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/* This file is (c) 2008-2012 Konstantin Isakov <ikm@goldendict.org>
* Part of GoldenDict. Licensed under GPLv3 or later, see the LICENSE file */
#include "text.hh"
#include <vector>
#include <algorithm>
#include <QByteArray>
#include <QList>
namespace Text {
const char * getEncodingNameFor( Encoding e )
{
switch ( e ) {
case Encoding::Utf32LE:
return utf32_le;
case Encoding::Utf32BE:
return utf32_be;
case Encoding::Utf32:
return utf32;
case Encoding::Utf16LE:
return utf16_le;
case Encoding::Utf16BE:
return utf16_be;
case Encoding::Windows1252:
return windows_1252;
case Encoding::Windows1251:
return windows_1251;
case Encoding::Windows1250:
return windows_1250;
case Encoding::Utf8:
default:
return utf8;
}
}
Encoding getEncodingForName( const QByteArray & name )
{
const auto n = name.toUpper();
if ( n == utf32_le ) {
return Encoding::Utf32LE;
}
if ( n == utf32_be ) {
return Encoding::Utf32BE;
}
if ( n == utf32 ) {
return Encoding::Utf32;
}
if ( n == utf16_le ) {
return Encoding::Utf16LE;
}
if ( n == utf16_be ) {
return Encoding::Utf16BE;
}
if ( n == windows_1252 ) {
return Encoding::Windows1252;
}
if ( n == windows_1251 ) {
return Encoding::Windows1251;
}
if ( n == windows_1250 ) {
return Encoding::Windows1250;
}
return Encoding::Utf8;
}
/// Encodes the given UTF-32 into UTF-8. The inSize specifies the number
/// of wide characters the 'in' pointer points to. The 'out' buffer must be
/// at least inSize * 4 bytes long. The function returns the number of chars
/// stored in the 'out' buffer. The result is not 0-terminated.
size_t encode( const char32_t * in, size_t inSize, char * out_ )
{
unsigned char * out = (unsigned char *)out_;
while ( inSize-- ) {
if ( *in < 0x80 ) {
*out++ = *in++;
}
else if ( *in < 0x800 ) {
*out++ = 0xC0 | ( *in >> 6 );
*out++ = 0x80 | ( *in++ & 0x3F );
}
else if ( *in < 0x10000 ) {
*out++ = 0xE0 | ( *in >> 12 );
*out++ = 0x80 | ( ( *in >> 6 ) & 0x3F );
*out++ = 0x80 | ( *in++ & 0x3F );
}
else {
*out++ = 0xF0 | ( *in >> 18 );
*out++ = 0x80 | ( ( *in >> 12 ) & 0x3F );
*out++ = 0x80 | ( ( *in >> 6 ) & 0x3F );
*out++ = 0x80 | ( *in++ & 0x3F );
}
}
return out - (unsigned char *)out_;
}
/// Decodes the given UTF-8 into UTF-32. The inSize specifies the number
/// of bytes the 'in' pointer points to. The 'out' buffer must be at least
/// inSize wide characters long. If the given UTF-8 is invalid, the decode
/// function returns -1, otherwise it returns the number of wide characters
/// stored in the 'out' buffer. The result is not 0-terminated.
long decode( const char * in_, size_t inSize, char32_t * out_ )
{
const unsigned char * in = (const unsigned char *)in_;
char32_t * out = out_;
while ( inSize-- ) {
char32_t result;
if ( *in & 0x80 ) {
if ( *in & 0x40 ) {
if ( *in & 0x20 ) {
if ( *in & 0x10 ) {
// Four-byte sequence
if ( *in & 8 ) {
// This can't be
return -1;
}
if ( inSize < 3 ) {
return -1;
}
inSize -= 3;
result = ( (char32_t)*in++ & 7 ) << 18;
if ( ( *in & 0xC0 ) != 0x80 ) {
return -1;
}
result |= ( (char32_t)*in++ & 0x3F ) << 12;
if ( ( *in & 0xC0 ) != 0x80 ) {
return -1;
}
result |= ( (char32_t)*in++ & 0x3F ) << 6;
if ( ( *in & 0xC0 ) != 0x80 ) {
return -1;
}
result |= (char32_t)*in++ & 0x3F;
}
else {
// Three-byte sequence
if ( inSize < 2 ) {
return -1;
}
inSize -= 2;
result = ( (char32_t)*in++ & 0xF ) << 12;
if ( ( *in & 0xC0 ) != 0x80 ) {
return -1;
}
result |= ( (char32_t)*in++ & 0x3F ) << 6;
if ( ( *in & 0xC0 ) != 0x80 ) {
return -1;
}
result |= (char32_t)*in++ & 0x3F;
}
}
else {
// Two-byte sequence
if ( !inSize ) {
return -1;
}
--inSize;
result = ( (char32_t)*in++ & 0x1F ) << 6;
if ( ( *in & 0xC0 ) != 0x80 ) {
return -1;
}
result |= (char32_t)*in++ & 0x3F;
}
}
else {
// This char is from the middle of encoding, it can't be leading
return -1;
}
}
else {
// One-byte encoding
result = *in++;
}
*out++ = result;
}
return out - out_;
}
std::string toUtf8( const std::u32string & in ) noexcept
{
if ( in.empty() ) {
return {};
}
std::vector< char > buffer( in.size() * 4 );
return { &buffer.front(), encode( in.data(), in.size(), &buffer.front() ) };
}
std::u32string toUtf32( const std::string & in )
{
if ( in.empty() ) {
return {};
}
std::vector< char32_t > buffer( in.size() );
long result = decode( in.data(), in.size(), &buffer.front() );
if ( result < 0 ) {
throw exCantDecode( in );
}
return std::u32string( &buffer.front(), result );
}
bool isspace( int c )
{
switch ( c ) {
case ' ':
case '\f':
case '\n':
case '\r':
case '\t':
case '\v':
return true;
default:
return false;
}
}
//get the first line in string s1. -1 if not found
int findFirstLinePosition( char * s1, int s1length, const char * s2, int s2length )
{
char * pos = std::search( s1, s1 + s1length, s2, s2 + s2length );
if ( pos == s1 + s1length ) {
return pos - s1;
}
//the line size.
