hexsha stringlengths 40 40 | size int64 6 1.05M | ext stringclasses 3 values | lang stringclasses 1 value | max_stars_repo_path stringlengths 4 232 | max_stars_repo_name stringlengths 7 106 | max_stars_repo_head_hexsha stringlengths 40 40 | max_stars_repo_licenses listlengths 1 7 | max_stars_count int64 1 33.5k ⌀ | max_stars_repo_stars_event_min_datetime stringlengths 24 24 ⌀ | max_stars_repo_stars_event_max_datetime stringlengths 24 24 ⌀ | max_issues_repo_path stringlengths 4 232 | max_issues_repo_name stringlengths 7 106 | max_issues_repo_head_hexsha stringlengths 40 40 | max_issues_repo_licenses listlengths 1 7 | max_issues_count int64 1 37.5k ⌀ | max_issues_repo_issues_event_min_datetime stringlengths 24 24 ⌀ | max_issues_repo_issues_event_max_datetime stringlengths 24 24 ⌀ | max_forks_repo_path stringlengths 4 232 | max_forks_repo_name stringlengths 7 106 | max_forks_repo_head_hexsha stringlengths 40 40 | max_forks_repo_licenses listlengths 1 7 | max_forks_count int64 1 12.6k ⌀ | max_forks_repo_forks_event_min_datetime stringlengths 24 24 ⌀ | max_forks_repo_forks_event_max_datetime stringlengths 24 24 ⌀ | content stringlengths 6 1.05M | avg_line_length float64 1.16 19.7k | max_line_length int64 2 938k | alphanum_fraction float64 0 1 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
898d3c53916305d073aa2e98f81f0aef4d8f441f | 1,062 | asm | Assembly | programs/oeis/168/A168333.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | 1 | 2021-03-15T11:38:20.000Z | 2021-03-15T11:38:20.000Z | programs/oeis/168/A168333.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/168/A168333.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | ; A168333: a(n) = (14*n + 7*(-1)^n + 1)/4.
; 2,9,9,16,16,23,23,30,30,37,37,44,44,51,51,58,58,65,65,72,72,79,79,86,86,93,93,100,100,107,107,114,114,121,121,128,128,135,135,142,142,149,149,156,156,163,163,170,170,177,177,184,184,191,191,198,198,205,205,212,212,219,219,226,226,233,233,240,240,247,247,254,254,261,261,268,268,275,275,282,282,289,289,296,296,303,303,310,310,317,317,324,324,331,331,338,338,345,345,352,352,359,359,366,366,373,373,380,380,387,387,394,394,401,401,408,408,415,415,422,422,429,429,436,436,443,443,450,450,457,457,464,464,471,471,478,478,485,485,492,492,499,499,506,506,513,513,520,520,527,527,534,534,541,541,548,548,555,555,562,562,569,569,576,576,583,583,590,590,597,597,604,604,611,611,618,618,625,625,632,632,639,639,646,646,653,653,660,660,667,667,674,674,681,681,688,688,695,695,702,702,709,709,716,716,723,723,730,730,737,737,744,744,751,751,758,758,765,765,772,772,779,779,786,786,793,793,800,800,807,807,814,814,821,821,828,828,835,835,842,842,849,849,856,856,863,863,870,870,877
mov $1,$0
add $1,1
div $1,2
mul $1,7
add $1,2
| 118 | 971 | 0.717514 |
bb3c1b7c827a3ee31da2b4c45e9ec57031371373 | 1,921 | asm | Assembly | elfheader.asm | tx-hybris/launch-hybris | 8f8a7b5d313a8211e4771d2adba29c66ff9559f4 | [
"BSD-2-Clause"
] | null | null | null | elfheader.asm | tx-hybris/launch-hybris | 8f8a7b5d313a8211e4771d2adba29c66ff9559f4 | [
"BSD-2-Clause"
] | null | null | null | elfheader.asm | tx-hybris/launch-hybris | 8f8a7b5d313a8211e4771d2adba29c66ff9559f4 | [
"BSD-2-Clause"
] | null | null | null | ;
; elfheader.asm
; to be included at top of a nasm-source file for calling nasm with "-f bin"
; Frank Bergmann www.tuxad.com, 08/2009
;
BITS 32
org 0x08048000
;org 0x0804802C
ehdr: ; Elf32_Ehdr
db 0x7F, "ELF", 1, 1, 1, 0 ; e_ident
times 8 db 0
dw 2 ; e_type
dw 3 ; e_machine
dd 1 ; e_version
dd _start ; e_entry
dd phdr - $$ ; e_phoff
dd 0 ; e_shoff
dd 0 ; e_flags
dw ehdrsize ; e_ehsize
dw phdrsize ; e_phentsize
dw 1 ; e_phnum
dw 40 ; e_shentsize, 40 for 32Bit
dw 0 ; e_shnum
dw 0 ; e_shstrndx
ehdrsize equ $ - ehdr
phdr: ; Elf32_Phdr
dd 1 ; p_type
dd 0 ; p_offset
dd $$ ; p_vaddr
dd $$ ; p_paddr
dd filesize ; p_filesz
dd filesize ; p_memsz
dd 5 ; p_flags
dd 0x1000 ; p_align
phdrsize equ $ - phdr
| 45.738095 | 83 | 0.256637 |
5106dea986928301e0e118c43a25dfe9a4f1c70e | 5,330 | asm | Assembly | Transynther/x86/_processed/NONE/_xt_/i7-8650U_0xd2_notsx.log_5802_961.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/NONE/_xt_/i7-8650U_0xd2_notsx.log_5802_961.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/NONE/_xt_/i7-8650U_0xd2_notsx.log_5802_961.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
push %r12
push %r14
push %r15
push %r9
push %rbp
push %rcx
push %rdi
push %rsi
lea addresses_WT_ht+0xb5af, %rsi
lea addresses_D_ht+0xabdf, %rdi
nop
and $32877, %r15
mov $34, %rcx
rep movsq
nop
nop
nop
sub $34957, %rdi
lea addresses_UC_ht+0xe22f, %rbp
nop
nop
nop
nop
sub %r9, %r9
movl $0x61626364, (%rbp)
nop
nop
nop
nop
cmp %r9, %r9
lea addresses_A_ht+0x462f, %r12
nop
mfence
movb $0x61, (%r12)
nop
nop
nop
and $34264, %r12
lea addresses_UC_ht+0x138eb, %r9
xor %r15, %r15
movb (%r9), %r12b
nop
and %rsi, %rsi
lea addresses_WC_ht+0x1bbaf, %rdi
nop
nop
nop
cmp $39755, %rbp
movw $0x6162, (%rdi)
nop
nop
nop
nop
xor $18084, %rbp
lea addresses_A_ht+0x458f, %rsi
lea addresses_A_ht+0x140cf, %rdi
clflush (%rsi)
nop
nop
nop
nop
cmp $55963, %r14
mov $29, %rcx
rep movsw
nop
nop
nop
add $21445, %r9
pop %rsi
pop %rdi
pop %rcx
pop %rbp
pop %r9
pop %r15
pop %r14
pop %r12
ret
.global s_faulty_load
s_faulty_load:
push %r8
push %rax
push %rbx
push %rcx
// Faulty Load
lea addresses_WC+0x1062f, %rcx
clflush (%rcx)
nop
nop
nop
nop
nop
xor %r8, %r8
mov (%rcx), %ax
lea oracles, %r8
and $0xff, %rax
shlq $12, %rax
mov (%r8,%rax,1), %rax
pop %rcx
pop %rbx
pop %rax
pop %r8
ret
/*
<gen_faulty_load>
[REF]
{'OP': 'LOAD', 'src': {'type': 'addresses_WC', 'size': 32, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': False}}
[Faulty Load]
{'OP': 'LOAD', 'src': {'type': 'addresses_WC', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': True}}
<gen_prepare_buffer>
{'OP': 'REPM', 'src': {'type': 'addresses_WT_ht', 'congruent': 7, 'same': False}, 'dst': {'type': 'addresses_D_ht', 'congruent': 2, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_UC_ht', 'size': 4, 'AVXalign': False, 'NT': False, 'congruent': 10, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_A_ht', 'size': 1, 'AVXalign': False, 'NT': True, 'congruent': 11, 'same': True}}
{'OP': 'LOAD', 'src': {'type': 'addresses_UC_ht', 'size': 1, 'AVXalign': False, 'NT': False, 'congruent': 2, 'same': False}}
{'OP': 'STOR', 'dst': {'type': 'addresses_WC_ht', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 7, 'same': False}}
{'OP': 'REPM', 'src': {'type': 'addresses_A_ht', 'congruent': 5, 'same': False}, 'dst': {'type': 'addresses_A_ht', 'congruent': 5, 'same': True}}
{'38': 5802}
38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38
*/
| 42.983871 | 2,999 | 0.658724 |
67dcfc908c18643141eb2aa16a48a52ad0e5b851 | 10,666 | asm | Assembly | P6/data_P6_2/MDTest52.asm | alxzzhou/BUAA_CO_2020 | b54bf367081a5a11701ebc3fc78a23494aecca9e | [
"Apache-2.0"
] | 1 | 2022-01-23T09:24:47.000Z | 2022-01-23T09:24:47.000Z | P6/data_P6_2/MDTest52.asm | alxzzhou/BUAA_CO_2020 | b54bf367081a5a11701ebc3fc78a23494aecca9e | [
"Apache-2.0"
] | null | null | null | P6/data_P6_2/MDTest52.asm | alxzzhou/BUAA_CO_2020 | b54bf367081a5a11701ebc3fc78a23494aecca9e | [
"Apache-2.0"
] | null | null | null | ori $ra,$ra,0xf
div $4,$ra
sll $6,$1,22
sb $5,14($0)
mult $5,$4
addu $4,$4,$2
lui $5,30477
mthi $3
lui $1,7599
multu $5,$5
multu $3,$4
mthi $3
mtlo $0
ori $5,$4,25195
mflo $1
mfhi $4
lb $6,11($0)
srav $2,$4,$2
mfhi $4
addiu $6,$2,-17947
sll $5,$1,31
mfhi $2
divu $5,$ra
ori $2,$5,38631
divu $1,$ra
addu $0,$0,$2
mthi $4
divu $5,$ra
mflo $4
addu $2,$2,$0
srav $4,$0,$3
lb $3,16($0)
divu $6,$ra
addiu $3,$3,-28645
mthi $6
srav $1,$5,$3
divu $4,$ra
divu $1,$ra
divu $5,$ra
sb $1,2($0)
divu $4,$ra
multu $4,$5
mflo $1
mfhi $1
multu $1,$5
sb $4,15($0)
div $4,$ra
srav $5,$5,$4
divu $1,$ra
lui $5,41980
addu $1,$2,$2
sb $5,3($0)
srav $0,$0,$0
sll $5,$2,0
divu $2,$ra
lui $4,49868
mthi $1
sb $4,0($0)
ori $1,$1,47436
mult $2,$2
sll $4,$1,8
lui $5,1301
mthi $2
ori $5,$2,49651
mfhi $5
lb $4,16($0)
srav $5,$1,$1
div $4,$ra
lui $1,1787
mflo $6
divu $1,$ra
mfhi $4
mtlo $5
sb $6,4($0)
addiu $5,$1,29074
multu $5,$4
mfhi $4
mthi $4
mthi $4
sb $5,9($0)
mult $1,$1
sll $4,$2,13
srav $5,$3,$3
mthi $2
ori $1,$5,56168
mtlo $5
lb $4,6($0)
srav $5,$1,$4
multu $0,$5
lui $5,35672
sb $4,13($0)
mfhi $6
sb $5,9($0)
sll $3,$1,16
addiu $5,$4,15110
multu $5,$4
lui $5,13896
mfhi $5
mtlo $1
multu $4,$2
ori $5,$4,13104
mthi $5
addiu $1,$1,-15574
mthi $6
sll $4,$6,1
div $6,$ra
addu $2,$1,$2
multu $5,$5
sll $4,$2,26
div $5,$ra
divu $5,$ra
srav $4,$4,$4
mfhi $1
addiu $5,$5,-6033
lb $0,15($0)
mthi $4
divu $5,$ra
mthi $4
addiu $2,$2,-22378
div $2,$ra
addu $4,$0,$4
mflo $1
mult $2,$2
mtlo $3
mthi $4
sll $1,$5,2
addu $4,$5,$4
srav $6,$6,$6
sll $6,$6,19
mult $5,$5
divu $1,$ra
div $4,$ra
sb $4,0($0)
addu $1,$1,$1
mult $5,$0
mfhi $3
addiu $5,$4,-14607
mult $0,$0
mtlo $5
divu $3,$ra
sb $1,4($0)
sll $5,$4,21
mult $4,$5
sll $5,$5,5
mtlo $2
divu $5,$ra
sb $5,2($0)
multu $4,$5
srav $2,$2,$6
sll $5,$4,8
multu $5,$6
mthi $1
addiu $5,$6,5296
addu $0,$5,$1
mflo $6
lb $3,4($0)
mthi $4
mult $3,$1
addiu $5,$3,30859
lui $1,44134
srav $5,$5,$5
sb $4,10($0)
ori $4,$4,1000
sb $4,5($0)
mult $4,$2
lb $1,3($0)
addu $1,$1,$1
mult $5,$4
srav $4,$0,$0
mfhi $3
lui $1,1684
mtlo $4
mthi $2
mtlo $5
mfhi $1
lui $5,1787
lui $4,6535
sll $5,$5,5
ori $5,$4,33183
divu $2,$ra
mfhi $6
mthi $5
mtlo $1
sll $0,$4,7
addu $4,$4,$4
sll $0,$0,18
mtlo $4
addiu $5,$5,29657
mflo $6
div $6,$ra
mthi $3
mthi $1
mflo $0
multu $4,$1
sb $1,4($0)
mfhi $1
div $2,$ra
mfhi $5
lb $6,9($0)
sll $5,$4,14
ori $0,$1,55499
lb $1,1($0)
mfhi $5
mflo $5
ori $4,$2,43209
ori $5,$5,33063
srav $0,$0,$5
addiu $6,$6,2623
sll $4,$4,7
mthi $4
multu $0,$4
sb $4,10($0)
addiu $5,$2,-30382
sb $4,1($0)
addu $4,$6,$5
addu $4,$2,$2
multu $5,$1
lui $6,58779
addiu $4,$5,-26210
divu $1,$ra
lb $5,5($0)
ori $6,$6,34842
lui $1,53279
lui $5,21725
lui $6,25562
sll $5,$5,13
multu $2,$1
lb $1,11($0)
mflo $5
sb $4,11($0)
mflo $4
div $5,$ra
divu $1,$ra
lui $4,11704
sb $5,5($0)
multu $1,$1
addiu $0,$6,-19941
multu $1,$2
addu $5,$1,$1
lui $0,39196
multu $3,$3
mthi $0
mult $1,$6
divu $4,$ra
mult $0,$2
addu $1,$5,$2
mult $0,$4
mtlo $2
lb $2,16($0)
sb $4,0($0)
mthi $0
mfhi $6
sb $1,4($0)
mult $5,$2
sb $6,10($0)
multu $4,$5
mthi $1
addu $3,$2,$3
sll $5,$3,4
ori $1,$2,11387
mflo $6
mtlo $3
addiu $4,$2,-6693
mult $1,$1
divu $6,$ra
mthi $6
lui $5,48429
mult $4,$4
multu $0,$1
srav $4,$4,$4
lui $4,9646
multu $5,$5
divu $6,$ra
ori $2,$2,62971
sll $3,$3,10
addu $0,$4,$5
mtlo $1
mtlo $1
mult $4,$6
lui $2,57517
div $5,$ra
mflo $6
mult $4,$2
mthi $4
lb $5,6($0)
mfhi $4
ori $6,$3,52813
mult $0,$0
addu $1,$5,$4
mflo $5
srav $2,$4,$2
lb $3,1($0)
addiu $1,$2,88
div $3,$ra
divu $5,$ra
mflo $1
mtlo $3
div $4,$ra
div $5,$ra
mflo $3
addu $4,$4,$4
sll $5,$2,21
mflo $1
mult $1,$1
divu $2,$ra
addu $4,$1,$5
sll $2,$2,7
ori $2,$0,13841
ori $6,$0,40185
ori $2,$2,64237
srav $5,$5,$5
mtlo $4
sll $4,$4,26
mflo $6
mtlo $5
multu $3,$5
mtlo $5
divu $4,$ra
addiu $4,$2,28950
ori $5,$2,25612
divu $6,$ra
lui $6,35741
mtlo $6
sb $5,0($0)
divu $6,$ra
multu $1,$4
lb $1,12($0)
addiu $5,$6,32111
sb $5,1($0)
addiu $1,$2,14073
lui $4,36409
multu $3,$2
sll $5,$5,28
addiu $4,$0,-4039
mfhi $2
lui $1,47999
ori $4,$0,64333
mtlo $4
div $6,$ra
ori $6,$5,25744
ori $4,$1,37106
srav $6,$3,$3
mthi $2
lui $5,26544
mult $3,$3
sll $1,$4,19
multu $1,$5
lb $3,0($0)
srav $2,$2,$2
sll $4,$2,6
sll $4,$4,4
lb $3,10($0)
mthi $4
mfhi $6
mfhi $6
lui $4,19931
sll $0,$4,29
mfhi $4
addu $4,$1,$4
mfhi $4
mult $2,$2
addiu $5,$6,16916
ori $4,$4,37942
ori $0,$0,45513
div $5,$ra
mtlo $1
addu $2,$2,$2
mult $1,$4
mthi $4
sll $4,$2,21
ori $0,$0,60492
ori $6,$2,28235
sll $6,$4,26
ori $4,$4,42992
lui $1,14615
lui $0,6418
divu $4,$ra
mflo $4
mtlo $0
mult $0,$4
multu $6,$6
mthi $5
mfhi $4
multu $4,$6
addiu $3,$1,18603
sll $4,$4,21
multu $3,$3
mult $2,$2
srav $5,$5,$5
mtlo $1
sb $6,0($0)
mult $4,$2
mfhi $5
srav $5,$5,$5
srav $1,$4,$4
mult $1,$5
mult $5,$1
addiu $3,$3,-24460
div $1,$ra
ori $1,$1,28078
lb $6,8($0)
addu $4,$4,$2
ori $2,$2,56843
addu $5,$1,$5
div $1,$ra
lui $4,1590
addiu $2,$1,5700
mflo $4
sb $3,3($0)
mtlo $5
ori $2,$2,11475
mthi $1
mult $6,$2
mfhi $6
addiu $1,$4,-10295
srav $5,$4,$6
multu $0,$1
multu $5,$2
div $5,$ra
mtlo $4
lb $4,11($0)
sb $4,4($0)
sb $2,14($0)
mult $0,$4
multu $1,$5
mfhi $5
mthi $1
ori $5,$4,48676
addu $6,$2,$1
sll $3,$3,21
mfhi $1
divu $3,$ra
mflo $1
ori $1,$2,2737
divu $1,$ra
sll $3,$3,30
mflo $1
addiu $4,$0,26998
lui $4,33655
sb $3,7($0)
mtlo $4
mfhi $4
mtlo $1
sb $4,3($0)
multu $4,$4
mthi $5
mthi $2
srav $2,$2,$2
div $1,$ra
mfhi $4
div $1,$ra
lui $5,19867
divu $4,$ra
ori $5,$3,8393
ori $0,$5,45922
addu $1,$5,$1
divu $5,$ra
divu $1,$ra
ori $4,$5,17319
sll $4,$2,23
mfhi $1
mthi $6
div $2,$ra
ori $1,$2,61066
multu $3,$3
mult $1,$0
sb $4,1($0)
lb $5,14($0)
mflo $4
mtlo $1
mthi $5
multu $4,$2
sll $4,$1,18
mtlo $1
lui $1,35019
addiu $4,$4,9804
multu $6,$0
div $1,$ra
mult $0,$1
mthi $1
mthi $5
srav $4,$2,$4
addu $4,$4,$1
mfhi $6
lb $6,12($0)
mflo $5
mthi $4
mflo $2
multu $6,$2
mthi $4
lb $4,11($0)
multu $1,$1
srav $4,$1,$4
ori $0,$0,30269
mult $4,$2
mfhi $4
mtlo $4
srav $4,$2,$2
divu $6,$ra
srav $1,$4,$4
ori $4,$2,37111
lui $2,55874
div $5,$ra
addiu $1,$2,19173
addiu $2,$2,-30781
srav $5,$4,$4
addiu $6,$2,9095
addiu $4,$4,-13678
mflo $4
lui $4,32962
ori $2,$2,637
mult $4,$2
mthi $6
multu $4,$4
addu $1,$4,$4
addiu $4,$6,-13107
divu $4,$ra
addu $1,$1,$2
div $4,$ra
mfhi $0
mfhi $2
addiu $3,$1,-19892
div $5,$ra
sll $4,$4,22
ori $2,$2,34865
addiu $1,$2,3584
divu $6,$ra
ori $6,$0,64031
srav $0,$0,$4
mult $5,$0
addiu $2,$2,-4790
addiu $1,$1,30331
ori $2,$2,13049
sll $4,$6,24
addu $4,$4,$4
mflo $5
multu $3,$3
mflo $5
ori $4,$4,15881
mtlo $4
ori $6,$4,1481
multu $4,$4
mult $1,$1
sll $4,$2,1
addiu $3,$3,-21991
div $5,$ra
mtlo $0
sll $6,$5,15
div $3,$ra
mflo $1
addu $5,$0,$1
addiu $4,$4,19578
mflo $4
divu $6,$ra
sll $5,$5,3
div $0,$ra
lb $4,5($0)
mflo $6
addiu $4,$2,26498
addu $1,$6,$5
sb $1,6($0)
div $6,$ra
ori $4,$1,250
srav $5,$1,$5
ori $2,$2,18780
div $6,$ra
mthi $3
sll $5,$2,2
multu $1,$1
mtlo $4
mthi $4
div $5,$ra
mtlo $5
multu $5,$4
ori $4,$4,62536
mflo $3
mult $6,$2
mfhi $6
sll $3,$3,23
div $5,$ra
lui $1,9274
srav $1,$5,$4
addu $2,$2,$6
sll $1,$6,31
addiu $1,$1,-9053
div $1,$ra
lb $2,15($0)
ori $4,$2,23394
srav $3,$3,$3
sll $0,$0,11
sll $0,$0,22
mtlo $5
lb $0,16($0)
mtlo $0
ori $1,$0,50708
sb $1,5($0)
sll $4,$4,23
multu $0,$4
multu $4,$4
addiu $5,$1,-11792
mult $5,$4
addu $4,$0,$4
mflo $3
divu $6,$ra
sll $2,$5,20
addu $6,$1,$5
div $4,$ra
mthi $1
div $6,$ra
addiu $5,$5,-29045
multu $5,$5
mfhi $3
mthi $1
mflo $4
mtlo $3
addu $5,$2,$2
mult $4,$2
mfhi $5
div $1,$ra
sb $4,11($0)
lb $4,16($0)
addiu $1,$1,-25978
multu $0,$5
lb $1,14($0)
mthi $4
mthi $3
lui $4,40311
addiu $5,$5,-16829
ori $1,$1,22700
mfhi $2
multu $4,$1
multu $5,$0
lui $2,64996
sb $0,0($0)
addu $2,$2,$2
mflo $5
divu $5,$ra
addiu $1,$1,-10928
srav $1,$4,$1
mthi $6
mult $4,$2
mthi $0
div $4,$ra
mthi $1
addiu $2,$2,-18822
addiu $2,$5,6502
mult $5,$4
mflo $6
div $5,$ra
mflo $4
mult $6,$4
addu $0,$5,$0
lb $4,8($0)
ori $4,$2,48848
addu $1,$1,$3
mflo $1
sll $3,$3,22
addu $5,$4,$2
multu $3,$1
mfhi $4
sb $1,0($0)
lb $4,7($0)
mtlo $1
mfhi $4
addiu $4,$4,10267
lb $2,7($0)
mult $3,$5
sb $3,16($0)
sb $6,11($0)
addiu $5,$1,-9571
sb $4,12($0)
mult $3,$4
lb $4,12($0)
divu $4,$ra
mtlo $2
addu $4,$4,$4
mflo $3
sb $4,3($0)
lb $1,16($0)
div $5,$ra
mult $1,$1
addu $1,$4,$5
div $6,$ra
multu $1,$2
mult $3,$3
mult $5,$1
addu $1,$5,$2
srav $2,$2,$2
mfhi $0
srav $5,$2,$4
mtlo $4
srav $3,$1,$3
mult $1,$2
addiu $1,$4,-7090
mtlo $5
mflo $0
div $1,$ra
sb $1,8($0)
lb $1,3($0)
sb $4,3($0)
lui $4,47862
div $4,$ra
mflo $1
srav $1,$1,$3
mtlo $2
mflo $4
multu $0,$0
addiu $1,$2,27759
addiu $4,$4,31539
mfhi $6
mtlo $0
sb $1,2($0)
mflo $1
lui $4,48536
mult $4,$4
divu $4,$ra
mtlo $3
div $0,$ra
mflo $5
divu $4,$ra
mtlo $2
addu $4,$2,$3
mult $5,$6
srav $4,$2,$4
addiu $1,$3,25599
lb $1,3($0)
lb $5,6($0)
addiu $6,$3,25072
mfhi $4
lui $6,36778
sb $5,6($0)
lui $5,5286
sb $4,16($0)
mult $1,$1
addu $4,$4,$4
mthi $4
addu $3,$4,$3
sb $5,4($0)
mflo $0
lb $5,4($0)
addiu $5,$1,17826
mthi $4
mult $4,$4
addiu $4,$5,-8096
mult $1,$5
mthi $4
div $4,$ra
div $3,$ra
sll $1,$1,12
mflo $0
mthi $1
mfhi $5
mthi $1
multu $5,$2
ori $4,$5,63235
ori $4,$4,21842
sll $1,$0,8
sll $1,$2,0
srav $1,$0,$4
div $1,$ra
mult $5,$5
div $6,$ra
mult $5,$1
addiu $6,$4,-32614
addu $5,$3,$3
lui $5,61107
mthi $3
lui $0,12861
mtlo $0
lui $1,15349
lb $5,12($0)
srav $0,$0,$1
mult $0,$3
div $0,$ra
addu $2,$1,$2
mflo $5
sb $4,1($0)
addiu $1,$1,-16838
sll $1,$1,6
addiu $2,$2,-23499
mfhi $6
addiu $5,$5,-6663
addu $6,$4,$4
lui $0,42395
mtlo $0
addiu $5,$2,23112
addiu $6,$6,-25531
div $1,$ra
mflo $2
srav $1,$1,$4
ori $5,$4,45904
mfhi $1
srav $3,$2,$3
div $4,$ra
srav $0,$2,$5
sb $6,6($0)
addu $6,$1,$2
mult $0,$3
addu $5,$3,$3
divu $3,$ra
lb $2,9($0)
div $3,$ra
addiu $4,$4,30928
addu $4,$1,$1
ori $4,$4,4435
sll $1,$5,5
addu $5,$0,$4
divu $0,$ra
divu $5,$ra
lb $4,7($0)
sb $4,1($0)
srav $0,$4,$4
mflo $4
mthi $4
ori $5,$5,39581
mthi $6
mfhi $4
sll $5,$1,6
srav $0,$4,$4
mtlo $1
sb $6,3($0)
mflo $4
addu $4,$4,$4
mfhi $5
sb $0,15($0)
srav $6,$0,$3
mthi $4
ori $4,$2,62357
lb $4,5($0)
lb $2,10($0)
mflo $4
sb $1,10($0)
mthi $1
mult $1,$4
mflo $4
ori $5,$3,52289
mflo $4
divu $1,$ra
lui $0,8897
mthi $2
sll $4,$0,19
mfhi $1
addiu $4,$4,-4439
sll $5,$4,21
addiu $5,$4,-17649
mthi $4
addiu $4,$4,-2362
srav $2,$2,$2
lui $4,38050
sll $4,$0,24
div $6,$ra
div $5,$ra
sb $5,6($0)
div $1,$ra
addiu $1,$2,15365
sll $5,$2,6
multu $2,$2
srav $4,$2,$1
div $5,$ra
lui $2,61617
srav $6,$0,$4
mult $2,$2
mtlo $4
sll $4,$4,23
sb $1,9($0)
mfhi $1
addiu $4,$5,14146
divu $4,$ra
divu $4,$ra
sb $4,8($0)
sb $4,14($0)
srav $0,$3,$3
addiu $5,$1,-1031
ori $4,$1,18602
sll $4,$2,15
divu $5,$ra
mfhi $0
addu $5,$3,$3
div $6,$ra
mflo $4
divu $5,$ra
addu $4,$5,$1
lb $3,0($0)
lb $1,14($0)
divu $6,$ra
sll $4,$5,11
mtlo $1
sb $2,11($0)
multu $4,$1
| 11.98427 | 18 | 0.568629 |
e883fb54663807b5b141259a0471ad5c5f67d3a3 | 626 | asm | Assembly | src/lib/math/fabs.asm | germix/sanos | 5f6668985083d1114d1699a3a724b15f413e0cbb | [
"Spencer-94"
] | 57 | 2015-10-31T23:26:31.000Z | 2022-03-19T21:32:44.000Z | src/lib/math/fabs.asm | germix/sanos | 5f6668985083d1114d1699a3a724b15f413e0cbb | [
"Spencer-94"
] | 3 | 2017-05-28T14:08:43.000Z | 2021-03-01T10:43:00.000Z | src/lib/math/fabs.asm | germix/sanos | 5f6668985083d1114d1699a3a724b15f413e0cbb | [
"Spencer-94"
] | 31 | 2015-10-24T16:25:21.000Z | 2022-03-02T21:35:48.000Z | ;-----------------------------------------------------------------------------
; fabs.asm - floating point absolute value
; Ported from Al Maromaty's free C Runtime Library
;-----------------------------------------------------------------------------
SECTION .text
global fabs
global _fabs
fabs:
_fabs:
push ebp
mov ebp,esp
fld qword [ebp+8] ; Load real from stack
fabs ; Take the absolute value
pop ebp
ret
| 32.947368 | 78 | 0.306709 |
90d4519b195980091cca127090e06415928efac7 | 4,906 | asm | Assembly | src/vm/i386/RedirectedHandledJITCase.asm | CyberSys/coreclr-mono | 83b2cb83b32faa45b4f790237b5c5e259692294a | [
"MIT"
] | 10 | 2015-11-03T16:35:25.000Z | 2021-07-31T16:36:29.000Z | src/vm/i386/RedirectedHandledJITCase.asm | CyberSys/coreclr-mono | 83b2cb83b32faa45b4f790237b5c5e259692294a | [
"MIT"
] | 1 | 2019-03-05T18:50:09.000Z | 2019-03-05T18:50:09.000Z | src/vm/i386/RedirectedHandledJITCase.asm | CyberSys/coreclr-mono | 83b2cb83b32faa45b4f790237b5c5e259692294a | [
"MIT"
] | 4 | 2015-10-28T12:26:26.000Z | 2021-09-04T11:36:04.000Z | ;
; Copyright (c) Microsoft. All rights reserved.
; Licensed under the MIT license. See LICENSE file in the project root for full license information.
;
; ==++==
;
;
; ==--==
; ***********************************************************************
; File: RedirectedHandledJITCase.asm
;
; ***********************************************************************
;
; This contains thread-redirecting helper routines that are 100% x86 assembly
.586
.model flat
include asmconstants.inc
option casemap:none
.code
EXTERN _GetCurrentSavedRedirectContext@0:PROC
;
; WARNING!! These functions immediately ruin thread unwindability. This is
; WARNING!! OK as long as there is a mechanism for saving the thread context
; WARNING!! prior to running these functions as well as a mechanism for
; WARNING!! restoring the context prior to any stackwalk. This means that
; WARNING!! we need to ensure that no GC can occur while the stack is
; WARNING!! unwalkable. This further means that we cannot allow any exception
; WARNING!! to occure when the stack is unwalkable
;
; If you edit this macro, make sure you update GetCONTEXTFromRedirectedStubStackFrame.
; This function is used by both the personality routine and the debugger to retrieve the original CONTEXT.
GenerateRedirectedHandledJITCaseStub MACRO reason
EXTERN ?RedirectedHandledJITCaseFor&reason&@Thread@@CGXXZ:proc
ALIGN 4
_RedirectedHandledJITCaseFor&reason&_Stub@0 PROC PUBLIC
push eax ; where to stuff the fake return address
push ebp ; save interrupted ebp for stack walk
mov ebp, esp
sub esp, 4 ; stack slot to save the CONTEXT *
;
; Save a copy of the redirect CONTEXT*.
; This is needed for the debugger to unwind the stack.
;
call _GetCurrentSavedRedirectContext@0
mov [ebp-4], eax
.errnz REDIRECTSTUB_EBP_OFFSET_CONTEXT + 4, REDIRECTSTUB_EBP_OFFSET_CONTEXT has changed - update asm stubs
;
; Fetch the interrupted eip and save it as our return address.
;
mov eax, [eax + CONTEXT_Eip]
mov [ebp+4], eax
;
; Call target, which will do whatever we needed to do in the context
; of the target thread, and will RtlRestoreContext when it is done.
;
call ?RedirectedHandledJITCaseFor&reason&@Thread@@CGXXZ
int 3 ; target shouldn't return.
; Put a label here to tell the debugger where the end of this function is.
PUBLIC _RedirectedHandledJITCaseFor&reason&_StubEnd@0
_RedirectedHandledJITCaseFor&reason&_StubEnd@0:
_RedirectedHandledJITCaseFor&reason&_Stub@0 ENDP
ENDM
; HijackFunctionStart and HijackFunctionEnd are used to tell BBT to keep the hijacking functions together.
; Debugger uses range to check whether IP falls into one of them (see code:Debugger::s_hijackFunction).
_HijackFunctionStart@0 proc public
ret
_HijackFunctionStart@0 endp
GenerateRedirectedHandledJITCaseStub <GCThreadControl>
GenerateRedirectedHandledJITCaseStub <DbgThreadControl>
GenerateRedirectedHandledJITCaseStub <UserSuspend>
GenerateRedirectedHandledJITCaseStub <YieldTask>
; Hijack for exceptions.
; This can be used to hijack at a 2nd-chance exception and execute the UEF
EXTERN _ExceptionHijackWorker@16:PROC
_ExceptionHijack@0 PROC PUBLIC
; This is where we land when we're hijacked from an IP by the debugger.
; The debugger has already pushed the args:
; - a CONTEXT
; - a EXCEPTION_RECORD onto the stack
; - an DWORD to use to mulitplex the hijack
; - an arbitrary void* data parameter
call _ExceptionHijackWorker@16
; Don't expect to return from here. Debugger will unhijack us. It has the full
; context and can properly restore us.
int 3
; Put a label here to tell the debugger where the end of this function is.
public _ExceptionHijackEnd@0
_ExceptionHijackEnd@0:
_ExceptionHijack@0 ENDP
; It is very important to have a dummy function here.
; Without it, the image has two labels without any instruction in between:
; One for the last label in this function, and one for the first function in the image following this asm file.
; Then the linker is free to remove from PDB the function symbol for the function
; immediately following this, and replace the reference with the last label in this file.
; When this happens, BBT loses info about function, moves pieces within the function to random place, and generates bad code.
_HijackFunctionLast@0 proc public
ret
_HijackFunctionLast@0 endp
; This is the first function outside the "keep together range". Used by BBT scripts.
_HijackFunctionEnd@0 proc public
ret
_HijackFunctionEnd@0 endp
END
| 35.550725 | 125 | 0.691398 |
6987a0997fe1921a23ab0967e49d748c97246652 | 664 | asm | Assembly | scripts/Route18Gate2F.asm | AmateurPanda92/pokemon-rby-dx | f7ba1cc50b22d93ed176571e074a52d73360da93 | [
"MIT"
] | 9 | 2020-07-12T19:44:21.000Z | 2022-03-03T23:32:40.000Z | scripts/Route18Gate2F.asm | JStar-debug2020/pokemon-rby-dx | c2fdd8145d96683addbd8d9075f946a68d1527a1 | [
"MIT"
] | 7 | 2020-07-16T10:48:52.000Z | 2021-01-28T18:32:02.000Z | scripts/Route18Gate2F.asm | JStar-debug2020/pokemon-rby-dx | c2fdd8145d96683addbd8d9075f946a68d1527a1 | [
"MIT"
] | 2 | 2021-03-28T18:33:43.000Z | 2021-05-06T13:12:09.000Z | Route18Gate2F_Script:
jp DisableAutoTextBoxDrawing
Route18Gate2F_TextPointers:
dw Route18GateUpstairsText1
dw Route18GateUpstairsText2
dw Route18GateUpstairsText3
Route18GateUpstairsText1:
TX_ASM
ld a, $5
ld [wWhichTrade], a
predef DoInGameTradeDialogue
jp TextScriptEnd
Route18GateUpstairsText2:
TX_ASM
ld hl, Route18GateUpstairsText_49993
jp GateUpstairsScript_PrintIfFacingUp
Route18GateUpstairsText_49993:
TX_FAR _Route18GateUpstairsText_49993
db "@"
Route18GateUpstairsText3:
TX_ASM
ld hl, Route18GateUpstairsText_4999f
jp GateUpstairsScript_PrintIfFacingUp
Route18GateUpstairsText_4999f:
TX_FAR _Route18GateUpstairsText_4999f
db "@"
| 20.121212 | 38 | 0.862952 |
4a8a2939df65f969fbabede66adea20125140bae | 405 | asm | Assembly | programs/oeis/171/A171581.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/171/A171581.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/171/A171581.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A171581: The natural numbers without primes > 3.
; 1,2,3,4,6,8,9,10,12,14,15,16,18,20,21,22,24,25,26,27,28,30,32,33,34,35,36,38,39,40,42,44,45,46,48,49,50,51,52,54,55,56,57,58,60,62,63,64,65,66,68,69,70,72,74,75,76,77,78,80,81,82,84,85,86,87,88,90,91,92,93,94
mov $2,$0
sub $2,3
mov $1,$2
max $2,0
seq $2,73169 ; a(n)=A002808(n)-n, difference between n-th composite and n.
add $1,$2
add $1,1
mov $0,$1
| 33.75 | 210 | 0.649383 |
bd388c8ec9817ba761eaabdb19e662f5ee036ed9 | 619 | asm | Assembly | programs/oeis/187/A187581.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/187/A187581.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/187/A187581.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A187581: Complement of A187580.
; 2,5,8,11,12,15,18,21,24,27,28,31,34,37,38,41,44,47,50,53,54,57,60,63,66,69,70,73,76,79,80,83,86,89,92,95,96,99,102,105,106,109,112,115,118,121,122,125,128,131,134,137,138,141,144,147,148,151,154,157,160,163,164,167,170,173,176,179,180,183,186,189,190,193,196,199,202,205,206,209,212,215,216,219
mov $3,$0
add $3,1
mov $6,$0
lpb $3
mov $0,$6
sub $3,1
sub $0,$3
lpb $0
mov $2,$0
mov $0,0
seq $2,284620 ; {00->2}-transform of the infinite Fibonacci word A003849.
mov $4,$2
min $4,1
lpe
mov $5,$4
mul $5,2
add $5,1
add $1,$5
lpe
add $1,1
mov $0,$1
| 24.76 | 296 | 0.623586 |
85184e48bd4222ab11c9d840af7ee99697ee5233 | 428 | asm | Assembly | programs/oeis/089/A089929.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/089/A089929.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/089/A089929.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A089929: Algebraic degree of cot(Pi/n).
; 1,2,1,4,2,6,2,6,4,10,2,12,6,8,4,16,6,18,4,12,10,22,4,20,12,18,6,28,8,30,8,20,16,24,6,36,18,24,8,40,12,42,10,24,22,46,8,42,20,32,12,52,18,40,12,36,28,58,8,60,30,36,16,48,20,66,16,44,24,70,12,72,36,40,18,60,24,78,16,54,40,82,12,64,42,56,20,88,24,72,22,60,46,72,16,96,42,60,20,100
add $0,2
dif $0,2
sub $0,1
seq $0,10 ; Euler totient function phi(n): count numbers <= n and prime to n.
| 53.5 | 279 | 0.647196 |
9a075adb904f0f641e156363006131fc59daaee2 | 86,106 | asm | Assembly | Library/GrObj/GrObj/grobjGeometry.asm | steakknife/pcgeos | 95edd7fad36df400aba9bab1d56e154fc126044a | [
"Apache-2.0"
] | 504 | 2018-11-18T03:35:53.000Z | 2022-03-29T01:02:51.000Z | Library/GrObj/GrObj/grobjGeometry.asm | steakknife/pcgeos | 95edd7fad36df400aba9bab1d56e154fc126044a | [
"Apache-2.0"
] | 96 | 2018-11-19T21:06:50.000Z | 2022-03-06T10:26:48.000Z | Library/GrObj/GrObj/grobjGeometry.asm | steakknife/pcgeos | 95edd7fad36df400aba9bab1d56e154fc126044a | [
"Apache-2.0"
] | 73 | 2018-11-19T20:46:53.000Z | 2022-03-29T00:59:26.000Z | COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Copyright (c) GeoWorks 1992 -- All Rights Reserved
PROJECT: GrObj
MODULE: GrObj
FILE: grobjGeometry.asm
AUTHOR: Steve Scholl, Mar 3, 1992
Routines:
Name Description
---- -----------
GrObjBeginGeometryCommon
GrObjEndGeometryCommon
GrObjInitializeInsertDeleteWorkingData
GrObjCalcInsertDeleteWorkingData
GrObjAxisInsert
GrObjAxisDelete
GrObjConsiderParamsAndPermissions
GrObjConsiderAxisParamsAndPermissions
GrObjDoInsertDeleteGeometry
GrObjCalcInsertDeleteAxisMove
GrObjCalcInsertDeleteAxisScale
GrObjGenerateUndoRotateChain
GrObjGenerateUndoMoveChain
GrObjGenerateUndoScaleChain
GrObjGenerateUndoSkewChain
GrObjGenerateUndoTransformChain
Method Handlers:
Name Description
---- -----------
GrObjMove
GrObjRotate
GrObjSkew
GrObjNudge
GrObjAlign
GrObjSetSize
GrObjGetSize
GrObjSetPosition
GrObjGetPosition
GrObjScale
GrObjTransform
GrObjInsertOrDeleteSpace
REVISION HISTORY:
Name Date Description
---- ---- -----------
Steve 11/15/89 Initial revision
DESCRIPTION:
$Id: grobjGeometry.asm,v 1.2 98/01/26 20:43:49 gene Exp $
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjExtNonInteractiveCode segment resource
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjBeginGeometryCommon
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Perform some common functionality for the methods
the do geometry manipulations on a grobject
CALLED BY: INTERNAL UTILITY
PASS:
*ds:si - GrObject
RETURN:
nothing
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This routine should be optimized for SMALL SIZE over SPEED
Common cases:
none
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 2/21/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjBeginGeometryCommon proc far
uses ax,di,dx
.enter
EC < call ECGrObjCheckLMemObject >
; Get gstate to pass with handle drawing messages
;
mov di,BODY_GSTATE
call GrObjCreateGState
mov dx,di ;gstate
; Erase handle of object in case it is selected
;
mov ax,MSG_GO_UNDRAW_HANDLES
call ObjCallInstanceNoLock
; Invalidate original bounds of object
;
call GrObjOptInvalidate
mov di,dx
call GrDestroyState
.leave
ret
GrObjBeginGeometryCommon endp
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjEndGeometryCommon
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Perform some common functionality for the methods
the do geometry manipulations on a grobject
CALLED BY: INTERNAL
GrObjMove
GrObjRotate
PASS:
*ds:si - GrObject
RETURN:
nothing
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This routine should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 2/21/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjEndGeometryCommon proc far
uses ax,di,dx
.enter
EC < call ECGrObjCheckLMemObject >
; Get gstate to pass with handle drawing messages
;
mov di,BODY_GSTATE
call GrObjCreateGState
mov dx,di ;gstate
; Invalidate object at new position
;
call GrObjOptInvalidate
; Redraw handles of object if it is selected
;
mov ax,MSG_GO_DRAW_HANDLES
call ObjCallInstanceNoLock
mov di,dx ;handles gstate
call GrDestroyState
.leave
ret
GrObjEndGeometryCommon endp
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjMove
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Move object relative to its current position
PASS:
*(ds:si) - instance data
ds:[bx] - instance data of object
ds:[di] - master part of object (if any)
es - segment of GrObjClass
ss:bp - PointDWFixed - amount to move in DOCUMENT coords
RETURN:
nothing
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
GrObject will be selected, so create one gstate for
UNDRAW_HANDLES and DRAW_HANDLES
Move amount will not be zero
KNOWN BUGS/SIDE EFFECTS/IDEAS:
none
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 2/ 8/90 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjMove method dynamic GrObjClass, MSG_GO_MOVE
uses ax, dx
.enter
call GrObjCanMove?
jnc done
; See if the passed amount to move is nonzero
; Check low int's first, since they're most likely to
; be non-zero
;
mov ax, ss:[bp].PDF_x.DWF_int.low
or ax, ss:[bp].PDF_y.DWF_int.low
jz checkOther
doMove:
push bp ;stack frame
mov bp,GOANT_PRE_MOVE
call GrObjOptNotifyAction
pop bp ;stack frame
call GrObjGenerateUndoMoveChain
call GrObjBeginGeometryCommon
call GrObjMoveNormalRelative
mov bp,GOANT_MOVED
mov ax,MSG_GO_COMPLETE_TRANSLATE
call ObjCallInstanceNoLock
done:
.leave
ret
checkOther:
or ax, ss:[bp].PDF_x.DWF_frac
or ax, ss:[bp].PDF_y.DWF_frac
or ax, ss:[bp].PDF_x.DWF_int.high
or ax, ss:[bp].PDF_y.DWF_int.high
jnz doMove
jmp done
GrObjMove endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjGenerateUndoMoveChain
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Generate an undo chain for a move action
CALLED BY: INTERNAL
GrObjEndMove
GrObjMove
PASS: *ds:si - object
RETURN:
nothing
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This routine should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 8/ 4/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjGenerateUndoMoveChain proc far
uses ax,cx,dx
.enter
EC < call ECGrObjCheckLMemObject >
mov cx,handle moveString
mov dx,offset moveString
mov ax,MSG_GO_GENERATE_UNDO_REPLACE_GEOMETRY_INSTANCE_DATA_CHAIN
call ObjCallInstanceNoLock
.leave
ret
GrObjGenerateUndoMoveChain endp
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjMoveCenterAbs
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Move object's center to the passed point
PASS:
*(ds:si) - instance data
ds:[bx] - instance data of object
ds:[di] - master part of object (if any)
es - segment of GrObjClass
ss:bp - PointDWFixed
RETURN:
nothing
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
This method should be optimized for SMALL SIZE over SPEED
KNOWN BUGS/SIDE EFFECTS/IDEAS:
none
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 2/ 8/90 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjMoveCenterAbs method dynamic GrObjClass, MSG_GO_MOVE_CENTER_ABS
uses ax, dx
.enter
call GrObjCanMove?
jnc done
push bp ;stack frame
mov bp,GOANT_PRE_MOVE
call GrObjOptNotifyAction
pop bp ;stack frame
call GrObjGenerateUndoMoveChain
call GrObjBeginGeometryCommon
call GrObjMoveNormalAbsolute
mov bp,GOANT_MOVED
mov ax,MSG_GO_COMPLETE_TRANSLATE
call ObjCallInstanceNoLock
done:
.leave
ret
GrObjMoveCenterAbs endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjRotate
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Rotate a grobject
PASS:
*(ds:si) - instance data
cx:dx - WWFixed degrees of counter clockwise rotation
bp low - GrObjHandleSpecification to rotate about
RETURN:
nothing
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
GrObject will be selected, so create one gstate for
UNDRAW_HANDLES and DRAW_HANDLES
Rotation will not be zero
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 2/ 8/90 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjRotate method dynamic GrObjClass, MSG_GO_ROTATE
uses ax,cx,dx,bp
.enter
call GrObjCanRotate?
jnc done
; See if passed rotation is non-zero
;
jcxz checkFrac
doRotate:
push bp ;stack frame
mov bp,GOANT_PRE_ROTATE
call GrObjOptNotifyAction
pop bp ;stack frame
call GrObjGenerateUndoRotateChain
call GrObjBeginGeometryCommon
; Create stack frame for rotate data
; and rotate the baby.
;
mov ax,bp ;GrObjHandleSpec
sub sp,size WWFixed
mov bp,sp
mov ss:[bp].WWF_int,cx
mov ss:[bp].WWF_frac,dx
mov cl,al ;GrObjHandleSpec
call GrObjRotateNormalRelative
add sp, size WWFixed
mov bp,GOANT_ROTATED
mov ax,MSG_GO_COMPLETE_TRANSFORM
call ObjCallInstanceNoLock
done:
.leave
ret
checkFrac:
tst dx
jnz doRotate
jmp done
GrObjRotate endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjUntransform
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Untransform a grobject
PASS:
*(ds:si) - instance data
cx:dx - WWFixed degrees of counter clockwise rotation
bp low - GrObjHandleSpecification to untransform about
RETURN:
nothing
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
GrObject will be selected, so create one gstate for
UNDRAW_HANDLES and DRAW_HANDLES
Rotation will not be zero
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 2/ 8/90 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjUntransform method dynamic GrObjClass, MSG_GO_UNTRANSFORM
uses bp
.enter
call GrObjCanTransform?
jnc done
push bp ;GOHS
mov bp,GOANT_PRE_TRANSFORM
call GrObjOptNotifyAction
pop bp ;GOHS
call GrObjGenerateUndoTransformChain
call GrObjBeginGeometryCommon
; Create stack frame for untransform data
; and untransform the baby.
;
AccessNormalTransformChunk di, ds, si
;
; Set the transform = I
;
clr ax
clrwwf ds:[di].OT_transform.GTM_e12, ax
clrwwf ds:[di].OT_transform.GTM_e21, ax
mov ds:[di].OT_transform.GTM_e11.WWF_frac, ax
mov ds:[di].OT_transform.GTM_e22.WWF_frac, ax
inc ax
mov ds:[di].OT_transform.GTM_e11.WWF_int, ax
mov ds:[di].OT_transform.GTM_e22.WWF_int, ax
mov bp,GOANT_TRANSFORMED
mov ax,MSG_GO_COMPLETE_TRANSFORM
call ObjCallInstanceNoLock
done:
.leave
ret
GrObjUntransform endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjGenerateUndoRotateChain
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Generate an undo chain for a rotate action
CALLED BY: INTERNAL
GrObjEndRotate
GrObjRotate
PASS: *ds:si - object
RETURN:
nothing
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This routine should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 8/ 4/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjGenerateUndoRotateChain proc far
uses ax,cx,dx
.enter
EC < call ECGrObjCheckLMemObject >
mov cx,handle rotateString
mov dx,offset rotateString
mov ax,MSG_GO_GENERATE_UNDO_REPLACE_GEOMETRY_INSTANCE_DATA_CHAIN
call ObjCallInstanceNoLock
.leave
ret
GrObjGenerateUndoRotateChain endp
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjScale
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Scale a grobject. [current matrix][scale]
If called by MSG_GO_FLIP, the undo string is flipString
instead of scaleString.
CALLED BY: MSG_GO_SCALE
MSG_GO_FLIP
PASS:
*(ds:si) - instance data
ss:bp - GrObjScaleData
GOSD_scale - scale factors
RETURN:
nothing
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
GrObject will be selected
scale will not be 1x1
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 2/ 8/90 Initial version
JimG 7/27/94 Made this the handler for MSG_GO_FLIP
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjScale method dynamic GrObjClass, MSG_GO_SCALE,
MSG_GO_FLIP
uses ax,cx,dx,bp
.enter
call GrObjCanResize?
jnc done
; See if passed scale is 1x1
;
cmp ss:[bp].GOASD_scale.GOSD_xScale.WWF_int,1
je checkOthers
doScale:
push bp ;stack frame
mov bp,GOANT_PRE_RESIZE
call GrObjOptNotifyAction
pop bp ;stack frame
cmp ax, MSG_GO_FLIP
je generateFlipUndo
call GrObjGenerateUndoScaleChain
beginGeometryCommon:
call GrObjBeginGeometryCommon
call GrObjScaleNormalRelative
mov bp,GOANT_RESIZED
mov ax,MSG_GO_COMPLETE_TRANSFORM
call ObjCallInstanceNoLock
done:
.leave
ret
checkOthers:
tst ss:[bp].GOASD_scale.GOSD_xScale.WWF_frac
jnz doScale
cmp ss:[bp].GOASD_scale.GOSD_yScale.WWF_int,1
jne doScale
tst ss:[bp].GOASD_scale.GOSD_yScale.WWF_frac
jnz doScale
jmp done
;
; Same as GrObjGenerateUndoScaleChain EXCEPT that it uses flipString
; instead of scaleString.
;
; Destroys ax, cx, dx
;
generateFlipUndo:
mov cx, handle flipString
mov dx, offset flipString
mov ax, MSG_GO_GENERATE_UNDO_REPLACE_GEOMETRY_INSTANCE_DATA_CHAIN
call ObjCallInstanceNoLock
jmp beginGeometryCommon
GrObjScale endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjScaleObject
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Scale a grobject in its own coordinates.
[current matrix][scale]
PASS:
*(ds:si) - instance data
ss:bp - GrObjScaleData
GOSD_scale - scale factors
RETURN:
nothing
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
GrObject will be selected
scale will not be 1x1
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 2/ 8/90 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjScaleObject method dynamic GrObjClass, MSG_GO_SCALE_OBJECT
uses ax,cx,dx,bp
.enter
call GrObjCanResize?
jnc done
; See if passed scale is 1x1
;
cmp ss:[bp].GOASD_scale.GOSD_xScale.WWF_int,1
je checkOthers
doScale:
call GrObjGenerateUndoScaleChain
call GrObjBeginGeometryCommon
mov cl, HANDLE_CENTER
call GrObjScaleNormalRelativeOBJECT
mov bp,GOANT_RESIZED
mov ax,MSG_GO_COMPLETE_TRANSFORM
call ObjCallInstanceNoLock
done:
.leave
ret
checkOthers:
tst ss:[bp].GOASD_scale.GOSD_xScale.WWF_frac
jnz doScale
cmp ss:[bp].GOASD_scale.GOSD_yScale.WWF_int,1
jne doScale
tst ss:[bp].GOASD_scale.GOSD_yScale.WWF_frac
jnz doScale
jmp done
GrObjScaleObject endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjGenerateUndoScaleChain
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Generate an undo chain for a scale action
CALLED BY: INTERNAL
GrObjScale
PASS: *ds:si - object
RETURN:
nothing
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This routine should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 8/ 4/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjGenerateUndoScaleChain proc far
uses ax,cx,dx
.enter
EC < call ECGrObjCheckLMemObject >
mov cx,handle scaleString
mov dx,offset scaleString
mov ax,MSG_GO_GENERATE_UNDO_REPLACE_GEOMETRY_INSTANCE_DATA_CHAIN
call ObjCallInstanceNoLock
.leave
ret
GrObjGenerateUndoScaleChain endp
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjSkew
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Skew a grobject
PASS:
*(ds:si) - instance data
ss:bp - GrObjSkewData
GOSD_xDegrees - x skew degrees
GOSD_yDegrees - y skew degrees
RETURN:
nothing
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
GrObject will be selected
skew will not be zero
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 2/ 8/90 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjSkew method dynamic GrObjClass, MSG_GO_SKEW
uses ax,cx,dx,bp
.enter
call GrObjCanSkew?
jnc done
; See if passed skew is non-zero
;
tst ss:[bp].GOSD_xDegrees.WWF_int
jz checkOthers
doSkew:
push bp ;stack frame
mov bp,GOANT_PRE_SKEW
call GrObjOptNotifyAction
pop bp ;stack frame
call GrObjGenerateUndoSkewChain
call GrObjBeginGeometryCommon
call GrObjSkewNormalRelative
mov bp,GOANT_SKEWED
mov ax,MSG_GO_COMPLETE_TRANSFORM
call ObjCallInstanceNoLock
done:
.leave
ret
checkOthers:
tst ss:[bp].GOSD_xDegrees.WWF_frac
jnz doSkew
tst ss:[bp].GOSD_yDegrees.WWF_int
jnz doSkew
tst ss:[bp].GOSD_yDegrees.WWF_frac
jnz doSkew
jmp done
GrObjSkew endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjGenerateUndoSkewChain
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Generate an undo chain for a skew action
CALLED BY: INTERNAL
GrObjSkew
PASS: *ds:si - object
RETURN:
nothing
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This routine should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 8/ 4/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjGenerateUndoSkewChain proc far
uses ax,cx,dx
.enter
EC < call ECGrObjCheckLMemObject >
mov cx,handle skewString
mov dx,offset skewString
mov ax,MSG_GO_GENERATE_UNDO_REPLACE_GEOMETRY_INSTANCE_DATA_CHAIN
call ObjCallInstanceNoLock
.leave
ret
GrObjGenerateUndoSkewChain endp
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjNudge
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Nudge a grobj in screen units.
Particularly useful for moving one pixel on the
screen regardless of the scale view
PASS:
*(ds:si) - instance data of object
ds:[bx] - instance data of object
ds:[di] - master part of object (if any)
es - segment of GrObjClass
cx - number of x units to move
dx - number of y units to move
RETURN:
nothing
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
Does boundary check to be sure that the object is not nudged
outside of the body's bounds. This routine will either to the
nudge as requested, or none at all; i.e., if a diagonal
nudge is requested and that nudge will move the object out of
the document bounds only in one direction, the nudge will
be aborted rather than only nudging in the in-bounds direction.
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
none
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 2/21/92 Initial version
JimG 7/12/94 Added boundary check to prevent nudging out
of body bounds
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjNudge method dynamic GrObjClass, MSG_GO_NUDGE
uses ax,cx,dx
; Check to see if object can move at all before pushing registers or
; allocating stack space.
call GrObjCanMove?
jnc exit
originalXDelta local word push cx
originalYDelta local word push dx
deltaPoint local PointDWFixed
centerPoint local PointDWFixed
boundaryRect local RectDWord
visibleParams local MakeRectVisibleParams
; Inherited locals
ForceRef originalXDelta
ForceRef originalYDelta
ForceRef centerPoint
ForceRef boundaryRect
ForceRef visibleParams
.enter
; If both cx and dx are 0, then just get outta' here.. no sense in
; messing around.
mov ax, cx
or ax, dx
jz done
call GrObjGetCurrentNudgeUnits
push dx,bx ;y num units, unit
mov dx,cx ;x num units int
clr bx, cx ;clr x num units frac
xchg bl, ah ;bl <- x unit int, ah 0
xchg ah, al ;ah <- x unit f, al 0
call GrMulWWFixed
mov_tr ax, dx
cwd
mov ss:[deltaPoint].PDF_x.DWF_int.high, dx
mov ss:[deltaPoint].PDF_x.DWF_int.low, ax
mov ss:[deltaPoint].PDF_x.DWF_frac,cx
pop dx,ax ;y num units, unit
clr bx, cx ;clr y num units frac
xchg bl, ah ;bl <- y unit int, ah 0
xchg ah, al ;ah <- y unit f, al 0
call GrMulWWFixed
mov_tr ax, dx
cwd
mov ss:[deltaPoint].PDF_y.DWF_int.high, dx
mov ss:[deltaPoint].PDF_y.DWF_int.low, ax
mov ss:[deltaPoint].PDF_y.DWF_frac,cx
if KEEP_NUDGE_ON_DOC
; If this is a paste inside object, don't do any boundary testing.
test ds:[di].GOI_attrFlags, mask GOAF_PASTE_INSIDE
jnz doMove
call GrObjCheckIfNudgeIsInsideBounds
jc done ;invalid nudge, bail
doMove:
endif
; Do the move
push bp
lea bp, ss:[deltaPoint]
mov ax,MSG_GO_MOVE
call ObjCallInstanceNoLock
pop bp
if RECENTER_ON_NUDGE
;
; 1/24/98: See grobjConstant.def re: ND-000081 -- eca
;
; If the object is not a paste inside, please ensure that it is
; still visible to the user.
mov di, ds:[si]
add di, ds:[di].GrObj_offset
test ds:[di].GOI_attrFlags, mask GOAF_PASTE_INSIDE
jnz done
call GrObjEnsureObjectIsOnScreen
endif
done:
.leave
exit:
ret
GrObjNudge endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjCheckIfNudgeIsInsideBounds
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Utility routine used by GrObjNudge. Checks if the nudge
will result in the object's center remaining within the
body's boundaries.
CALLED BY: GrObjNudge INTERNAL
PASS: *ds:si - instance data of GrObj object
ss:bp - inherited locals from GrObjNudge
RETURN: carry: set if move is invalid
clear if move is okay
ss:[centerPoint]: if the move is valid, this is updated to
reflect the new center point
DESTROYED: ax, bx, cx, dx, di
SIDE EFFECTS:
PSEUDO CODE/STRATEGY:
Does boundary check to be sure that the object is not nudged
outside of the body's bounds. This routine will either to the
nudge as requested, or none at all; i.e., if a diagonal
nudge is requested and that nudge will move the object out of
the document bounds only in one direction, the nudge will
be aborted rather than only nudging in the in-bounds direction.
NOTE: could by off by [0,1) (in document space) because we
round the value of the center of the object since the body
bounds come back to us as integers. But this is not really
a problem, just FYI.
REVISION HISTORY:
Name Date Description
---- ---- -----------
JimG 7/12/94 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
if KEEP_NUDGE_ON_DOC
;
; 1/26/98: See grobjConstant.def re: ND-000xxx -- eca
;
GrObjCheckIfNudgeIsInsideBounds proc near
.enter inherit GrObjNudge
; Get the boundary of the body and get the old center of the object.
; Calculate the new center of the object and determine if the new
; center is going to be out-of-bounds. If this is the case, then do
; not permit the move. This is to prevent the user from "nudging"
; an object irretrievably out of the document.
; Get boundary of the body.
mov bx, bp ;save local ptr
mov ax, MSG_GB_GET_BOUNDS
mov di, mask MF_CALL or mask MF_FIXUP_DS
lea bp, ss:[boundaryRect]
call GrObjMessageToBody
; Get the center of the object
mov bp, bx ;get local ptr
mov ax, MSG_GO_GET_CENTER
lea bp, ss:[centerPoint]
call ObjCallInstanceNoLock
mov bp, bx ;restore local ptr
mov di, ss:[originalXDelta]
mov dx, ss:[originalYDelta]
; If y delta == 0, then we can skip testing the Y edge and we also
; know that the x delta != 0 because if they were both zero, we
; would not be here. So, jump into the "test x" code AFTER testing
; for zero.
tst dx
jz testXEdgeNotZero
; Calculate the new y center of the object (rounded to DWord)
movdwf cxbxax, ss:[centerPoint].PDF_y
adddwf cxbxax, ss:[deltaPoint].PDF_y
movdwf ss:[centerPoint].PDF_y, cxbxax
rnddwf cxbxax
; Decide whether to check the top or the bottom
tst dx
js isTopEdge
; if the center is past the bottom, do NOT move
jgdw cxbx, ss:[boundaryRect].RD_bottom, moveIsInvalid
jmp testXEdge
isTopEdge:
; if the center is past the top, do NOT move
jldw cxbx, ss:[boundaryRect].RD_top, moveIsInvalid
testXEdge:
tst di ;original x delta
jz moveIsOkay
testXEdgeNotZero:
; Calculate the new x center of the object (rounded to DWord)
movdwf cxbxax, ss:[centerPoint].PDF_x
adddwf cxbxax, ss:[deltaPoint].PDF_x
movdwf ss:[centerPoint].PDF_x, cxbxax
rnddwf cxbxax
; Decide whether to check the left or the right
tst di
js isLeftEdge
; if the center is past the right edge, do NOT move
jgdw cxbx, ss:[boundaryRect].RD_right, moveIsInvalid
jmp moveIsOkay
isLeftEdge:
; if the center is past the left edge, do NOT move
jldw cxbx, ss:[boundaryRect].RD_left, moveIsInvalid
moveIsOkay:
clc
done:
.leave
ret
moveIsInvalid:
stc
jmp short done
GrObjCheckIfNudgeIsInsideBounds endp
endif
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjEnsureObjectIsOnScreen
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Ensures that a GrObj object is being displayed. Essentially
sends the view a message to do this.
CALLED BY: GrObjNudge INTERNAL
PASS: *ds:si - instance data of GrObj object
ss:bp - inherited locals from GrObjNudge
RETURN: nothing
DESTROYED: ax, bx, cx, dx, di
SIDE EFFECTS:
PSEUDO CODE/STRATEGY:
REVISION HISTORY:
Name Date Description
---- ---- -----------
JimG 7/12/94 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
if RECENTER_ON_NUDGE
;
; 1/24/98: See grobjConstant.def re: ND-000081 -- eca
;
GrObjEnsureObjectIsOnScreen proc near
uses si
.enter inherit GrObjNudge
; Calculate the rectangle to make always visible. This rectangle is
; a 3-unit square around the center point.
movdw axbx, ss:[centerPoint].PDF_x.DWF_int
decdw axbx
movdw ss:[visibleParams].MRVP_bounds.RD_left, axbx
add bx, 2
adc ax, 0
movdw ss:[visibleParams].MRVP_bounds.RD_right, axbx
movdw axbx, ss:[centerPoint].PDF_y.DWF_int
decdw axbx
movdw ss:[visibleParams].MRVP_bounds.RD_top, axbx
add bx, 2
adc ax, 0
movdw ss:[visibleParams].MRVP_bounds.RD_bottom, axbx
; Set up the remaining parts of the MakeRectVisibleParams
mov ss:[visibleParams].MRVP_xMargin, MRVM_50_PERCENT
clr ss:[visibleParams].MRVP_xFlags
mov ss:[visibleParams].MRVP_yMargin, MRVM_50_PERCENT
clr ss:[visibleParams].MRVP_yFlags
push bp
; Package up message to send to the view
lea bp, ss:[visibleParams]
mov dx, size MakeRectVisibleParams
mov ax, MSG_GEN_VIEW_MAKE_RECT_VISIBLE
mov bx, segment GenViewClass
mov si, offset GenViewClass
mov di, mask MF_RECORD or mask MF_STACK
call ObjMessage ;^hdi = ClassedEvent
; Send message to the body to pass the classed event up to the view.
mov cx, di
mov di, mask MF_FIXUP_DS
mov ax, MSG_VIS_VUP_SEND_TO_OBJECT_OF_CLASS
call GrObjMessageToBody
pop bp
.leave
ret
GrObjEnsureObjectIsOnScreen endp
endif
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjNudgeInside
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Nudge paste inside children
PASS:
*(ds:si) - instance data of object
ds:[bx] - instance data of object
ds:[di] - master part of object (if any)
es - segment of GrObjClass
cx - number of x units to move
dx - number of y units to move
RETURN:
nothing
DESTROYED:
ax
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 11/22/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjNudgeInside method dynamic GrObjClass,
MSG_GO_NUDGE_INSIDE
.enter
test ds:[di].GOI_attrFlags, mask GOAF_PASTE_INSIDE
jz done
mov ax,MSG_GO_NUDGE
call ObjCallInstanceNoLock
done:
.leave
ret
GrObjNudgeInside endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjMoveInside
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Move paste inside children
PASS:
*(ds:si) - instance data of object
ds:[bx] - instance data of object
ds:[di] - master part of object (if any)
es - segment of GrObjClass
ss:bp - PointDWFixed
RETURN:
nothing
DESTROYED:
ax
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 11/22/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjMoveInside method dynamic GrObjClass, MSG_GO_MOVE_INSIDE
.enter
test ds:[di].GOI_attrFlags, mask GOAF_PASTE_INSIDE
jz done
mov ax,MSG_GO_MOVE
call ObjCallInstanceNoLock
done:
.leave
ret
GrObjMoveInside endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjSetSize
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Set the width and height of the object.
PASS:
*(ds:si) - instance data of object
ds:[bx] - instance data of object
ds:[di] - master part of object (if any)
es - segment of GrObjClass
ss:bp - PointWWFixed
PF_x - desired width in points
PF_y - desired height in points
RETURN:
nothing
DESTROYED:
ax
PSEUDO CODE/STRATEGY:
nothing
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
none
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 3/ 4/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjSetSize method dynamic GrObjClass, MSG_GO_SET_SIZE
uses cx,dx,bp
anchorHandle local word
anchorPoints local SrcDestPointDWFixeds
.enter
call GrObjCanResize?
jnc done
push bp ;stack frame
mov bp,GOANT_PRE_RESIZE
call GrObjOptNotifyAction
pop bp ;stack frame
mov di,ss:[bp] ;orig stack frame
mov anchorHandle, HANDLE_LEFT_TOP
call GrObjBeginGeometryCommon
; Calculate the initial position of the anchor point
;
push bp ;stack frame
mov cx,anchorHandle ;cl gets GHS of anchor handle
lea bp,[anchorPoints.SDPDWF_source]
call GrObjGetNormalPARENTHandleCoords
pop bp ;stack frame
; Set the new size
;
movwwf dxcx,ss:[di].PF_x
movwwf bxax,ss:[di].PF_y
call GrObjSetNormalOBJECTDimensions
; Calc the final position of the anchored point
;
push bp ;stack frame
mov cx,anchorHandle ;ch gets GHS of anchor handle
lea bp,[anchorPoints.SDPDWF_dest]
call GrObjGetNormalPARENTHandleCoords
pop bp ;stack frame
; Move the object so that the anchored point
; stays in the same place
;
push bp
lea bp,ss:[anchorPoints]
call GrObjMoveNormalBackToAnchor
mov bp,GOANT_RESIZED
mov ax,MSG_GO_COMPLETE_TRANSFORM
call ObjCallInstanceNoLock
pop bp
done:
.leave
ret
GrObjSetSize endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjGetSize
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Get the width and height of the object in points.
PASS:
*(ds:si) - instance data of object
ds:[bx] - instance data of object
ds:[di] - master part of object (if any)
es - segment of GrObjClass
RETURN:
dx:cx - WWFixed width in points
bp:ax - WWFixed height in points
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
nothing
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
none
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 3/ 4/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjGetSize method dynamic GrObjClass, MSG_GO_GET_SIZE
.enter
call GrObjCanGeometry?
jnc done
call GrObjGetAbsNormalOBJECTDimensions
mov bp, bx
done:
.leave
ret
GrObjGetSize endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjSetPosition
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Set the position of the upper left of a grobj.
The position passed must be in PARENT coords
PASS:
*(ds:si) - instance data of object
ds:[bx] - instance data of object
ds:[di] - master part of object (if any)
es - segment of GrObjClass
ss:bp - PointDWFixed
RETURN:
nothing
DESTROYED:
ax
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 3/ 7/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjSetPosition method dynamic GrObjClass, MSG_GO_SET_POSITION
uses bp
.enter
call GrObjCanMove?
jnc done
mov bx,bp ;desired position
; Get current position
;
sub sp,size PointDWFixed
mov bp,sp
mov ax,MSG_GO_GET_POSITION
call ObjCallInstanceNoLock
; Get desired position - current position in stack frame
;
subdwf ss:[bp].PDF_x,ss:[bx].PDF_x,ax
negdwf ss:[bp].PDF_x
subdwf ss:[bp].PDF_y,ss:[bx].PDF_y,ax
negdwf ss:[bp].PDF_y
; Move object to desired position
mov ax,MSG_GO_MOVE
call ObjCallInstanceNoLock
add sp,size PointDWFixed
done:
.leave
ret
GrObjSetPosition endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjGetPosition
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS:
Get the position of the upper left of a grobject. The position
is in DOCUMENT coords unless the grobject is in a group. Then the
position is relative to the upper left of a group. If the grobject
has been rotated/skewed/tranformed this gets the location of the
selection handle that was initially at the upper left of the grobject.
PASS:
*(ds:si) - instance data of object
ds:[bx] - instance data of object
ds:[di] - master part of object (if any)
es - segment of GrObjClass
ss:bp - PointDWFixed - empty
RETURN:
ss:bp - PointDWFixed - filled
DESTROYED:
ax
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 4/13/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjGetPosition method dynamic GrObjClass, MSG_GO_GET_POSITION
uses cx,dx
.enter
call GrObjCanGeometry?
jnc done
; Get OBJECT coords of upper left
;
call GrObjGetNormalOBJECTDimensions
sarwwf dxcx,1
sarwwf bxax,1
negwwf dxcx
negwwf bxax
mov ss:[bp].PDF_x.DWF_int.low,dx
mov ss:[bp].PDF_x.DWF_frac,cx
mov ss:[bp].PDF_y.DWF_int.low,bx
mov ss:[bp].PDF_y.DWF_frac,ax
mov ax,dx
cwd
mov ss:[bp].PDF_x.DWF_int.high,dx
mov ax,bx
cwd
mov ss:[bp].PDF_y.DWF_int.high,dx
; Convert OBJECT coordinate into DOCUMENT coords
;
mov di,BODY_GSTATE
call GrObjCreateGState
mov dx,di ;dest gstate
mov di,OBJECT_GSTATE
call GrObjCreateGState
mov si,dx ;dest gstate
segmov es,ss ;frame segment
mov dx,bp ;frame offset
call GrObjConvertCoordDWFixed
call GrDestroyState
mov di,si
call GrDestroyState
done:
.leave
ret
GrObjGetPosition endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjFlipHoriz
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Flips the object horizontally (eg. about the vertical axis)
PASS:
*(ds:si) - instance data
RETURN: nothing
DESTROYED: ax
REVISION HISTORY:
Name Date Description
---- ---- -----------
jon 2 jul 92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjFlipHoriz method dynamic GrObjClass, MSG_GO_FLIP_HORIZ
.enter
sub sp, size GrObjAnchoredScaleData
mov bp,sp
clr ax
mov ss:[bp].GOASD_scaleAnchor, al
mov ss:[bp].GOASD_scale.GOSD_xScale.WWF_frac, ax
mov ss:[bp].GOASD_scale.GOSD_xScale.WWF_int, -1
mov ss:[bp].GOASD_scale.GOSD_yScale.WWF_frac, ax
mov ss:[bp].GOASD_scale.GOSD_yScale.WWF_int, 1
mov ax, MSG_GO_FLIP
call ObjCallInstanceNoLock
add sp, size GrObjAnchoredScaleData
.leave
ret
GrObjFlipHoriz endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjFlipVert
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Flips the object vertically (eg. about the horizontal axis)
PASS:
*(ds:si) - instance data
RETURN: nothing
DESTROYED: ax
REVISION HISTORY:
Name Date Description
---- ---- -----------
jon 2 jul 92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjFlipVert method dynamic GrObjClass, MSG_GO_FLIP_VERT
.enter
sub sp, size GrObjAnchoredScaleData
mov bp,sp
clr ax
mov ss:[bp].GOASD_scaleAnchor, al
mov ss:[bp].GOASD_scale.GOSD_xScale.WWF_frac, ax
mov ss:[bp].GOASD_scale.GOSD_xScale.WWF_int, 1
mov ss:[bp].GOASD_scale.GOSD_yScale.WWF_frac, ax
mov ss:[bp].GOASD_scale.GOSD_yScale.WWF_int, -1
mov ax, MSG_GO_FLIP
call ObjCallInstanceNoLock
add sp, size GrObjAnchoredScaleData
.leave
ret
GrObjFlipVert endm
GrObjExtNonInteractiveCode ends
GrObjGroupCode segment resource
if 0
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjConvertScaleToData
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Remove the scale from the transformation matrix and
modify the width and height by the removed scale
factor
PASS:
*(ds:si) - instance data of object
ds:[bx] - instance data of object
ds:[di] - master part of object (if any)
es - segment of GrObjClass
RETURN:
nothing
DESTROYED:
ax
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 7/15/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjConvertScaleToData method dynamic GrObjClass,
MSG_GO_CONVERT_SCALE_TO_DATA
matrix local GrObjTransMatrix
scaleX local WWFixed
scaleY local WWFixed
skewXY local WWFixed
uses cx,dx
.enter
call GrObjDecomposeTransform
jnc continue
jmp done
continue:
call GrObjGenerateUndoTransformChain
; The final GrObjTransMatrix we want is [skewXY][matrix].
; |1 0||a b| |a b |
; |s 1||c d| = |as+c bx+d|
;
movwwf dxcx,matrix.GTM_e11
movwwf bxax,skewXY
call GrMulWWFixed
addwwf matrix.GTM_e21,dxcx
movwwf dxcx,matrix.GTM_e12
call GrMulWWFixed
addwwf matrix.GTM_e22,dxcx
; Copy matrix into normalTransform
;
push ds,si ;object
AccessNormalTransformChunk di,ds,si
add di,offset OT_transform
segmov es,ds
segmov ds,ss
lea si,matrix
MoveConstantNumBytes <size GrObjTransMatrix>, cx
pop ds,si ;object
; Multiply width and height by scale factors
;
AccessNormalTransformChunk di,ds,si
movwwf dxcx,ds:[di].OT_width
movwwf bxax,scaleX
call GrMulWWFixed
movwwf ds:[di].OT_width,dxcx
movwwf dxcx,ds:[di].OT_height
movwwf bxax,scaleY
call GrMulWWFixed
movwwf ds:[di].OT_height,dxcx
call ObjMarkDirty
done:
.leave
ret
GrObjConvertScaleToData endm
endif
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjDecomposeTransform
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Decompose transform in a rotation matrix, a skew and an
x and y scale
PASS:
*(ds:si) - instance data of object
RETURN:
clc - successful decomposition
stc - hosed
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 7/15/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjDecomposeTransform proc far
class GrObjClass
matrix local GrObjTransMatrix
scaleX local WWFixed
scaleY local WWFixed
skewXY local WWFixed
uses ax,bx,cx,dx,di,es
.enter inherit
; Copy GrObjTransMatrix to stack frame
;
push si ;object chunk
AccessNormalTransformChunk si,ds,si
add si,offset OT_transform
lea di,matrix
segmov es,ss,ax
MoveConstantNumBytes <size GrObjTransMatrix>,cx
pop si ;object chunk
; Check determinate here
;
; Calc magnitude of first row
;
lea di,matrix
addnf di,<offset GTM_e11>
call GrObjCalcVectorMagnitudeAndNormalize
jc done
movwwf scaleX,dxcx
; Calc dot product of rows 1 and 2
; (initial skewXY value)
;
movwwf dxcx,matrix.GTM_e11
movwwf bxax,matrix.GTM_e21
call GrMulWWFixed
pushwwf dxcx
movwwf dxcx,matrix.GTM_e12
movwwf bxax,matrix.GTM_e22
call GrMulWWFixed
popwwf bxax
addwwf bxax,dxcx ;initial skewXY
; Orthogonalize row 2
; M21 = M21 - (skewXY*M11)
; M22 = M22 - (skewXY*M12)
movwwf dxcx,matrix.GTM_e11
call GrMulWWFixed
subwwf matrix.GTM_e21,dxcx
movwwf dxcx,matrix.GTM_e12
call GrMulWWFixed
subwwf matrix.GTM_e22,dxcx
; Calc magnitude of second row and normalize
;
lea di,matrix
addnf di,<offset GTM_e21>
call GrObjCalcVectorMagnitudeAndNormalize
jc done
movwwf scaleY,dxcx
; Calc final value of skewXY
;
xchgwwf dxcx,bxax ;skewXY, scaleY
call GrSDivWWFixed
jc done
movwwf skewXY,dxcx
done:
.leave
ret
GrObjDecomposeTransform endp
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrobjCalcVectorMagnitudeAndNormalize
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Calculate the magnitude of the vector comprised of a
pair of WWFixed values
CALLED BY: INTERNAL
GrObjDecomposeTransform
PASS:
es:di - fptr to two WWFixeds
RETURN:
clc - magnitude successfully calculated
dx:cx - Magnitude
stc - choke
dx,cx - Destroyed
DESTROYED:
see RETURN
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This routine should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 7/15/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjCalcVectorMagnitudeAndNormalize proc near
uses ax,bx,bp,si
.enter
; Square first element of vector
;
push di ;vector offset
movwwf axcx,es:[di]
cwd ;sign extend to DWF
mov di,dx ;high int
mov dx,ax ;low int
movdwf sibxax,didxcx
call GrMulDWFixed
pop di ;vector offset
jc done
push dx ;high int
push cx ;low int
push bx ;frac
; Square second element of vector
push di ;vector offset
movwwf axcx,<es:[di][size WWFixed]>
cwd
mov di,dx
mov dx,ax
movdwf sibxax,didxcx
call GrMulDWFixed
pop di ;vector offset
jc pop3
; Sum of squares
;
pop ax
add bx,ax
pop ax
adc cx,ax
pop ax
adc dx,ax
mov bp,bx
call GrObjCalcSquareRoot
jc done
; Normalize vector
;
movwwf bxax,dxcx ;magnitude
movwwf dxcx,es:[di] ;first vector element
call GrSDivWWFixed
jc done
movwwf es:[di],dxcx
movwwf dxcx,<es:[di][size WWFixed]>
call GrSDivWWFixed
jc done
movwwf <es:[di][size WWFixed]>,dxcx
movwwf dxcx,bxax ;magnitude
done:
.leave
ret
pop3:
add sp,6
stc
jmp done
GrObjCalcVectorMagnitudeAndNormalize endp
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjTransform
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Transform a grobject. The transform is applied to the
center of the object and is pre applied to
the transform in the object. It is used for applying
a groups transform to all its children.
