| using System.IO; | |
| using ScreenGrab.Models; | |
| namespace ScreenGrab.Utilities; | |
| /// <summary> | |
| /// A <see cref="Stream" /> that wraps another stream. The major feature of <see cref="WrappingStream" /> is that it | |
| /// does not dispose the | |
| /// underlying stream when it is disposed; this is useful when using classes such as <see cref="BinaryReader" /> and | |
| /// <see cref="System.Security.Cryptography.CryptoStream" /> that take ownership of the stream passed to their | |
| /// constructors. | |
| /// </summary> | |
| public class WrappingStream : Stream | |
| { | |
| /// <summary> | |
| /// Initializes a new instance of the <see cref="WrappingStream" /> class. | |
| /// </summary> | |
| /// <param name="streamBase">The wrapped stream.</param> | |
| public WrappingStream(Stream streamBase) | |
| { | |
| // check parameters | |
| if (streamBase == null) | |
| throw new ArgumentNullException("streamBase"); | |
| WrappedStream = streamBase; | |
| } | |
| /// <summary> | |
| /// Gets a value indicating whether the current stream supports reading. | |
| /// </summary> | |
| /// <returns><c>true</c> if the stream supports reading; otherwise, <c>false</c>.</returns> | |
| public override bool CanRead => WrappedStream == null ? false : WrappedStream.CanRead; | |
| /// <summary> | |
| /// Gets a value indicating whether the current stream supports seeking. | |
| /// </summary> | |
| /// <returns><c>true</c> if the stream supports seeking; otherwise, <c>false</c>.</returns> | |
| public override bool CanSeek => WrappedStream == null ? false : WrappedStream.CanSeek; | |
| /// <summary> | |
| /// Gets a value indicating whether the current stream supports writing. | |
| /// </summary> | |
| /// <returns><c>true</c> if the stream supports writing; otherwise, <c>false</c>.</returns> | |
| public override bool CanWrite => WrappedStream == null ? false : WrappedStream.CanWrite; | |
| /// <summary> | |
| /// Gets the length in bytes of the stream. | |
| /// </summary> | |
| public override long Length | |
| { | |
| get | |
| { | |
| ThrowIfDisposed(); | |
| if (WrappedStream is not null) | |
| return WrappedStream.Length; | |
| return 0; | |
| } | |
| } | |
| /// <summary> | |
| /// Gets or sets the position within the current stream. | |
| /// </summary> | |
| public override long Position | |
| { | |
| get | |
| { | |
| ThrowIfDisposed(); | |
| if (WrappedStream is not null) | |
| return WrappedStream.Position; | |
| return 0; | |
| } | |
| set | |
| { | |
| ThrowIfDisposed(); | |
| if (WrappedStream is not null) | |
| WrappedStream.Position = value; | |
| } | |
| } | |
| /// <summary> | |
| /// Gets the wrapped stream. | |
| /// </summary> | |
| /// <value>The wrapped stream.</value> | |
| protected Stream? WrappedStream { get; private set; } | |
| /// <summary> | |
| /// Begins an asynchronous read operation. | |
| /// </summary> | |
| public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state) | |
| { | |
| ThrowIfDisposed(); | |
| if (WrappedStream is not null && callback is not null && state is not null) | |
| return WrappedStream.BeginRead(buffer, offset, count, callback, state); | |
| return new NullAsyncResult(); | |
| } | |
| /// <summary> | |
| /// Begins an asynchronous write operation. | |
| /// </summary> | |
| public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback? callback, | |
| object? state) | |
| { | |
| ThrowIfDisposed(); | |
| if (WrappedStream is not null && callback is not null && state is not null) | |
| return WrappedStream.BeginWrite(buffer, offset, count, callback, state); | |
| return new NullAsyncResult(); | |
| } | |
| /// <summary> | |
| /// Waits for the pending asynchronous read to complete. | |
| /// </summary> | |
| public override int EndRead(IAsyncResult asyncResult) | |
| { | |
| ThrowIfDisposed(); | |
| if (WrappedStream is not null) | |
| return WrappedStream.EndRead(asyncResult); | |
