 0x8010a5bc,%eax
{
80105b85: 55 push %ebp
80105b86: 89 e5 mov %esp,%ebp
if(!uart)
80105b88: 85 c0 test %eax,%eax
80105b8a: 74 1c je 80105ba8 <uartgetc+0x28>
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
80105b8c: ba fd 03 00 00 mov $0x3fd,%edx
80105b91: ec in (%dx),%al
return -1;
if(!(inb(COM1+5) & 0x01))
80105b92: a8 01 test $0x1,%al
80105b94: 74 12 je 80105ba8 <uartgetc+0x28>
80105b96: ba f8 03 00 00 mov $0x3f8,%edx
80105b9b: ec in (%dx),%al
return -1;
return inb(COM1+0);
80105b9c: 0f b6 c0 movzbl %al,%eax
}
80105b9f: 5d pop %ebp
80105ba0: c3 ret
80105ba1: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
return -1;
80105ba8: b8 ff ff ff ff mov $0xffffffff,%eax
}
80105bad: 5d pop %ebp
80105bae: c3 ret
80105baf: 90 nop
80105bb0 <uartputc.part.0>:
uartputc(int c)
80105bb0: 55 push %ebp
80105bb1: 89 e5 mov %esp,%ebp
80105bb3: 57 push %edi
80105bb4: 56 push %esi
80105bb5: 53 push %ebx
80105bb6: 89 c7 mov %eax,%edi
80105bb8: bb 80 00 00 00 mov $0x80,%ebx
80105bbd: be fd 03 00 00 mov $0x3fd,%esi
80105bc2: 83 ec 0c sub $0xc,%esp
80105bc5: eb 1b jmp 80105be2 <uartputc.part.0+0x32>
80105bc7: 89 f6 mov %esi,%esi
80105bc9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
microdelay(10);
80105bd0: 83 ec 0c sub $0xc,%esp
80105bd3: 6a 0a push $0xa
80105bd5: e8 b6 cc ff ff call 80102890 <microdelay>
for(i = 0; i < 128 && !(inb(COM1+5) & 0x20); i++)
80105bda: 83 c4 10 add $0x10,%esp
80105bdd: 83 eb 01 sub $0x1,%ebx
80105be0: 74 07 je 80105be9 <uartputc.part.0+0x39>
80105be2: 89 f2 mov %esi,%edx
80105be4: ec in (%dx),%al
80105be5: a8 20 test $0x20,%al
80105be7: 74 e7 je 80105bd0 <uartputc.part.0+0x20>
asm volatile("out %0,%1" : : "a" (data), "d" (port));
80105be9: ba f8 03 00 00 mov $0x3f8,%edx
80105bee: 89 f8 mov %edi,%eax
80105bf0: ee out %al,(%dx)
}
80105bf1: 8d 65 f4 lea -0xc(%ebp),%esp
80105bf4: 5b pop %ebx
80105bf5: 5e pop %esi
80105bf6: 5f pop %edi
80105bf7: 5d pop %ebp
80105bf8: c3 ret
80105bf9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80105c00 <uartinit>:
{
80105c00: 55 push %ebp
80105c01: 31 c9 xor %ecx,%ecx
80105c03: 89 c8 mov %ecx,%eax
80105c05: 89 e5 mov %esp,%ebp
80105c07: 57 push %edi
80105c08: 56 push %esi
80105c09: 53 push %ebx
80105c0a: bb fa 03 00 00 mov $0x3fa,%ebx
80105c0f: 89 da mov %ebx,%edx
80105c11: 83 ec 0c sub $0xc,%esp
80105c14: ee out %al,(%dx)
80105c15: bf fb 03 00 00 mov $0x3fb,%edi
80105c1a: b8 80 ff ff ff mov $0xffffff80,%eax
80105c1f: 89 fa mov %edi,%edx
80105c21: ee out %al,(%dx)
80105c22: b8 0c 00 00 00 mov $0xc,%eax
80105c27: ba f8 03 00 00 mov $0x3f8,%edx
80105c2c: ee out %al,(%dx)
80105c2d: be f9 03 00 00 mov $0x3f9,%esi
80105c32: 89 c8 mov %ecx,%eax
80105c34: 89 f2 mov %esi,%edx
80105c36: ee out %al,(%dx)
80105c37: b8 03 00 00 00 mov $0x3,%eax
80105c3c: 89 fa mov %edi,%edx
80105c3e: ee out %al,(%dx)
80105c3f: ba fc 03 00 00 mov $0x3fc,%edx
80105c44: 89 c8 mov %ecx,%eax
80105c46: ee out %al,(%dx)
80105c47: b8 01 00 00 00 mov $0x1,%eax
80105c4c: 89 f2 mov %esi,%edx
80105c4e: ee out %al,(%dx)
asm volatile("in %1,%0" : "=a" (data) : "d" (port));
80105c4f: ba fd 03 00 00 mov $0x3fd,%edx
80105c54: ec in (%dx),%al
if(inb(COM1+5) == 0xFF)
80105c55: 3c ff cmp $0xff,%al
80105c57: 74 5a je 80105cb3 <uartinit+0xb3>
uart = 1;
80105c59: c7 05 bc a5 10 80 01 movl $0x1,0x8010a5bc
80105c60: 00 00 00
80105c63: 89 da mov %ebx,%edx
80105c65: ec in (%dx),%al
80105c66: ba f8 03 00 00 mov $0x3f8,%edx
80105c6b: ec in (%dx),%al
ioapicenable(IRQ_COM1, 0);
80105c6c: 83 ec 08 sub $0x8,%esp
for(p="xv6...\n"; *p; p++)
80105c6f: bb a8 79 10 80 mov $0x801079a8,%ebx
ioapicenable(IRQ_COM1, 0);
80105c74: 6a 00 push $0x0
80105c76: 6a 04 push $0x4
80105c78: e8 73 c7 ff ff call 801023f0 <ioapicenable>
80105c7d: 83 c4 10 add $0x10,%esp
for(p="xv6...\n"; *p; p++)
80105c80: b8 78 00 00 00 mov $0x78,%eax
80105c85: eb 13 jmp 80105c9a <uartinit+0x9a>
80105c87: 89 f6 mov %esi,%esi
80105c89: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80105c90: 83 c3 01 add $0x1,%ebx
80105c93: 0f be 03 movsbl (%ebx),%eax
80105c96: 84 c0 test %al,%al
80105c98: 74 19 je 80105cb3 <uartinit+0xb3>
if(!uart)
80105c9a: 8b 15 bc a5 10 80 mov 0x8010a5bc,%edx
80105ca0: 85 d2 test %edx,%edx
80105ca2: 74 ec je 80105c90 <uartinit+0x90>
for(p="xv6...\n"; *p; p++)
80105ca4: 83 c3 01 add $0x1,%ebx
80105ca7: e8 04 ff ff ff call 80105bb0 <uartputc.part.0>
80105cac: 0f be 03 movsbl (%ebx),%eax
80105caf: 84 c0 test %al,%al
80105cb1: 75 e7 jne 80105c9a <uartinit+0x9a>
}
80105cb3: 8d 65 f4 lea -0xc(%ebp),%esp
80105cb6: 5b pop %ebx
80105cb7: 5e pop %esi
80105cb8: 5f pop %edi
80105cb9: 5d pop %ebp
80105cba: c3 ret
80105cbb: 90 nop
80105cbc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80105cc0 <uartputc>:
if(!uart)
80105cc0: 8b 15 bc a5 10 80 mov 0x8010a5bc,%edx
{
80105cc6: 55 push %ebp
80105cc7: 89 e5 mov %esp,%ebp
if(!uart)
80105cc9: 85 d2 test %edx,%edx
{
80105ccb: 8b 45 08 mov 0x8(%ebp),%eax
if(!uart)
80105cce: 74 10 je 80105ce0 <uartputc+0x20>
}
80105cd0: 5d pop %ebp
80105cd1: e9 da fe ff ff jmp 80105bb0 <uartputc.part.0>
80105cd6: 8d 76 00 lea 0x0(%esi),%esi
80105cd9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80105ce0: 5d pop %ebp
80105ce1: c3 ret
80105ce2: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80105ce9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80105cf0 <uartintr>:
void
uartintr(void)
{
80105cf0: 55 push %ebp
80105cf1: 89 e5 mov %esp,%ebp
80105cf3: 83 ec 14 sub $0x14,%esp
consoleintr(uartgetc);
80105cf6: 68 80 5b 10 80 push $0x80105b80
80105cfb: e8 10 ab ff ff call 80100810 <consoleintr>
}
80105d00: 83 c4 10 add $0x10,%esp
80105d03: c9 leave
80105d04: c3 ret
80105d05 <vector0>:
# generated by vectors.pl - do not edit
# handlers
.globl alltraps
.globl vector0
vector0:
pushl $0
80105d05: 6a 00 push $0x0
pushl $0
80105d07: 6a 00 push $0x0
jmp alltraps
80105d09: e9 1c fb ff ff jmp 8010582a <alltraps>
80105d0e <vector1>:
.globl vector1
vector1:
pushl $0
80105d0e: 6a 00 push $0x0
pushl $1
80105d10: 6a 01 push $0x1
jmp alltraps
80105d12: e9 13 fb ff ff jmp 8010582a <alltraps>
80105d17 <vector2>:
.globl vector2
vector2:
pushl $0
80105d17: 6a 00 push $0x0
pushl $2
80105d19: 6a 02 push $0x2
jmp alltraps
80105d1b: e9 0a fb ff ff jmp 8010582a <alltraps>
80105d20 <vector3>:
.globl vector3
vector3:
pushl $0
80105d20: 6a 00 push $0x0
pushl $3
80105d22: 6a 03 push $0x3
jmp alltraps
80105d24: e9 01 fb ff ff jmp 8010582a <alltraps>
80105d29 <vector4>:
.globl vector4
vector4:
pushl $0
80105d29: 6a 00 push $0x0
pushl $4
80105d2b: 6a 04 push $0x4
jmp alltraps
80105d2d: e9 f8 fa ff ff jmp 8010582a <alltraps>
80105d32 <vector5>:
.globl vector5
vector5:
pushl $0
80105d32: 6a 00 push $0x0
pushl $5
80105d34: 6a 05 push $0x5
jmp alltraps
80105d36: e9 ef fa ff ff jmp 8010582a <alltraps>
80105d3b <vector6>:
.globl vector6
vector6:
pushl $0
80105d3b: 6a 00 push $0x0
pushl $6
80105d3d: 6a 06 push $0x6
jmp alltraps
80105d3f: e9 e6 fa ff ff jmp 8010582a <alltraps>
80105d44 <vector7>:
.globl vector7
vector7:
pushl $0
80105d44: 6a 00 push $0x0
pushl $7
80105d46: 6a 07 push $0x7
jmp alltraps
80105d48: e9 dd fa ff ff jmp 8010582a <alltraps>
80105d4d <vector8>:
.globl vector8
vector8:
pushl $8
80105d4d: 6a 08 push $0x8
jmp alltraps
80105d4f: e9 d6 fa ff ff jmp 8010582a <alltraps>
80105d54 <vector9>:
.globl vector9
vector9:
pushl $0
80105d54: 6a 00 push $0x0
pushl $9
80105d56: 6a 09 push $0x9
jmp alltraps
80105d58: e9 cd fa ff ff jmp 8010582a <alltraps>
80105d5d <vector10>:
.globl vector10
vector10:
pushl $10
80105d5d: 6a 0a push $0xa
jmp alltraps
80105d5f: e9 c6 fa ff ff jmp 8010582a <alltraps>
80105d64 <vector11>:
.globl vector11
vector11:
pushl $11
80105d64: 6a 0b push $0xb
jmp alltraps
80105d66: e9 bf fa ff ff jmp 8010582a <alltraps>
80105d6b <vector12>:
.globl vector12
vector12:
pushl $12
80105d6b: 6a 0c push $0xc
jmp alltraps
80105d6d: e9 b8 fa ff ff jmp 8010582a <alltraps>
80105d72 <vector13>:
.globl vector13
vector13:
pushl $13
80105d72: 6a 0d push $0xd
jmp alltraps
80105d74: e9 b1 fa ff ff jmp 8010582a <alltraps>
80105d79 <vector14>:
.globl vector14
vector14:
pushl $14
80105d79: 6a 0e push $0xe
jmp alltraps
80105d7b: e9 aa fa ff ff jmp 8010582a <alltraps>
80105d80 <vector15>:
.globl vector15
vector15:
pushl $0
80105d80: 6a 00 push $0x0
pushl $15
80105d82: 6a 0f push $0xf
jmp alltraps
80105d84: e9 a1 fa ff ff jmp 8010582a <alltraps>
80105d89 <vector16>:
.globl vector16
vector16:
pushl $0
80105d89: 6a 00 push $0x0
pushl $16
80105d8b: 6a 10 push $0x10
jmp alltraps
80105d8d: e9 98 fa ff ff jmp 8010582a <alltraps>
80105d92 <vector17>:
.globl vector17
vector17:
pushl $17
80105d92: 6a 11 push $0x11
jmp alltraps
80105d94: e9 91 fa ff ff jmp 8010582a <alltraps>
80105d99 <vector18>:
.globl vector18
vector18:
pushl $0
80105d99: 6a 00 push $0x0
pushl $18
80105d9b: 6a 12 push $0x12
jmp alltraps
80105d9d: e9 88 fa ff ff jmp 8010582a <alltraps>
80105da2 <vector19>:
.globl vector19
vector19:
pushl $0
80105da2: 6a 00 push $0x0
pushl $19
80105da4: 6a 13 push $0x13
jmp alltraps
80105da6: e9 7f fa ff ff jmp 8010582a <alltraps>
80105dab <vector20>:
.globl vector20
vector20:
pushl $0
80105dab: 6a 00 push $0x0
pushl $20
80105dad: 6a 14 push $0x14
jmp alltraps
80105daf: e9 76 fa ff ff jmp 8010582a <alltraps>
80105db4 <vector21>:
.globl vector21
vector21:
pushl $0
80105db4: 6a 00 push $0x0
pushl $21
80105db6: 6a 15 push $0x15
jmp alltraps
80105db8: e9 6d fa ff ff jmp 8010582a <alltraps>
80105dbd <vector22>:
.globl vector22
vector22:
pushl $0
80105dbd: 6a 00 push $0x0
pushl $22
80105dbf: 6a 16 push $0x16
jmp alltraps
80105dc1: e9 64 fa ff ff jmp 8010582a <alltraps>
80105dc6 <vector23>:
.globl vector23
vector23:
pushl $0
80105dc6: 6a 00 push $0x0
pushl $23
80105dc8: 6a 17 push $0x17
jmp alltraps
80105dca: e9 5b fa ff ff jmp 8010582a <alltraps>
80105dcf <vector24>:
.globl vector24
vector24:
pushl $0
80105dcf: 6a 00 push $0x0
pushl $24
80105dd1: 6a 18 push $0x18
jmp alltraps
80105dd3: e9 52 fa ff ff jmp 8010582a <alltraps>
80105dd8 <vector25>:
.globl vector25
vector25:
pushl $0
80105dd8: 6a 00 push $0x0
pushl $25
80105dda: 6a 19 push $0x19
jmp alltraps
80105ddc: e9 49 fa ff ff jmp 8010582a <alltraps>
80105de1 <vector26>:
.globl vector26
vector26:
pushl $0
80105de1: 6a 00 push $0x0
pushl $26
80105de3: 6a 1a push $0x1a
jmp alltraps
80105de5: e9 40 fa ff ff jmp 8010582a <alltraps>
80105dea <vector27>:
.globl vector27
vector27:
pushl $0
80105dea: 6a 00 push $0x0
pushl $27
80105dec: 6a 1b push $0x1b
jmp alltraps
80105dee: e9 37 fa ff ff jmp 8010582a <alltraps>
80105df3 <vector28>:
.globl vector28
vector28:
pushl $0
80105df3: 6a 00 push $0x0
pushl $28
80105df5: 6a 1c push $0x1c
jmp alltraps
80105df7: e9 2e fa ff ff jmp 8010582a <alltraps>
80105dfc <vector29>:
.globl vector29
vector29:
pushl $0
80105dfc: 6a 00 push $0x0
pushl $29
80105dfe: 6a 1d push $0x1d
jmp alltraps
80105e00: e9 25 fa ff ff jmp 8010582a <alltraps>
80105e05 <vector30>:
.globl vector30
vector30:
pushl $0
80105e05: 6a 00 push $0x0
pushl $30
80105e07: 6a 1e push $0x1e
jmp alltraps
80105e09: e9 1c fa ff ff jmp 8010582a <alltraps>
80105e0e <vector31>:
.globl vector31
vector31:
pushl $0
80105e0e: 6a 00 push $0x0
pushl $31
80105e10: 6a 1f push $0x1f
jmp alltraps
80105e12: e9 13 fa ff ff jmp 8010582a <alltraps>
80105e17 <vector32>:
.globl vector32
vector32:
pushl $0
80105e17: 6a 00 push $0x0
pushl $32
80105e19: 6a 20 push $0x20
jmp alltraps
80105e1b: e9 0a fa ff ff jmp 8010582a <alltraps>
80105e20 <vector33>:
.globl vector33
vector33:
pushl $0
80105e20: 6a 00 push $0x0
pushl $33
80105e22: 6a 21 push $0x21
jmp alltraps
80105e24: e9 01 fa ff ff jmp 8010582a <alltraps>
80105e29 <vector34>:
.globl vector34
vector34:
pushl $0
80105e29: 6a 00 push $0x0
pushl $34
80105e2b: 6a 22 push $0x22
jmp alltraps
80105e2d: e9 f8 f9 ff ff jmp 8010582a <alltraps>
80105e32 <vector35>:
.globl vector35
vector35:
pushl $0
80105e32: 6a 00 push $0x0
pushl $35
80105e34: 6a 23 push $0x23
jmp alltraps
80105e36: e9 ef f9 ff ff jmp 8010582a <alltraps>
80105e3b <vector36>:
.globl vector36
vector36:
pushl $0
80105e3b: 6a 00 push $0x0
pushl $36
80105e3d: 6a 24 push $0x24
jmp alltraps
80105e3f: e9 e6 f9 ff ff jmp 8010582a <alltraps>
80105e44 <vector37>:
.globl vector37
vector37:
pushl $0
80105e44: 6a 00 push $0x0
pushl $37
80105e46: 6a 25 push $0x25
jmp alltraps
80105e48: e9 dd f9 ff ff jmp 8010582a <alltraps>
80105e4d <vector38>:
.globl vector38
vector38:
pushl $0
80105e4d: 6a 00 push $0x0
pushl $38
80105e4f: 6a 26 push $0x26
jmp alltraps
80105e51: e9 d4 f9 ff ff jmp 8010582a <alltraps>
80105e56 <vector39>:
.globl vector39
vector39:
pushl $0
80105e56: 6a 00 push $0x0
pushl $39
80105e58: 6a 27 push $0x27
jmp alltraps
80105e5a: e9 cb f9 ff ff jmp 8010582a <alltraps>
80105e5f <vector40>:
.globl vector40
vector40:
pushl $0
80105e5f: 6a 00 push $0x0
pushl $40
80105e61: 6a 28 push $0x28
jmp alltraps
80105e63: e9 c2 f9 ff ff jmp 8010582a <alltraps>
80105e68 <vector41>:
.globl vector41
vector41:
pushl $0
80105e68: 6a 00 push $0x0
pushl $41
80105e6a: 6a 29 push $0x29
jmp alltraps
80105e6c: e9 b9 f9 ff ff jmp 8010582a <alltraps>
80105e71 <vector42>:
.globl vector42
vector42:
pushl $0
80105e71: 6a 00 push $0x0
pushl $42
80105e73: 6a 2a push $0x2a
jmp alltraps
80105e75: e9 b0 f9 ff ff jmp 8010582a <alltraps>
80105e7a <vector43>:
.globl vector43
vector43:
pushl $0
80105e7a: 6a 00 push $0x0
pushl $43
80105e7c: 6a 2b push $0x2b
jmp alltraps
80105e7e: e9 a7 f9 ff ff jmp 8010582a <alltraps>
80105e83 <vector44>:
.globl vector44
vector44:
pushl $0
80105e83: 6a 00 push $0x0
pushl $44
80105e85: 6a 2c push $0x2c
jmp alltraps
80105e87: e9 9e f9 ff ff jmp 8010582a <alltraps>
80105e8c <vector45>:
.globl vector45
vector45:
pushl $0
80105e8c: 6a 00 push $0x0
pushl $45
80105e8e: 6a 2d push $0x2d
jmp alltraps
80105e90: e9 95 f9 ff ff jmp 8010582a <alltraps>
80105e95 <vector46>:
.globl vector46
vector46:
pushl $0
80105e95: 6a 00 push $0x0
pushl $46
80105e97: 6a 2e push $0x2e
jmp alltraps
80105e99: e9 8c f9 ff ff jmp 8010582a <alltraps>
80105e9e <vector47>:
.globl vector47
vector47:
pushl $0
80105e9e: 6a 00 push $0x0
pushl $47
80105ea0: 6a 2f push $0x2f
jmp alltraps
80105ea2: e9 83 f9 ff ff jmp 8010582a <alltraps>
80105ea7 <vector48>:
.globl vector48
vector48:
pushl $0
80105ea7: 6a 00 push $0x0
pushl $48
80105ea9: 6a 30 push $0x30
jmp alltraps
80105eab: e9 7a f9 ff ff jmp 8010582a <alltraps>
80105eb0 <vector49>:
.globl vector49
vector49:
pushl $0
80105eb0: 6a 00 push $0x0
pushl $49
80105eb2: 6a 31 push $0x31
jmp alltraps
80105eb4: e9 71 f9 ff ff jmp 8010582a <alltraps>
80105eb9 <vector50>:
.globl vector50
vector50:
pushl $0
80105eb9: 6a 00 push $0x0
pushl $50
80105ebb: 6a 32 push $0x32
jmp alltraps
80105ebd: e9 68 f9 ff ff jmp 8010582a <alltraps>
80105ec2 <vector51>:
.globl vector51
vector51:
pushl $0
80105ec2: 6a 00 push $0x0
pushl $51
80105ec4: 6a 33 push $0x33
jmp alltraps
80105ec6: e9 5f f9 ff ff jmp 8010582a <alltraps>
80105ecb <vector52>:
.globl vector52
vector52:
pushl $0
80105ecb: 6a 00 push $0x0
pushl $52
80105ecd: 6a 34 push $0x34
jmp alltraps
80105ecf: e9 56 f9 ff ff jmp 8010582a <alltraps>
80105ed4 <vector53>:
.globl vector53
vector53:
pushl $0
80105ed4: 6a 00 push $0x0
pushl $53
80105ed6: 6a 35 push $0x35
jmp alltraps
80105ed8: e9 4d f9 ff ff jmp 8010582a <alltraps>
80105edd <vector54>:
.globl vector54
vector54:
pushl $0
80105edd: 6a 00 push $0x0
pushl $54
80105edf: 6a 36 push $0x36
jmp alltraps
80105ee1: e9 44 f9 ff ff jmp 8010582a <alltraps>
80105ee6 <vector55>:
.globl vector55
vector55:
pushl $0
80105ee6: 6a 00 push $0x0
pushl $55
80105ee8: 6a 37 push $0x37
jmp alltraps
80105eea: e9 3b f9 ff ff jmp 8010582a <alltraps>
80105eef <vector56>:
.globl vector56
vector56:
pushl $0
80105eef: 6a 00 push $0x0
pushl $56
80105ef1: 6a 38 push $0x38
jmp alltraps
80105ef3: e9 32 f9 ff ff jmp 8010582a <alltraps>
80105ef8 <vector57>:
.globl vector57
vector57:
pushl $0
80105ef8: 6a 00 push $0x0
pushl $57
80105efa: 6a 39 push $0x39
jmp alltraps
80105efc: e9 29 f9 ff ff jmp 8010582a <alltraps>
80105f01 <vector58>:
.globl vector58
vector58:
pushl $0
80105f01: 6a 00 push $0x0
pushl $58
80105f03: 6a 3a push $0x3a
jmp alltraps
80105f05: e9 20 f9 ff ff jmp 8010582a <alltraps>
80105f0a <vector59>:
.globl vector59
vector59:
pushl $0
80105f0a: 6a 00 push $0x0
pushl $59
80105f0c: 6a 3b push $0x3b
jmp alltraps
80105f0e: e9 17 f9 ff ff jmp 8010582a <alltraps>
80105f13 <vector60>:
.globl vector60
vector60:
pushl $0
80105f13: 6a 00 push $0x0
pushl $60
80105f15: 6a 3c push $0x3c
jmp alltraps
80105f17: e9 0e f9 ff ff jmp 8010582a <alltraps>
80105f1c <vector61>:
.globl vector61
vector61:
pushl $0
80105f1c: 6a 00 push $0x0
pushl $61
80105f1e: 6a 3d push $0x3d
jmp alltraps
80105f20: e9 05 f9 ff ff jmp 8010582a <alltraps>
80105f25 <vector62>:
.globl vector62
vector62:
pushl $0
80105f25: 6a 00 push $0x0
pushl $62
80105f27: 6a 3e push $0x3e
jmp alltraps
80105f29: e9 fc f8 ff ff jmp 8010582a <alltraps>
80105f2e <vector63>:
.globl vector63
vector63:
pushl $0
80105f2e: 6a 00 push $0x0
pushl $63
80105f30: 6a 3f push $0x3f
jmp alltraps
80105f32: e9 f3 f8 ff ff jmp 8010582a <alltraps>
80105f37 <vector64>:
.globl vector64
vector64:
pushl $0
80105f37: 6a 00 push $0x0
pushl $64
80105f39: 6a 40 push $0x40
jmp alltraps
80105f3b: e9 ea f8 ff ff jmp 8010582a <alltraps>
80105f40 <vector65>:
.globl vector65
vector65:
pushl $0
80105f40: 6a 00 push $0x0
pushl $65
80105f42: 6a 41 push $0x41
jmp alltraps
80105f44: e9 e1 f8 ff ff jmp 8010582a <alltraps>
80105f49 <vector66>:
.globl vector66
vector66:
pushl $0
80105f49: 6a 00 push $0x0
pushl $66
80105f4b: 6a 42 push $0x42
jmp alltraps
80105f4d: e9 d8 f8 ff ff jmp 8010582a <alltraps>
80105f52 <vector67>:
.globl vector67
vector67:
pushl $0
80105f52: 6a 00 push $0x0
pushl $67
80105f54: 6a 43 push $0x43
jmp alltraps
80105f56: e9 cf f8 ff ff jmp 8010582a <alltraps>
80105f5b <vector68>:
.globl vector68
vector68:
pushl $0
80105f5b: 6a 00 push $0x0
pushl $68
80105f5d: 6a 44 push $0x44
jmp alltraps
80105f5f: e9 c6 f8 ff ff jmp 8010582a <alltraps>
80105f64 <vector69>:
.globl vector69
vector69:
pushl $0
80105f64: 6a 00 push $0x0
pushl $69
80105f66: 6a 45 push $0x45
jmp alltraps
80105f68: e9 bd f8 ff ff jmp 8010582a <alltraps>
80105f6d <vector70>:
.globl vector70
vector70:
pushl $0
80105f6d: 6a 00 push $0x0
pushl $70
80105f6f: 6a 46 push $0x46
jmp alltraps
80105f71: e9 b4 f8 ff ff jmp 8010582a <alltraps>
80105f76 <vector71>:
.globl vector71
vector71:
pushl $0
80105f76: 6a 00 push $0x0
pushl $71
80105f78: 6a 47 push $0x47
jmp alltraps
80105f7a: e9 ab f8 ff ff jmp 8010582a <alltraps>
80105f7f <vector72>:
.globl vector72
vector72:
pushl $0
80105f7f: 6a 00 push $0x0
pushl $72
80105f81: 6a 48 push $0x48
jmp alltraps
80105f83: e9 a2 f8 ff ff jmp 8010582a <alltraps>
80105f88 <vector73>:
.globl vector73
vector73:
pushl $0
80105f88: 6a 00 push $0x0
pushl $73
80105f8a: 6a 49 push $0x49
jmp alltraps
80105f8c: e9 99 f8 ff ff jmp 8010582a <alltraps>
80105f91 <vector74>:
.globl vector74
vector74:
pushl $0
80105f91: 6a 00 push $0x0
pushl $74
80105f93: 6a 4a push $0x4a
jmp alltraps
80105f95: e9 90 f8 ff ff jmp 8010582a <alltraps>
80105f9a <vector75>:
.globl vector75
vector75:
pushl $0
80105f9a: 6a 00 push $0x0
pushl $75
80105f9c: 6a 4b push $0x4b
jmp alltraps
80105f9e: e9 87 f8 ff ff jmp 8010582a <alltraps>
80105fa3 <vector76>:
.globl vector76
vector76:
pushl $0
80105fa3: 6a 00 push $0x0
pushl $76
80105fa5: 6a 4c push $0x4c
jmp alltraps
80105fa7: e9 7e f8 ff ff jmp 8010582a <alltraps>
80105fac <vector77>:
.globl vector77
vector77:
pushl $0
80105fac: 6a 00 push $0x0
pushl $77
80105fae: 6a 4d push $0x4d
jmp alltraps
80105fb0: e9 75 f8 ff ff jmp 8010582a <alltraps>
80105fb5 <vector78>:
.globl vector78
vector78:
pushl $0
80105fb5: 6a 00 push $0x0
pushl $78
80105fb7: 6a 4e push $0x4e
jmp alltraps
80105fb9: e9 6c f8 ff ff jmp 8010582a <alltraps>
80105fbe <vector79>:
.globl vector79
vector79:
pushl $0
80105fbe: 6a 00 push $0x0
pushl $79
80105fc0: 6a 4f push $0x4f
jmp alltraps
80105fc2: e9 63 f8 ff ff jmp 8010582a <alltraps>
80105fc7 <vector80>:
.globl vector80
vector80:
pushl $0
80105fc7: 6a 00 push $0x0
pushl $80
80105fc9: 6a 50 push $0x50
jmp alltraps
80105fcb: e9 5a f8 ff ff jmp 8010582a <alltraps>
80105fd0 <vector81>:
.globl vector81
vector81:
pushl $0
80105fd0: 6a 00 push $0x0
pushl $81
80105fd2: 6a 51 push $0x51
jmp alltraps
80105fd4: e9 51 f8 ff ff jmp 8010582a <alltraps>
80105fd9 <vector82>:
.globl vector82
vector82:
pushl $0
80105fd9: 6a 00 push $0x0
pushl $82
80105fdb: 6a 52 push $0x52
jmp alltraps
80105fdd: e9 48 f8 ff ff jmp 8010582a <alltraps>
80105fe2 <vector83>:
.globl vector83
vector83:
pushl $0
80105fe2: 6a 00 push $0x0
pushl $83
80105fe4: 6a 53 push $0x53
jmp alltraps
80105fe6: e9 3f f8 ff ff jmp 8010582a <alltraps>
80105feb <vector84>:
.globl vector84
vector84:
pushl $0
80105feb: 6a 00 push $0x0
pushl $84
80105fed: 6a 54 push $0x54
jmp alltraps
80105fef: e9 36 f8 ff ff jmp 8010582a <alltraps>
80105ff4 <vector85>:
.globl vector85
vector85:
pushl $0
80105ff4: 6a 00 push $0x0
pushl $85
80105ff6: 6a 55 push $0x55
jmp alltraps
80105ff8: e9 2d f8 ff ff jmp 8010582a <alltraps>
80105ffd <vector86>:
.globl vector86
vector86:
pushl $0
80105ffd: 6a 00 push $0x0
pushl $86
80105fff: 6a 56 push $0x56
jmp alltraps
80106001: e9 24 f8 ff ff jmp 8010582a <alltraps>
80106006 <vector87>:
.globl vector87
vector87:
pushl $0
80106006: 6a 00 push $0x0
pushl $87
80106008: 6a 57 push $0x57
jmp alltraps
8010600a: e9 1b f8 ff ff jmp 8010582a <alltraps>
8010600f <vector88>:
.globl vector88
vector88:
pushl $0
8010600f: 6a 00 push $0x0
pushl $88
80106011: 6a 58 push $0x58
jmp alltraps
80106013: e9 12 f8 ff ff jmp 8010582a <alltraps>
80106018 <vector89>:
.globl vector89
vector89:
pushl $0
80106018: 6a 00 push $0x0
pushl $89
8010601a: 6a 59 push $0x59
jmp alltraps
8010601c: e9 09 f8 ff ff jmp 8010582a <alltraps>
80106021 <vector90>:
.globl vector90
vector90:
pushl $0
80106021: 6a 00 push $0x0
pushl $90
80106023: 6a 5a push $0x5a
jmp alltraps
80106025: e9 00 f8 ff ff jmp 8010582a <alltraps>
8010602a <vector91>:
.globl vector91
vector91:
pushl $0
8010602a: 6a 00 push $0x0
pushl $91
8010602c: 6a 5b push $0x5b
jmp alltraps
8010602e: e9 f7 f7 ff ff jmp 8010582a <alltraps>
80106033 <vector92>:
.globl vector92
vector92:
pushl $0
80106033: 6a 00 push $0x0
pushl $92
80106035: 6a 5c push $0x5c
jmp alltraps
80106037: e9 ee f7 ff ff jmp 8010582a <alltraps>
8010603c <vector93>:
.globl vector93
vector93:
pushl $0
8010603c: 6a 00 push $0x0
pushl $93
8010603e: 6a 5d push $0x5d
jmp alltraps
80106040: e9 e5 f7 ff ff jmp 8010582a <alltraps>
80106045 <vector94>:
.globl vector94
vector94:
pushl $0
80106045: 6a 00 push $0x0
pushl $94
80106047: 6a 5e push $0x5e
jmp alltraps
80106049: e9 dc f7 ff ff jmp 8010582a <alltraps>
8010604e <vector95>:
.globl vector95
vector95:
pushl $0
8010604e: 6a 00 push $0x0
pushl $95
80106050: 6a 5f push $0x5f
jmp alltraps
80106052: e9 d3 f7 ff ff jmp 8010582a <alltraps>
80106057 <vector96>:
.globl vector96
vector96:
pushl $0
80106057: 6a 00 push $0x0
pushl $96
80106059: 6a 60 push $0x60
jmp alltraps
8010605b: e9 ca f7 ff ff jmp 8010582a <alltraps>
80106060 <vector97>:
.globl vector97
vector97:
pushl $0
80106060: 6a 00 push $0x0
pushl $97
80106062: 6a 61 push $0x61
jmp alltraps
80106064: e9 c1 f7 ff ff jmp 8010582a <alltraps>
80106069 <vector98>:
.globl vector98
vector98:
pushl $0
80106069: 6a 00 push $0x0
pushl $98
8010606b: 6a 62 push $0x62
jmp alltraps
8010606d: e9 b8 f7 ff ff jmp 8010582a <alltraps>
80106072 <vector99>:
.globl vector99
vector99:
pushl $0
80106072: 6a 00 push $0x0
pushl $99
80106074: 6a 63 push $0x63
jmp alltraps
80106076: e9 af f7 ff ff jmp 8010582a <alltraps>
8010607b <vector100>:
.globl vector100
vector100:
pushl $0
8010607b: 6a 00 push $0x0
pushl $100
8010607d: 6a 64 push $0x64
jmp alltraps
8010607f: e9 a6 f7 ff ff jmp 8010582a <alltraps>
80106084 <vector101>:
.globl vector101
vector101:
pushl $0
80106084: 6a 00 push $0x0
pushl $101
80106086: 6a 65 push $0x65
jmp alltraps
80106088: e9 9d f7 ff ff jmp 8010582a <alltraps>
8010608d <vector102>:
.globl vector102
vector102:
pushl $0
8010608d: 6a 00 push $0x0
pushl $102
8010608f: 6a 66 push $0x66
jmp alltraps
80106091: e9 94 f7 ff ff jmp 8010582a <alltraps>
80106096 <vector103>:
.globl vector103
vector103:
pushl $0
80106096: 6a 00 push $0x0
pushl $103
80106098: 6a 67 push $0x67
jmp alltraps
8010609a: e9 8b f7 ff ff jmp 8010582a <alltraps>
8010609f <vector104>:
.globl vector104
vector104:
pushl $0
8010609f: 6a 00 push $0x0
pushl $104
801060a1: 6a 68 push $0x68
jmp alltraps
801060a3: e9 82 f7 ff ff jmp 8010582a <alltraps>
801060a8 <vector105>:
.globl vector105
vector105:
pushl $0
801060a8: 6a 00 push $0x0
pushl $105
801060aa: 6a 69 push $0x69
jmp alltraps
801060ac: e9 79 f7 ff ff jmp 8010582a <alltraps>
801060b1 <vector106>:
.globl vector106
vector106:
pushl $0
801060b1: 6a 00 push $0x0
pushl $106
801060b3: 6a 6a push $0x6a
jmp alltraps
801060b5: e9 70 f7 ff ff jmp 8010582a <alltraps>
801060ba <vector107>:
.globl vector107
vector107:
pushl $0
801060ba: 6a 00 push $0x0
pushl $107
801060bc: 6a 6b push $0x6b
jmp alltraps
801060be: e9 67 f7 ff ff jmp 8010582a <alltraps>
801060c3 <vector108>:
.globl vector108
vector108:
pushl $0
801060c3: 6a 00 push $0x0
pushl $108
801060c5: 6a 6c push $0x6c
jmp alltraps
801060c7: e9 5e f7 ff ff jmp 8010582a <alltraps>
801060cc <vector109>:
.globl vector109
vector109:
pushl $0
801060cc: 6a 00 push $0x0
pushl $109
801060ce: 6a 6d push $0x6d
jmp alltraps
801060d0: e9 55 f7 ff ff jmp 8010582a <alltraps>
801060d5 <vector110>:
.globl vector110
vector110:
pushl $0
801060d5: 6a 00 push $0x0
pushl $110
801060d7: 6a 6e push $0x6e
jmp alltraps
801060d9: e9 4c f7 ff ff jmp 8010582a <alltraps>
801060de <vector111>:
.globl vector111
vector111:
pushl $0
801060de: 6a 00 push $0x0
pushl $111
801060e0: 6a 6f push $0x6f
jmp alltraps
801060e2: e9 43 f7 ff ff jmp 8010582a <alltraps>
801060e7 <vector112>:
.globl vector112
vector112:
pushl $0
801060e7: 6a 00 push $0x0
pushl $112
801060e9: 6a 70 push $0x70
jmp alltraps
801060eb: e9 3a f7 ff ff jmp 8010582a <alltraps>
801060f0 <vector113>:
.globl vector113
vector113:
pushl $0
801060f0: 6a 00 push $0x0
pushl $113
801060f2: 6a 71 push $0x71
jmp alltraps
801060f4: e9 31 f7 ff ff jmp 8010582a <alltraps>
801060f9 <vector114>:
.globl vector114
vector114:
pushl $0
801060f9: 6a 00 push $0x0
pushl $114
801060fb: 6a 72 push $0x72
jmp alltraps
801060fd: e9 28 f7 ff ff jmp 8010582a <alltraps>
80106102 <vector115>:
.globl vector115
vector115:
pushl $0
80106102: 6a 00 push $0x0
pushl $115
80106104: 6a 73 push $0x73
jmp alltraps
80106106: e9 1f f7 ff ff jmp 8010582a <alltraps>
8010610b <vector116>:
.globl vector116
vector116:
pushl $0
8010610b: 6a 00 push $0x0
pushl $116
8010610d: 6a 74 push $0x74
jmp alltraps
8010610f: e9 16 f7 ff ff jmp 8010582a <alltraps>
80106114 <vector117>:
.globl vector117
vector117:
pushl $0
80106114: 6a 00 push $0x0
pushl $117
80106116: 6a 75 push $0x75
jmp alltraps
80106118: e9 0d f7 ff ff jmp 8010582a <alltraps>
8010611d <vector118>:
.globl vector118
vector118:
pushl $0
8010611d: 6a 00 push $0x0
pushl $118
8010611f: 6a 76 push $0x76
jmp alltraps
80106121: e9 04 f7 ff ff jmp 8010582a <alltraps>
80106126 <vector119>:
.globl vector119
vector119:
pushl $0
80106126: 6a 00 push $0x0
pushl $119
80106128: 6a 77 push $0x77
jmp alltraps
8010612a: e9 fb f6 ff ff jmp 8010582a <alltraps>
8010612f <vector120>:
.globl vector120
vector120:
pushl $0
8010612f: 6a 00 push $0x0
pushl $120
80106131: 6a 78 push $0x78
jmp alltraps
80106133: e9 f2 f6 ff ff jmp 8010582a <alltraps>
80106138 <vector121>:
.globl vector121
vector121:
pushl $0
80106138: 6a 00 push $0x0
pushl $121
8010613a: 6a 79 push $0x79
jmp alltraps
8010613c: e9 e9 f6 ff ff jmp 8010582a <alltraps>
80106141 <vector122>:
.globl vector122
vector122:
pushl $0
80106141: 6a 00 push $0x0
pushl $122
80106143: 6a 7a push $0x7a
jmp alltraps
80106145: e9 e0 f6 ff ff jmp 8010582a <alltraps>
8010614a <vector123>:
.globl vector123
vector123:
pushl $0
8010614a: 6a 00 push $0x0
pushl $123
8010614c: 6a 7b push $0x7b
jmp alltraps
8010614e: e9 d7 f6 ff ff jmp 8010582a <alltraps>
80106153 <vector124>:
.globl vector124
vector124:
pushl $0
80106153: 6a 00 push $0x0
pushl $124
80106155: 6a 7c push $0x7c
jmp alltraps
80106157: e9 ce f6 ff ff jmp 8010582a <alltraps>
8010615c <vector125>:
.globl vector125
vector125:
pushl $0
8010615c: 6a 00 push $0x0
pushl $125
8010615e: 6a 7d push $0x7d
jmp alltraps
80106160: e9 c5 f6 ff ff jmp 8010582a <alltraps>
80106165 <vector126>:
.globl vector126
vector126:
pushl $0
80106165: 6a 00 push $0x0
pushl $126
80106167: 6a 7e push $0x7e
jmp alltraps
80106169: e9 bc f6 ff ff jmp 8010582a <alltraps>
8010616e <vector127>:
.globl vector127
vector127:
pushl $0
8010616e: 6a 00 push $0x0
pushl $127
80106170: 6a 7f push $0x7f
jmp alltraps
80106172: e9 b3 f6 ff ff jmp 8010582a <alltraps>
80106177 <vector128>:
.globl vector128
vector128:
pushl $0
80106177: 6a 00 push $0x0
pushl $128
80106179: 68 80 00 00 00 push $0x80
jmp alltraps
8010617e: e9 a7 f6 ff ff jmp 8010582a <alltraps>
80106183 <vector129>:
.globl vector129
vector129:
pushl $0
80106183: 6a 00 push $0x0
pushl $129
80106185: 68 81 00 00 00 push $0x81
jmp alltraps
8010618a: e9 9b f6 ff ff jmp 8010582a <alltraps>
8010618f <vector130>:
.globl vector130
vector130:
pushl $0
8010618f: 6a 00 push $0x0
pushl $130
80106191: 68 82 00 00 00 push $0x82
jmp alltraps
80106196: e9 8f f6 ff ff jmp 8010582a <alltraps>
8010619b <vector131>:
.globl vector131
vector131:
pushl $0
8010619b: 6a 00 push $0x0
pushl $131
8010619d: 68 83 00 00 00 push $0x83
jmp alltraps
801061a2: e9 83 f6 ff ff jmp 8010582a <alltraps>
801061a7 <vector132>:
.globl vector132
vector132:
pushl $0
801061a7: 6a 00 push $0x0
pushl $132
801061a9: 68 84 00 00 00 push $0x84
jmp alltraps
801061ae: e9 77 f6 ff ff jmp 8010582a <alltraps>
801061b3 <vector133>:
.globl vector133
vector133:
pushl $0
801061b3: 6a 00 push $0x0
pushl $133
801061b5: 68 85 00 00 00 push $0x85
jmp alltraps
801061ba: e9 6b f6 ff ff jmp 8010582a <alltraps>
801061bf <vector134>:
.globl vector134
vector134:
pushl $0
801061bf: 6a 00 push $0x0
pushl $134
801061c1: 68 86 00 00 00 push $0x86
jmp alltraps
801061c6: e9 5f f6 ff ff jmp 8010582a <alltraps>
801061cb <vector135>:
.globl vector135
vector135:
pushl $0
801061cb: 6a 00 push $0x0
pushl $135
801061cd: 68 87 00 00 00 push $0x87
jmp alltraps
801061d2: e9 53 f6 ff ff jmp 8010582a <alltraps>
801061d7 <vector136>:
.globl vector136
vector136:
pushl $0
801061d7: 6a 00 push $0x0
pushl $136
801061d9: 68 88 00 00 00 push $0x88
jmp alltraps
801061de: e9 47 f6 ff ff jmp 8010582a <alltraps>
801061e3 <vector137>:
.globl vector137
vector137:
pushl $0
801061e3: 6a 00 push $0x0
pushl $137
801061e5: 68 89 00 00 00 push $0x89
jmp alltraps
801061ea: e9 3b f6 ff ff jmp 8010582a <alltraps>
801061ef <vector138>:
.globl vector138
vector138:
pushl $0
801061ef: 6a 00 push $0x0
pushl $138
801061f1: 68 8a 00 00 00 push $0x8a
jmp alltraps
801061f6: e9 2f f6 ff ff jmp 8010582a <alltraps>
801061fb <vector139>:
.globl vector139
vector139:
pushl $0
801061fb: 6a 00 push $0x0
pushl $139
801061fd: 68 8b 00 00 00 push $0x8b
jmp alltraps
80106202: e9 23 f6 ff ff jmp 8010582a <alltraps>
80106207 <vector140>:
.globl vector140
vector140:
pushl $0
80106207: 6a 00 push $0x0
pushl $140
80106209: 68 8c 00 00 00 push $0x8c
jmp alltraps
8010620e: e9 17 f6 ff ff jmp 8010582a <alltraps>
80106213 <vector141>:
.globl vector141
vector141:
pushl $0
80106213: 6a 00 push $0x0
pushl $141
80106215: 68 8d 00 00 00 push $0x8d
jmp alltraps
8010621a: e9 0b f6 ff ff jmp 8010582a <alltraps>
8010621f <vector142>:
.globl vector142
vector142:
pushl $0
8010621f: 6a 00 push $0x0
pushl $142
80106221: 68 8e 00 00 00 push $0x8e
jmp alltraps
80106226: e9 ff f5 ff ff jmp 8010582a <alltraps>
8010622b <vector143>:
.globl vector143
vector143:
pushl $0
8010622b: 6a 00 push $0x0
pushl $143
8010622d: 68 8f 00 00 00 push $0x8f
jmp alltraps
80106232: e9 f3 f5 ff ff jmp 8010582a <alltraps>
80106237 <vector144>:
.globl vector144
vector144:
pushl $0
80106237: 6a 00 push $0x0
pushl $144
80106239: 68 90 00 00 00 push $0x90
jmp alltraps
8010623e: e9 e7 f5 ff ff jmp 8010582a <alltraps>
80106243 <vector145>:
.globl vector145
vector145:
pushl $0
80106243: 6a 00 push $0x0
pushl $145
80106245: 68 91 00 00 00 push $0x91
jmp alltraps
8010624a: e9 db f5 ff ff jmp 8010582a <alltraps>
8010624f <vector146>:
.globl vector146
vector146:
pushl $0
8010624f: 6a 00 push $0x0
pushl $146
80106251: 68 92 00 00 00 push $0x92
jmp alltraps
80106256: e9 cf f5 ff ff jmp 8010582a <alltraps>
8010625b <vector147>:
.globl vector147
vector147:
pushl $0
8010625b: 6a 00 push $0x0
pushl $147
8010625d: 68 93 00 00 00 push $0x93
jmp alltraps
80106262: e9 c3 f5 ff ff jmp 8010582a <alltraps>
80106267 <vector148>:
.globl vector148
vector148:
pushl $0
80106267: 6a 00 push $0x0
pushl $148
80106269: 68 94 00 00 00 push $0x94
jmp alltraps
8010626e: e9 b7 f5 ff ff jmp 8010582a <alltraps>
80106273 <vector149>:
.globl vector149
vector149:
pushl $0
80106273: 6a 00 push $0x0
pushl $149
80106275: 68 95 00 00 00 push $0x95
jmp alltraps
8010627a: e9 ab f5 ff ff jmp 8010582a <alltraps>
8010627f <vector150>:
.globl vector150
vector150:
pushl $0
8010627f: 6a 00 push $0x0
pushl $150
80106281: 68 96 00 00 00 push $0x96
jmp alltraps
80106286: e9 9f f5 ff ff jmp 8010582a <alltraps>
8010628b <vector151>:
.globl vector151
vector151:
pushl $0
8010628b: 6a 00 push $0x0
pushl $151
8010628d: 68 97 00 00 00 push $0x97
jmp alltraps
80106292: e9 93 f5 ff ff jmp 8010582a <alltraps>
80106297 <vector152>:
.globl vector152
vector152:
pushl $0
80106297: 6a 00 push $0x0
pushl $152
80106299: 68 98 00 00 00 push $0x98
jmp alltraps
8010629e: e9 87 f5 ff ff jmp 8010582a <alltraps>
801062a3 <vector153>:
.globl vector153
vector153:
pushl $0
801062a3: 6a 00 push $0x0
pushl $153
801062a5: 68 99 00 00 00 push $0x99
jmp alltraps
801062aa: e9 7b f5 ff ff jmp 8010582a <alltraps>
801062af <vector154>:
.globl vector154
vector154:
pushl $0
801062af: 6a 00 push $0x0
pushl $154
801062b1: 68 9a 00 00 00 push $0x9a
jmp alltraps
801062b6: e9 6f f5 ff ff jmp 8010582a <alltraps>
801062bb <vector155>:
.globl vector155
vector155:
pushl $0
801062bb: 6a 00 push $0x0
pushl $155
801062bd: 68 9b 00 00 00 push $0x9b
jmp alltraps
801062c2: e9 63 f5 ff ff jmp 8010582a <alltraps>
801062c7 <vector156>:
.globl vector156
vector156:
pushl $0
801062c7: 6a 00 push $0x0
pushl $156
801062c9: 68 9c 00 00 00 push $0x9c
jmp alltraps
801062ce: e9 57 f5 ff ff jmp 8010582a <alltraps>
801062d3 <vector157>:
.globl vector157
vector157:
pushl $0
801062d3: 6a 00 push $0x0
pushl $157
801062d5: 68 9d 00 00 00 push $0x9d
jmp alltraps
801062da: e9 4b f5 ff ff jmp 8010582a <alltraps>
801062df <vector158>:
.globl vector158
vector158:
pushl $0
801062df: 6a 00 push $0x0
pushl $158
801062e1: 68 9e 00 00 00 push $0x9e
jmp alltraps
801062e6: e9 3f f5 ff ff jmp 8010582a <alltraps>
801062eb <vector159>:
.globl vector159
vector159:
pushl $0
801062eb: 6a 00 push $0x0
pushl $159
801062ed: 68 9f 00 00 00 push $0x9f
jmp alltraps
801062f2: e9 33 f5 ff ff jmp 8010582a <alltraps>
801062f7 <vector160>:
.globl vector160
vector160:
pushl $0
801062f7: 6a 00 push $0x0
pushl $160
801062f9: 68 a0 00 00 00 push $0xa0
jmp alltraps
801062fe: e9 27 f5 ff ff jmp 8010582a <alltraps>
80106303 <vector161>:
.globl vector161
vector161:
pushl $0
80106303: 6a 00 push $0x0
pushl $161
80106305: 68 a1 00 00 00 push $0xa1
jmp alltraps
8010630a: e9 1b f5 ff ff jmp 8010582a <alltraps>
8010630f <vector162>:
.globl vector162
vector162:
pushl $0
8010630f: 6a 00 push $0x0
pushl $162
80106311: 68 a2 00 00 00 push $0xa2
jmp alltraps
80106316: e9 0f f5 ff ff jmp 8010582a <alltraps>
8010631b <vector163>:
.globl vector163
vector163:
pushl $0
8010631b: 6a 00 push $0x0
pushl $163
8010631d: 68 a3 00 00 00 push $0xa3
jmp alltraps
80106322: e9 03 f5 ff ff jmp 8010582a <alltraps>
80106327 <vector164>:
.globl vector164
vector164:
pushl $0
80106327: 6a 00 push $0x0
pushl $164
80106329: 68 a4 00 00 00 push $0xa4
jmp alltraps
8010632e: e9 f7 f4 ff ff jmp 8010582a <alltraps>
80106333 <vector165>:
.globl vector165
vector165:
pushl $0
80106333: 6a 00 push $0x0
pushl $165
80106335: 68 a5 00 00 00 push $0xa5
jmp alltraps
8010633a: e9 eb f4 ff ff jmp 8010582a <alltraps>
8010633f <vector166>:
.globl vector166
vector166:
pushl $0
8010633f: 6a 00 push $0x0
pushl $166
80106341: 68 a6 00 00 00 push $0xa6
jmp alltraps
80106346: e9 df f4 ff ff jmp 8010582a <alltraps>
8010634b <vector167>:
.globl vector167
vector167:
pushl $0
8010634b: 6a 00 push $0x0
pushl $167
8010634d: 68 a7 00 00 00 push $0xa7
jmp alltraps
80106352: e9 d3 f4 ff ff jmp 8010582a <alltraps>
80106357 <vector168>:
.globl vector168
vector168:
pushl $0
80106357: 6a 00 push $0x0
pushl $168
80106359: 68 a8 00 00 00 push $0xa8
jmp alltraps
8010635e: e9 c7 f4 ff ff jmp 8010582a <alltraps>
80106363 <vector169>:
.globl vector169
vector169:
pushl $0
80106363: 6a 00 push $0x0
pushl $169
80106365: 68 a9 00 00 00 push $0xa9
jmp alltraps
8010636a: e9 bb f4 ff ff jmp 8010582a <alltraps>
8010636f <vector170>:
.globl vector170
vector170:
pushl $0
8010636f: 6a 00 push $0x0
pushl $170
80106371: 68 aa 00 00 00 push $0xaa
jmp alltraps
80106376: e9 af f4 ff ff jmp 8010582a <alltraps>
8010637b <vector171>:
.globl vector171
vector171:
pushl $0
8010637b: 6a 00 push $0x0
pushl $171
8010637d: 68 ab 00 00 00 push $0xab
jmp alltraps
80106382: e9 a3 f4 ff ff jmp 8010582a <alltraps>
80106387 <vector172>:
.globl vector172
vector172:
pushl $0
80106387: 6a 00 push $0x0
pushl $172
80106389: 68 ac 00 00 00 push $0xac
jmp alltraps
8010638e: e9 97 f4 ff ff jmp 8010582a <alltraps>
80106393 <vector173>:
.globl vector173
vector173:
pushl $0
80106393: 6a 00 push $0x0
pushl $173
80106395: 68 ad 00 00 00 push $0xad
jmp alltraps
8010639a: e9 8b f4 ff ff jmp 8010582a <alltraps>
8010639f <vector174>:
.globl vector174
vector174:
pushl $0
8010639f: 6a 00 push $0x0
pushl $174
801063a1: 68 ae 00 00 00 push $0xae
jmp alltraps
801063a6: e9 7f f4 ff ff jmp 8010582a <alltraps>
801063ab <vector175>:
.globl vector175
vector175:
pushl $0
801063ab: 6a 00 push $0x0
pushl $175
801063ad: 68 af 00 00 00 push $0xaf
jmp alltraps
801063b2: e9 73 f4 ff ff jmp 8010582a <alltraps>
801063b7 <vector176>:
.globl vector176
vector176:
pushl $0
801063b7: 6a 00 push $0x0
pushl $176
801063b9: 68 b0 00 00 00 push $0xb0
jmp alltraps
801063be: e9 67 f4 ff ff jmp 8010582a <alltraps>
801063c3 <vector177>:
.globl vector177
vector177:
pushl $0
801063c3: 6a 00 push $0x0
pushl $177
801063c5: 68 b1 00 00 00 push $0xb1
jmp alltraps
801063ca: e9 5b f4 ff ff jmp 8010582a <alltraps>
801063cf <vector178>:
.globl vector178
vector178:
pushl $0
801063cf: 6a 00 push $0x0
pushl $178
801063d1: 68 b2 00 00 00 push $0xb2
jmp alltraps
801063d6: e9 4f f4 ff ff jmp 8010582a <alltraps>
801063db <vector179>:
.globl vector179
vector179:
pushl $0
801063db: 6a 00 push $0x0
pushl $179
801063dd: 68 b3 00 00 00 push $0xb3
jmp alltraps
801063e2: e9 43 f4 ff ff jmp 8010582a <alltraps>
801063e7 <vector180>:
.globl vector180
vector180:
pushl $0
801063e7: 6a 00 push $0x0
pushl $180
801063e9: 68 b4 00 00 00 push $0xb4
jmp alltraps
801063ee: e9 37 f4 ff ff jmp 8010582a <alltraps>
801063f3 <vector181>:
.globl vector181
vector181:
pushl $0
801063f3: 6a 00 push $0x0
pushl $181
801063f5: 68 b5 00 00 00 push $0xb5
jmp alltraps
801063fa: e9 2b f4 ff ff jmp 8010582a <alltraps>
801063ff <vector182>:
.globl vector182
vector182:
pushl $0
801063ff: 6a 00 push $0x0
pushl $182
80106401: 68 b6 00 00 00 push $0xb6
jmp alltraps
80106406: e9 1f f4 ff ff jmp 8010582a <alltraps>
8010640b <vector183>:
.globl vector183
vector183:
pushl $0
8010640b: 6a 00 push $0x0
pushl $183
8010640d: 68 b7 00 00 00 push $0xb7
jmp alltraps
80106412: e9 13 f4 ff ff jmp 8010582a <alltraps>
80106417 <vector184>:
.globl vector184
vector184:
pushl $0
80106417: 6a 00 push $0x0
pushl $184
80106419: 68 b8 00 00 00 push $0xb8
jmp alltraps
8010641e: e9 07 f4 ff ff jmp 8010582a <alltraps>
80106423 <vector185>:
.globl vector185
vector185:
pushl $0
80106423: 6a 00 push $0x0
pushl $185
80106425: 68 b9 00 00 00 push $0xb9
jmp alltraps
8010642a: e9 fb f3 ff ff jmp 8010582a <alltraps>
8010642f <vector186>:
.globl vector186
vector186:
pushl $0
8010642f: 6a 00 push $0x0
pushl $186
80106431: 68 ba 00 00 00 push $0xba
jmp alltraps
80106436: e9 ef f3 ff ff jmp 8010582a <alltraps>
8010643b <vector187>:
.globl vector187
vector187:
pushl $0
8010643b: 6a 00 push $0x0
pushl $187
8010643d: 68 bb 00 00 00 push $0xbb
jmp alltraps
80106442: e9 e3 f3 ff ff jmp 8010582a <alltraps>
80106447 <vector188>:
.globl vector188
vector188:
pushl $0
80106447: 6a 00 push $0x0
pushl $188
80106449: 68 bc 00 00 00 push $0xbc
jmp alltraps
8010644e: e9 d7 f3 ff ff jmp 8010582a <alltraps>
80106453 <vector189>:
.globl vector189
vector189:
pushl $0
80106453: 6a 00 push $0x0
pushl $189
80106455: 68 bd 00 00 00 push $0xbd
jmp alltraps
8010645a: e9 cb f3 ff ff jmp 8010582a <alltraps>
8010645f <vector190>:
.globl vector190
vector190:
pushl $0
8010645f: 6a 00 push $0x0
pushl $190
80106461: 68 be 00 00 00 push $0xbe
jmp alltraps
80106466: e9 bf f3 ff ff jmp 8010582a <alltraps>
8010646b <vector191>:
.globl vector191
vector191:
pushl $0
8010646b: 6a 00 push $0x0
pushl $191
8010646d: 68 bf 00 00 00 push $0xbf
jmp alltraps
80106472: e9 b3 f3 ff ff jmp 8010582a <alltraps>
80106477 <vector192>:
.globl vector192
vector192:
pushl $0
80106477: 6a 00 push $0x0
pushl $192
80106479: 68 c0 00 00 00 push $0xc0
jmp alltraps
8010647e: e9 a7 f3 ff ff jmp 8010582a <alltraps>
80106483 <vector193>:
.globl vector193
vector193:
pushl $0
80106483: 6a 00 push $0x0
pushl $193
80106485: 68 c1 00 00 00 push $0xc1
jmp alltraps
8010648a: e9 9b f3 ff ff jmp 8010582a <alltraps>
8010648f <vector194>:
.globl vector194
vector194:
pushl $0
8010648f: 6a 00 push $0x0
pushl $194
80106491: 68 c2 00 00 00 push $0xc2
jmp alltraps
80106496: e9 8f f3 ff ff jmp 8010582a <alltraps>
8010649b <vector195>:
.globl vector195
vector195:
pushl $0
8010649b: 6a 00 push $0x0
pushl $195
8010649d: 68 c3 00 00 00 push $0xc3
jmp alltraps
801064a2: e9 83 f3 ff ff jmp 8010582a <alltraps>
801064a7 <vector196>:
.globl vector196
vector196:
pushl $0
801064a7: 6a 00 push $0x0
pushl $196
801064a9: 68 c4 00 00 00 push $0xc4
jmp alltraps
801064ae: e9 77 f3 ff ff jmp 8010582a <alltraps>
801064b3 <vector197>:
.globl vector197
vector197:
pushl $0
801064b3: 6a 00 push $0x0
pushl $197
801064b5: 68 c5 00 00 00 push $0xc5
jmp alltraps
801064ba: e9 6b f3 ff ff jmp 8010582a <alltraps>
801064bf <vector198>:
.globl vector198
vector198:
pushl $0
801064bf: 6a 00 push $0x0
pushl $198
801064c1: 68 c6 00 00 00 push $0xc6
jmp alltraps
801064c6: e9 5f f3 ff ff jmp 8010582a <alltraps>
801064cb <vector199>:
.globl vector199
vector199:
pushl $0
801064cb: 6a 00 push $0x0
pushl $199
801064cd: 68 c7 00 00 00 push $0xc7
jmp alltraps
801064d2: e9 53 f3 ff ff jmp 8010582a <alltraps>
801064d7 <vector200>:
.globl vector200
vector200:
pushl $0
801064d7: 6a 00 push $0x0
pushl $200
801064d9: 68 c8 00 00 00 push $0xc8
jmp alltraps
801064de: e9 47 f3 ff ff jmp 8010582a <alltraps>
801064e3 <vector201>:
.globl vector201
vector201:
pushl $0
801064e3: 6a 00 push $0x0
pushl $201
801064e5: 68 c9 00 00 00 push $0xc9
jmp alltraps
801064ea: e9 3b f3 ff ff jmp 8010582a <alltraps>
801064ef <vector202>:
.globl vector202
vector202:
pushl $0
801064ef: 6a 00 push $0x0
pushl $202
801064f1: 68 ca 00 00 00 push $0xca
jmp alltraps
801064f6: e9 2f f3 ff ff jmp 8010582a <alltraps>
801064fb <vector203>:
.globl vector203
vector203:
pushl $0
801064fb: 6a 00 push $0x0
pushl $203
801064fd: 68 cb 00 00 00 push $0xcb
jmp alltraps
80106502: e9 23 f3 ff ff jmp 8010582a <alltraps>
80106507 <vector204>:
.globl vector204
vector204:
pushl $0
80106507: 6a 00 push $0x0
pushl $204
80106509: 68 cc 00 00 00 push $0xcc
jmp alltraps
8010650e: e9 17 f3 ff ff jmp 8010582a <alltraps>
80106513 <vector205>:
.globl vector205
vector205:
pushl $0
80106513: 6a 00 push $0x0
pushl $205
80106515: 68 cd 00 00 00 push $0xcd
jmp alltraps
8010651a: e9 0b f3 ff ff jmp 8010582a <alltraps>
8010651f <vector206>:
.globl vector206
vector206:
pushl $0
8010651f: 6a 00 push $0x0
pushl $206
80106521: 68 ce 00 00 00 push $0xce
jmp alltraps
80106526: e9 ff f2 ff ff jmp 8010582a <alltraps>
8010652b <vector207>:
.globl vector207
vector207:
pushl $0
8010652b: 6a 00 push $0x0
pushl $207
8010652d: 68 cf 00 00 00 push $0xcf
jmp alltraps
80106532: e9 f3 f2 ff ff jmp 8010582a <alltraps>
80106537 <vector208>:
.globl vector208
vector208:
pushl $0
80106537: 6a 00 push $0x0
pushl $208
80106539: 68 d0 00 00 00 push $0xd0
jmp alltraps
8010653e: e9 e7 f2 ff ff jmp 8010582a <alltraps>
80106543 <vector209>:
.globl vector209
vector209:
pushl $0
80106543: 6a 00 push $0x0
pushl $209
80106545: 68 d1 00 00 00 push $0xd1
jmp alltraps
8010654a: e9 db f2 ff ff jmp 8010582a <alltraps>
8010654f <vector210>:
.globl vector210
vector210:
pushl $0
8010654f: 6a 00 push $0x0
pushl $210
80106551: 68 d2 00 00 00 push $0xd2
jmp alltraps
80106556: e9 cf f2 ff ff jmp 8010582a <alltraps>
8010655b <vector211>:
.globl vector211
vector211:
pushl $0
8010655b: 6a 00 push $0x0
pushl $211
8010655d: 68 d3 00 00 00 push $0xd3
jmp alltraps
80106562: e9 c3 f2 ff ff jmp 8010582a <alltraps>
80106567 <vector212>:
.globl vector212
vector212:
pushl $0
80106567: 6a 00 push $0x0
pushl $212
80106569: 68 d4 00 00 00 push $0xd4
jmp alltraps
8010656e: e9 b7 f2 ff ff jmp 8010582a <alltraps>
80106573 <vector213>:
.globl vector213
vector213:
pushl $0
80106573: 6a 00 push $0x0
pushl $213
80106575: 68 d5 00 00 00 push $0xd5
jmp alltraps
8010657a: e9 ab f2 ff ff jmp 8010582a <alltraps>
8010657f <vector214>:
.globl vector214
vector214:
pushl $0
8010657f: 6a 00 push $0x0
pushl $214
80106581: 68 d6 00 00 00 push $0xd6
jmp alltraps
80106586: e9 9f f2 ff ff jmp 8010582a <alltraps>
8010658b <vector215>:
.globl vector215
vector215:
pushl $0
8010658b: 6a 00 push $0x0
pushl $215
8010658d: 68 d7 00 00 00 push $0xd7
jmp alltraps
80106592: e9 93 f2 ff ff jmp 8010582a <alltraps>
80106597 <vector216>:
.globl vector216
vector216:
pushl $0
80106597: 6a 00 push $0x0
pushl $216
80106599: 68 d8 00 00 00 push $0xd8
jmp alltraps
8010659e: e9 87 f2 ff ff jmp 8010582a <alltraps>
801065a3 <vector217>:
.globl vector217
vector217:
pushl $0
801065a3: 6a 00 push $0x0
pushl $217
801065a5: 68 d9 00 00 00 push $0xd9
jmp alltraps
801065aa: e9 7b f2 ff ff jmp 8010582a <alltraps>
801065af <vector218>:
.globl vector218
vector218:
pushl $0
801065af: 6a 00 push $0x0
pushl $218
801065b1: 68 da 00 00 00 push $0xda
jmp alltraps
801065b6: e9 6f f2 ff ff jmp 8010582a <alltraps>
801065bb <vector219>:
.globl vector219
vector219:
pushl $0
801065bb: 6a 00 push $0x0
pushl $219
801065bd: 68 db 00 00 00 push $0xdb
jmp alltraps
801065c2: e9 63 f2 ff ff jmp 8010582a <alltraps>
801065c7 <vector220>:
.globl vector220
vector220:
pushl $0
801065c7: 6a 00 push $0x0
pushl $220
801065c9: 68 dc 00 00 00 push $0xdc
jmp alltraps
801065ce: e9 57 f2 ff ff jmp 8010582a <alltraps>
801065d3 <vector221>:
.globl vector221
vector221:
pushl $0
801065d3: 6a 00 push $0x0
pushl $221
801065d5: 68 dd 00 00 00 push $0xdd
jmp alltraps
801065da: e9 4b f2 ff ff jmp 8010582a <alltraps>
801065df <vector222>:
.globl vector222
vector222:
pushl $0
801065df: 6a 00 push $0x0
pushl $222
801065e1: 68 de 00 00 00 push $0xde
jmp alltraps
801065e6: e9 3f f2 ff ff jmp 8010582a <alltraps>
801065eb <vector223>:
.globl vector223
vector223:
pushl $0
801065eb: 6a 00 push $0x0
pushl $223
801065ed: 68 df 00 00 00 push $0xdf
jmp alltraps
801065f2: e9 33 f2 ff ff jmp 8010582a <alltraps>
801065f7 <vector224>:
.globl vector224
vector224:
pushl $0
801065f7: 6a 00 push $0x0
pushl $224
801065f9: 68 e0 00 00 00 push $0xe0
jmp alltraps
801065fe: e9 27 f2 ff ff jmp 8010582a <alltraps>
80106603 <vector225>:
.globl vector225
vector225:
pushl $0
80106603: 6a 00 push $0x0
pushl $225
80106605: 68 e1 00 00 00 push $0xe1
jmp alltraps
8010660a: e9 1b f2 ff ff jmp 8010582a <alltraps>
8010660f <vector226>:
.globl vector226
vector226:
pushl $0
8010660f: 6a 00 push $0x0
pushl $226
80106611: 68 e2 00 00 00 push $0xe2
jmp alltraps
80106616: e9 0f f2 ff ff jmp 8010582a <alltraps>
8010661b <vector227>:
.globl vector227
vector227:
pushl $0
8010661b: 6a 00 push $0x0
pushl $227
8010661d: 68 e3 00 00 00 push $0xe3
jmp alltraps
80106622: e9 03 f2 ff ff jmp 8010582a <alltraps>
80106627 <vector228>:
.globl vector228
vector228:
pushl $0
80106627: 6a 00 push $0x0
pushl $228
80106629: 68 e4 00 00 00 push $0xe4
jmp alltraps
8010662e: e9 f7 f1 ff ff jmp 8010582a <alltraps>
80106633 <vector229>:
.globl vector229
vector229:
pushl $0
80106633: 6a 00 push $0x0
pushl $229
80106635: 68 e5 00 00 00 push $0xe5
jmp alltraps
8010663a: e9 eb f1 ff ff jmp 8010582a <alltraps>
8010663f <vector230>:
.globl vector230
vector230:
pushl $0
8010663f: 6a 00 push $0x0
pushl $230
80106641: 68 e6 00 00 00 push $0xe6
jmp alltraps
80106646: e9 df f1 ff ff jmp 8010582a <alltraps>
8010664b <vector231>:
.globl vector231
vector231:
pushl $0
8010664b: 6a 00 push $0x0
pushl $231
8010664d: 68 e7 00 00 00 push $0xe7
jmp alltraps
80106652: e9 d3 f1 ff ff jmp 8010582a <alltraps>
80106657 <vector232>:
.globl vector232
vector232:
pushl $0
80106657: 6a 00 push $0x0
pushl $232
80106659: 68 e8 00 00 00 push $0xe8
jmp alltraps
8010665e: e9 c7 f1 ff ff jmp 8010582a <alltraps>
80106663 <vector233>:
.globl vector233
vector233:
pushl $0
80106663: 6a 00 push $0x0
pushl $233
80106665: 68 e9 00 00 00 push $0xe9
jmp alltraps
8010666a: e9 bb f1 ff ff jmp 8010582a <alltraps>
8010666f <vector234>:
.globl vector234
vector234:
pushl $0
8010666f: 6a 00 push $0x0
pushl $234
80106671: 68 ea 00 00 00 push $0xea
jmp alltraps
80106676: e9 af f1 ff ff jmp 8010582a <alltraps>
8010667b <vector235>:
.globl vector235
vector235:
pushl $0
8010667b: 6a 00 push $0x0
pushl $235
8010667d: 68 eb 00 00 00 push $0xeb
jmp alltraps
80106682: e9 a3 f1 ff ff jmp 8010582a <alltraps>
80106687 <vector236>:
.globl vector236
vector236:
pushl $0
80106687: 6a 00 push $0x0
pushl $236
80106689: 68 ec 00 00 00 push $0xec
jmp alltraps
8010668e: e9 97 f1 ff ff jmp 8010582a <alltraps>
80106693 <vector237>:
.globl vector237
vector237:
pushl $0
80106693: 6a 00 push $0x0
pushl $237
80106695: 68 ed 00 00 00 push $0xed
jmp alltraps
8010669a: e9 8b f1 ff ff jmp 8010582a <alltraps>
8010669f <vector238>:
.globl vector238
vector238:
pushl $0
8010669f: 6a 00 push $0x0
pushl $238
801066a1: 68 ee 00 00 00 push $0xee
jmp alltraps
801066a6: e9 7f f1 ff ff jmp 8010582a <alltraps>
801066ab <vector239>:
.globl vector239
vector239:
pushl $0
801066ab: 6a 00 push $0x0
pushl $239
801066ad: 68 ef 00 00 00 push $0xef
jmp alltraps
801066b2: e9 73 f1 ff ff jmp 8010582a <alltraps>
801066b7 <vector240>:
.globl vector240
vector240:
pushl $0
801066b7: 6a 00 push $0x0
pushl $240
801066b9: 68 f0 00 00 00 push $0xf0
jmp alltraps
801066be: e9 67 f1 ff ff jmp 8010582a <alltraps>
801066c3 <vector241>:
.globl vector241
vector241:
pushl $0
801066c3: 6a 00 push $0x0
pushl $241
801066c5: 68 f1 00 00 00 push $0xf1
jmp alltraps
801066ca: e9 5b f1 ff ff jmp 8010582a <alltraps>
801066cf <vector242>:
.globl vector242
vector242:
pushl $0
801066cf: 6a 00 push $0x0
pushl $242
801066d1: 68 f2 00 00 00 push $0xf2
jmp alltraps
801066d6: e9 4f f1 ff ff jmp 8010582a <alltraps>
801066db <vector243>:
.globl vector243
vector243:
pushl $0
801066db: 6a 00 push $0x0
pushl $243
801066dd: 68 f3 00 00 00 push $0xf3
jmp alltraps
801066e2: e9 43 f1 ff ff jmp 8010582a <alltraps>
801066e7 <vector244>:
.globl vector244
vector244:
pushl $0
801066e7: 6a 00 push $0x0
pushl $244
801066e9: 68 f4 00 00 00 push $0xf4
jmp alltraps
801066ee: e9 37 f1 ff ff jmp 8010582a <alltraps>
801066f3 <vector245>:
.globl vector245
vector245:
pushl $0
801066f3: 6a 00 push $0x0
pushl $245
801066f5: 68 f5 00 00 00 push $0xf5
jmp alltraps
801066fa: e9 2b f1 ff ff jmp 8010582a <alltraps>
801066ff <vector246>:
.globl vector246
vector246:
pushl $0
801066ff: 6a 00 push $0x0
pushl $246
80106701: 68 f6 00 00 00 push $0xf6
jmp alltraps
80106706: e9 1f f1 ff ff jmp 8010582a <alltraps>
8010670b <vector247>:
.globl vector247
vector247:
pushl $0
8010670b: 6a 00 push $0x0
pushl $247
8010670d: 68 f7 00 00 00 push $0xf7
jmp alltraps
80106712: e9 13 f1 ff ff jmp 8010582a <alltraps>
80106717 <vector248>:
.globl vector248
vector248:
pushl $0
80106717: 6a 00 push $0x0
pushl $248
80106719: 68 f8 00 00 00 push $0xf8
jmp alltraps
8010671e: e9 07 f1 ff ff jmp 8010582a <alltraps>
80106723 <vector249>:
.globl vector249
vector249:
pushl $0
80106723: 6a 00 push $0x0
pushl $249
80106725: 68 f9 00 00 00 push $0xf9
jmp alltraps
8010672a: e9 fb f0 ff ff jmp 8010582a <alltraps>
8010672f <vector250>:
.globl vector250
vector250:
pushl $0
8010672f: 6a 00 push $0x0
pushl $250
80106731: 68 fa 00 00 00 push $0xfa
jmp alltraps
80106736: e9 ef f0 ff ff jmp 8010582a <alltraps>
8010673b <vector251>:
.globl vector251
vector251:
pushl $0
8010673b: 6a 00 push $0x0
pushl $251
8010673d: 68 fb 00 00 00 push $0xfb
jmp alltraps
80106742: e9 e3 f0 ff ff jmp 8010582a <alltraps>
80106747 <vector252>:
.globl vector252
vector252:
pushl $0
80106747: 6a 00 push $0x0
pushl $252
80106749: 68 fc 00 00 00 push $0xfc
jmp alltraps
8010674e: e9 d7 f0 ff ff jmp 8010582a <alltraps>
80106753 <vector253>:
.globl vector253
vector253:
pushl $0
80106753: 6a 00 push $0x0
pushl $253
80106755: 68 fd 00 00 00 push $0xfd
jmp alltraps
8010675a: e9 cb f0 ff ff jmp 8010582a <alltraps>
8010675f <vector254>:
.globl vector254
vector254:
pushl $0
8010675f: 6a 00 push $0x0
pushl $254
80106761: 68 fe 00 00 00 push $0xfe
jmp alltraps
80106766: e9 bf f0 ff ff jmp 8010582a <alltraps>
8010676b <vector255>:
.globl vector255
vector255:
pushl $0
8010676b: 6a 00 push $0x0
pushl $255
8010676d: 68 ff 00 00 00 push $0xff
jmp alltraps
80106772: e9 b3 f0 ff ff jmp 8010582a <alltraps>
80106777: 66 90 xchg %ax,%ax
80106779: 66 90 xchg %ax,%ax
8010677b: 66 90 xchg %ax,%ax
8010677d: 66 90 xchg %ax,%ax
8010677f: 90 nop
80106780 <walkpgdir>:
// Return the address of the PTE in page table pgdir
// that corresponds to virtual address va. If alloc!=0,
// create any required page table pages.
static pte_t *
walkpgdir(pde_t *pgdir, const void *va, int alloc)
{
80106780: 55 push %ebp
80106781: 89 e5 mov %esp,%ebp
80106783: 57 push %edi
80106784: 56 push %esi
80106785: 53 push %ebx
pde_t *pde;
pte_t *pgtab;
pde = &pgdir[PDX(va)];
80106786: 89 d3 mov %edx,%ebx
{
80106788: 89 d7 mov %edx,%edi
pde = &pgdir[PDX(va)];
8010678a: c1 eb 16 shr $0x16,%ebx
8010678d: 8d 34 98 lea (%eax,%ebx,4),%esi
{
80106790: 83 ec 0c sub $0xc,%esp
if(*pde & PTE_P){
80106793: 8b 06 mov (%esi),%eax
80106795: a8 01 test $0x1,%al
80106797: 74 27 je 801067c0 <walkpgdir+0x40>
pgtab = (pte_t*)P2V(PTE_ADDR(*pde));
80106799: 25 00 f0 ff ff and $0xfffff000,%eax
8010679e: 8d 98 00 00 00 80 lea -0x80000000(%eax),%ebx
// The permissions here are overly generous, but they can
// be further restricted by the permissions in the page table
// entries, if necessary.