PASS:
*(ds:si) - instance data
ss:bp - TransMatrix
RETURN:
nothing
DESTROYED:
ax
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
GrObject will be selected
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 2/ 8/90 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjTransform method dynamic GrObjClass, MSG_GO_TRANSFORM
uses cx,dx,bp
.enter
call GrObjCanTransform?
jnc done
push bp ;stack frame
mov bp,GOANT_PRE_TRANSFORM
call GrObjOptNotifyAction
pop bp ;stack frame
call GrObjGenerateUndoTransformChain
call GrObjBeginGeometryCommon
call GrObjTransformNormalRelative
mov bp,GOANT_TRANSFORMED
mov ax,MSG_GO_COMPLETE_TRANSFORM
call ObjCallInstanceNoLock
done:
.leave
ret
GrObjTransform endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjGenerateUndoTransformChain
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Generate an undo chain for a transform action
CALLED BY: INTERNAL
GrObjTransform
PASS: *ds:si - object
RETURN:
nothing
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This routine should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 8/ 4/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjGenerateUndoTransformChain proc far
uses ax,cx,dx
.enter
EC < call ECGrObjCheckLMemObject >
mov cx,handle transformString
mov dx,offset transformString
mov ax,MSG_GO_GENERATE_UNDO_REPLACE_GEOMETRY_INSTANCE_DATA_CHAIN
call ObjCallInstanceNoLock
.leave
ret
GrObjGenerateUndoTransformChain endp
GrObjGroupCode ends
GrObjObscureExtNonInteractiveCode segment resource
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjScaleAboutPARENTLeftTop
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS:
Scales object [current matrix] [scale].
Obscure message which applies the scale along the PARENT axes
and keeps the left top of the PARENT bounds in the same place.
PASS:
*(ds:si) - instance data of object
ds:[bx] - instance data of object
ds:[di] - master part of object (if any)
es - segment of GrObjClass
ss:bp - GrObjScaleData
RETURN:
nothing
DESTROYED:
ax
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 4/21/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjScaleAboutPARENTLeftTop method dynamic GrObjClass,
MSG_GO_SCALE_ABOUT_PARENT_LEFT_TOP
.enter
call GrObjCanResize?
jnc done
; See if passed scale is 1x1
;
cmp ss:[bp].GOSD_xScale.WWF_int,1
je checkOthers
doScale:
push bp ;stack frame
mov bp,GOANT_PRE_RESIZE
call GrObjOptNotifyAction
pop bp ;stack frame
call GrObjBeginGeometryCommon
mov bx,bp ;GrObjScaleData
sub sp,size SrcDestPointDWFixeds
mov bp,sp
add bp,offset SDPDWF_source
call GrObjGetDWFPARENTBoundsUpperLeft
sub bp,offset SDPDWF_source
xchg bp,bx ;GrObjScaleData,SrcDestPDWF
call GrObjScaleNormalRelative
xchg bx,bp ;GrObjScaleData,SrcDestPDWF
; We must calc the parent dimensions here because
; GrObjGetDWFPARENTBoundsUpperLeft depends on them
; being set correctly.
;
mov ax,MSG_GO_CALC_PARENT_DIMENSIONS
call ObjCallInstanceNoLock
add bp,offset SDPDWF_dest
call GrObjGetDWFPARENTBoundsUpperLeft
sub bp,offset SDPDWF_dest
call GrObjMoveNormalBackToAnchor
add sp,size SrcDestPointDWFixeds
mov bp,GOANT_RESIZED
mov ax,MSG_GO_COMPLETE_TRANSFORM
call ObjCallInstanceNoLock
mov bp,bx ;GrObjScaleData
done:
.leave
ret
checkOthers:
tst ss:[bp].GOSD_xScale.WWF_frac
jnz doScale
cmp ss:[bp].GOSD_yScale.WWF_int,1
jne doScale
tst ss:[bp].GOSD_yScale.WWF_frac
jnz doScale
jmp done
GrObjScaleAboutPARENTLeftTop endm
InsertDeleteAxisFlags record
IDAF_MOVE_INTERSECTING:1 ;TRUE if moveIntersecting field
;has useful data in it.
IDAF_SCALE:1 ;TRUE if scale field
;has useful data in it.
IDAF_DELETE:1 ;TRUE if applying scale field
;results in object with zero as
;a dimension
IDAF_MOVE_BELOW_RIGHT:1 ;TRUE if moveBelowRight field
;has useful data in it.
InsertDeleteAxisFlags end
InsertDeleteAxis struct
IDA_objEdgeStart DWFixed ;Left or top of object in
;DOCUMENT coordinates
IDA_objEdgeEnd DWFixed ;Right or bottom of object in
;DOCUMENT coordinates
IDA_objDimension WWFixed ;Width or height of object
;in DOCUMENT coordinates
IDA_spaceStart DWFixed ;x or y of insert/delete point
;in DOCUMENT coordinates
IDA_space DWFixed ;Amount of space in x or y
;to insert
IDA_spaceEnd DWFixed ;x or y of insert/delete point
;plus insert/delete space
IDA_moveIntersecting DWFixed ;Amount to move object
;in x or y in DOCUMENT coords.
;Move caused by object
;intersecting the insert/delete
;space
IDA_scale WWFixed ;Scale factor to apply to
;x or y dimension
IDA_moveBelowRight DWFixed ;Amount to move object
;in x or y in DOCUMENT coords.
;Move caused by object being
;right or below the
;insert/delete space
IDA_flags InsertDeleteAxisFlags
IDA_passedType InsertDeleteSpaceTypes
InsertDeleteAxis ends
InsertDeleteWorkingData struct
IDWD_horiz InsertDeleteAxis ;
IDWD_vert InsertDeleteAxis ;
InsertDeleteWorkingData ends
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjInsertOrDeleteSpace
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Inserting or deleting space may cause object to
move, resize or even be deleted.
PASS:
*(ds:si) - instance data of object
ds:[bx] - instance data of object
ds:[di] - master part of object (if any)
es - segment of GrObjClass
ss:bp - InsertDeleteSpaceParams
RETURN:
nothing
DESTROYED:
ax
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 4/20/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjInsertOrDeleteSpace method dynamic GrObjClass,
MSG_GO_INSERT_OR_DELETE_SPACE
workingData local InsertDeleteWorkingData
ForceRef workingData
mov bx,bp ;InsertDeleteSpaceParams
.enter
call GrObjCanGeometryAndValid?
jnc done
call GrObjInitializeInsertDeleteWorkingData
call GrObjCalcInsertDeleteWorkingData
call GrObjConsiderParamsAndPermissions
call GrObjDoInsertDeleteGeometry
done:
.leave
ret
GrObjInsertOrDeleteSpace endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjInitializeInsertDeleteWorkingData
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Initialize InsertDeleteWorkingData
CALLED BY: INTERNAL
GrObjInsertOrDeleteSpace
PASS:
*ds:si - Object
ss:bp - inherited InsertDeleteWorkingData
ss:bx - InsertDeleteSpaceParams
RETURN:
InsertDeleteWorkingData initialized
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This routine should be optimized for SMALL SIZE over SPEED
Common cases:
none
Pieces of this routine are duplicates of each other. It
could be broken into a common subroutine.
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 4/20/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjInitializeInsertDeleteWorkingData proc near
workingData local InsertDeleteWorkingData
uses ax,bx,cx,dx,di,si,es,ds
.enter inherit
EC < call ECGrObjCheckLMemObject >
push ds,si ;object
segmov ds,ss,ax
mov es,ax
mov ax, ss:[bx].IDSP_type
mov ss:[workingData.IDWD_horiz.IDA_passedType], ax
mov ss:[workingData.IDWD_vert.IDA_passedType], ax
; Init spaceStart to the insert/delete point
; and spaceEnd to spaceStart + abs(space to insert/delete)
;
mov si,bx
add si,offset IDSP_position.PDF_x
lea di,ss:[workingData.IDWD_horiz.IDA_spaceStart]
MoveConstantNumBytes <size DWFixed>,cx
mov si,bx
add si,offset IDSP_position.PDF_x
lea di,ss:[workingData.IDWD_horiz.IDA_spaceEnd]
MoveConstantNumBytes <size DWFixed>,cx
movdwf dxcxax,ss:[bx].IDSP_space.PDF_x
movdwf workingData.IDWD_horiz.IDA_space,dxcxax
tst dx
jns 10$
negdwf dxcxax
10$:
adddwf workingData.IDWD_horiz.IDA_spaceEnd,dxcxax
mov si,bx
add si,offset IDSP_position.PDF_y
lea di,ss:[workingData.IDWD_vert.IDA_spaceStart]
MoveConstantNumBytes <size DWFixed>,cx
mov si,bx
add si,offset IDSP_position.PDF_y
lea di,ss:[workingData.IDWD_vert.IDA_spaceEnd]
MoveConstantNumBytes <size DWFixed>,cx
movdwf dxcxax,ss:[bx].IDSP_space.PDF_y
movdwf ss:[workingData.IDWD_vert.IDA_space],dxcxax
tst dx
jns 20$
negdwf dxcxax
20$:
adddwf ss:[workingData.IDWD_vert.IDA_spaceEnd],dxcxax
clr al
mov ss:[workingData.IDWD_horiz.IDA_flags],al
mov ss:[workingData.IDWD_vert.IDA_flags],al
; Set EdgeStart, EdgeEnd and Dimension fields from
; PARENT bounds of object
;
pop ds,si ;object
mov bx,bp ;inherited frame
sub sp, size RectDWFixed
mov bp,sp
mov ax,MSG_GO_GET_DWF_PARENT_BOUNDS
call ObjCallInstanceNoLock
xchg bp,bx ;inherited, RectDWFixed
movdwf ss:[workingData.IDWD_horiz.IDA_objEdgeStart],\
ss:[bx].RDWF_left,ax
movdwf dxcxax,ss:[bx].RDWF_right
movdwf ss:[workingData.IDWD_horiz.IDA_objEdgeEnd],dxcxax
subdwf dxcxax,ss:[bx].RDWF_left
movwwf ss:[workingData.IDWD_horiz.IDA_objDimension],cxax
movdwf ss:[workingData.IDWD_vert.IDA_objEdgeStart],\
ss:[bx].RDWF_top,ax
movdwf dxcxax,ss:[bx].RDWF_bottom
movdwf ss:[workingData.IDWD_vert.IDA_objEdgeEnd],dxcxax
subdwf dxcxax,ss:[bx].RDWF_top
movwwf ss:[workingData.IDWD_vert.IDA_objDimension],cxax
add sp,size RectDWFixed
.leave
ret
GrObjInitializeInsertDeleteWorkingData endp
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjCalcInsertDeleteWorkingData
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Fill out the InsertDeleteWorkingData struct
CALLED BY: INTERNAL
GrObjInsertOrDeleteSpace
PASS:
ss:bp - inherited InsertDeleteWorkingData
RETURN:
nothing
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This method should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 4/20/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjCalcInsertDeleteWorkingData proc near
workingData local InsertDeleteWorkingData
.enter inherit
push bp ;local frame
lea bp,ss:[workingData.IDWD_horiz]
tst ss:[bp].IDA_space.DWF_int.high
js doHorizDelete
call GrObjAxisInsert
doVert:
pop bp ;local frame
push bp ;local frame
lea bp,ss:[workingData.IDWD_vert]
tst ss:[bp].IDA_space.DWF_int.high
js doVertDelete
call GrObjAxisInsert
done:
pop bp
.leave
ret
doHorizDelete:
call GrObjAxisDelete
jmp doVert
doVertDelete:
call GrObjAxisDelete
jmp done
GrObjCalcInsertDeleteWorkingData endp
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjAxisInsert
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Fill out the
IDA_moveIntersecting, IDA_scale, and IDA_moveBelowRight
fields in the InsertDeleteAxis structure
CALLED BY: INTERNAL
GrObjInsertOfDeleteSpace
PASS:
ss:bp - InsertDeleteAxis
RETURN:
ss:bp - InsertDeleteAxis
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
if objEdgeStart >= spaceStart then
moveBelowRight = space
exit
else if objEdgeStart < spaceStart < objectEdgeEnd then
scale = (objDimension + space)/objDimension
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This routine should be optimized for SMALL SIZE over SPEED
Common cases:
a move is more likely than a resize
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 4/21/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjAxisInsert proc near
uses ax,bx,cx,dx
.enter
jldwf ss:[bp].IDA_objEdgeStart,ss:[bp].IDA_spaceStart,tryResize,ax
movdwf ss:[bp].IDA_moveBelowRight,ss:[bp].IDA_space,ax
BitSet ss:[bp].IDA_flags, IDAF_MOVE_BELOW_RIGHT
done:
.leave
ret
tryResize:
jledwf ss:[bp].IDA_objEdgeEnd,ss:[bp].IDA_spaceStart,done,ax
push bp ;passed frame
movwwf axcx,ss:[bp].IDA_objDimension
cwd
xchg ax,cx ;frac,int
adddwf dxcxax,ss:[bp].IDA_space
mov bx,ss:[bp].IDA_objDimension.WWF_int
mov bp,ss:[bp].IDA_objDimension.WWF_frac
xchg ax,bp ;divisor frac, dividend frac
call GrSDivDWFbyWWF
mov ax,bp
pop bp ;passed frame
; If the high word of the scale is not zero then something
; horribly bad has happened, so ignore the calced scale
;
tst dx
jnz done
movwwf ss:[bp].IDA_scale,cxax
BitSet ss:[bp].IDA_flags, IDAF_SCALE
jmp done
GrObjAxisInsert endp
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjAxisDelete
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Fill out the
IDA_moveIntersecting, IDA_scale, and IDA_moveBelowRight
fields in the InsertDeleteAxis structure
CALLED BY: INTERNAL
GrObjInsertOfDeleteSpace
PASS:
ss:bp - InsertDeleteAxis
RETURN:
ss:bp - InsertDeleteAxis
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
if spaceEnd <= objEdgeStart then
moveBelowRight = space
else if spaceStart <= objEdgeStart then
moveIntersecting = spaceStart-objEdgeStart
endif
if spaceEnd > objEdgeStart and spaceStart < objEdgeEnd then
tempDeltaEnd = Min(objEdgeEnd,spaceEnd)
tempDeltaStart = Max (objEdgeStart,spaceStart)
scale = objDimension - (tempDeltaEnd-tempDeltaStart)
-------------------------------------------
objDimension
endif
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This routine should be optimized for SMALL SIZE over SPEED
Common cases:
a move is more likely than a resize
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 4/21/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjAxisDelete proc near
uses ax,bx,cx,dx
.enter
jgdwf ss:[bp].IDA_spaceEnd,ss:[bp].IDA_objEdgeStart,tryMoveInt,ax
moveIt:
movdwf ss:[bp].IDA_moveBelowRight,ss:[bp].IDA_space,ax
BitSet ss:[bp].IDA_flags, IDAF_MOVE_BELOW_RIGHT
done:
.leave
ret
tryMoveInt:
jgdwf ss:[bp].IDA_spaceStart,ss:[bp].IDA_objEdgeStart, tryResize,ax
test ss:[bp].IDA_passedType, \
mask IDST_MOVE_OBJECTS_INSIDE_DELETED_SPACE_BY_AMOUNT_DELETED
jnz moveIt
movdwf ss:[bp].IDA_moveIntersecting,ss:[bp].IDA_spaceStart,ax
subdwf ss:[bp].IDA_moveIntersecting,ss:[bp].IDA_objEdgeStart,ax
BitSet ss:[bp].IDA_flags, IDAF_MOVE_INTERSECTING
tryResize:
; From compare for moveBelowRight we know that
; spaceEnd > objEdgeStart
;
jgdwf ss:[bp].IDA_spaceStart,ss:[bp].IDA_objEdgeEnd, done,ax
movwwf axcx,ss:[bp].IDA_objDimension
cwd
jldwf ss:[bp].IDA_objEdgeEnd,ss:[bp].IDA_spaceEnd,subEdgeEnd,bx
subdwf dxaxcx,ss:[bp].IDA_spaceEnd
max:
jgdwf ss:[bp].IDA_objEdgeStart,ss:[bp].IDA_spaceStart,addEdgeStart,bx
adddwf dxaxcx,ss:[bp].IDA_spaceStart
calcScale:
push bp ;passed frame
mov bx,ss:[bp].IDA_objDimension.WWF_int
mov bp,ss:[bp].IDA_objDimension.WWF_frac
xchg ax,cx ;dividend frac, dividend int
xchg ax,bp ;divisor frac, dividend frac
call GrSDivDWFbyWWF
mov ax,bp
pop bp ;passed frame
; If the high word of the scale is not zero then something
; horribly bad has happened, so ignore the calced scale
;
tst dx
jnz jmpDone
; If both the low int and the frac are zero then we must
; mark it as delete too
;
tst cx
jnz storeScale
tst ax
jnz storeScale
BitSet ss:[bp].IDA_flags, IDAF_DELETE
storeScale:
movwwf ss:[bp].IDA_scale,cxax
BitSet ss:[bp].IDA_flags, IDAF_SCALE
jmpDone:
jmp done
subEdgeEnd:
subdwf dxaxcx,ss:[bp].IDA_objEdgeEnd
jmp max
addEdgeStart:
adddwf dxaxcx,ss:[bp].IDA_objEdgeStart
jmp calcScale
GrObjAxisDelete endp
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjConsiderParamsAndPermissions
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Modify IDA_flags based on the passed parameters
and the objects permissions
CALLED BY: INTERNAL
GrObjInsertOrDeleteSpace
PASS:
*ds:si - object
ss:bp - inherited InsertDeleteWorkingData
ss:bx - InsertDeleteSpaceParams
RETURN:
ss:bp - inherited InsertDeleteWorkingData
both IDA_flags may have changed
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This routine should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 4/21/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjConsiderParamsAndPermissions proc near
workingData local InsertDeleteWorkingData
.enter inherit
EC < call ECGrObjCheckLMemObject >
push bp
lea bp,ss:[workingData.IDWD_horiz]
call GrObjConsiderAxisParamsAndPermissions
pop bp
push bp
lea bp,ss:[workingData.IDWD_vert]
call GrObjConsiderAxisParamsAndPermissions
pop bp
.leave
ret
GrObjConsiderParamsAndPermissions endp
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjConsiderAxisParamsAndPermissions
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Modify IDA_flags based on the passed parameters
and the objects permissions
CALLED BY: INTERNAL
GrObjConsiderParamsAndPermissions
PASS:
*ds:si - object
ss:bp - InsertDeleteAxis
ss:bx - InsertDeleteSpaceParams
RETURN:
ss:bp - IDA_flags may have changed
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This routine should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 4/21/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjConsiderAxisParamsAndPermissions proc near
class GrObjClass
uses ax,di
.enter inherit
EC < call ECGrObjCheckLMemObject >
GrObjDeref di,ds,si
mov al,ss:[bp].IDA_flags
test ss:[bx].IDSP_type, \
mask IDST_MOVE_OBJECTS_INTERSECTING_DELETED_SPACE
jz nukeMoveIntersecting
test ds:[di].GOI_attrFlags,mask GOAF_INSERT_DELETE_MOVE_ALLOWED
jnz checkResize
nukeMoveIntersecting:
BitClr al, IDAF_MOVE_INTERSECTING
checkResize:
test ss:[bx].IDSP_type, \
mask IDST_RESIZE_OBJECTS_INTERSECTING_SPACE
jz nukeScale
test ds:[di].GOI_attrFlags,mask GOAF_INSERT_DELETE_RESIZE_ALLOWED
jnz checkDelete
nukeScale:
BitClr al, IDAF_SCALE
checkDelete:
test ss:[bx].IDSP_type, \
mask IDST_DELETE_OBJECTS_SHRUNK_TO_ZERO_SIZE
jz nukeDelete
test ds:[di].GOI_attrFlags,mask GOAF_INSERT_DELETE_DELETE_ALLOWED
jnz checkMoveBelowRight
nukeDelete:
BitClr al, IDAF_DELETE
checkMoveBelowRight:
test ss:[bx].IDSP_type, mask \
IDST_MOVE_OBJECTS_BELOW_AND_RIGHT_OF_INSERT_POINT_OR_DELETED_SPACE
jz nukeMoveBelowRight
test ds:[di].GOI_attrFlags,mask GOAF_INSERT_DELETE_MOVE_ALLOWED
jnz done
nukeMoveBelowRight:
BitClr al, IDAF_MOVE_BELOW_RIGHT
done:
mov ss:[bp].IDA_flags,al
.leave
ret
GrObjConsiderAxisParamsAndPermissions endp
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjDoInsertDeleteGeometry
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Actually move/resize/delete object based on
InsertDeleteWorkingData
CALLED BY: INTERNAL
GrObjInsertOrDeleteSpace
PASS: *ds:si - object
ss:bp - inherited InsertDeleteWorkingData
RETURN:
nothing
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This routine should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 4/21/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjDoInsertDeleteGeometry proc near
workingData local InsertDeleteWorkingData
uses ax,bx,cx
.enter inherit
EC < call ECGrObjCheckLMemObject >
; Do move
;
sub sp,size PointDWFixed
mov bx,sp
push bp
lea bp,ss:[workingData.IDWD_horiz]
call GrObjCalcInsertDeleteAxisMove
pop bp
push bp
add bx,offset PDF_y
lea bp,ss:[workingData.IDWD_vert]
call GrObjCalcInsertDeleteAxisMove
sub bx,offset PDF_y
pop bp
xchg bp,bx ;PointDWFixed, workingData
mov ax,MSG_GO_MOVE
call ObjCallInstanceNoLock
xchg bx,bp ;PointDWFixed, workingData
add sp,size PointDWFixed
; Do scale
;
sub sp,size GrObjScaleData
mov bx,sp
push bp
add bx,offset GOSD_xScale
lea bp,ss:[workingData.IDWD_horiz]
call GrObjCalcInsertDeleteAxisScale
sub bx,offset GOSD_xScale
pop bp
push bp
add bx,offset GOSD_yScale
lea bp,ss:[workingData.IDWD_vert]
call GrObjCalcInsertDeleteAxisScale
sub bx,offset GOSD_yScale
pop bp
xchg bp,bx ;GrObjScaleData, workingData
mov ax,MSG_GO_SCALE_ABOUT_PARENT_LEFT_TOP
call ObjCallInstanceNoLock
xchg bx,bp ;GrObjScaleData, workingData
add sp,size GrObjScaleData
; Do delete
;
test ss:[workingData.IDWD_horiz.IDA_flags], mask IDAF_DELETE
jnz delete
test ss:[workingData.IDWD_vert.IDA_flags], mask IDAF_DELETE
jnz delete
done:
.leave
ret
delete:
mov ax,MSG_GO_CLEAR
call ObjCallInstanceNoLock
jmp done
GrObjDoInsertDeleteGeometry endp
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjCalcInsertDeleteAxisMove
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Calculate the total amount the object needs to be moved
CALLED BY: INTERNAL
GrObjDoInsertDeleteGeometry
PASS:
ss:bp - InsertDeleteAxis
ss:bx - DWFixed - empty
RETURN:
ss:bx - amount to move in axis
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This routine should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 4/21/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjCalcInsertDeleteAxisMove proc near
uses ax,di,es
.enter
; Init move to zero
;
segmov es,ss,ax
mov di,bx
clr ax
StoreConstantNumBytes <size DWFixed >,cx
; Add in intersecting and below right moves
;
test ss:[bp].IDA_flags, mask IDAF_MOVE_INTERSECTING
jz 10$
adddwf ss:[bx], ss:[bp].IDA_moveIntersecting,ax
10$:
test ss:[bp].IDA_flags, mask IDAF_MOVE_BELOW_RIGHT
jz 20$
adddwf ss:[bx], ss:[bp].IDA_moveBelowRight,ax
20$:
.leave
ret
GrObjCalcInsertDeleteAxisMove endp
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjCalcInsertDeleteAxisScale
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Calculate the scale factor for one axis
CALLED BY: INTERNAL
GrObjDoInsertDeleteGeometry
PASS:
ss:bp - InsertDeleteAxis
ss:bx - WWFixed - empty
RETURN:
ss:bx - WWFixed - scale factor
DESTROYED:
nothing
PSEUDO CODE/STRATEGY:
none
KNOWN BUGS/SIDE EFFECTS/IDEAS:
This routine should be optimized for SMALL SIZE over SPEED
Common cases:
unknown
REVISION HISTORY:
Name Date Description
---- ---- -----------
srs 4/21/92 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjCalcInsertDeleteAxisScale proc near
uses ax
.enter
; Init scale to 1.0
;
mov ss:[bx].WWF_int,1
clr ss:[bx].WWF_frac
test ss:[bp].IDA_flags, mask IDAF_SCALE
jz done
movwwf ss:[bx], ss:[bp].IDA_scale,ax
done:
.leave
ret
GrObjCalcInsertDeleteAxisScale endp
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjAlign
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Description: GrObj method for MSG_GO_ALIGN
Pass: *ds:si = ds:di = GrObj
ss:bp = AlignParams
dx = size AlignParams
Return: nothing
Destroyed: ax, bx, cx, di, es
Comments:
Revision History:
Name Date Description
---- ------------ -----------
jon Nov 6, 1991 Initial version.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
GrObjAlign method dynamic GrObjClass, MSG_GO_ALIGN
center local PointDWFixed
boundsDWF local RectDWFixed
localPoint local PointDWFixed
mov bx, bp ;ss:bx <- AlignParams
.enter
call GrObjCanMove?
jnc done
mov dl, ss:[bx].AP_type
test dl, mask AT_ALIGN_X or mask AT_DISTRIBUTE_X or \
mask AT_ALIGN_Y or mask AT_DISTRIBUTE_Y
jnz continue
done:
.leave
ret
continue:
;
; Save the original passed point
;
push ds, si
mov ax, ss
mov ds, ax
mov es, ax
mov si, bx
lea di, ss:localPoint
mov cx, size PointDWFixed / 2
rep movsw
pop ds, si
;
; Get the object's center
;
push bp
lea bp, ss:[center]
mov ax, MSG_GO_GET_CENTER
call ObjCallInstanceNoLock
pop bp
push bp
;
; Get the object's bounds
;
lea bp, ss:[boundsDWF]
mov ax, MSG_GO_GET_DWF_PARENT_BOUNDS
call ObjCallInstanceNoLock
pop bp
;
; check whatkind of horizontal alignment we want
;
test dl, mask AT_ALIGN_X or mask AT_DISTRIBUTE_X
jnz calcXOffset
clr ax
clrdwf localPoint.PDF_x, ax
jmp calcYOffset
calcXOffset:
mov al, dl
and al, mask AT_CLRW
jz centerX
cmp al, CLRW_RIGHT shl offset AT_CLRW
je rightX
;
; either align left or width
;
subdwf localPoint.PDF_x, boundsDWF.RDWF_left, ax
jmp checkAlignY
centerX:
subdwf localPoint.PDF_x, center.PDF_x, ax
jmp checkAlignY
rightX:
subdwf localPoint.PDF_x, boundsDWF.RDWF_right, ax
checkAlignY:
test dl, mask AT_ALIGN_Y or mask AT_DISTRIBUTE_Y
jnz calcYOffset
clr ax
clrdwf localPoint.PDF_y, ax
jmp doAlign
calcYOffset:
mov al, dl
and al, mask AT_CTBH
jz centerY
cmp al, CTBH_BOTTOM shl offset AT_CTBH
je bottomY
;
; align either top or height
;
subdwf localPoint.PDF_y, boundsDWF.RDWF_top, ax
jmp doAlign
centerY:
subdwf localPoint.PDF_y, center.PDF_y, ax
jmp doAlign
bottomY:
subdwf localPoint.PDF_y, boundsDWF.RDWF_bottom, ax
doAlign:
push bp
lea bp, ss:localPoint
;
; Move the object
;
mov ax, MSG_GO_MOVE
call ObjCallInstanceNoLock
pop bp
test dl, mask AT_ALIGN_X or mask AT_DISTRIBUTE_X
jz checkCTBH
mov al, dl
andnf al, mask AT_CLRW
cmp al, mask AT_CLRW
jne checkHeight
;
; We're aligning by width, so add in this object's width for
; the next object...
push dx
movdwf dxcxax, boundsDWF.RDWF_right
subdwf dxcxax, boundsDWF.RDWF_left
adddwf ss:[bx].AP_x, dxcxax
pop dx
checkHeight:
test dl, mask AT_ALIGN_Y or mask AT_DISTRIBUTE_Y
jz addDistribute
checkCTBH:
mov al, dl
andnf al, mask AT_CTBH
cmp al, mask AT_CTBH
jne addDistribute
;
; We're aligning by height, so add in this object's width for
; the next object...
push dx
movdwf dxcxax, boundsDWF.RDWF_bottom
subdwf dxcxax, boundsDWF.RDWF_top
adddwf ss:[bx].AP_y, dxcxax
pop dx
addDistribute:
test dl, mask AT_DISTRIBUTE_X
jz checkAddDistributeY
xchg bp, bx ;bx <- local ptr
;bp <- frame ptr
AddDWF ss:[bp].AP_x, ss:[bp].AP_spacingX, ax
xchg bp, bx ;bp <- local ptr
;bx <- frame ptr
checkAddDistributeY:
test dl, mask AT_DISTRIBUTE_Y
LONG jz done
xchg bp, bx ;bx <- local ptr
;bp <- frame ptr
AddDWF ss:[bp].AP_y, ss:[bp].AP_spacingY, ax
mov bp, bx ;bp <- local ptr
jmp done
GrObjAlign endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GrObjAlignToGrid
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Description: GrObj method for MSG_GO_ALIGN_TO_GRID
Pass: *ds:si = ds:di = GrObj
cl = AlignType
Return: nothing
Destroyed: ax, dx
Comments:
Revision History:
Name Date Description
---- ------------ -----------
jon 26 mar 1992 Initial version.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
;
; This rectangular region of the object is expanded by this amount (low word)
; to allow for two things: (1) the fact that the previous code used by GenValue
; to convert ASCII to FixedPoint was inaccurate and thus the user may hit
; align to grid and have it not move (because it is very close, but not
; exact), and (2) if the object is exactly aligned top or left and the user
; requrests an align to grid top or left, it will not move because of the
; ruler's rounding rules. This will cause a click on the align to always
; move the object. --JimG 6/20/94
;
ALIGN_FUDGE_EPSILON_LOW = 0100h ; About 0.00390625 points
GrObjAlignToGrid method dynamic GrObjClass, MSG_GO_ALIGN_TO_GRID
boundsDWF local RectDWFixed
centerDWF local PointDWFixed
localPoint local PointDWFixed
halfGridSpacing local PointDWFixed
.enter
call GrObjCanMove?
jc doMove
done:
.leave
ret
doMove:
test cl, mask ATGT_H_CENTER or mask ATGT_V_CENTER
jz afterCenter
;
; Get the object's center
;
push bp
lea bp, ss:[centerDWF]
mov ax, MSG_GO_GET_CENTER
call ObjCallInstanceNoLock
pop bp
afterCenter:
test cl, mask ATGT_LEFT or mask ATGT_RIGHT or \
mask ATGT_TOP or mask ATGT_BOTTOM
jz afterBounds
;
; Get the object's bounds
;
push bp
lea bp, ss:[boundsDWF]
mov ax, MSG_GO_GET_DWF_PARENT_BOUNDS
call ObjCallInstanceNoLock
pop bp
;
; Subtract off 1/2 of the line width so that the object
; aligns to the grid as if it were drawn with the snap to grid
; enabled. --JimG 6/20/94
;
push cx ;save AlignToGridType
push ds, si ;save object pointer
push bp ;save stack frame
call GrObjGetLineWidth ;di:bp = WWFixed line width
shrdw dibp ;get 1/2 width
; negate line width. faster to use negdw with zero register and then
; set di to FFFF than to use negdwf (we know highest word will
; always be FFFF).
mov cx, bp
mov dx, di
clr di
negdw dxcx, di ;and set di to FFFF than to use negdwf.
dec di ;di:dx:cx = DWFixed -1/2 * line width
pop bp ;restore stack frame
segmov ds, ss, si
lea si, ss:[boundsDWF] ;ds:si = RectDWFixed
call GrObjGlobalExpandRectDWFixedByDWFixed
pop ds, si ;restore object pointer
;
; Get 1/2 the spacing of the grid so we can
; "round" to the correct grid line
;
push bp ;save local ptr
mov ax, MSG_VIS_RULER_GET_GRID_SPACING
mov di, mask MF_FIXUP_DS or mask MF_CALL
call GrObjMessageToRuler
;
; take half of the grid spacing... well, actually, just *a hair*
; less than half, otherwise repeated alignments will move the
; damn things left/up every time...
;
; dec dx ;take off 1/2 point for now...
; dec bp
shrdw dxcx
shrdw bpax
mov di, bp ;di <- y int
pop bp ;bp <- local ptr
mov ss:halfGridSpacing.PDF_x.DWF_int.low, dx
mov ss:halfGridSpacing.PDF_x.DWF_frac, cx
mov ss:halfGridSpacing.PDF_y.DWF_int.low, di
mov ss:halfGridSpacing.PDF_y.DWF_frac, ax
clr cx
mov ss:halfGridSpacing.PDF_x.DWF_int.high, cx
mov ss:halfGridSpacing.PDF_y.DWF_int.high, cx
pop cx ;cx <- AlignToGridType
afterBounds:
push si ;save chunk handle
;
; check what kind of horizontal alignment we want
;
movnf di, <offset PDF_x>
test cl, mask ATGT_LEFT
jz checkRight
negdwf ss:[halfGridSpacing].PDF_x
;
; We want to align the left edge of the object to the grid.
;
movnf si, <offset RDWF_left>
call CalcLocalPoint
jmp checkVertical
checkRight:
test cl, mask ATGT_RIGHT
jz checkHCenter
;
; We want to align the right edge of the object to the grid.
;
movnf si, <offset RDWF_right>
call CalcLocalPoint
jmp checkVertical
checkHCenter:
test cl, mask ATGT_H_CENTER
jz noHAlign
movdwf ss:[localPoint].PDF_x, ss:[centerDWF].PDF_x, ax
jmp checkVertical
noHAlign:
clr ax
clrdwf ss:[localPoint].PDF_x, ax
checkVertical:
;
; check what kind of vertical alignment we want
;
movnf di, <offset PDF_y>
test cl, mask ATGT_TOP
jz checkBottom
;
; We want to align the top edge of the object to the grid.
;
negdwf ss:[halfGridSpacing].PDF_y
movnf si, <offset RDWF_top>
call CalcLocalPoint
jmp callRuler
checkBottom:
test cl, mask ATGT_BOTTOM
jz checkVCenter
;
; We want to align the bottom edge of the object to the grid.
;
movnf si, <offset RDWF_bottom>
call CalcLocalPoint
jmp callRuler
checkVCenter:
test cl, mask ATGT_V_CENTER
jz noVAlign
movdwf ss:[localPoint].PDF_y, ss:[centerDWF].PDF_y, ax
jmp callRuler
noVAlign:
clr ax
clrdwf ss:[localPoint].PDF_y, ax
callRuler:
pop si ;*ds:si <- GrObj
;
; Use centerDWF to store the unruled localPoint
;
movdwf ss:[centerDWF].PDF_x, ss:[localPoint].PDF_x, ax
movdwf ss:[centerDWF].PDF_y, ss:[localPoint].PDF_y, ax
;
; Fudge the point passed to the ruler by a small amount. See comment
; at beginning of this routine.
;
test cl, mask ATGT_LEFT or mask ATGT_RIGHT
jz topBottomFudge
mov dx, ALIGN_FUDGE_EPSILON_LOW
test cl, mask ATGT_RIGHT
jnz doLeftRight
neg dx
doLeftRight:
movnf di, <offset PDF_x>
call FudgeLocalPointByFraction
topBottomFudge:
test cl, mask ATGT_TOP or mask ATGT_BOTTOM
jz doneWithFudging
mov dx, ALIGN_FUDGE_EPSILON_LOW
test cl, mask ATGT_BOTTOM
jnz doTopBottom
neg dx
doTopBottom:
movnf di, <offset PDF_y>
call FudgeLocalPointByFraction
doneWithFudging:
;
; OK, we've got our localPoint ready to go. Let the
; ruler do its thing
;
push bp, cx
lea bp, ss:[localPoint]
mov cx, mask VRCS_OVERRIDE or VRCS_SNAP_TO_GRID_ABSOLUTE \
or VRCS_SNAP_TO_GUIDES
mov ax, MSG_VIS_RULER_RULE_LARGE_PTR
mov di, mask MF_FIXUP_DS or mask MF_CALL
call GrObjMessageToRuler
pop bp, cx
;
; Calc distance moved
;
subdwf ss:[localPoint].PDF_x, ss:[centerDWF].PDF_x, ax
subdwf ss:[localPoint].PDF_y, ss:[centerDWF].PDF_y, ax
;
; Factor in the ruler shift if necessary
;
test cl, mask ATGT_LEFT or mask ATGT_RIGHT
jz checkVAdjust
adddwf ss:[localPoint].PDF_x, ss:[halfGridSpacing].PDF_x, ax
checkVAdjust:
test cl, mask ATGT_TOP or mask ATGT_BOTTOM
jz move
adddwf ss:[localPoint].PDF_y, ss:[halfGridSpacing].PDF_y, ax
move:
;
; Move the object
;
push bp
lea bp, ss:[localPoint]
mov ax, MSG_GO_MOVE
call ObjCallInstanceNoLock
pop bp
jmp done
GrObjAlignToGrid endm
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CalcLocalPoint
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Description: Common routine to calculate a DWF value for GrObjAlignToGrid
Pass: di - offset PDF_*
si - offset RDWF_*
Return: localPoint[di] = boundsDWF[si] + halfGridSpacing[di]
Destroyed: ax
Revision History:
Name Date Description
---- ------------ -----------
jon Jul 2, 1992 Initial version.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
CalcLocalPoint proc near
.enter inherit GrObjAlignToGrid
mov ax, ss:[boundsDWF][si].DWF_frac
add ax, ss:[halfGridSpacing][di].DWF_frac
mov ss:[localPoint][di].DWF_frac, ax
mov ax, ss:[boundsDWF][si].DWF_int.low
adc ax, ss:[halfGridSpacing][di].DWF_int.low
mov ss:[localPoint][di].DWF_int.low, ax
mov ax, ss:[boundsDWF][si].DWF_int.high
adc ax, ss:[halfGridSpacing][di].DWF_int.high
mov ss:[localPoint][di].DWF_int.high, ax
.leave
ret
CalcLocalPoint endp
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FudgeLocalPointByFraction
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SYNOPSIS: Adds a fractional amount to localPoint.
CALLED BY: ONLY BY GrObjAlignToGrid
PASS: ss:bp = correct local variables
dx = fractional amount to fudge by
di = Offset to localPoint
RETURN: nothing
DESTROYED: ax
SIDE EFFECTS:
PSEUDO CODE/STRATEGY:
REVISION HISTORY:
Name Date Description
---- ---- -----------
JimG 6/20/94 Initial version
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@
FudgeLocalPointByFraction proc near
.enter inherit GrObjAlignToGrid
tst dx
jz done
clr ax
tst dx
jns addIt
dec ax
addIt:
add ss:[localPoint][di].DWF_frac, dx
adc ss:[localPoint][di].DWF_int.low, ax
adc ss:[localPoint][di].DWF_int.high, ax
done:
.leave
ret
FudgeLocalPointByFraction endp
GrObjObscureExtNonInteractiveCode ends
| 22.033265 | 80 | 0.621478 |
84daa296bf18c8e075c482a1f6d5b5edac2722c5 | 2,378 | asm | Assembly | C/PModeLib/segbase.asm | p-k-p/SysToolsLib | 827be2799e541410cb5c11358cd4ce6859e171ad | [
"Apache-2.0"
] | 232 | 2016-04-27T21:56:11.000Z | 2022-03-29T09:02:15.000Z | C/PModeLib/segbase.asm | p-k-p/SysToolsLib | 827be2799e541410cb5c11358cd4ce6859e171ad | [
"Apache-2.0"
] | 31 | 2016-05-09T09:05:36.000Z | 2022-03-29T19:17:45.000Z | C/PModeLib/segbase.asm | p-k-p/SysToolsLib | 827be2799e541410cb5c11358cd4ce6859e171ad | [
"Apache-2.0"
] | 94 | 2016-06-01T18:10:39.000Z | 2022-03-26T10:44:57.000Z | page , 132
;*****************************************************************************;
; ;
; FileName: segbase.asm ;
; ;
; Contents: Get segment and far pointers linear address ;
; ;
; Author: Jean-Francois Larvoire 94/02/24 ;
; ;
; Notes: ;
; ;
; History: ;
; ;
; (c) Copyright 1994-2017 Hewlett Packard Enterprise Development LP ;
; Licensed under the Apache 2.0 license - www.apache.org/licenses/LICENSE-2.0 ;
;*****************************************************************************;
INCLUDE ADEFINE.INC
.CODE
;===FUNCTION HEADER===========================================================;
; ;
; NAME: GetSegmentBase ;
; ;
; DESCRIPTION: Get the base of a segment ;
; ;
; PARAMETERS: ;
; ;
; ON ENTRY: AX = Real mode segment ;
; ;
; ON EXIT: DX:AX 32 bits base of the segment ;
; ;
; REGS ALTERED: AX, CX, DX ;
; ;
;=============================================================================;
CFASTPROC GetSegmentBase
xor dx, dx
mov cx, 4
@@:
shl ax, 1
rcl dx, 1
loop @B
ret
ENDCFASTPROC GetSegmentBase
;===FUNCTION HEADER===========================================================;
; ;
; NAME: GetV86LinearAddress ;
; ;
; DESCRIPTION: Get the linear address of a Virtual 86 address ;
; ;
; PARAMETERS: ;
; ;
; ON ENTRY: AX = Offset ;
; DX = Segment ;
; ;
; ON EXIT: DX:AX 32 bits linear address ;
; ;
; NOTES: The routine is implemented with the _cdecl calling ;
; convention, even though this is not optimal, because ;
; _fastcall routines do not pass far pointers in ;
; registers anyway. ;
; ;
; REGS ALTERED: AX, BX, CX, DX ;
; ;
;=============================================================================;
GetV86LinearAddress proc C public, wOffset:WORD, wSegment:WORD
mov ax, wSegment
call GetSegmentBase ; DX:AX = The V86 segment base
add ax, wOffset
adc dx, 0
ret
GetV86LinearAddress endp
END
| 28.650602 | 79 | 0.396552 |
97a384a087ab5212621bf4b6e02700d188a773ce | 40,211 | asm | Assembly | sources/ippcp/asm_ia32_gas_converted/linux/pic/p8/merged/pcpaesgcmg9as.asm | ymarkovitch/ipp-crypto | ac8f1c443cc79e9f2f8508f8c707c9ed0caa22c8 | [
"Apache-2.0"
] | null | null | null | sources/ippcp/asm_ia32_gas_converted/linux/pic/p8/merged/pcpaesgcmg9as.asm | ymarkovitch/ipp-crypto | ac8f1c443cc79e9f2f8508f8c707c9ed0caa22c8 | [
"Apache-2.0"
] | null | null | null | sources/ippcp/asm_ia32_gas_converted/linux/pic/p8/merged/pcpaesgcmg9as.asm | ymarkovitch/ipp-crypto | ac8f1c443cc79e9f2f8508f8c707c9ed0caa22c8 | [
"Apache-2.0"
] | null | null | null | ###############################################################################
# Copyright 2019 Intel Corporation
# All Rights Reserved.
#
# If this software was obtained under the Intel Simplified Software License,
# the following terms apply:
#
# The source code, information and material ("Material") contained herein is
# owned by Intel Corporation or its suppliers or licensors, and title to such
# Material remains with Intel Corporation or its suppliers or licensors. The
# Material contains proprietary information of Intel or its suppliers and
# licensors. The Material is protected by worldwide copyright laws and treaty
# provisions. No part of the Material may be used, copied, reproduced,
# modified, published, uploaded, posted, transmitted, distributed or disclosed
# in any way without Intel's prior express written permission. No license under
# any patent, copyright or other intellectual property rights in the Material
# is granted to or conferred upon you, either expressly, by implication,
# inducement, estoppel or otherwise. Any license under such intellectual
# property rights must be express and approved by Intel in writing.
#
# Unless otherwise agreed by Intel in writing, you may not remove or alter this
# notice or any other notice embedded in Materials by Intel or Intel's
# suppliers or licensors in any way.
#
#
# If this software was obtained under the Apache License, Version 2.0 (the
# "License"), the following terms apply:
#
# You may not use this file except in compliance with the License. You may
# obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
#
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#
# See the License for the specific language governing permissions and
# limitations under the License.
###############################################################################
.section .note.GNU-stack,"",%progbits
.text
.p2align 4, 0x90
CONST_TABLE:
_poly:
.quad 0x1, 0xC200000000000000
_twoone:
.quad 0x1, 0x100000000
_u128_str:
.byte 15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0
_mask1:
.quad 0xffffffffffffffff, 0x0
_mask2:
.quad 0x0, 0xffffffffffffffff
_inc1:
.quad 1,0
.p2align 4, 0x90
.globl p8_AesGcmPrecompute_avx
.type p8_AesGcmPrecompute_avx, @function
p8_AesGcmPrecompute_avx:
push %ebp
mov %esp, %ebp
push %esi
call .L__0000gas_1
.L__0000gas_1:
pop %esi
sub $(.L__0000gas_1-CONST_TABLE), %esi
movl (8)(%ebp), %eax
movdqu (%eax), %xmm0
pshufb ((_u128_str-CONST_TABLE))(%esi), %xmm0
movdqa %xmm0, %xmm4
psllq $(1), %xmm0
psrlq $(63), %xmm4
movdqa %xmm4, %xmm3
pslldq $(8), %xmm4
psrldq $(8), %xmm3
por %xmm4, %xmm0
pshufd $(36), %xmm3, %xmm4
pcmpeqd ((_twoone-CONST_TABLE))(%esi), %xmm4
pand ((_poly-CONST_TABLE))(%esi), %xmm4
pxor %xmm4, %xmm0
movdqa %xmm0, %xmm1
pshufd $(78), %xmm1, %xmm5
pshufd $(78), %xmm0, %xmm3
pxor %xmm1, %xmm5
pxor %xmm0, %xmm3
pclmulqdq $(0), %xmm3, %xmm5
movdqa %xmm1, %xmm4
pclmulqdq $(0), %xmm0, %xmm1
pxor %xmm3, %xmm3
pclmulqdq $(17), %xmm0, %xmm4
pxor %xmm1, %xmm5
pxor %xmm4, %xmm5
palignr $(8), %xmm5, %xmm3
pslldq $(8), %xmm5
pxor %xmm3, %xmm4
pxor %xmm5, %xmm1
movdqa %xmm1, %xmm3
psllq $(1), %xmm3
pxor %xmm1, %xmm3
psllq $(5), %xmm3
pxor %xmm1, %xmm3
psllq $(57), %xmm3
movdqa %xmm3, %xmm5
pslldq $(8), %xmm5
psrldq $(8), %xmm3
pxor %xmm5, %xmm1
pxor %xmm3, %xmm4
movdqa %xmm1, %xmm5
psrlq $(5), %xmm5
pxor %xmm1, %xmm5
psrlq $(1), %xmm5
pxor %xmm1, %xmm5
psrlq $(1), %xmm5
pxor %xmm5, %xmm1
pxor %xmm4, %xmm1
movdqa %xmm1, %xmm2
pshufd $(78), %xmm2, %xmm5
pshufd $(78), %xmm1, %xmm3
pxor %xmm2, %xmm5
pxor %xmm1, %xmm3
pclmulqdq $(0), %xmm3, %xmm5
movdqa %xmm2, %xmm4
pclmulqdq $(0), %xmm1, %xmm2
pxor %xmm3, %xmm3
pclmulqdq $(17), %xmm1, %xmm4
pxor %xmm2, %xmm5
pxor %xmm4, %xmm5
palignr $(8), %xmm5, %xmm3
pslldq $(8), %xmm5
pxor %xmm3, %xmm4
pxor %xmm5, %xmm2
movdqa %xmm2, %xmm3
psllq $(1), %xmm3
pxor %xmm2, %xmm3
psllq $(5), %xmm3
pxor %xmm2, %xmm3
psllq $(57), %xmm3
movdqa %xmm3, %xmm5
pslldq $(8), %xmm5
psrldq $(8), %xmm3
pxor %xmm5, %xmm2
pxor %xmm3, %xmm4
movdqa %xmm2, %xmm5
psrlq $(5), %xmm5
pxor %xmm2, %xmm5
psrlq $(1), %xmm5
pxor %xmm2, %xmm5
psrlq $(1), %xmm5
pxor %xmm5, %xmm2
pxor %xmm4, %xmm2
movl (12)(%ebp), %eax
movdqu %xmm0, (%eax)
movdqu %xmm1, (16)(%eax)
movdqu %xmm2, (32)(%eax)
pop %esi
pop %ebp
ret
.Lfe1:
.size p8_AesGcmPrecompute_avx, .Lfe1-(p8_AesGcmPrecompute_avx)
.p2align 4, 0x90
.globl p8_AesGcmMulGcm_avx
.type p8_AesGcmMulGcm_avx, @function
p8_AesGcmMulGcm_avx:
push %ebp
mov %esp, %ebp
push %esi
push %edi
call .L__0001gas_2
.L__0001gas_2:
pop %esi
sub $(.L__0001gas_2-CONST_TABLE), %esi
movl (8)(%ebp), %edi
movl (12)(%ebp), %eax
movdqa (%edi), %xmm0
pshufb ((_u128_str-CONST_TABLE))(%esi), %xmm0
movdqa (%eax), %xmm1
pshufd $(78), %xmm0, %xmm4
pshufd $(78), %xmm1, %xmm2
pxor %xmm0, %xmm4
pxor %xmm1, %xmm2
pclmulqdq $(0), %xmm2, %xmm4
movdqa %xmm0, %xmm3
pclmulqdq $(0), %xmm1, %xmm0
pxor %xmm2, %xmm2
pclmulqdq $(17), %xmm1, %xmm3
pxor %xmm0, %xmm4
pxor %xmm3, %xmm4
palignr $(8), %xmm4, %xmm2
pslldq $(8), %xmm4
pxor %xmm2, %xmm3
pxor %xmm4, %xmm0
movdqa %xmm0, %xmm2
psllq $(1), %xmm2
pxor %xmm0, %xmm2
psllq $(5), %xmm2
pxor %xmm0, %xmm2
psllq $(57), %xmm2
movdqa %xmm2, %xmm4
pslldq $(8), %xmm4
psrldq $(8), %xmm2
pxor %xmm4, %xmm0
pxor %xmm2, %xmm3
movdqa %xmm0, %xmm4
psrlq $(5), %xmm4
pxor %xmm0, %xmm4
psrlq $(1), %xmm4
pxor %xmm0, %xmm4
psrlq $(1), %xmm4
pxor %xmm4, %xmm0
pxor %xmm3, %xmm0
pshufb ((_u128_str-CONST_TABLE))(%esi), %xmm0
movdqa %xmm0, (%edi)
pop %edi
pop %esi
pop %ebp
ret
.Lfe2:
.size p8_AesGcmMulGcm_avx, .Lfe2-(p8_AesGcmMulGcm_avx)
.p2align 4, 0x90
.globl p8_AesGcmAuth_avx
.type p8_AesGcmAuth_avx, @function
p8_AesGcmAuth_avx:
push %ebp
mov %esp, %ebp
push %esi
push %edi
call .L__0002gas_3
.L__0002gas_3:
pop %esi
sub $(.L__0002gas_3-CONST_TABLE), %esi
movl (8)(%ebp), %edi
movdqa (%edi), %xmm0
pshufb ((_u128_str-CONST_TABLE))(%esi), %xmm0
movl (20)(%ebp), %eax
movdqa (%eax), %xmm1
movl (12)(%ebp), %ecx
movl (16)(%ebp), %edx
.p2align 4, 0x90
.Lauth_loopgas_3:
movdqu (%ecx), %xmm2
pshufb ((_u128_str-CONST_TABLE))(%esi), %xmm2
add $(16), %ecx
pxor %xmm2, %xmm0
pshufd $(78), %xmm0, %xmm4
pshufd $(78), %xmm1, %xmm2
pxor %xmm0, %xmm4
pxor %xmm1, %xmm2
pclmulqdq $(0), %xmm2, %xmm4
movdqa %xmm0, %xmm3
pclmulqdq $(0), %xmm1, %xmm0
pxor %xmm2, %xmm2
pclmulqdq $(17), %xmm1, %xmm3
pxor %xmm0, %xmm4
pxor %xmm3, %xmm4
palignr $(8), %xmm4, %xmm2
pslldq $(8), %xmm4
pxor %xmm2, %xmm3
pxor %xmm4, %xmm0
movdqa %xmm0, %xmm2
psllq $(1), %xmm2
pxor %xmm0, %xmm2
psllq $(5), %xmm2
pxor %xmm0, %xmm2
psllq $(57), %xmm2
movdqa %xmm2, %xmm4
pslldq $(8), %xmm4
psrldq $(8), %xmm2
pxor %xmm4, %xmm0
pxor %xmm2, %xmm3
movdqa %xmm0, %xmm4
psrlq $(5), %xmm4
pxor %xmm0, %xmm4
psrlq $(1), %xmm4
pxor %xmm0, %xmm4
psrlq $(1), %xmm4
pxor %xmm4, %xmm0
pxor %xmm3, %xmm0
sub $(16), %edx
jnz .Lauth_loopgas_3
pshufb ((_u128_str-CONST_TABLE))(%esi), %xmm0
movdqa %xmm0, (%edi)
pop %edi
pop %esi
pop %ebp
ret
.Lfe3:
.size p8_AesGcmAuth_avx, .Lfe3-(p8_AesGcmAuth_avx)
.p2align 4, 0x90
.globl p8_AesGcmEnc_avx
.type p8_AesGcmEnc_avx, @function
p8_AesGcmEnc_avx:
push %ebp
mov %esp, %ebp
push %ebx
push %esi
push %edi
sub $(152), %esp
lea (16)(%esp), %ebx
and $(-16), %ebx
movl (20)(%ebp), %eax
call .L__0003gas_4
.L__0003gas_4:
pop %esi
sub $(.L__0003gas_4-CONST_TABLE), %esi
movdqa ((_u128_str-CONST_TABLE))(%esi), %xmm4
movdqa ((_inc1-CONST_TABLE))(%esi), %xmm5
movl (36)(%ebp), %eax
movl (40)(%ebp), %ecx
movl (32)(%ebp), %edx
movdqu (%eax), %xmm0
movdqu (%ecx), %xmm1
movdqu (%edx), %xmm2
pshufb %xmm4, %xmm0
movdqa %xmm0, (%ebx)
movdqa %xmm1, (16)(%ebx)
pshufb %xmm4, %xmm2
pxor %xmm1, %xmm1
movdqa %xmm2, (32)(%ebx)
movdqa %xmm1, (48)(%ebx)
movdqa %xmm1, (64)(%ebx)
movdqa %xmm1, (80)(%ebx)
movdqa %xmm4, (96)(%ebx)
movdqa %xmm5, (112)(%ebx)
movl (28)(%ebp), %ecx
movl (12)(%ebp), %esi
movl (8)(%ebp), %edi
movl (16)(%ebp), %eax
mov $(63), %edx
and %eax, %edx
and $(-64), %eax
movl %eax, (128)(%ebx)
movl %edx, (132)(%ebx)
jz .Lsingle_block_procgas_4
.p2align 4, 0x90
.Lblks4_loopgas_4:
movdqa (112)(%ebx), %xmm5
movdqa %xmm0, %xmm1
paddd %xmm5, %xmm1
movdqa %xmm1, %xmm2
paddd %xmm5, %xmm2
movdqa %xmm2, %xmm3
paddd %xmm5, %xmm3
movdqa %xmm3, %xmm4
paddd %xmm5, %xmm4
movdqa %xmm4, (%ebx)
movdqa (96)(%ebx), %xmm5
movdqa (%ecx), %xmm0
lea (16)(%ecx), %eax
pshufb %xmm5, %xmm1
pshufb %xmm5, %xmm2
pshufb %xmm5, %xmm3
pshufb %xmm5, %xmm4
pxor %xmm0, %xmm1
pxor %xmm0, %xmm2
pxor %xmm0, %xmm3
pxor %xmm0, %xmm4
movdqa (%eax), %xmm0
add $(16), %eax
movl (24)(%ebp), %edx
sub $(1), %edx
.p2align 4, 0x90
.Lcipher4_loopgas_4:
aesenc %xmm0, %xmm1
aesenc %xmm0, %xmm2
aesenc %xmm0, %xmm3
aesenc %xmm0, %xmm4
movdqa (%eax), %xmm0
add $(16), %eax
dec %edx
jnz .Lcipher4_loopgas_4
aesenclast %xmm0, %xmm1
aesenclast %xmm0, %xmm2
aesenclast %xmm0, %xmm3
aesenclast %xmm0, %xmm4
movdqa (16)(%ebx), %xmm0
movdqa %xmm4, (16)(%ebx)
movdqu (%esi), %xmm4
movdqu (16)(%esi), %xmm5
movdqu (32)(%esi), %xmm6
movdqu (48)(%esi), %xmm7
add $(64), %esi
pxor %xmm4, %xmm0
movdqu %xmm0, (%edi)
pshufb (96)(%ebx), %xmm0
pxor (32)(%ebx), %xmm0
pxor %xmm5, %xmm1
movdqu %xmm1, (16)(%edi)
pshufb (96)(%ebx), %xmm1
pxor (48)(%ebx), %xmm1
pxor %xmm6, %xmm2
movdqu %xmm2, (32)(%edi)
pshufb (96)(%ebx), %xmm2
pxor (64)(%ebx), %xmm2
pxor %xmm7, %xmm3
movdqu %xmm3, (48)(%edi)
pshufb (96)(%ebx), %xmm3
pxor (80)(%ebx), %xmm3
add $(64), %edi
movl (44)(%ebp), %eax
movdqa (32)(%eax), %xmm7
cmpl $(64), (128)(%ebx)
je .Lcombine_hashgas_4
pshufd $(78), %xmm0, %xmm6
pshufd $(78), %xmm7, %xmm4
pxor %xmm0, %xmm6
pxor %xmm7, %xmm4
pclmulqdq $(0), %xmm4, %xmm6
movdqa %xmm0, %xmm5
pclmulqdq $(0), %xmm7, %xmm0
pxor %xmm4, %xmm4
pclmulqdq $(17), %xmm7, %xmm5
pxor %xmm0, %xmm6
pxor %xmm5, %xmm6
palignr $(8), %xmm6, %xmm4
pslldq $(8), %xmm6
pxor %xmm4, %xmm5
pxor %xmm6, %xmm0
movdqa %xmm0, %xmm4
psllq $(1), %xmm4
pxor %xmm0, %xmm4
psllq $(5), %xmm4
pxor %xmm0, %xmm4
psllq $(57), %xmm4
movdqa %xmm4, %xmm6
pslldq $(8), %xmm6
psrldq $(8), %xmm4
pxor %xmm6, %xmm0
pxor %xmm4, %xmm5
movdqa %xmm0, %xmm6
psrlq $(5), %xmm6
pxor %xmm0, %xmm6
psrlq $(1), %xmm6
pxor %xmm0, %xmm6
psrlq $(1), %xmm6
pxor %xmm6, %xmm0
pxor %xmm5, %xmm0
pshufd $(78), %xmm1, %xmm6
pshufd $(78), %xmm7, %xmm4
pxor %xmm1, %xmm6
pxor %xmm7, %xmm4
pclmulqdq $(0), %xmm4, %xmm6
movdqa %xmm1, %xmm5
pclmulqdq $(0), %xmm7, %xmm1
pxor %xmm4, %xmm4
pclmulqdq $(17), %xmm7, %xmm5
pxor %xmm1, %xmm6
pxor %xmm5, %xmm6
palignr $(8), %xmm6, %xmm4
pslldq $(8), %xmm6
pxor %xmm4, %xmm5
pxor %xmm6, %xmm1
movdqa %xmm1, %xmm4
psllq $(1), %xmm4
pxor %xmm1, %xmm4
psllq $(5), %xmm4
pxor %xmm1, %xmm4
psllq $(57), %xmm4
movdqa %xmm4, %xmm6
pslldq $(8), %xmm6
psrldq $(8), %xmm4
pxor %xmm6, %xmm1
pxor %xmm4, %xmm5
movdqa %xmm1, %xmm6
psrlq $(5), %xmm6
pxor %xmm1, %xmm6
psrlq $(1), %xmm6
pxor %xmm1, %xmm6
psrlq $(1), %xmm6
pxor %xmm6, %xmm1
pxor %xmm5, %xmm1
pshufd $(78), %xmm2, %xmm6
pshufd $(78), %xmm7, %xmm4
pxor %xmm2, %xmm6
pxor %xmm7, %xmm4
pclmulqdq $(0), %xmm4, %xmm6
movdqa %xmm2, %xmm5
pclmulqdq $(0), %xmm7, %xmm2
pxor %xmm4, %xmm4
pclmulqdq $(17), %xmm7, %xmm5
pxor %xmm2, %xmm6
pxor %xmm5, %xmm6
palignr $(8), %xmm6, %xmm4
pslldq $(8), %xmm6
pxor %xmm4, %xmm5
pxor %xmm6, %xmm2
movdqa %xmm2, %xmm4
psllq $(1), %xmm4
pxor %xmm2, %xmm4
psllq $(5), %xmm4
pxor %xmm2, %xmm4
psllq $(57), %xmm4
movdqa %xmm4, %xmm6
pslldq $(8), %xmm6
psrldq $(8), %xmm4
pxor %xmm6, %xmm2
pxor %xmm4, %xmm5
movdqa %xmm2, %xmm6
psrlq $(5), %xmm6
pxor %xmm2, %xmm6
psrlq $(1), %xmm6
pxor %xmm2, %xmm6
psrlq $(1), %xmm6
pxor %xmm6, %xmm2
pxor %xmm5, %xmm2
pshufd $(78), %xmm3, %xmm6
pshufd $(78), %xmm7, %xmm4
pxor %xmm3, %xmm6
pxor %xmm7, %xmm4
pclmulqdq $(0), %xmm4, %xmm6
movdqa %xmm3, %xmm5
pclmulqdq $(0), %xmm7, %xmm3
pxor %xmm4, %xmm4
pclmulqdq $(17), %xmm7, %xmm5
pxor %xmm3, %xmm6
pxor %xmm5, %xmm6
palignr $(8), %xmm6, %xmm4
pslldq $(8), %xmm6
pxor %xmm4, %xmm5
pxor %xmm6, %xmm3
movdqa %xmm3, %xmm4
psllq $(1), %xmm4
pxor %xmm3, %xmm4
psllq $(5), %xmm4
pxor %xmm3, %xmm4
psllq $(57), %xmm4
movdqa %xmm4, %xmm6
pslldq $(8), %xmm6
psrldq $(8), %xmm4
pxor %xmm6, %xmm3
pxor %xmm4, %xmm5
movdqa %xmm3, %xmm6
psrlq $(5), %xmm6
pxor %xmm3, %xmm6
psrlq $(1), %xmm6
pxor %xmm3, %xmm6
psrlq $(1), %xmm6
pxor %xmm6, %xmm3
pxor %xmm5, %xmm3
movdqa %xmm0, (32)(%ebx)
movdqa %xmm1, (48)(%ebx)
movdqa %xmm2, (64)(%ebx)
movdqa %xmm3, (80)(%ebx)
movdqa (%ebx), %xmm0
subl $(64), (128)(%ebx)
jge .Lblks4_loopgas_4
.Lcombine_hashgas_4:
pshufd $(78), %xmm0, %xmm6
pshufd $(78), %xmm7, %xmm4
pxor %xmm0, %xmm6
pxor %xmm7, %xmm4
pclmulqdq $(0), %xmm4, %xmm6
movdqa %xmm0, %xmm5
pclmulqdq $(0), %xmm7, %xmm0
pxor %xmm4, %xmm4
pclmulqdq $(17), %xmm7, %xmm5
pxor %xmm0, %xmm6
pxor %xmm5, %xmm6
palignr $(8), %xmm6, %xmm4
pslldq $(8), %xmm6
pxor %xmm4, %xmm5
pxor %xmm6, %xmm0
movdqa %xmm0, %xmm4
psllq $(1), %xmm4
pxor %xmm0, %xmm4
psllq $(5), %xmm4
pxor %xmm0, %xmm4
psllq $(57), %xmm4
movdqa %xmm4, %xmm6
pslldq $(8), %xmm6
psrldq $(8), %xmm4
pxor %xmm6, %xmm0
pxor %xmm4, %xmm5
movdqa %xmm0, %xmm6
psrlq $(5), %xmm6
pxor %xmm0, %xmm6
psrlq $(1), %xmm6
pxor %xmm0, %xmm6
psrlq $(1), %xmm6
pxor %xmm6, %xmm0
pxor %xmm5, %xmm0
movdqa (16)(%eax), %xmm7
pshufd $(78), %xmm1, %xmm6
pshufd $(78), %xmm7, %xmm4
pxor %xmm1, %xmm6
pxor %xmm7, %xmm4
pclmulqdq $(0), %xmm4, %xmm6
movdqa %xmm1, %xmm5
pclmulqdq $(0), %xmm7, %xmm1
pxor %xmm4, %xmm4
pclmulqdq $(17), %xmm7, %xmm5
pxor %xmm1, %xmm6
pxor %xmm5, %xmm6
palignr $(8), %xmm6, %xmm4
pslldq $(8), %xmm6
pxor %xmm4, %xmm5
pxor %xmm6, %xmm1
movdqa %xmm1, %xmm4
psllq $(1), %xmm4
pxor %xmm1, %xmm4
psllq $(5), %xmm4
pxor %xmm1, %xmm4
psllq $(57), %xmm4
movdqa %xmm4, %xmm6
pslldq $(8), %xmm6
psrldq $(8), %xmm4
pxor %xmm6, %xmm1
pxor %xmm4, %xmm5
movdqa %xmm1, %xmm6
psrlq $(5), %xmm6
pxor %xmm1, %xmm6
psrlq $(1), %xmm6
pxor %xmm1, %xmm6
psrlq $(1), %xmm6
pxor %xmm6, %xmm1
pxor %xmm5, %xmm1
movdqa (%eax), %xmm7
pshufd $(78), %xmm2, %xmm6
pshufd $(78), %xmm7, %xmm4
pxor %xmm2, %xmm6
pxor %xmm7, %xmm4
pclmulqdq $(0), %xmm4, %xmm6
movdqa %xmm2, %xmm5
pclmulqdq $(0), %xmm7, %xmm2
pxor %xmm4, %xmm4
pclmulqdq $(17), %xmm7, %xmm5
pxor %xmm2, %xmm6
pxor %xmm5, %xmm6
palignr $(8), %xmm6, %xmm4
pslldq $(8), %xmm6
pxor %xmm4, %xmm5
pxor %xmm6, %xmm2
movdqa %xmm2, %xmm4
psllq $(1), %xmm4
pxor %xmm2, %xmm4
psllq $(5), %xmm4
pxor %xmm2, %xmm4
psllq $(57), %xmm4
movdqa %xmm4, %xmm6
pslldq $(8), %xmm6
psrldq $(8), %xmm4
pxor %xmm6, %xmm2
pxor %xmm4, %xmm5
movdqa %xmm2, %xmm6
psrlq $(5), %xmm6
pxor %xmm2, %xmm6
psrlq $(1), %xmm6
pxor %xmm2, %xmm6
psrlq $(1), %xmm6
pxor %xmm6, %xmm2
pxor %xmm5, %xmm2
pxor %xmm1, %xmm3
pxor %xmm2, %xmm3
pshufd $(78), %xmm3, %xmm6
pshufd $(78), %xmm7, %xmm4
pxor %xmm3, %xmm6
pxor %xmm7, %xmm4
pclmulqdq $(0), %xmm4, %xmm6
movdqa %xmm3, %xmm5
pclmulqdq $(0), %xmm7, %xmm3
pxor %xmm4, %xmm4
pclmulqdq $(17), %xmm7, %xmm5
pxor %xmm3, %xmm6
pxor %xmm5, %xmm6
palignr $(8), %xmm6, %xmm4
pslldq $(8), %xmm6
pxor %xmm4, %xmm5
pxor %xmm6, %xmm3
movdqa %xmm3, %xmm4
psllq $(1), %xmm4
pxor %xmm3, %xmm4
psllq $(5), %xmm4
pxor %xmm3, %xmm4
psllq $(57), %xmm4
movdqa %xmm4, %xmm6
pslldq $(8), %xmm6
psrldq $(8), %xmm4
pxor %xmm6, %xmm3
pxor %xmm4, %xmm5
movdqa %xmm3, %xmm6
psrlq $(5), %xmm6
pxor %xmm3, %xmm6
psrlq $(1), %xmm6
pxor %xmm3, %xmm6
psrlq $(1), %xmm6
pxor %xmm6, %xmm3
pxor %xmm5, %xmm3
pxor %xmm0, %xmm3
movdqa %xmm3, (32)(%ebx)
.Lsingle_block_procgas_4:
cmpl $(0), (132)(%ebx)
jz .Lquitgas_4
.p2align 4, 0x90
.Lblk_loopgas_4:
movdqa (%ebx), %xmm0
movdqa %xmm0, %xmm1
paddd (112)(%ebx), %xmm1
movdqa %xmm1, (%ebx)
movdqa (%ecx), %xmm0
lea (16)(%ecx), %eax
pshufb (96)(%ebx), %xmm1
pxor %xmm0, %xmm1
movdqa (%eax), %xmm0
add $(16), %eax
movl (24)(%ebp), %edx
sub $(1), %edx
.p2align 4, 0x90
.Lcipher_loopgas_4:
aesenc %xmm0, %xmm1
movdqa (%eax), %xmm0
add $(16), %eax
dec %edx
jnz .Lcipher_loopgas_4
aesenclast %xmm0, %xmm1
movdqa (16)(%ebx), %xmm0
movdqa %xmm1, (16)(%ebx)
movdqu (%esi), %xmm1
add $(16), %esi
pxor %xmm1, %xmm0
movdqu %xmm0, (%edi)
add $(16), %edi
movl (44)(%ebp), %eax
pshufb (96)(%ebx), %xmm0
pxor (32)(%ebx), %xmm0
movdqa (%eax), %xmm1
pshufd $(78), %xmm0, %xmm4
pshufd $(78), %xmm1, %xmm2
pxor %xmm0, %xmm4
pxor %xmm1, %xmm2
pclmulqdq $(0), %xmm2, %xmm4
movdqa %xmm0, %xmm3
pclmulqdq $(0), %xmm1, %xmm0
pxor %xmm2, %xmm2
pclmulqdq $(17), %xmm1, %xmm3
pxor %xmm0, %xmm4
pxor %xmm3, %xmm4
palignr $(8), %xmm4, %xmm2
pslldq $(8), %xmm4
pxor %xmm2, %xmm3
pxor %xmm4, %xmm0
movdqa %xmm0, %xmm2
psllq $(1), %xmm2
pxor %xmm0, %xmm2
psllq $(5), %xmm2
pxor %xmm0, %xmm2
psllq $(57), %xmm2
movdqa %xmm2, %xmm4
pslldq $(8), %xmm4
psrldq $(8), %xmm2
pxor %xmm4, %xmm0
pxor %xmm2, %xmm3
movdqa %xmm0, %xmm4
psrlq $(5), %xmm4
pxor %xmm0, %xmm4
psrlq $(1), %xmm4
pxor %xmm0, %xmm4
psrlq $(1), %xmm4
pxor %xmm4, %xmm0
pxor %xmm3, %xmm0
movdqa %xmm0, (32)(%ebx)
subl $(16), (132)(%ebx)
jg .Lblk_loopgas_4
.Lquitgas_4:
movdqa (96)(%ebx), %xmm4
movdqa (%ebx), %xmm0
movdqa (16)(%ebx), %xmm1
movdqa (32)(%ebx), %xmm2
movl (36)(%ebp), %eax
movl (40)(%ebp), %ecx
movl (32)(%ebp), %edx
pshufb %xmm4, %xmm0
movdqu %xmm0, (%eax)
movdqu %xmm1, (%ecx)
pshufb %xmm4, %xmm2
movdqu %xmm2, (%edx)
add $(152), %esp
pop %edi
pop %esi
pop %ebx
pop %ebp
ret
.Lfe4:
.size p8_AesGcmEnc_avx, .Lfe4-(p8_AesGcmEnc_avx)
.p2align 4, 0x90
.globl p8_AesGcmDec_avx
.type p8_AesGcmDec_avx, @function
p8_AesGcmDec_avx:
push %ebp
mov %esp, %ebp
push %ebx
push %esi
push %edi
sub $(152), %esp
lea (16)(%esp), %ebx
and $(-16), %ebx
movl (20)(%ebp), %eax
call .L__0004gas_5
.L__0004gas_5:
pop %esi
sub $(.L__0004gas_5-CONST_TABLE), %esi
movdqa ((_u128_str-CONST_TABLE))(%esi), %xmm4
movdqa ((_inc1-CONST_TABLE))(%esi), %xmm5
movl (36)(%ebp), %eax
movl (40)(%ebp), %ecx
movl (32)(%ebp), %edx
movdqu (%eax), %xmm0
movdqu (%ecx), %xmm1
movdqu (%edx), %xmm2
pshufb %xmm4, %xmm0
movdqa %xmm0, (%ebx)
movdqa %xmm1, (16)(%ebx)
pshufb %xmm4, %xmm2
pxor %xmm1, %xmm1
movdqa %xmm2, (32)(%ebx)
movdqa %xmm1, (48)(%ebx)
movdqa %xmm1, (64)(%ebx)
movdqa %xmm1, (80)(%ebx)
movdqa %xmm4, (96)(%ebx)
movdqa %xmm5, (112)(%ebx)
movl (28)(%ebp), %ecx
movl (12)(%ebp), %esi
movl (8)(%ebp), %edi
movl (16)(%ebp), %eax
mov $(63), %edx
and %eax, %edx
and $(-64), %eax
movl %eax, (128)(%ebx)
movl %edx, (132)(%ebx)
jz .Lsingle_block_procgas_5
.p2align 4, 0x90
.Lblks4_loopgas_5:
movdqa (112)(%ebx), %xmm5
movdqa %xmm0, %xmm1
paddd %xmm5, %xmm1
movdqa %xmm1, %xmm2
paddd %xmm5, %xmm2
movdqa %xmm2, %xmm3
paddd %xmm5, %xmm3
movdqa %xmm3, %xmm4
paddd %xmm5, %xmm4
movdqa %xmm4, (%ebx)
movdqa (96)(%ebx), %xmm5
movdqa (%ecx), %xmm0
lea (16)(%ecx), %eax
pshufb %xmm5, %xmm1
pshufb %xmm5, %xmm2
pshufb %xmm5, %xmm3
pshufb %xmm5, %xmm4
pxor %xmm0, %xmm1
pxor %xmm0, %xmm2
pxor %xmm0, %xmm3
pxor %xmm0, %xmm4
movdqa (%eax), %xmm0
add $(16), %eax
movl (24)(%ebp), %edx
sub $(1), %edx
.p2align 4, 0x90
.Lcipher4_loopgas_5:
aesenc %xmm0, %xmm1
aesenc %xmm0, %xmm2
aesenc %xmm0, %xmm3
aesenc %xmm0, %xmm4
movdqa (%eax), %xmm0
add $(16), %eax
dec %edx
jnz .Lcipher4_loopgas_5
aesenclast %xmm0, %xmm1
aesenclast %xmm0, %xmm2
aesenclast %xmm0, %xmm3
aesenclast %xmm0, %xmm4
movdqa (16)(%ebx), %xmm0
movdqa %xmm4, (16)(%ebx)
movdqu (%esi), %xmm4
movdqu (16)(%esi), %xmm5
movdqu (32)(%esi), %xmm6
movdqu (48)(%esi), %xmm7
add $(64), %esi
pxor %xmm4, %xmm0
movdqu %xmm0, (%edi)
pshufb (96)(%ebx), %xmm4
pxor (32)(%ebx), %xmm4
pxor %xmm5, %xmm1
movdqu %xmm1, (16)(%edi)
pshufb (96)(%ebx), %xmm5
pxor (48)(%ebx), %xmm5
pxor %xmm6, %xmm2
movdqu %xmm2, (32)(%edi)
pshufb (96)(%ebx), %xmm6
pxor (64)(%ebx), %xmm6
pxor %xmm7, %xmm3
movdqu %xmm3, (48)(%edi)
pshufb (96)(%ebx), %xmm7
pxor (80)(%ebx), %xmm7
add $(64), %edi
movl (44)(%ebp), %eax
movdqa (32)(%eax), %xmm0
cmpl $(64), (128)(%ebx)
je .Lcombine_hashgas_5
pshufd $(78), %xmm4, %xmm3
pshufd $(78), %xmm0, %xmm1
pxor %xmm4, %xmm3
pxor %xmm0, %xmm1
pclmulqdq $(0), %xmm1, %xmm3
movdqa %xmm4, %xmm2
pclmulqdq $(0), %xmm0, %xmm4
pxor %xmm1, %xmm1
pclmulqdq $(17), %xmm0, %xmm2
pxor %xmm4, %xmm3
pxor %xmm2, %xmm3
palignr $(8), %xmm3, %xmm1
pslldq $(8), %xmm3
pxor %xmm1, %xmm2
pxor %xmm3, %xmm4
movdqa %xmm4, %xmm1
psllq $(1), %xmm1
pxor %xmm4, %xmm1
psllq $(5), %xmm1
pxor %xmm4, %xmm1
psllq $(57), %xmm1
movdqa %xmm1, %xmm3
pslldq $(8), %xmm3
psrldq $(8), %xmm1
pxor %xmm3, %xmm4
pxor %xmm1, %xmm2
movdqa %xmm4, %xmm3
psrlq $(5), %xmm3
pxor %xmm4, %xmm3
psrlq $(1), %xmm3
pxor %xmm4, %xmm3
psrlq $(1), %xmm3
pxor %xmm3, %xmm4
pxor %xmm2, %xmm4
pshufd $(78), %xmm5, %xmm3
pshufd $(78), %xmm0, %xmm1
pxor %xmm5, %xmm3
pxor %xmm0, %xmm1
pclmulqdq $(0), %xmm1, %xmm3
movdqa %xmm5, %xmm2
pclmulqdq $(0), %xmm0, %xmm5
pxor %xmm1, %xmm1
pclmulqdq $(17), %xmm0, %xmm2
pxor %xmm5, %xmm3
pxor %xmm2, %xmm3
palignr $(8), %xmm3, %xmm1
pslldq $(8), %xmm3
pxor %xmm1, %xmm2
pxor %xmm3, %xmm5
movdqa %xmm5, %xmm1
psllq $(1), %xmm1
pxor %xmm5, %xmm1
psllq $(5), %xmm1
pxor %xmm5, %xmm1
psllq $(57), %xmm1
movdqa %xmm1, %xmm3
pslldq $(8), %xmm3
psrldq $(8), %xmm1
pxor %xmm3, %xmm5
pxor %xmm1, %xmm2
movdqa %xmm5, %xmm3
psrlq $(5), %xmm3
pxor %xmm5, %xmm3
psrlq $(1), %xmm3
pxor %xmm5, %xmm3
psrlq $(1), %xmm3
pxor %xmm3, %xmm5
pxor %xmm2, %xmm5
pshufd $(78), %xmm6, %xmm3
pshufd $(78), %xmm0, %xmm1
pxor %xmm6, %xmm3
pxor %xmm0, %xmm1
pclmulqdq $(0), %xmm1, %xmm3
movdqa %xmm6, %xmm2
pclmulqdq $(0), %xmm0, %xmm6
pxor %xmm1, %xmm1
pclmulqdq $(17), %xmm0, %xmm2
pxor %xmm6, %xmm3
pxor %xmm2, %xmm3
palignr $(8), %xmm3, %xmm1
pslldq $(8), %xmm3
pxor %xmm1, %xmm2
pxor %xmm3, %xmm6
movdqa %xmm6, %xmm1
psllq $(1), %xmm1
pxor %xmm6, %xmm1
psllq $(5), %xmm1
pxor %xmm6, %xmm1
psllq $(57), %xmm1
movdqa %xmm1, %xmm3
pslldq $(8), %xmm3
psrldq $(8), %xmm1
pxor %xmm3, %xmm6
pxor %xmm1, %xmm2
movdqa %xmm6, %xmm3
psrlq $(5), %xmm3
pxor %xmm6, %xmm3
psrlq $(1), %xmm3
pxor %xmm6, %xmm3
psrlq $(1), %xmm3
pxor %xmm3, %xmm6
pxor %xmm2, %xmm6
pshufd $(78), %xmm7, %xmm3
pshufd $(78), %xmm0, %xmm1
pxor %xmm7, %xmm3
pxor %xmm0, %xmm1
pclmulqdq $(0), %xmm1, %xmm3
movdqa %xmm7, %xmm2
pclmulqdq $(0), %xmm0, %xmm7
pxor %xmm1, %xmm1
pclmulqdq $(17), %xmm0, %xmm2
pxor %xmm7, %xmm3
pxor %xmm2, %xmm3
palignr $(8), %xmm3, %xmm1
pslldq $(8), %xmm3
pxor %xmm1, %xmm2
pxor %xmm3, %xmm7
movdqa %xmm7, %xmm1
psllq $(1), %xmm1
pxor %xmm7, %xmm1
psllq $(5), %xmm1
pxor %xmm7, %xmm1
psllq $(57), %xmm1
movdqa %xmm1, %xmm3
pslldq $(8), %xmm3
psrldq $(8), %xmm1
pxor %xmm3, %xmm7
pxor %xmm1, %xmm2
movdqa %xmm7, %xmm3
psrlq $(5), %xmm3
pxor %xmm7, %xmm3
psrlq $(1), %xmm3
pxor %xmm7, %xmm3
psrlq $(1), %xmm3
pxor %xmm3, %xmm7
pxor %xmm2, %xmm7
movdqa %xmm4, (32)(%ebx)
movdqa %xmm5, (48)(%ebx)
movdqa %xmm6, (64)(%ebx)
movdqa %xmm7, (80)(%ebx)
movdqa (%ebx), %xmm0
subl $(64), (128)(%ebx)
jge .Lblks4_loopgas_5
.Lcombine_hashgas_5:
pshufd $(78), %xmm4, %xmm3
pshufd $(78), %xmm0, %xmm1
pxor %xmm4, %xmm3
pxor %xmm0, %xmm1
pclmulqdq $(0), %xmm1, %xmm3
movdqa %xmm4, %xmm2
pclmulqdq $(0), %xmm0, %xmm4
pxor %xmm1, %xmm1
pclmulqdq $(17), %xmm0, %xmm2
pxor %xmm4, %xmm3
pxor %xmm2, %xmm3
palignr $(8), %xmm3, %xmm1
pslldq $(8), %xmm3
pxor %xmm1, %xmm2
pxor %xmm3, %xmm4
movdqa %xmm4, %xmm1
psllq $(1), %xmm1
pxor %xmm4, %xmm1
psllq $(5), %xmm1
pxor %xmm4, %xmm1
psllq $(57), %xmm1
movdqa %xmm1, %xmm3
pslldq $(8), %xmm3
psrldq $(8), %xmm1
pxor %xmm3, %xmm4
pxor %xmm1, %xmm2
movdqa %xmm4, %xmm3
psrlq $(5), %xmm3
pxor %xmm4, %xmm3
psrlq $(1), %xmm3
pxor %xmm4, %xmm3
psrlq $(1), %xmm3
pxor %xmm3, %xmm4
pxor %xmm2, %xmm4
movdqa (16)(%eax), %xmm0
pshufd $(78), %xmm5, %xmm3
pshufd $(78), %xmm0, %xmm1
pxor %xmm5, %xmm3
pxor %xmm0, %xmm1
pclmulqdq $(0), %xmm1, %xmm3
movdqa %xmm5, %xmm2
pclmulqdq $(0), %xmm0, %xmm5
pxor %xmm1, %xmm1
pclmulqdq $(17), %xmm0, %xmm2
pxor %xmm5, %xmm3
pxor %xmm2, %xmm3
palignr $(8), %xmm3, %xmm1
pslldq $(8), %xmm3
pxor %xmm1, %xmm2
pxor %xmm3, %xmm5
movdqa %xmm5, %xmm1
psllq $(1), %xmm1
pxor %xmm5, %xmm1
psllq $(5), %xmm1
pxor %xmm5, %xmm1
psllq $(57), %xmm1
movdqa %xmm1, %xmm3
pslldq $(8), %xmm3
psrldq $(8), %xmm1
pxor %xmm3, %xmm5
pxor %xmm1, %xmm2
movdqa %xmm5, %xmm3
psrlq $(5), %xmm3
pxor %xmm5, %xmm3
psrlq $(1), %xmm3
pxor %xmm5, %xmm3
psrlq $(1), %xmm3
pxor %xmm3, %xmm5
pxor %xmm2, %xmm5
movdqa (%eax), %xmm0
pshufd $(78), %xmm6, %xmm3
pshufd $(78), %xmm0, %xmm1
pxor %xmm6, %xmm3
pxor %xmm0, %xmm1
pclmulqdq $(0), %xmm1, %xmm3
movdqa %xmm6, %xmm2
pclmulqdq $(0), %xmm0, %xmm6
pxor %xmm1, %xmm1
pclmulqdq $(17), %xmm0, %xmm2
pxor %xmm6, %xmm3
pxor %xmm2, %xmm3
palignr $(8), %xmm3, %xmm1
pslldq $(8), %xmm3
pxor %xmm1, %xmm2
pxor %xmm3, %xmm6
movdqa %xmm6, %xmm1
psllq $(1), %xmm1
pxor %xmm6, %xmm1
psllq $(5), %xmm1
pxor %xmm6, %xmm1
psllq $(57), %xmm1
movdqa %xmm1, %xmm3
pslldq $(8), %xmm3
psrldq $(8), %xmm1
pxor %xmm3, %xmm6
pxor %xmm1, %xmm2
movdqa %xmm6, %xmm3
psrlq $(5), %xmm3
pxor %xmm6, %xmm3
psrlq $(1), %xmm3
pxor %xmm6, %xmm3
psrlq $(1), %xmm3
pxor %xmm3, %xmm6
pxor %xmm2, %xmm6
pxor %xmm5, %xmm7
pxor %xmm6, %xmm7
pshufd $(78), %xmm7, %xmm3
pshufd $(78), %xmm0, %xmm1
pxor %xmm7, %xmm3
pxor %xmm0, %xmm1
pclmulqdq $(0), %xmm1, %xmm3
movdqa %xmm7, %xmm2
pclmulqdq $(0), %xmm0, %xmm7
pxor %xmm1, %xmm1
pclmulqdq $(17), %xmm0, %xmm2
pxor %xmm7, %xmm3
pxor %xmm2, %xmm3
palignr $(8), %xmm3, %xmm1
pslldq $(8), %xmm3
pxor %xmm1, %xmm2
pxor %xmm3, %xmm7
movdqa %xmm7, %xmm1
psllq $(1), %xmm1
pxor %xmm7, %xmm1
psllq $(5), %xmm1
pxor %xmm7, %xmm1
psllq $(57), %xmm1
movdqa %xmm1, %xmm3
pslldq $(8), %xmm3
psrldq $(8), %xmm1
pxor %xmm3, %xmm7
pxor %xmm1, %xmm2
movdqa %xmm7, %xmm3
psrlq $(5), %xmm3
pxor %xmm7, %xmm3
psrlq $(1), %xmm3
pxor %xmm7, %xmm3
psrlq $(1), %xmm3
pxor %xmm3, %xmm7
pxor %xmm2, %xmm7
pxor %xmm4, %xmm7
movdqa %xmm7, (32)(%ebx)
.Lsingle_block_procgas_5:
cmpl $(0), (132)(%ebx)
jz .Lquitgas_5
.p2align 4, 0x90
.Lblk_loopgas_5:
movdqa (%ebx), %xmm0
movdqa %xmm0, %xmm1
paddd (112)(%ebx), %xmm1
movdqa %xmm1, (%ebx)
movdqa (%ecx), %xmm0
lea (16)(%ecx), %eax
pshufb (96)(%ebx), %xmm1
pxor %xmm0, %xmm1
movdqa (%eax), %xmm0
add $(16), %eax
movl (24)(%ebp), %edx
sub $(1), %edx
.p2align 4, 0x90
.Lcipher_loopgas_5:
aesenc %xmm0, %xmm1
movdqa (%eax), %xmm0
add $(16), %eax
dec %edx
jnz .Lcipher_loopgas_5
aesenclast %xmm0, %xmm1
movdqa (16)(%ebx), %xmm0
movdqa %xmm1, (16)(%ebx)
movdqu (%esi), %xmm1
add $(16), %esi
pxor %xmm1, %xmm0
movdqu %xmm0, (%edi)
add $(16), %edi
movl (44)(%ebp), %eax
pshufb (96)(%ebx), %xmm1
pxor (32)(%ebx), %xmm1
movdqa (%eax), %xmm0
pshufd $(78), %xmm1, %xmm4
pshufd $(78), %xmm0, %xmm2
pxor %xmm1, %xmm4
pxor %xmm0, %xmm2
pclmulqdq $(0), %xmm2, %xmm4
movdqa %xmm1, %xmm3
pclmulqdq $(0), %xmm0, %xmm1
pxor %xmm2, %xmm2
pclmulqdq $(17), %xmm0, %xmm3
pxor %xmm1, %xmm4
pxor %xmm3, %xmm4
palignr $(8), %xmm4, %xmm2
pslldq $(8), %xmm4
pxor %xmm2, %xmm3
pxor %xmm4, %xmm1
movdqa %xmm1, %xmm2
psllq $(1), %xmm2
pxor %xmm1, %xmm2
psllq $(5), %xmm2
pxor %xmm1, %xmm2
psllq $(57), %xmm2
movdqa %xmm2, %xmm4
pslldq $(8), %xmm4
psrldq $(8), %xmm2
pxor %xmm4, %xmm1
pxor %xmm2, %xmm3
movdqa %xmm1, %xmm4
psrlq $(5), %xmm4
pxor %xmm1, %xmm4
psrlq $(1), %xmm4
pxor %xmm1, %xmm4
psrlq $(1), %xmm4
pxor %xmm4, %xmm1
pxor %xmm3, %xmm1
movdqa %xmm1, (32)(%ebx)
subl $(16), (132)(%ebx)
jg .Lblk_loopgas_5
.Lquitgas_5:
movdqa (96)(%ebx), %xmm4
movdqa (%ebx), %xmm0
movdqa (16)(%ebx), %xmm1
movdqa (32)(%ebx), %xmm2
movl (36)(%ebp), %eax
movl (40)(%ebp), %ecx
movl (32)(%ebp), %edx
pshufb %xmm4, %xmm0
movdqu %xmm0, (%eax)
movdqu %xmm1, (%ecx)
pshufb %xmm4, %xmm2
movdqu %xmm2, (%edx)
add $(152), %esp
pop %edi
pop %esi
pop %ebx
pop %ebp
ret
.Lfe5:
.size p8_AesGcmDec_avx, .Lfe5-(p8_AesGcmDec_avx)
| 30.836656 | 80 | 0.440601 |
7b50271313a712570eda088e54d84582094eb2c4 | 384 | asm | Assembly | oeis/019/A019438.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/019/A019438.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/019/A019438.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A019438: Squarefree orders of elements of Mathieu group M_23.