return pos - s1 + s2length;
}
LineFeed initLineFeed( const Encoding e )
{
LineFeed lf{};
switch ( e ) {
case Encoding::Utf32LE:
lf.lineFeed = new char[ 4 ]{ 0x0A, 0, 0, 0 };
lf.length = 4;
break;
case Encoding::Utf32BE:
lf.lineFeed = new char[ 4 ]{ 0, 0, 0, 0x0A };
lf.length = 4;
break;
case Encoding::Utf16LE:
lf.lineFeed = new char[ 2 ]{ 0x0A, 0 };
lf.length = 2;
break;
case Encoding::Utf16BE:
lf.lineFeed = new char[ 2 ]{ 0, 0x0A };
lf.length = 2;
break;
case Encoding::Windows1252:
case Encoding::Windows1251:
case Encoding::Windows1250:
case Encoding::Utf8:
default:
lf.length = 1;
lf.lineFeed = new char[ 1 ]{ 0x0A };
}
return lf;
}
// When convert non-BMP characters to wstring,the ending char maybe \0 .This method remove the tailing \0 from the wstring
// as \0 is sensitive in the index. This method will be only used with index related operations like store/query.
std::u32string removeTrailingZero( const std::u32string & v )
{
int n = v.size();
while ( n > 0 && v[ n - 1 ] == 0 ) {
n--;
}
return std::u32string( v.data(), n );
}
std::u32string removeTrailingZero( const QString & in )
{
QList< unsigned int > v = in.toUcs4();
int n = v.size();
while ( n > 0 && v[ n - 1 ] == 0 ) {
n--;
}
if ( n != v.size() ) {
v.resize( n );
}
return std::u32string( (const char32_t *)v.constData(), v.size() );
}
std::u32string normalize( const std::u32string & str )
{
return QString::fromStdU32String( str ).normalized( QString::NormalizationForm_C ).toStdU32String();
}
std::string detectEncodingFromBom( const char * data, size_t size )
{
if ( !data || size == 0 ) {
return {};
}
auto bytes = reinterpret_cast< const unsigned char * >( data );
// Check for UTF-32 BOMs (4 bytes) - must check before UTF-16
if ( size >= 4 ) {
// UTF-32 LE: FF FE 00 00
if ( bytes[ 0 ] == 0xFF && bytes[ 1 ] == 0xFE && bytes[ 2 ] == 0x00 && bytes[ 3 ] == 0x00 ) {
return utf32_le;
}
// UTF-32 BE: 00 00 FE FF
if ( bytes[ 0 ] == 0x00 && bytes[ 1 ] == 0x00 && bytes[ 2 ] == 0xFE && bytes[ 3 ] == 0xFF ) {
return utf32_be;
}
}
// Check for UTF-8 BOM (3 bytes)
if ( size >= 3 ) {
// UTF-8: EF BB BF
if ( bytes[ 0 ] == 0xEF && bytes[ 1 ] == 0xBB && bytes[ 2 ] == 0xBF ) {
return utf8;
}
}
// Check for UTF-16 BOMs (2 bytes)
if ( size >= 2 ) {
// UTF-16 LE: FF FE
if ( bytes[ 0 ] == 0xFF && bytes[ 1 ] == 0xFE ) {
return utf16_le;
}
// UTF-16 BE: FE FF
if ( bytes[ 0 ] == 0xFE && bytes[ 1 ] == 0xFF ) {
return utf16_be;
}
}
// No BOM found
return {};
}
bool isValidUtf8( const char * data, size_t size )
{
auto bytes = reinterpret_cast< const unsigned char * >( data );
size_t i = 0;
while ( i < size ) {
unsigned char byte = bytes[ i ];
// ASCII (0x00-0x7F): single byte
if ( byte <= 0x7F ) {
i++;
continue;
}
// Multi-byte sequence
int extraBytes = 0;
// 2-byte: 110xxxxx 10xxxxxx
if ( ( byte & 0xE0 ) == 0xC0 ) {
extraBytes = 1;
}
// 3-byte: 1110xxxx 10xxxxxx 10xxxxxx
else if ( ( byte & 0xF0 ) == 0xE0 ) {
extraBytes = 2;
}
// 4-byte: 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
else if ( ( byte & 0xF8 ) == 0xF0 ) {
extraBytes = 3;
}
else {
// Invalid UTF-8 start byte
return false;
}
// Check if we have enough bytes
if ( i + extraBytes >= size ) {
return false;
}
// Validate continuation bytes (must be 10xxxxxx)
for ( int j = 1; j <= extraBytes; j++ ) {
if ( ( bytes[ i + j ] & 0xC0 ) != 0x80 ) {
return false;
}
}
i += extraBytes + 1;
}
return true;
}
} // namespace Text