*pde = V2P(pgtab) | PTE_P | PTE_W | PTE_U;
}
return &pgtab[PTX(va)];
801067a4: c1 ef 0a shr $0xa,%edi
}
801067a7: 8d 65 f4 lea -0xc(%ebp),%esp
return &pgtab[PTX(va)];
801067aa: 89 fa mov %edi,%edx
801067ac: 81 e2 fc 0f 00 00 and $0xffc,%edx
801067b2: 8d 04 13 lea (%ebx,%edx,1),%eax
}
801067b5: 5b pop %ebx
801067b6: 5e pop %esi
801067b7: 5f pop %edi
801067b8: 5d pop %ebp
801067b9: c3 ret
801067ba: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
if(!alloc || (pgtab = (pte_t*)kalloc()) == 0)
801067c0: 85 c9 test %ecx,%ecx
801067c2: 74 2c je 801067f0 <walkpgdir+0x70>
801067c4: e8 17 be ff ff call 801025e0 <kalloc>
801067c9: 85 c0 test %eax,%eax
801067cb: 89 c3 mov %eax,%ebx
801067cd: 74 21 je 801067f0 <walkpgdir+0x70>
memset(pgtab, 0, PGSIZE);
801067cf: 83 ec 04 sub $0x4,%esp
801067d2: 68 00 10 00 00 push $0x1000
801067d7: 6a 00 push $0x0
801067d9: 50 push %eax
801067da: e8 b1 dd ff ff call 80104590 <memset>
*pde = V2P(pgtab) | PTE_P | PTE_W | PTE_U;
801067df: 8d 83 00 00 00 80 lea -0x80000000(%ebx),%eax
801067e5: 83 c4 10 add $0x10,%esp
801067e8: 83 c8 07 or $0x7,%eax
801067eb: 89 06 mov %eax,(%esi)
801067ed: eb b5 jmp 801067a4 <walkpgdir+0x24>
801067ef: 90 nop
}
801067f0: 8d 65 f4 lea -0xc(%ebp),%esp
return 0;
801067f3: 31 c0 xor %eax,%eax
}
801067f5: 5b pop %ebx
801067f6: 5e pop %esi
801067f7: 5f pop %edi
801067f8: 5d pop %ebp
801067f9: c3 ret
801067fa: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80106800 <mappages>:
// Create PTEs for virtual addresses starting at va that refer to
// physical addresses starting at pa. va and size might not
// be page-aligned.
static int
mappages(pde_t *pgdir, void *va, uint size, uint pa, int perm)
{
80106800: 55 push %ebp
80106801: 89 e5 mov %esp,%ebp
80106803: 57 push %edi
80106804: 56 push %esi
80106805: 53 push %ebx
char *a, *last;
pte_t *pte;
a = (char*)PGROUNDDOWN((uint)va);
80106806: 89 d3 mov %edx,%ebx
80106808: 81 e3 00 f0 ff ff and $0xfffff000,%ebx
{
8010680e: 83 ec 1c sub $0x1c,%esp
80106811: 89 45 e4 mov %eax,-0x1c(%ebp)
last = (char*)PGROUNDDOWN(((uint)va) + size - 1);
80106814: 8d 44 0a ff lea -0x1(%edx,%ecx,1),%eax
80106818: 8b 7d 08 mov 0x8(%ebp),%edi
8010681b: 25 00 f0 ff ff and $0xfffff000,%eax
80106820: 89 45 e0 mov %eax,-0x20(%ebp)
for(;;){
if((pte = walkpgdir(pgdir, a, 1)) == 0)
return -1;
if(*pte & PTE_P)
panic("remap");
*pte = pa | perm | PTE_P;
80106823: 8b 45 0c mov 0xc(%ebp),%eax
80106826: 29 df sub %ebx,%edi
80106828: 83 c8 01 or $0x1,%eax
8010682b: 89 45 dc mov %eax,-0x24(%ebp)
8010682e: eb 15 jmp 80106845 <mappages+0x45>
if(*pte & PTE_P)
80106830: f6 00 01 testb $0x1,(%eax)
80106833: 75 45 jne 8010687a <mappages+0x7a>
*pte = pa | perm | PTE_P;
80106835: 0b 75 dc or -0x24(%ebp),%esi
if(a == last)
80106838: 3b 5d e0 cmp -0x20(%ebp),%ebx
*pte = pa | perm | PTE_P;
8010683b: 89 30 mov %esi,(%eax)
if(a == last)
8010683d: 74 31 je 80106870 <mappages+0x70>
break;
a += PGSIZE;
8010683f: 81 c3 00 10 00 00 add $0x1000,%ebx
if((pte = walkpgdir(pgdir, a, 1)) == 0)
80106845: 8b 45 e4 mov -0x1c(%ebp),%eax
80106848: b9 01 00 00 00 mov $0x1,%ecx
8010684d: 89 da mov %ebx,%edx
8010684f: 8d 34 3b lea (%ebx,%edi,1),%esi
80106852: e8 29 ff ff ff call 80106780 <walkpgdir>
80106857: 85 c0 test %eax,%eax
80106859: 75 d5 jne 80106830 <mappages+0x30>
pa += PGSIZE;
}
return 0;
}
8010685b: 8d 65 f4 lea -0xc(%ebp),%esp
return -1;
8010685e: b8 ff ff ff ff mov $0xffffffff,%eax
}
80106863: 5b pop %ebx
80106864: 5e pop %esi
80106865: 5f pop %edi
80106866: 5d pop %ebp
80106867: c3 ret
80106868: 90 nop
80106869: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80106870: 8d 65 f4 lea -0xc(%ebp),%esp
return 0;
80106873: 31 c0 xor %eax,%eax
}
80106875: 5b pop %ebx
80106876: 5e pop %esi
80106877: 5f pop %edi
80106878: 5d pop %ebp
80106879: c3 ret
panic("remap");
8010687a: 83 ec 0c sub $0xc,%esp
8010687d: 68 b0 79 10 80 push $0x801079b0
80106882: e8 09 9b ff ff call 80100390 <panic>
80106887: 89 f6 mov %esi,%esi
80106889: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80106890 <deallocuvm.part.0>:
// Deallocate user pages to bring the process size from oldsz to
// newsz. oldsz and newsz need not be page-aligned, nor does newsz
// need to be less than oldsz. oldsz can be larger than the actual
// process size. Returns the new process size.
int
deallocuvm(pde_t *pgdir, uint oldsz, uint newsz)
80106890: 55 push %ebp
80106891: 89 e5 mov %esp,%ebp
80106893: 57 push %edi
80106894: 56 push %esi
80106895: 53 push %ebx
uint a, pa;
if(newsz >= oldsz)
return oldsz;
a = PGROUNDUP(newsz);
80106896: 8d 99 ff 0f 00 00 lea 0xfff(%ecx),%ebx
deallocuvm(pde_t *pgdir, uint oldsz, uint newsz)
8010689c: 89 c7 mov %eax,%edi
a = PGROUNDUP(newsz);
8010689e: 81 e3 00 f0 ff ff and $0xfffff000,%ebx
deallocuvm(pde_t *pgdir, uint oldsz, uint newsz)
801068a4: 83 ec 1c sub $0x1c,%esp
801068a7: 89 4d e0 mov %ecx,-0x20(%ebp)
for(; a < oldsz; a += PGSIZE){
801068aa: 39 d3 cmp %edx,%ebx
801068ac: 73 66 jae 80106914 <deallocuvm.part.0+0x84>
801068ae: 89 d6 mov %edx,%esi
801068b0: eb 3d jmp 801068ef <deallocuvm.part.0+0x5f>
801068b2: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
pte = walkpgdir(pgdir, (char*)a, 0);
if(!pte)
a = PGADDR(PDX(a) + 1, 0, 0) - PGSIZE;
else if((*pte & PTE_P) != 0){
801068b8: 8b 10 mov (%eax),%edx
801068ba: f6 c2 01 test $0x1,%dl
801068bd: 74 26 je 801068e5 <deallocuvm.part.0+0x55>
pa = PTE_ADDR(*pte);
if(pa == 0)
801068bf: 81 e2 00 f0 ff ff and $0xfffff000,%edx
801068c5: 74 58 je 8010691f <deallocuvm.part.0+0x8f>
panic("kfree");
char *v = P2V(pa);
kfree(v);
801068c7: 83 ec 0c sub $0xc,%esp
char *v = P2V(pa);
801068ca: 81 c2 00 00 00 80 add $0x80000000,%edx
801068d0: 89 45 e4 mov %eax,-0x1c(%ebp)
kfree(v);
801068d3: 52 push %edx
801068d4: e8 57 bb ff ff call 80102430 <kfree>
*pte = 0;
801068d9: 8b 45 e4 mov -0x1c(%ebp),%eax
801068dc: 83 c4 10 add $0x10,%esp
801068df: c7 00 00 00 00 00 movl $0x0,(%eax)
for(; a < oldsz; a += PGSIZE){
801068e5: 81 c3 00 10 00 00 add $0x1000,%ebx
801068eb: 39 f3 cmp %esi,%ebx
801068ed: 73 25 jae 80106914 <deallocuvm.part.0+0x84>
pte = walkpgdir(pgdir, (char*)a, 0);
801068ef: 31 c9 xor %ecx,%ecx
801068f1: 89 da mov %ebx,%edx
801068f3: 89 f8 mov %edi,%eax
801068f5: e8 86 fe ff ff call 80106780 <walkpgdir>
if(!pte)
801068fa: 85 c0 test %eax,%eax
801068fc: 75 ba jne 801068b8 <deallocuvm.part.0+0x28>
a = PGADDR(PDX(a) + 1, 0, 0) - PGSIZE;
801068fe: 81 e3 00 00 c0 ff and $0xffc00000,%ebx
80106904: 81 c3 00 f0 3f 00 add $0x3ff000,%ebx
for(; a < oldsz; a += PGSIZE){
8010690a: 81 c3 00 10 00 00 add $0x1000,%ebx
80106910: 39 f3 cmp %esi,%ebx
80106912: 72 db jb 801068ef <deallocuvm.part.0+0x5f>
}
}
return newsz;
}
80106914: 8b 45 e0 mov -0x20(%ebp),%eax
80106917: 8d 65 f4 lea -0xc(%ebp),%esp
8010691a: 5b pop %ebx
8010691b: 5e pop %esi
8010691c: 5f pop %edi
8010691d: 5d pop %ebp
8010691e: c3 ret
panic("kfree");
8010691f: 83 ec 0c sub $0xc,%esp
80106922: 68 42 73 10 80 push $0x80107342
80106927: e8 64 9a ff ff call 80100390 <panic>
8010692c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
80106930 <seginit>:
{
80106930: 55 push %ebp
80106931: 89 e5 mov %esp,%ebp
80106933: 83 ec 18 sub $0x18,%esp
c = &cpus[cpuid()];
80106936: e8 a5 cf ff ff call 801038e0 <cpuid>
8010693b: 69 c0 b0 00 00 00 imul $0xb0,%eax,%eax
pd[0] = size-1;
80106941: ba 2f 00 00 00 mov $0x2f,%edx
80106946: 66 89 55 f2 mov %dx,-0xe(%ebp)
c->gdt[SEG_KCODE] = SEG(STA_X|STA_R, 0, 0xffffffff, 0);
8010694a: c7 80 f8 27 11 80 ff movl $0xffff,-0x7feed808(%eax)
80106951: ff 00 00
80106954: c7 80 fc 27 11 80 00 movl $0xcf9a00,-0x7feed804(%eax)
8010695b: 9a cf 00
c->gdt[SEG_KDATA] = SEG(STA_W, 0, 0xffffffff, 0);
8010695e: c7 80 00 28 11 80 ff movl $0xffff,-0x7feed800(%eax)
80106965: ff 00 00
80106968: c7 80 04 28 11 80 00 movl $0xcf9200,-0x7feed7fc(%eax)
8010696f: 92 cf 00
c->gdt[SEG_UCODE] = SEG(STA_X|STA_R, 0, 0xffffffff, DPL_USER);
80106972: c7 80 08 28 11 80 ff movl $0xffff,-0x7feed7f8(%eax)
80106979: ff 00 00
8010697c: c7 80 0c 28 11 80 00 movl $0xcffa00,-0x7feed7f4(%eax)
80106983: fa cf 00
c->gdt[SEG_UDATA] = SEG(STA_W, 0, 0xffffffff, DPL_USER);
80106986: c7 80 10 28 11 80 ff movl $0xffff,-0x7feed7f0(%eax)
8010698d: ff 00 00
80106990: c7 80 14 28 11 80 00 movl $0xcff200,-0x7feed7ec(%eax)
80106997: f2 cf 00
lgdt(c->gdt, sizeof(c->gdt));
8010699a: 05 f0 27 11 80 add $0x801127f0,%eax
pd[1] = (uint)p;
8010699f: 66 89 45 f4 mov %ax,-0xc(%ebp)
pd[2] = (uint)p >> 16;
801069a3: c1 e8 10 shr $0x10,%eax
801069a6: 66 89 45 f6 mov %ax,-0xa(%ebp)
asm volatile("lgdt (%0)" : : "r" (pd));
801069aa: 8d 45 f2 lea -0xe(%ebp),%eax
801069ad: 0f 01 10 lgdtl (%eax)
}
801069b0: c9 leave
801069b1: c3 ret
801069b2: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
801069b9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
801069c0 <switchkvm>:
lcr3(V2P(kpgdir)); // switch to the kernel page table
801069c0: a1 a4 54 11 80 mov 0x801154a4,%eax
{
801069c5: 55 push %ebp
801069c6: 89 e5 mov %esp,%ebp
lcr3(V2P(kpgdir)); // switch to the kernel page table
801069c8: 05 00 00 00 80 add $0x80000000,%eax
}
static inline void
lcr3(uint val)
{
asm volatile("movl %0,%%cr3" : : "r" (val));
801069cd: 0f 22 d8 mov %eax,%cr3
}
801069d0: 5d pop %ebp
801069d1: c3 ret
801069d2: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
801069d9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
801069e0 <switchuvm>:
{
801069e0: 55 push %ebp
801069e1: 89 e5 mov %esp,%ebp
801069e3: 57 push %edi
801069e4: 56 push %esi
801069e5: 53 push %ebx
801069e6: 83 ec 1c sub $0x1c,%esp
801069e9: 8b 5d 08 mov 0x8(%ebp),%ebx
if(p == 0)
801069ec: 85 db test %ebx,%ebx
801069ee: 0f 84 cb 00 00 00 je 80106abf <switchuvm+0xdf>
if(p->kstack == 0)
801069f4: 8b 43 08 mov 0x8(%ebx),%eax
801069f7: 85 c0 test %eax,%eax
801069f9: 0f 84 da 00 00 00 je 80106ad9 <switchuvm+0xf9>
if(p->pgdir == 0)
801069ff: 8b 43 04 mov 0x4(%ebx),%eax
80106a02: 85 c0 test %eax,%eax
80106a04: 0f 84 c2 00 00 00 je 80106acc <switchuvm+0xec>
pushcli();
80106a0a: e8 a1 d9 ff ff call 801043b0 <pushcli>
mycpu()->gdt[SEG_TSS] = SEG16(STS_T32A, &mycpu()->ts,
80106a0f: e8 4c ce ff ff call 80103860 <mycpu>
80106a14: 89 c6 mov %eax,%esi
80106a16: e8 45 ce ff ff call 80103860 <mycpu>
80106a1b: 89 c7 mov %eax,%edi
80106a1d: e8 3e ce ff ff call 80103860 <mycpu>
80106a22: 89 45 e4 mov %eax,-0x1c(%ebp)
80106a25: 83 c7 08 add $0x8,%edi
80106a28: e8 33 ce ff ff call 80103860 <mycpu>
80106a2d: 8b 4d e4 mov -0x1c(%ebp),%ecx
80106a30: 83 c0 08 add $0x8,%eax
80106a33: ba 67 00 00 00 mov $0x67,%edx
80106a38: c1 e8 18 shr $0x18,%eax
80106a3b: 66 89 96 98 00 00 00 mov %dx,0x98(%esi)
80106a42: 66 89 be 9a 00 00 00 mov %di,0x9a(%esi)
80106a49: 88 86 9f 00 00 00 mov %al,0x9f(%esi)
mycpu()->ts.iomb = (ushort) 0xFFFF;
80106a4f: bf ff ff ff ff mov $0xffffffff,%edi
mycpu()->gdt[SEG_TSS] = SEG16(STS_T32A, &mycpu()->ts,
80106a54: 83 c1 08 add $0x8,%ecx
80106a57: c1 e9 10 shr $0x10,%ecx
80106a5a: 88 8e 9c 00 00 00 mov %cl,0x9c(%esi)
80106a60: b9 99 40 00 00 mov $0x4099,%ecx
80106a65: 66 89 8e 9d 00 00 00 mov %cx,0x9d(%esi)
mycpu()->ts.ss0 = SEG_KDATA << 3;
80106a6c: be 10 00 00 00 mov $0x10,%esi
mycpu()->gdt[SEG_TSS].s = 0;
80106a71: e8 ea cd ff ff call 80103860 <mycpu>
80106a76: 80 a0 9d 00 00 00 ef andb $0xef,0x9d(%eax)
mycpu()->ts.ss0 = SEG_KDATA << 3;
80106a7d: e8 de cd ff ff call 80103860 <mycpu>
80106a82: 66 89 70 10 mov %si,0x10(%eax)
mycpu()->ts.esp0 = (uint)p->kstack + KSTACKSIZE;
80106a86: 8b 73 08 mov 0x8(%ebx),%esi
80106a89: e8 d2 cd ff ff call 80103860 <mycpu>
80106a8e: 81 c6 00 10 00 00 add $0x1000,%esi
80106a94: 89 70 0c mov %esi,0xc(%eax)
mycpu()->ts.iomb = (ushort) 0xFFFF;
80106a97: e8 c4 cd ff ff call 80103860 <mycpu>
80106a9c: 66 89 78 6e mov %di,0x6e(%eax)
asm volatile("ltr %0" : : "r" (sel));
80106aa0: b8 28 00 00 00 mov $0x28,%eax
80106aa5: 0f 00 d8 ltr %ax
lcr3(V2P(p->pgdir)); // switch to process's address space
80106aa8: 8b 43 04 mov 0x4(%ebx),%eax
80106aab: 05 00 00 00 80 add $0x80000000,%eax
asm volatile("movl %0,%%cr3" : : "r" (val));
80106ab0: 0f 22 d8 mov %eax,%cr3
}
80106ab3: 8d 65 f4 lea -0xc(%ebp),%esp
80106ab6: 5b pop %ebx
80106ab7: 5e pop %esi
80106ab8: 5f pop %edi
80106ab9: 5d pop %ebp
popcli();
80106aba: e9 31 d9 ff ff jmp 801043f0 <popcli>
panic("switchuvm: no process");
80106abf: 83 ec 0c sub $0xc,%esp
80106ac2: 68 b6 79 10 80 push $0x801079b6
80106ac7: e8 c4 98 ff ff call 80100390 <panic>
panic("switchuvm: no pgdir");
80106acc: 83 ec 0c sub $0xc,%esp
80106acf: 68 e1 79 10 80 push $0x801079e1
80106ad4: e8 b7 98 ff ff call 80100390 <panic>
panic("switchuvm: no kstack");
80106ad9: 83 ec 0c sub $0xc,%esp
80106adc: 68 cc 79 10 80 push $0x801079cc
80106ae1: e8 aa 98 ff ff call 80100390 <panic>
80106ae6: 8d 76 00 lea 0x0(%esi),%esi
80106ae9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80106af0 <inituvm>:
{
80106af0: 55 push %ebp
80106af1: 89 e5 mov %esp,%ebp
80106af3: 57 push %edi
80106af4: 56 push %esi
80106af5: 53 push %ebx
80106af6: 83 ec 1c sub $0x1c,%esp
80106af9: 8b 75 10 mov 0x10(%ebp),%esi
80106afc: 8b 45 08 mov 0x8(%ebp),%eax
80106aff: 8b 7d 0c mov 0xc(%ebp),%edi
if(sz >= PGSIZE)
80106b02: 81 fe ff 0f 00 00 cmp $0xfff,%esi
{
80106b08: 89 45 e4 mov %eax,-0x1c(%ebp)
if(sz >= PGSIZE)
80106b0b: 77 49 ja 80106b56 <inituvm+0x66>
mem = kalloc();
80106b0d: e8 ce ba ff ff call 801025e0 <kalloc>
memset(mem, 0, PGSIZE);
80106b12: 83 ec 04 sub $0x4,%esp
mem = kalloc();
80106b15: 89 c3 mov %eax,%ebx
memset(mem, 0, PGSIZE);
80106b17: 68 00 10 00 00 push $0x1000
80106b1c: 6a 00 push $0x0
80106b1e: 50 push %eax
80106b1f: e8 6c da ff ff call 80104590 <memset>
mappages(pgdir, 0, PGSIZE, V2P(mem), PTE_W|PTE_U);
80106b24: 58 pop %eax
80106b25: 8d 83 00 00 00 80 lea -0x80000000(%ebx),%eax
80106b2b: b9 00 10 00 00 mov $0x1000,%ecx
80106b30: 5a pop %edx
80106b31: 6a 06 push $0x6
80106b33: 50 push %eax
80106b34: 31 d2 xor %edx,%edx
80106b36: 8b 45 e4 mov -0x1c(%ebp),%eax
80106b39: e8 c2 fc ff ff call 80106800 <mappages>
memmove(mem, init, sz);
80106b3e: 89 75 10 mov %esi,0x10(%ebp)
80106b41: 89 7d 0c mov %edi,0xc(%ebp)
80106b44: 83 c4 10 add $0x10,%esp
80106b47: 89 5d 08 mov %ebx,0x8(%ebp)
}
80106b4a: 8d 65 f4 lea -0xc(%ebp),%esp
80106b4d: 5b pop %ebx
80106b4e: 5e pop %esi
80106b4f: 5f pop %edi
80106b50: 5d pop %ebp
memmove(mem, init, sz);
80106b51: e9 ea da ff ff jmp 80104640 <memmove>
panic("inituvm: more than a page");
80106b56: 83 ec 0c sub $0xc,%esp
80106b59: 68 f5 79 10 80 push $0x801079f5
80106b5e: e8 2d 98 ff ff call 80100390 <panic>
80106b63: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80106b69: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80106b70 <loaduvm>:
{
80106b70: 55 push %ebp
80106b71: 89 e5 mov %esp,%ebp
80106b73: 57 push %edi
80106b74: 56 push %esi
80106b75: 53 push %ebx
80106b76: 83 ec 0c sub $0xc,%esp
if((uint) addr % PGSIZE != 0)
80106b79: f7 45 0c ff 0f 00 00 testl $0xfff,0xc(%ebp)
80106b80: 0f 85 91 00 00 00 jne 80106c17 <loaduvm+0xa7>
for(i = 0; i < sz; i += PGSIZE){
80106b86: 8b 75 18 mov 0x18(%ebp),%esi
80106b89: 31 db xor %ebx,%ebx
80106b8b: 85 f6 test %esi,%esi
80106b8d: 75 1a jne 80106ba9 <loaduvm+0x39>
80106b8f: eb 6f jmp 80106c00 <loaduvm+0x90>
80106b91: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80106b98: 81 c3 00 10 00 00 add $0x1000,%ebx
80106b9e: 81 ee 00 10 00 00 sub $0x1000,%esi
80106ba4: 39 5d 18 cmp %ebx,0x18(%ebp)
80106ba7: 76 57 jbe 80106c00 <loaduvm+0x90>
if((pte = walkpgdir(pgdir, addr+i, 0)) == 0)
80106ba9: 8b 55 0c mov 0xc(%ebp),%edx
80106bac: 8b 45 08 mov 0x8(%ebp),%eax
80106baf: 31 c9 xor %ecx,%ecx
80106bb1: 01 da add %ebx,%edx
80106bb3: e8 c8 fb ff ff call 80106780 <walkpgdir>
80106bb8: 85 c0 test %eax,%eax
80106bba: 74 4e je 80106c0a <loaduvm+0x9a>
pa = PTE_ADDR(*pte);
80106bbc: 8b 00 mov (%eax),%eax
if(readi(ip, P2V(pa), offset+i, n) != n)
80106bbe: 8b 4d 14 mov 0x14(%ebp),%ecx
if(sz - i < PGSIZE)
80106bc1: bf 00 10 00 00 mov $0x1000,%edi
pa = PTE_ADDR(*pte);
80106bc6: 25 00 f0 ff ff and $0xfffff000,%eax
if(sz - i < PGSIZE)
80106bcb: 81 fe ff 0f 00 00 cmp $0xfff,%esi
80106bd1: 0f 46 fe cmovbe %esi,%edi
if(readi(ip, P2V(pa), offset+i, n) != n)
80106bd4: 01 d9 add %ebx,%ecx
80106bd6: 05 00 00 00 80 add $0x80000000,%eax
80106bdb: 57 push %edi
80106bdc: 51 push %ecx
80106bdd: 50 push %eax
80106bde: ff 75 10 pushl 0x10(%ebp)
80106be1: e8 8a ad ff ff call 80101970 <readi>
80106be6: 83 c4 10 add $0x10,%esp
80106be9: 39 f8 cmp %edi,%eax
80106beb: 74 ab je 80106b98 <loaduvm+0x28>
}
80106bed: 8d 65 f4 lea -0xc(%ebp),%esp
return -1;
80106bf0: b8 ff ff ff ff mov $0xffffffff,%eax
}
80106bf5: 5b pop %ebx
80106bf6: 5e pop %esi
80106bf7: 5f pop %edi
80106bf8: 5d pop %ebp
80106bf9: c3 ret
80106bfa: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80106c00: 8d 65 f4 lea -0xc(%ebp),%esp
return 0;
80106c03: 31 c0 xor %eax,%eax
}
80106c05: 5b pop %ebx
80106c06: 5e pop %esi
80106c07: 5f pop %edi
80106c08: 5d pop %ebp
80106c09: c3 ret
panic("loaduvm: address should exist");
80106c0a: 83 ec 0c sub $0xc,%esp
80106c0d: 68 0f 7a 10 80 push $0x80107a0f
80106c12: e8 79 97 ff ff call 80100390 <panic>
panic("loaduvm: addr must be page aligned");
80106c17: 83 ec 0c sub $0xc,%esp
80106c1a: 68 b0 7a 10 80 push $0x80107ab0
80106c1f: e8 6c 97 ff ff call 80100390 <panic>
80106c24: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80106c2a: 8d bf 00 00 00 00 lea 0x0(%edi),%edi
80106c30 <allocuvm>:
{
80106c30: 55 push %ebp
80106c31: 89 e5 mov %esp,%ebp
80106c33: 57 push %edi
80106c34: 56 push %esi
80106c35: 53 push %ebx
80106c36: 83 ec 1c sub $0x1c,%esp
if(newsz >= KERNBASE)
80106c39: 8b 7d 10 mov 0x10(%ebp),%edi
80106c3c: 85 ff test %edi,%edi
80106c3e: 0f 88 8e 00 00 00 js 80106cd2 <allocuvm+0xa2>
if(newsz < oldsz)
80106c44: 3b 7d 0c cmp 0xc(%ebp),%edi
80106c47: 0f 82 93 00 00 00 jb 80106ce0 <allocuvm+0xb0>
a = PGROUNDUP(oldsz);
80106c4d: 8b 45 0c mov 0xc(%ebp),%eax
80106c50: 8d 98 ff 0f 00 00 lea 0xfff(%eax),%ebx
80106c56: 81 e3 00 f0 ff ff and $0xfffff000,%ebx
for(; a < newsz; a += PGSIZE){
80106c5c: 39 5d 10 cmp %ebx,0x10(%ebp)
80106c5f: 0f 86 7e 00 00 00 jbe 80106ce3 <allocuvm+0xb3>
80106c65: 89 7d e4 mov %edi,-0x1c(%ebp)
80106c68: 8b 7d 08 mov 0x8(%ebp),%edi
80106c6b: eb 42 jmp 80106caf <allocuvm+0x7f>
80106c6d: 8d 76 00 lea 0x0(%esi),%esi
memset(mem, 0, PGSIZE);
80106c70: 83 ec 04 sub $0x4,%esp
80106c73: 68 00 10 00 00 push $0x1000
80106c78: 6a 00 push $0x0
80106c7a: 50 push %eax
80106c7b: e8 10 d9 ff ff call 80104590 <memset>
if(mappages(pgdir, (char*)a, PGSIZE, V2P(mem), PTE_W|PTE_U) < 0){
80106c80: 58 pop %eax
80106c81: 8d 86 00 00 00 80 lea -0x80000000(%esi),%eax
80106c87: b9 00 10 00 00 mov $0x1000,%ecx
80106c8c: 5a pop %edx
80106c8d: 6a 06 push $0x6
80106c8f: 50 push %eax
80106c90: 89 da mov %ebx,%edx
80106c92: 89 f8 mov %edi,%eax
80106c94: e8 67 fb ff ff call 80106800 <mappages>
80106c99: 83 c4 10 add $0x10,%esp
80106c9c: 85 c0 test %eax,%eax
80106c9e: 78 50 js 80106cf0 <allocuvm+0xc0>
for(; a < newsz; a += PGSIZE){
80106ca0: 81 c3 00 10 00 00 add $0x1000,%ebx
80106ca6: 39 5d 10 cmp %ebx,0x10(%ebp)
80106ca9: 0f 86 81 00 00 00 jbe 80106d30 <allocuvm+0x100>
mem = kalloc();
80106caf: e8 2c b9 ff ff call 801025e0 <kalloc>
if(mem == 0){
80106cb4: 85 c0 test %eax,%eax
mem = kalloc();
80106cb6: 89 c6 mov %eax,%esi
if(mem == 0){
80106cb8: 75 b6 jne 80106c70 <allocuvm+0x40>
cprintf("allocuvm out of memory\n");
80106cba: 83 ec 0c sub $0xc,%esp
80106cbd: 68 2d 7a 10 80 push $0x80107a2d
80106cc2: e8 99 99 ff ff call 80100660 <cprintf>
if(newsz >= oldsz)
80106cc7: 83 c4 10 add $0x10,%esp
80106cca: 8b 45 0c mov 0xc(%ebp),%eax
80106ccd: 39 45 10 cmp %eax,0x10(%ebp)
80106cd0: 77 6e ja 80106d40 <allocuvm+0x110>
}
80106cd2: 8d 65 f4 lea -0xc(%ebp),%esp
return 0;
80106cd5: 31 ff xor %edi,%edi
}
80106cd7: 89 f8 mov %edi,%eax
80106cd9: 5b pop %ebx
80106cda: 5e pop %esi
80106cdb: 5f pop %edi
80106cdc: 5d pop %ebp
80106cdd: c3 ret
80106cde: 66 90 xchg %ax,%ax
return oldsz;
80106ce0: 8b 7d 0c mov 0xc(%ebp),%edi
}
80106ce3: 8d 65 f4 lea -0xc(%ebp),%esp
80106ce6: 89 f8 mov %edi,%eax
80106ce8: 5b pop %ebx
80106ce9: 5e pop %esi
80106cea: 5f pop %edi
80106ceb: 5d pop %ebp
80106cec: c3 ret
80106ced: 8d 76 00 lea 0x0(%esi),%esi
cprintf("allocuvm out of memory (2)\n");
80106cf0: 83 ec 0c sub $0xc,%esp
80106cf3: 68 45 7a 10 80 push $0x80107a45
80106cf8: e8 63 99 ff ff call 80100660 <cprintf>
if(newsz >= oldsz)
80106cfd: 83 c4 10 add $0x10,%esp
80106d00: 8b 45 0c mov 0xc(%ebp),%eax
80106d03: 39 45 10 cmp %eax,0x10(%ebp)
80106d06: 76 0d jbe 80106d15 <allocuvm+0xe5>
80106d08: 89 c1 mov %eax,%ecx
80106d0a: 8b 55 10 mov 0x10(%ebp),%edx
80106d0d: 8b 45 08 mov 0x8(%ebp),%eax
80106d10: e8 7b fb ff ff call 80106890 <deallocuvm.part.0>
kfree(mem);
80106d15: 83 ec 0c sub $0xc,%esp
return 0;
80106d18: 31 ff xor %edi,%edi
kfree(mem);
80106d1a: 56 push %esi
80106d1b: e8 10 b7 ff ff call 80102430 <kfree>
return 0;
80106d20: 83 c4 10 add $0x10,%esp
}
80106d23: 8d 65 f4 lea -0xc(%ebp),%esp
80106d26: 89 f8 mov %edi,%eax
80106d28: 5b pop %ebx
80106d29: 5e pop %esi
80106d2a: 5f pop %edi
80106d2b: 5d pop %ebp
80106d2c: c3 ret
80106d2d: 8d 76 00 lea 0x0(%esi),%esi
80106d30: 8b 7d e4 mov -0x1c(%ebp),%edi
80106d33: 8d 65 f4 lea -0xc(%ebp),%esp
80106d36: 5b pop %ebx
80106d37: 89 f8 mov %edi,%eax
80106d39: 5e pop %esi
80106d3a: 5f pop %edi
80106d3b: 5d pop %ebp
80106d3c: c3 ret
80106d3d: 8d 76 00 lea 0x0(%esi),%esi
80106d40: 89 c1 mov %eax,%ecx
80106d42: 8b 55 10 mov 0x10(%ebp),%edx
80106d45: 8b 45 08 mov 0x8(%ebp),%eax
return 0;
80106d48: 31 ff xor %edi,%edi
80106d4a: e8 41 fb ff ff call 80106890 <deallocuvm.part.0>
80106d4f: eb 92 jmp 80106ce3 <allocuvm+0xb3>
80106d51: eb 0d jmp 80106d60 <deallocuvm>
80106d53: 90 nop
80106d54: 90 nop
80106d55: 90 nop
80106d56: 90 nop
80106d57: 90 nop
80106d58: 90 nop
80106d59: 90 nop
80106d5a: 90 nop
80106d5b: 90 nop
80106d5c: 90 nop
80106d5d: 90 nop
80106d5e: 90 nop
80106d5f: 90 nop
80106d60 <deallocuvm>:
{
80106d60: 55 push %ebp
80106d61: 89 e5 mov %esp,%ebp
80106d63: 8b 55 0c mov 0xc(%ebp),%edx
80106d66: 8b 4d 10 mov 0x10(%ebp),%ecx
80106d69: 8b 45 08 mov 0x8(%ebp),%eax
if(newsz >= oldsz)
80106d6c: 39 d1 cmp %edx,%ecx
80106d6e: 73 10 jae 80106d80 <deallocuvm+0x20>
}
80106d70: 5d pop %ebp
80106d71: e9 1a fb ff ff jmp 80106890 <deallocuvm.part.0>
80106d76: 8d 76 00 lea 0x0(%esi),%esi
80106d79: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80106d80: 89 d0 mov %edx,%eax
80106d82: 5d pop %ebp
80106d83: c3 ret
80106d84: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80106d8a: 8d bf 00 00 00 00 lea 0x0(%edi),%edi
80106d90 <freevm>:
// Free a page table and all the physical memory pages
// in the user part.
void
freevm(pde_t *pgdir)
{
80106d90: 55 push %ebp
80106d91: 89 e5 mov %esp,%ebp
80106d93: 57 push %edi
80106d94: 56 push %esi
80106d95: 53 push %ebx
80106d96: 83 ec 0c sub $0xc,%esp
80106d99: 8b 75 08 mov 0x8(%ebp),%esi
uint i;
if(pgdir == 0)
80106d9c: 85 f6 test %esi,%esi
80106d9e: 74 59 je 80106df9 <freevm+0x69>
80106da0: 31 c9 xor %ecx,%ecx
80106da2: ba 00 00 00 80 mov $0x80000000,%edx
80106da7: 89 f0 mov %esi,%eax
80106da9: e8 e2 fa ff ff call 80106890 <deallocuvm.part.0>
80106dae: 89 f3 mov %esi,%ebx
80106db0: 8d be 00 10 00 00 lea 0x1000(%esi),%edi
80106db6: eb 0f jmp 80106dc7 <freevm+0x37>
80106db8: 90 nop
80106db9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80106dc0: 83 c3 04 add $0x4,%ebx
panic("freevm: no pgdir");
deallocuvm(pgdir, KERNBASE, 0);
for(i = 0; i < NPDENTRIES; i++){
80106dc3: 39 fb cmp %edi,%ebx
80106dc5: 74 23 je 80106dea <freevm+0x5a>
if(pgdir[i] & PTE_P){
80106dc7: 8b 03 mov (%ebx),%eax
80106dc9: a8 01 test $0x1,%al
80106dcb: 74 f3 je 80106dc0 <freevm+0x30>
char * v = P2V(PTE_ADDR(pgdir[i]));
80106dcd: 25 00 f0 ff ff and $0xfffff000,%eax
kfree(v);
80106dd2: 83 ec 0c sub $0xc,%esp
80106dd5: 83 c3 04 add $0x4,%ebx
char * v = P2V(PTE_ADDR(pgdir[i]));
80106dd8: 05 00 00 00 80 add $0x80000000,%eax
kfree(v);
80106ddd: 50 push %eax
80106dde: e8 4d b6 ff ff call 80102430 <kfree>
80106de3: 83 c4 10 add $0x10,%esp
for(i = 0; i < NPDENTRIES; i++){
80106de6: 39 fb cmp %edi,%ebx
80106de8: 75 dd jne 80106dc7 <freevm+0x37>
}
}
kfree((char*)pgdir);
80106dea: 89 75 08 mov %esi,0x8(%ebp)
}
80106ded: 8d 65 f4 lea -0xc(%ebp),%esp
80106df0: 5b pop %ebx
80106df1: 5e pop %esi
80106df2: 5f pop %edi
80106df3: 5d pop %ebp
kfree((char*)pgdir);
80106df4: e9 37 b6 ff ff jmp 80102430 <kfree>
panic("freevm: no pgdir");
80106df9: 83 ec 0c sub $0xc,%esp
80106dfc: 68 61 7a 10 80 push $0x80107a61
80106e01: e8 8a 95 ff ff call 80100390 <panic>
80106e06: 8d 76 00 lea 0x0(%esi),%esi
80106e09: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80106e10 <setupkvm>:
{
80106e10: 55 push %ebp
80106e11: 89 e5 mov %esp,%ebp
80106e13: 56 push %esi
80106e14: 53 push %ebx
if((pgdir = (pde_t*)kalloc()) == 0)
80106e15: e8 c6 b7 ff ff call 801025e0 <kalloc>
80106e1a: 85 c0 test %eax,%eax
80106e1c: 89 c6 mov %eax,%esi
80106e1e: 74 42 je 80106e62 <setupkvm+0x52>
memset(pgdir, 0, PGSIZE);
80106e20: 83 ec 04 sub $0x4,%esp
for(k = kmap; k < &kmap[NELEM(kmap)]; k++)
80106e23: bb 20 a4 10 80 mov $0x8010a420,%ebx
memset(pgdir, 0, PGSIZE);
80106e28: 68 00 10 00 00 push $0x1000
80106e2d: 6a 00 push $0x0
80106e2f: 50 push %eax
80106e30: e8 5b d7 ff ff call 80104590 <memset>
80106e35: 83 c4 10 add $0x10,%esp
(uint)k->phys_start, k->perm) < 0) {
80106e38: 8b 43 04 mov 0x4(%ebx),%eax
if(mappages(pgdir, k->virt, k->phys_end - k->phys_start,
80106e3b: 8b 4b 08 mov 0x8(%ebx),%ecx
80106e3e: 83 ec 08 sub $0x8,%esp
80106e41: 8b 13 mov (%ebx),%edx
80106e43: ff 73 0c pushl 0xc(%ebx)
80106e46: 50 push %eax
80106e47: 29 c1 sub %eax,%ecx
80106e49: 89 f0 mov %esi,%eax
80106e4b: e8 b0 f9 ff ff call 80106800 <mappages>
80106e50: 83 c4 10 add $0x10,%esp
80106e53: 85 c0 test %eax,%eax
80106e55: 78 19 js 80106e70 <setupkvm+0x60>
for(k = kmap; k < &kmap[NELEM(kmap)]; k++)
80106e57: 83 c3 10 add $0x10,%ebx
80106e5a: 81 fb 60 a4 10 80 cmp $0x8010a460,%ebx
80106e60: 75 d6 jne 80106e38 <setupkvm+0x28>
}
80106e62: 8d 65 f8 lea -0x8(%ebp),%esp
80106e65: 89 f0 mov %esi,%eax
80106e67: 5b pop %ebx
80106e68: 5e pop %esi
80106e69: 5d pop %ebp
80106e6a: c3 ret
80106e6b: 90 nop
80106e6c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
freevm(pgdir);
80106e70: 83 ec 0c sub $0xc,%esp
80106e73: 56 push %esi
return 0;
80106e74: 31 f6 xor %esi,%esi
freevm(pgdir);
80106e76: e8 15 ff ff ff call 80106d90 <freevm>
return 0;
80106e7b: 83 c4 10 add $0x10,%esp
}
80106e7e: 8d 65 f8 lea -0x8(%ebp),%esp
80106e81: 89 f0 mov %esi,%eax
80106e83: 5b pop %ebx
80106e84: 5e pop %esi
80106e85: 5d pop %ebp
80106e86: c3 ret
80106e87: 89 f6 mov %esi,%esi
80106e89: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
80106e90 <kvmalloc>:
{
80106e90: 55 push %ebp
80106e91: 89 e5 mov %esp,%ebp
80106e93: 83 ec 08 sub $0x8,%esp
kpgdir = setupkvm();
80106e96: e8 75 ff ff ff call 80106e10 <setupkvm>
80106e9b: a3 a4 54 11 80 mov %eax,0x801154a4
lcr3(V2P(kpgdir)); // switch to the kernel page table
80106ea0: 05 00 00 00 80 add $0x80000000,%eax
80106ea5: 0f 22 d8 mov %eax,%cr3
}
80106ea8: c9 leave
80106ea9: c3 ret
80106eaa: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
80106eb0 <clearpteu>:
// Clear PTE_U on a page. Used to create an inaccessible
// page beneath the user stack.
void
clearpteu(pde_t *pgdir, char *uva)
{
80106eb0: 55 push %ebp
pte_t *pte;
pte = walkpgdir(pgdir, uva, 0);
80106eb1: 31 c9 xor %ecx,%ecx
{
80106eb3: 89 e5 mov %esp,%ebp
80106eb5: 83 ec 08 sub $0x8,%esp
pte = walkpgdir(pgdir, uva, 0);
80106eb8: 8b 55 0c mov 0xc(%ebp),%edx
80106ebb: 8b 45 08 mov 0x8(%ebp),%eax
80106ebe: e8 bd f8 ff ff call 80106780 <walkpgdir>
if(pte == 0)
80106ec3: 85 c0 test %eax,%eax
80106ec5: 74 05 je 80106ecc <clearpteu+0x1c>
panic("clearpteu");
*pte &= ~PTE_U;
80106ec7: 83 20 fb andl $0xfffffffb,(%eax)
}
80106eca: c9 leave
80106ecb: c3 ret
panic("clearpteu");
80106ecc: 83 ec 0c sub $0xc,%esp
80106ecf: 68 72 7a 10 80 push $0x80107a72
80106ed4: e8 b7 94 ff ff call 80100390 <panic>
80106ed9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80106ee0 <copyuvm>:
// Given a parent process's page table, create a copy
// of it for a child.
pde_t*
copyuvm(pde_t *pgdir, uint sz)
{
80106ee0: 55 push %ebp
80106ee1: 89 e5 mov %esp,%ebp
80106ee3: 57 push %edi
80106ee4: 56 push %esi
80106ee5: 53 push %ebx
80106ee6: 83 ec 1c sub $0x1c,%esp
pde_t *d;
pte_t *pte;
uint pa, i, flags;
char *mem;
if((d = setupkvm()) == 0)
80106ee9: e8 22 ff ff ff call 80106e10 <setupkvm>
80106eee: 85 c0 test %eax,%eax
80106ef0: 89 45 e0 mov %eax,-0x20(%ebp)
80106ef3: 0f 84 9f 00 00 00 je 80106f98 <copyuvm+0xb8>
return 0;
for(i = 0; i < sz; i += PGSIZE){
80106ef9: 8b 4d 0c mov 0xc(%ebp),%ecx
80106efc: 85 c9 test %ecx,%ecx
80106efe: 0f 84 94 00 00 00 je 80106f98 <copyuvm+0xb8>
80106f04: 31 ff xor %edi,%edi
80106f06: eb 4a jmp 80106f52 <copyuvm+0x72>
80106f08: 90 nop
80106f09: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
panic("copyuvm: page not present");
pa = PTE_ADDR(*pte);
flags = PTE_FLAGS(*pte);
if((mem = kalloc()) == 0)
goto bad;
memmove(mem, (char*)P2V(pa), PGSIZE);
80106f10: 83 ec 04 sub $0x4,%esp
80106f13: 81 c3 00 00 00 80 add $0x80000000,%ebx
80106f19: 68 00 10 00 00 push $0x1000
80106f1e: 53 push %ebx
80106f1f: 50 push %eax
80106f20: e8 1b d7 ff ff call 80104640 <memmove>
if(mappages(d, (void*)i, PGSIZE, V2P(mem), flags) < 0) {
80106f25: 58 pop %eax
80106f26: 8d 86 00 00 00 80 lea -0x80000000(%esi),%eax
80106f2c: b9 00 10 00 00 mov $0x1000,%ecx
80106f31: 5a pop %edx
80106f32: ff 75 e4 pushl -0x1c(%ebp)
80106f35: 50 push %eax
80106f36: 89 fa mov %edi,%edx
80106f38: 8b 45 e0 mov -0x20(%ebp),%eax
80106f3b: e8 c0 f8 ff ff call 80106800 <mappages>
80106f40: 83 c4 10 add $0x10,%esp
80106f43: 85 c0 test %eax,%eax
80106f45: 78 61 js 80106fa8 <copyuvm+0xc8>
for(i = 0; i < sz; i += PGSIZE){
80106f47: 81 c7 00 10 00 00 add $0x1000,%edi
80106f4d: 39 7d 0c cmp %edi,0xc(%ebp)
80106f50: 76 46 jbe 80106f98 <copyuvm+0xb8>
if((pte = walkpgdir(pgdir, (void *) i, 0)) == 0)
80106f52: 8b 45 08 mov 0x8(%ebp),%eax
80106f55: 31 c9 xor %ecx,%ecx
80106f57: 89 fa mov %edi,%edx
80106f59: e8 22 f8 ff ff call 80106780 <walkpgdir>
80106f5e: 85 c0 test %eax,%eax
80106f60: 74 61 je 80106fc3 <copyuvm+0xe3>
if(!(*pte & PTE_P))
80106f62: 8b 00 mov (%eax),%eax
80106f64: a8 01 test $0x1,%al
80106f66: 74 4e je 80106fb6 <copyuvm+0xd6>
pa = PTE_ADDR(*pte);
80106f68: 89 c3 mov %eax,%ebx
flags = PTE_FLAGS(*pte);
80106f6a: 25 ff 0f 00 00 and $0xfff,%eax
pa = PTE_ADDR(*pte);
80106f6f: 81 e3 00 f0 ff ff and $0xfffff000,%ebx
flags = PTE_FLAGS(*pte);
80106f75: 89 45 e4 mov %eax,-0x1c(%ebp)
if((mem = kalloc()) == 0)
80106f78: e8 63 b6 ff ff call 801025e0 <kalloc>
80106f7d: 85 c0 test %eax,%eax
80106f7f: 89 c6 mov %eax,%esi
80106f81: 75 8d jne 80106f10 <copyuvm+0x30>
}
}
return d;
bad:
freevm(d);
80106f83: 83 ec 0c sub $0xc,%esp
80106f86: ff 75 e0 pushl -0x20(%ebp)
80106f89: e8 02 fe ff ff call 80106d90 <freevm>
return 0;
80106f8e: 83 c4 10 add $0x10,%esp
80106f91: c7 45 e0 00 00 00 00 movl $0x0,-0x20(%ebp)
}
80106f98: 8b 45 e0 mov -0x20(%ebp),%eax
80106f9b: 8d 65 f4 lea -0xc(%ebp),%esp
80106f9e: 5b pop %ebx
80106f9f: 5e pop %esi
80106fa0: 5f pop %edi
80106fa1: 5d pop %ebp
80106fa2: c3 ret
80106fa3: 90 nop
80106fa4: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
kfree(mem);
80106fa8: 83 ec 0c sub $0xc,%esp
80106fab: 56 push %esi
80106fac: e8 7f b4 ff ff call 80102430 <kfree>
goto bad;
80106fb1: 83 c4 10 add $0x10,%esp
80106fb4: eb cd jmp 80106f83 <copyuvm+0xa3>
panic("copyuvm: page not present");
80106fb6: 83 ec 0c sub $0xc,%esp
80106fb9: 68 96 7a 10 80 push $0x80107a96
80106fbe: e8 cd 93 ff ff call 80100390 <panic>
panic("copyuvm: pte should exist");
80106fc3: 83 ec 0c sub $0xc,%esp
80106fc6: 68 7c 7a 10 80 push $0x80107a7c
80106fcb: e8 c0 93 ff ff call 80100390 <panic>
80106fd0 <uva2ka>:
//PAGEBREAK!
// Map user virtual address to kernel address.
char*
uva2ka(pde_t *pgdir, char *uva)
{
80106fd0: 55 push %ebp
pte_t *pte;
pte = walkpgdir(pgdir, uva, 0);
80106fd1: 31 c9 xor %ecx,%ecx
{
80106fd3: 89 e5 mov %esp,%ebp
80106fd5: 83 ec 08 sub $0x8,%esp
pte = walkpgdir(pgdir, uva, 0);
80106fd8: 8b 55 0c mov 0xc(%ebp),%edx
80106fdb: 8b 45 08 mov 0x8(%ebp),%eax
80106fde: e8 9d f7 ff ff call 80106780 <walkpgdir>
if((*pte & PTE_P) == 0)
80106fe3: 8b 00 mov (%eax),%eax
return 0;
if((*pte & PTE_U) == 0)
return 0;
return (char*)P2V(PTE_ADDR(*pte));
}
80106fe5: c9 leave
if((*pte & PTE_U) == 0)
80106fe6: 89 c2 mov %eax,%edx
return (char*)P2V(PTE_ADDR(*pte));
80106fe8: 25 00 f0 ff ff and $0xfffff000,%eax
if((*pte & PTE_U) == 0)
80106fed: 83 e2 05 and $0x5,%edx
return (char*)P2V(PTE_ADDR(*pte));
80106ff0: 05 00 00 00 80 add $0x80000000,%eax
80106ff5: 83 fa 05 cmp $0x5,%edx
80106ff8: ba 00 00 00 00 mov $0x0,%edx
80106ffd: 0f 45 c2 cmovne %edx,%eax
}
80107000: c3 ret
80107001: eb 0d jmp 80107010 <copyout>
80107003: 90 nop
80107004: 90 nop
80107005: 90 nop
80107006: 90 nop
80107007: 90 nop
80107008: 90 nop
80107009: 90 nop
8010700a: 90 nop
8010700b: 90 nop
8010700c: 90 nop
8010700d: 90 nop
8010700e: 90 nop
8010700f: 90 nop
80107010 <copyout>:
// Copy len bytes from p to user address va in page table pgdir.
// Most useful when pgdir is not the current page table.
// uva2ka ensures this only works for PTE_U pages.
int
copyout(pde_t *pgdir, uint va, void *p, uint len)
{
80107010: 55 push %ebp
80107011: 89 e5 mov %esp,%ebp
80107013: 57 push %edi
80107014: 56 push %esi
80107015: 53 push %ebx
80107016: 83 ec 1c sub $0x1c,%esp
80107019: 8b 5d 14 mov 0x14(%ebp),%ebx
8010701c: 8b 55 0c mov 0xc(%ebp),%edx
8010701f: 8b 7d 10 mov 0x10(%ebp),%edi
char *buf, *pa0;
uint n, va0;
buf = (char*)p;
while(len > 0){
80107022: 85 db test %ebx,%ebx
80107024: 75 40 jne 80107066 <copyout+0x56>
80107026: eb 70 jmp 80107098 <copyout+0x88>
80107028: 90 nop
80107029: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
va0 = (uint)PGROUNDDOWN(va);
pa0 = uva2ka(pgdir, (char*)va0);
if(pa0 == 0)
return -1;
n = PGSIZE - (va - va0);
80107030: 8b 55 e4 mov -0x1c(%ebp),%edx
80107033: 89 f1 mov %esi,%ecx
80107035: 29 d1 sub %edx,%ecx
80107037: 81 c1 00 10 00 00 add $0x1000,%ecx
8010703d: 39 d9 cmp %ebx,%ecx
8010703f: 0f 47 cb cmova %ebx,%ecx
if(n > len)
n = len;
memmove(pa0 + (va - va0), buf, n);
80107042: 29 f2 sub %esi,%edx
80107044: 83 ec 04 sub $0x4,%esp
80107047: 01 d0 add %edx,%eax
80107049: 51 push %ecx
8010704a: 57 push %edi
8010704b: 50 push %eax
8010704c: 89 4d e4 mov %ecx,-0x1c(%ebp)
8010704f: e8 ec d5 ff ff call 80104640 <memmove>
len -= n;
buf += n;
80107054: 8b 4d e4 mov -0x1c(%ebp),%ecx
while(len > 0){
80107057: 83 c4 10 add $0x10,%esp
va = va0 + PGSIZE;
8010705a: 8d 96 00 10 00 00 lea 0x1000(%esi),%edx
buf += n;
80107060: 01 cf add %ecx,%edi
while(len > 0){
80107062: 29 cb sub %ecx,%ebx
80107064: 74 32 je 80107098 <copyout+0x88>
va0 = (uint)PGROUNDDOWN(va);
80107066: 89 d6 mov %edx,%esi
pa0 = uva2ka(pgdir, (char*)va0);
80107068: 83 ec 08 sub $0x8,%esp
va0 = (uint)PGROUNDDOWN(va);
8010706b: 89 55 e4 mov %edx,-0x1c(%ebp)
8010706e: 81 e6 00 f0 ff ff and $0xfffff000,%esi
pa0 = uva2ka(pgdir, (char*)va0);
80107074: 56 push %esi
80107075: ff 75 08 pushl 0x8(%ebp)
80107078: e8 53 ff ff ff call 80106fd0 <uva2ka>
if(pa0 == 0)
8010707d: 83 c4 10 add $0x10,%esp
80107080: 85 c0 test %eax,%eax
80107082: 75 ac jne 80107030 <copyout+0x20>
}
return 0;
}
80107084: 8d 65 f4 lea -0xc(%ebp),%esp
return -1;
80107087: b8 ff ff ff ff mov $0xffffffff,%eax
}
8010708c: 5b pop %ebx
8010708d: 5e pop %esi
8010708e: 5f pop %edi
8010708f: 5d pop %ebp
80107090: c3 ret
80107091: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
80107098: 8d 65 f4 lea -0xc(%ebp),%esp
return 0;
8010709b: 31 c0 xor %eax,%eax
}
8010709d: 5b pop %ebx
8010709e: 5e pop %esi
8010709f: 5f pop %edi
801070a0: 5d pop %ebp
801070a1: c3 ret
| 38.289467 | 74 | 0.521731 |
7b194baf9dffa68338fe669d1a45e1a19bb1a07f | 99 | asm | Assembly | tests/assembly/system operations/0400.asm | danecreekphotography/6502ts | 85716cf12f879d7c16c297de3251888c32abba6a | [
"MIT"
] | null | null | null | tests/assembly/system operations/0400.asm | danecreekphotography/6502ts | 85716cf12f879d7c16c297de3251888c32abba6a | [
"MIT"
] | null | null | null | tests/assembly/system operations/0400.asm | danecreekphotography/6502ts | 85716cf12f879d7c16c297de3251888c32abba6a | [
"MIT"
] | null | null | null | ; 0400 - NOP
.segment "VECTORS"
.word $eaea
.word init
.word $eaea
.code
init:
nop
nop
nop | 7.615385 | 18 | 0.626263 |
6f7dfc685913f5f7f068518a49bf6f6aa4676459 | 7,291 | asm | Assembly | Transynther/x86/_processed/NC/_st_zr_un_/i3-7100_9_0x84_notsx.log_1457_1174.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/NC/_st_zr_un_/i3-7100_9_0x84_notsx.log_1457_1174.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/NC/_st_zr_un_/i3-7100_9_0x84_notsx.log_1457_1174.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
push %r11
push %r12
push %r15
push %r8
push %r9
push %rcx
push %rdi
push %rsi
lea addresses_normal_ht+0x185eb, %rsi
lea addresses_A_ht+0xd78b, %rdi
nop
sub %r11, %r11
mov $50, %rcx
rep movsw
xor $688, %r12
lea addresses_WT_ht+0x1ceeb, %r8
nop
cmp $59600, %rsi
movb (%r8), %r12b
nop
nop
nop
nop
nop
cmp %rsi, %rsi
lea addresses_WT_ht+0x19d83, %rcx
nop
nop
nop
nop
xor $49971, %r9
mov $0x6162636465666768, %r11
movq %r11, (%rcx)
add $50134, %r11
lea addresses_D_ht+0x1498, %rcx
dec %r9
mov $0x6162636465666768, %rsi
movq %rsi, %xmm6
movups %xmm6, (%rcx)
nop
nop
nop
and $37180, %rsi
lea addresses_A_ht+0x33eb, %rdi
nop
nop
nop
nop
add $31913, %rcx
mov (%rdi), %esi
nop
sub $16440, %r8
lea addresses_normal_ht+0xb51b, %rsi
lea addresses_UC_ht+0xf1eb, %rdi
nop
nop
nop
nop
cmp $52848, %r11
mov $38, %rcx
rep movsq
nop
nop
cmp $34027, %r11
lea addresses_A_ht+0x29eb, %rsi
lea addresses_A_ht+0x1ed6b, %rdi
nop
cmp $12442, %r15
mov $77, %rcx
rep movsq
nop
nop
dec %r8
lea addresses_WT_ht+0x35eb, %rsi
lea addresses_D_ht+0x18c47, %rdi
nop
nop
nop
nop
add %r15, %r15
mov $52, %rcx
rep movsw
nop
nop
nop
nop
and $1689, %rdi
lea addresses_A_ht+0x5cb, %r15
nop
nop
nop
nop
add %r8, %r8
mov $0x6162636465666768, %rcx
movq %rcx, %xmm1
movups %xmm1, (%r15)
nop
nop
nop
sub $4198, %r12
pop %rsi
pop %rdi
pop %rcx
pop %r9
pop %r8
pop %r15
pop %r12
pop %r11
ret
.global s_faulty_load
s_faulty_load:
push %r11
push %r12
push %r13
push %r14
push %r9
push %rbp
push %rdi
// Store
mov $0x7876440000000aeb, %r14
nop
nop
nop
and %r9, %r9
mov $0x5152535455565758, %rdi
movq %rdi, (%r14)
nop
nop
cmp %rdi, %rdi
// Store
lea addresses_WC+0x346d, %r12
nop
sub $22475, %rbp
mov $0x5152535455565758, %r11
movq %r11, %xmm5
movups %xmm5, (%r12)
nop
sub %r11, %r11
// Store
mov $0x7739ae00000005eb, %r11
sub %rbp, %rbp
movl $0x51525354, (%r11)
nop
nop
nop
xor %rbp, %rbp
// Store
lea addresses_D+0xedeb, %r13
clflush (%r13)
nop
nop
sub %r12, %r12
movb $0x51, (%r13)
cmp %r11, %r11
// Faulty Load
mov $0x55ba700000005eb, %r13
nop
nop
nop
nop
nop
add $34872, %rbp
mov (%r13), %r14w
lea oracles, %r9
and $0xff, %r14
shlq $12, %r14
mov (%r9,%r14,1), %r14
pop %rdi
pop %rbp
pop %r9
pop %r14
pop %r13
pop %r12
pop %r11
ret
/*
<gen_faulty_load>
[REF]
{'src': {'type': 'addresses_NC', 'same': False, 'size': 1, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'}
{'dst': {'type': 'addresses_NC', 'same': False, 'size': 8, 'congruent': 8, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'}
{'dst': {'type': 'addresses_WC', 'same': False, 'size': 16, 'congruent': 1, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'}
{'dst': {'type': 'addresses_NC', 'same': False, 'size': 4, 'congruent': 11, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'}
{'dst': {'type': 'addresses_D', 'same': False, 'size': 1, 'congruent': 10, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'}
[Faulty Load]
{'src': {'type': 'addresses_NC', 'same': True, 'size': 2, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'}
<gen_prepare_buffer>
{'src': {'type': 'addresses_normal_ht', 'congruent': 11, 'same': True}, 'dst': {'type': 'addresses_A_ht', 'congruent': 5, 'same': False}, 'OP': 'REPM'}
{'src': {'type': 'addresses_WT_ht', 'same': False, 'size': 1, 'congruent': 8, 'NT': True, 'AVXalign': False}, 'OP': 'LOAD'}
{'dst': {'type': 'addresses_WT_ht', 'same': False, 'size': 8, 'congruent': 2, 'NT': True, 'AVXalign': False}, 'OP': 'STOR'}
{'dst': {'type': 'addresses_D_ht', 'same': True, 'size': 16, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'}
{'src': {'type': 'addresses_A_ht', 'same': False, 'size': 4, 'congruent': 8, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'}
{'src': {'type': 'addresses_normal_ht', 'congruent': 4, 'same': True}, 'dst': {'type': 'addresses_UC_ht', 'congruent': 5, 'same': False}, 'OP': 'REPM'}
{'src': {'type': 'addresses_A_ht', 'congruent': 7, 'same': False}, 'dst': {'type': 'addresses_A_ht', 'congruent': 6, 'same': True}, 'OP': 'REPM'}
{'src': {'type': 'addresses_WT_ht', 'congruent': 10, 'same': False}, 'dst': {'type': 'addresses_D_ht', 'congruent': 1, 'same': False}, 'OP': 'REPM'}
{'dst': {'type': 'addresses_A_ht', 'same': False, 'size': 16, 'congruent': 5, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'}
{'54': 972, '00': 16, 'e0': 469}
00 54 54 e0 e0 54 54 e0 e0 e0 54 54 54 54 54 54 54 e0 54 54 54 e0 54 e0 e0 54 54 54 54 54 54 54 54 e0 54 e0 54 e0 e0 54 54 00 54 54 54 54 e0 54 54 54 00 54 e0 e0 e0 54 e0 54 54 e0 e0 e0 e0 54 54 e0 54 54 54 54 e0 54 54 54 54 54 e0 e0 e0 e0 e0 e0 e0 e0 54 54 e0 54 54 54 54 e0 e0 54 54 54 54 e0 54 54 54 54 54 e0 54 54 00 54 e0 54 e0 54 54 e0 e0 e0 e0 e0 54 e0 e0 e0 54 e0 e0 e0 e0 e0 54 e0 e0 54 54 e0 54 54 e0 54 e0 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 00 54 54 54 54 54 54 e0 54 54 e0 e0 54 e0 54 54 e0 54 54 54 54 54 54 54 54 54 54 54 54 54 54 e0 e0 e0 54 54 54 e0 54 e0 e0 e0 e0 54 e0 54 e0 54 54 e0 54 54 54 e0 e0 e0 e0 e0 e0 e0 54 e0 54 54 e0 54 54 54 54 54 54 54 54 54 54 e0 54 54 54 e0 e0 e0 54 54 54 54 54 e0 e0 e0 54 e0 54 54 54 54 54 e0 54 54 54 e0 e0 54 e0 54 54 54 54 e0 e0 e0 54 54 54 e0 54 54 e0 54 54 54 e0 e0 54 54 54 54 54 e0 e0 54 54 e0 54 54 54 54 e0 54 54 54 54 54 54 54 54 54 54 54 54 54 54 e0 54 54 54 54 54 e0 54 e0 e0 54 54 e0 54 54 54 e0 54 e0 54 e0 54 e0 54 54 54 54 54 54 e0 e0 54 e0 54 e0 e0 54 e0 e0 54 54 e0 54 54 54 54 54 54 54 54 54 54 e0 54 54 54 54 e0 54 e0 e0 54 54 54 54 54 e0 54 e0 54 e0 54 e0 e0 e0 e0 00 54 54 e0 54 e0 54 54 54 54 54 54 e0 e0 54 54 e0 54 54 54 54 54 e0 e0 54 e0 e0 54 54 e0 e0 e0 e0 e0 54 54 54 e0 e0 54 54 54 e0 54 54 54 e0 54 e0 54 54 e0 e0 54 54 e0 54 54 54 54 e0 54 54 e0 e0 e0 54 54 e0 54 54 54 54 54 54 54 54 e0 54 54 e0 54 54 54 54 54 54 54 54 54 54 54 54 54 54 00 54 54 54 e0 54 54 54 54 54 00 54 54 54 54 e0 e0 54 54 54 e0 54 54 54 54 e0 e0 54 54 e0 e0 54 54 54 54 54 e0 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 e0 e0 54 54 e0 54 54 e0 e0 54 54 e0 54 54 e0 54 e0 e0 e0 54 54 54 54 54 54 54 54 54 54 e0 e0 e0 54 54 e0 54 54 54 e0 54 e0 54 54 e0 54 54 54 54 54 54 e0 54 e0 54 54 54 54 e0 54 e0 54 e0 54 e0 e0 54 54 54 e0 54 54 54 54 e0 e0 54 54 e0 54 e0 54 54 54 e0 e0 54 54 e0 54 54 54 e0 e0 54 54 e0 54 e0 e0 54 54 e0 e0 54 e0 54 e0 e0 e0 54 e0 e0 e0 54 e0 54 54 e0 54 e0 e0 e0 e0 e0 54 54 54 54 e0 54 e0 54 54 54 54 54 e0 54 e0 e0 54 e0 54 54 54 54 54 54 54 54 e0 e0 54 e0 e0 e0 e0 e0 54 54 54 54 e0 e0 54 e0 54 54 e0 54 e0 e0 54 54 54 54 e0 54 54 54 54 54 54 54 54 54 54 e0 54 54 54 54 54 54 54 e0 e0 e0 54 54 54 e0 e0 e0 54 54 54 54 54 54 54 54 54 e0 e0 54 54 54 e0 e0 54 54 54 54 e0 e0 54 54 e0 54 54 54 54 54 54 e0 e0 54 54 54 54 54 54 54 e0 54 54 e0 e0 54 54 54 e0 54 54 54 54 54 e0 54 54 e0 54 e0 54 54 e0 54 e0 54 e0 54 54 e0 54 54 e0 54 e0 54 54 54 e0 54 54 54 54 54 e0 e0 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 e0 54 54 54 54 54 54 54 54 54 54 54 54 54 e0 e0 54 54 54 e0 54 54 e0 54 e0 54 54 e0 54 e0 e0 54 e0 54 54 e0 e0 e0 54 54 54 54 54 54 e0 54 54 54 54 54 54 54 54 e0 e0 54 54 54 e0 e0 54 e0 54 e0 54 54 e0 e0 54 54 e0 54 e0 00 e0 e0 54 e0 54 54 54 54 54 54 54 54 54 54 54 54 e0 54 54 54 54 54 54 54 54 54 54 00 e0 54 54 54 54 e0 54 54 54 00 54 e0 e0 54 e0 e0 e0 e0 54 e0 54 54 e0 e0 54 54 54 54 e0 e0 e0 54 54 e0 54
*/
| 35.052885 | 2,999 | 0.654917 |
7466b76a73e0f32e3a59c6781ec221e1e9158b39 | 614 | asm | Assembly | oeis/107/A107419.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/107/A107419.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/107/A107419.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A107419: a(n) = C(n+4,4)*C(n+7,7).