; Submitted by Jon Maiga
; 1,2,3,5,6,7,11,14,15,23
mov $4,$0
mov $6,$0
lpb $4
mov $0,$6
mov $3,0
sub $4,1
sub $0,$4
mov $2,1
lpb $0
mov $2,$0
seq $2,112282 ; a(n) = (-1)^n*(2*n+1) (mod 9).
add $3,$2
mov $0,$3
mov $7,$2
cmp $7,0
add $2,$7
lpe
add $5,$2
lpe
mov $0,$5
add $0,1
| 14.769231 | 63 | 0.518229 |
fe29627b3fbdb4f48d829e8eaf9a813bc9a7d34c | 48 | asm | Assembly | gfx/pokemon/misdreavus/anim.asm | Dev727/ancientplatinum | 8b212a1728cc32a95743e1538b9eaa0827d013a7 | [
"blessing"
] | 28 | 2019-11-08T07:19:00.000Z | 2021-12-20T10:17:54.000Z | gfx/pokemon/misdreavus/anim.asm | Dev727/ancientplatinum | 8b212a1728cc32a95743e1538b9eaa0827d013a7 | [
"blessing"
] | 13 | 2020-01-11T17:00:40.000Z | 2021-09-14T01:27:38.000Z | gfx/pokemon/misdreavus/anim.asm | Dev727/ancientplatinum | 8b212a1728cc32a95743e1538b9eaa0827d013a7 | [
"blessing"
] | 22 | 2020-05-28T17:31:38.000Z | 2022-03-07T20:49:35.000Z | frame 1, 18
frame 2, 13
frame 3, 13
endanim
| 9.6 | 12 | 0.645833 |
e8a0f2a43023447cfea02e872e82a91bae8359ea | 8,024 | asm | Assembly | Transynther/x86/_processed/NONE/_zr_xt_/i9-9900K_12_0xa0_notsx.log_21829_1764.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/NONE/_zr_xt_/i9-9900K_12_0xa0_notsx.log_21829_1764.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/NONE/_zr_xt_/i9-9900K_12_0xa0_notsx.log_21829_1764.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
push %r10
push %r11
push %r13
push %r8
push %rbx
push %rcx
push %rdi
push %rsi
lea addresses_UC_ht+0x77dc, %r10
sub %r8, %r8
vmovups (%r10), %ymm6
vextracti128 $1, %ymm6, %xmm6
vpextrq $0, %xmm6, %r13
nop
nop
nop
nop
nop
and $25520, %r11
lea addresses_WC_ht+0x1bebc, %rsi
lea addresses_A_ht+0x1529c, %rdi
nop
nop
nop
nop
add $45989, %r10
mov $9, %rcx
rep movsq
nop
nop
nop
nop
nop
and %r11, %r11
lea addresses_D_ht+0x1e0dc, %r13
nop
nop
nop
nop
nop
inc %r8
mov (%r13), %r10w
nop
nop
and %r11, %r11
lea addresses_UC_ht+0x74dc, %rsi
lea addresses_normal_ht+0xbadc, %rdi
nop
nop
cmp %rbx, %rbx
mov $94, %rcx
rep movsl
nop
nop
nop
nop
nop
xor %rsi, %rsi
lea addresses_WT_ht+0x122fc, %rbx
cmp %rcx, %rcx
mov (%rbx), %esi
nop
inc %rcx
lea addresses_D_ht+0x7cdc, %rcx
nop
and $15061, %r13
mov (%rcx), %r8w
nop
add %rsi, %rsi
lea addresses_WC_ht+0x19cdc, %r11
nop
and $52015, %rsi
movb (%r11), %cl
nop
and %r10, %r10
lea addresses_D_ht+0x105dc, %r11
clflush (%r11)
nop
nop
nop
xor $14868, %rbx
mov $0x6162636465666768, %r8
movq %r8, %xmm5
vmovups %ymm5, (%r11)
nop
nop
nop
add $51146, %r8
lea addresses_WC_ht+0x1d2dc, %r10
nop
xor $39383, %rdi
mov (%r10), %r11w
nop
nop
nop
sub %rsi, %rsi
lea addresses_UC_ht+0x115c, %r8
sub $60339, %rsi
mov (%r8), %r13
nop
nop
nop
cmp %rdi, %rdi
lea addresses_WC_ht+0x1e42, %rsi
lea addresses_WC_ht+0x16b3c, %rdi
nop
xor $54170, %r10
mov $71, %rcx
rep movsb
nop
nop
nop
inc %r10
lea addresses_A_ht+0x104dc, %rsi
lea addresses_D_ht+0x64dc, %rdi
nop
nop
dec %r10
mov $31, %rcx
rep movsl
nop
nop
nop
xor $41467, %rbx
lea addresses_WT_ht+0x2ae, %rsi
lea addresses_normal_ht+0x114dc, %rdi
clflush (%rdi)
nop
nop
nop
xor $45128, %r10
mov $44, %rcx
rep movsl
and %rsi, %rsi
lea addresses_normal_ht+0x1887c, %r8
nop
nop
nop
nop
nop
cmp $10277, %rbx
movups (%r8), %xmm0
vpextrq $1, %xmm0, %r11
nop
nop
sub %rcx, %rcx
lea addresses_D_ht+0xd8ca, %r8
nop
nop
nop
cmp %r10, %r10
mov (%r8), %si
nop
nop
nop
sub %rbx, %rbx
pop %rsi
pop %rdi
pop %rcx
pop %rbx
pop %r8
pop %r13
pop %r11
pop %r10
ret
.global s_faulty_load
s_faulty_load:
push %r11
push %r12
push %r14
push %rbx
push %rcx
push %rdi
push %rsi
// Store
lea addresses_WT+0x775c, %r14
nop
nop
nop
nop
nop
and %rbx, %rbx
mov $0x5152535455565758, %rcx
movq %rcx, %xmm1
movups %xmm1, (%r14)
nop
nop
nop
nop
nop
and $25339, %r14
// Faulty Load
lea addresses_A+0xc4dc, %r14
cmp $40358, %rsi
movb (%r14), %cl
lea oracles, %r11
and $0xff, %rcx
shlq $12, %rcx
mov (%r11,%rcx,1), %rcx
pop %rsi
pop %rdi
pop %rcx
pop %rbx
pop %r14
pop %r12
pop %r11
ret
/*
<gen_faulty_load>
[REF]
{'src': {'type': 'addresses_A', 'AVXalign': False, 'size': 8, 'NT': False, 'same': False, 'congruent': 0}, 'OP': 'LOAD'}
{'OP': 'STOR', 'dst': {'type': 'addresses_WT', 'AVXalign': False, 'size': 16, 'NT': False, 'same': False, 'congruent': 7}}
[Faulty Load]
{'src': {'type': 'addresses_A', 'AVXalign': False, 'size': 1, 'NT': False, 'same': True, 'congruent': 0}, 'OP': 'LOAD'}
<gen_prepare_buffer>
{'src': {'type': 'addresses_UC_ht', 'AVXalign': False, 'size': 32, 'NT': False, 'same': False, 'congruent': 5}, 'OP': 'LOAD'}
{'src': {'type': 'addresses_WC_ht', 'congruent': 5, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_A_ht', 'congruent': 2, 'same': False}}
{'src': {'type': 'addresses_D_ht', 'AVXalign': False, 'size': 2, 'NT': False, 'same': False, 'congruent': 10}, 'OP': 'LOAD'}
{'src': {'type': 'addresses_UC_ht', 'congruent': 11, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_normal_ht', 'congruent': 8, 'same': False}}
{'src': {'type': 'addresses_WT_ht', 'AVXalign': False, 'size': 4, 'NT': False, 'same': False, 'congruent': 5}, 'OP': 'LOAD'}
{'src': {'type': 'addresses_D_ht', 'AVXalign': False, 'size': 2, 'NT': False, 'same': False, 'congruent': 9}, 'OP': 'LOAD'}
{'src': {'type': 'addresses_WC_ht', 'AVXalign': False, 'size': 1, 'NT': False, 'same': False, 'congruent': 9}, 'OP': 'LOAD'}
{'OP': 'STOR', 'dst': {'type': 'addresses_D_ht', 'AVXalign': False, 'size': 32, 'NT': False, 'same': False, 'congruent': 7}}
{'src': {'type': 'addresses_WC_ht', 'AVXalign': False, 'size': 2, 'NT': False, 'same': False, 'congruent': 8}, 'OP': 'LOAD'}
{'src': {'type': 'addresses_UC_ht', 'AVXalign': False, 'size': 8, 'NT': False, 'same': False, 'congruent': 4}, 'OP': 'LOAD'}
{'src': {'type': 'addresses_WC_ht', 'congruent': 1, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_WC_ht', 'congruent': 5, 'same': False}}
{'src': {'type': 'addresses_A_ht', 'congruent': 9, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_D_ht', 'congruent': 11, 'same': False}}
{'src': {'type': 'addresses_WT_ht', 'congruent': 0, 'same': True}, 'OP': 'REPM', 'dst': {'type': 'addresses_normal_ht', 'congruent': 11, 'same': False}}
{'src': {'type': 'addresses_normal_ht', 'AVXalign': False, 'size': 16, 'NT': False, 'same': False, 'congruent': 5}, 'OP': 'LOAD'}
{'src': {'type': 'addresses_D_ht', 'AVXalign': False, 'size': 2, 'NT': False, 'same': True, 'congruent': 0}, 'OP': 'LOAD'}
{'35': 21828, '00': 1}
00 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35
*/
| 33.433333 | 2,999 | 0.65491 |
d5f6307ef7b9e2a91be6f6ed17469ea7bc9e659d | 4,281 | asm | Assembly | Transynther/x86/_processed/NONE/_xt_/i7-7700_9_0xca_notsx.log_21829_456.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/NONE/_xt_/i7-7700_9_0xca_notsx.log_21829_456.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/NONE/_xt_/i7-7700_9_0xca_notsx.log_21829_456.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
push %r8
push %r9
push %rax
push %rsi
lea addresses_WT_ht+0x10efc, %rsi
xor $63533, %r9
movw $0x6162, (%rsi)
nop
nop
sub %r8, %r8
pop %rsi
pop %rax
pop %r9
pop %r8
ret
.global s_faulty_load
s_faulty_load:
push %r11
push %r13
push %r15
push %r8
push %rbp
push %rcx
push %rdi
// Store
lea addresses_D+0xd6e8, %rcx
nop
nop
xor $37588, %rbp
movw $0x5152, (%rcx)
nop
nop
nop
nop
nop
and %rbp, %rbp
// Faulty Load
lea addresses_RW+0x17848, %rcx
nop
nop
nop
nop
nop
xor $46447, %r8
movups (%rcx), %xmm5
vpextrq $1, %xmm5, %rbp
lea oracles, %r13
and $0xff, %rbp
shlq $12, %rbp
mov (%r13,%rbp,1), %rbp
pop %rdi
pop %rcx
pop %rbp
pop %r8
pop %r15
pop %r13
pop %r11
ret
/*
<gen_faulty_load>
[REF]
{'src': {'NT': False, 'AVXalign': False, 'size': 4, 'congruent': 0, 'same': False, 'type': 'addresses_RW'}, 'OP': 'LOAD'}
{'dst': {'NT': False, 'AVXalign': False, 'size': 2, 'congruent': 2, 'same': False, 'type': 'addresses_D'}, 'OP': 'STOR'}
[Faulty Load]
{'src': {'NT': False, 'AVXalign': False, 'size': 16, 'congruent': 0, 'same': True, 'type': 'addresses_RW'}, 'OP': 'LOAD'}
<gen_prepare_buffer>
{'dst': {'NT': False, 'AVXalign': False, 'size': 2, 'congruent': 0, 'same': False, 'type': 'addresses_WT_ht'}, 'OP': 'STOR'}
{'32': 21829}
32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32
*/
| 55.597403 | 2,999 | 0.659893 |
48996588a116b3af2648159a79ec5367a091a979 | 830 | asm | Assembly | procedures/sum.asm | urandu/assembly-language | 368756ce3e48d825b6e4d8845528955f1c909d85 | [
"Apache-2.0"
] | null | null | null | procedures/sum.asm | urandu/assembly-language | 368756ce3e48d825b6e4d8845528955f1c909d85 | [
"Apache-2.0"
] | null | null | null | procedures/sum.asm | urandu/assembly-language | 368756ce3e48d825b6e4d8845528955f1c909d85 | [
"Apache-2.0"
] | null | null | null | section .text
global _start ;must be declared for using gcc
_start: ;tell linker entry point
mov ecx,'4'
sub ecx, '0'
mov edx, '5'
sub edx, '0'
call sum ;call sum procedure
mov [res], eax
mov ecx, msg
mov edx, len
mov ebx,1 ;file descriptor (stdout)
mov eax,4 ;system call number (sys_write)
int 0x80 ;call kernel
mov ecx, res
mov edx, 1
mov ebx, 1 ;file descriptor (stdout)
mov eax, 4 ;system call number (sys_write)
int 0x80 ;call kernel
mov eax,1 ;system call number (sys_exit)
int 0x80 ;call kernel
sum:
mov eax, ecx
add eax, edx
add eax, '0'
ret
section .data
msg db "The sum is:", 0xA,0xD
len equ $- msg
segment .bss
res resb 1 | 21.842105 | 55 | 0.549398 |
89dadbc810fe797dcb87b8dfac5b4c932bdab7dd | 1,353 | asm | Assembly | ArmPkg/Library/CompilerIntrinsicsLib/Arm/ldivmod.asm | James992927108/uEFI_Edk2_Practice | 2cac7618dfee10bfa5104a2e167c85425fde0100 | [
"BSD-2-Clause"
] | 1 | 2020-05-10T09:43:50.000Z | 2020-05-10T09:43:50.000Z | ArmPkg/Library/CompilerIntrinsicsLib/Arm/ldivmod.asm | James992927108/uEFI_Edk2_Practice | 2cac7618dfee10bfa5104a2e167c85425fde0100 | [
"BSD-2-Clause"
] | null | null | null | ArmPkg/Library/CompilerIntrinsicsLib/Arm/ldivmod.asm | James992927108/uEFI_Edk2_Practice | 2cac7618dfee10bfa5104a2e167c85425fde0100 | [
"BSD-2-Clause"
] | null | null | null | //------------------------------------------------------------------------------
//
// Copyright (c) 2008 - 2009, Apple Inc. All rights reserved.<BR>
//
// This program and the accompanying materials
// are licensed and made available under the terms and conditions of the BSD License
// which accompanies this distribution. The full text of the license may be found at
// http://opensource.org/licenses/bsd-license.php
//
// THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
// WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
//
//------------------------------------------------------------------------------
EXTERN __aeabi_uldivmod
INCLUDE AsmMacroExport.inc
;
;UINT32
;EFIAPI
;__aeabi_uidivmode (
; IN UINT32 Dividen
; IN UINT32 Divisor
; );
;
RVCT_ASM_EXPORT __aeabi_ldivmod
PUSH {r4,lr}
ASRS r4,r1,#1
EOR r4,r4,r3,LSR #1
BPL L_Test1
RSBS r0,r0,#0
RSC r1,r1,#0
L_Test1
TST r3,r3
BPL L_Test2
RSBS r2,r2,#0
RSC r3,r3,#0
L_Test2
BL __aeabi_uldivmod ;
TST r4,#0x40000000
BEQ L_Test3
RSBS r0,r0,#0
RSC r1,r1,#0
L_Test3
TST r4,#0x80000000
BEQ L_Exit
RSBS r2,r2,#0
RSC r3,r3,#0
L_Exit
POP {r4,pc}
END
| 23.327586 | 85 | 0.546194 |
c1ea9c7f61abd226c0e5d93e57fc147a686210ac | 147 | asm | Assembly | libsrc/_DEVELOPMENT/math/float/am9511/c/sdcc/cam32_sdcc_sinh.asm | dikdom/z88dk | 40c55771062b0ea9bb2f0d5b73e2f754fc12b6b0 | [
"ClArtistic"
] | 1 | 2022-03-08T11:55:58.000Z | 2022-03-08T11:55:58.000Z | libsrc/_DEVELOPMENT/math/float/am9511/c/sdcc/cam32_sdcc_sinh.asm | dikdom/z88dk | 40c55771062b0ea9bb2f0d5b73e2f754fc12b6b0 | [
"ClArtistic"
] | 2 | 2022-03-20T22:17:35.000Z | 2022-03-24T16:10:00.000Z | libsrc/_DEVELOPMENT/math/float/am9511/c/sdcc/cam32_sdcc_sinh.asm | jorgegv/z88dk | 127130cf11f9ff268ba53e308138b12d2b9be90a | [
"ClArtistic"
] | null | null | null |
SECTION code_fp_am9511
PUBLIC cam32_sdcc_sinh
EXTERN asm_sdcc_read1, _am9511_sinh
.cam32_sdcc_sinh
call asm_sdcc_read1
jp _am9511_sinh
| 13.363636 | 35 | 0.823129 |
5e90a06f3bcf0ca89f80ab07fd1a4fe6ef2540be | 1,587 | asm | Assembly | base/mvdm/dos/v86/cmd/command/comseg.asm | npocmaka/Windows-Server-2003 | 5c6fe3db626b63a384230a1aa6b92ac416b0765f | [
"Unlicense"
] | 17 | 2020-11-13T13:42:52.000Z | 2021-09-16T09:13:13.000Z | base/mvdm/dos/v86/cmd/command/comseg.asm | sancho1952007/Windows-Server-2003 | 5c6fe3db626b63a384230a1aa6b92ac416b0765f | [
"Unlicense"
] | 2 | 2020-10-19T08:02:06.000Z | 2020-10-19T08:23:18.000Z | base/mvdm/dos/v86/cmd/command/comseg.asm | sancho1952007/Windows-Server-2003 | 5c6fe3db626b63a384230a1aa6b92ac416b0765f | [
"Unlicense"
] | 14 | 2020-11-14T09:43:20.000Z | 2021-08-28T08:59:57.000Z | ;/*
; * Microsoft Confidential
; * Copyright (C) Microsoft Corporation 1991
; * All Rights Reserved.
; */
; The following are all of the segments used in the load order
;
;SR; We switch the order of the CODE and DATA segments since we will have to
;move the CODE segment for HIMEM COMMAND
;
DATARES segment public byte ; resident data
DATARES ends
;
;Dummy segment to align the code segment on a paragraph boundary
;
DUMMY segment public para
DUMMY ENDS
CODERES segment public byte ; resident code
CODERES ends
;SR;
;No environment segments
;
;;ENVARENA segment public para ; space for DOS ALLOCATE header
;;ENVARENA ends
;;ENVIRONMENT segment public para ; default COMMAND environment
;;ENVIRONMENT ends
INIT segment public para ; initialization code
INIT ends
TAIL segment public para ; end of init - start of transient
TAIL ends
TRANCODE segment public byte ; transient code
TRANCODE ends
TRANDATA segment public byte ; transient data area
TRANDATA ends
TRANSPACE segment public byte ; transient modifiable data area
TRANSPACE ends
TRANTAIL segment public para ; end of transient
TRANTAIL ends
;SR;
; We still keep the CODE and DATA in a group. This is to make addressability
;easy during init. This will not work for COMMAND in ROM but it is fine for
;HIMEM COMMAND. However, the resident code will not refer to any data using
;RESGROUP
;
RESGROUP group CODERES,DATARES,INIT,TAIL
TRANGROUP group TRANCODE,TRANDATA,TRANSPACE,TRANTAIL
| 26.016393 | 78 | 0.715186 |
9e4233e315e3fbcc90072f386eba256cc777e39d | 971 | asm | Assembly | apu/channel_3/channel_3_shift_skip_delay.asm | endrift/SameSuite | 89ffe653cdd888385935fe9a2f1062d2dcc18cdb | [
"MIT"
] | 21 | 2018-09-09T01:49:32.000Z | 2022-03-22T20:49:05.000Z | apu/channel_3/channel_3_shift_skip_delay.asm | mattcurrie/SameSuite | ab8d88e5606928060fe84b07c85a4d05edce3bca | [
"MIT"
] | 3 | 2020-10-18T16:33:08.000Z | 2021-09-04T10:58:51.000Z | apu/channel_3/channel_3_shift_skip_delay.asm | mattcurrie/SameSuite | ab8d88e5606928060fe84b07c85a4d05edce3bca | [
"MIT"
] | 9 | 2018-09-29T19:18:03.000Z | 2021-05-15T14:23:08.000Z | RESULTS_START EQU $c000
RESULTS_N_ROWS EQU 1
include "base.inc"
; This test verifies the delay cannot be skipped or shortened by
; modifying the shift value.
CorrectResults:
db $00, $00, $00, $00, $00, $0E, $0E, $0E
SubTest: MACRO
xor a
ldh [rNR52], a
cpl
ld hl, $ff31
ldh [rNR52], a
REPT 15
ldi [hl], a
ENDR
ld a, $de
ld [$ff30], a
ld hl, rPCM34
ldh [rNR30], a
ldh [rNR32], a
ld a, $87
ldh [rNR34], a
ld a, $20
ldh [rNR32], a
nops \1 - 5
ld a, [hl]
call StoreResult
ENDM
RunTest:
ld de, $c000
ld a, 1
ldh [rKEY1], a
stop
; Wave length is $2000 T-Cycles, so each sample is $100 T-Cycles long
SubTest $0FC
SubTest $0FD
SubTest $0FE
SubTest $0FF
SubTest $100
SubTest $101
SubTest $102
SubTest $103
ret
StoreResult::
ld [de], a
inc de
ret
CGB_MODE
| 14.492537 | 73 | 0.530381 |
2243c4fec58067add164c471d9e963a910d5da8c | 5,600 | asm | Assembly | Flag.asm | mariahassan54/Super-Mario-Game-in-Assembly-Language | 1e037e9acdd9e2bd172c9c2f928a546e5b53a36e | [
"MIT"
] | null | null | null | Flag.asm | mariahassan54/Super-Mario-Game-in-Assembly-Language | 1e037e9acdd9e2bd172c9c2f928a546e5b53a36e | [
"MIT"
] | null | null | null | Flag.asm | mariahassan54/Super-Mario-Game-in-Assembly-Language | 1e037e9acdd9e2bd172c9c2f928a546e5b53a36e | [
"MIT"
] | null | null | null | .model small
.stack 120h
.data
skin DB 14d
color1 byte 15d ;white color
color2 byte 02d ;green color
unique byte 13d
.code
main proc
mov AX, @data
mov DS, AX
mov AX, 0
mov ah, 0
mov al, 13H
int 10h
mov CX, 160d
mov DX, 100d
push CX
mov ah, 0ch
add CX,15
mov al,color1
int 10h
pop CX
push CX
dec DX
add CX,14
int 10h
inc CX
int 10h
pop CX
push CX
dec DX
add CX,13
int 10h
inc CX
int 10h
inc CX
int 10h
pop CX
push CX
dec DX
add CX,12
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
pop CX
push CX
dec DX
add CX,11
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
pop CX
push CX
dec DX
add CX,10
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
pop CX
push CX
dec DX
add CX,9
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
pop CX
push CX
dec DX
add CX,8
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
pop CX
push CX
dec DX
add CX,7
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
mov al,color2
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
mov al,color1
int 10h
inc CX
int 10h
inc CX
int 10h
pop CX
push CX
dec DX
add CX,6
int 10h
inc CX
int 10h
inc CX
mov al,color2
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
mov al,color1
int 10h
pop CX
push CX
dec DX
add CX,5
mov al,color1
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
mov al,color2
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
mov al,color1
int 10h
inc CX
mov al,color2
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
mov al,color1
int 10h
inc CX
pop CX
push CX
dec DX
add CX,4
mov al,color1
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
mov al,color2
int 10h
inc CX
mov al,color1
int 10h
inc CX
mov al,color2
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
mov al,color1
int 10h
inc CX
mov al,color2
int 10h
inc CX
mov al,color1
int 10h
inc CX
pop CX
push CX
dec DX
add CX,3
mov al,color1
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
mov al,color2
int 10h
inc CX
mov al,color1
int 10h
inc CX
int 10h
inc CX
mov al,color2
int 10h
inc CX
mov al,color1
int 10h
inc CX
int 10h
inc CX
mov al,color2
int 10h
inc CX
mov al,color1
int 10h
inc CX
pop CX
push CX
dec DX
add CX,2
mov al,color1
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
mov al,color2
int 10h
inc CX
int 10h
inc CX
mov al,color1
int 10h
inc CX
mov al,color2
int 10h
inc CX
mov al,color1
int 10h
inc CX
mov al,color2
int 10h
inc CX
int 10h
inc CX
mov al,color1
int 10h
inc CX
pop CX
push CX
dec DX
add CX,1
mov al,color1
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
mov al,color2
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
mov al,color1
int 10h
inc CX
int 10h
inc CX
pop CX
push CX
dec DX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
inc CX
int 10h
Exit:
mov ah, 04ch
int 21h
main endp
end | 12.669683 | 44 | 0.421071 |
59582a7b32c90712caf9c58e6ed4c78928942312 | 803 | asm | Assembly | oeis/295/A295718.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/295/A295718.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/295/A295718.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A295718: a(n) = a(n-1) + 3*a(n-2) -2*a(n-3) - 2*a(n-4), where a(0) = 1, a(1) = 3, a(2) = 4, a(3) = 5.
; Submitted by Jon Maiga
; 1,3,4,5,9,10,19,21,40,45,85,98,183,217,400,489,889,1122,2011,2621,4632,6229,10861,15042,25903,36849,62752,91409,154161,229186,383347,579765,963112,1477341,2440453,3786722,6227175,9751753,15978928,25206393,41185321,65343138,106528459,169774445,276302904,441883045,718185949,1151680386,1869866335,3004769505,4874635840,7845850913,12720486753,20499228802,33219715555,53584726629,86804442184,140120733357,226925175541,366509037986,593434213527,958869509689,1552303723216,2509025749257,4061329472473
mov $1,1
mov $2,1
mov $4,1
lpb $0
sub $0,1
sub $3,$4
mov $5,$1
add $1,$3
mov $3,$4
mov $4,$2
mov $2,$3
mul $2,2
add $5,$4
mov $3,$5
lpe
add $5,$4
mov $0,$5
| 36.5 | 496 | 0.712329 |
33f6b0dbe5aa8a2e1051881a1a411946ccad4487 | 6,384 | asm | Assembly | Transynther/x86/_processed/NONE/_xt_sm_/i9-9900K_12_0xca.log_21829_642.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/NONE/_xt_sm_/i9-9900K_12_0xca.log_21829_642.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/NONE/_xt_sm_/i9-9900K_12_0xca.log_21829_642.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
push %r10
push %r13
push %r14
push %r15
push %rcx
push %rdi
push %rdx
push %rsi
lea addresses_normal_ht+0x1dbc8, %r14
clflush (%r14)
nop
nop
nop
dec %r13
mov (%r14), %r10d
nop
nop
add %r15, %r15
lea addresses_UC_ht+0x17d34, %rsi
lea addresses_WC_ht+0x18ac8, %rdi
nop
nop
nop
add %rdx, %rdx
mov $103, %rcx
rep movsl
nop
nop
nop
nop
nop
and %r14, %r14
lea addresses_WC_ht+0x18e48, %rsi
lea addresses_normal_ht+0x9734, %rdi
sub $58725, %r13
mov $14, %rcx
rep movsb
nop
nop
nop
sub $4897, %rcx
lea addresses_WC_ht+0x9dc8, %rcx
clflush (%rcx)
nop
nop
nop
nop
add %rdi, %rdi
mov (%rcx), %edx
nop
nop
xor $62387, %rdi
lea addresses_WC_ht+0x15df8, %r14
nop
nop
nop
nop
nop
cmp $58861, %rsi
mov $0x6162636465666768, %r15
movq %r15, (%r14)
nop
nop
nop
nop
and %rdi, %rdi
lea addresses_UC_ht+0xb410, %r13
nop
cmp $31829, %rdx
movw $0x6162, (%r13)
nop
nop
add %rcx, %rcx
lea addresses_D_ht+0x783c, %rsi
lea addresses_UC_ht+0x11c8, %rdi
add $64528, %r15
mov $32, %rcx
rep movsb
cmp $15087, %r10
lea addresses_WT_ht+0x133c8, %r15
inc %rcx
movl $0x61626364, (%r15)
nop
cmp $48393, %rcx
pop %rsi
pop %rdx
pop %rdi
pop %rcx
pop %r15
pop %r14
pop %r13
pop %r10
ret
.global s_faulty_load
s_faulty_load:
push %r12
push %r13
push %r15
push %r9
push %rax
push %rdi
push %rsi
// Store
lea addresses_PSE+0x153c8, %rsi
nop
cmp $50339, %rax
movl $0x51525354, (%rsi)
nop
nop
nop
nop
dec %rax
// Store
lea addresses_D+0x1b848, %rdi
mfence
movl $0x51525354, (%rdi)
nop
sub $2166, %r12
// Faulty Load
lea addresses_PSE+0x153c8, %rdi
nop
nop
sub $43871, %r13
movb (%rdi), %r12b
lea oracles, %r9
and $0xff, %r12
shlq $12, %r12
mov (%r9,%r12,1), %r12
pop %rsi
pop %rdi
pop %rax
pop %r9
pop %r15
pop %r13
pop %r12
ret
/*
<gen_faulty_load>
[REF]
{'OP': 'LOAD', 'src': {'size': 2, 'NT': False, 'type': 'addresses_PSE', 'same': False, 'AVXalign': False, 'congruent': 0}}
{'OP': 'STOR', 'dst': {'size': 4, 'NT': False, 'type': 'addresses_PSE', 'same': True, 'AVXalign': False, 'congruent': 0}}
{'OP': 'STOR', 'dst': {'size': 4, 'NT': False, 'type': 'addresses_D', 'same': False, 'AVXalign': False, 'congruent': 7}}
[Faulty Load]
{'OP': 'LOAD', 'src': {'size': 1, 'NT': False, 'type': 'addresses_PSE', 'same': True, 'AVXalign': False, 'congruent': 0}}
<gen_prepare_buffer>
{'OP': 'LOAD', 'src': {'size': 4, 'NT': False, 'type': 'addresses_normal_ht', 'same': False, 'AVXalign': False, 'congruent': 6}}
{'OP': 'REPM', 'src': {'same': False, 'type': 'addresses_UC_ht', 'congruent': 0}, 'dst': {'same': False, 'type': 'addresses_WC_ht', 'congruent': 7}}
{'OP': 'REPM', 'src': {'same': False, 'type': 'addresses_WC_ht', 'congruent': 7}, 'dst': {'same': False, 'type': 'addresses_normal_ht', 'congruent': 2}}
{'OP': 'LOAD', 'src': {'size': 4, 'NT': False, 'type': 'addresses_WC_ht', 'same': False, 'AVXalign': False, 'congruent': 9}}
{'OP': 'STOR', 'dst': {'size': 8, 'NT': False, 'type': 'addresses_WC_ht', 'same': False, 'AVXalign': False, 'congruent': 4}}
{'OP': 'STOR', 'dst': {'size': 2, 'NT': False, 'type': 'addresses_UC_ht', 'same': False, 'AVXalign': False, 'congruent': 3}}
{'OP': 'REPM', 'src': {'same': False, 'type': 'addresses_D_ht', 'congruent': 2}, 'dst': {'same': True, 'type': 'addresses_UC_ht', 'congruent': 8}}
{'OP': 'STOR', 'dst': {'size': 4, 'NT': False, 'type': 'addresses_WT_ht', 'same': False, 'AVXalign': False, 'congruent': 11}}
{'54': 21829}
54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54
*/
| 38.926829 | 2,999 | 0.658365 |
ceac92eb820af6ad44a8d9df72d73a9d28e84d9f | 774 | asm | Assembly | oeis/242/A242091.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/242/A242091.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/242/A242091.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A242091: a(n) = r * (n-1)! where r is the rational number that satisfies the equation Sum_{k>=n} (-1)^(k + n)/C(k,n) = n*2^(n-1)*log(2) - r.
; Submitted by Jamie Morken(s3)
; 0,2,15,128,1310,15864,222936,3572736,64354608,1287495360,28328889600,679936896000,17678878214400,495015296025600,14850552286080000,475219068007219200,16157470542709708800,581669316147767500800,22103440771676298854400,884137758914526068736000,37133788428957203472384000,1633886744397961132670976000,75158791417397882052182016000,3607622015011115805167321088000,180381101396856208730490470400000,9379817288768181299049729884160000,506510134012284461318622035312640000
mov $2,1
mov $3,$0
lpb $3
mul $1,$3
mov $4,$3
mul $4,2
add $4,2
mul $2,$4
add $1,$2
sub $3,1
lpe
div $1,2
mov $0,$1
| 43 | 467 | 0.784238 |
26b0ae7e71138505b06137093fba6bffd3d2ed7b | 77,717 | asm | Assembly | oscomp/build/asm/test_echo.asm | wei-huan/MyOS | 0592dd73fd9768a9a69975f7d18c758999195774 | [
"MIT"
] | 2 | 2022-02-21T08:37:46.000Z | 2022-03-03T06:01:47.000Z | oscomp/build/asm/test_echo.asm | wei-huan/MyOS | 0592dd73fd9768a9a69975f7d18c758999195774 | [
"MIT"
] | null | null | null | oscomp/build/asm/test_echo.asm | wei-huan/MyOS | 0592dd73fd9768a9a69975f7d18c758999195774 | [
"MIT"
] | null | null | null |
/home/weihuan/Documents/testsuits-for-oskernel-preliminary/riscv-syscalls-testing/user/build/riscv64/test_echo: file format elf64-littleriscv
Disassembly of section .text:
0000000000001000 <_start>:
.section .text.entry
.globl _start
_start:
mv a0, sp
1000: 850a mv a0,sp
tail __start_main
1002: a83d j 1040 <__start_main>
0000000000001004 <main>:
/*
* for execve
*/
int main(int argc, char *argv[]){
1004: 1141 addi sp,sp,-16
printf(" I am test_echo.\nexecve success.\n");
1006: 00001517 auipc a0,0x1
100a: e6250513 addi a0,a0,-414 # 1e68 <__clone+0x28>
int main(int argc, char *argv[]){
100e: e406 sd ra,8(sp)
printf(" I am test_echo.\nexecve success.\n");
1010: 2c4000ef jal ra,12d4 <printf>
TEST_END(__func__);
1014: 00001517 auipc a0,0x1
1018: e7c50513 addi a0,a0,-388 # 1e90 <__clone+0x50>
101c: 296000ef jal ra,12b2 <puts>
1020: 00001517 auipc a0,0x1
1024: e9850513 addi a0,a0,-360 # 1eb8 <__func__.0>
1028: 28a000ef jal ra,12b2 <puts>
102c: 00001517 auipc a0,0x1
1030: e7450513 addi a0,a0,-396 # 1ea0 <__clone+0x60>
1034: 27e000ef jal ra,12b2 <puts>
return 0;
}
1038: 60a2 ld ra,8(sp)
103a: 4501 li a0,0
103c: 0141 addi sp,sp,16
103e: 8082 ret
0000000000001040 <__start_main>:
#include <unistd.h>
extern int main();
int __start_main(long *p)
{
1040: 85aa mv a1,a0
int argc = p[0];
char **argv = (void *)(p+1);
exit(main(argc, argv));
1042: 4108 lw a0,0(a0)
{
1044: 1141 addi sp,sp,-16
exit(main(argc, argv));
1046: 05a1 addi a1,a1,8
{
1048: e406 sd ra,8(sp)
exit(main(argc, argv));
104a: fbbff0ef jal ra,1004 <main>
104e: 40b000ef jal ra,1c58 <exit>
return 0;
}
1052: 60a2 ld ra,8(sp)
1054: 4501 li a0,0
1056: 0141 addi sp,sp,16
1058: 8082 ret
000000000000105a <printint.constprop.0>:
write(f, s, l);
}
static char digits[] = "0123456789abcdef";
static void printint(int xx, int base, int sign)
105a: 7179 addi sp,sp,-48
105c: f406 sd ra,40(sp)
{
char buf[16 + 1];
int i;
uint x;
if (sign && (sign = xx < 0))
105e: 12054b63 bltz a0,1194 <printint.constprop.0+0x13a>
buf[16] = 0;
i = 15;
do
{
buf[i--] = digits[x % base];
1062: 02b577bb remuw a5,a0,a1
1066: 00001617 auipc a2,0x1
106a: e7260613 addi a2,a2,-398 # 1ed8 <digits>
buf[16] = 0;
106e: 00010c23 sb zero,24(sp)
buf[i--] = digits[x % base];
1072: 0005871b sext.w a4,a1
1076: 1782 slli a5,a5,0x20
1078: 9381 srli a5,a5,0x20
107a: 97b2 add a5,a5,a2
107c: 0007c783 lbu a5,0(a5)
} while ((x /= base) != 0);
1080: 02b5583b divuw a6,a0,a1
buf[i--] = digits[x % base];
1084: 00f10ba3 sb a5,23(sp)
} while ((x /= base) != 0);
1088: 1cb56363 bltu a0,a1,124e <printint.constprop.0+0x1f4>
buf[i--] = digits[x % base];
108c: 45b9 li a1,14
108e: 02e877bb remuw a5,a6,a4
1092: 1782 slli a5,a5,0x20
1094: 9381 srli a5,a5,0x20
1096: 97b2 add a5,a5,a2
1098: 0007c783 lbu a5,0(a5)
} while ((x /= base) != 0);
109c: 02e856bb divuw a3,a6,a4
buf[i--] = digits[x % base];
10a0: 00f10b23 sb a5,22(sp)
} while ((x /= base) != 0);
10a4: 0ce86e63 bltu a6,a4,1180 <printint.constprop.0+0x126>
buf[i--] = digits[x % base];
10a8: 02e6f5bb remuw a1,a3,a4
} while ((x /= base) != 0);
10ac: 02e6d7bb divuw a5,a3,a4
buf[i--] = digits[x % base];
10b0: 1582 slli a1,a1,0x20
10b2: 9181 srli a1,a1,0x20
10b4: 95b2 add a1,a1,a2
10b6: 0005c583 lbu a1,0(a1)
10ba: 00b10aa3 sb a1,21(sp)
} while ((x /= base) != 0);
10be: 0007859b sext.w a1,a5
10c2: 12e6ec63 bltu a3,a4,11fa <printint.constprop.0+0x1a0>
buf[i--] = digits[x % base];
10c6: 02e7f6bb remuw a3,a5,a4
10ca: 1682 slli a3,a3,0x20
10cc: 9281 srli a3,a3,0x20
10ce: 96b2 add a3,a3,a2
10d0: 0006c683 lbu a3,0(a3)
} while ((x /= base) != 0);
10d4: 02e7d83b divuw a6,a5,a4
buf[i--] = digits[x % base];
10d8: 00d10a23 sb a3,20(sp)
} while ((x /= base) != 0);
10dc: 12e5e863 bltu a1,a4,120c <printint.constprop.0+0x1b2>
buf[i--] = digits[x % base];
10e0: 02e876bb remuw a3,a6,a4
10e4: 1682 slli a3,a3,0x20
10e6: 9281 srli a3,a3,0x20
10e8: 96b2 add a3,a3,a2
10ea: 0006c683 lbu a3,0(a3)
} while ((x /= base) != 0);
10ee: 02e855bb divuw a1,a6,a4
buf[i--] = digits[x % base];
10f2: 00d109a3 sb a3,19(sp)
} while ((x /= base) != 0);
10f6: 12e86463 bltu a6,a4,121e <printint.constprop.0+0x1c4>
buf[i--] = digits[x % base];
10fa: 02e5f6bb remuw a3,a1,a4
10fe: 1682 slli a3,a3,0x20
1100: 9281 srli a3,a3,0x20
1102: 96b2 add a3,a3,a2
1104: 0006c683 lbu a3,0(a3)
} while ((x /= base) != 0);
1108: 02e5d83b divuw a6,a1,a4
buf[i--] = digits[x % base];
110c: 00d10923 sb a3,18(sp)
} while ((x /= base) != 0);
1110: 0ce5ec63 bltu a1,a4,11e8 <printint.constprop.0+0x18e>
buf[i--] = digits[x % base];
1114: 02e876bb remuw a3,a6,a4
1118: 1682 slli a3,a3,0x20
111a: 9281 srli a3,a3,0x20
111c: 96b2 add a3,a3,a2
111e: 0006c683 lbu a3,0(a3)
} while ((x /= base) != 0);
1122: 02e855bb divuw a1,a6,a4
buf[i--] = digits[x % base];
1126: 00d108a3 sb a3,17(sp)
} while ((x /= base) != 0);
112a: 10e86963 bltu a6,a4,123c <printint.constprop.0+0x1e2>
buf[i--] = digits[x % base];
112e: 02e5f6bb remuw a3,a1,a4
1132: 1682 slli a3,a3,0x20
1134: 9281 srli a3,a3,0x20
1136: 96b2 add a3,a3,a2
1138: 0006c683 lbu a3,0(a3)
} while ((x /= base) != 0);
113c: 02e5d83b divuw a6,a1,a4
buf[i--] = digits[x % base];
1140: 00d10823 sb a3,16(sp)
} while ((x /= base) != 0);
1144: 10e5e763 bltu a1,a4,1252 <printint.constprop.0+0x1f8>
buf[i--] = digits[x % base];
1148: 02e876bb remuw a3,a6,a4
114c: 1682 slli a3,a3,0x20
114e: 9281 srli a3,a3,0x20
1150: 96b2 add a3,a3,a2
1152: 0006c683 lbu a3,0(a3)
} while ((x /= base) != 0);
1156: 02e857bb divuw a5,a6,a4
buf[i--] = digits[x % base];
115a: 00d107a3 sb a3,15(sp)
} while ((x /= base) != 0);
115e: 10e86363 bltu a6,a4,1264 <printint.constprop.0+0x20a>
buf[i--] = digits[x % base];
1162: 1782 slli a5,a5,0x20
1164: 9381 srli a5,a5,0x20
1166: 97b2 add a5,a5,a2
1168: 0007c783 lbu a5,0(a5)
116c: 4599 li a1,6
116e: 00f10723 sb a5,14(sp)
if (sign)
1172: 00055763 bgez a0,1180 <printint.constprop.0+0x126>
buf[i--] = '-';
1176: 02d00793 li a5,45
117a: 00f106a3 sb a5,13(sp)
buf[i--] = digits[x % base];
117e: 4595 li a1,5
write(f, s, l);
1180: 003c addi a5,sp,8
1182: 4641 li a2,16
1184: 9e0d subw a2,a2,a1
1186: 4505 li a0,1
1188: 95be add a1,a1,a5
118a: 27f000ef jal ra,1c08 <write>
i++;
if (i < 0)
puts("printint error");
out(stdout, buf + i, 16 - i);
}
118e: 70a2 ld ra,40(sp)
1190: 6145 addi sp,sp,48
1192: 8082 ret
x = -xx;
1194: 40a0083b negw a6,a0
buf[i--] = digits[x % base];
1198: 02b877bb remuw a5,a6,a1
119c: 00001617 auipc a2,0x1
11a0: d3c60613 addi a2,a2,-708 # 1ed8 <digits>
buf[16] = 0;
11a4: 00010c23 sb zero,24(sp)
buf[i--] = digits[x % base];
11a8: 0005871b sext.w a4,a1
11ac: 1782 slli a5,a5,0x20
11ae: 9381 srli a5,a5,0x20
11b0: 97b2 add a5,a5,a2
11b2: 0007c783 lbu a5,0(a5)
} while ((x /= base) != 0);
11b6: 02b858bb divuw a7,a6,a1
buf[i--] = digits[x % base];
11ba: 00f10ba3 sb a5,23(sp)
} while ((x /= base) != 0);
11be: 06b86963 bltu a6,a1,1230 <printint.constprop.0+0x1d6>
buf[i--] = digits[x % base];
11c2: 02e8f7bb remuw a5,a7,a4
11c6: 1782 slli a5,a5,0x20
11c8: 9381 srli a5,a5,0x20
11ca: 97b2 add a5,a5,a2
11cc: 0007c783 lbu a5,0(a5)
} while ((x /= base) != 0);
11d0: 02e8d6bb divuw a3,a7,a4
buf[i--] = digits[x % base];
11d4: 00f10b23 sb a5,22(sp)
} while ((x /= base) != 0);
11d8: ece8f8e3 bgeu a7,a4,10a8 <printint.constprop.0+0x4e>
buf[i--] = '-';
11dc: 02d00793 li a5,45
11e0: 00f10aa3 sb a5,21(sp)
buf[i--] = digits[x % base];
11e4: 45b5 li a1,13
11e6: bf69 j 1180 <printint.constprop.0+0x126>
11e8: 45a9 li a1,10
if (sign)
11ea: f8055be3 bgez a0,1180 <printint.constprop.0+0x126>
buf[i--] = '-';
11ee: 02d00793 li a5,45
11f2: 00f108a3 sb a5,17(sp)
buf[i--] = digits[x % base];
11f6: 45a5 li a1,9
11f8: b761 j 1180 <printint.constprop.0+0x126>
11fa: 45b5 li a1,13
if (sign)
11fc: f80552e3 bgez a0,1180 <printint.constprop.0+0x126>
buf[i--] = '-';
1200: 02d00793 li a5,45
1204: 00f10a23 sb a5,20(sp)
buf[i--] = digits[x % base];
1208: 45b1 li a1,12
120a: bf9d j 1180 <printint.constprop.0+0x126>
120c: 45b1 li a1,12
if (sign)
120e: f60559e3 bgez a0,1180 <printint.constprop.0+0x126>
buf[i--] = '-';
1212: 02d00793 li a5,45
1216: 00f109a3 sb a5,19(sp)
buf[i--] = digits[x % base];
121a: 45ad li a1,11
121c: b795 j 1180 <printint.constprop.0+0x126>
121e: 45ad li a1,11
if (sign)
1220: f60550e3 bgez a0,1180 <printint.constprop.0+0x126>
buf[i--] = '-';
1224: 02d00793 li a5,45
1228: 00f10923 sb a5,18(sp)
buf[i--] = digits[x % base];
122c: 45a9 li a1,10
122e: bf89 j 1180 <printint.constprop.0+0x126>
buf[i--] = '-';
1230: 02d00793 li a5,45
1234: 00f10b23 sb a5,22(sp)
buf[i--] = digits[x % base];
1238: 45b9 li a1,14
123a: b799 j 1180 <printint.constprop.0+0x126>
123c: 45a5 li a1,9
if (sign)
123e: f40551e3 bgez a0,1180 <printint.constprop.0+0x126>
buf[i--] = '-';
1242: 02d00793 li a5,45
1246: 00f10823 sb a5,16(sp)
buf[i--] = digits[x % base];
124a: 45a1 li a1,8
124c: bf15 j 1180 <printint.constprop.0+0x126>
i = 15;
124e: 45bd li a1,15
1250: bf05 j 1180 <printint.constprop.0+0x126>
buf[i--] = digits[x % base];
1252: 45a1 li a1,8
if (sign)
1254: f20556e3 bgez a0,1180 <printint.constprop.0+0x126>
buf[i--] = '-';
1258: 02d00793 li a5,45
125c: 00f107a3 sb a5,15(sp)
buf[i--] = digits[x % base];
1260: 459d li a1,7
1262: bf39 j 1180 <printint.constprop.0+0x126>
1264: 459d li a1,7
if (sign)
1266: f0055de3 bgez a0,1180 <printint.constprop.0+0x126>
buf[i--] = '-';
126a: 02d00793 li a5,45
126e: 00f10723 sb a5,14(sp)
buf[i--] = digits[x % base];
1272: 4599 li a1,6
1274: b731 j 1180 <printint.constprop.0+0x126>
0000000000001276 <getchar>:
{
1276: 1101 addi sp,sp,-32
read(stdin, &byte, 1);
1278: 00f10593 addi a1,sp,15
127c: 4605 li a2,1
127e: 4501 li a0,0
{
1280: ec06 sd ra,24(sp)
char byte = 0;
1282: 000107a3 sb zero,15(sp)
read(stdin, &byte, 1);
1286: 179000ef jal ra,1bfe <read>
}
128a: 60e2 ld ra,24(sp)
128c: 00f14503 lbu a0,15(sp)
1290: 6105 addi sp,sp,32
1292: 8082 ret
0000000000001294 <putchar>:
{
1294: 1101 addi sp,sp,-32
1296: 87aa mv a5,a0
return write(stdout, &byte, 1);
1298: 00f10593 addi a1,sp,15
129c: 4605 li a2,1
129e: 4505 li a0,1
{
12a0: ec06 sd ra,24(sp)
char byte = c;
12a2: 00f107a3 sb a5,15(sp)
return write(stdout, &byte, 1);
12a6: 163000ef jal ra,1c08 <write>
}
12aa: 60e2 ld ra,24(sp)
12ac: 2501 sext.w a0,a0
12ae: 6105 addi sp,sp,32
12b0: 8082 ret
00000000000012b2 <puts>:
{
12b2: 1141 addi sp,sp,-16
12b4: e406 sd ra,8(sp)
12b6: e022 sd s0,0(sp)
12b8: 842a mv s0,a0
r = -(write(stdout, s, strlen(s)) < 0);
12ba: 56a000ef jal ra,1824 <strlen>
12be: 862a mv a2,a0
12c0: 85a2 mv a1,s0
12c2: 4505 li a0,1
12c4: 145000ef jal ra,1c08 <write>
}
12c8: 60a2 ld ra,8(sp)
12ca: 6402 ld s0,0(sp)
r = -(write(stdout, s, strlen(s)) < 0);
12cc: 957d srai a0,a0,0x3f
return r;
12ce: 2501 sext.w a0,a0
}
12d0: 0141 addi sp,sp,16
12d2: 8082 ret
00000000000012d4 <printf>:
out(stdout, buf, i);
}
// Print to the console. only understands %d, %x, %p, %s.
void printf(const char *fmt, ...)
{
12d4: 7171 addi sp,sp,-176
12d6: fc56 sd s5,56(sp)
12d8: ed3e sd a5,152(sp)
buf[i++] = '0';
12da: 7ae1 lui s5,0xffff8
va_list ap;
int cnt = 0, l = 0;
char *a, *z, *s = (char *)fmt, str;
int f = stdout;
va_start(ap, fmt);
12dc: 18bc addi a5,sp,120
{
12de: e8ca sd s2,80(sp)
12e0: e4ce sd s3,72(sp)
12e2: e0d2 sd s4,64(sp)
12e4: f85a sd s6,48(sp)
12e6: f486 sd ra,104(sp)
12e8: f0a2 sd s0,96(sp)
12ea: eca6 sd s1,88(sp)
12ec: fcae sd a1,120(sp)
12ee: e132 sd a2,128(sp)
12f0: e536 sd a3,136(sp)
12f2: e93a sd a4,144(sp)
12f4: f142 sd a6,160(sp)
12f6: f546 sd a7,168(sp)
va_start(ap, fmt);
12f8: e03e sd a5,0(sp)
for (;;)
{
if (!*s)
break;
for (a = s; *s && *s != '%'; s++)
12fa: 02500913 li s2,37
out(f, a, l);
if (l)
continue;
if (s[1] == 0)
break;
switch (s[1])
12fe: 07300a13 li s4,115
case 'p':
printptr(va_arg(ap, uint64));
break;
case 's':
if ((a = va_arg(ap, char *)) == 0)
a = "(null)";
1302: 00001b17 auipc s6,0x1
1306: baeb0b13 addi s6,s6,-1106 # 1eb0 <__clone+0x70>
buf[i++] = '0';
130a: 830aca93 xori s5,s5,-2000
buf[i++] = digits[x >> (sizeof(uint64) * 8 - 4)];
130e: 00001997 auipc s3,0x1
1312: bca98993 addi s3,s3,-1078 # 1ed8 <digits>
if (!*s)
1316: 00054783 lbu a5,0(a0)
131a: 16078a63 beqz a5,148e <printf+0x1ba>
131e: 862a mv a2,a0
for (a = s; *s && *s != '%'; s++)
1320: 19278163 beq a5,s2,14a2 <printf+0x1ce>
1324: 00164783 lbu a5,1(a2)
1328: 0605 addi a2,a2,1
132a: fbfd bnez a5,1320 <printf+0x4c>
132c: 84b2 mv s1,a2
l = z - a;
132e: 40a6043b subw s0,a2,a0
write(f, s, l);
1332: 85aa mv a1,a0
1334: 8622 mv a2,s0
1336: 4505 li a0,1
1338: 0d1000ef jal ra,1c08 <write>
if (l)
133c: 18041c63 bnez s0,14d4 <printf+0x200>
if (s[1] == 0)
1340: 0014c783 lbu a5,1(s1)
1344: 14078563 beqz a5,148e <printf+0x1ba>
switch (s[1])
1348: 1d478063 beq a5,s4,1508 <printf+0x234>
134c: 18fa6663 bltu s4,a5,14d8 <printf+0x204>
1350: 06400713 li a4,100
1354: 1ae78063 beq a5,a4,14f4 <printf+0x220>
1358: 07000713 li a4,112
135c: 1ce79963 bne a5,a4,152e <printf+0x25a>
printptr(va_arg(ap, uint64));
1360: 6702 ld a4,0(sp)
buf[i++] = '0';
1362: 01511423 sh s5,8(sp)
write(f, s, l);
1366: 4649 li a2,18
printptr(va_arg(ap, uint64));
1368: 631c ld a5,0(a4)
136a: 0721 addi a4,a4,8
136c: e03a sd a4,0(sp)
for (j = 0; j < (sizeof(uint64) * 2); j++, x <<= 4)
136e: 00479293 slli t0,a5,0x4
1372: 00879f93 slli t6,a5,0x8
1376: 00c79f13 slli t5,a5,0xc
137a: 01079e93 slli t4,a5,0x10
137e: 01479e13 slli t3,a5,0x14
1382: 01879313 slli t1,a5,0x18
1386: 01c79893 slli a7,a5,0x1c
138a: 02479813 slli a6,a5,0x24
138e: 02879513 slli a0,a5,0x28
1392: 02c79593 slli a1,a5,0x2c
1396: 03079693 slli a3,a5,0x30
139a: 03479713 slli a4,a5,0x34
buf[i++] = digits[x >> (sizeof(uint64) * 8 - 4)];
139e: 03c7d413 srli s0,a5,0x3c
13a2: 01c7d39b srliw t2,a5,0x1c
13a6: 03c2d293 srli t0,t0,0x3c
13aa: 03cfdf93 srli t6,t6,0x3c
13ae: 03cf5f13 srli t5,t5,0x3c
13b2: 03cede93 srli t4,t4,0x3c
13b6: 03ce5e13 srli t3,t3,0x3c
13ba: 03c35313 srli t1,t1,0x3c
13be: 03c8d893 srli a7,a7,0x3c
13c2: 03c85813 srli a6,a6,0x3c
13c6: 9171 srli a0,a0,0x3c
13c8: 91f1 srli a1,a1,0x3c
13ca: 92f1 srli a3,a3,0x3c
13cc: 9371 srli a4,a4,0x3c
13ce: 96ce add a3,a3,s3
13d0: 974e add a4,a4,s3
13d2: 944e add s0,s0,s3
13d4: 92ce add t0,t0,s3
13d6: 9fce add t6,t6,s3
13d8: 9f4e add t5,t5,s3
13da: 9ece add t4,t4,s3
13dc: 9e4e add t3,t3,s3
13de: 934e add t1,t1,s3
13e0: 98ce add a7,a7,s3
13e2: 93ce add t2,t2,s3
13e4: 984e add a6,a6,s3
13e6: 954e add a0,a0,s3
13e8: 95ce add a1,a1,s3
13ea: 0006c083 lbu ra,0(a3)
13ee: 0002c283 lbu t0,0(t0)
13f2: 00074683 lbu a3,0(a4)
13f6: 000fcf83 lbu t6,0(t6)
13fa: 000f4f03 lbu t5,0(t5)
13fe: 000ece83 lbu t4,0(t4)
1402: 000e4e03 lbu t3,0(t3)
1406: 00034303 lbu t1,0(t1)
140a: 0008c883 lbu a7,0(a7)
140e: 0003c383 lbu t2,0(t2)
1412: 00084803 lbu a6,0(a6)
1416: 00054503 lbu a0,0(a0)
141a: 0005c583 lbu a1,0(a1)
141e: 00044403 lbu s0,0(s0)
for (j = 0; j < (sizeof(uint64) * 2); j++, x <<= 4)
1422: 03879713 slli a4,a5,0x38
buf[i++] = digits[x >> (sizeof(uint64) * 8 - 4)];
1426: 9371 srli a4,a4,0x3c
1428: 8bbd andi a5,a5,15
142a: 974e add a4,a4,s3
142c: 97ce add a5,a5,s3
142e: 005105a3 sb t0,11(sp)
1432: 01f10623 sb t6,12(sp)
1436: 01e106a3 sb t5,13(sp)
143a: 01d10723 sb t4,14(sp)
143e: 01c107a3 sb t3,15(sp)
1442: 00610823 sb t1,16(sp)
1446: 011108a3 sb a7,17(sp)
144a: 00710923 sb t2,18(sp)
144e: 010109a3 sb a6,19(sp)
1452: 00a10a23 sb a0,20(sp)
1456: 00b10aa3 sb a1,21(sp)
145a: 00110b23 sb ra,22(sp)
145e: 00d10ba3 sb a3,23(sp)
1462: 00810523 sb s0,10(sp)
1466: 00074703 lbu a4,0(a4)
146a: 0007c783 lbu a5,0(a5)
write(f, s, l);
146e: 002c addi a1,sp,8
1470: 4505 li a0,1
buf[i++] = digits[x >> (sizeof(uint64) * 8 - 4)];
1472: 00e10c23 sb a4,24(sp)
1476: 00f10ca3 sb a5,25(sp)
buf[i] = 0;
147a: 00010d23 sb zero,26(sp)
write(f, s, l);
147e: 78a000ef jal ra,1c08 <write>
// Print unknown % sequence to draw attention.