| return 0; | |
| } | |
| /// <summary> | |
| /// Ends an asynchronous write operation. | |
| /// </summary> | |
| public override void EndWrite(IAsyncResult asyncResult) | |
| { | |
| ThrowIfDisposed(); | |
| if (WrappedStream is not null) | |
| WrappedStream.EndWrite(asyncResult); | |
| } | |
| /// <summary> | |
| /// Clears all buffers for this stream and causes any buffered data to be written to the underlying device. | |
| /// </summary> | |
| public override void Flush() | |
| { | |
| ThrowIfDisposed(); | |
| if (WrappedStream is not null) | |
| WrappedStream.Flush(); | |
| } | |
| /// <summary> | |
| /// Reads a sequence of bytes from the current stream and advances the position | |
| /// within the stream by the number of bytes read. | |
| /// </summary> | |
| public override int Read(byte[] buffer, int offset, int count) | |
| { | |
| ThrowIfDisposed(); | |
| if (WrappedStream is not null) | |
| return WrappedStream.Read(buffer, offset, count); | |
| return 0; | |
| } | |
| /// <summary> | |
| /// Reads a byte from the stream and advances the position within the stream by one byte, or returns -1 if at the end | |
| /// of the stream. | |
| /// </summary> | |
| public override int ReadByte() | |
| { | |
| ThrowIfDisposed(); | |
| if (WrappedStream is not null) | |
| return WrappedStream.ReadByte(); | |
| return 0; | |
| } | |
| /// <summary> | |
| /// Sets the position within the current stream. | |
| /// </summary> | |
| /// <param name="offset">A byte offset relative to the <paramref name="origin" /> parameter.</param> | |
| /// <param name="origin"> | |
| /// A value of type <see cref="T:System.IO.SeekOrigin" /> indicating the reference point used to | |
| /// obtain the new position. | |
| /// </param> | |
| /// <returns>The new position within the current stream.</returns> | |
| public override long Seek(long offset, SeekOrigin origin) | |
| { | |
| ThrowIfDisposed(); | |
| if (WrappedStream is not null) | |
| return WrappedStream.Seek(offset, origin); | |
| return 0; | |
| } | |
| /// <summary> | |
| /// Sets the length of the current stream. | |
| /// </summary> | |
| /// <param name="value">The desired length of the current stream in bytes.</param> | |
| public override void SetLength(long value) | |
| { | |
| ThrowIfDisposed(); | |
| if (WrappedStream is not null) | |
| WrappedStream.SetLength(value); | |
| } | |
| /// <summary> | |
| /// Writes a sequence of bytes to the current stream and advances the current position | |
| /// within this stream by the number of bytes written. | |
| /// </summary> | |
| public override void Write(byte[] buffer, int offset, int count) | |
| { | |
| ThrowIfDisposed(); | |
| if (WrappedStream is not null) | |
| WrappedStream.Write(buffer, offset, count); | |
| } | |
| /// <summary> | |
| /// Writes a byte to the current position in the stream and advances the position within the stream by one byte. | |
| /// </summary> | |
| public override void WriteByte(byte value) | |
| { | |
| ThrowIfDisposed(); | |
| if (WrappedStream is not null) | |
| WrappedStream.WriteByte(value); | |
| } | |
| /// <summary> | |
| /// Releases the unmanaged resources used by the <see cref="WrappingStream" /> and optionally releases the managed | |
| /// resources. | |
| /// </summary> | |
| /// <param name="disposing"> | |
| /// true to release both managed and unmanaged resources; false to release only unmanaged | |
| /// resources. | |
| /// </param> | |
| protected override void Dispose(bool disposing) | |
| { | |
| // doesn't close the base stream, but just prevents access to it through this WrappingStream | |
| if (disposing) | |
| WrappedStream = null; | |
| base.Dispose(disposing); | |
| } | |
| private void ThrowIfDisposed() | |
| { | |
| // throws an ObjectDisposedException if this object has been disposed | |
| if (WrappedStream == null) | |
| throw new ObjectDisposedException(GetType().Name); | |
| } | |
| } |