; Submitted by Jon Maiga
; 1,40,540,4200,23100,99792,360360,1132560,3185325,8179600,19467448,43439760,91706160,184497600,355816800,661028544,1187785665,2071432440,3516320500,5824819000,9436206780,14978106000,23333661000,35728290000,53840548125,79942445856,117075475440,169269617440,241813739200,341587065600,477462809472,660796604160,906014093985,1231313920200,1659504401100,2218994456328,2944961778460,3880723921360,5079340866600,6605480758800,8537583880749,10970363582640,14017686800040,17815881006000,22527518958000
mov $2,$0
add $2,4
bin $2,$0
add $0,7
bin $0,7
mul $0,$2
| 55.818182 | 493 | 0.835505 |
18f172855bd6446924fc5d1c62c4a5607819a82f | 1,041 | asm | Assembly | mips-exercises/reference.asm | jufantozzi/computer-organization | 0fd0f30fb83a78821532fca32d4eb0474f662074 | [
"MIT"
] | null | null | null | mips-exercises/reference.asm | jufantozzi/computer-organization | 0fd0f30fb83a78821532fca32d4eb0474f662074 | [
"MIT"
] | 28 | 2018-03-27T01:52:01.000Z | 2018-06-04T06:41:12.000Z | mips-exercises/reference.asm | jufantozzi/computer-organization | 0fd0f30fb83a78821532fca32d4eb0474f662074 | [
"MIT"
] | 3 | 2018-03-25T12:42:31.000Z | 2018-06-02T00:40:30.000Z | # MIPS executa linha por linha
# Começa em .text, main é considerado padrão para começar
.text # programa vai embaixo de .text, o que vai rodar
# label
main:
# registradores armazenam informação
# no MARS, podemos ver os registradores na direita ($)
# Carregar valores em um registrador:
li $t0, 5 # load immediate, registrador <- valor
li $v0, 10 # valores armazenados em hex (10 = A)
# Operandos
add $t0, $t1, $t2 # t0 <- t1 + t2
sub $t0, $t1, $t2 # t0 <- t1 - t2
mul $t0, $t1, $t2 # t0 <- t1 * t2
# div $t0, $t1, $t2 # t0 <- t1 / t2
# Encerrar execução do programa
li $v0, 10
syscall
.data # dados vão embaixo de .data, variáveis, labels, words
# 0x10010000 - Primeiro endereço
cake: .ascii "the cake is a lie" # string
.data
str: .asciiz "the answer = "
.text
li $v0, 4 # $system call code for print_str
la $a0, str # $address of string to print
syscall # print the string
li $v0, 1 # $system call code for print_int
li $a0, 5 # $integer to print
syscall # print it
| 26.692308 | 60 | 0.637848 |
7432732003093fdd9470bef6f9eb9a90dc870563 | 880 | asm | Assembly | oeis/295/A295735.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/295/A295735.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/295/A295735.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A295735: a(n) = a(n-1) + 3*a(n-2) -2*a(n-3) - 2*a(n-4), where a(0) = 0, a(1) = -1, a(2) = 0, a(3) = 1.
; Submitted by Christian Krause
; 0,-1,0,1,3,8,15,31,54,101,171,304,507,875,1446,2449,4023,6728,11007,18247,29766,49037,79827,130912,212787,347795,564678,920665,1493535,2430584,3940503,6403855,10377126,16846517,27289179,44266768,71687019,116215931,188165094,304905313,493594695,799548584,1294191855,2095837591,3392126598,5492158493,8888479395,14389026496,23285894499,37691698211,60994369926,98719622569,159747546927,258534278360,418348934151,677017430239,1095500582118,1772786447813,2868555465387,4641878784112,7510971120411
mov $1,1
mov $2,1
mov $5,-1
mov $6,-1
lpb $0
mov $3,1
lpb $3
add $2,1
sub $2,$3
mod $2,2
cmp $4,3
cmp $4,0
sub $3,$4
add $7,$1
lpe
sub $0,1
add $2,1
mul $1,$2
mul $7,$5
sub $6,$7
add $7,$6
lpe
mov $0,$7
| 31.428571 | 492 | 0.6875 |
bd38d50c3d694b72d09f387d1b0386e8a8f741b2 | 674 | asm | Assembly | oeis/123/A123270.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/123/A123270.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/123/A123270.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A123270: a(0)=1, a(1)=1, a(n) = 5*a(n-1) + 4*a(n-2).
; Submitted by Jamie Morken(s3)
; 1,1,9,49,281,1601,9129,52049,296761,1692001,9647049,55003249,313604441,1788035201,10194593769,58125109649,331403923321,1889520055201,10773215969289,61424160067249,350213664213401,1996764961336001,11384679463533609,64910457163012049,370091003669194681,2110096846998021601,12030848249666886729,68594628636326520049,391096536180300147161,2229861195446806816001,12713692121955234668649,72487905391563400607249,413294295445637941710841,2356423098794443310983201,13435292675754768321759369
mov $3,1
lpb $0
sub $0,1
mul $1,4
add $3,$1
mov $2,$3
add $3,$1
mov $1,$2
lpe
mov $0,$3
| 44.933333 | 485 | 0.805638 |
26f402c238519e2973ee7c44158bc5acc51576e5 | 2,687 | asm | Assembly | llvm/test/tools/llvm-ml/strings.asm | mkinsner/llvm | 589d48844edb12cd357b3024248b93d64b6760bf | [
"Apache-2.0"
] | 2,338 | 2018-06-19T17:34:51.000Z | 2022-03-31T11:00:37.000Z | llvm/test/tools/llvm-ml/strings.asm | mkinsner/llvm | 589d48844edb12cd357b3024248b93d64b6760bf | [
"Apache-2.0"
] | 3,740 | 2019-01-23T15:36:48.000Z | 2022-03-31T22:01:13.000Z | llvm/test/tools/llvm-ml/strings.asm | mkinsner/llvm | 589d48844edb12cd357b3024248b93d64b6760bf | [
"Apache-2.0"
] | 500 | 2019-01-23T07:49:22.000Z | 2022-03-30T02:59:37.000Z | ; RUN: llvm-ml -filetype=s %s /Fo - | FileCheck %s
.data
dq_single_character BYTE "a"
; CHECK-LABEL: dq_single_character:
; CHECK-NEXT: .byte 97
; CHECK-NOT: .byte
dq_join BYTE "ab", "cd"
; CHECK-LABEL: dq_join:
; CHECK-NEXT: .byte 97
; CHECK-NEXT: .byte 98
; CHECK-NEXT: .byte 99
; CHECK-NEXT: .byte 100
; CHECK-NOT: .byte
dq_quote_escape BYTE "ab""""cd"
; Intended result: ab""cd
; CHECK-LABEL: dq_quote_escape:
; CHECK-NEXT: .byte 97
; CHECK-NEXT: .byte 98
; CHECK-NEXT: .byte 34
; CHECK-NEXT: .byte 34
; CHECK-NEXT: .byte 99
; CHECK-NEXT: .byte 100
; CHECK-NOT: .byte
dq_single_quote BYTE "ab''''cd"
; Intended result: ab''''cd
; CHECK-LABEL: dq_single_quote:
; CHECK-NEXT: .byte 97
; CHECK-NEXT: .byte 98
; CHECK-NEXT: .byte 39
; CHECK-NEXT: .byte 39
; CHECK-NEXT: .byte 39
; CHECK-NEXT: .byte 39
; CHECK-NEXT: .byte 99
; CHECK-NEXT: .byte 100
; CHECK-NOT: .byte
sq_single_character BYTE 'a'
; CHECK-LABEL: sq_single_character:
; CHECK-NEXT: .byte 97
; CHECK-NOT: .byte
sq_join BYTE 'ab', 'cd'
; CHECK-LABEL: sq_join:
; CHECK-NEXT: .byte 97
; CHECK-NEXT: .byte 98
; CHECK-NEXT: .byte 99
; CHECK-NEXT: .byte 100
; CHECK-NOT: .byte
sq_quote_escape BYTE 'ab''''cd'
; Intended result: ab''cd
; CHECK-LABEL: sq_quote_escape:
; CHECK-NEXT: .byte 97
; CHECK-NEXT: .byte 98
; CHECK-NEXT: .byte 39
; CHECK-NEXT: .byte 39
; CHECK-NEXT: .byte 99
; CHECK-NEXT: .byte 100
; CHECK-NOT: .byte
sq_double_quote BYTE 'ab""""cd'
; Intended result: ab""""cd
; CHECK-LABEL: sq_double_quote:
; CHECK-NEXT: .byte 97
; CHECK-NEXT: .byte 98
; CHECK-NEXT: .byte 34
; CHECK-NEXT: .byte 34
; CHECK-NEXT: .byte 34
; CHECK-NEXT: .byte 34
; CHECK-NEXT: .byte 99
; CHECK-NEXT: .byte 100
; CHECK-NOT: .byte
mixed_quotes_join BYTE "a'b", 'c"d'
; Intended result: a'bc"d
; CHECK-LABEL: mixed_quotes_join:
; CHECK-NEXT: .byte 97
; CHECK-NEXT: .byte 39
; CHECK-NEXT: .byte 98
; CHECK-NEXT: .byte 99
; CHECK-NEXT: .byte 34
; CHECK-NEXT: .byte 100
; CHECK-NOT: .byte
.code
sq_char_test PROC
; CHECK-LABEL: sq_char_test:
mov eax, 'a'
; CHECK: mov eax, 97
mov eax, ''''
; CHECK: mov eax, 39
mov eax, '"'
; CHECK: mov eax, 34
ret
sq_char_test ENDP
dq_char_test PROC
; CHECK-LABEL: dq_char_test:
mov eax, "b"
; CHECK: mov eax, 98
mov eax, """"
; CHECK: mov eax, 34
mov eax, "'"
; CHECK: mov eax, 39
ret
dq_char_test ENDP
string_constant_test PROC
; CHECK-LABEL: string_constant_test:
mov eax, 'ab'
mov eax, "ab"
; CHECK: mov eax, 24930
; CHECK: mov eax, 24930
mov eax, "abc"
mov eax, 'abc'
; CHECK: mov eax, 6382179
; CHECK: mov eax, 6382179
mov eax, "abc"""
mov eax, 'abc'''
; CHECK: mov eax, 1633837858
; CHECK: mov eax, 1633837863
ret
string_constant_test ENDP
end
| 18.659722 | 50 | 0.667659 |
e9a07631c4bb13dde020678d69b12062cee7d99c | 3,830 | asm | Assembly | libtool/src/gmp-6.1.2/mpn/x86_64/nano/dive_1.asm | kroggen/aergo | 05af317eaa1b62b21dc0144ef74a9e7acb14fb87 | [
"MIT"
] | 1,602 | 2015-01-06T11:26:31.000Z | 2022-03-30T06:17:21.000Z | libtool/src/gmp-6.1.2/mpn/x86_64/nano/dive_1.asm | kroggen/aergo | 05af317eaa1b62b21dc0144ef74a9e7acb14fb87 | [
"MIT"
] | 11,789 | 2015-01-05T04:50:15.000Z | 2022-03-31T23:39:19.000Z | libtool/src/gmp-6.1.2/mpn/x86_64/nano/dive_1.asm | kroggen/aergo | 05af317eaa1b62b21dc0144ef74a9e7acb14fb87 | [
"MIT"
] | 498 | 2015-01-08T18:58:18.000Z | 2022-03-20T15:37:45.000Z | dnl AMD64 mpn_divexact_1 -- mpn by limb exact division.
dnl Copyright 2001, 2002, 2004-2006, 2010-2012 Free Software Foundation, Inc.
dnl This file is part of the GNU MP Library.
dnl
dnl The GNU MP Library is free software; you can redistribute it and/or modify
dnl it under the terms of either:
dnl
dnl * the GNU Lesser General Public License as published by the Free
dnl Software Foundation; either version 3 of the License, or (at your
dnl option) any later version.
dnl
dnl or
dnl
dnl * the GNU General Public License as published by the Free Software
dnl Foundation; either version 2 of the License, or (at your option) any
dnl later version.
dnl
dnl or both in parallel, as here.
dnl
dnl The GNU MP Library is distributed in the hope that it will be useful, but
dnl WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
dnl or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
dnl for more details.
dnl
dnl You should have received copies of the GNU General Public License and the
dnl GNU Lesser General Public License along with the GNU MP Library. If not,
dnl see https://www.gnu.org/licenses/.
include(`../config.m4')
C cycles/limb
C norm unorm
C AMD K8,K9 11 11
C AMD K10 11 11
C Intel P4 ?
C Intel core2 13.5 13.25
C Intel corei 14.25
C Intel atom 34 36
C VIA nano 19.25 19.25
C INPUT PARAMETERS
C rp rdi
C up rsi
C n rdx
C divisor rcx
ABI_SUPPORT(DOS64)
ABI_SUPPORT(STD64)
ASM_START()
TEXT
ALIGN(16)
PROLOGUE(mpn_divexact_1)
FUNC_ENTRY(4)
push %rbx
mov %rcx, %rax
xor R32(%rcx), R32(%rcx) C shift count
mov %rdx, %r8
bt $0, R32(%rax)
jc L(odd) C skip bsfq unless divisor is even
bsf %rax, %rcx
shr R8(%rcx), %rax
L(odd): mov %rax, %rbx
shr R32(%rax)
and $127, R32(%rax) C d/2, 7 bits
LEA( binvert_limb_table, %rdx)
movzbl (%rdx,%rax), R32(%rax) C inv 8 bits
mov %rbx, %r11 C d without twos
lea (%rax,%rax), R32(%rdx) C 2*inv
imul R32(%rax), R32(%rax) C inv*inv
imul R32(%rbx), R32(%rax) C inv*inv*d
sub R32(%rax), R32(%rdx) C inv = 2*inv - inv*inv*d, 16 bits
lea (%rdx,%rdx), R32(%rax) C 2*inv
imul R32(%rdx), R32(%rdx) C inv*inv
imul R32(%rbx), R32(%rdx) C inv*inv*d
sub R32(%rdx), R32(%rax) C inv = 2*inv - inv*inv*d, 32 bits
lea (%rax,%rax), %r10 C 2*inv
imul %rax, %rax C inv*inv
imul %rbx, %rax C inv*inv*d
sub %rax, %r10 C inv = 2*inv - inv*inv*d, 64 bits
lea (%rsi,%r8,8), %rsi C up end
lea -8(%rdi,%r8,8), %rdi C rp end
neg %r8 C -n
mov (%rsi,%r8,8), %rax C up[0]
inc %r8
jz L(one)
test R32(%rcx), R32(%rcx)
jnz L(unorm) C branch if count != 0
xor R32(%rbx), R32(%rbx)
jmp L(nent)
ALIGN(8)
L(ntop):mul %r11 C carry limb in rdx 0 10
mov -8(%rsi,%r8,8), %rax C
sub %rbx, %rax C apply carry bit
setc %bl C
sub %rdx, %rax C apply carry limb 5
adc $0, %rbx C 6
L(nent):imul %r10, %rax C 6
mov %rax, (%rdi,%r8,8) C
inc %r8 C
jnz L(ntop)
mov -8(%rsi), %r9 C up high limb
jmp L(com)
L(unorm):
mov (%rsi,%r8,8), %r9 C up[1]
shr R8(%rcx), %rax C
neg R32(%rcx)
shl R8(%rcx), %r9 C
neg R32(%rcx)
or %r9, %rax
xor R32(%rbx), R32(%rbx)
jmp L(uent)
ALIGN(8)
L(utop):mul %r11 C carry limb in rdx 0 10
mov (%rsi,%r8,8), %rax C
shl R8(%rcx), %rax C
neg R32(%rcx)
or %r9, %rax
sub %rbx, %rax C apply carry bit
setc %bl C
sub %rdx, %rax C apply carry limb 5
adc $0, %rbx C 6
L(uent):imul %r10, %rax C 6
mov (%rsi,%r8,8), %r9 C
shr R8(%rcx), %r9 C
neg R32(%rcx)
mov %rax, (%rdi,%r8,8) C
inc %r8 C
jnz L(utop)
L(com): mul %r11 C carry limb in rdx
sub %rbx, %r9 C apply carry bit
sub %rdx, %r9 C apply carry limb
imul %r10, %r9
mov %r9, (%rdi)
pop %rbx
FUNC_EXIT()
ret
L(one): shr R8(%rcx), %rax
imul %r10, %rax
mov %rax, (%rdi)
pop %rbx
FUNC_EXIT()
ret
EPILOGUE()
| 22.934132 | 79 | 0.644125 |
aab983875efc467ca1a3e0b51f4e6c6ef796e77e | 237 | asm | Assembly | programs/oeis/092/A092043.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/092/A092043.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/092/A092043.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | ; A092043: Numerator of n!/n^2.
; 1,1,2,3,24,20,720,630,4480,36288,3628800,3326400,479001600,444787200,5811886080,81729648000,20922789888000,19760412672000,6402373705728000,6082255020441600
mov $1,$0
add $0,1
fac $1
gcd $0,$1
div $1,$0
| 26.333333 | 157 | 0.763713 |
7431759c857c03cea09efa2b9f1645e11ee77a55 | 691 | asm | Assembly | oeis/130/A130291.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/130/A130291.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/130/A130291.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A130291: Number of quadratic residues (including 0) modulo the n-th prime.
; Submitted by Jon Maiga
; 2,2,3,4,6,7,9,10,12,15,16,19,21,22,24,27,30,31,34,36,37,40,42,45,49,51,52,54,55,57,64,66,69,70,75,76,79,82,84,87,90,91,96,97,99,100,106,112,114,115,117,120,121,126,129,132,135,136,139,141,142,147,154,156,157,159,166,169,174,175,177,180,184,187,190,192,195,199,201,205,210,211,216,217,220,222,225,229,231,232,234,240,244,246,250,252,255,261,262,271
mov $2,36
mul $2,$0
mov $4,2
lpb $2
mov $3,$4
seq $3,10051 ; Characteristic function of primes: 1 if n is prime, else 0.
sub $0,$3
mov $1,$0
max $1,1
cmp $1,$0
mul $2,$1
sub $2,1
add $4,2
lpe
mov $0,$4
div $0,2
add $0,1
| 31.409091 | 349 | 0.664255 |
c4e74570276855b4f315ff2b0c947ebe7bdc5a8d | 701 | asm | Assembly | ZX-Spectrum/library/print_string.asm | peroff/8-Bit-Tea-Party | 374d486a9712a7d6286d8080c1e98e28b1c5e066 | [
"MIT"
] | 13 | 2018-08-01T20:29:20.000Z | 2021-09-03T21:49:25.000Z | ZX-Spectrum/library/print_string.asm | peroff/8-Bit-Tea-Party | 374d486a9712a7d6286d8080c1e98e28b1c5e066 | [
"MIT"
] | 3 | 2019-09-18T21:13:41.000Z | 2021-10-10T13:45:17.000Z | ZX-Spectrum/library/print_string.asm | peroff/8-Bit-Tea-Party | 374d486a9712a7d6286d8080c1e98e28b1c5e066 | [
"MIT"
] | 4 | 2019-09-18T20:25:37.000Z | 2021-08-19T10:17:46.000Z | ;Unversal function to print string on screen with windows.
;Authours: ...
;
;Function description and globals.
;
;Parameters:
;
;Returns:
;
;Function comment.
;Platforms: ...
;Assemble: ...
;Code size: ...
;Static data size: ...
;Performance:
;
;Полное название функции на русском.
;Автор: ...
;
;Описание, подробное функиции, что именно
;она длеает.
;
;Параметры:
;
;Возврат(регистры или память):
;
;Дополнительный комментарий, как функция
;работает и если есть неявные моменты.
;
;Платформы: машины совместимости;
;Ассемблер: чем можно точно собрать;
;Размер кода: если есть возможность;
;Размер статичных данных: для статичности;
;Производительность: быстро! :)
| 20.028571 | 60 | 0.697575 |
754e28b8fee8d56a0e335e8daaa74b5a09ead520 | 7,829 | asm | Assembly | Transynther/x86/_processed/NONE/_zr_/i7-8650U_0xd2.log_21829_1702.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/NONE/_zr_/i7-8650U_0xd2.log_21829_1702.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/NONE/_zr_/i7-8650U_0xd2.log_21829_1702.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
push %r10
push %r12
push %r15
push %rax
push %rbp
push %rbx
push %rcx
push %rdi
push %rdx
push %rsi
lea addresses_WC_ht+0xa724, %r10
nop
nop
nop
and %rdx, %rdx
vmovups (%r10), %ymm1
vextracti128 $1, %ymm1, %xmm1
vpextrq $0, %xmm1, %r12
nop
nop
nop
nop
xor $1488, %rbp
lea addresses_UC_ht+0x7ce4, %r15
clflush (%r15)
nop
nop
nop
nop
nop
cmp %rax, %rax
movl $0x61626364, (%r15)
nop
nop
nop
nop
and $60828, %rbp
lea addresses_UC_ht+0x188d0, %r12
nop
nop
nop
sub %rbp, %rbp
mov $0x6162636465666768, %r15
movq %r15, %xmm4
and $0xffffffffffffffc0, %r12
vmovaps %ymm4, (%r12)
nop
nop
nop
nop
nop
xor %r12, %r12
lea addresses_UC_ht+0x1a364, %r10
clflush (%r10)
nop
nop
nop
nop
nop
cmp %rbx, %rbx
movb $0x61, (%r10)
nop
nop
nop
nop
xor $37706, %rax
lea addresses_UC_ht+0xe66, %r10
nop
cmp $47111, %rbp
mov $0x6162636465666768, %rax
movq %rax, %xmm6
vmovups %ymm6, (%r10)
nop
nop
nop
nop
nop
inc %rbp
lea addresses_normal_ht+0x2f24, %r15
nop
nop
nop
nop
add %r10, %r10
mov (%r15), %dx
nop
nop
nop
nop
and $48155, %r12
lea addresses_UC_ht+0xc124, %r12
nop
inc %rbp
movb (%r12), %al
nop
nop
sub %r12, %r12
lea addresses_WC_ht+0x9464, %rbp
nop
nop
nop
nop
xor %r10, %r10
movw $0x6162, (%rbp)
add $13596, %rdx
lea addresses_UC_ht+0xd624, %rdx
nop
nop
nop
nop
and $40460, %rbx
movb (%rdx), %r12b
add %rax, %rax
lea addresses_normal_ht+0x15be4, %rsi
lea addresses_WT_ht+0x1d924, %rdi
sub $50615, %rdx
mov $37, %rcx
rep movsb
nop
nop
nop
xor %r10, %r10
lea addresses_normal_ht+0x16ee4, %rcx
nop
nop
add %rdx, %rdx
movups (%rcx), %xmm6
vpextrq $1, %xmm6, %rdi
cmp %rax, %rax
lea addresses_A_ht+0x1c264, %rbx
add $1653, %r15
mov $0x6162636465666768, %rsi
movq %rsi, %xmm3
movups %xmm3, (%rbx)
nop
and $12621, %rcx
lea addresses_D_ht+0xdd22, %rsi
lea addresses_WT_ht+0x155e4, %rdi
nop
nop
and $59592, %rdx
mov $14, %rcx
rep movsb
nop
nop
nop
nop
nop
add $46589, %rax
lea addresses_UC_ht+0x1c524, %rbp
nop
nop
add $6088, %r12
mov $0x6162636465666768, %rdi
movq %rdi, (%rbp)
nop
nop
nop
dec %rax
lea addresses_normal_ht+0xd24, %rsi
lea addresses_UC_ht+0x1bdb4, %rdi
nop
inc %rbp
mov $49, %rcx
rep movsl
and $5396, %rcx
pop %rsi
pop %rdx
pop %rdi
pop %rcx
pop %rbx
pop %rbp
pop %rax
pop %r15
pop %r12
pop %r10
ret
.global s_faulty_load
s_faulty_load:
push %r13
push %r14
push %rbp
push %rdx
push %rsi
// Faulty Load
lea addresses_WT+0xa124, %r14
nop
nop
nop
cmp $15152, %rbp
mov (%r14), %si
lea oracles, %rdx
and $0xff, %rsi
shlq $12, %rsi
mov (%rdx,%rsi,1), %rsi
pop %rsi
pop %rdx
pop %rbp
pop %r14
pop %r13
ret
/*
<gen_faulty_load>
[REF]
{'OP': 'LOAD', 'src': {'type': 'addresses_WT', 'size': 4, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': False}}
[Faulty Load]
{'OP': 'LOAD', 'src': {'type': 'addresses_WT', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': True}}
<gen_prepare_buffer>
{'OP': 'LOAD', 'src': {'type': 'addresses_WC_ht', 'size': 32, 'AVXalign': False, 'NT': False, 'congruent': 6, 'same': True}}
{'OP': 'STOR', 'dst': {'type': 'addresses_UC_ht', 'size': 4, 'AVXalign': False, 'NT': False, 'congruent': 4, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_UC_ht', 'size': 32, 'AVXalign': True, 'NT': False, 'congruent': 2, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_UC_ht', 'size': 1, 'AVXalign': False, 'NT': True, 'congruent': 5, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_UC_ht', 'size': 32, 'AVXalign': False, 'NT': False, 'congruent': 1, 'same': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_normal_ht', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 8, 'same': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_UC_ht', 'size': 1, 'AVXalign': False, 'NT': False, 'congruent': 10, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_WC_ht', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 6, 'same': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_UC_ht', 'size': 1, 'AVXalign': False, 'NT': False, 'congruent': 8, 'same': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_normal_ht', 'congruent': 6, 'same': False}, 'dst': {'type': 'addresses_WT_ht', 'congruent': 11, 'same': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_normal_ht', 'size': 16, 'AVXalign': False, 'NT': False, 'congruent': 5, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_A_ht', 'size': 16, 'AVXalign': False, 'NT': False, 'congruent': 5, 'same': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_D_ht', 'congruent': 0, 'same': False}, 'dst': {'type': 'addresses_WT_ht', 'congruent': 6, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_UC_ht', 'size': 8, 'AVXalign': False, 'NT': False, 'congruent': 10, 'same': True}}
{'OP': 'REPM', 'src': {'type': 'addresses_normal_ht', 'congruent': 9, 'same': False}, 'dst': {'type': 'addresses_UC_ht', 'congruent': 4, 'same': False}}
{'00': 21829}
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
*/
| 33.74569 | 2,999 | 0.658449 |
e9f1fb4c18b2cd9bd35e2e96c3f88d918bd866f9 | 3,354 | asm | Assembly | 1581/64tass/fndrel.asm | silverdr/assembly | c2851f7033223e089285dce22443b7e219ed4f61 | [
"Unlicense"
] | 23 | 2015-03-23T15:16:57.000Z | 2022-03-18T12:43:42.000Z | 1581/64tass/fndrel.asm | silverdr/assembly | c2851f7033223e089285dce22443b7e219ed4f61 | [
"Unlicense"
] | null | null | null | 1581/64tass/fndrel.asm | silverdr/assembly | c2851f7033223e089285dce22443b7e219ed4f61 | [
"Unlicense"
] | 8 | 2016-04-13T11:19:35.000Z | 2021-12-22T07:39:00.000Z | ;********************************
;*
;* find relative file
;*
;* version 10
;*
;*
;* inputs
;* recl - 1byte=lo record #
;* rech - 1byte=hi record #
;* rs - 1byte=record size
;* recptr - 1byte=first byte
;* wanted from record
;*
;* outputs
;* ssnum - 1byte=side sector #
;* ssind - 1byte=index into ss
;* relptr - 1byte=ptr to first
;* byte wanted
;*
;********************************
;
;
fndrel jsr mulply ; result=rn*rs+rp
jsr div254 ; divide by 254
lda accum+1 ; save remainder
sta relptr
jsr div120 ; divide by 120
inc relptr
inc relptr
jsr hugerel
beq fndre1 ; br, big
lda result ; save quotient
sta ssnum
lda accum+1 ; save remainder
asl a ; calc index into ss
clc
adc #16 ; skip link table
sta ssind
rts
fndre1
lda accum+1
asl a
clc
adc #16
sta ssind ; steps to figure grpnum
jsr div006
lda accum+1
sta ssnum
lda result
sta grpnum
rts
; multiply
; result=recnum*rs+recptr
; destroys a,x
mulply jsr zerres ; result=0
sta accum+3 ; a=0
ldx lindx ; get index
lda recl,x
sta accum+1
lda rech,x
sta accum+2
bne mul25 ; adjust for rec #1 &...
lda accum+1 ; ...#0 = 1st rec
beq mul50
mul25 lda accum+1
sec
sbc #1
sta accum+1
bcs mul50
dec accum+2
mul50
lda rs,x ; copy recsiz
sta temp
mul100 lsr temp ; do an add ?
bcc mul200 ; no
jsr addres ; result=result+accum+1,2,3
mul200 jsr accx2 ; 2*(accum+1,2,3)
lda temp ; done ?
bne mul100 ; no
lda recptr ; add in last bit
clc
adc result
sta result
bcc mul400 ; skip no carry
inc result+1
bne mul400
inc result+2
mul400 rts
; divide
; result=quotient ,accum+1=remainder
; destroys a,x
div254 lda #254 ; divide by 254
.byte skip2 ; skip two bytes
div120 lda #120 ; divide by 120
.byte skip2
div006
lda #6 ; divide by 6
sta temp ; 8 bit divisor
lda #0
sta accum+1
sta accum+2
ldx #24
divid1
asl result
rol result+1
rol result+2
rol accum+1
rol accum+2
lda accum+1
sec
sbc temp
tay ; save result
lda accum+2
sbc #0
bcc divid2 ; br, if temp > dividend
inc result
sta accum+2
sty accum+1
divid2
dex
bne divid1
rts
; zero result
zerres lda #0
sta result
sta result+1
sta result+2
rts
; multiply accum by 4
accx4 jsr accx2
;
; multiply accum by 2
accx2 clc
acc200 rol accum+1
rol accum+2
rol accum+3
rts
; add accum to result
; result=result+accum+1,2,3
addres clc
ldx #$fd
add100 lda result+3,x
adc accum+4,x
sta result+3,x
inx
bne add100
rts
| 19.614035 | 51 | 0.472868 |
3a8bad40eed998822df9cc66fd947275de2e107d | 4,267 | asm | Assembly | Transynther/x86/_processed/AVXALIGN/_zr_/i7-7700_9_0x48.log_6_594.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/AVXALIGN/_zr_/i7-7700_9_0x48.log_6_594.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/AVXALIGN/_zr_/i7-7700_9_0x48.log_6_594.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
push %r12
push %r15
push %r9
push %rbp
push %rcx
push %rdi
push %rdx
push %rsi
lea addresses_normal_ht+0x17c99, %r9
nop
nop
inc %r12
movl $0x61626364, (%r9)
sub $26835, %rbp
lea addresses_A_ht+0xd3bb, %rsi
lea addresses_WC_ht+0x4d60, %rdi
nop
nop
sub $63578, %rdx
mov $118, %rcx
rep movsl
nop
nop
nop
nop
add $15048, %rbp
lea addresses_A_ht+0xcfb, %rsi
lea addresses_D_ht+0x122dd, %rdi
nop
nop
nop
nop
and %r15, %r15
mov $103, %rcx
rep movsw
nop
nop
nop
nop
nop
xor %rbp, %rbp
lea addresses_D_ht+0x1cb4b, %rdx
nop
nop
nop
sub $53026, %rcx
mov (%rdx), %di
nop
nop
nop
cmp %r9, %r9
lea addresses_D_ht+0xd5fb, %rcx
nop
nop
add %r9, %r9
mov $0x6162636465666768, %rsi
movq %rsi, (%rcx)
sub %rcx, %rcx
lea addresses_normal_ht+0x194fb, %rcx
nop
nop
nop
nop
xor %rdi, %rdi
movl $0x61626364, (%rcx)
nop
nop
cmp %rbp, %rbp
lea addresses_UC_ht+0x8bfb, %r9
nop
nop
nop
nop
nop
add %rbp, %rbp
movl $0x61626364, (%r9)
nop
sub %r12, %r12
lea addresses_WT_ht+0x1246b, %rbp
nop
nop
nop
nop
add $61271, %rdx
mov (%rbp), %r15
xor $4879, %rdx
lea addresses_A_ht+0xb077, %r15
nop
nop
nop
nop
and %rdx, %rdx
mov $0x6162636465666768, %rcx
movq %rcx, %xmm4
movups %xmm4, (%r15)
nop
nop
add %rdi, %rdi
pop %rsi
pop %rdx
pop %rdi
pop %rcx
pop %rbp
pop %r9
pop %r15
pop %r12
ret
.global s_faulty_load
s_faulty_load:
push %r12
push %rax
push %rbx
push %rcx
push %rdi
push %rdx
push %rsi
// Store
lea addresses_normal+0xe6ab, %rsi
nop
nop
nop
cmp $46862, %rdx
mov $0x5152535455565758, %rbx
movq %rbx, %xmm7
vmovups %ymm7, (%rsi)
nop
nop
nop
nop
nop
dec %rdx
// REPMOV
lea addresses_normal+0x2237, %rsi
lea addresses_PSE+0xf906, %rdi
and %rax, %rax
mov $3, %rcx
rep movsl
nop
nop
and %rax, %rax
// REPMOV
mov $0xa61, %rsi
lea addresses_D+0x18d6f, %rdi
nop
nop
nop
nop
nop
sub $8015, %r12
mov $80, %rcx
rep movsb
nop
nop
and %rdi, %rdi
// Store
lea addresses_RW+0x1b159, %rax
nop
nop
sub $11998, %rdx
movl $0x51525354, (%rax)
xor $63102, %rax
// Faulty Load
lea addresses_WC+0x1edfb, %rcx
add $63968, %r12
movaps (%rcx), %xmm7
vpextrq $0, %xmm7, %rdx
lea oracles, %r12
and $0xff, %rdx
shlq $12, %rdx
mov (%r12,%rdx,1), %rdx
pop %rsi
pop %rdx
pop %rdi
pop %rcx
pop %rbx
pop %rax
pop %r12
ret
/*
<gen_faulty_load>
[REF]
{'OP': 'LOAD', 'src': {'type': 'addresses_WC', 'AVXalign': False, 'congruent': 0, 'size': 16, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_normal', 'AVXalign': False, 'congruent': 4, 'size': 32, 'same': False, 'NT': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_normal', 'congruent': 2, 'same': False}, 'dst': {'type': 'addresses_PSE', 'congruent': 0, 'same': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_P', 'congruent': 1, 'same': False}, 'dst': {'type': 'addresses_D', 'congruent': 2, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_RW', 'AVXalign': False, 'congruent': 1, 'size': 4, 'same': False, 'NT': False}}
[Faulty Load]
{'OP': 'LOAD', 'src': {'type': 'addresses_WC', 'AVXalign': True, 'congruent': 0, 'size': 16, 'same': True, 'NT': False}}
<gen_prepare_buffer>
{'OP': 'STOR', 'dst': {'type': 'addresses_normal_ht', 'AVXalign': False, 'congruent': 1, 'size': 4, 'same': False, 'NT': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_A_ht', 'congruent': 5, 'same': False}, 'dst': {'type': 'addresses_WC_ht', 'congruent': 0, 'same': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_A_ht', 'congruent': 8, 'same': False}, 'dst': {'type': 'addresses_D_ht', 'congruent': 0, 'same': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_D_ht', 'AVXalign': False, 'congruent': 4, 'size': 2, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_D_ht', 'AVXalign': False, 'congruent': 11, 'size': 8, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_normal_ht', 'AVXalign': False, 'congruent': 7, 'size': 4, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_UC_ht', 'AVXalign': False, 'congruent': 8, 'size': 4, 'same': False, 'NT': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_WT_ht', 'AVXalign': False, 'congruent': 2, 'size': 8, 'same': False, 'NT': True}}
{'OP': 'STOR', 'dst': {'type': 'addresses_A_ht', 'AVXalign': False, 'congruent': 2, 'size': 16, 'same': False, 'NT': False}}
{'00': 6}
00 00 00 00 00 00
*/
| 20.222749 | 147 | 0.647996 |
c43f3d53ac753cfb780a9d5e4d0bb2e133bcf7ef | 965 | asm | Assembly | programs/oeis/071/A071521.asm | jmorken/loda | 99c09d2641e858b074f6344a352d13bc55601571 | [
"Apache-2.0"
] | 1 | 2021-03-15T11:38:20.000Z | 2021-03-15T11:38:20.000Z | programs/oeis/071/A071521.asm | jmorken/loda | 99c09d2641e858b074f6344a352d13bc55601571 | [
"Apache-2.0"
] | null | null | null | programs/oeis/071/A071521.asm | jmorken/loda | 99c09d2641e858b074f6344a352d13bc55601571 | [
"Apache-2.0"
] | null | null | null | ; A071521: Number of 3-smooth numbers <= n.
; 1,2,3,4,4,5,5,6,7,7,7,8,8,8,8,9,9,10,10,10,10,10,10,11,11,11,12,12,12,12,12,13,13,13,13,14,14,14,14,14,14,14,14,14,14,14,14,15,15,15,15,15,15,16,16,16,16,16,16,16,16,16,16,17,17,17,17,17,17,17,17,18,18,18,18,18,18,18,18,18,19,19,19,19,19,19,19,19,19,19,19,19,19,19,19,20,20,20,20,20,20,20,20,20,20,20,20,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,27,27,27,27,27,27,27,27
mov $4,$0
add $4,1
mov $5,$0
lpb $4
mov $0,$5
sub $4,1
sub $0,$4
mov $2,$0
add $2,1
mov $3,1679616
mod $3,$2
mov $0,$3
mod $2,5
trn $2,8
cmp $0,$2
add $1,$0
lpe
| 45.952381 | 734 | 0.622798 |
a63bab4aea561fcf3dcc096f1eed17ff10c2e781 | 89 | asm | Assembly | examples/c64_vice/test.asm | PleXone2019/ProDBG | c7042f32da9e54662c3c575725c4cd24a878a2de | [
"MIT"
] | 445 | 2015-01-04T16:30:56.000Z | 2022-03-30T02:27:05.000Z | examples/c64_vice/test.asm | PleXone2019/ProDBG | c7042f32da9e54662c3c575725c4cd24a878a2de | [
"MIT"
] | 305 | 2015-01-04T09:20:03.000Z | 2020-10-01T08:45:45.000Z | examples/c64_vice/test.asm | PleXone2019/ProDBG | c7042f32da9e54662c3c575725c4cd24a878a2de | [
"MIT"
] | 49 | 2015-02-14T01:43:38.000Z | 2022-02-15T17:03:55.000Z | :BasicUpstart2(start)
start:
lda #$22
ldx #$32
iny
inc $d020
inc $d021
jmp start
| 8.9 | 21 | 0.651685 |
22ad32831a8596c7120537004cd89c6f092e9054 | 13,319 | asm | Assembly | MasmEd/Addins/raASCII/ASCII.asm | CherryDT/FbEditMOD | beb0eb22cae1b8f7203d55bd6b293d8ec88231ca | [
"Unlicense"
] | 11 | 2016-12-03T16:35:42.000Z | 2022-03-26T06:02:53.000Z | MasmEd/Addins/raASCII/ASCII.asm | CherryDT/FbEditMOD | beb0eb22cae1b8f7203d55bd6b293d8ec88231ca | [
"Unlicense"
] | 1 | 2018-02-24T20:17:46.000Z | 2018-03-02T08:57:40.000Z | MasmEd/Addins/raASCII/ASCII.asm | CherryDT/FbEditMOD | beb0eb22cae1b8f7203d55bd6b293d8ec88231ca | [
"Unlicense"
] | 4 | 2018-10-19T01:14:55.000Z | 2021-09-11T18:51:48.000Z | include ASCII.inc
.code
DlgProc proc hwnd:HWND,umsg:UINT,wParam:WPARAM,lParam:LPARAM
LOCAL szBuffer[256]:BYTE
.if umsg==WM_CLOSE
invoke EraseArray
invoke DestroyIcon,hIcon
invoke DeleteObject,hMFont
invoke DestroyWindow,hwnd
;invoke EndDialog,hwnd,TRUE
.elseif umsg==WM_PAINT
.if ( !InPaint )
invoke PaintASCII,hwnd
.endif
.elseif umsg==WM_INITDIALOG
; invoke LoadCursor,hInstance,IDC_HAND
; mov hCurHand,eax
; invoke LoadCursor,hInstance,IDC_ARROW
; mov hCurArrow,eax
invoke LoadImage,hInstance,101,IMAGE_ICON,0,0,LR_DEFAULTSIZE
mov hIcon,eax
invoke SendMessage,hwnd,WM_SETICON,ICON_BIG,hIcon
invoke CreateArray
invoke InitRects,hwnd
invoke DefineSizes,hwnd
invoke SendDlgItemMessage,hwnd,IDC_RBN_HEX,BM_SETCHECK,BST_CHECKED,0
mov wOutput,IDC_RBN_HEX
invoke CreateStandardFont
invoke ShowFontData,hwnd,m_LogFont.lfCharSet
invoke SetWindowPos,hwnd,HWND_TOPMOST,0,0,0,0,SWP_NOMOVE or SWP_NOSIZE
.elseif umsg==WM_MOUSEMOVE
.if ( !wParam )
.if ( !InMove )
invoke SelectCurrent,hwnd,lParam
.endif
.endif
.elseif umsg==WM_COMMAND
mov eax,wParam
mov edx,eax
shr edx,16
.if dx==BN_CLICKED
.if ax == IDC_BTN_CLEAR
invoke SetDlgItemText,hwnd,IDC_EDT_CLIP,NULL
.elseif ax == IDC_BTN_INSERT
invoke InsertChars,hwnd
.elseif ax == IDC_BTN_FONT
invoke NewFont,hwnd
.else
mov wOutput,ax
.endif
.elseif dx == EN_CHANGE
invoke SendDlgItemMessage,hwnd,IDC_EDT_CLIP,WM_GETTEXTLENGTH,0,0
.if ( eax )
invoke GetDlgItem,hwnd,IDC_BTN_CLEAR
invoke EnableWindow,eax,TRUE
invoke GetDlgItem,hwnd,IDC_BTN_INSERT
invoke EnableWindow,eax,TRUE
.else
invoke GetDlgItem,hwnd,IDC_BTN_CLEAR
invoke EnableWindow,eax,FALSE
invoke GetDlgItem,hwnd,IDC_BTN_INSERT
invoke EnableWindow,eax,FALSE
.endif
.endif
.elseif umsg==WM_LBUTTONDBLCLK
.if (wParam == MK_LBUTTON)
invoke TypeSelected,hwnd,lParam
.endif
.else
mov eax,FALSE
ret
.endif
mov eax,TRUE
ret
DlgProc endp
;prints out selected character
TypeSelected proc hwnd:HWND,lParam:LPARAM
LOCAL pt:POINT
LOCAL szChar[16]:BYTE
LOCAL szTemp[256]:BYTE
push edi
push edx
push ecx
push ebx
mov edi,rects
assume edi: ptr ASCIIRECT
mov edx,lParam
movzx eax,dx
mov pt.x,eax
shr edx,16
mov pt.y,edx
mov ecx,UpperBound
mov ebx,sizeof ASCIIRECT
sub edi,ebx
_loop:
add edi,ebx
push ecx
invoke PtInRect,addr [edi].rc, pt.x ,pt.y
.if ( eax )
.if wOutput == IDC_RBN_HEX
.if ([edi].index > 159)
invoke wsprintf,addr szChar,addr FormatLongHex,[edi].index
.else
invoke wsprintf,addr szChar,addr FormatHex,[edi].index
.endif
invoke lstrcat,addr szChar,addr HSfx
.elseif wOutput == IDC_RBN_OCT
invoke byt2oct,byte ptr [edi].index,addr szChar
.elseif wOutput == IDC_RBN_DEC
invoke wsprintf,addr szChar,addr FormatDec,[edi].index
.elseif wOutput == IDC_RBN_BIN
invoke byt2bin_ex,byte ptr [edi].index,addr szChar
invoke lstrcat,addr szChar,addr BSfx
.endif
invoke GetDlgItemText,hwnd,IDC_EDT_CLIP,addr szTemp,255
.if ( eax )
invoke lstrcat,addr szTemp,addr Comma
invoke lstrcat,addr szTemp,addr szChar
invoke SetDlgItemText,hwnd,IDC_EDT_CLIP,addr szTemp
.else
invoke SetDlgItemText,hwnd,IDC_EDT_CLIP,addr szChar
.endif
pop ecx
jmp _exit
.endif
pop ecx
dec ecx
cmp ecx,0
jge _loop
_exit:
assume edi: nothing
pop ebx
pop ecx
pop edx
pop edi
ret
TypeSelected endp
;selects the rectangle under mouse cursor
SelectCurrent proc hwnd:HWND,lParam:LPARAM
LOCAL pt:POINT
LOCAL bFound:BOOL
LOCAL bInRects:BOOL
LOCAL szBuffer[256]:BYTE
push edi
push edx
push ecx
push ebx
mov bInRects,FALSE
mov bFound,FALSE
mov InMove,TRUE
mov edi,rects
assume edi: ptr ASCIIRECT
mov edx,lParam
movzx eax,dx
mov pt.x,eax
shr edx,16
mov pt.y,edx
mov eax,dwRight
mov edx,dwBottom
.if (pt.x < 12 || pt.x > eax || pt.y < 12 || pt.y > edx)
.if (RectCurrent != -1)
invoke SetDlgItemText,hwnd,IDC_SBR_ASC,NULL
push RectCurrent
pop RectPrev
mov RectCurrent,-1
mov bFound,TRUE
jmp _exit
.endif
.endif
mov ecx,UpperBound
mov ebx,sizeof ASCIIRECT
sub edi,ebx
_loop:
add edi,ebx
push ecx
invoke PtInRect,addr [edi].rc, pt.x ,pt.y
.if ( eax )
mov bInRects,TRUE
mov edx,[edi].index
.if (edx != RectCurrent)
.if edx < 33
add edx,101
invoke LoadString,hInstance,edx,addr szBuffer,255
invoke SetDlgItemText,hwnd,IDC_SBR_ASC,addr szBuffer
.else
invoke SetDlgItemText,hwnd,IDC_SBR_ASC,NULL
.endif
push RectCurrent
pop RectPrev
push [edi].index
pop RectCurrent
mov bFound,TRUE
pop ecx
jmp _exit
.endif
.endif
pop ecx
dec ecx
cmp ecx,0
jge _loop
.if ( !bInRects )
invoke PtInRect,addr rcBig,pt.x,pt.y
.if ( eax )
invoke SetDlgItemText,hwnd,IDC_SBR_ASC,NULL
push RectCurrent
pop RectPrev
mov RectCurrent,-1
mov bFound,TRUE
jmp _exit
.endif
.endif
_exit:
assume edi: nothing
.if ( bFound )
invoke RedrawWindow,hwnd,NULL,NULL,TRUE
.endif
mov InMove,FALSE
pop ebx
pop ecx
pop edx
pop edi
ret
SelectCurrent endp
;draws ASCII table
PaintASCII proc hwnd:HWND
local ps:PAINTSTRUCT
local hdc:HDC
local pt:POINT
local rc:RECT
local cnt:DWORD
LOCAL sz:DWORD
LOCAL br:HBRUSH
LOCAL szBuffer[256]:BYTE
LOCAL hSelBrush:HBRUSH
LOCAL penBlue:HPEN
push edi
push edx
push ebx
mov InPaint,TRUE
invoke BeginPaint,hwnd,addr ps
mov hdc,eax
invoke SelectObject,hdc,hMFont
invoke SetBkMode,hdc,TRANSPARENT
invoke GetSysColorBrush,COLOR_BTNSHADOW
mov br,eax
mov sz,sizeof ASCIIRECT
mov edi,rects
assume edi: ptr ASCIIRECT
; .if RectPrev != -1
; invoke GetSysColorBrush,COLOR_BTNFACE
; mov hSelBrush,eax
; mov eax,RectPrev
; mov edx,sz
; mul edx
; invoke FillRect,hdc,addr [edi+eax].rc,hSelBrush
; .endif
; .if RectCurrent != -1
; invoke GetStockObject,WHITE_BRUSH
; mov hSelBrush,eax
; mov eax,RectCurrent
; mov edx,sz
; mul edx
; invoke FillRect,hdc,addr [edi+eax].rc,hSelBrush
; .endif
push UpperBound
pop cnt
sub edi,sz
_loop:
add edi,sz
invoke FrameRect,hdc,addr [edi].rc,br
.if ([edi].index > 32 && [edi].index < 128)
invoke SetTextColor,hdc,COLOR_BLUE
invoke DrawText,hdc,addr [edi].index,1,addr [edi].rc,DT_CENTER or DT_SINGLELINE or DT_VCENTER or DT_NOPREFIX or DT_NOCLIP
.elseif ([edi].index > 127)
invoke SetTextColor,hdc,COLOR_BROWN
invoke DrawText,hdc,addr [edi].index,1,addr [edi].rc,DT_CENTER or DT_SINGLELINE or DT_VCENTER or DT_NOPREFIX or DT_NOCLIP
.else
invoke SetTextColor,hdc,COLOR_GREEN
mov edx,[edi].index
inc edx
invoke LoadString,hInstance,edx,addr szBuffer,255
invoke DrawText,hdc,addr szBuffer,-1,addr [edi].rc,DT_CENTER or DT_SINGLELINE or DT_VCENTER or DT_NOPREFIX or DT_NOCLIP
.endif
dec cnt
cmp cnt,0
jge _loop
assume edi: nothing
invoke EndPaint,hwnd,addr ps
mov InPaint,FALSE
pop ebx
pop edx
pop edi
Ret
PaintASCII EndP
;inits array of rectangles
InitRects proc hwnd:HWND
LOCAL sz :DWORD
LOCAL ind:DWORD
LOCAL CellW:DWORD
LOCAL JumpW:DWORD
LOCAL CellH:DWORD
LOCAL JumpH:DWORD
LOCAL rc:RECT
LOCAL rc1:RECT
LOCAL rc2:RECT
LOCAL Handle:HWND
push edi
push edx
push ecx
push ebx
invoke GetClientRect,hwnd,addr rc
mov eax,rc.right
sub eax,rc.left
sub eax,22 ;12 + 10
shr eax,4
sub eax,2
mov CellW,eax
mov JumpW,eax
add JumpW,2
invoke GetDlgItem,hwnd,IDC_GRP_OPTIONS
mov Handle,eax
invoke GetWindowRect,Handle,addr rc1
invoke GetDlgItem,hwnd,IDC_SBR_ASC
mov Handle,eax
invoke GetWindowRect,Handle,addr rc2
mov edx,rc1.bottom
sub edx,rc1.top
add edx,rc2.bottom
sub edx,rc2.top
mov eax,rc.bottom
sub eax,rc.top
sub eax,edx
sub eax,22 ;12 + 10
shr eax,4
sub eax,2
mov CellH,eax
mov JumpH,eax
add JumpH,2
mov ind,0
;lea edi,rects
mov edi,rects
assume edi:ptr ASCIIRECT
xor ecx,ecx
xor eax,eax
add eax,12
mov sz,sizeof ASCIIRECT
_loop1:
xor ebx,ebx
xor edx,edx
add edx,12
_loop2:
mov [edi].rc.left,edx
mov [edi].rc.top,eax
push edx
add edx,CellW
mov [edi].rc.right,edx
pop edx
push eax
add eax,CellH
mov [edi].rc.bottom,eax
pop eax
push ind
pop [edi].index
inc ind
add edx,JumpW
add edi,sz
inc ebx
cmp ebx,16
jl _loop2
add eax,JumpH
inc ecx
cmp ecx,16
jl _loop1
sub edi,sz
invoke SetRect,addr rcBig,12,12,[edi].rc.right,[edi].rc.bottom
assume edi:nothing
pop ebx
pop ecx
pop edx
pop edi
ret
InitRects endp
;stores needed sizes
DefineSizes proc hwnd:HWND
LOCAL sz :DWORD
LOCAL rc:RECT
push edi
mov edi,rects
assume edi:ptr ASCIIRECT
mov sz,sizeof ASCIIRECT
mov eax,255
mul sz
push [edi+eax].rc.right
pop dwRight
push [edi+eax].rc.bottom
pop dwBottom
assume edi:nothing
pop edi
ret
DefineSizes endp
CreateStandardFont proc
LOCAL ncm:NONCLIENTMETRICS
mov ncm.cbSize,sizeof NONCLIENTMETRICS
invoke SystemParametersInfo,SPI_GETNONCLIENTMETRICS,sizeof NONCLIENTMETRICS,addr ncm,NULL
invoke RtlMoveMemory,addr m_LogFont,addr ncm.lfMessageFont,sizeof LOGFONT
invoke CreateFontIndirect,addr m_LogFont
mov hMFont,eax
ret
CreateStandardFont endp
;creates array for storing data
CreateArray proc
push edx
mov eax,256
mov edx,sizeof ASCIIRECT
mul edx
invoke LocalAlloc,LMEM_ZEROINIT,eax
mov hMem,eax
invoke LocalLock,hMem
mov rects,eax
pop edx
ret
CreateArray endp
;erases array of data and frees up memory
EraseArray proc
invoke LocalUnlock,hMem
invoke LocalFree,hMem
mov hMem,0
ret
EraseArray endp
;converts byte to octal characters
byt2oct proc var:BYTE,lpBuffer:LPSTR
push esi
push edx
xor eax,eax
mov esi,lpBuffer
mov [esi+4],al
mov dl,OSfx
mov [esi+3],dl
xor edx,edx
mov al,var
mov dl,var
and al,00000111b
add al,48
mov [esi+2],al
mov al,dl
shr al,3
and al,00000111b
add al,48
mov [esi+1],al
mov al,dl
shr al,6
and al,00000111b
add al,48
mov [esi],al
pop edx
pop esi
ret
byt2oct endp
;insert string into editor window
InsertChars proc hwnd:HWND
local hEditor:HWND
local chr:CHARRANGE
local szBuffer[256]:BYTE
invoke GetDlgItemText,hwnd,IDC_EDT_CLIP,addr szBuffer,255
invoke OutputString,addr szBuffer
Ret
InsertChars EndP
NewFont proc hwnd:HWND
LOCAL hdc:HDC
LOCAL cf:CHOOSEFONT
invoke RtlZeroMemory,addr cf,sizeof CHOOSEFONT
mov cf.lStructSize,sizeof CHOOSEFONT
invoke GetDC,hwnd
mov hdc,eax
push hdc
pop cf.hDC
push hwnd
pop cf.hwndOwner
push offset m_LogFont
pop cf.lpLogFont
mov cf.nSizeMin, 8
mov cf.nSizeMax, 72
mov cf.lpTemplateName, NULL
mov cf.lpfnHook, NULL
mov cf.Flags,CF_SCREENFONTS or CF_INITTOLOGFONTSTRUCT
invoke ChooseFont,addr cf
.if eax != 0
invoke ShowFontData,hwnd,m_LogFont.lfCharSet
invoke DeleteObject,hMFont
invoke CreateFontIndirect,addr m_LogFont
mov hMFont,eax
invoke SendMessage,hwnd,WM_ERASEBKGND,hdc,0
invoke RedrawWindow,hwnd,NULL,NULL,TRUE
invoke ReleaseDC,hwnd,hdc
.else
invoke ReleaseDC,hwnd,hdc
.endif
ret
NewFont endp
ShowFontData proc hwnd:HWND,charset:DWORD
LOCAL szData[256]:BYTE
empty$ szData,256
invoke lstrcat,addr szData,addr m_LogFont.lfFaceName
invoke lstrcat,addr szData,CADD(" - ")
.if charset == DEFAULT_CHARSET
invoke lstrcat,addr szData,CADD("Default")
.elseif charset == SYMBOL_CHARSET
invoke lstrcat,addr szData,CADD("Symbol")
.elseif charset == OEM_CHARSET
invoke lstrcat,addr szData,CADD("OEM")
.elseif charset == ANSI_CHARSET
invoke lstrcat,addr szData,CADD("ANSI")
.elseif charset == RUSSIAN_CHARSET
invoke lstrcat,addr szData,CADD("Cyrillic")
.elseif charset == EE_CHARSET
invoke lstrcat,addr szData,CADD("Central European")
.elseif charset == GREEK_CHARSET
invoke lstrcat,addr szData,CADD("Greek")
.elseif charset == TURKISH_CHARSET
invoke lstrcat,addr szData,CADD("Turkish")
.elseif charset == BALTIC_CHARSET
invoke lstrcat,addr szData,CADD("Baltic")
.elseif charset == HEBREW_CHARSET
invoke lstrcat,addr szData,CADD("Hebrew")
.elseif charset == ARABIC_CHARSET
invoke lstrcat,addr szData,CADD("Arabic")
.elseif charset == SHIFTJIS_CHARSET
invoke lstrcat,addr szData,CADD("Japanese")
.elseif charset == HANGEUL_CHARSET
invoke lstrcat,addr szData,CADD("Hangul")
.elseif charset == GB2313_CHARSET
invoke lstrcat,addr szData,CADD("Simplified Chinese")
.elseif charset == CHINESEBIG5_CHARSET
invoke lstrcat,addr szData,CADD("Traditional Chinese")
.elseif charset == VIETNAMESE_CHARSET
invoke lstrcat,addr szData,CADD("Vietnamese")
.elseif charset == THAI_CHARSET
invoke lstrcat,addr szData,CADD("Thai")
.else
invoke lstrcat,addr szData,CADD("Other")
.endif
invoke SetDlgItemText,hwnd,IDC_STC_FONT,addr szData
ret
ShowFontData endp
| 20.746106 | 125 | 0.703431 |
e5b2f43fbbb08b78d40f17b4b7149f42c3428eb7 | 228,310 | asm | Assembly | smb3.asm | narfman0/smb3_pp1 | 38a58adafff67a403591e38875e9fae943a5fe76 | [
"Unlicense"
] | null | null | null | smb3.asm | narfman0/smb3_pp1 | 38a58adafff67a403591e38875e9fae943a5fe76 | [
"Unlicense"
] | null | null | null | smb3.asm | narfman0/smb3_pp1 | 38a58adafff67a403591e38875e9fae943a5fe76 | [
"Unlicense"
] | null | null | null | .inesprg 16 ; 16x 16KB PRG code (32 banks of 8KB)
.ineschr 16 ; 16x 8KB CHR data (128 banks of 1KB)
.inesmap 4 ; mapper 4 = MMC3, 8KB PRG, 1/2KB CHR bank swapping
.inesmir 0 ; background mirroring
; Verifies:
; \$[0-9A-F][0-9A-F][0-9A-F][0-9A-F]
; Translators:
;
; Standard S&R on any address found via:
; [BJ].. \$[0-9A-F][0-9A-F][0-9A-F][0-9A-F]
;
; Then do the following for address label fixing:
; (^\s*.*\s*); (PRG005_[0-9A-F][0-9A-F][0-9A-F][0-9A-F]) --> \n\2:\n\1 (Labels from comment to beginning of line)
; ^(\s*[BJ].. PRG005_[0-9A-F][0-9A-F][0-9A-F][0-9A-F]).* --> \1\n (Formatting linebreak after B.. J..)
; \s*;.* --> (nothing) (Cleans off remaining address constants)
; Handy pseudo instructions... only make sense in the context of CMPing a number...
BLT .macro
BCC \1 ; A < CMP (unsigned)
.endm
BGE .macro
BCS \1 ; A >= CMP (unsigned)
.endm
BLS .macro
BMI \1 ; A < CMP (signed)
.endm
BGS .macro
BPL \1 ; A >= CMP (signed)
.endm
; Clarifying pseudo instructions
ADD .macro ; RegEx S&R "CLC.*\n.*?ADC" -> "ADD"
CLC
ADC \1
.endm
SUB .macro ; RegEx S&R "SEC.*\n.*?SBC" -> "SUB"
SEC
SBC \1
.endm
NEG .macro ; RegEx S&R "EOR #\$ff.*\n.*ADD #\$01" -> "NEG"
EOR #$ff
ADD #$01
.endm
; This is used in video update streams; since the video address register
; takes the address high-then-low (contrary to 6502's normal low-then-high),
; this allows a 16-bit value but "corrects" it to the proper endianness.
vaddr .macro
.byte (\1 & $FF00) >> 8
.byte (\1 & $00FF)
.endm
; These are flags related to a video update stream value
VU_VERT = $80 ; Update in vertical (+32B) mode instead of horizontal (+1B) mode
VU_REPEAT = $40 ; Repeat following value several times instead of several raw values
; Provides a compilation-failing boundary check
BoundCheck: .macro
if \1 > \2
fail \3 boundary exceeded (> \2)
endif
.endm
; Pads bytes to align to nearest 64 byte boundary for DMC samples
; SB: This would be useful for your own works, but I can't use
; it in the natively disassembly since the assembler pads zeroes
; instead of $FF values... just FYI!
;
; Usage example:
;
; .LabelPriorToDMC: DMCAlign .LabelPriorToDMC
DMCAlign: .macro
.ds ((\1 + $3F) & $FFC0) - \1
.endm
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; PPU I/O regs (CPU side)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; PPU_CTL1:
; 0-1: Name table address, changes between the four name tables at $2000 (0), $2400 (1), $2800 (2) and $2C00 (3).
; 2: Clear, PPU incs by 1 ("horizontal"); Set, PPU incs by 32 ("vertical")
; 3: Which pattern table holds for sprites; 0 for PT1 ($0000) or 1 for PT2 ($1000)
; 4: Which pattern table holds for BG; 0 for PT1 ($0000) or 1 for PT2 ($1000)
; 5: Set to use 8x16 sprites instead of 8x8
; 7: Set to generate VBlank NMIs
PPU_CTL1 = $2000 ; Write only
; PPU_CTL2:
; 0: Clear for color, set for mono
; 1: Clear to clip 8 left pixels of BG
; 2: Clear to clip 8 left pixels of sprites
; 3: If clear, BG hidden
; 4: If clear, sprites hidden
; 5-7: BG color in mono mode, "color intensity" in color mode (??)