putchar('%');
putchar(s[1]);
break;
}
s += 2;
1482: 00248513 addi a0,s1,2
if (!*s)
1486: 00054783 lbu a5,0(a0)
148a: e8079ae3 bnez a5,131e <printf+0x4a>
}
va_end(ap);
}
148e: 70a6 ld ra,104(sp)
1490: 7406 ld s0,96(sp)
1492: 64e6 ld s1,88(sp)
1494: 6946 ld s2,80(sp)
1496: 69a6 ld s3,72(sp)
1498: 6a06 ld s4,64(sp)
149a: 7ae2 ld s5,56(sp)
149c: 7b42 ld s6,48(sp)
149e: 614d addi sp,sp,176
14a0: 8082 ret
for (z = s; s[0] == '%' && s[1] == '%'; z++, s += 2)
14a2: 00064783 lbu a5,0(a2)
14a6: 84b2 mv s1,a2
14a8: 01278963 beq a5,s2,14ba <printf+0x1e6>
14ac: b549 j 132e <printf+0x5a>
14ae: 0024c783 lbu a5,2(s1)
14b2: 0605 addi a2,a2,1
14b4: 0489 addi s1,s1,2
14b6: e7279ce3 bne a5,s2,132e <printf+0x5a>
14ba: 0014c783 lbu a5,1(s1)
14be: ff2788e3 beq a5,s2,14ae <printf+0x1da>
l = z - a;
14c2: 40a6043b subw s0,a2,a0
write(f, s, l);
14c6: 85aa mv a1,a0
14c8: 8622 mv a2,s0
14ca: 4505 li a0,1
14cc: 73c000ef jal ra,1c08 <write>
if (l)
14d0: e60408e3 beqz s0,1340 <printf+0x6c>
14d4: 8526 mv a0,s1
14d6: b581 j 1316 <printf+0x42>
switch (s[1])
14d8: 07800713 li a4,120
14dc: 04e79963 bne a5,a4,152e <printf+0x25a>
printint(va_arg(ap, int), 16, 1);
14e0: 6782 ld a5,0(sp)
14e2: 45c1 li a1,16
14e4: 4388 lw a0,0(a5)
14e6: 07a1 addi a5,a5,8
14e8: e03e sd a5,0(sp)
14ea: b71ff0ef jal ra,105a <printint.constprop.0>
s += 2;
14ee: 00248513 addi a0,s1,2
14f2: bf51 j 1486 <printf+0x1b2>
printint(va_arg(ap, int), 10, 1);
14f4: 6782 ld a5,0(sp)
14f6: 45a9 li a1,10
14f8: 4388 lw a0,0(a5)
14fa: 07a1 addi a5,a5,8
14fc: e03e sd a5,0(sp)
14fe: b5dff0ef jal ra,105a <printint.constprop.0>
s += 2;
1502: 00248513 addi a0,s1,2
1506: b741 j 1486 <printf+0x1b2>
if ((a = va_arg(ap, char *)) == 0)
1508: 6782 ld a5,0(sp)
150a: 6380 ld s0,0(a5)
150c: 07a1 addi a5,a5,8
150e: e03e sd a5,0(sp)
1510: c031 beqz s0,1554 <printf+0x280>
l = strnlen(a, 200);
1512: 0c800593 li a1,200
1516: 8522 mv a0,s0
1518: 3f8000ef jal ra,1910 <strnlen>
write(f, s, l);
151c: 0005061b sext.w a2,a0
1520: 85a2 mv a1,s0
1522: 4505 li a0,1
1524: 6e4000ef jal ra,1c08 <write>
s += 2;
1528: 00248513 addi a0,s1,2
152c: bfa9 j 1486 <printf+0x1b2>
return write(stdout, &byte, 1);
152e: 4605 li a2,1
1530: 002c addi a1,sp,8
1532: 4505 li a0,1
char byte = c;
1534: 01210423 sb s2,8(sp)
return write(stdout, &byte, 1);
1538: 6d0000ef jal ra,1c08 <write>
char byte = c;
153c: 0014c783 lbu a5,1(s1)
return write(stdout, &byte, 1);
1540: 4605 li a2,1
1542: 002c addi a1,sp,8
1544: 4505 li a0,1
char byte = c;
1546: 00f10423 sb a5,8(sp)
return write(stdout, &byte, 1);
154a: 6be000ef jal ra,1c08 <write>
s += 2;
154e: 00248513 addi a0,s1,2
1552: bf15 j 1486 <printf+0x1b2>
a = "(null)";
1554: 845a mv s0,s6
1556: bf75 j 1512 <printf+0x23e>
0000000000001558 <isspace>:
#define HIGHS (ONES * (UCHAR_MAX / 2 + 1))
#define HASZERO(x) (((x)-ONES) & ~(x)&HIGHS)
int isspace(int c)
{
return c == ' ' || (unsigned)c - '\t' < 5;
1558: 02000793 li a5,32
155c: 00f50663 beq a0,a5,1568 <isspace+0x10>
1560: 355d addiw a0,a0,-9
1562: 00553513 sltiu a0,a0,5
1566: 8082 ret
1568: 4505 li a0,1
}
156a: 8082 ret
000000000000156c <isdigit>:
int isdigit(int c)
{
return (unsigned)c - '0' < 10;
156c: fd05051b addiw a0,a0,-48
}
1570: 00a53513 sltiu a0,a0,10
1574: 8082 ret
0000000000001576 <atoi>:
return c == ' ' || (unsigned)c - '\t' < 5;
1576: 02000613 li a2,32
157a: 4591 li a1,4
int atoi(const char *s)
{
int n = 0, neg = 0;
while (isspace(*s))
157c: 00054703 lbu a4,0(a0)
return c == ' ' || (unsigned)c - '\t' < 5;
1580: ff77069b addiw a3,a4,-9
1584: 04c70d63 beq a4,a2,15de <atoi+0x68>
1588: 0007079b sext.w a5,a4
158c: 04d5f963 bgeu a1,a3,15de <atoi+0x68>
s++;
switch (*s)
1590: 02b00693 li a3,43
1594: 04d70a63 beq a4,a3,15e8 <atoi+0x72>
1598: 02d00693 li a3,45
159c: 06d70463 beq a4,a3,1604 <atoi+0x8e>
neg = 1;
case '+':
s++;
}
/* Compute n as a negative number to avoid overflow on INT_MIN */
while (isdigit(*s))
15a0: fd07859b addiw a1,a5,-48
15a4: 4625 li a2,9
15a6: 873e mv a4,a5
15a8: 86aa mv a3,a0
int n = 0, neg = 0;
15aa: 4e01 li t3,0
while (isdigit(*s))
15ac: 04b66a63 bltu a2,a1,1600 <atoi+0x8a>
int n = 0, neg = 0;
15b0: 4501 li a0,0
while (isdigit(*s))
15b2: 4825 li a6,9
15b4: 0016c603 lbu a2,1(a3)
n = 10 * n - (*s++ - '0');
15b8: 0025179b slliw a5,a0,0x2
15bc: 9d3d addw a0,a0,a5
15be: fd07031b addiw t1,a4,-48
15c2: 0015189b slliw a7,a0,0x1
while (isdigit(*s))
15c6: fd06059b addiw a1,a2,-48
n = 10 * n - (*s++ - '0');
15ca: 0685 addi a3,a3,1
15cc: 4068853b subw a0,a7,t1
while (isdigit(*s))
15d0: 0006071b sext.w a4,a2
15d4: feb870e3 bgeu a6,a1,15b4 <atoi+0x3e>
return neg ? n : -n;
15d8: 000e0563 beqz t3,15e2 <atoi+0x6c>
}
15dc: 8082 ret
s++;
15de: 0505 addi a0,a0,1
15e0: bf71 j 157c <atoi+0x6>
return neg ? n : -n;
15e2: 4113053b subw a0,t1,a7
15e6: 8082 ret
while (isdigit(*s))
15e8: 00154783 lbu a5,1(a0)
15ec: 4625 li a2,9
s++;
15ee: 00150693 addi a3,a0,1
while (isdigit(*s))
15f2: fd07859b addiw a1,a5,-48
15f6: 0007871b sext.w a4,a5
int n = 0, neg = 0;
15fa: 4e01 li t3,0
while (isdigit(*s))
15fc: fab67ae3 bgeu a2,a1,15b0 <atoi+0x3a>
1600: 4501 li a0,0
}
1602: 8082 ret
while (isdigit(*s))
1604: 00154783 lbu a5,1(a0)
1608: 4625 li a2,9
s++;
160a: 00150693 addi a3,a0,1
while (isdigit(*s))
160e: fd07859b addiw a1,a5,-48
1612: 0007871b sext.w a4,a5
1616: feb665e3 bltu a2,a1,1600 <atoi+0x8a>
neg = 1;
161a: 4e05 li t3,1
161c: bf51 j 15b0 <atoi+0x3a>
000000000000161e <memset>:
void *memset(void *dest, int c, size_t n)
{
char *p = dest;
for (int i = 0; i < n; ++i, *(p++) = c)
161e: 16060d63 beqz a2,1798 <memset+0x17a>
1622: 40a007b3 neg a5,a0
1626: 8b9d andi a5,a5,7
1628: 00778713 addi a4,a5,7
162c: 482d li a6,11
162e: 0ff5f593 zext.b a1,a1
1632: fff60693 addi a3,a2,-1
1636: 17076263 bltu a4,a6,179a <memset+0x17c>
163a: 16e6ea63 bltu a3,a4,17ae <memset+0x190>
163e: 16078563 beqz a5,17a8 <memset+0x18a>
1642: 00b50023 sb a1,0(a0)
1646: 4705 li a4,1
1648: 00150e93 addi t4,a0,1
164c: 14e78c63 beq a5,a4,17a4 <memset+0x186>
1650: 00b500a3 sb a1,1(a0)
1654: 4709 li a4,2
1656: 00250e93 addi t4,a0,2
165a: 14e78d63 beq a5,a4,17b4 <memset+0x196>
165e: 00b50123 sb a1,2(a0)
1662: 470d li a4,3
1664: 00350e93 addi t4,a0,3
1668: 12e78b63 beq a5,a4,179e <memset+0x180>
166c: 00b501a3 sb a1,3(a0)
1670: 4711 li a4,4
1672: 00450e93 addi t4,a0,4
1676: 14e78163 beq a5,a4,17b8 <memset+0x19a>
167a: 00b50223 sb a1,4(a0)
167e: 4715 li a4,5
1680: 00550e93 addi t4,a0,5
1684: 12e78c63 beq a5,a4,17bc <memset+0x19e>
1688: 00b502a3 sb a1,5(a0)
168c: 471d li a4,7
168e: 00650e93 addi t4,a0,6
1692: 12e79763 bne a5,a4,17c0 <memset+0x1a2>
1696: 00750e93 addi t4,a0,7
169a: 00b50323 sb a1,6(a0)
169e: 4f1d li t5,7
16a0: 00859713 slli a4,a1,0x8
16a4: 8f4d or a4,a4,a1
16a6: 01059e13 slli t3,a1,0x10
16aa: 01c76e33 or t3,a4,t3
16ae: 01859313 slli t1,a1,0x18
16b2: 006e6333 or t1,t3,t1
16b6: 02059893 slli a7,a1,0x20
16ba: 011368b3 or a7,t1,a7
16be: 02859813 slli a6,a1,0x28
16c2: 40f60333 sub t1,a2,a5
16c6: 0108e833 or a6,a7,a6
16ca: 03059693 slli a3,a1,0x30
16ce: 00d866b3 or a3,a6,a3
16d2: 03859713 slli a4,a1,0x38
16d6: 97aa add a5,a5,a0
16d8: ff837813 andi a6,t1,-8
16dc: 8f55 or a4,a4,a3
16de: 00f806b3 add a3,a6,a5
16e2: e398 sd a4,0(a5)
16e4: 07a1 addi a5,a5,8
16e6: fed79ee3 bne a5,a3,16e2 <memset+0xc4>
16ea: ff837693 andi a3,t1,-8
16ee: 00de87b3 add a5,t4,a3
16f2: 01e6873b addw a4,a3,t5
16f6: 0ad30663 beq t1,a3,17a2 <memset+0x184>
16fa: 00b78023 sb a1,0(a5)
16fe: 0017069b addiw a3,a4,1
1702: 08c6fb63 bgeu a3,a2,1798 <memset+0x17a>
1706: 00b780a3 sb a1,1(a5)
170a: 0027069b addiw a3,a4,2
170e: 08c6f563 bgeu a3,a2,1798 <memset+0x17a>
1712: 00b78123 sb a1,2(a5)
1716: 0037069b addiw a3,a4,3
171a: 06c6ff63 bgeu a3,a2,1798 <memset+0x17a>
171e: 00b781a3 sb a1,3(a5)
1722: 0047069b addiw a3,a4,4
1726: 06c6f963 bgeu a3,a2,1798 <memset+0x17a>
172a: 00b78223 sb a1,4(a5)
172e: 0057069b addiw a3,a4,5
1732: 06c6f363 bgeu a3,a2,1798 <memset+0x17a>
1736: 00b782a3 sb a1,5(a5)
173a: 0067069b addiw a3,a4,6
173e: 04c6fd63 bgeu a3,a2,1798 <memset+0x17a>
1742: 00b78323 sb a1,6(a5)
1746: 0077069b addiw a3,a4,7
174a: 04c6f763 bgeu a3,a2,1798 <memset+0x17a>
174e: 00b783a3 sb a1,7(a5)
1752: 0087069b addiw a3,a4,8
1756: 04c6f163 bgeu a3,a2,1798 <memset+0x17a>
175a: 00b78423 sb a1,8(a5)
175e: 0097069b addiw a3,a4,9
1762: 02c6fb63 bgeu a3,a2,1798 <memset+0x17a>
1766: 00b784a3 sb a1,9(a5)
176a: 00a7069b addiw a3,a4,10
176e: 02c6f563 bgeu a3,a2,1798 <memset+0x17a>
1772: 00b78523 sb a1,10(a5)
1776: 00b7069b addiw a3,a4,11
177a: 00c6ff63 bgeu a3,a2,1798 <memset+0x17a>
177e: 00b785a3 sb a1,11(a5)
1782: 00c7069b addiw a3,a4,12
1786: 00c6f963 bgeu a3,a2,1798 <memset+0x17a>
178a: 00b78623 sb a1,12(a5)
178e: 2735 addiw a4,a4,13
1790: 00c77463 bgeu a4,a2,1798 <memset+0x17a>
1794: 00b786a3 sb a1,13(a5)
;
return dest;
}
1798: 8082 ret
179a: 472d li a4,11
179c: bd79 j 163a <memset+0x1c>
for (int i = 0; i < n; ++i, *(p++) = c)
179e: 4f0d li t5,3
17a0: b701 j 16a0 <memset+0x82>
17a2: 8082 ret
17a4: 4f05 li t5,1
17a6: bded j 16a0 <memset+0x82>
17a8: 8eaa mv t4,a0
17aa: 4f01 li t5,0
17ac: bdd5 j 16a0 <memset+0x82>
17ae: 87aa mv a5,a0
17b0: 4701 li a4,0
17b2: b7a1 j 16fa <memset+0xdc>
17b4: 4f09 li t5,2
17b6: b5ed j 16a0 <memset+0x82>
17b8: 4f11 li t5,4
17ba: b5dd j 16a0 <memset+0x82>
17bc: 4f15 li t5,5
17be: b5cd j 16a0 <memset+0x82>
17c0: 4f19 li t5,6
17c2: bdf9 j 16a0 <memset+0x82>
00000000000017c4 <strcmp>:
int strcmp(const char *l, const char *r)
{
for (; *l == *r && *l; l++, r++)
17c4: 00054783 lbu a5,0(a0)
17c8: 0005c703 lbu a4,0(a1)
17cc: 00e79863 bne a5,a4,17dc <strcmp+0x18>
17d0: 0505 addi a0,a0,1
17d2: 0585 addi a1,a1,1
17d4: fbe5 bnez a5,17c4 <strcmp>
17d6: 4501 li a0,0
;
return *(unsigned char *)l - *(unsigned char *)r;
}
17d8: 9d19 subw a0,a0,a4
17da: 8082 ret
return *(unsigned char *)l - *(unsigned char *)r;
17dc: 0007851b sext.w a0,a5
17e0: bfe5 j 17d8 <strcmp+0x14>
00000000000017e2 <strncmp>:
int strncmp(const char *_l, const char *_r, size_t n)
{
const unsigned char *l = (void *)_l, *r = (void *)_r;
if (!n--)
17e2: ce05 beqz a2,181a <strncmp+0x38>
return 0;
for (; *l && *r && n && *l == *r; l++, r++, n--)
17e4: 00054703 lbu a4,0(a0)
17e8: 0005c783 lbu a5,0(a1)
17ec: cb0d beqz a4,181e <strncmp+0x3c>
if (!n--)
17ee: 167d addi a2,a2,-1
17f0: 00c506b3 add a3,a0,a2
17f4: a819 j 180a <strncmp+0x28>
for (; *l && *r && n && *l == *r; l++, r++, n--)
17f6: 00a68e63 beq a3,a0,1812 <strncmp+0x30>
17fa: 0505 addi a0,a0,1
17fc: 00e79b63 bne a5,a4,1812 <strncmp+0x30>
1800: 00054703 lbu a4,0(a0)
;
return *l - *r;
1804: 0005c783 lbu a5,0(a1)
for (; *l && *r && n && *l == *r; l++, r++, n--)
1808: cb19 beqz a4,181e <strncmp+0x3c>
180a: 0005c783 lbu a5,0(a1)
180e: 0585 addi a1,a1,1
1810: f3fd bnez a5,17f6 <strncmp+0x14>
return *l - *r;
1812: 0007051b sext.w a0,a4
1816: 9d1d subw a0,a0,a5
1818: 8082 ret
return 0;
181a: 4501 li a0,0
}
181c: 8082 ret
181e: 4501 li a0,0
return *l - *r;
1820: 9d1d subw a0,a0,a5
1822: 8082 ret
0000000000001824 <strlen>:
size_t strlen(const char *s)
{
const char *a = s;
typedef size_t __attribute__((__may_alias__)) word;
const word *w;
for (; (uintptr_t)s % SS; s++)
1824: 00757793 andi a5,a0,7
1828: cf89 beqz a5,1842 <strlen+0x1e>
182a: 87aa mv a5,a0
182c: a029 j 1836 <strlen+0x12>
182e: 0785 addi a5,a5,1
1830: 0077f713 andi a4,a5,7
1834: cb01 beqz a4,1844 <strlen+0x20>
if (!*s)
1836: 0007c703 lbu a4,0(a5)
183a: fb75 bnez a4,182e <strlen+0xa>
for (w = (const void *)s; !HASZERO(*w); w++)
;
s = (const void *)w;
for (; *s; s++)
;
return s - a;
183c: 40a78533 sub a0,a5,a0
}
1840: 8082 ret
for (; (uintptr_t)s % SS; s++)
1842: 87aa mv a5,a0
for (w = (const void *)s; !HASZERO(*w); w++)
1844: 6394 ld a3,0(a5)
1846: 00000597 auipc a1,0x0
184a: 67a5b583 ld a1,1658(a1) # 1ec0 <__func__.0+0x8>
184e: 00000617 auipc a2,0x0
1852: 67a63603 ld a2,1658(a2) # 1ec8 <__func__.0+0x10>
1856: a019 j 185c <strlen+0x38>
1858: 6794 ld a3,8(a5)
185a: 07a1 addi a5,a5,8
185c: 00b68733 add a4,a3,a1
1860: fff6c693 not a3,a3
1864: 8f75 and a4,a4,a3
1866: 8f71 and a4,a4,a2
1868: db65 beqz a4,1858 <strlen+0x34>
for (; *s; s++)
186a: 0007c703 lbu a4,0(a5)
186e: d779 beqz a4,183c <strlen+0x18>
1870: 0017c703 lbu a4,1(a5)
1874: 0785 addi a5,a5,1
1876: d379 beqz a4,183c <strlen+0x18>
1878: 0017c703 lbu a4,1(a5)
187c: 0785 addi a5,a5,1
187e: fb6d bnez a4,1870 <strlen+0x4c>
1880: bf75 j 183c <strlen+0x18>
0000000000001882 <memchr>:
void *memchr(const void *src, int c, size_t n)
{
const unsigned char *s = src;
c = (unsigned char)c;
for (; ((uintptr_t)s & ALIGN) && n && *s != c; s++, n--)
1882: 00757713 andi a4,a0,7
{
1886: 87aa mv a5,a0
c = (unsigned char)c;
1888: 0ff5f593 zext.b a1,a1
for (; ((uintptr_t)s & ALIGN) && n && *s != c; s++, n--)
188c: cb19 beqz a4,18a2 <memchr+0x20>
188e: ce25 beqz a2,1906 <memchr+0x84>
1890: 0007c703 lbu a4,0(a5)
1894: 04b70e63 beq a4,a1,18f0 <memchr+0x6e>
1898: 0785 addi a5,a5,1
189a: 0077f713 andi a4,a5,7
189e: 167d addi a2,a2,-1
18a0: f77d bnez a4,188e <memchr+0xc>
;
s = (const void *)w;
}
for (; n && *s != c; s++, n--)
;
return n ? (void *)s : 0;
18a2: 4501 li a0,0
if (n && *s != c)
18a4: c235 beqz a2,1908 <memchr+0x86>
18a6: 0007c703 lbu a4,0(a5)
18aa: 04b70363 beq a4,a1,18f0 <memchr+0x6e>
size_t k = ONES * c;
18ae: 00000517 auipc a0,0x0
18b2: 62253503 ld a0,1570(a0) # 1ed0 <__func__.0+0x18>
for (w = (const void *)s; n >= SS && !HASZERO(*w ^ k); w++, n -= SS)
18b6: 471d li a4,7
size_t k = ONES * c;
18b8: 02a58533 mul a0,a1,a0
for (w = (const void *)s; n >= SS && !HASZERO(*w ^ k); w++, n -= SS)
18bc: 02c77a63 bgeu a4,a2,18f0 <memchr+0x6e>
18c0: 00000897 auipc a7,0x0
18c4: 6008b883 ld a7,1536(a7) # 1ec0 <__func__.0+0x8>
18c8: 00000817 auipc a6,0x0
18cc: 60083803 ld a6,1536(a6) # 1ec8 <__func__.0+0x10>
18d0: 431d li t1,7
18d2: a029 j 18dc <memchr+0x5a>
18d4: 1661 addi a2,a2,-8
18d6: 07a1 addi a5,a5,8
18d8: 02c37963 bgeu t1,a2,190a <memchr+0x88>
18dc: 6398 ld a4,0(a5)
18de: 8f29 xor a4,a4,a0
18e0: 011706b3 add a3,a4,a7
18e4: fff74713 not a4,a4
18e8: 8f75 and a4,a4,a3
18ea: 01077733 and a4,a4,a6
18ee: d37d beqz a4,18d4 <memchr+0x52>
18f0: 853e mv a0,a5
18f2: 97b2 add a5,a5,a2
18f4: a021 j 18fc <memchr+0x7a>
for (; n && *s != c; s++, n--)
18f6: 0505 addi a0,a0,1
18f8: 00f50763 beq a0,a5,1906 <memchr+0x84>
18fc: 00054703 lbu a4,0(a0)
1900: feb71be3 bne a4,a1,18f6 <memchr+0x74>
1904: 8082 ret
return n ? (void *)s : 0;
1906: 4501 li a0,0
}
1908: 8082 ret
return n ? (void *)s : 0;
190a: 4501 li a0,0
for (; n && *s != c; s++, n--)
190c: f275 bnez a2,18f0 <memchr+0x6e>
}
190e: 8082 ret
0000000000001910 <strnlen>:
size_t strnlen(const char *s, size_t n)
{
1910: 1101 addi sp,sp,-32
1912: e822 sd s0,16(sp)
const char *p = memchr(s, 0, n);
1914: 862e mv a2,a1
{
1916: 842e mv s0,a1
const char *p = memchr(s, 0, n);
1918: 4581 li a1,0
{
191a: e426 sd s1,8(sp)
191c: ec06 sd ra,24(sp)
191e: 84aa mv s1,a0
const char *p = memchr(s, 0, n);
1920: f63ff0ef jal ra,1882 <memchr>
return p ? p - s : n;
1924: c519 beqz a0,1932 <strnlen+0x22>
}
1926: 60e2 ld ra,24(sp)
1928: 6442 ld s0,16(sp)
return p ? p - s : n;
192a: 8d05 sub a0,a0,s1
}
192c: 64a2 ld s1,8(sp)
192e: 6105 addi sp,sp,32
1930: 8082 ret
1932: 60e2 ld ra,24(sp)
return p ? p - s : n;
1934: 8522 mv a0,s0
}
1936: 6442 ld s0,16(sp)
1938: 64a2 ld s1,8(sp)
193a: 6105 addi sp,sp,32
193c: 8082 ret
000000000000193e <strcpy>:
char *strcpy(char *restrict d, const char *s)
{
typedef size_t __attribute__((__may_alias__)) word;
word *wd;
const word *ws;
if ((uintptr_t)s % SS == (uintptr_t)d % SS)
193e: 00b547b3 xor a5,a0,a1
1942: 8b9d andi a5,a5,7
1944: eb95 bnez a5,1978 <strcpy+0x3a>
{
for (; (uintptr_t)s % SS; s++, d++)
1946: 0075f793 andi a5,a1,7
194a: e7b1 bnez a5,1996 <strcpy+0x58>
if (!(*d = *s))
return d;
wd = (void *)d;
ws = (const void *)s;
for (; !HASZERO(*ws); *wd++ = *ws++)
194c: 6198 ld a4,0(a1)
194e: 00000617 auipc a2,0x0
1952: 57263603 ld a2,1394(a2) # 1ec0 <__func__.0+0x8>
1956: 00000817 auipc a6,0x0
195a: 57283803 ld a6,1394(a6) # 1ec8 <__func__.0+0x10>
195e: a029 j 1968 <strcpy+0x2a>
1960: e118 sd a4,0(a0)
1962: 6598 ld a4,8(a1)
1964: 05a1 addi a1,a1,8
1966: 0521 addi a0,a0,8
1968: 00c707b3 add a5,a4,a2
196c: fff74693 not a3,a4
1970: 8ff5 and a5,a5,a3
1972: 0107f7b3 and a5,a5,a6
1976: d7ed beqz a5,1960 <strcpy+0x22>
;
d = (void *)wd;
s = (const void *)ws;
}
for (; (*d = *s); s++, d++)
1978: 0005c783 lbu a5,0(a1)
197c: 00f50023 sb a5,0(a0)
1980: c785 beqz a5,19a8 <strcpy+0x6a>
1982: 0015c783 lbu a5,1(a1)
1986: 0505 addi a0,a0,1
1988: 0585 addi a1,a1,1
198a: 00f50023 sb a5,0(a0)
198e: fbf5 bnez a5,1982 <strcpy+0x44>
;
return d;
}
1990: 8082 ret
for (; (uintptr_t)s % SS; s++, d++)
1992: 0505 addi a0,a0,1
1994: df45 beqz a4,194c <strcpy+0xe>
if (!(*d = *s))
1996: 0005c783 lbu a5,0(a1)
for (; (uintptr_t)s % SS; s++, d++)
199a: 0585 addi a1,a1,1
199c: 0075f713 andi a4,a1,7
if (!(*d = *s))
19a0: 00f50023 sb a5,0(a0)
19a4: f7fd bnez a5,1992 <strcpy+0x54>
}
19a6: 8082 ret
19a8: 8082 ret
00000000000019aa <strncpy>:
char *strncpy(char *restrict d, const char *s, size_t n)
{
typedef size_t __attribute__((__may_alias__)) word;
word *wd;
const word *ws;
if (((uintptr_t)s & ALIGN) == ((uintptr_t)d & ALIGN))
19aa: 00b547b3 xor a5,a0,a1
19ae: 8b9d andi a5,a5,7
19b0: 1a079863 bnez a5,1b60 <strncpy+0x1b6>
{
for (; ((uintptr_t)s & ALIGN) && n && (*d = *s); n--, s++, d++)
19b4: 0075f793 andi a5,a1,7
19b8: 16078463 beqz a5,1b20 <strncpy+0x176>
19bc: ea01 bnez a2,19cc <strncpy+0x22>
19be: a421 j 1bc6 <strncpy+0x21c>
19c0: 167d addi a2,a2,-1
19c2: 0505 addi a0,a0,1
19c4: 14070e63 beqz a4,1b20 <strncpy+0x176>
19c8: 1a060863 beqz a2,1b78 <strncpy+0x1ce>
19cc: 0005c783 lbu a5,0(a1)
19d0: 0585 addi a1,a1,1
19d2: 0075f713 andi a4,a1,7
19d6: 00f50023 sb a5,0(a0)
19da: f3fd bnez a5,19c0 <strncpy+0x16>
19dc: 4805 li a6,1
19de: 1a061863 bnez a2,1b8e <strncpy+0x1e4>
19e2: 40a007b3 neg a5,a0
19e6: 8b9d andi a5,a5,7
19e8: 4681 li a3,0
19ea: 18061a63 bnez a2,1b7e <strncpy+0x1d4>
19ee: 00778713 addi a4,a5,7
19f2: 45ad li a1,11
19f4: 18b76363 bltu a4,a1,1b7a <strncpy+0x1d0>
19f8: 1ae6eb63 bltu a3,a4,1bae <strncpy+0x204>
19fc: 1a078363 beqz a5,1ba2 <strncpy+0x1f8>
for (int i = 0; i < n; ++i, *(p++) = c)
1a00: 00050023 sb zero,0(a0)
1a04: 4685 li a3,1
1a06: 00150713 addi a4,a0,1
1a0a: 18d78f63 beq a5,a3,1ba8 <strncpy+0x1fe>
1a0e: 000500a3 sb zero,1(a0)
1a12: 4689 li a3,2
1a14: 00250713 addi a4,a0,2
1a18: 18d78e63 beq a5,a3,1bb4 <strncpy+0x20a>
1a1c: 00050123 sb zero,2(a0)
1a20: 468d li a3,3
1a22: 00350713 addi a4,a0,3
1a26: 16d78c63 beq a5,a3,1b9e <strncpy+0x1f4>
1a2a: 000501a3 sb zero,3(a0)
1a2e: 4691 li a3,4
1a30: 00450713 addi a4,a0,4
1a34: 18d78263 beq a5,a3,1bb8 <strncpy+0x20e>
1a38: 00050223 sb zero,4(a0)
1a3c: 4695 li a3,5
1a3e: 00550713 addi a4,a0,5
1a42: 16d78d63 beq a5,a3,1bbc <strncpy+0x212>
1a46: 000502a3 sb zero,5(a0)
1a4a: 469d li a3,7
1a4c: 00650713 addi a4,a0,6
1a50: 16d79863 bne a5,a3,1bc0 <strncpy+0x216>
1a54: 00750713 addi a4,a0,7
1a58: 00050323 sb zero,6(a0)
1a5c: 40f80833 sub a6,a6,a5
1a60: ff887593 andi a1,a6,-8
1a64: 97aa add a5,a5,a0
1a66: 95be add a1,a1,a5
1a68: 0007b023 sd zero,0(a5)
1a6c: 07a1 addi a5,a5,8
1a6e: feb79de3 bne a5,a1,1a68 <strncpy+0xbe>
1a72: ff887593 andi a1,a6,-8
1a76: 9ead addw a3,a3,a1
1a78: 00b707b3 add a5,a4,a1
1a7c: 12b80863 beq a6,a1,1bac <strncpy+0x202>
1a80: 00078023 sb zero,0(a5)
1a84: 0016871b addiw a4,a3,1
1a88: 0ec77863 bgeu a4,a2,1b78 <strncpy+0x1ce>
1a8c: 000780a3 sb zero,1(a5)
1a90: 0026871b addiw a4,a3,2
1a94: 0ec77263 bgeu a4,a2,1b78 <strncpy+0x1ce>
1a98: 00078123 sb zero,2(a5)
1a9c: 0036871b addiw a4,a3,3
1aa0: 0cc77c63 bgeu a4,a2,1b78 <strncpy+0x1ce>
1aa4: 000781a3 sb zero,3(a5)
1aa8: 0046871b addiw a4,a3,4
1aac: 0cc77663 bgeu a4,a2,1b78 <strncpy+0x1ce>
1ab0: 00078223 sb zero,4(a5)
1ab4: 0056871b addiw a4,a3,5
1ab8: 0cc77063 bgeu a4,a2,1b78 <strncpy+0x1ce>
1abc: 000782a3 sb zero,5(a5)
1ac0: 0066871b addiw a4,a3,6
1ac4: 0ac77a63 bgeu a4,a2,1b78 <strncpy+0x1ce>
1ac8: 00078323 sb zero,6(a5)
1acc: 0076871b addiw a4,a3,7
1ad0: 0ac77463 bgeu a4,a2,1b78 <strncpy+0x1ce>
1ad4: 000783a3 sb zero,7(a5)
1ad8: 0086871b addiw a4,a3,8
1adc: 08c77e63 bgeu a4,a2,1b78 <strncpy+0x1ce>
1ae0: 00078423 sb zero,8(a5)
1ae4: 0096871b addiw a4,a3,9
1ae8: 08c77863 bgeu a4,a2,1b78 <strncpy+0x1ce>
1aec: 000784a3 sb zero,9(a5)
1af0: 00a6871b addiw a4,a3,10
1af4: 08c77263 bgeu a4,a2,1b78 <strncpy+0x1ce>
1af8: 00078523 sb zero,10(a5)
1afc: 00b6871b addiw a4,a3,11
1b00: 06c77c63 bgeu a4,a2,1b78 <strncpy+0x1ce>
1b04: 000785a3 sb zero,11(a5)
1b08: 00c6871b addiw a4,a3,12
1b0c: 06c77663 bgeu a4,a2,1b78 <strncpy+0x1ce>
1b10: 00078623 sb zero,12(a5)
1b14: 26b5 addiw a3,a3,13
1b16: 06c6f163 bgeu a3,a2,1b78 <strncpy+0x1ce>
1b1a: 000786a3 sb zero,13(a5)
1b1e: 8082 ret
;
if (!n || !*s)
1b20: c645 beqz a2,1bc8 <strncpy+0x21e>
1b22: 0005c783 lbu a5,0(a1)
1b26: ea078be3 beqz a5,19dc <strncpy+0x32>
goto tail;
wd = (void *)d;
ws = (const void *)s;
for (; n >= sizeof(size_t) && !HASZERO(*ws); n -= sizeof(size_t), ws++, wd++)
1b2a: 479d li a5,7
1b2c: 02c7ff63 bgeu a5,a2,1b6a <strncpy+0x1c0>
1b30: 00000897 auipc a7,0x0
1b34: 3908b883 ld a7,912(a7) # 1ec0 <__func__.0+0x8>
1b38: 00000817 auipc a6,0x0
1b3c: 39083803 ld a6,912(a6) # 1ec8 <__func__.0+0x10>
1b40: 431d li t1,7
1b42: 6198 ld a4,0(a1)
1b44: 011707b3 add a5,a4,a7
1b48: fff74693 not a3,a4
1b4c: 8ff5 and a5,a5,a3
1b4e: 0107f7b3 and a5,a5,a6
1b52: ef81 bnez a5,1b6a <strncpy+0x1c0>
*wd = *ws;
1b54: e118 sd a4,0(a0)
for (; n >= sizeof(size_t) && !HASZERO(*ws); n -= sizeof(size_t), ws++, wd++)
1b56: 1661 addi a2,a2,-8
1b58: 05a1 addi a1,a1,8
1b5a: 0521 addi a0,a0,8
1b5c: fec363e3 bltu t1,a2,1b42 <strncpy+0x198>
d = (void *)wd;
s = (const void *)ws;
}
for (; n && (*d = *s); n--, s++, d++)
1b60: e609 bnez a2,1b6a <strncpy+0x1c0>
1b62: a08d j 1bc4 <strncpy+0x21a>
1b64: 167d addi a2,a2,-1
1b66: 0505 addi a0,a0,1
1b68: ca01 beqz a2,1b78 <strncpy+0x1ce>
1b6a: 0005c783 lbu a5,0(a1)
1b6e: 0585 addi a1,a1,1
1b70: 00f50023 sb a5,0(a0)
1b74: fbe5 bnez a5,1b64 <strncpy+0x1ba>
;
tail:
1b76: b59d j 19dc <strncpy+0x32>
memset(d, 0, n);
return d;
}
1b78: 8082 ret
1b7a: 472d li a4,11
1b7c: bdb5 j 19f8 <strncpy+0x4e>
1b7e: 00778713 addi a4,a5,7
1b82: 45ad li a1,11
1b84: fff60693 addi a3,a2,-1
1b88: e6b778e3 bgeu a4,a1,19f8 <strncpy+0x4e>
1b8c: b7fd j 1b7a <strncpy+0x1d0>
1b8e: 40a007b3 neg a5,a0
1b92: 8832 mv a6,a2
1b94: 8b9d andi a5,a5,7
1b96: 4681 li a3,0
1b98: e4060be3 beqz a2,19ee <strncpy+0x44>
1b9c: b7cd j 1b7e <strncpy+0x1d4>
for (int i = 0; i < n; ++i, *(p++) = c)
1b9e: 468d li a3,3
1ba0: bd75 j 1a5c <strncpy+0xb2>
1ba2: 872a mv a4,a0
1ba4: 4681 li a3,0
1ba6: bd5d j 1a5c <strncpy+0xb2>
1ba8: 4685 li a3,1
1baa: bd4d j 1a5c <strncpy+0xb2>
1bac: 8082 ret
1bae: 87aa mv a5,a0
1bb0: 4681 li a3,0
1bb2: b5f9 j 1a80 <strncpy+0xd6>
1bb4: 4689 li a3,2
1bb6: b55d j 1a5c <strncpy+0xb2>
1bb8: 4691 li a3,4
1bba: b54d j 1a5c <strncpy+0xb2>
1bbc: 4695 li a3,5
1bbe: bd79 j 1a5c <strncpy+0xb2>
1bc0: 4699 li a3,6
1bc2: bd69 j 1a5c <strncpy+0xb2>
1bc4: 8082 ret
1bc6: 8082 ret
1bc8: 8082 ret
0000000000001bca <open>:
#include <unistd.h>
#include "syscall.h"
int open(const char *path, int flags)
{
1bca: 87aa mv a5,a0
1bcc: 862e mv a2,a1
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2))
}
static inline long __syscall4(long n, long a, long b, long c, long d)
{
register long a7 __asm__("a7") = n;
1bce: 03800893 li a7,56
register long a0 __asm__("a0") = a;
1bd2: f9c00513 li a0,-100
register long a1 __asm__("a1") = b;
1bd6: 85be mv a1,a5
register long a2 __asm__("a2") = c;
register long a3 __asm__("a3") = d;
1bd8: 4689 li a3,2
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2), "r"(a3))
1bda: 00000073 ecall
return syscall(SYS_openat, AT_FDCWD, path, flags, O_RDWR);
}
1bde: 2501 sext.w a0,a0
1be0: 8082 ret
0000000000001be2 <openat>:
register long a7 __asm__("a7") = n;
1be2: 03800893 li a7,56
register long a3 __asm__("a3") = d;
1be6: 18000693 li a3,384
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2), "r"(a3))
1bea: 00000073 ecall
int openat(int dirfd,const char *path, int flags)
{
return syscall(SYS_openat, dirfd, path, flags, 0600);
}
1bee: 2501 sext.w a0,a0
1bf0: 8082 ret
0000000000001bf2 <close>:
register long a7 __asm__("a7") = n;
1bf2: 03900893 li a7,57
__asm_syscall("r"(a7), "0"(a0))
1bf6: 00000073 ecall
int close(int fd)
{
return syscall(SYS_close, fd);
}
1bfa: 2501 sext.w a0,a0
1bfc: 8082 ret
0000000000001bfe <read>:
register long a7 __asm__("a7") = n;
1bfe: 03f00893 li a7,63
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2))
1c02: 00000073 ecall
ssize_t read(int fd, void *buf, size_t len)
{
return syscall(SYS_read, fd, buf, len);
}
1c06: 8082 ret
0000000000001c08 <write>:
register long a7 __asm__("a7") = n;
1c08: 04000893 li a7,64
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2))
1c0c: 00000073 ecall
ssize_t write(int fd, const void *buf, size_t len)
{
return syscall(SYS_write, fd, buf, len);
}
1c10: 8082 ret
0000000000001c12 <getpid>:
register long a7 __asm__("a7") = n;
1c12: 0ac00893 li a7,172
__asm_syscall("r"(a7))
1c16: 00000073 ecall
pid_t getpid(void)
{
return syscall(SYS_getpid);
}
1c1a: 2501 sext.w a0,a0
1c1c: 8082 ret
0000000000001c1e <getppid>:
register long a7 __asm__("a7") = n;
1c1e: 0ad00893 li a7,173
__asm_syscall("r"(a7))
1c22: 00000073 ecall
pid_t getppid(void)
{
return syscall(SYS_getppid);
}
1c26: 2501 sext.w a0,a0
1c28: 8082 ret
0000000000001c2a <sched_yield>:
register long a7 __asm__("a7") = n;
1c2a: 07c00893 li a7,124
__asm_syscall("r"(a7))
1c2e: 00000073 ecall
int sched_yield(void)
{
return syscall(SYS_sched_yield);
}
1c32: 2501 sext.w a0,a0
1c34: 8082 ret
0000000000001c36 <fork>:
register long a7 __asm__("a7") = n;
1c36: 0dc00893 li a7,220
register long a0 __asm__("a0") = a;
1c3a: 4545 li a0,17
register long a1 __asm__("a1") = b;
1c3c: 4581 li a1,0
__asm_syscall("r"(a7), "0"(a0), "r"(a1))
1c3e: 00000073 ecall
pid_t fork(void)
{
return syscall(SYS_clone, SIGCHLD, 0);
}
1c42: 2501 sext.w a0,a0
1c44: 8082 ret
0000000000001c46 <clone>:
pid_t clone(int (*fn)(void *arg), void *arg, void *stack, size_t stack_size, unsigned long flags)
{
1c46: 85b2 mv a1,a2
1c48: 863a mv a2,a4
if (stack)
1c4a: c191 beqz a1,1c4e <clone+0x8>
stack += stack_size;
1c4c: 95b6 add a1,a1,a3
return __clone(fn, stack, flags, NULL, NULL, NULL);
1c4e: 4781 li a5,0
1c50: 4701 li a4,0
1c52: 4681 li a3,0
1c54: 2601 sext.w a2,a2
1c56: a2ed j 1e40 <__clone>
0000000000001c58 <exit>:
register long a7 __asm__("a7") = n;
1c58: 05d00893 li a7,93
__asm_syscall("r"(a7), "0"(a0))
1c5c: 00000073 ecall
//return syscall(SYS_clone, fn, stack, flags, NULL, NULL, NULL);
}
void exit(int code)
{
syscall(SYS_exit, code);
}
1c60: 8082 ret
0000000000001c62 <waitpid>:
register long a7 __asm__("a7") = n;
1c62: 10400893 li a7,260
register long a3 __asm__("a3") = d;
1c66: 4681 li a3,0
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2), "r"(a3))
1c68: 00000073 ecall
int waitpid(int pid, int *code, int options)
{
return syscall(SYS_wait4, pid, code, options, 0);
}
1c6c: 2501 sext.w a0,a0
1c6e: 8082 ret
0000000000001c70 <exec>:
register long a7 __asm__("a7") = n;
1c70: 0dd00893 li a7,221
__asm_syscall("r"(a7), "0"(a0))
1c74: 00000073 ecall
int exec(char *name)
{
return syscall(SYS_execve, name);
}
1c78: 2501 sext.w a0,a0
1c7a: 8082 ret
0000000000001c7c <execve>:
register long a7 __asm__("a7") = n;
1c7c: 0dd00893 li a7,221
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2))
1c80: 00000073 ecall
int execve(const char *name, char *const argv[], char *const argp[])
{
return syscall(SYS_execve, name, argv, argp);
}
1c84: 2501 sext.w a0,a0
1c86: 8082 ret
0000000000001c88 <times>:
register long a7 __asm__("a7") = n;
1c88: 09900893 li a7,153
__asm_syscall("r"(a7), "0"(a0))
1c8c: 00000073 ecall
int times(void *mytimes)
{
return syscall(SYS_times, mytimes);
}
1c90: 2501 sext.w a0,a0
1c92: 8082 ret
0000000000001c94 <get_time>:
int64 get_time()
{
1c94: 1141 addi sp,sp,-16
register long a7 __asm__("a7") = n;
1c96: 0a900893 li a7,169
register long a0 __asm__("a0") = a;
1c9a: 850a mv a0,sp
register long a1 __asm__("a1") = b;
1c9c: 4581 li a1,0
__asm_syscall("r"(a7), "0"(a0), "r"(a1))
1c9e: 00000073 ecall
TimeVal time;
int err = sys_get_time(&time, 0);
if (err == 0)
1ca2: 2501 sext.w a0,a0
1ca4: ed09 bnez a0,1cbe <get_time+0x2a>
{
return ((time.sec & 0xffff) * 1000 + time.usec / 1000);
1ca6: 67a2 ld a5,8(sp)
1ca8: 3e800713 li a4,1000
1cac: 00015503 lhu a0,0(sp)
1cb0: 02e7d7b3 divu a5,a5,a4
1cb4: 02e50533 mul a0,a0,a4
1cb8: 953e add a0,a0,a5
}
else
{
return -1;
}
}
1cba: 0141 addi sp,sp,16
1cbc: 8082 ret
return -1;
1cbe: 557d li a0,-1
1cc0: bfed j 1cba <get_time+0x26>
0000000000001cc2 <sys_get_time>:
register long a7 __asm__("a7") = n;
1cc2: 0a900893 li a7,169
__asm_syscall("r"(a7), "0"(a0), "r"(a1))
1cc6: 00000073 ecall
int sys_get_time(TimeVal *ts, int tz)
{
return syscall(SYS_gettimeofday, ts, tz);
}
1cca: 2501 sext.w a0,a0
1ccc: 8082 ret
0000000000001cce <time>:
register long a7 __asm__("a7") = n;
1cce: 42600893 li a7,1062
__asm_syscall("r"(a7), "0"(a0))
1cd2: 00000073 ecall
int time(unsigned long *tloc)
{
return syscall(SYS_time, tloc);
}
1cd6: 2501 sext.w a0,a0
1cd8: 8082 ret
0000000000001cda <sleep>:
int sleep(unsigned long long time)
{
1cda: 1141 addi sp,sp,-16
TimeVal tv = {.sec = time, .usec = 0};
1cdc: e02a sd a0,0(sp)
register long a0 __asm__("a0") = a;
1cde: 850a mv a0,sp
1ce0: e402 sd zero,8(sp)
register long a7 __asm__("a7") = n;
1ce2: 06500893 li a7,101
register long a1 __asm__("a1") = b;
1ce6: 85aa mv a1,a0
__asm_syscall("r"(a7), "0"(a0), "r"(a1))
1ce8: 00000073 ecall
if (syscall(SYS_nanosleep, &tv, &tv)) return tv.sec;
1cec: e501 bnez a0,1cf4 <sleep+0x1a>
return 0;
1cee: 4501 li a0,0
}
1cf0: 0141 addi sp,sp,16
1cf2: 8082 ret
if (syscall(SYS_nanosleep, &tv, &tv)) return tv.sec;
1cf4: 4502 lw a0,0(sp)
}
1cf6: 0141 addi sp,sp,16
1cf8: 8082 ret
0000000000001cfa <set_priority>:
register long a7 __asm__("a7") = n;
1cfa: 08c00893 li a7,140
__asm_syscall("r"(a7), "0"(a0))
1cfe: 00000073 ecall
int set_priority(int prio)
{
return syscall(SYS_setpriority, prio);
}
1d02: 2501 sext.w a0,a0
1d04: 8082 ret
0000000000001d06 <mmap>:
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2), "r"(a3), "r"(a4))
}
static inline long __syscall6(long n, long a, long b, long c, long d, long e, long f)
{
register long a7 __asm__("a7") = n;
1d06: 0de00893 li a7,222
register long a1 __asm__("a1") = b;
register long a2 __asm__("a2") = c;
register long a3 __asm__("a3") = d;
register long a4 __asm__("a4") = e;
register long a5 __asm__("a5") = f;
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2), "r"(a3), "r"(a4), "r"(a5))
1d0a: 00000073 ecall
void *mmap(void *start, size_t len, int prot, int flags, int fd, off_t off)
{
return syscall(SYS_mmap, start, len, prot, flags, fd, off);
}
1d0e: 8082 ret
0000000000001d10 <munmap>:
register long a7 __asm__("a7") = n;
1d10: 0d700893 li a7,215
__asm_syscall("r"(a7), "0"(a0), "r"(a1))
1d14: 00000073 ecall
int munmap(void *start, size_t len)
{
return syscall(SYS_munmap, start, len);
}
1d18: 2501 sext.w a0,a0
1d1a: 8082 ret
0000000000001d1c <wait>:
int wait(int *code)
{
1d1c: 85aa mv a1,a0
register long a7 __asm__("a7") = n;
1d1e: 10400893 li a7,260
register long a0 __asm__("a0") = a;
1d22: 557d li a0,-1
register long a2 __asm__("a2") = c;
1d24: 4601 li a2,0
register long a3 __asm__("a3") = d;
1d26: 4681 li a3,0
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2), "r"(a3))
1d28: 00000073 ecall
return waitpid((int)-1, code, 0);
}
1d2c: 2501 sext.w a0,a0
1d2e: 8082 ret
0000000000001d30 <spawn>:
register long a7 __asm__("a7") = n;
1d30: 19000893 li a7,400
__asm_syscall("r"(a7), "0"(a0))
1d34: 00000073 ecall
int spawn(char *file)
{
return syscall(SYS_spawn, file);
}
1d38: 2501 sext.w a0,a0
1d3a: 8082 ret
0000000000001d3c <mailread>:
register long a7 __asm__("a7") = n;
1d3c: 19100893 li a7,401
__asm_syscall("r"(a7), "0"(a0), "r"(a1))
1d40: 00000073 ecall
int mailread(void *buf, int len)
{
return syscall(SYS_mailread, buf, len);
}
1d44: 2501 sext.w a0,a0
1d46: 8082 ret
0000000000001d48 <mailwrite>:
register long a7 __asm__("a7") = n;
1d48: 19200893 li a7,402
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2))
1d4c: 00000073 ecall
int mailwrite(int pid, void *buf, int len)
{
return syscall(SYS_mailwrite, pid, buf, len);
}
1d50: 2501 sext.w a0,a0
1d52: 8082 ret
0000000000001d54 <fstat>:
register long a7 __asm__("a7") = n;
1d54: 05000893 li a7,80
__asm_syscall("r"(a7), "0"(a0), "r"(a1))
1d58: 00000073 ecall
int fstat(int fd, struct kstat *st)
{
return syscall(SYS_fstat, fd, st);
}
1d5c: 2501 sext.w a0,a0
1d5e: 8082 ret
0000000000001d60 <sys_linkat>:
register long a4 __asm__("a4") = e;
1d60: 1702 slli a4,a4,0x20
register long a7 __asm__("a7") = n;
1d62: 02500893 li a7,37
register long a4 __asm__("a4") = e;
1d66: 9301 srli a4,a4,0x20
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2), "r"(a3), "r"(a4))
1d68: 00000073 ecall
int sys_linkat(int olddirfd, char *oldpath, int newdirfd, char *newpath, unsigned int flags)
{
return syscall(SYS_linkat, olddirfd, oldpath, newdirfd, newpath, flags);
}
1d6c: 2501 sext.w a0,a0
1d6e: 8082 ret
0000000000001d70 <sys_unlinkat>:
register long a2 __asm__("a2") = c;
1d70: 1602 slli a2,a2,0x20
register long a7 __asm__("a7") = n;
1d72: 02300893 li a7,35
register long a2 __asm__("a2") = c;
1d76: 9201 srli a2,a2,0x20
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2))
1d78: 00000073 ecall
int sys_unlinkat(int dirfd, char *path, unsigned int flags)
{
return syscall(SYS_unlinkat, dirfd, path, flags);
}
1d7c: 2501 sext.w a0,a0
1d7e: 8082 ret
0000000000001d80 <link>:
int link(char *old_path, char *new_path)
{
1d80: 87aa mv a5,a0
1d82: 86ae mv a3,a1
register long a7 __asm__("a7") = n;
1d84: 02500893 li a7,37
register long a0 __asm__("a0") = a;
1d88: f9c00513 li a0,-100
register long a1 __asm__("a1") = b;
1d8c: 85be mv a1,a5
register long a2 __asm__("a2") = c;
1d8e: f9c00613 li a2,-100
register long a4 __asm__("a4") = e;
1d92: 4701 li a4,0
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2), "r"(a3), "r"(a4))
1d94: 00000073 ecall
return sys_linkat(AT_FDCWD, old_path, AT_FDCWD, new_path, 0);
}
1d98: 2501 sext.w a0,a0
1d9a: 8082 ret
0000000000001d9c <unlink>:
int unlink(char *path)
{
1d9c: 85aa mv a1,a0
register long a7 __asm__("a7") = n;
1d9e: 02300893 li a7,35
register long a0 __asm__("a0") = a;
1da2: f9c00513 li a0,-100
register long a2 __asm__("a2") = c;
1da6: 4601 li a2,0
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2))
1da8: 00000073 ecall
return sys_unlinkat(AT_FDCWD, path, 0);
}
1dac: 2501 sext.w a0,a0
1dae: 8082 ret
0000000000001db0 <uname>:
register long a7 __asm__("a7") = n;
1db0: 0a000893 li a7,160
__asm_syscall("r"(a7), "0"(a0))
1db4: 00000073 ecall
int uname(void *buf)
{
return syscall(SYS_uname, buf);
}
1db8: 2501 sext.w a0,a0
1dba: 8082 ret
0000000000001dbc <brk>:
register long a7 __asm__("a7") = n;
1dbc: 0d600893 li a7,214
__asm_syscall("r"(a7), "0"(a0))
1dc0: 00000073 ecall
int brk(void *addr)
{
return syscall(SYS_brk, addr);
}
1dc4: 2501 sext.w a0,a0
1dc6: 8082 ret
0000000000001dc8 <getcwd>:
register long a7 __asm__("a7") = n;
1dc8: 48c5 li a7,17
__asm_syscall("r"(a7), "0"(a0), "r"(a1))
1dca: 00000073 ecall
char *getcwd(char *buf, size_t size){
return syscall(SYS_getcwd, buf, size);
}
1dce: 8082 ret
0000000000001dd0 <chdir>:
register long a7 __asm__("a7") = n;
1dd0: 03100893 li a7,49
__asm_syscall("r"(a7), "0"(a0))
1dd4: 00000073 ecall
int chdir(const char *path){
return syscall(SYS_chdir, path);
}
1dd8: 2501 sext.w a0,a0
1dda: 8082 ret
0000000000001ddc <mkdir>:
int mkdir(const char *path, mode_t mode){
1ddc: 862e mv a2,a1
1dde: 87aa mv a5,a0
register long a2 __asm__("a2") = c;
1de0: 1602 slli a2,a2,0x20
register long a7 __asm__("a7") = n;
1de2: 02200893 li a7,34
register long a0 __asm__("a0") = a;
1de6: f9c00513 li a0,-100
register long a1 __asm__("a1") = b;
1dea: 85be mv a1,a5
register long a2 __asm__("a2") = c;
1dec: 9201 srli a2,a2,0x20
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2))
1dee: 00000073 ecall
return syscall(SYS_mkdirat, AT_FDCWD, path, mode);
}
1df2: 2501 sext.w a0,a0
1df4: 8082 ret
0000000000001df6 <getdents>:
register long a7 __asm__("a7") = n;
1df6: 03d00893 li a7,61
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2))
1dfa: 00000073 ecall
int getdents(int fd, struct linux_dirent64 *dirp64, unsigned long len){
//return syscall(SYS_getdents64, fd, dirp64, len);
return syscall(SYS_getdents64, fd, dirp64, len);
}
1dfe: 2501 sext.w a0,a0
1e00: 8082 ret
0000000000001e02 <pipe>:
register long a7 __asm__("a7") = n;
1e02: 03b00893 li a7,59
register long a1 __asm__("a1") = b;
1e06: 4581 li a1,0
__asm_syscall("r"(a7), "0"(a0), "r"(a1))
1e08: 00000073 ecall
int pipe(int fd[2]){
return syscall(SYS_pipe2, fd, 0);
}
1e0c: 2501 sext.w a0,a0
1e0e: 8082 ret
0000000000001e10 <dup>:
register long a7 __asm__("a7") = n;
1e10: 48dd li a7,23
__asm_syscall("r"(a7), "0"(a0))
1e12: 00000073 ecall
int dup(int fd){
return syscall(SYS_dup, fd);
}
1e16: 2501 sext.w a0,a0
1e18: 8082 ret
0000000000001e1a <dup2>:
register long a7 __asm__("a7") = n;
1e1a: 48e1 li a7,24
register long a2 __asm__("a2") = c;
1e1c: 4601 li a2,0
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2))
1e1e: 00000073 ecall
int dup2(int old, int new){
return syscall(SYS_dup3, old, new, 0);
}
1e22: 2501 sext.w a0,a0
1e24: 8082 ret
0000000000001e26 <mount>:
register long a7 __asm__("a7") = n;
1e26: 02800893 li a7,40
__asm_syscall("r"(a7), "0"(a0), "r"(a1), "r"(a2), "r"(a3), "r"(a4))
1e2a: 00000073 ecall
int mount(const char *special, const char *dir, const char *fstype, unsigned long flags, const void *data)
{
return syscall(SYS_mount, special, dir, fstype, flags, data);
}
1e2e: 2501 sext.w a0,a0
1e30: 8082 ret
0000000000001e32 <umount>:
register long a7 __asm__("a7") = n;
1e32: 02700893 li a7,39
register long a1 __asm__("a1") = b;
1e36: 4581 li a1,0
__asm_syscall("r"(a7), "0"(a0), "r"(a1))
1e38: 00000073 ecall
int umount(const char *special)
{
return syscall(SYS_umount2, special, 0);
}
1e3c: 2501 sext.w a0,a0
1e3e: 8082 ret
0000000000001e40 <__clone>:
.global __clone
.type __clone, %function
__clone:
# Save func and arg to stack
addi a1, a1, -16
1e40: 15c1 addi a1,a1,-16
sd a0, 0(a1)
1e42: e188 sd a0,0(a1)
sd a3, 8(a1)
1e44: e594 sd a3,8(a1)
# Call SYS_clone
mv a0, a2
1e46: 8532 mv a0,a2
mv a2, a4
1e48: 863a mv a2,a4
mv a3, a5
1e4a: 86be mv a3,a5
mv a4, a6
1e4c: 8742 mv a4,a6
li a7, 220 # SYS_clone
1e4e: 0dc00893 li a7,220
ecall
1e52: 00000073 ecall
beqz a0, 1f
1e56: c111 beqz a0,1e5a <__clone+0x1a>
# Parent
ret
1e58: 8082 ret
# Child
1: ld a1, 0(sp)
1e5a: 6582 ld a1,0(sp)
ld a0, 8(sp)
1e5c: 6522 ld a0,8(sp)
jalr a1
1e5e: 9582 jalr a1
# Exit
li a7, 93 # SYS_exit
1e60: 05d00893 li a7,93
ecall
1e64: 00000073 ecall
| 35.699127 | 145 | 0.475842 |
9ded76e5d78c3d36b579d4a27de514261a090a96 | 169,873 | asm | Assembly | src/presets/100early_data.asm | tewtal/sm_practice_hack | 2e435012a4259035cb69b0d3bc90a221cb5de37d | [
"Unlicense"
] | 15 | 2019-02-23T20:38:49.000Z | 2022-02-18T01:14:04.000Z | src/presets/100early_data.asm | tewtal/sm_practice_hack | 2e435012a4259035cb69b0d3bc90a221cb5de37d | [
"Unlicense"
] | 50 | 2019-03-06T22:02:17.000Z | 2022-03-31T05:25:54.000Z | src/presets/100early_data.asm | tewtal/sm_practice_hack | 2e435012a4259035cb69b0d3bc90a221cb5de37d | [
"Unlicense"
] | 20 | 2019-02-23T20:40:53.000Z | 2022-02-22T17:44:45.000Z |
preset_100early_crateria_ceres_elevator:
dw #$0000
dl $7E078B : db $02 : dw $0000 ; Elevator Index
dl $7E078D : db $02 : dw $AB58 ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $DF45 ; MDB
dl $7E079F : db $02 : dw $0006 ; Region
dl $7E07C3 : db $02 : dw $E22A ; GFX Pointers
dl $7E07C5 : db $02 : dw $04C0 ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2C1 ; GFX Pointers
dl $7E07F3 : db $02 : dw $002D ; Music Bank
dl $7E07F5 : db $02 : dw $0006 ; Music Track
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E093F : db $02 : dw $0000 ; Ceres escape flag
dl $7E09A2 : db $02 : dw $0000 ; Equipped Items
dl $7E09A4 : db $02 : dw $0000 ; Collected Items
dl $7E09A6 : db $02 : dw $0000 ; Beams
dl $7E09A8 : db $02 : dw $0000 ; Beams
dl $7E09C0 : db $02 : dw $0000 ; Manual/Auto reserve tank
dl $7E09C2 : db $02 : dw $0063 ; Health
dl $7E09C4 : db $02 : dw $0063 ; Max helath
dl $7E09C6 : db $02 : dw $0000 ; Missiles
dl $7E09C8 : db $02 : dw $0000 ; Max missiles
dl $7E09CA : db $02 : dw $0000 ; Supers
dl $7E09CC : db $02 : dw $0000 ; Max supers
dl $7E09CE : db $02 : dw $0000 ; Pbs
dl $7E09D0 : db $02 : dw $0000 ; Max pbs
dl $7E09D2 : db $02 : dw $0000 ; Currently selected item
dl $7E09D4 : db $02 : dw $0000 ; Max reserves
dl $7E09D6 : db $02 : dw $0000 ; Reserves
dl $7E0A1C : db $02 : dw $0000 ; Samus position/state
dl $7E0A1E : db $02 : dw $0000 ; More position/state
dl $7E0A68 : db $02 : dw $0000 ; Flash suit
dl $7E0A76 : db $02 : dw $0000 ; Hyper beam
dl $7E0AF6 : db $02 : dw $0080 ; Samus X
dl $7E0AFA : db $02 : dw $0048 ; Samus Y
dl $7E0B3F : db $02 : dw $0000 ; Blue suit
dl $7ED7C0 : db $02 : dw $0000 ; SRAM copy
dl $7ED7C2 : db $02 : dw $0000 ; SRAM copy
dl $7ED7C4 : db $02 : dw $0000 ; SRAM copy
dl $7ED7C6 : db $02 : dw $0000 ; SRAM copy
dl $7ED7C8 : db $02 : dw $0800 ; SRAM copy
dl $7ED7CA : db $02 : dw $0400 ; SRAM copy
dl $7ED7CC : db $02 : dw $0200 ; SRAM copy
dl $7ED7CE : db $02 : dw $0100 ; SRAM copy
dl $7ED7D0 : db $02 : dw $4000 ; SRAM copy
dl $7ED7D2 : db $02 : dw $0080 ; SRAM copy
dl $7ED7D4 : db $02 : dw $8000 ; SRAM copy
dl $7ED7D6 : db $02 : dw $0040 ; SRAM copy
dl $7ED7D8 : db $02 : dw $2000 ; SRAM copy
dl $7ED7DA : db $02 : dw $0020 ; SRAM copy
dl $7ED7DC : db $02 : dw $0010 ; SRAM copy
dl $7ED7DE : db $02 : dw $0000 ; SRAM copy
dl $7ED7E0 : db $02 : dw $0063 ; SRAM copy
dl $7ED7E2 : db $02 : dw $0063 ; SRAM copy
dl $7ED7E4 : db $02 : dw $0000 ; SRAM copy
dl $7ED7E6 : db $02 : dw $0000 ; SRAM copy
dl $7ED7E8 : db $02 : dw $0000 ; SRAM copy
dl $7ED7EA : db $02 : dw $0000 ; SRAM copy
dl $7ED7EC : db $02 : dw $0000 ; SRAM copy
dl $7ED7EE : db $02 : dw $0000 ; SRAM copy
dl $7ED7F0 : db $02 : dw $0000 ; SRAM copy
dl $7ED7F2 : db $02 : dw $0000 ; SRAM copy
dl $7ED7F4 : db $02 : dw $0000 ; SRAM copy
dl $7ED7F6 : db $02 : dw $0000 ; SRAM copy
dl $7ED7F8 : db $02 : dw $0000 ; SRAM copy
dl $7ED7FA : db $02 : dw $0000 ; SRAM copy
dl $7ED7FC : db $02 : dw $0000 ; SRAM copy
dl $7ED7FE : db $02 : dw $0000 ; SRAM copy
dl $7ED800 : db $02 : dw $0000 ; SRAM copy
dl $7ED802 : db $02 : dw $0000 ; SRAM copy
dl $7ED804 : db $02 : dw $0001 ; SRAM copy
dl $7ED806 : db $02 : dw $0001 ; SRAM copy
dl $7ED808 : db $02 : dw $0000 ; SRAM copy
dl $7ED80A : db $02 : dw $0000 ; SRAM copy
dl $7ED80C : db $02 : dw $0000 ; SRAM copy
dl $7ED80E : db $02 : dw $0000 ; SRAM copy
dl $7ED810 : db $02 : dw $0000 ; SRAM copy
dl $7ED812 : db $02 : dw $0000 ; SRAM copy
dl $7ED814 : db $02 : dw $0000 ; SRAM copy
dl $7ED816 : db $02 : dw $0000 ; SRAM copy
dl $7ED818 : db $02 : dw $0000 ; SRAM copy
dl $7ED81A : db $02 : dw $0000 ; SRAM copy
dl $7ED81C : db $02 : dw $0000 ; SRAM copy
dl $7ED81E : db $02 : dw $0000 ; SRAM copy
dl $7ED820 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED822 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED824 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED826 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED828 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED82A : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED82C : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED82E : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED830 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED832 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED834 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED836 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED838 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED83A : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED83C : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED83E : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED840 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED842 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED844 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED846 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED848 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED84A : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED84C : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED84E : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED850 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED852 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED854 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED856 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED858 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED85A : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED85C : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED85E : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED860 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED862 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED864 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED866 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED868 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED86A : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED86C : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED86E : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED870 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED872 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED874 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED876 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED878 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED87A : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED87C : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED87E : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED880 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED882 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED884 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED886 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED888 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED88A : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED88C : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED88E : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED890 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED892 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED894 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED896 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED898 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED89A : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED89C : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED89E : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8A0 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8A2 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8A4 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8A6 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8A8 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8AA : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8AC : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8AE : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8B0 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8B2 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8B4 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8B6 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8B8 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8BA : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8BC : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8BE : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8C0 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8C2 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8C4 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8C6 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8C8 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8CA : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8CC : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8CE : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8D0 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8D2 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8D4 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8D6 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8D8 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8DA : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8DC : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8DE : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8E0 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8E2 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8E4 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8E6 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8E8 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8EA : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8EC : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8EE : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8F0 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8F2 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8F4 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8F6 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8F8 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8FA : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8FC : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED8FE : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED900 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED902 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED904 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED906 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED908 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED90A : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED90C : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED90E : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED910 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED912 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED914 : db $02 : dw $001F ; Events, Items, Doors
dl $7ED916 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED918 : db $02 : dw $0006 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED91C : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED91E : db $02 : dw $0000 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_crateria_ceres_last_3_rooms:
dw #preset_100early_crateria_ceres_elevator ; Crateria: Ceres Elevator
dl $7E078D : db $02 : dw $ABA0 ; DDB
dl $7E079B : db $02 : dw $E021 ; MDB
dl $7E07C3 : db $02 : dw $B004 ; GFX Pointers
dl $7E07C5 : db $02 : dw $E3C0 ; GFX Pointers
dl $7E07F3 : db $02 : dw $0024 ; Music Bank
dl $7E07F5 : db $02 : dw $0007 ; Music Track
dl $7E090F : db $02 : dw $0900 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $AC00 ; Screen subpixel Y position
dl $7E093F : db $02 : dw $0002 ; Ceres escape flag
dl $7E09C2 : db $02 : dw $0018 ; Health
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0047 ; Samus X
dl $7E0AFA : db $02 : dw $009B ; Samus Y
dl $7ED82E : db $02 : dw $0001 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_crateria_ship:
dw #preset_100early_crateria_ceres_last_3_rooms ; Crateria: Ceres Last 3 Rooms
dl $7E078D : db $02 : dw $88FE ; DDB
dl $7E079B : db $02 : dw $91F8 ; MDB
dl $7E079F : db $02 : dw $0000 ; Region
dl $7E07C3 : db $02 : dw $C629 ; GFX Pointers
dl $7E07C5 : db $02 : dw $7CBA ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2AD ; GFX Pointers
dl $7E07F3 : db $02 : dw $0006 ; Music Bank
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $8000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0400 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $03D0 ; Screen Y position in pixels
dl $7E093F : db $02 : dw $0000 ; Ceres escape flag
dl $7E09C2 : db $02 : dw $0063 ; Health
dl $7E0A1C : db $02 : dw $0000 ; Samus position/state
dl $7E0A1E : db $02 : dw $0000 ; More position/state
dl $7E0AF6 : db $02 : dw $0481 ; Samus X
dl $7E0AFA : db $02 : dw $0440 ; Samus Y
dl $7ED7F8 : db $02 : dw $0001 ; SRAM copy
dl $7ED7FA : db $02 : dw $0007 ; SRAM copy
dl $7ED7FC : db $02 : dw $0001 ; SRAM copy
dl $7ED8F8 : db $02 : dw $0001 ; Events, Items, Doors
dl $7ED914 : db $02 : dw $0005 ; Events, Items, Doors
dl $7ED918 : db $02 : dw $0000 ; Events, Items, Doors
dl $7ED91C : db $02 : dw $1010 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_crateria_pit_room:
dw #preset_100early_crateria_ship ; Crateria: Ship
dl $7E078D : db $02 : dw $898E ; DDB
dl $7E078F : db $02 : dw $0004 ; DoorOut Index
dl $7E079B : db $02 : dw $96BA ; MDB
dl $7E07C3 : db $02 : dw $F911 ; GFX Pointers
dl $7E07C5 : db $02 : dw $15BA ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B0 ; GFX Pointers
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $2000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0800 ; Screen Y position in pixels
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $01DB ; Samus X
dl $7E0AFA : db $02 : dw $088B ; Samus Y
dw #$FFFF
.after
preset_100early_crateria_morph:
dw #preset_100early_crateria_pit_room ; Crateria: Pit Room
dl $7E078D : db $02 : dw $8B9E ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $9E9F ; MDB
dl $7E079F : db $02 : dw $0001 ; Region
dl $7E07C3 : db $02 : dw $E6B0 ; GFX Pointers
dl $7E07C5 : db $02 : dw $64BB ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B2 ; GFX Pointers
dl $7E07F5 : db $02 : dw $0007 ; Music Track
dl $7E090F : db $02 : dw $6000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0500 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0200 ; Screen Y position in pixels
dl $7E0A1C : db $02 : dw $0000 ; Samus position/state
dl $7E0A1E : db $02 : dw $0000 ; More position/state
dl $7E0AF6 : db $02 : dw $0580 ; Samus X
dl $7E0AFA : db $02 : dw $02A8 ; Samus Y
dl $7ED91A : db $02 : dw $0001 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_crateria_pit_room_revisit:
dw #preset_100early_crateria_morph ; Crateria: Morph
dl $7E078D : db $02 : dw $8EB6 ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $97B5 ; MDB
dl $7E079F : db $02 : dw $0000 ; Region
dl $7E07C3 : db $02 : dw $F911 ; GFX Pointers
dl $7E07C5 : db $02 : dw $43BA ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2AF ; GFX Pointers
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09A2 : db $02 : dw $0004 ; Equipped Items
dl $7E09A4 : db $02 : dw $0004 ; Collected Items
dl $7E09C6 : db $02 : dw $0005 ; Missiles
dl $7E09C8 : db $02 : dw $0005 ; Max missiles
dl $7E0AF6 : db $02 : dw $0080 ; Samus X
dl $7E0AFA : db $02 : dw $0088 ; Samus Y
dl $7ED872 : db $02 : dw $0400 ; Events, Items, Doors
dl $7ED874 : db $02 : dw $0004 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0003 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_crateria_climb:
dw #preset_100early_crateria_pit_room_revisit ; Crateria: Pit Room Revisit
dl $7E078D : db $02 : dw $8B92 ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $975C ; MDB
dl $7E07F3 : db $02 : dw $0009 ; Music Bank
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $2000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $AC00 ; Screen subpixel Y position
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0087 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED820 : db $02 : dw $0001 ; Events, Items, Doors
dl $7ED8B2 : db $02 : dw $0400 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0004 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_crateria_parlor_revisit:
dw #preset_100early_crateria_climb ; Crateria: Climb
dl $7E078D : db $02 : dw $8B7A ; DDB
dl $7E079B : db $02 : dw $96BA ; MDB
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $D400 ; Screen subpixel Y position
dl $7E0AF6 : db $02 : dw $019F ; Samus X
dl $7E0AFA : db $02 : dw $005B ; Samus Y
dw #$FFFF
.after
preset_100early_crateria_bomb_torizo:
dw #preset_100early_crateria_parlor_revisit ; Crateria: Parlor Revisit
dl $7E078D : db $02 : dw $8982 ; DDB
dl $7E078F : db $02 : dw $0003 ; DoorOut Index
dl $7E079B : db $02 : dw $9879 ; MDB
dl $7E090F : db $02 : dw $C000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0200 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $8C00 ; Screen subpixel Y position
dl $7E09C6 : db $02 : dw $0000 ; Missiles
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $02C8 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED8B2 : db $02 : dw $2400 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_crateria_alcatraz:
dw #preset_100early_crateria_bomb_torizo ; Crateria: Bomb Torizo
dl $7E078D : db $02 : dw $8BAA ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E090F : db $02 : dw $8000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $1800 ; Screen subpixel Y position
dl $7E09A2 : db $02 : dw $1004 ; Equipped Items
dl $7E09A4 : db $02 : dw $1004 ; Collected Items
dl $7E09C6 : db $02 : dw $0005 ; Missiles
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0037 ; Samus X
dl $7ED828 : db $02 : dw $0004 ; Events, Items, Doors
dl $7ED870 : db $02 : dw $0080 ; Events, Items, Doors
dl $7ED8B2 : db $02 : dw $2C00 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0005 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_crateria_terminator:
dw #preset_100early_crateria_alcatraz ; Crateria: Alcatraz
dl $7E078D : db $02 : dw $8BB6 ; DDB
dl $7E079B : db $02 : dw $92FD ; MDB
dl $7E07C3 : db $02 : dw $C629 ; GFX Pointers
dl $7E07C5 : db $02 : dw $7CBA ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2AD ; GFX Pointers
dl $7E090F : db $02 : dw $6000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $5800 ; Screen subpixel Y position
dl $7E0A1C : db $02 : dw $008A ; Samus position/state
dl $7E0A1E : db $02 : dw $1504 ; More position/state
dl $7E0AF6 : db $02 : dw $0115 ; Samus X
dw #$FFFF
.after
preset_100early_crateria_green_pirate_shaft:
dw #preset_100early_crateria_terminator ; Crateria: Terminator
dl $7E078D : db $02 : dw $895E ; DDB
dl $7E079B : db $02 : dw $990D ; MDB
dl $7E07C3 : db $02 : dw $F911 ; GFX Pointers
dl $7E07C5 : db $02 : dw $43BA ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2AF ; GFX Pointers
dl $7E090F : db $02 : dw $8000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $01FD ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $00C7 ; Health
dl $7E09C4 : db $02 : dw $00C7 ; Max helath
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0077 ; Samus X
dl $7E0AFA : db $02 : dw $029B ; Samus Y
dl $7ED870 : db $02 : dw $0180 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0006 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_green_brinstar:
dw #preset_100early_crateria_green_pirate_shaft ; Crateria: Green Pirate Shaft
dl $7E078D : db $02 : dw $8C22 ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $9938 ; MDB
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E0913 : db $02 : dw $1800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $008B ; Health
dl $7E0AF6 : db $02 : dw $0080 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED91A : db $02 : dw $0008 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_early_supers:
dw #preset_100early_brinstar_green_brinstar ; Brinstar: Green Brinstar
dl $7E078D : db $02 : dw $8C0A ; DDB
dl $7E078F : db $02 : dw $0009 ; DoorOut Index
dl $7E079B : db $02 : dw $9AD9 ; MDB
dl $7E079F : db $02 : dw $0001 ; Region
dl $7E07C3 : db $02 : dw $E6B0 ; GFX Pointers
dl $7E07C5 : db $02 : dw $64BB ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B2 ; GFX Pointers
dl $7E07F3 : db $02 : dw $000F ; Music Bank
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $C000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $041C ; Screen Y position in pixels
dl $7E09C6 : db $02 : dw $0000 ; Missiles
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $00A6 ; Samus X
dl $7E0AFA : db $02 : dw $048B ; Samus Y
dl $7ED8B4 : db $02 : dw $0002 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0009 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_reverse_mockball:
dw #preset_100early_brinstar_early_supers ; Brinstar: Early Supers
dl $7E078D : db $02 : dw $8D5A ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $9C07 ; MDB
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E090F : db $02 : dw $0001 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $3400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C0 : db $02 : dw $0001 ; Manual/Auto reserve tank
dl $7E09C2 : db $02 : dw $0077 ; Health
dl $7E09C6 : db $02 : dw $000A ; Missiles
dl $7E09C8 : db $02 : dw $000F ; Max missiles
dl $7E09CA : db $02 : dw $0004 ; Supers
dl $7E09CC : db $02 : dw $0005 ; Max supers
dl $7E09D4 : db $02 : dw $0064 ; Max reserves
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0044 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED872 : db $02 : dw $040F ; Events, Items, Doors
dl $7ED8B4 : db $02 : dw $0042 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $000E ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_dachora_room:
dw #preset_100early_brinstar_reverse_mockball ; Brinstar: Reverse Mockball
dl $7E078D : db $02 : dw $8D4E ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $9AD9 ; MDB
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $D000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $061A ; Screen Y position in pixels
dl $7E09C6 : db $02 : dw $000F ; Missiles
dl $7E09C8 : db $02 : dw $0014 ; Max missiles
dl $7E09CA : db $02 : dw $0003 ; Supers
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $0056 ; Samus X
dl $7E0AFA : db $02 : dw $068B ; Samus Y
dl $7ED870 : db $02 : dw $8180 ; Events, Items, Doors
dl $7ED8B4 : db $02 : dw $0046 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0011 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_big_pink:
dw #preset_100early_brinstar_dachora_room ; Brinstar: Dachora Room
dl $7E078D : db $02 : dw $8CE2 ; DDB
dl $7E078F : db $02 : dw $0005 ; DoorOut Index
dl $7E079B : db $02 : dw $9CB3 ; MDB
dl $7E090F : db $02 : dw $8000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0600 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $2C00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $008B ; Health
dl $7E0AF6 : db $02 : dw $06A3 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dw #$FFFF
.after
preset_100early_brinstar_green_hill_zone:
dw #preset_100early_brinstar_big_pink ; Brinstar: Big Pink
dl $7E078D : db $02 : dw $8DAE ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $9D19 ; MDB
dl $7E090F : db $02 : dw $B000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0300 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $73FF ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0617 ; Screen Y position in pixels
dl $7E09A6 : db $02 : dw $1000 ; Beams
dl $7E09A8 : db $02 : dw $1000 ; Beams
dl $7E09CA : db $02 : dw $0002 ; Supers
dl $7E0AF6 : db $02 : dw $0382 ; Samus X
dl $7E0AFA : db $02 : dw $068B ; Samus Y
dl $7ED872 : db $02 : dw $048F ; Events, Items, Doors
dl $7ED8B4 : db $02 : dw $0246 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0014 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_red_tower:
dw #preset_100early_brinstar_green_hill_zone ; Brinstar: Green Hill Zone
dl $7E078D : db $02 : dw $8E92 ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $9FBA ; MDB
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0500 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $7000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09CA : db $02 : dw $0003 ; Supers
dl $7E0AF6 : db $02 : dw $0568 ; Samus X
dl $7E0AFA : db $02 : dw $00AB ; Samus Y
dl $7ED8B6 : db $02 : dw $0008 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0015 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_skree_boost:
dw #preset_100early_brinstar_red_tower ; Brinstar: Red Tower
dl $7E078D : db $02 : dw $8F0A ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $A253 ; MDB
dl $7E07C3 : db $02 : dw $A5AA ; GFX Pointers
dl $7E07C5 : db $02 : dw $5FBC ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B3 ; GFX Pointers
dl $7E07F3 : db $02 : dw $0012 ; Music Bank
dl $7E090F : db $02 : dw $D000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $091A ; Screen Y position in pixels
dl $7E0AF6 : db $02 : dw $0066 ; Samus X
dl $7E0AFA : db $02 : dw $098B ; Samus Y
dw #$FFFF
.after
preset_100early_brinstar_kraid_entry:
dw #preset_100early_brinstar_skree_boost ; Brinstar: Skree Boost
dl $7E078D : db $02 : dw $A348 ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $CF80 ; MDB
dl $7E079F : db $02 : dw $0004 ; Region
dl $7E07C3 : db $02 : dw $B130 ; GFX Pointers
dl $7E07C5 : db $02 : dw $3CBE ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B8 ; GFX Pointers
dl $7E090F : db $02 : dw $3000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $B000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0100 ; Screen Y position in pixels
dl $7E09A6 : db $02 : dw $1004 ; Beams
dl $7E09A8 : db $02 : dw $1004 ; Beams
dl $7E09C2 : db $02 : dw $008C ; Health
dl $7E0AF6 : db $02 : dw $0050 ; Samus X
dl $7E0AFA : db $02 : dw $018B ; Samus Y
dl $7ED874 : db $02 : dw $0404 ; Events, Items, Doors
dl $7ED8B6 : db $02 : dw $8008 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0016 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_kraid:
dw #preset_100early_brinstar_kraid_entry ; Brinstar: Kraid Entry
dl $7E078D : db $02 : dw $919E ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $A56B ; MDB
dl $7E079F : db $02 : dw $0001 ; Region
dl $7E07C3 : db $02 : dw $A5AA ; GFX Pointers
dl $7E07C5 : db $02 : dw $5FBC ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B3 ; GFX Pointers
dl $7E07F3 : db $02 : dw $0027 ; Music Bank
dl $7E07F5 : db $02 : dw $0006 ; Music Track
dl $7E090F : db $02 : dw $8000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $3800 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $0062 ; Health
dl $7E09C6 : db $02 : dw $000D ; Missiles
dl $7E09CA : db $02 : dw $0004 ; Supers
dl $7E0AF6 : db $02 : dw $01C0 ; Samus X
dl $7ED8B8 : db $02 : dw $0024 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0017 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_leaving_varia:
dw #preset_100early_brinstar_kraid ; Brinstar: Kraid
dl $7E078D : db $02 : dw $91DA ; DDB
dl $7E079B : db $02 : dw $A6E2 ; MDB
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $1C00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09A2 : db $02 : dw $1005 ; Equipped Items
dl $7E09A4 : db $02 : dw $1005 ; Collected Items
dl $7E09C2 : db $02 : dw $00A1 ; Health
dl $7E09C6 : db $02 : dw $0011 ; Missiles
dl $7E09CA : db $02 : dw $0003 ; Supers
dl $7E0A1C : db $02 : dw $009B ; Samus position/state
dl $7E0A1E : db $02 : dw $0000 ; More position/state
dl $7E0AF6 : db $02 : dw $0078 ; Samus X
dl $7E0AFA : db $02 : dw $0088 ; Samus Y
dl $7ED828 : db $02 : dw $0104 ; Events, Items, Doors
dl $7ED876 : db $02 : dw $0001 ; Events, Items, Doors
dl $7ED8B8 : db $02 : dw $0064 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0018 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_leaving_kraid_hallway:
dw #preset_100early_brinstar_leaving_varia ; Brinstar: Leaving Varia
dl $7E078D : db $02 : dw $91AA ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $A521 ; MDB
dl $7E090F : db $02 : dw $3000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $4000 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $0099 ; Health
dl $7E09C6 : db $02 : dw $0010 ; Missiles
dl $7E09CA : db $02 : dw $0005 ; Supers
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0087 ; Samus X
dl $7E0AFA : db $02 : dw $00AB ; Samus Y
dl $7ED8B8 : db $02 : dw $00EC ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_leaving_kraid_etank:
dw #preset_100early_brinstar_leaving_kraid_hallway ; Brinstar: Leaving Kraid Hallway
dl $7E078D : db $02 : dw $914A ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $A4B1 ; MDB
dl $7E07F3 : db $02 : dw $0012 ; Music Bank
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $2000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $1C00 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $012B ; Health
dl $7E09C4 : db $02 : dw $012B ; Max helath
dl $7E09D6 : db $02 : dw $0014 ; Reserves
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $008D ; Samus X
dl $7E0AFA : db $02 : dw $009B ; Samus Y
dl $7ED874 : db $02 : dw $0C04 ; Events, Items, Doors
dl $7ED8B8 : db $02 : dw $00EF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $001A ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_business_center:
dw #preset_100early_brinstar_leaving_kraid_etank ; Brinstar: Leaving Kraid E-Tank
dl $7E078D : db $02 : dw $9246 ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $A7DE ; MDB
dl $7E079F : db $02 : dw $0002 ; Region
dl $7E07C3 : db $02 : dw $C3F9 ; GFX Pointers
dl $7E07C5 : db $02 : dw $BBBD ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B6 ; GFX Pointers
dl $7E07F3 : db $02 : dw $0015 ; Music Bank
dl $7E090F : db $02 : dw $A000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0238 ; Screen Y position in pixels
dl $7E09C6 : db $02 : dw $0012 ; Missiles
dl $7E09CA : db $02 : dw $0004 ; Supers
dl $7E0A1C : db $02 : dw $009B ; Samus position/state
dl $7E0A1E : db $02 : dw $0000 ; More position/state
dl $7E0AF6 : db $02 : dw $0080 ; Samus X
dl $7E0AFA : db $02 : dw $02A8 ; Samus Y
dw #$FFFF
.after
preset_100early_upper_norfair_hijump:
dw #preset_100early_upper_norfair_business_center ; Upper Norfair: Business Center
dl $7E078F : db $02 : dw $0005 ; DoorOut Index
dl $7E090F : db $02 : dw $9000 ; Screen subpixel X position.
