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#include "imgui/imgui.h" |
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#include "imgui/backends/imgui_impl_win32.h" |
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#include "imgui/backends/imgui_impl_dx11.h" |
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#include <d3d11.h> |
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#include <tchar.h> |
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static ID3D11Device* g_pd3dDevice = nullptr; |
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static ID3D11DeviceContext* g_pd3dDeviceContext = nullptr; |
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static IDXGISwapChain* g_pSwapChain = nullptr; |
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static bool g_SwapChainOccluded = false; |
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static UINT g_ResizeWidth = 0, g_ResizeHeight = 0; |
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static ID3D11RenderTargetView* g_mainRenderTargetView = nullptr; |
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bool CreateDeviceD3D(HWND hWnd); |
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void CleanupDeviceD3D(); |
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void CreateRenderTarget(); |
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void CleanupRenderTarget(); |
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LRESULT WINAPI WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam); |
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int main(int, char**) |
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{ |
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WNDCLASSEXW wc = { sizeof(wc), CS_CLASSDC, WndProc, 0L, 0L, GetModuleHandle(nullptr), nullptr, nullptr, nullptr, nullptr, L"ImGui Example", nullptr }; |
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::RegisterClassExW(&wc); |
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HWND hwnd = ::CreateWindowW(wc.lpszClassName, L"Dear ImGui DirectX11 Example", WS_OVERLAPPEDWINDOW, 100, 100, 1280, 800, nullptr, nullptr, wc.hInstance, nullptr); |
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if (!CreateDeviceD3D(hwnd)) |
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{ |
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CleanupDeviceD3D(); |
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::UnregisterClassW(wc.lpszClassName, wc.hInstance); |
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return 1; |
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} |
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::ShowWindow(hwnd, SW_SHOWDEFAULT); |
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::UpdateWindow(hwnd); |
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IMGUI_CHECKVERSION(); |
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ImGui::CreateContext(); |
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ImGuiIO& io = ImGui::GetIO(); (void)io; |
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io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; |
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io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; |
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ImGui::StyleColorsDark(); |
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ImGui_ImplWin32_Init(hwnd); |
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ImGui_ImplDX11_Init(g_pd3dDevice, g_pd3dDeviceContext); |
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bool show_demo_window = true; |
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bool show_another_window = false; |
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ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); |
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bool done = false; |
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while (!done) |
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{ |
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MSG msg; |
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while (::PeekMessage(&msg, nullptr, 0U, 0U, PM_REMOVE)) |
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{ |
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::TranslateMessage(&msg); |
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::DispatchMessage(&msg); |
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if (msg.message == WM_QUIT) |
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done = true; |
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} |
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if (done) |
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break; |
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if (g_SwapChainOccluded && g_pSwapChain->Present(0, DXGI_PRESENT_TEST) == DXGI_STATUS_OCCLUDED) |
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{ |
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::Sleep(10); |
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continue; |
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} |
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g_SwapChainOccluded = false; |
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if (g_ResizeWidth != 0 && g_ResizeHeight != 0) |
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{ |
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CleanupRenderTarget(); |
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g_pSwapChain->ResizeBuffers(0, g_ResizeWidth, g_ResizeHeight, DXGI_FORMAT_UNKNOWN, 0); |
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g_ResizeWidth = g_ResizeHeight = 0; |
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CreateRenderTarget(); |
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} |
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ImGui_ImplDX11_NewFrame(); |
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ImGui_ImplWin32_NewFrame(); |
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ImGui::NewFrame(); |
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if (show_demo_window) |
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ImGui::ShowDemoWindow(&show_demo_window); |
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{ |
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static float f = 0.0f; |
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static int counter = 0; |
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ImGui::Begin("Hello, world!"); |
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ImGui::Text("This is some useful text."); |
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ImGui::Checkbox("Demo Window", &show_demo_window); |
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ImGui::Checkbox("Another Window", &show_another_window); |
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ImGui::SliderFloat("float", &f, 0.0f, 1.0f); |
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ImGui::ColorEdit3("clear color", (float*)&clear_color); |
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if (ImGui::Button("Button")) |
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counter++; |
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ImGui::SameLine(); |
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ImGui::Text("counter = %d", counter); |
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ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate); |
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ImGui::End(); |
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} |
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if (show_another_window) |
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{ |
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ImGui::Begin("Another Window", &show_another_window); |
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ImGui::Text("Hello from another window!"); |
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if (ImGui::Button("Close Me")) |