PPU_CTL2 = $2001 ; Write only
; PPU_STAT:
; 4: if set, can write to VRAM, else writes ignored
; 5: if set, sprite overflow occurred on scanline
; 6: Set if any non-transparent pixel of sprite 0 is overlapping a non-transparent pixel of BG
; 7: VBlank is occurring (cleared after read)
PPU_STAT = $2002
; Sprites: 256 bytes, each sprite takes 4, so 64 sprites total
; Only 8 sprites per scanline, sprite 0 is drawn on top (thus highest priority)
; PPU_SPR_ADDR / PPU_SPR_DATA
; * Byte 0 - Stores the y-coordinate of the top left of the sprite minus 1.
; * Byte 1 - Index number of the sprite in the pattern tables.
; * Byte 2 - Stores the attributes of the sprite.
; * Bits 0-1 - Most significant two bits of the colour. (Or "palette" 0-3)
; * Bit 5 - Indicates whether this sprite has priority over the background.
; * Bit 6 - Indicates whether to flip the sprite horizontally.
; * Bit 7 - Indicates whether to flip the sprite vertically.
; * Byte 3 - X coordinate
PPU_SPR_ADDR = $2003 ; Set address sprite data
PPU_SPR_DATA = $2004 ; Read or write this sprite byte
PPU_SCROLL = $2005 ; Scroll register; read PPU_STAT, then write horiz/vert scroll
PPU_VRAM_ADDR = $2006 ; VRAM address (first write is high, next write is low)
PPU_VRAM_DATA = $2007 ; Data to read/write at this address
; Note that all transparent colors ($3F04, $3F08, $3F0C, $3F10, $3F14, $3F18 and $3F1C) are mirrored from 3F00
PPU_BG_PAL = $3F00 ; 3F00-3F0F
PPU_SPR_PAL = $3F10 ; 3F10-3F1F
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; SOUND I/O regs
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; $4000(rct1)/$4004(rct2)/$400C(noise) bits
; ---------------------------------------
; 0-3 volume / envelope decay rate
; 4 envelope decay disable
; 5 length counter clock disable / envelope decay looping enable
; 6-7 duty cycle type (unused on noise channel)
; Duty cycles:
; 00 = a weak, grainy tone. (12.5% Duty), 01 = a solid mid-strength tone. (25% Duty),
; 10 = a strong, full tone (50% Duty), 11 = sounds a lot like 01 (25% Duty negated)
PAPU_CTL1 = $4000 ; pAPU Pulse 1 Control Register.
PAPU_CTL2 = $4004 ; pAPU Pulse 2 Control Register.
PAPU_NCTL1 = $400C ; pAPU Noise Control Register 1.
; $4008(tri) bits
; ---------------
; 0-6 linear counter load register
; 7 length counter clock disable / linear counter start
PAPU_TCR1 = $4008 ; pAPU Triangle Control Register 1.
; $4001(rct1)/$4005(rct2) bits
; --------------------------
; 0-2 right shift amount
; 3 decrease / increase (1/0) wavelength
; 4-6 sweep update rate
; 7 sweep enable
PAPU_RAMP1 = $4001 ; pAPU Pulse 1 Ramp Control Register.
PAPU_RAMP2 = $4005 ; pAPU Pulse 2 Ramp Control Register.
; $4002(rct1)/$4006(rct2)/$400A(Tri) bits
; -------------------------------------
; 0-7 8 LSB of wavelength
PAPU_FT1 = $4002 ; pAPU Pulse 1 Fine Tune (FT) Register.
PAPU_FT2 = $4006 ; pAPU Pulse 2 Fine Tune (FT) Register.
PAPU_TFREQ1 = $400A ; pAPU Triangle Frequency Register 1.
; $400E(noise) bits
; -----------------
; 0-3 playback sample rate
; 4-6 unused
; 7 random number type generation
PAPU_NFREQ1 = $400E ; pAPU Noise Frequency Register 1.
; $4003(rct1)/$4007(rct2)/$400B(tri)/$400F(noise) bits
; --------------------------------------------------
; 0-2 3 MS bits of wavelength (unused on noise channel) (the "high" frequency)
; 3-7 length of tone
PAPU_CT1 = $4003 ; pAPU Pulse 1 Coarse Tune (CT) Register.
PAPU_CT2 = $4007 ; pAPU Pulse 2 Coarse Tune (CT) Register.
PAPU_TFREQ2 = $400B ; pAPU Triangle Frequency Register 2.
PAPU_NFREQ2 = $400F ; pAPU Noise Frequency Register 2.
; $4010 - DMC Play mode and DMA frequency
; Bits 0-3:
; f period
; ----------
; 0 $1AC
; 1 $17C
; 2 $154
; 3 $140
; 4 $11E
; 5 $0FE
; 6 $0E2
; 7 $0D6
; 8 $0BE
; 9 $0A0
; A $08E
; B $080
; C $06A
; D $054
; E $048
; F $036
; Bits 6-7: this is the playback mode.
; 00 - play DMC sample until length counter reaches 0 (see $4013)
; x1 - loop the DMC sample (x = immaterial)
; 10 - play DMC sample until length counter reaches 0, then generate a CPU
PAPU_MODCTL = $4010 ; pAPU Delta Modulation Control Register.
PAPU_MODDA = $4011 ; pAPU Delta Modulation D/A Register.
PAPU_MODADDR = $4012 ; pAPU Delta Modulation Address Register.
PAPU_MODLEN = $4013 ; pAPU Delta Modulation Data Length Register.
; read
; ----
; 0 rectangle wave channel 1 length counter status
; 1 rectangle wave channel 2 length counter status
; 2 triangle wave channel length counter status
; 3 noise channel length counter status
; 4 DMC is currently enabled (playing a stream of samples)
; 5 unknown
; 6 frame IRQ status (active when set)
; 7 DMC's IRQ status (active when set)
;
; write
; -----
; 0 rectangle wave channel 1 enable
; 1 rectangle wave channel 2 enable
; 2 triangle wave channel enable
; 3 noise channel enable
; 4 enable/disable DMC (1=start/continue playing a sample;0=stop playing)
; 5-7 unknown
PAPU_EN = $4015 ; R/W pAPU Sound Enable
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; OTHER I/O regs
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
SPR_DMA = $4014 ; Sprite DMA Register -- DMA from CPU memory at $100 x n to SPR-RAM (256 bytes)
; Read / Write Joypad 1/2:
; * Bit 0 - Reads data from joypad or causes joypad strobe
; when writing.
; * Bit 3 - Indicates whether Zapper is pointing at a sprite.
; * Bit 4 - Cleared when Zapper trigger is released.
; Only bit 0 is involved in writing.
JOYPAD = $4016
; Frame counter control
; Changes the frame counter that changes updates on sound; any write resets
; the frame counter, good for synchronizing sound with VBlank etc.
; 0 4, 0,1,2,3, 0,1,2,3,..., etc.
; 1 0,1,2,3,4, 0,1,2,3,4,..., etc.
; bit 6 - enable frame IRQs (when zero)
; bit 7 - 0 = 60 IRQs a frame / 1 = 48 IRQs a frame (obviously need bit 6 clear to use)
; Interestingly, both of the above are clear on bootup, meaning IRQs are being generated,
; but the 6502 ignores NMIs on startup; also, need to read from $4015 (PAPU_EN) to acknowledge
; the interrupt, otherwise it holds the status on!
FRAMECTR_CTL = $4017
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; MMC3 regs
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; MMC3_COMMAND:
; Bits 0-2 - Command number:
; * 0 - Swap two 1 KB VROM banks at PPU $0000.
; * 1 - Swap two 1 KB VROM banks at PPU $0800.
; * 2 - Swap one 1 KB VROM bank at PPU $1000.
; * 3 - Swap one 1 KB VROM bank at PPU $1400.
; * 4 - Swap one 1 KB VROM bank at PPU $1800.
; * 5 - Swap one 1 KB VROM bank at PPU $1C00.
; * 6 - Swap PRG-ROM bank at either $8000 or $C000 based on bit 6.
; * 7 - Swap PRG-ROM bank at either $A000
;
; Bit 6 - If 0, enables swapping at $8000 and $A000, otherwise enables
; swapping at $C000 and $A000. (NOTE: This is what SMB3 uses, so we only
; have defs for this mode!)
;
; Bit 7 - If 1, causes addresses for commands 0-5 to be the exclusive-or
; of the address stated and $1000.
; Note that bit 6 is set on all of these consistently since SMB3 uses the PRG switch this way
MMC3_2K_TO_PPU_0000 = %01000000 ; 0
MMC3_2K_TO_PPU_0800 = %01000001 ; 1
MMC3_1K_TO_PPU_1000 = %01000010 ; 2
MMC3_1K_TO_PPU_1400 = %01000011 ; 3
MMC3_1K_TO_PPU_1800 = %01000100 ; 4
MMC3_1K_TO_PPU_1C00 = %01000101 ; 5
MMC3_8K_TO_PRG_C000 = %01000110 ; 6
MMC3_8K_TO_PRG_A000 = %01000111 ; 7
MMC3_PPU_XOR_1000 = %10000000
MMC3_COMMAND = $8000 ; consult ref
MMC3_PAGE = $8001 ; page number to MMC3_COMMAND
MMC3_MIRROR = $A000 ; bit 0 clear is horizontal mirroring, bit 0 set is vertical mirroring
MMC3_SRAM_EN = $A001 ; bit 7 set to enable SRAM at $6000-$7FFF
MMC3_IRQCNT = $C000 ; Countdown to an IRQ
MMC3_IRQLATCH = $C001 ; Store a temp val to be copied to MMC3_IRQCNT later
MMC3_IRQDISABLE = $E000 ; Disables IRQ generation and copies MMC3_IRQLATCH to MMC3_IRQCNT
MMC3_IRQENABLE = $E001 ; Enables IRQ generation
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; SMB3 RAM DEFS
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; (.*?)\s*=.*?;
; \t\1:\t\t.ds 1\t;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; ZERO PAGE RAM COMMON
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Common use zero page RAM. Bytes in $75-$F3 are context-dependent
.data ; SB: Using .data instead of .zp to export labels
.org $00
; For clarification, none of the other "Temp" vars are damaged by NMI,
; the NMI does employ Temp_Var1-3, and restores them when it's done.
Temp_Var1: .ds 1 ; Temporary storage variable (protected from damage by NMI)
Temp_Var2: .ds 1 ; Temporary storage variable (protected from damage by NMI)
Temp_Var3: .ds 1 ; Temporary storage variable (protected from damage by NMI)
Temp_Var4: .ds 1 ; Temporary storage variable
Temp_Var5: .ds 1 ; Temporary storage variable
Temp_Var6: .ds 1 ; Temporary storage variable
Temp_Var7: .ds 1 ; Temporary storage variable
Temp_Var8: .ds 1 ; Temporary storage variable
Temp_Var9: .ds 1 ; Temporary storage variable
Temp_Var10: .ds 1 ; Temporary storage variable
Temp_Var11: .ds 1 ; Temporary storage variable
Temp_Var12: .ds 1 ; Temporary storage variable
Temp_Var13: .ds 1 ; Temporary storage variable
Temp_Var14: .ds 1 ; Temporary storage variable
Temp_Var15: .ds 1 ; Temporary storage variable
Temp_Var16: .ds 1 ; Temporary storage variable
VBlank_Tick: .ds 1 ; can be used for timing, or knowing when an NMI just fired off
.ds 1 ; $11 unused
Horz_Scroll_Hi: .ds 1 ; Provides a "High" byte for horizontally scrolling, or could be phrased as "current screen"
PPU_CTL1_Mod: ; NOT DURING GAMEPLAY, this is used as an additional modifier to PPU_CTL1
Vert_Scroll_Hi: .ds 1 ; Provides a "High" byte for vertically scrolling (only used during vertical levels!)
Level_ExitToMap: .ds 1 ; When non-zero, kicks back to map (OR to event when Player_FallToKing or Player_RescuePrincess is nonzero!)
Counter_1: .ds 1 ; This value simply increments every frame, used for timing various things
PPU_CTL2_Copy: .ds 1 ; Essentially a copy of PPU_CTL2, which updates it as well, though the sprite/BG visibility setting is usually (always?) forced on
PAD_A = $80
PAD_B = $40
PAD_SELECT = $20
PAD_START = $10
PAD_UP = $08
PAD_DOWN = $04
PAD_LEFT = $02
PAD_RIGHT = $01
Pad_Holding: .ds 1 ; Active player's inputs (i.e. 1P or 2P, whoever's playing) buttons being held in (continuous)
Pad_Input: .ds 1 ; Active player's inputs (i.e. 1P or 2P, whoever's playing) buttons newly pressed only (one shot)
Roulette_RowIdx: .ds 1 ; Roulette Bonus Game only obviously
; Pal_Force_Set12:
; This overrides the normal palette routine of selecting by Level_Tileset and
; loading the color sets PalSel_Tile_Colors/PalSel_Obj_Colors. Setting
; Pal_Force_Set12 to a non-zero value will select as the index instead of
; Level_Tileset, and then it will copy the first two sets of 16 colors from
; the palette data as bg / sprite colors. FIXME is this used though??
Pal_Force_Set12: .ds 1
PlantInfest_ACnt: .ds 1 ; Plant infestation level animation counter
VBlank_TickEn: .ds 1 ; Enables the VBlank_Tick decrement and typically other things like joypad reading
Map_Enter2PFlag: .ds 1 ; If $00, entering level, otherwise set if entering 2P VS mode
Map_EnterViaID: .ds 1 ; Overrides whatever spot on the map you entered with something special (see Map_DoEnterViaID)
.ds 1 ; $1F unused
; $20 has a lot of different uses on the World Map...
Map_EnterLevelFX: ; When entering a level on the map, dictates the status of the entry (0=None, 1=Boxing in, 2=Boxing out [J only]) NOTE: Overlap/reuse
Map_IntBoxErase: ; Used for determining where in erasing the "World X" intro box we are NOTE: Overlap/reuse
Map_ClearLevelFXCnt: ; Counter for "clear level" FX occurring (1-6: Poof, 7-9: Flip) ("poof"/"panel flip") NOTE: Overlap/reuse
Map_ScrollOddEven: .ds 1 ; Toggles odd/even column as it scrolls
.ds 1 ; $21 unused
Level_Width: .ds 1 ; Width of current level, in screens (0 = don't move at all, max is 15H/16V)
; In horizontal "typical" levels, Scroll_ColumnR/L are a column and
; levels are rendered in vertical stripes by these start points
Scroll_ColumnR: .ds 1 ; ($23) Current tile column (every 16px) of right side of screen (non-vertical level style ONLY)
Scroll_ColumnL: .ds 1 ; ($24) Current tile column (every 16px) of left side of screen (non-vertical level style ONLY)
.org $23 ; NOTE, the following two are also $23/$24
; In vertical style levels, Scroll_VOffsetT/B are an offset into the
; visible tile grid, and levels are rendered in horizontal strips
Scroll_VOffsetT: .ds 1 ; ($23) Current tile offset (every 16px) of top of screen (vertical level style ONLY)
Scroll_VOffsetB: .ds 1 ; ($24) Current tile offset (every 16px) of bottom of screen (vertical level style ONLY)
Scroll_ColorStrip: .ds 54 ; $25-$5A This stores a strip of just the upper 2 bits of a tile ($00, $40, $80, $C0) to produce attribute info
Scroll_LastDir: .ds 1 ; 0=screen last moved right (or up, if vertical), 1=screen last moved left (or down, if vertical)
Scroll_RightUpd: ; Indicates every 8 pixels update going to the right, or $FF if screen moves left
Scroll_VertUpd: .ds 1 ; Indicates every 8 pixels update up or down, in vertical levels
Scroll_LeftUpd: .ds 1 ; Indicates every 8 pixels update going to the left, or $FF if screen moves right
; Prepares to perform a Video_Update when possible, indexes the "Video_Upd_Table"
; in PRG030 OR Video_Upd_Table2 in PRG025 (whichever is currently in context)
; Also resets the graphics buffer afterward, since the RAM buffer is
; constantly being called to possibly perform its own updates after this value
; resets to zero.
Graphics_Queue: .ds 1
.ds 1 ; $5F unused
.ds 1 ; $60 unused
Level_LayPtr_AddrL: .ds 1 ; Low byte of address to tile layout (ORIGINAL stored in Level_LayPtrOrig_AddrL)
Level_LayPtr_AddrH: .ds 1 ; High byte of address to tile layout (ORIGINAL stored in Level_LayPtrOrig_AddrH)
; Typical use pair at $63/$64
Map_Tile_AddrL: .ds 1 ; Low byte of tile address
Map_Tile_AddrH: .ds 1 ; High byte of tile address
.org $63 ; NOTE, the following two are also $63/$64, bonus game context
BonusText_BaseL: .ds 1 ; Instruction text base address low
BonusText_BaseH: .ds 1 ; Instruction text base address high
Level_ObjPtr_AddrL: .ds 1 ; Low byte of address to object set (ORIGINAL stored in Level_ObjPtrOrig_AddrL)
Level_ObjPtr_AddrH: .ds 1 ; High byte of address to object set (ORIGINAL stored in Level_ObjPtrOrig_AddrH)
.ds 1 ; $67 unused
.ds 1 ; $68 unused
Video_Upd_AddrL: .ds 1 ; Video_Misc_Updates routine uses this as an address, low byte
Video_Upd_AddrH: .ds 1 ; Video_Misc_Updates routine uses this as an address, hi byte
Music_Base_L: .ds 1 ; Current music segment base address low byte
Music_Base_H: .ds 1 ; Current music segment base address high byte
Sound_Sqr_FreqL: .ds 1 ; Calculated square wave frequency for Note On (low byte)
Sound_Sqr_FreqH: .ds 1 ; Calculated square wave frequency for Note On (high byte)
Sound_Map_EntrV: .ds 1 ; Current index into the volume ramp-down table used exclusively for the "level enter" sound
Sound_Map_EntV2: .ds 1 ; Same as Sound_Map_EntrV, only for the second track
Music_PatchAdrL: .ds 1 ; Music current patch address low byte
Music_PatchAdrH: .ds 1 ; Music current patch address high byte
Sound_Map_Off: .ds 1 ; Current "offset" within a map sound effect
; ASSEMBLER BOUNDARY CHECK, END OF ZERO PAGE PRE CONTEXT @ $74
.BoundZP_PreCtx: BoundCheck .BoundZP_PreCtx, $74, Zero Page
; NOTE: $75 - $F3 are context specific; see contexts below
.org $F4
Scroll_OddEven: .ds 1 ; 0 or 1, depending on what part of 8 pixels has crossed (need better description)
Controller1Press: .ds 1 ; Player 1's controller "pressed this frame only" (see Controller1 for values)
Controller2Press: .ds 1 ; Player 2's controller "pressed this frame only" (see Controller2 for values)
Controller1: .ds 1 ; Player 1's controller inputs -- R01 L02 D04 U08 S10 E20 B40 A80
Controller2: .ds 1 ; Player 2's controller inputs -- R01 L02 D04 U08 S10 E20 B40 A80
.ds 1 ; $F9 unused
.ds 1 ; $FA unused
.ds 1 ; $FB unused
Vert_Scroll: .ds 1 ; Vertical scroll of name table; typically at $EF (239, basically showing the bottom half)
Horz_Scroll: .ds 1 ; Horizontal scroll of name table
.ds 1 ; $FE unused
PPU_CTL1_Copy: .ds 1 ; Holds PPU_CTL1 register data
; ASSEMBLER BOUNDARY CHECK, END OF ZERO PAGE @ $100
.BoundZP: BoundCheck .BoundZP, $100, Zero Page
; NOTE: CONTEXT -- Page 0 RAM changes meaning depending on the "context", i.e. what state
; of the game we're currently in! This means that variables are defined with overlapping
; addresses, and care must be taken to use the correct labels depending on the code!
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; ZERO PAGE RAM: TITLE SCREEN / ENDING CONTEXT
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
.org $75 ; $75-$F3 is available for this context-dependent situation
; Title screen "objects", which includes Mario, Luigi, and the assortment of other things
; The following are the offsets from any of the object arrays:
; 0 = Mario, 1 = Luigi, 2 = Starman, 3 = Mushroom, 4 = Super Leaf, 5 = Goomba, 6 = Buzzy Beatle, 7 = Koopa shell
; Note that some of this is used for the engine (especially in the Princess's chamber) but some of it is
; different (especially during the montage) so consider the overlapped variables in the next section
Title_XPosHi: .ds 8 ; $75-$7C "High" part of the extended precision X position for all objects
Title_YPosHi: .ds 8 ; $7D-$84 "High" part of the extended precision X position for all objects
Title_ObjX: .ds 8 ; $85-$8C Title screen object X positions
Title_ObjY: .ds 8 ; $8D-$94 Title screen object Y positions
Title_ObjXVel: .ds 8 ; $95-$9C X velocities of title screen objects (4.4FP)
Title_ObjYVel: .ds 8 ; $9D-$A3 Y velocities of title screen objects
Title_XPosFrac: .ds 8 ; $A5-$AC X position extended precision of objects (provides 4-bit fixed point)
Title_YPosFrac: .ds 8 ; $AD-$B4 Y position extended precision of objects (provides 4-bit fixed point)
Title_ObjYVelChng: .ds 2 ; $B5-$B6 Mario / Luigi change in Y velocity flag
Title_ObjMLFlags: .ds 2 ; $B7-$B8 Mario / Luigi Sprite flags
Title_ObjMLMoveDir: .ds 1 ; 0 = No move, 1 = Left, 2 = Right
.ds 1 ; $BA unused
Title_ObjMLAnimFrame: .ds 2 ; $BB-$BC Mario / Luigi animation frame
Title_ObjMLDirTicks: .ds 2 ; $BD-$BE Mario / Luigi animation ticks
Title_ObjMLSprite: .ds 2 ; $BF-$C0 Mario / Luigi next sprite to display
Title_ObjMLPower: .ds 2 ; $C1-$C2 Mario / Luigi current powerup (0 = Small, 1 = Big, 2 = Leaf)
Title_ObjMLSprRAMOff: .ds 2 ; $C3-$C4 Mario / Luigi Defines a Sprite_RAM offset for Mario / Luigi
Title_ObjMLSprVis: .ds 2 ; $C5-$C6 Mario / Luigi sprite sliver visibility bits (generated by Title_MLDetermineSpriteVis)
Title_ObjMLTailTick: .ds 2 ; $C7-$C8 Mario / Luigi tail wagging tick
Title_ObjMLHold: .ds 2 ; $C9-$CA Mario / Luigi holding something flag (when non-zero)
Title_ObjMLBonkTick: .ds 2 ; $CB-$CC Mario / Luigi use "bonked" frame while > 0
Title_ObjMLKickTick: .ds 2 ; $CD-$CE Mario / Luigi use kicking frame while > 0
Title_ObjMPowerDown: .ds 1 ; Mario power down animation counter
Title_ObjMLStop: .ds 1 ; Flag used briefly to "hold" Mario/Luigi from moving so they get a "running start"
Title_CurMLIndex: .ds 1 ; 0 for Mario, 1 for Luigi
Title_ObjFlags: .ds 6 ; $D2-$D7 Minor objects' sprite flags
Title_ObjStates: .ds 6 ; $D8-$DD Title screen array of states for the individual objects (NOT including Mario/Luigi)
Title_State: .ds 1 ; 00 = Prior to red curtain rise, 01 = Rising curtain...
Title_ResetCnt: .ds 1 ; Title reset counter -- when on the menu, once this hits zero, the title sequence restarts
Title_ResetCnt2: .ds 1 ; when this goes to zero, it decrements Title_ResetCnt
Title_ResetTrig: .ds 1 ; when non-zero, resets title screen
Title_UnusedFlag: .ds 1 ; doesn't seem to do anything useful but not do the "skip" state if Player presses START early on the title screen
Title_Ticker: .ds 1 ; Tick counter for title screen intro "movie"
Title_MActScriptPos: .ds 1 ; Offset within Mario's action script
Title_LActScriptPos: .ds 1 ; Offset within Luigi's action script
Title_MActScriptDelay: .ds 1 ; Mario's action script delay until next event
Title_LActScriptDelay: .ds 1 ; Luigi's action script delay until next event
Title_MActScriptDirSet: .ds 1 ; Mario's action script Buffer for last queue command (sets respective "Title_ObjMLDir" variable)
Title_LActScriptDirSet: .ds 1 ; Luigi's action script Buffer for last queue command (sets respective "Title_ObjMLDir" variable)
Title_ObjMLDir: .ds 2 ; $EA-$EB Mario / Luigi vector direction bitfield (1 = Left, 2 = Right, 4 = Down, 8 = Up, $10 = Sprite behind BG, $80 = Tail wagging)
Title_ObjMLQueue: .ds 2 ; $EC-$ED Mario / Luigi queue to do something ($04 = Luigi's rebound off Mario, $10 = Kick shell, $20 = Begin carrying, $40 = Clear carry/bonk, do kick)
Title_EventIndex: .ds 1 ; Title background event index (dynamic jump index for events on the title
Title_EventGrafX: .ds 1 ; Title background current graphic index to load (loads items from Video_Upd_Table2 in PRG025)
Title_ObjInitIdx: .ds 1 ; Current title screen "event" ID during the intro scene with Mario and Luigi
Title_ObjInitDly: .ds 1 ; Timer count before next object init
Title_3GlowFlag: .ds 1 ; When non-zero, begins the "glowing" effect for the big '3'
Title_3GlowIndex: .ds 1 ; Index into an array of colors to cause the big '3' on the title screen to glow
; ASSEMBLER BOUNDARY CHECK, END OF CONTEXT @ $F5
.BoundZP_Title: BoundCheck .BoundZP_Title, $F5, Zero Page Title Screen Context
; Ending-specific vars -- NOTE that Ending system uses some of the Title Screen code, so these variables overlap some of the above
; Basically don't assume anything here is free space without consulting above as well...
.org $75
Ending2_PicState: .ds 1 ; Ending part 2 picture loader state
Ending2_ClearLen: .ds 1 ; Length of clear run
Ending2_ClearPat: .ds 1 ; Pattern to clear the screen with
Ending2_PicVRAMH: .ds 1 ; Ending part 2 picture VRAM Hi
Ending2_PicVRAML: .ds 1 ; Ending part 2 picture VRAM Hi
Ending2_QCmdEnd: .ds 1 ; Ending2_QueueCmd is incremented to this point
Ending2_FadeTimer: .ds 1 ; Timer which controls the speed of the fade between worlds
Ending2_QueueCmd: .ds 1 ; incremented after posting, up to Ending2_QCmdEnd
Ending2_TimerH: .ds 1 ; Ending part 2 timer "high" part
Ending2_TimerL: .ds 1 ; Ending part 2 timer "low" part
Ending2_CurWorld: .ds 1 ; Current world we're showing (8 = THE END)
.org $D2
Ending_Timer: .ds 2 ; $D2-$D3 Twin ending timers, generally one for Mario and one for Princess
EndText_Timer: .ds 1 ; Timer used for the ending text display
Ending_State: .ds 1 ; Current state value for initial part of ending (the princess, prior to curtain)
EndText_VL: .ds 1 ; Princess speech VRAM Address Low
EndText_VH: .ds 1 ; Princess speech VRAM Address High
EndText_CPos: .ds 1 ; Princess speech Character Position
EndText_State: .ds 1 ; Princess speech state variable
.org $F4
Ending2_IntCmd: .ds 1 ; used during ending to buffer out the ending picture data on the interrupt. Triggers "Do_Ending2_IntCmd" in PRG024 in interrupt context.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; ZERO PAGE RAM: WORLD MAP CONTEXT
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
.org $75 ; $75-$F3 is available for this context-dependent situation
World_Map_Y: .ds 2 ; $75-$76 (Mario/Luigi) Y pixel coordinate position of Mario on world map
World_Map_XHi: .ds 2 ; $77-$78 (Mario/Luigi) X pixel (hi byte) coordinate position of Mario on world map
World_Map_X: .ds 2 ; $79-$7A (Mario/Luigi) X pixel (lo byte) coordinate position of Mario on world map
World_Map_Move: .ds 2 ; $7B-$7C (Mario/Luigi) Movement left in specified direction (even numbers only!)
World_Map_Dir: .ds 2 ; $7D-$7E (Mario/Luigi) Specified travel direction (8=Up, 4=Down, 2=Left, 1=Right)
Map_UnusedPlayerVal: .ds 2 ; $7F-$80 (Mario/Luigi) Set for each Player to $20 when returning to map, but apparently unused otherwise!
.ds 1 ; $81 unused
.ds 1 ; $82 unused
.ds 1 ; $83 unused
Map_UnusedPlayerVal2: .ds 2 ; $84-$85 (Mario/Luigi) Apparently unused at all, but backed up and persisted on the world map
; All the WarpWind vars are shared with the HandTrap; they share code, too...
Map_WWOrHT_Y: .ds 1 ; Warp Whistle wind or Hand Trap Y position
Map_HandTrap_XHi: .ds 1 ; Hand Trap X Hi (most vars are shared with warp wind, but technically not this one!)
Map_WWOrHT_X: .ds 1 ; Warp Whistle wind or Hand Trap X position
Map_WWOrHT_Cnt: .ds 1 ; Warp Whistle wind or Hand Trap counter
Map_WWOrHT_Dir: .ds 1 ; Direction the Warp Whistle wind travels (0 = right, 1 = left)
; Double use
Map_WarpWind_FX: ; 1 - 4 is the warp whistle effect
Map_StarFX_State: .ds 1 ; 0 - 2 NOTE: Shared with Map_WarpWind_FX
World_Map_Twirl: .ds 1 ; If set, Mario is "twirling"
.ds 1 ; $8D unused
; When Player is "skidding" backward (from death or "twirling" from game over continuation)
Map_Skid_DeltaY: .ds 1 ; Delta applied directly to Y
Map_Skid_DeltaFracY: .ds 1 ; Fractional delta Y
Map_Skid_FracY: .ds 1 ; Fractional Y accumulator
.ds 1 ; $91 unused
Map_Skid_DeltaX: .ds 1 ; Delta applied directly to X
Map_Skid_DeltaFracX: .ds 1 ; Fractional delta X
Map_Skid_FracX: .ds 1 ; Fractional X accumulator
Map_Skid_FracCarry: .ds 1 ; Fractional carry over accumulator (I think?)
Map_Skid_Count: .ds 1 ; Just a ticker controlling the display frame of the twirl
Map_Skid_Counter: .ds 1
; Map_Skid_TravDirs -- specifies which way Player must "twirl" to get to the destination
; Bit 0 Set = Player must travel to the right versus the left
; Bit 1 Set = Player must travel downward versus upward
Map_Skid_TravDirs: .ds 1
.ds 1 ; $99 unused
.ds 1 ; $9A unused
Map_StarsX: .ds 8 ; $9B-$A2 During World Intro, X position of each star
Map_StarsY: .ds 8 ; $A3-$AA During World Intro, Y position of each star
Map_StarsOutRad: .ds 1 ; During World Intro, stars take off radius (0 = smallest, increments for larger)
.ds 1 ; $AC unused
.ds 1 ; $AD unused
.ds 1 ; $AE unused
Map_StarsXSteps: .ds 1 ; During World Intro, number of "steps" remaining in the X position adjustment
Map_StarsRadCnt: .ds 1 ; During World Intro, adds $70 per display frame and adds 1 to the radius when it overflows
Map_StarsCenterX: .ds 1 ; During World Intro, X center of stars
Map_StarsCenterY: .ds 1 ; During World Intro, Y center of stars
Map_StarsDeltaR: .ds 1 ; During World Intro, delta to the star radii
Map_StarsConst9: .ds 1 ; During World Intro, ... Constant 9?
.ds 1 ; $B5 unused
Map_StarsAnimCnt: .ds 1 ; During World Intro, a simple counter that adds 32 per frame and toggles Map_StarsFrame when it overflows
Map_StarsFrame: .ds 1 ; During World Intro, "frame" of stars (0/1)
Map_StarsPattern: .ds 1 ; During World Intro, stars current VROM pattern
Map_StarsLandRad: .ds 1 ; During World Intro, stars landing radius (0 = largest, increments for smaller)
Map_StarsYSteps: .ds 1 ; During World Intro, number of "steps" remaining in the Y position adjustment
.ds 1 ; $BB unused
Map_StarsRadius: .ds 8 ; $BC-$C3 During World Intro, each star's "radius" position (each radius position is 0-31)
Map_StarsState: .ds 1 ; 0 = Stars coming out from center, 1 = Stars moving in towards Player start
Map_SkidBack: .ds 1 ; Player is skidding back (Map_Player_SkidBack stores whether they skidded on their last turn at all)
.ds 1 ; $C6 unused
Map_UnusedGOFlag: .ds 1 ; Set at map initialization or if Player gets Game Over and selects CONTINUE/END, no apparent purpose
.ds 1 ; $C8 unused
.ds 1 ; $C9 unused
.ds 1 ; $CA unused
.ds 1 ; $CB unused
Map_Intro_CurStripe: .ds 1 ; Current stripe of the "World X" intro box to be erased (0 - 7)
Map_Intro_NTOff: .ds 1 ; Offset into nametable for erasing the "World X" intro box
Map_Intro_ATOff: .ds 1 ; Offset into the attribute table for erasing the "World X" intro box
Map_Airship_DC: .ds 1 ; set to 1 when the Airship knows where it's going
Map_Airship_DY: .ds 1 ; Airship delta between current and target Y coordinate
Map_Airship_YNib: .ds 1 ; Map_Airship_DY shifts out its lower 4 bits as upper 4 bits to this value
Map_Airship_YAcc: .ds 1 ; Additional Y accumulator when traveling
Map_Airship_DXHi: .ds 1 ; Airship delta between current and target X Hi coordinate
Map_Airship_DX: .ds 1 ; Airship delta between current and target X coordinate
Map_Airship_XNib: .ds 1 ; Map_Airship_DXHi/Map_Airship_DX shifts out its lower 4 bits as upper 4 bits to this value
Map_Airship_Dir: .ds 1 ; Airship horizontal travel direction in bit 0, vertical direction in bit 1
Map_HideObj: .ds 1 ; used for completion)
MapPoof_Y: .ds 1 ; When using a power-up, "poof" appears at this Y coordinate
MapPoof_X: .ds 1 ; When using a power-up, "poof" appears at this X coordinate
Map_UseItem: .ds 1 ; Flag to signal that item is to be used
.ds 10 ; $DB-$E4 unused
World_Map_Tile: .ds 1 ; Current tile index Mario is standing on
.ds 1 ; $E6 unused
.ds 1 ; $E7 unused
.ds 1 ; $E8 unused
Scroll_Temp: .ds 1 ; Scroll hold value
.ds 1 ; $EA unused
.ds 1 ; $EB unused
Player_WalkFrame: .ds 1 ; relative, not the same as Player_Frame
.ds 7 ; $ED-$F3 unused
; ASSEMBLER BOUNDARY CHECK, END OF CONTEXT @ $F4
.BoundZP_Map: BoundCheck .BoundZP_Map, $F4, Zero Page World Map Context
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; ZERO PAGE RAM: BONUS GAME CONTEXT (see PRG022 for lots more info)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
.org $75 ; $75-$F3 is available for this context-dependent situation
.ds 22 ; $75-$8A unused
BonusCoins_State: .ds 1
.ds 59 ; $8C-$C6 unused
BonusDie_Y: .ds 1 ; UNUSED Bonus Game Die (1-6) Y position
BonusDie_X: .ds 1 ; UNUSED Bonus Game Die (1-6) X position
BonusDie_YVel: .ds 1 ; UNUSED Bonus Game Die Y Velocity (when it departs)
BonusDie_YVelFrac: .ds 1 ; UNUSED Bonus Game Die Y Velocity fractional accumulator
.ds 41 ; $CB-$F3 unused
; ASSEMBLER BOUNDARY CHECK, END OF CONTEXT @ $F4
.BoundZP_Bonus: BoundCheck .BoundZP_Bonus, $F4, Zero Page Bonus Context
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; ZERO PAGE RAM: 2P VS CONTEXT
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
.org $75 ; $75-$F3 is available for this context-dependent situation
Vs_State: .ds 1 ; 2P Vs Mode state
Vs_IsPaused: .ds 1 ; If set, 2P Vs is paused
.ds 125 ; $77-$F3 unused
; ASSEMBLER BOUNDARY CHECK, END OF CONTEXT @ $F4
.BoundZP_Vs: BoundCheck .BoundZP_Vs, $F4, Zero Page 2P Vs Context
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; ZERO PAGE RAM: GAMEPLAY CONTEXT
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
.org $75 ; $75-$F3 is available for this context-dependent situation
; There's a consistent difference of $12 between X and Y; this consistent distancing is meant to be maintained, so leave it alone!
Player_XHi: .ds 1 ; Player X Hi
Objects_XHi: .ds 8 ; $76-$7D Other object's X Hi positions
.ds 1 ; $7E unused
; Reuse of $7F
CineKing_DialogState: ; Toad & King Cinematic: When 1, we're doing the text versus the dialog box itself
; NOTE!! This object var is OBJECT SLOT 0 - 4 ONLY!
Objects_Var4: .ds 5 ; $7F-$83 Generic variable 4 for objects SLOT 0 - 4 ONLY
; Pipe_PlayerX/Y variables in use when traveling through pipes
Pipe_PlayerX: .ds 1 ; Stores Player's X when they went into pipe (non-transit)
Pipe_PlayerY: .ds 1 ; Stores Player's Y when they went into pipe (non-transit, aligned to nearest 16, minus 1)
.org $84 ; NOTE, the following two are also $84/$85
; Otherwise, they are replaced with a lookup address
Level_GndLUT_Addr: .ds 2
.ds 1 ; $86 unused
Player_YHi: .ds 1 ; Player Y Hi
Objects_YHi: .ds 8 ; $88-$8F Other object's Y Hi positions
Player_X: .ds 1 ; Player X
Objects_X: .ds 8 ; $91-$98 Other object's X positions
.ds 1 ; $99 unused
; Reuse of $9A
CineKing_Var: ; General variable
Objects_Var5: .ds 8 ; $9A-$A1 Generic variable 5 for objects
Player_Y: .ds 1 ; Player Y
Objects_Y: .ds 8 ; $A3-$A9 Other object's Y positions
Player_SpriteX: .ds 1 ; Player's sprite X
Objects_SpriteX: .ds 8 ; $AC-$B3 Other object's sprite X positions
Player_SpriteY: .ds 1 ; Player's sprite Y
Objects_SpriteY: .ds 8 ; $B5-$BC Other object's sprite Y positions
; WARNING: The distance between Player/Objects_XVel and Player/Objects_YVel must be same as Player/Objects_X/YVelFrac!
Player_XVel: .ds 1 ; Player's X Velocity (negative values to the left) (max value is $38)
Objects_XVel: .ds 8 ; $BE-$C5 Other object's X velocities
Objects_VarBSS: .ds 7 ; $C6-$CC OBJECT SLOTS 0 - 5 ONLY ... uncleared var??
SlotIndexBackup: .ds 1 ; Used as a backup for the slot index (e.g. current object, current score, etc.)
Player_HaltGame: .ds 1 ; Player is halting game (e.g. dying, shrinking/growing, etc.)
; WARNING: The distance between Player/Objects_XVel and Player/Objects_YVel must be same as Player/Objects_X/YVelFrac!
Player_YVel: .ds 1 ; Player's Y Velocity (negative values upward)
Objects_YVel: .ds 8 ; $D0-$D7 Other object's Y velocities
Player_InAir: .ds 1 ; When set, Player is in the air
; Reuse of $D9
CineKing_Frame2: ; Used only by the World 6 King (Seal juggling a crown, the crown's frame)
; Objects_DetStat:
; Object's detection bits:
; $01-hit wall right
; $02-hit wall left
; $04-hit ground
; $08-hit ceiling
; $80-object touching "32 pixel partition" floor (if active)
Objects_DetStat: .ds 8 ; $D9-$E0 on screen
Player_SprWorkL: .ds 1 ; Sprite work address low
Player_SprWorkH: .ds 1 ; Sprite work address high
.ds 1 ; $E3 unused
Level_TileOff: .ds 1 ; Tile mem offset
Level_Tile: .ds 1 ; Temporary holding point for a detected tile index
Player_Slopes: .ds 3 ; for sloped levels only (3 bytes allocated, but only one actually used)
; *NOTE: Code at PRG030_9EDB clears Player_Slopes+1 and Player_Slopes+2, but these are never used!
.ds 1 ; $E9 unused
.ds 1 ; $EA unused
Player_XStart: .ds 1 ; Set to Player's original starting X position (also used to check if level has initialized)
.ds 1 ; $EC unused
; Player_Suit -- Player's active powerup (see also: Player_QueueSuit)
PLAYERSUIT_SMALL = 0
PLAYERSUIT_BIG = 1
PLAYERSUIT_FIRE = 2
PLAYERSUIT_RACCOON = 3
PLAYERSUIT_FROG = 4
PLAYERSUIT_TANOOKI = 5
PLAYERSUIT_HAMMER = 6
PLAYERSUIT_SUPERSUITBEGIN = PLAYERSUIT_FROG ; Marker for when "Super Suits" begin
PLAYERSUIT_LAST = PLAYERSUIT_HAMMER ; Marker for "last" suit (Debug cycler needs it)
Player_Suit: .ds 1
Player_Frame: .ds 1 ; Player display frame
Player_FlipBits: .ds 1 ; Set to $00 for Player to face left, Set to $40 for Player to face right
Player_WagCount: .ds 1 ; after wagging raccoon tail, until this hits zero, holding 'A' keeps your fall rate low
Player_IsDying: .ds 1 ; 0 = Not dying, 1 = Dying, 2 = Dropped off screen, 3 = Death due to TIME UP
.ds 1 ; $F2 unused
Obj01_Flag: .ds 1 ; Not sure what Obj01 is!! This blocks its left/right handler logic.
; ASSEMBLER BOUNDARY CHECK, END OF CONTEXT @ $F4
.BoundZP_Game: BoundCheck .BoundZP_Game, $F4, Zero Page Gameplay Context
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; $1xx LOW STACK VARIABLES
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; These are actually "bottom" of the stack; I don't think this is normally recommended.
; but this is probably to keep them "safe" from other RAM clearing routines, since they directly effect the IRQ.
; The debug flag in particular is pretty precariously placed, and under some kind of heavy call stack, seems like
; there's risk it could be set by accident... but I guess this never happens... ?
.data
.org $0100
Update_Select: .ds 1 ; Changes which path of "update routines" are selected; $00 = ??, $20 = Title Screen, $40 = Spade Game, $80 = Vertical level, $A0 = 32 pixel partition, $C0 = Normal
Raster_Effect: .ds 1 ; $00 is standard status bar, $20 is title/ending, $40 = 32 pixel partition, $60 = Spade Bonus Game (3 sliding rows), $80 is nothing (e.g. as in 2P versus), $A0 = ???
.org $0160
Debug_Flag: .ds 1 ; Set to $80 by the debug menu, enables debug functionality like power level cycling and not dying from time over
; Main NES SRAM begin
.data ; SB: Using .data instead of .bss to export labels
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; $2xx SPRITE RAM
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
.org $0200
; \$02([0-9A-F][0-9A-F])
; Sprite_RAM+$\1
; Sprite memory is laid out in four bytes:
; Byte 0 - Stores the y-coordinate of the top left of the sprite minus 1.
; Byte 1 - Index number of the sprite in the pattern tables.
; Byte 2 - Stores the attributes of the sprite.
; * Bits 0-1 - Most significant two bits of the colour.
; * Bit 5 - Indicates whether this sprite has priority over the background.
; * Bit 6 - Indicates whether to flip the sprite horizontally.
; * Bit 7 - Indicates whether to flip the sprite vertically.
; Byte 3 - X coordinate
Sprite_RAM: .ds 256 ; $0200 - $02FF; This is where sprite memory is stored locally prior to being DMA'ed
; Relevant flags
SPR_PAL0 = %00000000
SPR_PAL1 = %00000001
SPR_PAL2 = %00000010
SPR_PAL3 = %00000011
SPR_BEHINDBG = %00100000
SPR_HFLIP = %01000000
SPR_VFLIP = %10000000
; ASSEMBLER BOUNDARY CHECK, END OF SPRITE RAM
.Bound_SprRAM: BoundCheck .Bound_SprRAM, $0300, Sprite RAM
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; $03xx RAM (Largely graphics updating / control)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
.org $0300
Graphics_BufCnt: .ds 1 ; first byte holds current position within buffer (Graphics_Buffer+) to store info
Graphics_Buffer: .ds 107 ; $0301-$036B Simple (and small!) delayed write buffer; uses same format as Video_Upd_Table in PRG030, get format info there
TileChng_VRAM_H: .ds 1 ; High part of VRAM address to change
TileChng_VRAM_L: .ds 1 ; Low part of VRAM address to change
TileChng_Pats: .ds 4 ; $036E-$0371 The four patterns required to change a tile (for Level_ChgTileEvent)
Level_SizeOrig: .ds 1 ; Holds original size (width or height) of level (in screens)
Level_PipeExitDir: .ds 1 ; Direction Player is going to exit from a pipe (1 = Up, 2 = Down, 3 = Right, 4 = Left, 5 = In-level Transit)
Level_7VertCopy: .ds 1 ; Just seems to be an unmaintained copy of Level_7Vertical from level load, but that's it
Level_PipeNotExit: .ds 1 ; If set, pipes do NOT exit to map (i.e. as in pipe junctions)
Level_PauseFlag: .ds 1 ; Set to 0 when not paused, or 1 when paused
Level_SkipStatusBarUpd: .ds 1 ; When set, skips updating the status bar for one frame (priority graphics buffer changes I think)
Raster_State: .ds 1 ; This variable's meaning depends on the Raster_Effect in use; typically 0 is first pass, then more for further scanlines
.ds 7 ; $0379-$037F unused
Scroll_ToVRAMHi: .ds 1 ; High byte for when pushing a column of tile data to VRAM (Set to $20, Name Table 0, after scroll update)
; $381 dual use
Scroll_LastCol8: ; Last 8x8 block column that was updated (non-vertical level ONLY)
Scroll_LastOff8: .ds 1 ; Last 8x8 block offset that was updated (vertical level style ONLY)
Scroll_PatStrip: .ds 54 ; $0382-$03B7 (may be less?) This stores a strip of 8x8 blocks, (non-vertical level: top to bottom with 2 columns), to render the next 16 pixel "sliver" of screen space
Scroll_ToVRAMHA: .ds 1 ; High byte for when pushing attribute data to VRAM (Set to $23, attribute table 0)
Scroll_LastAttr: .ds 1
Scroll_AttrStrip: .ds 14 ; $03BA-$03C7 (may be less?) This stores a 2x2 block of attribute coloring data
World_Num_Debug: .ds 1 ; When debug mode is activated (KKKZSPIU), this is the world you select to start on
Map_StarsDeltaX: .ds 1 ; Delta the stars move in X to reach the Player (always positive, code figures direction)
Map_StarsDeltaY: .ds 1 ; Delta the stars move in Y to reach the Player (always positive, code figures direction)
.ds 16 ; $03CB-$03DA unused
Map_Stars_PRelX: .ds 1 ; During world intro, screen relative position of Player X
Map_Stars_PRelY: .ds 1 ; During world intro, screen relative position of Player Y
Player_Power: .ds 1 ; >>>>>>[P] charge level ($7F max)
; Level_JctCtl is configured when you enter a door or a pipe
; * When $80, use current values for Level_AltLayout and Level_AltObjects
; * When otherwise non-zero (inc $80), skips setting vertical start position
;
; Normal values for the junction:
; 0 - Disables junction (i.e. no junction occurring)
; 1 - Junction initialization
; 2 - Big Question Block bonus area
; 3 - General purpose junction (as specified by Level_AltLayout and Level_AltObjects)
; 4 - Generic level exit (where you come up from a pipe in the generic exit area)
; 5 - Special Toad House (used for the 1-3 warp whistle)
Level_JctCtl: .ds 1
Level_JctFlag: .ds 1 ; Toggles when you junction
.ds 1 ; $03E0 unused
Map_DrawPanState: .ds 1 ; Map draw/pan state
ObjGroupRel_Idx: .ds 1 ; Holds relative index of object within its group (see PRG000_CA51)
InvFlip_VAddrHi: .ds 1 ; Hi byte of VRAM address during inventory flip modifications
.ds 1 ; $03E4 unused
; CLOSING
; 0: Erase old status bar complete, palette changed to blue
; 1: Draw top bar (at middle)
; 2: Draw bottom bar (at middle)
; 3: Erase top bar (at middle)
; 4: Draw top middle row of normal status bar/cards
; 5: Draw bottom middle row of normal status bar/cards
; 6: Draw top bar (at top)
; 7: Draw bottom bar (at bottom)
; OPENING
; 8: Erase old status bar complete, palette changed to yellow
; 9: Draw top bar (at middle)
; 10: Draw bottom bar (at middle)
; 11: Erase top bar (at middle)
; 12: Erase bottom bar (at middle)
; 13: Draw top middle row of inventory
; 14: Draw bottom middle row of inventory
; 15: Draw top bar (at top)
; 16: Draw bottom bar (at bottom)
InvFlip_Frame: .ds 1 ; Sort of a "frame" of animation during flipping of the inventory box; 0-7 during closing, 8-15 during opening
InvFlip_Counter: .ds 1 ; 0 = Closed, 4 = Fully Open
InvStart_Item: .ds 1 ; Starting inventory item; typ. $00, $07, $0E, $15 (Rows 1-4)
InvHilite_X: .ds 1 ; Current hilite position X coordinate
InvHilite_Item: .ds 1 ; Which item in the current row is highlighted, 0-6
THouse_ID: .ds 1 ; An unused ID value that would track boxes already opened in a Toad House (concept unused!)
; Treasure type you'll get at this Toad House
; 0 = INVALID
; 1 = Warp Whistle
; 2 = P-Wing
; 3 = Frog
; 4 = Tanooki
; 5 = Hammer
; 6 = Random Super Suit
; 7 = Random Basic Item
THouse_Treasure: .ds 1
Coins_Earned: .ds 1 ; A "buffer" of coins earned to be added to your total, actual coinage stored in Inventory_Coins[2]
Map_Powerup_Poof: .ds 1 ; Counter that handles the "poof" effect when a powerup is used on the map (requires Inventory to be open, and forces it to close afterward)
; Level_FreeVertScroll
; 0 = Screen locked at $EF (lowest point) unless flying or climbing a vine
; 1 = Free vertical scroll
; 2 = Locked at arbitrary point (i.e. whatever Vert_Scroll is, it stays there)
Level_FreeVertScroll: .ds 1
Level_7Vertical: .ds 1 ; Set in World 7 vertical type levels
Level_SelXStart: .ds 1 ; Selects X starting position when level begins (valid values 0-3)
UPDATERASTER_32PIXPART = 1 ; 32 pixel partition; common use is for levels with water along the bottom
UPDATERASTER_SPADEGAME = 2 ; Spade game sliders
UPDATERASTER_WATERLINE = 3 ; "Water line" mode (described at ObjHorzAutoScroller_Init)
UPDATERASTER_32PIXSHOWSPR= $80 ; If NOT set, hides sprites that fall beneath the partition (i.e. for fixed water effect)
Update_Request: .ds 1 ; This changes the current Raster_Effect and Update_Select and doesn't persist
Map_Starman: .ds 1 ; Player used a Starman!
Map_Power_Disp: .ds 1 ; This is the powerup currently DISPLAYED on the map; it should be the same as $0746 World_Map_Power, except for Judgem's Cloud
Map_Warp_PrevWorld: .ds 1 ; The world you're coming FROM when warping (also used as output from warp zone what world you're going to)
; ASSEMBLER BOUNDARY CHECK, END OF $03xx
.Bound_0300: BoundCheck .Bound_0300, $0400, $03xx
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; $04xx WORLD MAP CONTEXT
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; $0400-$04CF (except $0461 and $0462, see "$04xx RAM SOUND/MUSIC ENGINE") is available for this context-dependent situation
; $0400-$0443 unused in either of the following cases
; Doing double .org's because of major overlap, but be careful!
.org $0447
; W8D = World 8 Darkness; overlaps the vars used by the entrance transition
Map_W8D_VAddrH: .ds 1
.ds 3 ; $0448-$044A unused
Map_W8D_VAddrL: .ds 1
.ds 5 ; $044C-$0450 unused
Map_W8D_VAddrH2: .ds 1
.ds 1 ; $0452 unused
Map_W8D_VAddrL2: .ds 1
.ds 1 ; $0454 unused
Map_W8D_TileOff: .ds 1 ; In-tile offset (0 = upper left, 1 = lower left, 2 = upper right, 3 = lower right)
.ds 2 ; $0456-$0457 unused
Map_W8D_YOff: .ds 1 ; Y Offset from Player when doing darkness
Map_W8D_XOff: .ds 1 ; X Offset from Player when doing darkness
Map_W8D_RC: .ds 1 ; Row in the upper bits, column in the lower bits
Map_W8D_Dir: .ds 1 ; Direction of travel in darkness (1 = Right, 2 = Left, 4 = Down, 8 = Up)
Map_W8D_X: .ds 1
Map_W8D_Y: .ds 1
Map_W8D_Idx: .ds 1
; ASSEMBLER BOUNDARY CHECK, CONTEXT END OF $04D0
.BoundW8D_04D0: BoundCheck .BoundW8D_04D0, $04D0, $04xx range World Map Entrance Transition context
.org $0444
; Entrance transition; overlaps with above
; NOTE: Memory is cleared from here to +$1C, $460
; For border arrays, 0-3: Top 0, bottom 1, right 2, left 3
Map_EntTran_VLHalf: .ds 1 ; When 1, offset starts vertically "lower half" (at $F0 of first screen)
Map_EntTran_TBCnt: .ds 1 ; decreasing counter as the transition moves inward top/bottom
Map_EntTran_LRCnt: .ds 1 ; decreasing counter as the transition moves inward left/right
Map_EntTran_BVAddrH: .ds 4 ; $0447-$044A Each border's current high part of VRAM address
Map_EntTran_BVAddrL: .ds 4 ; $044B-$044E Each border's current low part of VRAM address
Map_EntTran_BorderLoop: .ds 1 ; Border loop counter
Map_EntTran_Cnt: .ds 1
Map_EntTran_VAddrH: .ds 1 ; high part of VRAM address to modify
Map_EntTran_VAddrHAdj: .ds 1 ; An adjusted version of the high address as needed to wrap (used in removed "box out" version only)
Map_EntTran_VAddrL: .ds 1 ; low part of VRAM address to modify
Map_EntTran_TileOff: .ds 1 ; Offset into tile memory (used in removed "box out" version only)
Map_EntTran_Tile8x8: .ds 1 ; Offset to which 8x8 pattern of the tile we're grabbing that we need (used in removed "box out" version only)
Map_EntTran_VRAMGap: .ds 1 ; Sets gap (i.e. 1 for vertical, 32 for horizontal; used in removed "box out" version only)
.ds 8 ; $0457-$045E unused
Map_EntTran_Temp: .ds 1 ; Seems to me a multi-purpose value in entrance transition
Map_EntTran_InitValIdx: .ds 1 ; Selects an index of values to initialize by
; ASSEMBLER BOUNDARY CHECK, CONTEXT END OF $04D0
.BoundET_04D0: BoundCheck .BoundET_04D0, $04D0, $04xx range World Map Entrance Transition context
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; $04xx BONUS GAME CONTEXT (see PRG022 for lots more info)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
.org $0400 ; $0400-$04CF (except $0461 and $0462, see "$04xx RAM SOUND/MUSIC ENGINE") is available for this context-dependent situation
; WARNING: $0400-$04CF gets cleared at end of bonus game!
Roulette_Pos: .ds 3 ; $0400-$0402 horizontal position of each row
Roulette_PosHi: .ds 3 ; $0403-$0405 Hi part of Roulette_Pos
Roulette_ShapeLock: .ds 3 ; $0406-$0408 Locked position of each row (0 = Mushroom, 1 = Flower, 2 = Mushroom, 3 = Star)
Roulette_ConfigRun: .ds 1 ; 0 = Configuring, 1 = Running
Roulette_ConfigState: .ds 1 ; Early configuration state
Roulette_RunState: .ds 1 ; Running state of game
; NOTE: Watch the reuse here...
Roulette_StopState: ; $040C-$040E Current "state" of each row while it is coming to a stop (1+)
Roulette_xUpY: .ds 1 ; "x Up" display Y position (overlaps first byte of Roulette_StopState)
Roulette_LivesToGive: .ds 1 ; Lives left to give in reward (overlaps second byte of Roulette_StopState)
.ds 1 ; Third byte of Roulette_StopState
Roulette_Speed: .ds 3 ; $040F-$0411 Movement speed of each row (4.4FP)
Roulette_StopCnt: .ds 3 ; $0412-$0414 Decrements to zero while each row is stopping
Roulette_PosFrac: .ds 3 ; $0415-$0417 Fractional accumulator for position of row 1-3
.ds 1 ; $0418 unused
Roulette_Turns: .ds 1 ; UNUSED "Turns Remaining" (if > 0, and you lose Roulette, hit a button and spin again!)
.ds 12 ; $041A-$0425 unused
; UNUSED "Prize" that appears in some varities of the lost bonus games
; (Or that's my best guess anyway.) BMF54123's patch shows these as
; Mushroom, Flower, Star, or Judgem's Cloud. Perhaps it was a situation
; like "Here's the prize on the table, if you can get it"...
Card_SelectX: ; Card cursor X (NOTE: Shared with Bonus_PrizeX)
Bonus_PrizeX: .ds 1 ; UNUSED Prize sprite X
Card_SelectY: ; Card cursor Y (NOTE: Shared with Bonus_PrizeY)
Bonus_PrizeY: .ds 1 ; UNUSED Prize sprite Y
Card_Index: ; Currently selected card in "N-Spade" Card game (NOTE: Shared with Bonus_CurBufOffset)
Bonus_CurBufOffset: .ds 1 ; Offset in graphics buffer while generating instruction box
Card_FirstIndex: .ds 1 ; Card_Index of the first card you flipped (in case you get it wrong on the second...)
Bonus_Round2: ; UNUSED Picks which "Round 2" game would be played (NOTE: Shared with Card_SelectXOrig)
Card_SelectXOrig: .ds 1 ; Card cursor original X
Card_MoveDelay: .ds 1 ; Decrements to zero; if not zero, can't move on N-Spade game
Card_SprRAMOff: .ds 1 ; Sprite RAM offset after cursor is drawn; for drawing card flip
Card_AnimTick: .ds 1 ; Animation tick, decrements to zero
Card_VRAM_L: .ds 1 ; Low part of VRAM address of N-Spade card to modify
Card_VRAM_H: .ds 1 ; High part of VRAM address of N-Spade card to modify
Card_FlipCount: .ds 1 ; +1 for every card flip
Card_MatchCard: .ds 1 ; Card to match, i.e. the first card you selected of the pair
Card_UnusedVL: .ds 1 ; ?? Some VRAM Low; Seems to only be part of an unused routine
Card_UnusedVH: .ds 1 ; ?? Some VRAM High; Seems to only be part of an unused routine
; Bonus_GameHost
; 0 = Toad Host: The only one we ever got
; All others are UNUSED...
; 1 = Koopa Troopa Host + "Prize" Game
; 2 = Koopa Troopa Host, no "Prize" Game
; 3 = Hammer Bro
Bonus_GameHost: ; NOTE: Shared with Card_GameState
Card_GameState: .ds 1 ; State of N-Spade card game
Card_TurnsRemain: .ds 1 ; Number of turns remaining
Card_FlipFrame: .ds 1 ; Frame of flipping card
; The next three vars belong to an unused routine @ PRG022:DA62; unclear what it did exactly
Card_UnusedArray: .ds 4 ; $0437-$043A ??
Card_UnusedAttr: .ds 1 ; Seems to only be part of an unused routine; attribute table offset of some sort
Card_UnusedArrIdx: .ds 1 ; Seems to only be part of an unused routine; index for Card_UnusedArrIdx
Card_Matches: .ds 1 ; Matches (local, this round; Seems to only be used as part of the unused routine)
Card_CoinsToGive: .ds 1 ; If greater than zero, coins are being given
.ds 1 ; $043F unused
; Bonus_GameState
;
; 0 = ?
; 1 = Giving instructions die game
; 2 = Rotating "die"
; 3 = Coin spurt prize
; 4 = Stopped die
; 5 = Die flies away
; 6 = ?? Initialize instructions?
; 7 = Giving instructions
; 8 = Pause before proceeding
; 9 = Exiting
Bonus_GameState: .ds 1
Card_InitState: .ds 1 ; Initialization state of N-Spade card game
; Bonus_GameType
; This appears to determine what game you're about to play.
; This also reveals some of the greatest questionable loss in SMB3...
; When this value is anything besides 1 or 2, it plays what I SUPPOSE
; was a "roulette" game? With a fixed graphics patch, it appears to
; be a die cycling 1-6.
;
; 0 = Japanese text, translated as:
; If "1" appears, 1 (?)
; If "2" appears, I'll give you a key
; Otherwise, I'll give you coins.
; 1 = Standard Spade game (UNUSED BONUS GAMES NOTE: May have once been the "odd" game spoken of in type 5)
; 2 = N-Spade (UNUSED BONUS GAMES NOTE: May have once been the "even" game spoken of in type 5)
; 3: .ds 1 ; I suspect this is a placeholder ('C' being the 3rd)
; 4: .ds 1 ; I suspect this is a placeholder ('D' being the 4th)
; 5 = Japanese: "If an odd number appears, I'll let you play the Roulette Game."
; 6 = Japanese: "If an even number appears, I'll let you play the Card Game."
; 7 = Japanese: "2, return (?)"
;
; The "unused" ones are just guesses (where even possible) based on the
; semi-translated "greetings" for the sake of tracking...
BONUS_UNUSED_KEYCOIN = 0
BONUS_SPADE = 1 ; Line up images Spade game
BONUS_NSPADE = 2 ; Card matching N-Spade game
BONUS_UNUSED_CCCC = 3
BONUS_UNUSED_DDDD = 4 ; Unused placeholder (I think), but does actually set something when it exits!
BONUS_UNUSED_ODDROULETTE= 5
BONUS_UNUSED_EVENCARD = 6
BONUS_UNUSED_2RETURN = 7 ; MAY have been Koopa Troopa's "Prize" Game...
Bonus_GameType: .ds 1
Bonus_KTPrize: .ds 1 ; UNUSED Koopa Troopa's "Prize" Game Prize ID (0 = Mushroom, 1 = Star, 2 = Flower, 3 = Judgem's, by BMF54123's patch)
; $0444-$04CF unused in this context (excluding $0461 and $0462, see "$04xx RAM SOUND/MUSIC ENGINE")
; ASSEMBLER BOUNDARY CHECK, CONTEXT END OF $04D0
.BoundBonus_04D0: BoundCheck .BoundBonus_04D0, $04D0, $04xx range Bonus context
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; $04xx GAMEPLAY CONTEXT
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
.org $0400 ; $0400-$04CF (except $0461 and $0462, see "$04xx RAM SOUND/MUSIC ENGINE") is available for this context-dependent situation
.ds 27 ; $0400-$041A unused
Fade_State: .ds 1 ; 0 = Nothing, 1 = Fade in, 3 = Fade out
Fade_Tick: .ds 1 ; Ticks down and then decrements Fade_Level
Fade_Level: .ds 1 ; 4 to 0, fade in level
FadeOut_Cancel: .ds 1 ; If set, the next attempted fade out will be cancelled, which then resets this to zero
Player_AllowAirJump: .ds 1 ; Counts down to zero, but while set, you can jump in the air
Player_XVelAdj: .ds 1 ; Applies additional value to the X Velocity
CineKing_Frame: ; King's animation frame (NOTE: Shared with Objects_Var7 first byte)
Objects_Var7: .ds 8 ; $0421-$0428 General object variable 7
; $0429-$04CF unused in this context (excluding $0461 and $0462, see "$04xx RAM SOUND/MUSIC ENGINE")
; ASSEMBLER BOUNDARY CHECK, CONTEXT END OF $04D0
.BoundGame_04D0: BoundCheck .BoundGame_04D0, $04D0, $04xx range Bonus context
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; $04xx RAM SOUND/MUSIC ENGINE
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
.org $0461
; $0461-$0462 are reserved for use by the sound/music engine
; These ought to be moved into the greater range to spare this area...
; $04EB and $04EC are unused, good place for these vars!!
Level_MusicQueue: .ds 1 ; Requests a song from Set 2A/B (used to allow delayed start)
Level_MusicQueueRestore: .ds 1 ; What to "restore" the BGM to when it changes (e.g. Starman, P-Switch, etc.)
.org $04D0
; $04D0-$04FF is reserved for use by the sound/music engine
; Lower ranges are context-dependent
Music_TriTrkPos: .ds 1 ; Offset of triangle track in currently playing index
Music_NseTrkPos: .ds 1 ; Offset of noise track in currently playing index
Music_PCMTrkPos: .ds 1 ; Offset of DMC track in currently playing index
Music_Sq2RestH: .ds 1 ; Square 2 Track hold for rest values to be applied after each event
Music_Sq2Rest: .ds 1 ; Square 2 Track "Rest" period (counts down to zero)
Music_Sq2NoteLen: .ds 1 ; Square 2 Track length of note (counts down to zero, cuts off sound)
Music_Sq1Rest: .ds 1 ; Square 1 Track "Rest" period (counts down to zero)
Music_Sq1NoteLen: .ds 1 ; Square 1 Track length of note (counts down to zero, cuts off sound)
Music_TriRestH: .ds 1 ; Triangle Track hold for rest values to be applied after each event
Music_TriRest: .ds 1 ; Triangle Track "Rest" period (counts down to zero)
Music_NoiseRest: .ds 1 ; Noise Track "Rest" period (counts down to zero)
Music_NseRestH: .ds 1 ; Noise Track hold for rest values to be applied after each event
Music_DMCRest: .ds 1 ; DMC Track "Rest" period (counts down to zero)
Music_DMCRestH: .ds 1 ; DMC Track hold for rest values to be applied after each event
Music_PCMStart: .ds 1 ; Holds the starting offset of the DMC track
Music_NextIndex: .ds 1 ; Next "index" to be played
SFX_Counter1: .ds 1 ; Generic purpose SFX counter
SndCur_Player: .ds 1 ; Currently playing Player sound (blocks music on Square 1)
SndCur_Level1: .ds 1 ; Currently playing "level 1" sound (blocks music on Square 2)
SndCur_Level2: .ds 1 ; Currently playing "level 2" sound
SndCur_Music1: .ds 1 ; Currently playing BGM from Music 1 set
SndCur_Music2: .ds 1 ; Currently playing BGM from Music 2 set
SndCur_Map: .ds 1 ; Currently playing map sound (blocks music on Square 1)
SndCur_Pause: .ds 1 ; Holds copy of Sound_QPause, to play sound while everything else is paused
SFX_Counter2: .ds 1 ; Generic purpose SFX counter for level sounds
SFX_Counter3: .ds 1 ; Generic purpose SFX counter
SFX_Counter4: .ds 1 ; Generic purpose SFX counter
.ds 1 ; $04EB unused
.ds 1 ; $04EC unused
Sound_IsPaused: .ds 1 ; When set, sound processing is PAUSED
.ds 1 ; $04EE ununsed
.ds 1 ; $04EF ununsed
.ds 1 ; $04F0 ununsed
; For any of these queues, the value is a bit value, which offers
; a simple prioritization system; lowest value plays over any other
; Queue Player sound effects
SND_PLAYERJUMP = $01 ; Jump
SND_PLAYERBUMP = $02 ; Bump
SND_PLAYERSWIM = $04 ; Swim / Squish
SND_PLAYERKICK = $08 ; Kick
SND_PLAYERPIPE = $10 ; Pipe / shrink
SND_PLAYERFIRE = $20 ; Fireball
SND_PLAYERPOWER = $40 ; Full power ringing (must be constantly set or you don't hear it)
SND_PLAYERFROG = $80 ; frog hop
Sound_QPlayer: .ds 1
; Queue Level sound effects 1
SND_LEVELCOIN = $01 ; Coin
SND_LEVELRISE = $02 ; Powerup rising from block
SND_LEVELVINE = $04 ; Vine rising
SND_LEVELBABOOM = $08 ; Cannon fire
SND_LEVELBLIP = $10 ; Text "type" sound / card select
SND_LEVELPOWER = $20 ; Power up
SND_LEVEL1UP = $40 ; 1-up
SND_LEVELPOOF = $80 ; Lost suit / wand shot
SND_LEVELUNK = $90 ; Unknown / lost sound
SND_LEVELSHOE = $A0 ; Lost Kuirbo's Shoe
SND_LEVELTAILWAG= $B0 ; Tail wag
Sound_QLevel1: .ds 1
; Queue Level sound effects 2
SND_LEVELCRUMBLE= $01 ; Crumbling brick
SND_LEVELFLAME = $02 ; Flame jet
SND_BOOMERANG = $04 ; Boomerang
SND_LEVELAIRSHIP= $08 ; Airship fly
SND_LEVELMARCH = $10 ; Hammer Bros. march around
; $20 - Unused
; $40 - Unused
SND_LEVELSKID = $80 ; Skid
Sound_QLevel2: .ds 1
; Queue music request 1
; The following I've grouped into "Set 1" (which play song index 0-7):
MUS1_PLAYERDEATH = $01 ; Player death
MUS1_GAMEOVER = $02 ; Game over
MUS1_BOSSVICTORY = $04 ; Victory normal
MUS1_WORLDVICTORY = $08 ; Victory super (King reverted, Bowser defeated, etc.)