dl $7E0915 : db $02 : dw $051B ; Screen Y position in pixels
dl $7E09CA : db $02 : dw $0003 ; Supers
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0046 ; Samus X
dl $7E0AFA : db $02 : dw $058B ; Samus Y
dl $7ED8B8 : db $02 : dw $20EF ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_business_center_climb:
dw #preset_100early_upper_norfair_hijump ; Upper Norfair: Hi-Jump
dl $7E078D : db $02 : dw $93F6 ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $AA41 ; MDB
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $9400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09A2 : db $02 : dw $1105 ; Equipped Items
dl $7E09A4 : db $02 : dw $1105 ; Collected Items
dl $7E09C2 : db $02 : dw $018F ; Health
dl $7E09C4 : db $02 : dw $018F ; Max helath
dl $7E09C6 : db $02 : dw $0017 ; Missiles
dl $7E09C8 : db $02 : dw $0019 ; Max missiles
dl $7E09D6 : db $02 : dw $0028 ; Reserves
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $01A3 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED876 : db $02 : dw $01A1 ; Events, Items, Doors
dl $7ED8BA : db $02 : dw $0001 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $001F ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_precathedral:
dw #preset_100early_upper_norfair_business_center_climb ; Upper Norfair: Business Center Climb
dl $7E078D : db $02 : dw $941A ; DDB
dl $7E079B : db $02 : dw $A7DE ; MDB
dl $7E090F : db $02 : dw $C000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $BFFF ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $02F6 ; Screen Y position in pixels
dl $7E0AF6 : db $02 : dw $00AB ; Samus X
dl $7E0AFA : db $02 : dw $038B ; Samus Y
dw #$FFFF
.after
preset_100early_upper_norfair_cathedral:
dw #preset_100early_upper_norfair_precathedral ; Upper Norfair: Pre-Cathedral
dl $7E078D : db $02 : dw $92CA ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $A7B3 ; MDB
dl $7E07C5 : db $02 : dw $E4BD ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B5 ; GFX Pointers
dl $7E090F : db $02 : dw $2000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0200 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $A000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0001 ; Screen Y position in pixels
dl $7E09CA : db $02 : dw $0002 ; Supers
dl $7E0AF6 : db $02 : dw $02A4 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED8B8 : db $02 : dw $24EF ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_rising_tide:
dw #preset_100early_upper_norfair_cathedral ; Upper Norfair: Cathedral
dl $7E078D : db $02 : dw $92B2 ; DDB
dl $7E079B : db $02 : dw $A788 ; MDB
dl $7E090F : db $02 : dw $F000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $2800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0100 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0167 ; Health
dl $7E09C6 : db $02 : dw $001D ; Missiles
dl $7E09C8 : db $02 : dw $001E ; Max missiles
dl $7E09CA : db $02 : dw $0001 ; Supers
dl $7E0AF6 : db $02 : dw $02BB ; Samus X
dl $7E0AFA : db $02 : dw $018B ; Samus Y
dl $7ED876 : db $02 : dw $01A3 ; Events, Items, Doors
dl $7ED8B8 : db $02 : dw $26EF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0020 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_bubble_mountain:
dw #preset_100early_upper_norfair_rising_tide ; Upper Norfair: Rising Tide
dl $7E078D : db $02 : dw $929A ; DDB
dl $7E079B : db $02 : dw $AFA3 ; MDB
dl $7E090F : db $02 : dw $B000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0400 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $1000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0142 ; Health
dl $7E0AF6 : db $02 : dw $04B0 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dw #$FFFF
.after
preset_100early_upper_norfair_bat_cave:
dw #preset_100early_upper_norfair_bubble_mountain ; Upper Norfair: Bubble Mountain
dl $7E078D : db $02 : dw $973E ; DDB
dl $7E079B : db $02 : dw $ACB3 ; MDB
dl $7E090F : db $02 : dw $A000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $C000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0003 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $015B ; Health
dl $7E0AF6 : db $02 : dw $01BE ; Samus X
dl $7ED8BA : db $02 : dw $0011 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0021 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_leaving_speed_booster:
dw #preset_100early_upper_norfair_bat_cave ; Upper Norfair: Bat Cave
dl $7E078D : db $02 : dw $95B2 ; DDB
dl $7E079B : db $02 : dw $AD1B ; MDB
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E090F : db $02 : dw $2000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $8C00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09A2 : db $02 : dw $3105 ; Equipped Items
dl $7E09A4 : db $02 : dw $3105 ; Collected Items
dl $7E09C2 : db $02 : dw $0179 ; Health
dl $7E09C8 : db $02 : dw $0023 ; Max missiles
dl $7E09CA : db $02 : dw $0003 ; Supers
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0045 ; Samus X
dl $7ED878 : db $02 : dw $0006 ; Events, Items, Doors
dl $7ED8BA : db $02 : dw $0031 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0023 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_single_chamber:
dw #preset_100early_upper_norfair_leaving_speed_booster ; Upper Norfair: Leaving Speed Booster
dl $7E078D : db $02 : dw $97AA ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $ACB3 ; MDB
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $C000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0104 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $018A ; Health
dl $7E09C6 : db $02 : dw $0021 ; Missiles
dl $7E09CA : db $02 : dw $0004 ; Supers
dl $7E09D6 : db $02 : dw $003A ; Reserves
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $01AD ; Samus X
dl $7E0AFA : db $02 : dw $018B ; Samus Y
dl $7ED822 : db $02 : dw $0020 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0025 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_double_chamber:
dw #preset_100early_upper_norfair_single_chamber ; Upper Norfair: Single Chamber
dl $7E078D : db $02 : dw $9582 ; DDB
dl $7E078F : db $02 : dw $0004 ; DoorOut Index
dl $7E079B : db $02 : dw $AD5E ; MDB
dl $7E090F : db $02 : dw $B000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $FC00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0126 ; Screen Y position in pixels
dl $7E09C6 : db $02 : dw $001F ; Missiles
dl $7E09CA : db $02 : dw $0003 ; Supers
dl $7E0AF6 : db $02 : dw $00B8 ; Samus X
dl $7ED8BA : db $02 : dw $0071 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_double_chamber_revisited:
dw #preset_100early_upper_norfair_double_chamber ; Upper Norfair: Double Chamber
dl $7E078D : db $02 : dw $961E ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $ADDE ; MDB
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E090F : db $02 : dw $D000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $0400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09A6 : db $02 : dw $1005 ; Beams
dl $7E09A8 : db $02 : dw $1005 ; Beams
dl $7E09C6 : db $02 : dw $0024 ; Missiles
dl $7E09C8 : db $02 : dw $0028 ; Max missiles
dl $7E09CA : db $02 : dw $0002 ; Supers
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $004F ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED878 : db $02 : dw $001E ; Events, Items, Doors
dl $7ED8BA : db $02 : dw $00F1 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0027 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_bubble_mountain_revisited:
dw #preset_100early_upper_norfair_double_chamber_revisited ; Upper Norfair: Double Chamber Revisited
dl $7E078D : db $02 : dw $9606 ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $AD5E ; MDB
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $1000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $F800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $001B ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $018F ; Health
dl $7E0AF6 : db $02 : dw $008F ; Samus X
dl $7ED91A : db $02 : dw $0028 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_red_pirate_shaft:
dw #preset_100early_upper_norfair_bubble_mountain_revisited ; Upper Norfair: Bubble Mountain Revisited
dl $7E078D : db $02 : dw $956A ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $AF72 ; MDB
dl $7E090F : db $02 : dw $C000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $E000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $00ED ; Screen Y position in pixels
dl $7E09CA : db $02 : dw $0003 ; Supers
dl $7E09D6 : db $02 : dw $0053 ; Reserves
dl $7E0AF6 : db $02 : dw $005B ; Samus X
dl $7E0AFA : db $02 : dw $018B ; Samus Y
dl $7ED91A : db $02 : dw $0029 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_crocomire:
dw #preset_100early_upper_norfair_red_pirate_shaft ; Upper Norfair: Red Pirate Shaft
dl $7E078D : db $02 : dw $974A ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $A923 ; MDB
dl $7E0911 : db $02 : dw $0C00 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $4000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0200 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $018D ; Health
dl $7E09CA : db $02 : dw $0002 ; Supers
dl $7E0AF6 : db $02 : dw $0CD0 ; Samus X
dl $7E0AFA : db $02 : dw $028B ; Samus Y
dl $7ED8B8 : db $02 : dw $66EF ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_postcrocomire:
dw #preset_100early_upper_norfair_crocomire ; Upper Norfair: Crocomire
dl $7E078D : db $02 : dw $93D2 ; DDB
dl $7E078F : db $02 : dw $0004 ; DoorOut Index
dl $7E079B : db $02 : dw $A98D ; MDB
dl $7E07C3 : db $02 : dw $FE2A ; GFX Pointers
dl $7E07C5 : db $02 : dw $98BD ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B7 ; GFX Pointers
dl $7E07F3 : db $02 : dw $0027 ; Music Bank
dl $7E07F5 : db $02 : dw $0006 ; Music Track
dl $7E090F : db $02 : dw $8000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $017B ; Screen X position in pixels
dl $7E0913 : db $02 : dw $3800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $01F3 ; Health
dl $7E09C4 : db $02 : dw $01F3 ; Max helath
dl $7E09C6 : db $02 : dw $0028 ; Missiles
dl $7E09CA : db $02 : dw $0002 ; Supers
dl $7E09D6 : db $02 : dw $0064 ; Reserves
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $0217 ; Samus X
dl $7E0AFA : db $02 : dw $009B ; Samus Y
dl $7ED82A : db $02 : dw $0002 ; Events, Items, Doors
dl $7ED876 : db $02 : dw $01B3 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $002A ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_leaving_power_bombs:
dw #preset_100early_upper_norfair_postcrocomire ; Upper Norfair: Post-Crocomire
dl $7E078D : db $02 : dw $943E ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $AADE ; MDB
dl $7E07C3 : db $02 : dw $C3F9 ; GFX Pointers
dl $7E07C5 : db $02 : dw $E4BD ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B5 ; GFX Pointers
dl $7E07F3 : db $02 : dw $0015 ; Music Bank
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $5000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $4400 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $01A2 ; Health
dl $7E09CA : db $02 : dw $0001 ; Supers
dl $7E09CE : db $02 : dw $0005 ; Pbs
dl $7E09D0 : db $02 : dw $0005 ; Max pbs
dl $7E0AF6 : db $02 : dw $00A7 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED876 : db $02 : dw $03B3 ; Events, Items, Doors
dl $7ED8BA : db $02 : dw $00F3 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $002B ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_postcrocomire_jump_room:
dw #preset_100early_upper_norfair_leaving_power_bombs ; Upper Norfair: Leaving Power Bombs
dl $7E078D : db $02 : dw $944A ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $AB07 ; MDB
dl $7E07C5 : db $02 : dw $BBBD ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B6 ; GFX Pointers
dl $7E090F : db $02 : dw $E000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $0800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $041F ; Screen Y position in pixels
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $00AB ; Samus X
dl $7E0AFA : db $02 : dw $04BB ; Samus Y
dw #$FFFF
.after
preset_100early_upper_norfair_leaving_grapple:
dw #preset_100early_upper_norfair_postcrocomire_jump_room ; Upper Norfair: Post-Crocomire Jump Room
dl $7E078D : db $02 : dw $94DA ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $AC2B ; MDB
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E090F : db $02 : dw $4000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $F000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0200 ; Screen Y position in pixels
dl $7E09A2 : db $02 : dw $7105 ; Equipped Items
dl $7E09A4 : db $02 : dw $7105 ; Collected Items
dl $7E09C2 : db $02 : dw $01B6 ; Health
dl $7E09CE : db $02 : dw $0004 ; Pbs
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $0055 ; Samus X
dl $7E0AFA : db $02 : dw $028B ; Samus Y
dl $7ED876 : db $02 : dw $13B3 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $002D ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_postcrocomire_missiles:
dw #preset_100early_upper_norfair_leaving_grapple ; Upper Norfair: Leaving Grapple
dl $7E078D : db $02 : dw $94CE ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $AB07 ; MDB
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $B781 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $02F4 ; Screen Y position in pixels
dl $7E09C8 : db $02 : dw $002D ; Max missiles
dl $7E0AF6 : db $02 : dw $00BB ; Samus X
dl $7E0AFA : db $02 : dw $038B ; Samus Y
dl $7ED876 : db $02 : dw $1BB3 ; Events, Items, Doors
dl $7ED8BA : db $02 : dw $00F7 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $002E ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_crocomire_revisit:
dw #preset_100early_upper_norfair_postcrocomire_missiles ; Upper Norfair: Post-Crocomire Missiles
dl $7E078D : db $02 : dw $947A ; DDB
dl $7E079B : db $02 : dw $AA82 ; MDB
dl $7E07C5 : db $02 : dw $E4BD ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B5 ; GFX Pointers
dl $7E090F : db $02 : dw $3D00 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $6C00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $016A ; Health
dl $7E09C6 : db $02 : dw $0032 ; Missiles
dl $7E09C8 : db $02 : dw $0032 ; Max missiles
dl $7E09CA : db $02 : dw $0004 ; Supers
dl $7E0AF6 : db $02 : dw $01BF ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED876 : db $02 : dw $1FB3 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $002F ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_crocomire_escape:
dw #preset_100early_upper_norfair_crocomire_revisit ; Upper Norfair: Crocomire Revisit
dl $7E078D : db $02 : dw $93EA ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $A923 ; MDB
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0C00 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $4C00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0021 ; Screen Y position in pixels
dl $7E09CA : db $02 : dw $0005 ; Supers
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0C89 ; Samus X
dl $7E0AFA : db $02 : dw $00AB ; Samus Y
dl $7ED8B8 : db $02 : dw $E6EF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0030 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_upper_norfair_business_center_return:
dw #preset_100early_upper_norfair_crocomire_escape ; Upper Norfair: Crocomire Escape
dl $7E078D : db $02 : dw $93AE ; DDB
dl $7E079B : db $02 : dw $AA0E ; MDB
dl $7E090F : db $02 : dw $D348 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $1E80 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $017E ; Health
dl $7E09C6 : db $02 : dw $0037 ; Missiles
dl $7E09C8 : db $02 : dw $0037 ; Max missiles
dl $7E09CA : db $02 : dw $0004 ; Supers
dl $7E0AF6 : db $02 : dw $005A ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED876 : db $02 : dw $1FF3 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0031 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_red_tower_and_crateria_warehouse_elevator:
dw #preset_100early_upper_norfair_business_center_return ; Upper Norfair: Business Center Return
dl $7E078D : db $02 : dw $92EE ; DDB
dl $7E078F : db $02 : dw $0004 ; DoorOut Index
dl $7E079B : db $02 : dw $A6A1 ; MDB
dl $7E079F : db $02 : dw $0001 ; Region
dl $7E07C3 : db $02 : dw $A5AA ; GFX Pointers
dl $7E07C5 : db $02 : dw $5FBC ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B3 ; GFX Pointers
dl $7E07F3 : db $02 : dw $0012 ; Music Bank
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $01A6 ; Health
dl $7E0A1C : db $02 : dw $009B ; Samus position/state
dl $7E0A1E : db $02 : dw $0000 ; More position/state
dl $7E0AF6 : db $02 : dw $0080 ; Samus X
dl $7E0AFA : db $02 : dw $0086 ; Samus Y
dw #$FFFF
.after
preset_100early_red_tower_and_crateria_red_tower_climb:
dw #preset_100early_red_tower_and_crateria_warehouse_elevator ; Red Tower and Crateria: Warehouse Elevator
dl $7E078D : db $02 : dw $910E ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $A3DD ; MDB
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $0801 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $6C00 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $0169 ; Health
dl $7E09CA : db $02 : dw $0005 ; Supers
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0025 ; Samus X
dl $7E0AFA : db $02 : dw $009B ; Samus Y
dw #$FFFF
.after
preset_100early_red_tower_and_crateria_hellway:
dw #preset_100early_red_tower_and_crateria_red_tower_climb ; Red Tower and Crateria: Red Tower Climb
dl $7E078D : db $02 : dw $90F6 ; DDB
dl $7E079B : db $02 : dw $A253 ; MDB
dl $7E090F : db $02 : dw $E000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $1800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0017 ; Screen Y position in pixels
dl $7E0A1C : db $02 : dw $00A4 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $0095 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dw #$FFFF
.after
preset_100early_red_tower_and_crateria_alpha_power_bombs:
dw #preset_100early_red_tower_and_crateria_hellway ; Red Tower and Crateria: Hellway
dl $7E078D : db $02 : dw $908A ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $A322 ; MDB
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $071D ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $016D ; Health
dl $7E09CA : db $02 : dw $0004 ; Supers
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $003D ; Samus X
dl $7E0AFA : db $02 : dw $078B ; Samus Y
dl $7ED8B6 : db $02 : dw $A008 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_red_tower_and_crateria_elevator_room_ascent:
dw #preset_100early_red_tower_and_crateria_alpha_power_bombs ; Red Tower and Crateria: Alpha Power Bombs
dl $7E078D : db $02 : dw $9096 ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $A3AE ; MDB
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E090F : db $02 : dw $3FFF ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0200 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0163 ; Health
dl $7E09C6 : db $02 : dw $003C ; Missiles
dl $7E09C8 : db $02 : dw $003C ; Max missiles
dl $7E09CE : db $02 : dw $0008 ; Pbs
dl $7E09D0 : db $02 : dw $000A ; Max pbs
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $02AE ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED874 : db $02 : dw $0F04 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0033 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_red_tower_and_crateria_beta_power_bombs:
dw #preset_100early_red_tower_and_crateria_elevator_room_ascent ; Red Tower and Crateria: Elevator Room Ascent
dl $7E078D : db $02 : dw $90EA ; DDB
dl $7E079B : db $02 : dw $A322 ; MDB
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $E000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $5400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $02FB ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0177 ; Health
dl $7E09D2 : db $02 : dw $0003 ; Currently selected item
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0061 ; Samus X
dl $7E0AFA : db $02 : dw $038B ; Samus Y
dl $7ED8B6 : db $02 : dw $A808 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_red_tower_and_crateria_crateria_kihunters:
dw #preset_100early_red_tower_and_crateria_beta_power_bombs ; Red Tower and Crateria: Beta Power Bombs
dl $7E078D : db $02 : dw $90BA ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $962A ; MDB
dl $7E079F : db $02 : dw $0000 ; Region
dl $7E07C3 : db $02 : dw $F911 ; GFX Pointers
dl $7E07C5 : db $02 : dw $43BA ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2AF ; GFX Pointers
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E090F : db $02 : dw $4000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $016D ; Health
dl $7E09CA : db $02 : dw $0005 ; Supers
dl $7E09CE : db $02 : dw $000B ; Pbs
dl $7E09D0 : db $02 : dw $000F ; Max pbs
dl $7E09D2 : db $02 : dw $0000 ; Currently selected item
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $006A ; Samus X
dl $7E0AFA : db $02 : dw $005B ; Samus Y
dl $7ED874 : db $02 : dw $0F84 ; Events, Items, Doors
dl $7ED8B2 : db $02 : dw $2C01 ; Events, Items, Doors
dl $7ED8B6 : db $02 : dw $E808 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0034 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_red_tower_and_crateria_oceanfly:
dw #preset_100early_red_tower_and_crateria_crateria_kihunters ; Red Tower and Crateria: Crateria Kihunters
dl $7E078D : db $02 : dw $8AF6 ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $948C ; MDB
dl $7E07C3 : db $02 : dw $C629 ; GFX Pointers
dl $7E07C5 : db $02 : dw $7CBA ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2AD ; GFX Pointers
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $E401 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $B800 ; Screen subpixel Y position
dl $7E09CE : db $02 : dw $000A ; Pbs
dl $7E09D2 : db $02 : dw $0003 ; Currently selected item
dl $7E0AF6 : db $02 : dw $0025 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED8B0 : db $02 : dw $2000 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_red_tower_and_crateria_the_moat:
dw #preset_100early_red_tower_and_crateria_oceanfly ; Red Tower and Crateria: Oceanfly
dl $7E090F : db $02 : dw $17FF ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0200 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $F400 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $0172 ; Health
dl $7E09D2 : db $02 : dw $0000 ; Currently selected item
dl $7E0AF6 : db $02 : dw $02B1 ; Samus X
dw #$FFFF
.after
preset_100early_red_tower_and_crateria_ocean_spark:
dw #preset_100early_red_tower_and_crateria_the_moat ; Red Tower and Crateria: The Moat
dl $7E078D : db $02 : dw $8A36 ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $95FF ; MDB
dl $7E090F : db $02 : dw $8000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $6A80 ; Screen subpixel Y position
dl $7E09C6 : db $02 : dw $0041 ; Missiles
dl $7E09C8 : db $02 : dw $0041 ; Max missiles
dl $7E0AF6 : db $02 : dw $01A2 ; Samus X
dl $7ED870 : db $02 : dw $8190 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0035 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_wrecked_ship_enter_wrecked_ship:
dw #preset_100early_red_tower_and_crateria_ocean_spark ; Red Tower and Crateria: Ocean Spark
dl $7E078D : db $02 : dw $89D6 ; DDB
dl $7E079B : db $02 : dw $CA08 ; MDB
dl $7E079F : db $02 : dw $0003 ; Region
dl $7E07C3 : db $02 : dw $AE9E ; GFX Pointers
dl $7E07C5 : db $02 : dw $A6BB ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B1 ; GFX Pointers
dl $7E07F3 : db $02 : dw $0030 ; Music Bank
dl $7E090F : db $02 : dw $6C80 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $CC00 ; Screen subpixel Y position
dl $7E09A6 : db $02 : dw $1001 ; Beams
dl $7E09C2 : db $02 : dw $00F7 ; Health
dl $7E09CA : db $02 : dw $0004 ; Supers
dl $7E0AF6 : db $02 : dw $002B ; Samus X
dl $7ED8B0 : db $02 : dw $3000 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0038 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_wrecked_ship_phantoon:
dw #preset_100early_wrecked_ship_enter_wrecked_ship ; Wrecked Ship: Enter Wrecked Ship
dl $7E078D : db $02 : dw $A21C ; DDB
dl $7E078F : db $02 : dw $0003 ; DoorOut Index
dl $7E079B : db $02 : dw $CC6F ; MDB
dl $7E090F : db $02 : dw $93FF ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0400 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $2000 ; Screen subpixel Y position
dl $7E09C6 : db $02 : dw $0046 ; Missiles
dl $7E09C8 : db $02 : dw $0046 ; Max missiles
dl $7E09CA : db $02 : dw $0002 ; Supers
dl $7E09CE : db $02 : dw $0009 ; Pbs
dl $7E0AF6 : db $02 : dw $04CE ; Samus X
dl $7ED880 : db $02 : dw $0001 ; Events, Items, Doors
dl $7ED8C0 : db $02 : dw $0030 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0039 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_wrecked_ship_leaving_phantoon:
dw #preset_100early_wrecked_ship_phantoon ; Wrecked Ship: Phantoon
dl $7E078D : db $02 : dw $A2AC ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $CD13 ; MDB
dl $7E07F3 : db $02 : dw $0027 ; Music Bank
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E090F : db $02 : dw $7000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $3400 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $0160 ; Health
dl $7E09CA : db $02 : dw $0004 ; Supers
dl $7E09CE : db $02 : dw $0008 ; Pbs
dl $7E0A1C : db $02 : dw $008A ; Samus position/state
dl $7E0A1E : db $02 : dw $1504 ; More position/state
dl $7E0AF6 : db $02 : dw $0025 ; Samus X
dl $7E0AFA : db $02 : dw $00BB ; Samus Y
dl $7ED82A : db $02 : dw $0102 ; Events, Items, Doors
dl $7ED8C0 : db $02 : dw $0070 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_wrecked_ship_east_supers:
dw #preset_100early_wrecked_ship_leaving_phantoon ; Wrecked Ship: Leaving Phantoon
dl $7E078D : db $02 : dw $A294 ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $CAF6 ; MDB
dl $7E07C5 : db $02 : dw $E7BB ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B0 ; GFX Pointers
dl $7E07F3 : db $02 : dw $0030 ; Music Bank
dl $7E07F5 : db $02 : dw $0006 ; Music Track
dl $7E090F : db $02 : dw $E000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $04DD ; Screen X position in pixels
dl $7E0913 : db $02 : dw $D800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0600 ; Screen Y position in pixels
dl $7E09CE : db $02 : dw $0007 ; Pbs
dl $7E0A1C : db $02 : dw $0027 ; Samus position/state
dl $7E0A1E : db $02 : dw $0508 ; More position/state
dl $7E0AF6 : db $02 : dw $05B9 ; Samus X
dl $7E0AFA : db $02 : dw $0690 ; Samus Y
dl $7ED8C0 : db $02 : dw $0074 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $003A ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_wrecked_ship_leaving_west_supers:
dw #preset_100early_wrecked_ship_east_supers ; Wrecked Ship: East Supers
dl $7E078D : db $02 : dw $A210 ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $CDA8 ; MDB
dl $7E090F : db $02 : dw $5000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $AC00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $012B ; Health
dl $7E09C6 : db $02 : dw $0045 ; Missiles
dl $7E09CA : db $02 : dw $000E ; Supers
dl $7E09CC : db $02 : dw $000F ; Max supers
dl $7E09CE : db $02 : dw $0006 ; Pbs
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $00C2 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED880 : db $02 : dw $0061 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $003D ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_wrecked_ship_spiky_room_of_death:
dw #preset_100early_wrecked_ship_leaving_west_supers ; Wrecked Ship: Leaving West Supers
dl $7E078D : db $02 : dw $A2E8 ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $CAF6 ; MDB
dl $7E090F : db $02 : dw $AC01 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0400 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $E000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0472 ; Screen Y position in pixels
dl $7E0AF6 : db $02 : dw $042F ; Samus X
dl $7E0AFA : db $02 : dw $04EB ; Samus Y
dl $7ED91A : db $02 : dw $003E ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_wrecked_ship_wrecked_ship_etank:
dw #preset_100early_wrecked_ship_spiky_room_of_death ; Wrecked Ship: Spiky Room of Death
dl $7E078D : db $02 : dw $A258 ; DDB
dl $7E079B : db $02 : dw $CBD5 ; MDB
dl $7E090F : db $02 : dw $F400 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $4C00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0100 ; Screen Y position in pixels
dl $7E0A1C : db $02 : dw $004E ; Samus position/state
dl $7E0A1E : db $02 : dw $0204 ; More position/state
dl $7E0AF6 : db $02 : dw $0079 ; Samus X
dl $7E0AFA : db $02 : dw $016B ; Samus Y
dw #$FFFF
.after
preset_100early_wrecked_ship_spiky_room_revisit:
dw #preset_100early_wrecked_ship_wrecked_ship_etank ; Wrecked Ship: Wrecked Ship E-Tank
dl $7E078D : db $02 : dw $A288 ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E090F : db $02 : dw $C000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $9000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $021F ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0248 ; Health
dl $7E09C4 : db $02 : dw $0257 ; Max helath
dl $7E0AF6 : db $02 : dw $0025 ; Samus X
dl $7E0AFA : db $02 : dw $02BB ; Samus Y
dl $7ED880 : db $02 : dw $0071 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $003F ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_wrecked_ship_shaft_ascent:
dw #preset_100early_wrecked_ship_spiky_room_revisit ; Wrecked Ship: Spiky Room Revisit
dl $7E078D : db $02 : dw $A24C ; DDB
dl $7E079B : db $02 : dw $CD5C ; MDB
dl $7E090F : db $02 : dw $1000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $C800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $022A ; Health
dl $7E0AF6 : db $02 : dw $0054 ; Samus X
dl $7E0AFA : db $02 : dw $0090 ; Samus Y
dw #$FFFF
.after
preset_100early_wrecked_ship_attic:
dw #preset_100early_wrecked_ship_shaft_ascent ; Wrecked Ship: Shaft Ascent
dl $7E078D : db $02 : dw $A2D0 ; DDB
dl $7E079B : db $02 : dw $CAF6 ; MDB
dl $7E090F : db $02 : dw $47FF ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0400 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $8400 ; Screen subpixel Y position
dl $7E0AF6 : db $02 : dw $04B1 ; Samus X
dl $7E0AFA : db $02 : dw $006B ; Samus Y
dl $7ED91A : db $02 : dw $0040 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_wrecked_ship_attic_missiles:
dw #preset_100early_wrecked_ship_attic ; Wrecked Ship: Attic
dl $7E078D : db $02 : dw $A228 ; DDB
dl $7E078F : db $02 : dw $0004 ; DoorOut Index
dl $7E079B : db $02 : dw $CA52 ; MDB
dl $7E090F : db $02 : dw $6800 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0600 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $ABFE ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $001F ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $022E ; Health
dl $7E09C6 : db $02 : dw $0045 ; Missiles
dl $7E09CA : db $02 : dw $000B ; Supers
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $06CC ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED8C0 : db $02 : dw $0B7C ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_wrecked_ship_attic_revisit:
dw #preset_100early_wrecked_ship_attic_missiles ; Wrecked Ship: Attic Missiles
dl $7E078D : db $02 : dw $A1D4 ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $CAAE ; MDB
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $000A ; Screen X position in pixels
dl $7E0913 : db $02 : dw $7800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $020D ; Health
dl $7E09C6 : db $02 : dw $003A ; Missiles
dl $7E09C8 : db $02 : dw $004B ; Max missiles
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $00AA ; Samus X
dl $7ED880 : db $02 : dw $0079 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0041 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_wrecked_ship_sky_missiles:
dw #preset_100early_wrecked_ship_attic_revisit ; Wrecked Ship: Attic Revisit
dl $7E078D : db $02 : dw $A1EC ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $CA52 ; MDB
dl $7E090F : db $02 : dw $A000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $03FE ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $001F ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $01DB ; Health
dl $7E0AF6 : db $02 : dw $003E ; Samus X
dw #$FFFF
.after
preset_100early_wrecked_ship_bowling_alley_path:
dw #preset_100early_wrecked_ship_sky_missiles ; Wrecked Ship: Sky Missiles
dl $7E078D : db $02 : dw $A1E0 ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $93FE ; MDB
dl $7E079F : db $02 : dw $0000 ; Region
dl $7E07C3 : db $02 : dw $C629 ; GFX Pointers
dl $7E07C5 : db $02 : dw $7CBA ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2AD ; GFX Pointers
dl $7E07F3 : db $02 : dw $000C ; Music Bank
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $F400 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0200 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0204 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $01EF ; Health
dl $7E09C6 : db $02 : dw $0044 ; Missiles
dl $7E09C8 : db $02 : dw $0055 ; Max missiles
dl $7E09CA : db $02 : dw $000A ; Supers
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $02C0 ; Samus X
dl $7E0AFA : db $02 : dw $028B ; Samus Y
dl $7ED870 : db $02 : dw $819C ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0044 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_wrecked_ship_bowling_alley:
dw #preset_100early_wrecked_ship_bowling_alley_path ; Wrecked Ship: Bowling Alley Path
dl $7E078D : db $02 : dw $89E2 ; DDB
dl $7E079B : db $02 : dw $9461 ; MDB
dl $7E090F : db $02 : dw $1F00 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $00F7 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $D000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0212 ; Health
dl $7E09CA : db $02 : dw $000B ; Supers
dl $7E0AF6 : db $02 : dw $0170 ; Samus X
dl $7E0AFA : db $02 : dw $009B ; Samus Y
dw #$FFFF
.after
preset_100early_wrecked_ship_leaving_gravity:
dw #preset_100early_wrecked_ship_bowling_alley ; Wrecked Ship: Bowling Alley
dl $7E078D : db $02 : dw $A1A4 ; DDB
dl $7E079B : db $02 : dw $CE40 ; MDB
dl $7E079F : db $02 : dw $0003 ; Region
dl $7E07C3 : db $02 : dw $AE9E ; GFX Pointers
dl $7E07C5 : db $02 : dw $E7BB ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B0 ; GFX Pointers
dl $7E07F3 : db $02 : dw $0030 ; Music Bank
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E090F : db $02 : dw $8000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $6400 ; Screen subpixel Y position
dl $7E09A2 : db $02 : dw $7125 ; Equipped Items
dl $7E09A4 : db $02 : dw $7125 ; Collected Items
dl $7E09C2 : db $02 : dw $0191 ; Health
dl $7E09C6 : db $02 : dw $0049 ; Missiles
dl $7E09C8 : db $02 : dw $005A ; Max missiles
dl $7E09CE : db $02 : dw $0005 ; Pbs
dl $7E09D4 : db $02 : dw $00C8 ; Max reserves
dl $7E0A1C : db $02 : dw $009B ; Samus position/state
dl $7E0A1E : db $02 : dw $0000 ; More position/state
dl $7E0AF6 : db $02 : dw $0078 ; Samus X
dl $7E0AFA : db $02 : dw $0088 ; Samus Y
dl $7ED880 : db $02 : dw $00FF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0047 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_cleanup_landing_site:
dw #preset_100early_wrecked_ship_leaving_gravity ; Wrecked Ship: Leaving Gravity
dl $7E078D : db $02 : dw $8ADE ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $948C ; MDB
dl $7E079F : db $02 : dw $0000 ; Region
dl $7E07C3 : db $02 : dw $C629 ; GFX Pointers
dl $7E07C5 : db $02 : dw $7CBA ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2AD ; GFX Pointers
dl $7E07F3 : db $02 : dw $000C ; Music Bank
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $4000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $4800 ; Screen subpixel Y position
dl $7E09C6 : db $02 : dw $004F ; Missiles
dl $7E09C8 : db $02 : dw $005F ; Max missiles
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $005C ; Samus X
dl $7E0AFA : db $02 : dw $009B ; Samus Y
dl $7ED870 : db $02 : dw $819E ; Events, Items, Doors
dl $7ED91A : db $02 : dw $004B ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_cleanup_gauntlet_spark:
dw #preset_100early_brinstar_cleanup_landing_site ; Brinstar Cleanup: Landing Site
dl $7E078D : db $02 : dw $893A ; DDB
dl $7E078F : db $02 : dw $0003 ; DoorOut Index
dl $7E079B : db $02 : dw $93AA ; MDB
dl $7E090F : db $02 : dw $5001 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $2000 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $00EF ; Health
dl $7E09C6 : db $02 : dw $004C ; Missiles
dl $7E09CE : db $02 : dw $000B ; Pbs
dl $7E09D0 : db $02 : dw $0014 ; Max pbs
dl $7E0AF6 : db $02 : dw $0052 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED870 : db $02 : dw $819F ; Events, Items, Doors
dl $7ED8B0 : db $02 : dw $3002 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $004C ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_cleanup_gauntlet_etank:
dw #preset_100early_brinstar_cleanup_gauntlet_spark ; Brinstar Cleanup: Gauntlet Spark
dl $7E078D : db $02 : dw $892E ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $92B3 ; MDB
dl $7E07F3 : db $02 : dw $0009 ; Music Bank
dl $7E090F : db $02 : dw $8000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $001C ; Screen X position in pixels
dl $7E0913 : db $02 : dw $E800 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $001D ; Health
dl $7E0AF6 : db $02 : dw $0080 ; Samus X
dw #$FFFF
.after
preset_100early_brinstar_cleanup_leaving_gauntlet:
dw #preset_100early_brinstar_cleanup_gauntlet_etank ; Brinstar Cleanup: Gauntlet E-Tank
dl $7E078D : db $02 : dw $8952 ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $965B ; MDB
dl $7E090F : db $02 : dw $E400 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $4000 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $028D ; Health
dl $7E09C4 : db $02 : dw $02BB ; Max helath
dl $7E09CA : db $02 : dw $000C ; Supers
dl $7E09CE : db $02 : dw $0007 ; Pbs
dl $7E0AF6 : db $02 : dw $0049 ; Samus X
dl $7ED870 : db $02 : dw $81BF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $004D ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_cleanup_green_brinstar_elevator:
dw #preset_100early_brinstar_cleanup_leaving_gauntlet ; Brinstar Cleanup: Leaving Gauntlet
dl $7E078D : db $02 : dw $8C22 ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $9938 ; MDB
dl $7E07C3 : db $02 : dw $F911 ; GFX Pointers
dl $7E07C5 : db $02 : dw $43BA ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2AF ; GFX Pointers
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E090F : db $02 : dw $9000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $A7FF ; Screen subpixel Y position
dl $7E09C6 : db $02 : dw $0051 ; Missiles
dl $7E09C8 : db $02 : dw $0069 ; Max missiles
dl $7E0AF6 : db $02 : dw $0082 ; Samus X
dl $7ED870 : db $02 : dw $87BF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $004F ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_cleanup_green_brinstar_beetoms:
dw #preset_100early_brinstar_cleanup_green_brinstar_elevator ; Brinstar Cleanup: Green Brinstar Elevator
dl $7E078D : db $02 : dw $8C0A ; DDB
dl $7E078F : db $02 : dw $0009 ; DoorOut Index
dl $7E079B : db $02 : dw $9AD9 ; MDB
dl $7E079F : db $02 : dw $0001 ; Region
dl $7E07C3 : db $02 : dw $E6B0 ; GFX Pointers
dl $7E07C5 : db $02 : dw $64BB ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B2 ; GFX Pointers
dl $7E07F3 : db $02 : dw $000F ; Music Bank
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $4000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $3000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0A1D ; Screen Y position in pixels
dl $7E09CE : db $02 : dw $0006 ; Pbs
dl $7E0AF6 : db $02 : dw $0025 ; Samus X
dl $7E0AFA : db $02 : dw $0A8B ; Samus Y
dl $7ED91A : db $02 : dw $0050 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_cleanup_etecoon_etank_room:
dw #preset_100early_brinstar_cleanup_green_brinstar_beetoms ; Brinstar Cleanup: Green Brinstar Beetoms
dl $7E078D : db $02 : dw $8CBE ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $9FE5 ; MDB
dl $7E0913 : db $02 : dw $E000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0287 ; Health
dl $7E09C6 : db $02 : dw $0050 ; Missiles
dl $7E09CE : db $02 : dw $0009 ; Pbs
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dw #$FFFF
.after
preset_100early_brinstar_cleanup_etecoon_room:
dw #preset_100early_brinstar_cleanup_etecoon_etank_room ; Brinstar Cleanup: Etecoon E-Tank Room
dl $7E078D : db $02 : dw $8F5E ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $A011 ; MDB
dl $7E090F : db $02 : dw $1000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0400 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $9000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0100 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $030F ; Health
dl $7E09C4 : db $02 : dw $031F ; Max helath
dl $7E09C6 : db $02 : dw $004F ; Missiles
dl $7E09CA : db $02 : dw $0010 ; Supers
dl $7E09CC : db $02 : dw $0014 ; Max supers
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $04D0 ; Samus X
dl $7E0AFA : db $02 : dw $018B ; Samus Y
dl $7ED872 : db $02 : dw $C48F ; Events, Items, Doors
dl $7ED8B6 : db $02 : dw $E818 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0053 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_cleanup_dachora_room_revisit:
dw #preset_100early_brinstar_cleanup_etecoon_room ; Brinstar Cleanup: Etecoon Room
dl $7E078D : db $02 : dw $8F46 ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $9AD9 ; MDB
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $7800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0700 ; Screen Y position in pixels
dl $7E09CE : db $02 : dw $000E ; Pbs
dl $7E09D0 : db $02 : dw $0019 ; Max pbs
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $014C ; Samus X
dl $7E0AFA : db $02 : dw $078B ; Samus Y
dl $7ED870 : db $02 : dw $A7BF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0054 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_cleanup_big_pink_revisit:
dw #preset_100early_brinstar_cleanup_dachora_room_revisit ; Brinstar Cleanup: Dachora Room Revisit
dl $7E078D : db $02 : dw $8CE2 ; DDB
dl $7E078F : db $02 : dw $0005 ; DoorOut Index
dl $7E079B : db $02 : dw $9CB3 ; MDB
dl $7E090F : db $02 : dw $C000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0407 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $B000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09CE : db $02 : dw $000D ; Pbs
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $04E3 ; Samus X
dl $7E0AFA : db $02 : dw $00AB ; Samus Y
dl $7ED91A : db $02 : dw $0055 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_cleanup_big_pink_power_bombs:
dw #preset_100early_brinstar_cleanup_big_pink_revisit ; Brinstar Cleanup: Big Pink Revisit
dl $7E078D : db $02 : dw $8DAE ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $9D19 ; MDB
dl $7E090F : db $02 : dw $6000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $020B ; Screen X position in pixels
dl $7E0913 : db $02 : dw $1400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0315 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $030A ; Health
dl $7E09C6 : db $02 : dw $0054 ; Missiles
dl $7E09C8 : db $02 : dw $006E ; Max missiles
dl $7E09CE : db $02 : dw $000C ; Pbs
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $026B ; Samus X
dl $7E0AFA : db $02 : dw $038B ; Samus Y
dl $7ED872 : db $02 : dw $C4AF ; Events, Items, Doors
dl $7ED8B4 : db $02 : dw $0346 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0058 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_cleanup_big_pink_hopper_room:
dw #preset_100early_brinstar_cleanup_big_pink_power_bombs ; Brinstar Cleanup: Big Pink Power Bombs
dl $7E078D : db $02 : dw $8E62 ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0430 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $02FB ; Health
dl $7E09C6 : db $02 : dw $0051 ; Missiles
dl $7E09CA : db $02 : dw $000F ; Supers
dl $7E09CE : db $02 : dw $0011 ; Pbs
dl $7E09D0 : db $02 : dw $001E ; Max pbs
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AFA : db $02 : dw $049B ; Samus Y
dl $7ED872 : db $02 : dw $C5AF ; Events, Items, Doors
dl $7ED8B4 : db $02 : dw $8346 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $005C ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_cleanup_spore_spawn_supers:
dw #preset_100early_brinstar_cleanup_big_pink_hopper_room ; Brinstar Cleanup: Big Pink Hopper Room
dl $7E078D : db $02 : dw $8FCA ; DDB
dl $7E079B : db $02 : dw $A130 ; MDB
dl $7E090F : db $02 : dw $A001 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $2800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0100 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0383 ; Health
dl $7E09C4 : db $02 : dw $0383 ; Max helath
dl $7E09C6 : db $02 : dw $004C ; Missiles
dl $7E0A1C : db $02 : dw $008A ; Samus position/state
dl $7E0A1E : db $02 : dw $1504 ; More position/state
dl $7E0AF6 : db $02 : dw $0025 ; Samus X
dl $7E0AFA : db $02 : dw $01BB ; Samus Y
dl $7ED874 : db $02 : dw $0F8C ; Events, Items, Doors
dl $7ED8B6 : db $02 : dw $E8D8 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $005D ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_cleanup_waterway_etank:
dw #preset_100early_brinstar_cleanup_spore_spawn_supers ; Brinstar Cleanup: Spore Spawn Supers
dl $7E078D : db $02 : dw $8F82 ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $9D19 ; MDB
dl $7E090F : db $02 : dw $4000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $091F ; Screen Y position in pixels
dl $7E09C6 : db $02 : dw $0055 ; Missiles
dl $7E09C8 : db $02 : dw $0073 ; Max missiles
dl $7E09CA : db $02 : dw $0010 ; Supers
dl $7E09CC : db $02 : dw $0019 ; Max supers
dl $7E09CE : db $02 : dw $000E ; Pbs
dl $7E0A1C : db $02 : dw $0028 ; Samus position/state
dl $7E0A1E : db $02 : dw $0504 ; More position/state
dl $7E0AF6 : db $02 : dw $0065 ; Samus X
dl $7E0AFA : db $02 : dw $0990 ; Samus Y
dl $7ED870 : db $02 : dw $E7BF ; Events, Items, Doors
dl $7ED872 : db $02 : dw $C5EF ; Events, Items, Doors
dl $7ED8B4 : db $02 : dw $8B46 ; Events, Items, Doors
dl $7ED8B6 : db $02 : dw $E8F8 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0064 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_cleanup_green_hills_revisit:
dw #preset_100early_brinstar_cleanup_waterway_etank ; Brinstar Cleanup: Waterway E-Tank
dl $7E078D : db $02 : dw $8F8E ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $02ED ; Screen X position in pixels
dl $7E0915 : db $02 : dw $061E ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $03E7 ; Health
dl $7E09C4 : db $02 : dw $03E7 ; Max helath
dl $7E09C6 : db $02 : dw $0057 ; Missiles
dl $7E09D6 : db $02 : dw $0096 ; Reserves
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $034D ; Samus X
dl $7E0AFA : db $02 : dw $068B ; Samus Y
dl $7ED874 : db $02 : dw $0F8E ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0068 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_brinstar_cleanup_blockbuster:
dw #preset_100early_brinstar_cleanup_green_hills_revisit ; Brinstar Cleanup: Green Hills Revisit
dl $7E078D : db $02 : dw $8DEA ; DDB
dl $7E078F : db $02 : dw $0003 ; DoorOut Index
dl $7E079B : db $02 : dw $9E52 ; MDB
dl $7E090F : db $02 : dw $2000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0700 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $F800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0300 ; Screen Y position in pixels
dl $7E09C6 : db $02 : dw $005C ; Missiles
dl $7E09C8 : db $02 : dw $0078 ; Max missiles
dl $7E09CE : db $02 : dw $000D ; Pbs
dl $7E0AF6 : db $02 : dw $07B4 ; Samus X
dl $7E0AFA : db $02 : dw $038B ; Samus Y
dl $7ED872 : db $02 : dw $C7EF ; Events, Items, Doors
dl $7ED8B6 : db $02 : dw $E8F9 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0069 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_predraygon_main_street:
dw #preset_100early_brinstar_cleanup_blockbuster ; Brinstar Cleanup: Blockbuster
dl $7E078D : db $02 : dw $A360 ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $CEFB ; MDB
dl $7E079F : db $02 : dw $0004 ; Region
dl $7E07C3 : db $02 : dw $B130 ; GFX Pointers
dl $7E07C5 : db $02 : dw $3CBE ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B8 ; GFX Pointers
dl $7E07F3 : db $02 : dw $0012 ; Music Bank
dl $7E090F : db $02 : dw $C000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $2C01 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0100 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $03E5 ; Health
dl $7E09CA : db $02 : dw $0011 ; Supers
dl $7E09CE : db $02 : dw $000C ; Pbs
dl $7E0AF6 : db $02 : dw $0044 ; Samus X
dl $7E0AFA : db $02 : dw $018B ; Samus Y
dl $7ED820 : db $02 : dw $0801 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_predraygon_fish_tank:
dw #preset_100early_maridia_predraygon_main_street ; Maridia Pre-Draygon: Main Street
dl $7E078D : db $02 : dw $A330 ; DDB
dl $7E079B : db $02 : dw $CFC9 ; MDB
dl $7E07F3 : db $02 : dw $001B ; Music Bank
dl $7E07F5 : db $02 : dw $0006 ; Music Track
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0109 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0619 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $039F ; Health
dl $7E09C6 : db $02 : dw $0061 ; Missiles
dl $7E09C8 : db $02 : dw $007D ; Max missiles
dl $7E09CA : db $02 : dw $0010 ; Supers
dl $7E09D6 : db $02 : dw $00A8 ; Reserves
dl $7E0AF6 : db $02 : dw $0169 ; Samus X
dl $7E0AFA : db $02 : dw $068B ; Samus Y
dl $7ED880 : db $02 : dw $01FF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $006B ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_predraygon_mama_turtle_etank:
dw #preset_100early_maridia_predraygon_fish_tank ; Maridia Pre-Draygon: Fish Tank
dl $7E078D : db $02 : dw $A3B4 ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $D017 ; MDB
dl $7E090F : db $02 : dw $6000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $2C00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $01FD ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0350 ; Health
dl $7E0AF6 : db $02 : dw $01E1 ; Samus X
dl $7E0AFA : db $02 : dw $028B ; Samus Y
dw #$FFFF
.after
preset_100early_maridia_predraygon_fish_tank_revisit:
dw #preset_100early_maridia_predraygon_mama_turtle_etank ; Maridia Pre-Draygon: Mama Turtle E-Tank
dl $7E078D : db $02 : dw $A3E4 ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $D055 ; MDB
dl $7E090F : db $02 : dw $2000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $00C0 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $F800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0309 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $044B ; Health
dl $7E09C4 : db $02 : dw $044B ; Max helath
dl $7E09C6 : db $02 : dw $0066 ; Missiles
dl $7E09C8 : db $02 : dw $0082 ; Max missiles
dl $7E09CA : db $02 : dw $000F ; Supers
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0135 ; Samus X
dl $7E0AFA : db $02 : dw $037B ; Samus Y
dl $7ED880 : db $02 : dw $0DFF ; Events, Items, Doors
dl $7ED8C0 : db $02 : dw $4B7C ; Events, Items, Doors
dl $7ED91A : db $02 : dw $006D ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_predraygon_mt_everest:
dw #preset_100early_maridia_predraygon_fish_tank_revisit ; Maridia Pre-Draygon: Fish Tank Revisit
dl $7E078D : db $02 : dw $A3CC ; DDB
dl $7E078F : db $02 : dw $0004 ; DoorOut Index
dl $7E079B : db $02 : dw $D0B9 ; MDB
dl $7E090F : db $02 : dw $C000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0118 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $9400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $031F ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $03E5 ; Health
dl $7E09CA : db $02 : dw $0014 ; Supers
dl $7E09CC : db $02 : dw $001E ; Max supers
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $0178 ; Samus X
dl $7E0AFA : db $02 : dw $03BB ; Samus Y
dl $7ED880 : db $02 : dw $0FFF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $006F ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_predraygon_beach_missiles:
dw #preset_100early_maridia_predraygon_mt_everest ; Maridia Pre-Draygon: Mt Everest
dl $7E078D : db $02 : dw $A468 ; DDB
dl $7E078F : db $02 : dw $0005 ; DoorOut Index
dl $7E079B : db $02 : dw $D1A3 ; MDB
dl $7E090F : db $02 : dw $8000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $8800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $03A9 ; Health
dl $7E0AF6 : db $02 : dw $0078 ; Samus X
dl $7E0AFA : db $02 : dw $005B ; Samus Y
dw #$FFFF
.after
preset_100early_maridia_predraygon_west_beach:
dw #preset_100early_maridia_predraygon_beach_missiles ; Maridia Pre-Draygon: Beach Missiles
dl $7E078D : db $02 : dw $A4BC ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $D1DD ; MDB
dl $7E090F : db $02 : dw $D000 ; Screen subpixel X position.
dl $7E0915 : db $02 : dw $00F9 ; Screen Y position in pixels
dl $7E09C6 : db $02 : dw $006B ; Missiles
dl $7E09C8 : db $02 : dw $0087 ; Max missiles
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0069 ; Samus X
dl $7E0AFA : db $02 : dw $018B ; Samus Y
dl $7ED880 : db $02 : dw $4FFF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0070 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_predraygon_watering_hole:
dw #preset_100early_maridia_predraygon_west_beach ; Maridia Pre-Draygon: West Beach
dl $7E078D : db $02 : dw $A4D4 ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $D16D ; MDB
dl $7E090F : db $02 : dw $C000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $6C00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0017 ; Screen Y position in pixels
dl $7E0AF6 : db $02 : dw $006C ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dw #$FFFF
.after
preset_100early_maridia_predraygon_west_beach_revisit:
dw #preset_100early_maridia_predraygon_watering_hole ; Maridia Pre-Draygon: Watering Hole
dl $7E078D : db $02 : dw $A498 ; DDB
dl $7E079B : db $02 : dw $D13B ; MDB
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $00FC ; Screen X position in pixels
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $03AE ; Health
dl $7E09C6 : db $02 : dw $006F ; Missiles
dl $7E09C8 : db $02 : dw $008C ; Max missiles
dl $7E09CA : db $02 : dw $0019 ; Supers
dl $7E09CC : db $02 : dw $0023 ; Max supers
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $019C ; Samus X
dl $7ED880 : db $02 : dw $7FFF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0072 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_predraygon_beach_missiles_revisit:
dw #preset_100early_maridia_predraygon_west_beach_revisit ; Maridia Pre-Draygon: West Beach Revisit
dl $7E078D : db $02 : dw $A48C ; DDB
dl $7E079B : db $02 : dw $D16D ; MDB
dl $7E090F : db $02 : dw $E000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0300 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $B000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0100 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $039F ; Health
dl $7E0AF6 : db $02 : dw $03A2 ; Samus X
dl $7E0AFA : db $02 : dw $018B ; Samus Y
dw #$FFFF
.after
preset_100early_maridia_predraygon_aqueduct:
dw #preset_100early_maridia_predraygon_beach_missiles_revisit ; Maridia Pre-Draygon: Beach Missiles Revisit
dl $7E078D : db $02 : dw $A4E0 ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $D1A3 ; MDB
dl $7E090F : db $02 : dw $3000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $FC00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0300 ; Screen Y position in pixels
dl $7E09CA : db $02 : dw $0018 ; Supers
dl $7E09D2 : db $02 : dw $0003 ; Currently selected item
dl $7E0AF6 : db $02 : dw $01B0 ; Samus X
dl $7E0AFA : db $02 : dw $038B ; Samus Y
dl $7ED8C0 : db $02 : dw $CB7C ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0073 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_predraygon_botwoon:
dw #preset_100early_maridia_predraygon_aqueduct ; Maridia Pre-Draygon: Aqueduct
dl $7E078D : db $02 : dw $A72C ; DDB
dl $7E078F : db $02 : dw $0003 ; DoorOut Index
dl $7E079B : db $02 : dw $D617 ; MDB
dl $7E07C3 : db $02 : dw $E78D ; GFX Pointers
dl $7E07C5 : db $02 : dw $2EBE ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B9 ; GFX Pointers
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $2000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0300 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $F800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0001 ; Screen Y position in pixels
dl $7E09CE : db $02 : dw $000B ; Pbs
dl $7E09D2 : db $02 : dw $0000 ; Currently selected item
dl $7E0AF6 : db $02 : dw $03A8 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED91A : db $02 : dw $0075 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_predraygon_full_halfie:
dw #preset_100early_maridia_predraygon_botwoon ; Maridia Pre-Draygon: Botwoon
dl $7E078D : db $02 : dw $A774 ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $D95E ; MDB
dl $7E07F3 : db $02 : dw $002A ; Music Bank
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E090F : db $02 : dw $9FFF ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $03DB ; Health
dl $7E09C6 : db $02 : dw $0077 ; Missiles
dl $7E09CA : db $02 : dw $0013 ; Supers
dl $7E09CE : db $02 : dw $000C ; Pbs
dl $7E0AF6 : db $02 : dw $01C4 ; Samus X
dl $7ED82C : db $02 : dw $0002 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_predraygon_draygon_missiles:
dw #preset_100early_maridia_predraygon_full_halfie ; Maridia Pre-Draygon: Full Halfie
dl $7E078D : db $02 : dw $A8E8 ; DDB
dl $7E079B : db $02 : dw $D72A ; MDB
dl $7E07F3 : db $02 : dw $001B ; Music Bank
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $3000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0600 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $00FB ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $035C ; Health
dl $7E09CA : db $02 : dw $0012 ; Supers
dl $7E0AF6 : db $02 : dw $06BB ; Samus X
dl $7E0AFA : db $02 : dw $018B ; Samus Y
dl $7ED8C2 : db $02 : dw $0400 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0076 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_predraygon_draygon:
dw #preset_100early_maridia_predraygon_draygon_missiles ; Maridia Pre-Draygon: Draygon Missiles
dl $7E078D : db $02 : dw $A7F8 ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $D78F ; MDB
dl $7E090F : db $02 : dw $D000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $C800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0200 ; Screen Y position in pixels
dl $7E09C6 : db $02 : dw $007C ; Missiles
dl $7E09C8 : db $02 : dw $0091 ; Max missiles
dl $7E09CA : db $02 : dw $0011 ; Supers
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $004E ; Samus X
dl $7E0AFA : db $02 : dw $028B ; Samus Y
dl $7ED882 : db $02 : dw $0080 ; Events, Items, Doors
dl $7ED8C2 : db $02 : dw $0C00 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0077 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_postdraygon_return_halfie:
dw #preset_100early_maridia_predraygon_draygon ; Maridia Pre-Draygon: Draygon
dl $7E078D : db $02 : dw $A96C ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E090F : db $02 : dw $A000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $5400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09A2 : db $02 : dw $7325 ; Equipped Items
dl $7E09A4 : db $02 : dw $7325 ; Collected Items
dl $7E09C2 : db $02 : dw $02CB ; Health
dl $7E09C6 : db $02 : dw $007B ; Missiles
dl $7E09CA : db $02 : dw $0015 ; Supers
dl $7E09CE : db $02 : dw $000D ; Pbs
dl $7E0A68 : db $02 : dw $0001 ; Flash suit
dl $7E0AF6 : db $02 : dw $0040 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED82C : db $02 : dw $0003 ; Events, Items, Doors
dl $7ED882 : db $02 : dw $0480 ; Events, Items, Doors
dl $7ED8C2 : db $02 : dw $CC00 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0079 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_postdraygon_reverse_botwoon_etank:
dw #preset_100early_maridia_postdraygon_return_halfie ; Maridia Post-Draygon: Return Halfie
dl $7E078D : db $02 : dw $A7E0 ; DDB
dl $7E079B : db $02 : dw $D913 ; MDB
dl $7E090F : db $02 : dw $4000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $2800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0200 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $025A ; Health
dl $7E09C6 : db $02 : dw $0078 ; Missiles
dl $7E0A68 : db $02 : dw $0000 ; Flash suit
dl $7E0AF6 : db $02 : dw $00A9 ; Samus X
dl $7E0AFA : db $02 : dw $028B ; Samus Y
dw #$FFFF
.after
preset_100early_maridia_postdraygon_east_sand_pit:
dw #preset_100early_maridia_postdraygon_reverse_botwoon_etank ; Maridia Post-Draygon: Reverse Botwoon E-Tank
dl $7E078D : db $02 : dw $A7D4 ; DDB
dl $7E079B : db $02 : dw $D5A7 ; MDB
dl $7E090F : db $02 : dw $D000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0500 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $4400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $021F ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0258 ; Health
dl $7E0AF6 : db $02 : dw $05BB ; Samus X
dl $7E0AFA : db $02 : dw $02CB ; Samus Y
dl $7ED91A : db $02 : dw $007C ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_postdraygon_pants_room:
dw #preset_100early_maridia_postdraygon_east_sand_pit ; Maridia Post-Draygon: East Sand Pit
dl $7E078D : db $02 : dw $A6CC ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $D4C2 ; MDB
dl $7E090F : db $02 : dw $F000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0200 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $D400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C6 : db $02 : dw $007D ; Missiles
dl $7E09C8 : db $02 : dw $0096 ; Max missiles
dl $7E09CE : db $02 : dw $0012 ; Pbs
dl $7E09D0 : db $02 : dw $0023 ; Max pbs
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $02B3 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED882 : db $02 : dw $048C ; Events, Items, Doors
dl $7ED91A : db $02 : dw $007E ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_postdraygon_shaktool:
dw #preset_100early_maridia_postdraygon_pants_room ; Maridia Post-Draygon: Pants Room
dl $7E078D : db $02 : dw $A690 ; DDB
dl $7E079B : db $02 : dw $D646 ; MDB
dl $7E090F : db $02 : dw $7000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $2800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0200 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0249 ; Health
dl $7E0AF6 : db $02 : dw $01BC ; Samus X
dl $7E0AFA : db $02 : dw $028B ; Samus Y
dw #$FFFF
.after
preset_100early_maridia_postdraygon_shaktool_revisit:
dw #preset_100early_maridia_postdraygon_shaktool ; Maridia Post-Draygon: Shaktool
dl $7E078D : db $02 : dw $A8D0 ; DDB
dl $7E079B : db $02 : dw $D6D0 ; MDB
dl $7E090F : db $02 : dw $C000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $83FF ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0005 ; Screen Y position in pixels
dl $7E09A2 : db $02 : dw $7327 ; Equipped Items
dl $7E09A4 : db $02 : dw $7327 ; Collected Items
dl $7E09C2 : db $02 : dw $022B ; Health
dl $7E09CE : db $02 : dw $0011 ; Pbs
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0077 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED820 : db $02 : dw $2801 ; Events, Items, Doors
dl $7ED882 : db $02 : dw $04CC ; Events, Items, Doors
dl $7ED91A : db $02 : dw $007F ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_postdraygon_east_sand_hall:
dw #preset_100early_maridia_postdraygon_shaktool_revisit ; Maridia Post-Draygon: Shaktool Revisit
dl $7E078D : db $02 : dw $A7B0 ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $D646 ; MDB
dl $7E090F : db $02 : dw $2000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $B000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0300 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $020D ; Health
dl $7E0AF6 : db $02 : dw $003A ; Samus X
dl $7E0AFA : db $02 : dw $038B ; Samus Y
dw #$FFFF
.after
preset_100early_maridia_postdraygon_plasma_spark_room:
dw #preset_100early_maridia_postdraygon_east_sand_hall ; Maridia Post-Draygon: East Sand Hall
dl $7E078D : db $02 : dw $A684 ; DDB
dl $7E079B : db $02 : dw $D48E ; MDB
dl $7E090F : db $02 : dw $4000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $F000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09CA : db $02 : dw $0014 ; Supers
dl $7E0AF6 : db $02 : dw $009A ; Samus X
dl $7E0AFA : db $02 : dw $006B ; Samus Y
dl $7ED8C2 : db $02 : dw $CC20 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_postdraygon_kassiuz_room:
dw #preset_100early_maridia_postdraygon_plasma_spark_room ; Maridia Post-Draygon: Plasma Spark Room
dl $7E078D : db $02 : dw $A60C ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $D340 ; MDB
dl $7E07C3 : db $02 : dw $B130 ; GFX Pointers
dl $7E07C5 : db $02 : dw $3CBE ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B8 ; GFX Pointers
dl $7E090F : db $02 : dw $A000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0200 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $2C00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $00F6 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $01F9 ; Health
dl $7E09C6 : db $02 : dw $007F ; Missiles
dl $7E09CA : db $02 : dw $0015 ; Supers
dl $7E09CE : db $02 : dw $0012 ; Pbs
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $0299 ; Samus X
dl $7E0AFA : db $02 : dw $018B ; Samus Y
dl $7ED8C2 : db $02 : dw $CC28 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_postdraygon_plasma:
dw #preset_100early_maridia_postdraygon_kassiuz_room ; Maridia Post-Draygon: Kassiuz Room
dl $7E078D : db $02 : dw $A5DC ; DDB
dl $7E079B : db $02 : dw $D27E ; MDB
dl $7E090F : db $02 : dw $4000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $C001 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E0AF6 : db $02 : dw $0080 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dw #$FFFF
.after
preset_100early_maridia_postdraygon_leaving_plasma:
dw #preset_100early_maridia_postdraygon_plasma ; Maridia Post-Draygon: Plasma
dl $7E078D : db $02 : dw $A54C ; DDB
dl $7E079B : db $02 : dw $D2AA ; MDB
dl $7E090F : db $02 : dw $6000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $001D ; Screen Y position in pixels
dl $7E09A6 : db $02 : dw $1009 ; Beams
dl $7E09A8 : db $02 : dw $100D ; Beams
dl $7E09C2 : db $02 : dw $01DB ; Health
dl $7E09CE : db $02 : dw $0011 ; Pbs
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $002D ; Samus X
dl $7ED880 : db $02 : dw $FFFF ; Events, Items, Doors
dl $7ED8C2 : db $02 : dw $CC2A ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0080 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_postdraygon_leaving_kassiuz:
dw #preset_100early_maridia_postdraygon_leaving_plasma ; Maridia Post-Draygon: Leaving Plasma
dl $7E078D : db $02 : dw $A540 ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $D387 ; MDB
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0915 : db $02 : dw $0319 ; Screen Y position in pixels
dl $7E0AF6 : db $02 : dw $0025 ; Samus X
dl $7E0AFA : db $02 : dw $038B ; Samus Y
dw #$FFFF
.after
preset_100early_maridia_postdraygon_cac_alley:
dw #preset_100early_maridia_postdraygon_leaving_kassiuz ; Maridia Post-Draygon: Leaving Kassiuz
dl $7E078D : db $02 : dw $A5A0 ; DDB
dl $7E079B : db $02 : dw $D5EC ; MDB
dl $7E07C3 : db $02 : dw $E78D ; GFX Pointers
dl $7E07C5 : db $02 : dw $2EBE ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B9 ; GFX Pointers
dl $7E090F : db $02 : dw $C000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $6C00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E0A1C : db $02 : dw $0089 ; Samus position/state
dl $7E0A1E : db $02 : dw $1508 ; More position/state
dl $7E0AF6 : db $02 : dw $00DB ; Samus X
dl $7E0AFA : db $02 : dw $00AB ; Samus Y
dw #$FFFF
.after
preset_100early_maridia_postdraygon_botwoon_etank:
dw #preset_100early_maridia_postdraygon_cac_alley ; Maridia Post-Draygon: Cac Alley
dl $7E078D : db $02 : dw $A960 ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $D913 ; MDB
dl $7E0913 : db $02 : dw $2000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0200 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $01E0 ; Health
dl $7E09CA : db $02 : dw $0016 ; Supers
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $008E ; Samus X
dl $7E0AFA : db $02 : dw $028B ; Samus Y
dl $7ED8C2 : db $02 : dw $CCAA ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_postdraygon_aqueduct_final:
dw #preset_100early_maridia_postdraygon_botwoon_etank ; Maridia Post-Draygon: Botwoon E-Tank
dl $7E078D : db $02 : dw $A8AC ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $D6FD ; MDB
dl $7E090F : db $02 : dw $2900 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $012F ; Screen X position in pixels
dl $7E0913 : db $02 : dw $EC00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $04A0 ; Health
dl $7E09C4 : db $02 : dw $04AF ; Max helath
dl $7E0AF6 : db $02 : dw $01AA ; Samus X
dl $7E0AFA : db $02 : dw $00AB ; Samus Y
dl $7ED882 : db $02 : dw $05CC ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0081 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_postdraygon_west_sand_pit:
dw #preset_100early_maridia_postdraygon_aqueduct_final ; Maridia Post-Draygon: Aqueduct Final
dl $7E078D : db $02 : dw $A7D4 ; DDB
dl $7E079B : db $02 : dw $D5A7 ; MDB
dl $7E090F : db $02 : dw $D000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0500 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $5400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $021F ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $04A5 ; Health
dl $7E09C6 : db $02 : dw $0084 ; Missiles
dl $7E09C8 : db $02 : dw $009B ; Max missiles
dl $7E09CA : db $02 : dw $001B ; Supers
dl $7E09CC : db $02 : dw $0028 ; Max supers
dl $7E0AF6 : db $02 : dw $05DB ; Samus X
dl $7E0AFA : db $02 : dw $02CB ; Samus Y
dl $7ED882 : db $02 : dw $05FC ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0083 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_maridia_postdraygon_thread_the_needle:
dw #preset_100early_maridia_postdraygon_west_sand_pit ; Maridia Post-Draygon: West Sand Pit
dl $7E078D : db $02 : dw $A528 ; DDB
dl $7E079B : db $02 : dw $D21C ; MDB
dl $7E07C3 : db $02 : dw $B130 ; GFX Pointers
dl $7E07C5 : db $02 : dw $3CBE ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B8 ; GFX Pointers
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $1800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $00FF ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $047D ; Health
dl $7E09C6 : db $02 : dw $0089 ; Missiles
dl $7E09C8 : db $02 : dw $00A0 ; Max missiles
dl $7E09CE : db $02 : dw $0013 ; Pbs
dl $7E09D4 : db $02 : dw $012C ; Max reserves
dl $7E0AF6 : db $02 : dw $002F ; Samus X
dl $7E0AFA : db $02 : dw $018B ; Samus Y
dl $7ED882 : db $02 : dw $05FF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0085 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_kraidicekronic_kraid_entrance_revisit:
dw #preset_100early_maridia_postdraygon_thread_the_needle ; Maridia Post-Draygon: Thread the Needle
dl $7E078D : db $02 : dw $A510 ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $CF80 ; MDB
dl $7E07F3 : db $02 : dw $0012 ; Music Bank
dl $7E090F : db $02 : dw $A001 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $B000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0100 ; Screen Y position in pixels
dl $7E09CA : db $02 : dw $001A ; Supers
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $005B ; Samus X
dw #$FFFF
.after
preset_100early_kraidicekronic_kraid_missiles:
dw #preset_100early_kraidicekronic_kraid_entrance_revisit ; Kraid-Ice-Kronic: Kraid Entrance Revisit
dl $7E078D : db $02 : dw $923A ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $A471 ; MDB
dl $7E079F : db $02 : dw $0001 ; Region
dl $7E07C3 : db $02 : dw $A5AA ; GFX Pointers
dl $7E07C5 : db $02 : dw $5FBC ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B3 ; GFX Pointers
dl $7E090F : db $02 : dw $C000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $5C00 ; Screen subpixel Y position
dl $7E09CE : db $02 : dw $0012 ; Pbs
dl $7E0AF6 : db $02 : dw $016C ; Samus X
dw #$FFFF
.after
preset_100early_kraidicekronic_kraid_missiles_escape:
dw #preset_100early_kraidicekronic_kraid_missiles ; Kraid-Ice-Kronic: Kraid Missiles
dl $7E078D : db $02 : dw $9156 ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $A4DA ; MDB
dl $7E090F : db $02 : dw $8000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $01BB ; Screen X position in pixels
dl $7E0913 : db $02 : dw $AC00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C6 : db $02 : dw $008E ; Missiles
dl $7E09C8 : db $02 : dw $00A5 ; Max missiles
dl $7E09CE : db $02 : dw $0011 ; Pbs
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0250 ; Samus X
dl $7E0AFA : db $02 : dw $00AB ; Samus Y
dl $7ED874 : db $02 : dw $1F8E ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0086 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_kraidicekronic_ice_beam_gate_room:
dw #preset_100early_kraidicekronic_kraid_missiles_escape ; Kraid-Ice-Kronic: Kraid Missiles Escape
dl $7E078D : db $02 : dw $9246 ; DDB
dl $7E078F : db $02 : dw $0005 ; DoorOut Index
dl $7E079B : db $02 : dw $A7DE ; MDB
dl $7E079F : db $02 : dw $0002 ; Region
dl $7E07C3 : db $02 : dw $C3F9 ; GFX Pointers
dl $7E07C5 : db $02 : dw $BBBD ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B6 ; GFX Pointers
dl $7E07F3 : db $02 : dw $0015 ; Music Bank
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0321 ; Screen Y position in pixels
dl $7E09C6 : db $02 : dw $0092 ; Missiles
dl $7E09CA : db $02 : dw $0018 ; Supers
dl $7E09CE : db $02 : dw $0010 ; Pbs
dl $7E0AF6 : db $02 : dw $002E ; Samus X
dl $7E0AFA : db $02 : dw $0393 ; Samus Y
dl $7ED8B8 : db $02 : dw $EEEF ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_kraidicekronic_ice_beam_snake_room:
dw #preset_100early_kraidicekronic_ice_beam_gate_room ; Kraid-Ice-Kronic: Ice Beam Gate Room
dl $7E078D : db $02 : dw $931E ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $A75D ; MDB
dl $7E07C5 : db $02 : dw $E4BD ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B5 ; GFX Pointers
dl $7E090F : db $02 : dw $6000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $7000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E0AF6 : db $02 : dw $0035 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dw #$FFFF
.after
preset_100early_kraidicekronic_snake_room_revisit:
dw #preset_100early_kraidicekronic_ice_beam_snake_room ; Kraid-Ice-Kronic: Ice Beam Snake Room
dl $7E078D : db $02 : dw $937E ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $A890 ; MDB
dl $7E07C5 : db $02 : dw $BBBD ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B6 ; GFX Pointers
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E090F : db $02 : dw $E000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $4000 ; Screen subpixel Y position
dl $7E09A6 : db $02 : dw $100B ; Beams
dl $7E09A8 : db $02 : dw $100F ; Beams
dl $7E09C2 : db $02 : dw $0478 ; Health
dl $7E09CA : db $02 : dw $0019 ; Supers
dl $7E0AF6 : db $02 : dw $00BA ; Samus X
dl $7ED876 : db $02 : dw $1FF7 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0087 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_kraidicekronic_ice_escape:
dw #preset_100early_kraidicekronic_snake_room_revisit ; Kraid-Ice-Kronic: Snake Room Revisit
dl $7E078D : db $02 : dw $935A ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $A8B9 ; MDB
dl $7E07C5 : db $02 : dw $E4BD ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B5 ; GFX Pointers
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $2001 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $9000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0200 ; Screen Y position in pixels
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $00C7 ; Samus X
dl $7E0AFA : db $02 : dw $028B ; Samus Y
dw #$FFFF
.after
preset_100early_kraidicekronic_crumble_shaft_missiles:
dw #preset_100early_kraidicekronic_ice_escape ; Kraid-Ice-Kronic: Ice Escape
dl $7E078D : db $02 : dw $9276 ; DDB
dl $7E079B : db $02 : dw $A815 ; MDB
dl $7E07C5 : db $02 : dw $BBBD ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B6 ; GFX Pointers
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0284 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $D000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0300 ; Screen Y position in pixels
dl $7E09CE : db $02 : dw $000F ; Pbs
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0324 ; Samus X
dl $7E0AFA : db $02 : dw $03B3 ; Samus Y
dw #$FFFF
.after
preset_100early_kraidicekronic_crocomire_speedway:
dw #preset_100early_kraidicekronic_crumble_shaft_missiles ; Kraid-Ice-Kronic: Crumble Shaft Missiles
dl $7E078D : db $02 : dw $9336 ; DDB
dl $7E078F : db $02 : dw $0003 ; DoorOut Index
dl $7E079B : db $02 : dw $A8F8 ; MDB
dl $7E07C5 : db $02 : dw $E4BD ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B5 ; GFX Pointers
dl $7E090F : db $02 : dw $7FFF ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $3000 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $0479 ; Health
dl $7E09C6 : db $02 : dw $0097 ; Missiles
dl $7E09C8 : db $02 : dw $00AA ; Max missiles
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $00DD ; Samus X
dl $7E0AFA : db $02 : dw $038B ; Samus Y
dl $7ED876 : db $02 : dw $1FFF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0088 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_kraidicekronic_kronic_boost:
dw #preset_100early_kraidicekronic_crocomire_speedway ; Kraid-Ice-Kronic: Crocomire Speedway
dl $7E078D : db $02 : dw $9792 ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $AFFB ; MDB
dl $7E090F : db $02 : dw $C000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0300 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $4400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E0AF6 : db $02 : dw $03C3 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dw #$FFFF
.after
preset_100early_lower_norfair_ln_main_hall:
dw #preset_100early_kraidicekronic_kronic_boost ; Kraid-Ice-Kronic: Kronic Boost
dl $7E078D : db $02 : dw $96F6 ; DDB
dl $7E079B : db $02 : dw $B236 ; MDB
dl $7E07F3 : db $02 : dw $0018 ; Music Bank
dl $7E0911 : db $02 : dw $0400 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0200 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0476 ; Health
dl $7E09CE : db $02 : dw $000E ; Pbs
dl $7E0A1C : db $02 : dw $009B ; Samus position/state
dl $7E0A1E : db $02 : dw $0000 ; More position/state
dl $7E0AF6 : db $02 : dw $0480 ; Samus X
dl $7E0AFA : db $02 : dw $0288 ; Samus Y
dl $7ED8BA : db $02 : dw $01F7 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_lower_norfair_golden_torizo:
dw #preset_100early_lower_norfair_ln_main_hall ; Lower Norfair: LN Main Hall
dl $7E078D : db $02 : dw $9852 ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $B1E5 ; MDB
dl $7E090F : db $02 : dw $8000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0200 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $2C00 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $0449 ; Health
dl $7E09CE : db $02 : dw $000C ; Pbs
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $02B2 ; Samus X
dl $7E0AFA : db $02 : dw $028B ; Samus Y
dl $7ED820 : db $02 : dw $3801 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_lower_norfair_leaving_golden_torizo:
dw #preset_100early_lower_norfair_golden_torizo ; Lower Norfair: Golden Torizo
dl $7E078D : db $02 : dw $983A ; DDB
dl $7E079B : db $02 : dw $B283 ; MDB
dl $7E07F3 : db $02 : dw $0024 ; Music Bank
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E090F : db $02 : dw $B001 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $4400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0100 ; Screen Y position in pixels
dl $7E09C6 : db $02 : dw $009C ; Missiles
dl $7E09C8 : db $02 : dw $00AF ; Max missiles
dl $7E09CA : db $02 : dw $001E ; Supers
dl $7E09CC : db $02 : dw $002D ; Max supers
dl $7E09CE : db $02 : dw $000B ; Pbs
dl $7E0AF6 : db $02 : dw $0025 ; Samus X
dl $7E0AFA : db $02 : dw $018B ; Samus Y
dl $7ED82A : db $02 : dw $0106 ; Events, Items, Doors
dl $7ED878 : db $02 : dw $00DE ; Events, Items, Doors
dl $7ED91A : db $02 : dw $008A ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_lower_norfair_fast_ripper_room:
dw #preset_100early_lower_norfair_leaving_golden_torizo ; Lower Norfair: Leaving Golden Torizo
dl $7E078D : db $02 : dw $9882 ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $B6C1 ; MDB
dl $7E090F : db $02 : dw $4000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $4800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $000B ; Screen Y position in pixels
dl $7E09A2 : db $02 : dw $732F ; Equipped Items
dl $7E09A4 : db $02 : dw $732F ; Collected Items
dl $7E0AF6 : db $02 : dw $0091 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED878 : db $02 : dw $80DE ; Events, Items, Doors
dl $7ED8BA : db $02 : dw $03F7 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $008B ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_lower_norfair_worst_room_in_the_game:
dw #preset_100early_lower_norfair_fast_ripper_room ; Lower Norfair: Fast Ripper Room
dl $7E078D : db $02 : dw $9912 ; DDB
dl $7E078F : db $02 : dw $0004 ; DoorOut Index
dl $7E079B : db $02 : dw $B457 ; MDB
dl $7E07F3 : db $02 : dw $0018 ; Music Bank
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0300 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $2800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $03FD ; Health
dl $7E09CA : db $02 : dw $001D ; Supers
dl $7E0AF6 : db $02 : dw $03DB ; Samus X
dw #$FFFF
.after
preset_100early_lower_norfair_mickey_mouse_missiles:
dw #preset_100early_lower_norfair_worst_room_in_the_game ; Lower Norfair: Worst Room in the Game
dl $7E078D : db $02 : dw $994E ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $B4AD ; MDB
dl $7E090F : db $02 : dw $8000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $5000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0103 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0411 ; Health
dl $7E0AF6 : db $02 : dw $0071 ; Samus X
dl $7E0AFA : db $02 : dw $017B ; Samus Y
dw #$FFFF
.after
preset_100early_lower_norfair_amphitheatre:
dw #preset_100early_lower_norfair_mickey_mouse_missiles ; Lower Norfair: Mickey Mouse Missiles
dl $7E078D : db $02 : dw $9936 ; DDB
dl $7E090F : db $02 : dw $0001 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $011D ; Screen Y position in pixels
dl $7E09C6 : db $02 : dw $00A1 ; Missiles
dl $7E09C8 : db $02 : dw $00B4 ; Max missiles
dl $7E0AF6 : db $02 : dw $00AB ; Samus X
dl $7E0AFA : db $02 : dw $018B ; Samus Y
dl $7ED878 : db $02 : dw $82DE ; Events, Items, Doors
dl $7ED91A : db $02 : dw $008C ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_lower_norfair_red_kihunter_shaft:
dw #preset_100early_lower_norfair_amphitheatre ; Lower Norfair: Amphitheatre
dl $7E078D : db $02 : dw $997E ; DDB
dl $7E079B : db $02 : dw $B4E5 ; MDB
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0270 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $F000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0031 ; Screen Y position in pixels
dl $7E0AF6 : db $02 : dw $02D0 ; Samus X
dl $7E0AFA : db $02 : dw $00BB ; Samus Y
dw #$FFFF
.after
preset_100early_lower_norfair_ninja_pirates:
dw #preset_100early_lower_norfair_red_kihunter_shaft ; Lower Norfair: Red Kihunter Shaft
dl $7E078D : db $02 : dw $99EA ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $B5D5 ; MDB
dl $7E090F : db $02 : dw $4FFF ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $021F ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $03D8 ; Health
dl $7E09C6 : db $02 : dw $00A3 ; Missiles
dl $7E09CA : db $02 : dw $001C ; Supers
dl $7E09CE : db $02 : dw $000D ; Pbs
dl $7E09D0 : db $02 : dw $0028 ; Max pbs
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0163 ; Samus X
dl $7E0AFA : db $02 : dw $028B ; Samus Y
dl $7ED878 : db $02 : dw $92DE ; Events, Items, Doors
dl $7ED8BA : db $02 : dw $C3F7 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $008D ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_lower_norfair_plowerhouse_room:
dw #preset_100early_lower_norfair_ninja_pirates ; Lower Norfair: Ninja Pirates
dl $7E078D : db $02 : dw $9A1A ; DDB
dl $7E079B : db $02 : dw $B62B ; MDB
dl $7E090F : db $02 : dw $3000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $017E ; Screen X position in pixels
dl $7E0913 : db $02 : dw $4800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0437 ; Health
dl $7E09C6 : db $02 : dw $00A5 ; Missiles
dl $7E09CA : db $02 : dw $0022 ; Supers
dl $7E0AF6 : db $02 : dw $01EB ; Samus X
dl $7E0AFA : db $02 : dw $00BB ; Samus Y
dl $7ED8BC : db $02 : dw $0001 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_lower_norfair_ridley:
dw #preset_100early_lower_norfair_plowerhouse_room ; Lower Norfair: Plowerhouse Room
dl $7E078D : db $02 : dw $995A ; DDB
dl $7E079B : db $02 : dw $B37A ; MDB
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $4C00 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $0434 ; Health
dl $7E09CA : db $02 : dw $0021 ; Supers
dl $7E0AF6 : db $02 : dw $0039 ; Samus X
dl $7E0AFA : db $02 : dw $009B ; Samus Y
dl $7ED8BA : db $02 : dw $D3F7 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_lower_norfair_ridley_escape:
dw #preset_100early_lower_norfair_ridley ; Lower Norfair: Ridley
dl $7E078D : db $02 : dw $98B2 ; DDB
dl $7E079B : db $02 : dw $B698 ; MDB
dl $7E07F3 : db $02 : dw $0024 ; Music Bank
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E090F : db $02 : dw $6000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $A800 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $0513 ; Health
dl $7E09C4 : db $02 : dw $0513 ; Max helath
dl $7E09CA : db $02 : dw $0022 ; Supers
dl $7E09CE : db $02 : dw $000E ; Pbs
dl $7E0A1C : db $02 : dw $0027 ; Samus position/state
dl $7E0A1E : db $02 : dw $0508 ; More position/state
dl $7E0AF6 : db $02 : dw $00C9 ; Samus X
dl $7E0AFA : db $02 : dw $00B0 ; Samus Y
dl $7ED82A : db $02 : dw $0107 ; Events, Items, Doors
dl $7ED878 : db $02 : dw $D2DE ; Events, Items, Doors
dl $7ED8BA : db $02 : dw $DBF7 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $008E ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_lower_norfair_wasteland_revisit:
dw #preset_100early_lower_norfair_ridley_escape ; Lower Norfair: Ridley Escape
dl $7E078D : db $02 : dw $9966 ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $B62B ; MDB
dl $7E07F3 : db $02 : dw $0018 ; Music Bank
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0200 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $8400 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $04F1 ; Health
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $02DB ; Samus X
dl $7E0AFA : db $02 : dw $00AB ; Samus Y
dl $7ED8BA : db $02 : dw $DFF7 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_lower_norfair_kihunter_shaft_revisit:
dw #preset_100early_lower_norfair_wasteland_revisit ; Lower Norfair: Wasteland Revisit
dl $7E078D : db $02 : dw $9A3E ; DDB
dl $7E079B : db $02 : dw $B5D5 ; MDB
dl $7E090F : db $02 : dw $3000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0500 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $2FFF ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $04C4 ; Health
dl $7E09CE : db $02 : dw $000D ; Pbs
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0590 ; Samus X
dl $7E0AFA : db $02 : dw $005B ; Samus Y
dl $7ED91A : db $02 : dw $008F ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_lower_norfair_firefleas_room:
dw #preset_100early_lower_norfair_kihunter_shaft_revisit ; Lower Norfair: Kihunter Shaft Revisit
dl $7E078D : db $02 : dw $9A26 ; DDB
dl $7E079B : db $02 : dw $B585 ; MDB
dl $7E090F : db $02 : dw $4180 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $4000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $001A ; Screen Y position in pixels
dl $7E09CE : db $02 : dw $000C ; Pbs
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $00B8 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dw #$FFFF
.after
preset_100early_lower_norfair_springball_maze:
dw #preset_100early_lower_norfair_firefleas_room ; Lower Norfair: Firefleas Room
dl $7E078D : db $02 : dw $9A02 ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $B6EE ; MDB
dl $7E07C5 : db $02 : dw $BBBD ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B6 ; GFX Pointers
dl $7E090F : db $02 : dw $4000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $001C ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0576 ; Health
dl $7E09C4 : db $02 : dw $0577 ; Max helath
dl $7E09CA : db $02 : dw $0021 ; Supers
dl $7E09CE : db $02 : dw $000D ; Pbs
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $016B ; Samus X
dl $7ED87A : db $02 : dw $0001 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0090 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_lower_norfair_three_muskateers:
dw #preset_100early_lower_norfair_springball_maze ; Lower Norfair: Springball Maze
dl $7E078D : db $02 : dw $9A92 ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $B510 ; MDB
dl $7E07C5 : db $02 : dw $E4BD ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B5 ; GFX Pointers
dl $7E090F : db $02 : dw $D801 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E09C6 : db $02 : dw $00AA ; Missiles
dl $7E09C8 : db $02 : dw $00B9 ; Max missiles
dl $7E09CE : db $02 : dw $0012 ; Pbs
dl $7E09D0 : db $02 : dw $002D ; Max pbs
dl $7E0AF6 : db $02 : dw $0059 ; Samus X
dl $7ED878 : db $02 : dw $DEDE ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0094 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_lower_norfair_bubble_mountain_return:
dw #preset_100early_lower_norfair_three_muskateers ; Lower Norfair: Three Muskateers
dl $7E078D : db $02 : dw $9A4A ; DDB
dl $7E079B : db $02 : dw $AD5E ; MDB
dl $7E07F3 : db $02 : dw $0015 ; Music Bank
dl $7E090F : db $02 : dw $8000 ; Screen subpixel X position.