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show_another_window = false; |
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ImGui::End(); |
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} |
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ImGui::Render(); |
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const float clear_color_with_alpha[4] = { clear_color.x * clear_color.w, clear_color.y * clear_color.w, clear_color.z * clear_color.w, clear_color.w }; |
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g_pd3dDeviceContext->OMSetRenderTargets(1, &g_mainRenderTargetView, nullptr); |
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g_pd3dDeviceContext->ClearRenderTargetView(g_mainRenderTargetView, clear_color_with_alpha); |
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ImGui_ImplDX11_RenderDrawData(ImGui::GetDrawData()); |
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HRESULT hr = g_pSwapChain->Present(1, 0); |
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g_SwapChainOccluded = (hr == DXGI_STATUS_OCCLUDED); |
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} |
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ImGui_ImplDX11_Shutdown(); |
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ImGui_ImplWin32_Shutdown(); |
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ImGui::DestroyContext(); |
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CleanupDeviceD3D(); |
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::DestroyWindow(hwnd); |
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::UnregisterClassW(wc.lpszClassName, wc.hInstance); |
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return 0; |
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} |
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bool CreateDeviceD3D(HWND hWnd) |
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{ |
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DXGI_SWAP_CHAIN_DESC sd; |
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ZeroMemory(&sd, sizeof(sd)); |
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sd.BufferCount = 2; |
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sd.BufferDesc.Width = 0; |
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sd.BufferDesc.Height = 0; |
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sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; |
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sd.BufferDesc.RefreshRate.Numerator = 60; |
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sd.BufferDesc.RefreshRate.Denominator = 1; |
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sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH; |
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sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; |
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sd.OutputWindow = hWnd; |
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sd.SampleDesc.Count = 1; |
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sd.SampleDesc.Quality = 0; |
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sd.Windowed = TRUE; |
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sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; |
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UINT createDeviceFlags = 0; |
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D3D_FEATURE_LEVEL featureLevel; |
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const D3D_FEATURE_LEVEL featureLevelArray[2] = { D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_0, }; |
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HRESULT res = D3D11CreateDeviceAndSwapChain(nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, createDeviceFlags, featureLevelArray, 2, D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &featureLevel, &g_pd3dDeviceContext); |
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if (res == DXGI_ERROR_UNSUPPORTED) |
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res = D3D11CreateDeviceAndSwapChain(nullptr, D3D_DRIVER_TYPE_WARP, nullptr, createDeviceFlags, featureLevelArray, 2, D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &featureLevel, &g_pd3dDeviceContext); |
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if (res != S_OK) |
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return false; |
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CreateRenderTarget(); |
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return true; |
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} |
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void CleanupDeviceD3D() |
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{ |
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CleanupRenderTarget(); |
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if (g_pSwapChain) { g_pSwapChain->Release(); g_pSwapChain = nullptr; } |
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if (g_pd3dDeviceContext) { g_pd3dDeviceContext->Release(); g_pd3dDeviceContext = nullptr; } |
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if (g_pd3dDevice) { g_pd3dDevice->Release(); g_pd3dDevice = nullptr; } |
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} |
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void CreateRenderTarget() |
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{ |
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ID3D11Texture2D* pBackBuffer; |
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g_pSwapChain->GetBuffer(0, IID_PPV_ARGS(&pBackBuffer)); |
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g_pd3dDevice->CreateRenderTargetView(pBackBuffer, nullptr, &g_mainRenderTargetView); |
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pBackBuffer->Release(); |
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} |
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void CleanupRenderTarget() |
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{ |
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if (g_mainRenderTargetView) { g_mainRenderTargetView->Release(); g_mainRenderTargetView = nullptr; } |
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} |
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extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam); |
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LRESULT WINAPI WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) |
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{ |
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if (ImGui_ImplWin32_WndProcHandler(hWnd, msg, wParam, lParam)) |
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return true; |
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switch (msg) |
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{ |
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case WM_SIZE: |
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if (wParam == SIZE_MINIMIZED) |
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return 0; |
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g_ResizeWidth = (UINT)LOWORD(lParam); |
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g_ResizeHeight = (UINT)HIWORD(lParam); |
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return 0; |
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case WM_SYSCOMMAND: |
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if ((wParam & 0xfff0) == SC_KEYMENU) |
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return 0; |
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break; |
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case WM_DESTROY: |
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::PostQuitMessage(0); |
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return 0; |
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} |
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return ::DefWindowProcW(hWnd, msg, wParam, lParam); |
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} |
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