MUS1_BOWSERFALL = $10 ; Bowser dramatic falling
MUS1_COURSECLEAR = $20 ; Course Clear
MUS1_TIMEWARNING = $40 ; Time Warning (attempts to speed up song playing)
MUS1_STOPMUSIC = $80 ; Stops playing any music
Sound_QMusic1: .ds 1
; Queue music request 2
; The following I've grouped into "Set 2A":
MUS2A_WORLD1 = $01 ; World 1
MUS2A_WORLD2 = $02 ; World 2
MUS2A_WORLD3 = $03 ; World 3
MUS2A_WORLD4 = $04 ; World 4
MUS2A_WORLD5 = $05 ; World 5
MUS2A_WORLD6 = $06 ; World 6
MUS2A_WORLD7 = $07 ; World 7
MUS2A_WORLD8 = $08 ; World 8
MUS2A_SKY = $09 ; Coin Heaven / Sky World / Warp Zone (World 9)
MUS2A_INVINCIBILITY = $0A ; Invincibility
MUS2A_WARPWHISTLE = $0B ; Warp whistle
MUS2A_MUSICBOX = $0C ; Music box
MUS2A_THRONEROOM = $0D ; King's room
MUS2A_BONUSGAME = $0E ; Bonus game
MUS2A_ENDING = $0F ; Ending music
; The following I've grouped into "Set 2B":
MUS2B_OVERWORLD = $10 ; Overworld 1
MUS2B_UNDERGROUND = $20 ; Underground
MUS2B_UNDERWATER = $30 ; Water
MUS2B_FORTRESS = $40 ; Fortress
MUS2B_BOSS = $50 ; Boss
MUS2B_AIRSHIP = $60 ; Airship
MUS2B_BATTLE = $70 ; Hammer Bros. battle
MUS2B_TOADHOUSE = $80 ; Toad House
MUS2B_ATHLETIC = $90 ; Overworld 2
MUS2B_PSWITCH = $A0 ; P-Switch
MUS2B_BOWSER = $B0 ; Bowser
MUS2B_WORLD8LETTER = $C0 ; Bowser's World 8 Letter
MUS2B_MASK = $F0 ; Not intended for use in code, readability/traceability only
Sound_QMusic2: .ds 1
; Queue map sound effects
SND_MAPENTERWORLD = $01 ; World begin starry entrance sound
SND_MAPPATHMOVE = $02 ; Path move
SND_MAPENTERLEVEL = $04 ; Enter level
SND_MAPINVENTORYFLIP = $08 ; Flip inventory
SND_MAPBONUSAPPEAR = $10 ; Bonus appears
; $20: ?? unused ?
; $40: ?? unused ?
SND_MAPDENY = $80 ; Denied
Sound_QMap: .ds 1
; Queue pause sound
PAUSE_STOPMUSIC = $01 ; Pause sound effect (like pressing START, pauses music!)
PAUSE_RESUMEMUSIC = $02 ; Resume sound (resumes music)
Sound_QPause: .ds 1
DMC_Time: .ds 1 ; Time remaining on DMC sound
Music_Sq1RestH: .ds 1 ; Square 1 Track hold for rest values to be applied after each event
Music_Sq1AltRamp: .ds 1 ; When Square 1 track encounters a $00 byte, it actives a ramping mode, the value of which is stored here
Music_LOST4FB: .ds 1 ; AFAIK, value in music engine that is "lost"; nothing seems to set it, and it doesn't do very much (possibly was a note length override??)
Music_LOST4FC: .ds 1 ; AFAIK, value in music engine that is "lost"; nothing seems to set it, and it doesn't do very much
Music_RestH_Base: .ds 1 ; Base offset into Music_RestH_LUT
Music_Sq2TrkOff: .ds 1 ; Offset of square wave 2 track in currently playing index
Music_Sq1TrkOff: .ds 1 ; Offset of square wave 1 track in currently playing index
; ASSEMBLER BOUNDARY CHECK, CONTEXT END OF $04D0
.BoundSound_0500: BoundCheck .BoundSound_0500, $0500, $04xx Sound Engine
; NOTE: CONTEXT -- RAM in the $500-$5FF range changes meaning depending on the "context", i.e. what
; state of the game we're currently in! This means that variables are defined with overlapping
; addresses, and care must be taken to use the correct labels depending on the code!
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; $05xx TITLE SCREEN CONTEXT
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
.org $0500 ; $0500-$05FF is available for this context-dependent situation
.ds 16 ; $0500-$050F unused
; NOTE: All of this block is cleared by the title screen
Title_MLAccelCnt: .ds 1 ; constant moving counter which overflows to provide a more "natural" acceleration to the Bros
Title_MarioPoof: .ds 1 ; countdown of Mario's "poof" when he collects the power up
Title_MLHoldTick: .ds 1 ; Set to $40 when Mario/Luigi are "held" (count down to zero)
Title_ObjVar: .ds 6 ; $513-$518 Minor objects user-defined variable 1 (automatically decrements if not zero!)
Title_ObjVar2: .ds 6 ; $519-$51E Minor objects user-defined variable 2
Title_ObjFrame: .ds 6 ; $51F-$524 Minor object "frame"; adds 2x the value here to the pattern selection for the object's sprites
; $0525-$05FF unused
; ASSEMBLER BOUNDARY CHECK, END OF $0600
.BoundTS_0600: BoundCheck .BoundTS_0600, $0600, $05xx Title Screen context
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; $5xx MAP CONTEXT
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
.org $0500 ; $0500-$05FF is available for this context-dependent situation
; NOTE: Most of the memory in this space is shared with Gameplay Context
; so don't assume that any value that should be spared is safe in here...
; NOTE: There are 8 defined "core" map objects, but up to 15 (?) can exist!
; *** Index 1 is assumed reserved for the Airship, however...
Map_Object_ActY: .ds 15 ; $0500-$050E For map objects, their actual display Y coordinate (as it may modify, esp. with marchers)
Map_Object_ActX: .ds 15 ; $050F-$051D For map objects, their actual display X coordinate (as it may modify, esp. with marchers)
Map_Object_ActXH: .ds 15 ; $051E-$052C For map objects, their actual display X Hi byte (as it may modify, esp. with marchers)
Map_Object_Data: .ds 15 ; $052D-$053B For marching objects, 0/1 for their direction, could be anything though
Map_March_Count: .ds 15 ; $053C-$054A Simply counts and overflows, but used to determine position of marching map objects (PER ID, not object index ... Actually is seems they go back and forth on that??)
.ds 60 ; $054B-$0586 unused
Map_Objects_Vis: .ds 15 ; $0587-$058E Set for map objects as visible, clear if it's not
Map_MarchInit: .ds 1 ; Set when marching data has been initialized (done once per marching cycle on the map)
Map_InCanoe_Flag: .ds 1 ; Set when Player is in Canoe (modifies movement, allows movement in water, etc.)
World_8_Dark: .ds 1 ; Darkness on World 8 Map, level 2 -- counts 0-7 while setting up the effect
World_Map_AnimF: .ds 1 ; World map animation frame (for bushes, etc.)
World_Map_AnimT: .ds 1 ; World map animation tick
; $059B-$05FF unused
; ASSEMBLER BOUNDARY CHECK, END OF $0600
.BoundM_0600: BoundCheck .BoundM_0600, $0600, $05xx World Map context
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; $5xx BONUS GAME CONTEXT (see PRG022 for lots more info)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
.org $0500 ; $0500-$05FF is available for this context-dependent situation
.ds 231 ; $0500-$05E6 unused
BonusText_VH: .ds 1
BonusText_VL: .ds 1
; $05E9-$05FF unused
; ASSEMBLER BOUNDARY CHECK, END OF $0600
.BoundBonus_0600: BoundCheck .BoundBonus_0600, $0600, $05xx World Map context
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; $5xx GAMEPLAY CONTEXT
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
.org $0500 ; $0500-$05FF is available for this context-dependent situation
.ds 16 ; $0500-$050F unused
; Event_Countdown is context dependent; without context, does nothing
; * When you come out of a pipe, this counter decrements until the pipe should be finished
; * When you die, counts down until dropping back to map
; NOTE: Event_Countdown and the following 7 are all decremented together!
Event_Countdown: .ds 1
Player_TailCount: .ds 1 ; Determines display frame of tail wag
Player_InAir_OLD: .ds 1 ; Stores backup of Player_InAir
Player_FireCount: ; Player shoots fireball/hammer, sets sprite frame (shared with Player_FrogHopCnt)
Player_FrogHopCnt: .ds 1 ; Counter used for frog hopping along the ground (shared with Player_FireCount)
.ds 1 ; $0514 unused
Player_PMeterCnt: .ds 1 ; Tick counter used to count when to increase/decrease Power Meter
B10Coin_Timer: .ds 1 ; Decrements until zero, which is how much time you have to get the max coins from a 10 coin block
Player_TailAttack: .ds 1 ; Initiailized to $12; counts down to zero, performs tail attack!
CineKing_Timer: ; Timer; decrements to zero (shares Objects_Timer first byte)
Objects_Timer: .ds 8 ; $0518-$051F "Timer" values; automatically decrements to zero
; NOTE: Until Timer2 expires, object will not hit other objects.
; Probably used as a dampener to keep an object from slaughtering
; another bunch of objects TOO quickly!
Objects_Timer2: .ds 8 ; $0520-$0527 "Timer" values; automatically decrements to zero
; All the Level_BlockChgX/Y values are aligned to nearest 16 (i.e. tile coordinate)
Level_BlockChgXHi: .ds 1 ; Player X High value when block change was queued
Level_BlockChgXLo: .ds 1 ; Player X Low value when block change was queued
Level_BlockChgYHi: .ds 1 ; Player Y High value when block change was queued
Level_BlockChgYLo: .ds 1 ; Player Y Low value when block change was queued
; the block "bounce" that occurs after hitting ? block, music note block, etc.
Level_BlkBump_Pos: .ds 2 ; $052C-$052D Block bump effect slot "position" (from 10 down, "position" of bounce)
Level_BlkBump: .ds 3 ; $052E-$0530 Block bump effect slot (use Level_ChgTileEvent value, or 0 for inactive)
Level_BlkBump_XHi: .ds 3 ; $0531-$0533 Block bump slot X Hi
Level_BlkBump_XLo: .ds 3 ; $0534-$0536 Block bump slot X Lo
Level_BlkBump_YHi: .ds 3 ; $0537-$0539 Block bump slot Y Hi
Level_BlkBump_YLo: .ds 3 ; $053A-$053C Block bump slot Y Lo
.ds 5 ; $053D-$0541 unused
; The alternate vertical scrolls are used so that raster effects can be properly implemented!
Level_VertScrollH: .ds 1 ; Alternate VertScroll_Hi used by engine, adjusted before being sent to Vert_Scroll_Hi
Level_VertScroll: .ds 1 ; Alternate VertScroll used by engine, adjusted before being sent to Vert_Scroll
Player_AboveTop: .ds 1 ; If Player is above top of level, this is $FF (-1), otherwise it is zero
Level_InitAction: ; AT LEVEL INITIALIZATION ONLY: Performs a specific initialization routine (NOTE: Shared with Player_Slide)
Player_Slide: .ds 1 ; Positive values sliding forward, negative values sliding backward; directly sets Player_XVel
Player_UphillFlag: .ds 1 ; When set, Player is walking uphill, and uses speed index value at Player_UphillSpeedIdx
.ds 8 ; $0547-$054E unused
Player_Flip: .ds 1 ; Invincibility Somersault is used when set; only works in air, reset on ground
Level_AirshipH: ; Height of the airship during the Airship Intro (shared with Player_KuriboDir)
Player_KuriboDir: .ds 1 ; While Kuribo's shoe is moving: 0 - Not requesting move, 1 - move right, 2 - move left
Player_Grow: .ds 1 ; Tick counter used to animate growth into Super Mario (20 is starting value, or 2f to shrink)
Player_FlashInv: .ds 1 ; Player "flashing invincibility" after being hit, counts down to zero
Player_StarInv: .ds 1 ; Starman Invincibility counter; full/fatal invincibility, counts down to zero
Player_SuitLost: .ds 1 ; Suit lost to hit discard "poof" counter
Player_StarOff: .ds 1 ; Starman Invincibility wear-off (the last second or so when it slows and vanishes), counts down to zero
Player_HaltTick: .ds 1 ; When non-zero, all action halts until this countdown hits zero
Player_Kick: .ds 1 ; Kick frame in use, counts down to zero
Player_PipeFace: .ds 1 ; Player forward frame, used for vertical pipe entrance, counts down to zero
Player_EndLevel: .ds 1 ; Player's end of level run-off until count down to zero (player will actually wrap around horizontally if too large)
Level_AirshipCtl: .ds 1 ; Airship control -- 1 = run and jump to catch air ship, 2 = climb to enter, 3 = enter
.ds 1 ; $055B unused
Counter_Wiggly: .ds 1 ; "Wiggly" counter, provides rippled movement (like the airship rising during its intro)
Counter_7to0: .ds 1 ; Counter that runs from 7 to 0 continuously while level is in progress
.ds 1 ; $055E unused
LevelPartialInit: .ds 1 ; When set, performs a partial reinitialization of level data (notably does not perform the Level InitAction unless it is airship related)
Level_TilesetIdx: .ds 1 ; Holds Level_Tileset as an "index" value instead, relative to levels (i.e. Level_Tileset - 1)
Level_ChangeReset: .ds 1 ; When set to zero, a mass reset is performed (used when changing "scenes" in a single level)
Level_UnusedFlag: .ds 1 ; Unused; only set in a couple places, but never read back!
Level_SlopeEn: .ds 1 ; If set, enables slope tiles (otherwise they're considered flat top-only solids)
CHNGTILE_DELETECOIN = $01
CHNGTILE_DELETETOBG = $02
CHNGTILE_TOGNOTEBLOCK = $03 ; miscolored note block
CHNGTILE_TOBOUNCEWOOD = $04
CHNGTILE_TONOTEBLOCK = $05
CHNGTILE_COINHEAVEN = $06
CHNGTILE_TOBRICK = $07
CHNGTILE_TOMETALPLATE = $08 ; i.e. "plate" that appears after ? block is hit
CHNGTILE_PSWITCHSTOMP = $09
CHNGTILE_TOBRICKCOIN = $0B ; brick containing coin
CHNGTILE_DELETETOBGALT = $0C
CHNGTILE_PIPEJCT = $0E ; UNUSED replaces the unused TILE9_PIPEWORKS_JCT tile!
CHNGTILE_DELETEDONUT = $0F
CHNGTILE_FROZENMUNCHER = $10
CHNGTILE_FROZENCOIN = $11
CHNGTILE_PSWITCHAPPEAR = $12
CHNGTILE_DOORAPPEAR = $13
CHNGTILE_TOADBOXOPEN = $14
CHNGTILE_4WAYCANNON = $15
CHNGTILE_GIANTBRICKBUST = $16 ; Giant World brick bust
CHNGTILE_GIANTBLOCKHIT = $17 ; Giant World [?] block hit to metal
CHNGTILE_GIANTBRICKFIX = $18 ; Giant World brick restore (small Mario hit giant brick)
Level_ChgTileEvent: .ds 1 ; When non-zero, queues a "change tile" event
Level_NoStopCnt: .ds 1 ; A counter which continuously increments unless something is "stopping" the action
Level_Event: .ds 1 ; Check "LevelEvent_Do" for values; 0 means nothing
Level_PSwitchCnt: .ds 1 ; When non-zero, P-Switch is active (init @ $80); counts down to zero and restarts music
.ds 1 ; $0568 unused
Player_SlideRate: .ds 1 ; While Player is sliding, this is added to X Velocity (does not persist, however)
.ds 1 ; $056A unused
Player_IsClimbing: .ds 1 ; Set when Player is climing vine
Player_FlipBits_OLD: .ds 1 ; Holds backup of Player_FlipBits
Player_HitCeiling: .ds 1 ; Flag set when Player has just hit head off ceiling
Player_FlyTime: .ds 1 ; When > 0, Player can fly (for power ups that do so); decrements (unless $FF) to 0
Player_IsDucking: .ds 1 ; Set when Player is ducking down
Player_WhiteBlkCnt: .ds 1 ; White block counter; counts up while Player is standing on white block and holding down
; Level_PipeMove is set to various values that dictate
; how Player is moving within a pipe
;
; The lower 2 bits form a direction as follows:
; 00 - right
; 01 - left
; 10 - down
; 11 - up
;
; If bit 7 ($80) is NOT set, then we're just entering
; the pipe, and next 3 bits say what it will do:
; 000xx - Does nothing (not used, invalid)
; 001xx - Exits level (i.e. World Map pipe junctions)
; 010xx - Junction to appropriate "Big Question Block" bonus area (Level_JctCtl = 2)
; 011xx - Junction general (Level_JctCtl = 3)
; 100xx - Junction to generic exit area (Level_JctCtl = 4)
; 101xx - In-level transit (a la World 7 pipe mazes and other places; does not set Level_JctCtl)
;
; If bit 7 IS set, we're moving through the pipe (either exiting out one end or in-transit)
Level_PipeMove: .ds 1
Level_CoinHeav: .ds 1 ; Enter coin heaven when set $80; Increments; at $D0, "soft jump" arrival; terminates at wrap to $00
Player_MoveLR: .ds 1 ; 0 - Not moving left/right, 1 - Moving left, 2 - Moving right (reversed from the pad input)
Player_WalkAnimTicks: .ds 1 ; Ticks between animation frames of walking; max value varies by Player's X velocity
Player_InWater: .ds 1 ; Set for when in water (1 = Regular water specifically, other non-zero values indicate waterfall)
Player_SwimCnt: .ds 1 ; Swim counter FIXME Describe better 0-3
Player_Kuribo: .ds 1 ; Set for Kuribo's Shoe active
Player_QueueSuit: .ds 1 ; Queues a suit change (values like Player_Suit, but add 1, EXCEPT: $0F = Statue enable, $40 = Splash, $80 = Kuribo's Shoe)
Player_mGoomba: .ds 1 ; Player is caught by a micro Goomba (jump short)
Player_Statue: .ds 1 ; Player is in Tanooki Statue mode; counts down to zero
Player_RunFlag: .ds 1 ; Set while Player is actually considered "running" (holding down B and at enough speed; doesn't persist)
Player_Bounce: .ds 1 ; Set to cause block bounce (upper 4 bits specifies what kind of block will be bounced)
Player_BounceDir: .ds 1 ; Direction of Player bounce -- 0 = Down, 1 = Up, 2 = Left, 3 = Right
Player_BounceObj: .ds 1 ; Set if it was a kicked shelled object that hit the bounce block (i.e. don't bounce the Player if the object is the one that hit)
Counter_ByPlayerSpd: .ds 1 ; A counter which increments faster as the Player goes faster
Level_HAutoScroll: .ds 1 ; When set to 1, "auto horizontal scroll" is active (this can be toggled mid-level)
B10Coin_Count: .ds 1 ; Decrements until -1, you continue to get a coin until it does so
B10Coin_ID: .ds 1 ; Forms a sort of unique ID so game knows if you've switched blocks
Player_OffScreen: .ds 1 ; Set when Player is completely off screen
; FloatLevel_PlayerWaterStat: For levels that "float" and have a fixed set of water at the bottom
; Bit 6: Set if Player is beneath bottom of water
; Bit 7: Set if beneath top of water
FloatLevel_PlayerWaterStat: .ds 1
Player_LowClearance: .ds 1 ; Set when Player is in a "low clearance" situation (big Mario in a single block high tunnel)
PUp_StarManFlash: .ds 1 ; Set when a Starman is bouncing about so it cycles colors! (also used to get super suit if set in advance)
; Player_Behind_En:
; Specifies whether the "Behind the scenes" effect is actually active
; If the Player has stepped out from behind the background, it can be
; still active, but he won't get the effect of it!
Player_Behind_En: .ds 1
Player_Behind: .ds 1 ; When non-zero, Player is "behind the scenes" (as by white block)
Player_Slippery: .ds 1 ; 0 = Ground is not slippery, 1 = Ground is a little slippery, 2 = Ground is REALLY slippery
Player_SandSink: .ds 1 ; Sinking in quicksand! (holds Y when quicksand hit in upper 4 bits, bit 0 sets '0' jumping, '1' sinking)
; Player_PartDetEn: "32 Pixel Partition Detection" enabler
; When set, if Player Y >= 160, Player detects bottom two rows of tiles implicitly
; Used with Update_Request = UPDATERASTER_32PIXPART if there's a floor
; (i.e. NOT used in levels with fixed water; for that, see FloatLevel_PlayerWaterStat)
Player_PartDetEn: .ds 1
Player_InPipe: .ds 1 ; Player is going through pipe
Player_MushFall: .ds 1 ; Set to 0 when mushroom is to fall to the left, 1 to the right
Player_SprOff: .ds 1 ; Player sprite offset (NOTE: Should be multiples of 4, otherwise bad unaligned stuff happens!)
; Strange gapping here; there's pretty much enough room for a couple more special objects
Object_SprRAM: .ds 8 ; $058F-$0596 Sprite_RAM offset by object
SpecialObj_Var2: .ds 8 ; $0597-$059E General purpose variable 2
.ds 2 ; $059F-$05A0 unused
SpecialObj_YVelFrac: .ds 8 ; $05A1-$05A8 Y velocity fractional accumulator
.ds 2 ; $05A9-$05AA unused
SpecialObj_XVelFrac: .ds 8 ; $05AB-$05B2 X velocity fractional accumulator
.ds 2 ; $05B3-$05B4 unused
SpecialObj_Var3: .ds 8 ; $05B5-$05BC General purpose variable 3
.ds 2 ; $05BD-$05BE unused
SpecialObj_YLo: .ds 8 ; $05BF-$05C6 Y low coordinate of special object
.ds 2 ; $05C7-$05C8 unused
SpecialObj_XLo: .ds 8 ; $05C9-$05D0 X low coordinate of special object
.ds 2 ; $05D1-$05D2 unused
SpecialObj_YVel: .ds 8 ; $05D3-$05DA Y Velocity of special object
.ds 2 ; $05DB-$05DC unused
SpecialObj_XVel: .ds 8 ; $05DD-$05E4 X Velocity of special object
.ds 8 ; $05E5-$05EC unused
Misc_Counter: .ds 1 ; Miscellaneous loop counter ?
Level_TimerMSD: .ds 1 ; Leftmost / most significant digit on timer
Level_TimerMid: .ds 1 ; Middle digit on timer
Level_TimerLSD: .ds 1 ; Rightmost / least significant digit on timer
Level_TimerTick: .ds 1 ; Timer decrementing tick
Inventory_Open: .ds 1 ; Set when inventory panel is open, also used to dictate whether it is "opening" (1) or "closing" (0)
Level_TimerEn: .ds 1 ; Set to disable clock (bit 7 will also disable level animations, e.g. '?s')
Kill_Tally: .ds 1 ; Counter that increases with each successful hit of an object without touching the ground
Objects_KillTally: .ds 5 ; $05F5-$05F9 OBJECT SLOTS 0 - 4 ONLY: Kill_Tally for a kicked shell as it hits other enemies
PlayerProj_YHi: .ds 2 ; $05FA-$05FB Player projectile Y Hi
; NOTE: Since Level_AScrlConfig checks are generally implemented as "BEQ/BNE", technically ANY
; value enables auto scroll adjustments, but officially ASCONFIG_ENABLE is used to enable it
ASCONFIG_ENABLE = $01 ; Enables auto scroll coordinate adjustments of any sort
ASCONFIG_HDISABLE = $80 ; Disables horizontal auto scroll coordinate adjustment (generally if Horz Auto Scroll is not in use)
Level_AScrlConfig: .ds 1
Cine_ToadKing: .ds 1 ; Set to 1, initializes Toad and transformed king; set to 2 while running that cinematic
; The diagonal auto scroller wraps vertically several times to give the illusion
; of a long vertical strip. AScrlURDiag_WrapState is set to 1 and 2 during this
; process which makes it possible. Objects that need to offset themselves to
; cope with this behavior utilize AScrlURDiag_WrapState_Copy to stay in sync.
AScrlURDiag_WrapState_Copy: .ds 1 ; Copy of AScrlURDiag_WrapState
AScrlURDiag_WrapState: .ds 1
; ASSEMBLER BOUNDARY CHECK, END OF $0600
.BoundGame_0600: BoundCheck .BoundGame_0600, $0600, $05xx Gameplay context
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; $06xx RAM
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DURING ENDING ONLY
.org $0600
Ending_CmdBuffer: .ds 192 ; $0600-$06C0 Buffer used during ending sequence
; Normal purpose $06xx RAM...
.org $0600
.ds 2 ; $0600-$0601 unused
Level_Tile_Head: .ds 1 ; Tile at Player's head
Level_Tile_GndL: .ds 1 ; Tile at Player's feet left
Level_Tile_GndR: .ds 1 ; Tile at Player's feet right
Level_Tile_InFL: .ds 1 ; Tile "in front" of Player ("lower", at feet)
Level_Tile_InFU: .ds 1 ; Tile "in front" of Player ("upper", at face)
Level_Tile_Whack: .ds 1 ; Tile last hit by tail attack or shell
Level_Tile_Quad: .ds 4 ; $0608-$060B Quadrant of tile for each of the positions above
.ds 1 ; $060C unused
; Level_Tile_Slope: Slope of tile for each of the positions above (first byte also used by objects)
; 0: Slope shape at feet
; 1: Slope shape at head
; 2: "in front" of Player ("lower", at feet)
; 3: "in front" of Player ("upper", at face)
Level_Tile_Slope: .ds 4 ; $060D-$0610
.ds 1 ; $0611 unused
Scroll_Cols2Upd: .ds 1 ; Number of 8x8 columns to update (typically set to 32 for a full dirty update)
.ds 6 ; $0613-$0618 unused
Bonus_CoinsYVel: .ds 6 ; $0619-$061E UNUSED Bonus game coins Y velocity
Bonus_CoinsY: .ds 6 ; $061F-$0624 UNUSED Bonus game coins Y
Bonus_CoinsXVel: .ds 6 ; $0625-$062A UNUSED Bonus game coins X velocity
Bonus_CoinsX: .ds 6 ; $062B-$0630 UNUSED Bonus game coins X
Bonus_CoinsYVelFrac: .ds 6 ; $0631-$0636 UNUSED Bonus game coins Y velocity fractional accumulator
.ds 6 ; $0637-$063C unused
Bonus_CoinsXVelFrac: .ds 6 ; $063D-$0642 UNUSED Bonus game coins X velocity fractional accumulator
.ds 8 ; $0643-$064A unused
Object_TileFeet: .ds 1 ; Object tile detected at "feet" of object
Object_TileWall: .ds 1 ; Object tile detected in front of object, i.e. a wall
.ds 1 ; $064D unused
Object_AttrFeet: .ds 1 ; Object tile quadrant of Object_TileFeet
Object_AttrWall: .ds 1 ; Object tile quadrant of Object_TileWall
.ds 1 ; $0650 unused
Objects_SprHVis: .ds 8 ; $0651-$0658 Flags; Bits 7-2 set when each 8x16 sprite is horizontally off-screen (left-to-right from MSb)
Objects_SpawnIdx: .ds 8 ; $0659-$0660 Holds the index into level data that this object was spawned from
; Objects_State
OBJSTATE_DEADEMPTY = 0 ; Dead/Empty
OBJSTATE_INIT = 1 ; Init
OBJSTATE_NORMAL = 2 ; Normal (typical operation)
OBJSTATE_SHELLED = 3 ; Shelled (shelled enemy post-stomp)
OBJSTATE_HELD = 4 ; Held (held by Player)
OBJSTATE_KICKED = 5 ; Kicked (kicked by Player / spinning shell)
OBJSTATE_KILLED = 6 ; Killed (flipped over and falling off screen)
OBJSTATE_SQUASHED = 7 ; Squashed (generally Goomba only)
OBJSTATE_POOFDEATH = 8 ; "Poof" Death (e.g. Piranha death)
Objects_State: .ds 8
Objects_Frame: .ds 8 ; $0669-$0670 "Frame" of object (see ObjectGroup_PatternSets)
Level_ObjectID: .ds 8 ; $0671-$0678 All active actor IDs
Objects_FlipBits: .ds 8 ; $0679-$0680 Applied sprite attributes for this object (usually just horizontal/vertical flip)
Objects_SprVVis: .ds 8 ; $0681-$0688 Flags; Bits 3-0 set when each 8x16 sprite is vertically off-screen (top-to-bottom from MSb)
Objects_Var1: .ds 8 ; $0689-$0690 Generic variable 1 for objects
Objects_Var2: .ds 8 ; $0691-$0698 Generic variable 2 for objects
Unused699: .ds 1 ; Absolutely no idea, it is set once in one place and never used again... MAY be lost bonus game related?
; UNUSED Bonus Game Die counter
; While the die is rotating, just used as a counter 0 to 3 to time the rolling animation.
; After Player would press 'A', this value is immediately set to 0.
; In the case of the odd/even game, if the Player "won", it is set to 5 or 6.
Bonus_DieCnt: .ds 1
.ds 1 ; $069B unused
Score_Earned: .ds 2 ; $069C-$069D (16-bit value) A "buffer" of score earned to be added to your total, total score stored in Player_Score
Score_Temp: .ds 1 ; Temp used when figuring out to display a 3-byte integer worth of score
.ds 5 ; $069F-$06A3 unused
Player_IsHolding: .ds 1 ; Set when Player is holding something (animation effect only)
Player_ISHolding_OLD: .ds 1 ; Holds onto whether Player WAS holding onto something (so we can be sure to clear Player_IsHolding)
; NOTE!! These object vars are OBJECT SLOT 0 - 4 ONLY!
; Objects_Timer3: Used as the "wake up" out of shell timer
; If timer is less than $60, it decrements normally, otherwise...
; If object is in state 2, timer decrements normally
; If object is in state 4 (being held), timer only decrements every 4 ticks
; In all other states, timer decrements every 2 ticks
Objects_Timer3: .ds 5 ; $06A6-$06AA Used as the "wake up" out of shell timer
Objects_Timer4: .ds 5 ; $06AB-$06AF "Timer" values; automatically decrements to zero (used in "shakin' awake" effect)
.ds 3 ; $06B0-$06B2 unused
Object_SlopeHeight: .ds 1 ; Object calculated slope height
Buffer_Occupied: .ds 2 ; $06B4-$06B5 Set if respective Object_BufferX/Y buffer is already taken by an object
Player_UphillSpeedIdx: ; Override when Player_UphillFlag is set (shared with Player_Microgoomba)
Player_Microgoomba: .ds 1 ; Microgoomba stuck to Player
Objects_InWater: .ds 5 ; $06B7-$06BB Set when object is in water
.ds 1 ; $06BC unused
SpecialObj_Var1: .ds 8 ; $06BD-$06C4 General purpose variable 1
.ds 2 ; $06C5-$06C6 unused
SpecialObj_Data: .ds 8 ; $06C7-$06CE Special object "data" field, defined by object
.ds 2 ; $06CF-$06D0 unused
SpecialObj_Timer: .ds 8 ; $06D1-$06D8 "Timer" values; automatically decrements to zero
.ds 2 ; $06D9-$06DA unused
CannonFire_Var: .ds 8 ; $06DB-$06E2
CannonFire_Timer: .ds 8 ; $06E3-$06EA Cannon Fire timer, decrements to zero
Objects_QSandCtr: .ds 8 ; $06EB-$06F2 When enemy has fallen into quicksand, increments until $90 which deletes it
; ASSEMBLER BOUNDARY CHECK, END OF $0700
.Bound_0700: BoundCheck .Bound_0700, $0700, $06xx RAM
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; $07xx RAM
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
.org $0700
TileAddr_Off: .ds 1 ; During level loading, specifies an offset into the current Mem_Tile_Addr setting
; LevLoad_Unused1-4 are initialized when about to load a level,
; but never used. May have been reserved or intended or
; even debugging, but who knows now...
LevLoad_Unused1: .ds 1
LevLoad_Unused2: .ds 1
LevLoad_Unused3: .ds 1
LevLoad_Unused4: .ds 1
.ds 1 ; $0705 unused
LL_ShapeDef: .ds 1 ; During level loading, defines a shape of something (context-specific)
Scroll_UpdAttrFlag: .ds 1 ; Set when it is time to update attributes
.ds 2 ; $0708-$0709 unused
; Tileset values:
; 00 = On map
; 01 = Plains style; bushes, zigzag ground, blocks (includes blue-block bonus area)
; 02 = Mini fortress style; gray blocks, lava (and king's room)
; 03 = Hills style; green grass, bushes (works in desert like 2-2 also)
; 04 = High-Up style; "cliffside" grass, swirly clouds, wooden block style ground
; 05 = pipe world plant infestation
; 06 = Water world
; 07 = Toad House
; 08 = Vertical pipe maze
; 09 = desert level, sand, pyramids (and desert fortress)
; 10 = Airship
; 11 = Giant World
; 12 = Ice level, frozen "1" style
; 13 = Coin heaven / Sky level
; 14 = Underground
; 15 = Bonus game intro and N-Spade
; 16 = Spade game sliders
; 17 = N-Spade
; 18 = 2P vs
Level_Tileset: .ds 1 ; Different tilesets which changes the detection and meaning in levels
Bonus_UnusedVH: ; VRAM High address ?? Seems to only be part of an unused routine
ToadTalk_VH: .ds 1 ; Cinematic Toad & King / "Toad House" Toad VRAM Address High
Bonus_UnusedVL: ; VRAM Low address ?? Seems to only be part of an unused routine
ToadTalk_VL: .ds 1 ; Cinematic Toad & King / "Toad House" Toad VRAM Address Low
BonusText_CPos:
ToadTalk_CPos: .ds 1 ; Cinematic Toad & King / "Toad House" Toad Character Position
BonusText_CharPause: .ds 1 ; Counter that decrements to zero between letters
Bonus_UnusedFlag: .ds 1 ; Doesn't do much besides block an unused subroutine
Map_Pan_Count: .ds 1 ; Map is panning, counts to zero (Scroll_LastDir sets which direction we're panning)
; NOTE sharing
CineKing_Timer2: ; Timer; decrements to zero
Bonus_Timer: ; Decrements to zero
Map_Intro_Tick: .ds 1 ; Counts down to zero while displaying the "World X" intro
.ds 1 ; $0712 unused
Map_ReturnStatus: .ds 1 ; When 0, level panel is cleared; otherwise, Player is considered to have died (decrements life!)
MaxPower_Tick: .ds 1 ; When Player has maximum "power" charge, this counts for the flashing [P]
Player_Score: .ds 3 ; $0715 (H)-$0717 (L) treated as 3-byte integer, with least significant zero on display not part of this value
.ds 1 ; $0718 unused
; Each byte of PatTable_BankSel sets the VROM available at
; 0000 (first half BG), 0800 (second half BG, typ animated),
; 1000 (1/4 sprites), 1400 (2/4 sprites), 1800 (3/4 sprites),
; and 1C00 (4/4 sprites), respectively
PatTable_BankSel: .ds 6 ; $0719-$071E Provides an array of 6 pages to set the entire Pattern Table [BG_Full_CHRROM_Switch]
PAGE_C000: .ds 1 ; Page to set PRG ROM C000 (PRGROM_Change_Both)
PAGE_A000: .ds 1 ; Page to set PRG ROM A000 (PRGROM_Change_Both)
PAGE_CMD: .ds 1 ; When using PRGROM_Change_Both2 or PRGROM_Change_A000, this value stores the MMC3 command
Map_Prev_XOff: .ds 2 ; $0722-$0723 (Mario/Luigi) Stores previous scroll X offset on map
Map_Prev_XHi: .ds 2 ; $0724-$0725 (Mario/Luigi) Stores previous "hi byte" of map X
Player_Current: .ds 1 ; Which Player is currently up (0 = Mario, 1 = Luigi)
World_Num: .ds 1 ; Current world index (0-8, where 0 = World 1, 7 = World 8, 8 = World 9 / Warp Zone)
; NOTE: sharing
World_EnterState: ; State variable during "world X" intro entrance, set to 3 when entering a level; overlaps GameOver_State
CineKing_State: ; State of King-got-his-wand-back sequence
GameOver_State: .ds 1 ; State variable used during "Gameover!" sequence only; overlaps World_EnterState
Map_Operation: .ds 1 ; Map_Operation: Current "operation" happening on map (See Map_DoOperation in PRG010)
.ds 1 ; $072A unused
Total_Players: .ds 1 ; Total players (0 = 1P, 1 = 2P)
Map_Unused72C: .ds 1 ; No apparent use; only assigned to, but never read back
Bonus_DDDD: .ds 1 ; ?? Set to '1' if you exit the unused bonus game BONUS_UNUSED_DDDD
Map_HandState: .ds 1 ; Hand trap state
.ds 1 ; $072F unused
Map_WW_Backup_Y: .ds 1 ; Warp Whistle wind backs up the Player's map Y
Map_WW_Backup_XH: .ds 1 ; Warp Whistle wind backs up the Player's map X Hi byte
Map_WW_Backup_X: .ds 1 ; Warp Whistle wind backs up the Player's map X
Map_WW_Backup_UPV2: .ds 1 ; Warp Whistle wind backs up Map_UnusedPlayerVal2
.ds 2 ; $0734-$0735 unused
Player_Lives: .ds 2 ; $0736-$0737 (Mario/Luigi) Player's lives
Map_Unused738: .ds 1 ; Index used in some dead code in PRG011; sometimes index of unused array Map_Unused7DC6
ClearPattern: .ds 1 ; Set by ClearPattern_ByTileset for use in Clear_Nametable_Short
PalSel_Tile_Colors: .ds 1 ; Stores value to index which tile color set to use when palette loading routine is called
PalSel_Obj_Colors: .ds 1 ; Stores value to index which object color set to use when palette loading routine is called
Player_FallToKing: .ds 2 ; $073C-$073D (Mario/Luigi) Player will fall to king when Level_ExitToMap is nonzero (instead of map)
Map_Player_SkidBack: .ds 2 ; $073E-$073F (Mario/Luigi) Set to '1' if Player died last turn or otherwise ejected (that is, they DID skid from their last turn, not necessarily currently skidding)
Map_NSpadeMatches: .ds 1 ; Keeps count of N-Spade matches of active session (9 means game is done)
Map_NSpadeInProg: .ds 1 ; If set, there's an N-Spade game "in progress" (so if you lose, you pick it up later)
Map_Airship_Trav: .ds 1 ; Airship's current travel-table offset (randomly offset by 0-2, spices up life)
.ds 2 ; $0743-$0744 unused
Map_DoFortressFX: .ds 1 ; Bust locks, build bridges, whatever after Mini-Fortress is toppled
World_Map_Power: .ds 2 ; $0746-$0747 (Mario/Luigi) MAP Power up # (1 - big, 2 - Fire, 3 - Leaf, 4 - Frog, 5 - Tanooki, 6 - Hammer, 7 - Judgems, 8 - Pwing, 9 - Star)
.ds 1 ; $0748 unused
Map_Unused749: .ds 2 ; $0749-$074A (Mario/Luigi) ? Another value just set once and never read back!
.ds 1 ; $074B unused
Object_VelCarry: .ds 1 ; '1' when last Object Velocity fraction accumulation rolled over
; WARNING: The distance between Player/Objects_XVelFrac and Player/Objects_YVelFrac must be same as Player/Objects_X/YVel!
Player_XVelFrac: .ds 1 ; X velocity fractional accumulator
Objects_XVelFrac: .ds 8 ; $074E-$0755 Other object's X velocity fractional accumulator
.ds 1 ; $0756 unused
THouse_UnusedFlag: .ds 1 ; Cleared when Toad House gives you an item, but never used otherwise
; WARNING: Though unused, this is required for the consistent padding between XVel(Frac) and YVel(Frac)
; So use it if you want, but maintain the distance!!
.ds 7 ; $0758-$075E unused
; WARNING: The distance between Player/Objects_XVelFrac and Player/Objects_YVelFrac must be same as Player/Objects_X/YVel!
Player_YVelFrac: .ds 1 ; Y velocity fractional accumulator
Objects_YVelFrac: .ds 8 ; $0760-$0767 Other object's Y velocity fractional accumulator
Objects_ColorCycle: .ds 8 ; $0768-$076F Cycles colors of object and decrements to zero (e.g. "Melting" ice block, starman, etc.)
; Objects_Var6: Special hardcoded behavior for the following objects ONLY:
; OBJ_FIRECHOMP, OBJ_CHAINCHOMPFREE, OBJ_BLOOPERCHILDSHOOT,
; OBJ_BLOOPERWITHKIDS, or OBJ_FIRESNAKE
; ... as the X/Y buffer slot they occupy (see Object_Delete)
Objects_Var6: .ds 5 ; $0770-$0774 General purpose variable 6 (except as noted above)
Objects_TargetingXVal: .ds 5 ; $0775-$0779 X velocity result of Object_CalcHomingVels for this object OR some other X pixel target
King_Y: ; Y position (NOTE: shared with Objects_TargetingYVal)
Objects_TargetingYVal: .ds 5 ; $077A-$077E Y velocity result of Object_CalcHomingVels for this object OR some other Y pixel target
Pipe_TransYDelta: ; In-level transit pipe Y delta value (WARNING: Shared with Level_ScrollDiffV)
Level_ScrollDiffV: .ds 1 ; Difference between desired vertical and the current Vert_Scroll (WARNING: Shared with Pipe_TransYDelta)
Level_ScrollDiffH: .ds 1 ; Difference between desired horizontal and the current Horz_Scroll
Random_Pool: .ds 10 ; $0781-$078A (or $0789?) Data pool for pseudo-random number generator algorithm
RandomN = Random_Pool+1 ; Pull a random number from the sequence (NOTE: RandomN+1 is also good; If you need multiple random numbers, call Randomize)
Map_PlayerLost2PVs: .ds 1 ; When > 0, (1=Mario, 2=Luigi) doesn't lose a life for "death" exiting to map, but does lose their turn
.ds 1 ; $078C unused
Player_RescuePrincess: .ds 1 ; Player will jump to the princess rescue when Level_ExitToMap is nonzero (instead of map)
.ds 8 ; $078E-$0795 unused
; Objects_PlayerHitStat:
; Bit 0 - Set if Player's bbox bottom is HIGHER than object's bbox bottom
; Bit 1 - Set if Player's bbox left edge is to the LEFT of object's bbox left edge
; Bit 4 - Set if Player tail attacked an object
Objects_PlayerHitStat: .ds 8 ; $0796-$079D Player hit status
; Up to five "scores" can be displayed at once
Scores_Value: .ds 5 ; $079E-$07A2 score "value"; '0' none, (10, 20, 40, 80, 100, 200, 400, 800, 1000, 2000, 4000, 8000, 1-up)
Scores_Counter: .ds 5 ; $07A3-$07A7 "counter" until score disappears
Scores_Y: .ds 5 ; $07A8-$07AC Score's Y
Scores_X: .ds 5 ; $07AD-$07B1 Score's X
LRBounce_Y: .ds 1 ; Left/right bouncer as sprite Y ($FF is disabled)
LRBounce_X: .ds 1 ; Left/right bouncer as sprite X
LRBounce_Vel: .ds 1 ; Left/right bouncer absolute value of X velocity
; NOTE!! These object vars are OBJECT SLOT 0 - 4 ONLY!
Objects_Slope: .ds 5 ; $07B5-$07B9 Absolute slope calc value
.ds 1 ; $07BA unused
World3_Bridge: .ds 1 ; 0 - Bridges are down, 1 - Bridges are up
ArrowPlat_IsActive: .ds 1 ; Set if arrow platform is active
Level_GetWandState: .ds 1 ; See Koopaling code in PRG001
; ********************************************************************************
; The Palette_* vars here form a graphics buffer to be committed in the
; style of the Video_Upd_Table; see "Video_Upd_Table" in PRG030 for format.
Video_DoPalUpd: ; Name consistent with Video_Upd_Table
Palette_AddrHi: .ds 1 ; Stores high part of palette address when committing palettes
Palette_AddrLo: .ds 1 ; Stores low part of palette address when committing palettes
Palette_BufCnt: .ds 1 ; 32 for updating entire palette
Palette_Buffer: .ds 32 ; $07C1-$07E0 Buffer of palette bytes to commit, used for fade in/out
Palette_Term: .ds 1 ; Set to zero as terminator, per requirement of the Video_Upd_Table format
; ********************************************************************************
; BigQBlock_GotIt:
; Big ? Blocks can only be retrieved once; this is a bitfield that marks which
; ones you've gotten by setting a bit per screen space in the Big ? Block area.
; Basically, if you reenter a Big ? Block area after opening it, it won't reappear!
; See ObjInit_BigQBlock and ObjNorm_BigQBlock for usage...
; NOTE: This is cleared completely upon Player death which works since levels
; are not re-enterable, but still seems a bit extreme...
BigQBlock_GotIt: .ds 1
.ds 13 ; $07E3-$07EF unused
DMC_Queue: .ds 1 ; Stores value to play on DMC
DMC_Current: .ds 1 ; Currently playing DMC sound
Sound_Sq1_CurFL: .ds 1 ; Holds current "low" frequency of Square Wave 1 (Warning: Must be +4 to Sound_Sq2_CurFL, see PRG031_E808)
Music_NseStart: .ds 1 ; Holds the starting offset of the noise track (CHECK: Reuse of $07F3, is this bad??)
.ds 1 ; $07F4 unused, but required for padding
Music2_Hold: .ds 1 ; A very little used feature, Music Set 1 overrides Music Set 2, but after a M1 song finishes, it restarts the M2 song
Sound_Sq2_CurFL: .ds 1 ; Holds current "low" frequency of Square Wave 1 (Warning: Must be +4 from Sound_Sq1_CurFL, see PRG031_E808)
Music_Sq2Patch: .ds 1 ; Current "instrument patch" for Square 2 (only upper 4 bits stored, 0ppp 0000)
Music_Sq1Patch: .ds 1 ; Current "instrument patch" for Square 1 (only upper 4 bits stored, 0ppp 0000)
.ds 1 ; $07F9 unused
Sound_Map_L2Hld: .ds 1 ; Same as Sound_Map_LHold, used for the secondary track (Warning: Will be affected by triangle, see PRG031_E808)
Sound_Map_Len2: .ds 1 ; Same as Sound_Map_Len, used for the secondary track
Sound_Map_LHold: .ds 1 ; Current length setting, used as delay after each byte of map sound (changed by special bytes in range $80-$FF)
Sound_Map_Len: .ds 1 ; Countdown tick for current note/rest that map sound effect is on
Sound_Map_Off2: .ds 1 ; Same as Sound_Map_Off, used for the secondary track
Sound_Unused7FF: .ds 1 ; Cleared once, never used otherwise
; ASSEMBLER BOUNDARY CHECK, END OF $0800
.Bound_0800: BoundCheck .Bound_0800, $0800, $07xx RAM
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; $68xx SRAM for 2P Vs ONLY
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; NOTE: $6000-$67FF is still in considered tile grid memory (see next section)
; 2P Vs just utilizes a chunk where no tiles will ever exist in 2P Mode
; 2P Vs Only
.data
.org $6800
Vs_MemStart: ; Should be at "top"; this point and 512 bytes forward are cleared at start of 2P Vs
; Vs_PlayerFrame
; 0/1: Standing (0) / walking (0/1) / falling-not-jumped (1) frames
; 2: Skidding turnaround
; 3: Jumping/Falling-jumped
; 4: Dizzy
; 5: Kicking
; 6: Dying
; 7: Climbing
Vs_PlayerFrame: .ds 2 ; $6800-$6801 Mario/Luigi Frame
Vs_PlayerState: .ds 2 ; $6802-$6803 Mario/Luigi State (0=Init, 1=Normal, 2=Dying, 3=Ladder climbing)
Vs_ObjectState: .ds 12 ; $6804-$680F Objects State (0=Dead/empty, 1=Normal, 2=Flipped over, 3=Dying)
.ds 1 ; $6810 unused
Vs_PlayerBlkHitCnt: .ds 2 ; $6811-$6812 Mario/Luigi Hit block counter value
Vs_PlayerY: .ds 2 ; $6813-$6814 Mario/Luigi Y
Vs_ObjectsY: .ds 12 ; $6815-$6820 Objects Y
.ds 1 ; $6821 unused
Vs_PlayerBlkHitY: .ds 2 ; $6822-$6823 Mario/Luigi Aligned Y position where block was hit
Vs_PlayerX: .ds 2 ; $6824-$6825 Mario/Luigi X
Vs_ObjectsX: .ds 12 ; $6826-$6831 Objects X
.ds 1 ; $6832 unused
Vs_PlayerBlkHitX: .ds 2 ; $6833-$6834 Mario/Luigi Aligned Y position where block was hit
Vs_PlayerYVel: .ds 2 ; $6835-$6836 Mario/Luigi Y Velocity
Vs_ObjectYVel: .ds 12 ; $6837-$6842 Objects Y Velocity
.ds 1 ; $6843 unused
Vs_PlayerBlkHitYVel: .ds 2 ; $6844-$6845 Mario/Luigi Hit block Y velocity
Vs_PlayerXVel: .ds 2 ; $6846-$6847 Mario/Luigi X Velocity
Vs_ObjectXVel: .ds 12 ; $6848-$6853 Objects X Velocity
.ds 3 ; $6854-$6856 unused
Vs_PlayerClimbFrame: .ds 2 ; $6857-$6858 incremented as Player climbs
Vs_ObjectAnimCnt: .ds 12 ; $6859-$6864 A continuous counter per object for animating (typically 2 frames)
.ds 1 ; $6865 unused
Vs_PlayerDir: .ds 2 ; $6866-$6867 Mario/Luigi direction (1=Right, 2=Left)
Vs_ObjectDir: .ds 12 ; $6868-$6873 Objects direction (1=Right, 2=Left)
.ds 1 ; $6874 unused
Vs_PlayerYVelFrac: .ds 2 ; $6875-$6876 Mario/Luigi Y velocity fractional accumulator
Vs_ObjectYVelFrac: .ds 12 ; $6877-$6882
.ds 3 ; $6883-$6885 unused
Vs_PlayerXVelFrac: .ds 2 ; $6886-$6887 Mario/Luigi X velocity fractional accumulator
Vs_ObjectXVelFrac: .ds 12 ; $6888-$6893
.ds 3 ; $6894-$6896 unused
Vs_PlayerDetStat: .ds 2 ; $6897-$6898 Mario/Luigi detection status
Vs_ObjectDetStat: .ds 12 ; $6899-$68A4 Objects detection status
.ds 3 ; $68A5-$68A7 unused
Vs_ObjectVar1: .ds 12 ; $68A8-$68B3 General variable 1
.ds 1 ; $68B4 unused
Vs_PlayerKick: .ds 2 ; $68B5-$68B6 Mario/Luigi Player is kicking until decrements to zero
Vs_PlayerDizzy: .ds 2 ; $68B7-$68B8 Mario/Luigi Player "dizzy" face until decrements to zero
Vs_PlayerStick: .ds 2 ; $68B9-$68BA Mario/Luigi Mario/Luigi Player "sticking" to ceiling; decrements to zero
Vs_PlayerBumpTimer: .ds 1 ; Mario/Luigi Players bumped off eachother (and can't again until zero); decrements to zero
Vs_POWBlockCnt: .ds 1 ; POW block counter; decrements to zero; until then, POW shaking!
; 2P Vs Object IDs
VSOBJID_SPINY = 0 ; Spiny
VSOBJID_SIDESTEPPER = 2 ; Sidestepper
VSOBJID_FIGHTERFLY = 3 ; Fighter Fly
VSOBJID_FIREBALL_HORZ = 4 ; Horizontal Fireball that spawns to keep Players from hiding down at the bottom
VSOBJID_FIREBALL_ENDER = 5 ; Game Ender Fireball (bounces around, attempts to kill Players who've stuck around too long!)
VSOBJID_FIREBALL_FOUNTAIN= 6 ; Fountain Fireball
VSOBJID_COIN = 7 ; Coin (from [?] block)
VSOBJID_MUSHROOMCARD = 8 ; Mushroom card
VSOBJID_FLOWERCARD = 9 ; Flower card
VSOBJID_STARCARD = 10 ; Star card
VSOBJID_KICKEDBLOCK = 11 ; Kicked block (from [?] block match)
Vs_ObjectId: .ds 12 ; $68BD-$68C8 Objects ID
.ds 1 ; $68C9 unused
Vs_ObjectSprRAMOff: .ds 1 ; Current object Sprite RAM offset
Vs_ObjectSprRAMSel: .ds 1 ; Counter that runs $D to $0 (inclusive) and helps distribute Sprite RAM offsets among the objects
Vs_EnemyCount: .ds 1 ; Number of spawned enemies (in the typical game)
Vs_PlayerHaltTimer: .ds 2 ; $68CD-$68CE Mario/Luigi timer which halts gameplay; decrements to zero
Vs_ObjHaltTimer: .ds 12 ; $68CF-$68DA Object timer which halts object when greater than zero; decrements to zero
.ds 1 ; $68DB unused
Vs_ObjectTimer3: .ds 12 ; $68DC-$68E7
.ds 1 ; $68E8 unused
Vs_PlayerCnt: .ds 2 ; $68E9-$68EA Mario/Luigi "counter" value; decrements to zero
Vs_EnemyGetUpTimer: .ds 12 ; $68EB-$68F6 Timer for flipped-over enemy; decrements to zero
.ds 1 ; $68F7 unused
Vs_PlayerJumped: .ds 2 ; $68F8-$68F9 Set to 1 if Player jumped; prevents Player from jumping again until they hit floor
Vs_PlayerTileL: .ds 2 ; $68FA-$68FB Mario/Luigi Tile detected at Player's feet
Vs_ObjectTileL: .ds 12 ; $68FC-$6907
.ds 2 ; $6908-$6909 unused
Vs_PlayerBlkHit: .ds 2 ; $690A-$690B Mario/Luigi Holds Tile_Mem offset to bounce block they hit
Vs_PlayerFlashInv: .ds 2 ; $690C-$690D Mario/Luigi Flashing invicibility (?)
Vs_SpawnCnt2: .ds 1 ; FIXME describe better
Vs_TooLongCnt: .ds 1 ; Increments after each round of spawning; if it overflows, "game ender" fireballs are spawned
Vs_CurIndex: .ds 1 ; Current index (Player or object)
Vs_PlayerTileU: .ds 2 ; $6911-$6912 Mario/Luigi Tile detected above Player's feet
.ds 13 ; $6913-$691F unused
Vs_ObjectPipeTimer: .ds 12 ; $6920-$692B Timer used for enemies to exit and emerge from pipes; decrements to zero
.ds 1 ; $692C unused
Vs_Random: .ds 3 ; $692D-$692F Random generator for 2P Vs mode
Vs_PlayerCoins: .ds 2 ; $6930-$6931 Player's coins (in 2P Vs); 5 wins the match
Vs_TimeToExit: .ds 1 ; Decrements to zero then exits the 2P Vs
Vs_ObjectIsLast: .ds 12 ; $6933-$693E Set if this is the last object (turns blue, move fast)
.ds 1 ; $693F unused
Vs_POWHits: .ds 1 ; Number of times POW block has been hit (disabled on 3)
Vs_PlayerYOff: .ds 2 ; $6941-$6942 Mario/Luigi Y offset applied
Vs_UNKGAMECnt: .ds 1 ; Unknown "game" counter; after overflow, we exit
Vs_PlayerYHi: .ds 2 ; $6944-$6945 Mario/Luigi Y Hi
Vs_ObjectYHi: .ds 12 ; $6946-$6951 Object Y Hi
.ds 3 ; $6952-$6954 unused
Vs_ObjectIsAngry: .ds 12 ; $6955-$6960 Set when Sidestepper is angry (not used for anything else)
.ds 1 ; $6961 unused
Vs_AngrySidesteppers: .ds 1 ; When greater than zero, and spawning a Sidestepper, next one is an "angry" Sidestepper (then decrement)
.ds 1 ; $6963 unused
Vs_ObjectVDir: .ds 12 ; $6964-$696F Objects vertical direction (4=Down, 8=Up)
.ds 1 ; $6970
Vs_ObjectRestoreXVel: .ds 12 ; $6971-$697C Flipped over object restore X velocity
.ds 1 ; $697D unused
Vs_ObjTimer2: .ds 12 ; $697E-$6989 Object timer; decrements to zero
.ds 1 ; $698A unused
Vs_CardFlash: .ds 2 ; $698B-$698C Mario/Luigi Cycles color for card (when picked up from another Player)
Vs_HaltTimerBackup: .ds 15 ; $698D-$699B Backs up all halt timers
Vs_EnemySet: .ds 1 ; Specifies an index of active enemy set, selecting one of the quintuples from Vs_5EnemySets
Vs_ObjectXOff: .ds 1 ; A one-shot X offset for display of object FIXME: When?
Vs_PlayerWalkCnt: .ds 2 ; $699E-$699F Mario/Luigi counts up and overflows to toggle walk frames
Vs_PlayerWalkFrame: .ds 2 ; $69A0-$69A1 Mario/Luigi incremented when Vs_PlayerWalkCnt overflows
Vs_NextObjectIsLast: .ds 1 ; If there are 5 enemies and this is set, next enemy out is the "last" (turns blue, moves fast)
; Display of "x Up" after getting 3 cards
Vs_xUpCnt: .ds 2 ; $69A3-$69A4 Mario/Luigi "x Up" counter
Vs_xUpY: .ds 2 ; $69A5-$69A6 Mario/Luigi "x Up" Y pos
Vs_xUpX: .ds 2 ; $69A7-$69A8 Mario/Luigi "x Up" X pos
Vs_xUpLives: .ds 2 ; $69A9-$69AA Mario/Luigi "x Up" Lives amount (1, 2, 3, 5)
Vs_SpawnCnt: .ds 1 ; Spawn counter; increments and triggers spawning
; ASSEMBLER BOUNDARY CHECK, 2P VS END OF $7950
.Bound_7950: BoundCheck .Bound_7950, $7950, 2P VS RAM
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; $6000-$7FFF MMC3 SRAM
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
.org $6000
; NOTE: $6800+ is used by 2P Vs RAM, see previous section
; Tile_Mem stores for the greatest case:
; Vertical level max size is 15 rows * 16 columns * 16 screens = 3840 ($0F00) bytes
; Non-vertical level max size is 27 rows * 16 columns * 15 screens = 6480 ($1950) bytes
Tile_Mem: .ds 6480 ; $6000-$794F Space used to store the 16x16 "tiles" that make up the World Map or Level
Map_MoveRepeat: .ds 2 ; $7950-$7951 (Mario/Luigi) counts up to $18 and then you keep moving without pause
AScrlURDiag_OffsetX: .ds 1 ; When diagonal autoscroller is wrapping, this holds an X offset for Player/Objects to temporarily correct
AScrlURDiag_OffsetY: .ds 1 ; When diagonal autoscroller is wrapping, this holds an Y offset for Player/Objects to temporarily correct
StatusBar_UpdFl: .ds 1 ; Status bar Update Flag; toggles so to update status bar only every other frame
UpdSel_Disable: .ds 1 ; When set, disables the Update_Select routine during the NMI, which halts most activity due to no reported V-Blanking
Map_Objects_Itm: .ds 13 ; $7956-$795D, "Item given by" map objects
; Item that will be given by treasure box; set by the object OBJ_TREASURESET by its row
; Level_TreasureItem:
; 0 = INVALID
; 1 = Mushroom
; 2 = Flower
; 3 = Leaf
; 4 = Frog
; 5 = Tanooki
; 6 = Hammer
; 7 = Judgem's cloud
; 8 = P-Wing
; 9 = Star
; A = Anchor
; B = Hammer
; C = Warp Whistle
; D = Music Box
Level_TreasureItem: .ds 1
Reset_Latch: .ds 1 ; If this value is anything besides $5A, the reset is run (I assume this is considered a safe value in case of data corruption, e.g. from runaway generator)
Map_BonusType: .ds 1 ; 0 = No bonus, 1 = White Toad House, 2 = UNKNOWN WHITE THING (MAPOBJ_UNK0C)
Map_BonusCoinsReqd: .ds 1 ; Number of coins you need for White Toad House (or the MAPOBJ_UNK0C thing!); value ranges 0-127
Coins_ThisLevel: .ds 1 ; Internal counter of coins earned -this level- (so always starts at 0 and increments)
Map_NSpade_NextScore: .ds 3 ; $7968 (H)-$796A (L) treated as 3-byte integer
Map_BonusAppY: .ds 1 ; Map "white" bonus appearance Y (set to Player's last "succeeded" map position)
Map_BonusAppXHi: .ds 1 ; Map "white" bonus appearance XHi (set to Player's last "succeeded" map position)
Map_BonusAppX: .ds 1 ; Map "white" bonus appearance X (set to Player's last "succeeded" map position)
Map_NoLoseTurn: .ds 1 ; If set, Player does not lose turn after having completed a level (used for Toad House, pipeways, etc.)
Map_Got13Warp: .ds 1 ; Set non-zero if Player already got the 1-3 Warp Whistle
Map_Anchored: .ds 1 ; Set if anchor is set on this map
Map_WhiteHouse: .ds 1 ; Set if you have already earned the White Toad House for this world
Map_CoinShip: .ds 1 ; Set if you have already earned the Coin Ship for this world
Map_WasInPipeway: .ds 1 ; Set if you just came out of a pipeway
EndCard_Flag: .ds 1 ; Set when End Level card is hit (can determine when level has ended)
Map_PlyrSprOvrY: .ds 1 ; "Player Sprite Override Y"; If set to $F8 during warp, erases Player's map sprite; otherwise provides a Y to put it at
Map_Entered_Y: .ds 2 ; $7976-$7977 (Mario/Luigi) Stores the Y value when you enter a level; this is the Y used if you complete the level
Map_Entered_XHi: .ds 2 ; $7978-$7979 (Mario/Luigi) Hi byte for Map_Entered_X
Map_Entered_X: .ds 2 ; $797A-$797B (Mario/Luigi) Same as Map_Entered_Y, only for X
Map_Previous_UnusedPVal2:.ds 2 ; $797C-$797D (Mario/Luigi) Backup of Map_UnusedPlayerVal2
Map_Previous_Y: .ds 2 ; $797E-$797F (Mario/Luigi) Stores the previous Y you were "safe" at; this is the Y you go back to if you die
Map_Previous_XHi: .ds 2 ; $7980-$7981 (Mario/Luigi) Same as Map_Previous_Y, only for XHi
Map_Previous_X: .ds 2 ; $7982-$7983 (Mario/Luigi) Same as Map_Previous_Y, only for X
Map_Unused7984: .ds 2 ; $7984-$7985 (Mario/Luigi) Unused; cleared and never touched again
Map_Prev_XOff2: .ds 2 ; $7986-$7987 (Mario/Luigi) Holds a copy of Map_Prev_XOff, but I'm not sure why?
Map_Prev_XHi2: .ds 2 ; $7988-$7989 (Mario/Luigi) Holds a copy of Map_Prev_XHi, but I'm not sure why?
Map_Unused798A: .ds 2 ; $798A-$798B (Mario/Luigi) Unused; cleared and never touched again
; These define values to use when you junction back
; to the level you were before...
Level_Jct_HSHi: .ds 1 ; Level junction horizontal scroll high value
Level_Jct_HS: .ds 1 ; Level junction horizontal scroll value
Level_Jct_VSHi: .ds 1 ; Level junction vertical scroll high value
Level_Jct_VS: .ds 1 ; Level junction vertical scroll value
.ds 2 ; $7990-7991 unused
Map_Unused7992: ; Value used in some dead code in PRG011; cleared elsewhere (NOT SURE if maybe it sometimes meant Bonus_DiePos?)
Bonus_DiePos: .ds 1 ; UNUSED Die in the lost bonus games, counts 0-5
Map_Previous_Dir: .ds 2 ; $7993-$7994 (Mario/Luigi) Backup movement dir (remember which way Player moved last) (8=Up, 4=Down, 2=Left, 1=Right)
Map_Unused7995: .ds 1 ; Unused; cleared but never used otherwise
Player_NoSlopeStick: .ds 1 ; If set, Player does not stick to slopes (noticeable running downhill)
.ds 105 ; $7997-$79FF unused
; Auto scroll effect variables -- everything to do with screens that aren't scrolling in the normal way
; NOTE: Post-airship cinematic scene with Toad and King ONLY uses $7A01-$7A11 MMC3 SRAM (from Level_AScrlSelect to Level_AScrlHVelCarry)
AScroll_Anchor: .ds 1 ; Used as starting point for $7A00-$7A14 clear, but never actually used in Auto-Scroll
Level_AScrlSelect: .ds 1 ; Selects auto scroll routine to use (see PRG009_B922)
; Values used in horizontal scrolling (Level_AScrlSelect = 0/1) only:
; $00: World 3-6 / 1-4
; $01: World 3 Airship
; $02: World 6-2
; $03: World 5 Airship
; $04: World 2 Airship
; $05: World 4 Airship
; $06: World 6 Airship
; $07: World 5-6
; $0A: World 6-7
; $0B: World 1 Airship
; $0C: World 7 Airship
; $0D: World 8 Airship
; $0E: World 8 Battleship
; $0F: World 7-4
; $10: World 1 Coin Heaven
; $11: Coin Ship
; $13: World 8 Tank 1
; $14: World 8 Tank 2
Level_AScrlLimitSel: .ds 1 ; "Limit Selector" for the auto scroll (typically selects an end or a start/end pair, depending on style)
; Level_AScrlVar
; Variable used for different things depending on the auto scroll style
; In horizontal scroll style (Level_AScrlSelect = 0), it's the current "movement" (see table AScroll_Movement)
Level_AScrlVar: .ds 1
Level_AScrlLoopSel: .ds 1 ; Currently selected "movement loop" (horizontal only, see AScroll_MovementLoopStart; Just a var in others?)
Level_AScrlMoveRepeat: .ds 1 ; Repeat current move until zero (decrements each full expiration of Level_AScrlMoveTicks); $FF when on last move, passes control to movement loop
Level_AScrlLoopCurMove: .ds 1 ; Current "movement loop" index (into AScroll_MovementLoop)
Level_AScrlSclLastDir: .ds 1 ; Auto scroll "Scroll_LastDir"
Level_AScrlMoveTicks: .ds 1 ; Counts down to zero, decrements Level_AScrlMoveRepeat (goes to next "movement")
Level_AScrlTimer: .ds 1 ; Auto scroll counter, decrements to zero
Level_AScrlPosHHi: .ds 1 ; Raster effect horizontal "high" position
.ds 1 ; $7A0B
Level_AScrlPosH: .ds 1 ; Raster effect horizontal position
Level_AScrlPosV: .ds 1 ; Raster effect vertical position
Level_AScrlHVel: .ds 1 ; Auto scroll horizontal "velocity"
Level_AScrlVVel: .ds 1 ; Auto scroll vertical "velocity"
Level_AScrlHVelFrac: .ds 1 ; Auto scroll horizontal velocity fractional accumulator
Level_AScrlVVelFrac: .ds 1 ; Auto scroll vertical velocity fractional accumulator
Level_AScrlHVelCarry: .ds 1 ; '1' when last auto scroll H Velocity fraction accumulation rolled over
Level_AScrlVVelCarry: .ds 1 ; '1' when last auto scroll V Velocity fraction accumulation rolled over
World8Tank_OnTank: .ds 1 ; Set when Player is standing on tank surface in Tank level (as opposed to ground); for the illusion the tank is moving through...
;;;;;;;;;;;;
; "Cannon Fire" are sort of objects that exist to repeatedly fire off cannon balls
; or other such armaments. They are created by
CFIRE_BULLETBILL = $01 ; Bullet Bill cannon
CFIRE_MISSILEBILL = $02 ; Missile Bill (homing Bullet Bill)
CFIRE_ROCKYWRENCH = $03 ; (Re-)Creates Rocky Wrench on timer
CFIRE_4WAY = $04 ; 4-way cannon
CFIRE_GOOMBAPIPE_L = $05 ; Goomba pipe (left output)
CFIRE_GOOMBAPIPE_R = $06 ; Goomba pipe (right output)
CFIRE_HLCANNON = $07 ; Fires cannonballs horizontally left
CFIRE_HLBIGCANNON = $08 ; Fires BIG cannonballs horizontally left
CFIRE_ULCANNON = $09 ; Fires cannonballs diagonally, upper left
CFIRE_URCANNON = $0A ; Fires cannonballs diagonally, upper right
CFIRE_LLCANNON = $0B ; Fires cannonballs diagonally, lower left
CFIRE_LRCANNON = $0C ; Fires cannonballs diagonally, lower right
CFIRE_HLCANNON2 = $0D ; ?? Same as CFIRE_HLCANNON?
CFIRE_ULCANNON2 = $0E ; ?? Same as CFIRE_ULCANNON?
CFIRE_URCANNON2 = $0F ; ?? Same as CFIRE_URCANNON?
CFIRE_LLCANNON2 = $10 ; ?? Same as CFIRE_LLCANNON?