dl $7E09C2 : db $02 : dw $0571 ; Health
dl $7E09C6 : db $02 : dw $00AD ; Missiles
dl $7E09C8 : db $02 : dw $00BE ; Max missiles
dl $7E0AF6 : db $02 : dw $008F ; Samus X
dl $7ED878 : db $02 : dw $FEDE ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0095 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_lower_norfair_norfair_reserve:
dw #preset_100early_lower_norfair_bubble_mountain_return ; Lower Norfair: Bubble Mountain Return
dl $7E078D : db $02 : dw $95CA ; DDB
dl $7E079B : db $02 : dw $ACB3 ; MDB
dl $7E090F : db $02 : dw $1000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $5400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $056F ; Health
dl $7E09C6 : db $02 : dw $00AE ; Missiles
dl $7E0AF6 : db $02 : dw $003D ; Samus X
dl $7ED8BA : db $02 : dw $DFFF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $0096 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_lower_norfair_bubble_mountain_final:
dw #preset_100early_lower_norfair_norfair_reserve ; Lower Norfair: Norfair Reserve
dl $7E078D : db $02 : dw $952E ; DDB
dl $7E079B : db $02 : dw $AC83 ; MDB
dl $7E090F : db $02 : dw $7000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $4400 ; Screen subpixel Y position
dl $7E09C6 : db $02 : dw $00B8 ; Missiles
dl $7E09C8 : db $02 : dw $00C8 ; Max missiles
dl $7E09D4 : db $02 : dw $0190 ; Max reserves
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $01C1 ; Samus X
dl $7ED876 : db $02 : dw $FFFF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $009A ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_lower_norfair_business_center_final:
dw #preset_100early_lower_norfair_bubble_mountain_final ; Lower Norfair: Bubble Mountain Final
dl $7E078D : db $02 : dw $97DA ; DDB
dl $7E079B : db $02 : dw $B167 ; MDB
dl $7E07C3 : db $02 : dw $860B ; GFX Pointers
dl $7E07C5 : db $02 : dw $21C0 ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2C0 ; GFX Pointers
dl $7E090F : db $02 : dw $A000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $4C00 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $056A ; Health
dl $7E09C6 : db $02 : dw $00BD ; Missiles
dl $7E09C8 : db $02 : dw $00CD ; Max missiles
dl $7E09CA : db $02 : dw $0022 ; Supers
dl $7E09CE : db $02 : dw $0010 ; Pbs
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $003F ; Samus X
dl $7ED878 : db $02 : dw $FEDF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $009B ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_final_cleanup_below_spazer:
dw #preset_100early_lower_norfair_business_center_final ; Lower Norfair: Business Center Final
dl $7E078D : db $02 : dw $A33C ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $CF54 ; MDB
dl $7E079F : db $02 : dw $0004 ; Region
dl $7E07C3 : db $02 : dw $B130 ; GFX Pointers
dl $7E07C5 : db $02 : dw $3CBE ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B8 ; GFX Pointers
dl $7E07F3 : db $02 : dw $0012 ; Music Bank
dl $7E090F : db $02 : dw $F000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $9C00 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $0577 ; Health
dl $7E09D6 : db $02 : dw $00B4 ; Reserves
dl $7E0AF6 : db $02 : dw $00CE ; Samus X
dw #$FFFF
.after
preset_100early_final_cleanup_red_tower_xray:
dw #preset_100early_final_cleanup_below_spazer ; Final Cleanup: Below Spazer
dl $7E078D : db $02 : dw $910E ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $A3DD ; MDB
dl $7E079F : db $02 : dw $0001 ; Region
dl $7E07C3 : db $02 : dw $A5AA ; GFX Pointers
dl $7E07C5 : db $02 : dw $5FBC ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B3 ; GFX Pointers
dl $7E090F : db $02 : dw $8000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $3800 ; Screen subpixel Y position
dl $7E0AF6 : db $02 : dw $002E ; Samus X
dl $7E0AFA : db $02 : dw $009B ; Samus Y
dw #$FFFF
.after
preset_100early_final_cleanup_xray_passage:
dw #preset_100early_final_cleanup_red_tower_xray ; Final Cleanup: Red Tower X-Ray
dl $7E078D : db $02 : dw $90F6 ; DDB
dl $7E079B : db $02 : dw $A253 ; MDB
dl $7E090F : db $02 : dw $0FFF ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $3400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $061D ; Screen Y position in pixels
dl $7E09CE : db $02 : dw $000F ; Pbs
dl $7E0AF6 : db $02 : dw $003B ; Samus X
dl $7E0AFA : db $02 : dw $068B ; Samus Y
dl $7ED8B6 : db $02 : dw $EAF9 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_final_cleanup_xray_passage_return:
dw #preset_100early_final_cleanup_xray_passage ; Final Cleanup: X-Ray Passage
dl $7E078D : db $02 : dw $905A ; DDB
dl $7E079B : db $02 : dw $A2CE ; MDB
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $00F2 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $37FF ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09A2 : db $02 : dw $F32F ; Equipped Items
dl $7E09A4 : db $02 : dw $F32F ; Collected Items
dl $7E09CA : db $02 : dw $0021 ; Supers
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $0178 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED874 : db $02 : dw $1FCE ; Events, Items, Doors
dl $7ED8B6 : db $02 : dw $EEF9 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $009C ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_final_cleanup_reverse_slinky:
dw #preset_100early_final_cleanup_xray_passage_return ; Final Cleanup: X-Ray Passage Return
dl $7E078D : db $02 : dw $902A ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $9FBA ; MDB
dl $7E07C3 : db $02 : dw $E6B0 ; GFX Pointers
dl $7E07C5 : db $02 : dw $64BB ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2B2 ; GFX Pointers
dl $7E07F3 : db $02 : dw $000F ; Music Bank
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E0911 : db $02 : dw $03D6 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $5000 ; Screen subpixel Y position
dl $7E09CE : db $02 : dw $000E ; Pbs
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0476 ; Samus X
dl $7E0AFA : db $02 : dw $004B ; Samus Y
dw #$FFFF
.after
preset_100early_final_cleanup_retro_brinstar_hoppers:
dw #preset_100early_final_cleanup_reverse_slinky ; Final Cleanup: Reverse Slinky
dl $7E078D : db $02 : dw $8EFE ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $9E52 ; MDB
dl $7E090F : db $02 : dw $2000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $00DE ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0C00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0015 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0572 ; Health
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $0152 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED91A : db $02 : dw $009D ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_final_cleanup_retro_brinstar_etank:
dw #preset_100early_final_cleanup_retro_brinstar_hoppers ; Final Cleanup: Retro Brinstar Hoppers
dl $7E078D : db $02 : dw $8E86 ; DDB
dl $7E078F : db $02 : dw $0003 ; DoorOut Index
dl $7E079B : db $02 : dw $9E9F ; MDB
dl $7E07F3 : db $02 : dw $0009 ; Music Bank
dl $7E090F : db $02 : dw $C000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $058B ; Screen X position in pixels
dl $7E0915 : db $02 : dw $0200 ; Screen Y position in pixels
dl $7E09CE : db $02 : dw $0012 ; Pbs
dl $7E09D0 : db $02 : dw $0032 ; Max pbs
dl $7E0AF6 : db $02 : dw $05EB ; Samus X
dl $7E0AFA : db $02 : dw $02BB ; Samus Y
dl $7ED872 : db $02 : dw $CFEF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $009E ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_final_cleanup_boulder_room:
dw #preset_100early_final_cleanup_retro_brinstar_etank ; Final Cleanup: Retro Brinstar E-Tank
dl $7E078D : db $02 : dw $8ECE ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $9F64 ; MDB
dl $7E090F : db $02 : dw $6000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0200 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $001D ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $05DB ; Health
dl $7E09C4 : db $02 : dw $05DB ; Max helath
dl $7E09CA : db $02 : dw $0020 ; Supers
dl $7E09CE : db $02 : dw $0011 ; Pbs
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0259 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED872 : db $02 : dw $EFEF ; Events, Items, Doors
dl $7ED8B6 : db $02 : dw $EEFD ; Events, Items, Doors
dl $7ED91A : db $02 : dw $00A0 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_final_cleanup_leaving_billy_mays:
dw #preset_100early_final_cleanup_boulder_room ; Final Cleanup: Boulder Room
dl $7E078D : db $02 : dw $8FEE ; DDB
dl $7E079B : db $02 : dw $A1D8 ; MDB
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C6 : db $02 : dw $00C7 ; Missiles
dl $7E09C8 : db $02 : dw $00D7 ; Max missiles
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $00D6 ; Samus X
dl $7ED874 : db $02 : dw $1FFE ; Events, Items, Doors
dl $7ED91A : db $02 : dw $00A2 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_final_cleanup_retro_brinstar_escape:
dw #preset_100early_final_cleanup_leaving_billy_mays ; Final Cleanup: Leaving Billy Mays
dl $7E078D : db $02 : dw $8FE2 ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $9F64 ; MDB
dl $7E090F : db $02 : dw $4000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0200 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $9400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0200 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $05D1 ; Health
dl $7E09C6 : db $02 : dw $00CC ; Missiles
dl $7E09C8 : db $02 : dw $00DC ; Max missiles
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $02D9 ; Samus X
dl $7E0AFA : db $02 : dw $02BB ; Samus Y
dl $7ED872 : db $02 : dw $FFEF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $00A4 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_final_cleanup_old_tourian_missiles:
dw #preset_100early_final_cleanup_retro_brinstar_escape ; Final Cleanup: Retro Brinstar Escape
dl $7E078D : db $02 : dw $8EB6 ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $97B5 ; MDB
dl $7E079F : db $02 : dw $0000 ; Region
dl $7E07C3 : db $02 : dw $F911 ; GFX Pointers
dl $7E07C5 : db $02 : dw $43BA ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2AF ; GFX Pointers
dl $7E07F5 : db $02 : dw $0003 ; Music Track
dl $7E090F : db $02 : dw $0000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09CE : db $02 : dw $0010 ; Pbs
dl $7E0A1C : db $02 : dw $009B ; Samus position/state
dl $7E0A1E : db $02 : dw $0000 ; More position/state
dl $7E0A68 : db $02 : dw $0068 ; Flash suit
dl $7E0AF6 : db $02 : dw $0080 ; Samus X
dl $7E0AFA : db $02 : dw $0088 ; Samus Y
dl $7ED91A : db $02 : dw $00A5 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_final_cleanup_climb_supers:
dw #preset_100early_final_cleanup_old_tourian_missiles ; Final Cleanup: Old Tourian Missiles
dl $7E078D : db $02 : dw $8B7A ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $96BA ; MDB
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $4001 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0200 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $D400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0700 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0598 ; Health
dl $7E09C6 : db $02 : dw $00D1 ; Missiles
dl $7E09C8 : db $02 : dw $00E1 ; Max missiles
dl $7E09CE : db $02 : dw $000F ; Pbs
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0A68 : db $02 : dw $0000 ; Flash suit
dl $7E0AF6 : db $02 : dw $02B9 ; Samus X
dl $7E0AFA : db $02 : dw $078B ; Samus Y
dl $7ED870 : db $02 : dw $E7FF ; Events, Items, Doors
dl $7ED8B2 : db $02 : dw $2C09 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $00A6 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_final_cleanup_parlor_missiles:
dw #preset_100early_final_cleanup_climb_supers ; Final Cleanup: Climb Supers
dl $7E078D : db $02 : dw $8B3E ; DDB
dl $7E079B : db $02 : dw $92FD ; MDB
dl $7E07C3 : db $02 : dw $C629 ; GFX Pointers
dl $7E07C5 : db $02 : dw $7CBA ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2AD ; GFX Pointers
dl $7E090F : db $02 : dw $5800 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $6400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0314 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $04FE ; Health
dl $7E09CA : db $02 : dw $0025 ; Supers
dl $7E09CC : db $02 : dw $0032 ; Max supers
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $012C ; Samus X
dl $7E0AFA : db $02 : dw $0398 ; Samus Y
dl $7ED870 : db $02 : dw $EFFF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $00A7 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_final_cleanup_leaving_parlor_missiles:
dw #preset_100early_final_cleanup_parlor_missiles ; Final Cleanup: Parlor Missiles
dl $7E078D : db $02 : dw $8C82 ; DDB
dl $7E079B : db $02 : dw $9A90 ; MDB
dl $7E07C3 : db $02 : dw $F911 ; GFX Pointers
dl $7E07C5 : db $02 : dw $43BA ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2AF ; GFX Pointers
dl $7E090F : db $02 : dw $D000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $4400 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C6 : db $02 : dw $00D6 ; Missiles
dl $7E09C8 : db $02 : dw $00E6 ; Max missiles
dl $7E09CE : db $02 : dw $000E ; Pbs
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $0056 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED870 : db $02 : dw $FFFF ; Events, Items, Doors
dl $7ED91A : db $02 : dw $00A8 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_final_cleanup_terminator_revisit:
dw #preset_100early_final_cleanup_leaving_parlor_missiles ; Final Cleanup: Leaving Parlor Missiles
dl $7E078D : db $02 : dw $8C8E ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $92FD ; MDB
dl $7E07C3 : db $02 : dw $C629 ; GFX Pointers
dl $7E07C5 : db $02 : dw $7CBA ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2AD ; GFX Pointers
dl $7E090F : db $02 : dw $8000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $0166 ; Samus X
dl $7E0AFA : db $02 : dw $00AB ; Samus Y
dw #$FFFF
.after
preset_100early_tourian_metroids_1:
dw #preset_100early_final_cleanup_terminator_revisit ; Final Cleanup: Terminator Revisit
dl $7E078D : db $02 : dw $9222 ; DDB
dl $7E078F : db $02 : dw $0002 ; DoorOut Index
dl $7E079B : db $02 : dw $DAAE ; MDB
dl $7E079F : db $02 : dw $0005 ; Region
dl $7E07C3 : db $02 : dw $D414 ; GFX Pointers
dl $7E07C5 : db $02 : dw $EDBF ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2BA ; GFX Pointers
dl $7E07F3 : db $02 : dw $001E ; Music Bank
dl $7E090F : db $02 : dw $C001 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $4FFF ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0300 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0517 ; Health
dl $7E09C6 : db $02 : dw $00D8 ; Missiles
dl $7E09CA : db $02 : dw $0024 ; Supers
dl $7E0AF6 : db $02 : dw $003E ; Samus X
dl $7E0AFA : db $02 : dw $038B ; Samus Y
dl $7ED820 : db $02 : dw $3FC1 ; Events, Items, Doors
dl $7ED8B2 : db $02 : dw $6C09 ; Events, Items, Doors
dl $7ED90C : db $02 : dw $0100 ; Events, Items, Doors
dl $7ED91A : db $02 : dw $00AB ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_tourian_metroids_2:
dw #preset_100early_tourian_metroids_1 ; Tourian: Metroids 1
dl $7E078D : db $02 : dw $A984 ; DDB
dl $7E078F : db $02 : dw $0000 ; DoorOut Index
dl $7E079B : db $02 : dw $DAE1 ; MDB
dl $7E090F : db $02 : dw $F000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $8800 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0549 ; Health
dl $7E09C6 : db $02 : dw $00DE ; Missiles
dl $7E09CA : db $02 : dw $0025 ; Supers
dl $7E09CE : db $02 : dw $0010 ; Pbs
dl $7E0AF6 : db $02 : dw $003A ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED822 : db $02 : dw $0021 ; Events, Items, Doors
dl $7ED8C4 : db $02 : dw $0001 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_tourian_metroids_3:
dw #preset_100early_tourian_metroids_2 ; Tourian: Metroids 2
dl $7E078D : db $02 : dw $A9B4 ; DDB
dl $7E078F : db $02 : dw $0001 ; DoorOut Index
dl $7E079B : db $02 : dw $DB31 ; MDB
dl $7E090F : db $02 : dw $C000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $AC00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $00F2 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0567 ; Health
dl $7E09C6 : db $02 : dw $00E2 ; Missiles
dl $7E09CA : db $02 : dw $0027 ; Supers
dl $7E09CE : db $02 : dw $0012 ; Pbs
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0AF6 : db $02 : dw $00CA ; Samus X
dl $7E0AFA : db $02 : dw $018B ; Samus Y
dl $7ED822 : db $02 : dw $0023 ; Events, Items, Doors
dl $7ED8C4 : db $02 : dw $0003 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_tourian_metroids_4:
dw #preset_100early_tourian_metroids_3 ; Tourian: Metroids 3
dl $7E078D : db $02 : dw $A9CC ; DDB
dl $7E079B : db $02 : dw $DB7D ; MDB
dl $7E090F : db $02 : dw $A000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0500 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $8C00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $05CF ; Health
dl $7E09C6 : db $02 : dw $00E6 ; Missiles
dl $7E09CE : db $02 : dw $0015 ; Pbs
dl $7E0AF6 : db $02 : dw $05B0 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dl $7ED822 : db $02 : dw $0027 ; Events, Items, Doors
dl $7ED8C4 : db $02 : dw $0007 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_tourian_baby_skip:
dw #preset_100early_tourian_metroids_4 ; Tourian: Metroids 4
dl $7E078D : db $02 : dw $AA14 ; DDB
dl $7E079B : db $02 : dw $DC65 ; MDB
dl $7E07F3 : db $02 : dw $0045 ; Music Bank
dl $7E07F5 : db $02 : dw $0006 ; Music Track
dl $7E090F : db $02 : dw $D000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $5800 ; Screen subpixel Y position
dl $7E09C2 : db $02 : dw $05BD ; Health
dl $7E09CA : db $02 : dw $0029 ; Supers
dl $7E09CE : db $02 : dw $0017 ; Pbs
dl $7E09D6 : db $02 : dw $0157 ; Reserves
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $01B3 ; Samus X
dl $7E0AFA : db $02 : dw $00AB ; Samus Y
dl $7ED822 : db $02 : dw $002F ; Events, Items, Doors
dl $7ED8C4 : db $02 : dw $000F ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_tourian_zeb_skip:
dw #preset_100early_tourian_baby_skip ; Tourian: Baby Skip
dl $7E078D : db $02 : dw $AAA4 ; DDB
dl $7E079B : db $02 : dw $DDF3 ; MDB
dl $7E07F3 : db $02 : dw $001E ; Music Bank
dl $7E07F5 : db $02 : dw $0005 ; Music Track
dl $7E090F : db $02 : dw $F000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0000 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $0000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $021D ; Screen Y position in pixels
dl $7E09CA : db $02 : dw $0026 ; Supers
dl $7E0AF6 : db $02 : dw $0037 ; Samus X
dl $7E0AFA : db $02 : dw $028B ; Samus Y
dl $7ED8C4 : db $02 : dw $03AF ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_tourian_escape_room_3:
dw #preset_100early_tourian_zeb_skip ; Tourian: Zeb Skip
dl $7E078D : db $02 : dw $AAEC ; DDB
dl $7E079B : db $02 : dw $DE7A ; MDB
dl $7E07F3 : db $02 : dw $0024 ; Music Bank
dl $7E07F5 : db $02 : dw $0007 ; Music Track
dl $7E090F : db $02 : dw $B000 ; Screen subpixel X position.
dl $7E0913 : db $02 : dw $8000 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0100 ; Screen Y position in pixels
dl $7E09A6 : db $02 : dw $1009 ; Beams
dl $7E09C2 : db $02 : dw $05DB ; Health
dl $7E09C6 : db $02 : dw $008C ; Missiles
dl $7E09CA : db $02 : dw $0000 ; Supers
dl $7E09CE : db $02 : dw $0000 ; Pbs
dl $7E09D6 : db $02 : dw $0190 ; Reserves
dl $7E0A1C : db $02 : dw $0001 ; Samus position/state
dl $7E0A1E : db $02 : dw $0008 ; More position/state
dl $7E0A76 : db $02 : dw $8000 ; Hyper beam
dl $7E0AF6 : db $02 : dw $00DF ; Samus X
dl $7E0AFA : db $02 : dw $018B ; Samus Y
dl $7ED820 : db $02 : dw $7FCD ; Events, Items, Doors
dl $7ED82C : db $02 : dw $0203 ; Events, Items, Doors
dw #$FFFF
.after
preset_100early_tourian_escape_room_4:
dw #preset_100early_tourian_escape_room_3 ; Tourian: Escape Room 3
dl $7E078D : db $02 : dw $AB04 ; DDB
dl $7E079B : db $02 : dw $DEA7 ; MDB
dl $7E090F : db $02 : dw $3000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0500 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $4C00 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $001C ; Screen Y position in pixels
dl $7E0AF6 : db $02 : dw $05D6 ; Samus X
dl $7E0AFA : db $02 : dw $008B ; Samus Y
dw #$FFFF
.after
preset_100early_tourian_escape_parlor:
dw #preset_100early_tourian_escape_room_4 ; Tourian: Escape Room 4
dl $7E078D : db $02 : dw $AB34 ; DDB
dl $7E079B : db $02 : dw $96BA ; MDB
dl $7E079F : db $02 : dw $0000 ; Region
dl $7E07C3 : db $02 : dw $F911 ; GFX Pointers
dl $7E07C5 : db $02 : dw $43BA ; GFX Pointers
dl $7E07C7 : db $02 : dw $C2AF ; GFX Pointers
dl $7E090F : db $02 : dw $E000 ; Screen subpixel X position.
dl $7E0911 : db $02 : dw $0100 ; Screen X position in pixels
dl $7E0913 : db $02 : dw $A401 ; Screen subpixel Y position
dl $7E0915 : db $02 : dw $0000 ; Screen Y position in pixels
dl $7E09C2 : db $02 : dw $0548 ; Health
dl $7E0A1C : db $02 : dw $0002 ; Samus position/state
dl $7E0A1E : db $02 : dw $0004 ; More position/state
dl $7E0AF6 : db $02 : dw $019A ; Samus X
dl $7E0AFA : db $02 : dw $005B ; Samus Y
dl $7ED90C : db $02 : dw $FF00 ; Events, Items, Doors
dw #$FFFF
.after
| 47.173841 | 114 | 0.622088 |
fcfd1feeeaacf5873b6191a222067a99eab83a38 | 382 | asm | Assembly | programs/oeis/090/A090040.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/090/A090040.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/090/A090040.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | ; A090040: (3*6^n + 2^n)/4.
; 1,5,28,164,976,5840,35008,209984,1259776,7558400,45349888,272098304,1632587776,9795522560,58773127168,352638746624,2115832446976,12694994616320,76169967566848,457019805138944,2742118830309376
mov $1,6
mov $2,$0
mov $3,3
lpb $2,1
add $4,5
lpb $4,1
mul $1,2
mul $3,6
sub $4,$4
lpe
add $1,$3
sub $2,1
lpe
sub $1,6
div $1,6
add $1,1
| 19.1 | 193 | 0.680628 |
05af6c489a3532fe0871bd2a56b66edde5a68cc0 | 772 | asm | Assembly | GIOVANNI/gambatte/test/hwtests/halt/lycirq_scy_during_m3_2.asm | ReallyEvilFish/1234 | d4f77bf2177c381e07d596aa425bc1a048305c03 | [
"MIT"
] | 9 | 2021-02-03T05:44:48.000Z | 2022-03-19T12:42:52.000Z | GIOVANNI/gambatte/test/hwtests/halt/lycirq_scy_during_m3_2.asm | ReallyEvilFish/1234 | d4f77bf2177c381e07d596aa425bc1a048305c03 | [
"MIT"
] | 5 | 2020-08-09T13:04:51.000Z | 2022-03-25T11:41:48.000Z | GIOVANNI/gambatte/test/hwtests/halt/lycirq_scy_during_m3_2.asm | Manurocker95/GiovanniEmulator | d4f77bf2177c381e07d596aa425bc1a048305c03 | [
"MIT"
] | null | null | null | .size 8000
.text@100
jp lbegin
.text@150
lbegin:
ld c, 44
ld b, 90
lbegin_waitvblank:
ldff a, (c)
cmp a, b
jrnz lbegin_waitvblank
ld hl, 8010
ld a, ff
ld(hl++), a
ld(hl++), a
ld a, 01
ld b, 32
ld hl, 9a40
lbegin_settilemap:
ld(hl++), a
dec b
jrnz lbegin_settilemap
ld a, c0
ldff(47), a
ld c, 41
ld b, 03
lbegin_waitm3:
ldff a, (c)
and a, b
cmp a, b
jrnz lbegin_waitm3
xor a, a
ldff(45), a
ld a, 40
ldff(c), a
ld a, 02
ldff(ff), a
ld c, 42
ld b, 90
lwait_lycirq:
halt
xor a, a
ldff(0f), a
jp llycint
.text@1000
llycint:
nop
nop
nop
nop
ldff a, (44)
ld d, a
ld a, b
sub a, d
ldff(c), a
xor a, a
.text@102f
ldff(c), a
ld a, d
inc a
cmp a, b
jrnz llycint_waitlya
xor a, a
llycint_waitlya:
ldff(45), a
jp lwait_lycirq
| 10.722222 | 23 | 0.619171 |
e9e26cd1e7ba9029b3233181b3e54fd356ed9930 | 703 | asm | Assembly | oeis/098/A098740.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/098/A098740.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/098/A098740.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A098740: Start with the sequence of natural numbers S(0)={1,2,3,...} and define, for i>0, S(i)=D(i)S(i-1), where D(i)A denotes the operation of deleting the a(1+[i/2])th term of A={a(1),a(2),a(3),...}. E.g. D(3){1,2,4,6,9,10,...} means to delete the (a(1+[3/2])th = 2nd term of {1,2,4,9,10,...}, giving {1,4,9,10,...}. The given sequence is the limit of S(i) as i->inf.
; Submitted by Christian Krause
; 2,3,6,7,8,11,14,17,18,19,22,23,24,27,28,29,32,35,38,39,40,43,46,49,50,51,54,57,60,61,62,65,66,67,70,71,72,75,78,81,82,83,86,87,88,91,92,93,96,99,102,103,104,107,108,109,112,113,114,117,120,123,124,125,128,131
mov $1,$0
seq $1,171947 ; P-positions for game of UpMark.
sub $1,$0
mov $0,$1
add $0,1
| 70.3 | 371 | 0.635846 |
a61284a80fb8c296248c42165bb299d2a845651b | 625 | asm | Assembly | programs/oeis/033/A033996.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/033/A033996.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/033/A033996.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A033996: 8 times triangular numbers: a(n) = 4*n*(n+1).
; 0,8,24,48,80,120,168,224,288,360,440,528,624,728,840,960,1088,1224,1368,1520,1680,1848,2024,2208,2400,2600,2808,3024,3248,3480,3720,3968,4224,4488,4760,5040,5328,5624,5928,6240,6560,6888,7224,7568,7920,8280,8648,9024,9408,9800,10200,10608,11024,11448,11880,12320,12768,13224,13688,14160,14640,15128,15624,16128,16640,17160,17688,18224,18768,19320,19880,20448,21024,21608,22200,22800,23408,24024,24648,25280,25920,26568,27224,27888,28560,29240,29928,30624,31328,32040,32760,33488,34224,34968,35720,36480,37248,38024,38808,39600
sub $1,$0
bin $1,2
mul $1,8
mov $0,$1
| 78.125 | 528 | 0.7728 |
515495bc6abdf62db197d30ff48e0f7ee80ab8ca | 1,077 | asm | Assembly | Transynther/x86/_processed/NONE/_un_/i9-9900K_12_0xa0.log_9_580.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/NONE/_un_/i9-9900K_12_0xa0.log_9_580.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/NONE/_un_/i9-9900K_12_0xa0.log_9_580.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
push %r13
push %r14
push %r15
lea addresses_D_ht+0xedcd, %r14
nop
add $26953, %r15
mov (%r14), %r13d
nop
nop
nop
nop
nop
xor %r15, %r15
pop %r15
pop %r14
pop %r13
ret
.global s_faulty_load
s_faulty_load:
push %r13
push %r9
push %rax
push %rbx
push %rdi
push %rsi
// Faulty Load
lea addresses_WT+0x314d, %rax
sub %rsi, %rsi
vmovups (%rax), %ymm2
vextracti128 $0, %ymm2, %xmm2
vpextrq $1, %xmm2, %rdi
lea oracles, %rax
and $0xff, %rdi
shlq $12, %rdi
mov (%rax,%rdi,1), %rdi
pop %rsi
pop %rdi
pop %rbx
pop %rax
pop %r9
pop %r13
ret
/*
<gen_faulty_load>
[REF]
{'src': {'NT': False, 'same': False, 'congruent': 0, 'type': 'addresses_WT', 'AVXalign': False, 'size': 2}, 'OP': 'LOAD'}
[Faulty Load]
{'src': {'NT': False, 'same': True, 'congruent': 0, 'type': 'addresses_WT', 'AVXalign': False, 'size': 32}, 'OP': 'LOAD'}
<gen_prepare_buffer>
{'src': {'NT': False, 'same': True, 'congruent': 7, 'type': 'addresses_D_ht', 'AVXalign': False, 'size': 4}, 'OP': 'LOAD'}
{'71': 1, '2f': 1, '08': 4, '1a': 3}
2f 71 1a 1a 1a 08 08 08 08
*/
| 18.254237 | 122 | 0.63974 |
b7a93d7c1b9615fee021e5a291bb5ae086fc665f | 637 | asm | Assembly | oeis/081/A081861.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/081/A081861.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/081/A081861.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A081861: (1/24)*(sigma_3(2n-1)-sigma_1(2n-1)).
; Submitted by Jon Maiga
; 0,1,5,14,31,55,91,146,204,285,400,506,655,850,1015,1240,1552,1804,2109,2562,2870,3311,3971,4324,4914,5730,6201,6990,8000,8555,9455,10846,11536,12529,14192,14910,16206,18371,19088,20540,22990,23821,25794,28450,29370,31500,34752,36010,38024,42007,42925,45526,50560,51039,53955,59090,60116,63876,69321,70428,73865,80402,82030,85344,92752,93665,98320,107300,107134,111895,121120,121982,128040,137649,137825,143450,154986,156400,161239,173682,174400,180441,195792,194054,201201,216365,215731,225754
mul $0,2
seq $0,92348 ; a(n) = sigma_3(n) - sigma_1(n).
div $0,24
| 79.625 | 495 | 0.77394 |
af8d5078bfbab0eb0ef4bb9bc0227755c294dcd6 | 3,227 | asm | Assembly | src/uppercase.asm | hirohito-protagonist/hla-learn-adventure | c702d6b0c710ddf4af1a65d72487e93750495329 | [
"Unlicense"
] | null | null | null | src/uppercase.asm | hirohito-protagonist/hla-learn-adventure | c702d6b0c710ddf4af1a65d72487e93750495329 | [
"Unlicense"
] | null | null | null | src/uppercase.asm | hirohito-protagonist/hla-learn-adventure | c702d6b0c710ddf4af1a65d72487e93750495329 | [
"Unlicense"
] | null | null | null | ; Assembly code emitted by HLA compiler
; Version 2.16 build 4413 (prototype)
; HLA compiler written by Randall Hyde
; NASM compatible output
bits 32
%define ExceptionPtr__hla_ [dword fs:0]
global QuitMain__hla_
global DfltExHndlr__hla_
global _HLAMain
global HWexcept__hla_
global start
section .text code align=16
extern STDOUT_NEWLN
extern DefaultExceptionHandler__hla_
extern abstract__hla_
extern HardwareException__hla_
extern STDIN_GETC
extern BuildExcepts__hla_
extern STDOUT_PUTS
extern STDOUT_PUTC
extern Raise__hla_
extern shortDfltExcept__hla_
section .text
;/* HWexcept__hla_ gets called when Windows raises the exception. */
; procedure HWexcept__hla_
HWexcept__hla_:
jmp HardwareException__hla_
;HWexcept__hla_ endp
; procedure DfltExHndlr__hla_
DfltExHndlr__hla_:
jmp DefaultExceptionHandler__hla_
;DfltExHndlr__hla_ endp
; procedure _HLAMain
_HLAMain:
nop
; procedure start
start:
;start endp
call BuildExcepts__hla_
; push dword 0
db 06ah ;
db 00h ;
; push ebp
db 055h ;
; push ebp
db 055h ;
; lea ebp, [esp+4]
db 08dh ;
db 06ch ;
db 024h ;
db 04h ;
; push strict dword str__hla_1888
db 068h ;
dd str__hla_1888
call STDOUT_PUTS
call STDIN_GETC
; cmp al, 97
db 03ch ;
db 061h ;
jnae false__hla_1889
; cmp al, 122
db 03ch ;
db 07ah ;
jnbe false__hla_1890
; and al, 95
db 024h ;
db 05fh ;
false__hla_1890:
false__hla_1889:
; push strict dword str__hla_1891
db 068h ;
dd str__hla_1891
call STDOUT_PUTS
; push eax
db 050h ;
call STDOUT_PUTC
; push strict dword str__hla_1892
db 068h ;
dd str__hla_1892
call STDOUT_PUTS
call STDOUT_NEWLN
QuitMain__hla_:
; push dword 0
db 06ah ;
db 00h ;
; call [__imp__ExitProcess@4]
db 0ffh ;
db 015h ;
dd __imp__ExitProcess@4
;_HLAMain endp
section .text
align (4)
len__hla_1888 dd 0bh
dd 0bh
str__hla_1888:
db "Type char: "
db 0
align (4)
len__hla_1891 dd 0ch
dd 0ch
str__hla_1891:
db "Uppercase: '"
db 0
db 0
db 0
db 0
align (4)
len__hla_1892 dd 01h
dd 01h
str__hla_1892:
db "'"
db 0
db 0
db 0
section .data data align=16
extern MainPgmCoroutine__hla_
extern __imp__MessageBoxA@16
extern __imp__ExitProcess@4
align (4)
| 17.828729 | 68 | 0.510691 |
9706cb257f4b9b583bedc9f36b3fd177b72f995e | 457 | asm | Assembly | oeis/210/A210000.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/210/A210000.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/210/A210000.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A210000: Number of unimodular 2 X 2 matrices having all terms in {0,1,...,n}.
; Submitted by Jon Maiga
; 0,6,14,30,46,78,94,142,174,222,254,334,366,462,510,574,638,766,814,958,1022,1118,1198,1374,1438,1598,1694,1838,1934,2158,2222,2462,2590,2750,2878,3070,3166,3454,3598,3790,3918,4238,4334,4670,4830
mov $2,2
lpb $0
sub $0,1
mov $2,$0
mov $0,0
max $2,0
seq $2,137243 ; Number of coprime pairs (a,b) with -n <= a,b <= n.
lpe
mov $0,$2
sub $0,2
| 30.466667 | 197 | 0.671772 |
bb01f496d3eb7227035d5e9491cdd6b0b6f7576d | 845 | asm | Assembly | programs/oeis/268/A268228.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | 1 | 2021-03-15T11:38:20.000Z | 2021-03-15T11:38:20.000Z | programs/oeis/268/A268228.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/268/A268228.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | ; A268228: a(n) = sum of digits of (2n + 1)^2.
; 1,9,7,13,9,4,16,9,19,10,9,16,13,18,13,16,18,10,19,9,16,22,9,13,7,9,19,10,18,16,13,27,13,25,18,10,19,18,25,13,18,31,16,27,19,19,27,16,22,18,4,16,9,19,19,9,25,13,27,13,16,18,19,19,18,16,31,18,31,16,27,19,10,18,7,13,18,13,25,18,19,28,18,34,22,18,31,16,18,10,19,27,16,31,18,22,25,18,28,19,9,16,13,27,22,16,27,19,28,27,25,31,18,22,16,18,28,19,27,16,22,27,13,16,9,10,19,18,25,22,18,31,16,27,19,19,27,25,31,27,31,25,18,28,19,27,34,22,27,22,16,27,19,28,27,25,40,27,22,16,9,19,19,27,16,22,27,13,25,18,19,28,18,16,13,9,22,16,27,28,10,27,16,31,18,22,25,18,19,19,18,34,22,36,13,25,27,19,28,18,16,22,18,31,25,27,28,19,36,25,22,36,22,25,18,28,37,27,34,22,27,31,25,36,10,10,18,16,31,18,13,25,18,28,28,18,25,22,27,22,16,27,19,28,18,16,22,18,22,16
mul $0,2
add $0,1
cal $0,4159 ; Sum of digits of n^2.
mov $1,$0
| 105.625 | 732 | 0.64497 |
6c93ba92c32998c1180687f3306b31dd0e0b1aad | 717 | asm | Assembly | programs/oeis/064/A064911.asm | jmorken/loda | 99c09d2641e858b074f6344a352d13bc55601571 | [
"Apache-2.0"
] | 1 | 2021-03-15T11:38:20.000Z | 2021-03-15T11:38:20.000Z | programs/oeis/064/A064911.asm | jmorken/loda | 99c09d2641e858b074f6344a352d13bc55601571 | [
"Apache-2.0"
] | null | null | null | programs/oeis/064/A064911.asm | jmorken/loda | 99c09d2641e858b074f6344a352d13bc55601571 | [
"Apache-2.0"
] | null | null | null | ; A064911: If n is semiprime (or 2-almost prime) then 1 else 0.
; 0,0,0,1,0,1,0,0,1,1,0,0,0,1,1,0,0,0,0,0,1,1,0,0,1,1,0,0,0,0,0,0,1,1,1,0,0,1,1,0,0,0,0,0,0,1,0,0,1,0,1,0,0,0,1,0,1,1,0,0,0,1,0,0,1,0,0,0,1,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,1,1,1,0,0,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,1,0,0,1,1,0,1,1,1,0,0,0,0,0,1,0,0,0,1,1,0,0,0,0,0,0,1,1,1,0,1,1,0,0,0,0,0,0,0,0,1,0,0,1,1,0,1,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,1,1,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,1,1,0,1,1,0,0,1,0,0,0,1,1,1,0,1,1,1,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,1,0,1,0
cal $0,86436 ; Maximum number of parts possible in a factorization of n; a(1) = 1, and for n > 1, a(n) = A001222(n) = bigomega(n).
cmp $0,2
mov $1,$0
| 102.428571 | 501 | 0.545328 |
c6c4c1ca2a89aa94e090bed1ed8fec4dc4e32910 | 752 | asm | Assembly | libsrc/target/zx-common/graphics/__set_zx_pixel_colour.asm | ahjelm/z88dk | c4de367f39a76b41f6390ceeab77737e148178fa | [
"ClArtistic"
] | 640 | 2017-01-14T23:33:45.000Z | 2022-03-30T11:28:42.000Z | libsrc/target/zx-common/graphics/__set_zx_pixel_colour.asm | C-Chads/z88dk | a4141a8e51205c6414b4ae3263b633c4265778e6 | [
"ClArtistic"
] | 1,600 | 2017-01-15T16:12:02.000Z | 2022-03-31T12:11:12.000Z | libsrc/target/zx-common/graphics/__set_zx_pixel_colour.asm | C-Chads/z88dk | a4141a8e51205c6414b4ae3263b633c4265778e6 | [
"ClArtistic"
] | 215 | 2017-01-17T10:43:03.000Z | 2022-03-23T17:25:02.000Z | ;
; Set the pixel colour in MODE0,1,2
;
SECTION code_graphics
PUBLIC __set_zx_pixel_colour
EXTERN __zx_screenmode
EXTERN __zx_console_attr
EXTERN SCREEN_BASE
; Entry: de, hl = screen address
;
__set_zx_pixel_colour:
; Now set the attribute
set 5,h ;Assume we're in mode 2
ld a,(__zx_screenmode)
cp 2
jr z,set_colour
ld a,d
and @00100000
ld d,a ;Save flag bit
ld a,h
rra
rra
rra
and 3
IF FORsam
or +(SCREEN_BASE / 256) + 24
ELSE
or $58
ENDIF
or d
ld h,a
set_colour:
ld a,(__zx_console_attr)
ld (hl),a
ret
| 18.341463 | 55 | 0.507979 |
d95f50264a31c12ace6ab7ec17a93f4c9b339313 | 502 | asm | Assembly | programs/oeis/074/A074400.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/074/A074400.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/074/A074400.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A074400: Sum of the even divisors of 2n.
; 2,6,8,14,12,24,16,30,26,36,24,56,28,48,48,62,36,78,40,84,64,72,48,120,62,84,80,112,60,144,64,126,96,108,96,182,76,120,112,180,84,192,88,168,156,144,96,248,114,186,144,196,108,240,144,240,160,180,120,336,124,192,208,254,168,288,136,252,192,288,144,390,148,228,248,280,192,336,160,372,242,252,168,448,216,264,240,360,180,468,224,336,256,288,240,504,196,342,312,434
seq $0,203 ; a(n) = sigma(n), the sum of the divisors of n. Also called sigma_1(n).
mul $0,2
| 83.666667 | 364 | 0.705179 |
0a2f832edd7ab854f335d5eaedd917ea0fe3a13a | 1,551 | asm | Assembly | libsrc/zx81/basic/zx_locatenum.asm | andydansby/z88dk-mk2 | 51c15f1387293809c496f5eaf7b196f8a0e9b66b | [
"ClArtistic"
] | 1 | 2020-09-15T08:35:49.000Z | 2020-09-15T08:35:49.000Z | libsrc/zx81/basic/zx_locatenum.asm | andydansby/z88dk-MK2 | 51c15f1387293809c496f5eaf7b196f8a0e9b66b | [
"ClArtistic"
] | null | null | null | libsrc/zx81/basic/zx_locatenum.asm | andydansby/z88dk-MK2 | 51c15f1387293809c496f5eaf7b196f8a0e9b66b | [
"ClArtistic"
] | null | null | null | ;
; ZX 81 specific routines
; by Stefano Bodrato, 28/07/2008
;
; Locate the numeric variable having name pointed by HL
; Internal routine used by zx_getint and zx_setint
;
; Carry flag is set on error
;
;
; $Id: zx_locatenum.asm,v 1.3 2009/08/05 07:14:47 stefano Exp $
;
XLIB zx_locatenum
zx_locatenum:
ld a,(hl)
and a
jr nz,notempty
scf
ret
notempty:
and 31
add 101
ld c,a ; keep the first letter
push hl
inc hl
ld a,(hl)
and a ; only 1 char for var name ?
ld hl,($4010) ; VARS
jr z,onechar
ld a,@00011111 ; first letter of a long numeric variable name
and c ; has those odd bits added
or @10100000
ld c,a
onechar:
vp: ld a,(hl)
cp 128
jr z,notfound
cp c
jr z,v2
xor 128 ; modify the var name format
cp c ; to see if it is a FOR-NEXT type var
jr z,v2
;xor 128 ; restore the original value
ld a,(hl)
v1: push bc
call $09f2 ; find next variable
pop bc
ex de,hl
jr vp
v2: and @11100000
cp @10100000
jr nz,result
pop de
push de
push hl
v3: inc hl
inc de
ld a,(de)
cp 97 ; ASCII Between a and z ?
jr c,isntlower
sub 32 ; Then transform in UPPER ASCII
.isntlower
sub 27 ; re-code to the ZX81 charset
ld b,a
inc de ; if this is the last character in the
ld a,(de) ; variable name, then...
dec de
and a
ld a,b
jr nz,noterminate
add 128 ; ...add the ZX style string terminator
noterminate:
cp (hl)
jr nz,v4
rla
jr nc,v3
inc de
ld a,(de)
dec de
and a
jr nz,v3
pop de
jr result
v4: pop hl
jr v1
result:
inc hl
pop de
and a
ret
notfound:
pop de
scf
ret
| 13.37069 | 63 | 0.663443 |
c58b98d91d0e77371adb8b4c29beec3fb2f6e74a | 846 | asm | Assembly | Data/EquipmentEquates.asm | ped7g/EliteNext | 6e930f9b9924b295d7281ee6acb879600d7e597f | [
"Unlicense"
] | 9 | 2021-09-29T22:08:15.000Z | 2022-03-23T05:35:43.000Z | Data/EquipmentEquates.asm | ped7g/EliteNext | 6e930f9b9924b295d7281ee6acb879600d7e597f | [
"Unlicense"
] | 1 | 2022-01-21T12:35:42.000Z | 2022-01-21T17:47:24.000Z | Data/EquipmentEquates.asm | ped7g/EliteNext | 6e930f9b9924b295d7281ee6acb879600d7e597f | [
"Unlicense"
] | 1 | 2022-01-15T10:13:49.000Z | 2022-01-15T10:13:49.000Z |
EQ_FUEL EQU 0
EQ_MISSILE EQU 1
EQ_CARGO_BAY EQU 2
EQ_ECM EQU 3
EQ_FUEL_SCOOPS EQU 4
EQ_ESCAPE_POD EQU 5
EQ_ENERGY_BOMB EQU 6
EQ_ENERGY_UNIT EQU 7
EQ_DOCK_COMP EQU 8
EQ_GAL_DRIVE EQU 9
EQ_FRONT_PULSE EQU 10
EQ_REAR_PULSE EQU 11
EQ_LEFT_PULSE EQU 12
EQ_RIGHT_PULSE EQU 13
EQ_FRONT_BEAM EQU 14
EQ_REAR_BEAM EQU 15
EQ_LEFT_BEAM EQU 16
EQ_RIGHT_BEAM EQU 17
EQ_FRONT_MINING EQU 18
EQ_REAR_MINING EQU 19
EQ_LEFT_MINING EQU 20
EQ_RIGHT_MINING EQU 21
EQ_FRONT_MILITARY EQU 22
EQ_REAR_MILITARY EQU 23
EQ_LEFT_MILITARY EQU 24
EQ_RIGHT_MILITARY EQU 25
EQ_ITEM_COUNT EQU EQ_RIGHT_MILITARY+1
| 28.2 | 47 | 0.586288 |
e54bbf55c8fa5788215d0507fa87a6e56503f983 | 5,798 | asm | Assembly | Transynther/x86/_processed/NONE/_xt_/i7-7700_9_0xca_notsx.log_21829_1178.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/NONE/_xt_/i7-7700_9_0xca_notsx.log_21829_1178.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/NONE/_xt_/i7-7700_9_0xca_notsx.log_21829_1178.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
push %r10
push %r11
push %r12
push %r14
push %rax
push %rbp
push %rcx
push %rdi
push %rdx
push %rsi
lea addresses_D_ht+0x35db, %rbp
nop
nop
nop
nop
add %r11, %r11
movb (%rbp), %r14b
nop
nop
nop
nop
nop
cmp %rdx, %rdx
lea addresses_D_ht+0x1569b, %rax
nop
nop
nop
nop
add $15724, %r12
mov $0x6162636465666768, %r10
movq %r10, %xmm5
and $0xffffffffffffffc0, %rax
movaps %xmm5, (%rax)
nop
nop
nop
nop
xor $21892, %r11
lea addresses_A_ht+0x145db, %rsi
lea addresses_D_ht+0x150db, %rdi
nop
nop
and %rbp, %rbp
mov $56, %rcx
rep movsb
nop
cmp %r14, %r14
lea addresses_A_ht+0x1799b, %rbp
nop
nop
cmp %rdx, %rdx
mov (%rbp), %esi
nop
nop
nop
nop
nop
add %rsi, %rsi
pop %rsi
pop %rdx
pop %rdi
pop %rcx
pop %rbp
pop %rax
pop %r14
pop %r12
pop %r11
pop %r10
ret
.global s_faulty_load
s_faulty_load:
push %r12
push %r8
push %rax
push %rbp
push %rcx
push %rdi
push %rsi
// REPMOV
lea addresses_PSE+0x1674f, %rsi
lea addresses_A+0x1e1db, %rdi
inc %rbp
mov $8, %rcx
rep movsw
nop
nop
nop
nop
sub $36548, %rbp
// REPMOV
lea addresses_PSE+0x115db, %rsi
lea addresses_WC+0x2be5, %rdi
nop
and %rbp, %rbp
mov $27, %rcx
rep movsq
nop
nop
cmp %rbp, %rbp
// Store
lea addresses_WT+0x9ab, %r8
dec %rsi
mov $0x5152535455565758, %rcx
movq %rcx, %xmm4
movups %xmm4, (%r8)
nop
nop
nop
nop
sub $13439, %rax
// Faulty Load
lea addresses_PSE+0x115db, %r8
nop
nop
inc %rdi
mov (%r8), %rcx
lea oracles, %r8
and $0xff, %rcx
shlq $12, %rcx
mov (%r8,%rcx,1), %rcx
pop %rsi
pop %rdi
pop %rcx
pop %rbp
pop %rax
pop %r8
pop %r12
ret
/*
<gen_faulty_load>
[REF]
{'src': {'NT': True, 'AVXalign': False, 'size': 1, 'congruent': 0, 'same': True, 'type': 'addresses_PSE'}, 'OP': 'LOAD'}
{'src': {'congruent': 2, 'same': False, 'type': 'addresses_PSE'}, 'dst': {'congruent': 8, 'same': False, 'type': 'addresses_A'}, 'OP': 'REPM'}
{'src': {'congruent': 0, 'same': True, 'type': 'addresses_PSE'}, 'dst': {'congruent': 1, 'same': False, 'type': 'addresses_WC'}, 'OP': 'REPM'}
{'dst': {'NT': False, 'AVXalign': False, 'size': 16, 'congruent': 4, 'same': False, 'type': 'addresses_WT'}, 'OP': 'STOR'}
[Faulty Load]
{'src': {'NT': False, 'AVXalign': False, 'size': 8, 'congruent': 0, 'same': True, 'type': 'addresses_PSE'}, 'OP': 'LOAD'}
<gen_prepare_buffer>
{'src': {'NT': False, 'AVXalign': False, 'size': 1, 'congruent': 11, 'same': False, 'type': 'addresses_D_ht'}, 'OP': 'LOAD'}
{'dst': {'NT': False, 'AVXalign': True, 'size': 16, 'congruent': 5, 'same': False, 'type': 'addresses_D_ht'}, 'OP': 'STOR'}
{'src': {'congruent': 10, 'same': False, 'type': 'addresses_A_ht'}, 'dst': {'congruent': 7, 'same': False, 'type': 'addresses_D_ht'}, 'OP': 'REPM'}
{'src': {'NT': False, 'AVXalign': False, 'size': 4, 'congruent': 6, 'same': False, 'type': 'addresses_A_ht'}, 'OP': 'LOAD'}
{'33': 21829}
33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33
*/
| 37.649351 | 2,999 | 0.65902 |
52995a396c1aeefd3dfca29ff2d253b96c3d0542 | 409 | asm | Assembly | programs/oeis/140/A140475.asm | jmorken/loda | 99c09d2641e858b074f6344a352d13bc55601571 | [
"Apache-2.0"
] | 1 | 2021-03-15T11:38:20.000Z | 2021-03-15T11:38:20.000Z | programs/oeis/140/A140475.asm | jmorken/loda | 99c09d2641e858b074f6344a352d13bc55601571 | [
"Apache-2.0"
] | null | null | null | programs/oeis/140/A140475.asm | jmorken/loda | 99c09d2641e858b074f6344a352d13bc55601571 | [
"Apache-2.0"
] | null | null | null | ; A140475: 1 along with primes greater than 3.
; 1,5,7,11,13,17,19,23,29,31,37,41,43,47,53,59,61,67,71,73,79,83,89,97,101,103,107,109,113,127,131,137,139,149,151,157,163,167,173,179,181,191,193,197,199,211,223,227,229,233,239,241,251,257,263,269,271,277
lpb $0
add $0,1
mov $2,$0
cal $2,175216 ; The first nonprimes after the primes.
div $0,$2
add $1,$2
sub $1,1
div $1,2
lpe
mul $1,2
add $1,1
| 27.266667 | 206 | 0.660147 |
e6f7dc38c27fae16b56d77640cc9a1463d035461 | 82 | asm | Assembly | SampleTests/CrashingTests/CrashReallyHard64.asm | ncook-hxgn/TestAdapterForGoogleTest | 15b0446b79ee80c2dee85556e2a951c953cf9998 | [
"MIT"
] | 149 | 2015-11-04T14:28:07.000Z | 2022-03-24T17:15:50.000Z | SampleTests/CrashingTests/CrashReallyHard64.asm | ncook-hxgn/TestAdapterForGoogleTest | 15b0446b79ee80c2dee85556e2a951c953cf9998 | [
"MIT"
] | 328 | 2015-11-08T12:47:52.000Z | 2022-03-23T22:32:18.000Z | SampleTests/CrashingTests/CrashReallyHard64.asm | ncook-hxgn/TestAdapterForGoogleTest | 15b0446b79ee80c2dee85556e2a951c953cf9998 | [
"MIT"
] | 67 | 2016-03-22T19:17:28.000Z | 2022-03-22T01:15:22.000Z |
.code
CrashReallyHard PROC
mov ESP, 0
ret
CrashReallyHard ENDP
END | 7.454545 | 21 | 0.670732 |
212b0561d95715924d31b47a6557db9377e463be | 842 | asm | Assembly | oeis/206/A206047.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/206/A206047.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/206/A206047.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A206047: Number of (n+1) X 2 0..2 arrays with the number of clockwise edge increases in every 2 X 2 subblock equal to one.
; Submitted by Christian Krause
; 48,255,1338,7041,37020,194691,1023822,5384085,28313712,148895799,783011010,4117687209,21654034308,113873925675,598838568438,3149163684861,16560776867160,87089576125791,457985415203562,2408447139960465,12665507314015212,66605188405376979,350262410539693470,1841954946368382309,9686446282440629568,50938944933261807495,267876993817394872338,1408707697237530882681,7408091855805364022100,38957567316249382522491,204869496861160016479302,1077364774946775015530445,5665630443182721412431912
add $0,3
mov $1,2
mov $4,2
lpb $0
sub $0,1
add $1,$3
add $2,$5
add $4,$2
mov $5,$4
mov $4,$2
add $4,$1
mul $5,2
add $1,$5
mov $3,$5
mov $5,$1
lpe
mov $0,$2
div $0,2
mul $0,3
| 35.083333 | 487 | 0.787411 |
902a81b5008251553b584eb540016977515e4484 | 1,739 | asm | Assembly | pwnlib/shellcraft/templates/i386/push.asm | mtdcr/pwntools | b784d3a6837dc683a4d3d775ed5b7752988e86f4 | [
"MIT"
] | 7 | 2017-07-11T01:12:02.000Z | 2017-09-21T23:39:54.000Z | pwnlib/shellcraft/templates/i386/push.asm | mtdcr/pwntools | b784d3a6837dc683a4d3d775ed5b7752988e86f4 | [
"MIT"
] | null | null | null | pwnlib/shellcraft/templates/i386/push.asm | mtdcr/pwntools | b784d3a6837dc683a4d3d775ed5b7752988e86f4 | [
"MIT"
] | 3 | 2018-03-21T11:48:05.000Z | 2021-10-16T15:38:01.000Z | <%
from pwnlib.util import packing
from pwnlib.shellcraft import i386
from pwnlib import constants
from pwnlib.shellcraft.registers import get_register, is_register, bits_required
import re
%>
<%page args="value"/>
<%docstring>
Pushes a value onto the stack without using
null bytes or newline characters.
If src is a string, then we try to evaluate with `context.arch = 'i386'` using
:func:`pwnlib.constants.eval` before determining how to push it. Note that this
means that this shellcode can change behavior depending on the value of
`context.os`.
Args:
value (int,str): The value or register to push
Example:
>>> print pwnlib.shellcraft.i386.push(0).rstrip()
/* push 0 */
push 1
dec byte ptr [esp]
>>> print pwnlib.shellcraft.i386.push(1).rstrip()
/* push 1 */
push 1
>>> print pwnlib.shellcraft.i386.push(256).rstrip()
/* push 0x100 */
push 0x1010201
xor dword ptr [esp], 0x1010301
>>> print pwnlib.shellcraft.i386.push('SYS_execve').rstrip()
/* push SYS_execve (0xb) */
push 0xb
>>> print pwnlib.shellcraft.i386.push('SYS_sendfile').rstrip()
/* push SYS_sendfile (0xbb) */
push 0x1010101
xor dword ptr [esp], 0x10101ba
>>> with context.local(os = 'freebsd'):
... print pwnlib.shellcraft.i386.push('SYS_execve').rstrip()
/* push SYS_execve (0x3b) */
push 0x3b
</%docstring>
<%
value_orig = value
is_reg = get_register(value)
if not is_reg and isinstance(value, (str, unicode)):
try:
value = constants.eval(value)
except (ValueError, AttributeError):
pass
%>
% if is_reg:
push ${value}
% else:
${i386.pushstr(value, False)}
% endif
| 27.603175 | 82 | 0.650374 |
b6151d5996a53ecd76fb7a1bcd95d7ef23b5bb27 | 978 | asm | Assembly | programs/oeis/225/A225058.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | 1 | 2021-03-15T11:38:20.000Z | 2021-03-15T11:38:20.000Z | programs/oeis/225/A225058.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/225/A225058.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | ; A225058: a(4*n) = n-1. a(2*n+1) = a(4*n+2) = 2*n+1.
; -1,1,1,3,0,5,3,7,1,9,5,11,2,13,7,15,3,17,9,19,4,21,11,23,5,25,13,27,6,29,15,31,7,33,17,35,8,37,19,39,9,41,21,43,10,45,23,47,11,49,25,51,12,53,27,55,13,57,29,59,14,61,31,63,15,65,33,67,16,69,35,71,17,73,37,75,18,77,39,79,19,81,41,83,20,85,43,87,21,89,45,91,22,93,47,95,23,97,49,99,24,101,51,103,25,105,53,107,26,109,55,111,27,113,57,115,28,117,59,119,29,121,61,123,30,125,63,127,31,129,65,131,32,133,67,135,33,137,69,139,34,141,71,143,35,145,73,147,36,149,75,151,37,153,77,155,38,157,79,159,39,161,81,163,40,165,83,167,41,169,85,171,42,173,87,175,43,177,89,179,44,181,91,183,45,185,93,187,46,189,95,191,47,193,97,195,48,197,99,199,49,201,101,203,50,205,103,207,51,209,105,211,52,213,107,215,53,217,109,219,54,221,111,223,55,225,113,227,56,229,115,231,57,233,117,235,58,237,119,239,59,241,121,243,60,245,123,247,61,249
mov $3,$0
sub $3,1
div $3,2
sub $3,$0
gcd $0,4
mov $1,2
mul $3,2
mov $2,$3
div $2,$0
sub $1,$2
sub $1,3
| 65.2 | 818 | 0.658487 |
3e2e38d9de20b931b8d24c4cd4669a783bb1a41a | 640 | asm | Assembly | oeis/056/A056117.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/056/A056117.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/056/A056117.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A056117: Expansion of (1+8*x)/(1-x)^9.
; Submitted by Jamie Morken(s4)
; 1,17,117,525,1815,5247,13299,30459,64350,127270,238238,425646,730626,1211250,1947690,3048474,4657983,6965343,10214875,14718275,20868705,29156985,40190085,54712125,73628100,98030556,129229452,168785452,218546900,280690740,357767652,452751684,569094669,710785725,882416145,1089249993,1337300731,1633414211,1985358375,2401920015,2893008954,3469770018,4144703178,4931792250,5846642550,6906627910,8131047470,9541292670,11161024875,13016364075,15136089111,17551849887,20298392037,23413794525,26939720665
mov $1,$0
add $0,7
bin $0,$1
mul $1,9
add $1,8
mul $0,$1
div $0,8
| 53.333333 | 499 | 0.821875 |
38e01f124062e93d296436be976c9c18e3703a90 | 19,369 | asm | Assembly | Source/AnimationTrigger.asm | hhprg/C64Engine | 3e23bf2134f1b64aae1fcf502ecf98801bb9764e | [
"MIT"
] | 4 | 2021-09-12T20:39:13.000Z | 2022-01-24T11:32:20.000Z | Source/AnimationTrigger.asm | hhprg/C64Engine | 3e23bf2134f1b64aae1fcf502ecf98801bb9764e | [
"MIT"
] | null | null | null | Source/AnimationTrigger.asm | hhprg/C64Engine | 3e23bf2134f1b64aae1fcf502ecf98801bb9764e | [
"MIT"
] | null | null | null | /******************************************************************
* Copyright (C) 2015-2021 Henrik Holmdahl <henrikh.git@gmail.com>
******************************************************************/
.filenamespace AnimationTrigger
//
.segment Zeropage "AnimationTrigger zeropage data"
zpBoundaryDataLo:
.fill 1, 0
zpBoundaryDataHi:
.fill 1, 0
zpAnimationIndexLo:
.fill 1, 0
zpAnimationIndexHi:
.fill 1, 0
zpAnimationInstanceLo:
.fill 1,0
zpAnimationInstanceHi:
.fill 1,0
//
.segment Code "AnimationTrigger code"
.const kTriggerQueueSize = 8 // Must be power of 2.
.const kActivationScreenWidth = kScreenWidthPixels
.const kTriggerWindowPadding = 4
// Find max number of Animations for any level.
.var kMaxAnimations = 0
.for (var level = 0; level < AnimationsPerLevel.size(); level++)
{
.eval kMaxAnimations = max(kMaxAnimations, AnimationsPerLevel.get(level).size())
}
.const kNumAnimationStatuses = (kMaxAnimations + 7) / 8
// Store AnimationIndex hi-byte in topmost N bits of boundary x hi-byte.
.const kMaxAnimationIndices = 1024 // Must be power of 2.
.const kNumAnimationIndexHiBits = round(log10(kMaxAnimationIndices)/log10(2)) - 8
.const kAnimationIndexHiShift = 8 - kNumAnimationIndexHiBits
.const kAnimationIndexHiBits = ((1 << kNumAnimationIndexHiBits) - 1) << kAnimationIndexHiShift
.const kAnimationIndexHiDiv8Shift = kAnimationIndexHiShift - 5
// Number of Animation update slots.
.const kMaxUpdateSlots = 8
// Boundary = Animation instance index (per level), position (x), which side (min or max) of bounding area and type of Animation.
.struct Boundary { animationIndex, x, isMin, typeIndex }
// These values are used as offsets into struct.
.enum { kAnimationIndexLo, kBoundaryLo, kBoundaryHiAnimationIndexHi, kBoundarySize }
// Add Animation boundaries per level.
.var BoundariesPerLevel = List()
.for (var level = 0; level < AnimationsPerLevel.size(); level++)
{
.var levelAnimations = AnimationsPerLevel.get(level)
.var animationBoundaries = List()
.eval BoundariesPerLevel.add(animationBoundaries)
.for (var i = 0; i < levelAnimations.size(); i++)
{
// Find bounding interval in x.
.var instance = levelAnimations.get(i)
.var animation = AnimationByName.get(instance.animationName)
.var type = animation.getStructName()
.var typeIndex = AnimationTypeToTypeIndex.get(type)
.var rangeX = PositionRange(0,0)
.eval rangeX = GetClipAnimationRange(rangeX, animation)
.eval rangeX = GetFormationClipAnimationRange(rangeX, animation)
.eval rangeX = GetMegaSpriteAnimationRange(rangeX, animation)
.eval rangeX = GetGameAnimationRange(rangeX, animation)
.if (rangeX.maxX > kMaxPosX)
{
.error "Position X out of range (max is " + kMaxPosX + "): " + animation.animationName
}
.var minX = rangeX.minX + instance.originX - kTriggerWindowPadding
.var maxX = rangeX.maxX + instance.originX + kTriggerWindowPadding
.eval minX = minX < kActivationScreenWidth ? 0 : minX - kActivationScreenWidth
.eval maxX = maxX + kSpriteWidth
.eval animationBoundaries.add(Boundary(i, minX, true, typeIndex))
.eval animationBoundaries.add(Boundary(i, maxX, false, typeIndex))
}
}
// Sort boundaries per level in ascending order.
.for (var level = 0; level < BoundariesPerLevel.size(); level++)
{
.var animationBoundaries = BoundariesPerLevel.get(level)
.for (var i = 0; i < animationBoundaries.size() - 1; i++)
{
.var minX = animationBoundaries.get(i).x
.for (var j = i + 1; j < animationBoundaries.size(); j++)
{
.var x = animationBoundaries.get(j).x
.if (x < minX)
{
.var boundary = animationBoundaries.get(i)
.eval animationBoundaries.set(i, animationBoundaries.get(j))
.eval animationBoundaries.set(j, boundary)
.eval minX = x
}
}
}
// Verify that we don't use more Animators than available at any point in time.
.var numActiveAnimators = 0
.for (var i = 0; i < animationBoundaries.size(); i++)
{
.var boundary = animationBoundaries.get(i)
/*
.if ((boundary.typeIndex == AnimationTypeToTypeIndex.get("ClipAnimation")) ||
(boundary.typeIndex == AnimationTypeToTypeIndex.get("FormationClipAnimation")))
*/
{
.if (boundary.isMin)
{
.eval numActiveAnimators = numActiveAnimators + 1
.if (numActiveAnimators > Animator.kNumSlots)
{
.error "Too many Animators used (max " + Animator.kNumSlots + ")"
}
}
else
{
.eval numActiveAnimators = numActiveAnimators - 1
}
}
}
// Add begin/end boundary markers first/last in list.
.eval animationBoundaries.reverse()
.eval animationBoundaries.add(Boundary(0, 0, false, 0))
.eval animationBoundaries.reverse()
.eval animationBoundaries.add(Boundary(0, $ffff, true, 0))
}
//
Init:
{
lda #0
ldy #kNumAnimationStatuses
ClearStatus:dey
sta AnimationStatuses,y
bne ClearStatus
sta QueueTail
sta QueueHead
ldy #kMaxUpdateSlots
lda #kUndefined
ClearSlot: dey
sta UpdateAnimationIndicesLo,y
sta UpdateAnimationIndicesHi,y
bne ClearSlot
// Must be done after setting initial Camera position.
ldy.zp LevelData.zpCurrent
lda BoundaryDataLo,y
sta zpBoundaryDataLo
lda BoundaryDataHi,y
sta zpBoundaryDataHi
Try: jsr TryNextBoundary
bcc Done
jsr NextBoundary
jsr GetAnimationIndexDiv8
tax
ldy #kAnimationIndexLo
lda (zpBoundaryDataLo),y
and #7
tay
lda Bits,y
eor AnimationStatuses,x
sta AnimationStatuses,x
jmp Try // bra
Done: // Activate all active animations.
ldy #0
Next: lda AnimationStatuses,y
beq Skip
tya
pha
lda #0
sta zpAnimationIndexHi
tya
asl // x8
rol zpAnimationIndexHi
asl
rol zpAnimationIndexHi
asl
rol zpAnimationIndexHi
sta zpAnimationIndexLo
lda AnimationStatuses,y
NextAnim: lsr
bcc SkipAnim
pha
jsr GetAnimationInstance
jsr ActivateAnimation
pla
SkipAnim: inc zpAnimationIndexLo
tay
bne NextAnim
pla
tay
Skip: iny
cpy #kNumAnimationStatuses
bne Next
rts
}
//
NextBoundary:
{
// c = 1
lda zpBoundaryDataLo
adc #kBoundarySize - 1 // c = 1
sta zpBoundaryDataLo
bcc Done
inc zpBoundaryDataHi
Done: rts
}
//
TryNextBoundary:
{
// Returns c = 1 if entered next boundary, c = 0 otherwise.
ldy #kBoundaryHiAnimationIndexHi + kBoundarySize
lda (zpBoundaryDataLo),y
and #~kAnimationIndexHiBits
tsx
pha
lda Camera.PositionXDiv2Hi
cmp kStackAdr,x
txs
bne Done
ldy #kBoundaryLo + kBoundarySize
lda Camera.PositionXDiv2Lo
cmp (zpBoundaryDataLo),y
Done: rts
}
//
// Update runs on main task.
Update:
{
Right:
{
Try: jsr TryNextBoundary
bcc Left
jsr NextBoundary // Todo: First check if ToggleAnimator successful?
jsr ToggleAnimator // Enter/exit handler here.
jmp Try
}
Left:
{
Try: ldy #kBoundaryHiAnimationIndexHi
lda (zpBoundaryDataLo),y
and #~kAnimationIndexHiBits
tsx
pha
lda Camera.PositionXDiv2Hi
cmp kStackAdr,x
txs
bne Decide
lda Camera.PositionXDiv2Lo
ldy #kBoundaryLo
cmp (zpBoundaryDataLo),y
Decide: bcs Done
jsr ToggleAnimator
lda zpBoundaryDataLo
sec
sbc #kBoundarySize
sta zpBoundaryDataLo
bcs Try
dec zpBoundaryDataHi
bcc Try // bra
}
Done: rts
}
//
.macro UpdateSlot()
{
Start:
ldy Instance:#kUndefined
bmi Skip
.label CodeLo = * + 1
.label CodeHi = * + 2
jsr kDefaultAdr
Skip:
.label Size = * - Start
}
UpdateActive:
{
Slot: UpdateSlot()
.for (var i = 1; i < kMaxUpdateSlots; i++)
{
UpdateSlot()
}
rts
}
//
GetAnimationInstance:
{
// Address of animation instance data.
lda zpAnimationIndexLo // x6 = kAnimationInstanceSize
ldy zpAnimationIndexHi
sty zpAnimationInstanceHi
asl
rol zpAnimationInstanceHi
adc zpAnimationIndexLo
sta zpAnimationInstanceLo
lda zpAnimationInstanceHi
adc zpAnimationIndexHi
sta zpAnimationInstanceHi
lda zpAnimationInstanceLo
asl
rol zpAnimationInstanceHi
ldy.zp LevelData.zpCurrent
adc AnimationData.LevelAnimationsLo,y
sta zpAnimationInstanceLo
lda zpAnimationInstanceHi
adc AnimationData.LevelAnimationsHi,y
sta zpAnimationInstanceHi
ldy #0 // kTypeAnimationIndexHi
lda (zpAnimationInstanceLo),y // a, x = type index.
lsr
tax
rts
}
//
GetAnimationIndexDiv8:
{
ldy #kAnimationIndexLo
lda (zpBoundaryDataLo),y
lsr
lsr
lsr
sta LoBits
ldy #kBoundaryHiAnimationIndexHi
lda (zpBoundaryDataLo),y
and #kAnimationIndexHiBits
.for (var i = 0; i < kAnimationIndexHiDiv8Shift; i++)
{
lsr
}
ora LoBits:#0
rts
}
//
GetAnimationIndexHi:
{
ldy #kBoundaryHiAnimationIndexHi
lda (zpBoundaryDataLo),y
and #kAnimationIndexHiBits
asl
.for (var i = 0; i < kAnimationIndexHiShift; i++)
{
rol
}
rts
}
//
ToggleAnimator:
{
// Add animation index to head of queue.
lda QueueHead
and #kTriggerQueueSize - 1
tax
inc QueueHead
ldy #kBoundaryHiAnimationIndexHi
lda (zpBoundaryDataLo),y
and #kAnimationIndexHiBits
asl
.for (var i = 0; i < kAnimationIndexHiShift; i++)
{
rol
}
sta QueueAnimationIndicesHi,x
ldy #kAnimationIndexLo
lda (zpBoundaryDataLo),y
sta QueueAnimationIndicesLo,x
and #7
tax
jsr GetAnimationIndexDiv8
tay
lda AnimationStatuses,y
eor Bits,x
sta AnimationStatuses,y
and Bits,x
beq Deactivate
TaskInput(ActivateAnimationTask)
bne AddTask // bra
Deactivate: TaskInput(DeactivateAnimationTask)
AddTask: jmp Task.AddLowPriority
}
//
Dequeue:
{
lda QueueTail
and #kTriggerQueueSize - 1
tax
lda QueueAnimationIndicesHi,x
sta zpAnimationIndexHi
lda QueueAnimationIndicesLo,x
sta zpAnimationIndexLo
jsr GetAnimationInstance
inc QueueTail
rts
}
//
ActivateAnimationTask:
{
jsr Dequeue
jsr ActivateAnimation
ReturnFromTask()
}
//
DeactivateAnimationTask:
{
jsr Dequeue
jsr DeactivateAnimation
ReturnFromTask()
}
//
ActivateAnimation:
{
// zpAnimationInstanceLo/Hi
// a, x = type index.
pha
lda #>(Return - 1)
pha
lda #<(Return - 1)
pha
lda ActivateHi,x
pha
lda ActivateLo,x
pha
rts // Call Activate.
Return: // x = type instance index (e.g. animator slot).
// Find free update slot.
ldy #kMaxUpdateSlots - 1
TrySlot: lda UpdateAnimationIndicesHi,y
bmi Found
dey
bpl TrySlot
Found: lda zpAnimationIndexLo
sta UpdateAnimationIndicesLo,y
lda zpAnimationIndexHi
sta UpdateAnimationIndicesHi,y
// Add to UpdateActive.
lda MulUpdateSlotCodeSize,y
tay
txa // x = type instance index
sta UpdateActive.Slot.Instance,y
pla
tax // x = type index.
lda UpdateLo,x
sta UpdateActive.Slot.CodeLo,y
lda UpdateHi,x
sta UpdateActive.Slot.CodeHi,y
rts
}
//
DeactivateAnimation:
{
// zpAnimationInstanceLo/Hi
// a, x = type index.
lda DeactivateHi,x
pha
lda DeactivateLo,x
pha
ldy #kMaxUpdateSlots - 1
TrySlot: lda zpAnimationIndexLo
cmp UpdateAnimationIndicesLo,y
bne Next
lda zpAnimationIndexHi
cmp UpdateAnimationIndicesHi,y
beq Found
Next: dey
bpl TrySlot
Found: // Remove from UpdateActive.
ldx MulUpdateSlotCodeSize,y
lda UpdateActive.Slot.Instance,x
pha
lda #kUndefined
sta UpdateAnimationIndicesLo,y
sta UpdateAnimationIndicesHi,y
sta UpdateActive.Slot.Instance,x
pla
tay // y = type instance index (e.g. animator slot index)
rts // Call Deactivate.
}
//
.segment Code "AnimationTrigger const data"
// AOS to support more than 256 boundaries.
// Todo: Multiple sets of boundaries for different types to trigger (animations, audio etc.)?
// Boundary data per level.
.var BoundaryDataPerLevel = List()
.for (var level = 0; level < BoundariesPerLevel.size(); level++)
{
.eval BoundaryDataPerLevel.add(*)
.var animationBoundaries = BoundariesPerLevel.get(level)
.for (var i = 0; i < animationBoundaries.size(); i++)
{
.var boundary = animationBoundaries.get(i)
.var x = boundary.x
// Store at lower precision to gain one bit for storing animation index.
.if (boundary.isMin)
{
.eval x = floor(x / 2)
}
else
{
.eval x = ceil(x / 2)
}
// kAnimationIndexLo
.byte <boundary.animationIndex
// kBoundaryLo, kBoundaryHiAnimationIndexHi
.byte <x, (>x) + ((>boundary.animationIndex) << kAnimationIndexHiShift)
}
}
// Start address of boundary data per level.
BoundaryDataLo:
.for (var i = 0; i < BoundaryDataPerLevel.size(); i++)
{
.byte <BoundaryDataPerLevel.get(i)
}
BoundaryDataHi:
.for (var i = 0; i < BoundaryDataPerLevel.size(); i++)
{
.byte >BoundaryDataPerLevel.get(i)
}
// Type callbacks, "methods".
.for (var i = 0; i < AnimationTypes.size(); i++)
{
.var typeName = AnimationTypes.get(i)
.if (!AnimationTypeCallbacks.containsKey(typeName))
{
.error "Missing animation callbacks for type " + typeName
}
}
ActivateLo:
.for (var i = 0; i < AnimationTypes.size(); i++) { .byte <(AnimationTypeCallbacks.get(AnimationTypes.get(i)).activate - 1)}
ActivateHi:
.for (var i = 0; i < AnimationTypes.size(); i++) { .byte >(AnimationTypeCallbacks.get(AnimationTypes.get(i)).activate - 1)}
DeactivateLo:
.for (var i = 0; i < AnimationTypes.size(); i++) { .byte <(AnimationTypeCallbacks.get(AnimationTypes.get(i)).deactivate - 1)}
DeactivateHi:
.for (var i = 0; i < AnimationTypes.size(); i++) { .byte >(AnimationTypeCallbacks.get(AnimationTypes.get(i)).deactivate - 1)}
UpdateLo:
.for (var i = 0; i < AnimationTypes.size(); i++) { .byte <(AnimationTypeCallbacks.get(AnimationTypes.get(i)).update - 0)}
UpdateHi:
.for (var i = 0; i < AnimationTypes.size(); i++) { .byte >(AnimationTypeCallbacks.get(AnimationTypes.get(i)).update - 0)}
MulUpdateSlotCodeSize:
.for (var i = 0; i < kMaxUpdateSlots; i++)
{
.byte i * UpdateActive.Slot.Size
}
.label Bits = CharTileMap.Bits
//
.segment BSS2 "AnimationTrigger data"
// Todo: Interleave bits to represent status of multiple Animation types.
AnimationStatuses:
.fill kNumAnimationStatuses, 0
// Tail (index of next element to process).
QueueTail:
.byte 0
// Head (index of where to add next element).
QueueHead:
.byte 0
QueueAnimationIndicesLo:
.fill kTriggerQueueSize, 0
QueueAnimationIndicesHi:
.fill kTriggerQueueSize, 0
UpdateAnimationIndicesLo:
.fill kMaxUpdateSlots, 0
UpdateAnimationIndicesHi:
.fill kMaxUpdateSlots, 0
| 29.214178 | 130 | 0.518457 |
46f829d18fb94cfc7dec033bbefc9fcf3ed34f8f | 8,263 | asm | Assembly | macros/legacy.asm | AtmaBuster/pokeplat-gen2 | fa83b2e75575949b8f72cb2c48f7a1042e97f70f | [
"blessing"
] | 6 | 2021-06-19T06:41:19.000Z | 2022-02-15T17:12:33.000Z | macros/legacy.asm | AtmaBuster/pokeplat-gen2-old | 01e42c55db5408d72d89133dc84a46c699d849ad | [
"blessing"
] | null | null | null | macros/legacy.asm | AtmaBuster/pokeplat-gen2-old | 01e42c55db5408d72d89133dc84a46c699d849ad | [
"blessing"
] | 2 | 2021-08-11T19:47:07.000Z | 2022-01-01T07:07:56.000Z | ; Legacy support for old pokecrystal.
; Allows porting scripts with as few edits as possible.
; Legacy support not in this file can be found by looking for the keyword: "LEGACY"
; macros/rst.asm
callba EQUS "farcall"
callab EQUS "callfar"
; macros/scripts/events.asm
checkmorn EQUS "checktime MORN"
checkday EQUS "checktime DAY"
checknite EQUS "checktime NITE"
jump EQUS "sjump"
;farjump EQUS "farsjump"
priorityjump EQUS "sdefer"
prioritysjump EQUS "sdefer"
ptcall EQUS "memcall"
ptjump EQUS "memjump"
ptpriorityjump EQUS "stopandsjump"
ptcallasm EQUS "memcallasm"
if_equal EQUS "ifequal"
if_not_equal EQUS "ifnotequal"
if_greater_than EQUS "ifgreater"
if_less_than EQUS "ifless"
end_all EQUS "endall"
checkmaptriggers EQUS "checkmapscene"
domaptrigger EQUS "setmapscene"
checktriggers EQUS "checkscene"
dotrigger EQUS "setscene"
faceperson EQUS "faceobject"
moveperson EQUS "moveobject"
writepersonxy EQUS "writeobjectxy"
spriteface EQUS "turnobject"
objectface EQUS "turnobject"
applymovement2 EQUS "applymovementlasttalked"
writebyte EQUS "setval"
addvar EQUS "addval"
copybytetovar EQUS "readmem"
copyvartobyte EQUS "writemem"
checkcode EQUS "readvar"
writevarcode EQUS "writevar"
writecode EQUS "loadvar"
MEM_BUFFER_0 EQUS "STRING_BUFFER_3"
MEM_BUFFER_1 EQUS "STRING_BUFFER_4"
MEM_BUFFER_2 EQUS "STRING_BUFFER_5"
vartomem EQUS "getnum"
mapnametotext EQUS "getcurlandmarkname"
readcoins EQUS "getcoins"
pokenamemem: MACRO
getmonname \2, \1
ENDM
itemtotext: MACRO
getitemname \2, \1
ENDM
landmarktotext: MACRO
getlandmarkname \2, \1
ENDM
trainertotext: MACRO
gettrainername \3, \1, \2
ENDM
trainerclassname: MACRO
gettrainerclassname \2, \1
ENDM
name: MACRO
getname \3, \1, \2
ENDM
stringtotext: MACRO
getstring \2, \1
ENDM
readmoney: MACRO
getmoney \2, \1
ENDM
RAM2MEM EQUS "getnum"
loadfont EQUS "opentext"
loadmenudata EQUS "loadmenu"
loadmenuheader EQUS "loadmenu"
writebackup EQUS "closewindow"
interpretmenu EQUS "_2dmenu"
interpretmenu2 EQUS "verticalmenu"
battlecheck EQUS "randomwildmon"
loadtrainerdata EQUS "loadtemptrainer"
loadpokedata EQUS "loadwildmon"
returnafterbattle EQUS "reloadmapafterbattle"
trainerstatus EQUS "trainerflagaction"
talkaftercancel EQUS "endifjustbattled"
talkaftercheck EQUS "checkjustbattled"
playrammusic EQUS "encountermusic"
reloadmapmusic EQUS "dontrestartmapmusic"
resetfuncs EQUS "endall"
storetext EQUS "battletowertext"
displaylocation EQUS "landmarktotext"
givepokeitem EQUS "givepokemail"
checkpokeitem EQUS "checkpokemail"
passtoengine EQUS "autoinput"
verbosegiveitem2 EQUS "verbosegiveitemvar"
loadbytec2cf EQUS "writeunusedbytebuffer"
; macros/scripts/maps.asm
mapconst: MACRO
map_const \1, \3, \2
ENDM
maptrigger EQUS "scene_script"
warp_def: MACRO
warp_event \2, \1, \4, \3
ENDM
xy_trigger: MACRO
coord_event \3, \2, \1, \5
ENDM
signpost: MACRO
bg_event \2, \1, \3, \4
ENDM
person_event: MACRO
; object_event \3, \2, \1, \4, \5, \6, \7, \8, \9, \10, \11, \12, \13
db \1, \2 + 4, \3 + 4, \4
dn \6, \5
db \7, \8
shift
dn \8, \9
shift
db \9
shift
dw \9
shift
dw \9
ENDM
PERSONTYPE_SCRIPT EQUS "OBJECTTYPE_SCRIPT"
PERSONTYPE_ITEMBALL EQUS "OBJECTTYPE_ITEMBALL"
PERSONTYPE_TRAINER EQUS "OBJECTTYPE_TRAINER"
; macros/scripts/movement.asm
show_person EQUS "show_object"
hide_person EQUS "hide_object"
remove_person EQUS "remove_object"
turn_head_down EQUS "turn_head DOWN"
turn_head_up EQUS "turn_head UP"
turn_head_left EQUS "turn_head LEFT"
turn_head_right EQUS "turn_head RIGHT"
turn_step_down EQUS "turn_step DOWN"
turn_step_up EQUS "turn_step UP"
turn_step_left EQUS "turn_step LEFT"
turn_step_right EQUS "turn_step RIGHT"
slow_step_down EQUS "slow_step DOWN"
slow_step_up EQUS "slow_step UP"
slow_step_left EQUS "slow_step LEFT"
slow_step_right EQUS "slow_step RIGHT"
step_down EQUS "step DOWN"
step_up EQUS "step UP"
step_left EQUS "step LEFT"
step_right EQUS "step RIGHT"
big_step_down EQUS "big_step DOWN"
big_step_up EQUS "big_step UP"
big_step_left EQUS "big_step LEFT"
big_step_right EQUS "big_step RIGHT"
slow_slide_step_down EQUS "slow_slide_step DOWN"
slow_slide_step_up EQUS "slow_slide_step UP"
slow_slide_step_left EQUS "slow_slide_step LEFT"
slow_slide_step_right EQUS "slow_slide_step RIGHT"
slide_step_down EQUS "slide_step DOWN"
slide_step_up EQUS "slide_step UP"
slide_step_left EQUS "slide_step LEFT"
slide_step_right EQUS "slide_step RIGHT"
fast_slide_step_down EQUS "fast_slide_step DOWN"
fast_slide_step_up EQUS "fast_slide_step UP"
fast_slide_step_left EQUS "fast_slide_step LEFT"
fast_slide_step_right EQUS "fast_slide_step RIGHT"
turn_away_down EQUS "turn_away DOWN"
turn_away_up EQUS "turn_away UP"
turn_away_left EQUS "turn_away LEFT"
turn_away_right EQUS "turn_away RIGHT"
turn_in_down EQUS "turn_in DOWN"
turn_in_up EQUS "turn_in UP"
turn_in_left EQUS "turn_in LEFT"
turn_in_right EQUS "turn_in RIGHT"
turn_waterfall_down EQUS "turn_waterfall DOWN"
turn_waterfall_up EQUS "turn_waterfall UP"
turn_waterfall_left EQUS "turn_waterfall LEFT"
turn_waterfall_right EQUS "turn_waterfall RIGHT"
slow_jump_step_down EQUS "slow_jump_step DOWN"
slow_jump_step_up EQUS "slow_jump_step UP"
slow_jump_step_left EQUS "slow_jump_step LEFT"
slow_jump_step_right EQUS "slow_jump_step RIGHT"
jump_step_down EQUS "jump_step DOWN"
jump_step_up EQUS "jump_step UP"
jump_step_left EQUS "jump_step LEFT"
jump_step_right EQUS "jump_step RIGHT"
fast_jump_step_down EQUS "fast_jump_step DOWN"
fast_jump_step_up EQUS "fast_jump_step UP"
fast_jump_step_left EQUS "fast_jump_step LEFT"
fast_jump_step_right EQUS "fast_jump_step RIGHT"
step_sleep_1 EQUS "step_sleep 1"
step_sleep_2 EQUS "step_sleep 2"
step_sleep_3 EQUS "step_sleep 3"
step_sleep_4 EQUS "step_sleep 4"
step_sleep_5 EQUS "step_sleep 5"
step_sleep_6 EQUS "step_sleep 6"
step_sleep_7 EQUS "step_sleep 7"
step_sleep_8 EQUS "step_sleep 8"
; macros/scripts/text.asm
text_from_ram EQUS "text_ram"
start_asm EQUS "text_asm"
deciram EQUS "text_decimal"
interpret_data EQUS "text_pause"
limited_interpret_data EQUS "text_dots"
link_wait_button EQUS "text_linkwaitbutton"
current_day EQUS "text_today"
text_jump EQUS "text_far"
; macros/scripts/battle_anims.asm
anim_enemyfeetobj EQUS "anim_battlergfx_2row"
anim_playerheadobj EQUS "anim_battlergfx_1row"
anim_clearsprites EQUS "anim_keepsprites"
; macros/scripts/audio.asm
unknownmusic0xde EQUS "sound_duty"
__ EQU 0
CC EQU 13
musicheader: MACRO
channel_count \1
channel \2, \3
ENDM
sound: MACRO
note \1, \2
db \3
dw \4
ENDM
noise: MACRO
note \1, \2
db \3
db \4
ENDM
notetype: MACRO
if _NARG >= 2
note_type \1, \2 >> 4, \2 & $0f
else
note_type \1
endc
ENDM
pitchoffset: MACRO
transpose \1, \2 - 1
ENDM
dutycycle EQUS "duty_cycle"
intensity: MACRO
volume_envelope \1 >> 4, \1 & $0f
ENDM
soundinput: MACRO
pitch_sweep \1 >> 4, \1 & $0f
ENDM
;unknownmusic0xde EQUS "sound_duty"
sound_duty: MACRO
db duty_cycle_pattern_cmd
if _NARG == 4
db \1 | (\2 << 2) | (\3 << 4) | (\4 << 6)
else
db \1
endc
ENDM
togglesfx EQUS "toggle_sfx"
slidepitchto: MACRO
pitch_slide \1, (8 - \2), \3
ENDM
togglenoise EQUS "toggle_noise"
panning: MACRO
force_stereo_panning ((\1 >> 4) & 1), (\1 & 1)
ENDM
tone EQUS "pitch_offset"
restartchannel EQUS "restart_channel"
newsong EQUS "new_song"
sfxpriorityon EQUS "sfx_priority_on"
sfxpriorityoff EQUS "sfx_priority_off"
stereopanning: MACRO
stereo_panning ((\1 >> 4) & 1), (\1 & 1)
ENDM
sfxtogglenoise EQUS "sfx_toggle_noise"
setcondition EQUS "set_condition"
jumpif EQUS "sound_jump_if"
jumpchannel EQUS "sound_jump"
loopchannel EQUS "sound_loop"
callchannel EQUS "sound_call"
endchannel EQUS "sound_ret"
| 25.346626 | 83 | 0.729154 |
b95646f31ddf1803c8bc89ea24babd7743ca74e6 | 595 | asm | Assembly | programs/oeis/294/A294246.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/294/A294246.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/294/A294246.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A294246: Sum of the smaller parts of the partitions of 2n into two parts with smaller part nonsquarefree.