CFIRE_HRCANNON = $11 ; Fires cannonballs horizontally right
CFIRE_HRBIGCANNON = $12 ; Fires BIG cannonballs horizontally right
CFIRE_LBOBOMBS = $13 ; Launches fused Bob-ombs to the left
CFIRE_RBOBOMBS = $14 ; Launches fused Bob-ombs to the right
CFIRE_LASER = $15 ; Laser fire
CannonFire_ID: .ds 8 ; $7A15-$7A1C ID of the cannon fire
CannonFire_YHi: .ds 8 ; $7A1D-$7A24 Cannon fire Y Hi
CannonFire_Y: .ds 8 ; $7A25-$7A2C Cannon fire Y
CannonFire_XHi: .ds 8 ; $7A2D-$7A34 Cannon fire X Hi
CannonFire_X: .ds 8 ; $7A35-$7A3C Cannon fire X
CannonFire_Parent: .ds 8 ; $7A3D-$7A44 Tie back to level object index of "parent" object
Splash_DisTimer: .ds 1 ; Player water splashes are disabled until decrements to zero; set when Player hits any bounce block
; For that little "flash" that comes from the shell kill impact!
ShellKillFlash_Cnt: .ds 1 ; "Shell Kill Flash" counter
ShellKillFlash_Y: .ds 1 ; "Shell Kill Flash" Y
ShellKillFlash_X: .ds 1 ; "Shell Kill Flash" X
; NOTE!! Objects_DisPatChng for OBJECT SLOT 0 - 5 ONLY!
Objects_DisPatChng: .ds 6 ; $7A49-$7A4E If set, this object no longer enforces a pattern bank change
; NOTE!! These object vars are OBJECT SLOT 0 - 5 ONLY!
ObjSplash_DisTimer: .ds 6 ; $7A4F-$7A54 Object water/lava splashes are disabled until decrements to zero
PlayerProj_XVelFrac: .ds 2 ; $7A55-$7A56 Player Projectile X velocity fractional accumulator
CannonFire_Timer2: .ds 8 ; $7A57-$7A5E Cannon Fire timer (decrements to zero)
Roulette_Unused7A5F: .ds 1 ; Unused value in Roulette game
Roulette_Unused7A5F_Delta:.ds 1 ; Delta value added to Roulette_Unused7A5F
Bowser_Tiles: .ds 2 ; $7A61-$7A62 Bowser's detected tiles (to determine what to break)
Bowser_Counter1: .ds 1 ; A counter used by Bowser, decrements to zero
Bowser_Counter2: .ds 1 ; A counter used by Bowser, decrements to zero
Bowser_Counter3: .ds 1 ; A counter used by Bowser, random setting, decrements to zero
CoinShip_CoinGlowIdx: .ds 1 ; Coin Ship only: Glowing coins palette color index
CoinShip_CoinGlowCnt: .ds 1 ; Coin Ship only: Glowing coins palette color counter
SObjBlooperKid_OutOfWater:.ds 8 ; $7A68-$7A6F Blooper kid only; if set, Blooper Kid is trying to go out of water
.ds 2 ; $7A70-$7A71 unused
Object_SplashAlt: .ds 1 ; Used to alternate the "splash slots" 1 and 2 as objects hit the water
.ds 109 ; $7A73-$7ADF unused
Music_Start: .ds 1 ; Music start index (beginning of this song)
Music_End: .ds 1 ; Music end index (inclusive last index to play before loop)
Music_Loop: .ds 1 ; Music loop index (index to start from when song reaches end)
Sound_Octave: .ds 1 ; Used for calculating octave
.ds 12 ; $7AE4-$7AEF unused
Music_Sq1Bend: .ds 1 ; Alters PAPU_FT1 for bend effects
.ds 3 ; $7AF1-$7AF3 unused
Music_Sq2Bend: .ds 1 ; Alters PAPU_FT2 for bend effects
.ds 2 ; $7AF5-$7AF6 unused
Music_RestH_Off: .ds 1 ; Offset added to Music_RestH_Base; typically $00 or $10 (for low time warning on compatible songs)
.ds 7 ; $7AF8-$7AFE unused
PAPU_MODCTL_Copy: .ds 1 ; Current PAPU_MODCTL register
Level_ObjIdxStartByScreen:.ds 16 ; $7B00-$7B0F Defines the starting index into Level_Objects for each "screen"
Level_ObjectsSpawned: .ds 48 ; $7B10-$7B3F When $80 set, object is already spawned, $00 means not
; Level_ObjPtr_AddrL is an array that defines the level objects to appear
; The first byte copied in has no apparent purpose
; The rest is a repeating series of 3 bytes -- ID, Column, Row (C/R of tile grid, multiply by 16 for pixel location), $FF for terminator
Level_Objects: .ds 48*3 ; $7B40-$7BCF
.ds 80 ; $7BD0-$7C1F unused
; For certain objects that require a buffer of X or Y values; only a couple are available.
; Each contains 32 bytes, intended for enemies that have "tails"; Buffer_Occupied determines
; which of the two buffers is free, if any at all. The object will hold onto it then.
; Because of this, objects which employ it must also be hardcoded to release it; see
; "Object_Delete" for the hardcoded list of objects which must release this resource...
Object_BufferX: .ds 32*2 ; $7C20-$7C3F / $7C40-$7C5F
Object_BufferY: .ds 32*2 ; $7C60-$7C7F / $7C80-$7C9F
; Variables used by Chain Chomps ONLY -- manages the chain links
ChainChomp_ChainX1: .ds 5 ; $7CA0-$7CA4 Chain Link 1 X
ChainChomp_ChainX2: .ds 5 ; $7CA5-$7CA9 Chain Link 2 X
ChainChomp_ChainX3: .ds 5 ; $7CAA-$7CAE Chain Link 3 X
ChainChomp_ChainX4: .ds 5 ; $7CAF-$7CB4 Chain Link 4 X
ChainChomp_ChainY1: .ds 5 ; $7CB4-$7CB8 Chain Link 1 Y
ChainChomp_ChainY2: .ds 5 ; $7CB9-$7CBD Chain Link 2 Y
ChainChomp_ChainY3: .ds 5 ; $7CBE-$7CC2 Chain Link 3 Y
ChainChomp_ChainY4: .ds 5 ; $7CC3-$7CC8 Chain Link 4 Y
; NOTE!! These object vars are OBJECT SLOT 0 - 4 ONLY!
Objects_Var10: .ds 5 ; $7CC8-$7CCC Generic object variable 10
Objects_Var11: .ds 5 ; $7CCD-$7CD1 Generic object variable 11
Objects_Var12: .ds 5 ; $7CD2-$7CD6 Generic object variable 12
Objects_Var13: .ds 5 ; $7CD7-$7CDB Generic object variable 13
Objects_Var14: .ds 5 ; $7CDC-$7CE0 Generic object variable 14
; Player's hammer/fireball
PlayerProj_ID: .ds 2 ; $7CE1-$7CE2 Player projectile ID (0 = not in use, 1 = fireball, 2 = hammer, 3+ = Fireball impact "Poof")
PlayerProj_Y: .ds 2 ; $7CE3-$7CE4 Player projectile Y
PlayerProj_X: .ds 2 ; $7CE5-$7CE6 Player projectile X
PlayerProj_YVel: .ds 2 ; $7CE7-$7CE8 Player projectile Y Velocity (NOTE: Integer, not 4.4FP)
PlayerProj_XVel: .ds 2 ; $7CE9-$7CEA Player projectile X Velocity (NOTE: Fireball is integer, 4.4FP for hammer ONLY)
Fireball_HitChkPass: .ds 2 ; $7CEB-$7CEC Count of times Player's fireball has gone through hit check; when it hits 2, fireball poofs
PlayerProj_Cnt: .ds 2 ; $7CED-$7CEE Player projectile counter
Temp_VarNP0: .ds 1 ; A temporary not on page 0
Lakitu_Active: .ds 1 ; Set while a Lakitu is active; keeps Lakitu "alive" even if off-screen etc.
LevelEvent_Cnt: .ds 1 ; General purpose counter used by a couple LevelEvents
Vert_Scroll_Off: .ds 1 ; Vertical scroll offset, used for "vibration" effects
Level_Vibration: .ds 1 ; While greater than zero, screen vibrates (from impact of heavy fellow)
Player_VibeDisable: .ds 1 ; While greater than zero, Player is unable to move (from impact of heavy fellow)
Player_TwisterSpin: .ds 1 ; While greater than zero, Player is twirling from sand twister
; NOTE!! This object var is OBJECT SLOT 0 - 4 ONLY!
Objects_HitCount: .ds 5 ; $7CF6-$7CFA Somewhat uncommon "HP" used generally for bosses only (e.g. they take so many fireballs)
RotatingColor_Cnt: .ds 1 ; When non-zero, causes rainbow palettes in the background; $80 bit is used by Koopaling wand grab
; Some variables used by the recovered magic wand
Wand_FrameCnt: .ds 1 ; A counter that overflows to increment Wand_Frame (added to by the wand's SpecialObj_Var1)
Wand_Frame: .ds 1 ; Wand frame
Wand_BounceFlag: .ds 1 ; Tracks the recovered wand bounce; odd on first bounce
Player_DebugNoHitFlag: .ds 1 ; UNUSED: (Old debug routine) When set, disables getting hurt (would be toggled by pressing SELECT; see PRG000 $C91B)
; Map_Completions:
; Stores "rows" of completed levels or other map alterations (e.g. rock break,
; mini-fortress lock removal, etc.) for a given column, from the leftmost.
; Rows 1-7 use decending bits from $80, and row 9 uses bit $01. This makes row 8
; invalid for hosting a level panel ever!
; --------- TOP OF MAP
; $80
; $40
; $20
; $10
; $08
; $04
; $02
; INVALID
; $01
; --------- BOT OF MAP
Map_Completions: .ds 16*4*2 ; $7D00-$7D3F (Mario), $7D40-$7D7F (Luigi) Allows a MAX of 4 map screens (64 columns total each player, 16 columns per map screen)
; Inventory_Items:
; 0 = Empty
; 1 = Mushroom
; 2 = Flower
; 3 = Leaf
; 4 = Frog
; 5 = Tanooki
; 6 = Hammer
; 7 = Judgem's cloud
; 8 = P-Wing
; 9 = Star
; A = Anchor
; B = Hammer
; C = Warp Whistle
; D = Music Box
Inventory_Items: .ds 4*7 ; $7D80-$7D9B Mario, 4 rows of 7 items
Inventory_Cards: .ds 3 ; $7D9C-$7D9E Mario, 3 cards
Inventory_Score: .ds 3 ; $7D9F-$7DA1 Mario, 3 byte score
Inventory_Coins: .ds 1 ; Mario's coins
Inventory_Items2: .ds 4*7 ; $7DA3-$7DBE Luigi, 4 rows of 7 items
Inventory_Cards2: .ds 3 ; $7DBF-$7DC1 Luigi, 3 cards
Inventory_Score2: .ds 3 ; $7DC2-$7DC4 Luigi, 3 byte score
Inventory_Coins2: .ds 1 ; Luigi's coins
Map_Unused7DC6: .ds 5 ; $7DC6-$7DCA? Indexed by Map_Unused738, value used in dead routine in PRG011 @ $A2AF
Map_GameOver_CursorY: .ds 1 ; Game Over popup cursor Y ($60/$68)
.ds 9 ; $7DCC-$7DD4 unused
Map_PrevMoveDir: .ds 1 ; Last SUCCESSFUL (allowed) movement direction on map R01 L02 D04 U08
.ds 8 ; $7DD6-$7DDD unused
Pal_Data: .ds 32 ; $7DDE-$7DFD Holds an entire bg/sprite palette (this is the MASTER palette, what fades target, and others may source for "original" colors!)
Level_AltLayout: .ds 2 ; $7DFE-$7DFF Pointer to level's "alternate" layout (when you go into bonus pipe, etc.)
Level_AltObjects: .ds 2 ; $7E00-$7E01 Pointer to level's "alternate" object set (when you go into bonus pipe, etc.)
Level_BlockGrabHitMem: .ds 128 ; $7E02-$7E81 Records coins and 1-ups grabbed, so they don't come back if you switch areas
CARD_MUSHROOM = 0
CARD_FLOWER = 1
CARD_STAR = 2
CARD_1UP = 3
CARD_10COIN = 4
CARD_20COIN = 5
CARD_WILD = 8 ; UNUSED Wild card (can match any other!)
Card_ActiveSet: .ds 18 ; $7E82-$7E93 Active set of N-Spade game cards
; Tile_AttrTable:
; On the world map, it's always the following:
; [03 67 BF E9] [03 67 BF E9]
; There's a usage of checking which "quadrant" of tile the Player is standing on ($00, $40, $80, or $C0)
; and using that as an index (shifted right 6) into the second half of this table
; TILE_PANEL1 = $03 ; Level Panel 1
; TILE_FORT = $67 ; Mini-Fortress
; TILE_POOL = $BF ; Pool / Oasis
; TILE_WORLD5STAR = $E9 ; Star used on World 5 Sky map
; The check follows with a "less than", as a quick failure check (if you're in this "range"
; of tiles, but less than that value, you can't possibly be on an enterable tile)
; The second half is not used on the world map
;
; In levels, both "halves" define the first tile of a quadrant to be solid
; The first half is solid at the ground (i.e. Player can stand on it)
; The second half is solid at the head and walls (i.e. Player bumps head on it, typically "full solidity" when combined above)
; Interestingly, the Sonic the Hedgehog games implemented this same solidity pattern...
Tile_AttrTable: .ds 8 ; $7E94-$7E9B
Level_UnusedSlopesTS5: .ds 1 ; UNUSED; If set to 2, forces slopes to be enabled for Level_Tileset = 5 (plant infestation)
PlantInfest_ACnt_Max: .ds 1 ; Always set to $1A in plant infestation levels, sets max value for animation counter
.ds 24 ; $7E9E-$7EB5 unused
LevelJctBQ_Flag: .ds 1 ; Set to '1' while in a Big Question block area, locks horizontal scrolling
Level_JctBackupTileset: .ds 1 ; Level Junction tileset backup
Level_AltTileset: .ds 1 ; Level's "alternate" tileset (when you go into bonus pipe, etc.)
; The "ORIGINAL" series are so you can switch back after going to a level's "alternate"
Level_LayPtrOrig_AddrL: .ds 1 ; ORIGINAL Low byte of address to tile layout
Level_LayPtrOrig_AddrH: .ds 1 ; ORIGINAL High byte of address to tile layout
Level_ObjPtrOrig_AddrL: .ds 1 ; ORIGINAL Low byte of address to object set
Level_ObjPtrOrig_AddrH: .ds 1 ; ORIGINAL High byte of address to object set
Level_BG_Page1_2: .ds 1 ; Sets which bank the first and second page (2K / 64 8x8 tiles) of BG is using (see Level_BG_Pages1/2)
Map_BorderAttrFromTiles:.ds 44 ; $7EBE-$7EC8 (?) Attributes collected from map tiles that get overwritten by border FIXME SIZE UNCERTAIN
Map_Unused7EEA: .ds 1 ; Unused; Value retrieved from LUT at initialization of world, but never used otherwise
Map_Objects_Y: .ds 14 ; $7EEB-$7EF8, Y coordinate of all map objects
Map_Objects_XLo: .ds 14 ; $7EF9-$7F06, X coordinate lo byte of all map objects
Map_Objects_XHi: .ds 14 ; $7F07-$7F14, X coordinate hi byte of all map objects
; Map_Objects_IDs: ID of all 8 map objects
MAPOBJ_EMPTY = $00 ; None
MAPOBJ_HELP = $01 ; HELP
MAPOBJ_AIRSHIP = $02 ; Airship
MAPOBJ_HAMMERBRO = $03 ; Hammer Bro
MAPOBJ_BOOMERANGBRO = $04 ; Boomerang Bro
MAPOBJ_HEAVYBRO = $05 ; Heavy Bro
MAPOBJ_FIREBRO = $06 ; Fire Bro
MAPOBJ_W7PLANT = $07 ; World 7 Plant
MAPOBJ_UNK08 = $08 ; Unknown marching glitch object
MAPOBJ_NSPADE = $09 ; N-Spade
MAPOBJ_WHITETOADHOUSE = $0A ; White Toad House
MAPOBJ_COINSHIP = $0B ; Coin Ship
MAPOBJ_UNK0C = $0C ; Unknown white colorization of $0F (goes to World 7 level??)
MAPOBJ_BATTLESHIP = $0D ; World 8 Battleship
MAPOBJ_TANK = $0E ; World 8 Tank
MAPOBJ_W8AIRSHIP = $0F ; World 8 Airship
MAPOBJ_CANOE = $10 ; Canoe
MAPOBJ_TOTALINIT = $08 ; Total number of map objects initialized per world
MAPOBJ_TOTAL = $0E ; Total POSSIBLE map objects
Map_Objects_IDs: .ds 14 ; $7F15-$7F22
Map_SprRAMOffDistr: .ds 1 ; A free running counter on the map only which distributes Sprite_RAM offsets to ensure visibility
; Map_2PVsGame
; Sets which "style" of 2P Vs game will be played
; 0: Spiny Only
; 1: Fighter Fly Only
; 2: Spiny and Fighter Fly
; 3: Static coins
; 4: Spiny and Sidestepper
; 5: Fighter Fly and Sidestepper
; 6: Sidestepper Only
; 7: Coin Fountain
; 8: Spiny Only
; 9: Fighter Fly Only
; 10: Sidestepper Only
; 11: Ladder and [?] blocks
Map_2PVsGame: .ds 1
.ds 8 ; $7F25-$7F2C unused
Map_Airship_Dest: .ds 1 ; Airship travel destination; 6 X/Y map coordinates defined per world, after that it just sits still
THouse_OpenByID: .ds 16 ; $7F2E-$7F3D UNUSED would keep track of chests opened for a given Toad House ID (THouse_ID)
StatusBar_PMT: .ds 8 ; $7F3E-$7F45, tiles that currently make up the power meter >>>>>>[P]
StatusBar_CoinH: .ds 1 ; Status bar tile for coin MSD
StatusBar_CoinL: .ds 1 ; Status bar tile for coin LSD
StatusBar_LivesH: .ds 1 ; Status bar tile for lives MSD
StatusBar_LivesL: .ds 1 ; Status bar tile for lives LSD
StatusBar_Score: .ds 6 ; $7F4A-$7F4F Status bar tiles for score
StatusBar_Time: .ds 3 ; $7F50-$7F52 Status bar tiles for time remaining
Map_MusicBox_Cnt: .ds 1 ; Number of turns remaining until hammer brothers wake up (>= 1 and they're be asleep on the map)
; Store arrays defined by level data as starts after an "alternate" level junction event
; Level_JctXLHStart:
; Lower 4 bits: X Hi
; Upper 4 bits: X Lo
; Level_JctYLHStart:
; Bits 0 - 3: Go into Level_PipeExitDir
; Bits 4 - 6: 0 to 7, selects start position from LevelJct_YLHStarts and sets proper vertical with LevelJct_VertStarts
; Bit 7: If set, entering in vertical mode (for "dirty" refresh purposes)
Level_JctYLHStart: .ds 16 ; $7F54-$7F63 Array of Y / YHi starts
Level_JctXLHStart: .ds 16 ; $7F64-$7F73 Array of X / XHi starts
Object_TileFeet2: .ds 1 ; ? Difference against Object_TileFeet?
Object_TileWall2: .ds 1 ; ? Difference against Object_TileWall?
ObjTile_DetYHi: .ds 1 ; Object tile detect Y Hi
ObjTile_DetYLo: .ds 1 ; Object tile detect Y Lo
ObjTile_DetXHi: .ds 1 ; Object tile detect X Hi
ObjTile_DetXLo: .ds 1 ; Object tile detect X Lo
Bubble_Cnt: .ds 3 ; $7F7A-$7F7C Bubble counter value (0 = no bubble)
; NOTE: Object_WatrHit* values are set only once, then WatrHit_IsSetFlag latches
; and they will never update again; seems it is leftover debug code or maybe
; an unused feature (that an object could respond to a splashdown)
WatrHit_IsSetFlag: .ds 1 ; Set when Object_WatrHit* values are stored (but never cleared, so only once!)
Bubble_YHi: .ds 3 ; $7F7E-$7F80 Water Bubble Y Hi
Object_WatrHitYHi: .ds 1 ; Y Hi of object that just hit water
Bubble_Y: .ds 3 ; $7F82-$7F84 Water Bubble Y
Object_WatrHitY: .ds 1 ; Y of object that just hit water
Bubble_XHi: .ds 3 ; $7F86-$7F88 Water Bubble X Hi
Object_WatrHitXHi: .ds 1 ; X Hi of object that just hit water
Bubble_X: .ds 3 ; $7F8A-$7F8C Water Bubble X
Object_WatrHitX: .ds 1 ; X of object that just hit water
Splash_Counter: .ds 3 ; $7F8E-$7F90 Water splash counter
Splash_Y: .ds 3 ; $7F91-$7F93 Water splash X
Splash_X: .ds 3 ; $7F94-$7F96 Water splash Y
Splash_NoScrollY: .ds 3 ; $7F97-$7F99 If set, flags this water splash to not display sprite Y as relative to screen scroll
BrickBust_En: .ds 3 ; $7F9A-$7F9C Brick bust "Enable" (0 = disable, 2 = brick debris, anything else = "poof" away)
BrickBust_YUpr: .ds 3 ; $7F9D-$7F9F Brick bust upper chunks Y
BrickBust_X: .ds 3 ; $7FA0-$7FA2 Brick bust base X
BrickBust_YVel: .ds 3 ; $7FA3-$7FA5 Brick bust Y velocity
BrickBust_XDist: .ds 3 ; $7FA6-$7FA8 Brick bust X split
BrickBust_YLwr: .ds 3 ; $7FA9-$7FAB Brick bust lower chunks Y
BrickBust_HEn: .ds 3 ; $7FAC-$7FAE Bits to hide chunks (Bit 0 = Right, 1 = Left, 2 = Lower, 3 = Upper) OR poof counter
.ds 3 ; $7FAF-$7FB1 unused
CoinPUp_State: .ds 4 ; $7FB2-$7FB5 State of up to 4 "Power Up" coins (i.e. coins that come out of ? blocks and bricks)
CoinPUp_Y: .ds 4 ; $7FB6-$7FB9 Y of "Power Up" coins
CoinPUp_X: .ds 4 ; $7FBA-$7FBD X of "Power Up" coins
CoinPUp_YVel: .ds 4 ; $7FBE-$7FC1 Y velocity of "Power Up" coins
CoinPUp_Counter: .ds 4 ; $7FC2-$7FC5 Counter used by "Power Up" coins
; Special Object IDs:
SOBJ_HAMMER = $01 ; Hammer Bro hammer
SOBJ_BOOMERANG = $02 ; Boomerangs
SOBJ_UNKNOWN = $03 ; ??? Floats around, back and forth, some other strange movements (uses bits of boomerang code)
SOBJ_NIPPERFIREBALL = $04 ; Nipper fireball (falls)
SOBJ_PIRANHAFIREBALL = $05 ; Piranha fireball
SOBJ_MICROGOOMBA = $06 ; Micro goombas
SOBJ_SPIKEBALL = $07 ; Spike's or Patooie's spike ball
SOBJ_WANDBLAST = $08 ; Koopaling wand blast
SOBJ_KURIBOSHOE = $09 ; Lost Kuribo shoe that "flies off" (NOTE: In Japanese original, this also featured super suits)
SOBJ_WRENCH = $0A ; Rocky's Wrench
SOBJ_CANNONBALL = $0B ; Cannonball
SOBJ_FIREBROFIREBALL = $0C ; Fire bro bouncing fireball
SOBJ_EXPLOSIONSTAR = $0D ; Explosion star
SOBJ_BUBBLE = $0E ; Bubble
SOBJ_LAVALOTUSFIRE = $0F ; Lava Lotus fire
SOBJ_RECOVEREDWAND = $10 ; Recovered wand
SOBJ_POPPEDOUTCOIN = $11 ; Popped out coin
SOBJ_FIRECHOMPFIRE = $12 ; Fire Chomp's fire
SOBJ_BRICKDEBRIS = $13 ; Brick debris (used for busting e.g. Piledriver Microgroomba, OR giant world brick busting)
SOBJ_BLOOPERKID = $14 ; Blooper kid
SOBJ_LASER = $15 ; Laser
SOBJ_POOF = $16 ; Poof
SpecialObj_ID: .ds 8 ; $7FC6-$7FCD Special object spawn event IDs
.ds 2 ; $7FCE-$7FCF unused
Objects_Var3: .ds 5 ; $7FD0-$7FD4 Generic variable 3 for objects SLOT 0 - 4 ONLY
SpecialObj_YHi: .ds 8 ; $7FD5-$7FDC Special object Y high coordinate
.ds 2 ; $7FDD-$7FDE unused
Objects_LastTile: .ds 8 ; $7FDF-$7FE6 Last tile this object detected
Objects_SprAttr: .ds 8 ; $7FE7-$7FEE Object sprite attributes (only uses bit 6 for H-Flip and bits 0-1 for palette)
Objects_UseShortHTest: .ds 8 ; $7FEF-$7FF6 If set, object will use a short horizontal test to determine if it is off-screen
Roulette_Lives: ; Number of lives you are rewarded from winning the Roulette (NOTE: Shared with first byte of Objects_IsGiant)
Objects_IsGiant: .ds 8 ; $7FF7-$7FFE Set mainly for World 4 "Giant" enemies (but some others, like Bowser, also use it)
; ASSEMBLER BOUNDARY CHECK, END OF $8000
.Bound_8000: BoundCheck .Bound_8000, $8000, MMC3 SRAM
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; $7A01-$7A11 MMC3 SRAM as Cinematic for Wand Return (Post-Airship)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
.data
.org $7A01
; This uses the same space as most of the Auto Scroll data, I'm annoyed that I have to make a section for this
; After the wand is returned ONLY
CineKing_WandState: .ds 1 ; Wand state; 0 = falling, 1 = spinning, 2 = held
CineKing_WandFrame: .ds 1 ; Wand frame; 0 to 7
CineKing_ToadFrame: .ds 1 ; Toad's frame
CineKing_DiagHi: .ds 1 ; Text high address value
.ds 3 ; $7A05-$7A07 unused in this context
CineKing_TimerT: .ds 1 ; Cheering Toad animation Timer
CineKing_Timer3: .ds 1 ; Timer decremented every 4 ticks (does not appear to be used!)
.ds 2 ; $7A0A-$7A0B unused in this context
CineKing_WandX: .ds 1 ; Wand X position
CineKing_WandY: .ds 1 ; Wand Y position
CineKing_WandXVel: .ds 1 ; Wand X velocity (4.4FP)
CineKing_WandYVel: .ds 1 ; Wand Y velocity (4.4FP)
CineKing_WandXVel_Frac: .ds 1 ; Wand X velocity fractional accumulator
CineKing_WandYVel_Frac: .ds 1 ; Wand Y velocity fractional accumulator
; ASSEMBLER BOUNDARY CHECK, END OF $7A12
.Bound_7A12: BoundCheck .Bound_7A12, $7A12, Wand Return Cinematic Vars
.code
; The objects are broken up into groups of 36 IDs across 5 ROM banks (1 - 5)
; These lookup table addresses are common, even though their banks are not,
; and so I define these constants for lack of a better solution:
ObjectGroup_InitJumpTable = $A000
ObjectGroup_NormalJumpTable = $A048
ObjectGroup_CollideJumpTable = $A090
ObjectGroup_Attributes = $A0D8
ObjectGroup_Attributes2 = $A0FC
ObjectGroup_Attributes3 = $A120
ObjectGroup_PatTableSel = $A144
ObjectGroup_KillAction = $A168
ObjectGroup_PatternStarts = $A18C
ObjectGroup_PatternSets = $A1B0
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; GAME CONSTANTS
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Size of level (width or height, if vertical)
LEVEL1_SIZE_01 = %00000000
LEVEL1_SIZE_02 = %00000001
LEVEL1_SIZE_03 = %00000010
LEVEL1_SIZE_04 = %00000011
LEVEL1_SIZE_05 = %00000100
LEVEL1_SIZE_06 = %00000101
LEVEL1_SIZE_07 = %00000110
LEVEL1_SIZE_08 = %00000111
LEVEL1_SIZE_09 = %00001000
LEVEL1_SIZE_10 = %00001001
LEVEL1_SIZE_11 = %00001010
LEVEL1_SIZE_12 = %00001011
LEVEL1_SIZE_13 = %00001100
LEVEL1_SIZE_14 = %00001101
LEVEL1_SIZE_15 = %00001110
LEVEL1_SIZE_16 = %00001111
; Player Y Start positions (also selects appropriate starting vertical position)
LEVEL1_YSTART_170 = %00000000
LEVEL1_YSTART_040 = %00100000
LEVEL1_YSTART_000 = %01000000
LEVEL1_YSTART_140 = %01100000
LEVEL1_YSTART_070 = %10000000
LEVEL1_YSTART_0B0 = %10100000
LEVEL1_YSTART_0F0 = %11000000
LEVEL1_YSTART_180 = %11100000
LEVEL1_2PVS = %00010000 ; Unknown purpose flag set on 2P Vs levels
; Palettes (full 16 colors in category) are defined by tileset; objects are rooted at index 8
; BG palette set
LEVEL2_BGPAL_00 = %00000000
LEVEL2_BGPAL_01 = %00000001
LEVEL2_BGPAL_02 = %00000010
LEVEL2_BGPAL_03 = %00000011
LEVEL2_BGPAL_04 = %00000100
LEVEL2_BGPAL_05 = %00000101
LEVEL2_BGPAL_06 = %00000110
LEVEL2_BGPAL_07 = %00000111
; Object palette set
LEVEL2_OBJPAL_08 = %00000000
LEVEL2_OBJPAL_09 = %00001000
LEVEL2_OBJPAL_10 = %00010000
LEVEL2_OBJPAL_11 = %00011000
; Player X Start positions
LEVEL2_XSTART_18 = %00000000
LEVEL2_XSTART_70 = %00100000
LEVEL2_XSTART_D8 = %01000000
LEVEL2_XSTART_80 = %01100000
; Sets "Level_UnusedFlag", which is apparently not used for anything
LEVEL2_UNUSEDFLAG = %10000000
; Sets "Level_AltTileset", the tileset of the "alternate" level
LEVEL3_TILESET_00 = %00000000 ; Included for completeness, but not valid (for the world map only)
LEVEL3_TILESET_01 = %00000001
LEVEL3_TILESET_02 = %00000010
LEVEL3_TILESET_03 = %00000011
LEVEL3_TILESET_04 = %00000100
LEVEL3_TILESET_05 = %00000101
LEVEL3_TILESET_06 = %00000110
LEVEL3_TILESET_07 = %00000111
LEVEL3_TILESET_08 = %00001000
LEVEL3_TILESET_09 = %00001001
LEVEL3_TILESET_10 = %00001010
LEVEL3_TILESET_11 = %00001011
LEVEL3_TILESET_12 = %00001100
LEVEL3_TILESET_13 = %00001101
LEVEL3_TILESET_14 = %00001110
LEVEL3_TILESET_15 = %00001111 ; Included for completeness, but not valid (bonus game, can't jump in this way)
; Sets "Level_7Vertical", i.e. states object is a vertical oriented one
LEVEL3_VERTICAL = %00010000
; Sets the vertical scroll lock
LEVEL3_VSCROLL_LOCKLOW = %00000000 ; Screen locked at $EF (lowest point) unless flying or climbing a vine
LEVEL3_VSCROLL_FREE = %00100000 ; Free vertical scroll
LEVEL3_VSCROLL_LOCKED = %01000000 ; Locks either high (0) or low ($EF) depending on value of Vert_Scroll
; Sets Level_PipeNotExit
LEVEL3_PIPENOTEXIT = %10000000
; BG pattern bank index
LEVEL4_BGBANK_INDEX .func (\1 & %00011111)
; Level initial action
LEVEL4_INITACT_NOTHING = %00000000 ; Do nothing
LEVEL4_INITACT_SLIDE = %00100000 ; Start level sliding (if able by power-up)
LEVEL4_INITACT_PIPE_T = %01000000 ; Start by exiting top of pipe
LEVEL4_INITACT_PIPE_B = %01100000 ; Start by exiting bottom of pipe
LEVEL4_INITACT_PIPE_R = %10000000 ; Start by exiting right of pipe
LEVEL4_INITACT_PIPE_L = %10100000 ; Start by exiting left of pipe
LEVEL4_INITACT_AIRSHIP = %11000000 ; Airship intro run & jump init
LEVEL4_INITACT_AIRSHIPB = %11100000 ; Boarding the Airship
; Select "Music 2" set BGM (from table GamePlay_BGM)
LEVEL5_BGM_OVERWORLD = %00000000
LEVEL5_BGM_UNDERGROUND = %00000001
LEVEL5_BGM_UNDERWATER = %00000010
LEVEL5_BGM_FORTRESS = %00000011
LEVEL5_BGM_BOSS = %00000100
LEVEL5_BGM_AIRSHIP = %00000101
LEVEL5_BGM_BATTLE = %00000110
LEVEL5_BGM_TOADHOUSE = %00000111
LEVEL5_BGM_ATHLETIC = %00001000
LEVEL5_BGM_THRONEROOM = %00001001
LEVEL5_BGM_SKY = %00001010
; Bits 4-5 are free apparently
; Set starting clock time
LEVEL5_TIME_300 = %00000000 ; Clock at 300
LEVEL5_TIME_400 = %01000000 ; Clock at 400
LEVEL5_TIME_200 = %10000000 ; Clock at 200
LEVEL5_TIME_UNLIMITED = %11000000 ; Clock at 000, unlimited
; Special values that go into the Collide Jump Table
OCSPECIAL_HIGHSCORE = $0400 ; Stomp-killing this enemy gives you 1000 pts instead of 100 pts base score
OCSPECIAL_KILLCHANGETO = $0800 ; When enemy is killed, it changes to the object ID in the lower 8 bits (requires OA3_DIESHELLED)
; Object Attributes Set 1 Flags
OA1_PAL0 = %00000000 ; Object uses sprite palette 0
OA1_PAL1 = %00000001 ; Object uses sprite palette 1
OA1_PAL2 = %00000010 ; Object uses sprite palette 2
OA1_PAL3 = %00000011 ; Object uses sprite palette 3
OA1_PALMASK = %00000011 ; Not intended for use in attribute table, readability/traceability only
; NOTE: The width and heights here are for sprite visibility testing
; For the object's bounding box, see OAT_BOUNDBOXxx
OA1_HEIGHT16 = %00000000 ; Object is 16 pixels tall
OA1_HEIGHT32 = %00000100 ; Object is 32 pixels tall
OA1_HEIGHT48 = %00001000 ; Object is 48 pixels tall
OA1_HEIGHT64 = %00001100 ; Object is 64 pixels tall
OA1_HEIGHTMASK = %00001100 ; Not intended for use in attribute table, readability/traceability only
OA1_WIDTH8 = %00000000 ; Object is 8 pixels wide
OA1_WIDTH16 = %00010000 ; Object is 16 pixels wide
OA1_WIDTH24 = %00100000 ; Object is 24 pixels wide
OA1_WIDTH32 = %00110000 ; Object is 32 pixels wide
OA1_WIDTH40 = %01000000 ; Object is 40 pixels wide
OA1_WIDTH48 = %01010000 ; Object is 48 pixels wide
OA1_WIDTHMASK = %01110000 ; Not intended for use in attribute table, readability/traceability only
; Object Attributes Set 2 Flags
OA2_NOSHELLORSQUASH = %00000001 ; Enemy does not go into shell (state 3) or squash (state 7) states when stomped on
OA2_GNDPLAYERMOD = %00000010 ; "Grounded Player Mod"; Subtly modifies Player detection response; see comments in PRG000_D205
OA2_STOMPDONTCARE = %00000100 ; Object "doesn't care" about being stomped (indifferent, not same as OA3_NOTSTOMPABLE)
OA2_USE16BITX = %00001000 ; When applying X velocity, calculate "X Hi" position (applies to vertical levels only; if not set, Object_XHi will be fixed at zero)
; This selects what X/Y offsets are used by an object to detect a tile
; For tile detection groups, see Object_TileDetectOffsets in PRG000
OA2_TDOGRP0 = %00000000 ; Use "Group 0" tile detection offsets
OA2_TDOGRP1 = %00010000 ; Use "Group 1" tile detection offsets
OA2_TDOGRP2 = %00100000 ; Use "Group 2" tile detection offsets
OA2_TDOGRP3 = %00110000 ; Use "Group 3" tile detection offsets
OA2_TDOGRP4 = %01000000 ; Use "Group 4" tile detection offsets
OA2_TDOGRP5 = %01010000 ; Use "Group 5" tile detection offsets
OA2_TDOGRP6 = %01100000 ; Use "Group 6" tile detection offsets
OA2_TDOGRP7 = %01110000 ; Use "Group 7" tile detection offsets
OA2_TDOGRP8 = %10000000 ; Use "Group 8" tile detection offsets
OA2_TDOGRP9 = %10010000 ; Use "Group 9" tile detection offsets
OA2_TDOGRP10 = %10100000 ; Use "Group 10" tile detection offsets
OA2_TDOGRP11 = %10110000 ; Use "Group 11" tile detection offsets
OA2_TDOGRP12 = %11000000 ; Use "Group 12" tile detection offsets
OA2_TDOGRPMASK = %11110000 ; Not intended for use in attribute table, readability/traceability only
; Object Attributes Set 3 Flags
; This selects what action should occur with the object when gameplay is halted (e.g. Player died)
;
; TIP: The most commonly used one is OA3_HALT_NORMALONLY, which means to continue executing the
; object's "Normal" state if the object is in state 2, otherwise not do anything at all.
; This does not mean that the other states will be ignored (i.e. object in shell state will
; continue to use the built-in shell type drawing code) but no handling is performed.
;
; Typically then the "Normal" state will have some kind of code to deal with halted gameplay,
; e.g. calling its own draw routine. The fact that there are enemy specific "special" halts
; is ugly and hackish, and I fully recommend using OA3_HALT_NORMALONLY and handle gameplay
; halts in the "Normal" state standard subroutine instead as much as possible.
OA3_HALT_HOTFOOTSPECIAL = %00000000 ; 0: Bank2/Hotfoot ONLY
OA3_HALT_JUSTDRAW = %00000001 ; 1: Standard draw
OA3_HALT_JUSTDRAWTALL = %00000010 ; 2: Draw tall 16x32 sprite
OA3_HALT_SPIKESPECIAL = %00000011 ; 3: Bank2/Spike ONLY
OA3_HALT_DONOTHING = %00000100 ; 4: Do nothing
OA3_HALT_NORMALONLY = %00000101 ; 5: If object is in "normal" state, do its normal routine, otherwise do nothing (COMMON)
OA3_HALT_JUSTDRAWWIDE = %00000110 ; 6: Draw wide 48x16 sprite
OA3_HALT_DONOTHING2 = %00000111 ; 7: Do nothing
OA3_HALT_KURIBOSPECIAL = %00001000 ; 8: Bank2/Kuribo's Shoe ONLY
OA3_HALT_DONOTHING3 = %00001001 ; 9: Do nothing
OA3_HALT_JUSTDRAWMIRROR = %00001010 ; 10: Draw mirrored 16x16 sprite
OA3_HALT_ENDCARDSPECIAL = %00001011 ; 11: Bank2/End Level Card ONLY
OA3_HALT_DONOTHING4 = %00001100 ; 12: Do nothing
OA3_HALT_BUSTERSPECIAL = %00001101 ; 13: Bank2/Buster Beatle ONLY
OA3_HALT_PIRANHASPECIAL = %00001110 ; 14: Bank2/Piranha Spike Ball ONLY
OA3_HALT_MASK = %00001111 ; Not intended for use in attribute table, readability/traceability only
OA3_SQUASH = %00010000 ; Enemy should "squash" (state 7) not "shell" (state 3), or "killed" (state 6) in case of statue/Kuribo's shoe stomp; requires OA2_NOTSHELLED to be NOT SET
OA3_NOTSTOMPABLE = %00100000 ; If the Player tries to stomp this enemy, he will be HURT! (E.g. Spikey enemy)
OA3_DIESHELLED = %01000000 ; The CollideJumpTable entry MAY contain the "special" entry; see CollideJumpTable; also "dies" into "shell" (state 3) (i.e. object "bumps" into shell when hit from beneath)
OA3_TAILATKIMMUNE = %10000000 ; Object cannot be Raccoon tail attacked
; Object Attribute Common Flags
; Selects a bounding box from Object_BoundBox
OAT_BOUNDBOX00 = %00000000
OAT_BOUNDBOX01 = %00000001
OAT_BOUNDBOX02 = %00000010
OAT_BOUNDBOX03 = %00000011
OAT_BOUNDBOX04 = %00000100
OAT_BOUNDBOX05 = %00000101
OAT_BOUNDBOX06 = %00000110
OAT_BOUNDBOX07 = %00000111
OAT_BOUNDBOX08 = %00001000
OAT_BOUNDBOX09 = %00001001
OAT_BOUNDBOX10 = %00001010
OAT_BOUNDBOX11 = %00001011
OAT_BOUNDBOX12 = %00001100
OAT_BOUNDBOX13 = %00001101
OAT_BOUNDBOX14 = %00001110
OAT_BOUNDBOX15 = %00001111
OAT_BOUNDBOXMASK = %00001111 ; Not intended for use in attribute table, readability/traceability only
OAT_BOUNCEOFFOTHERS = %00010000 ; Turn away from other enemies if their paths collide
OAT_WEAPONIMMUNITY = %00100000 ; Object is immune to Player's weapon (i.e. fireballs/hammers)
OAT_FIREIMMUNITY = %01000000 ; Object is immune to Player's fireballs
OAT_HITNOTKILL = %10000000 ; Object will run collision routine instead of standard "Kick"-sound/100 points/OBJSTATE_KILLED [i.e. object not killed by being rammed with held object]
; Flags for the ObjectGroup_PatTableSel table
OPTS_NOCHANGE = 0 ; Don't set a pattern table
OPTS_SETPT5 = $00 ; Set pattern table bank 5
OPTS_SETPT6 = $80 ; Set pattern table bank 6
; Determines what action is taken when object is in "Killed" state (6)
; See Object_DoKillAction for the jump table
; NOTE: Any action type other than zero always sets the frame to 2 (unless object is not general purpose, i.e. index >= 5)
KILLACT_STANDARD = 0 ; 0: Standard kill (does not set frame 2)
KILLACT_JUSTDRAW16X16 = 1 ; 1: Standard sprite draw and kill
KILLACT_JUSTDRAWMIRROR = 2 ; 2: Draw mirrored sprite
KILLACT_JUSTDRAW16X32 = 3 ; 3: Draw tall sprite
KILLACT_JUSTDRAWTALLFLIP= 4 ; 4: Draw tall object horizontally flipped
KILLACT_NORMALANDKILLED = 5 ; 5: Do "Normal" state and killed action (sinking/vert flip)
KILLACT_GIANTKILLED = 6 ; 6: Giant enemy death
KILLACT_POOFDEATH = 7 ; 7: Do "poof" dying state while killed
KILLACT_DRAWMOVENOHALT = 8 ; 8: Draw and do movements unless gameplay halted
KILLACT_NORMALSTATE = 9 ; 9: Just do "Normal" state while killed
; Object IDs
OBJ_BOUNCEDOWNUP = $06 ; Down/up block bounce effect object
OBJ_WARPHIDE = $07 ; Hidden object that jumps you to the secret warp whistle in 1-3
OBJ_PSWITCHDOOR = $08 ; Door that appears under influence of P-Switch
OBJ_AIRSHIPANCHOR = $09 ; Airship anchor
OBJ_POWERUP_1UP = $0B ; 1-Up Mushroom
OBJ_POWERUP_STARMAN = $0C ; Starman (primarily, but also the super suits -- Tanooki, Frog, Hammer)
OBJ_POWERUP_MUSHROOM = $0D ; Super Mushroom
OBJ_BOSS_KOOPALING = $0E ; Koopaling (as appropriate to current world)
OBJ_SPINYCHEEP = $17 ; Spiny cheep
OBJ_BOSS_BOWSER = $18 ; King Bowser
OBJ_POWERUP_FIREFLOWER = $19 ; Fire flower
OBJ_BOUNCELEFTRIGHT = $1B ; Left/right block bounce effect object
OBJ_POWERUP_SUPERLEAF = $1E ; Falling super leaf
OBJ_GROWINGVINE = $1F ; Growing vine
OBJ_POWERUP_MUSHCARD = $21 ; Free mushroom card ????
OBJ_POWERUP_FIRECARD = $22 ; Free flower card ????
OBJ_POWERUP_STARCARD = $23 ; Free star card ????
OBJ_CLOUDPLATFORM_FAST = $24 ; Fast cloud platform
OBJ_PIPEWAYCONTROLLER = $25 ; "Pipe Way" Controller (World Map pipe-to-pipe location setter)
OBJ_WOODENPLAT_RIDER = $26 ; Log that rides you to the right after stepping on it
OBJ_OSCILLATING_H = $27 ; Horizontal oscillating log platform
OBJ_OSCILLATING_V = $28 ; Vertical Oscillating log platform
OBJ_SPIKE = $29 ; Spike (the spike ball barfer)
OBJ_PATOOIE = $2A ; Patooie
OBJ_GOOMBAINSHOE = $2B ; Goomba in Kuribo's Shoe (yes, I know Kuribo = Goomba, quiet)
OBJ_CLOUDPLATFORM = $2C ; Cloud platform
OBJ_BIGBERTHA = $2D ; Big Bertha that eats you
OBJ_INVISIBLELIFT = $2E ; Invisible (until touched) lift that goes up to fixed position of Y/Hi = 64
OBJ_BOO = $2F ; Boo Diddly
OBJ_HOTFOOT_SHY = $30 ; Hot Foot (returns to flame if looked at)
OBJ_BOOSTRETCH = $31 ; "Stretch" Boo, upright
OBJ_BOOSTRETCH_FLIP = $32 ; "Stretch" Boo, upside-down
OBJ_NIPPER = $33 ; Stationary nipper plant
OBJ_TOAD = $34 ; Toad and his house message
OBJ_TOADHOUSEITEM = $35 ; Item that pops out of a treasure box in a Toad House
OBJ_WOODENPLATFORM = $36 ; Floating wooden platform
OBJ_OSCILLATING_HS = $37 ; left/right short-oscillation log
OBJ_OSCILLATING_VS = $38 ; Up/down short-oscillation log
OBJ_NIPPERHOPPING = $39 ; Hopping nipper plant
OBJ_FALLINGPLATFORM = $3A ; Falling donut lift type platform
OBJ_CHARGINGCHEEPCHEEP = $3B ; Charging, hopping cheep cheep
OBJ_WOODENPLATFORMFALL = $3C ; Falling wooden platform
OBJ_NIPPERFIREBREATHER = $3D ; Fire belching nipper plant
OBJ_WOODENPLATFORMFLOAT = $3E ; Floating (on water) log
OBJ_DRYBONES = $3F ; Dry Bones
OBJ_BUSTERBEATLE = $40 ; Buster Beatle
OBJ_ENDLEVELCARD = $41 ; End-of-level card
OBJ_CHEEPCHEEPPOOL2POOL = $42 ; Pool-to-pool-to-pool hopping cheep cheep
OBJ_CHEEPCHEEPPOOL2POOL2= $43 ; Pool-to-pool hopping cheep cheep
OBJ_WOODENPLATUNSTABLE = $44 ; Fall-after-touch log platform
OBJ_HOTFOOT = $45 ; Hot Foot (randomly walks and stops, doesn't care if you stare)
OBJ_PIRANHASPIKEBALL = $46 ; Tall plant carrying spike ball
OBJ_GIANTBLOCKCTL = $47 ; Enables Giant World blocks to function
OBJ_TINYCHEEPCHEEP = $48 ; Tiny cheep cheep
OBJ_FLOATINGBGCLOUD = $49 ; Floating background cloud
OBJ_BOOMBOOMQBALL = $4A ; Boom Boom (?) end-level ball
OBJ_BOOMBOOMJUMP = $4B ; Jumping Boom-Boom (can actually hit ? blocks!)
OBJ_BOOMBOOMFLY = $4C ; Flying Boom-boom
OBJ_CHAINCHOMPFREE = $4F ; Jumping chain chomp head after he breaks free
OBJ_BOBOMBEXPLODE = $50 ; Ready-to-explode Bob-Omb
OBJ_ROTODISCDUAL = $51 ; Dual Rotodisc, sync, clockwise
OBJ_TREASUREBOX = $52 ; Treasure box
OBJ_PODOBOOCEILING = $53 ; Podoboo from ceiling
OBJ_DONUTLIFTSHAKEFALL = $54 ; Donut lift shake and fall object
OBJ_BOBOMB = $55 ; Bob-Omb
OBJ_PIRANHASIDEWAYSLEFT = $56 ; Sideways left-facing red piranha
OBJ_PIRANHASIDEWAYSRIGHT= $57 ; Sideways right-facing red piranha
OBJ_FIRECHOMP = $58 ; Fire chomp
OBJ_FIRESNAKE = $59 ; Fire snake
OBJ_ROTODISCCLOCKWISE = $5A ; Standard Rotodisc clockwise
OBJ_ROTODISCCCLOCKWISE = $5B ; Standard Rotodisc counter-clockwise
OBJ_ICEBLOCK = $5C ; Iceblock as held by Mario or Buster Beatle
OBJ_TORNADO = $5D ; Tornado
OBJ_ROTODISCDUALOPPOSE = $5E ; Dual Rotodisc, opposites, horizontal meeting
OBJ_ROTODISCDUALOPPOSE2 = $5F ; Dual Rotodisc, opposites, vertical meeting
OBJ_ROTODISCDUALCCLOCK = $60 ; Dual Rotodisc, sync, counter-clockwise
OBJ_BLOOPERWITHKIDS = $61 ; Blooper w/ kids
OBJ_BLOOPER = $62 ; Blooper
OBJ_BIGBERTHABIRTHER = $63 ; Big Bertha with spit-out child
OBJ_CHEEPCHEEPHOPPER = $64 ; Cheep Cheep water hopper
OBJ_WATERCURRENTUPWARD = $65 ; upward current
OBJ_WATERCURRENTDOWNARD = $66 ; Downward current
OBJ_LAVALOTUS = $67 ; Underwater lava plant
OBJ_TWIRLINGBUZZY = $68 ; Twirling, upside down buzzy beatle
OBJ_TWIRLINGSPINY = $69 ; Twirling, upside down spiny
OBJ_BLOOPERCHILDSHOOT = $6A ; Blooper (shoots off children)
OBJ_PILEDRIVER = $6B ; Pile driver micro goomba
OBJ_GREENTROOPA = $6C ; green koopa troopa
OBJ_REDTROOPA = $6D ; red koopa troopa
OBJ_PARATROOPAGREENHOP = $6E ; Hopping green paratroopa
OBJ_FLYINGREDPARATROOPA = $6F ; Flying up/down red winged turtle
OBJ_BUZZYBEATLE = $70 ; Buzzy beatle
OBJ_SPINY = $71 ; Spiny
OBJ_GOOMBA = $72 ; Regular goomba
OBJ_PARAGOOMBA = $73 ; Hopping red flying goomba
OBJ_PARAGOOMBAWITHMICROS= $74 ; Micro goomba dropping flying goomba
OBJ_BOSSATTACK = $75 ; Lemmy's ball, Wendy's ring, Bowser's fireball, depends
OBJ_JUMPINGCHEEPCHEEP = $76 ; Jumping Cheep Cheep
OBJ_GREENCHEEP = $77 ; Green Cheep Cheep
OBJ_BULLETBILL = $78 ; Regular Bullet bill
OBJ_BULLETBILLHOMING = $79 ; Homing Bullet Bill
OBJ_BIGGREENTROOPA = $7A ; Big Green Turtle
OBJ_BIGREDTROOPA = $7B ; Big Red Turtle
OBJ_BIGGOOMBA = $7C ; Big Goomba
OBJ_BIGGREENPIRANHA = $7D ; Big Green Piranha
OBJ_BIGGREENHOPPER = $7E ; Big, bouncing turtle
OBJ_BIGREDPIRANHA = $7F ; Big Red Pirahana
OBJ_FLYINGGREENPARATROOPA=$80 ; Flying left/right green winged turtle
OBJ_HAMMERBRO = $81 ; Classic Hammer Brother
OBJ_BOOMERANGBRO = $82 ; Boomerang Brother
OBJ_LAKITU = $83 ; Lakitu throwing red spiny eggs
OBJ_SPINYEGG = $84 ; Working red spiny egg
OBJ_SPINYEGGDUD = $85 ; Rolling "dud" spiny egg
OBJ_HEAVYBRO = $86 ; Heavy brother
OBJ_FIREBRO = $87 ; Fire Brother
OBJ_ORANGECHEEP = $88 ; "Lost" orange cheep cheep
OBJ_CHAINCHOMP = $89 ; Chain chomp
OBJ_THWOMP = $8A ; Standard Thwomp
OBJ_THWOMPLEFTSLIDE = $8B ; Left sliding Thwomp
OBJ_THWOMPRIGHTSLIDE = $8C ; Right sliding Thwomp
OBJ_THWOMPUPDOWN = $8D ; Up-down sliding Thwomp
OBJ_THWOMPDIAGONALUL = $8E ; Diagonal up-left Thwomp
OBJ_THWOMPDIAGONALDL = $8F ; Diagonal down-left Thwomp
OBJ_TILTINGPLATFORM = $90 ; Tilting platform
OBJ_TWIRLINGPLATCWNS = $91 ; Twirling platform, clockwise, non-stop
OBJ_TWIRLINGPLATCW = $92 ; Twirling platform, clockwise
OBJ_TWIRLINGPERIODIC = $93 ; Twirling platform, periodic
OBJ_BIGQBLOCK_3UP = $94 ; Big ? block (3 1-ups)
OBJ_BIGQBLOCK_MUSHROOM = $95 ; Big ? block (biggie)
OBJ_BIGQBLOCK_FIREFLOWER= $96 ; Big ? block (-flashing??- fireflower)
OBJ_BIGQBLOCK_SUPERLEAF = $97 ; Big ? block (-green??- leaf)
OBJ_BIGQBLOCK_TANOOKI = $98 ; Big ? block (tanooki)
OBJ_BIGQBLOCK_FROG = $99 ; Big ? block (frog suit)
OBJ_BIGQBLOCK_HAMMER = $9A ; Big ? block (hammer suit)
OBJ_FIREJET_UPWARD = $9D ; upward fire jet
OBJ_PODOBOO = $9E ; Podoboo
OBJ_PARABEETLE = $9F ; Parabeetle
OBJ_GREENPIRANHA = $A0 ; short pipe muncher
OBJ_GREENPIRANHA_FLIPPED= $A1 ; upside down short pipe muncher
OBJ_REDPIRANHA = $A2 ; tall pipe muncher
OBJ_REDPIRANHA_FLIPPED = $A3 ; upside down tall pipe muncher
OBJ_GREENPIRANHA_FIRE = $A4 ; short green fire plant
OBJ_GREENPIRANHA_FIREC = $A5 ; short, upside down, green fire plant
OBJ_VENUSFIRETRAP = $A6 ; Tall red fire plant
OBJ_VENUSFIRETRAP_CEIL = $A7 ; upside down tall fire plant
OBJ_ARROWONE = $A8 ; One direction arrow platform in motion
OBJ_ARROWANY = $A9 ; Changeable direction arrow platform in motion
OBJ_AIRSHIPPROP = $AA ; Airship Propellar
OBJ_FIREJET_LEFT = $AC ; Left fire jet
OBJ_ROCKYWRENCH = $AD ; Rocky wrench (red)
OBJ_BOLTLIFT = $AE ; Bolt
OBJ_ENEMYSUN = $AF ; Enemy sun
OBJ_BIGCANNONBALL = $B0 ; BIG cannon ball
OBJ_FIREJET_RIGHT = $B1 ; right fire jet
OBJ_FIREJET_UPSIDEDOWN = $B2 ; upside down fire jet
; NOTE: Starting here, all object IDs are now handled specially (see PRG005_B8DB or just before PRG005_BB5F)
OBJ_CHEEPCHEEPBEGIN = $B4 ; (Level_Event = 1) Begins swarm of cheep cheeps
OBJ_GREENCHEEPBEGIN = $B5 ; (Level_Event = 2) Begins Spike Cheeps floating by
OBJ_LAKITUFLEE = $B6 ; (Level_Event = 3) Causes active Lakitu to flee
OBJ_PARABEETLESBEGIN = $B7 ; (Level_Event = 4) Begins Green and red parabeetles flyby
OBJ_CLOUDSINBGBEGIN = $B8 ; (Level_Event = 5) Begins floating clouds in background
OBJ_WOODPLATFORMBEGIN = $B9 ; (Level_Event = 6) Begins random wooden platforms
OBJ_TREASUREBOXAPPEAR = $BA ; (Level_Event = 7) Causes treasure box to appear
OBJ_CANCELEVENT = $BB ; (Level_Event = 8) Cancels Level_Event (sets to zero)
; Objects $BC to $D0 create Cannon Fires
OBJ_CFIRE_BULLETBILL = $BC + CFIRE_BULLETBILL - 1 ; Bullet Bill cannon
OBJ_CFIRE_MISSILEBILL = $BC + CFIRE_MISSILEBILL - 1 ; Missile Bill (homing BUllet Bill)
OBJ_CFIRE_ROCKYWRENCH = $BC + CFIRE_ROCKYWRENCH - 1 ; Creates Rocky Wrench (um why?)
OBJ_CFIRE_4WAY = $BC + CFIRE_4WAY - 1 ; 4-way cannon
OBJ_CFIRE_GOOMBAPIPE_L = $BC + CFIRE_GOOMBAPIPE_L - 1 ; Goomba pipe (left output)
OBJ_CFIRE_GOOMBAPIPE_R = $BC + CFIRE_GOOMBAPIPE_R - 1 ; Goomba pipe (right output)
OBJ_CFIRE_HLCANNON = $BC + CFIRE_HLCANNON - 1 ; Fires cannonballs horizontally left
OBJ_CFIRE_HLBIGCANNON = $BC + CFIRE_HLBIGCANNON - 1 ; Fires BIG cannonballs horizontally left
OBJ_CFIRE_ULCANNON = $BC + CFIRE_ULCANNON - 1 ; Fires cannonballs diagonally, upper left
OBJ_CFIRE_URCANNON = $BC + CFIRE_URCANNON - 1 ; Fires cannonballs diagonally, upper right
OBJ_CFIRE_LLCANNON = $BC + CFIRE_LLCANNON - 1 ; Fires cannonballs diagonally, lower left
OBJ_CFIRE_LRCANNON = $BC + CFIRE_LRCANNON - 1 ; Fires cannonballs diagonally, lower right
OBJ_CFIRE_HLCANNON2 = $BC + CFIRE_HLCANNON2 - 1 ; Fires cannonballs horizontally left
OBJ_CFIRE_ULCANNON2 = $BC + CFIRE_ULCANNON2 - 1 ; Fires cannonballs diagonally, upper left
OBJ_CFIRE_URCANNON2 = $BC + CFIRE_URCANNON2 - 1 ; Fires cannonballs diagonally, upper right
OBJ_CFIRE_LLCANNON2 = $BC + CFIRE_LLCANNON2 - 1 ; Fires cannonballs diagonally, lower left
OBJ_CFIRE_HRCANNON = $BC + CFIRE_HRCANNON - 1 ; Fires cannonballs horizontally right
OBJ_CFIRE_HRBIGCANNON = $BC + CFIRE_HRBIGCANNON - 1 ; Fires BIG cannonballs horizontally right
OBJ_CFIRE_LBOBOMBS = $BC + CFIRE_LBOBOMBS - 1 ; Launches fused Bob-ombs to the left
OBJ_CFIRE_RBOBOMBS = $BC + CFIRE_RBOBOMBS - 1 ; Launches fused Bob-ombs to the right
OBJ_CFIRE_LASER = $BC + CFIRE_LASER - 1 ; Laser fire
; Objects in $D1+ appear to trigger special events
OBJ_SPAWN3GREENTROOPAS = $D1 ; Spawns up to 3 (depending on available slots) hopping green paratroops
OBJ_SPAWN3ORANGECHEEPS = $D2 ; Spawns up to 3 (depending on available slots) "lost" orange cheep cheeps (a school)
OBJ_AUTOSCROLL = $D3 ; Activates auto scrolling for e.g. World 1-4, World 8 Tank, etc.
OBJ_BONUSCONTROLLER = $D4 ; Handles the judgement of whether you get a White Toad House / Coin Ship
OBJ_TOADANDKING = $D5 ; Toad and the king from the end of the world
OBJ_TREASURESET = $D6 ; Sets the treasure box item (Level_TreasureItem) based on what row this object is placed at
; Miscellaneous Player frames
PF_KICK_SMALL = $42 ; Foot out kick when small
PF_KICK_BIG = $2D ; Foot out kick when big
PF_DIE = $4B ; Dying
PF_MIDGROW_SMALL = $0B ; When going from small to big, "Mid-grow" showing small
PF_MIDGROW_HALFWAY = $27 ; When going from small to big, "Mid-grow" showing something in between
PF_SKID_SMALL = $41 ; Skidding while small
PF_SKID_BIG = $30 ; Skidding while not small
PF_SLIDE_SMALL = $33 ; Sliding down a slope while small
PF_SLIDE_BIG = $31 ; Sliding down a slope otherwise
PF_STATUE = $1E ; Tanooki statue frame
; Jump / fall
PF_FALLBIG = $06 ; Falling when not small
PF_FASTJUMPBIG = $38 ; "Fast" jump frame when not small
PF_JUMPFALLSMALL = $40 ; Standard jump/fall frame when small
PF_FASTJUMPFALLSMALL = $4E ; "Fast" jump/fall frame when small
PF_JUMPBIG = $4F ; Jump as not small (except raccoon)
PF_JUMPRACCOON = $50 ; Jump frame as raccoon
PF_SOMERSAULT_BASE = $1A ; $1A-$1D Invincibility somersault base frame
; Walking frames
PF_WALKSMALL_BASE = $3E ; $3E-$3F Base frame of walking while "small"
PF_WALKBIG_BASE = $0C ; $0C-$0E Base frame of walking while big/fire/hammer
PF_WALKSPECIAL_BASE = $00 ; $00-$02 Base frame of walking as Raccoon, Frog, or Tanooki
PF_FROGHOP_BASE = $15 ; $15-$17 Base frame for frog suit hopping along
; In-pipe frames
PF_INPIPE_SMALL = $32 ; "Small", in pipe
PF_INPIPE_SMALLKURIBO = $43 ; "Small", in pipe with Kuribo's shoe
PF_INPIPE_BIG = $05 ; "Not small", in pipe
PF_INPIPE_BIGKURIBO = $18 ; "Not small", in pipe with Kuribo's shoe
; Swim frames
PF_SWIMACTIVE_SMALL = $46 ; $46-$48 Base frame of actively swimming while small
PF_SWIMACTIVE_BIG = $34 ; $34-$36 Base frame of actively swimming while not small
PF_FROGSWIM_UPBASE = $12 ; $12-$14 Base frame for frog suit swimming up
PF_FROGSWIM_IDLEBASE = $1F ; $1F-$20 Base frame for idling frog suit in the water (kick kick kick ...)
PF_FROGSWIM_LRBASE = $21 ; $21-$23 Base frame for frog suit swimming left/right
PF_FROGSWIM_DOWNBASE = $24 ; $24-$26 Base frame for frog suit swimming down
; Swim frames
PF_SWIMIDLE_SMALL = $46 ; $46,$49 Base frame of idle swimming while small
PF_SWIMIDLE_BIG = $3C ; $34,$3C-$3D Base frame of idle swimming while not small
; Tail attack frames
PF_TAILATKGROUND_BASE = $03 ; $03-$05 Base frame of tail attack while on the ground
PF_TAILATKINAIR_BASE = $09 ; $04,$05,$09 Base frame of tail attack while in the air (okay not really the "base" I guess)
; Kuribo's Shoe
PF_KURIBO_SMALL = $43 ; Kuribo's shoe when small
PF_KURIBO_BIG = $18 ; Kuribo's shoe when big
; Ducking
PF_DUCK_NOTRACCOON = $0F ; Ducking, not raccoon
PF_DUCK_RACCOON = $07 ; Ducking, raccoon
; Player throw (fire/hammer)
PF_THROWONGROUND_BASE = $0E ; $0E,$10-$11 Base frame of throwing fire/hammer while on ground
PF_THROWINAIR_BASE = $34 ; $34-$36 Base frame oft hrowing fire/hammer while in air
; Player running spread-eagle
PF_RUNSMALL_BASE = $4C ; $4C-$4D Base frame of running when small
PF_RUNBIG_BASE = $39 ; $39-$3B Base frame of running when not small
; Player tail wag
PF_TAILWAGFLY_BASE = $36 ; $36-$38 Base frame of flying tail wag
PF_TAILWAGFALL = $08 ; $08-$0A Base frame of fluttering tail wag
; Player holding frames
PF_HOLDSMALL_BASE = $2E ; $2E-$2F Base frame of holding an object when small
PF_HOLDBIG_BASE = $29 ; $29-$2B Base frame of holding an object when not small
; Player spinning around (inside the desert land twister) (I don't like the determination by "suits that can slide", but that's what it is)
PF_SPINSMALLORFROG_BASE = $32 ; $32,$3E Base frame of "spinning" when small or in frog suit
PF_SPINSLIDESUITS_BASE = $04 ; $04-$05,$0E Base frame of "spinning" when in a suit that can slide (I guess that's just not hammer then)
PF_SPINOTHER_BASE = $02 ; $02,$04-$05 Base frame of "spinning" when in a suit that can't slide (just hammer suit I think)
; Airship "caught anchor" frame or general vine climbing (animation is mirroring this frame)
PF_CLIMB_SMALL = $4A ; When small
PF_CLIMB_FROG = $28 ; When frog
PF_CLIMB_BIG = $2C ; Otherwise
; Velocity affects for Player -- note they are in 4.4 fixed point, so divide them by 16 for pixels/frame
PLAYER_TOPWALKSPEED = $18 ; Highest X velocity considered as Player "walking"
PLAYER_TOPRUNSPEED = $28 ; Highest X velocity when Player runs
PLAYER_TOPPOWERSPEED = $38 ; Highest X velocity hit when Player is at full "power"
PLAYER_MAXSPEED = $40 ; Player's maximum speed
PLAYER_JUMP = -$38 ; Player's root Y velocity for jumping (further adjusted a bit by Player_SpeedJumpInc)
PLAYER_TAILWAG_YVEL = $10 ; The Y velocity that the tail wag attempts to lock you at
PLAYER_FLY_YVEL = -$18 ; The Y velocity the Player flies at
PLAYER_SWIMSTART_YVEL = -$20 ; The Y velocity the Player starts swimming at (or applied when sinking too fast)
PLAYER_SWIM_YVEL = $20 ; The swim Y velocity the rest of the time
PLAYER_FROG_MAXYVEL = -$20
; Applies only to objects following Object_Move's standard movements, but most write their own physics
OBJECT_FALL = $03
OBJECT_FALLINWATER = $01
OBJECT_MAXFALL = $40
OBJECT_MAXFALLINWATER = $10
OBJECT_MAXWATERUPWARD = -$18
OBJECT_FALLRATE = $03
OBJECT_FALLRATEINWATER = $01
; Some key map tiles defined
TILE_MARIOCOMP_P = $00 ; Mario Completed, standard panel
TILE_LUIGICOMP_P = $01 ; Luigi Completed, standard panel
TILE_PANEL1 = $03 ; Level Panel 1
TILE_MARIOCOMP_O = $40 ; Mario Completed, orange color
TILE_LUIGICOMP_O = $41 ; Luigi Completed, orange color
TILE_HORZPATH = $45 ; Standard horizontal path
TILE_VERTPATH = $46 ; Standard vertical path
TILE_DOCK = $4B ; Docking spot for canoe
TILE_BORDER3 = $4E
TILE_BORDER1 = $4F
TILE_TOADHOUSE = $50 ; Toad House
TILE_ROCKBREAKH = $51 ; Rock which breaks into horizontal path
TILE_ROCKBREAKV = $52 ; Rock which breaks into vertical path
TILE_ROCK = $53 ; Rock which does not break
TILE_LOCKVERT = $54 ; Mini-Fortress lock, removed to vertical path
TILE_LOCKHORZ = $56 ; Mini-Fortress lock, removed to horizontal path
TILE_SPIRAL = $5F ; World 5 Spiral Castle
TILE_FORTRUBBLE = $60 ; Mini-Fortress Rubble
TILE_PATHANDNUB = $66 ; Path with nub (I think this is unused... in fact, you can "enter" it!)