; 0,0,0,4,4,4,4,12,21,21,21,33,33,33,33,49,49,67,67,87,87,87,87,111,136,136,163,191,191,191,191,223,223,223,223,259,259,259,259,299,299,299,299,343,388,388,388,436,485,535,535,587,587,641,641,697,697,697
mov $3,$0
mov $6,$0
lpb $3
mov $0,$6
sub $3,1
sub $0,$3
mov $5,0
lpb $0
mov $2,$0
seq $2,75423 ; rad(n) - 1, where rad(n) is the squarefree kernel of n (A007947).
add $5,$0
mov $0,$2
mov $4,$2
min $4,1
add $5,$4
lpe
add $1,$5
lpe
mov $0,$1
| 25.869565 | 203 | 0.618487 |
f778fef1abb0cf25fd0d726768361bee2d59d461 | 300 | asm | Assembly | misc/mul_div.asm | a1393323447/x86-Assambely | 1daf3041fe6f44948925ceb7bb6668950dcbab25 | [
"MIT"
] | 3 | 2021-05-04T13:59:36.000Z | 2021-08-23T16:03:13.000Z | misc/mul_div.asm | a1393323447/x86-Assambely | 1daf3041fe6f44948925ceb7bb6668950dcbab25 | [
"MIT"
] | null | null | null | misc/mul_div.asm | a1393323447/x86-Assambely | 1daf3041fe6f44948925ceb7bb6668950dcbab25 | [
"MIT"
] | null | null | null | ; 8 位乘法
; 结果储存在 ax
mov al, 0xf0
mov ah, 0x02
mul ah
; 16 位乘法
; 结果储存在 dx:ax
mov ax, 0xf000
mov bx, 0x0002
mul bx
; 16 位除法
; 商存在 al 里, 余数存在 ah 里
mov ax, 0x0004
mov bl, 0x02
div bl
; 32 位除法
; 商存在 ax 里, 余数存在
mov dx, 0x0008
mov ax, 0x0006
mov cx, 0x0002
div cx
jmp $
times 510-($-$$) db 0
db 0x55, 0xaa | 12 | 21 | 0.65 |
6257b8d45ca6ce5cb1cacaed50a577847cb22f6f | 8,205 | asm | Assembly | boot/setup.asm | Cassidy/mks | fe7332a6b1f987d2143f220629d52e97be82052f | [
"MIT"
] | 1 | 2016-08-24T04:16:31.000Z | 2016-08-24T04:16:31.000Z | boot/setup.asm | Cassidy/mks | fe7332a6b1f987d2143f220629d52e97be82052f | [
"MIT"
] | null | null | null | boot/setup.asm | Cassidy/mks | fe7332a6b1f987d2143f220629d52e97be82052f | [
"MIT"
] | null | null | null | ;; Program: setup.asm
;; Purpose: 设置好保护模式的环境,跳转到保护模式。
;; Date: 2011-3-9 19:42
;; Author: mofaph <mofaph@gmail.com>
jmp short setup_start
RAM_size_addr equ 0x90000 ; 段基址
RAM_size_offset equ 0x0000 ; 段偏移
msg_ARDS: db "BaseAddrHigh BaseAddrLow LengthHigh LengthLow Type",0
msg_RAM_size: db "RAM Total Size: ", 0
msg_memory_size: db "RAM Size: ", 0
ARDS: dw 0
pos: dw 0
RAM_size: dd 0
setup_start:
mov ax, cs ; cs = 0x0080
mov ds, ax
mov es, ax
mov ax, 0x9000
mov ss, ax
mov sp, 0xf000
call open_a20
call get_memory_size
call display_memory_size
call setup_idt
call setup_gdt
call init_8259A
call enable_protect_mode
jmp dword 0x08:0x5000 ; 跳转到 setup32 中执行
jmp $ ; 注意!本程序到此结束
open_a20:
in al, 0x92
or al, 0x02
out 0x92, al
ret
;; get_memory_size -- 使用中断 int 0x15 获得内存地址
;; 输入:
;; eax --> 0xe820
;; ebx --> 0
;; ecx --> es:di 所指向的地址范围描述符结构的大小,以字节为单位。
;; edx --> 0x534d4150 ('SMAP') -- BIOS 将会使用此标志,对调用者将要请求的系统
;; 映像进行校验,这些信息会被 BIOS 放置到 es:di 所指向的结构中。
;; es:di --> 指向一个地址范围描述符结构 ARDS
;; (Address Range Descriptor Structure),BIOS 将会填充此结构
;; 输出:
;; CF --> CF=0 表示没有错误,否则存在错误
;; eax --> 0x534d4150 ('SMAP')
;; ebx --> 下一个地址描述符所需要的后续值
;; ecx --> BIOS 填充在地址范围描述符中的字符数量,被 BIOS 所返回的最小值是 20 字节
;; es:di --> 返回的地址范围描述符结构指针,和输入值相同
;; ARDS 的结构:
;; Type 16
;; LengthHigh 12
;; LengthLow 8
;; BaseAddrHigh 4
;; BaseAddrLow 0
get_memory_size:
mov ax, 0x9000
mov es, ax
mov ebx, 0
mov di, bx
.go:
mov eax, 0xe820
mov ecx, 20
mov edx, 0x534d4150
int 0x15
jc .get_memory_failed
add di, 20
inc word [ARDS]
cmp ebx, 0
je .end
jmp .go
.end:
ret
.get_memory_failed:
mov word [ARDS], 0
jmp $ ; 获取内存容量失败,死机
display_memory_size:
push cx
mov cx, msg_ARDS
call disp_str
pop cx
push ax
push dx
call print_nr
pop dx
pop ax
mov cx, [ARDS]
mov di, 0
.display_BaseAddrHigh:
mov eax, dword [es:di+4]
push cx
call print_hex
pop cx
mov ax, 0x0020
call print_char
call print_char
call print_char
.display_BaseAddrLow:
mov dword eax, [es:di+0]
push cx
call print_hex
pop cx
mov ax, 0x0020
call print_char
call print_char
.display_LengthHigh:
mov dword eax, [es:di+12]
push cx
call print_hex
pop cx
mov ax, 0x0020
call print_char
.display_LengthLow:
mov dword eax, [es:di+8]
push cx
call print_hex
pop cx
mov ax, 0x0020
call print_char
.display_Type:
mov dword eax, [es:di+16]
push cx
call print_hex
pop cx
push ax
push dx
call print_nr
pop dx
pop ax
.calculate_RAM_size:
;; cmp eax, 1
;; jne .next_ARDS
mov dword eax, [es:di+8]
add dword [RAM_size], eax
.next_ARDS:
add di, 20
dec cx
cmp cx, 0
jne .display_BaseAddrHigh
.total_RAM:
push cx
mov cx, msg_RAM_size
call disp_str
mov dword eax, [RAM_size]
;; 把 RAM 总量放在内存地址 0x90000 处
push fs
push eax
mov eax, RAM_size_addr ; RAM_size_addr = 0x90000(4个0)
shr eax, 4 ; 右移 4 位,现在 ax = 0x9000(3个0)
mov fs, ax ; 现在 fs = 0x9000
pop eax ; eax = RAM 总量
mov [fs:RAM_size_offset], eax
pop fs
call print_hex
pop cx
ret
setup_idt:
lidt [idt_descr]
ret
;; init_8259A: 初始化 8251A 中断控制器
;; 摘自 《Orange'S: 一个操作系统的实现》 第三章
init_8259A:
mov al, 0x11
out 0x20, al ; 主 8259, ICW1
call io_delay
out 0xa0, al ; 从 8259, ICW1
call io_delay
mov al, 0x20 ; IRQ0 对应中断向量 0x20
out 0x21, al ; 主 8259, ICW2
call io_delay
mov al, 0x28 ; IRQ8 对应中断向量 0x28
out 0xa1, al ; 从 8259, ICW2
call io_delay
mov al, 0x04 ; IR2 对应从 8259
out 0x21, al ; 主 8259, ICW3
call io_delay
mov al, 0x02 ; 对应主 8259 的 IR2
out 0xa1, al ; 从 8259, ICW3
call io_delay
mov al, 0x01
out 0x21, al ; 主 8259, ICW4
call io_delay
out 0xa1, al ; 从 8259, ICW4
call io_delay
mov al, 0xff ; 0xff = (1111 1111) 屏蔽主 8259 所有中断
out 0x21, al ; 主 8259, OCW1
call io_delay
out 0xa1, al ; 从 8259, OCW1
call io_delay
ret
;; io_delay: 延时
io_delay:
nop
nop
nop
nop
ret
setup_gdt:
lgdt [gdt_descr]
ret
enable_protect_mode:
cli ; 关中断
mov eax, cr0
or eax, 1
mov cr0, eax
ret
;; 下面是一些子程序
;; disp_str: 将首地址为 cx 的字符串写入显存
disp_str:
push si
push di
mov si, cx
mov di, [pos]
.loop:
mov ah, 0x0c ; 0000: 黑底 1100: 红字
cld ; DF=0,lodsb时使si增1
lodsb ; ds:si --> al
test al, al
jz .end_loop
mov [gs:di], ax
add di, 2
jmp .loop
.end_loop:
mov [pos], di ; 保存显示位置
pop di
pop si
ret
;; print_char: 显示在 ax 中的字符
print_char:
push di
mov di, [pos]
cld
mov [gs:di], ax
add di, 2
mov [pos], di
pop di
ret
;; print_nr: 回车
print_nr:
push di
mov di, [pos]
mov ax, di
mov dl, 160
div dl ; ax = dl * 商 + 余数, al<-商,ah<-余数
inc al
mul dl ; ax<-al*dl
mov di, ax
mov [pos], di
pop di
ret
;; print_hex: 显示在 al 中的十六进制数字
print_hex:
push eax
mov ah, 0x0f
mov al, 0x30 ; '0'
call print_char
mov al, 0x78 ; 'x'
call print_char
pop eax
mov cx, 8
.loop:
rol eax, 4
push eax
and al, 0x0f
mov ah, 0x0f
add al, 48 ; al is a digit
cmp al, 57
jbe .digit ; al <= 57
add al, 65-48-10
.digit:
call print_char
pop eax
dec cx
cmp cx, 0
jne .loop
ret
align 4 ; 4 字节对齐
dw 0 ; 为了提高效率,这里空出两个字节
idt_descr:
dw 256*8-1 ; IDT 的 16 位表限长
dd 0x800+idt ; IDT 的 32 位线性基地址
align 4
dw 0
gdt_descr:
dw 256*8-1 ; GDT 的 16 位表限长
dd 0x800+gdt ; GDT 的 32 位线性基地址
idt:
times 512 dd 0 ; 建立一个空的中断描述符表
gdt:
dd 0x00000000
dd 0x00000000
;; 32MB 可读非一致代码段
;; 段基址:0x00000000 段界限:0x02000
;; G=1 D/B=1 AVL=0 P=1 DPL=00 TYPE=1010
dw 0x1fff
dw 0x0000
dw 0x9a00
dw 0x00c0
;; 32MB 可写数据段
;; 段基址:0x00000000 段界限:0x02000
;; G=1 D/B=1 AVL=0 P=1 DPL=00 TYPE=0010
dw 0x1fff
dw 0x0000
dw 0x9200
dw 0x00c0
times 5120-($-$$) db 0
;; end of setup.asm
| 22.603306 | 87 | 0.449726 |
d7d279cdc82f70f98b29bc34a21fccf5265305e4 | 1,553 | asm | Assembly | Chapter 11/Array/Array/Array-Optimized.asm | bpbpublications/Implementing-Reverse-Engineering | 6e562f7e3828e27e514a5fa77f0a541094798e9b | [
"MIT"
] | null | null | null | Chapter 11/Array/Array/Array-Optimized.asm | bpbpublications/Implementing-Reverse-Engineering | 6e562f7e3828e27e514a5fa77f0a541094798e9b | [
"MIT"
] | null | null | null | Chapter 11/Array/Array/Array-Optimized.asm | bpbpublications/Implementing-Reverse-Engineering | 6e562f7e3828e27e514a5fa77f0a541094798e9b | [
"MIT"
] | null | null | null | ; Listing generated by Microsoft (R) Optimizing Compiler Version 16.00.30319.01
TITLE C:\JitenderN\REBook\Array\Array\Array.cpp
.686P
.XMM
include listing.inc
.model flat
INCLUDELIB LIBCMT
INCLUDELIB OLDNAMES
CONST SEGMENT
$SG4682 DB 'iArray[%d]=%d', 0aH, 00H
CONST ENDS
PUBLIC __$ArrayPad$
PUBLIC _main
EXTRN _printf:PROC
EXTRN ___security_cookie:DWORD
EXTRN @__security_check_cookie@4:PROC
; Function compile flags: /Ogtpy
_TEXT SEGMENT
_iArray$ = -44 ; size = 40
__$ArrayPad$ = -4 ; size = 4
_main PROC
; File c:\jitendern\rebook\array\array\array.cpp
; Line 7
sub esp, 44 ; 0000002cH
mov eax, DWORD PTR ___security_cookie
xor eax, esp
mov DWORD PTR __$ArrayPad$[esp+44], eax
push esi
; Line 8
xor esi, esi
mov DWORD PTR _iArray$[esp+48], esi
mov DWORD PTR _iArray$[esp+52], 1
mov DWORD PTR _iArray$[esp+56], 2
mov DWORD PTR _iArray$[esp+60], 3
mov DWORD PTR _iArray$[esp+64], 4
mov DWORD PTR _iArray$[esp+68], 5
mov DWORD PTR _iArray$[esp+72], 6
mov DWORD PTR _iArray$[esp+76], 7
mov DWORD PTR _iArray$[esp+80], 8
mov DWORD PTR _iArray$[esp+84], 9
npad 3
$LL3@main:
; Line 12
mov eax, DWORD PTR _iArray$[esp+esi*4+48]
push eax
push esi
push OFFSET $SG4682
call _printf
inc esi
add esp, 12 ; 0000000cH
cmp esi, 10 ; 0000000aH
jl SHORT $LL3@main
; Line 15
mov ecx, DWORD PTR __$ArrayPad$[esp+48]
pop esi
xor ecx, esp
xor eax, eax
call @__security_check_cookie@4
add esp, 44 ; 0000002cH
ret 0
_main ENDP
_TEXT ENDS
END
| 23.179104 | 81 | 0.681906 |
0828c1972181991e58f3b7171d4a14c7e5a3ee51 | 328 | asm | Assembly | programs/oeis/058/A058962.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | 1 | 2021-03-15T11:38:20.000Z | 2021-03-15T11:38:20.000Z | programs/oeis/058/A058962.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/058/A058962.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | ; A058962: a(n) = 2^(2*n)*(2*n+1).
; 1,12,80,448,2304,11264,53248,245760,1114112,4980736,22020096,96468992,419430400,1811939328,7784628224,33285996544,141733920768,601295421440,2542620639232,10720238370816,45079976738816,189115999977472,791648371998720,3307330976350208
mov $1,$0
mul $1,2
add $1,1
mov $2,4
pow $2,$0
mul $1,$2
| 32.8 | 234 | 0.77439 |
524135c99aabfe62fdae907f021601c8c665dbd8 | 136 | asm | Assembly | Testing-File/Odd.asm | srsarangi/riscv-emulator | 3fa9a744c50632a81f0908189a53abf38bb32f21 | [
"Apache-2.0"
] | null | null | null | Testing-File/Odd.asm | srsarangi/riscv-emulator | 3fa9a744c50632a81f0908189a53abf38bb32f21 | [
"Apache-2.0"
] | null | null | null | Testing-File/Odd.asm | srsarangi/riscv-emulator | 3fa9a744c50632a81f0908189a53abf38bb32f21 | [
"Apache-2.0"
] | null | null | null | @Assembly code to check if 301 is odd number
.main:
addi x20, x0, 301
addi x21, x0, 2
rem x22, x20, x21
.print x22
end
| 17 | 45 | 0.617647 |
90b3fbb14e6b12ccb78c1d4f194beb66db359a7d | 123 | asm | Assembly | test_cases/tc3.asm | mandalatejesh/pipelined-processor | 182f21e49f99064516b95c9d2143ce4ca540d05b | [
"MIT"
] | null | null | null | test_cases/tc3.asm | mandalatejesh/pipelined-processor | 182f21e49f99064516b95c9d2143ce4ca540d05b | [
"MIT"
] | null | null | null | test_cases/tc3.asm | mandalatejesh/pipelined-processor | 182f21e49f99064516b95c9d2143ce4ca540d05b | [
"MIT"
] | null | null | null | // Program to test branch instructions
SUB R1, R1, R2
INC R2
STORE R15, R2, 0
ADD R15, R15, R1
BEQZ R15, 0, 1
JMP f, b
HLT
| 13.666667 | 38 | 0.682927 |
29e492edeb008ae6da2f48bdbe45ed83c0036bbe | 352 | asm | Assembly | programs/oeis/299/A299250.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/299/A299250.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/299/A299250.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A299250: Numbers congruent to {9, 11, 21, 29} mod 30.
; 9,11,21,29,39,41,51,59,69,71,81,89,99,101,111,119,129,131,141,149,159,161,171,179,189,191,201,209,219,221,231,239,249,251,261,269,279,281,291,299,309,311,321,329,339,341,351,359,369,371,381,389,399,401,411
mul $0,3
div $0,2
add $0,1
seq $0,90771 ; Numbers that are congruent to {1, 9} mod 10.
| 44 | 207 | 0.693182 |
5131a1f2f4a8c85aedd17e3e42aadd110267d09d | 292 | asm | Assembly | programs/oeis/155/A155633.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/155/A155633.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/155/A155633.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A155633: 6^n+5^n-1.
; 1,10,60,340,1920,10900,62280,358060,2070240,12030820,70231800,411625180,2420922960,14281397140,84467679720,500702562700,2973697798080,17689598897860,105374653934040,628433226338620
mov $2,5
pow $2,$0
mov $1,$2
add $1,6
mov $3,6
pow $3,$0
add $1,$3
sub $1,7
mov $0,$1
| 22.461538 | 182 | 0.746575 |
bbd6024553977349b1651d3408e99c96a5dcee90 | 446 | asm | Assembly | libsrc/_DEVELOPMENT/input/zx/c/sdcc_ix/in_mouse_kempston.asm | jpoikela/z88dk | 7108b2d7e3a98a77de99b30c9a7c9199da9c75cb | [
"ClArtistic"
] | 640 | 2017-01-14T23:33:45.000Z | 2022-03-30T11:28:42.000Z | libsrc/_DEVELOPMENT/input/zx/c/sdcc_ix/in_mouse_kempston.asm | jpoikela/z88dk | 7108b2d7e3a98a77de99b30c9a7c9199da9c75cb | [
"ClArtistic"
] | 1,600 | 2017-01-15T16:12:02.000Z | 2022-03-31T12:11:12.000Z | libsrc/_DEVELOPMENT/input/zx/c/sdcc_ix/in_mouse_kempston.asm | jpoikela/z88dk | 7108b2d7e3a98a77de99b30c9a7c9199da9c75cb | [
"ClArtistic"
] | 215 | 2017-01-17T10:43:03.000Z | 2022-03-23T17:25:02.000Z |
; void in_mouse_kempston(uint8_t *buttons, uint16_t *x, uint16_t *y)
SECTION code_clib
SECTION code_input
PUBLIC _in_mouse_kempston
EXTERN asm_in_mouse_kempston
_in_mouse_kempston:
call asm_in_mouse_kempston
exx
pop bc
exx
pop hl
ld (hl),a
pop hl
ld (hl),e
inc hl
ld (hl),d
pop hl
ld (hl),c
inc hl
ld (hl),b
push hl
push hl
push hl
exx
push bc
exx
ret
| 10.878049 | 68 | 0.61435 |
c8f9983b3691643b0b188e384423cc2071c65c06 | 397 | asm | Assembly | programs/oeis/048/A048298.asm | ckrause/cm | 0021b6ca0be0fbe79164e647ddfd0e65869304fe | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/048/A048298.asm | ckrause/cm | 0021b6ca0be0fbe79164e647ddfd0e65869304fe | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/048/A048298.asm | ckrause/cm | 0021b6ca0be0fbe79164e647ddfd0e65869304fe | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A048298: a(n) = n if n=2^i with i=0,1,2,3,...; else a(n) = 0.
; 0,1,2,0,4,0,0,0,8,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
mov $4,$0
mov $5,$0
mov $26,$0
cmp $26,0
add $4,$26
mul $5,2
lpb $4
dif $4,2
lpe
lpb $1,7
div $5,$4
lpe
mov $0,$5
div $0,2
| 22.055556 | 204 | 0.508816 |
ecdf068c2d880bd48883b9c4c5a0873ea0f99733 | 4,174 | asm | Assembly | Transynther/x86/_processed/NONE/_st_/i7-7700_9_0xca.log_10830_1857.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/NONE/_st_/i7-7700_9_0xca.log_10830_1857.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/NONE/_st_/i7-7700_9_0xca.log_10830_1857.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
ret
.global s_faulty_load
s_faulty_load:
push %r11
push %r13
push %r14
push %rax
push %rbx
push %rdi
push %rdx
// Store
lea addresses_UC+0x18f65, %rbx
nop
dec %rdi
movl $0x51525354, (%rbx)
dec %r14
// Store
mov $0x945, %rdx
nop
nop
nop
nop
nop
sub $25702, %rax
movw $0x5152, (%rdx)
nop
nop
nop
nop
nop
cmp $18660, %r13
// Faulty Load
lea addresses_A+0x1f65, %r14
nop
nop
nop
nop
nop
and $36915, %r11
mov (%r14), %edx
lea oracles, %r13
and $0xff, %rdx
shlq $12, %rdx
mov (%r13,%rdx,1), %rdx
pop %rdx
pop %rdi
pop %rbx
pop %rax
pop %r14
pop %r13
pop %r11
ret
/*
<gen_faulty_load>
[REF]
{'src': {'congruent': 0, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_A'}, 'OP': 'LOAD'}
{'OP': 'STOR', 'dst': {'congruent': 11, 'AVXalign': False, 'same': True, 'size': 4, 'NT': False, 'type': 'addresses_UC'}}
{'OP': 'STOR', 'dst': {'congruent': 3, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_P'}}
[Faulty Load]
{'src': {'congruent': 0, 'AVXalign': False, 'same': True, 'size': 4, 'NT': False, 'type': 'addresses_A'}, 'OP': 'LOAD'}
<gen_prepare_buffer>
{'54': 10830}
54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54 54
*/
| 57.972222 | 2,999 | 0.65884 |
a46d6bf62adbd856f1ada52a3925f0bdb5ffd4d3 | 532 | asm | Assembly | oeis/121/A121586.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/121/A121586.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/121/A121586.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A121586: Number of columns in all deco polyominoes of height n. A deco polyomino is a directed column-convex polyomino in which the height, measured along the diagonal, is attained only in the last column.
; Submitted by Jamie Morken(w2)
; 1,1,3,13,70,446,3276,27252,253296,2602224,29288160,358457760,4740577920,67375532160,1024208720640,16583626886400,284953145702400,5178968115148800,99268112350310400,2001336861359001600
add $0,1
mov $2,$0
sub $0,1
mov $3,1
lpb $0
mul $2,$0
sub $2,$3
mul $3,$0
sub $0,1
lpe
mov $0,$2
| 33.25 | 207 | 0.763158 |
ff47e73e1fe00f73376594833d0c1ee73abf2139 | 451 | asm | Assembly | Working Disassembly/General/Competition Menu/Map - Competition Player Sprites.asm | TeamASM-Blur/Sonic-3-Blue-Balls-Edition | 7e8a2c5df02271615ff4cae529521e6b1560d6b1 | [
"Apache-2.0"
] | 5 | 2021-07-09T08:17:56.000Z | 2022-02-27T19:57:47.000Z | Working Disassembly/General/Competition Menu/Map - Competition Player Sprites.asm | TeamASM-Blur/Sonic-3-Blue-Balls-Edition | 7e8a2c5df02271615ff4cae529521e6b1560d6b1 | [
"Apache-2.0"
] | null | null | null | Working Disassembly/General/Competition Menu/Map - Competition Player Sprites.asm | TeamASM-Blur/Sonic-3-Blue-Balls-Edition | 7e8a2c5df02271615ff4cae529521e6b1560d6b1 | [
"Apache-2.0"
] | null | null | null | Map_3A1AEE: dc.w Frame_3A1AF4-Map_3A1AEE ; ...
dc.w Frame_3A1B02-Map_3A1AEE
dc.w Frame_3A1B1C-Map_3A1AEE
Frame_3A1AF4: dc.w 2
dc.b $D8, $E, 8, 0,$FF,$EC
dc.b $F0, 9, 8, $C,$FF,$F4
Frame_3A1B02: dc.w 4
dc.b $D8, 0, 0,$12,$FF,$FF
dc.b $E0, $D, 0,$13,$FF,$EF
dc.b $F0, $D, 0,$1B,$FF,$E7
dc.b $F8, 0, 0,$23, 0, 7
Frame_3A1B1C: dc.w 3
dc.b $D8, $E,$20,$24,$FF,$F0
dc.b $F0, 9,$20,$30,$FF,$F0
dc.b $F8, 0,$20,$36, 0, 8
| 28.1875 | 46 | 0.547672 |
4a728511f6daeb95197a4dc5fc3b60cda5d97718 | 787 | asm | Assembly | programs/oeis/273/A273782.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/273/A273782.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/273/A273782.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A273782: First differences of number of active (ON,black) cells in n-th stage of growth of two-dimensional cellular automaton defined by "Rule 929", based on the 5-celled von Neumann neighborhood.
; 3,17,27,33,40,48,56,64,72,80,88,96,104,112,120,128,136,144,152,160,168,176,184,192,200,208,216,224,232,240,248,256,264,272,280,288,296,304,312,320,328,336,344,352,360,368,376,384,392,400,408,416,424,432,440,448,456,464,472,480,488,496,504,512,520,528,536,544,552,560,568,576,584,592,600,608,616,624,632,640,648,656,664,672,680,688,696,704,712,720,728,736,744,752,760,768,776,784,792,800
mov $2,$0
mov $4,$0
mov $5,$0
trn $5,2
mov $3,$5
lpb $0
mov $0,$3
add $1,5
sub $4,$3
trn $4,$3
lpe
add $1,$4
mov $5,$1
trn $1,6
add $1,$5
lpb $2
add $1,8
sub $2,1
lpe
add $1,3
mov $0,$1
| 31.48 | 388 | 0.689962 |
c6724125935df7a87210f9b1dbcefe8ee822c39c | 695 | asm | Assembly | src/firmware/Platform/Lcd/Initialise.asm | pete-restall/Cluck2Sesame-Prototype | 99119b6748847a7b6aeadc4bee42cbed726f7fdc | [
"MIT"
] | 1 | 2019-12-12T09:07:08.000Z | 2019-12-12T09:07:08.000Z | src/firmware/Platform/Lcd/Initialise.asm | pete-restall/Cluck2Sesame-Prototype | 99119b6748847a7b6aeadc4bee42cbed726f7fdc | [
"MIT"
] | null | null | null | src/firmware/Platform/Lcd/Initialise.asm | pete-restall/Cluck2Sesame-Prototype | 99119b6748847a7b6aeadc4bee42cbed726f7fdc | [
"MIT"
] | null | null | null | #define __CLUCK2SESAME_PLATFORM_LCD_INITIALISE_ASM
#include "Platform.inc"
#include "TailCalls.inc"
#include "InitialisationChain.inc"
#include "Lcd.inc"
#include "States.inc"
radix decimal
extern INITIALISE_AFTER_LCD
Lcd code
global initialiseLcd
initialiseLcd:
.safelySetBankFor enableLcdCount
clrf enableLcdCount
movlw DEFAULT_LCD_CONTRAST
movwf lcdContrast
clrf lcdFlags
.setBankFor LCD_CONTRAST_ANSEL
bcf LCD_CONTRAST_ANSEL, LCD_CONTRAST_PIN_ANSEL
.setBankFor LCD_CONTRAST_TRIS
bcf LCD_CONTRAST_TRIS, LCD_CONTRAST_PIN_TRIS
.setBankFor LCD_CONTRAST_PORT
bcf LCD_CONTRAST_PORT, LCD_CONTRAST_PIN
setLcdState LCD_STATE_DISABLED
tcall INITIALISE_AFTER_LCD
end
| 18.289474 | 51 | 0.834532 |
edd419579399673c58912997e5b88e8894d7b187 | 6,064 | asm | Assembly | Transynther/x86/_processed/AVXALIGN/_ht_un_/i7-7700_9_0x48_notsx.log_21829_963.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/AVXALIGN/_ht_un_/i7-7700_9_0x48_notsx.log_21829_963.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/AVXALIGN/_ht_un_/i7-7700_9_0x48_notsx.log_21829_963.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
push %r11
push %r14
push %r8
push %rax
push %rcx
push %rdx
push %rsi
lea addresses_UC_ht+0x1a78c, %r8
cmp %rsi, %rsi
movw $0x6162, (%r8)
nop
cmp %r14, %r14
lea addresses_A_ht+0x294e, %rcx
nop
nop
nop
sub $62918, %rax
vmovups (%rcx), %ymm4
vextracti128 $0, %ymm4, %xmm4
vpextrq $0, %xmm4, %r11
nop
nop
nop
cmp %rdx, %rdx
lea addresses_normal_ht+0x17f4e, %r11
nop
nop
nop
add $38523, %rdx
movups (%r11), %xmm0
vpextrq $1, %xmm0, %rax
nop
nop
xor $16126, %r11
lea addresses_A_ht+0x1d0e, %rsi
nop
nop
xor $62068, %r11
mov $0x6162636465666768, %r8
movq %r8, %xmm4
movups %xmm4, (%rsi)
nop
nop
nop
nop
nop
inc %rax
pop %rsi
pop %rdx
pop %rcx
pop %rax
pop %r8
pop %r14
pop %r11
ret
.global s_faulty_load
s_faulty_load:
push %r11
push %r15
push %r8
push %rbp
push %rbx
push %rdx
push %rsi
// Store
lea addresses_RW+0x10e46, %rdx
clflush (%rdx)
nop
nop
nop
nop
sub $30873, %rbx
mov $0x5152535455565758, %r15
movq %r15, %xmm1
vmovups %ymm1, (%rdx)
nop
and %r11, %r11
// Store
lea addresses_WC+0xe7fc, %rbp
nop
nop
nop
nop
nop
and $9108, %r8
mov $0x5152535455565758, %rsi
movq %rsi, %xmm7
movups %xmm7, (%rbp)
nop
nop
xor $1631, %rbp
// Store
lea addresses_A+0x11c4e, %r11
nop
nop
sub $57833, %r15
movl $0x51525354, (%r11)
nop
nop
nop
nop
xor %rdx, %rdx
// Store
lea addresses_WT+0x1400e, %r8
nop
nop
add %rbx, %rbx
movw $0x5152, (%r8)
nop
nop
nop
sub %rdx, %rdx
// Faulty Load
lea addresses_US+0x8d4e, %rbp
nop
nop
nop
nop
nop
dec %rbx
vmovaps (%rbp), %ymm3
vextracti128 $1, %ymm3, %xmm3
vpextrq $1, %xmm3, %rdx
lea oracles, %r8
and $0xff, %rdx
shlq $12, %rdx
mov (%r8,%rdx,1), %rdx
pop %rsi
pop %rdx
pop %rbx
pop %rbp
pop %r8
pop %r15
pop %r11
ret
/*
<gen_faulty_load>
[REF]
{'OP': 'LOAD', 'src': {'same': False, 'NT': False, 'AVXalign': False, 'size': 2, 'type': 'addresses_US', 'congruent': 0}}
{'dst': {'same': False, 'NT': False, 'AVXalign': False, 'size': 32, 'type': 'addresses_RW', 'congruent': 3}, 'OP': 'STOR'}
{'dst': {'same': False, 'NT': False, 'AVXalign': False, 'size': 16, 'type': 'addresses_WC', 'congruent': 1}, 'OP': 'STOR'}
{'dst': {'same': False, 'NT': False, 'AVXalign': True, 'size': 4, 'type': 'addresses_A', 'congruent': 8}, 'OP': 'STOR'}
{'dst': {'same': False, 'NT': False, 'AVXalign': False, 'size': 2, 'type': 'addresses_WT', 'congruent': 4}, 'OP': 'STOR'}
[Faulty Load]
{'OP': 'LOAD', 'src': {'same': True, 'NT': False, 'AVXalign': True, 'size': 32, 'type': 'addresses_US', 'congruent': 0}}
<gen_prepare_buffer>
{'dst': {'same': False, 'NT': False, 'AVXalign': False, 'size': 2, 'type': 'addresses_UC_ht', 'congruent': 1}, 'OP': 'STOR'}
{'OP': 'LOAD', 'src': {'same': False, 'NT': False, 'AVXalign': False, 'size': 32, 'type': 'addresses_A_ht', 'congruent': 10}}
{'OP': 'LOAD', 'src': {'same': False, 'NT': False, 'AVXalign': False, 'size': 16, 'type': 'addresses_normal_ht', 'congruent': 9}}
{'dst': {'same': False, 'NT': False, 'AVXalign': False, 'size': 16, 'type': 'addresses_A_ht', 'congruent': 6}, 'OP': 'STOR'}
{'45': 11779, '07': 8864, '72': 60, '08': 71, '20': 1054, '06': 1}
06 45 07 07 45 07 07 07 07 07 45 07 07 45 07 07 45 07 45 72 45 45 45 45 45 20 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 20 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 20 45 45 45 45 45 45 45 20 45 45 20 45 45 45 45 45 45 45 45 45 45 45 45 45 45 72 20 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 20 20 20 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 20 20 45 45 45 45 20 45 45 45 45 45 45 45 45 20 45 45 45 45 20 45 45 20 20 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 20 45 45 45 45 45 45 20 20 45 45 45 45 45 45 45 45 45 45 20 45 45 45 20 45 45 45 20 45 45 45 45 45 45 45 45 45 45 45 45 20 45 45 45 45 45 45 45 45 20 45 45 45 20 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 20 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 72 45 45 45 45 45 45 45 45 45 45 20 45 20 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 20 45 45 45 45 45 45 20 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 20 45 45 45 20 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 20 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 20 20 45 45 45 45 45 20 45 45 45 45 45 20 45 45 45 45 20 45 45 45 45 45 45 45 45 45 45 45 45 45 20 45 45 45 45 45 45 45 45 45 45 45 45 20 45 45 20 45 07 07 07 07 07 07 07 07 07 07 45 07 07 07 45 07 07 07 07 07 07 07 07 45 07 07 45 07 07 07 07 07 07 07 07 07 07 07 07 07 07 07 07 07 07 45 07 07 07 07 07 07 07 07 07 07 07 07 07 07 07 07 45 07 07 07 07 07 07 07 07 07 07 45 07 07 08 07 07 07 45 07 07 45 45 07 07 07 07 07 07 07 07 45 07 07 07 07 07 07 07 07 07 45 45 07 07 07 07 07 07 45 07 45 07 07 07 07 07 07 45 07 07 07 45 07 07 07 07 07 07 07 45 07 07 07 07 45 45 07 07 45 07 45 07 07 07 07 07 45 07 07 07 07 08 07 07 07 07 07 07 07 45 07 07 07 45 07 07 07 45 07 07 45 07 07 07 07 07 07 45 07 07 07 45 07 45 07 07 07 07 45 07 07 07 07 07 07 45 07 07 07 07 07 07 07 07 07 07 07 07 07 07 07 07 45 07 07 07 07 45 07 45 07 07 07 07 07 07 07 45 72 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 20 45 45 45 45 45 45 45 45 45 45 20 45 45 45 45 45 45 45 45 20 45 45 45 45 45 45 45 45 45 45 45 20 45 45 45 45 45 45 45 45 45 20 20 45 07 07 07 07 07 45 07 45 07 07 45 07 07 45 07 45 07 07 07 07 45 07 07 45 07 07 07 07 07 07 45 07 07 07 07 07 07 07 07 45 07 07 07 07 07 07 07 07 07 07 07 07 45 07 45 07 07 07 45 45 07 07 45 45 07 07 07 07 07 07 45 07 07 07 07 07 07 08 07 45 07 07 45 07 07 45 07 45 07 45 07 07 07 07 45 07 07 07 45 07 07 07 45 07 45 07 07 07 07 07 07 07 07 07 07 07 07 07 07 07 07 07 07 07 07 07 07 45 07 07 07 07 07 07 07 07 07 07 07 07 07 45 07 07 07 07 07 07 07 07 45 07 07 07 45 45 45 45 45 45 45 45 20 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 20 45 45 45 45 45 20 20 45 45 45 45 45 45 20 45 45 45 45 45 20 45 45 45 45 45 45 45 45 45 20 45
*/
| 37.202454 | 2,999 | 0.654189 |
b18f7306436d43239daf3911faa3d52c04bf4ac3 | 1,049 | asm | Assembly | programs/oeis/133/A133310.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/133/A133310.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/133/A133310.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | ; A133310: a(3n) = 2n+1, a(3n+1) = 2n+2, a(3n+2) = 2n+1.
; 1,2,1,3,4,3,5,6,5,7,8,7,9,10,9,11,12,11,13,14,13,15,16,15,17,18,17,19,20,19,21,22,21,23,24,23,25,26,25,27,28,27,29,30,29,31,32,31,33,34,33,35,36,35,37,38,37,39,40,39,41,42,41,43,44,43,45,46,45,47,48,47,49,50,49,51,52,51,53,54,53,55,56,55,57,58,57,59,60,59,61,62,61,63,64,63,65,66,65,67,68,67,69,70,69,71,72,71,73,74,73,75,76,75,77,78,77,79,80,79,81,82,81,83,84,83,85,86,85,87,88,87,89,90,89,91,92,91,93,94,93,95,96,95,97,98,97,99,100,99,101,102,101,103,104,103,105,106,105,107,108,107,109,110,109,111,112,111,113,114,113,115,116,115,117,118,117,119,120,119,121,122,121,123,124,123,125,126,125,127,128,127,129,130,129,131,132,131,133,134,133,135,136,135,137,138,137,139,140,139,141,142,141,143,144,143,145,146,145,147,148,147,149,150,149,151,152,151,153,154,153,155,156,155,157,158,157,159,160,159,161,162,161,163,164,163,165,166,165,167
mov $1,$0
mov $2,$0
div $2,3
add $1,$2
mod $1,2
add $1,6
mov $3,$2
mov $2,0
add $2,$3
lpb $0,1
mov $0,0
mov $4,$2
mul $4,2
lpe
add $1,$4
sub $1,5
| 52.45 | 838 | 0.659676 |
30371585053fc14e33bfe0275e573798bff77ad0 | 284 | asm | Assembly | pwnlib/shellcraft/templates/powerpc/linux/lstat64.asm | zaratec/pwntools | 8793decd1c9b8c822e3db6c27b9cbf6e8cddfeba | [
"MIT"
] | 5 | 2018-05-15T13:00:56.000Z | 2020-02-09T14:29:00.000Z | pwnlib/shellcraft/templates/powerpc/linux/lstat64.asm | FDlucifer/binjitsu | 999ad632004bfc3e623eead20eb11de98fc1f4dd | [
"MIT"
] | null | null | null | pwnlib/shellcraft/templates/powerpc/linux/lstat64.asm | FDlucifer/binjitsu | 999ad632004bfc3e623eead20eb11de98fc1f4dd | [
"MIT"
] | 6 | 2017-09-07T02:31:11.000Z | 2021-07-05T16:59:18.000Z |
<%
from pwnlib.shellcraft.powerpc.linux import syscall
%>
<%page args="file, buf"/>
<%docstring>
Invokes the syscall lstat64. See 'man 2 lstat64' for more information.
Arguments:
file(char): file
buf(stat64): buf
</%docstring>
${syscall('SYS_lstat64', file, buf)}
| 18.933333 | 71 | 0.676056 |
7a3f1b900540844dd262d581f4592eed54247da1 | 696 | asm | Assembly | programs/oeis/025/A025581.asm | jmorken/loda | 99c09d2641e858b074f6344a352d13bc55601571 | [
"Apache-2.0"
] | 1 | 2021-03-15T11:38:20.000Z | 2021-03-15T11:38:20.000Z | programs/oeis/025/A025581.asm | jmorken/loda | 99c09d2641e858b074f6344a352d13bc55601571 | [
"Apache-2.0"
] | null | null | null | programs/oeis/025/A025581.asm | jmorken/loda | 99c09d2641e858b074f6344a352d13bc55601571 | [
"Apache-2.0"
] | null | null | null | ; A025581: Triangle T(n, k) = n-k, 0 <= k <= n.
; 0,1,0,2,1,0,3,2,1,0,4,3,2,1,0,5,4,3,2,1,0,6,5,4,3,2,1,0,7,6,5,4,3,2,1,0,8,7,6,5,4,3,2,1,0,9,8,7,6,5,4,3,2,1,0,10,9,8,7,6,5,4,3,2,1,0,11,10,9,8,7,6,5,4,3,2,1,0,12,11,10,9,8,7,6,5,4,3,2,1,0,13,12,11,10,9,8,7,6,5,4,3,2,1,0,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0,15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0,16,15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0,17,16,15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0,18,17,16,15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0,19,18,17,16,15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0,20,19,18,17,16,15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0,21,20,19,18,17,16,15,14,13,12,11,10,9,8,7,6,5,4,3
lpb $0
sub $0,1
add $1,1
mov $2,$0
trn $0,$1
lpe
sub $1,$2
| 63.272727 | 579 | 0.550287 |
f49e432e4d19e891415deaea9d8b963aaf369c95 | 1,404 | asm | Assembly | Transynther/x86/_processed/US/_ht_/i9-9900K_12_0xca_notsx.log_4_1578.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 9 | 2020-08-13T19:41:58.000Z | 2022-03-30T12:22:51.000Z | Transynther/x86/_processed/US/_ht_/i9-9900K_12_0xca_notsx.log_4_1578.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 1 | 2021-04-29T06:29:35.000Z | 2021-05-13T21:02:30.000Z | Transynther/x86/_processed/US/_ht_/i9-9900K_12_0xca_notsx.log_4_1578.asm | ljhsiun2/medusa | 67d769b8a2fb42c538f10287abaf0e6dbb463f0c | [
"MIT"
] | 3 | 2020-07-14T17:07:07.000Z | 2022-03-21T01:12:22.000Z | .global s_prepare_buffers
s_prepare_buffers:
push %r12
push %r9
push %rcx
push %rdi
push %rdx
push %rsi
lea addresses_D_ht+0x1df36, %rsi
lea addresses_D_ht+0x15d16, %rdi
nop
nop
and %rdx, %rdx
mov $20, %rcx
rep movsb
nop
nop
inc %r12
lea addresses_A_ht+0x8d7a, %r9
cmp $42967, %r12
mov $0x6162636465666768, %rdx
movq %rdx, %xmm2
vmovups %ymm2, (%r9)
nop
nop
inc %rdx
pop %rsi
pop %rdx
pop %rdi
pop %rcx
pop %r9
pop %r12
ret
.global s_faulty_load
s_faulty_load:
push %r10
push %r12
push %r13
push %rbx
push %rcx
push %rdi
// Faulty Load
lea addresses_US+0x162b6, %r13
nop
nop
nop
dec %r10
vmovups (%r13), %ymm0
vextracti128 $0, %ymm0, %xmm0
vpextrq $1, %xmm0, %rbx
lea oracles, %rcx
and $0xff, %rbx
shlq $12, %rbx
mov (%rcx,%rbx,1), %rbx
pop %rdi
pop %rcx
pop %rbx
pop %r13
pop %r12
pop %r10
ret
/*
<gen_faulty_load>
[REF]
{'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_US', 'NT': False, 'AVXalign': False, 'size': 2, 'congruent': 0}}
[Faulty Load]
{'OP': 'LOAD', 'src': {'same': True, 'type': 'addresses_US', 'NT': False, 'AVXalign': False, 'size': 32, 'congruent': 0}}
<gen_prepare_buffer>
{'OP': 'REPM', 'src': {'same': False, 'congruent': 7, 'type': 'addresses_D_ht'}, 'dst': {'same': False, 'congruent': 5, 'type': 'addresses_D_ht'}}
{'OP': 'STOR', 'dst': {'same': True, 'type': 'addresses_A_ht', 'NT': False, 'AVXalign': False, 'size': 32, 'congruent': 2}}
{'46': 4}
46 46 46 46
*/
| 18.233766 | 146 | 0.656695 |
d07c26fee5dbf1b6b2f54b569cd2e71da7bf7201 | 358 | asm | Assembly | libsrc/_DEVELOPMENT/string/c/sccz80/_memstrcpy__callee.asm | UnivEngineer/z88dk | 9047beba62595b1d88991bc934da75c0e2030d07 | [
"ClArtistic"
] | 1 | 2022-03-08T11:55:58.000Z | 2022-03-08T11:55:58.000Z | libsrc/_DEVELOPMENT/string/c/sccz80/_memstrcpy__callee.asm | UnivEngineer/z88dk | 9047beba62595b1d88991bc934da75c0e2030d07 | [
"ClArtistic"
] | 2 | 2022-03-20T22:17:35.000Z | 2022-03-24T16:10:00.000Z | libsrc/_DEVELOPMENT/string/c/sccz80/_memstrcpy__callee.asm | jorgegv/z88dk | 127130cf11f9ff268ba53e308138b12d2b9be90a | [
"ClArtistic"
] | null | null | null |
; char *_memstrcpy_(void *p, char *s, size_t n)
SECTION code_clib
SECTION code_string
PUBLIC _memstrcpy__callee
EXTERN asm__memstrcpy
_memstrcpy__callee:
pop hl
pop bc
pop de
ex (sp),hl
ex de,hl
jp asm__memstrcpy
; SDCC bridge for Classic
IF __CLASSIC
PUBLIC __memstrcpy__callee
defc __memstrcpy__callee = _memstrcpy__callee
ENDIF
| 13.259259 | 47 | 0.76257 |
20a96d489064b149176375dfcfe98d5c1b6ea125 | 661 | asm | Assembly | programs/oeis/064/A064583.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | 1 | 2021-03-15T11:38:20.000Z | 2021-03-15T11:38:20.000Z | programs/oeis/064/A064583.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/064/A064583.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | ; A064583: a(n) = n^4*(n^4+1)*(n^2-1).
; 0,0,816,53136,986880,9390000,58831920,276825696,1057222656,3444262560,9900990000,25724822640,61490347776,137047559376,287786357040,574098840000,1095233372160,2009042197056,3559481173296,6114129610320,10214463840000,16642143690480,26505160063536,41348347984416,63293496422400,95215087500000,140958577047600,205609089447216,295819445972736,420207581003280,589834628190000,818776282523520,1124801467908096,1530173866928256,2062593503622960,2756297314890000,3653339505258240,4805074456816176,6273867064700976,8135057592361440
pow $0,2
mov $2,$0
mov $3,$0
pow $0,2
mov $1,$0
pow $2,2
sub $2,$3
mul $3,$2
mul $1,$3
add $1,$3
| 47.214286 | 523 | 0.83056 |
a0958f60718cfa117b51e0fd2f46ae5457994df8 | 445 | asm | Assembly | programs/oeis/106/A106269.asm | jmorken/loda | 99c09d2641e858b074f6344a352d13bc55601571 | [
"Apache-2.0"
] | 1 | 2021-03-15T11:38:20.000Z | 2021-03-15T11:38:20.000Z | programs/oeis/106/A106269.asm | jmorken/loda | 99c09d2641e858b074f6344a352d13bc55601571 | [
"Apache-2.0"
] | null | null | null | programs/oeis/106/A106269.asm | jmorken/loda | 99c09d2641e858b074f6344a352d13bc55601571 | [
"Apache-2.0"
] | null | null | null | ; A106269: Expansion of 1/((1 - x^2)*(2 - c(x))), where c(x) is the g.f. of A000108.
; 1,1,4,11,39,137,501,1853,6936,26163,99314,378879,1451392,5579179,21509692,83137939,322049887,1249941049,4859617537,18922572949,73782881947,288051510169,1125832363807,4404766873969,17249634205357,67610070092845,265208900679409,1041079782916901,4089554201059629
lpb $0
mov $2,$0
add $2,$0
bin $2,$0
sub $0,2
add $1,$2
lpe
mul $1,2
div $1,4
add $1,1
| 31.785714 | 261 | 0.732584 |
33b13f37ea35e1b4edd9430586d763744f4417f0 | 2,855 | asm | Assembly | libsrc/stdio/ansi/spectrum/f_ansi_attr.asm | jpoikela/z88dk | 7108b2d7e3a98a77de99b30c9a7c9199da9c75cb | [
"ClArtistic"
] | 640 | 2017-01-14T23:33:45.000Z | 2022-03-30T11:28:42.000Z | libsrc/stdio/ansi/spectrum/f_ansi_attr.asm | jpoikela/z88dk | 7108b2d7e3a98a77de99b30c9a7c9199da9c75cb | [
"ClArtistic"
] | 1,600 | 2017-01-15T16:12:02.000Z | 2022-03-31T12:11:12.000Z | libsrc/stdio/ansi/spectrum/f_ansi_attr.asm | jpoikela/z88dk | 7108b2d7e3a98a77de99b30c9a7c9199da9c75cb | [
"ClArtistic"
] | 215 | 2017-01-17T10:43:03.000Z | 2022-03-23T17:25:02.000Z | ;
; Spectrum C Library
;
; ANSI Video handling for ZX Spectrum
;
; Text Attributes
; m - Set Graphic Rendition
;
; The most difficult thing to port:
; Be careful here...
;
; Stefano Bodrato - Apr. 2000
;
;
; $Id: f_ansi_attr.asm,v 1.6 2016-04-04 18:31:23 dom Exp $
;
SECTION code_clib
PUBLIC ansi_attr
EXTERN INVRS
EXTERN __zx_console_attr
.ansi_attr
and a
jr nz,noreset
ld a,7
jr setbk
.noreset
cp 1
jr nz,nobold
ld a,(__zx_console_attr)
or @01000000
jr setbk
.nobold
cp 2
jr z,dim
cp 8
jr nz,nodim
.dim
ld a,(__zx_console_attr)
and @10111111
jr setbk
.nodim
cp 4
jr nz,nounderline
ld a,32
ld (INVRS+2),a ; underline 1
ret
.nounderline
cp 24
jr nz,noCunderline
ld a, 24
ld (INVRS+2),a ; underline 0
ret
.noCunderline
cp 5
jr nz,noblink
ld a,(__zx_console_attr)
or @10000000
jr setbk
.noblink
cp 25
jr nz,nocblink
ld a,(__zx_console_attr)
and @01111111
jr setbk
.nocblink
cp 7
jr nz,noreverse
ld a,47
ld (INVRS),a ; inverse 1
ret
.noreverse
cp 27
jr nz,noCreverse
xor a
ld (INVRS),a ; inverse 0
ret
.noCreverse
cp 8
jr nz,noinvis
ld a,(__zx_console_attr)
ld (oldattr),a
and @00111000
ld e,a
rra
rra
rra
or e
.setbk
;ld (23624),a
ld (__zx_console_attr),a
ret
.noinvis
cp 28
jr nz,nocinvis
ld a,(oldattr)
jr setbk
.nocinvis
cp 30
jp m,nofore
cp 37+1
jp p,nofore
sub 30
;'' Palette Handling ''
rla
bit 3,a
jr z,ZFR
set 0,a
and 7
.ZFR
;''''''''''''''''''''''
ld e,a
ld a,(__zx_console_attr)
and @11111000
or e
jr setbk
.nofore
cp 40
jp m,noback
cp 47+1
jp p,noback
sub 40
;'' Palette Handling ''
rla
bit 3,a
jr z,ZBK
set 0,a
and 7
.ZBK
;''''''''''''''''''''''
rla
rla
rla
ld e,a
ld a,(__zx_console_attr)
and @11000111
or e
jr setbk
.noback
ret
SECTION bss_clib
.oldattr
defb 0
| 19.421769 | 58 | 0.415762 |
7aafffbc683aa3c32826677ca2b9302a3c38a807 | 1,135 | asm | Assembly | programs/oeis/034/A034959.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/034/A034959.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/034/A034959.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A034959: Divide even numbers into groups with prime(n) elements and add together.
; 2,18,70,182,484,884,1666,2546,4048,6612,8928,13172,17794,22274,28576,37524,48380,57340,71556,85626,98550,118658,138112,163404,196134,224220,249672,281838,310650,347136,420624,467670,525806,571846,655898,710002,786570,868790,945220,1038000,1137008,1214872,1353044,1441324,1548026,1642546,1828104,2028854,2167396,2290916,2438578,2614182,2751738,2989410,3191426,3402694,3623430,3796710,4032566,4247596,4437440,4763008,5174792,5434414,5664674,5936776,6413456,6754828,7192616,7476976,7810478,8198842,8647988,9065392,9496224,9888294,10343510,10868272,11297774,11854456,12491228,12904492,13578224,14015344,14592360,15116046,15721286,16415440,16982318,17483806,18069164,18986602,19774148,20416762,21243428,21917722,22694274,23765936,24403180,25818684
mov $5,2
mov $7,$0
lpb $5
mov $0,$7
sub $5,1
add $0,$5
trn $0,1
seq $0,237589 ; Sum of first n odd noncomposite numbers.
mov $8,$2
cmp $8,0
add $2,$8
mov $3,$2
add $3,$0
trn $2,$3
mul $3,$0
mov $4,$5
mul $4,$3
add $1,$4
mov $6,$3
lpe
min $7,1
mul $7,$6
sub $1,$7
mov $0,$1
| 40.535714 | 744 | 0.761233 |
f7a44235f741f51b4db3896d114afe0d24027d4b | 1,542 | asm | Assembly | programs/oeis/036/A036498.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/036/A036498.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/036/A036498.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | ; A036498: Numbers of the form m*(6*m-1) and m*(6*m+1), where m is an integer.
; 0,5,7,22,26,51,57,92,100,145,155,210,222,287,301,376,392,477,495,590,610,715,737,852,876,1001,1027,1162,1190,1335,1365,1520,1552,1717,1751,1926,1962,2147,2185,2380,2420,2625,2667,2882,2926,3151,3197,3432,3480,3725,3775,4030,4082,4347,4401,4676,4732,5017,5075,5370,5430,5735,5797,6112,6176,6501,6567,6902,6970,7315,7385,7740,7812,8177,8251,8626,8702,9087,9165,9560,9640,10045,10127,10542,10626,11051,11137,11572,11660,12105,12195,12650,12742,13207,13301,13776,13872,14357,14455,14950,15050,15555,15657,16172,16276,16801,16907,17442,17550,18095,18205,18760,18872,19437,19551,20126,20242,20827,20945,21540,21660,22265,22387,23002,23126,23751,23877,24512,24640,25285,25415,26070,26202,26867,27001,27676,27812,28497,28635,29330,29470,30175,30317,31032,31176,31901,32047,32782,32930,33675,33825,34580,34732,35497,35651,36426,36582,37367,37525,38320,38480,39285,39447,40262,40426,41251,41417,42252,42420,43265,43435,44290,44462,45327,45501,46376,46552,47437,47615,48510,48690,49595,49777,50692,50876,51801,51987,52922,53110,54055,54245,55200,55392,56357,56551,57526,57722,58707,58905,59900,60100,61105,61307,62322,62526,63551,63757,64792,65000,66045,66255,67310,67522,68587,68801,69876,70092,71177,71395,72490,72710,73815,74037,75152,75376,76501,76727,77862,78090,79235,79465,80620,80852,82017,82251,83426,83662,84847,85085,86280,86520,87725,87967,89182,89426,90651,90897,92132,92380,93625
mul $0,2
mov $2,$0
lpb $2,1
add $1,$0
add $0,4
add $1,3
trn $2,4
lpe
| 128.5 | 1,384 | 0.792477 |
2fe2ad5374e6ae54bdc7fab182d7d6dd2c862c49 | 677 | asm | Assembly | oeis/151/A151483.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/151/A151483.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/151/A151483.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A151483: Number of walks within N^2 (the first quadrant of Z^2) starting at (0,0), ending on the vertical axis and consisting of n steps taken from {(-1, 0), (-1, 1), (0, -1), (0, 1), (1, -1), (1, 0)}.
; Submitted by Jon Maiga
; 1,1,4,12,48,192,832,3712,17152,81152,392192,1928192,9621504,48623616,248463360,1282031616,6672285696,34993274880,184793432064,981947645952,5247335399424,28185150357504,152104870084608,824404913160192,4486067252101120,24501262150008832,134274187559698432,738200201575006208
mov $1,1
mov $3,$0
lpb $3
mul $1,$3
mul $1,2
add $2,1
bin $4,2
sub $4,2
add $5,$4
div $1,$5
add $2,$1
mul $2,2
sub $3,1
lpe
mov $0,$2
div $0,2
add $0,1
| 30.772727 | 274 | 0.695716 |
7b2b549cfdf427ec4eeb763b676f34c77da1e58b | 38,514 | asm | Assembly | zombie.asm | prajwalds17/xv6 | 614f33e9aeeac19b07cdbf1453a89b5727261ac7 | [
"MIT-0"
] | null | null | null | zombie.asm | prajwalds17/xv6 | 614f33e9aeeac19b07cdbf1453a89b5727261ac7 | [
"MIT-0"
] | null | null | null | zombie.asm | prajwalds17/xv6 | 614f33e9aeeac19b07cdbf1453a89b5727261ac7 | [
"MIT-0"
] | null | null | null |
_zombie: file format elf32-i386
Disassembly of section .text:
00000000 <main>:
#include "stat.h"
#include "user.h"
int
main(void)
{
0: 8d 4c 24 04 lea 0x4(%esp),%ecx
4: 83 e4 f0 and $0xfffffff0,%esp
7: ff 71 fc pushl -0x4(%ecx)
a: 55 push %ebp
b: 89 e5 mov %esp,%ebp
d: 51 push %ecx
e: 83 ec 04 sub $0x4,%esp
if(fork() > 0)
11: e8 64 02 00 00 call 27a <fork>
16: 85 c0 test %eax,%eax
18: 7e 0d jle 27 <main+0x27>
sleep(5); // Let child exit before parent.
1a: 83 ec 0c sub $0xc,%esp
1d: 6a 05 push $0x5
1f: e8 ee 02 00 00 call 312 <sleep>
24: 83 c4 10 add $0x10,%esp
exit();
27: e8 56 02 00 00 call 282 <exit>
2c: 66 90 xchg %ax,%ax
2e: 66 90 xchg %ax,%ax
00000030 <strcpy>:
#include "user.h"
#include "x86.h"
char*
strcpy(char *s, const char *t)
{
30: 55 push %ebp
31: 89 e5 mov %esp,%ebp
33: 53 push %ebx
34: 8b 45 08 mov 0x8(%ebp),%eax
37: 8b 4d 0c mov 0xc(%ebp),%ecx
char *os;
os = s;
while((*s++ = *t++) != 0)
3a: 89 c2 mov %eax,%edx
3c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
40: 83 c1 01 add $0x1,%ecx
43: 0f b6 59 ff movzbl -0x1(%ecx),%ebx
47: 83 c2 01 add $0x1,%edx
4a: 84 db test %bl,%bl
4c: 88 5a ff mov %bl,-0x1(%edx)
4f: 75 ef jne 40 <strcpy+0x10>
;
return os;
}
51: 5b pop %ebx
52: 5d pop %ebp
53: c3 ret
54: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
5a: 8d bf 00 00 00 00 lea 0x0(%edi),%edi
00000060 <strcmp>:
int
strcmp(const char *p, const char *q)
{
60: 55 push %ebp
61: 89 e5 mov %esp,%ebp
63: 53 push %ebx
64: 8b 55 08 mov 0x8(%ebp),%edx
67: 8b 4d 0c mov 0xc(%ebp),%ecx
while(*p && *p == *q)
6a: 0f b6 02 movzbl (%edx),%eax
6d: 0f b6 19 movzbl (%ecx),%ebx
70: 84 c0 test %al,%al
72: 75 1c jne 90 <strcmp+0x30>
74: eb 2a jmp a0 <strcmp+0x40>
76: 8d 76 00 lea 0x0(%esi),%esi
79: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
p++, q++;
80: 83 c2 01 add $0x1,%edx
while(*p && *p == *q)
83: 0f b6 02 movzbl (%edx),%eax
p++, q++;
86: 83 c1 01 add $0x1,%ecx
89: 0f b6 19 movzbl (%ecx),%ebx
while(*p && *p == *q)
8c: 84 c0 test %al,%al
8e: 74 10 je a0 <strcmp+0x40>
90: 38 d8 cmp %bl,%al
92: 74 ec je 80 <strcmp+0x20>
return (uchar)*p - (uchar)*q;
94: 29 d8 sub %ebx,%eax
}
96: 5b pop %ebx
97: 5d pop %ebp
98: c3 ret
99: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
a0: 31 c0 xor %eax,%eax
return (uchar)*p - (uchar)*q;
a2: 29 d8 sub %ebx,%eax
}
a4: 5b pop %ebx
a5: 5d pop %ebp
a6: c3 ret
a7: 89 f6 mov %esi,%esi
a9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
000000b0 <strlen>:
uint
strlen(const char *s)
{
b0: 55 push %ebp
b1: 89 e5 mov %esp,%ebp
b3: 8b 4d 08 mov 0x8(%ebp),%ecx
int n;
for(n = 0; s[n]; n++)
b6: 80 39 00 cmpb $0x0,(%ecx)
b9: 74 15 je d0 <strlen+0x20>
bb: 31 d2 xor %edx,%edx
bd: 8d 76 00 lea 0x0(%esi),%esi
c0: 83 c2 01 add $0x1,%edx
c3: 80 3c 11 00 cmpb $0x0,(%ecx,%edx,1)
c7: 89 d0 mov %edx,%eax
c9: 75 f5 jne c0 <strlen+0x10>
;
return n;
}
cb: 5d pop %ebp
cc: c3 ret
cd: 8d 76 00 lea 0x0(%esi),%esi
for(n = 0; s[n]; n++)
d0: 31 c0 xor %eax,%eax
}
d2: 5d pop %ebp
d3: c3 ret
d4: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
da: 8d bf 00 00 00 00 lea 0x0(%edi),%edi
000000e0 <memset>:
void*
memset(void *dst, int c, uint n)
{
e0: 55 push %ebp
e1: 89 e5 mov %esp,%ebp
e3: 57 push %edi
e4: 8b 55 08 mov 0x8(%ebp),%edx
}
static inline void
stosb(void *addr, int data, int cnt)
{
asm volatile("cld; rep stosb" :
e7: 8b 4d 10 mov 0x10(%ebp),%ecx
ea: 8b 45 0c mov 0xc(%ebp),%eax
ed: 89 d7 mov %edx,%edi
ef: fc cld
f0: f3 aa rep stos %al,%es:(%edi)
stosb(dst, c, n);
return dst;
}
f2: 89 d0 mov %edx,%eax
f4: 5f pop %edi
f5: 5d pop %ebp
f6: c3 ret
f7: 89 f6 mov %esi,%esi
f9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
00000100 <strchr>:
char*
strchr(const char *s, char c)
{
100: 55 push %ebp
101: 89 e5 mov %esp,%ebp
103: 53 push %ebx
104: 8b 45 08 mov 0x8(%ebp),%eax
107: 8b 5d 0c mov 0xc(%ebp),%ebx
for(; *s; s++)
10a: 0f b6 10 movzbl (%eax),%edx
10d: 84 d2 test %dl,%dl
10f: 74 1d je 12e <strchr+0x2e>
if(*s == c)
111: 38 d3 cmp %dl,%bl
113: 89 d9 mov %ebx,%ecx
115: 75 0d jne 124 <strchr+0x24>
117: eb 17 jmp 130 <strchr+0x30>
119: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
120: 38 ca cmp %cl,%dl
122: 74 0c je 130 <strchr+0x30>
for(; *s; s++)
124: 83 c0 01 add $0x1,%eax
127: 0f b6 10 movzbl (%eax),%edx
12a: 84 d2 test %dl,%dl
12c: 75 f2 jne 120 <strchr+0x20>
return (char*)s;
return 0;
12e: 31 c0 xor %eax,%eax
}
130: 5b pop %ebx
131: 5d pop %ebp
132: c3 ret
133: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
139: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
00000140 <gets>:
char*
gets(char *buf, int max)
{
140: 55 push %ebp
141: 89 e5 mov %esp,%ebp
143: 57 push %edi
144: 56 push %esi
145: 53 push %ebx
int i, cc;
char c;
for(i=0; i+1 < max; ){
146: 31 f6 xor %esi,%esi
148: 89 f3 mov %esi,%ebx
{
14a: 83 ec 1c sub $0x1c,%esp
14d: 8b 7d 08 mov 0x8(%ebp),%edi
for(i=0; i+1 < max; ){
150: eb 2f jmp 181 <gets+0x41>
152: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
cc = read(0, &c, 1);
158: 8d 45 e7 lea -0x19(%ebp),%eax
15b: 83 ec 04 sub $0x4,%esp
15e: 6a 01 push $0x1
160: 50 push %eax
161: 6a 00 push $0x0
163: e8 32 01 00 00 call 29a <read>
if(cc < 1)
168: 83 c4 10 add $0x10,%esp
16b: 85 c0 test %eax,%eax
16d: 7e 1c jle 18b <gets+0x4b>
break;
buf[i++] = c;
16f: 0f b6 45 e7 movzbl -0x19(%ebp),%eax
173: 83 c7 01 add $0x1,%edi
176: 88 47 ff mov %al,-0x1(%edi)
if(c == '\n' || c == '\r')
179: 3c 0a cmp $0xa,%al
17b: 74 23 je 1a0 <gets+0x60>
17d: 3c 0d cmp $0xd,%al
17f: 74 1f je 1a0 <gets+0x60>
for(i=0; i+1 < max; ){
181: 83 c3 01 add $0x1,%ebx
184: 3b 5d 0c cmp 0xc(%ebp),%ebx
187: 89 fe mov %edi,%esi
189: 7c cd jl 158 <gets+0x18>
18b: 89 f3 mov %esi,%ebx
break;
}
buf[i] = '\0';
return buf;
}
18d: 8b 45 08 mov 0x8(%ebp),%eax
buf[i] = '\0';
190: c6 03 00 movb $0x0,(%ebx)
}
193: 8d 65 f4 lea -0xc(%ebp),%esp
196: 5b pop %ebx
197: 5e pop %esi
198: 5f pop %edi
199: 5d pop %ebp
19a: c3 ret
19b: 90 nop
19c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
1a0: 8b 75 08 mov 0x8(%ebp),%esi
1a3: 8b 45 08 mov 0x8(%ebp),%eax
1a6: 01 de add %ebx,%esi
1a8: 89 f3 mov %esi,%ebx
buf[i] = '\0';
1aa: c6 03 00 movb $0x0,(%ebx)
}
1ad: 8d 65 f4 lea -0xc(%ebp),%esp
1b0: 5b pop %ebx
1b1: 5e pop %esi
1b2: 5f pop %edi
1b3: 5d pop %ebp
1b4: c3 ret
1b5: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
1b9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
000001c0 <stat>:
int
stat(const char *n, struct stat *st)
{
1c0: 55 push %ebp
1c1: 89 e5 mov %esp,%ebp
1c3: 56 push %esi
1c4: 53 push %ebx
int fd;
int r;
fd = open(n, O_RDONLY);
1c5: 83 ec 08 sub $0x8,%esp
1c8: 6a 00 push $0x0
1ca: ff 75 08 pushl 0x8(%ebp)
1cd: e8 f0 00 00 00 call 2c2 <open>
if(fd < 0)
1d2: 83 c4 10 add $0x10,%esp
1d5: 85 c0 test %eax,%eax
1d7: 78 27 js 200 <stat+0x40>
return -1;
r = fstat(fd, st);
1d9: 83 ec 08 sub $0x8,%esp
1dc: ff 75 0c pushl 0xc(%ebp)
1df: 89 c3 mov %eax,%ebx
1e1: 50 push %eax
1e2: e8 f3 00 00 00 call 2da <fstat>
close(fd);
1e7: 89 1c 24 mov %ebx,(%esp)
r = fstat(fd, st);
1ea: 89 c6 mov %eax,%esi
close(fd);
1ec: e8 b9 00 00 00 call 2aa <close>
return r;
1f1: 83 c4 10 add $0x10,%esp
}
1f4: 8d 65 f8 lea -0x8(%ebp),%esp
1f7: 89 f0 mov %esi,%eax
1f9: 5b pop %ebx
1fa: 5e pop %esi
1fb: 5d pop %ebp
1fc: c3 ret
1fd: 8d 76 00 lea 0x0(%esi),%esi
return -1;
200: be ff ff ff ff mov $0xffffffff,%esi
205: eb ed jmp 1f4 <stat+0x34>
207: 89 f6 mov %esi,%esi
209: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
00000210 <atoi>:
int
atoi(const char *s)
{
210: 55 push %ebp
211: 89 e5 mov %esp,%ebp
213: 53 push %ebx
214: 8b 4d 08 mov 0x8(%ebp),%ecx
int n;
n = 0;
while('0' <= *s && *s <= '9')
217: 0f be 11 movsbl (%ecx),%edx
21a: 8d 42 d0 lea -0x30(%edx),%eax
21d: 3c 09 cmp $0x9,%al
n = 0;
21f: b8 00 00 00 00 mov $0x0,%eax
while('0' <= *s && *s <= '9')
224: 77 1f ja 245 <atoi+0x35>
226: 8d 76 00 lea 0x0(%esi),%esi
229: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi
n = n*10 + *s++ - '0';
230: 8d 04 80 lea (%eax,%eax,4),%eax
233: 83 c1 01 add $0x1,%ecx
236: 8d 44 42 d0 lea -0x30(%edx,%eax,2),%eax
while('0' <= *s && *s <= '9')
23a: 0f be 11 movsbl (%ecx),%edx
23d: 8d 5a d0 lea -0x30(%edx),%ebx
240: 80 fb 09 cmp $0x9,%bl
243: 76 eb jbe 230 <atoi+0x20>
return n;
}
245: 5b pop %ebx
246: 5d pop %ebp
247: c3 ret
248: 90 nop
249: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
00000250 <memmove>:
void*
memmove(void *vdst, const void *vsrc, int n)
{
250: 55 push %ebp
251: 89 e5 mov %esp,%ebp
253: 56 push %esi
254: 53 push %ebx
255: 8b 5d 10 mov 0x10(%ebp),%ebx
258: 8b 45 08 mov 0x8(%ebp),%eax
25b: 8b 75 0c mov 0xc(%ebp),%esi
char *dst;
const char *src;
dst = vdst;
src = vsrc;
while(n-- > 0)
25e: 85 db test %ebx,%ebx
260: 7e 14 jle 276 <memmove+0x26>
262: 31 d2 xor %edx,%edx
264: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
*dst++ = *src++;
268: 0f b6 0c 16 movzbl (%esi,%edx,1),%ecx
26c: 88 0c 10 mov %cl,(%eax,%edx,1)
26f: 83 c2 01 add $0x1,%edx
while(n-- > 0)
272: 39 d3 cmp %edx,%ebx
274: 75 f2 jne 268 <memmove+0x18>
return vdst;
}
276: 5b pop %ebx
277: 5e pop %esi
278: 5d pop %ebp
279: c3 ret
0000027a <fork>:
name: \
movl $SYS_ ## name, %eax; \
int $T_SYSCALL; \
ret
SYSCALL(fork)
27a: b8 01 00 00 00 mov $0x1,%eax
27f: cd 40 int $0x40
281: c3 ret
00000282 <exit>:
SYSCALL(exit)
282: b8 02 00 00 00 mov $0x2,%eax
287: cd 40 int $0x40
289: c3 ret
0000028a <wait>:
SYSCALL(wait)
28a: b8 03 00 00 00 mov $0x3,%eax
28f: cd 40 int $0x40
291: c3 ret
00000292 <pipe>:
SYSCALL(pipe)
292: b8 04 00 00 00 mov $0x4,%eax
297: cd 40 int $0x40
299: c3 ret
0000029a <read>:
SYSCALL(read)
29a: b8 05 00 00 00 mov $0x5,%eax
29f: cd 40 int $0x40
2a1: c3 ret
000002a2 <write>:
SYSCALL(write)
2a2: b8 10 00 00 00 mov $0x10,%eax
2a7: cd 40 int $0x40
2a9: c3 ret
000002aa <close>:
SYSCALL(close)
2aa: b8 15 00 00 00 mov $0x15,%eax
2af: cd 40 int $0x40
2b1: c3 ret
000002b2 <kill>:
SYSCALL(kill)
2b2: b8 06 00 00 00 mov $0x6,%eax
2b7: cd 40 int $0x40
2b9: c3 ret
000002ba <exec>:
SYSCALL(exec)
2ba: b8 07 00 00 00 mov $0x7,%eax
2bf: cd 40 int $0x40
2c1: c3 ret
000002c2 <open>:
SYSCALL(open)
2c2: b8 0f 00 00 00 mov $0xf,%eax
2c7: cd 40 int $0x40
2c9: c3 ret
000002ca <mknod>:
SYSCALL(mknod)
2ca: b8 11 00 00 00 mov $0x11,%eax
2cf: cd 40 int $0x40
2d1: c3 ret
000002d2 <unlink>:
SYSCALL(unlink)
2d2: b8 12 00 00 00 mov $0x12,%eax
2d7: cd 40 int $0x40
2d9: c3 ret
000002da <fstat>:
SYSCALL(fstat)
2da: b8 08 00 00 00 mov $0x8,%eax
2df: cd 40 int $0x40
2e1: c3 ret
000002e2 <link>:
SYSCALL(link)
2e2: b8 13 00 00 00 mov $0x13,%eax
2e7: cd 40 int $0x40
2e9: c3 ret
000002ea <mkdir>:
SYSCALL(mkdir)
2ea: b8 14 00 00 00 mov $0x14,%eax
2ef: cd 40 int $0x40
2f1: c3 ret
000002f2 <chdir>:
SYSCALL(chdir)
2f2: b8 09 00 00 00 mov $0x9,%eax
2f7: cd 40 int $0x40
2f9: c3 ret
000002fa <dup>:
SYSCALL(dup)
2fa: b8 0a 00 00 00 mov $0xa,%eax
2ff: cd 40 int $0x40
301: c3 ret
00000302 <getpid>:
SYSCALL(getpid)
302: b8 0b 00 00 00 mov $0xb,%eax
307: cd 40 int $0x40
309: c3 ret
0000030a <sbrk>:
SYSCALL(sbrk)
30a: b8 0c 00 00 00 mov $0xc,%eax
30f: cd 40 int $0x40
311: c3 ret
00000312 <sleep>:
SYSCALL(sleep)
312: b8 0d 00 00 00 mov $0xd,%eax
317: cd 40 int $0x40
319: c3 ret
0000031a <uptime>:
SYSCALL(uptime)
31a: b8 0e 00 00 00 mov $0xe,%eax
31f: cd 40 int $0x40
321: c3 ret
00000322 <lseek>:
SYSCALL(lseek)
322: b8 16 00 00 00 mov $0x16,%eax
327: cd 40 int $0x40
329: c3 ret
32a: 66 90 xchg %ax,%ax
32c: 66 90 xchg %ax,%ax
32e: 66 90 xchg %ax,%ax
00000330 <printint>:
write(fd, &c, 1);
}
static void
printint(int fd, int xx, int base, int sgn)
{
330: 55 push %ebp
331: 89 e5 mov %esp,%ebp
333: 57 push %edi
334: 56 push %esi
335: 53 push %ebx
336: 83 ec 3c sub $0x3c,%esp
char buf[16];
int i, neg;
uint x;
neg = 0;
if(sgn && xx < 0){
339: 85 d2 test %edx,%edx
{
33b: 89 45 c0 mov %eax,-0x40(%ebp)
neg = 1;
x = -xx;
33e: 89 d0 mov %edx,%eax
if(sgn && xx < 0){
340: 79 76 jns 3b8 <printint+0x88>
342: f6 45 08 01 testb $0x1,0x8(%ebp)
346: 74 70 je 3b8 <printint+0x88>
x = -xx;
348: f7 d8 neg %eax
neg = 1;
34a: c7 45 c4 01 00 00 00 movl $0x1,-0x3c(%ebp)
} else {
x = xx;
}
i = 0;
351: 31 f6 xor %esi,%esi
353: 8d 5d d7 lea -0x29(%ebp),%ebx
356: eb 0a jmp 362 <printint+0x32>
358: 90 nop
359: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
do{
buf[i++] = digits[x % base];
360: 89 fe mov %edi,%esi
362: 31 d2 xor %edx,%edx
364: 8d 7e 01 lea 0x1(%esi),%edi
367: f7 f1 div %ecx
369: 0f b6 92 30 07 00 00 movzbl 0x730(%edx),%edx
}while((x /= base) != 0);
370: 85 c0 test %eax,%eax
buf[i++] = digits[x % base];
372: 88 14 3b mov %dl,(%ebx,%edi,1)
}while((x /= base) != 0);
375: 75 e9 jne 360 <printint+0x30>
if(neg)
377: 8b 45 c4 mov -0x3c(%ebp),%eax
37a: 85 c0 test %eax,%eax
37c: 74 08 je 386 <printint+0x56>
buf[i++] = '-';
37e: c6 44 3d d8 2d movb $0x2d,-0x28(%ebp,%edi,1)
383: 8d 7e 02 lea 0x2(%esi),%edi
386: 8d 74 3d d7 lea -0x29(%ebp,%edi,1),%esi
38a: 8b 7d c0 mov -0x40(%ebp),%edi
38d: 8d 76 00 lea 0x0(%esi),%esi
390: 0f b6 06 movzbl (%esi),%eax
write(fd, &c, 1);
393: 83 ec 04 sub $0x4,%esp
396: 83 ee 01 sub $0x1,%esi
399: 6a 01 push $0x1
39b: 53 push %ebx
39c: 57 push %edi
39d: 88 45 d7 mov %al,-0x29(%ebp)
3a0: e8 fd fe ff ff call 2a2 <write>
while(--i >= 0)
3a5: 83 c4 10 add $0x10,%esp
3a8: 39 de cmp %ebx,%esi
3aa: 75 e4 jne 390 <printint+0x60>
putc(fd, buf[i]);
}
3ac: 8d 65 f4 lea -0xc(%ebp),%esp
3af: 5b pop %ebx
3b0: 5e pop %esi
3b1: 5f pop %edi
3b2: 5d pop %ebp
3b3: c3 ret
3b4: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
neg = 0;
3b8: c7 45 c4 00 00 00 00 movl $0x0,-0x3c(%ebp)
3bf: eb 90 jmp 351 <printint+0x21>
3c1: eb 0d jmp 3d0 <printf>
3c3: 90 nop
3c4: 90 nop
3c5: 90 nop
3c6: 90 nop
3c7: 90 nop
3c8: 90 nop
3c9: 90 nop
3ca: 90 nop
3cb: 90 nop
3cc: 90 nop
3cd: 90 nop
3ce: 90 nop
3cf: 90 nop
000003d0 <printf>:
// Print to the given fd. Only understands %d, %x, %p, %s.
void
printf(int fd, const char *fmt, ...)