TILE_FORT = $67 ; Mini-Fortress
TILE_LARGEFORT = $6A ; UNUSED "Large Fortress" tile (usually gets visually corrupt by map animation)
TILE_MARIOCOMP_G = $80 ; Mario Completed, green color
TILE_LUIGICOMP_G = $81 ; Luigi Completed, green color
TILE_WATER_INVT = $82 ; Water meeting at inverted 'T' shape
TILE_RIVERVERT = $9D ; Vertical river segment (gets bridged)
TILE_VERTPATHWLU = $AA ; Standard vertical path over water, land on upper
TILE_VERTPATHWLL = $AB ; Standard vertical path over water, land on lower
TILE_HORZPATHW = $AC ; Standard horizontal path over water
TILE_VERTPATHW = $B0 ; Standard vertical path over water
TILE_DRAWBRIDGEV = $B1 ; World 3 Draw Bridge (Vertical)
TILE_DRAWBRIDGEH = $B2 ; World 3 Draw Bridge (Horizontal)
TILE_BRIDGE = $B3 ; Bridge
TILE_DANCINGBUSH = $B4 ; Dancing Bush
TILE_HORZPATHWLL = $B7 ; Standard horizontal path over water, land on left end
TILE_HORZPATHWLR = $B8 ; Standard horizontal path over water, land on right end
TILE_HORZPATHWLB = $B9 ; Standard horizontal path over water, land on both ends
TILE_VERTPATHWLB = $BA ; Standard vertical path over water, land on both ends
TILE_DANCINGPALM = $BB ; Dancing Palm Tree (World 2)
TILE_PIPE = $BC ; Pipe
TILE_DANCINGFLOWER = $BD ; Dancing Flower
TILE_POOL = $BF ; Pool / Oasis
TILE_MARIOCOMP_R = $C0 ; Mario Completed, red color
TILE_LUIGICOMP_R = $C1 ; Luigi Completed, red color
TILE_CASTLEBOTTOM = $C9 ; Bottom of world castle
TILE_BOWSERCASTLELL = $CC ; Bowser's castle lower left
TILE_HORZPATHSKY = $DA ; World 5 Sky Horizontal path
TILE_VERTPATHSKY = $DB ; World 5 Sky Vertical path
TILE_ALTSPIRAL = $DF ; World 5 Spiral Castle Alternate Color (not used)
TILE_ALTTOADHOUSE = $E0 ; Alternate color Toad House
TILE_ALTRUBBLE = $E3 ; Alternate color Mini-Fortress Rubble
TILE_ALTLOCK = $E4 ; Alternate color lock
TILE_START = $E5 ; START panel
TILE_HANDTRAP = $E6 ; World 8 Hand Trap
TILE_BORDER2 = $E7
TILE_SPADEBONUS = $E8 ; Spade bonus panel
TILE_WORLD5STAR = $E9 ; Star used on World 5 Sky map
TILE_ALTFORT = $EB ; Alternate color Mini-Fortress
; Commons (not really comprehensive)
TILEA_NOTEINVIS = $03 ; Invisible (until hit) note block
TILEA_PSWITCHCOIN = $05 ; Coins invisible unless P-Switch is active
TILEA_NOTE = $2E ; Standard note block
TILEA_NOTEFLOWER = $2F ; Note block with fire flower
TILEA_NOTELEAF = $30 ; Note block with leaf
TILEA_NOTESTAR = $31 ; Note block with star
TILEA_ICEBRICK = $32 ; Ice block
TILEA_ICEBLOCK = $32
TILEA_COIN = $40 ; Coin
TILEA_COINREMOVED = $41 ; Tile used after coin has been collected
TILEA_DOOR1 = $42 ; Doorway 1, typically black in appearance (apparently wired to only work in fortresses)
TILEA_DOOR2 = $43 ; Doorway 2, typically red in appearance
TILEA_INVISCOIN = $44 ; Invisible coin block
TILEA_INVIS1UP = $45 ; Invisible 1-up
TILEA_NOTECOINHEAVEN = $46 ; Placeholder for invisible note block that takes you to coin heaven
TILEA_BLOCKEMPTY = $5F ; Used up ? block type empty block
TILEA_QBLOCKFLOWER = $60 ; ? block with fire flower
TILEA_QBLOCKLEAF = $61 ; ? block with leaf
TILEA_QBLOCKSTAR = $62 ; ? block with star
TILEA_QBLOCKCOIN = $63 ; ? block with coin
TILEA_QBLOCKCOINSTAR = $64 ; ? block with coin OR star
TILEA_QBLOCKCOIN2 = $65 ; ? block with coin (again??)
TILEA_MUNCHER = $66 ; Muncher plant!
TILEA_BRICK = $67 ; Standard brick
TILEA_BRICKFLOWER = $68 ; Brick containing fire flower
TILEA_BRICKLEAF = $69 ; Brick containing leaf
TILEA_BRICKSTAR = $6A ; Brick containing star
TILEA_BRICKCOIN = $6B ; Brick containing single coin
TILEA_BRICKCOINSTAR = $6C ; Brick containing single coin OR star
TILEA_BRICK10COIN = $6D ; Brick with 10 coins
TILEA_BRICK1UP = $6E ; Brick with 1-up
TILEA_BRICKVINE = $6F ; Brick with vine
TILEA_BRICKPSWITCH = $70 ; Brick with P Switch
TILEA_HNOTE = $71 ; Coin Heaven launcher note block
TILEA_WOODBLOCKBOUNCE = $72 ; Wood block which bounces (no contents)
TILEA_WOODBLOCKFLOWER = $73 ; Wood block which bounces and contains fire flower
TILEA_WOODBLOCKLEAF = $74 ; Wood block which bounces and contains leaf
TILEA_WOODBLOCKSTAR = $75 ; Wood block which bounces and contains star
TILEA_WOODBLOCK = $79 ; Standard solid wood block
TILEA_GNOTE = $BC ; Green note block (functions like standard white, just colored wrong)
TILEA_PSWITCH_BLANK = $C1 ; Blank tile used to hide a P-Switch after it has been used on level reload
TILEA_PATH_HORZ = $C8 ; Horizontal path (typical)
TILEA_PATH_VERT = $C9 ; Vertical path (typical)
TILEA_PATH_45T2B = $CA ; 45 degree path top-to-bottom (typical)
TILEA_PATH_45B2T = $CB ; 45 degree path bottom-to-top (typical)
TILEA_PATH_625T2B_U = $CC ; 62.5 degree path top-to-bottom, upper half (typical)
TILEA_PATH_625T2B_L = $CD ; 62.5 degree path top-to-bottom, lower half (typical)
TILEA_PATH_625B2T_U = $CE ; 62.5 degree path bottom-to-top, upper half (typical)
TILEA_PATH_625B2T_L = $CF ; 62.5 degree path bottom-to-top, lower half (typical)
TILEA_PSWITCH_PRESSED = $D7 ; Referenced pressed P-Switch
TILEA_PSWITCH = $F2 ; P-Switch
TILEA_BLOCKBUMP_CLEAR = $F3 ; Tile used when a "bump" block (e.g. ? blocks, note block, etc.) is hit
; Tileset 1 (Plains style)
TILE1_GOALBLACK = $00 ; Black background of goal area
TILE1_GOALEDGE = $01 ; > shape goal edge
TILE1_SKYALT = $02 ; ?? Referenced, appears as sky?
TILE1_LITTLEFENCE = $04 ; Little fence (runs atop the 'oo' type cheep-cheep bridge)
TILE1_LILBGCLOUD = $06 ; Little background cloud
TILE1_WBLOCKLV = $07 ; White big block left vertical runner
TILE1_WBLOCKRV = $08 ; White big block right vertical runner
TILE1_WBLOCKM = $09 ; White big block center
TILE1_WBLOCKBH = $0A ; White big block bottom horizontal runner
TILE1_WBLOCK_SHUR = $0B ; White big block shadowed on by another
TILE1_WBLOCKSM = $0C ; White big block shadow middle
TILE1_WBLOCKLL = $0D ; White big block lower-left
TILE1_WBLOCKLR = $0E ; White big block lower-right
TILE1_WBLOCKSB = $0F ; White big block shadow bottom
TILE1_PUPCLOUD_M = $10 ; "Power Up Cloud" Mushroom
TILE1_PUPCLOUD_F = $11 ; "Power Up Cloud" Flower
TILE1_PUPCLOUD_S = $12 ; "Power Up Cloud" Star
TILE1_CLOUD_UL = $1F ; Cloud upper left
TILE1_CLOUD_UM = $20 ; Cloud upper middle
TILE1_CLOUD_UR = $21 ; Cloud upper right
TILE1_CLOUD_LL = $22 ; Cloud lower left
TILE1_CLOUD_LM = $23 ; Cloud lower middle
TILE1_CLOUD_LR = $24 ; Cloud lower right
TILE1_WBLOCKUL = $26 ; White big block upper-left
TILE1_WBLOCKTH = $25 ; White big block top horizontal runner
TILE1_WBLOCKUR = $27 ; White big block upper-right
TILE1_JCLOUD = $2C ; Judgem's style cloud, solid on top only
TILE1_JCLOUDSOLID = $2D ; Judgem's style cloud, solid all around
TILE1_OBLOCKLV = $47 ; Orange big block left vertical runner
TILE1_OBLOCKRV = $48 ; Orange big block right vertical runner
TILE1_OBLOCKM = $49 ; Orange big block center
TILE1_OBLOCKBH = $4A ; Orange big block bottom horizontal runner
TILE1_OBLOCK_SHUR = $4B ; Orange big block shadowed on by another
TILE1_OBLOCKSM = $4C ; Orange big block shadow middle
TILE1_OBLOCKLL = $4D ; Orange big block lower-left
TILE1_OBLOCKLR = $4E ; Orange big block lower-right
TILE1_OBLOCKSB = $4F ; Orange big block shadow bottom
TILE1_OBLOCKUL = $51 ; Orange big block upper-left
TILE1_OBLOCKTH = $50 ; Orange big block top horizontal runner
TILE1_OBLOCKUR = $52 ; Orange big block upper-right
TILE1_GROUNDTM = $53 ; Ground top middle
TILE1_GROUNDMM = $54 ; Ground middle-middle
TILE1_GROUNDTL = $55 ; Ground top left
TILE1_GROUNDML = $56 ; Ground middle-left
TILE1_GROUNDTR = $57 ; Ground top right
TILE1_GROUNDMR = $58 ; Ground middle-right
TILE1_CANNONTOP1 = $76 ; Upper top of cannon
TILE1_CANNONTOP2 = $77 ; Lower top of cannon
TILE1_CANNONMID = $78 ; Mid part to ground
TILE1_SANDTOP = $7A ; Solid sand ground, top
TILE1_SANDMID = $7B ; Solid sand ground, middle
TILE1_SKY = $80 ; Official sky tile
TILE1_VINE = $85 ; Vine
TILE1_LITTLE_BUSH = $86 ; The little green bush
TILE1_GBLOCKLV = $87 ; Green big block left vertical runner
TILE1_GBLOCKRV = $88 ; Green big block right vertical runner
TILE1_GBLOCKM = $89 ; Green big block center
TILE1_GBLOCKBH = $8A ; Green big block bottom horizontal runner
TILE1_GBLOCK_SHUR = $8B ; Green big block shadowed on by another
TILE1_GBLOCKSM = $8C ; Green big block shadow middle
TILE1_GBLOCKLL = $8D ; Green big block lower-left
TILE1_GBLOCKLR = $8E ; Green big block lower-right
TILE1_GBLOCKSB = $8F ; Green big block shadow bottom
TILE1_BUSH_UL = $90 ; Bush upper left
TILE1_BUSH_UR = $91 ; Bush upper right
TILE1_BUSH_FUL = $92 ; Bush front (of another bush) upper left
TILE1_BUSH_FUR = $93 ; Bush front (of another bush) upper right
TILE1_BUSH_BL = $94 ; Bush bottom/middle left
TILE1_BUSH_BR = $95 ; Bush bottom/middle right
TILE1_BUSH_FBL = $96 ; Bush front (of another bush) bottom left
TILE1_BUSH_FBR = $97 ; Bush front (of another bush) bottom right
TILE1_BUSH_MID = $98 ; Bush middle
TILE1_BUSH_SUL = $99 ; Bush shadowed upper left
TILE1_BUSH_SUR = $9A ; Bush shadowed upper right
TILE1_BUSH_SFUL = $9B ; Bush shadowed front (of another bush) upper left
TILE1_BUSH_SFUR = $9C ; Bush shadowed front (of another bush) upper right
TILE1_BUSH_SHUR = $9D ; Bush with shadow of big block
TILE1_BUSH_SBL = $9E ; Bush shadowed bottom/middle left
TILE1_BUSH_SBR = $9F ; Bush shadowed bottom/middle right
TILE1_GBLOCKTH = $A0 ; Green big block top horizontal runner
TILE1_GBLOCKUL = $A1 ; Green big block upper-left
TILE1_GBLOCKUR = $A2 ; Green big block upper-right
TILE1_PIPETB1_L = $AD ; Pipe top/bottom 1 left (alt level)
TILE1_PIPETB1_R = $AE ; Pipe top/bottom 1 right
TILE1_PIPETB2_L = $AF ; Pipe top/bottom 2 left (Big [?] area)
TILE1_PIPETB2_R = $B0 ; Pipe top/bottom 2 right
TILE1_PIPETB3_L = $B1 ; Pipe top/bottom 3 left (not enterable)
TILE1_PIPETB3_R = $B2 ; Pipe top/bottom 3 right
TILE1_PIPETB4_L = $B3 ; Pipe top/bottom 4 left (within level transit)
TILE1_PIPETB4_R = $B4 ; Pipe top/bottom 4 right
TILE1_PIPEH1_B = $B5 ; Pipe horizontal 1 bottom (alt level)
TILE1_PIPEH2_B = $B6 ; Pipe horizontal 2 bottom (not enterable)
TILE1_PIPEH_T = $B7 ; Pipe horizontal top (common)
TILE1_PIPEHT = $B8 ; Pipe horizontal middle top
TILE1_PIPEHB = $B9 ; Pipe horizontal middle bottom
TILE1_PIPEVL = $BA ; Pipe middle vertical left
TILE1_PIPEVR = $BB ; Pipe middle vertical right
TILE1_BLOCK_SHUR = $C0 ; Big block shadow upper-right
TILE1_BLOCK_SHUL = $C1 ; Big block shadow upper-left (actually none, also used as a cleared P-Switch on level reload, AKA TILEA_PSWITCH_BLANK)
TILE1_BLOCK_SHLL = $C2 ; Big block shadow lower-left
TILE1_BLOCK_SHLR = $C3 ; Big block shadow lower-right
TILE1_BLOCK_SHADOW = $C4 ; Big block general side-shadow
TILE1_BLOCK_SHADOWB = $C5 ; Big block general bottom shadow
TILE1_BBLOCKLV = $C7 ; Blue big block left vertical runner
TILE1_BBLOCKRV = $C8 ; Blue big block right vertical runner
TILE1_BBLOCKM = $C9 ; Blue big block center
TILE1_BBLOCKBH = $CA ; Blue big block bottom horizontal runner
TILE1_BBLOCK_SHUR = $CB ; Blue big block shadowed on by another
TILE1_BBLOCKSM = $CC ; Blue big block shadow middle
TILE1_BBLOCKLL = $CD ; Blue big block lower-left
TILE1_BBLOCKLR = $CE ; Blue big block lower-right
TILE1_BBLOCKSB = $CF ; Blue big block shadow bottom
TILE1_WATERBUMPS1 = $D8 ; Water ... not sure how to describe it
TILE1_WATERBUMPS2 = $D9 ; Water ... not sure how to describe it
TILE1_WATERBUMPSSH = $D9 ; Water ... not sure how to describe it, shaded
TILE1_WATERWAVEL = $DB ; Water waving to the left
TILE1_WATERWAVE = $DC ; Water waving but with no apparent current
TILE1_WATERWAVER = $DD ; Water waving to the right
TILE1_WATER = $DE ; Water
TILE1_WFALLTOP = $E0 ; Top of waterfall
TILE1_WFALLMID = $E1 ; Middle of water, extending downward
TILE1_BBLOCKUL = $E3 ; Blue big block upper-left
TILE1_BBLOCKTH = $E2 ; Blue big block top horizontal runner
TILE1_BBLOCKUR = $E4 ; Blue big block upper-right
TILE1_DIAMOND = $F0 ; Diamond block
TILE1_CCBRIDGE = $F1 ; Cheep-cheep 'oo' bridge
TILE1_WGROUNDTM = $F4 ; Underwater ground top middle
TILE1_WGROUNDMM = $F5 ; Underwater ground middle-middle
TILE1_WGROUNDTL = $F6 ; Underwater ground top left
TILE1_WGROUNDML = $F7 ; Underwater ground middle-left
TILE1_WGROUNDTR = $F8 ; Underwater ground top right
TILE1_WGROUNDMR = $F9 ; Underwater ground middle-right
; Tileset 2 (Fortress style)
TILE2_BLACK = $02 ; Solid black background
TILE2_WINDOWTOP = $06 ; Top of window
TILE2_WINDOWMID = $07 ; Middle of window
TILE2_WINDOWBOT = $08 ; Bottom of window
; NOTE: The path (for a moving platform to follow) is typically a
; different value for every Level_Tileset EXCEPT 2)
TILE2_PATH_HORZ = $09 ; Horizontal path (TS 2 only)
TILE2_PATH_VERT = $0A ; Vertical path (TS 2 only)
TILE2_PATH_45T2B = $0B ; 45 degree path top-to-bottom (TS 2 only)
TILE2_PATH_45B2T = $0C ; 45 degree path bottom-to-top (TS 2 only)
TILE2_PATH_625T2B_U = $0D ; 62.5 degree path top-to-bottom, upper half (TS 2 only)
TILE2_PATH_625T2B_L = $0E ; 62.5 degree path top-to-bottom, lower half (TS 2 only)
TILE2_PATH_625B2T_U = $0F ; 62.5 degree path bottom-to-top, upper half (TS 2 only)
TILE2_PATH_625B2T_L = $10 ; 62.5 degree path bottom-to-top, lower half (TS 2 only)
TILE2_GHOSTL = $11 ; Ghost block left
TILE2_GHOSTM = $12 ; Ghost block middle
TILE2_GHOSTR = $13 ; Ghost block right
TILE2_CHECKERBOARDUL = $14 ; Checkerboard floor pattern, upper left
TILE2_CHECKERBOARDUR = $15 ; Checkerboard floor pattern, upper right
TILE2_CHECKERBOARDLL = $16 ; Checkerboard floor pattern, lower left
TILE2_CHECKERBOARDLR = $17 ; Checkerboard floor pattern, lower right
TILE2_CONVEYORL = $34 ; Conveyor left
TILE2_CONVEYORR = $35 ; Conveyor right
TILE2_UNSURE = $5A ; Not sure?? Complements TILE2_GHOST*
TILE2_DONUTLIFT = $5B ; Donut lift
TILE2_PILLAR_T = $81 ; Background pillar top
TILE2_PILLAR_M = $82 ; Background pillar middle
TILE2_PILLAR_B = $83 ; Background pillar bottom
TILE2_PILLARSHADOW_T = $84 ; Background pillar top, shadowed
TILE2_PILLARSHADOW_M = $86 ; Background pillar middle, shadowed
TILE2_PILLARSHADOW_B = $87 ; Background pillar bottom, shadowed
TILE2_HANGGLOBE_TOP = $88 ; Cable ceiling connector for hanging globe thing
TILE2_HANGGLOBE_CABLE = $89 ; Cable for hanging globe thing
TILE2_HANGGLOBE_GLOBE = $8A ; Hanging globe thing
TILE2_BGBRICK_SHADOW2 = $8B ; Background brickwork pattern, shadowed (same as $8F?)
TILE2_BGBRICK_NOSHADOW = $8C ; Background brickwork pattern, non-shadowed
TILE2_BGBRICK_LSHADOW = $8D ; Background brickwork pattern, shadowed on left
TILE2_BGBRICK_TOPSHADOW = $8E ; Background brickwork pattern, shadowed on top
TILE2_BGBRICK_SHADOW = $8F ; Background brickwork pattern, shadowed
TILE2_BGBRICK_UNDBRICK = $90 ; Background brickwork pattern, under the TILE2_SOLIDBRICK
TILE2_BGBRICK_LDSHADOW = $91 ; Background brickwork pattern, dark shadowed left
TILE2_BGBRICK_ULDSHADOW = $92 ; Background brickwork pattern, dark shadowed upper-left
TILE2_BGBRICK_TOPDSHADOW= $93 ; Background brickwork pattern, dark shadowed on top
TILE2_LAVATOP = $94 ; Top lava tile
TILE2_LAVABOTTOM = $95 ; Bottom lava tile
TILE2_ENDDOOR_UL = $97 ; The final door to the princess, upper left
TILE2_ENDDOOR_UR = $98 ; The final door to the princess, upper right
TILE2_ENDDOOR_LL = $99 ; The final door to the princess, lower left
TILE2_ENDDOOR_LR = $9A ; The final door to the princess, lower right
TILE2_CANDLE = $9B ; Candle (for Hot Foot)
TILE2_SOLIDBRICK = $9C ; Solid Bowser's Castle style brick
TILE2_DARKREDDIAMOND = $9D ; Dark red diamond block
TILE2_ROTODISCBLOCK = $9E ; Roto disc block
TILE2_SHADOW = $A2 ; Black
TILE2_SPIKEUP = $E2 ; Spikes pointing upward
TILE2_SPIKEDOWN = $E3 ; Spikes pointing downward
TILE2_DIAMONDBRIGHT = $E4 ; Bright color diamond block
TILE2_DIAMONDDARK = $E5 ; Dark color diamond block
TILE2_BOWSERSTATUEU = $E8 ; Bowser statue upper
TILE2_BOWSERSTATUEL = $E9 ; Bowser statue lower
TILE2_SOLIDBLACK = $F4 ; Black tile which is solid
; Tileset 3 (Hills style)
TILE3_UNK2 = $88 ; Background referenced, but unknown; possibly belongs to another tileset?
TILE3_UNK3 = $89 ; Background referenced, but unknown; possibly belongs to another tileset?
TILE3_UNK = $C0 ; Background referenced, but unknown; possibly belongs to another tileset?
TILE3_SKY = $02 ; Sky
TILE3_CLOUD_UL = $06 ; Cloud upper left
TILE3_CLOUD_UM = $07 ; Cloud upper middle
TILE3_CLOUD_UR = $08 ; Cloud upper right
TILE3_CLOUD_LL = $09 ; Cloud lower left
TILE3_CLOUD_LM = $0A ; Cloud lower middle
TILE3_CLOUD_LR = $0B ; Cloud lower right
TILE3_LILCLOUD = $0C ; Little BG cloud
TILE3_ALTDIAMOND = $48 ; Alternate diamond type block, not apparently used (a blue version at $F0 is, but not this one!)
TILE3_QUICKSAND_TOP = $49 ; Quicksand top
TILE3_QUICKSAND_MID = $4A ; Quicksand middle
TILE3_BGBUSH_L = $81 ; Background bush left
TILE3_BGBUSH_M = $82 ; Background bush middle
TILE3_BGBUSH_R = $83 ; Background bush right
TILE3_UNDERGROUND = $86 ; Underground speckled
TILE3_TUNNEL = $87 ; "Tunnel" under grassy ground
TILE3_SLOPE45B2T = $99 ; 45 degree slope, bottom-to-top
TILE3_HORZGROUND = $9A ; Horizontal ground
TILE3_SLOPE45T2B = $9B ; 45 degree slope, top-to-bottom
TILE3_SLOPE225B2T_L = $9C ; 22.5 degree slope, bottom-to-top, lower
TILE3_SLOPE225B2T_U = $9D ; 22.5 degree slope, bottom-to-top, upper
TILE3_SLOPE225T2B_U = $9E ; 22.5 degree slope, top-to-bottom, lower
TILE3_SLOPE225T2B_L = $9F ; 22.5 degree slope, top-to-bottom, upper
TILE3_CEILING = $A6 ; Ceiling
TILE3_ULCORNERGROUND = $A7 ; Upper left corner ground
TILE3_VERTGROUNDL = $A8 ; Vertical ground, left edge
TILE3_URCORNERGROUND = $A9 ; Upper right corner ground
TILE3_VERTGROUNDR = $AA ; Vertical ground, right edge
TILE3_MIDGROUND = $AB ; Middle ground
TILE3_LLCORNERGROUND = $AC ; Lower left corner ground
TILE3_PIPETB5_L = $BD ; Pipe top/bottom 5 left (exit to common end area)
TILE3_PIPETB5_R = $BE ; Pipe top/bottom 5 right (exit to common end area)
TILE3_LRCORNERGROUND = $BF ; Lower right corner ground
TILE3_WATERTOP = $C2 ; Top of water
TILE3_WATER = $C3 ; Mid water
TILE3_WSLOPE45B2T = $E2 ; Underwater 45 degree slope, bottom-to-top
TILE3_WHORZGROUND = $E3 ; Underwater Horizontal ground
TILE3_WSLOPE45T2B = $E4 ; Underwater 45 degree slope, top-to-bottom
TILE3_WSLOPE225B2T_L = $E5 ; Underwater 22.5 degree slope, bottom-to-top, lower
TILE3_WSLOPE225B2T_U = $E6 ; Underwater 22.5 degree slope, bottom-to-top, upper
TILE3_WSLOPE225T2B_U = $E7 ; Underwater 22.5 degree slope, top-to-bottom, lower
TILE3_WSLOPE225T2B_L = $E8 ; Underwater 22.5 degree slope, top-to-bottom, upper
TILE3_WCEILING = $F4 ; Underwater ceiling
TILE3_WCORNER_UL = $F5 ; Underwater upper-left corner ground
TILE3_WVERTGROUND_L = $F6 ; Underwater vertical ground, left edge
TILE3_WCORNER_UR = $F7 ; Underwater upper-right corner ground
TILE3_WVERTGROUND_R = $F8 ; Underwater vertical ground, right edge
TILE3_WMIDGROUND = $F9 ; Underwater middle ground
TILE3_WCORNER_LL = $FA ; Underwater lower-left corner ground
TILE3_WCORNER_LR = $FB ; Underwater lower-right corner ground
; Tileset 4 (High-Up style, technically shares with Tileset 12)
TILE4_LONGCLOUD_UL = $02 ; Long cloud upper left
TILE4_LONGCLOUD_UM = $06 ; Long cloud upper middle
TILE4_LONGCLOUD_UR = $07 ; Long cloud upper right
TILE4_LONGCLOUD_LL = $1F ; Long cloud lower left
TILE4_LONGCLOUD_LM = $20 ; Long cloud lower middle
TILE4_LONGCLOUD_LR = $21 ; Long cloud lower right
TILE4_FATTRUNK = $47 ; Fat trunk (?) tile
TILE4_LONGWOOD_L = $4A ; Long wooden block, left
TILE4_LONGWOOD_M = $4B ; Long wooden block, middle
TILE4_LONGWOOD_R = $4C ; Long wooden block, right
TILE4_LARGEWOOD_UL = $4D ; Large wooden block, upper left
TILE4_LARGEWOOD_UM = $4E ; Large wooden block, upper middle
TILE4_LARGEWOOD_UR = $4F ; Large wooden block, upper right
TILE4_LARGEWOOD_LL = $50 ; Large wooden block, lower left
TILE4_LARGEWOOD_LM = $51 ; Large wooden block, lower middle
TILE4_LARGEWOOD_LR = $52 ; Large wooden block, lower right
; Unverified, this is actually garbage in Tileset 4
TILE4_LARGEBLOCK_LL = $53 ; Large platform, lower left
TILE4_LARGEBLOCK_LM = $54 ; Large platform, lower middle
TILE4_LARGEBLOCK_LR = $55 ; Large platform, lower right
TILE4_MUNCHER = $66 ; Muncher
TILE4_SKY = $80 ; Sky
TILE4_LITTLEBUSH = $81 ; Little background bush
TILE4_BUSHBUNCH_L = $82 ; Bush bunch left
TILE4_BUSHBUNCH_M = $83 ; Bush bunch middle
TILE4_BUSHBUNCH_R = $84 ; Bush bunch right
TILE4_SKY_STOPGEN = $86 ; Appears as sky, used to stop runaway "to ground" generators (I think)
TILE4_GREENBLOCK_LL = $87 ; Green platform, upper left
TILE4_GREENBLOCK_LM = $88 ; Green platform, upper middle
TILE4_GREENBLOCK_LR = $89 ; Green platform, upper right
TILE4_GREENBLOCK_UL = $8A ; Green platform, upper left
TILE4_GREENBLOCK_UM = $8B ; Green platform, upper middle
TILE4_GREENBLOCK_UR = $8C ; Green platform, upper right
TILE4_UNKNOWN = $8D ; UNKNOWN, referenced with TILE4_PLATFORMPULLER
TILE4_BGCLOUD_L = $C0 ; Wide BG cloud
TILE4_BGCLOUD_R = $C2 ; Wide BG cloud
TILE4_LILCLOUD = $C3 ; Little background cloud
TILE4_CABLE_MIDR = $C4 ; Suspension cable middle right side
TILE4_CABLE_CONR = $C5 ; Suspension cable connector right side
TILE4_CABLE_MIDL = $C6 ; Suspension cable middle left side
TILE4_CABLE_CONL = $C7 ; Suspension cable connector left side
TILE4_PLATFORMPULLER = $D0 ; Platform puller thingy
TILE4_JELECTRO = $F4 ; Jelectro
; Tileset 5 (World 7 plant infestations)
TILE5_SKY = $80 ; Common sky background tile
TILE5_MINIPIPE_TOP1 = $98 ; Mini pipe top 1 (as seen in World 7 plant infested levels)
TILE5_MINIPIPE_MID = $99 ; Mini pipe mid section
TILE5_MINIPIPE_TOP2 = $9A ; Mini pipe top 2 (as seen in World 7 plant infested levels)
TILE5_PIPEH3_B = $BF ; Pipe horizontal 3 bottom (not enterable)
TILE5_MUNCHER_1 = $C0 ; Muncher 1 (the kind that move up and down the mini pipe)
TILE5_MUNCHER_2 = $C2 ; Muncher 2 (the kind that move up and down the mini pipe)
; Tileset 6 (Water level)
TILE6_ORANGEBLK_UL = $5D ; Orange block upper left
TILE6_ORANGEBLK_UM = $5E ; Orange block upper middle
TILE6_ORANGEBLK_UR = $7C ; Orange block upper right
TILE6_ORANGEBLK_LL = $7D ; Orange block lower left
TILE6_ORANGEBLK_LM = $7E ; Orange block lower middle
TILE6_ORANGEBLK_LR = $7F ; Orange block lower right
TILE6_SKY = $8A ; Sky
TILE6_WATERTOP = $8B ; Top of water
TILE6_WATER = $8C ; Water
TILE6_UNDERWATERPLANT_T = $8F ; Underwater plant thing top
TILE6_UNDERWATERPLANT_M = $90 ; Underwater plant thing middle
TILE6_GRAYPLATFORM_MM = $CF ; Gray platform mid middle
TILE6_UNDERWATERCIRCLE = $E2 ; Underwater circle thing
TILE6_GRAYPLATFORM_UL = $E7 ; Gray platform upper left
TILE6_GRAYPLATFORM_UM = $E8 ; Gray platform upper middle
TILE6_GRAYPLATFORM_UR = $E9 ; Gray platform upper right
TILE6_GRAYPLATFORM_ML = $EA ; Gray platform mid left
TILE6_GRAYPLATFORM_MR = $EB ; Gray platform mid right
; Tileset 7 (Toad house)
TILE7_BLACK = $09 ; The black background
TILE7_CHECKERBOARDUL = $0A ; Checkerboard floor pattern, upper left
TILE7_CHECKERBOARDUR = $0B ; Checkerboard floor pattern, upper right
TILE7_SKY = $42 ; Not visible, but appears as sky (or maybe the text box's BG?)
TILE7_TOADHOUSEBG = $48 ; Toad house background
TILE7_TOADHOUSEBGSHAD = $49 ; Toad house background, shadowed
TILE7_TOADHOUSEBGSHADUR = $4A ; Toad house background, shadow upper-right
TILE7_TOADHOUSEBGSHADR = $4B ; Toad house background, shadow right
TILE7_CHEST_UL = $81 ; Toad house chest upper left
TILE7_CHEST_UR = $82 ; Toad house chest upper right
TILE7_CHEST_LL = $83 ; Toad house chest lower left
TILE7_CHEST_LR = $84 ; Toad house chest lower right
TILE7_CHEST_OPEN_UL = $86 ; Toad house chest opened upper left
TILE7_CHEST_OPEN_UR = $87 ; Toad house chest opened upper right
TILE7_MINICHEST = $88 ; UNUSED mini chest tile?!
TILE7_MINICHEST_OPEN = $89 ; UNUSED mini chest OPENED tile?!
TILE7_UNK = $E3 ; Unknown background block; unsure who'd use it anyway...
TILE7_TOADHOUSEBLOCK = $E6 ; Main building block of Toad House
; Tileset 8 (Vertical levels typical of World 7)
TILE8_SPIKE_DOWN = $0C ; Downward pointing spikes
TILE8_SPIKE_UP = $0D ; Upward pointing spikes
TILE8_PIPEELBOW_UL = $4C ; Pipe elbow upper left
TILE8_PIPEELBOW_UR = $4D ; Pipe elbow upper right
TILE8_PIPEELBOW_LL = $4E ; Pipe elbow lower left
TILE8_PIPEELBOW_LR = $4F ; Pipe elbow lower right
TILE8_PIPEELBOW_CUL = $50 ; Pipe elbow corner upper left
TILE8_PIPEELBOW_CUR = $51 ; Pipe elbow corner upper right
TILE8_PIPEELBOW_CLL = $52 ; Pipe elbow corner lower left
TILE8_PIPEELBOW_CLR = $53 ; Pipe elbow corner lower right
TILE8_ARROWLIFT_UPL = $54 ; Arrow lift UP left tile
TILE8_ARROWLIFT_UPR = $55 ; Arrow lift UP right tile
TILE8_ARROWLIFT_RIGHTL = $56 ; Arrow lift RIGHT left tile
TILE8_ARROWLIFT_RIGHTR = $57 ; Arrow lift RIGHT right tile
TILE8_ARROWLIFT_LEFTL = $58 ; Arrow lift LEFT left tile
TILE8_ARROWLIFT_LEFTR = $59 ; Arrow lift LEFT right tile
TILE8_ARROWLIFT_RANDOML = $5A ; Arrow lift RANDOM left tile
TILE8_ARROWLIFT_RANDOMR = $5C ; Arrow lift RANDOM right tile
TILE8_BLACK = $80 ; Black space
TILE8_SCENPIPE_ENDVL = $91 ; Scenery pipe end vertical left
TILE8_SCENPIPE_ENDVR = $92 ; Scenery pipe end vertical right
TILE8_MINIPIPE_VT = $93 ; Minipipe vertical top
TILE8_MINIPIPE_VM = $94 ; Minipipe vertical middle
TILE8_MINIPIPE_VB = $95 ; Minipipe vertical bottom
TILE8_MINIPIPE_HL = $96 ; Minipipe horizontal left
TILE8_MINIPIPE_HM = $97 ; Minipipe horizontal middle
TILE8_MINIPIPE_HR = $98 ; Minipipe horizontal right
TILE8_SCENPIPE_HT = $99 ; Scenery pipe horizontal top
TILE8_SCENPIPE_ENDH1T = $9A ; Scenery pipe end horizontal 1 top
TILE8_SCENPIPE_ENDH2T = $9B ; Scenery pipe end horizontal 2 top
TILE8_SCENPIPE_ENDH3T = $9C ; Scenery pipe end horizontal 3 top
TILE8_SCENPIPE_ENDH1B = $9E ; Scenery pipe end horizontal 1 bottom (level transit)
TILE8_SCENPIPE_ENDH2B = $9F ; Scenery pipe end horizontal 2 bottom (no entry)
TILE8_SCENPIPE_HB = $9D ; Scenery pipe horizontal bottom
TILE8_SCENPIPE_VL_HMC = $A1 ; Scenery pipe vertical left with horizontal minipipe crossing
TILE8_SCENPIPE_VR_HMC = $A2 ; Scenery pipe vertical right with horizontal minipipe crossing
TILE8_SCENPIPE_VL_HTC = $A3 ; Scenery pipe vertical left with horizontal top crossing
TILE8_SCENPIPE_VR_HTC = $A4 ; Scenery pipe vertical right with horizontal top crossing
TILE8_SCENPIPE_HT_VLC = $A5 ; Scenery pipe horizontal top with vertical left crossing
TILE8_SCENPIPE_HT_VRC = $A6 ; Scenery pipe horizontal top with vertical right crossing
TILE8_SCENPIPE_HT_VMC = $A7 ; Scenery pipe horizontal top with vertical minipipe crossing
TILE8_SCENPIPE_VL_HBC = $A8 ; Scenery pipe vertical left with horizontal bottom crossing
TILE8_SCENPIPE_VR_HBC = $A9 ; Scenery pipe vertical right with horizontal bottom crossing
TILE8_SCENPIPE_HB_VLC = $AA ; Scenery pipe horizontal bottom with vertical left crossing
TILE8_SCENPIPE_HB_VRC = $AB ; Scenery pipe horizontal bottom with vertical right crossing
TILE8_SCENPIPE_HB_VMC = $AC ; Scenery pipe horizontal bottom with vertical minipipe crossing
TILE8_PIPEH3_B = $BF ; Pipe horizontal 3 bottom (not enterable)
TILE8_BGPIPE_HT = $C0 ; Background pipe horizontal top
TILE8_BGPIPE_ENDHT = $C2 ; Background pipe horizontal end top
TILE8_BGPIPE_HB = $C3 ; Background pipe horizontal top
TILE8_BGPIPE_ENDHB = $C4 ; Background pipe horizontal end top
TILE8_BGPIPE_ENDVL = $C5 ; Background pipe vertical end left
TILE8_BGPIPE_ENDVR = $C6 ; Background pipe vertical end right
TILE8_BGPIPE_VL = $C7 ; Background pipe vertical left
TILE8_BGPIPE_VR = $C8 ; Background pipe vertical right
TILE8_BGPIPE_MVT = $C9 ; Background pipe minipipe vertical top
TILE8_BGPIPE_MVM = $CA ; Background pipe minipipe vertical middle
TILE8_BGPIPE_MVB = $CB ; Background pipe minipipe vertical bottom
TILE8_BGPIPE_MHL = $CC ; Background pipe minipipe horizontal left
TILE8_BGPIPE_MHM = $CD ; Background pipe minipipe horizontal middle
TILE8_BGPIPE_MHR = $CE ; Background pipe minipipe horizontal right
; Tileset 9 (desert)
TILE9_THINGROUND_LEDGE = $07 ; blue thin ground left edge (UNUSED?)
TILE9_THINGROUND_REDGE = $08 ; blue thin ground right edge (UNUSED?)
TILE9_CLOUD_L = $12 ; Cloud left
TILE9_CLOUD_R = $13 ; Cloud right
TILE9_THINGROUND_BLUE = $33 ; blue thin ground (UNUSED?)
TILE9_PYRAMID_SLOPE = $4C ; Pyramid sloped edge
TILE9_PYRAMID = $4D ; Pyramid fill
TILE9_CHAIN_LEFT_PILLAR = $51 ; Pillar to left of the chain tile (no different than TILE9_CHAIN_RIGHT_PILLAR)
TILE9_CHAIN_LEFT = $52 ; Chain on left side (UNUSED?)
TILE9_CHAIN_RIGHT = $53 ; Chain on right side (UNUSED?)
TILE9_CHAIN_RIGHT_PILLAR= $54 ; Pillar to right of the chain tile (no different than TILE9_CHAIN_LEFT_PILLAR)
TILE9_BRICK_UL = $55 ; Sand brick upper left
TILE9_BRICK_UM = $56 ; Sand brick upper middle (also desert ground)
TILE9_BRICK_UR = $57 ; Sand brick upper right
TILE9_BRICK_ML = $58 ; Sand brick middle left
TILE9_BRICK_MM = $59 ; Sand brick middle middle
TILE9_BRICK_MR = $5A ; Sand brick middle right
TILE9_BRICK_LL = $5B ; Sand brick lower left
TILE9_BRICK_LM = $5C ; Sand brick lower middle
TILE9_BRICK_LR = $5D ; Sand brick lower right
TILE9_SPIKEDOWN = $7D ; Spikes pointing downward
TILE9_SPIKEUP = $7E ; Spikes pointing upward
TILE9_BLOCK = $7F ; A simple orange block
TILE9_SKY = $80 ; Sky
TILE9_BIGBLOCK_ML = $81 ; Big block middle left
TILE9_BIGBLOCK_MM = $82 ; Big block middle middle
TILE9_BIGBLOCK_MR = $83 ; Big block middle right
TILE9_BIGBLOCK_LL = $84 ; Big block lower left
TILE9_BIGBLOCK_LM = $86 ; Big block lower middle
TILE9_BIGBLOCK_LR = $87 ; Big block lower right
TILE9_THINVBLOCK_B = $88 ; Thin vertical block bottom
TILE9_PYRAMIDSH_SLOPE = $8B ; Pyramid shaded sloped edge
TILE9_PYRAMIDSH = $8C ; Pyramid shaded fill
TILE9_TREETOP_LEFT = $8F ; Tree top left
TILE9_TREETOP_MIDDLE = $90 ; Tree top middle
TILE9_TREETOP_RIGHT = $91 ; Tree top right
TILE9_TREE = $92 ; Tree trunk
TILE9_CACTUS = $93 ; BG cactus
TILE9_ALTBACKGROUND = $97 ; Alternate background?
TILE9_BIGBLOCK_UL = $98 ; Big block upper left
TILE9_BIGBLOCK_UM = $99 ; Big block upper middle
TILE9_BIGBLOCK_UR = $9A ; Big block upper right
TILE9_THINVBLOCK_T = $9B ; Thin vertical block top
TILE9_THINHBLOCK_L = $9C ; Thin horizontal block left
TILE9_THINHBLOCK_R = $9D ; Thin horizontal block right
TILE9_PIPEWORKS_CRACK = $C8 ; Cracked pipe hole
TILE9_PIPEWORKS_GROUNDL = $C9 ; Pipeworks left ground connection
TILE9_PIPEWORKS_GROUNDR = $CA ; Pipeworks right ground connection
TILE9_PIPEWORKS_JCT = $E2 ; Pipeworks breakable junction (UNUSED)
TILE9_PIPEWORKS_CORNER = $E3 ; Pipeworks corner
TILE9_PIPEWORKS_H = $E4 ; Pipeworks horizontal
TILE9_PIPEWORKS_V = $E5 ; Pipeworks vertical
TILE9_CANNONBLOCK = $E6 ; Block which surrounds cannon
TILE9_PIPEWORKS_GROUND = $E7 ; Pipeworks ground connection
TILE9_CANNONTOP1 = $ED ; Upper top of cannon
TILE9_CANNONTOP2 = $EE ; Lower top of cannon
TILE9_CANNONMID = $ED ; Mid part to ground
; Tileset 10 (Airship)
TILE10_SKY = $06 ; Sky
TILE10_UPRIGHTCANNON_L = $24 ; Upright cannon pointing left
TILE10_UPRIGHTCANNON_R = $25 ; Upright cannon pointing right
TILE10_CEILINGCANNON_L = $26 ; Ceiling cannon pointing left
TILE10_CEILINGCANNON_R = $27 ; Ceiling cannon pointing right
TILE10_BIGCANNONMID_T = $28 ; Big cannon middle top
TILE10_BIGCANNONEND_T = $29 ; Big cannon end top
TILE10_BIGCANNONMID_B = $2A ; Big cannon middle bottom
TILE10_BIGCANNONEND_B = $2B ; Big cannon end bottom
TILE10_LILCANNON_END = $2C ; Little cannon end
TILE10_LILCANNON_MID = $2D ; Little cannon mid
TILE10_WARGROUND_UL = $33 ; "War ground" upper left
TILE10_WARGROUND_UR = $34 ; "War ground" upper right
TILE10_WARGROUND_LL = $35 ; "War ground" lower left
TILE10_WARGROUND_LR = $36 ; "War ground" lower right
TILE10_INVISSOLID = $37 ; Generally solid in other tilsets, invisible here?
TILE10_CRATE_ML = $49 ; Crate middle left
TILE10_CRATE_MM = $4A ; Crate middle middle
TILE10_CRATE_MR = $4B ; Crate middle right
TILE10_CRATE_LL = $4C ; Crate lower left
TILE10_CRATE_LM = $4D ; Crate lower middle
TILE10_CRATE_LR = $4E ; Crate lower right
TILE10_SUPPORT_UL = $4F ; Wooden supports upper left
TILE10_SUPPORT_UM = $50 ; Wooden supports upper middle
TILE10_SUPPORT_UR = $51 ; Wooden supports upper right
TILE10_SUPPORT_LL = $52 ; Wooden supports lower left
TILE10_SUPPORT_LM = $53 ; Wooden supports lower middle
TILE10_SUPPORT_LR = $54 ; Wooden supports lower right
TILE10_SUPPORT_ML = $55 ; Wooden supports middle left
TILE10_SUPPORT_MR = $56 ; Wooden supports middle right
TILE10_WOODFLOOR_THK_L = $57 ; Wood floor thick left
TILE10_WOODFLOOR_THK_R = $58 ; Wood floor thick right
TILE10_WOODFLOOR_1 = $59 ; Wood floor misc 1
TILE10_WOODFLOOR_2 = $5A ; Wood floor misc 2
TILE10_WOODFLOOR_3 = $5B ; Wood floor misc 3
TILE10_CRATE_UL = $5C ; Crate upper left
TILE10_CRATE_UM = $5D ; Crate upper middle
TILE10_CRATE_UR = $5E ; Crate upper right
TILE10_BLACK = $80 ; Black
TILE10_THREAD_H = $81 ; Thread horizontal
TILE10_THREAD_V = $82 ; Thread vertical
TILE10_SCREW_H = $83 ; Screw horizontal
TILE10_SCREW_V = $84 ; Screw vertical
TILE10_METALBG = $86 ; Metal background
TILE10_METSUPPORT_LT = $87 ; Metal support left top
TILE10_METSUPPORT_LM = $88 ; Metal support left mid
TILE10_METSUPPORT_LB = $89 ; Metal support left bottom
TILE10_METSUPPORT_RT = $8A ; Metal support right top
TILE10_METSUPPORT_RM = $8B ; Metal support right mid
TILE10_METSUPPORT_RB = $8C ; Metal support right bottom
TILE10_METSUPPORT_ML = $8D ; Metal support middle left
TILE10_METSUPPORT_MR = $8E ; Metal support middle left
TILE10_METALPLATE_LL = $8F ; Metal plate lower left
TILE10_METALPLATE_LM = $90 ; Metal plate lower middle
TILE10_METALPLATE_LR = $91 ; Metal plate lower right
TILE10_4WAYCANNON_90_UL = $92 ; 4-way cannon at 90 degrees upper left
TILE10_4WAYCANNON_90_UR = $93 ; 4-way cannon at 90 degrees upper right
TILE10_4WAYCANNON_90_LL = $94 ; 4-way cannon at 90 degrees lower left
TILE10_4WAYCANNON_90_LR = $95 ; 4-way cannon at 90 degrees lower right
TILE10_4WAYCANNON_45_UL = $96 ; 4-way cannon at 45 degrees upper left
TILE10_4WAYCANNON_45_UR = $97 ; 4-way cannon at 45 degrees upper right
TILE10_4WAYCANNON_45_LL = $98 ; 4-way cannon at 45 degrees lower left
TILE10_4WAYCANNON_45_LR = $99 ; 4-way cannon at 45 degrees lower right
TILE10_4WAYCANNON_MNT_L = $9A ; 4-way cannon ceiling mount left
TILE10_4WAYCANNON_MNT_R = $9B ; 4-way cannon ceiling mount right
TILE10_BOLT_V = $9C ; Bolt vertical
TILE10_BOLT_H = $9D ; Bolt horizontal
TILE10_METSUPPORT_UM = $9E ; Metal support upper middle
TILE10_METSUPPORT_UL = $9F ; Metal support upper left
TILE10_METSUPPORT_UR = $A0 ; Metal support upper right
TILE10_METSUPPORT_LL = $A1 ; Metal support lower left
TILE10_METSUPPORT_LR = $A2 ; Metal support lower right
TILE10_METALPLATE_UL = $A3 ; Metal plate upper left
TILE10_METALPLATE_UM = $A4 ; Metal plate upper middle
TILE10_METALPLATE_UR = $A5 ; Metal plate upper right
TILE10_FLAMEJET_H = $A6 ; Flamejet horizontal
TILE10_FLAMEJET_V = $A7 ; Flamejet vertical
TILE10_WALLCANNONF_UL = $A8 ; Wall cannon "forward" (a la the slash) upper left
TILE10_WALLCANNONF_LL = $A9 ; Wall cannon "forward" (a la the slash) lower left
TILE10_WALLCANNONF_UR = $AA ; Wall cannon "forward" (a la the slash) upper right
TILE10_WALLCANNONF_LR = $AB ; Wall cannon "forward" (a la the slash) lower right
TILE10_WALLCANNONB_UL = $AC ; Wall cannon "backward" (a la the slash) upper left
TILE10_WALLCANNONB_UR = $BD ; Wall cannon "backward" (a la the slash) upper right
TILE10_WALLCANNONB_LL = $BE ; Wall cannon "backward" (a la the slash) lower left
TILE10_WALLCANNONB_LR = $BF ; Wall cannon "backward" (a la the slash) lower right
TILE10_WOODUNDERCURVE_L = $C0 ; Wood underside curve left
TILE10_WOODUNDERCURVE_R = $C2 ; Wood underside curve right
TILE10_ROCKYWRENCH_HOLE = $C3 ; Rocky Wrench's hole
TILE10_ROPERAIL = $C6 ; Rope railing (near end pipe)
TILE10_ROPERAIL_END = $C7 ; Rope railing end
TILE10_STOWEDANCHOR = $C8 ; Stowed anchor at front of ship
TILE10_PORTHOLE = $C9 ; Port hole (circular window)
TILE10_WOODH_L = $E2 ; Wood log horizontal left
TILE10_WOODH_M1 = $E3 ; Wood log horizontal middle 1
TILE10_WOODH_M2 = $E4 ; Wood log horizontal middle 2
TILE10_WOODH_R = $E5 ; Wood log horizontal right
TILE10_WOODV_T = $E6 ; Wood log vertical top
TILE10_WOODV_M1 = $E7 ; Wood log vertical middle 1
TILE10_WOODV_M2 = $E8 ; Wood log vertical middle 2
TILE10_WOODV_B = $E9 ; Wood log vertical bottom
TILE10_WOODTHICK_UL = $EA ; Wood thick upper left
TILE10_WOODTHICK_UR = $EB ; Wood thick upper left
TILE10_WOODTHICK_M1L = $EC ; Wood thick middle 1 left
TILE10_WOODTHICK_M1R = $ED ; Wood thick middle 1 right
TILE10_WOODTHICK_M2L = $EE ; Wood thick middle 2 left
TILE10_WOODTHICK_M2R = $EF ; Wood thick middle 2 right
TILE10_WOODTHICK_LL = $F4 ; Wood thick lower left
TILE10_WOODTHICK_LR = $F5 ; Wood thick lower left
TILE10_WOODTIP_SHORT = $F6 ; Wood tip short
TILE10_WOODTIP_LONGL = $F7 ; Wood tip long left
TILE10_WOODTIP_LONGR = $F8 ; Wood tip long right
TILE10_WOODBOTTOM_L = $F9 ; Wood bottom left
TILE10_WOODBOTTOM_M1 = $FA ; Wood bottom middle 1
TILE10_WOODBOTTOM_M2 = $FB ; Wood bottom middle 2
TILE10_WOODBOTTOM_R = $FC ; Wood bottom right
TILE10_LEDGE = $FD ; Wood ledge
TILE10_REARTIP = $FE ; Wood rear tip
; Tileset 11 (Giant World)
TILE11_JCLOUD_LL = $02 ; Giant Judgem's Cloud Lower Left
TILE11_JCLOUD_LR = $06 ; Giant Judgem's Cloud Lower Right
TILE11_JCLOUD_UL = $1F ; Giant Judgem's Cloud Upper Left
TILE11_JCLOUD_UR = $20 ; Giant Judgem's Cloud Upper Right
TILE11_BRICK_UL = $47 ; Giant brick upper left
TILE11_BRICK_UR = $48 ; Giant brick upper right
TILE11_BRICK_LL = $49 ; Giant brick lower left
TILE11_BRICK_LR = $4A ; Giant brick lower right
TILE11_QBLOCKC_UL = $4B ; Giant [?] block (with coin) upper left
TILE11_QBLOCKC_UR = $4C ; Giant [?] block (with coin) upper right
TILE11_QBLOCKC_LL = $4D ; Giant [?] block (with coin) lower left
TILE11_QBLOCKC_LR = $4E ; Giant [?] block (with coin) lower right
TILE11_WOOD_UL = $4F ; Giant wood block upper left
TILE11_WOOD_UR = $50 ; Giant wood block upper right
TILE11_WOOD_LL = $51 ; Giant wood block lower left
TILE11_WOOD_LR = $52 ; Giant wood block lower right
TILE11_METAL_UL = $53 ; Hit block metal plate upper left
TILE11_METAL_UR = $54 ; Hit block metal plate upper right
TILE11_METAL_LL = $55 ; Hit block metal plate lower left
TILE11_METAL_LR = $56 ; Hit block metal plate lower right
TILE11_GROUND_UL = $57 ; Giant ground upper left
TILE11_GROUND_UR = $58 ; Giant ground upper left
TILE11_GROUND_LL = $59 ; Giant ground upper left
TILE11_GROUND_LR = $5A ; Giant ground upper left
TILE11_QBLOCKP_UL = $5B ; Giant [?] block (with leaf) upper left
TILE11_QBLOCKP_UR = $5C ; Giant [?] block (with leaf) upper right
TILE11_QBLOCKP_LL = $5D ; Giant [?] block (with leaf) lower left
TILE11_QBLOCKP_LR = $5E ; Giant [?] block (with leaf) lower right
TILE11_SKY = $80
TILE11_HILL_PEAK = $89 ; Giant hill peak
TILE11_HILL_LSLOPE = $8A ; Giant hill left slope
TILE11_HILL_MID = $8B ; Giant hill filler
TILE11_HILL_RSLOPE = $8C ; Giant hill right slope
TILE11_PIPE_UL = $A4 ; Giant Pipe Upper Left
TILE11_PIPE_UM = $A5 ; Giant Pipe Upper Middle
TILE11_PIPE_UR = $A6 ; Giant Pipe Upper Right
TILE11_PIPE_ML = $A7 ; Giant Pipe Middle Left
TILE11_PIPE_MM = $A8 ; Giant Pipe Middle Middle
TILE11_PIPE_MR = $A9 ; Giant Pipe Middle Right
TILE11_PIPE_LL = $AA ; Giant Pipe Lower Left
TILE11_PIPE_LM = $AB ; Giant Pipe Lower Middle
TILE11_PIPE_LR = $AC ; Giant Pipe Lower Right
TILE11_CORAL_UL = $F4 ; Giant coral upper left
TILE11_CORAL_UR = $F5 ; Giant coral upper right
TILE11_CORAL_LL = $F6 ; Giant coral lower left
TILE11_CORAL_LR = $F7 ; Giant coral lower right
; Tileset 12 (Ice, technically shares with Tileset 4)
TILE12_CLOUD_UL = $08 ; Cloud upper left
TILE12_CLOUD_UM = $09 ; Cloud upper middle
TILE12_CLOUD_UR = $0A ; Cloud upper right
TILE12_CLOUD_LL = $0B ; Cloud lower left
TILE12_CLOUD_LM = $0C ; Cloud lower middle
TILE12_CLOUD_LR = $0D ; Cloud lower right
TILE12_SNOWBLOCK_LL = $0E ; Snow platform, lower left
TILE12_SNOWBLOCK_LM = $0F ; Snow platform, lower middle
TILE12_SNOWBLOCK_LR = $10 ; Snow platform, lower right
TILE12_SNOWBLOCK_UL = $22 ; Snow platform, upper left
TILE12_SNOWBLOCK_UM = $23 ; Snow platform, upper middle
TILE12_SNOWBLOCK_UR = $24 ; Snow platform, upper right
TILE12_SNOWY_M = $25 ; Middle of large snowy platform
TILE12_LARGEICEBLOCK_UL = $36 ; Large 2x2 ice block, upper left
TILE12_LARGEICEBLOCK_UR = $37 ; Large 2x2 ice block, upper right
TILE12_LARGEICEBLOCK_LL = $38 ; Large 2x2 ice block, lower left
TILE12_LARGEICEBLOCK_LR = $39 ; Large 2x2 ice block, lower right
TILE12_ICEBLOCK = $3A ; Ice block
TILE12_GROUND_L = $4A ; Solid bottom ground left
TILE12_GROUND_M = $4B ; Solid bottom ground middle
TILE12_GROUND_R = $4C ; Solid bottom ground right
TILE12_FROZENCOIN = $55 ; Frozen coin
TILE12_FROZENMUNCHER = $56 ; Frozen muncher
TILE12_SKY = $80 ; Sky
TILE12_SNOWGREEN_UL = $8E ; Frosty green platform, upper left
TILE12_SNOWGREEN_UM = $8F ; Frosty green platform, upper middle
TILE12_SNOWGREEN_UR = $90 ; Frosty green platform, upper right
; Tileset 13 (Sky areas, inc. coin heaven)
TILE13_GOALBLACK = $00 ; Goal darkness
TILE13_GOALEDGE = $01 ; Goal edge
TILE13_STARS1 = $07 ; Stars! (Lost level)
TILE13_STARS2 = $08 ; Stars! (Lost level)
TILE13_STARS3 = $09 ; Stars! (Lost level)
TILE13_DBLCLOUD_UM = $0A ; Double cloud upper middle
TILE13_DBLCLOUD_BM = $0B ; Double cloud bottom middle
TILE13_DBLCLOUD_BR = $0C ; Double cloud bottom right
TILE13_DBLCLOUD_BL = $0D ; Double cloud bottom left
TILE13_DBLCLOUD_UL = $0E ; Double cloud upper left
TILE13_DBLCLOUD_UR = $0F ; Double cloud upper right
TILE13_GOALBLACKCLOUD = $10 ; Goal darkness on top of cloud
TILE13_GOALEDGECLOUD = $11 ; Goal edge on top of cloud
TILE13_DBLCLOUD_LM = $21 ; Double cloud lower middle
TILE13_DBLCLOUD_MM = $22 ; Double cloud middle middle
TILE13_DBLCLOUD_LR = $23 ; Double cloud lower right
TILE13_DBLCLOUD_MR = $24 ; Double cloud middle right
TILE13_DBLCLOUD_LL = $25 ; Double cloud lower left
TILE13_DBLCLOUD_ML = $26 ; Double cloud middle left
TILE13_THICKCLOUD_LM = $36 ; Thick cloud lower middle
; As far as I know, NONE of these are used, and they would have provided a fade
; from the bright skies of below into increasingly darker and eventually black
; sky... going into space perhaps? Ultimately would have employed TILE13_STARS1/2/3
TILE13_SKY_DARKTOBLACK = $81 ; Gradient dark to black
TILE13_SKY_LIGHTTODARK = $82 ; Gradient light to dark
TILE13_SKY_BLACK = $83 ; Black sky
TILE13_SKY_DARK = $84 ; Dark sky
TILE13_SKY_LIGHT = $86 ; Light sky
TILE13_SKY_DARKSTAR = $87 ; Like TILE13_SKY_DARK, but one star visible
TILE13_SKY_DARKTOBLACKS = $88 ; Like TILE13_SKY_DARKTOBLACK, but one star visible
TILE13_ROUNDCLOUDBLU_T = $C3 ; Round cloud (blue sky BG) top
TILE13_ROUNDCLOUDWHT_T = $C4 ; Round cloud (white cloud BG) top
TILE13_CLOUD = $C5 ; General white cloud filler
TILE13_BALLCLOUD_UL = $C6 ; "Ball cloud" formation with ball formation upper left
TILE13_BALLCLOUD_UR = $C7 ; "Ball cloud" formation with ball formation upper right
TILE13_BALLCLOUD_LL = $C8 ; "Ball cloud" formation with ball formation lower left
TILE13_BALLCLOUD_LR = $C9 ; "Ball cloud" formation with ball formation lower right
TILE13_ROUNDCLOUDLAR_LT = $CA ; Round cloud (large round cloud BG) left top
TILE13_ROUNDCLOUDLAR_RT = $CB ; Round cloud (large round cloud BG) right top
TILE13_SKY = $CC ; Sky
TILE13_LARGEROUND_UL = $CD ; Large round cloud upper left
TILE13_LARGEROUND_UR = $CE ; Large round cloud upper right
TILE13_LARGEROUND_LL = $CF ; Large round cloud lower left
TILE13_LARGEROUND_LR = $D0 ; Large round cloud lower right
TILE13_LONGCLOUDWHIT_UL = $D1 ; Long cloud (white cloud BG) upper left
TILE13_LONGCLOUDWHIT_UM = $D2 ; Long cloud (white cloud BG) upper middle
TILE13_LONGCLOUDWHIT_UR = $D3 ; Long cloud (white cloud BG) upper right
TILE13_LONGCLOUDBLUE_UL = $D4 ; Long cloud (blue sky BG) upper left
TILE13_LONGCLOUDBLUE_UM = $D5 ; Long cloud (blue sky BG) upper middle
TILE13_LONGCLOUDBLUE_UR = $D6 ; Long cloud (blue sky BG) upper right
TILE13_POINTYCLOUDBLU_L = $E2 ; Pointy-end cloud platform (blue sky BG) left
TILE13_POINTYCLOUDBLU_M = $E3 ; Pointy-end cloud platform (blue sky BG) middle
TILE13_POINTYCLOUDBLU_R = $E4 ; Pointy-end cloud platform (blue sky BG) right
TILE13_POINTYCLOUDWHT_L = $E5 ; Pointy-end cloud platform (white cloud BG) left
TILE13_POINTYCLOUDWHT_M = $E6 ; Pointy-end cloud platform (white cloud BG) middle
TILE13_POINTYCLOUDWHT_R = $E7 ; Pointy-end cloud platform (white cloud BG) right
TILE13_LONGCLOUDWHIT_LL = $E8 ; Long cloud (white cloud BG) lower left
TILE13_LONGCLOUDWHIT_LM = $E9 ; Long cloud (white cloud BG) lower middle
TILE13_LONGCLOUDWHIT_LR = $EA ; Long cloud (white cloud BG) lower right
TILE13_LONGCLOUDBLUE_LL = $EB ; Long cloud (blue sky BG) lower left
TILE13_LONGCLOUDBLUE_LM = $EC ; Long cloud (blue sky BG) lower middle
TILE13_LONGCLOUDBLUE_LR = $ED ; Long cloud (blue sky BG) lower right
TILE13_ROUNDCLOUDLAY_T = $EE ; Round cloud (cloud overlay BG) top
; Tileset 14 (Underground style)
TILE14_SKY = $02 ; Sky
TILE14_ABOVE_SLOPE45B2T = $25 ; Above ground 45 degree slope, bottom-to-top
TILE14_ABOVE_HORZGROUND = $26 ; Above ground horizontal ground
TILE14_ABOVE_SLOPE45T2B = $27 ; Above ground 45 degree slope, top-to-bottom
TILE14_ABOVE_SLOPE225B2T_L= $28 ; Underwater 22.5 degree slope, bottom-to-top, lower
TILE14_ABOVE_SLOPE225B2T_U= $29 ; Underwater 22.5 degree slope, bottom-to-top, upper
TILE14_ABOVE_SLOPE225T2B_U= $2A ; Underwater 22.5 degree slope, top-to-bottom, lower
TILE14_ABOVE_SLOPE225T2B_L= $2B ; Underwater 22.5 degree slope, top-to-bottom, upper
TILE14_ABOVE_CORNER_UL = $33 ; Above ground upper left corner
TILE14_ABOVE_CORNER_UR = $35 ; Above ground upper right corner
TILE14_ABOVE_VERTGROUNDL= $34 ; Above ground vertical ground left edge
TILE14_ABOVE_VERTGROUNDR= $36 ; Above ground vertical ground right edge
TILE14_ABOVE_MIDGROUND = $37 ; Above ground Middle ground
TILE14_SLOPE45T2B_CEIL = $A0 ; Ceiling slope 45 degrees, top-to-bottom
TILE14_SLOPE45B2T_CEIL = $A1 ; Ceiling slope 45 degrees, bottom-to-top
TILE14_SLOPE225T2B_L_CEIL= $A2 ; Ceiling 22.5 degree slope, top-to-bottom, lower
TILE14_SLOPE225T2B_U_CEIL= $A3 ; Ceiling 22.5 degree slope, top-to-bottom, upper
TILE14_SLOPE225B2T_U_CEIL= $A4 ; Ceiling 22.5 degree slope, bottom-to-top, lower
TILE14_SLOPE225B2T_L_CEIL= $A5 ; Ceiling 22.5 degree slope, bottom-to-top, upper
TILE14_WSLOPE45T2B_CEIL = $E9 ; Underwater Ceiling slope 45 degrees, top-to-bottom
TILE14_WSLOPE45B2T_CEIL = $EA ; Underwater Ceiling slope 45 degrees, bottom-to-top
TILE14_WSLOPE225T2B_L_CEIL= $EB ; Underwater Ceiling 22.5 degree slope, top-to-bottom, lower
TILE14_WSLOPE225T2B_U_CEIL= $EC ; Underwater Ceiling 22.5 degree slope, top-to-bottom, upper
TILE14_WSLOPE225B2T_U_CEIL= $ED ; Underwater Ceiling 22.5 degree slope, bottom-to-top, lower
TILE14_WSLOPE225B2T_L_CEIL= $EE ; Underwater Ceiling 22.5 degree slope, bottom-to-top, upper
; Tileset 15/16/17 (Bonus Games)
TILE15_BLACK = $09 ; Black
TILE15_WHITESPACE_PAL0 = $0A ; White space tile in palette 0
TILE15_BRICKBG = $40 ; White/pink brick in the background
TILE15_PLAYERRAC_TOPM = $41 ; Middle of Top of Raccoon Player at table
TILE15_PLAYERRAC_TOPR = $42 ; Right of Top of Raccoon Player at table
TILE15_PLAYERBIG_HEADL = $43 ; Left Head of Big Player at table
TILE15_PLAYERBIG_HEADM = $44 ; Middle Head of Big Player at table
TILE15_PLAYERBIG_HEADR = $45 ; Right Head of Big Player at table
TILE15_PLAYERBIG_RACL = $46 ; Bottom left of Raccoon Player at table
TILE15_PLAYERBIG_TOPM = $47 ; Middle of Top of Big Player at table
TILE15_PLAYERBIG_TOPR = $48 ; Right of Top of Big Player at table
TILE15_PLAYERBIG_BOTL = $49 ; Bottom left of Big Player at table
TILE15_PLAYERSM_TOP = $4A ; Top of Small Player at table
TILE15_UNKTALL_UL = $4B ; Tile for unknown tall thing top upper left
TILE15_UNKTALL_UR = $4C ; Tile for unknown tall thing top upper right
TILE15_UNKTALL_R1L = $4D ; Tile for unknown tall thing top row 1 left
TILE15_UNKTALL_R1R = $4E ; Tile for unknown tall thing top row 1 right
TILE15_UNKTALL_R2L = $4F ; Tile for unknown tall thing top row 2 left
TILE15_UNKTALL_R2R = $50 ; Tile for unknown tall thing top row 2 right
TILE15_UNKTALL_LL = $51 ; Tile for unknown tall thing top lower left
TILE15_UNKTALL_LR = $52 ; Tile for unknown tall thing top lower right
TILE15_PLAYERBIG_TORL = $80 ; Left Torso of Big Player at table
TILE15_PLAYERBIG_TORM = $81 ; Middle Torso of Big Player at table
TILE15_PLAYERBIG_TORR = $82 ; Right Torso of Big Player at table
TILE15_PLAYERBIG_RACM = $83 ; Bottom middle of Raccoon Player at table
TILE15_PLAYERBIG_BOTR = $84 ; Bottom right of Big Player at table
TILE15_PLAYERBIG_BOTM = $85 ; Bottom middle of Big Player at table
TILE15_PLAYERSM_BOTTOM = $86 ; Bottom of Small Player at table
TILE15_BRICKFLOOR = $C0 ; Orange brick making up the floor
TILE15_BORDER_UL = $C1 ; Host greet border upper left
TILE15_BORDER_ML = $C2 ; Host greet border middle left
TILE15_BORDER_LL = $C3 ; Host greet border lower left
TILE15_BORDER_UM = $C4 ; Host greet border upper middle
TILE15_BORDER_LM = $C5 ; Host greet border lower middle
TILE15_BORDER_UR = $C6 ; Host greet border upper right
TILE15_BORDER_MR = $C7 ; Host greet border middle right
TILE15_BORDER_LR = $C8 ; Host greet border lower right
TILE15_WHITESPACE_PAL3 = $CD ; White space tile in palette 3
TILE15_TABLE_UL = $CE ; Table upper left
TILE15_TABLE_UM = $CF ; Table upper middle
TILE15_TABLE_UR = $D0 ; Table upper left
TILE15_TABLE_LL = $D1 ; Table lower left
TILE15_TABLE_LM = $D2 ; Table lower middle
TILE15_TABLE_LR = $D3 ; Table lower left
; Tileset 18 (2P Vs)
; NOTE: Several tiles
TILE18_BLACK = $02 ; Black tile
TILE18_MSTATUS_UL = $44
TILE18_STATUS_UM = $45
TILE18_MSTATUS_UR = $46
TILE18_LSTATUS_UL = $47
TILE18_LSTATUS_UR = $48
TILE18_MSTATUS_LL = $49
TILE18_MSTATUS_LML = $4A
TILE18_STATUS_LM = $4B
TILE18_MSTATUS_LR = $4C
TILE18_LSTATUS_LL = $4D
TILE18_LSTATUS_LML = $4E
TILE18_LSTATUS_LR = $4F
TILE18_BRICKFLOOR = $50 ; Brick floor tiles
TILE18_DIAMOND = $51 ; NOT USED SMB1-ish diamond blocks
TILE18_QBLOCK = $BC
TILE18_LADDER = $C0 ; Ladder (used in final variation)
TILE18_BOUNCEBLOCK = $C1 ; Block that bounces when Player hits underneath it
TILE18_BOUNCEDBLOCK = $C2 ; Temporary tile for when block has been bounced
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; ASM INCLUDES
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Object support routines
.bank 0
.org $C000
.include "PRG/prg000.asm"
; Objects $00-$23
.bank 1
.org $A000
.include "PRG/prg001.asm"
; Objects $24-$47
.bank 2
.org $A000
.include "PRG/prg002.asm"
; Objects $48-$6B
.bank 3
.org $A000
.include "PRG/prg003.asm"
; Objects $6C-$8F
.bank 4
.org $A000
.include "PRG/prg004.asm"
; Objects $90-$B3 and special-function object placeholders ($B4-$BC, $D1-$D6)
.bank 5
.org $A000
.include "PRG/prg005.asm"
; Object placement/layout data (for levels)
.bank 6
.org $C000
.include "PRG/prg006.asm"
; Special Objects, Cannon Fire, and some miscellaneous routines
.bank 7
.org $A000
.include "PRG/prg007.asm"
; Most of Player control code
.bank 8
.org $A000
.include "PRG/prg008.asm"
; 2P Vs and Autoscroll
.bank 9
.org $A000
.include "PRG/prg009.asm"
; Handles map BG graphics and logic code; also stores a few DMC samples
.bank 10
.org $C000
.include "PRG/prg010.asm"
; Main map logic and map sprites
.bank 11
.org $A000
.include "PRG/prg011.asm"
; Tileset 0 (Map), Map object code, map level layouts (links to level layouts/object sets),
; completion code, Airship / bonus host room / toad shop / coin ship / unused map object $0C layout pointers
.bank 12
.org $A000
.include "PRG/prg012.asm"
; Tileset 14 (Underground style)
.bank 13
.org $A000
.include "PRG/prg013.asm"
; Tileset 18 (2P Vs), 2P Vs battlefields, and shared level load routines
.bank 14
.org $C000
.include "PRG/prg014.asm"
; Tileset 1 (Plains style)
.bank 15
.org $A000
.include "PRG/prg015.asm"
; Tileset 3 (Hills style)
.bank 16
.org $A000
.include "PRG/prg016.asm"
; Tileset 4 (High-Up style) / 12 (Ice)
.bank 17
.org $A000
.include "PRG/prg017.asm"
; Tileset 6 (Water level), 7 (Toad house), 8 (Vertical levels typical of World 7)
.bank 18
.org $A000
.include "PRG/prg018.asm"
; Tileset 5 (World 7 plant infestations), 11 (Giant World), 13 (Sky areas, inc. coin heaven)
.bank 19
.org $A000
.include "PRG/prg019.asm"
; Tileset 9 (Desert)
.bank 20
.org $A000
.include "PRG/prg020.asm"
; Tileset 2 (Fortress)
.bank 21
.org $A000
.include "PRG/prg021.asm"
; Bonus games (Spade, N-Spade, and the lost games)
.bank 22
.org $C000
.include "PRG/prg022.asm"
; Tileset 10 (Airship)
.bank 23
.org $A000
.include "PRG/prg023.asm"
; Title screen, ending (logic and images), Toad and King cinematic (Pre-wand-return only!)
; Also home a large copy/paste error from PRG022, first half of sprite lists for ending
.bank 24
.org $A000
.include "PRG/prg024.asm"
; Contains mostly command buffer graphics for title screen / ending (large images),
; second half of sprite lists for ending, and a table to access them
.bank 25
.org $C000
.include "PRG/prg025.asm"
; Tileset 15, 16, 17 (Bonus games)
; Status bar routines (draw, use items, etc.), level junctions
; (inc. pointers for Big [?] block area and generic pipe exits), border draw, fade routines
.bank 26
.org $A000
.include "PRG/prg026.asm"
; Palettes, palette routines, Toad and King Cinematic (Post-wand-return only!)
.bank 27
.org $A000
.include "PRG/prg027.asm"
; First bank of the sound engine
.bank 28
.org $A000
.include "PRG/prg028.asm"
; Some of the music segments, tile/block change event, pipe movement code, Toad House code,
; Player's draw and animation routines
.bank 29
.org $C000
.include "PRG/prg029.asm"
; This bank is ALWAYS active in ROM, sitting at 8000h-9FFFh
; Contains interrupt handling code and other constantly reused functionality
.bank 30
.org $8000
.include "PRG/prg030.asm"
; This bank is ALWAYS active in ROM, sitting at E000h-FFFFh
; Contains interrupt handling code and other constantly reused functionality
.bank 31
.org $E000
.include "PRG/prg031.asm"
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; CHR ROM BEGINS
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
.incchr "CHR/chr000.pcx"
.incchr "CHR/chr001.pcx"
.incchr "CHR/chr002.pcx"
.incchr "CHR/chr003.pcx"
.incchr "CHR/chr004.pcx"
.incchr "CHR/chr005.pcx"
.incchr "CHR/chr006.pcx"
.incchr "CHR/chr007.pcx"
.incchr "CHR/chr008.pcx"
.incchr "CHR/chr009.pcx"
.incchr "CHR/chr010.pcx"
.incchr "CHR/chr011.pcx"
.incchr "CHR/chr012.pcx"
.incchr "CHR/chr013.pcx"
.incchr "CHR/chr014.pcx"
.incchr "CHR/chr015.pcx"
.incchr "CHR/chr016.pcx"
.incchr "CHR/chr017.pcx"
.incchr "CHR/chr018.pcx"
.incchr "CHR/chr019.pcx"
.incchr "CHR/chr020.pcx"
.incchr "CHR/chr021.pcx"
.incchr "CHR/chr022.pcx"
.incchr "CHR/chr023.pcx"
.incchr "CHR/chr024.pcx"
.incchr "CHR/chr025.pcx"
.incchr "CHR/chr026.pcx"
.incchr "CHR/chr027.pcx"
.incchr "CHR/chr028.pcx"
.incchr "CHR/chr029.pcx"
.incchr "CHR/chr030.pcx"
.incchr "CHR/chr031.pcx"
.incchr "CHR/chr032.pcx"
.incchr "CHR/chr033.pcx"
.incchr "CHR/chr034.pcx"
.incchr "CHR/chr035.pcx"
.incchr "CHR/chr036.pcx"
.incchr "CHR/chr037.pcx"
.incchr "CHR/chr038.pcx"
.incchr "CHR/chr039.pcx"
.incchr "CHR/chr040.pcx"
.incchr "CHR/chr041.pcx"
.incchr "CHR/chr042.pcx"
.incchr "CHR/chr043.pcx"
.incchr "CHR/chr044.pcx"
.incchr "CHR/chr045.pcx"
.incchr "CHR/chr046.pcx"
.incchr "CHR/chr047.pcx"
.incchr "CHR/chr048.pcx"
.incchr "CHR/chr049.pcx"
.incchr "CHR/chr050.pcx"
.incchr "CHR/chr051.pcx"
.incchr "CHR/chr052.pcx"
.incchr "CHR/chr053.pcx"
.incchr "CHR/chr054.pcx"
.incchr "CHR/chr055.pcx"
.incchr "CHR/chr056.pcx"
.incchr "CHR/chr057.pcx"
.incchr "CHR/chr058.pcx"
.incchr "CHR/chr059.pcx"
.incchr "CHR/chr060.pcx"
.incchr "CHR/chr061.pcx"
.incchr "CHR/chr062.pcx"
.incchr "CHR/chr063.pcx"
.incchr "CHR/chr064.pcx"
.incchr "CHR/chr065.pcx"
.incchr "CHR/chr066.pcx"
.incchr "CHR/chr067.pcx"
.incchr "CHR/chr068.pcx"
.incchr "CHR/chr069.pcx"
.incchr "CHR/chr070.pcx"
.incchr "CHR/chr071.pcx"
.incchr "CHR/chr072.pcx"
.incchr "CHR/chr073.pcx"
.incchr "CHR/chr074.pcx"
.incchr "CHR/chr075.pcx"
.incchr "CHR/chr076.pcx"
.incchr "CHR/chr077.pcx"
.incchr "CHR/chr078.pcx"
.incchr "CHR/chr079.pcx"
.incchr "CHR/chr080.pcx"
.incchr "CHR/chr081.pcx"
.incchr "CHR/chr082.pcx"
.incchr "CHR/chr083.pcx"
.incchr "CHR/chr084.pcx"
.incchr "CHR/chr085.pcx"
.incchr "CHR/chr086.pcx"
.incchr "CHR/chr087.pcx"
.incchr "CHR/chr088.pcx"
.incchr "CHR/chr089.pcx"
.incchr "CHR/chr090.pcx"
.incchr "CHR/chr091.pcx"
.incchr "CHR/chr092.pcx"
.incchr "CHR/chr093.pcx"
.incchr "CHR/chr094.pcx"
.incchr "CHR/chr095.pcx"
.incchr "CHR/chr096.pcx"
.incchr "CHR/chr097.pcx"
.incchr "CHR/chr098.pcx"
.incchr "CHR/chr099.pcx"
.incchr "CHR/chr100.pcx"
.incchr "CHR/chr101.pcx"
.incchr "CHR/chr102.pcx"
.incchr "CHR/chr103.pcx"
.incchr "CHR/chr104.pcx"
.incchr "CHR/chr105.pcx"
.incchr "CHR/chr106.pcx"
.incchr "CHR/chr107.pcx"
.incchr "CHR/chr108.pcx"
.incchr "CHR/chr109.pcx"
.incchr "CHR/chr110.pcx"
.incchr "CHR/chr111.pcx"
.incchr "CHR/chr112.pcx"
.incchr "CHR/chr113.pcx"
.incchr "CHR/chr114.pcx"
.incchr "CHR/chr115.pcx"
.incchr "CHR/chr116.pcx"
.incchr "CHR/chr117.pcx"
.incchr "CHR/chr118.pcx"
.incchr "CHR/chr119.pcx"
.incchr "CHR/chr120.pcx"
.incchr "CHR/chr121.pcx"
.incchr "CHR/chr122.pcx"
.incchr "CHR/chr123.pcx"
.incchr "CHR/chr124.pcx"
.incchr "CHR/chr125.pcx"
.incchr "CHR/chr126.pcx"
.incchr "CHR/chr127.pcx"
| 46.085991 | 204 | 0.73084 |
c483ad05a6bc9f9a600acf35848d3ce088b8571e | 945 | asm | Assembly | data/games/mining_obstacles.asm | AtmaBuster/pokeplat-gen2 | fa83b2e75575949b8f72cb2c48f7a1042e97f70f | [
"blessing"
] | 6 | 2021-06-19T06:41:19.000Z | 2022-02-15T17:12:33.000Z | data/games/mining_obstacles.asm | AtmaBuster/pokeplat-gen2-old | 01e42c55db5408d72d89133dc84a46c699d849ad | [
"blessing"
] | null | null | null | data/games/mining_obstacles.asm | AtmaBuster/pokeplat-gen2-old | 01e42c55db5408d72d89133dc84a46c699d849ad | [
"blessing"
] | 2 | 2021-08-11T19:47:07.000Z | 2022-01-01T07:07:56.000Z | MiningObstacleList:
dw .v_1x4
dw .v_2x4
dw .h_4x1
dw .h_4x2
dw .s_2x2
dw .s_3x3
dw .z_2x3_1
dw .z_2x3_2
dw .z_3x2_1
dw .z_3x2_2
dw .t_1
dw .t_2
dw .t_3
dw .t_4
.v_1x4
db 1, 4
db $0a
db $1a
db $1a
db $12
.v_2x4
db 2, 4
db $0b, $0c
db $1b, $1c
db $1b, $1c
db $13, $14
.h_4x1
db 4, 1
db $07, $08, $08, $09
.h_4x2
db 4, 2
db $0b, $18, $18, $0c
db $13, $19, $19, $14
.s_2x2
db 2, 2
db $0b, $0c
db $13, $14
.s_3x3
db 3, 3
db $0b, $18, $0c
db $1b, $0d, $1c
db $13, $19, $14
.z_2x3_1
db 2, 3
db $0a, $00
db $0e, $0f
db $00, $12
.z_2x3_2
db 2, 3
db $00, $0a
db $1e, $1f
db $12, $00
.z_3x2_1
db 3, 2
db $07, $0f, $00
db $00, $0e, $09
.z_3x2_2
db 3, 2
db $00, $1e, $09
db $07, $1f, $00
.t_1
db 2, 3
db $0a, $00
db $1d, $09
db $12, $00
.t_2
db 2, 3
db $00, $0a
db $07, $17
db $00, $12
.t_3
db 3, 2
db $00, $0a, $00
db $07, $15, $09
.t_4
db 3, 2
db $07, $16, $09
db $00, $12, $00
| 10.053191 | 22 | 0.512169 |
9dd7e897c25b9b141ecdc92558a963f97c405dd3 | 145 | asm | Assembly | examples/loop/loop.asm | kuwatay/6502ctrl | 756f58fe5c63ea62515b1269eca32fea5dd9a3bb | [
"MIT",
"Unlicense"
] | 1 | 2021-08-06T22:31:53.000Z | 2021-08-06T22:31:53.000Z | examples/loop/loop.asm | kuwatay/6502ctrl | 756f58fe5c63ea62515b1269eca32fea5dd9a3bb | [
"MIT",
"Unlicense"
] | null | null | null | examples/loop/loop.asm | kuwatay/6502ctrl | 756f58fe5c63ea62515b1269eca32fea5dd9a3bb | [
"MIT",
"Unlicense"
] | 1 | 2021-11-07T11:58:24.000Z | 2021-11-07T11:58:24.000Z | ; @file loop.asm: simple loop
; use vasm for assemble
; vasm6502_oldstyle -Fbin -dotdir -L loop.lst loop.asm
.org 200h
loop: jmp loop
| 20.714286 | 55 | 0.682759 |
96371777bfed142780767d25c657361bc65a1e01 | 6,924 | asm | Assembly | Transynther/x86/_processed/AVXALIGN/_zr_/i7-7700_9_0x48.log_21829_2881.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/AVXALIGN/_zr_/i7-7700_9_0x48.log_21829_2881.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/AVXALIGN/_zr_/i7-7700_9_0x48.log_21829_2881.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
push %r13
push %r9
push %rax
push %rbx
push %rcx
push %rdi
push %rsi
lea addresses_WC_ht+0x1df5a, %r13
nop
and $25620, %rdi
movups (%r13), %xmm5
vpextrq $0, %xmm5, %rcx
nop
nop
and %rdi, %rdi
lea addresses_A_ht+0x1457a, %rsi
lea addresses_WC_ht+0x1156a, %rdi
nop
nop
nop
nop
sub %rax, %rax
mov $75, %rcx
rep movsw
cmp %r13, %r13
lea addresses_normal_ht+0x8e9a, %rsi
lea addresses_D_ht+0x1549a, %rdi
nop
nop
nop
xor %rax, %rax
mov $24, %rcx
rep movsq
nop
nop
nop
nop
cmp $52438, %rdi
lea addresses_WC_ht+0xd49a, %rbx
nop
cmp %r9, %r9
mov (%rbx), %rcx
nop
nop
nop
nop
nop
sub %rdi, %rdi
lea addresses_UC_ht+0x1d6ea, %rbx
nop
nop
nop
nop
cmp $45178, %r9
mov $0x6162636465666768, %rax
movq %rax, %xmm2
vmovups %ymm2, (%rbx)
nop
nop
nop
nop
nop
cmp $9473, %rcx
lea addresses_UC_ht+0x1b29a, %rdi
nop
nop
nop
nop
nop
xor %r13, %r13
mov (%rdi), %ax
nop
nop
nop
nop
add %rcx, %rcx
lea addresses_normal_ht+0x1ce80, %rcx
nop
nop
nop
nop
nop
inc %r9
movb (%rcx), %bl
nop
nop
nop
sub %rdi, %rdi
lea addresses_A_ht+0x13e7a, %r9
and %rbx, %rbx
movl $0x61626364, (%r9)
add $42785, %rcx
lea addresses_UC_ht+0x1be9a, %rsi
lea addresses_UC_ht+0xacfe, %rdi
and %r9, %r9
mov $75, %rcx
rep movsq
nop
nop
nop
nop
and %rcx, %rcx
lea addresses_normal_ht+0x1b7b8, %r13
nop
and $11855, %rsi
mov (%r13), %ecx
cmp $59783, %rbx
lea addresses_UC_ht+0x14bda, %rdi
nop
nop
nop
and $31566, %r9
movl $0x61626364, (%rdi)
nop
nop
dec %rsi
pop %rsi
pop %rdi
pop %rcx
pop %rbx
pop %rax
pop %r9
pop %r13
ret
.global s_faulty_load
s_faulty_load:
push %r11
push %r12
push %r13
push %rbp
push %rcx
push %rdi
push %rsi
// REPMOV
lea addresses_WT+0x61ec, %rsi
lea addresses_WT+0x1620c, %rdi
inc %rbp
mov $1, %rcx
rep movsb
xor %r11, %r11
// Faulty Load
mov $0xe9a, %rdi
dec %r13
vmovaps (%rdi), %ymm2
vextracti128 $0, %ymm2, %xmm2
vpextrq $1, %xmm2, %rsi
lea oracles, %r13
and $0xff, %rsi
shlq $12, %rsi
mov (%r13,%rsi,1), %rsi
pop %rsi
pop %rdi
pop %rcx
pop %rbp
pop %r13
pop %r12
pop %r11
ret
/*
<gen_faulty_load>
[REF]
{'OP': 'LOAD', 'src': {'type': 'addresses_P', 'AVXalign': False, 'congruent': 0, 'size': 1, 'same': False, 'NT': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_WT', 'congruent': 0, 'same': False}, 'dst': {'type': 'addresses_WT', 'congruent': 0, 'same': False}}
[Faulty Load]
{'OP': 'LOAD', 'src': {'type': 'addresses_P', 'AVXalign': True, 'congruent': 0, 'size': 32, 'same': True, 'NT': False}}
<gen_prepare_buffer>
{'OP': 'LOAD', 'src': {'type': 'addresses_WC_ht', 'AVXalign': False, 'congruent': 6, 'size': 16, 'same': False, 'NT': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_A_ht', 'congruent': 3, 'same': False}, 'dst': {'type': 'addresses_WC_ht', 'congruent': 4, 'same': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_normal_ht', 'congruent': 11, 'same': False}, 'dst': {'type': 'addresses_D_ht', 'congruent': 7, 'same': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_WC_ht', 'AVXalign': False, 'congruent': 7, 'size': 8, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_UC_ht', 'AVXalign': False, 'congruent': 4, 'size': 32, 'same': False, 'NT': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_UC_ht', 'AVXalign': False, 'congruent': 9, 'size': 2, 'same': False, 'NT': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_normal_ht', 'AVXalign': False, 'congruent': 1, 'size': 1, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_A_ht', 'AVXalign': False, 'congruent': 5, 'size': 4, 'same': False, 'NT': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_UC_ht', 'congruent': 11, 'same': False}, 'dst': {'type': 'addresses_UC_ht', 'congruent': 2, 'same': True}}
{'OP': 'LOAD', 'src': {'type': 'addresses_normal_ht', 'AVXalign': True, 'congruent': 0, 'size': 4, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_UC_ht', 'AVXalign': False, 'congruent': 6, 'size': 4, 'same': False, 'NT': False}}
{'00': 21829}
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
*/
| 37.026738 | 2,999 | 0.656268 |
614e5a37739993b3300fc799d8574214c3e91ac9 | 2,714 | asm | Assembly | fibonacci/Fibonacci.asm | gmarciani/assimply | dc99d9f58dac43c8354d9cf7b36d28445bbb8921 | [
"MIT"
] | 1 | 2015-12-11T17:48:21.000Z | 2015-12-11T17:48:21.000Z | fibonacci/Fibonacci.asm | gmarciani/assimply | dc99d9f58dac43c8354d9cf7b36d28445bbb8921 | [
"MIT"
] | null | null | null | fibonacci/Fibonacci.asm | gmarciani/assimply | dc99d9f58dac43c8354d9cf7b36d28445bbb8921 | [
"MIT"
] | null | null | null | # @Name: Fibonacci
# @Description: The program computes the nth Fibonacci's number.
#
# @Author: Giacomo Marciani <giacomo.marciani@gmail.com>
.data
msg_welcome:.asciiz "Il programma calcola l'n-esimo numero di Fibonacci.\n\n"
msg_input: .asciiz "Inserisci n: "
msg_result: .asciiz "\nRisultato: "
.text
.globl main
### MAIN ###
main:
welcome:
la $a0,msg_welcome #carica indirizzo msg_welcome.
addi $v0,$zero,4 #codice servizio print string.
syscall
user_input:
la $a0,msg_input #carica indirizzo msg_input.
addi $v0,$zero,4 #codice servizio print string.
syscall
addi $v0,$zero,5 #codice servizio read int.
syscall
add $a0,$v0,$zero #pone n in $a0.
jal fibonacci #chiama fibonacci.
nop
result:
add $t0,$v0,$zero #salva il risultato in $t0.
la $a0,msg_result #carica indirizzo msg_result.
addi $v0,$zero,4 #codice servizio print string.
syscall
add $a0,$t0,$zero #pone il contenuto di $t0 in $a0.
addi $v0,$zero,1 #codice servizio print int.
syscall
exit_program:
addi $v0,$zero,10 #codice servizio exit.
syscall
### FINE MAIN ###
### FUNZIONE int fibonacci(int n): $a0=n, $v0=fibonacci(n). ###
fibonacci:
subu $sp,$sp,16 #alloca lo stack frame da 16 byte per fibonacci(n): 1 locazione per $ra, 1 locazione per $a0=n, 1 locazione per fibonacci(n-1), 1 locazione per fibonacci(n-2).
sw $ra, 0($sp) #carica l'indirizzo di ritorno nello stack frame.
sw $a0, 4($sp) #carica l'argomento $a0=n nello stack frame.
beq $a0,$zero,caso_uguale_0 #salta a caso_uguale_0 sse $a0=n=0. Base della ricorsione: fibonacci(0)=0.
nop
addi $t0,$zero,1 #$t0=1, usata come costante.
beq $a0,$t0,caso_uguale_1 #salta a caso_uguale_1 sse $a0=n=1. Base della ricorsione: fibonacci(1)=1.
nop
subu $a0,$a0,1 #$a0=($a0-1)=(n-1), argomento per la chiamata ricorsiva fibonacci(n-1).
jal fibonacci #chiama fibonacci(n-1).
sw $v0,8($sp) #carica $v0=fibonacci(n-1) nello stack frame di fibonacci(n).
lw $a0,4($sp) #$a0=n.
subu $a0,$a0,2 #$a0=($a0-2)=(n-2), argomento per la chiamata ricorsiva fibonacci(n-2).
jal fibonacci #chiama fibonacci(n-2).
sw $v0,12($sp) #carica $v0=fibonacci(n-2) nello stack frame di fibonacci(n).
lw $ra,0($sp) #carica l'indirizzo di ritorno.
lw $t1,8($sp) #$t0=fibonacci(n-1).
lw $t2,12($sp) #t1=fibonacci(n-2).
add $v0,$t1,$t2 #$v0=fibonacci(n)=fibonacci(n-1)+fibonacci(n-2).
addi $sp,$sp,16 #dealloca lo stack frame di fibonacci(n).
jr $ra
caso_uguale_1:
addi $v0,$zero,1 #base della ricorsione: fibonacci(1)=1.
lw $ra,0($sp) #carica l'indirizzo di ritorno.
addi $sp,$sp,16
jr $ra
caso_uguale_0:
addi $v0,$zero,0 #base della ricorsione: fibonacci(0)=0.
lw $ra,0($sp) #carica l'indirizzo di ritorno.
addi $sp,$sp,16 #dealloca lo stack frame di fibonacci(n).
jr $ra
### FINE int fibonacci(int n) ###
| 29.5 | 175 | 0.709285 |
3a4b535924ebad0891b21bdca6e3ab7a7fb83cd4 | 356 | asm | Assembly | oeis/191/A191561.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/191/A191561.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/191/A191561.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A191561: a(n) = 2^n mod 3*n
; 2,4,8,4,2,10,2,16,26,4,2,28,2,4,8,16,2,28,2,16,8,4,2,64,32,4,80,16,2,64,2,64,8,4,53,28,2,4,8,16,2,64,2,16,107,4,2,64,128,124,8,16,2,82,98,88,8,4,2,136,2,4,134,64,32,64,2,16,8,184,2,136,2,4,143,16,95,64,2,16,242,4,2,64,32,4,8,256,2,244,128,16,8,4,203,64,2,214,215,76
add $0,1
mov $1,2
pow $1,$0
mul $0,3
mod $1,$0
mov $0,$1
| 35.6 | 267 | 0.595506 |
c9e44397f4cb466999478a4bd925a9c273e2d26b | 2,443 | asm | Assembly | src/input.asm | AmFobes/MineAssemble | 3272c597a7b3935d3fa4cf37b77faef82d68e1cd | [
"MIT"
] | 479 | 2015-01-13T14:19:51.000Z | 2022-03-30T05:19:05.000Z | src/input.asm | AmFobes/MineAssemble | 3272c597a7b3935d3fa4cf37b77faef82d68e1cd | [
"MIT"
] | 8 | 2016-03-14T18:45:04.000Z | 2021-03-29T19:59:35.000Z | src/input.asm | AmFobes/MineAssemble | 3272c597a7b3935d3fa4cf37b77faef82d68e1cd | [
"MIT"
] | 34 | 2015-02-24T13:25:49.000Z | 2022-01-21T17:34:59.000Z | ;
; This file contains all functions related to input handling
;
[bits 32]
%include "constants.asm"
global handle_input, handle_collision
extern handle_key, raytrace
extern colTolerance, zero
section .text
; void handle_input()
; Handle input of all key events
handle_input:
push dword KEY_UP
call handle_key
mov dword [esp], KEY_DOWN
call handle_key
mov dword [esp], KEY_LEFT
call handle_key
mov dword [esp], KEY_RIGHT
call handle_key
mov dword [esp], KEY_SPACE
call handle_key
mov dword [esp], KEY_Q
call handle_key
mov dword [esp], KEY_E
call handle_key
mov dword [esp], KEY_ESC
call handle_key
add esp, 4
ret
; void handle_collision(vec3 pos, vec3* velocity)
; Adjust velocity to prevent any collisions
handle_collision:
push ebp
mov ebp, esp
; Allocate space for hit info struct
sub esp, 32
; Trace ray with velocity as direction to check for collision
mov eax, ebp
sub eax, 32
push eax ; Pointer to hit info struct
mov eax, [ebp + 20] ; velocity pointer
push dword [eax + 8] ; Copy of velocity vec3 (in reverse because stack grows downwards)
push dword [eax + 4]
push dword [eax + 0]
push dword [ebp + 16] ; Copy of pos vec3
push dword [ebp + 12]
push dword [ebp + 8]
call raytrace
add esp, 28
; Check for hit
cmp byte [ebp - 32], 1
jne .finish
; Check if distance is < 0.1
fld dword [colTolerance]
fld dword [ebp - 4]
fcomip
fstp dword [ebp + 8] ; Discard colTolerance still on stack by writing over now unused pos
jae .finish
; Correct velocity to create sliding motion over surface
mov ecx, [zero] ; floating point zero
mov eax, [ebp + 20] ; velocity pointer
cmp dword [ebp - 16], 0 ; nx != 0 -> negate x velocity
je .nx_finish
mov dword [eax + 0], ecx
.nx_finish:
cmp dword [ebp - 12], 0 ; ny != 0 -> negate y velocity
je .ny_finish
mov dword [eax + 4], ecx
.ny_finish:
cmp dword [ebp - 8], 0 ; nz != 0 -> negate z velocity
je .finish
mov dword [eax + 8], ecx
.finish:
mov esp, ebp
pop ebp
ret | 22.412844 | 97 | 0.571429 |
b4277be540d3dc55bf7e7f150012d98136eac7e9 | 380 | asm | Assembly | programs/oeis/340/A340627.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/340/A340627.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/340/A340627.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A340627: a(n) = (11*2^n - 2*(-1)^n)/3 for n >= 0.
; 3,8,14,30,58,118,234,470,938,1878,3754,7510,15018,30038,60074,120150,240298,480598,961194,1922390,3844778,7689558,15379114,30758230,61516458,123032918,246065834,492131670,984263338,1968526678,3937053354,7874106710,15748213418,31496426838
mov $1,3
lpb $0
sub $0,1
sub $1,$2
cmp $2,0
add $1,$2
mul $1,2
lpe
mov $0,$1
| 29.230769 | 239 | 0.705263 |
55268a174e138cc0553b21c91889d0c0b930148b | 421 | asm | Assembly | programs/oeis/114/A114459.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/114/A114459.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/114/A114459.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A114459: Integer part of sqrt(n)+sqrt(n+1)+sqrt(n+2)+sqrt(n+3).
; 6,7,8,9,10,10,11,12,12,13,14,14,15,15,16,16,17,17,18,18,18,19,19,20,20,20,21,21,22,22,22,23,23,23,24,24,24,25,25,25,26,26,26,26,27,27,27,28,28,28,28,29,29,29,30,30,30,30,31,31,31,31,32,32,32,32,33,33,33,33,34
add $0,1
mul $0,8
add $0,11
seq $0,101776 ; Smallest k such that k^2 is equal to the sum of n not-necessarily-distinct primes plus 1.
sub $0,1
| 46.777778 | 210 | 0.669834 |
7b574eadb23b8a660915a621ecffafd0c7934f57 | 2,285 | asm | Assembly | src/sample/3_Sprite_Move/Sprite_Move.asm | Kannagi/LKS | 363ccbfbe93a78e227349967053075ba67f4e50c | [
"MIT"
] | 6 | 2019-04-18T12:08:23.000Z | 2021-07-07T08:07:28.000Z | src/sample/3_Sprite_Move/Sprite_Move.asm | Kannagi/LKS | 363ccbfbe93a78e227349967053075ba67f4e50c | [
"MIT"
] | null | null | null | src/sample/3_Sprite_Move/Sprite_Move.asm | Kannagi/LKS | 363ccbfbe93a78e227349967053075ba67f4e50c | [
"MIT"
] | null | null | null | .include "header.asm"
.include "snes.asm"
.include "MC_libks.asm"
Main:
SNES_INIT0
rep #$10 ;16 bit xy
sep #$20 ; 8 bit a
SNES_INIDISP $8F
SNES_NMITIMEN $00
jsl LKS_Clear_RAM
SNES_INIT
Start:
jsl LKS_INIT
LKS_Clear_VRAM
SNES_DMAX $01
SNES_DMAX_BADD $18
;load font
LKS_LOAD_VRAM $4000,$00,bpp_font,$400
LKS_LOAD_CG $00,bpp_fontpal,$10
;load Sprite pal
LKS_LOAD_CG $80,Player_pal,$20
;Sprite Engine
ldx #$20*0 ; Sprite n'0
LKS_SPRITE_INIT 40,40,0,$00,$AA,64 ; X,Y,Tile,Flip+PAL,Ext,OAM
LKS_SPRITE_ANIM_INIT $18,0,9,4 ; Size,act,cadence,n
LKS_DMA_INIT Player,$100,128,$6000,1 ;Data,Size,largeur,VRAM,Func DMA
jsl LKS_GAMELOOP_INIT
Game:
jsl LKS_Fade_in
SNES_DMAX $00
SNES_DMAX_BADD $80
jsl LKS_Joypad ; Read Joypad
jsl LKS_OAM_Clear ; Clear Sprite
;-------------
ldy #$20*0 ; Target Sprite n'0
lda #0
sta LKS_SPRITE.VX+0,y
sta LKS_SPRITE.VX+1,y
sta LKS_SPRITE.VY+0,y
sta LKS_SPRITE.VY+1,y
lda LKS_STDCTRL+_UP
cmp #2
bne +
rep #$20
lda #-1<<2
sta LKS_SPRITE.VY,y
sep #$20
+:
lda LKS_STDCTRL+_DOWN
cmp #2
bne +
rep #$20
lda #1<<2
sta LKS_SPRITE.VY,y
sep #$20
+:
lda LKS_STDCTRL+_RIGHT
cmp #2
bne +
rep #$20
lda #1<<2
sta LKS_SPRITE.VX,y
sep #$20
+:
lda LKS_STDCTRL+_LEFT
cmp #2
bne +
rep #$20
lda #-1<<2
sta LKS_SPRITE.VX,y
sep #$20
+:
jsl LKS_Sprite_Move ;For move Sprite
jsr Draw_Sprite_Anim
jsr Draw_text
;-------------
jsl LKS_DMA_SORT ; prepares DMA transfer and sorting
jsl WaitVBlank
jmp Game
;2)
Draw_Sprite_Anim:
jsl LKS_Sprite_Draw_32x32_2x2 ;meta sprite
jsl LKS_Sprite_Anim ;animation sprite
jsl LKS_Sprite_DMA ;Enable DMA for sprite
rts
;1)
Draw_text:
LKS_printf_setpal 0 ; select pal 0
ldx #text_s1 ;address text
LKS_printfs 1,1 ; x,y
LKS_printf_setpal 1 ; select pal 0
ldx #text_s1 ;address text
LKS_printfs 1,2 ;x,y
rts
text_s1:
.db "hello world",0
.include "libksIRQ.asm"
.bank 1 slot 0
.org 0
.include "libks.asm"
.bank 2 slot 0
.org 0
Player:
.incbin "DATA/Player.spr"
Player_pal:
.incbin "DATA/Player.pal"
| 15.758621 | 71 | 0.623632 |
dde7b8b8cc4da783e24650c2a4bcce60510a19ad | 556 | asm | Assembly | programs/oeis/082/A082767.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/082/A082767.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/082/A082767.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A082767: Number of edges in the prime graph.
; 1,3,5,7,9,12,14,16,18,21,23,26,28,31,34,36,38,41,43,46,49,52,54,57,59,62,64,67,69,73,75,77,80,83,86,89,91,94,97,100,102,106,108,111,114,117,119,122,124,127,130,133,135,138,141,144,147,150,152,156,158,161,164,166,169,173,175,178,181,185,187,190,192,195,198,201,204,208,210,213,215,218,220,224,227,230,233,236,238,242,245,248,251,254,257,260,262,265,268,271
mov $1,$0
lpb $1
mov $2,$1
sub $1,1
seq $2,322307 ; Number of multisets in the swell of the n-th multiset multisystem.
add $0,$2
lpe
add $0,1
| 46.333333 | 357 | 0.696043 |
ef8507f898a9c98a31267acf1d0e827ae7562245 | 300 | asm | Assembly | oeis/021/A021970.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/021/A021970.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/021/A021970.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A021970: Decimal expansion of 1/966.
; 0,0,1,0,3,5,1,9,6,6,8,7,3,7,0,6,0,0,4,1,4,0,7,8,6,7,4,9,4,8,2,4,0,1,6,5,6,3,1,4,6,9,9,7,9,2,9,6,0,6,6,2,5,2,5,8,7,9,9,1,7,1,8,4,2,6,5,0,1,0,3,5,1,9,6,6,8,7,3,7,0,6,0,0,4,1,4,0,7,8,6,7,4,9,4,8,2,4,0
add $0,1
mov $2,10
pow $2,$0
mov $0,$2
div $0,966
mod $0,10
| 30 | 199 | 0.54 |
f7e632a4fc61febcf09033cb0071c98edaa88803 | 706 | asm | Assembly | oeis/163/A163198.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/163/A163198.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/163/A163198.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A163198: Sum of the cubes of the first n even-indexed Fibonacci numbers.
; Submitted by Jamie Morken(s1.)
; 0,1,28,540,9801,176176,3162160,56744793,1018249596,18271762300,327873509425,5883451505856,105574253853888,1894453118539345,33994581881622076,610008020755286076,10946149791725643705,196420688230338021808,3524626238354441796016,63246851602149831726825,1134918702600343098500700,20365289795204027431507036,365440297611072154570075873,6557560067204094765043987200,117670640912062633642962629376,2111513976349923310878292020001,37889580933386556962349578830300,679900942824608102011893973545948
lpb $0
mov $2,$0
sub $0,1
seq $2,215039 ; a(n) = Fibonacci(2*n)^3, n>=0.
add $1,$2
lpe
mov $0,$1
| 58.833333 | 491 | 0.845609 |
4579f4817569765650af752c3b6e26d3bf5fb328 | 3,713 | asm | Assembly | research/deficon/def_tool-icon_36_214.asm | nicodex/HelloAmi | 6dae73b6968cc2caaea356b7a35b0ae1dd78fe09 | [
"MIT"
] | 16 | 2019-02-14T15:47:57.000Z | 2021-03-28T20:50:54.000Z | research/deficon/def_tool-icon_36_214.asm | nicodex/HelloAmi | 6dae73b6968cc2caaea356b7a35b0ae1dd78fe09 | [
"MIT"
] | 9 | 2019-01-17T09:08:30.000Z | 2021-04-15T19:32:47.000Z | research/deficon/def_tool-icon_36_214.asm | nicodex/HelloAmi | 6dae73b6968cc2caaea356b7a35b0ae1dd78fe09 | [
"MIT"
] | 1 | 2019-01-04T16:19:03.000Z | 2019-01-04T16:19:03.000Z | ; vasmm68k_mot[_<HOST>] -Fbin -o icon_36_214/def_tool.info def_tool-icon_36_214.asm
;
; Default "ENV:def_tool.info" data included in "icon 36.214 (11 Dec 1989)".
; Note that this icon data is never used (GetDefDiskObject returns NULL).
;
include deficon.inc
ifne DEFICON_MEM
align 1
endif
defIconTool:
dc.w $E310 ; do_Magic = WB_DISKMAGIC
dc.w $0001 ; do_Version = WB_DISKVERSION
dc.l 0 ; do_Gadget+gg_NextGadget
dc.w 36,53 ; do_Gadget+gg_LeftEdge/gg_TopEdge
dc.w 31,18 ; do_Gadget+gg_Width/gg_Height
dc.w $0005 ; do_Gadget+gg_Flags =
; GFLG_GADGBACKFILL
; GFLG_GADGIMAGE
dc.w $0003 ; do_Gadget+gg_Activation =
; GACT_RELVERIFY
; GACT_IMMEDIATE
dc.w $0001 ; do_Gadget+gg_GadgetType =
; GTYP_BOOLGADGET
DEFICON_PTR .GadgetRender ; do_Gadget+gg_GadgetRender
dc.l 0 ; do_Gadget+gg_SelectRender
dc.l 0 ; do_Gadget+gg_GadgetText
dc.l 0 ; do_Gadget+gg_MutualExclude
dc.l 0 ; do_Gadget+gg_SpecialInfo
dc.w 0 ; do_Gadget+gg_GadgetID
dc.l 0 ; do_Gadget+gg_UserData
dc.b 3 ; do_Type = WBTOOL
dc.b 0 ; do_PAD_BYTE
dc.l 0 ; do_DefaultTool
dc.l 0 ; do_ToolTypes
dc.l $80000000 ; do_CurrentX = NO_ICON_POSITION
dc.l $80000000 ; do_CurrentY = NO_ICON_POSITION
dc.l 0 ; do_DrawerData
dc.l 0 ; do_ToolWindow
dc.l 0 ; do_StackSize
.GadgetRender:
dc.w 0,0 ; ig_LeftEdge/ig_TopEdge
dc.w 31,17 ; ig_Width/ig_Height
dc.w 2 ; ig_Depth
DEFICON_PTR .GadgetImage ; ig_ImageData
dc.b (1<<2)-1,0 ; ig_PlanePick/ig_PlaneOnOff
dc.l 0 ; ig_NextImage
.GadgetImage:
dc.w %0000000000000000,%0000000000000000
dc.w %0000000000000000,%0000000000000000
dc.w %0000000000000110,%0000011000000000
dc.w %0000000000000110,%0000011000000000
dc.w %0000000000000110,%0000011000000000
dc.w %0000000000000000,%0000000000000000
dc.w %0011111111111111,%1111111111001000
dc.w %0011111111111111,%1111111111001000
dc.w %0011111111111111,%1111111111001000
dc.w %0011111111111111,%1111111111001000
dc.w %0011111111111111,%1111111111001000
dc.w %0011111111111111,%1111111111001000
dc.w %0011111111111111,%1111111111001000
dc.w %0011111111111111,%1111111111001000
dc.w %0011111111111111,%1111111111001000
dc.w %0011111111111111,%1111111111000000
dc.w %0000000000000000,%0000000000000000
dc.w %0000011000000110,%0000011000000000
dc.w %0000111100001111,%0000111100000000
dc.w %0001100110011001,%1001111110000000
dc.w %0001100110011001,%1001111110000000
dc.w %0001100110011001,%1001111110000000
dc.w %1111111111111111,%1111111111111110
dc.w %1100000000000000,%0000000000110110
dc.w %1100000000000000,%0000000000110110
dc.w %1100000000000000,%0000000000110110
dc.w %1100000000000000,%0000000000110110
dc.w %1100000000000000,%0000000000110110
dc.w %1100000000000000,%0000000000110110
dc.w %1100000000000000,%0000000000110110
dc.w %1100000000000000,%0000000000110110
dc.w %1100000000000000,%0000000000110110
dc.w %1100000000000000,%0000000000111100
dc.w %1111111111111111,%1111111111110000
| 42.193182 | 83 | 0.618637 |
d1b8148b240949c61e2b10ded9479b86a533324c | 837 | asm | Assembly | LM/Aula5/Lista3/ex1.asm | Kw-Vinicius/Linguagem-de-Montagem- | b0b878bb7ed9093433e0e37037fb61b79570f2b9 | [
"MIT"
] | null | null | null | LM/Aula5/Lista3/ex1.asm | Kw-Vinicius/Linguagem-de-Montagem- | b0b878bb7ed9093433e0e37037fb61b79570f2b9 | [
"MIT"
] | null | null | null | LM/Aula5/Lista3/ex1.asm | Kw-Vinicius/Linguagem-de-Montagem- | b0b878bb7ed9093433e0e37037fb61b79570f2b9 | [
"MIT"
] | null | null | null | ;--------------------------------------------------------------------------------------------
; 1. Escreva um programa que inicialize três posições de memória com valores numéricos
;(<128), e retorne o menor dentre eles.
; Vinicius Atsushi Sato Kawai
;--------------------------------------------------------------------------------------------
SECTION .data
var1: db 6
var2: db 7
var3: db 5
SECTION .text
global _start
_start:
mov al, [var1]
mov bl, [var2]
cmp al,bl
ja a_maior_b
mov bl,[var3]
cmp al,bl
ja var1_maior_var3
mov bl,al
jmp fim
var1_maior_var3:
mov bl,bl
jmp fim
a_maior_b:
mov al,[var3]
cmp al,bl
ja var3_maior_b
var3_maior_b:
mov bl,bl
jmp fim
fim:
mov eax,1
int 80h
| 16.411765 | 93 | 0.445639 |
1bbb64af23093b7323608c79626ec154ee1d5961 | 4,454 | asm | Assembly | Transynther/x86/_processed/NONE/_ht_zr_un_/i7-7700_9_0x48.log_16_2019.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/NONE/_ht_zr_un_/i7-7700_9_0x48.log_16_2019.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/NONE/_ht_zr_un_/i7-7700_9_0x48.log_16_2019.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
push %r11
push %r12
push %r9
push %rax
push %rbx
push %rcx
push %rdi
push %rsi
lea addresses_D_ht+0x19ee2, %rbx
nop
nop
nop
cmp $62386, %r11
movl $0x61626364, (%rbx)
xor $3007, %rbx
lea addresses_A_ht+0x547a, %r9
nop
nop
cmp $25439, %rdi
mov $0x6162636465666768, %rax
movq %rax, %xmm3
movups %xmm3, (%r9)
nop
nop
nop
nop
nop
and $19253, %r12
lea addresses_UC_ht+0x7dfa, %rsi
lea addresses_normal_ht+0x1db0, %rdi
and %rax, %rax
mov $8, %rcx
rep movsl
nop
sub %r11, %r11
lea addresses_A_ht+0x15b7a, %rdi
clflush (%rdi)
nop
nop
nop
cmp %rcx, %rcx
mov $0x6162636465666768, %r9
movq %r9, %xmm4
movups %xmm4, (%rdi)
nop
nop
nop
nop
inc %rsi
lea addresses_WC_ht+0x626a, %rsi
lea addresses_WC_ht+0x18dfa, %rdi
nop
nop
inc %r9
mov $27, %rcx
rep movsw
nop
nop
nop
nop
sub %rbx, %rbx
lea addresses_UC_ht+0x141fa, %r9
clflush (%r9)
nop
nop
nop
nop
cmp %rax, %rax
mov $0x6162636465666768, %rcx
movq %rcx, %xmm6
vmovups %ymm6, (%r9)
nop
inc %rdi
lea addresses_D_ht+0x1894b, %r9
nop
nop
nop
nop
add $18512, %r12
vmovups (%r9), %ymm5
vextracti128 $0, %ymm5, %xmm5
vpextrq $1, %xmm5, %rdi
xor $55578, %rbx
lea addresses_normal_ht+0xbc7a, %rdi
nop
nop
nop
nop
nop
and $48084, %rax
mov $0x6162636465666768, %r12
movq %r12, %xmm0
movups %xmm0, (%rdi)
nop
nop
nop
nop
nop
add $6003, %r12
lea addresses_normal_ht+0x183fa, %rbx
nop
nop
nop
nop
nop
sub $41505, %rsi
movb (%rbx), %r11b
nop
nop
add $9859, %r9
lea addresses_A_ht+0x12dfa, %rcx
inc %r12
movb (%rcx), %r11b
nop
nop
and $47095, %r11
pop %rsi
pop %rdi
pop %rcx
pop %rbx
pop %rax
pop %r9
pop %r12
pop %r11
ret
.global s_faulty_load
s_faulty_load:
push %r10
push %r13
push %r15
push %rax
push %rcx
push %rdi
push %rsi
// Load
lea addresses_PSE+0x1275e, %rcx
nop
sub %rax, %rax
movb (%rcx), %r10b
nop
nop
dec %rcx
// REPMOV
lea addresses_A+0x1ccd8, %rsi
lea addresses_US+0x46fa, %rdi
nop
nop
nop
nop
xor $8357, %rax
mov $79, %rcx
rep movsb
nop
nop
nop
nop
inc %r10
// Load
lea addresses_normal+0x1f4fa, %rax
nop
nop
nop
nop
nop
xor $4559, %rcx
mov (%rax), %edi
nop
sub $29637, %r15
// Faulty Load
lea addresses_UC+0x12dfa, %rax
nop
nop
nop
and $36387, %r13
vmovups (%rax), %ymm2
vextracti128 $1, %ymm2, %xmm2
vpextrq $1, %xmm2, %rcx
lea oracles, %rsi
and $0xff, %rcx
shlq $12, %rcx
mov (%rsi,%rcx,1), %rcx
pop %rsi
pop %rdi
pop %rcx
pop %rax
pop %r15
pop %r13
pop %r10
ret
/*
<gen_faulty_load>
[REF]
{'OP': 'LOAD', 'src': {'type': 'addresses_UC', 'AVXalign': True, 'congruent': 0, 'size': 16, 'same': False, 'NT': True}}
{'OP': 'LOAD', 'src': {'type': 'addresses_PSE', 'AVXalign': False, 'congruent': 2, 'size': 1, 'same': False, 'NT': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_A', 'congruent': 1, 'same': False}, 'dst': {'type': 'addresses_US', 'congruent': 7, 'same': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_normal', 'AVXalign': False, 'congruent': 5, 'size': 4, 'same': False, 'NT': False}}
[Faulty Load]
{'OP': 'LOAD', 'src': {'type': 'addresses_UC', 'AVXalign': False, 'congruent': 0, 'size': 32, 'same': True, 'NT': False}}
<gen_prepare_buffer>
{'OP': 'STOR', 'dst': {'type': 'addresses_D_ht', 'AVXalign': False, 'congruent': 2, 'size': 4, 'same': True, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_A_ht', 'AVXalign': False, 'congruent': 7, 'size': 16, 'same': False, 'NT': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_UC_ht', 'congruent': 10, 'same': False}, 'dst': {'type': 'addresses_normal_ht', 'congruent': 1, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_A_ht', 'AVXalign': False, 'congruent': 7, 'size': 16, 'same': False, 'NT': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_WC_ht', 'congruent': 4, 'same': False}, 'dst': {'type': 'addresses_WC_ht', 'congruent': 11, 'same': True}}
{'OP': 'STOR', 'dst': {'type': 'addresses_UC_ht', 'AVXalign': False, 'congruent': 10, 'size': 32, 'same': False, 'NT': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_D_ht', 'AVXalign': False, 'congruent': 0, 'size': 32, 'same': False, 'NT': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_normal_ht', 'AVXalign': False, 'congruent': 7, 'size': 16, 'same': True, 'NT': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_normal_ht', 'AVXalign': False, 'congruent': 7, 'size': 1, 'same': True, 'NT': False}}
{'OP': 'LOAD', 'src': {'type': 'addresses_A_ht', 'AVXalign': False, 'congruent': 7, 'size': 1, 'same': False, 'NT': False}}
{'08': 2, '72': 3, '46': 6, '00': 5}
46 46 08 46 08 46 72 00 46 46 00 72 00 72 00 00
*/
| 20.153846 | 153 | 0.649753 |
8022b86b3b2c1900b301a6fc9708722842201d96 | 9,351 | asm | Assembly | rom/dos/consolef.asm | hisahi/ellipse1100 | 930588825d8cc3ad3b069269ff9d596022f84d02 | [
"Zlib"
] | null | null | null | rom/dos/consolef.asm | hisahi/ellipse1100 | 930588825d8cc3ad3b069269ff9d596022f84d02 | [
"Zlib"
] | null | null | null | rom/dos/consolef.asm | hisahi/ellipse1100 | 930588825d8cc3ad3b069269ff9d596022f84d02 | [
"Zlib"
] | null | null | null | ; Ellipse Workstation 1100 (fictitious computer)
; Ellipse DOS command interpreter (file name related stuff)
;
; Copyright (c) 2020 Sampo Hippeläinen (hisahi)
;
; Permission is hereby granted, free of charge, to any person obtaining a copy
; of this software and associated documentation files (the "Software"), to deal
; in the Software without restriction, including without limitation the rights
; to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
; copies of the Software, and to permit persons to whom the Software is
; furnished to do so, subject to the following conditions:
;
; The above copyright notice and this permission notice shall be included in all
; copies or substantial portions of the Software.
;
; THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
; IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
; FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
; AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
; LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
; OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
; SOFTWARE.
;
; Written for the WLA-DX assembler
;
COMMAND_MOVE_CPDESTFN:
; FISBUF+2 contains "source filename"
; NAMEBUF will have the output
ACC8
LDX #0
LDY #0
- LDA FISBUF+2.W,X
CMP #' '
BEQ +
STA NAMEBUF.W,Y
INY
+ INX
CPX #$0E
BCC -
LDA #0
STA NAMEBUF.W,Y
ACC16
RTS
COMMAND_RENAME_MKDESTFN:
; XPATHBUF contains "destination mask"
; FISBUF+48 contains "source mask"
; FISBUF+2 contains "source filename"
; NAMEBUF will have the output
; TMPBUF used
; uses MKFNTMP1,MKFNTMP2,MKFNTMP3
; REMBUF = DOSINBUF
LDA #$4000
DOSCALL
STX REMBUF+2.B
STA REMBUF.B
; copy REMBUF* to TMPBUF
LDY #0
LDA [REMBUF.B],Y
AND #$FF
TAX
STX TMPBUF.W
ACC8
INY
CPX #0
BEQ +
- LDA [REMBUF.B],Y
STA TMPBUF.W,Y
INY
DEX
BNE -
+
; X = destination mask (XPATHBUF)
; Y = destination filename (NAMEBUF)
; MKFNTMP1 = source filename
; MKFNTMP2 = star index
; MKFNTMP3 = current star end
; TMPBUF = source mask star parameters
LDX WC2PATH.W
LDY #0
STZ MKFNTMP1.W
STZ MKFNTMP2.W
STZ MKFNTMP3.W
INC MKFNTMP2.W
LDA XPATHBUF.W,X
BNE @CHLOOP
JMP @COPYSFN
@CHLOOP
LDA XPATHBUF.W,X
BEQ @ENDLOOP
CMP #'.'
BEQ @DOT
CMP #'?'
BEQ @CPFN
CMP #'*'
BEQ @STAR
JSR CMDUPPERCASE.W
STA NAMEBUF.W,Y
INY
INX
CPY MKFNTMP1.W
BCC @EY
STY MKFNTMP1.W
@EY CPY #14
BCC @CHLOOP
@ENDLOOP
LDA #0
STA NAMEBUF.W,Y
ACC16
LDY #NAMEBUF.W
RTS
.ACCU 8
@DOT:
STA NAMEBUF.W,Y
INY
INX
LDA MKFNTMP1.W
CMP #10
BCS @EY
STA MKFNTMP1.W
BRA @EY
@CPFN:
PHX
LDX MKFNTMP1.W
LDA FISBUF+2.W,X
PLX
INX
CMP #' '
BEQ +
STA NAMEBUF.W,Y
INY
+ BRA @EY
@STAR:
PHX
LDA MKFNTMP2.W
CMP TMPBUF.W
BEQ +
BCS @STARPLX
+ TAX
INC MKFNTMP2.W
LDA TMPBUF.W,X
STA MKFNTMP3.W
LDX MKFNTMP1.W
- CPX MKFNTMP3.W
BCS @STARPLX
LDA FISBUF+2.W,X
CMP #' '
BEQ +
STA NAMEBUF.W,Y
INY
+ INX
BRA -
@STARPLX
PLX
INX
BRA @EY
; copy source filename
@COPYSFN:
LDX #$00
- LDA FISBUF+2.W,X
CMP #' '
BEQ +
STA NAMEBUF.W,Y
INY
+ INX
CPX #$0E
BCC -
LDA #0
STA NAMEBUF.W,Y
RTS
; merge NAMEBUF to WCBUF2
COMMAND_COPY_MERGENAMEBUF:
LDX #NAMEBUF.W
JSR CMDBUILDWC2PATHX.W
TXY
RTS
COMMAND_DO_MOVEFILE:
ACC8
LDA $0000.W,X
BEQ ++
LDA $0000.W,Y
BEQ ++
LDA $0001.W,X
CMP #':'
BEQ +
LDA $0001.W,Y
CMP #':'
BEQ +
BRA ++
+ JMP COMMAND_DO_MOVEFILE_HANDLES
++ ACC16
PHX
PHY
; check if target file exists
TYX
LDA #$1100
LDY #TMPBUF.W
DOSCALL
BCS @FAIL
@CONFIRM
LDA 3,S
TAX
LDA #$1900
DOSCALL
LDX #DOSCOPYALREADYEXISTS
LDA #$1900
DOSCALL
- LDA #$0700
DOSCALL
BMI @CNO
JSR CMDUPPERCASE16.W
CMP #$004E.W ;'N'
BEQ @CNO
CMP #$0059.W ;'Y'
BNE -
@CYES PLY
PLX
BRA @DOMOVE
@CNO PLY
PLX
LDA #$FFFF
SEC
RTS
@FAIL CMP #DOS_ERR_FILE_NOT_FOUND.W
BEQ @CYES
@MVERR PLY
PLX
SEC
RTS
@DOMOVE:
PHX
PHY
ACC16
LDA COPYTMP2.W
BEQ +
LDA #$1900
DOSCALL
LDA #$0220
DOSCALL
LDA #$023D
DOSCALL
LDA #$023E
DOSCALL
LDA #$0220
DOSCALL
LDA 1,S
TAX
LDA #$1900
DOSCALL
LDA #$020D
DOSCALL
+ PLY
PLX
PHX
PHY
ACC8
LDX #0
DEY
DEX
- INX
INY
LDA $0000.W,Y
BNE -
- DEX
BMI +
DEY
LDA $0000.W,Y
CMP #'\'
BNE -
@TERM LDA #0
STA $0001.W,Y
+
ACC16
PLY
PLX
LDA #$3700
DOSCALL
BCS +
INC COPYTMP1.W
CLC
+ RTS
COMMAND_DO_MOVEFILE_HANDLES:
ACC16
PHX
JSR COMMAND_DO_COPYFILE.W
PLX
BCS @ERR
LDA #$1300
DOSCALL
@ERR RTS
; uses TMPBUF
COMMAND_DO_COPYFILE:
STX COPYTMP4.W
STY COPYTMP3.W
ACC16
LDA COPYTMP2.W
BEQ +
LDA #$1900
DOSCALL
LDA #$0220
DOSCALL
LDA #$023D
DOSCALL
LDA #$023E
DOSCALL
LDA #$0220
DOSCALL
LDX COPYTMP3.W
LDA #$1900
DOSCALL
LDA #$020D
DOSCALL
+ PHD
; check if target file exists
LDA #$1100
LDX COPYTMP3.W
LDY #TMPBUF.W
DOSCALL
BCS @FAIL
@CONFIRM
PHX
LDX COPYTMP3.W
LDA #$1900
DOSCALL
LDX #DOSCOPYALREADYEXISTS
LDA #$1900
DOSCALL
- LDA #$0700
DOSCALL
BMI @CNO
JSR CMDUPPERCASE16.W
CMP #$004E.W ;'N'
BEQ @CNO
CMP #$0059.W ;'Y'
BNE -
@CYES LDA #$020D
DOSCALL
PLX
BRA @DOCOPY
@CNO PLX
LDA #$FFFF
SEC
PLD
RTS
@FAIL CMP #DOS_ERR_FILE_NOT_FOUND
BNE @RET
@DOCOPY
; COPYTMP3: dest fn/handle
; COPYTMP4: src fn/handle
LDA #$0F01
LDX COPYTMP4.W
DOSCALL
BCS @RET
STX COPYTMP4.W
LDA #$1602
LDX COPYTMP3.W
DOSCALL
BCS @CLR
STX COPYTMP3.W
LDA #FILEBUF.W
TCD
@CP LDA #$2100
LDX COPYTMP4.W
LDY #FILEBUFSIZE.W
DOSCALL
BCS @CLW
CPY #0
BEQ @CPOK
LDA #$2200
LDX COPYTMP3.W
DOSCALL
BCS @CLW
BRA @CP
@CPOK LDA #$1000
LDX COPYTMP3.W
DOSCALL
BCS @CLR
INC COPYTMP1.W
CLC
BRA @CLR
@CLW PHP
PHA
LDA #$1000
LDX COPYTMP3.W
DOSCALL
PLA
PLP
@CLR PHP
PHA
LDA #$10FF
LDX COPYTMP4.W
DOSCALL
PLA
PLP
@RET PLD
RTS
| 22.478365 | 81 | 0.424126 |
80eeecde1906b174d0f7b5122a2109ab55571539 | 4,767 | asm | Assembly | kernel/timer.asm | TheMachine02/Sorcery | ee657f5a64049bee0c947add7ff2cb92d7281ec1 | [
"MIT"
] | 14 | 2020-05-27T13:20:35.000Z | 2022-02-10T01:19:54.000Z | kernel/timer.asm | TheMachine02/Sorcery | ee657f5a64049bee0c947add7ff2cb92d7281ec1 | [
"MIT"
] | 10 | 2020-06-12T20:53:03.000Z | 2021-03-21T23:11:44.000Z | kernel/timer.asm | TheMachine02/Sorcery | ee657f5a64049bee0c947add7ff2cb92d7281ec1 | [
"MIT"
] | 84 | 2020-06-11T06:27:03.000Z | 2021-05-29T17:06:24.000Z | define SIGEV_NONE 0
define SIGEV_SIGNAL 1
define SIGEV_THREAD 2
define SIGEVENT_SIZE 12
define SIGEVENT $0
define SIGEV_SIGNOTIFY $0
define SIGEV_SIGNO $1
define SIGEV_NOTIFY_FUNCTION $2
define SIGEV_NOTIFY_THREAD $5
define SIGEV_VALUE $8
; uint8_t + prt
define TIMER $0
define TIMER_FLAGS $0
define TIMER_NEXT $1
define TIMER_PREVIOUS $4
define TIMER_COUNT $7
define TIMER_SIGEVENT $A
define TIMER_EV_SIGNOTIFY $A
define TIMER_EV_SIGNO $B
define TIMER_EV_NOTIFY_FUNCTION $C
define TIMER_EV_NOTIFY_THREAD $F
define TIMER_EV_VALUE $12
; uint8_t + prt
define TIMER_SIZE 22
; (div/32768)*1000*16
; (32768/div)/1000*256
if CONFIG_CRYSTAL_DIVISOR = 3
define TIME_JIFFIES_TO_MS 153
define TIME_MS_TO_JIFFIES 27
define TIME_S_TO_JIFFIES 104
else if CONFIG_CRYSTAL_DIVISOR = 2
define TIME_JIFFIES_TO_MS 106
define TIME_MS_TO_JIFFIES 38
define TIME_S_TO_JIFFIES 150
else if CONFIG_CRYSTAL_DIVISOR = 1
define TIME_JIFFIES_TO_MS 75
define TIME_MS_TO_JIFFIES 54
define TIME_S_TO_JIFFIES 213
else if CONFIG_CRYSTAL_DIVISOR = 0
define TIME_JIFFIES_TO_MS 36
define TIME_MS_TO_JIFFIES 113
define TIME_S_TO_JIFFIES 222
end if
ktimer:
; TODO : use mem_cache for timer structure (
; please note, timer_next is still valid per timer queue
.notify_default = kthread.irq_resume
.set_time:
ld a, l
dec hl
inc h
ld l, a
ld iy, (kthread_current)
ld (iy+KERNEL_THREAD_TIMER_COUNT), hl
ret
.get_time:
ld iy, (kthread_current)
ld hl, (iy+KERNEL_THREAD_TIMER_COUNT)
ld a, l
inc hl
dec h
ld l, a
ret
; it timer attached to thread, used by sleep() and alarm() ;
.itset:
; create a timer attached to the current thread
; hl as a seig_ev structure (
; EV_SIGNOTIFY $0
; EV_SIGNO $1
; EV_NOTIFY_FUNCTION $2
; EV_VALUE $5
; pass NULL for default callback, ie resume thread
; de is timer count
; bc is ev value
ld iy, (kthread_current)
lea iy, iy+KERNEL_THREAD_TIMER
.create:
; iy = timer structure
di
ld hl, (iy+TIMER_COUNT)
ld a, h
or a, l
jr nz, .create_failed
ld (iy+TIMER_COUNT), de
add hl, de
or a, a
sbc hl, de
jr z, .create_default
lea de, iy+TIMER_SIGEVENT
ld bc, SIGEVENT_SIZE
ldir
jr .create_arm
.create_default:
; direct thread waking is the *faster* method than a costly SIGCONT
ld (iy+TIMER_EV_SIGNOTIFY), SIGEV_THREAD
ld hl, .notify_default
ld (iy+TIMER_EV_NOTIFY_FUNCTION), hl
.create_arm:
ld hl, ktimer_queue
call kqueue.insert_head
; will meet "or a, a" (line 23), so carry is null
ei
sbc hl, hl
ret
.create_failed:
ei
ld (iy+KERNEL_THREAD_ERRNO), EINVAL
scf
sbc hl, hl
ret
.itreset:
; delete (or disarm) the current timer of the thread
ld iy, (kthread_current)
lea iy, iy+KERNEL_THREAD_TIMER
.delete:
di
ld hl, (iy+TIMER_COUNT)
ld a, l
or a, h
jr z, .reset_errno
ld hl, ktimer_queue
call kqueue.remove_head
; won't modify Carry
sbc hl, hl
ld (iy+TIMER_COUNT), hl
ei
ret
.reset_errno:
ei
ld (iy+KERNEL_THREAD_ERRNO), EINVAL
dec hl
ret
sysdef _alarm
; TODO verify correct * invocation *
.alarm:
ld iy, (kthread_current)
lea iy, iy+KERNEL_THREAD_TIMER
tsti
ld de, (iy+TIMER_COUNT)
ld a, e
or a, d
jr nz, .alarm_disarm
; convert second to jiffies
ld e, TIME_S_TO_JIFFIES
ld d, l
ld l, e
mlt de
mlt hl
add hl, hl
add hl, hl
add hl, hl
add hl, hl
add hl, hl
add hl, hl
add hl, hl
add hl, hl
add hl, de
if CONFIG_CRYSTAL_DIVISOR = 0
add hl, hl
end if
; add timer
; adapt to a pseudo 16 bits counter
ld e, l
dec hl
inc h
ld l, e
ld (iy+TIMER_COUNT), hl
ld (iy+TIMER_EV_SIGNOTIFY), SIGEV_SIGNAL
ld (iy+TIMER_EV_SIGNO), SIGALRM
ld hl, ktimer_queue
call kqueue.insert_head
pop af
ret po
ei
ret
.alarm_disarm:
ld hl, ktimer_queue
call kqueue.remove_head
; carry wasn't modified
sbc hl, hl
ld (iy+TIMER_COUNT), hl
pop af
ret po
ei
ret
.trigger:
; remove the timer from the queue
ld hl, ktimer_queue
call kqueue.remove_head
; switch based on what we should do
ld a, (iy+TIMER_EV_SIGNOTIFY)
dec a
ret m
jr nz, .crystal_thread
.crystal_signal:
ld hl, (iy+TIMER_EV_NOTIFY_THREAD)
ld c, (hl)
ld a, (iy+TIMER_EV_SIGNO)
jp signal.kill
.crystal_thread:
; callback
push iy
push bc
pea iy+TIMER_EV_VALUE
call .crystal_call
pop hl
pop bc
pop iy
ret
.crystal_call:
ld hl, (iy+TIMER_EV_NOTIFY_FUNCTION)
ld iy, (iy+TIMER_EV_NOTIFY_THREAD)
xor a, a
jp (hl)
; * timer_create(): Create a timer.
;
; * timer_settime(2): Arm (start) or disarm (stop) a timer.
;
; * timer_gettime(2): Fetch the time remaining until the next
; expiration of a timer, along with the interval setting of the
; timer.
;
; * timer_getoverrun(2): Return the overrun count for the last timer
; expiration.
;
; * timer_delete(2): Disarm and delete a timer.
| 19.698347 | 76 | 0.722677 |
548d989d7520b5203a35747e2c73929b5265e555 | 1,812 | asm | Assembly | programs/oeis/056/A056123.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/056/A056123.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/056/A056123.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A056123: a(n) = 3*a(n-1) - a(n-2) with a(0)=1, a(1)=11.
; 1,11,32,85,223,584,1529,4003,10480,27437,71831,188056,492337,1288955,3374528,8834629,23129359,60553448,158530985,415039507,1086587536,2844723101,7447581767,19498022200,51046484833,133641432299,349877812064,915992003893,2398098199615,6278302594952,16436809585241,43032126160771,112659568897072,294946580530445,772180172694263,2021593937552344,5292601639962769,13856210982335963,36276031307045120,94971882938799397,248639617509353071,650946969589259816,1704201291258426377,4461656904186019315,11680769421299631568,30580651359712875389,80061184657838994599,209602902613804108408,548747523183573330625,1436639666936915883467,3761171477627174319776,9846874765944607075861,25779452820206646907807,67491483694675333647560,176694998263819354034873,462593511096782728457059,1211085535026528831336304,3170663093982803765551853,8300903746921882465319255,21732048146782843630405912,56895240693426648425898481,148953673933497101647289531,389965781107064656515970112,1020943669387696867900620805,2672865227056025947185892303,6997652011780380973657056104,18320090808285116973785276009,47962620413074969947698771923,125567770430939792869311039760,328740690879744408660234347357,860654302208293433111392002311,2253222215745135890673941659576,5899012345027114238910432976417,15443814819336206826057357269675,40432432112981506239261638832608,105853481519608311891727559228149,277128012445843429435921038851839,725530555817921976416035557327368,1899463655007922499812185633130265,4972860409205845523020521342063427,13019117572609614069249378393060016,34084492308622996684727613837116621,89234359353259375984933463118289847,233618585751155131270072775517752920,611621397900206017825284863434968913
mov $1,1
mov $2,9
lpb $0
sub $0,1
add $2,$1
add $1,$2
lpe
mov $0,$1
| 151 | 1,678 | 0.913907 |
a2fd5598e8f044bca1264141bf8262a5feb313a4 | 231 | asm | Assembly | Student/examples/Correct/Subprograms/Reverse.asm | SoftMoore/CPRL-Kt | c2dfdbd5b30ed6175f419398071e2f98e582d23a | [
"Unlicense"
] | 6 | 2021-02-02T10:08:02.000Z | 2022-03-24T08:10:44.000Z | Student/examples/Correct/Subprograms/Reverse.asm | SoftMoore/CPRL-Kt | c2dfdbd5b30ed6175f419398071e2f98e582d23a | [
"Unlicense"
] | 1 | 2021-02-27T21:55:26.000Z | 2021-02-28T12:39:29.000Z | Student/examples/Correct/Subprograms/Reverse.asm | SoftMoore/CPRL-Kt | c2dfdbd5b30ed6175f419398071e2f98e582d23a | [
"Unlicense"
] | 6 | 2020-02-24T13:51:32.000Z | 2021-06-05T19:02:05.000Z | BR L5
L0:
PROC 2
LDLADDR 8
GETCH
STORE2B
LDCB 0
LDCB 0
LDLADDR 8
LOAD2B
LDCB 0
LDCB 0
LDCCH 'E'
CMP
BZ L3
CALL L0
L3:
L4:
LDLADDR 8
LOAD2B
PUTCH
RET 0
L5:
CALL L0
HALT
| 8.884615 | 12 | 0.532468 |
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