{
3d0: 55 push %ebp
3d1: 89 e5 mov %esp,%ebp
3d3: 57 push %edi
3d4: 56 push %esi
3d5: 53 push %ebx
3d6: 83 ec 2c sub $0x2c,%esp
int c, i, state;
uint *ap;
state = 0;
ap = (uint*)(void*)&fmt + 1;
for(i = 0; fmt[i]; i++){
3d9: 8b 75 0c mov 0xc(%ebp),%esi
3dc: 0f b6 1e movzbl (%esi),%ebx
3df: 84 db test %bl,%bl
3e1: 0f 84 b3 00 00 00 je 49a <printf+0xca>
ap = (uint*)(void*)&fmt + 1;
3e7: 8d 45 10 lea 0x10(%ebp),%eax
3ea: 83 c6 01 add $0x1,%esi
state = 0;
3ed: 31 ff xor %edi,%edi
ap = (uint*)(void*)&fmt + 1;
3ef: 89 45 d4 mov %eax,-0x2c(%ebp)
3f2: eb 2f jmp 423 <printf+0x53>
3f4: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
c = fmt[i] & 0xff;
if(state == 0){
if(c == '%'){
3f8: 83 f8 25 cmp $0x25,%eax
3fb: 0f 84 a7 00 00 00 je 4a8 <printf+0xd8>
write(fd, &c, 1);
401: 8d 45 e2 lea -0x1e(%ebp),%eax
404: 83 ec 04 sub $0x4,%esp
407: 88 5d e2 mov %bl,-0x1e(%ebp)
40a: 6a 01 push $0x1
40c: 50 push %eax
40d: ff 75 08 pushl 0x8(%ebp)
410: e8 8d fe ff ff call 2a2 <write>
415: 83 c4 10 add $0x10,%esp
418: 83 c6 01 add $0x1,%esi
for(i = 0; fmt[i]; i++){
41b: 0f b6 5e ff movzbl -0x1(%esi),%ebx
41f: 84 db test %bl,%bl
421: 74 77 je 49a <printf+0xca>
if(state == 0){
423: 85 ff test %edi,%edi
c = fmt[i] & 0xff;
425: 0f be cb movsbl %bl,%ecx
428: 0f b6 c3 movzbl %bl,%eax
if(state == 0){
42b: 74 cb je 3f8 <printf+0x28>
state = '%';
} else {
putc(fd, c);
}
} else if(state == '%'){
42d: 83 ff 25 cmp $0x25,%edi
430: 75 e6 jne 418 <printf+0x48>
if(c == 'd'){
432: 83 f8 64 cmp $0x64,%eax
435: 0f 84 05 01 00 00 je 540 <printf+0x170>
printint(fd, *ap, 10, 1);
ap++;
} else if(c == 'x' || c == 'p'){
43b: 81 e1 f7 00 00 00 and $0xf7,%ecx
441: 83 f9 70 cmp $0x70,%ecx
444: 74 72 je 4b8 <printf+0xe8>
printint(fd, *ap, 16, 0);
ap++;
} else if(c == 's'){
446: 83 f8 73 cmp $0x73,%eax
449: 0f 84 99 00 00 00 je 4e8 <printf+0x118>
s = "(null)";
while(*s != 0){
putc(fd, *s);
s++;
}
} else if(c == 'c'){
44f: 83 f8 63 cmp $0x63,%eax
452: 0f 84 08 01 00 00 je 560 <printf+0x190>
putc(fd, *ap);
ap++;
} else if(c == '%'){
458: 83 f8 25 cmp $0x25,%eax
45b: 0f 84 ef 00 00 00 je 550 <printf+0x180>
write(fd, &c, 1);
461: 8d 45 e7 lea -0x19(%ebp),%eax
464: 83 ec 04 sub $0x4,%esp
467: c6 45 e7 25 movb $0x25,-0x19(%ebp)
46b: 6a 01 push $0x1
46d: 50 push %eax
46e: ff 75 08 pushl 0x8(%ebp)
471: e8 2c fe ff ff call 2a2 <write>
476: 83 c4 0c add $0xc,%esp
479: 8d 45 e6 lea -0x1a(%ebp),%eax
47c: 88 5d e6 mov %bl,-0x1a(%ebp)
47f: 6a 01 push $0x1
481: 50 push %eax
482: ff 75 08 pushl 0x8(%ebp)
485: 83 c6 01 add $0x1,%esi
} else {
// Unknown % sequence. Print it to draw attention.
putc(fd, '%');
putc(fd, c);
}
state = 0;
488: 31 ff xor %edi,%edi
write(fd, &c, 1);
48a: e8 13 fe ff ff call 2a2 <write>
for(i = 0; fmt[i]; i++){
48f: 0f b6 5e ff movzbl -0x1(%esi),%ebx
write(fd, &c, 1);
493: 83 c4 10 add $0x10,%esp
for(i = 0; fmt[i]; i++){
496: 84 db test %bl,%bl
498: 75 89 jne 423 <printf+0x53>
}
}
}
49a: 8d 65 f4 lea -0xc(%ebp),%esp
49d: 5b pop %ebx
49e: 5e pop %esi
49f: 5f pop %edi
4a0: 5d pop %ebp
4a1: c3 ret
4a2: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
state = '%';
4a8: bf 25 00 00 00 mov $0x25,%edi
4ad: e9 66 ff ff ff jmp 418 <printf+0x48>
4b2: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
printint(fd, *ap, 16, 0);
4b8: 83 ec 0c sub $0xc,%esp
4bb: b9 10 00 00 00 mov $0x10,%ecx
4c0: 6a 00 push $0x0
4c2: 8b 7d d4 mov -0x2c(%ebp),%edi
4c5: 8b 45 08 mov 0x8(%ebp),%eax
4c8: 8b 17 mov (%edi),%edx
4ca: e8 61 fe ff ff call 330 <printint>
ap++;
4cf: 89 f8 mov %edi,%eax
4d1: 83 c4 10 add $0x10,%esp
state = 0;
4d4: 31 ff xor %edi,%edi
ap++;
4d6: 83 c0 04 add $0x4,%eax
4d9: 89 45 d4 mov %eax,-0x2c(%ebp)
4dc: e9 37 ff ff ff jmp 418 <printf+0x48>
4e1: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
s = (char*)*ap;
4e8: 8b 45 d4 mov -0x2c(%ebp),%eax
4eb: 8b 08 mov (%eax),%ecx
ap++;
4ed: 83 c0 04 add $0x4,%eax
4f0: 89 45 d4 mov %eax,-0x2c(%ebp)
if(s == 0)
4f3: 85 c9 test %ecx,%ecx
4f5: 0f 84 8e 00 00 00 je 589 <printf+0x1b9>
while(*s != 0){
4fb: 0f b6 01 movzbl (%ecx),%eax
state = 0;
4fe: 31 ff xor %edi,%edi
s = (char*)*ap;
500: 89 cb mov %ecx,%ebx
while(*s != 0){
502: 84 c0 test %al,%al
504: 0f 84 0e ff ff ff je 418 <printf+0x48>
50a: 89 75 d0 mov %esi,-0x30(%ebp)
50d: 89 de mov %ebx,%esi
50f: 8b 5d 08 mov 0x8(%ebp),%ebx
512: 8d 7d e3 lea -0x1d(%ebp),%edi
515: 8d 76 00 lea 0x0(%esi),%esi
write(fd, &c, 1);
518: 83 ec 04 sub $0x4,%esp
s++;
51b: 83 c6 01 add $0x1,%esi
51e: 88 45 e3 mov %al,-0x1d(%ebp)
write(fd, &c, 1);
521: 6a 01 push $0x1
523: 57 push %edi
524: 53 push %ebx
525: e8 78 fd ff ff call 2a2 <write>
while(*s != 0){
52a: 0f b6 06 movzbl (%esi),%eax
52d: 83 c4 10 add $0x10,%esp
530: 84 c0 test %al,%al
532: 75 e4 jne 518 <printf+0x148>
534: 8b 75 d0 mov -0x30(%ebp),%esi
state = 0;
537: 31 ff xor %edi,%edi
539: e9 da fe ff ff jmp 418 <printf+0x48>
53e: 66 90 xchg %ax,%ax
printint(fd, *ap, 10, 1);
540: 83 ec 0c sub $0xc,%esp
543: b9 0a 00 00 00 mov $0xa,%ecx
548: 6a 01 push $0x1
54a: e9 73 ff ff ff jmp 4c2 <printf+0xf2>
54f: 90 nop
write(fd, &c, 1);
550: 83 ec 04 sub $0x4,%esp
553: 88 5d e5 mov %bl,-0x1b(%ebp)
556: 8d 45 e5 lea -0x1b(%ebp),%eax
559: 6a 01 push $0x1
55b: e9 21 ff ff ff jmp 481 <printf+0xb1>
putc(fd, *ap);
560: 8b 7d d4 mov -0x2c(%ebp),%edi
write(fd, &c, 1);
563: 83 ec 04 sub $0x4,%esp
putc(fd, *ap);
566: 8b 07 mov (%edi),%eax
write(fd, &c, 1);
568: 6a 01 push $0x1
ap++;
56a: 83 c7 04 add $0x4,%edi
putc(fd, *ap);
56d: 88 45 e4 mov %al,-0x1c(%ebp)
write(fd, &c, 1);
570: 8d 45 e4 lea -0x1c(%ebp),%eax
573: 50 push %eax
574: ff 75 08 pushl 0x8(%ebp)
577: e8 26 fd ff ff call 2a2 <write>
ap++;
57c: 89 7d d4 mov %edi,-0x2c(%ebp)
57f: 83 c4 10 add $0x10,%esp
state = 0;
582: 31 ff xor %edi,%edi
584: e9 8f fe ff ff jmp 418 <printf+0x48>
s = "(null)";
589: bb 28 07 00 00 mov $0x728,%ebx
while(*s != 0){
58e: b8 28 00 00 00 mov $0x28,%eax
593: e9 72 ff ff ff jmp 50a <printf+0x13a>
598: 66 90 xchg %ax,%ax
59a: 66 90 xchg %ax,%ax
59c: 66 90 xchg %ax,%ax
59e: 66 90 xchg %ax,%ax
000005a0 <free>:
static Header base;
static Header *freep;
void
free(void *ap)
{
5a0: 55 push %ebp
Header *bp, *p;
bp = (Header*)ap - 1;
for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr)
5a1: a1 d4 09 00 00 mov 0x9d4,%eax
{
5a6: 89 e5 mov %esp,%ebp
5a8: 57 push %edi
5a9: 56 push %esi
5aa: 53 push %ebx
5ab: 8b 5d 08 mov 0x8(%ebp),%ebx
bp = (Header*)ap - 1;
5ae: 8d 4b f8 lea -0x8(%ebx),%ecx
5b1: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr)
5b8: 39 c8 cmp %ecx,%eax
5ba: 8b 10 mov (%eax),%edx
5bc: 73 32 jae 5f0 <free+0x50>
5be: 39 d1 cmp %edx,%ecx
5c0: 72 04 jb 5c6 <free+0x26>
if(p >= p->s.ptr && (bp > p || bp < p->s.ptr))
5c2: 39 d0 cmp %edx,%eax
5c4: 72 32 jb 5f8 <free+0x58>
break;
if(bp + bp->s.size == p->s.ptr){
5c6: 8b 73 fc mov -0x4(%ebx),%esi
5c9: 8d 3c f1 lea (%ecx,%esi,8),%edi
5cc: 39 fa cmp %edi,%edx
5ce: 74 30 je 600 <free+0x60>
bp->s.size += p->s.ptr->s.size;
bp->s.ptr = p->s.ptr->s.ptr;
} else
bp->s.ptr = p->s.ptr;
5d0: 89 53 f8 mov %edx,-0x8(%ebx)
if(p + p->s.size == bp){
5d3: 8b 50 04 mov 0x4(%eax),%edx
5d6: 8d 34 d0 lea (%eax,%edx,8),%esi
5d9: 39 f1 cmp %esi,%ecx
5db: 74 3a je 617 <free+0x77>
p->s.size += bp->s.size;
p->s.ptr = bp->s.ptr;
} else
p->s.ptr = bp;
5dd: 89 08 mov %ecx,(%eax)
freep = p;
5df: a3 d4 09 00 00 mov %eax,0x9d4
}
5e4: 5b pop %ebx
5e5: 5e pop %esi
5e6: 5f pop %edi
5e7: 5d pop %ebp
5e8: c3 ret
5e9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
if(p >= p->s.ptr && (bp > p || bp < p->s.ptr))
5f0: 39 d0 cmp %edx,%eax
5f2: 72 04 jb 5f8 <free+0x58>
5f4: 39 d1 cmp %edx,%ecx
5f6: 72 ce jb 5c6 <free+0x26>
{
5f8: 89 d0 mov %edx,%eax
5fa: eb bc jmp 5b8 <free+0x18>
5fc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
bp->s.size += p->s.ptr->s.size;
600: 03 72 04 add 0x4(%edx),%esi
603: 89 73 fc mov %esi,-0x4(%ebx)
bp->s.ptr = p->s.ptr->s.ptr;
606: 8b 10 mov (%eax),%edx
608: 8b 12 mov (%edx),%edx
60a: 89 53 f8 mov %edx,-0x8(%ebx)
if(p + p->s.size == bp){
60d: 8b 50 04 mov 0x4(%eax),%edx
610: 8d 34 d0 lea (%eax,%edx,8),%esi
613: 39 f1 cmp %esi,%ecx
615: 75 c6 jne 5dd <free+0x3d>
p->s.size += bp->s.size;
617: 03 53 fc add -0x4(%ebx),%edx
freep = p;
61a: a3 d4 09 00 00 mov %eax,0x9d4
p->s.size += bp->s.size;
61f: 89 50 04 mov %edx,0x4(%eax)
p->s.ptr = bp->s.ptr;
622: 8b 53 f8 mov -0x8(%ebx),%edx
625: 89 10 mov %edx,(%eax)
}
627: 5b pop %ebx
628: 5e pop %esi
629: 5f pop %edi
62a: 5d pop %ebp
62b: c3 ret
62c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
00000630 <malloc>:
return freep;
}
void*
malloc(uint nbytes)
{
630: 55 push %ebp
631: 89 e5 mov %esp,%ebp
633: 57 push %edi
634: 56 push %esi
635: 53 push %ebx
636: 83 ec 0c sub $0xc,%esp
Header *p, *prevp;
uint nunits;
nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1;
639: 8b 45 08 mov 0x8(%ebp),%eax
if((prevp = freep) == 0){
63c: 8b 15 d4 09 00 00 mov 0x9d4,%edx
nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1;
642: 8d 78 07 lea 0x7(%eax),%edi
645: c1 ef 03 shr $0x3,%edi
648: 83 c7 01 add $0x1,%edi
if((prevp = freep) == 0){
64b: 85 d2 test %edx,%edx
64d: 0f 84 9d 00 00 00 je 6f0 <malloc+0xc0>
653: 8b 02 mov (%edx),%eax
655: 8b 48 04 mov 0x4(%eax),%ecx
base.s.ptr = freep = prevp = &base;
base.s.size = 0;
}
for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){
if(p->s.size >= nunits){
658: 39 cf cmp %ecx,%edi
65a: 76 6c jbe 6c8 <malloc+0x98>
65c: 81 ff 00 10 00 00 cmp $0x1000,%edi
662: bb 00 10 00 00 mov $0x1000,%ebx
667: 0f 43 df cmovae %edi,%ebx
p = sbrk(nu * sizeof(Header));
66a: 8d 34 dd 00 00 00 00 lea 0x0(,%ebx,8),%esi
671: eb 0e jmp 681 <malloc+0x51>
673: 90 nop
674: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi
for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){
678: 8b 02 mov (%edx),%eax
if(p->s.size >= nunits){
67a: 8b 48 04 mov 0x4(%eax),%ecx
67d: 39 f9 cmp %edi,%ecx
67f: 73 47 jae 6c8 <malloc+0x98>
p->s.size = nunits;
}
freep = prevp;
return (void*)(p + 1);
}
if(p == freep)
681: 39 05 d4 09 00 00 cmp %eax,0x9d4
687: 89 c2 mov %eax,%edx
689: 75 ed jne 678 <malloc+0x48>
p = sbrk(nu * sizeof(Header));
68b: 83 ec 0c sub $0xc,%esp
68e: 56 push %esi
68f: e8 76 fc ff ff call 30a <sbrk>
if(p == (char*)-1)
694: 83 c4 10 add $0x10,%esp
697: 83 f8 ff cmp $0xffffffff,%eax
69a: 74 1c je 6b8 <malloc+0x88>
hp->s.size = nu;
69c: 89 58 04 mov %ebx,0x4(%eax)
free((void*)(hp + 1));
69f: 83 ec 0c sub $0xc,%esp
6a2: 83 c0 08 add $0x8,%eax
6a5: 50 push %eax
6a6: e8 f5 fe ff ff call 5a0 <free>
return freep;
6ab: 8b 15 d4 09 00 00 mov 0x9d4,%edx
if((p = morecore(nunits)) == 0)
6b1: 83 c4 10 add $0x10,%esp
6b4: 85 d2 test %edx,%edx
6b6: 75 c0 jne 678 <malloc+0x48>
return 0;
}
}
6b8: 8d 65 f4 lea -0xc(%ebp),%esp
return 0;
6bb: 31 c0 xor %eax,%eax
}
6bd: 5b pop %ebx
6be: 5e pop %esi
6bf: 5f pop %edi
6c0: 5d pop %ebp
6c1: c3 ret
6c2: 8d b6 00 00 00 00 lea 0x0(%esi),%esi
if(p->s.size == nunits)
6c8: 39 cf cmp %ecx,%edi
6ca: 74 54 je 720 <malloc+0xf0>
p->s.size -= nunits;
6cc: 29 f9 sub %edi,%ecx
6ce: 89 48 04 mov %ecx,0x4(%eax)
p += p->s.size;
6d1: 8d 04 c8 lea (%eax,%ecx,8),%eax
p->s.size = nunits;
6d4: 89 78 04 mov %edi,0x4(%eax)
freep = prevp;
6d7: 89 15 d4 09 00 00 mov %edx,0x9d4
}
6dd: 8d 65 f4 lea -0xc(%ebp),%esp
return (void*)(p + 1);
6e0: 83 c0 08 add $0x8,%eax
}
6e3: 5b pop %ebx
6e4: 5e pop %esi
6e5: 5f pop %edi
6e6: 5d pop %ebp
6e7: c3 ret
6e8: 90 nop
6e9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
base.s.ptr = freep = prevp = &base;
6f0: c7 05 d4 09 00 00 d8 movl $0x9d8,0x9d4
6f7: 09 00 00
6fa: c7 05 d8 09 00 00 d8 movl $0x9d8,0x9d8
701: 09 00 00
base.s.size = 0;
704: b8 d8 09 00 00 mov $0x9d8,%eax
709: c7 05 dc 09 00 00 00 movl $0x0,0x9dc
710: 00 00 00
713: e9 44 ff ff ff jmp 65c <malloc+0x2c>
718: 90 nop
719: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi
prevp->s.ptr = p->s.ptr;
720: 8b 08 mov (%eax),%ecx
722: 89 0a mov %ecx,(%edx)
724: eb b1 jmp 6d7 <malloc+0xa7>
| 33.695538 | 60 | 0.408838 |
f8b9a3e03323818efeb23ceb124b40ef9ab92333 | 826 | asm | Assembly | oeis/142/A142814.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/142/A142814.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/142/A142814.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A142814: Primes congruent to 16 mod 61.
; Submitted by Jon Maiga
; 199,443,809,1297,1663,1907,2029,2273,3371,4591,4957,5323,5689,6299,6421,8861,9227,9349,10691,11057,11423,11789,12277,13009,13619,14107,14717,15083,15937,16547,17401,18133,18743,19231,19597,19841,19963,20939,21061,22037,22159,22769,23623,25087,25453,25819,27283,27527,27893,29723,30089,30211,30577,33749,33871,34603,34847,36067,36433,36677,37409,37897,38629,38873,39239,39727,39971,40093,40459,41801,42533,42899,43753,43997,44119,44729,44851,45827,45949,46559,46681,47657,47779,48023,49121,49853
mov $1,38
mov $2,$0
add $2,2
pow $2,2
lpb $2
sub $2,1
mov $3,$1
mul $3,2
seq $3,10051 ; Characteristic function of primes: 1 if n is prime, else 0.
sub $0,$3
add $1,61
mov $4,$0
max $4,0
cmp $4,$0
mul $2,$4
lpe
mov $0,$1
mul $0,2
sub $0,121
| 34.416667 | 496 | 0.732446 |
8d7af2190d9f7fe28963d1929d277be27b4b3cec | 34 | asm | Assembly | gadgets/exit0.asm | joshbooks/asmUtil | 2c0b06b8ca3b1ee5401c4734e409e96a8316a4d0 | [
"MIT"
] | 1 | 2020-08-13T21:59:03.000Z | 2020-08-13T21:59:03.000Z | gadgets/exit0.asm | joshbooks/asmUtil | 2c0b06b8ca3b1ee5401c4734e409e96a8316a4d0 | [
"MIT"
] | null | null | null | gadgets/exit0.asm | joshbooks/asmUtil | 2c0b06b8ca3b1ee5401c4734e409e96a8316a4d0 | [
"MIT"
] | null | null | null | mov al, 0x3c
xor rdi, rdi
syscall
| 8.5 | 12 | 0.735294 |
7c65813276d9431a4862c652c3007370d4081a40 | 3,589 | asm | Assembly | eater-6502/movingDot.asm | willgames-afk/code_stuff | 6db4226c49077bdcc9a8cf1de5ae854ed366445b | [
"MIT"
] | null | null | null | eater-6502/movingDot.asm | willgames-afk/code_stuff | 6db4226c49077bdcc9a8cf1de5ae854ed366445b | [
"MIT"
] | null | null | null | eater-6502/movingDot.asm | willgames-afk/code_stuff | 6db4226c49077bdcc9a8cf1de5ae854ed366445b | [
"MIT"
] | null | null | null | .org $8000; put it at the start of memory (eeprom chip mapped in at addr $8000)
;Labels
E = %10000001 ;LCD display
RW = %01000001 ;|
RS = %00100001 ;/
CCHA = $08 ;LCD CGRAM address of the custom char used for graphics.
CCH = $01 ; We're using char 1, $08 to $10
;Variables and External Registers
dot_x = $0000 ;1 byte
dot_y = $0001 ;1 byte
;Max is $00FF; $0100 is stack
PORTB = $6000 ;io chip
PORTA = $6001 ;|
DDRB = $6002 ;|
DDRA = $6003 ;/
init:
lda #%11111111 ;set portB pins to output
sta DDRB
lda #%11100001 ;set top 3 portA pins to output plus LED (so we can light it up)
sta DDRA
lda #%00000001 ;Ensure everything is reset and turn on indicator LED
sta PORTA
lda #%00000000
sta PORTB
lda #$00 ;reset vars
sta dot_x
sta dot_y
lda #%00111000 ;8-bit mode; 2 line; 5x8 font
jsr lcd_instruction
lda #%00001110 ;Display on; cursor on; blink off;
jsr lcd_instruction
lda #%00000110 ;Increment and shift cursor, don't shift screen
jsr lcd_instruction
lda #%00000001 ;clear
jsr lcd_instruction
lda #%10000100 ;Set DDRAM address to 4
jsr lcd_instruction
lda CCH ; set char 5 on lcd to be our custom character that is the gamefield
jsr lcd_data
loop:
lda #%00000010 ;csr Home
jsr lcd_instruction
lda #%00011110 ;Get button values into y register
and PORTA
clc
ror
tay
;IF button 4 is pressed, move right
and #%00000001 ;mask off all but the first bit
beq fdot_right
inc dot_x
jmp redraw
fdot_right:
tya ; slide bits along so next bit is "seen" through bitmask
ror ; |
tay ;/
;If button 3 is pressed, move down
and #%00000001
beq fdot_down
dec dot_y
jmp redraw
fdot_down:
tya
ror
tay
;If button 2 is pressed, move left
and #%00000001
beq fdot_left
dec dot_x
jmp redraw
fdot_left:
tya
ror
tay
;If button 1 is pressed, move up
and #%00000001
beq fdot_up
inc dot_y
jmp redraw
fdot_up:
jmp loop
redraw:
;Set LCD CGRAM address to 8; this sets us up to define/redefine our custom char!
lda #%01001000
jsr lcd_instruction
; IF row = dot_y, do row code
ldy #$00
rowloop:
cpy dot_y
bne rowloop_continue
;Run this on correct row:
lda #%00010000
ldx dot_x ;ldx last, so flag registers are correct
colLoop:
beq colLoop_done
ror ;Move the bit right until it's in the correct spot
dex
jmp colLoop
colLoop_done:
jmp lcd_data ;Send the byte containing the player to the LCD
rowloop_continue:
iny
cpy #8 ;Once we've gone through 8 times, we're done!
bne rowloop
;lda #%10000000 ;Get back into DDRAM
;jsr lcd_instruction
;Delay to prevent insane dot speeds
ldx #$FF
ldy #$FF
delay_loop:
dex
bne delay_loop
ldx #$FF
dey
bne delay_loop
jmp loop
lcd_instruction:
jsr lcd_wait
sta PORTB
lda #0
sta PORTA
lda #E
sta PORTA
lda #0
sta PORTA
rts
lcd_data:
jsr lcd_wait
sta PORTB
lda #RS
sta PORTA
lda #(RS | E)
sta PORTA
lda #RS
sta PORTA
rts
lcd_wait:
pha
lda #%00000000
sta DDRB ; set portb to input
lcd_busy:
lda #RW
sta PORTA
lda #(RW | E) ;Send LCD instruction
sta PORTA
lda PORTB ;Get busy flag
and #%10000000
bne lcd_busy ;If LCD is busy, loop
lda #RW
sta PORTA
lda #%11111111 ;set portb back to output
sta DDRB
pla
rts
.org $fffc
.word init
.word $0000 ;pad it out to 32kB | 18.405128 | 83 | 0.637225 |
fc9261686c2f425c826504b6dfcebc4eb921a4ae | 4,688 | asm | Assembly | rtos_portable.asm | jdoe95/mrtos-portable-c28 | 44f0974f358613c1ce458a4cead35a9730f70f66 | [
"MIT"
] | 2 | 2020-05-24T02:06:23.000Z | 2020-10-08T06:38:32.000Z | rtos_portable.asm | jdoe95/mrtos-portable-c28 | 44f0974f358613c1ce458a4cead35a9730f70f66 | [
"MIT"
] | 2 | 2018-11-24T08:09:15.000Z | 2018-11-24T20:09:32.000Z | rtos_portable.asm | jdoe95/mrtos-portable-c28 | 44f0974f358613c1ce458a4cead35a9730f70f66 | [
"MIT"
] | 1 | 2019-08-12T06:18:55.000Z | 2019-08-12T06:18:55.000Z | ;-----------------------------------------------------------
; Global symbols defined in this file
;-----------------------------------------------------------
.def _osport_idle
.def _osport_breakpoint
.def _osport_enable_int
.def _osport_disable_int
.def _osport_contextsw_req
.def _osport_start
.def _ISR_RTOSINT
.def _ISR_USER1
;-----------------------------------------------------------
; Global symbols referenced in this file
;-----------------------------------------------------------
.ref __stack
.ref _g_sch
.ref _CPUTIMER2
.sect ".text"
;-----------------------------------------------------------
; The do nothing function
; Puts the CPU into a low power sleep mode unitl interrupt
;-----------------------------------------------------------
_osport_idle:
$L1:
IDLE
B $L1, UNC
;-----------------------------------------------------------
; Halts the debugger
;-----------------------------------------------------------
_osport_breakpoint:
ESTOP1
LRETR
;-----------------------------------------------------------
; Disables interrupts
;-----------------------------------------------------------
_osport_disable_int:
; cache flushed automatically
DINT
LRETR
;-----------------------------------------------------------
; Enables interrupts
;-----------------------------------------------------------
_osport_enable_int:
EINT
LRETR
;-----------------------------------------------------------
; Request a context switch
; The context switcher is implemented as RTOSINT, trigger
; the interrupt.
;-----------------------------------------------------------
_osport_contextsw_req:
; set the interrupt flag of RTOSINT
OR IFR, #0x8000
LRETR
;-----------------------------------------------------------
; Start the operating system kernel
;-----------------------------------------------------------
_osport_start:
PUSH ST1 ; save EALLOW status
PUSH DP
EALLOW ; enable modification
MOVW DP, #_CPUTIMER2+4 ; load data page of CPUTIMER2 TCR
AND @_CPUTIMER2+4, #0xFFEF ; clear bit 4 of CPUTIMER2 TCR
POP DP
POP ST1 ; restore EALLOW status
; generate interrupt #20 (USER1)
TRAP #20
LRETR
;-----------------------------------------------------------
; USER1 interrupt handler, prepare the CPU for multithreading
;-----------------------------------------------------------
_ISR_USER1:
; interrupt disabled automatically here
; load the first thread's control block
MOVW DP, #_g_sch ; load data page of g_sch
MOVL XAR0, @_g_sch ; XAR0 <- &(g_sch.p_current->p_sp)
MOVL ACC, *+XAR0[0] ; ACC <- g_sch.p_current->p_sp
MOV SP, ACC ; SP <- ACC
; pop the registers not automatically
; popped by hardware on interrupt return
; FPU registers
MOV32 R7H, *--SP
MOV32 R6H, *--SP
MOV32 R5H, *--SP
MOV32 R4H, *--SP
MOV32 R3H, *--SP
MOV32 R2H, *--SP
MOV32 R1H, *--SP
MOV32 R0H, *--SP
MOV32 STF, *--SP
POP RB
; regular cpu registers
POP XT
POP XAR7
POP XAR6
POP XAR5
POP XAR4
POP XAR3
POP XAR2
POP AR1H:AR0H
POP RPC
IRET
; interrupts enabled automatically here
;-----------------------------------------------------------
; RTOSINT handler
; The context switcher
;-----------------------------------------------------------
_ISR_RTOSINT:
; interrupts disabled automatically here
; context save, CPU registers
PUSH RPC
PUSH AR1H:AR0H
PUSH XAR2
PUSH XAR3
PUSH XAR4
PUSH XAR5
PUSH XAR6
PUSH XAR7
PUSH XT
; context save, FPU registers
PUSH RB
MOV32 *SP++, STF
MOV32 *SP++, R0H
MOV32 *SP++, R1H
MOV32 *SP++, R2H
MOV32 *SP++, R3H
MOV32 *SP++, R4H
MOV32 *SP++, R5H
MOV32 *SP++, R6H
MOV32 *SP++, R7H
; store a snapshot of the stack pointer into
; current thread's TCB block
MOVW DP, #_g_sch ; load data page of g_sch
MOVL XAR0, @_g_sch ; XAR0 <- &(g_sch.p_current->p_sp)
MOVZ AR1, SP ; XAR1 <- SP
MOVL *+XAR0[0], XAR1 ; g_sch.p_current->p_sp = XAR1
; load the next thread's control block
MOVW DP, #_g_sch+2 ; load data page of g_sch+2
MOVL XAR0, @_g_sch+2 ; XAR0 <- &(g_sch.p_next->p_sp)
MOVL ACC, *+XAR0[0] ; ACC <- g_sch.p_next->p_sp
MOV SP, ACC ; SP <- ACC
MOVW DP, #_g_sch ; load data page of g_sch
MOVL @_g_sch, XAR0 ; g_sch->p_current = XAR0
; pop the registers not automatically
; popped by hardware on interrupt return
; FPU registers
MOV32 R7H, *--SP
MOV32 R6H, *--SP
MOV32 R5H, *--SP
MOV32 R4H, *--SP
MOV32 R3H, *--SP
MOV32 R2H, *--SP
MOV32 R1H, *--SP
MOV32 R0H, *--SP
MOV32 STF, *--SP
POP RB
; regular cpu registers
POP XT
POP XAR7
POP XAR6
POP XAR5
POP XAR4
POP XAR3
POP XAR2
POP AR1H:AR0H
POP RPC
IRET
; interrupts enabled automatically here
| 24.041026 | 62 | 0.508746 |
74b793fad6332c2b6d654744be4f613d7019b0d4 | 403 | asm | Assembly | oeis/039/A039647.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/039/A039647.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/039/A039647.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A039647: Related to A000032 (Lucas numbers): (n-1)!*L(n).
; Submitted by Jamie Morken(s4)
; 1,3,8,42,264,2160,20880,236880,3064320,44634240,722131200,12853209600,249559833600,5249378534400,118911189196800,2886037330176000,74715282690048000,2055161959538688000,59855791774851072000
mov $1,4
mov $3,2
lpb $0
mov $2,$3
add $3,$1
mov $1,$2
mul $1,$0
mul $3,$0
sub $0,1
lpe
mov $0,$3
div $0,2
| 23.705882 | 190 | 0.719603 |
a40b46087bf073a91a8a3a6ff0bb0c6e19b79bf8 | 381 | asm | Assembly | Source Codes Testing/sub2.asm | aravindvnair99/emu8086 | 1713febd30618f0d03f09c6a7f8eb6c4a68888b8 | [
"MIT"
] | 11 | 2018-12-31T08:56:38.000Z | 2022-02-28T15:49:14.000Z | Source Codes Testing/sub2.asm | aravindvnair99/emu8086 | 1713febd30618f0d03f09c6a7f8eb6c4a68888b8 | [
"MIT"
] | null | null | null | Source Codes Testing/sub2.asm | aravindvnair99/emu8086 | 1713febd30618f0d03f09c6a7f8eb6c4a68888b8 | [
"MIT"
] | 4 | 2020-11-10T01:29:54.000Z | 2022-01-20T04:50:08.000Z | ;Adding N single byte numbers stored as a array with num as starting memory location
.MODEL small
.STACK
.DATA ; variable declaration section
N db 4h
num db 5h,3h,2h,4h
; code section
.CODE
.STARTUP
mov cx,00h
mov cl,N
mov bx, offset num
addition: sub al,[bx]
inc bx
loop addition
.EXIT
END ; end of the program
| 21.166667 | 86 | 0.619423 |
c413524a11093c70296fa987e7068e8c5c50ccd3 | 3,817 | asm | Assembly | externals/mpir-3.0.0/mpn/x86_64w/core2/popcount.asm | JaminChan/eos_win | c03e57151cfe152d0d3120abb13226f4df74f37e | [
"MIT"
] | 12 | 2021-09-29T14:50:06.000Z | 2022-03-31T15:01:21.000Z | externals/mpir-3.0.0/mpn/x86_64w/core2/popcount.asm | JaminChan/eos_win | c03e57151cfe152d0d3120abb13226f4df74f37e | [
"MIT"
] | 15 | 2021-12-24T22:53:49.000Z | 2021-12-25T10:03:13.000Z | LibSource/mpir/mpn/x86_64w/core2/popcount.asm | ekzyis/CrypTool-2 | 1af234b4f74486fbfeb3b3c49228cc36533a8c89 | [
"Apache-2.0"
] | 10 | 2021-10-17T19:46:51.000Z | 2022-03-18T02:57:57.000Z | ; PROLOGUE(mpn_popcount)
; mpn_popcount
; Copyright 2009 Jason Moxham
; This file is part of the MPIR Library.
; The MPIR Library is free software; you can redistribute it and/or modify
; it under the terms of the GNU Lesser General Public License as published
; by the Free Software Foundation; either version 2.1 of the License, or (at
; your option) any later version.
; The MPIR Library is distributed in the hope that it will be useful, but
; WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
; or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
; License for more details.
; You should have received a copy of the GNU Lesser General Public License
; along with the MPIR Library; see the file COPYING.LIB. If not, write
; to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
; Boston, MA 02110-1301, USA.
; mp_limb_t mpn_popcount(mp_ptr,mp_size_t)
; rax rdi, rsi
; rax rcx, rdx
%include "yasm_mac.inc"
CPU Core2
BITS 64
global __gmpn_popcount
%ifdef DLL
export __gmpn_popcount
%endif
PROC_FRAME __gmpn_popcount
alloc_stack 0x48
save_xmm128 xmm6, 0x00
save_xmm128 xmm7, 0x10
save_xmm128 xmm8, 0x20
save_xmm128 xmm9, 0x30
END_PROLOGUE
mov rax, 0x5555555555555555
movq xmm4, rax
movddup xmm4, xmm4
mov rax, 0x3333333333333333
movq xmm5, rax
movddup xmm5, xmm5
mov rax, 0x0f0f0f0f0f0f0f0f
movq xmm6, rax
movddup xmm6, xmm6
pxor xmm7, xmm7
pxor xmm9, xmm9
pxor xmm8, xmm8
btr rcx, 3
sbb rax, rax
sub rdx, rax
movq xmm0, rax
pandn xmm0, [rcx]
bt rdx, 0
sbb r8, r8
sub rdx, r8
movq xmm2, r8
shufpd xmm2, xmm2, 1
pandn xmm2, [rcx+rdx*8-16]
cmp rdx, 2
jne .0
add rdx, 2
movq xmm1, rax
movddup xmm1, xmm1
pand xmm0, xmm1
pandn xmm1, xmm2
movdqa xmm2, xmm1
.0: movdqa xmm1, xmm0
movdqa xmm3, xmm2
sub rdx, 8
jc .2
xalign 16
.1: psrlw xmm0, 1
pand xmm0, xmm4
psubb xmm1, xmm0
psrlw xmm2, 1
movdqa xmm0, xmm1
paddq xmm9, xmm8
psrlw xmm1, 2
pand xmm0, xmm5
pand xmm1, xmm5
paddb xmm1, xmm0
pand xmm2, xmm4
sub rdx, 4
psubb xmm3, xmm2
movdqa xmm2, xmm3
psrlw xmm3, 2
pand xmm2, xmm5
pand xmm3, xmm5
paddb xmm3, xmm2
movdqa xmm0, [rcx+rdx*8+32-32+64]
paddb xmm3, xmm1
movdqa xmm8, xmm3
psrlw xmm3, 4
pand xmm3, xmm6
movdqa xmm2, [rcx+rdx*8+32-48+64]
pand xmm8, xmm6
movdqa xmm1, [rcx+rdx*8+32-32+64]
paddb xmm8, xmm3
movdqa xmm3, [rcx+rdx*8+32-48+64]
psadbw xmm8, xmm7
jnc .1
.2: psrlw xmm0, 1
pand xmm0, xmm4
psubb xmm1, xmm0
psrlw xmm2, 1
movdqa xmm0, xmm1
paddq xmm9, xmm8
psrlw xmm1, 2
pand xmm0, xmm5
pand xmm1, xmm5
paddb xmm1, xmm0
pand xmm2, xmm4
psubb xmm3, xmm2
movdqa xmm2, xmm3
psrlw xmm3, 2
pand xmm2, xmm5
pand xmm3, xmm5
paddb xmm3, xmm2
paddb xmm3, xmm1
movdqa xmm8, xmm3
psrlw xmm3, 4
pand xmm3, xmm6
pand xmm8, xmm6
paddb xmm8, xmm3
psadbw xmm8, xmm7
cmp rdx, -3
jl .4
.3: movdqa xmm2, [rcx+rdx*8-32+64]
movdqa xmm3, xmm2
psrlw xmm2, 1
paddq xmm9, xmm8
pand xmm2, xmm4
psubb xmm3, xmm2
movdqa xmm2, xmm3
psrlw xmm3, 2
pand xmm2, xmm5
pand xmm3, xmm5
paddb xmm3, xmm2
movdqa xmm8, xmm3
psrlw xmm3, 4
pand xmm3, xmm6
pand xmm8, xmm6
paddb xmm8, xmm3
psadbw xmm8, xmm7
.4: paddq xmm9, xmm8
movq rax, xmm9
shufpd xmm9, xmm9, 1
movq r8, xmm9
add rax, r8
.5: movdqa xmm6, [rsp+0x00]
movdqa xmm7, [rsp+0x10]
movdqa xmm8, [rsp+0x20]
movdqa xmm9, [rsp+0x30]
add rsp, 0x48
ret
ENDPROC_FRAME
end
| 22.321637 | 77 | 0.642127 |
62922bd0370399e1b43027c3ffaab71efd4603c4 | 379 | asm | Assembly | libsrc/_DEVELOPMENT/adt/w_vector/c/sccz80/w_vector_append_callee.asm | jpoikela/z88dk | 7108b2d7e3a98a77de99b30c9a7c9199da9c75cb | [
"ClArtistic"
] | 640 | 2017-01-14T23:33:45.000Z | 2022-03-30T11:28:42.000Z | libsrc/_DEVELOPMENT/adt/w_vector/c/sccz80/w_vector_append_callee.asm | jpoikela/z88dk | 7108b2d7e3a98a77de99b30c9a7c9199da9c75cb | [
"ClArtistic"
] | 1,600 | 2017-01-15T16:12:02.000Z | 2022-03-31T12:11:12.000Z | libsrc/_DEVELOPMENT/adt/w_vector/c/sccz80/w_vector_append_callee.asm | jpoikela/z88dk | 7108b2d7e3a98a77de99b30c9a7c9199da9c75cb | [
"ClArtistic"
] | 215 | 2017-01-17T10:43:03.000Z | 2022-03-23T17:25:02.000Z |
; size_t w_vector_append(b_vector_t *v, void *item)
SECTION code_clib
SECTION code_adt_w_vector
PUBLIC w_vector_append_callee
EXTERN asm_w_vector_append
w_vector_append_callee:
pop hl
pop bc
ex (sp),hl
jp asm_w_vector_append
; SDCC bridge for Classic
IF __CLASSIC
PUBLIC _w_vector_append_callee
defc _w_vector_append_callee = w_vector_append_callee
ENDIF
| 15.16 | 53 | 0.807388 |
1d6a9e7c83a6be775644dbbc1adbf0125a5715a5 | 6,765 | asm | Assembly | PRACT0/SO1HPUB/asm/puertos.asm | so1h/SO1H | 7163aa1907b7f7ab70ab022012036c4fa0482e17 | [
"BSD-2-Clause"
] | null | null | null | PRACT0/SO1HPUB/asm/puertos.asm | so1h/SO1H | 7163aa1907b7f7ab70ab022012036c4fa0482e17 | [
"BSD-2-Clause"
] | null | null | null | PRACT0/SO1HPUB/asm/puertos.asm | so1h/SO1H | 7163aa1907b7f7ab70ab022012036c4fa0482e17 | [
"BSD-2-Clause"
] | null | null | null | bits 16
; glb intptr_t : int
; glb uintptr_t : unsigned
; glb intmax_t : int
; glb uintmax_t : unsigned
; glb int8_t : signed char
; glb int_least8_t : signed char
; glb int_fast8_t : signed char
; glb uint8_t : unsigned char
; glb uint_least8_t : unsigned char
; glb uint_fast8_t : unsigned char
; glb int16_t : short
; glb int_least16_t : short
; glb int_fast16_t : short
; glb uint16_t : unsigned short
; glb uint_least16_t : unsigned short
; glb uint_fast16_t : unsigned short
; glb int32_t : int
; glb int_least32_t : int
; glb int_fast32_t : int
; glb uint32_t : unsigned
; glb uint_least32_t : unsigned
; glb uint_fast32_t : unsigned
; glb imaxdiv_t : struct <something>
; glb bool_t : int
; glb pointer_t : * unsigned char
; glb funcion_t : * (
; prm <something> : * void
; ) * void
; glb manejador_t : * (void) void
; glb rti_t : * (void) void
; glb isr_t : * (void) void
; glb handler_t : * (void) void
; glb retardarThread_t : * (void) int
; glb ptrTVI_t : * * (void) void
; glb modoSO1_t : int
; glb lh_t : struct <something>
; glb address_t : struct <something>
; glb uPtrAdr_t : union <something>
; glb pid_t : int
; glb tid_t : int
; glb uid_t : int
; glb gid_t : int
; glb pindx_t : int
; glb tindx_t : int
; glb df_t : int
; glb dfs_t : int
; glb rindx_t : int
; glb inportb : (
; prm port : unsigned short
; ) unsigned char
; glb inport : (
; prm port : unsigned short
; ) unsigned short
; glb outport : (
; prm port : unsigned short
; prm val : unsigned short
; ) void
; glb outportb : (
; prm port : unsigned short
; prm val : unsigned char
; ) void
; glb inportb_r : (
; prm port : unsigned char
; ) unsigned char
; glb outportb_r : (
; prm port : unsigned char
; prm val : unsigned char
; ) void
; glb contadorTimer0 : (void) unsigned short
; glb inportb : (
; prm port : unsigned short
; ) unsigned char
section .text
global _inportb
_inportb:
push ebp
movzx ebp, sp
;sub sp, 0
; loc port : (@8): unsigned short
mov dx,[bp+8]
in al,dx
xor ah,ah
L1:
db 0x66
leave
retf
L3:
section .fxnsz noalloc
dd L3 - _inportb
; glb inport : (
; prm port : unsigned short
; ) unsigned short
section .text
global _inport
_inport:
push ebp
movzx ebp, sp
;sub sp, 0
; loc port : (@8): unsigned short
mov dx,[bp+8]
in ax,dx
L4:
db 0x66
leave
retf
L6:
section .fxnsz
dd L6 - _inport
; glb outportb : (
; prm port : unsigned short
; prm val : unsigned char
; ) void
section .text
global _outportb
_outportb:
push ebp
movzx ebp, sp
;sub sp, 0
; loc port : (@8): unsigned short
; loc val : (@12): unsigned char
mov dx,[bp+ 8]
mov al,[bp+12]
out dx,al
L7:
db 0x66
leave
retf
L9:
section .fxnsz
dd L9 - _outportb
; glb outport : (
; prm port : unsigned short
; prm val : unsigned short
; ) void
section .text
global _outport
_outport:
push ebp
movzx ebp, sp
;sub sp, 0
; loc port : (@8): unsigned short
; loc val : (@12): unsigned short
mov dx,[bp+ 8]
mov ax,[bp+12]
out dx,ax
L10:
db 0x66
leave
retf
L12:
section .fxnsz
dd L12 - _outport
; glb inportb_r : (
; prm port : unsigned char
; ) unsigned char
section .text
global _inportb_r
_inportb_r:
push ebp
movzx ebp, sp
sub sp, 4
; loc port : (@8): unsigned char
; loc __ret : (@-4): int
; RPN'ized expression: "__ret ( port inportb ) = "
; Expanded expression: "(@-4) (@8) *(1) inportb ()4 =(4) "
; Fused expression: "( *(1) (@8) , inportb )4 =(204) *(@-4) ax "
mov al, [bp+8]
movzx eax, al
push eax
db 0x9A
section .relot
dd L15
section .text
L15:
dd _inportb
sub sp, -4
mov [bp-4], eax
jmp $+2
jmp $+2
; return
; RPN'ized expression: "__ret "
; Expanded expression: "(@-4) *(4) "
; Fused expression: "*(4) (@-4) unsigned char "
mov eax, [bp-4]
and eax, 255
L13:
db 0x66
leave
retf
L16:
section .fxnsz
dd L16 - _inportb_r
; glb outportb_r : (
; prm port : unsigned char
; prm val : unsigned char
; ) void
section .text
global _outportb_r
_outportb_r:
push ebp
movzx ebp, sp
;sub sp, 0
; loc port : (@8): unsigned char
; loc val : (@12): unsigned char
; RPN'ized expression: "( val , port outportb ) "
; Expanded expression: " (@12) *(1) (@8) *(1) outportb ()8 "
; Fused expression: "( *(1) (@12) , *(1) (@8) , outportb )8 "
mov al, [bp+12]
movzx eax, al
push eax
mov al, [bp+8]
movzx eax, al
push eax
db 0x9A
section .relot
dd L19
section .text
L19:
dd _outportb
sub sp, -8
jmp $+2
jmp $+2
L17:
db 0x66
leave
retf
L20:
section .fxnsz
dd L20 - _outportb_r
; glb contadorTimer0 : (void) unsigned short
section .text
global _contadorTimer0
_contadorTimer0:
push ebp
movzx ebp, sp
;sub sp, 0
mov al,11010010b
out 01000011b,al
jmp $+2
in al,01000000b
mov ah,al
jmp $+2
in al,01000000b
xchg ah,al
L21:
db 0x66
leave
retf
L23:
section .fxnsz
dd L23 - _contadorTimer0
; Syntax/declaration table/stack:
; Bytes used: 1490/40960
; Macro table:
; Macro __SMALLER_C__ = `0x0100`
; Macro __SMALLER_C_32__ = ``
; Macro __HUGE__ = ``
; Macro __SMALLER_C_SCHAR__ = ``
; Bytes used: 74/5120
; Identifier table:
; Ident __floatsisf
; Ident __floatunsisf
; Ident __fixsfsi
; Ident __fixunssfsi
; Ident __addsf3
; Ident __subsf3
; Ident __negsf2
; Ident __mulsf3
; Ident __divsf3
; Ident __lesf2
; Ident __gesf2
; Ident intptr_t
; Ident uintptr_t
; Ident intmax_t
; Ident uintmax_t
; Ident int8_t
; Ident int_least8_t
; Ident int_fast8_t
; Ident uint8_t
; Ident uint_least8_t
; Ident uint_fast8_t
; Ident int16_t
; Ident int_least16_t
; Ident int_fast16_t
; Ident uint16_t
; Ident uint_least16_t
; Ident uint_fast16_t
; Ident int32_t
; Ident int_least32_t
; Ident int_fast32_t
; Ident uint32_t
; Ident uint_least32_t
; Ident uint_fast32_t
; Ident <something>
; Ident quot
; Ident rem
; Ident imaxdiv_t
; Ident FALSE
; Ident TRUE
; Ident bool_t
; Ident pointer_t
; Ident funcion_t
; Ident manejador_t
; Ident rti_t
; Ident isr_t
; Ident handler_t
; Ident retardarThread_t
; Ident ptrTVI_t
; Ident modoSO1_Bin
; Ident modoSO1_Exe
; Ident modoSO1_Bs
; Ident modoSO1_t
; Ident lo
; Ident hi
; Ident lh_t
; Ident offset
; Ident segment
; Ident address_t
; Ident ptr
; Ident adr
; Ident uPtrAdr_t
; Ident pid_t
; Ident tid_t
; Ident uid_t
; Ident gid_t
; Ident pindx_t
; Ident tindx_t
; Ident df_t
; Ident dfs_t
; Ident rindx_t
; Ident inportb
; Ident port
; Ident inport
; Ident outport
; Ident val
; Ident outportb
; Ident inportb_r
; Ident outportb_r
; Ident contadorTimer0
; Bytes used: 804/16384
; Next label number: 24
; Compilation succeeded.
| 18.136729 | 67 | 0.647598 |
5e6ff7d3dc79441959dd1ae835139940634d80fc | 16,378 | asm | Assembly | 1-source-files/main-sources/elite-loader1.asm | markmoxon/disc-elite-beebasm | 31e05c330a7cdc60d8aef7664f9425381940dcae | [
"Unlicense"
] | 14 | 2021-01-28T19:27:28.000Z | 2022-01-07T16:36:02.000Z | 1-source-files/main-sources/elite-loader1.asm | markmoxon/disc-elite-beebasm | 31e05c330a7cdc60d8aef7664f9425381940dcae | [
"Unlicense"
] | null | null | null | 1-source-files/main-sources/elite-loader1.asm | markmoxon/disc-elite-beebasm | 31e05c330a7cdc60d8aef7664f9425381940dcae | [
"Unlicense"
] | null | null | null | \ ******************************************************************************
\
\ DISC ELITE LOADER (PART 1) SOURCE
\
\ Elite was written by Ian Bell and David Braben and is copyright Acornsoft 1984
\
\ The code on this site has been disassembled from the version released on Ian
\ Bell's personal website at http://www.elitehomepage.org/
\
\ The commentary is copyright Mark Moxon, and any misunderstandings or mistakes
\ in the documentation are entirely my fault
\
\ The terminology and notations used in this commentary are explained at
\ https://www.bbcelite.com/about_site/terminology_used_in_this_commentary.html
\
\ The deep dive articles referred to in this commentary can be found at
\ https://www.bbcelite.com/deep_dives
\
\ ------------------------------------------------------------------------------
\
\ This source file produces the following binary file:
\
\ * ELITE2.bin
\
\ ******************************************************************************
INCLUDE "1-source-files/main-sources/elite-header.h.asm"
_IB_DISC = (_RELEASE = 1)
_STH_DISC = (_RELEASE = 2)
GUARD &7C00 \ Guard against assembling over screen memory
\ ******************************************************************************
\
\ Configuration variables
\
\ ******************************************************************************
BYTEV = &020A \ The BYTEV vector that we check as part of the copy
\ protection
OSWRCH = &FFEE \ The address for the OSWRCH routine
OSBYTE = &FFF4 \ The address for the OSBYTE routine
OSWORD = &FFF1 \ The address for the OSWORD routine
OSCLI = &FFF7 \ The address for the OSCLI routine
\ ******************************************************************************
\
\ Name: ZP
\ Type: Workspace
\ Address: &0001 to &0002
\ Category: Workspaces
\ Summary: Important variables used by the loader
\
\ ******************************************************************************
ORG &0001
.ZP
SKIP 2 \ Stores addresses used for moving content around
\ ******************************************************************************
\
\ ELITE LOADER
\
\ ******************************************************************************
CODE% = &2F00
LOAD% = &2F00
ORG CODE%
\ ******************************************************************************
\
\ Name: BEGIN
\ Type: Subroutine
\ Category: Copy protection
\ Summary: Decrypt the loader code using a rolling EOR that uses the
\ decryption routine itself to seed the decryption
\
\ ******************************************************************************
.BEGIN
\ Note that the following copy protection code is
\ skipped in the unprotected version built here, as the
\ binaries are not encrypted and therefore do not need
\ to be decyrpted
\
\ Instead, the execution address for the ELITE2 binary
\ points to ENTRY rather than BEGIN
LDX p1c+1 \ Set X to the comparison value from the CMP instruction
\ below, which has the value p1d - BEGIN, which we use
\ as the offset of the first byte to decrypt (so we
\ decrypt from p1d onwards)
.p1
LDA BEGIN \ Fetch the first byte from BEGIN to act as the initial
\ seed for the rolling EOR process (this address gets
\ modified by the following to work through the whole
\ decryption routine)
.p1a
EOR BEGIN,X \ Set A = A EOR the X-th byte of the loader
STA BEGIN,X \ Store the decrypted byte in the X-th byte the loader
INX \ Increment the pointer
BNE p1a \ Loop back until we have decrypted to the end of the
\ page
.p1b
INC p1+1 \ Increment the low byte of the argument to the LDA
\ instruction at p1 above, so this would change it from
\ LDA BEGIN to LDA BEGIN+1, for example (so the next
\ time we do the EOR, we choose the next byte of the
\ decryption routine as the initial seed)
BEQ p1d \ If it equals zero (so the LDA BEGIN has worked itself
\ to LDA BEGIN+255 and round again to LDA BEGIN), jump
\ down to p1d as we have finally finished decrypting
\ the code
LDA p1+1 \ Fetch the newly incremented low byte of the argument
\ to the LDA instruction at p1 above
.p1c
CMP #(p1d - BEGIN) \ If we have used all the bytes from the decryption
BEQ p1b \ routine as seeds, skip one byte and then continue on
\ to keep using seeds until we have done the whole page.
\ This means we decrypt using the following seeds:
\
\ * The contents of BEGIN
\ * The contents of BEGIN+1
\ * The contents of BEGIN+2
\ ...
\ * The contents of p1d-1
\ * The contents of p1d+1
\ ...
\ * The contents of BEGIN+254
\ * The contents of BEGIN+255
\
\ and then we are done
JMP BEGIN \ Otherwise look up to BEGIN to do another decryption
\ run, but using the next byte of the decryption routine
\ as the seed
.p1d
\ From this point on, the code is encrypted by
\ elite-checksum.py
BIT BYTEV+1 \ If the high byte of BYTEV does not have bit 7 set (so
BPL BEGIN \ BYTEV is less than &8000, i.e. it's pointing to user
\ RAM rather than the ROm routine), then jump up to
\ BEGIN to hang machine, as it has presumably been
\ changed by someone trying to crack the game
\ Otherwise fall through into the now-decrypted loader
\ code to get on with loading the game
\ ******************************************************************************
\
\ Name: Elite loader
\ Type: Subroutine
\ Category: Loader
\ Summary: Reset vectors, change to mode 7, and load and run the ELITE3
\ loader
\
\ ******************************************************************************
.ENTRY
LDA #0 \ Call OSBYTE with A = 0 and X = 1 to fetch bit 0 of the
LDX #1 \ operating system version into X
JSR OSBYTE
LDY #0 \ Set Y to 0 so we can use it as an index for setting
\ all the vectors to their default states
SEI \ Disable all interrupts
CPX #1 \ If X = 1 then this is OS 1.20, so jump to os120
BEQ os120
.os100
LDA &D941,Y \ Copy the Y-th byte from the default vector table at
STA &0200 \ &D941 into location &0200 (this is surely supposed to
\ be the Y-th byte in &0200, i.e. STA &0200,Y, but it
\ isn't, which feels like a bug)
INY \ Increment the loop counter
CPY #54 \ Loop back to copy the next byte until we have copied
BNE os100 \ 54 bytes (27 vectors)
BEQ disk \ Jump down to disk to skip the OS 1.20 routine
.os120
LDA &FFB7 \ Set ZP(1 0) to the location stored in &FFB7-&FFB8,
STA ZP \ which contains the address of the default vector table
LDA &FFB8
STA ZP+1
.ABCDEFG
LDA (ZP),Y \ Copy the Y-th byte from the default vector table into
STA &0200,Y \ the vector table in &0200
INY \ Increment the loop counter
CPY &FFB6 \ Compare the loop counter with the contents of &FFB6,
\ which contains the length of the default vector table
BNE ABCDEFG \ Loop back for the next vector until we have done them
\ all
.disk
CLI \ Re-enable interrupts
LDX #LO(MESS1) \ Set (Y X) to point to MESS1 ("DISK")
LDY #HI(MESS1)
JSR OSCLI \ Call OSCLI to run the OS command in MESS1, which
\ switches to the disc filing system (DFS)
LDA #201 \ Call OSBYTE with A = 201, X = 1 and Y = 0 to disable
LDX #1 \ the keyboard
LDY #0
JSR OSBYTE
LDA #200 \ Call OSBYTE with A = 200, X = 0 and Y = 0 to enable
LDX #0 \ the ESCAPE key and disable memory clearing if the
LDY #0 \ BREAK key is pressed
JSR OSBYTE
LDA #119 \ Call OSBYTE with A = 119 to close any *SPOOL or *EXEC
JSR OSBYTE \ files
LDY #0 \ Set Y to 0 so we can use it as an index for the
\ following, which has been disabled (so perhaps this
\ was part of the copy protection)
.loop1
LDA BLOCK,Y \ Fetch the Y-th byte from BLOCK
NOP \ This instruction has been disabled, so this loop does
\ nothing
INY \ Increment the loop counter
CPY #9 \ Loop back to do the next byte until we have done 9 of
BNE loop1 \ them
LDY #0 \ We are now going to send the 12 VDU bytes in the table
\ at B% to OSWRCH to switch to mode 7
.loop2
LDA B%,Y \ Pass the Y-th byte of the B% table to OSWRCH
JSR OSWRCH
INY \ Increment the loop counter
CPY #12 \ Loop back for the next byte until we have done all 10
BNE loop2 \ of them
.load3
LDX #LO(MESS2) \ Set (Y X) to point to MESS2 ("LOAD Elite3")
LDY #HI(MESS2)
JSR OSCLI \ Call OSCLI to run the OS command in MESS2, which loads
\ the ELITE3 binary to its load address of &5700
JMP &5700 \ Jump to the start of the ELITE3 loader code at &5700
NOP \ These bytes appear to be unused
NOP
NOP
NOP
\ ******************************************************************************
\
\ Name: MESS2
\ Type: Variable
\ Category: Loader
\ Summary: The OS command string for loading the the ELITE3 binary
\
\ ******************************************************************************
.MESS2
EQUS "LOAD Elite3"
EQUB 13
\ ******************************************************************************
\
\ Name: LOAD
\ Type: Subroutine
\ Category: Copy protection
\ Summary: Load a hidden file from disc (not used in this version as disc
\ protection is disabled)
\
\ ******************************************************************************
.LOAD
JSR p2 \ Call p2 below
JMP load3 \ Jump to load3 to load and run the next part of the
\ loader
LDA #2 \ Set PARAMS1+8 = 2, which is the track number in the
STA PARAMS1+8 \ OSWORD parameter block
LDA #127 \ Call OSWORD with A = 127 and (Y X) = PARAMS1 to seek
LDX #LO(PARAMS1) \ disc track 2
LDY #HI(PARAMS1)
JMP OSWORD
.p2
STA PARAMS2+7 \ Set PARAMS2+7 = A, which is the track number in the
\ OSWORD parameter block
LDA #127 \ Call OSWORD with A = 127 and (Y X) = PARAMS2 to seek
LDX #LO(PARAMS2) \ the disc track given in A
LDY #HI(PARAMS2)
JMP OSWORD
\ ******************************************************************************
\
\ Name: B%
\ Type: Variable
\ Category: Screen mode
\ Summary: VDU commands for switching to a mode 7 screen
\
\ ******************************************************************************
.B%
EQUB 22, 7 \ Switch to screen mode 7
EQUB 23, 0, 10, 32 \ Set 6845 register R10 = 32
EQUB 0, 0, 0 \
EQUB 0, 0, 0 \ This is the "cursor start" register, which sets the
\ cursor start line at 0, so it turns the cursor off
SKIP 2 \ These bytes appear to be unused
\ ******************************************************************************
\
\ Name: PARAMS3
\ Type: Variable
\ Category: Copy protection
\ Summary: OSWORD parameter block for loading the ELITE3 loader file (not
\ used in this version as disc protection is disabled)
\
\ ******************************************************************************
.PARAMS3
EQUB &FF \ 0 = Drive = &FF (previously used drive and density)
EQUD &FFFF5700 \ 1 = Data address (&FFFF5700)
EQUB 3 \ 5 = Number of parameters = 3
EQUB &53 \ 6 = Command = &53 (read data)
EQUB 38 \ 7 = Track = 38
EQUB 246 \ 8 = Sector = 246
EQUB %00101001 \ 9 = Load 9 sectors of 256 bytes
EQUB 0 \ 10 = The result of the OSWORD call is returned here
\ ******************************************************************************
\
\ Name: PARAMS2
\ Type: Variable
\ Category: Copy protection
\ Summary: OSWORD parameter block for accessing a specific track on the disc
\ (not used in this version as disc protection is disabled)
\
\ ******************************************************************************
.PARAMS2
EQUB &FF \ 0 = Drive = &FF (previously used drive and density)
EQUD &FFFFFFFF \ 1 = Data address (not required)
EQUB 1 \ 5 = Number of parameters = 1
EQUB &69 \ 6 = Command = &69 (seek track)
EQUB 2 \ 7 = Parameter = 2 (track number)
EQUB 0 \ 8 = The result of the OSWORD call is returned here
\ ******************************************************************************
\
\ Name: PARAMS1
\ Type: Variable
\ Category: Copy protection
\ Summary: OSWORD parameter block for accessing a specific track on the disc
\ (not used in this version as disc protection is disabled)
\
\ ******************************************************************************
.PARAMS1
EQUB &FF \ 0 = Drive = &FF (previously used drive and density)
EQUD &FFFFFFFF \ 1 = Data address (not required)
EQUB 2 \ 5 = Number of parameters = 2
EQUB &7A \ 6 = Command = &7A (write special register)
EQUB &12 \ 7 = Parameter = &12 (register = track number)
EQUB 38 \ 8 = Parameter = &26 (track number)
EQUB &00 \ 9 = The result of the OSWORD call is returned here
\ ******************************************************************************
\
\ Name: MESS1
\ Type: Variable
\ Category: Loader
\ Summary: The OS command string for switching to the disc filing system
\
\ ******************************************************************************
.MESS1
EQUS "DISK"
EQUB 13
\ ******************************************************************************
\
\ Name: BLOCK
\ Type: Variable
\ Category: Copy protection
\ Summary: These bytes are copied and decrypted by the loader routine (not
\ used in this version as disc protection is disabled)
\
\ ******************************************************************************
.BLOCK
EQUB &19, &7A, &02, &01, &EC, &19, &00, &56
EQUB &FF, &00, &00
\ ******************************************************************************
\
\ Save ELITE2.bin
\
\ ******************************************************************************
PRINT "S.ELITE2 ", ~CODE%, " ", ~P%, " ", ~LOAD%, " ", ~LOAD%
SAVE "3-assembled-output/ELITE2.bin", CODE%, P%, LOAD% | 35.527115 | 80 | 0.467334 |
9e1a33c9bda2beabaa02f39c9b254bf3131b122a | 1,861 | asm | Assembly | programs/oeis/005/A005183.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/005/A005183.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/005/A005183.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A005183: a(n) = n*2^(n-1) + 1.
; 1,2,5,13,33,81,193,449,1025,2305,5121,11265,24577,53249,114689,245761,524289,1114113,2359297,4980737,10485761,22020097,46137345,96468993,201326593,419430401,872415233,1811939329,3758096385,7784628225,16106127361,33285996545,68719476737,141733920769,292057776129,601295421441,1236950581249,2542620639233,5222680231937,10720238370817,21990232555521,45079976738817,92358976733185,189115999977473,387028092977153,791648371998721,1618481116086273,3307330976350209,6755399441055745,13792273858822145,28147497671065601,57420895248973825,117093590311632897,238690780250636289,486388759756013569,990791918021509121,2017612633061982209,4107282860161892353,8358680908399640577,17005592192950992897,34587645138205409281,70328211781017665537,142962266571249025025,290536219160925437953,590295810358705651713,1199038364791120855041,2434970217729660813313,4943727411754159833089,10035028776097996079105,20365205457375344984065,41320706725109395619841,83822005070936202543105,170005193383307227693057,344732753249484100599809,698910239464707491627009,1416709944860893564108801,2871198821584744289927169,5817955506895402903273473,11787026741242634453385217,23876284937388926200446977,48357032784585166988247041,97922991388784963151200257,198263834416799184651812865,401363372112056886002450433,812398150781030805402550273,1644139114675895677600399361,3326963855579459488791396353,6731298963614255244763987969,13617340432139183023890366465,27544165874099711116505513985,55707301767842112370460590081,112652543574969605015820304385,227780967228509970581438857217,460513694614161462262474211329,930930909542605966724141416449,1881668859713778017846668820481,3802951800684688204490109616129,7685131763883640746573763182593,15528719852795810168334614265857,31374352355648677687043404333057
mov $1,2
pow $1,$0
mul $1,$0
div $1,2
add $1,1
mov $0,$1
| 186.1 | 1,769 | 0.919936 |
d926d6665e4fdc04231aac1c991e47d249eb16c4 | 1,435 | asm | Assembly | libsrc/_DEVELOPMENT/stdio/z80/asm_asprintf.asm | meesokim/z88dk | 5763c7778f19a71d936b3200374059d267066bb2 | [
"ClArtistic"
] | null | null | null | libsrc/_DEVELOPMENT/stdio/z80/asm_asprintf.asm | meesokim/z88dk | 5763c7778f19a71d936b3200374059d267066bb2 | [
"ClArtistic"
] | null | null | null | libsrc/_DEVELOPMENT/stdio/z80/asm_asprintf.asm | meesokim/z88dk | 5763c7778f19a71d936b3200374059d267066bb2 | [
"ClArtistic"
] | null | null | null |
; ===============================================================
; Jan 2014
; ===============================================================
;
; int asprintf (char **ptr, const char *format, ...)
;
; Similar to snprintf but attempts to dynamically allocate
; a buffer using malloc to store the output string.
;
; ===============================================================
SECTION code_stdio
PUBLIC asm_asprintf
EXTERN asm_vasprintf, __stdio_varg_2, __stdio_nextarg_de
asm_asprintf:
; MUST BE CALLED, NO JUMPS
;
; enter : none
;
; exit : de = char *format (next unexamined char)
;
; success
;
; *ptr = char *s (address of allocated buffer)
; hl = strlen(s)
; hl' = char *s (address of terminating '\0' in allocated buffer)
; carry reset
;
; fail
;
; *ptr = 0 (if ptr != 0)
; hl = -1
; carry set, errno as below
;
; enomem = insufficient memory for buffer
; erange = width or precision out of range
; einval = unknown printf conversion
; einval = ptr is NULL
;
; uses : all
call __stdio_varg_2 ; de = char **ptr
push hl
exx
pop hl
call __stdio_nextarg_de ; de = char *format
ld c,l
ld b,h ; bc = void *arg
jp asm_vasprintf
| 24.322034 | 80 | 0.454355 |
7bf66fa1e409423559e351a8ce7d01ebc60e19cc | 144 | asm | Assembly | other.7z/SFC.7z/SFC/ソースデータ/MarioKart/Missile.asm | prismotizm/gigaleak | d082854866186a05fec4e2fdf1def0199e7f3098 | [
"MIT"
] | null | null | null | other.7z/SFC.7z/SFC/ソースデータ/MarioKart/Missile.asm | prismotizm/gigaleak | d082854866186a05fec4e2fdf1def0199e7f3098 | [
"MIT"
] | null | null | null | other.7z/SFC.7z/SFC/ソースデータ/MarioKart/Missile.asm | prismotizm/gigaleak | d082854866186a05fec4e2fdf1def0199e7f3098 | [
"MIT"
] | null | null | null | Name: Missile.asm
Type: file
Size: 4086
Last-Modified: '1992-07-01T15:00:00Z'
SHA-1: D86D4BC3036302A3E9BBAF6CB246DDCC08222DC6
Description: null
| 20.571429 | 47 | 0.8125 |
2592b90b3b703cb83b2f19ede57d242ee0736e9e | 2,297 | asm | Assembly | programs/oeis/193/A193250.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/193/A193250.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | programs/oeis/193/A193250.asm | karttu/loda | 9c3b0fc57b810302220c044a9d17db733c76a598 | [
"Apache-2.0"
] | null | null | null | ; A193250: Small rhombicuboctahedron with faces of centered polygons.
; 1,51,245,679,1449,2651,4381,6735,9809,13699,18501,24311,31225,39339,48749,59551,71841,85715,101269,118599,137801,158971,182205,207599,235249,265251,297701,332695,370329,410699,453901,500031,549185,601459,656949,715751,777961,843675,912989,985999,1062801,1143491,1228165,1316919,1409849,1507051,1608621,1714655,1825249,1940499,2060501,2185351,2315145,2449979,2589949,2735151,2885681,3041635,3203109,3370199,3543001,3721611,3906125,4096639,4293249,4496051,4705141,4920615,5142569,5371099,5606301,5848271,6097105,6352899,6615749,6885751,7163001,7447595,7739629,8039199,8346401,8661331,8984085,9314759,9653449,10000251,10355261,10718575,11090289,11470499,11859301,12256791,12663065,13078219,13502349,13935551,14377921,14829555,15290549,15760999,16241001,16730651,17230045,17739279,18258449,18787651,19326981,19876535,20436409,21006699,21587501,22178911,22781025,23393939,24017749,24652551,25298441,25955515,26623869,27303599,27994801,28697571,29412005,30138199,30876249,31626251,32388301,33162495,33948929,34747699,35558901,36382631,37218985,38068059,38929949,39804751,40692561,41593475,42507589,43434999,44375801,45330091,46297965,47279519,48274849,49284051,50307221,51344455,52395849,53461499,54541501,55635951,56744945,57868579,59006949,60160151,61328281,62511435,63709709,64923199,66152001,67396211,68655925,69931239,71222249,72529051,73851741,75190415,76545169,77916099,79303301,80706871,82126905,83563499,85016749,86486751,87973601,89477395,90998229,92536199,94091401,95663931,97253885,98861359,100486449,102129251,103789861,105468375,107164889,108879499,110612301,112363391,114132865,115920819,117727349,119552551,121396521,123259355,125141149,127041999,128962001,130901251,132859845,134837879,136835449,138852651,140889581,142946335,145023009,147119699,149236501,151373511,153530825,155708539,157906749,160125551,162365041,164625315,166906469,169208599,171531801,173876171,176241805,178628799,181037249,183467251,185918901,188392295,190887529,193404699,195943901,198505231,201088785,203694659,206322949,208973751,211647161,214343275,217062189,219803999,222568801,225356691,228167765,231002119,233859849,236741051,239645821,242574255,245526449,248502499
mul $0,2
add $0,1
mov $2,$0
pow $0,3
sub $2,$0
sub $0,$2
mov $1,$0
| 208.818182 | 2,158 | 0.870701 |
6c81057442931f4ea03646f945d4500111c5eb45 | 571 | asm | Assembly | oeis/010/A010100.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/010/A010100.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/010/A010100.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A010100: a(n) = a(n-1)*a(n-2) with a(0)=1, a(1)=10.
; 1,10,10,100,1000,100000,100000000,10000000000000,1000000000000000000000,10000000000000000000000000000000000,10000000000000000000000000000000000000000000000000000000,100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
seq $0,45 ; Fibonacci numbers: F(n) = F(n-1) + F(n-2) with F(0) = 0 and F(1) = 1.
mov $1,10
pow $1,$0
mov $0,$1
| 71.375 | 403 | 0.830123 |
4a791a51c4344776abc002da905851c0b6cd9e40 | 330 | asm | Assembly | oeis/040/A040252.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 11 | 2021-08-22T19:44:55.000Z | 2022-03-20T16:47:57.000Z | oeis/040/A040252.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 9 | 2021-08-29T13:15:54.000Z | 2022-03-09T19:52:31.000Z | oeis/040/A040252.asm | neoneye/loda-programs | 84790877f8e6c2e821b183d2e334d612045d29c0 | [
"Apache-2.0"
] | 3 | 2021-08-22T20:56:47.000Z | 2021-09-29T06:26:12.000Z | ; A040252: Continued fraction for sqrt(269).
; 16,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2,32,2,2
mul $0,4
mov $2,$0
cmp $2,0
add $0,$2
sub $0,3
gcd $0,6
add $0,6
bin $0,2
sub $0,20
mul $0,2
| 23.571429 | 190 | 0.584848 |
6811e21169e64197eafe9f6ee92befc6e22c2fb0 | 5,347 | asm | Assembly | c2000/C2000Ware_1_00_06_00/libraries/dsp/FixedPoint/c28/source/CFFT32_brev.asm | ramok/Themis_ForHPSDR | d0f323a843ac0a488ef816ccb7c828032855a40a | [
"Unlicense"
] | null | null | null | c2000/C2000Ware_1_00_06_00/libraries/dsp/FixedPoint/c28/source/CFFT32_brev.asm | ramok/Themis_ForHPSDR | d0f323a843ac0a488ef816ccb7c828032855a40a | [
"Unlicense"
] | null | null | null | c2000/C2000Ware_1_00_06_00/libraries/dsp/FixedPoint/c28/source/CFFT32_brev.asm | ramok/Themis_ForHPSDR | d0f323a843ac0a488ef816ccb7c828032855a40a | [
"Unlicense"
] | 1 | 2021-07-21T08:10:37.000Z | 2021-07-21T08:10:37.000Z | ;;#############################################################################
;;! \file source/CFFT32_brev.asm
;;!
;;! \brief Bit Reversal routine for the complex 32-bit FFT
;;!
;;! \date Jan 11, 2010
;;!
;;
;; Group: C2000
;; Target Family: C28x
;;
;;#############################################################################
;;$TI Release: C28x Fixed Point DSP Library v1.20.00.00 $
;;$Release Date: Thu Oct 18 15:57:22 CDT 2018 $
;;$Copyright: Copyright (C) 2014-2018 Texas Instruments Incorporated -
;; http://www.ti.com/ ALL RIGHTS RESERVED $
;;#############################################################################
;;
;;*****************************************************************************
;; includes
;;*****************************************************************************
;;
;;*****************************************************************************
;; globals
;;*****************************************************************************
.def _CFFT32_brev
;; Module Structure
;; typedef struct { <--------- XAR4
;; int32_t *ipcbptr; /* +0 Pointer to input buffer */
;; int32_t *tfptr /* +2 Pointer to twiddle factors */
;; int16_t size; /* +4 Size of the FFT */
;; int16_t nrstage; /* +5 Number of FFT stages (log2(size)) */
;; int16_t *magptr; /* +6 Pointer to the magnitude buffer */
;; int16_t *winptr; /* +8 Pointer to the sampling window */
;; int16_t peakmag; /* +10 Peak magnitude value */
;; int16_t peakfrq; /* +11 Peak Frequency */
;; int16_t ratio; /* +12 Twiddles Skip factor */
;; void (*init)(void); /* +14 Pointer to the initialization () */
;; void (*izero)(void *); /* +16 Pointer to the zero-out imaginary () */
;; void (*calc)(void *); /* +18 Pointer to the calculation () */
;; void (*mag)(void *); /* +20 Pointer to the magnitude () */
;; void (*win)(void *); /* +22 Pointer to the windowing () */
;;}CFFT32;
;;
;;==============================================================================
;; \fn void CFFT32_brev(int32_t *src, int32_t *dst, uint16_t size)
;; \brief Bit Reversal routine for the complex 32-bit FFT
;;
;; This function bit reverses the N-point real sequence stored in
;; alternate memory locations, that is,
;; src(0) = x(0) | src(1) = 0
;; src(2) = x(1) | src(3) = 0
;; ... | ...
;; src(2N-2) = x(N-1) | src(2N-1) = 0
;; If src=dst, then in-place bit reversal is performed.
;; The destination array should be aligned to 2N long words, where N is the size
;; of the complex FFT.
;;
;; \param src (XAR4) pointer to the source array or buffer
;; \param dst (XAR5) pointer to the destination array or buffer
;; \param size( AL) size of the buffer (must be a power of 2)
;;==============================================================================
;;
_CFFT32_brev:
; XAR4->src, XAR5->dst, AL=size
MOVL XAR0,XAR4 ; XAR0->src
NOP *,ARP5
CMPR 0 ; TC=1, if src==dst
BF off_place,NTC ; If not equal, jump to off place bit rev
; IN-PLACE BIT-REVERSAL
in_place:
MOVZ AR7,AL ; AR0=size
SUBB XAR7,#1 ; XAR7=size-1
LSL ACC,#1 ; ACC=2*size
MOVZ AR6,AL ; AR0=2*size
next_data1:
MOVL XT,*XAR4 ; XT=*src
MOVL P,*XAR5 ; P=*dst
MOVL XAR0,XAR4 ; XAR0=src
CMPR 2 ; check src<dst
BF noswap,TC ; if src<dst, do not swap *src & *dst
MOVL *XAR4,P ; *src=*dst
MOVL *XAR5,XT ; *dst=*src
noswap:
ADDB XAR4,#4 ; XAR4=src+2
MOVZ AR0,AR6 ; AR0=2*size
NOP *BR0++ ; dst=br(dst+2*size)
BANZ next_data1,AR7-- ; ARP=AR3, AR3->src+2, AR7=AR7-1
LRETR
; OFF-PLACE BIT-REVERSAL
off_place:
MOVZ AR7,AL ; AR0=size
SUBB XAR7,#1 ; XAR7=size-1
LSL ACC,#1 ; ACC=2*size
MOVZ AR0,AL ; AR0=2*size
next_data2:
MOVL ACC,*XAR4++ ; XAR4=src+1, ACCL=*src
ADDB XAR4,#2 ; XAR4=src+2
NOP *,ARP5 ; ARP=XAR5
MOVL *BR0++,ACC ; XAR5=br(dst+size)
BANZ next_data2,AR7--
LRETR
;;#############################################################################
;; End of File
;;#############################################################################
| 46.903509 | 81 | 0.366187 |
1dc3d06a65ebdb91c1e9772ef8e866db297bac3a | 1,258 | asm | Assembly | programs/oeis/169/A169720.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/169/A169720.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/169/A169720.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A169720: a(n) = (3*2^(n-1)-1)*(3*2^n-1).
; 1,10,55,253,1081,4465,18145,73153,293761,1177345,4713985,18865153,75479041,301953025,1207885825,4831690753,19327057921,77308821505,309236465665,1236948221953,4947797606401,19791199862785,79164818325505,316659311050753,1266637319700481,5066549429796865,20266198021177345,81064792688689153,324259171962716161,1297036690266783745,5188146765898973185,20752587073259569153,83010348312365629441,332041393288117223425,1328165573229778305025,5312662293073732042753,21250649172604165816321,85002596691035138555905,340010386765377504804865,1360041547063983920381953,5440166188260883483852801,21760664753053429540061185,87042659012233509369544705,348170636048973619896778753,1392682544195973644424314881,5570730176784052907371659265,22282920707136528288835436545,89131682828546746474039345153,356526731314188252533552578561,1426106925256755543409000710145,5704427701027027240185583632385,22817710804108119093841496113153,91270843216432496641564307619841,365083372865730027098653876813825,1460333491462920189459408799924225,5841333965851680919967221785034753,23365335863406724004128060310814721,93461343453626896665030587584610305,373845373814507587957159043021144065
mov $1,2
pow $1,$0
bin $1,2
mul $1,9
add $1,1
mov $0,$1
| 125.8 | 1,157 | 0.910175 |
4ab4587474f83dfd15dcf91b2c13a4c7334a8002 | 828 | asm | Assembly | programs/oeis/173/A173704.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 22 | 2018-02-06T19:19:31.000Z | 2022-01-17T21:53:31.000Z | programs/oeis/173/A173704.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 41 | 2021-02-22T19:00:34.000Z | 2021-08-28T10:47:47.000Z | programs/oeis/173/A173704.asm | neoneye/loda | afe9559fb53ee12e3040da54bd6aa47283e0d9ec | [
"Apache-2.0"
] | 5 | 2021-02-24T21:14:16.000Z | 2021-08-09T19:48:05.000Z | ; A173704: Partial sums of floor(n^3/2).
; 0,0,4,17,49,111,219,390,646,1010,1510,2175,3039,4137,5509,7196,9244,11700,14616,18045,22045,26675,31999,38082,44994,52806,61594,71435,82411,94605,108105,123000,139384,157352,177004,198441,221769,247095,274531,304190,336190,370650,407694,447447,490039,535601,584269,636180,691476,750300,812800,879125,949429,1023867,1102599,1185786,1273594,1366190,1463746,1566435,1674435,1787925,1907089,2032112,2163184,2300496,2444244,2594625,2751841,2916095,3087595,3266550,3453174,3647682,3850294,4061231,4280719,4508985,4746261,4992780,5248780,5514500,5790184,6076077,6372429,6679491,6997519,7326770,7667506,8019990,8384490,8761275,9150619,9552797,9968089,10396776,10839144,11295480,11766076,12251225
lpb $0
mov $2,$0
sub $0,1
seq $2,36487 ; a(n) = floor((n^3)/2).
add $1,$2
lpe
mov $0,$1
| 75.272727 | 689 | 0.799517 |
85ed2d342648409d866a18cfb7190f2ba9aad614 | 307 | asm | Assembly | scripts/Route2TradeHouse.asm | opiter09/ASM-Machina | 75d8e457b3e82cc7a99b8e70ada643ab02863ada | [
"CC0-1.0"
] | 1 | 2022-02-15T00:19:44.000Z | 2022-02-15T00:19:44.000Z | scripts/Route2TradeHouse.asm | opiter09/ASM-Machina | 75d8e457b3e82cc7a99b8e70ada643ab02863ada | [
"CC0-1.0"
] | null | null | null | scripts/Route2TradeHouse.asm | opiter09/ASM-Machina | 75d8e457b3e82cc7a99b8e70ada643ab02863ada | [
"CC0-1.0"
] | null | null | null | Route2TradeHouse_Script:
jp EnableAutoTextBoxDrawing
Route2TradeHouse_TextPointers:
dw Route2HouseText1
dw Route2HouseText2
Route2HouseText1:
text_far _Route2HouseText1
text_end
Route2HouseText2:
text_asm
ld a, TRADE_FOR_MARCEL
ld [wWhichTrade], a
predef DoInGameTradeDialogue
jp TextScriptEnd
| 17.055556 | 30 | 0.85342 |
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